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local BaseTranspiler = {} BaseTranspiler.__index = {} function BaseTranspiler.new() return BaseTranspiler.constructor(setmetatable({}, BaseTranspiler)) end function BaseTranspiler.constructor(self) self.indent_string = " " self.indent_count = 0 self.source = "" return self end function BaseTranspiler.__index...
local glove = require "glove" function test_setTitle() glove.window.setTitle("test window.setTitle") assert_equal("test window.setTitle", glove.window.getTitle("foo")) end function test_setCaption() glove.graphics.setCaption("test graphics.setCaption") assert_equal("test graphics.setCaption", glove.graphics.g...
require "ant" require "collision" require "map" require "sprite" require "faceStage" require "rockStage" require "shoeStage" require "manStage" -- DEFINES local NONE = 0 local TILE_X_COUNT = 32 local TILE_Y_COUNT = 16 -- all game data game = {} -- function game.init(difficulty) game.title = "[ Ant v1.1 ]" --pri...
--The beginnings of a localization so even everyone can read our menu local ClickMenu, namespace = ... local L = setmetatable({ ['Achievements'] = ACHIEVEMENTS, ['Calendar'] = 'Calendar', -- no Blizz global string for this ['Character'] = CHARACTER, ['Dungeon Journal'] = ENCOUNTER_JOURNAL, ['Friends'...
NDefines.NGraphics.COUNTRY_FLAG_TEX_MAX_SIZE = 2048 NDefines.NGraphics.COUNTRY_FLAG_SMALL_TEX_MAX_SIZE = 512 NDefines.NGraphics.COUNTRY_FLAG_STRIPE_TEX_MAX_WIDTH = 10 NDefines.NGraphics.COUNTRY_FLAG_STRIPE_TEX_MAX_HEIGHT = 8196 NDefines.NGraphics.COUNTRY_FLAG_LARGE_STRIPE_MAX_WIDTH = 41 NDefines.NGraphics.COUNTRY_FLAG_...
function love.conf(t) t.title = "LuaPong" -- The title of the window the game is in (string) t.author = "Jacob Shaffer" -- The author of the game (string) t.version = "0.9.0" -- The LÖVE version this game was made for (string) t.screen.width = 800 -- The window width (number...
local skynet = require "skynet" -- 循环启动定时器 -- skynet中的定时器,其实是通过给定时器线程注册一个超时时间,并占用了一个空闲协程, -- 空闲协程也是从协程池中获取,超时后会使用空闲协程来处理超时回调函数。 function task() skynet.error("task", coroutine.running()) skynet.timeout(500, task) end -- skynet.start源码分析 -- 其实skynet.start服务启动函数实现中,就已经启动一个timeout为0s的定时器,来 -- 执行通过skynet.start函数传入参得到的初始化...
--- @classmod Upstream -- Abstracts how to forward traffic to upstream server. --- @usage --- local upstream = Upstream.new('http://example.com') --- upstream:rewrite_request() -- set Host header to 'example.com' --- -- store itself in `context` table for later use in balancer phase and call `ngx.exec`. --- upstream:ca...
require "_Utils" local common = require "_ConvCommon" local types = require "_ConvCommonTypes" local convert = require "_ConvCommonConvert" --Splits the string into a sequence of strings, based on an identifier. --So we verify that the character just before it is not a valid identifier character --and that th...
add_column('characters', { 'item_ids', type = 'text', null = true })
-- Author Tony Beltramelli www.tonybeltramelli.com - 11/11/2015 -- Adapted from https://github.com/wojciechz/learning_to_execute and https://github.com/karpathy/char-rnn/ local UClone = {} function UClone.cloneNetOverTime(net, time) local clones = {} local params, gradParams if net.parameters then p...
local math2d = require('math2d') local util = require('util') local constants = require('constants') local function handleMagnetRampBuilt(entity) global.MagnetRamps[entity.unit_number] = {entity = entity, tiles = {}} script.register_on_entity_destroyed(entity) entity.rotatable = false local SUCC = entity.surface.c...
-------------------------------------- -- IO device identifier -------------------------------------- IO_PIUMK6_IDENTIFIER = "piumk6" -------------------------------------- -- Digital input states -------------------------------------- -- Panels P1 (if any sensor pressed) IO_PIUMK6_DI_P1_LU = 0 IO_PIUMK6_DI_P1_RU = 5 ...
defns = { acc = function(arg) return 1, arg end, nop = function() return 1, 0 end, jmp = function(arg) return arg, 0 end, } function run_program(program) local executed, ix, acc = {}, 1, 0 while true do if executed[ix] then return false, acc -- LOOPED end executed[ix] = true local r ...
-- https://github.com/nvim-treesitter/nvim-treesitter/ -- https://github.com/JoPro0406/nvim-ts-rainbow (my fork) require('nvim-treesitter.configs').setup { ensure_installed = 'maintained', highlight = { enable = true, use_languagetree = true }, indent = { enable = true }, playground = { enable = true }, rainb...
local Draw = require("api.Draw") local Pos = require("api.Pos") local Gui = require("api.Gui") local IPaged = require("api.gui.IPaged") local IUiList = require("api.gui.IUiList") local UiTheme = require("api.gui.UiTheme") local IInput = require("api.gui.IInput") local InputHandler = require("api.gui.InputHandler") loc...
humbaba = Creature:new { objectName = "@mob/creature_names:humbaba", socialGroup = "humbaba", faction = "", level = 17, chanceHit = 0.32, damageMin = 160, damageMax = 170, baseXp = 1102, baseHAM = 3500, baseHAMmax = 4300, armor = 0, resists = {5,5,5,5,5,5,5,-1,-1}, meatType = "meat_domesticated", meatAmou...
return Def.ActorFrame{ InitCommand=function(self) self:draworder(200) end, Def.Quad{ InitCommand=function(self) self:diffuse(0,0,0,0):FullScreen():cropbottom(1):fadebottom(0.5) end, OffCommand=function(self) self:linear(0.3):cropbottom(-0.5):diffusealpha(1) end }, LoadFont("_roboto condensed Bold 48px...
--[[--------------------------------------------------------- Panel: windowsAmmoItem -----------------------------------------------------------]] local PANEL = {} --[[--------------------------------------------------------- Function: canPurchase -----------------------------------------------------------]] ...
HedgewarsScriptLoad("/Scripts/Locale.lua") HedgewarsScriptLoad("/Scripts/Utils.lua") HedgewarsScriptLoad("/Scripts/Params.lua") local hTag = nil local hTagHeight = 33000 local tTag = nil local rTag = nil local startTime = 0 local MaxHeight = 32640 local RecordHeight = 33000 local RecordHeightHogName = nil local Fire =...
local handy = request('!.mechs.processor.handy') local list = handy.list local opt = handy.opt local word = request('^.words.word') local syntel = request('^.words.syntel') local name = request('^.words.name') local colon_name = request('^.wrappers.colon_name') local function_body = request('function_body') return ...
function onSay(cid, words, param, channel) local house = getHouseFromPos(getCreaturePosition(cid)) if(not house) then doPlayerSendCancel(cid, "You are not inside a house.") doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF) return false end local owner = getHouseInfo(house).owner if(owner ~= getP...
require('plugins') -- lua/plugins.lua require('settings') -- lua/settings.lua require('mapping') -- lua/mapping.lua -- require('plugin-settings') -- lua/plugin-settings.lua require('augroup') -- lua/augroup.lua
--- --序列化lua table --@module dumpToFile --@author myc local M = {}; local tostring = tostring local type = type local pairs = pairs local ipairs = ipairs local table_format = string.format local string_len = string.len local string_rep = string.rep ---数列化table 报错到文件 --@string t 表 --@string tabName 表名 --@string path...
util.AddNetworkString("YAWD.WeaponSlotUpdate") local update_cache = {} hook.Add("WeaponEquip", "YAWDWeaponSelect", function( wep, ply ) if (update_cache[ply] or 0) > CurTime() then return end if ply:HasWeapon( wep:GetClass() ) then return end net.Start("YAWD.WeaponSlotUpdate") net.WriteBool( true ) net.WriteS...
AddCSLuaFile() AddCSLuaFile("sh_sounds.lua") include("sh_sounds.lua") SWEP.magType = "smgMag" SWEP.PrintName = "MP5A4" if CLIENT then SWEP.DrawCrosshair = false SWEP.CSMuzzleFlashes = true SWEP.SuppressedOnEquip = false SWEP.IconLetter = "w" killicon.Add( "khr_mp5a4", "icons/killicons/khr_mp5a4", Color(255, ...
local hsl_debug = nil if (CLIENT) then hsl_debug = CreateClientConVar("hsl_debug", "0") else hsl_debug = CreateConVar("hsl_debug", "0") end HSLog = {} HSLog.ulxLog = function(text) if (istable(ulx) and isfunction(ulx.logString)) then ulx.logString(text) end end HSLog.a = function(text) -- HSLog.LastMessage =...
--[[ Copyright 2020 DeepMind Technologies Limited. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at https://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in...
--[[ TheNexusAvenger Prompt for purchasing coins. --]] local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local MarketplaceService = game:GetService("MarketplaceService") local ReplicatedStorageProject = require(ReplicatedStorage:WaitForChild("Project"):WaitForC...
local jid = require "util.jid"; local it = require "util.iterators"; local json = require "util.json"; local iterators = require "util.iterators"; local array = require"util.array"; local have_async = pcall(require, "util.async"); if not have_async then module:log("error", "requires a version of Prosody with util.as...
monitoring.wrap_global({"pipeworks", "create_fake_player"}, "pipeworks_create_fake_player") monitoring.wrap_global({"pipeworks", "load_position"}, "pipeworks_load_position")
-- Copyright 2022 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
local sensorInfo = { name = "isUnitAlive", desc = "Returns whether a unit is alive or not.", author = "Petrroll", date = "2018-06-29", license = "notAlicense", } local EVAL_PERIOD_DEFAULT = -1 -- actual, no caching function getInfo() return { period = EVAL_PERIOD_DEFAULT } end local SpringValidUnitID = Sp...
local class = require "com/class" local CrashScreen = class:derive("CrashScreen") local Vec2 = require("src/Essentials/Vector2") function CrashScreen:new(err) -- error message self.err = err -- prepare fonts of various sizes self.font = love.graphics.newFont() self.fontMed = love.graphics.newFont(14) self.fon...
Script.Load("lua/Server.lua") Script.Load("lua/AnyTeam/PrecursorTeam.lua")
function contents_or_blank(filename) local contents = "" local stream = io.open(filename, "rb") if stream then contents = stream:read("*a") stream:close() end return contents end function shellprompt_os_getpowerinfo() local charging = nil local curcharge = nil local maxcharge = nil local MAXB...
-- -- Expression 2 Text Editor for Garry's Mod -- Andreas "Syranide" Svensson, me@syranide.com -- local string_Explode = string.Explode local table_concat = table.concat local string_sub = string.sub local table_remove = table.remove local math_floor = math.floor local math_Clamp = math.Clamp local math_ceil = math.ce...
-- MV Battery box minetest.register_craft({ output = 'technic:mv_battery_box0', recipe = { {'technic:lv_battery_box0', 'technic:lv_battery_box0', 'technic:lv_battery_box0'}, {'technic:lv_battery_box0', 'technic:mv_transformer', 'technic:lv_battery_box0'}, {'', 'technic:mv_cable', ...
local function make(trig_key, trig_translator) local flag = false local function processor(key, env) local kAccepted = 1 local kNoop = 2 local engine = env.engine local context = engine.context if key:repr() == trig_key then if context:is_composing() then flag = true co...
local solution_dir = _ACTION local lib_dir = "PathTracer/lib" local res_dir = "PathTracer/res" local src_dir = "PathTracer/src" local third_party_dir = "PathTracer/third_party" local sample_dir = "sample" function setupIncludeDirs() includedirs { src_dir, src_dir .. "/math", src_dir .. "/primitive...
-- map.lua -- Map prototype and related functions; -- A map holds data about a level - terrain data, mostly. local Terrain = require "lua/terrain" local Map = {} Map.__index = Map -- Map.new - creates a new Map object -- width: the width of the map -- height: the height of the map function Map.new(width, he...
cowwrap { ins = { "rt/msdos/cowgol.cos" }, outs = { "$OBJ/rt/msdos/cowgol.coo" } }
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5' client_script 'map_blip.lua'
--ultra-basic physics system --has static level geometry and a list of physics bodies which get integrated around local physics_body = class() function physics_body:new(args) self.pos = args.pos or vec2() self.vel = args.vel or vec2() self.acc = args.acc or vec2() self.mass = args.mass or 1 self.radius = args.ra...
hash = {} local formathex = '%%%02X' function string:URLEncode() return string.gsub( string.gsub( string.gsub( self, '\n', '\r\n' ), '([^%w ] )', function( c ) return string.format( formathex, string.byte( c ) ) end ), ' ', '+' ) end -- MD5 modified from https://github.com/kikito/md5.lua do local...
function CustomizableWeaponry.InitPostEntity() local ply = LocalPlayer() CustomizableWeaponry.initCWVariables(ply) end hook.Add("InitPostEntity", "CustomizableWeaponry.InitPostEntity", CustomizableWeaponry.InitPostEntity)
object.say("Banana!")
--Resets library packages in order to make debugging easier. --TODO: Remove this! package.loaded.helpers = nil --Requires local component = require("component") local tunnel = assert(component.tunnel, "No Linked card detected") local computer = require("computer") local event = require("event") local helpers =...
--[[ Russian Localization --]] local ADDON = ... local L = LibStub('AceLocale-3.0'):NewLocale(ADDON, 'ruRU') if not L then return end -- main L.AddWaypoint = 'Добавить точку' L.AskForfeit = 'Новых обновлений нет. Покинуть бой?' L.AvailableBreeds = 'Доступные Породы' L.Breed = 'Порода' L.BreedExplanation = 'Определяе...
--[[-- ui.form{ record = record, -- optional record to be used read_only = read_only, -- set to true, if form should be read-only (no submit button) file_upload = file_upload, -- must be set to true, if form contains file upload element external = external, -- external URL to be used as...
local dataLoad = dataLoad or require('../../MyCommon/dataLoad.lua') local myUtil = myUtil or require('../../MyCommon/util.lua') local csv = csv or require("csv") data = {} CData = torch.class('CData') do function data.priGetFilenames(strDir, isNoise, strFoldFilename) local strFilenameKO = string.format("%s/proc...
--[[ TheNexusAvenger Stores information about the torso of a character. --]] local NexusVRCharacterModel = require(script.Parent.Parent) local Limb = NexusVRCharacterModel:GetResource("Character.Limb") local Settings = NexusVRCharacterModel:GetInstance("State.Settings") local Torso = Limb:Extend() Torso:SetClassNam...
if not landmarks then landmarks = {} end require "landmarks/helpers" function landmarks.mod_init() landmarks.log("Init landmarks mod") -- initialize the main data structure if not global.landmarks then global.landmarks = {} end end
--[[ ModuleName : Path : agentmgr.lua Author : jinlei CreateTime : 2018-11-11 02:13:31 Description : --]] local skynet = require "skynet" local sproto_helper = require "common.utils.sproto_helper" local skynet_helper = require "common.utils.skynet_helper" dofile("lualib/common/base/preload.lua") MAIN = import("lualib/...
local redis = {} local resty_redis = require "resty.redis" local keepalive = 10000 -- 10 seconds local pool_size = 100 local timeout = 1000 -- 1 second redis.connect = function() if ngx.ctx.redis then return ngx.ctx.redis end local red = resty_redis:new() red:set_timeout(timeout) local ok, err = red:conn...
local cjson = require "cjson" local _M = {} --[[ cjsonPFTable 序列化标准的数据集合,即数据父子的主要数据是一致的,存放在一张表中的情形如地区包含地区 temp 数据库返回的集合 idName 主键 fid 外键 ]]-- function _M.cjsonPFTable(srcTable,idName,fidName) local len = table.getn(srcTable); local tempSet={}; -- 1 生成类hash表结构 id_name 不可以为null 否则连接成字符时会产生异常 for i=1,len,1 do loc...
local GSE = GSE local Statics = GSE.Static local Sequences = Statics.SampleMacros[3] ------------------ ----- Hunter ------------------ -- Beast Mastery 253 -- Survival 255 -- Marksmanship - 254 Sequences['SAM_BMsingle'] = { SpecID = 253, Author = "Jimmy Boy Albrecht", Talents = "3,1,1,1,3,2,3...
if mods["Aircraft"] then data:extend({ { type = "double-setting", name = "aircraft-takeoff-speed-gunship", setting_type = "runtime-global", minimum_value = 0, default_value = 130, order="ata" }, { type = "dou...
--[[ @ filename : random.lua @ author : zhangshiqian1214@163.com @ modify : 2017-08-23 17:53 @ company : zhangshiqian1214 ]] local skynet = require "skynet" local mt19937 = require "mt19937" local random = {} local random_type = tonumber(skynet.getenv("random_type")) local __randomseed = os.time() + skynet....
function MasterMerchant.InitDealFilterClass() local AGS = AwesomeGuildStore local FilterBase = AGS.class.FilterBase local ValueRangeFilterBase = AGS.class.ValueRangeFilterBase local FILTER_ID = AGS:GetFilterIds() local DealFilter = ValueRangeFilterBase:Subclass() MasterMerchant.DealFilter = DealFilter funct...
-- Class and utility functions for C# project files (*.csproj) -- Copyright 2012,2013 Green Code LLC -- -- This library is free software; you can redistribute it and/or -- modify it under the terms of the GNU Lesser General Public -- License as published by the Free Software Foundation; either -- version 2.1 of the Lic...
local g = vim.g g.auto_save = 1 g.auto_save_silent = 1 g.auto_save_write_all_buffers = 1 g.auto_save_presave_hook = 'lua require("vimrc.plugins.vim-auto-save").abort_files()' local abort_buf_named = function(bufname) -- Files named 'PopList #XX' from the https://github.com/RishabhRD/popfix repo local sep = packa...
local schemas = require "kong.dao.schemas_validation" local validate_entity = schemas.validate_entity local schema = require "kong.plugins.json-threat-protection.schema" describe("JSON Threat Protection schema", function() it("should work when no configuration has been set", function() local config = {} ...
---@meta ---@class ccs.ActionRotationFrame :ccs.ActionFrame local ActionRotationFrame={ } ccs.ActionRotationFrame=ActionRotationFrame ---* Changes rotate action rotation.<br> ---* param rotation rotate action rotation. ---@param rotation float ---@return self function ActionRotationFrame:setRotation (rotation) end...
local app = app local libcore = require "core.libcore" local Class = require "Base.Class" local Unit = require "Unit" local GainBias = require "Unit.ViewControl.GainBias" local Encoder = require "Encoder" local Velvet = Class {} Velvet:include(Unit) function Velvet:init(args) args.title = "Velvet Noise" args.mnem...
-- Auto-hit notes? --autoplay = false; require("x_functions"); x_requires(4); function pointer(addr) point = memory.readbyte(addr) + memory.readbyte(addr + 1) * 0x0100; return point; end; channels = {}; channels[0] = {}; channels[1] = {}; channels[2] = {}; channels[3] = {}; oldval = {}; oldval = {}; power...
-- test7_2.lua local skynet = require "skynet" require "skynet.manager" skynet.start(function () local r = skynet.send(".ser","lua" , "这是未打包消息。", "消息内容:一首交货") skynet.error("发送完毕1" , r) local packedmsg, sz = skynet.pack("打包消息", "消息内容,一手交钱") local r = skynet.rawsend(".ser","lua",packedmsg, sz) skyne...
-- This software is copyright Kong Inc. and its licensors. -- Use of the software is subject to the agreement between your organization -- and Kong Inc. If there is no such agreement, use is governed by and -- subject to the terms of the Kong Master Software License Agreement found -- at https://konghq.com/enterpriseso...
-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- leshrac_pulse_nova...
-- VOIP script by Asser90 -- Manifest resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5' -- General client_script 'cl_voip.lua' server_script 'sv_voip.lua'
-- Fichier de config du jeu function love.conf(t) t.title = "THE GAME" t.version = "0.10.2" t.window.width = 1280 t.window.height = 720 t.vsync = true end
NATIVE_KEYS = { ["NEXT_CAMERA"] = 0, ["LOOK_LR"] = 1, ["LOOK_UD"] = 2, ["LOOK_UP_ONLY"] = 3, ["LOOK_DOWN_ONLY"] = 4, ["LOOK_LEFT_ONLY"] ...
-- import local Viewport = require 'candy.Viewport' local RenderTargetModule = require 'candy.RenderTarget' local RenderTarget = RenderTargetModule.RenderTarget local TextureRenderTarget = RenderTargetModule.TextureRenderTarget local RenderManagerModule = require 'candy.RenderManager' local RenderContextModule = requir...
local park5 = scene:getObjects("park5_ph")[1]:findPlaceholderComponent(); local tentacle14 = scene:getObjects("tentacle14"); local tentacle14weld = weldTentacleBones(tentacle14, {3, 6, 9}, 2.5, 0.5); local control1 = scene:getObjects("control1_ph")[1]:findPlaceholderComponent(); local control2 = scene:getObjects("contr...
-- internal argparse test test_run = require('test_run').new() test_run:cmd("push filter ".."'\\.lua.*:[0-9]+: ' to '.lua:<line>\"]: '") argparse = require('internal.argparse').parse -- test with empty arguments and options argparse() -- test with command name (should be excluded) argparse({[0] = 'tarantoolctl', 'sta...
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by 干冲. --- DateTime: 2018/3/22 16:10 --- --引入全局表定义 require(ModulePath.GlobalDefine) --引入lua Class require(ModulePath.DefinitionClass) --引入UI管理器 require(ModulePath.UIManager) --引入背景管理器 require(ModulePath.BackGroundManager) --引入lua APP require(ModulePat...
-- This file is subject to copyright - contact swampservers@gmail.com for more information. -- INSTALL: CINEMA function GetMapPropTable() local arcadeanglernd = 3 local arcadexposrnd = 4 local arcadeyposrnd = 4 math.randomseed(1337) local stuff = { { class = "gmt_instrument_pia...
function onCreate() --precache --dad addCharacterToList('green-guitar', 'dad'); end
----------------------------------- -- Area: Bastok Mines -- NPC: Phara -- Starts and Finishes Quest: The doorman (start) -- Involved in Quest: The Talekeeper's Truth -- !zone 234 -- !pos 75 0 -80 ----------------------------------- require("scripts/globals/status") require("scripts/globals/settings") require("scripts...
-- Rigid body transform class based on CPML -- Assumes PL, CPML in namespace -- IMPORTS ALL ON REQUIRE namespace "standard" local plMetatable = {__tostring = function(o) return o:to_string() end} class.Loc(nil, nil, plMetatable) function Loc:_init(at, rotate, scale) -- Warning treat contents as const self.at = at or...
-- Richards' benchmark -- Derived from C version local COUNT = 10000 local QPKTCOUNT = 23246 local HOLDCOUNT = 9297 local MAXINT = 32767 local I_IDLE = 1 local I_WORK = 2 local I_HANDLERA = 3 local I_HANDLERB = 4 local I_DEVA = 5 local I_DEVB = 6 local BUFSIZE = 4 local layout = 0 local tasktab = {} local tasklist lo...
local assert, type = assert, type local buf_read = require 'buffer'.read local BaseType = { None = 0, UType = 1, Bool = 2, Byte = 3, UByte = 4, Short = 5, UShort = 6, Int = 7, UInt = 8, Long = 9, ULong = 10, Float = 11, Double = 12, String = 13...
local PRIVATE_SLOTS_COUNT = 1 local serialsList = {} local function reloadSerials() serialsList = {} local file = fileOpen("serials.json") if not file then return false end local data = file:read(file.size) file:close() if not data then return false end serialsList = fromJSON(data) if type(serialsList) ...
local L = LibStub("AceLocale-3.0"):NewLocale("CopyAnything", "zhCN") if not L then return end --@localization(locale="zhCN", handle-unlocalized="comment")@
require "import" import "glob" name=... packinfo = pm.getPackageInfo(name, 64) function onResume() if pcall(function () --权限 per=pm.getPackageInfo(name,PackageManager.GET_PERMISSIONS).requestedPermissions perm_adp=LuaAdapter(activity,{},{ TextView, id="p", padding="3.5%w", textSize="16sp", layout_width="fill", textCo...
-- Monkeypatch to support socket activation -- -- Requires LuaSocket after "agnostic" changes merged -- -- To enable: -- RunScript "socket-activation.lua" local socket = require"socket"; local tcp_serv_mt = debug.getregistry()["tcp{server}"]; local socket_bind = socket.bind; local SD_LISTEN_FDS_START = 3; local fds ...
local t = require( "taptest" ) local collectv = require( "collectv" ) local like = require( "like" ) src = { a="x", b="y", c="z" } values = collectv( pairs( src ) ) t( like( values, { "x", "y", "z" } ), true ) t()
local PlayerData = {} ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end end) RegisterNetEvent('esx:playerLoaded') AddEventHandler('esx:playerLoaded', function(xPlayer) PlayerData = xPlayer end) RegisterNetEven...
object_static_particle_pt_fog_kashyyyk_hracca = object_static_particle_shared_pt_fog_kashyyyk_hracca:new { } ObjectTemplates:addTemplate(object_static_particle_pt_fog_kashyyyk_hracca, "object/static/particle/pt_fog_kashyyyk_hracca.iff")
local flux = require "libs.flux" local class = require "libs.middleclass" local input = require "input" local r = require "resources" local w = love.graphics.getWidth() local h = love.graphics.getHeight() local height = r.fonts.main:getHeight() * 3 local text = {r.colors.speaker1, "Пауза\n", r.colors.speaker2, "[es...
require("moonsc").import_tags() -- in the ECMA data model, test that processor creates correct structure in -- _event.data when receiving KVPs in an event return _scxml{ initial="s0", datamodel="lua", _state{ id="s0", _onentry{ _send{ event="foo", _param{ name="aParam", expr="1" }}, }, ...
local find_nginx, start_nginx, write_config_for, get_pid do local _obj_0 = require("lapis.cmd.nginx") find_nginx, start_nginx, write_config_for, get_pid = _obj_0.find_nginx, _obj_0.start_nginx, _obj_0.write_config_for, _obj_0.get_pid end return { new = function(self, flags) local config_path, config_path_etlu...
require("logic.computer") table.insert(computer.apis,{ name = "wlan", description = "The WLAN API provides functions to communicate using wirless network", entities = nil, events = { on_message = function(self, event_name, ...) local handlers = self._events[event_name] ...
dofile("uHUD/uhud.lua") dofile("sidebar.lua") local os = require("os") local keyboard = require("keyboard") local event = require("event") local math = require("math") local computer = require("computer") local component = require("component") local myHUD = HUD:new("openperipheral_bridge") local myStats = Sidebar:new...
ffi = require("ffi"); ffi.cdef[[ /* * Summary: implementation of XML Schema Datatypes * Description: module providing the XML Schema Datatypes implementation * both definition and validity checking * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ typedef enu...
local Symbol = require(script.Parent.Parent.Parent.Symbol) local Children = Symbol("Children") return Children
V4nder.TableContainsItem = function (items, table, ignoreCase) items = items or {} table = table or {} ignoreCase = ignoreCase or false if (string.lower(type(items)) ~= 'table' or string.lower(type(table)) ~= 'table') then return false end if (#items <= 0 or #table <=...
--[[============================================================ --= --= LuaPreprocess example: Selective functionality. --= --= Here we decide what code should be included and run in the --= final program with some flags set in the metaprogram. --= --============================================================]] q...
return { router = require('vshard.router'), storage = require('vshard.storage'), consts = require('vshard.consts'), error = require('vshard.error'), }
function update() if projectile.sourceEntity() and world.entityExists(projectile.sourceEntity()) then -- projectile.die() -- sb.logInfo(tostring(project.sourceEntity())) end if projectile.collision() then sb.logInfo("portalblue|update: collided") projectile.die() end end