content stringlengths 5 1.05M |
|---|
--[[
Main configuration script for opic3d
Defines task for plasma cloud expansion in magnetized backround.
All opic3d variable names have f prefix "pic_":
pic_parameters - common parameters for opic3d;
pic_grid - computational grid;
pic_particles - particles array;
pic_p... |
local mod = DBM:NewMod("z998", "DBM-PvP", 2)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 48 $"):sub(12, -3))
mod:SetZone(DBM_DISABLE_ZONE_DETECTION)
mod:RegisterEvents(
"ZONE_CHANGED_NEW_AREA"
)
local winTimer = mod:NewTimer(30, "TimerWin", "Interface\\Icons\\INV_Misc_PocketWatch... |
local ScriptBehaviourManager = BaseClass()
ECS.ScriptBehaviourManager = ScriptBehaviourManager
function ScriptBehaviourManager:CreateInstance( world, capacity )
if self.OnBeforeCreateManagerInternal then
self:OnBeforeCreateManagerInternal(world, capacity)
end
if self.OnCreateManager then
self:OnCreateManager(c... |
local Range = require('orgmode.parser.range')
local Duration = require('orgmode.objects.duration')
local Section = require('orgmode.parser.section')
local LanguageTree = require('vim.treesitter.languagetree')
local config = require('orgmode.config')
local utils = require('orgmode.utils')
---@class File
---@field tree ... |
local Enemy = require('modules/Enemy')
local Slime = class('Slime', Enemy)
local SlimeTiny = require('modules/SlimeTiny')
function Slime:initialize( options )
Enemy.initialize( self, options )
self.health = 1
self.speed = 40
self.state = 'move'
self.state_times = {
hurt = 0.4
}
s... |
local f = "../statistics/database.csv"
local h = {}
for line in io.lines(f) do
line = string.gsub(line, "/Users/andre/tmp/luarocks_repo//unpack/", "")
--local k = string.match(line, "[^/]+[/]([^/]+)")
local k = string.match(line, "([^/]+)[/]")
if not h[k] then h[k] = true end
end
local l = {}
for k, v in p... |
--New
object_tangible_furniture_ep3_rewards_shared_avatar_hologram_squid = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/furniture/ep3_rewards/shared_avatar_hologram_squid.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_furniture_ep3_rewards_shared_avatar_hologram_squid, "object... |
-- file: 'thanks.lua'
-- desc: to print the list of the contributing guys
function list_iter (t)
local i = 0
local n = #t
return function ()
i = i + 1
if i <= n then return t[i] end
end
end
helpful_guys = {
"----参与翻译----",
"buxiu", "凤舞影天", "zhang3", "morler", "lambda", "sunlight... |
-----------------------------------
-- Area: Abyssea - Attohwa
-- NPC: Cavernous Maw
-- !pos -133.197 20.242 -181.658 215
-- Notes: Teleports Players to Buburimu Peninsula
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
player:startEvent(200)
end
functio... |
CItemManager = inherit(cSingleton)
function CItemManager:constructor()
local start = getTickCount()
local result = CDatabase:getInstance():query("SELECT * FROM item")
self.m_tblItems = {}
self.m_tblItemNames = {}
if(#result > 0) then
for key, value in pairs(result) do
self.m_tblItems[tonumber(value["... |
function startConfiguration()
newSerial({
serial_port = "/dev/ttyUSB0"
})
newJoystick({
message_type = 0,
robot_id = 0,
communication_frequency = 100,
min_axis_value = 10000,
max_axis_value = 32767,
max_linear_velocity = 50,
max_angular_veloci... |
-- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
-- This class contains several functions useful for http message- and content
-- decoding and to retrive form data from raw http messages.
module("luci.http.protocol", package.seeall)
local l... |
package("libiconv")
set_homepage("https://www.gnu.org/software/libiconv")
set_description("Character set conversion library.")
set_urls("https://ftp.gnu.org/gnu/libiconv/libiconv-$(version).tar.gz",
"https://ftpmirror.gnu.org/libiconv/libiconv-$(version).tar.gz")
add_versions("1.16", "e6a... |
return {
init_effect = "Darkness",
name = "2020年6月世界BOSS叠加buff",
time = 0,
color = "yellow",
picture = "",
desc = "",
stack = 1,
id = 8705,
icon = 2120,
last_effect = "",
effect_list = {
{
type = "BattleBuffFixVelocity",
trigger = {
"onAttach"
},
arg_list = {
add = -12,
mul = 0
}... |
local opts = { noremap = true, silent = true }
local auto_opts = { silent = true, expr = true }
local term_opts = { silent = true }
local keymap = vim.api.nvim_set_keymap
--Remap space as leader key
keymap('', '<Space>', '<Nop>', opts)
vim.g.mapleader = ' '
-- Normal --
-- Better window navigation
keymap('n', '<C-h>'... |
local ROOT = script:GetCustomProperty("Root"):WaitForObject()
local GEO = script:GetCustomProperty("GEO"):WaitForObject()
local PositionOffset = script:GetCustomProperty("PositionOffset")
local RotationOffset = script:GetCustomProperty("RotationOffset")
local Time = script:GetCustomProperty("Time")
local RecoverTime = ... |
---@diagnostic disable: undefined-global
local palette = require 'nord-palette'
local base = require 'base'
local clrs = palette.clrs
local lang = function()
return {
asciidocAttributeEntry {fg = clrs.nord10},
asciidocAttributeList {fg = clrs.nord10},
asciidocAttributeRef {fg = clrs.nord10},
asciidoc... |
--[[
TitleScreenState Class
Author: Colton Ogden
cogden@cs50.harvard.edu
The TitleScreenState is the starting screen of the game, shown on startup. It should
display "Press Enter" and also our highest score.
]]
TitleScreenState = Class{__includes = BaseState}
function TitleScreenState:init()... |
--
-- tests/tools/test_dotnet.lua
-- Automated test suite for the .NET toolset interface.
-- Copyright (c) 2012-2013 Jason Perkins and the Premake project
--
local suite = test.declare("tools_dotnet")
local dotnet = premake.tools.dotnet
--
-- Setup/teardown
--
local wks, prj, cfg
function suite.setup()
wks, ... |
local Rarity = {}
Rarity.__index = Rarity
function Rarity.New(Name, Cost,PremiumCost ,SortValue,Rank,Level)
local o = setmetatable({}, Rarity)
o.name = Name
o.cost = Cost
o.premiumcost = PremiumCost
o.sortvalue = SortValue
o.rank = Rank
o.level = Level
return o
end
function Rarity:G... |
-- premake5.lua
--[[
Usage examples:
for windows: premake5.exe --os=windows vs2015
fot linux: premake5.exe --os=linux gmake
]]
workspace "grpc_cb_core"
location (_ACTION) -- subdir vs2015 (or gmake, ...)
configurations { "Release", "Debug" }
platforms { "x64", "x32" }
language "C++"
flags {
"C++11",
-- ... |
--[[
_____ ____ _ _ _ _ _______
|_ _/ ___|| | | | / \ | |/ / ____|
| | \___ \| |_| | / _ \ | ' /| _|
| | ___) | _ |/ ___ \| . \| |___
|_| |____/|_| |_/_/ \_\_|\_\_____|
CH > @TshAkETEAM
--]]
--------------------------------------
serpent = require('serpent')
serp = requir... |
local PANEL = {};
function PANEL:Init ( )
self:SetVisible(true)
self.ModelPanel = vgui.Create("DModelPanel", self);
function self.ModelPanel:LayoutEntity ( ) end
function self.ModelPanel.OnMousePressed ( _, mc ) self:OnMousePressed(mc) end
function self.ModelPanel.OnMouseReleased ( _, mc ) self:OnMouseReleas... |
local Camera = require("hamsterTank.Camera")
local Class = require("hamsterTank.Class")
local GamepadControls = require("hamsterTank.GamepadControls")
local KeyboardMouseControls = require("hamsterTank.KeyboardMouseControls")
local Player = require("hamsterTank.Player")
local Tank = require("hamsterTank.Tank")
local Te... |
-----------------------------------
-- Area: Mamool_Ja_Training_Grounds
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[tpz.zone.MAMOOL_JA_TRAINING_GROUNDS] =
{
text = {
ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain t... |
local addon_name, addon_env = ...
if not LibStub then return end
local ldb = LibStub:GetLibrary("LibDataBroker-1.1", true)
if not ldb then return end
local broker = ldb:NewDataObject(addon_name, {
type = "data source",
label = addon_name,
icon = "Interface\\ICONS\\Achievement_Garrison_Tier01_" .. UnitFaction... |
return PlaceObj("ModDef", {
"dependencies", {
PlaceObj("ModDependency", {
"id", "ChoGGi_Library",
"title", "ChoGGi's Library",
"version_major", 9,
"version_minor", 6,
}),
},
"title", "Construction Show Dust Grid",
"id", "ChoGGi_ConstructionShowDustGrid",
"steam_id", "1566670588",
"pops_any_uuid", ... |
function drawMiniMap()
for y = 0, mapHeight-1, 1
do
for x = 0, mapWidth-1, 1
do
local wall = map[y][x]
if wall > 0 then
local xs = x * miniMapScale
local ys = y * miniMapScale
love.graphics.setColor(153, 0, 0)
... |
-- Example of osg.Scissor usage.
-- Create scissor and show cropped foreground by 800x300 pixels.
-- Cropped visible area is in left bottom corner of screen.
local foreground = reactorController:getReactorByName("white_rect") -- must be presented in the project
local scissor = osg.Scissor()
-- move foreground on top... |
function onCreate()
-- background shit
makeLuaSprite('backwall', 'mashedtails/wall', -200, -200);
setScrollFactor('backwall', 0.9, 0.9);
scaleObject('backwall', 0.8, 0.8);
makeLuaSprite('desk', 'mashedtails/desk', -170, -100);
setScrollFactor('desk', 0.9, 0.9);
scaleObject('desk', 0.7, 0.7);
makeLuaSprite('r... |
spring = class:new()
function spring:init(x, y, t, p)
self.cox = x
self.coy = y
--PHYSICS STUFF
self.x = x-1
self.y = y-31/16
self.width = 16/16
self.height = 31/16
self.static = true
self.active = true
self.drawable = false
self.timer = springtime
self.category = 19
self.mask = {true}
--actu... |
local ffi = require("ffi")
--[[
压缩图片到crunch后的ETC2
pSrcData jpep、png 的原始数据
srcSize 输入数据的字节数
pOutSize 编码后数据字节数
函数返回 编码后的数据 编码失败返回 nullptr
void* compress(const unsigned char *pSrcData, unsigned int scrSize, unsigned int *pOutSize);
释放压缩函数返回的内存
void freeCompressData(... |
-- Please see server_event.lua.license for licensing information.
--[[
server.lua based on lua/libevent by blastbeat
notes:
-- when using luaevent, never register 2 or more EV_READ at one socket, same for EV_WRITE
-- you cant even register a new EV_READ/EV_WRITE callback inside another one
-- to do s... |
---
-- Entity
-- a general game object
--
local Entity = {}
Entity.__index = Entity
---
-- Create new entity object
-- @param template
--
function Entity:create(template)
local obj = template or Object:create({
name = "Entity",
position = {x = 0, y = 0},
fixture = nil,
})
if o... |
local powerup = Class{ type = 'powerup' }
local Quads = {
catch = {},
duplicate = {},
enlarge = {},
laser = {},
life = {},
slow = {},
}
for i = 1, 8 do Quads.catch[i] = love.graphics.newQuad(38*(i-1), 0, 38, 19, Graphics.powerup:getDimensions()) end
for i = 1, 8 do Quads.duplicate[i] = love.graphics.newQu... |
local Coercion = {};
function Coercion.toboolean (value)
if value == true or value == false then return value end;
return not not value;
end
return Coercion; |
describe("StandardOperatingProcedure", function()
local standardOperatingProcedure
local voice
local checklist
local function createSOP()
return standardOperatingProcedure:new("My SOP")
end
setup(function()
standardOperatingProcedure = require "audiochecklist.standardoperatingp... |
object_tangible_gcw_static_base_rebel_icon = object_tangible_gcw_static_base_shared_rebel_icon:new {
}
ObjectTemplates:addTemplate(object_tangible_gcw_static_base_rebel_icon, "object/tangible/gcw/static_base/rebel_icon.iff")
|
function onCreate()
-- le bg fuckin shit
makeLuaSprite('back', 'bgs/anders/ANDERSSSSSSSSS', -600, -300);
scaleObject('back',0.64,0.64);
addLuaSprite('back', false);
close(true); --For performance reasons, close this script once the stage is fully loaded, as this script won't be used anymore after loading the s... |
package.path="?/init.lua;"..package.path
require("bin") -- this library needs a lot of work it has a bunch of old useless code, but also has many nice things as well that are really useful
require("multi") -- you need this to handle multiple connections and such
require("net.testinit") -- That requires the main library... |
dyinclude("meta-settings/movement.settings.lua");
CAbstractMovement = class(CBaseObject,
function (self, copyfrom)
self.type = "default"
self.Address =0;
if( type(copyfrom) == "table" ) then
self.type = copyfrom.type;
self.Address = copyfrom.Address;
end
end
);
-- Forces the player to face a directio... |
require "jester.support.file"
local cjson = require "cjson"
local ltn12 = require "ltn12"
local http_mock = require "jester.spec.http_mock"
local function request(url, params, attributes)
local request_handler = params.request_handler or https
local response = {}
local body, status_code, headers, status_descript... |
-----------------------------------
-- Area: Upper Jeuno
-- NPC: Mapitoto
-- Type: Full Speed Ahead Mount NPC
-- !pos -54.310 8.200 85.940 244
-----------------------------------
local ID = require("scripts/zones/Upper_Jeuno/IDs")
require("scripts/globals/chocobo")
require("scripts/globals/keyitems")
require("scripts/... |
ColorScreen = Screen:subclass "ColorScreen"
local colorMenus = {
["BodyColor"] = {locale="garage_tuning_paint_body", position = Vector3(2916, -3188.8, 2535.6), angle = 10},
["SmokeColor"] = {locale="garage_tuning_smoke_color", position = Vector3(2916, -3188.8, 2535.6), angle = 10},
["WheelsColorF"] =... |
local ScrollViewCell = import("..ui.ScrollViewCell")
local LevelsListCell = class("LevelsListCell", ScrollViewCell)
function LevelsListCell:ctor(size, beginLevelIndex, endLevelIndex, rows, cols)
local rowHeight = math.floor((display.height - 340) / rows)
local colWidth = math.floor(display.width * 0.9 / cols)... |
local naughty = require("naughty")
local util = {}
local function messageBox(msg_type,msg_title,message)
local messageType = {}
if msg_type == "info" then
messageType = naughty.config.presets.info
elseif msg_type == "warning" then
messageType = naughty.config.presets.warn
elseif msg_type == "error" then
mess... |
E2VguiCore.RegisterVguiElementType("dpropertysheet.lua",true)
__e2setcost(5)
local function isValidDPropertySheet(panel)
if not istable(panel) then return false end
if table.Count(panel) != 3 then return false end
if panel["players"] == nil then return false end
if panel["paneldata"] == nil then return ... |
local module = {
--[=[
_NAME = 'hydra.lua',
_VERSION = '0.1',
_URL = 'https://github.com/asmagill/hammerspoon-config',
_DESCRIPTION = [[ personal keybindings for hammerspoon ]],
_TODO = [[]],
_LICENSE = [[ See README.md ]]
--]=]
}
-- private variables and methods -... |
--[[
Copyright 2016 Jason White. MIT license.
Description:
Tests the path manipulation functions for Windows.
]]
local path = winpath;
--[[
path.splitroot
]]
assert(path.splitroot("/") == "/")
assert(path.splitroot("foo") == "")
assert(path.splitroot("/foo") == "/")
assert(path.splitroot("C:\\foo") == "C:\\")
as... |
return require("./dist/lamda") |
--[[Akkiris Lightning-Waker yells: You are... nothing!
Akkiris Lightning-Waker yells: You dare imprison me? You will die!]]
function Akkiris(Unit, event, miscUnit, misc)
Unit:RegisterEvent("Akkiris_Red", 10000, 0)
Unit:RegisterEvent("Akkiris_Wave", 13000, 0)
Unit:RegisterEvent("Akkiris_FireBolt", 21000, 0)
end
fun... |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
object_tangible_collection_gem_triliant_hueable_01 = object_tangible_collection_shared_gem_triliant_hueable_01:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_gem_triliant_hueable_01, "object/tangible/collection/gem_triliant_hueable_01.iff") |
--[[
files =
{
'hi',
{
folder = 'Stuff',
'stuff',
{
folder = 'nested',
}
}
}
]]
local M = {}
function M.FindFolder(currentFolder, fullFolderPath)
if fullFolderPath == '' then
return currentFolder
end
-- Split each component.
for folderName in fullFolderPath:gmatch('[^\\]+') do
loc... |
local Connection = require('Scripts/lib/colyseus.connection')
-- local Auth = require('Scripts/lib/colyseus.auth')
local Room = require('Scripts/lib/colyseus.room')
-- local Push = require('Scripts/lib/colyseus.push')
local protocol = require('Scripts/lib/colyseus.protocol')
local EventEmitter = require('Scripts/lib/co... |
data:extend({
--ITEM
{--Small Pole
type = "item",
name = "small-pole-r1",
icon = "__RExtended__/graphics/icons/poles/small-electric-pole-r1.png",
icon_size = 64,
icon_mipmaps = 4,
subgroup = "power-poles",
order = "a-a-b",
place_result = "small-pole-r1",
stack_size = 50
},
{--Medium Pole
type = "item",
... |
AddCSLuaFile("ulx/modules/sh/urs_cmds.lua")
if not URS then
URS = {}
end
HOOK_LOW = HOOK_LOW or 1 -- ensure we don't break on old versions of ULib
function URS.Load()
URS.restricions = {}
URS.limits = {}
URS.loadouts = {}
if file.Exists("ulx/restrictions.txt", "DATA") then
URS.restrictio... |
InputConfig({ name = "bryface" })
KeyMap({
[Key.Num3] = Button.Up,
[Key.W] = Button.Left,
[Key.E] = Button.Down,
[Key.R] = Button.Right,
[Key.B] = Button.Select,
[Key.N] = Button.Start,
[Key.Num9] = Button.B,
[Key.Num0] = Button.A
})
GlobalKeyMap({
[Key.Tab] = Action.RetroPlug.NextInstance
})
|
--
-- Copyright (c) 2016-2018 Nicholas Corgan (n.corgan@gmail.com)
--
-- Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
-- or copy at http://opensource.org/licenses/MIT)
--
local pkmn = require("pkmn")
local luaunit = require("luaunit")
local items_tests = require("items_tests")
local gen2... |
----------------------------------------------------
-- Licensed under the GNU General Public License v3
-- * (c) 2015, Martin Carton <martin@carton.im>
----------------------------------------------------
-- {{{ Grab environment
-- }}}
-- vicious.widget.video
local video = {}
-- {{{ video widget type
local functio... |
ui = require "tek.ui"
symBut = function(txt, foo, color, isnosym)
local font = ":18" --"Vera:18"
--print (isnosym,txt)
if not isnosym then
font = "ui-icons:20"
end
local style = "font:" .. font .. "; width:24; color:olive;" --olive;" --navy;"
local par = {}
-- if par.Style then
-- style = styl... |
--[[
Copyright 2016 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agr... |
function building_lib.get_deserialize_options(mapblock_pos, building_def)
if type(building_def.deserialize_options) == "function" then
return building_def.deserialize_options(mapblock_pos, building_def)
elseif type(building_def.deserialize_options) == "table" then
return building_def.deserialize_options
end
-... |
--- Module for a data container that does not allow nil values.
-- @classmod lqc.helpers.vector
-- @alias Vector
local deep_equals = require 'lqc.helpers.deep_equals'
local Vector = {}
local Vector_mt = {
__index = Vector
}
--- Constructs a new vector, possibly filled with data (a table value)
-- @param data[opt... |
#!/usr/bin/env tarantool
local LIMIT = tonumber(arg[1])
box.cfg{
wal_mode = 'none',
memtx_memory = LIMIT,
}
require('console').listen(os.getenv('ADMIN'))
|
local vertex_shader = [[
#version 120
uniform mat4 matrix;
attribute vec4 position;
attribute vec3 normal;
attribute vec2 uv;
varying vec2 fragment_uv;
void main() {
gl_Position = matrix * position;
fragment_uv = uv;
}
]]
local fragment_shader = [[
#version 120
uniform sampler2D sampler;
uniform float tim... |
object_static_worldbuilding_furniture_cheap_frn_all_chep_end_table_s01 = object_static_worldbuilding_furniture_cheap_shared_frn_all_chep_end_table_s01:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_furniture_cheap_frn_all_chep_end_table_s01, "object/static/worldbuilding/furniture/cheap/frn_all_chep_end... |
local t = {}
local function create()
local this = {}
this.assignments = {}
this.sections = {}
function this:readFromFile(path, ignoreNotFound)
assert(path, 'configParser: no path passed')
local f = io.open(path, 'r')
if (f == nil) then
if not ignoreNotFound then
error(string.format('configParser: ... |
require 'image'
require 'cutorch'
require 'cunn'
require 'cudnn'
require 'optim'
-- Custom files
require 'model'
require 'sys'
-- require 'qtwidget' -- for visualizing images
dofile('util.lua')
opt_string = [[
-h,--help print help
-s,--save (default "logs") subdirectory to save logs
-b,--batchSize ... |
-- __ ___ _
-- \ \/ (_)_ _(_) __ _
-- \ /| \ \ / / |/ _` |
-- / \| |\ V /| | (_| |
-- /_/\_\_| \_/ |_|\__,_|
--
-- Xawareness FREE
-- 1.142
load(Base64Decode("G0x1YVIAAQQEBAgAGZMNChoKid14C9TaQggAAZmjBQAAOAAAADgAAAA+AAAANQAAADsAAAAsAAAAPQAAADkAAAA7AAAANwAAAC4AAAA4AAAAKgAAAD0AAAA1AAAANQAAADQAAAA2AAAANgAAAC0... |
local cjson = require 'cjson'
return {
handle = function()
ngx.say('================ URI ====================')
ngx.say(ngx.var.request_uri .. '\n\n')
ngx.say('================ Headers ================')
for k, v in pairs(ngx.req.get_headers()) do
ngx.say(k .. ': ' .. v... |
require("isolater/interface/settingIsolater");
require("games/common2/match/module/matchFinish/matchOverRewardItem");
require("isolater/interface/regionConfigIsolater");
local ViewBase = require("games/common2/module/viewBase");
local MatchOverView = class(ViewBase, false);
local h_index = 0;
local getIndex = f... |
local parser = require "parser"
for i in io.lines("compile.csv") do
if parser.parse_from_file(i) then
print(i .. ",OK")
else
print(i .. ",NOT")
end
end
|
-- liyao
-- example script that demonstrates use of setup() to pass
-- data to and from the threads
local counter = 1
local threads = {}
-- 创建线程
function setup(thread)
thread:set("id", counter)
table.insert(threads, thread)
counter = counter + 1
end
-- 初始化请求
function init(args)
requests = 0
responses... |
local permission = {
kick = 1,
ban = 4
}
-- Loading MySQL Class
require "resources/essentialmode/lib/MySQL"
-- MySQL:open("IP", "databasname", "user", "password")
MySQL:open("127.0.0.1", "gta5_gamemode_essential", "root", "1202")
-- Adding custom groups called owner, inhereting from superadmin. (It's hi... |
Buffer = require't.Buffer'
Pack = require't.Pack'
b=Buffer( 'ABCDEFGH' )
a=Pack( '>I2', 4)
x = a( b ) -- create a result array
for i,v in pairs(x) do print( i, v, a[i](b) ) end
|
local ViewportFrame = require(script.Parent.ViewportFrame)
local ObjectRefMap = require(script.Parent.ObjectRefMap)
local DEFAULT_IMPLEMENTATION = require(script.Parent.Implementations.worldColor)
local Renderer = {}
Renderer.__index = Renderer
local function onAddedToStack(self, highlight)
local objectRef = Object... |
-- MODULE CONFIG.LUA
-- by Garran Plum
--
-- GP Configuration for this individual mod.
-- IMPORT GP OBJECT
local myMod, GP = ...
GP:log("config.lua", GP:version())
-- MY CONFIG Mod Name
local modName = "REMIX"
-- MY CONFIG Remix
local remix = {
TOPIARY = {
"BUILDING_PART_LUSH_GARDEN_OGIVE_BUSH",
... |
require(GetScriptDirectory() .. "/logic")
require(GetScriptDirectory() .. "/ability_item_usage_generic")
if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().... |
do
local _class_0
local _base_0 = {
clone_and_zero = function(self)
return Vol(self.sx, self.sy, self.depth, 0)
end,
clone = function(self)
local V = Vol(self.sx, self.sy, self.depth, 0)
for i = 1, #self.w do
V.w[i] = self.w[i]
end
return V
end,
add_from = f... |
local Zlog = require "Zlibs.class.Log"
local type = require "Zlibs.tool.type"
local Timer = require "Zlibs.class.Timer"
local api = require "Zlibs.class.api"
local obj={}
local all={}
--默认变量
obj.__tag="Scene"
obj.name="default"
obj.blackboard=false
obj.children=false
obj.behavior=false
obj.trigger=false
obj.runcount=1
... |
test = require 'u-test'
common = require 'common'
-- Test ensuring legacy RTA calling patters are still functional
function SimpleRTALegacy_Handler()
print("SimpleRTALegacy_Handler");
-- Test isn't valid on all platforms (i.e. on Win32 we set up a notification service subscription by default so the RTA conne... |
local rootElement = getRootElement()
--current settings' table, initially default map settings
local defaults = {
gamespeed = 1,
gravity = "0.008",
lockTime = false,
timeHour = 12,
timeMinute = 00,
waveheight = 0,
weather = 0,
metaAuthor = "",
metaDescription = "",
metaName = "",
metaVersion = "1.0.0",
min... |
-- 0m0.190s
local t = {}
local insert = table.insert
for i = 1, 10000000 do
insert(t, i)
end
-- 0m1.359s
local t = {}
for i = 1, 10000000 do
t[#t+1] = i
end
-- 0m0.666s
local t = {}
local insert = table.insert
for i = 1, 10000 do
insert(t, 1, i)
end
|
local AddonName, AddonTable = ...
AddonTable.junk = {
131805, -- Gilded Goblet
139542, -- Strip of Sailcloth
152099, -- Shriveled Onion
152855, -- Exhausted Soulcore
152857, -- Chipped Man'ari Blade
153162, -- Unattuned Portal Stones
154770, -- Cracked Hide Belt
154771, -- Cracked H... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
local TASKCONDITIONINFO_PB = require("TaskConditionInfo_pb")
local ENUM_PB = require("Enum_pb")
module('TaskInfo_pb')
TASKINFO = protobuf.Descriptor();
local TASKINFO_ID_FIELD = protobuf.FieldDescriptor();
local TASKINFO_STATUS_FI... |
function simBWF.createOpenBox(size,baseThickness,wallThickness,density,inertiaCorrectionFact,static,respondable,color)
local parts={}
local dim={size[1],size[2],baseThickness}
parts[1]=sim.createPureShape(0,16,dim,density*dim[1]*dim[2]*dim[3])
sim.setObjectPosition(parts[1],-1,{0,0,baseThickness*0.5})
... |
local config = {
title = "Test Website",
baseUrl = "http://example.com/",
languageCode = "en",
ignoreFiles = {"%.tmp$", "%.psd$"},
ignoreFolders = {"^%."},
processors = {}, -- Defined here below...
-- autoLockPages = true,
redirections = {
["/blog/original-first/"] = "/blog/fi... |
print("Hello")
ngx.log(ngx.ERR, "host: just a ERR")
ngx.log(ngx.CRIT, "host: just a CRIT")
ngx.log(ngx.ALERT, "host: just a ALERT")
ngx.say('Hello,world!')
ngx.print('some data here')
local key = ngx.var.http_user_agent
if not key then
ngx.log(ngx.ERR, "no user-agent found")
return ngx.exit(400)
end
local red... |
-- This script can be used to make a device blink
-- It will blink for as many times configured in repeats
-- Each on/off period will be as long as configured in delay
-- Define your devices and settings here:
local blink = "Blink" -- Name of the device that should be controlled
local trigger = "Door" -- Name of the D... |
object_tangible_component_genetic_engineering_centrifuge_use_mixture = object_tangible_component_genetic_engineering_shared_centrifuge_use_mixture:new {
}
ObjectTemplates:addTemplate(object_tangible_component_genetic_engineering_centrifuge_use_mixture, "object/tangible/component/genetic_engineering/centrifuge_use_mix... |
local module = {}
local replicated = game:GetService('ReplicatedStorage')
local tweens = game:GetService('TweenService')
local blur = game:GetService('Lighting').Blur
local tryCore = require(replicated.Common.SetCore)
local tween_info = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
local heade... |
Input = require('libs.Input')()
Event = require('libs.Event')()
Timer = require('libs.Timer')()
local Mapper = require('libs.Mapper')()
DEBUG = false
local scale = 1
local World
local Player
function love.load(args)
love.physics.setMeter(32)
World = love.physics.newWorld(0, 0)
local function beginContact(a, ... |
function start (song)
print("YOOOO COOLSONG UPDATE GO BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR")
speedThing = 5;
end
function update (elapsed)
if (gamegorotate == true) then
speedThing = speedThing - 0.02;
camHudAngle = camHudAngle + speedThing;
end
local currentBeat = (songPo... |
local pos = {
x = 0,
y = 0
}
pos.mt = {
__index = {
z = 1
};
__newindex = function(t, k, v)
print('__newindex', t, k, v)
rawset(t, k, v)
return t[k]
end;
}
setmetatable(pos, pos.mt);
print(pos.x, pos.y, pos.z)
pos.z = 2
print(pos.x, pos.y, pos.z)
pos.z = 1
print(pos.x, pos.y, pos.z)
pos.z = nil
print(p... |
return {
order = 'pftsicmv',
kinds = {
p = {
group = 'neotags_PreProcTag'
},
c = {
group = 'neotags_ConstantTag'
},
t = {
group = 'neotags_TypeTag'
},
s = {
group = 'neotags_StructTag'
},
i = {
group = 'neotags_InterfaceTag'
},
v = {
gr... |
-- if Ctrl+Ins pressed on '..' and command line is empty and no selected items
-- then copy full path of the current folder to clipboard
local function not_empty(str)
return str~="" and str
end
Macro {
description="Copy current path when pressed on '..'";
area="Shell";
key="CtrlIns";
condition=function()
... |
-- Copyright (c) 2020, The Pallene Developers
-- Pallene is licensed under the MIT license.
-- Please refer to the LICENSE and AUTHORS files for details
-- SPDX-License-Identifier: MIT
local ir = require "pallene.ir"
local typedecl = require "pallene.typedecl"
local constant_propagation = {}
local function is_consta... |
minko.project = {}
minko.project.library = function(name)
project(name)
language "C++"
kind "StaticLib"
location "."
includedirs { minko.sdk.path("/framework/include") }
includedirs { minko.sdk.path("/framework/lib/glm") }
includedirs { minko.sdk.path("/framework/lib/sparsehash/src") }
... |
local ColorTable = LoadModule("Theme.Colors.lua")( LoadModule("Config.Load.lua")("SoundwavesSubTheme","Save/OutFoxPrefs.ini") )
return Def.ActorFrame {
-- Page
Def.Quad {
InitCommand=function(self)
self:vertalign(middle):zoomto(SCREEN_WIDTH,SCREEN_HEIGHT*0.85)
self:diffuse(ColorTable["serviceBG"]):diffusealph... |
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