content stringlengths 5 1.05M |
|---|
--弹窗管理器
local PopupLayerManager = class("PopupLayerManager")
local ExternalFun = appdf.req(appdf.EXTERNAL_SRC .. "ExternalFun")
local kMaskLayerName = "popup_layer_mask"
function PopupLayerManager:ctor(scene)
self._scene = scene
self._mask = nil
self._layers = {}
--self._layerOrderMask = 1000000... |
local world = {
current_scene,
}
function world:new (o)
o = o or {} -- create object if user does not provide one
setmetatable(o, self)
self.__index = self
return o
end
function world:load_scene (scene)
self.current_scene = scene
self.current_scene:initialize()
end
function world:_update()
self.curr... |
--final = final drive ratio of car
--gearratio[6] = gear ratio in 6th gear
--tcircumference = tire circumference
gearratio = {}
acceleration = 3.7
redline = 6000
final = 3.39
gearratio[1] = 3.37
gearratio[2] = 1.99
gearratio[3] = 1.33
gearratio[4] = 1.00
gearratio[5] = .67
gearratio[6] = 0
tcircumference = 6.65
price... |
local Vendor = script.Parent.Parent
local Roact = require(Vendor.Roact)
local Background = require(script.Parent.Background)
return function(target)
local element = Roact.createElement(Background)
local handle = Roact.mount(element, target)
return function()
Roact.unmount(handle)
end
end
|
#!/usr/bin/env lua
local constants = require "kong.constants"
local cutils = require "kong.cli.utils"
local signal = require "kong.cli.utils.signal"
local args = require("lapp")(string.format([[
Restart the Kong instance running in the configured 'nginx_working_dir'.
Kong will be shutdown before restarting. For a zer... |
package.cpath = "../../luarocks/lib/lua/5.1/?.so;"..package.cpath
package.path = "../../.luarocks/share/lua/5.1/?.lua;../../.luarocks/share/lua/5.1/?/init.lua;../../luarocks/share/lua/5.1/?.lua;../../luarocks/share/lua/5.1/?/init.lua;"..package.path
local protobuf = require "mumble"
local proto = {
VERSION=0, UDPTU... |
print "[lua] This is runme.lua"
-- test program for embedded lua
-- we do not need to load the library, as it was already in the interpreter
-- but let's check anyway
assert(type(example)=='table',"Don't appear to have loaded the example module")
-- note: we will copy the functions from example table into global
-- th... |
--htp2
local storyboard = require( "storyboard" )
local scene = storyboard.newScene()
local widget = require( "widget" )
local physics = require("physics");
physics.start();
physics.setScale( 60 )
physics.setGravity( 0, 0 )
physics.setDrawMode( "normal" )
local sfx = require( "sfx" )
local json = req... |
--- === cp.config ===
---
--- Manage CommandPost's constants and settings.
local require = require
local application = require("hs.application")
local console = require("hs.console")
local fs = require("hs.fs")
local settings = require("hs.settings")
local window = require("hs.window")
local prop... |
----------------------------------------------------------------------
-- This script defines following loss function :
--
-- + negative-log likelihood, using log-normalized output units (SoftMax)
--
-- Ritambhara Singh
----------------------------------------------------------------------
require 'torch' -- ... |
--- Component to block input on specify zone by node
-- @module druid.blocker
--- Component events
-- @table Events
-- @tfield druid_event on_click On release button callback
-- @tfield druid_event on_enable_change On enable/disable callback
--- Component fields
-- @table Fields
-- @tfield node node Trigger node
loc... |
-- concommand.Add("bet_place", function(player, cmd, args)
-- local targetPlayer = player.GetByAccountID(args[1])
-- local betAmount = tonumber(args[2])
-- local expectedScore = tonumber(args[3])
-- local targetHole = Minigolf.Holes.All[args[4]] -- Wont work since now contains course name as well
-- local activeHo... |
--@mode customization
function sysCall_init()
require 'simTest'
simulationCount=0
end
function sysCall_nonSimulation()
simulationCount=simulationCount+1
sim.writeCustomDataBlock(sim_handle_app,'@tmpsimulationCount',sim.packInt32Table{simulationCount})
sim.startSimulation()
end
function sysCall_se... |
---@class RadarPanel : zombie.ui.RadarPanel
---@field private playerIndex int
---@field private xPos float
---@field private yPos float
---@field private offx float
---@field private offy float
---@field private zoom float
---@field private draww float
---@field private drawh float
---@field private mask Texture
---@fi... |
fx_version 'cerulean'
game 'gta5'
description 'QB-TruckRobbery'
version '1.0.0'
shared_script '@qb-core/import.lua'
server_script 'server/main.lua'
client_script 'client/main.lua' |
function Physic_Special_Pushblock(Map_ID, X, Y, Z)
local Player_Number = Map_Block_Get_Player_Last(Map_ID, X, Y, Z)
if Map_Block_Get_Type(Map_ID, X, Y, Z-1) == 0 then
Map_Block_Move(Map_ID, X, Y, Z, X, Y, Z-1, 1, 1, 5)
elseif Map_Block_Get_Type(Map_ID, X, Y, Z-1) ~= 0 then
local VX, VY, VZ = 0, 0, 0
local... |
erupt_mage = {
cast = function(player)
local spellName = "Erupt"
if not player:canCast(1, 1, 0) then
return
end
local damage = math.ceil(25 + (player.level * 2) + math.floor(((player.will + 1) / 2) * 1.5))
local x = {-1, 0, 1, 0}
local y = {0, -1, 0, 1}
if (player.magic < 80) then
player:sendMin... |
-- Notice: All parts of this code is protected
-- with following license:
-- https://github.com/MishraShivendra/node_mcu_py_email/blob/master/LICENSE.md
-- Corporate/commercial usage is restricted.
-- Author: Shivendra Mishra
-- Environment: Node MCU v0.9
-- Created: 1-Mar-2016
-- Description:
-- Following script re... |
local ni = require('neural.interface')
local Util = require('util')
local os = _G.os
while true do
local target = Util.find(ni.sense(), 'name', '///////')
if target then
if math.abs(target.x) < 2 and
math.abs(target.z) < 2 then
ni.lookAt(target)
ni.swing()
os.sleep(.5)
else
... |
local lspconfig = require 'lspconfig'
local capabilities = vim.lsp.protocol.make_client_capabilities()
capabilities.textDocument.completion.completionItem.snippetSupport = true
-- capabilities.textDocument.completion.completionItem.documentationFormat = { 'markdown' }
-- capabilities.textDocument.completion.completion... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('FriendInfoLite_pb', package.seeall)
local FRIENDINFOLITE = protobuf.Descriptor();
local FRIENDINFOLITE_UID_FIELD = protobuf.FieldDescriptor();
local FRIENDINFOLITE_NICKNAME_FIELD = protobuf.FieldDescriptor();
local FRIENDINFOLITE_L... |
local os = require('os')
local math = require('math')
-- format - format of a string ('default', 'short' or 'dev')
-- available options:
-- `stream` - output stream, defaults to stdout
-- `immediate` - write log line on request instead of response, defaults to false
function logger (format, options)
options = opt... |
--- File : utils.lua
--- Brief :
--- Author : Enrico Fraccaroli
--- Date : 29/11/2016
--- Copyright (c) 2016 Enrico Fraccaroli <enrico.fraccaroli@gmail.com>
--- Permission is hereby granted, free of charge, to any person obtaining a
--- copy of this software and associated documentation files (the "Software"),
--... |
local balls = {}
-- no.
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
balls.model = {
"models/dav0r/hoverball.mdl",
"models/maxofs2d/hover_basic.mdl",
"models/maxofs2d/hover_classic.mdl",
"models/maxofs2d/hover_rings.mdl"
}
balls.bombswitch = 0
function ENT:Initialize()
self.Enti... |
require("turtle")
-- For more shapes please refer to: http://www.conwaylife.com/patterns/all.zip
io.stdout:setvbuf("no")
local life = require("lifelib")
local common = require("common")
local nTime = 0.02
local W, H, ID = 1000, 500, 2
local tParam = {
-- Init via structure
-- Init va string
{Sta = "ob", Ar... |
-- premake4.lua
solution "words"
configurations { "Release" }
include "./lib"
include "./tests"
include "./utils"
|
local Addon = select(2, ...)
local Menu = Addon:CreateClass('Frame')
local L = LibStub('AceLocale-3.0'):GetLocale('Dominos-Config')
local nextName = Addon:CreateNameGenerator('Menu')
local MENU_WIDTH = 428
local MENU_HEIGHT = 320
function Menu:New(parent)
local menu = self:Bind(CreateFrame('Frame', nextName(), p... |
local function s(n)
local new = game.Lighting.LootDrops[n]:Clone()
new.Parent = workspace
new:MoveTo(workspace.ThatOneRevenge.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
end
t ={"ACOG","M4A1","STANAGAmmo100","STANAGAmmo100","MilitaryPackBlack","EngineParts","ArmorPlates","ScrapMetal"}
for i... |
local function ccLock(ply, args)
if ply:EntIndex() == 0 then
print(DarkRP.getPhrase("cmd_cant_be_run_server_console"))
return
end
local trace = ply:GetEyeTrace()
local ent = trace.Entity
if not IsValid(ent) or not ent:isKeysOwnable() or ply:EyePos():DistToSqr(ent:GetPos()) > 40000 ... |
local M = {}
M.config = function ()
require('lualine').setup {
options = {
theme = 'vscode',
},
tabline = {},
sections = {
lualine_a = {'mode'},
lualine_b = {{ 'FugitiveHead', icon = '' }, 'diff', 'diagnostics'},
lualine_c = {'filename'},
lualine_x = {'encoding', 'filef... |
local ok, hls = pcall(require, "hlslens")
if not ok then
return
end
-- The setup method is not working, so have to set calm_down manually
hls._config.calm_down = true
hls.setup {
calm_down = true,
}
local nmap = vim.keymap.nnoremap
nmap {
[[<CMD>execute('normal! ' . v:count1 . 'n')<CR>]],
[[<CMD>lua require(... |
-- Copyright 2016 Google Inc, NYU.
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agree... |
local mod = DBM:NewMod(1984, "DBM-AntorusBurningThrone", nil, 946)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 17553 $"):sub(12, -3))
mod:SetCreatureID(121975)
mod:SetEncounterID(2063)
mod:SetZone()
mod:SetUsedIcons(1, 2, 3, 4, 5)
mod:SetHotfixNoticeRev(16964)
mod.respawnTime = 25
mod... |
module("luci.controller.nps",package.seeall)
function index()
if not nixio.fs.access("/etc/config/nps") then
return
end
entry({"admin", "services", "nps"}, cbi("nps"), _("Nps Setting"), 100).dependent = true
entry({"admin", "services", "nps", "status"}, call("status")).leaf = true
end
function status()
local e... |
---
--- Chip Identification
---
RK27XX = {}
function RK27XX.init()
hwstub.soc:select("rk27xx")
end
require 'rk27xx/lradc'
|
--[[
95 Awesome WM config
github.com/copycat-killer
--]]
theme = {}
theme.dir = os.getenv("HOME") .. "/.config/awesome/themes/95"
theme.wallpaper = theme.dir ..... |
module(..., package.seeall)
local decl = require "tundra.decl"
local depgraph = require "tundra.depgraph"
local common_blueprint = {
Source = {
Required = true,
Help = "Source filename",
Type = "string",
},
Target = {
Required = true,
Help = "Target filename",
Type = "string",
},
}... |
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
req... |
Config = {
Controls = { 22, 25, 59, 60, 62, 63, 64, 68, 86, 87, 88, 89, 90, 91, 120, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 136, 249, 266, 267, 268, 269, 278, 279, 280, 281 },
ConfirmTime = 120.0,
IdleTime = 1800.0,
} |
----
-- @file SceneState
---- Brief description.
-- <#Description#>
-- @return <#return value description#>
function SceneState:calculateSerializeBufferSize()
end
---- Brief description.
-- <#Description#>
-- @param btSerializer <#btSerializer description#>
-- @return <#return value description#>
function SceneStat... |
--[=[
Tracks a player's character's humanoid
@class HumanoidTracker
]=]
local Janitor = require(script.Parent.Parent.Parent.Janitor)
local Promise = require(script.Parent.Parent.Parent.Promise)
local Signal = require(script.Parent.Parent.Parent.Signal)
local ValueObject = require(script.Parent.ValueObject)
local Hu... |
--Crate
minetest.register_craft({
output = 'crates_and_barrels:crate',
recipe = {
{'','group:wood','group:wood'},
{'','group:wood','group:wood'},
}
})
minetest.register_node("crates_and_barrels:crate", {
description = "Wood Crate",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"crates_and_barrels_crat... |
object_tangible_saga_system_rewards_planet_hologram_dathomir = object_tangible_saga_system_rewards_shared_planet_hologram_dathomir:new {
}
ObjectTemplates:addTemplate(object_tangible_saga_system_rewards_planet_hologram_dathomir, "object/tangible/saga_system/rewards/planet_hologram_dathomir.iff")
|
--[[
Hidden Layer base class
--]]
local InputLayer = torch.class('dmn.InputLayer')
function InputLayer:__init(config)
assert(config.emb_dim ~= nil, "Must specify embed dimensions")
assert(config.num_classes ~= nil, "Must specify number of classes")
assert(config.dropout_prob ~= nil, "Must specify dropout pr... |
--- Class for generating (custom) generators.
-- @classmod lqc.generator
-- @alias Gen
local Gen = {}
local Gen_mt = { __index = Gen }
--- Creates a new generator for generating random values.
-- @param pick_func a function that randomly creates a certain datatype.
-- @param shrink_func a function that shrinks (sim... |
-- Copyright (c) 2015-2017 Lymia Alusyia <lymia@lymiahugs.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, co... |
--RoboLang Sparksammy Mystery Rewrite Edition FILE LOADER
--I had 0 look at the source code of RoboCode, but knew what it did early on.
--So I worked on a "Mystery ReWrite" that I showed only very early progress and when it was finished on to Oklomsy, the creator.
--Credit to him for the creation of RoboCode BTW.
... |
return {
description = "serpent : Lua serializer and pretty printer",
homepage = "https://github.com/pkulchenko/serpent",
license = "MIT",
name = "serpent",
require = {
luajit = "2.0"
},
version = "0.28-103"
} |
component_interface = "0.0.0.0"
component_ports = { 5347 }
|
-----------------------------------------
-- ID: 5254
-- Item: Hyper-Potion
-- Item Effect: Restores 250 HP
-----------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/msg")
function onItemCheck(target)
if (target:getHP() == target:getMax... |
#!/usr/bin/env lua
-- MoonFreeType example: listcharmaps.lua
ft = require("moonfreetype")
fontfile = arg[1]
if not fontfile then print("Usage: " .. arg[0] .. " <fontfile>") return end
-- Create a library:
lib = ft.init_freetype()
-- Create a face, loading from fontfile:
face = ft.new_face(lib, fontfile)
-- List all... |
require("lib.lclass")
class "Component"
Component.idCounter = 0
function Component:Component()
Component.idCounter = Component.idCounter + 1
self.id = Component.idCounter
self.typeName = "ERROR"
end
function Component:getId()
return self.id
end
function Component:getType()
return self.typeName
end
|
local tap = require('util/tap')
local util = require('util')
local assert = require('assert')
local lutils = require('lutils')
local test = tap.test
test("uv.guess_handle", function(expect, uv)
local types = {
assert(uv.guess_handle(0)),
assert(uv.guess_handle(1)),
assert(uv.guess_handle(2)... |
env = require('test_run')
test_run = env.new()
engine = test_run:get_cfg('engine')
msgpack = require('msgpack')
--
-- gh-1557: box.NULL in indexes.
--
box.NULL == msgpack.NULL
box.NULL == nil
msgpack.decode(msgpack.encode({box.NULL}))
format = {}
format[1] = { name = 'field1', type = 'unsigned' }
format[2] = { nam... |
-- Fluidity for Minetest 5.0.0+
-- Copyright (c) 2018 Evert "Diamond" Prants <evert@lunasqu.ee>
fluidity = rawget(_G, "fluidity") or {}
local mpath = minetest.get_modpath("fluidity")
fluidity.modpath = mpath
function fluidity.fluid_short(str)
return string.lower(str):gsub("%s", "_")
end
-- Molten metals
dofile(mpa... |
--[[
desc: Jump, a gear for jump business.
author: Musoucrow
since: 2018-11-13
]]--
local _Gear = require("core.gear")
local _Easemove = require("actor.gear.easemove")
---@class Actor.Gear.Jump : Core.Gear
---@field protected _transform Actor.Component.Transform
---@field protected _process int
---@field protected... |
--[[
FHIR Formats
Copyright (C) 2016 Vadim Peretokin
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable la... |
local has_telescope, telescope = pcall(require, "telescope")
if not has_telescope then
error "This extension requires telescope.nvim (https://github.com/nvim-telescope/telescope.nvim)"
end
if vim.fn.has('python3') == 0 then
error('telescope-maven-search requires python3 support, try installing python3-pynvim')
e... |
-- @file premake5.lua
-- #########################################################################
-- Global compile settings
-- python tool define
IS_WINDOWS = string.match(_ACTION, 'vs') ~= nil
-- header directory
FS_HEADER_DIR = "../../frame/frameheader/"
-- All libraries output directory
FS_OUTPUT_BASE_DIR = ".... |
local L = LibStub("AceLocale-3.0"):NewLocale("StatWeightScore", "zhTW");
if not L then return end
-- L["AlternativeStatDisplayNames_Crit"] = ""
L["AlternativeStatDisplayNames_Spellpower"] = "法術能量" -- Needs review
L["CharacterPane_CM_Tooltip"] = "總分不適用於降低裝備等級的挑戰模式地城中"
L["CharacterPane_Tooltip_Title"] = "評量屬性分數"
L["Char... |
local defaults = require("rynkai.config").options
local palette = require("rynkai.colors." .. defaults.theme)
local C = require("rynkai.fn").set_schemes(palette)
local M = {}
M.setSyntax = function()
local syntax = {
Comment = { fg = C.base04 }, -- just comments
Constant = { fg = C.base0C }, -- (preferred) any co... |
CustomizableWeaponry:addFireSound("CW_L85A2_FIRE", "weapons/cw_l85a2/fire.wav", 1, 110, CHAN_STATIC)
CustomizableWeaponry:addFireSound("CW_L85A2_FIRE_SUPPRESSED", "weapons/cw_l85a2/fire_suppressed.wav", 1, 92, CHAN_STATIC)
CustomizableWeaponry:addReloadSound("CW_L85A2_MAGOUT", "weapons/cw_l85a2/magout.wav")
Customizab... |
-- See LICENSE for terms
function OnMsg.ClassesPostprocess()
local building = XTemplates.customRocketExpedition[1]
-- check for and remove existing template
ChoGGi.ComFuncs.RemoveXTemplateSections(building, "ChoGGi_Template_ChoGGi_ForceLaunch", true)
table.insert(building, 1, PlaceObj("XTemplateTemplate", {
"C... |
graul_marauder = Creature:new {
objectName = "@mob/creature_names:graul_marauder",
socialGroup = "graul",
faction = "",
level = 173,
chanceHit = 10.75,
damageMin = 1095,
damageMax = 1900,
baseXp = 16411,
baseHAM = 120000,
baseHAMmax = 125000,
armor = 2,
resists = {175,155,190,190,190,155,155,155,-1},
meatT... |
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local Roact = require(Modules.Packages.Roact)
local RoactRodux = require(Modules.Packages.RoactRodux)
local UIBlox = require(Modules.Packages.UIBlox)
local withStyle = UIBlox.Style.withStyle
local EquipSlots = require(Modules.... |
ModifyEvent(-2, -2, -2, -2, -1, -1, -1, 2612, 2612, 2612, -2, -2, -2);
GetItem(174, 700);
GetItem(186, 2);
if InTeam(36) == false then goto label0 end;
do return end;
::label0::
AddEthics(-2);
do return end;
|
--[[
##############################################################################
S V U I By: Munglunch
##############################################################################
STATS:Extend EXAMPLE USAGE: Reports:NewReportType(newStat,eventList,onEvents,update,click,focus,blur)
#############################... |
local typed = require 'typed'
local function hi(msg)
typed.func(_, 'string')(msg)
print(msg)
end
hi('hello') -- No errors
hi(1) -- bad argument #1 to 'hi' (string expected, got number) |
function beatHit(beat)
end
function stepHit(step)
if step == 62 then
playActorAnimation('boyfriend','hey',true)
end
end |
nyagos.alias.sudo = function(args)
if #args <= 0 then
nyagos.shellexecute("runas",nyagos.exe)
return
end
local prog = args[1]
table.remove(args,1)
assert(nyagos.shellexecute("runas",prog,table.concat(args," "),nyagos.getwd()))
end
share._clone = function(action)
local... |
--[=[
Mock lexical scanner for raw text.
Exists in this format for the sake of keeping in style with the other lexers.
List of possible tokens:
- raw
--]=]
local lexer = {}
--- Create a plain token iterator from a string.
-- @tparam string s a string.
function lexer.scan(s)
local function lex(first_arg)
f... |
--[[
Food - SV Meta
]]--
local PLAYER = FindMetaTable("Player")
function PLAYER:SetFood(amount)
local worked = true
if( amount > RUST_FOOD_MAX )then
amount = RUST_FOOD_MAX
worked = false
elseif( amount < RUST_FOOD_MIN )then
amount = RUST_FOOD_MIN
worked = false
e... |
---@meta
---@class cc.Console :cc.Ref
local Console={ }
cc.Console=Console
---* starts listening to specified TCP port
---@param port int
---@return boolean
function Console:listenOnTCP (port) end
---* log something in the console
---@param buf char
---@return self
function Console:log (buf) end
---* delete c... |
--[[
Module:ShapeFactory
Author:DylanYang
Time:2021-01-26 19:26:46
]]
local Circle = require("patterns.creational.factory.Circle")
local Rectangle = require("patterns.creational.factory.Rectangle")
local Square = require("patterns.creational.factory.Square")
local _M = Class("ShapeFactory")
function _M.pu... |
local rolepane = {}
local meta = rolepane
function meta:hello()
print("role pane say hello")
end
return meta |
-----------------------------
-- configure textures here --
-----------------------------
local rb2_normal_texture = "Interface\\AddOns\\rTextures\\gloss";
local rb2_flash_texture = "Interface\\AddOns\\rTextures\\flash";
local rb2_hover_texture = "Interface\\AddOns\\rTextures\\hove... |
local WHC = Apollo.GetAddon("WHCCalendar")
local List = { }
function List.Init()
local self = {
d = { }
}
function self:new()
return {first = 0, last = -1}
end
function self:push(list, value)
local last = list.last + 1
list.last = last
list[last] = value
end
function self:pop(list)
local firs... |
return {'ulke'} |
-- ===========================================================================
-- CQUI Great People Popup replacement file
-- CQUI dynamically adjusts the size of various elements in the Great People popup.
-- This requires access to variables not exported in the Firaxis unmodified version
-- CQUI changes marked, s... |
modifier_apocalypse_apocalypse = class({})
function modifier_apocalypse_apocalypse:OnCreated(t)
if IsServer() then
self:StartIntervalThink(0.03)
end
local ability = self:GetAbility()
self.magic_resistance_per_second_pct = ability:GetSpecialValueFor("magic_resistance_per_second_pct")
self.damage_per_second_pct =... |
do
do airplane.makeFlatDonut = function(r,step)
local model = {}
local pts1 = {}
local pts2 = {}
for a = 0,360,step do
table.insert(pts1, vec3d(
r * math.sin(deg2rad(a)),
0,
r * math.cos(deg2rad(a))))
table.insert(pts2, vec3d(
2 * r * math.sin(deg2rad(a)),
0,
... |
checkItemQuanty = function(item, quant, player)
if not players[player].bag then return end
if #players[player].bag == 0 then return false end
for i, v in next, players[player].bag do
if v.name == item then
if v.qt >= quant then
return v.qt
end
end
end
return false
end |
if(select(2, UnitClass('player')) ~= 'DRUID') then return end
--GLOBAL NAMESPACE
local _G = _G;
--LUA
local unpack = _G.unpack;
local select = _G.select;
local assert = _G.assert;
local error = _G.error;
local print = _G.print;
local pairs = _G.pairs;
local next = _... |
Server = {
Routes = {},
Middlewares = {}
}
InvokeHttpRequest = nil
if SetHttpHandler == nil then
SetHttpHandler = function(cb)
InvokeHttpRequest = function(requestData, responseData)
responseData.send = function(data)
print("Sending", data)
end
... |
local modShape = createColSphere(2386.2431640625, 1049.4853515625, 10.8203125, 10)
function startModding(element, matchingDimension)
if (getElemenType(element)=="vehicle" and matchingDimension) then
local upgrades = getVehicleCompatibleUpgrades(element)
local thePlayer = getVehicleController(element)
... |
local function LoggerMiddleware(store)
return function(nextDispatch)
return function(action)
print(action.type)
nextDispatch(action)
end
end
end
return LoggerMiddleware |
-- This code is reverse engineered from the original AWS sdk. Specifically:
-- https://github.com/aws/aws-sdk-js/blob/c175cb2b89576f01c08ebf39b232584e4fa2c0e0/lib/credentials/remote_credentials.js
local function makeset(t)
for i = 1, #t do
t[t[i]] = true
end
return t
end
local kong = kong
local ENV_RELATIV... |
if turn == 1 then
booleans["GottenBackup"] = false
end
if turn == 1 and booleans["GottenBackup"] == false then
RequestBackup()
Wait(2000)
booleans["GottenBackup"] = true
EnableChargeAttack()
character_4:UseSkill(3)
character_4:UseSkill(2)
character_3:UseSkill(1)
character_3:UseSkill(2)
character_2:UseSkill(3)... |
-- import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local E, L, V, P, G = unpack(ElvUI)
-- get the DataBars module
local EDB = E:GetModule("DataBars")
local ETT = E:GetModule("Tooltip")
local EPDBC = E:GetModule("EPDBC")
local module_name, private_table = ...
-- translate the module's name. normally I w... |
require("common/commonGameLayer")
local invitational_info = require(ViewPath .. "hall/invitational/invitational_info")
local InvitationalInfoItem = require("hall/invitational/widget/invitationalInfoItem")
local InvitationalSlideRanking = require("hall/invitational/widget/invitationalSlideRanking")
--我创建的邀请赛
loca... |
ffi = require "ffi"
require "LDYOM.Scripts.baseNode"
class = require "LDYOM.Scripts.middleclass"
Node = bitser.registerClass(class("NodeGetTimerTime", BaseNode));
Node.static.name = imgui.imnodes.getNodeIcon("func")..' '..ldyom.langt("CoreNodeGetTimerTime");
function Node:initialize(id)
BaseNode.initialize(self,id)... |
project "vhacd"
kind "StaticLib"
if os.is("Linux") then
buildoptions{"-fPIC"}
end
includedirs {
"../inc","../public",
"../../../src"
}
files {
"*.cpp",
"*.h"
}
|
#!/usr/bin/env lua5.3
TESTS = {
--cmd = true,
--luacov = 'lua5.3 -lluacov'
--valgrind = true,
--REENTRANT = true
--COMPLETE = true
stats = {
count = 0,
trails = 0,
bytes = 0,
visits = 0,
}
}
if TESTS.luacov then
require 'luacov'
os.remove('luacov.stats.out... |
att.PrintName = "KOMPNVS"
att.Icon = Material("entities/acwatt_optic_eomptsnv.png")
att.Description = "A modified version of the KOMPS, but with a night vision device attached. Quite heavy."
att.SortOrder = 40
att.Desc_Pros = {
"Precision sight picture",
"Increased zoom",
"Night vision picture",
... |
local enums = require("consts.celeste_enums")
local birdNpc = {}
birdNpc.name = "bird"
birdNpc.depth = -1000000
birdNpc.nodeLineRenderType = "line"
birdNpc.justification = {0.5, 1.0}
birdNpc.texture = "characters/bird/crow00"
birdNpc.nodeLimits = {0, -1}
birdNpc.fieldInformation = {
mode = {
options = enu... |
ITEM.name = "Flare"
ITEM.throwent = "nut_flare"
ITEM.throwforce = 800
ITEM.desc = "A Flare that brightens the area around it."
ITEM.price = 300 |
local vec2 = require "CPML.vec2"
local function new(_pos, _direction)
local projectile = {
id = "projectile",
pos = _pos,
size = vec2(15, 15),
speed = 1000,
color = {r = 0, g = 1, b = 1},
direction = _direction,
death = false,
damage = 5,
}
function projectile:update(dt)
sel... |
-- premake5.lua
project "shaderc"
kind "StaticLib"
language "C++"
staticruntime "on"
targetdir ("build/" .. outputdir .. "/%{prj.name}")
objdir ("obj/" .. outputdir .. "/%{prj.name}")
files
{
"libshaderc/include/shaderc/shaderc.h",
"libshaderc/include/shaderc/shaderc.hpp",
"libshaderc/src/shaderc.cc",
... |
local function hash(orig_crc, byte)
local crc
local x;
x = ((orig_crc >> 8) ~ byte) & 0xff;
x = x ~ (x >> 4);
crc = (orig_crc << 8) ~ (x << 12) ~ (x << 5) ~ x;
crc = crc & 0xffff;
return crc
end
local function ccitt_16(byte_array)
local crc = 0xffff
for i in ipairs(byte_array) do
... |
--[[--
by ALA @ 163UI/网易有爱, http://wowui.w.163.com/163ui/
CREDIT shagu/pfQuest(MIT LICENSE) @ https://github.com/shagu
--]]--
----------------------------------------------------------------------------------------------------
local __addon, __ns = ...;
if __ns.__dev then
setfenv(1, __ns.__fenv);
end
local _G = _G;... |
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