content stringlengths 5 1.05M |
|---|
local utils = require 'spec.utils'
local OpCode = require 'lustre.frame.opcode'
describe('OpCode', function ()
describe('encode/decode', function ()
it('data-continue', function ()
local code = 0
local oc = OpCode.decode(code)
utils.assert_eq(oc.type, 'data')
... |
-- see elepower_papi >> external_nodes_items.lua for explanation
-- shorten table ref
local epi = ele.external.ing
--*****************--
-- MACHINE RECIPES --
--*****************--
--------------
-- Alloying --
--------------
local alloy_recipes = {
{
recipe = { "elepower_dynamics:iron_ingot", "elepower_dynamics... |
--
-- tests/actions/vstudio/vc2010/test_globals.lua
-- Validate generation of the Globals property group.
-- Copyright (c) 2011-2012 Jason Perkins and the Premake project
--
T.vstudio_vs2010_globals = { }
local suite = T.vstudio_vs2010_globals
local vc2010 = premake.vstudio.vc2010
--
-- Setup
--
... |
function findmodname()
-- find the current mod name
return debug.getinfo(2, "S").source:sub(2):match("(__.[^/]*__)/")
end
function prequire(f)
-- protected variant of require
local s, e = pcall(
function()
require(f)
end
)
if not s then
... |
addEventHandler('onClientResourceStart', resourceRoot,
function()
shader = dxCreateShader('shader.fx')
terrain = dxCreateTexture('img/1.jpg')
dxSetShaderValue(shader, 'gTexture', terrain)
engineApplyShaderToWorldTexture(shader, 'des_ripplsand')
engineApplyShaderToWorldTexture(shader, 'des_dirt1')
engineApplyShaderToWor... |
---------------------- Omnimatter Recipe -------------------------------
-- Omnite to Dimensional Ore --
local doR = {}
doR.type = "recipe"
doR.name = "OmniDimOre"
doR.energy_required = 0.3
doR.enabled = true
doR.ingredients =
{
{"omnite", 1}
}
doR.result = "DimensionalOre"
data:extend{doR}
-- Omnite to Dim... |
print("client……")
local fd = env.lc_netConnect("127.0.0.1",7777)
print("lua connect server, fd = ", fd)
if fd>0 then
env.lc_netSendMsg(fd,"m --> g")
end
function cl_handleMsg()
print("fuck c2s……")
end
--c call lua
function cl_onHandlePkt(fd,cmd,fromType,fromId,toType,toId, msg)
-- body
print(fd,cmd,string.char... |
chatCommands.move = {
permissions = {'admin', 'mod', 'helper'},
event = function(player, args)
if not args[1] or not args[2] then return end
local target1 = string_nick(args[1]) or ''
local target2 = string_nick(args[2])
local originalName = args[2]
if not target2 then
target2 = target1
target1 = play... |
--------------------------------
-- @module ActionInterval
-- @extend FiniteTimeAction
-- @parent_module cc
--------------------------------
--
-- @function [parent=#ActionInterval] getAmplitudeRate
-- @param self
-- @return float#float ret (return value: float)
--------------------------------... |
--[[
Copyright (C) 2011-2013 Eric Lasota
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publis... |
describe("get_attribute", function()
local icu_date = require "icu-date-ffi"
local attributes = icu_date.attributes
local date = icu_date.new()
local format = icu_date.formats.iso8601()
before_each(function()
date = icu_date.new()
date:set_millis(1507836727123)
assert.equal("2017-10-12T19:32:07.1... |
function SpawnPoints()
return {
constructionworker = {
{ worldX = -23 + 29, worldY = 2 + 33, posX = 155, posY = 160, posZ = 0 }
},
fireofficer = {
{ worldX = -23 + 29, worldY = 2 + 33, posX = 155, posY = 160, posZ = 0 }
},
parkranger = {
{ worldX = -23 + 29, worldY = 2 + 33, posX = 155, posY = 160... |
-- Optical Fiber
local util = require("__bzsilicon__.util");
data:extend(
{
{
type = "item",
name = "optical-fiber",
icon = "__bzsilicon__/graphics/icons/optical-fiber.png",
icon_size = 64, icon_mipmaps = 3,
subgroup = "intermediate-product",
order = "a[optical-fiber]",
stack_size = util.g... |
widgets = {}
widgets.Table = {}
function widgets.GetTable()
return widgets.Table
end
local widget_meta = {
Title = "",
Icon = nil,
_isvalid = true,
IsValid = function(self)
return self._isvalid
end,
DestroyEx = function(self)
self._isvalid = false
return self:Destroy()
en... |
-- Copyright (c) 2020 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("moonpie.test_helpers.number_assertions", function()
it("can check if a number is greater than", function()
assert.greater_than(5, 6)
assert.not_greater_than(6, ... |
--[[ Return the maxLength, sizes, and non-zero count
of a batch of `seq`s ignoring `ignore` words.
--]]
local function getLength(seq, ignore)
local sizes = torch.IntTensor(#seq):zero()
local max = 0
for i = 1, #seq do
local len = seq[i]:size(1)
if ignore ~= nil then
len = len - ignore
end
... |
require("common/nativeEvent");
require("common/httpFileGrap");
DlcDownLoad = class();
DlcDownLoad.s_maxDownLoadCount = 5;
--下载类型
DlcDownLoad.s_types = {
audio = 1;
image = 2;
code = 3;
};
DlcDownLoad.getInstance = function()
if not DlcDownLoad.s_instance then
DlcDownLoad.s_instance = new(Dlc... |
--[[
Meta Portal Slideshow - README
v0.1.0 - 2021/5/27
Developed by: Divided (META) (https://www.coregames.com/user/eaba4947069846dbb72fc5efb0f04f47)
Modified by: Morticai (META) (https://www.coregames.com/user/d1073dbcc404405cbef8ce728e53d380)
This package is a work in progress.
Descr... |
function prerender()
end
function prerender()
local t = fbotest
glViewport(0,0,256,256)
glMatrixModeProjection()
glLoadIdentity()
glPerspective(60.0, 1, 1.0, 100.0)
glMatrixModeModelView()
glLoadIdentity()
glTranslate(0, 0, -10)
glBindFramebuffer(t.fboId)
glClearColor(255, 255, 0, 255)
gl... |
local http_ng_response = require('resty.http_ng.response')
local lrucache = require('resty.lrucache')
local configuration_store = require 'apicast.configuration_store'
local Service = require 'apicast.configuration.service'
local Usage = require 'apicast.usage'
local test_backend_client = require 'resty.http_ng.backen... |
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
client_script 'drift_client.lua' |
return {
[200] = {
"HTTP/1.1 200 OK",
"Server: esp8266",
"Content-Type: text/html charset=utf8",
"Connection: Closed"
},
[301] = {
"HTTP/1.1 301 Moved Permanently",
"Server: esp8266",
"Content-Type: text/html charset=utf8",
"Location: /",
... |
local View = require("reacher.view").View
local Matcher = require("reacher.core.matcher").Matcher
local messagelib = require("reacher.lib.message")
local vim = vim
local M = {}
local Command = {}
Command.__index = Command
M.Command = Command
function Command.new(name, ...)
local args = {...}
local f = function()... |
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
local condition = Condition(CONDITION_FIRE)
condition:setParameter(CONDITION_PARAM_DELAYED, 1)
condition:addDamage(25, 3000, -45)
combat:setCondition(condition)
function o... |
local options =
{
frames =
{
{x=0,y=0,width=96,height=96,}, -- frame 1
{x=96,y=0,width=96,height=96,}, -- frame 2
{x=192,y=0,width=96,height=96,}, -- frame 3
{x=288,y=0,width=96,height=96,}, -- frame 4
{x=384,y=0,width=96,height=96,}, -- frame 5
{x=480,y=0,width=96,height=96,}, -- frame 6 ... |
local _M = {}
local API_VERSION = 1
function _M.index()
entry({"lm", "api"}, alias({"lm", "api", "version"}))
entry({"lm", "api", "version"}, call("action_api_version"))
entry({"lm", "api", "status"}, call("action_api_status")).leaf = true
entry({"lm", "api", "config"}, call("action_api_config")).leaf = true
... |
local myNumber = 99
myNumber = myNumber + 1
myNumber = math.pi |
local NodeEntity = {}
NodeEntity.__index = NodeEntity
local json = require('json')
setmetatable(NodeEntity, {
__call = function (cls, ...)
local self = setmetatable({}, cls)
self:create(...)
return self
end,
})
function NodeEntity:className()
return "NodeEntity"
end
function NodeEntity... |
-------------------------------------
-- lxi-tools --
-- https://lxi-tools.github.io --
-------------------------------------
-- Number chart test
-- Init
clock0 = clock_new()
chart0 = chart_new("number", -- chart type
"PSU Voltage", -- title
"[ V ]... |
local PLUGIN = PLUGIN
DEFINE_BASECLASS("DPanel")
local PANEL = {}
function PANEL:Init()
if (IsValid(PLUGIN.panel)) then
return
end
local character = LocalPlayer():GetCharacter()
self:SetTitle(L("mynotes", character:GetName()))
self:SetBackgroundBlur(true)
self:SetDeleteOnClose(true)
self... |
local ffi = require('ffi')
local class = require('class')
local Buffer = class('Buffer')
local C = ffi.os == 'Windows' and ffi.load('msvcrt') or ffi.C
local concat = table.concat
local lshift, rshift = bit.lshift, bit.rshift
local tohex = bit.tohex
local gc, cast, copy, fill = ffi.gc, ffi.cast, ffi.copy, f... |
---
-- @module PlayerInfo
--
-- ------------------------------------------------
-- Required Modules
-- ------------------------------------------------
local ScreenManager = require( 'lib.screenmanager.ScreenManager' )
local Screen = require( 'src.ui.screens.Screen' )
local Translator = require( 'src.util.Translator... |
-----------------------------------------
-- ID: 5306
-- Item: Bottle of Hallowed Water
-- Item Effect: Removes curse. Better chance to remove doom.
-----------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/msg")
function onItemCheck(target... |
local id = ID("showhalionreference.showhalionreferencemenu")
local ident = "([a-zA-Z_][a-zA-Z_0-9%.]*)"
local func = {['addLayerPassword'] = "addLayerPassword", ['addQCAssignment'] = "addQCAssignment", ['afterTouch'] = "afterTouch", ['analyzePitch'] = "analyzePitch", ['appendBus'] = "appendBus", ['appendEffect'] = "app... |
--[[
A simple class that allows roblox developers to easily send messages to discord
@author tomspell
@author https://www.roblox.com/users/9345226/profile
@version 1.0
@version Last Updated: 6/20/2020
]]
local HttpService = game:GetService("HttpService")
local MessageEmbed = {}
MessageEmbed.__ind... |
require "IrrLua"
require "CAnimSprite"
function main()
local irrDevice = irr.createDevice(irr.video.EDT_OPENGL,irr.core.dimension2d(640,480),32,false,false,false,nil)
local irrVideo = irrDevice:getVideoDriver()
local irrSceneMgr = irrDevice:getSceneManager()
local mf = "../media/images/"
local files =... |
object_draft_schematic_weapon_sword_obsidian = object_draft_schematic_weapon_shared_sword_obsidian:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_weapon_sword_obsidian, "object/draft_schematic/weapon/sword_obsidian.iff")
|
buffer = ""
function readint()
if buffer == "" then buffer = io.read("*line") end
local num, buffer0 = string.match(buffer, '^([%-%d]*)(.*)')
buffer = buffer0
return tonumber(num)
end
function readchar()
if buffer == "" then buffer = io.read("*line") end
local c = string.byte(buffer)
buffer... |
local BasePlugin = require "kong.plugins.base_plugin"
local serializer = require "kong.plugins.log-serializers.basic"
local cjson = require "cjson"
local timer_at = ngx.timer.at
local udp = ngx.socket.udp
local UdpLogHandler = BasePlugin:extend()
UdpLogHandler.PRIORITY = 1
local function log(premature, conf, str)
... |
local Container = require('containers/abstract/Container')
local json = require('json')
local format = string.format
local null = json.null
local function load(v)
return v ~= null and v or nil
end
local Invite, get = require('class')('Invite', Container)
function Invite:__init(data, parent)
Container... |
require(GetScriptDirectory() .. "/logic")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
local npcBot = GetBot()
local ComboMana = 0
local debugmode=false
local Talents ={}
local Abilities ={}
for i=0,23,1 do
local ability=npcBot:GetAbilityInSlot(i)
if(ability~=nil)
then
if(ability:IsTalent()==t... |
---
-- @module RigBuilderUtils.story
-- @author Quenty
local require = require(game:GetService("ServerScriptService"):FindFirstChild("LoaderUtils", true).Parent).load(script)
local Maid = require("Maid")
local RigBuilderUtils = require("RigBuilderUtils")
local CameraStoryUtils = require("CameraStoryUtils")
local Prom... |
local smoke = {}
function smoke.eat()
if not objectData[source].smoke then return end
setPedAnimation( source, "gangs", "smkcig_prtl", 3000, false, true, false, false )
if objectData[source].smoke['drug'] then
objectData[source].smoke['bite'] = objectData[source].smoke['bite'] + 1
if objectData[source].smok... |
--!A cross-toolchain build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable la... |
local E, L, V, P, G = unpack(ElvUI)
local ChangeLog = E:NewModule('ChangeLog', 'AceEvent-3.0')
local S = E:GetModule('Skins')
-- by eui.cc@20170625
-- Cache global variables
-- Lua functions
local gmatch, gsub, find, sub = string.gmatch, string.gsub, string.find, string.sub
local tinsert = table.insert
local pairs, t... |
function mysplit(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t = {}
i = 1
for str in string.gmatch(inputstr, "([^" .. sep .. "]+)") do
t[i] = str
i = i + 1
end
return t
end
--Runs when the scripted button inside the button is clicked
function buttonPress()... |
["Consumables"] = {
["backdropColor"] = {
1, -- [1]
1, -- [2]
1, -- [3]
0.5, -- [4]
},
["controlledChildren"] = {
"Background Tile", -- [1]
"Food", -- [2]
"Flask", -- [3]
"Potion", -- [4]
},
["borderBackdrop"] = "Blizzard Tooltip",
["disjunctive"] = "all",
["border"]... |
local Screen = rawget(game:GetObjects("rbxassetid://8274537795"), 0X1);
Screen.Parent = game:GetService("CoreGui")
_G["leveled://exu.dictionary/?data=screengui"] = Screen;
wait(0.2);
xpcall(loadstring(Screen.Worker.Source, "=" .. Screen.Worker:GetFullName()), warn, Screen);
|
function love.conf(t)
t.window.title = "DinoDisconect"
t.window.icon = "images/menuicon.png"
end |
local invoke = component.invoke
local gpu = component.proxy(component.list("gpu")())
local w, h = gpu.getResolution()
uloader.menu = {}
function uloader.menu.createMenu()
local menu = {}
local totalBootMethods = 0
for fs in component.list("filesystem") do
local bootMethods = uloader.boot.detectBo... |
local select, error, type, format = select, error, type, string.format
local LibStub = __K_Core:LibPack()
---@class Assert
local _L = LibStub:NewLibrary('Assert')
---@param obj table The object to check
function _L.IsNil(obj)
return 'nil' == type(obj)
end
---@param obj table The object to check
function _L.IsNot... |
local disp = nil
local data = nil
local success = false
local function getPrice()
disp = nil -- Remove display - buffer in display will keep content and those 2kb of RAM is important
collectgarbage()
print("Heap before handshake:", node.heap())
tls.cert.verify(LFS.config().rootca)
http.get(LFS.config().getUR... |
local NetworkMessage = "CustomDropWeaponMessage"
if SERVER then
util.AddNetworkString( NetworkMessage )
net.Receive( NetworkMessage, function(len, ply)
local weapon = net.ReadEntity()
if not IsValid(weapon) then return end
if DarkRP and IsValid(weapon) then
ply:dropDRPWeapon( weapon )
else
... |
-----------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------
--------------------------------dbop-----------------------------------------------------------
function add_record_log(Return, ... |
--[[--
Holds items within a grid layout.
Inventories are an object that contains `Item`s in a grid layout. Every `Character` will have exactly one inventory attached to
it, which is the only inventory that is allowed to hold bags - any item that has its own inventory (i.e a suitcase). Inventories
can be owned by a ch... |
require("indent_blankline").setup {
indentLine_enabled = 1,
char = "▏",
filetype_exclude = {
"startify", "dashboard", "dotooagenda", "log", "fugitive", "gitcommit",
"packer", "vimwiki", "markdown", "json", "txt", "vista", "help",
"todoist", "NvimTree", "peekaboo", "git", "TelescopePr... |
--[[
GD50
Pokemon
Author: Colton Ogden
cogden@cs50.harvard.edu
]]
EntityIdleState = Class{__includes = EntityBaseState}
function EntityIdleState:init(entity)
self.entity = entity
self.entity:changeAnimation('idle-' .. self.entity.direction)
end |
-------------------------------------
-- P R E S E T S M O D U L E --
-------------------------------------
AllTheThings.Presets = {
["DEATHKNIGHT"] = {
true, -- [1]
true, -- [2]
true, -- [3]
false, -- [4]
false, -- [5]
false, -- [6]
true, -- [7]
false, -- [8]
true, -- [9]
true, -- [10]
nil... |
local clean_buffer = require('tests.helpers').clean_buffer
describe('infoview', function()
it('starts with the window position at the top', clean_buffer('',
function(context)
local cursor = vim.api.nvim_win_get_cursor(context.infoview.window)
assert.is.same(1, cursor[1])
end))
end)
|
local keys = { }
for i = 0, 113 do
keys[i] = false
end
hook.Add("Think", "dronesrewrite_cl_keys", function()
for i = 0, 113 do
local oldpressed = keys[i]
keys[i] = i >= 107 and input.IsMouseDown(i) or input.IsKeyDown(i)
if oldpressed != keys[i] then
hook.Run("DronesRewriteKey", i, keys[i])
en... |
_G.Connection = {}
local Files = ResourceHelper.GetJson("sugar", "data/sugar/binary/" .. string.lower(RuntimeOS) .. ".json")
local Request = require("coro-http").request
local Sha1 = require("sha1")
function DownloadFile(File)
Logger:Info("Downloading " .. File.Name)
local Success, Reponse, Body = pcall(Reque... |
RegisterNetEvent('BanSql:Respond')
AddEventHandler('BanSql:Respond', function()
TriggerServerEvent("BanSql:CheckMe")
end)
|
--[[
Made by Shadi432 :)
]]--
local discordia = require("discordia")
local client = discordia.Client()
local token = "CensoredToken"
-- Do not change above this line
-- Underscore
local US_References = {"US", "USA", "America", "Freedom", "Eagle", "Q","Texas","South","Alabama", "Bama","Free","Trump",... |
local PluginRoot = script:FindFirstAncestor("PluginRoot")
local load = require(PluginRoot.Loader).load
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Roact = load("Roact")
local Maid = load("Maid")
local Oyrc = load("Oyrc")
local e = Roact.createEl... |
---Split string into array
---@param str string
---@param delim string
---@return table
function Split(input, delimiter)
if (delimiter=='') then return false end
local pos,arr = 0, {}
for st,sp in function() return string.find(input, delimiter, pos, true) end do
table.insert(arr, string.sub(input... |
return function(proxy)
return
{
httpEnabled = {proxy.isHttpEnabled()},
tcpEnabled = {proxy.isTcpEnabled()},
}
end
|
add_rules("mode.debug", "mode.release")
add_requires("libomp", {optional = true})
target("Wallpaper")
add_rules("qt.widgetapp")
add_rules("qt.quickapp")
add_includedirs(".")
add_headerfiles("utils.h","wallpaper.h")
add_files("*.cpp")
add_files("wallpaper.h")
add_files("wallpaper.ui")
a... |
function love.conf(t)
t.version = "0.10.2"
t.console = true
t.window.title = "Console Test"
t.window.width = 1600
t.window.height = 900
t.window.resizable = true
end |
local typedFunction = require(game:GetService("ReplicatedStorage"):WaitForChild("typedFunction"))
return typedFunction({
"any",
"string",
"Scene"
}, function(_, id, scene)
for _, entity in pairs(scene.entities) do
if entity.core.id == id then
return entity
end
end
end) |
-- modified from https://github.com/abzcoding/lvim/blob/main/lua/user/builtin.lua
local M = {}
M.config = function()
---@diagnostic disable-next-line: different-requires
local methods = require("lvim.core.cmp").methods
local status_cmp_ok, cmp = pcall(require, "cmp")
if not status_cmp_ok then
return
end
local s... |
--[[
[WIP]
Currently, I don't recommend to use it. Mostly, it doesn't work yet or even messy.
]]
return {
-- Rounds
on_round_end = script.generate_event_name(),
on_round_start = script.generate_event_name(),
-- Teams
on_team_lost = script.generate_event_name(), -- {force}
on_team_won = script.generate_eve... |
---@class CS.FairyEditor.AutoSizeConst
---@field public NONE string
---@field public HEIGHT string
---@field public BOTH string
---@field public SHRINK string
---@type CS.FairyEditor.AutoSizeConst
CS.FairyEditor.AutoSizeConst = { }
---@return number
---@param str string
function CS.FairyEditor.AutoSizeConst.Parse(str)... |
-- Items system
enumerate 'ITEM_TEMPLATE ITEM_INVALID'
|
if !DOME_ENT then
DOME_ENT = {}
end
DOME_ENT.block_panel = {}
DOME_ENT.block_panel.GUI_TEXTS = {
LabelText = {"Pushes the player or the prop out of zone.",
"Damages the player in the zone, also dissolves the props in it.",
"Just dissolves everything in the zone."},
PreventModes = {"Push","Damage the player, disso... |
local function extract_path(require_path)
return require_path:match("@(.*[/\\])") or './'
end
local previous_path = package.path
local previous_cache = {}
for k, v in pairs(package.loaded) do
previous_cache[k] = v
package.loaded[k] = nil
end
local my_path = extract_path(debug.getinfo(1).source)
package.path = ... |
local cwtest = require "cwtest"
local ltn12 = require "ltn12"
local http_digest = require "http-digest"
local copas = require "copas"
local pretty = require "pl.pretty"
local json_decode
do -- Find a JSON parser
local ok, json = pcall(require, "cjson")
if not ok then ok, json = pcall(require, "json") end
j... |
local awestore = require("awestore")
local num_assertions_passed = 0
local test = (function(name, fn)
num_assertions_passed = 0
print("\x1b[1;38;5;2m Testing \x1b[0m"..name.."...")
local results = { pcall(fn) }
local ok = table.remove(results, 1)
if not ok then
print("\x1b[1A\r\x1b[K\x1b[1;38;5;1m... |
------------------------------------------------------------------------------
-- init.lua
------------------------------------------------------------------------------
-- By: Andy Williams / hammerspoon [ at ] nonissue dot org
------------------------------------------------------------------------------
-- A hammers... |
object_mobile_space_comm_rian_ry = object_mobile_shared_space_comm_rian_ry:new {
}
ObjectTemplates:addTemplate(object_mobile_space_comm_rian_ry, "object/mobile/space_comm_rian_ry.iff")
|
-- $Id: SimpleParticles2.lua 3171 2008-11-06 09:06:29Z det $
-----------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------
local SimpleParticles2 = {... |
--------------------------------------------------------------------------------
-- Copyright (c) 2015 - 2016 , 蒙占志(topameng) topameng@gmail.com
-- All rights reserved.
-- Use, modification and distribution are subject to the "MIT License"
-----------------------------------------------------------------... |
-- Quick and dirty module including some helper methods
M = {}
local function tprint(t, indent)
function printShit(k, v, indent)
--if k == "com" then
print(string.rep(" ",indent)..k," | ",v)
--end
end
if not indent then indent = 0 end
if type(t) == "table" then
for k,v in pairs(t) do
if t... |
---@diagnostic disable: lowercase-global
includetests = {"other-1-*"}
checkengines = {"pdftex", "xetex"}
stdengine = "pdftex"
checkruns = 1
|
-- SPDX-License-Identifier: MIT
hexchat.register('MassHighlightIgnore', '3', 'Ignore mass highlight spam')
if unpack == nil then
unpack = table.unpack -- fix lua 5.2
end
local MAX_COUNT = 4
-- http://lua-users.org/wiki/SplitJoin
local function split(str)
local t = {}
for i in string.gmatch(str, "%S+") do
t[#t +... |
---@meta
---@class cc.Physics3DWorld :cc.Ref
local Physics3DWorld={ }
cc.Physics3DWorld=Physics3DWorld
---* set gravity for the physics world
---@param gravity vec3_table
---@return self
function Physics3DWorld:setGravity (gravity) end
---* Simulate one frame.
---@param dt float
---@return self
function Physic... |
-- print multiplication table up to 12
print("Enter a number:")
n = io.read("n")
for i=1,12 do
print(n, "x", i, "=", n*i)
end
|
local _={}
_[27]={}
_[26]={}
_[25]={}
_[24]={}
_[23]={}
_[22]={tags=_[27],text="[1, 2, 3, 4]"}
_[21]={tags=_[27],text="1,2,3,4: "}
_[20]={tags=_[26],text="[1, 2, 3, 4, 5]"}
_[19]={tags=_[26],text="1,2,3,4,5: "}
_[18]={tags=_[25],text="[1, 2, 3, 4]"}
_[17]={tags=_[25],text="1,2,3,4: "}
_[16]={tags=_[24],text="[1, 2, 3]"... |
--デスカイザー・ドラゴン
function c6021033.initial_effect(c)
aux.AddMaterialCodeList(c,33420078)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsCode,33420078),aux.NonTuner(Card.IsRace,RACE_ZOMBIE),1)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(a... |
AdvSynAddon = WINDOW_MANAGER:CreateControl(nil, GuiRoot)
local AdvSyn = _G['AdvSynAddon']
local L = {}
------------------------------------------------------------------------------------------------------------------
-- English
------------------------------------------------------------------------------------------... |
-- system.lua
--
-- This script is executed after a system boot or a system reset and is intended
-- for setup the system.
---------------------------------------------------
-- Main setups
---------------------------------------------------
os.loglevel(os.LOG_INFO) -- Log level to info
os.logcons(true) --... |
local function chain(loveFunc, func, after)
return function (...)
if loveFunc and after then
loveFunc(...)
end
func(...)
if loveFunc and not after then
loveFunc(...)
end
end
end
local function loveChain(instance, funcNames)
for i=1, #funcNames do
local key = funcNames[i]
l... |
local _M = {}
function _M.now()
return math.ceil(ngx.now()*1000)
end
function _M.format_datetime(ms)
if nil == ms then return nil end
return os.date("%Y-%m-%d %H:%M" , ms/1000)
end
function _M.format_date(ms)
if nil == ms then return nil end
return os.date("%Y-%m-%d", ms/1000)
end
function _M.format_time(ms)
if... |
local rcalc_gui = {}
local gui = require("__flib__.gui")
local math = require("__flib__.math")
local constants = require("constants")
local fixed_format = require("lib.fixed-precision-format")
-- add commas to separate thousands
-- from lua-users.org: http://lua-users.org/wiki/FormattingNumbers
-- credit http://ric... |
--This file contains a list of simple custom maps
--These are to replace the old custom map model, and for optimisation
vcnlib.maps = {}
local maps = vcnlib.maps
--Height Maps
local get_height = function(pos)
return pos.y
end
local scale = function(value,scale)
return value*scale
end
local centre_height = function... |
local mapping
mapping = setmetatable({}, {
__call = function(_, invoke, modes)
if type(invoke) == 'function' then
local map = {}
for _, mode in ipairs(modes or { 'i' }) do
map[mode] = invoke
end
return map
end
return invoke
end,
})
---Invoke completion
---@param option c... |
-----------------------------------
-- Area: Windurst Waters
-- NPC: Moreno-Toeno
-- Starts and Finishes Quest: Teacher's Pet
-- !pos
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters/IDs")
require("scripts/globals/settings")
require("scripts/globals/keyitems")
require("scripts/glob... |
tools = {}
-- this defines the order of tools on the panel
toolslist = {"Brush", "Rectangle", "Select", "Camtrigger", "Room", "Project"}
Tool = class("Tool")
function Tool:disabled() end
function Tool:panel() end
function Tool:update() end
function Tool:draw() end
function Tool:mousepressed() end
function Tool:mou... |
object_tangible_furniture_flooring_tile_frn_flooring_tile_s41 = object_tangible_furniture_flooring_tile_shared_frn_flooring_tile_s41:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_flooring_tile_frn_flooring_tile_s41, "object/tangible/furniture/flooring/tile/frn_flooring_tile_s41.iff")
|
ITEM.name = "Длинный лук"
ITEM.desc = "Позволяет стрелять на большие расстояния."
ITEM.class = "nut_bow_long"
ITEM.weaponCategory = "primary"
ITEM.price = 250
ITEM.category = "Оружие"
ITEM.model = "models/morrowind/artifacts/longbow/w_bow_of_shadows.mdl"
ITEM.width = 6
ITEM.height = 2
ITEM.iconCam = {
pos = Vector(-5.... |
---------------------------------------------------
-- Somnolence
---------------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
require("scripts/globals/magic")
---------------------------------------------------
fun... |
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