content stringlengths 5 1.05M |
|---|
ModUtil.RegisterMod("HeavenOrHellMode")
ModUtil.WrapBaseFunction("CreateNewHero", function(baseFunc, prevRun, args)
local hero = baseFunc(prevRun, args)
if GetNumMetaUpgrades("NoInvulnerabilityShrineUpgrade") >= 1 then
AddIncomingDamageModifier( hero, {
Name = "HeavenOrHellMode",
GlobalMultiplier =... |
return {
LogicPlugins = {
PitchShifter = "Pitch Shifter II",
},
CommandEditor = {
KeyDetailPanel = "_NS:273",
SaveButton = "_NS:50",
},
ExportDialog = {
BackgroundImage = "_NS:17",
},
MediaImporter = {
MainPanel = "_NS:39",
},
ColorBoard = {
ColorBoard = "Color Boar... |
local ipairs = ipairs
local _M = {}
-- splits strings into host and port
local function parse_addr(addr)
local _, _, host, port = addr:find("([^:]+):([^:]+)")
if host and port then
return {host=host, port=port}
else
return nil, "error in parsing upstream address!"
end
end
function _M.ge... |
function PowerBomb.main()
end
|
--ワンタイム・パスコード
--One-Time Passcode
--Script by nekrozar
function c101002061.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101002061+EFFECT_COUNT_CODE_OATH)
e1:SetT... |
BetterVoteSystem.Print = function (msg)
print(os.date("%H:%M:%S", os.time()).." - [Better Vote System] "..msg)
end
BetterVoteSystem.httpError = function (error)
BetterVoteSystem.Print("Web request failed")
BetterVoteSystem.Print("Error details: " .. error)
end
BetterVoteSystem.GiveReward = function (ply)
... |
local Packet = require "lumina.protocol.packet"
local lfs = require "lfs"
local test_utils = require "spec.test_utils"
describe("Packet", function()
describe("flat files #f", function()
local base_path = "test-messages"
for file_path in lfs.dir(base_path) do
if file_path == '.' or file_... |
local AnimationAbility = script:GetCustomProperty("AnimationAbility"):WaitForObject()
local Attachment = script:GetCustomProperty("Attachment"):WaitForObject()
local Orc_VFX = script:GetCustomProperty("Orc_VFX"):WaitForObject()
local Elf_VFX = script:GetCustomProperty("Elf_VFX"):WaitForObject()
local LOCAL_PLAYER = Ga... |
local server = require "nvim-lsp-installer.server"
local path = require "nvim-lsp-installer.path"
local process = require "nvim-lsp-installer.process"
local std = require "nvim-lsp-installer.installers.std"
local context = require "nvim-lsp-installer.installers.context"
local platform = require "nvim-lsp-installer.plat... |
-- LICENSE: The MIT License (MIT)
--
-- Copyright (c) 2014 Aaron Westendorf
--
-- adaptation to Microsoft Azure
-- Author: Pascal Trouvin
--
-- History:
-- 20161020: fix '==' in cookies deletion
-- 20160208: do not expose OAUTHv2 JWT token anymore: security issue,
-- because unable to verify the signature a... |
local lu = require 'luaunit'
local openssl = require 'openssl'
local helper = require'helper'
TestStore = {}
function TestStore:testAll()
local ca = helper.get_ca()
local store = ca:get_store()
assert(store:trust(true))
store:add(ca.cacert)
store:add(ca.crl)
store:load('luasec/certs/serverA.pem', 'luasec... |
DntgtestController.resetTimeService = function (slot0)
slot0.MAX_DIFFRENCE = 2000
slot0.SYNC_TIME = 3
slot0.m_startTime = socket.gettime()
slot3 = slot0
slot0.m_dwServerTick = slot0.GetClientTick(slot2)
slot0.m_lDiffrenceTick = 0
slot0.m_dwTrade = 0
slot0.m_bReady = false
slot0.m_nSyncTime = 0
end
DntgtestCon... |
env = require('test_run')
test_run = env.new()
test_run:cmd("create server test with script='box/simple-tuple-size-increasing.lua'")
test_run:cmd("start server test")
test_run:cmd("switch test")
digest = require('digest')
s = box.schema.space.create('test')
test_run:cmd("setopt delimiter ';'")
_ = s:create_index('prim... |
local t = require "test"
local ecs = require "ecs"
local u = require "util"
u.test_defaults()
local P1 = ecs.pipeline("P1", "flecs.pipeline.OnUpdate, flecs.pipeline.PostUpdate")
local P2 = ecs.pipeline("P2", "flecs.pipeline.OnUpdate")
ecs.set_pipeline(P1)
assert(ecs.get_pipeline() == P1)
local Struct = ... |
--------------------------------------------------------------------------
-- Crytek Source File.
-- Copyright (C), Crytek Studios, 2001-2004.
--------------------------------------------------------------------------
-- $Id$
-- $DateTime$
-- Description: Common code for all the vehicle implementations
--
----------... |
player = {
pos = {
X = 20,
Y = 30,
},
filename = "res/images/player.png",
HP = 20,
-- you can also have comments
}
-- Global Variables
boolean = false
tmpglobal = Vector3()
vec3 = nil
float = 0.0
lalala = 1
-- Global statement a.k.a will only run once
if write("Hello") then write("Wo... |
------------------------------------------------------------------------------------------------------------
-- /// Some default models so can easily do simple things
-- /// Also this is a reference for math generated geometry
-- ///
-- luajit helpers :)
local tinsert = table.insert
local tremove = tabl... |
local Music = require("levelhead.data.music")
local Zones = require("levelhead.data.zones")
local Lang = require("levelhead.data.languages")
local Misc = require("levelhead.misc")
local Settings = Class()
function Settings:initialize()
self.prefix = string.rep(string.char(0x00),6)
self.campaignMarker =... |
local awful_bad = 1073741823
local inf_bad = 10000
local eject_penalty = -inf_bad
local deplorable = 100000
SILE.pagebuilder = {
collateVboxes = function(vboxlist)
local i
local output = SILE.nodefactory.newVbox({nodes = {} })
local h = SILE.length.new({})
for i=1,#vboxlist do
table.insert(outp... |
local Tunnel = module("vrp", "lib/Tunnel")
local Proxy = module("vrp", "lib/Proxy")
vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP","vrp_kikkert")
--SERVER EVENTET--
vRP.defInventoryItem({"kikkert","Kikkert","Bruges til at se ting på lang afstand",
function(args)
local ... |
local args = {...}
if #args == 0 then
repeat
local read = require("term").read()
if read then
io.write(read)
end
until not read
else
for i = 1, #args do
local file, reason = io.open(args[i],"rb")--TODO: make b an option
if not file then
io.stderr:write(reason .. "\n")
return
... |
local S = pulse_network.S
local api = trinium.api
local nei = trinium.nei
local recipes = trinium.recipes
minetest.register_craftitem("pulse_network:blank_pattern", {
description = S"Blank Pattern",
inventory_image = "pulse_network.blank_pattern.png",
})
minetest.register_craftitem("pulse_network:encoded_pattern", ... |
--region CType_Tester.lua
--Author : jefflwq
--Date : 2015/2/28
--说明 : CType 类的测试程序
--endregion
if true then --false:启用测试, true:禁用测试(测试无问题后请设为true)
return
end
using "Joop"
using "System"
using "System.Tester"
using "System.Collections.Generic"
namespace "Testers.JLib"
{
static_clas... |
local dispatcher = require "nvim-lsp-installer.dispatcher"
local fs = require "nvim-lsp-installer.fs"
local log = require "nvim-lsp-installer.log"
local platform = require "nvim-lsp-installer.platform"
local settings = require "nvim-lsp-installer.settings"
local installers = require "nvim-lsp-installer.installers"
loca... |
local NodeSet = {}
local methods = {}
local metatable = {}
function metatable.__index(node_set, key)
return methods[key]
end
function metatable.__add(added_node_set, add_node_set)
return methods.merge(added_node_set, add_node_set)
end
local function map(values, func)
local converted_values = {}
for i, valu... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by hartnett.
--- DateTime: 2019/11/8 11:22
---
local fetch_local_conf = require("apisix.core.config_local").local_conf
local redis_new = require("resty.redis").new
local clone_tab = require("table.clone")
local function new()
local local_conf, e... |
dofile('../scripts/run-turn.lua')
turn = get_turn()
eressea.free_game()
print("trying to read data from " .. turn)
eressea.read_game(turn .. ".dat")
|
local event = require("event")
local gpu = component.proxy(component.list("gpu")())
local w, h = gpu.getResolution()
local term = {}
_OSENV.term = _OSENV.term or {
x = 1, y = 1
}
local function roundToNearest(n, multiple)
local n = n == 0 and 1 or n
local remainder = n % multiple
if remainder == 0 th... |
-- vim.cmd [[highlight IndentBlanklineIndent1 guifg=#E06C75 gui=nocombine]]
-- vim.cmd [[highlight IndentBlanklineIndent2 guifg=#E5C07B gui=nocombine]]
-- vim.cmd [[highlight IndentBlanklineIndent3 guifg=#98C379 gui=nocombine]]
-- vim.cmd [[highlight IndentBlanklineIndent4 guifg=#56B6C2 gui=nocombine]]
-- vim.cmd [[hig... |
--ZFUNC-isposixname-v1
local function isposixname( name ) --> res, i
if #name == 0 then return false, 1 end
local index = string.find( name, "[^A-Za-z0-9%._%-]" )
if index then return false, index
else return true, nil
end
end
return isposixname
|
test_run = require('test_run').new()
fiber = require('fiber')
log = require('log')
test_util = require('util')
util = require('vshard.util')
test_run:cmd("setopt delimiter ';'")
fake_M = {
reloadable_func = nil,
module_version = 1,
};
test_run:cmd("setopt delimiter ''");
function slow_fail() fiber.sleep(0.01) ... |
minetest.register_node("ks_metals:aluminium", {
description = "Aluminium",
tiles = {"metals.aluminium_block.png"},
groups = {metal = 1, solid_metal = 1, aluminium = 1, chippable = 2},
})
minetest.register_node("ks_metals:copper", {
description = "Copper",
tiles = {"metals.copper_block.png"},
groups = {metal = 1,... |
-- player options:
-- controls
-- color
-- name
-- game options
-- random variables:
--
-- game colors:
-- wall color
-- background color
-- powerups
|
ITEM.Name = 'Rockety'
ITEM.Price = 1000
ITEM.Model = 'models/Items/AR2_Grenade.mdl'
ITEM.Follower = 'rockety'
function ITEM:OnEquip(ply, modifications)
ply:Fo_CreateFollower( self.Follower )
end
function ITEM:OnHolster(ply)
ply:Fo_RemoveFollower( self.Follower )
end |
package.cpath = "luaclib/?.so"
package.path = "lualib/?.lua;examples/?.lua"
if _VERSION ~= "Lua 5.3" then
error "Use lua 5.3"
end
local socket = require "clientsocket"
local proto = require "proto"
local sproto = require "sproto"
local host = sproto.new(proto.s2c):host "package"
local request = host:att... |
-- A solution contains projects, and defines the available configurations
solution "examples"
configurations {
"Debug",
"Release",
}
defines {
"UNICODE",
"_UNICODE",
}
includedirs {
"../include",
}
configuration "Debug"
do
defines { "DEBUG" }
flags { "Symbols" }
targetdir "../../debug"
l... |
bSecure.Steam.Config = {}
--[[-------------------------------------
Name: API Key
Default: ""
Description: Get your API key from
https://steamcommunity.com/dev. It's
used to lookup data about an
individual
--]]-------------------------------------
bSecure.Steam.Config["APIKey"] = ""
--[[-----... |
local M = {}
function M.setup(use)
-- Dashboard
-- use {
-- "glepnir/dashboard-nvim",
-- config = function()
-- require("config.dashboard").setup()
-- end,
-- }
-- use { "mhinz/vim-startify" }
-- use {
-- "startup-nvim/startup.nvim",
-- config = function()
-- require("startup"... |
local scenario = function(ctx)
vim.o.termguicolors = true
vim.o.background = "dark"
require("gesture.view").click = function()
vim.cmd("redraw!")
end
local gesture = require("gesture")
gesture.register({
name = "example name",
inputs = {gesture.right(), gesture.down()},
action = "normal! gg... |
--[[
Filename: VehicleManagerS.lua
Authors: Sam@ke
--]]
VehicleManagerS = {}
function VehicleManagerS:constructor(parent)
mainOutput("VehicleManagerS was loaded.")
self.mainClass = parent
self.vehicleStats = {}
self.vehicleStats[602] = {
mass = 150,
turnMass = 6.5,
dragCoeff = 9.1,
cent... |
a_mighty_boar_tremble = class({})
LinkLuaModifier( 'a_mighty_boar_tremble_modifier', 'encounters/a_mighty_boar/a_mighty_boar_tremble_modifier', LUA_MODIFIER_MOTION_NONE )
function a_mighty_boar_tremble:OnSpellStart()
--- Get Caster, Victim, Player, Point ---
local caster = self:GetCaster()
local caster_loc = cas... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
data:extend({
{
type = "bool-setting",
name = "respawn-starter-armor",
setting_type = "runtime-global",
default_value = true,
order = "a"
},
{
type = "bool-setting",
name = "respawn-starter-armor-intermediates",
setting_type = "runtime-global",... |
stores =
{
[1] =
{
["usability"] = false,
["store_name"] = "初级金币商店",
["commodities"] =
{
["25金币购买800生命值"] = function()
local hero_propertys = get_hero_property()
if hero_propertys["gold"] >= 25 then
hero_propertys["gold... |
local debug_utils = {}
function debug_utils.sourced_filepath()
local str = debug.getinfo(2, "S").source:sub(2)
return str
end
function debug_utils.sourced_filename()
local str = debug_utils.sourced_filepath()
return str:match "^.*/(.*).lua$" or str
end
return debug_utils
|
local SUPER = Box
local NewClass = {
name = "Sprite",
anchor_x = 0.5,
anchor_y = 0.5,
texture = nil,
quad = nil,
}
function NewClass:create(img, name, quad)
local o = SUPER.create(self, name)
o:setTexture(img)
o:setQuad(quad)
o:resize()
return o;
end
function NewCla... |
-- Example: Getting the mouse position
function love.load()
local f = love.graphics.newFont(love._vera_ttf, 14)
love.graphics.setFont(f)
end
function love.draw()
-- Gets the x- and y-position of the mouse.
local x, y = love.mouse.getPosition()
-- Draws the position on screen.
love.graphics.pri... |
-- ---------------------------------- --
-- --------- Fury-like mesh --------- --
-- -------- Fury mesh by: JF -------- --
-- ----- Modified by Tasty Kiwi ----- --
-- ---------------------------------- --
require("/static/graphics/helpers/color_helpers.lua")
require("/static/graphics/helpers/geometric_helpers.l... |
local flatten
do
local __flatten
__flatten = function(t, buffer)
local _exp_0 = type(t)
if "string" == _exp_0 then
buffer[#buffer + 1] = t
elseif "number" == _exp_0 then
buffer[#buffer + 1] = tostring(t)
elseif "table" == _exp_0 then
for _index_0 = 1, #t do
local thing = t[... |
local M = {}
M.hooks = {
internal = {}
}
M.hooks.clear = function()
M.hooks.internal = {}
end
M.hooks.register = function(hook_name, subname, fn)
if not M.hooks.internal[hook_name] then M.hooks.internal[hook_name] = {} end
M.hooks.internal[hook_name][sub_name] = fn
end
M.hooks.call = function(hook_name, ...... |
AddCSLuaFile()
SWEP.Base = "ls_base"
SWEP.Primary.Ammo = "none"
SWEP.Primary.Automatic = false
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = -1
SWEP.Primary.Sound = Sound("WeaponFrag.Roll")
SWEP.Primary.ImpactSound = Sound("Canister.ImpactHard")
function SWEP:PrimaryAttack()
if self.PrePrimaryAttack then
... |
-----------------------------------
-- Area: Al Zahbi
-- NPC: Nudahaal
-- Type: Bonecraft Normal/Adv. Image Support
-- !pos -57.056 -7 -88.377 48
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/crafting")
local ID = require("scripts/zones/Al_Zahbi/IDs")
------------------... |
require "utils"
classes = {}
local colors = {"A", "B", "C", "D", "E", "F"}
classes.BaseCrystal= {}
function classes.BaseCrystal:new(color)
local object = {}
if utils.checkElement(colors, color) or color == nil then
object.color = color or colors[math.random(1, #colors)]
object.status = t... |
stoos_imperial_ensign = Creature:new {
objectName = "",
socialGroup = "imperial",
faction = "imperial",
level = 30,
chanceHit = 0.390000,
damageMin = 290,
damageMax = 300,
baseXp = 2914,
baseHAM = 8400,
baseHAMmax = 10200,
armor = 0,
resists = {0,45,0,-1,40,-1,40,-1,-1},
meatType = "",
meatA... |
local function getTimes(npsPerMeasure, timingData)
if (npsPerMeasure == nil) then
return {firstSecond=0, lastSecond=0, totalSeconds=0}
end
-- insane, but whatever
local totalMeasures = 0
for i, a in ipairs(npsPerMeasure) do
totalMeasures = totalMeasures + 1
end
l... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISDeflateTire : ISBaseTimedAction
ISDeflateTire = ISBaseTimedAction:derive("ISDef... |
local mod = {}
function mod.get_safe_env()
return {
_VERSION = _VERSION,
assert = assert,
coroutine = {
create = coroutine.create,
resume = coroutine.resume,
running = coroutine.running,
status = coroutine.status,
wrap = coroutine.wrap,
yield = coroutine.yiel... |
local request = require("lapis.spec.request").mock_request
local config = require("lapis.config").get()
local app = require("app")
local T = require("u-test")
local expect = T.expect
local trve = T.is_not_nil
local json = require("cjson")
local g_ngx = function()
expect("table")(type(ngx))
end
local cfg = function()
... |
stationState = {}
function stationState.enter()
if world.entityExists(self.stationId or -1) == nil then return nil end
return { pos = world.callScriptedEntity(self.stationId, "getLandingPos") }
end
function stationState.update(dt, sd)
moveTo(sd.pos, dt)
local pos = entity.position()
if world.magni... |
-- See LICENSE for terms
return {
PlaceObj("ModItemOptionToggle", {
"name", "SkipDefault",
"DisplayName", T(302535920011724, "Skip Default Logos"),
"Help", T(302535920011725, "Enable this to not use default logos and only use modded ones."),
"DefaultValue", false,
}),
}
|
local redis = require 'redis'
local client = redis.connect('127.0.0.1', 6379)
local response = client:ping() -- true
print(response) |
local librdkafka = require 'rdkafka.librdkafka'
local ffi = require 'ffi'
local KafkaTopicPartitionList = {}
KafkaTopicPartitionList.__index = KafkaTopicPartitionList
function KafkaTopicPartitionList.create(topic_cnt, original_config)
local config = {}
setmetatable(config, KafkaTopicPartitionList)
if ori... |
local mob = class('mob')
function mob:initialize()
self.dx = 0
self.dy = 0
self.equipped_items = {}
end
function mob:draw()
if self.equipped_items then
for _ , x in pairs(self.equipped_items) do
x:draw()
end
end
local alpha = 255
if (not self.dying) and self.iframe_end_time and self.iframe... |
require"imlua"
require"imlua_process"
function save_histogram (hist, filename, format)
local height = 200 -- altura da imagem
local max = math.max(unpack(hist)) -- pega o maior valor do histograma
local n = table.getn(hist) + 1 -- zero-based
local image = im.ImageCreate(n, height, im.GRAY, im.BYTE) -- cria ... |
package.path = os.getenv("HOME")
.. "/.luarocks/share/lua/5.2/?.lua;"
.. os.getenv("HOME")
.. "/.luarocks/share/lua/5.2/?/init.lua;"
.. package.path
package.cpath = os.getenv("HOME") .. "/.luarocks/lib/lua/5.2/?.so;" .. package.cpath
local SecretCache = require("lightning-dissector.secret-cache").SecretCache
... |
local mod = DBM:NewMod("WaycrestTrash", "DBM-Party-BfA", 10)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 17755 $"):sub(12, -3))
--mod:SetModelID(47785)
mod:SetZone()
mod.isTrashMod = true
mod:RegisterEvents(
"SPELL_CAST_START 263959 265881 265876 265368 266036 278551 265759 264038 263905 26540... |
local tArgs = {...}
if #tArgs < 1 then
print("Usage: mkdir <path>")
return
end
local dir = tArgs[1]
if dir:sub(1, 1) == "~" then
dir = "/"..(currentUser == "root" and systemDirs.root or fs.combine(systemDirs.users, currentUser))..dir:sub(2)
end
local newDir = shell.resolve(dir)
fs.makeDir(newDir) |
import "./library.lua"
-- libraryTable. -> field1, field2
local FieldTable = { field1 = "11", ["field2"] = "22", [33] = "33", withoutInit}
FieldTable.field4 = "44"
FieldTable["field5"] = "55"
FieldTable[66] = "66"
FieldTable2 = { field1 = "11", ["field2"] = "22" }
FieldTable3 = { }
-- FieldTable. -> field1, field2, ... |
local tablex = require("dungen.tablex")
local Config = require("dungen.config")
local Generator = require("dungen.generator")
local Renderer = require("dungen.renderer")
io.stdout:setvbuf('no') -- show debug output live in SublimeText console
local texture, info_texts, pointer_texts = nil, {}, {}
local window_w, win... |
--ZFUNC-removeif-v1
local function removeif( arr, fv, init ) --> removed
init = init or 1
local removed = {}
local i = 1
while i <= #arr do
if fv( arr[ i ] ) then
local r = table.remove( arr, i )
table.insert( removed, r )
else
i = i+1
end
end
return remove... |
addEventHandler ( "onPlayerQuit", root,
function()
local previousChannel = playerChannels[source]
--Remove them from any previous channels
if tonumber(previousChannel) then
channels[previousChannel][source] = nil
--Delete the empty table if he was the last player
if not next(channels[previousChannel]) ... |
require("gameData/dataInterfaceBase");
GroupGameInterface = class(DataInterfaceBase);
GroupGameInterface.getInstance = function()
if not GroupGameInterface.s_instance then
GroupGameInterface.s_instance = new(GroupGameInterface);
end
return GroupGameInterface.s_instance;
end
GroupGameInterface.cto... |
----------------------------------------------------------------------------
----------------------------------------------------------------------------
-------------------------- Label creator --------------------------------
----------------------------------------------------------------------------
function goo... |
return {'ary','aryan','arys','aryans'} |
require 'util/table-save.lua'
local table1 = {}
table1.string = "a string"
table1.anotherTable = {'a', 'b', 'c'}
-- table.save( table1, "test_tbl.lua" )
local table2 = table.load( "test_tbl.lua" )
print (table2)
|
local M = {}
function M.new_rpc(connection, parser)
local rpc = {
connection = connection,
parser = parser,
enviroment = {},
waiters = {},
rpc_ids = 0
}
function rpc._get_result(self, data)
local id, result = data.id, data.result
for i, waiter in ipairs(self.waiters) do
if waiter.id == id then
... |
local telescope = require('telescope')
local actions = require('telescope.actions')
local builtin = require('telescope.builtin')
telescope.setup{
defaults = {
layout_config = {
prompt_position = "top",
},
sorting_strategy = "ascending",
mappings = {
i = {
["<esc>"] = actions.close... |
require 'nn'
require 'libcudafft'
tcbp = {}
tcbp.version = 1.0-1
-- support modules
torch.include('tcbp', 'cbp.lua')
torch.include('tcbp', 'ssr.lua')
-- prevent likely name conflicts
nn.tcbp = tcbp
|
--Design/Image/Script: wyykak
c13959997={}
Duel.LoadScript("c13959997.lua")
local cc=13959998
local this=_G["c"..cc]
local rerollc={76815942,17994645,55863245,44155002,68319538,7391448,75326861,34408491,24221808,87460579,40939228,21123811}
this.maincount=40
this.extracount=20
this.useBanList=true
this.skillEnabled=fa... |
--
-- log.lua
--
-- Copyright (c) 2016 rxi, jpuigcerver
--
-- This library is free software; you can redistribute it and/or modify it
-- under the terms of the MIT license. See LICENSE for details.
--
-- LICENSE:
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and ass... |
-- Dat View
--
-- Class: GGPK File
-- GGPK File
--
local ipairs = ipairs
local t_insert = table.insert
local t_remove = table.remove
local GGPKClass = newClass("GGPKFile", function(self, path)
self.path = path
self.ggpk = { }
self:ReadRecord(self.ggpk)
for i = 1, self.ggpk.numRecord do
self:ReadRecord(self.ggpk... |
--[[
Copyright (c) 2015 gameboxcloud.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distrib... |
dhtTimer = tmr.create()
local tmpStatus = 0
tmpStatus, temp, humidity = dht.readxx(1)
dhtTimer:register(60000, tmr.ALARM_AUTO, function (t)
status, temp, humidity = dht.readxx(1)
if status == 0 then
mq:publish(MQTT_TEMP_TOPIC, temp, 0, 0)
mq:publish(MQTT_HUMIDITY_TOPIC, humidity, 0, 0)
... |
imperial_retreat_guard = Creature:new {
objectName = "@mob/creature_names:imperial_retreat_guard",
socialGroup = "imperial",
faction = "imperial",
level = 72,
chanceHit = 0.75,
damageMin = 520,
damageMax = 750,
baseXp = 6931,
baseHAM = 1200,
baseHAMmax = 1500,
armor = 0,
resists = {0,0,0,0,30,-1,30,-1,-1},
... |
-- A script to merge Questie objectDB locale to ClassicCodex
-- ClassicCodex version: @project-version@, object locale num: 14071
-- Questie version: 6.5.1, object locale num: 9065
if select(4, GetAddOnInfo('MergeQuestieToCodexDB')) then return end
local D = CodexDB.objects.loc
D[3265]=""
D[6286]=""
D[6287]=""
D[18047]... |
harmonia = rawget(_G, "harmonia") or {}
harmonia.exp = harmonia.exp or {}
local exp_system = harmonia_exp.ExpSystem:new()
minetest.register_on_mods_loaded(exp_system:method("init"))
minetest.register_on_shutdown(exp_system:method("terminate"))
minetest.register_on_joinplayer(exp_system:method("on_player_join"))
harm... |
local Scheduler = require('app.helpers.Scheduler')
local SoundMng = require('app.helpers.SoundMng')
local tools = require('app.helpers.tools')
local ConvertToTableView = require('app.helpers.ConvertToTableView')
local cache = require('app.helpers.cache')
local app = require('app.App'):instance()
local GVSetScoreView =... |
local self = {}
mUI.ViewManager = self
self.defaultView = {
x = 0,
y = 0,
w = ScrW(),
h = ScrH()
}
self.defaultView.limit = self.defaultView
self.defaultView.real = self.defaultView
self.viewStack = {
self.defaultView
}
function self:ResolutionChange(scrW,scrH)
self.defaultView.w = scrW
se... |
--- === plugins.finalcutpro.midi.controls.controlui.relative ===
---
--- Adds the ability to control any Final Cut Pro User Interface Element via a MIDI Knob/Slider.
local require = require
local log = require "hs.logger".new "midiCtrlSlider"
local ax = require "hs.axuielement"
local e... |
local function create_sprite(name)
local cs = {}
cs.type = "sprite"
cs.name = "lm_wire_" .. name
cs.filename = "__Logistic-Machines__/graphics/gui/" .. name .. ".png"
cs.width = 500
cs.height = 500
cs.flags = { "gui-icon" }
return cs
end
data:extend({
create_sprite("rc_to_sub_red_co... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local DT = E:GetModule('DataTexts')
--Cache global variables
--Lua functions
local time = time
local max = math.max
local join = string.join
--WoW API / Variables
local UnitGUID = UnitGUID
local CombatLogGetCurrentE... |
-- See LICENSE for terms
local PlaceObj = PlaceObj
local T = T
local properties = {}
local c = 0
local lightmodels = {
"Terraformed",
"TheMartian",
}
for i = 1, #lightmodels do
local id = lightmodels[i]
c = c + 1
properties[c] = PlaceObj("ModItemOptionToggle", {
"name", "mod_" .. id,
"DisplayName", id,
... |
stringx = require('pl.stringx')
require 'nngraph'
require 'nn'
require 'torch'
require 'cunn'
require 'io'
require 'base.lua'
data = require('data.lua')
data.traindataset(1)
vocab = data.vocab_map
ivocab = data.inverse_vocab_map
model = torch.load('/scratch/mu388/model.net','ascii')
function readline()
local line = ... |
return {
{
effect_list = {
{
type = "BattleBuffAddBulletAttr",
trigger = {
"onBulletCreate"
},
arg_list = {
attr = "cri",
number = 0.01
}
},
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
attr = "damageAgains... |
---------------------------------------------------------------------------------------------------
-- Issue: https://github.com/smartdevicelink/sdl_core/issues/2427
---------------------------------
--[[ Required Shared libraries ]]
local common = require("user_modules/sequences/actions")
local runner = require('user_... |
--[[Player Parts]]--
Player = game:GetService("Players").yfc---Name
Character = Player.Character
PlayerGui = Player.PlayerGui
Backpack = Player.Backpack
Torso = Character.Torso
Head = Character.Head
LeftArm = Character["Left Arm"]
LeftLeg = Character["Left Leg"]
RightArm = Character["Right Arm"]
Right... |
require "behaviours/wander"
require "behaviours/faceentity"
require "behaviours/chaseandattack"
require "behaviours/runaway"
require "behaviours/panic"
require "behaviours/follow"
require "behaviours/doaction"
local SchPikoBrain = Class(Brain, function(self, inst)
Brain._ctor(self, inst)
end)
local MI... |
function createVehicleForPlayer(player, command, model)
local db = exports.db:getConnection()
local x, y, z = getElementPosition(player)
y = y + 5
--After creating vehicle, save them, create new row database (to configure DB stuff go into db.lua)
dbExec(db, 'INSERT INTO cars (model, x, y, z... |
local syntax_java =
{
bgcolor = "darkblue";
bracketmatch = true;
{
name = "LongComment"; fgcolor = "gray7";
pat_open = [[ \/\* ]];
pat_close = [[ \*\/ ]];
},
{
name = "Comment"; fgcolor = "gray7";
pattern = [[ \/\/.* ]];
},
{
name = "Literal"; fgcolor = "white";
pattern = [[ (... |
--[[
Author: kritth
Date: 9.1.2015.
Bubbles seen only to ally as pre-effect
]]
function torrent_bubble_allies( keys )
local caster = keys.caster
local allHeroes = HeroList:GetAllHeroes()
local delay = keys.ability:GetLevelSpecialValueFor( "delay", keys.ability:GetLevel() - 1 )
local particleName = "particles/u... |
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