content stringlengths 5 1.05M |
|---|
local setfenv = setfenv
local idl = require "oil.corba.idl" --[[VERBOSE]] local verbose = require "oil.verbose"
module "oil.corba.idl.ir"
--------------------------------------------------------------------------------
------------------------------------------------------... |
--[[
Name: holden.lua
For: TalosLife
By: TalosLife
]]--
local Car = {}
Car.VIP = true
Car.Make = "Holden"
Car.Name = "Holden GTS"
Car.UID = "holden_gts"
Car.Desc = "The Holden, gmod-able by TDM"
Car.Model = "models/tdmcars/hsvgts.mdl"
Car.Script = "scripts/vehicles/TDMCars/hsvgts.txt"
Car.Price = 45000
Car.FuellTan... |
assert(Skada, "Skada not found!")
-- cache frequently used globals
local pairs, ipairs, format, select, tostring = pairs, ipairs, string.format, select, tostring
local tContains, min, max, floor = tContains, math.min, math.max, math.floor
local getSpellInfo = Skada.getSpellInfo or GetSpellInfo
local newTable, delTable... |
local mod = DBM:NewMod(658, "DBM-Party-MoP", 1, 313)
local L = mod:GetLocalizedStrings()
local sndWOP = mod:SoundMM("SoundWOP")
mod:SetRevision(("$Revision: 9469 $"):sub(12, -3))
mod:SetCreatureID(56732)
mod:SetZone()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_SUCCESS",
"SPE... |
local Gui = require("api.Gui")
local Chara = require("api.Chara")
local Rand = require("api.Rand")
local RandomEventPrompt = require("api.gui.RandomEventPrompt")
local RandomEvent = {}
local global_kind = "normal"
local KINDS = table.set { "normal", "sleep", "disabled" }
function RandomEvent.set_kind(kind_)
kin... |
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
return function(align, min, max, size)
local pos
if align == "right" or align == "bottom" then
pos = max - size
elseif align == "center" or align == "m... |
if not modules then modules = { } end modules ['lxml-ctx'] = {
version = 1.001,
comment = "companion to lxml-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- will be cleaned up
... |
local b4={}; for x,_ in pairs(_ENV) do b4[x]=x end
local lib={}
lib.big = math.huge
lib.fmt = string.format
lib.R = math.random
local _id=0
function lib.id() _id = 1 + _id; return _id end
function lib.push(t,x) t[1+#t]=x; return x end
function lib.sort(t,f) table.sort(t,f); return t end
function lib.map(t,f... |
ITEM.name = "Monitor"
ITEM.desc = "Covered in dust and in poor condition"
ITEM.model = "models/props_lab/monitor01a.mdl"
ITEM.width = 2
ITEM.height = 2
ITEM.money = {1, 6}
|
-- Copyright (c) 2021 Kirazy
-- Part of Artisanal Reskins: Bob's Mods
--
-- See LICENSE in the project directory for license information.
-- Check if reskinning needs to be done
if not (reskins.bobs and reskins.bobs.triggers.logistics.entities) then return end
-- Set input parameters
local inputs = {
type = "stor... |
APP_ID = "SWUpdate Rescue GUI"
LOGO = "logo.png"
NOREBOOT = true
NETWORK_INTERFACES = {"eth0", "eth1"}
LANG= "de"
STYLESHEETS = "industrial"
function SAVEIPADDRESS(setup)
print("SAVEIPADDRESS called")
end
|
--------------------------------
-- @module DisplayManager
-- @extend Ref
-- @parent_module ccs
---@class ccs.DisplayManager:ccs.Ref
local DisplayManager = {}
ccs.DisplayManager = DisplayManager
--------------------------------
---
---@return cc.Node
function DisplayManager:getDisplayRenderNode()
end
-------------... |
--[[
~ Weapon Store ~ Shared ~
~ Lexi ~
--]]
ENT.Type = "anim";
ENT.Base = "base_anim";
ENT.PrintName = "Weapon Store";
ENT.Author = "Lexi";
ENT.Purpose = "A respawning weapon pickup point.";
ENT.Spawnable ... |
-- видеоскрипт для видеобалансера "CDN Movies" https://cdnmovies.net (18/4/22)
-- Copyright © 2017-2022 Nexterr | https://github.com/Nexterr-origin/simpleTV-Scripts
-- ## необходим ##
-- модуль: /core/playerjs.lua
-- ## открывает подобные ссылки ##
-- http://moonwalk.cam/movie/4514
-- http://moonwalk.cam/serial/5... |
local mg = require "moongen"
local memory = require "memory"
local device = require "device"
local ts = require "timestamping"
local filter = require "filter"
local hist = require "histogram"
local stats = require "stats"
local timer = require "timer"
local log = require "log"
-- set addresses here
loca... |
#!/usr/bin/env luajit
local vimba = require'vimba'
local ret = vimba.init()
print("init", ret)
local names = {"1930", "1920"}
local camera_ids = {"169.254.196.158", "169.254.104.127"}
local xml = {'GT1930C-settings.xml', "GT1920C-settings.xml"}
local cameras = {}
for i, CAM_ID in ipairs(camera_ids) do
print("Open... |
return {
name = "Blue Friends",
author = "evilnote4d",
version = "0.5",
message = [[
If you didn't like red slimes, you will hate the blue ones.
These creatures can sense your presence and will follow you everywhere.
Fortunately, they are not very smart.
]],
data = [[
#############
#+##... |
--***********************************************************
--** THE INDIE STONE **
--** Author: turbotutone **
--***********************************************************
local function getLuaNetModule( _name, _debug )
local self = {};
local self_command... |
return {'mozaiek','mozaiektegel','mozaiekvloer','mozaisch','mozetta','mozzarella','mozaiekwerk','mozaiekbeeld','mozambikaan','mozambikaans','mozambique','mozart','mozes','mozilla','mozaieken','mozaiektegels','mozaiekvloeren','mozaische','mozambikaanse','mozettas','mozarts','mozes'} |
local theClockFont = "Tahoma bold"
function onResStart ()
local dxStatus = dxGetStatus()
if tonumber(dxStatus['VideoMemoryFreeForMTA']) > 250 then
local testFont = guiCreateFont( "tutano_cc_v2.ttf", 0.07*BGWidth )
if testFont then
theClockFont = testFont
end
end
end
addEventHandler ( "onClientResourceSta... |
object_tangible_furniture_all_frn_all_decorative_sm_s4 = object_tangible_furniture_all_shared_frn_all_decorative_sm_s4:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_decorative_sm_s4, "object/tangible/furniture/all/frn_all_decorative_sm_s4.iff")
|
-- Keys[1] is ip, argv[1] is time duration, argv[2] is times
local key = 'rate:limiting:' .. KEYS[1]
local rate_count = redis.call('LLEN', key)
local rate_max = tonumber(ARGV[2])
-- Because of 'deterministic commands', we cannot use redis.call('TIME')[1]
local ctime = tonumber(ARGV[3])
if rate_count < rate_max then
... |
local vim = vim
local cfg = require("tmux.configuration")
local keymaps = require("tmux.keymaps")
local wrapper = require("tmux.wrapper")
local function winnr(direction)
return vim.api.nvim_call_function("winnr", { direction })
end
local function wincmd(direction)
return vim.api.nvim_command("wincmd " .. direction)... |
local util = require("genvdoc.util")
local plugin_name = vim.env.PLUGIN_NAME
local example_path = ("./spec/lua/%s/example.lua"):format(plugin_name)
vim.o.runtimepath = vim.fn.getcwd() .. "," .. vim.o.runtimepath
dofile(example_path)
require("genvdoc").generate(plugin_name .. ".nvim", {
sources = {
{ name = "lu... |
CLASS.name = "Metropolice Recruit"
CLASS.faction = FACTION_MPF
CLASS.isDefault = true
function CLASS:CanSwitchTo(client)
return Schema:IsCombineRank(client:Name(), "RCT")
end
CLASS_MPR = CLASS.index |
object_mobile_exar_kun_cultist_f = object_mobile_shared_exar_kun_cultist_f:new {
}
ObjectTemplates:addTemplate(object_mobile_exar_kun_cultist_f, "object/mobile/exar_kun_cultist_f.iff")
|
-- Copyright (c) 2017 Pierre Chapuis -- see LICENSE file
------------------------------------------------------------
-- test salsa20.lua
local salsa20 = require "plc.salsa20"
local bin = require "plc.bin"
local function test_salsa20_encrypt_decrypt()
-- Check we can decrypt what we encrypted.
local plain =
"L... |
-- See https://wiki.openstreetmap.org/wiki/Key:railway for infomation
-- train globals
name = "locomotive"
vehicle_types = { "vehicle", "motor_vehicle", "motorcar", "train", "freight" }
constraints = { "maxweight", "maxwidth" }
minspeed = 10
maxspeed = 300
-- default speed profiles
speed_profile = {
["rail"] = 100,... |
require("SWObjects")
f = new SWObjects.AtomFactory()
assert(1 == 1, "tautology test")
|
-------------------------------
--Hook library--------------
-------------------------------
hook = {}
hook.Hooks = {}
--Default hooks, for reference
hook.HookNames = {"Think",
"RecieveLine", --server,line //done
"RecieveChat", --server,user,mask,room,nick,msg //done
"PrivateMessage", --ser... |
--[[
Copyright (c) 2015 深圳市辉游科技有限公司.
--]]
local cjson = require('cjson.safe')
local AccountInfo = class('AccountInfo')
local _info = {}
function AccountInfo.create()
_info = {
currentUser = {},
accounts = {}
}
local fu = cc.FileUtils:getInstance()
local cjson = require('cjson.safe')
local sessionI... |
-- Utility Functions
REFERENCE_WIDTH = 1280
REFERENCE_HEIGHT = 800
-- returns a string of all elements of a set
function setToString(set)
if set == nil then
return "nil"
end
local l = {}
for e in pairs(set) do
l[#l + 1] = e
end
return "{" .. table.concat(l, ", ") .. "}"
end
-- shallow copi... |
TILESIZE = 8
SCALING_FACTOR = 4
ANIMATE = require 'anim8'
hitBox = {}
game = false
local enemies = {}
local spawnDelay = 2
local lastSpawn = love.timer.getTime()
local
function checkHit()
for i, enemy in ipairs(enemies) do
if hitBox[2] > enemy:left() and
hitBox[1] < enemy:right() and
... |
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
local beautiful = require("beautiful")
local naughty = require("naughty")
local menubar = require("menubar")
-- Config directory
local config = gears.filesystem.get_dir("config")
-- Check if awesome encountered an error during st... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local common = ReplicatedStorage:WaitForChild("common")
local Thunks = require(common:WaitForChild("Thunks"))
return {
id = "itempack_rainbow",
name = "Rainbow Item Pack",
desc = (
"Contains every rainbow item.\n"..
"List of c... |
local _, private = ...
--[[ Lua Globals ]]
-- luacheck: globals next
--[[ Core ]]
local Aurora = private.Aurora
local Base, Hook, Skin = Aurora.Base, Aurora.Hook, Aurora.Skin
local Color, Util = Aurora.Color, Aurora.Util
do --[[ FrameXML\GameTooltip.lua ]]
function Hook.EmbeddedItemTooltip_Clear(self)
if... |
asset = "http://www.roblox.com/asset/?id="
meshes = {["blast"] = 20329976,["ring"] = 3270017,["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["cloud"] = 1095708,["diamond"] = 9756362}
sounds = {["explode"] = 130792180;}
torsomesh = "rbxasset://fonts/torso.mesh"
colours = {"Tr. Red","Black","Tr. Blue","Black... |
local api = vim.api
local fn = vim.fn
local log = require("metals.log")
local util = require("metals.util")
local Path = require("plenary.path")
local function filename_from_uri(full_uri)
local parts = util.split_on(full_uri, "/")
return parts[#parts]
end
local handle_decoder_response = function(result, uri, dec... |
ITEM.name = "Red Beacon"
ITEM.throwent = "nut_beacon"
ITEM.throwforce = 650
ITEM.desc = "beaconDesc"
ITEM.price = 80
ITEM.exRender = true
ITEM.iconCam = {
pos = Vector(98.124336242676, 82.42163848877, 60.427516937256),
ang = Angle(25.154916763306, -139.95780944824, -42.897842407227),
fov = 4.0647949973453,
outline... |
if SERVER then
AddCSLuaFile()
end
-- create the exported table
fw.team = fw.team or {}
-- load internal dependencies
fw.dep(SHARED, "notif")
fw.dep(SHARED, "hook")
fw.dep(SERVER, "data")
fw.dep(SERVER, "chat_commands")
-- load core team system
fw.include_sh "teams_sh.lua"
fw.include_sv "teams_sv.lua"
fw.include_cl ... |
local api = require("fromage")
local client = api()
local enumerations = client.enumerations()
coroutine.wrap(function()
client.connect("Username#0000", "password")
if client.isConnected() then
print("Creating topic:")
local topic = client.createTopic("Testing API", "Aye Hey Hi", {
f = enumerations.forum.at... |
factory.taker = {}
function factory.taker.take(pos,dir,invlist)
local src = vector.add(pos,dir)
local meta = minetest.env:get_meta(src)
local inv = meta:get_inventory()
if not inv:is_empty(invlist) then
local list = inv:get_list(invlist)
for i,item in ipairs(list) do
if item:get_name() ~= "" then
factor... |
--[[
Copyright (C) 2019 Onset Roleplay
Developers:
* Logic_
* Bork
Contributors:
* Blue Mountains GmbH
]]--
-- Variables
local EnvTimer
EnvHour = 12
EnvMin = 0
EnvWeather = 1
EnvTemperature = 30
EnvFog = 0
local apikey = '4e444684a31d5a4b581548a901e6f0e8'
local url = 'http://api.openweathermap.org/data/2.5/weather... |
if ( os.istarget( "Windows" ) )
then
OSDependentRootDir = path.join( "..", "..", "dependencies", "glslang" )
else
OSDependentRootDir = VulkanSDKDir
end
OSDependentIncludeDir = path.join( OSDependentRootDir, "include" )
OSDependentEnabled = false
if ( os.isdir( OSDependentIncludeDir ) )
then
OSDependentLibDir = pat... |
function BladeStrikeBlink(keys)
local caster = keys.caster
local casterPos = caster:GetAbsOrigin()
local target = keys.target
local targetPos = target:GetAbsOrigin()
local pid = caster:GetPlayerID()
local ability = keys.ability
local level_multiplier = ability:GetLevelSpecialValueFor("lvl_multiplier", (ability:G... |
local skynet = require "skynet"
local db_modules = {}
local modules = {}
setmetatable(db_modules, {
__index = function(t, k)
local mod = modules[k]
if mod ~= nil then
return mod
end
mod = require(k.."."..k.."_db")
if mod then
modules[k] = mod
end
return mod
end
})
return db_modules
|
local gs = {}
gs.w = 640
gs.h = 480
gs.columns = 3
gs.mrgT = 20
gs.mrg = 5
gs.mrg2 = gs.mrg * 2
gs.btn = {}
gs.btn.w = 80
gs.btn.h = 20
local ImageDialog = {}
ImageDialog.gui = {}
ImageDialog.thread = nil
ImageDialog.focused = nil
ImageDialog.result = nil
ImageDialog.accepted = nil
function ImageDialog.init()
Ima... |
local random = require 'lqc.random'
local r = require 'lqc.report'
local command = require 'lqc.fsm.command'
local fsm = require 'lqc.fsm'
local state = require 'lqc.fsm.state'
local algorithm = require 'lqc.fsm.algorithm'
local lqc = require 'lqc.quickcheck'
local lqc_gen = require 'lqc.lqc_gen'
local frequency = lqc_... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent("utk_fh:startcheck")
AddEventHandler("utk_fh:startcheck", function(bank)
local _source = source
local copcount = 0
local Players = ESX.GetPlayers()
for i = 1, #Players, 1 do
local xPlayer = ESX.GetPl... |
local config = {}
config.HTTP_SCHEMA = "HTTP"
config.HTTP_VERSION = "1.1"
config.HTTP_PORT = 80
-- config.HTTPS_PORT = 443
config.HTTP_AGENT = "levent/1.0"
config.HTTP_ABS_PATH = "/"
-- supported methods
-- http methods is case-sensitive
config.HTTP_METHODS = {
OPTIONS = "OPTIONS",
GET = "GET",
HEAD... |
-- only on macOS
util = require('lspconfig.util')
local root_path = '/Users/icy/Leet/lua-language-server'
local bin_path = root_path .. '/bin/macOS/lua-language-server'
require'lspconfig'.sumneko_lua.setup {
cmd = { bin_path, "-E", root_path .. '/main.lua' },
settings = {
Lua = {
runtime = {
ve... |
function alert(msg)
SetTextComponentFormat("STRING")
AddTextComponentString(msg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
end
function notify(string)
SetNotificationTextEntry("STRING")
AddTextComponentString(string)
DrawNotification(true, false)
end
--https://runtime.fivem.net/doc/natives/... |
-- You probably shouldnt touch these.
local AnimationDuration = -1
local ChosenAnimation = ""
local ChosenDict = ""
local IsInAnimation = false
local MostRecentChosenAnimation = ""
local MostRecentChosenDict = ""
local MovementType = 0
local PlayerGender = "male"
local PlayerHasProp = false
local PlayerProps = {}
local... |
--[[
Information here
--]]
local main = require(game.Nanoblox)
return {
Roles = {
---------------------------
["FmELlZ2YaD"] = {
_order = 1,
name = "Owner",
color = Color3.fromRGB(255, 0, 0),
giveToCreator = true,
inheritCommandsWithTags = {"level5"},
limitCommandsPerInterval = false,
... |
IncludeDir = {}
IncludeDir["GLFW"] = "./Deps/glfw/include/"
IncludeDir["Glad"] = "./Deps/glad/include/"
IncludeDir["ImGui"] = "./Deps/imgui/"
IncludeDir["ImGui2"] = "./Deps/imgui/backends"
IncludeDir["stb"] = "./Deps/stb/"
IncludeDir["Box2D"] = "./Deps/box2d/include"
IncludeDir["SpirvCross"] = "./Deps/SPIRV-Cross"
Incl... |
---------------------------------------------------------------
-- Copyright 2021 Deviap (https://deviap.com/) --
---------------------------------------------------------------
-- Made available under the MIT License: --
-- https://github.com/deviap/deviap-main/blob/master/LICENSE --
... |
fx_version 'bodacious'
games {'gta5'}
description 'NPC-Shops'
version '1.0.0'
client_script{
'client/client.lua',
'gui.lua',
"@npc-scripts/client/errorlog.lua"
}
server_script 'server/server.lua'
|
load(between("a","0.8<","<0.9"))
|
function mail.webmail_send_hook(m)
mail.channel.send({
type = "new-message",
data = m
})
end
mail.register_on_receive(mail.webmail_send_hook)
|
--[[
Copyright (c) 2010-2013 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, dis... |
AddCSLuaFile( "shared.lua" )
include("shared.lua") |
AddCSLuaFile()
function SWEP:PlaySound(snd)
if not snd then
return
end
if istable(snd) then
snd = table.Random(snd)
end
self:EmitSound(snd)
end
function SWEP:GetReserveAmmo()
return self.Owner:GetAmmoCount(self:GetPrimaryAmmoType())
end
function SWEP:GetAimAngle()
local ply = self.Owner
if ply:IsNPC()... |
--[[
qff.lua
version: 18.05.21
Copyright (C) 2018 Jeroen P. Broks
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any ... |
local colMap = {
["Amulet"] = "Amulet2_ModsKey",
["Ring"] = "Ring_ModsKey",
["Belt"] = "Belt2_ModsKey",
["Quiver"] = "Quiver_ModsKey",
["Helmet"] = "Helmet2_ModsKey",
["Body Armour"] = "BodyArmour2_ModsKey",
["Boots"] = "Boots2_ModsKey",
["Gloves"] = "Gloves2_ModsKey",
["Shield"] = "Shield2_ModsKey",
["Bow"] ... |
--test_scheduler.lua
package.path = package.path..";../?.lua"
local Kernel = require("schedlua.kernel")
local idx = 0;
local maxidx = 20;
local function counter(name, nCount)
for num=1, nCount do
idx = num
local eventName = name..tostring(idx);
print(eventName, idx)
signalOne(eventName);
yield();
end
... |
am.addCMD("a", 'Admin chat', 'Chat', function(caller, text)
for k,v in pairs(player.GetAll()) do
if (!v:IsAdmin() and v ~= caller) then continue end
local c = caller:IsAdmin() and '[Admin Chat] ' or '[TO ADMINS] '
am.notify(v, am.red, c, team.GetColor(caller:Team()), caller:Nick(),': ', am.def, text)
end
end)... |
local editor = script.Parent.Main.Outline
local editor2 = script.Parent.Editor
local lua_keywords = {"and", "break", "do", "else", "elseif", "end", "false", "for", "function", "goto", "if", "in", "local", "nil", "not", "or", "repeat", "return", "then", "true", "until", "while"}
local global_env = {"GetLibrary" ,"__tV"... |
w = {}
f = {}
q = {}
_menuPool = NativeUI.CreatePool()
mainMenu = NativeUI.CreateMenu("Marijuana", "The Liberty Family Italia")
_menuPool:Add(mainMenu)
CurrentWeather = "NO"
local fertilizzanteNBR = 0
local acquaNBR = 0
local sementeQTE = 0
local sementetipo = 0
local myJob = nil
local ... |
local take = package.loaded.take
local function proglib(self, arg, shared)
assert(type(arg.name) == 'string', 'name missing')
assert(type(arg.src) == 'string' or type(arg.src) == 'table', 'src missing')
local src = (type(arg.src) == 'string') and {arg.src} or arg.src
local osrc = {}
for _,name in i... |
return require(script.Parent._Index["kampfkarren_roact-hooks@0.3.0"]["roact-hooks"])
|
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
util.AddNetworkString "starfall_hologram_clip"
function ENT:Initialize()
self.BaseClass.Initialize()
self:SetSolid(SOLID_NONE)
self:SetMoveType(MOVETYPE_NOCLIP) -- TODO: custom movetype hook?
self:DrawShadow(false)
self:SetScale(Vector... |
-- The MapSpawner handles what and when to spawn enemies based on the current level.
-- It must be updated in the game loop
-- spawn_sequences hold all info needed to spawn enemis
MapSpawner = Object:extend()
local spawn_sequences = {
{
level = 1,
{
wave_num = 1,
total_enemies = 1,
type = ... |
return {
talon_basilisk = {
acceleration = 0.084,
brakerate = 0.336,
buildcostenergy = 8951,
buildcostmetal = 513,
builder = false,
buildpic = "talon_basilisk.dds",
buildtime = 7000,
canattack = true,
canguard = true,
canhover = true,
canmove = true,
canpatrol = true,
canstop = ... |
function io.writefile(name, data)
local fd = assert(io.open(name, "w"))
local r,e = assert(fd:write(data))
fd:close()
return r,e
end
function io.readfile(name)
local fd = assert(io.open(name, "r"))
local r,e = assert(fd:read('*a'))
fd:close()
return r,e
end
function io.exists(name)
... |
fx_version 'adamant'
game 'gta5'
description 'FusionPwN Customs'
version '2.1.0'
server_scripts {
'@mysql-async/lib/MySQL.lua',
'@es_extended/locale.lua',
'locales/en.lua',
'locales/fr.lua',
'locales/pl.lua',
'locales/br.lua',
'locales/de.lua',
'config.lua',
'functions.lua',
'server/main... |
slot0 = class("MetaCharacterSynLayer", import("...base.BaseUI"))
slot0.getUIName = function (slot0)
return "MetaCharacterSynUI"
end
slot0.init = function (slot0)
slot0:initUITextTips()
slot0:initData()
slot0:findUI()
slot0:addListener()
end
slot0.didEnter = function (slot0)
slot0:updateShipImg()
slot0:updateP... |
local module = {async = true}
local function Handle(info, call)
local behavior = script[info.model:GetAttribute('Behavior')]
require(behavior)[call](info)
end
function module.Start(info)
task.spawn(Handle, info, 'Start')
end
function module.Stop(info)
task.spawn(Handle, info, 'Stop')
end
return mod... |
---@type BuffomatAddon
local TOCNAME, BOM = ...
BOM.Class = BOM.Class or {}
---@class BuffomatAddon
---@field ALL_PROFILES table<string> Lists all buffomat profile names (group, solo... etc)
---@field RESURRECT_CLASS table<string> Classes who can resurrect others
---@field MANA_CLASSES table<string> Classes with mana ... |
ESX = nil
local PlayerData = {}
local GUI = {}
GUI.Time = 0
local HasAlreadyEnteredMarker = false
local LastZone = nil
local CurrentAction = nil
local CurrentActionMsg = ''
local CurrentAction... |
--
-- Created by IntelliJ IDEA.
-- User: Sam Elmer
-- Date: 8/11/12
-- Time: 9:03 AM
-- To change this template use File | Settings | File Templates.
--
RESOURCES = {}
--TODO: Complete Documentation
--TODO: For Developers: You need to fill this file out with your custom RD replacement/whatever.
if (SERVER) then
... |
function receive(message)
if(message.type == "init" or (message.type == "wakeup" and message.wakeup_id == "ping_trigger")) then
if(message.type == "init") then
print("Start ping actor")
sequence_number = 0
else
sequence_number = sequence_number + 1
end
publish(Publication.new(
... |
local class = require 'gabe.class'
local they = it
describe("classes", function()
they("can be constructed", function()
local K = class 'k'
function K:method()
end
K.field = true
assert.equal(type(K.method), 'function')
assert.equal(type(K.field), 'boolean')
end)
they("can create objects", function()
... |
C_UIWidgetManager = {}
---@param setID number
---@return UIWidgetInfo[] widgets
---[Documentation](https://wow.gamepedia.com/API_C_UIWidgetManager.GetAllWidgetsBySetID)
function C_UIWidgetManager.GetAllWidgetsBySetID(setID) end
---@return number setID
---[Documentation](https://wow.gamepedia.com/API_C_UIWidgetManager... |
----
-- Test cases for xlsxwriter.lua.
--
-- Test the creation of a simple xlsxwriter.lua file with strings that
-- require XML escaping.
--
-- Copyright 2014, John McNamara, jmcnamara@cpan.org
--
local Workbook = require "xlsxwriter.workbook"
local workbook = Workbook:new("test_escapes01.xlsx")
local worksheet = wo... |
module(..., package.seeall)
local barYposition = 112
local barXPosition = 10
local barWidth = 300
local healthViewXPosition
local healthViewYPosition
local localStorage = require 'gameLogic.localStorage'
local levelSetting = require 'gameLogic.levelSetting'
local statTable = levelSetting.getTable("mainCharStat")
fun... |
local inline_table = {'1' , '2' , '3' , '4'}
|
-- This is a part of uJIT's testing suite.
-- Copyright (C) 2020-2022 LuaVela Authors. See Copyright Notice in COPYRIGHT
-- Copyright (C) 2015-2020 IPONWEB Ltd. See Copyright Notice in COPYRIGHT
local function foo(x)
if x > 42000 then
return x * 2
else
return math.floor(x / 10)
end
end
loc... |
---Very simple thing for smooth UI animations. Call it with a number for its initial state and it would
---return you a function. Each frame, call this function with your new target value and it would give you
---a smoothly changing numerical value. Unlike functions like `math.applyLag()`, this one is a bit more
---com... |
--
-- The following code is taken from parts of LOOP - Lua Object-Oriented Programming
-- by Renato Maia <maia@inf.puc-rio.br>
-- Mostly, the base module, the simple inheritance module and the ObjectCache.
--
local pairs = pairs
local unpack = unpack
local rawget = rawget
local rawset ... |
--- Custom theme default values.
local beautiful = require("beautiful")
local custom_defaults = {}
-- mail widget
custom_defaults.mail_fg_urgent = beautiful.fg_urgent
custom_defaults.mail_fg_normal = beautiful.fg_normal
custom_defaults.mail_fg_focus = beautiful.fg_focus
-- memory widget
custom_defaults.mem_bg = bea... |
local sig, size, path, ext = ngx.var.sig, ngx.var.size, ngx.var.path, ngx.var.ext
local secret = "" -- signature secret key
local images_dir = ngx.var.document_root .. "/images/" -- where images come from
local cache_dir = ngx.var.document_root .. "/cache/" -- where images are cached
local function return_not_found(m... |
LinkLuaModifier("modifier_astral_trekker_entrapment", "heroes/astral_trekker/astral_trekker_modifiers.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_astral_trekker_war_stomp_changer", "heroes/astral_trekker/astral_trekker_modifiers.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_astral_trekker_war_... |
function GAME:Config( cfg )
cfg.Title = "Example - SSAO"
cfg.Width = 1280
cfg.Height = 720
return cfg
end
function GAME:Initialize()
-- Set up renderer
render.SetDepthEnabled( true )
-- Load scene
self.Model = Model( "models/ssao_scene.obj" )
-- Load noise texture
self.NoiseTexture = Texture( "textures... |
function _init()
cls()
c = cameralib.new()
party = 0
points = {}
for i = 1,100 do
add(points,{rnd(4)-2,rnd(4)-2,rnd(4)-2})
end
end
function _draw()
cls()
color(7)
for i,v in pairs(points) do
c:point( v )
end
for i = -2,2,0.3 do
party += 1
color(party)
c:line( {1,i,1}, {1,i,-1... |
-- mod-version:1 lite-xl 2.00
-- for zig fmt formatter
local config = require "core.config"
local formatter = require "plugins.formatter"
config.zigfmt_args = {} -- zig fmt doesn't need any args when formatting single file
formatter.add_formatter {
name = "zig fmt",
file_patterns = {"%.zig$"},
command = ... |
----------------------------------------------------------------------
-- Create CNN and loss to optimize.
--
-- Clement Farabet
----------------------------------------------------------------------
require 'torch' -- torch
require 'image' -- to visualize the dataset
require 'nn' -- provides all sorts of tra... |
function levelSystem(level_num, difficulty, Type)
--the Type argument is capitalized due to type being a keyword in Lua
--function to generate multi-floored levels
--each level has its own item and enemies
local Map = {}
local CollisionMap = {}
local enemies = {}
local items = {}
local... |
class("AboutScreen").extends(Screen)
function AboutScreen:init()
AboutScreen.super.init(self)
self.about = About()
end
function AboutScreen:enter(context)
self.about:enter(context)
end
function AboutScreen:leave()
self.about:leave()
end
function AboutScreen:sidebarClosed()
self.about:sidebarClosed()
end
func... |
{data={name="", author="Magnus siiftun1857 Frankline"}, blocks={
{1881000, {3.5, 0}},
{1881003, {-6.5, 0}, 1.571, bindingId=0},
{1881001, {3.5, 10}, -3.142},
{1881001, {3.5, -10}, 3.142},
{1881002, {3.5, -20}, -3.142},
{1881002, {3.5, 20}, 3.142},
{1881002, {-6.5, -10}, -3.142},
{188100... |
require("settings_butt")
CustomNetTables:SetTableValue("butt_settings", "default", BUTTINGS)
local l0 = CustomGameEventManager:RegisterListener("butt_setting_changed", function(_,kv)
BUTTINGS[kv.setting] = kv.value
print(kv.setting,":",kv.value)
end)
local l1 =ListenToGameEvent("game_rules_state_change", ... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.