content stringlengths 5 1.05M |
|---|
local BasicallyIdentical = require(script.Parent._Util.BasicallyIdentical)
return function()
local Lighten = require(script.Parent.Lighten)
it("throws if argument is not a Color3", function()
expect(pcall(Lighten, true)).to.equal(false)
end)
it("doesn't modify white", function()
local... |
mole = new_type(16)
mole.hit_w = 8
mole.hit_h = 8
mole.state = 1
mole.facing = 2
mole.accel_y = 0.3
mole.decel_y = 0.8
mole.accel_x = 0.3
mole.decel_x = 0.8
mole.recovery = 0
mole.is_player = false
mole.dash_force = 5
mole.dash_cd = 15
mole.last_dash = 0
function mole.init(self)
self.get_input = cpu_input
self... |
--------------------------------
-- @module ObjectPool
-- @parent_module cc
--------------------------------
--
-- @function [parent=#ObjectPool] reset
-- @param self
-- @return ObjectPool#ObjectPool self (return value: cc.ObjectPool)
--------------------------------
--
-- @function [parent=#... |
--------------------------------------------------------------------------------
local _ = require 'cherry.libs.underscore'
local analytics = require 'cherry.libs.analytics'
local animation = require 'cherry.libs.animation'
local Text = require 'cherry.libs.text'
local gesture = require 'cherry.libs.gesture'
local Scr... |
contimove = target.get_continent()
if contimove == nil then
self.say("It looks like the flight is not in operation yet..")
return
end
if self.ask_yes_no("We're just about to take off. Are you sure you want to get off the ship? You may do so, but then you'll have to wait until the next available flight. Do you... |
mobs:register_mob("mobs:red_monster", {
type = "monster",
passive = false,
attack_type = "dogfight",
attack_npcs = false,
damage = 1,
hp_min = 4,
hp_max = 8,
armor = 100,
visual_size = {x=3, y=2.6},
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_stone_monster.x",
textures ... |
local vehicleSpawns = {
--[[MH6J Civilian]]
{487,-1813.1640625, 1303.326171875, 59.734375},
{487,-1614.921875, -643.3837890625, 14.1484375},
{487,-1887.853515625, -1570.0458984375, 21.75},
{487,1883.9501953125, -1862.265625, 13.577025413513},
{487,2618.8828125, 2721.025390625, 36.538642883301},
{487,-1730.041992... |
if not Holo:ShouldModify("Menu", "CrimeNet") then
return
end
Holo:Post(CrimeNetGui, "init", function( self, ws, fullscreeen_ws, node )
Holo.Utils:FixBackButton(self)
Holo.Utils:SetBlendMode(self._panel, "focus")
Holo.Utils:SetBlendMode(self._map_panel, "focus")
local no_servers = node:parameters().no_servers
sel... |
return class("NewMeixiV4PtPage", import(".TemplatePage.PtTemplatePage"))
|
local JSON = assert(loadfile "LuaScripts/json.lua")()
local trampolinSpawner = {}
trampolinSpawner["instantiate"] = function(params, entity)
p = JSON:decode(params)
local self = {}
self.entity = entity
-- Objeto a spawnear
self.spawnObject = "Trampolin"
-- Cada cuantos segundos spawnea
sel... |
function love.load(arg)
-- body...
object = require "classic"
require "player1"
require "ball"
require "player2"
player1 = player1(50,love.graphics.getHeight()/2 - 75/2)
player2 = player2(love.graphics.getWidth() - (50 + (15/2)),love.graphics.getHeight()/2 - (75/2))
ball = ball(love.graphics.getWidth()... |
local diff = {
["axisDiffs"] = {
["a3026cd5"] = {
["added"] = {
[1] = {
["key"] = "JOY_SLIDER1",
},
},
["name"] = "Engine RPM Setting",
},
},
["keyDiffs"] = {
["d3002pnilunilcd12vd0vpnilvunil"] = {
["added"] = {
[1] = {
["key"] = "JOY_BTN10",
},
},
["name"] = "Flaps ... |
--[[
This script will look at a focus part as long as the focus part is visible (in front of the target)
This makes the player character look at the part. R15 only.
This script creates an ObjectValue named "LookAtPart" if the server hasn't already done so.
Set the Value to a model or basepart.
NOTE that if the server ... |
#!/people/galibert/soft/dietools/mschem/mschem
tiles("../schem/tiles")
dofile("remap.lua")
|
function onSay(cid, words, param, channel)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
return true
end
local t = string.explode(param, ";")
if(not t[2]) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "No destination specified.")
... |
---@class color32
local color32 = {
---@type number
r = 255,
---@type number
g = 255,
---@type number
b = 255,
---@type number
a = 255
}
---@overload fun(): color32
---@overload fun(c: color): color32
---@overload fun(c: color32): color32
---@overload fun(v: v4f): color32
---@overloa... |
local ls = require("luasnip")
local s = ls.s
local i = ls.i
-- local t = ls.t
local fmt = require("luasnip.extras.fmt").fmt
-- local d = ls.dynamic_node
-- local c = ls.choice_node
-- local f = ls.function_node
-- local sn = ls.snippet_node
-- local rep = require("luasnip.extras").rep
local snippets, autosnippets = {}... |
-- Direction status, shows arrows pointing to the players, created by Michael
local Direction = Grid2.statusPrototype:new("direction")
local Grid2 = Grid2
local PI = math.pi
local PI2 = PI*2
local sqrt = math.sqrt
local floor = math.floor
local atan2 = math.atan2
local pairs = pairs
local GetPlayerFacing = GetPlayerFa... |
require 'torch'
require 'cudnn'
require 'cuorn'
require 'libcudnnorn'
include('ORConv.lua')
include('LBConv.lua')
include('LBORConv.lua')
-- monkey patch BN
local BN = cudnn.SpatialBatchNormalization
function BN:createIODescriptors(input)
assert(input:dim() == self.nDim)
assert(torch.typename(self.weight) == 't... |
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
local citizen = false
local nui = false
local TimeFreshCurrentArmour = 10000 -- 5 sekund
local TimeFreshCurrentHealth = 10000 -- 5 sekund
R... |
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('um-taco:server:additem', function(additem)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
Player.Functions.AddItem(additem, 1)
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[additem], "add")
... |
-- Automatically generated file: Statuses
return {
[0] = {id=0,en="Idle"},
[1] = {id=1,en="Engaged"},
[2] = {id=2,en="Dead"},
[3] = {id=3,en="Engaged dead"},
[4] = {id=4,en="Event"},
[5] = {id=5,en="Chocobo"},
[8] = {id=8,en="Door Opening"},
[9] = {id=9,en="Door Closing"},
... |
require "config"
require "tools"
local local_run_test = lunit and function() end or run_test
local lunit = require "lunit"
local arg = {...}
local _ENV = TEST_CASE'Statement foreach'
local function assert_equal3(a,b,c, ra,rb,rc)
assert_equal(a,ra)
assert_equal(b,rb)
assert_equal(c,rc)
end
local... |
--- A sub-module for executing Telegram Bot API requests
-- @submodule telegram
local baseURL = {"https://api.telegram.org/bot", "<token>", "/", "METHOD_NAME"}
local ltn12 = require("ltn12")
local http = require("http.compat.socket")
local cjson = require("cjson")
local multipart = require("multipart-post")
local to... |
--[[-----------------------------------------------------------------------------
* Infected Wars, an open source Garry's Mod game-mode.
*
* Infected Wars is the work of multiple authors,
* a full list can be found in CONTRIBUTORS.md.
* For more information, visit https://github.com/JarnoVgr/InfectedWars
*
* Inf... |
minetest.register_chatcommand("purification", {
func = function(name, param)
local player = minetest.get_player_by_name(name)
local pos = player:get_pos()
local distanceEffect = rot.data.distanceWololo
local firstPosition = {["y"] = pos.y - distanceEffect, ["x"] = pos.x - distanceEff... |
local mapper = function(mode,key,result)
vim.api.nvim_set_keymap(mode,key,result,{noremap = true, silent = true})
end
-- Settings globals for NVIM
vim.g.mapleader = ' '
mapper("n","w",":w<CR>")
mapper("n","q",":q<CR>")
mapper("n","<Leader>qq",":q!<CR>")
mapper("n","tt",":t.<CR>")
-- end
-- NERDTree
mapper("n","<lead... |
--- Implementation of a voice which uses WAVE files as an audio source.
-- The sound files have to be mapped to the challenge and response sound keys of the checklist items.
-- @classmod waveFileVoice
-- @see voice
-- @author Patrick Lang
-- @copyright 2022 Patrick Lang
local waveFileVoice = {}
local voice = require "... |
local icons = dm.icons
local nnoremap = dm.nnoremap
local vdiagnostic = vim.diagnostic
-- Icon and highlight information for each diagnostic severity.
---@type { icon: string, hl: string }[]
local severity_info = {
{ icon = icons.error, hl = "DiagnosticSignError" },
{ icon = icons.warn, hl = "DiagnosticSignWarn" }... |
describe('zip', function()
it('behaves as an identity function if only one Observable argument is specified', function()
expect(Rx.Observable.fromRange(1, 5):zip()).to.produce(1, 2, 3, 4, 5)
end)
it('unsubscribes from all input observables', function()
local unsubscribeA = spy()
local subscriptionA =... |
local frame = 1
local count = 0
local bmps = {}
local bmp_w
local bmp_h
function start(this_id)
id = this_id
set_battle_entity_unhittable(id, true)
for i=1,10 do
bmps[i] = load_bitmap("battle/misc_graphics/plant/" .. i .. ".png")
end
bmp_w, bmp_h = get_bitmap_size(bmps[1])
end
function get_attack_sound()
re... |
local Plugin = Plugin
Plugin.Version = "1.0"
Plugin.HasConfig = true
Plugin.ConfigName = "PregamePlus.json"
Plugin.DefaultConfig = {
EnablePGP = true,
CheckLimit = false,
PlayerLimit = 8,
LimitToggleOffDelay = 20,
LimitToggleOnDelay = 45,
}
Plugin.CheckConfig = true
Plugin.DefaultState = true
--tab... |
local util = require('utils')
util.g.floaterm_keymap_toggle = '<Leader>t'
|
package.cpath = "luaclib/?.so"
package.path = "lualib/?.lua;examples/?.lua"
if _VERSION ~= "Lua 5.3" then
error "Use lua 5.3"
end
local socket = require "client.socket"
local proto = require "proto"
local sproto = require "sproto"
local host = sproto.new(proto.s2c):host "package"
local request = host:attach(sproto.... |
return {
RowHeightTop = 20,
RowHeightItem = 15,
TextPaddingLeft = 5,
TextPaddingRight = 3,
MaxVisibleRows = 6,
}
|
local V, R, S, C, Ct, P
do
local _obj_0 = require("libs.lulpeg")
V, R, S, C, Ct, P = _obj_0.V, _obj_0.R, _obj_0.S, _obj_0.C, _obj_0.Ct, _obj_0.P
end
local spaces = P(" ") ^ 1
local spaced
spaced = function(x)
return spaces * x * spaces
end
local quoted
quoted = function(x)
return P("'") * x * P("'")
end
local G... |
EditMeshVariation = EditMeshVariation or class(EditUnit)
function EditMeshVariation:editable(unit)
local mesh_variations = table.merge(managers.sequence:get_editable_state_sequence_list(unit:name()) or {}, managers.sequence:get_triggable_sequence_list(unit:name()) or {})
return #mesh_variations > 0
end
functio... |
---
-- @author wesen
-- @copyright 2018-2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local EventCallback = require "AC-LuaServer.Core.Event.EventCallback"
local EventEmitter = require "AC-LuaServer.Core.Event.EventEmitter"
local Exception = require "AC-LuaServer.Core.Util.Exception.Exception"
local ... |
---
-- @author wesen
-- @copyright 2019 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local IpcCommunicationPartner = require "ipc.CommunicationPartner.IpcCommunicationPartner"
local OutgoingIpcMessage = require "ipc.Message.OutgoingIpcMessage"
---
-- Connects to and sends messages to a IpcReceiver and c... |
-- STOP! Are you about to edit this file?
-- If you change ANYTHING, please please PLEASE run the following script:
-- https://www.guidgenerator.com/online-guid-generator.aspx
-- and put in a new GUID in the "guid" field.
-- Author: megmacattack
-- Data source: mostly http://datacrystal.romhacking.net/wiki/The_L... |
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
-- This file is automaticly generated. Don't edit manualy!
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
---@class C_QuestSession
C_QuestSession = {}
---[Wowpedia documentation](https://wow.gamepedia.com/API_C_QuestSession.CanStart)
---@return bo... |
insulate("Ship:withEvents()", function()
require "init"
require "spec.mocks"
require "spec.asserts"
it("fails if a number is given instead of ship", function()
assert.has_error(function()
Ship:withEvents(42)
end)
end)
it("includes events from ShipTemplateBased", fu... |
--preamble: common routines
local matchers = require('matchers')
local platforms = matchers.create_dirs_matcher('platforms/*')
local plugins = matchers.create_dirs_matcher('plugins/*')
-- end preamble
local parser = clink.arg.new_parser
local platform_add_parser = parser({
"wp8",
"windows",
"android",
... |
return require'telescope'.register_extension {
exports = {
localTransactions = require('beancount').CopyTransaction({}),
}
}
|
#!/usr/bin/env lua
local sys = require("sys")
local thread = sys.thread
thread.init()
local NUM_THREADS = 20 * 1000
local num_threads = 0
local function thread_entry(arg)
assert(arg == 42)
num_threads = num_threads + 1
end
local function thread_create()
local period = sys.period()
period:start()
fo... |
-------------------------------------------Made by chc4-----------------------------------------------------
local Name="luxulux"
local player=game.Players[Name]
local char=player.Character
local d=0
local Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
local face=char.Head.face
local tshirt=char.Torso.... |
COMMAND.Name = "Cheatlog"
COMMAND.Flag = "T"
COMMAND.AdminMode = false
COMMAND.CheckRankWeight = false
COMMAND.Args = {{"player", "Name/SteamID"}}
COMMAND.CheckArgs = function(pl, cmd, args)
local margs = cmd.Args
local err
local supp = {}
if (pl:IsPlayer() and !pl:HasAccess(cmd.Flag)) then
err = "'" .. cmd.F... |
---
-- Functions for the SSH-2 protocol.
--
-- @author Sven Klemm <sven@c3d2.de>
-- @copyright Same as Nmap--See https://nmap.org/book/man-legal.html
local base64 = require "base64"
local string = require "string"
local nmap = require "nmap"
local stdnse = require "stdnse"
local openssl = stdnse.silent_require "openss... |
local L = LibStub("AceLocale-3.0"):NewLocale("GuildGearRules", "ptBR")
if not L then return end
L['ATTRIBUTE_SPELLPOWER'] = ".*Aumenta em até .* o dano causado e a cura realizada por feitiços e efeitos mágicos." |
function RioWheel(self,offsetFromCenter,itemIndex,numItems)
local spacing = 210;
local edgeSpacing = 135;
if math.abs(offsetFromCenter) < .5 then
self:zoom(1+math.cos(offsetFromCenter*math.pi)/3);
self:x(offsetFromCenter*(spacing+edgeSpacing*2));
else
if offsetFromCenter >= .... |
local function removeNodeFromEdges(node_id, edges)
local from_nodes = {}
local to_nodes = {}
-- remove edges
local idx = 1
while idx <= #edges do
local edge = edges[idx]
if edge.source == node_id then
local to_node = edges[idx].target
table.insert(to_nodes, to... |
object_static_structure_content_meatlump_sewer_pipe_single_1end_short_s01 = object_static_structure_content_meatlump_shared_sewer_pipe_single_1end_short_s01:new {
}
ObjectTemplates:addTemplate(object_static_structure_content_meatlump_sewer_pipe_single_1end_short_s01, "object/static/structure/content/meatlump/sewer_pipe... |
local skeleton = require 'nvim_lsp/skeleton'
local util = require 'nvim_lsp/util'
local lsp = vim.lsp
skeleton.clangd = {
default_config = util.utf8_config {
cmd = {"clangd", "--background-index"};
filetypes = {"c", "cpp", "objc", "objcpp"};
root_dir = util.root_pattern("compile_commands.json", "compile_... |
local DarkInventory, super = Class(Inventory)
function DarkInventory:init()
super:init(self)
self.storage_for_type = {
["item"] = "items",
["key"] = "key_items",
["weapon"] = "weapons",
["armor"] = "armors",
}
self.storage_enabled = Game:getConfig("enableStorage"... |
local S = aurum.get_translator()
aurum.mobs = {
DEBUG = minetest.settings:get_bool("aurum.mobs.debug", false),
CHEAP = minetest.settings:get_bool("aurum.mobs.cheap_pathfinding", false),
SPAWN_LIMIT = tonumber(minetest.settings:get("aurum.mobs.spawn_limit")) or 1,
SPAWNER_LIMIT = tonumber(minetest.settings:get("aur... |
object_tangible_tcg_series3_deed_tcg_merr_sonn_jt12_jetpack = object_tangible_tcg_series3_shared_deed_tcg_merr_sonn_jt12_jetpack:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series3_deed_tcg_merr_sonn_jt12_jetpack, "object/tangible/tcg/series3/deed_tcg_merr_sonn_jt12_jetpack.iff") |
clinkz_death_pact_oaa = class( AbilityBaseClass )
LinkLuaModifier( "modifier_clinkz_death_pact_oaa", "abilities/oaa_death_pact.lua", LUA_MODIFIER_MOTION_NONE )
--------------------------------------------------------------------------------
function clinkz_death_pact_oaa:OnSpellStart()
local caster = self:GetCaster... |
local path = require "nvim-lsp-installer.path"
local std = require "nvim-lsp-installer.installers.std"
local installers = require "nvim-lsp-installer.installers"
local Data = require "nvim-lsp-installer.data"
local process = require "nvim-lsp-installer.process"
local M = {}
function M.packages(packages)
return in... |
-- Compiled with https://roblox-ts.github.io v0.3.2
-- August 19, 2020, 7:00 PM British Summer Time
local TS = _G[script];
local exports = {};
local MakeRequest = TS.import(script, script.Parent, "HTTP").default;
local Settings = TS.import(script, script.Parent, "Settings").default;
local AddCharacterVirtualCurrency =... |
local nvimux = {}
nvimux.debug = {}
nvimux.config = {}
nvimux.bindings = {}
nvimux.term = {}
nvimux.term.prompt = {}
-- testing
--[[
Nvimux: Neovim as a terminal multiplexer.
This is the lua reimplementation of VimL.
--]]
-- luacheck: globals unpack
-- [ Private variables and tables
local nvim = vim.api -- luachec... |
local MainUIRoleHeadView = BaseClass()
function MainUIRoleHeadView:DefaultVar( )
return {
UIConfig = {
prefab_path = "Assets/AssetBundleRes/ui/mainui/MainUIRoleHeadView.prefab",
canvas_name = "MainUI",
components = {
},
},
}
end
function MainUIRoleHeadView:OnLoad( )
local names = {
"money_1","m... |
--[[ BaseLua
https://github.com/dejayc/BaseLua
Copyright 2012 Dejay Clayton
All use of this file must comply with the Apache License,
Version 2.0, under which this file is licensed:
http://www.apache.org/licenses/LICENSE-2.0 --]]
local BaseLua = require( "Packages.BaseLua" )
local DataHelper... |
---------------------------------------------------------------------------------------------
--ATF version: 2.2
--Modified date: 01/Dec/2015
--Author: Ta Thanh Dong
---------------------------------------------------------------------------------------------
------------------------------------------------------------... |
ENT.Type = "anim"
ENT.Base = "base_anim"
ENT.PrintName = "Base Cell"
ENT.Author = "Star Light"
ENT.Contact = ""
ENT.MaxSpeed = 40
ENT.ShipSpeed = 1
ENT.MaxHealth = 100
ENT.Category = "ORC"
ENT.Spawnable = true
function ENT:OnRemove()
end
function ENT:SetupDataTables()
self:NetworkVar("Entity", 0, "Player")
self:N... |
-- Copyright 2016 Google Inc, NYU.
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agree... |
samurai_of_chaos_slowest_death_kitty = class({})
LinkLuaModifier( 'samurai_of_chaos_slowest_death_kitty_modifier', 'encounters/samurai_of_chaos/samurai_of_chaos_slowest_death_kitty_modifier', LUA_MODIFIER_MOTION_NONE )
function samurai_of_chaos_slowest_death_kitty:OnSpellStart()
local victim = GetRandomHeroEntitie... |
local os = require "os"
local rrd = require "rrd"
local sys = require "luci.sys"
local nixio = require "nixio"
nixio.fs = require "nixio.fs"
nixio.util = require "nixio.util"
local uci = require "uci"
local jsonc = require "luci.jsonc"
-- Plugins
local lmpeaks = require "linkmeter.peaks"
local lmunkprobe = ... |
-----------------------------------
-- Area: Upper Jeuno
-- NPC: Afdeen
-- Standard Merchant NPC
-- !pos 1.462 0.000 21.627 244
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(179);
end;
function onEventUpdate(player,csid,option)
end;
... |
---
-- codelite/tests/test_codelite_config.lua
-- Automated test suite for CodeLite project generation.
-- Copyright (c) 2015 Manu Evans and the Premake project
---
local suite = test.declare("codelite_cproj_config")
local p = premake
local codelite = p.modules.codelite
-------------------------------------------... |
-------------------------------------------------------------------------------
--
-- tek.class
-- Written by Timm S. Mueller <tmueller at schulze-mueller.de>
-- See copyright notice in COPYRIGHT
--
-- OVERVIEW::
-- [[#ClassOverview]] : Class ${subclasses(Class)}
--
-- This module implements inheritance and the creat... |
--
-- Copyright (c) 2015 Jonathan Howard.
--
function bullet_library(_kind)
newoption
{
trigger = "without-cl",
description = "Disable OpenCL for Bullet."
}
project "bullet"
language "C++"
kind(_kind)
includedirs
{
BULLET_DIR .. "src/"
}
files
{
BULLET_DIR .. "s... |
--************************
--name : SINGLE_DEL_NX_01.lua
--ver : 0.1
--author : Kintama
--date : 2004/09/09
--lang : en
--desc : terminal mission
--npc :
--************************
--changelog:
--2004/09/09(0.1): Added description
--************************
function DIALOG()
NODE(0)
... |
local Object = require("object")
local Action = Object:new();
function Action:new (obj)
obj = Object.new( self, obj )
obj.f = nil
obj.tags = {};
return obj
end
function Action:addTag (tag)
self.tags[tag] = true
end
function Action:removeTag (tag)
self.tags[tag] = nil
end
function Action:isTagged ... |
-- 裸vim映射(不包括插件)
-- colemark user
local is_colemark_user = true
local map_opt = {silent = true, noremap = true}
-- 方向移动
vim.api.nvim_set_keymap('n', 'n', 'j', map_opt)
vim.api.nvim_set_keymap('n', 'e', 'k', map_opt)
vim.api.nvim_set_keymap('n', 'i', 'l', map_opt)
vim.api.nvim_set_keymap('v', 'n', 'j', map_opt)
vim.ap... |
#! /usr/bin/lua
-- ----------------------------------------------------
-- text_create.lua
--
-- Jun/22/2011
--
-- ----------------------------------------------------
require ('text_manipulate')
-- ----------------------------------------------------
function data_prepare_proc ()
dict_aa = {}
dict_aa = dict_app... |
---@class mx.io:mx.io.io
local M = {}
table.merge(M, require('mx.io.io'))
table.merge(M, require('mx.io.utils'))
return M
|
function Is_self_describing( n )
local s = tostring( n )
local t = {}
for i = 0, 9 do t[i] = 0 end
for i = 1, s:len() do
local idx = tonumber( s:sub(i,i) )
t[idx] = t[idx] + 1
end
for i = 1, s:len() do
if t[i-1] ~= tonumber( s:sub(i,i) ) then return false end
end
ret... |
local ecs = require('ecs')
local mgr = ecs.NewManager()
local e1 = mgr.NewEntity()
mgr.AddComponent(e1, {
Name='A1',
X = 1,
HP = 2,
}, 1)
local e2 = mgr.NewEntity()
mgr.AddComponent(e2, {
Name='A2',
X = 10,
HP = 5,
}, 1)
local sys = {}
function sys.Update(mgr)
print('Frame:', mgr.GetFrame... |
return {'kaffer','kaffers','kaf','kaffa','kaffer','kafferbuffel','kafferen','kafferpokken','kafir','kafkaiaans','kafkaesk','kafmolen','kaft','kaftan','kaften','kafzak','kafkafan','kaffiya','kaffa','kafferde','kafferden','kaffers','kafje','kafjes','kafmolens','kaftans','kaftte','kafferbuffels','kafirs','kafkaiaanse','ka... |
local t = Def.Model {
Meshes=NOTESKIN:GetPath('_Down','Tap Note');
Materials=NOTESKIN:GetPath('_Down','Tap Note');
Bones=NOTESKIN:GetPath('_Down','Tap Note');
};
return t;
|
require "TimedActions/ISBaseTimedAction"
ISInventoryTransferAction = ISBaseTimedAction:derive("ISInventoryTransferAction");
function ISInventoryTransferAction:isValid()
if (not self.destContainer:isExistYet()) or (not self.srcContainer:isExistYet()) then
return false
end
-- Limit items per container in MP
if is... |
local bot = GetBot();
if bot:IsInvulnerable() or bot:IsHero() == false or bot:IsIllusion() then return; end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_generic" )
local utils = require(GetScriptDirectory() .. "/util")
local mutils = require(GetScriptDirectory() .. "/MyUtili... |
local att = {}
att.name = "md_mchoke"
att.displayName = "Modified Choke"
att.displayNameShort = "MChoke"
att.statModifiers = {OverallMouseSensMult = -0.15,
VelocitySensitivityMult = 0.15,
DrawSpeedMult = -0.05,
HipSpreadMult = 0.1
}
if CLIENT then
att.displayIcon = surface.GetTextureID("atts/saker")
att.description... |
local S = homedecor.gettext
local toilet_sbox = {
type = "fixed",
fixed = { -6/16, -8/16, -8/16, 6/16, 9/16, 8/16 },
}
local toilet_cbox = {
type = "fixed",
fixed = {
{-6/16, -8/16, -8/16, 6/16, 1/16, 8/16 },
{-6/16, -8/16, 4/16, 6/16, 9/16, 8/16 }
}
}
homedecor.register("toilet", {
description = S("Toilet... |
return {
LrSdkVersion = 4.1,
LrToolkitIdentifier = 'com.adobe.lightroom.export.metropublisher',
LrPluginName = 'MetroPublisher',
LrExportServiceProvider = {
title = 'MetroPublisher',
file = 'MetroPublisherExportServiceProvider.lua',
},
VERSION = { major=1, minor=5, re... |
return {
lazy_load = function(load)
load "nvim-metals"
end,
plugins = function(use)
use { "scalameta/nvim-metals", opt = true }
end,
setup = function()
local has_lsp, _ = pcall(require, "lspconfig")
if not has_lsp then
print "Scala dependends on lsp. The functionality is disable"
r... |
local notify = require("blaz.helper.notify")
local has_telescope_actions, actions = pcall(require, "telescope.actions")
if not has_telescope_actions then
notify.warn(
"Fuzzy Finder",
"nvim-telescope actions not found!",
"Skipping configuration for this plugin...",
"Some features will not work properly..."
)
... |
--[[
Copyright (C) 2018 Kubos Corporation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, softw... |
return {
fadeOut = 1.5,
mode = 2,
id = "WORLD401A",
once = true,
fadeType = 2,
fadein = 1.5,
scripts = {
{
expression = 2,
side = 2,
bgName = "bg_port_talantuo",
actor = 605020,
dir = 1,
nameColor = "#a9f548",
say = "前方就是塔兰托港了,嗯?这些在港口里飘荡的旗帜......皇家的舰队居然已经先到了么。",
bgm = "story-italy",
... |
--[[ Copyright 2014 Sergej Nisin
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in w... |
-- program to travel in a line for a specified # of blocks in the direction it's facing
print("\nHow far shall I travel?")
dist = tonumber(read())
print("Should I make a walkable tunnel? [y/N]")
local temp = read()
walkable = false
if string.lower(temp) == "y" or string.lower(temp) == "yes" then walkable = true end
t... |
-----------------------------------
-- Ability: Bestial Loyalty
-- Calls a beast to fight by your side without consuming bait
-- Obtained: Beastmaster Level 23
-- Recast Time: 20:00
-- Duration: Dependent on jug pet used.
-----------------------------------
require("scripts/globals/common")
require("scripts/globals/sta... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
-- #######################################
-- ## Project: iL... |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
local MODEL = Model( "models/dav0r/balloon/balloon.mdl" )
/*---------------------------------------------------------
Name: Initialize
---------------------------------------------------------*/
function ENT:Initialize()
// Use the... |
-- Cuppa --
-----------
local HOME = os.getenv("HOME")
local cuppaMenu = hs.menubar.new()
cuppaMenu:setTitle("🍵")
cuppaMenu:setTooltip("Cuppa tea timer. ⌘+click to cancel the timer")
local cuppaTimer = nil
local cuppaTimerTimer = nil
-- stolen from Cuppa.app
local pourSound = hs.sound.getByFile(HOME .. "/.hammerspo... |
local OOP = require("oop");
local bzUtils = require("bz_core");
local bzRoutine = require("bz_routine");
local misc = require("misc");
local KeyListener = misc.KeyListener;
local Decorate = OOP.Decorate;
local Implements = OOP.Implements;
local KeyListener = misc.KeyListener;
local Class = OOP.Class;
local Routine = b... |
local _, Addon = ...;
local EmptyListMixin = {};
--[[===========================================================================
| Shows or hides the empty text
========================================================================--]]
function EmptyListMixin:ShowEmptyText(show)
local empty = self.EmptyText;
if ... |
--[[
Minecart
========
Copyright (C) 2019-2020 Joachim Stolberg
MIT
See license.txt for more information
]]--
-- for lazy programmers
local M = minetest.get_meta
local RegisteredInventories = {}
-- Take the given number of items from the inv.
-- Returns nil if ItemList is empty.
function minecart.inv_take_... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
local QuestID = 11
local Quest = Quests[QuestID]
Quest.Texts =... |
object_tangible_loot_loot_schematic_armor_appearance_neutral_clone_bicep_r = object_tangible_loot_loot_schematic_shared_armor_appearance_neutral_clone_bicep_r:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_loot_schematic_armor_appearance_neutral_clone_bicep_r, "object/tangible/loot/loot_schematic/armor_appear... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.