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print('test_many_string_operations begin') for i = 1, 10000000 do local s = "hello" .. tostring(i) end print('test_many_string_operations done')
local ffi = require('ffi') local radio = require('radio') local jigs = require('tests.jigs') local Bit = radio.types.Bit describe("Bit type", function () it("size", function () -- Check underlying struct size assert.is.equal(1, ffi.sizeof(Bit)) end) it("operations", function () lo...
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") include("textscreens_config.lua") local hook_Add = hook.Add function ENT:Initialize() self:SetRenderMode(RENDERMODE_TRANSALPHA) self:DrawShadow(false) self:SetModel("models/hunter/plates/plate1x1.mdl") self:SetMaterial("models/effects/vol...
return function() -- nice if 69 == 420 then print("thats really nice") end end
-- C++ Keywords return [[bool catch class const_cast delete dynamic_cast explicit export false friend inline mutable namespace new operator private protected public reinterpret_cast static_cast template this throw true try typeid typename using virtual wchar_t alignas alignof char16_t char32_t constexpr declt...
local bump = { _VERSION = 'bump v2.0.1', _URL = 'https://github.com/kikito/bump.lua', _DESCRIPTION = 'A collision detection library for Lua', _LICENSE = [[ MIT LICENSE Copyright (c) 2013 Enrique García Cota Permission is hereby granted, free of charge, to any person obtaining a ...
return { debugPhysics=false, debug='*', groundHeight=85, currentPosition=0, gameButtonSize=70, gameButtonMargin=50, actionButtonSize=100, actionButtonMargin=60, chadRunMoveX=30, chadRunTransitionTime=150, }
--Template for addition of new protocol 'q_meta' --[[ Necessary changes to other files: -- - packet.lua: if the header has a length member, adapt packetSetLength; -- if the packet has a checksum, adapt createStack (loop at end of function) and packetCalculateChecksums -- - proto/proto.lua: add PROTO.lua to the l...
-- Include useful files or existing libraries. These are found in the `Scripts` -- folder. u_execScript("utils.lua") u_execScript("common.lua") u_execScript("commonpatterns.lua") -- This function adds a pattern to the level "timeline" based on a numeric key. function addPattern(mKey) if mKey == 0 then pAltBarrage(ma...
object_building_heroic_dark_tower_f = object_building_heroic_shared_dark_tower_f:new { } ObjectTemplates:addTemplate(object_building_heroic_dark_tower_f, "object/building/heroic/dark_tower_f.iff")
local PLUGIN = PLUGIN; function PLUGIN:ClockworkAddSharedVars(globalVars, playerVars) playerVars:Number("hunger", true); playerVars:Number("thirst", true); playerVars:Number("sleep", true); end;
require "path" require "lua-sqlite3" local db = sqlite3.open_memory() assert( db:exec[[ CREATE TABLE test (col1, col2); INSERT INTO test VALUES (1, 2); INSERT INTO test VALUES (2, 4); INSERT INTO test VALUES (3, 6); INSERT INTO test VALUES (4, 8); INSERT INTO test VALUES (5, 10); ]] ) assert( db:set...
--[[ Here goes nothing, Ik hoop dat hij het doet =P NIet slecht voor een middagtje verveling tijdens ICT :P ]] local undead_ID = 35451 -- Eerste Phase local skeleton_ID = 35547 -- Tweede Phase local ghost_ID = 35557 -- Derde Phase local champion_ID = 35590 -- Risen Champion Add local heraldSummoned = 0 -- Contro...
Point = {} function Point:new(x, y) local o = { ['x'] = tonumber(x), ['y'] = tonumber(y)} setmetatable(o, self) self.__index = self return o end function Point:to_string() return "(" .. self.x .. "," .. self.y .. ")" end VentCoordinates = {} function VentCoordinates:new(representation,allow_dia...
--[[ More Blocks: registrations Copyright © 2011-2020 Hugo Locurcio and contributors. Licensed under the zlib license. See LICENSE.md for more information. --]] local S = moreblocks.S local descriptions = { ["micro"] = "Microblock", ["slab"] = "Slab", ["slope"] = "Slope", ["panel"] = "Panel", ["stair"] = "Stair...
me = game.Players.xSoulStealerx if script.Parent.className ~= "HopperBin" then h = Instance.new("HopperBin",me.Backpack) h.Name = "PL thing" script.Parent = h end sp = script.Parent eq = false bricka = Instance.new("Part",me.Character) bricka.formFactor = 0 bricka.Size = Vector3.new(1,1,1) bricka.CanCollide = false ...
login_editText_phoneNum=[[]]
--[[ 配置缓存操作模块,使用全局变量 _c 存储; _c 在 ngx_lua 的 init_by_lua_file 指令执行文件 init.lua 中进行初始化 为支持多应用, 缓存存储在 _c[appname]中, appname 取自 ngx.var.APPNAME --]] local _M = {} function _M.get(key, defaultvalue) local appname = ngx.var.APPNAME or "onez" if not _c[appname] then return defaultvalue end return _c[appname][key] or def...
------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------ --[[ d888 .d8888b. 888 d8b 888 888 d8888 d88P Y88b 888 Y8P 888 ...
----------------------------------------------------------------------------------- local ADDONNAME, THIS = ...; ----------------------------------------------------------------------------------- -- localize local GetContainerNumSlots, GetContainerItemInfo, GetItemInfo = GetContainerNumSlots, GetContainerItemInfo, ...
--[[ ################################################################################ # # Copyright (c) 2014-2019 Ultraschall (http://ultraschall.fm) # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), t...
#!/usr/bin/env lua local fl = require( "fltk4lua" ) local fmt = string.format fl.args( arg ) fl.get_system_colors() fl.message( fmt( "Spelling check successful, %d errors found with %g%% confidence", 1002, 100*(15/77.0) ) ) fl.alert( fmt( [[ Quantum fluctuations in the space-time continuum detected,...
-------------------------------------------------------------------------------- ---------------------- ## ##### ##### ###### ----------------------- ---------------------- ## ## ## ## ## ## ## ----------------------- ---------------------- ## ## ## ## ## ###### --------------------...
C_ScriptedAnimations = {} ---@return ScriptedAnimationEffect[] scriptedAnimationEffects ---[Documentation](https://wow.gamepedia.com/API_C_ScriptedAnimations.GetAllScriptedAnimationEffects) function C_ScriptedAnimations.GetAllScriptedAnimationEffects() end ---@class ScriptedAnimationBehavior local ScriptedAnimationBe...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
--[[ © CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). Clockwork was created by Conna Wiles (also known as kurozael.) http://cloudsixteen.com/license/clockwork.html --]] local Clockwork = Clockwork; local COMMAND = Clockwork.command:New("CharGetUp"); ...
local function signal_id_to_rich_text_icon(signal_id) local type = signal_id.type if type == "virtual" then type = "virtual-signal" end return "[" .. type .. "=" .. signal_id.name .. "]" end local function handle(entity) local circuit = entity.get_control_behavior() if circuit then ...
local _, namespace = ... local poption = LibStub('prist_option') local username = UnitName('player'); local userrace = UnitRace('player') local userclass = UnitClassBase('player') local profile = poption.getProfile() local function compare(a, b) return a.weight < b.weight end local function indexIs(list, name) ...
local log = require('log') local json = require('json') local logger = require('log') vshard = require('vshard') local function invalid_body(req, func_name, msg) local resp = req:render{json = { info = msg }} resp.status = 400 logger.info("%s(%d) invalid body: %s", func_name, resp.status, req.body) r...
--Caitlyn by SilentStar beta v1.3 assert(load(Base64Decode("G0x1YVIAAQQEBAgAGZMNChoKAAAAAAAAAAAAAQx8AQAABgBAAAdAQABYgEAAFwAAgB8AgAABwAAAQwCAAIEAAQDBQAEAAYEBAEbBQQBHAcICgUECAMGBAgBdgYAB1kCBAQbBQgBGAUMAFkEBAkFBAwCAAQABwAGAAVbBgQKlAQAACIABh1sAAAAXQAuAhsFDAMABAAEBAgQAnYGAAZsBAAAXAAmAxoFEAAbCRABAAgADHQIAAd2BAAAYAMUDFwABgMb...
local texturesimg = { {"img/2.png", "particleskid"}, {"img/3.png", "cloudmasked"}, {"img/3.png", "cardebris_01"}, {"img/3.png", "cardebris_02"}, {"img/3.png", "cardebris_03"}, {"img/3.png", "cardebris_04"}, {"img/3.png", "cardebris_05"}, {"img/4.png", "headlight1"}, {"img/5.png", "headlight"}, {"img/off.png", "vehiclel...
xAdmin.Database.UseMySQL = true xAdmin.Database.Creds = {} xAdmin.Database.Creds.ip = XYZShit.DataBase.IP xAdmin.Database.Creds.user = XYZShit.DataBase.Username xAdmin.Database.Creds.password = XYZShit.DataBase.Password xAdmin.Database.Creds.database = XYZShit.DataBase.Name xAdmin.Database.Creds.port = XYZShit.DataBase...
local http = require("resty.http") --创建http客户端实例 local httpc = http.new() local resp, err = httpc:request_uri("http://s.taobao.com", { method = "GET", path = "/search?q=hello", headers = { ["User-Agent"] = "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) C...
return {'lopen','lopend','lopendebandwerk','loper','loperig','loperpaar','lopertje','lopenzaad','lopik','loppem','loppersum','lopes','lopez','lopulalan','lopende','loperige','lopers','lopertjes','lopikse','loppemse'}
return function(client, bufnr) local function buf_set_keymap(...) vim.api.nvim_buf_set_keymap(bufnr, ...) end local function buf_set_option(...) vim.api.nvim_buf_set_option(bufnr, ...) end buf_set_option('omnifunc', 'v:lua.vim.lsp.omnifunc') -- Mappings local border = "single"; local prefix = 'g'; local o...
t = workspace.yfc.Torso pos = CFrame.new(t.Position.X, 1, t.Position.Z) * CFrame.Angles(t.CFrame:toEulerAnglesXYZ()) * CFrame.new(0, 0, -140) Cols = {"Black", "White", "Black", "White", "Black", "White", "Black", "Bright red"} CN = CFrame.new CA = CFrame.Angles MR = math.rad MP = math.pi function Part(P, Anch, Coll,...
-- Copyright (c) 2020 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT return { all = require "moonpie.tables.all", any = require "moonpie.tables.any", assign = require "moonpie.tables.assign", concatArray = require "moonpie.tables.concat_arr...
function love.load() listOfRectangles = {} end function createRect() rect = {} rect.x = 100 rect.y = 100 rect.width = 70 rect.heigth = 90 rect.speed = 200 table.insert(listOfRectangles, rect) end function love.keypressed(key) if key == "space" then createRect() end end...
--[[ Copyright (c) 2009 Peter "Corsix" Cawley Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
--[[ Adobe Experience Manager (AEM) API Swagger AEM is an OpenAPI specification for Adobe Experience Manager (AEM) API OpenAPI spec version: 3.2.0-pre.0 Contact: opensource@shinesolutions.com Generated by: https://openapi-generator.tech ]] --[[ Unit tests for openapi-client.api.sling_api Automatically ge...
-- Copyright (C) 2018 by chrono -- curl 127.1:82/upstream local upstream = require "ngx.upstream" --------------------- local names = upstream.get_upstreams() for i,n in ipairs(names) do local srvs,err = upstream.get_servers(n) if not srvs then ngx.say("failed to get servers in ", n) goto c...
import "CoreLibs/graphics" import "CoreLibs/easing" import "CoreLibs/timer" import "CoreLibs/math" import 'shared_funcs' local graphics <const> = playdate.graphics local geometry <const> = playdate.geometry class('PlatformBase').extends(playdate.graphics.sprite) function PlatformBase:updateImage() local drawPoly...
---@class xml local xml = { } ---@type xml _G.xml = _G.xml or xml ---@class xml_asset local xml_asset = { ---@type xml content = nil } ---@type xml_asset _G.xml_asset = _G.xml_asset or xml_asset
require('general.settings')
if(GetRealmName() == "Blaumeux")then WP_Database = { ["Ashbringer"] = "ST:719/99%SB:864/99%SM:1009/99%", ["Ebon"] = "ST:817/99%SB:808/99%SM:1052/99%", ["Vuvu"] = "ST:801/99%SB:870/99%SM:1025/99%", ["Deimosfobos"] = "ST:703/99%SB:842/99%LM:984/98%", ["Sharklol"] = "ST:806/99%SB:824/99%SM:928/99%", ["Forashona"] = "ST:79...
ITEM.name = "Chainsword" ITEM.description = "Chainswords are the preferred close combat melee weapon of the military forces of the Imperium of Man." ITEM.model = "models/joazzz/warhammer40k/weapons/chainsword.mdl" ITEM.class = "tfa_zad_chainsword" ITEM.weaponCategory = "melee" ITEM.width = 2 ITEM.height = 6 ITEM.price ...
local PLUGIN = PLUGIN PLUGIN.name = "Vehicle: Remastered" PLUGIN.author = "Black Tea" PLUGIN.desc = [[Vehicle Item Plugin with pretty good compatibility. \nFollowing vehicle mods are supported: \nDefault Source Vehicles, SCARS]] -- Vehicle Plugin Tutorial is here. -- https://docs.google.com/document/d/1m-9H4MCWo4Fgvg9...
--- Item IDS given reasonable names --- ---@type BuffomatAddon local TOCNAME, BOM = ... BOM.ItemId = {} BOM.ItemId.Mage = {} BOM.ItemId.Mage.ManaEmerald = 22044 BOM.ItemId.Mage.ManaRuby = 8008 BOM.ItemId.Mage.ManaCitrine = 8007 BOM.ItemId.Mage.ManaJade = 5513 BOM.ItemId.Mage.ManaAgate = 5514 BOM.ItemId.Warlock = {}...
Config = {} -- Limit, unit can be whatever you want. Originally grams (as average people can hold 25kg) Config.Limit = 65 -- Default weight for an item: -- weight == 0 : The item do not affect character inventory weight -- weight > 0 : The item cost place on inventory -- weight < 0 : The item add place on invento...
local L = BigWigs:NewBossLocale("Black Rook Hold Trash", "zhCN") if not L then return end if L then L.arcanist = "复活的奥术师" L.champion = "失魂的勇士" L.swordsman = "复活的剑士" L.archer = "复活的弓箭手" L.scout = "复活的斥候" L.councilor = "幽灵顾问" L.dominator = "魔怨支配者" end
function checkReplicasStatus(obj) hs = {} replicasCount = getNumberValueOrDefault(obj.spec.replicas) replicasStatus = getNumberValueOrDefault(obj.status.replicas) updatedReplicas = getNumberValueOrDefault(obj.status.updatedReplicas) availableReplicas = getNumberValueOrDefault(obj.status.availableReplicas) ...
require('game.game_objects.shop_level') require('game.globals') Shopworld = class(GameWorld, function(t, pl) GameWorld.init(t) t.player = pl end) -- Draw function Shopworld:draw() self.level:draw() self.player:draw() end -- Update function Shopworld:update() self.level:update() self.player:update() print(fade...
--[[-------------------------------------------------------------------]]--[[ Copyright wiltOS Technologies LLC, 2020 Contact: www.wiltostech.com ----------------------------------------]]-- wOS = wOS or {} wOS.ALCS = wOS.ALCS or {} wOS.ALCS.Config = wOS.ALCS.Config or {} wOS.ALCS.Config.Character = wOS....
-- Internal custom property local KILL_TRIGGER = script:GetCustomProperty("KillTrigger"):WaitForObject() -- nil OnBeginOverlap(Trigger, Object) -- Kills a player when they enter the trigger function OnBeginOverlap(trigger, other) if other:IsA("Player") then other:Die() end end -- Connect trigger overl...
slot0 = class("GuildShowAssultShipPage", import(".GuildEventBasePage")) slot0.getUIName = function (slot0) return "GuildShowAssultShipPage" end slot0.OnLoaded = function (slot0) slot0.scrollrect = slot0:findTF("frame/scrollrect"):GetComponent("LScrollRect") slot0.closeBtn = slot0:findTF("frame/close") slot0.progr...
-- This script will add link and its data to the storage. -- -- KEYS[1] fromId -- KEYS[2] toId -- ARGV link data local addLink = require('graph.addLink') addLink(KEYS[1], KEYS[2], ARGV)
-- Configure the coordinates where the strippers should be placed. local strippers = { {type=5, hash=0x2970a494, x=112.159, y=-1287.326, z=28.459, a=265.902}, {type=5, hash=0x2970a494, x=108.440, y=-1289.298, z=28.859, a=338.700}, {type=5, hash=0x2970a494, x=108.181, y=-1304.807, z=28.769, a=186.893}, {typ...
local _dirname_ = debug.getinfo(1, "S").source:sub(2):match("(.*[/\\])") package.path = _dirname_ .. "?.lua;" .. package.path utils = require "utils" -- load conky config tables including font definitions if conky == nil then conky = {} end dofile(conky_config) -- remove unavailable fonts local function _check_f...
ITEM.Name = 'Red Backpack' ITEM.Price = 0 ITEM.Model = 'models/modified/backpack_1.mdl' ITEM.Attachment = 'chest' function ITEM:OnEquip(ply, modifications) ply:PS_AddClientsideModel(self.ID) end function ITEM:OnHolster(ply) ply:PS_RemoveClientsideModel(self.ID) end function ITEM:ModifyClientsideModel(ply, model, p...
return NOTESKIN:LoadActor("UpLeft","Hold Head")..{ --InitCommand=cmd(rotationy,180); --BaseRotationY=180; };
slot0 = class("PlazaModule") requireLuaFromModule("plaza.model.PlazaModel") requireLuaFromModule("plaza.controller.PlazaController") requireLuaFromModule("plaza.view.PlazaView") slot0.ctor = function (slot0) ClassUtil.extends(slot0, BaseUIModule, true, PlazaModel, PlazaView, PlazaController) end slot0.show = functi...
local fs = kernel.modules.vfs local iFREE = 0 local iDIR = 1 local iFILE = 2 local SUPERBLOCK = "\60c4BBxBxI8I8I8I8I8I8c16" local INODE = "\60BHHHxI8I4I8I8I8I8xxxxxxxxxxxx" local INODE_SIZE = 64 local DPB = "\60I8BBI8I4xx" assert(INODE_SIZE == string.packsize(INODE)) local function closeall(tab) for _, f in pai...
return { break_statement = 1, nil_literal_expression = 2, boolean_literal_expression = 3, number_literal_expression = 4, do_statement = 5, return_statement = 6, string_literal_expression = 7, variable_argument_expression = 8, function_expression = 9, parameter_declaration = 10, table_literal_expre...
--[[ Guild member right-click dropdowns ]] StaticPopupDialogs["GUILDPANEL_LEADERCHANGE"] = { text = GF_STR_LEADERCHANGE, button1 = BSF_STR_APPLY, button2 = TEXT("CANCEL"), OnAccept = function(this) StaticPopup_Show("GUILDPANEL_LEADERCHANGE2",GuildPanel.SelectedMember["name"]); end, OnCancel = function() Gu...
return { AppID = "wx1991b5548755fae8", AppSecret = "384067139e2faefeb1af361dc93876b3" }
Locales['br'] = { -- Inventory ['inventory'] = 'inventário %s / %s', ['use'] = 'usar', ['give'] = 'dar', ['remove'] = 'remover', ['return'] = 'voltar', ['give_to'] = 'dar para', ['amount'] = 'quantidade', ['giveammo'] = 'dar munição', ['amountammo'] = 'quantidade de munição', ['noammo'] = 'voce nã...
-- -- Theme -- Theme = {} --- Load the theme Theme.load = function() if term.isColor() then -- Menu bar Theme["menu bar background"] = colors.white Theme["menu bar background focused"] = colors.gray Theme["menu bar text"] = colors.black Theme["menu bar text focused"] = colors.white Theme["menu bar fla...
print('Hellor Worlder!') iojx.enable_termcb(iojx.current_context()) iojxx.timer(iojx.current_context(), function () print('timer_a (3) triggered') iojxx.timer(iojx.current_context(), function () print('timer_b (3) triggered, pid', iojx.util.getpid()) iojxx.timer(iojx.current_context(), function () print(...
local E, L, V, P, G = unpack(ElvUI); local EEL = E:GetModule("ElvuiEnhancedAgain"); local MB = E:GetModule("MinimapButtons"); P["eel"]["minimap"] = { ['minimapcords'] = { ['enable'] = false, ['locationdigits'] = 1 }, ['minimapbar'] = { ['enable'] = false, ['skinStyle'] = 'HORIZ...
local _, Inventorian = ... local L = LibStub("AceLocale-3.0"):GetLocale("Inventorian") local ItemCache = LibStub("LibItemCache-1.1") local ItemSearch = LibStub("LibItemSearch-Inventorian-1.0") local Item = CreateFrame("Button") local Item_MT = {__index = Item} Inventorian.Item = {} Inventorian.Item.prototype = Item ...
AddCSLuaFile "shared.lua" include "shared.lua" local urllib = url local FilenamePattern = "([^/]+)%.%S+$" local FilenameExtPattern = "([^/]+%.%S+)$" SERVICE.TitleIncludeExtension = true -- include extension in title function SERVICE:GetMetadata( callback ) if not self._metadata then local title local pattern...
local blueButton = { name = 'blue', image = love.graphics.newImage('assets/blueButton.png'), width = 0, height = 0, x = 0, y = 0 } blueButton.width = blueButton.image:getWidth() blueButton.height = blueButton.image:getHeight() return blueButton
--[[ Title: Adv. Dupe 2 Filing Clerk (Clientside) Desc: Reads/writes AdvDupe2 files. Author: AD2 Team Version: 1.0 ]] --[[ Name: WriteAdvDupe2File Desc: Writes a dupe file to the dupe folder. Params: <string> dupe, <string> name Return: <boolean> success/<string> path ]] function AdvDupe2.WriteFile(name,...
return {'nijd','nijdas','nijdassen','nijdasserig','nijdassig','nijdig','nijdigaard','nijdigheid','nijdnagel','nijgen','nijging','nijlbaars','nijlgans','nijlpaard','nijlreiger','nijnagel','nijpen','nijpend','nijper','nijptang','nijver','nijveraar','nijverheid','nijverheidsconsulent','nijverheidsgewas','nijverheidsonderw...
fx_version 'cerulean' game 'gta5' version '1.0.4' server_scripts { '@mysql-async/lib/MySQL.lua', 'server.lua', } client_script 'client.lua' shared_script 'config.lua' ui_page { 'html/alerts.html', } files { 'html/alerts.html', 'html/main.js', 'html/style.css', }
return {'kachel','kachelbuis','kachelglans','kachelhout','kachelpijp','kachelplaat','kachelsmid','kacheltje','kachelwarmte','kachelplaats','kachelkraan','kachelweer','kachtem','kachelbuizen','kachelhoutjes','kachelpijpen','kachelplaten','kachels','kachelsmeden','kachelt','kacheltjes'}
--- --- Generated by MLN Team (http://www.immomo.com) --- Created by MLN Team. --- DateTime: 2019-09-05 12:05 --- local _class = { _name = 'MinePagerView', _version = '1.0' } ---@public function _class:new() local o = {} setmetatable(o, {__index = self}) return o end ---@public function _class:ro...
--[[ Element object for storing rendering info ]] local Element = {} Element.defaults = { x = 0, --X screen position y = 0, --Y screen position z = 1, --Z screen position r = 0, --number of radians to rotate image psp_x = 1/8, --Positive space proportion on x axis psp_y = 1/8, --Positive space propo...
local PLUGIN = PLUGIN; local Clockwork = Clockwork; local apiURL = "http://api.steampowered.com/IPlayerService/IsPlayingSharedGame/v0001/?key=%s&steamid=%s&appid_playing=4000&format=json"; -- Called when a player attempts to connect to the server. function PLUGIN:CheckPassword(steamID, ipAddress, svPassword, clPasswor...
-- Objects contains simple objects. These objects are simple in that they typically -- don't do a whole lot. They're also not metatable-based. The quintessential simple -- object is a value object. It supports a few useful methods to talk to it, but the -- object is ultimately humble in its pursuits. -- -- While these ...
local Srv = require 'solstice.server' local Chat = require 'solstice.chat' local CHAT_SYMBOL_ADMIN = 'admin_' Chat.RegisterSymbol(CHAT_SYMBOL_ADMIN, Srv.VerifyAdmin) Chat.RegisterCommand( CHAT_SYMBOL_ADMIN, "lua", "Lua related commands", function(chat_info) local act = chat_info.param:split(' ') ...
----------------------------------------- -- Spell: Bio II -- Deals dark damage that weakens an enemy's attacks and gradually reduces its HP. ----------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/utils") ...
-- Stand Power Crazy Diamond local s, id = GetID() function s.initial_effect( c ) -- You can only control 1 "${SP} Crazy Diamond". c:SetUniqueOnField(1, 0, id) -- Can only be equipped to a "${SU} Kujo Jotaro" you control. aux.AddEquipProcedure(c, 0, aux.FilterBoolFunction(Card.IsCode, 1090076072)) -- Destroy ...
--- Implement the /fg (/fixgroups) console command. local A, L = unpack(select(2, ...)) local M = A:NewModule("fgCommand") A.fgCommand = M local H, HA = A.util.Highlight, A.util.HighlightAddon local format, gsub, print, strlen, strlower, strmatch, strsub, strtrim = format, gsub, print, strlen, strlower, strmatch, strs...
require 'winapi' k,err = winapi.open_reg_key [[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\DateTime\Servers]] if not k then return print('bad key',err) end print(k:get_value("1")) k:close() k,err = winapi.open_reg_key [[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion]] t = k:ge...
--- Friction joint proxy class. -- This class is derived from @{JointProxy}. -- -- @classmod FrictionJointProxy --- Local anchor A. -- @tfield vec2 localAnchorA --- Local anchor B. -- @tfield vec2 localAnchorB --- Max force. -- @tfield number maxForce --- Max torque. -- @tfield number maxTorque
--[[ Nome : Igor Matheus Andrade Torrente RA : 169820 Turma : L Professor : Rafael Santos de O. Alves ]]-- require("secante") require("newton") require("bissec") require("comonfunc") --variaveis dos erros local bissecError = 0.01 local newtonError = 0.0000001 local secError = 0.0000...
--- GENERATED CODE - DO NOT MODIFY -- AWS IoT (iot-2015-05-28) local M = {} M.metadata = { api_version = "2015-05-28", json_version = "", protocol = "rest-json", checksum_format = "", endpoint_prefix = "iot", service_abbreviation = "", service_full_name = "AWS IoT", signature_version = "v4", target_prefix = ...
require "scripts.core.item" require "gamemode.Spark.modifiers.modifier_hp" require "gamemode.Spark.modifiers.modifier_all_stats" require "gamemode.Spark.modifiers.modifier_mana" Dragon_Totem = class(Item) function Dragon_Totem:OnCreated () self:SetCastingBehavior(CastingBehavior(CastingBehavior.PASSIVE)); -- need t...
return { name = 'LineStyle', description = 'The styles in which lines are drawn.', constants = { { name = 'rough', description = 'Draw rough lines.', }, { name = 'smooth', description = 'Draw smooth lines.', }, }, }
local data = _G.data ------------------------------------------------------------------------------------- data:extend({ { type = "recipe", name = "small-storage-tank", energy_required = 30, enabled = false, ingredients = { {"pump", 1}, {"pipe", 4}, {"storage-tank", 1} }, result = "small-storage...
--[[ SKINS ]] if CLIENT then -- Skin table Q1HUD.Skins = {}; -- Parameters Q1HUD.DefaultSkin = "Default"; --[[ Adds a selectable skin @param {string} name @param {table} data @void ]] function Q1HUD:AddSkin(name, data) self.Skins[name] = data; end --[[ Returns a skin's d...
data.raw["assembling-machine"]["assembling-machine-8"].crafting_categories = {"crafting", "advanced-crafting", "crafting-with-fluid", "end-game-crafting"} data.raw["assembling-machine"]["assembling-machine-8"].ingredient_count = 20 data.raw["assembling-machine"]["assembling-machine-8"].crafting_categories = {"crafting"...
local server_mgr = require "server.server_mgr" local Log = require "log.logger" local Env = require "env" local global_define = require "global.global_define" local ServerType = global_define.ServerType function g_net_event_server_connect(server_id) local server_info = server_mgr:get_server_by_id(server_id) if serv...
pg = pg or {} pg.enemy_data_statistics_149 = { [10101006] = { cannon = 14, reload = 150, speed_growth = 0, cannon_growth = 1200, rarity = 3, air = 0, torpedo = 85, dodge = 11, durability_growth = 27500, antiaircraft = 40, luck = 0, reload_growth = 0, dodge_growth = 156, hit_growth = 210, ...
local assets = { Asset("ANIM", "anim/glommer_statue.zip"), Asset("ANIM", "anim/glommer_swap_flower.zip") } local prefabs = { "glommer", "glommerflower", "marble", } SetSharedLootTable( 'statueglommer', { {'marble', 1.00}, {'marble', 1.00}, {'marble', 1.00}, {'bell_blueprint', 1.00}, }) loca...
local mod = get_mod("ranaldsblessing") mod.randomize = function() mod:pcall(function() if Managers.state.game_mode:level_key() ~= "inn_level" then mod:echo("Can only randomize at the Keep.") return end local player = Managers.player:local_player() local career_name = player:career_name() ...
--- A double-linked list implementation local Is = require('stdlib/utils/is') -- @class LinkedListNode -- @usage local llnode = linkedlist.append(item) local LinkedListNode = setmetatable( { _module_name = 'linked_list', _class_name = 'LinkedListNode', _is_LinkedListNode = true, _mt...
function draw_connection(o,ratio) ratio = ratio or 0.9 --love.graphics.setColor(0,100,200) local p = o.parent if(p) then if(o.r < p.r) then p,o=o,p end local x1, y1 = o:getPosition() local x2, y2 = p:getPosition() --[[if(not shadows) then y1 = y1 + o.z y2 = y2 + p.z end]] local tangent = (o...
local FrameCount = Class('FrameCount') -- 初期化処理 function FrameCount:init() self.frame_count = 0 self.active = true end function FrameCount:update(dt) if self.active then self.frame_count = self.frame_count + 1 end end function FrameCount:stop() self.active = false end function FrameCount...