content stringlengths 5 1.05M |
|---|
local awful = require("awful")
local watch = require("awful.widget.watch")
local wibox = require("wibox")
local beautiful = require("beautiful")
local gears = require("gears")
local json = require("json")
local gfs = require("gears.filesystem")
local spawn = require("awful.spawn")
local naughty = require("naughty")
loc... |
-- This script is intended to generate the "flags.c" file
local io_write = io.write
local table_insert = table.insert
local function add_defines (src, trg)
for c in src:gmatch("#define%s+([%w_]+)%s+%(?%s*-?%d+%s*%)?") do
table_insert(trg, c)
end
end
local function add_enums (src, trg)
for enum in src:gm... |
local skynet = require "skynet"
local core = require "skynet.core"
local api = require "api"
local sys = require "sys"
local log = require "log"
local dump = require "utils.dump"
local text = require("text").appmgr
local interval = 500 -- 5 seconds
local limit = 4 -- 15 seconds
local locked = true
local sysinfo = {}
... |
object_tangible_tcg_series5_hangar_ships_black_sun_fighter_heavy_01 = object_tangible_tcg_series5_hangar_ships_shared_black_sun_fighter_heavy_01:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series5_hangar_ships_black_sun_fighter_heavy_01, "object/tangible/tcg/series5/hangar_ships/black_sun_fighter_heavy_01... |
#!/usr/bin/env lua
-------------------------------------------------------------------------------
-- Name: wxluafreeze.lua
-- Purpose: Append a wxLua script to the wxLuaFreeze executable to run
-- Author: John Labenski
-- Created: 2005
-- Copyright: (c) 2005 John Labenski
-- Licence: wxWidge... |
require('nn')
require('torch')
--- @class GaussianKullbackLeiblerDivergence
local GaussianKullbackLeiblerDivergence, GaussianKullbackLeiblerDivergenceParent = torch.class('nn.GaussianKullbackLeiblerDivergence', 'nn.Module')
--- Initialize.
-- @param lambda weight of loss
function GaussianKullbackLeiblerDivergence:__i... |
Character = {
-- Ativa ou desativa a criação de personagens.
Creation = true,
-- Ativa ou desativa a exclusão de personagens.
Delete = true,
-- Leve mínimo para exclusão.
DeleteMinLevel = 1,
-- Level máximo para exclusão.
DeleteMaxLevel = 50,
-- Impede que outras sprites sejam escolhidas por edição de paco... |
PPM2.AVALIABLE_EMOTES = {
{
['name'] = 'gui.ppm2.emotes.sad',
['sequence'] = 'sad',
['time'] = 6
},
{
['name'] = 'gui.ppm2.emotes.wild',
['sequence'] = 'wild',
['time'] = 3
},
{
['name'] = 'gui.ppm2.emotes.grin',
['sequence'] = 'big_grin',
['time'] = 6
},
{
['name']... |
if ( LANG ) then
return
end
LANG = {}
DM.Include( 'lang_cl.lua' )
local dir = ( GM.FolderName or 'dm' ) .. '/gamemode/config/languages/'
local files = file.Find( dir .. '*.lua', 'LUA' )
for _, fname in ipairs( files ) do
local path = dir .. fname
if ( string.Right( fname, 3 ) == 'lua' ) then
DM.Include( path ... |
return function(parent, dir)
local coroutine = require 'coroutine'
local lgi = require 'lgi'
local bytes = require 'bytes'
local GLib = lgi.GLib
local Gio = lgi.Gio
local Gtk = lgi.Gtk
local GdkPixbuf = lgi.GdkPixbuf
local window = Gtk.Window {
title = 'Images',
border_width = 8,
Gtk.Box {
id = 'vbox',... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BceGuildReqCancel_pb', package.seeall)
local BCEGUILDREQCANCEL = protobuf.Descriptor();
local BCEGUILDREQCANCEL_GUILDID_FIELD = protobuf.FieldDescriptor();
BCEGUILDREQCANCEL_GUILDID_FIELD.name = "guildID"
BCEGUILDREQCANCEL_GUILDID... |
local backend = require("ilk.backend.numpy.backend-symbols")
local metat = require("ilk.common").metatypes
local logging = require('log')
local M = {}
M.logger = logging.new("warning", require('log.writer.console.color').new())
local formalParameter = function(metaparameter)
local name = metaparameter.defname --... |
--- Helper functions for NSE script output
--
-- These functions are useful for ensuring output is consistently ordered
-- between scans and following conventions for output formatting.
--
-- @author Daniel Miller
-- @copyright Same as Nmap--See https://nmap.org/book/man-legal.html
-- @class module
-- @name outlib
loc... |
local mod = DBM:NewMod(1426, "DBM-HellfireCitadel", nil, 669)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 14990 $"):sub(12, -3))
mod:SetCreatureID(90019)--Main ID is door, door death= win. 94515 Siegemaster Mar'tak
mod:SetEncounterID(1778)
mod:SetZone()
mod:SetUsedIcons(6, 5, 4, 3, 2, 1)
... |
local turfsOwned = {}
local turfs = {
SANDY = {
id = 1,
income = 700,
}
}
-- Loading MySQL Class
require "resources/essentialmode/lib/MySQL"
-- MySQL:open("IP", "databasname", "user", "password")
MySQL:open("127.0.0.1", "gta5_script_turfs", "root", "1202")
AddEventHandler("es:playerLoaded", funct... |
local _, data = ...
data.classes = {
[0] = {
name = "Consumables",
subclasses = {
[-3] = "Temporary Enchantments", -- stephenswat (not used, replaced by Poisons, Weapon & Fishing Buffs subclass categories)
[ 0] = nil,
--
-- Wowhead subclass categories
[ 1] ... |
local hosts, ports = dofile("/etc/nginx/conf.d/hosts.lua")
local balancer = require "ngx.balancer"
local host = hosts[tonumber(ngx.header['posicao'])]
local port = ports[tonumber(ngx.header['posicao'])]
local ok, err = balancer.set_current_peer(host, port)
if not ok then
ngx.log(ngx.ERR, "falha ao tentar balancea... |
fprp.registerfprpVar("AFK", net.WriteBit, fn.Compose{tobool, net.ReadBit});
fprp.registerfprpVar("AFKDemoted", net.WriteBit, fn.Compose{tobool, net.ReadBit});
fprp.declareChatCommand{
command = "afk",
description = "Go AFK",
delay = 1.5
}
|
ENDPOINT = '0.0.0.0:8080'
ws = websocket.createClient()
up = false
right = false
down = false
left = false
-- Up, right, down, left
gpio.mode(5, gpio.INT, gpio.PULLUP)
gpio.mode(6, gpio.INT, gpio.PULLUP)
gpio.mode(7, gpio.INT, gpio.PULLUP)
gpio.mode(12, gpio.INT, gpio.PULLUP)
gpio.mode(1, gpio.OUTPUT)
gpio.mode(2, g... |
local function gen_regex(text)
return "(" .. string.gsub(text, " +", ").*(") .. ")"
end
--- Splits a string `str` on separator `sep`.
---
--- @tparam string str
--- @tparam[opt] string sep defaults to "\n"
--- @treturn {string}
function string.split(str,sep)
sep = sep or "\n"
local ret={}
local n=1
for ... |
stormstrike_mage = {
cast = function(player, target)
local spellName = "Stormstrike"
if not player:canCast(1, 1, 0) then
return
end
local damage = 125 + (player.level * 4) + math.ceil(((player.will + 1) / 2) * 3.5)
local worked = global_zap.cast(player, target, damage, 150, 0)
if worked ~= 0 then
pla... |
local snips, autosnips = {}, {}
local util = {}
util.pipe = function(fns)
return function(...)
for _, fn in ipairs(fns) do
if not fn(...) then
return false
end
end
return true
end
end
util.on_top = function()
local cursor = vim.api.nvim_win_get_cursor(0)
if cursor[1] <= 3 then
return true
end... |
--[[
LICENSE
Copyright (c) 2014-2015 Daniel Iacoviello
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, ... |
-- Copyright (c) 2021 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local colors = require "moonpie.graphics.colors"
colors.drawDefault = {1, 1, 1, 1}
colors.lowHealth = colors.danger
-- Message colors
colors.msgText = colors.text
colors.ms... |
--[[
This change log was meant to be viewed in game.
You may do so by typing: /wim changelog
]]
local currentRevision = tonumber(("$Revision$"):match("(%d+)"));
local log = {};
local beta_log = {};
local t_insert = table.insert;
local function addEntry(version, rdate, description, transmitted)
t_insert(log... |
package("fontconfig")
set_homepage("https://www.freedesktop.org/wiki/Software/fontconfig/")
set_description("A library for configuring and customizing font access.")
set_urls("https://www.freedesktop.org/software/fontconfig/release/fontconfig-$(version).tar.gz")
add_versions("2.13.1", "9f0d852b39d75fc... |
package.path = "../?.lua;"..package.path
local collections = require("wordplay.collections")
local Stack = collections.Stack
local s = Stack()
s:push(1)
s:push(2)
s:push(3)
for idx, value in s:items() do
print(idx, value)
end
print("stack length: ", s:length())
print(s:pop())
print(s:pop())
print(s:pop())
|
-- NOTE: This does not work yet.
local kSocketedModelName = PrecacheAsset("models/system/editor/power_node.model")
local kSocketedAnimationGraph = PrecacheAsset("models/system/editor/power_node.animation_graph")
local function NinSetupWithInitialSettings(self)
if self.startSocketed then
self:SetIntern... |
local geo3x3 = require("geo3x3")
print(geo3x3.encode(35.65858, 139.745433, 14))
pos = geo3x3.decode("E9139659937288")
print(pos[1], pos[2], pos[3], pos[4])
|
-- converts RGB values in the range of 0-1
-- to HSV values in the range of 0-360, 0-1, and 0-1 respectively
function rgb_to_hsv(r, g, b)
r, g, b = r, g, b
local min = math.min(r, g, b)
local max = math.max(r, g, b)
if min == max then
return 0, 0, max
end
local d = max - min
loca... |
package.path = package.path..";/usr/servers/nginx/conf/lua/?.lua"
local module_hello = require("module_hello")
module_hello.hello() |
build_path = os.getenv("BUILDDIR")
package.cpath = build_path..'/test/box/?.so;'..build_path..'/test/box/?.dylib;'..package.cpath
log = require('log')
net = require('net.box')
c = net.connect(os.getenv("LISTEN"))
box.schema.func.create('function1', {language = "C"})
box.schema.user.grant('guest', 'execute', 'functio... |
local levels = {
debug = 1,
info = 2,
warning = 3,
error = 4
}
context.log = function(message, level)
if not level then level = 'debug' end
if not config.level or levels[config.level] <= levels[level] then
context.lusty.event:publish({ 'log', level }, {
context = context,
message = m... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
death_watch_bunker_ingredient_protective = {
description = "",
minimumLevel = 0,
maximumLevel = 0,
lootItems = {
{itemTemplate = "protective_liquid_coating", weight = 10000000}
}
}
addLootGroupTemplate("death_watch_bunker_ingredient_prot... |
local rx = require"rx"
local Observable = rx.Observable
local Observer = rx.Observer
local Subscription = rx.Subscription
function Observable:endWith(...)
local endVal = rx.util.pack(...)
return Observable.create(function(observer)
local function onNext(...)
observer:onNext(...)
end
local function onError(... |
local gamemode = ScriptedGamemode()
gamemode.PlayerPcts = {}
local massLossPerPct = 0.2
local startingMass = 50
function gamemode:OnPlayerSpawn(player)
self.Base:OnPlayerSpawn(player)
local entity = player:GetControlledEntity()
entity:GiveWeapon("weapon_sword_emmentalibur")
entity:GiveWeapon("weapon_graspain")
... |
local awful = require('awful')
local beautiful = require('beautiful')
local gears = require('gears')
local apps = require('configuration.apps')
local dpi = require('beautiful').xresources.apply_dpi
local tags = {{
text = 'web',
screen = 1
}, {
text = 'dev',
screen = 1
}, {
text = 'term',
screen... |
--- === cp.apple.finalcutpro.main.EffectsBrowser ===
---
--- Effects Browser Module.
local require = require
-- local log = require("hs.logger").new("EffectsBrowser")
local geometry = require("hs.geometry")
local fnutils = require("hs.fnutils")
local axutils = require("cp.ui.axutils")
local... |
---------------------------------------------
-- Gates of Hades
--
-- Description: Deals severe Fire damage to enemies within an area of effect. Additional effect: Burn
-- Type: Magical
--
--
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: 20' radial
-- Notes: Only used when a cerberus's health is 25% or lower... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {},
Category = "Tick_BeforeFounders",
Effects = {
PlaceObj('DiscoverTech', {
'Field', "Physics",
'Tech', "ExtractorAmplification",
}),
PlaceObj('RewardTechBoost', {
'Field', "Physics",
'Res... |
-----------------------------------
-- Area: Ranguemont Pass
-- NPC: _4m0
-- Type: Door
-- !pos -180 1.375 -159 166
-----------------------------------
function onTrigger(player, npc)
return 1
end
|
require "my_init"
local skynet = require "skynet"
local db = require "db"
local sock_mgr = require "sock_mgr"
local player_mgr = require "player_mgr"
local login_mgr = require "login_mgr"
local msg_handler = require "msg_handler.init"
local CMD = {}
function CMD.start(conf)
db:init()
sock_mgr:start(conf)
... |
-- const auto city_entity = registry.create();
-- auto city_transform = Transform{city_entity};
-- city_transform.scale = vec3{0.25f};
-- city_transform.translation = vec3{0.0f, -1.0f, 0.0f};
-- registry.assign<Afk::Transform>(city_entity, city_transform);
-- registry.assign<Afk::ModelSource... |
-- Места, в которых может расти что-то
-- ARR.herbPlaces.x[ herbPlaceID ] ...
-- g - ID группы, в которой находится точка
ARR.herbPlaces = {
x = { 0.00, 0.00 };
y = { 0.00, 1.00 };
z = { 2.00, 2.00 };
g = { 1, 1 };
} |
--[[------------------------------------------------------------------------------
* Copyright (C) Fluffy(76561197976769128 - STEAM_0:0:8251700) - All Rights Reserved
* Unauthorized copying of this file, via any medium is strictly prohibited
* Proprietary and confidential
--]]---------------------------------... |
ix.bar = ix.bar or {}
ix.bar.list = {}
ix.bar.delta = ix.bar.delta or {}
ix.bar.actionText = ""
ix.bar.actionStart = 0
ix.bar.actionEnd = 0
ix.bar.totalHeight = 0
-- luacheck: globals BAR_HEIGHT
BAR_HEIGHT = 10
function ix.bar.Get(identifier)
for _, v in ipairs(ix.bar.list) do
if (v.identifier == id... |
-- space index create/drop tree incorrect key pos
space = box.schema.space.create('test', { engine = 'sophia' })
index = space:create_index('primary', {type = 'tree', parts = {3, 'num'}})
space:drop()
-- space index create/drop tree sparse
space = box.schema.space.create('test', { engine = 'sophia' })
index = space:cr... |
loader.SetMSAA(2) -- 4 Samples
loader.MSAAOnEdited()
loader.SetCounter(5)
|
-[[
Commissioned By: Reverse
Produced By: Tasid
--]]
print("SH")
|
modifier_pudge_flesh_heap_oaa_ardm = modifier_pudge_flesh_heap_oaa_ardm or class({})
function modifier_pudge_flesh_heap_oaa_ardm:IsHidden()
return false -- needs tooltip
end
function modifier_pudge_flesh_heap_oaa_ardm:IsDebuff()
return false
end
function modifier_pudge_flesh_heap_oaa_ardm:IsPurgable()
return f... |
if vim.fn.has('termguicolors') == 1 then
vim.opt.termguicolors = true
end
local status_ok, colorizer = pcall(require, "colorizer")
if not status_ok then
return
end
colorizer.setup (
{'*';},
{
RGB = true;
RRGGBB = true;
names = false;
RRGGBBAA = true;
rgb_fn = true;
hsl_fn = true;
... |
local D=55
local I=1
local portier=createPed(54,3574.08,-1303.40,1625.80,180,false)
setElementDimension(portier,D)
setElementInterior(portier,I)
setElementFrozen(portier, true)
setElementData(portier, "npc", true)
setPedAnimation (portier, "COP_AMBIENT", "Coplook_loop", -1, true, false ) |
local heroStar = require"hero.HeroStar"
local ParameterConf = require "config.ParameterShowInfo";
local skillConfig = require "config.skill"
local roleStar = {}
local arrowRotate = {
[5] = -153,
[4] = -100,
[3] = -69,
[2] = -20,
[1] = 70,
[0] = 136,
}
local sliderRotate = {
[0] = 0,
[... |
local IAspect = require("api.IAspect")
local IItemUseable = require("mod.elona.api.aspect.IItemUseable")
local IEvented = require("mod.elona.api.aspect.IEvented")
local SmithingFormula = require("mod.smithing.api.SmithingFormula")
local Gui = require("api.Gui")
local Enum = require("api.Enum")
local Calc = require("mod... |
---- Copyright(c) Cragon. All rights reserved.
---- 由ControllerPlayer管理
--
-----------------------------------------
--OnlineReward = {}
--
-----------------------------------------
--function OnlineReward:new(o, view_mgr)
-- o = o or {}
-- setmetatable(o, self)
-- self.__index = self
-- self.ViewMgr = view... |
-- premake5.lua
--require "dlls"
workspace "Maze"
location ""
configurations { "Debug", "Release" }
platforms { "Win32", "Win64" }
filter { "platforms:Win32" }
system "Windows"
architecture "x86"
filter { "platforms:Win64" }
system "Windows"
architecture "x64"
... |
ESX = nil
Jobs = {}
RegisteredSocieties = {}
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
function stringsplit(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i ... |
OPCODE_LOAD = vec("7b0000011");
OPCODE_OP_IMM = vec("7b0010011");
OPCODE_AUIPC = vec("7b0010111");
OPCODE_STORE = vec("7b0100011");
OPCODE_OP = vec("7b0110011");
OPCODE_LUI = vec("7b0110111");
OPCODE_BRANCH = vec("7b1100011");
OPCODE_JALR = vec("7b1100111");
OPCODE_JAL = vec("7b1101111");
FUNCT3_ALU_A... |
Config = {}
Config.Locale = 'br' --Traduções disponives "br/en/fr"
Config.ShouldWaitBetweenRobbing = true
Config.MinWaitSeconds = 60
Config.MaxWaitSeconds = 180
Config.RobDistance = 3
Config.RobAnimationSeconds = 10
Config.MinMoney = 100
Config.MaxMoney = 500
|
SessionManager = {}
SessionManager.Sessions = {}
function SessionManager:Initialize()
end
function SessionManager:AddSession(session)
table.insert(self.Sessions, session)
debug("Session added!")
end
function SessionManager:Start(session)
debug("Session started!")
session.State = Session.States.Running
end
func... |
function Client_SaveConfigureUI(alert)
Mod.Settings.NumTurns = numberInputField.GetValue();
end
|
pfDB["items"]["enUS-turtle"] = {
[1262] = "Keg of Thunderbrew Lager",
[2676] = "Shimmerweed",
[4868] = "Scorched Heart",
[5126] = "Knowledge: Defias Disguise",
[5127] = "Knowledge: South Seas Pirate Disguise",
[5129] = "Knowledge: Dark Iron Dwarf Disguise",
[5130] = "Knowledge: Dalaran Wizard Disguise",
... |
local ControlSpec = require 'controlspec'
local Formatters = require 'jah/formatters'
local Gong = {}
-- Autogenerated using Engine_Gong.generateLuaEngineModuleSpecsSection
local specs = {}
specs.timbre = ControlSpec.new(0, 5, "linear", 0, 1, "")
specs.timemod = ControlSpec.new(1, 5, "linear", 0, 1, "")
specs.osc1ga... |
return {'shabby','shag','shagindustrie','shagje','shagroker','shaken','shaker','shamponeren','shampoo','shampoos','shampooen','shantoeng','shantykoor','shareware','sharia','shawl','shanty','shakespearedrama','shabushabu','shakespeareaans','shakespeare','shanna','sharjah','sharon','shady','shah','shahid','shai','shakira... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
no_drop_holocron_dark = {
minimumLevel = 0,
maximumLevel = 0,
customObjectName = "",
directObjectTemplate = "object/tangible/jedi/no_drop_jedi_holocron_dark.iff",
craftingValues = {
},
customizationStringNames = {},
customizationValues = {}
}
a... |
-- @brief Permanently stores and restores the game state.
-- @full Permanently stores and restores the game state. The state is
-- persistent between game starts.
local state = {}
-- The name of the file (in the storage) with the state.
state.filename = 'state'
-- @brief Gets the last component of table and ... |
require "kong.tools.ngx_stub"
local json = require "cjson"
local utils = require "kong.tools.utils"
local ALFBuffer = require "kong.plugins.mashape-analytics.buffer"
local MB = 1024 * 1024
local ALF_STUB = {hello = "world"}
local STUB_SIZE = string.len(json.encode(ALF_STUB))
local COMMA_SIZE = string.len(",")
local J... |
-- Team System
function GM:ShowTeam()
end
function GM:HideTeam()
end
do
local TEAM_UNASSIGNED = TEAM_UNASSIGNED
function GM:GetTeamColor( ent )
return self:GetTeamNumColor( (ent.Team == nil) and TEAM_UNASSIGNED or ent:Team() )
end
end
do
local team_GetColor = team.GetColor
function GM:GetTeamNumColor( num )
... |
local Screen = require('lib/ScreenManager/Screen')
require 'src/render/worldgen-render'
require 'src/utils/start-game'
require 'src/utils/chunk-mgr'
require 'src/gen/overworld-gen'
require 'src/gen/mapchunk-gen-util'
local WorldGenScreen = {}
function WorldGenScreen.new()
local self = Screen.new()
local curMa... |
local errno = require("errno")
local utils = require("utils")
local stat = require("stat")
local path_m = require("path")
local WrapFs = require("wrapfs")
local FsBase = require("fsbase")
local MountFs = {}
setmetatable(MountFs, {__index = WrapFs})
local function find_mountpoint(self, path)
local node = self._pa... |
---@class ISMouseDrag
ISMouseDrag = {}
ISMouseDrag.dragView = nil;
|
vim.keymap.set({ 'n', 'x', 'o' }, ':', '<Plug>(eft-repeat)')
for _, v in ipairs { 'f', 'F', 't', 'T' } do
vim.keymap.set({ 'n', 'x', 'o' }, v, string.format('<Plug>(eft-%s)', v))
end
|
package.path = package.path .. ';./LuaRPT/?.lua'
local serpent=require("serpent")
local pm=require("primitives")
local rt=require("raytracer")
local os = require("os")
require("love.thread")
local receivechn = love.thread.newChannel()
local sendchn = nil
local scene = {}
local section = {}
local result={}
local use_... |
--- Fort Module
-- @module fort
-- @pragma nostrip
local cfort = require "cfort"
---@class fort
local fort = {}
-- enable table object access
cfort.ftable_mt.__index = fort
setmetatable(fort, fort)
local function split(inputstr, sep)
if sep == nil then sep = "%s" end
local t = {}
-- a bit weird, but need... |
modifier_riven_runic_blade_stack = class({})
local tempTable = require("util/tempTable")
--------------------------------------------------------------------------------
-- Classifications
function modifier_riven_runic_blade_stack:IsHidden()
return true
end
function modifier_riven_runic_blade_stack:GetAttributes()
r... |
local composer = require "composer"
local scene = composer.newScene()
local TutorialPresenter = require "Presenter.TutorialPresenter"
local TutorialData = require "Model.TutorialData"
local Preferences = require "Preferences"
local Language = require "Language"
local widget = require "widget"
local sceneView
local c... |
require("user.options")
require("user.keymaps")
require("user.autocommands")
require("user.plugins")
require("user.colorscheme")
require("user.impatient")
require("user.dressing")
require("user.autosave")
require("user.todo")
require("user.comment")
require("user.toggleterm")
require("user.bufferline")
require("user.a... |
local Log = require "internal.log"
local M = {}
local mode_color = function(colors)
return {
n = colors.cyan,
i = colors.red,
v = colors.yellow,
[""] = colors.yellow,
V = colors.yellow,
c = colors.magenta,
no = colors.red,
s = colors.orange,
... |
local h = require("null-ls.helpers")
local methods = require("null-ls.methods")
local CODE_ACTION = methods.internal.CODE_ACTION
local ACTIONS = {
p = "pick",
r = "reword",
e = "edit",
s = "squash",
f = "fixup",
x = "exec",
b = "break",
d = "drop",
}
return h.make_builtin({
name = ... |
local g_Queries = {}
local g_BingAppId = '3F57A5F6F90AA286DB6B0557CC897B1C4C88206E'
local g_Langs = false
addEvent('onTranslateReq', true)
addEvent('onTranslateLangListReq', true)
addEvent('onClientTranslate', true)
addEvent('onClientTranslateLangList', true)
addEvent('onHttpResult')
local function xmlUnesc... |
---------------------------------------------------------------------------------------------------
--===============================================================================================--
--filename: welcome.lua
--data:2015.4.17
--author:pu
--desc:
--=========================================================... |
measure = {"\(^\circ\)", "'", "''"}
answ = {"=", "<", ">"}
numb = {}
index = {}
value = {}
reply = {""}
for i = 1,3 do
index[i] = math.random(5) - 1
if (index[i] > 0) then
index[i] = 1
end
end
if (index[1] == 0 and index[2] == 0) then
index[1] = 1
end
numb[1] = {}
numb[1][1] = index[1] * math.ran... |
ENT.Base = "base_anim"
ENT.Type = "anim"
ENT.PrintName = "Console"
ENT.Spawnable = true
ENT.AdminSpawnable = true
ENT.Category = "Drones Rewrite Tools"
ENT.Useable = true
ENT.Hp = 120
ENT.MaxSymbols = 65
function ENT:ChangeLine(newstr, line)
local line = line or #self.Cache
local oldstr = self.Cache[line]
if not ... |
require'clipboard-image'.setup {
default = {
img_dir = 'img',
img_dir_txt = 'img',
img_name = function ()
-- local img_dir = 'img' -- require'clipboard-image.config'.get_config().img_dir()
return os.date('%Y-%m-%d-%H-%M-%S')
end,
affix = '',
},
-- markdown = {
-- img_dir = ... |
local string_ex = {}
function string_ex.split (str, pat)
local t = {}
local fpat = "(.-)" .. pat
local last_end = 1
local s, e, cap = str:find (fpat, 1)
while s do
if s ~= 1 or cap ~= "" then
table.insert(t,cap)
end
last_end = e+1
s, e, cap = str:find (fpat, last_end)
... |
local Log = require("api.Log")
local IKeyInput = require("api.gui.IKeyInput")
local KeybindTranslator = require("api.gui.KeybindTranslator")
local Queue = require("api.Queue")
local data = require("internal.data")
local input = require("internal.input")
local MODIFIERS = table.set {
"ctrl",
"alt",
"shift",
... |
-- TODO: this file hasn't been used in the addon.
FOAddon = {};
FOAddon.fully_loaded = false;
local function GetAllRaidMembers(msg)
if msg == "reset" then
_G.FallenOathRaidMembers = {}
print("Reset stored RaidMemebers.")
return
end
_G.FallenOathRaidMembers[msg] = {}
local memb... |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0216-widget-support.md
--
-- Description: Check that SDL restored Widget window to NONE level after unexpected disconnect
--
-- Precondi... |
-----------------------------------
-- Ability: Saboteur
-- If the next spell you cast is enfeebling magic, its effect and duration will be enhanced.
-- Obtained: Red Mage Level 83
-- Recast Time: 5:00
-- Duration: 1:00
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/sta... |
--[[-----------------------------------------------------------------------
* | Copyright (C) Shaobo Wan (Tinywan)
* | Github: https://github.com/Tinywan
* | Blog: http://www.cnblogs.com/Tinywan
* |------------------------------------------------------------------------
* | Date: 2017/6/02 22:29
* | Function: msyq... |
--- === hs ===
---
--- Core Hammerspoon functionality
-- this file is modified to kickstart the live enhancement suite installation process.
return {setup=function(...)
local modpath, frameworkspath, prettypath, fullpath, configdir, docstringspath, hasinitfile, autoload_extensions = ...
local tostring,pack,tconca... |
-----------------------------------
-- Area: Wajaom Woodlands
-- NPC: Engraved Tablet
-- !pos 233 -9 -634 51
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(515);
end;
function onEventUpdate(player,csid,option)
end;
function onEventFi... |
local has_telescope, telescope = pcall(require, 'telescope')
if not has_telescope then
error('telescope-ctags-outline.nvim requires nvim-telescope/telescope.nvim')
end
local finders = require("telescope.finders")
local pickers = require("telescope.pickers")
local conf = require("telescope.config").values
local act... |
local usemouseover = true -- Make this false or nil (or just delete the line altogether) to make your healing bars not change when you mouse over something.
function EventHorizon:InitializeClass()
self.config.gcdSpellID = 528 -- dispel magic
self.config.hastedSpellID = {2006, 10}-- Resurrection
self.config.past =... |
--[[ Copyright (C) 2020 The DMLab2D Authors.
Licensed under the Apache License, Version 2.0 (the 'License');
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
https://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writ... |
-- QUENCE: sequencer
-- v2.2.8 @spunoza
-- llllllll.co/t/29436
-- Q * U * E * N * C * E
--
-- a probababilistic
-- 4-track sequencer
-- for norns and grid
-- with output for MIDI
-- and Molly the Poly
-- and crow
--
-- by Rob Schoen
-- millxing at gmail
-- https://llllllll.co/u/spunoza/summary
-- https://github.com/mi... |
--- Provides a collection of CSS color names and their RGB values.
-- For more details, see the documentation for `colorswatches`.
--
-- @module colorswatches.css
--
-- @usage
-- css_colors = require 'colorswatches.css'
--
--
-- -- print out the names and RGB values
-- for name, color in pairs(css_colors) do
-- p... |
local joint_meta = global_metatable("joint", "entity")
function IsJoint(e)
return IsEntity(e) and e.type == "joint"
end
function Joint(handle)
if handle > 0 then
return setmetatable({handle = handle, type = "joint"}, joint_meta)
end
end
function FindJointByTag(tag, global)
return Joint(FindJo... |
function ix.weight.CalculateWeight(character) -- Calculates the total weight of all items a character is carrying.
local inventory = character:GetInventory()
local weight = 0
for i, v in pairs(inventory:GetItems()) do
if (v:GetWeight()) then
weight = weight + v:GetWeight()
end
end
return weight
end
func... |
-----------------------
-- NO: A game of numbers
-- Created: 23.08.08 by Michael Enger
-- Version: 0.2
-- Website: http://www.facemeandscream.com
-- Licence: ZLIB
-----------------------
-- States used.
-----------------------
-- Menu State
-- Main menu...
Menu = {}
Menu.__index = Menu
function Menu.cr... |
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