content stringlengths 5 1.05M |
|---|
local awful = require("awful")
local beautiful = require("beautiful")
local hotkeys_popup = require("awful.hotkeys_popup")
local common = {}
function common.init(args)
local args = args or {}
-- Variable definitions
-- Default appications (with fallbacks)
common.terminal = args.terminal or os.get... |
--- @module fimbul.v35.armour_class
local armour_class = {}
package.loaded["fimbul.v35.armour_class"] = armour_class
local stacked_value = require("fimbul.stacked_value")
local rules = require("fimbul.v35.rules")
armour_class = stacked_value:new(rules.stacking_rules)
function armour_class:load(o)
end
function armo... |
-- TITLE SCREEN OBJECT
-------------------------------------------------------------------------------
title = {}
-- CONSTANTS
-------------------------------------------------------------------------------
local IMG_TITLECARD = "assets/images/title.png"
local IMG_CREDITS = "assets/images/credits.png"
local IMG_POINT... |
local nvim = require 'neovim'
local jobs = STORAGE.jobs
local function kill_job(jobid)
if not jobid then
local ids = {}
local cmds = {}
local jobidx = 1
for idx, job in pairs(jobs) do
ids[#ids + 1] = idx
local cmd = type(job._cmd) == type '' and job._cmd or ... |
sctp = {
--[[
returns a userdata (Sctp::Socket)
]]
socket(),
--[[
Calls bind() and sctp_bindx() internally. No IP version mixing
sock: contains the address family.
port: every given address will use this port number
addr1: at least 1 address is mandatory
...: no limit for multihoming
... |
cui = { }
cui.roots = { }
cui.styles = { }
cui.elements = { }
for i, v in pairs( fs.list( "cobalt-ui/elements" ) ) do
cui.elements[v:sub(1, #v-4)] = dofile("cobalt-ui/elements/" .. v)
end
local colcharlookup = { }
for i = 1, 16 do
colcharlookup[ string.byte( "0123456789abcdef",i,i)] = 2^(i-1)
end
function cui.getCo... |
prime = {2, 3, 5, 7, 11, 13, 17, 19}
dim = 4
ind = 2
number = {}
deg = {}
q = {}
value = {}
numbmax =... |
--------------
-- Sequence --
--------------
--- Flow control for the filtering process.
-- @param accounts A set. All IMAP account objects defined in the accounts data file.
-- @param account An IMAP account object. The primary account to be filtered.
function filter(accounts, account)
announce("* Filtering start... |
return function(opt, dataset)
opt.convNearestNeighbor = true
opt.embedFunction = function(lopt)
local network = lopt.network
local trainData = lopt.trainData
local testData = lopt.testData
-- embeddings are output of pre-trained network
network:evaluate()
network:forwa... |
function listap(t)
for bssid,v in pairs(t) do
local rssi = string.match(v, "[^,]*,([^,]*).*")
print(bssid.." "..rssi.." raw: "..v)
end
end
function connectToWifi()
print ("MAC:"..wifi.sta.getmac())
wifi.setmode(wifi.STATION)
wifi.sta.getap(1, function(t)
-- TODO: implemen... |
Locales['fi'] = {
['cant_rob'] = '~r~Tätä ei voi ryöstää',
['press_stop'] = 'Paina [DEL] pysäyttääksesi',
['max_amount'] = '~r~Saavutettu maksimimäärä',
['min_poliisi'] = 'Kaupungissa on oltava vähintään ~b~%s poliisia~s~, jotta voit ryöstää.',
['no_room'] = '~r~Et voi pitää saalista',
['b... |
local FunctionBlock
local DoBlock
local SpaceBlock
local DoubleBlock
local TableBlock
local TableAssignmentBlock
local MetatableBlock
local IfElseBlock
local IfBlock
local Line
local RequireLine
if game then
local pluginModel = script.Parent.Parent.Parent.Parent
FunctionBlock = require(pluginModel.com.blacksheepher... |
-- components
local meshRenderer = nil
-- MISC
local timer = 0
local flickerDuration = 2
local dir = -1
local originalR = 1
local originalG = 1
local originalB = 1
local multiplier = 10
-- Constructor / Update
function Constructor()
meshRenderer = owner:GetComponent("Me... |
--[[--- A Lua lexical scanner using LPeg.
= CREDITS
Written by Peter Odding, 2007/04/04
= THANKS TO
- the Lua authors for a wonderful language;
- Roberto for LPeg;
- caffeine for keeping me awake :)
= LICENSE
Shamelessly ripped from the SQLite[3] project:
The author disclaims copyright to this source code. In pl... |
local bLeft = true
local fTime = 1
function OnUpdate(a_host, a_entity, a_fDT)
fTime = fTime - a_fDT
xSpeed = 5
if bLeft == true then
xSpeed = -5
else
xSpeed = 5
end
if fTime < 0 then
if bLeft == true then
bLeft = false
_FlipX(a_entity)
... |
local followchars = true
local modchart = true
local xx = 250
local yy = 460
local xx2 = 500
local yy2 = 460
local ofs = 50
local del = 0
local del2 = 0
function onUpdate(elapsed)
if modchart == true then
for i = 0,3 do
setPropertyFromGroup('strumLineNotes', i, 'alpha', 0)
end
end
if follow... |
require[[plugins]]
require[[_3bclsp]]
require[[vimsettings]]
require[[lsp]]
require[[tabline]]
require[[treesitter]]
require[[highlight]]
require[[compe-completion]]
require[[nvimtree]]
require[[statusline]]
require[[maps]]
require[[indentation]]
require[[saga]]
require[[rusttools]]
require[[toggletermsettings]]
requir... |
require("strict")
local api = GetApi()
api:setFPS(30)
local ball = {
x = 0,
y = 0,
mx = 1,
my = 1,
size = 10,
}
local bar = {
x = 0,
y = api:height() - 10,
w = 20,
}
local gameover = false
function update()
if gameover then
return
end
ball.x = ball.x + ball.mx
... |
-- import
function import(moduleName, currentModuleName)
local currentModuleNameParts
local moduleFullName = moduleName
local offset = 1
while true do
if string.byte(moduleName, offset) ~= 46 then
moduleFullName = string.sub(moduleName, offset)
if currentModuleNameParts ... |
local GameObject = UnityEngine.GameObject
Loger("我是lua")
function main(x,y)
Loger("it's main")
local go = GameObject.create("lua_CreateObj") --创建一个空物体
if go then
Loger('go is not null')
else
Loger('go is null')
end
--Loger("go 返回的信息 "..go)
--Loger("XXXXXXXXXXX "..UnityEngine.name)
--loc... |
local http = require "resty.http"
function abort(reason, code)
ngx.status = code
ngx.say(reason)
return code
end
function log(msg)
ngx.log(ngx.ERR, msg, "\n")
end
-- Get and array of targets
function split_result(str)
local results = {}
local i = 1
for w in string.gmatch(str, "%S+") do
... |
local Lrucache = require "resty.lrucache"
local cache, err = Lrucache.new(200) -- allow up to 200 items in the cache
if not cache then
error("failed to create the cache: " .. (err or "unknown"))
end
local M = {}
function M:set_value(key, value, expire)
cache:set(key, value, expire)
end
function M:get_value(... |
-- Plugin configuration: gitsigns.nvim
-- ============================================================================
require('gitsigns').setup {
numhl = false,
linehl = false,
sign_priority = 6,
status_formatter = nil,
update_debounce = 200,
count_chars = {
[1] = '',
[2] = '₂',
[3] = '₃',
... |
-- Returns the previous owner, the current owner and the pttl for the lock.
-- Returns either {null, lockOwner, pexpire}, {owner, owner, pexpire} or {owner, owner, pttl}.
-- The previous owner is null if 'lockOwner' newly acquired the lock. Otherwise, the previous
-- owner will be same value as the current owner. If th... |
--- API for perl compatible regular expression
-- @author David Delassus <david.jose.delassus@gmail.com>
module ("cream.regex")
--- Create a new perl compatible regular expression
-- @param pattern The regex pattern
-- @return A new regex
-- @class function
-- @name cream.regex
--- Scans for a match in string... |
while (true)
do
-- Wait for the signal to start
print("Waiting for the start signal")
local serverID = 0
local selected = false
while (selected == false)
do
rednet.open("left")
local senderID, message, protocol = rednet.receive("quarry_job")
if (message == "start")
then
serverID = senderID
rednet.s... |
local multipart = {}
local File = {}
local unpack = unpack or table.unpack
-- socket.url.escape(s) from LuaSocket 3.0rc1
function multipart.url_escape(s)
return (string.gsub(s, "([^A-Za-z0-9_])", function(c)
return string.format("%%%02x", string.byte(c))
end))
end
function File:mime()
if not self.mi... |
local K, _, L = unpack(select(2, ...))
local Module = K:NewModule("VersionCheck", "AceEvent-3.0")
local _G = _G
local gsub = gsub
local tonumber = tonumber
local GetAddOnMetadata = _G.GetAddOnMetadata
local GetRealmName = _G.GetRealmName
local IsInGroup = _G.IsInGroup
local IsInGuild = _G.IsInGuild
local IsInRaid = _... |
--basic help command
fw.chat.addCMD("help", "Prints a help log to your screen", function(pl)
local function formatParameters(param, ...)
if not param then return end
return "<" .. param.type .. ":" .. param.name .. ">", formatParameters(...)
end
pl:FWChatPrint("Please check your console for chat command help")
... |
--------------------------------------------------------------------------------------------------------
--- @class WidgetAsset : Asset
--------------------------------------------------------------------------------------------------------
local WidgetAsset = {}
return WidgetAsset
|
skill_target = {
[1] = { type = 5, parameter1 = { 0, }, parameter2 = 0, parameter3 = 0, parameter4 = 0, },
[2] = { type = 1, parameter1 = { 1, 7000, 0, }, parameter2 = 0, parameter3 = 0, parameter4 = 0, },
[3] = { type = 1, parameter1 = { 2, 3000, 0, }, parameter2 = 0, parameter3 = 0, parameter4 = 0, },
[4] = { type = ... |
-------------------------------------------------------------------------------
-- Importing external module
-------------------------------------------------------------------------------
local util = require "lib.util"
-------------------------------------------------------------------------------
-- Declaring modul... |
require('lspsaga').init_lsp_saga()
-- find the cursor word definition and reference
vim.api.nvim_set_keymap("n", "L", ":Lspsaga hover_doc<cr>", { noremap = true, silent = true })
vim.api.nvim_set_keymap("n", "]r", ":Lspsaga diagnostic_jump_next<cr>", { noremap = true, silent = true })
vim.api.nvim_set_keymap("n", "[r... |
require "luacom"
require "lfs"
--require "settings.lua"
local shell = luacom.CreateObject("WScript.Shell")
local directory = [[HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\]]
warcraft = {}
warcraft.INSTALL_PATH = shell:RegRead(directory .. [[InstallPath]])
local tool = {}
tool.objectmerger = [... |
--[[
DS9 Utilities - Mod Library
---------------------------
Simple mod library that is required by mods
in the DS9 Utility suite.
License: WTFPL
Info: https://en.wikipedia.org/wiki/WTFPL
]]
-- Used for future proofing in case the Avorion devs decide to change
-- which Lua version they are usin... |
ScenarioInfo = Observable:extends{}
function ScenarioInfo:init()
self:super('init')
local playerName = Spring.GetPlayerInfo(0)
self.name = playerName .. "'s Scenario"
if SB.project.name ~= nil then
self.name = SB.project.name
end
self.description = ""
self.version = "1"
self.aut... |
--[[
Core.lua
(c) 2018 Jeroen Petrus Broks.
This Source Code Form is subject to the terms of the
Mozilla Public License, v. 2.0. If a copy of the MPL was not
distributed with this file, You can obtain one at
http://mozilla.org/MPL/2.0/.
Version: 18.07.02
]]
-- $USE libs/errortag
-- $USE libs/... |
TokoVoipConfig = {
channels = {
{name = "Departamento de Polícia ]", subscribers = {}},
{name = "Departamento Médico ]", subscribers = {}},
{name = "Taxistas ]", subscribers = {}},
{name = "Mecânicos ]", subscribers = {}},
{name = "Bennys ]", subscribers = {}},
{name = "Ballas ]", subscribers = {}},
... |
local human = {}
human.sprite = love.graphics.newImage('images/npc/human-being.png')
human.tickImage = love.graphics.newImage('images/menu/selector.png')
human.menuImage = love.graphics.newImage('images/npc/human-being_menu.png')
human.walk = false
human.stare = true
human.items = {
-- { ['text']='exit' },
--... |
GM.Weather = {}
GM.Weather.m_tblTypes = (GAMEMODE or GM).m_tblTypes or {}
GM.Weather.m_tblActiveTypes = (GAMEMODE or GM).m_tblTypes or {}
function GM.Weather:LoadTypes()
GM:PrintDebug( 0, "->LOADING WEATHER TYPES" )
local foundFiles, foundFolders = file.Find( GM.Config.GAMEMODE_PATH.. "weather_types/*.lua", "LUA" )... |
local fs = require('diagnosticls-configs.fs')
return {
sourceName = 'vulture',
command = fs.executable('vulture'),
args = { '%filepath' },
debounce = 100,
offsetLine = 0,
offsetColumn = 0,
formatLines = 1,
formatPattern = {
[[^.*:(\d+): (.*)]],
{ line = 1, message = { '[vulture] ', 2 } },
},
... |
--- @module DataMgr 枪械模块:数据管理
--- @copyright Lilith Games, Avatar Team
--- @author RopzTao
local DataMgr, this =
{
--- @type table 玩家初始默认数据
defaultPlayerData = {},
--- @type table 本服务器的所有玩家数据总表
--- 结构为{UserId = "", Data = {}}
allPlayersData = {}
},
nil
--- 初始化
functi... |
local testing = require('testing')('vfs')
local vfs = require('vfs')
local fs = require('fs')
local assert = require('assert')
local buffer = require('buffer')
local zip = require('zip')
testing("we shall be standing in srcdir for the other tests to work", function()
assert(fs.is_dir('testdata'))
assert(fs.is_re... |
AetheriusBadgeFilter:RegisterGuild(AetheriusBadgeFilter.SERVER_EU, "Just Traders", {
{
name = "Social",
badges = {
{
name = "Elder",
description = "Is since min. 200 days member of the guild.",
color = "9833ff",
},
{... |
-- THIS IS THE MAIN TABLE OF PRESETS.
-- DEFINE THE PRESETS (CRYSTALLISATION) HERE AND REFER TO IT LATER IN THE FILE
-- E.G. [1] = radioPresets["##RADIO1_01##"],
--
-- THIS SHOULD BE THE ONLY PART OF THIS FILE YOU'LL NEED TO CHANGE IF YOU ONLY CHANGE THE FREQUENCIES
-- TO ADD OR CHANGE AIRCRAFT AND COALITION TEMPLATE... |
MetroScoreReasons = {}
MetroScoreReasons.Other = 0
MetroScoreReasons.MissedSchedule = 1
MetroScoreReasons.PeakHourBonus = 2
hook.Add("Initialize", "SetupSQL_Scoring", function()
--SQLQuery("DROP TABLE IF EXISTS `metroscoring`")
SQLQuery([[
CREATE TABLE IF NOT EXISTS `metroscoring` (
`steamid` varchar(19) NOT NU... |
monitoring.counter = function(name, help)
local metric = {
name = name,
help = help,
type = "counter",
value = 0
}
table.insert(monitoring.metrics, metric)
return {
-- increment counter
inc = function(value)
metric.value = metric.value + (value or 1)
end,
-- wrap a func... |
local earth = {}
function earth:init(x, y)
earth.x = x
earth.ox = x
earth.y = y
earth.oy = y
earth.sprite = love.graphics.newImage("art/earth.png")
earth.body = love.physics.newBody(world, x, y, "dynamic")
earth.shape = love.physics.newCircleShape(16)
earth.fixture = love.physics.newFixture(earth.body, earth.... |
--[[Author: Pizzalol
Date: 26.01.2016.
Creates vision over the area]]
function WeaveVision( keys )
local caster = keys.caster
local target_point = keys.target_points[1]
local ability = keys.ability
local ability_level = ability:GetLevel() - 1
local vision_radius = ability:GetLevelSpecialValueFor("vision", abili... |
require("LocalRockInit")
insulate(
"#Table",
function()
local Table
setup(
function()
Table = require("Table")
end
)
before_each(
function()
stub(math, "random")
end
)
after_each(
... |
direction = {}
direction[0] = "N"
direction[1] = "E"
direction[2] = "S"
direction[3] = "W"
map = {}
-- Add a tile to the "known" map
function mapTileAdd(x, y)
if not map[x] then
map[x] = {}
end
map[x][y] = true
end
function mapTileCheck(x, y)
if not map[x] then
return false
elseif not map[x][y] then
... |
include("terms")
green_style = {["off_color"] = "fff",
["on_color"] = "6f6",
["line_color"] = "000",
["line_width"] = "2"};
yelow_style = {["off_color"] = "fff",
["on_color"] = "ff0",
["line_color"] = "000",
["line_width"] = "2"};
blue_style = {... |
local assert = require "luassert.assert"
local Request = require "atlas.request"
local templates = require "atlas.templates"
local assertions = require "atlas.test.assertions"
describe("render", function()
it("generates a response", function()
local request = Request({})
local context = {}
local respo... |
local xmlns_version = "jabber:iq:version";
local function set_version(self, version_info)
self.name = version_info.name;
self.version = version_info.version;
self.platform = version_info.platform;
end
function verse.plugins.version(stream)
stream.version = { set = set_version };
stream:hook("iq/"..xmlns_version,... |
--the set weather commands
--[[
weather commands:
0 clear
1 light
2 heavy
3 storm
can either type the word or number to get the state if you have server privelage
]]--
minetest.register_chatcommand("weather", {
params = "<precipitation force>",
description = "Set the weather",
privs = {server = true},
func = func... |
object_tangible_loot_creature_loot_collections_space_capacitor_mark_03_moncal = object_tangible_loot_creature_loot_collections_space_shared_capacitor_mark_03_moncal:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_capacitor_mark_03_moncal, "object/tangible/loot/creature/loot/co... |
function love.conf(t)
t.window.width = 1280
t.window.height = 720
end |
require "debug_proto_defines"
local sprotoparser = require "sprotoparser"
local sproto = require "sproto"
local proto = {}
proto.all = sprotoparser.parse [[
.block{
type 1 : integer
x 2 : integer
y 3 : integer
w 4 : integer
h 5 : integer
id 6 : integer
}
.control{
type 1 : integer
di 2 : integer
}
.data{
... |
local M = {}
local api = vim.api
local util = require "recipe.util"
local adapters = require("recipe.adapters")
---@class config
---@field custom_recipes table<string, Recipe>
---@field term term customize terminal
---@field default_recipe Recipe
M.options = {
---@class term
---@field height number
---@field wid... |
-- Options
-- Use NedMalloc memory allocator
kUseNedmalloc = false
-- Fbx Sdk Version; ex. "2017.1"
kFbxSdkVersion = "2017.1"
-- Windows Fbx Sdk Path; ex. "C:/Program Files/Autodesk/FBX/FBX SDK/"
kFbxSdkPathWindows = "../External/FBX/Windows/"
-- macOS Fbx Sdk Path; ex. Unknown
kFbxSdkPathMacOS = "../External/FBX/m... |
local FILE = { "example.mmap", { "b4 i", "s10" } }
stage.viewof(FILE, 10, function (buffer)
print("MMAP", buffer, buffer.rows, buffer.size)
buffer[1] = { {1, 2}, 2, "01234567890123" }
buffer[2] = { {3, 4}, 15, "23456789890123" }
buffer[10] = { {4, 6}, 20, "12123456789123" }
--[[
print("RESULT", stage.viewof({ bu... |
template={}
function template.print_header(tex)
tex.print([[\begin{center}\textsf{{\Large Rechenblatt}\\Zahlenraum bis 1000\\Ohne Hunderterübergang}\end{center}\vspace{1cm}]])
end
function template.print_table_env_begin(tex)
tex.print([[\begin{tabular}{R@{\hspace{3cm}}R@{\hspace{3cm}}R}]])
end
function temp... |
package.path = 'src/?.lua;src/packages/?.lua'
local fu = cc.FileUtils:getInstance()
fu:setPopupNotify(false)
fu:addSearchPath("res/")
local config = require('config')
local remote_debug = false
if remote_debug then
require('mobdebug').start()
end
local ok, devconf = pcall(require, 'devconf')
if not ... |
function Server_StartDistribution(game, standing)
-- do nothing
end
|
gw = love.graphics.getWidth()
gh = love.graphics.getHeight()
|
local playsession = {
{"Ace_W", {277043}},
{"PolanStronk", {275013}},
{"Ruuyji", {259173}},
{"raskl", {27439}},
{"XaLpHa1989", {226721}},
{"Lestibornes", {221458}},
{"Croustibax", {171017}},
{"Revar", {6704}},
{"brfbrf", {36993}},
{"glukuzzz", {195379}},
{"Seplus", {149537}},
{"stargazer5683", {144340}},
{... |
--[[
PAL Premake File
v1.5.7 - 05/09/08 - Bullet 2.70 multithreading
v1.5.6 - 24/07/08 - Scythe stand alone example
v1.5.5 - 16/07/08 - COLLADA stand alone example
v1.5.4 - 15/07/08 - ODE 0.10.0 support
v1.5.3 - 08/07/08 - Added dylib flag only for osx and changed the bullet libs to match cmake output for the b... |
local gears = require("gears")
local awful = require("awful")
local hotkeys_popup = require("awful.hotkeys_popup").widget
-- Default mod key - Windows
modkey = "Mod4"
globalKeys = gears.table.join(
awful.key({ modkey }, "s", hotkeys_popup.show_help, { description="show help", group="awesome" }),
awful.key({ m... |
PLUGIN.name = "Blacklist for bad guys"
PLUGIN.author = "Dobytchick, Carlsmei"
PLUGIN.desc = "This plugin adds a blacklist"
local bList = {}
bList["STEAM_0:1:155659578"] = "Damage to the server"
if SERVER then
function PLUGIN:PlayerAuthed( ply, steamid, uniqueid )
if blacklist[ply:SteamID()] then
... |
local tu = require "texutil"
function data()
return {
detailTex = tu.makeTextureMipmapRepeat("ground_texture/grass_industry.dds", true, true),
detailNrmlTex = tu.makeTextureMipmapRepeat("ground_texture/grass_wood_nrml.dds", true, true, true),
--detailSize = { 16.0, 16.0 }
detailSize = { 32.0, 32.0 },
colorTex = t... |
if SERVER then
AddCSLuaFile()
end
ENT.Category = "No More Room In Hell"
ENT.PrintName = ".45 ACP Ammunition"
ENT.Author = "Black Tea"
ENT.Type = "anim"
ENT.Base = "base_ammo_nmrih"
ENT.Spawnable = true
ENT.AdminOnly = true
ENT.AmmoType = "45ACP"
ENT.AmmoAmount = 10
ENT.AmmoMax = 300
ENT.Model = Model("models/items/... |
--[[
Copyright (c) 2016 by Marco Lizza (marco.lizza@gmail.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including... |
local playsession = {
{"ETK03", {145769}},
{"Terarink", {251951}},
{"KevinoFactorioBoi", {238037}},
{"RubbishNateDawg", {250589}},
{"Squillur", {249696}},
{"stegpen", {98420}},
{"SirPuzzled", {86482}},
{"skatordude", {233337}},
{"Achskelmos", {45386}},
{"LotA", {685}},
{"vad7ik", {35230}},
{"captaintickles"... |
local libimage = require "libimage"
local libos = require "libos"
local binpacking = require "binpacking"
local utils = require "utils"
-- file templates
local TEMPLATE_IMAGE = [[
{ name="%s", pos={%d,%d}, size={%d,%d}, offset={%d,%d} },
]]
-- image
local img_mt = {}
img_mt.__index = img_mt
function img_mt:save(pat... |
modifier_telekenetic_blob_mark_target = class({})
function modifier_telekenetic_blob_mark_target:IsHidden()
return false
end
function modifier_telekenetic_blob_mark_target:IsPurgable() return false end
function modifier_telekenetic_blob_mark_target:RemoveOnDeath() return true end
function modifier_telekenetic_blob_ma... |
-- LLL - Lua Low Level
-- September, 2015
-- Author: Gabriel de Quadros Ligneul
-- Copyright Notice for LLL: see lllcore.h
local benchmark_util = require 'benchmarks/util'
benchmark_util(function()
local a = 0
for i = 1, 1e8 do
a = a + 1
end
end)
|
---@class ObservationFactory : zombie.characters.traits.ObservationFactory
---@field public ObservationMap HashMap|String|ObservationFactory.Observation
ObservationFactory = {}
---@public
---@param name String
---@return ObservationFactory.Observation
function ObservationFactory:getObservation(name) end
---@public
--... |
local t = My.Translator.translate
My = My or {}
My.SideMissions = My.SideMissions or {}
local findAsteroid = function(station)
return Util.random(station:getObjectsInRange(20000), function(_, thing)
return isEeAsteroid(thing) and isFunction(thing.getName)
end)
end
local findAsteroidCluster = function(... |
project "PBR"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
staticruntime "off"
targetdir ("../bin/" .. outputdir .. "/%{prj.name}")
objdir ("../vendor/libs/bin-int/" .. outputdir .. "/%{prj.name}")
VULKAN_SDK = os.getenv("VULKAN_SDK")
files
{
"PBR.h",
"PBR.cpp",
}
includedirs
{
"../smolengi... |
toolchain("s32g")
set_description("NXP S32G Compiler")
set_kind("standalone")
if is_host("linux") then
-- sysroot = "--sysroot="
sysroot = os.getenv("OECORE_TARGET_SYSROOT")
if sysroot == nil then
print("error: Please setup the environment of S32G first")
re... |
local strings = {
en = {
connected = "Connected",
disconnected = "Disconnected",
disconnectedByUser = "Disconnected by user",
timeout = "Timed out / Crash",
disconnectedQuitCommand = "Disconnected by F8 - quit",
pnjsuicide = "PNJ/Suicide",
killercoords = "Killer coords",
targetcoords ... |
--- Associations declare relationships between classes in ActiveLua. An
--- example a Person:belongsTo(Organization) which declares that a person can
--- be looked up by organization. An association injects one or more functions
--- into the class declaring the association and may inject attributes in
--- either the de... |
--[[
flyboy 1.0
By Haxmeister
Using orignal Voce code By TheRedSpy
]]
dofile("json.lua") -- json.encode and json.decode
dofile("tcpsock.lua") -- Socket stuff
flyboy.getfact = function(fact) -- Return faction text with correct color
if (fact==nil) then return "" end
if (fact==-1) then return "" en... |
--- # Longtable-to-xtab - switch LaTeX table outputs from longtable to xtab.
--
-- This Lua filter for Pandoc converts Pandoc's default `longtable` output
-- of tables in LaTeX with `xtab` tables.
--
-- @author Julien Dutant <julien.dutant@kcl.ac.uk>
-- @copyright (c) 2021 Julien Dutant
-- @license MIT - see LICENSE fi... |
return {
armtrmph = {
acceleration = 0.01,
activatewhenbuilt = true,
brakerate = 0.075,
buildangle = 16384,
buildcostenergy = 1051388,
buildcostmetal = 69903,
buildpic = "armtrmph.dds",
buildtime = 500000,
canattack = true,
canguard = true,
canmove = true,
canpatrol = true,
cans... |
function nssm_register_evocation (evomob, evodescr, numbe, evomob_ingredient)
nssm_register_throwegg(evomob, evodescr.." Bomb", {
hit_node = function(self,pos)
local pos1 = {x = pos.x, y=pos.y+1, z=pos.z}
if not minetest.is_protected(pos1, "") or not minetest.... |
--- Stock parameter handlers
--
-- This module contains parameter handlers or factories for
-- use when setting up commands in `bex.cmd`
local param = {}
--- Default parameter handler.
--
-- One parameter in, one token out. Escapes only spaces and backslash.
function param.default(ctx)
ctx:escape(ctx:pop(), "\\ ... |
-- Metal Melter for Minetest 0.5.0+
-- Copyright (c) 2018 Evert "Diamond" Prants <evert@lunasqu.ee>
local modpath = minetest.get_modpath("metal_melter")
metal_melter = {}
-- Melting database
dofile(modpath.."/meltable.lua")
-- Crafting components
dofile(modpath.."/components.lua")
-- Melter
dofile(modpath.."/melter... |
--[[
--MIT License
--
--Copyright (c) 2019 manilarome
--Copyright (c) 2020 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the ... |
local awful = require "awful"
local naughty = require "naughty"
local setupTags = {}
function setupTags.run(screen, modes, globalTags)
for modeI, mode in pairs(modes) do
naughty.notify({text = "" .. #mode.tags})
for i = 1, mode.numTags, 1 do
if #(mode.tags) < i then
aw... |
return {
timeline_motion = {
["0"] = "ProjectStart",
["f"] = "PlayPosition",
["x"] = "MousePosition",
["<left>"] = "PrevMarker",
["<right>"] = "NextMarker",
["<M-h>"] = "Left10Pix",
["<M-l>"] = "Right10Pix",
["h"] = "LeftGridDivision",
["l"] = "RightGridDivision",
["H"] = "Prev... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('esx_barbershop:pay')
AddEventHandler('esx_barbershop:pay', function()
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
xPlayer.removeMoney(Config.Price)
TriggerClientEvent('esx:showNotification', _so... |
object_draft_schematic_droid_component_cybernetic_acid_resist_module_two_core = object_draft_schematic_droid_component_shared_cybernetic_acid_resist_module_two_core:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_droid_component_cybernetic_acid_resist_module_two_core, "object/draft_schematic/droid/componen... |
local Mod = GetMod()
local serverEntryCount = 0
local clientEntryCount = 0
local function CompareEntries(client)
assert(Server)
assert(serverEntryCount > 0)
if clientEntryCount <= 0 then
Server.DisconnectClient(client, "Malformed entry count")
elseif serverEntryCount ~= clientEntryCount then
Server.... |
local modname = minetest.get_current_modname()
for n = 1,2 do
local ent = {
hp_max = 1,
breath_max = 0,
zoom_fov = 0.0,
eye_height = 1.625,
physical = true,
collide_with_objects = true,
weight = 5,
collisionbox = {-0.5, 0.0, -0.5, 0.5, 1.0, 0.5},
selectionbox = {-0.5, 0.0, -0.5, 0.5,... |
local m = mtechs_animation
local add_entity = minetest.add_entity
--[[
Humanoid template
{
head_entity_id,
head_offset = {x, y, z}, -- used torso to connect
torso_entity_id,
torso_arm_offset = {x, y, z}, -- used by arms to connect, x is negative for left
torso_leg_offset = {x, y, z}, -- used b... |
require "csv"
require "dbg/DklBaseGraphics"
local bg
local data
function setup()
size(500,350)
local f = loadFont("data/Karla.ttf",18)
textFont(f)
bg = DklBaseGraphics:new(width(),height())
data = readCSV("data/pressure.csv",true,',')
end
function draw()
background(255)
bg:plot(data['temperature'],data['press... |
local _M = globalclass(...);
require("Delegate")
function _M:ctor()
self.handlers = { }
self.disableCollectOnFire = nil;
local metatable = getmetatable(self);
metatable.__call = self.Invoke;
end
function _M:IsEmpty()
return #self.handlers == 0;
end
function _M:Add(func, ...)
local del = Delegate.new(func, ..... |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- INSTALL: CINEMA
SWEP.PrintName = "Suicide Bombing"
SWEP.Slot = 4
SWEP.WorldModel = Model("models/dav0r/tnt/tnt.mdl")
function SWEP:Deploy()
self.Owner:DrawViewModel(false)
self.ActivateAfter = CurTime() + 0.5
end
f... |
-------------------------------------------------------------------------------
--- AUTHORS: iSarCasm, Nostrademous
--- GITHUB REPO: https://github.com/Nostrademous/Dota2-WebAI
-------------------------------------------------------------------------------
local VectorHelper = {}
------------------------------... |
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