content stringlengths 5 1.05M |
|---|
-----------------------------------
-- Area: Caedarva Mire
-- NPC: qm9
-- Involved in quest: The Wayward Automation
-- !pos 129 1.396 -631 79
-----------------------------------
local ID = require("scripts/zones/Caedarva_Mire/IDs");
require("scripts/globals/quests");
function onTrade(player,npc,trade)
end;
function... |
return
{
["id"]=304,
["debug"]=false,
["variables"]={
},
["nodes"]={
[1]={
["uuid"]="3ec1876f6cad4655aaefb5dfea6aed49",
["Type"]="Root",
["mark"]="",
["links"]={
[1]={
["child"]="b4846265634e4c999dac86cb19a2f1b9",
["weight"]=0,
},
},
},
[2]={
["uuid"]="b4846265634e4c999dac... |
local baseline = SCREEN_HEIGHT*0.39
local meterheight = SCREEN_HEIGHT*0.75
local notes = GAMESTATE:GetCurrentSteps(pn):GetRadarValues(pn):GetValue(0)
local progress = 0
local maxcombo = 0
local percent
local passflag = 0
local target = playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).TargetGoal
local targ... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
ENT.BogeyDistance = 650 -- Needed for gm trainspawner
ENT.SyncTable = {
"EnableBVEmer","Ticker","KAH","KAHk","ALS","ALSk","FDepot","PassScheme","EnableBV","DisableBV","Ring","R_Program2","R_Announcer","R_Line","R_Emer","R_Program1",
"... |
rule {
outs = {},
ins = {},
cmds = {}
}
rule {
outs = "a",
ins = "b",
cmds = "c",
dirs = "d"
}
|
-- Code here --
|
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Trial of the King", 994, 708)
if not mod then return end
-- Xin the Weaponmaster, Haiyan the Unstoppable, Ming the Cunning, Kuai the Brute
mod:RegisterEnableMob(61884, 61445, 6144... |
local magic = {}
local log = require('nvim-magic._log')
magic.backends = {} -- should be set during setup()
local function default_config()
return {
backends = {
default = require('nvim-magic-openai').new(),
},
use_default_keymap = true,
}
end
function magic.version()
return '0.3.2-dev'
end
function ma... |
local COLOR_DIV = cat.COLOR_DIV
function cat.color_rgba(r,g,b,a)
return r * COLOR_DIV,g * COLOR_DIV,b * COLOR_DIV,a * COLOR_DIV
end
function cat.color_hsv(h,s,v,a)
a = a or 255
if s <= 0 then return v,v,v end
h, s, v = h/256*6, s/255, v/255
local c = v*s
local x = (1-math.abs((h%2)-1))*c
l... |
local K, C, L = unpack(select(2, ...))
if C.Skins.MinimapButtons ~= true or C.Minimap.Enable ~= true then return end
local match = string.match
local select = select
local find = string.find
local unpack = unpack
-- Skin addons icons on minimap
local buttons = {
"GameTimeFrame",
"GatherMatePin",
"HandyNotesPin",
... |
#!/usr/bin/lua
package.path = "../src/?.lua;" .. package.path
local epnf = require( "epnf" )
local nan, inf = 0/0, 1/0
-- luacheck: ignore _ENV protofile message import pkg enum extend option service
-- luacheck: ignore messagefield ignore extensions enumfield fieldoption msgoptionv rpc
local pg = epnf.define( func... |
---@diagnostic disable: undefined-global
-- language specific higlights
local lush = require("lush")
local base = require("lush_jsx.base")
local M = {}
M = lush(function()
return {
javascriptreactBraces({ base.LushJSXRedBold }),
javascriptreactFunction({ base.LushJSXAquaItalicBold }),
javascriptreactIdentifier... |
--- Utility methods for JSON
-- @module JSONUtils
local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore"))
local HttpService = game:GetService("HttpService")
local Promise = require("Promise")
local JSONUtils = {}
function JSONUtils.jsonDecode(str)
if type(str) ~= "string" then
re... |
--------------------------------------------------------------------------
-- Lmod License
--------------------------------------------------------------------------
--
-- Lmod is licensed under the terms of the MIT license reproduced below.
-- This means that Lmod is free software and can be used for both academic
-... |
local rankMineBottomView = require(ViewPath.."hall/ranklist/rankMineBottomView");
local ranklist_pin_map = require("qnFiles/qnPlist/hall/ranklist_pin")
local RankMineBottomView = class(CommonGameLayer, false);
local h_index = 0;
local getIndex = function(self)
h_index = h_index + 1;
return h_index;
end
Rank... |
-- Copyright (C) 2013 Piotr Gaertig
-- Naive file storage implementation for each valid chunk status code "201 Created" is returned.
-- Upload module has no contact with a backend. The client uploading the file should call the backend
-- after successfully submitting last chunk of file. Then the backend should look fo... |
-- highlight.lua
hl = require('utils').highlight
-- Make background transparent
hl('Normal', 'NONE', nil, 'NONE', nil, true)
hl('NonText', 'NONE', nil, 'NONE', nil, true)
-- -- -- set color of 80 char width column
hl('ColorColumn', '#303030', nil, '0', nil, true)
-- -- -- change color of cursor line
hl('CursorLine',... |
--This script contains common functions that are used in CRQs:
-- [GENIVI] SDL must retrieve the value of 'menuIcon' and 'menuTitle' parameters from .ini file
--How to use:
--1. local testCasesForMenuIconMenuTitleParameters = require('user_modules/shared_testcases/testCasesForMenuIconMenuTitleParameters')
local comm... |
--region CXXX.lua
--Author : jefflwq
--Date : 2015/2/28
--说明 : CXXX 类
--endregion
using "Joop"
namespace "System"
{
class "CXXX" -- : CBase
{
CXXX =
function(self, ...)
--self.super(...)
--other code
end,
}
}
|
--require("compat-5.1")
System=luanet.System
WebClient=System.Net.WebClient
StreamReader=System.IO.StreamReader
Math=System.Math
print(Math:Pow(2,3))
myWebClient = WebClient()
myStream = myWebClient:OpenRead(arg[1])
sr = StreamReader(myStream)
line=sr:ReadLine()
repeat
print(line)
line=sr:ReadLine()
until not l... |
QBCore = nil
TriggerEvent('QBCore:GetObject', function(obj) QBCore = obj end)
QBCore.Functions.CreateUseableItem('bag', function(source, item)
local src = source
local User = QBCore.Functions.GetPlayer(src)
if User.Functions.GetItemByName('bagkey').amount >= 1 then
TriggerClientEvent("wht:cantaac",... |
include("shared.lua")
local firePar = "fire_large_01"
PrecacheParticleSystem(firePar)
game.AddParticles("particles/fire_01.pcf")
function ENT:Think()
if LocalPlayer():GetPos():DistToSqr(self:GetPos()) > 15000000 then return end
if self.particleCreated then return end
self.particleCreated = true
ParticleEffectAttac... |
local config = require 'conf'
local BaseGui = require 'src.gui.BaseGui'
local Escape = require 'src.gui.overlays.Escape'
local Death = require 'src.gui.overlays.Death'
local PlayerInventory = require 'src.gui.overlays.PlayerInventory'
local Player = require 'src.Player'
local ClassLookup = require 'src.class.ClassLook... |
--
-- Copyright (c) 2015, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
-- Author: Marc... |
--[[ AscendScripting Script -
This software is provided as free and open source by the
staff of The AscendScripting Team.This script was
written and is protected by the GPL v2. The following
script was released by a AscendScripting Staff Member.
Please give credit where credit is due, if modifying,
redistributing and/... |
data:extend({
{
type = "recipe",
name = "bone-bullets",
enabled = false,
energy_required = 5,
ingredients = {{"meat-bones", 10}},
result = "bone-bullets"
},
{
type = "ammo",
name = "bone-bullets",
icon = "__TheyreMadeOutofMeat__/graphic... |
-- MIT License
-- Copyright (c) 2018 Christian Wahl
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, ... |
local status_ok, reference = pcall(require, "nice-reference")
if not status_ok then
return
end
reference.setup({
anchor = "NW", -- Popup position anchor
relative = "cursor", -- Popup relative position
row = 1, -- Popup x position
col = 0, -- Popup y position
border = "double", -- Popup borderst... |
choices = { "Strength", "Dexterity", "Endurance", "Perception", "Intellect", "Wisdom" }
function on_activate(parent, ability)
local cb = ability:create_callback(parent)
cb:set_on_menu_select_fn("menu_select")
local level = parent:ability_level(ability)
local menu = game:create_menu("Select an attri... |
local RunService = game:GetService("RunService")
local CollectionService = game:GetService("CollectionService")
local MinkowskiSumInstance = require(script.Parent.MinkowskiSumInstance)
local TerrainModule = require(script.Parent.TerrainCollision)
local module = {}
module.hullRecords = {}
module.dynamicRecords = {}
l... |
local EVTButtonPosition = 0;
local EVTButtonX = 0;
local EVTButtonY = 0;
EVTButtonPulsing = false;
local EVTButtonLocked = true;
--checks if you have a pending invite, if not, opens calendar frame
function EVTButton_OnClick()
if EVTButtonPulsing then
EVT_ShowNextInvite();
else
EVT_Toggle();
end
end
--makes ini... |
--- Describes a location
-- @classmod Location
local class = require('classes/class')
local prototype = require('prototypes/prototype')
require('prototypes/serializable')
local Location = {}
-- region serializable
function Location:serialize()
return { name = self.name, description = self.description, c... |
let storage = {}
let a4 = #storage.name + 1
let a = 123.45 + 2 + #storage.name + tonumber('123') + "aaa" + 1
let b = 123.45 + 2 + #storage.name + tonumber('123') + 1
|
return {
-- Packer can manage itself as an optional plugin
{'wbthomason/packer.nvim', opt = true},
-- Improve performance
{
'lewis6991/impatient.nvim',
config = "require('impatient')",
},
-- Color scheme
-- {
-- 'IMOKURI/challenger-deep-theme-vim',
-- -- con... |
---
-- FDMM Command Center Module.
-- @module FDMM_CommandCenter
env.info("---FDMM_CommandCenter Start---")
require('Territory/FDMM_Facility')
--- FDMM command center module.
fdmm.commandCenter = {}
do -- FDMMCommandCenter
--- Command center class that manages an command center facility in a territory, which acts... |
--[[
TheNexusAvenger
Project for fetching resources in ReplicatedStorage.
--]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local NexusProject = require(ReplicatedStorage:WaitForChild("External"):WaitForChild("NexusProject"))
--Create the project.
local Project = NexusProject.new(ReplicatedStorag... |
-- Return if there's nothing to add on to
if ( !util ) then return end
if ( CLIENT ) then
include( "util/worldpicker.lua" )
end
--[[---------------------------------------------------------
Name: IsValidPhysicsObject
Params: <ent> <num>
Desc: Returns true if physics object is valid, false if not
----------... |
slot0 = class("BackyardEffectMgr")
slot0.Ctor = function (slot0, slot1)
slot0.effectContains = slot1
slot0.effects = {}
slot0.counts = {}
end
slot0.applyEffect = function (slot0, slot1)
if slot0.effects[slot1] then
slot0.counts[slot1] = (slot0.counts[slot1] or 0) + 1
return
end
PoolMgr.GetInstance():GetPr... |
local AST = require("lunar.ast")
local SyntaxKind = require("lunar.ast.syntax_kind")
local BaseTranspiler = require("lunar.compiler.codegen.base_transpiler")
local Transpiler = setmetatable({}, {
__index = BaseTranspiler,
})
Transpiler.__index = setmetatable({}, BaseTranspiler)
function Transpiler.new(ast)
return T... |
local animations = require "character.animations"
local rules = require "scripts.rules"
local Character = require "character.character"
local BountyHunter = Character:new()
function BountyHunter:new(o, control)
o = o or Character:new(o, control)
setmetatable(o, self)
self.__index = self
return o
end
functio... |
local ABP_PlayerName = nil;
local ABP_SpellBookNameToId = {};
local ABP_InventoryItemNameToId = {};
local ABP_BagItemNameToId = {};
local MAX_ACTIONS = 144;
function ABP_OnLoad()
this:RegisterEvent("VARIABLES_LOADED");
SLASH_ABP1 = "/ABP";
SlashCmdList["ABP"] = function(msg)
ABP_SlashCommand(msg);
... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
-- Copyright (c) 2020 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local quest_files = moonpie.utility.files.find("assets/quests/", "lua$", "_spec.lua$")
local quests = moonpie.collections.list:new()
for _, v in ipairs(quest_files) do
if strin... |
-- Call with return values
local function a(a, b)
return a+b
end
local function b()
return 1, 2
end
print(a(b()))
print(a(1, b()))
|
EFFECT.Mat = Material("effects/select_ring")
function EFFECT:Init(data)
local size = 8
self:SetCollisionBounds(Vector(-size, -size, -size), Vector(size, size, size))
local Pos = data:GetOrigin() + data:GetNormal() * 2
self:SetPos(Pos)
-- This 0.01 is a hack.. to prevent the angle being weird and messing up w... |
--* This Document is AutoGenerate by OrangeFilter, Don't Change it! *
---@meta
---
---[4.9.8]binary data[parent:]
---
---@class OF_ParamBinary
---
---[4.9.8]name string
---
---@field name string
---
---[4.9.8]binray width
---
---@field width int
---
---[4.9.8]binray height
---
---@field height int
---
---[4.9.8]binra... |
local helpers = require('test.functional.helpers')(after_each)
local Screen = require('test.functional.ui.screen')
local clear = helpers.clear
local exec = helpers.exec
local feed = helpers.feed
before_each(clear)
describe('statusline', function()
local screen
before_each(function()
screen = Screen.new(50, 7... |
modifier_take_damage = class(Modifier)
LinkLuaModifier("modifier_take_damage", modifier_take_damage)
function modifier_take_damage:OnCreated ()
--Debug.Log('I was created? Cool!')
end
function modifier_take_damage:OnAttached()
self:AddTimer(0.5,"0.5s timer")
if(self:GetCaster():GetId() == self:GetParent():GetId()... |
Notifier = {}
function Notifier:child()
self.__index = self
return setmetatable({ base = self }, self)
end
function Notifier:new()
self.__index = self
return setmetatable({}, self)
end
function Notifier:notify_results(results)
error('notify_results is not implemented')
end
return Notifier
|
module 'mock'
local enumSpawnMethod = _ENUM_V {
'root',
'sibling',
'child',
'parent_sibling'
}
CLASS: ProtoSpawner ( Component )
:MODEL{
Field 'proto' :asset('proto');
Field 'spawnName' :string();
Field 'showIcon' :boolean();
'----';
Field 'copyLoc' :boolean();
Field 'cop... |
--[[
Manager.lua
Plugin manager UI support.
--]]
local Manager, dbg = Object:newClass{ className = 'Manager' }
--- Constructor for extending class.
--
function Manager:newClass( t )
return Object.newClass( self, t )
end
--- Constructor for new instance.
--
function Manager:new( t )
... |
-- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
function lure.rom.newInlineBoxObject( pParamTable )
local self = lure.rom.newBoxObject( {nodeType=1, boxType=2, formatingContext=2, nodeDesc="ROMInlineBoxNode"} )
--===============================================================... |
return {
name = "attack_or_patrol",
desc = "demo hahaha",
parent_name = "",
keys = {
{
name = "OriginPosition",
desc = "",
is_static = false,
type = 5,
type_class_name = "",
},
{
name = "TargetActor",
... |
modifier_template = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_template:IsHidden()
return false
end
function modifier_template:IsDebuff()
return false
end
function modifier_template:IsStunDebuff()
return false
end
function modif... |
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local usage = require("program.snabbmark.README_inc")
local basic_apps = require("apps.basic.basic_apps")
local pci = require("lib.hardware.pci")
local ethernet = require("lib.protocol.ethernet")... |
bSecure.Steam = {} |
import "CoreLibs/object"
import "CoreLibs/graphics"
import "CoreLibs/sprites"
import "CoreLibs/timer"
local menu = import "ui.lua"
local State = import "game_state.lua"
local gfx = playdate.graphics
local state = State.read()
local function render(view)
gfx.clear(gfx.kColorWhite)
if not view then
return
e... |
---- Copyright(c) Cragon. All rights reserved.
--
--ForestPartyCommon {}
--
--function ForestPartyCommon:new(o, com_common)
-- o = o or {}
-- setmetatable(o, self)
-- self.__index = self
-- self.BetCountDownSound = "ForestPartyBetCountDown"
-- self.ComCommon = com_common
-- self.ComBanker = self.ComCo... |
object_mobile_dressed_meatlump_hideout_male_04 = object_mobile_shared_dressed_meatlump_hideout_male_04:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_meatlump_hideout_male_04, "object/mobile/dressed_meatlump_hideout_male_04.iff")
|
local Path = require "plenary.path"
local path = Path.path
describe("Path", function()
it("should find valid files", function()
local p = Path:new "README.md"
assert(p.filename == "README.md", p.filename)
assert.are.same(p.filename, "README.md")
end)
describe("absolute", function()
it(".absolute... |
#!/usr/bin/env luajit
local ENABLE_LOG = false
-- Mesh Wizard for Team THOR
-- Accumulate lidar readings into an image for mesh viewing
-- (c) Stephen McGill, Seung Joon Yi, 2013, 2014
dofile'../include.lua'
local libMesh = require'libMesh'
local si = require'simple_ipc'
local mpack = require'msgpack.MessagePack'.pack
... |
--[[---------------------------------------------------------------------------
Messages
---------------------------------------------------------------------------]]
local function ccTell(ply, args)
local target = DarkRP.findPlayer(args[1])
if target then
local msg = ""
for n = 2, #args do
... |
-- This script template has each of the script entry point functions.
-- They are described in detail in VR-Forces Configuration Guide.
-- Some basic VRF Utilities defined in a common module.
require "vrfutil"
-- Global Variables. Global variables get saved when a scenario gets checkpointed.
-- They get re-initialize... |
-- ?? helps with all the warnings spam
local vim = vim
local utils = require('rust-tools.utils.utils')
local M = {}
local function get_params()
return vim.lsp.util.make_position_params()
end
local latest_buf_id = nil
-- parse the lines from result to get a list of the desirable output
-- Example:
-- // Recursiv... |
---@class CS.UnityEngine.AnimatorControllerParameter
---@field public name string
---@field public nameHash number
---@field public type number
---@field public defaultFloat number
---@field public defaultInt number
---@field public defaultBool boolean
---@type CS.UnityEngine.AnimatorControllerParameter
CS.UnityEngine... |
-----------------------------------
-- Area: Dynamis-Xarcabard
-----------------------------------
require("scripts/globals/keyitems")
require("scripts/globals/dynamis")
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[tpz.zone.DYNAMIS_XARCABARD] =
{
text =
{
... |
-- Copyright 2016 Yat Hin Wong
local raycast = {}
local camera = {}
local rsin, rcos -- ray sine and cosine
local function tableConcat(t1, t2)
for i=1, #t2 do
t1[#t1+1] = t2[i]
end
return t1
end
-- finds the next grid intersection
local function step(rise, run, x, y, inverted)
if run == 0 then... |
local json = require('arken.json')
local url = require('arken.net.url')
local test = {}
test.should_return_table_of_parse = function()
local result = url.parseQuery("val1=123&val2=strval")
assert(type(result) == 'table')
assert(result.val1 == '123', json.encode(result))
assert(result.val2 == 'strval', json.en... |
hslk_conf = function(conf)
F6_CONF_SET(conf)
end
hslk_ability = function(_v)
_v = F6V_A(_v)
_v._id = SLK_ID(_v)
SLK_GO_SET(_v)
return _v
end
hslk_ability_empty = function(_v)
_v._parent = "Aamk"
_v._type = "empty"
_v.levels = _v.levels or 1
_v.hero = _v.hero or 0
local data = {... |
--world quest tracker object
local WorldQuestTracker = WorldQuestTrackerAddon
if (not WorldQuestTracker) then
return
end
--framework
local DF = _G ["DetailsFramework"]
if (not DF) then
print ("|cFFFFAA00World Quest Tracker: framework not found, if you just installed or updated the addon, please restart your client... |
do
local _class_0
local _base_0 = {
get = function(self, x, y)
return self.tiles[x][y]
end,
add_actor = function(self, actor)
local id = self:_id()
actor.id = id
actor.grid = self
self.actors[id] = actor
local tile = self.tiles[actor.x][actor.y]
tile:insert(acto... |
local t =
Def.ActorFrame {
Def.Sprite {
Texture = NOTESKIN:GetPath("_down", "tap mine"),
Frames = Sprite.LinearFrames(8, 1)
}
}
return t
|
--------------------------------------------------------------------------------
-- Handler.......... : onLimitFPS
-- Author........... :
-- Description...... :
--------------------------------------------------------------------------------
------------------------------------------------------------------------... |
Ambi.Cache = Ambi.Cache or {}
-- ---------------------------------------------------------------------------------------------------------------------------------------------------------
local Gen = Ambi.General
local Fetch, isstring, isnumber, print, file = http.Fetch, isstring, isnumber, print, file
local crc = util... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by thsheep.
--- DateTime: 2018/5/22 上午9:25
--- 这个lua脚本是为了代替集群中不支持的multi事务;保证在获取的同时删除
---
local result = redis.call('zrange', KEYS[1], 0, 0)
local element = result[1]
if element then
redis.call('zremrangebyrank', KEYS[1], 0, 0)
return element
... |
-- tilemapper v0.0.5
-- Depends on:
-- - json.lua (https://github.com/rxi/json.lua)
-- - classic.lua (https://github.com/rxi/classic)
-- - bump.lua (https://github.com/kikito/bump.lua)
local json = require("lib.json")
local Tilemapper = Class:extend()
local Layer = Class:extend()
function Layer:new(tiles, name)
... |
local STRINGS = GLOBAL.STRINGS
local strings = {
CHARACTER_ABOUTME =
{
miotan = "Mio cames from another world, where nightmare is everywhere.",
},
CHARACTER_BIOS =
{
miotan =
{
{ title = "Birthday", desc = "July 17" },
{ title = "Favorite Food", desc = "None" }
}
},
CHARACTER_... |
TOOL.Category = "Lite Tools"
TOOL.Name = "#tool.lite_rotate.name"
TOOL.Information = {
{name = "left"},
{name = "reload"}
}
TOOL.ClientConVar["pitch"] = "0"
TOOL.ClientConVar["yaw"] = "0"
TOOL.ClientConVar["roll"] = "0"
TOOL.ClientConVar["undo"] = "1"
if CLIENT then
language.Add("tool.lite_rotate.name", "Rotate")... |
function onEvent(name, value1, value2)
if name == 'Phantom Chica' then
if value1 == '1' then
objectPlayAnimation('cha', 'idc', true)
playSound('jumpscare', 1)
doTweenAlpha('chacha', 'cha', 0, 2, 'linear')
end
end
end |
function RemoveItemFromTable(tbl, keyname, keyvalue)
for i,v in ipairs(tbl) do
if (v[keyname] == keyvalue) then
-- If the current table category name is the one we are looking for then
-- remove the category from the table.
table.remove(tbl, i);
break;
end
end
end
RemoveItemFromTable(... |
---This module provides some kafka functions
local kafka
---produces a kafka message
---@param broker string brokers address
---@param topic string name of the topic
---@param key any key of the new message. If not specified a random key is generated
---@param message any the message. If not specified a random message... |
--[[
$ | networking
EXPORTS
sock
]]
require'$'
sock = require'sock'
thread = sock.thread
resume = sock.resume
suspend = sock.suspend
transfer = sock.transfer
cofinish = sock.cofinish
cowrap = sock.cowrap
yield = sock.yield
currentthread = sock.currentthread
t... |
local addon, private = ...
local strsplit = private.strsplit
local strtrim = private.strtrim
-- Rift v.2.6 changed the artifact IDs for fished up artifact sets
local OLD_SETS = {
["Driftwood"] = { ["I49FE125D94B450C6,EED062C24C308EF2,,,,,,"] = true, ["I0DC44F90D0BC4787,BB7605865B44A983,,,,,,"] = true, ["I6C66F1C03... |
local Concord = require("lib.concord")
local Cpml = require("lib.cpml")
local Controllable = Concord.component(function(e)
e.velocity = Cpml.vec3(0, 0, 0)
e.turnVelocity = Cpml.vec3(0, 0, 0)
e.friction = 10
e.turnFriction = 50
end)
return Controllable |
return {InstCall_regs_readAddress=805339136,InstCall_regs_len=1024,InstCall_regs_writeAddress=805347328}
|
-- NOT DISABLEABLE
data:extend({
{
type = "recipe-category",
name = "tsp-evaporation"
},
{
type = "recipe-category",
name = "tsp-recycle-solar-items"
},
{
type = "recipe",
name = "tsp-molten-salt",
enabled = false,
category = "crafting-with-fluid",
energy_required = 20,
ing... |
print("Hello World")
---[[
-- Application object.
local app = {}
app.Url = ""
print("1")
-- Open TextBox to enter URL to Lua code to run.
app.OpenUrlTextBox = function(self)
mosync.SysOpenTextBox(
"Enter URL",
"http://divineprog.se/", mosync.MA_TB_TYPE_URL, 255,
function(url)
if nil == url then
... |
local base64 = require("mbedtls").base64
local spec = require("test.spec").new()
spec:describe("check class", function()
assert(base64 ~= nil)
assert(base64.class == "base64")
end)
spec:describe("enocde (small)", function()
assert(base64 ~= nil)
local input = [[lua base64 encode test]]
local expected = [[bH... |
local Types = require(script.Parent.Parent.Types)
type Array<T> = Types.Array<T>
local function loadChildren(parent: Instance)
local modules: Array<any> = {}
for _, child in parent:GetChildren() do
if child:IsA("ModuleScript") then
table.insert(modules, require(child :: ModuleScript))
end
end
return modu... |
local S = mobs.intllib
-- custom particle effects
local effect = function(
pos, amount, texture, min_size, max_size, radius, gravity, glow)
radius = radius or 2
min_size = min_size or 0.5
max_size = max_size or 1
gravity = gravity or -10
glow = glow or 0
minetest.add_particlespawner({
amount = amount,
... |
ITEM.name = "Makarov"
ITEM.description = "A Russian steel-framed police pistol that fires 9x18 Makarov."
ITEM.model = "models/weapons/ethereal/w_makarov.mdl"
ITEM.class = "cw_kk_ins2_makarov"
ITEM.weaponCategory = "secondary"
ITEM.width = 2
ITEM.height = 1
ITEM.price = 400
ITEM.weight = 2 |
local uv = require 'couv'
local Buffer = uv.Buffer
local exports = {}
exports['uv.fs.open.sync.OK'] = function(test)
local fd = uv.fs.open('couv.lua', 'r', '0666')
test.is_number(fd)
uv.fs.close(fd)
-- try to close twice
local ok, err = pcall(uv.fs.close, fd)
test.ok(not ok)
test.equal(string.sub(err,... |
local M = {}
local vim = vim
local loop = vim.loop
local api = vim.api
M.items = {}
M.callback = false
-- onDirScanned handler for vim.loop
local function onDirScanned(_, data)
if data then
local function iter()
return vim.loop.fs_scandir_next(data)
end
for name, type in iter do
table.insert... |
-- addBuilding
-- Author: datvm
-- DateCreated: 1/23/2019 5:22:35 PM
--------------------------------------------------------------
print("OP Building Loaded!")
function ESOAddB(iPlayer, iCityID)
local pPlayer = Players[iPlayer]
local pBuilding = GameInfo.Buildings["BUILDING_OP_BUILDING"].Index
if pPlayer:IsHuman(... |
-- sampswap v0.1.0
--
--
-- llllllll.co/t/sampswap
--
--
--
-- ▼ instructions below ▼
--
-- E1 selects a track
-- E2 selects a parameter
-- E3 modifies parameter
-- K2 generates track
-- K3 toggles playing
include("sampswap/lib/utils")
UI=require("ui")
if not string.find(package.cpath,"/home/we/dus... |
--[[------------------------------------------------------
# Very fast xml parser
The parser does not return information on comments, declarations,
doctypes and pi nodes. These are validly parsed but not returned.
This module is part of [lubyk](http://lubyk.org) project.
Install with [luarocks](http://lua... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
carbine_ee3 = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "Ee3 carbine",
directObjectTemplate = "object/weapon/ranged/carbine/carbine_ee3.iff",
craftingValues = {
{"mindamage",56,90,0},
{"maxdamage",91,163,0},
{"attackspeed",5.3... |
-- 获取参数
local requestIDKey = KEYS[1]
local currentRequestID = ARGV[1]
-- 判断requestID一致性
if redis.call('hget',KEYS[1],'lockKey') == currentRequestID
then
-- requestID相同,重入次数自减
local currentCount = redis.call('hincrby',KEYS[1],'lockCount',-1)
if currentCount == 0
then
-- 重入次数为0,删除锁
redis.call('del',KEY... |
--; ============================================================
--; Lua Weather
--; ============================================================
function setWeatherInput()
SKIN:Bang('!CommandMeasure MeterSkinInputWeather "ExecuteBatch 1"')
end
function setWeatherApply()
SKIN:Bang('!RefreshGroup Weather... |
local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACK... |
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