content
stringlengths
5
1.05M
local functions = {} --可变参数函数 function functions.func(...) for k,v in ipairs{...} do print(k .. "->" .. v) end --通过下标获取指定参数 local a = select (3,...) print(a) --获取参数长度 print(select('#',...)) end --多重返回值函数 function functions.foo() return "a","b" end --内嵌函数 function functions.newCounter() local i ...
local p = peripheral.find("variableStore") test.assert(p, "store not found") test.assert(p.list(), "nothing to read") test.eq({ dynamic = false, id = 0, type = "string", value = "test1" }, p.read(1), "first variable error") test.eq({ dynamic = false, id = 1, type = "string", value = "test2" }, p.read(2), "second variab...
---@class CS.FairyEditor.Framework.Gears.FGearFontSize : CS.FairyEditor.Framework.Gears.FGearBase_CS.System.Int32 ---@type CS.FairyEditor.Framework.Gears.FGearFontSize CS.FairyEditor.Framework.Gears.FGearFontSize = { } ---@return CS.FairyEditor.Framework.Gears.FGearFontSize ---@param owner CS.FairyEditor.FObject funct...
local matBulge = Material("Effects/strider_bulge_dudv") local matBlueBeam = Material("Effects/blueblacklargebeam") function EFFECT:Init(data) self.Shooter = data:GetEntity():GetOwner() self.EndPos = data:GetOrigin() self.Attachment = data:GetAttachment() self.WeaponEnt = self.Shooter:G...
-- license:BSD-3-Clause -- copyright-holders:MAMEdev Team defines { "OSD_UWP=1", "USE_QTDEBUG=0", "SDLMAME_NOASM=1", "USE_OPENGL=0", "NO_USE_MIDI=1", "WINVER=0x0603", "_WIN32_WINNT=0x0603", "NTDDI_VERSION=0x06030000", "MODERN_WIN_API", "WIN32_LEAN_AND_MEAN", "NOMINMAX", } flags { "Unicode", }
-- -- Created by IntelliJ IDEA. -- User: chen0 -- Date: 20/8/2017 -- Time: 3:02 PM -- To change this template use File | Settings | File Templates. -- local network = {} network.__index = network network.FlowEdge = {} network.FlowEdge.__index = network.FlowEdge network.FlowNetwork = {} network.FlowNetwork.__index = ...
local xmlns_last = "jabber:iq:last"; local function set_uptime(self, uptime_info) self.starttime = uptime_info.starttime; end function verse.plugins.uptime(stream) stream.uptime = { set = set_uptime }; stream:hook("iq/"..xmlns_last, function (stanza) if stanza.attr.type ~= "get" then return; end local reply = ...
-- LoveMenu/PageObject.lua module("LoveMenu.PageObject", package.seeall) require "Tools/Object" require "Tools/String" require "Math/Position" require "LoveHud/HudObject" -- Extends HudObject class local PageObject = LoveHud.HudObject.getClass() function PageObject.initialize(id, page) local obj = LoveHud.HudObjec...
-------------------------------------------------------------------------------- local _ = require 'cherry.libs.underscore' -------------------------------------------------------------------------------- local ProgressionRecorder = {} --------------------------------------------------------------------------------...
data:extend({ { type = "item-group", name = "defense", order = "gv", inventory_order = "gv", icon = "__5dim_core__/graphics/icon/defense.png", icon_size = 64, }, { type = "item-subgroup", name = "defense-burner", group = "defense", order = "a" }, { type = "item-subg...
local reliableEvents = require(script:GetCustomProperty("ReliableEvents")) local tankEquipment = script:GetCustomProperty("TankEquipment"):WaitForObject() local tankSettings = script:GetCustomProperty("TankSettings"):WaitForObject() local tankProjectile = script:GetCustomProperty("TankProjectile01") local explosionVF...
--string purifier library local purify = {} purify.purify_pings = function(msg,input) local text = input while text:match("<@(%D*)(%d*)>") do local obj,id = text:match("<@(%D*)(%d*)>") local substitution = "" if obj:match("!") then local member = msg.guild:getMember(id) if member then ...
local Snowflake = require('../Snowflake') local format = string.format local wrap, yield = coroutine.wrap, coroutine.yield local User, property, method = class('User', Snowflake) User.__description = "Represents a Discord user." function User:__init(data, parent) Snowflake.__init(self, data, parent) end function U...
local version = "1.26" whatis("Name: Gotoblas") whatis("Version: " .. version) whatis("Category: library, mathematics") whatis("Description: Blas Level 1, 2, 3 routines") whatis("URL: http://www.tacc.utexas.edu") local pkgRoot = "/vol/pkg" local pkgName = pathJoin("gotoblas",version) local base = pa...
local awful = require('awful') local beautiful = require('beautiful') local wibox = require('wibox') local xresources = require('beautiful.xresources') local dpi = xresources.apply_dpi require('widgets.decoration') local top_left = {} awful.screen.connect_for_each_screen(function(s) s.top_left = awful.wibar( ...
TrialsSearchObjectMenuComponent = {} function TrialsSearchObjectMenuComponent:fillObjectMenuResponse(pSceneObject, pMenuResponse, pPlayer) local menuResponse = LuaObjectMenuResponse(pMenuResponse) local trialOwnerID = readData(SceneObject(pSceneObject):getObjectID() .. ":ownerID") local playerID = SceneObject(pPlay...
require 'torch' require 'cutorch' require 'LSTM' require 'LanguageModel' local wzlstm = require 'test.wojzaremba_lstm' --[[ To make sure our LSTM is correct, we compare directly to Wojciech Zaremba's LSTM implementation found in https://github.com/wojzaremba/lstm. I've modified his implementation to fit in a single...
--- Responsive layout. -- @module crit.layout -- @todo -- luacheck: globals safearea local M = {} local h_window_change_size = hash("window_change_size") local h_size = hash("size") local design_width = tonumber(sys.get_config("display.width", "960")) local design_height = tonumber(sys.get_config("display.height", ...
--- StateBreakable is the @{Entity} definition for a scriptable @{Breakable} object. -- Subclass of @{Breakable}. -- @entity StateBreakable --- On returns true if the breakable is triggered. -- @return A boolean indicating if the breakable is triggered. function StateBreakable:On() end
local path = select(1, ...) local success, reason = require("archive").unpack(path, require("filesystem").path(path)) if not success then require("GUI").alert(reason) end require("computer").pushSignal("MineOSCore", "updateFileList")
function GM:GetActivePlayers() local players = { } for _, v in pairs(player.GetAll()) do if IsValid(v) and v:Alive() then table.insert(players, v) end end return players end function GM:CheckForWinner() if self:GetGameState() == 3 then local count = 0 local winner = nil for _, v in pa...
_hx_bind = function(o,m) if m == nil then return nil end; local f; if o._hx__closures == nil then _G.rawset(o, '_hx__closures', {}); else f = o._hx__closures[m]; end if (f == nil) then f = function(...) return m(o, ...) end; o._hx__closures[m] = f; end return f; end
vim.bo.tabstop = 2 vim.bo.expandtab = true
--MIT License -- --Copyright (c) 2019 @ym2601 (https://github.com/sanwabear) -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation the rights --...
if io.load then return end local uni = require 'ffi.unicode' local real_io_open = io.open function io.open(path, ...) return real_io_open(uni.u2a(path:string()), ...) end function io.load(file_path) local f, e = io.open(file_path, "rb") if f then if f:read(3) ~= '\xEF\xBB\xBF' t...
local settings_key = KEYS[1] local running_key = KEYS[2] local executing_key = KEYS[3] local now = tonumber(ARGV[1]) local clear = tonumber(ARGV[2]) local limiter_version = ARGV[3] if clear == 1 then redis.call('del', settings_key, running_key, executing_key) end if redis.call('exists', settings_key) == 0 then -...
return {'ostensief','ostensorium','ostentatie','ostentatief','osteologie','osteopathie','osteoporose','ostracisme','ostrogotisch','ostrogoten','osteoma','osteopaat','ostaijen','ostendorf','ost','ostentatieve','ostentatiever','osteopaten','ostrogotische','ostentatiefst','ostensieve','ostentaties','osteomata'}
--[[ This file implements a ProgressBar using the datastore. ]] local LocalPlayerData = require(game:GetService("ReplicatedStorage"):WaitForChild("LocalPlayerData")) ---------------------------------------------------------------- local module = {} module.__index = module --[[ Configures a new progress bar. @root is...
--スクイブ・ドロー --Squib Draw --Scripted by Eerie Code function c101002055.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,101002055+EFFEC...
-- Add, remove, or edit the preferences of a unit -- Not to be confused with "pref_adjust" and "prefchange" --@ module = true local help = [====[ modtools/pref-edit ================== Add, remove, or edit the preferences of a unit. Requires a modifier, a unit argument, and filters. - ``-unit <UNIT ID>``: The giv...
--Made by Sander#2211 Config = {} Config.Coords = {x= 299.75329589844, y= -576.01910400391, z= 42.260848999023} Config.Price = 1000 Config.Blipname = 'Revive-Station'
-- -- gh-5430: when MVCC was enabled for memtx, new replica registration attempt -- could fail with 'duplicate error' in _cluster space. This was happening, -- because _cluster is memtx. Changes to it were not visible for newer requests -- until commit. -- New replica ID was looked up in the space by its full scan. The...
--[[ tp8_bend Uses: Todo: rotation problem, make the up rock spell Models: shoe: models/props_junk/Shoe001a.mdl hula: models/props_lab/huladoll.mdl soda: models/props_junk/PopCan01a.mdl kettle: models/props_interiors/pot01a.mdl alcohol: models/props_junk/garbage_glassbottle002a.mdl ...
buffer = Procedural.TextureBuffer(128) Procedural.Image(buffer):setFile("red_brick.jpg"):process() Procedural.Flip(buffer):setAxis(Procedural.Flip_FLIP_HORIZONTAL):process() tests:addTextureBuffer(buffer) dotfile = tests:getDotFile("texture_14c", "Flip_horizontal_Demo") dotfile:set("Image", "texture_image", "Flip", "te...
-- shared --[[ duck typing: ]]-- local _={} _.do_grow=function(entity,sprite_name) -- log("Growable.do_grow. sprite:"..sprite_name.." ent:"..Inspect(entity)) entity.sprite=sprite_name entity.grow_phase_index=entity.grow_phase_index+1 end return _
object_mobile_dressed_dathomir_nightsister_sage = object_mobile_shared_dressed_dathomir_nightsister_sage:new { } ObjectTemplates:addTemplate(object_mobile_dressed_dathomir_nightsister_sage, "object/mobile/dressed_dathomir_nightsister_sage.iff")
local Scene = require("lib.scene") local ep = require("Advice.allep") local MM = Scene:derive("message1") local img = love.graphics.newImage("Advice/invierno.png") function MM:new(scene_mngr) self.super.new(self,scene_mngr) self.ep_ = ep() self.em:add(self.ep_) end local entered = false function MM:...
require("lib/path") -- Global libraries local turtle = require("turtle" ) local common = require("common" ) local complex = require("complex" ) local colormap = require("colormap") -- Local project libraries local keys = require("lib/keys" ) local level = require("lib/level") local logS...
local ice = { surface = material.refractive { ior = 1.30144, dispersion = 0.00287, color = 1, }, } local background = { surface = material.diffuse { color = spectrum { format = "curve", points = {{400, 0.025}, {600, 0.0175}, {700, 0.01}}, } * ...
local base = require 'calc.base' local air_helper = require 'hj212.calc.air_helper' local calc = base:subclass('HJ212_CALC_AIR_DRYC') function calc:calc(value) local cems = self:station():cems() assert(cems) return air_helper.DryC(value, cems:Xsw()) end return calc
local K, C, L, _ = unpack(select(2, ...)) C["position"] = { ["achievements"] = {"TOP", UIParent, "TOP", 0, -22}, ["bag"] = {"RIGHT", UIParent, "RIGHT", -140, -20}, ["bagsbar"] = {"TOPLEFT", UIParent, "TOPLEFT", 270, -2}, ["bank"] = {"LEFT", UIParent, "LEFT", 23, 150}, ["bgscore"] = {"BOTTOMLEFT", "ActionButton12"...
return {'alk','alkali','alkalimetaal','alkalimetalen','alkaline','alkalisch','alkaliseren','alkaloide','alkaloiden','alkanna','alkoof','alkalinebatterij','alkemade','alken','alkmaar','alkmaarder','alkmaars','alkema','alkan','alkalinebatterijen','alkalische','alkalischer','alkaliseert','alkalien','alken','alkoven','alka...
-- Translated by @// Parintele //®#0069 Locales = { -- NUI Nui = { -- LeftNav leftNav = { actions = 'Actiuni', savingAccountCont = 'Se salveaza contul', creditCardsCont = 'Card Credit/Debit', cryptoCurrencyCont = "Monede Virtuale <sup class='text-...
return {'umbrisch','umbrie','umbrier','umberto'}
require 'lib.astar.astar' -- Caches area objects area_manager = { areas = {}, get = function(areaname) if not area_manager.areas[areaname] then area_manager.areas[areaname] = Area(areaname) end return area_manager.areas[areaname] end } Area = leaf.Object:extend() loca...
-- server scripts server_scripts{ "deletepoliceweapons-server.lua" } -- client scripts client_scripts{ "crouch-client.lua", "pointfinger-client.lua", "handsup-client.lua", "lockcar-client.lua", "stopwanted-client.lua", "names-client.lua", "gameui-client.lua", "deletepoliceweapons-client.lua", "tax...
-- Slightly Improved™ Dialogues -- The MIT License © 2016 Arthur Corenzan local NAMESPACE = "SlightlyImprovedDialogues" -- Uncomment to prevent debug messages local function d() end local function df() end -- See esoui/ingame/interactwindow/keyboard/interactwindow_keyboard.lua:2 local chatterOptionIndent = 30 -- S...
-- This is a language file for mattata -- Language: scottish -- Author: LKD70 -- DO NOT CHANGE ANYTHING THAT BEGINS OR ENDS WITH A % -- THESE ARE PLACEHOLDERS! -- DO NOT CHANGE ANY MARKDOWN/HTML FORMATTING! -- IF YOU ARE UNSURE, ASK ON TELEGRAM (t.me/flaunt_and_dither) return { ['errors'] = { ...
local floor = math.floor local encode, decode do local ok, l = pcall(require, 'base64') if ok then encode = l.encode decode = l.decode else encode = function() error('base64 encode is not implemented') end decode = function() error('base64 dec...
LEntity = SimpleClass() function LEntity:__init(uid,data) self:__init_self() self.data = data self.uid = uid end function LEntity:__init_self() self.uid = nil --实体id self.eType = nil --实体类型 self.data = nil --实体配置 self.root = nil --实体obj根节点 self.csEntity = nil --CEntity self.audioListener ...
ITEM.name = "5.45x39mm Hollow-Point" ITEM.model = "models/lostsignalproject/items/ammo/545x39.mdl" ITEM.width = 2 ITEM.height = 1 ITEM.ammo = "5.45x39MM -HP-" // type of the ammo ITEM.ammoAmount = 60 // amount of the ammo ITEM.description = "" ITEM.quantdesc = "A box that contains %s rounds of Hollow-Point 5.45x39mm a...
data.raw.item["gun-turret"].icon = "__5dim_battlefield__/graphics/icon/icon-normal-gun-turret.png" data.raw.item["laser-turret"].icon = "__5dim_battlefield__/graphics/icon/icon-normal-laser-turret.png" require("prototypes.atack-parameters") require("prototypes.scalecolor") require("prototypes.damage") require ("prototy...
local GSE = GSE local Statics = GSE.Static local L = GSE.L local ldb = LibStub:GetLibrary("LibDataBroker-1.1") local dataobj = ldb:NewDataObject(L["GSE"] .." ".. L["GnomeSequencer-Enhanced"], { type = "data source", text = "GSE", icon = "Interface\\Icons\\INV_Chest_Cloth_17", OnLeave = dataObject_OnLeave }) l...
require('helper') local path = require('path') local spawn = require('childprocess').spawn local os = require('os') local childPath = path.join(__dirname, 'fixtures', 'parent-process-nonpersistent.lua') local persistentPid = -1 if os.type() == 'win32' then return end local child = spawn(process.execPath, { child...
-- ... purescript.lua
cflags{ '-std=c99', '-pedantic', '-Wall', '-Wextra', '-D _DEFAULT_SOURCE', '-I $builddir/pkg/libjpeg-turbo/include', '-I $builddir/pkg/libpng/include', } cc('util.c') exe('png2ff', {'png2ff.c', 'util.c.o', '$builddir/pkg/libpng/libpng.a.d'}, {'pkg/libpng/headers'}) exe('ff2png', {'ff2png.c', 'util.c.o', '$builddi...
local collation = require "tools.collation" local serpent = require "tools.serpent" local collator = collation.new() local ducet_file = io.open("data/allkeys.txt", "r") local content = ducet_file:read("*all") collator:load_ducet(content) ducet_file:close() print(serpent.dump(collator.keys))
yatm_reactors:require("items/nuclear_pellets.lua")
next_file_load = os.time() + math.random(60500, 90500) local files = { --[[ File values: - maps (1) - webhooks (1 and 2) - update (1) - ranks (1) - banned (2) - ranking (2) - suspects (2) ]] [1] = 1, -- maps, update, ranks [2] = 2 -- ranking, banned, suspects } local total_files = 2 ...
-- Copyright (c) 2016 Thermo Fisher Scientific -- -- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files -- (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, -- merge, ...
local helpers = require "spec.helpers" local cjson = require "cjson" describe("Plugin: hmac-auth (API)", function() local client, credential, consumer setup(function() helpers.prepare_prefix() assert(helpers.start_kong()) client = helpers.admin_client() end) teardown(function() if client then ...
return { id = "oreAdurite", name = "Adurite Ore", tier = 7, spriteSheet = "materials", spriteCoords = Vector2.new(8,1), tags = { "material", } }
--[[------------------------------------------------------ xml bindings generator ------------------------ This uses the 'dub' tool and Doxygen to generate the bindings for mimas. Input: headers in 'include/xml' Output: cpp files in 'src/core' --]]------------------------------------------------------ ...
--!A cross-toolchain build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable la...
--[[ Skeleton A simple containment data structure for bones, animations, and skins. Actors hold a reference to a skeleton, which defines what animations and skins it can use. --]] local util = RequireLibPart("util"); local newBone = RequireLibPart("bone"); local SKELETON_ROOT_NAME = util.SKELETON_ROOT_NAME; local ...
--[[ Copyright (c) 2014 by Adam Hellberg. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, mer...
local utf8 = require "utf8" local dic = {} local cache = {} -- 辞書エントリの取得または初期化 local function get_entry(key) if dic[key] == nil then dic[key] = {} end return dic[key] end -- 辞書初期化 local function init_dic() local function INSERT(entry, value) local tp = type(value) if tp == "fun...
local fun = require('functional') local http = {} local map = fun.map local each = fun.each local PROXY_LOCATION = "/___http_call" local METHODS = { ["GET"] = ngx.HTTP_GET, ["HEAD"] = ngx.HTTP_HEAD, ["PATCH"] = ngx.HTTP_PATCH, ["PUT"] = ngx.HTTP_PUT, ["POST"] = ngx.HTTP_POST, ["DELET...
local msg, key = ... assert((type(msg) == "string") and (type(key) == "string"), "Invalid Input") function unsafePad(txt, length) if #txt > length then error("Text to pad is too long." elseif #txt < length then return txt .. string.rep(" ", length - #txt) end return txt end function ra...
local present, treesitter = pcall(require, 'nvim-treesitter.configs') if not present then return end treesitter.setup { ensure_installed = { 'gomod' }, highlight = { enable = true, use_languagetree = true, disable = { 'cpp', 'c' } }, rainbow = { enable = true, ...
local EVENT = {} EVENT.Chance = 0.50 EVENT.Type = EVENT_BAD EVENT.TimeText = { "rd_notices_nuclear_fallout_time", "rd_notices_nuclear_fallout_time2" } EVENT.Times = { 30, 60 } function EVENT:Start() local num = math.random(1,2) EVENT.Delay = CurTime() + 15 EVENT.RadTime = CurTime() + EVENT.Times[ num ] + ...
object_tangible_collection_rock_bubbling_05 = object_tangible_collection_shared_rock_bubbling_05:new { gameObjectType = 8211,} ObjectTemplates:addTemplate(object_tangible_collection_rock_bubbling_05, "object/tangible/collection/rock_bubbling_05.iff")
NPC.Class = "npc_dragzombie" NPC.Name = translate.Get("npc_class_drifter") NPC.Description = translate.Get("npc_description_drifter") NPC.Icon = "VGUI/zombies/info_drifter" NPC.Flag = FL_SPAWN_DRIFTER_ALLOWED NPC.Cost = GetConVar("zm_cost_drifter"):GetInt() NPC.PopCost = GetConVar("zm_popcost_immolator"):GetInt() NPC.H...
local module = {} local TweenService = game:GetService("TweenService") function module.new(object: Instance, tweeninfo: TweenInfo, goal): Tween local tween = TweenService:Create(object, tweeninfo, goal) tween.Completed:Connect(function() tween:Destroy() end) tween:Play() return tween end return module
AddCSLuaFile() if CLIENT then SWEP.PrintName = "VBRP Stun Stick" SWEP.Slot = 0 SWEP.SlotPos = 1 SWEP.DrawCrosshair = true end SWEP.Spawnable = true SWEP.ViewModel = Model("models/weapons/v_stunstick.mdl") SWEP.WorldModel ...
Citizen.CreateThread(function() exports.NotyFive:SetQueueMax("global", Config.MaxNotifications) end)
require'lightspeed'.setup { jump_on_partial_input_safety_timeout = 400, -- This can get _really_ slow if the window has a lot of content, -- turn it on only if your machine can always cope with it. highlight_unique_chars = false, grey_out_search_area = true, match_only_the_start_of_same_char_seq...
local state = require("../state") local music = require("../music") local event = require("../event") local coin = require("../coin") local image = require("../image") local savefile = require("../savefile") local game = {} game.load = function(loadSave) state.initializeState(loadSave) --event.printEventTable() en...
local exec = require 'espeon.util.exec' local detect_serial_port = require 'espeon.util.detect_serial_port' return { description = 'Format the filesystem of a connected ESP8266 running NodeMCU', execute = function() local serial_port = detect_serial_port() exec('nodemcu-uploader --port ' .. serial_port .....
---@diagnostic disable: undefined-global local palette = require 'nord-palette' local base = require 'base' local clrs = palette.clrs local lang = function() return { markdownBlockquote {fg = clrs.nord7}, markdownCode {fg = clrs.nord7}, markdownCodeDelimiter {fg = clrs.nord7}, markdownFootnote {fg = ...
----------------------------------- -- -- tpz.effect.MADRIGAL -- getPower returns the TIER (e.g. 1, 2, 3, 4) ----------------------------------- require("scripts/globals/status") ----------------------------------- function onEffectGain(target, effect) target:addMod(tpz.mod.ACC, effect:getPower()) end function...
local LINES_PARALLEL_EPS = 0.05; local function Vector(x, y) if y then return {x = x, y = y} else -- clone vector return {x = x.x, y = x.y} end end local function length(vector) return math.sqrt(vector.x * vector.x + vector.y * vector.y) end local function normal(out, vector, scale) out.x = -vector...
local knownSymbols = {} function Symbol(this, name) if this ~= nil then error("Symbol is not a constructor") end local fullName = "Symbol(" .. name .. ")" return { constructor = Symbol, toString = function() return fullName end } end Symbol.__js = true Symbol["for"] = function(_, name...
-- Copyright (c) 2012 by Robert G. Jakabosky <bobby@neoawareness.com> -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to ...
------------------------------------------------------------------------------- -- Filesystem helpers ------------------------------------------------------------------------------- --- Checks if specified file exists. --- @param fileName string --- @return boolean function isFileExists(fileName) local f = io.open...
function GravekeeperScorpion_Child121200Battle_Activate(arg0, arg1) Common_Clear_Param({}, {}, {}) if arg0:GetNumber(0) == 1 then arg1:AddSubGoal(GOAL_COMMON_Wait, 10, TARGET_ENE_0, 0, 0, 0) elseif arg0:GetRandam_Int(1, 100) <= 50 then arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3000,...
module("luci.controller.overture.overture", package.seeall) function index() if not nixio.fs.access("/usr/bin/overture") then return end entry({"admin", "services", "overture"},alias("admin", "services", "overture", "base"), _("Overture")).dependent = true entry({"admin", "services", "overture", "ba...
for line in io.lines(arg[1]) do if #line > 55 then local i, p = 0, 41 while true do i = string.find(line, " ", i+1) if not i or i > 40 then break end p = i end line = line:sub(1, p-1) .. "... <Read More>" end print(line) end
local K = unpack(select(2, ...)) local Module = K:GetModule("AurasTable") -- 战士的法术监控 local list = { ["Player Aura"] = { -- 玩家光环组 --{AuraID = 32216, UnitID = "player"}, -- 胜利 }, ["Target Aura"] = { -- 目标光环组 {AuraID = 355, UnitID = "target", Caster = "player"}, -- 嘲讽 {AuraID = 772, UnitID = "target", Caster ...
local market_pin_map = require("qnFiles/qnPlist/hall/market_pin"); local userInfo_pin_map = require("qnFiles/qnPlist/hall/userInfo_pin"); local vipTypeItem= { name="vipTypeItem",type=0,typeName="View",time=0,report=0,x=0,y=0,width=304,height=200,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTopLeft, ...
local parent, ns = ... local CallbackHandler = LibStub and LibStub("CallbackHandler-1.0", true) if not CallbackHandler then return end local Compat = ns.Compat Compat.callbacks = Compat.callbacks or CallbackHandler:New(Compat) local WithinRange = Compat.WithinRange local type = type local assert = assert local setm...
local assert_error = require("lapis.application").assert_error local yield_error = require("lapis.application").yield_error local mime = require "mime" local models = require "models" local Users = models.users return function(self) if self.req.headers["Authorization"] then -- Decode auth in...
local AddonName, AddonTable = ... AddonTable.rfd = { -- Aarux 10776, -- Silky Spider Cape 10775, -- Carapace of Tuten'kash 10777, -- Arachnid Gloves -- Mordresh Fire Eye 10770, -- Mordresh's Lifeless Skull 10769, -- Glowing Eye of Mordresh 10771, -- Deathmage Sash -- Mushlump ...
#!/usr/bin/env tarantool test = require("sqltester") test:plan(19) -- This file implements regression tests for foreign keys. test:do_execsql_test( "fkey1-1.1", [[ CREATE TABLE t1( a INTEGER PRIMARY KEY, b INTEGER REFERENCES t1 ON DELETE CASCADE ...
command.Register("buy", "Purchase an item from the shop with :star:", "economy", function(msg, args) local DB = require('../handler/items.lua') local starDB = require('../handler/economy.lua') local shopitems = DB.KnownItems local id = DB.CreateRowUser(msg.author) local items = DB.GetUserItems(id) ...
-- https://bitbucket.org/Jonjonsson/google-analytics-for-corona-sdk/ local ga = require("GoogleAnalytics.ga") local ControlGa = {} ga.init({ -- Only initialize once, not in every file isLive = false, -- REQUIRED testTrackingID = "UA-61775216-1", -- REQUIRED Tracking ID from Google debug = false, -- Recom...
local m = { sizes = {1, 2, 4, 8, 16, 32, 64}, } sbp_memory = m function m.nn(x) return "sbp_memory:" .. x end -- Boxes from Digiline RTC. local chip_nodebox = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, {-7/16, -7/16, -7/16, 7/16, -5/16, 7/16}, } } local...
--[[ Copyright 2020 Matthew Hesketh <matthew@matthewhesketh.com> This code is licensed under the MIT. See LICENSE for details. ]] local help = {} local mattata = require('mattata') local utf8 = utf8 or require('lua-utf8') -- Lua 5.2 compatibility. function help:init(configuration) help.commands = mattata....
-- Implements the A* algorithm. -- First base of inspiration from http://www.redblobgames.com/pathfinding/a-star/implementation.html#orgheadline18 local heap = require("main/astar/scripts/heap") local M = {} function M.manhattan_distance(x1, y1, x2, y2) local dist = math.abs(x1 - x2) + math.abs(y1 - y2) retu...
while not _G.META_GAME_MODES do Task.Wait() end local GamemodeName = script:GetCustomProperty("GamemodeName"):WaitForObject() local LOCAL_PLAYER = Game.GetLocalPlayer() local GamemodeManager = _G.META_GAME_MODES local LastId function Tick() if LastId ~= LOCAL_PLAYER.clientUserData.gameModeInfo then Las...