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---@meta --=== u8g2 === ---@class u8g2 ---I²C Display Drivers ---@field ld7032_i2c_60x32 function ---@field sh1106_i2c_128x64_vcomh0 function ---@field sh1106_i2c_128x64_noname function ---@field sh1107_i2c_64x128 function ---@field sh1107_i2c_128x128 function ---@field sh1107_i2c_seeed_96x96 function ---@field sh110...
--[[ -- Copyright(c) 2019, All Rights Reserved -- Created: 2019/4/20 -- -- @file l_ncm_x.lua -- @brief 内置库require("l_ncm_x"), net client man x86模块 -- \n require("l_ncm_x") -- @version 0.1 -- @history 修改历史 -- \n 2019/14/20 0.1 创建文件 -- @warning 没有警告 --]] local l_ncm_x = {} -- @brief 创建nsm对象 -- @param [in] na...
local actions = require('telescope.actions') local config = require('telescope.config') local builtin = require('telescope.builtin') require('telescope').load_extension('yabs') vim.keymap.set('n', '<c-p>', function () local ok = pcall(builtin.git_files) if not ok then builtin.find_files() end en...
local mod = DBM:NewMod(2357, "DBM-Party-BfA", 11, 1178) local L = mod:GetLocalizedStrings() mod:SetRevision("2019041813709") mod:SetCreatureID(150159) mod:SetEncounterID(2290) mod:SetZone() mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_AURA_APPLIED 297257 297261", -- "SPELL_AURA_REMOVED", "SPELL...
---------------------------------------------------------------------- require('mobdebug').start() require 'torch' -- torch require 'nn' require 'rnn' require 'xlua' dofile ('model/structured_hinge_loss.lua') -- new loss function d = dofile('common/data.lua') m = dofile('model/model.lua') tr = dofile('train.lua') --...
local present, autotag = pcall(require, "nvim-ts-autotag") if not present then return end autotag.setup { filetypes = {"html", "xml", "xhtml", "phtml", "javascript", "javascriptreact", "typescriptreact", "svelte", "vue"}, skip_tags = { "area", "base", "br", "col", "c...
--- Gets local translator for player -- @module ClientTranslator local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local LocalizationService = game:GetService("LocalizationService") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedSt...
return {'femel','femelaar','femelarij','femelen','feminien','feminisatie','feminisering','feminisme','feminist','feministe','feministisch','femke','fem','femme','femmie','femmy','femelaars','femelden','femelt','feministen','feministes','feministische','feministischer','femelaren','femelde','femelaartje','feminiene','fe...
local Path = require('plenary.path') local actions = require('telescope.actions') local finders = require('telescope.finders') local pickers = require('telescope.pickers') local conf = require('telescope.config').values local M = {} M.params = function() return { textDocument = vim.lsp.util.make_text_document...
-- Combat settings -- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced" worldType = "pvp" hotkeyAimbotEnabled = true protectionLevel = 100 killsToRedSkull = 3 killsToBlackSkull = 6 pzLocked = 60000 removeChargesFromRunes = true timeToDecreaseFrags = 24 * 60 * 60 * 1000 whiteSkullTime = 15 * 60 * ...
--- --- --- file: lua_logging.lua --- --- --- --- --- logging = {} logging.emailFlag = false logging.level = 1 logging.defaultHeader = logging.defaultHeaderFunction logging.defaultEntry = logging.defaultEntryFunction logging.detailHelp ={} function logging.description() return "tgs logging manager" end functi...
--[[ --=====================================================================================================-- Script Name: Spawn From Sky, for SAPP (PC & CE) Description: This mod will spawn the player from the sky. The player will have 7s of invulnerability. ~ requested by RhaegarTargaryen on opencarnag...
require 'zoetrope' Block = Tile:extend { width = 16, height = 16, blueGem = 'tests/assets/bluegem.png', greenGem = 'tests/assets/greengem.png', onNew = function (self) if (math.random() > 0.5) then self.image = self.blueGem else self.image = self.greenGem end self.velocity.x = math.random(-100, ...
requireInjector(getfenv(1)) local Event = require('event') local GPS = require('gps') local ChestAdapter = require('chestAdapter18') local Point = require('point') local Socket = require('socket') local Util = require('util') if not device.wireless_modem then error('Modem is req...
-- local ctypes = require('ctypes') local base = require('mx.base') local _LIB, check_call = base._LIB, base.check_call -- local M = {} --- Set size limit on bulk execution. --- --- Bulk execution bundles many operators to run together. --- This can improve performance when running a lot of small --- operators sequen...
local EndGameDialog = require("screens/endgamedialog") local assets = { Asset("ANIM", "anim/maxwell_throne.zip"), Asset("SOUND", "sound/sanity.fsb"), Asset("SOUND", "sound/common.fsb"), Asset("SOUND", "sound/wilson.fsb") } local prefabs = { "maxwellendgame", "puppet_wilson", "puppet_willow", ...
-- P27 - [练习 1.11] -- 递归版本 function f(n) if n < 3 then return n else return f(n - 1) + 2 * f(n - 2) + 3 * f(n - 3) end end -- 迭代版本 function f2(n) function iter(a, b, c, count) if count == 0 then return c else return iter(b, c, c + 2 * b + 3 * ...
----------------------------------------- -- ID: 4576 -- Item: wizard_cookie -- Food Effect: 5Min, All Races ----------------------------------------- -- MP Recovered While Healing 7 -- Plantoid Killer 12 -- Slow Resist 12 ----------------------------------------- require("scripts/globals/status") require("scripts/glob...
hexchat.register("audacious", "1", "Audacious currently playing script") local function get_np() local handle = assert(io.popen("audtool current-song")) local res = string.gsub(assert(handle:read("*a")), "\n", "") handle:close() hexchat.command("SAY np: " .. res) return hexchat.EAT_ALL end hexchat...
--[[ UTL.Stringify(this, [docol], [spacing_h], [spacing_v], [preindent]) Converts complex object to string ]] function UTL.Stringify(this, docol, spacing_h, spacing_v, preindent) local function _stringify(stack, this, spacing_h, spacing_v, space_n, parsed) local this_type = type(this) if this_type == "str...
newoption { trigger = "SFML_INSTALL_DIR", value = "path", description = "Path to SFML install directory" } SFML_INSTALL_DIR = _OPTIONS["SFML_INSTALL_DIR"] WINDOWS = os.host() == "windows" LINUX = os.host() == "linux" if _ACTION and string.startswith(_ACTION, "vs20") and not SFML_INSTALL_DIR then error("Please...
if not CLIENT then return end guthwhitelistsystem.setPanel( "Search", "icon16/report_magnify.png", math.huge, function() local pnlS = vgui.Create( "DPanel" ) -- panel search return pnlS end )
local sub = string.sub local StringIO = {} StringIO.new = function(self, str) local stringio = { str = str, cur = 1 } setmetatable(stringio, StringIO) self.__index = StringIO return stringio end StringIO.read = function(self, num) local new_cur = self.cur + num - 1 local r...
NDefines.NGraphics.COUNTRY_FLAG_TEX_MAX_SIZE = 2048 NDefines.NGraphics.COUNTRY_FLAG_SMALL_TEX_MAX_SIZE = 512 NDefines.NGraphics.COUNTRY_FLAG_STRIPE_TEX_MAX_WIDTH = 10 NDefines.NGraphics.COUNTRY_FLAG_STRIPE_TEX_MAX_HEIGHT = 8196 NDefines.NGraphics.COUNTRY_FLAG_LARGE_STRIPE_MAX_WIDTH = 41 NDefines.NGraphics.COUNTRY_FLAG_...
env = require('test_run') test_run = env.new() -- write data recover from latest snapshot and logs test_run:cmd("restart server default") engine = test_run:get_cfg('engine') space = box.schema.space.create('test', { engine = engine }) index = space:create_index('primary') space:insert({0}) box.snapshot() space:inser...
local MainUISkillBtnView = BaseClass() function MainUISkillBtnView:DefaultVar( ) return { UIConfig = { prefab_path = "Assets/AssetBundleRes/ui/mainui/MainUISkillBtnView.prefab", canvas_name = "MainUI", components = { -- {UI.HideOtherView}, {UI.DelayDestroy, {delay_time=5}}, }, }, } end function...
local Bridge = {} local Utils = require "util.utils" local json = require "external.json" local socket = require "socket" local memory = require "util.memory" local client = nil local timeStopped = true local timeMin = 0 local timeFrames = 0 local function send(prefix, body) if client then local message = prefi...
local playsession = { {"mewmew", {779952}}, {"Zory", {1079622}}, {"JoaoPinga", {226294}}, {"BallisticGamer04", {1066210}}, {"Krezal", {1054954}}, {"Frexich", {5772}}, {"Olekplane1", {341186}}, {"xubos", {837528}}, {"Podonkov", {4813}}, {"shakaman", {298022}}, {"sohu1233", {5816}}, {"JailsonBR", {473928}}, ...
--[[ Copyright 2012-2020 João Cardoso PetTracker is distributed under the terms of the GNU General Public License (Version 3). As a special exception, the copyright holders of this addon do not give permission to redistribute and/or modify it. This addon is distributed in the hope that it will be useful, but WITHOUT A...
AwardState = Class { __includes = BaseState } local font = love.graphics.newFont('asset/fonts/04B_08__.TTF', 30) function AwardState:enter(params) self.selectedIngredients = SortBurger(params.selectedIngredients) self.fallingIngredients = params.fallingIngredients self.falling = params.falling self...
if engine.ActiveGamemode() ~= "terrortown" then return end if SERVER then AddCSLuaFile() resource.AddFile("materials/vgui/ttt/dynamic/roles/icon_slk.vmt") end roles.InitCustomTeam(ROLE.name, { icon = "vgui/ttt/dynamic/roles/icon_slk", color = Color(0, 49, 82, 255) }) function ROLE:PreInitialize() ...
local get_f_fops = function(npl, nI) local cnt = 0 for i = 2, #npl do local factor if i==#npl then factor = 6 else factor = 2 end cnt = cnt + (npl[i-1] * npl[i] * nI * factor) end return cnt end local get_b_fops = function(npl, nI) local cnt = 0 local da_last_fops = npl[#npl...
object_mobile_coa_aclo_saboteur_zabrak_f = object_mobile_shared_coa_aclo_saboteur_zabrak_f:new { } ObjectTemplates:addTemplate(object_mobile_coa_aclo_saboteur_zabrak_f, "object/mobile/coa_aclo_saboteur_zabrak_f.iff")
sound.Add({ name = "V92_Uni_QuickMove", channel = CHAN_WEAPON, level = 100, volume = 1.0, pitch = { 95, 105 }, sound = "jessev92/weapons/univ/throw_gren.wav", }) sound.Add({ name = "V92_Uni_Draw", channel = CHAN_BODY, level = 75, volume = 1.0, pitch = { 95, 105 }, sound = "jessev92/weapons/univ/d...
local light = love.graphics.newShader[[ // Packed light data map extern Image map; // Number of lights extern number w; // Users screen info extern number screenwidth; extern number screenheight; // Global light power extern number lightpow; //Effect vec4 effect( vec4 color, Image texture, ...
---------------------------------------------------------------------------------- --- Total RP 3 --- Pets/mounts managements --- --------------------------------------------------------------------------- --- Copyright 2014 Sylvain Cossement (telkostrasz@telkostrasz.be) --- Copyright 2014-2019 Morgane "Ellypse" Parize...
----------------------------------------- -- ID: 15651 -- Item: Ice Trousers -- Item Effect: Ice Spikes ----------------------------------------- require("scripts/globals/settings") ----------------------------------------- function onItemCheck(target) return 0 end function onItemUse(target) target:addStatus...
local C = Class:extend() -- local ITEM_DATA = require 'database.items' local OPTIONAL_REPLACES = { 'Max health increased by ', 'Max life increased by ', '<ACH0041', -- Cave Story+ only, trigger achievement. } function C:new(path) logInfo('reading TSC: ' .. path) local file = lf.newFile(path) assert(file...
name = "Double Macguffin" desc = function(self, who) local desc = {} desc[#desc+1] = "Return the macguffin to the son." if self:isCompleted("macguffin-returned") then desc[#desc+1] = "#LIGHT_GREEN#* You have returned the macguffin!#WHITE#" else desc[#desc+1] = "#SLATE#* You must return the macguffin to the son...
-- Constants NUM_INVENTORY_SLOTS = 18; TRUE = 1; FALSE = 0; DIRECTION_EAST = 0.0f; DIRECTION_NORTH = 90.0f; DIRECTION_WEST = 180.0f; DIRECTION_SOUTH = 270.0f; PI = 3.141592f; ATTITUDE_NEUTRAL = 0; ATTITUDE_AGGRESSIVE = 1; ATTITUDE_DEFENSIVE = 2; ATTITUDE_SPECIAL = 3; TALKVOLUME_TALK = 0; TALKVOLUME_WHISPER = 1; TALKVO...
-- Copyright (c) 2020 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local groupBy = require "moonpie.tables.group_by" return function(set, func) local g = groupBy(set, func) local out = {} for k, v in pairs(g) do out[k] = #v end ...
local read_file=require("source") local sink=require("sink") local tb_key={"key1","key2"} local tb={} local queue_tb={} local interval=10 local regex_str="(%d+) (%w+)" local log_file="./demo/hello" local sleep_interval=10 local sink_option = "hello world" function mk_table(...) for i=1, arg.n do ...
require 'xlua' require 'optim' require 'image' require 'cunn' require 'cudnn' local c = require 'trepl.colorize' local json = require 'cjson' paths.dofile'augmentation.lua' -- for memory optimizations and graph generation local optnet = require 'optnet' local graphgen = require 'optnet.graphgen' --local iterm = requir...
--- === plugins.finalcutpro.advanced.disablewaveforms === --- --- Disable Waveforms Plugin. local require = require local fcp = require "cp.apple.finalcutpro" local i18n = require "cp.i18n" local prop = require "cp.prop" local mod = {} --- plugins.finalcutpro.advanced.disablewavefo...
-- Define sets used by this job file. function init_gear_sets() sets.engaged = {ammo="Automaton Oil +3", head="Blistering Sallet +1",neck="Shulmanu Collar",ear1="Telos Earring",ear2="Dignitary's Earring", body="Tali'ah Manteel +2",hands="Herculean Gloves",ring1="Gere Ring",ring2="Niqmaddu Ring", ...
local L = {} L.Binding = "Binding" L.All = "All" L.Account = "Account" L.Equip = "On Equip" L.Use = "On Use" L.Pickup = "On Pickup" L.Soulbound = "Soulbound" local tooltipCache = setmetatable({}, {__index = function(t, k) local v = {} t[k] = v return v end}) local tooltipScanner = _G['LibItemSearchTooltipScanner'] or...
external_services = { ["__DOMAIN__"] = { [1] = { port = "__PORT_STUN__", transport = "udp", type = "stun" }, [2] = { port = "__PORT_STUN__", transport = "tcp", type = "stun" }, [3] = { port ...
--[[ file:mahjongLogic.lua desc:麻将扑克 auth:Carol Luo ]] local ipairs = ipairs local math = require("extend_math") local table = require("extend_table") local class = require("class") local gameLogic = require("game.logic") ---@class mahjongLogic:gameLogic @麻将扑克 local logic = class(gameLogic) local this = l...
local CommonFunc = { setFeatureEnabled = function (this, path, status) local feature = this:getFeature(path) if (feature) then feature:setFeatureStatus(EffectSdk.BEF_FEATURE_STATUS_ENABLED, status) end end, } local init_state = 1 local timer_id_13 = 101 local timer_id_15 = 201 local timer_id_17 = 3...
object_building_kashyyyk_poi_kash_hut_generic_destroyed_s01 = object_building_kashyyyk_shared_poi_kash_hut_generic_destroyed_s01:new { } ObjectTemplates:addTemplate(object_building_kashyyyk_poi_kash_hut_generic_destroyed_s01, "object/building/kashyyyk/poi_kash_hut_generic_destroyed_s01.iff")
print("\n\n\nWelcome to a new awesome lifespan!\n") -- TODO add the date/some timestamp/a random quote -- If LuaRocks is installed, make sure that packages installed through it are -- found (e.g. lgi). If LuaRocks is not installed, do nothing. pcall(require, "luarocks.loader") package.path = (package.path -- luacheck...
--[[ Version: 2.52 Updated: September 7, 2015 Changelog: https://raw.githubusercontent.com/Feeez/BoL-Paid/master/ahri.changelog Thread Link: http://botoflegends.com/forum/topic/37568-/ ]] if myHero.charName ~= 'Ahri' or not VIP_USER then return end _G.AhriScriptName = _ENV.FILE_NAME -- Set this to true if you ex...
local gui00 = "181818" local gui01 = "282828" local gui02 = "383838" local gui03 = "585858" local gui04 = "b8b8b8" local gui05 = "d8d8d8" local gui06 = "e8e8e8" local gui07 = "f8f8f8" local gui08 = "ab4642" local gui09 = "dc9656" local gui0A = "f7ca88" local gui0B = "a1b56c" local gui0C = "86c1b9" local gui0D = "7cafc2...
version = 4 volume = 0.0 randSampContainer = 0
-- DEBUG - Remove later -- /relog -- Allows the player to invoke the create_player event as if -- they had just connected to the server. RegisterCommand('relog', function() if not DoesCamExist(cam) then cam = CreateCam('DEFAULT_SCRIPTED_CAMERA', true) end SetCamParams(cam, -1756.53, -1117.24, 18.0, 6.0, 0.0, 0.0,...
RouterModes = { Blacklist = "Blacklist", NotConfigured = "Blacklist", --Per the FICST DOCS @ https://docs.ficsit.app/ficsit-networks/0.0.1/buildings/NetworkRouter.html Whitelist = "Whitelist" } NetworkRouter = function(com, allowInbound) local this = { name = com.nick, component = com, portFilterMode = ...
getgenv().point = "ACT:2" -- Attributes getgenv().cdelay = 1 -- Try to make it slower if u kee running in ratelimits, s dont spam yo keys to much lol
---@meta ---@class cc.Grid3D :cc.GridBase local Grid3D={ } cc.Grid3D=Grid3D ---* ---@return boolean function Grid3D:getNeedDepthTestForBlit () end ---* Getter and Setter for depth test state when blit.<br> ---* js NA ---@param neededDepthTest boolean ---@return self function Grid3D:setNeedDepthTestForBlit (needed...
local Players = game:GetService('Players') local UserInputService = game:GetService('UserInputService') local TweenService = game:GetService('TweenService') local RunService = game:GetService('RunService') local ContentProvider = game:GetService('ContentProvider') local Info = TweenInfo.new() local Player = Players.Lo...
addEvent("afkKickSelf", true) addEventHandler("afkKickSelf", root, function (reason) kickPlayer(client, reason) end)
do local function get_message_callback (extra , success, result) if result.service then local action = result.action.type if action == 'chat_add_user' or action == 'chat_del_user' or action == 'chat_rename' or action == 'chat_change_photo' then if result.action.user then user_id = result.action.user.peer_...
-- This file is subject to copyright - contact swampservers@gmail.com for more information. -- INSTALL: CINEMA include('shared.lua') function SWEP:DrawWorldModel() local ply = self:GetOwner() local canScale = self.canScale or 1.25 self:SetModelScale(canScale, 0) self:SetSubMaterial() if IsValid(p...
local SKILL = {} SKILL.Cost = function(level) return level * 2 + 1 end SKILL.CostPrestiege = function(level) return level + 1 end SKILL.Mult = 0.05 SKILL.MaxLevel = 12 SKILL.MaxLevelPrestige = 3 SKILL.Requirements = {Level = 5} return SKILL
-- dir (0~ -math.pi), so the z alway be bottom Rectangle = Shape:extend() function Rectangle:new(x, y, z, lenX, lenY, dir, cFill, cLine, cMesh) Rectangle.super.new(self, x, y, z, cFill, cLine, cMesh) self.lenX = lenX self.lenY = lenY self.dir = 0 if dir~=nil then if dir > 0 or dir < -math....
data:extend({ {--Group type = "item-group", name = "re-railworld", order = "daa-d", inventory_order = "d-a-d", icon = "__RETech__/graphics/item-group/test.png", icon_size = 64, }, {--Machinery Workshops type = "item-subgroup", name = "re-workshop", group = "re-railworld", order = "a", }, {--Ele...
--- -- quick框架的一些扩展函数以及自定义函数 -- -- - xquick = require("xquick") -- - 需要socket模块支持 -- -- @module xquick require("socket") ------------------------------------------------------------------------------------------------------------------------ --- xquick 模块函数 -- @type xquick --------------------------------------------...
local tl = require("tl") local util = require("spec.util") describe("syntax errors", function() it("missing expression", util.check_syntax_error([[ local x = ]], { { y = 1, msg = "expected an expression" }, })) it("in enum", util.check_syntax_error([[ local Direction = enum "nor...
AdvNut.hook.Add("BuildHelpOptions", "AdvNut_VersionCounter", function(data, tree) data:AddHelp("버전", function(tree) return nut.lang.Get("framework_version", nut.config.frameworkVersion); end, "icon16/server.png"); end);
local addNetworkString = util.AddNetworkString local recv = net.Receive local vec3 = Vector local l2w = util.LocalToWorld local ang = Angle local findInBox = ents.FindInBox local clr = Color addNetworkString("VBNET::Jobs::Medic::SpawnAmbulance") local ambuSpawnPoints = { { vec3(-9165, 9033, 64), ang(0, 180, 0) }, ...
-- List input items for the building being built. --[====[ devel/list-filters ================== List input items for the building currently being built. This is where the filters in lua/dfhack/buildings.lua come from. ]====] local dumper = require 'dumper' local utils = require 'utils' local buildings =...
//Base Admin Commands //This is designed to replace the base admin commands. local function PrintStatus(client) DAK:ForAllPlayers(function (player, client) local playerClient = Server.GetOwner(player) if not playerClient then Shared.Message("playerClient is nil in PrintStatus, alert Brian") else local pla...
local crypt = require "client.crypt" local util = require 'client_util' local protobuf = require 'protobuf' local c_game_niuniu = require "c_game_niuniu" protobuf.register_file("protocol/netmsg.pb") protobuf.register_file("protocol/game.pb") protobuf.register_file("protocol/niuniu.pb") local fd local c_game = {} ...
util.AddNetworkString("ghomes_force_sell") util.AddNetworkString("ghomes_delete_home") util.AddNetworkString("ghomes_reset_data") util.AddNetworkString("ghomes_gettable") util.AddNetworkString("ghomes_getsingletable") util.AddNetworkString("ghomes_command") util.AddNetworkString("ghomes_newhouse") util.AddNetworkString...
Octopus = {} Import("Core.Animation.Animator"); Import("Core.Collision"); Import("Core.MathExp"); Import("Core.Dialog"); Import("Core.LevelSprite"); GetHook("TextDisplay"); UseLocalTrigger("Init"); UseLocalTrigger("Update"); function round(num) if num >= 0 then return math.floor(num+.5) else return math.c...
object_building_kashyyyk_decd_wroshyr_twisted_tree_dead = object_building_kashyyyk_shared_decd_wroshyr_twisted_tree_dead:new { } ObjectTemplates:addTemplate(object_building_kashyyyk_decd_wroshyr_twisted_tree_dead, "object/building/kashyyyk/decd_wroshyr_twisted_tree_dead.iff")
return { { ['name'] = 'light', ['repeat'] = true, ['ws'] = L{'Chant du Cygne','Chant du Cygne'} }, { ['name'] = 'radiance', ['repeat'] = true, ['ws'] = L{'Requiescat','Burning Blade','Flat Blade','Savage Blade','Chant du Cygne'} }, { ['name'] = 'darkness', ['repeat'] = true, ['ws'] = L{'Requiesca...
local fzf = {} local utils = require('partials/utils') vim.env.FZF_DEFAULT_OPTS = '--layout=reverse --bind ctrl-d:preview-down,ctrl-u:preview-up' vim.g.fzf_layout = { window = { width = 0.8, height = 0.8 } } vim.g.fzf_history_dir = '~/.local/share/fzf-history' function fzf.goto_def(lines) vim.cmd(string.format('e +B...
---------------------------------------- -- -- Copyright (c) 2015, 128 Technology, Inc. -- -- author: Hadriel Kaplan <hadriel@128technology.com> -- -- This code is licensed under the MIT license. -- -- Version: 1.0 -- ------------------------------------------ -- prevent wireshark loading this file as a plugin if not ...
--[[ s:UI Unit Frame Layout Settings: Target of Target Martin Karer / Sezz, 2014 http://www.sezz.at --]] local S = Apollo.GetPackage("Gemini:Addon-1.1").tPackage:GetAddon("SezzUI"); local UnitFramesLayout = S:GetModule("UnitFramesCore"):GetModule("Layout"); ------------------------------------------...
//------------------------------------------------------------------------------- // Cop incentive // incetivieses being a cop by giving a small payment to all cops on arrest // //by: Mikomi //7/20/17 //------------------------------------------------------------------------------- ciPolice = { "Mayor", ...
local lsp_name = "elixirls" local config = require("lspmanager.utilities").get_config(lsp_name) local installers = require("lspmanager.installers") local os = require("lspmanager.os") local cmd_exec = "./language_server" if os.get_os == os.OSes.Windows then cmd_exec = cmd_exec .. ".bat" else cmd_exec = cmd_ex...
function pairs (t) return next, t, nil end for k, v in next, t do ... end
--------------------------------------------------------------------------------------------- -- Requirement summary: -- [Policies]: "user_consent_prompt" field is included to the <appID>`s policies -- -- Description: -- Functional grouping that has "user_consent_prompt" field, is included to the <appID>`s policies -- ...
-- module Control.Monad.Eff.Unsafe local Control_Monad_Eff_Unsafe = {} Control_Monad_Eff_Unsafe.unsafeInterleaveEff = function (f) return f end return Control_Monad_Eff_Unsafe
function nn.Module:reuseMem() self.reuse = true return self end function nn.Module:setReuse() if self.reuse then self.gradInput = self.output end end function recognition_model1(x_size, y_size, z_size) local inputs = {} table.insert(inputs, nn.Identity()()) -- x table.insert(inputs, n...
local PlayerInfoLayer = class("PlayerInfoLayer") PlayerInfoLayer.__index = PlayerInfoLayer local Constants = require "Constants" local Settings = require "Settings" local SoundApp = require "SoundApp" local const = require "Const_YunCheng" local UIHelper = require "UIHelper" function PlayerInfoLayer.extend(target) ...
local skynet = require "skynet" local list = require "common.list" local objmgr = require "objmgr" local assert = assert local k = 0 local lasttick = 0 local cls = class("context") function cls:ctor(id, ... ) -- body -- self.ball = ball() -- self.pool = Chestnut.EntitasPP.Pool.Create() -- self.joinsystem = Chestn...
return function() local modes = { 'rainbow','random','run_color','run_rainbow', 'run_random','slow_random','smooth_random', 'spark_rainbow','spark_random','traffic', 'pulse_rainbow', 'wave_rainbow', 'smooth_rainbow', 'wblink','wblink', 'blink','blink' } clr_timers() ...
local Piece = require 'tetris.components.piece' local Ruleset = require 'tetris.rulesets.ruleset' local CRS = Ruleset:extend() CRS.name = "Cambridge" CRS.hash = "Cambridge" CRS.world = true CRS.spawn_positions = { I = { x=5, y=4 }, J = { x=4, y=5 }, L = { x=4, y=5 }, O = { x=5, y=5 }, S = { x=4, y=5 }, T = { x...
------------------------------------------------------------------------- -- Created by Adriano Spadoni -- alte_br@hotmail.com -- CoronaSDK was used for this game. ------------------------------------------------------------------------- -- Global gemsSheet, made global to save us loading and removing it each gem! if...
local ldb = require("lua-db") return function(w,h) local hw,hh = w/2,h/2 local minhd = math.min(hw,hh) local function circle_sdf(x,y,radius) return math.sqrt(x*x+y*y)-radius end local function box_sdf(x,y,bw,bh) local dx = math.abs(x)-bw local dy = math.abs(y)-bh local d = math.sqrt(math.max(dx,0)^2+mat...
local r = {} r.R = { command = {"R"}, } return r
--[[ Desc: Extension for string library Author: SerDing Since: 2017-07-28 21:54:14 Alter: 2019-10-24 23:28:48 ]] ---@class Engine.String local _STRING = {} --- @param str string --- @param delimiter string --- @return table function _STRING.Split(str, delimiter) if str then local result = {} str = str..de...
pga = 0 local tickCar = getTickCount() function setPoliceLight() pga = pga + 0.003 for i,player in ipairs(getElementsByType("player")) do local vehicle = getPedOccupiedVehicle(player) if getElementData(player,"vehicleColor") and vehicle then local colorType = getElementData(player,"vehicleColor") l...
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5' client_scripts { '@es_extended/locale.lua', 'translation/sv.lua', 'translation/en.lua', 'config.lua', 'client/main.lua', }
-- -- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved. -- -- Shell Screen template, associated code. -- Some tuning values gShellAnimTime = 0.4 -- default on animations if not specified gPrevMovie = nil gMovieAlwaysPlay = nil -- Helper array. Turns a StateVoice icon into UV coords. -- Val...
function connectToVPN(e) -- if e == hs.caffeinate.watcher.screensDidUnlock then hs.applescript([[ ignoring application responses tell application "System Events" to tell process "GlobalProtect" click menu bar item 1 of menu bar 2 end tell end ignoring do shell script "killall System\...
ability_quill_spray = class({}) LinkLuaModifier('modifier_ability_quill_spray_debuff_active', 'heroes/bristleback/quill_spray', LUA_MODIFIER_MOTION_NONE) LinkLuaModifier('modifier_ability_quill_spray_debuff', 'heroes/bristleback/quill_spray', LUA_MODIFIER_MOTION_NONE) function ability_quill_spray:OnSpellStart() self.c...
require 'lcron' require 'lunit' module('lcron_testcase', lunit.testcase, package.seeall) -- January 2001 -- Su Mo Tu We Th Fr Sa -- 1 2 3 4 5 6 -- 7 8 9 10 11 12 13 -- 14 15 16 17 18 19 20 -- 21 22 23 24 25 26 27 -- 28 29 30 31 local basic_time = os.time { year = 2001, month...
tripwire_trap = { click = function(block, npc) if (block.blType == BL_PC) then -- Carnage etc. if block.state == 1 then return end if not block:canPK(block) then return end end block.attacker = npc.owner removeTrapItem(npc) npc:delete() tripwire.cast(npc, block) block:updateState(...