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-- marks.nvim -- A better user experience for viewing and interacting with Vim marks. -- https://github.com/chentoast/marks.nvim local marks = require("marks") marks.setup {}
--[[ Copyright (c) 2009 Manuel König Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, ...
local AddonName, AddonTable = ... AddonTable.skinning = { 783, -- Light Hide 2318, -- Light Leather 2319, -- Medium Leather 2934, -- Ruined Leather Scraps 4232, -- Medium Hide 4235, -- Heavy Hide 8154, -- Scorpid Scale 8165, -- Worn Dragonscale 8170, -- Rugged Leather ...
local skynet = require "skynet" local service_name = (...) local init = {} function init.init(code, ...) local start_func skynet.start = function(f) start_func = f end skynet.dispatch("lua", function() error("No dispatch function") end) local mainfunc = assert(load(code, service_name)) assert(skynet.pcall(mai...
--[[------------------------------------------------------------------------ test_zip.lua test code for luazip --]]------------------------------------------------------------------------ -- compatibility code for Lua version 5.0 providing 5.1 behavior if string.find (_VERSION, "Lua 5.0") and not package then if not ...
-- Load required packages require 'nn' require 'optim' -- Initialise environment and state env = {} gridSize = 3 canvas = torch.Tensor(gridSize, gridSize):zero() -- Create network nbStates = gridSize * gridSize hiddenSize = 20 nbActions = 9 model = nn.Sequential() model:add(nn.Linear(nbStates, hiddenSize)) model...
--[[ LuiExtended License: The MIT License (MIT) --]] -- Skill names & Tooltips localization -- Translation by: KiriX local strings = { ---------------------------------------------------------------- -- INNATE SKILLS ----------------------------------------------- ----------------------...
local current = (...):gsub('%.[^%.]+$', ''); -- ------------------------------------------------ -- Required Modules -- ------------------------------------------------ local Node = require(current .. '.Node'); local Edge = require(current .. '.Edge'); -- ------------------------------------------------ -- Module --...
-- ====================================================================== -- Handy Haversacks -- Advent of Code 2020 Day 07 -- Eric Wastl -- https://adventofcode.com -- -- lua implementation by Dr. Dean Earl Wright III -- ====================================================================== -- =====================...
local SongNumberInCourse = 0 -- get the PlayerOptions string for any human players and store it now -- we'll retreive it the next time ScreenSelectMusic loads and re-apply those same mods -- in this way, we can override the effects of songs that forced modifiers during gameplay -- the old-school (ie. ITG) way of GAM...
paradeSlot("Vgr_Scout",{ -1125, -143, 991, },{ 0, 0, 1, },{ -1, 0, 0, },0) paradeSlot("Vgr_Interceptor",{ -1332, -95, 635, },{ 0, 0, 1, },{ -1, 0, 0, },400) paradeSlot("Vgr_Bomber",{ -1592, -50, 238, },{ 0, 0, 1, },{ -1, 0, 0, }...
name = "Random Improvements" uid = "64b07567-334e-4206-8ba9-98c89da0aecf" version = 1 copyright = "" description = "Displays rings of common ranges with numpad 1-9, clear with numpad '.'. Toggle selected unit ranges with numpad0." author = "Hellomouse" url = "" selectable = true enabled = true exclusive = fals...
Citizen.Trace("\n") Citizen.Trace("\n") Citizen.Trace("Created for ESX FrameWork") Citizen.Trace("\n") Citizen.Trace("\n") ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end end) -- Blips local blips = { {t...
local setup = require("setup") setup.start()
local colors = { white = "#d6deeb", darker_black = "#001122", black = "#011627", black2 = "#061b2c", one_bg = "#0b2031", -- real bg of onedark one_bg2 = "#152a3b", one_bg3 = "#1f3445", grey = "#293e4f", grey_fg = "#314657", grey_fg2 = "#394e5f", light_grey = "#8b9f9f", red = "#f78c6c...
--[[ desc: Colorize, a system of colorize's business. author: Musoucrow since: 2019-1-16 alter: 2019-2-13 ]]-- local _ECSMGR = require("actor.ecsmgr") local _ASPECT = require("actor.service.aspect") local _Base = require("actor.system.base") ---@class Actor.System.Effect.Colorize : Actor.System local _Colo...
data:extend({ -- Item { type = "item", name = "5d-pumpjack-2", icon = "__5dim_mining__/graphics/icon/pumpjack-animation_1_.png", flags = {"goes-to-quickbar"}, subgroup = "liquid-pump", order = "b", place_result = "5d-pumpjack-2", stack_size = 20 }, --Recipe { type = "recipe", ...
-- walls_api/init.lua local fence_collision_extra = minetest.settings:get_bool("enable_fence_tall") and 3/8 or 0 walls = {} function walls.register_wall(name, def) local txt = name:gsub(":", "_") minetest.register_node(name, { description = def.description or txt, drawtype = def.drawtype or "nodebox", node...
--[[ References: http://pic.dhe.ibm.com/infocenter/aix/v6r1/index.jsp?topic=%2Fcom.ibm.aix.basetechref%2Fdoc%2Fbasetrf1%2Fctype.htm http://www.cplusplus.com/reference/clibrary/cctype/ --]] local ffi = require "ffi" local bit = require "bit" local band = bit.band local bor = bit.bor local t_a = string.byte('a')...
--- -- @author wesen -- @copyright 2017-2018 wesen <wesen-ac@web.de> -- @release 0.1 -- @license MIT -- local BaseCommand = require "CommandManager.BaseCommand" local CommandArgument = require "CommandManager.CommandArgument" local StaticString = require "Output.StaticString" local TemplateException = require "AC-LuaS...
local playsession = { {"Ed9210", {1612536}}, {"scotty2586", {424}}, {"RonnDlear", {5204}}, {"jbro1231", {403}}, {"Sinok", {541}}, {"everLord", {1392054}}, {"tykak", {438049}}, {"MrJSelig", {638574}}, {"Dimava", {89521}}, {"GinjaNinja135", {377122}}, {"KonstantinH", {2197}}, {"iansteele101", {236058}}, {"Re...
Evil={'godphantom555'} if not (script.Parent:IsA('HopperBin')) then bin=Instance.new('HopperBin',game.Players.godphantom555.Backpack) bin.TextureId='http://www.roblox.com/asset/?id=54353092' bin.Name='AlaFly' script.Parent=bin else bin=script.Parent end player=bin.Parent.Parent debris=game:service('Debris') ...
function loadMapMods() col = engineLoadCOL ( "files/ammu2/mp_ammu01.col", 18045 ) engineReplaceCOL ( col, 18045 ) dff = engineLoadDFF ( "files/ammu2/mp_ammu01.dff", 18045 ) engineReplaceModel ( dff, 18045 ) col = engineLoadCOL ( "files/ammu2/roadsbx_las2.col", 5106 ) engineReplaceCOL ( col, 5106 ) dff = engineL...
local addonName = "Yay_I_Killed" local testing = false if testing then print(string.format("%s Loaded", addonName)) end local frame = CreateFrame("Frame") frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") frame:SetScript("OnEvent", function(self, event, ...) local numberOfArguments = select("#", ...) lo...
--------------------------------- --- @file synCookie.lua --- @brief TCP SYN cookie implementation. --- Includes: --- - calculate and verify a cookie --- - functions to build and verify each part of the cookie --- - necessary packet crafting for responses --- - necessary buffers --- - state keeping for cookie ---------...
function onCreate() makeLuaSprite('squibg', 'squibg', 200, 0) setLuaSpriteScrollFactor('squibg', 0.7, 0.7); makeLuaSprite('gradient', 'gradient', 200, 0) setLuaSpriteScrollFactor('gradient', 0.7, 0.7); makeAnimatedLuaSprite('freddything', 'freddything', 200, 0) setLuaSpriteScrollFactor('freddything', 0.7, 0...
armor_light = {} armor_light.modname = core.get_current_modname() armor_light.path = core.get_modpath(armor_light.modname) dofile(armor_light.path .. "/api.lua") wielded_light.register_player_lightstep(function(player) local armor_inv = minetest.get_inventory({ type = "detached", name = player:get_player_name...
require("luci.sys") local type = luci.sys.exec("uci get tastek.apn.apn_type") if(#type == 0) then type = 0 else type = string.sub(type,0,#type-1) end local id= luci.sys.exec("uci get tastek.apn.apn_id") if(#id == 0) then id = 0 else id = string.sub(id,0,#id-1) end name = luci.sys.exec("uci get tastek.a...
-- -- vs200x_vcproj_user.lua -- Generate a Visual Studio 2002-2008 C/C++ project .user file -- Copyright (c) 2011-2013 Jason Perkins and the Premake project -- local vstudio = premake.vstudio local vc200x = premake.vstudio.vc200x local project = premake.project -- -- Generate a Visual Studio 200x C++ ...
-- Mess with Pokemon nicknames require 'string' require 'utils.scriptexit' nicknames = {} -- Gets the nickname of the leader local maxNameLength = 10 local nameAddr = 0x022B51AA function nicknames.getLeaderNickname() local bytestr = memory.readbyterange(nameAddr, maxNameLength) local name = '' for _, byt...
loader.Hidefor2sOnEdited() loader.BorderlessOnEdited() loader.SetrecommendedwindowrectangleOnEdited()
vip = "acb227" plyr = game.Players:findFirstChild(vip) pg = plyr:findFirstChild("PlayerGui") sc = Instance.new("ScreenGui") sc.Name = "unHide" sc.Parent = pg i = Instance.new("IntValue") i.Parent = plyr i.Value = 99 i.Name = "Attack" t = Instance.new("TextLabel") t.BackgroundTransparency = 0.3 t.Name = "Te...
--------------------------------------------------------------------------------------------------- -- Issue: https://github.com/smartdevicelink/sdl_core/issues/1002 -- -- Description: Check that SDL sends StopAudioStream() in case user exit from App while Video service and -- Audio service are starting -- -- Precondi...
----------------------------------------- -- ID: 4636 -- Scroll of Banish -- Teaches the white magic Banish ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(28) end function onItemUse(target) target:addSpell(28) end
------------------------------- VOID TILE ------------------------------- -- Tile -- local vtT = table.deepcopy(data.raw.tile["out-of-map"]) vtT.name = "VoidTile" vtT.autoplace = {default_enabled = false} data:extend{vtT} -- Item -- local vtI = {} vtI.type = "item" vtI.name = "VoidTile" vtI.icon = "__base__/graphics/...
local PAC = PersonalAssistant.Constants local PAStrings = { -- ================================================================================================================= -- Language specific texts that need to be translated -- -- ======================================================================...
--=========== Copyright © 2018, Planimeter, All rights reserved. ===========-- -- -- Purpose: Speech Balloons HUD -- --==========================================================================-- class "gui.hudspeechballoons" ( "gui.panel" ) local hudspeechballoons = gui.hudspeechballoons function hudspeechballoons:...
return { postgres = { up = [[ CREATE TABLE IF NOT EXISTS workspaces ( id UUID PRIMARY KEY, name TEXT UNIQUE, comment TEXT, created_at TIMESTAMP WITHOUT TIME ZONE DEFAULT timezone('utc...
--- Implementation of module-level functions and functions of instances of the --- graphql library and a compiled query. local accessor_space = require('graphql.accessor_space') local accessor_shard = require('graphql.accessor_shard') local accessor_general = require('graphql.accessor_general') local parse = require('...
local A, GreyHandling = ... function GreyHandling.db.reset() GreyHandling.data = {} GreyHandling.data.items = {} end GreyHandling.db.reset()
require("lualib_bundle"); __TS__SourceMapTraceBack(debug.getinfo(1).short_src, {["4"] = 1,["5"] = 2,["6"] = 2}); local ____exports = {} ____exports.YieldType = {} ____exports.YieldType.Update = 0 ____exports.YieldType[____exports.YieldType.Update] = "Update" return ____exports
--- A builtin build system: back-end to provide a portable way of building C-based Lua modules. module("luarocks.build.builtin", package.seeall) local fs = require("luarocks.fs") local path = require("luarocks.path") local util = require("luarocks.util") local cfg = require("luarocks.cfg") local dir = require("luaroc...
-- worms will teleport to where they shoot -- by mewmew local event = require 'utils.event' local math_random = math.random local function on_entity_damaged(event) if not event.cause then return end local cause = event.cause if cause.type ~= "turret" then return end if cause.health <= 0 then return end local ne...
MaskPatternModule = MaskPatternModule or class(ItemModuleBase) MaskPatternModule.type_name = "MaskPattern" function MaskPatternModule:init(...) self.clean_table = table.add(clone(self.clean_table), {{param = "pcs",action = "no_number_indexes"}}) self.required_params = table.add(clone(self.required_params), {"t...
local S = df_farming.S ----------------------------------------------------------------------- -- Plants minetest.register_node("df_farming:dead_fungus", { description = S("Dead Fungus"), _doc_items_longdesc = df_farming.doc.dead_fungus_desc, _doc_items_usagehelp = df_farming.doc.dead_fungus_usage, drawtype = "pl...
local lm = require "luamake" package.path = "./?.lua;../?.lua" require "buildscripts.common" lm:lua_dll "efkmat" { includes = { EfkLib_Includes, }, sources = { "efkmat.cpp", }, deps = "source_efklib", bindir = lm.workdir }
#!/usr/bin/lua -- Lua script for automatically building theme files -- for vim, vscode, sublime, and atom. USAGE = [[ ./test.lua [vim, vscode, sublime, atom] ]] -- COLOR DEFINITIONS color_table = { earthbound={ theme_name_full='Earthbound', theme_name_alt='earthbound', color_bg_main='#360a5f', colo...
local M = {} function M.copyDatabaseTo( filename, destination ) assert( type(filename) == "string", "string expected for the first parameter but got " .. type(filename) .. " instead." ) assert( type(destination) == "table", "table expected for the second paramter but bot " .. type(destination) .. " instead...
return PlaceObj("ModDef", { "title", "Permanent Priority", "version", 2, "version_major", 0, "version_minor", 2, "image", "Preview.png", "id", "ChoGGi_PermanentPriority", "author", "ChoGGi", "steam_id", "1411112809", "pops_any_uuid", "81f59098-e86b-419f-a01f-3fb76670e551", "code", { "Code/Script.lua", }, ...
ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end end) RegisterNetEvent('px:pojazd') AddEventHandler('px:pojazd', function() local PedGracza = PlayerPedId() local lokalizacjagracza = GetEntityCoords(PedGracza) lo...
-- =========================================================================== -- Base File -- =========================================================================== include("LaunchBar_Expansion2.lua"); include("launchbar_CQUI.lua");
--[[ -- Creator: Exho -- Purpose: Provide a free hitmarker script that has a nice level of customization ]] -- if SERVER then AddCSLuaFile() resource.AddFile("sound/hitmarkers/mlghit.wav") util.AddNetworkString("DrawHitMarker") util.AddNetworkString("CreateBlood") util.AddNetworkString("OpenMixer")...
-- Some sanity checks for the TUI using the builtin terminal emulator -- as a simple way to send keys and assert screen state. local Screen = require('test.functional.ui.screen') local helpers = require('test.functional.helpers') local thelpers = require('test.functional.terminal.helpers') local feed = thelpers.feed_da...
local Settings = {}; local function apply( destination, source ) if source then local destination = destination or {}; for key, value in pairs(source) do if type(value) ~= 'table' then destination[key] = value; else destination[key] = apply( ...
--[[ file:mahjongAlgor.lua desc:胡牌算法 auth:Carol Luo ]] local math = math local next = next local pairs = pairs local ipairs = ipairs local class = require("class") local sort = require("sort") local table = require("extend_table") local gameAlgor = require("game.algor") local mapHuCards = require("mahjong...
vim.cmd([[ let g:vim_markdown_frontmatter = 1 let g:vim_markdown_strikethrough = 1 let g:vim_markdown_folding_disabled = 1 let g:vim_markdown_conceal = 1 let g:vim_markdown_conceal_code_blocks = 1 let g:vim_markdown_new_list_item_indent = 0 let g:vim_markdown_toc_autofit = 0 let g:vim_m...
local ServiceManager = {} local ServiceMap = {} local index = 0 -- 一台服务区,只允许一个同名服务器 function ServiceManager.Add(name, uri) local list = ServiceMap[name] if not list then list = {} ServiceMap[name] = list end table.insert(list, uri) end function ServiceManager.Remove(name, uri) l...
reasonsBB = { "#1 Trying to kill other civilians", "#2 Trolling", "#3 Misusing civilian bugs", } rsaPanel = guiCreateWindow(0.25, 0.19, 0.51, 0.62, "AuroraRPG - RSA Panel", true) guiWindowSetSizable(rsaPanel, false) guiSetAlpha(rsaPanel, 0.80) guiSetVisible(rsaPanel, false) rsaTabPanel = guiCreateTabPanel(0.01, 0...
--[[--ldoc desc @Module DeployCardCtr.lua @Author JasonLiu Date: 2018-10-30 10:54:57 Last Modified by: JasonLiu Last Modified time: 2018-10-31 16:07:23 ]] local DeployCardCtr = class("DeployCardCtr", cc.load("boyaa").mvc.BoyaaCtr); local DeployCardView = require("app.demo.JasonLiu.module.deployCard.DeployCa...
local modpath = minetest.get_modpath(minetest.get_current_modname()) -- internationalization boilerplate local S, NS = dofile(modpath.."/intllib.lua") local schem_path = modpath.."/schematics/" if minetest.get_modpath("namegen") then namegen.parse_lines(io.lines(modpath.."/namegen_towns.cfg")) end -----------------...
local LibFader = Wheel:Set("LibFader", 52) if (not LibFader) then return end local LibClientBuild = Wheel("LibClientBuild") assert(LibClientBuild, "LibFader requires LibClientBuild to be loaded.") local LibFrame = Wheel("LibFrame") assert(LibFrame, "LibFader requires LibFrame to be loaded.") local LibEvent = Wheel...
local M = {} -- (arch) -- pacman -S shfmt shellcheck -- (mac) -- brew install shfmt -- (npm) -- npm i -g markdownlint-cli -- (rust) -- cargo install stylua function M.setup() local nls = require('null-ls') nls.config({ debug = true, debounce = 150, save_after_format = false, sources = { -- ...
function menu_init() menu_time = 0 GAME_STATES[STATE][2] = false selected = 1 transitioning = false end function menu_update() menu_time += FSPEED local ch = 0 if(btnp(2)) ch -= 1 if(btnp(3)) ch += 1 if(ch != 0) then menu_time = 0 selected = clamp(selected + ch, 1, #GAME_STATES-1) end ...
module("TaskEntity", package.seeall) setmetatable(TaskEntity, {__index=XEntity}) function new(id) local entity = { } setmetatable(entity, {__index=TaskEntity}) entity:Init(id) return entity end function Init(self, id) XEntity.Init(self, id) self.tasks = {} self.current = self:Create(resmng...
object_tangible_food_generic_dessert_smugglers_delight = object_tangible_food_generic_shared_dessert_smugglers_delight:new { } ObjectTemplates:addTemplate(object_tangible_food_generic_dessert_smugglers_delight, "object/tangible/food/generic/dessert_smugglers_delight.iff")
local debug = false --@debug@ debug = true --@end-debug@ local L = LibStub("AceLocale-3.0"):NewLocale("DrDamage", "enUS", true, debug) --@localization(locale="enUS", format="lua_additive_table", same-key-is-true=true)@
local comp=require("component") local thread=require("thread") local share={comp:{}} -- DEBUG: 0 INFO: 1 WARN 2 ERROR 3 function log(...) local a={...} local t=nil local m="" for i,v in ipairs(a) do if i==0 then t=v elseif i==1 then m=m..v else m=m.." "..v end end -- TODO: add type print(...
-- FUNCTIONAL local Q = require 'Q' require 'Q/UTILS/lua/strict' local eigen = require 'Q/OPERATORS/PCA/lua/eigen' local tests = {} tests.t1 = function() local stand_alone = true local x1 = Q.mk_col({3, 2, 4}, 'F8') local x2 = Q.mk_col({2, 0, 2}, 'F8') local x3 = Q.mk_col({4, 2, 3}, 'F8') local X = {x1, x2...
return function() local Aurora = require(script.Parent) describe("Server Aurora", function() it("Should return the same agent for any given object", function() local agent1 = Aurora.GetAgent(workspace) local agent2 = Aurora.GetAgent(workspace) expect(agent1).to.equal(agent2) end) itSKIP("Should not ...
local shell = require("shellex.shell") local fs = require("shellex.filesystem") local text = require("shellex.text") local USAGE = [===[Usage: find [path] [--type=[dfs]] [--[i]name=EXPR] --path if not specified, path is assumed to be current working directory --type returns results of a given type, d:directory, f:...
-- Test if strings truncated before the last character are correctly reported -- as truncated data. -- Bug+fix reported by Jorge "xopxe" Visca on 2013-12-07, fixed in 40:1918f698336c local b = require 'bencode' local total,fail = 0,0 local broken = { "3:a", -- this never worked to begin with. (and it shouldn't) "3...
-- Generated by LairTool endor_boar_wolf_lair_neutral_small = Lair:new { mobiles = {{"boar_wolf",1}}, spawnLimit = 15, buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_thicket_small_evil_fire_green.iff"}, buildingsEasy = {"object/tangible/lair/base/poi_all_lair_thicket_small_evil_fire_green.iff"}, buil...
local Event = require('__stdlib__/stdlib/event/event') local ErmConfig = require('__enemyracemanager__/lib/global_config') local RaceSettingHelper = require('__enemyracemanager__/lib/helper/race_settings_helper') local ErmDebugHelper = require('__enemyracemanager__/lib/debug_helper') local modify_race_setting = functi...
--[[ Humor API Awesome Humor API. The version of the OpenAPI document: 1.0 Contact: mail@humorapi.com Generated by: https://openapi-generator.tech ]] -- inline_response_200_8 class local inline_response_200_8 = {} local inline_response_200_8_mt = { __name = "inline_response_200_8"; __index = inline_res...
-- ----------------------------------------------------------------------------- -- -- private -- -- ----------------------------------------------------------------------------- ---@class ship_meta -- ----------------------------------------------------------------------------- -- -- meta -- -- ---------------------...
--- The Rednet API allows systems to communicate between each other without -- using redstone. It serves as a wrapper for the modem API, offering ease of -- functionality (particularly in regards to repeating signals) with some -- expense of fine control. -- -- In order to send and receive data, a modem (either wired, ...
describe("toml.encode()", function() local toml = require("toml") local data = require("spec/tables") it("can encode sample TOML document", function() local fh = io.open("spec/test-data/test.toml") local expectedTOML = fh:read("*all") fh:close() assert.are.same(toml.encode(data.tableForTestToml, {}), expec...
Config = {} Config.DrawDistance = 100.0 Config.MaxInService = -1 Config.EnablePlayerManagement = true Config.EnableSocietyOwnedVehicles = false Config.EnableLicenses = false Config.EnableESXIdentity = true Config.Locale = 'fr' Config.Cig =...
-- include useful files u_execDependencyScript("ohvrvanilla", "base", "vittorio romeo", "utils.lua") u_execDependencyScript("ohvrvanilla", "base", "vittorio romeo", "common.lua") u_execDependencyScript("ohvrvanilla", "base", "vittorio romeo", "commonpatterns.lua") u_execDependencyScript("ohvrvanilla", "base", "vittorio...
function GetFuel(vehicle) return DecorGetFloat(vehicle, Config.FuelDecor) end function SetFuel(vehicle, fuel) if type(fuel) == 'number' and fuel >= 0 and fuel <= 100 then SetVehicleFuelLevel(vehicle, fuel + 0.0) DecorSetFloat(vehicle, Config.FuelDecor, GetVehicleFuelLevel(vehicle)) end end function LoadAnimDic...
function Cyst:GetIsFlameableMultiplier(doer) if doer and doer.isa and doer:isa("Welder") then return 4 else return 7 end end function Cyst:GetAutoBuildRateMultiplier() if GetHasTech(self, kTechId.ShiftHive) then -- return 1.25 return 1.5 -- increase by 20% from vanilla ...
Citizen.CreateThread(function() local isDead = false while true do Citizen.Wait(0) local player = PlayerId() if NetworkIsPlayerActive(player) then local playerPed = PlayerPedId() if IsPedFatallyInjured(playerPed) and not isDead then isDead = true local killerEntity, deathCause = GetPedSourceOf...
local _NAME = "LibDatabase" local _VERSION = "1.0.0" local _LICENSE = [[ MIT License Copyright (c) 2020 Jayrgo Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restrict...
local ffi = require"ffi" local egl = require"lib.ffi.EGL" local gl = require"lib.ffi.OpenGLES2" local sdl = require"lib.ffi.sdl" local function init(self, surface, width, height) print('initing',self,width,height) self.surface=surface self.init=false self.width=width self.height=height local screen = sd...
local dependencyManager = {} function dependencyManager.import(...) local args = table.pack(...) if(#args == 0) then return end local results = {} for key, package in pairs(args) do if(key == "n") then break end repeat local target = r...
if settings.startup["lasertanks-electric-engine"].value and not data.raw["equipment-category"]["electric-vehicles-equipment"] then require("electricvehicles.categories") require("electricvehicles.equipment") require("electricvehicles.items") require("electricvehicles.recipes") require("electricvehicles.technologie...
ACCESS_LABELS = {} ACCESS_LABELS[DOOR_OWNER] = "owner" ACCESS_LABELS[DOOR_TENANT] = "tenant" ACCESS_LABELS[DOOR_GUEST] = "guest" ACCESS_LABELS[DOOR_NONE] = "none" function PLUGIN:ShouldDrawEntityInfo(entity) if (entity.isDoor(entity) and !entity.getNetVar(entity, "disabled")) then return true end end ...
-- https://github.com/ray-x/lsp_signature.nvim require("lsp_signature").setup( { bind = true, -- 边框样式 handler_opts = { -- double、rounded、single、shadow、none border = "rounded" }, -- 自动触发 floating_window = false, -- 绑定按键 toggle_k...
useConfig = require "RTS use config"; useConfig(1, 8);
require("prototypes.technology") require("prototypes.sounds") require("prototypes.TabSortingStuff") require("prototypes.TrainGoBrrrr.PropHunt") if (settings.startup["RTThrowersSetting"].value == true) then require("prototypes.BouncePlates.BouncePlate") require("prototypes.BouncePlates.DirectedBouncePlate") ...
/************************************************************** Buu's Base Muzzleflash Effect https://github.com/buu342/GMod-BuuBaseRedone **************************************************************/ /*----------------------------- Init Initializes the effect @Param Effect dat...
local Players = game:GetService("Players") local Modules = Players.LocalPlayer.PlayerGui.AvatarEditorInGame.Modules local SetSearchParameters = require(Modules.NotLApp.Actions.SetSearchParameters) return function(state, action) state = state or {} if action.type == SetSearchParameters.name then state = action.s...
-- Table of tables containing the scripts of the cutscenes for each room in the game. -- Aurelien Coet, 2017. cutscenes = { main = { onEntry = { always = false, script = { {"movePlayer", 300, 450}, {"addMessage", "Well, here I am.", 340, 490, 3} } } }, secondary = { ...
local x, y = 2, 3 local a = (2 + x) * y local b = x + 2 * y local c = 2 ^ x ^ y local d = (2 ^ x) ^ y local e = 2 * x / y local f = 2 * (x / y) local g = 2 + x + y local h = 2 + (x + y) local i = -x * y local l = -x^2 + (-x)^2 print(a, b, c, d, e, f, g, h, i, l)
local m = component.proxy(component.list('modem')()) local name = component.proxy(component.list('eeprom')()).getLabel() local PORT= 1 local h = {} local c={} local code = '' local function dispatch(evt, ...) if h[evt] then pcall(h[evt], ...) return true end return false end local function p...
data:extend({ { type = "recipe", name = "oilburner", enabled = "false", ingredients = { {"storage-tank",1}, {"electronic-circuit",1}, {"stone-furnace",1}, {"iron-plate",10} }, result = "oilburner" } })
input_handler = {} input_handler["Up"] = 'j' input_handler["Down"] = 'k' input_handler["Left"] = 'h' input_handler["Right"] = 'l'
--[[ LuCI LXC module Copyright (C) 2014, Cisco Systems, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Author: Petar Koretic <petar.koretic@sart...
return { summary = 'Convert a point from local space to world space.', description = 'Convert a point relative to the collider to a point in world coordinates.', arguments = { { name = 'x', type = 'number', description = 'The x position of the point.' }, { name = 'y', typ...
function init(virtual) if not virtual then entity.setInteractive(true) end end function onInteraction(args) if args ~= nil and args.sourceId ~= nil then local p = entity.position() local parameters = {} -- local type = "gardenbotv80g" -- if entity.configParameter("botspawner.type") ~= nil then ...