content
stringlengths 5
1.05M
|
|---|
--!nocheck
--[[ TODO (in order)
Instance.new
Workspace, Hopperbin and Tool
ContextActionService
Camera Properties
Sound Properties
Script Sandbox (the most important)
Mobile support
--]]
--> For scripts that use a Tool, just replace the Tool mouse to LocalPlayer:GetMouse()
--> Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ContextActionService = game:GetService("ContextActionService")
--> Immutable
local Clock = os.clock
local Uppercase = string.upper
local Substring = string.sub
local Stepped = RunService.Stepped
local Modifiers = Enum.ModifierKey:GetEnumItems()
local Inputs = {"GetKeysPressed", "GetMouseButtonsPressed", "GetGamepadState",
"GetDeviceAcceleration", "GetDeviceGravity", "GetDeviceRotation"}
--> Mutable
local Times = 0
local Storage = {}
--> Functions
local function Correct(String)
return Uppercase(Substring(String, 1, 1)) .. Substring(String, 2)
end
local function CreateUserdata(Class, Metatable)
local Userdata = newproxy(true)
for Index, Value in pairs(Metatable) do
getmetatable(Userdata)[Index] = Value
end
if Metatable.__newindex == nil then
if Class.Name ~= nil then
getmetatable(Userdata).__newindex = function(_, Index, Value)
if Class[Index] ~= nil then
if not pcall(function()
Class[Index] = Value
end) then
error("can't set value")
end
else
error(Index .. " is not a valid member of " .. Class.ClassName .. " \"" .. Class.Name .. "\"")
end
end
else
getmetatable(Userdata).__newindex = function(_, Index)
error(Index .. " cannot be assigned to " .. Class)
end
end
end
getmetatable(Userdata).__metatable = nil
getmetatable(Userdata).__tostring = function()
return Class.Name or Class
end
return Userdata
end
local function CreateSignal(Id, Number, Name, Service)
Storage[Id][2][Number][Name] = {{}, false}
local Signal = Storage[Id][2][Number][Name]
function Signal:Connect(Function, ...)
if Service.VREnabled ~= nil then
--> It's funny that I replicate all the errors
if Name == "DeviceRotationChanged" and not Service.GyroscopeEnabled then
warn("Trying to listen to rotation events on a device without a gyroscope.")
return
elseif (Name == "DeviceGravityChanged" or Name == "DeviceAccelerationChanged") and not Service.AccelerometerEnabled then
warn("Trying to listen to rotation events on a device without a accelerometer.")
return
end
end
local Length = #Signal[1] + 1
Signal[1][Length] = {}
Signal[1][Length][1] = Function
Signal[1][Length][2] = ... or nil
return CreateUserdata("Connection", {
__index = function(self, Index)
Index = Correct(Index)
if Index == "Connected" then
if Signal[1][Length] ~= nil then
return true
end
return false
elseif Index == "Disconnect" then
return function()
Signal[1][Length] = nil
end
end
end
})
end
function Signal:Wait()
Signal[2] = true
local Time = Clock()
while Signal[2] do
task.wait()
end
return Clock() - Time
end
return CreateUserdata("Signal " .. Name, {
__index = function(self, Index)
local CIndex = Correct(Index)
if Signal[CIndex] ~= nil then
return Signal[CIndex]
else
error(Index .. " is not a valid member of RBXScriptSignal")
end
end
})
end
local function CreateInstance(Name, Class, Properties)
local Instance = Instance.new(Class)
Instance.Name = Name
Properties = Properties or {}
for Index, Value in pairs(Properties) do
Instance[Index] = Value
end
return Instance
end
function FireSignal(Signal, ...)
for _, Connection in ipairs(Signal[1]) do
task.spawn(Connection[1], Connection[2] or ...)
end
Signal[2] = false
end
--> Remotes
local GSRemotes = CreateInstance("GS Remotes", "Folder")
local GSFunction = CreateInstance("GS Function", "RemoteFunction")
local GSEvent = CreateInstance("GS Event", "RemoteEvent")
GSEvent.Parent = GSRemotes
GSFunction.Parent = GSRemotes
GSRemotes.Parent = ReplicatedStorage
--> Events
Players.PlayerRemoving:Connect(function(Player)
--> Collect garbage
if Storage[Player.UserId] then
for _, Script in ipairs(Storage[Player.UserId][1]) do
if Script.Disabled ~= nil then
Script.Disabled = true
Script:Destroy()
end
end
Storage[Player.UserId] = nil
end
end)
--> Public Function
return function(Player)
--> Used to know how long it takes to convert
local Time = Clock()
--> Errors
if RunService:IsClient() then
error("Can't be used on client environment")
elseif Player == nil then
error("Argument 1 missing or nil")
elseif type(Player) ~= "userdata" or Player.ClassName ~= "Player" then
error("Argument 1 is not a player")
end
Times += 1
local Times = Times
--> Script environment
local Environment = getfenv(2)
--> Stores the player for optimizations
Storage[Player.UserId] = {}
local Storage = Storage[Player.UserId]
Storage[1] = {}
Storage[1][#Storage[1] + 1] = Environment.script
Storage[2] = {}
Storage[2][Times] = {}
--> Able to execute in client
local PlayerGui = Player:FindFirstChildOfClass("PlayerGui")
if not PlayerGui:FindFirstChild("GS Shield") then
local Client = script.Client:Clone()
local Shield = CreateInstance("GS Shield", "ScreenGui", {
Enabled = false,
ResetOnSpawn = false
})
Client.Parent = Shield
Shield.Parent = PlayerGui
Client.Disabled = false
end
--> Replacement Services
local Services = {
{ --> Mouse
"Idle", "Move", "KeyUp", "KeyDown",
"Button1Up", "Button2Up", "Button1Down",
"Button2Down", "WheelForward", "WheelBackward"
},
{ --> UserInputService
"TouchPan", "TouchTap", "TouchEnded", "TouchMoved",
"TouchSwipe", "TouchPinch", "InputBegan", "InputEnded",
"JumpRequest", "TouchRotate", "InputChanged", "TouchStarted",
"WindowFocused", "PointerAction", "TouchLongPress", "TextBoxFocused",
"TouchTapInWorld", "GamepadConnected", "UserCFrameChanged", "GamepadDisconnected",
"WindowFocusReleased", "LastInputTypeChanged", "TextBoxFocusReleased", "DeviceGravityChanged",
"DeviceRotationChanged", "DeviceAccelerationChanged",
},
{ --> ContextActionService (the hardest one)
Actions = {},
LocalToolEquipped = CreateSignal(Player.UserId, Times, "LocalToolEquipped", {}),
LocalToolUnequipped = CreateSignal(Player.UserId, Times, "LocalToolUnequipped", {}),
BindAction = function(self, ActionName, FunctionToBind, CreateTouchButton, ...)
self.Actions[ActionName] = {}
local Action = self.Actions[ActionName]
Action.FunctionToBind = FunctionToBind
Action.CreateTouchButton = CreateTouchButton
Action.StackOrder = #self.Actions
Action.PriorityLevel = 2
Action.InputTypes = ...
Action.Description = ""
Action.Title = ""
Action.Image = ""
end,
BindActionAtPriority = function(self, ActionName, FunctionToBind, CreateTouchButton, PriorityLevel, ...)
self.Actions[ActionName] = {}
local Action = self.Actions[ActionName]
Action.FunctionToBind = FunctionToBind
Action.CreateTouchButton = CreateTouchButton
Action.StackOrder = #self.Actions
Action.PriorityLevel = PriorityLevel
Action.InputTypes = ...
Action.Description = ""
Action.Title = ""
Action.Image = ""
end,
GetAllBoundActionInfo = function(self, ActionName)
local Informations = {}
for _, Action in pairs(self.Actions) do
Informations[Action] = {
stackOrder = Action.StackOrder,
priorityLevel = Action.PriorityLevel,
createTouchButton = Action.CreateTouchButton,
inputTypes = Action.InputTypes,
description = Action.Description,
title = Action.Title,
image = Action.Image,
}
end
return Informations
end,
GetBoundActionInfo = function(self, ActionName)
local Action = self.Actions[ActionName]
return {
stackOrder = Action.StackOrder,
priorityLevel = Action.PriorityLevel,
createTouchButton = Action.CreateTouchButton,
inputTypes = Action.InputTypes,
description = Action.Description,
title = Action.Title,
image = Action.Image,
}
end,
GetCurrentLocalToolIcon = function()
return Player.Character:FindFirstChildOfClass("Tool").TextureId
end,
SetDescription = function(self, ActionName, Description)
self.Actions[ActionName].Description = Description
end,
SetImage = function(self, ActionName, Image)
self.Actions[ActionName].Image = Image
end,
SetTitle = function(self, ActionName, Title)
self.Actions[ActionName].Title = Title
end,
UnbindAction = function(self, ActionName)
table.remove(self.Actions, ActionName)
for Index, Action in pairs(self.Actions) do
Action.StackOrder = Index
end
end,
UnbindAllActions = function(self, ActionName)
self.Actions = {}
end,
}
}
--> Nice way to reduce
for I = 1, 2 do
for Index, Signal in ipairs(Services[I]) do
Services[I][Index] = nil
--> If I == 2 then Services[2] else {}
--> I kinda hate Lua ternary operator
Services[I][Signal] = CreateSignal(Player.UserId, Times, Signal, I == 2 and Services[2] or {})
end
end
local PlayerScripts = {ClassName = "PlayerScripts", Parent = Player, Archivable = true}
--> Receive client event or properties
GSEvent.OnServerEvent:Connect(function(_, Type, ...)
local Arguments = {...}
if Type == 1 then --> Error
error(Arguments[2])
elseif Type == 2 then --> PlayerScripts property
PlayerScripts[Arguments[1]] = Arguments[2]
elseif Type == 3 then --> Fires the event or receive new properties for the service
if Arguments[2] then
FireSignal(Storage[2][Times][Arguments[2]], Arguments[3])
else
for Name, Value in pairs(Arguments[3]) do
Services[Arguments[1]][Name] = Value
end
end
end
end)
--> I don't want to talk about this
local function GetService(ClassName)
if ClassName == "Players" then
return CreateUserdata(Players, {
__index = function(self, Index)
if Correct(Index) == "LocalPlayer" then
return CreateUserdata(Player, {
__index = function(self, Index)
if Index == "PlayerScripts" then
return CreateUserdata(PlayerScripts, {
__index = function(self, Index)
if PlayerScripts[Index] ~= nil then
if PlayerScripts[Index].Name ~= nil then
return CreateUserdata(PlayerScripts[Index], {
__index = function(self, _Index)
if PlayerScripts[Index][_Index] ~= nil then
return PlayerScripts[Index][_Index]
else
error(_Index .. " is not a valid member of LocalScript \"" .. PlayerScripts[Index].Name .. "\"")
end
end,
__newindex = function(self, _Index, Value)
if PlayerScripts[Index][_Index] ~= nil then
GSEvent:FireClient(Player, PlayerScripts[Index].Name, Value)
PlayerScripts[Index][_Index] = Value
else
error(_Index .. " is not a valid member of LocalScript \"" .. PlayerScripts[Index].Name .. "\"")
end
end
})
else
return PlayerScripts[Index]
end
elseif pcall(type, workspace[Index]) then
return function(self, Name)
if PlayerScripts[Name] ~= nil then
return CreateUserdata(PlayerScripts[Name], {
__index = function(self, Index)
if PlayerScripts[Name][Index] ~= nil then
return PlayerScripts[Name][Index]
else
error(Index .. " is not a valid member of LocalScript \"" .. PlayerScripts[Name].Name .. "\"")
end
end,
__newindex = function(self, Index, Value)
if PlayerScripts[Name][Index] ~= nil then
GSEvent:FireClient(Player, PlayerScripts[Name].Name, Value)
PlayerScripts[Name][Index] = Value
else
error(Index .. " is not a valid member of LocalScript \"" .. PlayerScripts[Name].Name .. "\"")
end
end
})
end
end
else
error(Index .. " is not a valid member of PlayerScripts \"" .. PlayerScripts.Name .. "\"")
end
end,
__newindex = function(self, Index, Value)
if PlayerScripts[Index] ~= nil then
GSEvent:FireClient(Player, Index, Value)
PlayerScripts[Index] = Value
else
error(Index .. " is not a valid member of PlayerScripts \"" .. PlayerScripts.Name .. "\"")
end
end
})
elseif Player[Index] ~= nil then
if type(Player[Index]) == "function" then
return function(self, ...)
if Correct(Index) == "GetMouse" then
return CreateUserdata(Services[1], {
__index = function(self, Index)
local CIndex = Correct(Index)
if Services[1][CIndex] ~= nil then
return Services[1][CIndex]
else
error(Index .. " is not a valid member of PlayerMouse \"" .. Services[1].Name .. "\"")
end
end,
__newindex = function(self, Index, Value)
if Index == "Icon" or Correct(Index) == "TargetFilter" then
GSEvent:FireClient(Player, Index, Value)
Services[1][Index] = Value
elseif Services[1][Index] ~= nil then
Services[1][Index] = Value
else
error(Index .. " is not a valid member of PlayerMouse \"" .. Services[1].Name .. "\"")
end
end
})
else
return Player[Index](Player, ...)
end
end
else
return Player[Index]
end
else
return --> Need to avoid errors or you can't check nil values (like .Character)
end
end
})
elseif Players[Index] ~= nil then
if type(Players[Index]) == "function" then
return function(self, ...)
return Players[Index](Players, ...)
end
else
return Players[Index]
end
else
error(Index .. " is not a valid member of Players \"" .. Players.Name .. "\"")
end
end
})
elseif ClassName == "UserInputService" then
return CreateUserdata(UserInputService, {
__index = function(self, Index)
local CIndex = Correct(Index)
if Services[2][CIndex] ~= nil then
return Services[2][CIndex]
elseif UserInputService[Index] ~= nil then
if pcall(type, workspace[CIndex]) then
return function(self, ...)
return UserInputService[CIndex](UserInputService, ...)
end
elseif type(UserInputService[CIndex]) == "function" then
if Inputs[CIndex] ~= nil then
return function(self, ...)
local InputObject = GSFunction:InvokeClient(Player, CIndex, ...)
local FakeInputObject = {}
for _, InputObject in ipairs(InputObject) do
FakeInputObject[#FakeInputObject + 1] = CreateUserdata(InputObject.Name, {
__index = function(self, Index)
local CIndex = Correct(Index)
if CIndex == "IsModifierKeyDown" then
return function(self, ModifierKey)
if ModifierKey then
local IsModifier = false
for _, Enum in ipairs(Modifiers) do
if ModifierKey == Enum then
IsModifier = true
break
end
end
return IsModifier
else
error("Argument 1 missing or nil")
end
end
elseif InputObject[CIndex] ~= nil then
return InputObject[CIndex]
else
error(Index .. " is not a valid member of InputObject \"" .. InputObject.Name .. "\"")
end
end,
__newindex = function(self, Index, Value)
if InputObject[Index] ~= nil then
InputObject[Index] = Value
else
error(Index .. " is not a valid member of InputObject \"" .. InputObject.Name .. "\"")
end
end
})
end
if Index == "GetKeysPressed" or Index == "GetMouseButtonsPressed" or Index == "GetGamepadState" then
return FakeInputObject[1]
end
return FakeInputObject
end
else
return function(self, ...)
return GSFunction:InvokeClient(Player, CIndex, ...)
end
end
else
return UserInputService[Index]
end
else
error(Index .. " is not a valid member of UserInputService \"" .. UserInputService.Name .. "\"")
end
end
})
elseif ClassName == "ContextActionService" then
--> This service isn't done
return CreateUserdata(ContextActionService, {
__index = function(self, Index)
local CIndex = Correct(Index)
if Services[3][CIndex] ~= nil then
return Services[3][CIndex]
elseif ContextActionService[Index] ~= nil then
if pcall(type, workspace[CIndex]) then
return function(self, ...)
return ContextActionService[CIndex](ContextActionService, ...)
end
elseif type(ContextActionService[CIndex]) == "function" then
return function(self, ...)
print(...)
return GSFunction:InvokeClient(Player, CIndex, ...)
end
else
return ContextActionService[Index]
end
else
error(Index .. " is not a valid member of ContextActionService \"" .. ContextActionService.Name .. "\"")
end
end
})
elseif ClassName == "RunService" then
return CreateUserdata(RunService, {
__index = function(self, Index)
if Correct(Index) == "RenderStepped" then
return Stepped
elseif RunService[Index] ~= nil then
if type(RunService[Index]) == "function" then
return function(self, ...)
return RunService[Index](RunService, ...)
end
else
return RunService[Index]
end
else
error(Index .. " is not a valid member of Run Service \"" .. RunService.Name .. "\"")
end
end
})
end
end
Environment.game = CreateUserdata(game, {
__index = function(self, Index)
if game[Index] ~= nil then
if type(game[Index]) == "function" then
local Index = Correct(Index)
if Index == "GetService" or Index == "Service" then
return function(self, Service)
return GetService(Service) or game:GetService(Service)
end
elseif Index == "FindService" then
return function(self, Service)
return GetService(Service) or game:FindService(Service)
end
else
return function(self, ...)
return game[Index](game, ...)
end
end
else
local CIndex = Correct(Index)
if pcall(function() game:GetService(CIndex) end) then
return GetService(CIndex) or game:GetService(CIndex)
else
return game[Index]
end
end
else
error(Index .. " is not a valid member of DataModel \"" .. game.Name .. "\"")
end
end
})
Environment.LoadLibrary = CreateUserdata("RbxLibrary", {
__call = function(self, Index)
if script.LoadLibrary[Index] ~= nil then
return require(script.LoadLibrary[Index])
else
error(Index .. " is not a valid member of RbxLibrary \"LoadLibrary\"")
end
end,
__index = function(self, Index)
warn("attempt to index function with '" .. Index .. "'")
end,
__newindex = function(self, Index)
warn("attempt to index function with '" .. Index .. "'")
end
})
--> We will don't need loadstring
Environment.loadstring = function(...)
error("loadstring() doenst exists")
end
--> Environment.defer = task.defer
Environment.wait = task.wait
Environment.delay = task.delay
Environment.spawn = task.spawn
Environment.Game = Environment.game
while not PlayerScripts.Name do
task.wait()
end
return Clock() - Time
end
|
operation = {"·", ":"}
ind = math.random(2)
sign = operation[ind]
compare = {"<", ">", "≤", "≥"}
index = math.random(4)
relat = compare[index]
factor1 = math.random(59) + 21
factor2 = math.random(39) + 11
prod = factor1 * factor2
term = factor1
solution = factor2;
result = prod;
relsol = relat
stampa = math.random(2)
if (stampa == 1) then
if (ind == 2) then
term = prod
solution = factor2;
result = factor1;
if (index < 3) then
relsol = compare[3 - index]
else
relsol = compare[7 - index]
end
end
ineq = tostring(term) .. " " .. sign .. " x " .. relat .. " " .. tostring(result)
else
if (ind == 2) then
term = factor1
solution = prod;
result = factor2;
end
ineq = "x " .. sign .. " " .. tostring(term) .. " " .. relat .. " " .. tostring(result)
end
|
-- Variable to check if native has already been run
local Ran = false
-- Wait until client is loaded into the map
AddEventHandler("onClientMapStart", function ()
-- If not already ran
if not Ran then
-- Close loading screen resource
ShutdownLoadingScreenNui()
-- Set as ran
Ran = true
end
end)
|
#!/usr/bin/env luajit
local file=assert(io.popen("john --stdout --wordlist " .. (arg[1] and arg[1] or "--rules:best64")))
local line=1
for pass in file:lines("*l") do
io.write(string.format("%d Passwort: \"%s\"\n", line, pass))
line=line+1
end
file:close()
|
return {
name = 'BlendAlphaMode',
description = 'Different ways alpha affects color blending. See BlendMode and the BlendMode Formulas for additional notes.',
constants = {
{
name = 'alphamultiply',
description = 'The RGB values of what\'s drawn are multiplied by the alpha values of those colors during blending. This is the default alpha mode.',
},
{
name = 'premultiplied',
description = 'The RGB values of what\'s drawn are \'\'\'not\'\'\' multiplied by the alpha values of those colors during blending. For most blend modes to work correctly with this alpha mode, the colors of a drawn object need to have had their RGB values multiplied by their alpha values at some point previously ("premultiplied alpha").',
},
},
}
|
-- mostly based on repl.lua from Fengari itself:
-- https://github.com/fengari-lua/fengari.io/blob/master/static/lua/web-cli.lua
package.path = "./?.lua"
local js = require "js"
local welcome = nil
-- the hacks below are needed specifically to get the Fennel test suite to pass
-- just make a few things not blow up
_G.os.exit = function() end
_G.os.getenv = function() return nil end
-- require-macros depends on io.open; we splice in a hacky replacement
io={open=function(filename)
return {
read = function(_, all)
assert(all=="*all", "Can only read *all.")
local xhr = js.new(js.global.XMLHttpRequest)
xhr:open("GET", filename, false)
xhr:send()
assert(xhr.status == 200, xhr.status .. ": " .. xhr.statusText)
return tostring(xhr.response)
end,
close = function() end,
}
end}
package.preload.fennelview = assert(loadfile("fennelview.lua"))
package.preload.fennelfriend = assert(loadfile("fennelfriend.lua"))
-- Save references to lua baselib functions used
local _G = _G
local pack = table.pack
local tostring = tostring
local document = js.global.document
local output = document:getElementById("fengari-console")
local prompt = document:getElementById("fengari-prompt")
local input = document:getElementById("fengari-input")
local luacode = document:getElementById("compiled-lua")
assert(output and prompt and input and luacode)
local function triggerEvent(el, type)
local e = document:createEvent("HTMLEvents")
e:initEvent(type, false, true)
el:dispatchEvent(e)
end
local history = {}
local historyIndex = nil
local historyLimit = 100
local function highlightLines(target, elements)
for i = 0, #elements-1 do
if tonumber(elements[i]:getAttribute("history")) == target then
elements[i].style.backgroundColor = (elements[i].style.backgroundColor == "") and "pink" or ""
else
elements[i].style.backgroundColor = ""
end
end
end
local function makeLine(...)
local toprint = pack(...)
local line = document:createElement("pre")
line.style["white-space"] = "pre-wrap"
line:setAttribute("history", #history)
line.onclick = function()
local n = tonumber(line:getAttribute("history"))
highlightLines(n, output.children)
highlightLines(n, luacode.children)
end
for i = 1, toprint.n do
if i ~= 1 then
line:appendChild(document:createTextNode("\t"))
end
line:appendChild(document:createTextNode(tostring(toprint[i])))
end
return line
end
_G.printLuacode = function(...)
local line = makeLine(...)
luacode:appendChild(line)
luacode.scrollTop = luacode.scrollHeight
triggerEvent(luacode, "change")
end
_G.print = function(...)
local line = makeLine(...)
output:appendChild(line)
output.scrollTop = output.scrollHeight
triggerEvent(output, "change")
end
_G.narrate = function(...)
local line = makeLine(...)
line.style.color = "blue"
output:appendChild(line)
output.scrollTop = output.scrollHeight
triggerEvent(output, "change")
end
_G.printError = function(...)
local line = makeLine(...)
line.style.color = "red"
output:appendChild(line)
output.scrollTop = output.scrollHeight
triggerEvent(output, "change")
end
local repl
-- loading Fennel at the top level breaks scrolling because browsers
-- are terrible; so we load when the input element gets focus
function input.onfocus()
-- setting input.onfocus to nil has no effect, somehow
if repl ~= nil then return end
_G.print("Loading...")
local fennel = require("fennel/fennel")
package.loaded.fennel = fennel
repl = coroutine.create(fennel.dofile("repl.fnl"))
coroutine.resume(repl)
welcome = "Welcome to Fennel " .. fennel.version ..
", running on Fengari (" .. _VERSION .. ")"
_G.print(welcome)
_G.printLuacode("Compiled Lua code")
end
function input.onkeydown(_, e)
if not e then
e = js.global.event
end
local key = e.key or e.which
if key == "Enter" and not e.shiftKey then
historyIndex = nil
if #input.value > 0 then
if history[#history] ~= input.value then
table.insert(history, input.value)
if #history > historyLimit then
table.remove(history, 1)
end
end
coroutine.resume(repl, input.value)
input.value = ""
end
return false
elseif key == "ArrowUp" or key == "Up" then
if historyIndex then
if historyIndex > 1 then
historyIndex = historyIndex - 1
end
else -- start with more recent history item
local hist_len = #history
if hist_len > 0 then
historyIndex = hist_len
end
end
input.value = history[historyIndex]
return false
elseif key == "ArrowDown" or key == "Down" then
local newvalue = ""
if historyIndex then
if historyIndex < #history then
historyIndex = historyIndex + 1
newvalue = history[historyIndex]
else -- no longer in history
historyIndex = nil
end
end
input.value = newvalue
return false
elseif key == "l"
and e.ctrlKey
and not e.shiftKey
and not e.altKey
and not e.metaKey
and not e.isComposing then
-- Ctrl+L clears screen like you would expect in a terminal
output.innerHTML = ""
_G.print(welcome)
return false
end
end
return repl
|
local Skada = Skada
-- cache frequently used globals
local pairs, ipairs, select, format, wipe = pairs, ipairs, select, string.format, wipe
local max, min, floor = math.max, math.min, math.floor
local GetSpellInfo = Skada.GetSpellInfo or GetSpellInfo
local UnitGUID, UnitClass, unitClass = UnitGUID, UnitClass, Skada.unitClass
local setPrototype = Skada.setPrototype
local playerPrototype = Skada.playerPrototype
local cacheTable = Skada.cacheTable
local _
-- ============== --
-- Absorbs module --
-- ============== --
Skada:AddLoadableModule("Absorbs", function(L)
if Skada:IsDisabled("Absorbs") then return end
local mod = Skada:NewModule(L["Absorbs"])
local playermod = mod:NewModule(L["Absorb spell list"])
local targetmod = mod:NewModule(L["Absorbed target list"])
local spellmod = targetmod:NewModule(L["Absorb spell list"])
local LGT = LibStub("LibGroupTalents-1.0")
local GroupIterator = Skada.GroupIterator
local UnitName, UnitExists, UnitBuff = UnitName, UnitExists, UnitBuff
local UnitIsDeadOrGhost, UnitHealthInfo = UnitIsDeadOrGhost, Skada.UnitHealthInfo
local GetTime, band = GetTime, bit.band
local tsort, tContains = table.sort, tContains
local T = Skada.Table
-- INCOMPLETE
-- the following list is incomplete due to the lack of testing for different
-- shield ranks. Feel free to provide any helpful data possible to complete it.
-- Note: some of the caps are used as backup because their amounts are calculated later.
local absorbspells = {
[48707] = {dur = 5}, -- Anti-Magic Shell (rank 1)
[51052] = {dur = 10}, -- Anti-Magic Zone( (rank 1)
[50150] = {dur = 86400}, -- Will of the Necropolis
[49497] = {dur = 86400}, -- Spell Deflection
[62606] = {dur = 10, avg = 1600, cap = 2500}, -- Savage Defense
[11426] = {dur = 60}, -- Ice Barrier (rank 1)
[13031] = {dur = 60}, -- Ice Barrier (rank 2)
[13032] = {dur = 60}, -- Ice Barrier (rank 3)
[13033] = {dur = 60}, -- Ice Barrier (rank 4)
[27134] = {dur = 60}, -- Ice Barrier (rank 5)
[33405] = {dur = 60}, -- Ice Barrier (rank 6)
[43038] = {dur = 60}, -- Ice Barrier (rank 7)
[43039] = {dur = 60, avg = 6500, cap = 8300}, -- Ice Barrier (rank 8)
[6143] = {dur = 30}, -- Frost Ward (rank 1)
[8461] = {dur = 30}, -- Frost Ward (rank 2)
[8462] = {dur = 30}, -- Frost Ward (rank 3)
[10177] = {dur = 30}, -- Frost Ward (rank 4)
[28609] = {dur = 30}, -- Frost Ward (rank 5)
[32796] = {dur = 30}, -- Frost Ward (rank 6)
[43012] = {dur = 30, avg = 5200, cap = 7000}, -- Frost Ward (rank 7)
[1463] = {dur = 60}, -- Mana shield (rank 1)
[8494] = {dur = 60}, -- Mana shield (rank 2)
[8495] = {dur = 60}, -- Mana shield (rank 3)
[10191] = {dur = 60}, -- Mana shield (rank 4)
[10192] = {dur = 60}, -- Mana shield (rank 5)
[10193] = {dur = 60}, -- Mana shield (rank 6)
[27131] = {dur = 60}, -- Mana shield (rank 7)
[43019] = {dur = 60}, -- Mana shield (rank 8)
[43020] = {dur = 60, avg = 4500, cap = 6300}, -- Mana shield (rank 9)
[543] = {dur = 30}, -- Fire Ward (rank 1)
[8457] = {dur = 30}, -- Fire Ward (rank 2)
[8458] = {dur = 30}, -- Fire Ward (rank 3)
[10223] = {dur = 30}, -- Fire Ward (rank 4)
[10225] = {dur = 30}, -- Fire Ward (rank 5)
[27128] = {dur = 30}, -- Fire Ward (rank 6)
[43010] = {dur = 30, avg = 5200, cap = 7000}, -- Fire Ward (rank 7)
[58597] = {dur = 6, avg = 4400, cap = 6000}, -- Sacred Shield
[66233] = {dur = 86400}, -- Ardent Defender
[31230] = {dur = 86400}, -- Cheat Death
[17] = {dur = 30}, -- Power Word: Shield (rank 1)
[592] = {dur = 30}, -- Power Word: Shield (rank 2)
[600] = {dur = 30}, -- Power Word: Shield (rank 3)
[3747] = {dur = 30}, -- Power Word: Shield (rank 4)
[6065] = {dur = 30}, -- Power Word: Shield (rank 5)
[6066] = {dur = 30}, -- Power Word: Shield (rank 6)
[10898] = {dur = 30, avg = 721, cap = 848}, -- Power Word: Shield (rank 7)
[10899] = {dur = 30, avg = 898, cap = 1057}, -- Power Word: Shield (rank 8)
[10900] = {dur = 30, avg = 1543, cap = 1816}, -- Power Word: Shield (rank 9)
[10901] = {dur = 30, avg = 3643, cap = 4288}, -- Power Word: Shield (rank 10)
[25217] = {dur = 30, avg = 5436, cap = 6398}, -- Power Word: Shield (rank 11)
[25218] = {dur = 30, avg = 7175, cap = 8444}, -- Power Word: Shield (rank 12)
[48065] = {dur = 30, avg = 9596, cap = 11293}, -- Power Word: Shield (rank 13)
[48066] = {dur = 30, avg = 10000, cap = 11769}, -- Power Word: Shield (rank 14)
[47509] = {dur = 12}, -- Divine Aegis (rank 1)
[47511] = {dur = 12}, -- Divine Aegis (rank 2)
[47515] = {dur = 12}, -- Divine Aegis (rank 3)
[47753] = {dur = 12, cap = 10000}, -- Divine Aegis (rank 1)
[54704] = {dur = 12, cap = 10000}, -- Divine Aegis (rank 1)
[47788] = {dur = 10}, -- Guardian Spirit
[7812] = {dur = 30}, -- Sacrifice (rank 1)
[19438] = {dur = 30}, -- Sacrifice (rank 2)
[19440] = {dur = 30}, -- Sacrifice (rank 3)
[19441] = {dur = 30}, -- Sacrifice (rank 4)
[19442] = {dur = 30}, -- Sacrifice (rank 5)
[19443] = {dur = 30}, -- Sacrifice (rank 6)
[27273] = {dur = 30}, -- Sacrifice (rank 7)
[47985] = {dur = 30}, -- Sacrifice (rank 8)
[47986] = {dur = 30}, -- Sacrifice (rank 9)
[6229] = {dur = 30}, -- Shadow Ward (rank 1)
[11739] = {dur = 30}, -- Shadow Ward (rank 1)
[11740] = {dur = 30}, -- Shadow Ward (rank 2)
[28610] = {dur = 30}, -- Shadow Ward (rank 3)
[47890] = {dur = 30}, -- Shadow Ward (rank 4)
[47891] = {dur = 30, avg = 6500, cap = 8300}, -- Shadow Ward (rank 5)
[29674] = {dur = 86400, cap = 1000}, -- Lesser Ward of Shielding
[29719] = {dur = 86400, cap = 4000}, -- Greater Ward of Shielding
[29701] = {dur = 86400, cap = 4000}, -- Greater Shielding
[28538] = {dur = 120, avg = 3400, cap = 4000}, -- Major Holy Protection Potion
[28537] = {dur = 120, avg = 3400, cap = 4000}, -- Major Shadow Protection Potion
[28536] = {dur = 120, avg = 3400, cap = 4000}, -- Major Arcane Protection Potion
[28513] = {dur = 120, avg = 3400, cap = 4000}, -- Major Nature Protection Potion
[28512] = {dur = 120, avg = 3400, cap = 4000}, -- Major Frost Protection Potion
[28511] = {dur = 120, avg = 3400, cap = 4000}, -- Major Fire Protection Potion
[7233] = {dur = 120, avg = 1300, cap = 1625}, -- Fire Protection Potion
[7239] = {dur = 120, avg = 1800, cap = 2250}, -- Frost Protection Potion
[7242] = {dur = 120, avg = 1800, cap = 2250}, -- Shadow Protection Potion
[7245] = {dur = 120, avg = 1800, cap = 2250}, -- Holy Protection Potion
[7254] = {dur = 120, avg = 1800, cap = 2250}, -- Nature Protection Potion
[53915] = {dur = 120, avg = 5100, cap = 6000}, -- Mighty Shadow Protection Potion
[53914] = {dur = 120, avg = 5100, cap = 6000}, -- Mighty Nature Protection Potion
[53913] = {dur = 120, avg = 5100, cap = 6000}, -- Mighty Frost Protection Potion
[53911] = {dur = 120, avg = 5100, cap = 6000}, -- Mighty Fire Protection Potion
[53910] = {dur = 120, avg = 5100, cap = 6000}, -- Mighty Arcane Protection Potion
[17548] = {dur = 120, avg = 2600, cap = 3250}, -- Greater Shadow Protection Potion
[17546] = {dur = 120, avg = 2600, cap = 3250}, -- Greater Nature Protection Potion
[17545] = {dur = 120, avg = 2600, cap = 3250}, -- Greater Holy Protection Potion
[17544] = {dur = 120, avg = 2600, cap = 3250}, -- Greater Frost Protection Potion
[17543] = {dur = 120, avg = 2600, cap = 3250}, -- Greater Fire Protection Potion
[17549] = {dur = 120, avg = 2600, cap = 3250}, -- Greater Arcane Protection Potion
[28527] = {dur = 15, avg = 1000, cap = 1250}, -- Fel Blossom
[29432] = {dur = 3600, avg = 2000, cap = 2500}, -- Frozen Rune
[36481] = {dur = 4, cap = 100000}, -- Arcane Barrier (TK Kael'Thas) Shield
[57350] = {dur = 6, cap = 1500}, -- Darkmoon Card: Illusion
[17252] = {dur = 1800, cap = 500}, -- Mark of the Dragon Lord (LBRS epic ring)
[25750] = {dur = 15, avg = 151, cap = 302}, -- Defiler's Talisman/Talisman of Arathor
[25747] = {dur = 15, avg = 344, cap = 378}, -- Defiler's Talisman/Talisman of Arathor
[25746] = {dur = 15, avg = 435, cap = 478}, -- Defiler's Talisman/Talisman of Arathor
[23991] = {dur = 15, avg = 550, cap = 605}, -- Defiler's Talisman/Talisman of Arathor
[31000] = {dur = 300, avg = 1800, cap = 2700}, -- Pendant of Shadow's End Usage
[30997] = {dur = 300, avg = 1800, cap = 2700}, -- Pendant of Frozen Flame Usage
[31002] = {dur = 300, avg = 1800, cap = 2700}, -- Pendant of the Null Rune
[30999] = {dur = 300, avg = 1800, cap = 2700}, -- Pendant of Withering
[30994] = {dur = 300, avg = 1800, cap = 2700}, -- Pendant of Thawing
[31000] = {dur = 300, avg = 1800, cap = 2700}, -- Pendant of Shadow's End
[23506] = {dur = 20, avg = 1000, cap = 1250}, -- Arena Grand Master
[12561] = {dur = 60, avg = 400, cap = 500}, -- Goblin Construction Helmet
[31771] = {dur = 20, cap = 440}, -- Runed Fungalcap
[21956] = {dur = 10, cap = 500}, -- Mark of Resolution
[29506] = {dur = 20, cap = 900}, -- The Burrower's Shell
[4057] = {dur = 60, cap = 500}, -- Flame Deflector
[4077] = {dur = 60, cap = 600}, -- Ice Deflector
[39228] = {dur = 20, cap = 1150}, -- Argussian Compass (may not be an actual absorb)
[27779] = {dur = 30, cap = 350}, -- Divine Protection (Priest dungeon set 1/2)
[11657] = {dur = 20, avg = 70, cap = 85}, -- Jang'thraze (Zul Farrak)
[10368] = {dur = 15, cap = 200}, -- Uther's Light Effect
[37515] = {dur = 15, cap = 200}, -- Blade Turning
[42137] = {dur = 86400, cap = 400}, -- Greater Rune of Warding
[26467] = {dur = 30, cap = 1000}, -- Scarab Brooch
[26470] = {dur = 8, cap = 1000}, -- Persistent Shield
[27539] = {dur = 6, avg = 300, cap = 500}, -- Thick Obsidian Breatplate
[28810] = {dur = 30, cap = 500}, -- Faith Set Proc Armor of Faith
[55019] = {dur = 12, cap = 1100}, -- Sonic Shield
[64413] = {dur = 8, cap = 20000}, -- Val'anyr, Hammer of Ancient Kings Protection of Ancient Kings
[40322] = {dur = 30, avg = 12000, cap = 12600}, -- Teron's Vengeful Spirit Ghost - Spirit Shield
[71586] = {dur = 10, cap = 6400}, -- Hardened Skin (Corroded Skeleton Key)
[60218] = {dur = 10, avg = 140, cap = 4000}, -- Essence of Gossamer
[57350] = {dur = 6, cap = 1500}, -- Illusionary Barrier (Darkmoon Card: Illusion)
[70845] = {dur = 10}, -- Stoicism
[65874] = {dur = 15, cap = 175000}, -- Twin Val'kyr's: Shield of Darkness
[67257] = {dur = 15, cap = 300000}, -- Twin Val'kyr's: Shield of Darkness
[67256] = {dur = 15, cap = 700000}, -- Twin Val'kyr's: Shield of Darkness
[67258] = {dur = 15, cap = 1200000}, -- Twin Val'kyr's: Shield of Darkness
[65858] = {dur = 15, cap = 175000}, -- Twin Val'kyr's: Shield of Lights
[67260] = {dur = 15, cap = 300000}, -- Twin Val'kyr's: Shield of Lights
[67259] = {dur = 15, cap = 700000}, -- Twin Val'kyr's: Shield of Lights
[67261] = {dur = 15, cap = 1200000}, -- Twin Val'kyr's: Shield of Lights
[65686] = {dur = 86400, cap = 1000000}, -- Twin Val'kyr: Light Essence
[65684] = {dur = 86400, cap = 1000000} -- Twin Val'kyr: Dark Essence86400
}
local priest_divine_aegis = {[47509] = true, [47511] = true, [47515] = true, [47753] = true, [54704] = true} -- Divine Aegis
local mage_frost_ward = { -- Frost Ward
[6143] = true,
[8461] = true,
[8462] = true,
[10177] = true,
[28609] = true,
[32796] = true,
[43012] = true
}
local mage_fire_ward = { -- Fire Ward
[543] = true,
[8457] = true,
[8458] = true,
[10223] = true,
[10225] = true,
[27128] = true,
[43010] = true
}
local mage_ice_barrier = { -- Ice Barrier
[11426] = true,
[13031] = true,
[13032] = true,
[13033] = true,
[27134] = true,
[33405] = true,
[43038] = true,
[43039] = true
}
local warlock_shadow_ward = { -- Shadow Ward
[6229] = true,
[11739] = true,
[11740] = true,
[28610] = true,
[47890] = true,
[47891] = true
}
local warlock_sacrifice = { -- Sacrifice
[7812] = true,
[19438] = true,
[19440] = true,
[19441] = true,
[19442] = true,
[19443] = true,
[27273] = true,
[47985] = true,
[47986] = true
}
local zoneModifier = 1 -- coefficient used to calculate amounts
local heals = nil -- holds heal amounts used to "guess" shield amounts
local shields = nil -- holds the list of players shields and other stuff
local shieldamounts = nil -- holds the amount shields absorbed so far
local shieldspopped = nil -- holds the list of shields that popped on a player
-- spells in the following table will be ignored.
local ignoredSpells = {}
local function log_absorb(set, absorb, nocount)
if (absorb.spellid and tContains(ignoredSpells, absorb.spellid)) or (absorb.amount or 0) <= 0 then return end
local player = Skada:GetPlayer(set, absorb.playerid, absorb.playername)
if player then
Skada:AddActiveTime(player, (player.role ~= "DAMAGER" and not nocount))
-- add absorbs amount
player.absorb = (player.absorb or 0) + absorb.amount
set.absorb = (set.absorb or 0) + absorb.amount
-- saving this to total set may become a memory hog deluxe.
if set ~= Skada.current then return end
-- record the spell
local spell = player.absorbspells and player.absorbspells[absorb.spellid]
if not spell then
player.absorbspells = player.absorbspells or {}
spell = {count = 1, amount = absorb.amount, school = absorb.school}
player.absorbspells[absorb.spellid] = spell
else
if not spell.school and absorb.school then
spell.school = absorb.school
end
spell.amount = (spell.amount or 0) + absorb.amount
if not nocount then
spell.count = (spell.count or 0) + 1
end
end
if not spell.min or absorb.amount < spell.min then
spell.min = absorb.amount
end
if not spell.max or absorb.amount > spell.max then
spell.max = absorb.amount
end
-- record the target
if absorb.dstName then
local actor = Skada:GetActor(set, absorb.dstGUID, absorb.dstName, absorb.dstFlags)
if actor then
spell.targets = spell.targets or {}
spell.targets[absorb.dstName] = (spell.targets[absorb.dstName] or 0) + absorb.amount
end
end
end
end
-- https://github.com/TrinityCore/TrinityCore/blob/5d82995951c2be99b99b7b78fa12505952e86af7/src/server/game/Spells/Auras/SpellAuraEffects.h#L316
-- Note: this order is reversed
local function SortShields(a, b)
local a_spellid, b_spellid = a.spellid, b.spellid
if a_spellid == b_spellid then
return (a.ts > b.ts)
end
-- Twin Val'ky
if a_spellid == 65686 then
return false
end
if b_spellid == 65686 then
return true
end
if a_spellid == 65684 then
return false
end
if b_spellid == 65684 then
return true
end
-- Frost Ward
if mage_frost_ward[a_spellid] then
return false
end
if mage_frost_ward[b_spellid] then
return true
end
-- Fire Ward
if mage_fire_ward[a_spellid] then
return false
end
if mage_fire_ward[b_spellid] then
return true
end
-- Shadow Ward
if warlock_shadow_ward[a_spellid] then
return false
end
if warlock_shadow_ward[b_spellid] then
return true
end
-- Sacred Shield
if a_spellid == 58597 then
return false
end
if b_spellid == 58597 then
return true
end
-- Fel Blossom
if a_spellid == 28527 then
return false
end
if b_spellid == 28527 then
return true
end
-- Divine Aegis
if priest_divine_aegis[a_spellid] then
return false
end
if priest_divine_aegis[b_spellid] then
return true
end
-- Ice Barrier
if mage_ice_barrier[a_spellid] then
return false
end
if mage_ice_barrier[b_spellid] then
return true
end
-- Sacrifice
if warlock_sacrifice[a_spellid] then
return false
end
if warlock_sacrifice[b_spellid] then
return true
end
-- Anti-Magic Shell
if a_spellid == 48707 then
return false
end
if b_spellid == 48707 then
return true
end
-- Will of the Necropolis
if a_spellid == 50150 then
return false
end
if b_spellid == 50150 then
return true
end
-- Ardent Defender
if a_spellid == 66233 then
return false
end
if b_spellid == 66233 then
return true
end
-- Hardened Skin (Corroded Skeleton Key)
if a_spellid == 71586 then
return false
end
if b_spellid == 71586 then
return true
end
return (a.ts > b.ts)
end
local function AuraApplied(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
local spellid, _, spellschool, _, points = ...
if absorbspells[spellid] and dstName then
shields[dstName] = shields[dstName] or {}
shields[dstName][spellid] = shields[dstName][spellid] or {}
-- we calculate how much the shield's maximum absorb amount
local amount = 0
-- Stackable Shields
if (priest_divine_aegis[spellid] or spellid == 64413) then
if shields[dstName][spellid][srcName] and timestamp < shields[dstName][spellid][srcName].ts then
amount = shields[dstName][spellid][srcName].amount
end
end
if priest_divine_aegis[spellid] then -- Divine Aegis
if heals and heals[dstName] and heals[dstName][srcName] and heals[dstName][srcName].ts > timestamp - 0.2 then
amount = min((UnitLevel(srcName) or 80) * 125, amount + (heals[dstName][srcName].amount * 0.3 * zoneModifier))
end
elseif spellid == 64413 then -- Protection of Ancient Kings (Vala'nyr)
if heals and heals[dstName] and heals[dstName][srcName] and heals[dstName][srcName].ts > timestamp - 0.2 then
amount = min(20000, amount + (heals[dstName][srcName].amount * 0.15))
end
elseif (spellid == 48707 or spellid == 51052) and UnitHealthMax(dstName) then -- Anti-Magic Shell/Zone
amount = UnitHealthMax(dstName) * 0.5
elseif spellid == 70845 and UnitHealthMax(dstName) then -- Stoicism
amount = UnitHealthMax(dstName) * 0.2
elseif absorbspells[spellid].cap then
if shieldamounts[srcName] and shieldamounts[srcName][spellid] then
shields[dstName][spellid][srcName] = {
srcGUID = srcGUID,
srcFlags = srcFlags,
spellid = spellid,
school = spellschool,
points = points,
amount = shieldamounts[srcName][spellid],
ts = timestamp + absorbspells[spellid].dur + 0.1,
full = true
}
return
else
amount = (absorbspells[spellid].avg or absorbspells[spellid].cap or 1000) * zoneModifier
end
else
amount = 1000 * zoneModifier -- default
end
shields[dstName][spellid][srcName] = {
srcGUID = srcGUID,
srcFlags = srcFlags,
spellid = spellid,
school = spellschool,
points = points,
amount = floor(amount),
ts = timestamp + absorbspells[spellid].dur + 0.1,
full = true
}
end
end
local function AuraRemoved(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
local spellid = ...
if absorbspells[spellid] and shields[dstName] and shields[dstName][spellid] and shields[dstName][spellid][srcName] then
shields[dstName][spellid][srcName].ts = timestamp + 0.1
end
end
do
-- some effects aren't shields but rather special effects, such us talents.
-- in order to track them, we simply add them as fake shields before all.
-- I don't know the whole list of effects but, if you want to add yours
-- please do : CLASS = {[index] = {spellid, spellschool}}
local passivespells = {
DEATHKNIGHT = {{50150, 1}, {49497, 1}},
PALADIN = {{66233, 1}},
ROGUE = {{31230, 1}}
}
local function CheckUnitShields(unit, owner, timestamp, curtime)
if not UnitIsDeadOrGhost(unit) then
local dstName, dstGUID = UnitName(unit), UnitGUID(unit)
for i = 1, 40 do
local expires, unitCaster, _, _, spellid = select(7, UnitBuff(unit, i))
if spellid then
if absorbspells[spellid] and unitCaster then
AuraApplied(timestamp + expires - curtime, nil, UnitGUID(unitCaster), UnitName(unitCaster), nil, dstGUID, dstName, nil, spellid)
end
else
break -- nothing found
end
end
-- passive shields (not for pets)
if owner == nil then
local class = select(2, UnitClass(unit))
if passivespells[class] then
for _, spell in ipairs(passivespells[class]) do
local points = LGT:GUIDHasTalent(dstGUID, GetSpellInfo(spell[1]), LGT:GetActiveTalentGroup(unit))
if points then
AuraApplied(timestamp - 60, nil, dstGUID, dstGUID, nil, dstGUID, dstName, nil, spell[1], nil, spell[2], nil, points)
end
end
end
end
end
end
function mod:CheckPreShields(event, set, timestamp)
if event == "COMBAT_PLAYER_ENTER" and set and not set.stopped then
self:ZoneModifier()
GroupIterator(CheckUnitShields, timestamp, GetTime())
end
end
end
local absorb = {}
local function process_absorb(timestamp, dstGUID, dstName, dstFlags, absorbed, spellschool, damage, broke)
shields[dstName] = shields[dstName] or {}
shieldspopped = wipe(shieldspopped)
local count, total = 0, damage + absorbed
for spellid, spells in pairs(shields[dstName]) do
for srcName, shield in pairs(spells) do
if shield.ts > timestamp then
-- Light Essence vs Fire Damage
if spellid == 65686 and band(spellschool, 0x4) == spellschool then
return -- don't record
-- Dark Essence vs Shadow Damage
elseif spellid == 65684 and band(spellschool, 0x20) == spellschool then
return -- don't record
-- Frost Ward vs Frost Damage
elseif mage_frost_ward[spellid] and band(spellschool, 0x10) ~= spellschool then
-- nothing
-- Fire Ward vs Fire Damage
elseif mage_fire_ward[spellid] and band(spellschool, 0x4) ~= spellschool then
-- nothing
-- Shadow Ward vs Shadow Damage
elseif warlock_shadow_ward[spellid] and band(spellschool, 0x20) ~= spellschool then
-- nothing
-- Anti-Magic, Spell Deflection, Savage Defense
elseif (spellid == 48707 or spellid == 49497 or spellid == 62606) and band(spellschool, 0x1) == spellschool then
-- nothing
else
shieldspopped[#shieldspopped + 1] = {
srcGUID = shield.srcGUID,
srcName = srcName,
srcFlags = shield.srcFlags,
spellid = shield.spellid,
school = shield.school,
points = shield.points,
ts = shield.ts - absorbspells[shield.spellid].dur,
amount = shield.amount,
full = shield.full
}
count = count + 1
end
end
end
end
-- the player has no shields, so nothing to do.
if count <= 0 then return end
-- if the player has a single shield and it broke, we update its max absorb
if count == 1 and broke and shieldspopped[1].full and absorbspells[shieldspopped[1].spellid].cap then
local s = shieldspopped[1]
shieldamounts[s.srcName] = shieldamounts[s.srcName] or {}
if (not shieldamounts[s.srcName][s.spellid] or shieldamounts[s.srcName][s.spellid] < absorbed) and absorbed < (absorbspells[s.spellid].cap * zoneModifier) then
shieldamounts[s.srcName][s.spellid] = absorbed
end
end
-- we loop through available shields and make sure to update
-- their maximum absorb values.
for _, s in ipairs(shieldspopped) do
if s.full and shieldamounts and shieldamounts[s.srcName] and shieldamounts[s.srcName][s.spellid] then
s.amount = shieldamounts[s.srcName][s.spellid]
elseif s.spellid == 50150 and s.points then -- Will of the Necropolis
local hppercent = UnitHealthInfo(dstName, dstGUID)
s.amount = (hppercent and hppercent <= 36) and floor(total * 0.05 * s.points) or 0
elseif s.spellid == 49497 and s.points then -- Spell Deflection
s.amount = floor(total * 0.15 * s.points)
elseif s.spellid == 66233 and s.points then -- Ardent Defender
local hppercent = UnitHealthInfo(dstName, dstGUID)
s.amount = (hppercent and hppercent <= 36) and floor(total * 0.0667 * s.points) or 0
elseif s.spellid == 31230 and s.points then -- Cheat Death
s.amount = floor((select(3, UnitHealthInfo(dstName, dstGUID)) or 0) * 0.1)
end
end
tsort(shieldspopped, SortShields)
local amount = absorbed
local pshield = nil
for i = #shieldspopped, 0, -1 do
-- no shield left to check?
if i == 0 then
-- if we still have an absorbed amount running and there is
-- a previous shield, we attributed dumbly to it.
-- the "true" at the end is so we don't update the spell count or active time.
if amount > 0 and pshield then
absorb.playerid = pshield.srcGUID
absorb.playername = pshield.srcName
absorb.playerflags = pshield.srcFlags
absorb.dstGUID = dstGUID
absorb.dstName = dstName
absorb.dstFlags = dstFlags
absorb.spellid = pshield.spellid
absorb.school = pshield.school
absorb.amount = amount
log_absorb(Skada.current, absorb, true)
log_absorb(Skada.total, absorb, true)
end
break
end
local s = shieldspopped[i]
-- whoops! No shield?
if not s then break end
-- we store the previous shield to use later in case of
-- any missing abosrb amount that wasn't properly added.
pshield = s
-- if the amount can be handled by the shield itself, we just
-- attribute it and break, no need to check for more.
if s.amount >= amount then
shields[dstName][s.spellid][s.srcName].amount = s.amount - amount
shields[dstName][s.spellid][s.srcName].full = nil
absorb.playerid = s.srcGUID
absorb.playername = s.srcName
absorb.playerflags = s.srcFlags
absorb.dstGUID = dstGUID
absorb.dstName = dstName
absorb.dstFlags = dstFlags
absorb.spellid = s.spellid
absorb.school = s.school
absorb.amount = amount
log_absorb(Skada.current, absorb)
log_absorb(Skada.total, absorb)
break
-- arriving at this point means that the shield broke,
-- so we make sure to remove it first, use its max
-- abosrb value then use the difference for the rest.
else
-- if the "points" key exists, we don't remove the shield because
-- for us it means it's a passive shield that should always be kept.
if s.points == nil then
shields[dstName][s.spellid][s.srcName] = nil
end
absorb.playerid = s.srcGUID
absorb.playername = s.srcName
absorb.playerflags = s.srcFlags
absorb.dstGUID = dstGUID
absorb.dstName = dstName
absorb.dstFlags = dstFlags
absorb.spellid = s.spellid
absorb.school = s.school
absorb.amount = s.amount
log_absorb(Skada.current, absorb)
log_absorb(Skada.total, absorb)
amount = amount - s.amount
end
end
end
local function SpellDamage(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
local spellschool, amount, _, _, _, _, absorbed = select(3, ...)
if (absorbed or 0) > 0 and dstName and shields[dstName] then
process_absorb(timestamp, dstGUID, dstName, dstFlags, absorbed, spellschool, amount, amount > absorbed)
end
end
local function SwingDamage(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
SpellDamage(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, 6603, nil, 1, ...)
end
local function SpellMissed(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
local spellschool, misstype, absorbed = select(3, ...)
if misstype == "ABSORB" and (absorbed or 0) > 0 and dstName and shields[dstName] then
process_absorb(timestamp, dstGUID, dstName, dstFlags, absorbed, spellschool, 0, false)
end
end
local function SwingMissed(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
SpellMissed(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, 6603, nil, 1, ...)
end
local function EnvironmentDamage(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
local envtype, amount, _, _, _, _, absorbed = ...
if (absorbed or 0) > 0 and dstName and shields[dstName] then
local spellschool = 1
if envtype == "Falling" or envtype == "FALLING" then
spellschool = 1
elseif envtype == "Drowning" or envtype == "DROWNING" then
spellschool = 1
elseif envtype == "Fatigue" or envtype == "FATIGUE" then
spellschool = 1
elseif envtype == "Fire" or envtype == "FIRE" then
spellschool = 4
elseif envtype == "Lava" or envtype == "LAVA" then
spellschool = 4
elseif envtype == "Slime" or envtype == "SLIME" then
spellschool = 8
end
process_absorb(timestamp, dstGUID, dstName, dstFlags, absorbed, spellschool, amount, amount > absorbed)
end
end
local function SpellHeal(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
heals[dstName] = heals[dstName] or {}
heals[dstName][srcName] = {ts = timestamp, amount = select(4, ...)}
end
local function playermod_tooltip(win, id, label, tooltip)
local set = win:GetSelectedSet()
local player = set and set:GetPlayer(win.playerid, win.playername)
local spell = player and player.absorbspells and player.absorbspells[id]
if spell then
tooltip:AddLine(player.name .. " - " .. label)
if spell.school then
local c = Skada.schoolcolors[spell.school]
local n = Skada.schoolnames[spell.school]
if c and n then
tooltip:AddLine(n, c.r, c.g, c.b)
end
end
if (spell.count or 0) > 0 then
tooltip:AddDoubleLine(L["Count"], spell.count, 1, 1, 1)
tooltip:AddDoubleLine(L["Average"], Skada:FormatNumber(spell.amount / spell.count), 1, 1, 1)
end
if spell.min and spell.max then
tooltip:AddLine(" ")
tooltip:AddDoubleLine(L["Minimum Hit"], Skada:FormatNumber(spell.min), 1, 1, 1)
tooltip:AddDoubleLine(L["Maximum Hit"], Skada:FormatNumber(spell.max), 1, 1, 1)
tooltip:AddDoubleLine(L["Average Hit"], Skada:FormatNumber((spell.min + spell.max) / 2), 1, 1, 1)
end
end
end
function spellmod:Enter(win, id, label)
win.targetid, win.targetname = id, label
win.title = format(L["%s's absorbs on %s"], win.playername or L.Unknown, label)
end
function spellmod:Update(win, set)
win.title = format(L["%s's absorbs on %s"], win.playername or L.Unknown, win.targetname or L.Unknown)
if not win.targetname then return end
local player = set and set:GetPlayer(win.playerid, win.playername)
local total = player and player.absorb or 0
if total > 0 and player.absorbspells then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
for spellid, spell in pairs(player.absorbspells) do
if spell.targets and spell.targets[win.targetname] then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = spellid
d.spellid = spellid
d.spellschool = spell.school
d.label, _, d.icon = GetSpellInfo(spellid)
d.value = spell.targets[win.targetname]
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Absorbs,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
end
function playermod:Enter(win, id, label)
win.playerid, win.playername = id, label
win.title = format(L["%s's absorb spells"], label)
end
function playermod:Update(win, set)
win.title = format(L["%s's absorb spells"], win.playername or L.Unknown)
local player = set and set:GetPlayer(win.playerid, win.playername)
local total = player and player.absorb or 0
if total > 0 and player.absorbspells then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
for spellid, spell in pairs(player.absorbspells) do
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = spellid
d.spellid = spellid
d.spellschool = spell.school
d.label, _, d.icon = GetSpellInfo(spellid)
d.value = spell.amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Absorbs,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
function targetmod:Enter(win, id, label)
win.playerid, win.playername = id, label
win.title = format(L["%s's absorbed targets"], label)
end
function targetmod:Update(win, set)
win.title = format(L["%s's absorbed targets"], win.playername or L.Unknown)
local player = set and set:GetPlayer(win.playerid, win.playername)
local total = player and player.absorb or 0
local targets = (total > 0) and player:GetAbsorbTargets()
if targets then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
for targetname, target in pairs(targets) do
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = target.id or targetname
d.label = targetname
d.text = target.id and Skada:FormatName(targetname, target.id)
d.class = target.class
d.role = target.role
d.spec = target.spec
d.value = target.amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Absorbs,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
function mod:Update(win, set)
win.title = L["Absorbs"]
local total = set.absorb or 0
if total > 0 then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
for _, player in ipairs(set.players) do
local aps, amount = player:GetAPS()
if amount > 0 then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = player.id or player.name
d.label = player.name
d.text = player.id and Skada:FormatName(player.name, player.id)
d.class = player.class
d.role = player.role
d.spec = player.spec
d.value = amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
self.metadata.columns.Absorbs,
Skada:FormatNumber(aps),
self.metadata.columns.HPS,
Skada:FormatPercent(d.value, total),
self.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
end
function mod:OnEnable()
playermod.metadata = {tooltip = playermod_tooltip}
targetmod.metadata = {showspots = true, click1 = spellmod}
self.metadata = {
showspots = true,
click1 = playermod,
click2 = targetmod,
nototalclick = {playermod, targetmod},
columns = {Absorbs = true, HPS = true, Percent = true},
icon = [[Interface\Icons\spell_holy_powerwordshield]]
}
Skada:RegisterForCL(AuraApplied, "SPELL_AURA_APPLIED", {src_is_interesting_nopets = true})
Skada:RegisterForCL(AuraApplied, "SPELL_AURA_REFRESH", {src_is_interesting_nopets = true})
Skada:RegisterForCL(AuraRemoved, "SPELL_AURA_REMOVED", {src_is_interesting_nopets = true})
Skada:RegisterForCL(SpellDamage, "DAMAGE_SHIELD", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellDamage, "SPELL_DAMAGE", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellDamage, "SPELL_PERIODIC_DAMAGE", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellDamage, "SPELL_BUILDING_DAMAGE", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellDamage, "RANGE_DAMAGE", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SwingDamage, "SWING_DAMAGE", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(EnvironmentDamage, "ENVIRONMENTAL_DAMAGE", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellMissed, "SPELL_MISSED", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellMissed, "SPELL_PERIODIC_MISSED", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellMissed, "SPELL_BUILDING_MISSED", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellMissed, "RANGE_MISSED", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SwingMissed, "SWING_MISSED", {dst_is_interesting_nopets = true})
Skada:RegisterForCL(SpellHeal, "SPELL_HEAL", {src_is_interesting = true})
Skada:RegisterForCL(SpellHeal, "SPELL_PERIODIC_HEAL", {src_is_interesting = true})
Skada.RegisterCallback(self, "Skada_ZoneCheck", "ZoneModifier")
Skada.RegisterMessage(self, "COMBAT_PLAYER_ENTER", "CheckPreShields")
Skada:AddMode(self, L["Absorbs and Healing"])
end
function mod:OnDisable()
Skada.UnregisterAllCallbacks(self)
Skada.UnregisterAllMessages(self)
Skada:RemoveMode(self)
end
function mod:GetSetSummary(set)
if not set then return end
local aps, amount = set:GetAPS()
return Skada:FormatValueText(
Skada:FormatNumber(amount),
self.metadata.columns.Absorbs,
Skada:FormatNumber(aps),
self.metadata.columns.HPS
), amount
end
function mod:ZoneModifier()
if UnitInBattleground("player") or GetCurrentMapAreaID() == 502 then
zoneModifier = 1.17
elseif IsActiveBattlefieldArena() then
zoneModifier = 0.9
elseif GetCurrentMapAreaID() == 605 then
zoneModifier = (UnitBuff("player", GetSpellInfo(73822)) or UnitBuff("player", GetSpellInfo(73828))) and 1.3 or 1
else
zoneModifier = 1
end
end
function mod:AddSetAttributes(set)
self:ZoneModifier()
heals = heals or T.get("Absorbs_Heals")
shields = shields or T.get("Absorbs_Shields")
shieldamounts = shieldamounts or T.get("Absorbs_ShieldAmounts")
shieldspopped = shieldspopped or T.get("Absorbs_ShieldsPopped")
end
function mod:SetComplete(set)
T.free("Absorbs_Heals", heals)
T.free("Absorbs_Shields", shields)
T.free("Absorbs_ShieldAmounts", shieldamounts)
T.free("Absorbs_ShieldsPopped", shieldspopped)
end
function setPrototype:GetAPS()
local amount, aps = self.absorb or 0, 0
if amount > 0 then
aps = amount / max(1, self:GetTime())
end
return aps, amount
end
function playerPrototype:GetAPS(active)
local amount, aps = self.absorb or 0, 0
if amount > 0 then
aps = amount / max(1, self:GetTime(active))
end
return aps, amount
end
function playerPrototype:GetAbsorbTargets()
if self.absorbspells then
wipe(cacheTable)
for _, spell in pairs(self.absorbspells) do
if spell.targets then
for name, amount in pairs(spell.targets) do
if not cacheTable[name] then
cacheTable[name] = {amount = amount}
else
cacheTable[name].amount = cacheTable[name].amount + amount
end
if not cacheTable[name].class then
local actor = self.super:GetActor(name)
if actor then
cacheTable[name].id = actor.id
cacheTable[name].class = actor.class
cacheTable[name].role = actor.role
cacheTable[name].spec = actor.spec
else
cacheTable[name].class = "UNKNOWN"
end
end
end
end
end
return cacheTable
end
end
end)
-- ========================== --
-- Absorbs and healing module --
-- ========================== --
Skada:AddLoadableModule("Absorbs and Healing", function(L)
if Skada:IsDisabled("Healing", "Absorbs", "Absorbs and Healing") then return end
local mod = Skada:NewModule(L["Absorbs and Healing"])
local playermod = mod:NewModule(L["Absorbs and healing spells"])
local targetmod = mod:NewModule(L["Absorbed and healed targets"])
local spellmod = targetmod:NewModule(L["Absorbs and healing spells"])
local function hps_tooltip(win, id, label, tooltip)
local set = win:GetSelectedSet()
local player = set and set:GetActor(label, id)
if player then
local totaltime = set:GetTime()
local activetime = player:GetTime()
local hps, amount = 0, 0
if player.GetAHPS then
hps, amount = player:GetAHPS()
elseif player.GetHPS then
hps, amount = player:GetHPS()
end
tooltip:AddLine(player.name .. " - " .. L["HPS"])
tooltip:AddDoubleLine(L["Segment Time"], Skada:FormatTime(set:GetTime()), 1, 1, 1)
tooltip:AddDoubleLine(L["Active Time"], Skada:FormatTime(player:GetTime(true)), 1, 1, 1)
tooltip:AddDoubleLine(L["Absorbs and Healing"], format("%s (%s)", Skada:FormatNumber(hps), Skada:FormatPercent(hps, amount)), 1, 1, 1)
tooltip:AddDoubleLine(Skada:FormatNumber(amount) .. "/" .. Skada:FormatTime(activetime), Skada:FormatNumber(hps), 1, 1, 1)
end
end
local function playermod_tooltip(win, id, label, tooltip)
local set = win:GetSelectedSet()
local player = set and set:GetPlayer(win.playerid, win.playername)
local spell = player and ((player.absorbspells and player.absorbspells[id]) or (player.healspells and player.healspells[id]))
if spell then
tooltip:AddLine(player.name .. " - " .. label)
if spell.school then
local c = Skada.schoolcolors[spell.school]
local n = Skada.schoolnames[spell.school]
if c and n then
tooltip:AddLine(n, c.r, c.g, c.b)
end
end
if (spell.count or 0) > 0 then
tooltip:AddDoubleLine(L["Count"], spell.count, 1, 1, 1)
tooltip:AddDoubleLine(L["Average"], Skada:FormatNumber(spell.amount / spell.count), 1, 1, 1)
if (spell.critical or 0) > 0 then
tooltip:AddDoubleLine(L["Critical"], Skada:FormatPercent(spell.critical, spell.count), 1, 1, 1)
end
end
if (spell.overheal or 0) > 0 then
tooltip:AddLine(" ")
tooltip:AddDoubleLine(L["Total Healing"], Skada:FormatNumber(spell.overheal + spell.amount), 1, 1, 1)
tooltip:AddDoubleLine(L["Overhealing"], format("%s (%s)", Skada:FormatNumber(spell.overheal), Skada:FormatPercent(spell.overheal, spell.overheal + spell.amount)), 1, 1, 1)
end
if spell.min and spell.max then
local spellmin = spell.min
if spell.criticalmin and spell.criticalmin < spellmin then
spellmin = spell.criticalmin
end
local spellmax = spell.max
if spell.criticalmax and spell.criticalmax > spellmax then
spellmax = spell.criticalmax
end
tooltip:AddLine(" ")
tooltip:AddDoubleLine(L["Minimum Hit"], Skada:FormatNumber(spellmin), 1, 1, 1)
tooltip:AddDoubleLine(L["Maximum Hit"], Skada:FormatNumber(spellmax), 1, 1, 1)
tooltip:AddDoubleLine(L["Average Hit"], Skada:FormatNumber((spellmin + spellmax) / 2), 1, 1, 1)
end
end
end
function spellmod:Enter(win, id, label)
win.targetid, win.targetname = id, label
win.title = format(L["%s's absorbs and healing on %s"], win.playername or L.Unknown, label)
end
function spellmod:Update(win, set)
win.title = format(L["%s's absorbs and healing on %s"], win.playername or L.Unknown, win.targetname or L.Unknown)
if not win.targetname then return end
local player, enemy = set and set:GetPlayer(win.playerid, win.playername), false
if not player and Skada.forPVP and set.type == "arena" then
player, enemy = set:GetEnemy(win.playername, win.playerid), true
end
local total = player and (enemy and player:GetHealOnTarget(win.targetname) or player:GetAbsorbHealOnTarget(win.targetname)) or 0
if total > 0 then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
if player.healspells then
for spellid, spell in pairs(player.healspells) do
if spell.targets and spell.targets[win.targetname] then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = spellid
d.spellid = spellid
d.spellschool = spell.school
d.label, _, d.icon = GetSpellInfo(spellid)
if spell.ishot then
d.text = d.label .. L["HoT"]
end
if enemy then
d.value = spell.targets[win.targetname]
else
d.value = spell.targets[win.targetname].amount or 0
end
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Healing,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
if player.absorbspells then
for spellid, spell in pairs(player.absorbspells) do
if spell.targets and spell.targets[win.targetname] then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = spellid
d.spellid = spellid
d.spellschool = spell.school
d.label, _, d.icon = GetSpellInfo(spellid)
d.value = spell.targets[win.targetname] or 0
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Healing,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
end
end
function playermod:Enter(win, id, label)
win.playerid, win.playername = id, label
win.title = format(L["%s's absorb and healing spells"], label)
end
function playermod:Update(win, set)
win.title = format(L["%s's absorb and healing spells"], win.playername or L.Unknown)
local player = set and set:GetPlayer(win.playerid, win.playername)
local total = player and player:GetAbsorbHeal() or 0
if not player and Skada.forPVP and set.type == "arena" then
player = set:GetEnemy(win.playername, win.playerid)
total = player and player.heal or 0
end
if total > 0 then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
if player.healspells then
for spellid, spell in pairs(player.healspells) do
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = spellid
d.spellid = spellid
d.spellschool = spell.school
d.label, _, d.icon = GetSpellInfo(spellid)
if spell.ishot then
d.text = d.label .. L["HoT"]
end
d.value = spell.amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Healing,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
if player.absorbspells then
for spellid, spell in pairs(player.absorbspells) do
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = spellid
d.spellid = spellid
d.spellschool = spell.school
d.label, _, d.icon = GetSpellInfo(spellid)
d.value = spell.amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Healing,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
end
function targetmod:Enter(win, id, label)
win.playerid, win.playername = id, label
win.title = format(L["%s's absorbed and healed targets"], label)
end
function targetmod:Update(win, set)
win.title = format(L["%s's absorbed and healed targets"], win.playername or L.Unknown)
local player = set and set:GetPlayer(win.playerid, win.playername)
if not player and Skada.forPVP and set.type == "arena" then
player = set:GetEnemy(win.playername, win.playerid)
end
local total, targets = 0, nil
if player and player.GetAbsorbHealTargets then
targets, total = player:GetAbsorbHealTargets()
elseif player and player.GetHealTargets then
targets = player:GetHealTargets()
total = player.heal or 0
end
if targets and total > 0 then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
for targetname, target in pairs(targets) do
if target.amount > 0 then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = target.id or targetname
d.label = targetname
d.class = target.class
d.role = target.role
d.spec = target.spec
d.value = target.amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Healing,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
end
function mod:Update(win, set)
win.title = L["Absorbs and Healing"]
local total = set and set:GetAbsorbHeal() or 0
if total > 0 then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
-- players
for _, player in ipairs(set.players) do
local hps, amount = player:GetAHPS()
if amount > 0 then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = player.id or player.name
d.label = player.name
d.text = player.id and Skada:FormatName(player.name, player.id)
d.class = player.class
d.role = player.role
d.spec = player.spec
if Skada.forPVP and set.type == "arena" then
d.color = set.gold and Skada.classcolors.ARENA_GOLD or Skada.classcolors.ARENA_GREEN
end
d.value = amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
self.metadata.columns.Healing,
Skada:FormatNumber(hps),
self.metadata.columns.HPS,
Skada:FormatPercent(d.value, total),
self.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
-- arena enemies
if Skada.forPVP and set.type == "arena" and set.enemies and set.GetEnemyHeal then
for _, enemy in ipairs(set.enemies) do
local hps, amount = enemy:GetHPS()
if amount > 0 then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = enemy.id or enemy.name
d.label = enemy.name
d.text = nil
d.class = enemy.class
d.role = enemy.role
d.spec = enemy.spec
d.color = set.gold and Skada.classcolors.ARENA_GREEN or Skada.classcolors.ARENA_GOLD
d.value = amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
self.metadata.columns.Healing,
Skada:FormatNumber(hps),
self.metadata.columns.HPS,
Skada:FormatPercent(d.value, total),
self.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
end
end
local function feed_personal_hps()
local set = Skada:GetSet("current")
local player = set and set:GetPlayer(Skada.userGUID, Skada.userName)
if player then
return Skada:FormatNumber(player:GetAHPS()) .. " " .. L["HPS"]
end
end
local function feed_raid_hps()
local set = Skada:GetSet("current")
return Skada:FormatNumber(set and set:GetAHPS() or 0) .. " " .. L["RHPS"]
end
function mod:OnEnable()
playermod.metadata = {tooltip = playermod_tooltip}
targetmod.metadata = {showspots = true, click1 = spellmod}
self.metadata = {
showspots = true,
click1 = playermod,
click2 = targetmod,
post_tooltip = hps_tooltip,
nototalclick = {playermod, targetmod},
columns = {Healing = true, HPS = true, Percent = true},
icon = [[Interface\Icons\spell_holy_healingfocus]]
}
Skada:AddFeed(L["Healing: Personal HPS"], feed_personal_hps)
Skada:AddFeed(L["Healing: Raid HPS"], feed_raid_hps)
Skada:AddMode(self, L["Absorbs and Healing"])
end
function mod:OnDisable()
Skada:RemoveFeed(L["Healing: Personal HPS"])
Skada:RemoveFeed(L["Healing: Raid HPS"])
Skada:RemoveMode(self)
end
function mod:AddToTooltip(set, tooltip)
if not set then return end
local hps, amount = set:GetAHPS()
if amount > 0 then
tooltip:AddDoubleLine(L["Healing"], Skada:FormatNumber(amount), 1, 1, 1)
tooltip:AddDoubleLine(L["HPS"], Skada:FormatNumber(hps), 1, 1, 1)
end
if (set.overheal or 0) > 0 then
amount = amount + set.overheal
tooltip:AddDoubleLine(L["Overhealing"], Skada:FormatPercent(set.overheal, amount), 1, 1, 1)
end
end
function mod:GetSetSummary(set)
if not set then return end
local hps, amount = set:GetAHPS()
return Skada:FormatValueText(
Skada:FormatNumber(amount),
self.metadata.columns.Healing,
Skada:FormatNumber(hps),
self.metadata.columns.HPS
), amount
end
function mod:SetComplete(set)
for _, p in ipairs(set.players) do
-- clean absorbspells table:
if p.absorb and p.absorb == 0 then
p.absorbspells = nil
elseif p.absorbspells then
for spellid, spell in pairs(p.absorbspells) do
if spell.amount == 0 then
p.absorbspells[spellid] = nil
end
end
if next(p.absorbspells) == nil then
p.absorbspells = nil
end
end
-- clean healspells table!
if p.heal and (p.heal + p.overheal) == 0 then
p.healspells = nil
elseif p.healspells then
for spellid, spell in pairs(p.healspells) do
if (spell.amount + spell.overheal) == 0 then
p.healspells[spellid] = nil
end
end
if next(p.healspells) == nil then
p.healspells = nil
end
end
end
end
function setPrototype:GetAbsorbHeal()
return (self.absorb or 0) + self:GetHeal()
end
function setPrototype:GetAHPS()
local amount = self:GetAbsorbHeal()
return amount / max(1, self:GetTime()), amount
end
function playerPrototype:GetAbsorbHeal()
return (self.absorb or 0) + (self.heal or 0)
end
function playerPrototype:GetAHPS()
local amount = (self.heal or 0) + (self.absorb or 0)
return amount / max(1, self:GetTime()), amount
end
function playerPrototype:GetAbsorbHealTargets()
if self.absorbspells or self.healspells then
wipe(cacheTable)
local total = 0
-- absorb targets:
if self.absorbspells then
for _, spell in pairs(self.absorbspells) do
if spell.targets then
total = total + spell.amount
for name, amount in pairs(spell.targets) do
if not cacheTable[name] then
cacheTable[name] = {amount = amount}
else
cacheTable[name].amount = cacheTable[name].amount + amount
end
if not cacheTable[name].class then
local actor = self.super:GetActor(name)
if actor then
cacheTable[name].id = actor.id
cacheTable[name].class = actor.class
cacheTable[name].role = actor.role
cacheTable[name].spec = actor.spec
else
cacheTable[name].class = "UNKNOWN"
end
end
end
end
end
end
-- heal targets:
if self.healspells then
for _, spell in pairs(self.healspells) do
if spell.targets then
total = total + spell.amount
for name, target in pairs(spell.targets) do
if not cacheTable[name] then
cacheTable[name] = {amount = target.amount, overheal = target.overheal}
else
cacheTable[name].amount = cacheTable[name].amount + target.amount
if target.overheal then
cacheTable[name].overheal = (cacheTable[name].overheal or 0) + target.overheal
end
end
if not cacheTable[name].class then
local actor = self.super:GetActor(name)
if actor then
cacheTable[name].id = actor.id
cacheTable[name].class = actor.class
cacheTable[name].role = actor.role
cacheTable[name].spec = actor.spec
else
cacheTable[name].class = "UNKNOWN"
end
end
end
end
end
end
return cacheTable, total
end
end
function playerPrototype:GetAbsorbHealOnTarget(name)
local total = 0
if name and self.absorbspells then
for _, spell in pairs(self.absorbspells) do
if spell.targets and spell.targets[name] then
total = total + spell.targets[name]
end
end
end
if name and self.healspells then
for _, spell in pairs(self.healspells) do
if spell.targets and spell.targets[name] then
total = total + spell.targets[name].amount
end
end
end
return total
end
end)
-- ============================== --
-- Healing done per second module --
-- ============================== --
Skada:AddLoadableModule("HPS", function(L)
if Skada:IsDisabled("Absorbs", "Healing", "Absorbs and Healing", "HPS") then return end
local mod = Skada:NewModule(L["HPS"])
local function hps_tooltip(win, id, label, tooltip)
local set = win:GetSelectedSet()
local player = set and set:GetActor(label, id)
if player then
local totaltime = set:GetTime()
local activetime = player:GetTime()
local hps, amount = 0
if player.GetAHPS then
hps, amount = player:GetAHPS()
elseif player.GetHPS then
hps, amount = player:GetHPS()
end
tooltip:AddLine(player.name .. " - " .. L["HPS"])
tooltip:AddDoubleLine(L["Segment Time"], Skada:FormatTime(set:GetTime()), 1, 1, 1)
tooltip:AddDoubleLine(L["Active Time"], Skada:FormatTime(player:GetTime(true)), 1, 1, 1)
tooltip:AddDoubleLine(L["Absorbs and Healing"], format("%s (%s)", Skada:FormatNumber(hps), Skada:FormatPercent(hps, amount)), 1, 1, 1)
tooltip:AddDoubleLine(Skada:FormatNumber(amount) .. "/" .. Skada:FormatTime(activetime), Skada:FormatNumber(hps), 1, 1, 1)
end
end
function mod:Update(win, set)
win.title = L["HPS"]
local total = set and set:GetAHPS() or 0
if total > 0 then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
-- players
for _, player in ipairs(set.players) do
local amount = player:GetAHPS()
if amount > 0 then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = player.id or player.name
d.label = player.name
d.text = player.id and Skada:FormatName(player.name, player.id)
d.class = player.class
d.role = player.role
d.spec = player.spec
if Skada.forPVP and set.type == "arena" then
d.color = set.gold and Skada.classcolors.ARENA_GOLD or Skada.classcolors.ARENA_GREEN
end
d.value = amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
self.metadata.columns.HPS,
Skada:FormatPercent(d.value, total),
self.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
-- arena enemies
if Skada.forPVP and set.type == "arena" and set.enemies and set.GetEnemyHeal then
for _, enemy in ipairs(set.enemies) do
local amount = enemy:GetHPS()
if amount > 0 then
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = enemy.id or enemy.name
d.label = enemy.name
d.text = nil
d.class = enemy.class
d.role = enemy.role
d.spec = enemy.spec
d.color = set.gold and Skada.classcolors.ARENA_GREEN or Skada.classcolors.ARENA_GOLD
d.value = amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
self.metadata.columns.HPS,
Skada:FormatPercent(d.value, total),
self.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
end
end
function mod:OnEnable()
self.metadata = {
showspots = true,
tooltip = hps_tooltip,
columns = {HPS = true, Percent = true},
icon = [[Interface\Icons\spell_nature_rejuvenation]]
}
local parentmod = Skada:GetModule(L["Absorbs and Healing"], true)
if parentmod then
self.metadata.click1 = parentmod.metadata.click1
self.metadata.click2 = parentmod.metadata.click2
self.metadata.nototalclick = parentmod.metadata.nototalclick
end
Skada:AddMode(self, L["Absorbs and Healing"])
end
function mod:OnDisable()
Skada:RemoveMode(self)
end
function mod:GetSetSummary(set)
return Skada:FormatNumber(set and set:GetAHPS() or 0)
end
end)
-- ===================== --
-- Healing done by spell --
-- ===================== --
Skada:AddLoadableModule("Healing Done By Spell", function(L)
if Skada:IsDisabled("Healing", "Absorbs", "Healing Done By Spell") then return end
local mod = Skada:NewModule(L["Healing Done By Spell"])
local spellmod = mod:NewModule(L["Healing spell sources"])
local function spell_tooltip(win, id, label, tooltip)
local set = win:GetSelectedSet()
local total = set and set:GetAbsorbHeal() or 0
if total == 0 then return end
wipe(cacheTable)
for _, p in ipairs(set.players) do
local spell = (p.absorbspells and p.absorbspells[id]) or (p.healspells and p.healspells[id])
if spell then
if not cacheTable[id] then
cacheTable[id] = {school = spell.school, amount = spell.amount}
cacheTable[id].isabsorb = (p.absorbspells and p.absorbspells[id])
else
cacheTable[id].amount = cacheTable[id].amount + spell.amount
end
end
end
local spell = cacheTable[id]
if spell then
tooltip:AddLine(GetSpellInfo(id))
if spell.school then
local c = Skada.schoolcolors[spell.school]
local n = Skada.schoolnames[spell.school]
if c and n then
tooltip:AddLine(n, c.r, c.g, c.b)
end
end
if (spell.count or 0) > 0 then
tooltip:AddDoubleLine(L["Count"], spell.count, 1, 1, 1)
end
tooltip:AddDoubleLine(spell.isabsorb and L["Absorbs"] or L["Healing"], format("%s (%s)", Skada:FormatNumber(spell.amount), Skada:FormatPercent(spell.amount, total)), 1, 1, 1)
if (spell.overheal or 0) > 0 then
local overheal = set.overheal or 1
tooltip:AddDoubleLine(L["Overhealing"], format("%s (%s)", Skada:FormatNumber(spell.overheal), Skada:FormatPercent(spell.overheal, overheal)), 1, 1, 1)
end
end
end
function spellmod:Enter(win, id, label)
win.spellid, win.spellname = id, label
win.title = format(L["%s's sources"], label)
end
function spellmod:Update(win, set)
win.title = format(L["%s's sources"], win.spellname or L.Unknown)
if not (win.spellid and set) then return end
-- let's go...
wipe(cacheTable)
local total = 0
for _, p in ipairs(set.players) do
local spell = (p.absorbspells and p.absorbspells[win.spellid]) or (p.healspells and p.healspells[win.spellid])
if spell then
cacheTable[p.name] = {
id = p.id,
class = p.class,
role = p.role,
spec = p.spec,
amount = spell.amount
}
-- calculate the total.
total = total + spell.amount
end
end
if total > 0 then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
for playername, player in pairs(cacheTable) do
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = player.id or playername
d.label = playername
d.text = player.id and Skada:FormatName(playername, player.id)
d.class = player.class
d.role = player.role
d.spec = player.spec
d.value = player.amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
mod.metadata.columns.Healing,
Skada:FormatPercent(d.value, total),
mod.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
function mod:Update(win, set)
win.title = L["Healing Done By Spell"]
local total = set and set:GetAbsorbHeal() or 0
local spells = (total > 0) and set:GetAbsorbHealSpells()
if spells then
if win.metadata then
win.metadata.maxvalue = 0
end
local nr = 0
for spellid, spell in pairs(spells) do
nr = nr + 1
local d = win.dataset[nr] or {}
win.dataset[nr] = d
d.id = spellid
d.spellid = spellid
d.spellschool = spell.school
d.label, _, d.icon = GetSpellInfo(spellid)
if spell.ishot then
d.text = d.label .. L["HoT"]
end
d.value = spell.amount
d.valuetext = Skada:FormatValueText(
Skada:FormatNumber(d.value),
self.metadata.columns.Healing,
Skada:FormatPercent(d.value, total),
self.metadata.columns.Percent
)
if win.metadata and d.value > win.metadata.maxvalue then
win.metadata.maxvalue = d.value
end
end
end
end
function mod:OnEnable()
spellmod.metadata = {showspots = true}
self.metadata = {
click1 = spellmod,
post_tooltip = spell_tooltip,
columns = {Healing = true, Percent = true},
icon = [[Interface\Icons\spell_nature_healingwavelesser]]
}
Skada:AddMode(self, L["Absorbs and Healing"])
end
function mod:OnDisable()
Skada:RemoveMode(self)
end
function setPrototype:GetAbsorbHealSpells()
if (self.absorb or self.heal) and self.players then
wipe(cacheTable)
for _, player in ipairs(self.players) do
if player.healspells then
for spellid, spell in pairs(player.healspells) do
if not cacheTable[spellid] then
cacheTable[spellid] = {school = spell.school, amount = spell.amount}
else
cacheTable[spellid].amount = cacheTable[spellid].amount + spell.amount
end
end
end
if player.absorbspells then
for spellid, spell in pairs(player.absorbspells) do
if not cacheTable[spellid] then
cacheTable[spellid] = {school = spell.school, amount = spell.amount}
else
cacheTable[spellid].amount = cacheTable[spellid].amount + spell.amount
end
end
end
end
return cacheTable
end
end
end)
|
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRIGHT ZENIMAX MEDIA INC.
****************************************************************************
]]
ZO_KeybindButtonMixin = {}
function ZO_KeybindButtonMixin:GetKeybind()
return (IsInGamepadPreferredMode() or self.alwaysPreferGamepadMode) and self.gamepadPreferredKeybind or self.keybind
end
function ZO_KeybindButtonMixin:GetKeyboardKeybind()
return self.keybind
end
function ZO_KeybindButtonMixin:GetGamepadKeybind()
return self.gamepadPreferredKeybind
end
function ZO_KeybindButtonMixin:UpdateEnabledState()
self.nameLabel:SetEnabled(self.enabled)
local keybindEnabled = self.keybindEnabled and self.enabled
local keybindColor = keybindEnabled and ZO_SELECTED_TEXT or ZO_DISABLED_TEXT
self.keyLabel:SetColor(keybindColor:UnpackRGBA())
self.keyLabel:SetAlpha((self:GetKeybind() or self.customKeyText) and 1 or 0)
ZO_KeyMarkupLabel_SetEdgeFileColor(self.keyLabel, keybindColor)
end
function ZO_KeybindButtonMixin:SetEnabled(enabled)
if(enabled ~= self.enabled) then
self.enabled = enabled
self:UpdateEnabledState()
end
end
function ZO_KeybindButtonMixin:SetState(buttonState, locked)
self:SetEnabled(buttonState ~= BSTATE_DISABLED)
end
function ZO_KeybindButtonMixin:SetKeybindEnabled(enabled)
if(enabled ~= self.keybindEnabled) then
self.keybindEnabled = enabled
self:UpdateEnabledState()
end
end
function ZO_KeybindButtonMixin:IsEnabled()
return self.enabled
end
function ZO_KeybindButtonMixin:SetClickSound(clickSound)
self.clickSound = clickSound
end
function ZO_KeybindButtonMixin:SetText(text)
self.nameLabel:SetText(text)
end
function ZO_KeybindButtonMixin:SetCustomKeyText(keyText)
self.customKeyText = true
self.keyLabel:SetText(ZO_Keybindings_GenerateTextKeyMarkup(keyText))
self:UpdateEnabledState()
end
function ZO_KeybindButtonMixin:SetCustomKeyIcon(keyIcon)
local key = ("|t%f%%:%f%%:%s|t"):format(200, 200, keyIcon)
self.customKeyText = true
self.keyLabel:SetText(key)
self:UpdateEnabledState()
end
function ZO_KeybindButtonMixin:ShowKeyIcon()
self.keyLabel:SetHidden(false)
end
function ZO_KeybindButtonMixin:HideKeyIcon()
self.keyLabel:SetHidden(true)
end
function ZO_KeybindButtonMixin:SetupStyle(styleInfo)
KEYBIND_STRIP:SetupButtonStyle(self, styleInfo or KEYBIND_STRIP:GetStyle())
end
function ZO_KeybindButtonMixin:SetKeybindEnabledInEdit(enabled)
self.keybindEnabledInEdit = enabled
end
function ZO_KeybindButtonMixin:SetMouseOverEnabled(enabled)
ZO_SelectableLabel_SetMouseOverEnabled(self.nameLabel, enabled)
end
function ZO_KeybindButtonMixin:SetNormalTextColor(color)
ZO_SelectableLabel_SetNormalColor(self.nameLabel, color)
end
function ZO_KeybindButtonMixin:SetNameFont(font)
self.nameLabel:SetFont(font)
end
function ZO_KeybindButtonMixin:SetKeyFont(font)
self.keyLabel:SetFont(font)
end
function ZO_KeybindButtonMixin:AdjustBindingAnchors(wideSpacing)
if(not self:GetUsingCustomAnchors()) then
self.keyLabel:SetAnchor(RIGHT, self.nameLabel, LEFT, wideSpacing and -15 or 0)
end
end
function ZO_KeybindButtonMixin:SetUsingCustomAnchors(useCustom)
self.usingCustomAnchors = useCustom
end
function ZO_KeybindButtonMixin:GetUsingCustomAnchors()
return self.usingCustomAnchors
end
local function OnKeybindLabelChanged(label, bindingText, key, mod1, mod2, mod3, mod4)
label.owner:AdjustBindingAnchors(not ZO_Keybindings_ShouldUseIconKeyMarkup(key))
end
function ZO_KeybindButtonMixin:SetKeybind(keybind, showUnbound, gamepadPreferredKeybind, alwaysPreferGamepadMode, showAsHold)
local hadKeybind = self:GetKeybind() ~= nil
self.keybind = keybind
self.gamepadPreferredKeybind = gamepadPreferredKeybind
self.alwaysPreferGamepadMode = alwaysPreferGamepadMode
keybind = self:GetKeybind()
if keybind then
if hadKeybind then
ZO_Keybindings_UnregisterLabelForBindingUpdate(self.keyLabel)
end
ZO_Keybindings_RegisterLabelForBindingUpdate(self.keyLabel, self.keybind, showUnbound, self.gamepadPreferredKeybind, OnKeybindLabelChanged, alwaysPreferGamepadMode, showAsHold)
else
ZO_Keybindings_UnregisterLabelForBindingUpdate(self.keyLabel)
end
self:UpdateEnabledState()
end
function ZO_KeybindButtonMixin:SetCallback(callback)
self.callback = callback
end
function ZO_KeybindButtonMixin:GetKeybindButtonDescriptorReference()
return self.keybindDescriptorReference
end
function ZO_KeybindButtonMixin:SetKeybindButtonDescriptor(keybindDescriptor)
self.keybindDescriptorReference = keybindDescriptor
if keybindDescriptor.name then
local name = keybindDescriptor.name
if type(keybindDescriptor.name) == "function" then
name = keybindDescriptor.name()
end
self:SetText(name)
end
if keybindDescriptor.keybind then
self:SetKeybind(keybindDescriptor.keybind)
end
if keybindDescriptor.callback then
self:SetCallback(keybindDescriptor.callback)
end
if keybindDescriptor.sound then
self:SetClickSound(keybindDescriptor.sound)
end
if keybindDescriptor.customKeyText then
self:SetCustomKeyText(keybindDescriptor.customKeyText)
end
if keybindDescriptor.customKeyIcon then
self:SetCustomKeyIcon(keybindDescriptor.customKeyIcon)
end
end
function ZO_KeybindButtonMixin:OnClicked()
local visible = self.keybindDescriptorReference and self.keybindDescriptorReference.visible or true
if type(visible) == "function" then
visible = visible()
end
if visible then
if self.enabled then
if self.clickSound then
if type(self.clickSound) == "function" then
PlaySound(self.clickSound())
else
PlaySound(self.clickSound)
end
end
if self.callback then
self.callback(self)
end
else
PlaySound(SOUNDS.KEYBIND_BUTTON_DISABLED)
end
end
end
local g_cooldownButtons = {}
-- Should only be used for Floating Keybind Buttons
-- Otherwise use ZO_KeybindStrip:TriggerCooldown
function ZO_KeybindButtonMixin:SetCooldown(durationMs)
self.cooldownDurationMs = durationMs
self.cooldownStartTimeMs = GetFrameTimeMilliseconds()
--Check for duplicates
for i, button in ipairs(g_cooldownButtons) do
if button == self then
return
end
end
self.baseText = self.nameLabel:GetText()
table.insert(g_cooldownButtons, self)
end
local g_areKeybindsEnabled
local g_keybindButtons = {}
local g_numDisabledReferences = 0
local function OnUpdate()
local shouldKeybindsBeEnabled = WINDOW_MANAGER:GetFocusControl() == nil and g_numDisabledReferences == 0
if shouldKeybindsBeEnabled ~= g_areKeybindsEnabled then
g_areKeybindsEnabled = shouldKeybindsBeEnabled
for i = 1, #g_keybindButtons do
local currentKeybindButton = g_keybindButtons[i]
if not currentKeybindButton.keybindEnabledInEdit then
currentKeybindButton:SetKeybindEnabled(shouldKeybindsBeEnabled)
end
end
end
local currentTimeMs = GetFrameTimeMilliseconds()
for i = #g_cooldownButtons, 1, -1 do
local button = g_cooldownButtons[i]
local timeDifferenceMs = currentTimeMs - button.cooldownStartTimeMs
local shouldBeEnabled = timeDifferenceMs > button.cooldownDurationMs
if shouldBeEnabled then
button:SetText(button.baseText)
button.cooldownDurationMs = nil
button.cooldownStartTimeMs = nil
table.remove(g_cooldownButtons, i)
else
local secondsTillEnabled = zo_ceil((button.cooldownStartTimeMs + button.cooldownDurationMs - currentTimeMs) / 1000)
button:SetText(zo_strformat(SI_BINDING_NAME_COOLDOWN_FORMAT, button.baseText, secondsTillEnabled))
end
button:SetEnabled(shouldBeEnabled)
end
end
EVENT_MANAGER:RegisterForUpdate("KeybindButtonUpdate", 0, OnUpdate)
function ZO_KeybindButtonTemplate_AddGlobalDisableReference()
g_numDisabledReferences = g_numDisabledReferences + 1
end
function ZO_KeybindButtonTemplate_RemoveGlobalDisableReference()
g_numDisabledReferences = g_numDisabledReferences - 1
end
function ZO_KeybindButtonTemplate_OnMouseUp(self, button, upInside)
if upInside and (button == MOUSE_BUTTON_INDEX_LEFT) and self.enabled then
self:OnClicked()
end
end
function ZO_KeybindButtonTemplate_OnInitialized(self)
self.nameLabel = self:GetNamedChild("NameLabel")
self.keyLabel = self:GetNamedChild("KeyLabel")
self.keyLabel.owner = self
self.enabled = true
self.keybindEnabled = true
zo_mixin(self, ZO_KeybindButtonMixin)
ZO_KeyMarkupLabel_SetCustomOffsets(self.keyLabel, -5, 5, -2, 3)
ZO_SelectableLabel_OnInitialized(self.nameLabel)
table.insert(g_keybindButtons, self)
self:UpdateEnabledState()
end
function ZO_KeybindButtonTemplate_Setup(self, keybind, callbackFunction, text)
ZO_KeybindButtonTemplate_OnInitialized(self)
self:SetKeybind(keybind)
self:SetText(text)
self:SetCallback(callbackFunction)
end
ZO_ChromaKeybindButtonMixin = {}
function ZO_ChromaKeybindButtonMixin:SetChromaEnabled(enabled)
if self.chromaEnabled ~= enabled then
self.chromaEnabled = enabled
self:UpdateChromaEffect()
end
end
function ZO_ChromaKeybindButtonMixin:AddChromaEffect()
if ZO_RZCHROMA_EFFECTS and self:AreChromaEffectsEnabled() then
local keybindAction = self:GetKeyboardKeybind()
if keybindAction then
ZO_RZCHROMA_EFFECTS:AddKeybindActionEffect(keybindAction)
end
end
end
function ZO_ChromaKeybindButtonMixin:RemoveChromaEffect()
if ZO_RZCHROMA_EFFECTS then
local keybindAction = self:GetKeyboardKeybind()
if keybindAction then
ZO_RZCHROMA_EFFECTS:RemoveKeybindActionEffect(keybindAction)
end
end
end
function ZO_ChromaKeybindButtonMixin:UpdateChromaEffect()
if ZO_RZCHROMA_EFFECTS and not self:IsHidden() then
local keybindAction = self:GetKeyboardKeybind()
if keybindAction then
if self:AreChromaEffectsEnabled() then
ZO_RZCHROMA_EFFECTS:AddKeybindActionEffect(keybindAction)
else
ZO_RZCHROMA_EFFECTS:RemoveKeybindActionEffect(keybindAction)
end
end
end
end
function ZO_ChromaKeybindButtonMixin:SetKeybind(keybind, showUnbound, gamepadPreferredKeybind, alwaysPreferGamepadMode)
local previousKeybind = self:GetKeyboardKeybind()
local refreshKeybind = keybind ~= previousKeybind and not self:IsHidden()
if refreshKeybind then
self:RemoveChromaEffect()
end
ZO_KeybindButtonMixin.SetKeybind(self, keybind, showUnbound, gamepadPreferredKeybind, alwaysPreferGamepadMode)
if refreshKeybind then
self:AddChromaEffect()
end
end
function ZO_ChromaKeybindButtonMixin:UpdateEnabledState()
ZO_KeybindButtonMixin.UpdateEnabledState(self)
self:UpdateChromaEffect()
end
function ZO_ChromaKeybindButtonMixin:AreChromaEffectsEnabled()
return self.chromaEnabled and self:IsEnabled()
end
function ZO_ChromaKeybindButtonTemplate_OnInitialized(self)
ZO_KeybindButtonTemplate_OnInitialized(self)
zo_mixin(self, ZO_ChromaKeybindButtonMixin)
self:SetChromaEnabled(true)
end
function ZO_ChromaKeybindButtonTemplate_Setup(self, keybind, callbackFunction, text)
ZO_ChromaKeybindButtonTemplate_OnInitialized(self)
self:SetKeybind(keybind)
self:SetText(text)
self:SetCallback(callbackFunction)
end
function ZO_KeybindButton_ChromaBehavior_OnEffectivelyShown(self)
if self.AddChromaEffect then
self:AddChromaEffect()
end
end
function ZO_KeybindButton_ChromaBehavior_OnEffectivelyHidden(self)
if self.RemoveChromaEffect then
self:RemoveChromaEffect()
end
end
|
Loop(300,
function()
AddPlayerTechResearched(Com[0], |Rhar|, 1)
AddPlayerTechResearched(Com[0], |Rema|, 1)
AddPlayerTechResearched(Com[1], |Rhar|, 1)
AddPlayerTechResearched(Com[1], |Rema|, 1)
end
)
|
--
-- Created by IntelliJ IDEA.
-- User: dell
-- Date: 21/03/01
-- Time: 下午 10:56
-- To change this template use File | Settings | File Templates.
--
local from = redis.call('hget', KEYS[1], ARGV[1])
if (from == nil or from == false) then
from = nil;
else
from = tonumber(from)
end
local cnt = 0
for i = 2, #KEYS do
if (from == nil) then
local zCard = redis.call('zcard', KEYS[i])
if (zCard > 10) then zCard = 10 end
cnt = cnt + zCard
else cnt = cnt + redis.call('zcount', KEYS[i], from, '+inf')
end
end
return cnt
|
local _={}
_.name="Tiger"
_.new=function(options)
local result=BaseEntity.new(options)
result.x=0
result.y=0
result.mountX=13
result.mountY=22
result.originX=13
result.originY=22
result.footX=13
result.footY=31
Entity.setSprite(result,"tiger")
result.isDrawable=true
result.aiEnabled=true
result.isMountable=true
Entity.afterCreated(result,_,options)
return result
end
_.draw=DrawableBehaviour.draw
_.updateAi=require("misc/ai/pantera_ai")
return _
|
local pf = require 'eonz.polyfill'
local table = pf.extended 'table'
local string = pf.extended 'string'
test["table.equals(a, b) arrays"] = function()
assert_equals(true, table.equals(
{ 'a', 'b', 'c' },
{ 'a', 'b', "c" }
))
assert_equals(true, table.equals(
{ 1, 2, 3 },
{ 1.0, 2.0, 3.0 }
))
assert_equals(false, table.equals(
{ 'a', 'b', 'c' },
{ 'c', 'b', 'a' }
))
assert_equals(false, table.equals(
{ 1, 2, 3 },
{ 1.0, 2.0, 3.0, 4.0 }
))
end
test["table.equals(a, b) arrays torture test"] = function()
assert_equals(false, table.equals(
{ 'a', 'b', 'c' },
{}
))
assert_equals(false, table.equals(
{},
{ "a", "b", "c" }
))
assert_equals(false, table.equals(
{ 'a', 'b', 'c' },
{ 'a', 'b', 'c', ["a"] = "some-key" }
))
end
test["table.equals(a, b, true) recursive mode"] = function()
local a = {
"a", "b", "c", { "d", "e" },
x = { 1, 2, 3 },
y = { 4, 5, 6 },
}
local b = {
"a",
y = { 4, 5, 6 },
"b",
x = { 1, 2, 3 },
"c", { "d", "e" },
}
assert_false(table.equals(a, b))
assert_true(table.equals(a, b, true))
end
test["table.slice()"] = function()
local a = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }
local b = { 4, 5, 6, 7, 8, 9, 10, 11 }
local c = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }
assert_equals(false, a == b)
assert_equals(false, a == c)
assert_equals(false, table.equals(a, b))
assert_equals(true, table.equals(a, c))
assert_equals(true, table.equals(table.slice(a, 4, 11), b))
assert_equals(true, table.equals(table.slice(a, 4, 11), b))
assert_equals(true, table.equals(table.slice(c, -9, -2), b))
end
test["table.slice() graceful failure when out of bounds"] = function()
do
local array = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }
local expected = { 5, 6, 7, 8, 9, 10, 11, 12 }
local actual = table.slice(array, 5, 100)
assert_table_equals(expected, actual)
end
do
local array = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }
local expected = { }
local actual = table.slice(array, 100, 105)
assert_table_equals(expected, actual)
end
end
test["table.index == table.index_of"] = function()
assert_same(table.index, table.index_of)
end
test["table.reverse()"] = function()
local array = { 1, 2, 3, 4, 5 }
local expected = { 5, 4, 3, 2, 1 }
local actual = table.reverse(array)
assert_table_equals(expected, actual)
end
test["table.slice() end index before start index"] = function()
local array = { 1, 2, 3, 4, 5 }
local expected_1 = {}
local actual_1 = table.slice(array, 5, 1)
local expected_2 = { 5, 4, 3, 2, 1 }
local actual_2 = table.reverse(table.slice(array, 1, 5))
assert_table_equals(expected_1, actual_1)
assert_table_equals(expected_2, actual_2)
end
test["table.join() applies metamethod?"] = function()
local a = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }
local b = { 1, 2, 3, 4, 5, 6 }
local c = { 7, 8, 9, 10, 11, 12 }
assert_equals(true, table.equals(table.slice(a, 1, 6), b))
assert_equals(true, table.equals(table.slice(a, 7, 12), c))
assert_equals(true, table.equals(table.join(b, c), a))
end
test["table.is_array(arr)"] = function()
local a = { 1, 2, "3", 4 }
local b = { 1, 2, "3", 4 }
local c = { 1, 2, "3", 4, key="value" }
local d = { 1, 2, "3", 4, ["5"]="value" }
local e = {}
assert_equals(false, table.is_array(nil))
assert_equals(false, table.is_array("hello"))
assert_equals(false, table.is_array(1000))
assert_equals(false, table.is_array(true))
assert_equals(true, table.is_array(a))
assert_equals(true, table.is_array(a))
assert_equals(true, table.is_array(b))
assert_equals(false, table.is_array(c))
assert_equals(false, table.is_array(d))
assert_equals(false, table.is_array(d))
assert_equals(true, table.is_array(e))
end
test["array table.tostring() behavior"] = function()
local a = { 1, 2, "3", 4 }
local a_alt = { 1, ["2"]=2, "3", 4 }
local b = {}
local c = { nil }
local d = {
"this", "is", "an",
setmetatable({},{__tostring=function() return "\"array\"" end}),
"of strings"
}
local e = { { 1, 2 }, "3", "4", { { 5 }, { 6 }}}
assert_equals("[1, 2, \"3\", 4]", table.tostring(a))
assert_equals("{[1]=1, [2]=2, [3]=\"3\", [4]=4}", table.tostring(a, "~arrays"))
assert_equals("{[1]=1, [\"2\"]=2, [2]=\"3\", [3]=4}", table.tostring(a_alt, "~arrays"))
assert_equals("[1, 2, \"3\", 4]", table.tostring(a))
assert_equals("[]", table.tostring(b))
assert_equals("[]", table.tostring(c))
assert_equals('["this", "is", "an", "array", "of strings"]', table.tostring(d))
assert_equals('[[1, 2], "3", "4", [[5], [6]]]', table.tostring(e))
assert_equals(string.trim([==[
[
[
1,
2
],
"3",
"4",
[
[
5
],
[
6
]
]
]
]==]), table.tostring(e, {"pretty"}))
end
test["table.tostring() behavior"] = function()
local a = { { 1, 2 }, "3", "4", { { 5 }, { 6 }}}
local b = { 1, 2, 3, 4, { key = "value" }}
assert_equals('[[1, 2], "3", "4", [[5], [6]]]', table.tostring(a))
assert_equals('[1, 2, 3, 4, {key="value"}]', table.tostring(b))
end
test["table.merge()"] = function()
local base = { 1, 2, 4, 6, 8, best_star_trek_captain = "Kirk" }
local a = { [4] = "six" }
local b = { best_star_trek_captain = "Quark", best_star_trek_series = "Deep Space 9" }
local c = { best_star_trek_captain = "Picard", "one" }
local result = table.merge(base, a, b, c)
local expected = {
"one", 2, 4, "six", 8,
best_star_trek_captain = "Picard",
best_star_trek_series = "Deep Space 9"
}
assert_table_equals(expected, result)
assert_table_equals(expected, base)
assert_raw_equals(result, base)
end
--[[
test["table.array, table.__eq (table as metatable)"] = function()
local a = { 1, 2, 3, 4, 5 }
local b = setmetatable({ 1, 2, 3, 4, 5 }, table)
local c = { "1", "2", "3", "4", "5" }
local d = { 1, 2, 3, 4, 5 }
assert_equals(true, table.equals(a, b))
assert_equals(true, table.equals(b, a))
-- metamethod is not reliably invoked across all versions, so this
-- must fail
assert_equals(false, a == d)
assert_equals(false, b == d)
assert_equals(false, getmetatable(a).__eq(a, d))
assert_equals(false, getmetatable(a).__eq(a, d))
-- but the tables should still be considered "equal"
assert_equals(true, table.equals(a, d))
assert_equals(true, table.equals(b, d))
assert_equals(false, a ~= b)
assert_equals(false, b ~= a)
assert_equals(false, a == c)
assert_equals(false, b == c)
assert_equals(true, a ~= c)
assert_equals(true, b ~= c)
assert_equals(true, c == c)
assert_equals(false, c ~= c)
assert_equals(false, a == nil)
assert_equals(false, b == nil)
assert_equals(false, c == nil)
end
--]]
test["table.equals(a, b) with mixed keys and array"] = function()
local a = {
"This", "is", "a", "mixed",
what="table",
why="it contains both keys and array elements"
}
local b = {
why="it contains both keys and array elements",
"This",
what="table",
"is", "a", "mixed"
}
local c = {
why="it contains both keys and array elements",
"This", "mixed",
what="table",
"is", "a"
}
local d = {
"This", "is", "a", "mixed",
what="table",
why="it contains both keys and array elements",
when="always"
}
assert_equals(true, table.equals(a, b))
assert_equals(true, table.equals(b, a))
assert_equals(false, table.equals(a, c))
assert_equals(false, table.equals(c, a))
assert_equals(false, table.equals(b, c))
assert_equals(false, table.equals(c, b))
assert_equals(false, table.equals(a, d))
assert_equals(false, table.equals(d, a))
assert_equals(false, table.equals(b, d))
assert_equals(false, table.equals(d, b))
assert_equals(false, table.equals(c, d))
assert_equals(false, table.equals(d, c))
end
test["table.join(...) array join"] = function()
local a = { 1, 2, 3, 4 }
local b = { 5, 6 }
local c = { 7, 8, 9 }
local d = {}
local e = { 10 }
local expected = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }
local joined = table.join(a, b, c, d, e)
local joined_inline_nil = table.join(a, b, c, nil, d, e)
assert_equals(true, table.equals(expected, joined))
assert_equals(true, table.equals(expected, joined_inline_nil))
end
|
-- -*- coding: utf-8 -*-
local _M = {}
_M.logfd = '/openresty-logs/collector/ngx.log.filter'
_M.whitelist = {
["regular"] = {
['/v1/ad/request'] = true
},
["regex"] = {
-- '\\/v1\\/game\\/ad\\/request$',
}
}
_M.blacklist = {
["BothRequestAndResponse"] = {
["regular"] = {
["/"] = true,
["/favicon.ico"] = true,
["/ngx_status/"] = true
},
["regex"] = {
}
},
["BlockResponse"] = {
["regular"] = {
-- ["/v2/game/baseinfo"] = true,
-- ["/v2/game/latest"] = true,
-- ["/v2/game/startup"] = true
},
["regex"] = {
-- '\\/list$'
}
},
["BlockRequest"] = {
["regular"] = {},
["regex"] = {}
}
}
return _M
|
if script.active_mods["switchable_mods"] then
require("__switchable_mods__/event_handler_vSM").add_lib(require("models/restrict_building"))
else
local event_handler
if script.active_mods["zk-lib"] then
event_handler = require("__zk-lib__/static-libs/lualibs/event_handler_vZO.lua")
else
event_handler = require("event_handler")
end
event_handler.add_lib(require("models/restrict_building"))
end
|
load_any("Bar","bar","BAR")
|
modifier_juggernaut_basic_attack_stacks = class({})
function modifier_juggernaut_basic_attack_stacks:IsHidden() return false end
function modifier_juggernaut_basic_attack_stacks:IsDebuff() return false end
function modifier_juggernaut_basic_attack_stacks:IsStunDebuff() return false end
function modifier_juggernaut_basic_attack_stacks:IsPurgable() return true end
function modifier_juggernaut_basic_attack_stacks:OnCreated(kv)
if IsServer() then
self.effects_cast_weapon = {}
self:SetStackCount(1)
end
end
function modifier_juggernaut_basic_attack_stacks:OnRefresh(kv)
local max_stacks = self:GetAbility():GetSpecialValueFor("max_stacks")
if IsServer() then
if self:GetStackCount() < max_stacks then
self.effects_cast_weapon = {}
self:IncrementStackCount()
if self:GetStackCount() == max_stacks then
self:PlayEffectsCharged()
end
end
end
end
function modifier_juggernaut_basic_attack_stacks:OnDestroy(kv)
if IsServer() then
self:StopEffects()
end
end
function modifier_juggernaut_basic_attack_stacks:PlayEffectsCharged()
ReplenishEFX(self:GetParent())
self:CreateGlow(0)
self:CreateGlow(1)
self:CreateGlow(2)
self:CreateGlow(3)
self:CreateGlow(4)
self:CreateGlow(5)
end
function modifier_juggernaut_basic_attack_stacks:CreateGlow(index)
local particle_cast = "particles/units/heroes/hero_invoker_kid/invoker_kid_forge_spirit_ambient_fire.vpcf"
local caster = self:GetParent()
local origin = caster:GetOrigin()
self.effects_cast_weapon[index] = ParticleManager:CreateParticle(
particle_cast,
PATTACH_ABSORIGIN_FOLLOW,
caster
)
end
function modifier_juggernaut_basic_attack_stacks:StopEffects()
for _,efx in pairs(self.effects_cast_weapon) do
if efx ~= nil then
ParticleManager:DestroyParticle(efx, false)
ParticleManager:ReleaseParticleIndex(efx)
end
end
end
function modifier_juggernaut_basic_attack_stacks:GetTexture()
return "juggernaut_blade_dance"
end
|
function Collectionator.Utilities.GetPrice(replicateInfo)
if replicateInfo[10] == 0 then
return math.max(replicateInfo[11], replicateInfo[8])
else
return replicateInfo[10]
end
end
|
-- This file is part of muforth: https://muforth.nimblemachines.com/
-- Copyright (c) 2002-2020 David Frech. (Read the LICENSE for details.)
-- Equates for several PIC18 variants, "scraped" from Microchip datasheets.
-- From here we generate muforth code!
-- Be careful of pasted in endashes and ligatures!
-- To convert en- and em-dashes to normal (double) dashes, do this (in Vim):
-- :set encoding=utf-8
-- :%s/\%u2013/--/g ( en-dash)
-- :%s/\%u2014/--/g ( em-dash)
-- and for common ligatures, do these:
-- :%s/\%ufb00/ff/g
-- :%s/\%ufb01/fi/g
-- :%s/\%ufb02/fl/g
-- :%s/\%ufb03/ffi/g
-- :%s/\%ufb04/ffl/g
-- Also beware copyright and trademark characters.
-- :%s/\%u2122//g ( tm)
-- 1xK50 chip defs
-- NOTE: Had to change SSPMASK to SSPMSK, to match the reg bits string.
pic_1xk50_reg_addrs = [[
FFFh TOSU FD7h TMR0H FAFh SPBRG F87h --(2) F5Fh UEIR
FFEh TOSH FD6h TMR0L FAEh RCREG F86h --(2) F5Eh UFRMH
FFDh TOSL FD5h T0CON FADh TXREG F85h --(2) F5Dh UFRML
FFCh STKPTR FD4h --(2) FACh TXSTA F84h --(2) F5Ch UADDR
FFBh PCLATU FD3h OSCCON FABh RCSTA F83h --(2) F5Bh UEIE
FFAh PCLATH FD2h OSCCON2 FAAh -- F82h PORTC F5Ah UEP7
FF9h PCL FD1h WDTCON FA9h EEADR F81h PORTB F59h UEP6
FF8h TBLPTRU FD0h RCON FA8h EEDATA F80h PORTA F58h UEP5
FF7h TBLPTRH FCFh TMR1H FA7h EECON2(1) F7Fh ANSELH F57h UEP4
FF6h TBLPTRL FCEh TMR1L FA6h EECON1 F7Eh ANSEL F56h UEP3
FF5h TABLAT FCDh T1CON FA5h --(2) F7Dh --(2) F55h UEP2
FF4h PRODH FCCh TMR2 FA4h --(2) F7Ch --(2) F54h UEP1
FF3h PRODL FCBh PR2 FA3h --(2) F7Bh --(2) F53h UEP0
FF2h INTCON FCAh T2CON FA2h IPR2 F7Ah IOCB
FF1h INTCON2 FC9h SSPBUF FA1h PIR2 F79h IOCA
FF0h INTCON3 FC8h SSPADD FA0h PIE2 F78h WPUB
FEFh INDF0(1) FC7h SSPSTAT F9Fh IPR1 F77h WPUA
FEEh POSTINC0(1) FC6h SSPCON1 F9Eh PIR1 F76h SLRCON
FEDh POSTDEC0(1) FC5h SSPCON2 F9Dh PIE1 F75h --(2)
FECh PREINC0(1) FC4h ADRESH F9Ch --(2) F74h --(2)
FEBh PLUSW0(1) FC3h ADRESL F9Bh OSCTUNE F73h --(2)
FEAh FSR0H FC2h ADCON0 F9Ah --(2) F72h --(2)
FE9h FSR0L FC1h ADCON1 F99h --(2) F71h --(2)
FE8h WREG FC0h ADCON2 F98h --(2) F70h --(2)
FE7h INDF1(1) FBFh CCPR1H F97h --(2) F6Fh SSPMSK
FE6h POSTINC1(1) FBEh CCPR1L F96h --(2) F6Eh --(2)
FE5h POSTDEC1(1) FBDh CCP1CON F95h --(2) F6Dh CM1CON0
FE4h PREINC1(1) FBCh REFCON2 F94h TRISC F6Ch CM2CON1
FE3h PLUSW1(1) FBBh REFCON1 F93h TRISB F6Bh CM2CON0
FE2h FSR1H FBAh REFCON0 F92h TRISA F6Ah --(2)
FE1h FSR1L FB9h PSTRCON F91h --(2) F69h SRCON1
FE0h BSR FB8h BAUDCON F90h --(2) F68h SRCON0
FDFh INDF2(1) FB7h PWM1CON F8Fh --(2) F67h --(2)
FDEh POSTINC2(1) FB6h ECCP1AS F8Eh --(2) F66h --(2)
FDDh POSTDEC2(1) FB5h --(2) F8Dh --(2) F65h --(2)
FDCh PREINC2(1) FB4h --(2) F8Ch --(2) F64h UCON
FDBh PLUSW2(1) FB3h TMR3H F8Bh LATC F63h USTAT
FDAh FSR2H FB2h TMR3L F8Ah LATB F62h UIR
FD9h FSR2L FB1h T3CON F89h LATA F61h UCFG
FD8h STATUS FB0h SPBRGH F88h --(2) F60h UIE
]]
pic_1xk50_reg_bits = [[
TOSU -- -- -- Top-of-Stack Upper Byte (TOS<20:16>) ---0 0000 285, 30
TOSH Top-of-Stack, High Byte (TOS<15:8>) 0000 0000 285, 30
TOSL Top-of-Stack, Low Byte (TOS<7:0>) 0000 0000 285, 30
STKPTR STKFUL STKUNF -- SP4 SP3 SP2 SP1 SP0 00-0 0000 285, 31
PCLATU -- -- -- Holding Register for PC<20:16> ---0 0000 285, 30
PCLATH Holding Register for PC<15:8> 0000 0000 285, 30
PCL PC, Low Byte (PC<7:0>) 0000 0000 285, 30
TBLPTRU -- -- -- Program Memory Table Pointer Upper Byte (TBLPTR<20:16>) ---0 0000 285, 54
TBLPTRH Program Memory Table Pointer, High Byte (TBLPTR<15:8>) 0000 0000 285, 54
TBLPTRL Program Memory Table Pointer, Low Byte (TBLPTR<7:0>) 0000 0000 285, 54
TABLAT Program Memory Table Latch 0000 0000 285, 54
PRODH Product Register, High Byte xxxx xxxx 285, 65
PRODL Product Register, Low Byte xxxx xxxx 285, 65
INTCON GIE/GIEH PEIE/GIEL TMR0IE INT0IE RABIE TMR0IF INT0IF RABIF 0000 000x 285, 70
INTCON2 RABPU INTEDG0 INTEDG1 INTEDG2 -- TMR0IP -- RABIP 1111 -1-1 285, 71
INTCON3 INT2IP INT1IP -- INT2IE INT1IE -- INT2IF INT1IF 11-0 0-00 285, 72
INDF0 Uses contents of FSR0 to address data memory -- value of FSR0 not changed (not a physical register) N/A 285, 47
POSTINC0 Uses contents of FSR0 to address data memory -- value of FSR0 post-incremented (not a physical register) N/A 285, 47
POSTDEC0 Uses contents of FSR0 to address data memory -- value of FSR0 post-decremented (not a physical register) N/A 285, 47
PREINC0 Uses contents of FSR0 to address data memory -- value of FSR0 pre-incremented (not a physical register) N/A 285, 47
PLUSW0 Uses contents of FSR0 to address data memory -- value of FSR0 pre-incremented (not a physical register) -- value of FSR0 offset by W N/A 285, 47
FSR0H -- -- -- -- Indirect Data Memory Address Pointer 0, High Byte ---- 0000 285, 47
FSR0L Indirect Data Memory Address Pointer 0, Low Byte xxxx xxxx 285, 47
WREG Working Register xxxx xxxx 285
INDF1 Uses contents of FSR1 to address data memory -- value of FSR1 not changed (not a physical register) N/A 285, 47
POSTINC1 Uses contents of FSR1 to address data memory -- value of FSR1 post-incremented (not a physical register) N/A 285, 47
POSTDEC1 Uses contents of FSR1 to address data memory -- value of FSR1 post-decremented (not a physical register) N/A 285, 47
PREINC1 Uses contents of FSR1 to address data memory -- value of FSR1 pre-incremented (not a physical register) N/A 285, 47
PLUSW1 Uses contents of FSR1 to address data memory -- value of FSR1 pre-incremented (not a physical register) -- value of FSR1 offset by W N/A 285, 47
FSR1H -- -- -- -- Indirect Data Memory Address Pointer 1, High Byte ---- 0000 286, 47
FSR1L Indirect Data Memory Address Pointer 1, Low Byte xxxx xxxx 286, 47
BSR -- -- -- -- Bank Select Register ---- 0000 286, 35
INDF2 Uses contents of FSR2 to address data memory -- value of FSR2 not changed (not a physical register) N/A 286, 47
POSTINC2 Uses contents of FSR2 to address data memory -- value of FSR2 post-incremented (not a physical register) N/A 286, 47
POSTDEC2 Uses contents of FSR2 to address data memory -- value of FSR2 post-decremented (not a physical register) N/A 286, 47
PREINC2 Uses contents of FSR2 to address data memory -- value of FSR2 pre-incremented (not a physical register) N/A 286, 47
PLUSW2 Uses contents of FSR2 to address data memory -- value of FSR2 pre-incremented (not a physical register) -- value of FSR2 offset by W N/A 286, 47
FSR2H -- -- -- -- Indirect Data Memory Address Pointer 2, High Byte ---- 0000 286, 47
FSR2L Indirect Data Memory Address Pointer 2, Low Byte xxxx xxxx 286, 47
STATUS -- -- -- N OV Z DC C ---x xxxx 286, 45
TMR0H Timer0 Register, High Byte 0000 0000 286, 103
TMR0L Timer0 Register, Low Byte xxxx xxxx 286, 103
T0CON TMR0ON T08BIT T0CS T0SE PSA T0PS2 T0PS1 T0PS0 1111 1111 286, 101
OSCCON IDLEN IRCF2 IRCF1 IRCF0 OSTS IOSF SCS1 SCS0 0011 qq00 286, 20
OSCCON2 -- -- -- -- -- PRI_SD HFIOFL LFIOFS ---- -10x 286, 21
WDTCON -- -- -- -- -- -- -- SWDTEN --- ---0 286, 303
RCON IPEN SBOREN(1) -- RI TO PD POR BOR 0q-1 11q0 277, 284, 79
TMR1H Timer1 Register, High Byte xxxx xxxx 286, 110
TMR1L Timer1 Register, Low Bytes xxxx xxxx 286, 110
T1CON RD16 T1RUN T1CKPS1 T1CKPS0 T1OSCEN T1SYNC TMR1CS TMR1ON 0000 0000 286, 105
TMR2 Timer2 Register 0000 0000 286, 112
PR2 Timer2 Period Register 1111 1111 286, 112
T2CON -- T2OUTPS3 T2OUTPS2 T2OUTPS1 T2OUTPS0 TMR2ON T2CKPS1 T2CKPS0 -000 0000 286, 111
SSPBUF SSP Receive Buffer/Transmit Register xxxx xxxx 286, 143, 144
SSPADD SSP Address Register in I2C Slave Mode. SSP Baud Rate Reload Register in I2C Master Mode. 0000 0000 286, 144
SSPSTAT SMP CKE D/A P S R/W UA BF 0000 0000 286, 137, 146
SSPCON1 WCOL SSPOV SSPEN CKP SSPM3 SSPM2 SSPM1 SSPM0 0000 0000 286, 137, 146
SSPCON2 GCEN ACKSTAT ACKDT ACKEN RCEN PEN RSEN SEN 0000 0000 286, 147
ADRESH A/D Result Register, High Byte xxxx xxxx 287, 221
ADRESL A/D Result Register, Low Byte xxxx xxxx 287, 221
ADCON0 -- -- CHS3 CHS2 CHS1 CHS0 GO/DONE ADON --00 0000 287, 215
ADCON1 -- -- -- -- PVCFG1 PVCFG0 NVCFG1 NVCFG0 ---- 0000 287, 216
ADCON2 ADFM -- ACQT2 ACQT1 ACQT0 ADCS2 ADCS1 ADCS0 0-00 0000 287, 217
CCPR1H Capture/Compare/PWM Register 1, High Byte xxxx xxxx 287, 138
CCPR1L Capture/Compare/PWM Register 1, Low Byte xxxx xxxx 287, 138
CCP1CON P1M1 P1M0 DC1B1 DC1B0 CCP1M3 CCP1M2 CCP1M1 CCP1M0 0000 0000 287, 117
REFCON2 -- -- -- DAC1R4 DAC1R3 DAC1R2 DAC1R1 DAC1R0 ---0 0000 287, 248
REFCON1 D1EN D1LPS DAC1OE --- D1PSS1 D1PSS0 -- D1NSS 000- 00-0 287, 248
REFCON0 FVR1EN FVR1ST FVR1S1 FVR1S0 -- -- -- -- 0001 00-- 287, 247
PSTRCON -- -- -- STRSYNC STRD STRC STRB STRA ---0 0001 287, 134
BAUDCON ABDOVF RCIDL DTRXP CKTXP BRG16 -- WUE ABDEN 0100 0-00 287, 192
PWM1CON PRSEN PDC6 PDC5 PDC4 PDC3 PDC2 PDC1 PDC0 0000 0000 287, 133
ECCP1AS ECCPASE ECCPAS2 ECCPAS1 ECCPAS0 PSSAC1 PSSAC0 PSSBD1 PSSBD0 0000 0000 287, 129
TMR3H Timer3 Register, High Byte xxxx xxxx 287, 115
TMR3L Timer3 Register, Low Byte xxxx xxxx 287, 115
T3CON RD16 -- T3CKPS1 T3CKPS0 T3CCP1 T3SYNC TMR3CS TMR3ON 0-00 0000 287, 113
SPBRGH EUSART Baud Rate Generator Register, High Byte 0000 0000 287, 181
SPBRG EUSART Baud Rate Generator Register, Low Byte 0000 0000 287, 181
RCREG EUSART Receive Register 0000 0000 287, 182
TXREG EUSART Transmit Register 0000 0000 287, 181
TXSTA CSRC TX9 TXEN SYNC SENDB BRGH TRMT TX9D 0000 0010 287, 190
RCSTA SPEN RX9 SREN CREN ADDEN FERR OERR RX9D 0000 000x 287, 191
EEADR EEADR7 EEADR6 EEADR5 EEADR4 EEADR3 EEADR2 EEADR1 EEADR0 0000 0000 287, 52, 61
EEDATA EEPROM Data Register 0000 0000 287, 52, 61
EECON2 EEPROM Control Register 2 (not a physical register) 0000 0000 287, 52, 61
EECON1 EEPGD CFGS -- FREE WRERR WREN WR RD xx-0 x000 287, 53, 61
IPR2 OSCFIP C1IP C2IP EEIP BCLIP USBIP TMR3IP -- 1111 111- 288, 78
PIR2 OSCFIF C1IF C2IF EEIF BCLIF USBIF TMR3IF -- 0000 000- 288, 74
PIE2 OSCFIE C1IE C2IE EEIE BCLIE USBIE TMR3IE -- 0000 000- 288, 76
IPR1 -- ADIP RCIP TXIP SSPIP CCP1IP TMR2IP TMR1IP -111 1111 288, 77
PIR1 -- ADIF RCIF TXIF SSPIF CCP1IF TMR2IF TMR1IF -000 0000 288, 73
PIE1 -- ADIE RCIE TXIE SSPIE CCP1IE TMR2IE TMR1IE -000 0000 288, 75
OSCTUNE INTSRC SPLLEN TUN5 TUN4 TUN3 TUN2 TUN1 TUN0 0000 0000 22, 288
TRISC TRISC7 TRISC6 TRISC5 TRISC4 TRISC3 TRISC2 TRISC1 TRISC0 1111 1111 288, 94
TRISB TRISB7 TRISB6 TRISB5 TRISB4 -- -- -- -- 1111 ---- 288, 89
TRISA -- -- TRISA5 TRISA4 -- -- -- -- --11 ---- 288, 83
LATC LATC7 LATC6 LATC5 LATC4 LATC3 LATC2 LATC1 LATC0 xxxx xxxx 288, 94
LATB LATB7 LATB6 LATB5 LATB4 -- -- -- -- xxxx ---- 288, 89
LATA -- -- LATA5 LATA4 -- -- -- -- --xx ---- 288, 83
PORTC RC7 RC6 RC5 RC4 RC3 RC2 RC1 RC0 xxxx xxxx 288, 94
PORTB RB7 RB6 RB5 RB4 -- -- -- -- xxxx ---- 288, 89
PORTA -- -- RA5 RA4 RA3(2) -- RA1(3) RA0(3) --xx x-xx 288, 83
ANSELH -- -- -- -- ANS11 ANS10 ANS9 ANS8 ---- 1111 288, 99
ANSEL ANS7 ANS6 ANS5 ANS4 ANS3 -- -- -- 1111 1--- 288, 98
IOCB IOCB7 IOCB6 IOCB5 IOCB4 -- -- -- -- 0000 ---- 288, 89
IOCA -- -- IOCA5 IOCA4 IOCA3 -- IOCA1 IOCA0 --00 0-00 288, 83
WPUB WPUB7 WPUB6 WPUB5 WPUB4 -- -- -- -- 1111 ---- 288, 89
WPUA -- -- WPUA5 WPUA4 WPUA3 -- -- -- --11 1--- 285, 89
SLRCON -- -- -- -- -- SLRC SLRB SLRA ---- -111 288, 100
SSPMSK MSK7 MSK6 MSK5 MSK4 MSK3 MSK2 MSK1 MSK0 1111 1111 288, 154
CM1CON0 C1ON C1OUT C1OE C1POL C1SP C1R C1CH1 C1CH0 0000 1000 288, 229
CM2CON1 MC1OUT MC2OUT C1RSEL C2RSEL C1HYS C2HYS C1SYNC C2SYNC 0000 0000 288, 230
CM2CON0 C2ON C2OUT C2OE C2POL C2SP C2R C2CH1 C2CH0 0000 1000 288, 230
SRCON1 SRSPE SRSCKE SRSC2E SRSC1E SRRPE SRRCKE SRRC2E SRRC1E 0000 0000 288, 243
SRCON0 SRLEN SRCLK2 SRCLK1 SRCLK0 SRQEN SRNQEN SRPS SRPR 0000 0000 288, 242
UCON -- PPBRST SE0 PKTDIS USBEN RESUME SUSPND -- -0x0 000- 288, 252
USTAT -- ENDP3 ENDP2 ENDP1 ENDP0 DIR PPBI -- -xxx xxx- 289, 256
UIR -- SOFIF STALLIF IDLEIF TRNIF ACTVIF UERRIF URSTIF -000 0000 289, 266
UCFG UTEYE -- -- UPUEN -- FSEN PPB1 PPB0 0--0 -000 289, 254
UIE -- SOFIE STALLIE IDLEIE TRNIE ACTVIE UERRIE URSTIE -000 0000 289, 268
UEIR BTSEF -- -- BTOEF DFN8EF CRC16EF CRC5EF PIDEF 0--0 0000 289, 269
UFRMH -- -- -- -- -- FRM10 FRM9 FRM8 ---- -xxx 289, 252
UFRML FRM7 FRM6 FRM5 FRM4 FRM3 FRM2 FRM1 FRM0 xxxx xxxx 289, 252
UADDR -- ADDR6 ADDR5 ADDR4 ADDR3 ADDR2 ADDR1 ADDR0 -000 0000 289, 258
UEIE BTSEE -- -- BTOEE DFN8EE CRC16EE CRC5EE PIDEE 0--0 0000 289, 270
UEP7 -- -- -- EPHSHK EPCONDIS EPOUTEN EPINEN EPSTALL ---0 0000 289, 257
UEP6 -- -- -- EPHSHK EPCONDIS EPOUTEN EPINEN EPSTALL ---0 0000 289, 257
UEP5 -- -- -- EPHSHK EPCONDIS EPOUTEN EPINEN EPSTALL ---0 0000 289, 257
UEP4 -- -- -- EPHSHK EPCONDIS EPOUTEN EPINEN EPSTALL ---0 0000 289, 257
UEP3 -- -- -- EPHSHK EPCONDIS EPOUTEN EPINEN EPSTALL ---0 0000 289, 257
UEP2 -- -- -- EPHSHK EPCONDIS EPOUTEN EPINEN EPSTALL ---0 0000 289, 257
UEP1 -- -- -- EPHSHK EPCONDIS EPOUTEN EPINEN EPSTALL ---0 0000 289, 257
UEP0 -- -- -- EPHSHK EPCONDIS EPOUTEN EPINEN EPSTALL ---0 0000 285, 257
]]
pic_1xk50_configs = [[
300000h CONFIG1L -- -- USBDIV CPUDIV1 CPUDIV0 -- -- -- --00 0---
300001h CONFIG1H IESO FCMEN PCLKEN PLLEN FOSC3 FOSC2 FOSC1 FOSC0 0010 0111
300002h CONFIG2L -- -- -- BORV1 BORV0 BOREN1 BOREN0 PWRTEN ---1 1111
300003h CONFIG2H -- -- -- WDTPS3 WDTPS2 WDTPS1 WDTPS0 WDTEN ---1 1111
300005h CONFIG3H MCLRE -- -- -- HFOFST -- -- -- 1--- 1---
300006h CONFIG4L BKBUG(2) ENHCPU -- -- BBSIZ LVP -- STVREN -0-- 01-1
300008h CONFIG5L -- -- -- -- -- -- CP1 CP0 ---- --11
300009h CONFIG5H CPD CPB -- -- -- -- -- -- 11-- ----
30000Ah CONFIG6L -- -- -- -- -- -- WRT1 WRT0 ---- --11
30000Bh CONFIG6H WRTD WRTB WRTC -- -- -- -- -- 111- ----
30000Ch CONFIG7L -- -- -- -- -- -- EBTR1 EBTR0 ---- --11
30000Dh CONFIG7H -- EBTRB -- -- -- -- -- -- -1-- ----
3FFFFEh DEVID1(1) DEV2 DEV1 DEV0 REV4 REV3 REV2 REV1 REV0 qqqq qqqq(1)
3FFFFFh DEVID2(1) DEV10 DEV9 DEV8 DEV7 DEV6 DEV5 DEV4 DEV3 0000 1100
]]
dofile 'target/S08/device/string.lua'
-- S08
-- UNUSED currently for PIC18
function show_vectors(v)
vt = {}
name_max = 0 -- width of name field
for addr, desc, name in v:gmatch("(0x%x+):0?x?%x+ ([%w ]-) ([%w%-]+)%s-\n") do
if desc ~= "Reserved" then
table.insert(vt, 1, { addr=addr, desc=desc, name=name })
end
if #name > name_max then name_max = #name end
--print (addr, desc, name)
end
--print (name_max)
for _,vec in ipairs(vt) do
-- print(string.format("#%02d %05x vec %s ( %s)",
-- 0x10000-vec.addr, vec.addr, vec.name..(" "):rep(name_max-#vec.name), vec.desc))
print(string.format("%05x vector %s ( %s)",
vec.addr, vec.name..(" "):rep(name_max-#vec.name), vec.desc))
end
print()
end
function show_regs(reg_addrs, reg_bits, configs)
local reg2addr = {}
-- Some lines have five reg/addr pairs; some have four
-- FFFh TOSU FD7h TMR0H FAFh SPBRG F87h --(2) F5Fh UEIR
-- FD8h STATUS FB0h SPBRGH F88h --(2) F60h UIE
local function read_addrs(l)
if l:match "^%s*$" then return end -- skip whitespace-only lines
local firstpair = "(%x+)h ([%w_-]+)"
local pair = " " .. firstpair
local a1, r1, a2, r2, a3, r3, a4, r4, a5, r5 =
l:match(firstpair .. pair:rep(4))
if a1 then
-- print(a1, r1, a2, r2, a3, r3, a4, r4, a5, r5)
reg2addr[r1] = a1
reg2addr[r2] = a2
reg2addr[r3] = a3
reg2addr[r4] = a4
reg2addr[r5] = a5
else
a1, r1, a2, r2, a3, r3, a4, r4, a5, r5 =
l:match(firstpair .. (pair):rep(3))
if a1 then
-- print(a1, r1, a2, r2, a3, r3, a4, r4)
reg2addr[r1] = a1
reg2addr[r2] = a2
reg2addr[r3] = a3
reg2addr[r4] = a4
else
print "Something went wrong reading the reg addresses"
end
end
end
local function addr(reg)
return "0x" .. reg2addr[reg]
end
-- Example of register definitions with 8 bit names following:
-- EEADR EEADR7 EEADR6 EEADR5 EEADR4 EEADR3 EEADR2 EEADR1 EEADR0 0000 0000 287, 52, 61
-- EECON1 EEPGD CFGS -- FREE WRERR WREN WR RD xx-0 x000 287, 53, 61
-- Examples that don't have 8 bit names:
-- EEDATA EEPROM Data Register 0000 0000 287, 52, 61
-- EECON2 EEPROM Control Register 2 (not a physical register) 0000 0000 287, 52, 61
local function show_reg(l)
if l:match "^%s*$" then return end -- skip whitespace-only lines
local pat = "([%w_]+)" .. (" ([%u%d/_-]+)"):rep(8)
local reg, b7, b6, b5, b4, b3, b2, b1, b0 = l:match(pat)
if reg then
print (string.format("%04x reg %-8s | "..("%-7s "):rep(8),
addr(reg), reg, b7, b6, b5, b4, b3, b2, b1, b0))
return
end
reg, desc = l:match "([%w_]+) (.+)"
print (string.format("%04x reg %-8s | %s", addr(reg), reg, desc))
end
-- 300000h CONFIG1L -- -- USBDIV CPUDIV1 CPUDIV0 -- -- -- --00 0---
local function show_config(l)
if l:match "^%s*$" then return end -- skip whitespace-only lines
local pat = "(%x+)h ([%w_]+)" .. (" ([%u%d/_-]+)"):rep(8)
local addr, reg, b7, b6, b5, b4, b3, b2, b1, b0 = l:match(pat)
if addr then
print (string.format("%06x reg %-8s | "..("%-7s "):rep(8),
"0x"..addr, reg, b7, b6, b5, b4, b3, b2, b1, b0))
return
end
print("Failed to match config: ", l)
end
local function drop_footnotes(s)
s = s:gsub("%(%d+%)", "")
return s
end
for l in reg_addrs:lines() do
read_addrs(drop_footnotes(l))
end
for l in reg_bits:lines() do
show_reg(drop_footnotes(l))
end
print()
for l in configs:lines() do
show_config(drop_footnotes(l))
end
end
function show_heading(s)
print (string.format(
"( Equates for PIC18F%s. Extracted from the datasheet using Lua!)", s))
print()
end
function show_part(name, reg_addrs, reg_bits, configs)
show_heading(name)
show_regs(reg_addrs, reg_bits, configs)
end
show_part("1xK50", pic_1xk50_reg_addrs, pic_1xk50_reg_bits, pic_1xk50_configs)
|
--[[
luci-app-argon-config
]]--
module("luci.controller.argon-config", package.seeall)
function index()
if not nixio.fs.access('/www/luci-static/argon/css/cascade.css') then
return
end
entry({"admin", "system", "argon-config"}, form("argon-config"), _("Argon设置"), 90)
end
|
if SERVER then
AddCSLuaFile()
end
--local DbgPrint = print
local DbgPrint = GetLogging("EnvCredits")
ENT.Base = "lambda_entity"
ENT.Type = "anim"
DEFINE_BASECLASS("lambda_entity")
CREDITS_TYPE_NONE = 0
CREDITS_TYPE_INTRO = 1
CREDITS_TYPE_OUTRO = 2
CREDITS_TYPE_PARAMS = 3
local CREDITS_SECTION_NAME =
{
[CREDITS_TYPE_INTRO] = "IntroCreditsNames",
[CREDITS_TYPE_OUTRO] = "OutroCreditsNames",
[CREDITS_TYPE_PARAMS] = "CreditsParams",
}
local function GetCreditsSection(tab, key)
local name = CREDITS_SECTION_NAME[key]
for k,v in pairs(tab) do
if v.Key == name then
return v.Value
end
end
end
function ENT:PreInitialize()
BaseClass.PreInitialize(self)
DbgPrint(self, "PreInitialize")
self:SetupNWVar("CreditsFile", "string", { Default = "hl2:scripts/credits.txt", KeyValue = "CreditsFile", OnChange = self.CreditsFileChanged })
self:SetupNWVar("CreditsFinishTime", "float", { Default = 0 })
self:SetupNWVar("CreditsStartTime", "float", { Default = 0 })
self:SetupNWVar("CreditsType", "int", { Default = CREDITS_TYPE_NONE, OnChange = self.CreditsTypeChanged })
self:SetInputFunction("RollCredits", self.RollCredits)
self:SetInputFunction("RollOutroCredits", self.RollOutroCredits)
self:SetInputFunction("ShowLogo", self.ShowLogo)
self:SetInputFunction("SetLogoLength", self.SetLogoLength)
self:SetInputFunction("StopCredits", self.StopCredits)
if CLIENT then
self.LastCreditsType = nil
self.LastCreditsFile = nil
end
self:SetupOutput("OnCreditsDone")
end
function ENT:Initialize()
BaseClass.Initialize(self)
DbgPrint(self, "Initialize")
self:NextThink(CurTime())
end
function ENT:LoadCreditsFile(filePath, gamePath)
local fileData = file.Read(filePath, gamePath)
if fileData == nil then
return false
end
local credits = util.KeyValuesToTablePreserveOrder(fileData, false, true)
if credits == nil then
print(self, "Unable to parse credits file")
return false
end
self.Credits = credits
self.Params = {}
for _,v in pairs(GetCreditsSection(self.Credits, CREDITS_TYPE_PARAMS) or {}) do
self.Params[v.Key] = v.Value
end
if self.Params["color"] ~= nil then
self.Params["color"] = Color(unpack(string.Split(self.Params["color"], " ")))
end
DbgPrint("Loaded credits file: " .. gamePath .. ":" .. filePath)
self.LastCreditsFile = gamePath .. ":" .. filePath
return true
end
function ENT:ReloadCreditsFile(f)
local splitUp = string.Split(f, ":")
local gamePath = "MOD"
local filePath
if #splitUp > 1 then
gamePath = splitUp[1]
filePath = splitUp[2]
else
filePath = splitUp[1]
end
DbgPrint("Credits file changed: " .. tostring(newVal))
return self:LoadCreditsFile(filePath, gamePath)
end
function ENT:CreditsFileChanged(key, oldVal, newVal)
return self:ReloadCreditsFile(newVal)
end
function ENT:GetCreditsLength(creditsType)
if self.Credits == nil then
return 0
end
local creditsLength = 0
if creditsType == CREDITS_TYPE_INTRO then
local section = GetCreditsSection(self.Credits, creditsType)
local i = 0
local creditsSize = #section
local fadeInTime = self.Params["fadeintime"] or 1.0
local fadeOutTime = self.Params["fadeouttime"] or 1.0
local fadeHoldTime = self.Params["fadeholdtime"] or 1.0
local nextFadeTime = self.Params["nextfadetime"] or 1.0
local pauseBetweenWaves = self.Params["pausebetweenwaves"] or 1.0
local entryLength = fadeInTime + fadeOutTime + fadeHoldTime
while i < creditsSize do
local len = 3
if i + len > creditsSize then
len = creditsSize - i
end
creditsLength = creditsLength + (len * nextFadeTime) + pauseBetweenWaves
i = i + len
end
creditsLength = creditsLength + entryLength
elseif creditsType == CREDITS_TYPE_OUTRO then
creditsLength = self.Params["scrolltime"] or 158
end
return creditsLength
end
function ENT:CreditsTypeChanged(key, oldVal, newVal)
DbgPrint(self, "CreditsTypeChanged: " .. key .. ", " .. tostring(oldVal) .. "," .. newVal)
if self.Credits == nil and self:ReloadCreditsFile(self:GetNWVar("CreditsFile")) == false then
return
end
if newVal == CREDITS_TYPE_NONE then
self.Section = nil
else
self.Section = GetCreditsSection(self.Credits, newVal)
end
if CLIENT then
self.LastCreditsType = newVal
if IsValid(self.Panel) then
self.Panel:Remove()
end
local startTime = self:GetNWVar("CreditsStartTime")
local finishTime = self:GetNWVar("CreditsFinishTime")
if newVal ~= CREDITS_TYPE_NONE then
self.Panel = vgui.Create("HudCredits", GetHUDPanel())
self.Panel:ShowCredits(self.Credits, self.Params, newVal, startTime, finishTime)
end
end
end
function ENT:Think()
local creditsFile = self:GetNWVar("CreditsFile")
if CLIENT and self.LastCreditsFile ~= creditsFile then
self:CreditsFileChanged("CreditsFile", self.LastCreditsFile, creditsFile)
end
local creditsType = self:GetNWVar("CreditsType", CREDITS_TYPE_NONE)
if CLIENT and self.LastCreditsType ~= creditsType then
self:CreditsTypeChanged("CreditsType", self.LastCreditsType, creditsType)
end
if creditsType == CREDITS_TYPE_NONE then
return
end
if SERVER then
local finishTime = self:GetNWVar("CreditsFinishTime")
local curTime = CurTime()
if finishTime ~= 0 and curTime >= finishTime then
DbgPrint("Credits completed")
self:StopCredits()
end
end
end
function ENT:AcceptInput(fn, data, activator, caller)
DbgPrint(self, "AcceptInput", fn, data, activator, caller)
BaseClass.AcceptInput(self, fn, data, activator, caller)
end
function ENT:RollCredits()
if CLIENT then
return
end
local length = self:GetCreditsLength(CREDITS_TYPE_INTRO)
self:SetNWVar("CreditsStartTime", CurTime())
self:SetNWVar("CreditsFinishTime", CurTime() + length)
self:SetNWVar("CreditsType", CREDITS_TYPE_INTRO)
end
function ENT:RollOutroCredits()
if CLIENT then
return
end
local length = self:GetCreditsLength(CREDITS_TYPE_OUTRO)
self:SetNWVar("CreditsStartTime", CurTime())
self:SetNWVar("CreditsFinishTime", CurTime() + length)
self:SetNWVar("CreditsType", CREDITS_TYPE_OUTRO)
end
function ENT:StopCredits()
DbgPrint("StopCredits")
local prevType = self:GetNWVar("CreditsType")
self:SetNWVar("CreditsStartTime", 0)
self:SetNWVar("CreditsFinishTime", 0)
self:SetNWVar("CreditsType", CREDITS_TYPE_NONE)
if prevType ~= CREDITS_TYPE_NONE then
self:FireOutputs("OnCreditsDone", self, self)
end
end
function ENT:KeyValue(key, val)
DbgPrint(self, "KeyValue", key, val)
return BaseClass.KeyValue(self, key, val)
end
function ENT:OnRemove()
if CLIENT and IsValid(self.Panel) then
self.Panel:Remove()
end
end
function ENT:UpdateTransmitState()
return TRANSMIT_ALWAYS
end
function TriggerCredits()
for k,v in pairs(ents.FindByClass("env_credits")) do
v:Fire("RollOutroCredits")
break
end
end
function FinishCredits()
for k,v in pairs(ents.FindByClass("env_credits")) do
v:Fire("StopCredits")
break
end
end
function RollCredits()
for k,v in pairs(ents.FindByClass("env_credits")) do
v:Fire("RollCredits")
break
end
end
|
goriyas = {}
require 'src/enemies/dungeons/goriyasProjectile'
function spawnGoriya()
local goriya = {}
-- Check if the goriya are spawning in the 'dungeon_brick'
repeat
goriya.x = multiple16(love.math.random(16,256))
goriya.y = multiple16(love.math.random(72,224))
until checkLayer('Ground_layer', map:convertPixelToTile(goriya.x-8, goriya.y-8)) == 'dungeon_brick'
goriya.vectorX = 0
goriya.vectorY = 0
goriya.speed = 40
goriya.state = 'idle'
goriya.damage = 1
goriya.health = 3
goriya.invincible = false
goriya.dead = false
goriya.directions = {'up', 'down', 'left', 'right'}
goriya.direction = goriya.directions[math.random(#goriya.directions)]
goriya.grid = anim8.newGrid(16, 16, sprites.goriya:getWidth(), sprites.goriya:getHeight())
goriya.animWalkUp = anim8.newAnimation(goriya.grid('1-2', 1), 0.1)
goriya.animWalkDown = anim8.newAnimation(goriya.grid('1-2', 2), 0.1)
goriya.animWalkLeft = anim8.newAnimation(goriya.grid('1-2', 3), 0.1):flipH()
goriya.animWalkRight = anim8.newAnimation(goriya.grid('1-2', 3), 0.1)
goriya.currentAnim = goriya.animWalkUp
-- center the collider on the sprite
goriya.collider = world:newRectangleCollider(goriya.x-14, goriya.y-6, 12, 12)
goriya.collider:setCollisionClass('Enemy')
goriya.collider:setFixedRotation(true)
goriya.colliderExists = true
goriya.shot = false
goriya.turn = false
goriya.projectileReturn = false
goriya.tmpState = 'idle'
goriya.pushedDirection = 'none'
goriya.turnTimer = 0
goriya.pushedTimer = 0
goriya.invincibleTimer = 0
table.insert(goriyas, goriya)
end
function goriyas:update(dt)
goriyasProjectile:update(dt)
-- loop for all goriyas in the table
for i, goriya in ipairs(goriyas) do
if goriya.dead then
goto continue
end
if goriya.health <= 0 then
goriyaDeath(i)
goto continue
end
if goriya.invincible then
goriya.invincibleTimer = goriya.invincibleTimer + 1 * dt
if goriya.invincibleTimer >= 0.750 then
goriya.invincible = false
end
end
goriya.currentAnim:update(dt)
goriya.x, goriya.y = goriya.collider:getPosition()
goriya.vectorX = 0
goriya.vectorY = 0
checkGoriyaDamage(i)
checkIfGoriyaHitPlayer(i)
if goriya.collider:enter('Wall') then
turnGoriya(i)
end
if goriya.state == 'idle' then
-- set a timer for goriya actions
goriya.turnTimer = goriya.turnTimer + 1 * dt
if goriya.turnTimer >= 1 then
if math.random(3) == 1 then
goriya.turn = true
goriya.turnTimer = 0
elseif math.random(3) == 1 then
goriya.state = 'shooting'
goriya.turnTimer = 0
goriya.shot = false
goriya.projectileReturn = false
goto continue
end
if checkIfSeePlayer(goriya.x, goriya.y, goriya.direction) == true and
distanceFrom(goriya.x, goriya.y, Player.x, Player.y) <= 96 then
goriya.state = 'shooting'
goriya.turnTimer = 0
goriya.shot = false
goriya.projectileReturn = false
goto continue
end
end
if goriya.turn == true then
if distanceFrom(goriya.x, goriya.y, multiple16(goriya.x)+8, multiple16(goriya.y+4)) < 1 then
turnGoriya(i)
goriya.turnTimer = 0
goriya.turn = false
end
end
setGoriyaDirection(i)
goriya.collider:setLinearVelocity(goriya.vectorX * goriya.speed, goriya.vectorY * goriya.speed)
elseif goriya.state == 'shooting' then
setGoriyaDirection(i)
goriya.collider:setLinearVelocity(0, 0)
if goriya.shot == false then
goriyasProjectileSpawn(goriya.x, goriya.y, goriya.direction, i)
goriya.shot = true
end
if goriya.projectileReturn then
goriya.state = 'idle'
local directions = checkArea(goriya.x, goriya.y)
if not contains(goriya.direction, directions) then
goriya.direction = directions[math.random(#directions)]
end
end
elseif goriya.state == 'pushed' then
goriya.x, goriya.y = goriya.collider:getPosition()
local x, y = (getDirectionVector(goriya.pushedDirection) * dt * 600):unpack()
goriya.collider:setLinearVelocity(x * goriya.speed, y * goriya.speed)
goriya.pushedTimer = goriya.pushedTimer + 1 * dt
if goriya.pushedTimer >= 0.133 then
goriya.state = goriya.tmpState
end
end
::continue::
end
end
function goriyas:draw()
goriyasProjectile:draw()
for i, goriya in ipairs(goriyas) do
if goriya.dead then
goto continue
end
if goriya.invincible then
-- makes the sprite blink white
if math.floor(math.cos(love.timer.getTime() * 18 % 2 * math.pi)) == 0 then
love.graphics.setShader(white_flash)
end
else
love.graphics.setShader()
end
goriya.currentAnim:draw(sprites.goriya, goriya.x-8, goriya.y-8)
love.graphics.setColor(1,1,1,1)
::continue::
end
end
function setGoriyaDirection(index)
local goriya = goriyas[index]
if goriya.direction == 'up' then
goriya.vectorY = -1
goriya.currentAnim = goriya.animWalkUp
elseif goriya.direction == 'down' then
goriya.vectorY = 1
goriya.currentAnim = goriya.animWalkDown
elseif goriya.direction == 'left' then
goriya.vectorX = -1
goriya.currentAnim = goriya.animWalkLeft
elseif goriya.direction == 'right' then
goriya.vectorX = 1
goriya.currentAnim = goriya.animWalkRight
end
end
function checkGoriyaDamage(index)
local goriya = goriyas[index]
if goriya.invincible == true then return end
if goriya.collider:enter('Weapon') then
local sword
for i, swordT in ipairs(swordThrow) do
sword = swordT
end
goriya.pushedTimer = 0
goriya.invincibleTimer = 0
goriya.invincible = true
goriya.tmpState = goriya.state
goriya.state = 'pushed'
if sword == nil then
goriya.pushedDirection = Sword.direction
else
goriya.pushedDirection = sword.direction
end
goriya.health = goriya.health - Sword.damage
if goriya.health > 0 then
sounds.enemyHit:stop()
sounds.enemyHit:play()
end
elseif goriya.collider:enter('Arrow') then
goriya.pushedTimer = 0
goriya.invincibleTimer = 0
goriya.invincible = true
goriya.tmpState = goriya.state
goriya.state = 'pushed'
goriya.pushedDirection = arrows[1].direction
goriya.health = goriya.health - arrows[1].damage
if goriya.health > 0 then
sounds.enemyHit:stop()
sounds.enemyHit:play()
end
end
end
function checkIfGoriyaHitPlayer(index)
local goriya = goriyas[index]
if goriya.collider:enter('Player') then
playerDamage(goriya.damage)
end
end
function turnGoriya(index)
local goriya = goriyas[index]
-- create 4 queries around the collider for get the availables directions
local directions = checkArea(goriya.x, goriya.y)
goriya.direction = directions[math.random(#directions)]
-- center the collider position in the block
goriya.collider:setPosition(multiple16(goriya.x+2)+8, multiple16(goriya.y+2))
end
function goriyaDeath(index)
local goriya = goriyas[index]
deathSpawn(goriya.x-7.5, goriya.y-7.5, enemyDrops())
for i, projectile in ipairs(goriyasProjectile) do
-- check if goriya has a projectile and delete it
if projectile.id == index then
goriyasProjectileRemove(i)
end
end
if goriya.colliderExists then
goriya.collider:destroy()
goriya.colliderExists = false
end
-- subtracts a goriya from the goriyas list in the current room
enemiesDungeon1_rooms[currentDungeonRoom][4] = enemiesDungeon1_rooms[currentDungeonRoom][4] - 1
goriya.dead = true
end
function deleteGoriyas()
deleteAllGoriyasProjectile()
for i, goriya in ipairs(goriyas) do
if goriya.colliderExists then
goriya.collider:destroy()
goriya.colliderExists = false
end
table.remove(goriyas, i)
end
end
|
-- Sets a unit's combat-hardened value to a given percent
--@ module = true
local help = [====[
combat-harden
=============
Sets the combat-hardened value on a unit, making them care more/less about seeing corpses.
Requires a value and a target.
Valid values:
:``-value <0-100>``:
A percent value to set combat hardened to.
:``-tier <1-4>``:
Choose a tier of hardenedness to set it to.
1 = No hardendness.
2 = "is getting used to tragedy"
3 = "is a hardened individual"
4 = "doesn't really care about anything anymore" (max)
If neither are provided, the script defaults to using a value of 100.
Valid targets:
:``-all``:
All active units will be affected.
:``-citizens``:
All (sane) citizens of your fort will be affected. Will do nothing in adventure mode.
:``-unit <UNIT ID>``:
The given unit will be affected.
If no target is given, the provided unit can't be found, or no unit id is given with the unit
argument, the script will try and default to targeting the currently selected unit.
]====]
local utils = require 'utils'
local validArgs = utils.invert({
'help',
'all',
'citizens',
'tier',
'unit',
'value',
})
local tiers = {0, 33, 67, 100}
function setUnitCombatHardened(unit, value)
if unit.status.current_soul ~= nil then
-- Ensure value is in the bounds of 0-100
local value = math.max(0, math.min(100, value))
unit.status.current_soul.personality.combat_hardened = value
end
end
function main(...)
local args = utils.processArgs({...}, validArgs)
if args.help then
print(help)
return
end
local value
if not args.tier and not args.value then
-- Default to 100
value = 100
elseif args.tier then
-- Bound between 1-4
local tierNum = math.max(1, math.min(4, tonumber(args.tier)))
value = tiers[tierNum]
elseif args.value then
-- Function ensures value is bound, so no need to bother here
-- Will check it's a number, though
value = tonumber(args.value) or 100
end
local unitsList = {} --as:df.unit[]
if not args.all and not args.citizens then
-- Assume trying to target a unit
local unit
if args.unit then
if tonumber(args.unit) then
unit = df.unit.find(args.unit)
end
end
-- If unit ID wasn't provided / unit couldn't be found,
-- Try getting selected unit
if unit == nil then
unit = dfhack.gui.getSelectedUnit(true)
end
if unit == nil then
qerror("Couldn't find unit. If you don't want to target a specific unit, use -all or -citizens.")
else
table.insert(unitsList, unit)
end
elseif args.all then
for _, unit in pairs(df.global.world.units.active) do
table.insert(unitsList, unit)
end
elseif args.citizens then
-- Technically this will exclude insane citizens, but this is the
-- easiest thing that dfhack provides
-- Abort if not in Fort mode
if not dfhack.world.isFortressMode() then
qerror('-citizens requires fortress mode')
end
for _, unit in pairs(df.global.world.units.active) do
if dfhack.units.isCitizen(unit) then
table.insert(unitsList, unit)
end
end
end
for index, unit in ipairs(unitsList) do
setUnitCombatHardened(unit, value)
end
end
if not dfhack_flags.module then
main(...)
end
|
--- LOADING SCREEN
love.graphics.clear(0, 0, 0)
local img = love.graphics.newImage("img/loading.png")
love.graphics.draw(img)
love.graphics.present()
--- LIB
-- font
local font = love.graphics.newFont("font/iosevka-bold.ttf", 20)
love.graphics.setFont(font)
-- object-oriented
Object = require "lib.classic"
-- base
base = require "lib.base"
keys = require "lib.keys"
require "lib.screen"
require "lib.level"
require "lib.fighter"
require "lib.player"
require "lib.fighterAI"
-- screenManager
local ScreenManager = require "lib.screenManager"
--- LOAD SCREENS
local MainScreen = require "screens.mainScreen"
local pvpScreen = require "screens.level.pvpScreen"
local pveScreen = require "screens.level.pveScreen"
--- LOAD GAME
function love.load()
-- sound
sfx_menu = love.audio.newSource("sound/bibi.mp3", "static")
sfx_finish = love.audio.newSource("sound/finish.mp3", "static")
--- register screens
local screenManager = ScreenManager()
screenManager:register('/', MainScreen) -- frist
screenManager:register('pvpScreen', pvpScreen)
screenManager:register('pveScreen', pveScreen)
end
|
------------------------------
--[[
SSJ 1337 BY SAUD20 AND POINTCODED (Chara)
]]--
local p = game:GetService("Players").LocalPlayer
local char = p.Character
local Char = char
------------------------------
local mouse = p:GetMouse()
local larm = char["Left Arm"]
local rarm = char["Right Arm"]
local lleg = char["Left Leg"]
local rleg = char["Right Leg"]
local hed = char.Head
local torso = char.Torso
local hum = char.Humanoid
local cam = game.Workspace.CurrentCamera
local root = char.HumanoidRootPart
local deb = false
local shot = 0
local debris=game:service"Debris"
local l = game:GetService("Lighting")
local rs = game:GetService("RunService").RenderStepped
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
math.randomseed(os.time())
for i,v in pairs(char:children()) do
if v:IsA("Hat") then
v:Destroy()
end
end
for i,v in pairs (hed:GetChildren()) do
if v:IsA("Sound") then
v:Destroy()
end
end
----------------------------------------------------
Debounces = {
CanAttack = true;
NoIdl = false;
Slashing = false;
Slashed = false;
RPunch = false;
RPunched = false;
LPunch = false;
LPunched = false;
}
local Touche = {char.Name, }
----------------------------------------------------
hed.face.Texture = "rbxassetid://167125093"
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
----------------------------------------------------
ypcall(function()
char.Shirt:Destroy()
char.Pants:Destroy()
shirt = Instance.new("Shirt", char)
shirt.Name = "Shirt"
pants = Instance.new("Pants", char)
pants.Name = "Pants"
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=401269844"
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=344084364"
end)
----------------------------------------------------
function lerp(a, b, t) -- Linear interpolation
return a + (b - a)*t
end
function slerp(a, b, t) --Spherical interpolation
dot = a:Dot(b)
if dot > 0.99999 or dot < -0.99999 then
return t <= 0.5 and a or b
else
r = math.acos(dot)
return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
end
end
function matrixInterpolate(a, b, t)
local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
local t = v1:Dot(v2)
if not (t < 0 or t == 0 or t > 0) then -- Failsafe
return CFrame.new()
end
return CFrame.new(
v0.x, v0.y, v0.z,
v1.x, v1.y, v1.z,
v2.x, v2.y, v2.z,
v3.x, v3.y, v3.z)
end
----------------------------------------------------
function genWeld(a,b)
local w = Instance.new("Weld",a)
w.Part0 = a
w.Part1 = b
return w
end
function weld(a, b)
local weld = Instance.new("Weld")
weld.Name = "W"
weld.Part0 = a
weld.Part1 = b
weld.C0 = a.CFrame:inverse() * b.CFrame
weld.Parent = a
return weld;
end
----------------------------------------------------
function Lerp(c1,c2,al)
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
for i,v in pairs(com1) do
com1[i] = v+(com2[i]-v)*al
end
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
end
----------------------------------------------------
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
local wld = Instance.new("Weld", wp1)
wld.Part0 = wp0
wld.Part1 = wp1
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
end
----------------------------------------------------
function weld5(part0, part1, c0, c1)
weeld=Instance.new("Weld", part0)
weeld.Part0=part0
weeld.Part1=part1
weeld.C0=c0
weeld.C1=c1
return weeld
end
----------------------------------------------------
function HasntTouched(plrname)
local ret = true
for _, v in pairs(Touche) do
if v == plrname then
ret = false
end
end
return ret
end
----------------------------------------------------
newWeld(torso, larm, -1.5, 0.5, 0)
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
newWeld(torso, rarm, 1.5, 0.5, 0)
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
newWeld(torso, hed, 0, 1.5, 0)
newWeld(torso, lleg, -0.5, -1, 0)
lleg.Weld.C1 = CFrame.new(0, 1, 0)
newWeld(torso, rleg, 0.5, -1, 0)
rleg.Weld.C1 = CFrame.new(0, 1, 0)
newWeld(root, torso, 0, -1, 0)
torso.Weld.C1 = CFrame.new(0, -1, 0)
----------------------------------------------------
z = Instance.new("Sound", char)
z.SoundId = "rbxassetid://335958739"--303570180
z.Looped = true
z.Pitch = 1
z.Volume = 1
wait(.1)
z:Play()
----------------------------------------------------
local Transforming = true
hum.WalkSpeed = 0
local fx = Instance.new("Part",torso)
fx.Anchored = true
fx.Material = "Neon"
fx.CanCollide = false
fx.Locked = true
fx.Transparency = 1
fx.Material = "SmoothPlastic"
fx.Size = Vector3.new(1,1,1)
fx.TopSurface = "SmoothNoOutlines"
fx.BottomSurface = "SmoothNoOutlines"
fx.BrickColor = BrickColor.new("Really red")
fxm = Instance.new("SpecialMesh",fx)
fxm.MeshType = "Sphere"
fxm.Scale = Vector3.new(1,1,1)
for i = 1, 20 do rs:wait()
fx.Transparency = fx.Transparency - (1/20)
fx.CFrame = torso.CFrame
fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
rs:wait()
end
----------------------------------------------------
local H = Instance.new("Hat",Char)
local P = Instance.new("Part",H)
local M = Instance.new("SpecialMesh",P)
M.MeshId = "http://www.roblox.com/asset/?id=346578029"
M.TextureId = "http://www.roblox.com/asset/?id=17877254"
P.Locked = true
H.AttachmentPos = Vector3.new(0, 0, 0)
P.formFactor = 0
P.Size = Vector3.new(2,2,2)
P.Position = Char.Head.Position
------------------------------------------------------
local cor = Instance.new("Part", char.Hat)
cor.Name = "Link"
cor.Locked = true
cor.BottomSurface = 0
cor.CanCollide = false
cor.Size = Vector3.new(1, 9, 1)
cor.Transparency = 1
cor.TopSurface = 0
corw = Instance.new("Weld", cor)
corw.Part0 = hed
corw.Part1 = cor
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
weld1 = Instance.new("Weld", char.Hat)
weld1.Part0 = cor
weld1.Part1 = char.Hat.Part
weld1.C0 = CFrame.new(0, 0.56, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
GroundWave1 = function()
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
local Colors = {"Bright red", "Really red"}
local wave = Instance.new("Part", torso)
wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
wave.Anchored = true
wave.CanCollide = false
wave.Locked = true
wave.Size = Vector3.new(1, 1, 1)
wave.TopSurface = "Smooth"
wave.BottomSurface = "Smooth"
wave.Transparency = 0.35
wave.CFrame = HandCF
wm = Instance.new("SpecialMesh", wave)
wm.MeshId = "rbxassetid://3270017"
coroutine.wrap(function()
for i = 1, 30, 1 do
wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
wave.Size = wm.Scale
wave.CFrame = HandCF
wave.Transparency = i/30
wait()
end
wait()
wave:Destroy()
end)()
end
----------------------------------------------------
GroundWave = function()
if Transforming == true then
local wave = Instance.new("Part", torso)
wave.BrickColor = BrickColor.new("Really red")
wave.Anchored = true
wave.CanCollide = false
wave.Locked = true
wave.Size = Vector3.new(1, 1, 1)
wave.TopSurface = "Smooth"
wave.BottomSurface = "Smooth"
wave.Transparency = 0.35
wave.CFrame = fx.CFrame
wm = Instance.new("SpecialMesh", wave)
wm.MeshType = "Sphere"
wm.Scale = Vector3.new(1,1,1)
coroutine.wrap(function()
for i = 1, 18, 1 do
wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
--wave.Size = wm.Scale
wave.CFrame = fx.CFrame
wave.Transparency = i/14
wait()
end
wait()
wave:Destroy()
end)()
elseif Transforming == false then
wait()
end
end
for i = 1, 100 do rs:wait()
fx.CFrame = torso.CFrame
end
Spawn(function()
while wait(1) do
GroundWave()
end
end)
wait(4)
Transforming = false
for i = 1, 20 do rs:wait()
fx.Transparency = fx.Transparency + (1/20)
fx.CFrame = torso.CFrame
fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
rs:wait()
end
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
local wave = Instance.new("Part", torso)
wave.BrickColor = BrickColor.new("Institutional white")
wave.Anchored = true
wave.CanCollide = false
wave.Locked = true
wave.Size = Vector3.new(1, 1, 1)
wave.TopSurface = "Smooth"
wave.BottomSurface = "Smooth"
wave.Transparency = 0.35
wave.CFrame = HandCF
wm = Instance.new("SpecialMesh", wave)
wm.MeshId = "rbxassetid://3270017"
coroutine.wrap(function()
for i = 1, 14, 1 do
wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
wave.Size = wm.Scale
wave.CFrame = HandCF
wave.Transparency = i/14
wait()
end
wait()
wave:Destroy()
end)()
hum.WalkSpeed = 16
----------------------------------------------------
Blast = function()
local Colors = {"Really red", "Really red"}
local wave = Instance.new("Part", torso)
wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
wave.Anchored = true
wave.CanCollide = false
wave.Locked = true
wave.Size = Vector3.new(1, 1, 1)
wave.TopSurface = "Smooth"
wave.BottomSurface = "Smooth"
wave.Transparency = 0.35
wave.CFrame = rarm.CFrame
wm = Instance.new("SpecialMesh", wave)
wm.MeshType = "Sphere"
wm.Scale = Vector3.new(1,1,1)
z = Instance.new("Sound",wave)
z.SoundId = "rbxassetid://237035051"
z.Volume = 1
z.Pitch = .9
z:Play()
coroutine.wrap(function()
for i = 1, 30, 1 do
wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
--wave.Size = wm.Scale
wave.CFrame = rarm.CFrame
wave.Transparency = (1/14)
rs:wait()
end
rs:wait()
wave:Destroy()
z:Destroy()
end)()
end
----------------------------------------------------
rarm.Touched:connect(function(ht)
hit = ht.Parent
if ht and hit:IsA("Model") then
if hit:FindFirstChild("Humanoid") then
if hit.Name ~= p.Name then
if Debounces.RPunch == true and Debounces.RPunched == false then
Debounces.RPunched = true
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
if Debounces.ks==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
end
wait(.2)
Debounces.RPunched = false
end
end
end
elseif ht and hit:IsA("Hat") then
if hit.Parent.Name ~= p.Name then
if hit.Parent:FindFirstChild("Humanoid") then
if Debounces.RPunch == true and Debounces.RPunched == false then
Debounces.RPunched = true
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
if Debounces.ks==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
end
wait(.2)
Debounces.RPunched = false
end
end
end
end
end)
larm.Touched:connect(function(ht)
hit = ht.Parent
if ht and hit:IsA("Model") then
if hit:FindFirstChild("Humanoid") then
if hit.Name ~= p.Name then
if Debounces.LPunch == true and Debounces.LPunched == false then
Debounces.LPunched = true
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
if Debounces.ks2==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
end
wait(.2)
Debounces.LPunched = false
end
end
end
elseif ht and hit:IsA("Hat") then
if hit.Parent.Name ~= p.Name then
if hit.Parent:FindFirstChild("Humanoid") then
if Debounces.LPunch == true and Debounces.LPunched == false then
Debounces.LPunched = true
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
if Debounces.ks2==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
end
wait(.2)
Debounces.LPunched = false
end
end
end
end
end)
----------------------------------------------------
mod4 = Instance.new("Model",char)
ptez = {0.7, 0.8, 0.9, 1}
function FindNearestTorso(Position,Distance,SinglePlayer)
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
local List = {}
for i,v in pairs(workspace:GetChildren())do
if v:IsA("Model")then
if v:findFirstChild("Torso")then
if v ~= char then
if(v.Torso.Position -Position).magnitude <= Distance then
table.insert(List,v)
end
end
end
end
end
return List
end
function Punch()
part=Instance.new('Part',mod4)
part.Anchored=true
part.CanCollide=false
part.FormFactor='Custom'
part.Size=Vector3.new(.2,.2,.2)
part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
part.Transparency=.7
part.BrickColor=BrickColor.new('Really red')
mesh=Instance.new('SpecialMesh',part)
mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
mesh.Scale=Vector3.new(3,3,3)
part2=Instance.new('Part',mod4)
part2.Anchored=true
part2.CanCollide=false
part2.FormFactor='Custom'
part2.Size=Vector3.new(.2,.2,.2)
part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
part2.Transparency=.7
part2.BrickColor=BrickColor.new('Really red')
mesh2=Instance.new('SpecialMesh',part2)
mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
mesh2.Scale=Vector3.new(3,1.5,3)
for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
if v:FindFirstChild('Humanoid') then
v.Humanoid:TakeDamage(math.random(2,6))
end
end
coroutine.resume(coroutine.create(function()
for i=0,0.62,0.4 do
wait()
part.CFrame=part.CFrame
part.Transparency=i
mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
part2.CFrame=part2.CFrame
part2.Transparency=i
mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
end
part.Parent=nil
part2.Parent=nil
end))
end
----------------------------------------------------
rarm.Touched:connect(function(ht)
hit = ht.Parent
if ht and hit:IsA("Model") then
if hit:FindFirstChild("Humanoid") then
if hit.Name ~= p.Name then
if Debounces.RPunch == true and Debounces.RPunched == false then
Debounces.RPunched = true
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
if Debounces.ks==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
end
wait(.2)
Debounces.RPunched = false
end
end
end
elseif ht and hit:IsA("Hat") then
if hit.Parent.Name ~= p.Name then
if hit.Parent:FindFirstChild("Humanoid") then
if Debounces.RPunch == true and Debounces.RPunched == false then
Debounces.RPunched = true
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
if Debounces.ks==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
end
wait(.2)
Debounces.RPunched = false
end
end
end
end
end)
larm.Touched:connect(function(ht)
hit = ht.Parent
if ht and hit:IsA("Model") then
if hit:FindFirstChild("Humanoid") then
if hit.Name ~= p.Name then
if Debounces.LPunch == true and Debounces.LPunched == false then
Debounces.LPunched = true
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
if Debounces.ks2==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
end
wait(.2)
Debounces.LPunched = false
end
end
end
elseif ht and hit:IsA("Hat") then
if hit.Parent.Name ~= p.Name then
if hit.Parent:FindFirstChild("Humanoid") then
if Debounces.LPunch == true and Debounces.LPunched == false then
Debounces.LPunched = true
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
if Debounces.ks2==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
end
wait(.2)
Debounces.LPunched = false
end
end
end
end
end)
----------------------------------------------------
local player = game.Players.LocalPlayer
local pchar = player.Character
local mouse = player:GetMouse()
local cam = workspace.CurrentCamera
local rad = math.rad
local keysDown = {}
local flySpeed = 0
local MAX_FLY_SPEED = 150
local canFly = false
local flyToggled = false
local forward, side = 0, 0
local lastForward, lastSide = 0, 0
local floatBP = Instance.new("BodyPosition")
floatBP.maxForce = Vector3.new(0, math.huge, 0)
local flyBV = Instance.new("BodyVelocity")
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
local turnBG = Instance.new("BodyGyro")
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
mouse.KeyDown:connect(function(key)
keysDown[key] = true
if key == "f" then
flyToggled = not flyToggled
if not flyToggled then
stanceToggle = "Normal"
floatBP.Parent = nil
flyBV.Parent = nil
turnBG.Parent = nil
root.Velocity = Vector3.new()
pchar.Humanoid.PlatformStand = false
end
end
end)
mouse.KeyUp:connect(function(key)
keysDown[key] = nil
end)
local function updateFly()
if not flyToggled then return end
lastForward = forward
lastSide = side
forward = 0
side = 0
if keysDown.w then
forward = forward + 1
end
if keysDown.s then
forward = forward - 1
end
if keysDown.a then
side = side - 1
end
if keysDown.d then
side = side + 1
end
canFly = (forward ~= 0 or side ~= 0)
if canFly then
stanceToggle = "Floating"
turnBG.Parent = root
floatBP.Parent = nil
flyBV.Parent = root
flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
else
floatBP.position = root.Position
floatBP.Parent = root
flySpeed = flySpeed - 1
if flySpeed < 0 then flySpeed = 0 end
end
local camCF = cam.CoordinateFrame
local in_forward = canFly and forward or lastForward
local in_side = canFly and side or lastSide
flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
0)
end
game:service'RunService'.RenderStepped:connect(function()
if flyToggled then
pchar.Humanoid.PlatformStand = true
end
updateFly()
end)
-------------------------------
mouse.KeyDown:connect(function(key)
if key == "q" then
if Debounces.CanAttack == true then
Debounces.CanAttack = false
Debounces.NoIdl = true
Debounces.on = true
function FindNearestTorso(Position,Distance,SinglePlayer)
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
local List = {}
for i,v in pairs(workspace:GetChildren())do
if v:IsA("Model")then
if v:findFirstChild("Torso")then
if v ~= char then
if(v.Torso.Position -Position).magnitude <= Distance then
table.insert(List,v)
end
end
end
end
end
return List
end
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://232213955"
z.Pitch = 1
z.Volume = 1
wait(0.2)
z:Play()
sp = Instance.new("Part",rarm)
sp.Anchored = true
sp.CanCollide = false
sp.Locked = true
sp.Transparency = 0
sp.Material = "Neon"
sp.Size = Vector3.new(1,1,1)
sp.TopSurface = "SmoothNoOutlines"
sp.BottomSurface = "SmoothNoOutlines"
sp.BrickColor = BrickColor.new("Bright red")
spm = Instance.new("SpecialMesh",sp)
spm.MeshType = "Sphere"
spm.Scale = Vector3.new(21,21,21)
sp2 = Instance.new("Part", rarm)
sp2.Name = "Energy"
sp2.BrickColor = BrickColor.new("Bright red")
sp2.Size = Vector3.new(1, 1, 1)
sp2.Shape = "Ball"
sp2.CanCollide = false
sp2.Anchored = true
sp2.Locked = true
sp2.TopSurface = 0
sp2.BottomSurface = 0
sp2.Transparency = 1
spm2 = Instance.new("SpecialMesh",sp2)
spm2.MeshId = "rbxassetid://9982590"
spm2.Scale = Vector3.new(2,2,2)
for i = 1, 20 do
spm.Scale = spm.Scale - Vector3.new(1,1,1)
sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
for i = 1, 100, 20 do rs:wait()
sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
end
for i = 1, 20 do
sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
sp.Transparency = 1
for i = 1, 20 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
wait(1)
sp.Transparency = 0
sp2.Transparency = 0.84
for i = 1, 20 do
--spm.Scale = spm.Scale - Vector3.new(1,1,1)
sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
for i = 1, 2880, 50 do
rs:wait()
sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
rs:wait()
end
sp:Destroy()
sp2:Destroy()
local X = Instance.new("Part",char)
local O = Instance.new("ObjectValue",X)
O.Name = "creator"
X.Locked = true
X.Name = "Shell"
X.Anchored = false
X.CanCollide = false
X.Transparency = 0
X.Reflectance = 0
X.BottomSurface = 0
X.TopSurface = 0
X.Shape = 0
local V = Instance.new("ObjectValue",X)
V.Value = char
V.Name = "creator"
X.BrickColor = BrickColor.new("Bright red")
X.Size = Vector3.new(2,2,2)
X.Material = "Neon"
local Z = Instance.new("SpecialMesh",X)
Z.MeshType = "Sphere"
Z.Scale = Vector3.new(0.5,0.5,1)
X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
local bv = Instance.new("BodyVelocity",X)
bv.maxForce = Vector3.new(99999,99999,99999)
X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
bv.velocity = X.CFrame.lookVector*65
Explode = X.Touched:connect(function(hit)
if hit ~= char and hit.Name ~= "Shell" then
local cf = X.CFrame
bv:Destroy()
X.Anchored = true
Z:Remove()
Explode:disconnect()
X.Size = Vector3.new(3,3,3)
X.Touched:connect(function(hit) end)
X.CanCollide = false
local part3 = Instance.new("Part", rarm)
part3.Anchored=true
part3.CanCollide=false
part3.Locked = true
part3.TopSurface = "SmoothNoOutlines"
part3.BottomSurface = "SmoothNoOutlines"
part3.FormFactor='Custom'
part3.Size=Vector3.new(1,1, 1)
part3.CFrame=X.CFrame
part3.Transparency=0
part3.BrickColor=BrickColor.new("Bright red")
local mesh3 = Instance.new("SpecialMesh",part3)
mesh3.MeshType = "Sphere"
mesh3.Scale = Vector3.new(1,1,1)
--debris:AddItem(X,8)
local part4 = Instance.new("Part", rarm)
part4.Material = "Neon"
part4.Anchored=true
part4.CanCollide=false
part4.Locked = true
part4.TopSurface = "SmoothNoOutlines"
part4.BottomSurface = "SmoothNoOutlines"
part4.FormFactor='Custom'
part4.Size=Vector3.new(1,1, 1)
part4.CFrame=X.CFrame
part4.Transparency=0
part4.BrickColor=BrickColor.new("Hot pink")
local mesh4 = Instance.new("SpecialMesh",part4)
mesh4.MeshType = "Sphere"
mesh4.Scale = Vector3.new(.5,.5,.5)
local part7 = Instance.new("Part", rarm)
part7.Material = "Neon"
part7.Anchored=true
part7.CanCollide=false
part7.Locked = true
part7.TopSurface = "SmoothNoOutlines"
part7.BottomSurface = "SmoothNoOutlines"
part7.FormFactor='Custom'
part7.Size=Vector3.new(1,1, 1)
part7.CFrame=X.CFrame
part7.Transparency=0
part7.BrickColor=BrickColor.new("Really red")
local mesh7 = Instance.new("SpecialMesh",part7)
mesh7.MeshType = "Sphere"
mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
--[[X.Touched:connect(function(ht)
hit = ht.Parent
if ht and hit:IsA("Model") then
if hit:FindFirstChild("Humanoid") then
if hit.Name ~= p.Name then
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
wait(.3)
end
end
elseif ht and hit:IsA("Hat") then
if hit.Parent.Name ~= p.Name then
if hit.Parent:FindFirstChild("Humanoid") then
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
wait(.3)
end
end
end
end)
part3.Touched:connect(function(ht)
hit = ht.Parent
if ht and hit:IsA("Model") then
if hit:FindFirstChild("Humanoid") then
if hit.Name ~= p.Name then
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
wait(.3)
end
end
elseif ht and hit:IsA("Hat") then
if hit.Parent.Name ~= p.Name then
if hit.Parent:FindFirstChild("Humanoid") then
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
wait(.3)
end
end
end
end)]]--
for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
if v:FindFirstChild('Humanoid') then
v.Humanoid:TakeDamage(math.random(60,90))
v.Humanoid.PlatformStand = true
v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
end
end
local acos = math.acos
local sqrt = math.sqrt
local Vec3 = Vector3.new
local fromAxisAngle = CFrame.fromAxisAngle
local function toAxisAngle(CFr)
local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
local Angle = math.acos((R00+R11+R22-1)/2)
local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
A = A == 0 and 0.00001 or A
local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
B = B == 0 and 0.00001 or B
local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
C = C == 0 and 0.00001 or C
local x = (R21-R12)/sqrt(A)
local y = (R02-R20)/sqrt(B)
local z = (R10-R01)/sqrt(C)
return Vec3(x,y,z),Angle
end
function ApplyTrig(Num,Func)
local Min,Max = Func(0),Func(1)
local i = Func(Num)
return (i-Min)/(Max-Min)
end
function LerpCFrame(CFrame1,CFrame2,Num)
local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
end
function Crater(Torso,Radius)
Spawn(function()
local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
local Ignore = {}
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Character ~= nil then
Ignore[#Ignore+1] = v.Character
end
end
local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
if Hit == nil then return end
local Parts = {}
for i = 1,360,10 do
local P = Instance.new("Part",Torso.Parent)
P.Anchored = true
P.FormFactor = "Custom"
P.BrickColor = Hit.BrickColor
P.Material = Hit.Material
P.TopSurface = "Smooth"
P.BottomSurface = "Smooth"
P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
if math.random(0,5) == 0 then -- rubble
local P = Instance.new("Part",Torso.Parent)
P.Anchored = true
P.FormFactor = "Custom"
P.BrickColor = Hit.BrickColor
P.Material = Hit.Material
P.TopSurface = "Smooth"
P.BottomSurface = "Smooth"
P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
end
end
for i = 0,1,0.05 do
for i2,v in pairs(Parts) do
v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
end
wait(0.02)
end
for i,v in pairs(Parts) do
if v[1].Size.X > 2.1 then
v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
end
v[1].Anchored = false
end
for i = 0,1,0.05 do
for i2,v in pairs(Parts) do
v[1].Transparency = i
if i == 1 then
v[1]:Destroy()
elseif i >= 0.25 then
v[1].CanCollide = false
end
end
wait(0.02)
end
Parts = nil
end)
end
ROW = function(out, trans, s, wt, t, ang, plus)
for i = 1, 360, 360/t do
local c = Instance.new("Part", game.Workspace)
c.FormFactor = 3
c.TopSurface = 0
c.BottomSurface = 0
c.Size = s
c.Anchored = true
c.CanCollide = wt
c.Material=workspace.Base.Material
c.Transparency = trans
c.BrickColor = workspace.Base.BrickColor
c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
c.Locked=true
game.Debris:AddItem(c,15)
end
end
Part = function(x,y,z,color,tr,cc,an,parent)
local p = Instance.new('Part',parent or Weapon)
p.formFactor = 'Custom'
p.Size = Vector3.new(x,y,z)
p.BrickColor = BrickColor.new(color)
p.CanCollide = cc
p.Transparency = tr
p.Anchored = an
p.TopSurface,p.BottomSurface = 0,0
p.Locked=true
p:BreakJoints()
return p end
Mesh = function(par,num,x,y,z)
local msh = _
if num == 1 then msh = Instance.new("CylinderMesh",par)
elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
elseif num == 3 then msh = Instance.new("BlockMesh",par)
elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
end msh.Scale = Vector3.new(x,y,z)
return msh end
function explosion(col1,col2,cfr,sz,rng,dmg)
local a= Part(1,1,1,col1,.5,false,true,workspace)
local a2= Part(1,1,1,col2,.5,false,true,workspace)
local a3= Part(1,1,1,col2,.5,false,true,workspace)
v1,v2,v3=sz.x,sz.y,sz.z
local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
a.CFrame=cfr
a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
Spawn(function()
while wait() do
if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
a.Transparency=a.Transparency+0.05
a2.Transparency=a2.Transparency+0.05
a3.Transparency=a3.Transparency+0.05
end
end)
end
Crater(X,20)
ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
z = Instance.new("Sound",X)
z.SoundId = "rbxassetid://231917744"
z.Pitch = .5
z.Volume = 10
z1 = Instance.new("Sound",X)
z1.SoundId = "rbxassetid://231917744"
z1.Pitch = .5
z1.Volume = 10
z2 = Instance.new("Sound",X)
z2.SoundId = "rbxassetid://231917744"
z2.Pitch = .5
z2.Volume = 10
z3 = Instance.new("Sound",X)
z3.SoundId = "rbxassetid://245537790"
z3.Pitch = .7
z3.Volume = 1
z4 = Instance.new("Sound",X)
z4.SoundId = "rbxassetid://245537790"
z4.Pitch = .7
z4.Volume = 1
wait(0.1)
z:Play()
z1:Play()
z2:Play()
z3:Play()
z4:Play()
local part=Instance.new('Part',rarm)
part.Anchored=true
part.CanCollide=false
part.Locked = true
part.FormFactor='Custom'
part.Size=Vector3.new(1,1,1)
part.CFrame=X.CFrame*CFrame.new(0,0,0)
part.Transparency=0
part.BrickColor=BrickColor.new('Really red')
local mesh=Instance.new('SpecialMesh',part)
mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
mesh.Scale=Vector3.new(2,2,2)
local part2=part:clone()
part2.Parent = rarm
part2.BrickColor=BrickColor.new("Bright red")
local part5=part:clone()
part5.Parent = rarm
part5.BrickColor=BrickColor.new("Really red")
local part6=part:clone()
part6.Parent = rarm
part6.BrickColor=BrickColor.new("Black")
local mesh2=mesh:clone()
mesh2.Parent=part2
mesh2.Scale=Vector3.new(3, 3, 3)
local mesh5=mesh:clone()
mesh5.Parent=part5
mesh5.Scale=Vector3.new(3, 3, 3)
local mesh6=mesh:clone()
mesh6.Parent=part6
mesh6.Scale=Vector3.new(3, 3, 3)
local blast = Instance.new("Part", rarm)
blast.BrickColor = BrickColor.new("Really red")
blast.Anchored = true
blast.CanCollide = false
blast.Locked = true
blast.Size = Vector3.new(1, 1, 1)
blast.TopSurface = "Smooth"
blast.BottomSurface = "Smooth"
blast.Transparency = 0
blast.CFrame = HandCF
local bm = Instance.new("SpecialMesh", blast)
bm.Scale = Vector3.new(5,1,5)
bm.MeshId = "rbxassetid://3270017"
local blast2 = Instance.new("Part", rarm)
blast2.BrickColor = BrickColor.new("Really red")
blast2.Anchored = true
blast2.CanCollide = false
blast2.Locked = true
blast2.Size = Vector3.new(1, 1, 1)
blast2.TopSurface = "Smooth"
blast2.BottomSurface = "Smooth"
blast2.Transparency = 0
blast2.CFrame = HandCF
local bm2 = Instance.new("SpecialMesh", blast2)
bm2.Scale = Vector3.new(3,1,3)
bm2.MeshId = "rbxassetid://3270017"
local blast3 = Instance.new("Part", rarm)
blast3.BrickColor = BrickColor.new("Really red")
blast3.Anchored = true
blast3.CanCollide = false
blast3.Locked = true
blast3.Size = Vector3.new(1, 1, 1)
blast3.TopSurface = "Smooth"
blast3.BottomSurface = "Smooth"
blast3.Transparency = 0
blast3.CFrame = HandCF
local bm3 = Instance.new("SpecialMesh", blast3)
bm3.Scale = Vector3.new(3,1,3)
bm3.MeshId = "rbxassetid://3270017"
for i = 1,120 do rs:wait()
X.Transparency = X.Transparency + (1/120)
part.Transparency = part.Transparency + (1/120)
part2.Transparency = part2.Transparency + (1/120)
part3.Transparency = part3.Transparency + (1/120)
part4.Transparency = part4.Transparency + (1/120)
part5.Transparency = part5.Transparency + (1/120)
part6.Transparency = part6.Transparency + (1/120)
part7.Transparency = part7.Transparency + (1/120)
blast.Transparency = blast.Transparency + (1/120)
blast2.Transparency = blast2.Transparency + (1/120)
blast3.Transparency = blast3.Transparency + (1/120)
X.Size = X.Size + Vector3.new(.8,.8,.8)
--part3.Size = part3.Size + Vector3.new(3,3,3)
mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
bm.Scale = bm.Scale + Vector3.new(6,6,.2)
bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
X.CFrame = cf
part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
part3.CFrame=X.CFrame
part4.CFrame=X.CFrame
part7.CFrame=X.CFrame
part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
rs:wait()
end
X:Destroy()
part:Destroy()
part2:Destroy()
part3:Destroy()
part4:Destroy()
part5:Destroy()
part6:Destroy()
blast:Destroy()
blast2:Destroy()
blast3:Destroy()
z:Destroy()
z1:Destroy()
z2:Destroy()
z3:Destroy()
z4:Destroy()
end
end)
for i = 1, 20 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
if Debounces.CanAttack == false then
Debounces.CanAttack = true
Debounces.NoIdl = false
Debounces.on = false
end
end
end
end)
----------------------------------------------------
mouse.KeyDown:connect(function(key)
if key == "e" then
if Debounces.CanAttack == true then
Debounces.CanAttack = false
Debounces.on = true
Debounces.NoIdl = true
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
z = Instance.new("Sound", rarm)
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
z.Volume = .6
z.Pitch = pt[math.random(1,#pt)]
z.Looped = false
z:Play()
Debounces.RPunch = true
Debounces.LPunch = true
Debounces.ks = true
Debounces.ks2 = true
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z2 = Instance.new("Sound", larm)
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
z2.Volume = .6
z2.Pitch = pt[math.random(1,#pt)]
z2.Looped = false
z2:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z3 = Instance.new("Sound", rarm)
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
z3.Volume = 0.6
z3.Pitch = pt[math.random(1,#pt)]
z3.Looped = false
z3:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z4 = Instance.new("Sound", larm)
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
z4.Volume = .6
z4.Pitch = pt[math.random(1,#pt)]
z4.Looped = false
z4:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z5 = Instance.new("Sound", rarm)
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
z5.Volume = .6
z5.Pitch = pt[math.random(1,#pt)]
z5.Looped = false
z5:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
if Debounces.on == false then break end
wait()
end
z6 = Instance.new("Sound", larm)
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
z6.Volume = .6
z6.Pitch = pt[math.random(1,#pt)]
z6.Looped = false
z6:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z7 = Instance.new("Sound", rarm)
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
z7.Volume = .6
z7.Pitch = pt[math.random(1,#pt)]
z7.Looped = false
z7:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z8 = Instance.new("Sound", larm)
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
z8.Volume = .6
z8.Pitch = pt[math.random(1,#pt)]
z8.Looped = false
z8:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z9 = Instance.new("Sound", rarm)
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
z9.Volume = 0.6
z9.Pitch = pt[math.random(1,#pt)]
z9.Looped = false
z9:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z10 = Instance.new("Sound", larm)
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
z10.Volume = .6
z10.Pitch = pt[math.random(1,#pt)]
z10.Looped = false
z10:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z11 = Instance.new("Sound", rarm)
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
z11.Volume = .6
z11.Pitch = pt[math.random(1,#pt)]
z11.Looped = false
z11:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
if Debounces.on == false then break end
wait()
end
z12 = Instance.new("Sound", larm)
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
z12.Volume = .6
z12.Pitch = pt[math.random(1,#pt)]
z12.Looped = false
z12:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z13 = Instance.new("Sound", rarm)
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
z13.Volume = 0.6
z13.Pitch = pt[math.random(1,#pt)]
z13.Looped = false
z13:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z14 = Instance.new("Sound", larm)
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
z14.Volume = .6
z14.Pitch = pt[math.random(1,#pt)]
z14.Looped = false
z14:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z15 = Instance.new("Sound", rarm)
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
z15.Volume = .6
z15.Pitch = pt[math.random(1,#pt)]
z15.Looped = false
z15:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
if Debounces.on == false then break end
wait()
end
z16 = Instance.new("Sound", larm)
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
z16.Volume = .6
z16.Pitch = pt[math.random(1,#pt)]
z16.Looped = false
z16:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z17 = Instance.new("Sound", rarm)
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
z17.Volume = .6
z17.Pitch = pt[math.random(1,#pt)]
z17.Looped = false
z17:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z18 = Instance.new("Sound", larm)
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
z18.Volume = .6
z18.Pitch = pt[math.random(1,#pt)]
z18.Looped = false
z18:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z19 = Instance.new("Sound", rarm)
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
z19.Volume = 0.6
z19.Pitch = pt[math.random(1,#pt)]
z19.Looped = false
z19:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z20 = Instance.new("Sound", larm)
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
z20.Volume = .6
z20.Pitch = pt[math.random(1,#pt)]
z20.Looped = false
z20:Play()
for i = 1, 3 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
if Debounces.on == false then break end
wait()
end
z:Destroy()
z2:Destroy()
z3:Destroy()
z4:Destroy()
z5:Destroy()
z6:Destroy()
z7:Destroy()
z8:Destroy()
z9:Destroy()
z10:Destroy()
z11:Destroy()
z12:Destroy()
z13:Destroy()
z14:Destroy()
z15:Destroy()
z16:Destroy()
z17:Destroy()
z18:Destroy()
z19:Destroy()
z20:Destroy()
Debounces.LPunch = false
Debounces.RPunch = false
Debounces.ks = false
Debounces.ks2 = false
if Debounces.CanAttack == false then
Debounces.CanAttack = true
Debounces.on = false
Debounces.NoIdl = false
end
end
end
end)
-------------------------------
mouse.KeyDown:connect(function(key)
if key == "t" then
if Debounces.CanAttack == true then
Debounces.CanAttack = false
Debounces.NoIdl = true
Debounces.on = true
Debounces.ks = true
kik = rleg.Touched:connect(function(ht)
hit = ht.Parent
if ht and hit:IsA("Model") then
if hit:FindFirstChild("Humanoid") then
if hit.Name ~= p.Name then
--[[if Debounces.Slashing == true and Debounces.Slashed == false then
Debounces.Slashed = true]]--
if Debounces.ks==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Volume = 1
z:Play()
Debounces.ks=false
end
hit:FindFirstChild("Humanoid"):TakeDamage(2)
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
--Debounces.Slashed = false
--end
end
end
elseif ht and hit:IsA("Hat") then
if hit.Parent.Name ~= p.Name then
if hit.Parent:FindFirstChild("Humanoid") then
--[[if Debounces.Slashing == true and Debounces.Slashed == false then
Debounces.Slashed = true]]--
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
--Debounces.Slashed = false
--end
end
end
end
end)
for i = 1,20 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
kik:disconnect()
if Debounces.CanAttack == false then
Debounces.CanAttack = true
Debounces.NoIdl = false
Debounces.on = false
end
end
end
end)
----------------------------------------------------
mouse.KeyDown:connect(function(key)
if key == "y" then
if Debounces.CanAttack == true then
Debounces.CanAttack = false
Debounces.on = true
Debounces.NoIdl = true
for i = 1, 15 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait(2.7)
end
x = Instance.new("Sound",char)
x.SoundId = "rbxassetid://228343271"
x.Pitch = 1
x.Volume = .8
wait(.1)
x:Play()
Debounces.on = false
Debounces.Here = false
shot = shot + 1
local rng = Instance.new("Part", larm)
rng.Anchored = true
rng.BrickColor = BrickColor.new("Bright red")
rng.CanCollide = false
rng.FormFactor = 3
rng.Name = "Ring"
rng.Size = Vector3.new(1, 1, 1)
rng.Transparency = 0.35
rng.TopSurface = 0
rng.BottomSurface = 0
rng2 = rng:clone()
rng3 = rng2:clone()
rng4 = rng2:clone()
local rngm = Instance.new("SpecialMesh", rng)
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
rngm.Scale = Vector3.new(10, 10, 1)
rngm2 = rngm:clone()
rngm2.Scale = Vector3.new(5, 5, 3)
rngm3=rngm2:clone()
rngm3.Parent = rng3
rngm3.Scale = Vector3.new(8, 8, 1)
rngm4 = rngm2:clone()
rngm4.Parent = rng4
rngm4.Scale = Vector3.new(6, 6, 1)
local bem = Instance.new("Part", larm)
bem.Anchored = true
bem.BrickColor = BrickColor.new("Really red")
bem.CanCollide = false
bem.FormFactor = 3
bem.Name = "Beam" .. shot
bem.Size = Vector3.new(1, 1, 1)
bem.Transparency = 0.35
bem.TopSurface = 0
bem.BottomSurface = 0
local bemm = Instance.new("SpecialMesh", bem)
bemm.MeshType = 4
bemm.Scale = Vector3.new(1, 4, 4)
local out = Instance.new("Part", larm)
out.Anchored = true
out.BrickColor = BrickColor.new("Really red")
out.CanCollide = false
out.FormFactor = 3
out.Name = "Out"
out.Size = Vector3.new(4, 4, 4)
out.Transparency = 0.35
out.TopSurface = 0
out.BottomSurface = 0
local outm = Instance.new("SpecialMesh", out)
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
outm.Scale = Vector3.new(6, 4, 6)
local bnd = Instance.new("Part", larm)
bnd.Anchored = true
bnd.BrickColor = BrickColor.new("Really red")
bnd.CanCollide = false
bnd.FormFactor = 3
bnd.Name = "Bend"
bnd.Size = Vector3.new(1, 1, 1)
bnd.Transparency = 1
bnd.TopSurface = 0
bnd.BottomSurface = 0
local bndm = Instance.new("SpecialMesh", bnd)
bndm.MeshType = 3
bndm.Scale = Vector3.new(8, 8, 8)
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
Debounces.Shewt = true
coroutine.wrap(function()
for i = 1, 20, 0.2 do
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
rng.Transparency = i/20
rng3.Transparency = 1/24
rng4.Transparency = i/26
wait()
end
wait()
rng:Destroy()
end)()
if Debounces.Shewt == true then
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
hit = ht.Parent
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
if HasntTouched(hit.Name) == true and deb == false then
deb = true
coroutine.wrap(function()
hit:FindFirstChild("Humanoid").PlatformStand = true
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
end)()
table.insert(Touche, hit.Name)
deb = false
end
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
if HasntTouched(hit.Parent.Name) == true and deb == false then
deb = true
coroutine.wrap(function()
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
wait(1)
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
end)()
table.insert(Touche, hit.Parent.Name)
deb = false
for i, v in pairs(Touche) do
print(v)
end
end
end
end)
end
for i = 0, 260, 8 do
bem.Size = Vector3.new(i, 3, 3)
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
bnd.Size = Vector3.new(1,1,1)
bndm.Scale = Vector3.new(8,8,8)
if i % 10 == 0 then
local newRng = rng2:Clone()
newRng.Parent = larm
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
local newRngm = rngm2:clone()
newRngm.Parent=newRng
coroutine.wrap(function()
for i = 1, 10, 0.2 do
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
newRng.Transparency = i/10
wait()
end
wait()
newRng:Destroy()
end)()
end
wait()
end
wait()
Debounces.Shewt = false
bem:Destroy()
out:Destroy()
bnd:Destroy()
Debounces.Ready = false
for i, v in pairs(Touche) do
table.remove(Touche, i)
end
wait()
table.insert(Touche, char.Name)
Debounces.NoIdl = false
if Debounces.CanAttack == false then
Debounces.CanAttack = true
end
end
end
end)
----------------------------------------------------
--[[mouse.KeyDown:connect(function(key)
if key == "y" then
if Debounces.CanAttack == true then
Debounces.CanAttack = false
Debounces.NoIdl = true
Debounces.on = true
local shell = Instance.new("Part",torso)
shell.BrickColor = BrickColor.new("Bright red")
shell.Anchored = false
shell.CanCollide = false
shell.Locked = true
shell.TopSurface = "SmoothNoOutlines"
shell.BottomSurface = "SmoothNoOutlines"
shell.Size = Vector3.new(1.2,1.2,1.2)
shell.FormFactor = 3
local shellm = Instance.new("SpecialMesh",shell)
shellm.MeshType = "Sphere"
shellm.Scale = Vector3.new(1.2,1.2,1.2)
Omega = function()
local X = Instance.new("Part",char)
local O = Instance.new("ObjectValue",X)
O.Name = "creator"
X.Locked = true
X.Name = "Shell"
X.Anchored = false
X.CanCollide = false
X.Transparency = 0.5
X.Reflectance = 0
X.BottomSurface = 0
X.TopSurface = 0
X.Shape = 0
local V = Instance.new("ObjectValue",X)
V.Value = char
V.Name = "creator"
X.BrickColor = BrickColor.new("Bright red")
X.Size = Vector3.new(40,40,40)
--X.Material = "Neon"
local Z = Instance.new("SpecialMesh",X)
Z.MeshType = "Sphere"
Z.Scale = Vector3.new(0.2,0.2,0.2)
X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
local bv = Instance.new("BodyVelocity",X)
bv.maxForce = Vector3.new(99999,99999,99999)
X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
bv.velocity = root.CFrame.lookVector*10
Explode = X.Touched:connect(function(hit)
if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
local cf = X.CFrame
bv:Destroy()
X.Anchored = true
Z:Remove()
Explode:disconnect()
X.Size = Vector3.new(3,3,3)
X.Touched:connect(function(hit) end)
X.CanCollide = false
for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
if v:FindFirstChild('Humanoid') then
v.Humanoid:TakeDamage(math.random(80,120))
end
end
for i = 1, (40) do rs:wait()
X.Transparency = X.Transparency + (1/40)
X.Size = X.Size + Vector3.new(1,1,1)
X.CFrame = root.CFrame * CFrame.new(0,0,-10)
end
X:Destroy()
end
end)
end
for i = 1,200 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
for i = 1,30 do
shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
for i = 1,40 do
shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
shell.Size = shell.Size + Vector3.new(1,1,1)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
for i = 1,40 do
shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
for i = 1,60 do
shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
for i = 1,60 do
shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
shell.Size = shell.Size + Vector3.new(1,1,1)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
if Debounces.on == false then break end
rs:wait()
end
if Debounces.CanAttack == false then
Debounces.CanAttack = true
Debounces.NoIdl = false
Debounces.on = false
end
end
end
end)]]--
----------------------------------------------------
Charging = false
mouse.KeyDown:connect(function(key)
if key == "r" then
end
end)
----------------------------------------------------
mouse.KeyUp:connect(function(key)
if key == "r" then
if Charging == true then
Charging = false
pt2:remove()
bl:remove()
if Debounces.CanAttack == false then
Debounces.CanAttack = true
Debounces.NoIdl = false
Debounces.on = false
end
end
end
end)
----------------------------------------------------
mouse.KeyDown:connect(function(key)
if key == "g" then
if Debounces.CanAttack == true then
Debounces.CanAttack = false
Debounces.NoIdl = true
Debounces.on = true
local shell = Instance.new("Part",torso)
shell.BrickColor = BrickColor.new("Bright red")
shell.Anchored = true
shell.CanCollide = false
shell.Locked = true
shell.TopSurface = "SmoothNoOutlines"
shell.BottomSurface = "SmoothNoOutlines"
shell.Size = Vector3.new(1,1,1)
shellm = Instance.new("SpecialMesh",shell)
shellm.MeshType = "Sphere"
shellm.Scale = Vector3.new(1,1,1)
local shell2 = Instance.new("Part",torso)
shell2.BrickColor = BrickColor.new("Bright red")
shell2.Anchored = true
shell2.CanCollide = false
shell2.Locked = true
shell2.TopSurface = "SmoothNoOutlines"
shell2.BottomSurface = "SmoothNoOutlines"
shell2.Size = Vector3.new(1,1,1)
shellm2 = Instance.new("SpecialMesh",shell2)
shellm2.MeshType = "Sphere"
shellm2.Scale = Vector3.new(1,1,1)
function FindNearestTorso(Position,Distance,SinglePlayer)
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
local List = {}
for i,v in pairs(workspace:GetChildren())do
if v:IsA("Model")then
if v:findFirstChild("Torso")then
if v ~= char then
if(v.Torso.Position -Position).magnitude <= Distance then
table.insert(List,v)
end
end
end
end
end
return List
end
Shell = function()
local X = Instance.new("Part",char)
local O = Instance.new("ObjectValue",X)
O.Name = "creator"
X.Locked = true
X.Name = "Shell"
X.Anchored = false
X.CanCollide = false
X.Transparency = 0
X.Reflectance = 0
X.BottomSurface = 0
X.TopSurface = 0
X.Shape = 0
local V = Instance.new("ObjectValue",X)
V.Value = char
V.Name = "creator"
X.BrickColor = BrickColor.new("Bright red")
X.Size = Vector3.new(1,1,1)
--X.Material = "Neon"
local Z = Instance.new("SpecialMesh",X)
Z.MeshType = "Sphere"
Z.Scale = Vector3.new(1,1,1)
X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
local bv = Instance.new("BodyVelocity",X)
bv.maxForce = Vector3.new(99999,99999,99999)
X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
bv.velocity = root.CFrame.lookVector*65
Explode = X.Touched:connect(function(hit)
if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
local cf = X.CFrame
bv:Destroy()
X.Anchored = true
Z:Remove()
Explode:disconnect()
X.Size = Vector3.new(3,3,3)
X.Touched:connect(function(hit) end)
X.CanCollide = false
for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
if v:FindFirstChild('Humanoid') then
v.Humanoid:TakeDamage(math.random(6,12))
end
end
for i = 1, (40) do rs:wait()
X.Transparency = X.Transparency + (1/40)
X.Size = X.Size + Vector3.new(1,1,1)
X.CFrame = cf
end
X:Destroy()
end
end)
end
Shell()
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell.Transparency = 0
shell2.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell2.Transparency = 0
shell.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell.Transparency = 0
shell2.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell2.Transparency = 0
shell.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell.Transparency = 0
shell2.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell2.Transparency = 0
shell.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell.Transparency = 0
shell2.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell2.Transparency = 0
shell.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell.Transparency = 0
shell2.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell2.Transparency = 0
shell.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
Shell()
shell.Transparency = 0
shell2.Transparency = 1
for i = 1, 10 do
shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
if Debounces.on == false then break end
rs:wait()
end
shell.Transparency = 1
if Debounces.CanAttack == false then
Debounces.CanAttack = true
Debounces.NoIdl = false
Debounces.on = false
end
end
end
end)
----------------------------------------------------
Search = false
mouse.KeyDown:connect(function(key)
if key == "n" then
if Search == false then
Search = true
for i,v in pairs(game.Players:getPlayers()) do
if v.Name~=char.Name then
for j,k in pairs(v.Character:GetChildren()) do
if k:IsA("BasePart") and k.Transparency >= 1 then
bawx=Instance.new("SelectionBox",cam)
bawx.Color = BrickColor.new("Bright red")
bawx.Transparency = .5
bawx.Adornee = k
end
end
end
end
elseif Search == true then
Search = false
for i, v in pairs(cam:GetChildren()) do
if v:IsA("SelectionBox") then
v:Destroy()
end
end
end
end
end)
----------------------------------------------------
Grab = false
mouse.KeyDown:connect(function(key)
if key == "z" then
Debounces.on = true
Debounces.NoIdl = true
Debounces.ks = true
if Grab == false then
gp = nil
for i = 1, 20 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
con1=larm.Touched:connect(function(hit) -- this is grab
ht = hit.Parent
hum1=ht:FindFirstChild('Humanoid')
if hum1 ~= nil then
if Debounces.ks==true then
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Volume = 1
z:Play()
Debounces.ks=false
end
hum1.PlatformStand=true
gp = ht
Grab = true
asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
asd.Parent = larm
asd.Name = "asd"
asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
--[[elseif hum1 == nil then
con1:disconnect()
wait() return]]--
end
end)
for i = 1, 20 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
if hum1 == nil then
Debounces.on = false
Debounces.NoIdl = false
end
con1:disconnect()
elseif Grab == true then
Grab = false
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
Punch()
z = Instance.new("Sound",hed)
z.SoundId = "rbxassetid://169380525"
z.Pitch = ptz[math.random(1,#ptz)]
z.Volume = 1
z:Play()
for i = 1, 10 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
if Debounces.on == false then break end
rs:wait()
end
con1:disconnect()
Debounces.on = false
Debounces.NoIdl = false
if gp ~= nil then
gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
for i,v in pairs(larm:GetChildren()) do
if v.Name == "asd" and v:IsA("Weld") then
v:Remove()
end
end
--[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
bv.maxForce = Vector3.new(400000, 400000, 400000)
bv.P = 125000
bv.velocity = char.Head.CFrame.lookVector * 200]]--
hum1=nil
ht=nil
Debounces.on = false
Debounces.NoIdl = false
elseif ht == nil then wait()
Grab = false
Debounces.on = false
Debounces.NoIdl = false
end
end
end
end)
----------------------------------------------------
mouse.KeyDown:connect(function(key)
if string.byte(key) == 52 then
char.Humanoid.WalkSpeed = 60
end
end)
mouse.KeyUp:connect(function(key)
if string.byte(key) == 52 then
char.Humanoid.WalkSpeed = 8
end
end)
-------------------------------
local animpose = "Idle"
local lastanimpose = "Idle"
local sine = 0
local change = 1
local val = 0
local ffing = false
-------------------------------
game:GetService("RunService").RenderStepped:connect(function()
--[[if char.Humanoid.Jump == true then
jump = true
else
jump = false
end]]
char.Humanoid.FreeFalling:connect(function(f)
if f then
ffing = true
else
ffing = false
end
end)
sine = sine + change
if jumpn == true then
animpose = "Jumping"
elseif ffing == true then
animpose = "Freefalling"
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
animpose = "Idle"
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
animpose = "Walking"
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
animpose = "Running"
end
if animpose ~= lastanimpose then
sine = 0
if Debounces.NoIdl == false then
if animpose == "Idle" then
for i = 1, 2 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
end
elseif animpose == "Walking" then
for i = 1, 2 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
end
elseif animpose == "Running" then
for i = 1, 2 do
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
wait()
end
end
else
end
end
lastanimpose = animpose
if Debounces.NoIdl == false then
if animpose == "Idle" then
change = 0.5
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
elseif animpose == "Walking" then
change = 1
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
elseif animpose == "Running" then
change = 1
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
end
end
end)
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
--[[Part0 = Vector3 (Start pos)
Part1 = Vector3 (End pos)
Times = number (Amount of lightning parts)
Offset = number (Offset)
Color = color (brickcolor value)
Thickness = number (thickness)
Trans = number (transparency)
]]--
local magz = (Part0 - Part1).magnitude
local curpos = Part0
local trz = {-Offset,Offset}
for i=1,Times do
local li = Instance.new("Part", torso)
li.Name = "Lightning"
li.TopSurface =0
li.Material = "Neon"
li.BottomSurface = 0
li.Anchored = true
li.Locked = true
li.Transparency = Trans or 0.4
li.BrickColor = BrickColor.new("Really red")
li.formFactor = "Custom"
li.CanCollide = false
li.Size = Vector3.new(Thickness,Thickness,magz/Times)
local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
if Times == i then
local magz2 = (curpos - Part1).magnitude
li.Size = Vector3.new(0.3,0.3,0.3)
li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
else
li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
end
curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
game.Debris:AddItem(li,.2)
end
end
BodyParts = {} -- Parts to emit lightning effects from
for _, v in pairs(char:GetChildren()) do
if v:IsA("Part") then
table.insert(BodyParts, v)
end
end
Bounding = {} -- Calculate the bounding boxes
for _, v in pairs(BodyParts) do
local temp = {X=nil, Y=nil, Z=nil}
temp.X = v.Size.X/2 * 10
temp.Y = v.Size.Y/2 * 10
temp.Z = v.Size.Z/2 * 10
Bounding[v.Name] = temp
--table.insert(Bounding, v.Name, temp)
end
hum.MaxHealth = 1000
while wait(math.random(5,10)/10) do -- Emit the Lightning effects randomly
local Body1 = BodyParts[math.random(#BodyParts)]
local Body2 = BodyParts[math.random(#BodyParts)]
local Pos1 = Vector3.new(
math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
)
local Pos2 = Vector3.new(
math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
)
local SPos1 = Body1.Position + Pos1
local SPos2 = Body2.Position + Pos2
Lightning(SPos1, SPos2, 4, 3, "Bright red", .3, .56)
end
while wait(0.1) do
hum.Health = hum.Health + 10
end
|
--[[
Desc: Radio group, a collection widget of radio buttons that only one of them can be selected.
Author: SerDing
Since: 2021/11/6
Alter: 2021/11/6
]]
---@class System.Gui.Widget.RadioGroup
local _RadioGroup = require("core.class")()
function _RadioGroup:Ctor()
end
return _RadioGroup
|
object_tangible_item_publish_gift_magic_painting_2 = object_tangible_item_shared_publish_gift_magic_painting_2:new {
}
ObjectTemplates:addTemplate(object_tangible_item_publish_gift_magic_painting_2, "object/tangible/item/publish_gift_magic_painting_2.iff")
|
#!/usr/bin/env tarantool
local test = require("sqltester")
local yaml = require("yaml")
local fio = require("fio")
local ffi = require("ffi")
test:plan(74)
ffi.cdef[[
int dup(int oldfd);
int dup2(int oldfd, int newfd);
int close(int fd);
int fsync(int fd);
int fflush(int stream);
]]
--!./tcltestrunner.lua
-- 2005 July 28
--
-- The author disclaims copyright to this source code. In place of
-- a legal notice, here is a blessing:
--
-- May you do good and not evil.
-- May you find forgiveness for yourself and forgive others.
-- May you share freely, never taking more than you give.
--
-------------------------------------------------------------------------
-- This file implements regression tests for sql library. The
-- focus of this file is testing the use of indices in WHERE clauses
-- based on recent changes to the optimizer.
--
-- $Id: where2.test,v 1.15 2009/02/02 01:50:40 drh Exp $
-- ["set","testdir",[["file","dirname",["argv0"]]]]
-- ["source",[["testdir"],"\/tester.tcl"]]
-- Build some test data
--
test:do_test(
"where2-1.0",
function()
test:execsql [[
CREATE TABLE t1(w int PRIMARY KEY, x int, y int, z int);
START TRANSACTION;
]]
for i=1,100 do
local w, x, y, z
w = i
x = math.floor(math.log(i) / math.log(2))
y = (((i * i) + (2 * i)) + 1)
z = (x + y)
test:execsql(string.format("INSERT INTO t1 VALUES(%s,%s,%s,%s)", w, x, y, z))
end
return test:execsql [[
COMMIT;
CREATE INDEX i1xy ON t1(x,y);
CREATE INDEX i1zyx ON t1(z,y,x);
]]
end, {
-- <where2-1.0>
-- </where2-1.0>
})
-- Do an SQL statement. Append the search count to the end of the result.
--
local function count(sql)
local sql_sort_count = box.stat.sql().sql_sort_count
local r = test:execsql(sql)
print("lol "..(box.stat.sql().sql_sort_count - sql_sort_count))
table.insert(r, box.stat.sql().sql_sort_count - sql_sort_count)
return r
end
-- This procedure executes the SQL. Then it checks to see if the OP_Sort
-- opcode was executed. If an OP_Sort did occur, then "sort" is appended
-- to the result. If no OP_Sort happened, then "nosort" is appended.
--
-- This procedure is used to check to make sure sorting is or is not
-- occurring as expected.
--
local function cksort(sql)
local sort = "nosort"
local sql_sort_count = box.stat.sql().sql_sort_count
local data = test:execsql(sql)
if sql_sort_count < box.stat.sql().sql_sort_count then
sort = 'sort'
end
table.insert(data, sort)
return data
end
-- This procedure executes the SQL. Then it appends to the result the
-- "sort" or "nosort" keyword (as in the cksort procedure above) then
-- it appends the name of the table and index used.
--
-- This procedure executes the SQL. Then it appends
-- the names of the table and index used
--
local function queryplan(sql)
local sort = "nosort"
local sql_sort_count = box.stat.sql().sql_sort_count
local data = test:execsql(sql)
if sql_sort_count < box.stat.sql().sql_sort_count then
sort = 'sort'
end
table.insert(data, sort)
local eqp = test:execsql("EXPLAIN QUERY PLAN "..sql)
for i,v in ipairs(eqp) do
if i % 4 == 0 then
local as, tab, idx = string.match(v, "TABLE (%w+ AS) (%w+) USING.*INDEX (%w+)")
if as == nil then
tab, idx = string.match(v, "TABLE (%w+) USING.*INDEX (%w+)")
end
if tab ~= nil then
table.insert(data, tab)
table.insert(data, idx)
else
as, tab = string.match(v, "TABLE (%w+ AS) (%w+)")
if tab == nil then
tab = string.match(v, "TABLE (%w+)")
end
if tab ~= nil then
table.insert(data, tab)
table.insert(data, '*')
end
end
end
end
return data
end
-- local function queryplan(sql)
-- sql_sort_count = 0
-- data = test:execsql(sql)
-- if sql_sort_count
-- then
-- x = "sort"
-- end
-- table.insert(data,x) or data
-- eqp = test:execsql("EXPLAIN QUERY PLAN "..sql.."")
-- -- puts eqp=$eqp
-- for _ in X(0, "X!foreach", [=[["a b c x",["eqp"]]]=]) do
-- if X(83, "X!cmd", [=[["regexp"," TABLE (\\w+ AS )?(\\w+) USING.* INDEX (\\w+)\\y",["x"],"all","as","tab","idx"]]=])
-- then
-- table.insert(data,tab, idx) or data
-- elseif X(83, "X!cmd", [=[["expr","[regexp { TABLE (\\w+ AS )?(\\w+)\\y} $x all as tab]"]]=])
-- then
-- table.insert(data,tab, "*") or data
-- end
-- end
-- return data
-- end
-- Prefer a UNIQUE index over another index.
--
test:do_test(
"where2-1.1",
function()
return queryplan([[
SELECT * FROM t1 WHERE w=85 AND x=6 AND y=7396
]])
end, {
-- <where2-1.1>
85, 6, 7396, 7402, "nosort", "T1", "*"
-- </where2-1.1>
})
-- # Always prefer a rowid== constraint over any other index.
-- #
-- do_test where2-1.3 {
-- queryplan {
-- SELECT * FROM t1 WHERE w=85 AND x=6 AND y=7396 AND rowid=85
-- }
-- } {85 6 7396 7402 nosort t1 *}
-- When constrained by a UNIQUE index, the ORDER BY clause is always ignored.
--
test:do_test(
"where2-2.1",
function()
return queryplan([[
SELECT * FROM t1 WHERE w=85 ORDER BY random();
]])
end, {
-- <where2-2.1>
85, 6, 7396, 7402, "sort", "T1", "*"
-- </where2-2.1>
})
test:do_test(
"where2-2.2",
function()
return queryplan([[
SELECT * FROM t1 WHERE x=6 AND y=7396 ORDER BY random();
]])
end, {
-- <where2-2.2>
85, 6, 7396, 7402, "sort", "T1", "I1XY"
-- </where2-2.2>
})
-- Ticket [65bdeb9739605cc22966f49208452996ff29a640] 2014-02-26
-- Make sure "ORDER BY random" does not gets optimized out.
--
test:do_test(
"where2-2.4",
function()
test:execsql [[
CREATE TABLE x1(a INTEGER PRIMARY KEY, b INT DEFAULT 1);
WITH RECURSIVE
cnt(x) AS (VALUES(1) UNION ALL SELECT x+1 FROM cnt WHERE x<50)
INSERT INTO x1 SELECT x, 1 FROM cnt;
CREATE TABLE x2(x INTEGER PRIMARY KEY);
INSERT INTO x2 VALUES(1);
]]
local sql, out1, out2, out3
sql = "SELECT * FROM x1, x2 WHERE x=1 ORDER BY random()"
out1 = test:execsql(sql)
out2 = test:execsql(sql)
out3 = test:execsql(sql)
return ((out1 ~= out2) and (out2 ~= out3))
end,
-- <where2-2.4>
true
-- </where2-2.4>
)
test:do_execsql_test(
"where2-2.5",
[[
-- random() is not optimized out
EXPLAIN SELECT * FROM x1, x2 WHERE x=1 ORDER BY random();
]], {
-- <where2-2.5>
"/RANDOM/"
-- </where2-2.5>
})
test:do_execsql_test(
"where2-2.5b",
[[
-- random() is not optimized out
EXPLAIN SELECT * FROM x1, x2 WHERE x=1 ORDER BY random();
]], {
-- <where2-2.5b>
"/SorterOpen/"
-- </where2-2.5b>
})
-- MUST_WORK_TEST
test:do_execsql_test(
"where2-2.6",
[[
-- other constant functions are optimized out
EXPLAIN SELECT * FROM x1, x2 WHERE x=1 ORDER BY abs(5);
]], {
-- <where2-2.6>
"~/ABS/"
-- </where2-2.6>
})
test:do_execsql_test(
"where2-2.6b",
[[
-- other constant functions are optimized out
EXPLAIN SELECT * FROM x1, x2 WHERE x=1 ORDER BY abs(5);
]], {
-- <where2-2.6b>
"~/SorterOpen/"
-- </where2-2.6b>
})
-- # Efficient handling of forward and reverse table scans.
-- #
-- do_test where2-3.1 {
-- queryplan {
-- SELECT * FROM t1 ORDER BY rowid LIMIT 2
-- }
-- } {1 0 4 4 2 1 9 10 nosort t1 *}
-- do_test where2-3.2 {
-- queryplan {
-- SELECT * FROM t1 ORDER BY rowid DESC LIMIT 2
-- }
-- } {100 6 10201 10207 99 6 10000 10006 nosort t1 *}
-- The IN operator can be used by indices at multiple layers
--
test:do_test(
"where2-4.1",
function()
return queryplan([[
SELECT * FROM t1 WHERE z IN (10207,10006) AND y IN (10000,10201)
AND x>0 AND x<10
ORDER BY w
]])
end, {
-- <where2-4.1>
99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", "I1ZYX"
-- </where2-4.1>
})
test:do_test(
"where2-4.2",
function()
return queryplan([[
SELECT * FROM t1 WHERE z IN (10207,10006) AND y=10000
AND x>0 AND x<10
ORDER BY w
]])
end, {
-- <where2-4.2>
99, 6, 10000, 10006, "sort", "T1", "I1ZYX"
-- </where2-4.2>
})
test:do_test(
"where2-4.3",
function()
return queryplan([[
SELECT * FROM t1 WHERE z=10006 AND y IN (10000,10201)
AND x>0 AND x<10
ORDER BY w
]])
end, {
-- <where2-4.3>
99, 6, 10000, 10006, "sort", "T1", "I1ZYX"
-- </where2-4.3>
})
test:do_test(
"where2-4.4",
function()
return queryplan([[
SELECT * FROM t1 WHERE z IN (SELECT 10207 UNION SELECT 10006)
AND y IN (10000,10201)
AND x>0 AND x<10
ORDER BY w
]])
end, {
-- <where2-4.4>
99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", "I1ZYX"
-- </where2-4.4>
})
test:do_test(
"where2-4.5",
function()
return queryplan([[
SELECT w,x,y,z FROM t1 WHERE z IN (SELECT 10207 UNION SELECT 10006)
AND y IN (SELECT 10000 UNION SELECT 10201)
AND x>0 AND x<10
ORDER BY w
]])
end, {
-- <where2-4.5>
99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", "I1ZYX"
-- </where2-4.5>
})
test:do_test(
"where2-4.6a",
function()
return queryplan([[
SELECT w,x,y,z FROM t1
WHERE x IN (1,2,3,4,5,6,7,8)
AND y IN (10000,10001,10002,10003,10004,10005)
ORDER BY x
]])
end, {
-- <where2-4.6a>
99, 6, 10000, 10006, "nosort", "T1", "I1XY"
-- </where2-4.6a>
})
test:do_test(
"where2-4.6b",
function()
return queryplan([[
SELECT w,x,y,z FROM t1
WHERE x IN (1,2,3,4,5,6,7,8)
AND y IN (10000,10001,10002,10003,10004,10005)
ORDER BY x DESC
]])
end, {
-- <where2-4.6b>
99, 6, 10000, 10006, "nosort", "T1", "I1XY"
-- </where2-4.6b>
})
test:do_test(
"where2-4.6c",
function()
return queryplan([[
SELECT w,x,y,z FROM t1
WHERE x IN (1,2,3,4,5,6,7,8)
AND y IN (10000,10001,10002,10003,10004,10005)
ORDER BY x, y
]])
end, {
-- <where2-4.6c>
99, 6, 10000, 10006, "nosort", "T1", "I1XY"
-- </where2-4.6c>
})
test:do_test(
"where2-4.6d",
function()
return queryplan([[
SELECT w,x,y,z FROM t1
WHERE x IN (1,2,3,4,5,6,7,8)
AND y IN (10000,10001,10002,10003,10004,10005)
ORDER BY x, y DESC
]])
end, {
-- <where2-4.6d>
99, 6, 10000, 10006, "sort", "T1", "I1XY"
-- </where2-4.6d>
})
-- Duplicate entires on the RHS of an IN operator do not cause duplicate
-- output rows.
--
test:do_test(
"where2-4.6x",
function()
return queryplan([[
SELECT w,x,y,z FROM t1 WHERE z IN (10207,10006,10006,10207)
ORDER BY w
]])
end, {
-- <where2-4.6x>
99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", "I1ZYX"
-- </where2-4.6x>
})
test:do_test(
"where2-4.6y",
function()
return queryplan([[
SELECT w,x,y,z FROM t1 WHERE z IN (10207,10006,10006,10207)
ORDER BY w DESC
]])
end, {
-- <where2-4.6y>
100, 6, 10201, 10207, 99, 6, 10000, 10006, "sort", "T1", "I1ZYX"
-- </where2-4.6y>
})
test:do_test(
"where2-4.7",
function()
return queryplan([[
SELECT w,x,y,z FROM t1 WHERE z IN (
SELECT 10207 UNION ALL SELECT 10006
UNION ALL SELECT 10006 UNION ALL SELECT 10207)
ORDER BY w
]])
end, {
-- <where2-4.7>
99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", "I1ZYX"
-- </where2-4.7>
})
-- ifcapable subquery
-- The use of an IN operator disables the index as a sorter.
--
test:do_test(
"where2-5.1",
function()
return queryplan([[
SELECT w,x,y,z FROM t1 WHERE w=99 ORDER BY w
]])
end, {
-- <where2-5.1>
99, 6, 10000, 10006, "nosort", "T1", "*"
-- </where2-5.1>
})
test:do_test(
"where2-5.2a",
function()
return queryplan([[
SELECT w,x,y,z FROM t1 WHERE w IN (99) ORDER BY w
]])
end, {
-- <where2-5.2a>
99, 6, 10000, 10006, "nosort", "T1", "*"
-- </where2-5.2a>
})
test:do_test(
"where2-5.2b",
function()
return queryplan([[
SELECT w,x,y,z FROM t1 WHERE w IN (99) ORDER BY w DESC
]])
end, {
-- <where2-5.2b>
99, 6, 10000, 10006, "nosort", "T1", "*"
-- </where2-5.2b>
})
-- Verify that OR clauses get translated into IN operators.
--
local idx = "*"
test:do_test(
"where2-6.1.1",
function()
return queryplan([[
SELECT * FROM t1 WHERE w=99 OR w=100 ORDER BY +w ;
]])
end, {
-- <where2-6.1.1>
99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", idx
-- </where2-6.1.1>
})
test:do_test(
"where2-6.1.2",
function()
return queryplan([[
SELECT * FROM t1 WHERE 99=w OR 100=w ORDER BY +w
]])
end, {
-- <where2-6.1.2>
99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", idx
-- </where2-6.1.2>
})
test:do_test(
"where2-6.2",
function()
return queryplan([[
SELECT * FROM t1 WHERE w=99 OR w=100 OR 6=w ORDER BY +w
]])
end, {
-- <where2-6.2>
6, 2, 49, 51, 99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", idx
-- </where2-6.2>
})
-- tarantool
-- changed to * after reordering indexes
-- actually it does not matter (because it uses full scan)
--idx = "I1ZYX"
idx = "*"
test:do_test(
"where2-6.3",
function()
return queryplan([[
SELECT * FROM t1 WHERE w=99 OR w=100 OR 6=+w ORDER BY +w
]])
end, {
-- <where2-6.3>
6, 2, 49, 51, 99, 6, 10000, 10006, 100, 6, 10201, 10207, "sort", "T1", idx
-- </where2-6.3>
})
test:do_test(
"where2-6.4",
function()
return queryplan([[
SELECT *, '|' FROM t1 WHERE w=99 OR +w=100 OR 6=w ORDER BY +w
]])
end, {
-- <where2-6.4>
6, 2, 49, 51, "|", 99, 6, 10000, 10006, "|", 100, 6, 10201, 10207, "|", "sort", "T1", idx
-- </where2-6.4>
})
test:do_test(
"where2-6.5",
function()
return queryplan([[
SELECT *, '|' FROM t1 WHERE w=99 OR y=10201 OR 6=w ORDER BY +w
]])
end, {
-- <where2-6.5>
6, 2, 49, 51, "|", 99, 6, 10000, 10006, "|", 100, 6, 10201, 10207, "|", "sort", "T1", idx
-- </where2-6.5>
})
idx = "I1ZYX"
test:do_test(
"where2-6.6.1",
function()
return queryplan([[
SELECT b.w,b.x,b.y,b.z FROM t1 a, t1 b
WHERE a.w=1 AND (a.y=b.z OR b.z=10)
ORDER BY +b.w
]])
end, {
-- <where2-6.5>
1, 0, 4, 4, 2, 1, 9, 10, "sort", "A", "*", "B", idx
-- </where2-6.5>
})
test:do_test(
"where2-6.6.2",
function()
return queryplan([[
SELECT b.w,b.x,b.y,b.z FROM t1 a, t1 b
WHERE a.w=1 AND (b.z=10 OR a.y=b.z OR b.z=10)
ORDER BY +b.w
]])
end, {
-- <where2-6.6>
1, 0, 4, 4, 2, 1, 9, 10, "sort", "A", "*", "B", idx
-- </where2-6.6>
})
-- if X(356, "X!cmd", [=[["expr","[permutation] != \"no_optimization\""]]=])
-- then
-- Ticket #2249. Make sure the OR optimization is not attempted if
-- comparisons between columns of different affinities are needed.
--
test:do_test(
"where2-6.7",
function()
test:execsql [[
CREATE TABLE t2249a(a TEXT PRIMARY KEY, x VARCHAR(100));
CREATE TABLE t2249b(b INTEGER PRIMARY KEY);
INSERT INTO t2249a(a) VALUES('0123');
INSERT INTO t2249b VALUES(123);
]]
return queryplan([[
-- Because a is type TEXT and b is type INTEGER, both a and b
-- will attempt to convert to NUMERIC before the comparison.
-- They will thus compare equal.
--
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE a=b;
]])
end, {
-- <where2-6.7>
123, '0123', "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.7>
})
test:do_test(
"where2-6.9",
function()
return queryplan([[
-- The + operator doesn't affect RHS.
--
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE a=+b;
]])
end, {
-- <where2-6.9>
123, "0123", "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.9>
})
test:do_test(
"where2-6.9.2",
function()
-- The same thing but with the expression flipped around.
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE +b=a
]])
end, {
-- <where2-6.9.2>
123, "0123","nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.9.2>
})
test:do_test(
"where2-6.10",
function()
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE +a=+b;
]])
end, {
-- <where2-6.10>
123, "0123", "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.10>
})
test:do_test(
"where2-6.11",
function()
-- This will not attempt the OR optimization because of the a=b
-- comparison.
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE a=b OR a='hello';
]])
end, {
-- <where2-6.11>
123, '0123', "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.11>
})
test:do_test(
"where2-6.11.2",
function()
-- Permutations of the expression terms.
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE b=a OR a='hello';
]])
end, {
-- <where2-6.11.2>
123, '0123', "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.11.2>
})
test:do_test(
"where2-6.11.3",
function()
-- Permutations of the expression terms.
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE 'hello'=a OR b=a;
]])
end, {
-- <where2-6.11.3>
123, '0123', "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.11.3>
})
test:do_test(
"where2-6.11.4",
function()
-- Permutations of the expression terms.
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE a='hello' OR b=a;
]])
end, {
-- <where2-6.11.4>
123, '0123', "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.11.4>
})
-- These tests are not run if subquery support is not included in the
-- build. This is because these tests test the "a = 1 OR a = 2" to
-- "a IN (1, 2)" optimisation transformation, which is not enabled if
-- subqueries and the IN operator is not available.
--
test:do_test(
"where2-6.12",
function()
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE a=+b OR a='hello';
]])
end, {
-- <where2-6.12>
123, "0123", "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.12>
})
test:do_test(
"where2-6.12.2",
function()
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE a='hello' OR +b=a;
]])
end, {
-- <where2-6.12.2>
123, "0123", "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.12.2>
})
test:do_test(
"where2-6.12.3",
function()
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE +b=a OR a='hello';
]])
end, {
-- <where2-6.12.3>
123, "0123", "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.12.3>
})
test:do_test(
"where2-6.13",
function()
-- The addition of +a on the second term disabled the OR optimization.
-- But we should still get the same empty-set result as in where2-6.9.
return queryplan([[
SELECT b,a FROM t2249b CROSS JOIN t2249a WHERE a=+b OR +a='hello';
]])
end, {
-- <where2-6.13>
123, "0123", "nosort", "T2249B", "*", "T2249A", "*"
-- </where2-6.13>
})
-- Variations on the order of terms in a WHERE clause in order
-- to make sure the OR optimizer can recognize them all.
test:do_test(
"where2-6.20",
function()
return queryplan([[
SELECT x.a, y.a FROM t2249a x CROSS JOIN t2249a y WHERE x.a=y.a
]])
end, {
-- <where2-6.20>
'0123', '0123', "nosort", "X", "*", "Y", "*"
-- </where2-6.20>
})
-- These tests are not run if subquery support is not included in the
-- build. This is because these tests test the "a = 1 OR a = 2" to
-- "a IN (1, 2)" optimisation transformation, which is not enabled if
-- subqueries and the IN operator is not available.
--
test:do_test(
"where2-6.21",
function()
return queryplan([[
SELECT x.a,y.a FROM t2249a x CROSS JOIN t2249a y
WHERE x.a=y.a OR y.a='hello'
]])
end, {
-- <where2-6.21>
'0123', '0123', "nosort", "X", "*", "Y", "*"
-- </where2-6.21>
})
test:do_test(
"where2-6.22",
function()
return queryplan([[
SELECT x.a,y.a FROM t2249a x CROSS JOIN t2249a y
WHERE y.a=x.a OR y.a='hello'
]])
end, {
-- <where2-6.22>
'0123', '0123', "nosort", "X", "*", "Y", "*"
-- </where2-6.22>
})
test:do_test(
"where2-6.23",
function()
return queryplan([[
SELECT x.a,y.a FROM t2249a x CROSS JOIN t2249a y
WHERE y.a='hello' OR x.a=y.a
]])
end, {
-- <where2-6.23>
'0123', '0123', "nosort", "X", "*", "Y", "*"
-- </where2-6.23>
})
-- Unique queries (queries that are guaranteed to return only a single
-- row of result) do not call the sorter. But all tables must give
-- a unique result. If any one table in the join does not give a unique
-- result then sorting is necessary.
--
test:do_test(
"where2-7.1",
function()
return cksort([[
create table t8(a INT PRIMARY KEY, b INT, c INT);
insert into t8 values(1,2,3);
insert into t8 values(2,3,4);
create table t9(x INT,y INT, PRIMARY key (x, y));
insert into t9 values(2,4);
insert into t9 values(2,3);
select y from t8, t9 where a=1 order by a, y;
]])
end, {
-- <where2-7.1>
3, 4, "sort"
-- </where2-7.1>
})
test:do_test(
"where2-7.2",
function()
return cksort([[
select * from t8 where a=1 order by b, c
]])
end, {
-- <where2-7.2>
1, 2, 3, "nosort"
-- </where2-7.2>
})
-- since extra columns deleted from pk (#2289), "order by" is optimized awy
-- because 1 - we do not need to sorder by b (as t8 unique by a)
-- 2 - t9 is already ordered by x
test:do_test(
"where2-7.3",
function()
return cksort([[
select * from t8, t9 where a=1 and y=3 order by b, x
]])
end, {
-- <where2-7.3>
--1, 2, 3, 2, 3, "sort"
1, 2, 3, 2, 3, "nosort"
-- </where2-7.3>
})
test:do_test(
"where2-7.4",
function()
test:execsql('create unique index i9y on t9(y);')
return cksort([[
select * from t8, t9 where a=1 and y=3 order by b, x]])
end, {
-- <where2-7.4>
--1, 2, 3, 2, 3, "sort"
-- This is tahter strange, but when pk was deleted from secondary indexes
-- sql became able to optimize sort using information that i9y is unique and
-- there is nothing to sort here.
-- todo: It seems like this kind of optimization was appliable until removing pk and
-- it is a bug in sql optimizer.
1, 2, 3, 2, 3, "nosort"
-- </where2-7.4>
})
-- end
-- if {[permutation] != "no_optimization"}
-- Ticket #1807. Using IN constrains on multiple columns of
-- a multi-column index.
--
test:do_execsql_test(
"where2-8.1",
[[
SELECT * FROM t1 WHERE x IN (20,21) AND y IN (1,2)
]], {
-- <where2-8.1>
-- </where2-8.1>
})
test:do_execsql_test(
"where2-8.2",
[[
SELECT * FROM t1 WHERE x IN (1,2) AND y IN (-5,-6)
]], {
-- <where2-8.2>
-- </where2-8.2>
})
test:do_test(
"where2-8.3.0",
function ()
test:execsql('CREATE TABLE tx(id int PRIMARY KEY, w int, x int, y int, z int);')
-- for _ in X(0, "X!for", [=[["set i 1","$i<=100","incr i"]]=]) do
for i=1,100 do
local w, x, y, z
w = i
x = math.floor(math.log(i) / math.log(2))
y = (((i * i) + (2 * i)) + 1)
z = (x + y)
test:execsql(string.format("INSERT INTO tx VALUES(%s,%s,%s,%s,%s)", i, w, x, y, z))
end
end,
{})
-- do_test where2-8.3 {
-- execsql {
-- SELECT w FROM t1
-- WHERE x IN (SELECT x FROM tx WHERE rowid<0)
-- AND +y IN (SELECT y FROM tx WHERE rowid=1)
-- }
-- } {}
-- do_test where2-8.4 {
-- execsql {
-- SELECT w FROM t1
-- WHERE x IN (SELECT x FROM tx WHERE rowid=1)
-- AND y IN (SELECT y FROM tx WHERE rowid<0)
-- }
-- } {}
--set sql_where_trace 1
test:do_execsql_test(
"where2-8.5",
[[
CREATE INDEX tx_xyz ON tx(x, y, z, w);
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 12 AND 14)
]], {
-- <where2-8.5>
12, 13, 14
-- </where2-8.5>
})
test:do_execsql_test(
"where2-8.6",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 12 AND 14)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.6>
12, 13, 14
-- </where2-8.6>
})
test:do_execsql_test(
"where2-8.7",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 12 AND 14)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.7>
10, 11, 12, 13, 14, 15
-- </where2-8.7>
})
test:do_execsql_test(
"where2-8.8",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.8>
10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20
-- </where2-8.8>
})
test:do_execsql_test(
"where2-8.9",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 2 AND 4)
]], {
-- <where2-8.9>
-- </where2-8.9>
})
test:do_execsql_test(
"where2-8.10",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 2 AND 4)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.10>
-- </where2-8.10>
})
test:do_execsql_test(
"where2-8.11",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 2 AND 4)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.11>
-- </where2-8.11>
})
test:do_execsql_test(
"where2-8.12",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN -4 AND -2)
]], {
-- <where2-8.12>
-- </where2-8.12>
})
test:do_execsql_test(
"where2-8.13",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN -4 AND -2)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.13>
-- </where2-8.13>
})
test:do_execsql_test(
"where2-8.14",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN -4 AND -2)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.14>
-- </where2-8.14>
})
test:do_execsql_test(
"where2-8.15",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 200 AND 300)
]], {
-- <where2-8.15>
-- </where2-8.15>
})
test:do_execsql_test(
"where2-8.16",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 200 AND 300)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.16>
-- </where2-8.16>
})
test:do_execsql_test(
"where2-8.17",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE w BETWEEN 200 AND 300)
AND y IN (SELECT y FROM t1 WHERE w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE w BETWEEN 10 AND 20)
]], {
-- <where2-8.17>
-- </where2-8.17>
})
test:do_execsql_test(
"where2-8.18",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE +w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE +w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE +w BETWEEN 200 AND 300)
]], {
-- <where2-8.18>
-- </where2-8.18>
})
test:do_execsql_test(
"where2-8.19",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE +w BETWEEN 10 AND 20)
AND y IN (SELECT y FROM t1 WHERE +w BETWEEN 200 AND 300)
AND z IN (SELECT z FROM t1 WHERE +w BETWEEN 10 AND 20)
]], {
-- <where2-8.19>
-- </where2-8.19>
})
test:do_execsql_test(
"where2-8.20",
[[
SELECT w FROM tx
WHERE x IN (SELECT x FROM t1 WHERE +w BETWEEN 200 AND 300)
AND y IN (SELECT y FROM t1 WHERE +w BETWEEN 10 AND 20)
AND z IN (SELECT z FROM t1 WHERE +w BETWEEN 10 AND 20)
]], {
-- <where2-8.20>
-- </where2-8.20>
})
-- Make sure WHERE clauses of the form A=1 AND (B=2 OR B=3) are optimized
-- when we have an index on A and B.
--
-- if X(0, "X!capable", [["or_opt&&tclvar"]]) then
test:do_test(
"where2-9.1",
function()
test:execsql [[
CREATE TABLE t10(id int PRIMARY KEY,a INT,b INT,c INT);
START TRANSACTION;
INSERT INTO t10 VALUES(1, 1,1,1);
INSERT INTO t10 VALUES(2, 1,2,2);
INSERT INTO t10 VALUES(3, 1,3,3);
]]
for i=4, 1000 do
-- for _ in X(0, "X!for", [=[["set i 4","$i<=1000","incr i"]]=]) do
test:execsql(string.format("INSERT INTO t10 VALUES(%s,1,%s,%s)", i, i, i))
end
return test:execsql [[
COMMIT;
CREATE INDEX i10 ON t10(a,b);
SELECT count(*) FROM t10;
]]
end, {
-- <where2-9.1>
1000
-- </where2-9.1>
})
-- Tarantool: count is not supported yet
-- test:do_test(
-- "where2-9.2",
-- function()
-- return count([[
-- SELECT a,b,c FROM t10 WHERE a=1 AND (b=2 OR b=3)
-- ]])
-- end, {
-- -- <where2-9.2>
-- 1, 2, 2, 1, 3, 3, 3
-- -- </where2-9.2>
-- })
-- end
-- Indices with redundant columns
--
-- Tarantool doesn't allow indexes with duplicated columns. Comment the test.
--do_test where2-11.1 {
-- execsql {
-- CREATE TABLE t11(id int primary key, a int,b int,c int,d int);
-- CREATE INDEX i11aba ON t11(a,b,a,c); -- column A occurs twice.
-- INSERT INTO t11 VALUES(1, 1,2,3,4);
-- INSERT INTO t11 VALUES(2, 5,6,7,8);
-- INSERT INTO t11 VALUES(3, 1,2,9,10);
-- INSERT INTO t11 VALUES(4, 5,11,12,13);
-- SELECT c FROM t11 WHERE a=1 AND b=2 ORDER BY c;
-- }
--} {3 9}
--do_test where2-11.2 {
-- execsql {
-- CREATE INDEX i11cccccccc ON t11(c,c,c,c,c,c,c,c); -- repeated column
-- SELECT d FROM t11 WHERE c=9;
-- }
--} {10}
--do_test where2-11.3 {
-- execsql {
-- SELECT d FROM t11 WHERE c IN (1,2,3,4,5);
-- }
--} {4}
--do_test where2-11.4 {
-- execsql {
-- SELECT d FROM t11 WHERE c=7 OR (a=1 AND b=2) ORDER BY d;
-- }
--} {4 8 10}
-- Verify that the OR clause is used in an outer loop even when
-- the OR clause scores slightly better on an inner loop.
-- if X(767, "X!cmd", [=[["expr","[permutation] != \"no_optimization\""]]=])
-- then
test:do_test(
"where2-12.1",
function ()
local data = test:execsql([[
CREATE TABLE t12(x INTEGER PRIMARY KEY, y INT, z VARCHAR(100));
CREATE INDEX t12y ON t12(y);
EXPLAIN QUERY PLAN
SELECT a.x, b.x
FROM t12 AS a JOIN t12 AS b ON a.y=b.x
WHERE (b.x=1 OR b.y=1);
]])
-- Tarantool: model this unsupported match
-- "/.*SEARCH TABLE t12 AS b .*SEARCH TABLE t12 AS b .*/"
local cnt = 0
for _, v in ipairs(data) do
if type(v) == 'string' and string.find(v, 'SEARCH TABLE T12 AS B ') then
cnt = cnt + 1
end
end
return {cnt}
end
, {
-- <where2-12.1>
-- "/.*SEARCH TABLE t12 AS b .*SEARCH TABLE t12 AS b .*/"
2
-- </where2-12.1>
})
-- end
-- Verify that all necessary OP_OpenRead opcodes occur in the OR optimization.
--
test:do_execsql_test(
"where2-13.1",
[[
CREATE TABLE t13(a INT primary key,b INT);
INSERT INTO t13 VALUES(4,5);
SELECT * FROM t13 WHERE (1=2 AND a=3) OR a=4;
]], {
-- <where2-13.1>
4, 5
-- </where2-13.1>
})
test:finish_test()
|
require "assets_loader"
require "body"
require "class"
require "health"
require "helpers"
require "position_helpers"
require "weapons_manager"
Ship = {}
function Ship.new(args)
local self = Class.new()
self.inherit(Body.new(args))
self.inherit(Health.new(args))
self.inherit(WeaponsManager.new())
self.title = 'player'
self.owner = args.owner or self
self.self_controller = args.self_controller or true -- variable to block user to move character
self.current_power_level = 1 -- current level of power according collected power ups
self.power = 1
self.keys = args.keys
self.power = 1
self.power_level = {} -- level of power ups collected
self.power_per_level_up = 100 -- for each time of power_level reach this amount of power, rise current_power_level by one
self.current_power_level = 1
self.current_blink_time = 0 -- time to blink
self.default_blink_time = 0.02
self.blink_time = self.default_blink_time or 0.02
self.blink = false
self.current_ship = args.ship_model_name or 'ship_01' -- ship of ship
self.current_ship_position = 'center' -- current position of ship (left, right or normal)
self.time_turning = 0.08
self.current_time_turning = 0
self.sprites = args.sprites or nil
self.self_controller = true
self.self_controller_target = { x=0, y=0 }
function self.max_time_to_extra_turn()
return self.current_time_turning >= self.time_turning
end
function self.set_self_controll_to(x, y)
self.self_controller = true
self.self_controller_target.x = x
self.self_controller_target.y = y
end
function self.self_move_to_target(dt)
local extra = 10
local moviment = dt*self.speed
local moviment_x = 0
local moviment_y = 0
if (self.body.x + extra) < self.self_controller_target.x then
moviment_x = moviment
elseif (self.body.x - extra) > self.self_controller_target.x then
moviment_x = -moviment
end
if (self.body.y + extra) < self.self_controller_target.y then
moviment_y = moviment
elseif (self.body.y - extra) > self.self_controller_target.y then
moviment_y = -moviment
end
return moviment_x, moviment_y
end
function self.get_to_target()
local extra = 10
return (self.body.x + extra) > self.self_controller_target.x and
(self.body.x - extra) < self.self_controller_target.x and
(self.body.y + extra) > self.self_controller_target.y and
(self.body.y - extra) < self.self_controller_target.y
end
-- this metho count the time that player is turning the ship to change the sprite
function self.count_time_turning_to_change_sprite(dt)
if not self.max_time_to_extra_turn() then
self.current_time_turning = self.current_time_turning + dt
end
end
-- set the correct sprite of position
function self.correct_position_sprite(side)
local position = 'center'
if side < 0 then
position = 'left'
if self.max_time_to_extra_turn() then
position = 'extra_left'
end
elseif side > 0 then
position = 'right'
if self.max_time_to_extra_turn() then
position = 'extra_right'
end
end
self.current_ship_position = position
end
-- perform horizontal move
function self.horizontal_move(x)
if inside_screen_width(x+self.body.x) or self.self_controller then
self.body.x = self.body.x + x
end
end
-- perform vertical move
function self.vertical_move(y)
if inside_screen_height(y+self.body.y) or self.self_controller then
self.body.y = self.body.y + y
end
end
-- return the current ship ammo, based on it's level
function self.current_ammo()
return self.owner.level_settings[string.format("level_%02d", self.current_power_level)]
end
-- collect power ups and give it to ships power cell
function self.collect_power_up(collected_power)
if not self.owner.level_exist(self.current_power_level+1) then
-- if player get the last level, all power collected turn in score
self.owner.earn_points(collected_power*1000)
return
end
self.power = self.power + collected_power
if self.power >= self.power_per_level_up then
local amount_of_extra_levels = self.power/self.power_per_level_up
self.increase_power_level(around(amount_of_extra_levels))
self.power = 0
-- update all weapons with the new ammo
self.change_ammo_of_all_weapons(self.current_ammo().bullet_name)
self.change_delay_of_all_weapons(self.current_ammo().delay)
end
end
-- change the ship's ammo to a high ammo
function self.increase_power_level(amount_of_levels)
self.show_charger_animation()
self.current_power_level = self.current_power_level + amount_of_levels
-- if there is no more leves to gain, reduce by one to avoid problems with null level
if not self.owner.level_exist(self.current_power_level) then
self.current_power_level = self.current_power_level - 1
end
end
-- show the charger animation
function self.show_charger_animation()
explosions_controller.create_charger_explosion(self.body.x, self.body.y)
end
-- return the current ship sprite besed on it's current moviment
function self.current_sprite()
return self.sprites[self.current_ship][self.current_ship_position]
end
-- update ship logic
function self:update(dt)
local current_x = 0
local current_y = 0
local horizontal_keys_pressend = false
self.correct_position_sprite(0)
-- controller of the keys of ship
if self.self_controller then
if self.get_to_target() then
self.self_controller = false
else
current_x, current_y = self.self_move_to_target(dt)
end
else
if love.keyboard.isDown(self.keys.up) then
current_y = -self.speed*dt
end
if love.keyboard.isDown(self.keys.down) then
current_y = self.speed*dt
end
if love.keyboard.isDown(self.keys.left) then
self.correct_position_sprite(-1)
horizontal_keys_pressend = true
current_x = -self.speed*dt
end
if love.keyboard.isDown(self.keys.right) then
self.correct_position_sprite(1)
horizontal_keys_pressend = true
current_x = self.speed*dt
end
if love.keyboard.isDown(self.keys.shoot) then
self:shoot_every_weapon()
else
-- if current ammo is the laser, when player press up shoot button, laser shoud stop to work on the same time
if #bullets_controller.bullets.player > 0 then
if bullets_controller.bullets_settings[self.current_ammo().bullet_name].follow_owner then
bullets_controller.destroy_all_bullets_by_owner(bullets_controller.bullets.player, self.owner)
end
end
end
end
self.horizontal_move(current_x)
self.vertical_move(current_y)
if horizontal_keys_pressend then
self.count_time_turning_to_change_sprite(dt)
else
self.current_time_turning = 0
end
-- blink to show ivulnerability
if self.invulnerable_time > 0 then
self.invulnerable_time = self.invulnerable_time -1*dt
self.current_blink_time = self.current_blink_time + 1*dt
self.invulnerable = true
if self.current_blink_time >= self.blink_time then
self.blink_time = self.blink_time + 0.005
self.current_blink_time = 0
self.blink = not self.blink
end
else
self.blink = false
self.invulnerable = false
end
-- update weapons status
for _, weapon in ipairs(self.weapons) do
weapon:update(dt)
end
end
-- draw ship
function self.draw()
-- self.draw_test()
if self.blink then
else
self.current_sprite().draw{x=self.body.x,
y=self.body.y,
scala_x=1,
scala_y=1,
rot=0}
end
end
self.add_weapon{ammo_name=self.current_ammo().bullet_name,
delay=self.current_ammo().delay,
relative_x=0,
relative_y=-30,
direction_x=0,
direction_y=-1}
self.change_ammo_of_all_weapons(self.current_ammo().bullet_name)
self.change_delay_of_all_weapons(self.current_ammo().delay)
self.invulnerable_time = 2
self.invulnerable = true
return self
end
|
-- init random
math.randomseed(os.time())
-- the request function that will run at each request
request = function()
-- define the path that will search for q=%v 9%v being a random number between 0 and 1000)
somenumber = math.random(0, 1000)
somenumber2 = somenumber + 10000
url_path = "/?requestId=0&version=5&action=getData&seqName=chr2&start=" .. somenumber .. "&end=" .. somenumber2 .. "&measurement=39033&datasource=umd .. math.random(0,1000)"
-- if we want to print the path generated
print(url_path)
-- Return the request object with the current URL path
return wrk.format("GET", url_path)
end
|
-- Copyright 2018 Ycarus (Yannick Chabanois) <ycarus@zugaina.org>
-- Licensed to the public under the Apache License 2.0.
m = Map("mail", translate("Mail settings"), translate("Set mail settings for services that need to send mails."))
s = m:section(TypedSection, "smtp", translate("SMTP"))
s.anonymous = true
s.addremove = false
server = s:option(Value, "server", translate("Server"))
server.datatype = "host"
server.placeholder = "smtp.gmail.com"
server.optional = false
port = s:option(Value, "port", translate("Port"))
port.datatype = "port"
port.optional = false
port.rmempty = true
port.default = "25"
tls = s:option(Flag, "tls", translate("TLS"))
tls.rmempty = false
tls_starttls = s:option(Flag, "tls_starttls", translate("STARTTLS"))
tls_starttls.rmempty = false
user = s:option(Value, "user", translate("Username"))
user.rmempty = true
password = s:option(Value, "password", translate("Password"))
password.password = true
password.rmempty = true
from = s:option(Value, "from", translate("From"))
from.optional = false
from.rmempty = true
from.placeholder = "myself@gmail.com"
to = s:option(Value, "to", translate("To"))
to.optional = false
to.rmempty = true
to.placeholder = "myself@gmail.com"
return m
|
gemcutting = {
craft = function(player, npc, speech)
local t = {
graphic = convertGraphic(npc.look, "monster"),
color = npc.lookColor
}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
player.lastClick = npc.ID
if speech == "gem" then
-- 100 ambers used. 37 tarnished, 14 crafted, 6 well crafted
local ambertypes = {
"amber",
"dark_amber",
"white_amber",
"yellow_amber"
}
local skill = crafting.getSkillLevel(player, "gemcutting")
local opts = {}
table.insert(opts, "Amber")
if (skill == "adept" or skill == "talented" or skill == "skilled" or skill == "expert" or skill == "master" or skill == "grandmaster" or skill == "champion" or skill == "legendary") then
table.insert(opts, "Dark Amber")
end
if (skill == "adept" or skill == "talented" or skill == "skilled" or skill == "expert" or skill == "master" or skill == "grandmaster" or skill == "champion" or skill == "legendary") then
table.insert(opts, "White Amber")
end
if (skill == "skilled" or skill == "expert" or skill == "master" or skill == "grandmaster" or skill == "champion" or skill == "legendary") then
table.insert(opts, "Yellow Amber")
end
local choice = 1
if #opts > 1 then
choice = player:menuSeq(
"Which gem would you like to attempt?",
opts,
{}
)
end
local amber = ambertypes[choice]
local ta = {graphic = Item(amber).icon, color = Item(amber).iconC}
if player:hasItem(amber, 1) ~= true then
player:dialogSeq({ta, "You have nothing to craft."}, 0)
return
end
player:removeItem(amber, 1, 9)
crafting.skillChanceIncrease(player, NPC("Sel"), "gemcutting")
if (amber == "amber") then
gemcutting.amber(player)
elseif (amber == "dark_amber") then
gemcutting.darkamber(player)
elseif (amber == "white_amber") then
gemcutting.whiteamber(player)
elseif (amber == "yellow_amber") then
gemcutting.yellowamber(player)
end
return
end
end,
amber = function(player)
local skill = crafting.getSkillLevel(player, "gemcutting")
if skill == "novice" then
local rand = math.random(1, 100)
if (rand <= 5) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 5 and rand < 15) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 15 and rand < 90) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "apprentice" then
local rand = math.random(1, 100)
if (rand <= 5) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 5 and rand < 20) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 20 and rand < 90) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "accomplished" then
local rand = math.random(1, 100)
if (rand <= 5) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 5 and rand < 25) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 25 and rand < 90) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "adept" then
local rand = math.random(1, 100)
if (rand <= 5) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 5 and rand < 30) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 30) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "talented" then
local rand = math.random(1, 100)
if (rand <= 5) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 5 and rand < 35) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 35) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "skilled" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 40) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 40) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "expert" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 45) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 45) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "master" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 50) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 50) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "grandmaster" then
local rand = math.random(1, 100)
if (rand <= 13) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 60) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 60) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "champion" then
local rand = math.random(1, 100)
if (rand <= 16) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 65) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 65) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "legendary" then
local rand = math.random(1, 100)
if (rand <= 20) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 70) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 70) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
else
local rand = math.random(1, 100)
if (rand == 1) then
player:addItem("well_crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_amber").icon,
color = Item("well_crafted_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 1 and rand < 20) then
player:addItem("crafted_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_amber").icon,
color = Item("crafted_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 20 and rand < 90) then
player:addItem("tarnished_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_amber").icon,
color = Item("tarnished_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
end
end,
darkamber = function(player)
local skill = crafting.getSkillLevel(player, "gemcutting")
if skill == "adept" then
local rand = math.random(1, 100)
if (rand <= 5) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 5 and rand < 15) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 15 and rand < 90) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "talented" then
local rand = math.random(1, 100)
if (rand <= 5) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 5 and rand < 20) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 20) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "skilled" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 25) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 25) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "expert" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 30) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 30) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "master" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 35) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 35) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "grandmaster" then
local rand = math.random(1, 100)
if (rand <= 12) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 40) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 40) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "champion" then
local rand = math.random(1, 100)
if (rand <= 14) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 45) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 45) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "legendary" then
local rand = math.random(1, 100)
if (rand <= 16) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 50) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 50) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
else
local rand = math.random(1, 100)
if (rand == 1) then
player:addItem("well_crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_dark_amber").icon,
color = Item("well_crafted_dark_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 1 and rand < 20) then
player:addItem("crafted_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_dark_amber").icon,
color = Item("crafted_dark_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 20 and rand < 90) then
player:addItem("tarnished_dark_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_dark_amber").icon,
color = Item("tarnished_dark_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
end
end,
whiteamber = function(player)
local skill = crafting.getSkillLevel(player, "gemcutting")
if skill == "adept" then
local rand = math.random(1, 100)
if (rand <= 1) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 1 and rand < 15) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 15 and rand < 90) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "talented" then
local rand = math.random(1, 100)
if (rand <= 2) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 2 and rand < 20) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 20 and rand < 90) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "skilled" then
local rand = math.random(1, 100)
if (rand <= 3) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 3 and rand < 25) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 25 and rand < 90) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "expert" then
local rand = math.random(1, 100)
if (rand <= 4) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 4 and rand < 30) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 30) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "master" then
local rand = math.random(1, 100)
if (rand <= 5) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 5 and rand < 35) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 35) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "grandmaster" then
local rand = math.random(1, 100)
if (rand <= 6) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 6 and rand < 38) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 38) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "champion" then
local rand = math.random(1, 100)
if (rand <= 7) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 7 and rand < 41) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 41) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "legendary" then
local rand = math.random(1, 100)
if (rand <= 8) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 8 and rand < 45) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 45) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
else
local rand = math.random(1, 100)
if (rand == 1) then
player:addItem("well_crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_white_amber").icon,
color = Item("well_crafted_white_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 1 and rand < 20) then
player:addItem("crafted_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_white_amber").icon,
color = Item("crafted_white_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 20 and rand < 90) then
player:addItem("tarnished_white_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_white_amber").icon,
color = Item("tarnished_white_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
end
end,
yellowamber = function(player)
local skill = crafting.getSkillLevel(player, "gemcutting")
if skill == "skilled" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_yellow_amber").icon,
color = Item("well_crafted_yellow_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 30) then
player:addItem("crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_yellow_amber").icon,
color = Item("crafted_yellow_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 30) then
player:addItem("tarnished_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_yellow_amber").icon,
color = Item("tarnished_yellow_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "expert" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_yellow_amber").icon,
color = Item("well_crafted_yellow_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 40) then
player:addItem("crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_yellow_amber").icon,
color = Item("crafted_yellow_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 40) then
player:addItem("tarnished_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_yellow_amber").icon,
color = Item("tarnished_yellow_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "master" then
local rand = math.random(1, 100)
if (rand <= 10) then
player:addItem("well_crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_yellow_amber").icon,
color = Item("well_crafted_yellow_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 50) then
player:addItem("crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_yellow_amber").icon,
color = Item("crafted_yellow_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 50) then
player:addItem("tarnished_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_yellow_amber").icon,
color = Item("tarnished_yellow_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "grandmaster" then
local rand = math.random(1, 100)
if (rand <= 12) then
player:addItem("well_crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_yellow_amber").icon,
color = Item("well_crafted_yellow_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 12 and rand < 55) then
player:addItem("crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_yellow_amber").icon,
color = Item("crafted_yellow_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 55) then
player:addItem("tarnished_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_yellow_amber").icon,
color = Item("tarnished_yellow_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "champion" then
local rand = math.random(1, 100)
if (rand <= 14) then
player:addItem("well_crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_yellow_amber").icon,
color = Item("well_crafted_yellow_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 14 and rand < 60) then
player:addItem("crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_yellow_amber").icon,
color = Item("crafted_yellow_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 60) then
player:addItem("tarnished_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_yellow_amber").icon,
color = Item("tarnished_yellow_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
elseif skill == "legendary" then
local rand = math.random(1, 100)
if (rand <= 16) then
player:addItem("well_crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_yellow_amber").icon,
color = Item("well_crafted_yellow_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 16 and rand < 65) then
player:addItem("crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_yellow_amber").icon,
color = Item("crafted_yellow_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 65) then
player:addItem("tarnished_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_yellow_amber").icon,
color = Item("tarnished_yellow_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
else
local rand = math.random(1, 100)
if (rand == 10) then
player:addItem("well_crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("well_crafted_yellow_amber").icon,
color = Item("well_crafted_yellow_amber").iconC
},
"You have succeeded masterfully!"
},
0
)
elseif (rand > 10 and rand < 30) then
player:addItem("crafted_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("crafted_yellow_amber").icon,
color = Item("crafted_yellow_amber").iconC
},
"Your efforts are successful!"
},
0
)
elseif (rand >= 30) then
player:addItem("tarnished_yellow_amber", 1)
player:dialogSeq(
{
{
graphic = Item("tarnished_yellow_amber").icon,
color = Item("tarnished_yellow_amber").iconC
},
"You have failed in your attempt."
},
0
)
else
player:dialogSeq(
{
{
graphic = Item("amber").icon,
color = Item("amber").iconC
},
"Your feeble efforts have destroyed that which you meant to enhance."
},
0
)
end
end
end,
}
|
--[[
.______ ______ _______. _______. ____ ____ _______. .______ __ ___ ____ ____ _______ .______ _______.
| _ \ / __ \ / | / | \ \ / / / | | _ \ | | / \ \ \ / / | ____|| _ \ / |
| |_) | | | | | | (----` | (----` \ \/ / | (----` | |_) | | | / ^ \ \ \/ / | |__ | |_) | | (----`
| _ < | | | | \ \ \ \ \ / \ \ | ___/ | | / /_\ \ \_ _/ | __| | / \ \
| |_) | | `--' | .----) | .----) | \ / .----) | | | | `----./ _____ \ | | | |____ | |\ \----.----) |
|______/ \______/ |_______/ |_______/ \__/ |_______/ | _| |_______/__/ \__\ |__| |_______|| _| `._____|_______/
.______ ____ ____ _______ ___ __ ___ ___ ___ __ .______
| _ \ \ \ / / | ____| / \ | | / \ \ \ / / | | | _ \
| |_) | \ \/ / | |__ / ^ \ | | / ^ \ \ V / | | | |_) |
| _ < \_ _/ | __| / /_\ \ | | / /_\ \ > < | | | /
| |_) | | | | | / _____ \ | `----./ _____ \ / . \ | | | |\ \----.
|______/ |__| |__| /__/ \__\ |_______/__/ \__\ /__/ \__\ |__| | _| `._____|
--]]
-- Spawns a WebUI with the HTML file you just created
MainHUD = WebUI("Main HUD", "file:///hud/Hud.html")
OptionsHUD = WebUI("Options HUD", "file:///options/Options.html", false)
-- REQUIREMENTS
Package.Require("TriggerEvent.lua")
Package.Require("CommunicationToClients.lua")
Package.Require("RageCalculation.lua")
Package.Require("JumpCalculation.lua")
Package.Require("SpecialCalculation.lua")
Package.Require("PlaySound.lua")
Package.Require("KeyEvent.lua")
Package.Require("Spectator.lua")
Package.Require("OptionsEvents.lua")
Package.Require("LocalTimer.lua")
Package.Require("AddNametags.lua")
-- When LocalPlayer spawns, sets an event on it to trigger when we possesses a new character, to store the local controlled character locally. This event is only called once, see Package:Subscribe("Load") to load it when reloading a package
Client.Subscribe("SpawnLocalPlayer", function(local_player)
local_player:Subscribe("Possess", function(player, character)
UpdateLocalCharacter(character)
end)
end)
-- When package loads, verify if LocalPlayer already exists (eg. when reloading the package), then try to get and store it's controlled character
Package.Subscribe("Load", function()
Client.SetDiscordActivity("Waiting Round Start", "Boss VS Players Gamemode", "screenshot_173", "by Falaxir")
if (Client.GetLocalPlayer() ~= nil) then
UpdateLocalCharacter(Client.GetLocalPlayer():GetControlledCharacter())
end
end)
-- Function to set all needed events on local character (to update the UI when it takes damage or dies)
function UpdateLocalCharacter(character)
-- Verifies if character is not nil (eg. when GetControllerCharacter() doesn't return a character)
if (character == nil) then return end
-- Updates the UI with the current character's health
UpdateHealth(character:GetHealth())
-- Sets on character an event to update the health's UI after it takes damage
character:Subscribe("TakeDamage", function(charac, damage, type, bone, from_direction, instigator)
-- Plays a Hit Taken sound effect
Sound(Vector(), "nanos-world::A_HitTaken_Feedback", true)
-- Updates the Health UI
UpdateHealth(charac:GetHealth())
end)
-- Sets on character an event to update the health's UI after it dies
character:Subscribe("Death", function(charac)
UpdateHealth(0)
end)
-- Sets on character an event to update the health's UI after it respawns
character:Subscribe("Respawn", function(charac)
UpdateHealth(charac:GetMaxHealth())
end)
-- Try to get if the character is holding any weapon
local current_picked_item = character:GetPicked()
-- If so, update the UI
if (current_picked_item and current_picked_item:GetType() == "Weapon" and not current_picked_item:GetValue("ToolGun")) then
UpdateAmmo(true, current_picked_item:GetAmmoClip(), current_picked_item:GetAmmoBag())
end
-- Sets on character an event to update his grabbing weapon (to show ammo on UI)
character:Subscribe("PickUp", function(charac, object)
if (object:GetType() == "Weapon" and not object:GetValue("ToolGun")) then
UpdateAmmo(true, object:GetAmmoClip(), object:GetAmmoBag())
-- Sets on character an event to update the UI when he fires
charac:Subscribe("Fire", function(charac, weapon)
UpdateAmmo(true, weapon:GetAmmoClip(), weapon:GetAmmoBag())
end)
-- Sets on character an event to update the UI when he reloads the weapon
charac:Subscribe("Reload", function(charac, weapon, ammo_to_reload)
UpdateAmmo(true, weapon:GetAmmoClip(), weapon:GetAmmoBag())
end)
end
end)
-- Sets on character an event to remove the ammo ui when he drops it's weapon
character:Subscribe("Drop", function(charac, object)
UpdateAmmo(false)
charac:Unsubscribe("Fire")
charac:Unsubscribe("Reload")
end)
end
-- Function to update the Ammo's UI
function UpdateAmmo(enable_ui, ammo, ammo_bag)
MainHUD:CallEvent("UpdateWeaponAmmo", enable_ui, ammo, ammo_bag)
end
-- Function to update the Health's UI
function UpdateHealth(health)
MainHUD:CallEvent("UpdateHealth", health)
end
-- VOIP UI
Player.Subscribe("VOIP", function(player, is_talking)
MainHUD:CallEvent("ToggleVoice", player:GetName(), is_talking)
end)
Player.Subscribe("Destroy", function(player)
MainHUD:CallEvent("ToggleVoice", player:GetName(), false)
MainHUD:CallEvent("UpdatePlayer", player:GetID(), false)
end)
|
Camera = Object:extend()
function Camera:new()
self.zoom = 1
self.box = {position = {x = 0, y = 0},
size = {w = BASE_SCREEN_W / 4,
h = BASE_SCREEN_H / 3}}
self.box.size.originalW = self.box.size.w
self.box.size.originalH = self.box.size.h
-- Automatically center the box (x, y) position based on the width
self:refresh_box()
self.position = {x = 0, y = 0}
self.velocity = {x = 0, y = 0}
end
function Camera:set_player(player)
self.player = player
end
function Camera:get_center_box()
return {position = {x = self.position.x + self.box.position.x,
y = self.position.y + self.box.position.y},
size = {w = self.box.size.w,
h = self.box.size.h}}
end
function Camera:refresh_box()
self.box.size.w = self.box.size.originalW / self.zoom
self.box.size.h = self.box.size.originalH / self.zoom
self.box.position.x =
((BASE_SCREEN_W / self.zoom) / 2) - (self.box.size.w / 2)
self.box.position.y =
((BASE_SCREEN_H / self.zoom) / 2) - (self.box.size.h / 2)
end
function Camera:get_zoom(value)
return self.zoom
end
function Camera:set_zoom(value)
self.zoom = value
self:refresh_box()
self:warp_to_player()
end
function Camera:get_player_center()
return {x = self.player.position.x + self.player.skin:get_width() / 2,
y = self.player.position.y + self.player.skin:get_height() / 2}
end
function Camera:screen_scroll()
local target = self:get_player_center()
local screen = self:get_screen_position()
screen.w = BASE_SCREEN_W
screen.h = BASE_SCREEN_H
if target.x < screen.x then
self.velocity.x = -BASE_SCREEN_W
elseif target.x > screen.x + screen.w then
self.velocity.x = BASE_SCREEN_W
end
if target.y < screen.y then
self.velocity.y = -BASE_SCREEN_H
elseif target.y > screen.y + screen.h then
self.velocity.y = BASE_SCREEN_H
end
end
function Camera:follow_player()
local target = {
x1 = self.player.position.x,
x2 = self.player.position.x + self.player.skin:get_width() - 1,
y1 = self.player.position.y,
y2 = self.player.position.y + self.player.skin:get_height() - 1}
target.x1 = math.floor(target.x1)
target.x2 = math.floor(target.x2)
target.y1 = math.floor(target.y1)
target.y2 = math.floor(target.y2)
local box = self:get_center_box()
if target.x1 < box.position.x then
local distance = math.abs(box.position.x - target.x1)
if distance <= PlayerPhysicsSystem.MAX_VELOCITY_X then
-- Move the camera locked with the player
self.velocity.x = -distance
else
-- Move the camera smoothly up to the player
self.velocity.x = -distance * .25
end
elseif target.x2 > box.position.x + box.size.w - 1 then
local distance = math.abs(target.x2 - (box.position.x + box.size.w - 1))
if distance <= PlayerPhysicsSystem.MAX_VELOCITY_X then
-- Move the camera locked with the player
self.velocity.x = distance
else
-- Move the camera smoothly up to the player
self.velocity.x = distance * .25
end
end
if target.y1 < box.position.y then
local distance = math.abs(box.position.y - target.y1)
if self.player.isOnPlatform then
-- Move the camera smoothly up to the player
self.velocity.y = -distance * .25
end
elseif target.y2 > box.position.y + box.size.h - 1 then
local distance = math.abs(target.y2 - (box.position.y + box.size.h - 1))
-- Move the camera locked with the player
self.velocity.y = distance
end
end
-- Draw a debug view of camera's box
function Camera:draw()
love.graphics.push()
love.graphics.scale(self.zoom, self.zoom)
love.graphics.setLineWidth(1)
love.graphics.setColor(255, 0, 0)
love.graphics.rectangle('line',
self.box.position.x + .5, self.box.position.y + .5,
self.box.size.w, self.box.size.h)
love.graphics.pop()
end
function Camera:update()
self:follow_player()
--self:screen_scroll(player)
self:do_physics()
end
function Camera:do_physics()
self.position.x = self.position.x + self.velocity.x
self.position.y = self.position.y + self.velocity.y
-- Apply friction
self.velocity.x = 0
self.velocity.y = 0
-- Don't go lower than the ground
local maxY = BASE_SCREEN_H - (BASE_SCREEN_H / self.zoom) + 1
maxY = math.floor(maxY)
if self.position.y > maxY then
self.position.y = maxY
end
end
function Camera:transform(parallax)
if not parallax then
parallax = 1
end
local pos = self:get_screen_position()
love.graphics.translate(-pos.x * self.zoom * parallax,
-pos.y * self.zoom * parallax)
love.graphics.scale(self.zoom, self.zoom)
end
function Camera:warp_to_player()
local target = self:get_player_center()
self.position.x = target.x - self.box.position.x - (self.box.size.w / 2)
self.position.y = target.y - self.box.position.y - (self.box.size.h / 2)
end
function Camera:get_screen_position()
return {x = math.floor(self.position.x),
y = math.floor(self.position.y)}
end
|
--[[
Stateless Iterators
By the name itself we can understand that this type of iterator function does
not retain any state. Let us now see an example of creating our own iterator
using a simple function that prints the squares of n numbers.
--]]
function Square(iteratorMaxCount, currentNumber)
--[[
A stateless iterator example. Mimic the way ipairs works.
Calculates the squared value of a number.
Parameters:
> iteratorMaxCount (int): object length.
> currentNumber (int): start index position.
Returns:
> iteratorMaxCount (int):
> currentNumber (int):
--]]
if currentNumber < iteratorMaxCount then
currentNumber = currentNumber + 1
return currentNumber, currentNumber * currentNumber
end
end
function Squares(iteratorMaxCount)
return Square, iteratorMaxCount, 0
end
for i, n in Squares(3) do
print(i, n)
end
|
local ESX, selectedspawnposition = nil
local spawn = nil
local LastLocation = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj)
ESX = obj
end)
Citizen.Wait(0)
end
end)
local camZPlus1 = 1500
local camZPlus2 = 50
local pointCamCoords = 75
local pointCamCoords2 = 0
local cam1Time = 500
local cam2Time = 1000
RegisterNUICallback("SpawnPlayer", function()
if selectedspawnposition ~= nil then
SpawnPlayer(selectedspawnposition)
else
TriggerEvent('spawnselector:setNui')
print("You need to select a spawn point!")
end
end)
RegisterNUICallback("LastLocation", function()
selectedspawnposition = LastLocation
local playerPed = PlayerPedId()
local campos = selectedspawnposition
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus1, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam2, campos.x, campos.y, campos.z + pointCamCoords)
SetCamActiveWithInterp(cam2, cam, cam1Time, true, true)
if DoesCamExist(cam) then
DestroyCam(cam, true)
end
Citizen.Wait(cam1Time)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus2, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam, campos.x, campos.y, campos.z + pointCamCoords2)
SetCamActiveWithInterp(cam, cam2, cam2Time, true, true)
SetEntityCoords(GetPlayerPed(-1), campos.x, campos.y, campos.z)
end)
RegisterNUICallback("SpawnTorget", function()
selectedspawnposition = {x = 216.32, y = -814.36, z = 30.64, h = 163.4 }
local playerPed = PlayerPedId()
local campos = selectedspawnposition
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus1, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam2, campos.x, campos.y, campos.z + pointCamCoords)
SetCamActiveWithInterp(cam2, cam, cam1Time, true, true)
if DoesCamExist(cam) then
DestroyCam(cam, true)
end
Citizen.Wait(cam1Time)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus2, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam, campos.x, campos.y, campos.z + pointCamCoords2)
SetCamActiveWithInterp(cam, cam2, cam2Time, true, true)
SetEntityCoords(GetPlayerPed(-1), campos.x, campos.y, campos.z)
end)
RegisterNUICallback("SpawnMRPD", function()
selectedspawnposition = {x = 413.32, y = -965.08, z = 29.48, h = 227.87 }
local playerPed = PlayerPedId()
local campos = selectedspawnposition
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus1, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam2, campos.x, campos.y, campos.z + pointCamCoords)
SetCamActiveWithInterp(cam2, cam, cam1Time, true, true)
if DoesCamExist(cam) then
DestroyCam(cam, true)
end
Citizen.Wait(cam1Time)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus2, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam, campos.x, campos.y, campos.z + pointCamCoords2)
SetCamActiveWithInterp(cam, cam2, cam2Time, true, true)
SetEntityCoords(GetPlayerPed(-1), campos.x, campos.y, campos.z)
end)
RegisterNUICallback("SpawnPink", function()
selectedspawnposition = {x = 329.76, y = -200.68, z = 54.24, h = 159.87 }
local playerPed = PlayerPedId()
local campos = selectedspawnposition
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus1, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam2, campos.x, campos.y, campos.z + pointCamCoords)
SetCamActiveWithInterp(cam2, cam, cam1Time, true, true)
if DoesCamExist(cam) then
DestroyCam(cam, true)
end
Citizen.Wait(cam1Time)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus2, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam, campos.x, campos.y, campos.z + pointCamCoords2)
SetCamActiveWithInterp(cam, cam2, cam2Time, true, true)
SetEntityCoords(GetPlayerPed(-1), campos.x, campos.y, campos.z)
end)
RegisterNUICallback("SpawnTrondheim", function()
selectedspawnposition = {x = 1906.84, y = 3742.2, z = 32.64, h = 26.87 }
local playerPed = PlayerPedId()
local campos = selectedspawnposition
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus1, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam2, campos.x, campos.y, campos.z + pointCamCoords)
SetCamActiveWithInterp(cam2, cam, cam1Time, true, true)
if DoesCamExist(cam) then
DestroyCam(cam, true)
end
Citizen.Wait(cam1Time)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus2, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam, campos.x, campos.y, campos.z + pointCamCoords2)
SetCamActiveWithInterp(cam, cam2, cam2Time, true, true)
SetEntityCoords(GetPlayerPed(-1), campos.x, campos.y, campos.z)
end)
RegisterNUICallback("SpawnTromso", function()
selectedspawnposition = {x = 134.48, y = 6640.44, z = 31.76, h = 227.36 }
local playerPed = PlayerPedId()
local campos = selectedspawnposition
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus1, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam2, campos.x, campos.y, campos.z + pointCamCoords)
SetCamActiveWithInterp(cam2, cam, cam1Time, true, true)
if DoesCamExist(cam) then
DestroyCam(cam, true)
end
Citizen.Wait(cam1Time)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus2, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam, campos.x, campos.y, campos.z + pointCamCoords2)
SetCamActiveWithInterp(cam, cam2, cam2Time, true, true)
SetEntityCoords(GetPlayerPed(-1), campos.x, campos.y, campos.z)
end)
RegisterNUICallback("SpawnStrandmotel", function()
selectedspawnposition = {x = -1477.68, y = -677.76, z = 29.04, h = 227.36 }
local playerPed = PlayerPedId()
local campos = selectedspawnposition
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus1, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam2, campos.x, campos.y, campos.z + pointCamCoords)
SetCamActiveWithInterp(cam2, cam, cam1Time, true, true)
if DoesCamExist(cam) then
DestroyCam(cam, true)
end
Citizen.Wait(cam1Time)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus2, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam, campos.x, campos.y, campos.z + pointCamCoords2)
SetCamActiveWithInterp(cam, cam2, cam2Time, true, true)
SetEntityCoords(GetPlayerPed(-1), campos.x, campos.y, campos.z)
end)
RegisterNUICallback("SpawnGardermoen", function()
selectedspawnposition = {x = -1016.48, y = -2704.44, z = 13.76, h = 227.36 }
local playerPed = PlayerPedId()
local campos = selectedspawnposition
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus1, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam2, campos.x, campos.y, campos.z + pointCamCoords)
SetCamActiveWithInterp(cam2, cam, cam1Time, true, true)
if DoesCamExist(cam) then
DestroyCam(cam, true)
end
Citizen.Wait(cam1Time)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", campos.x, campos.y, campos.z + camZPlus2, 300.00,0.00,0.00, 110.00, false, 0)
PointCamAtCoord(cam, campos.x, campos.y, campos.z + pointCamCoords2)
SetCamActiveWithInterp(cam, cam2, cam2Time, true, true)
SetEntityCoords(GetPlayerPed(-1), campos.x, campos.y, campos.z)
end)
local cloudOpacity = 0.01
local muteSound = true
function ToggleSound(state)
if state then
StartAudioScene("MP_LEADERBOARD_SCENE");
else
StopAudioScene("MP_LEADERBOARD_SCENE");
end
end
function ClearScreen()
SetCloudHatOpacity(cloudOpacity)
HideHudAndRadarThisFrame()
SetDrawOrigin(0.0, 0.0, 0.0, 0)
end
function InitialSetup()
ToggleSound(muteSound)
SwitchOutPlayer(PlayerPedId(), 0, 1)
end
function SpawnPlayer(Location)
local pos = Location
local ped = PlayerPedId()
SetNuiFocus(false, false)
InitialSetup()
Citizen.Wait(500)
SetEntityCoords(ped, pos.x, pos.y, pos.z)
Citizen.Wait(500)
SetEntityCoords(ped, pos.x, pos.y, pos.z)
SetEntityHeading(ped, pos.h)
FreezeEntityPosition(ped, false)
RenderScriptCams(false, true, 500, true, true)
SetCamActive(cam, false)
DestroyCam(cam, true)
SetCamActive(cam2, false)
DestroyCam(cam2, true)
SetEntityVisible(GetPlayerPed(-1), true)
Citizen.Wait(500)
SetNuiFocus(false, false)
ShutdownLoadingScreen()
ClearScreen()
Citizen.Wait(0)
DoScreenFadeOut(0)
ShutdownLoadingScreenNui()
ClearScreen()
Citizen.Wait(0)
ClearScreen()
DoScreenFadeIn(500)
while not IsScreenFadedIn() do
Citizen.Wait(0)
ClearScreen()
end
local timer = GetGameTimer()
while true do
ClearScreen()
Citizen.Wait(0)
if GetGameTimer() - timer > 500 then
ToggleSound(false)
SwitchInPlayer(PlayerPedId())
ClearScreen()
while GetPlayerSwitchState() ~= 12 do
Citizen.Wait(0)
ClearScreen()
end
break
end
end
ClearDrawOrigin()
end
RegisterNetEvent("spawnselector:setNui")
AddEventHandler("spawnselector:setNui", function(spawn)
LastLocation = spawn or { x = 0, y = 0, z = 0 }
SetNuiFocus(true, true)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", spawn.x, spawn.y, spawn.z + camZPlus1, -85.00, 0.00, 0.00, 100.00, false, 0)
SetCamActive(cam, true)
RenderScriptCams(true, false, 1, true, true)
SendNUIMessage({ Action = "OPEN_SPAWNMENU" })
end)
RegisterNetEvent("spawnselector:closeNui")
AddEventHandler("spawnselector:closeNui", function()
SetNuiFocus(false, false)
SendNUIMessage({ Action = "CLOSE_MENU" })
end)
|
-- authors: Lomtik Software (J. Winwood & John Labenski)
-- Luxinia Dev (Eike Decker & Christoph Kubisch)
---------------------------------------------------------
local ide = ide
local frame = ide.frame
local notebook = frame.notebook
local openDocuments = ide.openDocuments
local uimgr = frame.uimgr
local CURRENT_LINE_MARKER = StylesGetMarker("currentline")
local CURRENT_LINE_MARKER_VALUE = 2^CURRENT_LINE_MARKER
local BREAKPOINT_MARKER = StylesGetMarker("breakpoint")
function NewFile(event)
local editor = CreateEditor()
SetupKeywords(editor, "lua")
local doc = AddEditor(editor, ide.config.default.fullname)
if doc then SetEditorSelection(doc.index) end
return editor
end
-- Find an editor page that hasn't been used at all, eg. an untouched NewFile()
local function findUnusedEditor()
local editor
for id, document in pairs(openDocuments) do
if (document.editor:GetLength() == 0) and
(not document.isModified) and (not document.filePath) and
not (document.editor:GetReadOnly() == true) then
editor = document.editor
break
end
end
return editor
end
function LoadFile(filePath, editor, file_must_exist, skipselection)
local filePath = wx.wxFileName(filePath)
filePath:Normalize() -- make it absolute and remove all .. and . if possible
-- prevent files from being reopened again
if (not editor) then
for id, doc in pairs(openDocuments) do
if doc.filePath and filePath:SameAs(wx.wxFileName(doc.filePath)) then
if not skipselection and doc.index ~= notebook:GetSelection() then
-- selecting the same tab doesn't trigger PAGE_CHANGE event,
-- but moves the focus to the tab bar, which needs to be avoided.
notebook:SetSelection(doc.index) end
return doc.editor
end
end
end
filePath = filePath:GetFullPath()
-- if not opened yet, try open now
local file_text = FileRead(filePath)
if file_text then
if GetConfigIOFilter("input") then
file_text = GetConfigIOFilter("input")(filePath,file_text)
end
elseif file_must_exist then
return nil
end
local current = editor and editor:GetCurrentPos()
editor = editor or findUnusedEditor() or CreateEditor()
editor:Freeze()
SetupKeywords(editor, GetFileExt(filePath))
editor:MarkerDeleteAll(-1)
editor:SetText(file_text or "")
-- check the editor as it can be empty if the file has malformed UTF8;
-- skip binary files as they may have any sequences; can't show them anyway.
if file_text and #file_text > 0 and #(editor:GetText()) == 0
and not isBinary(file_text) then
local replacement, invalid = "\022"
file_text, invalid = fixUTF8(file_text, replacement)
if #invalid > 0 then
editor:AppendText(file_text)
local lastline = nil
for _, n in ipairs(invalid) do
local line = editor:LineFromPosition(n)
if line ~= lastline then
DisplayOutputLn(("%s:%d: %s")
:format(filePath, line+1, TR("Replaced an invalid UTF8 character with %s."):format(replacement)))
lastline = line
end
end
end
end
editor:Colourise(0, -1)
editor:Thaw()
if current then editor:GotoPos(current) end
if (file_text and ide.config.editor.autotabs) then
local found = string.find(file_text,"\t") ~= nil
editor:SetUseTabs(found)
end
if (file_text and ide.config.editor.checkeol) then
-- Auto-detect CRLF/LF line-endings
local foundcrlf = string.find(file_text,"\r\n") ~= nil
local foundlf = (string.find(file_text,"[^\r]\n") ~= nil)
or (string.find(file_text,"^\n") ~= nil) -- edge case: file beginning with LF and having no other LF
if foundcrlf and foundlf then -- file with mixed line-endings
DisplayOutputLn(("%s: %s")
:format(filePath, TR("Mixed end-of-line encodings detected.")..' '..
TR("Use '%s' to show line endings and '%s' to convert them.")
:format("GetEditor():SetViewEOL(1)", "GetEditor():ConvertEOLs(GetEditor():GetEOLMode())")))
elseif foundcrlf then
editor:SetEOLMode(wxstc.wxSTC_EOL_CRLF)
elseif foundlf then
editor:SetEOLMode(wxstc.wxSTC_EOL_LF)
-- else (e.g. file is 1 line long or uses another line-ending): use default EOL mode
end
end
editor:EmptyUndoBuffer()
local id = editor:GetId()
if openDocuments[id] then -- existing editor; switch to the tab
notebook:SetSelection(openDocuments[id].index)
else -- the editor has not been added to notebook
AddEditor(editor, wx.wxFileName(filePath):GetFullName()
or ide.config.default.fullname)
end
openDocuments[id].filePath = filePath
openDocuments[id].fileName = wx.wxFileName(filePath):GetFullName()
openDocuments[id].modTime = GetFileModTime(filePath)
SetDocumentModified(id, false)
-- activate the editor; this is needed for those cases when the editor is
-- created from some other element, for example, from a project tree.
if not skipselection then SetEditorSelection() end
return editor
end
local function getExtsString()
local knownexts = ""
for i,spec in pairs(ide.specs) do
if (spec.exts) then
for n,ext in ipairs(spec.exts) do
knownexts = knownexts.."*."..ext..";"
end
end
end
knownexts = knownexts:len() > 0 and knownexts:sub(1,-2) or nil
local exts = knownexts and TR("Known Files").." ("..knownexts..")|"..knownexts.."|" or ""
return exts..TR("All files").." (*)|*"
end
function OpenFile(event)
local exts = getExtsString()
local fileDialog = wx.wxFileDialog(ide.frame, TR("Open file"),
"",
"",
exts,
wx.wxFD_OPEN + wx.wxFD_FILE_MUST_EXIST)
if fileDialog:ShowModal() == wx.wxID_OK then
if not LoadFile(fileDialog:GetPath(), nil, true) then
wx.wxMessageBox(TR("Unable to load file '%s'."):format(fileDialog:GetPath()),
TR("Error"),
wx.wxOK + wx.wxCENTRE, ide.frame)
end
end
fileDialog:Destroy()
end
-- save the file to filePath or if filePath is nil then call SaveFileAs
function SaveFile(editor, filePath)
if not filePath then
return SaveFileAs(editor)
else
if (ide.config.savebak) then FileRename(filePath, filePath..".bak") end
local st = editor:GetText()
if GetConfigIOFilter("output") then
st = GetConfigIOFilter("output")(filePath,st)
end
local ok, err = FileWrite(filePath, st)
if ok then
editor:SetSavePoint()
local id = editor:GetId()
openDocuments[id].filePath = filePath
openDocuments[id].fileName = wx.wxFileName(filePath):GetFullName()
openDocuments[id].modTime = GetFileModTime(filePath)
SetDocumentModified(id, false)
SetAutoRecoveryMark()
return true
else
wx.wxMessageBox(TR("Unable to save file '%s': %s"):format(filePath, err),
TR("Error"),
wx.wxICON_ERROR + wx.wxOK + wx.wxCENTRE, ide.frame)
end
end
return false
end
function SaveFileAs(editor)
local id = editor:GetId()
local saved = false
local filePath = openDocuments[id].filePath
if (not filePath) then
filePath = FileTreeGetDir()
filePath = (filePath or "")..ide.config.default.name
end
local fn = wx.wxFileName(filePath)
fn:Normalize() -- want absolute path for dialog
local ext = fn:GetExt()
if (not ext or #ext == 0) and editor.spec and editor.spec.exts then
ext = editor.spec.exts[1]
-- set the extension on the file if assigned as this is used by OSX/Linux
-- to present the correct default "save as type" choice.
if ext then fn:SetExt(ext) end
end
local fileDialog = wx.wxFileDialog(ide.frame, TR("Save file as"),
fn:GetPath(wx.wxPATH_GET_VOLUME),
fn:GetFullName(),
-- specify the current extension plus all other extensions based on specs
(ext and #ext > 0 and "*."..ext.."|*."..ext.."|" or "")..getExtsString(),
wx.wxFD_SAVE)
if fileDialog:ShowModal() == wx.wxID_OK then
local filePath = fileDialog:GetPath()
if SaveFile(editor, filePath) then
SetEditorSelection() -- update title of the editor
FileTreeRefresh() -- refresh the tree to reflect the new file
FileTreeMarkSelected(filePath)
if ext ~= GetFileExt(filePath) then
-- new extension, so setup new keywords and re-apply indicators
SetupKeywords(editor, GetFileExt(filePath))
IndicateAll(editor)
MarkupStyle(editor)
end
saved = true
end
end
fileDialog:Destroy()
return saved
end
function SaveAll()
for id, document in pairs(openDocuments) do
local editor = document.editor
local filePath = document.filePath
if document.isModified or not document.filePath then
SaveFile(editor, filePath) -- will call SaveFileAs if necessary
end
end
end
local function removePage(index)
local prevIndex = nil
local nextIndex = nil
-- try to preserve old selection
local selectIndex = notebook:GetSelection()
selectIndex = selectIndex ~= index and selectIndex
local delid = nil
for id, document in pairsSorted(openDocuments,
function(a, b) -- sort by document index
return openDocuments[a].index < openDocuments[b].index
end) do
local wasselected = document.index == selectIndex
if document.index < index then
prevIndex = document.index
elseif document.index == index then
delid = id
document.editor:Destroy()
elseif document.index > index then
document.index = document.index - 1
if nextIndex == nil then
nextIndex = document.index
end
end
if (wasselected) then
selectIndex = document.index
end
end
if (delid) then
openDocuments[delid] = nil
end
notebook:RemovePage(index)
if selectIndex then
notebook:SetSelection(selectIndex)
elseif nextIndex then
notebook:SetSelection(nextIndex)
elseif prevIndex then
notebook:SetSelection(prevIndex)
end
-- need to set editor selection as it's called *after* PAGE_CHANGED event
SetEditorSelection()
end
function ClosePage(selection)
local editor = GetEditor(selection)
local id = editor:GetId()
if SaveModifiedDialog(editor, true) ~= wx.wxID_CANCEL then
DynamicWordsRemoveAll(editor)
local debugger = ide.debugger
-- check if the window with the scratchpad running is being closed
if debugger and debugger.scratchpad and debugger.scratchpad.editors
and debugger.scratchpad.editors[editor] then
DebuggerScratchpadOff()
end
-- check if the debugger is running and is using the current window;
-- abort the debugger if the current marker is in the window being closed
if debugger and debugger.server and
(editor:MarkerNext(0, CURRENT_LINE_MARKER_VALUE) >= 0) then
debugger.terminate()
end
removePage(ide.openDocuments[id].index)
-- disable full screen if the last tab is closed
if not (notebook:GetSelection() >= 0) then ShowFullScreen(false) end
end
end
function CloseAllPagesExcept(selection)
local toclose = {}
for _, document in pairs(ide.openDocuments) do
table.insert(toclose, document.index)
end
table.sort(toclose)
-- close pages for those files that match the project in the reverse order
-- (as ids shift when pages are closed)
for i = #toclose, 1, -1 do
if toclose[i] ~= selection then ClosePage(toclose[i]) end
end
end
-- Show a dialog to save a file before closing editor.
-- returns wxID_YES, wxID_NO, or wxID_CANCEL if allow_cancel
function SaveModifiedDialog(editor, allow_cancel)
local result = wx.wxID_NO
local id = editor:GetId()
local document = openDocuments[id]
local filePath = document.filePath
local fileName = document.fileName
if document.isModified then
local message = TR("Do you want to save the changes to '%s'?")
:format(fileName or ide.config.default.name)
local dlg_styles = wx.wxYES_NO + wx.wxCENTRE + wx.wxICON_QUESTION
if allow_cancel then dlg_styles = dlg_styles + wx.wxCANCEL end
local dialog = wx.wxMessageDialog(ide.frame, message,
TR("Save Changes?"),
dlg_styles)
result = dialog:ShowModal()
dialog:Destroy()
if result == wx.wxID_YES then
if not SaveFile(editor, filePath) then
return wx.wxID_CANCEL -- cancel if canceled save dialog
end
end
end
return result
end
function SaveOnExit(allow_cancel)
for id, document in pairs(openDocuments) do
if (SaveModifiedDialog(document.editor, allow_cancel) == wx.wxID_CANCEL) then
return false
end
end
-- if all documents have been saved or refused to save, then mark those that
-- are still modified as not modified (they don't need to be saved)
-- to keep their tab names correct
for id, document in pairs(openDocuments) do
if document.isModified then SetDocumentModified(id, false) end
end
return true
end
-- circle through "fold all" => "hide base lines" => "unfold all"
function FoldSome()
local editor = GetEditor()
editor:Colourise(0, -1) -- update doc's folding info
local foldall = false -- at least on header unfolded => fold all
local hidebase = false -- at least one base is visible => hide all
for ln = 0, editor.LineCount - 1 do
local foldRaw = editor:GetFoldLevel(ln)
local foldLvl = math.mod(foldRaw, 4096)
local foldHdr = math.mod(math.floor(foldRaw / 8192), 2) == 1
-- at least one header is expanded
foldall = foldall or (foldHdr and editor:GetFoldExpanded(ln))
-- at least one base can be hidden
hidebase = hidebase or (
not foldHdr
and ln > 1 -- first line can't be hidden, so ignore it
and foldLvl == wxstc.wxSTC_FOLDLEVELBASE
and bit.band(foldRaw, wxstc.wxSTC_FOLDLEVELWHITEFLAG) == 0
and editor:GetLineVisible(ln))
end
-- shows lines; this doesn't change fold status for folded lines
if not foldall and not hidebase then editor:ShowLines(0, editor.LineCount-1) end
for ln = 0, editor.LineCount-1 do
local foldRaw = editor:GetFoldLevel(ln)
local foldLvl = math.mod(foldRaw, 4096)
local foldHdr = math.mod(math.floor(foldRaw / 8192), 2) == 1
if foldall then
if foldHdr and editor:GetFoldExpanded(ln) then
editor:ToggleFold(ln) end
elseif hidebase then
if not foldHdr and (foldLvl == wxstc.wxSTC_FOLDLEVELBASE) then
editor:HideLines(ln, ln) end
else -- unfold all
if foldHdr and not editor:GetFoldExpanded(ln) then
editor:ToggleFold(ln) end
end
end
editor:EnsureCaretVisible()
end
function EnsureRangeVisible(posStart, posEnd)
local editor = GetEditor()
if posStart > posEnd then
posStart, posEnd = posEnd, posStart
end
local lineStart = editor:LineFromPosition(posStart)
local lineEnd = editor:LineFromPosition(posEnd)
for line = lineStart, lineEnd do
editor:EnsureVisibleEnforcePolicy(line)
end
end
function SetAllEditorsReadOnly(enable)
for id, document in pairs(openDocuments) do
local editor = document.editor
editor:SetReadOnly(enable)
end
end
-----------------
-- Debug related
function ClearAllCurrentLineMarkers()
for id, document in pairs(openDocuments) do
local editor = document.editor
editor:MarkerDeleteAll(CURRENT_LINE_MARKER)
end
end
local compileOk, compileTotal = 0, 0
function CompileProgram(editor, quiet)
-- remove shebang line (#!) as it throws a compilation error as
-- loadstring() doesn't allow it even though lua/loadfile accepts it.
-- replace with a new line to keep the number of lines the same.
local editorText = editor:GetText():gsub("^#!.-\n", "\n")
local id = editor:GetId()
local filePath = DebuggerMakeFileName(editor, openDocuments[id].filePath)
local func, line_num, errMsg, _ = loadstring(editorText, filePath), -1
if not func then
_, errMsg, line_num = wxlua.CompileLuaScript(editorText, filePath)
end
if ide.frame.menuBar:IsChecked(ID_CLEAROUTPUT) then ClearOutput() end
compileTotal = compileTotal + 1
if line_num > -1 then
DisplayOutput(TR("Compilation error")
.." "..TR("on line %d"):format(line_num)
..":\n"..errMsg:gsub("Lua:.-\n", ""))
if not quiet then editor:GotoLine(line_num-1) end
else
compileOk = compileOk + 1
if not quiet then
DisplayOutputLn(TR("Compilation successful; %.0f%% success rate (%d/%d).")
:format(compileOk/compileTotal*100, compileOk, compileTotal))
end
end
return line_num == -1, editorText -- return true if it compiled ok
end
------------------
-- Save & Close
function SaveIfModified(editor)
local id = editor:GetId()
if openDocuments[id].isModified then
local saved = false
if not openDocuments[id].filePath then
local ret = wx.wxMessageBox(
TR("You must save the program first.").."\n"..TR("Press cancel to abort."),
TR("Save file?"), wx.wxOK + wx.wxCANCEL + wx.wxCENTRE, ide.frame)
if ret == wx.wxOK then
saved = SaveFileAs(editor)
end
else
saved = SaveFile(editor, openDocuments[id].filePath)
end
if saved then
openDocuments[id].isModified = false
else
return false -- not saved
end
end
return true -- saved
end
function GetOpenFiles()
local opendocs = {}
for id, document in pairs(ide.openDocuments) do
if (document.filePath) then
local wxfname = wx.wxFileName(document.filePath)
wxfname:Normalize()
table.insert(opendocs, {filename=wxfname:GetFullPath(),
id=document.index, cursorpos = document.editor:GetCurrentPos()})
end
end
-- to keep tab order
table.sort(opendocs,function(a,b) return (a.id < b.id) end)
local id = GetEditor()
id = id and id:GetId()
return opendocs, {index = (id and openDocuments[id].index or 0)}
end
function SetOpenFiles(nametab,params)
for i,doc in ipairs(nametab) do
local editor = LoadFile(doc.filename,nil,true,true) -- skip selection
if editor then editor:GotoPosDelayed(doc.cursorpos or 0) end
end
notebook:SetSelection(params and params.index or 0)
SetEditorSelection()
end
local beforeFullScreenPerspective
function ShowFullScreen(setFullScreen)
if setFullScreen then
beforeFullScreenPerspective = uimgr:SavePerspective()
local panes = frame.uimgr:GetAllPanes()
for index = 0, panes:GetCount()-1 do
local name = panes:Item(index).name
if name ~= "notebook" then frame.uimgr:GetPane(name):Hide() end
end
uimgr:Update()
SetEditorSelection() -- make sure the focus is on the editor
elseif beforeFullScreenPerspective then
uimgr:LoadPerspective(beforeFullScreenPerspective, true)
beforeFullScreenPerspective = nil
end
-- On OSX, toolbar and status bar are not hidden when switched to
-- full screen: http://trac.wxwidgets.org/ticket/14259; do manually.
-- need to turn off before showing full screen and turn on after,
-- otherwise the window is restored incorrectly and is reduced in size.
if ide.osname == 'Macintosh' and setFullScreen then
frame:GetStatusBar():Hide()
frame:GetToolBar():Hide()
end
-- protect from systems that don't have ShowFullScreen (GTK on linux?)
pcall(function() frame:ShowFullScreen(setFullScreen) end)
if ide.osname == 'Macintosh' and not setFullScreen then
frame:GetStatusBar():Show()
frame:GetToolBar():Show()
end
end
function ProjectConfig(dir, config)
if config then ide.session.projects[dir] = config
else return unpack(ide.session.projects[dir] or {}) end
end
function SetOpenTabs(params)
local recovery, nametab = loadstring("return "..params.recovery)
if recovery then recovery, nametab = pcall(recovery) end
if not recovery then
DisplayOutputLn(TR("Can't process auto-recovery record; invalid format: %s."):format(nametab))
return
end
DisplayOutputLn(TR("Found auto-recovery record and restored saved session."))
for _,doc in ipairs(nametab) do
local editor = doc.filename and LoadFile(doc.filename,nil,true,true) or NewFile()
local opendoc = openDocuments[editor:GetId()]
if doc.content then
notebook:SetPageText(opendoc.index, doc.tabname)
editor:SetText(doc.content)
if doc.filename and doc.modified < opendoc.modTime:GetTicks() then
DisplayOutputLn(TR("File '%s' has more recent timestamp than restored '%s'; please review before saving.")
:format(doc.filename, doc.tabname))
end
end
editor:GotoPosDelayed(doc.cursorpos or 0)
end
notebook:SetSelection(params and params.index or 0)
SetEditorSelection()
end
local function getOpenTabs()
local opendocs = {}
for id, document in pairs(ide.openDocuments) do
table.insert(opendocs, {
filename = document.filePath,
tabname = notebook:GetPageText(document.index),
modified = document.modTime and document.modTime:GetTicks(), -- get number of seconds
content = document.isModified and document.editor:GetText() or nil,
id = document.index, cursorpos = document.editor:GetCurrentPos()})
end
-- to keep tab order
table.sort(opendocs, function(a,b) return (a.id < b.id) end)
local id = GetEditor()
id = id and id:GetId()
return opendocs, {index = (id and openDocuments[id].index or 0)}
end
function SetAutoRecoveryMark()
ide.session.lastupdated = os.time()
end
local function saveAutoRecovery(event)
if not ide.config.autorecoverinactivity or not ide.session.lastupdated then return end
if ide.session.lastupdated < (ide.session.lastsaved or 0)
or ide.session.lastupdated + ide.config.autorecoverinactivity > os.time()
then return end
-- find all open modified files and save them
local opentabs, params = getOpenTabs()
if #opentabs > 0 then
params.recovery = require('mobdebug').line(opentabs, {comment = false})
SettingsSaveAll()
SettingsSaveFileSession({}, params)
ide.settings:Flush()
end
ide.session.lastsaved = os.time()
ide.frame.statusBar:SetStatusText(
TR("Saved auto-recover at %s."):format(os.date("%H:%M:%S")), 1)
end
local function fastWrap(func, ...)
-- ignore SetEditorSelection that is not needed as `func` may work on
-- multipe files, but editor needs to be selected once.
local SES = SetEditorSelection
SetEditorSelection = function() end
func(...)
SetEditorSelection = SES
end
function StoreRestoreProjectTabs(curdir, newdir)
local win = ide.osname == 'Windows'
local interpreter = ide.interpreter.fname
local current, closing, restore = notebook:GetSelection(), 0, false
if ide.osname ~= 'Macintosh' then notebook:Freeze() end
if curdir and #curdir > 0 then
local lowcurdir = win and string.lower(curdir) or curdir
local lownewdir = win and string.lower(newdir) or newdir
local projdocs, closdocs = {}, {}
for _, document in ipairs(GetOpenFiles()) do
local dpath = win and string.lower(document.filename) or document.filename
if dpath:find(lowcurdir, 1, true) then
table.insert(projdocs, document)
closing = closing + (document.id < current and 1 or 0)
-- only close if the file is not in new project as it would be reopened
if not dpath:find(lownewdir, 1, true) then
table.insert(closdocs, document)
end
elseif document.id == current then restore = true end
end
-- adjust for the number of closing tabs on the left from the current one
current = current - closing
-- save opened files from this project
ProjectConfig(curdir, {projdocs,
{index = notebook:GetSelection() - current, interpreter = interpreter}})
-- close pages for those files that match the project in the reverse order
-- (as ids shift when pages are closed)
for i = #closdocs, 1, -1 do fastWrap(ClosePage, closdocs[i].id) end
end
local files, params = ProjectConfig(newdir)
if files then
-- provide fake index so that it doesn't activate it as the index may be not
-- quite correct if some of the existing files are already open in the IDE.
fastWrap(SetOpenFiles, files, {index = #files + notebook:GetPageCount()})
end
if params and params.interpreter and ide.interpreter.fname ~= params.interpreter then
ProjectSetInterpreter(params.interpreter) -- set the interpreter
end
if ide.osname ~= 'Macintosh' then notebook:Thaw() end
local index = params and params.index
if notebook:GetPageCount() == 0 then NewFile()
elseif restore and current >= 0 then notebook:SetSelection(current)
elseif index and index >= 0 and files[index+1] then
-- move the editor tab to the front with the file from the config
LoadFile(files[index+1].filename, nil, true)
SetEditorSelection() -- activate the editor in the active tab
end
-- remove current config as it may change; the current configuration is
-- stored with the general config.
-- The project configuration will be updated when the project is changed.
ProjectConfig(newdir, {})
end
local function closeWindow(event)
-- if the app is already exiting, then help it exit; wxwidgets on Windows
-- is supposed to report Shutdown/logoff events by setting CanVeto() to
-- false, but it doesn't happen. We simply leverage the fact that
-- CloseWindow is called several times in this case and exit. Similar
-- behavior has been also seen on Linux, so this logic applies everywhere.
if ide.exitingProgram then os.exit() end
ide.exitingProgram = true -- don't handle focus events
if not SaveOnExit(event:CanVeto()) then
event:Veto()
ide.exitingProgram = false
return
end
ShowFullScreen(false)
SettingsSaveAll()
ide.settings:Flush()
do -- hide all floating panes first
local panes = frame.uimgr:GetAllPanes()
for index = 0, panes:GetCount()-1 do
local pane = frame.uimgr:GetPane(panes:Item(index).name)
if pane:IsFloating() then pane:Hide() end
end
end
frame.uimgr:Update() -- hide floating panes
frame.uimgr:UnInit()
frame:Hide() -- hide the main frame while the IDE exits
-- first need to detach all processes IDE has launched as the current
-- process is likely to terminate before child processes are terminated,
-- which may lead to a crash when EVT_END_PROCESS event is called.
DetachChildProcess()
DebuggerShutdown()
if ide.session.timer then ide.session.timer:Stop() end
event:Skip()
end
frame:Connect(wx.wxEVT_CLOSE_WINDOW, closeWindow)
frame:Connect(wx.wxEVT_TIMER, saveAutoRecovery)
if ide.config.autorecoverinactivity then
ide.session.timer = wx.wxTimer(frame)
-- check at least 5s to be never more than 5s off
ide.session.timer:Start(math.min(5, ide.config.autorecoverinactivity)*1000)
end
|
local Model = require("lib.model")
local User = require('models.user')
local config = require("config.app")
local Post = Model:new('posts')
function Post:comments()
return Post:has_many(Comment, 'post_id', 'id')
end
function Post:user()
return Post:belongs_to(User, 'id', 'user_id')
end
return Post
|
local a = Instance.new("Sound")
a.Name = "Sound"
a.SoundId = "http://www.roblox.com/asset/?id=433992205"
a.Volume = 1
a.Pitch = 1
a.Looped = true
a.archivable = false
a.Parent = game.Workspace
a:play()
for i, v in pairs(game.Players:GetChildren()) do--this is going down in order of evrything in players, v is the variable
p = v.Character
local weld = Instance.new("Weld",p.Torso)
weld.Part0 = p.Torso
local train = Instance.new("Part",p.Torso)
train.Anchored = true
train.CanCollide = false
train.Size = Vector3.new(3,2,6)
train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld.Part1 = train
weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
train.Anchored = false
local TrainMesh = Instance.new("SpecialMesh",train)
TrainMesh.MeshType = Enum.MeshType.FileMesh
TrainMesh.Scale = Vector3.new(.5,.5,.5)
TrainMesh.MeshId = "rbxassetid://471652548"
TrainMesh.TextureId = "rbxassetid://471652580"
local weld2 = Instance.new("Weld",p.Torso)
weld2.Part0 = p.Torso
local Smoke = Instance.new("Part",p.Torso)
Smoke.Anchored = true
Smoke.CanCollide = false
Smoke.Size = Vector3.new(1,1,1)
Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld2.Part1 = Smoke
weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
Smoke.Anchored = false
Smoke.Transparency = 1;
p.Humanoid.WalkSpeed = 60;
for i,v in pairs(p:GetChildren()) do
if v:IsA("Part") then
v.Transparency = 1;
elseif v:IsA("Hat") then
v:Destroy()
elseif v:IsA("Model") then
v:Destroy()
end
end
end
local playerLeaderstats = {}
for i, v in pairs(game.Players:GetChildren()) do
table.insert(playerLeaderstats, v)
end
for i, v in pairs(playerLeaderstats) do
pe = Instance.new("ParticleEmitter",v.Character.Torso)
pe.Texture = "http://www.roblox.com/asset/?id=8979672"
pe.VelocitySpread = 50
pe.Rate = 1
se = Instance.new("ParticleEmitter",v.Character.Torso)
se.Texture = "http://www.roblox.com/asset/?id=176067516"
se.VelocitySpread = 50
se.Rate = 1
fe = Instance.new("ParticleEmitter",v.Character.Torso)
fe.Texture = "http://www.roblox.com/asset/?id=179012130"
fe.VelocitySpread = 50
fe.Rate = 1
end
|
-- TODO: Rewrite loading screen using stylish
-- TODO: Move loading screen away from timers
local font = fw.fonts.default:atSize(20)
local fontPercent = fw.fonts.default:atSize(28)
local sayings, tbl = {
"Loading something to do with NetDoc",
"Oh no NetDoc Desync.. let me fix that",
"I hear there's a script that already has that ;)",
"'None of this would be possible without our sponsors, scriptfodder, eugecus and facepunch' - Kragle Studios",
"Anyone can do it, but it is all about how you edit it, that is what not everyone can do correctly."
}, {}
local logo = Material("kragle/logo.png")
local w,h,mX,mY,cOffset = ScrW(), ScrH(), ScrW() * .5, ScrH() * .5, 100
local pMeta = FindMetaTable("Player")
local Frame
function pMeta:openLoadingScreen()
if (not fw.config.loadingScreenEnabled) then return end
if IsValid(Frame) then return end
Frame = vgui.Create("DPanel")
Frame:SetSize(w, h)
Frame.Paint = function(pnl,w,h)
surface.SetDrawColor(32,32,32)
surface.DrawRect(0,0,w,h)
draw.NoTexture()
surface.SetDrawColor(Color(2,152,219))
for i=1, 4 do
--draw.Arc(mX,mY - (cOffset), 50 + ((i - 1) * 15), 10, ( math.abs(math.sin(CurTime() * i * (i * .02))) * 360) , ( math.abs(math.sin(CurTime() * i * (i * .02)) * 360) ) + 90, 5, Color(2,152,219) )
ra.surface.DrawArc(mX,mY - (cOffset), 50 + ((i - 1) * 15), 50 + ((i - 1) * 15) + 10, ( math.abs(math.sin(CurTime() * i * (i * .02))) * 360) , ( math.abs(math.sin(CurTime() * i * (i * .02)) * 360) ) + 90, 15)
end
surface.SetFont(font)
for i=1, 5 do
surface.SetTextColor(230,230,230, 255 - (i * 45))
surface.SetTextPos(mX - surface.GetTextSize(tbl[i] or "") * .5, h * .52 + (i * 30))
surface.DrawText(tbl[i] or "")
end
surface.SetDrawColor(255,255,255,255)
surface.SetMaterial(logo)
surface.DrawTexturedRect(w * .5 - 165, 50, 300,130)
end
local Percent = vgui.Create("DLabel", Frame)
Percent:SetFont(fontPercent)
Percent:SetTextColor(color_white)
Percent:SetText("1%")
Percent:SetPos(w * .5 - surface.GetTextSize(Percent:GetText()) * .6, h * .5 - cOffset - 15)
Percent:SizeToContents()
timer.Create("Loading_Percent",.1,100,function() -- please dont judge me for using timers, it was only supposed to be for testing
if not IsValid(Percent) then return end
Percent:SetText(100 - timer.RepsLeft("Loading_Percent") .. "%")
Percent:SetPos(w * .5 - surface.GetTextSize(Percent:GetText()) * .6, h * .5 - cOffset - 15)
Percent:SizeToContents()
if timer.RepsLeft("Loading_Percent") == 0 then
self:closeLoadingScreen(true)
self._isLoading = false
end
end)
timer.Create("Loading_Sayings", 1.8, 5, function() -- look above
table.insert(tbl, 1, sayings[#sayings - timer.RepsLeft("Loading_Sayings")])
end)
self._isLoading = true
end
function pMeta:isLoading()
return self._isLoading
end
function pMeta:closeLoadingScreen(shouldFade)
if IsValid(Frame) then
if shouldFade then
Frame:AlphaTo(0,2, 1, function()
Frame:Remove()
end)
else
Frame:Remove()
end
end
end
sty.WaitForLocalPlayer(function()
if not LocalPlayer():isLoading() then
timer.Simple(4, function() LocalPlayer():openLoadingScreen() end) -- This is called slightly before we can actually see the screen (e.g. sending client info)
end
end)
concommand.Add("fw_open_loading", function(ply)
ply:openLoadingScreen()
end)
concommand.Add("fw_close_loading", function(ply)
if IsValid(Frame) then
Frame:Remove()
end
end)
|
local utils = require("gf/utils")
local fzf = require("fzf")
local M = {}
-- Loop through every lines in current buffer
-- Find the first line contains the class or interface with given name
local function find_class_inteface_in_file(word)
for i = 1, vim.fn.line("$"), 1 do
local l = vim.fn.getbufline(vim.fn.bufnr(), i)[1]
if string.find(l, "class " .. word) ~= nil
or string.find(l, "interface " .. word) ~= nil
then
return i
end
end
return nil
end
-- Loop through every lines in current buffer
-- Find the first line contains the word
local function find_word_in_file(word)
for i = 1, vim.fn.line("$"), 1 do
local l = vim.fn.getbufline(vim.fn.bufnr(), i)[1]
if string.find(l, word) ~= nil then
return i
end
end
return nil
end
-- Jump to the file at exact line if the file is existed
local function try_to_jump(open_cmd, paths, word)
for _, path in ipairs(paths) do
if utils.file_exists(path) then
vim.cmd(open_cmd .. " " .. path)
local found_line = find_class_inteface_in_file(word) or find_word_in_file(word)
vim.cmd(tostring(found_line))
return true
end
end
return false
end
-- Try to find the file which is on the same package, because java file doesn't need to import that file
local function jump_file_same_package(open_cmd)
local cur_dir = vim.fn.expand("%:p:h")
local cur_word = vim.fn.expand("<cword>")
local paths = {}
table.insert(paths, cur_dir .. "/" .. cur_word .. ".java")
table.insert(paths, cur_dir .. "/" .. cur_word .. ".kt")
table.insert(paths, string.gsub(cur_dir, "main", "test") .. "/" .. cur_word .. ".java")
table.insert(paths, string.gsub(cur_dir, "test", "main") .. "/" .. cur_word .. ".java")
table.insert(paths, string.gsub(cur_dir, "main", "test") .. "/" .. cur_word .. ".kt")
table.insert(paths, string.gsub(cur_dir, "test", "main") .. "/" .. cur_word .. ".kt")
return try_to_jump(open_cmd, paths, cur_word)
end
-- Loop through all lines in file, try to find the line with import pattern "import ... word$"
local function find_import_line(word)
for i = 1, vim.fn.line("$"), 1 do
local line = vim.fn.getbufline(vim.fn.bufnr(), i)[1]
if string.find(line, "import") == 1 and string.match(line, "[.]" .. word .. "$") ~= nil then
return line
end
end
return nil
end
-- The file can be in library or project, try to build file path using all possible source location
local function build_paths(paths, file_path)
local project_path = vim.fn.getcwd(0)
table.insert(paths, vim.g.libPath .. "/" .. file_path)
for _, src_path in ipairs(vim.g.srcPath) do
table.insert(paths, project_path .. src_path .. file_path)
end
end
local function convert_import_line_to_file_path(line)
local words = vim.fn.split(line, [[\W\+]])
table.remove(words, 1)
local relative_path = table.concat(words, "/")
local paths = {}
build_paths(paths, relative_path .. ".kt")
build_paths(paths, relative_path .. ".java")
return paths
end
local function convert_import_line_to_folder_path(line)
local words = vim.fn.split(line, [[\W\+]])
table.remove(words, #words)
table.remove(words, 1)
local relative_path = table.concat(words, "/")
local paths = {}
build_paths(paths, relative_path)
return paths
end
-- Find the file in possible paths, if file exists, open the file and jump the correct line
local function jump_to_exact_match_path(open_cmd)
local cur_word = vim.fn.expand("<cword>")
local line = find_import_line(cur_word)
if line == nil then return false end
local paths = convert_import_line_to_file_path(line)
return try_to_jump(open_cmd, paths, cur_word)
end
-- Find class or interface in the folder by name, ripgrep search, open the file and jump to correct line
local function jump_to_class_interface_in_path(open_cmd)
local cur_word = vim.fn.expand("<cword>")
local line = find_import_line(cur_word)
local paths
if line == nil then
paths = {vim.fn.expand("%:p:h")}
else
paths = convert_import_line_to_folder_path(line)
end
for _, path in ipairs(paths) do
if vim.fn.isdirectory(path) == 0 then
goto skip_to_next
end
local response = vim.fn.system('rg -n "(class|interface) ' .. cur_word .. '[<( {]" ' .. path)
if response ~= "" then
local results = vim.fn.split(response, "\n")
for _, result in ipairs(results) do
local split = vim.fn.split(result, ":")
local file_path = split[1]
local line_no = split[2]
vim.cmd(open_cmd .. " +" .. line_no .. " " .. file_path)
return true
end
end
::skip_to_next::
end
return false
end
local function convert_import_line_to_package_paths(import_line)
local words = vim.fn.split(import_line, [[\W\+]])
table.remove(words, #words)
table.remove(words, 1)
local file_path = table.concat(words, "/")
local paths = {}
build_paths(paths, file_path)
return paths
end
local function convert_import_line_to_constant_file(line)
local words = vim.fn.split(line, [[\W\+]])
table.remove(words, #words)
table.remove(words, 1)
local file_path = table.concat(words, "/")
local paths = {}
build_paths(paths, file_path .. ".java")
build_paths(paths, file_path .. ".kt")
return paths
end
-- Handle the response from ripgrep
-- Ex: subscription/infrastructure/Logger.kt:63: const val COMPANY_ID_LOG_KEY = "company_id"\n
local function fzf_pick_from_rg_response(open_cmd, response)
if response ~= "" then
local results = vim.fn.split(response, "\n")
local pickable = {}
local data = {}
-- Build data and pickable options for fuzzy search
for i, result in ipairs(results) do
local sp = vim.fn.split(result, ":")
table.insert(data, sp)
local file = sp[1]
local sample_code = string.gsub(sp[3], "%s+", "")
file = string.gsub(file, utils.esc(vim.fn.getcwd(0)), "")
for _, src_path in ipairs(vim.g.srcPath) do
file = string.gsub(file, utils.esc(src_path), "")
end
table.insert(pickable, i .. ". " .. sample_code .. " " .. file)
end
if #data == 1 then
-- Jump to file directly if there is only one result
local line_no = data[1][2]
local file_path = data[1][1]
vim.cmd(open_cmd .. " +" .. line_no .. " " .. file_path)
else
-- Use fuzzy search if there are many possible results
coroutine.wrap(function()
local r = fzf.fzf(pickable, "--ansi", { width = 150, height = 30, })[1]
local i = tonumber(string.sub(r, 1, 1))
local line_no = data[i][2]
local file_path = data[i][1]
vim.cmd(open_cmd .. " +" .. line_no .. " " .. file_path)
end)()
end
end
end
local function filter_existing_folders(folders)
local result = {}
for _, folder in ipairs(folders) do
if vim.fn.isdirectory(folder) == 1 then
table.insert(result,folder)
end
end
return result
end
local function jump_to_constant(open_cmd)
local cur_word = vim.fn.expand("<cword>")
local full_word = vim.fn.expand("<cWORD>")
-- Check contants pattern, return if not
if string.match(cur_word, "[%u_]+") ~= cur_word then
return
end
local prev_i = string.find(full_word, cur_word) - 1
local prev_char = string.sub(full_word, prev_i, prev_i)
if prev_char ~= "." then
-- the case when import the constant
-- ex: import.domain.imports.models.ImportStatus.PENDING
-- const: PENDING
local line = find_import_line(cur_word)
if line == nil then
local path = vim.fn.expand("%:p:h")
local response = vim.fn.system('rg -n "val ' .. cur_word .. '" ' .. path)
fzf_pick_from_rg_response(open_cmd, response)
else
local file_paths = convert_import_line_to_constant_file(line)
local found = try_to_jump(open_cmd, file_paths, cur_word)
if not found then
local package_paths = convert_import_line_to_package_paths(line)
local existing_folders = filter_existing_folders(package_paths)
local search_folders = table.concat(existing_folders, " ")
local response = vim.fn.system('rg -n "val ' .. cur_word .. '" ' .. search_folders)
fzf_pick_from_rg_response(open_cmd, response)
end
end
else
-- the case when import the class of constant
-- ex: import.domain.imports.models.ImportStatus
-- const: ImportStatus.PENDING
-- full_word in form of "TestClass.ABC_DEF," or "Abc(TestClass.ABC_DEF)"
local kw = vim.fn.split(full_word, [[\.]])
local class_name = string.gsub(kw[1], ".*[(]", "")
local constant = string.match(kw[2], "[%u_]+")
local line = find_import_line(class_name)
if line == nil then
local path = vim.fn.expand("%:p:h")
local response = vim.fn.system('rg -n "val ' .. cur_word .. '" ' .. path)
fzf_pick_from_rg_response(open_cmd, response)
else
local file_paths = convert_import_line_to_file_path(line)
return try_to_jump(open_cmd, file_paths, constant)
end
end
end
local function jump_to_top_level_method(open_cmd)
local cur_word = vim.fn.expand("<cword>")
local line = find_import_line(cur_word)
local paths
if line == nil then
paths = {vim.fn.expand("%:p:h")}
else
paths = convert_import_line_to_folder_path(line)
end
for _, path in ipairs(paths) do
if vim.fn.isdirectory(path) == 0 then
goto skip_to_next
end
-- Ripgrep search the function in file path
local response = vim.fn.system('rg -n "fun .*' .. cur_word .. '\\(" ' .. path)
fzf_pick_from_rg_response(open_cmd, response)
::skip_to_next::
end
end
function M.open_file(...)
local args = {...}
local open_cmd = args[0] or "e"
local is_opened = false
is_opened = is_opened or jump_file_same_package(open_cmd)
is_opened = is_opened or jump_to_exact_match_path(open_cmd)
is_opened = is_opened or jump_to_class_interface_in_path(open_cmd)
is_opened = is_opened or jump_to_constant(open_cmd)
is_opened = is_opened or jump_to_top_level_method(open_cmd)
end
return M
|
local Delegate = require("Delegate")
local GuiEvents = require("GuiEvents")
local Event = require("Event")
--- ItemView.changed event:
-- Parameters
-- sender: the ItemView that triggered the callback.
-- type :: string: Can be any of [clicked]
-- Additional type specific parameters:
-- -- clicked
-- -- -- item_gui_element :: LuaGuiElement: the sprite-button that was clicked.
-- -- -- item_stack :: SimpleItemStack: may instead be a duck-typed LuaItemStack.
-- -- -- click_event :: table: The raw Factorio event, see:
-- -- -- -> http://lua-api.factorio.com/latest/events.html#on_gui_click
local ItemView = { }
local metatable = { __index = ItemView }
function ItemView.set_metatable(instance)
if getmetatable(instance) ~= nil then return end
setmetatable(instance, metatable)
GuiEvents.set_metatable(instance._gui_events)
Event.set_metatable(instance.changed)
end
-- sprite_path_prefix could be "item/", "recipe/", "achievement/", etc
function ItemView.new(container, gui_events, item_stack, sprite_path_prefix)
fail_if_missing(container)
fail_if_missing(gui_events)
fail_if_missing(item_stack)
fail_if_missing(sprite_path_prefix)
local new = {
_root = nil,
_gui_events = gui_events,
changed = Event.new(),
_item_stack = item_stack,
_item_btn = nil, -- also the view root
}
ItemView.set_metatable(new)
new:_initialize_elements(container, sprite_path_prefix)
return new
end
function ItemView:_initialize_elements(container, sprite_path_prefix)
local item_stack = self._item_stack
local gui_events = self._gui_events
local btn = container.add( { type = "sprite-button", sprite = sprite_path_prefix .. item_stack.name--[[, style = "button-style"--]], number = item_stack.count, name = util.get_guid() })
self._item_btn = btn
self._root = btn
gui_events:register_click_callback(btn, Delegate.new(self, "_click_handler"))
end
function ItemView:show()
self._root.style.visible = true
end
function ItemView:hide()
self._root.style.visible = false
end
function ItemView:_click_handler(event)
local wrapper_event = {
sender = self,
type = "clicked",
item_gui_element = self._item_btn,
item_stack = self._item_stack,
click_event = event
}
self.changed:invoke(wrapper_event)
end
function ItemView:dispose()
if self._item_btn ~= nil then
self._gui_events:unregister_click_callbacks(self._item_btn)
self._item_btn = nil
end
end
return ItemView
|
local ReactChildren = require "ReactChildren"
local ReactElement = require "ReactElement"
local pi = require "pi"
print(ReactChildren.escape("hello"))
print(ReactChildren.escape("hi=24:there.asd====1ad"))
print(ReactChildren.escapeUserProvidedKey("something"))
print(ReactChildren.escapeUserProvidedKey("som///eth/in/g"))
-- TODO: test all the React Children methods and stuff
local child1 = ReactElement.createElement("image", {source="img1"})
pi(child1)
local child2 = ReactElement.createElement("image", {source="img2"})
local child3 = ReactElement.createElement("image", {source="img3"})
local instance = ReactElement.createElement("div", {a=1}, child1, child2, child3)
local context = {}
ReactChildren.forEach(instance.props.children, function (child, i) print(child) end, context)
|
local tinsert = table.insert
local tremove = table.remove
--- Layers are basically groups of nodes, containing either sprites or other nested layers. Layers are helpful in ordering nodes along the Z-axis.
-- Layers are used to build things like parallax, huds, minimaps and so on.
-- @module layer
-- @alias layer
-- @inherit node
local layer = {}
local layerMT = { __index = layer }
local reg = debug.getregistry()
reg.Layer = layer
setmetatable(layer, { __index = reg.Node })
local lg = love.graphics
local lg_push = lg.push
local lg_applyTransform = lg.applyTransform
local lg_pop = lg.pop
--- This is an internal function.
-- Please use @{scene.newLayer} or @{layer.newLayer} instead.
-- @tparam number x X coordinate
-- @tparam number y Y coordinate
-- @tparam[opt] table mt Metatable of base object
-- @treturn layer New layer
-- @see layer:newLayer
-- @see scene.newLayer
function layer.new(x, y, mt)
local t = reg.Node.new(x, y, mt or layerMT)
t.list = {}
return t
end
--- Destroys the layer and all of its child nodes.
function layer:destroy()
self:destroyChildren()
self.list = nil
reg.Node.destroy(self)
end
--- Destroys all of the child nodes.
function layer:destroyChildren()
local list = self.list
if list then
for i = #list, 1, -1 do
local v = list[i]
v.parent = nil
v:destroy()
list[i] = nil
end
end
end
--- Creates a new sprite at the given position.
-- @tparam number x X-coordinate
-- @tparam number y Y-coordinate
-- @treturn sprite New sprite object
function layer:newSprite(x, y)
local c = reg.Sprite.new(x, y)
self:insertChild(c)
return c
end
--- Creates a new layer at the given position.
-- @tparam number x X-coordinate
-- @tparam number y Y-coordinate
-- @treturn layer New layer object
function layer:newLayer(x, y)
local c = reg.Layer.new(x, y)
self:insertChild(c)
return c
end
--- This is an internal function.
-- Adds a new child node to the layer.
-- @tparam node child Child node
function layer:insertChild(c)
local p = c.parent
if p then
p:removeChild(c)
end
c.parent = self
tinsert(self.list, c)
end
--- This is an internal function.
-- Removes an existing child node from the layer.
-- @tparam node child Child node
function layer:removeChild(c)
local list = self.list
for i = 1, #list do
if c == list[i] then
c.parent = nil
tremove(list, i)
break
end
end
end
--- Returns a child node based on depth index (could be negative).
-- @tparam number index Depth index
function layer:getChild(i)
i = (i - 1)%#self.list + 1
return self.list[i]
end
--- Gets the depth index of a child node.
-- @tparam node child Child node
-- @treturn number Depth index
function layer:getChildDepth(c)
local list = self.list
for i = 1, #list do
if list[i] == c then
return i
end
end
end
--- Sets the depth index of a child node.
-- This depth index may shift as node are added, removed or sorted.
-- @tparam node child Child node
-- @tparam number index Depth index (could be negative)
function layer:setChildDepth(c, i)
local j = self:getChildDepth(c)
if not j then
return
end
local list = self.list
i = (i - 1)%#list + 1
if i == j then
return
end
tremove(list, j)
tinsert(list, i, c)
end
--- Sorts the child nodes based on a comparison function.
-- If no comparison function is specified, nodes are sorted based on their Y-coordinates.
-- This is useful in isometric or overhead games.
-- @tparam[opt] function func Comparison function
function layer:sort(func)
table.sort(self.list, func or self.compareDepth)
end
--- Removes all child nodes without destroying them.
function layer:clear()
local list = self.list
for i = #list, 1, -1 do
list[i].parent = nil
list[i] = nil
end
end
--- This is an internal function.
-- @see view:draw
function layer:draw()
if not self.visible then
return
end
local trans = self.transform
if self.changed then
trans:setTransformation(self.x, self.y, self.r, self.sx, self.sy)
self.changed = nil
end
lg_push("transform")
lg_applyTransform(trans)
for _, v in ipairs(self.list) do
v:draw()
end
lg_pop()
end
return layer.new
|
--
-- Corona Weather - A business style sample app
--
-- MIT Licensed
--
-- main.lua -- main entry point
--
-- The main source of data is Forecast.io's RESTful API. You will need to register with them and get your
-- own API key.
-- Location data comes from geonames.com and their text file was stripped down to the minimum values and
-- inserted into an SQLite3 database. Location data is huge and not practical to download. Geocoding API's
-- require network access and are usually rate limited.
-- system includes
local composer = require( "composer" )
--composer.recycleOnSceneChange = true
local widget = require( "widget" )
--
-- widgetExtras -- holds some custom built widgets from Corona SDK tutorials
--
local widgetExtras = require( "libs.widget-extras" )
--
-- utility - various handy add on functions
--
local utility = require( "libs.utility" )
--
-- myData -- an emtpy table that can be required in multiple modules/scenes
-- to allow easy passing of data between modules
local myData = require( "classes.mydata" )
--
-- theme -- a data table of colors and font attributes to quickly change
-- how the app looks
--
local theme = require( "classes.theme" )
--
-- functions to setup the navigation bar at the top and the tabBar at the bottom
local UI = require( "classes.ui" )
--
-- Store our API keys for scenes that need them
--
-- Go to https://developer.forecast.io to get your own key.
myData.forecastIOkey = ""
-- Keep the weather API from updating too often, initialize to 0
myData.lastRefresh = 0 -- force a download the first time.
-- Once we detect our device/platform record it here when device decisions need to be made
myData.platform = "iOS"
local function apiKeyOnComplete( event )
if ( event.action == "clicked" ) then
local i = event.index
if ( i == 1 ) then
-- Do nothing; dialog will simply dismiss
elseif ( i == 2 ) then
-- Open URL if "Learn More" (second button) was clicked
system.openURL( "https://developer.forecast.io" )
end
end
end
if myData.forecastIOkey:len() == 0 then
native.showAlert( "API Key needed", "Please visit https://developer.forecast.io and get your own API key.", { "Ok", "Learn more" }, apiKeyOnComplete )
end
--
-- Detect the device we are on
-- This is important because we are going to present a different UI based on the device.
-- iOS devices will have a tabBar controller at the bottom. Android will have a hamburger that will slide in
-- a menu for instance.
if "simulator" == system.getInfo("environment") and "iP" ~= string.sub( system.getInfo("model"), 1, 2 ) then
myData.platform = "Android"
elseif "device" == system.getInfo("environment") and "Android" == system.getInfo("platformName" ) then
myData.platform = "Android"
end
--Runtime:setCheckGlobals( true )
display.setStatusBar( display.DefaultStatusBar )
if "Android" == myData.platform then
-- Select the right widget theme for Android
widget.setTheme( "widget_theme_android_holo_dark" )
end
--
-- Load saved in settings
-- Function to load and save tables is in the utility.lua file
--
myData.settings = utility.loadTable("settings.json")
-- If we fail to load the table, this must be a first run, or an install after a delete
-- so setup up reasonable defaults
--
-- In production you would also have a version number stored and if you find an older version
-- you can include code to update the users settings with the new required features.
-- But we will keep it simple for now.
if myData.settings == nil then
myData.settings = {}
myData.settings.firstTime = true
myData.settings.theme = "light"
if "Android" == myData.platform then
myData.settings.theme = "dark"
end
myData.settings.tempUnits = "fahrenheit" -- fahrenheit or celsius
myData.settings.distanceUnits = "miles" -- miles or kilometers
myData.settings.locations = { { name = "Current Location", latitude = 0, longitude = 0, selected = true, noDelete = true },
{ name = "Cary, NC", latitude = 35.7789, longitude = -78.8003, postalCode = "27519", selected = false },
{ name = "Palo Alto, CA", latitude = 37.4419, longitude = -122.1430, postalCode = "94303", selected = false },
{ name = "Austin, TX", latitude = 30.2672, longitude = -97.7431, postalCode = "78701", selected = false }
}
utility.saveTable(myData.settings, "settings.json")
end
-- Set the theme to the user's choice or a reasonable first run default
theme.setTheme( myData.settings.theme )
-- Setup a reasonable default GPS location. The forecastIO API uses lat, long
if #myData.settings.locations > 0 then
myData.currentLocation = nil
for i = 1, #myData.settings.locations do
if myData.settings.locations[i].selected then
myData.currentLocation = myData.settings.locations[i].name
myData.latitude = myData.settings.locations[i].latitude
myData.longitude = myData.settings.locations[i].longitude
end
end
-- if we get here and myData.currentLocation is still nil, there wasn't a selected entry in the list
-- The first items should be "Current Location", so grab that default data
if myData.currentLocation == nil then
myData.currentLocation = myData.settings.locations[1].name
myData.latitude = myData.settings.locations[1].latitude
myData.longitude = myData.settings.locations[1].longitude
end
else
-- No data at all? Gotta start somewhere. PA seems like a nice place.
myData.currentLocation = "Palo Alto, CA"
myData.latitude = 37.4419
myData.longitude = -122.1430
end
--
-- Set up the navBar controller's hamburger icon
-- The navBar controller needs a button object and a handler function
-- for it. If the menu is showing, hide it, if its hidden show it.
--
UI.createNavBar()
if myData.platform == "iOS" then
UI.createTabBar()
end
--
-- Enable location services to populate a default location
--
local locationServicesHandler = function( event )
-- Check for error (user may have turned off location services)
if ( event.errorCode ) then
--native.showAlert( "GPS Location Error", event.errorMessage, {"OK"} )
print( "Location error: " .. tostring( event.errorMessage ) )
else
myData.settings.locations[1].latitude = event.latitude
myData.settings.locations[1].longitude = event.longitude
end
end
Runtime:addEventListener( "location", locationServicesHandler )
--
-- Other system events
--
-- There really are not any scenes to go back to,
local function onKeyEvent( event )
local phase = event.phase
local keyName = event.keyName
print( event.phase, event.keyName )
if ( "back" == keyName and "up" == phase ) then
local currentScene = composer.getSceneName( "overlay" )
if currentScene then
composer.hideOverlay( "slideRight", 250 )
else
native.requestExit()
end
-- we handled the key event, return true
return true
end
-- we did not handle the key event, let the system know it has to deal with it
return false
end
-- add the key callback
-- For now, we only need this for Android. If this gets setup for other platforms, then
-- we can add keyboard short cuts for Windows and OS X and controller support for Apple
-- and Android TV
if "Android" == myData.platform then
Runtime:addEventListener( "key", onKeyEvent )
end
--
-- handle system events
--
-- If we get suspended or exited, make sure to safe our data
-- This is a redundant protection because we should be saving our data every time
-- we update it except for location changes and using the GPS to determine location
--
-- On start up or resume, just to the current Conditions page.
--
local function systemEvents(event)
print("systemEvent " .. event.type)
if event.type == "applicationSuspend" then
utility.saveTable( myData.settings, "settings.json" )
elseif event.type == "applicationResume" then
if not myData.settings.firstTime then
UI.showWeather()
end
elseif event.type == "applicationExit" then
utility.saveTable( myData.settings, "settings.json" )
elseif event.type == "applicationStart" then
if myData.settings.firstTime then
UI.showLocations()
else
UI.showWeather()
end
end
return true
end
if myData.forecastIOkey:len() == 0 then -- not setup, don't start up the app.
local warning = display.newText("Please create an API key to run this app", display.contentCenterX, display.contentCenterY, display.contentWidth - 40, 0, native.systemFontBold, 40 )
if UI.tabBar then
UI.tabBar.isVisible = false
end
if UI.navBar then
UI.navBar.isVisible = false
end
else
Runtime:addEventListener("system", systemEvents)
end
|
local function softcompare(a,b) return tonumber(a) == tonumber(b) end
local function output(exp, got) return string.format("'%s' expected, got '%s'", exp, got) end
local dom = require "DOMy"
local gui = dom.new()
print()
print("BEGIN MARKUP TEST")
-- Parse Markup
gui:import_markup("DOMy/_tests/markup.lua")
assert(gui.elements[1].id == nil, output("nil", gui.elements[1].id))
assert(softcompare(gui.elements[1].value, 1), output("1", gui.elements[1].value))
assert(gui.elements[2].id == "two", output("two", gui.elements[2].id))
assert(softcompare(gui.elements[2].value, 2), output("2", gui.elements[2].value))
assert(gui.elements[3].id == nil, output("nil", gui.elements[3].id))
assert(softcompare(gui.elements[3].value, 3), output("3", gui.elements[3].value))
assert(gui.elements[4].id == nil, output("nil", gui.elements[4].id))
assert(softcompare(gui.elements[4].value, 4), output("4", gui.elements[4].value))
assert(gui.elements[5].id == "five", output("five", gui.elements[5].id))
assert(softcompare(gui.elements[5].value, 5), output("5", gui.elements[5].value))
assert(gui.elements[6].id == "five>1", output("five>1", gui.elements[6].id))
assert(gui.elements[6].value == ">1", output(">1", gui.elements[6].value))
assert(gui.elements[7].id == nil, output("nil", gui.elements[7].id))
assert(gui.elements[7].value == ">>1", output(">>1", gui.elements[7].value))
assert(gui.elements[8].id == nil, output("nil", gui.elements[8].id))
assert(gui.elements[8].value == ">>2", output(">>2", gui.elements[8].value))
assert(gui.elements[9].id == nil, output("nil", gui.elements[9].id))
assert(gui.elements[9].value == ">>3", output(">>3", gui.elements[9].value))
assert(gui.elements[10].id == nil, output("nil", gui.elements[10].id))
assert(gui.elements[10].value == ">2", output(">2", gui.elements[10].value))
assert(gui.elements[11].id == nil, output("nil", gui.elements[11].id))
assert(softcompare(gui.elements[11].value, 6), output("6", gui.elements[11].value))
assert(gui.elements[12].id == nil, output("nil", gui.elements[12].id))
assert(gui.elements[12].value == "seven", output("seven", gui.elements[12].value))
assert(gui.elements[13].id == nil, output("nil", gui.elements[13].id))
assert(softcompare(gui.elements[13].value, 8), output("8", gui.elements[13].value))
assert(gui.elements[14].id == nil, output("nil", gui.elements[14].id))
assert(softcompare(gui.elements[14].value, 9), output("9", gui.elements[14].value))
assert(gui.elements[15].id == nil, output("nil", gui.elements[15].id))
assert(softcompare(gui.elements[15].value, 10), output("10", gui.elements[15].value))
print("Passed: Parsed Markup")
print("END MARKUP TEST")
|
local icu = require("justenoughicu")
local chardata = require("char-def")
SILE.nodeMakers.base = pl.class({
_init = function (self, options)
self.contents = {}
self.options = options
self.token = ""
self.lastnode = false
-- The whole lasttype logic below was wrong and broken, and confusing. See #687 and #1297
-- self.lasttype = false
end,
makeToken = function (self)
if #self.contents > 0 then
coroutine.yield(SILE.shaper:formNnode(self.contents, self.token, self.options))
SU.debug("tokenizer", "Token: "..self.token)
self.contents = {}
self.token = ""
self.lastnode = "nnode"
end
end,
addToken = function (self, char, item)
self.token = self.token .. char
table.insert(self.contents, item)
end,
makeGlue = function (self, item)
if SILE.settings:get("typesetter.obeyspaces") or self.lastnode ~= "glue" then
SU.debug("tokenizer", "Space node")
coroutine.yield(SILE.shaper:makeSpaceNode(self.options, item))
end
self.lastnode = "glue"
end,
makePenalty = function (self, p)
if self.lastnode ~= "penalty" and self.lastnode ~= "glue" then
coroutine.yield( SILE.nodefactory.penalty({ penalty = p or 0 }) )
end
self.lastnode = "penalty"
end,
iterator = function (_, _)
SU.error("Abstract function nodemaker:iterator called", true)
end,
charData = function (_, char)
local cp = SU.codepoint(char)
if not chardata[cp] then return {} end
return chardata[cp]
end,
isPunctuation = function (self, char)
return self.isPunctuationType[self:charData(char).category]
end,
isSpace = function (self, char)
return self.isSpaceType[self:charData(char).linebreak]
end,
isBreaking = function (self, char)
return self.isBreakingType[self:charData(char).linebreak]
end,
isQuote = function (self, char)
return self.isQuoteType[self:charData(char).linebreak]
end
})
SILE.nodeMakers.unicode = pl.class(SILE.nodeMakers.base)
SILE.nodeMakers.unicode.isWordType = { cm = true }
SILE.nodeMakers.unicode.isSpaceType = { sp = true }
SILE.nodeMakers.unicode.isBreakingType = { ba = true, zw = true }
SILE.nodeMakers.unicode.isPunctuationType = { po = true }
SILE.nodeMakers.unicode.isQuoteType = {} -- quote linebreak category is ambiguous depending on the language
function SILE.nodeMakers.unicode:dealWith (item)
local char = item.text
-- local cp = SU.codepoint(char)
-- local thistype = chardata[cp] and chardata[cp].linebreak
if self:isSpace(item.text) then
self:makeToken()
self:makeGlue(item)
elseif self:isBreaking(item.text) then
self:addToken(char, item)
self:makeToken()
self:makePenalty(0)
elseif self:isQuote(item.text) then
self:addToken(char, item)
self:makeToken()
-- elseif self.lasttype and (thistype and thistype ~= self.lasttype and not self.isWordType[thistype]) then
-- self:makeToken()
-- self:addToken(char, item)
else
self:letterspace()
self:addToken(char, item)
end
-- if not self.isWordType[thistype] then self.lasttype = chardata[cp] and chardata[cp].linebreak end
-- self.lasttype = thistype
end
function SILE.nodeMakers.unicode:handleInitialGlue (items)
local i = 1
while i <= #items do
local item = items[i]
if self:isSpace(item.text) then self:makeGlue(item) else break end
i = i + 1
end
return i, items
end
function SILE.nodeMakers.unicode:letterspace ()
if not SILE.settings:get("document.letterspaceglue") then return end
if self.token then self:makeToken() end
if self.lastnode and self.lastnode ~= "glue" then
local w = SILE.settings:get("document.letterspaceglue").width
SU.debug("tokenizer", "Letter space glue: " .. tostring(w))
coroutine.yield(SILE.nodefactory.kern({ width = w }))
self.lastnode = "glue"
end
end
function SILE.nodeMakers.unicode.isICUBreakHere (_, chunks, item)
return chunks[1] and (item.index >= chunks[1].index)
end
function SILE.nodeMakers.unicode:handleICUBreak (chunks, item)
-- The ICU library has told us there is a breakpoint at
-- this index. We need to...
local bp = chunks[1]
-- ... remove this breakpoint (and any out of order ones)
-- from the ICU breakpoints array so that chunks[1] is
-- the next index point for comparison against the string...
while chunks[1] and item.index >= chunks[1].index do
table.remove(chunks, 1)
end
-- ...decide which kind of breakpoint we have here and
-- handle it appropriately.
if bp.type == "word" then
self:handleWordBreak(item)
elseif bp.type == "line" then
self:handleLineBreak(item, bp.subtype)
end
return chunks
end
function SILE.nodeMakers.unicode:handleWordBreak (item)
self:makeToken()
if self:isSpace(item.text) then
-- Spacing word break
self:makeGlue(item)
else -- a word break which isn't a space
self:addToken(item.text, item)
end
end
function SILE.nodeMakers.unicode:handleLineBreak (item, subtype)
-- Because we are in charge of paragraphing, we
-- will override space-type line breaks, and treat
-- them just as ordinary word spaces.
if self:isSpace(item.text) then
self:handleWordBreak(item)
return
end
-- But explicit line breaks we will turn into
-- soft and hard breaks.
self:makeToken()
self:makePenalty(subtype == "soft" and 0 or -1000)
self:addToken(item.text, item)
end
function SILE.nodeMakers.unicode:iterator (items)
local fulltext = ""
for i = 1, #items do
fulltext = fulltext .. items[i].text
end
local chunks = { icu.breakpoints(fulltext, self.options.language) }
table.remove(chunks, 1)
return coroutine.wrap(function ()
local i
i, self.items = self:handleInitialGlue(items)
for j = i, #items do
self.i = j
self.item = self.items[self.i]
if self:isICUBreakHere(chunks, self.item) then
chunks = self:handleICUBreak(chunks, self.item)
else
self:dealWith(self.item)
end
end
self:makeToken()
end)
end
|
alaBaseData = {
["xBtn"] = {
["posEx"] = "ABOVE_EDITOBX",
["style"] = "blz",
["scale"] = 1,
["_version"] = 1.07,
["alpha"] = 1,
["pos"] = {
"TOPLEFT", -- [1]
"ChatFrame1", -- [2]
"BOTTOMLEFT", -- [3]
0, -- [4]
-6, -- [5]
},
},
}
alaChatConfig = {
["keyWordColor"] = {
0, -- [1]
1, -- [2]
0, -- [3]
},
["ReadyCheck"] = false,
["shortChannelName"] = false,
["bfWorld_Ignore_BtnSize"] = 20,
["channelBarChannel"] = {
true, -- [1]
true, -- [2]
true, -- [3]
true, -- [4]
true, -- [5]
true, -- [6]
true, -- [7]
true, -- [8]
true, -- [9]
true, -- [10]
true, -- [11]
true, -- [12]
true, -- [13]
true, -- [14]
},
["_overrideVersion"] = 190921,
["bfWorld_Ignore_Switch"] = false,
["keyWord"] = "",
["level"] = false,
["ColorNameByClass"] = true,
["chatEmote"] = false,
["shamanColor"] = true,
["hyperLinkEnhanced"] = true,
["position"] = "ABOVE_EDITOBX",
["_version"] = 190921,
["scale"] = 1,
["restoreAfterWhisper"] = true,
["barStyle"] = "blz",
["channelBarStyle"] = "CHAR",
["keyWordHighlight"] = false,
["welcomeToGuild"] = false,
["broadCastNewMember"] = false,
["copyTagFormat"] = "#s",
["alpha"] = 1,
["copyTagColor"] = {
0.25, -- [1]
0.25, -- [2]
1, -- [3]
},
["copy"] = false,
["hyperLinkHoverShow"] = true,
["editBoxTab"] = true,
["roll"] = false,
["DBMCountDown"] = false,
["welcometoGuildMsg"] = "欢迎",
["filterQuestAnn"] = false,
["bfWorld_Ignore"] = false,
}
|
local M = {}
M.domains = {}
function M.add_domain(domain)
table.insert(M.domains, domain)
end
function M.verify_domain()
if not html5 then return true end
local current_domain = html5.run("location.hostname")
print("domain - ", current_domain)
for key, value in ipairs(M.domains) do
if value == current_domain then
return true
end
end
return false
end
function M.get_current_domain()
if html5 then
return html5.run("location.hostname")
else
return ""
end
end
return M
|
-----------------------------------
-- Area: Quicksand Caves
-- NPC: qm2
-- Note: Spawns Tribunus VII-I
-- !pos -49.944 -0.891 -139.485 208
-----------------------------------
local ID = require("scripts/zones/Quicksand_Caves/IDs")
require("scripts/globals/npc_util")
-----------------------------------
function onTrade(player, npc, trade)
if npcUtil.tradeHas(trade, 1190) and npcUtil.popFromQM(player, npc, ID.mob.TRIBUNUS_VII_I) then -- Antican Tag
player:confirmTrade()
end
end
function onTrigger(player, npc)
player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY)
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
end
|
local typedefs = require "kong.db.schema.typedefs"
-- Grab pluginname from module name
local plugin_name = ({...})[1]:match("^kong%.plugins%.([^%.]+)")
local schema = {
name = plugin_name,
fields = {
-- the 'fields' array is the top-level entry with fields defined by Kong
{ consumer = typedefs.no_consumer }, -- this plugin cannot be configured on a consumer (typical for auth plugins)
{ protocols = typedefs.protocols_http },
{ config = {
-- The 'config' record is the custom part of the plugin schema
type = "record",
fields = {
-- a standard defined field (typedef), with some customizations
{ url = {
required = true,
type = "string"} },
{ response = { required = true, default = "table", type = "string"} },
{timeout = { default = 10000, type = "number" }},
{validationUri = { default = '/', type = "string" }},
{keepalive = { default = 60000, type = "number" }},
},
},
},
},
}
return schema
|
local gx = 45
local gy = 45
local gscale = 13
local win = window.new("Game Of Life",gx*gscale,gy*gscale+16)
do
--win:setMinDimensions(gx*gscale,gy*gscale+16)
win:setResizable(false)
local grid = {}
for i=1,gx do
grid[i] = {}
for j=1,gy do
grid[i][j] = false
end
end
local running = false
local lastmx,lastmy = -1,-1
local limt = true
local speed = 10
local bench = 10
local floor = math.floor
win.callbacks.draw = function()
--love.graphics.setBackgroundColor(100,100,100)
win:setBackgroundColor(100,100,100)
--draw cells
for i=1,gx do
for j=1,gy do
if grid[i][j] then
if lastmx == i or lastmy == j then
love.graphics.setColor(232,201,0)
else
love.graphics.setColor(255,251,36)
end
else
if lastmx == i or lastmy == j then
love.graphics.setColor(80,80,80)
else
love.graphics.setColor(100,100,100)
end
end
love.graphics.rectangle("fill",(i-1)*gscale+1,(j-1)*gscale+2,gscale-1,gscale-1)
end
end
--draw grid
love.graphics.setColor(50,50,50,255)
for i=1,gx-1 do
love.graphics.line(i*gscale+1,1,i*gscale+1,gy*gscale)
end
for i=1,gy do
love.graphics.line(1,i*gscale+2,gx*gscale-1,i*gscale+2)
end
love.graphics.setColor(250,250,250,255)
love.graphics.rectangle("fill",0,gy*gscale+2,gx*gscale,14)
love.graphics.setColor(0,0,0,255)
love.graphics.print(lastmx..","..lastmy,3,gy*gscale+2)
love.graphics.print("Max Speed: "..(limt and speed or "∞").."e/s",75,gy*gscale+2)
love.graphics.print("Actual Speed: "..(running and floor(bench/2).."e/s" or "Not Running"),200,gy*gscale+2)
--love.graphics.print("Running: "..tostring(running),340,gy*gscale+2)
end
local mpress = false
local lastzx,lastzy = -1,-1
win.callbacks.mousepressed = function(x,y,b)
local zx,zy = floor(x/gscale)+1,floor(y/gscale)+1
if grid[zx]~= nil and grid[zx][zy] ~= nil then
grid[zx][zy] = not grid[zx][zy]
lastzx = zx
lastzy = zy
mpress = true
end
end
win.callbacks.mousereleased = function(x,y,b)
mpress = false
end
win.callbacks.mousemoved = function(x,y)
local zx,zy = floor(x/gscale)+1,floor(y/gscale)+1
if zx > gx then zx=gx end
if zy > gy then zy=gy end
if mpress then
if lastzx ~= zx or lastzy ~= zy then
if grid[zx]~= nil and grid[zx][zy] ~= nil then
grid[zx][zy] = not grid[zx][zy]
end
end
lastzx = zx
lastzy = zy
end
lastmx,lastmy = zx,zy
end
--[[win.callbacks.resize = function(dx,dy,fw,fh)
local maxs = 0
if dx < 0 or dy < 0 then
maxs = math.min(fw,fh)
else
maxs = math.max(fw,fh)
end
win:setDimensions(maxs,maxs+16)
gscale = maxs/gx
end]]
function getNCount( gxx,gyy )
local count = 0
local gpx = gxx + 2
local gpy = gyy + 2
for i=1,3 do
if grid[gpx-i] then
for j=1,3 do
if grid[gpx-i][gpy-j] then
count = count + 1
end
end
end
end
if grid[gxx][gyy] then count = count - 1 end
return count
end
local timer = 0
local last = 0
events.registerListener("keypressed",function(key)
if screen.hasFocus(win.UID) then
if key == "space" then
running = not running
elseif key == "right" then
-- if speed == 10 then speed = 20
-- elseif speed == 5 then speed = 10 end
speed = speed + 1
-- timer = 0
last = 0
elseif key == "left" then
-- if speed == 10 then speed = 5
-- elseif speed == 20 then speed = 10 end
speed = speed - 1
-- timer = 0
last = 0
elseif key == "r" then
for i=1,gx do
grid[i] = {}
for j=1,gy do
grid[i][j] = false
end
end
elseif key == "u" then
limt = not limt
end
end
end,win.UID)
local evolutions = 0
local lastbench = 0
local lastcheckbench = 0
events.registerListener("update",function(upd)
if running then
timer = timer + upd
local proc = floor(timer*(speed)) > last
if not limt then proc = true end
lastbench = lastbench + upd
if floor(lastbench) > lastcheckbench+1 then
lastcheckbench = floor(lastbench)
bench = evolutions
evolutions = 0
end
if proc then
evolutions = evolutions + 1
local buff = {}
for i=1,gx do
buff[i] = {}
for j=1,gy do
local cnt = getNCount(i,j)
if grid[i][j] then
if cnt < 2 then
buff[i][j] = false
elseif cnt > 3 then
buff[i][j] = false
else
buff[i][j] = true
end
elseif cnt == 3 then
buff[i][j] = true
else
buff[i][j] = false
end
end
end
for i=1,gx do
for j=1,gy do
grid[i][j] = buff[i][j]
end
end
last = floor(timer*(speed))
end
end
end,win.UID)
end
win:setVisible(true)
|
UIMenuCheckboxItem = setmetatable({}, UIMenuCheckboxItem)
UIMenuCheckboxItem.__index = UIMenuCheckboxItem
UIMenuCheckboxItem.__call = function() return "UIMenuItem", "UIMenuCheckboxItem" end
function UIMenuCheckboxItem.New(Text, Check, Description)
local _UIMenuCheckboxItem = {
Base = UIMenuItem.New(Text or "", Description or ""),
CheckedSprite = Sprite.New("commonmenu", "shop_box_blank", 410, 95, 50, 50),
Checked = tobool(Check),
CheckboxEvent = function(menu, item, checked) end,
}
return setmetatable(_UIMenuCheckboxItem, UIMenuCheckboxItem)
end
function UIMenuCheckboxItem:SetParentMenu(Menu)
if Menu() == "UIMenu" then
self.Base.ParentMenu = Menu
else
return self.Base.ParentMenu
end
end
function UIMenuCheckboxItem:Position(Y)
if tonumber(Y) then
self.Base:Position(Y)
self.CheckedSprite:Position(380 + self.Base._Offset.X + self.Base.ParentMenu.WidthOffset, Y + 138 + self.Base._Offset.Y)
end
end
function UIMenuCheckboxItem:Selected(bool)
if bool ~= nil then
self.Base._Selected = tobool(bool)
else
return self.Base._Selected
end
end
function UIMenuCheckboxItem:Hovered(bool)
if bool ~= nil then
self.Base._Hovered = tobool(bool)
else
return self.Base._Hovered
end
end
function UIMenuCheckboxItem:Enabled(bool)
if bool ~= nil then
self.Base._Enabled = tobool(bool)
else
return self.Base._Enabled
end
end
function UIMenuCheckboxItem:Description(str)
if tostring(str) and str ~= nil then
self.Base._Description = tostring(str)
else
return self.Base._Description
end
end
function UIMenuCheckboxItem:Offset(X, Y)
if tonumber(X) or tonumber(Y) then
if tonumber(X) then
self.Base._Offset.X = tonumber(X)
end
if tonumber(Y) then
self.Base._Offset.Y = tonumber(Y)
end
else
return self.Base._Offset
end
end
function UIMenuCheckboxItem:Text(Text)
if tostring(Text) and Text ~= nil then
self.Base.Text:Text(tostring(Text))
else
return self.Base.Text:Text()
end
end
function UIMenuCheckboxItem:SetLeftBadge()
error("This item does not support badges")
end
function UIMenuCheckboxItem:SetRightBadge()
error("This item does not support badges")
end
function UIMenuCheckboxItem:RightLabel()
error("This item does not support a right label")
end
function UIMenuCheckboxItem:Draw()
self.Base:Draw()
self.CheckedSprite:Position(380 + self.Base._Offset.X + self.Base.ParentMenu.WidthOffset, self.CheckedSprite.Y)
if self.Base:Selected() then
if self.Checked then
self.CheckedSprite.TxtName = "shop_box_tickb"
else
self.CheckedSprite.TxtName = "shop_box_blankb"
end
else
if self.Checked then
self.CheckedSprite.TxtName = "shop_box_tick"
else
self.CheckedSprite.TxtName = "shop_box_blank"
end
end
self.CheckedSprite:Draw()
end
|
return {'snob','snobisme','snobistisch','snode','snoei','snoeiafval','snoeibeurt','snoeien','snoeier','snoeihard','snoeiheet','snoeihout','snoeiing','snoeikunst','snoeimes','snoeischaar','snoeisel','snoeitang','snoeiwerk','snoek','snoekachtig','snoekbaars','snoekduik','snoeken','snoekenbek','snoekenkop','snoekhengel','snoekkop','snoekshoofd','snoeksprong','snoep','snoepachtig','snoepautomaat','snoepcent','snoepen','snoeper','snoeperig','snoeperij','snoepertje','snoepgoed','snoepig','snoepje','snoepkraam','snoeplust','snoepreis','snoepreisje','snoepster','snoepwinkel','snoepziek','snoepzucht','snoer','snoeren','snoerloos','snoerschakelaar','snoes','snoeshaan','snoet','snoeven','snoever','snoeverig','snoeverij','snoezelen','snoezepoes','snoezig','snok','snokken','snol','snollen','snood','snoodaard','snoodheid','snoof','snooker','snookercentrum','snookeren','snookerspeler','snookertafel','snookertoernooi','snookerzaal','snoot','snor','snorbaard','snorder','snordragend','snorfiets','snorfietser','snorhaar','snorkel','snorkelen','snorken','snorker','snorkerig','snorren','snorrenbaard','snorrenkop','snorrepijperij','snot','snotaap','snoten','snotjongen','snotneus','snotolf','snottebel','snotter','snotteren','snotterig','snottig','snotvalling','snotverkouden','snotziekte','snoven','snowboard','snowboarden','snowboarder','snookersport','snoeioperatie','snoepgraag','snoepjesfabrikant','snoeplustig','snoge','snotlap','snoepfabriek','snoepfabrikant','snoeppot','snoeptrommel','snoepzak','snorscooter','snoeppapier','snoepstok','snoekbroed','snotdoek','snoeks','snoeck','snoeij','snoeijen','snoei','snoodijk','snoeijink','sno','snoeijer','snobistische','snobs','snoder','snoef','snoefde','snoefden','snoeft','snoeide','snoeiden','snoeiers','snoeihete','snoeiingen','snoeimessen','snoeischaren','snoeisels','snoeit','snoeitangen','snoekachtige','snoekbaarzen','snoekenkoppen','snoekhengels','snoeksprongen','snoekt','snoekte','snoekten','snoepachtige','snoepcenten','snoeperige','snoeperiger','snoeperijen','snoeperijtje','snoeperijtjes','snoepers','snoepertjes','snoepfabrikanten','snoepige','snoepjes','snoeppapiertjes','snoepreisjes','snoepsters','snoept','snoepte','snoepten','snoepwinkels','snoepzieke','snoerde','snoerden','snoerend','snoerloze','snoerschakelaars','snoert','snoertje','snoertjes','snoeshanen','snoeten','snoetje','snoetjes','snoeverijen','snoevers','snoezen','snoezige','snoeziger','snoezigst','snoezigste','snokt','snokte','snokten','snolletje','snolletjes','snoodaards','snoodheden','snoodst','snorbaarden','snorde','snorden','snorders','snordragende','snorfietsen','snorharen','snork','snorkerige','snorkers','snorkt','snorkte','snorkten','snorrenbaarden','snorrende','snorrenkoppen','snorretje','snorretjes','snort','snotapen','snotje','snotjes','snotjongens','snotneuzen','snotolven','snottebellen','snotterde','snotterden','snotterige','snotteriger','snottert','snottige','snotvallingen','snowboardt','snoeiharde','snoepwinkeltje','snoeverige','snookercentra','snookerde','snookertoernooien','snookerzalen','snorfietsers','snorkelde','snorkelend','snotterend','snotterende','snowboardde','snowboarders','snowboards','snoepgrage','snookers','snookertafels','snorkels','snoepkramen','snotters','snoekduiken','snoeplustige','snoezepoezen','snoges','snotlappen','snoepautomaten','snoepzakje','snoepzakjes','snotneusje','snoepzakken','snotaapje','snoeppapiertje','snoepwinkeltjes','snookerspelers','snotneusjes','snorhaartjes','snoeptrommeltje','snoeptrommels'}
|
workspace "VaporEngine"
architecture "x64"
startproject "Sandbox"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Include directories relative to root folder (solution directory)
IncludeDir = {}
IncludeDir["GLFW"] = "VaporEngine/vendor/GLFW/include"
IncludeDir["Glad"] = "VaporEngine/vendor/Glad/include"
IncludeDir["ImGui"] = "VaporEngine/vendor/imgui"
group "Dependencies"
include "VaporEngine/vendor/GLFW"
include "VaporEngine/vendor/Glad"
include "VaporEngine/vendor/imgui"
group ""
project "VaporEngine"
location "VaporEngine"
kind "SharedLib"
language "C++"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
pchheader "vepch.h"
pchsource "VaporEngine/src/vepch.cpp"
files
{
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.cpp"
}
includedirs
{
"%{prj.name}/src",
"%{prj.name}/vendor/spdlog/include",
"%{IncludeDir.GLFW}",
"%{IncludeDir.Glad}",
"%{IncludeDir.ImGui}"
}
links
{
"GLFW",
"Glad",
"ImGui",
"opengl32.lib"
}
filter "system:windows"
cppdialect "C++17"
staticruntime "Off"
systemversion "latest"
defines
{
"VE_BUILD_DLL",
"VE_PLATFORM_WINDOWS",
"GLFW_INCLUDE_NONE"
}
postbuildcommands
{
("{COPY} %{cfg.buildtarget.relpath} \"../bin/" .. outputdir .. "/Sandbox/\"")
}
filter "configurations:Debug"
defines "VE_DEBUG"
runtime "Debug"
symbols "On"
filter "configurations:Release"
defines "VE_RELEASE"
runtime "Release"
symbols "On"
filter "configurations:Dist"
defines "VE_DIST"
runtime "Release"
symbols "On"
project "Sandbox"
location "Sandbox"
kind "ConsoleApp"
language "C++"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.cpp"
}
includedirs
{
"VaporEngine/vendor/spdlog/include",
"VaporEngine/src"
}
links
{
"VaporEngine"
}
filter "system:windows"
cppdialect "C++17"
staticruntime "Off"
systemversion "latest"
defines
{
"VE_PLATFORM_WINDOWS"
}
filter "configurations:Debug"
defines "VE_DEBUG"
runtime "Debug"
symbols "On"
filter "configurations:Release"
defines "VE_RELEASE"
runtime "Release"
symbols "On"
filter "configurations:Dist"
defines "VE_DIST"
runtime "Release"
symbols "On"
|
require("firecast.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
require("locale.lua");
local __o_Utils = require("utils.lua");
local function constructNew_frmTemplate()
local obj = GUI.fromHandle(_obj_newObject("form"));
local self = obj;
local sheet = nil;
rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject"));
function obj:setNodeObject(nodeObject)
sheet = nodeObject;
self.sheet = nodeObject;
self:_oldSetNodeObjectFunction(nodeObject);
end;
function obj:setNodeDatabase(nodeObject)
self:setNodeObject(nodeObject);
end;
_gui_assignInitialParentForForm(obj.handle);
obj:beginUpdate();
obj:setName("frmTemplate");
obj:setFormType("sheetTemplate");
obj:setDataType("Ambesek.Nefertyne.GURPS");
obj:setTitle("Ficha GURPS 4E");
obj:setAlign("client");
obj:setTheme("dark");
local function isNewVersion(installed, downloaded)
local installedVersion = {};
local installedIndex = 0;
for i in string.gmatch(installed, "[^%.]+") do
installedIndex = installedIndex +1;
installedVersion[installedIndex] = i;
end
local downloadedVersion = {};
local downloadedIndex = 0;
for i in string.gmatch(downloaded, "[^%.]+") do
downloadedIndex = downloadedIndex +1;
downloadedVersion[downloadedIndex] = i;
end
for i=1, math.min(installedIndex, downloadedIndex), 1 do
if (tonumber(installedVersion[i]) or 0) > (tonumber(downloadedVersion[i]) or 0) then
return false;
elseif (tonumber(installedVersion[i]) or 0) < (tonumber(downloadedVersion[i]) or 0) then
return true;
end;
end;
if downloadedIndex > installedIndex then
return true;
else
return false;
end;
end;
obj.popDetails = GUI.fromHandle(_obj_newObject("popup"));
obj.popDetails:setParent(obj);
obj.popDetails:setName("popDetails");
obj.popDetails:setWidth(250);
obj.popDetails:setHeight(250);
obj.popDetails:setBackOpacity(0.4);
lfm_setPropAsString(obj.popDetails, "autoScopeNode", "false");
obj.label1 = GUI.fromHandle(_obj_newObject("label"));
obj.label1:setParent(obj.popDetails);
obj.label1:setAlign("top");
obj.label1:setField("title");
obj.label1:setHorzTextAlign("center");
obj.label1:setName("label1");
obj.label1:setFontColor("white");
obj.flowLayout1 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout1:setParent(obj.popDetails);
obj.flowLayout1:setAlign("top");
obj.flowLayout1:setAutoHeight(true);
obj.flowLayout1:setMaxControlsPerLine(2);
obj.flowLayout1:setMargins({bottom=4});
obj.flowLayout1:setHorzAlign("center");
obj.flowLayout1:setName("flowLayout1");
obj.flowLayout1:setVertAlign("leading");
obj.flowPart1 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart1:setParent(obj.flowLayout1);
obj.flowPart1:setMinWidth(30);
obj.flowPart1:setMaxWidth(400);
obj.flowPart1:setHeight(35);
obj.flowPart1:setName("flowPart1");
obj.flowPart1:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowPart1:setVertAlign("leading");
obj.label2 = GUI.fromHandle(_obj_newObject("label"));
obj.label2:setParent(obj.flowPart1);
obj.label2:setAlign("top");
obj.label2:setFontSize(10);
obj.label2:setText("CUSTO");
obj.label2:setHorzTextAlign("center");
obj.label2:setWordWrap(true);
obj.label2:setTextTrimming("none");
obj.label2:setAutoSize(true);
obj.label2:setName("label2");
obj.label2:setFontColor("#D0D0D0");
obj.edit1 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit1:setParent(obj.flowPart1);
obj.edit1:setAlign("client");
obj.edit1:setField("custo");
obj.edit1:setHorzTextAlign("center");
obj.edit1:setFontSize(12);
obj.edit1:setName("edit1");
obj.edit1:setFontColor("white");
obj.textEditor1 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor1:setParent(obj.popDetails);
obj.textEditor1:setAlign("client");
obj.textEditor1:setField("descricao");
obj.textEditor1:setName("textEditor1");
obj.dataLink1 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink1:setParent(obj.popDetails);
obj.dataLink1:setField("custo");
obj.dataLink1:setName("dataLink1");
function pointCount()
if sheet==nil then return end;
local pontos = (tonumber(sheet.totalPontos) or 0)
- (tonumber(sheet.atributos_st) or 0)
- (tonumber(sheet.atributos_ht) or 0)
- (tonumber(sheet.atributos_dx) or 0)
- (tonumber(sheet.atributos_vt) or 0)
- (tonumber(sheet.atributos_iq) or 0)
- (tonumber(sheet.atributos_per) or 0)
- (tonumber(sheet.atributos_pv) or 0)
- (tonumber(sheet.atributos_pf) or 0)
- (tonumber(sheet.dodge_cost) or 0)
- (tonumber(sheet.atributos_velocidade) or 0)
- (tonumber(sheet.atributos_deslocamento) or 0)
- (tonumber(sheet.vantagens_pontos) or 0)
- (tonumber(sheet.desvantagens_pontos) or 0);
local objetos = NDB.getChildNodes(sheet.listaDePericias);
local custo = 0;
for i=1, #objetos, 1 do
custo = custo + (tonumber(objetos[i].pts) or 0);
end;
pontos = pontos - custo;
local objetos = NDB.getChildNodes(sheet.listaDeTecnicas);
local custo = 0;
for i=1, #objetos, 1 do
custo = custo + (tonumber(objetos[i].custo) or 0);
end;
sheet.custoTecnicas = custo;
pontos = pontos - custo;
local objetos = NDB.getChildNodes(sheet.listaDeMagias);
local custo = 0;
for i=1, #objetos, 1 do
custo = custo + (tonumber(objetos[i].custo) or 0);
end;
sheet.custoMagias = custo;
pontos = pontos - custo;
sheet.pontosRestantes = pontos;
end;
obj.rectangle1 = GUI.fromHandle(_obj_newObject("rectangle"));
obj.rectangle1:setParent(obj);
obj.rectangle1:setName("rectangle1");
obj.rectangle1:setAlign("client");
obj.rectangle1:setColor("#40000000");
obj.rectangle1:setXradius(10);
obj.rectangle1:setYradius(10);
obj.pgcPrincipal = GUI.fromHandle(_obj_newObject("tabControl"));
obj.pgcPrincipal:setParent(obj.rectangle1);
obj.pgcPrincipal:setAlign("client");
obj.pgcPrincipal:setName("pgcPrincipal");
obj.tab1 = GUI.fromHandle(_obj_newObject("tab"));
obj.tab1:setParent(obj.pgcPrincipal);
obj.tab1:setTitle("Habilidades");
obj.tab1:setName("tab1");
obj.rectangle2 = GUI.fromHandle(_obj_newObject("rectangle"));
obj.rectangle2:setParent(obj.tab1);
obj.rectangle2:setName("rectangle2");
obj.rectangle2:setAlign("client");
obj.rectangle2:setColor("#40000000");
obj.rectangle2:setXradius(10);
obj.rectangle2:setYradius(10);
obj.popSkill = GUI.fromHandle(_obj_newObject("popup"));
obj.popSkill:setParent(obj.rectangle2);
obj.popSkill:setName("popSkill");
obj.popSkill:setWidth(250);
obj.popSkill:setHeight(250);
obj.popSkill:setBackOpacity(0.4);
lfm_setPropAsString(obj.popSkill, "autoScopeNode", "false");
obj.edit2 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit2:setParent(obj.popSkill);
obj.edit2:setAlign("top");
obj.edit2:setField("nome");
obj.edit2:setTextPrompt("NOME DA MAGIA");
obj.edit2:setHorzTextAlign("center");
obj.edit2:setName("edit2");
obj.edit2:setFontSize(15);
obj.edit2:setFontColor("white");
obj.flowLayout2 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout2:setParent(obj.popSkill);
obj.flowLayout2:setAlign("top");
obj.flowLayout2:setAutoHeight(true);
obj.flowLayout2:setMaxControlsPerLine(2);
obj.flowLayout2:setMargins({bottom=4});
obj.flowLayout2:setHorzAlign("center");
obj.flowLayout2:setName("flowLayout2");
obj.flowLayout2:setVertAlign("leading");
obj.flowPart2 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart2:setParent(obj.flowLayout2);
obj.flowPart2:setMinWidth(30);
obj.flowPart2:setMaxWidth(400);
obj.flowPart2:setHeight(35);
obj.flowPart2:setName("flowPart2");
obj.flowPart2:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowPart2:setVertAlign("leading");
obj.label3 = GUI.fromHandle(_obj_newObject("label"));
obj.label3:setParent(obj.flowPart2);
obj.label3:setAlign("top");
obj.label3:setFontSize(10);
obj.label3:setText("TIPO");
obj.label3:setHorzTextAlign("center");
obj.label3:setWordWrap(true);
obj.label3:setTextTrimming("none");
obj.label3:setAutoSize(true);
obj.label3:setName("label3");
obj.label3:setFontColor("#D0D0D0");
obj.edit3 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit3:setParent(obj.flowPart2);
obj.edit3:setAlign("client");
obj.edit3:setField("tipo");
obj.edit3:setHorzTextAlign("center");
obj.edit3:setFontSize(12);
obj.edit3:setName("edit3");
obj.edit3:setFontColor("white");
obj.flowPart3 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart3:setParent(obj.flowLayout2);
obj.flowPart3:setMinWidth(30);
obj.flowPart3:setMaxWidth(400);
obj.flowPart3:setHeight(35);
obj.flowPart3:setName("flowPart3");
obj.flowPart3:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowPart3:setVertAlign("leading");
obj.label4 = GUI.fromHandle(_obj_newObject("label"));
obj.label4:setParent(obj.flowPart3);
obj.label4:setAlign("top");
obj.label4:setFontSize(10);
obj.label4:setText("CUSTO");
obj.label4:setHorzTextAlign("center");
obj.label4:setWordWrap(true);
obj.label4:setTextTrimming("none");
obj.label4:setAutoSize(true);
obj.label4:setName("label4");
obj.label4:setFontColor("#D0D0D0");
obj.edit4 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit4:setParent(obj.flowPart3);
obj.edit4:setAlign("client");
obj.edit4:setField("pts");
obj.edit4:setHorzTextAlign("center");
obj.edit4:setFontSize(12);
obj.edit4:setName("edit4");
obj.edit4:setFontColor("white");
obj.textEditor2 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor2:setParent(obj.popSkill);
obj.textEditor2:setAlign("client");
obj.textEditor2:setField("descricao");
obj.textEditor2:setName("textEditor2");
obj.scrollBox1 = GUI.fromHandle(_obj_newObject("scrollBox"));
obj.scrollBox1:setParent(obj.rectangle2);
obj.scrollBox1:setAlign("client");
obj.scrollBox1:setName("scrollBox1");
obj.fraFrenteLayoutNew = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.fraFrenteLayoutNew:setParent(obj.scrollBox1);
obj.fraFrenteLayoutNew:setAlign("top");
obj.fraFrenteLayoutNew:setHeight(500);
obj.fraFrenteLayoutNew:setMargins({left=10, right=10, top=10});
obj.fraFrenteLayoutNew:setAutoHeight(true);
obj.fraFrenteLayoutNew:setHorzAlign("center");
obj.fraFrenteLayoutNew:setLineSpacing(1);
obj.fraFrenteLayoutNew:setName("fraFrenteLayoutNew");
obj.fraFrenteLayoutNew:setMaxControlsPerLine(4);
obj.fraFrenteLayoutNew:setStepSizes({310, 420, 640, 760, 1150});
obj.fraFrenteLayoutNew:setMinScaledWidth(150);
obj.fraFrenteLayoutNew:setVertAlign("leading");
obj.flowLayout3 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout3:setParent(obj.fraFrenteLayoutNew);
obj.flowLayout3:setAutoHeight(true);
obj.flowLayout3:setMinScaledWidth(290);
obj.flowLayout3:setHorzAlign("center");
obj.flowLayout3:setName("flowLayout3");
obj.flowLayout3:setStepSizes({310, 420, 640, 760, 860, 960, 1150, 1200, 1600});
obj.flowLayout3:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout3:setVertAlign("leading");
obj.flowPart4 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart4:setParent(obj.flowLayout3);
obj.flowPart4:setMinWidth(320);
obj.flowPart4:setMaxWidth(1600);
obj.flowPart4:setFrameStyle("frames/banner/dragon.xml");
obj.flowPart4:setHeight(175);
obj.flowPart4:setVertAlign("center");
obj.flowPart4:setAvoidScale(true);
obj.flowPart4:setName("flowPart4");
obj.flowPart4:setStepSizes({310, 420, 640, 760, 1150});
obj.flowPart4:setMinScaledWidth(150);
obj.flowPart4:setMargins({left=1, right=1, top=2, bottom=2});
obj.layout1 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout1:setParent(obj.flowPart4);
obj.layout1:setAlign("client");
obj.layout1:setName("layout1");
obj.edit5 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit5:setParent(obj.layout1);
obj.edit5:setField("nome");
obj.edit5:setFontSize(17);
obj.edit5:setAlign("client");
obj.edit5:setName("edit5");
obj.edit5:setFontColor("white");
obj.edit5:setVertTextAlign("center");
obj.edit5:setHorzTextAlign("center");
obj.edit5:setTransparent(true);
obj.label5 = GUI.fromHandle(_obj_newObject("label"));
obj.label5:setParent(obj.layout1);
obj.label5:setAlign("bottom");
obj.label5:setText("NOME DO PERSONAGEM");
obj.label5:setAutoSize(true);
obj.label5:setMargins({left=3});
obj.label5:setName("label5");
obj.label5:setFontSize(12);
obj.label5:setFontColor("#D0D0D0");
obj.fraUpperGridCaracteristicas = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.fraUpperGridCaracteristicas:setParent(obj.flowLayout3);
obj.fraUpperGridCaracteristicas:setMinWidth(320);
obj.fraUpperGridCaracteristicas:setMaxWidth(1600);
obj.fraUpperGridCaracteristicas:setName("fraUpperGridCaracteristicas");
obj.fraUpperGridCaracteristicas:setAvoidScale(true);
obj.fraUpperGridCaracteristicas:setFrameStyle("frames/upperInfoGrid/frame.xml");
obj.fraUpperGridCaracteristicas:setAutoHeight(true);
obj.fraUpperGridCaracteristicas:setVertAlign("trailing");
obj.fraUpperGridCaracteristicas:setMaxControlsPerLine(4);
obj.fraUpperGridCaracteristicas:setStepSizes({310, 420, 640, 760, 1150});
obj.fraUpperGridCaracteristicas:setMinScaledWidth(150);
obj.fraUpperGridCaracteristicas:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo1 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo1:setParent(obj.fraUpperGridCaracteristicas);
obj.UpperGridCampo1:setHeight(50);
obj.UpperGridCampo1:setMinScaledWidth(100);
obj.UpperGridCampo1:setMinWidth(100);
obj.UpperGridCampo1:setMaxWidth(233);
obj.UpperGridCampo1:setMaxScaledWidth(233);
obj.UpperGridCampo1:setAvoidScale(true);
obj.UpperGridCampo1:setName("UpperGridCampo1");
obj.UpperGridCampo1:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo1:setVertAlign("leading");
obj.edtUpperGridCampo1 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo1:setParent(obj.UpperGridCampo1);
obj.edtUpperGridCampo1:setName("edtUpperGridCampo1");
obj.edtUpperGridCampo1:setAlign("top");
obj.edtUpperGridCampo1:setField("olhos");
obj.edtUpperGridCampo1:setFontSize(13);
obj.edtUpperGridCampo1:setHeight(30);
obj.edtUpperGridCampo1:setTransparent(true);
obj.edtUpperGridCampo1:setVertTextAlign("trailing");
obj.edtUpperGridCampo1:setWidth(195);
obj.edtUpperGridCampo1:setFontColor("white");
obj.linUpperGridCampo1 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo1:setParent(obj.UpperGridCampo1);
obj.linUpperGridCampo1:setName("linUpperGridCampo1");
obj.linUpperGridCampo1:setAlign("top");
obj.linUpperGridCampo1:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo1:setStrokeSize(1);
obj.labUpperGridCampo1 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo1:setParent(obj.UpperGridCampo1);
obj.labUpperGridCampo1:setName("labUpperGridCampo1");
obj.labUpperGridCampo1:setAlign("top");
obj.labUpperGridCampo1:setText("JOGADOR");
obj.labUpperGridCampo1:setVertTextAlign("leading");
obj.labUpperGridCampo1:setWordWrap(true);
obj.labUpperGridCampo1:setTextTrimming("none");
obj.labUpperGridCampo1:setFontSize(12);
obj.labUpperGridCampo1:setFontColor("#D0D0D0");
self.UpperGridCampo1:setHeight(self.edtUpperGridCampo1:getHeight() + self.labUpperGridCampo1:getHeight() + self.linUpperGridCampo1:getHeight());
obj.UpperGridCampo2 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo2:setParent(obj.fraUpperGridCaracteristicas);
obj.UpperGridCampo2:setHeight(50);
obj.UpperGridCampo2:setMinScaledWidth(100);
obj.UpperGridCampo2:setMinWidth(100);
obj.UpperGridCampo2:setMaxWidth(233);
obj.UpperGridCampo2:setMaxScaledWidth(233);
obj.UpperGridCampo2:setAvoidScale(true);
obj.UpperGridCampo2:setName("UpperGridCampo2");
obj.UpperGridCampo2:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo2:setVertAlign("leading");
obj.edtUpperGridCampo2 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo2:setParent(obj.UpperGridCampo2);
obj.edtUpperGridCampo2:setName("edtUpperGridCampo2");
obj.edtUpperGridCampo2:setAlign("top");
obj.edtUpperGridCampo2:setField("pele");
obj.edtUpperGridCampo2:setFontSize(13);
obj.edtUpperGridCampo2:setHeight(30);
obj.edtUpperGridCampo2:setTransparent(true);
obj.edtUpperGridCampo2:setVertTextAlign("trailing");
obj.edtUpperGridCampo2:setWidth(195);
obj.edtUpperGridCampo2:setFontColor("white");
obj.linUpperGridCampo2 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo2:setParent(obj.UpperGridCampo2);
obj.linUpperGridCampo2:setName("linUpperGridCampo2");
obj.linUpperGridCampo2:setAlign("top");
obj.linUpperGridCampo2:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo2:setStrokeSize(1);
obj.labUpperGridCampo2 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo2:setParent(obj.UpperGridCampo2);
obj.labUpperGridCampo2:setName("labUpperGridCampo2");
obj.labUpperGridCampo2:setAlign("top");
obj.labUpperGridCampo2:setText("MOD DE TAMANHO");
obj.labUpperGridCampo2:setVertTextAlign("leading");
obj.labUpperGridCampo2:setWordWrap(true);
obj.labUpperGridCampo2:setTextTrimming("none");
obj.labUpperGridCampo2:setFontSize(12);
obj.labUpperGridCampo2:setFontColor("#D0D0D0");
self.UpperGridCampo2:setHeight(self.edtUpperGridCampo2:getHeight() + self.labUpperGridCampo2:getHeight() + self.linUpperGridCampo2:getHeight());
obj.UpperGridCampo3 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo3:setParent(obj.fraUpperGridCaracteristicas);
obj.UpperGridCampo3:setHeight(50);
obj.UpperGridCampo3:setMinScaledWidth(100);
obj.UpperGridCampo3:setMinWidth(100);
obj.UpperGridCampo3:setMaxWidth(233);
obj.UpperGridCampo3:setMaxScaledWidth(233);
obj.UpperGridCampo3:setAvoidScale(true);
obj.UpperGridCampo3:setName("UpperGridCampo3");
obj.UpperGridCampo3:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo3:setVertAlign("leading");
obj.edtUpperGridCampo3 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo3:setParent(obj.UpperGridCampo3);
obj.edtUpperGridCampo3:setName("edtUpperGridCampo3");
obj.edtUpperGridCampo3:setAlign("top");
obj.edtUpperGridCampo3:setField("totalPontos");
obj.edtUpperGridCampo3:setFontSize(13);
obj.edtUpperGridCampo3:setHeight(30);
obj.edtUpperGridCampo3:setTransparent(true);
obj.edtUpperGridCampo3:setVertTextAlign("trailing");
obj.edtUpperGridCampo3:setWidth(195);
obj.edtUpperGridCampo3:setFontColor("white");
obj.linUpperGridCampo3 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo3:setParent(obj.UpperGridCampo3);
obj.linUpperGridCampo3:setName("linUpperGridCampo3");
obj.linUpperGridCampo3:setAlign("top");
obj.linUpperGridCampo3:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo3:setStrokeSize(1);
obj.labUpperGridCampo3 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo3:setParent(obj.UpperGridCampo3);
obj.labUpperGridCampo3:setName("labUpperGridCampo3");
obj.labUpperGridCampo3:setAlign("top");
obj.labUpperGridCampo3:setText("PONTOS PARA GASTAR");
obj.labUpperGridCampo3:setVertTextAlign("leading");
obj.labUpperGridCampo3:setWordWrap(true);
obj.labUpperGridCampo3:setTextTrimming("none");
obj.labUpperGridCampo3:setFontSize(12);
obj.labUpperGridCampo3:setFontColor("#D0D0D0");
self.UpperGridCampo3:setHeight(self.edtUpperGridCampo3:getHeight() + self.labUpperGridCampo3:getHeight() + self.linUpperGridCampo3:getHeight());
obj.flowLineBreak1 = GUI.fromHandle(_obj_newObject("flowLineBreak"));
obj.flowLineBreak1:setParent(obj.fraUpperGridCaracteristicas);
obj.flowLineBreak1:setName("flowLineBreak1");
obj.UpperGridCampo4 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo4:setParent(obj.fraUpperGridCaracteristicas);
obj.UpperGridCampo4:setHeight(50);
obj.UpperGridCampo4:setMinScaledWidth(100);
obj.UpperGridCampo4:setMinWidth(100);
obj.UpperGridCampo4:setMaxWidth(233);
obj.UpperGridCampo4:setMaxScaledWidth(233);
obj.UpperGridCampo4:setAvoidScale(true);
obj.UpperGridCampo4:setName("UpperGridCampo4");
obj.UpperGridCampo4:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo4:setVertAlign("leading");
obj.edtUpperGridCampo4 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo4:setParent(obj.UpperGridCampo4);
obj.edtUpperGridCampo4:setName("edtUpperGridCampo4");
obj.edtUpperGridCampo4:setAlign("top");
obj.edtUpperGridCampo4:setField("idade");
obj.edtUpperGridCampo4:setFontSize(13);
obj.edtUpperGridCampo4:setHeight(30);
obj.edtUpperGridCampo4:setTransparent(true);
obj.edtUpperGridCampo4:setVertTextAlign("trailing");
obj.edtUpperGridCampo4:setWidth(195);
obj.edtUpperGridCampo4:setFontColor("white");
obj.linUpperGridCampo4 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo4:setParent(obj.UpperGridCampo4);
obj.linUpperGridCampo4:setName("linUpperGridCampo4");
obj.linUpperGridCampo4:setAlign("top");
obj.linUpperGridCampo4:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo4:setStrokeSize(1);
obj.labUpperGridCampo4 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo4:setParent(obj.UpperGridCampo4);
obj.labUpperGridCampo4:setName("labUpperGridCampo4");
obj.labUpperGridCampo4:setAlign("top");
obj.labUpperGridCampo4:setText("IDADE");
obj.labUpperGridCampo4:setVertTextAlign("leading");
obj.labUpperGridCampo4:setWordWrap(true);
obj.labUpperGridCampo4:setTextTrimming("none");
obj.labUpperGridCampo4:setFontSize(12);
obj.labUpperGridCampo4:setFontColor("#D0D0D0");
self.UpperGridCampo4:setHeight(self.edtUpperGridCampo4:getHeight() + self.labUpperGridCampo4:getHeight() + self.linUpperGridCampo4:getHeight());
obj.UpperGridCampo5 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo5:setParent(obj.fraUpperGridCaracteristicas);
obj.UpperGridCampo5:setHeight(50);
obj.UpperGridCampo5:setMinScaledWidth(100);
obj.UpperGridCampo5:setMinWidth(100);
obj.UpperGridCampo5:setMaxWidth(233);
obj.UpperGridCampo5:setMaxScaledWidth(233);
obj.UpperGridCampo5:setAvoidScale(true);
obj.UpperGridCampo5:setName("UpperGridCampo5");
obj.UpperGridCampo5:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo5:setVertAlign("leading");
obj.edtUpperGridCampo5 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo5:setParent(obj.UpperGridCampo5);
obj.edtUpperGridCampo5:setName("edtUpperGridCampo5");
obj.edtUpperGridCampo5:setAlign("top");
obj.edtUpperGridCampo5:setField("altura");
obj.edtUpperGridCampo5:setFontSize(13);
obj.edtUpperGridCampo5:setHeight(30);
obj.edtUpperGridCampo5:setTransparent(true);
obj.edtUpperGridCampo5:setVertTextAlign("trailing");
obj.edtUpperGridCampo5:setWidth(195);
obj.edtUpperGridCampo5:setFontColor("white");
obj.linUpperGridCampo5 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo5:setParent(obj.UpperGridCampo5);
obj.linUpperGridCampo5:setName("linUpperGridCampo5");
obj.linUpperGridCampo5:setAlign("top");
obj.linUpperGridCampo5:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo5:setStrokeSize(1);
obj.labUpperGridCampo5 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo5:setParent(obj.UpperGridCampo5);
obj.labUpperGridCampo5:setName("labUpperGridCampo5");
obj.labUpperGridCampo5:setAlign("top");
obj.labUpperGridCampo5:setText("ALTURA");
obj.labUpperGridCampo5:setVertTextAlign("leading");
obj.labUpperGridCampo5:setWordWrap(true);
obj.labUpperGridCampo5:setTextTrimming("none");
obj.labUpperGridCampo5:setFontSize(12);
obj.labUpperGridCampo5:setFontColor("#D0D0D0");
self.UpperGridCampo5:setHeight(self.edtUpperGridCampo5:getHeight() + self.labUpperGridCampo5:getHeight() + self.linUpperGridCampo5:getHeight());
obj.UpperGridCampo6 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo6:setParent(obj.fraUpperGridCaracteristicas);
obj.UpperGridCampo6:setHeight(50);
obj.UpperGridCampo6:setMinScaledWidth(100);
obj.UpperGridCampo6:setMinWidth(100);
obj.UpperGridCampo6:setMaxWidth(233);
obj.UpperGridCampo6:setMaxScaledWidth(233);
obj.UpperGridCampo6:setAvoidScale(true);
obj.UpperGridCampo6:setName("UpperGridCampo6");
obj.UpperGridCampo6:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo6:setVertAlign("leading");
obj.edtUpperGridCampo6 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo6:setParent(obj.UpperGridCampo6);
obj.edtUpperGridCampo6:setName("edtUpperGridCampo6");
obj.edtUpperGridCampo6:setAlign("top");
obj.edtUpperGridCampo6:setField("peso");
obj.edtUpperGridCampo6:setFontSize(13);
obj.edtUpperGridCampo6:setHeight(30);
obj.edtUpperGridCampo6:setTransparent(true);
obj.edtUpperGridCampo6:setVertTextAlign("trailing");
obj.edtUpperGridCampo6:setWidth(195);
obj.edtUpperGridCampo6:setFontColor("white");
obj.linUpperGridCampo6 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo6:setParent(obj.UpperGridCampo6);
obj.linUpperGridCampo6:setName("linUpperGridCampo6");
obj.linUpperGridCampo6:setAlign("top");
obj.linUpperGridCampo6:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo6:setStrokeSize(1);
obj.labUpperGridCampo6 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo6:setParent(obj.UpperGridCampo6);
obj.labUpperGridCampo6:setName("labUpperGridCampo6");
obj.labUpperGridCampo6:setAlign("top");
obj.labUpperGridCampo6:setText("PESO");
obj.labUpperGridCampo6:setVertTextAlign("leading");
obj.labUpperGridCampo6:setWordWrap(true);
obj.labUpperGridCampo6:setTextTrimming("none");
obj.labUpperGridCampo6:setFontSize(12);
obj.labUpperGridCampo6:setFontColor("#D0D0D0");
self.UpperGridCampo6:setHeight(self.edtUpperGridCampo6:getHeight() + self.labUpperGridCampo6:getHeight() + self.linUpperGridCampo6:getHeight());
obj.UpperGridCampo7 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo7:setParent(obj.fraUpperGridCaracteristicas);
obj.UpperGridCampo7:setHeight(50);
obj.UpperGridCampo7:setMinScaledWidth(100);
obj.UpperGridCampo7:setMinWidth(100);
obj.UpperGridCampo7:setMaxWidth(233);
obj.UpperGridCampo7:setMaxScaledWidth(233);
obj.UpperGridCampo7:setAvoidScale(true);
obj.UpperGridCampo7:setName("UpperGridCampo7");
obj.UpperGridCampo7:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo7:setVertAlign("leading");
obj.edtUpperGridCampo7 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo7:setParent(obj.UpperGridCampo7);
obj.edtUpperGridCampo7:setName("edtUpperGridCampo7");
obj.edtUpperGridCampo7:setAlign("top");
obj.edtUpperGridCampo7:setField("pontosRestantes");
obj.edtUpperGridCampo7:setFontSize(13);
obj.edtUpperGridCampo7:setHeight(30);
obj.edtUpperGridCampo7:setTransparent(true);
obj.edtUpperGridCampo7:setVertTextAlign("trailing");
obj.edtUpperGridCampo7:setWidth(195);
obj.edtUpperGridCampo7:setFontColor("white");
obj.linUpperGridCampo7 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo7:setParent(obj.UpperGridCampo7);
obj.linUpperGridCampo7:setName("linUpperGridCampo7");
obj.linUpperGridCampo7:setAlign("top");
obj.linUpperGridCampo7:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo7:setStrokeSize(1);
obj.labUpperGridCampo7 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo7:setParent(obj.UpperGridCampo7);
obj.labUpperGridCampo7:setName("labUpperGridCampo7");
obj.labUpperGridCampo7:setAlign("top");
obj.labUpperGridCampo7:setText("PONTOS RESTANTES");
obj.labUpperGridCampo7:setVertTextAlign("leading");
obj.labUpperGridCampo7:setWordWrap(true);
obj.labUpperGridCampo7:setTextTrimming("none");
obj.labUpperGridCampo7:setFontSize(12);
obj.labUpperGridCampo7:setFontColor("#D0D0D0");
self.UpperGridCampo7:setHeight(self.edtUpperGridCampo7:getHeight() + self.labUpperGridCampo7:getHeight() + self.linUpperGridCampo7:getHeight());
obj.flowLineBreak2 = GUI.fromHandle(_obj_newObject("flowLineBreak"));
obj.flowLineBreak2:setParent(obj.fraFrenteLayoutNew);
obj.flowLineBreak2:setName("flowLineBreak2");
obj.flowLayout4 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout4:setParent(obj.fraFrenteLayoutNew);
obj.flowLayout4:setAutoHeight(true);
obj.flowLayout4:setMinScaledWidth(120);
obj.flowLayout4:setMaxScaledWidth(240);
obj.flowLayout4:setMargins({right=0});
obj.flowLayout4:setHorzAlign("center");
obj.flowLayout4:setVertAlign("center");
obj.flowLayout4:setMaxControlsPerLine(1);
obj.flowLayout4:setFrameStyle("frames/panel1/frameSmall.xml");
obj.flowLayout4:setName("flowLayout4");
obj.flowLayout4:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout5 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout5:setParent(obj.flowLayout4);
obj.flowLayout5:setHeight(140);
obj.flowLayout5:setMinScaledWidth(120);
obj.flowLayout5:setMaxScaledWidth(240);
obj.flowLayout5:setHorzAlign("center");
obj.flowLayout5:setMaxControlsPerLine(3);
obj.flowLayout5:setName("flowLayout5");
obj.flowLayout5:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout5:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout5:setVertAlign("leading");
obj.flowPart5 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart5:setParent(obj.flowLayout5);
obj.flowPart5:setHeight(140);
obj.flowPart5:setMinWidth(120);
obj.flowPart5:setMaxWidth(120);
obj.flowPart5:setMinScaledWidth(120);
obj.flowPart5:setMargins({bottom=0});
obj.flowPart5:setFrameStyle("frames/atributeFrame/frame.xml");
obj.flowPart5:setName("flowPart5");
obj.flowPart5:setVertAlign("leading");
obj.layout2 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout2:setParent(obj.flowPart5);
obj.layout2:setLeft(6);
obj.layout2:setTop(12);
obj.layout2:setWidth(116);
obj.layout2:setHeight(115);
obj.layout2:setName("layout2");
obj.edit6 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit6:setParent(obj.layout2);
obj.edit6:setAlign("top");
obj.edit6:setMargins({left=25, right=30});
obj.edit6:setField("atributos_st");
obj.edit6:setHeight(30);
obj.edit6:setType("number");
obj.edit6:setHorzTextAlign("center");
obj.edit6:setVertTextAlign("center");
obj.edit6:setName("edit6");
obj.edit6:setTransparent(true);
obj.edit6:setFontSize(15);
obj.edit6:setFontColor("white");
obj.edit7 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit7:setParent(obj.flowPart5);
obj.edit7:setFrameRegion("modificador");
obj.edit7:setField("atributos_mod_st");
obj.edit7:setHorzTextAlign("center");
obj.edit7:setVertTextAlign("center");
obj.edit7:setFontSize(46);
lfm_setPropAsString(obj.edit7, "fontStyle", "bold");
obj.edit7:setTransparent(true);
obj.edit7:setMin(3);
obj.edit7:setName("edit7");
obj.edit7:setFontColor("white");
obj.label6 = GUI.fromHandle(_obj_newObject("label"));
obj.label6:setParent(obj.flowPart5);
obj.label6:setFrameRegion("titulo");
obj.label6:setText("ST");
obj.label6:setVertTextAlign("center");
obj.label6:setHorzTextAlign("center");
obj.label6:setName("label6");
obj.label6:setFontColor("white");
obj.flowPart6 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart6:setParent(obj.flowLayout5);
obj.flowPart6:setStepSizes({105});
obj.flowPart6:setMinScaledWidth(75);
obj.flowPart6:setHeight(140);
obj.flowPart6:setMargins({top=0});
obj.flowPart6:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart6:setName("flowPart6");
obj.flowPart6:setVertAlign("leading");
obj.label7 = GUI.fromHandle(_obj_newObject("label"));
obj.label7:setParent(obj.flowPart6);
obj.label7:setAlign("top");
obj.label7:setText("PV");
obj.label7:setHeight(20);
obj.label7:setFontSize(9);
obj.label7:setWordWrap(true);
obj.label7:setHorzTextAlign("center");
obj.label7:setTextTrimming("none");
obj.label7:setName("label7");
obj.label7:setFontColor("white");
obj.edit8 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit8:setParent(obj.flowPart6);
obj.edit8:setAlign("client");
obj.edit8:setField("atributos_mod_pv");
obj.edit8:setFontSize(30);
obj.edit8:setName("edit8");
obj.edit8:setTransparent(true);
obj.edit8:setVertTextAlign("center");
obj.edit8:setHorzTextAlign("center");
obj.edit8:setFontColor("white");
obj.flowPart7 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart7:setParent(obj.flowLayout5);
obj.flowPart7:setMinWidth(30);
obj.flowPart7:setMaxWidth(30);
obj.flowPart7:setMargins({top=60});
obj.flowPart7:setHeight(30);
obj.flowPart7:setFrameStyle("");
obj.flowPart7:setName("flowPart7");
obj.flowPart7:setVertAlign("leading");
obj.edit9 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit9:setParent(obj.flowPart7);
obj.edit9:setAlign("left");
obj.edit9:setField("atributos_pv");
obj.edit9:setWidth(30);
obj.edit9:setHorzTextAlign("center");
obj.edit9:setTransparent(true);
obj.edit9:setName("edit9");
obj.edit9:setFontSize(15);
obj.edit9:setFontColor("white");
obj.flowLayout6 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout6:setParent(obj.flowLayout4);
obj.flowLayout6:setHeight(140);
obj.flowLayout6:setMinScaledWidth(120);
obj.flowLayout6:setMaxScaledWidth(240);
obj.flowLayout6:setHorzAlign("center");
obj.flowLayout6:setMaxControlsPerLine(3);
obj.flowLayout6:setName("flowLayout6");
obj.flowLayout6:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout6:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout6:setVertAlign("leading");
obj.flowPart8 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart8:setParent(obj.flowLayout6);
obj.flowPart8:setHeight(140);
obj.flowPart8:setMinWidth(120);
obj.flowPart8:setMaxWidth(120);
obj.flowPart8:setMinScaledWidth(120);
obj.flowPart8:setMargins({bottom=0});
obj.flowPart8:setFrameStyle("frames/atributeFrame/frame.xml");
obj.flowPart8:setName("flowPart8");
obj.flowPart8:setVertAlign("leading");
obj.layout3 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout3:setParent(obj.flowPart8);
obj.layout3:setLeft(6);
obj.layout3:setTop(12);
obj.layout3:setWidth(116);
obj.layout3:setHeight(115);
obj.layout3:setName("layout3");
obj.edit10 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit10:setParent(obj.layout3);
obj.edit10:setAlign("top");
obj.edit10:setMargins({left=25, right=30});
obj.edit10:setField("atributos_dx");
obj.edit10:setHeight(30);
obj.edit10:setType("number");
obj.edit10:setHorzTextAlign("center");
obj.edit10:setVertTextAlign("center");
obj.edit10:setName("edit10");
obj.edit10:setTransparent(true);
obj.edit10:setFontSize(15);
obj.edit10:setFontColor("white");
obj.edit11 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit11:setParent(obj.flowPart8);
obj.edit11:setFrameRegion("modificador");
obj.edit11:setField("atributos_mod_dx");
obj.edit11:setHorzTextAlign("center");
obj.edit11:setVertTextAlign("center");
obj.edit11:setFontSize(46);
lfm_setPropAsString(obj.edit11, "fontStyle", "bold");
obj.edit11:setTransparent(true);
obj.edit11:setMin(3);
obj.edit11:setName("edit11");
obj.edit11:setFontColor("white");
obj.label8 = GUI.fromHandle(_obj_newObject("label"));
obj.label8:setParent(obj.flowPart8);
obj.label8:setFrameRegion("titulo");
obj.label8:setText("DX");
obj.label8:setVertTextAlign("center");
obj.label8:setHorzTextAlign("center");
obj.label8:setName("label8");
obj.label8:setFontColor("white");
obj.flowPart9 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart9:setParent(obj.flowLayout6);
obj.flowPart9:setStepSizes({105});
obj.flowPart9:setMinScaledWidth(75);
obj.flowPart9:setHeight(140);
obj.flowPart9:setMargins({top=0});
obj.flowPart9:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart9:setName("flowPart9");
obj.flowPart9:setVertAlign("leading");
obj.label9 = GUI.fromHandle(_obj_newObject("label"));
obj.label9:setParent(obj.flowPart9);
obj.label9:setAlign("top");
obj.label9:setText("Vontade");
obj.label9:setHeight(20);
obj.label9:setFontSize(9);
obj.label9:setWordWrap(true);
obj.label9:setHorzTextAlign("center");
obj.label9:setTextTrimming("none");
obj.label9:setName("label9");
obj.label9:setFontColor("white");
obj.edit12 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit12:setParent(obj.flowPart9);
obj.edit12:setAlign("client");
obj.edit12:setField("atributos_mod_vt");
obj.edit12:setFontSize(30);
obj.edit12:setName("edit12");
obj.edit12:setTransparent(true);
obj.edit12:setVertTextAlign("center");
obj.edit12:setHorzTextAlign("center");
obj.edit12:setFontColor("white");
obj.flowPart10 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart10:setParent(obj.flowLayout6);
obj.flowPart10:setMinWidth(30);
obj.flowPart10:setMaxWidth(30);
obj.flowPart10:setMargins({top=60});
obj.flowPart10:setHeight(30);
obj.flowPart10:setFrameStyle("");
obj.flowPart10:setName("flowPart10");
obj.flowPart10:setVertAlign("leading");
obj.edit13 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit13:setParent(obj.flowPart10);
obj.edit13:setAlign("left");
obj.edit13:setField("atributos_vt");
obj.edit13:setWidth(30);
obj.edit13:setHorzTextAlign("center");
obj.edit13:setTransparent(true);
obj.edit13:setName("edit13");
obj.edit13:setFontSize(15);
obj.edit13:setFontColor("white");
obj.flowLayout7 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout7:setParent(obj.flowLayout4);
obj.flowLayout7:setHeight(140);
obj.flowLayout7:setMinScaledWidth(120);
obj.flowLayout7:setMaxScaledWidth(240);
obj.flowLayout7:setHorzAlign("center");
obj.flowLayout7:setMaxControlsPerLine(3);
obj.flowLayout7:setName("flowLayout7");
obj.flowLayout7:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout7:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout7:setVertAlign("leading");
obj.flowPart11 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart11:setParent(obj.flowLayout7);
obj.flowPart11:setHeight(140);
obj.flowPart11:setMinWidth(120);
obj.flowPart11:setMaxWidth(120);
obj.flowPart11:setMinScaledWidth(120);
obj.flowPart11:setMargins({bottom=0});
obj.flowPart11:setFrameStyle("frames/atributeFrame/frame.xml");
obj.flowPart11:setName("flowPart11");
obj.flowPart11:setVertAlign("leading");
obj.layout4 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout4:setParent(obj.flowPart11);
obj.layout4:setLeft(6);
obj.layout4:setTop(12);
obj.layout4:setWidth(116);
obj.layout4:setHeight(115);
obj.layout4:setName("layout4");
obj.edit14 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit14:setParent(obj.layout4);
obj.edit14:setAlign("top");
obj.edit14:setMargins({left=25, right=30});
obj.edit14:setField("atributos_iq");
obj.edit14:setHeight(30);
obj.edit14:setType("number");
obj.edit14:setHorzTextAlign("center");
obj.edit14:setVertTextAlign("center");
obj.edit14:setName("edit14");
obj.edit14:setTransparent(true);
obj.edit14:setFontSize(15);
obj.edit14:setFontColor("white");
obj.edit15 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit15:setParent(obj.flowPart11);
obj.edit15:setFrameRegion("modificador");
obj.edit15:setField("atributos_mod_iq");
obj.edit15:setHorzTextAlign("center");
obj.edit15:setVertTextAlign("center");
obj.edit15:setFontSize(46);
lfm_setPropAsString(obj.edit15, "fontStyle", "bold");
obj.edit15:setTransparent(true);
obj.edit15:setMin(3);
obj.edit15:setName("edit15");
obj.edit15:setFontColor("white");
obj.label10 = GUI.fromHandle(_obj_newObject("label"));
obj.label10:setParent(obj.flowPart11);
obj.label10:setFrameRegion("titulo");
obj.label10:setText("IQ");
obj.label10:setVertTextAlign("center");
obj.label10:setHorzTextAlign("center");
obj.label10:setName("label10");
obj.label10:setFontColor("white");
obj.flowPart12 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart12:setParent(obj.flowLayout7);
obj.flowPart12:setStepSizes({105});
obj.flowPart12:setMinScaledWidth(75);
obj.flowPart12:setHeight(140);
obj.flowPart12:setMargins({top=0});
obj.flowPart12:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart12:setName("flowPart12");
obj.flowPart12:setVertAlign("leading");
obj.label11 = GUI.fromHandle(_obj_newObject("label"));
obj.label11:setParent(obj.flowPart12);
obj.label11:setAlign("top");
obj.label11:setText("Percepção");
obj.label11:setHeight(20);
obj.label11:setFontSize(9);
obj.label11:setWordWrap(true);
obj.label11:setHorzTextAlign("center");
obj.label11:setTextTrimming("none");
obj.label11:setName("label11");
obj.label11:setFontColor("white");
obj.edit16 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit16:setParent(obj.flowPart12);
obj.edit16:setAlign("client");
obj.edit16:setField("atributos_mod_per");
obj.edit16:setFontSize(30);
obj.edit16:setName("edit16");
obj.edit16:setTransparent(true);
obj.edit16:setVertTextAlign("center");
obj.edit16:setHorzTextAlign("center");
obj.edit16:setFontColor("white");
obj.flowPart13 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart13:setParent(obj.flowLayout7);
obj.flowPart13:setMinWidth(30);
obj.flowPart13:setMaxWidth(30);
obj.flowPart13:setMargins({top=60});
obj.flowPart13:setHeight(30);
obj.flowPart13:setFrameStyle("");
obj.flowPart13:setName("flowPart13");
obj.flowPart13:setVertAlign("leading");
obj.edit17 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit17:setParent(obj.flowPart13);
obj.edit17:setAlign("left");
obj.edit17:setField("atributos_per");
obj.edit17:setWidth(30);
obj.edit17:setHorzTextAlign("center");
obj.edit17:setTransparent(true);
obj.edit17:setName("edit17");
obj.edit17:setFontSize(15);
obj.edit17:setFontColor("white");
obj.flowLayout8 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout8:setParent(obj.flowLayout4);
obj.flowLayout8:setHeight(140);
obj.flowLayout8:setMinScaledWidth(120);
obj.flowLayout8:setMaxScaledWidth(240);
obj.flowLayout8:setHorzAlign("center");
obj.flowLayout8:setMaxControlsPerLine(3);
obj.flowLayout8:setName("flowLayout8");
obj.flowLayout8:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout8:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout8:setVertAlign("leading");
obj.flowPart14 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart14:setParent(obj.flowLayout8);
obj.flowPart14:setHeight(140);
obj.flowPart14:setMinWidth(120);
obj.flowPart14:setMaxWidth(120);
obj.flowPart14:setMinScaledWidth(120);
obj.flowPart14:setMargins({bottom=0});
obj.flowPart14:setFrameStyle("frames/atributeFrame/frame.xml");
obj.flowPart14:setName("flowPart14");
obj.flowPart14:setVertAlign("leading");
obj.layout5 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout5:setParent(obj.flowPart14);
obj.layout5:setLeft(6);
obj.layout5:setTop(12);
obj.layout5:setWidth(116);
obj.layout5:setHeight(115);
obj.layout5:setName("layout5");
obj.edit18 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit18:setParent(obj.layout5);
obj.edit18:setAlign("top");
obj.edit18:setMargins({left=25, right=30});
obj.edit18:setField("atributos_ht");
obj.edit18:setHeight(30);
obj.edit18:setType("number");
obj.edit18:setHorzTextAlign("center");
obj.edit18:setVertTextAlign("center");
obj.edit18:setName("edit18");
obj.edit18:setTransparent(true);
obj.edit18:setFontSize(15);
obj.edit18:setFontColor("white");
obj.edit19 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit19:setParent(obj.flowPart14);
obj.edit19:setFrameRegion("modificador");
obj.edit19:setField("atributos_mod_ht");
obj.edit19:setHorzTextAlign("center");
obj.edit19:setVertTextAlign("center");
obj.edit19:setFontSize(46);
lfm_setPropAsString(obj.edit19, "fontStyle", "bold");
obj.edit19:setTransparent(true);
obj.edit19:setMin(3);
obj.edit19:setName("edit19");
obj.edit19:setFontColor("white");
obj.label12 = GUI.fromHandle(_obj_newObject("label"));
obj.label12:setParent(obj.flowPart14);
obj.label12:setFrameRegion("titulo");
obj.label12:setText("HT");
obj.label12:setVertTextAlign("center");
obj.label12:setHorzTextAlign("center");
obj.label12:setName("label12");
obj.label12:setFontColor("white");
obj.flowPart15 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart15:setParent(obj.flowLayout8);
obj.flowPart15:setStepSizes({105});
obj.flowPart15:setMinScaledWidth(75);
obj.flowPart15:setHeight(140);
obj.flowPart15:setMargins({top=0});
obj.flowPart15:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart15:setName("flowPart15");
obj.flowPart15:setVertAlign("leading");
obj.label13 = GUI.fromHandle(_obj_newObject("label"));
obj.label13:setParent(obj.flowPart15);
obj.label13:setAlign("top");
obj.label13:setText("PF");
obj.label13:setHeight(20);
obj.label13:setFontSize(9);
obj.label13:setWordWrap(true);
obj.label13:setHorzTextAlign("center");
obj.label13:setTextTrimming("none");
obj.label13:setName("label13");
obj.label13:setFontColor("white");
obj.edit20 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit20:setParent(obj.flowPart15);
obj.edit20:setAlign("client");
obj.edit20:setField("atributos_mod_pf");
obj.edit20:setFontSize(30);
obj.edit20:setName("edit20");
obj.edit20:setTransparent(true);
obj.edit20:setVertTextAlign("center");
obj.edit20:setHorzTextAlign("center");
obj.edit20:setFontColor("white");
obj.flowPart16 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart16:setParent(obj.flowLayout8);
obj.flowPart16:setMinWidth(30);
obj.flowPart16:setMaxWidth(30);
obj.flowPart16:setMargins({top=60});
obj.flowPart16:setHeight(30);
obj.flowPart16:setFrameStyle("");
obj.flowPart16:setName("flowPart16");
obj.flowPart16:setVertAlign("leading");
obj.edit21 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit21:setParent(obj.flowPart16);
obj.edit21:setAlign("left");
obj.edit21:setField("atributos_pf");
obj.edit21:setWidth(30);
obj.edit21:setHorzTextAlign("center");
obj.edit21:setTransparent(true);
obj.edit21:setName("edit21");
obj.edit21:setFontSize(15);
obj.edit21:setFontColor("white");
obj.dataLink2 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink2:setParent(obj.fraFrenteLayoutNew);
obj.dataLink2:setFields({'atributos_st','atributos_ht','atributos_dx','atributos_vt','atributos_iq','atributos_per','atributos_velocidade','atributos_deslocamento','dodge_cost'});
obj.dataLink2:setDefaultValues({'0','0','0','0','0','0','0','0','0'});
obj.dataLink2:setName("dataLink2");
obj.dataLink3 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink3:setParent(obj.fraFrenteLayoutNew);
obj.dataLink3:setFields({'atributos_mod_st','atributos_mod_dx','atributos_mod_iq','atributos_mod_ht','atributos_mod_vt','atributos_mod_per'});
obj.dataLink3:setDefaultValues({10,10,10,10,10,10});
obj.dataLink3:setName("dataLink3");
obj.flowLayout9 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout9:setParent(obj.fraFrenteLayoutNew);
obj.flowLayout9:setAutoHeight(true);
obj.flowLayout9:setMinScaledWidth(290);
obj.flowLayout9:setMargins({right=10});
obj.flowLayout9:setHorzAlign("center");
obj.flowLayout9:setMaxControlsPerLine(1);
obj.flowLayout9:setName("flowLayout9");
obj.flowLayout9:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout9:setVertAlign("leading");
obj.flowLayout10 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout10:setParent(obj.flowLayout9);
obj.flowLayout10:setAutoHeight(true);
obj.flowLayout10:setMinScaledWidth(290);
obj.flowLayout10:setHorzAlign("center");
obj.flowLayout10:setMaxControlsPerLine(3);
obj.flowLayout10:setFrameStyle("frames/panel1/frame.xml");
obj.flowLayout10:setName("flowLayout10");
obj.flowLayout10:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout10:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout10:setVertAlign("leading");
obj.flowPart17 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart17:setParent(obj.flowLayout10);
obj.flowPart17:setStepSizes({105});
obj.flowPart17:setMinScaledWidth(75);
obj.flowPart17:setHeight(120);
obj.flowPart17:setMargins({top=0});
obj.flowPart17:setFrameStyle("frames/shield/frame.xml");
obj.flowPart17:setName("flowPart17");
obj.flowPart17:setVertAlign("leading");
obj.label14 = GUI.fromHandle(_obj_newObject("label"));
obj.label14:setParent(obj.flowPart17);
obj.label14:setAlign("top");
obj.label14:setText("Defesa");
obj.label14:setHeight(20);
obj.label14:setFontSize(9);
obj.label14:setWordWrap(true);
obj.label14:setHorzTextAlign("center");
obj.label14:setTextTrimming("none");
obj.label14:setName("label14");
obj.label14:setFontColor("white");
obj.edit22 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit22:setParent(obj.flowPart17);
obj.edit22:setAlign("client");
obj.edit22:setField("a");
obj.edit22:setFontSize(30);
obj.edit22:setName("edit22");
obj.edit22:setTransparent(true);
obj.edit22:setVertTextAlign("center");
obj.edit22:setHorzTextAlign("center");
obj.edit22:setFontColor("white");
obj.flowPart18 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart18:setParent(obj.flowLayout10);
obj.flowPart18:setStepSizes({105});
obj.flowPart18:setMinScaledWidth(75);
obj.flowPart18:setHeight(120);
obj.flowPart18:setMargins({top=0});
obj.flowPart18:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart18:setName("flowPart18");
obj.flowPart18:setVertAlign("leading");
obj.label15 = GUI.fromHandle(_obj_newObject("label"));
obj.label15:setParent(obj.flowPart18);
obj.label15:setAlign("top");
obj.label15:setText("Dano GeB");
obj.label15:setHeight(20);
obj.label15:setFontSize(9);
obj.label15:setWordWrap(true);
obj.label15:setHorzTextAlign("center");
obj.label15:setTextTrimming("none");
obj.label15:setName("label15");
obj.label15:setFontColor("white");
obj.edit23 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit23:setParent(obj.flowPart18);
obj.edit23:setAlign("client");
obj.edit23:setField("gdb");
obj.edit23:setFontSize(30);
obj.edit23:setName("edit23");
obj.edit23:setTransparent(true);
obj.edit23:setVertTextAlign("center");
obj.edit23:setHorzTextAlign("center");
obj.edit23:setFontColor("white");
obj.flowPart19 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart19:setParent(obj.flowLayout10);
obj.flowPart19:setStepSizes({105});
obj.flowPart19:setMinScaledWidth(75);
obj.flowPart19:setHeight(120);
obj.flowPart19:setMargins({top=0});
obj.flowPart19:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart19:setName("flowPart19");
obj.flowPart19:setVertAlign("leading");
obj.label16 = GUI.fromHandle(_obj_newObject("label"));
obj.label16:setParent(obj.flowPart19);
obj.label16:setAlign("top");
obj.label16:setText("Dano GdP");
obj.label16:setHeight(20);
obj.label16:setFontSize(9);
obj.label16:setWordWrap(true);
obj.label16:setHorzTextAlign("center");
obj.label16:setTextTrimming("none");
obj.label16:setName("label16");
obj.label16:setFontColor("white");
obj.edit24 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit24:setParent(obj.flowPart19);
obj.edit24:setAlign("client");
obj.edit24:setField("gdp");
obj.edit24:setFontSize(30);
obj.edit24:setName("edit24");
obj.edit24:setTransparent(true);
obj.edit24:setVertTextAlign("center");
obj.edit24:setHorzTextAlign("center");
obj.edit24:setFontColor("white");
obj.flowLayout11 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout11:setParent(obj.flowLayout9);
obj.flowLayout11:setAutoHeight(true);
obj.flowLayout11:setMinScaledWidth(290);
obj.flowLayout11:setHorzAlign("center");
obj.flowLayout11:setMaxControlsPerLine(2);
obj.flowLayout11:setFrameStyle("frames/panel1/frame.xml");
obj.flowLayout11:setName("flowLayout11");
obj.flowLayout11:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout11:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout11:setVertAlign("leading");
obj.UpperGridCampo8 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo8:setParent(obj.flowLayout11);
obj.UpperGridCampo8:setHeight(50);
obj.UpperGridCampo8:setMinScaledWidth(100);
obj.UpperGridCampo8:setMinWidth(100);
obj.UpperGridCampo8:setMaxWidth(233);
obj.UpperGridCampo8:setMaxScaledWidth(233);
obj.UpperGridCampo8:setAvoidScale(true);
obj.UpperGridCampo8:setName("UpperGridCampo8");
obj.UpperGridCampo8:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo8:setVertAlign("leading");
obj.edtUpperGridCampo8 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo8:setParent(obj.UpperGridCampo8);
obj.edtUpperGridCampo8:setName("edtUpperGridCampo8");
obj.edtUpperGridCampo8:setAlign("top");
obj.edtUpperGridCampo8:setField("rdCabeca");
obj.edtUpperGridCampo8:setFontSize(13);
obj.edtUpperGridCampo8:setHeight(30);
obj.edtUpperGridCampo8:setTransparent(true);
obj.edtUpperGridCampo8:setVertTextAlign("trailing");
obj.edtUpperGridCampo8:setWidth(195);
obj.edtUpperGridCampo8:setFontColor("white");
obj.linUpperGridCampo8 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo8:setParent(obj.UpperGridCampo8);
obj.linUpperGridCampo8:setName("linUpperGridCampo8");
obj.linUpperGridCampo8:setAlign("top");
obj.linUpperGridCampo8:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo8:setStrokeSize(1);
obj.labUpperGridCampo8 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo8:setParent(obj.UpperGridCampo8);
obj.labUpperGridCampo8:setName("labUpperGridCampo8");
obj.labUpperGridCampo8:setAlign("top");
obj.labUpperGridCampo8:setText("Cabeça");
obj.labUpperGridCampo8:setVertTextAlign("leading");
obj.labUpperGridCampo8:setWordWrap(true);
obj.labUpperGridCampo8:setTextTrimming("none");
obj.labUpperGridCampo8:setFontSize(12);
obj.labUpperGridCampo8:setFontColor("#D0D0D0");
self.UpperGridCampo8:setHeight(self.edtUpperGridCampo8:getHeight() + self.labUpperGridCampo8:getHeight() + self.linUpperGridCampo8:getHeight());
obj.UpperGridCampo9 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo9:setParent(obj.flowLayout11);
obj.UpperGridCampo9:setHeight(50);
obj.UpperGridCampo9:setMinScaledWidth(100);
obj.UpperGridCampo9:setMinWidth(100);
obj.UpperGridCampo9:setMaxWidth(233);
obj.UpperGridCampo9:setMaxScaledWidth(233);
obj.UpperGridCampo9:setAvoidScale(true);
obj.UpperGridCampo9:setName("UpperGridCampo9");
obj.UpperGridCampo9:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo9:setVertAlign("leading");
obj.edtUpperGridCampo9 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo9:setParent(obj.UpperGridCampo9);
obj.edtUpperGridCampo9:setName("edtUpperGridCampo9");
obj.edtUpperGridCampo9:setAlign("top");
obj.edtUpperGridCampo9:setField("rdMaos");
obj.edtUpperGridCampo9:setFontSize(13);
obj.edtUpperGridCampo9:setHeight(30);
obj.edtUpperGridCampo9:setTransparent(true);
obj.edtUpperGridCampo9:setVertTextAlign("trailing");
obj.edtUpperGridCampo9:setWidth(195);
obj.edtUpperGridCampo9:setFontColor("white");
obj.linUpperGridCampo9 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo9:setParent(obj.UpperGridCampo9);
obj.linUpperGridCampo9:setName("linUpperGridCampo9");
obj.linUpperGridCampo9:setAlign("top");
obj.linUpperGridCampo9:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo9:setStrokeSize(1);
obj.labUpperGridCampo9 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo9:setParent(obj.UpperGridCampo9);
obj.labUpperGridCampo9:setName("labUpperGridCampo9");
obj.labUpperGridCampo9:setAlign("top");
obj.labUpperGridCampo9:setText("Mãos");
obj.labUpperGridCampo9:setVertTextAlign("leading");
obj.labUpperGridCampo9:setWordWrap(true);
obj.labUpperGridCampo9:setTextTrimming("none");
obj.labUpperGridCampo9:setFontSize(12);
obj.labUpperGridCampo9:setFontColor("#D0D0D0");
self.UpperGridCampo9:setHeight(self.edtUpperGridCampo9:getHeight() + self.labUpperGridCampo9:getHeight() + self.linUpperGridCampo9:getHeight());
obj.UpperGridCampo10 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo10:setParent(obj.flowLayout11);
obj.UpperGridCampo10:setHeight(50);
obj.UpperGridCampo10:setMinScaledWidth(100);
obj.UpperGridCampo10:setMinWidth(100);
obj.UpperGridCampo10:setMaxWidth(233);
obj.UpperGridCampo10:setMaxScaledWidth(233);
obj.UpperGridCampo10:setAvoidScale(true);
obj.UpperGridCampo10:setName("UpperGridCampo10");
obj.UpperGridCampo10:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo10:setVertAlign("leading");
obj.edtUpperGridCampo10 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo10:setParent(obj.UpperGridCampo10);
obj.edtUpperGridCampo10:setName("edtUpperGridCampo10");
obj.edtUpperGridCampo10:setAlign("top");
obj.edtUpperGridCampo10:setField("rdTronco");
obj.edtUpperGridCampo10:setFontSize(13);
obj.edtUpperGridCampo10:setHeight(30);
obj.edtUpperGridCampo10:setTransparent(true);
obj.edtUpperGridCampo10:setVertTextAlign("trailing");
obj.edtUpperGridCampo10:setWidth(195);
obj.edtUpperGridCampo10:setFontColor("white");
obj.linUpperGridCampo10 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo10:setParent(obj.UpperGridCampo10);
obj.linUpperGridCampo10:setName("linUpperGridCampo10");
obj.linUpperGridCampo10:setAlign("top");
obj.linUpperGridCampo10:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo10:setStrokeSize(1);
obj.labUpperGridCampo10 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo10:setParent(obj.UpperGridCampo10);
obj.labUpperGridCampo10:setName("labUpperGridCampo10");
obj.labUpperGridCampo10:setAlign("top");
obj.labUpperGridCampo10:setText("Tronco");
obj.labUpperGridCampo10:setVertTextAlign("leading");
obj.labUpperGridCampo10:setWordWrap(true);
obj.labUpperGridCampo10:setTextTrimming("none");
obj.labUpperGridCampo10:setFontSize(12);
obj.labUpperGridCampo10:setFontColor("#D0D0D0");
self.UpperGridCampo10:setHeight(self.edtUpperGridCampo10:getHeight() + self.labUpperGridCampo10:getHeight() + self.linUpperGridCampo10:getHeight());
obj.UpperGridCampo11 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo11:setParent(obj.flowLayout11);
obj.UpperGridCampo11:setHeight(50);
obj.UpperGridCampo11:setMinScaledWidth(100);
obj.UpperGridCampo11:setMinWidth(100);
obj.UpperGridCampo11:setMaxWidth(233);
obj.UpperGridCampo11:setMaxScaledWidth(233);
obj.UpperGridCampo11:setAvoidScale(true);
obj.UpperGridCampo11:setName("UpperGridCampo11");
obj.UpperGridCampo11:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo11:setVertAlign("leading");
obj.edtUpperGridCampo11 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo11:setParent(obj.UpperGridCampo11);
obj.edtUpperGridCampo11:setName("edtUpperGridCampo11");
obj.edtUpperGridCampo11:setAlign("top");
obj.edtUpperGridCampo11:setField("rdPernas");
obj.edtUpperGridCampo11:setFontSize(13);
obj.edtUpperGridCampo11:setHeight(30);
obj.edtUpperGridCampo11:setTransparent(true);
obj.edtUpperGridCampo11:setVertTextAlign("trailing");
obj.edtUpperGridCampo11:setWidth(195);
obj.edtUpperGridCampo11:setFontColor("white");
obj.linUpperGridCampo11 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo11:setParent(obj.UpperGridCampo11);
obj.linUpperGridCampo11:setName("linUpperGridCampo11");
obj.linUpperGridCampo11:setAlign("top");
obj.linUpperGridCampo11:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo11:setStrokeSize(1);
obj.labUpperGridCampo11 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo11:setParent(obj.UpperGridCampo11);
obj.labUpperGridCampo11:setName("labUpperGridCampo11");
obj.labUpperGridCampo11:setAlign("top");
obj.labUpperGridCampo11:setText("Pernas");
obj.labUpperGridCampo11:setVertTextAlign("leading");
obj.labUpperGridCampo11:setWordWrap(true);
obj.labUpperGridCampo11:setTextTrimming("none");
obj.labUpperGridCampo11:setFontSize(12);
obj.labUpperGridCampo11:setFontColor("#D0D0D0");
self.UpperGridCampo11:setHeight(self.edtUpperGridCampo11:getHeight() + self.labUpperGridCampo11:getHeight() + self.linUpperGridCampo11:getHeight());
obj.UpperGridCampo12 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo12:setParent(obj.flowLayout11);
obj.UpperGridCampo12:setHeight(50);
obj.UpperGridCampo12:setMinScaledWidth(100);
obj.UpperGridCampo12:setMinWidth(100);
obj.UpperGridCampo12:setMaxWidth(233);
obj.UpperGridCampo12:setMaxScaledWidth(233);
obj.UpperGridCampo12:setAvoidScale(true);
obj.UpperGridCampo12:setName("UpperGridCampo12");
obj.UpperGridCampo12:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo12:setVertAlign("leading");
obj.edtUpperGridCampo12 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo12:setParent(obj.UpperGridCampo12);
obj.edtUpperGridCampo12:setName("edtUpperGridCampo12");
obj.edtUpperGridCampo12:setAlign("top");
obj.edtUpperGridCampo12:setField("rdBracos");
obj.edtUpperGridCampo12:setFontSize(13);
obj.edtUpperGridCampo12:setHeight(30);
obj.edtUpperGridCampo12:setTransparent(true);
obj.edtUpperGridCampo12:setVertTextAlign("trailing");
obj.edtUpperGridCampo12:setWidth(195);
obj.edtUpperGridCampo12:setFontColor("white");
obj.linUpperGridCampo12 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo12:setParent(obj.UpperGridCampo12);
obj.linUpperGridCampo12:setName("linUpperGridCampo12");
obj.linUpperGridCampo12:setAlign("top");
obj.linUpperGridCampo12:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo12:setStrokeSize(1);
obj.labUpperGridCampo12 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo12:setParent(obj.UpperGridCampo12);
obj.labUpperGridCampo12:setName("labUpperGridCampo12");
obj.labUpperGridCampo12:setAlign("top");
obj.labUpperGridCampo12:setText("Braços");
obj.labUpperGridCampo12:setVertTextAlign("leading");
obj.labUpperGridCampo12:setWordWrap(true);
obj.labUpperGridCampo12:setTextTrimming("none");
obj.labUpperGridCampo12:setFontSize(12);
obj.labUpperGridCampo12:setFontColor("#D0D0D0");
self.UpperGridCampo12:setHeight(self.edtUpperGridCampo12:getHeight() + self.labUpperGridCampo12:getHeight() + self.linUpperGridCampo12:getHeight());
obj.UpperGridCampo13 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.UpperGridCampo13:setParent(obj.flowLayout11);
obj.UpperGridCampo13:setHeight(50);
obj.UpperGridCampo13:setMinScaledWidth(100);
obj.UpperGridCampo13:setMinWidth(100);
obj.UpperGridCampo13:setMaxWidth(233);
obj.UpperGridCampo13:setMaxScaledWidth(233);
obj.UpperGridCampo13:setAvoidScale(true);
obj.UpperGridCampo13:setName("UpperGridCampo13");
obj.UpperGridCampo13:setMargins({left=1, right=1, top=2, bottom=2});
obj.UpperGridCampo13:setVertAlign("leading");
obj.edtUpperGridCampo13 = GUI.fromHandle(_obj_newObject("edit"));
obj.edtUpperGridCampo13:setParent(obj.UpperGridCampo13);
obj.edtUpperGridCampo13:setName("edtUpperGridCampo13");
obj.edtUpperGridCampo13:setAlign("top");
obj.edtUpperGridCampo13:setField("rdPes");
obj.edtUpperGridCampo13:setFontSize(13);
obj.edtUpperGridCampo13:setHeight(30);
obj.edtUpperGridCampo13:setTransparent(true);
obj.edtUpperGridCampo13:setVertTextAlign("trailing");
obj.edtUpperGridCampo13:setWidth(195);
obj.edtUpperGridCampo13:setFontColor("white");
obj.linUpperGridCampo13 = GUI.fromHandle(_obj_newObject("horzLine"));
obj.linUpperGridCampo13:setParent(obj.UpperGridCampo13);
obj.linUpperGridCampo13:setName("linUpperGridCampo13");
obj.linUpperGridCampo13:setAlign("top");
obj.linUpperGridCampo13:setStrokeColor("#FFFFFF50");
obj.linUpperGridCampo13:setStrokeSize(1);
obj.labUpperGridCampo13 = GUI.fromHandle(_obj_newObject("label"));
obj.labUpperGridCampo13:setParent(obj.UpperGridCampo13);
obj.labUpperGridCampo13:setName("labUpperGridCampo13");
obj.labUpperGridCampo13:setAlign("top");
obj.labUpperGridCampo13:setText("Pés");
obj.labUpperGridCampo13:setVertTextAlign("leading");
obj.labUpperGridCampo13:setWordWrap(true);
obj.labUpperGridCampo13:setTextTrimming("none");
obj.labUpperGridCampo13:setFontSize(12);
obj.labUpperGridCampo13:setFontColor("#D0D0D0");
self.UpperGridCampo13:setHeight(self.edtUpperGridCampo13:getHeight() + self.labUpperGridCampo13:getHeight() + self.linUpperGridCampo13:getHeight());
obj.label17 = GUI.fromHandle(_obj_newObject("label"));
obj.label17:setParent(obj.flowLayout11);
obj.label17:setAlign("bottom");
obj.label17:setText("RESISTÊNCIA A DANO");
obj.label17:setHeight(20);
obj.label17:setFontSize(11);
obj.label17:setWordWrap(true);
obj.label17:setHorzTextAlign("center");
obj.label17:setTextTrimming("none");
obj.label17:setName("label17");
obj.label17:setFontColor("white");
obj.flowLayout12 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout12:setParent(obj.flowLayout9);
obj.flowLayout12:setAutoHeight(true);
obj.flowLayout12:setMinScaledWidth(290);
obj.flowLayout12:setHorzAlign("center");
obj.flowLayout12:setMaxControlsPerLine(3);
obj.flowLayout12:setFrameStyle("frames/panel1/frame.xml");
obj.flowLayout12:setName("flowLayout12");
obj.flowLayout12:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout12:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout12:setVertAlign("leading");
obj.flowPart20 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart20:setParent(obj.flowLayout12);
obj.flowPart20:setStepSizes({105});
obj.flowPart20:setMinScaledWidth(75);
obj.flowPart20:setHeight(120);
obj.flowPart20:setMargins({top=0});
obj.flowPart20:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart20:setName("flowPart20");
obj.flowPart20:setVertAlign("leading");
obj.label18 = GUI.fromHandle(_obj_newObject("label"));
obj.label18:setParent(obj.flowPart20);
obj.label18:setAlign("top");
obj.label18:setText("Esquiva");
obj.label18:setHeight(20);
obj.label18:setFontSize(9);
obj.label18:setWordWrap(true);
obj.label18:setHorzTextAlign("center");
obj.label18:setTextTrimming("none");
obj.label18:setName("label18");
obj.label18:setFontColor("white");
obj.edit25 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit25:setParent(obj.flowPart20);
obj.edit25:setAlign("client");
obj.edit25:setField("dodge");
obj.edit25:setFontSize(30);
obj.edit25:setName("edit25");
obj.edit25:setTransparent(true);
obj.edit25:setVertTextAlign("center");
obj.edit25:setHorzTextAlign("center");
obj.edit25:setFontColor("white");
obj.flowPart21 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart21:setParent(obj.flowLayout12);
obj.flowPart21:setStepSizes({105});
obj.flowPart21:setMinScaledWidth(75);
obj.flowPart21:setHeight(120);
obj.flowPart21:setMargins({top=0});
obj.flowPart21:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart21:setName("flowPart21");
obj.flowPart21:setVertAlign("leading");
obj.label19 = GUI.fromHandle(_obj_newObject("label"));
obj.label19:setParent(obj.flowPart21);
obj.label19:setAlign("top");
obj.label19:setText("Vel Base");
obj.label19:setHeight(20);
obj.label19:setFontSize(9);
obj.label19:setWordWrap(true);
obj.label19:setHorzTextAlign("center");
obj.label19:setTextTrimming("none");
obj.label19:setName("label19");
obj.label19:setFontColor("white");
obj.edit26 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit26:setParent(obj.flowPart21);
obj.edit26:setAlign("client");
obj.edit26:setField("atributos_mod_velocidade");
obj.edit26:setFontSize(30);
obj.edit26:setName("edit26");
obj.edit26:setTransparent(true);
obj.edit26:setVertTextAlign("center");
obj.edit26:setHorzTextAlign("center");
obj.edit26:setFontColor("white");
obj.flowPart22 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart22:setParent(obj.flowLayout12);
obj.flowPart22:setStepSizes({105});
obj.flowPart22:setMinScaledWidth(75);
obj.flowPart22:setHeight(120);
obj.flowPart22:setMargins({top=0});
obj.flowPart22:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart22:setName("flowPart22");
obj.flowPart22:setVertAlign("leading");
obj.label20 = GUI.fromHandle(_obj_newObject("label"));
obj.label20:setParent(obj.flowPart22);
obj.label20:setAlign("top");
obj.label20:setText("Desl Base");
obj.label20:setHeight(20);
obj.label20:setFontSize(9);
obj.label20:setWordWrap(true);
obj.label20:setHorzTextAlign("center");
obj.label20:setTextTrimming("none");
obj.label20:setName("label20");
obj.label20:setFontColor("white");
obj.edit27 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit27:setParent(obj.flowPart22);
obj.edit27:setAlign("client");
obj.edit27:setField("atributos_mod_deslocamento");
obj.edit27:setFontSize(30);
obj.edit27:setName("edit27");
obj.edit27:setTransparent(true);
obj.edit27:setVertTextAlign("center");
obj.edit27:setHorzTextAlign("center");
obj.edit27:setFontColor("white");
obj.flowPart23 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart23:setParent(obj.flowLayout12);
obj.flowPart23:setMinWidth(80);
obj.flowPart23:setMaxWidth(160);
obj.flowPart23:setMargins({top=10, left=15});
obj.flowPart23:setHeight(20);
obj.flowPart23:setFrameStyle("");
obj.flowPart23:setName("flowPart23");
obj.flowPart23:setVertAlign("leading");
obj.edit28 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit28:setParent(obj.flowPart23);
obj.edit28:setAlign("left");
obj.edit28:setField("dodge_cost");
obj.edit28:setWidth(50);
obj.edit28:setHorzTextAlign("center");
obj.edit28:setTransparent(true);
obj.edit28:setName("edit28");
obj.edit28:setFontSize(15);
obj.edit28:setFontColor("white");
obj.flowPart24 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart24:setParent(obj.flowLayout12);
obj.flowPart24:setMinWidth(80);
obj.flowPart24:setMaxWidth(160);
obj.flowPart24:setMargins({top=10,left=15});
obj.flowPart24:setHeight(20);
obj.flowPart24:setFrameStyle("");
obj.flowPart24:setName("flowPart24");
obj.flowPart24:setVertAlign("leading");
obj.edit29 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit29:setParent(obj.flowPart24);
obj.edit29:setAlign("left");
obj.edit29:setField("atributos_velocidade");
obj.edit29:setWidth(50);
obj.edit29:setHorzTextAlign("center");
obj.edit29:setTransparent(true);
obj.edit29:setName("edit29");
obj.edit29:setFontSize(15);
obj.edit29:setFontColor("white");
obj.flowPart25 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart25:setParent(obj.flowLayout12);
obj.flowPart25:setMinWidth(80);
obj.flowPart25:setMaxWidth(160);
obj.flowPart25:setMargins({top=10,left=15});
obj.flowPart25:setHeight(20);
obj.flowPart25:setFrameStyle("");
obj.flowPart25:setName("flowPart25");
obj.flowPart25:setVertAlign("leading");
obj.edit30 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit30:setParent(obj.flowPart25);
obj.edit30:setAlign("left");
obj.edit30:setField("atributos_deslocamento");
obj.edit30:setWidth(50);
obj.edit30:setHorzTextAlign("center");
obj.edit30:setTransparent(true);
obj.edit30:setName("edit30");
obj.edit30:setFontSize(15);
obj.edit30:setFontColor("white");
obj.label21 = GUI.fromHandle(_obj_newObject("label"));
obj.label21:setParent(obj.flowLayout12);
obj.label21:setAlign("bottom");
obj.label21:setText("MOBILIDADE");
obj.label21:setHeight(20);
obj.label21:setFontSize(11);
obj.label21:setWordWrap(true);
obj.label21:setHorzTextAlign("center");
obj.label21:setMargins({bottom=10});
obj.label21:setTextTrimming("none");
obj.label21:setName("label21");
obj.label21:setFontColor("white");
obj.flowLayout13 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout13:setParent(obj.fraFrenteLayoutNew);
obj.flowLayout13:setAutoHeight(true);
obj.flowLayout13:setMinScaledWidth(290);
obj.flowLayout13:setHorzAlign("center");
obj.flowLayout13:setName("flowLayout13");
obj.flowLayout13:setStepSizes({310, 420, 640, 760, 1150});
obj.flowLayout13:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout13:setVertAlign("leading");
obj.flowPart26 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart26:setParent(obj.flowLayout13);
obj.flowPart26:setMinWidth(280);
obj.flowPart26:setMaxWidth(800);
obj.flowPart26:setMargins({top=10});
obj.flowPart26:setHeight(64);
obj.flowPart26:setFrameStyle("frames/posCaptionEdit2/frame.xml");
obj.flowPart26:setName("flowPart26");
obj.flowPart26:setVertAlign("leading");
obj.edit31 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit31:setParent(obj.flowPart26);
obj.edit31:setAlign("left");
obj.edit31:setField("nt_total");
obj.edit31:setWidth(65);
obj.edit31:setName("edit31");
obj.edit31:setTransparent(true);
obj.edit31:setVertTextAlign("center");
obj.edit31:setHorzTextAlign("center");
obj.edit31:setFontSize(15);
obj.edit31:setFontColor("white");
obj.label22 = GUI.fromHandle(_obj_newObject("label"));
obj.label22:setParent(obj.flowPart26);
obj.label22:setAlign("client");
obj.label22:setText("Nível Tecnológico");
obj.label22:setMargins({left=10});
obj.label22:setHorzTextAlign("center");
obj.label22:setName("label22");
obj.label22:setFontSize(12);
obj.label22:setFontColor("#D0D0D0");
obj.flowLineBreak3 = GUI.fromHandle(_obj_newObject("flowLineBreak"));
obj.flowLineBreak3:setParent(obj.flowLayout13);
obj.flowLineBreak3:setName("flowLineBreak3");
obj.flowPart27 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart27:setParent(obj.flowLayout13);
obj.flowPart27:setHeight(500);
obj.flowPart27:setFrameStyle("frames/panel5/frame.xml");
obj.flowPart27:setMargins({left = 4, right = 4});
obj.flowPart27:setName("flowPart27");
obj.flowPart27:setStepSizes({});
obj.flowPart27:setMinWidth(300);
obj.flowPart27:setMaxWidth(1600);
obj.flowPart27:setMinScaledWidth(300);
obj.flowPart27:setVertAlign("leading");
obj.layout6 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout6:setParent(obj.flowPart27);
obj.layout6:setAlign("top");
obj.layout6:setHeight(25);
obj.layout6:setName("layout6");
obj.label23 = GUI.fromHandle(_obj_newObject("label"));
obj.label23:setParent(obj.layout6);
obj.label23:setAlign("top");
obj.label23:setAutoSize(true);
obj.label23:setText("PERÍCIAS");
obj.label23:setFontSize(12);
obj.label23:setVertTextAlign("center");
obj.label23:setHorzTextAlign("center");
lfm_setPropAsString(obj.label23, "fontStyle", "bold");
obj.label23:setName("label23");
obj.label23:setFontColor("white");
obj.button1 = GUI.fromHandle(_obj_newObject("button"));
obj.button1:setParent(obj.layout6);
obj.button1:setAlign("left");
obj.button1:setText("+");
obj.button1:setWidth(25);
obj.button1:setHint("Adiciona uma perícia.");
obj.button1:setHorzTextAlign("center");
obj.button1:setMargins({top=-10});
obj.button1:setName("button1");
obj.rclSkillsNew = GUI.fromHandle(_obj_newObject("recordList"));
obj.rclSkillsNew:setParent(obj.flowPart27);
obj.rclSkillsNew:setAlign("client");
obj.rclSkillsNew:setName("rclSkillsNew");
obj.rclSkillsNew:setField("listaDePericias");
obj.rclSkillsNew:setTemplateForm("frmSkillItem");
obj.rclSkillsNew:setLayout("vertical");
obj.dataLink4 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink4:setParent(obj.flowLayout13);
obj.dataLink4:setFields({'totalPontos', 'atributos_st', 'atributos_ht', 'atributos_dx', 'atributos_vt', 'atributos_iq', 'atributos_per', 'atributos_pv', 'atributos_pf', 'atributos_velocidade', 'atributos_deslocamento','dodge_cost'});
obj.dataLink4:setName("dataLink4");
obj.tab2 = GUI.fromHandle(_obj_newObject("tab"));
obj.tab2:setParent(obj.pgcPrincipal);
obj.tab2:setTitle("Características");
obj.tab2:setName("tab2");
obj.rectangle3 = GUI.fromHandle(_obj_newObject("rectangle"));
obj.rectangle3:setParent(obj.tab2);
obj.rectangle3:setName("rectangle3");
obj.rectangle3:setAlign("client");
obj.rectangle3:setColor("#40000000");
obj.rectangle3:setXradius(10);
obj.rectangle3:setYradius(10);
obj.scrollBox2 = GUI.fromHandle(_obj_newObject("scrollBox"));
obj.scrollBox2:setParent(obj.rectangle3);
obj.scrollBox2:setAlign("client");
obj.scrollBox2:setName("scrollBox2");
obj.fraCaracteristicasLayout = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.fraCaracteristicasLayout:setParent(obj.scrollBox2);
obj.fraCaracteristicasLayout:setAlign("top");
obj.fraCaracteristicasLayout:setHeight(500);
obj.fraCaracteristicasLayout:setMargins({left=10, right=10, top=10});
obj.fraCaracteristicasLayout:setAutoHeight(true);
obj.fraCaracteristicasLayout:setHorzAlign("center");
obj.fraCaracteristicasLayout:setLineSpacing(3);
obj.fraCaracteristicasLayout:setName("fraCaracteristicasLayout");
obj.fraCaracteristicasLayout:setStepSizes({310, 420, 640, 760, 1150});
obj.fraCaracteristicasLayout:setMinScaledWidth(150);
obj.fraCaracteristicasLayout:setVertAlign("leading");
obj.flowLayout14 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout14:setParent(obj.fraCaracteristicasLayout);
obj.flowLayout14:setAutoHeight(true);
obj.flowLayout14:setMinScaledWidth(290);
obj.flowLayout14:setHorzAlign("center");
obj.flowLayout14:setLineSpacing(10);
obj.flowLayout14:setName("flowLayout14");
obj.flowLayout14:setStepSizes({310, 420, 640, 760, 860, 960, 1150, 1200, 1600});
obj.flowLayout14:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowLayout14:setVertAlign("leading");
obj.flowLayout15 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout15:setParent(obj.flowLayout14);
obj.flowLayout15:setMaxControlsPerLine(1);
obj.flowLayout15:setAutoHeight(true);
obj.flowLayout15:setLineSpacing(10);
obj.flowLayout15:setMargins({left = 4, right = 4});
obj.flowLayout15:setName("flowLayout15");
obj.flowLayout15:setStepSizes({});
obj.flowLayout15:setMinWidth(300);
obj.flowLayout15:setMaxWidth(1600);
obj.flowLayout15:setMinScaledWidth(300);
obj.flowLayout15:setVertAlign("leading");
obj.flowPart28 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart28:setParent(obj.flowLayout15);
obj.flowPart28:setHeight(390);
obj.flowPart28:setFrameStyle("frames/panel5/frame.xml");
obj.flowPart28:setMargins({left = 0, right = 4});
obj.flowPart28:setName("flowPart28");
obj.flowPart28:setStepSizes({});
obj.flowPart28:setMinWidth(300);
obj.flowPart28:setMaxWidth(1600);
obj.flowPart28:setMinScaledWidth(300);
obj.flowPart28:setVertAlign("leading");
obj.image1 = GUI.fromHandle(_obj_newObject("image"));
obj.image1:setParent(obj.flowPart28);
obj.image1:setAlign("client");
obj.image1:setStyle("autoFit");
obj.image1:setField("imagens.aparencia");
obj.image1:setMargins({top=2});
obj.image1:setEditable(true);
lfm_setPropAsString(obj.image1, "animate", "true");
obj.image1:setName("image1");
obj.label24 = GUI.fromHandle(_obj_newObject("label"));
obj.label24:setParent(obj.flowPart28);
obj.label24:setAlign("bottom");
obj.label24:setAutoSize(true);
obj.label24:setText("APARÊNCIA");
obj.label24:setFontSize(12);
obj.label24:setVertTextAlign("center");
obj.label24:setHorzTextAlign("center");
lfm_setPropAsString(obj.label24, "fontStyle", "bold");
obj.label24:setName("label24");
obj.label24:setFontColor("white");
obj.flowPart29 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart29:setParent(obj.flowLayout15);
obj.flowPart29:setHeight(115);
obj.flowPart29:setFrameStyle("frames/panel5/frame.xml");
obj.flowPart29:setMargins({left = 4, right = 0});
obj.flowPart29:setName("flowPart29");
obj.flowPart29:setStepSizes({});
obj.flowPart29:setMinWidth(300);
obj.flowPart29:setMaxWidth(1600);
obj.flowPart29:setMinScaledWidth(300);
obj.flowPart29:setVertAlign("leading");
obj.textEditor3 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor3:setParent(obj.flowPart29);
obj.textEditor3:setAlign("client");
obj.textEditor3:setField("reacao");
obj.textEditor3:setMargins({top=2});
obj.textEditor3:setFontSize(16);
obj.textEditor3:setName("textEditor3");
obj.textEditor3:setTransparent(true);
obj.label25 = GUI.fromHandle(_obj_newObject("label"));
obj.label25:setParent(obj.flowPart29);
obj.label25:setAlign("bottom");
obj.label25:setAutoSize(true);
obj.label25:setText("IDIOMAS");
obj.label25:setFontSize(12);
obj.label25:setVertTextAlign("center");
obj.label25:setHorzTextAlign("center");
lfm_setPropAsString(obj.label25, "fontStyle", "bold");
obj.label25:setName("label25");
obj.label25:setFontColor("white");
obj.flowLayout16 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout16:setParent(obj.flowLayout14);
obj.flowLayout16:setMaxControlsPerLine(1);
obj.flowLayout16:setAutoHeight(true);
obj.flowLayout16:setLineSpacing(10);
obj.flowLayout16:setMargins({left=4, right=4});
obj.flowLayout16:setName("flowLayout16");
obj.flowLayout16:setStepSizes({});
obj.flowLayout16:setMinWidth(300);
obj.flowLayout16:setMaxWidth(1600);
obj.flowLayout16:setMinScaledWidth(300);
obj.flowLayout16:setVertAlign("leading");
obj.flowPart30 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart30:setParent(obj.flowLayout16);
obj.flowPart30:setHeight(140);
obj.flowPart30:setFrameStyle("frames/panel5/topPanel.xml");
obj.flowPart30:setMargins({left = 4, right = 4});
obj.flowPart30:setName("flowPart30");
obj.flowPart30:setStepSizes({});
obj.flowPart30:setMinWidth(300);
obj.flowPart30:setMaxWidth(1600);
obj.flowPart30:setMinScaledWidth(300);
obj.flowPart30:setVertAlign("leading");
obj.textEditor4 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor4:setParent(obj.flowPart30);
obj.textEditor4:setAlign("client");
obj.textEditor4:setField("tracosPersonalidade");
obj.textEditor4:setMargins({top=2});
obj.textEditor4:setFontSize(16);
obj.textEditor4:setName("textEditor4");
obj.textEditor4:setTransparent(true);
obj.label26 = GUI.fromHandle(_obj_newObject("label"));
obj.label26:setParent(obj.flowPart30);
obj.label26:setAlign("bottom");
obj.label26:setAutoSize(true);
obj.label26:setText("TRAÇOS DE PERSONALIDADE");
obj.label26:setFontSize(12);
obj.label26:setVertTextAlign("center");
obj.label26:setHorzTextAlign("center");
lfm_setPropAsString(obj.label26, "fontStyle", "bold");
obj.label26:setName("label26");
obj.label26:setFontColor("white");
obj.flowPart31 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart31:setParent(obj.flowLayout16);
obj.flowPart31:setHeight(115);
obj.flowPart31:setFrameStyle("frames/panel5/centerPanel.xml");
obj.flowPart31:setMargins({left = 4, right = 4});
obj.flowPart31:setName("flowPart31");
obj.flowPart31:setStepSizes({});
obj.flowPart31:setMinWidth(300);
obj.flowPart31:setMaxWidth(1600);
obj.flowPart31:setMinScaledWidth(300);
obj.flowPart31:setVertAlign("leading");
obj.textEditor5 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor5:setParent(obj.flowPart31);
obj.textEditor5:setAlign("client");
obj.textEditor5:setField("qualidades");
obj.textEditor5:setMargins({top=2});
obj.textEditor5:setFontSize(16);
obj.textEditor5:setName("textEditor5");
obj.textEditor5:setTransparent(true);
obj.label27 = GUI.fromHandle(_obj_newObject("label"));
obj.label27:setParent(obj.flowPart31);
obj.label27:setAlign("bottom");
obj.label27:setAutoSize(true);
obj.label27:setText("QUALIDADES");
obj.label27:setFontSize(12);
obj.label27:setVertTextAlign("center");
obj.label27:setHorzTextAlign("center");
lfm_setPropAsString(obj.label27, "fontStyle", "bold");
obj.label27:setName("label27");
obj.label27:setFontColor("white");
obj.flowPart32 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart32:setParent(obj.flowLayout16);
obj.flowPart32:setHeight(115);
obj.flowPart32:setFrameStyle("frames/panel5/centerPanel.xml");
obj.flowPart32:setMargins({left = 4, right = 4});
obj.flowPart32:setName("flowPart32");
obj.flowPart32:setStepSizes({});
obj.flowPart32:setMinWidth(300);
obj.flowPart32:setMaxWidth(1600);
obj.flowPart32:setMinScaledWidth(300);
obj.flowPart32:setVertAlign("leading");
obj.textEditor6 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor6:setParent(obj.flowPart32);
obj.textEditor6:setAlign("client");
obj.textEditor6:setField("peculiaridades");
obj.textEditor6:setMargins({top=2});
obj.textEditor6:setFontSize(16);
obj.textEditor6:setName("textEditor6");
obj.textEditor6:setTransparent(true);
obj.label28 = GUI.fromHandle(_obj_newObject("label"));
obj.label28:setParent(obj.flowPart32);
obj.label28:setAlign("bottom");
obj.label28:setAutoSize(true);
obj.label28:setText("PECULIARIDADES");
obj.label28:setFontSize(12);
obj.label28:setVertTextAlign("center");
obj.label28:setHorzTextAlign("center");
lfm_setPropAsString(obj.label28, "fontStyle", "bold");
obj.label28:setName("label28");
obj.label28:setFontColor("white");
obj.flowPart33 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart33:setParent(obj.flowLayout16);
obj.flowPart33:setHeight(115);
obj.flowPart33:setFrameStyle("frames/panel5/bottomPanel.xml");
obj.flowPart33:setMargins({left = 4, right = 4});
obj.flowPart33:setName("flowPart33");
obj.flowPart33:setStepSizes({});
obj.flowPart33:setMinWidth(300);
obj.flowPart33:setMaxWidth(1600);
obj.flowPart33:setMinScaledWidth(300);
obj.flowPart33:setVertAlign("leading");
obj.textEditor7 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor7:setParent(obj.flowPart33);
obj.textEditor7:setAlign("client");
obj.textEditor7:setField("vinculos");
obj.textEditor7:setMargins({top=2});
obj.textEditor7:setFontSize(16);
obj.textEditor7:setName("textEditor7");
obj.textEditor7:setTransparent(true);
obj.label29 = GUI.fromHandle(_obj_newObject("label"));
obj.label29:setParent(obj.flowPart33);
obj.label29:setAlign("bottom");
obj.label29:setAutoSize(true);
obj.label29:setText("FAMILIARIDADES CULTURAIS");
obj.label29:setFontSize(12);
obj.label29:setVertTextAlign("center");
obj.label29:setHorzTextAlign("center");
lfm_setPropAsString(obj.label29, "fontStyle", "bold");
obj.label29:setName("label29");
obj.label29:setFontColor("white");
obj.flowPart34 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart34:setParent(obj.flowLayout14);
obj.flowPart34:setHeight(515);
obj.flowPart34:setFrameStyle("frames/panel5/frame.xml");
obj.flowPart34:setMargins({left = 4, right = 4});
obj.flowPart34:setName("flowPart34");
obj.flowPart34:setStepSizes({});
obj.flowPart34:setMinWidth(300);
obj.flowPart34:setMaxWidth(1600);
obj.flowPart34:setMinScaledWidth(300);
obj.flowPart34:setVertAlign("leading");
obj.button2 = GUI.fromHandle(_obj_newObject("button"));
obj.button2:setParent(obj.flowPart34);
obj.button2:setMargins({top=5,bottom=5});
obj.button2:setAlign("top");
obj.button2:setText("Vantagens");
obj.button2:setWidth(250);
obj.button2:setName("button2");
obj.button3 = GUI.fromHandle(_obj_newObject("button"));
obj.button3:setParent(obj.flowPart34);
obj.button3:setMargins({top=5,bottom=5});
obj.button3:setAlign("top");
obj.button3:setText("Desvantagens");
obj.button3:setWidth(250);
obj.button3:setName("button3");
obj.dataLink5 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink5:setParent(obj.flowPart34);
obj.dataLink5:setFields({'vantagens_pontos', 'desvantagens_pontos'});
obj.dataLink5:setName("dataLink5");
obj.textEditor8 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor8:setParent(obj.flowPart34);
obj.textEditor8:setAlign("client");
obj.textEditor8:setField("caracteristicasETracoes");
obj.textEditor8:setMargins({top=2});
obj.textEditor8:setFontSize(16);
obj.textEditor8:setName("textEditor8");
obj.textEditor8:setTransparent(true);
obj.label30 = GUI.fromHandle(_obj_newObject("label"));
obj.label30:setParent(obj.flowPart34);
obj.label30:setAlign("bottom");
obj.label30:setAutoSize(true);
obj.label30:setText("CARACTERÍSTICAS E TRAÇOS");
obj.label30:setFontSize(12);
obj.label30:setVertTextAlign("center");
obj.label30:setHorzTextAlign("center");
lfm_setPropAsString(obj.label30, "fontStyle", "bold");
obj.label30:setName("label30");
obj.label30:setFontColor("white");
obj.flowLineBreak4 = GUI.fromHandle(_obj_newObject("flowLineBreak"));
obj.flowLineBreak4:setParent(obj.fraCaracteristicasLayout);
obj.flowLineBreak4:setName("flowLineBreak4");
obj.flowLayout17 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout17:setParent(obj.fraCaracteristicasLayout);
obj.flowLayout17:setAutoHeight(true);
obj.flowLayout17:setMinScaledWidth(290);
obj.flowLayout17:setHorzAlign("center");
obj.flowLayout17:setLineSpacing(10);
obj.flowLayout17:setMargins({top=5});
obj.flowLayout17:setName("flowLayout17");
obj.flowLayout17:setStepSizes({310, 420, 640, 760, 860, 960, 1150, 1200, 1600});
obj.flowLayout17:setVertAlign("leading");
obj.fraAliadosOrganizacoes = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.fraAliadosOrganizacoes:setParent(obj.flowLayout17);
obj.fraAliadosOrganizacoes:setName("fraAliadosOrganizacoes");
obj.fraAliadosOrganizacoes:setAutoHeight(true);
obj.fraAliadosOrganizacoes:setFrameStyle("frames/panel5/frame.xml");
obj.fraAliadosOrganizacoes:setMargins({left = 4, right = 4});
obj.fraAliadosOrganizacoes:setHorzAlign("center");
obj.fraAliadosOrganizacoes:setStepSizes({310, 420, 640, 760, 1150});
obj.fraAliadosOrganizacoes:setMinScaledWidth(150);
obj.fraAliadosOrganizacoes:setVertAlign("leading");
obj.prtAliados = GUI.fromHandle(_obj_newObject("flowPart"));
obj.prtAliados:setParent(obj.fraAliadosOrganizacoes);
obj.prtAliados:setName("prtAliados");
obj.prtAliados:setMinWidth(300);
obj.prtAliados:setMaxWidth(1600);
obj.prtAliados:setMinScaledWidth(290);
obj.prtAliados:setHeight(420);
obj.prtAliados:setAvoidScale(true);
obj.prtAliados:setMargins({left=1, right=1, top=2, bottom=2});
obj.prtAliados:setVertAlign("leading");
obj.textEditor9 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor9:setParent(obj.prtAliados);
obj.textEditor9:setAlign("client");
obj.textEditor9:setField("aliados.aliadosEOrganizacoes");
obj.textEditor9:setMargins({top=2, left=4, right=4});
obj.textEditor9:setFontSize(16);
obj.textEditor9:setName("textEditor9");
obj.textEditor9:setTransparent(true);
obj.prtFaccao = GUI.fromHandle(_obj_newObject("flowPart"));
obj.prtFaccao:setParent(obj.fraAliadosOrganizacoes);
obj.prtFaccao:setName("prtFaccao");
obj.prtFaccao:setStepSizes({260, 310});
obj.prtFaccao:setMaxScaledWidth(310);
obj.prtFaccao:setAvoidScale(true);
obj.prtFaccao:setHeight(350);
obj.prtFaccao:setFrameStyle("frames/panel4transp/frame.xml");
obj.prtFaccao:setMargins({left=4, right=4, bottom=4, top=4});
obj.prtFaccao:setMinScaledWidth(300);
obj.prtFaccao:setVertAlign("leading");
obj.label31 = GUI.fromHandle(_obj_newObject("label"));
obj.label31:setParent(obj.prtFaccao);
obj.label31:setAlign("top");
obj.label31:setHorzTextAlign("leading");
obj.label31:setText("FACÇÃO");
obj.label31:setFontSize(11);
obj.label31:setFontColor("gray");
obj.label31:setMargins({left=4, right=4});
obj.label31:setName("label31");
obj.edit32 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit32:setParent(obj.prtFaccao);
obj.edit32:setAlign("top");
obj.edit32:setField("aliados.faccao.nome");
obj.edit32:setMargins({left=4, right=4});
obj.edit32:setName("edit32");
obj.edit32:setFontSize(15);
obj.edit32:setFontColor("white");
obj.image2 = GUI.fromHandle(_obj_newObject("image"));
obj.image2:setParent(obj.prtFaccao);
obj.image2:setAlign("client");
obj.image2:setField("aliados.faccao.simbolo");
obj.image2:setEditable(true);
obj.image2:setStyle("autoFit");
obj.image2:setMargins({left=4, right=4});
obj.image2:setName("image2");
obj.label32 = GUI.fromHandle(_obj_newObject("label"));
obj.label32:setParent(obj.prtFaccao);
obj.label32:setAlign("bottom");
obj.label32:setAutoSize(true);
obj.label32:setText("SÍMBOLO DA FACÇÃO");
obj.label32:setFontSize(12);
obj.label32:setVertTextAlign("center");
obj.label32:setHorzTextAlign("center");
lfm_setPropAsString(obj.label32, "fontStyle", "bold");
obj.label32:setName("label32");
obj.label32:setFontColor("white");
obj.flowLineBreak5 = GUI.fromHandle(_obj_newObject("flowLineBreak"));
obj.flowLineBreak5:setParent(obj.fraAliadosOrganizacoes);
obj.flowLineBreak5:setName("flowLineBreak5");
obj.flowPart35 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart35:setParent(obj.fraAliadosOrganizacoes);
obj.flowPart35:setMinWidth(200);
obj.flowPart35:setMaxWidth(1800);
obj.flowPart35:setHeight(16);
obj.flowPart35:setName("flowPart35");
obj.flowPart35:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowPart35:setVertAlign("leading");
obj.label33 = GUI.fromHandle(_obj_newObject("label"));
obj.label33:setParent(obj.flowPart35);
obj.label33:setAlign("client");
obj.label33:setAutoSize(true);
obj.label33:setText("ALIADOS E ORGANIZAÇÕES");
obj.label33:setFontSize(12);
obj.label33:setVertTextAlign("center");
obj.label33:setHorzTextAlign("center");
lfm_setPropAsString(obj.label33, "fontStyle", "bold");
obj.label33:setName("label33");
obj.label33:setFontColor("white");
obj.flowPart36 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart36:setParent(obj.flowLayout17);
obj.flowPart36:setHeight(515);
obj.flowPart36:setFrameStyle("frames/panel5/frame.xml");
obj.flowPart36:setMargins({left = 4, right = 4});
obj.flowPart36:setAdjustHeightToLine(true);
obj.flowPart36:setName("flowPart36");
obj.flowPart36:setStepSizes({310, 420, 640, 760, 1150});
obj.flowPart36:setMinScaledWidth(150);
obj.flowPart36:setVertAlign("leading");
obj.textEditor10 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor10:setParent(obj.flowPart36);
obj.textEditor10:setAlign("client");
obj.textEditor10:setField("historia.texto");
obj.textEditor10:setMargins({top=2});
obj.textEditor10:setFontSize(16);
obj.textEditor10:setName("textEditor10");
obj.textEditor10:setTransparent(true);
obj.label34 = GUI.fromHandle(_obj_newObject("label"));
obj.label34:setParent(obj.flowPart36);
obj.label34:setAlign("bottom");
obj.label34:setAutoSize(true);
obj.label34:setText("HISTÓRIA");
obj.label34:setFontSize(12);
obj.label34:setVertTextAlign("center");
obj.label34:setHorzTextAlign("center");
lfm_setPropAsString(obj.label34, "fontStyle", "bold");
obj.label34:setName("label34");
obj.label34:setFontColor("white");
obj.tab3 = GUI.fromHandle(_obj_newObject("tab"));
obj.tab3:setParent(obj.pgcPrincipal);
obj.tab3:setTitle("Equipamento");
obj.tab3:setName("tab3");
obj.rectangle4 = GUI.fromHandle(_obj_newObject("rectangle"));
obj.rectangle4:setParent(obj.tab3);
obj.rectangle4:setName("rectangle4");
obj.rectangle4:setAlign("client");
obj.rectangle4:setColor("#40000000");
obj.rectangle4:setXradius(10);
obj.rectangle4:setYradius(10);
local function recalcularTamanhoEquipsEAtaques_()
end;
local function recalcularTamanhoEquipsDefesa_()
end;
local function recalcularTamanhoEquipsEAtaques()
self.flwPartEquipAtack.height = self.rclEquips.height + self.labEquipAtackTit.height +
self.layEquipAtackBottom.height +
self.flwPartEquipAtack.padding.top + self.flwPartEquipAtack.padding.bottom + 7;
end;
local function recalcularTamanhoEquipsDefesa()
self.flwPartEquipDefense.height = self.rclEquipsDefense.height + self.labEquipDefense.height +
self.layEquipDefenseBottom.height +
self.flwPartEquipDefense.padding.top + self.flwPartEquipDefense.padding.bottom + 7;
end;
obj.popBag = GUI.fromHandle(_obj_newObject("popup"));
obj.popBag:setParent(obj.rectangle4);
obj.popBag:setName("popBag");
obj.popBag:setWidth(250);
obj.popBag:setHeight(250);
obj.popBag:setBackOpacity(0.4);
obj.edit33 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit33:setParent(obj.popBag);
obj.edit33:setAlign("top");
obj.edit33:setField("nome");
obj.edit33:setHorzTextAlign("center");
obj.edit33:setName("edit33");
obj.edit33:setFontSize(15);
obj.edit33:setFontColor("white");
obj.flowLayout18 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout18:setParent(obj.popBag);
obj.flowLayout18:setAlign("top");
obj.flowLayout18:setAutoHeight(true);
obj.flowLayout18:setMaxControlsPerLine(2);
obj.flowLayout18:setMargins({bottom=4});
obj.flowLayout18:setHorzAlign("center");
obj.flowLayout18:setName("flowLayout18");
obj.flowLayout18:setVertAlign("leading");
obj.flowPart37 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart37:setParent(obj.flowLayout18);
obj.flowPart37:setMinWidth(30);
obj.flowPart37:setMaxWidth(400);
obj.flowPart37:setHeight(35);
obj.flowPart37:setName("flowPart37");
obj.flowPart37:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowPart37:setVertAlign("leading");
obj.label35 = GUI.fromHandle(_obj_newObject("label"));
obj.label35:setParent(obj.flowPart37);
obj.label35:setAlign("top");
obj.label35:setFontSize(10);
obj.label35:setText("PESO");
obj.label35:setHorzTextAlign("center");
obj.label35:setWordWrap(true);
obj.label35:setTextTrimming("none");
obj.label35:setAutoSize(true);
obj.label35:setName("label35");
obj.label35:setFontColor("#D0D0D0");
obj.edit34 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit34:setParent(obj.flowPart37);
obj.edit34:setAlign("client");
obj.edit34:setField("peso");
obj.edit34:setHorzTextAlign("center");
obj.edit34:setFontSize(12);
obj.edit34:setName("edit34");
obj.edit34:setFontColor("white");
obj.flowPart38 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart38:setParent(obj.flowLayout18);
obj.flowPart38:setMinWidth(30);
obj.flowPart38:setMaxWidth(400);
obj.flowPart38:setHeight(35);
obj.flowPart38:setName("flowPart38");
obj.flowPart38:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowPart38:setVertAlign("leading");
obj.label36 = GUI.fromHandle(_obj_newObject("label"));
obj.label36:setParent(obj.flowPart38);
obj.label36:setAlign("top");
obj.label36:setFontSize(10);
obj.label36:setText("CUSTO");
obj.label36:setHorzTextAlign("center");
obj.label36:setWordWrap(true);
obj.label36:setTextTrimming("none");
obj.label36:setAutoSize(true);
obj.label36:setName("label36");
obj.label36:setFontColor("#D0D0D0");
obj.edit35 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit35:setParent(obj.flowPart38);
obj.edit35:setAlign("client");
obj.edit35:setField("custo");
obj.edit35:setHorzTextAlign("center");
obj.edit35:setFontSize(12);
obj.edit35:setName("edit35");
obj.edit35:setFontColor("white");
obj.textEditor11 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor11:setParent(obj.popBag);
obj.textEditor11:setAlign("client");
obj.textEditor11:setField("descricao");
obj.textEditor11:setName("textEditor11");
obj.scrollBox3 = GUI.fromHandle(_obj_newObject("scrollBox"));
obj.scrollBox3:setParent(obj.rectangle4);
obj.scrollBox3:setAlign("client");
obj.scrollBox3:setName("scrollBox3");
obj.fraEquipamentoLayout = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.fraEquipamentoLayout:setParent(obj.scrollBox3);
obj.fraEquipamentoLayout:setAlign("top");
obj.fraEquipamentoLayout:setHeight(500);
obj.fraEquipamentoLayout:setMargins({left=10, right=10, top=10});
obj.fraEquipamentoLayout:setAutoHeight(true);
obj.fraEquipamentoLayout:setHorzAlign("center");
obj.fraEquipamentoLayout:setLineSpacing(3);
obj.fraEquipamentoLayout:setName("fraEquipamentoLayout");
obj.fraEquipamentoLayout:setStepSizes({310, 420, 640, 760, 1150});
obj.fraEquipamentoLayout:setMinScaledWidth(150);
obj.fraEquipamentoLayout:setVertAlign("leading");
obj.flwPartEquipAtack = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flwPartEquipAtack:setParent(obj.fraEquipamentoLayout);
obj.flwPartEquipAtack:setName("flwPartEquipAtack");
obj.flwPartEquipAtack:setHeight(500);
obj.flwPartEquipAtack:setFrameStyle("frames/panel5/frame.xml");
obj.flwPartEquipAtack:setMinScaledWidth(290);
obj.flwPartEquipAtack:setStepSizes({310, 420, 640, 760, 1150});
obj.flwPartEquipAtack:setMargins({left=1, right=1, top=2, bottom=2});
obj.flwPartEquipAtack:setVertAlign("leading");
obj.labEquipAtackTit = GUI.fromHandle(_obj_newObject("label"));
obj.labEquipAtackTit:setParent(obj.flwPartEquipAtack);
obj.labEquipAtackTit:setName("labEquipAtackTit");
obj.labEquipAtackTit:setAlign("top");
obj.labEquipAtackTit:setAutoSize(true);
obj.labEquipAtackTit:setText("EQUIPAMENTOS E ATAQUES");
obj.labEquipAtackTit:setFontSize(12);
obj.labEquipAtackTit:setVertTextAlign("center");
obj.labEquipAtackTit:setHorzTextAlign("center");
lfm_setPropAsString(obj.labEquipAtackTit, "fontStyle", "bold");
obj.labEquipAtackTit:setFontColor("white");
obj.rclEquips = GUI.fromHandle(_obj_newObject("recordList"));
obj.rclEquips:setParent(obj.flwPartEquipAtack);
obj.rclEquips:setName("rclEquips");
obj.rclEquips:setAlign("top");
obj.rclEquips:setField("equipamentos.ataques");
obj.rclEquips:setTemplateForm("frmEquipamentoItem");
obj.rclEquips:setAutoHeight(true);
obj.rclEquips:setMinHeight(5);
obj.rclEquips:setMinQt(1);
obj.rclEquips:setHitTest(false);
obj.layEquipAtackBottom = GUI.fromHandle(_obj_newObject("layout"));
obj.layEquipAtackBottom:setParent(obj.flwPartEquipAtack);
obj.layEquipAtackBottom:setName("layEquipAtackBottom");
obj.layEquipAtackBottom:setAlign("top");
obj.layEquipAtackBottom:setHeight(40);
obj.btnEquipAtackNew = GUI.fromHandle(_obj_newObject("button"));
obj.btnEquipAtackNew:setParent(obj.layEquipAtackBottom);
obj.btnEquipAtackNew:setName("btnEquipAtackNew");
obj.btnEquipAtackNew:setAlign("left");
obj.btnEquipAtackNew:setText("Novo Item");
obj.btnEquipAtackNew:setWidth(160);
obj.btnEquipAtackNew:setMargins({top=4, bottom=4});
obj.flowLineBreak6 = GUI.fromHandle(_obj_newObject("flowLineBreak"));
obj.flowLineBreak6:setParent(obj.fraEquipamentoLayout);
obj.flowLineBreak6:setName("flowLineBreak6");
obj.flwPartEquipDefense = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flwPartEquipDefense:setParent(obj.fraEquipamentoLayout);
obj.flwPartEquipDefense:setName("flwPartEquipDefense");
obj.flwPartEquipDefense:setHeight(500);
obj.flwPartEquipDefense:setFrameStyle("frames/panel5/frame.xml");
obj.flwPartEquipDefense:setMinScaledWidth(290);
obj.flwPartEquipDefense:setStepSizes({310, 420, 640, 760, 1150});
obj.flwPartEquipDefense:setMargins({left=1, right=1, top=2, bottom=2});
obj.flwPartEquipDefense:setVertAlign("leading");
obj.labEquipDefense = GUI.fromHandle(_obj_newObject("label"));
obj.labEquipDefense:setParent(obj.flwPartEquipDefense);
obj.labEquipDefense:setName("labEquipDefense");
obj.labEquipDefense:setAlign("top");
obj.labEquipDefense:setAutoSize(true);
obj.labEquipDefense:setText("EQUIPAMENTOS DE DEFESA");
obj.labEquipDefense:setFontSize(12);
obj.labEquipDefense:setVertTextAlign("center");
obj.labEquipDefense:setHorzTextAlign("center");
lfm_setPropAsString(obj.labEquipDefense, "fontStyle", "bold");
obj.labEquipDefense:setFontColor("white");
obj.rclEquipsDefense = GUI.fromHandle(_obj_newObject("recordList"));
obj.rclEquipsDefense:setParent(obj.flwPartEquipDefense);
obj.rclEquipsDefense:setName("rclEquipsDefense");
obj.rclEquipsDefense:setAlign("top");
obj.rclEquipsDefense:setField("equipamentos.defesas");
obj.rclEquipsDefense:setTemplateForm("frmEquipamentoItemDefesa");
obj.rclEquipsDefense:setAutoHeight(true);
obj.rclEquipsDefense:setMinHeight(5);
obj.rclEquipsDefense:setMinQt(1);
obj.rclEquipsDefense:setHitTest(false);
obj.layEquipDefenseBottom = GUI.fromHandle(_obj_newObject("layout"));
obj.layEquipDefenseBottom:setParent(obj.flwPartEquipDefense);
obj.layEquipDefenseBottom:setName("layEquipDefenseBottom");
obj.layEquipDefenseBottom:setAlign("top");
obj.layEquipDefenseBottom:setHeight(40);
obj.btnEquipDefenseNew = GUI.fromHandle(_obj_newObject("button"));
obj.btnEquipDefenseNew:setParent(obj.layEquipDefenseBottom);
obj.btnEquipDefenseNew:setName("btnEquipDefenseNew");
obj.btnEquipDefenseNew:setAlign("left");
obj.btnEquipDefenseNew:setText("Novo Item");
obj.btnEquipDefenseNew:setWidth(160);
obj.btnEquipDefenseNew:setMargins({top=4, bottom=4});
obj.flowLineBreak7 = GUI.fromHandle(_obj_newObject("flowLineBreak"));
obj.flowLineBreak7:setParent(obj.fraEquipamentoLayout);
obj.flowLineBreak7:setName("flowLineBreak7");
obj.flowPart39 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart39:setParent(obj.fraEquipamentoLayout);
obj.flowPart39:setHeight(500);
obj.flowPart39:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart39:setMinScaledWidth(290);
obj.flowPart39:setName("flowPart39");
obj.flowPart39:setStepSizes({310, 420, 640, 760, 1150});
obj.flowPart39:setMargins({left=1, right=1, top=2, bottom=2});
obj.flowPart39:setVertAlign("leading");
obj.flowLayout19 = GUI.fromHandle(_obj_newObject("flowLayout"));
obj.flowLayout19:setParent(obj.flowPart39);
obj.flowLayout19:setAlign("left");
obj.flowLayout19:setWidth(120);
obj.flowLayout19:setMargins({left=10, right=10, top=10});
obj.flowLayout19:setHorzAlign("center");
obj.flowLayout19:setLineSpacing(3);
obj.flowLayout19:setName("flowLayout19");
obj.flowLayout19:setVertAlign("leading");
obj.flowPart40 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart40:setParent(obj.flowLayout19);
obj.flowPart40:setAvoidScale(true);
obj.flowPart40:setStepSizes({120});
obj.flowPart40:setMinScaledWidth(120);
obj.flowPart40:setMargins({top=5});
obj.flowPart40:setHeight(145);
obj.flowPart40:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart40:setName("flowPart40");
obj.flowPart40:setVertAlign("leading");
obj.label37 = GUI.fromHandle(_obj_newObject("label"));
obj.label37:setParent(obj.flowPart40);
obj.label37:setAlign("top");
obj.label37:setText("Carga Base");
obj.label37:setHeight(20);
obj.label37:setFontSize(9);
obj.label37:setWordWrap(true);
obj.label37:setHorzTextAlign("center");
obj.label37:setTextTrimming("none");
obj.label37:setName("label37");
obj.label37:setFontColor("white");
obj.edit36 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit36:setParent(obj.flowPart40);
obj.edit36:setAlign("client");
obj.edit36:setField("carga");
obj.edit36:setFontSize(30);
obj.edit36:setName("edit36");
obj.edit36:setTransparent(true);
obj.edit36:setVertTextAlign("center");
obj.edit36:setHorzTextAlign("center");
obj.edit36:setFontColor("white");
obj.flowPart41 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart41:setParent(obj.flowLayout19);
obj.flowPart41:setAvoidScale(true);
obj.flowPart41:setStepSizes({120});
obj.flowPart41:setMinScaledWidth(120);
obj.flowPart41:setMargins({top=5});
obj.flowPart41:setHeight(145);
obj.flowPart41:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart41:setName("flowPart41");
obj.flowPart41:setVertAlign("leading");
obj.label38 = GUI.fromHandle(_obj_newObject("label"));
obj.label38:setParent(obj.flowPart41);
obj.label38:setLeft(15);
obj.label38:setTop(10);
obj.label38:setWidth(90);
obj.label38:setHeight(25);
obj.label38:setField("bc_0");
obj.label38:setFontSize(10);
obj.label38:setWordWrap(true);
obj.label38:setHorzTextAlign("center");
obj.label38:setTextTrimming("none");
obj.label38:setName("label38");
obj.label38:setFontColor("white");
obj.label39 = GUI.fromHandle(_obj_newObject("label"));
obj.label39:setParent(obj.flowPart41);
obj.label39:setLeft(15);
obj.label39:setTop(35);
obj.label39:setWidth(90);
obj.label39:setHeight(25);
obj.label39:setField("bc_1");
obj.label39:setFontSize(10);
obj.label39:setWordWrap(true);
obj.label39:setHorzTextAlign("center");
obj.label39:setTextTrimming("none");
obj.label39:setName("label39");
obj.label39:setFontColor("white");
obj.label40 = GUI.fromHandle(_obj_newObject("label"));
obj.label40:setParent(obj.flowPart41);
obj.label40:setLeft(15);
obj.label40:setTop(60);
obj.label40:setWidth(90);
obj.label40:setHeight(25);
obj.label40:setField("bc_2");
obj.label40:setFontSize(10);
obj.label40:setWordWrap(true);
obj.label40:setHorzTextAlign("center");
obj.label40:setTextTrimming("none");
obj.label40:setName("label40");
obj.label40:setFontColor("white");
obj.label41 = GUI.fromHandle(_obj_newObject("label"));
obj.label41:setParent(obj.flowPart41);
obj.label41:setLeft(15);
obj.label41:setTop(85);
obj.label41:setWidth(90);
obj.label41:setHeight(25);
obj.label41:setField("bc_3");
obj.label41:setFontSize(10);
obj.label41:setWordWrap(true);
obj.label41:setHorzTextAlign("center");
obj.label41:setTextTrimming("none");
obj.label41:setName("label41");
obj.label41:setFontColor("white");
obj.label42 = GUI.fromHandle(_obj_newObject("label"));
obj.label42:setParent(obj.flowPart41);
obj.label42:setLeft(15);
obj.label42:setTop(110);
obj.label42:setWidth(90);
obj.label42:setHeight(25);
obj.label42:setField("bc_4");
obj.label42:setFontSize(10);
obj.label42:setWordWrap(true);
obj.label42:setHorzTextAlign("center");
obj.label42:setTextTrimming("none");
obj.label42:setName("label42");
obj.label42:setFontColor("white");
obj.dataLink6 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink6:setParent(obj.flowLayout19);
obj.dataLink6:setField("carga");
obj.dataLink6:setName("dataLink6");
obj.flowPart42 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart42:setParent(obj.flowLayout19);
obj.flowPart42:setAvoidScale(true);
obj.flowPart42:setStepSizes({120});
obj.flowPart42:setMinScaledWidth(120);
obj.flowPart42:setMargins({top=5});
obj.flowPart42:setHeight(145);
obj.flowPart42:setFrameStyle("frames/panel4transp/frame.xml");
obj.flowPart42:setName("flowPart42");
obj.flowPart42:setVertAlign("leading");
obj.label43 = GUI.fromHandle(_obj_newObject("label"));
obj.label43:setParent(obj.flowPart42);
obj.label43:setLeft(15);
obj.label43:setTop(10);
obj.label43:setWidth(90);
obj.label43:setHeight(25);
obj.label43:setField("db_0");
obj.label43:setFontSize(10);
obj.label43:setWordWrap(true);
obj.label43:setHorzTextAlign("center");
obj.label43:setTextTrimming("none");
obj.label43:setName("label43");
obj.label43:setFontColor("white");
obj.label44 = GUI.fromHandle(_obj_newObject("label"));
obj.label44:setParent(obj.flowPart42);
obj.label44:setLeft(15);
obj.label44:setTop(35);
obj.label44:setWidth(90);
obj.label44:setHeight(25);
obj.label44:setField("db_1");
obj.label44:setFontSize(10);
obj.label44:setWordWrap(true);
obj.label44:setHorzTextAlign("center");
obj.label44:setTextTrimming("none");
obj.label44:setName("label44");
obj.label44:setFontColor("white");
obj.label45 = GUI.fromHandle(_obj_newObject("label"));
obj.label45:setParent(obj.flowPart42);
obj.label45:setLeft(15);
obj.label45:setTop(60);
obj.label45:setWidth(90);
obj.label45:setHeight(25);
obj.label45:setField("db_2");
obj.label45:setFontSize(10);
obj.label45:setWordWrap(true);
obj.label45:setHorzTextAlign("center");
obj.label45:setTextTrimming("none");
obj.label45:setName("label45");
obj.label45:setFontColor("white");
obj.label46 = GUI.fromHandle(_obj_newObject("label"));
obj.label46:setParent(obj.flowPart42);
obj.label46:setLeft(15);
obj.label46:setTop(85);
obj.label46:setWidth(90);
obj.label46:setHeight(25);
obj.label46:setField("db_3");
obj.label46:setFontSize(10);
obj.label46:setWordWrap(true);
obj.label46:setHorzTextAlign("center");
obj.label46:setTextTrimming("none");
obj.label46:setName("label46");
obj.label46:setFontColor("white");
obj.label47 = GUI.fromHandle(_obj_newObject("label"));
obj.label47:setParent(obj.flowPart42);
obj.label47:setLeft(15);
obj.label47:setTop(110);
obj.label47:setWidth(90);
obj.label47:setHeight(25);
obj.label47:setField("db_4");
obj.label47:setFontSize(10);
obj.label47:setWordWrap(true);
obj.label47:setHorzTextAlign("center");
obj.label47:setTextTrimming("none");
obj.label47:setName("label47");
obj.label47:setFontColor("white");
obj.dataLink7 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink7:setParent(obj.flowLayout19);
obj.dataLink7:setField("atributos_mod_deslocamento");
obj.dataLink7:setName("dataLink7");
obj.flowPart43 = GUI.fromHandle(_obj_newObject("flowPart"));
obj.flowPart43:setParent(obj.flowPart39);
obj.flowPart43:setAlign("client");
obj.flowPart43:setHeight(600);
obj.flowPart43:setFrameStyle("frames/panel5/frame.xml");
obj.flowPart43:setMargins({left = 4, right = 4});
obj.flowPart43:setName("flowPart43");
obj.flowPart43:setStepSizes({});
obj.flowPart43:setMinWidth(300);
obj.flowPart43:setMaxWidth(1600);
obj.flowPart43:setMinScaledWidth(300);
obj.flowPart43:setVertAlign("leading");
obj.layout7 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout7:setParent(obj.flowPart43);
obj.layout7:setAlign("top");
obj.layout7:setHeight(25);
obj.layout7:setName("layout7");
obj.label48 = GUI.fromHandle(_obj_newObject("label"));
obj.label48:setParent(obj.layout7);
obj.label48:setAlign("top");
obj.label48:setAutoSize(true);
obj.label48:setText("EQUIPAMENTOS E OBJETOS");
obj.label48:setFontSize(12);
obj.label48:setVertTextAlign("center");
obj.label48:setHorzTextAlign("center");
lfm_setPropAsString(obj.label48, "fontStyle", "bold");
obj.label48:setName("label48");
obj.label48:setFontColor("white");
obj.button4 = GUI.fromHandle(_obj_newObject("button"));
obj.button4:setParent(obj.layout7);
obj.button4:setAlign("left");
obj.button4:setText("+");
obj.button4:setWidth(25);
obj.button4:setHint("");
obj.button4:setHorzTextAlign("center");
obj.button4:setMargins({top=-10});
obj.button4:setName("button4");
obj.rclEquipments = GUI.fromHandle(_obj_newObject("recordList"));
obj.rclEquipments:setParent(obj.flowPart43);
obj.rclEquipments:setAlign("client");
obj.rclEquipments:setName("rclEquipments");
obj.rclEquipments:setField("listaDeEquipamentos");
obj.rclEquipments:setTemplateForm("frmBackpackItem");
obj.rclEquipments:setLayout("vertical");
obj.flowLineBreak8 = GUI.fromHandle(_obj_newObject("flowLineBreak"));
obj.flowLineBreak8:setParent(obj.fraEquipamentoLayout);
obj.flowLineBreak8:setName("flowLineBreak8");
obj.tab4 = GUI.fromHandle(_obj_newObject("tab"));
obj.tab4:setParent(obj.pgcPrincipal);
obj.tab4:setTitle("Anotações");
obj.tab4:setName("tab4");
obj.frmBlank = GUI.fromHandle(_obj_newObject("form"));
obj.frmBlank:setParent(obj.tab4);
obj.frmBlank:setName("frmBlank");
obj.frmBlank:setAlign("client");
obj.scrollBox4 = GUI.fromHandle(_obj_newObject("scrollBox"));
obj.scrollBox4:setParent(obj.frmBlank);
obj.scrollBox4:setAlign("client");
obj.scrollBox4:setName("scrollBox4");
obj.textEditor12 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor12:setParent(obj.scrollBox4);
obj.textEditor12:setAlign("client");
obj.textEditor12:setField("anotacoesLivres");
obj.textEditor12:setName("textEditor12");
obj.tab5 = GUI.fromHandle(_obj_newObject("tab"));
obj.tab5:setParent(obj.pgcPrincipal);
obj.tab5:setTitle("Creditos");
obj.tab5:setName("tab5");
obj.frmTemplateCreditos = GUI.fromHandle(_obj_newObject("form"));
obj.frmTemplateCreditos:setParent(obj.tab5);
obj.frmTemplateCreditos:setName("frmTemplateCreditos");
obj.frmTemplateCreditos:setAlign("client");
obj.rectangle5 = GUI.fromHandle(_obj_newObject("rectangle"));
obj.rectangle5:setParent(obj.frmTemplateCreditos);
obj.rectangle5:setName("rectangle5");
obj.rectangle5:setAlign("client");
obj.rectangle5:setColor("#40000000");
obj.rectangle5:setXradius(10);
obj.rectangle5:setYradius(10);
obj.scrollBox5 = GUI.fromHandle(_obj_newObject("scrollBox"));
obj.scrollBox5:setParent(obj.rectangle5);
obj.scrollBox5:setAlign("client");
obj.scrollBox5:setName("scrollBox5");
obj.image3 = GUI.fromHandle(_obj_newObject("image"));
obj.image3:setParent(obj.scrollBox5);
obj.image3:setLeft(0);
obj.image3:setTop(0);
obj.image3:setWidth(500);
obj.image3:setHeight(345);
obj.image3:setStyle("autoFit");
obj.image3:setSRC("/GURPS4E/images/GURPS4E.png");
obj.image3:setName("image3");
obj.image4 = GUI.fromHandle(_obj_newObject("image"));
obj.image4:setParent(obj.scrollBox5);
obj.image4:setLeft(550);
obj.image4:setTop(0);
obj.image4:setWidth(250);
obj.image4:setHeight(250);
obj.image4:setStyle("autoFit");
obj.image4:setSRC("/GURPS4E/images/RPGmeister.jpg");
obj.image4:setName("image4");
obj.label49 = GUI.fromHandle(_obj_newObject("label"));
obj.label49:setParent(obj.scrollBox5);
obj.label49:setLeft(850);
obj.label49:setTop(275);
obj.label49:setWidth(250);
obj.label49:setHeight(20);
obj.label49:setText("Anotações do Mestre");
obj.label49:setHorzTextAlign("center");
obj.label49:setName("label49");
obj.label49:setFontColor("white");
obj.textEditor13 = GUI.fromHandle(_obj_newObject("textEditor"));
obj.textEditor13:setParent(obj.scrollBox5);
obj.textEditor13:setLeft(850);
obj.textEditor13:setTop(300);
obj.textEditor13:setWidth(250);
obj.textEditor13:setHeight(250);
obj.textEditor13:setField("anotacoesMestre");
obj.textEditor13:setName("textEditor13");
obj.layout8 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout8:setParent(obj.scrollBox5);
obj.layout8:setLeft(150);
obj.layout8:setTop(250);
obj.layout8:setWidth(200);
obj.layout8:setHeight(160);
obj.layout8:setName("layout8");
obj.rectangle6 = GUI.fromHandle(_obj_newObject("rectangle"));
obj.rectangle6:setParent(obj.layout8);
obj.rectangle6:setAlign("client");
obj.rectangle6:setColor("black");
obj.rectangle6:setXradius(5);
obj.rectangle6:setYradius(15);
obj.rectangle6:setCornerType("round");
obj.rectangle6:setName("rectangle6");
obj.label50 = GUI.fromHandle(_obj_newObject("label"));
obj.label50:setParent(obj.layout8);
obj.label50:setLeft(0);
obj.label50:setTop(10);
obj.label50:setWidth(200);
obj.label50:setHeight(20);
obj.label50:setText("Programador: Vinny (Ambesek)");
obj.label50:setHorzTextAlign("center");
obj.label50:setName("label50");
obj.label50:setFontColor("white");
obj.label51 = GUI.fromHandle(_obj_newObject("label"));
obj.label51:setParent(obj.layout8);
obj.label51:setLeft(0);
obj.label51:setTop(35);
obj.label51:setWidth(200);
obj.label51:setHeight(20);
obj.label51:setText("Consultor: rexLiterate");
obj.label51:setHorzTextAlign("center");
obj.label51:setName("label51");
obj.label51:setFontColor("white");
obj.label52 = GUI.fromHandle(_obj_newObject("label"));
obj.label52:setParent(obj.scrollBox5);
obj.label52:setLeft(555);
obj.label52:setTop(300);
obj.label52:setWidth(200);
obj.label52:setHeight(20);
obj.label52:setText("Versão Atual: ");
obj.label52:setHorzTextAlign("center");
obj.label52:setField("versionInstalled");
obj.label52:setName("label52");
obj.label52:setFontColor("white");
obj.label53 = GUI.fromHandle(_obj_newObject("label"));
obj.label53:setParent(obj.scrollBox5);
obj.label53:setLeft(555);
obj.label53:setTop(325);
obj.label53:setWidth(200);
obj.label53:setHeight(20);
obj.label53:setText("Sua Versão: ");
obj.label53:setHorzTextAlign("center");
obj.label53:setField("versionDownloaded");
obj.label53:setName("label53");
obj.label53:setFontColor("white");
obj.button5 = GUI.fromHandle(_obj_newObject("button"));
obj.button5:setParent(obj.scrollBox5);
obj.button5:setLeft(555);
obj.button5:setTop(350);
obj.button5:setWidth(100);
obj.button5:setText("Change Log");
obj.button5:setName("button5");
obj.button6 = GUI.fromHandle(_obj_newObject("button"));
obj.button6:setParent(obj.scrollBox5);
obj.button6:setLeft(667);
obj.button6:setTop(350);
obj.button6:setWidth(100);
obj.button6:setText("Atualizar");
obj.button6:setName("button6");
obj.label54 = GUI.fromHandle(_obj_newObject("label"));
obj.label54:setParent(obj.scrollBox5);
obj.label54:setLeft(555);
obj.label54:setTop(400);
obj.label54:setWidth(200);
obj.label54:setHeight(20);
obj.label54:setText("Conheça as Mesas:");
obj.label54:setName("label54");
obj.label54:setFontColor("white");
obj.button7 = GUI.fromHandle(_obj_newObject("button"));
obj.button7:setParent(obj.scrollBox5);
obj.button7:setLeft(555);
obj.button7:setTop(425);
obj.button7:setWidth(100);
obj.button7:setText("RPGmeister");
obj.button7:setName("button7");
obj._e_event0 = obj:addEventListener("onNodeReady",
function (_)
Internet.download("https://github.com/rrpgfirecast/firecast/blob/master/Plugins/Sheets/Ficha%20GURPS%204E/output/Ficha%20GURPS%204E.rpk?raw=true",
function(stream, contentType)
local info = Firecast.Plugins.getRPKDetails(stream);
sheet.versionDownloaded = "VERSÃO DISPONÍVEL: " .. info.version;
local installed = Firecast.Plugins.getInstalledPlugins();
local myself;
for i=1, #installed, 1 do
if installed[i].moduleId == info.moduleId then
myself = installed[i];
sheet.versionInstalled = "VERSÃO INSTALADA: " .. installed[i].version;
end;
end;
if sheet.noUpdate==true then return end;
if myself~= nil and isNewVersion(myself.version, info.version) then
Dialogs.choose("Há uma nova versão (" .. info.version .. ") do plugin de GURPS 4E. Deseja instalar?",{"Sim", "Não", "Não perguntar novamente."},
function(selected, selectedIndex, selectedText)
if selected and selectedIndex == 1 then
GUI.openInBrowser('https://github.com/rrpgfirecast/firecast/blob/master/Plugins/Sheets/Ficha%20GURPS%204E/output/Ficha%20GURPS%204E.rpk?raw=true');
elseif selected and selectedIndex == 3 then
sheet.noUpdate = true;
end;
end);
end;
end,
function (errorMsg)
--showMessage(errorMsg);
end,
function (downloaded, total)
-- esta função será chamada constantemente.
-- dividir "downloaded" por "total" lhe dará uma porcentagem do download.
end,
"checkForModification");
end, obj);
obj._e_event1 = obj.dataLink1:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
if sheet.arquetipo ~= nil then
sheet.arquetipo_pontos = sheet.arquetipo.custo;
end;
if sheet.advantages ~= nil then
sheet.vantagens_pontos = sheet.advantages.custo;
end;
if sheet.disadvantages ~= nil then
sheet.desvantagens_pontos = sheet.disadvantages.custo;
end;
if sheet.familiaridades ~= nil then
sheet.familiaridade_cultural = sheet.familiaridades.custo;
end;
if sheet.idiomas ~= nil then
sheet.idiomas_pontos = sheet.idiomas.custo;
end;
end, obj);
obj._e_event2 = obj.button1:addEventListener("onClick",
function (_)
self.rclSkillsNew:append();
end, obj);
obj._e_event3 = obj.rclSkillsNew:addEventListener("onCompare",
function (_, nodeA, nodeB)
return Utils.compareStringPtBr(nodeA.nome, nodeB.nome);
end, obj);
obj._e_event4 = obj.dataLink4:addEventListener("onChange",
function (_, field, oldValue, newValue)
pointCount();
end, obj);
obj._e_event5 = obj.button2:addEventListener("onClick",
function (_)
local pop = self:findControlByName("popDetails");
if sheet.advantages == nil then
sheet.advantages = {};
sheet.advantages.title = "Vantagens";
else
sheet.advantages.title = "Vantagens";
end;
if pop ~= nil then
pop:setNodeObject(sheet.advantages);
pop:showPopupEx("center", self);
elseif sheet.advantages == nil then
showMessage(sheet.advantages);
else
showMessage("Ops, bug.. nao encontrei o popup para exibir");
end;
end, obj);
obj._e_event6 = obj.button3:addEventListener("onClick",
function (_)
local pop = self:findControlByName("popDetails");
if sheet.disadvantages == nil then
sheet.disadvantages = {};
sheet.disadvantages.title = "Desvantagens";
else
sheet.disadvantages.title = "Desvantagens";
end;
if pop ~= nil then
pop:setNodeObject(sheet.disadvantages);
pop:showPopupEx("center", self);
elseif sheet.disadvantages == nil then
showMessage(sheet.disadvantages);
else
showMessage("Ops, bug.. nao encontrei o popup para exibir");
end;
end, obj);
obj._e_event7 = obj.dataLink5:addEventListener("onChange",
function (_, field, oldValue, newValue)
pointCount();
end, obj);
obj._e_event8 = obj.fraAliadosOrganizacoes:addEventListener("onBeforeLayoutCalc",
function (_)
if self.fraAliadosOrganizacoes:getWidth() <= 500 then
self.prtAliados:setHeight(200);
self.prtFaccao:setHeight(200);
else
self.prtAliados:setHeight(420);
self.prtFaccao:setHeight(350);
end;
end, obj);
obj._e_event9 = obj.labEquipAtackTit:addEventListener("onResize",
function (_)
recalcularTamanhoEquipsEAtaques();
end, obj);
obj._e_event10 = obj.rclEquips:addEventListener("onResize",
function (_)
recalcularTamanhoEquipsEAtaques();
end, obj);
obj._e_event11 = obj.rclEquips:addEventListener("onCompare",
function (_, nodeA, nodeB)
return Utils.compareStringPtBr(nodeA.nome, nodeB.nome);
end, obj);
obj._e_event12 = obj.btnEquipAtackNew:addEventListener("onClick",
function (_)
self.rclEquips:append();
end, obj);
obj._e_event13 = obj.labEquipDefense:addEventListener("onResize",
function (_)
recalcularTamanhoEquipsDefesa();
end, obj);
obj._e_event14 = obj.rclEquipsDefense:addEventListener("onResize",
function (_)
recalcularTamanhoEquipsDefesa();
end, obj);
obj._e_event15 = obj.btnEquipDefenseNew:addEventListener("onClick",
function (_)
self.rclEquipsDefense:append();
end, obj);
obj._e_event16 = obj.dataLink6:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local carga = tonumber(sheet.carga) or 0;
sheet.bc_0 = "Nenhuma (BC): " .. (carga);
sheet.bc_1 = "Leve (BCx2): " .. (carga*2);
sheet.bc_2 = "Média (BCx3): " .. (carga*3);
sheet.bc_3 = "Pesada (BCx6): " .. (carga*6);
sheet.bc_4 = "Muito Pesada (BCx10): " .. (carga*10);
end, obj);
obj._e_event17 = obj.dataLink7:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local velocidade = tonumber(sheet.atributos_mod_deslocamento) or 0;
sheet.db_0 = "DBx1: " .. (velocidade);
sheet.db_1 = "DBx0,8: " .. math.floor(velocidade*0.8);
sheet.db_2 = "DBx0,6: " .. math.floor(velocidade*0.6);
sheet.db_3 = "DBx0,4: " .. math.floor(velocidade*0.4);
sheet.db_4 = "DBx0,2: " .. math.floor(velocidade*0.2);
end, obj);
obj._e_event18 = obj.button4:addEventListener("onClick",
function (_)
self.rclEquipments:append();
end, obj);
obj._e_event19 = obj.rclEquipments:addEventListener("onCompare",
function (_, nodeA, nodeB)
return Utils.compareStringPtBr(nodeA.nome, nodeB.nome);
end, obj);
obj._e_event20 = obj.button5:addEventListener("onClick",
function (_)
GUI.openInBrowser('https://github.com/rrpgfirecast/firecast/blob/master/Plugins/Sheets/Ficha%20GURPS%204E/README.md')
end, obj);
obj._e_event21 = obj.button6:addEventListener("onClick",
function (_)
GUI.openInBrowser('https://github.com/rrpgfirecast/firecast/blob/master/Plugins/Sheets/Ficha%20GURPS%204E/output/Ficha%20GURPS%204E.rpk?raw=true')
end, obj);
obj._e_event22 = obj.button7:addEventListener("onClick",
function (_)
GUI.openInBrowser('http://firecast.rrpg.com.br:90/a?a=pagRWEMesaInfo.actInfoMesa&mesaid=64070');
end, obj);
function obj:_releaseEvents()
__o_rrpgObjs.removeEventListenerById(self._e_event22);
__o_rrpgObjs.removeEventListenerById(self._e_event21);
__o_rrpgObjs.removeEventListenerById(self._e_event20);
__o_rrpgObjs.removeEventListenerById(self._e_event19);
__o_rrpgObjs.removeEventListenerById(self._e_event18);
__o_rrpgObjs.removeEventListenerById(self._e_event17);
__o_rrpgObjs.removeEventListenerById(self._e_event16);
__o_rrpgObjs.removeEventListenerById(self._e_event15);
__o_rrpgObjs.removeEventListenerById(self._e_event14);
__o_rrpgObjs.removeEventListenerById(self._e_event13);
__o_rrpgObjs.removeEventListenerById(self._e_event12);
__o_rrpgObjs.removeEventListenerById(self._e_event11);
__o_rrpgObjs.removeEventListenerById(self._e_event10);
__o_rrpgObjs.removeEventListenerById(self._e_event9);
__o_rrpgObjs.removeEventListenerById(self._e_event8);
__o_rrpgObjs.removeEventListenerById(self._e_event7);
__o_rrpgObjs.removeEventListenerById(self._e_event6);
__o_rrpgObjs.removeEventListenerById(self._e_event5);
__o_rrpgObjs.removeEventListenerById(self._e_event4);
__o_rrpgObjs.removeEventListenerById(self._e_event3);
__o_rrpgObjs.removeEventListenerById(self._e_event2);
__o_rrpgObjs.removeEventListenerById(self._e_event1);
__o_rrpgObjs.removeEventListenerById(self._e_event0);
end;
obj._oldLFMDestroy = obj.destroy;
function obj:destroy()
self:_releaseEvents();
if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then
self:setNodeDatabase(nil);
end;
if self.linUpperGridCampo1 ~= nil then self.linUpperGridCampo1:destroy(); self.linUpperGridCampo1 = nil; end;
if self.label14 ~= nil then self.label14:destroy(); self.label14 = nil; end;
if self.labUpperGridCampo2 ~= nil then self.labUpperGridCampo2:destroy(); self.labUpperGridCampo2 = nil; end;
if self.flowPart33 ~= nil then self.flowPart33:destroy(); self.flowPart33 = nil; end;
if self.edit36 ~= nil then self.edit36:destroy(); self.edit36 = nil; end;
if self.edit9 ~= nil then self.edit9:destroy(); self.edit9 = nil; end;
if self.label40 ~= nil then self.label40:destroy(); self.label40 = nil; end;
if self.edit33 ~= nil then self.edit33:destroy(); self.edit33 = nil; end;
if self.UpperGridCampo1 ~= nil then self.UpperGridCampo1:destroy(); self.UpperGridCampo1 = nil; end;
if self.dataLink4 ~= nil then self.dataLink4:destroy(); self.dataLink4 = nil; end;
if self.labUpperGridCampo13 ~= nil then self.labUpperGridCampo13:destroy(); self.labUpperGridCampo13 = nil; end;
if self.edit29 ~= nil then self.edit29:destroy(); self.edit29 = nil; end;
if self.layEquipAtackBottom ~= nil then self.layEquipAtackBottom:destroy(); self.layEquipAtackBottom = nil; end;
if self.labUpperGridCampo1 ~= nil then self.labUpperGridCampo1:destroy(); self.labUpperGridCampo1 = nil; end;
if self.edit28 ~= nil then self.edit28:destroy(); self.edit28 = nil; end;
if self.flowLayout13 ~= nil then self.flowLayout13:destroy(); self.flowLayout13 = nil; end;
if self.flowPart32 ~= nil then self.flowPart32:destroy(); self.flowPart32 = nil; end;
if self.flowLayout19 ~= nil then self.flowLayout19:destroy(); self.flowLayout19 = nil; end;
if self.label43 ~= nil then self.label43:destroy(); self.label43 = nil; end;
if self.linUpperGridCampo8 ~= nil then self.linUpperGridCampo8:destroy(); self.linUpperGridCampo8 = nil; end;
if self.flowPart42 ~= nil then self.flowPart42:destroy(); self.flowPart42 = nil; end;
if self.flowLayout1 ~= nil then self.flowLayout1:destroy(); self.flowLayout1 = nil; end;
if self.UpperGridCampo4 ~= nil then self.UpperGridCampo4:destroy(); self.UpperGridCampo4 = nil; end;
if self.flowPart13 ~= nil then self.flowPart13:destroy(); self.flowPart13 = nil; end;
if self.label45 ~= nil then self.label45:destroy(); self.label45 = nil; end;
if self.flowPart1 ~= nil then self.flowPart1:destroy(); self.flowPart1 = nil; end;
if self.flowLineBreak7 ~= nil then self.flowLineBreak7:destroy(); self.flowLineBreak7 = nil; end;
if self.UpperGridCampo13 ~= nil then self.UpperGridCampo13:destroy(); self.UpperGridCampo13 = nil; end;
if self.flowLayout5 ~= nil then self.flowLayout5:destroy(); self.flowLayout5 = nil; end;
if self.label22 ~= nil then self.label22:destroy(); self.label22 = nil; end;
if self.button2 ~= nil then self.button2:destroy(); self.button2 = nil; end;
if self.prtAliados ~= nil then self.prtAliados:destroy(); self.prtAliados = nil; end;
if self.linUpperGridCampo9 ~= nil then self.linUpperGridCampo9:destroy(); self.linUpperGridCampo9 = nil; end;
if self.label35 ~= nil then self.label35:destroy(); self.label35 = nil; end;
if self.label13 ~= nil then self.label13:destroy(); self.label13 = nil; end;
if self.rclEquips ~= nil then self.rclEquips:destroy(); self.rclEquips = nil; end;
if self.layout8 ~= nil then self.layout8:destroy(); self.layout8 = nil; end;
if self.label27 ~= nil then self.label27:destroy(); self.label27 = nil; end;
if self.flowPart25 ~= nil then self.flowPart25:destroy(); self.flowPart25 = nil; end;
if self.frmBlank ~= nil then self.frmBlank:destroy(); self.frmBlank = nil; end;
if self.edtUpperGridCampo5 ~= nil then self.edtUpperGridCampo5:destroy(); self.edtUpperGridCampo5 = nil; end;
if self.rectangle5 ~= nil then self.rectangle5:destroy(); self.rectangle5 = nil; end;
if self.flowPart19 ~= nil then self.flowPart19:destroy(); self.flowPart19 = nil; end;
if self.flowPart16 ~= nil then self.flowPart16:destroy(); self.flowPart16 = nil; end;
if self.button1 ~= nil then self.button1:destroy(); self.button1 = nil; end;
if self.flwPartEquipAtack ~= nil then self.flwPartEquipAtack:destroy(); self.flwPartEquipAtack = nil; end;
if self.linUpperGridCampo7 ~= nil then self.linUpperGridCampo7:destroy(); self.linUpperGridCampo7 = nil; end;
if self.label8 ~= nil then self.label8:destroy(); self.label8 = nil; end;
if self.edit26 ~= nil then self.edit26:destroy(); self.edit26 = nil; end;
if self.flowLayout16 ~= nil then self.flowLayout16:destroy(); self.flowLayout16 = nil; end;
if self.edit11 ~= nil then self.edit11:destroy(); self.edit11 = nil; end;
if self.edit19 ~= nil then self.edit19:destroy(); self.edit19 = nil; end;
if self.image1 ~= nil then self.image1:destroy(); self.image1 = nil; end;
if self.label31 ~= nil then self.label31:destroy(); self.label31 = nil; end;
if self.edit34 ~= nil then self.edit34:destroy(); self.edit34 = nil; end;
if self.labUpperGridCampo11 ~= nil then self.labUpperGridCampo11:destroy(); self.labUpperGridCampo11 = nil; end;
if self.edit5 ~= nil then self.edit5:destroy(); self.edit5 = nil; end;
if self.label34 ~= nil then self.label34:destroy(); self.label34 = nil; end;
if self.label15 ~= nil then self.label15:destroy(); self.label15 = nil; end;
if self.flowPart38 ~= nil then self.flowPart38:destroy(); self.flowPart38 = nil; end;
if self.label41 ~= nil then self.label41:destroy(); self.label41 = nil; end;
if self.label49 ~= nil then self.label49:destroy(); self.label49 = nil; end;
if self.scrollBox2 ~= nil then self.scrollBox2:destroy(); self.scrollBox2 = nil; end;
if self.tab5 ~= nil then self.tab5:destroy(); self.tab5 = nil; end;
if self.label12 ~= nil then self.label12:destroy(); self.label12 = nil; end;
if self.fraCaracteristicasLayout ~= nil then self.fraCaracteristicasLayout:destroy(); self.fraCaracteristicasLayout = nil; end;
if self.flowLineBreak6 ~= nil then self.flowLineBreak6:destroy(); self.flowLineBreak6 = nil; end;
if self.labUpperGridCampo5 ~= nil then self.labUpperGridCampo5:destroy(); self.labUpperGridCampo5 = nil; end;
if self.linUpperGridCampo5 ~= nil then self.linUpperGridCampo5:destroy(); self.linUpperGridCampo5 = nil; end;
if self.textEditor5 ~= nil then self.textEditor5:destroy(); self.textEditor5 = nil; end;
if self.flowPart34 ~= nil then self.flowPart34:destroy(); self.flowPart34 = nil; end;
if self.label16 ~= nil then self.label16:destroy(); self.label16 = nil; end;
if self.flowPart20 ~= nil then self.flowPart20:destroy(); self.flowPart20 = nil; end;
if self.textEditor7 ~= nil then self.textEditor7:destroy(); self.textEditor7 = nil; end;
if self.label52 ~= nil then self.label52:destroy(); self.label52 = nil; end;
if self.edit10 ~= nil then self.edit10:destroy(); self.edit10 = nil; end;
if self.edit16 ~= nil then self.edit16:destroy(); self.edit16 = nil; end;
if self.edit31 ~= nil then self.edit31:destroy(); self.edit31 = nil; end;
if self.label47 ~= nil then self.label47:destroy(); self.label47 = nil; end;
if self.edit1 ~= nil then self.edit1:destroy(); self.edit1 = nil; end;
if self.label48 ~= nil then self.label48:destroy(); self.label48 = nil; end;
if self.flowPart43 ~= nil then self.flowPart43:destroy(); self.flowPart43 = nil; end;
if self.button4 ~= nil then self.button4:destroy(); self.button4 = nil; end;
if self.labUpperGridCampo9 ~= nil then self.labUpperGridCampo9:destroy(); self.labUpperGridCampo9 = nil; end;
if self.textEditor4 ~= nil then self.textEditor4:destroy(); self.textEditor4 = nil; end;
if self.label1 ~= nil then self.label1:destroy(); self.label1 = nil; end;
if self.layout4 ~= nil then self.layout4:destroy(); self.layout4 = nil; end;
if self.image3 ~= nil then self.image3:destroy(); self.image3 = nil; end;
if self.button7 ~= nil then self.button7:destroy(); self.button7 = nil; end;
if self.fraUpperGridCaracteristicas ~= nil then self.fraUpperGridCaracteristicas:destroy(); self.fraUpperGridCaracteristicas = nil; end;
if self.flowLineBreak5 ~= nil then self.flowLineBreak5:destroy(); self.flowLineBreak5 = nil; end;
if self.flowPart22 ~= nil then self.flowPart22:destroy(); self.flowPart22 = nil; end;
if self.flowPart5 ~= nil then self.flowPart5:destroy(); self.flowPart5 = nil; end;
if self.flowPart9 ~= nil then self.flowPart9:destroy(); self.flowPart9 = nil; end;
if self.edtUpperGridCampo9 ~= nil then self.edtUpperGridCampo9:destroy(); self.edtUpperGridCampo9 = nil; end;
if self.layout5 ~= nil then self.layout5:destroy(); self.layout5 = nil; end;
if self.edtUpperGridCampo3 ~= nil then self.edtUpperGridCampo3:destroy(); self.edtUpperGridCampo3 = nil; end;
if self.edit23 ~= nil then self.edit23:destroy(); self.edit23 = nil; end;
if self.dataLink3 ~= nil then self.dataLink3:destroy(); self.dataLink3 = nil; end;
if self.flowPart29 ~= nil then self.flowPart29:destroy(); self.flowPart29 = nil; end;
if self.label29 ~= nil then self.label29:destroy(); self.label29 = nil; end;
if self.popBag ~= nil then self.popBag:destroy(); self.popBag = nil; end;
if self.flowLayout14 ~= nil then self.flowLayout14:destroy(); self.flowLayout14 = nil; end;
if self.rectangle2 ~= nil then self.rectangle2:destroy(); self.rectangle2 = nil; end;
if self.UpperGridCampo3 ~= nil then self.UpperGridCampo3:destroy(); self.UpperGridCampo3 = nil; end;
if self.dataLink7 ~= nil then self.dataLink7:destroy(); self.dataLink7 = nil; end;
if self.frmTemplateCreditos ~= nil then self.frmTemplateCreditos:destroy(); self.frmTemplateCreditos = nil; end;
if self.label21 ~= nil then self.label21:destroy(); self.label21 = nil; end;
if self.rectangle6 ~= nil then self.rectangle6:destroy(); self.rectangle6 = nil; end;
if self.linUpperGridCampo2 ~= nil then self.linUpperGridCampo2:destroy(); self.linUpperGridCampo2 = nil; end;
if self.flowPart6 ~= nil then self.flowPart6:destroy(); self.flowPart6 = nil; end;
if self.textEditor6 ~= nil then self.textEditor6:destroy(); self.textEditor6 = nil; end;
if self.dataLink2 ~= nil then self.dataLink2:destroy(); self.dataLink2 = nil; end;
if self.label30 ~= nil then self.label30:destroy(); self.label30 = nil; end;
if self.dataLink6 ~= nil then self.dataLink6:destroy(); self.dataLink6 = nil; end;
if self.label19 ~= nil then self.label19:destroy(); self.label19 = nil; end;
if self.flowPart39 ~= nil then self.flowPart39:destroy(); self.flowPart39 = nil; end;
if self.flowPart26 ~= nil then self.flowPart26:destroy(); self.flowPart26 = nil; end;
if self.textEditor12 ~= nil then self.textEditor12:destroy(); self.textEditor12 = nil; end;
if self.label51 ~= nil then self.label51:destroy(); self.label51 = nil; end;
if self.flowPart23 ~= nil then self.flowPart23:destroy(); self.flowPart23 = nil; end;
if self.label54 ~= nil then self.label54:destroy(); self.label54 = nil; end;
if self.labUpperGridCampo10 ~= nil then self.labUpperGridCampo10:destroy(); self.labUpperGridCampo10 = nil; end;
if self.scrollBox3 ~= nil then self.scrollBox3:destroy(); self.scrollBox3 = nil; end;
if self.textEditor1 ~= nil then self.textEditor1:destroy(); self.textEditor1 = nil; end;
if self.flowPart28 ~= nil then self.flowPart28:destroy(); self.flowPart28 = nil; end;
if self.flowLayout6 ~= nil then self.flowLayout6:destroy(); self.flowLayout6 = nil; end;
if self.pgcPrincipal ~= nil then self.pgcPrincipal:destroy(); self.pgcPrincipal = nil; end;
if self.edit6 ~= nil then self.edit6:destroy(); self.edit6 = nil; end;
if self.flowPart41 ~= nil then self.flowPart41:destroy(); self.flowPart41 = nil; end;
if self.linUpperGridCampo4 ~= nil then self.linUpperGridCampo4:destroy(); self.linUpperGridCampo4 = nil; end;
if self.flowPart30 ~= nil then self.flowPart30:destroy(); self.flowPart30 = nil; end;
if self.btnEquipAtackNew ~= nil then self.btnEquipAtackNew:destroy(); self.btnEquipAtackNew = nil; end;
if self.label18 ~= nil then self.label18:destroy(); self.label18 = nil; end;
if self.label2 ~= nil then self.label2:destroy(); self.label2 = nil; end;
if self.textEditor8 ~= nil then self.textEditor8:destroy(); self.textEditor8 = nil; end;
if self.edit3 ~= nil then self.edit3:destroy(); self.edit3 = nil; end;
if self.label38 ~= nil then self.label38:destroy(); self.label38 = nil; end;
if self.edit27 ~= nil then self.edit27:destroy(); self.edit27 = nil; end;
if self.linUpperGridCampo11 ~= nil then self.linUpperGridCampo11:destroy(); self.linUpperGridCampo11 = nil; end;
if self.scrollBox5 ~= nil then self.scrollBox5:destroy(); self.scrollBox5 = nil; end;
if self.UpperGridCampo6 ~= nil then self.UpperGridCampo6:destroy(); self.UpperGridCampo6 = nil; end;
if self.edit18 ~= nil then self.edit18:destroy(); self.edit18 = nil; end;
if self.flowLineBreak2 ~= nil then self.flowLineBreak2:destroy(); self.flowLineBreak2 = nil; end;
if self.edit25 ~= nil then self.edit25:destroy(); self.edit25 = nil; end;
if self.rclSkillsNew ~= nil then self.rclSkillsNew:destroy(); self.rclSkillsNew = nil; end;
if self.scrollBox1 ~= nil then self.scrollBox1:destroy(); self.scrollBox1 = nil; end;
if self.flowPart15 ~= nil then self.flowPart15:destroy(); self.flowPart15 = nil; end;
if self.flowLayout8 ~= nil then self.flowLayout8:destroy(); self.flowLayout8 = nil; end;
if self.edtUpperGridCampo4 ~= nil then self.edtUpperGridCampo4:destroy(); self.edtUpperGridCampo4 = nil; end;
if self.UpperGridCampo5 ~= nil then self.UpperGridCampo5:destroy(); self.UpperGridCampo5 = nil; end;
if self.edtUpperGridCampo13 ~= nil then self.edtUpperGridCampo13:destroy(); self.edtUpperGridCampo13 = nil; end;
if self.layout7 ~= nil then self.layout7:destroy(); self.layout7 = nil; end;
if self.label33 ~= nil then self.label33:destroy(); self.label33 = nil; end;
if self.UpperGridCampo10 ~= nil then self.UpperGridCampo10:destroy(); self.UpperGridCampo10 = nil; end;
if self.flowPart14 ~= nil then self.flowPart14:destroy(); self.flowPart14 = nil; end;
if self.flowPart8 ~= nil then self.flowPart8:destroy(); self.flowPart8 = nil; end;
if self.tab3 ~= nil then self.tab3:destroy(); self.tab3 = nil; end;
if self.label44 ~= nil then self.label44:destroy(); self.label44 = nil; end;
if self.flowPart10 ~= nil then self.flowPart10:destroy(); self.flowPart10 = nil; end;
if self.UpperGridCampo11 ~= nil then self.UpperGridCampo11:destroy(); self.UpperGridCampo11 = nil; end;
if self.textEditor13 ~= nil then self.textEditor13:destroy(); self.textEditor13 = nil; end;
if self.textEditor9 ~= nil then self.textEditor9:destroy(); self.textEditor9 = nil; end;
if self.flowLayout3 ~= nil then self.flowLayout3:destroy(); self.flowLayout3 = nil; end;
if self.labUpperGridCampo12 ~= nil then self.labUpperGridCampo12:destroy(); self.labUpperGridCampo12 = nil; end;
if self.edit7 ~= nil then self.edit7:destroy(); self.edit7 = nil; end;
if self.flowPart7 ~= nil then self.flowPart7:destroy(); self.flowPart7 = nil; end;
if self.textEditor3 ~= nil then self.textEditor3:destroy(); self.textEditor3 = nil; end;
if self.edit12 ~= nil then self.edit12:destroy(); self.edit12 = nil; end;
if self.flowLayout18 ~= nil then self.flowLayout18:destroy(); self.flowLayout18 = nil; end;
if self.flowPart40 ~= nil then self.flowPart40:destroy(); self.flowPart40 = nil; end;
if self.edit35 ~= nil then self.edit35:destroy(); self.edit35 = nil; end;
if self.label26 ~= nil then self.label26:destroy(); self.label26 = nil; end;
if self.edtUpperGridCampo8 ~= nil then self.edtUpperGridCampo8:destroy(); self.edtUpperGridCampo8 = nil; end;
if self.linUpperGridCampo13 ~= nil then self.linUpperGridCampo13:destroy(); self.linUpperGridCampo13 = nil; end;
if self.edtUpperGridCampo2 ~= nil then self.edtUpperGridCampo2:destroy(); self.edtUpperGridCampo2 = nil; end;
if self.flowLayout12 ~= nil then self.flowLayout12:destroy(); self.flowLayout12 = nil; end;
if self.flowPart2 ~= nil then self.flowPart2:destroy(); self.flowPart2 = nil; end;
if self.label23 ~= nil then self.label23:destroy(); self.label23 = nil; end;
if self.flowLayout15 ~= nil then self.flowLayout15:destroy(); self.flowLayout15 = nil; end;
if self.flowPart18 ~= nil then self.flowPart18:destroy(); self.flowPart18 = nil; end;
if self.layout3 ~= nil then self.layout3:destroy(); self.layout3 = nil; end;
if self.label24 ~= nil then self.label24:destroy(); self.label24 = nil; end;
if self.dataLink5 ~= nil then self.dataLink5:destroy(); self.dataLink5 = nil; end;
if self.image2 ~= nil then self.image2:destroy(); self.image2 = nil; end;
if self.label32 ~= nil then self.label32:destroy(); self.label32 = nil; end;
if self.layout1 ~= nil then self.layout1:destroy(); self.layout1 = nil; end;
if self.tab2 ~= nil then self.tab2:destroy(); self.tab2 = nil; end;
if self.rectangle1 ~= nil then self.rectangle1:destroy(); self.rectangle1 = nil; end;
if self.rclEquipsDefense ~= nil then self.rclEquipsDefense:destroy(); self.rclEquipsDefense = nil; end;
if self.edit24 ~= nil then self.edit24:destroy(); self.edit24 = nil; end;
if self.labEquipAtackTit ~= nil then self.labEquipAtackTit:destroy(); self.labEquipAtackTit = nil; end;
if self.flowPart31 ~= nil then self.flowPart31:destroy(); self.flowPart31 = nil; end;
if self.rclEquipments ~= nil then self.rclEquipments:destroy(); self.rclEquipments = nil; end;
if self.popSkill ~= nil then self.popSkill:destroy(); self.popSkill = nil; end;
if self.edit14 ~= nil then self.edit14:destroy(); self.edit14 = nil; end;
if self.UpperGridCampo8 ~= nil then self.UpperGridCampo8:destroy(); self.UpperGridCampo8 = nil; end;
if self.edit4 ~= nil then self.edit4:destroy(); self.edit4 = nil; end;
if self.labUpperGridCampo8 ~= nil then self.labUpperGridCampo8:destroy(); self.labUpperGridCampo8 = nil; end;
if self.label4 ~= nil then self.label4:destroy(); self.label4 = nil; end;
if self.fraFrenteLayoutNew ~= nil then self.fraFrenteLayoutNew:destroy(); self.fraFrenteLayoutNew = nil; end;
if self.label6 ~= nil then self.label6:destroy(); self.label6 = nil; end;
if self.linUpperGridCampo12 ~= nil then self.linUpperGridCampo12:destroy(); self.linUpperGridCampo12 = nil; end;
if self.UpperGridCampo7 ~= nil then self.UpperGridCampo7:destroy(); self.UpperGridCampo7 = nil; end;
if self.textEditor11 ~= nil then self.textEditor11:destroy(); self.textEditor11 = nil; end;
if self.fraAliadosOrganizacoes ~= nil then self.fraAliadosOrganizacoes:destroy(); self.fraAliadosOrganizacoes = nil; end;
if self.textEditor2 ~= nil then self.textEditor2:destroy(); self.textEditor2 = nil; end;
if self.flowPart12 ~= nil then self.flowPart12:destroy(); self.flowPart12 = nil; end;
if self.label37 ~= nil then self.label37:destroy(); self.label37 = nil; end;
if self.btnEquipDefenseNew ~= nil then self.btnEquipDefenseNew:destroy(); self.btnEquipDefenseNew = nil; end;
if self.flowPart35 ~= nil then self.flowPart35:destroy(); self.flowPart35 = nil; end;
if self.edit8 ~= nil then self.edit8:destroy(); self.edit8 = nil; end;
if self.flowLayout7 ~= nil then self.flowLayout7:destroy(); self.flowLayout7 = nil; end;
if self.edtUpperGridCampo11 ~= nil then self.edtUpperGridCampo11:destroy(); self.edtUpperGridCampo11 = nil; end;
if self.flowPart4 ~= nil then self.flowPart4:destroy(); self.flowPart4 = nil; end;
if self.fraEquipamentoLayout ~= nil then self.fraEquipamentoLayout:destroy(); self.fraEquipamentoLayout = nil; end;
if self.flowLayout9 ~= nil then self.flowLayout9:destroy(); self.flowLayout9 = nil; end;
if self.flowLayout10 ~= nil then self.flowLayout10:destroy(); self.flowLayout10 = nil; end;
if self.edit2 ~= nil then self.edit2:destroy(); self.edit2 = nil; end;
if self.label9 ~= nil then self.label9:destroy(); self.label9 = nil; end;
if self.label28 ~= nil then self.label28:destroy(); self.label28 = nil; end;
if self.flowLayout17 ~= nil then self.flowLayout17:destroy(); self.flowLayout17 = nil; end;
if self.labEquipDefense ~= nil then self.labEquipDefense:destroy(); self.labEquipDefense = nil; end;
if self.label53 ~= nil then self.label53:destroy(); self.label53 = nil; end;
if self.flowLineBreak1 ~= nil then self.flowLineBreak1:destroy(); self.flowLineBreak1 = nil; end;
if self.flwPartEquipDefense ~= nil then self.flwPartEquipDefense:destroy(); self.flwPartEquipDefense = nil; end;
if self.edit30 ~= nil then self.edit30:destroy(); self.edit30 = nil; end;
if self.labUpperGridCampo7 ~= nil then self.labUpperGridCampo7:destroy(); self.labUpperGridCampo7 = nil; end;
if self.edit21 ~= nil then self.edit21:destroy(); self.edit21 = nil; end;
if self.tab4 ~= nil then self.tab4:destroy(); self.tab4 = nil; end;
if self.button3 ~= nil then self.button3:destroy(); self.button3 = nil; end;
if self.label42 ~= nil then self.label42:destroy(); self.label42 = nil; end;
if self.labUpperGridCampo4 ~= nil then self.labUpperGridCampo4:destroy(); self.labUpperGridCampo4 = nil; end;
if self.labUpperGridCampo3 ~= nil then self.labUpperGridCampo3:destroy(); self.labUpperGridCampo3 = nil; end;
if self.flowLineBreak3 ~= nil then self.flowLineBreak3:destroy(); self.flowLineBreak3 = nil; end;
if self.flowLayout11 ~= nil then self.flowLayout11:destroy(); self.flowLayout11 = nil; end;
if self.label17 ~= nil then self.label17:destroy(); self.label17 = nil; end;
if self.layEquipDefenseBottom ~= nil then self.layEquipDefenseBottom:destroy(); self.layEquipDefenseBottom = nil; end;
if self.prtFaccao ~= nil then self.prtFaccao:destroy(); self.prtFaccao = nil; end;
if self.flowLayout4 ~= nil then self.flowLayout4:destroy(); self.flowLayout4 = nil; end;
if self.edit13 ~= nil then self.edit13:destroy(); self.edit13 = nil; end;
if self.flowPart11 ~= nil then self.flowPart11:destroy(); self.flowPart11 = nil; end;
if self.dataLink1 ~= nil then self.dataLink1:destroy(); self.dataLink1 = nil; end;
if self.edtUpperGridCampo10 ~= nil then self.edtUpperGridCampo10:destroy(); self.edtUpperGridCampo10 = nil; end;
if self.edtUpperGridCampo7 ~= nil then self.edtUpperGridCampo7:destroy(); self.edtUpperGridCampo7 = nil; end;
if self.popDetails ~= nil then self.popDetails:destroy(); self.popDetails = nil; end;
if self.flowPart36 ~= nil then self.flowPart36:destroy(); self.flowPart36 = nil; end;
if self.label36 ~= nil then self.label36:destroy(); self.label36 = nil; end;
if self.button6 ~= nil then self.button6:destroy(); self.button6 = nil; end;
if self.rectangle3 ~= nil then self.rectangle3:destroy(); self.rectangle3 = nil; end;
if self.button5 ~= nil then self.button5:destroy(); self.button5 = nil; end;
if self.edtUpperGridCampo6 ~= nil then self.edtUpperGridCampo6:destroy(); self.edtUpperGridCampo6 = nil; end;
if self.flowLayout2 ~= nil then self.flowLayout2:destroy(); self.flowLayout2 = nil; end;
if self.textEditor10 ~= nil then self.textEditor10:destroy(); self.textEditor10 = nil; end;
if self.label10 ~= nil then self.label10:destroy(); self.label10 = nil; end;
if self.edit17 ~= nil then self.edit17:destroy(); self.edit17 = nil; end;
if self.linUpperGridCampo10 ~= nil then self.linUpperGridCampo10:destroy(); self.linUpperGridCampo10 = nil; end;
if self.layout2 ~= nil then self.layout2:destroy(); self.layout2 = nil; end;
if self.linUpperGridCampo6 ~= nil then self.linUpperGridCampo6:destroy(); self.linUpperGridCampo6 = nil; end;
if self.labUpperGridCampo6 ~= nil then self.labUpperGridCampo6:destroy(); self.labUpperGridCampo6 = nil; end;
if self.flowPart17 ~= nil then self.flowPart17:destroy(); self.flowPart17 = nil; end;
if self.label46 ~= nil then self.label46:destroy(); self.label46 = nil; end;
if self.UpperGridCampo12 ~= nil then self.UpperGridCampo12:destroy(); self.UpperGridCampo12 = nil; end;
if self.flowLineBreak8 ~= nil then self.flowLineBreak8:destroy(); self.flowLineBreak8 = nil; end;
if self.label39 ~= nil then self.label39:destroy(); self.label39 = nil; end;
if self.flowPart3 ~= nil then self.flowPart3:destroy(); self.flowPart3 = nil; end;
if self.flowPart27 ~= nil then self.flowPart27:destroy(); self.flowPart27 = nil; end;
if self.edit15 ~= nil then self.edit15:destroy(); self.edit15 = nil; end;
if self.label11 ~= nil then self.label11:destroy(); self.label11 = nil; end;
if self.label3 ~= nil then self.label3:destroy(); self.label3 = nil; end;
if self.label20 ~= nil then self.label20:destroy(); self.label20 = nil; end;
if self.flowPart37 ~= nil then self.flowPart37:destroy(); self.flowPart37 = nil; end;
if self.UpperGridCampo2 ~= nil then self.UpperGridCampo2:destroy(); self.UpperGridCampo2 = nil; end;
if self.label25 ~= nil then self.label25:destroy(); self.label25 = nil; end;
if self.label7 ~= nil then self.label7:destroy(); self.label7 = nil; end;
if self.UpperGridCampo9 ~= nil then self.UpperGridCampo9:destroy(); self.UpperGridCampo9 = nil; end;
if self.label50 ~= nil then self.label50:destroy(); self.label50 = nil; end;
if self.linUpperGridCampo3 ~= nil then self.linUpperGridCampo3:destroy(); self.linUpperGridCampo3 = nil; end;
if self.flowPart21 ~= nil then self.flowPart21:destroy(); self.flowPart21 = nil; end;
if self.edit22 ~= nil then self.edit22:destroy(); self.edit22 = nil; end;
if self.label5 ~= nil then self.label5:destroy(); self.label5 = nil; end;
if self.layout6 ~= nil then self.layout6:destroy(); self.layout6 = nil; end;
if self.scrollBox4 ~= nil then self.scrollBox4:destroy(); self.scrollBox4 = nil; end;
if self.rectangle4 ~= nil then self.rectangle4:destroy(); self.rectangle4 = nil; end;
if self.image4 ~= nil then self.image4:destroy(); self.image4 = nil; end;
if self.edit32 ~= nil then self.edit32:destroy(); self.edit32 = nil; end;
if self.tab1 ~= nil then self.tab1:destroy(); self.tab1 = nil; end;
if self.flowLineBreak4 ~= nil then self.flowLineBreak4:destroy(); self.flowLineBreak4 = nil; end;
if self.edtUpperGridCampo12 ~= nil then self.edtUpperGridCampo12:destroy(); self.edtUpperGridCampo12 = nil; end;
if self.edtUpperGridCampo1 ~= nil then self.edtUpperGridCampo1:destroy(); self.edtUpperGridCampo1 = nil; end;
if self.flowPart24 ~= nil then self.flowPart24:destroy(); self.flowPart24 = nil; end;
if self.edit20 ~= nil then self.edit20:destroy(); self.edit20 = nil; end;
self:_oldLFMDestroy();
end;
obj:endUpdate();
return obj;
end;
function newfrmTemplate()
local retObj = nil;
__o_rrpgObjs.beginObjectsLoading();
__o_Utils.tryFinally(
function()
retObj = constructNew_frmTemplate();
end,
function()
__o_rrpgObjs.endObjectsLoading();
end);
assert(retObj ~= nil);
return retObj;
end;
local _frmTemplate = {
newEditor = newfrmTemplate,
new = newfrmTemplate,
name = "frmTemplate",
dataType = "Ambesek.Nefertyne.GURPS",
formType = "sheetTemplate",
formComponentName = "form",
title = "Ficha GURPS 4E",
description=""};
frmTemplate = _frmTemplate;
Firecast.registrarForm(_frmTemplate);
Firecast.registrarDataType(_frmTemplate);
return _frmTemplate;
|
ModLoader.SetupFileHook( "lua/Marine.lua", "lua/WeaponSwitch/Marine.lua", "post" )
ModLoader.SetupFileHook( "lua/Player.lua", "lua/WeaponSwitch/Player.lua", "post" )
ModLoader.SetupFileHook( "lua/Marine_Server.lua", "lua/WeaponSwitch/Marine_Server.lua", "post" )
ModLoader.SetupFileHook( "lua/MarineBuy_Client.lua", "lua/WeaponSwitch/MarineBuy_Client.lua", "post" )
ModLoader.SetupFileHook( "lua/Player_Client.lua", "lua/WeaponSwitch/Player_Client.lua", "post" )
ModLoader.SetupFileHook( "lua/Weapons/Marine/Axe.lua", "lua/WeaponSwitch/Axe.lua", "post" )
ModLoader.SetupFileHook( "lua/Weapons/Marine/Welder.lua", "lua/WeaponSwitch/Welder.lua", "post" )
ModLoader.SetupFileHook( "lua/AmmoPack.lua", "lua/WeaponSwitch/AmmoPack.lua", "post" )
ModLoader.SetupFileHook( "lua/DropPack.lua", "lua/WeaponSwitch/DropPack.lua", "post" )
ModLoader.SetupFileHook( "lua/Hud/GUIInventory.lua", "lua/WeaponSwitch/GUIInventory.lua", "post" )
ModLoader.SetupFileHook( "lua/MarineActionFinderMixin.lua", "lua/WeaponSwitch/MarineActionFinderMixin.lua", "replace" )
-- TODO: move this dependancy out of WeaponSwitch somehow to prevent duplication
ModLoader.SetupFileHook( "lua/Entity.lua", "lua/WeaponSwitch/Entity.lua", "post" )
|
-- power/gen.lua
local me = microexpansion
-- [register node] Fuel Fired Generator
me.register_node("fuel_fired_generator", {
description = "Fuel-Fired Generator",
tiles = {
"machine_sides",
"machine_sides",
"machine_sides",
"machine_sides",
"machine_sides",
"fuelgen_front",
},
recipe = {
{ 1, {
{ "default:steel_ingot", "default:furnace", "default:steel_ingot" },
{"default:steel_ingot", "microexpansion:machine_casing", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
},
}
},
groups = { cracky = 1, me_connect = 1, },
connect_sides = "machine",
paramtype2 = "facedir",
status = "no",
})
-- [register node] Super Smelter
me.register_node("super_smelter", {
description = "Super Smelter",
tiles = {
"machine_sides",
"machine_sides",
"machine_sides",
"machine_sides",
"machine_sides",
"super_smelter_front",
},
recipe = {
{ 1, {
{ "default:furnace", "default:furnace", "default:furnace" },
{ "default:steel_ingot", "microexpansion:machine_casing", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
},
},
},
groups = { cracky = 1, me_connect = 1, },
connect_sides = "machine",
paramtype2 = "facedir",
status = "no",
})
-- [register item] Geothermal Generator
me.register_node("geo_generator", {
description = "Geothermal Generator",
tiles = {
"machine_sides",
"machine_sides",
"machine_sides",
"machine_sides",
"machine_sides",
"geogen_front",
},
groups = { cracky = 1, me_connect = 1, },
connect_sides = "machine",
paramtype2 = "facedir",
status = "no",
})
|
--*****************************************************************************
--* _______ __
--* |_ _| |--.----.---.-.--.--.--.-----.-----.
--* | | | | _| _ | | | | |__ --|
--* |___| |__|__|__| |___._|________|__|__|_____|
--* ______
--* | __ \.-----.--.--.-----.-----.-----.-----.
--* | <| -__| | | -__| | _ | -__|
--* |___|__||_____|\___/|_____|__|__|___ |_____|
--* |_____|
--*
--* @Author: [EaWX]Pox
--* @Date: 2020-12-23
--* @Project: Empire at War Expanded
--* @Filename: GalacticConquest.lua
--* @License: MIT
--*****************************************************************************
require("deepcore/std/class")
require("deepcore/galaxy/GalacticEvents")
require("deepcore/galaxy/Planet")
---@class GalacticConquest
GalacticConquest = class()
---@param planet_factory? fun(planet_name: string): Planet
function GalacticConquest:new(planet_factory)
self.HumanPlayer = Find_Player("local")
---@private
---@type table<string, table<string, Planet>>
self.Planets_By_Faction = {}
---@private
---@type table<string, number>
self.Number_Of_Owned_Planets_By_Faction = {}
---@type table<string, Planet>
self.Planets = {}
planet_factory = planet_factory or function(planet_name) return Planet(planet_name) end
self:initialize_galactic_state(planet_factory)
self.Events = {
PlanetOwnerChanged = PlanetOwnerChangedEvent(self.Planets),
GalacticProductionStarted = ProductionStartedEvent(self.Planets),
GalacticProductionFinished = ProductionFinishedEvent(self.Planets),
GalacticProductionCanceled = ProductionCanceledEvent(self.Planets),
GalacticHeroKilled = GalacticHeroKilledEvent(),
TacticalBattleEnded = TacticalBattleEndedEvent()
}
self.Events.PlanetOwnerChanged:attach_listener(self.update_faction_planet_ownerships, self)
end
---@param faction PlayerObject
function GalacticConquest:get_all_planets_by_faction(faction)
local faction_name = faction.Get_Faction_Name()
return self.Planets_By_Faction[faction_name] or {}
end
---@param faction PlayerObject
function GalacticConquest:get_number_of_planets_owned_by_faction(faction)
local faction_name = faction.Get_Faction_Name()
return self.Number_Of_Owned_Planets_By_Faction[faction_name] or 0
end
---@private
function GalacticConquest:initialize_galactic_state(planet_factory)
local all_planets = FindPlanet.Get_All_Planets()
for _, planet in ipairs(all_planets) do
local planet_name = planet.Get_Type().Get_Name()
local planet_object = planet_factory(planet_name, self.HumanPlayer)
local owner_name = planet_object:get_owner().Get_Faction_Name()
self.Planets[planet_name] = planet_object
self:add_planet_to_faction_table(planet_object)
self:increase_owned_planet_count_for_faction(owner_name)
end
end
---@private
---@param planet Planet
function GalacticConquest:add_planet_to_faction_table(planet)
local planet_owner_name = planet:get_owner().Get_Faction_Name()
local faction_planet_lookup = self.Planets_By_Faction[planet_owner_name]
if not faction_planet_lookup then
self.Planets_By_Faction[planet_owner_name] = {}
faction_planet_lookup = self.Planets_By_Faction[planet_owner_name]
end
faction_planet_lookup[planet:get_name()] = planet
end
---@private
---@param faction_name string
function GalacticConquest:increase_owned_planet_count_for_faction(faction_name)
if not self.Number_Of_Owned_Planets_By_Faction[faction_name] then
self.Number_Of_Owned_Planets_By_Faction[faction_name] = 0
end
self.Number_Of_Owned_Planets_By_Faction[faction_name] = self.Number_Of_Owned_Planets_By_Faction[faction_name] + 1
end
---@private
---@param planet Planet
---@param new_owner_name string
---@param old_owner_name string
function GalacticConquest:update_faction_planet_ownerships(planet, new_owner_name, old_owner_name)
self:remove_planet_from_previous_owner_tables(planet, old_owner_name)
self:add_planet_to_faction_table(planet)
self:increase_owned_planet_count_for_faction(new_owner_name)
end
---@private
---@param planet Planet
---@param old_owner_name string
function GalacticConquest:remove_planet_from_previous_owner_tables(planet, old_owner_name)
if self.Planets_By_Faction[old_owner_name] then
self.Planets_By_Faction[old_owner_name][planet:get_name()] = nil
end
if self.Number_Of_Owned_Planets_By_Faction[old_owner_name] then
self.Number_Of_Owned_Planets_By_Faction[old_owner_name] =
self.Number_Of_Owned_Planets_By_Faction[old_owner_name] - 1
end
end
return GalacticConquest
|
disk = string.rep ('\0', 1024*1024)
-- Lua strings are indexed from 1, which is crazy. This is a
-- sane substring function.
function disk_sub (n, len)
return disk:sub (n+1, n+len)
end
function open (readonly)
return 1
end
function get_size (h)
return disk:len()
end
function pread (h, count, offset)
return disk_sub(offset, count)
end
function pwrite (h, buf, offset)
-- There's no built-in mutable string type, so this is going
-- to be very inefficient.
local count = buf:len()
local end_len = disk:len() - (offset+count)
disk = disk_sub(0, offset) .. buf .. disk_sub(offset+count, end_len)
end
|
local unit = {}
function unit:Convert(tab, val, from, to)
val = isnumber(tab[from]) and val * tab[from] or tab[from].From(val)
return isnumber(tab[to]) and val / tab[to] or tab[to].To(val)
end
unit.Length = { -- Default unit: Meter
-- Source
u = 0.01905,
su = 0.3048, -- Skybox unit
cu = 0.2286, -- Character unit
-- Metric
mm = 0.001,
cm = 0.01,
m = 1,
km = 1000,
-- Imperial
["in"] = 0.0254,
ft = 0.3048,
yd = 0.9144,
mi = 1609.344
}
function unit:ConvertLength(val, from, to)
return self:Convert(self.Length, val, from, to)
end
unit.Temperature = { -- Default unit: Kelvin
-- Metric
C = {
From = function(val) return val + 273.15 end,
To = function(val) return val - 273.15 end
},
K = 1,
-- Imperial
F = {
From = function(val) return (val - 32) * (5 / 9) + 273.15 end,
To = function(val) return (val - 273.15) * (9 / 5) + 32 end
}
}
function unit:ConvertTemperature(val, from, to)
return self:Convert(self.Temperature, val, from, to)
end
unit.Mass = { -- Default unit: Kilogram
-- Metric
mg = 0.000001,
g = 0.001,
kg = 1,
t = 1000,
-- Imperial
lb = 0.45359237
}
function unit:ConvertMass(val, from, to)
return self:Convert(self.Mass, val, from, to)
end
TankLib.Unit = unit
|
-------------------------------------------------------------------------------
-- LISTENER by Tammya-MoonGuard (2017)
--
-- This is the name resolver for XRP users.
-------------------------------------------------------------------------------
local Main = ListenerAddon
local L = Main.Locale
-------------------------------------------------------------------------------
-- This one is actually really small isn't it? Cool!
--
local function Resolve( name )
local color = nil
local ch = xrp.characters.byName[ name ]
if ch and not ch.hide then
local icname = ch.fields.NA or name
-- get trp color code
color = icname:match( "^|c(%x%x%x%x%x%x%x%x)" )
icname = xrp.Strip( icname )
return icname, nil, nil, color
end
return name
end
-------------------------------------------------------------------------------
-- Our register function.
--
local function Init()
-- xrp exists if they're using XRP.
if xrp then
return Resolve
end
end
table.insert( Main.name_resolvers, Init )
|
--- DamageInstance class.
-- @classmod invokation.dota2.DamageInstance
local class = require("pl.class")
local M = class()
--- Constructor.
-- @tparam Unit victim Victim unit instance
-- @tparam number amount Damage amount
-- @tparam[opt] Unit attacker Attacker unit instance
-- @tparam[opt] Ability inflictor Inflictor ability instance
function M:_init(victim, amount, attacker, inflictor)
self.victim = victim
self.amount = amount
self.attacker = attacker
self.inflictor = inflictor
self.category = inflictor and DOTA_DAMAGE_CATEGORY_SPELL or DOTA_DAMAGE_CATEGORY_ATTACK
end
--- Returns the victim unit name.
-- @treturn string Victim unit name
function M:VictimName()
return self.victim.name
end
--- Returns the attacker unit name if it exists.
-- @treturn ?string Attacker unit name
function M:AttackerName()
return self.attacker and self.attacker.name
end
--- Returns the player owner of the attacker unit if it exists.
-- @treturn ?CDOTAPlayer Attacker player owner
function M:AttackerPlayerOwner()
return self.attacker and self.attacker:GetPlayerOwner()
end
--- Returns the inflictor ability name if it exists.
-- @treturn ?string Inflictor ability name
function M:InflictorName()
return self.inflictor and self.inflictor.name
end
return M
|
require("utils/lib_loader")
LOG_ENABLED = false
ALLOWED_BP_OPTIONS = {
"EVENT_BP50",
"EVENT_BPMAX"
}
FINAL_WAVE_SKILL = true
MUS_PAUSE = 0.1
MUS_HOLD = 0
MUSA_PAUSE = 5
MUSA_HOLD = 0.3
if LOG_ENABLED then
log("\n\n\nbegin script logging:")
end
-------------------------------
-- Options for Aid Request Select --
-------------------------------
local aid_request_sel = function()
return retry(magonia_aid_requests_tap_request(1))(0)
end
-------------------------------
-- Options for Unit Select --
-------------------------------
local function unit_sel_attack1()
act_once(magonia_boss_unit_select_tap_unit(2))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack1, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_unit(3))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack1, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_unit(4))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack1, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_attack)(MUSA_PAUSE, MUSA_HOLD)
return magonia_execute_boss_battle()
end)
end)
end)
end
local function unit_sel_attack2()
act_once(magonia_boss_unit_select_tap_unit(3))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack2, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_unit(4))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack2, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_unit(5))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack2, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_attack)(MUSA_PAUSE, MUSA_HOLD)
return magonia_execute_boss_battle()
end)
end)
end)
end
local function unit_sel_attack3()
act_once(magonia_boss_unit_select_tap_unit(3))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack3, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_unit(4))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack3, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_unit(6))(MUS_PAUSE, MUS_HOLD)
return magonia_boss_unit_select_with_insufficient_bp_check(ALLOWED_BP_OPTIONS, unit_sel_attack3, magonia_execute_boss_battle)(function()
act_once(magonia_boss_unit_select_tap_attack)(MUSA_PAUSE, MUSA_HOLD)
return magonia_execute_boss_battle()
end)
end)
end)
end
local exec_battle = function()
unit_sel_attack1()
if magonia_boss_unit_select() then
unit_sel_attack2()
if magonia_boss_unit_select() then
unit_sel_attack3()
end
end
end
function execute_with(aid_request_sel)
return function(k)
retry(magonia_home_tap_aid_requests)(2)
if not magonia_aid_requests_available() then
retry(magonia_aid_requests_tap_home)(1)
return k()
end
local function k2()
aid_request_sel()
while not magonia_boss_unit_select() do
if magonia_aid_requests_battle_finished() then
retry(magonia_aid_requests_battle_finished_tap_confirm)(2)
return k2()
end
if LOG_ENABLED then
log("tapped aid request but not yet magonia_boss_unit_select")
end
end
return magonia_conduct_boss_battle(exec_battle)(function()
magonia_boss_battle_complete_confirm_rewards()
return k()
end)
end
return k2()
end
end
local execute = execute_with(aid_request_sel)
local function main()
return execute(main)
end
main()
|
--[[
-- added by passion @ 2021/12/17 19:30:36
-- UIChangeServer视图层
-- 注意:
-- 1、成员变量最好预先在__init函数声明,提高代码可读性
-- 2、OnEnable函数每次在窗口打开时调用,直接刷新
-- 3、组件命名参考代码规范
--]]
local UIChangeServerView = BaseClass("UIChangeServerView", UIBaseView)
local base = UIBaseView
local ServerListItem = require("UI.UIChangeServer.Component.UIServerListWrapItem")
local ServerInfoItem = require("UI.UIChangeServer.Component.UIServerInfoWrapItem")
local ServerList_content_Path="ServerList/ServerListViewport/ServerListContent"
local ServerInfo_content_Path="ServerInfo/ServerInfoViewport/ServerInfoContent"
local Close_Button_Path = "Close"
local function OnCreate(self)
base.OnCreate(self)
self.ServerList_content=self:AddComponent(UIWrapGroup,ServerList_content_Path,ServerListItem)
self.ServerInfo_content=self:AddComponent(UIWrapGroup,ServerInfo_content_Path,ServerInfoItem)
self.Close_Button = self:AddComponent(UIButton,Close_Button_Path)
self.Close_Button:SetOnClick(self,function()
self.ctrl:CloseWindow()
end)
-- 窗口生命周期内保持的成员变量放这
end
local function FreshServerList(self)
end
local function FreshServerInfo(self)
end
-- 打开
local function OnEnable(self)
base.OnEnable(self)
-- 窗口关闭时可以清理的成员变量放这
end
-- 关闭
local function OnDestroy(self)
base.OnDestroy(self)
-- 清理成员变量
end
UIChangeServerView.OnCreate = OnCreate
UIChangeServerView.OnEnable = OnEnable
UIChangeServerView.OnDestroy = OnDestroy
UIChangeServerView.FreshServerList = FreshServerList
UIChangeServerView.FreshServerInfo = FreshServerInfo
return UIChangeServerView
|
--package.path = package.path..";/lib/rest/?.lua"
package.path = package.path..";lib/external/?.lua"
package.path = package.path..";lib/userinterface/?.lua"
package.path = package.path..";lib/rest/?.lua"
package.path = package.path..";lib/error/?.lua"
package.path = package.path..";scripts/?.lua"
--require("error_handling")
if require("main") ~= true then
error("rest_use.lua not found. you must create one it is the entry point for your application.")
end
|
-- usb_wcid.lua
-- _______ _____ _______
-- |__ __| | __ \__ __|
-- | | ___ ___ _ __ _ _| | | | | |
-- | |/ _ \/ _ \ '_ \| | | | | | | | |
-- | | __/ __/ | | | |_| | |__| | | |
-- |_|\___|\___|_| |_|\__, |_____/ |_|
-- __/ |
-- |___/
--
-- TeenyDT - GUI and command line tool to generate USB descriptors and drivers
--
-- Copyright (c) 2019 XToolBox - admin@xtoolbox.org
-- www.tusb.org
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
--[[
Windows compatible ID related descriptors
visit https://github.com/xtoolbox/TeenyUSB/wiki/WCID-Device for more info
--]]
require("usb_desc_base")
function MSOSString(vendorCode)
vendorCode = vendorCode or 1
local desc = CreateDescriptor({
{ bLength = DUMMY },
{ bDescriptorType = STRING_DESCRIPTOR_TYPE },
{ wcChar_7 = "MSFT100" },
{ bVendorCode = vendorCode },
{ bReserved = 0 },
}, {varData = varData}, "MS OS string descriptor")
return desc
end
function WCIDFunction(bInterface, CID, subCID)
CID = CID or ""
subCID = subCID or ""
assert(#CID<9, "Compatible ID too long >> " .. CID)
assert(#subCID<9, "sub Compatible ID too long >> " .. subCID)
CID = CID .. string.rep("\x00", 8-#CID)
subCID = subCID .. string.rep("\x00", 8-#subCID)
local desc = CreateDescriptor({
{bFirstInterfaceNumber = bInterface },
{bReserved = 1 },
{cCID_8 = CID },
{cSubCID_8 = subCID },
{bReserved_6 = "" },
}, {}, "WCID function descriptor")
return desc
end
function WCIDDescriptor(param)
local desc = CreateDescriptor({
{dwLength = TotalLength },
{bcdVersion = 0x100 },
{wIndex = 4 },
{bCount = #param },
{bReserved_7 = "" },
}, param, "WCID descriptor")
return desc
end
REG_SZ = 1
REG_EXPAND_SZ = 2
REG_BINARY = 3
REG_DWORD_LITTLE_ENDIAN = 4
REG_DWORD_BIG_ENDIAN = 5
REG_LINK = 6
REG_MULTI_SZ = 7
function uniLength(str)
local r = 0
local i = 1
while i<=#str do
if str:byte(i) < 0x80 then
r = r + 2
i = i + 1
else
i = i + 2
r = r + 2
end
end
return r
end
function RegProptery(type, name, data)
local nameLen = uniLength(name)
local dataLen = uniLength(data)
local desc = CreateDescriptor({
{ dwSize = TotalLength },
{ dwPropertyDataType = type },
{ wPropertyNameLength = nameLen },
{ ["wcName_" .. (nameLen/2 | 0)] = name },
{ dwPropertyDataLength = dataLen },
{ ["wcData_" .. (dataLen/2 | 0)] = data },
}, {}, "registry propter descriptor")
return desc
end
function RegSZ(name, data)
assert(type(data) == "string", "Reg SZ data must be string")
if name:byte(#name) ~= 0 then
name = name .. "\x00"
end
if data:byte(#data) ~= 0 then
data = data .. "\x00"
end
return RegProptery(REG_SZ, name , data)
end
function RegMultiSZ(name, data)
local r = ""
assert(type(data) == "table", "Reg Multi SZ data must be string")
if name:byte(#name) ~= 0 then
name = name .. "\x00"
end
for i,v in ipairs(data) do
assert(type(v) == "string", "Reg SZ data must be string")
if v:byte(#v) ~= 0 then
v = v .. "\x00"
end
r = r .. v
end
r = r .. "\x00"
return RegProptery(REG_MULTI_SZ, name , r)
end
function WCIDRegValue(name, data)
if type(data) == "table" then
return RegMultiSZ(name ,data)
else
return RegSZ(name, data)
end
end
function WCIDProperty(param)
local desc = CreateDescriptor({
{dwLength = TotalLength },
{bcdVersion = 0x100 },
{wIndex = 0x05 },
{wCount = #param },
}, param, "WCID property descriptor")
return desc
end
function isWCID(v)
return v.type == "WinUSB" or v.type == "RNDIS"
end
function MakeWinUSB(dev, extDesc)
local min = 0xff
for i,v in ipairs(dev.extDesc) do
if isWCID(v) and v.interface.content.bInterfaceNumber < min then
min = v.interface.content.bInterfaceNumber
end
end
if extDesc.interface.content.bInterfaceNumber == min then
-- this is the first WinUSB interface, output them
assert(dev.content.bcdUSB>= 0x200, "WinUSB require USB version >= 2.00")
if dev.content.bcdUSB > 0x200 then
return OutputWinUSB20Info(dev)
end
return OutputWinUSBInfo(dev)
end
return ""
end
function WinUSB(guid)
return {
type = "WinUSB",
data = guid,
handler = MakeWinUSB,
}
end
function RNDIS(subCID)
return {
type = "RNDIS",
handler = MakeWinUSB,
subCID = subCID,
}
end
function GetWinUSBInterface(dev)
local r = {}
for i=1,dev.children[1].content.bNumInterfaces do
r[i] = {}
end
for i,v in ipairs(dev.extDesc) do
if isWCID(v) then
r[v.interface.content.bInterfaceNumber + 1] = v
end
end
return r
end
function OutputWinUSBInfo(dev)
local r = ""
local genCode = BeginGenCode(dev)
r = r .. genCode({
BODY = Ident( descToString(MSOSString("WCID_VENDOR_CODE")) )
},[[
//////////////////////////////////////////////////////
///// WCID descripors
//////////////////////////////////////////////////////
#if defined(HAS_WCID)
// Define WCID os string descriptor
#ifndef WCID_MSOS_STRING
#define WCID_MSOS_STRING
#define WCID_STRING_DESCRIPTOR_MSOS_STR "MSFT100"
#define WCID_STRING_DESCRIPTOR_MSOS_SIZE (18)
WEAK __ALIGN_BEGIN const uint8_t WCID_StringDescriptor_MSOS [18] __ALIGN_END = {
$(BODY)};
#endif // WCID_MSOS_STRING
]])
local funcs = {}
local properties = ""
local ifs = GetWinUSBInterface(dev)
for i,v in ipairs(ifs) do
if v.type == "WinUSB" then
funcs[#funcs+1] = WCIDFunction(v.interface.content.bInterfaceNumber, "WINUSB")
local prop = WCIDProperty{ WCIDRegValue("DeviceInterfaceGUID", v.data or "{1D4B2365-4749-48EA-B38A-7C6FDDDD7E26}"), }
r = r .. genCode({
SIZE = fieldValue(prop, "dwLength"),
ID = (i-1),
BODY = Ident( descToString(prop, true) )
}, [[
#define $(PREFIX)IF$(ID)_WCID_PROPERTIES_SIZE ($(SIZE))
WEAK __ALIGN_BEGIN const uint8_t $(PREFIX)IF$(ID)_WCIDProperties [$(SIZE)] __ALIGN_END = {
$(BODY)};
]])
properties = properties .. genCode({ID = (i-1),}, "$(PREFIX)IF$(ID)_WCIDProperties,\n")
elseif v.type == "RNDIS" then
funcs[#funcs+1] = WCIDFunction(v.interface.content.bInterfaceNumber, "RNDIS", v.subCID)
properties = properties .. "0, // No WCID in Interface " ..(i-1) .."\n"
else
properties = properties .. "0, // No WCID in Interface " ..(i-1) .."\n"
end
end
local wcidDesc = WCIDDescriptor(funcs)
r = r .. genCode({
SIZE = fieldValue(wcidDesc, "dwLength"),
BODY = Ident( descToString(wcidDesc, true) )
},[[
#define $(PREFIX)WCID_DESCRIPTOR_SIZE ($(SIZE))
WEAK __ALIGN_BEGIN const uint8_t $(PREFIX)WCIDDescriptor [$(SIZE)] __ALIGN_END = {
$(BODY)};
]])
r = r .. genCode({
SIZE = #ifs,
BODY = Ident( properties )
},[[
#define $(PREFIX)WCID_PROPERTIES_SIZE ($(SIZE))
WEAK __ALIGN_BEGIN const desc_t $(PREFIX)WCIDProperties[ $(PREFIX)WCID_PROPERTIES_SIZE ] __ALIGN_END = {
$(BODY)};
]])
r = r .. [[
#endif // #if defined(HAS_WCID)
]]
return r
end
|
--[[
Copyright 2020 Manticore Games, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the
Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--]]
local propObject = script:GetCustomProperty("Object"):WaitForObject()
local propRotation = script:GetCustomProperty("Rotation")
local propSpeed = script:GetCustomProperty("Speed")
local propWorldLocal = script:GetCustomProperty("WorldLocal")
propObject:RotateContinuous(propRotation, propSpeed, propWorldLocal)
|
local table = require "luv.table"
local TestCase = require "luv.dev.unittest".TestCase
module(...)
return TestCase:extend{
__tag = ...;
testSplit = function (self)
self.assertEquals(table.ijoin({"abc";"def";"";"234";"false"}), "abcdef234false")
self.assertEquals(table.join({"abc";"def";"";"234";"false"}, "||"), "abc||def||||234||false")
self.assertEquals(table.join({}, "+"), "")
end
}
|
local error_handler = require("lua_schema.error_handler");
local URI = require("uri");
local stringx = require("pl.stringx");
local xmlua = require("xmlua")
local basic_stuff = require("lua_schema.basic_stuff");
local elem_code_generator = require("lua_schema.elem_code_generator");
local facets = require("lua_schema.facets");
local codegen_eh_cache = require("lua_schema.codegen_eh_cache");
local type_code_generator = {};
local get_schema_type_name = function(typedef)
local tns = typedef:get_target_name_space();
return '{'..tns..'}'..typedef.name;
end
local get_is_valid_func = function(typedef)
if (typedef:get_typedef_type() == 'S') then
return basic_stuff.simple_is_valid;
else
if (typedef:get_typedef_content_type() == 'S') then
return basic_stuff.complex_type_simple_content_is_valid;
else
return basic_stuff.complex_type_is_valid;
end
end
end
local get_to_xmlua_func = function(typedef)
if (typedef:get_typedef_type() == 'S') then
return basic_stuff.simple_to_xmlua;
else
if (typedef:get_typedef_content_type() == 'S') then
return basic_stuff.complex_type_simple_content_to_xmlua;
else
return basic_stuff.struct_to_xmlua;
end
end
end
local get_to_unsd_func = function(typedef)
if (typedef:get_typedef_content_type() == 'S') then
return basic_stuff.simple_get_unique_namespaces_declared;
else
return basic_stuff.complex_get_unique_namespaces_declared;
end
end
local get_type_handler = function(typedef, dh, content_type)
if (content_type ~= 'S') then
return dh;
end
local s = typedef:get_typedef_primary_bi_type();
local th = basic_stuff.get_type_handler(s.ns, s.name..'_handler');
return th;
end
local get_typedef_attr_decls = function(typedef)
return(elem_code_generator.get_attr_decls(typedef:get_typedef_attr_decls()));
end
type_code_generator.get_element_handler = function(typedef, to_generate_names, global)
local element_handler = nil;
element_handler = codegen_eh_cache.get('T:'..get_schema_type_name(typedef));
element_handler = codegen_eh_cache.get(get_schema_type_name(typedef));
if (element_handler ~= nil) then return element_handler; end;
element_handler = {};
if (global) then
codegen_eh_cache.add('T:'..get_schema_type_name(typedef), element_handler);
end
local content_type = typedef:get_typedef_content_type();
local element_type = typedef:get_typedef_type();
do
element_handler.get_attributes = basic_stuff.get_attributes;
element_handler.is_valid = get_is_valid_func(typedef);
element_handler.to_xmlua = get_to_xmlua_func(typedef);
element_handler.get_unique_namespaces_declared = get_to_unsd_func(typedef);
element_handler.parse_xml = basic_stuff.parse_xml;
elem_code_generator.get_type_handler_and_base(typedef, to_generate_names, element_handler);
end
do
element_handler.properties = {};
local props = element_handler.properties;
props.element_type = typedef:get_typedef_type();
props.content_type = typedef:get_typedef_content_type();
props.schema_type = get_schema_type_name(typedef);
props.q_name = {};
local tns = typedef:get_target_name_space();
if (tns == nil) then tns = ''; end
props.q_name.ns = tns;
props.q_name.local_name = typedef.name;
props.attr = get_typedef_attr_decls(typedef);
if (content_type ~= 'S') then
props.attr.attr_wildcard = typedef.attr_wildcard;
local model = typedef:get_typedef_content_model();
elem_code_generator.prepare_generated_names(model);
props.content_model = elem_code_generator.get_content_model(model);
props.content_fsa_properties = elem_code_generator.get_content_fsa_properties(model, props.content_model);
props.subelement_properties = elem_code_generator.get_subelement_properties(model);
props.generated_subelements = elem_code_generator.get_generated_subelements(props)
props.declared_subelements = elem_code_generator.get_declared_subelements(model);
props.bi_type = {};
else
local simple_type_props = typedef:get_typedef_simpletype_dtls();
props.bi_type = typedef:get_typedef_primary_bi_type();
props.bi_type.id = simple_type_props.built_in_type_id;
--[[
--In case of simple base is populated by elem_code_generator.get_type_handler_and_base
--]]
element_handler.local_facets =
facets.massage_local_facets(simple_type_props.local_facets,
element_handler.type_handler.datatype,
element_handler.type_handler.type_name);
element_handler.facets =
facets.massage_local_facets(simple_type_props.facets,
element_handler.type_handler.datatype,
element_handler.type_handler.type_name);
element_handler.type_of_simple = simple_type_props.type_of_simple;
end
--element_handler.properties = props;
end
return element_handler;
end
type_code_generator.put_element_handler_code = function(eh_name, element_handler, indent)
if (indent == nil) then
indent = ''
end
local code = '';
local properties = element_handler.properties;
if (element_handler.properties.content_type == 'S') then
local ns = element_handler.base.ns;
local name = element_handler.base.name;
code = code..eh_name..'.super_element_content_type = '..elem_code_generator.get_type_handler_code(ns, name).. ';\n\n';
code = code..eh_name..'.type_of_simple = \''..element_handler.type_of_simple.. '\';\n\n';
code = code..elem_code_generator.put_union_or_list_code(eh_name, element_handler, indent..' ');
end
code = code..indent..'do\n';
code = code..indent..' '..eh_name..'.properties = {};\n';
code = code..indent..' '..eh_name..'.properties.element_type = \''..properties.element_type..'\';\n';
code = code..indent..' '..eh_name..'.properties.content_type = \''..properties.content_type..'\';\n';
code = code..indent..' '..eh_name..'.properties.schema_type = \''..properties.schema_type..'\';\n';
code = code..indent..' '..eh_name..'.properties.q_name = {};\n';
code = code..indent..' '..eh_name..'.properties.q_name.ns = \''..properties.q_name.ns..'\'\n';
code = code..indent..' '..eh_name..'.properties.q_name.local_name = \''..properties.q_name.local_name..'\'\n';
if (element_handler.properties.content_type == 'S') then
code = code..indent..' '..eh_name..'.properties.bi_type = {};\n';
code = code..indent..' '..eh_name..'.properties.bi_type.ns = \''..properties.bi_type.ns..'\';\n';
code = code..indent..' '..eh_name..'.properties.bi_type.name = \''..properties.bi_type.name..'\';\n';
code = code..indent..' '..eh_name..'.properties.bi_type.id = \''..properties.bi_type.id..'\';\n';
end
code = code..'\n';
code = code..indent..' -- No particle properties for a typedef\n\n';
if (properties.attr ~= nil) then
code = code..indent..' '..eh_name..'.properties.attr = {};\n';
code = code..elem_code_generator.get_attr_code(eh_name..'.properties.attr', element_handler, indent..' ');
if (properties.attr.attr_wildcard ~= nil) then
code = code..indent..' '..eh_name..'.properties.attr.attr_wildcard = {};\n';
code = code..indent..' '..eh_name..
'.properties.attr.attr_wildcard.any = '..properties.attr.attr_wildcard.any..';\n';
code = code..indent..' '..eh_name..
'.properties.attr.attr_wildcard.process_contents = '..properties.attr.attr_wildcard.process_contents..';\n';
code = code..indent..' '..eh_name..'.properties.attr.attr_wildcard.ns_set = {};\n';
for n,v in pairs(properties.attr.attr_wildcard.ns_set) do
code = code..indent..' '..eh_name..'.properties.attr.attr_wildcard.ns_set.'..n..' = \''..v..'\';\n';
end
code = code..indent..' '..eh_name..'.properties.attr.attr_wildcard.neg_ns_set = {};\n';
for n,v in pairs(properties.attr.attr_wildcard.neg_ns_set) do
code = code..indent..' '..eh_name..'.properties.attr.attr_wildcard.neg_ns_set.'..n..' = \''..v..'\';\n';
end
end
else
code = code..indent..' '..eh_name..'.properties.attr = nil;\n';
end
code = code..indent..'end\n\n';
if (element_handler.properties.content_type ~= 'S') then
-- Content model
local content_model = element_handler.properties.content_model;
code = code..'-- '..eh_name..'.properties.content_model\n';
code = code..indent..'do\n';
code = code..indent..' '..eh_name..'.properties.content_model = {\n';
code = code..elem_code_generator.put_content_model_code(element_handler.properties.content_model, indent..' ');
code = code..indent..' };\n';
code = code..indent..'end\n\n';
-- Content FSA properties
local content_fsa_properties = element_handler.properties.content_fsa_properties;
code = code..'-- '..eh_name..'.properties.content_fsa_properties\n';
code = code..indent..'do\n';
code = code..indent..' '..eh_name..'.properties.content_fsa_properties = {\n';
code = code..elem_code_generator.put_content_fsa_properties_code(content_fsa_properties, content_model, indent..' ');
code = code..indent..' };\n';
code = code..indent..'end\n\n';
-- Declared subelements
code = code..indent..'do\n';
code = code..indent..' '..eh_name..'.properties.declared_subelements = {\n';
for i,v in ipairs(element_handler.properties.declared_subelements) do
if (i~=1) then code = code..indent..' ,';
else code = code..indent..' ';
end
code = code..'\''..v..'\'\n';
end
code = code..indent..' };\n';
code = code..indent..'end\n\n';
-- Subelement properties
code = code..indent..'do\n';
code = code..indent..' '..eh_name..'.properties.subelement_properties = {};\n';
code = code..elem_code_generator.put_subelement_properties_code(eh_name..'.properties.subelement_properties', properties.subelement_properties, indent..' ');
code = code..indent..'end\n\n';
-- Generated subelements
code = code..indent..'do\n';
local sep_name = eh_name..'.properties.subelement_properties';
code = code..indent..' '..eh_name..'.properties.generated_subelements = {\n';
local flg = true;
local lhs = '';
local rhs = '';
local generated_name = '';
for i,v in ipairs(element_handler.properties.content_fsa_properties) do
if (v.symbol_type == 'element') then
generated_name =
element_handler.properties.subelement_properties[v.generated_symbol_name].particle_properties.generated_name;
lhs = '[\''..generated_name..'\']';
rhs = sep_name..'[\''..v.generated_symbol_name..'\']';
if (flg) then
code = code..indent..' '..lhs..' = '..rhs..'\n';
flg = false;
else
code = code..indent..' ,'..lhs..' = '..rhs..'\n';
end
elseif (v.symbol_type == 'cm_begin' and v.max_occurs ~= 1) then
generated_name = v.generated_symbol_name;
lhs = '[\''..generated_name..'\']';
if (flg) then
code = code..indent..' '..lhs..' = '..'{}'..'\n';
flg = false;
else
code = code..indent..' ,'..lhs..' = '..'{}'..'\n';
end
end
end
code = code..indent..' };\n';
code = code..indent..'end\n\n';
else
code = code..indent..'-- Simple type properties\n';
code = code..indent..'do\n';
code = code..indent..' '..eh_name..'.base = {};\n';
code = code..indent..' '..eh_name..'.base.ns = \''
..element_handler.base.ns..'\';\n';;
code = code..indent..' '..eh_name..'.base.name = \''
..element_handler.base.name..'\';\n';;
local local_facets = element_handler.local_facets;
code = code..indent..' '..eh_name..'.local_facets = {};\n';
code = elem_code_generator.gen_code_copy_facets(code, indent..' '..eh_name..'.local_facets', local_facets);
code = code..indent..' '..eh_name..'.facets = basic_stuff.inherit_facets('..eh_name..');\n'
code = code..indent..'end\n\n';
end
code = code..indent..'do\n';
if (properties.content_type ~= 'S') then
code = code..indent..' '..eh_name..'.type_handler = '..eh_name..';\n';
else
local ns = properties.bi_type.ns;
local name = properties.bi_type.name;
if (element_handler.type_of_simple == 'A') then
code = code..indent..' '..eh_name..'.type_handler = '..elem_code_generator.get_type_handler_code(ns, name)..';\n';
elseif (element_handler.type_of_simple == 'U') then
code = code..indent..' '..eh_name..'.type_handler = '
..elem_code_generator.get_oth_type_handler_code(elem_code_generator.get_union_type_handler_str())..';\n';
else
code = code..indent..' '..eh_name..'.type_handler = '
..elem_code_generator.get_oth_type_handler_code(elem_code_generator.get_list_type_handler_str())..';\n';
end
end
code = code..indent..' '..eh_name..'.get_attributes = basic_stuff.get_attributes;\n'
code = code..indent..' '..eh_name..'.is_valid = '..elem_code_generator.get_is_valid_func_name(properties.element_type, properties.content_type)..';\n';
code = code..indent..' '..eh_name..'.to_xmlua = '..elem_code_generator.get_to_xmlua_func_name(properties.element_type, properties.content_type)..';\n';
code = code..indent..' '..eh_name..'.get_unique_namespaces_declared = '..elem_code_generator.get_to_unsd_func_name(properties.content_type)..';\n';
code = code..indent..' '..eh_name..'.parse_xml = basic_stuff.parse_xml\n';
code = code..indent..'end\n\n';
return code;
end
type_code_generator.gen_lua_schema_code_from_typedef = function(typedef, indent)
if (indent == nil) then
indent = ''
end
local code = '';
local eh_name = 'element_handler';
local element_handler = type_code_generator.get_element_handler(typedef, true, true);
code = code..'local basic_stuff = require("lua_schema.basic_stuff");\n';
code = code..'local eh_cache = require("lua_schema.eh_cache");\n';
code = code..'\n';
code = code..'local '..eh_name..' = {};\n';
code = code..eh_name..'.__name__ = \''..typedef:get_name()..'\';\n';
code = code..'\n';
code = code..indent..'local mt = { __index = element_handler; };\n';
code = code..indent..'local _factory = {};\n';
code = code..'\n';
code = code..indent..'function _factory:new_instance_as_global_element(global_element_properties)\n';
code = code..indent..' return basic_stuff.instantiate_type_as_doc_root(mt, global_element_properties);\n';
code = code..indent..'end\n';
code = code..'\n';
code = code..'function _factory:new_instance_as_local_element(local_element_properties)\n';
code = code..indent..' return basic_stuff.instantiate_type_as_local_element(mt, local_element_properties);\n';
code = code..indent..'end\n';
code = code..'\n';
code = code..'function _factory:instantiate()\n';
code = code..indent..' local o = {};\n';
code = code..indent..' local o = setmetatable(o,mt);\n';
code = code..indent..' return(o);\n';
code = code..indent..'end\n';
code = code..'\n';
local type_name = '{'..element_handler.properties.q_name.ns..'}'..element_handler.properties.q_name.local_name;
code = code..'eh_cache.add(\''..type_name..'\', _factory);\n';
code = code..'\n';
code = code..'\n';
code = code..type_code_generator.put_element_handler_code(eh_name, element_handler, indent)
code = code..'\n\nreturn _factory;\n';
local path_parts = elem_code_generator.get_package_name_parts(typedef:get_target_name_space());
local local_path = '.';
for _, v in ipairs(path_parts) do
local_path = local_path..'/'..v;
local command = 'test ! -d '..local_path..' && mkdir '..local_path;
os.execute(command);
end
local file_path = local_path..'/'..typedef:get_name()..'.lua'
local file = io.open(file_path, "w+");
file:write(code);
file:close();
return;
end
return type_code_generator;
|
local camera = require('plugin.camera')
local widget = require('widget')
display.setDefault('background', 1, 1, 1)
-- Camera settings.
local useFrontCamera = true
local desiredWidth = 640
local desiredHeight = 480
local countdownSeconds = 5
-- Preview rectangle.
local view = display.newRect(display.contentCenterX, display.contentCenterY, display.contentWidth, display.contentHeight)
-- Face silhouette image.
local outline = display.newImage('outline.png', display.contentCenterX, display.contentCenterY)
local scale = 0.8 * display.contentWidth / outline.width
outline:scale(scale, scale)
-- Countdown timer label.
local countdownLabel = display.newText{text = '', x = display.contentCenterX, y = 20, fontSize = 40, font = native.systemFontBold}
countdownLabel:setFillColor(0.2, 0.8, 0.2, 1)
-- Local stuff.
local isPreviewing = false
local captureTimer = nil
local cameraTexture = nil
local shouldInvalidate = true
-- Display camera images when they become available or clear things up when camera closes.
Runtime:addEventListener('enterFrame', function()
if isPreviewing then
if not cameraTexture then
-- Query if camera has an image ready.
cameraTexture = camera.newTexture()
if cameraTexture then
-- Got first camera image.
-- Setup preview rectange.
view.fill = {
type = 'image',
filename = cameraTexture.filename,
baseDir = cameraTexture.baseDir
}
local width, height = camera.getSize()
print('Camera size:', width, height)
view.width = width
view.height = height
local scale = math.min(display.contentWidth / width, display.contentHeight / height)
view.xScale = (useFrontCamera and -1 or 1) * scale -- Mirror preview if using the front camera.
view.yScale = scale
end
else
-- Update image from the camera.
-- Reduce FPS by half.
if shouldInvalidate then
cameraTexture:invalidate()
shouldInvalidate = false
else
shouldInvalidate = true
end
end
else
if cameraTexture then
-- Clear texture when camera closes.
cameraTexture:releaseSelf()
cameraTexture = nil
view.fill = {0}
end
end
end)
-- Save photo to the media library in original size and without mirroring.
local function capturePhoto()
local photo = display.newImage(cameraTexture.filename, cameraTexture.baseDir, 0, 2 * display.contentHeight)
photo.anchorY = 0
local filename = 'photo.png'
display.save(photo, {filename = filename, baseDir = system.TemporaryDirectory, captureOffscreenArea = true})
media.save(filename, system.TemporaryDirectory)
photo:removeSelf()
end
--[[
Possible orientations:
'portrait'
'landscapeLeft'
'portraitUpsideDown'
'landscapeRight'
]]
-- Start the camera.
local function startPreviewing()
-- Get available resolutions for the camera.
local supportedSizes = camera.getSupportedSizes(useFrontCamera)
if not supportedSizes then
print('Camera is not available.')
return
end
-- Find the best matching resolution.
local optimalWidth, optimalHeight = 0, 0
local optimalDiff = nil
for i = 1, #supportedSizes do
local size = supportedSizes[i]
local w, h = size[1], size[2]
print('Supported resolution: ' .. tostring(w) .. 'x' .. tostring(h))
local diff = math.pow(desiredWidth - w, 2) + math.pow(desiredHeight - h, 2)
if not optimalDiff or diff < optimalDiff then
optimalWidth, optimalHeight = w, h
optimalDiff = diff
end
end
print('Picked resolution: ' .. tostring(optimalWidth) .. 'x' .. tostring(optimalHeight))
local systemOrientation = system.orientation
-- Adjust for iOS specific orientations.
if systemOrientation == 'faceUp' or systemOrientation == 'faceDown' then
systemOrientation = 'portrait'
end
-- Start the camera. It will ask for a permission first.
camera.start({
width = optimalWidth,
height = optimalHeight,
orientation = system.orientation,
useFrontCamera = useFrontCamera
})
isPreviewing = true
end
-- Stop the camera.
local function stopPreviewing()
if isPreviewing then
camera.stop()
end
isPreviewing = false
end
-- Start/stop button.
local w, h = display.contentWidth * 0.4, 50
widget.newButton{
x = display.contentCenterX, y = display.contentHeight - 20,
width = w, height = h,
label = 'Start / Stop',
onRelease = function()
if not isPreviewing then
startPreviewing()
-- Start the countdown to make a photo.
countdownLabel.text = tostring(countdownSeconds)
captureTimer = timer.performWithDelay(1000, function(event)
countdownLabel.text = tostring(countdownSeconds - event.count)
if event.count == countdownSeconds then
captureTimer = nil
capturePhoto()
countdownLabel.text = ''
stopPreviewing()
end
end, countdownSeconds)
else
if captureTimer then
timer.cancel(captureTimer)
captureTimer = nil
countdownLabel.text = ''
end
stopPreviewing()
end
end
}
|
require "ui.nzluabaseviewclass"
NZLuaSimpleViewClass = Inherit(NZLuaBaseViewClass)
function NZLuaSimpleViewClass:Ctor( )
if not self.m_DestroyDelegate then
self.m_DestroyDelegate = self.DestroyEvent
self.m_HasRelease = false
assert(self.m_DestroyDelegate)
self.m_DestroyDelegate:Add(InsCallBack(self.OnDestroyEvent, self))
self.m_InitEvent = self.InitEvent
self.m_InitEvent:Add(InsCallBack(self.OnInitEvent, self))
self.m_InitedEvent = self.InitedEvent
self.m_InitedEvent:Add(InsCallBack(self.OnInitedEvent, self))
end
end
function NZLuaSimpleViewClass:Destroy( )
self:RemoveFromViewport()
if self.m_Parent then
self.m_Parent:ChildWidgetDestroy(self)
end
end
function NZLuaSimpleViewClass:OnInitEvent( )
end
function NZLuaSimpleViewClass:OnDestroyEvent( )
end
function NZLuaSimpleViewClass:OnInitedEvent( )
end
return NZLuaSimpleViewClass
|
object_mobile_smuggler_fence_jalen = object_mobile_shared_smuggler_fence_jalen:new {
}
ObjectTemplates:addTemplate(object_mobile_smuggler_fence_jalen, "object/mobile/smuggler_fence_jalen.iff")
|
--- alle Rohstoffe
ResourceType = {
Clay = 11,
ClayRaw = 12,
Faith = 17,
Gold = 1,
GoldRaw = 2,
Iron = 7,
IronRaw = 8,
Knowledge = 16,
Silver = 3,
SilverRaw = 4,
Stone = 5,
StoneRaw = 6,
Sulfur = 9,
SulfurRaw = 10,
WeatherEnergy = 15,
Wood = 13,
WoodRaw = 14,
}
|
ITEM.name = "Shovel"
ITEM.description= "An old, rusty shovel."
ITEM.longdesc = "This very old field shovel has seen better days. The handle is rusted, and it's too light to fight with. This doesn't undermine it's ability as a tool, however, as it's very easy to hide your personal belongings in the zone, out of sight for other stalkers."
ITEM.model = "models/lostsignalproject/items/misc/shovel.mdl"
ITEM.width = 3
ITEM.height = 1
ITEM.flag = "A"
ITEM.weight = 2.600
ITEM.quantity = 40
ITEM.price = 3500
ITEM.exRender = true
ITEM.iconCam = {
pos = Vector(-1, 0, 200),
ang = Angle(90, 90, 0),
fov = 11,
}
function ITEM:OnInstanced(invID, x, y)
if (!self:GetData("quantity")) then
self:SetData("quantity", self.quantity)
end
end
|
-----------------------------------------
-- ID: 4349
-- Item: Bunny Ball
-- Food Effect: 240Min, All Races
-----------------------------------------
-- Health 10
-- Strength 2
-- Vitality 2
-- Intelligence -1
-- Attack % 30 (cap 30)
-- Ranged ATT % 30 (cap 30)
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(tpz.effect.FOOD) or target:hasStatusEffect(tpz.effect.FIELD_SUPPORT_FOOD) then
result = tpz.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(tpz.effect.FOOD, 0, 0, 14400, 4349)
end
function onEffectGain(target, effect)
target:addMod(tpz.mod.HP, 10)
target:addMod(tpz.mod.STR, 2)
target:addMod(tpz.mod.VIT, 2)
target:addMod(tpz.mod.INT, -1)
target:addMod(tpz.mod.FOOD_ATTP, 30)
target:addMod(tpz.mod.FOOD_ATT_CAP, 30)
target:addMod(tpz.mod.FOOD_RATTP, 30)
target:addMod(tpz.mod.FOOD_RATT_CAP, 30)
end
function onEffectLose(target, effect)
target:delMod(tpz.mod.HP, 10)
target:delMod(tpz.mod.STR, 2)
target:delMod(tpz.mod.VIT, 2)
target:delMod(tpz.mod.INT, -1)
target:delMod(tpz.mod.FOOD_ATTP, 30)
target:delMod(tpz.mod.FOOD_ATT_CAP, 30)
target:delMod(tpz.mod.FOOD_RATTP, 30)
target:delMod(tpz.mod.FOOD_RATT_CAP, 30)
end
|
---------------------------------<
-- Application Connecter
-- c_connect.lua
--[[-----------------------------<
This file is used for connecting the Application Manager
and the applications themselves together.
This file must be used at every application in order to
make it work well.
Server-side services are always running when the resource is started.
Client-side services are will only run when the user is logged in and has the Application installed.
Client-side files will be downloaded directly when the Application is installed.
The already-downloaded files will be updated when it differs with the servers' on the load.
--]]-----------------------------<
-- Exports
---------------------------------<
g_ResourceRoot = getResourceRootElement(getThisResource())
local files = {}
local services = {}
local alias = nil
local icon = nil
local isLoaded = false
local filesReady = 0
local servucesReady = 0
local Revision = 1
addEventHandler("onClientResourceStart", g_ResourceRoot,
function(resource)
data = xmlLoadFile("data.xml")
nodes = xmlNodeGetChildren(data)
for i,node in ipairs(nodes) do
if (xmlNodeGetName(node) == "file") then
value = xmlNodeGetValue(node)
table.insert(files,value)
end
if (xmlNodeGetName(node) == "service") then
value = xmlNodeGetValue(node)
table.insert(services,value)
end
if (xmlNodeGetName(node) == "alias") then
value = xmlNodeGetValue(node)
alias = value
end
if (xmlNodeGetName(node) == "icon") then
value = xmlNodeGetValue(node)
icon = value
end
end
xmlUnloadFile(data)
loadServices()
end
)
function loadServices()
for _,service in ipairs(services) do
triggerServerEvent("onRequestServiceDownload", g_ResourceRoot,getLocalPlayer(), service)
end
end
function loadApplication()
updateFiles()
isLoaded = true
end
function openApplication()
if(isLoaded == false) then
loadApplication()
end
if filesReady ~= true then
setTimer(function()
openApplication()
end,1000,1)
return
end
local filename = "@:BB_AppManager/Versions.xml"
local node = xmlLoadFile(filename)
if node then
local resourceName = getResourceName(getThisResource())
local childNode = xmlFindChild(node, resourceName, 0) or xmlCreateChild(node, resourceName)
local version = tonumber(xmlNodeGetAttribute(childNode, "version"))
if type(version) == "number" then
if version < Revision then
exports.BB_Notify:Notify("Files of the application are outdated,\nrejoin to update.", 2, "Error", 5000)
xmlUnloadFile(node)
return
end
else
exports.BB_Notify:Notify("#FF0000Error: APP_XML_Load_Failure\n#FFFFFFCan't open #FF9900"..alias.."#FFFFFF, look at the \n#FF9900Getting Started App#FFFFFF to find out how\nto fix this.", 4, "Error", 5000)
end
else
return
end
main()
end
function closeApplication()
closeAPP()
triggerEvent("onAppClose", g_ResourceRoot)
return true
end
function liveTileUpdate(tile,mode)
if not filesReady then return false end
updateTile(tile,mode)
end
function isStillUpdating()
if filesReady == true then return false else return true end
end
function giveMeDetails()
return alias, icon
end
---------------------------------<
-- File updater
---------------------------------<
function updateFiles()
local filename = "@:BB_AppManager/Versions.xml"
local node = xmlLoadFile(filename) or xmlCreateFile(filename, "Apps")
if node then
local resourceName = getResourceName(getThisResource())
local childNode = xmlFindChild(node, resourceName, 0) or xmlCreateChild(node, resourceName)
local version = tonumber(xmlNodeGetAttribute(childNode, "version"))
if type(version) ~= "number" then
xmlNodeSetAttribute(childNode, "version", Revision)
xmlSaveFile(node)
end
xmlUnloadFile(node)
else
return
end
for _,file in pairs(files) do
updateFile(file)
end
end
function updateFile(filename)
triggerServerEvent("onRequestChecksumOfFile", g_ResourceRoot, getLocalPlayer(), filename)
end
addEvent("onClientRequestChecksumOfFile",true)
addEventHandler("onClientRequestChecksumOfFile",g_ResourceRoot,
function(checksumA,filename)
local file = fileExists(filename) and fileOpen(filename) or fileCreate(filename)
local buffer = ""
while not fileIsEOF(file) do
buffer = buffer..fileRead(file, 500)
end
fileClose(file)
checksumB = sha256(buffer)
if checksumA ~= checksumB then
downloadFileAgain(filename)
else
if string.sub(filename, -4) == ".lua" then
local lcall,err = loadstring(buffer)
if(lcall == nil) then
outputDebugString(err,1)
else
lcall()
end
end
sendNotification()
end
end
)
function downloadFileAgain(filename)
triggerServerEvent("onRequestDownload", g_ResourceRoot,getLocalPlayer(), filename)
end
addEvent("onClientDownloaded", true)
addEventHandler("onClientDownloaded", g_ResourceRoot,
function(buffer, filename)
local file = fileOpen(filename)
if not file then
file = fileCreate(filename)
else
fileClose(file)
fileDelete(filename)
file = fileCreate(filename)
end
fileWrite(file, buffer)
fileClose(file)
if string.sub(filename, -4) == ".lua" then
local lcall,err = loadstring(buffer)
if(lcall == nil) then
outputDebugString(err,1)
else
lcall()
end
end
sendNotification()
end
)
addEvent("onClientDownloadedService", true)
addEventHandler("onClientDownloadedService", g_ResourceRoot,
function(buffer, filename)
if string.sub(filename, -4) == ".lua" then
local lcall,err = loadstring(buffer)
if(lcall == nil) then
outputDebugString(err,1)
else
lcall()
end
end
sendServiceNotification()
end
)
function sendNotification()
filesReady = filesReady+1
if filesReady == #files then
triggerEvent("onClientFilesAreAllDownloaded", g_ResourceRoot)
filesReady = true
end
end
function sendServiceNotification()
servicesReady = filesReady+1
if servicesReady == #services then
triggerEvent("onServiceStart", g_ResourceRoot)
servicesReady = true
end
end
|
local af = Def.ActorFrame{}
-- illuminated
af[#af+1] = LoadActor("./scene-lit.jpg")..{
InitCommand=function(self) self:diffuse(0,0,0,0) end,
ShowCommand=function(self) self:sleep(5):accelerate(4.5):diffuse(1,1,1,1):sleep(5):queuecommand("Hide") end,
HideCommand=function(self) self:visible(false) end
}
-- dark
af[#af+1] = LoadActor("./scene-dark.jpg")..{
InitCommand=function(self) self:diffusealpha(0) end,
ShowCommand=function(self) self:sleep(12):accelerate(1.333):diffusealpha(1):smooth(15):diffuse(0.25,0.25,0.35,0.75) end,
}
-- descending moon
af[#af+1] = LoadActor("./moon.png")..{
InitCommand=function(self) self:valign(1):y(-350):zoom(0.8):diffusealpha(0) end,
ShowCommand=function(self) self:sleep(11):linear(18):diffusealpha(1):y(-240) end
}
-- trees
af[#af+1] = LoadActor("./trees1.png")..{
InitCommand=function(self) self:diffuse(0,0,0,0) end,
ShowCommand=function(self) self:sleep(9):smooth(1.666):diffuse(1,1,1,0.5):smooth(10):diffuse(0.7,0.7,0.7,0.4) end,
}
af[#af+1] = LoadActor("./trees2.png")..{
InitCommand=function(self) self:diffuse(0,0,0,0) end,
ShowCommand=function(self) self:sleep(9):smooth(2.333):diffuse(1,1,1,0.5):smooth(10):diffuse(0.7,0.7,0.7,0.4) end,
}
for i=1,3 do
--------------------------------------
-- initial stars, slow fade in
af[#af+1] = LoadActor("./stars" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0):zoom(1):rotationz(180):x(50) end,
ShowCommand=function(self)
self:sleep(0.5*(i-1))
:smooth(5):diffusealpha(0.6)
:diffuseshift():effectperiod(3.5+i):effectoffset(3-i):effectcolor1(1,1,1,0.75):effectcolor2(1,1,1,0)
:sleep(4):decelerate(1.333):diffusealpha(0)
end,
}
af[#af+1] = LoadActor("./stars" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0):zoom(1):rotationz(180):x(50) end,
ShowCommand=function(self)
self:sleep(0.5*(i-1))
:smooth(5):diffusealpha(0.5)
:pulse():effectperiod(4+i):effectoffset(3-i):effectmagnitude(1.025,1,1)
:sleep(4):decelerate(1.333):diffusealpha(0)
end
}
--------------------------------------
-- second stars, smaller, green-blue
af[#af+1] = LoadActor("./stars" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0):zoom(0.7):rotationx(180):xy(-250,-50) end,
ShowCommand=function(self)
self:sleep(4 + 0.5*(i-1))
:decelerate(3.333):diffusealpha(0.6)
:diffuseshift():effectperiod(3.5+i):effectoffset(3-i):effectcolor1(1,1,1,0):effectcolor2(0.6,1,1,1)
end,
}
af[#af+1] = LoadActor("./stars" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0):zoom(0.7):rotationx(180):xy(-250,-50) end,
ShowCommand=function(self)
self:sleep(4 + 0.5*(i-1))
:decelerate(3.333):diffusealpha(0.5)
:pulse():effectperiod(4+i):effectoffset(3-i):effectmagnitude(1.025,1,1)
end
}
--------------------------------------
-- third stars, smaller, red-blue
af[#af+1] = LoadActor("./stars" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0):zoom(1.1):rotationz(90):x(200) end,
ShowCommand=function(self)
self:sleep(6 + 0.5*(i-1))
:smooth(2):diffusealpha(0.6)
:diffuseshift():effectperiod(3.5+i):effectoffset(3-i):effectcolor1(1,1,1,0):effectcolor2(1,0.85,1,1)
:sleep(1):decelerate(1.333):diffusealpha(0)
end,
}
af[#af+1] = LoadActor("./stars" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0):zoom(0.7):rotationz(45):x(-200) end,
ShowCommand=function(self)
self:sleep(6 + 0.5*(i-1))
:smooth(2):diffusealpha(0.5)
:pulse():effectperiod(4+i):effectoffset(3-i):effectmagnitude(1.025,1,1)
:sleep(1):decelerate(1.333):diffusealpha(0)
end
}
--------------------------------------
-- last stars, full size
af[#af+1] = LoadActor("./stars" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0) end,
ShowCommand=function(self)
self:sleep(8 + (0.5*(i-1)))
:decelerate(2):diffusealpha(0.6)
:diffuseshift():effectperiod(3+i):effectoffset(3-i):effectcolor1(1,1,1,1):effectcolor2(1,1,1,0)
end,
}
af[#af+1] = LoadActor("./stars" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0) end,
ShowCommand=function(self)
self:sleep(9 + (0.5*(i-1)))
:decelerate(2):diffusealpha(0.5)
:pulse():effectperiod(4+i):effectoffset(3-i):effectmagnitude(1.025,1,1)
end
}
end
for i=1,3 do
af[#af+1] = LoadActor("./person" .. i .. ".png")..{
InitCommand=function(self) self:diffusealpha(0) end,
ShowCommand=function(self) self:sleep(12 + (6*(i-1))):smooth(1):diffusealpha(1):sleep(4):smooth(1):diffusealpha(0) end,
}
end
return af
|
local mysql = require "kong.custom_plugins.apirouter.mysql"
local redis = require "kong.custom_plugins.apirouter.redis"
local BasePlugin = require "kong.plugins.base_plugin"
local responses = require "kong.tools.responses"
local get_headers = ngx.req.get_headers
local fmt = string.format
local get_limit_key = function(api_id, date, uid)
return fmt("apirouter:limit:%s:%s:%s", api_id, date, uid)
end
local get_total_key = function(date, uid)
return fmt("apirouter:limit:total:%s:%s", date, uid)
end
local ApiRouterHandler = BasePlugin:extend()
ApiRouterHandler.PRIORITY = 3000
local KEY_PREFIX = "apirouter"
function ApiRouterHandler:new()
ApiRouterHandler.super.new(self, "apirouter")
end
function ApiRouterHandler:init_worker()
ApiRouterHandler.super.init_worker(self)
end
function ApiRouterHandler:certificate()
ApiRouterHandler.super.certificate(self)
end
function ApiRouterHandler:rewrite()
ApiRouterHandler.super.rewrite(self)
end
function ApiRouterHandler:access(conf)
ApiRouterHandler.super.access(self)
-- get token from header[user-key]
local token = get_headers()[conf.key_names]
if token == nil or token == "" then
ngx.log(ngx.ERR, "[apirouter] token can't be nil.")
return responses.send(403, "API Access Forbidden")
end
-- verify token by redis & mysql
local key = KEY_PREFIX .. "_" .. token
local ok, result, err = redis:get(conf, key)
if err then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
return responses.send(503, "Service Unavailable - RT")
end
local current_date = os.date("%Y%m%d")
local api_id = ngx.ctx.api.name -- ngx.ctx.api.id
local count_key, total_key
if not ok or ok == false or tostring(result) == "userdata: NULL" then
local sql = "select user_id from t_user_api where api_token = '" .. token .. "'"
local ok, user_table, sqlstate = mysql:query(conf, sql)
if ok == false then
ngx.log(ngx.ERR, "[apirouter] access mysql failed: ", tostring(user_table))
return responses.send(503, "Service Unavailable - MQ")
end
if not user_table or table.getn(user_table) ~= 1 or not user_table[1]["user_id"] then
ngx.log(ngx.ERR, "[apirouter] get token failed: ", token)
return responses.send(401, "Token Unauthorized")
else
local uid = user_table[1]["user_id"]
count_key = get_limit_key(api_id,current_date,uid)
total_key = get_total_key(current_date,uid)
-- TODO set redis key
local ok, result, err = redis:set(conf, key, uid)
if not ok or ok == false then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
end
end
else
local uid = tostring(result)
count_key = get_limit_key(api_id,current_date,uid)
total_key = get_total_key(current_date,uid)
end
-- TODO check total limit 2000
local ok, count = self:check_total_limit(conf, total_key)
if not ok or ok == false then
ngx.log(ngx.ERR, "[apirouter] check total limit failed: ", tostring(count))
return responses.send(503, "Service Unavailable - RL")
end
local times = tonumber(count)
if (times >= 2000) then
ngx.log(ngx.ERR, "[apirouter] api invoke times limited: ", token)
return responses.send(430, "API Total Request Limited")
end
-- TODO check api limit 500
local ok, count = self:check_apicall_limit(conf, count_key)
if not ok or ok == false then
ngx.log(ngx.ERR, "[apirouter] check limit failed: ", tostring(count))
return responses.send(503, "Service Unavailable - RL")
end
local times = tonumber(count)
if (times >= conf.limit_times) then
ngx.log(ngx.ERR, "[apirouter] api invoke times limited: ", token)
return responses.send(429, "API Request Limited")
end
self:increase_count(conf, count_key, total_key)
end
function ApiRouterHandler:increase_count(conf, count_key, total_key)
local ok, count, err = redis:get(conf, count_key)
if err then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
return responses.send(503, "Service Unavailable - RL")
end
local count_value = tostring(count)
if (count_value == "userdata: NULL") then
local ok, result, err = redis:set(conf, count_key, 1)
if not ok or ok == false then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
end
else
local ok, result, err = redis:set(conf, count_key, tonumber(count) + 1)
if not ok or ok == false then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
end
end
local ok, count, err = redis:get(conf, total_key)
if err then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
return responses.send(503, "Service Unavailable - RL")
end
local count_value = tostring(count)
if (count_value == "userdata: NULL") then
local ok, result, err = redis:set(conf, total_key, 1)
if not ok or ok == false then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
end
else
local ok, result, err = redis:set(conf, total_key, tonumber(count) + 1)
if not ok or ok == false then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
end
end
end
function ApiRouterHandler:check_total_limit(conf, total_key)
local ok, count, err = redis:get(conf, total_key)
if err then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
return false, "http internal server error"
end
local count_value = tostring(count)
if not count_value then
return true, "0"
end
if (count_value ~= "userdata: NULL") then
return true, count_value
end
return true, "0"
end
function ApiRouterHandler:check_apicall_limit(conf, count_key)
local ok, count, err = redis:get(conf, count_key)
if err then
ngx.log(ngx.ERR, "[apirouter] access redis failed: ", tostring(err))
return false, "http internal server error"
end
local count_value = tostring(count)
if not count_value then
return true, "0"
end
if (count_value ~= "userdata: NULL") then
return true, count_value
end
return true, "0"
end
function ApiRouterHandler:header_filter()
ApiRouterHandler.super.header_filter(self)
end
function ApiRouterHandler:body_filter()
ApiRouterHandler.super.body_filter(self)
end
function ApiRouterHandler:log()
ApiRouterHandler.super.log(self)
end
return ApiRouterHandler
|
-- This file is part of the MAZE project
-- Licensing information can be found in the LICENSE file
-- (C) 2013 The MAZE project. All rights reserved.
-------------------------------------------------------------------------------
local light_count = 0
local object_count = 0
local finish_spawned = false
local keys_spawned = 0
local player = nil
-------------------------------------------------------------------------------
function spawn_pillar(x, y)
local pillar = scene.create("object")
pillar.model = "pillar"
pillar.position = vec3(x * 5, 0, y * 5)
pillar.box = box(vec3(-0.75, 0.0, -0.75), vec3(1.5, 4.0, 1.5))
pillar.shadow_caster = true
pillar.collider = true
object_count = object_count + 1
end
-------------------------------------------------------------------------------
function spawn_wall(x, y, o)
local wall = scene.create("object")
wall.model = "wall"
wall.shadow_caster = true
wall.collider = true
if o then
wall.position = vec3(x * 5, 0.0, y * 5 + 2.5)
wall.rotation = vec3(0.0, 90.0, 0.0)
wall.box = box(vec3(-0.5, 0.0, -2.5), vec3(1.0, 4.0, 5.0))
else
wall.position = vec3(x * 5 + 2.5, 0.0, y * 5)
wall.rotation = vec3(0.0, 0.0, 0.0)
wall.box = box(vec3(-2.5, 0.0, -0.5), vec3(5.0, 4.0, 1.0))
end
object_count = object_count + 1
end
-------------------------------------------------------------------------------
function spawn_door(x, y, o)
local door = scene.create("object")
door.model = "gate"
door.useable = true
door.collider = true
door.shadow_caster = true
door.use_text = "Open"
if math.floor(math.random() * 10) % 2 == 1 then
local light = scene.create("light")
light.type = "point"
light.diffuse = vec3(0.88, 0.54, 0.13)
light.specular = vec3(0.88, 0.34, 0.13)
light.radius = 5.0
if o then
light.position = vec3(x * 5 - 0.5, 2.0, y * 5 + 2.5)
else
light.position = vec3(x * 5 + 2.5, 2.0, y * 5 - 0.5)
end
light_count = light_count + 1
end
local door_open = false
if o then
door.position = vec3(x * 5, 0.0, y * 5 + 1.5)
door.rotation = vec3(0.0, 90.0, 0.0)
door.box = box(vec3(-0.2, 0.0, 0.0), vec3(0.4, 2.3, 2.0))
else
door.position = vec3(x * 5 + 3.5, 0.0, y * 5)
door.rotation = vec3(0.0, 0.0, 0.0)
door.box = box(vec3(-2.0, 0.0, -0.2), vec3(2.0, 2.3, 0.4))
end
door.on_use = function ()
door.useable = false
door.collider = false
door:play_sound("gate")
if o then
door.position = vec3(x * 5, 0.0, y * 5 + 1.5)
door.rotation = vec3(0.0, 0.0, 0.0)
door.box = box(vec3(-2.0, 0.0, -0.2), vec3(2.0, 2.0, 0.4))
else
door.position = vec3(x * 5 + 3.5, 0.0, y * 5)
door.rotation = vec3(0.0, 90.0, 0.0)
door.box = box(vec3(-0.2, 0.0, 0.0), vec3(0.4, 2.0, 2.0))
end
end
local wall = scene.create("object")
wall.model = "wall_gate"
wall.shadow_caster = true
wall.collider = true
if o then
wall.position = vec3(x * 5, 0.0, y * 5 + 2.5)
wall.rotation = vec3(0.0, 90.0, 0.0)
wall.box = box(vec3(-1.0, 0.0, -2.5), vec3(2.0, 4.0, 5.0))
else
wall.position = vec3(x * 5 + 2.5, 0.0, y * 5)
wall.rotation = vec3(0.0, 0.0, 0.0)
wall.box = box(vec3(-2.5, 0.0, -1.0), vec3(5.0, 4.0, 2.0))
end
object_count = object_count + 2
end
-------------------------------------------------------------------------------
function spawn_finish(x, y)
if finish_spawned then
return
end
x = 0
y = 0
finish_spawned = true
local finish = scene.create("object")
finish.model = "finish"
finish.shadow_caster = true
finish.collider = true
finish.box = box(vec3(-0.4, 0.0, -0.4), vec3(1.0, 1.0, 1.0))
finish.position = vec3(x * 5.0 + 2.5, 0.0, y * 5.0 + 2.5)
finish.useable = true
finish.use_text = "Next Level"
finish.on_use = function ()
scene.delete()
on_world_init()
player.position = vec3(2.5, 3.0, 2.5)
player.keys = 0
end
local light = scene.create("light")
light.type = "spot"
light.diffuse = vec3(1.0, 1.0, 1.0)
light.specular = vec3(1.0, 1.0, 1.0)
light.direction = vec3(0.0, -1.0, 0.0)
light.radius = 5.0
light.shadow_caster = true
light.position = vec3(x * 5 + 2.5, 3.25, y * 5 + 2.5)
end
-------------------------------------------------------------------------------
function on_world_init()
player = scene.get("player", "player")
finish_spawned = false
object_count = 0
light_count = 0
-- Place walls
for x = 0, 20 do
for y = 0, 20 do
local id = math.floor(math.random() * 100) % 5
if (x == 0 or x == 20 or id == 0) and y < 20 then
spawn_wall(x, y, true)
end
if (y == 0 or y == 20 or id == 0) and x < 20 then
spawn_wall(x, y, false)
end
if (x ~= 0 and x ~= 20 and id == 1) and y < 20 then
spawn_door(x, y, true)
end
if (y ~= 0 and y ~= 20 and id == 1) and x < 20 then
spawn_door(x, y, false)
end
object_count = object_count + 1
end
end
-- Place powerups
for x = 0, 19 do
for y = 0, 19 do
local id = math.floor(math.random() * 100) % 3
if id == 1 then
local coin = scene.create("object")
coin.model = "coin"
coin.position = vec3(x * 5 + 2.5, 1.0, y * 5 + 2.5)
coin.box = box(vec3(-0.5, -0.5, -0.5), vec3(1.0, 1.0, 1.0))
coin.shadow_caster = true
coin.pickable = true
coin.on_pick = function (ent)
player.coins = player.coins + 1
player:play_sound('coin')
coin:delete()
if player.coins >= (keys_spawned + 1) * 10 then
local kx = math.floor(math.random() * 100) % 20
local ky = math.floor(math.random() * 100) % 20
local key = scene.create("object")
local light = scene.create("light")
keys_spawned = keys_spawned + 1
key.model = "key"
key.position = vec3(kx * 5 + 2.5, 1.0, ky * 5 + 2.5)
key.box = box(vec3(-0.25, -0.25, -0.25), vec3(0.5, 0.5, 0.5))
key.shadow_caster = true
key.pickable = true
light.type = "point"
light.diffuse = vec3(1.0, 1.0, 1.0)
light.specular = vec3(0.88, 0.34, 0.13)
light.direction = vec3(0.0, -1.0, 0.0)
light.radius = 2.0
light.position = vec3(kx * 5 + 2.75, 1.25, ky * 5 + 2.75)
key.on_pick = function (ent)
player.keys = player.keys + 1
player:play_sound('coin')
key:delete()
light:delete()
if player.keys >= 3 then
spawn_finish(
math.floor(math.random() * 100) % 20,
math.floor(math.random() * 100) % 20
)
end
end
key.on_update = function (t, dt)
key.rotation = vec3(0.0, t / 15.0 + (x * 20 + y), 0.0)
end
end
end
coin.on_update = function (t, dt)
coin.rotation = vec3(0.0, t / 15.0 + (x * 20 + y), 0.0)
end
end
end
end
-- Plasty mobs
for x = 0, 1 do
local mob = scene.create("char", "mob_" .. x)
mob.model = "monster"
mob.shadow_caster = true
mob.position = vec3(2.5, 0.0, 2.5)
mob.box = box(vec3(-1.0, 0.0, -1.0), vec3(2.0, 2.5, 2.0))
end
-- Place pillars on corners
for x = 0, 20 do
for y = 0, 20 do
spawn_pillar(x, y)
end
end
-- Print statistics
print("Object count: " .. object_count)
print("Light count: " .. light_count)
end
function on_world_update(t, dt)
end
|
--[[JungleTrainRadio by Foul Play | Version 1.4.1]]
--[[
function() end --A function
for() do --A loop
while() do --A loop
if then --A statment
else --A condiction
elseif then --A condiction
a = nil --A var
a ~= b -- Relational Operator
a == b --Relational Operator
a > b -- Relational Operator
a < b -- Relational Operator
a => b -- Relational Operator
a <= b -- Relational Operator
a + b = c --Add maths
a - b = c --Subtract maths
a / b = c --Divide maths
a * b = c --Multiply maths
a = {} --A Table
]]
AddCSLuaFile()
DEFINE_BASECLASS( "base_anim" )
cleanup.Register( "JungleTrain Radio" ) --Registers for the entity to be cleaned up by Admins and clients.
ENT.PrintName = "JungleTrain Radio" --The name of the entity in the Spawn Menu.
ENT.Author = "Nathan Binks" --The author of the entity in the Spawn Menu.
ENT.Information = "A spawnable internet radio entity." --Information about the entity in the Spawn Menu.
ENT.Category = "JungleTrain Radio" --The Category where its going to be stored in the Spawn Menu.
ENT.Spawnable = true --Makes it Spawnable by Clients.
ENT.AdminOnly = false --Make it so non-admins can spawn it in.
ENT.RenderGroup = RENDERGROUP_TRANSLUCENT --TODO: Add information about what it does.
local a = { a = nil, b = nil } --Table for channels and radios.
local b = "http://jungletrain.net/128kbps.pls" --URL for the station.
CreateClientConVar( "jtr_enable", "1", true, false, "Enable or disable JungleTrain radios stream. DEFAULT 1" ) --Option to pause the stream.
CreateClientConVar( "jtr_debug", "0", false, false, "Enable debugging for JungleTrainRadio. DEFAULT 0" ) --Option to enabled the debugging.
CreateClientConVar( "jtr_volume", "100", true, false, "Change the volume of the streams for JungleTrain radios. DEFAULT 100" ) --Option to change volume of the stream.
local function jtrCreateSound( ent )
--[[Since 'sound.PlayURL' is client side only,
we use a if statment to make sure it isn't run on the server.]]
if ( CLIENT ) then
if ( IsValid( ent ) ) then
sound.PlayURL( b, "3d", function( station )
--If valid then add the IGModAudioChannel to the table.
if ( IsValid( station ) ) then
if ( a[ ent:EntIndex() ] == nil ) then
a[ ent:EntIndex() ] = { a = ent, b = station } -- Add the station to the 'b' value.
if ( GetConVar( "jtr_debug" ):GetInt() >= 1 ) then
print( "jtrCreateSound() | " .. ent:EntIndex() .. " | " .. ent:GetClass() .. " | Created Channel | " .. tostring( a[ ent:EntIndex() ].b ) ) --Debugging.
PrintTable( a ) --Debugging.
end
end
else
LocalPlayer():ChatPrint( "Invalid URL!" ) --Make sure that the URL is valid.
end
end )
end
end
end
local function jtrManageSound()
--[[Since 'sound.PlayURL' is client side only,
we use a if statment to make sure it isn't run on the server.]]
if ( CLIENT ) then
--Run through the table.
for k, v in pairs( a ) do
--Make sure that both the entity and stream is valid.
if ( v.a:IsValid() and v.b:IsValid() ) then
--[[If the player is 750 hammer units away then pause the stream to make sure
the player doesn't hear it across the map and pause the steam if "jtr_enable"
is set to 0. Set the volume to whatever "jtr_volume" is set to, Clamp it and
divide by 100 to get decimal numbers because of SetVolume() only goes from
0 to 1.]]
if ( v.a:GetPos():Distance( LocalPlayer():GetPos() ) >= 750 and GetConVar( "jtr_enable" ):GetInt() >= 1 ) then
v.b:Pause()
if ( GetConVar( "jtr_debug" ):GetInt() >= 1 ) then
print( "jtrManageSound() | ".. v.a:EntIndex() .. v.a:GetClass() .. tostring( v.b ) .." | Line 76-81 | I'm Paused!" ) --Debugging
end
elseif ( v.a:GetPos():Distance( LocalPlayer():GetPos() ) < 750 and GetConVar( "jtr_enable" ):GetInt() >= 1 ) then
v.b:Play()
v.b:SetVolume( math.Clamp( GetConVar( "jtr_volume" ):GetInt(), 0, 100 ) / 100 )
elseif ( GetConVar( "jtr_enable" ):GetInt() <= 1 ) then
v.b:Pause()
if ( GetConVar( "jtr_debug" ):GetInt() >= 1 ) then
print( "jtrManageSound() | ".. v.a:EntIndex() .. v.a:GetClass() .. tostring( v.b ) .." | Line 83-88 | I'm Paused!" ) --Debugging
end
end
v.b:SetPos( v.a:GetPos() ) --Set the stream position in the world to the radio's position in the world.
--If the entity is valid but the stream isn't then make the key in the table nil.
elseif ( v.a:IsValid() and not v.b:IsValid() ) then
if ( GetConVar( "jtr_debug" ):GetInt() >= 1 ) then
PrintTable( a )
print( "jtrManageSound() | Line 101-111 | stream(s) isn't valid!" ) --Debugging
end
v.a:Remove()
a[ k ] = nil
PrintTable( a )
--If the entity isn't valid but the stream is valid then stop the stream and make the key nil.
elseif ( not v.a:IsValid() and v.b:IsValid() ) then
if ( GetConVar( "jtr_debug" ):GetInt() >= 1 ) then
PrintTable( a )
print( "jtrManageSound() | Line 112-121 | radio(s) isn't valid!" ) --Debugging
end
v.b:Stop()
a[ k ] = nil
PrintTable( a )
end
end
end
end
timer.Create( "jtrManageSound", .1, 0, function() jtrManageSound() end )
function ENT:SetupDataTables()
self:NetworkVar( "Int", 0, "price" ) --The price of the entity in the F4 Menu in DarkRP.
self:NetworkVar( "Entity", 1, "owning_ent" ) --Sets the owner of the entity when spawned by clients to them.
end
function ENT:SpawnFunction( ply, tr, ClassName )
if ( not tr.Hit ) then return end --If trace doesn't hit something then don't spawn.
local SpawnPos = tr.HitPos + tr.HitNormal * 16 --Spawn in the air.
local ent = ents.Create( ClassName ) --Create the entity.
ent:SetPos( SpawnPos ) --Spawn it where you are looking at.
ent:Spawn() --Spawn the entity.
ent:Activate() --Activate the entity.
ent:PhysWake() --Makes the entity fall to the ground.
ply:AddCleanup( "JungleTrain Radio", ent )
return ent --Return the entity.
end
function ENT:Initialize()
self:SetModel( "models/props_lab/citizenradio.mdl" ) --Set the model ingame.
--Enables Physics on Client.
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VPHYSICS )
jtrCreateSound( self ) --Run the function to create the stream.
if ( SERVER ) then
self:PhysicsInit( SOLID_VPHYSICS ) --Only use this Physics on server side or the Physgun beam will fuck up.
end
end
--Since we won't be using the entity for anything yet, make Use return nothing and do nothing.
function ENT:Use()
return
end
--Call this function when the entity gets removed.
function ENT:OnRemove()
end
--This is for incase the console commands are set to low or high.
function ENT:Think()
end
--https://github.com/garrynewman/garrysmod/blob/master/garrysmod/lua/entities/sent_ball.lua#L149
if ( SERVER ) then return end -- We do NOT want to execute anything below in this FILE on SERVER
--Test function (WIP)
hook.Add("PopulateToolMenu", "JungleTrainRadioOptions", function()
--Local function for adding gui stuff to the spawn menu.
local function Settings(pnl)
--[[This shouldn't be called but I haven't found a way for adding panels to the spawn menu
anyother way.]]
local panel = pnl:AddControl( "CheckBox", { Label = "Enable", Command = "jtr_enable" } )
panel:SetValue( GetConVarNumber( "jtr_enable" ) ) --Set the value.
--[[This shouldn't be called but I haven't found a way for adding panels to the spawn menu
anyother way.]]
local panel = pnl:AddControl( "Slider", { Label = "Volume", Type = "Integer", Command = "jtr_volume", Min = "0", Max = "100" } )
panel:SetValue( GetConVarNumber( "jtr_volume" ) ) --Set the value.
--[[This shouldn't be called but I haven't found a way for adding panels to the spawn menu
anyother way.]]
local panel = pnl:AddControl( "CheckBox", { Label = "Debug", Command = "jtr_debug" } )
panel:SetValue( GetConVarNumber( "jtr_debug" ) ) --Set the value.
end
spawnmenu.AddToolMenuOption("Options", "JungleTrain Radio", "JungleTrain Radio", "Settings", "", "", Settings)
end)
language.Add( "Cleanup_JungleTrain Radio", "JungleTrain Radios" ) --Sets what it says in the cleanup menu in the Spawn Menu.
language.Add( "Cleaned_JungleTrain Radio", "Cleaned up JungleTrain Radios" ) --Sets what it says when the entity gets cleaned.
function ENT:Draw()
self:DrawModel() --Draw the model.
local logo = Material("radio_jtr/jungletrain_net_final_wb_60.png") --The load for the radio station.
local Pos = self:GetPos() --Get the position of the entity.
local Ang = self:GetAngles() --Get the angles of the entity.
Ang:RotateAroundAxis(Ang:Up(), 90) --Rotate Around Axis Z.
Ang:RotateAroundAxis(Ang:Forward(), 90) --Rotate Around Axis Y.
--Display the logo on the entity.
--If the local player is less then 750 Hammer Units away then display the logo.
if (self:GetPos():Distance(LocalPlayer():GetPos())) <= 750 then
--Start the cam.
cam.Start3D2D(Pos + Ang:Up() * 8.6 + Ang:Right() * -21.6, Ang, 0.11)
surface.SetMaterial(logo) --Set the material to the logo.
surface.SetDrawColor(Color(255, 255, 255, 255)) --Set the colour of the logo.
surface.DrawTexturedRect(-55, 57, 158, 35) --Draw the logo.
--End the cam.
cam.End3D2D()
end
end
|
#!/usr/bin/env tarantool
box.cfg{
listen = 3302,
wal_mode = 'none'
}
-- Add test runner library location to lua search path
package.cpath = 'target/debug/?.so;' .. package.cpath
-- Prepare config
json = require('json')
cfg = json.encode({bench = true})
-- Run tests
local test_main = require('libtarantool_module_test_runner')
local exit_code = test_main(cfg)
os.exit(exit_code)
|
local ReactTypeOfWork = require "ReactTypeOfWork"
local HostComponent = ReactTypeOfWork.HostComponent
local function getParent(inst)
repeat
inst = inst["return"]
-- TODO: If this is a HostRoot we might want to bail out.
-- That is depending on if we want nested subtrees (layers) to bubble
-- events to their parent. We could also go through parentNode on the
-- host node but that wouldn't work for React Native and doesn't let us
-- do the portal feature.
until not (inst and inst.tag ~= HostComponent)
if inst then
return inst
end
return nil
end
-- Return the lowest common ancestor of A and B, or null if they are in
-- different trees.
local function getLowestCommonAncestor(instA, instB)
local depthA = 0
local tempA = instA
while tempA do
depthA = depthA + 1
tempA = getParent(tempA)
end
local depthB = 0
local tempB = instB
while tempB do
depthB = depthB + 1
tempB = getParent(tempB)
end
-- If A is deeper, crawl up
while depthA - depthB > 0 do
instA = getParent(instA)
depthA = depthA - 1
end
-- If B is deeper, crawl up
while depthB - depthA > 0 do
instB = getParent(instB)
depthB = depthB - 1
end
-- Walk in lockstep until we find a match
local depth = depthA
while depth > 0 do
if instA == instB or instA == instB.alternate then
return instA
end
instA = getParent(instA)
instB = getParent(instB)
end
return nil
end
-- Return if A is an ancestor of B
local function isAncestor(instA, instB)
while instB do
if instA == instB or instA == instB.alternate then
return true
end
instB = getParent(instB)
end
return false
end
-- Return the parent instance of the passed-in instance
local function getParentInstance(inst)
return getParent(inst)
end
-- Simulates the traversal of a two-phase, capture/bubble event dispatch
local function traverseTwoPhase(inst, fn, arg)
local path = {}
while inst do
table.insert(path, inst)
inst = getParent(inst)
end
local i = #path
while i > 0 do
fn(path[i], "captured", arg)
i = i - 1
end
i = 1
while i <= path.length do
fn(path[i], "bubbled", arg)
i = i + 1
end
end
-- Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that
-- should would receive a `mouseEnter` or `mouseLeave` event.
--
-- Does not invoke the callback on the nearest common ancestor because nothing
-- "entered" or "left" that element.
local function traverseEnterLeave(from, to, fn, argFrom, argTo)
local common = from and to and getLowestCommonAncestor(from, to) or nil
local pathFrom = {}
while true do
if not from then
break
end
if from == common then
break
end
local alternate = from.alternate
if alternate ~= nil and alternate == common then
break
end
table.insert(pathFrom, from)
from = getParent(from)
end
local pathTo = {}
while true do
if not to then
break
end
if to == common then
break
end
local alternate = to.alternate
if alternate ~= nil and alternate == common then
break
end
table.insert(pathTo, to)
to = getParent(to)
end
for i, item in ipairs(pathFrom) do
fn(item, "bubbled", argFrom)
end
local i = #pathTo
while i > 0 do
fn(pathTo[i], "captured", argTo)
i = i - 1
end
end
return {
traverseEnterLeave = traverseEnterLeave,
getLowestCommonAncestor = getLowestCommonAncestor,
isAncestor = isAncestor,
getParentInstance = getParentInstance,
traverseTwoPhase = traverseTwoPhase
}
|
object_tangible_storyteller_prop_pr_ch9_exar_kun_column_complete = object_tangible_storyteller_prop_shared_pr_ch9_exar_kun_column_complete:new {
}
ObjectTemplates:addTemplate(object_tangible_storyteller_prop_pr_ch9_exar_kun_column_complete, "object/tangible/storyteller/prop/pr_ch9_exar_kun_column_complete.iff")
|
[
[
"[-1096.6074 -8376.4287 -11889.499]",
"[-1029.2598 -8300.9541 -11889.5615]",
"[-719.4922 -7892.1626 -11889.5889]",
"[-442.0692 -7460.3481 -11889.5996]",
"[-139.6663 -7042.0884 -11889.6768]",
"[194.9994 -6649.8872 -11889.6387]",
"[553.7519 -6279.3921 -11889.6338]",
"[921.8335 -5920.5068 -11889.5361]",
"[1291.8401 -5563.2876 -11889.4727]",
"[1661.0477 -5207.6382 -11889.3369]",
"[2036.4531 -4844.3442 -11889.583]",
"[2411.6409 -4482.6802 -11889.4434]",
"[2786.2896 -4121.9272 -11889.46]",
"[3159.7939 -3760.6028 -11889.4639]",
"[3532.5203 -3401.2236 -11889.3818]",
"[3902.6375 -3043.4844 -11889.4385]",
"[4281.7749 -2677.8044 -11889.5107]",
"[4658.5176 -2313.4211 -11889.46]",
"[5032.1685 -1951.6207 -11889.4053]",
"[5403.8379 -1593.7009 -11889.4736]",
"[5783.1982 -1227.0143 -11889.5254]",
"[6156.4351 -867.1202 -11889.2607]",
"[6537.1025 -499.2715 -11889.2842]",
"[6913.0356 -136.9785 -11889.249]",
"[7282.8604 220.4503 -11889.3086]",
"[7659.8682 585.9918 -11889.2363]",
"[8032.4678 944.4391 -11889.2363]",
"[8410.1318 1309.1621 -11884.7559]",
"[8779.5498 1665.0957 -11880.1123]",
"[9150.4404 2023.3118 -11871.1338]",
"[9524.168 2384.2427 -11862.0078]",
"[9898.6992 2745.989 -11848.3154]",
"[10273.3076 3108.2769 -11834.1895]",
"[10645.8135 3468.054 -11816.2773]",
"[11016.8389 3825.4543 -11797.8086]",
"[11397.4805 4193.3755 -11774.6973]",
"[11772.9697 4556.1465 -11751.1113]",
"[12142.3213 4912.8115 -11724.1699]",
"[12516.0771 5273.7944 -11696.1318]",
"[12891.7314 5636.7017 -11664.041]",
"[13266.2461 6000.9707 -11631.3223]",
"[13614.4736 6379.9429 -11600.9248]",
"[13936.0928 6791.7666 -11569.6318]",
"[14216.1348 7232.8291 -11538.6924]",
"[14438.5361 7698.7153 -11508.8486]",
"[14590.7246 8190.7617 -11481.083]",
"[14661.1133 8701.0195 -11455.8906]",
"[14665.1592 9212.8291 -11429.3184]",
"[14666.376 9728.374 -11402.0518]",
"[14666.7402 10239.7725 -11376.5244]",
"[14667.6348 10752.04 -11359.9473]",
"[14667.7354 11271.7188 -11352.0361]",
"[14663.5918 11792.5146 -11351.3926]",
"[14625.9033 12308.1699 -11350.9854]",
"[14545.666 12824.373 -11352.2373]",
"[14411.4863 13334.7178 -11352.1064]",
"[14219.4805 13811.0303 -11351.626]",
"[13958.999 14256.6279 -11351.4824]",
"[13627.9834 14653.6768 -11351.2295]",
"[13241.8047 15005.9756 -11351.8721]",
"[12826.4512 15331.3887 -11352.0283]",
"[12393.2363 15606.9375 -11351.9707]",
"[11928.582 15833.9756 -11351.4707]",
"[11433.2705 15994.9033 -11351.6016]",
"[10915.8193 16074.5928 -11351.4619]",
"[10389.6426 16080.9932 -11351.5635]",
"[9875.2158 16080.9258 -11351.5166]",
"[9351.7646 16081.1045 -11351.5508]",
"[8818.8389 16080.207 -11351.5537]",
"[8299.3291 16080.3857 -11351.5166]",
"[7770.8262 16080.4424 -11351.498]",
"[7256.9673 16080.4668 -11351.4883]",
"[6734.5835 16080.4814 -11351.4844]",
"[6203.9365 16080.6924 -11351.4219]",
"[5688.9302 16081.4766 -11351.4053]",
"[5166.21 16080.2793 -11351.4971]",
"[4635.5249 16081.2529 -11351.4541]",
"[4122.2339 16081.1484 -11351.4229]",
"[3601.5227 16081.1357 -11351.4033]",
"[3073.0488 16081.1387 -11351.3926]",
"[2537.2075 16080.9805 -11351.2461]",
"[1998.9559 16080.0928 -11343.3545]",
"[1486.5038 16080.665 -11326.5977]",
"[950.9434 16080.8604 -11299.9287]",
"[419.6567 16080.5771 -11272.0576]",
"[-107.7735 16081.2686 -11244.4609]",
"[-631.209 16080.3301 -11217.0156]",
"[-1150.8995 16081.0771 -11189.7539]",
"[-1666.5239 16081.0996 -11162.7158]",
"[-2178.2473 16081.0537 -11135.8906]",
"[-2711.0867 16081.0361 -11107.9629]",
"[-3242.0066 16081.0234 -11085.999]",
"[-3771.8267 16081.1289 -11071.8682]",
"[-4292.9175 16080.625 -11068.417]",
"[-4823.5791 16080.5723 -11063.7412]",
"[-5359.729 16080.5586 -11058.96]",
"[-5876.7505 16080.624 -11054.5039]",
"[-6401.1064 16077.752 -11051.4346]",
"[-6925.0986 16047.1895 -11052.6328]",
"[-7450.7554 15973.7109 -11052.1191]",
"[-7971.605 15844.1182 -11052.3379]",
"[-8450.1631 15661.0215 -11052.3535]",
"[-8900.1348 15409.9043 -11052.1006]",
"[-9303.2158 15088.2217 -11051.4736]",
"[-9657.4795 14707.7168 -11052.5391]",
"[-9982.8809 14299.2529 -11051.4297]",
"[-10273.3369 13861.75 -11052.3926]",
"[-10511.8252 13388.5723 -11052.6855]",
"[-10682.165 12885.7734 -11052.4766]",
"[-10769.9668 12360.5049 -11051.751]",
"[-10778.0127 11824.7031 -11050.874]",
"[-10778.2627 11311.0557 -11050.8076]",
"[-10777.8213 10790.8721 -11050.8164]",
"[-10778.415 10263.5771 -11051.1064]",
"[-10777.6709 9729.623 -11051.167]",
"[-10777.4111 9190.126 -11051.2813]",
"[-10777.7109 8674.8818 -11051.2324]",
"[-10788.0371 7986.4717 -11064.7578]",
"[-10786.6719 7472.7407 -11064.7637]",
"[-10784.6719 6959.2954 -11064.7529]",
"[-10785.3545 6446.7212 -11064.9678]"
],
[
"[-1301.0675 -822.9005 -14471.2686]",
"[-1021.6826 -391.4329 -14471.2568]",
"[-725.9218 34.8555 -14471.2588]",
"[-400.6446 433.0515 -14471.3008]",
"[-44.915 810.4982 -14471.1699]",
"[322.0415 1170.218 -14471.1475]",
"[694.6635 1530.0837 -14471.0762]",
"[1065.2837 1887.1775 -14471.0166]",
"[1435.3472 2244.9009 -14471.2734]",
"[1807.1578 2603.8567 -14471.1318]",
"[2182.0835 2966.3303 -14471.0615]",
"[2552.7441 3323.2998 -14471.1191]",
"[2925.2729 3683.332 -14471.1172]",
"[3299.6252 4045.561 -14471.1201]",
"[3676.4968 4409.2441 -14471.0674]",
"[4053.7795 4773.2539 -14471.0947]",
"[4422.1655 5129.54 -14471.0801]",
"[4791.2124 5485.8037 -14471.1211]",
"[5160.2148 5842.2144 -14471.0332]",
"[5529.3267 6197.6558 -14471.1162]",
"[5906.5151 6563.311 -14471.1279]",
"[6283.5366 6926.0522 -14471.1309]",
"[6657.9629 7287.7354 -14471.1387]",
"[7030.1689 7648.0381 -14471.1172]",
"[7400.5015 8006.0566 -14471.1318]",
"[7780.0674 8371.4209 -14471.1299]",
"[8156.4014 8734.8213 -14471.1172]",
"[8528.7666 9095.6074 -14471.1152]",
"[8837.5127 9393.2695 -14471.0205]"
],
[
"[8592.4248 9523.374 -14471.0205]",
"[8516.7344 9450.7559 -14471.0215]",
"[8148.042 9093.9004 -14471.0898]",
"[7774.9541 8734.5547 -14471.0391]",
"[7403.061 8375.7529 -14471.0977]",
"[7034.4248 8018.3809 -14471.041]",
"[6661.5791 7658.9233 -14471.0615]",
"[6290.6807 7300.749 -14471.043]",
"[5921.7002 6945.0464 -14471.0947]",
"[5552.6787 6587.3569 -14471.0449]",
"[5180.2192 6228.7358 -14471.0664]",
"[4812.0034 5872.9287 -14471.0518]",
"[4442.0552 5516.2188 -14471.0732]",
"[4071.7275 5158.3193 -14471.0488]",
"[3700.8965 4799.6558 -14471.0176]",
"[3330.261 4441.1987 -14471.0527]",
"[2959.4207 4083.9268 -14471.1299]",
"[2590.4021 3727.5632 -14471.0586]",
"[2216.0178 3366.0837 -14471.1543]",
"[1844.9911 3006.8352 -14471.0488]",
"[1468.342 2644.7974 -14471.1152]",
"[1098.7977 2287.1895 -14471.248]",
"[727.6743 1927.9264 -14471.1377]",
"[355.6832 1569.4531 -14471.1084]",
"[-18.4495 1209.657 -14471.2109]",
"[-398.3868 857.1781 -14471.1885]",
"[-797.5797 524.4246 -14471.2305]",
"[-1220.7805 225.0996 -14471.3369]",
"[-1663.9082 -42.981 -14471.2764]",
"[-1885.85 -191.3851 -14471.2764]"
],
[
"[-1374.9716 -7361.1548 -11902.6797]",
"[-1229.1376 -7259.2256 -11902.6797]",
"[-773.1816 -7006.2974 -11902.3945]",
"[-335.9274 -6715.9038 -11902.4707]",
"[62.5817 -6390.4316 -11902.7412]",
"[445.9476 -6034.1382 -11902.541]",
"[817.4315 -5672.0625 -11902.6182]",
"[1192.9025 -5305.8784 -11902.043]",
"[1567.8807 -4943.1392 -11902.5977]",
"[1942.5303 -4583.979 -11902.6992]",
"[2314.0808 -4224.0947 -11902.7217]",
"[2684.0027 -3864.1533 -11902.585]",
"[3054.7217 -3506.3901 -11902.7236]",
"[3425.9871 -3150.6135 -11902.6885]",
"[3794.5144 -2793.4685 -11902.5967]",
"[4163.0044 -2437.6538 -11902.665]",
"[4541.0952 -2072.1199 -11902.7305]",
"[4918.6733 -1708.0316 -11902.6816]",
"[5295.2275 -1344.8105 -11902.5654]",
"[5669.9072 -981.1694 -11902.7109]",
"[6044.499 -619.9952 -11902.168]",
"[6418.1133 -260.515 -11902.4912]",
"[6789.4683 99.0142 -11902.374]",
"[7160.4561 457.3929 -11902.4971]",
"[7530.1011 815.5298 -11902.5127]",
"[7900.3809 1171.4904 -11902.5879]",
"[8279.3174 1536.2766 -11898.0127]",
"[8654.4609 1897.0938 -11892.9453]",
"[9031.335 2262.9565 -11883.3711]",
"[9403.7021 2622.5881 -11873.9307]",
"[9782.3184 2986.7551 -11859.8994]",
"[10155.9189 3346.7815 -11845.8398]",
"[10530.9492 3711.4556 -11826.8389]",
"[10900.2861 4068.5874 -11808.2314]",
"[11268.7979 4424.5781 -11785.2627]",
"[11643.4941 4785.8779 -11761.8154]",
"[12020.376 5149.6016 -11733.6357]",
"[12397.4453 5514.0176 -11705.4209]",
"[12751.8926 5895.6392 -11672.752]",
"[13067.5059 6303.2759 -11641.5449]",
"[13344.9238 6747.6372 -11610.3174]",
"[13563.292 7218.605 -11580.8271]",
"[13709.9326 7713.103 -11553.1211]",
"[13773.9219 8223.5684 -11528.6914]",
"[13759.7988 8737.2588 -11502.9785]",
"[13755.2002 9248.5635 -11475.2617]",
"[13756.75 9773.5947 -11448.458]",
"[13757.2441 10288.041 -11432.3096]",
"[13758.1689 10813.9893 -11425.5615]",
"[13755.957 11330.6152 -11426.4395]",
"[13720.0166 11854.4395 -11427.4082]",
"[13636.8779 12363.7422 -11427.4902]",
"[13501.9922 12862.3145 -11427.3623]",
"[13303.0391 13347.3008 -11427.5605]",
"[13033.5801 13795.1221 -11427.3887]",
"[12694.2803 14188.7461 -11427.2559]",
"[12305.9336 14527.8711 -11427.6016]",
"[11887.9365 14849.9365 -11427.458]",
"[11443.749 15131.6563 -11427.4893]",
"[10970.5098 15357.5322 -11427.4531]",
"[10472.2734 15514.1582 -11427.4092]",
"[9957.5215 15585.1328 -11427.418]",
"[9441.5127 15577.3398 -11422.2256]",
"[8914.5293 15570.7783 -11411.4521]",
"[8391.9053 15570.4961 -11402.083]",
"[7874.9985 15568.8652 -11393.0547]",
"[7348.8027 15570.5459 -11383.7021]",
"[6828.793 15569.0859 -11374.6387]",
"[6315.415 15570.1855 -11368.8379]",
"[5790.7651 15571.3213 -11364.8047]",
"[5265.7725 15570.5791 -11363.8174]",
"[4751.9937 15570.1016 -11364.4717]",
"[4231.7568 15570.8164 -11364.5391]",
"[3704.3679 15570.2109 -11364.5322]",
"[3185.6091 15570.543 -11364.5713]",
"[2659.708 15570.5703 -11364.5654]",
"[2144.6448 15570.123 -11358.9531]",
"[1629.2306 15569.6719 -11342.7725]",
"[1106.1035 15570.084 -11316.6729]",
"[584.8401 15570.333 -11287.8125]",
"[69.9473 15570.2852 -11260.7432]",
"[-448.5496 15569.4512 -11233.4561]",
"[-963.8104 15570.293 -11206.5215]",
"[-1476.5673 15569.6514 -11179.6582]",
"[-2001.6868 15569.7881 -11152.1367]",
"[-2525.0447 15569.8418 -11124.7021]",
"[-3049.3806 15569.3379 -11099.1299]",
"[-3564.2976 15570.4004 -11085.1191]",
"[-4076.7048 15570.1992 -11079.8936]",
"[-4592.1128 15569.5107 -11077.0303]",
"[-5111.7432 15569.5068 -11072.1475]",
"[-5625.4854 15569.4697 -11067.9121]",
"[-6148.4331 15570.1465 -11063.2021]",
"[-6665.2041 15546.8418 -11063.8711]",
"[-7173.9917 15477.3262 -11064.5293]",
"[-7685.9897 15354.5205 -11064.75]",
"[-8177.2686 15171.377 -11064.6045]",
"[-8635.0381 14921.6221 -11064.2646]",
"[-9043.0811 14602.9482 -11064.3477]",
"[-9391.0488 14225.8809 -11064.2998]",
"[-9717.3916 13819.8145 -11064.5371]",
"[-10010.043 13383.1328 -11064.373]",
"[-10251.5313 12919.7295 -11064.585]",
"[-10426.9365 12432.9902 -11064.6553]",
"[-10525.9375 11923.3643 -11064.4258]",
"[-10535.2158 11403.377 -11064.3184]",
"[-10523.6816 10887.7285 -11064.7031]",
"[-10523.3613 10372.9121 -11064.6543]",
"[-10521.665 9857.8447 -11064.5996]",
"[-10523.5342 9342.7725 -11064.6045]",
"[-10522.4609 8829.9336 -11064.583]",
"[-10523.3252 8645.9307 -11064.623]",
"[-10520.3936 7978.2378 -11064.9404]",
"[-10520.7324 7463.4604 -11064.9805]",
"[-10520.0146 6950.3149 -11064.9658]",
"[-10518.8457 6428.3921 -11065.0742]"
],
[
"[-4753.7988 -15202.8506 -13558.3535]",
"[-4855.9429 -15192.8174 -13558.2734]",
"[-5358.6099 -15093.4785 -13558.2305]",
"[-5861.7285 -14975.9707 -13558.5996]",
"[-6367.5361 -14869.0117 -13558.3115]",
"[-6871.7178 -14763.7119 -13558.6602]",
"[-7376.3931 -14653.8516 -13558.6289]",
"[-7880.7422 -14545.9766 -13558.5049]",
"[-8160.5547 -14499.001 -13558.3779]"
],
[
"[1944.7765 -10077.5176 -12514.3955]",
"[2044.8452 -10070.4531 -12514.376]",
"[2551.4492 -9982.1318 -12514.5752]",
"[3052.0659 -9858.8516 -12514.502]",
"[3558.6885 -9763.1895 -12514.5889]",
"[4073.7231 -9726.4287 -12514.4883]",
"[4586.1787 -9733.8428 -12514.1475]",
"[5104.6689 -9738.9063 -12514.4834]",
"[5620.7085 -9737.3965 -12514.4004]",
"[6136.2026 -9738.4834 -12514.4746]",
"[6653.9272 -9738.0117 -12514.0596]",
"[7170.2329 -9734.9941 -12514.4502]",
"[7679.4673 -9681.8438 -12514.2285]",
"[8181.2993 -9578.1475 -12514.5352]",
"[8682.1855 -9459.5215 -12514.5752]",
"[9025.2314 -9398.6973 -12514.4824]"
],
[
"[-15536.9844 -6926.3198 -9837.0508]",
"[-15527.6826 -7026.5249 -9837.293]",
"[-15431.0273 -7531.2861 -9836.9658]",
"[-15306.4668 -8029.7339 -9836.7832]",
"[-15195.6016 -8532.7959 -9836.8672]",
"[-15083.4746 -9033.8164 -9836.8369]",
"[-14972.5156 -9535.3975 -9837.0879]",
"[-14870.3027 -10037.667 -9837.3408]",
"[-14866.1689 -10066.0703 -9837.1895]"
],
[
"[7752.8647 9230.459 -14474.2275]",
"[7679.8511 9161.083 -14474.0732]",
"[7307.1348 8801.1445 -14474.0615]",
"[6933.9102 8440.7666 -14474.082]",
"[6556.4722 8076.3105 -14474.0723]",
"[6185.9346 7717.5059 -14474.1787]",
"[5812.2603 7356.8184 -14474.1455]",
"[5436.9614 6995.3062 -14473.8057]",
"[5067.9063 6638.5938 -14474.1299]",
"[4696.7612 6280.3013 -14474.127]",
"[4326.2207 5922.5425 -14474.1172]",
"[3944.6267 5554.1533 -14474.1064]",
"[3565.5571 5187.98 -14474.1221]",
"[3196.8188 4830.4922 -14474.1318]",
"[2827.1201 4474.8779 -14474.2041]",
"[2458.2856 4119.7598 -14474.0771]",
"[2077.9758 3750.908 -14474.2041]",
"[1697.2311 3383.782 -14474.1416]",
"[1317.5023 3016.8867 -14474.1328]",
"[938.2512 2650.7253 -14474.1328]",
"[558.6698 2286.1797 -14474.1445]",
"[181.413 1919.5269 -14474.2949]",
"[-199.0461 1553.9447 -14474.1543]",
"[-580.1202 1185.9521 -14474.4727]",
"[-948.2872 828.4092 -14474.291]",
"[-1319.9756 469.142 -14474.5078]",
"[-1699.3237 105.5238 -14474.2324]",
"[-2071.7026 -255.1464 -14473.791]",
"[-2446.4856 -616.7551 -14474.0244]",
"[-2828.1626 -984.2014 -14474.8467]",
"[-3204.3784 -1349.9519 -14474.4463]",
"[-3585.5854 -1716.1904 -14474.9482]",
"[-3965.3811 -2083.042 -14474.8379]",
"[-4344.4292 -2449.2959 -14474.7227]",
"[-4722.7119 -2815.551 -14474.9004]",
"[-5101.0161 -3180.8259 -14474.832]",
"[-5479.3013 -3545.2451 -14474.9707]",
"[-5856.1401 -3910.1687 -14474.6426]",
"[-6233.231 -4273.8892 -14474.8877]",
"[-6609.6909 -4637.2275 -14474.7305]",
"[-6985.5703 -5000.0254 -14474.9326]",
"[-7360.791 -5362.2817 -14474.8203]",
"[-7735.2715 -5724.0723 -14474.6309]",
"[-8109.3188 -6085.3164 -14474.6875]",
"[-8482.4834 -6446.5996 -14474.8486]",
"[-8855.8105 -6806.9268 -14475.2949]",
"[-9228.8467 -7166.5952 -14475.1338]",
"[-9600.6934 -7526.7383 -14475.2139]",
"[-9972.1621 -7886.3218 -14475.2266]",
"[-10326.3652 -8261.1035 -14475.1182]",
"[-10644.71 -8665.6211 -14475.1016]",
"[-10919.1221 -9099.9424 -14475.3711]",
"[-11153.8828 -9579.7383 -14474.7422]",
"[-11316.4268 -10087.2842 -14475.2705]",
"[-11391.791 -10613.0488 -14474.8945]",
"[-11382.1826 -11141.6475 -14474.707]",
"[-11377.2949 -11666.0283 -14475.2334]",
"[-11373.8838 -12189.3428 -14475.1172]",
"[-11338.1777 -12710.1016 -14474.8281]",
"[-11257.8818 -13224.5684 -14474.9004]",
"[-11119.959 -13725.2402 -14474.4434]",
"[-10921.3867 -14203.291 -14475.3955]",
"[-10653.915 -14644.8447 -14475.0537]",
"[-10314.8984 -15032.2197 -14474.7354]",
"[-9915.0918 -15352.7188 -14474.8291]",
"[-9450.4453 -15609.4238 -14474.9297]",
"[-8955.3662 -15791.9688 -14474.7637]",
"[-8444.3789 -15911.835 -14475.2383]",
"[-7926.3091 -15979.5244 -14474.9268]",
"[-7406.3755 -16006.126 -14475.1777]",
"[-6887.2393 -16000.7861 -14475.2617]",
"[-6369.5288 -15997.9678 -14475.2012]",
"[-5852.7441 -15996.8984 -14475.1699]",
"[-5336.6602 -15997.6143 -14475.1699]",
"[-4821.2832 -15998.2119 -14475.0693]",
"[-4306.606 -15997.4482 -14475.1865]",
"[-3792.6038 -15997.1279 -14475.3857]",
"[-3279.3254 -15997.4707 -14475.123]",
"[-2766.7009 -15998.4502 -14475.2246]",
"[-2234.3442 -15997.8574 -14475.0576]",
"[-1722.1154 -15997.6582 -14475.2871]",
"[-1208.5048 -15997.0654 -14475.0605]",
"[-693.2826 -15996.5117 -14475.1982]",
"[-176.2735 -15998.8506 -14474.8721]",
"[344.9021 -15996.9033 -14475.167]",
"[872.8647 -15997.3564 -14475.0625]",
"[1388.6444 -15998.3857 -14475.124]",
"[1919.4612 -15997.7646 -14474.9258]",
"[2446.5425 -15998.0508 -14474.9287]",
"[2965.3972 -15996.3896 -14475.1025]",
"[3497.1821 -15997.6914 -14475.1592]",
"[4015.5549 -15997.9141 -14475.0732]",
"[4543.8979 -15996.2969 -14475.2559]",
"[5081.2188 -15998.9082 -14474.999]",
"[5600.9473 -15996.5313 -14475.209]",
"[6127.9575 -15998.3643 -14475.1484]",
"[6661.2363 -15996.8223 -14470.1025]",
"[7198.2383 -15998.8389 -14464.915]",
"[7734.7266 -15996.0146 -14454.5537]",
"[8267.7373 -15998.6494 -14444.8379]",
"[8796.4502 -15996.9902 -14435.5371]",
"[9320.6328 -15998.9512 -14425.4678]",
"[9840.2383 -15999.2139 -14417.7441]",
"[10355.3545 -15997.166 -14408.4727]",
"[10891.582 -15998.3779 -14399.4805]",
"[11422.6113 -15998.1426 -14388.7129]",
"[11946.4395 -15960.708 -14379.9014]",
"[12459.4053 -15877.2617 -14370.3242]",
"[12955.0625 -15740.3438 -14359.7578]",
"[13445.8125 -15536.0879 -14348.6338]",
"[13893.3604 -15262.1396 -14337.5781]",
"[14282.3809 -14920.8789 -14326.6787]",
"[14641.8359 -14528.9912 -14317.4141]",
"[14970.6445 -14121.4102 -14308.8613]",
"[15255.7705 -13689.8955 -14300.4326]",
"[15493.7148 -13212.6357 -14291.5986]",
"[15658.0078 -12712.4375 -14283.3145]",
"[15736.6162 -12198.6094 -14276.0352]",
"[15728.1953 -11686.2783 -14268.2861]",
"[15722.7607 -11163.4141 -14258.4727]",
"[15718.6025 -10648.1221 -14249.9219]",
"[15719.2178 -10119.7354 -14240.3018]",
"[15721.2002 -9598.9365 -14231.3643]",
"[15719.4648 -9085.8564 -14222.4219]",
"[15720.748 -8561.0059 -14213.6768]",
"[15722.0205 -8044.0679 -14204.5283]",
"[15720.0283 -7516.2598 -14195.4082]",
"[15720.958 -6996.8813 -14186.4043]",
"[15720.2178 -6467.917 -14177.0605]",
"[15719.6592 -5948.0107 -14168.1035]",
"[15719.8125 -5419.2739 -14163.1904]",
"[15721.4785 -4898.5327 -14159.1934]",
"[15722.7695 -4383.6348 -14159.25]",
"[15720.873 -3855.3447 -14159.499]",
"[15720.043 -3328.7788 -14159.5801]",
"[15720.7666 -2804.9189 -14159.8594]",
"[15721.3232 -2289.1763 -14159.9668]",
"[15720.6982 -1774.9607 -14159.9492]",
"[15721.5107 -1260.4655 -14159.6104]",
"[15721.2461 -743.3938 -14159.8545]",
"[15721.0088 -223.0152 -14160.0752]",
"[15720.7539 301.7385 -14159.8838]",
"[15721.668 821.3655 -14160.0137]",
"[15722.3682 1343.3534 -14159.8887]",
"[15720.5723 1865.3021 -14160.083]",
"[15720.5791 2380.0913 -14159.8975]",
"[15720.4238 2901.5942 -14159.623]",
"[15720.2383 3421.7585 -14159.8027]",
"[15721.9697 3934.4089 -14156.2656]",
"[15719.418 4459.1089 -14150.9111]",
"[15721.3232 4993.418 -14142.1592]",
"[15719.9883 5510.5303 -14132.3799]",
"[15721.3975 6034.1953 -14127.8232]",
"[15719.29 6564.0586 -14124.1143]",
"[15721.1855 7076.1694 -14129.2979]",
"[15719.5195 7596.1514 -14135.1572]",
"[15721.3301 8125.1621 -14140.4229]",
"[15699.6152 8661.166 -14137.8037]",
"[15661.3232 9173.5918 -14138.2939]",
"[15598.9385 9684.6787 -14138.4053]",
"[15515.999 10191.7197 -14138.376]",
"[15406.7725 10692.9932 -14138.2432]",
"[15262.8057 11211.9863 -14138.5391]",
"[15085.8271 11719.4434 -14138.5234]",
"[14874.3418 12212.5908 -14138.4385]",
"[14625.1094 12686.7744 -14138.3301]",
"[14338.7344 13138.2402 -14138.2998]",
"[14014.0137 13561.7061 -14138.5664]",
"[13653.1064 13953.1016 -14138.3623]",
"[13258.6982 14309.0488 -14138.5205]",
"[12834.8818 14627.2295 -14138.3115]",
"[12386.0107 14906.666 -14138.3545]",
"[11916.6328 15147.3447 -14138.4229]",
"[11432.0264 15352.6113 -14138.5342]",
"[10935.4922 15523.835 -14138.2266]",
"[10429.8545 15662.1758 -14138.4658]",
"[9918.3037 15772.0088 -14138.4453]",
"[9402.7393 15855.8809 -14138.4277]",
"[8884.7852 15916.5195 -14138.3525]",
"[8365.3857 15955.1699 -14138.0527]",
"[7845.6309 15975.2344 -14138.4287]",
"[7326.2246 15976.8916 -14137.7119]",
"[6808.0073 15973.6494 -14137.8887]",
"[6291.0459 15973.9648 -14138.4375]",
"[5774.7192 15973.4014 -14138.0244]",
"[5259.7983 15973.8838 -14133.042]",
"[4745.8472 15973.7646 -14127.7402]",
"[4233.5674 15973.0537 -14117.7305]",
"[3696.55 15973.9854 -14108.3408]",
"[3160.376 15973.627 -14098.9844]",
"[2624.2969 15973.5664 -14089.665]",
"[2109.877 15973.6484 -14080.2871]",
"[1584.1443 15973.8428 -14070.583]",
"[1047.144 15973.6387 -14061.6553]",
"[527.1212 15974.1797 -14052.0156]",
"[-1.6598 15972.3311 -14043.5342]",
"[-538.0715 15974.5098 -14034.0146]",
"[-1053.5635 15972.4775 -14025.1172]",
"[-1575.3357 15973.168 -14015.8867]",
"[-2103.2197 15974.3799 -14006.9297]",
"[-2636.1619 15973.0264 -13996.3428]",
"[-3174.1714 15973.6348 -13987.9082]",
"[-3687.1921 15973.7402 -13979.0859]",
"[-4204.6152 15973.5898 -13970.1133]",
"[-4726.4897 15973.5732 -13963.9795]",
"[-5253.2373 15974.0664 -13960.2627]",
"[-5785.0347 15973.9414 -13959.082]",
"[-6322.5303 15974 -13959.7734]",
"[-6864.2793 15970.1729 -13959.3008]",
"[-7375.7603 15945.373 -13959.4287]",
"[-7886.0674 15899.2402 -13959.7061]",
"[-8425.0713 15827.3672 -13959.5303]",
"[-8958.7676 15729.4512 -13959.4053]",
"[-9485.5107 15602.3984 -13959.2256]",
"[-10002.7881 15443.5283 -13958.9863]",
"[-10507.3838 15250.3457 -13959.502]",
"[-10995.8311 15021.4756 -13959.1875]",
"[-11463.2256 14753.9355 -13959.2832]",
"[-11905.5195 14448.3945 -13959.5879]",
"[-12317.1221 14104.1445 -13959.2607]",
"[-12695.0205 13724.7139 -13959.5586]",
"[-13035.3701 13312.8916 -13959.751]",
"[-13336.9609 12873.2705 -13959.6162]",
"[-13599.21 12410.4141 -13959.4463]",
"[-13823.9053 11929.5732 -13958.8086]",
"[-14011.7158 11434.2471 -13959.2891]",
"[-14167.2627 10929.0039 -13959.4219]",
"[-14291.6123 10416.1904 -13959.4961]",
"[-14388.3877 9898.2979 -13959.5439]",
"[-14460.0996 9377.1709 -13959.4619]",
"[-14509.166 8854.1738 -13959.6797]",
"[-14538.0381 8330.3652 -13959.4658]",
"[-14547.3428 7806.4639 -13959.6846]",
"[-14543.3486 7283.1553 -13959.917]",
"[-14541.9043 6760.4004 -13959.8418]",
"[-14542.4463 6238.1553 -13959.8848]",
"[-14542.3096 5716.7061 -13959.6904]",
"[-14540.3721 5196.2451 -13960.2041]",
"[-14542.4453 4676.396 -13959.957]",
"[-14540.7549 4157.0386 -13960.3447]",
"[-14542.2041 3638.1714 -13959.8994]",
"[-14540.8496 3119.7566 -13960.2939]",
"[-14542.2939 2601.8721 -13960.0332]",
"[-14541.1973 2084.436 -13959.8184]",
"[-14541.2754 1567.4969 -13960.1689]",
"[-14541.9365 1051.0488 -13960.2959]",
"[-14540.6504 535.5281 -13955.4375]",
"[-14542.9922 21.2811 -13950.5889]",
"[-14540.5576 -520.3055 -13940.5049]",
"[-14542.1328 -1058.6567 -13930.5908]",
"[-14540.6572 -1593.5688 -13915.8838]",
"[-14542.3037 -2125.9158 -13901.3076]",
"[-14540.46 -2654.4744 -13881.75]",
"[-14541.9883 -3179.2236 -13862.6279]",
"[-14541.1797 -3699.1685 -13838.6289]",
"[-14541.5273 -4214.2041 -13815.9277]",
"[-14541.8477 -4751.9683 -13792.4639]",
"[-14541.7012 -5283.8184 -13769.2451]",
"[-14541.7275 -5809.6631 -13745.9023]",
"[-14541.6621 -6329.8438 -13723.5596]",
"[-14541.3164 -6844.3584 -13701.2158]",
"[-14541.7246 -7379.8618 -13677.7129]",
"[-14541.9863 -7909.4238 -13654.8203]",
"[-14542.2109 -8433.2031 -13634.3389]",
"[-14541.2588 -8952.2197 -13617.1816]",
"[-14540.6533 -9467.2412 -13602.0322]",
"[-14542.6992 -9979.5029 -13589.459]",
"[-14540.8516 -10515.1563 -13578.4492]",
"[-14542.125 -11048.3652 -13569.627]",
"[-14536.583 -11577.4746 -13566.5645]",
"[-14485.2881 -12100.4883 -13567.7793]",
"[-14386.3281 -12613.6162 -13568.4023]",
"[-14229.2139 -13110.2197 -13568.2168]",
"[-14007.5488 -13580.0439 -13568.0674]",
"[-13713.8135 -14007.4014 -13568.1289]",
"[-13350.7246 -14375.8047 -13568.0293]",
"[-12950.4766 -14660.166 -13568.0234]",
"[-12490.0039 -14886.7266 -13568.0059]",
"[-11982.1123 -15053.5322 -13567.8701]",
"[-11459.3467 -15157.7695 -13567.9229]",
"[-10929.8096 -15213.2461 -13568.0195]",
"[-10397.2363 -15227.5078 -13567.9238]",
"[-9864.4541 -15218.373 -13568.1016]",
"[-9330.7666 -15218.3945 -13568.249]",
"[-8795.9355 -15217.9736 -13568.1035]",
"[-8259.8984 -15216.8965 -13568.168]",
"[-7747.1001 -15217.3574 -13568.0879]",
"[-7233.3345 -15217.4521 -13568.1758]",
"[-6719.7344 -15218.0156 -13562.6563]",
"[-6183.79 -15217.4482 -13557.8008]",
"[-5650.3276 -15216.9902 -13558.4766]",
"[-5118.3662 -15217.1104 -13559.2734]",
"[-4587.0713 -15217.8047 -13558.5352]",
"[-4056.4626 -15219.4141 -13558.4795]",
"[-3527.0942 -15217.3525 -13559.1055]",
"[-2999.2432 -15218.9688 -13558.2754]",
"[-2472.2612 -15216.8818 -13559.2266]",
"[-1946.1885 -15218.3164 -13558.8564]",
"[-1421.8518 -15217.4268 -13559.1162]",
"[-905.776 -15218.8047 -13559.0605]",
"[-381.856 -15217.0098 -13559.0215]",
"[145.8204 -15218.5225 -13559.2461]",
"[676.6475 -15218.2666 -13559.1318]",
"[1190.0017 -15217.248 -13559.2354]",
"[1707.202 -15217.6553 -13559.0156]",
"[2227.8508 -15217.043 -13559.2988]",
"[2751.8867 -15218.6904 -13558.9219]",
"[3279.063 -15218.1211 -13559.1963]",
"[3791.6638 -15209.2021 -13560.3135]",
"[4302.1885 -15130.0303 -13560.1094]",
"[4796.4849 -14973.8984 -13560.2568]",
"[5301.126 -14830.2207 -13560.1025]",
"[5805.3823 -14692.6758 -13560.123]",
"[6307.4966 -14553.9922 -13560.2568]",
"[6819.9204 -14480.7061 -13559.957]",
"[7337.0801 -14483.4473 -13559.8945]",
"[7852.4351 -14473.3271 -13558.543]",
"[8368.5713 -14435.8184 -13557.3496]",
"[8888.9111 -14378.4355 -13556.5479]",
"[9406.5898 -14296.0791 -13555.7891]",
"[9918.2402 -14187.5918 -13555.3633]",
"[10426.1992 -14050.7549 -13554.6211]",
"[10912.2314 -13888.1768 -13553.6387]",
"[11402.4121 -13688.7529 -13553.4199]",
"[11868.498 -13456.0674 -13552.6621]",
"[12324.4395 -13182.1758 -13552.6572]",
"[12746.1865 -12879.9668 -13552.3838]",
"[13145.0508 -12535.4365 -13552.5068]",
"[13517.5615 -12152.1748 -13552.4658]",
"[13846.54 -11747.8867 -13552.3027]",
"[14138.959 -11318.3564 -13552.2295]",
"[14392.9268 -10870.7861 -13552.7598]",
"[14619.7998 -10389.9141 -13553.3564]",
"[14806.6123 -9905.6182 -13554.1484]",
"[14965.6064 -9398.4131 -13554.7881]",
"[15089.918 -8899.2129 -13555.375]",
"[15190.0371 -8384.9521 -13555.9707]",
"[15265.8242 -7857.0376 -13557.1025]",
"[15319.6563 -7317.6489 -13557.8789]",
"[15350.2979 -6799.0996 -13558.8027]",
"[15362.7178 -6272.5811 -13559.8623]",
"[15360.0635 -5739.3813 -13557.3955]",
"[15357.6084 -5200.6538 -13551.458]",
"[15363.2617 -4657.147 -13546.9395]",
"[15405.1045 -4143.5405 -13542.3418]",
"[15492.3135 -3632.04 -13539.8291]",
"[15546.5059 -3112.8 -13547.9775]",
"[15548.7451 -2586.1296 -13552.1904]",
"[15541.2559 -2055.5637 -13545.7852]",
"[15540.6621 -1520.8274 -13539.1279]",
"[15541.5674 -984.1422 -13529.2031]",
"[15539.9395 -445.5355 -13519.2422]",
"[15541.8623 94.238 -13503.6367]",
"[15539.8955 633.8644 -13487.0215]",
"[15541.6064 1173.3601 -13474.5791]",
"[15540.9619 1712.3079 -13459.4482]",
"[15540.1846 2249.7056 -13446.583]",
"[15541.8545 2783.7222 -13431.9971]",
"[15540.7734 3313.7251 -13418.374]",
"[15540.5547 3839.5046 -13404.3848]",
"[15542.2578 4361.0684 -13390.915]",
"[15539.4922 4878.1826 -13377.3271]",
"[15541.209 5390.8682 -13363.5225]",
"[15542.0195 5931.2388 -13354.2021]",
"[15540.7754 6467.5371 -13345.0693]",
"[15541.5742 7000.2183 -13335.8877]",
"[15541.3252 7529.1782 -13326.3682]",
"[15540.2734 8054.5928 -13322.2969]",
"[15540.5605 8576.6992 -13317.4141]",
"[15541.6992 9096.2461 -13312.5039]",
"[15539.6348 9613.5049 -13308.2197]",
"[15525.5576 10127.25 -13299.4336]",
"[15455.0928 10662.9238 -13288.9434]",
"[15333.5723 11183.999 -13279.7393]",
"[15150.1436 11682.5283 -13270.9639]",
"[14898.5 12145.9277 -13263.0273]",
"[14575.7334 12558.0596 -13255.374]",
"[14199.333 12914.1484 -13248.1006]",
"[13811.0469 13288.959 -13237.6641]",
"[13432.5029 13666.5537 -13228.9395]",
"[13060.3418 14039.9004 -13218.9443]",
"[12687.3301 14399.5244 -13210.0869]",
"[12266.6279 14733.1572 -13200.2402]",
"[11822.3291 15020.3057 -13191.4756]",
"[11351.8623 15250.8281 -13183.0615]",
"[10858.6914 15412.3486 -13175.1904]",
"[10350.7715 15492.8281 -13167.6992]",
"[9816.1152 15488.6553 -13160.2842]",
"[9289.6387 15478.498 -13150.8398]",
"[8768.499 15476.2939 -13144.1182]",
"[8252.0166 15478.4736 -13140.3008]",
"[7739.3032 15478.792 -13139.1338]",
"[7204.8564 15478.9502 -13139.1113]",
"[6671.769 15479.0898 -13139.2676]",
"[6139.2524 15477.9824 -13139.1152]",
"[5607.3291 15479.1611 -13139.3125]",
"[5075.9561 15479.3115 -13139.0684]",
"[4545.7568 15478.083 -13133.8838]",
"[4017.8037 15478.5508 -13126.7334]",
"[3493.748 15478.9238 -13122.3057]",
"[2973.7012 15485.6016 -13118.7764]",
"[2456.136 15481.626 -13119.8125]",
"[1940.1393 15484.3359 -13120.2852]",
"[1425.8748 15452.1641 -13119.8418]",
"[917.6937 15371.7783 -13119.9414]",
"[413.6202 15277.0654 -13120.1045]",
"[-113.2231 15183.0996 -13119.9434]",
"[-638.803 15089.6289 -13115.9521]",
"[-1162.5496 14997.6045 -13110.7451]",
"[-1683.5869 14906.8203 -13105.9355]",
"[-2200.7542 14815.1025 -13101.4854]",
"[-2714.5762 14722.9658 -13101.4287]",
"[-3226.6499 14633.6729 -13102.3691]",
"[-3737.5608 14545.0645 -13101.9082]",
"[-4247.3481 14453.8896 -13102.3164]",
"[-4757.3623 14363.0293 -13102.3037]",
"[-5268.8252 14274.0137 -13102.1904]",
"[-5781.2974 14183.4561 -13102.1396]",
"[-6295.7568 14092.6641 -13102.1104]",
"[-6814.5059 14001.4033 -13102.4434]",
"[-7338.3467 13909.6426 -13102.084]",
"[-7845.3555 13819.2832 -13102.4287]",
"[-8359.5469 13728.7891 -13103.0107]",
"[-8879.8311 13636.0342 -13103.7637]",
"[-9406.5869 13544.6875 -13103.2451]",
"[-9910.5957 13453.8027 -13100.4873]",
"[-10428.8242 13327.5635 -13102.3379]",
"[-10927.7715 13158.7949 -13101.8125]",
"[-11410.498 12951.2334 -13102.165]",
"[-11874.5371 12707.624 -13102.0195]",
"[-12322.0898 12437.5693 -13102.498]",
"[-12741.2129 12126.7441 -13101.9912]",
"[-13139.9736 11792.8438 -13101.7188]",
"[-13509.3818 11428.1504 -13102.126]",
"[-13851.0586 11039.2061 -13101.9248]",
"[-14163.416 10628.3262 -13101.7783]",
"[-14437.6621 10192.541 -13101.9268]",
"[-14694.4219 9748.2549 -13102.1729]",
"[-14911.7471 9284.2002 -13102.3223]",
"[-15107.9844 8787.4307 -13102.166]",
"[-15272.2773 8280.5703 -13102.1494]",
"[-15393.9854 7762.3555 -13102.3252]",
"[-15477.5186 7236.394 -13101.7881]",
"[-15516.459 6705.0234 -13101.9658]",
"[-15530.4082 6171.2563 -13102.3398]",
"[-15545.8076 5657.3569 -13102.084]",
"[-15561.6631 5139.2607 -13102.1475]",
"[-15580.6084 4615.4189 -13102.2061]",
"[-15593.8867 4078.8457 -13102.2559]",
"[-15609.6709 3544.3689 -13102.0742]",
"[-15617.6299 3016.9446 -13101.9961]",
"[-15627.2373 2479.2588 -13102.1621]",
"[-15629.1396 1965.7324 -13102.0107]",
"[-15635.5322 1452.8058 -13102.2021]",
"[-15632.7295 940.3804 -13102.2266]",
"[-15634.1758 401.5858 -13102.0508]",
"[-15602.333 -135.6078 -13101.9248]",
"[-15518.542 -666.2125 -13101.9229]",
"[-15418.6191 -1192.248 -13102.1602]",
"[-15312.4971 -1715.3601 -13097.4912]",
"[-15156.1943 -2223.4915 -13091.6748]",
"[-14954.1768 -2711.5989 -13088.3291]",
"[-14696.3887 -3169.6282 -13083.5371]",
"[-14378.5273 -3583.9822 -13079.5146]",
"[-14000.5713 -3940.1255 -13075.5615]",
"[-13570.9658 -4225.3145 -13069.5303]",
"[-13104.0752 -4485.4897 -13059.4453]",
"[-12622.1006 -4701.8164 -13050.3721]",
"[-12127.4619 -4867.7622 -13041.6426]",
"[-11618.7061 -4961.4268 -13032.9043]",
"[-11105.9033 -4978.3169 -13025.2939]",
"[-10577.2256 -4904.8608 -13018.9385]",
"[-10059.2637 -4794.2012 -13009.6533]",
"[-9539.2773 -4702.269 -12999.5664]",
"[-9019.7891 -4611.877 -12984.7373]",
"[-8500.665 -4518.8452 -12969.5371]",
"[-7982.6724 -4430.2793 -12950.3838]",
"[-7467.6689 -4338.7339 -12930.1533]",
"[-6956.4531 -4248.8892 -12906.5723]",
"[-6450.0674 -4158.582 -12883.9756]",
"[-5925.3003 -4066.7715 -12860.7754]",
"[-5406.1577 -3975.1362 -12837.7256]",
"[-4891.4233 -3884.3086 -12814.9043]",
"[-4380.9185 -3794.0154 -12792.1035]",
"[-3874.3005 -3703.3479 -12769.7051]",
"[-3349.5112 -3610.4678 -12746.7744]",
"[-2827.7283 -3519.6936 -12723.2656]",
"[-2309.4756 -3426.894 -12700.6318]",
"[-1793.7799 -3335.3315 -12677.5371]",
"[-1281.0906 -3244.533 -12654.8086]",
"[-770.9093 -3154.9172 -12631.835]",
"[-262.5565 -3063.5842 -12613.4131]",
"[246.0063 -2974.5251 -12595.833]",
"[755.7522 -2884.4058 -12581.752]",
"[1267.8618 -2793.4939 -12568.6309]",
"[1782.998 -2701.7329 -12555.0068]",
"[2300.8704 -2609.3467 -12541.3398]",
"[2822.0029 -2516.2432 -12531.6885]",
"[3347.4541 -2424.0879 -12523.0254]",
"[3855.5776 -2332.1304 -12518.5283]",
"[4369.2939 -2242.2205 -12514.7197]",
"[4888.9282 -2149.6543 -12514.3262]",
"[5397.2891 -2061.9307 -12515.3203]",
"[5923.1147 -1966.9138 -12515.1113]",
"[6441.0718 -1876.7169 -12515.1191]",
"[6946.3076 -1784.8077 -12514.9785]",
"[7463.2686 -1695.3116 -12515.0781]",
"[7990.292 -1602.0807 -12514.9268]",
"[8500.2305 -1512.4888 -12515.1514]",
"[9017.8799 -1419.4827 -12515.2969]",
"[9543.8018 -1328.4519 -12513.7432]",
"[10075.2891 -1232.0299 -12515.125]",
"[10582.3145 -1144.5017 -12514.8057]",
"[11094.4883 -1092.5875 -12514.3779]",
"[11608.0928 -1085.9818 -12513.8447]",
"[12145.3984 -1138.7422 -12515.5127]",
"[12669.3096 -1258.5804 -12514.625]",
"[13165.8574 -1461.1117 -12515.0957]",
"[13617.7764 -1747.4624 -12514.9092]",
"[13969.7393 -2070.3662 -12515.1592]",
"[14297.416 -2488.7595 -12514.9082]",
"[14558.124 -2949.1301 -12514.8896]",
"[14758.5879 -3436.2971 -12515.5322]",
"[14909.7646 -3938.8735 -12514.8535]",
"[15020.1201 -4450.3413 -12515.0078]",
"[15095.3125 -4966.4448 -12515.2031]",
"[15131.8623 -5485.2954 -12514.5801]",
"[15123.4473 -6003.0249 -12515.5752]",
"[15057.0664 -6513.9272 -12515.1953]",
"[14926.0791 -7010.2485 -12514.4492]",
"[14718.043 -7478.9238 -12514.8447]",
"[14416.668 -7924.9194 -12515.4941]",
"[14079.9209 -8271.3965 -12515.1045]",
"[13650.2461 -8589.0068 -12515.1689]",
"[13180.9961 -8838.9346 -12514.8662]",
"[12688.0557 -9030.7939 -12514.9824]",
"[12181.1357 -9174.7646 -12514.9932]",
"[11666.2236 -9278.4609 -12515.0244]",
"[11147.8945 -9352.7061 -12515.2061]",
"[10627.2783 -9398.6064 -12515.1162]",
"[10105.2715 -9394.8242 -12515.0352]",
"[9585.3271 -9388.4521 -12515.334]",
"[9066.207 -9387.876 -12514.6035]",
"[8547.7188 -9388.7744 -12515.291]",
"[8029.9985 -9387.5615 -12515.4033]",
"[7512.9233 -9388.7432 -12515.1621]",
"[6996.2798 -9387.4736 -12515.457]",
"[6480.1626 -9389.0342 -12514.8857]",
"[5964.8438 -9387.6191 -12515.1396]",
"[5450.062 -9387.9639 -12515.0332]",
"[4935.8027 -9387.5801 -12515.0557]",
"[4421.9888 -9386.9209 -12515.1816]",
"[3908.7 -9388.4707 -12515.1553]",
"[3395.9238 -9387.6973 -12515.125]",
"[2883.6042 -9387.7119 -12515.1172]",
"[2346.2397 -9388.4258 -12515.1309]",
"[1809.3672 -9388.2881 -12514.9336]",
"[1273.0156 -9387.8779 -12515.0176]",
"[737.1964 -9387.6826 -12515.1377]",
"[202.0915 -9388.0898 -12513.7627]",
"[-331.4434 -9387.6035 -12514.9375]",
"[-863.5466 -9387.9023 -12514.9941]",
"[-1394.8921 -9389.0918 -12514.7764]",
"[-1925.7726 -9388.7373 -12515.6709]",
"[-2456.0063 -9386.9492 -12515.1563]",
"[-2985.7073 -9388.7178 -12515.3076]",
"[-3514.8831 -9389.0156 -12515.2881]",
"[-4043.4998 -9388.7725 -12515.249]",
"[-4571.6055 -9387.4873 -12515.4697]",
"[-5099.1201 -9389.4521 -12515.4385]",
"[-5626.1206 -9388.3281 -12515.5732]",
"[-6152.5732 -9387.874 -12515.5264]",
"[-6678.4717 -9388.752 -12515.6299]",
"[-7203.8501 -9389.623 -12515.4756]",
"[-7728.5698 -9387.9951 -12515.1006]",
"[-8252.5322 -9388.209 -12518.0107]",
"[-8776.8086 -9386.6025 -12524.1309]",
"[-9301.8613 -9386.0225 -12529.7559]",
"[-9828.8389 -9386.4248 -12541.3047]",
"[-10358.5127 -9385.3291 -12552.2314]",
"[-10892.8936 -9386.9453 -12567.6807]",
"[-11405.8398 -9375.5693 -12576.0566]",
"[-11862.2412 -9282.2451 -12582.5615]",
"[-12346.0762 -9095.9492 -12590.5225]",
"[-12799.5703 -8845.9277 -12599.3838]",
"[-13225.3271 -8550.0781 -12607.9971]",
"[-13624.5029 -8216.3574 -12617.3223]",
"[-14000.417 -7853.6074 -12626.5791]",
"[-14322.6123 -7438.3599 -12639.1904]",
"[-14519.4697 -7063.5649 -12648.083]",
"[-14698.2295 -6564.3525 -12660.0098]",
"[-14816.1396 -6046.1309 -12670.6611]",
"[-14880.7783 -5516.5518 -12681.2734]",
"[-14905.0947 -4981.7715 -12690.3662]",
"[-14895.96 -4444.1934 -12697.9336]",
"[-14896.293 -3931.9026 -12701.3018]",
"[-14893.9229 -3418.6711 -12703.0645]",
"[-14896.0547 -2905.6628 -12701.9434]",
"[-14895.5703 -2366.9829 -12695.9531]",
"[-14896.8535 -1831.1714 -12684.6611]",
"[-14893.7422 -1299.3365 -12675.335]",
"[-14894.7588 -772.3258 -12665.7666]",
"[-14893.8955 -249.7981 -12657.2373]",
"[-14894.001 268.3173 -12647.6709]",
"[-14893.8379 781.7863 -12638.9707]",
"[-14893.8672 1316.173 -12629.5381]",
"[-14892.3154 1845.1565 -12620.1309]",
"[-14893.1182 2368.9512 -12610.9082]",
"[-14893.2188 2887.8101 -12602.0459]",
"[-14894.6729 3401.8713 -12593.1504]",
"[-14893.2363 3935.3101 -12583.7803]",
"[-14893.123 4463.5054 -12574.541]",
"[-14893.5693 4986.5142 -12565.4053]",
"[-14893.5752 5504.2632 -12556.4482]",
"[-14893.3203 6017.2729 -12552.4189]",
"[-14893.1143 6549.4463 -12548.5674]",
"[-14881.5479 7078.9634 -12549.9453]",
"[-14848.3896 7605.7246 -12549.9844]",
"[-14791.5361 8129.8081 -12550.3516]",
"[-14712.9678 8650.2529 -12549.9902]",
"[-14608.4766 9164.9844 -12549.7754]",
"[-14475.5615 9671.9375 -12549.9756]",
"[-14312.8623 10169.4063 -12550.0781]",
"[-14117.3145 10655.4775 -12549.9238]",
"[-13886.042 11126.1494 -12549.835]",
"[-13617.4873 11577.3066 -12549.6475]",
"[-13310.7676 12006.1709 -12550.2148]",
"[-12963.3506 12408.25 -12549.7959]",
"[-12595.7051 12765.71 -12550.2832]",
"[-12192.418 13092.415 -12549.9727]",
"[-11757.4678 13386.3965 -12550.0957]",
"[-11293.998 13644.9805 -12549.9961]",
"[-10807.1182 13869.291 -12549.7881]",
"[-10323.4775 14050.7227 -12550.1064]",
"[-9824.6719 14201.9219 -12550.2461]",
"[-9313.6699 14324.667 -12549.9873]",
"[-8792.543 14421.1123 -12550.0176]",
"[-8262.9355 14492.0488 -12549.5596]",
"[-7752.124 14538.6162 -12549.6943]",
"[-7236.3677 14566.3828 -12549.7344]",
"[-6716.3105 14575.5977 -12549.877]",
"[-6193.272 14573.0508 -12546.4756]",
"[-5667.7236 14571.0586 -12540.9912]",
"[-5140.5 14572.5283 -12532.6543]",
"[-4612.5669 14570.8027 -12522.5107]",
"[-4084.5945 14572.4268 -12513.752]",
"[-3556.7549 14571.4736 -12504.3555]",
"[-3029.0664 14571.1494 -12495.5459]",
"[-2498.8582 14571.8203 -12486.1318]",
"[-1985.313 14571.25 -12477.3408]",
"[-1462.2484 14571.4775 -12467.9072]",
"[-930.0685 14571.2402 -12458.4697]",
"[-390.4333 14571.5498 -12449.2422]",
"[127.7111 14572.0215 -12440.3848]",
"[652.3852 14570.7559 -12431.1445]",
"[1182.9016 14572.0645 -12422.083]",
"[1719.1672 14571.3633 -12412.4473]",
"[2260.8645 14571.2402 -12403.2461]",
"[2776.9734 14572.2627 -12394.2188]",
"[3297.4771 14571.083 -12385.1172]",
"[3821.9177 14571.9512 -12375.3535]",
"[4348.9551 14571.4131 -12366.6758]",
"[4875.5063 14571.3291 -12358.4609]",
"[5401.4141 14572.6973 -12356.1846]",
"[5924.3545 14570.1982 -12349.166]",
"[6444.6328 14572.4844 -12338.9355]",
"[6961.7695 14571.7891 -12329.75]",
"[7475.626 14570.3779 -12320.7949]",
"[8015.9375 14572.5576 -12309.1025]",
"[8551.7246 14571.4561 -12294.1768]",
"[9082.1143 14572.1973 -12277.1514]",
"[9606.3467 14572.5879 -12258.0674]",
"[10124.1953 14571.6738 -12242.6709]",
"[10663.7041 14572.4004 -12228.6563]",
"[11196.4434 14571.4473 -12223.1777]",
"[11724.4209 14540.2822 -12225.832]",
"[12244.3984 14457.9014 -12225.0088]",
"[12750.1826 14320.5088 -12224.7715]",
"[13233.3799 14122.7266 -12225.7432]",
"[13678.0479 13851.1143 -12225.3428]",
"[14068.8652 13510.0684 -12225.7734]",
"[14376.1074 13128.6963 -12225.9561]",
"[14627.9893 12679.2754 -12225.9111]",
"[14809.7227 12200.0439 -12225.9717]",
"[14937.0049 11678.4072 -12226.2969]",
"[15008.3301 11148.5947 -12225.7744]",
"[15036.7852 10616.6123 -12226.0645]",
"[15030.2783 10085.1875 -12225.5205]",
"[15002.9063 9556.2979 -12225.2676]",
"[14929.498 9245.8613 -12226.5645]",
"[14745.1201 8751.041 -12226.2607]",
"[14491.9258 8291.252 -12226.7715]",
"[14196.7461 7862.4702 -12225.8643]",
"[13864.0146 7464.2661 -12226.3408]",
"[13506.0293 7091.2666 -12225.9893]",
"[13128.3721 6739.9194 -12227.8018]",
"[12759.1123 6382.2217 -12227.1816]",
"[12388.8389 6026.9956 -12225.3105]",
"[12004.6914 5653.8169 -12211.5723]",
"[11621.9121 5285.5381 -12198.707]",
"[11244.7803 4921.9492 -12178.375]",
"[10872.7656 4562.4541 -12159.8516]",
"[10487.5625 4190.7422 -12141.2852]",
"[10106.4658 3822.9478 -12122.6484]",
"[9729.8174 3457.384 -12104.4941]",
"[9355.2422 3095.0417 -12086.2568]",
"[8981.5811 2735.6995 -12068.0957]",
"[8610.0898 2378.0007 -12050.1123]",
"[8241.7959 2020.5507 -12032.3037]",
"[7858.2661 1649.2701 -12013.8457]",
"[7475.7813 1280.2142 -11995.0713]",
"[7094.6743 912.7808 -11977.0273]",
"[6716.0796 545.7496 -11958.1777]",
"[6338.106 180.3418 -11943.6016]",
"[5959.1177 -183.1582 -11930.1885]",
"[5582.085 -549.8748 -11920.3525]",
"[5201.6475 -915.4913 -11911.6934]",
"[4820.6606 -1285.3691 -11906.6992]",
"[4448.7798 -1642.7998 -11902.6006]",
"[4067.334 -2014.6777 -11902.375]",
"[3689.7214 -2376.6897 -11902.8936]",
"[3303.8435 -2750.1272 -11902.9404]",
"[2927.7222 -3113.6357 -11902.7676]",
"[2542.3389 -3482.7896 -11902.6133]",
"[2171.5364 -3842.1733 -11902.9033]",
"[1796.5836 -4205.6821 -11902.8438]",
"[1419.1952 -4570.1797 -11902.6152]",
"[1040.906 -4933.7427 -11902.792]",
"[663.3719 -5297.3262 -11903.3887]",
"[287.6692 -5662.0952 -11903.4355]",
"[-89.2654 -6024.8696 -11903.7666]",
"[-465.1132 -6388.0557 -11903.5186]",
"[-839.948 -6751.2622 -11903.6074]",
"[-1215.0536 -7113.2241 -11903.1719]",
"[-1590.6531 -7473.9595 -11902.7129]",
"[-1963.8722 -7835.5513 -11903.5469]",
"[-2334.2151 -8191.4897 -11903.918]",
"[-2714.8035 -8559.3057 -11903.0166]",
"[-3085.2905 -8915.6748 -11904.1387]",
"[-3461.3958 -9281.8262 -11903.3291]",
"[-3837.7744 -9643.3125 -11903.6035]",
"[-4212.5122 -10005.6943 -11903.501]",
"[-4587.186 -10367.0566 -11903.6035]",
"[-4960.7412 -10728.4814 -11903.5205]",
"[-5332.875 -11089.9092 -11903.502]",
"[-5706.6855 -11448.6484 -11903.1729]",
"[-6079.6416 -11807.5654 -11903.5049]",
"[-6450.3311 -12167.6963 -11903.3818]",
"[-6821.9712 -12525.335 -11903.4883]",
"[-7192.5996 -12882.8252 -11903.1797]",
"[-7561.5776 -13240.9033 -11903.6836]",
"[-7931.1274 -13597.5986 -11903.1914]",
"[-8300.5439 -13953.6797 -11903.3779]",
"[-8669.4512 -14309.0967 -11903.2676]",
"[-9066.4512 -14667.7334 -11903.0068]",
"[-9356.9307 -14847.9629 -11903.1924]",
"[-9845.5234 -15064.6729 -11903.5137]",
"[-10357.0908 -15208.1807 -11902.8184]",
"[-10877.3037 -15298.2598 -11903.3926]",
"[-11400.9072 -15342.7412 -11902.8516]",
"[-11924.1436 -15348.7656 -11903.0908]",
"[-12442.0586 -15280.8027 -11903.1846]",
"[-12871.7617 -15144.3164 -11903.1113]",
"[-13339.1807 -14919.1904 -11903.5469]",
"[-13775.2148 -14644.8184 -11903.0117]",
"[-14180.874 -14330.8223 -11903.1885]",
"[-14576.6172 -13972.4141 -11903.6064]",
"[-14939.1445 -13583.3047 -11902.5244]",
"[-15153.0439 -13252.5205 -11903.0781]",
"[-15373.7119 -12771.1963 -11903.4814]",
"[-15523.2607 -12265.9443 -11903.4141]",
"[-15616.625 -11750.8086 -11903.3262]",
"[-15665.3447 -11232.2412 -11903.1387]",
"[-15675.9805 -10713.166 -11903.3008]",
"[-15668.6816 -10195.7861 -11903.1514]",
"[-15669.2734 -9679.6729 -11903.3926]",
"[-15668.1309 -9164.7676 -11903.1973]",
"[-15668.2217 -8650.7412 -11903.2764]",
"[-15667.793 -8138.2739 -11898.083]",
"[-15667.8965 -7605.8633 -11892.5068]",
"[-15669.1396 -7078.4497 -11882.6279]",
"[-15667.6797 -6556.2188 -11872.9141]",
"[-15668.3398 -6041.1255 -11858.8027]",
"[-15666.9336 -5513.0513 -11843.9854]",
"[-15669.2764 -4995.8013 -11825.1074]",
"[-15668.4648 -4470.2402 -11805.9033]",
"[-15667.875 -3940.3936 -11781.6904]",
"[-15668.2461 -3426.7908 -11758.959]",
"[-15667.6025 -2910.7397 -11736.6582]",
"[-15667.7373 -2393.6997 -11714.0068]",
"[-15667.75 -1876.4653 -11691.5947]",
"[-15667.9941 -1353.0654 -11668.3594]",
"[-15669.0117 -827.8546 -11645.6182]",
"[-15668.4414 -309.3492 -11622.4482]",
"[-15668.6924 216.829 -11599.9824]",
"[-15668.5859 745.637 -11576.6143]",
"[-15668.2559 1275.3364 -11553.752]",
"[-15667.7764 1802.5229 -11530.6602]",
"[-15668.3125 2327.739 -11507.7344]",
"[-15668.999 2846.967 -11487.7412]",
"[-15668.3438 3378.9814 -11470.0986]",
"[-15668.3115 3899.1265 -11455.0439]",
"[-15667.5996 4429.4326 -11441.667]",
"[-15668.4922 4945.2324 -11431.1279]",
"[-15668.623 5470.4438 -11422.5654]",
"[-15668.9717 6004.8501 -11415.3477]",
"[-15666.9443 6522.6421 -11408.6631]",
"[-15664.2539 7049.0537 -11409.1035]",
"[-15636.7217 7584.3018 -11410.2041]",
"[-15589.4512 8099.6992 -11411.8086]",
"[-15520.1621 8620.6777 -11412.1221]",
"[-15421.8076 9144.9404 -11413.5361]",
"[-15295.2139 9670.3594 -11414.2607]",
"[-15141.7744 10165.2861 -11415.001]",
"[-14955.5078 10655.2666 -11415.8564]",
"[-14730.0811 11134.8457 -11415.9961]",
"[-14464.2783 11599.4023 -11416.6631]",
"[-14155.5186 12042.6455 -11416.7529]",
"[-13824.4834 12436.7305 -11417.3047]",
"[-13456.0527 12802.0234 -11416.6465]",
"[-13052.4434 13134.1455 -11416.9365]",
"[-12619.1611 13430.0596 -11416.5664]",
"[-12160.9551 13687.9404 -11416.3164]",
"[-11684.7881 13908.4268 -11415.9102]",
"[-11194.957 14092.9727 -11415.0303]",
"[-10695.2354 14244.2939 -11414.1699]",
"[-10188.5713 14365.5723 -11413.5137]",
"[-9677.3008 14459.7832 -11412.6533]",
"[-9163.1914 14528.4385 -11411.582]",
"[-8647.6934 14575.2656 -11410.7393]",
"[-8132.0132 14602.1084 -11409.5879]",
"[-7616.9932 14611.2334 -11409.1338]",
"[-7103.3398 14606.9063 -11404.6201]",
"[-6561.5649 14606.4395 -11399.5146]",
"[-6022.667 14604.9531 -11390.0479]",
"[-5486.7813 14605.9492 -11380.209]",
"[-4954.9604 14604.999 -11365.6719]",
"[-4427.9238 14606.1289 -11352.084]",
"[-3906.8403 14605.4121 -11333.1299]",
"[-3391.7698 14604.5264 -11314.6816]",
"[-2856.1572 14606.1416 -11290.3887]",
"[-2329.2639 14605.1406 -11266.5371]",
"[-1811.7866 14605.2344 -11244.3613]",
"[-1277.0618 14606.3398 -11221.0791]",
"[-752.4542 14605.5615 -11197.9365]",
"[-238.5429 14606.1631 -11174.6328]",
"[289.8942 14606.0313 -11152.3994]",
"[806.7358 14606.2578 -11129.7061]",
"[1336.3077 14605.5205 -11107.0479]",
"[1854.2751 14605.1855 -11083.8467]",
"[2384.4763 14606.332 -11061.3975]",
"[2903.3418 14605.0996 -11038.3945]",
"[3435.6948 14605.9385 -11015.4756]",
"[3959.7942 14606.3584 -10991.8408]",
"[4478.417 14607.1875 -10969.5918]",
"[5003.0439 14605.7256 -10946.4365]",
"[5520.481 14604.8076 -10923.5176]",
"[6050.1543 14606.4453 -10902.6602]",
"[6567.1836 14603.9521 -10885.6514]",
"[7093.6143 14604.8564 -10869.8096]",
"[7629.7207 14605.4277 -10856.8516]",
"[8149.9253 14605.458 -10846.6162]",
"[8679.1611 14604.749 -10837.4395]",
"[9191.5049 14605.2139 -10830.5518]",
"[9712.0195 14604.1885 -10824.4121]",
"[10238.4238 14605.9561 -10823.4131]",
"[10772.1582 14604.1855 -10823.127]",
"[11287.0459 14604.2637 -10824.2139]",
"[11809.3291 14603.6689 -10824.0088]",
"[12338.626 14593.9053 -10825.2695]",
"[12872.2949 14532.5039 -10827.0459]",
"[13374.9678 14423.7881 -10829.9502]",
"[13863.3652 14252.2627 -10831.2109]",
"[14322.9795 14011.6504 -10831.8652]",
"[14732.3896 13694.1143 -10832.4092]",
"[15039.7373 13353.874 -10832.5332]",
"[15322.3105 12901.0264 -10831.8867]",
"[15519.4326 12426.0127 -10830.5156]",
"[15654.375 11919.2002 -10828.6914]",
"[15732.9453 11409.29 -10827.0566]",
"[15769.0811 10875.4131 -10824.748]",
"[15767.4707 10344.5273 -10821.9404]",
"[15762.3555 9817.5156 -10816.9102]",
"[15761.0166 9293.7891 -10810.3896]",
"[15762.792 8773.7705 -10800.3535]",
"[15759.3145 8258.0586 -10793.209]",
"[15731.9844 7723.126 -10789.5547]",
"[15674.1758 7194.7451 -10784.7959]",
"[15585.6201 6673.7412 -10780.3818]",
"[15467.7939 6161.8516 -10775.6914]",
"[15317.2256 5661.8081 -10771.6406]",
"[15134.9658 5175.8823 -10767.4033]",
"[14964.2695 4689.8809 -10762.8291]",
"[14838.8037 4193.188 -10758.4697]",
"[14743.5371 3669.6802 -10754.0098]",
"[14676.8027 3145.6055 -10749.4688]",
"[14639.8154 2621.9368 -10744.8828]",
"[14628.623 2100.718 -10740.3018]",
"[14632.4912 1582.592 -10739.6045]",
"[14633.9336 1066.8792 -10740.3779]",
"[14635.043 552.6221 -10740.1982]",
"[14632.7705 39.0562 -10740.4346]",
"[14633.3945 -473.8846 -10740.3535]",
"[14635.1084 -986.2096 -10740.2578]",
"[14633.8018 -1520.1753 -10740.4043]",
"[14633.7305 -2053.4707 -10740.2803]",
"[14633.6641 -2586.1211 -10740.3584]",
"[14633.9316 -3118.1184 -10740.5332]",
"[14632.9658 -3649.4597 -10740.2871]",
"[14633.6602 -4180.189 -10740.4229]",
"[14634.1992 -4710.2422 -10740.4014]",
"[14633.7783 -5239.7114 -10740.375]",
"[14633.9814 -5767.9771 -10739.6455]",
"[14635.0352 -6294.5396 -10739.8086]",
"[14634.0859 -6819.5581 -10739.9941]",
"[14635.2041 -7343.3442 -10739.1016]",
"[14633.6807 -7865.6108 -10740.1904]",
"[14630.2559 -8386.7031 -10740.5723]",
"[14605.4346 -8906.5566 -10742.2607]",
"[14558.7959 -9425.1992 -10742.4805]",
"[14490.3037 -9942.7578 -10744.4102]",
"[14395.8223 -10458.1299 -10744.9346]",
"[14274.9629 -10970.2305 -10745.7285]",
"[14120.4473 -11478.3867 -10746.5547]",
"[13940.2393 -11959.9424 -10747.0947]",
"[13721.3145 -12434.166 -10747.3672]",
"[13470.8789 -12883.4814 -10748.085]",
"[13184.9053 -13308.4883 -10748.1885]",
"[12847.7236 -13723.6533 -10748.5566]",
"[12479.1074 -14100.4639 -10748.3535]",
"[12085.6592 -14433.2979 -10747.8613]",
"[11654.6328 -14737.3818 -10747.6982]",
"[11188.165 -15007.3506 -10747.1543]",
"[10718.3447 -15230.7002 -10747.0303]",
"[10225.293 -15421.7734 -10746.6123]",
"[9712.9521 -15582.0537 -10745.5977]",
"[9213.3975 -15703.873 -10744.9668]",
"[8702.0088 -15801.623 -10743.9375]",
"[8179.8232 -15873.958 -10743.1406]",
"[7650.2588 -15924.0391 -10742.0391]",
"[7117.0986 -15953.2832 -10740.8799]",
"[6583.2588 -15962.8057 -10740.0605]",
"[6052.5811 -15956.9102 -10740.5439]",
"[5525.4746 -15957.7236 -10739.4932]",
"[5000.1572 -15956.3848 -10740.3447]",
"[4475.4229 -15956.9775 -10740.1572]",
"[3951.1741 -15957.8525 -10740.2686]",
"[3427.4214 -15955.9668 -10739.9629]",
"[2904.697 -15957.376 -10735.3232]",
"[2383.2517 -15957.5947 -10730.3789]",
"[1864.7504 -15959.0225 -10720.415]",
"[1349.1958 -15957.6318 -10710.9951]",
"[807.4664 -15957.9189 -10696.1846]",
"[270.2628 -15958.3311 -10681.6768]",
"[-261.8055 -15957.7617 -10667.751]",
"[-788.677 -15958.6279 -10653.3809]",
"[-1309.5835 -15957.8643 -10634.2305]",
"[-1824.3287 -15957.8906 -10615.4795]",
"[-2360.5063 -15958.1094 -10596.9912]",
"[-2890.1692 -15957.9775 -10578.0791]",
"[-3414.6243 -15957.4688 -10560.2656]",
"[-3933.8735 -15958.0117 -10540.4404]",
"[-4448.5122 -15958.0742 -10523.7305]",
"[-4985.0601 -15958.4551 -10504.9502]",
"[-5517.2222 -15958.417 -10486.5684]",
"[-6045.0605 -15957.2842 -10468.042]",
"[-6568.7554 -15959.5557 -10449.7803]",
"[-7088.4155 -15957.1318 -10431.6143]",
"[-7604.3574 -15958.9893 -10413.6787]",
"[-8116.1689 -15958.3359 -10396.2842]",
"[-8648.9893 -15959.3447 -10377.1055]",
"[-9177.6191 -15958.4609 -10358.8779]",
"[-9701.9814 -15957.5645 -10340.1133]",
"[-10222.4883 -15960.0244 -10326.1631]",
"[-10739.8125 -15959.6396 -10312.2148]",
"[-11255.1807 -15959.5518 -10300.9121]",
"[-11769.1943 -15960.4521 -10288.7305]",
"[-12283.1338 -15952.9482 -10287.3506]",
"[-12797.2139 -15901.0049 -10290.4609]",
"[-13307.1885 -15798.2197 -10290.8516]",
"[-13804.7012 -15633.5645 -10289.1113]",
"[-14275.8457 -15397.207 -10285.8721]",
"[-14699.7744 -15081.8613 -10281.1875]",
"[-15007.7549 -14753.2666 -10275.375]",
"[-15293.04 -14318.9658 -10267.0605]",
"[-15499.6074 -13849.8945 -10257.7441]",
"[-15644.3262 -13341.5576 -10247.6211]",
"[-15729.8574 -12828.458 -10236.418]",
"[-15770.1807 -12295.3223 -10224.6064]",
"[-15772.4463 -11769.7158 -10214.2197]",
"[-15766.6563 -11252.7275 -10206.5723]",
"[-15766.0918 -10720.2412 -10198.958]",
"[-15767.9248 -10192.666 -10195.6152]",
"[-15766.6123 -9669.293 -10191.8877]",
"[-15766.1904 -9148.1396 -10193.4492]",
"[-15763.9658 -8628.5625 -10193.2959]",
"[-15698.4717 -8113.1899 -10193.6973]",
"[-15569.2266 -7610.939 -10192.9795]",
"[-15396.6484 -7125.4238 -10193.335]",
"[-15257.876 -6881.9614 -10193.1914]",
"[-14949.8789 -6447.5928 -10193.3535]",
"[-14585.5166 -6060.8721 -10193.1885]",
"[-14182.6875 -5715.8955 -10193.5]",
"[-13752.707 -5405.9702 -10193.4229]",
"[-13300.5 -5124.7417 -10192.8438]",
"[-12854.8008 -4866.7075 -10187.0107]",
"[-12408.7217 -4598.3228 -10181.0195]",
"[-11957.3516 -4325.1016 -10170.666]",
"[-11499.5596 -4051.6838 -10159.5576]",
"[-11055.3428 -3792.7581 -10145.1553]",
"[-10610.1367 -3531.6069 -10130.0771]",
"[-10162.8164 -3274.345 -10110.5889]",
"[-9717.5264 -3014.7693 -10090.75]",
"[-9273.417 -2757.7224 -10067.3252]",
"[-8812.3936 -2492.1763 -10042.1006]",
"[-8356.9873 -2226.8999 -10013.1436]",
"[-7904.7134 -1965.5502 -9988.5996]",
"[-7455.3916 -1706.2657 -9966.6279]",
"[-7009.1069 -1446.168 -9947.0645]",
"[-6561.4063 -1188.793 -9929.6475]",
"[-6114.4492 -928.3698 -9914.9746]",
"[-5664.1841 -668.6652 -9901.7656]",
"[-5212.1602 -405.729 -9891.6963]",
"[-4755.7344 -141.4888 -9882.5293]",
"[-4311.1973 116.5276 -9877.5859]",
"[-3848.4714 382.9479 -9872.9863]",
"[-3391.7419 648.3868 -9872.709]",
"[-2941.9683 909.0439 -9872.7568]",
"[-2479.6646 1175.8138 -9872.9287]",
"[-2030.0737 1437.6409 -9872.8418]",
"[-1573.9513 1700.8481 -9873.0156]",
"[-1117.0599 1965.5522 -9872.6582]",
"[-663.6948 2235.262 -9872.8994]",
"[-223.1749 2524.5488 -9873.0938]",
"[205.1181 2829.9053 -9872.6641]",
"[618.3832 3154.3442 -9872.5938]",
"[1015.3781 3497.4009 -9872.8779]",
"[1392.635 3861.1797 -9872.9951]",
"[1746.7086 4246.5249 -9873.082]",
"[2075.1355 4652.8931 -9872.4844]",
"[2372.5603 5081.5366 -9872.9902]",
"[2635.3037 5531.0273 -9872.7539]",
"[2859.645 5999.8955 -9872.8994]",
"[3041.3052 6485.6499 -9872.6396]",
"[3179.2847 6984.3667 -9872.9805]",
"[3272.2175 7492.1626 -9872.5439]",
"[3320.605 8004.8311 -9872.7148]",
"[3325.2651 8518.6172 -9872.8916]",
"[3291.0381 9029.9844 -9872.9287]",
"[3215.4155 9561.5557 -9872.8408]",
"[3104.3589 10085.6367 -9872.6191]",
"[2960.0713 10600.502 -9872.6162]",
"[2789.3237 11106.0996 -9872.4502]",
"[2592.4177 11601.2227 -9873.0889]",
"[2375.0107 12086.7402 -9872.8555]",
"[2137.707 12561.9795 -9872.8672]",
"[1884.1769 13027.958 -9872.9297]",
"[1623.7329 13486.7822 -9872.5352]",
"[1372.7532 13947.7568 -9871.8008]",
"[1084.9369 14384.3828 -9872.2109]",
"[758.7859 14791.0342 -9872.127]",
"[391.9729 15159.8066 -9871.835]",
"[-19.6135 15476.2373 -9872.0088]",
"[-472.5789 15727.165 -9872.1113]",
"[-960.9724 15895.4336 -9872.1182]",
"[-1460.7954 16011.0752 -9872.2891]",
"[-1987.9065 16098.4619 -9871.6006]",
"[-2518.8953 16133.6289 -9871.8301]",
"[-3048.8059 16100.04 -9871.9795]",
"[-3566.7634 15990.6865 -9871.6953]",
"[-4057.4077 15795.3037 -9871.7041]",
"[-4520.4854 15545.6768 -9872.1699]",
"[-4991.5444 15314.9336 -9872.1787]",
"[-5463.9355 15084.0459 -9872.1855]",
"[-5939.02 14852.208 -9872.2393]",
"[-6418.0093 14619.5283 -9872.1553]",
"[-6877.4561 14392.8691 -9871.9805]",
"[-7343.6099 14167.7363 -9872.25]",
"[-7812.1553 13937.0195 -9872.0527]",
"[-8285.3203 13706.8457 -9872.1953]",
"[-8759.8096 13475.2002 -9872.1572]",
"[-9233.7744 13244.6455 -9871.8057]",
"[-9706.6094 13013.8223 -9872.1973]",
"[-10178.4883 12782.5488 -9871.6914]",
"[-10650.457 12554.0771 -9872.0703]",
"[-11120.4932 12323.2773 -9870.9531]",
"[-11588.8535 12092.3359 -9871.6523]",
"[-12038.457 11830.2549 -9871.4854]",
"[-12454.9512 11518.71 -9871.5137]",
"[-12875.208 11216.3379 -9871.3193]",
"[-13294.4844 10913.9805 -9871.8262]",
"[-13705.1816 10601.6592 -9871.835]",
"[-14079.3838 10247.082 -9870.9551]",
"[-14410.582 9853.2236 -9871.9434]",
"[-14703.4229 9432.9502 -9871.8574]",
"[-14969.3232 8968.5186 -9871.7773]",
"[-15175.0449 8475.8184 -9871.6387]",
"[-15347.8506 7973.8311 -9871.6309]",
"[-15450.3145 7453.3643 -9871.4365]",
"[-15516 6930.6021 -9871.5918]",
"[-15543.8096 6405.7109 -9871.6895]",
"[-15552.8838 5882.5249 -9871.7373]",
"[-15554.1914 5361.1738 -9868.6455]",
"[-15548.46 4842.2749 -9863.5762]",
"[-15550.4443 4326.0581 -9859.2578]",
"[-15550.377 3812.7107 -9854.249]",
"[-15550.0479 3279.1113 -9849.793]",
"[-15549.2441 2748.6196 -9845.1982]",
"[-15549.6406 2221.2549 -9840.582]",
"[-15549.6416 1697.8601 -9836.0361]",
"[-15549.8604 1185.1035 -9835.667]",
"[-15550.5654 665.4739 -9835.999]",
"[-15549.8145 138.8053 -9836.1025]",
"[-15550.4521 -374.4835 -9835.9844]",
"[-15549.8457 -895.308 -9836.208]",
"[-15549.0996 -1423.0648 -9836.3516]",
"[-15550.2363 -1938.3082 -9836.502]",
"[-15550.8604 -2457.72 -9836.4512]",
"[-15550.5547 -2980.6963 -9836.4805]",
"[-15550.3008 -3498.2122 -9836.6816]",
"[-15551.3096 -4017.7832 -9836.3838]",
"[-15549.3604 -4534.3887 -9836.4727]",
"[-15551.0205 -5049.3945 -9836.6523]",
"[-15550.6836 -5564.0332 -9836.4453]",
"[-15549.5791 -6079.583 -9836.9443]",
"[-15549.9951 -6600.2266 -9837.3965]",
"[-15550.6494 -7116.625 -9837.126]",
"[-15549.1826 -7641.0981 -9836.9355]",
"[-15550.4697 -8155.3906 -9837.3945]",
"[-15548.2646 -8673.1309 -9837.0342]",
"[-15548.7646 -9189.3057 -9837.248]",
"[-15549.876 -9703.8682 -9837.0771]",
"[-15549.4639 -10216.8271 -9837.2285]",
"[-15549.9092 -10742.8105 -9837.1289]",
"[-15549.6055 -11267.1162 -9837.0088]",
"[-15548.7803 -11789.7441 -9837.1133]",
"[-15549.1318 -12307.9648 -9837.1602]",
"[-15549.1504 -12820.6787 -9837.166]",
"[-15550.2256 -13343.3682 -9837.0498]",
"[-15548.7676 -13866.8564 -9837.2324]",
"[-15550.0186 -14382.1514 -9837.207]",
"[-15550.334 -14894.7051 -9837.25]",
"[-15550.2568 -15408.415 -9837.2568]",
"[-15549.3887 -15499.4033 -9837.168]"
],
[
"[7721.9058 -14598.9404 -9837.1387]",
"[7621.6304 -14598.5234 -9837.084]",
"[7106.8647 -14598.6436 -9837.0703]",
"[6587.561 -14598.6123 -9837.0947]",
"[6075.3145 -14598.5635 -9837.083]",
"[5553.8237 -14597.7227 -9837.2383]",
"[5039.0469 -14599.0215 -9837.0996]",
"[4514.5303 -14598.083 -9837.0898]",
"[3989.2927 -14598.0664 -9837.2012]",
"[3461.8489 -14597.9795 -9837.1504]",
"[2941.5547 -14597.9854 -9837.1387]",
"[2417.8733 -14597.6035 -9837.1416]",
"[1894.938 -14597.8711 -9837.1387]",
"[1372.7572 -14597.9805 -9837.0439]",
"[851.2889 -14598.5439 -9837.2656]",
"[330.5954 -14598.3496 -9837.1006]",
"[-189.3727 -14598.1299 -9837.1641]",
"[-708.5724 -14599.1738 -9837.0879]",
"[-1227.052 -14598.7354 -9837.1328]",
"[-1744.7772 -14598.9082 -9837.1357]",
"[-2261.7888 -14598.7783 -9837.1572]",
"[-2778.0413 -14597.8174 -9837.2285]",
"[-3293.5684 -14598.8672 -9837.1611]",
"[-3808.3213 -14597.9121 -9836.8848]",
"[-4322.3755 -14597.7021 -9837.2139]",
"[-4835.6353 -14597.8496 -9837.1553]",
"[-5348.1802 -14598.2012 -9837.1563]",
"[-5879.6265 -14598.1563 -9837.1436]",
"[-6410.2847 -14598.4258 -9836.9561]",
"[-6940.1436 -14598.4814 -9837.2412]",
"[-7469.1641 -14598.0557 -9837.1729]",
"[-7997.3486 -14599.0811 -9837.1963]",
"[-8524.7139 -14597.5352 -9837.1982]",
"[-9051.2617 -14598.6104 -9837.1465]",
"[-9576.9912 -14598.6182 -9837.1426]",
"[-10101.9453 -14597.3428 -9837.1455]",
"[-10626.0068 -14598.8232 -9836.6631]",
"[-11145.3545 -14597.6758 -9837.3037]",
"[-11667.8809 -14598.9307 -9837.2031]",
"[-12186.4307 -14585.3984 -9837.7178]",
"[-12697.3193 -14512.3691 -9837.6885]",
"[-13193.1846 -14371.082 -9837.6807]",
"[-13661.2949 -14145.5244 -9838.5439]",
"[-13962.167 -13928.3799 -9838.5654]",
"[-14243.0439 -13639.2725 -9838.4824]",
"[-14432.3936 -13358.709 -9838.4658]",
"[-14645.1377 -12892.7549 -9838.3271]",
"[-14780.3418 -12382.7314 -9837.6123]",
"[-14847.4922 -11861.9961 -9837.2861]",
"[-14864.0605 -11337.5625 -9836.9883]",
"[-14852.0176 -10807.4502 -9837.0977]",
"[-14850.4248 -10283.7197 -9836.792]",
"[-14852.5771 -9760.9355 -9837.0039]",
"[-14850.3652 -9244.7275 -9835.623]",
"[-14851.8379 -8717.8438 -9833.9688]",
"[-14851.5488 -8203.7344 -9835.2715]",
"[-14851.3711 -7677.8306 -9835.2871]",
"[-14853.21 -7152.8994 -9834.8721]",
"[-14852.2852 -6627.8823 -9835.2139]",
"[-14851.6992 -6109.3813 -9834.8701]",
"[-14852.1582 -5582.7715 -9835.0889]",
"[-14853.8672 -5054.333 -9834.7842]",
"[-14853.8115 -4526.5513 -9835.3096]",
"[-14853.5439 -3999.5439 -9835.0264]",
"[-14852.6357 -3473.0415 -9835.0322]",
"[-14851.6797 -2947.1045 -9834.8574]",
"[-14853.5215 -2421.6836 -9835.1699]",
"[-14853.5273 -1896.8583 -9835.1113]",
"[-14852.793 -1375.2048 -9835.2842]",
"[-14851.7852 -861.8339 -9835.1719]",
"[-14853.5791 -334.2067 -9835.2676]",
"[-14853.5371 182.184 -9835.1973]",
"[-14852.9971 714.2183 -9835.293]",
"[-14851.5449 1244.9752 -9835.6455]",
"[-14853.1279 1775.1583 -9836.0557]",
"[-14854.207 2304.8074 -9841.1924]",
"[-14853.9365 2835.1812 -9846.4414]",
"[-14854.6895 3367.1428 -9850.9395]",
"[-14854.2363 3900.8965 -9855.6465]",
"[-14854.2832 4436.4102 -9860.3145]",
"[-14853.0986 4949.2271 -9864.874]",
"[-14855.1797 5463.6455 -9869.2373]",
"[-14853.8027 5979.5586 -9873.1221]",
"[-14842.1973 6495.7559 -9872.4648]",
"[-14804.6035 7010.854 -9871.7266]",
"[-14745.9531 7523.3838 -9872.5146]",
"[-14627.1943 8025.2656 -9872.0146]",
"[-14472.4648 8514.9063 -9872.0391]",
"[-14260.0605 8982.1426 -9872.1846]",
"[-13997.2119 9447.5762 -9872.1172]",
"[-13694.4336 9886.1123 -9871.9707]",
"[-13339.2666 10281.8379 -9872.3096]",
"[-12962.5713 10652.4102 -9871.8271]",
"[-12538.0156 10967.165 -9871.8428]",
"[-12097.0791 11251.4541 -9871.9492]",
"[-11626.1309 11482.0469 -9872.2109]",
"[-11153.0361 11700.9414 -9871.8799]",
"[-10686.7588 11931.2012 -9871.8506]",
"[-10219.3594 12156.665 -9872.082]",
"[-9753.8652 12384.6572 -9872.1309]",
"[-9288.084 12609.9619 -9872.0693]",
"[-8824.2627 12836.4404 -9871.9561]",
"[-8361.7588 13064.0762 -9872.2529]",
"[-7898.3706 13288.4033 -9871.9531]",
"[-7436.688 13514.2002 -9871.9063]",
"[-6975.1763 13738.9834 -9871.9053]",
"[-6515.2212 13964.8594 -9871.6426]",
"[-6039.4648 14208.8984 -9872.3262]",
"[-5563.666 14451.3359 -9871.957]",
"[-5092.5469 14701.5967 -9873.0947]",
"[-4620.1567 14948.2852 -9872.9746]",
"[-4138.144 15173.8125 -9873.1768]",
"[-3637.6975 15349.2734 -9873.4316]",
"[-3123.2629 15466.3389 -9873.2998]",
"[-2601.2603 15517.4287 -9873.7754]",
"[-2079.574 15485.9414 -9872.9648]",
"[-1573.6187 15365.3457 -9873.4385]",
"[-1119.1279 15167.9541 -9873.1836]",
"[-687.2918 14886.5537 -9872.9961]",
"[-302.997 14548.043 -9872.8789]",
"[50.4069 14151.5449 -9872.6992]",
"[359.8351 13723.1455 -9873.0771]",
"[632.6615 13273.0879 -9873.1357]",
"[883.012 12812.4141 -9873.1855]",
"[1125.4642 12349.7539 -9872.8672]",
"[1347.4889 11878.6875 -9872.9053]",
"[1548.4954 11399.3691 -9872.9238]",
"[1728.3181 10913.6855 -9872.9443]",
"[1881.1699 10421.3232 -9872.4688]",
"[2005.5021 9922.2334 -9872.3525]",
"[2099.2466 9418.1699 -9872.8262]",
"[2160.2563 8889.1816 -9873.1309]",
"[2179.3804 8358.6357 -9873.2334]",
"[2154.9727 7829.644 -9873.1074]",
"[2085.8601 7306.0435 -9873.0244]",
"[1969.3621 6792.3384 -9873.0947]",
"[1807.0576 6292.9028 -9873.1084]",
"[1602.3448 5811.1191 -9872.8838]",
"[1357.3188 5350.3242 -9873.084]",
"[1076.1177 4912.6216 -9873.0469]",
"[765.2462 4497.48 -9872.8711]",
"[427.4205 4105.6968 -9873.0986]",
"[66.0013 3737.3608 -9872.9307]",
"[-313.9487 3390.0444 -9873.0107]",
"[-709.5478 3063.1177 -9872.7686]",
"[-1118.3673 2754.6912 -9872.793]",
"[-1556.1943 2453.2222 -9872.8867]",
"[-2003.756 2169.0149 -9872.9082]",
"[-2460.26 1902.0146 -9872.5449]",
"[-2918.4277 1641.3696 -9872.7432]",
"[-3373.1511 1377.7836 -9872.9385]",
"[-3826.6084 1113.6501 -9873.0273]",
"[-4280.4531 851.6644 -9873.252]",
"[-4734.687 589.5641 -9879.5273]",
"[-5188.8237 325.5259 -9884.5342]",
"[-5646.1216 59.62 -9895.5781]",
"[-6090.7056 -196.4733 -9904.6953]",
"[-6539.5259 -457.5388 -9920.5264]",
"[-6995.6372 -719.7938 -9934.5205]",
"[-7439.4448 -978.0874 -9954.7666]",
"[-7891.459 -1240.1149 -9973.2705]",
"[-8352.7588 -1508.2784 -9998.8779]",
"[-8805.8926 -1768.4727 -10022.5869]",
"[-9248.1602 -2025.8418 -10051.3418]",
"[-9701.7764 -2288.1086 -10076.5879]",
"[-10144.792 -2544.3467 -10098.0469]",
"[-10593.5996 -2805.6738 -10118.0645]",
"[-11043.3818 -3066.1475 -10135.665]",
"[-11489.4141 -3328.0283 -10151.1123]",
"[-11932.6621 -3588.7036 -10163.7471]",
"[-12391.9023 -3862.4492 -10174.8975]",
"[-12845.1377 -4135.7793 -10183.3115]",
"[-13292.6914 -4406.4883 -10189.2285]",
"[-13735.793 -4671.4321 -10193.0996]",
"[-14185.0811 -4955.3037 -10193.6982]",
"[-14599.7197 -5274.0098 -10193.4404]",
"[-14979.3779 -5628.2964 -10193.2188]",
"[-15317.3164 -6021.0542 -10193.2939]",
"[-15599.0303 -6454.5718 -10193.0703]",
"[-15808.4277 -6925.7378 -10193.5889]",
"[-15933.6572 -7423.9019 -10193.6602]",
"[-16027.3701 -7947.0986 -10193.7373]",
"[-16047.7813 -8477.124 -10193.459]",
"[-16033.7324 -9004.0879 -10193.1406]",
"[-16033.3721 -9529.2393 -10193.5117]",
"[-16032.71 -10053.1201 -10193.3301]",
"[-16031.6816 -10575.9922 -10197.6973]",
"[-16033.542 -11099.0947 -10203.085]",
"[-16030.9648 -11624.4521 -10212.3506]",
"[-16031.7393 -12153.415 -10221.2334]",
"[-16008.4717 -12685.3262 -10228.5068]",
"[-15940.1855 -13194.5254 -10235.5508]",
"[-15822.335 -13697.2744 -10242.9043]",
"[-15646.0068 -14185.6367 -10250.3506]",
"[-15402.4941 -14646.6436 -10257.7607]",
"[-15086.625 -15063.9121 -10264.6299]",
"[-14702.958 -15421.2773 -10270.7148]",
"[-14264.1582 -15708.9629 -10276.3965]",
"[-13786.5879 -15925.251 -10281.0215]",
"[-13285.3262 -16077.1162 -10284.4229]",
"[-12771.0732 -16172.7451 -10288.123]",
"[-12251.2129 -16221.9609 -10291.0908]",
"[-11729.5176 -16234.291 -10293.0527]",
"[-11206.9775 -16226.4951 -10302.8008]",
"[-10681.8867 -16226.5771 -10313.6113]",
"[-10151.832 -16226.7266 -10327.4805]",
"[-9639.1445 -16224.7344 -10341.8809]",
"[-9120.5303 -16224.6611 -10360.1152]",
"[-8594.6318 -16224.9873 -10379.3301]",
"[-8060.2813 -16225.8613 -10397.9883]",
"[-7542.1133 -16224.5928 -10416.1729]",
"[-7016.0493 -16223.4375 -10434.7891]",
"[-6482.0991 -16223.8779 -10453.3086]",
"[-5966.2129 -16223.8955 -10471.2637]",
"[-5443.7964 -16223.5117 -10488.3223]",
"[-4914.7515 -16224.6914 -10507.668]",
"[-4379.3696 -16224.4971 -10526.5342]",
"[-3864.2439 -16223.1953 -10544.5703]",
"[-3342.6592 -16223.4404 -10562.7441]",
"[-2814.7317 -16224.7021 -10581.041]",
"[-2280.386 -16223.7275 -10599.7598]",
"[-1768.2773 -16222.9551 -10617.8525]",
"[-1250.4705 -16224.0566 -10635.8057]",
"[-726.9541 -16224.6924 -10654.4199]",
"[-197.8503 -16222.6182 -10670.6387]",
"[336.2577 -16223.4932 -10683.3262]",
"[874.8997 -16224.9443 -10697.4785]",
"[1387.2266 -16222.8848 -10711.0967]",
"[1902.8606 -16223.4424 -10721.3623]",
"[2421.4839 -16223.751 -10729.8174]",
"[2941.9607 -16221.1885 -10736.3262]",
"[3463.8643 -16223.458 -10739.4512]",
"[3986.2219 -16221.1113 -10741.2432]",
"[4508.0508 -16223.4199 -10740.043]",
"[5029.4688 -16222.041 -10740.21]",
"[5550.3809 -16223.0381 -10740.415]",
"[6070.3701 -16223.1758 -10740.4922]",
"[6589.7388 -16222.6523 -10740.0986]",
"[7108.5161 -16217.915 -10739.3105]",
"[7625.9517 -16191.2676 -10737.6748]",
"[8140.9624 -16145.2783 -10737.5098]",
"[8652.4189 -16076.9277 -10736.5381]",
"[9158.9668 -15985.8506 -10735.5088]",
"[9659.0791 -15870.0381 -10734.7969]",
"[10150.833 -15725.6133 -10734.0566]",
"[10660.0977 -15541.2178 -10733.3818]",
"[11153.4375 -15320.7988 -10733.2178]",
"[11627.458 -15064.25 -10732.6357]",
"[12077.5557 -14769.6865 -10732.5869]",
"[12499.2891 -14437.625 -10732.2744]",
"[12888.3027 -14069.5332 -10731.9688]",
"[13241.7529 -13668.7764 -10732.0732]",
"[13558.3174 -13239.6816 -10732.4844]",
"[13836.0039 -12785.7793 -10732.8125]",
"[14076.9355 -12312.5723 -10733.3271]",
"[14280.1016 -11822.9678 -10733.6406]",
"[14450.9814 -11322.1934 -10734.542]",
"[14589.2246 -10812.1748 -10735.2275]",
"[14699.4775 -10296.0967 -10736.0205]",
"[14783.0547 -9775.6221 -10736.8857]",
"[14843.6719 -9252.4629 -10737.6514]",
"[14882.3857 -8727.6807 -10738.3154]",
"[14901.2695 -8202.1758 -10739.1416]",
"[14903.0645 -7677.2778 -10740.002]",
"[14899.0283 -7156.8003 -10739.7236]",
"[14899.5557 -6643.9546 -10740.2656]",
"[14899.2979 -6115.9326 -10740.0879]",
"[14900.0254 -5601.1577 -10739.6641]",
"[14899.8438 -5072.5356 -10740.2861]",
"[14899.1758 -4556.1753 -10739.9922]",
"[14899.5029 -4026.6028 -10739.9902]",
"[14899.5283 -3506.3398 -10739.8828]",
"[14900.0713 -2987.2393 -10740.1289]",
"[14899.751 -2469.105 -10739.5488]",
"[14899.7373 -1951.8395 -10740.0039]",
"[14899.3467 -1435.1763 -10739.9854]",
"[14900.165 -919.094 -10739.9941]",
"[14900.3838 -403.5487 -10740.083]",
"[14899.6172 111.4256 -10740.0664]",
"[14898.6182 625.8246 -10740.0313]",
"[14899.1465 1139.7067 -10740.4209]",
"[14899.9697 1652.9626 -10740.1553]",
"[14899.1777 2165.7095 -10740.1387]",
"[14907.4023 2678.1108 -10744.5879]",
"[14946.1328 3189.2046 -10750.1172]",
"[15012.791 3697.8105 -10754.3516]",
"[15107.1709 4202.8145 -10758.6553]",
"[15233.9424 4701.8887 -10763.0049]",
"[15392.5762 5192.0825 -10767.6152]",
"[15579.0566 5672.2754 -10772.2793]",
"[15733.916 6162.9048 -10776.2598]",
"[15851.8975 6664.0806 -10780.2715]",
"[15935.7354 7172.8398 -10784.335]",
"[15993.1279 7686.2227 -10789.5195]",
"[16025.9082 8202.7715 -10793.9385]",
"[16032.125 8721.2393 -10798.4365]",
"[16027.9277 9241.3721 -10807.834]",
"[16027.918 9764.0527 -10817.5898]",
"[16026.6279 10289.3291 -10821.3125]",
"[16027.7793 10817.0176 -10825.3174]",
"[16003.6201 11344.0596 -10822.2617]",
"[15932.4141 11866.1777 -10819.3574]",
"[15807.8477 12376.1094 -10818.5605]",
"[15626.0664 12866.2441 -10817.4102]",
"[15377.3896 13323.5098 -10816.458]",
"[15060.1162 13733.2744 -10816.4473]",
"[14679.084 14080.835 -10816.1982]",
"[14248.748 14359.4775 -10817.0479]",
"[13761.2734 14577.6406 -10817.96]",
"[13251.9434 14727.7051 -10818.3848]",
"[12731.8701 14821.5508 -10820.6348]",
"[12207.666 14868.7246 -10822.6543]",
"[11682.333 14877.8291 -10824.7559]",
"[11157.8438 14870.376 -10824.2939]",
"[10633.9463 14869.5957 -10823.8252]",
"[10110.9014 14869.0635 -10823.8076]",
"[9589.1152 14869.0625 -10824.1357]",
"[9067.6016 14869.9395 -10830.0225]",
"[8545.5537 14869.958 -10835.6807]",
"[8021.3887 14869.1641 -10845.8477]",
"[7494.7407 14869.7764 -10856.0791]",
"[6963.4634 14869.8613 -10871.167]",
"[6451.1177 14870.2002 -10885.5137]",
"[5932.3452 14868.8779 -10904.9688]",
"[5406.3315 14869.4141 -10924.4365]",
"[4871.7979 14870.3184 -10949.4932]",
"[4353.9902 14870.25 -10971.3994]",
"[3827.198 14869.1182 -10994.7764]",
"[3292.0938 14868.6211 -11018.498]",
"[2775.3704 14869.6279 -11041.0615]",
"[2250.553 14870.6934 -11063.7998]",
"[1717.6902 14869.6104 -11087.3496]",
"[1205.8645 14869.1914 -11109.584]",
"[687.0454 14869.3193 -11132.4824]",
"[161.5169 14870.9609 -11155.208]",
"[-370.9402 14868.918 -11178.4668]",
"[-910.3369 14868.6885 -11201.9844]",
"[-1426.4136 14869.8037 -11224.2695]",
"[-1948.8719 14869.498 -11247.5098]",
"[-2477.7458 14869.8281 -11270.3076]",
"[-3013.03 14870.5938 -11294.2549]",
"[-3554.6477 14869.5723 -11317.7412]",
"[-4069.897 14869.3652 -11336.0889]",
"[-4589.8345 14871.126 -11353.6875]",
"[-5113.9058 14868.7646 -11367.3809]",
"[-5641.7148 14871.2744 -11380.7344]",
"[-6172.1924 14869.085 -11389.7754]",
"[-6704.9272 14869.4316 -11398.8135]",
"[-7238.9287 14872.1934 -11404.5381]",
"[-7774.3804 14870.2266 -11410.126]",
"[-8309.7451 14860.8369 -11408.1338]",
"[-8843.5791 14826.665 -11406.3799]",
"[-9373.9424 14770.3057 -11405.209]",
"[-9900.1914 14691.1865 -11404.8428]",
"[-10420.8105 14585.5771 -11403.7432]",
"[-10934.207 14452.6357 -11403.0254]",
"[-11437.4619 14288.2549 -11402.5537]",
"[-11927.8545 14091.3252 -11402.209]",
"[-12401.5732 13860.2793 -11401.3848]",
"[-12854.7793 13593.0996 -11401.2256]",
"[-13283.4609 13289.9795 -11400.8262]",
"[-13683.6533 12951.8311 -11400.5957]",
"[-14051.7842 12580.4951 -11400.7119]",
"[-14385.4893 12179.4219 -11401.0371]",
"[-14681.9814 11751.2402 -11401.2021]",
"[-14942.8066 11301.7158 -11401.4941]",
"[-15167.541 10834.1836 -11402.2441]",
"[-15358.3037 10352.7363 -11402.6211]",
"[-15517.0313 9860.6572 -11402.915]",
"[-15646.4961 9360.876 -11403.9785]",
"[-15749.8311 8855.7041 -11404.751]",
"[-15827.5742 8346.4844 -11405.292]",
"[-15883.4014 7835 -11406.3594]",
"[-15918.5928 7322.1538 -11407.3877]",
"[-15935.8496 6808.8022 -11408.2148]",
"[-15936.9639 6295.5684 -11409.7148]",
"[-15933.7148 5783.415 -11416.3691]",
"[-15933.6406 5242.5117 -11421.499]",
"[-15933.4023 4706.2944 -11433.1152]",
"[-15933.4775 4177.1406 -11443.9014]",
"[-15933.4014 3655.5884 -11459.1191]",
"[-15934.0986 3142.3506 -11474.2783]",
"[-15932.3486 2606.9817 -11494.8369]",
"[-15933.7148 2078.8613 -11515.4707]",
"[-15933.3701 1556.3276 -11539.3965]",
"[-15932.2422 1038.9226 -11561.5195]",
"[-15934.165 526.003 -11584.0664]",
"[-15934.3975 -10.626 -11607.0986]",
"[-15933.0928 -542.9644 -11630.5869]",
"[-15932.876 -1071.3486 -11653.6631]",
"[-15933.8564 -1596.2118 -11676.6631]",
"[-15932.3691 -2117.429 -11699.3682]",
"[-15932.3418 -2635.3821 -11721.7275]",
"[-15932.7373 -3150.1924 -11744.5098]",
"[-15934.1162 -3662.3557 -11766.6836]",
"[-15932.8369 -4198.7876 -11790.2578]",
"[-15932.5752 -4732.5405 -11813.5635]",
"[-15932.9756 -5262.7656 -11831.8887]",
"[-15934.1982 -5789.2026 -11849.7568]",
"[-15933.6318 -6311.0464 -11863.1064]",
"[-15932.9004 -6827.9141 -11876.3652]",
"[-15932.7754 -7364.1338 -11884.9951]",
"[-15933.4492 -7893.5093 -11893.5674]",
"[-15933.084 -8414.3193 -11897.0723]",
"[-15933.5166 -8928.8965 -11901.1094]",
"[-15934.4053 -9443.2852 -11900.4844]",
"[-15933.1299 -9957.9082 -11899.7344]",
"[-15933.6504 -10471.5889 -11901.8213]",
"[-15933.9688 -10984.4941 -11903.1426]",
"[-15933.7842 -11520.4229 -11902.9521]",
"[-15924.1299 -12054.4541 -11902.4346]",
"[-15866.7021 -12584 -11903.0439]",
"[-15757.4326 -13104.4199 -11903.1133]",
"[-15590.1846 -13607.9258 -11903.2744]",
"[-15353.4502 -14081.6436 -11903.127]",
"[-15044.457 -14509.8311 -11902.6406]",
"[-14667.9277 -14877.6816 -11903.0703]",
"[-14263.3711 -15209.2324 -11902.7852]",
"[-13835.1484 -15506.6689 -11903.0811]",
"[-13380.9473 -15760.1689 -11902.918]",
"[-12897.8877 -15950.1729 -11903.0166]",
"[-12393.3594 -16064.9648 -11902.9248]",
"[-11878.4834 -16093.9375 -11902.8115]",
"[-11366.6865 -16072.583 -11903.7393]",
"[-10834.6719 -16072.5967 -11903.1992]",
"[-10304.8574 -16042.9326 -11903.6416]",
"[-9780.8594 -15961.7627 -11903.292]",
"[-9269.0322 -15828.3818 -11903.291]",
"[-8779.5107 -15631.0781 -11903.0947]",
"[-8326.2041 -15363.6631 -11903.2803]",
"[-7925.9209 -15024.6113 -11903.1416]",
"[-7565.2339 -14648.2539 -11903.6113]",
"[-7192.8472 -14287.7422 -11903.7188]",
"[-6820.1699 -13928.5645 -11903.6875]",
"[-6449.6387 -13568.1719 -11903.7344]",
"[-6076.6851 -13211.8945 -11903.6396]",
"[-5708.6787 -12851.6445 -11903.8242]",
"[-5337.0977 -12496.4902 -11903.9678]",
"[-4968.1177 -12139.6953 -11903.9287]",
"[-4599.3296 -11783.7188 -11903.5391]",
"[-4214.5908 -11413.2549 -11903.7607]",
"[-3831.9575 -11042.4238 -11903.792]",
"[-3449.8152 -10672.8604 -11903.7549]",
"[-3067.9622 -10304.4912 -11903.7686]",
"[-2686.8645 -9936.5098 -11903.5889]",
"[-2306.3064 -9569.1416 -11903.5713]",
"[-1926.0984 -9202.7119 -11903.7764]",
"[-1547.4375 -8836.1104 -11903.5293]",
"[-1168.5193 -8470.8574 -11903.3154]",
"[-791.8965 -8105.6792 -11902.9463]",
"[-415.2314 -7742.6396 -11903.2734]",
"[-40.0826 -7379.2637 -11904.002]",
"[335.7268 -7017.6885 -11903.1699]",
"[711.1011 -6656.9565 -11903.4609]",
"[1084.8383 -6296.1152 -11903.4707]",
"[1457.9131 -5935.6162 -11903.3701]",
"[1830.6803 -5576.1489 -11902.29]",
"[2201.3508 -5216.853 -11902.9473]",
"[2571.6436 -4859.3623 -11902.834]",
"[2940.6997 -4501.6821 -11903.1631]",
"[3310.2542 -4146.3853 -11903.2246]",
"[3693.6348 -3775.9758 -11902.9307]",
"[4076.7632 -3406.325 -11903.0977]",
"[4458.6763 -3036.8928 -11903.373]",
"[4840.5933 -2668.8613 -11903.1221]",
"[5221.8799 -2301.1953 -11903.2305]",
"[5601.9487 -1933.283 -11903.2061]",
"[5981.9746 -1566.3752 -11903.1328]",
"[6361.0815 -1198.8549 -11908.1465]",
"[6742.0503 -832.5062 -11913.1475]",
"[7124.5933 -464.0806 -11923.5459]",
"[7493.6011 -106.656 -11932.6611]",
"[7866.4912 254.7131 -11947.1748]",
"[8244.7285 619.4169 -11961.4502]",
"[8628.375 990.4212 -11980.8887]",
"[9003.2598 1351.1954 -11999.3516]",
"[9383.0693 1720.1052 -12018.3105]",
"[9753.9307 2077.0425 -12035.9844]",
"[10130.3262 2440.729 -12054.4434]",
"[10512.5703 2810.1575 -12072.2998]",
"[10883.6611 3167.7351 -12090.9023]",
"[11260.3379 3530.8281 -12108.6895]",
"[11641.1543 3901.0166 -12127.876]",
"[12010.3301 4256.9453 -12145.6221]",
"[12384.5566 4617.9648 -12163.9141]",
"[12763.3994 4983.9116 -12182.0234]",
"[13143.7686 5352.2612 -12200.9961]",
"[13522.1133 5718.647 -12216.9072]",
"[13898.2568 6080.2148 -12229.5693]",
"[14269.7461 6438.9897 -12240.8125]",
"[14638.2842 6795.0928 -12248.8008]",
"[15002.8682 7158.9854 -12252.334]",
"[15334.1816 7555.7373 -12250.5801]",
"[15629.8291 7979.3442 -12250.9561]",
"[15876.9014 8431.8447 -12251.2197]",
"[16064.8789 8910.4678 -12251.002]",
"[16177.0518 9411.376 -12250.8574]",
"[16203.2676 9948.1123 -12250.9014]",
"[16178.6113 10480.4131 -12241.6807]",
"[16179.375 11007.5098 -12230.5664]",
"[16180.1367 11530.0234 -12228.1533]",
"[16179.125 12047.6221 -12223.1426]",
"[16152.4785 12561.3496 -12225.7188]",
"[16073.5283 13091.6855 -12225.4561]",
"[15938.0479 13609.6201 -12225.4131]",
"[15737.1377 14104.8066 -12225.4629]",
"[15462.5908 14561.8418 -12225.9307]",
"[15129.5303 14944.9863 -12225.3057]",
"[14716.876 15277.2041 -12225.1846]",
"[14254.8389 15531.5 -12225.4941]",
"[13762.4424 15712.8271 -12225.8262]",
"[13254.1797 15832.3555 -12225.6289]",
"[12738.6279 15900.2471 -12225.3535]",
"[12220.9697 15927.2178 -12225.5186]",
"[11704.0479 15921.8662 -12225.041]",
"[11188.6934 15919.1484 -12228.5859]",
"[10673.9375 15917.1035 -12231.9326]",
"[10158.3008 15919.3281 -12236.9131]",
"[9641.2744 15918.0518 -12241.5332]",
"[9122.5859 15919.5781 -12248.8291]",
"[8601.4512 15918.2764 -12256.1768]",
"[8077.4263 15917.5752 -12266.1084]",
"[7550.0933 15918.8047 -12275.4639]",
"[7018.7554 15918.6641 -12284.7334]",
"[6483.3613 15919.3066 -12294.0059]",
"[5968.5234 15917.5508 -12303.4688]",
"[5450.043 15917.8838 -12312.3623]",
"[4927.8774 15919.1006 -12321.4189]",
"[4402.2539 15919.1611 -12328.8076]",
"[3874.0923 15919.6533 -12332.7969]",
"[3344.0681 15918.877 -12339.3057]",
"[2811.5608 15918.2441 -12349.8809]",
"[2276.1362 15917.6299 -12359.4961]",
"[1763.0505 15918.5693 -12368.0732]",
"[1247.0413 15919.71 -12377.0078]",
"[727.7542 15918.3428 -12386.2256]",
"[205.3621 15918.0439 -12395.4844]",
"[-320.0982 15918.1582 -12403.9746]",
"[-848.3451 15918.6396 -12413.7471]",
"[-1379.5466 15918.6553 -12422.5234]",
"[-1913.7874 15919.0264 -12432.5664]",
"[-2451.3154 15918.0391 -12441.1689]",
"[-2965.0129 15919.582 -12450.5146]",
"[-3481.3618 15918.0684 -12459.4082]",
"[-3999.9546 15918.9043 -12468.9844]",
"[-4521.2183 15918.123 -12477.2451]",
"[-5045.1831 15919.5879 -12486.4063]",
"[-5571.7646 15918.4756 -12495.7324]",
"[-6100.8257 15918.459 -12505.4336]",
"[-6632.4204 15917.6836 -12514.1904]",
"[-7165.9751 15918.2441 -12518.3018]",
"[-7701.1172 15918.8799 -12522.542]",
"[-8236.7119 15908.833 -12521.3184]",
"[-8771.498 15873.8203 -12521.375]",
"[-9303.8164 15817.5166 -12521.0469]",
"[-9832.3516 15736.9326 -12521.3047]",
"[-10355.4238 15629.7197 -12521.3838]",
"[-10870.6055 15494.3604 -12520.6543]",
"[-11375.3252 15326.5342 -12521.3213]",
"[-11866.748 15125.293 -12521.248]",
"[-12340.9326 14888.1836 -12521.3008]",
"[-12793.7471 14614.3809 -12521.1641]",
"[-13220.2383 14302.8145 -12521.1064]",
"[-13616.5986 13955.4697 -12521.5117]",
"[-13979.0752 13574.5605 -12521.2588]",
"[-14304.7627 13163.2188 -12521.2168]",
"[-14592.8594 12726.2695 -12521.2021]",
"[-14843.2471 12268.0977 -12520.959]",
"[-15057.5059 11793.2139 -12520.9902]",
"[-15237.4053 11305.4277 -12521.4131]",
"[-15385.1152 10808.0176 -12521.1494]",
"[-15504.0625 10303.999 -12521.1807]",
"[-15596.1182 9795.2715 -12520.9541]",
"[-15664.6846 9283.7139 -12521.1484]",
"[-15711.8145 8770.498 -12521.208]",
"[-15738.9521 8256.4883 -12521.1914]",
"[-15748.208 7742.4292 -12521.2578]",
"[-15744.9863 7228.6445 -12525.2705]",
"[-15743.251 6714.5874 -12530.0332]",
"[-15742.9688 6199.5269 -12538.5205]",
"[-15744.2979 5682.4248 -12547.6865]",
"[-15742.6572 5162.5889 -12557.3115]",
"[-15744.3428 4639.8555 -12565.9014]",
"[-15744.0898 4114.4702 -12575.0869]",
"[-15742.917 3586.6255 -12584.3594]",
"[-15743.1621 3056.0283 -12593.8867]",
"[-15743.9131 2522.5339 -12603.0322]",
"[-15743.3164 1986.5348 -12612.292]",
"[-15742.5068 1447.6322 -12621.627]",
"[-15744.0459 934.7829 -12630.6025]",
"[-15744.0781 419.331 -12639.8262]",
"[-15743.1455 -98.7385 -12648.9893]",
"[-15743.6387 -619.269 -12657.2588]",
"[-15745.0654 -1141.7793 -12666.583]",
"[-15743.9697 -1666.401 -12675.0635]",
"[-15743.6797 -2192.8623 -12684.959]",
"[-15745.1855 -2721.3516 -12693]",
"[-15745.874 -3251.4531 -12697.1064]",
"[-15746.0547 -3782.3455 -12699.9834]",
"[-15743.9111 -4313.3091 -12699.1553]",
"[-15744.624 -4843.7373 -12697.9561]",
"[-15746.3516 -5372.8262 -12692.1279]",
"[-15746.0137 -5898.5645 -12684.0596]",
"[-15711.8799 -6414.5146 -12673.5869]",
"[-15626.4639 -6939.3843 -12663.4434]",
"[-15489.0869 -7434.5469 -12653.1602]",
"[-15288.8545 -7913.6089 -12641.5879]",
"[-15008.8525 -8366.8135 -12629.5518]",
"[-14661.1299 -8760.6514 -12616.9307]",
"[-14265.7549 -9094.0811 -12609.4297]",
"[-13841.457 -9414.9844 -12600.3242]",
"[-13391.5703 -9687.7734 -12591.2842]",
"[-12917.3848 -9901.5654 -12582.6074]",
"[-12423.4717 -10045.5107 -12574.4902]",
"[-11894.6738 -10105.2646 -12567.4502]",
"[-11370.6592 -10087.8457 -12555.3027]",
"[-10856.5967 -10085.1123 -12541]",
"[-10328.7451 -10083.4121 -12531.0205]",
"[-9809.0283 -10082.1357 -12522.2715]",
"[-9296.2236 -10085.2236 -12517.3682]",
"[-8767.8076 -10084.2363 -12513.4238]",
"[-8243.2324 -10085.623 -12513.2051]",
"[-7720.8081 -10086.6143 -12513.9658]",
"[-7199.3892 -10085.9629 -12513.9453]",
"[-6678.7256 -10085.9678 -12513.7168]",
"[-6158.8003 -10086.5293 -12513.8105]",
"[-5639.2847 -10086.4922 -12514.0049]",
"[-5119.0049 -10085.6406 -12514.0225]",
"[-4597.2686 -10085.085 -12514.0654]",
"[-4073.9678 -10085.5488 -12513.9512]",
"[-3548.4668 -10084.8594 -12514.1084]",
"[-3017.6777 -10085.5879 -12514.1416]",
"[-2501.4861 -10085.8418 -12514.0254]",
"[-1976.1517 -10086.2158 -12513.998]",
"[-1463.2086 -10083.96 -12514.248]",
"[-945.4025 -10085.0615 -12514.2705]",
"[-425.6941 -10085.6631 -12514.2373]",
"[93.3821 -10085.8652 -12515.2236]",
"[611.7604 -10086.0088 -12514.6846]",
"[1129.5408 -10086.4434 -12515.1328]",
"[1646.6459 -10084.584 -12515.248]",
"[2163.1475 -10084.2725 -12514.8477]",
"[2678.9934 -10084.7158 -12514.917]",
"[3194.2908 -10084.5322 -12515.3281]",
"[3708.9358 -10084.7617 -12515.1787]",
"[4223.0176 -10085.8574 -12515.249]",
"[4736.3965 -10086.6162 -12514.8809]",
"[5249.1704 -10085.1348 -12515.2705]",
"[5783.1426 -10085.7578 -12515.0898]",
"[6316.4834 -10084.6855 -12515.1377]",
"[6849.1401 -10085.0723 -12515.1357]",
"[7381.1738 -10085.7246 -12515.2793]",
"[7912.5244 -10084.6846 -12515.25]",
"[8443.2246 -10085.6328 -12515.1602]",
"[8973.2656 -10085.1084 -12515.2061]",
"[9502.6904 -10085.2793 -12516.6514]",
"[10031.3252 -10086.0283 -12516.0732]",
"[10559.3887 -10084.9121 -12516.1875]",
"[11086.748 -10084.5742 -12516.1709]",
"[11612.957 -10068.6943 -12515.7695]",
"[12133.7695 -9995.9805 -12516.2295]",
"[12648.1025 -9897.9541 -12515.8691]",
"[13153.2197 -9767.6523 -12515.9844]",
"[13642.8115 -9590.5059 -12516.2949]",
"[14109.1875 -9363.3652 -12515.876]",
"[14539.5068 -9076.3857 -12515.999]",
"[14919.0664 -8727.0195 -12516.1309]",
"[15231.292 -8318.4424 -12515.6172]",
"[15465.3564 -7863.3525 -12516.1172]",
"[15626.3408 -7358.6104 -12516.0967]",
"[15711.6455 -6838.77 -12516.167]",
"[15733.8496 -6315.292 -12516.165]",
"[15707.4912 -5794.3281 -12516.1885]",
"[15640.6855 -5278.8115 -12516.0205]",
"[15545.957 -4769.2007 -12516.373]",
"[15456.7695 -4260.0786 -12515.9834]",
"[15366.5693 -3751.9634 -12516.0889]",
"[15278.4619 -3244.5181 -12515.8848]",
"[15153.6084 -2746.0588 -12516.0576]",
"[14981.3809 -2262.8787 -12516.21]",
"[14751.1445 -1783.2336 -12515.873]",
"[14458.7803 -1340.8809 -12515.9941]",
"[14100.4619 -952.4661 -12515.9648]",
"[13680.4219 -633.5049 -12516.3291]",
"[13246.8193 -412.1978 -12515.6172]",
"[12745.3682 -251.7168 -12516.1396]",
"[12226.4033 -165.5417 -12516.2793]",
"[11697.5273 -141.3975 -12516.0244]",
"[11182.9434 -166.6698 -12516.0361]",
"[10660.8203 -233.4408 -12516.0137]",
"[10151.5 -330.9218 -12516.3145]",
"[9630.1025 -424.1616 -12516.1885]",
"[9120.5381 -514.5115 -12516.2422]",
"[8601.6904 -603.9134 -12516.2207]",
"[8074.8496 -696.097 -12516.0752]",
"[7564.1016 -787.4745 -12516.0977]",
"[7047.2559 -877.5206 -12516.1318]",
"[6527.3413 -970.1688 -12516.1563]",
"[6007.0859 -1061.0605 -12516.2432]",
"[5487.4043 -1151.2318 -12516.1689]",
"[4968.2466 -1240.9683 -12516.1182]",
"[4450.5513 -1334.192 -12516.1348]",
"[3932.4978 -1425.4675 -12521.584]",
"[3413.9021 -1518.1755 -12526.9375]",
"[2892.98 -1611.5334 -12536.8613]",
"[2368.6035 -1704.0403 -12547.25]",
"[1864.3267 -1793.9724 -12561.4521]",
"[1355.1501 -1885.2428 -12575.7559]",
"[839.8793 -1974.8807 -12589.5352]",
"[319.394 -2067.9258 -12603.8262]",
"[-207.2803 -2161.5894 -12624.1045]",
"[-715.2374 -2251.0669 -12642.3945]",
"[-1230.4171 -2342.729 -12667.6445]",
"[-1754.1122 -2434.7065 -12690.4727]",
"[-2259.8796 -2523.7429 -12713.4834]",
"[-2773.2229 -2616.6057 -12735.7959]",
"[-3295.3967 -2705.9397 -12759.3467]",
"[-3824.5789 -2802.4587 -12782.0791]",
"[-4334.0181 -2890.7629 -12805.0693]",
"[-4850.354 -2981.793 -12827.9414]",
"[-5373.3643 -3075.7737 -12851.3398]",
"[-5902.9658 -3170.3459 -12875.1787]",
"[-6410.0952 -3257.8198 -12897.1289]",
"[-6923.0088 -3349.4294 -12920.085]",
"[-7442.46 -3440.6965 -12943.166]",
"[-7967.9517 -3533.8096 -12962.3789]",
"[-8499.373 -3626.0327 -12980.5029]",
"[-9034.7285 -3720.4321 -12995.0215]",
"[-9541.7422 -3811.1367 -13007.8369]",
"[-10051.2822 -3899.1792 -13016.1328]",
"[-10556.2744 -3988.8313 -13024.6025]",
"[-11082.7539 -4040.2026 -13030.0898]",
"[-11355.9922 -4017.6929 -13033.1494]",
"[-11875.9346 -3907.1143 -13043.7646]",
"[-12383.1387 -3726.177 -13052.5283]",
"[-12846.5264 -3505.2871 -13061.3975]",
"[-13290.8301 -3244.553 -13070.2783]",
"[-13714.2568 -2954.709 -13078.6836]",
"[-14105.6826 -2592.761 -13081.291]",
"[-14374.6699 -2238.2017 -13083.9863]",
"[-14626.8467 -1786.8641 -13089.0313]",
"[-14829.9717 -1302.7134 -13093.2402]",
"[-14982.6709 -807.8655 -13098.0381]",
"[-15096.7441 -305.2568 -13102.1016]",
"[-15181.8447 205.5564 -13104.1201]",
"[-15266.2373 718.8471 -13102.8682]",
"[-15318.9443 1238.7524 -13103.0693]",
"[-15323.2305 1765.8618 -13102.3662]",
"[-15310.4551 2297.7703 -13103.3086]",
"[-15304.1348 2815.321 -13102.8164]",
"[-15292.916 3339.6804 -13103.3545]",
"[-15282.4609 3870.2095 -13102.9639]",
"[-15266.665 4384.729 -13103.1885]",
"[-15252.5801 4905.0098 -13102.8457]",
"[-15231.1914 5430.7559 -13103.3213]",
"[-15207.083 5961.5078 -13103.248]",
"[-15147.8994 6471.3169 -13102.8887]",
"[-15040.9473 6977.9517 -13103.0762]",
"[-14901.5771 7480.1089 -13102.9668]",
"[-14721.3506 7968.8247 -13102.8398]",
"[-14509.8037 8443.3594 -13103.2158]",
"[-14273.4688 8904.3213 -13102.8125]",
"[-14001.4932 9341.3652 -13102.8867]",
"[-13700.6855 9775.3662 -13103.1826]",
"[-13369.4492 10173.2754 -13102.9834]",
"[-13004.2344 10556.084 -13103.3135]",
"[-12618.9609 10903.2246 -13103.1836]",
"[-12196.5498 11222.8291 -13103.1719]",
"[-11765.5361 11512.8135 -13103.0283]",
"[-11312.0557 11760.0068 -13103.0664]",
"[-10846.0713 11978.1143 -13103.0635]",
"[-10365.5625 12158.2002 -13102.6602]",
"[-9855.3633 12308.4424 -13103.0107]",
"[-9336.8086 12419.5928 -13103.1123]",
"[-8814.9688 12500.0693 -13102.8555]",
"[-8297.2285 12589.2676 -13102.6855]",
"[-7781.4751 12682.4717 -13102.9609]",
"[-7266.0747 12773.001 -13103.1895]",
"[-6751.4019 12863.1543 -13102.9922]",
"[-6237.6489 12953.8721 -13103.2246]",
"[-5724.5381 13043.6104 -13102.8789]",
"[-5212.3623 13133.9619 -13103.2861]",
"[-4701.1182 13225.0127 -13103.2119]",
"[-4190.749 13313.8428 -13103.2588]",
"[-3681.6582 13404.5273 -13103.1514]",
"[-3173.2678 13494.4736 -13103.4385]",
"[-2665.583 13583.8701 -13103.0859]",
"[-2158.7747 13673.8447 -13103.9082]",
"[-1653.545 13762.7412 -13103.1787]",
"[-1130.9767 13854.4971 -13102.8164]",
"[-609.748 13940.5977 -13102.9268]",
"[-84.6057 13987.9209 -13103.1855]",
"[441.4374 13986.5059 -13103.916]",
"[965.5885 13981.709 -13105.4453]",
"[1489.4784 13981.7871 -13106.333]",
"[2013.1453 13981.5693 -13106.1729]",
"[2536.1252 13981.3711 -13106.0801]",
"[3058.29 13982.501 -13106.2002]",
"[3579.5708 13980.8525 -13106.1982]",
"[4099.2954 13982.8975 -13105.8086]",
"[4617.1885 13981.3389 -13105.7529]",
"[5133.8013 13981.0449 -13109.3906]",
"[5651.0449 13982.0176 -13114.8057]",
"[6170.6104 13982.627 -13120.9209]",
"[6693.5986 13980.7207 -13127.7402]",
"[7220.3247 13982.209 -13135.1748]",
"[7751.0757 13982.3389 -13143.374]",
"[8266.0342 13979.9414 -13152.1875]",
"[8785.7754 13981.9805 -13161.9541]",
"[9310.5352 13981.9795 -13170.7373]",
"[9840.748 13979.8945 -13180.1328]",
"[10351.8945 13932.6396 -13185.7822]",
"[10651.9082 13849.8799 -13189.7432]",
"[11130.4434 13654.3174 -13198.9434]",
"[11580.9023 13399.0938 -13207.4268]",
"[12002.9092 13096.0762 -13216.4219]",
"[12400.1465 12755.9902 -13225.6973]",
"[12776.5273 12387.2559 -13234.1143]",
"[13147.1943 12007.6758 -13244.1377]",
"[13508.5713 11643.3594 -13252.7549]",
"[13876.2207 11278.6289 -13262.2891]",
"[14243.1318 10906.6689 -13270.1729]",
"[14554.3125 10482.4678 -13276.7148]",
"[14757.9277 10066.6748 -13284.085]",
"[14920.2666 9562.5371 -13293.2275]",
"[15026.416 9042.8877 -13302.6641]",
"[15084.5479 8512.8418 -13311.6758]",
"[15101.1631 7998.79 -13320.3545]",
"[15093.9375 7481.3579 -13329.8398]",
"[15093.9805 6960.8276 -13337.748]",
"[15092.8359 6437.1831 -13347.2246]",
"[15092.165 5910.3184 -13355.6582]",
"[15092.1406 5380.1523 -13365.417]",
"[15091.0293 4845.9839 -13374.9902]",
"[15092.0322 4330.9863 -13384.0928]",
"[15092.8047 3811.9348 -13393.0791]",
"[15093.0557 3288.8308 -13402.2148]",
"[15092.9727 2761.6953 -13411.7646]",
"[15092.0713 2230.5181 -13421.0713]",
"[15092.7441 1695.3262 -13430.3486]",
"[15092.9063 1180.644 -13439.627]",
"[15093.0273 662.3208 -13448.7861]",
"[15091.2256 140.3126 -13458.0469]",
"[15092.3125 -385.3085 -13466.8955]",
"[15093.2734 -914.6255 -13476.5059]",
"[15094.0703 -1447.6023 -13485.7529]",
"[15092.9375 -1984.1904 -13495.6172]",
"[15091.8594 -2498.6252 -13504.4922]",
"[15092.8457 -3016.3467 -13513.4766]",
"[15092.9639 -3537.4009 -13522.6084]",
"[15094.124 -4061.7451 -13531.6377]",
"[15093.251 -4589.3662 -13541.2969]",
"[15092.3779 -5120.2847 -13550.1611]",
"[15091.6338 -5654.1714 -13555.9365]",
"[15093.6699 -6190.3799 -13560.1279]",
"[15087.3223 -6727.7925 -13560.9385]",
"[15057.251 -7263.9502 -13561.4932]",
"[15006.0557 -7797.415 -13563.1279]",
"[14931.1396 -8327.0732 -13564.1006]",
"[14828.7109 -8851.5908 -13565.2246]",
"[14698.1963 -9368.4395 -13566.0293]",
"[14535.6162 -9874.7568 -13565.9102]",
"[14340.3418 -10367.8525 -13566.5381]",
"[14107.9736 -10843.5527 -13567.8965]",
"[13838.5264 -11298.4014 -13568.1748]",
"[13530.6748 -11727.1436 -13568.2539]",
"[13185.2529 -12124.8994 -13568.3604]",
"[12805.5195 -12488.3701 -13568.5967]",
"[12395.0137 -12814.6426 -13568.4434]",
"[11958.1006 -13102.1807 -13567.5635]",
"[11499.6719 -13351.1553 -13567.4365]",
"[11024.4355 -13563.0508 -13566.8867]",
"[10536.9199 -13741.0332 -13566.1445]",
"[10040.626 -13885.9092 -13565.7119]",
"[9518.5098 -14005.5635 -13564.6992]",
"[9003.8594 -14094.8252 -13564.0049]",
"[8480.3545 -14160.3311 -13562.9824]",
"[7954.4204 -14203.748 -13561.8643]",
"[7434.3096 -14227.2324 -13560.8867]",
"[6915.8828 -14231.6445 -13560.1846]",
"[6401.9136 -14226.916 -13559.9072]",
"[5880.5859 -14227.1709 -13560.0537]",
"[5368.4063 -14264.9248 -13560.1729]",
"[4855.3071 -14380.0127 -13559.8008]",
"[4347.6602 -14485.0547 -13559.126]",
"[3834.1418 -14508.3643 -13559.4756]",
"[3309.9724 -14492.333 -13560.0137]",
"[2789.3259 -14488.7549 -13559.8848]",
"[2270.7615 -14490.0762 -13559.8379]",
"[1754.5435 -14489.4102 -13559.8867]",
"[1230.5498 -14489.6826 -13560.0928]",
"[718.5211 -14491.5186 -13560.0264]",
"[197.7658 -14490.1172 -13560.0068]",
"[-315.6237 -14490.3213 -13560.1748]",
"[-832.5588 -14490.9551 -13560.1494]",
"[-1346.5884 -14490.0664 -13559.9141]",
"[-1867.156 -14489.9971 -13560.1064]",
"[-2383.1721 -14490.6113 -13560.4258]",
"[-2895.9617 -14490.4424 -13560.1758]",
"[-3412.5635 -14491.1162 -13560.0918]",
"[-3929.3398 -14489.9922 -13560.2578]",
"[-4448.4146 -14488.9277 -13560.1396]",
"[-4968.2158 -14489.9971 -13560.0762]",
"[-5490.4668 -14490.8887 -13560.0713]",
"[-6017.5591 -14490.5967 -13560.2598]",
"[-6530.6553 -14490.3672 -13560.1416]",
"[-7057.2104 -14490.9492 -13559.5068]",
"[-7581.27 -14490.2168 -13559.4854]",
"[-8102.6499 -14492.0645 -13559.0869]",
"[-8621.4385 -14491.1445 -13558.8955]",
"[-9136.9834 -14490.5898 -13556.0273]",
"[-9649.1416 -14491.6084 -13553.502]",
"[-10172.415 -14475.7891 -13553.5088]",
"[-10691.5088 -14413.1631 -13554.2939]",
"[-11203.3828 -14298.4863 -13554.2129]",
"[-11700.2959 -14122.0068 -13554.2363]",
"[-12156.4502 -13881.4092 -13554.1504]",
"[-12566.1777 -13569.5811 -13554.0742]",
"[-12908.5205 -13197.6367 -13554.2822]",
"[-13193.8799 -12751.0381 -13554.1885]",
"[-13405.0605 -12263.4199 -13554.0283]",
"[-13548.2139 -11756.71 -13553.2217]",
"[-13632.7109 -11249.7783 -13553.7041]",
"[-13674.9756 -10732.041 -13554.0664]",
"[-13678.5762 -10213.041 -13554.4131]",
"[-13672.0527 -9693.9209 -13565.8145]",
"[-13670.2646 -9177.4658 -13575.0586]",
"[-13670.9434 -8639.9971 -13590.5439]",
"[-13671.9082 -8111.6211 -13604.8311]",
"[-13671.2158 -7594.9043 -13624.6582]",
"[-13669.7559 -7063.2949 -13643.9863]",
"[-13672.4063 -6547.2036 -13668.2197]",
"[-13671.6455 -6017.4365 -13691.4482]",
"[-13670.8867 -5474.229 -13715.2891]",
"[-13671.0244 -4951.3398 -13737.9258]",
"[-13671.1729 -4417.709 -13761.1436]",
"[-13671.2959 -3875.6189 -13785.1016]",
"[-13671.1162 -3360.9922 -13807.6133]",
"[-13670.9072 -2841.4561 -13830.2686]",
"[-13672.0107 -2317.0605 -13853.165]",
"[-13670.7637 -1787.9521 -13873.2979]",
"[-13671.6387 -1254.4857 -13891.2129]",
"[-13671.334 -717.3094 -13906.1465]",
"[-13671.584 -177.4062 -13919.8389]",
"[-13670.7773 363.9147 -13930.2959]",
"[-13671.6826 906.7231 -13938.2832]",
"[-13670.9229 1450.7601 -13943.0176]",
"[-13671.2256 1995.5858 -13947.5615]",
"[-13671.7734 2538.8384 -13946.5518]",
"[-13670.959 3078.5508 -13945.1816]",
"[-13671.4648 3612.9795 -13945.9395]",
"[-13671.9512 4141.1157 -13945.6885]",
"[-13671.166 4662.5811 -13946.2559]",
"[-13671.123 5180.0776 -13946.415]",
"[-13671.2959 5696.645 -13945.1006]",
"[-13672.1445 6212.4766 -13945.9971]",
"[-13670.7266 6726.8115 -13945.5742]",
"[-13657.6504 7240.1836 -13946.207]",
"[-13620.9893 7751.8843 -13945.5732]",
"[-13564.0771 8260.9512 -13945.7334]",
"[-13479.584 8799.6914 -13945.709]",
"[-13366.1729 9331.9951 -13945.9434]",
"[-13222.8848 9855.4404 -13946.4014]",
"[-13047.3818 10367.4639 -13946.0381]",
"[-12835.9971 10864.4277 -13946.0879]",
"[-12587.0566 11342.7139 -13946.2236]",
"[-12300.0879 11797.998 -13945.9941]",
"[-11974.3682 12225.2451 -13946.0459]",
"[-11612.0117 12620.4766 -13946.4316]",
"[-11214.4863 12978.6621 -13946.2031]",
"[-10787.8633 13299.6191 -13946.5322]",
"[-10335.3105 13580.6846 -13946.3213]",
"[-9862.3945 13823.3965 -13946.1484]",
"[-9373.6758 14029.5127 -13946.1543]",
"[-8872.377 14199.9053 -13946.25]",
"[-8362.6826 14339.1807 -13946.1934]",
"[-7846.6753 14448.5693 -13946.1953]",
"[-7327.0229 14532.252 -13945.9287]",
"[-6804.7705 14591.3096 -13946.0205]",
"[-6281.3423 14629.2754 -13945.9775]",
"[-5757.5503 14647.8896 -13945.9277]",
"[-5234.4683 14649.4521 -13946.1182]",
"[-4711.9702 14644.1621 -13952.332]",
"[-4189.7798 14645.707 -13957.2666]",
"[-3666.5459 14644.249 -13968.2607]",
"[-3141.9226 14644.6133 -13977.4277]",
"[-2615.3423 14645.2559 -13986.9443]",
"[-2086.8281 14644.4609 -13996.5283]",
"[-1556.4735 14644.8447 -14005.8477]",
"[-1024.1946 14645.4326 -14015.0771]",
"[-490.0281 14644.4268 -14024.5]",
"[45.7237 14645.9648 -14034.0527]",
"[582.9904 14644.1846 -14043.3271]",
"[1121.6736 14644.375 -14052.7754]",
"[1662.197 14645.8984 -14062.1309]",
"[2204.416 14644.3145 -14071.7842]",
"[2746.3616 14644.7734 -14081.1299]",
"[3285.9336 14646.3555 -14090.8887]",
"[3821.019 14643.9717 -14100.0049]",
"[4349.6226 14644.415 -14108.9111]",
"[4870.8994 14645.9541 -14118.2803]",
"[5383.4761 14644.9199 -14122.4072]",
"[5917.4058 14643.7783 -14126.4404]",
"[6438.8994 14645.5869 -14125.542]",
"[6976.3179 14644.8799 -14124.709]",
"[7496.3071 14633.3418 -14125.3916]",
"[8025.563 14598.6533 -14125.4951]",
"[8559.71 14540.792 -14125.1846]",
"[9070.917 14461.5557 -14125.0488]",
"[9581.625 14356.6475 -14125.1006]",
"[10085.708 14223.9043 -14125.4277]",
"[10575.832 14062.3086 -14125.1846]",
"[11054.6582 13868.9053 -14125.3848]",
"[11520.9209 13639.6572 -14125.3379]",
"[11963.7129 13377.0957 -14125.2656]",
"[12393.5215 13069.4658 -14125.5625]",
"[12792.668 12726.9668 -14125.4404]",
"[13159.3643 12350.3936 -14125.3633]",
"[13491.8906 11941.7051 -14125.2529]",
"[13787.1006 11502.7383 -14125.4541]",
"[14039.5273 11053.8232 -14125.1143]",
"[14259.9297 10576.4766 -14124.8203]",
"[14446.6631 10083.1934 -14124.5195]",
"[14600.0684 9577.4531 -14125.2021]",
"[14721.6973 9076.9014 -14125.0293]",
"[14817.8535 8554.0684 -14124.9766]",
"[14888.2988 8035.4834 -14125.1201]",
"[14937.9189 7503.3242 -14125.2646]",
"[14965.3379 6982.498 -14124.8086]",
"[14974.7871 6454.5859 -14125.0479]",
"[14971.4746 5924.4028 -14129.5049]",
"[14970.3105 5393.6782 -14134.3398]",
"[14970.3828 4861.0122 -14142.873]",
"[14968.9395 4326.1875 -14153.6475]",
"[14969.7314 3796.8057 -14157.6084]",
"[14970.5752 3280.0962 -14161.8066]",
"[14970.4238 2763.7922 -14160.959]",
"[14970.3652 2242.178 -14160.3223]",
"[14971.3086 1723.7246 -14160.8818]",
"[14972.3213 1210.4207 -14160.668]",
"[14970.9229 687.9749 -14161.0039]",
"[14970.8818 173.6741 -14160.5996]",
"[14970.582 -346.9815 -14160.8838]",
"[14970.3174 -860.4563 -14160.6494]",
"[14972.0693 -1379.6641 -14160.9727]",
"[14971.3057 -1892.0774 -14160.8662]",
"[14970.3066 -2409.2749 -14161.1201]",
"[14970.7393 -2930.9368 -14161.0449]",
"[14970.0107 -3448.2104 -14161.1328]",
"[14970.6123 -3960.8887 -14161.0273]",
"[14971.8369 -4478.5781 -14161.0137]",
"[14971.1025 -4997.3242 -14161.04]",
"[14970.5547 -5513.1919 -14164.8789]",
"[14969.9072 -6028.168 -14170.249]",
"[14970.1152 -6549.8496 -14178.8916]",
"[14969.4844 -7074.8369 -14188.8926]",
"[14970.0576 -7601.3203 -14197.9541]",
"[14970.3672 -8118.6138 -14207.0605]",
"[14970.7168 -8637.9492 -14215.9893]",
"[14971.4102 -9156.2119 -14225.1152]",
"[14970.6973 -9669.6582 -14234.1885]",
"[14969.3828 -10197.6367 -14243.376]",
"[14969.0869 -10717.2959 -14252.2129]",
"[14968.7363 -11248.5576 -14261.6602]",
"[14897.584 -11762.8145 -14267.7012]",
"[14777.0264 -12134.4131 -14273.8359]",
"[14542.3477 -12613.5088 -14282.6533]",
"[14264.3623 -13047.2471 -14291.4141]",
"[13939.1094 -13455.9717 -14300.5488]",
"[13577.124 -13842.4639 -14309.751]",
"[13202.9102 -14192.8135 -14318.0303]",
"[12771.9629 -14484.7021 -14330.5303]",
"[12290.0566 -14698.9795 -14341.3174]",
"[11777.2041 -14845.1475 -14352.3428]",
"[11272.0488 -14934.5264 -14362.2266]",
"[10754.9248 -14979.7832 -14371.1572]",
"[10230.1104 -14987.5664 -14381.0879]",
"[9699.4834 -14980.4971 -14390.2744]",
"[9163.457 -14978.4854 -14398.3789]",
"[8648.6895 -14980.8555 -14408.3936]",
"[8128.499 -14978.2295 -14417.4404]",
"[7602.6558 -14979.2178 -14426.3369]",
"[7071.2373 -14978.2676 -14434.458]",
"[6535.0005 -14977.917 -14445.1953]",
"[6022.7573 -14979.2041 -14453.5391]",
"[5508.5293 -14977.2266 -14456.4678]",
"[4969.5068 -14978.4521 -14459.6943]",
"[4438.4287 -14978.2656 -14458.4297]",
"[3917.313 -14979.5156 -14457.9248]",
"[3380.082 -14977.1455 -14458.2803]",
"[2854.6768 -14978.793 -14457.8887]",
"[2340.8411 -14977.9619 -14458.1611]",
"[1813.8879 -14978.8438 -14458.0566]",
"[1299.7662 -14978.1709 -14458.3525]",
"[774.8915 -14978.4941 -14458.2686]",
"[241.2715 -14977.9385 -14458.2725]",
"[-277.3934 -14979.0986 -14458.3525]",
"[-805.1015 -14976.7197 -14457.9658]",
"[-1322.8323 -14979.2783 -14458.2471]",
"[-1854.8091 -14979.0195 -14458.1436]",
"[-2382.4143 -14979.4678 -14458.1377]",
"[-2909.0227 -14978.9971 -14457.3877]",
"[-3434.9126 -14977.6992 -14458.2813]",
"[-3960.0361 -14979.1641 -14458.0264]",
"[-4484.3691 -14977.5947 -14457.7813]",
"[-5007.9858 -14978.6396 -14458.167]",
"[-5530.7739 -14979.6426 -14458.0664]",
"[-6052.8599 -14978.8096 -14458.2139]",
"[-6573.8047 -14962.9404 -14457.6279]",
"[-7090.2104 -14900.8154 -14457.8223]",
"[-7595.5718 -14787.1133 -14458.3164]",
"[-8081.5952 -14616.7207 -14458.2852]",
"[-8552.9063 -14369.7461 -14457.46]",
"[-8974.4795 -14049.3643 -14458.4707]",
"[-9304.8691 -13689.998 -14458.123]",
"[-9590.4736 -13245.9316 -14458.1152]",
"[-9801.5107 -12762.8369 -14458.3145]",
"[-9944.4746 -12255.2803 -14458.2979]",
"[-10033.2285 -11731.2188 -14457.9463]",
"[-10075.5781 -11214.8047 -14457.8271]",
"[-10078.6904 -10685.1582 -14457.959]",
"[-10005.8564 -10175.7051 -14457.5342]",
"[-9851.9932 -9707.4414 -14457.9785]",
"[-9614.7373 -9232.5742 -14458.0361]",
"[-9326.0469 -8791.9502 -14458.334]",
"[-9001.1367 -8381.3047 -14457.8193]",
"[-8646.582 -7998.7593 -14458.0176]",
"[-8268.5596 -7641.373 -14461.8779]",
"[-7893.9106 -7280.4878 -14467.1123]",
"[-7518.9058 -6918.3159 -14468.7822]",
"[-7141.9517 -6556.7646 -14473.3564]",
"[-6767.3267 -6192.8452 -14475.4199]",
"[-6390.8457 -5830.4375 -14474.6387]",
"[-6017.6895 -5471.3608 -14474.3008]",
"[-5639.9458 -5105.1079 -14474.3789]",
"[-5270.9297 -4747.9468 -14474.4814]",
"[-4896.0376 -4386.4155 -14474.7783]",
"[-4517.0796 -4019.4722 -14474.458]",
"[-4145.1797 -3662.4382 -14474.5957]",
"[-3769.9263 -3299.3821 -14474.5664]",
"[-3390.0229 -2932.6726 -14474.4678]",
"[-3020.4465 -2575.0298 -14474.3945]",
"[-2648.689 -2215.4785 -14474.4355]",
"[-2275.1646 -1853.8812 -14474.4971]",
"[-1898.6244 -1491.0917 -14474.4033]",
"[-1521.3237 -1125.3468 -14473.9229]",
"[-1151.1342 -770.4391 -14473.915]",
"[-781.0475 -411.7017 -14474.3809]",
"[-407.1492 -52.3674 -14474.0234]",
"[-31.9803 312.3365 -14474.2705]",
"[342.0325 673.2186 -14474.1816]",
"[714.6779 1032.1144 -14474.4453]",
"[1085.3425 1390.0911 -14474.3447]",
"[1454.3799 1746.8116 -14474.627]",
"[1832.0244 2111.4653 -14474.415]",
"[2207.98 2474.7178 -14474.2813]",
"[2583.1528 2835.6973 -14474.3496]",
"[2956.0552 3195.8848 -14474.4268]",
"[3326.6719 3555.2612 -14474.4463]",
"[3697.6743 3911.0852 -14474.4277]",
"[4074.6052 4276.9453 -14474.4385]",
"[4451.1367 4639.8838 -14474.3613]",
"[4824.7744 5002.4912 -14474.4102]",
"[5198.3188 5361.8506 -14474.6953]",
"[5569.4551 5720.269 -14474.3838]",
"[5938.9126 6077.0723 -14474.4268]",
"[6316.3521 6440.9956 -14474.4414]",
"[6691.3257 6803.8545 -14474.4365]",
"[7065.3457 7164.0889 -14474.4375]",
"[7437.1772 7522.9009 -14474.1934]",
"[7805.9946 7880.9673 -14474.4326]",
"[8177.5439 8239.2803 -14474.6563]",
"[8551.959 8601.1484 -14474.5986]",
"[8922.2822 8957.1299 -14473.9678]",
"[9147.5654 9176.3691 -14474.2646]"
]
]
|
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
ParamsPassArrayUsertype = class.class(KaitaiStruct)
function ParamsPassArrayUsertype:_init(io, parent, root)
KaitaiStruct._init(self, io)
self._parent = parent
self._root = root or self
self:_read()
end
function ParamsPassArrayUsertype:_read()
self.blocks = {}
for i = 0, 2 - 1 do
self.blocks[i + 1] = ParamsPassArrayUsertype.Block(self._io, self, self._root)
end
self.pass_blocks = ParamsPassArrayUsertype.ParamType(self.blocks, self._io, self, self._root)
end
ParamsPassArrayUsertype.Block = class.class(KaitaiStruct)
function ParamsPassArrayUsertype.Block:_init(io, parent, root)
KaitaiStruct._init(self, io)
self._parent = parent
self._root = root or self
self:_read()
end
function ParamsPassArrayUsertype.Block:_read()
self.foo = self._io:read_u1()
end
ParamsPassArrayUsertype.ParamType = class.class(KaitaiStruct)
function ParamsPassArrayUsertype.ParamType:_init(bar, io, parent, root)
KaitaiStruct._init(self, io)
self._parent = parent
self._root = root or self
self.bar = bar
self:_read()
end
function ParamsPassArrayUsertype.ParamType:_read()
self.one = self._io:read_bytes(self.bar[0 + 1].foo)
self.two = self._io:read_bytes(self.bar[1 + 1].foo)
end
|
AddCSLuaFile()
local R = "RED"
local B = "BLUE"
local W = "WHITE"
local name = "NYPD Whelen Slimlighter"
local COMPONENT = {}
COMPONENT.Model = "models/tdmcars/emergency/equipment/whelen_slimlighter.mdl"
COMPONENT.Required = "489864412"
COMPONENT.Skin = 0
COMPONENT.Bodygroups = {}
COMPONENT.NotLegacy = true
COMPONENT.ColorInput = 1
COMPONENT.Category = "Interior"
COMPONENT.DefaultColors = {
[1] = R,
[2] = B,
}
COMPONENT.Meta = {
auto_int_lb = {
W = 10,
H = 4,
Sprite = "sprites/emv/whelen_slimlighter",
Scale = 1,
WMult = 1.6,
NoLegacy = true,
DirAxis = "Up",
DirOffset = -90
},
}
COMPONENT.Positions = {
[1] = { Vector( 1.3, -9, 2.4 ), Angle( 0, 90, 0 ), "auto_int_lb" },
[2] = { Vector( 1.3, 7, 2.4 ), Angle( 0, 90, 0 ), "auto_int_lb" },
}
COMPONENT.Sections = {
["whelen_sl"] = {
[1] = { { 1, "_1" }, },
[2] = { { 2, "_2" }, },
},
}
COMPONENT.Patterns = {
["whelen_sl"] = {
["stage1"] = { 1, 1, 1, 1, 2, 2, 2, 2 },
["stage1NYA"] = { 1, 1, 1, 1, 2, 2, 2, 2, },
["stage1NYB"] = { 2, 2, 2, 2, 1, 1, 1, 1, }
},
}
COMPONENT.Modes = {
Primary = {
M1 = { ["whelen_sl"] = "stage1", },
M2 = { ["whelen_sl"] = "stage1", },
M3 = { ["whelen_sl"] = "stage1", },
},
Auxiliary = {},
Illumination = {
T = {
{ 1, W }, { 2, W }
}
}
}
EMVU:AddAutoComponent( COMPONENT, name )
|
object_tangible_loot_creature_loot_collections_space_reactor_mark_05_freitek = object_tangible_loot_creature_loot_collections_space_shared_reactor_mark_05_freitek:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_reactor_mark_05_freitek, "object/tangible/loot/creature/loot/collections/space/reactor_mark_05_freitek.iff")
|
Citizen.CreateThread(function()
while true do
for _, sctyp in next, Config.BlacklistedScenarios['TYPES'] do
SetScenarioTypeEnabled(sctyp, false)
end
for _, scgrp in next, Config.BlacklistedScenarios['GROUPS'] do
SetScenarioGroupEnabled(scgrp, false)
end
for _, carmdl in next, Config.BlacklistedVehs do
SetVehicleModelIsSuppressed(carmdl, true)
end
Citizen.Wait(10000)
end
end)
Citizen.CreateThread(function()
StartAudioScene("CHARACTER_CHANGE_IN_SKY_SCENE")
SetAudioFlag("PoliceScannerDisabled", true)
while true do
local playerPed = PlayerPedId()
local pos = GetEntityCoords(playerPed)
SetGarbageTrucks(0)
SetCreateRandomCops(0)
SetCreateRandomCopsNotOnScenarios(0)
SetCreateRandomCopsOnScenarios(0)
DistantCopCarSirens(0)
CancelCurrentPoliceReport()
RemoveVehiclesFromGeneratorsInArea(335.2616 - 300.0, -1432.455 - 300.0, 46.51 - 300.0, 335.2616 + 300.0, -1432.455 + 300.0, 46.51 + 300.0) -- central los santos medical center
RemoveVehiclesFromGeneratorsInArea(441.8465 - 500.0, -987.99 - 500.0, 30.68 -500.0, 441.8465 + 500.0, -987.99 + 500.0, 30.68 + 500.0) -- police station mission row
RemoveVehiclesFromGeneratorsInArea(316.79 - 300.0, -592.36 - 300.0, 43.28 - 300.0, 316.79 + 300.0, -592.36 + 300.0, 43.28 + 300.0) -- pillbox
RemoveVehiclesFromGeneratorsInArea(-2150.44 - 500.0, 3075.99 - 500.0, 32.8 - 500.0, -2150.44 + 500.0, -3075.99 + 500.0, 32.8 + 500.0) -- military
RemoveVehiclesFromGeneratorsInArea(-1108.35 - 300.0, 4920.64 - 300.0, 217.2 - 300.0, -1108.35 + 300.0, 4920.64 + 300.0, 217.2 + 300.0) -- nudist
RemoveVehiclesFromGeneratorsInArea(-458.24 - 300.0, 6019.81 - 300.0, 31.34 - 300.0, -458.24 + 300.0, 6019.81 + 300.0, 31.34 + 300.0) -- police station paleto
RemoveVehiclesFromGeneratorsInArea(1854.82 - 300.0, 3679.4 - 300.0, 33.82 - 300.0, 1854.82 + 300.0, 3679.4 + 300.0, 33.82 + 300.0) -- police station sandy
RemoveVehiclesFromGeneratorsInArea(-724.46 - 300.0, -1444.03 - 300.0, 5.0 - 300.0, -724.46 + 300.0, -1444.03 + 300.0, 5.0 + 300.0) -- REMOVE CHOPPERS WOW
Citizen.Wait(10)
end
end)
Citizen.CreateThread(function()
while true do
for k, v in pairs(Config.BlacklistedPeds) do
SetPedModelIsSuppressed(k, true)
end
Citizen.Wait(3)
end
end)
Citizen.CreateThread(function()
local pedPool = GetGamePool('CPed')
for k,v in pairs(pedPool) do
SetPedDropsWeaponsWhenDead(v, false)
if Config.BlacklistedPeds[GetEntityModel(v)] then
DeleteEntity(v)
end
end
Citizen.Wait(500)
end)
Citizen.CreateThread(function()
while true do
local vehiclePool = GetGamePool('CVehicle')
for k,v in pairs(vehiclePool) do
SetPedDropsWeaponsWhenDead(v, false)
if Config.BlacklistedVehs[GetEntityModel(v)] then
DeleteEntity(v)
end
end
Citizen.Wait(250)
end
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(1)
local ped = PlayerPedId()
if IsPedBeingStunned(ped) then
SetPedMinGroundTimeForStungun(ped, math.random(4000, 7000))
else
Citizen.Wait(1000)
end
end
end)
Citizen.CreateThread(function()
while true do
local player = PlayerId()
for i = 1, 15 do
EnableDispatchService(i, false)
end
if GetPlayerWantedLevel(player) ~= 0 then
SetPlayerWantedLevel(player, 0, false)
SetPlayerWantedLevelNow(player, false)
SetPlayerWantedLevelNoDrop(player, 0, false)
else
Citizen.Wait(500)
end
Citizen.Wait(6)
end
end)
Citizen.CreateThread(function()
while true do
local ped = PlayerPedId()
local weapon = GetSelectedPedWeapon(ped)
if weapon ~= GetHashKey("WEAPON_UNARMED") then
if IsPedArmed(ped, 6) then
DisableControlAction(1, 140, true)
DisableControlAction(1, 141, true)
DisableControlAction(1, 142, true)
end
if weapon == GetHashKey("WEAPON_FIREEXTINGUISHER") or weapon == GetHashKey("WEAPON_PETROLCAN") then
if IsPedShooting(ped) then
SetPedInfiniteAmmo(ped, true, GetHashKey("WEAPON_FIREEXTINGUISHER"))
SetPedInfiniteAmmo(ped, true, GetHashKey("WEAPON_PETROLCAN"))
end
end
else
Citizen.Wait(500)
end
Citizen.Wait(7)
end
end)
|
StanceBarFrame:SetScript("OnEvent", nil);
RegisterStateDriver(StanceBarFrame, "visibility", "hide");
StanceBarFrame:Hide();
|
IncludeFile("Lib\\TOIR_SDK.lua")
IncludeFile("Lib\\OrbCustom.lua")
Cassiopeia = class()
function OnLoad()
if GetChampName(GetMyChamp()) == "Cassiopeia" then
Cassiopeia:Assasin()
end
end
function Cassiopeia:Assasin()
SetLuaCombo(true)
self.Predc = VPrediction(true)
self.Obr = Orbwalking()
self.MaxW = 800
self.MinW = 400
self.WTimer = nil
self.Trinity = false
self.aaTimer = 0
self.aaTimeReady = 0
self.windUP = 0
self:EveMenus()
self.Q = Spell(_Q, 850)
self.W = Spell(_W, 800)
self.E = Spell(_E, 700)
self.R = Spell(_R, 825)
------Thank you CTTBOT------
self.listSpellInterrup =
{
["KatarinaR"] = true,
["AlZaharNetherGrasp"] = true,
["TwistedFateR"] = true,
["VelkozR"] = true,
["InfiniteDuress"] = true,
["JhinR"] = true,
["CaitlynAceintheHole"] = true,
["UrgotSwap2"] = true,
["LucianR"] = true,
["GalioIdolOfDurand"] = true,
["MissFortuneBulletTime"] = true,
["XerathLocusPulse"] = true,
}
self.Spells =
{
["katarinar"] = {},
["drain"] = {},
["consume"] = {},
["absolutezero"] = {},
["staticfield"] = {},
["reapthewhirlwind"] = {},
["jinxw"] = {},
["jinxr"] = {},
["shenstandunited"] = {},
["threshe"] = {},
["threshrpenta"] = {},
["threshq"] = {},
["meditate"] = {},
["caitlynpiltoverpeacemaker"] = {},
["volibearqattack"] = {},
["cassiopeiapetrifyinggaze"] = {},
["ezrealtrueshotbarrage"] = {},
["galioidolofdurand"] = {},
["luxmalicecannon"] = {},
["missfortunebullettime"] = {},
["infiniteduress"] = {},
["alzaharnethergrasp"] = {},
["lucianq"] = {},
["velkozr"] = {},
["rocketgrabmissile"] = {},
}
----------------------------------------
self.Q:SetSkillShot(0.25, 1200, 150 ,false)
self.W:SetSkillShot(0.25, 1200, 150 ,false)
self.E:SetTargetted()
self.R:SetSkillShot(0.25, math.huge, 150 ,false)
Callback.Add("Tick", function() self:OnTick() end)
Callback.Add("Draw", function(...) self:OnDraw(...) end)
Callback.Add("DrawMenu", function(...) self:OnDrawMenu(...) end)
Callback.Add("Update", function(...) self:OnUpdate(...) end)
--Callback.Add("UpdateBuff", function(...) self:OnUpdateBuff(...) end)
--Callback.Add("RemoveBuff", function(...) self:OnRemoveBuff(...) end)
Callback.Add("ProcessSpell", function(...) self:OnProcessSpell(...) end)
end
--SDK {{Toir+}}
function Cassiopeia:MenuBool(stringKey, bool)
return ReadIniBoolean(self.menu, stringKey, bool)
end
function Cassiopeia:MenuSliderInt(stringKey, valueDefault)
return ReadIniInteger(self.menu, stringKey, valueDefault)
end
function Cassiopeia:MenuKeyBinding(stringKey, valueDefault)
return ReadIniInteger(self.menu, stringKey, valueDefault)
end
function Cassiopeia:MenuComboBox(stringKey, valueDefault)
return ReadIniInteger(self.menu, stringKey, valueDefault)
end
function Cassiopeia:OnUpdate()
------------------------
end
function Cassiopeia:OnProcessSpell(unit, spell)
if spell and unit.IsEnemy and IsValidTarget(unit.Addr, self.W.range) and self.W:IsReady() then
if self.Spells[spellName] ~= nil then
CastSpellTarget(unit.Addr, _W)
end
end
if spell and unit.IsEnemy then
if self.listSpellInterrup[spell.Name] ~= nil then
if IsValidTarget(unit.Addr, self.R.range) then
CastSpellTarget(unit.Addr, _R)
end
end
end
end
function Cassiopeia:EveMenus()
self.menu = "Cassiopeia"
--Combo [[ Cassiopeia ]]
self.CQ = self:MenuBool("Combo Q", true)
self.CW = self:MenuBool("Combo W", true)
self.CE = self:MenuBool("Combo E", true)
self.MinW = self:MenuSliderInt("Min W %", 400)
self.MaxW = self:MenuSliderInt("Max W %", 800)
--Lane
self.LQ = self:MenuBool("Lane E", true)
self.LMana = self:MenuSliderInt("Mana Lane %", 30)
--Add R
self.CR = self:MenuBool("Combo R", true)
self.UseRmy = self:MenuSliderInt("HP Minimum %", 35)
--Stun
self.ModeE = self:MenuComboBox("Mode [E]", 1)
--KillSteal [[ Cassiopeia ]]
self.KQ = self:MenuBool("KillSteal > Q", true)
self.KE = self:MenuBool("KillSteal > E", true)
self.KR = self:MenuBool("KillSteal > R", true)
--Misc
self.Inpt = self:MenuBool("Auto Stun", true)
self.AntiGapcloseW = self:MenuBool("AntiGapclose [W]", true)
--Draws [[ Cassiopeia ]]
self.DQWER = self:MenuBool("Draw On/Off", true)
self.DQ = self:MenuBool("Draw Q", true)
self.DE = self:MenuBool("Draw E", true)
self.DR = self:MenuBool("Draw R", true)
--Misc [[ Cassiopeia ]]
--self.LogicR = self:MenuBool("Use Logic R?", true)]]
--KeyStone [[ Cassiopeia ]]
self.Combo = self:MenuKeyBinding("Combo", 32)
self.LaneClear = self:MenuKeyBinding("Lane Clear", 86)
self.LastHit = self:MenuKeyBinding("Last Hit", 88)
end
function Cassiopeia:OnDrawMenu()
if Menu_Begin(self.menu) then
if Menu_Begin("Combo") then
self.CQ = Menu_Bool("Combo Q", self.CQ, self.menu)
self.CW = Menu_Bool("Combo W", self.CW, self.menu)
self.MinW = Menu_SliderInt("Min W %", self.MinW, 0, 800, self.menu)
self.MaxW = Menu_SliderInt("Max W %", self.MaxW, 0, 800, self.menu)
Menu_End()
end
if Menu_Begin("LaneClear") then
self.LE = Menu_Bool("Lane E", self.LE, self.menu)
self.LMana = Menu_SliderInt("Mana Lane %", self.LMana, 0, 100, self.menu)
Menu_End()
end
if Menu_Begin("LastHit") then
self.LQ = Menu_Bool("Hit Q", self.LQ, self.menu)
self.LMana = Menu_SliderInt("Mana Hit %", self.LMana, 0, 100, self.menu)
Menu_End()
end
if Menu_Begin("[E] Combo") then
self.CE = Menu_Bool("Combo E", self.CE, self.menu)
self.ModeE = Menu_ComboBox("Mode [E]", self.ModeE, "Always\0Poison\0\0", self.menu)
Menu_End()
end
if Menu_Begin("Draws") then
self.DQWER = Menu_Bool("Draw On/Off", self.DQWER, self.menu)
self.DQ = Menu_Bool("Draw Q", self.DQ, self.menu)
self.DE = Menu_Bool("Draw E", self.DE, self.menu)
self.DR = Menu_Bool("Draw R", self.DR, self.menu)
Menu_End()
end
if Menu_Begin("Configuration [R]") then
self.CR = Menu_Bool("Combo R", self.CR, self.menu)
self.UseRmy = Menu_SliderInt("Min HP Enemy %", self.UseRmy, 0, 100, self.menu)
Menu_End()
end
if Menu_Begin("KillSteal") then
self.KQ = Menu_Bool("KillSteal > Q", self.KQ, self.menu)
self.KE = Menu_Bool("KillSteal > E", self.KE, self.menu)
self.KR = Menu_Bool("KillSteal > R", self.KR, self.menu)
Menu_End()
end
if Menu_Begin("Misc") then
self.AntiGapcloseW = Menu_Bool("AntiGapclose W",self.AntiGapcloseW,self.menu)
self.Inpt = Menu_Bool("Interrupt, Auto Stun",self.Inpt,self.menu)
Menu_End()
end
if Menu_Begin("KeyStone") then
self.Combo = Menu_KeyBinding("Combo", self.Combo, self.menu)
self.LastHit = Menu_KeyBinding("Last Hit", self.LastHit, self.menu)
self.LaneClear = Menu_KeyBinding("Lane Clear", self.LaneClear, self.menu)
Menu_End()
end
Menu_End()
end
end
function Cassiopeia:OnDraw()
if self.DQWER then
if self.DQ and self.Q:IsReady() then
DrawCircleGame(myHero.x, myHero.y, myHero.z,self.Q.range, Lua_ARGB(255,255,0,0))
end
if self.DE and self.E:IsReady() then
DrawCircleGame(myHero.x, myHero.y, myHero.z, self.E.range, Lua_ARGB(255,0,0,255))
end
if self.DR and self.R:IsReady() then
DrawCircleGame(myHero.x, myHero.y, myHero.z, self.R.range, Lua_ARGB(255,0,0,255))
end
end
end
function Cassiopeia:LogicE()
for i,hero in pairs(GetEnemyHeroes()) do
if hero ~= nil then
ally = GetAIHero(hero)
if not ally.IsMe and not ally.IsDead and GetDistance(ally.Addr) < self.E.range then
if CountBuffByType(ally.Addr, 23) > 0 or CountBuffByType(ally.Addr, 23) > 0 then
CastSpellTarget(ally.Addr, _E)
end
end
end
end
end
function Cassiopeia:UseEPos()
local UseE = GetTargetSelector(self.E.range)
Enemy = GetAIHero(UseE)
if self.E:IsReady() then
if UseE ~= 0 and self:LogicE(Enemy) then
CastSpellTarget(Enemy.Addr, _E)
end
end
end
function Cassiopeia:SetAttacks()
self.Obr:DisableAttacks()
if not self.Q:IsReady() and not self.W:IsReady() and not self.E:IsReady() then
self.Obr:EnableAttacks()
end
end
function Cassiopeia:AttacksLane()
self.Obr:DisableAttacks()
if not self.E:IsReady() then
self.Obr:EnableAttacks()
end
end
function Cassiopeia:FishEnemy()
local UseQ = GetTargetSelector(self.Q.range)
Enemy = GetAIHero(UseQ)
if CanCast(_Q) and self.KQ and UseQ ~= 0 and GetDistance(Enemy) < self.Q.range and GetDamage("Q", Enemy) > Enemy.HP then
local CQPosition, HitChance, Position = self.Predc:GetCircularCastPosition(Enemy, self.Q.delay, self.Q.width, self.Q.range, self.Q.speed, myHero, false)
local Sun = CountObjectCollision(0, Enemy.Addr, myHero.x, myHero.z, CQPosition.x, CQPosition.z, self.Q.width, self.Q.range, 10)
if Sun == 0 and HitChance >= 2 then
CastSpellToPos(CQPosition.x, CQPosition.z, _Q)
end
end
local UseR = GetTargetSelector(self.R.range)
EnemyR = GetAIHero(UseR)
if CanCast(_R) and self.KR and UseR ~= 0 and GetDistance(EnemyR) < self.R.range and GetDamage("R", EnemyR) > EnemyR.HP then
local CRPosition, HitChance, Position = self.Predc:GetConeAOECastPosition(Enemy, self.R.delay, self.R.width, self.R.range, self.R.speed, myHero, false)
if HitChance >= 2 then
CastSpellToPos(CRPosition.x, CRPosition.z, _R)
end
end
local UseE = GetTargetSelector(self.E.range)
Enemy = GetAIHero(UseE)
if CanCast(_E) and self.KE and UseE ~= 0 and GetDistance(Enemy) < self.E.range and GetDamage("E", Enemy) > Enemy.HP then
CastSpellTarget(Enemy.Addr, _E)
end
end
function Cassiopeia:CastQ()
local UseQ = GetTargetSelector(self.Q.range)
Enemy = GetAIHero(UseQ)
if CanCast(_Q) and self.CQ and UseQ ~= 0 and GetDistance(Enemy) < self.Q.range then
local CQPosition, HitChance, Position = self.Predc:GetCircularCastPosition(Enemy, self.Q.delay, self.Q.width, self.Q.range, self.Q.speed, myHero, false)
if HitChance >= 2 then
CastSpellToPos(CQPosition.x, CQPosition.z, _Q)
end
end
end
function Cassiopeia:CastR()
local UseR = GetTargetSelector(self.R.range)
EnemyR = GetAIHero(UseR)
if CanCast(_R) and self.CR and UseR ~= 0 and GetDistance(EnemyR) < self.R.range and EnemyR.HP*100/EnemyR.MaxHP < self.UseRmy then
local CRPosition, HitChance, Position = self.Predc:GetConeAOECastPosition(EnemyR, self.R.delay, self.R.width, self.R.range, self.R.speed, myHero, false)
if HitChance >= 2 then
CastSpellToPos(CRPosition.x, CRPosition.z, _R)
end
end
end
function Cassiopeia:CastW()
local UseW = GetTargetSelector(self.W.range)
EnemyW = GetAIHero(UseW)
if CanCast(_W) and self.CW and UseW ~= 0 and GetDistance(EnemyW) < self.W.range and GetDistance(Enemy) < 400 then
local CQPosition, HitChance, Position = self.Predc:GetCircularCastPosition(EnemyW, self.W.delay, self.W.width, self.W.range, self.W.speed, myHero, false)
if HitChance >= 2 then
CastSpellToPos(CQPosition.x, CQPosition.z, _W)
end
end
end
function Cassiopeia:CastE()
local UseE = GetTargetSelector(self.E.range)
Enemy = GetAIHero(UseE)
if CanCast(E) and UseE ~= 0 and GetDistance(Enemy) < self.E.range then
CastSpellTarget(Enemy.Addr, _E)
end
end
function Cassiopeia:Lane()
for i ,minion in pairs(self:EnemyMinionsTbl()) do
if minion ~= 0 then
if CanCast(_E) and self.LE and GetDistance(minion) < self.E.range and GetDamage("E", minion) > minion.HP then
CastSpellTarget(minion.Addr, _E)
end
end
end
end
function Cassiopeia:CombatCassio()
if self.CQ then
self:CastQ()
end
if self.ModeE == 0 and self.CE then
self:CastE()
end
if self.ModeE == 1 and self.CE then
self:UseEPos()
end
if self.CR then
self:CastR()
end
if self.CW then
self:CastW()
end
end
local function GetDistanceSqr(p1, p2)
p2 = GetOrigin(p2) or GetOrigin(myHero)
return (p1.x - p2.x) ^ 2 + ((p1.z or p1.y) - (p2.z or p2.y)) ^ 2
end
function Cassiopeia:AntiGap()
for i,Enemy in pairs(GetEnemyHeroes()) do
if Enemy ~= nil and CanCast(_W) then
local hero = GetAIHero(Enemy)
local TargetDashing, CanHitDashing, DashPosition = self.Predc:IsDashing(hero, self.W.delay, self.W.width, self.W.speed, myHero, false)
if DashPosition ~= nil and GetDistance(DashPosition) <= self.W.range then
CastSpellToPos(DashPosition.x,DashPosition.z, _W)
end
end
end
end
function Cassiopeia:OnTick()
if IsDead(myHero.Addr) or IsTyping() or IsDodging() then return end
self:FishEnemy()
self:AntiGap()
if GetKeyPress(self.LastHit) > 0 then
self:AttacksLane()
self:Lane()
end
if GetKeyPress(self.Combo) > 0 then
self:SetAttacks()
self:CombatCassio()
end
end
function Cassiopeia:EnemyMinionsTbl() --SDK Toir+
GetAllUnitAroundAnObject(myHero.Addr, 2000)
local result = {}
for i, obj in pairs(pUnit) do
if obj ~= 0 then
local minions = GetUnit(obj)
if IsEnemy(minions.Addr) and not IsDead(minions.Addr) and not IsInFog(minions.Addr) and GetType(minions.Addr) == 1 then
table.insert(result, minions)
end
end
end
return result
end
function Cassiopeia:IsUnderTurretEnemy(pos)
GetAllUnitAroundAnObject(myHero.Addr, 2000)
local objects = pUnit
for k,v in pairs(objects) do
if IsTurret(v) and not IsDead(v) and IsEnemy(v) and GetTargetableToTeam(v) == 4 then
local turretPos = Vector(GetPosX(v), GetPosY(v), GetPosZ(v))
if GetDistanceSqr(turretPos,pos) < 915*915 then
return true
end
end
end
return false
end
function Cassiopeia:IsUnderAllyTurret(pos)
GetAllUnitAroundAnObject(myHero.Addr, 2000)
for k,v in pairs(pUnit) do
if not IsDead(v) and IsTurret(v) and IsAlly(v) and GetTargetableToTeam(v) == 4 then
local turretPos = Vector(GetPosX(v), GetPosY(v), GetPosZ(v))
if GetDistanceSqr(turretPos,pos) < 915 ^ 2 then
return true
end
end
end
return false
end
function Cassiopeia:CountEnemiesInRange(pos, range)
local n = 0
GetAllUnitAroundAnObject(myHero.Addr, 2000)
for i, object in ipairs(pUnit) do
if GetType(object) == 0 and not IsDead(object) and not IsInFog(object) and GetTargetableToTeam(object) == 4 and IsEnemy(object) then
local objectPos = Vector(GetPos(object))
if GetDistanceSqr(pos, objectPos) <= math.pow(range, 2) then
n = n + 1
end
end
end
return n
end
function Cassiopeia:CountAlliesInRange(pos, range)
GetAllUnitAroundAnObject(myHero.Addr, 2000)
local n = 0
for i, object in ipairs(pUnit) do
if GetType(object) == 0 and not IsDead(object) and not IsInFog(object) and GetTargetableToTeam(object) == 4 and IsAlly(object) then
if GetDistanceSqr(pos, object) <= math.pow(range, 2) then
n = n + 1
end
end
end
return n
end
|
AddCSLuaFile("shared.lua")
AddCSLuaFile("cl_init.lua")
include("shared.lua")
--------------------------------------------------
--
--------------------------------------------------
function ENT:Initialize()
self:PhysicsInitBox(self.min, self.max)
self:SetCollisionBounds(self.min, self.max)
self:DrawShadow(false)
self:SetTrigger(true)
-- Enable "ShouldCollide".
self:SetCustomCollisionCheck(true)
local physicsObject = self:GetPhysicsObject()
if (IsValid(physicsObject)) then
physicsObject:EnableMotion(false)
end
end
--------------------------------------------------
--
--------------------------------------------------
function ENT:KeyValue(key, value)
if (key == "boundingbox") then
local data = string.Explode(",", value)
self.min = Vector(0, 0, 0)
self.max = Vector(0, 0, 0)
for k, v in pairs(data) do
if (k < 4) then
if (k == 1) then self.min.x = tonumber(v)
elseif (k == 2) then self.min.y = tonumber(v)
elseif (k == 3) then self.min.z = tonumber(v) end
else
if (k == 4) then self.max.x = tonumber(v)
elseif (k == 5) then self.max.y = tonumber(v)
elseif (k == 6) then self.max.z = tonumber(v) end
end
end
end
if (key == "rank") then
self:SetRank(tonumber(value))
end
end
|
local present, bufferline = pcall(require, "bufferline")
if not present then
vim.notify "Could not load bufferline"
return
end
bufferline.setup {
options = {
indicator_icon = "▎",
buffer_close_icon = "",
modified_icon = "●",
close_icon = "",
left_trunc_marker = "",
right_trunc_marker = "",
right_mouse_command = "bdelete! %d",
max_name_length = 25,
max_prefix_length = 15, -- prefix used when a buffer is de-duplicated
tab_size = 25,
diagnostics = "nvim_lsp",
diagnostics_update_in_insert = false,
-- diagnostics_indicator = function(count, level, diagnostics_dict, context)
-- return "(" .. count .. ")"
-- end,
diagnostics_indicator = function(count, level, diagnostics_dict, context)
local icon = level:match("error") and " " or " "
return " " .. icon .. count
end,
custom_areas = {
right = function()
local result = {}
local seve = vim.diagnostic.severity
local error = #vim.diagnostic.get(0, { severity = seve.ERROR })
local warning = #vim.diagnostic.get(0, { severity = seve.WARN })
local info = #vim.diagnostic.get(0, { severity = seve.INFO })
local hint = #vim.diagnostic.get(0, { severity = seve.HINT })
if error ~= 0 then
result[1] = { text = " " .. error, guifg = "#eb6f92" }
end
if warning ~= 0 then
result[2] = { text = " " .. warning, guifg = "#000000" } -- "#f6c177" }
end
if hint ~= 0 then
result[3] = { text = " " .. hint, guifg = "#9ccfd8" }
end
if info ~= 0 then
result[4] = { text = " " .. info, guifg = "#c4a7e7" }
end
return result
end
},
offsets = {
{
filetype = "neo-tree",
text = function()
return vim.fn.getcwd()
end,
text_align = "center"
},
{
filetype = "NvimTree",
text = function()
return vim.fn.getcwd()
end,
text_align = "center"
}
},
color_icons = true,
show_buffer_icons = true,
show_buffer_close_icons = false,
show_close_icon = false,
show_tab_indicators = true,
separator_style = "thin",
enforce_regular_tabs = true,
always_show_bufferline = true
}
}
|
load('indent_blankline').setup {
show_end_of_line = true,
use_treesitter = true,
filetype_exclude = {'help', 'dashboard', 'packer'},
show_first_indent_level = true,
space_char_blankline = ' ',
}
|
game = {}
--Wrapper function for network.sendtoall()--
function game.broadcast(message)
network.sendtoall(jLib.stringify({id = "BROADCAST", data = message}))
end
|
dyinclude("classes/abstract.skillset.class.lua",true);
CSkillSet = class(CAbstractSkillSet,
function (self, copyfrom)
self.funcs = {};
if( type(copyfrom) == "table" ) then
self.funcs = copyfrom.funcs;
end
end
);
|
object_draft_schematic_spices_spice_neutron_pixey_s01 = object_draft_schematic_spices_shared_spice_neutron_pixey_s01:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_spices_spice_neutron_pixey_s01, "object/draft_schematic/spices/spice_neutron_pixey_s01.iff")
|
return { width = 12, height = 12 }
|
id = 'V-38463'
severity = 'low'
weight = 10.0
title = 'The system must use a separate file system for /var/log.'
description = 'Placing "/var/log" in its own partition enables better separation between log files and other files in "/var/".'
fixtext = 'System logs are stored in the "/var/log" directory. Ensure that it has its own partition or logical volume at installation time, or migrate it using LVM.'
checktext = [=[Run the following command to determine if "/var/log" is on its own partition or logical volume:
$ mount | grep "on /var/log "
If "/var/log" has its own partition or volume group, a line will be returned.
If no line is returned, this is a finding.]=]
function test()
end
function fix()
end
|
require("firecast.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
require("locale.lua");
local __o_Utils = require("utils.lua");
local function constructNew_frmInventarioItem()
local obj = GUI.fromHandle(_obj_newObject("form"));
local self = obj;
local sheet = nil;
rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject"));
function obj:setNodeObject(nodeObject)
sheet = nodeObject;
self.sheet = nodeObject;
self:_oldSetNodeObjectFunction(nodeObject);
end;
function obj:setNodeDatabase(nodeObject)
self:setNodeObject(nodeObject);
end;
_gui_assignInitialParentForForm(obj.handle);
obj:beginUpdate();
obj:setName("frmInventarioItem");
obj:setWidth(465);
obj:setHeight(25);
obj:setTheme("dark");
obj:setMargins({top=1});
local function askForDelete()
Dialogs.confirmYesNo("Deseja realmente apagar esse item?",
function (confirmado)
if confirmado then
NDB.deleteNode(sheet);
end;
end);
end;
local function showItemPopup()
local pop = self:findControlByName("popInv");
if pop ~= nil then
pop:setNodeObject(self.sheet);
pop:showPopupEx("bottomCenter", self);
else
showMessage("Ops, bug.. nao encontrei o popup de arma para exibir");
end;
end;
local function weaponPrice()
if sheet~= nil then
local node = NDB.getRoot(sheet);
local precoArmas = 0;
local precoMochila = 0;
local precoPreparado = 0;
-- VESTIDO
local nodes = NDB.getChildNodes(node.campoDasArmas);
for i=1, #nodes, 1 do
precoArmas = precoArmas + (tonumber(nodes[i].preco) or 0);
end
node.precoArmas = precoArmas;
-- MOCHILA
local nodes = NDB.getChildNodes(node.campoMochila);
for i=1, #nodes, 1 do
precoMochila = precoMochila + (tonumber(nodes[i].preco) or 0);
end
node.precoMochila = precoMochila;
-- PREPARADOS
local nodes = NDB.getChildNodes(node.campoPreparado);
for i=1, #nodes, 1 do
precoPreparado = precoPreparado + (tonumber(nodes[i].preco) or 0);
end
node.precoPreparado = precoPreparado;
end;
end;
local function weaponWeight()
if sheet~= nil then
local node = NDB.getRoot(sheet);
local pesoArmas = 0;
local pesoMochila = 0;
local pesoPreparado = 0;
-- VESTIDO
local nodes = NDB.getChildNodes(node.campoDasArmas);
for i=1, #nodes, 1 do
pesoArmas = pesoArmas + (tonumber(nodes[i].peso) or 0);
end
node.pesoArmas = pesoArmas;
-- MOCHILA
local nodes = NDB.getChildNodes(node.campoMochila);
for i=1, #nodes, 1 do
pesoMochila = pesoMochila + (tonumber(nodes[i].peso) or 0);
end
node.pesoMochila = pesoMochila;
-- PREPARADOS
local nodes = NDB.getChildNodes(node.campoPreparado);
for i=1, #nodes, 1 do
pesoPreparado = pesoPreparado + (tonumber(nodes[i].peso) or 0);
end
node.pesoPreparado = pesoPreparado;
end;
end;
obj.edit1 = GUI.fromHandle(_obj_newObject("edit"));
obj.edit1:setParent(obj);
obj.edit1:setLeft(0);
obj.edit1:setTop(1);
obj.edit1:setWidth(245);
obj.edit1:setHeight(23);
obj.edit1:setField("nome");
obj.edit1:setName("edit1");
obj.weaponWeightLabel = GUI.fromHandle(_obj_newObject("rectangle"));
obj.weaponWeightLabel:setParent(obj);
obj.weaponWeightLabel:setLeft(245);
obj.weaponWeightLabel:setTop(1);
obj.weaponWeightLabel:setWidth(50);
obj.weaponWeightLabel:setHeight(23);
obj.weaponWeightLabel:setColor("black");
obj.weaponWeightLabel:setStrokeColor("grey");
obj.weaponWeightLabel:setStrokeSize(1);
obj.weaponWeightLabel:setName("weaponWeightLabel");
obj.weaponWeightLabel:setVisible(true);
obj.label1 = GUI.fromHandle(_obj_newObject("label"));
obj.label1:setParent(obj.weaponWeightLabel);
obj.label1:setWidth(50);
obj.label1:setHeight(23);
obj.label1:setField("peso");
obj.label1:setHorzTextAlign("center");
lfm_setPropAsString(obj.label1, "formatFloat", ",0.## Vol");
obj.label1:setName("label1");
obj.weaponWeightEdit = GUI.fromHandle(_obj_newObject("edit"));
obj.weaponWeightEdit:setParent(obj);
obj.weaponWeightEdit:setLeft(245);
obj.weaponWeightEdit:setTop(1);
obj.weaponWeightEdit:setWidth(50);
obj.weaponWeightEdit:setHeight(23);
obj.weaponWeightEdit:setField("peso");
obj.weaponWeightEdit:setType("float");
obj.weaponWeightEdit:setName("weaponWeightEdit");
obj.weaponWeightEdit:setVisible(false);
obj.weaponPriceLabel = GUI.fromHandle(_obj_newObject("rectangle"));
obj.weaponPriceLabel:setParent(obj);
obj.weaponPriceLabel:setLeft(295);
obj.weaponPriceLabel:setTop(1);
obj.weaponPriceLabel:setWidth(75);
obj.weaponPriceLabel:setHeight(23);
obj.weaponPriceLabel:setColor("black");
obj.weaponPriceLabel:setStrokeColor("grey");
obj.weaponPriceLabel:setStrokeSize(1);
obj.weaponPriceLabel:setName("weaponPriceLabel");
obj.weaponPriceLabel:setVisible(true);
obj.label2 = GUI.fromHandle(_obj_newObject("label"));
obj.label2:setParent(obj.weaponPriceLabel);
obj.label2:setWidth(75);
obj.label2:setHeight(23);
obj.label2:setField("preco");
obj.label2:setHorzTextAlign("center");
lfm_setPropAsString(obj.label2, "formatFloat", ",0.## PO");
obj.label2:setName("label2");
obj.weaponPriceEdit = GUI.fromHandle(_obj_newObject("edit"));
obj.weaponPriceEdit:setParent(obj);
obj.weaponPriceEdit:setLeft(295);
obj.weaponPriceEdit:setTop(1);
obj.weaponPriceEdit:setWidth(75);
obj.weaponPriceEdit:setHeight(23);
obj.weaponPriceEdit:setField("preco");
obj.weaponPriceEdit:setType("float");
obj.weaponPriceEdit:setName("weaponPriceEdit");
obj.weaponPriceEdit:setVisible(false);
obj.button1 = GUI.fromHandle(_obj_newObject("button"));
obj.button1:setParent(obj);
obj.button1:setLeft(370);
obj.button1:setTop(1);
obj.button1:setWidth(23);
obj.button1:setHeight(23);
obj.button1:setText("i");
obj.button1:setName("button1");
obj.button2 = GUI.fromHandle(_obj_newObject("button"));
obj.button2:setParent(obj);
obj.button2:setLeft(395);
obj.button2:setTop(1);
obj.button2:setWidth(23);
obj.button2:setHeight(23);
obj.button2:setText("X");
obj.button2:setName("button2");
obj._e_event0 = obj.weaponWeightLabel:addEventListener("onClick",
function (_)
self.weaponWeightLabel.visible = false;
self.weaponWeightEdit.visible = true;
self.weaponWeightEdit:setFocus();
end, obj);
obj._e_event1 = obj.weaponWeightEdit:addEventListener("onUserChange",
function (_)
weaponWeight();
end, obj);
obj._e_event2 = obj.weaponWeightEdit:addEventListener("onExit",
function (_)
self.weaponWeightLabel.visible = true;
self.weaponWeightEdit.visible = false;
end, obj);
obj._e_event3 = obj.weaponPriceLabel:addEventListener("onClick",
function (_)
self.weaponPriceLabel.visible = false;
self.weaponPriceEdit.visible = true;
self.weaponPriceEdit:setFocus();
end, obj);
obj._e_event4 = obj.weaponPriceEdit:addEventListener("onUserChange",
function (_)
weaponPrice();
end, obj);
obj._e_event5 = obj.weaponPriceEdit:addEventListener("onExit",
function (_)
self.weaponPriceLabel.visible = true;
self.weaponPriceEdit.visible = false;
end, obj);
obj._e_event6 = obj.button1:addEventListener("onClick",
function (_)
showItemPopup();
end, obj);
obj._e_event7 = obj.button2:addEventListener("onClick",
function (_)
askForDelete();
end, obj);
function obj:_releaseEvents()
__o_rrpgObjs.removeEventListenerById(self._e_event7);
__o_rrpgObjs.removeEventListenerById(self._e_event6);
__o_rrpgObjs.removeEventListenerById(self._e_event5);
__o_rrpgObjs.removeEventListenerById(self._e_event4);
__o_rrpgObjs.removeEventListenerById(self._e_event3);
__o_rrpgObjs.removeEventListenerById(self._e_event2);
__o_rrpgObjs.removeEventListenerById(self._e_event1);
__o_rrpgObjs.removeEventListenerById(self._e_event0);
end;
obj._oldLFMDestroy = obj.destroy;
function obj:destroy()
self:_releaseEvents();
if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then
self:setNodeDatabase(nil);
end;
if self.weaponPriceEdit ~= nil then self.weaponPriceEdit:destroy(); self.weaponPriceEdit = nil; end;
if self.button1 ~= nil then self.button1:destroy(); self.button1 = nil; end;
if self.weaponPriceLabel ~= nil then self.weaponPriceLabel:destroy(); self.weaponPriceLabel = nil; end;
if self.weaponWeightLabel ~= nil then self.weaponWeightLabel:destroy(); self.weaponWeightLabel = nil; end;
if self.label1 ~= nil then self.label1:destroy(); self.label1 = nil; end;
if self.weaponWeightEdit ~= nil then self.weaponWeightEdit:destroy(); self.weaponWeightEdit = nil; end;
if self.edit1 ~= nil then self.edit1:destroy(); self.edit1 = nil; end;
if self.button2 ~= nil then self.button2:destroy(); self.button2 = nil; end;
if self.label2 ~= nil then self.label2:destroy(); self.label2 = nil; end;
self:_oldLFMDestroy();
end;
obj:endUpdate();
return obj;
end;
function newfrmInventarioItem()
local retObj = nil;
__o_rrpgObjs.beginObjectsLoading();
__o_Utils.tryFinally(
function()
retObj = constructNew_frmInventarioItem();
end,
function()
__o_rrpgObjs.endObjectsLoading();
end);
assert(retObj ~= nil);
return retObj;
end;
local _frmInventarioItem = {
newEditor = newfrmInventarioItem,
new = newfrmInventarioItem,
name = "frmInventarioItem",
dataType = "",
formType = "undefined",
formComponentName = "form",
title = "",
description=""};
frmInventarioItem = _frmInventarioItem;
Firecast.registrarForm(_frmInventarioItem);
return _frmInventarioItem;
|
local ok, err = pcall(require, "core.main")
if not ok then
print("startup: unhandled exception")
print(err)
os.exit(1)
end
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.