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n0xus/darkstar
scripts/zones/Northern_San_dOria/npcs/HomePoint#2.lua
17
1262
----------------------------------- -- Area: Northern San dOria -- NPC: HomePoint#2 -- @pos 10 -0.2 95 231 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Northern_San_dOria/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fd, 4); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fd) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
davymai/CN-QulightUI
Interface/AddOns/DBM-Core/DBM-Flash.lua
1
1263
-- globals DBM.Flash = {} -- locals local flashFrame = DBM.Flash local r, g, b, t, a local duration local elapsed = 0 local totalRepeat = 0 -------------------- -- Create Frame -- -------------------- local frame = CreateFrame("Frame", "DBMFlash", UIParent) frame:Hide() frame:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",}) frame:SetAllPoints(UIParent) frame:SetFrameStrata("BACKGROUND") ------------------------ -- OnUpdate Handler -- ------------------------ do frame:SetScript("OnUpdate", function(self, e) elapsed = elapsed + e if elapsed >= t then self:Hide() self:SetAlpha(0) if totalRepeat >= 1 then--Keep repeating until totalRepeat = 0 flashFrame:Show(r, g, b, t, a, totalRepeat-1) end return end -- quadratic fade in/out self:SetAlpha(-(elapsed / (duration / 2) - 1)^2 + 1) end) frame:Hide() end function flashFrame:Show(red, green, blue, dur, alpha, repeatFlash) r, g, b, t, a = red or 1, green or 0, blue or 0, dur or 0.4, alpha or 0.3 duration = dur elapsed = 0 totalRepeat = repeatFlash or 0 frame:SetAlpha(0) frame:SetBackdropColor(r, g, b, a) frame:Show() end function flashFrame:IsShown() return frame and frame:IsShown() end function flashFrame:Hide() frame:Hide() end
gpl-2.0
Python1320/wire
lua/wire/stools/digitalscreen.lua
9
1091
WireToolSetup.setCategory( "Visuals/Screens" ) WireToolSetup.open( "digitalscreen", "Digital Screen", "gmod_wire_digitalscreen", nil, "Digital Screens" ) if CLIENT then language.Add( "tool.wire_digitalscreen.name", "Digital Screen Tool (Wire)" ) language.Add( "tool.wire_digitalscreen.desc", "Spawns a digital screen, which can be used to draw pixel by pixel." ) language.Add( "tool.wire_digitalscreen.0", "Primary: Create/Update screen" ) end WireToolSetup.BaseLang() WireToolSetup.SetupMax( 20 ) if SERVER then function TOOL:GetConVars() return self:GetClientInfo("width"), self:GetClientInfo("height") end end TOOL.ClientConVar = { model = "models/props_lab/monitor01b.mdl", width = 32, height = 32, createflat = 0, } function TOOL.BuildCPanel(panel) WireDermaExts.ModelSelect(panel, "wire_digitalscreen_model", list.Get( "WireScreenModels" ), 5) panel:NumSlider("Width", "wire_digitalscreen_width", 1, 512, 0) panel:NumSlider("Height", "wire_digitalscreen_height", 1, 512, 0) panel:CheckBox("#Create Flat to Surface", "wire_digitalscreen_createflat") end
apache-2.0
mortezamosavy999/monsterm
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
lcfx/etet-dev-utils
itemdef.lua
1
5152
dofile("lib/parser.lua") function printf(fmt, ...) io.stdout:write(string.format(fmt, ...)) end function stringParser(value) if value == "NULL" then return "" end return value end function intParser(value) if value == "NULL" then return -1 end return tonumber(value) or -1 end -- 一番長いのが13文字なので -- 16文字目に合わせる (タブ幅 = 4) function addtab(str, maxlen) local len = string.len(str) local diff = maxlen - len local tabs = math.ceil(diff/4.0) return str .. string.rep("\t", tabs) end itemCount = 1 KEY = 1 VALUE = 2 parseDef = { -- classname {name="classname", target=KEY, tb=false, parser=stringParser}, -- pickupSound {name="pickupSound", target=VALUE, tb=false, parser=stringParser}, -- model {name="model", target=VALUE, tb=true, parser=stringParser}, -- icon {name="icon", target=VALUE, tb=false, parser=stringParser}, -- ammoIcon {name="ammoIcon", target=VALUE, tb=false, parser=stringParser}, -- pickupName {name="pickupName", target=VALUE, tb=false, parser=stringParser}, -- quantity {name="quantity", target=VALUE, tb=false, parser=intParser}, -- itemType {name="itemType", target=VALUE, tb=false, parser=stringParser}, -- itemTag {name="itemTag", target=VALUE, tb=false, parser=stringParser}, -- itemAmmoIndex {name="itemAmmoIndex", target=VALUE, tb=false, parser=stringParser}, -- itemClipIndex {name="itemClipIndex", target=VALUE, tb=false, parser=stringParser}, -- precaches {name="precaches", target=VALUE, tb=false, parser=stringParser}, -- sounds {name="sounds", target=VALUE, tb=false, parser=stringParser}, } local itemlist = { --[[ ["classname"] = { pickupSound = string, model = {string, string, string}, icon = string, ammoIcon = string, pickupName = string, quantity = number, itemType = "<itemType_t>", itemTag = "<WP_>", itemAmmoIndex = "<WP_>", itemClipIndex = "<WP_>", precaches = string, sounds = string, }, --]] } -- parse bg_itemlist function parse() local fdr = io.open("itemlist.c", "r") fdr:seek("set") local buf = fdr:read("*a") io.close(fdr) local pa = parser:new(buf, false, nil, printf) local str = pa:parseExt() local nest = 0 local count = {0, 0} local pd local value local ilist local keyname while str ~= 0 do if str == "{NULL}" then break end if str == "{" then nest = nest + 1 if nest == 2 then count[1] = count[1] + 1 end elseif str == "}" then nest = nest - 1 if nest == 0 then count[1] = 0 count[2] = 0 printf("%d(%d, n=%d): %s\n", pa.pos, pa.line, nest, str) end else count[nest] = count[nest] + 1 printf("%d(%d, n=%d, c=%d): %s\n", pa.pos, pa.line, nest, count[nest], str) pd = parseDef[count[1]] if pd then value = pd.parser(str) if pd.target == KEY then itemlist[value] = {} keyname = value ilist = itemlist[value] printf("%d(%d, n=%d, c=%d): key = \"%s\"\n", pa.pos, pa.line, nest, count[nest], keyname) if not pd.maxlen then pd.maxlen = 0 end if #value > pd.maxlen then pd.maxlen = #value end itemCount = itemCount + 1 else if pd.tb then if not ilist[pd.name] then ilist[pd.name] = {} end ilist[pd.name][#ilist[pd.name]+1] = value printf("%d(%d, n=%d, c=%d): [%s] %s[%d] = \"%s\"\n", pa.pos, pa.line, nest, count[nest], keyname, pd.name, #ilist[pd.name], tostring(value)) else ilist[pd.name] = value printf("%d(%d, n=%d, c=%d): [%s] %s = \"%s\"\n", pa.pos, pa.line, nest, count[nest], keyname, pd.name, tostring(value)) end if pd.parser == stringParser then if not pd.maxlen then pd.maxlen = 0 end if #value > pd.maxlen then pd.maxlen = #value end end end end end str = pa:parseExt() end end function rebuild() local fdw = io.open("item.def", "w") local buf local itembuf = {} local i = 1 for itemname, ilist in pairs(itemlist) do itembuf[i] = string.format("\n%s {\n", itemname) for keyname, v in pairs(ilist) do -- bad if type(v) == "table" then for k=1, 3 do if v[k] ~= "0" then itembuf[i] = itembuf[i] .. string.format("\t%s\"%s\"\n", addtab(keyname, 16), v[k]) end end else if v ~= "" and v ~= "0" then -- bad if keyname == "quantity" then itembuf[i] = itembuf[i] .. string.format("\t%s%s\n", addtab(keyname, 16), v) else itembuf[i] = itembuf[i] .. string.format("\t%s\"%s\"\n", addtab(keyname, 16), v) end end end end itembuf[i] = itembuf[i] .. "}\n" i = i + 1 end -- itembuf を昇順ソート table.sort(itembuf, function(a, b) return a < b end) -- ソートした itembuf を連結する buf = table.concat(itembuf) fdw:seek("set") fdw:write(buf) io.close(fdw) end -- 各設定値の最大長を出す function result() local pd printf("\n\n") for i=1, #parseDef do pd = parseDef[i] if pd.parser == stringParser then printf("%s's maxlen = %d\n", pd.name, pd.maxlen) end end printf("itemCount %d\n", itemCount) end parse() rebuild() result()
unlicense
davymai/CN-QulightUI
Interface/AddOns/QulightUI/Addons/Skins/skins/DBM.lua
1
11953
---------------------------------------------------------------------------------------- -- DBM skin(by Affli) ---------------------------------------------------------------------------------------- if not Qulight["addonskins"].DBM == true then return end local forcebosshealthclasscolor = false -- Forces BossHealth to be classcolored. Not recommended. local croprwicons = true -- Crops blizz shitty borders from icons in RaidWarning messages local rwiconsize = 12 -- RaidWarning icon size. Works only if croprwicons = true local backdrop = { bgFile = Qulight["media"].texture, insets = {left = 0, right = 0, top = 0, bottom = 0}, } local DBMSkin = CreateFrame("Frame") DBMSkin:RegisterEvent("PLAYER_LOGIN") DBMSkin:SetScript("OnEvent", function(self, event, addon) if IsAddOnLoaded("DBM-Core") then local function SkinBars(self) for bar in self:GetBarIterator() do if not bar.injected then bar.ApplyStyle = function() local frame = bar.frame local tbar = _G[frame:GetName().."Bar"] local spark = _G[frame:GetName().."BarSpark"] local texture = _G[frame:GetName().."BarTexture"] local icon1 = _G[frame:GetName().."BarIcon1"] local icon2 = _G[frame:GetName().."BarIcon2"] local name = _G[frame:GetName().."BarName"] local timer = _G[frame:GetName().."BarTimer"] if (icon1.overlay) then icon1.overlay = _G[icon1.overlay:GetName()] else icon1.overlay = CreateFrame("Frame", "$parentIcon1Overlay", tbar) icon1.overlay:SetWidth(23) icon1.overlay:SetHeight(23) icon1.overlay:SetFrameStrata("BACKGROUND") icon1.overlay:SetPoint("BOTTOMRIGHT", tbar, "BOTTOMLEFT", -2, -2) CreateStyle(icon1.overlay, 2) end if (icon2.overlay) then icon2.overlay = _G[icon2.overlay:GetName()] else icon2.overlay = CreateFrame("Frame", "$parentIcon2Overlay", tbar) icon2.overlay:SetWidth(23) icon2.overlay:SetHeight(23) icon2.overlay:SetFrameStrata("BACKGROUND") icon2.overlay:SetPoint("BOTTOMLEFT", tbar, "BOTTOMRIGHT", 5, -2) CreateStyle(icon2.overlay, 2) end if bar.color then tbar:SetStatusBarColor(0.1, 0.1, 0.1) tbar:SetBackdrop(backdrop) tbar:SetBackdropColor(0.1, 0.1, 0.1, 0.15) else tbar:SetStatusBarColor(0.1, 0.1, 0.1) tbar:SetBackdrop(backdrop) tbar:SetBackdropColor(0.1, 0.1, 0.1, 0.15) end if bar.enlarged then frame:SetWidth(bar.owner.options.HugeWidth) else frame:SetWidth(bar.owner.options.Width) end if bar.enlarged then tbar:SetWidth(bar.owner.options.HugeWidth) else tbar:SetWidth(bar.owner.options.Width) end frame:SetScale(1) if not frame.styled then frame:SetHeight(23) CreateStyle(frame, 2) frame.styled = true end if not spark.killed then spark:SetAlpha(0) spark:SetTexture(nil) spark.killed = true end if not icon1.styled then icon1:SetTexCoord(0.1, 0.9, 0.1, 0.9) icon1:ClearAllPoints() icon1:SetPoint("TOPLEFT", icon1.overlay, 2, -2) icon1:SetPoint("BOTTOMRIGHT", icon1.overlay, -2, 2) icon1.styled = true end if not icon2.styled then icon2:SetTexCoord(0.1, 0.9, 0.1, 0.9) icon2:ClearAllPoints() icon2:SetPoint("TOPLEFT", icon2.overlay, 2, -2) icon2:SetPoint("BOTTOMRIGHT", icon2.overlay, -2, 2) icon2.styled = true end if not texture.styled then texture:SetTexture(Qulight["media"].texture) texture.styled = true end if not tbar.styled then tbar:SetPoint("TOPLEFT", frame, "TOPLEFT", 2, -2) tbar:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 2) tbar.styled = true end if not name.styled then name:ClearAllPoints() name:SetPoint("LEFT", frame, "LEFT", 4, 0) name:SetWidth(180) name:SetHeight(8) name:SetFont(Qulight["media"].font, 10, "OUTLINE") name:SetShadowOffset(0, 0, 0, 0) name:SetJustifyH("LEFT") name.SetFont = dummy name.styled = true end if not timer.styled then timer:ClearAllPoints() timer:SetPoint("RIGHT", frame, "RIGHT", -5, 0) timer:SetFont(Qulight["media"].font, 10, "OUTLINE") timer:SetShadowOffset(0, 0, 0, 0) timer:SetJustifyH("RIGHT") timer.SetFont = dummy timer.styled = true end if bar.owner.options.IconLeft then icon1:Show() icon1.overlay:Show() else icon1:Hide() icon1.overlay:Hide() end if bar.owner.options.IconRight then icon2:Show() icon2.overlay:Show() else icon2:Hide() icon2.overlay:Hide() end tbar:SetAlpha(1) frame:SetAlpha(1) texture:SetAlpha(1) frame:Show() bar:Update(0) bar.injected = true end bar:ApplyStyle() end end end local SkinBossTitle = function() local anchor = DBMBossHealthDropdown:GetParent() if not anchor.styled then local header = {anchor:GetRegions()} if header[1]:IsObjectType("FontString") then header[1]:SetFont(Qulight["media"].font, 10, "OUTLINE") header[1]:SetShadowOffset(0, 0, 0, 0) header[1]:SetTextColor(1, 1, 1, 1) anchor.styled = true end header = nil end anchor = nil end local SkinBoss = function() local count = 1 while (_G[format("DBM_BossHealth_Bar_%d", count)]) do local bar = _G[format("DBM_BossHealth_Bar_%d", count)] local background = _G[bar:GetName().."BarBorder"] local progress = _G[bar:GetName().."Bar"] local name = _G[bar:GetName().."BarName"] local timer = _G[bar:GetName().."BarTimer"] local prev = _G[format("DBM_BossHealth_Bar_%d", count-1)] if (count == 1) then local _, anch, _ , _, _ = bar:GetPoint() bar:ClearAllPoints() if DBM_SavedOptions.HealthFrameGrowUp then bar:SetPoint("BOTTOM", anch, "TOP", 0, 3) else bar:SetPoint("TOP", anch, "BOTTOM", 0, -3) end else bar:ClearAllPoints() if DBM_SavedOptions.HealthFrameGrowUp then bar:SetPoint("BOTTOMLEFT", prev, "TOPLEFT", 0, 3) else bar:SetPoint("TOPLEFT", prev, "BOTTOMLEFT", 0, -3) end end if not bar.styled then bar:SetScale(1) bar:SetHeight(19) CreateStyle(bar, 2) background:SetNormalTexture(nil) bar.styled = true end if not progress.styled then progress:SetStatusBarTexture(Qulight["media"].texture) progress:SetBackdrop(backdrop) progress:SetBackdropColor(r,g,b,1) if forcebosshealthclasscolor then local tslu = 0 progress:SetStatusBarColor(r,g,b,1) progress:HookScript("OnUpdate", function(self, elapsed) tslu = tslu+ elapsed if tslu > 0.025 then self:SetStatusBarColor(r,g,b,1) tslu = 0 end end) end progress.styled = true end progress:ClearAllPoints() progress:SetPoint("TOPLEFT", bar, "TOPLEFT", 2, -2) progress:SetPoint("BOTTOMRIGHT", bar, "BOTTOMRIGHT", -2, 2) if not name.styled then name:ClearAllPoints() name:SetPoint("LEFT", bar, "LEFT", 4, 0) name:SetFont(Qulight["media"].font, 10, "OUTLINE") name:SetShadowOffset(0, 0, 0, 0) name:SetJustifyH("LEFT") name.styled = true end if not timer.styled then timer:ClearAllPoints() timer:SetPoint("RIGHT", bar, "RIGHT", -5, 0) timer:SetFont(Qulight["media"].font, 10, "OUTLINE") timer:SetShadowOffset(0, 0, 0, 0) timer:SetJustifyH("RIGHT") timer.styled = true end count = count + 1 end end hooksecurefunc(DBT, "CreateBar", SkinBars) hooksecurefunc(DBM.BossHealth, "Show", SkinBossTitle) hooksecurefunc(DBM.BossHealth, "AddBoss", SkinBoss) hooksecurefunc(DBM.BossHealth, "UpdateSettings", SkinBoss) local firstRange = true hooksecurefunc(DBM.RangeCheck, "Show", function() if firstRange then DBMRangeCheck:SetBackdrop(nil) local bd = CreateFrame("Frame", nil, DBMRangeCheckRadar) bd:SetPoint("TOPLEFT") bd:SetPoint("BOTTOMRIGHT") bd:SetFrameLevel(0) bd:SetFrameStrata(DBMRangeCheckRadar:GetFrameStrata()) bd:SetBackdropColor(.05,.05,.05, .9) bd:SetBackdrop(backdrop) bd:SetBackdropColor(.08,.08,.08, .9) firstRange = false end end) if croprwicons then local replace = string.gsub local old = RaidNotice_AddMessage RaidNotice_AddMessage = function(noticeFrame, textString, colorInfo) if textString:find(" |T") then textString=replace(textString,"(:12:12)",":"..rwiconsize..":"..rwiconsize..":0:0:64:64:5:59:5:59") end return old(noticeFrame, textString, colorInfo) end end end end) --[[]] local UploadDBM = function() if IsAddOnLoaded("DBM-Core") then DBM_AllSavedOptions.Enabled=true DBM_AllSavedOptions.WarningIconLeft=false DBM_AllSavedOptions.WarningIconRight=false DBM_AllSavedOptions.ShowSpecialWarnings = true DBM_AllSavedOptions.ShowMinimapButton = false DBT_AllPersistentOptions["Default"]["DBM"].Scale = 1 DBT_AllPersistentOptions["Default"]["DBM"].HugeScale = 1 DBT_AllPersistentOptions["Default"]["DBM"].BarXOffset = 0 DBT_AllPersistentOptions["Default"]["DBM"].FillUpBars = true DBT_AllPersistentOptions["Default"]["DBM"].IconLeft = true DBT_AllPersistentOptions["Default"]["DBM"].ExpandUpwards = true DBT_AllPersistentOptions["Default"]["DBM"].IconRight = false DBT_AllPersistentOptions["Default"]["DBM"].IconLeft = true DBT_AllPersistentOptions["Default"]["DBM"].HugeBarsEnabled = true DBT_AllPersistentOptions["Default"]["DBM"].HugeBarXOffset = 0 DBT_AllPersistentOptions["Default"]["DBM"].HugeBarXOffset = 0 DBT_AllPersistentOptions["Default"]["DBM"].HugeTimerX = 7 DBT_AllPersistentOptions["Default"]["DBM"].HugeBarYOffset = 7 DBT_AllPersistentOptions["Default"]["DBM"].BarYOffset = 5 DBT_AllPersistentOptions["Default"]["DBM"].Texture = Qulight["media"].texture DBT_AllPersistentOptions["Default"]["DBM"].EndColorG = 1 DBT_AllPersistentOptions["Default"]["DBM"].HugeTimerY = 91.11986689654809 DBT_AllPersistentOptions["Default"]["DBM"].HugeBarXOffset = 0 DBT_AllPersistentOptions["Default"]["DBM"].Scale = 1 DBT_AllPersistentOptions["Default"]["DBM"].IconLeft = true DBT_AllPersistentOptions["Default"]["DBM"].EnlargeBarsPercent = 0.125 DBT_AllPersistentOptions["Default"]["DBM"].TimerY = 172.348816227143 DBT_AllPersistentOptions["Default"]["DBM"].StartColorR = 0.08627450980392157 DBT_AllPersistentOptions["Default"]["DBM"].HugeScale = 1 DBT_AllPersistentOptions["Default"]["DBM"].TimerX = 432.5000026329087 DBT_AllPersistentOptions["Default"]["DBM"].HugeBarsEnabled = true DBT_AllPersistentOptions["Default"]["DBM"].BarYOffset = 5 DBT_AllPersistentOptions["Default"]["DBM"].HugeTimerX = -306.0003201890552 DBT_AllPersistentOptions["Default"]["DBM"].HugeBarYOffset = 7 DBT_AllPersistentOptions["Default"]["DBM"].ExpandUpwards = true DBT_AllPersistentOptions["Default"]["DBM"].TimerPoint = "CENTER" DBT_AllPersistentOptions["Default"]["DBM"].StartColorG = 1 DBT_AllPersistentOptions["Default"]["DBM"].IconRight = false DBT_AllPersistentOptions["Default"]["DBM"].StartColorB = 0.1333333333333333 DBT_AllPersistentOptions["Default"]["DBM"].EndColorR = 0.2196078431372549 DBT_AllPersistentOptions["Default"]["DBM"].Width = 189 DBT_AllPersistentOptions["Default"]["DBM"].HugeTimerPoint = "CENTER" DBT_AllPersistentOptions["Default"]["DBM"].FontSize = 10 DBT_AllPersistentOptions["Default"]["DBM"].HugeWidth = 189 DBT_AllPersistentOptions["Default"]["DBM"].EnlargeBarsTime = 8 DBT_AllPersistentOptions["Default"]["DBM"].Height = 20 DBT_AllPersistentOptions["Default"]["DBM"].FillUpBars = true DBT_AllPersistentOptions["Default"]["DBM"].BarXOffset = 0 DBT_AllPersistentOptions["Default"]["DBM"].EndColorB = 0.3490196078431372 end end local loadOptions = CreateFrame("Frame") loadOptions:RegisterEvent("PLAYER_LOGIN") loadOptions:SetScript("OnEvent", UploadDBM)
gpl-2.0
n0xus/darkstar
scripts/zones/Meriphataud_Mountains/Zone.lua
17
4713
----------------------------------- -- -- Zone: Meriphataud_Mountains (119) -- ----------------------------------- package.loaded["scripts/zones/Meriphataud_Mountains/TextIDs"] = nil; package.loaded["scripts/globals/chocobo_digging"] = nil; ----------------------------------- require("scripts/zones/Meriphataud_Mountains/TextIDs"); require("scripts/globals/icanheararainbow"); require("scripts/globals/zone"); require("scripts/globals/conquest"); require("scripts/globals/chocobo_digging"); ----------------------------------- -- Chocobo Digging vars ----------------------------------- local itemMap = { -- itemid, abundance, requirement { 646, 4, DIGREQ_NONE }, { 845, 12, DIGREQ_NONE }, { 640, 112, DIGREQ_NONE }, { 768, 237, DIGREQ_NONE }, { 893, 41, DIGREQ_NONE }, { 748, 33, DIGREQ_NONE }, { 846, 145, DIGREQ_NONE }, { 869, 100, DIGREQ_NONE }, { 17296, 162, DIGREQ_NONE }, { 771, 21, DIGREQ_NONE }, { 4096, 100, DIGREQ_NONE }, -- all crystals { 678, 5, DIGREQ_BURROW }, { 645, 9, DIGREQ_BURROW }, { 737, 5, DIGREQ_BURROW }, { 643, 69, DIGREQ_BURROW }, { 1650, 62, DIGREQ_BURROW }, { 644, 31, DIGREQ_BURROW }, { 736, 62, DIGREQ_BURROW }, { 739, 5, DIGREQ_BURROW }, { 678, 5, DIGREQ_BORE }, { 645, 9, DIGREQ_BORE }, { 737, 5, DIGREQ_BORE }, { 738, 8, DIGREQ_BORE }, { 4570, 10, DIGREQ_MODIFIER }, { 4487, 11, DIGREQ_MODIFIER }, { 4409, 12, DIGREQ_MODIFIER }, { 1188, 10, DIGREQ_MODIFIER }, { 4532, 12, DIGREQ_MODIFIER }, }; local messageArray = { DIG_THROW_AWAY, FIND_NOTHING, ITEM_OBTAINED }; ----------------------------------- -- onChocoboDig ----------------------------------- function onChocoboDig(player, precheck) return chocoboDig(player, itemMap, precheck, messageArray); end; ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local manuals = {17265291,17265292,17265293}; SetFieldManual(manuals); -- Waraxe Beak SetRespawnTime(17264828, 900, 10800); -- Coo Keja the Unseen SetRespawnTime(17264946, 900, 10800); SetRegionalConquestOverseers(zone:getRegionID()) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn( player, prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos( 752.632, -33.761, -40.035, 129); end if (triggerLightCutscene(player)) then -- Quest: I Can Hear A Rainbow cs = 0x001f; elseif (player:getCurrentMission(WINDURST) == VAIN and player:getVar("MissionStatus") ==1) then cs = 0x0022; -- no update for castle oztroja (north) end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter( player, region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate( player, csid, option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x001f) then lightCutsceneUpdate(player); -- Quest: I Can Hear A Rainbow elseif (csid == 0x0022) then if (player:getPreviousZone() == 120) then player:updateEvent(0,0,0,0,0,2); elseif (player:getPreviousZone() == 117) then player:updateEvent(0,0,0,0,0,1); end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish( player, csid, option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x001f) then lightCutsceneFinish(player); -- Quest: I Can Hear A Rainbow end end;
gpl-3.0
adamjedlicka/ForgeUI
ForgeUI_InterfaceMenuList/ForgeUI_InterfaceMenuList.lua
1
16603
----------------------------------------------------------------------------------------------- -- Client Lua Script for ForgeUI_InterfaceMenuList -- Copyright (c) NCsoft. All rights reserved ----------------------------------------------------------------------------------------------- require "Window" require "GameLib" require "Apollo" local ForgeUI local ForgeUI_InterfaceMenuList = {} function ForgeUI_InterfaceMenuList:new(o) o = o or {} setmetatable(o, self) self.__index = self -- mandatory self.api_version = 1 self.version = "0.1.0" self.author = "WintyBadass" self.strAddonName = "ForgeUI_InterfaceMenuList" self.strDisplayName = "Interface menu list" self.wndContainers = {} -- optional self.tSettings = { tPinnedAddons = {} } return o end function ForgeUI_InterfaceMenuList:Init() local bHasConfigureFunction = false local strConfigureButtonText = "" local tDependencies = { "ForgeUI" } Apollo.RegisterAddon(self, bHasConfigureFunction, strConfigureButtonText, tDependencies) end function ForgeUI_InterfaceMenuList:OnLoad() self.xmlDoc = XmlDoc.CreateFromFile("ForgeUI_InterfaceMenuList.xml") self.xmlDoc:RegisterCallback("OnDocumentReady", self) end function ForgeUI_InterfaceMenuList:OnDocumentReady() if self.xmlDoc == nil and not self.xmlDoc:IsLoaded() then return end if ForgeUI == nil then -- forgeui loaded ForgeUI = Apollo.GetAddon("ForgeUI") end ForgeUI.RegisterAddon(self) end function ForgeUI_InterfaceMenuList:ForgeAPI_AfterRegistration() Apollo.RegisterEventHandler("VarChange_FrameCount", "OnNextFrame", self) Apollo.RegisterEventHandler("InterfaceMenuList_NewAddOn", "OnNewAddonListed", self) Apollo.RegisterEventHandler("InterfaceMenuList_AlertAddOn", "OnDrawAlert", self) Apollo.RegisterEventHandler("CharacterCreated", "OnCharacterCreated", self) Apollo.RegisterEventHandler("Tutorial_RequestUIAnchor", "OnTutorial_RequestUIAnchor", self) Apollo.RegisterTimerHandler("TimeUpdateTimer", "OnUpdateTimer", self) Apollo.RegisterTimerHandler("QueueRedrawTimer", "OnQueuedRedraw", self) Apollo.RegisterEventHandler("ApplicationWindowSizeChanged", "ButtonListRedraw", self) Apollo.RegisterEventHandler("OptionsUpdated_HUDPreferences", "OnUpdateTimer", self) self.wndMain = Apollo.LoadForm(self.xmlDoc , "ForgeUI_InterfaceMenuListForm", "FixedHudStratumHigh", self) self.wndList = Apollo.LoadForm(self.xmlDoc , "FullListFrame", nil, self) self.wndMain:FindChild("OpenFullListBtn"):AttachWindow(self.wndList) self.wndMain:FindChild("OpenFullListBtn"):Enable(false) Apollo.CreateTimer("QueueRedrawTimer", 0.3, false) self.tMenuData = { [Apollo.GetString("InterfaceMenu_SystemMenu")] = { "", "Escape", "Icon_Windows32_UI_CRB_InterfaceMenu_EscMenu" }, -- } self.tMenuTooltips = {} self.tMenuAlerts = {} if GameLib.GetPlayerUnit() then self:OnCharacterCreated() end end function ForgeUI_InterfaceMenuList:ForgeAPI_AfterRestore() if #self.tSettings.tPinnedAddons == 0 then self.tSettings.tPinnedAddons = { Apollo.GetString("InterfaceMenu_AccountInventory"), Apollo.GetString("InterfaceMenu_Character"), Apollo.GetString("InterfaceMenu_AbilityBuilder"), Apollo.GetString("InterfaceMenu_QuestLog"), Apollo.GetString("InterfaceMenu_GroupFinder"), Apollo.GetString("InterfaceMenu_Social"), Apollo.GetString("InterfaceMenu_Mail"), Apollo.GetString("InterfaceMenu_Lore") } end self:ButtonListRedraw() end function ForgeUI_InterfaceMenuList:OnListShow() self.wndList:ToFront() end function ForgeUI_InterfaceMenuList:OnCharacterCreated() Apollo.CreateTimer("TimeUpdateTimer", 1.0, true) end function ForgeUI_InterfaceMenuList:OnUpdateTimer() if not self.bHasLoaded then Event_FireGenericEvent("InterfaceMenuListHasLoaded") self.wndMain:FindChild("OpenFullListBtn"):Enable(true) self.bHasLoaded = true end --Toggle Visibility based on ui preference local nVisibility = Apollo.GetConsoleVariable("hud.TimeDisplay") local tLocalTime = GameLib.GetLocalTime() local tServerTime = GameLib.GetServerTime() local b24Hour = true local nLocalHour = tLocalTime.nHour > 12 and tLocalTime.nHour - 12 or tLocalTime.nHour == 0 and 12 or tLocalTime.nHour local nServerHour = tServerTime.nHour > 12 and tServerTime.nHour - 12 or tServerTime.nHour == 0 and 12 or tServerTime.nHour self.wndMain:FindChild("Time"):SetText(string.format("%02d:%02d", tostring(tLocalTime.nHour), tostring(tLocalTime.nMinute))) if nVisibility == 2 then --Local 12hr am/pm self.wndMain:FindChild("Time"):SetText(string.format("%02d:%02d", tostring(nLocalHour), tostring(tLocalTime.nMinute))) b24Hour = false elseif nVisibility == 3 then --Server 24hr self.wndMain:FindChild("Time"):SetText(string.format("%02d:%02d", tostring(tServerTime.nHour), tostring(tServerTime.nMinute))) elseif nVisibility == 4 then --Server 12hr am/pm self.wndMain:FindChild("Time"):SetText(string.format("%02d:%02d", tostring(nServerHour), tostring(tServerTime.nMinute))) b24Hour = false end nLocalHour = b24Hour and tLocalTime.nHour or nLocalHour nServerHour = b24Hour and tServerTime.nHour or nServerHour self.wndMain:FindChild("Time"):SetTooltip( string.format("%s%02d:%02d\n%s%02d:%02d", Apollo.GetString("OptionsHUD_Local"), tostring(nLocalHour), tostring(tLocalTime.nMinute), Apollo.GetString("OptionsHUD_Server"), tostring(nServerHour), tostring(tServerTime.nMinute) ) ) end function ForgeUI_InterfaceMenuList:OnNewAddonListed(strKey, tParams) strKey = string.gsub(strKey, ":", "|") -- ":'s don't work for window names, sorry!" self.tMenuData[strKey] = tParams self:FullListRedraw() self:ButtonListRedraw() end function ForgeUI_InterfaceMenuList:IsPinned(strText) for idx, strWindowText in pairs(self.tSettings.tPinnedAddons) do if (strText == strWindowText) then return true end end return false end function ForgeUI_InterfaceMenuList:FullListRedraw() local strUnbound = Apollo.GetString("Keybinding_Unbound") local wndParent = self.wndList:FindChild("FullListScroll") local strQuery = Apollo.StringToLower(tostring(self.wndList:FindChild("SearchEditBox"):GetText()) or "") if strQuery == nil or strQuery == "" or not strQuery:match("[%w%s]+") then strQuery = "" end for strWindowText, tData in pairs(self.tMenuData) do local bSearchResultMatch = string.find(Apollo.StringToLower(strWindowText), strQuery) ~= nil if strQuery == "" or bSearchResultMatch then local wndMenuItem = self:LoadByName("MenuListItem", wndParent, strWindowText) local wndMenuButton = self:LoadByName("InterfaceMenuButton", wndMenuItem:FindChild("Icon"), strWindowText) local strTooltip = strWindowText if string.len(tData[2]) > 0 then local strKeyBindLetter = GameLib.GetKeyBinding(tData[2]) strKeyBindLetter = strKeyBindLetter == strUnbound and "" or string.format(" (%s)", strKeyBindLetter) -- LOCALIZE strTooltip = strKeyBindLetter ~= "" and strTooltip .. strKeyBindLetter or strTooltip end if tData[3] ~= "" then wndMenuButton:FindChild("Icon"):SetSprite(tData[3]) else wndMenuButton:FindChild("Icon"):SetText(string.sub(strTooltip, 1, 1)) end wndMenuButton:FindChild("ShortcutBtn"):SetData(strWindowText) wndMenuButton:FindChild("Icon"):SetTooltip(strTooltip) self.tMenuTooltips[strWindowText] = strTooltip wndMenuItem:FindChild("MenuListItemBtn"):SetText(strWindowText) wndMenuItem:FindChild("MenuListItemBtn"):SetData(tData[1]) wndMenuItem:FindChild("PinBtn"):SetCheck(self:IsPinned(strWindowText)) wndMenuItem:FindChild("PinBtn"):SetData(strWindowText) if string.len(tData[2]) > 0 then local strKeyBindLetter = GameLib.GetKeyBinding(tData[2]) wndMenuItem:FindChild("MenuListItemBtn"):FindChild("MenuListItemKeybind"):SetText(strKeyBindLetter == strUnbound and "" or string.format("(%s)", strKeyBindLetter)) -- LOCALIZE end elseif not bSearchResultMatch and wndParent:FindChild(strWindowText) then wndParent:FindChild(strWindowText):Destroy() end end wndParent:ArrangeChildrenVert(0, function (a,b) return a:GetName() < b:GetName() end) end function ForgeUI_InterfaceMenuList:ButtonListRedraw() Apollo.StopTimer("QueueRedrawTimer") Apollo.StartTimer("QueueRedrawTimer") end function ForgeUI_InterfaceMenuList:OnQueuedRedraw() local strUnbound = Apollo.GetString("Keybinding_Unbound") local wndParent = self.wndMain:FindChild("ButtonList") wndParent:DestroyChildren() local nParentWidth = wndParent:GetWidth() local nLastButtonWidth = 0 local nTotalWidth = 0 for idx, strWindowText in pairs(self.tSettings.tPinnedAddons) do tData = self.tMenuData[strWindowText] --Magic number below is allowing the 1 pixel gutter on the right if tData and nTotalWidth + nLastButtonWidth <= nParentWidth + 1 then local wndMenuItem = self:LoadByName("InterfaceMenuButton", wndParent, strWindowText) local strTooltip = strWindowText nLastButtonWidth = wndMenuItem:GetWidth() nTotalWidth = nTotalWidth + nLastButtonWidth if string.len(tData[2]) > 0 then local strKeyBindLetter = GameLib.GetKeyBinding(tData[2]) strKeyBindLetter = strKeyBindLetter == strUnbound and "" or string.format(" (%s)", strKeyBindLetter) -- LOCALIZE strTooltip = strKeyBindLetter ~= "" and strTooltip .. strKeyBindLetter or strTooltip end if tData[3] ~= "" then wndMenuItem:FindChild("Icon"):SetSprite(tData[3]) else wndMenuItem:FindChild("Icon"):SetText(string.sub(strTooltip, 1, 1)) end wndMenuItem:FindChild("ShortcutBtn"):SetData(strWindowText) wndMenuItem:FindChild("Icon"):SetTooltip(strTooltip) end if self.tMenuAlerts[strWindowText] then self:OnDrawAlert(strWindowText, self.tMenuAlerts[strWindowText]) end end wndParent:ArrangeChildrenHorz(0) end ----------------------------------------------------------------------------------------------- -- Search ----------------------------------------------------------------------------------------------- function ForgeUI_InterfaceMenuList:OnSearchEditBoxChanged(wndHandler, wndControl) self.wndList:FindChild("SearchClearBtn"):Show(string.len(wndHandler:GetText() or "") > 0) self:FullListRedraw() end function ForgeUI_InterfaceMenuList:OnSearchClearBtn(wndHandler, wndControl) self.wndList:FindChild("SearchFlash"):SetSprite("CRB_WindowAnimationSprites:sprWinAnim_BirthSmallTemp") self.wndList:FindChild("SearchFlash"):SetFocus() self.wndList:FindChild("SearchClearBtn"):Show(false) self.wndList:FindChild("SearchEditBox"):SetText("") self:FullListRedraw() end function ForgeUI_InterfaceMenuList:OnSearchCommitBtn(wndHandler, wndControl) self.wndList:FindChild("SearchFlash"):SetSprite("CRB_WindowAnimationSprites:sprWinAnim_BirthSmallTemp") self.wndList:FindChild("SearchFlash"):SetFocus() self:FullListRedraw() end ----------------------------------------------------------------------------------------------- -- Alerts ----------------------------------------------------------------------------------------------- function ForgeUI_InterfaceMenuList:OnDrawAlert(strWindowName, tParams) self.tMenuAlerts[strWindowName] = tParams for idx, wndTarget in pairs(self.wndMain:FindChild("ButtonList"):GetChildren()) do if wndTarget and tParams then local wndButton = wndTarget:FindChild("ShortcutBtn") if wndButton then local wndIcon = wndButton:FindChild("Icon") if wndButton:GetData() == strWindowName then if tParams[1] then local wndIndicator = self:LoadByName("AlertIndicator", wndButton:FindChild("Alert"), "AlertIndicator") elseif wndButton:FindChild("AlertIndicator") ~= nil then wndButton:FindChild("AlertIndicator"):Destroy() end if tParams[2] then wndIcon:SetTooltip(string.format("%s\n\n%s", self.tMenuTooltips[strWindowName], tParams[2])) end if tParams[3] and tParams[3] > 0 then local strColor = tParams[1] and "UI_WindowTextOrange" or "UI_TextHoloTitle" wndButton:FindChild("Number"):Show(true) wndButton:FindChild("Number"):SetText(tParams[3]) wndButton:FindChild("Number"):SetTextColor(ApolloColor.new(strColor)) else wndButton:FindChild("Number"):Show(false) wndButton:FindChild("Number"):SetText("") wndButton:FindChild("Number"):SetTextColor(ApolloColor.new("UI_TextHoloTitle")) end end end end end local wndParent = self.wndList:FindChild("FullListScroll") for idx, wndTarget in pairs(wndParent:GetChildren()) do local wndButton = wndTarget:FindChild("ShortcutBtn") local wndIcon = wndButton:FindChild("Icon") if wndButton:GetData() == strWindowName then if tParams[1] then local wndIndicator = self:LoadByName("AlertIndicator", wndButton:FindChild("Alert"), "AlertIndicator") elseif wndButton:FindChild("AlertIndicator") ~= nil then wndButton:FindChild("AlertIndicator"):Destroy() end if tParams[2] then wndIcon:SetTooltip(string.format("%s\n\n%s", self.tMenuTooltips[strWindowName], tParams[2])) end if tParams[3] and tParams[3] > 0 then local strColor = tParams[1] and "UI_WindowTextOrange" or "UI_TextHoloTitle" wndButton:FindChild("Number"):Show(true) wndButton:FindChild("Number"):SetText(tParams[3]) wndButton:FindChild("Number"):SetTextColor(ApolloColor.new(strColor)) else wndButton:FindChild("Number"):Show(false) end end end end ----------------------------------------------------------------------------------------------- -- Helpers and Errata ----------------------------------------------------------------------------------------------- function ForgeUI_InterfaceMenuList:OnMenuListItemClick(wndHandler, wndControl) if wndHandler ~= wndControl then return end if string.len(wndControl:GetData()) > 0 then Event_FireGenericEvent(wndControl:GetData()) else InvokeOptionsScreen() end self.wndList:Show(false) end function ForgeUI_InterfaceMenuList:OnPinBtnChecked(wndHandler, wndControl) if wndHandler ~= wndControl then return end local wndParent = wndControl:GetParent():GetParent() self.tSettings.tPinnedAddons = {} for idx, wndMenuItem in pairs(wndParent:GetChildren()) do if wndMenuItem:FindChild("PinBtn"):IsChecked() then table.insert(self.tSettings.tPinnedAddons, wndMenuItem:FindChild("PinBtn"):GetData()) end end self:ButtonListRedraw() end function ForgeUI_InterfaceMenuList:OnListBtnClick(wndHandler, wndControl) -- These are the five always on icons on the top if wndHandler ~= wndControl then return end local strMappingResult = self.tMenuData[wndHandler:GetData()][1] or "" if string.len(strMappingResult) > 0 then Event_FireGenericEvent(strMappingResult) else InvokeOptionsScreen() end end function ForgeUI_InterfaceMenuList:OnListBtnMouseEnter(wndHandler, wndControl) wndHandler:SetBGColor("ffffffff") if wndHandler ~= wndControl or self.wndList:IsVisible() then return end end function ForgeUI_InterfaceMenuList:OnListBtnMouseExit(wndHandler, wndControl) -- Also self.wndMain MouseExit and ButtonList MouseExit wndHandler:SetBGColor("9dffffff") end function ForgeUI_InterfaceMenuList:OnOpenFullListCheck(wndHandler, wndControl) self.wndList:FindChild("SearchEditBox"):SetFocus() self:FullListRedraw() end function ForgeUI_InterfaceMenuList:LoadByName(strForm, wndParent, strCustomName) local wndNew = wndParent:FindChild(strCustomName) if not wndNew then wndNew = Apollo.LoadForm(self.xmlDoc , strForm, wndParent, self) wndNew:SetName(strCustomName) end return wndNew end function ForgeUI_InterfaceMenuList:OnTutorial_RequestUIAnchor(eAnchor, idTutorial, strPopupText) local arTutorialAnchorMapping = { --[GameLib.CodeEnumTutorialAnchor.Abilities] = "LASBtn", --[GameLib.CodeEnumTutorialAnchor.Character] = "CharacterBtn", --[GameLib.CodeEnumTutorialAnchor.Mail] = "MailBtn", --[GameLib.CodeEnumTutorialAnchor.GalacticArchive] = "LoreBtn", --[GameLib.CodeEnumTutorialAnchor.Social] = "SocialBtn", --[GameLib.CodeEnumTutorialAnchor.GroupFinder] = "GroupFinderBtn", } local strWindowName = "ButtonList" or false if not strWindowName then return end local tRect = {} tRect.l, tRect.t, tRect.r, tRect.b = self.wndMain:FindChild(strWindowName):GetRect() tRect.r = tRect.r - 26 if arTutorialAnchorMapping[eAnchor] then Event_FireGenericEvent("Tutorial_RequestUIAnchorResponse", eAnchor, idTutorial, strPopupText, tRect) end end local ForgeUI_InterfaceMenuListInst = ForgeUI_InterfaceMenuList:new() ForgeUI_InterfaceMenuListInst:Init()
mit
Python1320/wire
lua/wire/gates/memory.lua
17
11088
--[[ Memory Gates ]] GateActions("Memory") GateActions["latch"] = { name = "Latch (Edge triggered)", inputs = { "Data", "Clk" }, output = function(gate, Data, Clk) local clk = (Clk > 0) if (gate.PrevValue ~= clk) then gate.PrevValue = clk if (clk) then gate.LatchStore = Data end end return gate.LatchStore or 0 end, reset = function(gate) gate.LatchStore = 0 gate.PrevValue = nil end, label = function(Out, Data, Clk) return "Latch Data:"..Data.." Clock:"..Clk.." = "..Out end } GateActions["dlatch"] = { name = "D-Latch", inputs = { "Data", "Clk" }, output = function(gate, Data, Clk) if (Clk > 0) then gate.LatchStore = Data end return gate.LatchStore or 0 end, reset = function(gate) gate.LatchStore = 0 end, label = function(Out, Data, Clk) return "D-Latch Data:"..Data.." Clock:"..Clk.." = "..Out end } GateActions["srlatch"] = { name = "SR-Latch", inputs = { "S", "R" }, output = function(gate, S, R) if (S > 0) and (R <= 0) then gate.LatchStore = 1 elseif (S <= 0) and (R > 0) then gate.LatchStore = 0 end return gate.LatchStore end, reset = function(gate) gate.LatchStore = 0 end, label = function(Out, S, R) return "S:"..S.." R:"..R.." == "..Out end } GateActions["rslatch"] = { name = "RS-Latch", inputs = { "S", "R" }, output = function(gate, S, R) if (S > 0) and (R < 1) then gate.LatchStore = 1 elseif (R > 0) then gate.LatchStore = 0 end return gate.LatchStore end, reset = function(gate) gate.LatchStore = 0 end, label = function(Out, S, R) return "S:"..S.." R:"..R.." == "..Out end } GateActions["toggle"] = { name = "Toggle (Edge triggered)", inputs = { "Clk", "OnValue", "OffValue" }, output = function(gate, Clk, OnValue, OffValue) local clk = (Clk > 0) if (gate.PrevValue ~= clk) then gate.PrevValue = clk if (clk) then gate.LatchStore = (not gate.LatchStore) end end if (gate.LatchStore) then return OnValue end return OffValue end, reset = function(gate) gate.LatchStore = false gate.PrevValue = nil end, label = function(Out, Clk, OnValue, OffValue) return "Off:"..OffValue.." On:"..OnValue.." Clock:"..Clk.." = "..Out end } GateActions["wom4"] = { name = "Write Only Memory(4 store)", inputs = { "Clk", "AddrWrite", "Data" }, output = function( gate, Clk, AddrWrite, Data ) AddrWrite = math.floor(tonumber(AddrWrite)) if ( Clk > 0 ) then if ( AddrWrite >= 0 ) and ( AddrWrite < 4 ) then gate.LatchStore[AddrWrite] = Data end end return 0 end, reset = function( gate ) gate.LatchStore = {} for i = 0, 3 do gate.LatchStore[i] = 0 end end, label = function() return "Write Only Memory - 4 store" end } GateActions["ram8"] = { name = "RAM(8 store)", inputs = { "Clk", "AddrRead", "AddrWrite", "Data", "Reset" }, output = function(gate, Clk, AddrRead, AddrWrite, Data, Reset ) if (Reset > 0) then gate.LatchStore = {} end AddrRead = math.floor(tonumber(AddrRead)) AddrWrite = math.floor(tonumber(AddrWrite)) if (Clk > 0) then if (AddrWrite >= 0) and (AddrWrite < 8) then gate.LatchStore[AddrWrite] = Data end end if (AddrRead < 0) or (AddrRead >= 8) then return 0 end return gate.LatchStore[AddrRead] or 0 end, reset = function(gate) gate.LatchStore = {} end, label = function(Out, Clk, AddrRead, AddrWrite, Data, Reset) return "WriteAddr:"..AddrWrite.." Data:"..Data.." Clock:"..Clk.." Reset:"..Reset.. "\nReadAddr:"..AddrRead.." = "..Out end, ReadCell = function(dummy,gate,Address) if (Address < 0) || (Address >= 8) then return 0 else return gate.LatchStore[Address] or 0 end end, WriteCell = function(dummy,gate,Address,value) if (Address < 0) || (Address >= 8) then return false else gate.LatchStore[Address] = value return true end end } GateActions["ram64"] = { name = "RAM(64 store)", inputs = { "Clk", "AddrRead", "AddrWrite", "Data", "Reset" }, output = function(gate, Clk, AddrRead, AddrWrite, Data, Reset ) if (Reset > 0) then gate.LatchStore = {} end AddrRead = math.floor(tonumber(AddrRead)) AddrWrite = math.floor(tonumber(AddrWrite)) if (Clk > 0) then if (AddrWrite < 64) then gate.LatchStore[AddrWrite] = Data end end return gate.LatchStore[AddrRead] or 0 end, reset = function(gate) gate.LatchStore = {} end, label = function(Out, Clk, AddrRead, AddrWrite, Data, Reset) return "WriteAddr:"..AddrWrite.." Data:"..Data.." Clock:"..Clk.." Reset:"..Reset.. "\nReadAddr:"..AddrRead.." = "..Out end, ReadCell = function(dummy,gate,Address) if (Address < 0) || (Address >= 64) then return 0 else return gate.LatchStore[Address] or 0 end end, WriteCell = function(dummy,gate,Address,value) if (Address < 0) || (Address >= 64) then return false else gate.LatchStore[Address] = value return true end end } GateActions["ram1k"] = { name = "RAM(1kb)", inputs = { "Clk", "AddrRead", "AddrWrite", "Data", "Reset" }, output = function(gate, Clk, AddrRead, AddrWrite, Data, Reset ) if (Reset > 0) then gate.LatchStore = {} end AddrRead = math.floor(tonumber(AddrRead)) AddrWrite = math.floor(tonumber(AddrWrite)) if (Clk > 0) then if (AddrWrite < 1024) then gate.LatchStore[AddrWrite] = Data end end return gate.LatchStore[AddrRead] or 0 end, reset = function(gate) gate.LatchStore = {} end, label = function(Out, Clk, AddrRead, AddrWrite, Data, Reset ) return "WriteAddr:"..AddrWrite.." Data:"..Data.." Clock:"..Clk.." Reset:"..Reset.. "\nReadAddr:"..AddrRead.." = "..Out end, ReadCell = function(dummy,gate,Address) if (Address < 0) || (Address >= 1024) then return 0 else return gate.LatchStore[Address] or 0 end end, WriteCell = function(dummy,gate,Address,value) if (Address < 0) || (Address >= 1024) then return false else gate.LatchStore[Address] = value return true end end } GateActions["ram32k"] = { name = "RAM(32kb)", inputs = { "Clk", "AddrRead", "AddrWrite", "Data", "Reset" }, output = function(gate, Clk, AddrRead, AddrWrite, Data, Reset ) if (Reset > 0) then gate.LatchStore = {} end AddrRead = math.floor(tonumber(AddrRead)) AddrWrite = math.floor(tonumber(AddrWrite)) if (Clk > 0) then if (AddrWrite < 32768) then gate.LatchStore[AddrWrite] = Data end end return gate.LatchStore[AddrRead] or 0 end, reset = function(gate) gate.LatchStore = {} end, label = function(Out, Clk, AddrRead, AddrWrite, Data, Reset ) return "WriteAddr:"..AddrWrite.." Data:"..Data.." Clock:"..Clk.." Reset:"..Reset.. "\nReadAddr:"..AddrRead.." = "..Out end, ReadCell = function(dummy,gate,Address) if (Address < 0) || (Address >= 32768) then return 0 else return gate.LatchStore[Address] or 0 end end, WriteCell = function(dummy,gate,Address,value) if (Address < 0) || (Address >= 32768) then return false else gate.LatchStore[Address] = value return true end end } GateActions["ram128k"] = { name = "RAM(128kb)", inputs = { "Clk", "AddrRead", "AddrWrite", "Data", "Reset" }, output = function(gate, Clk, AddrRead, AddrWrite, Data, Reset ) if (Reset > 0) then gate.LatchStore = {} end AddrRead = math.floor(tonumber(AddrRead)) AddrWrite = math.floor(tonumber(AddrWrite)) if (Clk > 0) then if (AddrWrite < 131072) then gate.LatchStore[AddrWrite] = Data end end return gate.LatchStore[AddrRead] or 0 end, reset = function(gate) gate.LatchStore = {} end, label = function(Out, Clk, AddrRead, AddrWrite, Data) return "WriteAddr:"..AddrWrite.." Data:"..Data.." Clock:"..Clk.. "\nReadAddr:"..AddrRead.." = "..Out end, ReadCell = function(dummy,gate,Address) if (Address < 0) || (Address >= 131072) then return 0 else return gate.LatchStore[Address] or 0 end end, WriteCell = function(dummy,gate,Address,value) if (Address < 0) || (Address >= 131072) then return false else gate.LatchStore[Address] = value return true end end } GateActions["ram64x64"] = { name = "RAM(64x64 store)", inputs = { "Clk", "AddrReadX", "AddrReadY", "AddrWriteX", "AddrWriteY", "Data", "Reset" }, output = function(gate, Clk, AddrReadX, AddrReadY, AddrWriteX, AddrWriteY, Data, Reset ) if (Reset > 0) then gate.LatchStore = {} end AddrReadX = math.floor(tonumber(AddrReadX)) AddrReadY = math.floor(tonumber(AddrReadY)) AddrWriteX = math.floor(tonumber(AddrWriteX)) AddrWriteY = math.floor(tonumber(AddrWriteY)) if (Clk > 0) then if (AddrWriteX >= 0) and (AddrWriteX < 64) or (AddrWriteY >= 0) and (AddrWriteY < 64) then gate.LatchStore[AddrWriteX + AddrWriteY*64] = Data end end if (AddrReadX < 0) or (AddrReadX >= 64) or (AddrReadY < 0) or (AddrReadY >= 64) then return 0 end return gate.LatchStore[AddrReadX + AddrReadY*64] or 0 end, reset = function(gate) gate.LatchStore = {} end, label = function(Out, Clk, AddrReadX, AddrReadY, AddrWriteX, AddrWriteY, Data, Reset) return "WriteAddr:"..AddrWriteX..", "..AddrWriteY.." Data:"..Data.." Clock:"..Clk.." Reset:"..Reset.. "\nReadAddr:"..AddrReadX..", "..AddrReadY.." = "..Out end, ReadCell = function(dummy,gate,Address) if (Address < 0) || (Address >= 4096) then return 0 else return gate.LatchStore[Address] or 0 end end, WriteCell = function(dummy,gate,Address,value) if (Address < 0) || (Address >= 4096) then return false else gate.LatchStore[Address] = value return true end end } GateActions["udcounter"] = { name = "Up/Down Counter", inputs = { "Increment", "Decrement", "Clk", "Reset"}, output = function(gate, Inc, Dec, Clk, Reset) local lInc = (Inc > 0) local lDec = (Dec > 0) local lClk = (Clk > 0) local lReset = (Reset > 0) if ((gate.PrevInc ~= lInc || gate.PrevDec ~= lDec || gate.PrevClk ~= lClk) && lClk) then if (lInc) and (!lDec) and (!lReset) then gate.countStore = (gate.countStore or 0) + 1 elseif (!lInc) and (lDec) and (!lReset) then gate.countStore = (gate.countStore or 0) - 1 end gate.PrevInc = lInc gate.PrevDec = lDec gate.PrevClk = lClk end if (lReset) then gate.countStore = 0 end return gate.countStore end, label = function(Out, Inc, Dec, Clk, Reset) return "Increment:"..Inc.." Decrement:"..Dec.." Clk:"..Clk.." Reset:"..Reset.." = "..Out end } GateActions["togglewhile"] = { name = "Toggle While(Edge triggered)", inputs = { "Clk", "OnValue", "OffValue", "While" }, output = function(gate, Clk, OnValue, OffValue, While) local clk = (Clk > 0) if (While <= 0) then clk = false gate.LatchStore = false end if (gate.PrevValue ~= clk) then gate.PrevValue = clk if (clk) then gate.LatchStore = (not gate.LatchStore) end end if (gate.LatchStore) then return OnValue end return OffValue end, reset = function(gate) gate.LatchStore = 0 gate.PrevValue = nil end, label = function(Out, Clk, OnValue, OffValue, While) return "Off:"..OffValue.." On:"..OnValue.." Clock:"..Clk.." While:"..While.." = "..Out end } GateActions()
apache-2.0
n0xus/darkstar
scripts/zones/Giddeus/npcs/Harvesting_Point.lua
29
1095
----------------------------------- -- Area: Giddeus -- NPC: Harvesting Point ----------------------------------- package.loaded["scripts/zones/Giddeus/TextIDs"] = nil; ------------------------------------- require("scripts/globals/harvesting"); require("scripts/zones/Giddeus/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) startHarvesting(player,player:getZoneID(),npc,trade,0x0046); end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:messageSpecial(HARVESTING_IS_POSSIBLE_HERE,1020); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
realglobe-Inc/edo-auth
lib/table.lua
1
2281
-- Copyright 2015 realglobe, Inc. -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. local cjson = require("cjson.safe") -- テーブルの比較。 local function equal(t1, t2) if t1 == t2 then return true elseif (not t1) or (not t2) then return false end for k, v1 in pairs(t1) do local v2 = t2[k] if v1 ~= v2 then -- 両方テーブルかつ等しい場合のみ許してやる。 if type(v1) ~= "table" then return false elseif type(v2) ~= "table" then return false elseif not equal(v1, v2) then return false end end end -- t1 は t2 に含まれる。 for k, _ in pairs(t2) do if not t1[k] then return false end end -- t2 は t1 より大きくない。 return true end -- テーブルを文字列にする。 local to_string = function(t) local buff, _ = cjson.encode(t) if not buff then return "" end return buff end -- キーの配列をつくる。 local keys = function(t) if not t then return nil end local ks = {} local i = 1 for k, _ in pairs(t) do ks[i] = k i = i + 1 end return ks end -- 値の配列をつくる。 local values = function(t) if not t then return nil end local vs = {} local i = 1 for _, v in pairs(t) do vs[i] = v i = i + 1 end return vs end -- 配列を集合形式にする。 local array_to_set = function(t) if not t then return nil end local set = {} for _, v in pairs(t) do set[v] = true end return set end return { equal = equal, to_string = to_string, keys = keys, values = values, array_to_set = array_to_set, }
apache-2.0
RockySeven3161/Unknown..
plugins/media.lua
376
1679
do local function run(msg, matches) local receiver = get_receiver(msg) local url = matches[1] local ext = matches[2] local file = download_to_file(url) local cb_extra = {file_path=file} local mime_type = mimetype.get_content_type_no_sub(ext) if ext == 'gif' then print('send_file') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'text' then print('send_document') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'image' then print('send_photo') send_photo(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'audio' then print('send_audio') send_audio(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'video' then print('send_video') send_video(receiver, file, rmtmp_cb, cb_extra) else print('send_file') send_file(receiver, file, rmtmp_cb, cb_extra) end end return { description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", patterns = { "(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$" }, run = run } end
gpl-2.0
ArmanIr/ProFbOt
plugins/media.lua
376
1679
do local function run(msg, matches) local receiver = get_receiver(msg) local url = matches[1] local ext = matches[2] local file = download_to_file(url) local cb_extra = {file_path=file} local mime_type = mimetype.get_content_type_no_sub(ext) if ext == 'gif' then print('send_file') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'text' then print('send_document') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'image' then print('send_photo') send_photo(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'audio' then print('send_audio') send_audio(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'video' then print('send_video') send_video(receiver, file, rmtmp_cb, cb_extra) else print('send_file') send_file(receiver, file, rmtmp_cb, cb_extra) end end return { description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", patterns = { "(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$" }, run = run } end
gpl-2.0
Azurithenkel/dotfiles
.config/awesome/rc.lua
1
19931
-- Standard awesome library local gears = require("gears") local awful = require("awful") awful.rules = require("awful.rules") require("awful.autofocus") -- Widget and layout library local wibox = require("wibox") -- Theme handling library local beautiful = require("beautiful") -- Notification library local naughty = require("naughty") local menubar = require("menubar") local hotkeys_popup = require("awful.hotkeys_popup") -- Enable hotkeys help widget for VIM and other apps -- when client with a matching name is opened: require("awful.hotkeys_popup.keys") -- Transparency naughty.config.presets.normal.opacity = 0.5 naughty.config.presets.low.opacity = 0.5 naughty.config.presets.critical.opacity = 0.5 awful.util.spawn_with_shell("xcompmgr -F &") -- {{{ Error handling -- Check if awesome encountered an error during startup and fell back to -- another config (This code will only ever execute for the fallback config) if awesome.startup_errors then naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, there were errors during startup!", text = awesome.startup_errors }) end -- Handle runtime errors after startup do local in_error = false awesome.connect_signal("debug::error", function (err) -- Make sure we don't go into an endless error loop if in_error then return end in_error = true naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, an error happened!", text = err }) in_error = false end) end -- }}} -- {{{ Variable definitions -- Themes define colours, icons, font and wallpapers. beautiful.init("~/.config/awesome/themes/bio/theme.lua") -- This is used later as the default terminal and editor to run. terminal = "xterm" editor = os.getenv("EDITOR") or "vi" editor_cmd = terminal .. " -e " .. editor -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. local layouts = { awful.layout.suit.floating, awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, awful.layout.suit.spiral, awful.layout.suit.spiral.dwindle, awful.layout.suit.max, awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier } -- }}} -- {{{ Wallpaper if beautiful.wallpaper then gears.wallpaper.maximized(beautiful.wallpaper, 1, true) end if beautiful.wallpaper2 then gears.wallpaper.maximized(beautiful.wallpaper2, 2, true) end -- }}} -- {{{ Tags -- Define a tag table which hold all screen tags. tags = { names = {"☿","♀","♁","♂","♃","♄","♅","♆"} } for s = 1, screen.count() do -- Each screen has its own tag table. tags[s] = awful.tag(tags.names, s, layouts[1]) end -- }}} -- {{{ Menu -- Create a laucher widget and a main menu myawesomemenu = { { "manual", terminal .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awesome.conffile }, { "restart", awesome.restart }, { "quit", awesome.quit } } mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "open terminal", terminal } } }) mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, menu = mymainmenu }) -- Menubar configuration menubar.utils.terminal = terminal -- Set the terminal for applications that require it -- }}} -- {{{ Wibox -- Create a textclock widget mytextclock = awful.widget.textclock() -- Create a wibox for each screen and add it mywibox = {} mypromptbox = {} mylayoutbox = {} mytaglist = {} mytaglist.buttons = awful.util.table.join( awful.button({ }, 1, awful.tag.viewonly), awful.button({ modkey }, 1, awful.client.movetotag), awful.button({ }, 3, awful.tag.viewtoggle), awful.button({ modkey }, 3, awful.client.toggletag), awful.button({ }, 4, function(t) awful.tag.viewnext(awful.tag.getscreen(t)) end), awful.button({ }, 5, function(t) awful.tag.viewprev(awful.tag.getscreen(t)) end) ) mytasklist = {} mytasklist.buttons = awful.util.table.join( awful.button({ }, 1, function (c) if c == client.focus then c.minimized = true else -- Without this, the following -- :isvisible() makes no sense c.minimized = false if not c:isvisible() then awful.tag.viewonly(c:tags()[1]) end -- This will also un-minimize -- the client, if needed client.focus = c c:raise() end end), awful.button({ }, 3, function () if instance then instance:hide() instance = nil else instance = awful.menu.clients({ theme = { width = 250 } }) end end), awful.button({ }, 4, function () awful.client.focus.byidx(1) if client.focus then client.focus:raise() end end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end)) for s = 1, screen.count() do -- Create a promptbox for each screen mypromptbox[s] = awful.widget.prompt() -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- We need one layoutbox per screen. mylayoutbox[s] = awful.widget.layoutbox(s) mylayoutbox[s]:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end), awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end))) -- Create a taglist widget mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.filter.all, mytaglist.buttons) -- Create a tasklist widget mytasklist[s] = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, mytasklist.buttons) -- Create the wibox mywibox[s] = awful.wibox({ position = "top", screen = s }) -- Widgets that are aligned to the left local left_layout = wibox.layout.fixed.horizontal() left_layout:add(mylauncher) left_layout:add(mytaglist[s]) left_layout:add(mypromptbox[s]) -- Widgets that are aligned to the right local right_layout = wibox.layout.fixed.horizontal() if s == 1 then right_layout:add(wibox.widget.systray()) end right_layout:add(mytextclock) right_layout:add(mylayoutbox[s]) -- Now bring it all together (with the tasklist in the middle) local layout = wibox.layout.align.horizontal() layout:set_left(left_layout) layout:set_middle(mytasklist[s]) layout:set_right(right_layout) mywibox[s]:set_widget(layout) end -- }}} -- {{{ Mouse bindings root.buttons(awful.util.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) -- }}} -- {{{ Key bindings globalkeys = awful.util.table.join( awful.key({ modkey, }, "s", hotkeys_popup.show_help, {description="show help", group="awesome"}), awful.key({ modkey, }, "Left", awful.tag.viewprev ), awful.key({ modkey, }, "Right", awful.tag.viewnext ), awful.key({ modkey, }, "Escape", awful.tag.history.restore), awful.key({ modkey, }, "j", function () awful.client.focus.byidx( 1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "k", function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "w", function () mymainmenu:show() end), -- Layout manipulation awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end), awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end), awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end), awful.key({ modkey, }, "u", awful.client.urgent.jumpto), awful.key({ modkey, }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end), -- Standard program awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end), awful.key({ modkey, "Control" }, "r", awesome.restart), awful.key({ modkey, "Shift" }, "q", awesome.quit), -- Transparency awful.key({ modkey, "Shift" }, "p", function () awful.util.spawn("xcompmgr -fF -cC -t-4 -l-6 -r6") end), awful.key({ modkey, "Shift" }, "o", function () awful.util.spawn("killall xcompmgr") end), -- Screensaver awful.key({ modkey, "Shift" }, "i", function () awful.util.spawn("xscreensaver-command -lock") end), -- Keepass awful.key({ modkey, "Shift" }, "k", function () awful.util.spawn("keepassx") end), awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end), awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end), awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end), awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end), awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end), awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end), awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end), awful.key({ modkey, "Control" }, "n", awful.client.restore), -- Prompt awful.key({ modkey }, "r", function () mypromptbox[mouse.screen.index]:run() end), awful.key({ modkey }, "x", function () awful.prompt.run({ prompt = "Run Lua code: " }, mypromptbox[mouse.screen.index].widget, awful.util.eval, nil, awful.util.getdir("cache") .. "/history_eval") end), -- Menubar awful.key({ modkey }, "p", function() menubar.show() end) ) clientkeys = awful.util.table.join( awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end), awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end), awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ), awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end), awful.key({ modkey, }, "o", awful.client.movetoscreen ), awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end), awful.key({ modkey, }, "n", function (c) -- The client currently has the input focus, so it cannot be -- minimized, since minimized clients can't have the focus. c.minimized = true end), awful.key({ modkey, }, "m", function (c) c.maximized = not c.maximized c:raise() end , {description = "(un)maximize", group = "client"}), awful.key({ modkey, "Control" }, "m", function (c) c.maximized_vertical = not c.maximized_vertical c:raise() end , {description = "(un)maximize vertically", group = "client"}), awful.key({ modkey, "Shift" }, "m", function (c) c.maximized_horizontal = not c.maximized_horizontal c:raise() end , {description = "(un)maximize horizontally", group = "client"}) ) -- Bind all key numbers to tags. -- Be careful: we use keycodes to make it works on any keyboard layout. -- This should map on the top row of your keyboard, usually 1 to 9. for i = 1, 9 do globalkeys = awful.util.table.join(globalkeys, -- View tag only. awful.key({ modkey }, "#" .. i + 9, function () local screen = mouse.screen.index local tag = awful.tag.gettags(screen)[i] if tag then awful.tag.viewonly(tag) end end), -- Toggle tag. awful.key({ modkey, "Control" }, "#" .. i + 9, function () local screen = mouse.screen.index local tag = awful.tag.gettags(screen)[i] if tag then awful.tag.viewtoggle(tag) end end), -- Move client to tag. awful.key({ modkey, "Shift" }, "#" .. i + 9, function () if client.focus then local tag = awful.tag.gettags(client.focus.screen)[i] if tag then awful.client.movetotag(tag) end end end), -- Toggle tag. awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, function () if client.focus then local tag = awful.tag.gettags(client.focus.screen)[i] if tag then awful.client.toggletag(tag) end end end)) end clientbuttons = awful.util.table.join( awful.button({ }, 1, function (c) client.focus = c; c:raise() end), awful.button({ modkey }, 1, awful.mouse.client.move), awful.button({ modkey }, 3, awful.mouse.client.resize)) -- Set keys root.keys(globalkeys) -- }}} -- {{{ Rules -- Rules to apply to new clients (through the "manage" signal). awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = beautiful.border_width, border_color = beautiful.border_normal, focus = awful.client.focus.filter, screen = awful.screen.focused, raise = true, keys = clientkeys, buttons = clientbuttons } }, { rule = { class = "xterm" }, properties = { opacity = 0.8 } }, { rule = { class = "XTerm" }, properties = { opacity = 0.8 } }, { rule = { class = "MPlayer" }, properties = { floating = true } }, { rule = { class = "pinentry" }, properties = { floating = true } }, { rule = { class = "gimp" }, properties = { floating = true } }, -- Set Firefox to always map on tags number 2 of screen 1. -- { rule = { class = "Firefox" }, -- properties = { tag = tags[1][2] } }, } -- }}} -- {{{ Signals -- Signal function to execute when a new client appears. client.connect_signal("manage", function (c, startup) -- Enable sloppy focus c:connect_signal("mouse::enter", function(c) if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier and awful.client.focus.filter(c) then client.focus = c end end) if not startup then -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- awful.client.setslave(c) -- Put windows in a smart way, only if they does not set an initial position. if not c.size_hints.user_position and not c.size_hints.program_position then awful.placement.no_overlap(c) awful.placement.no_offscreen(c) end end local titlebars_enabled = false if titlebars_enabled and (c.type == "normal" or c.type == "dialog") then -- buttons for the titlebar local buttons = awful.util.table.join( awful.button({ }, 1, function() client.focus = c c:raise() awful.mouse.client.move(c) end), awful.button({ }, 3, function() client.focus = c c:raise() awful.mouse.client.resize(c) end) ) -- Widgets that are aligned to the left local left_layout = wibox.layout.fixed.horizontal() left_layout:add(awful.titlebar.widget.iconwidget(c)) left_layout:buttons(buttons) -- Widgets that are aligned to the right local right_layout = wibox.layout.fixed.horizontal() right_layout:add(awful.titlebar.widget.floatingbutton(c)) right_layout:add(awful.titlebar.widget.maximizedbutton(c)) right_layout:add(awful.titlebar.widget.stickybutton(c)) right_layout:add(awful.titlebar.widget.ontopbutton(c)) right_layout:add(awful.titlebar.widget.closebutton(c)) -- The title goes in the middle local middle_layout = wibox.layout.flex.horizontal() local title = awful.titlebar.widget.titlewidget(c) title:set_align("center") middle_layout:add(title) middle_layout:buttons(buttons) -- Now bring it all together local layout = wibox.layout.align.horizontal() layout:set_left(left_layout) layout:set_right(right_layout) layout:set_middle(middle_layout) awful.titlebar(c):set_widget(layout) end end) client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end) client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) -- }}}
gpl-2.0
feiying1460/witi-openwrt
package/ramips/ui/luci-mtk/src/libs/nixio/docsrc/nixio.File.lua
173
4457
--- Large File Object. -- Large file operations are supported up to 52 bits if the Lua number type is -- double (default). -- @cstyle instance module "nixio.File" --- Write to the file descriptor. -- @class function -- @name File.write -- @usage <strong>Warning:</strong> It is not guaranteed that all data -- in the buffer is written at once especially when dealing with pipes. -- You have to check the return value - the number of bytes actually written - -- or use the safe IO functions in the high-level IO utility module. -- @usage Unlike standard Lua indexing the lowest offset and default is 0. -- @param buffer Buffer holding the data to be written. -- @param offset Offset to start reading the buffer from. (optional) -- @param length Length of chunk to read from the buffer. (optional) -- @return number of bytes written --- Read from a file descriptor. -- @class function -- @name File.read -- @usage <strong>Warning:</strong> It is not guaranteed that all requested data -- is read at once especially when dealing with pipes. -- You have to check the return value - the length of the buffer actually read - -- or use the safe IO functions in the high-level IO utility module. -- @usage The length of the return buffer is limited by the (compile time) -- nixio buffersize which is <em>nixio.const.buffersize</em> (8192 by default). -- Any read request greater than that will be safely truncated to this value. -- @param length Amount of data to read (in Bytes). -- @return buffer containing data successfully read --- Reposition read / write offset of the file descriptor. -- The seek will be done either from the beginning of the file or relative -- to the current position or relative to the end. -- @class function -- @name File.seek -- @usage This function calls lseek(). -- @param offset File Offset -- @param whence Starting point [<strong>"set"</strong>, "cur", "end"] -- @return new (absolute) offset position --- Return the current read / write offset of the file descriptor. -- @class function -- @name File.tell -- @usage This function calls lseek() with offset 0 from the current position. -- @return offset position --- Synchronizes the file with the storage device. -- Returns when the file is successfully written to the disk. -- @class function -- @name File.sync -- @usage This function calls fsync() when data_only equals false -- otherwise fdatasync(), on Windows _commit() is used instead. -- @usage fdatasync() is only supported by Linux and Solaris. For other systems -- the <em>data_only</em> parameter is ignored and fsync() is always called. -- @param data_only Do not synchronize the metadata. (optional, boolean) -- @return true --- Apply or test a lock on the file. -- @class function -- @name File.lock -- @usage This function calls lockf() on POSIX and _locking() on Windows. -- @usage The "lock" command is blocking, "tlock" is non-blocking, -- "ulock" unlocks and "test" only tests for the lock. -- @usage The "test" command is not available on Windows. -- @usage Locks are by default advisory on POSIX, but mandatory on Windows. -- @param command Locking Command ["lock", "tlock", "ulock", "test"] -- @param length Amount of Bytes to lock from current offset (optional) -- @return true --- Get file status and attributes. -- @class function -- @name File.stat -- @param field Only return a specific field, not the whole table (optional) -- @usage This function calls fstat(). -- @return Table containing: <ul> -- <li>atime = Last access timestamp</li> -- <li>blksize = Blocksize (POSIX only)</li> -- <li>blocks = Blocks used (POSIX only)</li> -- <li>ctime = Creation timestamp</li> -- <li>dev = Device ID</li> -- <li>gid = Group ID</li> -- <li>ino = Inode</li> -- <li>modedec = Mode converted into a decimal number</li> -- <li>modestr = Mode as string as returned by `ls -l`</li> -- <li>mtime = Last modification timestamp</li> -- <li>nlink = Number of links</li> -- <li>rdev = Device ID (if special file)</li> -- <li>size = Size in bytes</li> -- <li>type = ["reg", "dir", "chr", "blk", "fifo", "lnk", "sock"]</li> -- <li>uid = User ID</li> -- </ul> --- Close the file descriptor. -- @class function -- @name File.close -- @return true --- Get the number of the filedescriptor. -- @class function -- @name File.fileno -- @return file descriptor number --- (POSIX) Set the blocking mode of the file descriptor. -- @class function -- @name File.setblocking -- @param blocking (boolean) -- @return true
gpl-2.0
n0xus/darkstar
scripts/globals/abilities/call_beast.lua
18
1073
----------------------------------- -- Ability: Call Beast -- Calls a beast to fight by your side. -- Obtained: Beastmaster Level 23 -- Recast Time: 5:00 -- Duration: Dependent on jug pet used. ----------------------------------- require("scripts/globals/common"); require("scripts/globals/status"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getPet() ~= nil) then return MSGBASIC_ALREADY_HAS_A_PET,0; elseif (not player:hasValidJugPetItem()) then return MSGBASIC_NO_JUG_PET_ITEM,0; elseif (not player:canUsePet()) then return MSGBASIC_CANT_BE_USED_IN_AREA,0; else return 0,0; end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local id = player:getWeaponSubSkillType(SLOT_AMMO); if (id == 0) then printf("WARNING: jugpet id is ZERO\n"); end player:spawnPet(id); end;
gpl-3.0
n0xus/darkstar
scripts/zones/Kazham/npcs/Ronta-Onta.lua
19
4061
----------------------------------- -- Area: Kazham -- NPC: Ronta-Onta -- Starts and Finishes Quest: Trial by Fire -- @pos 100 -15 -97 250 ----------------------------------- package.loaded["scripts/zones/Kazham/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/Kazham/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) TrialByFire = player:getQuestStatus(OUTLANDS,TRIAL_BY_FIRE); WhisperOfFlames = player:hasKeyItem(WHISPER_OF_FLAMES); realday = tonumber(os.date("%j")); -- %M for next minute, %j for next day if ((TrialByFire == QUEST_AVAILABLE and player:getFameLevel(KAZHAM) >= 6) or (TrialByFire == QUEST_COMPLETED and realday ~= player:getVar("TrialByFire_date"))) then player:startEvent(0x010e,0,TUNING_FORK_OF_FIRE); -- Start and restart quest "Trial by Fire" elseif (TrialByFire == QUEST_ACCEPTED and player:hasKeyItem(TUNING_FORK_OF_FIRE) == false and WhisperOfFlames == false) then player:startEvent(0x011d,0,TUNING_FORK_OF_FIRE); -- Defeat against Ifrit : Need new Fork elseif (TrialByFire == QUEST_ACCEPTED and WhisperOfFlames == false) then player:startEvent(0x010f,0,TUNING_FORK_OF_FIRE,0); elseif (TrialByFire == QUEST_ACCEPTED and WhisperOfFlames) then numitem = 0; if (player:hasItem(17665)) then numitem = numitem + 1; end -- Ifrits Blade if (player:hasItem(13241)) then numitem = numitem + 2; end -- Fire Belt if (player:hasItem(13560)) then numitem = numitem + 4; end -- Fire Ring if (player:hasItem(1203)) then numitem = numitem + 8; end -- Egil's Torch if (player:hasSpell(298)) then numitem = numitem + 32; end -- Ability to summon Ifrit player:startEvent(0x0111,0,TUNING_FORK_OF_FIRE,0,0,numitem); else player:startEvent(0x0112); -- Standard dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x010e and option == 1) then if (player:getQuestStatus(OUTLANDS,TRIAL_BY_FIRE) == QUEST_COMPLETED) then player:delQuest(OUTLANDS,TRIAL_BY_FIRE); end player:addQuest(OUTLANDS,TRIAL_BY_FIRE); player:setVar("TrialByFire_date", 0); player:addKeyItem(TUNING_FORK_OF_FIRE); player:messageSpecial(KEYITEM_OBTAINED,TUNING_FORK_OF_FIRE); elseif (csid == 0x011d) then player:addKeyItem(TUNING_FORK_OF_FIRE); player:messageSpecial(KEYITEM_OBTAINED,TUNING_FORK_OF_FIRE); elseif (csid == 0x0111) then item = 0; if (option == 1) then item = 17665; -- Ifrits Blade elseif (option == 2) then item = 13241; -- Fire Belt elseif (option == 3) then item = 13560; -- Fire Ring elseif (option == 4) then item = 1203; -- Egil's Torch end if (player:getFreeSlotsCount() == 0 and (option ~= 5 or option ~= 6)) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,item); else if (option == 5) then player:addGil(GIL_RATE*10000); player:messageSpecial(GIL_OBTAINED,GIL_RATE*10000); -- Gil elseif (option == 6) then player:addSpell(298); -- Ifrit Spell player:messageSpecial(IFRIT_UNLOCKED,0,0,0); else player:addItem(item); player:messageSpecial(ITEM_OBTAINED,item); -- Item end player:addTitle(HEIR_OF_THE_GREAT_FIRE); player:delKeyItem(WHISPER_OF_FLAMES); player:setVar("TrialByFire_date", os.date("%j")); -- %M for next minute, %j for next day player:addFame(KAZHAM,WIN_FAME*30); player:completeQuest(OUTLANDS,TRIAL_BY_FIRE); end end end;
gpl-3.0
TheDialord/plugin-httpcheck
init.lua
2
1508
cal framework = require('./modules/framework.lua') local Plugin = framework.Plugin local DataSourcePoller = framework.DataSourcePoller local WebRequestDataSource = framework.WebRequestDataSource local PollerCollection = framework.PollerCollection local url = require('url') local auth = framework.util.auth local params = framework.params params.name = 'Boundary Http Check Plugin' params.version = '1.2' params.tags = 'http' local function createPollers(params) local pollers = PollerCollection:new() for _,item in pairs(params.items) do local options = url.parse(item.url) options.protocol = options.protocol or item.protocol or 'http' options.auth = options.auth or auth(item.username, item.password) options.method = item.method options.meta = item.source options.data = item.postdata options.wait_for_end = false local data_source = WebRequestDataSource:new(options) local time_interval = tonumber((item.pollInterval or params.pollInterval)) * 1000 local poller = DataSourcePoller:new(time_interval, data_source) pollers:add(poller) end return pollers end local pollers = createPollers(params) local plugin = Plugin:new(params, pollers) function plugin:onParseValues(_, extra) local result = {} local value = tonumber(extra.response_time) if extra.status_code < 200 or extra.status_code >= 300 then value = -1 end result['HTTP_RESPONSETIME'] = {value = value, source = extra.info} return result end plugin:run()
apache-2.0
feiying1460/witi-openwrt
package/ramips/ui/luci-mtk/src/applications/luci-pbx/luasrc/model/cbi/pbx.lua
146
4360
--[[ Copyright 2011 Iordan Iordanov <iiordanov (AT) gmail.com> This file is part of luci-pbx. luci-pbx is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. luci-pbx is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with luci-pbx. If not, see <http://www.gnu.org/licenses/>. ]]-- modulename = "pbx" if nixio.fs.access("/etc/init.d/asterisk") then server = "asterisk" elseif nixio.fs.access("/etc/init.d/freeswitch") then server = "freeswitch" else server = "" end -- Returns formatted output of string containing only the words at the indices -- specified in the table "indices". function format_indices(string, indices) if indices == nil then return "Error: No indices to format specified.\n" end -- Split input into separate lines. lines = luci.util.split(luci.util.trim(string), "\n") -- Split lines into separate words. splitlines = {} for lpos,line in ipairs(lines) do splitlines[lpos] = luci.util.split(luci.util.trim(line), "%s+", nil, true) end -- For each split line, if the word at all indices specified -- to be formatted are not null, add the formatted line to the -- gathered output. output = "" for lpos,splitline in ipairs(splitlines) do loutput = "" for ipos,index in ipairs(indices) do if splitline[index] ~= nil then loutput = loutput .. string.format("%-40s", splitline[index]) else loutput = nil break end end if loutput ~= nil then output = output .. loutput .. "\n" end end return output end m = Map (modulename, translate("PBX Main Page"), translate("This configuration page allows you to configure a phone system (PBX) service which \ permits making phone calls through multiple Google and SIP (like Sipgate, \ SipSorcery, and Betamax) accounts and sharing them among many SIP devices. \ Note that Google accounts, SIP accounts, and local user accounts are configured in the \ \"Google Accounts\", \"SIP Accounts\", and \"User Accounts\" sub-sections. \ You must add at least one User Account to this PBX, and then configure a SIP device or \ softphone to use the account, in order to make and receive calls with your Google/SIP \ accounts. Configuring multiple users will allow you to make free calls between all users, \ and share the configured Google and SIP accounts. If you have more than one Google and SIP \ accounts set up, you should probably configure how calls to and from them are routed in \ the \"Call Routing\" page. If you're interested in using your own PBX from anywhere in the \ world, then visit the \"Remote Usage\" section in the \"Advanced Settings\" page.")) ----------------------------------------------------------------------------------------- s = m:section(NamedSection, "connection_status", "main", translate("PBX Service Status")) s.anonymous = true s:option (DummyValue, "status", translate("Service Status")) sts = s:option(DummyValue, "_sts") sts.template = "cbi/tvalue" sts.rows = 20 function sts.cfgvalue(self, section) if server == "asterisk" then regs = luci.sys.exec("asterisk -rx 'sip show registry' | sed 's/peer-//'") jabs = luci.sys.exec("asterisk -rx 'jabber show connections' | grep onnected") usrs = luci.sys.exec("asterisk -rx 'sip show users'") chan = luci.sys.exec("asterisk -rx 'core show channels'") return format_indices(regs, {1, 5}) .. format_indices(jabs, {2, 4}) .. "\n" .. format_indices(usrs, {1} ) .. "\n" .. chan elseif server == "freeswitch" then return "Freeswitch is not supported yet.\n" else return "Neither Asterisk nor FreeSwitch discovered, please install Asterisk, as Freeswitch is not supported yet.\n" end end return m
gpl-2.0
chengyi818/openwrt
customer/packages/luci/protocols/ppp/luasrc/model/cbi/admin_network/proto_pptp.lua
59
3379
--[[ LuCI - Lua Configuration Interface Copyright 2011-2012 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- local map, section, net = ... local server, username, password local defaultroute, metric, peerdns, dns, keepalive_failure, keepalive_interval, demand, mtu server = section:taboption("general", Value, "server", translate("VPN Server")) server.datatype = "host" username = section:taboption("general", Value, "username", translate("PAP/CHAP username")) password = section:taboption("general", Value, "password", translate("PAP/CHAP password")) password.password = true defaultroute = section:taboption("advanced", Flag, "defaultroute", translate("Use default gateway"), translate("If unchecked, no default route is configured")) defaultroute.default = defaultroute.enabled metric = section:taboption("advanced", Value, "metric", translate("Use gateway metric")) metric.placeholder = "0" metric.datatype = "uinteger" metric:depends("defaultroute", defaultroute.enabled) peerdns = section:taboption("advanced", Flag, "peerdns", translate("Use DNS servers advertised by peer"), translate("If unchecked, the advertised DNS server addresses are ignored")) peerdns.default = peerdns.enabled dns = section:taboption("advanced", DynamicList, "dns", translate("Use custom DNS servers")) dns:depends("peerdns", "") dns.datatype = "ipaddr" dns.cast = "string" keepalive_failure = section:taboption("advanced", Value, "_keepalive_failure", translate("LCP echo failure threshold"), translate("Presume peer to be dead after given amount of LCP echo failures, use 0 to ignore failures")) function keepalive_failure.cfgvalue(self, section) local v = m:get(section, "keepalive") if v and #v > 0 then return tonumber(v:match("^(%d+)[ ,]+%d+") or v) end end function keepalive_failure.write() end function keepalive_failure.remove() end keepalive_failure.placeholder = "0" keepalive_failure.datatype = "uinteger" keepalive_interval = section:taboption("advanced", Value, "_keepalive_interval", translate("LCP echo interval"), translate("Send LCP echo requests at the given interval in seconds, only effective in conjunction with failure threshold")) function keepalive_interval.cfgvalue(self, section) local v = m:get(section, "keepalive") if v and #v > 0 then return tonumber(v:match("^%d+[ ,]+(%d+)")) end end function keepalive_interval.write(self, section, value) local f = tonumber(keepalive_failure:formvalue(section)) or 0 local i = tonumber(value) or 5 if i < 1 then i = 1 end if f > 0 then m:set(section, "keepalive", "%d %d" %{ f, i }) else m:del(section, "keepalive") end end keepalive_interval.remove = keepalive_interval.write keepalive_interval.placeholder = "5" keepalive_interval.datatype = "min(1)" demand = section:taboption("advanced", Value, "demand", translate("Inactivity timeout"), translate("Close inactive connection after the given amount of seconds, use 0 to persist connection")) demand.placeholder = "0" demand.datatype = "uinteger" mtu = section:taboption("advanced", Value, "mtu", translate("Override MTU")) mtu.placeholder = "1500" mtu.datatype = "max(9200)"
gpl-2.0
n0xus/darkstar
scripts/zones/Crawlers_Nest/npcs/Treasure_Chest.lua
17
3197
----------------------------------- -- Area: Crawler Nest -- NPC: Treasure Chest -- Involved In Quest: Enveloped in Darkness -- @pos 41 0.1 -314 197 ----------------------------------- package.loaded["scripts/zones/Crawlers_Nest/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/treasure"); require("scripts/zones/Crawlers_Nest/TextIDs"); local TreasureType = "Chest"; local TreasureLvL = 43; local TreasureMinLvL = 33; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- trade:hasItemQty(1040,1); -- Treasure Key -- trade:hasItemQty(1115,1); -- Skeleton Key -- trade:hasItemQty(1023,1); -- Living Key -- trade:hasItemQty(1022,1); -- Thief's Tools local questItemNeeded = 0; -- Player traded a key. if ((trade:hasItemQty(1040,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then local zone = player:getZoneID(); -- IMPORTANT ITEM: AF2 RDM QUEST ----------- if (player:getVar("needs_crawler_blood") == 1) then questItemNeeded = 1; end -------------------------------------- local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded); local success = 0; if (pack[2] ~= nil) then player:messageSpecial(pack[2]); success = pack[1]; else success = pack[1]; end if (success ~= -2) then player:tradeComplete(); if (math.random() <= success) then -- Succeded to open the coffer player:messageSpecial(CHEST_UNLOCKED); if (questItemNeeded == 1) then player:addKeyItem(CRAWLER_BLOOD); player:messageSpecial(KEYITEM_OBTAINED,CRAWLER_BLOOD); -- Crawler Blood (KI) player:setVar("needs_crawler_blood",0); else player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME)); local loot = chestLoot(zone,npc); -- print("loot array: "); -- debug -- print("[1]", loot[1]); -- debug -- print("[2]", loot[2]); -- debug if (loot[1]=="gil") then player:addGil(loot[2]*GIL_RATE); player:messageSpecial(GIL_OBTAINED,loot[2]*GIL_RATE); else -- Item player:addItem(loot[2]); player:messageSpecial(ITEM_OBTAINED,loot[2]); end end UpdateTreasureSpawnPoint(npc:getID()); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(CHEST_LOCKED,1040); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
n0xus/darkstar
scripts/zones/Cloister_of_Flames/Zone.lua
32
1663
----------------------------------- -- -- Zone: Cloister_of_Flames (207) -- ----------------------------------- package.loaded["scripts/zones/Cloister_of_Flames/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Cloister_of_Flames/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(-698.729,-1.045,-646.659,184); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
n0xus/darkstar
scripts/zones/La_Theine_Plateau/npcs/Shattered_Telepoint.lua
19
2214
----------------------------------- -- Area: La_Theine Plateau -- NPC: Shattered Telepoint -- @pos 334 19 -60 102 ----------------------------------- package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/La_Theine_Plateau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 1) then player:startEvent(0x0ca,0,0,1); -- first time in promy -> have you made your preparations cs elseif (player:getCurrentMission(COP) == THE_MOTHERCRYSTALS and (player:hasKeyItem(LIGHT_OF_MEA) or player:hasKeyItem(LIGHT_OF_DEM))) then if (player:getVar("cspromy2") == 1) then player:startEvent(0x0c9); -- cs you get nearing second promyvion else player:startEvent(0x0ca) end elseif (player:getCurrentMission(COP) > THE_MOTHERCRYSTALS or player:hasCompletedMission(COP,THE_LAST_VERSE) or (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") > 1)) then player:startEvent(0x0ca); -- normal cs (third promyvion and each entrance after having that promyvion visited or mission completed) else player:messageSpecial(TELEPOINT_HAS_BEEN_SHATTERED); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00C9) then player:setVar("cspromy2",0); player:setVar("cs2ndpromy",1); player:setPos(-266.76, -0.635, 280.058, 0, 14); -- To Hall of Transference {R} elseif (csid == 0x00CA and option == 0) then player:setPos(-266.76, -0.635, 280.058, 0, 14); -- To Hall of Transference {R} end end;
gpl-3.0
davymai/CN-QulightUI
Interface/AddOns/DBM-Party-WoD/IronDocks/Nokgar.lua
1
2853
local mod = DBM:NewMod(1235, "DBM-Party-WoD", 4, 558) local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 12458 $"):sub(12, -3)) mod:SetCreatureID(81297, 81305) mod:SetEncounterID(1749) mod:SetZone() mod:SetBossHPInfoToHighest(false) mod:RegisterCombat("combat") mod:SetBossHealthInfo(81297) mod:RegisterEventsInCombat( "SPELL_AURA_APPLIED 164426 164835 164632", "SPELL_AURA_REMOVED 164426", "UNIT_SPELLCAST_SUCCEEDED boss1", "UNIT_TARGETABLE_CHANGED", "UNIT_DIED" ) local warnNokgar = mod:NewSpellAnnounce("ej10433", 3, "Interface\\ICONS\\INV_Misc_Head_Orc_01.blp") local warnBurningArrows = mod:NewSpellAnnounce(164635, 3) local warnRecklessProvocation = mod:NewTargetAnnounce(164426, 3) local warnEnrage = mod:NewSpellAnnounce(164835, 3, nil, "RemoveEnrage|Tank") local specWarnBurningArrows = mod:NewSpecialWarningSpell(164635, nil, nil, nil, true) local specWarnBurningArrowsMove = mod:NewSpecialWarningMove(164635) local specWarnRecklessProvocation = mod:NewSpecialWarningReflect(164426) local specWarnRecklessProvocationEnd = mod:NewSpecialWarningEnd(164426) local specWarnEnrage = mod:NewSpecialWarningDispel(164835, "RemoveEnrage") local timerRecklessProvocation = mod:NewBuffActiveTimer(5, 164426) --local timerBurningArrowsCD = mod:NewNextTimer(25, 164635)--25~42 variable (patterned?) local voiceRecklessProvocation = mod:NewVoice(164426) local voiceEnrage = mod:NewVoice(164835, "RemoveEnrage") local voiceBurningArrows = mod:NewVoice(164632) function mod:SPELL_AURA_APPLIED(args) if args.spellId == 164426 then warnRecklessProvocation:Show(args.destName) specWarnRecklessProvocation:Show(args.destName) timerRecklessProvocation:Start() voiceRecklessProvocation:Play("stopattack") elseif args.spellId == 164835 and self:AntiSpam(2, 1) then warnEnrage:Show() specWarnEnrage:Show(args.destName) voiceEnrage:Play("trannow") --multi sound elseif args.spellId == 164632 and args:IsPlayer() and self:AntiSpam(2, 2) then specWarnBurningArrowsMove:Show() end end function mod:SPELL_AURA_REMOVED(args) if args.spellId == 164426 then specWarnRecklessProvocationEnd:Show() voiceBurningArrows:Play("runaway") end end --Not detectable in phase 1. Seems only cleanly detectable in phase 2, in phase 1 boss has no "boss" unitid so cast hidden. function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, _, _, spellId) if spellId == 164635 then warnBurningArrows:Show() specWarnBurningArrows:Show() --timerBurningArrowsCD:Start() end end function mod:UNIT_TARGETABLE_CHANGED() warnNokgar:Show() if DBM.BossHealth:IsShown() then DBM.BossHealth:AddBoss(81305) end end function mod:UNIT_DIED(args) if not DBM.BossHealth:IsShown() then return end local cid = self:GetCIDFromGUID(args.destGUID) if cid == 81297 then DBM.BossHealth:RemoveBoss(81297) end end
gpl-2.0
n0xus/darkstar
scripts/zones/Bastok_Mines/npcs/Conrad.lua
17
1874
----------------------------------- -- Area: Bastok Mines -- NPC: Conrad -- Outpost Teleporter NPC -- @pos 94.457 -0.375 -66.161 234 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Bastok_Mines/TextIDs"); guardnation = BASTOK; csid = 0x0245; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (guardnation == player:getNation()) then player:startEvent(csid,0,0,0,0,0,0,player:getMainLvl(),1073741823 - player:getNationTeleport(guardnation)); else player:startEvent(csid,0,0,0,0,0,256,0,0); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); loca = option - 1073741829; player:updateEvent(player:getGil(),OP_TeleFee(player,loca),player:getCP(),OP_TeleFee(player,loca),player:getCP()); end; ----------------------------------- --onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (option >= 5 and option <= 23) then if (player:delGil(OP_TeleFee(player,option-5))) then toOutpost(player,option); end elseif (option >= 1029 and option <= 1047) then local cpCost = OP_TeleFee(player,option-1029); --printf("CP Cost: %u",cpCost); if (player:getCP()>=cpCost) then player:delCP(cpCost); toOutpost(player,option-1024); end end end;
gpl-3.0
n0xus/darkstar
scripts/globals/effects/fan_dance.lua
18
1201
----------------------------------- -- -- EFFECT_FAN_DANCE -- ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) local fanDanceMerits = target:getMerit(MERIT_FAN_DANCE); if (fanDanceMerits >5) then target:addMod(MOD_WALTZ_RECAST, (fanDanceMerits-5)); end target:delStatusEffect(EFFECT_HASTE_SAMBA); target:delStatusEffect(EFFECT_ASPIR_SAMBA); target:delStatusEffect(EFFECT_DRAIN_SAMBA); target:delStatusEffect(EFFECT_SABER_DANCE); target:addMod(MOD_ENMITY, 15); end; ----------------------------------- -- onEffectTick Action ----------------------------------- function onEffectTick(target,effect) end; ----------------------------------- -- onEffectLose Action ----------------------------------- function onEffectLose(target,effect) local fanDanceMerits = target:getMerit(MERIT_FAN_DANCE); if (fanDanceMerits >5) then target:delMod(MOD_WALTZ_RECAST, (fanDanceMerits-5)); end target:delMod(MOD_ENMITY, 15); end;
gpl-3.0
ppriest/mame
3rdparty/genie/src/base/table.lua
4
3340
-- -- table.lua -- Additions to Lua's built-in table functions. -- Copyright (c) 2002-2008 Jason Perkins and the Premake project -- -- -- Returns true if the table contains the specified value. -- function table.contains(t, value) for _, v in pairs(t) do if v == value then return true end end return false end function table.icontains(t, value) for _, v in ipairs(t) do if v == value then return true end end return false end -- -- Enumerates an array of objects and returns a new table containing -- only the value of one particular field. -- function table.extract(arr, fname) local result = { } for _,v in ipairs(arr) do table.insert(result, v[fname]) end return result end -- -- Flattens a hierarchy of tables into a single array containing all -- of the values. -- function table.flatten(arr) local result = { } local function flatten(arr) for _, v in ipairs(arr) do if type(v) == "table" then flatten(v) else table.insert(result, v) end end end flatten(arr) return result end -- -- Merges an array of items into a string. -- function table.implode(arr, before, after, between) local result = "" for _,v in ipairs(arr) do if (result ~= "" and between) then result = result .. between end result = result .. before .. v .. after end return result end -- -- Inserts a value of array of values into a table. If the value is -- itself a table, its contents are enumerated and added instead. So -- these inputs give these outputs: -- -- "x" -> { "x" } -- { "x", "y" } -> { "x", "y" } -- { "x", { "y" }} -> { "x", "y" } -- function table.insertflat(tbl, values) if type(values) == "table" then for _, value in ipairs(values) do table.insertflat(tbl, value) end else table.insert(tbl, values) end end -- -- Returns true if the table is empty, and contains no indexed or keyed values. -- function table.isempty(t) return next(t) == nil end -- -- Adds the values from one array to the end of another and -- returns the result. -- function table.join(...) local arg={...} local result = { } for _,t in ipairs(arg) do if type(t) == "table" then for _,v in ipairs(t) do table.insert(result, v) end else table.insert(result, t) end end return result end -- -- Return a list of all keys used in a table. -- function table.keys(tbl) local keys = {} for k, _ in pairs(tbl) do table.insert(keys, k) end return keys end -- -- Adds the key-value associations from one table into another -- and returns the resulting merged table. -- function table.merge(...) local arg={...} local result = { } for _,t in ipairs(arg) do if type(t) == "table" then for k,v in pairs(t) do result[k] = v end else error("invalid value") end end return result end -- -- Translates the values contained in array, using the specified -- translation table, and returns the results in a new array. -- function table.translate(arr, translation) local result = { } for _, value in ipairs(arr) do local tvalue if type(translation) == "function" then tvalue = translation(value) else tvalue = translation[value] end if (tvalue) then table.insert(result, tvalue) end end return result end
gpl-2.0
n0xus/darkstar
scripts/globals/items/apple_pie_+1.lua
35
1305
----------------------------------------- -- ID: 4320 -- Item: Apple Pie +1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Magic 30 -- Intelligence 4 -- Magic Regen While Healing 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,4320); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 30); target:addMod(MOD_INT, 4); target:addMod(MOD_MPHEAL, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 30); target:delMod(MOD_INT, 4); target:delMod(MOD_MPHEAL, 2); end;
gpl-3.0
n0xus/darkstar
scripts/zones/Nashmau/npcs/Neneroon.lua
38
1033
---------------------------------- -- Area: Nashmau -- NPC: Neneroon -- Type: Item Deliverer -- @pos -0.866 -5.999 36.942 53 ----------------------------------- package.loaded["scripts/zones/Nashmau/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Nashmau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, NENE_DELIVERY_DIALOG); player:openSendBox(); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
LuaDist2/lua-cassandra
spec/01-unit/02-buffer_spec.lua
2
2293
local Buffer = require("cassandra.cql").buffer describe("Buffer", function() -- protocol types (different than CQL types) local fixtures = { byte = {1, 2, 3}, int = {0, 4200, -42}, short = {0, 1, -1, 12, 13}, string = {"hello world"}, long_string = {string.rep("blob", 1000), ""}, uuid = {"1144bada-852c-11e3-89fb-e0b9a54a6d11"}, inet = { "127.0.0.1", "0.0.0.1", "8.8.8.8", "2001:0db8:85a3:0042:1000:8a2e:0370:7334", "2001:0db8:0000:0000:0000:0000:0000:0001" }, string_map = { {hello = "world"}, {cql_version = "3.0.0", foo = "bar"} }, } for fixture_type, fixture_values in pairs(fixtures) do it("["..fixture_type.."] buffering", function() for _, fixture in ipairs(fixture_values) do local writer = Buffer.new(3) writer["write_"..fixture_type](writer, fixture) local bytes = writer:get() local reader = Buffer.new(3, bytes) -- protocol v3 local decoded = reader["read_"..fixture_type](reader) if type(fixture) == "table" then assert.same(fixture, decoded) else assert.equal(fixture, decoded) end end end) end it("accumulates values", function() local buf = Buffer.new(3) -- protocol v3 buf:write_byte(2) buf:write_int(128) buf:write_string("hello world") buf.pos = 1 -- reset assert.equal(2, buf:read_byte()) assert.equal(128, buf:read_int()) assert.equal("hello world", buf:read_string()) end) describe("inet", function() local fixtures = { ["2001:0db8:85a3:0042:1000:8a2e:0370:7334"] = "2001:0db8:85a3:0042:1000:8a2e:0370:7334", ["2001:0db8:0000:0000:0000:0000:0000:0001"] = "2001:db8::1", ["2001:0db8:85a3:0000:0000:0000:0000:0010"] = "2001:db8:85a3::10", ["2001:0db8:85a3:0000:0000:0000:0000:0100"] = "2001:db8:85a3::100", ["0000:0000:0000:0000:0000:0000:0000:0001"] = "::1", ["0000:0000:0000:0000:0000:0000:0000:0000"] = "::" } it("shortens ipv6 addresses", function() for expected_ip, fixture_ip in pairs(fixtures) do local buffer = Buffer.new(3) buffer:write_inet(fixture_ip) buffer.pos = 1 assert.equal(expected_ip, buffer:read_inet()) end end) end) end)
mit
crscardellino/torch-ml-tools
SparseDataset.lua
1
3946
--[[ Copyright (c) 2016, Cristian Cardellino. This work is licensed under the "New BSD License". See LICENSE for more information. ]]-- local SparseDataset = torch.class('mltools.SparseDataset') function SparseDataset:__init(fname_or_indices, zero_based_or_values, target, shape) if type(fname_or_indices) == 'string' then if zero_based_or_values == nil then zero_based_or_values = false end if type(zero_based_or_values) ~= 'boolean' then error('Wrong second argument. Should be of type boolean.') end -- If the indices starts with 0 or 1 (default) self:readFromFile(fname_or_indices, zero_based_or_values) elseif type(fname_or_indices) == 'table' then if type(zero_based_or_values) ~= 'table' or not target or type(shape) ~= 'table' then error('Wrong argument type') end self.indices = fname_or_indices -- Table of Tensors self.values = zero_based_or_values -- Table of Tensors self.target = target:type('torch.IntTensor') -- One dimensional Tensor self.shape = shape -- Tuple with 2 values: rows and cols end end function SparseDataset:getDenseDataset() local dataset = torch.FloatTensor(self.shape.rows, self.shape.cols):zero() for i = 1, #self.indices do dataset[{i, {}}]:indexAdd(1, self.indices[i]:type('torch.LongTensor'), self.values[i]:type('torch.FloatTensor') ) end return dataset end function SparseDataset:readFromFile(fname, zero_based) if zero_based == nil then zero_based = false end print('Reading ' .. fname) local function readline(line) local label = tonumber(string.match(line, '^([%+%-]?%s?%d+)')) if not label then error('could not read label') end local vals = {} local inds = {} local indcntr = 0 for ind, val in string.gmatch(line, '(%d+):([%+%-]?%d?%.?%d+)') do indcntr = indcntr + 1 ind = tonumber(ind) val = tonumber(val) if not ind or not val then error('reading failed') end if zero_based then ind = ind + 1 end -- We transform the zero based in one-based if ind < indcntr then error('indices are not in increasing order') end inds[#inds+1] = ind vals[#vals+1] = val end return torch.LongTensor(inds), torch.FloatTensor(vals), label end local indices = {} local values = {} local target = {} local shape = {rows = 0, cols = 0} local labels = {} setmetatable(labels, { __index = function() return 0 end }) for line in io.lines(fname) do local inds, vals, tgt = readline(line) indices[#indices+1] = inds values[#values+1] = vals target[#target+1] = tgt shape.rows = shape.rows + 1 shape.cols = math.max(shape.cols, inds[-1]) labels[tgt] = labels[tgt] + 1 end for l, c in pairs(labels) do io.write(string.format("# of samples of label %d = %d\n", l, c)) end io.write(string.format("# of total samples = %d\n", shape.rows)) io.write(string.format("# of features = %d\n", shape.cols)) self.indices = indices self.values = values self.target = torch.IntTensor(target) self.shape = shape end function SparseDataset:writeToFile(fname) print('Writing ' .. fname) local function vectostr(i, x) local str = {} local cntr = 1 x:apply(function(v) table.insert(str, string.format('%d:%g', i[cntr], v)) cntr = cntr + 1 return v end) return table.concat(str, ' ') end local of = torch.DiskFile(fname, 'w') for i = 1, #self.indices do of:writeString(string.format('%g %s\n', self.target[i], vectostr(self.indices[i], self.values[i]))) end of:close() end
bsd-3-clause
gpedro/server
data/scripts/otstd/actions/make_bread.lua
3
2544
otstd.make_bread = {} otstd.ovens = { [1786] = {}, [1788] = {}, [1790] = {}, [1792] = {}, [6356] = {}, [6358] = {}, [6360] = {}, [6362] = {} } function otstd.make_bread.use_wheat_on_mill_callback(event) local player = event.player local item = event.item local toPos = event.targetPosition local tile = toPos and map:getTile(toPos) if not tile then return end local mill = tile:getTopThing() if(mill and mill:getItemID() == 1381) then item:destroy() local flour = createItem(2692) player:addItem(flour) event.retcode = RETURNVALUE_NOERROR event:skip() end end function otstd.make_bread.use_flour_on_water_callback(event) local player = event.player local item = event.item local toPos = event.targetPosition local tile = toPos and map:getTile(toPos) if not tile then return end local toItem = event.targetInventoryItem or tile:getTopThing() if(toItem) then local toItemType = Items[toItem:getItemID()] if(toItemType.isFluidContainer and toItem:getSubtype() == FLUID_WATER:value()) then local dough = createItem(2693) player:addItem(dough) toItem:setSubtype(FLUID_NONE) item:destroy() event.retcode = RETURNVALUE_NOERROR event:skip() end end end function otstd.make_bread.use_dough_on_oven_callback(event) local player = event.player local item = event.item local toPos = event.targetPosition local tile = toPos and map:getTile(toPos) if not tile then return end local oven = tile:getTopThing() if(oven and otstd.ovens[oven:getItemID()] ~= nil) then local bread = createItem(2689) player:addItem(bread) item:destroy() event.retcode = RETURNVALUE_NOERROR event:skip() end end function otstd.make_bread.registerHandlers() --use wheat on a mill if(otstd.make_bread.wheat_listener ~= nil) then stopListener(otstd.make_bread.wheat_listener) end otstd.make_bread.wheat_listener = registerOnUseItemNearby("itemid", 2694, otstd.make_bread.use_wheat_on_mill_callback) --use flour on a fluid container with water if(otstd.make_bread.flour_listener ~= nil) then stopListener(otstd.make_bread.flour_listener) end otstd.make_bread.flour_listener = registerOnUseItemNearby("itemid", 2692, otstd.make_bread.use_flour_on_water_callback) --use dough on an oven if(otstd.make_bread.dough_listener ~= nil) then stopListener(otstd.make_bread.dough_listener) end otstd.make_bread.dough_listener = registerOnUseItemNearby("itemid", 2693, otstd.make_bread.use_dough_on_oven_callback) end otstd.make_bread.registerHandlers()
gpl-2.0
Python1320/wire
lua/wire/client/hlzasm/hc_syntax.lua
8
48757
-------------------------------------------------------------------------------- -- ZASM2 compatible syntax -------------------------------------------------------------------------------- -- Syntax lookup for vector definitions local VectorSyntax = { FLOAT = { {} }, SCALAR = { {} }, VECTOR1F = { {"x"} }, VECTOR2F = { {"x"},{"y"} }, VECTOR3F = { {"x"},{"y"},{"z"} }, VECTOR4F = { {"x"},{"y"},{"z"},{"w"} }, VEC1F = { {"x"} }, VEC2F = { {"x"},{"y"} }, VEC3F = { {"x"},{"y"},{"z"} }, VEC4F = { {"x"},{"y"},{"z"},{"w"} }, UV = { {"x","u"},{"y","v"} }, COLOR = { {"x","r"},{"y","g"},{"z","b"},{"w","a"} }, MATRIX = {}, } for i=0,15 do VectorSyntax.MATRIX[i+1] = {tostring(i)} end -------------------------------------------------------------------------------- -- Compile an opcode (called after if self:MatchToken(TOKEN.OPCODE)) function HCOMP:Opcode() local TOKEN = self.TOKEN local opcodeName = self.TokenData local opcodeNo = self.OpcodeNumber[self.TokenData] local operandCount = self.OperandCount[opcodeNo] -- Check if opcode is obsolete or old if self.OpcodeObsolete[opcodeName] then self:Warning("Instruction \""..opcodeName.."\" is obsolete") end if self.OpcodeOld[opcodeName] then self:Warning("Mnemonic \""..opcodeName.."\" is an old mnemonic for this instruction. Please use the newer mnemonic \""..self.OpcodeOld[opcodeName].."\".") end -- Create leaf local opcodeLeaf = self:NewLeaf() opcodeLeaf.Opcode = opcodeName opcodeLeaf.ExplictAssign = true -- Parse operands for i=1,operandCount do local segmentOffset,constantValue,expressionLeaf local isMemoryReference,useSpecialMemorySyntax -- Check if it's a special memory reference ([<...>]) if self:MatchToken(TOKEN.LSUBSCR) then isMemoryReference = true useSpecialMemorySyntax = true end -- Check for segment prefix (ES:<...> or ES+<...>) if ((self:PeekToken() == TOKEN.SEGMENT) or (self:PeekToken() == TOKEN.REGISTER)) and ((self:PeekToken(1) == TOKEN.DCOLON) or (useSpecialMemorySyntax and (self:PeekToken(1) == TOKEN.PLUS))) then -- next character is : or + if self:MatchToken(TOKEN.SEGMENT) then -- 1 to 8: CS .. LS segmentOffset = self.TokenData elseif self:MatchToken(TOKEN.REGISTER) then if self.TokenData >= 96 then -- 17+: extended registers segmentOffset = 17 + self.TokenData - 96 else -- 9 to 16: EAX .. EBP segmentOffset = self.TokenData + 8 end end if useSpecialMemorySyntax then if not self:MatchToken(TOKEN.DCOLON) then self:ExpectToken(TOKEN.PLUS) end else self:ExpectToken(TOKEN.DCOLON) end end -- Check if it's a memory reference (#<...>) if not useSpecialMemorySyntax then if self:MatchToken(TOKEN.HASH) then isMemoryReference = true end end -- Parse operand expression (use previous result if previous const wasnt related to seg offset) local c,v,e = self:ConstantExpression() if c then -- Constant value if v then constantValue = v -- Exact value else constantValue = e -- Expression to be recalculated later end else -- Expression expressionLeaf = self:Expression() if expressionLeaf.Opcode then self:Warning("Using complex expression as operand: might corrupt user register") end -- FIXME: warning about using extra registers? end -- Check for segment prefix again (reversed syntax <...>:ES) if self:MatchToken(TOKEN.DCOLON) then if (not segmentOffset) and ((self:PeekToken() == TOKEN.SEGMENT) or (self:PeekToken() == TOKEN.REGISTER)) then if self:MatchToken(TOKEN.SEGMENT) then -- 1 to 8: CS .. LS segmentOffset = self.TokenData elseif self:MatchToken(TOKEN.REGISTER) then if self.TokenData >= 96 then -- 17+: extended registers segmentOffset = 17 + self.TokenData - 96 else -- 9 to 16: EAX .. EBP segmentOffset = self.TokenData + 8 end end else self:Error("Invalid segment offset syntax") end end -- Trailing bracket for [...] memory syntax if useSpecialMemorySyntax then self:ExpectToken(TOKEN.RSUBSCR) end -- Create operand if isMemoryReference then if expressionLeaf then if expressionLeaf.Register then opcodeLeaf.Operands[i] = { MemoryRegister = expressionLeaf.Register, Segment = segmentOffset } else opcodeLeaf.Operands[i] = { MemoryPointer = expressionLeaf, Segment = segmentOffset } end else opcodeLeaf.Operands[i] = { MemoryPointer = constantValue, Segment = segmentOffset } end else if expressionLeaf then if expressionLeaf.Register then if (expressionLeaf.Register >= 16) and (expressionLeaf.Register <= 23) and (segmentOffset) then -- Swap EBX:ES with ES:EBX (because the former one is invalid in ZCPU) local register = expressionLeaf.Register local segment = segmentOffset -- Convert segment register index to register index if (segment >= 1) and (segment <= 8) then expressionLeaf.Register = segment + 15 end if (segment >= 9) and (segment <= 16) then expressionLeaf.Register = segment - 8 end -- Convert register index to segment register index if (register >= 1) and (register <= 8) then segmentOffset = register + 8 end if (register >= 16) and (register <= 23) then segmentOffset = register - 15 end end opcodeLeaf.Operands[i] = { Register = expressionLeaf.Register, Segment = segmentOffset } else if segmentOffset then opcodeLeaf.Operands[i] = self:NewLeaf() opcodeLeaf.Operands[i].Opcode = "add" opcodeLeaf.Operands[i].Operands[1] = { Register = segmentOffset+15 } opcodeLeaf.Operands[i].Operands[2] = expressionLeaf else opcodeLeaf.Operands[i] = expressionLeaf end end else opcodeLeaf.Operands[i] = { Constant = constantValue, Segment = segmentOffset } end end -- Attach information from expression if expressionLeaf then opcodeLeaf.Operands[i].PreviousLeaf = expressionLeaf.PreviousLeaf end -- Syntax if i < operandCount then self:ExpectToken(TOKEN.COMMA) else if self:MatchToken(TOKEN.COMMA) then self:Error("Invalid operand count") end end end -- Check if first operand is a non-preserved register if self.BusyRegisters then if opcodeLeaf.Operands[1] and opcodeLeaf.Operands[1].Register and (self.BusyRegisters[opcodeLeaf.Operands[1].Register] == false) and (self.BlockDepth > 0) then self:Warning("Warning: using an unpreserved register") end if opcodeLeaf.Operands[1] and opcodeLeaf.Operands[1].MemoryRegister and (self.BusyRegisters[opcodeLeaf.Operands[1].MemoryRegister] == false) and (self.BlockDepth > 0) then self:Warning("Warning: using an unpreserved register") end end -- Add opcode to tail self:AddLeafToTail(opcodeLeaf) self:MatchToken(TOKEN.COLON) return true end -------------------------------------------------------------------------------- -- Start a new block function HCOMP:BlockStart(blockType) if self.BlockDepth == 0 then -- Create leaf that corresponds to ENTER instruction self.HeadLeaf = self:NewLeaf() self.HeadLeaf.Opcode = "enter" self.HeadLeaf.Operands[1] = { Constant = self.Settings.MagicValue } self:AddLeafToTail(self.HeadLeaf) self.LocalLabels = {} self.StackPointer = 0 if self.GenerateInlineFunction then self.ParameterPointer = 0 -- Skip EBP else self.ParameterPointer = 1 -- Skip EBP and return address end self.StringsTable = {} self.BlockType = {} self.SpecialLeaf = {} -- Create busy registers list self.BusyRegisters = { false,false,false,false,false,false,true,true } end -- Create a leaf that corresponds to label for BREAK local breakLeaf = self:NewLeaf() breakLeaf.Opcode = "LABEL" breakLeaf.Label = self:GetTempLabel() breakLeaf.Label.Type = "Pointer" breakLeaf.Label.Leaf = breakLeaf -- Create a leaf that corresponds to label for CONTINUE local continueLeaf = self:NewLeaf() continueLeaf.Opcode = "LABEL" continueLeaf.Label = self:GetTempLabel() continueLeaf.Label.Type = "Pointer" continueLeaf.Label.Leaf = continueLeaf self:AddLeafToTail(continueLeaf) -- Only FOR loops have step code if (blockType == "WHILE") or (blockType == "DO") then self.CurrentStepLeaf = nil end self.SpecialLeaf[#self.SpecialLeaf+1] = { Break = breakLeaf, Continue = continueLeaf, JumpBack = self:NewLeaf(), Step = self.CurrentStepLeaf, } if (blockType == "FOR") or (blockType == "WHILE") or (blockType == "DO") then self.CurrentContinueLeaf = self.SpecialLeaf[#self.SpecialLeaf].Continue self.CurrentBreakLeaf = self.SpecialLeaf[#self.SpecialLeaf].Break end -- Push block type table.insert(self.BlockType,blockType or "FUNCTION") self.BlockDepth = self.BlockDepth + 1 end -------------------------------------------------------------------------------- -- End the block function HCOMP:BlockEnd() -- If required, end the previous block local endPreviousBlock = self.SpecialLeaf[#self.SpecialLeaf].EndPreviousBlock -- If required, add leaf that jumps back to block start if self.SpecialLeaf[#self.SpecialLeaf].JumpBack.Opcode ~= "INVALID" then self.SpecialLeaf[#self.SpecialLeaf].JumpBack.CurrentPosition = self:CurrentSourcePosition() self:AddLeafToTail(self.SpecialLeaf[#self.SpecialLeaf].JumpBack) end -- Add leaf that corresponds to break label self.SpecialLeaf[#self.SpecialLeaf].Break.CurrentPosition = self:CurrentSourcePosition() self:AddLeafToTail(self.SpecialLeaf[#self.SpecialLeaf].Break) -- Pop current continue leaf if required if self.CurrentContinueLeaf == self.SpecialLeaf[#self.SpecialLeaf].Continue then if self.SpecialLeaf[#self.SpecialLeaf-1] then self.CurrentContinueLeaf = self.SpecialLeaf[#self.SpecialLeaf-1].Continue self.CurrentBreakLeaf = self.SpecialLeaf[#self.SpecialLeaf-1].Break self.CurrentStepLeaf = self.SpecialLeaf[#self.SpecialLeaf-1].Step else self.CurrentContinueLeaf = nil self.CurrentBreakLeaf = nil self.CurrentStepLeaf = nil end end -- Pop unused leaves self.SpecialLeaf[#self.SpecialLeaf] = nil -- Pop block type local blockType = self.BlockType[#self.BlockType] self.BlockType[#self.BlockType] = nil self.BlockDepth = self.BlockDepth - 1 if self.BlockDepth == 0 then -- Update head leaf with new stack data self.HeadLeaf.Operands[1].Constant = -self.StackPointer if (self.StackPointer == 0) and (self.ParameterPointer == 0) and (not self.Settings.AlwaysEnterLeave) then self.HeadLeaf.Opcode = "DATA" end -- Create leaf for exiting local scope local leaveLeaf = self:NewLeaf() leaveLeaf.Opcode = "leave" if (self.StackPointer ~= 0) or (self.ParameterPointer ~= 0) or (self.Settings.AlwaysEnterLeave) then self:AddLeafToTail(leaveLeaf) end -- Create leaf for returning from call if blockType == "FUNCTION" then if not self.GenerateInlineFunction then local retLeaf = self:NewLeaf() retLeaf.Opcode = "ret" self:AddLeafToTail(retLeaf) end end -- Write down strings table for string,leaf in pairs(self.StringsTable) do self:AddLeafToTail(leaf) end self.StringsTable = nil -- Add local labels to lookup list for labelName,labelData in pairs(self.LocalLabels) do self.DebugInfo.Labels["local."..labelName] = { StackOffset = labelData.StackOffset } end self.LocalLabels = nil self.StackPointer = nil self.ParameterPointer = nil self.BlockType = nil self.SpecialLeaf = nil -- Zap all registers preserved inside the function self.BusyRegisters = nil -- Disable inlining if self.GenerateInlineFunction then self.Functions[self.GenerateInlineFunction].InlineCode = self.InlineFunctionCode self.GenerateInlineFunction = nil self.InlineFunctionCode = nil end -- Disable parent label self.CurrentParentLabel = nil end -- End it, see first line of the function if endPreviousBlock then self:BlockEnd() end end -------------------------------------------------------------------------------- -- Parse ELSE clause function HCOMP:ParseElse(parentBlockExists) -- Add a jump over the else clause local jumpLeaf = self:NewLeaf() jumpLeaf.Opcode = "jmp" self:AddLeafToTail(jumpLeaf) -- Alter the conditional jump so it goes to else clause local jumpOverLabelLeaf = self:NewLeaf() local jumpOverLabel = self:GetTempLabel() jumpOverLabelLeaf.Opcode = "LABEL" jumpOverLabel.Type = "Pointer" jumpOverLabel.Leaf = jumpOverLabelLeaf jumpOverLabelLeaf.Label = jumpOverLabel self:AddLeafToTail(jumpOverLabelLeaf) if parentBlockExists and self.SpecialLeaf[#self.SpecialLeaf].ConditionalBreak then self:AddLeafToTail(self.SpecialLeaf[#self.SpecialLeaf].ConditionalBreak) end -- Enter the ELSE block local needBlock = self:MatchToken(self.TOKEN.LBRACKET) self:BlockStart("ELSE") -- Update properly the jump leaf jumpLeaf.Operands[1] = { PointerToLabel = self.SpecialLeaf[#self.SpecialLeaf].Break.Label } if needBlock then -- Special marker that means that ending this block ends previous one too self.SpecialLeaf[#self.SpecialLeaf].EndPreviousBlock = parentBlockExists else -- Parse next statement if dont need a block local previousBlockDepth = #self.BlockType self:Statement() -- If did not enter any new blocks, it was a plain statement. Pop ELSE block if #self.BlockType == previousBlockDepth then -- End the ELSE block self:BlockEnd() -- End the IF block, if required if parentBlockExists then self:BlockEnd() end else -- Special marker that means that ending this block ends ELSE block early too self.SpecialLeaf[#self.SpecialLeaf].EndPreviousBlock = true -- Special marker that means that ending ELSE block ends previous one too self.SpecialLeaf[#self.SpecialLeaf-1].EndPreviousBlock = parentBlockExists end end end -------------------------------------------------------------------------------- function HCOMP:DeclareRegisterVariable() if self.BlockDepth > 0 then for reg=1,6 do if not self.BusyRegisters[reg] then self.BusyRegisters[reg] = true return reg end end self:Error("Out of free registers for declaring local variables") else self:Error("Unable to declare a register variable") end end -------------------------------------------------------------------------------- -- Compile a variable/function. Returns corresponding labels function HCOMP:DefineVariable(isFunctionParam,isForwardDecl,isRegisterDecl,isStructMember) local TOKEN = self.TOKEN local varType,varSize,isStruct if self:MatchToken(TOKEN.IDENT) then -- Define structure local structData = self.Structs[structName] varType = self.TokenData varSize = 0 -- Depends on pointer level isStruct = true else -- Define variable self:ExpectToken(TOKEN.TYPE) varType = self.TokenData varSize = 1 if varType == 5 then varSize = 4 end end -- Variable labels list local labelsList = {} -- Parse all variables to define while true do -- Get pointer level (0, *, **, ***, etc) local pointerLevel = 0 while self:MatchToken(TOKEN.TIMES) do pointerLevel = pointerLevel + 1 end -- Fix structure size if isStruct then if pointerLevel > 0 then varSize = 1 else varSize = self.StructSize[varType] end end -- Get variable name self:ExpectToken(TOKEN.IDENT) local varName = self.TokenData -- Try to read information about array size, stuff local arraySize while self:MatchToken(TOKEN.LSUBSCR) do -- varname[<arr size>] if self:MatchToken(TOKEN.RSUBSCR) then -- varname[] if isFunctionParam then -- just a pointer to an array pointerLevel = 1 end else local c,v = self:ConstantExpression(true) -- need precise value here, no ptrs allowed if c then if not arraySize then arraySize = {} end arraySize[#arraySize+1] = v else self:Error("Array size must be constant") end self:ExpectToken(TOKEN.RSUBSCR) end end -- Calculate size of array local bytesArraySize if arraySize then for k,v in pairs(arraySize) do bytesArraySize = (bytesArraySize or 0) + v*varSize end end -- Add to global list table.insert(labelsList,{ Name = varName, Type = varType, PtrLevel = pointerLevel, Size = bytesArraySize or varSize }) if not isStructMember then -- Do not define struct members if self:MatchToken(TOKEN.LPAREN) then -- Define function -- Create function entrypoint local label label = self:DefineLabel(varName) label.Type = "Pointer" label.Defined = true -- Make all further leaves parented to this label self.CurrentParentLabel = label -- Create label leaf label.Leaf = self:NewLeaf() label.Leaf.Opcode = "LABEL" label.Leaf.Label = label self:AddLeafToTail(label.Leaf) --isInlined -- Define a function local _,functionVariables = nil,{} self:BlockStart() if not self:MatchToken(TOKEN.RPAREN) then _,functionVariables = self:DefineVariable(true) self:ExpectToken(TOKEN.RPAREN) -- Add comments about function into assembly listing if self.Settings.GenerateComments then for i=1,#functionVariables do label.Leaf.Comment = (label.Leaf.Comment or "")..(functionVariables[i].Name) if i < #functionVariables then label.Leaf.Comment = label.Leaf.Comment.."," end end end end -- Forward declaration, mess up label name if isForwardDecl then local newName = label.Name.."@" for i=1,#functionVariables do newName = newName..functionVariables[i].Name..functionVariables[i].Type if i < #functionVariables then newName = newName.."_" end end self:RedefineLabel(label.Name,newName) end -- Generate comment if required if self.Settings.GenerateComments then label.Leaf.Comment = varName.."("..(label.Leaf.Comment or "")..")" end self:ExpectToken(TOKEN.LBRACKET) return true,functionVariables,varName,varType,pointerLevel else -- Define variable -- Check if there's an initializer local initializerLeaves,initializerValues if self:MatchToken(TOKEN.EQUAL) then if not self.LocalLabels then -- Check rules for global init if self:MatchToken(TOKEN.LBRACKET) then -- Array initializer if not bytesArraySize then self:Error("Cannot initialize value: not an array") end initializerValues = {} while not self:MatchToken(TOKEN.RBRACKET) do local c,v = self:ConstantExpression(true) if not c then self:Error("Cannot have expressions in global initializers") else table.insert(initializerValues,v) end self:MatchToken(TOKEN.COMMA) end else -- Single initializer if bytesArraySize then self:Error("Cannot initialize value: is an array") end local c,v = self:ConstantExpression(true) if not c then -- initializerLeaves = { self:Expression() } self:Error("Cannot have expressions in global initializers") else initializerValues = { v } end end else -- Local init always an expression if self:MatchToken(TOKEN.LBRACKET) then -- Array initializer if not bytesArraySize then self:Error("Cannot initialize value: not an array") end initializerLeaves = {} while not self:MatchToken(TOKEN.RBRACKET) do table.insert(initializerLeaves,self:Expression()) self:MatchToken(TOKEN.COMMA) end if #initializerLeaves > 256 then self:Error("Too much local variable initializers") end else if bytesArraySize then self:Error("Cannot initialize value: is an array") end initializerLeaves = { self:Expression() } end end end -- Define a variable if self.LocalLabels then -- check if var is local local label = self:DefineLabel(varName,true) if isRegisterDecl then label.Type = "Register" label.Value = self:DeclareRegisterVariable() if isStruct then self:Error("Cannot hold structure variables in registers - yet") end else label.Type = "Stack" if isStruct and (pointerLevel > 0) then label.PointerToStruct = true end end label.Defined = true if varType == 5 then label.ForceType = "vector" end if isStruct then label.Struct = varType end -- If label has associated array size, mark it as an array if bytesArraySize then label.Array = bytesArraySize end if not isRegisterDecl then if not isFunctionParam then -- Add a new local variable (stack pointer increments) self.StackPointer = self.StackPointer - (bytesArraySize or varSize) label.StackOffset = self.StackPointer else -- Add a new function variable self.ParameterPointer = self.ParameterPointer + (bytesArraySize or varSize) label.StackOffset = self.ParameterPointer end end -- Initialize local variable if isRegisterDecl then if initializerLeaves then local movLeaf = self:NewLeaf() movLeaf.Opcode = "mov" movLeaf.Operands[1] = { Register = label.Value } movLeaf.Operands[2] = initializerLeaves[1] movLeaf.ExplictAssign = true self:AddLeafToTail(movLeaf) end else if initializerLeaves then for i=1,#initializerLeaves do -- FIXME: find a nicer way to initialize local movLeaf = self:NewLeaf() movLeaf.Opcode = "mov" movLeaf.Operands[1] = { Stack = label.StackOffset+i-1 } movLeaf.Operands[2] = initializerLeaves[i] movLeaf.ExplictAssign = true self:AddLeafToTail(movLeaf) end for i=#initializerLeaves+1,bytesArraySize or 1 do local movLeaf = self:NewLeaf() movLeaf.Opcode = "mov" movLeaf.Operands[1] = { Stack = label.StackOffset+i-1 } movLeaf.Operands[2] = { Constant = 0 } movLeaf.ExplictAssign = true self:AddLeafToTail(movLeaf) end end end else -- Define a new global variable local label = self:DefineLabel(varName) if isRegisterDecl then label.Type = "Register" label.Value = self:DeclareRegisterVariable() else label.Type = "Variable" if isStruct and (pointerLevel > 0) then label.PointerToStruct = true end end label.Defined = true if varType == 5 then label.ForceType = "vector" end if isStruct then label.Struct = varType end -- If label has associated array size, mark it as an array if bytesArraySize then label.Array = bytesArraySize end -- Create initialization leaf label.Leaf = self:NewLeaf() label.Leaf.ParentLabel = self.CurrentParentLabel or label label.Leaf.Opcode = "DATA" if initializerValues then label.Leaf.Data = initializerValues label.Leaf.ZeroPadding = (bytesArraySize or varSize) - #initializerValues else label.Leaf.ZeroPadding = bytesArraySize or varSize end label.Leaf.Label = label self:AddLeafToTail(label.Leaf) end end else -- Struct member -- Do nothing right now end if not self:MatchToken(TOKEN.COMMA) then return true,labelsList else --int x, char y, float z local nextToken,structName = self:PeekToken(0,true) if (nextToken == TOKEN.IDENT) and (self.Structs[structName]) then self:MatchToken(TOKEN.IDENT) local structData = self.Structs[structName] varType = self.TokenData varSize = 0 isStruct = true elseif self:MatchToken(TOKEN.TYPE) then varType = self.TokenData varSize = 1 if varType == 5 then varSize = 4 end isStruct = false end end end end -------------------------------------------------------------------------------- -- Compile a single statement function HCOMP:Statement() local TOKEN = self.TOKEN -- Parse end of line colon if self:MatchToken(TOKEN.COLON) then return true end -- Check for EOF if self:MatchToken(TOKEN.EOF) then return false end -- Parse variable/function definition local exportSymbol = self:MatchToken(TOKEN.EXPORT) local inlineFunction = self:MatchToken(TOKEN.INLINE) local forwardFunction = self:MatchToken(TOKEN.FORWARD) local registerValue = self:MatchToken(TOKEN.LREGISTER) if self:PeekToken() == TOKEN.TYPE then if inlineFunction then self.GenerateInlineFunction = true self.InlineFunctionCode = {} end local isDefined,variableList,functionName,returnType,returnPtrLevel = self:DefineVariable(false,forwardFunction,registerValue) if isDefined then if functionName then self.Functions[functionName] = { FunctionName = functionName, Parameters = variableList, ReturnType = returnType, ReturnPtrLevel = returnPtrLevel, } if exportSymbol then self.ExportedSymbols[functionName] = self.Functions[functionName] end if inlineFunction then self.GenerateInlineFunction = functionName end else if exportSymbol then self:Error("Exporting variables not supported right now by the compiler") end end end if inlineFunction and (not functionName) then self:Error("Can only inline functions") end if forwardFunction and (not functionName) then self:Error("Can only forward-declare functions") end return isDefined end -- Peek structure definition local nextToken,structName = self:PeekToken(0,true) if (nextToken == TOKEN.IDENT) and (self.Structs[structName]) then self:DefineVariable() return true end if inlineFunction or exportSymbol or forwardFunction or registerValue then self:Error("Function definition or symbol definition expected") end -- Parse preserve/zap if self:MatchToken(TOKEN.PRESERVE) or self:MatchToken(TOKEN.ZAP) then local tokenType = self.TokenType if self.BlockDepth > 0 then while self:MatchToken(TOKEN.REGISTER) do self.BusyRegisters[self.TokenData] = tokenType == TOKEN.PRESERVE self:MatchToken(TOKEN.COMMA) end self:MatchToken(TOKEN.COLON) return true else self:Error("Can only zap/preserve registers inside functions/local blocks") end end -- Parse assembly instruction if self:MatchToken(TOKEN.OPCODE) then return self:Opcode() end -- Parse STRUCT macro if self:MatchToken(TOKEN.STRUCT) then self:ExpectToken(TOKEN.IDENT) local structName = self.TokenData -- Create structure self.Structs[structName] = {} self.StructSize[structName] = 0 -- Populate structure self:ExpectToken(TOKEN.LBRACKET) while (not self:MatchToken(TOKEN.RBRACKET)) and (not self:MatchToken(TOKEN.EOF)) do local _,variableList = self:DefineVariable(false,false,false,true) for _,variableData in ipairs(variableList) do variableData.Offset = self.StructSize[structName] self.Structs[structName][variableData.Name] = variableData self.StructSize[structName] = self.StructSize[structName] + variableData.Size end self:ExpectToken(TOKEN.COLON) end return true end -- Parse VECTOR macro if self:MatchToken(TOKEN.VECTOR) then if self.BlockDepth > 0 then self:Warning("Defining a vector inside a function block might cause issues") end -- Vector type (VEC2F, etc) local vectorType = self.TokenData -- Vector name self:ExpectToken(TOKEN.IDENT) local vectorName = self.TokenData -- Create leaf and label for vector name local vectorNameLabelLeaf = self:NewLeaf() vectorNameLabelLeaf.Opcode = "LABEL" local vectorNameLabel = self:DefineLabel(vectorName) vectorNameLabel.Type = "Pointer" vectorNameLabel.Defined = true vectorNameLabel.Leaf = vectorNameLabelLeaf vectorNameLabel.DebugAsVector = #VectorSyntax[vectorType] vectorNameLabelLeaf.Label = vectorNameLabel self:AddLeafToTail(vectorNameLabelLeaf) -- Create leaves for all vector labels and their data local vectorLeaves = {} for index,labelNames in pairs(VectorSyntax[vectorType]) do -- Create leaves for labels for labelIndex,labelName in pairs(labelNames) do local vectorLabelLeaf = self:NewLeaf() vectorLabelLeaf.Opcode = "LABEL" local vectorLabel = self:GetLabel(vectorName.."."..labelName) vectorLabel.Type = "Pointer" vectorLabel.Defined = true vectorLabel.Leaf = vectorLabelLeaf vectorLabelLeaf.Label = vectorLabel self:AddLeafToTail(vectorLabelLeaf) end -- Create leaf for data vectorLeaves[index] = self:NewLeaf() vectorLeaves[index].Opcode = "DATA" vectorLeaves[index].Data = { 0 } self:AddLeafToTail(vectorLeaves[index]) if vectorType == "COLOR" then vectorLeaves[index].Data = { 255 } end end -- Parse initialization self.MostLikelyConstantExpression = true if self:MatchToken(TOKEN.COMMA) then for index,labelNames in pairs(VectorSyntax[vectorType]) do local c,v,e = self:ConstantExpression(false) if c then vectorLeaves[index].Data[1] = v or e else self:Error("Vector initialization must be constant") end if (index == #VectorSyntax[vectorType]) and self:MatchToken(TOKEN.COMMA) then self:Error("Too much values for intialization") end if (index < #VectorSyntax[vectorType]) and (not self:MatchToken(TOKEN.COMMA)) then return true end end end self.MostLikelyConstantExpression = false return true end -- Parse DATA macro if self:MatchToken(TOKEN.DATA) then local jmpLeaf = self:NewLeaf() jmpLeaf.Opcode = "jmp" jmpLeaf.Operands[1] = { Constant = {{ Type = TOKEN.IDENT, Data = "_code", Position = self:CurrentSourcePosition() }} } self:AddLeafToTail(jmpLeaf) return true end -- Parse CODE macro if self:MatchToken(TOKEN.CODE) then local label = self:DefineLabel("_code") label.Type = "Pointer" label.Leaf = self:NewLeaf() label.Leaf.Opcode = "LABEL" label.Leaf.Label = label self:AddLeafToTail(label.Leaf) return true end -- Parse ORG macro if self:MatchToken(TOKEN.ORG) then -- org x local markerLeaf = self:NewLeaf() markerLeaf.Opcode = "MARKER" local c,v = self:ConstantExpression(true) if c then markerLeaf.SetWritePointer = v else self:Error("ORG offset must be constant") end self:AddLeafToTail(markerLeaf) return true end -- Parse OFFSET macro if self:MatchToken(TOKEN.OFFSET) then -- offset x local markerLeaf = self:NewLeaf() markerLeaf.Opcode = "MARKER" local c,v = self:ConstantExpression(true) if c then markerLeaf.SetPointerOffset = v else self:Error("OFFSET offset must be constant") end self:AddLeafToTail(markerLeaf) return true end -- Parse DB macro if self:MatchToken(TOKEN.DB) then -- db 1,... self.IgnoreStringInExpression = true self.MostLikelyConstantExpression = true local dbLeaf = self:NewLeaf() dbLeaf.Opcode = "DATA" dbLeaf.Data = {} local c,v,e = self:ConstantExpression(false) while c or (self:PeekToken() == TOKEN.STRING) do -- Insert data into leaf if self:MatchToken(TOKEN.STRING) then table.insert(dbLeaf.Data,self.TokenData) else table.insert(dbLeaf.Data,v or e) end -- Only keep parsing if next token is comma if self:MatchToken(TOKEN.COMMA) then c,v,e = self:ConstantExpression(false) else c = false end end self.IgnoreStringInExpression = false self.MostLikelyConstantExpression = false self:AddLeafToTail(dbLeaf) return true end -- Parse STRING macro if self:MatchToken(TOKEN.STRALLOC) then -- string name,1,... self:ExpectToken(TOKEN.IDENT) -- Create leaf and label for vector name local stringNameLabelLeaf = self:NewLeaf() stringNameLabelLeaf.Opcode = "LABEL" local stringNameLabel = self:DefineLabel(self.TokenData) stringNameLabel.Type = "Pointer" stringNameLabel.Defined = true stringNameLabel.Leaf = stringNameLabelLeaf stringNameLabelLeaf.Label = stringNameLabel self:AddLeafToTail(stringNameLabelLeaf) self:ExpectToken(TOKEN.COMMA) self.IgnoreStringInExpression = true self.MostLikelyConstantExpression = true local stringLeaf = self:NewLeaf() stringLeaf.Opcode = "DATA" stringLeaf.Data = {} local c,v,e = self:ConstantExpression(false) while c or (self:PeekToken() == TOKEN.STRING) do -- Insert data into leaf if self:MatchToken(TOKEN.STRING) then table.insert(stringLeaf.Data,self.TokenData) else table.insert(stringLeaf.Data,v or e) end -- Only keep parsing if next token is comma if self:MatchToken(TOKEN.COMMA) then c,v,e = self:ConstantExpression(false) else c = false end end table.insert(stringLeaf.Data,0) self.IgnoreStringInExpression = false self.MostLikelyConstantExpression = false self:AddLeafToTail(stringLeaf) return true end -- Parse DEFINE macro if self:MatchToken(TOKEN.DEFINE) then -- define label,value self:ExpectToken(TOKEN.IDENT) local defineLabel = self:DefineLabel(self.TokenData) defineLabel.Type = "Pointer" defineLabel.Defined = true self:ExpectToken(TOKEN.COMMA) self.MostLikelyConstantExpression = true local c,v,e = self:ConstantExpression(false) if c then if v then defineLabel.Value = v else defineLabel.Expression = e end else self:Error("Define value must be constant") end self.MostLikelyConstantExpression = false return true end -- Parse ALLOC macro if self:MatchToken(TOKEN.ALLOC) then -- alloc label,size,value -- alloc label,value -- alloc label -- alloc size local allocLeaf = self:NewLeaf() local allocLabel,allocSize,allocValue = nil,1,0 local expectSize = false allocLeaf.Opcode = "DATA" -- Add a label to this alloc if self:MatchToken(TOKEN.IDENT) then allocLabel = self:DefineLabel(self.TokenData) allocLabel.Type = "Pointer" allocLabel.Defined = true allocLabel.DebugAsVariable = true allocLabel.Leaf = allocLeaf allocLeaf.Label = allocLabel if self:MatchToken(TOKEN.COMMA) then expectSize = true end end -- Read size self.MostLikelyConstantExpression = true if (not allocLabel) or (expectSize) then local c,v = self:ConstantExpression(true) -- need precise value here, no ptrs allowed if c then allocSize = v else self:Error("Alloc size must be constant") end end if allocLabel and expectSize then if self:MatchToken(TOKEN.COMMA) then local c,v = self:ConstantExpression(true) -- need precise value here, no ptrs allowed if c then allocValue = v else self:Error("Alloc value must be constant") end else allocValue = allocSize allocSize = 1 end end self.MostLikelyConstantExpression = false -- Initialize alloc allocLeaf.ZeroPadding = allocSize self:AddLeafToTail(allocLeaf) return true end -- Parse RETURN if self:MatchToken(TOKEN.RETURN) and self.HeadLeaf then if not self:MatchToken(TOKEN.COLON) then local returnExpression = self:Expression() local returnLeaf = self:NewLeaf() returnLeaf.Opcode = "mov" returnLeaf.Operands[1] = { Register = 1 } returnLeaf.Operands[2] = returnExpression returnLeaf.ExplictAssign = true self:AddLeafToTail(returnLeaf) end self:MatchToken(TOKEN.COLON) -- Check if this is the last return in the function -- if self:MatchToken(TOKEN.RBRACKET) then -- if self.BlockDepth > 0 then -- self:BlockEnd() -- return true -- else -- self:Error("Unexpected bracket") -- end -- end if not self.GenerateInlineFunction then -- Create leaf for exiting local scope local leaveLeaf = self:NewLeaf() leaveLeaf.Opcode = "leave" if (self.StackPointer ~= 0) or (self.ParameterPointer ~= 0) or (self.Settings.AlwaysEnterLeave) then self:AddLeafToTail(leaveLeaf) end -- Create leaf for returning from call local retLeaf = self:NewLeaf() retLeaf.Opcode = "ret" self:AddLeafToTail(retLeaf) end return true end -- Parse IF syntax if self:MatchToken(TOKEN.IF) then -- Parse condition self:ExpectToken(TOKEN.LPAREN) local firstToken = self.CurrentToken self:SaveParserState() local conditionLeaf = self:Expression() local conditionText = "if ("..self:PrintTokens(self:GetSavedTokens(firstToken))..")" self:ExpectToken(TOKEN.RPAREN) -- Enter the IF block local needBlock = self:MatchToken(TOKEN.LBRACKET) self:BlockStart("IF") -- Calculate condition local cmpLeaf = self:NewLeaf() cmpLeaf.Opcode = "cmp" cmpLeaf.Operands[1] = { Constant = 0 } cmpLeaf.Operands[2] = conditionLeaf cmpLeaf.Comment = conditionText self:AddLeafToTail(cmpLeaf) -- Create label for conditional break (if condition is false) local conditionalBreakLeaf = self:NewLeaf() local conditionalBreak = self:GetTempLabel() conditionalBreakLeaf.Opcode = "LABEL" conditionalBreak.Type = "Pointer" conditionalBreak.Leaf = conditionalBreakLeaf conditionalBreakLeaf.Label = conditionalBreak self.SpecialLeaf[#self.SpecialLeaf].ConditionalBreak = conditionalBreakLeaf -- self:AddLeafToTail(conditionalBreakLeaf) -- Generate conditional jump over the block local jumpLeaf = self:NewLeaf() jumpLeaf.Opcode = "jge" jumpLeaf.Operands[1] = { PointerToLabel = conditionalBreakLeaf.Label } self:AddLeafToTail(jumpLeaf) if not needBlock then -- Parse next statement if dont need a block self:Statement() -- End the IF block early self:BlockEnd() -- Add exit label self:AddLeafToTail(conditionalBreakLeaf) -- Check for out-of-block ELSE if self:MatchToken(TOKEN.ELSE) then self:ParseElse(false) end -- else -- self:AddLeafToTail(conditionalBreak) -- self.SpecialLeaf[#self.SpecialLeaf].ConditionalBreak = jumpLeaf end return true end -- Parse WHILE syntax if self:MatchToken(TOKEN.WHILE) then local returnLabel -- Parse condition self:ExpectToken(TOKEN.LPAREN) local firstToken = self.CurrentToken self:SaveParserState() local conditionLeaf = self:Expression() local conditionText = "if ("..self:PrintTokens(self:GetSavedTokens(firstToken)) self:ExpectToken(TOKEN.RPAREN) -- Enter the WHILE block local needBlock = self:MatchToken(TOKEN.LBRACKET) if needBlock then self:BlockStart("WHILE") end if not needBlock then -- Generate return label local returnLabelLeaf = self:NewLeaf() returnLabel = self:GetTempLabel() returnLabelLeaf.Opcode = "LABEL" returnLabel.Type = "Pointer" returnLabel.Leaf = returnLabelLeaf returnLabelLeaf.Label = returnLabel self:AddLeafToTail(returnLabelLeaf) end -- Calculate condition local cmpLeaf = self:NewLeaf() cmpLeaf.Opcode = "cmp" cmpLeaf.Operands[1] = { Constant = 0 } cmpLeaf.Operands[2] = conditionLeaf cmpLeaf.Comment = conditionText self:AddLeafToTail(cmpLeaf) if not needBlock then -- Generate conditional jump over the block local jumpOverLabelLeaf = self:NewLeaf() local jumpOverLabel = self:GetTempLabel() jumpOverLabelLeaf.Opcode = "LABEL" jumpOverLabel.Type = "Pointer" jumpOverLabel.Leaf = jumpOverLabelLeaf jumpOverLabelLeaf.Label = jumpOverLabel local jumpOverLeaf = self:NewLeaf() jumpOverLeaf.Opcode = "jz" jumpOverLeaf.Operands[1] = { PointerToLabel = jumpOverLabel } self:AddLeafToTail(jumpOverLeaf) -- Parse next statement if dont need a block self:Statement() -- Generate the jump back leaf local jumpBackLeaf = self:NewLeaf() jumpBackLeaf.Opcode = "jmp" jumpBackLeaf.Operands[1] = { PointerToLabel = returnLabel } self:AddLeafToTail(jumpBackLeaf) -- Add exit label self:AddLeafToTail(jumpOverLabelLeaf) else -- Generate conditional jump over the block local jumpOverLeaf = self:NewLeaf() jumpOverLeaf.Opcode = "jz" jumpOverLeaf.Operands[1] = { PointerToLabel = self.SpecialLeaf[#self.SpecialLeaf].Break.Label } self:AddLeafToTail(jumpOverLeaf) -- Set the jump back leaf self.SpecialLeaf[#self.SpecialLeaf].JumpBack.Opcode = "jmp" self.SpecialLeaf[#self.SpecialLeaf].JumpBack.Operands[1] = { PointerToLabel = self.SpecialLeaf[#self.SpecialLeaf].Continue.Label } end return true end -- Parse FOR syntax if self:MatchToken(TOKEN.FOR) then local returnLabel -- Parse syntax self:ExpectToken(TOKEN.LPAREN) local initLeaf = self:Expression() initLeaf.Comment = "init loop" self:ExpectToken(TOKEN.COLON) local conditionLeaf = self:Expression() conditionLeaf.Comment = "condition" self:ExpectToken(TOKEN.COLON) local stepLeaf = self:Expression() stepLeaf.Comment = "loop step" self:ExpectToken(TOKEN.RPAREN) self:AddLeafToTail(initLeaf) -- Save stepLeaf for inlining continue self.CurrentStepLeaf = stepLeaf -- Enter the FOR block local needBlock = self:MatchToken(TOKEN.LBRACKET) if needBlock then self:BlockStart("FOR") end if not needBlock then -- Generate return label local returnLabelLeaf = self:NewLeaf() returnLabel = self:GetTempLabel() returnLabelLeaf.Opcode = "LABEL" returnLabel.Type = "Pointer" returnLabel.Leaf = returnLabelLeaf returnLabelLeaf.Label = returnLabel self:AddLeafToTail(returnLabelLeaf) end -- Calculate condition local cmpLeaf = self:NewLeaf() cmpLeaf.Opcode = "cmp" cmpLeaf.Operands[1] = { Constant = 0 } cmpLeaf.Operands[2] = conditionLeaf self:AddLeafToTail(cmpLeaf) if not needBlock then -- Generate conditional jump over the block local jumpOverLabelLeaf = self:NewLeaf() local jumpOverLabel = self:GetTempLabel() jumpOverLabelLeaf.Opcode = "LABEL" jumpOverLabel.Type = "Pointer" jumpOverLabel.Leaf = jumpOverLabelLeaf jumpOverLabelLeaf.Label = jumpOverLabel local jumpOverLeaf = self:NewLeaf() jumpOverLeaf.Opcode = "jz" jumpOverLeaf.Operands[1] = { PointerToLabel = jumpOverLabel } self:AddLeafToTail(jumpOverLeaf) -- Parse next statement if dont need a block self:Statement() -- Generate the jump back leaf local jumpBackLeaf = self:NewLeaf() jumpBackLeaf.Opcode = "jmp" jumpBackLeaf.Operands[1] = { PointerToLabel = returnLabel } self:AddLeafToTail(stepLeaf) self:AddLeafToTail(jumpBackLeaf) -- Add exit label self:AddLeafToTail(jumpOverLabelLeaf) else -- Generate conditional jump over the block local jumpOverLeaf = self:NewLeaf() jumpOverLeaf.Opcode = "jz" jumpOverLeaf.Operands[1] = { PointerToLabel = self.SpecialLeaf[#self.SpecialLeaf].Break.Label } self:AddLeafToTail(jumpOverLeaf) -- Set the jump back leaf self.SpecialLeaf[#self.SpecialLeaf].JumpBack.Opcode = "jmp" self.SpecialLeaf[#self.SpecialLeaf].JumpBack.Operands[1] = { PointerToLabel = self.SpecialLeaf[#self.SpecialLeaf].Continue.Label } self.SpecialLeaf[#self.SpecialLeaf].JumpBack.PreviousLeaf = stepLeaf end return true end -- Parse CONTINUE if self:MatchToken(TOKEN.CONTINUE) then if (self.BlockDepth > 0) and (self.CurrentContinueLeaf) then local jumpBackLeaf = self:NewLeaf() jumpBackLeaf.Opcode = "jmp" jumpBackLeaf.Operands[1] = { PointerToLabel = self.CurrentContinueLeaf.Label } if (self.CurrentStepLeaf) then self:AddLeafToTail(self.CurrentStepLeaf) end self:AddLeafToTail(jumpBackLeaf) return true else self:Error("Nowhere to continue here") end end -- Parse BREAK if self:MatchToken(TOKEN.BREAK) then if (self.BlockDepth > 0) and (self.CurrentBreakLeaf) then local jumpLeaf = self:NewLeaf() jumpLeaf.Opcode = "jmp" jumpLeaf.Operands[1] = { PointerToLabel = self.CurrentBreakLeaf.Label } self:AddLeafToTail(jumpLeaf) return true else self:Error("Nowhere to break from here") end end -- Parse GOTO if self:MatchToken(TOKEN.GOTO) then local gotoExpression = self:Expression() local jumpLeaf = self:NewLeaf() jumpLeaf.Opcode = "jmp" jumpLeaf.Operands[1] = gotoExpression self:AddLeafToTail(jumpLeaf) return true end -- Parse block open bracket if self:MatchToken(TOKEN.LBRACKET) then self:BlockStart("LBLOCK") return true end -- Parse block close bracket if self:MatchToken(TOKEN.RBRACKET) then if self.BlockDepth > 0 then local blockType = self.BlockType[#self.BlockType] if (blockType == "IF") and self:MatchToken(TOKEN.ELSE) then -- Add ELSE block, IF remains in stack self:ParseElse(true) else if blockType == "IF" then -- FIXME: It kind of is redundant self:AddLeafToTail(self.SpecialLeaf[#self.SpecialLeaf].ConditionalBreak) end self:BlockEnd() end return true else self:Error("Unexpected bracket") end end -- Parse possible label definition local firstToken = self.CurrentToken self:SaveParserState() if self:MatchToken(TOKEN.IDENT) then if (self:PeekToken() == TOKEN.COMMA) or (self:PeekToken() == TOKEN.DCOLON) then -- Label definition for sure while true do local label = self:DefineLabel(self.TokenData) label.Type = "Pointer" label.Defined = true label.Leaf = self:NewLeaf() label.Leaf.Opcode = "LABEL" label.Leaf.Label = label self:AddLeafToTail(label.Leaf) self:MatchToken(TOKEN.COMMA) if not self:MatchToken(TOKEN.IDENT) then break end end self:ExpectToken(TOKEN.DCOLON) self:MatchToken(TOKEN.COLON) return true else self:RestoreParserState() end end -- If nothing else, must be some kind of an expression local expressionLeaf = self:Expression() self:AddLeafToTail(expressionLeaf) -- Add expression to leaf comment if self.Settings.GenerateComments then expressionLeaf.Comment = self:PrintTokens(self:GetSavedTokens(firstToken)) end -- Skip a colon self:MatchToken(TOKEN.COLON) return true end
apache-2.0
n0xus/darkstar
scripts/globals/spells/yurin_ichi.lua
18
1597
----------------------------------------- -- Spell: Yurin: Ichi ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local effect = EFFECT_INHIBIT_TP; -- Base Stats local dINT = (caster:getStat(MOD_INT) - target:getStat(MOD_INT)); --Duration Calculation local resist = applyResistance(caster,spell,target,dINT,NINJUTSU_SKILL,0); --Base power is 10 and is not affected by resistaces. local power = 10; --Calculates Resist Chance if (resist >= 0.125) then local duration = 180 * resist; if (duration >= 50) then -- Erases a weaker inhibit tp and applies the stronger one local inhibit_tp = target:getStatusEffect(effect); if (inhibit_tp ~= nil) then if (inhibit_tp:getPower() < power) then target:delStatusEffect(effect); target:addStatusEffect(effect,power,0,duration); spell:setMsg(237); else -- no effect spell:setMsg(75); end else target:addStatusEffect(effect,power,0,duration); spell:setMsg(237); end else spell:setMsg(85); end else spell:setMsg(284); end return effect; end;
gpl-3.0
xubigshu/skynet
service/multicastd.lua
47
5408
local skynet = require "skynet" local mc = require "multicast.core" local datacenter = require "datacenter" local harbor_id = skynet.harbor(skynet.self()) local command = {} local channel = {} local channel_n = {} local channel_remote = {} local channel_id = harbor_id local NORET = {} local function get_address(t, id) local v = assert(datacenter.get("multicast", id)) t[id] = v return v end local node_address = setmetatable({}, { __index = get_address }) -- new LOCAL channel , The low 8bit is the same with harbor_id function command.NEW() while channel[channel_id] do channel_id = mc.nextid(channel_id) end channel[channel_id] = {} channel_n[channel_id] = 0 local ret = channel_id channel_id = mc.nextid(channel_id) return ret end -- MUST call by the owner node of channel, delete a remote channel function command.DELR(source, c) channel[c] = nil channel_n[c] = nil return NORET end -- delete a channel, if the channel is remote, forward the command to the owner node -- otherwise, delete the channel, and call all the remote node, DELR function command.DEL(source, c) local node = c % 256 if node ~= harbor_id then skynet.send(node_address[node], "lua", "DEL", c) return NORET end local remote = channel_remote[c] channel[c] = nil channel_n[c] = nil channel_remote[c] = nil if remote then for node in pairs(remote) do skynet.send(node_address[node], "lua", "DELR", c) end end return NORET end -- forward multicast message to a node (channel id use the session field) local function remote_publish(node, channel, source, ...) skynet.redirect(node_address[node], source, "multicast", channel, ...) end -- publish a message, for local node, use the message pointer (call mc.bind to add the reference) -- for remote node, call remote_publish. (call mc.unpack and skynet.tostring to convert message pointer to string) local function publish(c , source, pack, size) local group = channel[c] if group == nil then -- dead channel, delete the pack. mc.bind returns the pointer in pack local pack = mc.bind(pack, 1) mc.close(pack) return end mc.bind(pack, channel_n[c]) local msg = skynet.tostring(pack, size) for k in pairs(group) do -- the msg is a pointer to the real message, publish pointer in local is ok. skynet.redirect(k, source, "multicast", c , msg) end local remote = channel_remote[c] if remote then -- remote publish should unpack the pack, because we should not publish the pointer out. local _, msg, sz = mc.unpack(pack, size) local msg = skynet.tostring(msg,sz) for node in pairs(remote) do remote_publish(node, c, source, msg) end end end skynet.register_protocol { name = "multicast", id = skynet.PTYPE_MULTICAST, unpack = function(msg, sz) return mc.packremote(msg, sz) end, dispatch = publish, } -- publish a message, if the caller is remote, forward the message to the owner node (by remote_publish) -- If the caller is local, call publish function command.PUB(source, c, pack, size) assert(skynet.harbor(source) == harbor_id) local node = c % 256 if node ~= harbor_id then -- remote publish remote_publish(node, c, source, mc.remote(pack)) else publish(c, source, pack,size) end end -- the node (source) subscribe a channel -- MUST call by channel owner node (assert source is not local and channel is create by self) -- If channel is not exist, return true -- Else set channel_remote[channel] true function command.SUBR(source, c) local node = skynet.harbor(source) if not channel[c] then -- channel none exist return true end assert(node ~= harbor_id and c % 256 == harbor_id) local group = channel_remote[c] if group == nil then group = {} channel_remote[c] = group end group[node] = true end -- the service (source) subscribe a channel -- If the channel is remote, node subscribe it by send a SUBR to the owner . function command.SUB(source, c) local node = c % 256 if node ~= harbor_id then -- remote group if channel[c] == nil then if skynet.call(node_address[node], "lua", "SUBR", c) then return end if channel[c] == nil then -- double check, because skynet.call whould yield, other SUB may occur. channel[c] = {} channel_n[c] = 0 end end end local group = channel[c] if group and not group[source] then channel_n[c] = channel_n[c] + 1 group[source] = true end end -- MUST call by a node, unsubscribe a channel function command.USUBR(source, c) local node = skynet.harbor(source) assert(node ~= harbor_id) local group = assert(channel_remote[c]) group[node] = nil return NORET end -- Unsubscribe a channel, if the subscriber is empty and the channel is remote, send USUBR to the channel owner function command.USUB(source, c) local group = assert(channel[c]) if group[source] then group[source] = nil channel_n[c] = channel_n[c] - 1 if channel_n[c] == 0 then local node = c % 256 if node ~= harbor_id then -- remote group channel[c] = nil channel_n[c] = nil skynet.send(node_address[node], "lua", "USUBR", c) end end end return NORET end skynet.start(function() skynet.dispatch("lua", function(_,source, cmd, ...) local f = assert(command[cmd]) local result = f(source, ...) if result ~= NORET then skynet.ret(skynet.pack(result)) end end) local self = skynet.self() local id = skynet.harbor(self) assert(datacenter.set("multicast", id, self) == nil) end)
mit
MHPG/MHP
plugins/Boobs.lua
150
1613
do -- Recursive function local function getRandomButts(attempt) attempt = attempt or 0 attempt = attempt + 1 local res,status = http.request("http://api.obutts.ru/noise/1") if status ~= 200 then return nil end local data = json:decode(res)[1] -- The OpenBoobs API sometimes returns an empty array if not data and attempt <= 3 then print('Cannot get that butts, trying another one...') return getRandomButts(attempt) end return 'http://media.obutts.ru/' .. data.preview end local function getRandomBoobs(attempt) attempt = attempt or 0 attempt = attempt + 1 local res,status = http.request("http://api.oboobs.ru/noise/1") if status ~= 200 then return nil end local data = json:decode(res)[1] -- The OpenBoobs API sometimes returns an empty array if not data and attempt < 10 then print('Cannot get that boobs, trying another one...') return getRandomBoobs(attempt) end return 'http://media.oboobs.ru/' .. data.preview end local function run(msg, matches) local url = nil if matches[1] == "!boobs" then url = getRandomBoobs() end if matches[1] == "!butts" then url = getRandomButts() end if url ~= nil then local receiver = get_receiver(msg) send_photo_from_url(receiver, url) else return 'Error getting boobs/butts for you, please try again later.' end end return { description = "Gets a random boobs or butts pic", usage = { "!boobs: Get a boobs NSFW image. ًں”‍", "!butts: Get a butts NSFW image. ًں”‍" }, patterns = { "^!boobs$", "^!butts$" }, run = run } end
gpl-2.0
davymai/CN-QulightUI
Interface/AddOns/QulightUI/Addons/UF/Raid/elements/RaidDebuffs.lua
1
6546
---------------------------------------------------------------------------------------- -- Based on oUF_RaidDebuffs(by Yleaf) ---------------------------------------------------------------------------------------- local _, ns = ... local oUF = ns.oUF local CleanseName = GetSpellInfo(4987) local bossDebuffPrio = 9999999 local invalidPrio = -1 local auraFilters = { ["HARMFUL"] = true, } local DispellColor = { ["Magic"] = {0.2, 0.6, 1}, ["Curse"] = {0.6, 0, 1}, ["Disease"] = {0.6, 0.4, 0}, ["Poison"] = {0, 0.6, 0}, ["none"] = {0.4,0.4,0.4}, } if Qulight.raidframes.debuff_color_type == true then DispellColor.none = {1, 0, 0} end local DispellPriority = { ["Magic"] = 4, ["Curse"] = 3, ["Disease"] = 2, ["Poison"] = 1, } local DispellFilter do local dispellClasses = { ["DRUID"] = { ["Magic"] = false, ["Curse"] = true, ["Poison"] = true, }, ["MAGE"] = { ["Curse"] = true, }, ["MONK"] = { ["Magic"] = true, ["Poison"] = true, ["Disease"] = true, }, ["PALADIN"] = { ["Magic"] = false, ["Poison"] = true, ["Disease"] = true, }, ["PRIEST"] = { ["Magic"] = false, ["Disease"] = false, }, ["SHAMAN"] = { ["Magic"] = false, ["Curse"] = true, }, } DispellFilter = dispellClasses[class] or {} end CheckSpec = function(tree) local activeGroup = GetActiveSpecGroup() if activeGroup and GetSpecialization(false, false, activeGroup) then return tree == GetSpecialization(false, false, activeGroup) end end local function CheckSpec() if class == "DRUID" then if CheckSpec(4) then DispellFilter.Magic = true else DispellFilter.Magic = false end elseif class == "MONK" then if CheckSpec(2) then DispellFilter.Magic = true else DispellFilter.Magic = false end elseif class == "PALADIN" then if CheckSpec(1)then DispellFilter.Magic = true else DispellFilter.Magic = false end elseif class == "PRIEST" then if CheckSpec(3) then DispellFilter.Magic = false DispellFilter.Disease = false else DispellFilter.Magic = true DispellFilter.Disease = true end elseif class == "SHAMAN" then if CheckSpec(3) then DispellFilter.Magic = true else DispellFilter.Magic = false end end end local function CheckSymbiosis() if GetSpellInfo(SymbiosisName) == CleanseName then DispellFilter.Disease = true else DispellFilter.Disease = false end end local function formatTime(s) if s > 60 then return format("%dm", s / 60), s % 60 else return format("%d", s), s - floor(s) end end local abs = math.abs local function OnUpdate(self, elapsed) self.elapsed = (self.elapsed or 0) + elapsed if self.elapsed >= 0.1 then local timeLeft = self.expirationTime - GetTime() if self.reverse then timeLeft = abs((self.expirationTime - GetTime()) - self.duration) end if timeLeft > 0 then local text = formatTime(timeLeft) self.time:SetText(text) else self:SetScript("OnUpdate", nil) self.time:Hide() end self.elapsed = 0 end end local UpdateDebuffFrame = function(rd) if rd.index and rd.type and rd.filter then local name, rank, icon, count, debuffType, duration, expirationTime, _, _, _, spellId, _, isBossDebuff = UnitAura(rd.__owner.unit, rd.index, rd.filter) if rd.icon then rd.icon:SetTexture(icon) rd.icon:Show() end if rd.count then if count and (count > 1) then rd.count:SetText(count) rd.count:Show() else rd.count:Hide() end end if spellId and RaidDebuffsReverse[spellId] then rd.reverse = true else rd.reverse = nil end if rd.time then rd.duration = duration if duration and (duration > 0) then rd.expirationTime = expirationTime rd.nextUpdate = 0 rd:SetScript("OnUpdate", OnUpdate) rd.time:Show() else rd:SetScript("OnUpdate", nil) rd.time:Hide() end end if rd.cd then if duration and (duration > 0) then rd.cd:SetCooldown(expirationTime - duration, duration) rd.cd:Show() else rd.cd:Hide() end end local c = DispellColor[debuffType] or DispellColor.none if Qulight.raidframes.debuff_color_type == true then rd:SetBackdropBorderColor(c[1], c[2], c[3]) end if not rd:IsShown() then rd:Show() end else if rd:IsShown() then rd:Hide() end end end local Update = function(self, event, unit) if unit ~= self.unit then return end local rd = self.RaidDebuffs rd.priority = invalidPrio for filter in next, (rd.Filters or auraFilters) do local i = 0 while(true) do i = i + 1 local name, rank, icon, count, debuffType, duration, expirationTime, _, _, _, spellId, _, isBossDebuff = UnitAura(unit, i, filter) if not name then break end if rd.ShowBossDebuff and isBossDebuff then local prio = rd.BossDebuffPriority or bossDebuffPrio if prio and prio > rd.priority then rd.priority = prio rd.index = i rd.type = "Boss" rd.filter = filter end end if rd.ShowDispellableDebuff and debuffType then local disPrio = rd.DispellPriority or DispellPriority local disFilter = rd.DispellFilter or DispellFilter local prio if rd.FilterDispellableDebuff and disFilter then prio = disFilter[debuffType] and disPrio[debuffType] else prio = disPrio[debuffType] end if prio and (prio > rd.priority) then rd.priority = prio rd.index = i rd.type = "Dispel" rd.filter = filter end end local prio = rd.Debuffs and rd.Debuffs[rd.MatchBySpellName and name or spellId] if not RaidDebuffsIgnore[spellId] and prio and (prio > rd.priority) then rd.priority = prio rd.index = i rd.type = "Custom" rd.filter = filter end end end if rd.priority == invalidPrio then rd.index = nil rd.filter = nil rd.type = nil end return UpdateDebuffFrame(rd) end local Path = function(self, ...) return (self.RaidDebuffs.Override or Update) (self, ...) end local ForceUpdate = function(element) return Path(element.__owner, "ForceUpdate", element.__owner.unit) end local Enable = function(self) local rd = self.RaidDebuffs if rd then self:RegisterEvent("UNIT_AURA", Path) rd.ForceUpdate = ForceUpdate rd.__owner = self return true end self:RegisterEvent("PLAYER_TALENT_UPDATE", CheckSpec) CheckSpec() end local Disable = function(self) if self.RaidDebuffs then self:UnregisterEvent("UNIT_AURA", Path) self.RaidDebuffs:Hide() self.RaidDebuffs.__owner = nil end self:UnregisterEvent("PLAYER_TALENT_UPDATE", CheckSpec) CheckSpec() end oUF:AddElement("RaidDebuffs", Update, Enable, Disable)
gpl-2.0
Python1320/wire
lua/wire/stools/simple_explosive.lua
9
1897
WireToolSetup.setCategory( "Physics" ) WireToolSetup.open( "simple_explosive", "Explosives (Simple)", "gmod_wire_simple_explosive", nil, "Simple Explosives" ) if CLIENT then language.Add( "tool.wire_simple_explosive.name", "Simple Wired Explosives Tool" ) language.Add( "tool.wire_simple_explosive.desc", "Creates a simple explosives for wire system." ) language.Add( "tool.wire_simple_explosive.0", "Left click: Spawn bomb, Reload: Copy model" ) language.Add( "Tool.simple_explosive.model", "Model:" ) language.Add( "Tool.simple_explosive.trigger", "Trigger value:" ) language.Add( "Tool.simple_explosive.damage", "Damage:" ) language.Add( "Tool.simple_explosive.removeafter", "Remove on explosion" ) language.Add( "Tool.simple_explosive.radius", "Blast radius:" ) end WireToolSetup.BaseLang() WireToolSetup.SetupMax( 20 ) if SERVER then function TOOL:GetConVars() return self:GetClientNumber( "trigger" ), self:GetClientNumber( "damage" ), self:GetClientNumber( "removeafter" )==1, self:GetClientNumber( "radius" ) end end TOOL.ClientConVar = { model = "models/props_c17/oildrum001_explosive.mdl", modelman = "", trigger = 1, -- Wire input value to cause the explosion damage = 200, -- Damage to inflict radius = 300, removeafter = 0, } TOOL.ReloadSetsModel = true function TOOL.BuildCPanel(panel) ModelPlug_AddToCPanel(panel, "Explosive", "wire_simple_explosive") panel:Help("This tool is deprecated as its functionality is contained within Wire Explosive, and will be removed soon.") panel:NumSlider("#Tool.simple_explosive.trigger", "wire_simple_explosive_trigger", -10, 10, 0 ) panel:NumSlider("#Tool.simple_explosive.damage", "wire_simple_explosive_damage", 0, 500, 0 ) panel:NumSlider("#Tool.simple_explosive.radius", "wire_simple_explosive_radius", 1, 1500, 0 ) panel:CheckBox("#Tool.simple_explosive.removeafter","wire_simple_explosive_removeafter") end
apache-2.0
n0xus/darkstar
scripts/zones/The_Eldieme_Necropolis/TextIDs.lua
9
2300
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6538; -- You cannot obtain the item <item> come back again after sorting your inventory ITEM_OBTAINED = 6543; -- Obtained: <item> GIL_OBTAINED = 6544; -- Obtained <number> gil KEYITEM_OBTAINED = 6546; -- Obtained key item: <keyitem> SOLID_STONE = 7368; -- This door is made of solid stone. -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7387; -- You unlock the chest! CHEST_FAIL = 7388; -- Fails to open the chest. CHEST_TRAP = 7389; -- The chest was trapped! CHEST_WEAK = 7390; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7391; -- The chest was a mimic! CHEST_MOOGLE = 7392; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7393; -- The chest was but an illusion... CHEST_LOCKED = 7394; -- The chest appears to be locked. -- Quests NOTHING_OUT_OF_ORDINARY = 6557; -- There is nothing out of the ordinary here. SENSE_OF_FOREBODING = 6558; -- You are suddenly overcome with a sense of foreboding... NOTHING_HAPPENED = 7328; -- Nothing happened... RETURN_RIBBON_TO_HER = 7341; -- You can hear a voice from somewhere. (...return...ribbon to...her...) THE_BRAZIER_IS_LIT = 7355; -- The brazier is lit. REFUSE_TO_LIGHT = 7356; -- Unexpectedly, therefuses to light. LANTERN_GOES_OUT = 7357; -- For some strange reason, the light of thegoes out... THE_LIGHT_DIMLY = 7358; -- lights dimly. It doesn't look like this will be effective yet.?Prompt? THE_LIGHT_HAS_INTENSIFIED = 7359; -- The light of thehas intensified. THE_LIGHT_IS_FULLY_LIT = 7360; -- is fully lit! SPIRIT_INCENSE_EMITS_PUTRID_ODOR = 7397; -- emits a putrid odor and burns up. Your attempt this time has failed...?Prompt? SARCOPHAGUS_CANNOT_BE_OPENED = 7414; -- It is a stone sarcophagus with the lid sealed tight. It cannot be opened. -- conquest Base CONQUEST_BASE = 0; -- Strange Apparatus DEVICE_NOT_WORKING = 7304; -- The device is not working. SYS_OVERLOAD = 7313; -- arning! Sys...verload! Enterin...fety mode. ID eras...d YOU_LOST_THE = 7318; -- You lost the #.
gpl-3.0
davymai/CN-QulightUI
Interface/AddOns/QulightUI/Addons/UF/Raid/elements/range.lua
1
4933
local parent, ns = ... local oUF = ns.oUF or oUF -- oUF range element with code sniplets from TomTom local _FRAMES = {} local OnRangeFrame local update = .20 local UnitInRange, UnitIsConnected = UnitInRange, UnitIsConnected local SetMapToCurrentZone, WorldMapFrame = SetMapToCurrentZone, WorldMapFrame local GetPlayerMapPosition, GetPlayerFacing = GetPlayerMapPosition, GetPlayerFacing local select, next = select, next local pi = math.pi local twopi = pi * 2 local atan2 = math.atan2 local modf = math.modf local abs = math.abs local floor = floor local function ColorGradient(perc, ...) local num = select("#", ...) local hexes = type(select(1, ...)) == "string" if perc == 1 then return select(num-2, ...), select(num-1, ...), select(num, ...) end num = num / 3 local segment, relperc = modf(perc*(num-1)) local r1, g1, b1, r2, g2, b2 r1, g1, b1 = select((segment*3)+1, ...), select((segment*3)+2, ...), select((segment*3)+3, ...) r2, g2, b2 = select((segment*3)+4, ...), select((segment*3)+5, ...), select((segment*3)+6, ...) if not r2 or not g2 or not b2 then return r1, g1, b1 else return r1 + (r2-r1)*relperc, g1 + (g2-g1)*relperc, b1 + (b2-b1)*relperc end end local function ColorTexture(texture, angle) local perc = abs((pi - abs(angle)) / pi) local gr,gg,gb = 0, 1, 0 local mr,mg,mb = 1, 1, 0 local br,bg,bb = 1, 0, 0 local r,g,b = ColorGradient(perc, br, bg, bb, mr, mg, mb, gr, gg, gb) texture:SetVertexColor(r,g,b) end local function RotateTexture(frame, angle) if not frame:IsShown() then frame:Show() end angle = angle - GetPlayerFacing() local cell = floor(angle / twopi * 108 + 0.5) % 108 if cell == frame.cell then return end frame.cell = cell local column = cell % 9 local row = floor(cell / 9) ColorTexture(frame.arrow, angle) local xstart = (column * 56) / 512 local ystart = (row * 42) / 512 local xend = ((column + 1) * 56) / 512 local yend = ((row + 1) * 42) / 512 frame.arrow:SetTexCoord(xstart,xend,ystart,yend) end local px, py, tx, ty local function GetBearing(unit) if unit == 'player' then return end px, py = GetPlayerMapPosition("player") if((px or 0)+(py or 0) <= 0) then if WorldMapFrame:IsVisible() then return end SetMapToCurrentZone() px, py = GetPlayerMapPosition("player") if((px or 0)+(py or 0) <= 0) then return end end tx, ty = GetPlayerMapPosition(unit) if((tx or 0)+(ty or 0) <= 0) then return end return pi - atan2(px-tx,ty-py) end function ns:arrow(object, unit) if(not object.OoR and not Qulight["raidframes"].arrowmouseoveralways) or not UnitIsConnected(unit) then return end local bearing = GetBearing(unit) if bearing then RotateTexture(object.freebarrow, bearing) end end local timer = 0 local OnRangeUpdate = function(self, elapsed) timer = timer + elapsed if(timer >= update) then for _, object in next, _FRAMES do if(object:IsShown()) then local range = object.freebRange if(UnitIsConnected(object.unit) and not UnitInRange(object.unit)) then if(object:GetAlpha() == range.insideAlpha) then object:SetAlpha(range.outsideAlpha) end object.OoR = true elseif(object:GetAlpha() ~= range.insideAlpha) then object:SetAlpha(range.insideAlpha) else object.OoR = false end else end end timer = 0 end end local Enable = function(self) local range = self.freebRange if(range and range.insideAlpha and range.outsideAlpha) then table.insert(_FRAMES, self) if(not OnRangeFrame) then OnRangeFrame = CreateFrame"Frame" OnRangeFrame:SetScript("OnUpdate", OnRangeUpdate) end OnRangeFrame:Show() local frame = CreateFrame("Frame", nil, UIParent) frame:SetAllPoints(self) frame:SetFrameStrata("HIGH") frame.arrow = frame:CreateTexture(nil, "OVERLAY") frame.arrow:SetTexture"Interface\\Addons\\oUF_Freebgrid\\Media\\Arrow" frame.arrow:SetPoint("TOPRIGHT", frame, "TOPRIGHT") frame.arrow:SetSize(24, 24) self.freebarrow = frame self.freebarrow:Hide() end end local Disable = function(self) local range = self.freebRange if(range) then for k, frame in next, _FRAMES do if(frame == self) then table.remove(_FRAMES, k) break end end if(#_FRAMES == 0) then OnRangeFrame:Hide() end end end oUF:AddElement('freebRange', nil, Enable, Disable)
gpl-2.0
rekotc/game-engine-demo
Source/GCC4/3rdParty/luaplus51-all/Src/Modules/wxLua/samples/scribble.wx.lua
4
28449
-------------------------------------------------------------------------=--- -- Name: scribble.wx.lua -- Purpose: 'Scribble' wxLua sample -- Author: J Winwood, John Labenski -- Modified by: Thanks to Peter Prade and Nick Trout for fixing -- the bug in the for loop in DrawPoints() -- Created: 16/11/2001 -- RCS-ID: $Id: scribble.wx.lua,v 1.27 2009/05/14 05:06:21 jrl1 Exp $ -- Copyright: (c) 2001 J Winwood. All rights reserved. -- Licence: wxWidgets licence -------------------------------------------------------------------------=--- -- Load the wxLua module, does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit package.cpath = package.cpath..";./?.dll;./?.so;../lib/?.so;../lib/vc_dll/?.dll;../lib/bcc_dll/?.dll;../lib/mingw_dll/?.dll;" require("wx") frame = nil -- the main wxFrame scrollwin = nil -- the child of the frame panel = nil -- the child wxPanel of the wxScrolledWindow to draw on mouseDown = false -- left mouse button is down pointsList = {} -- list of the points added to the drawing -- pointsList[segment] = -- { pen = {colour = {r, g, b}, width = 1, style = N}, -- [n] = {x = x_pos, y = x_pos} } isModified = false -- has the drawing been modified redrawRequired = true -- redraw the image lastDrawn = 0 -- last segment that was drawn or 0 to redraw all fileName = "" -- filename to save to ID_SAVEBITMAP = wx.wxID_HIGHEST + 1 ID_IMAGESIZE = wx.wxID_HIGHEST + 2 ID_PENCOLOUR = wx.wxID_HIGHEST + 3 ID_PENWIDTH = wx.wxID_HIGHEST + 4 ID_PENSTYLE = wx.wxID_HIGHEST + 5 ID_PENWIDTH_SPINCTRL = wx.wxID_HIGHEST + 6 currentPen = wx.wxPen(wx.wxRED_PEN); currentPen:SetWidth(3) penStyles = { wx.wxSOLID, wx.wxDOT, wx.wxLONG_DASH, wx.wxSHORT_DASH, wx.wxDOT_DASH, wx.wxBDIAGONAL_HATCH, wx.wxCROSSDIAG_HATCH, wx.wxFDIAGONAL_HATCH, wx.wxCROSS_HATCH, wx.wxHORIZONTAL_HATCH, wx.wxVERTICAL_HATCH } penStyleNames = { "Solid style", "Dotted style", "Long dashed style", "Short dashed style", "Dot and dash style", "Backward diagonal hatch", "Cross-diagonal hatch", "Forward diagonal hatch", "Cross hatch", "Horizontal hatch", "Vertical hatch" } screenWidth, screenHeight = wx.wxDisplaySize() bitmap = wx.wxBitmap(screenWidth, screenHeight) -- --------------------------------------------------------------------------- -- Pen to table and back functions -- --------------------------------------------------------------------------- function PenToTable(pen) local c = pen:GetColour() local t = { colour = { c:Red(), c:Green(), c:Blue() }, width = pen:GetWidth(), style = pen:GetStyle() } c:delete() return t end function TableToPen(penTable) local c = wx.wxColour(unpack(penTable.colour)) local pen = wx.wxPen(c, penTable.width, penTable.style) c:delete() return pen end -- --------------------------------------------------------------------------- -- Drawing functions -- --------------------------------------------------------------------------- function DrawPoints(drawDC) if lastDrawn == 0 then drawDC:Clear() end local start_index = 1 if lastDrawn > 1 then start_index = lastDrawn end for list_index = start_index, #pointsList do local listValue = pointsList[list_index] local pen = TableToPen(listValue.pen) drawDC:SetPen(pen) pen:delete() local point = listValue[1] local last_point = point for point_index = 2, #listValue do point = listValue[point_index] drawDC:DrawLine(last_point.x, last_point.y, point.x, point.y) last_point = point end end lastDrawn = #pointsList drawDC:SetPen(wx.wxNullPen) end function DrawLastPoint(drawDC) if #pointsList >= 1 then local listValue = pointsList[#pointsList] local count = #listValue if count > 1 then local pen = TableToPen(listValue.pen) drawDC:SetPen(pen) pen:delete() local pt1 = listValue[count-1] local pt2 = listValue[count] drawDC:DrawLine(pt1.x, pt1.y, pt2.x, pt2.y) end end end function DrawBitmap(bmp) local memDC = wx.wxMemoryDC() -- create off screen dc to draw on memDC:SelectObject(bmp) -- select our bitmap to draw into DrawPoints(memDC) memDC:SelectObject(wx.wxNullBitmap) -- always release bitmap memDC:delete() -- ALWAYS delete() any wxDCs created when done end function OnPaint(event) -- ALWAYS create wxPaintDC in wxEVT_PAINT handler, even if unused local dc = wx.wxPaintDC(panel) if bitmap and bitmap:Ok() then if redrawRequired then DrawBitmap(bitmap) redrawRequired = false end dc:DrawBitmap(bitmap, 0, 0, false) end dc:delete() -- ALWAYS delete() any wxDCs created when done end function GetBitmap() local w, h = panel:GetClientSizeWH() local bmp = wx.wxBitmap(w, h) lastDrawn = 0 -- force redrawing all points DrawBitmap(bmp) lastDrawn = 0 -- force redrawing all points return bmp end -- --------------------------------------------------------------------------- -- Mouse functions -- --------------------------------------------------------------------------- function OnLeftDown(event) local pointItem = {pen = PenToTable(currentPen), {x = event:GetX(), y = event:GetY()}} table.insert(pointsList, pointItem) if (not panel:HasCapture()) then panel:CaptureMouse() end mouseDown = true isModified = true end function OnLeftUp(event) if mouseDown then -- only add point if the mouse moved since DrawLine(1,2,1,2) won't draw anyway if (#pointsList[#pointsList] > 1) then local point = { x = event:GetX(), y = event:GetY() } table.insert(pointsList[#pointsList], point) else pointsList[#pointsList] = nil end if panel:HasCapture() then panel:ReleaseMouse() end mouseDown = false redrawRequired = true panel:Refresh() end end function OnMotion(event) frame:SetStatusText(string.format("%d, %d", event:GetX(), event:GetY()), 1) if event:LeftIsDown() then local point = { x = event:GetX(), y = event:GetY() } table.insert(pointsList[#pointsList], point) mouseDown = true -- draw directly on the panel, we'll draw on the bitmap in OnLeftUp local drawDC = wx.wxClientDC(panel) DrawLastPoint(drawDC) drawDC:delete() elseif panel:HasCapture() then -- just in case we lost focus somehow panel:ReleaseMouse() mouseDown = false end end -- --------------------------------------------------------------------------- -- File functions -- --------------------------------------------------------------------------- function QuerySaveChanges() local dialog = wx.wxMessageDialog( frame, "Document has changed. Do you wish to save the changes?", "wxLua Scribble Save Changes?", wx.wxYES_NO + wx.wxCANCEL + wx.wxCENTRE + wx.wxICON_QUESTION ) local result = dialog:ShowModal() dialog:Destroy() if result == wx.wxID_YES then if not SaveChanges() then return wx.wxID_CANCEL end end return result end function LoadScribbles(fileName) pointsList = {} lastDrawn = 0 return ((pcall(dofile, fileName)) ~= nil) end -- modified from the lua sample save.lua function savevar(fh, n, v) if v ~= nil then fh:write(n, "=") if type(v) == "string" then fh:write(format("%q", v)) elseif type(v) == "table" then fh:write("{}\n") for r,f in pairs(v) do if type(r) == 'string' then savevar(fh, n.."."..r, f) else savevar(fh, n.."["..r.."]", f) end end else fh:write(tostring(v)) end fh:write("\n") end end function SaveScribbles() local fh, msg = io.open(fileName, "w+") if fh then savevar(fh, "pointsList", pointsList) fh:close() return true else wx.wxMessageBox("Unable to save file:'"..fileName.."'.\n"..msg, "wxLua Scribble Save error", wx.wxOK + wx.wxICON_ERROR, frame) return false end end function Open() local fileDialog = wx.wxFileDialog(frame, "Open wxLua scribble file", "", "", "Scribble files(*.scribble)|*.scribble|All files(*)|*", wx.wxOPEN + wx.wxFILE_MUST_EXIST) local result = false if fileDialog:ShowModal() == wx.wxID_OK then fileName = fileDialog:GetPath() result = LoadScribbles(fileName) if result then frame:SetTitle("wxLua Scribble - " .. fileName) end end fileDialog:Destroy() return result end function SaveAs() local fileDialog = wx.wxFileDialog(frame, "Save wxLua scribble file", "", "", "Scribble files(*.scribble)|*.scribble|All files(*)|*", wx.wxSAVE + wx.wxOVERWRITE_PROMPT) local result = false if fileDialog:ShowModal() == wx.wxID_OK then fileName = fileDialog:GetPath() result = SaveScribbles() if result then frame:SetTitle("wxLua Scribble - " .. fileName) end end fileDialog:Destroy() return result end function SaveChanges() local saved = false if fileName == "" then saved = SaveAs() else saved = SaveScribbles() end return saved end function SetBitmapSize() local w, h = bitmap:GetWidth(), bitmap:GetHeight() local ok = true repeat local s = wx.wxGetTextFromUser("Enter the image size to use as 'width height'", "Set new image size", string.format("%d %d", bitmap:GetWidth(), bitmap:GetHeight()), frame) if (#s == 0) then return false -- they canceled the dialog end w, h = string.match(s, "(%d+) (%d+)") w = tonumber(w) h = tonumber(h) if (w == nil) or (h == nil) or (w < 2) or (h < 2) or (w > 10000) or (h > 10000) then wx.wxMessageBox("Please enter two positive numbers < 10000 for the width and height separated by a space", "Invalid image width or height", wx.wxOK + wx.wxCENTRE + wx.wxICON_ERROR, frame) ok = false end until ok -- resize all the drawing objects bitmap:delete() bitmap = wx.wxBitmap(w, h) panel:SetSize(w, h) scrollwin:SetScrollbars(1, 1, w, h) return true end -- --------------------------------------------------------------------------- -- The main program -- --------------------------------------------------------------------------- function main() frame = wx.wxFrame( wx.NULL, wx.wxID_ANY, "wxLua Scribble", wx.wxDefaultPosition, wx.wxSize(450, 450), wx.wxDEFAULT_FRAME_STYLE ) -- ----------------------------------------------------------------------- -- Create the menubar local fileMenu = wx.wxMenu() fileMenu:Append(wx.wxID_NEW, "&New...\tCtrl+N", "Begin a new drawing") fileMenu:Append(wx.wxID_OPEN, "&Open...\tCtrl+O", "Open an existing drawing") fileMenu:AppendSeparator() fileMenu:Append(wx.wxID_SAVE, "&Save\tCtrl+S", "Save the drawing lines") fileMenu:Append(wx.wxID_SAVEAS, "Save &as...\tAlt+S", "Save the drawing lines to a new file") fileMenu:Append(ID_SAVEBITMAP, "Save &bitmap...", "Save the drawing as a bitmap file") fileMenu:AppendSeparator() fileMenu:Append(wx.wxID_EXIT, "E&xit\tCtrl+Q", "Quit the program") local editMenu = wx.wxMenu() editMenu:Append(ID_IMAGESIZE, "Set image size...", "Set the size of the image to draw on") editMenu:Append(ID_PENCOLOUR, "Set pen &color...\tCtrl+R", "Set the color of the pen to draw with") editMenu:Append(ID_PENWIDTH, "Set pen &width...\tCtrl+T", "Set width of the pen to draw with") -- Pen styles really only work for long lines, when you change direction the styles -- blur into each other and just look like a solid line. --editMenu:Append(ID_PENSTYLE, "Set &Style\tCtrl+Y", "Set style of the pen to draw with") editMenu:AppendSeparator() editMenu:Append(wx.wxID_COPY, "Copy to clipboard\tCtrl-C", "Copy current image to the clipboard") editMenu:AppendSeparator() editMenu:Append(wx.wxID_UNDO, "&Undo\tCtrl-Z", "Undo last drawn segment") local helpMenu = wx.wxMenu() helpMenu:Append(wx.wxID_ABOUT, "&About...", "About the wxLua Scribble Application") local menuBar = wx.wxMenuBar() menuBar:Append(fileMenu, "&File") menuBar:Append(editMenu, "&Edit") menuBar:Append(helpMenu, "&Help") frame:SetMenuBar(menuBar) -- ----------------------------------------------------------------------- -- Create the toolbar toolBar = frame:CreateToolBar(wx.wxNO_BORDER + wx.wxTB_FLAT + wx.wxTB_DOCKABLE) -- Note: Ususally the bmp size isn't necessary, but the HELP icon is not the right size in MSW local toolBmpSize = toolBar:GetToolBitmapSize() -- Note: Each temp bitmap returned by the wxArtProvider needs to be garbage collected -- and there is no way to call delete() on them. See collectgarbage("collect") -- at the end of this function. toolBar:AddTool(wx.wxID_NEW, "New", wx.wxArtProvider.GetBitmap(wx.wxART_NORMAL_FILE, wx.wxART_MENU, toolBmpSize), "Create an empty scribble") toolBar:AddTool(wx.wxID_OPEN, "Open", wx.wxArtProvider.GetBitmap(wx.wxART_FILE_OPEN, wx.wxART_MENU, toolBmpSize), "Open an existing scribble") toolBar:AddTool(wx.wxID_SAVE, "Save", wx.wxArtProvider.GetBitmap(wx.wxART_FILE_SAVE, wx.wxART_MENU, toolBmpSize), "Save the current scribble") toolBar:AddTool(wx.wxID_SAVEAS, "Save as", wx.wxArtProvider.GetBitmap(wx.wxART_NEW_DIR, wx.wxART_MENU, toolBmpSize), "Save the current scribble to a new file") toolBar:AddSeparator() toolBar:AddTool(wx.wxID_COPY, "Copy", wx.wxArtProvider.GetBitmap(wx.wxART_COPY, wx.wxART_MENU, toolBmpSize), "Copy image to clipboard") toolBar:AddSeparator() toolBar:AddTool(wx.wxID_UNDO, "Undo", wx.wxArtProvider.GetBitmap(wx.wxART_UNDO, wx.wxART_MENU, toolBmpSize), "Undo last line drawn") toolBar:AddSeparator() penWidthSpinCtrl = wx.wxSpinCtrl(toolBar, ID_PENWIDTH_SPINCTRL, tostring(currentPen:GetWidth()), wx.wxDefaultPosition, wx.wxDefaultSize, wx.wxSP_ARROW_KEYS, 1, 100, currentPen:GetWidth()) local w, h = penWidthSpinCtrl:GetSizeWH() penWidthSpinCtrl:SetSize(3*h, -1) penWidthSpinCtrl:SetToolTip("Set pen width in pixels") toolBar:AddControl(penWidthSpinCtrl) toolBar:AddSeparator() local c = currentPen:GetColour() colourPicker = wx.wxColourPickerCtrl(toolBar, ID_PENCOLOUR, c, wx.wxDefaultPosition, toolBmpSize:op_sub(wx.wxSize(2,2)), wx.wxCLRP_DEFAULT_STYLE) c:delete() colourPicker:SetToolTip("Choose pen color") colourPicker:Connect(wx.wxEVT_COMMAND_COLOURPICKER_CHANGED, function(event) local c = event:GetColour() currentPen:SetColour(c) c:delete() end) toolBar:AddControl(colourPicker) toolBar:AddSeparator() -- Create a custom control to choose some common colours. local colourWin_height = math.floor(h/2)*2 -- round to be divisible by two local colourWin = wx.wxControl(toolBar, wx.wxID_ANY, wx.wxDefaultPosition, wx.wxSize(4*colourWin_height, colourWin_height), wx.wxBORDER_NONE) -- Need help in GTK to ensure that it's positioned correctly colourWin:SetMinSize(wx.wxSize(4*colourWin_height, colourWin_height)) local colourWinColours = { "black", "grey", "brown", "red", "orange", "green", "blue", "violet", "white", "light grey", "tan", "pink", "yellow", "turquoise", "sky blue", "maroon" } -- Note: this bitmap is local, but is used in the event handlers local colourWinBmp = wx.wxBitmap(4*colourWin_height, colourWin_height) do local memDC = wx.wxMemoryDC() memDC:SelectObject(colourWinBmp) memDC:SetPen(wx.wxBLACK_PEN) local w, h = colourWin:GetClientSizeWH() local w2 = math.floor(w/8) local h2 = math.floor(h/2) for j = 1, 2 do for i = 1, 8 do local colour = wx.wxColour(colourWinColours[i + 8*(j-1)]) local brush = wx.wxBrush(colour, wx.wxSOLID) memDC:SetBrush(brush) memDC:DrawRectangle(w2*(i-1), h2*(j-1), w2, h2) brush:delete() colour:delete() end end memDC:SelectObject(wx.wxNullBitmap) memDC:delete() end colourWin:Connect(wx.wxEVT_ERASE_BACKGROUND, function(event) local dc = wx.wxClientDC(colourWin) dc:DrawBitmap(colourWinBmp, 0, 0, false) -- this is our background dc:delete() end) colourWin:Connect(wx.wxEVT_LEFT_DOWN, function(event) local x, y = event:GetPositionXY() local w, h = colourWin:GetClientSizeWH() local i = math.floor(8*x/w)+1 + 8*math.floor(2*y/h) if colourWinColours[i] then local c = wx.wxColour(colourWinColours[i]) currentPen:SetColour(c) colourPicker:SetColour(c) c:delete() end end) colourWin:Connect(wx.wxEVT_MOTION, function(event) local x, y = event:GetPositionXY() local w, h = colourWin:GetClientSizeWH() local i = math.floor(8*x/w)+1 + 8*math.floor(2*y/h) if colourWinColours[i] then local s = "Set pen color : "..colourWinColours[i] if colourWin:GetToolTip() ~= s then colourWin:SetToolTip(s) end end end) toolBar:AddControl(colourWin) -- once all the tools are added, layout all the tools toolBar:Realize() -- ----------------------------------------------------------------------- -- Create the statusbar local statusBar = frame:CreateStatusBar(2) local status_width = statusBar:GetTextExtent("88888, 88888") frame:SetStatusWidths({ -1, status_width }) frame:SetStatusText("Welcome to wxLua Scribble.") -- Create a wxScrolledWindow to hold drawing window, it will fill the frame scrollwin = wx.wxScrolledWindow(frame, wx.wxID_ANY) scrollwin:SetScrollbars(1, 1, bitmap:GetWidth(), bitmap:GetHeight()) -- Create the panel that's the correct size of the bitmap on the scrolled -- window so we don't have to worry about calculating the scrolled position -- for drawing and the mouse position. panel = wx.wxPanel(scrollwin, wx.wxID_ANY, wx.wxDefaultPosition, wx.wxSize(bitmap:GetWidth(), bitmap:GetHeight())) panel:Connect(wx.wxEVT_PAINT, OnPaint) panel:Connect(wx.wxEVT_ERASE_BACKGROUND, function(event) end) -- do nothing panel:Connect(wx.wxEVT_LEFT_DOWN, OnLeftDown ) panel:Connect(wx.wxEVT_LEFT_UP, OnLeftUp ) panel:Connect(wx.wxEVT_MOTION, OnMotion ) -- ----------------------------------------------------------------------- -- File menu events frame:Connect(wx.wxID_NEW, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) if isModified and (QuerySaveChanges() == wx.wxID_CANCEL) then return end local bmp_changed = SetBitmapSize() if bmp_changed then fileName = "" frame:SetTitle("wxLua Scribble") pointsList = {} lastDrawn = 0 redrawRequired = true isModified = false panel:Refresh() end end ) frame:Connect(wx.wxID_OPEN, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) if isModified and (QuerySaveChanges() == wx.wxID_CANCEL) then return end if Open() then isModified = false end redrawRequired = true panel:Refresh() end ) frame:Connect(wx.wxID_SAVE, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) local saved = false if fileName == "" then saved = SaveAs() else saved = SaveScribbles() end if saved then isModified = false end end ) frame:Connect(wx.wxID_SAVEAS, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) if SaveAs() then isModified = false end end ) frame:Connect(ID_SAVEBITMAP, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) local fileDialog = wx.wxFileDialog(frame, "Save wxLua scribble file as", "", "", "PNG (*.png)|*.png|PCX (*.pcx)|*.pcx|Bitmap (*.bmp)|*.bmp|Jpeg (*.jpg,*.jpeg)|*.jpg,*.jpeg|Tiff (*.tif,*.tiff)|*.tif,*.tiff", wx.wxSAVE + wx.wxOVERWRITE_PROMPT) if fileDialog:ShowModal() == wx.wxID_OK then local bmp = GetBitmap() local img = bmp:ConvertToImage() if not img:SaveFile(fileDialog:GetPath()) then wx.wxMessageBox("There was a problem saving the image file\n"..fileDialog:GetPath(), "Error saving image", wx.wxOK + wx.wxICON_ERROR, frame ) end bmp:delete() img:delete() end fileDialog:Destroy() end ) frame:Connect(wx.wxID_EXIT, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) frame:Close(true) end ) -- ----------------------------------------------------------------------- -- Edit menu events frame:Connect(ID_IMAGESIZE, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) local bmp_changed = SetBitmapSize() lastDrawn = 0 redrawRequired = true panel:Refresh() end ) frame:Connect(ID_PENCOLOUR, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) local oldColour = currentPen:GetColour() local c = wx.wxGetColourFromUser(frame, oldColour, "wxLua Scribble") oldColour:delete() if c:Ok() then -- returns invalid colour if canceled currentPen:SetColour(c) colourPicker:SetColour(c) end c:delete() end ) frame:Connect(ID_PENWIDTH, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) local ret = wx.wxGetNumberFromUser("Select pen width in pixels", "Width", "wxLua Scribble", currentPen:GetWidth(), 1, 100, frame) if ret > 0 then -- returns -1 if canceled currentPen:SetWidth(ret) end end ) frame:Connect(ID_PENWIDTH_SPINCTRL, wx.wxEVT_COMMAND_SPINCTRL_UPDATED, function (event) currentPen:SetWidth(event:GetInt()) end ) frame:Connect(ID_PENSTYLE, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) local ret = wx.wxGetSingleChoice("Select pen style", "wxLua Scribble", penStyleNames, frame) for n = 1, #penStyleNames do if penStyleNames[n] == ret then currentPen:SetStyle(penStyles[n]) break end end end ) frame:Connect(wx.wxID_COPY, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) local clipBoard = wx.wxClipboard.Get() if clipBoard and clipBoard:Open() then local bmp = GetBitmap() clipBoard:SetData(wx.wxBitmapDataObject(bmp)) bmp:delete() clipBoard:Close() end end) frame:Connect(wx.wxID_UNDO, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) if #pointsList then pointsList[#pointsList] = nil lastDrawn = 0 redrawRequired = true panel:Refresh() end if #pointsList == 0 then isModified = false end end ) -- ----------------------------------------------------------------------- -- Help menu events frame:Connect(wx.wxID_ABOUT, wx.wxEVT_COMMAND_MENU_SELECTED, function (event) wx.wxMessageBox('This is the "About" dialog of the Scribble wxLua Sample.\n'.. wxlua.wxLUA_VERSION_STRING.." built with "..wx.wxVERSION_STRING, "About wxLua Scribble", wx.wxOK + wx.wxICON_INFORMATION, frame ) end ) -- ----------------------------------------------------------------------- frame:Connect(wx.wxEVT_CLOSE_WINDOW, function (event) local isOkToClose = true if isModified then local dialog = wx.wxMessageDialog( frame, "Save changes before exiting?", "Save Changes?", wx.wxYES_NO + wx.wxCANCEL + wx.wxCENTRE + wx.wxICON_QUESTION ) local result = dialog:ShowModal() dialog:Destroy() if result == wx.wxID_CANCEL then return elseif result == wx.wxID_YES then isOkToClose = SaveChanges() end end if isOkToClose then -- prevent paint events using the memDC during closing bitmap:delete() bitmap = nil -- ensure the event is skipped to allow the frame to close event:Skip() end end ) -- delete all locals vars like the temporary wxArtProvider bitmaps collectgarbage("collect") frame:Show(true) end main() -- Call wx.wxGetApp():MainLoop() last to start the wxWidgets event loop, -- otherwise the wxLua program will exit immediately. -- Does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit since the -- MainLoop is already running or will be started by the C++ program. wx.wxGetApp():MainLoop()
lgpl-3.0
n0xus/darkstar
scripts/zones/Temenos/npcs/Armoury_Crate.lua
25
8574
----------------------------------- -- Area: Temenos -- NPC: Armoury Crate ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ------------------------------------- require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Temenos/TextIDs"); require("scripts/globals/limbus"); ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local CofferID = npc:getID(); local CofferType=0; local lootID=0; local InstanceRegion=0; local addtime=0; local DespawnOtherCoffer=false; local MimicID=0; local X = npc:getXPos(); local Y = npc:getYPos(); local Z = npc:getZPos(); for coffer = 1,table.getn (ARMOURY_CRATES_LIST_TEMENOS),2 do if (ARMOURY_CRATES_LIST_TEMENOS[coffer] == CofferID-16928768) then CofferType=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][1]; InstanceRegion=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][2]; addtime=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][3]; DespawnOtherCoffer=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][4]; MimicID=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][5]; lootID=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][6]; end end printf("CofferID : %u",CofferID-16928768); printf("Coffertype %u",CofferType); printf("InstanceRegion: %u",InstanceRegion); printf("addtime: %u",addtime); printf("MimicID: %u",MimicID); printf("lootID: %u",lootID); local coffer = CofferID-16928768; if (CofferType == cTIME) then player:addTimeToSpecialBattlefield(InstanceRegion,addtime); elseif (CofferType == cITEM) then if (InstanceRegion == Central_Temenos_4th_Floor and coffer~=79) then local randmimic = math.random(1,24) print("randmimic" ..randmimic); if ( randmimic < 19) then local MimicList={16928986,16928987,16928988,16928989,16928990,16928991,16928992,16928993,16928994,16928995,16928996,16928997,16928998,16928999,16929000,16929001,16929002,16929003}; GetMobByID(MimicList[randmimic]):setSpawn(X,Y,Z); SpawnMob(MimicList[randmimic]):setPos(X,Y,Z); GetMobByID(MimicList[randmimic]):updateClaim(player); else player:BCNMSetLoot(lootID,InstanceRegion,CofferID); player:getBCNMloot(); end -- despawn les coffer du meme groupe for coffer = 1, table.getn (ARMOURY_CRATES_LIST_TEMENOS), 2 do if (ARMOURY_CRATES_LIST_TEMENOS[coffer+1][5] == MimicID) then GetNPCByID(16928768+ARMOURY_CRATES_LIST_TEMENOS[coffer]):setStatus(STATUS_DISAPPEAR); end end else player:BCNMSetLoot(lootID, InstanceRegion, CofferID); player:getBCNMloot(); end elseif (CofferType == cRESTORE) then player:RestoreAndHealOnBattlefield(InstanceRegion); elseif (CofferType == cMIMIC) then if (coffer == 284) then GetMobByID(16928844):setSpawn(X,Y,Z); SpawnMob(16928844):setPos(X,Y,Z) GetMobByID(16928844):updateClaim(player); elseif (coffer == 321) then GetMobByID(16928853):setSpawn(X,Y,Z); SpawnMob(16928853):setPos(X,Y,Z); GetMobByID(16928853):updateClaim(player); elseif (coffer == 348) then GetMobByID(16928862):setSpawn(X,Y,Z); SpawnMob(16928862):setPos(X,Y,Z); GetMobByID(16928862):updateClaim(player); elseif (coffer == 360) then GetMobByID(16928871):setSpawn(X,Y,Z); SpawnMob(16928871):setPos(X,Y,Z); GetMobByID(16928871):updateClaim(player); elseif (coffer == 393) then GetMobByID(16928880):setSpawn(X,Y,Z); SpawnMob(16928880):setPos(X,Y,Z); GetMobByID(16928880):updateClaim(player); elseif (coffer == 127) then GetMobByID(16928889):setSpawn(X,Y,Z); SpawnMob(16928889):setPos(X,Y,Z); GetMobByID(16928889):updateClaim(player); elseif (coffer == 123) then GetMobByID(16928894):setSpawn(X,Y,Z); SpawnMob(16928894):setPos(X,Y,Z); GetMobByID(16928894):updateClaim(player); end end if (DespawnOtherCoffer == true) then HideArmouryCrates(InstanceRegion,TEMENOS); if (InstanceRegion==Temenos_Eastern_Tower) then --despawn mob of the current floor if (coffer == 173 or coffer == 215 or coffer == 284 or coffer == 40) then --floor 1 if (GetMobAction(16928840) > 0) then DespawnMob(16928840); end if (GetMobAction(16928841) > 0) then DespawnMob(16928841); end if (GetMobAction(16928842) > 0) then DespawnMob(16928842); end if (GetMobAction(16928843) > 0) then DespawnMob(16928843); end GetNPCByID(16929228):setStatus(STATUS_NORMAL); elseif (coffer == 174 or coffer == 216 or coffer == 321 or coffer == 45) then --floor 2 if (GetMobAction(16928849) > 0) then DespawnMob(16928849); end if (GetMobAction(16928850) > 0) then DespawnMob(16928850); end if (GetMobAction(16928851) > 0) then DespawnMob(16928851); end if (GetMobAction(16928852) > 0) then DespawnMob(16928852); end GetNPCByID(16929229):setStatus(STATUS_NORMAL); elseif (coffer == 181 or coffer == 217 or coffer == 348 or coffer == 46) then --floor 3 if (GetMobAction(16928858) > 0) then DespawnMob(16928858); end if (GetMobAction(16928859) > 0) then DespawnMob(16928859); end if (GetMobAction(16928860) > 0) then DespawnMob(16928860); end if (GetMobAction(16928861) > 0) then DespawnMob(16928861); end GetNPCByID(16929230):setStatus(STATUS_NORMAL); elseif (coffer == 182 or coffer == 236 or coffer == 360 or coffer == 47) then --floor 4 if (GetMobAction(16928867) > 0) then DespawnMob(16928867); end if (GetMobAction(16928868) > 0) then DespawnMob(16928868); end if (GetMobAction(16928869) > 0) then DespawnMob(16928869); end if (GetMobAction(16928870) > 0) then DespawnMob(16928870); end GetNPCByID(16929231):setStatus(STATUS_NORMAL); elseif (coffer == 183 or coffer == 261 or coffer == 393 or coffer == 68) then --floor 5 if (GetMobAction(16928876) > 0) then DespawnMob(16928876); end if (GetMobAction(16928877) > 0) then DespawnMob(16928877); end if (GetMobAction(16928878) > 0) then DespawnMob(16928878); end if (GetMobAction(16928879) > 0) then DespawnMob(16928879); end GetNPCByID(16929232):setStatus(STATUS_NORMAL); elseif (coffer == 277 or coffer == 190 or coffer == 127 or coffer == 69) then --floor 6 if (GetMobAction(16928885) > 0) then DespawnMob(16928885); end if (GetMobAction(16928886) > 0) then DespawnMob(16928886); end if (GetMobAction(16928887) > 0) then DespawnMob(16928887); end if (GetMobAction(16928888) > 0) then DespawnMob(16928888); end GetNPCByID(16929233):setStatus(STATUS_NORMAL); elseif (coffer == 70 or coffer == 123) then --floor 7 if (GetMobAction(16928892) > 0) then DespawnMob(16928892); end if (GetMobAction(16928893) > 0) then DespawnMob(16928893); end GetNPCByID(16929234):setStatus(STATUS_NORMAL); end end end npc:setStatus(STATUS_DISAPPEAR); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0
n0xus/darkstar
scripts/zones/Windurst_Walls/npcs/Pakke-Pokke.lua
38
1040
----------------------------------- -- Area: Windurst Walls -- NPC: Pakke-Pokke -- Type: Standard NPC -- @zone: 239 -- @pos -3.464 -17.25 125.635 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0059); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
sprinkler/rainmachine-developer-resources
api-lua/log.lua
1
1725
debugMode = true _PLUGIN_NAME = "rainmachine-api" local function dump(t) if t == nil then return "nil" end local sep = "" local str = "{ " for k,v in pairs(t) do local val if type(v) == "table" then val = dump(v) elseif type(v) == "function" then val = "(function)" elseif type(v) == "string" then val = string.format("%q", v) else val = tostring(v) end str = str .. sep .. tostring(k) .. "=" .. val sep = ", " end str = str .. " }" return str end function L(msg, ...) local str local level = 50 if type(msg) == "table" then str = tostring(msg.prefix or _PLUGIN_NAME) .. ": " .. tostring(msg.msg) level = msg.level or level else str = _PLUGIN_NAME .. ": " .. tostring(msg) end str = string.gsub(str, "%%(%d+)", function( n ) n = tonumber(n, 10) if n < 1 or n > #arg then return "nil" end local val = arg[n] if type(val) == "table" then return dump(val) elseif type(val) == "string" then return string.format("%q", val) end return tostring(val) end ) print(str) -- luup.log(str, level) end function D(msg, ...) if debugMode then L( { msg=msg,prefix=_PLUGIN_NAME .. "(debug)::" }, ... ) end end function print_table(o) if type(o) == 'table' then local s = '{ ' for k,v in pairs(o) do if type(k) ~= 'number' then k = '"'..k..'"' end s = s .. '['..k..'] = ' .. dump(v) .. ',' end return s .. '} ' else return tostring(o) end end
gpl-3.0
n0xus/darkstar
scripts/zones/Sauromugue_Champaign/npcs/Cavernous_Maw.lua
16
2985
----------------------------------- -- Area: Sauromugue Champaign -- NPC: Cavernous Maw -- Teleports Players to Sauromugue_Champaign_S -- @pos 369 8 -227 120 ----------------------------------- package.loaded["scripts/zones/Sauromugue_Champaign/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/teleports"); require("scripts/globals/missions"); require("scripts/globals/campaign"); require("scripts/zones/Sauromugue_Champaign/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (ENABLE_WOTG == 1 and player:hasKeyItem(PURE_WHITE_FEATHER) == false) then player:startEvent(500,2); elseif (ENABLE_WOTG == 1 and hasMawActivated(player,2)) then if (player:getCurrentMission(WOTG) == BACK_TO_THE_BEGINNING and (player:getQuestStatus(CRYSTAL_WAR, CLAWS_OF_THE_GRIFFON) == QUEST_COMPLETED or player:getQuestStatus(CRYSTAL_WAR, THE_TIGRESS_STRIKES) == QUEST_COMPLETED or player:getQuestStatus(CRYSTAL_WAR, FIRES_OF_DISCONTENT) == QUEST_COMPLETED)) then player:startEvent(501); else player:startEvent(904); end else player:messageSpecial(NOTHING_HAPPENS); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID:",csid); -- printf("RESULT:",option); if (csid == 500) then local r = math.random(1,3); player:addKeyItem(PURE_WHITE_FEATHER); player:messageSpecial(KEYITEM_OBTAINED,PURE_WHITE_FEATHER); player:completeMission(WOTG,CAVERNOUS_MAWS); player:addMission(WOTG,BACK_TO_THE_BEGINNING); if (r == 1) then player:addNationTeleport(MAW,1); toMaw(player,1); -- go to Batallia_Downs[S] elseif (r == 2) then player:addNationTeleport(MAW,2); toMaw(player,3); -- go to Rolanberry_Fields_[S] elseif (r == 3) then player:addNationTeleport(MAW,4); toMaw(player,5); -- go to Sauromugue_Champaign_[S] end; elseif (csid == 904 and option == 1) then toMaw(player,5); -- go to Sauromugue_Champaign_[S] elseif (csid == 501) then player:completeMission(WOTG, BACK_TO_THE_BEGINNING); player:addMission(WOTG, CAIT_SITH); player:addTitle(CAIT_SITHS_ASSISTANT); toMaw(player,5); end; end;
gpl-3.0
n0xus/darkstar
scripts/zones/Balgas_Dais/npcs/Burning_Circle.lua
17
2294
----------------------------------- -- Area: Balga's Dais -- NPC: Burning Circle -- Balga's Dais Burning Circle -- @pos 299 -123 345 146 ------------------------------------- package.loaded["scripts/zones/Balgas_Dais/TextIDs"] = nil; ------------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/bcnm"); require("scripts/zones/Balgas_Dais/TextIDs"); ---- 0: Rank 2 Final Mission for Bastok "The Emissary" and Sandy "Journey Abroad" ---- 1: Steamed Sprouts (BCNM 40, Star Orb) ---- 2: Divine Punishers (BCNM 60, Moon Orb) ---- 3: Saintly Invitation (Windurst mission 6-2) ---- 4: Treasure and Tribulations (BCNM 50, Comet Orb) ---- 5: Shattering Stars (MNK) ---- 6: Shattering Stars (WHM) ---- 7: Shattering Stars (SMN) ---- 8: Creeping Doom (BCNM 30, Sky Orb) ---- 9: Charming Trio (BCNM 20, Cloudy Orb) ---- 10: Harem Scarem (BCNM 30, Sky Orb) ---- 11: Early Bird Catches the Wyrm (KSNM 99, Themis Orb) ---- 12: Royal Succession (BCNM 40, Star Orb) ---- 13: Rapid Raptors (BCNM 50, Comet Orb) ---- 14: Wild Wild Whiskers (BCNM 60, Moon Orb) ---- 15: Season's Greetings (KSNM 30, Clotho Orb) ---- 16: Royale Ramble (KSNM 30, Lachesis Orb) ---- 17: Moa Constrictors (KSNM 30, Atropos Orb ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (TradeBCNM(player,player:getZoneID(),trade,npc)) then return; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (EventTriggerBCNM(player,npc)) then return; end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); if (EventUpdateBCNM(player,csid,option)) then return; end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if (EventFinishBCNM(player,csid,option)) then return; end end;
gpl-3.0
alexandre-mbm/SimTools
RandomWeather/Lua/vstruct/io/f.lua
4
3238
-- IEEE floating point floats, doubles and quads local struct = require "vstruct" local io = require "vstruct.io" local sizes = { [4] = {1, 8, 23}; [8] = {1, 11, 52}; [16] = {1, 15, 112}; } local function reader(data, size_exp, size_fraction) local fraction, exponent, sign local endian = io("endianness", "get") == "big" and ">" or "<" -- Split the unsigned integer into the 3 IEEE fields local bits = struct.unpack(endian.." m"..#data, data)[1] local fraction = struct.implode({unpack(bits, 1, size_fraction)}, size_fraction) local exponent = struct.implode({unpack(bits, size_fraction+1, size_fraction+size_exp)}, size_exp) local sign = bits[#bits] and -1 or 1 -- special case: exponent is all 1s if exponent == 2^size_exp-1 then -- significand is 0? +- infinity if fraction == 0 then return sign * math.huge -- otherwise it's NaN else return 0/0 end end -- restore the MSB of the significand, unless it's a subnormal number if exponent ~= 0 then fraction = fraction + (2 ^ size_fraction) else exponent = 1 end -- remove the exponent bias exponent = exponent - 2 ^ (size_exp - 1) + 1 -- Decrease the size of the exponent rather than make the fraction (0.5, 1] exponent = exponent - size_fraction return sign * math.ldexp(fraction, exponent) end local function writer(value, size_exp, size_fraction) local fraction, exponent, sign local width = (size_exp + size_fraction + 1)/8 local endian = io("endianness", "get") == "big" and ">" or "<" local bias = 2^(size_exp-1)-1 if value < 0 or 1/value == -math.huge then -- handle the case of -0 sign = true value = -value else sign = false end -- special case: value is infinite if value == math.huge then exponent = bias+1 fraction = 0 -- special case: value is NaN elseif value ~= value then exponent = bias+1 fraction = 2^(size_fraction-1) --special case: value is 0 elseif value == 0 then exponent = -bias fraction = 0 else fraction,exponent = math.frexp(value) -- subnormal number if exponent+bias <= 1 then fraction = fraction * 2^(size_fraction+(exponent+bias)-1) exponent = -bias else -- remove the most significant bit from the fraction and adjust exponent fraction = fraction - 0.5 exponent = exponent - 1 -- turn the fraction into an integer fraction = fraction * 2^(size_fraction+1) end end -- add the exponent bias exponent = exponent + bias local bits = struct.explode(fraction) local bits_exp = struct.explode(exponent) for i=1,size_exp do bits[size_fraction+i] = bits_exp[i] end bits[size_fraction+size_exp+1] = sign return struct.pack(endian.."m"..width, {bits}) end local f = {} function f.width(n) n = tonumber(n) assert(n == 4 or n == 8 or n == 16 , "format 'f' only supports widths 4 (float), 8 (double) and 16 (quad)") return n end function f.unpack(_, buf, width) return reader(buf, unpack(sizes[width], 2)) end function f.pack(_, data, width) return writer(data, unpack(sizes[width], 2)) end return f
mit
n0xus/darkstar
scripts/globals/items/plate_of_barnacle_paella.lua
36
1576
----------------------------------------- -- ID: 5974 -- Item: Plate of Barnacle Paella -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- HP 40 -- Vitality 5 -- Mind -1 -- Charisma -1 -- Defense % 25 Cap 150 -- Undead Killer 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5974); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 40); target:addMod(MOD_VIT, 5); target:addMod(MOD_MND, -1); target:addMod(MOD_CHR, -1); target:addMod(MOD_FOOD_DEFP, 25); target:addMod(MOD_FOOD_DEF_CAP, 150); target:addMod(MOD_UNDEAD_KILLER, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 40); target:delMod(MOD_VIT, 5); target:delMod(MOD_MND, -1); target:delMod(MOD_CHR, -1); target:delMod(MOD_FOOD_DEFP, 25); target:delMod(MOD_FOOD_DEF_CAP, 150); target:delMod(MOD_UNDEAD_KILLER, 5); end;
gpl-3.0
Python1320/wire
lua/wire/stools/adv_input.lua
9
2315
WireToolSetup.setCategory( "Input, Output/Keyboard Interaction" ) WireToolSetup.open( "adv_input", "Adv. Input", "gmod_wire_adv_input", nil, "Adv Inputs" ) if CLIENT then language.Add( "tool.wire_adv_input.name", "Adv. Input Tool (Wire)" ) language.Add( "tool.wire_adv_input.desc", "Spawns a adv. input for use with the wire system." ) language.Add( "tool.wire_adv_input.0", "Primary: Create/Update Adv. Input" ) language.Add( "WireAdvInputTool_keymore", "Increase:" ) language.Add( "WireAdvInputTool_keyless", "Decrease:" ) language.Add( "WireAdvInputTool_toggle", "Toggle" ) language.Add( "WireAdvInputTool_value_min", "Minimum:" ) language.Add( "WireAdvInputTool_value_max", "Maximum:" ) language.Add( "WireAdvInputTool_value_start", "Start at:" ) language.Add( "WireAdvInputTool_speed", "Change per second:" ) end WireToolSetup.BaseLang("Adv. Inputs") WireToolSetup.SetupMax( 20 ) if SERVER then ModelPlug_Register("Numpad") function TOOL:GetConVars() return self:GetClientNumber( "keymore" ), self:GetClientNumber( "keyless" ), self:GetClientNumber( "toggle" ), self:GetClientNumber( "value_min" ), self:GetClientNumber( "value_max" ), self:GetClientNumber( "value_start" ), self:GetClientNumber( "speed" ) end -- Uses default WireToolObj:MakeEnt's WireLib.MakeWireEnt function end TOOL.ClientConVar = { model = "models/beer/wiremod/numpad.mdl", modelsize = "", keymore = "3", keyless = "1", toggle = "0", value_min = "0", value_max = "10", value_start = "5", speed = "1", } function TOOL.BuildCPanel( panel ) WireToolHelpers.MakeModelSizer(panel, "wire_adv_input_modelsize") ModelPlug_AddToCPanel(panel, "Numpad", "wire_adv_input", true) panel:AddControl( "Numpad", {Label = "#WireAdvInputTool_keymore", Command = "wire_adv_input_keymore"}) panel:AddControl( "Numpad", {Label = "#WireAdvInputTool_keyless", Command = "wire_adv_input_keyless"}) panel:CheckBox("#WireAdvInputTool_toggle", "wire_adv_input_toggle") panel:NumSlider("#WireAdvInputTool_value_min", "wire_adv_input_value_min", -50, 50, 0) panel:NumSlider("#WireAdvInputTool_value_max", "wire_adv_input_value_max", -50, 50, 0) panel:NumSlider("#WireAdvInputTool_value_start", "wire_adv_input_value_start", -50, 50, 0) panel:NumSlider("#WireAdvInputTool_speed", "wire_adv_input_speed", 0.1, 50, 1) end
apache-2.0
davymai/CN-QulightUI
Interface/AddOns/DBM-Highmaul/localization.en.lua
1
3110
local L --------------- -- Kargath Bladefist -- --------------- L= DBM:GetModLocalization(1128) L:SetTimerLocalization({ timerSweeperCD = DBM_CORE_AUTO_TIMER_TEXTS.next:format((GetSpellInfo(177776))) }) L:SetOptionLocalization({ timerSweeperCD = DBM_CORE_AUTO_TIMER_OPTIONS.next:format(177776), countdownSweeper = DBM_CORE_AUTO_COUNTDOWN_OPTION_TEXT:format(177776) }) --------------------------- -- The Butcher -- --------------------------- L= DBM:GetModLocalization(971) --------------------------- -- Tectus, the Living Mountain -- --------------------------- L= DBM:GetModLocalization(1195) L:SetMiscLocalization({ pillarSpawn = "RISE, MOUNTAINS!" }) ------------------ -- Brackenspore, Walker of the Deep -- ------------------ L= DBM:GetModLocalization(1196) L:SetOptionLocalization({ InterruptCounter = "Reset Decay counter after", Two = "After two casts", Three = "After three casts", Four = "After four casts" }) -------------- -- Twin Ogron -- -------------- L= DBM:GetModLocalization(1148) L:SetOptionLocalization({ PhemosSpecial = "Play countdown sound for Phemos' cooldowns", PolSpecial = "Play countdown sound for Pol's cooldowns", PhemosSpecialVoice = "Play spoken alerts for Phemos' abilities using selected voice pack", PolSpecialVoice = "Play spoken alerts for Pol's abilities using selected voice pack" }) -------------------- --Koragh -- -------------------- L= DBM:GetModLocalization(1153) L:SetWarningLocalization({ specWarnExpelMagicFelFades = "Fel fading in 5s - move to start" }) L:SetOptionLocalization({ specWarnExpelMagicFelFades = "Show special warning to move to start position for $spell:172895 expiring" }) L:SetMiscLocalization({ supressionTarget1 = "I will crush you!", supressionTarget2 = "Silence!", supressionTarget3 = "Quiet!", supressionTarget4 = "I will tear you in half!" }) -------------------------- -- Imperator Mar'gok -- -------------------------- L= DBM:GetModLocalization(1197) L:SetTimerLocalization({ timerNightTwistedCD = "Next Night-Twisted Adds" }) L:SetOptionLocalization({ GazeYellType = "Set yell type for Gaze of the Abyss", Countdown = "Countdown until expires", Stacks = "Stacks as they are applied", timerNightTwistedCD = "Show timer for Next Night-Twisted Faithful", --Auto generated, don't copy to non english files, not needed. warnBranded = DBM_CORE_AUTO_ANNOUNCE_OPTIONS.stack:format(156225), warnResonance = DBM_CORE_AUTO_ANNOUNCE_OPTIONS.spell:format(156467), warnMarkOfChaos = DBM_CORE_AUTO_ANNOUNCE_OPTIONS.spell:format(158605), warnForceNova = DBM_CORE_AUTO_ANNOUNCE_OPTIONS.spell:format(157349), warnAberration = DBM_CORE_AUTO_ANNOUNCE_OPTIONS.spell:format(156471) --Auto generated, don't copy to non english files, not needed. }) L:SetMiscLocalization({ BrandedYell = "Branded (%d) %dy", GazeYell = "Gaze fading in %d", GazeYell2 = "Gaze (%d) on %s", PlayerDebuffs = "Closest to Glimpse" }) ------------- -- Trash -- ------------- L = DBM:GetModLocalization("HighmaulTrash") L:SetGeneralLocalization({ name = "Highmaul Trash" })
gpl-2.0
n0xus/darkstar
scripts/globals/items/bowl_of_sopa_de_pez_blanco.lua
35
1549
----------------------------------------- -- ID: 4601 -- Item: Bowl of Sopa de Pez Blanco -- Food Effect: 180Min, All Races ----------------------------------------- -- Health 12 -- Dexterity 6 -- Mind -4 -- Accuracy 3 -- Ranged ACC % 7 -- Ranged ACC Cap 10 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4601); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 12); target:addMod(MOD_DEX, 6); target:addMod(MOD_MND, -4); target:addMod(MOD_ACC, 3); target:addMod(MOD_FOOD_RACCP, 7); target:addMod(MOD_FOOD_RACC_CAP, 10); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 12); target:delMod(MOD_DEX, 6); target:delMod(MOD_MND, -4); target:delMod(MOD_ACC, 3); target:delMod(MOD_FOOD_RACCP, 7); target:delMod(MOD_FOOD_RACC_CAP, 10); end;
gpl-3.0
chawan/RepHelper
content.lua
1
128311
function RPH_InitEnFactionGains(guildName, guildCapBase) local zone = {} -- Kalimdor zone.Mulgore = 7 zone.Darkshore = 62 zone.Thunder_Bluff = 88 zone.The_Exodar = 103 zone.Echo_Isles = 463 zone.Camp_Narache = 462 zone.Silithus = 81 zone.Felwood = 77 zone.Mount_Hyjal = 198 zone.Teldrassil = 57 zone.Moonglade = 80 zone.Azshara = 76 zone.Uldum = 249 zone.Durotar = 1 zone.Kalimdor = 12 zone.Orgrimmar = 85 zone.Desolace = 66 zone.Bloodmyst_Isle = 106 zone.Dustwallow_Marsh = 70 zone.UnGoro_Crater = 78 zone.Winterspring = 83 zone.Northern_Barrens = 10 zone.Valley_of_Trials = 461 zone.Ashenvale = 63 zone.Ammen_Vale = 468 zone.Stonetalon_Mountains = 65 zone.Feralas = 69 zone.Darnassus = 89 zone.Thousand_Needles = 64 zone.Southern_Barrens = 199 zone.AhnQiraj_The_Fallen_Kingdom = 327 zone.Azuremyst_Isle = 97 zone.Molten_Front = 338 zone.Shadowglen = 460 zone.Tanaris = 71 -- The Broken Isles zone.Broken_Isles = 619 zone.Broken_Shore = 646 zone.Highmountain = 650 zone.Dalaran = 625 zone.Valsharah = 641 zone.Stormheim = 634 zone.Suramar = 680 zone.Azuna = 630 zone.Eye_of_Azshara = 790 -- Eastern Kingdoms zone.Wetlands = 56 zone.Blasted_Lands = 17 zone.Deathknell = 465 zone.Dun_Morogh = 27 zone.Tol_Barad_Peninsula = 245 zone.Silvermoon_City = 110 zone.Duskwood = 47 zone.Loch_Modan = 48 zone.Shimmering_Expanse = 205 zone.Arathi_Highlands = 14 zone.New_Tinkertown = 469 zone.Hillsbrad_Foothills = 25 zone.Undercity = 90 zone.Ghostlands = 95 zone.Eastern_Plaguelands = 23 zone.Gilneas = 179 zone.Burning_Steppes = 36 zone.The_Scarlet_Enclave = 124 zone.Eversong_Woods = 94 zone.Searing_Gorge = 32 zone.Tirisfal_Glades = 18 zone.Western_Plaguelands = 22 zone.Westfall = 52 zone.Coldridge_Valley = 427 zone.The_Cape_of_Stranglethorn = 210 zone.Vashjir = 203 zone.Kelpthar_Forest = 201 zone.Northshire = 425 zone.Gilneas_City = 202 zone.Eastern_Kingdoms = 13 zone.Twilight_Highlands = 241 zone.Redridge_Mountains = 49 zone.The_Hinterlands = 26 zone.Swamp_of_Sorrows = 51 zone.Silverpine_Forest = 21 zone.Abyssal_Depths = 204 zone.Sunstrider_Isle = 467 zone.Badlands = 15 zone.Ruins_of_Gilneas = 217 zone.Stormwind_City = 84 zone.Northern_Stranglethorn = 50 zone.Elwynn_Forest = 37 zone.Ruins_of_Gilneas_City = 218 zone.Stranglethorn_Vale = 224 zone.Isle_of_QuelDanas = 122 zone.Ironforge = 87 zone.Deadwind_Pass = 42 zone.Tol_Barad = 244 -- Outlands zone.Zangarmarsh = 102 zone.Netherstorm = 109 zone.Shattrath_City = 111 zone.Hellfire_Peninsula = 100 zone.Terokkar_Forest = 108 zone.Shadowmoon_Valley = 104 zone.Outland = 101 zone.Nagrand = 107 zone.Blades_Edge_Mountains = 105 -- Northrend zone.Icecrown = 118 zone.Wintergrasp = 123 zone.The_Storm_Peaks = 120 zone.Dalaran = 125 zone.Hrothgars_Landing = 170 zone.Howling_Fjord = 117 zone.Sholazar_Basin = 119 zone.Grizzly_Hills = 116 zone.Northrend = 113 zone.Crystalsong_Forest = 127 zone.Dragonblight = 115 zone.ZulDrak = 121 zone.Borean_Tundra = 114 -- The Maelstrom zone.Kezan = 194 zone.Deepholm = 207 zone.The_Lost_Isles = 174 zone.The_Maelstrom = 276 -- Pandaria zone.Pandaria = 424 zone.Kun_Lai_Summit = 379 zone.Valley_of_the_FourvWind = 376 zone.Krasarang_Wilds = 418 zone.Vale_of_Eternal_Blossoms = 390 zone.The_Veiled_Stair = 433 zone.Isle_of_Giants = 507 zone.Townlong_Steppes = 388 zone.The_Jade_Forest = 371 zone.Dread_Wastes = 422 zone.Timeless_Isle = 554 zone.The_Wandering_Isle = 378 zone.Isle_of_Thunder = 504 -- Draenor zone.Ashran = 588 zone.Lunarfall = 579 zone.Gorgrond = 543 zone.Draenor = 572 zone.Spires_of_Arak = 542 zone.Warspear = 624 zone.Shadowmoon_Valley = 539 zone.Tanaan_Jungle_Assault_on_the_Dark_Portal = 577 zone.Tanaan_Jungle = 534 zone.Talador = 535 zone.Stormshield = 622 zone.Frostwall = 585 zone.Frostfire_Ridge = 525 zone.Nagrand_WoD = 550 -- Battlegrounds zone.Temple_of_Kotmogu = 417 zone.Alterac_Valley = 91 zone.Eye_of_the_Storm = 112 zone.The_Battle_for_Gilneas = 275 zone.Warsong_Gulch = 92 zone.Twin_Peaks = 206 zone.Silvershard_Mines = 423 zone.Strand_of_the_Ancients = 128 zone.Isle_of_Conquest = 169 zone.Arathi_Basin = 93 zone.Deepwind_Gorge = 519 -- Scenarios zone.Battle_on_the_High_Seas = 524 zone.Greenstone_Village = 448 zone.Domination_Point_H = 498 zone.Arena_of_Annihilation = 480 zone.Blood_in_the_Snow = 523 zone.Assault_on_Zanvess = 451 zone.A_Little_Patience = 487 zone.Theramores_Fall_A = 483 zone.The_Secrets_of_Ragefire = 522 zone.Crypt_of_Forgotten_Kings = 481 zone.Brewmoon_Festival = 452 zone.A_Brewing_Storm = 447 zone.Celestial_Tournament = 571 zone.Theramores_Fall_H = 416 zone.Unga_Ingoo = 450 zone.Lions_Landing_A = 486 zone.Dark_Heart_of_Pandaria = 520 zone.Dagger_in_the_Dark = 488 -- Classic Dungeons zone.Blackrock_Spire = 250 zone.The_Deadmines = 291 zone.Stratholme = 317 zone.Maraudon = 280 zone.Wailing_Caverns = 279 zone.Razorfen_Downs = 300 zone.Ragefire_Chasm = 213 zone.The_Temple_of_AtalHakkar = 220 zone.Razorfen_Kraul = 301 zone.ZulFarrak = 219 zone.Blackfathom_Deeps = 221 zone.Dire_Maul = 234 zone.The_Stockade = 225 zone.Uldaman = 230 zone.Blackrock_Depths = 242 zone.Shadowfang_Keep = 310 zone.Gnomeregan = 226 -- Classic Raids zone.Molten_Core = 232 zone.Blackwing_Lair = 287 zone.Ruins_of_AhnQiraj = 247 zone.Temple_of_AhnQiraj = 319 -- Burning Crusade Dungeons zone.The_Underbog = 262 zone.The_Steamvault = 263 zone.Sethekk_Halls = 258 zone.The_Botanica = 266 zone.Mana_Tombs = 272 zone.Hellfire_Ramparts = 347 zone.The_Black_Morass = 273 zone.The_Shattered_Halls = 246 zone.Magisters_Terrace = 348 zone.The_Mechanar = 267 zone.The_Blood_Furnace = 261 zone.The_Slave_Pens = 265 zone.Shadow_Labyrinth = 260 zone.Auchenai_Crypts = 256 zone.Old_Hillsbrad_Foothills = 274 zone.The_Arcatraz = 269 -- Burning Crusade Raids zone.Black_Temple = 339 zone.Serpentshrine_Cavern = 332 zone.Magtheridons_Lair = 331 zone.Karazhan = 350 zone.Gruuls_Lair = 330 zone.The_Eye = 334 zone.Hyjal_Summit = 329 zone.Sunwell_Plateau = 335 -- Wrath Dungeons zone.Utgarde_Pinnacle = 136 zone.Gundrak = 153 zone.The_Oculus = 142 zone.DrakTharon_Keep = 160 zone.Azjol_Nerub = 157 zone.The_Forge_of_Souls = 183 zone.Ahnkahet_The_Old_Kingdom = 132 zone.The_Violet_Hold = 168 zone.The_Nexus = 129 zone.Trial_of_the_Champion = 171 zone.Pit_of_Saron = 184 zone.Halls_o_Lightning = 138 zone.The_Culling_of_Stratholme = 130 zone.Utgarde_Keep = 133 zone.Halls_of_Stone = 140 zone.Halls_of_Reflection = 185 -- Wrath Raids zone.The_Eye_of_Eternity = 141 zone.The_Ruby_Sanctum = 200 zone.Icecrown_Citadel = 186 zone.Naxxramas = 162 zone.Ulduar = 147 zone.Onyxias_Lair = 248 zone.Trial_of_the_Crusader = 172 zone.Vault_of_Archavon = 156 zone.The_Obsidian_Sanctum = 155 -- Cataclysm Dungeons zone.Lost_City_of_thevTolvir = 277 zone.End_Time = 401 zone.The_Vortex_Pinnacle = 325 zone.Halls_of_Origination = 297 zone.Throne_of_the_Tides = 322 zone.ZulGurub = 337 zone.Grim_Batol = 293 zone.ZulAman = 333 zone.The_Stonecore = 324 zone.Well_of_Eternity = 398 zone.Blackrock_Caverns = 283 zone.Hour_of_Twilight = 399 -- Cataclysm Raids zone.Firelands = 367 zone.Dragon_Soul = 409 zone.Blackwing_Descent = 285 zone.Throne_of_the_Four_Winds = 328 zone.The_Bastion_of_Twilight = 294 zone.Baradin_Hold = 282 -- Pandaria Dungeons zone.Gate_of_the_Setting_Sun = 437 zone.Shado_pan_Monastery = 443 zone.Scholomance = 476 zone.Stormstout_Brewery = 439 zone.Temple_of_the_Jade_Serpen = 429 zone.MoguShan_Palace = 453 zone.Scarlet_Monastery = 435 zone.Scarlet_Halls = 431 zone.Siege_of_Niuzao_Temple = 457 -- Pandaria Raids zone.Siege_of_Orgrimmar = 556 zone.Throne_of_Thunder = 508 zone.Terrace_of_Endless_Spring = 456 zone.Mogushan_Vaults = 471 zone.Heart_of_Fear = 474 -- Draenor Dungeons zone.Upper_Blackrock_Spire = 616 zone.Skyreach = 601 zone.The_Everbloom = 620 zone.Bloodmaul_Slag_Mines = 573 zone.Shadowmoon_Burial_Grounds = 574 zone.Auchindoun = 593 zone.Grimrail_Depot = 606 zone.Iron_Docks = 595 -- Draenor Raids zone.Blackrock_Foundry = 596 zone.Highmaul = 610 zone.Hellfire_Citadel = 661 -- Legion Dungeons zone.Vault_of_the_Wardens = 710 zone.The_Arcway = 749 zone.Cathedral_of_Eternal_Night = 845 zone.Darkheart_Thicket = 733 zone.Halls_of_Valor = 703 zone.Eye_of_Azshara = 713 zone.Maw_of_Souls = 706 zone.Violet_Hold = 732 zone.Return_to_Karazhan = 809 zone.Seat_of_The_Triumvirate = 903 zone.Neltharions_Lair = 731 zone.Black_Rook_Hold = 751 zone.Court_of_Stars = 761 -- Legion Raids zone.The_Emerald_Nightmare = 777 zone.Tomb_of_Sargeras = 850 zone.Trial_of_Valor = 806 zone.Antorus_the_Burning_Throne = 909 zone.The_Nighthold = 764 if (RPH_IsAlliance) then -- Aliance Cities -- Darnassus 69 RPH_AddQuest(69, 4, 8, 1, 250, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(69, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(69, 4, 8, 3, 250, "nil", RPH_LIMIT_TYPE_Fish) RPH_AddQuest(69, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(69, 4, 8, 7386, 18.75, {[17423] = 5}) RPH_AddQuest(69, 4, 8, 6881, 2.5, {[17423] = 1}) RPH_AddQuest(69, 4, 8, 6943, 10, {[17504] = 1}) RPH_AddQuest(69, 4, 8, 6942, 10, {[17502] = 1}) RPH_AddQuest(69, 4, 8, 6941, 10, {[17503] = 1}) RPH_AddQuest(69, 4, 8, 7027, 2.5) RPH_AddQuest(69, 4, 8, 7026, 2.5, {[17643] = 1}) RPH_AddQuest(69, 4, 8, 6781, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(69, 4, 8, 250, {[45714] = 1}) RPH_AddItems(69, 4, 8, 62.5, {[4] = 1}) RPH_AddSpell(69, 1, 8, 5, 1000) -- Exodar 930 RPH_AddQuest(930, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(930, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(930, 4, 8, 7386, 18.75, {[17423] = 5}) RPH_AddQuest(930, 4, 8, 6881, 2.5, {[17423] = 1}) RPH_AddQuest(930, 4, 8, 6943, 10, {[17504] = 1}) RPH_AddQuest(930, 4, 8, 6942, 10, {[17502] = 1}) RPH_AddQuest(930, 4, 8, 6941, 10, {[17503] = 1}) RPH_AddQuest(930, 4, 8, 7027, 2.5) RPH_AddQuest(930, 4, 8, 7026, 2.5, {[17643] = 1}) RPH_AddQuest(930, 4, 8, 6781, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(930, 4, 8, 250, {[45715] = 1}) RPH_AddItems(930, 4, 8, 62.5, {[4] = 1}) RPH_AddSpell(930, 1, 8, 5, 1000) -- Gnomeregan 54 RPH_AddQuest(54,4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(54,4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(54,4, 8, 7386, 18.75, {[17423] = 5}) RPH_AddQuest(54,4, 8, 6881, 2.5, {[17423] = 1}) RPH_AddQuest(54,4, 8, 6943, 10, {[17504] = 1}) RPH_AddQuest(54,4, 8, 6942, 10, {[17502] = 1}) RPH_AddQuest(54,4, 8, 6941, 10, {[17503] = 1}) RPH_AddQuest(54,4, 8, 7027, 2.5) RPH_AddQuest(54,4, 8, 7026, 2.5, {[17643] = 1}) RPH_AddQuest(54,4, 8, 6781, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(54,4, 8, 250, {[45716] = 1}) RPH_AddItems(54,4, 8, 62.5, {[4] = 1}) RPH_AddSpell(54,1, 8, 5, 1000) -- Ironforge 47 RPH_AddQuest(47,4, 8, 1, 250, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(47,4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(47,4, 8, 3, 250, "nil", RPH_LIMIT_TYPE_Fish) RPH_AddQuest(47,4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(47,4, 8, 7386, 18.75, {[17423] = 5}) RPH_AddQuest(47,4, 8, 6881, 2.5, {[17423] = 1}) RPH_AddQuest(47,4, 8, 6943, 10, {[17504] = 1}) RPH_AddQuest(47,4, 8, 6942, 10, {[17502] = 1}) RPH_AddQuest(47,4, 8, 6941, 10, {[17503] = 1}) RPH_AddQuest(47,4, 8, 7027, 2.5) RPH_AddQuest(47,4, 8, 7026, 2.5, {[17643] = 1}) RPH_AddQuest(47,4, 8, 6781, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(47,4, 8, 250, {[45717] = 1}) RPH_AddItems(47,4, 8, 62.5, {[4] = 1}) RPH_AddSpell(47,1, 8, 5, 1000) -- Stormwind 301 RPH_AddQuest(72,4, 8, 1, 250, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(72,4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(72,4, 8, 3, 250, "nil", RPH_LIMIT_TYPE_Fish) RPH_AddQuest(72,4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(72,4, 8, 7386, 18.75, {[17423] = 5}) RPH_AddQuest(72,4, 8, 6881, 2.5, {[17423] = 1}) RPH_AddQuest(72,4, 8, 6943, 10, {[17504] = 1}) RPH_AddQuest(72,4, 8, 6942, 10, {[17502] = 1}) RPH_AddQuest(72,4, 8, 6941, 10, {[17503] = 1}) RPH_AddQuest(72,4, 8, 7027, 2.5) RPH_AddQuest(72,4, 8, 7026, 2.5, {[17643] = 1}) RPH_AddQuest(72,4, 8, 6781, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(72,4, 8, 250, {[45718] = 1}) RPH_AddItems(72,4, 8, 62.5, {[4] = 1}) RPH_AddSpell(72,1, 8, 5, 1000) -- Gilneas 545 RPH_AddQuest(1134,4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(1134,4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley ---- spillover from Other RPH_AddSpell(1134,1, 8, 5, 1000) -- Tushui Pandaren 1353 RPH_AddQuest(1353, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(1353, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley ---- spillover from Other RPH_AddSpell(1353, 1, 8, 5, 1000) -- Alliance Forces -- Silverwing Sentinels 890 RPH_AddGeneral(890, 4, 8, "Warsong Gulch flag capture", 100, "Warsong Gulch flag capture", "Every time your team captures a flag you gain 100 reputation") RPH_AddGeneral(890, 4, 8, "Warsong Gulch victory", 100, "Warsong Gulch victory", "Every time your team wins you gain 100 reputation") RPH_AddGeneral(890, 4, 8, "Warsong Gulch loss", 35, "Warsong Gulch loss", "Every time your team lose you gain 35 reputation") -- Stormpike Guard 730 RPH_AddQuest(730, 4, 8, 7386, 18.75, {[17423] = 5}) RPH_AddQuest(730, 4, 8, 6881, 2.5, {[17423] = 1}) RPH_AddQuest(730, 4, 8, 6941, 10, {[17503] = 1}) RPH_AddQuest(730, 4, 8, 6942, 10, {[17502] = 1}) RPH_AddQuest(730, 4, 8, 6941, 10, {[17503] = 1}) RPH_AddQuest(730, 4, 8, 7027, 2.5) RPH_AddQuest(730, 4, 8, 7026, 2.5, {[17643] = 1}) RPH_AddQuest(730, 4, 8, 6781, 2.5, {[17422] = 20}) -- The League of Arathor 509 RPH_AddGeneral(509, 4, 8, "Arathi Basin collect 100 Resources", 50, "Collect 100 Resources", "For every 100 resources your team collects you gain 50 reputation") RPH_AddGeneral(509, 4, 8, "Arathi Basin win (1500 Resources)", 750, "Arathi Basin win (1500 Resources)", "If your team wins with 1500 resources you will earn a total of 750 reputation") -- Bizmo's Brawlpub 1419 RPH_AddQuest(1419, 1, 8, 5, 1) -- Outlands (Burning Crusade) -- Honor Hold 946 RPH_AddInstance(946, 4, 5, zone.Hellfire_Ramparts, 600, false) RPH_AddInstance(946, 6, 8, zone.Hellfire_Ramparts, 2000, true) RPH_AddInstance(946, 4, 5, zone.The_Blood_Furnace, 750, false) RPH_AddInstance(946, 6, 8, zone.The_Blood_Furnace, 2700, true) --RPH_AddMob(946, 4, 7, 725, 5) This NPC is not in game. http://www.wowhead.com/npc=725 --RPH_AddMob(946, 4, 8, 725, 15) This NPC is not in game. http://www.wowhead.com/npc=725 RPH_AddInstance(946, 4, 8, zone.The_Shattered_Halls, 1600, false) RPH_AddInstance(946, 4, 8, zone.The_Shattered_Halls, 2900, true) RPH_AddMob(946, 4, 7, RPH_TXT.Mob.MoshOgg_Spellcrafter, 5, zone.Northern_Stranglethorn) -- Mosh'Ogg Spellcrafter ID=710 RPH_AddMob(946, 4, 8, RPH_TXT.Mob.MoshOgg_Spellcrafter, 15, zone.Northern_Stranglethorn) -- Mosh'Ogg Spellcrafter ID=710 RPH_AddQuest(946, 4, 7, 13410, 150) -- Timewalking Commendation RPH_AddItems(946, 1, 8, 500, {[129948] = 1}) -- Kurenai 978 RPH_AddQuest(978, 4, 8, 10476, 500, {[25433] = 10}) RPH_AddQuest(978, 4, 8, 11502, 500) RPH_AddMob(978, 4, 8, RPH_TXT.Mob.BoulderfistOgre, 10, zone.Nagrand) -- Boulderfist Ogre ID=2562 RPH_AddMob(978, 4, 8, "Kil'sorrow Deathsworn, Cultist & Spellbinder", 10, zone.Nagrand) RPH_AddMob(978, 4, 8, "Murkblood Scavenger", 2, zone.Nagrand) RPH_AddMob(978, 4, 8, "Murkblood ", 10, zone.Nagrand) RPH_AddMob(978, 4, 8, "Warmaul non-elite", 10, zone.Nagrand) -- Northrend (WotLK) -- Alliance Vanguard 1037 ---- spillover from 1068 RPH_AddQuest(1037, 4, 8, 11391, 62.5) ---- spillover from 1126 RPH_AddQuest(1037, 4, 8, 12869, 62.5) ---- spillover from 1094 RPH_AddQuest(1037, 4, 8, 13757, 62.5, {[44981] = 1}) RPH_AddQuest(1037, 4, 8, 13759, 62.5) RPH_AddQuest(1037, 4, 8, 13769, 62.5) RPH_AddQuest(1037, 4, 8, 13857, 62.5) RPH_AddQuest(1037, 4, 8, 13671, 62.5) RPH_AddQuest(1037, 4, 8, 13625, 62.5) RPH_AddQuest(1037, 4, 8, 13772, 62.5) RPH_AddQuest(1037, 4, 8, 13772, 62.5) ---- spillover from 1050 RPH_AddQuest(1037, 4, 8, 11153, 62.5) RPH_AddQuest(1037, 4, 8, 13309, 62.5) RPH_AddQuest(1037, 4, 8, 13284, 62.5) RPH_AddQuest(1037, 4, 8, 13336, 62.5) RPH_AddQuest(1037, 4, 8, 13280, 62.5) RPH_AddQuest(1037, 4, 8, 12444, 62.5) RPH_AddQuest(1037, 4, 8, 12296, 62.5) RPH_AddQuest(1037, 4, 8, 12289, 62.5) RPH_AddQuest(1037, 4, 8, 12268, 62.5) RPH_AddQuest(1037, 4, 8, 12244, 62.5) ---- spillover from tournament RPH_AddQuest(1037, 4, 8, 13809, 125) RPH_AddQuest(1037, 4, 8, 13810, 125) RPH_AddQuest(1037, 4, 8, 13862, 125) RPH_AddQuest(1037, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1037, 4, 8, 1, 400, false) RPH_AddInstance(1037, 4, 8, 1, 800, true) ---- Timewalking Commendation RPH_AddItems(1037, 1, 8, 500, {[129955] = 1}) -- Explorer's League 1068 RPH_AddQuest(1068, 4, 8, 11391, 125) ---- spillover from 1126 RPH_AddQuest(1068, 4, 8, 12869, 62.5) ---- spillover from 1094 RPH_AddQuest(1068, 4, 8, 13757, 62.5, {[44981] = 1}) RPH_AddQuest(1068, 4, 8, 13759, 62.5) RPH_AddQuest(1068, 4, 8, 13769, 62.5) RPH_AddQuest(1068, 4, 8, 13857, 62.5) RPH_AddQuest(1068, 4, 8, 13671, 62.5) RPH_AddQuest(1068, 4, 8, 13625, 62.5) RPH_AddQuest(1068, 4, 8, 13772, 62.5) RPH_AddQuest(1068, 4, 8, 13772, 62.5) ---- spillover from 1050 RPH_AddQuest(1068, 4, 8, 11153, 62.5) RPH_AddQuest(1068, 4, 8, 13309, 62.5) RPH_AddQuest(1068, 4, 8, 13284, 62.5) RPH_AddQuest(1068, 4, 8, 13336, 62.5) RPH_AddQuest(1068, 4, 8, 13280, 62.5) RPH_AddQuest(1068, 4, 8, 12444, 62.5) RPH_AddQuest(1068, 4, 8, 12296, 62.5) RPH_AddQuest(1068, 4, 8, 12289, 62.5) RPH_AddQuest(1068, 4, 8, 12268, 62.5) RPH_AddQuest(1068, 4, 8, 12244, 62.5) ---- spillover from tournament RPH_AddQuest(1068, 4, 8, 13809, 125) RPH_AddQuest(1068, 4, 8, 13810, 125) RPH_AddQuest(1068, 4, 8, 13862, 125) RPH_AddQuest(1068, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1068, 4, 8, 1, 400, false) RPH_AddInstance(1068, 4, 8, 1, 800, true) -- The Frostborn 1126 RPH_AddQuest(1126, 4, 8, 12869, 125) ---- spillover from 1068 RPH_AddQuest(1126, 4, 8, 11391, 62.5) ---- spillover from 1094 RPH_AddQuest(1126, 4, 8, 13757, 62.5, {[44981] = 1}) RPH_AddQuest(1126, 4, 8, 13759, 62.5) RPH_AddQuest(1126, 4, 8, 13769, 62.5) RPH_AddQuest(1126, 4, 8, 13857, 62.5) RPH_AddQuest(1126, 4, 8, 13671, 62.5) RPH_AddQuest(1126, 4, 8, 13625, 62.5) RPH_AddQuest(1126, 4, 8, 13772, 62.5) RPH_AddQuest(1126, 4, 8, 13772, 62.5) ---- spillover from 1050 RPH_AddQuest(1126, 4, 8, 11153, 62.5) RPH_AddQuest(1126, 4, 8, 13309, 62.5) RPH_AddQuest(1126, 4, 8, 13284, 62.5) RPH_AddQuest(1126, 4, 8, 13336, 62.5) RPH_AddQuest(1126, 4, 8, 13280, 62.5) RPH_AddQuest(1126, 4, 8, 12444, 62.5) RPH_AddQuest(1126, 4, 8, 12296, 62.5) RPH_AddQuest(1126, 4, 8, 12289, 62.5) RPH_AddQuest(1126, 4, 8, 12268, 62.5) RPH_AddQuest(1126, 4, 8, 12244, 62.5) ---- spillover from tournament RPH_AddQuest(1126, 4, 8, 13809, 125) RPH_AddQuest(1126, 4, 8, 13810, 125) RPH_AddQuest(1126, 4, 8, 13862, 125) RPH_AddQuest(1126, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1126, 4, 8, 1, 400, false) RPH_AddInstance(1126, 4, 8, 1, 800, true) -- The Silver Covenant 1094 RPH_AddQuest(1094, 4, 8, 13757, 125, {[44981] = 1}) RPH_AddQuest(1094, 4, 8, 13759, 125) RPH_AddQuest(1094, 4, 8, 13769, 125) RPH_AddQuest(1094, 4, 8, 13857, 125) RPH_AddQuest(1094, 4, 8, 13671, 125) RPH_AddQuest(1094, 4, 8, 13625, 125) RPH_AddQuest(1094, 4, 8, 13772, 125) RPH_AddQuest(1094, 4, 8, 13772, 125) ---- spillover from 1068 RPH_AddQuest(1094, 4, 8, 11391, 62.5) ---- spillover from 1126 RPH_AddQuest(1094, 4, 8, 12869, 62.5) ---- spillover from 1050 RPH_AddQuest(1094, 4, 8, 11153, 62.5) RPH_AddQuest(1094, 4, 8, 13309, 62.5) RPH_AddQuest(1094, 4, 8, 13284, 62.5) RPH_AddQuest(1094, 4, 8, 13336, 62.5) RPH_AddQuest(1094, 4, 8, 13280, 62.5) RPH_AddQuest(1094, 4, 8, 12444, 62.5) RPH_AddQuest(1094, 4, 8, 12296, 62.5) RPH_AddQuest(1094, 4, 8, 12289, 62.5) RPH_AddQuest(1094, 4, 8, 12268, 62.5) RPH_AddQuest(1094, 4, 8, 12244, 62.5) ---- spillover from tournament RPH_AddQuest(1094, 4, 8, 13809, 125) RPH_AddQuest(1094, 4, 8, 13810, 125) RPH_AddQuest(1094, 4, 8, 13862, 125) RPH_AddQuest(1094, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1094, 4, 8, 1, 400, false) RPH_AddInstance(1094, 4, 8, 1, 800, true) -- Valiance Expedition 1050 RPH_AddQuest(1050, 4, 8, 11153, 125) RPH_AddQuest(1050, 4, 8, 13309, 125) RPH_AddQuest(1050, 4, 8, 13284, 125) RPH_AddQuest(1050, 4, 8, 13336, 125) RPH_AddQuest(1050, 4, 8, 13280, 125) RPH_AddQuest(1050, 4, 8, 12444, 125) RPH_AddQuest(1050, 4, 8, 12296, 125) RPH_AddQuest(1050, 4, 8, 12289, 125) RPH_AddQuest(1050, 4, 8, 12268, 125) RPH_AddQuest(1050, 4, 8, 12244, 125) ---- spillover from 1068 RPH_AddQuest(1050, 4, 8, 11391, 62.5) ---- spillover from 1126 RPH_AddQuest(1050, 4, 8, 12869, 62.5) ---- spillover from 1094 RPH_AddQuest(1050, 4, 8, 13757, 62.5, {[44981] = 1}) RPH_AddQuest(1050, 4, 8, 13759, 62.5) RPH_AddQuest(1050, 4, 8, 13769, 62.5) RPH_AddQuest(1050, 4, 8, 13857, 62.5) RPH_AddQuest(1050, 4, 8, 13671, 62.5) RPH_AddQuest(1050, 4, 8, 13625, 62.5) RPH_AddQuest(1050, 4, 8, 13772, 62.5) RPH_AddQuest(1050, 4, 8, 13772, 62.5) ---- spillover from tournament RPH_AddQuest(1050, 4, 8, 13809, 125) RPH_AddQuest(1050, 4, 8, 13810, 125) RPH_AddQuest(1050, 4, 8, 13862, 125) RPH_AddQuest(1050, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1050, 4, 8, 1, 400, false) RPH_AddInstance(1050, 4, 8, 1, 800, true) -- Cataclysm -- Wildhammer Clan 1174 ---- from zone Twilight Highlands RPH_AddQuest(1174, 4, 8, 28864, 250) RPH_AddQuest(1174, 4, 8, 28861, 250) RPH_AddQuest(1174, 4, 8, 28860, 250) RPH_AddQuest(1174, 4, 8, 28862, 250) RPH_AddQuest(1174, 4, 8, 28863, 350) RPH_AddSpell(1174, 1, 8, 5, 1000) RPH_AddSpell(1174, 1, 8, 5, 1800) RPH_AddMob(1174, 1, 8, 1, 10, 5) RPH_AddMob(1174, 1, 8, 1, 15, 6) RPH_AddMob(1174, 1, 8, 4, 150, 5) RPH_AddMob(1174, 1, 8, 4, 250, 6) -- Timewalking Commendation RPH_AddItems(1174, 1, 8, 500, {[133151] = 1}) -- Baradin's Wardens 1177 ---- from zone Tol Barad ------ Tol Barad Peninsula -------- Sargeant Parker (Base Quests) RPH_AddQuest(1177, 4, 8, 28122, 250) RPH_AddQuest(1177, 4, 8, 28658, 250) RPH_AddQuest(1177, 4, 8, 28659, 250) -------- 2nd Lieutenant Wansworth (Left Prison) RPH_AddQuest(1177, 4, 8, 28665, 350) RPH_AddQuest(1177, 4, 8, 28663, 350) RPH_AddQuest(1177, 4, 8, 28664, 350) -------- Commander Stevens (Right Prison) RPH_AddQuest(1177, 4, 8, 28660, 350) RPH_AddQuest(1177, 4, 8, 28662, 350) RPH_AddQuest(1177, 4, 8, 28661, 250) -------- Marshl Fallows (South Prison) RPH_AddQuest(1177, 4, 8, 28670, 250) RPH_AddQuest(1177, 4, 8, 28668, 350) RPH_AddQuest(1177, 4, 8, 28669, 350) ------ Tol Barad Main -------- Sergeant Gray RPH_AddQuest(1177, 4, 8, 28275, 250) RPH_AddQuest(1177, 4, 8, 28698, 250) RPH_AddQuest(1177, 4, 8, 28697, 250) RPH_AddQuest(1177, 4, 8, 28700, 250) RPH_AddQuest(1177, 4, 8, 28695, 250) RPH_AddQuest(1177, 4, 8, 28694, 250) -------- Commander Marcus Johnson RPH_AddQuest(1177, 4, 8, 28682, 250) RPH_AddQuest(1177, 4, 8, 28685, 250) RPH_AddQuest(1177, 4, 8, 28686, 250) RPH_AddQuest(1177, 4, 8, 28687, 250) RPH_AddQuest(1177, 4, 8, 28721, 250) -------- Camp Coordinator Brack RPH_AddQuest(1177, 4, 8, 28684, 250) RPH_AddQuest(1177, 4, 8, 28680, 250) RPH_AddQuest(1177, 4, 8, 28678, 250) RPH_AddQuest(1177, 4, 8, 28679, 250) RPH_AddQuest(1177, 4, 8, 28681, 350) RPH_AddQuest(1177, 4, 8, 28683, 250) -------- Lieutenant Farnsworth RPH_AddQuest(1177, 4, 8, 28693, 250) RPH_AddQuest(1177, 4, 8, 28691, 250) RPH_AddQuest(1177, 4, 8, 28692, 250) RPH_AddQuest(1177, 4, 8, 28690, 250) RPH_AddQuest(1177, 4, 8, 28689, 250) -- Mist of Pandaria -- Pearlfin Jinyu 1242 RPH_AddQuest(1242, 1, 8, 5, 1) -- Operation: Shieldwall 1376 RPH_AddQuest(1376, 1, 8, 32643, 400) ---- Lion's Landing RPH_AddQuest(1376, 1, 8, 32148, 150) RPH_AddQuest(1376, 1, 8, 32153, 300) RPH_AddQuest(1376, 1, 8, 32149, 150) RPH_AddQuest(1376, 1, 8, 32152, 150) RPH_AddQuest(1376, 1, 8, 32150, 150) RPH_AddQuest(1376, 1, 8, 32151, 150) ---- Domination Point RPH_AddQuest(1376, 1, 8, 32143, 150) RPH_AddQuest(1376, 1, 8, 32145, 300) RPH_AddQuest(1376, 1, 8, 32146, 150) RPH_AddQuest(1376, 1, 8, 32144, 300) RPH_AddQuest(1376, 1, 8, 32142, 150) ---- Ruins of Ogudei RPH_AddQuest(1376, 1, 8, 32347, 150) RPH_AddQuest(1376, 1, 8, 32119, 150) RPH_AddQuest(1376, 1, 8, 32122, 300) RPH_AddQuest(1376, 1, 8, 32346, 150) RPH_AddQuest(1376, 1, 8, 32115, 150) RPH_AddQuest(1376, 1, 8, 32121, 150) ---- Bilgewater Beach RPH_AddQuest(1376, 1, 8, 32154, 150) RPH_AddQuest(1376, 1, 8, 32155, 150) RPH_AddQuest(1376, 1, 8, 32159, 150) RPH_AddQuest(1376, 1, 8, 32446, 150) RPH_AddQuest(1376, 1, 8, 32157, 150) RPH_AddQuest(1376, 1, 8, 32156, 150) RPH_AddQuest(1376, 1, 8, 32158, 300) RPH_AddQuest(1376, 1, 8, 32433, 150) ---- Beastmaster Quests ------ Huntsman Blake RPH_AddQuest(1376, 1, 8, 32172, 200) RPH_AddQuest(1376, 1, 8, 32170, 200) RPH_AddQuest(1376, 1, 8, 32171, 200) ---- Timewalking Commendation RPH_AddItems(1376, 1, 8, 300, {[143944] = 1}) -- 0 -- Kirin Tor Offensive 1387 RPH_AddQuest(1387, 4, 8, 32571, 150) RPH_AddQuest(1387, 4, 8, 32558, 150) RPH_AddQuest(1387, 4, 8, 32578, 200) RPH_AddQuest(1387, 4, 8, 32525, 150) RPH_AddQuest(1387, 4, 8, 32485, 150) RPH_AddQuest(1387, 4, 8, 32634, 150) RPH_AddQuest(1387, 4, 8, 32636, 150) RPH_AddQuest(1387, 4, 8, 32555, 150) RPH_AddQuest(1387, 4, 8, 32627, 150) RPH_AddQuest(1387, 4, 8, 32576, 200) RPH_AddQuest(1387, 4, 8, 32551, 150) RPH_AddQuest(1387, 4, 8, 32543, 150) RPH_AddQuest(1387, 4, 8, 32539, 150) RPH_AddQuest(1387, 4, 8, 32537, 150) RPH_AddQuest(1387, 4, 8, 32639, 150) RPH_AddQuest(1387, 4, 8, 32554, 150) RPH_AddQuest(1387, 4, 8, 32553, 150) RPH_AddQuest(1387, 4, 8, 32585, 200) RPH_AddQuest(1387, 4, 8, 32573, 150) RPH_AddQuest(1387, 4, 8, 32635, 150) RPH_AddQuest(1387, 4, 8, 32559, 150) RPH_AddQuest(1387, 4, 8, 32607, 400) RPH_AddQuest(1387, 4, 8, 32724, 200) RPH_AddQuest(1387, 4, 8, 32570, 150) RPH_AddQuest(1387, 4, 8, 32527, 150) RPH_AddQuest(1387, 4, 8, 32540, 150) RPH_AddQuest(1387, 4, 8, 32538, 150) RPH_AddQuest(1387, 4, 8, 32631, 200) RPH_AddQuest(1387, 4, 8, 32581, 200) RPH_AddQuest(1387, 4, 8, 32528, 150) RPH_AddQuest(1387, 4, 8, 32546, 150) RPH_AddQuest(1387, 4, 8, 32560, 150) RPH_AddQuest(1387, 4, 8, 32548, 150) RPH_AddQuest(1387, 4, 8, 32552, 150) RPH_AddQuest(1387, 4, 8, 32632, 150) RPH_AddQuest(1387, 4, 8, 32638, 150) RPH_AddQuest(1387, 4, 8, 32536, 150) RPH_AddQuest(1387, 4, 8, 32586, 150) RPH_AddQuest(1387, 4, 8, 32301, 150) RPH_AddQuest(1387, 4, 8, 32588, 150) RPH_AddQuest(1387, 4, 8, 32557, 150) RPH_AddQuest(1387, 4, 8, 32637, 150) RPH_AddQuest(1387, 4, 8, 32541, 150) RPH_AddQuest(1387, 4, 8, 32544, 150) RPH_AddQuest(1387, 4, 8, 32701, 1850) RPH_AddQuest(1387, 4, 8, 32703, 1900) RPH_AddQuest(1387, 4, 8, 32704, 2150) RPH_AddQuest(1387, 4, 8, 32700, 1250) RPH_AddQuest(1387, 4, 8, 32608, 400) RPH_AddQuest(1387, 4, 8, 32582, 200) RPH_AddQuest(1387, 4, 8, 32723, 350) RPH_AddQuest(1387, 4, 8, 32532, 150) RPH_AddQuest(1387, 4, 8, 32550, 150) RPH_AddQuest(1387, 4, 8, 32526, 150) RPH_AddQuest(1387, 4, 8, 32633, 150) RPH_AddQuest(1387, 4, 8, 32533, 150) RPH_AddQuest(1387, 4, 8, 32606, 150) RPH_AddQuest(1387, 4, 8, 32542, 150) RPH_AddQuest(1387, 4, 8, 32628, 150) RPH_AddQuest(1387, 4, 8, 32530, 150) RPH_AddQuest(1387, 4, 8, 32529, 150) RPH_AddQuest(1387, 4, 8, 32531, 150) RPH_AddQuest(1387, 4, 8, 32547, 150) RPH_AddQuest(1387, 4, 8, 32556, 150) RPH_AddQuest(1387, 4, 8, 32545, 150) RPH_AddQuest(1387, 4, 8, 32574, 150) RPH_AddQuest(1387, 4, 8, 32535, 150) RPH_AddQuest(1387, 4, 8, 32572, 150) RPH_AddQuest(1387, 4, 8, 32575, 150) RPH_AddQuest(1387, 4, 8, 32583, 200) -- Timewalking Commendation RPH_AddItems(1387, 1, 8, 300, {[143940] = 1}) -- WoD Factions -- Council of Exarchs 1731 -- Pillars of Fate RPH_AddItems(1731, 1, 8, 1000, {[128315] = 1}) RPH_AddMob(1731, 1, 8, "Shadowmoon Warrior/Defiler/Voidtwister at Pillars of Fate", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Skeletal Ancestor/Reanimated Bones/Shadowmoon Void Augur at Pillars of Fate", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Void Fragment at Pillars of Fate", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Shadowmoon Deathcaller at Pillars of Fate", 8, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Void Horror at Pillars of Fate", 16, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Voidreaver Urnae (Rare mob) at Pillars of Fate", 50, zone.Shadowmoon_Valley); --Socrethar's Rise RPH_AddMob(1731, 1, 8, "Sargerei Binder/Worker/Initiate at Socrethar's Rise", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Sargerei Acolyte/Demonspeaker at Socrethar's Rise", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Shadowglen Thornshooter at Socrethar's Rise", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Sargerei Darkblade at Socrethar's Rise", 8, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Nightshade Consort at Socrethar's Rise", 8, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Sargerei Demonlord at Socrethar's Rise", 16, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Master Sergeant Milgra / Demidos (Rare mobs) at Socrethar's Rise", 50, zone.Shadowmoon_Valley); -- Darktide Roost RPH_AddMob(1731, 1, 8, "Darktide Engineer/Rylakinator/Matron at Darktide Roost", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Darktide Pilferer/Guardian at Darktide Roost", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Controlled Darkwing / Darkwing Matron at Darktide Roost", 5, zone.Shadowmoon_Valley); RPH_AddMob(1731, 1, 8, "Darktide Machinist/Windstalker at Darktide Roost", 8, zone.Shadowmoon_Valley); -- Wrynn's Vanguard 1682 RPH_AddItems(1682, 1, 8, 1000, {[128315] = 1}) RPH_AddGeneral(1682, 1, 8, "Kill enemy faction leader", 2500, "Kill enemy faction leader", "Kill the enemy faction leader to gain 2500 reputation") RPH_AddGeneral(1682, 1, 8, "Win a bonus objective", 500, "Win a bonus objective", "Win a bonus objective to gain 500 reputation") RPH_AddQuest(1682, 1, 8, 35927, 2500, {[112015] = 1}) RPH_AddQuest(1682, 1, 8, 35942, 2500, {[112113] = 1}) RPH_AddQuest(1682, 1, 8, 35941, 2500, {[112120] = 1}) RPH_AddQuest(1682, 1, 8, 35940, 2500, {[112122] = 1}) RPH_AddQuest(1682, 1, 8, 35939, 2500, {[112123] = 1}) RPH_AddQuest(1682, 1, 8, 35938, 2500, {[112125] = 1}) RPH_AddQuest(1682, 1, 8, 35937, 2500, {[112128] = 1}) -- Sha'tari Defense 1710 RPH_AddItems(1710, 1, 8, 1000, {[128315] = 1}) -- Shattrath RPH_AddMob(1710, 1, 8, "Vicious Felhunter/Observer/Voidwalker in Shattrath", 5, zone.Talador); RPH_AddMob(1710, 1, 8, "Sargerei Summoner/Huntsman/Felbringer/Soul-Twister/ in Shattrath", 5, zone.Talador); RPH_AddMob(1710, 1, 8, "Sargerei Fiendmaster in Shattrath", 5, zone.Talador); RPH_AddMob(1710, 1, 8, "Conniving Shadowblade / Council Soulspeaker in Shattrath", 5, zone.Talador); RPH_AddMob(1710, 1, 8, "Sargerei Discordant/Ritualist/Soulspewer/Fiendspeaker/ in Shattrath", 8, zone.Talador); RPH_AddMob(1710, 1, 8, "Sargerei Destructor in Shattrath", 8, zone.Talador); RPH_AddMob(1710, 1, 8, "Conniving Deathblade / Council Felcaller in Shattrath", 8, zone.Talador); RPH_AddMob(1710, 1, 8, "Rune Ritualist in Shattrath", 15, zone.Talador); -- Bladefury Hold RPH_AddMob(1710, 1, 8, "Grom'kar Blademaster/Bulwark/deadeye/Punisher in Bladefury Hold", 5, zone.Talador); -- Hand of the Prophet 1847 RPH_AddItems(1847, 1, 8, 1000, {[128315] = 1}) RPH_AddGeneral(1847, 1, 8, "Lion's Watch command table random daily quest", 500, "Lion's Watch command table random daily quest", "Random daily that awards 500 reputation") RPH_AddQuest(1847, 1, 8, 39574, 250) RPH_AddGeneral(1847, 1, 8, "Vindicator Krethos random daily quest", 250, "Vindicator Krethos random daily quest", "Random daily that awards 250 reputation") end if (RPH_IsHorde) then -- Hord Cities -- Darkspear Trolls 530 RPH_AddQuest(530, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(530, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(530, 4, 8, 7385, 18.75, {[17306] = 5}) RPH_AddQuest(530, 4, 8, 6801, 2.5, {[17306] = 1}) RPH_AddQuest(530, 4, 8, 6825, 10, {[17326] = 1}) RPH_AddQuest(530, 4, 8, 6826, 10, {[17327] = 1}) RPH_AddQuest(530, 4, 8, 6827, 10, {[17328] = 1}) RPH_AddQuest(530, 4, 8, 7027, 2.5) RPH_AddQuest(530, 4, 8, 7002, 2.5, {[17642] = 1}) RPH_AddQuest(530, 4, 8, 6741, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(530, 4, 8, 250, {[45720] = 1}) RPH_AddItems(530, 4, 8, 62.5, {[4] = 1}) RPH_AddSpell(530, 1, 8, 5, 1000) -- Orgrimmar 76 RPH_AddQuest(76, 4, 8, 1, 250, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(76, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(76, 4, 8, 3, 250, "nil", RPH_LIMIT_TYPE_Fish) RPH_AddQuest(76, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(76, 4, 8, 7385, 18.75, {[17306] = 5}) RPH_AddQuest(76, 4, 8, 6801, 2.5, {[17306] = 1}) RPH_AddQuest(76, 4, 8, 6825, 10, {[17326] = 1}) RPH_AddQuest(76, 4, 8, 6826, 10, {[17327] = 1}) RPH_AddQuest(76, 4, 8, 6827, 10, {[17328] = 1}) RPH_AddQuest(76, 4, 8, 7027, 2.5) RPH_AddQuest(76, 4, 8, 7002, 2.5, {[17642] = 1}) RPH_AddQuest(76, 4, 8, 6741, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(76, 4, 8, 250, {[45719] = 1}) RPH_AddItems(76, 4, 8, 62.5, {[4] = 1}) RPH_AddSpell(76, 1, 8, 5, 1000) -- Silvermoon City 911 RPH_AddQuest(911, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(911, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(911, 4, 8, 7385, 18.75, {[17306] = 5}) RPH_AddQuest(911, 4, 8, 6801, 2.5, {[17306] = 1}) RPH_AddQuest(911, 4, 8, 6825, 10, {[17326] = 1}) RPH_AddQuest(911, 4, 8, 6826, 10, {[17327] = 1}) RPH_AddQuest(911, 4, 8, 6827, 10, {[17328] = 1}) RPH_AddQuest(911, 4, 8, 7027, 2.5) RPH_AddQuest(911, 4, 8, 7002, 2.5, {[17642] = 1}) RPH_AddQuest(911, 4, 8, 6741, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(911, 4, 8, 250, {[45721] = 1}) RPH_AddItems(911, 4, 8, 62.5, {[4] = 1}) RPH_AddSpell(911, 1, 8, 5, 1000) -- Thunder Bluff 81 RPH_AddQuest(81, 4, 8, 1, 250, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(81, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(81, 4, 8, 3, 250, "nil", RPH_LIMIT_TYPE_Fish) RPH_AddQuest(81, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(81, 4, 8, 7385, 18.75, {[17306] = 5}) RPH_AddQuest(81, 4, 8, 6801, 2.5, {[17306] = 1}) RPH_AddQuest(81, 4, 8, 6825, 10, {[17326] = 1}) RPH_AddQuest(81, 4, 8, 6826, 10, {[17327] = 1}) RPH_AddQuest(81, 4, 8, 6827, 10, {[17328] = 1}) RPH_AddQuest(81, 4, 8, 7027, 2.5) RPH_AddQuest(81, 4, 8, 7002, 2.5, {[17642] = 1}) RPH_AddQuest(81, 4, 8, 6741, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(81, 4, 8, 250, {[45722] = 1}) RPH_AddItems(81, 4, 8, 62.5, {[4] = 1}) RPH_AddSpell(81, 1, 8, 5, 1000) -- Undercity 68 RPH_AddQuest(68, 4, 8, 1, 250, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(68, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(68, 4, 8, 3, 250, "nil", RPH_LIMIT_TYPE_Fish) RPH_AddQuest(68, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley RPH_AddQuest(68, 4, 8, 7385, 18.75, {[17306] = 5}) RPH_AddQuest(68, 4, 8, 6801, 2.5, {[17306] = 1}) RPH_AddQuest(68, 4, 8, 6825, 10, {[17326] = 1}) RPH_AddQuest(68, 4, 8, 6826, 10, {[17327] = 1}) RPH_AddQuest(68, 4, 8, 6827, 10, {[17328] = 1}) RPH_AddQuest(68, 4, 8, 7027, 2.5) RPH_AddQuest(68, 4, 8, 7002, 2.5, {[17642] = 1}) RPH_AddQuest(68, 4, 8, 6741, 2.5, {[17422] = 20}) ---- spillover from Other RPH_AddItems(68, 4, 8, 250, {[45723] = 1}) RPH_AddItems(68, 4, 8, 62.5, {[4] = 1}) RPH_AddSpell(68, 1, 8, 5, 1000) -- Bilgewater Cartel 1133 RPH_AddQuest(1133, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(1133, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley ---- spillover from Other RPH_AddSpell(1133, 1, 8, 5, 1000) -- Huojin Pandaren 1352 RPH_AddQuest(1352, 4, 8, 2, 65, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(1352, 4, 8, 4, 65, "nil", RPH_LIMIT_TYPE_Fish) ---- spillover from Alterac Valley ---- spillover from Other RPH_AddSpell(1352, 1, 8, 5, 1000) -- Horde Forces -- The Defilers 510 RPH_AddGeneral(510, 4, 8, "Arathi Basin collect 100 Resources", 50, "Collect 100 Resources", "For every 100 resources your team collects you gain 50 reputation") RPH_AddGeneral(510, 4, 8, "Arathi Basin win (1500 Resources)", 750, "Arathi Basin win (1500 Resources)", "If your team wins with 1500 resources you will earn a total of 750 reputation") -- Frostwolf Clan 729 RPH_AddQuest(729, 4, 8, 7385, 18.75, {[17306] = 5}) RPH_AddQuest(729, 4, 8, 6801, 2.5, {[17306] = 1}) RPH_AddQuest(729, 4, 8, 6825, 10, {[17326] = 1}) RPH_AddQuest(729, 4, 8, 6826, 10, {[17327] = 1}) RPH_AddQuest(729, 4, 8, 6827, 10, {[17328] = 1}) RPH_AddQuest(729, 4, 8, 7027, 2.5) RPH_AddQuest(729, 4, 8, 7002, 2.5, {[17642] = 1}) RPH_AddQuest(729, 4, 8, 6741, 2.5, {[17422] = 20}) -- Warsong Outriders 889 RPH_AddGeneral(889, 4, 8, "Warsong Gulch flag capture", 100, "Warsong Gulch flag capture", "Every time your team captures a flag you gain 100 reputation") RPH_AddGeneral(889, 4, 8, "Warsong Gulch victory", 100, "Warsong Gulch victory", "Every time your team wins you gain 100 reputation") RPH_AddGeneral(889, 4, 8, "Warsong Gulch loss", 35, "Warsong Gulch loss", "Every time your team lose you gain 35 reputation") -- Brawl'gar Arena 1374 RPH_AddQuest(1374, 1, 8, 5, 1) -- 0 Outlands (Burning Crusade) -- Thrallmar 947 RPH_AddInstance(947, 4, 5, zone.Hellfire_Ramparts, 600, false) RPH_AddInstance(947, 6, 8, zone.Hellfire_Ramparts, 2000, true) RPH_AddInstance(947, 4, 5, zone.The_Blood_Furnace, 750, false) RPH_AddInstance(947, 6, 8, zone.The_Blood_Furnace, 2700, true) RPH_AddMob(947, 4, 7, 725, 5) RPH_AddMob(947, 4, 8, 725, 15) RPH_AddInstance(947, 4, 8, zone.The_Shattered_Halls, 1600, false) RPH_AddInstance(947, 4, 8, zone.The_Shattered_Halls, 2900, true) RPH_AddMob(947, 4, 7, 710, 5) RPH_AddMob(947, 4, 8, 710, 15) RPH_AddQuest(947, 4, 7, 13410, 150) -- Timewalking Commendation RPH_AddItems(947, 1, 8, 500, {[129947] = 1}) -- The Mag'har 941 RPH_AddQuest(941, 4, 8, 10479, 500, {[25433] = 10}) RPH_AddQuest(941, 4, 8, 11503, 500) RPH_AddMob(941, 4, 8, "Boulderfist ogres", 10, zone.Nagrand) RPH_AddMob(941, 4, 8, "Kil'sorrow Deathsworn, Cultist & Spellbinder", 10, zone.Nagrand) RPH_AddMob(941, 4, 8, "Murkblood Scavenger", 2, zone.Nagrand) RPH_AddMob(941, 4, 8, "Murkblood ", 10, zone.Nagrand) RPH_AddMob(941, 4, 8, "Warmaul non-elite", 10, zone.Nagrand) -- Tranquillien 922 RPH_AddQuest(922, 4, 8, 9217, 500, {[22641] = 10}) RPH_AddQuest(922, 4, 8, 9219, 500, {[22642] = 10}) -- Northrend (WotLK) -- Horde Expedition 1052 RPH_AddQuest(1052, 4, 8, 12170, 125) ---- spillover from 1124 RPH_AddQuest(1052, 4, 8, 13757, 62.5, {[44981] = 1}) RPH_AddQuest(1052, 4, 8, 13625, 62.5) RPH_AddQuest(1052, 4, 8, 13769, 62.5) RPH_AddQuest(1052, 4, 8, 13772, 62.5) RPH_AddQuest(1052, 4, 8, 13671, 62.5) RPH_AddQuest(1052, 4, 8, 13759, 62.5) RPH_AddQuest(1052, 4, 8, 13772, 62.5) ---- spillover from 1085 RPH_AddQuest(1052, 4, 8, 12284, 62.5) RPH_AddQuest(1052, 4, 8, 12280, 62.5) RPH_AddQuest(1052, 4, 8, 12288, 62.5) RPH_AddQuest(1052, 4, 8, 12270, 62.5) RPH_AddQuest(1052, 4, 8, 13309, 62.5) RPH_AddQuest(1052, 4, 8, 13284, 62.5) RPH_AddQuest(1052, 4, 8, 13336, 62.5) RPH_AddQuest(1052, 4, 8, 13280, 62.5) ---- spillover from tournament RPH_AddQuest(1052, 4, 8, 13809, 125) RPH_AddQuest(1052, 4, 8, 13810, 125) RPH_AddQuest(1052, 4, 8, 13862, 125) RPH_AddQuest(1052, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1052, 4, 8, 1, 400, false) RPH_AddInstance(1052, 4, 8, 1, 800, true) ---- Timewalking Commendation RPH_AddItems(1052, 1, 8, 500, {[129954] = 1}) -- The Hand of Vengeance 1067 ---- spillover from 1052 RPH_AddQuest(1067, 4, 8, 12170, 62.5) ---- spillover from 1124 RPH_AddQuest(1067, 4, 8, 13757, 62.5, {[44981] = 1}) RPH_AddQuest(1067, 4, 8, 13625, 62.5) RPH_AddQuest(1067, 4, 8, 13769, 62.5) RPH_AddQuest(1067, 4, 8, 13772, 62.5) RPH_AddQuest(1067, 4, 8, 13671, 62.5) RPH_AddQuest(1067, 4, 8, 13759, 62.5) RPH_AddQuest(1067, 4, 8, 13772, 62.5) ---- spillover from 1085 RPH_AddQuest(1067, 4, 8, 12284, 62.5) RPH_AddQuest(1067, 4, 8, 12280, 62.5) RPH_AddQuest(1067, 4, 8, 12288, 62.5) RPH_AddQuest(1067, 4, 8, 12270, 62.5) RPH_AddQuest(1067, 4, 8, 13309, 62.5) RPH_AddQuest(1067, 4, 8, 13284, 62.5) RPH_AddQuest(1067, 4, 8, 13336, 62.5) RPH_AddQuest(1067, 4, 8, 13280, 62.5) ---- spillover from tournament RPH_AddQuest(1067, 4, 8, 13809, 125) RPH_AddQuest(1067, 4, 8, 13810, 125) RPH_AddQuest(1067, 4, 8, 13862, 125) RPH_AddQuest(1067, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1067, 4, 8, 1, 400, false) RPH_AddInstance(1067, 4, 8, 1, 800, true) -- The Sunreavers 1124 RPH_AddQuest(1124, 4, 8, 13757, 125, {[44981] = 1}) RPH_AddQuest(1124, 4, 8, 13625, 125) RPH_AddQuest(1124, 4, 8, 13769, 125) RPH_AddQuest(1124, 4, 8, 13772, 125) RPH_AddQuest(1124, 4, 8, 13671, 125) RPH_AddQuest(1124, 4, 8, 13759, 125) RPH_AddQuest(1124, 4, 8, 13772, 125) ---- spillover from 1052 RPH_AddQuest(1124, 4, 8, 12170, 62.5) ---- spillover from 1085 RPH_AddQuest(1124, 4, 8, 12284, 62.5) RPH_AddQuest(1124, 4, 8, 12280, 62.5) RPH_AddQuest(1124, 4, 8, 12288, 62.5) RPH_AddQuest(1124, 4, 8, 12270, 62.5) RPH_AddQuest(1124, 4, 8, 13309, 62.5) RPH_AddQuest(1124, 4, 8, 13284, 62.5) RPH_AddQuest(1124, 4, 8, 13336, 62.5) RPH_AddQuest(1124, 4, 8, 13280, 62.5) ---- spillover from tournament RPH_AddQuest(1124, 4, 8, 13809, 125) RPH_AddQuest(1124, 4, 8, 13810, 125) RPH_AddQuest(1124, 4, 8, 13862, 125) RPH_AddQuest(1124, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1124, 4, 8, 1, 400, false) RPH_AddInstance(1124, 4, 8, 1, 800, true) -- Warsong Offensive 1085 RPH_AddQuest(1085, 4, 8, 12284, 125) RPH_AddQuest(1085, 4, 8, 12280, 125) RPH_AddQuest(1085, 4, 8, 12288, 125) RPH_AddQuest(1085, 4, 8, 12270, 125) RPH_AddQuest(1085, 4, 8, 13309, 125) RPH_AddQuest(1085, 4, 8, 13284, 125) RPH_AddQuest(1085, 4, 8, 13336, 125) RPH_AddQuest(1085, 4, 8, 13280, 125) ---- spillover from 1052 RPH_AddQuest(1085, 4, 8, 12170, 62.5) ---- spillover from 1124 RPH_AddQuest(1085, 4, 8, 13757, 62.5, {[44981] = 1}) RPH_AddQuest(1085, 4, 8, 13625, 62.5) RPH_AddQuest(1085, 4, 8, 13769, 62.5) RPH_AddQuest(1085, 4, 8, 13772, 62.5) RPH_AddQuest(1085, 4, 8, 13671, 62.5) RPH_AddQuest(1085, 4, 8, 13759, 62.5) RPH_AddQuest(1085, 4, 8, 13772, 62.5) ---- spillover from tournament RPH_AddQuest(1085, 4, 8, 13809, 125) RPH_AddQuest(1085, 4, 8, 13810, 125) RPH_AddQuest(1085, 4, 8, 13862, 125) RPH_AddQuest(1085, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1085, 4, 8, 1, 400, false) RPH_AddInstance(1085, 4, 8, 1, 800, true) -- The Taunka 1064 ---- spillover from 1052 RPH_AddQuest(1064, 4, 8, 12170, 62.5) ---- spillover from 1124 RPH_AddQuest(1064, 4, 8, 13757, 62.5, {[44981] = 1}) RPH_AddQuest(1064, 4, 8, 13625, 62.5) RPH_AddQuest(1064, 4, 8, 13769, 62.5) RPH_AddQuest(1064, 4, 8, 13772, 62.5) RPH_AddQuest(1064, 4, 8, 13671, 62.5) RPH_AddQuest(1064, 4, 8, 13759, 62.5) RPH_AddQuest(1064, 4, 8, 13772, 62.5) ---- spillover from 1085 RPH_AddQuest(1064, 4, 8, 12284, 62.5) RPH_AddQuest(1064, 4, 8, 12280, 62.5) RPH_AddQuest(1064, 4, 8, 12288, 62.5) RPH_AddQuest(1064, 4, 8, 12270, 62.5) RPH_AddQuest(1064, 4, 8, 13309, 62.5) RPH_AddQuest(1064, 4, 8, 13284, 62.5) RPH_AddQuest(1064, 4, 8, 13336, 62.5) RPH_AddQuest(1064, 4, 8, 13280, 62.5) ---- spillover from tournament RPH_AddQuest(1064, 4, 8, 13809, 125) RPH_AddQuest(1064, 4, 8, 13810, 125) RPH_AddQuest(1064, 4, 8, 13862, 125) RPH_AddQuest(1064, 4, 8, 13811, 125) ---- spillover from dungeon RPH_AddInstance(1064, 4, 8, 1, 400, false) RPH_AddInstance(1064, 4, 8, 1, 800, true) -- Cataclysm -- Dragonmaw Clan 1172 ---- from zone Twilight Highlands RPH_AddQuest(1172, 4, 8, 28873, 250) RPH_AddQuest(1172, 4, 8, 28875, 350) RPH_AddQuest(1172, 4, 8, 28871, 250) RPH_AddQuest(1172, 4, 8, 28874, 250) RPH_AddQuest(1172, 4, 8, 28872, 250) RPH_AddSpell(1172, 1, 8, 5, 1000) RPH_AddSpell(1172, 1, 8, 5, 1800) RPH_AddMob(1172, 1, 8, 1, 10, 5) RPH_AddMob(1172, 1, 8, 1, 15, 6) RPH_AddMob(1172, 1, 8, 4, 150, 5) RPH_AddMob(1172, 1, 8, 4, 250, 6) -- Timewalking Commendation RPH_AddItems(1172, 1, 8, 500, {[133150] = 1}) -- Hellscream's Reach 1178 ---- from zone Tol Barad ------ Tol Barad Peninsula ------ Commander Zanoth RPH_AddQuest(1178, 4, 8, 28122, 250) RPH_AddQuest(1178, 4, 8, 28658, 250) RPH_AddQuest(1178, 4, 8, 28659, 250) ------ Drillmaster Razgoth RPH_AddQuest(1178, 4, 8, 28665, 350) RPH_AddQuest(1178, 4, 8, 28663, 350) RPH_AddQuest(1178, 4, 8, 28664, 350) ------ Private Garnoth RPH_AddQuest(1178, 4, 8, 28660, 350) RPH_AddQuest(1178, 4, 8, 28662, 350) RPH_AddQuest(1178, 4, 8, 28661, 250) ------ Staff Sergeant Lazgar RPH_AddQuest(1178, 4, 8, 28670, 250) RPH_AddQuest(1178, 4, 8, 28668, 350) RPH_AddQuest(1178, 4, 8, 28669, 350) ------ Tol Barad Main ---- Private Sarlosk RPH_AddQuest(1178, 4, 8, 28275, 250) RPH_AddQuest(1178, 4, 8, 28698, 250) RPH_AddQuest(1178, 4, 8, 28697, 250) RPH_AddQuest(1178, 4, 8, 28700, 250) RPH_AddQuest(1178, 4, 8, 28695, 250) RPH_AddQuest(1178, 4, 8, 28694, 250) ---- Commander Larmash RPH_AddQuest(1178, 4, 8, 28682, 250) RPH_AddQuest(1178, 4, 8, 28685, 250) RPH_AddQuest(1178, 4, 8, 28686, 250) RPH_AddQuest(1178, 4, 8, 28687, 250) RPH_AddQuest(1178, 4, 8, 28721, 250) ---- 3rd Officer Kronkar RPH_AddQuest(1178, 4, 8, 28684, 250) RPH_AddQuest(1178, 4, 8, 28680, 250) RPH_AddQuest(1178, 4, 8, 28678, 250) RPH_AddQuest(1178, 4, 8, 28679, 250) RPH_AddQuest(1178, 4, 8, 28681, 350) RPH_AddQuest(1178, 4, 8, 28683, 250) ---- Captain Prug RPH_AddQuest(1178, 4, 8, 28693, 250) RPH_AddQuest(1178, 4, 8, 28691, 250) RPH_AddQuest(1178, 4, 8, 28692, 250) RPH_AddQuest(1178, 4, 8, 28690, 250) RPH_AddQuest(1178, 4, 8, 28689, 250) -- Mist of Pandaria -- Forest Hozen 1228 RPH_AddQuest(1228, 1, 8, 5, 1) -- Dominance Offensive 1375 RPH_AddQuest(1375, 1, 8, 32643, 400) ---- Lion's Landing RPH_AddQuest(1375, 1, 8, 32148, 150) RPH_AddQuest(1375, 1, 8, 32153, 150) RPH_AddQuest(1375, 1, 8, 32152, 150) RPH_AddQuest(1375, 1, 8, 32150, 150) RPH_AddQuest(1375, 1, 8, 32151, 150) RPH_AddQuest(1375, 1, 8, 32132, 150) ---- Domination Point RPH_AddQuest(1375, 1, 8, 32146, 300) RPH_AddQuest(1375, 1, 8, 32145, 150) RPH_AddQuest(1375, 1, 8, 32142, 150) RPH_AddQuest(1375, 1, 8, 32143, 150) RPH_AddQuest(1375, 1, 8, 32144, 150) ---- Ruins of Ogudei RPH_AddQuest(1375, 1, 8, 32122, 300) RPH_AddQuest(1375, 1, 8, 32121, 150) RPH_AddQuest(1375, 1, 8, 32119, 150) RPH_AddQuest(1375, 1, 8, 32347, 150) RPH_AddQuest(1375, 1, 8, 32115, 150) RPH_AddQuest(1375, 1, 8, 32346, 150) ---- Bilgewater Beach ------ Set one RPH_AddQuest(1375, 1, 8, 32199, 150) RPH_AddQuest(1375, 1, 8, 32149, 150) RPH_AddQuest(1375, 1, 8, 32157, 150) RPH_AddQuest(1375, 1, 8, 32446, 150) RPH_AddQuest(1375, 1, 8, 32158, 300) ------ Set two RPH_AddQuest(1375, 1, 8, 32214, 150) RPH_AddQuest(1375, 1, 8, 32433, 300) RPH_AddQuest(1375, 1, 8, 32197, 150) RPH_AddQuest(1375, 1, 8, 32155, 150) RPH_AddQuest(1375, 1, 8, 32137, 150) ------ Xtra Fuel Set RPH_AddQuest(1375, 1, 8, 32141, 150) RPH_AddQuest(1375, 1, 8, 32236, 150) ---- Beastmaster Quests ------ Huntsman Blake RPH_AddQuest(1375, 1, 8, 32172, 200) RPH_AddQuest(1375, 1, 8, 32170, 200) RPH_AddQuest(1375, 1, 8, 32171, 200) -- Timewalking Commendation RPH_AddItems(1375, 1, 8, 300, {[143943] = 1}) -- Isle of Thunder -- Sunreaver Onslaught 1388 RPH_AddQuest(1388, 4, 8, 32571, 150) RPH_AddQuest(1388, 4, 8, 32578, 200) RPH_AddQuest(1388, 4, 8, 32525, 150) RPH_AddQuest(1388, 4, 8, 32485, 150) RPH_AddQuest(1388, 4, 8, 32634, 150) RPH_AddQuest(1388, 4, 8, 32636, 150) RPH_AddQuest(1388, 4, 8, 32627, 150) RPH_AddQuest(1388, 4, 8, 32576, 200) RPH_AddQuest(1388, 4, 8, 32576, 200) RPH_AddQuest(1388, 4, 8, 32551, 150) RPH_AddQuest(1388, 4, 8, 32543, 150) RPH_AddQuest(1388, 4, 8, 32539, 150) RPH_AddQuest(1388, 4, 8, 32537, 150) RPH_AddQuest(1388, 4, 8, 32639, 150) RPH_AddQuest(1388, 4, 8, 32492, 250) RPH_AddQuest(1388, 4, 8, 32554, 150) RPH_AddQuest(1388, 4, 8, 32297, 150) RPH_AddQuest(1388, 4, 8, 32300, 150) RPH_AddQuest(1388, 4, 8, 32585, 200) RPH_AddQuest(1388, 4, 8, 32573, 150) RPH_AddQuest(1388, 4, 8, 32607, 400) RPH_AddQuest(1388, 4, 8, 32724, 200) RPH_AddQuest(1388, 4, 8, 32570, 150) RPH_AddQuest(1388, 4, 8, 32527, 150) RPH_AddQuest(1388, 4, 8, 32540, 150) RPH_AddQuest(1388, 4, 8, 32538, 150) RPH_AddQuest(1388, 4, 8, 32631, 200) RPH_AddQuest(1388, 4, 8, 32581, 200) RPH_AddQuest(1388, 4, 8, 32528, 150) RPH_AddQuest(1388, 4, 8, 32546, 150) RPH_AddQuest(1388, 4, 8, 32286, 250) RPH_AddQuest(1388, 4, 8, 32210, 250) RPH_AddQuest(1388, 4, 8, 32229, 250) RPH_AddQuest(1388, 4, 8, 32234, 150) RPH_AddQuest(1388, 4, 8, 32548, 150) RPH_AddQuest(1388, 4, 8, 32552, 150) RPH_AddQuest(1388, 4, 8, 32632, 150) RPH_AddQuest(1388, 4, 8, 32266, 150) RPH_AddQuest(1388, 4, 8, 32536, 150) RPH_AddQuest(1388, 4, 8, 32586, 150) RPH_AddQuest(1388, 4, 8, 32301, 150) RPH_AddQuest(1388, 4, 8, 32637, 150) RPH_AddQuest(1388, 4, 8, 32494, 150) RPH_AddQuest(1388, 4, 8, 32541, 150) RPH_AddQuest(1388, 4, 8, 32544, 150) RPH_AddQuest(1388, 4, 8, 32701, 1850) RPH_AddQuest(1388, 4, 8, 32703, 1900) RPH_AddQuest(1388, 4, 8, 32704, 2150) RPH_AddQuest(1388, 4, 8, 32700, 1250) RPH_AddQuest(1388, 4, 8, 32608, 400) RPH_AddQuest(1388, 4, 8, 32582, 200) RPH_AddQuest(1388, 4, 8, 32532, 150) RPH_AddQuest(1388, 4, 8, 32550, 150) RPH_AddQuest(1388, 4, 8, 32209, 150) RPH_AddQuest(1388, 4, 8, 32526, 150) RPH_AddQuest(1388, 4, 8, 32633, 150) RPH_AddQuest(1388, 4, 8, 32533, 150) RPH_AddQuest(1388, 4, 8, 32606, 150) RPH_AddQuest(1388, 4, 8, 32275, 150) RPH_AddQuest(1388, 4, 8, 32628, 150) RPH_AddQuest(1388, 4, 8, 32482, 250) RPH_AddQuest(1388, 4, 8, 32530, 150) RPH_AddQuest(1388, 4, 8, 32529, 150) RPH_AddQuest(1388, 4, 8, 32531, 150) RPH_AddQuest(1388, 4, 8, 32547, 150) RPH_AddQuest(1388, 4, 8, 32545, 150) RPH_AddQuest(1388, 4, 8, 32574, 150) RPH_AddQuest(1388, 4, 8, 32535, 150) RPH_AddQuest(1388, 4, 8, 32572, 150) RPH_AddQuest(1388, 4, 8, 32575, 150) RPH_AddQuest(1388, 4, 8, 32493, 150) RPH_AddQuest(1388, 4, 8, 32206, 150) RPH_AddQuest(1388, 4, 8, 32233, 150) RPH_AddQuest(1388, 4, 8, 32232, 150) RPH_AddQuest(1388, 4, 8, 32583, 200) -- Timewalking Commendation RPH_AddItems(1388, 1, 8, 300, {[143939] = 1}) -- WoD Factions -- Frostwolf Orcs 1445 RPH_AddItems(1445, 1, 8, 1000, {[128315] = 1}) -- Stonefury Cliffs RPH_AddMob(1445, 1, 8, "Bloodmaul Brute/Dire Boar/Frostbender in Stonefury Cliffs", 5, zone.Frostfire_Ridge); RPH_AddMob(1445, 1, 8, "Bloodmaul Gladiator in Stonefury Cliffs", 5, zone.Frostfire_Ridge); RPH_AddMob(1445, 1, 8, "Bloodmaul Geomancer/Magma Shaper/Taskmaster in Stonefury Cliffs", 8, zone.Frostfire_Ridge); RPH_AddMob(1445, 1, 8, "Bloodmaul Bonecrusher in Stonefury Cliffs", 16, zone.Frostfire_Ridge); -- Magnarok RPH_AddMob(1445, 1, 8, "Frostfire Cragstomper in Magnarok", 8, zone.Frostfire_Ridge); RPH_AddMob(1445, 1, 8, "Vicious Acidmaw in Magnarok", 8, zone.Frostfire_Ridge); RPH_AddMob(1445, 1, 8, "Icecrag Mountainbreaker in Magnarok", 16, zone.Frostfire_Ridge); -- Iron Siegeworks RPH_AddMob(1445, 1, 8, "Grom'kar Deadeye/Enforcer/Footsoldier in Iron Siegeworks", 5, zone.Frostfire_Ridge); RPH_AddMob(1445, 1, 8, "Grom'kar Shocktrooper/Warforger in Iron Siegeworks", 5, zone.Frostfire_Ridge); RPH_AddMob(1445, 1, 8, "Grom'kar Crippler/Pulverizer in Iron Siegeworks", 16, zone.Frostfire_Ridge); RPH_AddMob(1445, 1, 8, "Iron Berserker/Crag-Leaper/Gladiator/Talon in Iron Siegeworks", 5, zone.Frostfire_Ridge); -- Vol'jin's Spear 1681 RPH_AddItems(1681, 1, 8, 1000, {[128315] = 1}) RPH_AddItems(1681, 1, 8, 1000, {[128315] = 1}) RPH_AddGeneral(1681, 1, 8, "Kill enemy faction leader", 2500, "Kill enemy faction leader", "Kill the enemy faction leader to gain 2500 reputation") RPH_AddGeneral(1681, 1, 8, "Win a bonus objective", 500, "Win a bonus objective", "Win a bonus objective to gain 500 reputation") RPH_AddQuest(1681, 1, 8, 36884, 2500, {[112119] = 1}) RPH_AddQuest(1681, 1, 8, 36041, 2500, {[112121] = 1}) RPH_AddQuest(1681, 1, 8, 36033, 2500, {[112124] = 1}) RPH_AddQuest(1681, 1, 8, 36034, 2500, {[112126] = 1}) RPH_AddQuest(1681, 1, 8, 36040, 2500, {[112127] = 1}) RPH_AddQuest(1681, 1, 8, 36042, 2500, {[112131] = 1}) RPH_AddQuest(1681, 1, 8, 36038, 2500, {[112113] = 1}) -- Laughing Skull Orcs 1708 RPH_AddItems(1708, 1, 8, 1000, {[128315] = 1}) -- The Pit RPH_AddMob(1708, 1, 8, "Iron Laborer in The Pit", 5, zone.Gorgrond); RPH_AddMob(1708, 1, 8, "Iron Enforcer/Deadshot/Cauterizer in The Pit", 15, zone.Gorgrond); RPH_AddMob(1708, 1, 8, "Iron Bloodburner/Bulwark/Warden/Reinforcement in The Pit", 15, zone.Gorgrond); -- Everbloom Wilds RPH_AddMob(1708, 1, 8, "Everbloom Shaper/Wasp/Waterspeaker in Everbloom Wilds", 5, zone.Gorgrond); -- Vol'jin's Headhunters 1848 RPH_AddItems(1848, 1, 8, 1000, {[128315] = 1}) RPH_AddGeneral(1848, 1, 8, "Vol'mar command table random daily quest", 500, "Vol'mar command table random daily quest", "Random daily that awards 500 reputation") RPH_AddQuest(1848, 1, 8, 39526, 250) RPH_AddGeneral(1848, 1, 8, "Shadow Hunter Denjai random daily quest", 250, "Shadow Hunter Denjai random daily quest", "Random daily that awards 250 reputation") end -- Steamwheedle Cartel -- Booty Bay 21 RPH_AddMob(21, 1, 7, 11, 5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(21, 1, 8, 12, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(21, 1, 8, 13, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(21, 1, 7, 14, 5, zone.Northern_Stranglethorn) RPH_AddMob(21, 1, 7, 15, 12.5, zone.Northern_Stranglethorn) RPH_AddMob(21, 1, 8, 15, 7.5, zone.Northern_Stranglethorn) RPH_AddMob(21, 1, 8, 17, 7.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(21, 1, 7, "Cap'n Garvey & Alicia Cuthbert", 5, "17") RPH_AddQuest(21, 1, 3, 9259, 500, {[4306] = 1, [2604] = 1}) -- Everlook 577 RPH_AddMob(577, 1, 7, 11, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(577, 1, 7, 12, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(577, 1, 8, 13, 5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(577, 1, 7, 14, 2.5, zone.Northern_Stranglethorn) RPH_AddMob(577, 1, 8, 15, 7.5, zone.Northern_Stranglethorn) RPH_AddMob(577, 1, 8, 15, 7.5, zone.Northern_Stranglethorn) RPH_AddMob(577, 1, 7, 17, 12.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(577, 1, 8, "Cap'n Garvey & Alicia Cuthbert", 12.5, "17") RPH_AddQuest(577, 1, 3, 9266, 500, {[14047] = 1, [3857] = 1}) -- Gadgetzan 369 RPH_AddMob(369, 1, 8, 11, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(369, 1, 8, 12, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(369, 1, 7, 13, 5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(369, 1, 7, 14, 2.5, zone.Northern_Stranglethorn) RPH_AddMob(369, 1, 8, 15, 7.5, zone.Northern_Stranglethorn) RPH_AddMob(369, 1, 7, 15, 12.5, zone.Northern_Stranglethorn) RPH_AddMob(369, 1, 8, 17, 12.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(369, 1, 7, "Cap'n Garvey & Alicia Cuthbert", 25, "17") RPH_AddQuest(369, 1, 3, 9268, 500, {[4338] = 1, [3466] = 1}) -- Ratchet 470 RPH_AddMob(470, 1, 8, 11, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(470, 1, 8, 12, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(470, 1, 8, 13, 2.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(470, 1, 7, 14, 2.5, zone.Northern_Stranglethorn) RPH_AddMob(470, 1, 7, 15, 7.5, zone.Northern_Stranglethorn) RPH_AddMob(470, 1, 8, 15, 7.5, zone.Northern_Stranglethorn) RPH_AddMob(470, 1, 7, 17, 12.5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(470, 1, 8, "Cap'n Garvey & Alicia Cuthbert", 12.5, "11") RPH_AddQuest(470, 1, 3, 9267, 500, {[2589] = 1, [3371] = 1}) -- Bloodsail Buccaneers 87 RPH_AddMob(87, 1, 7, "Booty Bay Bruiser & Elite", 25, zone.The_Cape_of_Stranglethorn) RPH_AddMob(87, 1, 7, "Some Booty Bay Named", 5, zone.The_Cape_of_Stranglethorn) RPH_AddMob(87, 1, 7, "Most Booty Bay Named", 1, zone.The_Cape_of_Stranglethorn) RPH_AddMob(87, 1, 7, "Most Faldir's Cove Named", 5) RPH_AddMob(87, 1, 7, "Baron Revilgaz, Grizzlowe, &Wharfmaster Lozgil", 25, zone.The_Cape_of_Stranglethorn) RPH_AddMob(87, 1, 7, "Viznik & Rickle Goldgrubber (bankers)", 25, zone.The_Cape_of_Stranglethorn) -- Classic world -- Argent Dawn 529 RPH_AddGeneral(529, 3, 3, "Fiona's Caravan Quests", 24000, "Fiona's Caravan Quests", "Fiona's Caravan Quests until '[42] Argent Call: The Trial of the Crypt will give enough reputation to reach Revered reputation.", nil, 0) RPH_AddGeneral(529, 4, 4, "Fiona's Caravan Quests", 21000, "Fiona's Caravan Quests", "Fiona's Caravan Quests until '[42] Argent Call: The Trial of the Crypt will give enough reputation to reach Revered reputation.", nil, 0) RPH_AddGeneral(529, 5, 5, "Fiona's Caravan Quests", 18000, "Fiona's Caravan Quests", "Fiona's Caravan Quests until '[42] Argent Call: The Trial of the Crypt will give enough reputation to reach Revered reputation.", nil, 0) RPH_AddGeneral(529, 6, 6, "Fiona's Caravan Quests", 12000, "Fiona's Caravan Quests", "Fiona's Caravan Quests until '[42] Argent Call: The Trial of the Crypt will give enough reputation to reach Revered reputation.", nil, 0) RPH_AddQuest(529, 7, 8, 28756, 1000) RPH_AddQuest(529, 7, 8, 28755, 1000) -- Darkmoon Faire 909 RPH_AddQuest(909, 1, 8, 29761, 250) RPH_AddQuest(909, 1, 8, 29433, 250) ---- Dungons Arch RPH_AddQuest(909, 1, 8, 29443, 250, {[71635] = 1}) RPH_AddQuest(909, 1, 8, 29446, 250, {[71638] = 1}) RPH_AddQuest(909, 1, 8, 29456, 250, {[71951] = 1}) RPH_AddQuest(909, 1, 8, 29444, 250, {[71636] = 1}) RPH_AddQuest(909, 1, 8, 29445, 250, {[71637] = 1}) RPH_AddQuest(909, 1, 8, 29458, 250, {[71953] = 1}) RPH_AddQuest(909, 1, 8, 29457, 250, {[71952] = 1}) RPH_AddQuest(909, 1, 8, 29451, 250, {[71715] = 1}) RPH_AddQuest(909, 1, 8, 29464, 250, {[71716] = 1}) ---- Darkmoon Game Token ------ Base Games RPH_AddQuest(909, 1, 8, 29463, 250) RPH_AddQuest(909, 1, 8, 29438, 250) RPH_AddQuest(909, 1, 8, 29455, 250) RPH_AddQuest(909, 1, 8, 29436, 250) RPH_AddQuest(909, 1, 8, 29434, 250) ------ Main profesion RPH_AddQuest(909, 1, 8, 29514, 250, "nil", RPH_LIMIT_TYPE_Herb) RPH_AddQuest(909, 1, 8, 29519, 250, "nil", RPH_LIMIT_TYPE_Skin) RPH_AddQuest(909, 1, 8, 29518, 250, "nil", RPH_LIMIT_TYPE_Mine) RPH_AddQuest(909, 1, 8, 29511, 250, "nil", RPH_LIMIT_TYPE_Engi) RPH_AddQuest(909, 1, 8, 29506, 250, "nil", RPH_LIMIT_TYPE_Alch) RPH_AddQuest(909, 1, 8, 29508, 250, "nil", RPH_LIMIT_TYPE_Blac) RPH_AddQuest(909, 1, 8, 29520, 250, "nil", RPH_LIMIT_TYPE_Tail) RPH_AddQuest(909, 1, 8, 29517, 250, "nil", RPH_LIMIT_TYPE_Leat) RPH_AddQuest(909, 1, 8, 29510, 250, "nil", RPH_LIMIT_TYPE_Ench) RPH_AddQuest(909, 1, 8, 29516, 250, "nil", RPH_LIMIT_TYPE_Jewe) RPH_AddQuest(909, 1, 8, 29515, 250, "nil", RPH_LIMIT_TYPE_Incr) ------ Secondary profesion RPH_AddQuest(909, 1, 8, 29512, 250, "nil", RPH_LIMIT_TYPE_Aid) RPH_AddQuest(909, 1, 8, 29507, 250, "nil", RPH_LIMIT_TYPE_Arch) RPH_AddQuest(909, 1, 8, 29509, 250, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(909, 1, 8, 29513, 250, "nil", RPH_LIMIT_TYPE_Fish) ---- Decks ------ Minor RPH_AddItems(909, 1, 8, 25, {[43039] = 1}) RPH_AddItems(909, 1, 8, 25, {[42922] = 1}) RPH_AddItems(909, 1, 8, 25, {[44184] = 1}) RPH_AddItems(909, 1, 8, 25, {[44185] = 1}) ------ Major RPH_AddItems(909, 1, 8, 350, {[19228] = 1}) RPH_AddItems(909, 1, 8, 350, {[62046] = 1}) RPH_AddItems(909, 1, 8, 350, {[19267] = 1}) RPH_AddItems(909, 1, 8, 350, {[31907] = 1}) RPH_AddItems(909, 1, 8, 350, {[62045] = 1}) RPH_AddItems(909, 1, 8, 350, {[31914] = 1}) RPH_AddItems(909, 1, 8, 350, {[31891] = 1}) RPH_AddItems(909, 1, 8, 350, {[62044] = 1}) RPH_AddItems(909, 1, 8, 350, {[62021] = 1}) RPH_AddItems(909, 1, 8, 350, {[19257] = 1}) RPH_AddItems(909, 1, 8, 350, {[19277] = 1}) RPH_AddItems(909, 1, 8, 350, {[31890] = 1}) RPH_AddItems(909, 1, 8, 350, {[44276] = 1}) RPH_AddItems(909, 1, 8, 350, {[44326] = 1}) RPH_AddItems(909, 1, 8, 350, {[44259] = 1}) RPH_AddItems(909, 1, 8, 350, {[44294] = 1}) -- Ravenholdt 349 RPH_AddQuest(349, 4, 4, 6701, 250, {[17124] = 1}) RPH_AddQuest(349, 4, 8, 8249, 75, {[16885] = 5}) RPH_AddMob(349, 4, 6, "All Syndicate members", 5, zone.Hillsbrad_Foothills) -- Syndicate 70 RPH_AddMob(70, 1, 4, "Myrokos Silentform", 25, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Winstone Wolfe", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Lord Jorach Ravenholdt", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Fahrad", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Zan Shivsproket", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Smudge Thunderwood", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Simone Cantrell", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Master Kang", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Carlo Aurelius", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Ravenholdt Assassin", 5, zone.Hillsbrad_Foothills) RPH_AddMob(70, 1, 4, "Ravenholdt Guard", 5, zone.Hillsbrad_Foothills) -- Thorium Brotherhood 59 RPH_AddQuest(59, 4, 6, 13662, 25, {[18945] = 4}) RPH_AddQuest(59, 4, 6, 7737, 625, {[18945] = 100}) RPH_AddQuest(59, 4, 8, 6642, 300, {[11370] = 10}) RPH_AddQuest(59, 4, 8, 6645, 1400, {[17012] = 2}) RPH_AddQuest(59, 4, 8, 6646, 2000, {[11382] = 1}) RPH_AddQuest(59, 4, 8, 6643, 2000, {[17010] = 1}) RPH_AddQuest(59, 4, 8, 6644, 2000, {[17011] = 1}) -- Timbermaw Hold 576 RPH_AddQuest(576, 2, 8, 28395, 2000, {[21377] = 5}) RPH_AddQuest(576, 2, 8, 28396, 2000, {[21377] = 5}) RPH_AddQuest(576, 2, 8, 28523, 2000, {[21383] = 5}) RPH_AddMob(576, 2, 6, "Deadwood Avenger, Den Watcher, Shaman, Gardener, Pathfinder & Warrior", 20, zone.Felwood) RPH_AddMob(576, 2, 6, "Winterfell Runner, Den Watcher, Shaman, Pathfinder, Totemic, & Ursa", 20, zone.Winterspring) RPH_AddMob(576, 2, 8, "Chieftain Bloodmaw", 60, zone.Felwood) RPH_AddMob(576, 2, 8, "Overlord Ror", 60, zone.Felwood) RPH_AddMob(576, 2, 8, "Ragepaw (Rare)", 50, zone.Felwood) RPH_AddMob(576, 2, 8, "Grizzle Snowpaw (Rare)", 50, zone.Winterspring) RPH_AddMob(576, 2, 8, "High Chief Winterfall", 50, zone.Winterspring) -- TODO: Fix wintersaber quest -- Wintersaber Trainers 589 --RPH_AddQuest(589, 4, 8, 29037, 1500) --RPH_AddQuest(589, 4, 8, 29035, 1500) --RPH_AddQuest(589, 4, 8, 29038, 1500) --RPH_AddQuest(589, 4, 8, 29040, 1500) -- Raid_Factions -- Ashtongue Deathsworn 1012 RPH_AddInstance(1012, 4, 8, zone.Black_Temple, 8000) -- Brood of Nozdormu 910 RPH_AddMob(910, 1, 4, "Anubisath Defender", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 4, "Anubisath Sentinel", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 4, "Obsidian Eradicator", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 4, "Qiraj Lasher", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 4, "Vekniss Hive Crawler", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 4, "Vekniss Soldier", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 4, "Vekniss Stinger", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 4, "Vekniss Warrior", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 4, "Vekniss Wasp", 100, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 8, "Most Bosses", 50) RPH_AddMob(910, 1, 8, "Ossirian", 100, zone.Ruins_of_AhnQiraj) RPH_AddMob(910, 1, 8, "Twin Emperors", 200, zone.Temple_of_AhnQiraj) RPH_AddMob(910, 1, 8, "Cthun", 2500, zone.Temple_of_AhnQiraj) RPH_AddItems(910, 1, 8, 500, {[21229] = 1}) RPH_AddItems(910, 1, 8, 1000, {[21230] = 1}) -- Cenarion Circle 609 RPH_AddQuest(609, 4, 8, 8319, 500, {[20404] = 10}) RPH_AddInstance(609, 4, 8, zone.Ruins_of_AhnQiraj, 1200) RPH_AddInstance(609, 4, 8, zone.AhnQiraj_The_Fallen_Kingdom, nil) RPH_AddMob(609, 4, 5, "Any Twilight's Hammer mobs", 10) RPH_AddItems(609, 1, 8, 500, {[21229] = 1}) -- Hydraxian Waterlords 749 RPH_AddMob(749, 4, 5, "Desert Rumbler, Dust Stormer", 5, zone.Silithus) RPH_AddMob(749, 4, 5, "Greater Obsidian Elemental", 5, zone.Burning_Steppes) RPH_AddMob(749, 4, 6, "Lord Incendius", 15, zone.Blackrock_Depths) RPH_AddMob(749, 4, 6, "Huricanian (Rare)", 25, zone.Silithus) RPH_AddMob(749, 4, 6, "Pyroguard Emberseer", 50, zone.Blackrock_Spire) RPH_AddMob(749, 4, 6, "Molten Core Trash", 20, zone.Molten_Core) RPH_AddMob(749, 4, 6, "Molten Destroyer & Lava Pack", 40, zone.Molten_Core) RPH_AddInstance(749, 4, 7, zone.Molten_Core, 1050) RPH_AddInstance(749, 8, 8, zone.Molten_Core, 350) -- The Scale of the Sands 990 RPH_AddInstance(990, 5, 8, zone.Hyjal_Summit, 7900) RPH_AddMob(990, 4, 8, 0, 12, zone.Hyjal_Summit) RPH_AddMob(990, 4, 8, "Frost Wyrm", 60, zone.Hyjal_Summit) RPH_AddMob(990, 4, 8, 0, 375, zone.Hyjal_Summit) RPH_AddMob(990, 4, 8, "Archimonde", 1500, zone.Hyjal_Summit) -- The Violet Eye 967 RPH_AddInstance(967, 4, 8, zone.Old_Hillsbrad_Foothills, 6000, false) RPH_AddMob(967, 4, 8, 0, 250, zone.Karazhan) RPH_AddMob(967, 4, 8, 0, 15, zone.Karazhan) -- Outlands (Burning Crusade) -- Cenarion Expedition 942 RPH_AddInstance(942, 4, 5, zone.The_Slave_Pens, 650, false) RPH_AddInstance(942, 6, 8, zone.The_Slave_Pens, 650, true) RPH_AddInstance(942, 4, 5, zone.The_Underbog, 1000, false) RPH_AddInstance(942, 6, 8, zone.The_Underbog, 1000, true) RPH_AddInstance(942, 4, 8, zone.The_Steamvault, 1662, false) RPH_AddInstance(942, 4, 8, zone.The_Steamvault, 2319, true) RPH_AddQuest(942, 4, 5, 9802, 250, {[24401] = 10}) RPH_AddQuest(942, 4, 6, 9875, 500) RPH_AddQuest(942, 4, 8, 11867, 150) RPH_AddMob(942, 4, 4, "Steam Pump Overseer", 1, zone.Zangarmarsh) RPH_AddMob(942, 4, 4, "Wrekt Slave", 2.5, zone.Zangarmarsh) RPH_AddMob(942, 4, 4, "Dreghood Drudge", 2.5, zone.Zangarmarsh) RPH_AddMob(942, 4, 4, "Bloodscale Overseer", 5, zone.Zangarmarsh) RPH_AddMob(942, 4, 4, "Bloodscale Wavecaller", 5, zone.Zangarmarsh) RPH_AddMob(942, 4, 4, "Darkcrest Sorceress", 5, zone.Zangarmarsh) RPH_AddMob(942, 4, 4, "Darkcrest Slaver", 5, zone.Zangarmarsh) RPH_AddMob(942, 4, 4, "Terrorclaw", 7, zone.Zangarmarsh) -- Timewalking Commendation RPH_AddItems(942, 1, 8, 500, {[129949] = 1}) -- Keepers of Time 989 RPH_AddInstance(989, 4, 8, zone.Old_Hillsbrad_Foothills, 1133, false) RPH_AddInstance(989, 4, 8, zone.Old_Hillsbrad_Foothills, 2445, true) RPH_AddInstance(989, 4, 8, zone.The_Black_Morass, 1110, false) RPH_AddInstance(989, 4, 8, zone.The_Black_Morass, 1725, true) -- Timewalking Commendation RPH_AddItems(989, 1, 8, 500, {[129950] = 1}) -- Netherwing 1015 RPH_AddQuest(1015, 4, 8, 11050, 250) RPH_AddQuest(1015, 4, 8, 11017, 250, "nil", RPH_LIMIT_TYPE_Herb) RPH_AddQuest(1015, 4, 8, 11018, 250, "nil", RPH_LIMIT_TYPE_Mine) RPH_AddQuest(1015, 4, 8, 11016, 250, "nil", RPH_LIMIT_TYPE_Skin) RPH_AddQuest(1015, 4, 8, 11020, 250) RPH_AddQuest(1015, 4, 8, 11035, 250) RPH_AddQuest(1015, 4, 8, 11015, 250) RPH_AddQuest(1015, 5, 8, 11077, 350) RPH_AddQuest(1015, 5, 8, 11076, 350) RPH_AddQuest(1015, 5, 8, 11055, 350) RPH_AddQuest(1015, 6, 8, 11086, 500) RPH_AddQuest(1015, 7, 8, 11101, 500) -- Ogri'la 1038 RPH_AddQuest(1038, 4, 8, 11080, 350) RPH_AddQuest(1038, 4, 8, 11066, 350) RPH_AddQuest(1038, 4, 8, 11023, 500) RPH_AddQuest(1038, 6, 8, 11051, 350) -- Sha'tari Skyguard 1031 RPH_AddQuest(1031, 4, 8, 11004, 150) RPH_AddQuest(1031, 4, 8, 11008, 350) RPH_AddQuest(1031, 4, 8, 11085, 150) RPH_AddQuest(1031, 4, 8, 11066, 350) RPH_AddQuest(1031, 4, 8, 11023, 500) RPH_AddMob(1031, 4, 6, "Skettis Kaliri", 2.5, zone.Terokkar_Forest) RPH_AddMob(1031, 4, 8, "Skettis, Talonpriests, Time-Lost Skettis, Monstrous Kaliri", 10, zone.Terokkar_Forest) RPH_AddMob(1031, 4, 8, "Talonsworn Forest-Rager", 30, zone.Terokkar_Forest) RPH_AddMob(1031, 4, 8, "Akkarai, Karrog, Gezzarak, Vakkiz", 100, zone.Terokkar_Forest) RPH_AddMob(1031, 4, 8, "Terokk", 500, zone.Terokkar_Forest) -- Sporeggar 970 RPH_AddMob(970, 3, 6, "Bog Lords, Bog Giants", 15) RPH_AddInstance(970, 3, 7, zone.The_Underbog, 15, false) RPH_AddInstance(970, 3, 7, zone.The_Underbog, 45, true) RPH_AddQuest(970, 3, 4, 9739, 750) RPH_AddQuest(970, 3, 5, 9743, 750) RPH_AddQuest(970, 3, 5, 9744, 750) RPH_AddQuest(970, 4, 4, 9808, 750) RPH_AddQuest(970, 5, 8, 9727, 750) RPH_AddQuest(970, 4, 8, 9807, 750) RPH_AddQuest(970, 5, 8, 29692, 750) -- The Consortium 933 RPH_AddInstance(933, 4, 5, zone.Mana_Tombs, 1200, false) RPH_AddInstance(933, 6, 8, zone.Mana_Tombs, 2400, true) RPH_AddQuest(933, 4, 4, 9882, 250) RPH_AddQuest(933, 4, 4, 9915, 250) RPH_AddQuest(933, 5, 8, 9892, 250) RPH_AddQuest(933, 5, 8, 10308, 250) RPH_AddQuest(933, 6, 8, 10971, 250) RPH_AddQuest(933, 7, 8, 10973, 500) RPH_AddQuest(933, 4, 8, 99, 250) RPH_AddQuest(933, 4, 8, 99, 350) -- Timewalking Commendation RPH_AddItems(933, 1, 8, 500, {[129945] = 1}) -- Shattrath City -- Lower City 1011 RPH_AddInstance(1011, 4, 5, zone.Auchenai_Crypts, 750, false) RPH_AddInstance(1011, 6, 8, zone.Auchenai_Crypts, 750, true) RPH_AddInstance(1011, 4, 8, zone.Sethekk_Halls, 1080, false) RPH_AddInstance(1011, 4, 8, zone.Sethekk_Halls, 1250, true) RPH_AddInstance(1011, 4, 8, zone.Shadow_Labyrinth, 2000, false) RPH_AddInstance(1011, 4, 8, zone.Shadow_Labyrinth, 2700, true) RPH_AddQuest(1011, 4, 5, 10917, 250) -- Timewalking Commendation RPH_AddItems(1011, 1, 8, 500, {[129951] = 1}) -- Shattered Sun Offensive 1077 RPH_AddQuest(1077, 4, 8, 11875, 250, "nil", RPH_LIMIT_TYPE_Gather) RPH_AddQuest(1077, 4, 8, 11877, 250) RPH_AddQuest(1077, 4, 8, 11880, 150) RPH_AddQuest(1077, 4, 8, 11515, 250) RPH_AddQuest(1077, 4, 8, 11516, 250) RPH_AddQuest(1077, 4, 8, 11523, 150) RPH_AddQuest(1077, 4, 8, 11525, 150) RPH_AddQuest(1077, 4, 8, 11514, 250) RPH_AddQuest(1077, 4, 8, 11547, 250) RPH_AddQuest(1077, 4, 8, 11537, 250) RPH_AddQuest(1077, 4, 8, 11533, 150) RPH_AddQuest(1077, 4, 8, 11544, 350) RPH_AddQuest(1077, 4, 8, 11536, 250) RPH_AddQuest(1077, 4, 8, 11541, 250) RPH_AddQuest(1077, 4, 8, 11543, 250) RPH_AddQuest(1077, 4, 8, 11540, 250) RPH_AddQuest(1077, 8, 8, 11549, 500) RPH_AddQuest(1077, 4, 8, 11548, 150) RPH_AddQuest(1077, 4, 8, 11521, 350) RPH_AddQuest(1077, 4, 8, 11546, 250) RPH_AddInstance(1077, 4, 7, zone.Magisters_Terrace, 1640, false) RPH_AddInstance(1077, 4, 8, zone.Magisters_Terrace, 2503, true) -- The Aldor 932 RPH_AddQuest(932, 1, 3, 10017, 250, {[25802] = 8}) RPH_AddQuest(932, 4, 5, 10326, 250, {[29425] = 10}) RPH_AddQuest(932, 4, 5, 10327, 25, {[29425] = 1}) RPH_AddQuest(932, 5, 8, 10654, 250, {[30809] = 10}) RPH_AddQuest(932, 5, 8, 10655, 25, {[30809] = 1}) RPH_AddQuest(932, 5, 8, 10420, 350, {[29740] = 1}) -- The Scryers 934 RPH_AddQuest(934, 1, 3, 10024, 250, {[25744] = 8}) RPH_AddQuest(934, 4, 5, 10415, 250, {[29426] = 10}) RPH_AddQuest(934, 4, 5, 10414, 25, {[29426] = 1}) RPH_AddQuest(934, 5, 8, 10658, 250, {[30810] = 10}) RPH_AddQuest(934, 5, 8, 10659, 25, {[30810] = 1}) RPH_AddQuest(934, 5, 8, 10416, 350, {[29739] = 1}) -- The Sha'tar 935 RPH_AddQuest(935, 4, 5, 10326, 125, {[29425] = 10}) RPH_AddQuest(935, 4, 5, 10327, 12.5, {[29425] = 1}) RPH_AddQuest(935, 4, 5, 10654, 125, {[30809] = 10}) RPH_AddQuest(935, 4, 5, 10655, 12.5, {[30809] = 1}) RPH_AddQuest(935, 4, 5, 10415, 125, {[29426] = 10}) RPH_AddQuest(935, 4, 5, 10414, 12.5, {[29426] = 1}) RPH_AddQuest(935, 4, 5, 10658, 125, {[30810] = 10}) RPH_AddQuest(935, 4, 5, 10659, 12.5, {[30810] = 1}) RPH_AddQuest(935, 4, 5, 10017, 125, {[25802] = 8}) RPH_AddQuest(935, 4, 5, 10024, 125, {[25744] = 8}) RPH_AddQuest(935, 4, 5, 10420, 175, {[29740] = 1}) RPH_AddQuest(935, 4, 5, 10416, 175, {[29739] = 1}) RPH_AddInstance(935, 4, 8, zone.The_Mechanar, 1620, false) RPH_AddInstance(935, 4, 8, zone.The_Mechanar, 3000, true) RPH_AddInstance(935, 4, 8, zone.The_Botanica, 2000, false) RPH_AddInstance(935, 4, 8, zone.The_Botanica, 3000, true) RPH_AddInstance(935, 4, 8, zone.The_Arcatraz, 1800, false) RPH_AddInstance(935, 4, 8, zone.The_Arcatraz, 3000, true) -- Timewalking Commendation RPH_AddItems(935, 1, 8, 500, {[129946] = 1}) -- Northrend (WotLK) -- Argent Crusade 1106 RPH_AddQuest(1106, 4, 8, 13302, 325) RPH_AddQuest(1106, 4, 8, 12587, 455) RPH_AddQuest(1106, 4, 8, 12604, 650) RPH_AddItems(1106, 4, 8, 520, {[44711] = 1}) -- Timewalking Commendation RPH_AddItems(1106, 1, 8, 500, {[129942] = 1}) RPH_AddSpell(1106, 1, 8, 5, 1000) RPH_AddSpell(1106, 1, 8, 5, 1800) if (RPH_IsDeathKnight) then RPH_AddQuest(1106, 4, 8, 13809, 325) RPH_AddQuest(1106, 4, 8, 13810, 325) RPH_AddQuest(1106, 4, 8, 13862, 325) RPH_AddQuest(1106, 4, 8, 13811, 325) end -- Kirin Tor 1090 RPH_AddQuest(1090, 4, 8, 99, 250, "nil", RPH_LIMIT_TYPE_Cook) RPH_AddQuest(1090, 4, 8, 99, 250, "nil", RPH_LIMIT_TYPE_Fish) RPH_AddQuest(1090, 4, 8, 99, 50, "nil", RPH_LIMIT_TYPE_Jewel) RPH_AddQuest(1090, 4, 8, 99, 125) RPH_AddQuest(1090, 4, 8, 14203, 325) RPH_AddQuest(1090, 4, 8, 13845, 325) RPH_AddItems(1090, 4, 8, 520, {[43950] = 1}) RPH_AddSpell(1090, 1, 8, 5, 1000) RPH_AddSpell(1090, 1, 8, 5, 1800) -- Timewalking Commendation RPH_AddItems(1090, 1, 8, 500, {[129940] = 1}) -- Knights of the Ebon Blade 1098 RPH_AddQuest(1098, 4, 8, 12813, 325) RPH_AddQuest(1098, 4, 8, 12838, 325) RPH_AddQuest(1098, 4, 8, 12995, 325) RPH_AddQuest(1098, 4, 8, 12815, 325) RPH_AddQuest(1098, 4, 8, 13071, 325) RPH_AddQuest(1098, 4, 8, 13069, 325) RPH_AddQuest(1098, 4, 8, 13093, 10) RPH_AddItems(1098, 4, 8, 520, {[44713] = 1}) RPH_AddSpell(1098, 1, 8, 5, 1000) RPH_AddSpell(1098, 1, 8, 5, 1800) if (RPH_IsDeathKnight) then RPH_AddQuest(1098, 4, 8, 13809, 325) RPH_AddQuest(1098, 4, 8, 13810, 325) RPH_AddQuest(1098, 4, 8, 13862, 325) RPH_AddQuest(1098, 4, 8, 13811, 325) end -- Timewalking Commendation RPH_AddItems(1098, 1, 8, 500, {[129941] = 1}) -- The Ashen Verdict 1156 RPH_AddInstance(1156, 4, 8, zone.Icecrown_Citadel, 2070, false) RPH_AddInstance(1156, 4, 8, zone.Icecrown_Citadel, 1005, false) -- The Kalu'ak 1073 RPH_AddQuest(1073, 4, 8, 11945, 500) RPH_AddQuest(1073, 4, 8, 11960, 500) RPH_AddQuest(1073, 4, 8, 11472, 500) -- The Sons of Hodir 1119 RPH_AddQuest(1119, 1, 4, 4, 1) RPH_AddQuest(1119, 5, 8, 13559, 325) RPH_AddQuest(1119, 5, 8, 13421, 455) RPH_AddQuest(1119, 5, 8, 13006, 455) RPH_AddQuest(1119, 5, 8, 12981, 455) RPH_AddQuest(1119, 5, 8, 12977, 455) RPH_AddQuest(1119, 6, 8, 12994, 455) RPH_AddQuest(1119, 6, 8, 13003, 650) RPH_AddQuest(1119, 7, 8, 13046, 455) RPH_AddItems(1119, 4, 8, 520, {[49702] = 1}) -- Timewalking Commendation RPH_AddItems(1119, 1, 8, 500, {[129943] = 1}) -- The Wyrmrest Accord 1091 RPH_AddQuest(1091, 4, 8, 11940, 325) RPH_AddQuest(1091, 4, 8, 12372, 325) RPH_AddQuest(1091, 4, 8, 13414, 325) RPH_AddItems(1091, 4, 8, 520, {[44710] = 1}) RPH_AddInstance(1091, 4, 8, 5, 800, false) RPH_AddInstance(1091, 4, 8, 5, 2000, true) -- Timewalking Commendation RPH_AddItems(1091, 1, 8, 500, {[129944] = 1}) -- Frenzyheart Tribe 1104 RPH_AddQuest(1104, 1, 5, 12582, 51000) RPH_AddQuest(1104, 6, 8, 12703, 500) RPH_AddQuest(1104, 6, 8, 12759, 500) RPH_AddQuest(1104, 6, 8, 12760, 500) RPH_AddQuest(1104, 6, 8, 12758, 500) RPH_AddQuest(1104, 6, 8, 12702, 500) RPH_AddQuest(1104, 6, 8, 12734, 500) RPH_AddQuest(1104, 6, 8, 12741, 500) RPH_AddQuest(1104, 6, 8, 12732, 500) -- The Oracles 1105 RPH_AddQuest(1105, 1, 5, 12689, 23239) RPH_AddQuest(1105, 6, 8, 12761, 500) RPH_AddQuest(1105, 6, 8, 12705, 500) RPH_AddQuest(1105, 6, 8, 12762, 500) RPH_AddQuest(1105, 6, 8, 12704, 500) RPH_AddQuest(1105, 6, 8, 12735, 500) RPH_AddQuest(1105, 6, 8, 12737, 500) RPH_AddQuest(1105, 6, 8, 12736, 500) RPH_AddQuest(1105, 6, 8, 12726, 500) -- Cataclysm -- Avengers of Hyjal 1204 ---- For FIRELAND "NORMAL" ""HC UNKNOWN"" ------ (courtesy of Henrik H AKA Szereka <Vendredi> At HELLSCREAM-EU) RPH_AddMob(1204, 4, 6, "Druid of the Flame", 5, zone.Firelands) RPH_AddMob(1204, 4, 6, "Cinderweb Spider", 5, zone.Firelands) RPH_AddMob(1204, 4, 6, "Fire Scorpion", 5, zone.Firelands) RPH_AddMob(1204, 4, 6, "Cinderweb Spinner", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Cinderweb Drone", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Fire Turtle Hatchling", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Beast Handler", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Cauterizer", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Forward Guard", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Hound Master", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Pathfinder", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Sentinel", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Taskmaster", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Trainee", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Giant Fire Scorpion", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Hell Hound", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Molten Surger", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Patriarch Fire Turtle", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Unbound Pyrelord", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Unbound Smoldering Elemental", 15, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Animator", 16, zone.Firelands) RPH_AddMob(1204, 4, 6, "Flamewalker Centurion", 16, zone.Firelands) RPH_AddMob(1204, 4, 6, "Harbringer of Flame", 16, zone.Firelands) RPH_AddMob(1204, 4, 6, "Matriarch Fire Turtle", 16, zone.Firelands) RPH_AddMob(1204, 4, 6, "Unbound Blazing Elemental", 16, zone.Firelands) ---- stop at friendly RPH_AddMob(1204, 4, 7, "Ancient Core Hound", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Blazing Monstrosity", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Flame Archon", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Flamewalker Overseer", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Flamewalker Subjugator", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Kar the Everburning", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Molten Erupter", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Molten Flamefather", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Molten Lord", 50, zone.Firelands) RPH_AddMob(1204, 4, 7, "Unstable Magma", 50, zone.Firelands) ---- Stop at Honored RPH_AddMob(1204, 4, 8, "Beth'tilac", 250, zone.Firelands) RPH_AddMob(1204, 4, 8, "Lord Rhyolith", 250, zone.Firelands) RPH_AddMob(1204, 4, 8, "Shannox", 250, zone.Firelands) RPH_AddMob(1204, 4, 8, "Majordomo Staghelm", 400, zone.Firelands) -- Guardians of Hyjal 1158 RPH_AddQuest(1158, 4, 8, 29177, 250, RPH_LIMIT_TYPE_FALSE) RPH_AddQuest(1158, 4, 8, 29163, 250, RPH_LIMIT_TYPE_TRUE) RPH_AddQuest(1158, 4, 8, 29122, 250) RPH_AddQuest(1158, 4, 8, 29162, 250) RPH_AddQuest(1158, 4, 8, 29246, 250) RPH_AddQuest(1158, 4, 8, 29148, 250) RPH_AddQuest(1158, 4, 8, 29247, 250) RPH_AddQuest(1158, 4, 8, 29165, 250) RPH_AddQuest(1158, 4, 8, 29126, 250) RPH_AddQuest(1158, 4, 8, 29248, 250) RPH_AddQuest(1158, 4, 8, 29128, 350) RPH_AddQuest(1158, 4, 8, 29138, 250) RPH_AddQuest(1158, 4, 8, 29179, 250) RPH_AddQuest(1158, 4, 8, 29141, 250) RPH_AddQuest(1158, 4, 8, 29139, 250) RPH_AddQuest(1158, 4, 8, 29304, 250) RPH_AddQuest(1158, 4, 8, 29137, 250) RPH_AddQuest(1158, 4, 8, 29143, 250) RPH_AddQuest(1158, 4, 8, 29142, 250) RPH_AddQuest(1158, 4, 8, 29101, 150) RPH_AddQuest(1158, 4, 8, 29161, 150) RPH_AddQuest(1158, 4, 8, 29147, 150) RPH_AddQuest(1158, 4, 8, 29164, 150) RPH_AddQuest(1158, 4, 8, 29125, 150) RPH_AddInstance(1158, 4, 8, 5, 1000, false) RPH_AddInstance(1158, 4, 8, 5, 1800, true) RPH_AddMob(1158, 1, 8, 1, 10, 5) RPH_AddMob(1158, 1, 8, 1, 15, 6) RPH_AddMob(1158, 1, 8, 4, 150, 5) RPH_AddMob(1158, 1, 8, 4, 250, 6) -- Timewalking Commendation RPH_AddItems(1158, 1, 8, 500, {[133152] = 1}) -- Ramkahen 1173 RPH_AddSpell(1173, 1, 8, 5, 1000) RPH_AddSpell(1173, 1, 8, 5, 1800) RPH_AddMob(1173, 1, 8, 1, 10, 5) RPH_AddMob(1173, 1, 8, 1, 15, 6) RPH_AddMob(1173, 1, 8, 4, 150, 5) RPH_AddMob(1173, 1, 8, 4, 250, 6) RPH_AddQuest(1173, 4, 8, 28250, 150) RPH_AddQuest(1173, 4, 8, 28736, 250) -- Timewalking Commendation RPH_AddItems(1173, 1, 8, 500, {[133154] = 1}) -- The Earthen Ring 1135 RPH_AddSpell(1135, 1, 8, 5, 1000) RPH_AddSpell(1135, 1, 8, 5, 1800) RPH_AddMob(1135, 1, 8, 1, 10, 5) RPH_AddMob(1135, 1, 8, 1, 15, 6) RPH_AddMob(1135, 1, 8, 4, 150, 5) RPH_AddMob(1135, 1, 8, 4, 250, 6) -- Timewalking Commendation RPH_AddItems(1135, 1, 8, 500, {[133159] = 1}) -- Therazane 1171 RPH_AddSpell(1171, 1, 8, 5, 1000) RPH_AddSpell(1171, 1, 8, 5, 1800) RPH_AddQuest(1171, 4, 8, 28488, 250) RPH_AddQuest(1171, 4, 8, 27046, 250) RPH_AddQuest(1171, 4, 8, 26710, 250) RPH_AddQuest(1171, 4, 8, 27047, 250) RPH_AddQuest(1171, 4, 8, 27049, 250) RPH_AddQuest(1171, 4, 8, 27050, 250) RPH_AddQuest(1171, 4, 8, 27051, 250) RPH_AddQuest(1171, 4, 8, 27048, 250) RPH_AddQuest(1171, 5, 8, 28390, 350) RPH_AddQuest(1171, 5, 8, 28391, 350) RPH_AddMob(1171, 1, 8, 1, 10, 5) RPH_AddMob(1171, 1, 8, 1, 15, 6) RPH_AddMob(1171, 1, 8, 4, 150, 5) RPH_AddMob(1171, 1, 8, 4, 250, 6) -- Timewalking Commendation RPH_AddItems(1171, 1, 8, 500, {[133160] = 1}) -- Mist of Pandaria -- Golden Lotus 1269 RPH_AddQuest(1269, 1, 8, 30261, 350) RPH_AddQuest(1269, 1, 8, 30242, 250) RPH_AddQuest(1269, 1, 8, 30240, 250) RPH_AddQuest(1269, 1, 8, 30306, 250) RPH_AddQuest(1269, 1, 8, 30280, 250) RPH_AddQuest(1269, 1, 8, 30277, 250) RPH_AddQuest(1269, 1, 8, 30243, 250) RPH_AddQuest(1269, 1, 8, 30266, 250) RPH_AddQuest(1269, 1, 8, 32648, 300) RPH_AddMob(1269, 1, 8, "All normal mobs", 20, zone.Vale_of_Eternal_Blossoms) RPH_AddMob(1269, 1, 8, "All rare mobs", 400, zone.Vale_of_Eternal_Blossoms) RPH_AddMob(1269, 1, 8, "Jade Colossus", 100, zone.Vale_of_Eternal_Blossoms) RPH_AddMob(1269, 1, 8, "Milau", 60, zone.Vale_of_Eternal_Blossoms) -- Timewalking Commendation RPH_AddItems(1269, 1, 8, 300, {[143937] = 1}) -- Shado-Pan 1270 RPH_AddQuest(1270, 1, 8, 31198, 250) RPH_AddQuest(1270, 1, 8, 31114, 250) RPH_AddQuest(1270, 1, 8, 31113, 250) RPH_AddQuest(1270, 1, 8, 31047, 250) RPH_AddQuest(1270, 1, 8, 31044, 250) RPH_AddQuest(1270, 1, 8, 31120, 250) RPH_AddQuest(1270, 1, 8, 31043, 250) RPH_AddQuest(1270, 1, 8, 31199, 250) RPH_AddQuest(1270, 1, 8, 31041, 250) RPH_AddQuest(1270, 1, 8, 31201, 250) RPH_AddQuest(1270, 1, 8, 31200, 250) RPH_AddQuest(1270, 1, 8, 31048, 250) RPH_AddQuest(1270, 1, 8, 31045, 250) RPH_AddQuest(1270, 1, 8, 31049, 250) RPH_AddQuest(1270, 1, 8, 31046, 250) RPH_AddQuest(1270, 1, 8, 31042, 250) RPH_AddQuest(1270, 1, 8, 31061, 250) RPH_AddQuest(1270, 1, 8, 31116, 250) RPH_AddQuest(1270, 1, 8, 31040, 250) RPH_AddQuest(1270, 1, 8, 31196, 250) RPH_AddQuest(1270, 1, 8, 31204, 250) RPH_AddQuest(1270, 1, 8, 31203, 250) RPH_AddQuest(1270, 1, 8, 31197, 250) RPH_AddQuest(1270, 1, 8, 31119, 250) RPH_AddQuest(1270, 1, 8, 31039, 250) RPH_AddQuest(1270, 1, 8, 31117, 250) RPH_AddQuest(1270, 1, 8, 31062, 250) RPH_AddQuest(1270, 1, 8, 32650, 300) -- Timewalking Commendation RPH_AddItems(1270, 1, 8, 300, {[143936] = 1}) -- The August Celestials 1341 RPH_AddItems(1341, 1, 8, 1000, {[86592] = 1}) RPH_AddQuest(1341, 1, 8, 32657, 1000) -- Timewalking Commendation RPH_AddItems(1341, 1, 8, 300, {[143938] = 1}) ------ Krasarang Wilds RPH_AddQuest(1341, 1, 8, 30740, 250) RPH_AddQuest(1341, 1, 8, 30716, 250) RPH_AddQuest(1341, 1, 8, 30730, 350) RPH_AddQuest(1341, 1, 8, 30725, 250) RPH_AddQuest(1341, 1, 8, 30739, 350) RPH_AddQuest(1341, 1, 8, 30727, 350) RPH_AddQuest(1341, 1, 8, 30732, 350) RPH_AddQuest(1341, 1, 8, 30728, 350) RPH_AddQuest(1341, 1, 8, 30737, 350) RPH_AddQuest(1341, 1, 8, 30717, 250) RPH_AddQuest(1341, 1, 8, 30734, 350) RPH_AddQuest(1341, 1, 8, 30273, 350) RPH_AddQuest(1341, 1, 8, 30729, 250) RPH_AddQuest(1341, 1, 8, 30731, 350) RPH_AddQuest(1341, 1, 8, 30735, 250) RPH_AddQuest(1341, 1, 8, 30726, 350) RPH_AddQuest(1341, 1, 8, 30718, 350) RPH_AddQuest(1341, 1, 8, 30738, 350) RPH_AddQuest(1341, 1, 8, 30733, 350) RPH_AddQuest(1341, 1, 8, 30736, 250) ------ Kun-Lai Summit RPH_AddQuest(1341, 1, 8, 31517, 250) RPH_AddQuest(1341, 1, 8, 30879, 250) RPH_AddQuest(1341, 1, 8, 30880, 250) RPH_AddQuest(1341, 1, 8, 30881, 250) RPH_AddQuest(1341, 1, 8, 30882, 250) RPH_AddQuest(1341, 1, 8, 30885, 250) RPH_AddQuest(1341, 1, 8, 30883, 250) RPH_AddQuest(1341, 1, 8, 30902, 250) RPH_AddQuest(1341, 1, 8, 30907, 250) ------ Townlong Steppes RPH_AddQuest(1341, 1, 8, 30065, 250) RPH_AddQuest(1341, 1, 8, 30063, 250) RPH_AddQuest(1341, 1, 8, 30068, 250) RPH_AddQuest(1341, 1, 8, 30066, 250) RPH_AddQuest(1341, 1, 8, 30064, 250) RPH_AddQuest(1341, 1, 8, 30006, 250) RPH_AddQuest(1341, 1, 8, 30067, 250) ------ The Jade Forest RPH_AddQuest(1341, 1, 8, 30954, 250) RPH_AddQuest(1341, 1, 8, 30953, 250) RPH_AddQuest(1341, 1, 8, 30958, 250) RPH_AddQuest(1341, 1, 8, 30925, 250) RPH_AddQuest(1341, 1, 8, 30955, 250) RPH_AddQuest(1341, 1, 8, 30959, 250) RPH_AddQuest(1341, 1, 8, 30957, 250) RPH_AddQuest(1341, 1, 8, 30956, 350) RPH_AddQuest(1341, 1, 8, 30952, 300) -- The Klaxxi 1337 RPH_AddQuest(1337, 1, 8, 31268, 130, {[85885] = 3}) RPH_AddQuest(1337, 4, 8, 31603, 250, {[87903] = 5}) -- Timewalking Commendation RPH_AddItems(1337, 1, 8, 300, {[143935] = 1}) RPH_AddQuest(1337, 1, 8, 31808, 130) RPH_AddQuest(1337, 1, 8, 31232, 130) RPH_AddQuest(1337, 1, 8, 31270, 130) RPH_AddQuest(1337, 1, 8, 31271, 130) RPH_AddQuest(1337, 1, 8, 31238, 130) RPH_AddQuest(1337, 1, 8, 31109, 130) RPH_AddQuest(1337, 1, 8, 31216, 130) RPH_AddQuest(1337, 1, 8, 31237, 130) RPH_AddQuest(1337, 1, 8, 31231, 130) RPH_AddQuest(1337, 1, 8, 31111, 130) RPH_AddQuest(1337, 1, 8, 31509, 130) RPH_AddQuest(1337, 1, 8, 31494, 130) RPH_AddQuest(1337, 1, 8, 31272, 130) RPH_AddQuest(1337, 1, 8, 31024, 130) RPH_AddQuest(1337, 1, 8, 31598, 130) RPH_AddQuest(1337, 1, 8, 31507, 130) RPH_AddQuest(1337, 1, 8, 31267, 130) RPH_AddQuest(1337, 1, 8, 31235, 130) RPH_AddQuest(1337, 1, 8, 31504, 130) RPH_AddQuest(1337, 1, 8, 31234, 130) RPH_AddQuest(1337, 1, 8, 31510, 130) RPH_AddQuest(1337, 1, 8, 31496, 130) RPH_AddQuest(1337, 1, 8, 31233, 130) RPH_AddQuest(1337, 1, 8, 31506, 130) RPH_AddQuest(1337, 1, 8, 31503, 130) RPH_AddQuest(1337, 1, 8, 31487, 130) RPH_AddQuest(1337, 1, 8, 31508, 130) RPH_AddQuest(1337, 1, 8, 31599, 130) RPH_AddQuest(1337, 1, 8, 31269, 130) RPH_AddQuest(1337, 1, 8, 31505, 130) RPH_AddQuest(1337, 1, 8, 31502, 130) RPH_AddQuest(1337, 1, 8, 31677, 130) RPH_AddQuest(1337, 1, 8, 32659, 400) -- Order of the Cloud Serpent 1271 RPH_AddItems(1271, 1, 8, 1000, {[86592] = 1}) -- Timewalking Commendation RPH_AddItems(1271, 1, 8, 300, {[143942] = 1}) RPH_AddQuest(1271, 4, 8, 99, 780) RPH_AddQuest(1271, 4, 8, 99, 780) RPH_AddQuest(1271, 4, 8, 99, 780) RPH_AddQuest(1271, 4, 8, 99, 780) ------ Jenova Longeye - Main Quests RPH_AddQuest(1271, 1, 8, 30149, 125) RPH_AddQuest(1271, 1, 8, 30147, 125) RPH_AddQuest(1271, 1, 8, 30148, 125) RPH_AddQuest(1271, 1, 8, 30146, 125) ------ Instructor Skythorn RPH_AddQuest(1271, 1, 8, 31707, 450) RPH_AddQuest(1271, 1, 8, 30158, 450) RPH_AddQuest(1271, 1, 8, 30155, 450) RPH_AddQuest(1271, 1, 8, 31698, 450) RPH_AddQuest(1271, 1, 8, 31706, 450) ------ Your Hatchling RPH_AddQuest(1271, 1, 8, 30151, 450) RPH_AddQuest(1271, 1, 8, 30156, 450) RPH_AddQuest(1271, 1, 8, 31704, 450) RPH_AddQuest(1271, 1, 8, 31708, 450) RPH_AddQuest(1271, 1, 8, 30150, 450) RPH_AddQuest(1271, 1, 8, 30154, 450) RPH_AddQuest(1271, 1, 8, 31710, 450) ------ Elder Anli <Serpent Master> RPH_AddQuest(1271, 1, 8, 31701, 600) RPH_AddQuest(1271, 1, 8, 30157, 450) RPH_AddQuest(1271, 1, 8, 31709, 450) RPH_AddQuest(1271, 1, 8, 31703, 600) RPH_AddQuest(1271, 1, 8, 31712, 450) RPH_AddQuest(1271, 1, 8, 31705, 600) RPH_AddQuest(1271, 1, 8, 31702, 600) RPH_AddQuest(1271, 1, 8, 30159, 450) RPH_AddQuest(1271, 1, 8, 31714, 450) RPH_AddQuest(1271, 1, 8, 31194, 600) RPH_AddQuest(1271, 1, 8, 31699, 450) RPH_AddQuest(1271, 1, 8, 31713, 450) RPH_AddQuest(1271, 1, 8, 31715, 600) RPH_AddQuest(1271, 1, 8, 31711, 600) RPH_AddQuest(1271, 1, 8, 31700, 450) RPH_AddQuest(1271, 1, 8, 30152, 600) RPH_AddQuest(1271, 1, 8, 31718, 450) -- Shang Xi's Academy 1216 RPH_AddQuest(1216, 1, 8, 5, 1) -- The Black Prince 1359 RPH_AddQuest(1359, 1, 8, 5, 1) RPH_AddMob(1359, 1, 7, "Granite Quilen", 10) RPH_AddMob(1359, 1, 7, "Shao-Tien Marauder", 10) RPH_AddMob(1359, 1, 7, "Kor'thik Warcaller", 100) RPH_AddMob(1359, 1, 7, "Rare Mobs", 400, "928") -- The Lorewalkers 1345 RPH_AddQuest(1345, 1, 8, 5, 1) -- The Anglers (group) -- The Anglers 1302 RPH_AddQuest(1302, 1, 8, 30613, 500) RPH_AddQuest(1302, 1, 8, 30754, 500) RPH_AddQuest(1302, 1, 8, 30588, 500) RPH_AddQuest(1302, 1, 8, 31443, 350, {[86542] = 1}) RPH_AddQuest(1302, 1, 8, 30658, 500) RPH_AddQuest(1302, 1, 8, 30586, 500) RPH_AddQuest(1302, 1, 8, 30753, 500) RPH_AddQuest(1302, 1, 8, 30678, 500) RPH_AddQuest(1302, 1, 8, 31446, 350, {[86545] = 1}) RPH_AddQuest(1302, 1, 8, 30763, 500) RPH_AddQuest(1302, 1, 8, 30698, 500) RPH_AddQuest(1302, 1, 8, 30584, 500) RPH_AddQuest(1302, 1, 8, 30700, 500) RPH_AddQuest(1302, 1, 8, 31444, 350, {[86544] = 1}) RPH_AddQuest(1302, 1, 8, 30701, 500) RPH_AddQuest(1302, 1, 8, 30585, 500) RPH_AddQuest(1302, 1, 8, 30598, 500) -- Timewalking Commendation RPH_AddItems(1302, 1, 8, 300, {[143946] = 1}) -- Nat Pagle 1358 RPH_AddQuest(1358, 1, 8, 36804, 350, {[116820] = 1}) RPH_AddQuest(1358, 1, 8, 39283, 350, {[127994] = 1}) RPH_AddQuest(1358, 1, 8, 36800, 350, {[116819] = 1}) RPH_AddQuest(1358, 1, 8, 36802, 350, {[116818] = 1}) RPH_AddQuest(1358, 1, 8, 36805, 350, {[116821] = 1}) RPH_AddQuest(1358, 1, 8, 38406, 350, {[122696] = 1}) RPH_AddQuest(1358, 1, 8, 36803, 350, {[116817] = 1}) RPH_AddQuest(1358, 1, 8, 36806, 350, {[116822] = 1}) RPH_AddQuest(1358, 1, 8, 31443, 600, {[86542] = 1}) RPH_AddQuest(1358, 1, 8, 31444, 600, {[86544] = 1}) RPH_AddQuest(1358, 1, 8, 31446, 600, {[86545] = 1}) -- The Tillers (group) -- The Tillers 1272 RPH_AddGeneral(1272, 1, 8, "1", 50, "1", "0", nil, 0) -- Timewalking Commendation RPH_AddItems(1272, 1, 8, 300, {[143941] = 1}) ------ Farmer Yoon -------- Main RPH_AddQuest(1272, 1, 8, 30337, 1000) RPH_AddQuest(1272, 1, 8, 30335, 1000) RPH_AddQuest(1272, 1, 8, 30334, 1000) RPH_AddQuest(1272, 1, 8, 30336, 1000) RPH_AddQuest(1272, 1, 8, 30333, 1000) -------- Farm RPH_AddQuest(1272, 1, 8, 31672, 350) RPH_AddQuest(1272, 1, 8, 31942, 350) RPH_AddQuest(1272, 1, 8, 31673, 350) RPH_AddQuest(1272, 1, 8, 31941, 350) RPH_AddQuest(1272, 1, 8, 31670, 350) RPH_AddQuest(1272, 1, 8, 31669, 350) RPH_AddQuest(1272, 1, 8, 31674, 350) RPH_AddQuest(1272, 1, 8, 31675, 350) RPH_AddQuest(1272, 1, 8, 31943, 350) RPH_AddQuest(1272, 1, 8, 31671, 350) ------ Tillers Union: RPH_AddQuest(1272, 1, 8, 30318, 150) RPH_AddQuest(1272, 1, 8, 30322, 150) RPH_AddQuest(1272, 1, 8, 30324, 150) RPH_AddQuest(1272, 1, 8, 30319, 150) RPH_AddQuest(1272, 1, 8, 30326, 150) RPH_AddQuest(1272, 1, 8, 30323, 150) RPH_AddQuest(1272, 1, 8, 30317, 150) RPH_AddQuest(1272, 1, 8, 30321, 150) RPH_AddQuest(1272, 1, 8, 30325, 150) RPH_AddQuest(1272, 1, 8, 30327, 150) -------- Tillers Union: Gifts RPH_AddQuest(1272, 1, 8, 30471, 150) RPH_AddQuest(1272, 1, 8, 30474, 150) RPH_AddQuest(1272, 1, 8, 30475, 150) RPH_AddQuest(1272, 1, 8, 30473, 150) RPH_AddQuest(1272, 1, 8, 30479, 150) RPH_AddQuest(1272, 1, 8, 30477, 150) RPH_AddQuest(1272, 1, 8, 30478, 150) RPH_AddQuest(1272, 1, 8, 30476, 150) RPH_AddQuest(1272, 1, 8, 30472, 150) RPH_AddQuest(1272, 1, 8, 30470, 150) -- Chee Chee 1277 RPH_AddQuest(1277, 1, 8, 30471, 1400, {[79827] = 1}) RPH_AddQuest(1277, 1, 8, 30402, 1800, {[74647] = 5}) RPH_AddQuest(1277, 1, 8, 30324, 2000) RPH_AddItems(1277, 1, 8, 900, {[79265] = 1}) RPH_AddItems(1277, 1, 8, 540, {[79264] = 1}) RPH_AddItems(1277, 1, 8, 540, {[79266] = 1}) RPH_AddItems(1277, 1, 8, 540, {[79267] = 1}) RPH_AddItems(1277, 1, 8, 540, {[79268] = 1}) -- Ella 1275 RPH_AddQuest(1275, 1, 8, 30474, 1400, {[79871] = 1}) RPH_AddQuest(1275, 1, 8, 30386, 1800, {[74651] = 5}) RPH_AddQuest(1275, 1, 8, 30327, 2000) RPH_AddItems(1275, 1, 8, 900, {[79266] = 1}) RPH_AddItems(1275, 1, 8, 540, {[79264] = 1}) RPH_AddItems(1275, 1, 8, 540, {[79265] = 1}) RPH_AddItems(1275, 1, 8, 540, {[79267] = 1}) RPH_AddItems(1275, 1, 8, 540, {[79268] = 1}) -- Farmer Fung 1283 RPH_AddQuest(1283, 1, 8, 30475, 1400, {[80233] = 1}) RPH_AddQuest(1283, 1, 8, 30421, 1800, {[74654] = 5}) RPH_AddQuest(1283, 1, 8, 30317, 2000) RPH_AddItems(1283, 1, 8, 900, {[79268] = 1}) RPH_AddItems(1283, 1, 8, 540, {[79264] = 1}) RPH_AddItems(1283, 1, 8, 540, {[79265] = 1}) RPH_AddItems(1283, 1, 8, 540, {[79266] = 1}) RPH_AddItems(1283, 1, 8, 540, {[79267] = 1}) -- Fish Fellreed 1282 RPH_AddQuest(1282, 1, 8, 30473, 1400, {[79828] = 1}) RPH_AddQuest(1282, 1, 8, 30427, 1800, {[74655] = 5}) RPH_AddQuest(1282, 1, 8, 30326, 2000) RPH_AddItems(1282, 1, 8, 900, {[79266] = 1}) RPH_AddItems(1282, 1, 8, 540, {[79264] = 1}) RPH_AddItems(1282, 1, 8, 540, {[79265] = 1}) RPH_AddItems(1282, 1, 8, 540, {[79267] = 1}) RPH_AddItems(1282, 1, 8, 540, {[79268] = 1}) -- Gina Mudclaw 1281 RPH_AddQuest(1281, 1, 8, 30479, 1400, {[80231] = 1}) RPH_AddQuest(1281, 1, 8, 30390, 1800, {[74644] = 5}) RPH_AddQuest(1281, 1, 8, 30322, 2000) RPH_AddItems(1281, 1, 8, 900, {[79268] = 1}) RPH_AddItems(1281, 1, 8, 540, {[79264] = 1}) RPH_AddItems(1281, 1, 8, 540, {[79265] = 1}) RPH_AddItems(1281, 1, 8, 540, {[79266] = 1}) RPH_AddItems(1281, 1, 8, 540, {[79267] = 1}) -- Haohan Mudclaw 1279 RPH_AddQuest(1279, 1, 8, 30477, 1400, {[80228] = 1}) RPH_AddQuest(1279, 1, 8, 30414, 1800, {[74642] = 5}) RPH_AddQuest(1279, 1, 8, 30319, 2000) RPH_AddItems(1279, 1, 8, 900, {[79264] = 1}) RPH_AddItems(1279, 1, 8, 540, {[79265] = 1}) RPH_AddItems(1279, 1, 8, 540, {[79266] = 1}) RPH_AddItems(1279, 1, 8, 540, {[79267] = 1}) RPH_AddItems(1279, 1, 8, 540, {[79268] = 1}) -- Jogu the Drunk 1273 RPH_AddQuest(1273, 1, 8, 30478, 1400, {[80236] = 1}) RPH_AddQuest(1273, 1, 8, 30439, 1800, {[74643] = 5}) RPH_AddQuest(1273, 1, 8, 30321, 2000) RPH_AddItems(1273, 1, 8, 900, {[79267] = 1}) RPH_AddItems(1273, 1, 8, 540, {[79264] = 1}) RPH_AddItems(1273, 1, 8, 540, {[79265] = 1}) RPH_AddItems(1273, 1, 8, 540, {[79266] = 1}) RPH_AddItems(1273, 1, 8, 540, {[79268] = 1}) -- Old Hillpaw 1276 RPH_AddQuest(1276, 1, 8, 30476, 1400, {[80229] = 1}) RPH_AddQuest(1276, 1, 8, 30396, 1800, {[74649] = 5}) RPH_AddQuest(1276, 1, 8, 30318, 2000) RPH_AddItems(1276, 1, 8, 900, {[79265] = 1}) RPH_AddItems(1276, 1, 8, 540, {[79264] = 1}) RPH_AddItems(1276, 1, 8, 540, {[79266] = 1}) RPH_AddItems(1276, 1, 8, 540, {[79267] = 1}) RPH_AddItems(1276, 1, 8, 540, {[79268] = 1}) -- Sho 1278 RPH_AddQuest(1278, 1, 8, 30472, 1400, {[79870] = 1}) RPH_AddQuest(1278, 1, 8, 30408, 1800, {[74645] = 5}) RPH_AddQuest(1278, 1, 8, 30325, 2000) RPH_AddItems(1278, 1, 8, 900, {[79267] = 1}) RPH_AddItems(1278, 1, 8, 540, {[79264] = 1}) RPH_AddItems(1278, 1, 8, 540, {[79265] = 1}) RPH_AddItems(1278, 1, 8, 540, {[79266] = 1}) RPH_AddItems(1278, 1, 8, 540, {[79268] = 1}) -- Tina Mudclaw 1280 RPH_AddQuest(1280, 1, 8, 30470, 1400, {[80134] = 1}) RPH_AddQuest(1280, 1, 8, 30433, 1800, {[74652] = 5}) RPH_AddQuest(1280, 1, 8, 30323, 2000) RPH_AddItems(1280, 1, 8, 900, {[79264] = 1}) RPH_AddItems(1280, 1, 8, 540, {[79265] = 1}) RPH_AddItems(1280, 1, 8, 540, {[79266] = 1}) RPH_AddItems(1280, 1, 8, 540, {[79267] = 1}) RPH_AddItems(1280, 1, 8, 540, {[79268] = 1}) -- Emperor Shaohao 1492 RPH_AddQuest(1492, 1, 8, 33335, 250) RPH_AddQuest(1492, 1, 8, 33340, 250) RPH_AddQuest(1492, 1, 8, 33341, 250) RPH_AddQuest(1492, 1, 8, 33342, 250) RPH_AddQuest(1492, 1, 8, 33343, 250) RPH_AddQuest(1492, 1, 8, 33374, 250) RPH_AddMob(1492, 1, 7, "Archiereus of Flame", 50, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Cinderfall", 40, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Flintlord Gairan", 40, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Urdur the Cauterizer", 40, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Champion of the Black Flame", 30, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "High Priest of Ordos", 25, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Blazebound Chanter", 20, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Eternal Kiln", 20, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Eternal Kilnmaster", 20, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Jakur of Ordan", 20, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Molten Guardian", 20, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Watcher Osu", 20, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Burning Berserker", 15, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Ordon Fire-Watcher", 10, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Ordon Oathguard", 10, zone.Timeless_Isle) RPH_AddMob(1492, 1, 7, "Ordon Candlekeeper", 5, zone.Timeless_Isle) -- Timewalking Commendation RPH_AddItems(1492, 1, 8, 500, {[143947] = 1}) -- Shado-Pan Assault 1435 RPH_AddQuest(1435, 1, 8, 32640, 300, {[94221] = 3}) RPH_AddQuest(1435, 1, 8, 32641, 300, {[94221] = 3}) RPH_AddQuest(1435, 1, 8, 32707, 200, {[94221] = 3}) RPH_AddQuest(1435, 1, 8, 32708, 300) RPH_AddMob(1435, 1, 5, 1, 30, zone.Throne_of_Thunder) RPH_AddMob(1435, 1, 8, 3, 30, zone.Throne_of_Thunder) -- Timewalking Commendation RPH_AddItems(1435, 1, 8, 300, {[143945] = 1}) -- WoD Factions -- Arakkoa Outcasts 1515 RPH_AddItems(1515, 1, 8, 1000, {[128315] = 1}) RPH_AddMob(1515, 1, 8, "Amorphic Cognitor at Lost Veil Anzu", 5, ZONE.Spires_of_Arak) RPH_AddMob(1515, 1, 8, "Befuddled Relic-Seeker at Lost Veil Anzu", 5, ZONE.Spires_of_Arak) RPH_AddMob(1515, 1, 7, "Highmaul Skullcrusher at Lost Veil Anzu", 5,ZONE.Spires_of_Arak) RPH_AddMob(1515, 1, 8, "Infected Plunderer at Lost Veil Anzu", 5, ZONE.Spires_of_Arak) RPH_AddMob(1515, 1, 8, "Darting Swift Feather at Skettis", 1, ZONE.Spires_of_Arak) RPH_AddMob(1515, 1, 8, "Flighted Storm-Spinner at Skettis", 5, ZONE.Spires_of_Arak) RPH_AddMob(1515, 1, 8, "Skyreach Dawnbreaker at Skettis", 16, ZONE.Spires_of_Arak) RPH_AddMob(1515, 1, 8, "Skyreach Dreadtalon at Skettis", 5, ZONE.Spires_of_Arak) RPH_AddMob(1515, 1, 8, "Skyreach Labormaster at Skettis", 5, ZONE.Spires_of_Arak) -- Steamwheedle Preservation Society 1711 RPH_AddItems(1711, 1, 8, 1000, {[128315] = 1}) RPH_AddQuest(1711, 1, 8, 35147, 250, {[118099] = 20}) RPH_AddQuest(1711, 1, 8, 35125, 350, {[118100] = 1}) RPH_AddQuest(1711, 1, 8, 37210, 500, {[118654] = 1}) RPH_AddQuest(1711, 1, 8, 37211, 500, {[118655] = 1}) RPH_AddQuest(1711, 1, 8, 37221, 500, {[118656] = 1}) RPH_AddQuest(1711, 1, 8, 37222, 500, {[118657] = 1}) RPH_AddQuest(1711, 1, 8, 37223, 500, {[118658] = 1}) RPH_AddQuest(1711, 1, 8, 37224, 500, {[118659] = 1}) RPH_AddQuest(1711, 1, 8, 37225, 500, {[118660] = 1}) RPH_AddQuest(1711, 1, 8, 37226, 500, {[118661] = 1}) RPH_AddQuest(1711, 1, 8, 37520, 500, {[120172] = 1}) -- Order of the Awakened 1849 RPH_AddItems(1849, 1, 8, 1000, {[128315] = 1}) RPH_AddQuest(1849, 1, 8, 39433, 1500, {[128346] = 10}) -- The Saberstalkers 1850 RPH_AddItems(1850, 1, 8, 1000, {[128315] = 1}) RPH_AddQuest(1850, 1, 8, 39565, 3500) -- Tooth and Claw quest if RPH_IsHorde then RPH_AddQuest(1850, 1, 8, 39529, 1500, {[124099] = 100}) end if RPH_IsAlliance then RPH_AddQuest(1850, 1, 8, 39582, 1500, {[124099] = 100}) end RPH_AddMob(1850, 1, 8, "Blackfang Hunter", 25, ZONE.Tanaan_Jungle) RPH_AddMob(1850, 1, 8, "Blackfang Prowler", 25, ZONE.Tanaan_Jungle) RPH_AddMob(1850, 1, 8, "Blackfang Savage", 25, ZONE.Tanaan_Jungle) RPH_AddMob(1850, 1, 8, "Blackfang Shaman", 25, ZONE.Tanaan_Jungle) RPH_AddMob(1850, 1, 8, "Soulslicer (Rare elite)", 500, ZONE.Tanaan_Jungle) RPH_AddMob(1850, 1, 8, "Gloomtalon (Rare elite)", 500, ZONE.Tanaan_Jungle) RPH_AddMob(1850, 1, 8, "Krell the Serene (Rare elite)", 500, ZONE.Tanaan_Jungle) RPH_AddMob(1850, 1, 8, "The Blackfang (Rare elite)", 500, ZONE.Tanaan_Jungle) -- Legion Factions -- Armies of Legionfall 2045 -- Insignia reputation tokens RPH_AddItems(2045, 1, 8, 250, {[146949] = 1}, {[146950] = 1}) RPH_AddItems(2045, 1, 8, 750, {[147727] = 1}, {[152464] = 1}) -- Building contributions RPH_AddQuest(2045, 1, 8, 46277, 150, {[1342] = 100}) RPH_AddQuest(2045, 1, 8, 46736, 150, {[1342] = 100}) RPH_AddQuest(2045, 1, 8, 46735, 150, {[1342] = 100}) -- World Quest RPH_AddGeneral(2045, 1, 8, "Normal World Quest", 75, "Normal World Quests", "Complete Normal world quests with this faction to gain reputation.") RPH_AddGeneral(2045, 1, 8, "Rare World Quests", 75, "Rare World Quests", "Complete rare world quests with this faction to gain reputation.") RPH_AddGeneral(2045, 1, 8, "Rare Elite World Quests", 75, "Rare Elite World Quests", "Complete rare elite world quests with this faction to gain reputation.") RPH_AddGeneral(2045, 1, 8, "Elite World Quests", 75, "Elite World Quests", "Complete elite world quests with this faction to gain reputation.") RPH_AddGeneral(2045, 1, 8, "Legionfall Dungeon World Quest", 250, "Legionfall Dungeon World Quest", "Complete dungeon world quests with this faction to gain reputation.") RPH_AddGeneral(2045, 1, 8, "World Boss World Quest", 500, "World Boss World Quest", "Complete world boss world quests with this faction to gain reputation.") RPH_AddGeneral(2045, 1, 8, "Raid World Quests", 500, "Epic Elite World Quests", "Complete raid world quests with this faction to gain reputation.") RPH_AddGeneral(2045, 1, 8, "Armies of Legionfall Emissary", 1500, "Armies of Legionfall Emissary", "Complete 4x Armies of Legionfall world quests while the emissary is available to gain reputation") -- Court of Farondis 1900 -- Insignia reputation tokens RPH_AddItems(1900, 1, 8, 250, {[146937] = 1}, {[146943] = 1}) RPH_AddItems(1900, 1, 8, 1500, {[147410] = 1}, {[150927] = 1}) -- World Quest RPH_AddGeneral(1900, 1, 8, "Normal World Quest", 75, "Normal World Quests", "Complete Normal world quests with this faction to gain reputation.") RPH_AddGeneral(1900, 1, 8, "PvP World Quest", 75, "PvP World Quests", "Complete PvP world quests with this faction to gain reputation.") RPH_AddGeneral(1900, 1, 8, "Rare World Quests", 150, "Rare World Quests", "Complete rare world quests with this faction to gain reputation.") RPH_AddGeneral(1900, 1, 8, "Rare Elite World Quests", 250, "Rare Elite World Quests", "Complete rare elite world quests with this faction to gain reputation.") RPH_AddGeneral(1900, 1, 8, "Elite World Quests", 250, "Elite World Quests", "Complete elite world quests with this faction to gain reputation.") RPH_AddGeneral(1900, 1, 8, "Epic Elite World Quests", 250, "Epic Elite World Quests", "Complete epic elite world quests with this faction to gain reputation.") RPH_AddGeneral(1900, 1, 8, "Dungeon World Quests", 250, "Dungeon World Quests", "Complete dungeon world quests with this faction to gain reputation.") RPH_AddGeneral(1900, 1, 8, "Work Order World Quests", 250, "Work Order World Quests", "Complete work order world quests with this faction to gain reputation.") RPH_AddGeneral(1900, 1, 8, "Court of Farondins Emissary", 1500, "Court of Farondins Emissary", "Complete 4x Court of Farondis world quests while the emissary is available to gain reputation") -- Dreamweavers 1883 -- Insignia reputation tokens RPH_AddItems(1883, 1, 8, 250, {[146936] = 1}, {[146942] = 1}) RPH_AddItems(1883, 1, 8, 1500, {[147411] = 1}, {[150926] = 1}) -- World Quest RPH_AddGeneral(1883, 1, 8, "Normal World Quest", 75, "Normal World Quests", "Complete Normal world quests with this faction to gain reputation.") RPH_AddGeneral(1883, 1, 8, "PvP World Quest", 75, "PvP World Quests", "Complete PvP world quests with this faction to gain reputation.") RPH_AddGeneral(1883, 1, 8, "Rare World Quests", 150, "Rare World Quests", "Complete rare world quests with this faction to gain reputation.") RPH_AddGeneral(1883, 1, 8, "Rare Elite World Quests", 250, "Rare Elite World Quests", "Complete rare elite world quests with this faction to gain reputation.") RPH_AddGeneral(1883, 1, 8, "Epic Elite World Quests", 250, "Epic Elite World Quests", "Complete epic elite world quests with this faction to gain reputation.") RPH_AddGeneral(1883, 1, 8, "Dungeon World Quests", 250, "Dungeon World Quests", "Complete dungeon world quests with this faction to gain reputation.") RPH_AddGeneral(1883, 1, 8, "Work Order World Quests", 250, "Work Order World Quests", "Complete work order world quests with this faction to gain reputation.") RPH_AddGeneral(1883, 1, 8, "Dreamweavers Emissary", 1500, "Dreamweavers Emissary Emissary", "Complete 4x Dreamweavers world quests while the emissary is available to gain reputation") -- Highmountain Tribe 1828 -- Insignia reputation tokens RPH_AddItems(1828, 1, 8, 250, {[146938] = 1}, {[146944] = 1}) RPH_AddItems(1828, 1, 8, 1500, {[147412] = 1}, {[150928] = 1}) -- World Quest RPH_AddGeneral(1828, 1, 8, "Normal World Quest", 75, "Normal World Quests", "Complete Normal world quests with this faction to gain reputation.") RPH_AddGeneral(1828, 1, 8, "PvP World Quest", 75, "PvP World Quests", "Complete PvP world quests with this faction to gain reputation.") RPH_AddGeneral(1828, 1, 8, "Epic World Quest", 75, "Epic World Quests", "Complete epic world quests with this faction to gain 75-350 reputation.") RPH_AddGeneral(1828, 1, 8, "Rare World Quests", 150, "Rare World Quests", "Complete rare world quests with this faction to gain reputation.") RPH_AddGeneral(1828, 1, 8, "Rare Elite World Quests", 250, "Rare Elite World Quests", "Complete rare elite world quests with this faction to gain reputation.") RPH_AddGeneral(1828, 1, 8, "Epic Elite World Quests", 250, "Epic Elite World Quests", "Complete epic elite world quests with this faction to gain reputation.") RPH_AddGeneral(1828, 1, 8, "Dungeon World Quests", 250, "Dungeon World Quests", "Complete dungeon world quests with this faction to gain reputation.") RPH_AddGeneral(1828, 1, 8, "Work Order World Quests", 250, "Work Order World Quests", "Complete work order world quests with this faction to gain reputation.") RPH_AddGeneral(1828, 1, 8, "Highmountain Tribe Emissary", 1500, "Highmountain Tribe Emissary", "Complete 4x Highmountain Tribe world quests while the emissary is available to gain reputation") -- The Nightfallen 1859 -- Insignia reputation tokens RPH_AddItems(1859, 1, 8, 250, {[146940] = 1}, {[146946] = 1}) RPH_AddItems(1859, 1, 8, 750, {[147413] = 1}, {[150930] = 1}) -- World Quest RPH_AddGeneral(1859, 1, 8, "Normal World Quest", 75, "Normal World Quests", "Complete Normal world quests with this faction to gain reputation.") RPH_AddGeneral(1859, 1, 8, "Rare World Quests", 150, "Rare World Quests", "Complete rare world quests with this faction to gain 150-250 reputation.") RPH_AddGeneral(1859, 1, 8, "Rare Elite World Quests", 250, "Rare Elite World Quests", "Complete rare elite world quests with this faction to gain 250-350 reputation.") RPH_AddGeneral(1859, 1, 8, "Epic Elite World Quests", 500, "Epic Elite World Quests", "Complete epic elite world quests with this faction to gain reputation.") RPH_AddGeneral(1859, 1, 8, "Dungeon World Quests", 500, "Dungeon World Quests", "Complete dungeon world quests with this faction to gain reputation.") RPH_AddGeneral(1859, 1, 8, "Raid World Quests", 500, "Raid World Quests", "Complete Raid world quests with this faction to gain reputation.") RPH_AddGeneral(1859, 1, 8, "Work Order World Quests", 250, "Work Order World Quests", "Completework order world quests with this faction to gain reputation.") RPH_AddGeneral(1859, 1, 8, "The Nightfallen Emissary", 1500, "The Nightfallen Emissary", "Complete 4x Nightfallen world quests while the emissary is available to gain reputation") -- The Wardens 1894 -- Insignia reputation tokens RPH_AddItems(1894, 1, 8, 250, {[146939] = 1}, {[146945] = 1}) RPH_AddItems(1894, 1, 8, 1500, {[147415] = 1}, {[150929] = 1}) -- World Quest RPH_AddGeneral(1894, 1, 8, "Normal World Quest", 75, "Normal World Quests", "Complete Normal world quests with this faction to gain reputation.") RPH_AddGeneral(1894, 1, 8, "Rare World Quests", 150, "Rare World Quests", "Complete rare world quests with this faction to gain reputation.") RPH_AddGeneral(1894, 1, 8, "Rare Elite World Quests", 250, "Rare Elite World Quests", "Complete rare elite world quests with this faction to gain reputation.") RPH_AddGeneral(1894, 1, 8, "Epic Elite World Quests", 350, "Epic Elite World Quests", "Complete epic elite world quests with this faction to gain reputation.") RPH_AddGeneral(1894, 1, 8, "Dungeon World Quests", 250, "Dungeon World Quests", "Complete dungeon world quests with this faction to gain 250-500 reputation.") RPH_AddGeneral(1894, 1, 8, "Work Order World Quests", 250, "Work Order World Quests", "Complete work order world quests with this faction to gain reputation.") RPH_AddGeneral(1894, 1, 8, "The Wardens Emissary", 1500, "The Wardens Emissary", "Complete 4x Wardens world quests while the emissary is available to gain reputation") -- Valarjar 1948 -- Insignia reputation tokens RPH_AddItems(1948, 1, 8, 250, {[146935] = 1}, {[146941] = 1}) RPH_AddItems(1948, 1, 8, 1500, {[147414] = 1}, {[150925] = 1}) -- World Quest RPH_AddGeneral(1948, 1, 8, "Normal World Quest", 75, "Normal World Quests", "Complete Normal world quests with this faction to gain reputation.") RPH_AddGeneral(1948, 1, 8, "PvP World Quest", 75, "PvP World Quests", "Complete PvP world quests with this faction to gain reputation.") RPH_AddGeneral(1948, 1, 8, "Rare World Quests", 150, "Rare World Quests", "Complete rare world quests with this faction to gain 150-250 reputation.") RPH_AddGeneral(1948, 1, 8, "Rare Elite World Quests", 250, "Rare Elite World Quests", "Complete rare elite world quests with this faction to gain reputation.") RPH_AddGeneral(1948, 1, 8, "Epic Elite World Quests", 250, "Epic Elite World Quests", "Complete epic elite world quests with this faction to gain reputation.") RPH_AddGeneral(1948, 1, 8, "Dungeon World Quests", 250, "Dungeon World Quests", "Complete dungeon world quests with this faction to gain 250-500 reputation.") RPH_AddGeneral(1948, 1, 8, "Work Order World Quests", 250, "Work Order World Quests", "Complete work order world quests with this faction to gain reputation.") RPH_AddGeneral(1948, 1, 8, "Valarjar Emissary", 1500, "Valarjar Emissary", "Complete 4x Valarjar world quests while the emissary is available to gain reputation") -- Conjurer Margoss 1975 RPH_AddItems(1975, 1, 8, 50, {[138777] = 1}) RPH_AddItems(1975, 1, 8, 500, {[138777] = 10}) -- Ilyssia of the Waters 2097 RPH_AddItems(2097, 1, 8, 75, {[146848] = 1}) -- Corbyn 2100 RPH_AddItems(2100, 1, 8, 75, {[146961] = 1}) -- Impus 2102 RPH_AddItems(2102, 1, 8, 75, {[146963] = 1}) -- Sha'leth 2101 RPH_AddItems(2101, 1, 8, 75, {[146962] = 1}) -- Keeper Raynae 2098 RPH_AddItems(2098, 1, 8, 75, {[146959] = 1}) -- Akule Riverhorn 2099 RPH_AddItems(2099, 1, 8, 75, {[146960] = 1}) -- Talons Vengeance 2018 RPH_AddItems(2018, 1, 8, 100, {[142363] = 1}) -- Army of the Light 2165 -- Insignia reputation tokens RPH_AddItems(2165, 1, 8, 250, {[152958] = 1}, {[152957] = 1}) RPH_AddItems(2165, 1, 8, 750, {[152956] = 1}, {[152955] = 1}) -- World Quest RPH_AddGeneral(2165, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation.") RPH_AddGeneral(2165, 1, 8, "Supplies Needed World Quest", 25, "Supplies Needed World Quest", "Complete supplies needed world quests with this faction to gain reputation.") RPH_AddGeneral(2165, 1, 8, "Supplies Needed: Astral Glory", 10, "Supplies Needed: Astral Glory", "Complete Supplies Needed: Astral Glory to gain reputation.") RPH_AddGeneral(2165, 1, 8, "Work Order World Quest", 25, "Work Order World Quest", "Complete work order world quests with this faction to gain reputation.") RPH_AddGeneral(2165, 1, 8, "Work Order: Astral Glory", 10, "Work Order: Astral Glory", "Complete Work Order: Astral Glory to gain reputation.") RPH_AddGeneral(2165, 1, 8, "Work Order: Tears of the Naaru", 10, "Work Order: Tears of the Naaru", "Complete Supplies Work Order: Tears of the Naaru to gain reputation.") RPH_AddGeneral(2165, 1, 8, "Work Order: Lightblood Elixirs", 10, "Work Order: Lightblood Elixirs", "Complete Work Order: Lightblood Elixirs to gain reputation.") RPH_AddGeneral(2165, 1, 8, "Army of the Light Emissary", 1500, "Army of the Light Emissary", "Complete 4x Army of the Light world quests while the emissary is available to gain reputation") -- Weekly quests RPH_AddGeneral(2165, 1, 8, "Invasion Onslaught Weekly", 250, "Weekly Quest", "Complete the Invasion Onslaight weekly quest to gain reputation.") RPH_AddGeneral(2165, 1, 8, "Supplying the Antoran Campaign Weekly", 75, "Weekly Quest", "Complete the Supplying the Antoran Campaign weekly quest to gain reputation.") -- Argussian Reach 2170 -- Insignia reputation tokens RPH_AddItems(2170, 1, 8, 250, {[152959] = 1}, {[152960] = 1}) RPH_AddItems(2170, 1, 8, 750, {[152961] = 1}, {[152954] = 1}) -- World Quest RPH_AddGeneral(2170, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation.") RPH_AddGeneral(2170, 1, 8, "Supplies Needed World Quest", 25, "Supplies Needed World Quest", "Complete supplies needed world quests with this faction to gain reputation.") RPH_AddGeneral(2170, 1, 8, "Supplies Needed: Astral Glory", 10, "Supplies Needed: Astral Glory", "Complete Supplies Needed: Astral Glory to gain reputation.") RPH_AddGeneral(2170, 1, 8, "Work Order World Quest", 25, "Work Order World Quest", "Complete work order world quests with this faction to gain reputation.") RPH_AddGeneral(2170, 1, 8, "Work Order: Astral Glory", 10, "Work Order: Astral Glory", "Complete Work Order: Astral Glory to gain reputation.") RPH_AddGeneral(2170, 1, 8, "Work Order: Tears of the Naaru", 10, "Work Order: Tears of the Naaru", "Complete Supplies Work Order: Tears of the Naaru to gain reputation.") RPH_AddGeneral(2170, 1, 8, "Work Order: Lightblood Elixirs", 10, "Work Order: Lightblood Elixirs", "Complete Work Order: Lightblood Elixirs to gain reputation.") RPH_AddGeneral(2170, 1, 8, "Argussian Reach Emissary", 1500, "Argussian Reach Emissary", "Complete 4x Argussian Reach world quests while the emissary is available to gain reputation") -- Weekly quests RPH_AddGeneral(2170, 1, 8, "Fuel of a Doomed World Weekly", 250, "Weekly Quest", "Complete the Fuel of a Doomed World weekly quest to gain reputation.") -- Battle for Azeroth -- Champions of Azeroth RPH_AddGeneral(2164, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2164, 1, 8, "Champions of Azeroth Emissary", 1500, "Champions of Azeroth Emissary", "Complete 4x Champions of Azeroth world quests while the emissary is available to gain reputation") -- Tortollan Seekers RPH_AddGeneral(2163, 1, 8, "Tortollan Seekers", 175, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2163, 1, 8, "Tortollan Seekers Emissary", 1500, "Tortollan Seekers Emissary", "Complete 3x Tortollan Seekers world quests while the emissary is available to gain reputation") -- Rustbolt Resistance RPH_AddGeneral(2391, 1, 8, "Daily World Quest", 850, "Daily World Quest", "Complete the daily world quest to gain reputation with this faction") RPH_AddGeneral(2391, 1, 8, "Daily Pet Battle World Quest", 75, "Daily Pet Battle", "Complete the daily pet battle world quest to gain reputation with this faction") RPH_AddGeneral(2391, 1, 8, "PVP Daily Quest", 200, "Daily PVP Quest", "Complete a PVP daily quest to gain reputation with this faction") RPH_AddGeneral(2391, 1, 8, "Daily Quests 75 rep", 75, "Daily Quests", "Daily quests that provide 75 reputation") RPH_AddGeneral(2391, 1, 8, "Daily Quests 150 rep", 150, "Daily Quests", "Daily quests that provide 150 reputation") RPH_AddQuest(2045, 1, 8, 46735, 150, {[1342] = 100}) -- Rajanji RPH_AddQuest(2415, 1, 8, 57008, 500) RPH_AddQuest(2415, 1, 8, 57728, 500) RPH_AddQuest(2415, 1, 8, 56064, 1500) RPH_AddGeneral(2415, 1, 8, "Daily Quests 125 rep", 125, "Daily Quests", "Daily quests that provide 125 reputation") RPH_AddGeneral(2415, 1, 8, "Threat objectives 50-75 rep", 50, "Threat Objectives", "Completing threat objectives marked by a skull or crossed swords on the minimap provide 50-75 reputation.") RPH_AddGeneral(2415, 1, 8, "Daily Pet Battle World Quest", 75, "Daily Pet Battle", "Complete the daily pet battle world quest to gain reputation with this faction") -- Uldum Accord RPH_AddQuest(2417, 1, 8, 55350, 500) RPH_AddQuest(2417, 1, 8, 56308, 500) RPH_AddQuest(2417, 1, 8, 57157, 1500) RPH_AddGeneral(2417, 1, 8, "Daily Quests 125 rep", 125, "Daily Quests", "Daily quests that provide 125 reputation") RPH_AddGeneral(2417, 1, 8, "Threat objectives 50-75 rep", 50, "Threat Objectives", "Completing threat objectives marked by a skull or crossed swords on the minimap provide 50-75 reputation.") RPH_AddGeneral(2417, 1, 8, "Daily Pet Battle World Quest", 75, "Daily Pet Battle", "Complete the daily pet battle world quest to gain reputation with this faction") if (RPH_IsAlliance) then -- Proudmoore Admiralty RPH_AddGeneral(2160, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2160, 1, 8, "Proudmoore Admiralty Emissary", 1500, "Proudmoore Admiralty Emissary", "Complete 4x Proudmoore Admiralty world quests while the emissary is available to gain reputation") RPH_AddGeneral(2160, 1, 8, "Naga Attack! World Quest", 150, "Naga Attack! World Quest", "Complete the Naga Attack! world quest to gain reputation") -- Order of Embers RPH_AddGeneral(2161, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2161, 1, 8, "Order of Embers Emissary", 1500, "Order of Embers Emissary", "Complete 4x Order of Embers world quests while the emissary is available to gain reputation") RPH_AddGeneral(2161, 1, 8, "Naga Attack! World Quest", 150, "Naga Attack! World Quest", "Complete the Naga Attack! world quest to gain reputation") -- Storm's Wake RPH_AddGeneral(2162, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2162, 1, 8, "Storm's Wake Emissary", 1500, "Storm's Wake Emissary", "Complete 4x Storm's Wake world quests while the emissary is available to gain reputation") RPH_AddGeneral(2162, 1, 8, "Naga Attack! World Quest", 150, "Naga Attack! World Quest", "Complete the Naga Attack! world quest to gain reputation") -- 7th Legion RPH_AddGeneral(2159, 1, 8, "World Quests 75 rep", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2159, 1, 8, "World Quests 150 rep", 150, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2159, 1, 8, "7th Legion Emissary", 1500, "7th Legion Emissary", "Completing 4x 7th Legion world quests while the emissary is available to gain reputation") RPH_AddGeneral(2159, 1, 8, "Warfront Contribution Quests", 150, "Warfront Contribution Quests", "Complete any warfront contribution quest when available to gain reputation") RPH_AddGeneral(2159, 1, 8, "Island Expeditions Weekly", 1500, "Island Expeditions Weekly", "Complete the Island Expeditions weekly Azerite for the Alliance to gain reputation") RPH_AddGeneral(2159, 1, 8, "Call to Arms Quest", 75, "Call to Arms Quest", "Complete Call to Arms quest to gain reputation") RPH_AddGeneral(2159, 1, 8, "Naga Attack! World Quest", 150, "Naga Attack! World Quest", "Complete the Naga Attack! world quest to gain reputation") -- Waveblade Ankoan RPH_AddGeneral(2400, 1, 8, "Waveblade Ankoan World Quests", 75, "Waveblade Ankoan Emissary", "Complete Waveblade Ankoan world quests to gain reputation") RPH_AddGeneral(2400, 1, 8, "Waveblade Ankoan Emissary", 1500, "Waveblade Ankoan Emissary", "Complete 4x Waveblade Ankoan world quests while the emissary is available to gain reputation") RPH_AddGeneral(2400, 1, 8, "Laboratory of Mardivas Weekly", 500, "Laboratory of Mardivas Weekly", "Complete the Laboratory of Mardivas weekly quest to gain reputation") RPH_AddGeneral(2400, 1, 8, "Battle for Nazjatar PVP World Quest", 500, "Battle for Nazjatar PVP World Quest", "Complete the Battle for Nazjatar PVP world quest to gain reputation") RPH_AddGeneral(2400, 1, 8, "Summons from the Depths event", 150, "Summons from the Depths event", "Complete the Summons from the Depths event to have a chance at gaining reputation") RPH_AddGeneral(2400, 1, 8, "Bounties / Requisition Quests", 50, "Bountes / Requisition Quets", "Complete bounties and requisition quests to gain reputation") RPH_AddItems(2400, 1, 8, 150, {[170152] = 1}) -- Honeyback Hive RPH_AddItems(2395, 1, 8, 20, {[168822] = 1}) -- Thin Jelly RPH_AddItems(2395, 1, 8, 80, {[168825] = 1}) -- Rich Jelly RPH_AddItems(2395, 1, 8, 160, {[168828] = 1}) -- Royal Jelly RPH_AddMob(2395, 1, 8, "Honey Smasher (Daily)", 500) RPH_AddGeneral(2395, 1, 8, "Harvester Event rare mob quest drop (Weekly)", 750, "Harvester Event rare mob quest drop", "Quest items have a chance to drop from a harvester event if the event has a relevant rare.") end if (RPH_IsHorde) then -- Zandalari Empire RPH_AddGeneral(2103, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2103, 1, 8, "Zandalari Empire Emissary", 1500, "Zandalari Empire Emissary", "Complete 4x Zandalari Empire world quests while the emissary is available to gain reputation") RPH_AddGeneral(2103, 1, 8, "Naga Attack! World Quest", 150, "Naga Attack! World Quest", "Complete the Naga Attack! world quest to gain reputation") -- Talanji's Expedition RPH_AddGeneral(2156, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2156, 1, 8, "Talanji's Expedition Emissary", 1500, "Talanji's Expedition Emissary", "Complete 4x Talanji's Expedition world quests while the emissary is available to gain reputation") RPH_AddGeneral(2156, 1, 8, "Naga Attack! World Quest", 150, "Naga Attack! World Quest", "Complete the Naga Attack! world quest to gain reputation") -- Voldunai RPH_AddGeneral(2158, 1, 8, "World Quests", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2158, 1, 8, "Voldunai Emissary", 1500, "Voldunai Emissary", "Complete 4x Voldunai world quests while the emissary is available to gain reputation") RPH_AddGeneral(2158, 1, 8, "Naga Attack! World Quest", 150, "Naga Attack! World Quest", "Complete the Naga Attack! world quest to gain reputation") -- The Honorbound RPH_AddGeneral(2157, 1, 8, "World Quests 75 rep", 75, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2157, 1, 8, "World Quests 150 rep", 150, "World Quests", "Complete world quests with this faction to gain reputation") RPH_AddGeneral(2157, 1, 8, "The Honorbound Emissary", 1500, "The Honorbound Emissary", "Complete 4x The Honorbound world quests while the emissary is available to gain reputation") RPH_AddGeneral(2157, 1, 8, "Warfront Contribution Quests", 150, "Warfront Contribution Quests", "Complete any warfront contribution quest when available to gain reputation") RPH_AddGeneral(2157, 1, 8, "Island Expeditions Weekly", 1500, "Island Expeditions Weekly", "Complete the Island Expeditions weekly Azerite for the Horde to gain reputation") RPH_AddGeneral(2157, 1, 8, "Call to Arms Quest", 75, "Call to Arms Quest", "Complete Call to Arms quest to gain reputation") RPH_AddGeneral(2157, 1, 8, "Naga Attack! World Quest", 150, "Naga Attack! World Quest", "Complete the Naga Attack! world quest to gain reputation") -- The Unshackled RPH_AddGeneral(2373, 1, 8, "The Unshackled World Quests", 75, "The Unshackled Emissary", "Complete The Unshackled world quests to gain reputation") RPH_AddGeneral(2373, 1, 8, "The Unshackled Emissary", 1500, "The Unshackled Emissary", "Complete 4x The Unshackled world quests while the emissary is available to gain reputation") RPH_AddGeneral(2373, 1, 8, "Laboratory of Mardivas Weekly", 500, "Laboratory of Mardivas Weekly", "Complete the Laboratory of Mardivas weekly quest to gain reputation") RPH_AddGeneral(2373, 1, 8, "Battle for Nazjatar PVP World Quest", 500, "Battle for Nazjatar PVP World Quest", "Complete the Battle for Nazjatar PVP world quest to gain reputation") RPH_AddGeneral(2373, 1, 8, "Summons from the Depths event", 150, "Summons from the Depths event", "Complete the Summons from the Depths event to have a chance at gaining reputation") RPH_AddGeneral(2373, 1, 8, "Bounties / Requisition Quests", 50, "Bountes / Requisition Quets", "Complete bounties and requisition quests to gain reputation") RPH_AddItems(2373, 1, 8, 150, {[170152] = 1}) end -- Dead Factions -- Shen'dralar 809 RPH_AddQuest(809, 1, 8, 6, 1) -- Gelkis Clan Centaur 92 RPH_AddQuest(92, 1, 8, 6, 1) -- Magram Clan Centaur 93 RPH_AddQuest(93, 1, 8, 6, 1) -- Zandalar Tribe 270 RPH_AddQuest(270, 1, 8, 6, 1) -- The Brewmasters 1351 RPH_AddQuest(1351, 1, 8, 6, 1) -- 0 guildName if (guildName and guildCapBase) then RPH_AddQuest(guildName, 4, 8, 8, 125) end --- local preGC = collectgarbage("count") collectgarbage("collect") --- print("Collected " .. (preGC-collectgarbage("count")) .. " kB of garbage RPH"); end
gpl-3.0
xennygrimmato/nmt
src/OpenNMT/onmt/utils/Parallel.lua
8
5209
--[[ This file provides generic parallel class - allowing to run functions in different threads and on different GPU ]]-- local Parallel = { _pool = nil, count = 1, gradBuffer = torch.Tensor() } -- Synchronizes the current stream on dst device with src device. This is only -- necessary if we are not on the default stream local function waitForDevice(dst, src) local stream = cutorch.getStream() if stream ~= 0 then cutorch.streamWaitForMultiDevice(dst, stream, { [src] = {stream} }) end end function Parallel.getCounter() return Parallel._tds.AtomicCounter() end function Parallel.gmutexId() return Parallel._gmutex:id() end function Parallel.init(opt) if onmt.utils.Cuda.activated then Parallel.count = onmt.utils.Cuda.gpuCount() Parallel.gradBuffer = onmt.utils.Cuda.convert(Parallel.gradBuffer) Parallel._tds = require('tds') if Parallel.count > 1 then local globalLogger = _G.logger local globalProfiler = _G.profiler local threads = require('threads') threads.Threads.serialization('threads.sharedserialize') Parallel._gmutex = threads.Mutex() Parallel._pool = threads.Threads( Parallel.count, function() require('cunn') require('nngraph') require('onmt.init') _G.threads = require('threads') end, function(threadid) _G.logger = globalLogger _G.profiler = globalProfiler onmt.utils.Cuda.init(opt, threadid) end ) -- dedicate threads to GPUs Parallel._pool:specific(true) end if Parallel.count > 1 and not opt.no_nccl and not opt.async_parallel then -- check if we have nccl installed local ret ret, Parallel.usenccl = pcall(require, 'nccl') if not ret then _G.logger:warning("For improved efficiency with multiple GPUs, consider installing nccl") Parallel.usenccl = nil elseif os.getenv('CUDA_LAUNCH_BLOCKING') == '1' then _G.logger:warning("CUDA_LAUNCH_BLOCKING set - cannot use nccl") Parallel.usenccl = nil end end end end --[[ Launch function in parallel on different threads. ]] function Parallel.launch(closure, endCallback) endCallback = endCallback or function() end for j = 1, Parallel.count do if Parallel._pool == nil then endCallback(closure(j)) else Parallel._pool:addjob(j, function() return closure(j) end, endCallback) end end if Parallel._pool then Parallel._pool:synchronize() end end --[[ Accumulate the gradient parameters from the different parallel threads. ]] function Parallel.accGradParams(gradParams, batches) if Parallel.count > 1 then for h = 1, #gradParams[1] do local inputs = { gradParams[1][h] } for j = 2, #batches do if not Parallel.usenccl then -- TODO - this is memory costly since we need to clone full parameters from one GPU to another -- to avoid out-of-memory, we can copy/add by batch -- Synchronize before and after copy to ensure that it doesn't overlap -- with this add or previous adds waitForDevice(onmt.utils.Cuda.gpuIds[j], onmt.utils.Cuda.gpuIds[1]) local remoteGrads = onmt.utils.Tensor.reuseTensor(Parallel.gradBuffer, gradParams[j][h]:size()) remoteGrads:copy(gradParams[j][h]) waitForDevice(onmt.utils.Cuda.gpuIds[1], onmt.utils.Cuda.gpuIds[j]) gradParams[1][h]:add(remoteGrads) else table.insert(inputs, gradParams[j][h]) end end if Parallel.usenccl then Parallel.usenccl.reduce(inputs, nil, true) end end end end -- [[ In async mode, sync the parameters from all replica to master replica. ]] function Parallel.updateAndSync(masterParams, replicaGradParams, replicaParams, gradBuffer, masterGPU, gmutexId) -- Add a mutex to avoid competition while accessing shared buffer and while updating parameters. local mutex = _G.threads.Mutex(gmutexId) mutex:lock() local device = cutorch.getDevice() cutorch.setDevice(masterGPU) for h = 1, #replicaGradParams do waitForDevice(device, masterGPU) local remoteGrads = onmt.utils.Tensor.reuseTensor(gradBuffer, replicaGradParams[h]:size()) remoteGrads:copy(replicaGradParams[h]) waitForDevice(masterGPU, device) masterParams[h]:add(remoteGrads) end cutorch.setDevice(device) for h = 1, #replicaGradParams do replicaParams[h]:copy(masterParams[h]) waitForDevice(device, masterGPU) end mutex:unlock() end --[[ Sync parameters from main model to different parallel threads. ]] function Parallel.syncParams(params) if Parallel.count > 1 then if not Parallel.usenccl then for j = 2, Parallel.count do for h = 1, #params[1] do params[j][h]:copy(params[1][h]) end waitForDevice(onmt.utils.Cuda.gpuIds[j], onmt.utils.Cuda.gpuIds[1]) end else for h = 1, #params[1] do local inputs = { params[1][h] } for j = 2, Parallel.count do table.insert(inputs, params[j][h]) end Parallel.usenccl.bcast(inputs, true, 1) end end end end return Parallel
lgpl-3.0
n0xus/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Porter_Moogle.lua
41
1553
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Porter Moogle -- Type: Storage Moogle -- @zone 50 -- @pos TODO ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); require("scripts/globals/porter_moogle_util"); local e = { TALK_EVENT_ID = 957, STORE_EVENT_ID = 958, RETRIEVE_EVENT_ID = 959, ALREADY_STORED_ID = 960, MAGIAN_TRIAL_ID = 963 }; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) porterMoogleTrade(player, trade, e); end ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- No idea what the params are, other than event ID and gil. player:startEvent(e.TALK_EVENT_ID, 0x6FFFFF, 0x01, 0x06DD, 0x27, 0x7C7E, 0x15, player:getGil(), 0x03E8); end ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) porterEventUpdate(player, csid, option, e.RETRIEVE_EVENT_ID, RETRIEVE_DIALOG_ID, ITEM_CANNOT_BE_OBTAINED); end ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) porterEventFinish(player, csid, option, e.TALK_EVENT_ID, ITEM_CANNOT_BE_OBTAINED, ITEM_OBTAINED, NOT_HAVE_ENOUGH_GIL); end
gpl-3.0
Azmaedus/GarrisonJukeBox
libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
7
20244
--[[----------------------------------------------------------------------------- TreeGroup Container Container that uses a tree control to switch between groups. -------------------------------------------------------------------------------]] local Type, Version = "TreeGroup", 41 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end local WoW80 = select(4, GetBuildInfo()) >= 80000 -- Lua APIs local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type local math_min, math_max, floor = math.min, math.max, floor local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat -- WoW APIs local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: GameTooltip, FONT_COLOR_CODE_CLOSE -- Recycling functions local new, del do local pool = setmetatable({},{__mode='k'}) function new() local t = next(pool) if t then pool[t] = nil return t else return {} end end function del(t) for k in pairs(t) do t[k] = nil end pool[t] = true end end local DEFAULT_TREE_WIDTH = 175 local DEFAULT_TREE_SIZABLE = true --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] local function GetButtonUniqueValue(line) local parent = line.parent if parent and parent.value then return GetButtonUniqueValue(parent).."\001"..line.value else return line.value end end local function UpdateButton(button, treeline, selected, canExpand, isExpanded) local self = button.obj local toggle = button.toggle local frame = self.frame local text = treeline.text or "" local icon = treeline.icon local iconCoords = treeline.iconCoords local level = treeline.level local value = treeline.value local uniquevalue = treeline.uniquevalue local disabled = treeline.disabled button.treeline = treeline button.value = value button.uniquevalue = uniquevalue if selected then button:LockHighlight() button.selected = true else button:UnlockHighlight() button.selected = false end local normalTexture = button:GetNormalTexture() local line = button.line button.level = level if ( level == 1 ) then button:SetNormalFontObject("GameFontNormal") button:SetHighlightFontObject("GameFontHighlight") button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2) else button:SetNormalFontObject("GameFontHighlightSmall") button:SetHighlightFontObject("GameFontHighlightSmall") button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2) end if disabled then button:EnableMouse(false) button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE) else button.text:SetText(text) button:EnableMouse(true) end if icon then button.icon:SetTexture(icon) button.icon:SetPoint("LEFT", 8 * level, (level == 1) and 0 or 1) else button.icon:SetTexture(nil) end if iconCoords then button.icon:SetTexCoord(unpack(iconCoords)) else button.icon:SetTexCoord(0, 1, 0, 1) end if canExpand then if not isExpanded then toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-UP") toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-DOWN") else toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP") toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN") end toggle:Show() else toggle:Hide() end end local function ShouldDisplayLevel(tree) local result = false for k, v in ipairs(tree) do if v.children == nil and v.visible ~= false then result = true elseif v.children then result = result or ShouldDisplayLevel(v.children) end if result then return result end end return false end local function addLine(self, v, tree, level, parent) local line = new() line.value = v.value line.text = v.text line.icon = v.icon line.iconCoords = v.iconCoords line.disabled = v.disabled line.tree = tree line.level = level line.parent = parent line.visible = v.visible line.uniquevalue = GetButtonUniqueValue(line) if v.children then line.hasChildren = true else line.hasChildren = nil end self.lines[#self.lines+1] = line return line end --fire an update after one frame to catch the treeframes height local function FirstFrameUpdate(frame) local self = frame.obj frame:SetScript("OnUpdate", nil) self:RefreshTree(nil, true) end local function BuildUniqueValue(...) local n = select('#', ...) if n == 1 then return ... else return (...).."\001"..BuildUniqueValue(select(2,...)) end end --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Expand_OnClick(frame) local button = frame.button local self = button.obj local status = (self.status or self.localstatus).groups status[button.uniquevalue] = not status[button.uniquevalue] self:RefreshTree() end local function Button_OnClick(frame) local self = frame.obj self:Fire("OnClick", frame.uniquevalue, frame.selected) if not frame.selected then self:SetSelected(frame.uniquevalue) frame.selected = true frame:LockHighlight() self:RefreshTree() end AceGUI:ClearFocus() end local function Button_OnDoubleClick(button) local self = button.obj local status = self.status or self.localstatus local status = (self.status or self.localstatus).groups status[button.uniquevalue] = not status[button.uniquevalue] self:RefreshTree() end local function Button_OnEnter(frame) local self = frame.obj self:Fire("OnButtonEnter", frame.uniquevalue, frame) if self.enabletooltips then GameTooltip:SetOwner(frame, "ANCHOR_NONE") GameTooltip:SetPoint("LEFT",frame,"RIGHT") GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true) GameTooltip:Show() end end local function Button_OnLeave(frame) local self = frame.obj self:Fire("OnButtonLeave", frame.uniquevalue, frame) if self.enabletooltips then GameTooltip:Hide() end end local function OnScrollValueChanged(frame, value) if frame.obj.noupdate then return end local self = frame.obj local status = self.status or self.localstatus status.scrollvalue = floor(value + 0.5) self:RefreshTree() AceGUI:ClearFocus() end local function Tree_OnSizeChanged(frame) frame.obj:RefreshTree() end local function Tree_OnMouseWheel(frame, delta) local self = frame.obj if self.showscroll then local scrollbar = self.scrollbar local min, max = scrollbar:GetMinMaxValues() local value = scrollbar:GetValue() local newvalue = math_min(max,math_max(min,value - delta)) if value ~= newvalue then scrollbar:SetValue(newvalue) end end end local function Dragger_OnLeave(frame) frame:SetBackdropColor(1, 1, 1, 0) end local function Dragger_OnEnter(frame) frame:SetBackdropColor(1, 1, 1, 0.8) end local function Dragger_OnMouseDown(frame) local treeframe = frame:GetParent() treeframe:StartSizing("RIGHT") end local function Dragger_OnMouseUp(frame) local treeframe = frame:GetParent() local self = treeframe.obj local frame = treeframe:GetParent() treeframe:StopMovingOrSizing() --treeframe:SetScript("OnUpdate", nil) treeframe:SetUserPlaced(false) --Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize treeframe:SetHeight(0) treeframe:SetPoint("TOPLEFT", frame, "TOPLEFT",0,0) treeframe:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT",0,0) local status = self.status or self.localstatus status.treewidth = treeframe:GetWidth() treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth()) -- recalculate the content width treeframe.obj:OnWidthSet(status.fullwidth) -- update the layout of the content treeframe.obj:DoLayout() end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE) self:EnableButtonTooltips(true) self.frame:SetScript("OnUpdate", FirstFrameUpdate) end, ["OnRelease"] = function(self) self.status = nil self.tree = nil self.frame:SetScript("OnUpdate", nil) for k, v in pairs(self.localstatus) do if k == "groups" then for k2 in pairs(v) do v[k2] = nil end else self.localstatus[k] = nil end end self.localstatus.scrollvalue = 0 self.localstatus.treewidth = DEFAULT_TREE_WIDTH self.localstatus.treesizable = DEFAULT_TREE_SIZABLE end, ["EnableButtonTooltips"] = function(self, enable) self.enabletooltips = enable end, ["CreateButton"] = function(self) local num = AceGUI:GetNextWidgetNum("TreeGroupButton") local button = CreateFrame("Button", ("AceGUI30TreeButton%d"):format(num), self.treeframe, "OptionsListButtonTemplate") button.obj = self local icon = button:CreateTexture(nil, "OVERLAY") icon:SetWidth(14) icon:SetHeight(14) button.icon = icon button:SetScript("OnClick",Button_OnClick) button:SetScript("OnDoubleClick", Button_OnDoubleClick) button:SetScript("OnEnter",Button_OnEnter) button:SetScript("OnLeave",Button_OnLeave) button.toggle.button = button button.toggle:SetScript("OnClick",Expand_OnClick) button.text:SetHeight(14) -- Prevents text wrapping return button end, ["SetStatusTable"] = function(self, status) assert(type(status) == "table") self.status = status if not status.groups then status.groups = {} end if not status.scrollvalue then status.scrollvalue = 0 end if not status.treewidth then status.treewidth = DEFAULT_TREE_WIDTH end if status.treesizable == nil then status.treesizable = DEFAULT_TREE_SIZABLE end self:SetTreeWidth(status.treewidth,status.treesizable) self:RefreshTree() end, --sets the tree to be displayed ["SetTree"] = function(self, tree, filter) self.filter = filter if tree then assert(type(tree) == "table") end self.tree = tree self:RefreshTree() end, ["BuildLevel"] = function(self, tree, level, parent) local groups = (self.status or self.localstatus).groups local hasChildren = self.hasChildren for i, v in ipairs(tree) do if v.children then if not self.filter or ShouldDisplayLevel(v.children) then local line = addLine(self, v, tree, level, parent) if groups[line.uniquevalue] then self:BuildLevel(v.children, level+1, line) end end elseif v.visible ~= false or not self.filter then addLine(self, v, tree, level, parent) end end end, ["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate) local buttons = self.buttons local lines = self.lines for i, v in ipairs(buttons) do v:Hide() end while lines[1] do local t = tremove(lines) for k in pairs(t) do t[k] = nil end del(t) end if not self.tree then return end --Build the list of visible entries from the tree and status tables local status = self.status or self.localstatus local groupstatus = status.groups local tree = self.tree local treeframe = self.treeframe status.scrollToSelection = status.scrollToSelection or scrollToSelection -- needs to be cached in case the control hasn't been drawn yet (code bails out below) self:BuildLevel(tree, 1) local numlines = #lines local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18)) if maxlines <= 0 then return end -- workaround for lag spikes on WoW 8.0 if WoW80 and self.frame:GetParent() == UIParent and not fromOnUpdate then self.frame:SetScript("OnUpdate", FirstFrameUpdate) return end local first, last scrollToSelection = status.scrollToSelection status.scrollToSelection = nil if numlines <= maxlines then --the whole tree fits in the frame status.scrollvalue = 0 self:ShowScroll(false) first, last = 1, numlines else self:ShowScroll(true) --scrolling will be needed self.noupdate = true self.scrollbar:SetMinMaxValues(0, numlines - maxlines) --check if we are scrolled down too far if numlines - status.scrollvalue < maxlines then status.scrollvalue = numlines - maxlines end self.noupdate = nil first, last = status.scrollvalue+1, status.scrollvalue + maxlines --show selection? if scrollToSelection and status.selected then local show for i,line in ipairs(lines) do -- find the line number if line.uniquevalue==status.selected then show=i end end if not show then -- selection was deleted or something? elseif show>=first and show<=last then -- all good else -- scrolling needed! if show<first then status.scrollvalue = show-1 else status.scrollvalue = show-maxlines end first, last = status.scrollvalue+1, status.scrollvalue + maxlines end end if self.scrollbar:GetValue() ~= status.scrollvalue then self.scrollbar:SetValue(status.scrollvalue) end end local buttonnum = 1 for i = first, last do local line = lines[i] local button = buttons[buttonnum] if not button then button = self:CreateButton() buttons[buttonnum] = button button:SetParent(treeframe) button:SetFrameLevel(treeframe:GetFrameLevel()+1) button:ClearAllPoints() if buttonnum == 1 then if self.showscroll then button:SetPoint("TOPRIGHT", -22, -10) button:SetPoint("TOPLEFT", 0, -10) else button:SetPoint("TOPRIGHT", 0, -10) button:SetPoint("TOPLEFT", 0, -10) end else button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0) button:SetPoint("TOPLEFT", buttons[buttonnum-1], "BOTTOMLEFT",0,0) end end UpdateButton(button, line, status.selected == line.uniquevalue, line.hasChildren, groupstatus[line.uniquevalue] ) button:Show() buttonnum = buttonnum + 1 end end, ["SetSelected"] = function(self, value) local status = self.status or self.localstatus if status.selected ~= value then status.selected = value self:Fire("OnGroupSelected", value) end end, ["Select"] = function(self, uniquevalue, ...) self.filter = false local status = self.status or self.localstatus local groups = status.groups local path = {...} for i = 1, #path do groups[tconcat(path, "\001", 1, i)] = true end status.selected = uniquevalue self:RefreshTree(true) self:Fire("OnGroupSelected", uniquevalue) end, ["SelectByPath"] = function(self, ...) self:Select(BuildUniqueValue(...), ...) end, ["SelectByValue"] = function(self, uniquevalue) self:Select(uniquevalue, ("\001"):split(uniquevalue)) end, ["ShowScroll"] = function(self, show) self.showscroll = show if show then self.scrollbar:Show() if self.buttons[1] then self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10) end else self.scrollbar:Hide() if self.buttons[1] then self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10) end end end, ["OnWidthSet"] = function(self, width) local content = self.content local treeframe = self.treeframe local status = self.status or self.localstatus status.fullwidth = width local contentwidth = width - status.treewidth - 20 if contentwidth < 0 then contentwidth = 0 end content:SetWidth(contentwidth) content.width = contentwidth local maxtreewidth = math_min(400, width - 50) if maxtreewidth > 100 and status.treewidth > maxtreewidth then self:SetTreeWidth(maxtreewidth, status.treesizable) end treeframe:SetMaxResize(maxtreewidth, 1600) end, ["OnHeightSet"] = function(self, height) local content = self.content local contentheight = height - 20 if contentheight < 0 then contentheight = 0 end content:SetHeight(contentheight) content.height = contentheight end, ["SetTreeWidth"] = function(self, treewidth, resizable) if not resizable then if type(treewidth) == 'number' then resizable = false elseif type(treewidth) == 'boolean' then resizable = treewidth treewidth = DEFAULT_TREE_WIDTH else resizable = false treewidth = DEFAULT_TREE_WIDTH end end self.treeframe:SetWidth(treewidth) self.dragger:EnableMouse(resizable) local status = self.status or self.localstatus status.treewidth = treewidth status.treesizable = resizable -- recalculate the content width if status.fullwidth then self:OnWidthSet(status.fullwidth) end end, ["GetTreeWidth"] = function(self) local status = self.status or self.localstatus return status.treewidth or DEFAULT_TREE_WIDTH end, ["LayoutFinished"] = function(self, width, height) if self.noAutoHeight then return end self:SetHeight((height or 0) + 20) end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local PaneBackdrop = { bgFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 16, edgeSize = 16, insets = { left = 3, right = 3, top = 5, bottom = 3 } } local DraggerBackdrop = { bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", edgeFile = nil, tile = true, tileSize = 16, edgeSize = 0, insets = { left = 3, right = 3, top = 7, bottom = 7 } } local function Constructor() local num = AceGUI:GetNextWidgetNum(Type) local frame = CreateFrame("Frame", nil, UIParent) local treeframe = CreateFrame("Frame", nil, frame) treeframe:SetPoint("TOPLEFT") treeframe:SetPoint("BOTTOMLEFT") treeframe:SetWidth(DEFAULT_TREE_WIDTH) treeframe:EnableMouseWheel(true) treeframe:SetBackdrop(PaneBackdrop) treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5) treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4) treeframe:SetResizable(true) treeframe:SetMinResize(100, 1) treeframe:SetMaxResize(400, 1600) treeframe:SetScript("OnUpdate", FirstFrameUpdate) treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged) treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel) local dragger = CreateFrame("Frame", nil, treeframe) dragger:SetWidth(8) dragger:SetPoint("TOP", treeframe, "TOPRIGHT") dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT") dragger:SetBackdrop(DraggerBackdrop) dragger:SetBackdropColor(1, 1, 1, 0) dragger:SetScript("OnEnter", Dragger_OnEnter) dragger:SetScript("OnLeave", Dragger_OnLeave) dragger:SetScript("OnMouseDown", Dragger_OnMouseDown) dragger:SetScript("OnMouseUp", Dragger_OnMouseUp) local scrollbar = CreateFrame("Slider", ("AceConfigDialogTreeGroup%dScrollBar"):format(num), treeframe, "UIPanelScrollBarTemplate") scrollbar:SetScript("OnValueChanged", nil) scrollbar:SetPoint("TOPRIGHT", -10, -26) scrollbar:SetPoint("BOTTOMRIGHT", -10, 26) scrollbar:SetMinMaxValues(0,0) scrollbar:SetValueStep(1) scrollbar:SetValue(0) scrollbar:SetWidth(16) scrollbar:SetScript("OnValueChanged", OnScrollValueChanged) local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND") scrollbg:SetAllPoints(scrollbar) scrollbg:SetColorTexture(0,0,0,0.4) local border = CreateFrame("Frame",nil,frame) border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT") border:SetPoint("BOTTOMRIGHT") border:SetBackdrop(PaneBackdrop) border:SetBackdropColor(0.1, 0.1, 0.1, 0.5) border:SetBackdropBorderColor(0.4, 0.4, 0.4) --Container Support local content = CreateFrame("Frame", nil, border) content:SetPoint("TOPLEFT", 10, -10) content:SetPoint("BOTTOMRIGHT", -10, 10) local widget = { frame = frame, lines = {}, levels = {}, buttons = {}, hasChildren = {}, localstatus = { groups = {}, scrollvalue = 0 }, filter = false, treeframe = treeframe, dragger = dragger, scrollbar = scrollbar, border = border, content = content, type = Type } for method, func in pairs(methods) do widget[method] = func end treeframe.obj, dragger.obj, scrollbar.obj = widget, widget, widget return AceGUI:RegisterAsContainer(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
gpl-2.0
davymai/CN-QulightUI
Interface/AddOns/Skada/modules/Power.lua
1
3840
Skada:AddLoadableModule("Power", function(Skada, L) if Skada.db.profile.modulesBlocked.Power then return end local mod = Skada:NewModule(L["Mana gained"]) local playermod = Skada:NewModule(L["Mana gain spell list"]) local function log_gain(set, gain) -- Get the player from set. local player = Skada:get_player(set, gain.playerid, gain.playername) if player then -- Make sure power type exists. if not player.power[gain.type] then player.power[gain.type] = {spells = {}, amount = 0} end -- Make sure set power type exists. if not set.power[gain.type] then set.power[gain.type] = 0 end -- Add to player total. player.power[gain.type].amount = player.power[gain.type].amount + gain.amount -- Also add to set total gain. set.power[gain.type] = set.power[gain.type] + gain.amount -- Create spell if it does not exist. if not player.power[gain.type].spells[gain.spellid] then player.power[gain.type].spells[gain.spellid] = 0 end player.power[gain.type].spells[gain.spellid] = player.power[gain.type].spells[gain.spellid] + gain.amount end end local MANA = 0 local gain = {} local function SpellEnergize(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...) -- Healing local spellId, spellName, spellSchool, samount, powerType = ... gain.playerid = srcGUID gain.playername = srcName gain.spellid = spellId gain.spellname = spellName gain.amount = samount gain.type = tonumber(powerType) Skada:FixPets(gain) log_gain(Skada.current, gain) log_gain(Skada.total, gain) end function mod:Update(win, set) local nr = 1 local max = 0 for i, player in ipairs(set.players) do if player.power[MANA] then local d = win.dataset[nr] or {} win.dataset[nr] = d d.id = player.id d.label = player.name d.value = player.power[MANA].amount d.valuetext = Skada:FormatNumber(player.power[MANA].amount) d.class = player.class if player.power[MANA].amount > max then max = player.power[MANA].amount end nr = nr + 1 end end win.metadata.maxvalue = max end function playermod:Enter(win, id, label) playermod.playerid = id playermod.title = label end -- Detail view of a player. function playermod:Update(win, set) -- View spells for this player. local player = Skada:find_player(set, self.playerid) local nr = 1 local max = 0 if player then for spellid, amount in pairs(player.power[MANA].spells) do local name, rank, icon, cost, isFunnel, powerType, castTime, minRange, maxRange = GetSpellInfo(spellid) local d = win.dataset[nr] or {} win.dataset[nr] = d d.id = spellid d.label = name d.value = amount d.valuetext = Skada:FormatNumber(amount)..(" (%02.1f%%)"):format(amount / player.power[MANA].amount * 100) d.icon = icon d.spellid = spellid if amount > max then max = amount end nr = nr + 1 end end win.metadata.hasicon = true win.metadata.maxvalue = max end function mod:OnEnable() mod.metadata = {showspots = true, click1 = playermod} playermod.metadata = {} Skada:RegisterForCL(SpellEnergize, 'SPELL_ENERGIZE', {src_is_interesting = true}) Skada:RegisterForCL(SpellEnergize, 'SPELL_PERIODIC_ENERGIZE', {src_is_interesting = true}) Skada:AddMode(self) end function mod:OnDisable() Skada:RemoveMode(self) end function mod:AddToTooltip(set, tooltip) end function mod:GetSetSummary(set) return Skada:FormatNumber(set.power[MANA] or 0) end -- Called by Skada when a new player is added to a set. function mod:AddPlayerAttributes(player) if not player.power then player.power = {} end end -- Called by Skada when a new set is created. function mod:AddSetAttributes(set) if not set.power then set.power = {} end end end)
gpl-2.0
umbrellaTG/self
plugins/inpm.lua
1114
3008
do local function pairsByKeys (t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end local function chat_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of Groups:\n*Use /join (ID) to join*\n\n ' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairsByKeys(settings) do if m == 'set_name' then name = n end end message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n ' end local file = io.open("./groups/lists/listed_groups.txt", "w") file:write(message) file:flush() file:close() return message end local function run(msg, matches) if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then local data = load_data(_config.moderation.data) if matches[1] == 'join' and data[tostring(matches[2])] then if is_banned(msg.from.id, matches[2]) then return 'You are banned.' end if is_gbanned(msg.from.id) then return 'You are globally banned.' end if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then return 'Group is private.' end local chat_id = "chat#id"..matches[2] local user_id = "user#id"..msg.from.id chat_add_user(chat_id, user_id, ok_cb, false) local group_name = data[tostring(matches[2])]['settings']['set_name'] return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")" elseif matches[1] == 'join' and not data[tostring(matches[2])] then return "Chat not found." end if matches[1] == 'chats'then if is_admin(msg) and msg.to.type == 'chat' then return chat_list(msg) elseif msg.to.type ~= 'chat' then return chat_list(msg) end end if matches[1] == 'chatlist'then if is_admin(msg) and msg.to.type == 'chat' then send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) elseif msg.to.type ~= 'chat' then send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) end end end end return { patterns = { "^[/!](chats)$", "^[/!](chatlist)$", "^[/!](join) (.*)$", "^[/!](kickme) (.*)$", "^!!tgservice (chat_add_user)$" }, run = run, } end
gpl-2.0
davymai/CN-QulightUI
Interface/AddOns/DBM-BlackTemple/ShadeOfAkama.lua
1
1050
local mod = DBM:NewMod("Akama", "DBM-BlackTemple") local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 501 $"):sub(12, -3)) mod:SetCreatureID(23421, 22841, 23215, 23216) mod:SetModelID(21357) mod:SetZone() mod:RegisterCombat("combat") mod:SetWipeTime(30) mod:RegisterEventsInCombat( "UNIT_DIED" ) local warnPhase2 = mod:NewPhaseAnnounce(2) local phase2started = false function mod:OnCombatStart(delay) phase2started = false self:RegisterShortTermEvents( "SWING_DAMAGE", "SWING_MISSED" ) if DBM.BossHealth:IsShown() then DBM.BossHealth:Clear() DBM.BossHealth:Show(L.name) DBM.BossHealth:AddBoss(22841, L.name) end end function mod:OnCombatEnd() self:UnregisterShortTermEvents() end function mod:SWING_DAMAGE(_, sourceName) if sourceName == L.name and not phase2started then self:UnregisterShortTermEvents() phase2started = true warnPhase2:Show() end end mod.SWING_MISSED = mod.SWING_DAMAGE function mod:UNIT_DIED(args) if self:GetCIDFromGUID(args.destGUID) == 22841 then DBM:EndCombat(self) end end
gpl-2.0
lduboeuf/lit
libs/db.lua
4
6459
--[[ Copyright 2014-2015 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] --[[ Mid Level Storage Commands ========================= These commands work at a higher level and consume the low-level storage APIs. db.has(hash) -> bool - check if db has an object db.load(hash) -> raw - load raw data, nil if not found db.loadAny(hash) -> kind, value - pre-decode data, error if not found db.loadAs(kind, hash) -> value - pre-decode and check type or error db.save(raw) -> hash - save pre-encoded and framed data db.saveAs(kind, value) -> hash - encode, frame and save to objects/$ha/$sh db.hashes() -> iter - Iterate over all hashes db.match(author, name, version) -> match, hash - Find the best version matching the query. db.read(author, name, version) -> hash - Read from refs/tags/$author/$tag/v$version db.write(author, name, version, hash) - Write to refs/tags/$suthor/$tag/v$version db.authors() -> iter - Iterate over refs/tags/* db.names(author) -> iter - Iterate nodes in refs/tags/$author/** db.versions(author, name) -> iter - Iterate leaves in refs/tags/$author/$tag/* db.readKey(author, fingerprint) -> key - Read from keys/$author/$fingerprint db.putKey(author, fingerprint, key) - Write to keys/$author/$fingerprint db.revokeKey(author, fingerprint) - Delete keys/$author/$fingerprint db.fingerprints(author) -> iter - iter of fingerprints db.getEtag(author) -> etag - Read keys/$author.etag db.setEtag(author, etag) - Writes keys/$author.etag db.owners(org) -> iter - Iterates lines of keys/$org.owners db.isOwner(org, author) -> bool - Check if a user is an org owner db.addOwner(org, author) - Add a new owner db.removeOwner(org, author) - Remove an owner db.import(fs, path) -> kind, hash - Import a file or tree into database db.export(hash, path) -> kind - Export a hash to a path ]] return function (rootPath) local semver = require('semver') local normalize = semver.normalize local fs = require('coro-fs') local gitMount = require('git').mount local import = require('import') local export = require('export') local db = gitMount(fs.chroot(rootPath)) local storage = db.storage local function assertHash(hash) assert(hash and #hash == 40 and hash:match("^%x+$"), "Invalid hash") end function db.match(author, name, version) local match = semver.match(version, db.versions(author, name)) if not match then return end return match, assert(db.read(author, name, match)) end function db.read(author, name, version) version = normalize(version) local ref = string.format("refs/tags/%s/%s/v%s", author, name, version) return db.getRef(ref) end function db.write(author, name, version, hash) version = normalize(version) assertHash(hash) local ref = string.format("refs/tags/%s/%s/v%s", author, name, version) storage.write(ref, hash .. "\n") end function db.authors() return db.nodes("refs/tags") end function db.names(author) local prefix = "refs/tags/" .. author .. "/" local stack = {db.nodes(prefix)} return function () while true do if #stack == 0 then return end local name = stack[#stack]() if name then local path = stack[#stack - 1] local newPath = path and path .. "/" .. name or name stack[#stack + 1] = newPath stack[#stack + 1] = db.nodes(prefix .. newPath) return newPath end stack[#stack] = nil stack[#stack] = nil end end end function db.versions(author, name) local ref = string.format("refs/tags/%s/%s", author, name) local iter = db.leaves(ref) return function () local item = iter() return item and item:sub(2) end end local function keyPath(author, fingerprint) return string.format("keys/%s/%s", author, fingerprint:gsub(":", "_")) end function db.readKey(author, fingerprint) return storage.read(keyPath(author, fingerprint)) end function db.putKey(author, fingerprint, key) return storage.put(keyPath(author, fingerprint), key) end function db.revokeKey(author, fingerprint) return storage.delete(keyPath(author, fingerprint)) end function db.fingerprints(author) local iter = storage.leaves("keys/" .. author) return function () local item = iter() return item and item:gsub("_", ":") end end function db.getEtag(author) return storage.read("keys/" .. author .. ".etag") end function db.setEtag(author, etag) return storage.write("keys/" .. author .. ".etag", etag) end local function ownersPath(org) return "keys/" .. org .. ".owners" end function db.owners(org) local owners = storage.read(ownersPath(org)) if not owners then return end return owners:gmatch("[^\n]+") end function db.isOwner(org, author) local iter = db.owners(org) if not iter then return false end for owner in iter do if author == owner then return true end end return false end function db.addOwner(org, author) if db.isOwner(org, author) then return end local path = ownersPath(org) local owners = storage.read(path) owners = (owners or "") .. author .. "\n" storage.write(path, owners) end function db.removeOwner(org, author) local list = {} for owner in db.owners(org) do if owner ~= author then list[#list + 1] = owner end end storage.write(ownersPath(org), table.concat(list, "\n") .. "\n") end function db.import(fs, path) --> kind, hash return import(db, fs, path) end function db.export(hash, path) --> kind return export(db, hash, fs, path) end return db end
apache-2.0
n0xus/darkstar
scripts/zones/Bastok_Mines/npcs/Davyad.lua
17
1205
----------------------------------- -- Area: Bastok Mines -- NPC: Davyad -- Involved in Mission: Bastok 3-2 -- @zone 234 -- @pos 83 0 30 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(BASTOK) == TO_THE_FORSAKEN_MINES) then player:startEvent(0x0036); else player:startEvent(0x0035); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
davymai/CN-QulightUI
Interface/AddOns/DBM-BlackwingDescent/localization.ru.lua
1
9088
if GetLocale() ~= "ruRU" then return end local L ------------------------------- -- Dark Iron Golem Council -- ------------------------------- L = DBM:GetModLocalization(169) L:SetWarningLocalization({ SpecWarnActivated = "Смена цели на: %s!", specWarnGenerator = "Генератор энергии - Двигайтесь %s!" }) L:SetTimerLocalization({ timerShadowConductorCast = "Проводник тьмы", timerArcaneLockout = "Волшебный уничтожитель", timerArcaneBlowbackCast = "Чародейская обратная вспышка", timerNefAblity = "Восст. баффа" --Ability Buff CD }) L:SetOptionLocalization({ timerShadowConductorCast = "Отсчет времени применения заклинания $spell:92053", timerArcaneLockout = "Отсчет времени блокировки $spell:91542", timerArcaneBlowbackCast = "Отсчет времени применения заклинания $spell:91879", timerNefAblity = "Отсчет времени восстановления баффа (героический режим)", SpecWarnActivated = "Спец-предупреждение при активации нового босса", specWarnGenerator = "Спец-предупреждение, когда босс стоит в $spell:91557", AcquiringTargetIcon = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(79501), ConductorIcon = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(79888), ShadowConductorIcon = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(92053), SetIconOnActivated = "Устанавливать метку на появившегося босса" }) L:SetMiscLocalization({ YellTargetLock = "На МНЕ - Обрамляющие тени! Прочь от меня!" }) -------------- -- Magmaw -- -------------- L = DBM:GetModLocalization(170) L:SetWarningLocalization({ SpecWarnInferno = "Появляется Пыляющее костяное создание! (~4сек)" }) L:SetOptionLocalization({ SpecWarnInferno = "Предупреждать заранее о $spell:92190 (~4сек)", RangeFrame = "Показывать окно проверки дистанции на второй фазе (5м)" }) L:SetMiscLocalization({ Slump = "%s внезапно падает, выставляя клешки!", HeadExposed = "%s насаживается на пику, обнажая голову!", YellPhase2 = "Непостижимо! Вы, кажется, можете уничтожить моего лавового червяка! Пожалуй, я помогу ему." }) ----------------- -- Atramedes -- ----------------- L = DBM:GetModLocalization(171) L:SetOptionLocalization({ InfoFrame = "Показывать информационное окно для уровня звуков", TrackingIcon = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(78092) }) L:SetMiscLocalization({ NefAdd = "Атрамед, они вон там!", Airphase = "Да, беги! С каждым шагом твое сердце бьется все быстрее. Эти громкие, оглушительные удары... Тебе некуда бежать!" }) ----------------- -- Chimaeron -- ----------------- L = DBM:GetModLocalization(172) L:SetOptionLocalization({ RangeFrame = "Показывать окно проверки дистанции (6м)", SetIconOnSlime = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(82935), InfoFrame = "Показывать информационное окно со здоровьем (<10к хп)" }) L:SetMiscLocalization({ HealthInfo = "Инфо о здоровье" }) ---------------- -- Maloriak -- ---------------- L = DBM:GetModLocalization(173) L:SetWarningLocalization({ WarnPhase = "%s фаза" }) L:SetTimerLocalization({ TimerPhase = "Следующая фаза" }) L:SetOptionLocalization({ WarnPhase = "Предупреждать о переходе фаз", TimerPhase = "Показывать таймер до следующей фазы", RangeFrame = "В ходе синей фазы, показывать окно проверки дистанции (6м)", SetTextures = "Автоматически отключить \"Проецирование текстур\" в темной фазе<br/>(включается обратно при выходе из фазы)", FlashFreezeIcon = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(92979), BitingChillIcon = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(77760), ConsumingFlamesIcon = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(77786) }) L:SetMiscLocalization({ YellRed = "красный|r пузырек в котел!",--Partial matchs, no need for full strings unless you really want em, mod checks for both. YellBlue = "синий|r пузырек в котел!", YellGreen = "зеленый|r пузырек в котел!", YellDark = "магию на котле!" }) ---------------- -- Nefarian -- ---------------- L = DBM:GetModLocalization(174) L:SetWarningLocalization({ OnyTailSwipe = "Удар хвостом (Ониксия)", NefTailSwipe = "Удар хвостом (Нефариан)", OnyBreath = "Дыхание темного огня (Ониксия)", NefBreath = "Дыхание темного огня (Нефариан)", specWarnShadowblazeSoon = "%s", warnShadowblazeSoon = "%s" }) L:SetTimerLocalization({ timerNefLanding = "Приземление Нефариана", OnySwipeTimer = "Удар хвостом - перезарядка (Ониксия)", NefSwipeTimer = "Удар хвостом - перезарядка (Нефариан)", OnyBreathTimer = "Дыхание темного огня (Ониксия)", NefBreathTimer = "Дыхание темного огня (Нефариан)" }) L:SetOptionLocalization({ OnyTailSwipe = "Предупреждение для $spell:77827 Ониксии", NefTailSwipe = "Предупреждение для $spell:77827 Нефариана", OnyBreath = "Предупреждение для $spell:94124 Ониксии", NefBreath = "Предупреждение для $spell:94124 Нефариана", specWarnCinderMove = "Спец-предупреждение за 5 секунд до взрыва $spell:79339", warnShadowblazeSoon = "Отсчитывать время до $spell:81031 (за 5 секунд до каста)<br/>(Отсчет пойдет только после первой синхронизации с эмоцией босса)", specWarnShadowblazeSoon = "Предупреждать заранее о $spell:81031<br/>(За 5 секунд до первого каста, за 1 секунду до каждого следующего)", timerNefLanding = "Отсчет времени до приземления Нефариана", OnySwipeTimer = "Отсчет времени до восстановления $spell:77827 Ониксии", NefSwipeTimer = "Отсчет времени до восстановления $spell:77827 Нефариана", OnyBreathTimer = "Отсчет времени до восстановления $spell:94124 Ониксии", NefBreathTimer = "Отсчет времени до восстановления $spell:94124 Нефариана", InfoFrame = "Показывать информационное окно для Электрического заряда Ониксии", SetWater = "Автоматически отключать настройку Брызги воды<br/>(Включается обратно при выходе из боя)", TankArrow = "Показывать стрелку для кайтера Оживших костяных воинов<br/>(Работает только для стратегии с одним кайтером)", SetIconOnCinder = DBM_CORE_AUTO_ICONS_OPTION_TEXT:format(79339), RangeFrame = "Окно проверки дистанции (10м) для $spell:79339<br/>(Если на вас дебафф - показывает всех, иначе только игроков с метками)" }) L:SetMiscLocalization({ NefAoe = "В воздухе трещат электрические разряды!", YellPhase2 = "Дерзкие смертные! Неуважение к чужой собственности нужно пресекать самым жестоким образом!", YellPhase3 = "Я пытался следовать законам гостеприимства, но вы всё никак не умрете!", YellShadowBlaze = "И плоть превратится в прах!", ShadowBlazeExact = "Вспышка пламени тени через %d", ShadowBlazeEstimate = "Скоро вспышка пламени тени (~5с)" }) ------------------------------- -- Blackwing Descent Trash -- ------------------------------- L = DBM:GetModLocalization("BWDTrash") L:SetGeneralLocalization({ name = "Существа Твердыни Крыла Тьмы" })
gpl-2.0
MOSAVI17/Informationbot
plugins/weater.lua
1
1444
do local BASE_URL = "http://api.openweathermap.org/data/2.5/weather" local function get_weather(location) print("Finding weather in ", location) local url = BASE_URL url = url..'?q='..location url = url..'&units=metric' local b, c, h = http.request(url) if c ~= 200 then return nil end local weather = json:decode(b) local city = weather.name local country = weather.sys.country local temp = 'The temperature in '..city ..' (' ..country..')' ..' is '..weather.main.temp..'°C' local conditions = 'Current conditions are: ' .. weather.weather[1].description if weather.weather[1].main == 'Clear' then conditions = conditions .. ' ☀' elseif weather.weather[1].main == 'Clouds' then conditions = conditions .. ' ☁☁' elseif weather.weather[1].main == 'Rain' then conditions = conditions .. ' ☔' elseif weather.weather[1].main == 'Thunderstorm' then conditions = conditions .. ' ☔☔☔☔' end return temp .. '\n' .. conditions end local function run(msg, matches) local city = 'Yogyakarta' if matches[1] ~= '!weather' then city = matches[1] end local text = get_weather(city) if not text then text = 'Can\'t get weather from that city.' end return text end return { description = "weather in that city (Yogyakarta is default)", usage = "/weather (city)", patterns = { "^/weather$", "^/weather (.*)$" }, run = run } end
gpl-2.0
n0xus/darkstar
scripts/globals/items/plate_of_boiled_barnacles_+1.lua
36
1282
----------------------------------------- -- ID: 5981 -- Item: Plate of Boiled Barnacles +1 -- Food Effect: 60 Mins, All Races ----------------------------------------- -- Charisma -2 -- Defense % 26 Cap 135 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5981); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_CHR, -2); target:addMod(MOD_FOOD_DEFP, 26); target:addMod(MOD_FOOD_DEF_CAP, 135); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_CHR, -2); target:delMod(MOD_FOOD_DEFP, 26); target:delMod(MOD_FOOD_DEF_CAP, 135); end;
gpl-3.0
n0xus/darkstar
scripts/zones/Bastok_Markets/npcs/Rabid_Wolf_IM.lua
28
4892
----------------------------------- -- Area: Bastok Markets -- NPC: Rabid Wolf, I.M. -- X Grant Signet -- X Recharge Emperor Band, Empress Band, or Chariot Band -- X Accepts traded Crystals to fill up the Rank bar to open new Missions. -- X Sells items in exchange for Conquest Points -- X Start Supply Run Missions and offers a list of already-delivered supplies. -- Start an Expeditionary Force by giving an E.F. region insignia to you. ------------------------------------- package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil; ------------------------------------- require("scripts/globals/conquest"); require("scripts/globals/common"); require("scripts/zones/Bastok_Markets/TextIDs"); local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, JEUNO local guardtype = 1; -- 1: city, 2: foreign, 3: outpost, 4: border local size = table.getn(BastInv); local inventory = BastInv; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getNation() == guardnation and player:getVar("supplyQuest_started") > 0 and supplyRunFresh(player) == 0) then player:showText(npc,CONQUEST + 40); -- "We will dispose of those unusable supplies." local region = player:getVar("supplyQuest_region"); player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1,getSupplyKey(region)); player:setVar("supplyQuest_started",0); player:setVar("supplyQuest_region",0); player:setVar("supplyQuest_fresh",0); else local Menu1 = getArg1(guardnation,player); local Menu2 = getExForceAvailable(guardnation,player); local Menu3 = conquestRanking(); local Menu4 = getSupplyAvailable(guardnation,player); local Menu5 = player:getNationTeleport(guardnation); local Menu6 = getArg6(player); local Menu7 = player:getCP(); local Menu8 = getRewardExForce(guardnation,player); player:startEvent(0x7ff9,Menu1,Menu2,Menu3,Menu4,Menu5,Menu6,Menu7,Menu8); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("onUpdateCSID: %u",csid); -- printf("onUpdateOPTION: %u",option); if (option >= 32768 and option <= 32944) then for Item = 1,size,3 do if (option == inventory[Item]) then CPVerify = 1; if (player:getCP() >= inventory[Item + 1]) then CPVerify = 0; end; player:updateEvent(2,CPVerify,inventory[Item + 2]); break; end; end; end; end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("onFinishCSID: %u",csid); -- printf("onFinishOPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option >= 32768 and option <= 32944) then for Item = 1,size,3 do if (option == inventory[Item]) then if (player:getFreeSlotsCount() >= 1) then -- Logic to impose limits on exp bands if (option >= 32933 and option <= 32935) then if (checkConquestRing(player) > 0) then player:messageSpecial(CONQUEST+60,0,0,inventory[Item+2]); break; else player:setVar("CONQUEST_RING_TIMER",getConquestTally()); end end if (player:getNation() == guardnation) then itemCP = inventory[Item + 1]; else if (inventory[Item + 1] <= 8000) then itemCP = inventory[Item + 1] * 2; else itemCP = inventory[Item + 1] + 8000; end; end; if (player:hasItem(inventory[Item + 2]) == false) then player:delCP(itemCP); player:addItem(inventory[Item + 2],1); player:messageSpecial(ITEM_OBTAINED,inventory[Item + 2]); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,inventory[Item + 2]); end; else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,inventory[Item + 2]); end; break; end; end; elseif (option >= 65541 and option <= 65565) then -- player chose supply quest. local region = option - 65541; player:addKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED,getSupplyKey(region)); player:setVar("supplyQuest_started",vanaDay()); player:setVar("supplyQuest_region",region); player:setVar("supplyQuest_fresh",getConquestTally()); end; end;
gpl-3.0
n0xus/darkstar
scripts/globals/weaponskills/black_halo.lua
30
1536
----------------------------------- -- Black Halo -- Club weapon skill -- Skill level: 230 -- In order to obtain Black Halo, the quest Orastery Woes must be completed. -- Delivers a two-hit attack. Damage varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Shadow Gorget, Thunder Gorget & Breeze Gorget. -- Aligned with the Shadow Belt, Thunder Belt & Breeze Belt. -- Element: None -- Modifiers: STR:30% ; MND:50% -- 100%TP 200%TP 300%TP -- 1.50 2.50 3.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 2; params.ftp100 = 1.5; params.ftp200 = 2.5; params.ftp300 = 3; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.5; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 3.0; params.ftp200 = 7.25; params.ftp300 = 9.75; params.mnd_wsc = 0.7; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
misterdustinface/gamelib-common-polyglot
src/param-adjuster/layout-partials/int32-editor.lua
1
17137
local datastore = require 'datastore' local constants = require 'constants' local widgets = require 'widgets' local style = require 'style' local fonts = require 'fonts' local rects = require 'rects' local icons = require 'icons' local new_action = require 'touch-action' local txtfield = require 'layout-partials.txt-field' local backend = require 'metasys.backend' local timers = require 'animation-timers' local text_hint = require 'layout-partials.text-hint' -- local editorTitle = { -- font = fonts["OpenSans 14"], -- text = 'hello world', -- justification = widgets.JUSTIFICATION.eCenter, -- horz_align__pct = 0.5, -- vert_align__pct = 0.5, -- } local int32Name = { family = "OpenSans", size = 10, minsize = 8, -- font = fonts["OpenSans 10"], text = 'hello world', justification = widgets.JUSTIFICATION.eCenter, horz_align__pct = 0.5, vert_align__pct = 0.05, } local int32Value = { family = "OpenSans", size = 14, minsize = 10, -- font = fonts["OpenSans 14"], text = 'hello world', justification = widgets.JUSTIFICATION.eCenter, horz_align__pct = 0.5, vert_align__pct = 0.5, } local int32Range = { family = "OpenSans", size = 10, minsize = 8, -- font = fonts["OpenSans 10"], text = 'hello world', justification = widgets.JUSTIFICATION.eCenter, horz_align__pct = 0.5, vert_align__pct = 0.5, } local tab = {} local close_page_hintId = text_hint.register("Click to Remove Tab") local reset_value_hintId = text_hint.register("Click to Reset Value") local accept_value_hintId = text_hint.register("Click to Accept Value") local progress_bar_hintId = text_hint.register("Drag to Change Value") local live_accept_value_hintId = text_hint.register("Right Click to Auto-Accept Values Live") local act_remove_from_editor = new_action { onPress = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_close_pressed = true local editor_index = datastore.editor_index table.remove(datastore.editor_partial_and_index, editor_index) datastore.params_by_type.int32[xIndex].is_in_edit = false datastore.selectedTextField = constants.nulltextfield datastore.editor_index = math.min(#datastore.editor_partial_and_index, datastore.editor_index) datastore.has_acknowledged_hint[close_page_hintId] = true end, onRelease = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_close_pressed = false end, onInside = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_close_hover = true end, onOutside = function(xIndex) datastore.editor_close_hover = false datastore.editor_close_pressed = false text_hint.reset() end, } local act_reset_value = new_action { onPress = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_reset_pressed = true local thing = datastore.params_by_type.int32[xIndex] thing.ptr.value = thing.initialval datastore.has_acknowledged_hint[reset_value_hintId] = true end, onRelease = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_reset_pressed = false end, onInside = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_reset_hover = true end, onOutside = function(xIndex) datastore.editor_reset_hover = false datastore.editor_reset_pressed = false text_hint.reset() end, } local act_accept_value = new_action { onPress = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_accept_pressed = true local thing = datastore.params_by_type.int32[xIndex] thing.callback(xIndex, thing.ptr.value) datastore.has_acknowledged_hint[accept_value_hintId] = true end, onRelease = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_accept_pressed = false end, onPressAlt = function(xIndex) datastore.editor_accept_pressed = true datastore.ACCEPT_ALL_CHANGES_LIVE = not datastore.ACCEPT_ALL_CHANGES_LIVE if datastore.has_acknowledged_hint[accept_value_hintId] then datastore.has_acknowledged_hint[live_accept_value_hintId] = true end end, onReleaseAlt = function() datastore.editor_accept_pressed = false end, onInside = function(xIndex, xRelativeTouchx, xRelativeTouchy) datastore.editor_accept_hover = true end, onOutside = function(xIndex) datastore.editor_accept_hover = false datastore.editor_accept_pressed = false text_hint.reset() end, } local act_progress_bar = new_action { onDrag = function(xIndex, xRelativeTouchx, xRelativeTouchy) local thing = datastore.params_by_type.int32[xIndex] local range = datastore.ranges.int32 thing.ptr.value = math.floor(math.max(math.min(((xRelativeTouchx-10) / (rects.int32_editor_progress_bar.w-20)), 1), 0) * (range.maxvalue - range.minvalue)) + range.minvalue datastore.has_acknowledged_hint[progress_bar_hintId] = true if datastore.ACCEPT_ALL_CHANGES_LIVE then thing.callback(xIndex, thing.ptr.value) end end, onInside = function() datastore.int32_editor_pb_hover = true end, onOutside = function() datastore.int32_editor_pb_hover = false text_hint.reset() end } local act_set_editor = new_action { onDragInside = function() local dragged = datastore.dragged_partial if dragged.isActive then local ii = dragged.index if dragged.type == "int32" then local thing = datastore.params_by_type.int32[ii] if not thing.is_in_edit then table.insert(datastore.editor_partial_and_index, { partial = require 'layout-partials.int32-editor', index = xIndex, }) datastore.editor_index = #datastore.editor_partial_and_index thing.is_in_edit = true end elseif dragged.type == "int64" then local thing = datastore.params_by_type.int64[ii] if not thing.is_in_edit then table.insert(datastore.editor_partial_and_index, { partial = require 'layout-partials.int64-editor', index = xIndex, }) datastore.editor_index = #datastore.editor_partial_and_index thing.is_in_edit = true end elseif dragged.type == "color" then local thing = datastore.params_by_type.color[ii] if not thing.is_in_edit then table.insert(datastore.editor_partial_and_index, { partial = require 'layout-partials.color-editor', index = xIndex, }) datastore.editor_index = #datastore.editor_partial_and_index thing.is_in_edit = true end end datastore.dragged_partial.isActive = false end end, } tab.render = function(xTouchmap, index, x, y) if not index then return end -- xTouchmap.append(x, y, tab.horizontal_offset(), tab.vertical_offset(), act_set_editor, index) local thing = datastore.params_by_type.int32[index] -- if info.isHovering then -- love.graphics.setColor(unpack(style.highlighted)) -- else love.graphics.setColor(unpack(style.element)) -- end if thing.isPressed then love.graphics.setColor(unpack(style.selected)) end love.graphics.rectangle('fill', x, y, rects.editor.w, rects.editor.h) if datastore.paging_bar.isHovering then love.graphics.setColor(unpack(style.highlighted)) else love.graphics.setColor(unpack(style.background_separator)) end love.graphics.rectangle("fill", rects.editor_paging_bar.x, rects.editor_paging_bar.y, rects.editor_paging_bar.w, rects.editor_paging_bar.h) local range = datastore.ranges.int32 widgets.drawProgressBar( rects.int32_editor_progress_bar.x, rects.int32_editor_progress_bar.y, rects.int32_editor_progress_bar.w, rects.int32_editor_progress_bar.h, (thing.ptr.value - range.minvalue) / (range.maxvalue - range.minvalue), style.progress_bar_background, style.progress_bar_foreground ) xTouchmap.append(rects.int32_editor_progress_bar.x, rects.int32_editor_progress_bar.y, rects.int32_editor_progress_bar.w, rects.int32_editor_progress_bar.h, act_progress_bar, index) if not datastore.int32_editor_pb_hover then love.graphics.setColor(style.progress_bar_background) love.graphics.rectangle("line", rects.int32_editor_progress_bar.x, rects.int32_editor_progress_bar.y, rects.int32_editor_progress_bar.w, rects.int32_editor_progress_bar.h) end love.graphics.setColor(unpack(style.element_text)) int32Name.text = thing.name widgets.drawTextWithin(int32Name, x, y, rects.editor.w, rects.editor.h) int32Value.text = thing.ptr.value widgets.drawTextWithin(int32Value, x, y, rects.editor.w, rects.editor.h) txtfield.render(xTouchmap, 3, x + (rects.editor.w - txtfield.horizontal_offset(3)) / 2, y + (rects.editor.h - txtfield.vertical_offset(3)) / 2 + txtfield.vertical_offset(), int32Value ); int32Range.text = datastore.ranges.int32.minvalue datastore.textfields[4].w = rects.int32_editor_progress_bar.w / 8 datastore.textfields[4].h = rects.int32_editor_progress_bar.h txtfield.render(xTouchmap, 4, rects.int32_editor_progress_bar.x, rects.int32_editor_progress_bar.y - (txtfield.vertical_offset(4) + 10), int32Range, datastore.textfields[4].w, datastore.textfields[4].h ); int32Range.text = datastore.ranges.int32.maxvalue datastore.textfields[5].w = rects.int32_editor_progress_bar.w / 8 datastore.textfields[5].h = rects.int32_editor_progress_bar.h txtfield.render(xTouchmap, 5, rects.int32_editor_progress_bar.x + rects.int32_editor_progress_bar.w - txtfield.horizontal_offset(5), rects.int32_editor_progress_bar.y - (txtfield.vertical_offset(5) + 10), int32Range, datastore.textfields[5].w, datastore.textfields[5].h ); if datastore.editor_close_pressed then love.graphics.setColor(unpack(style.editor_close_button_pressed)) elseif datastore.editor_close_hover then love.graphics.setColor(unpack(style.editor_close_button_hover)) else love.graphics.setColor(unpack(style.editor_close_button)) end love.graphics.rectangle('fill', rects.editor_close_button.x, rects.editor_close_button.y, rects.editor_close_button.w, rects.editor_close_button.h) love.graphics.setColor(unpack(style.element_text)) icons.drawX(rects.editor_close_button.x, rects.editor_close_button.y, rects.editor_close_button.w, rects.editor_close_button.h) if datastore.editor_reset_pressed then love.graphics.setColor(unpack(style.editor_reset_button_pressed)) elseif datastore.editor_reset_hover then love.graphics.setColor(unpack(style.editor_reset_button_hover)) else love.graphics.setColor(unpack(style.editor_reset_button)) end love.graphics.rectangle('fill', rects.editor_reset_button.x, rects.editor_reset_button.y, rects.editor_reset_button.w, rects.editor_reset_button.h) love.graphics.setColor(unpack(style.element_text)) icons.drawReset(rects.editor_reset_button.x, rects.editor_reset_button.y, rects.editor_reset_button.w, rects.editor_reset_button.h) if datastore.editor_accept_pressed then love.graphics.setColor(unpack(style.editor_accept_button_pressed)) elseif datastore.editor_accept_hover then love.graphics.setColor(unpack(style.editor_accept_button_hover)) else love.graphics.setColor(unpack(style.editor_accept_button)) end love.graphics.rectangle('fill', rects.editor_accept_button.x, rects.editor_accept_button.y, rects.editor_accept_button.w, rects.editor_accept_button.h) if datastore.ACCEPT_ALL_CHANGES_LIVE then love.graphics.setColor(unpack(style.editor_accept_button_hover)) love.graphics.rectangle('line', rects.editor_accept_button.x, rects.editor_accept_button.y, rects.editor_accept_button.w, rects.editor_accept_button.h) end love.graphics.setColor(unpack(style.element_text)) icons.drawCheck(rects.editor_accept_button.x, rects.editor_accept_button.y, rects.editor_accept_button.w, rects.editor_accept_button.h) if datastore.editor_close_hover then text_hint.render_left(xTouchmap, rects.editor_close_button.x, rects.editor_close_button.y, close_page_hintId) end if datastore.editor_reset_hover then text_hint.render_left(xTouchmap, rects.editor_reset_button.x, rects.editor_reset_button.y, reset_value_hintId) end if datastore.editor_accept_hover then if datastore.has_acknowledged_hint[accept_value_hintId] then text_hint.render_left(xTouchmap, rects.editor_accept_button.x, rects.editor_accept_button.y, live_accept_value_hintId) else text_hint.render_left(xTouchmap, rects.editor_accept_button.x, rects.editor_accept_button.y, accept_value_hintId) end end if datastore.int32_editor_pb_hover then text_hint.render_above(xTouchmap, rects.int32_editor_progress_bar.x, rects.int32_editor_progress_bar.y, progress_bar_hintId) end xTouchmap.append(rects.editor_close_button.x, rects.editor_close_button.y, rects.editor_close_button.w, rects.editor_close_button.h, act_remove_from_editor, index) xTouchmap.append(rects.editor_reset_button.x, rects.editor_reset_button.y, rects.editor_reset_button.w, rects.editor_reset_button.h, act_reset_value, index) xTouchmap.append(rects.editor_accept_button.x, rects.editor_accept_button.y, rects.editor_accept_button.w, rects.editor_accept_button.h, act_accept_value, index) end tab.vertical_offset = function() return rects.editor.h end tab.horizontal_offset = function() return rects.editor.w end local std_txtfield_input = function(index, text) local txtfield = datastore.textfields[index] txtfield.insert_pos = math.min(#txtfield.text + 1, txtfield.insert_pos + 1) table.insert(txtfield.text, txtfield.insert_pos, text) timers.text_position_indicator = 0 end local std_txtfield_keypressed = function(index, key, on_return_callback) local txtfield = datastore.textfields[index] timers.text_position_indicator = 0 if key == 'right' then txtfield.insert_pos = math.min(#txtfield.text, txtfield.insert_pos + 1) end if key == 'left' then txtfield.insert_pos = math.max(0, txtfield.insert_pos - 1) end if key == "backspace" then if txtfield.insert_pos > 0 then table.remove(txtfield.text, txtfield.insert_pos) txtfield.insert_pos = math.max(0, txtfield.insert_pos - 1) if #txtfield.text < txtfield.insert_pos then txtfield.insert_pos = #txtfield.text end end end if key == "delete" then if txtfield.insert_pos < #txtfield.text then table.remove(txtfield.text, txtfield.insert_pos + 1) if #txtfield.text < txtfield.insert_pos then txtfield.insert_pos = #txtfield.text end end end if key == "return" then local result = '?' local expression = table.concat(txtfield.text) local loadable_expression = table.concat({'return', expression}, ' ') local f, err = loadstring(loadable_expression) local success, output = pcall(f) if f and success then result = output elseif f then result = "ERROR: " .. output else result = "ERROR: " .. err end txtfield.text = {} table.insert(txtfield.text, tostring(result)) txtfield.insert_pos = 1 on_return_callback(result, index, key) end end -- good stuff -- local int32_on_return_callback = function(result, index, key) if type(result) == 'number' then local index = datastore.editor_partial_and_index[datastore.editor_index].index local thing = datastore.params_by_type.int32[index] thing.ptr.value = result if datastore.ACCEPT_ALL_CHANGES_LIVE then thing.callback(index, thing.ptr.value) end end end datastore.textfields[3].input = function(index, text) std_txtfield_input(index, text) end datastore.textfields[3].keypressed = function(index, key) std_txtfield_keypressed(index, key, int32_on_return_callback) end local int32_range_min_on_return_callback = function(result, index, key) if type(result) == 'number' then local range = datastore.ranges.int32 range.minvalue = result end end -- datastore.textfields[4].text[1] = datastore.ranges.int32.minvalue datastore.textfields[4].input = function(index, text) std_txtfield_input(index, text) end datastore.textfields[4].keypressed = function(index, key) std_txtfield_keypressed(index, key, int32_range_min_on_return_callback) end local int32_range_max_on_return_callback = function(result, index, key) if type(result) == 'number' then local range = datastore.ranges.int32 range.maxvalue = result end end -- datastore.textfields[5].text[1] = datastore.ranges.int32.maxvalue datastore.textfields[5].input = function(index, text) std_txtfield_input(index, text) end datastore.textfields[5].keypressed = function(index, key) std_txtfield_keypressed(index, key, int32_range_max_on_return_callback) end return tab
gpl-2.0
n0xus/darkstar
scripts/zones/Selbina/npcs/Mendoline.lua
17
1185
----------------------------------- -- Area: Selbina -- NPC: Mendoline -- Guild Merchant NPC: Fishing Guild -- @pos -13.603 -7.287 10.916 248 ----------------------------------- package.loaded["scripts/zones/Selbina/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Selbina/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(5182,3,18,5)) then player:showText(npc,FISHING_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
QVaucher/Gwynt-Lua
lib/suit/imagebutton.lua
8
1338
-- This file is part of SUIT, copyright (c) 2016 Matthias Richter local BASE = (...):match('(.-)[^%.]+$') return function(core, normal, ...) local opt, x,y = core.getOptionsAndSize(...) opt.normal = normal or opt.normal or opt[1] opt.hovered = opt.hovered or opt[2] or opt.normal opt.active = opt.active or opt[3] or opt.hovered assert(opt.normal, "Need at least `normal' state image") opt.id = opt.id or opt.normal opt.state = core:registerMouseHit(opt.id, x,y, function(u,v) local id = opt.normal:getData() assert(id:typeOf("ImageData"), "Can only use uncompressed images") u, v = math.floor(u+.5), math.floor(v+.5) if u < 0 or u >= opt.normal:getWidth() or v < 0 or v >= opt.normal:getHeight() then return false end local _,_,_,a = id:getPixel(u,v) return a > 0 end) local img = opt.normal if core:isActive(opt.id) then img = opt.active elseif core:isHovered(opt.id) then img = opt.hovered end core:registerDraw(opt.draw or function(img,x,y, r,g,b,a) love.graphics.setColor(r,g,b,a) love.graphics.draw(img,x,y) end, img, x,y, love.graphics.getColor()) return { id = opt.id, hit = core:mouseReleasedOn(opt.id), hovered = core:isHovered(opt.id), entered = core:isHovered(opt.id) and not core:wasHovered(opt.id), left = not core:isHovered(opt.id) and core:wasHovered(opt.id) } end
mit
n0xus/darkstar
scripts/zones/Gustav_Tunnel/npcs/qm2.lua
19
2008
----------------------------------- -- Area: Gustav tunnel -- NPC: qm2 (???) -- bastok 9-1 -- @zone 212 -- @pos -130 1.256 252.696 ----------------------------------- package.loaded["scripts/zones/Gustav_Tunnel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Gustav_Tunnel/TextIDs"); ----------------------------------- -- onTrade Action ---------------------------------- function onTrade(player,npc,trade) end; ---------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(BASTOK) == THE_SALT_OF_THE_EARTH) then if (GetMobAction(17645794)==0 and GetMobAction(17645795)==0 and GetMobAction(17645796)== 0 and GetMobAction(17645797)== 0 and GetMobAction(17645798)== 0 and GetMobAction(17645799)== 0 and GetMobAction(17645800)== 0 and GetMobAction(17645801)== 0 and GetMobAction(17645802)== 0 and GetMobAction(17645803)== 0 and GetMobAction(17645804)== 0 and GetMobAction(17645805)== 0 and GetMobAction(17645806)== 0 and GetMobAction(17645807)== 0 and GetMobAction(17645808)== 0) then if (player:getVar("BASTOK91") == 3) then if not(player:hasKeyItem(MIRACLESALT)) then player:addKeyItem(MIRACLESALT); player:messageSpecial(KEYITEM_OBTAINED,MIRACLESALT); else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end elseif (player:getVar("BASTOK91") ==2) then SpawnMob(17645794); else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end end else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Python1320/wire
lua/wire/client/texteditor.lua
3
111941
-- -- Expression 2 Text Editor for Garry's Mod -- Andreas "Syranide" Svensson, me@syranide.com -- local string_Explode = string.Explode local table_concat = table.concat local string_sub = string.sub local table_remove = table.remove local math_floor = math.floor local math_Clamp = math.Clamp local math_ceil = math.ceil local string_match = string.match local string_gmatch = string.gmatch local string_gsub = string.gsub local string_rep = string.rep local string_byte = string.byte local string_format = string.format local string_Trim = string.Trim local string_reverse = string.reverse local math_min = math.min local table_insert = table.insert local table_sort = table.sort local surface_SetDrawColor = surface.SetDrawColor local surface_DrawRect = surface.DrawRect local surface_SetFont = surface.SetFont local surface_GetTextSize = surface.GetTextSize local surface_PlaySound = surface.PlaySound local surface_SetTextPos = surface.SetTextPos local surface_SetTextColor = surface.SetTextColor local surface_DrawText = surface.DrawText local draw_SimpleText = draw.SimpleText local draw_WordBox = draw.WordBox local draw_RoundedBox = draw.RoundedBox local wire_expression2_autocomplete_controlstyle = CreateClientConVar( "wire_expression2_autocomplete_controlstyle", "0", true, false ) local EDITOR = {} function EDITOR:Init() self:SetCursor("beam") self.Rows = {""} self.Caret = {1, 1} self.Start = {1, 1} self.Scroll = {1, 1} self.Size = {1, 1} self.Undo = {} self.Redo = {} self.PaintRows = {} self.LineNumberWidth = 2 self.Blink = RealTime() self.ScrollBar = vgui.Create("DVScrollBar", self) self.ScrollBar:SetUp(1, 1) self.TextEntry = vgui.Create("TextEntry", self) self.TextEntry:SetMultiline(true) self.TextEntry:SetSize(0, 0) self.TextEntry.OnLoseFocus = function (self) self.Parent:_OnLoseFocus() end self.TextEntry.OnTextChanged = function (self) self.Parent:_OnTextChanged() end self.TextEntry.OnKeyCodeTyped = function (self, code) self.Parent:_OnKeyCodeTyped(code) end self.TextEntry.Parent = self self.LastClick = 0 self.e2fs_functions = {} end function EDITOR:GetParent() return self.parentpanel end function EDITOR:RequestFocus() self.TextEntry:RequestFocus() end function EDITOR:OnGetFocus() self.TextEntry:RequestFocus() end function EDITOR:CursorToCaret() local x, y = self:CursorPos() x = x - (self.LineNumberWidth + 6) if x < 0 then x = 0 end if y < 0 then y = 0 end local line = math_floor(y / self.FontHeight) local char = math_floor(x / self.FontWidth+0.5) line = line + self.Scroll[1] char = char + self.Scroll[2] if line > #self.Rows then line = #self.Rows end local length = #self.Rows[line] if char > length + 1 then char = length + 1 end return { line, char } end local wire_expression2_editor_highlight_on_double_click = CreateClientConVar( "wire_expression2_editor_highlight_on_double_click", "1", true, false ) function EDITOR:OnMousePressed(code) if code == MOUSE_LEFT then local cursor = self:CursorToCaret() if((CurTime() - self.LastClick) < 1 and self.tmp and cursor[1] == self.Caret[1] and cursor[2] == self.Caret[2]) then self.Start = self:getWordStart(self.Caret) self.Caret = self:getWordEnd(self.Caret) self.tmp = false if (wire_expression2_editor_highlight_on_double_click:GetBool()) then self.HighlightedAreasByDoubleClick = {} local all_finds = self:FindAllWords( self:GetSelection() ) if (all_finds) then all_finds[0] = {1,1} -- Set [0] so the [i-1]'s don't fail on the first iteration self.HighlightedAreasByDoubleClick[0] = {{1,1}, {1,1}} for i=1,#all_finds do -- Instead of finding the caret by searching from the beginning every time, start searching from the previous caret local start = all_finds[i][1] - all_finds[i-1][1] local stop = all_finds[i][2] - all_finds[i-1][2] local caretstart = self:MovePosition( self.HighlightedAreasByDoubleClick[i-1][1], start ) local caretstop = self:MovePosition( self.HighlightedAreasByDoubleClick[i-1][2], stop ) self.HighlightedAreasByDoubleClick[i] = { caretstart, caretstop } -- This checks if it's NOT the word the user just highlighted if (caretstart[1] != self.Start[1] or caretstart[2] != self.Start[2] or caretstop[1] != self.Caret[1] or caretstop[2] != self.Caret[2]) then local c = self:GetSyntaxColor("dblclickhighlight") self:HighlightArea( { caretstart, caretstop }, c.r, c.g, c.b, 100 ) end end end end return elseif (self.HighlightedAreasByDoubleClick) then for i=1,#self.HighlightedAreasByDoubleClick do self:HighlightArea( self.HighlightedAreasByDoubleClick[i] ) end self.HighlightedAreasByDoubleClick = nil end self.tmp = true self.LastClick = CurTime() self:RequestFocus() self.Blink = RealTime() self.MouseDown = true self.Caret = self:CopyPosition( cursor ) if !input.IsKeyDown(KEY_LSHIFT) and !input.IsKeyDown(KEY_RSHIFT) then self.Start = self:CopyPosition( cursor ) end self:AC_Check() elseif code == MOUSE_RIGHT then self:AC_SetVisible( false ) local menu = DermaMenu() if self:CanUndo() then menu:AddOption("Undo", function() self:DoUndo() end) end if self:CanRedo() then menu:AddOption("Redo", function() self:DoRedo() end) end if self:CanUndo() or self:CanRedo() then menu:AddSpacer() end if self:HasSelection() then menu:AddOption("Cut", function() if self:HasSelection() then self.clipboard = self:GetSelection() self.clipboard = string_gsub(self.clipboard, "\n", "\r\n") SetClipboardText(self.clipboard) self:SetSelection() end end) menu:AddOption("Copy", function() if self:HasSelection() then self.clipboard = self:GetSelection() self.clipboard = string_gsub(self.clipboard, "\n", "\r\n") SetClipboardText(self.clipboard) end end) end menu:AddOption("Paste", function() if self.clipboard then self:SetSelection(self.clipboard) else self:SetSelection() end end) if self:HasSelection() then menu:AddOption("Delete", function() self:SetSelection() end) end menu:AddSpacer() menu:AddOption("Select all", function() self:SelectAll() end) menu:AddSpacer() menu:AddOption("Indent", function() self:Indent(false) end) menu:AddOption("Outdent", function() self:Indent(true) end) if self:HasSelection() then menu:AddSpacer() menu:AddOption("Comment Block", function() self:CommentSelection(false) end) menu:AddOption("Uncomment Block", function() self:CommentSelection(true) end) menu:AddOption("Comment Selection",function() self:BlockCommentSelection( false ) end) menu:AddOption("Uncomment Selection",function() self:BlockCommentSelection( true ) end) end if self.chosenfile and not self:GetParent().E2 then menu:AddSpacer() local caretPos = self:CursorToCaret() local IsBreakpointSet = CPULib.GetDebugBreakpoint( self.chosenfile, caretPos ) if not IsBreakpointSet then menu:AddOption( "Add Breakpoint", function() CPULib.SetDebugBreakpoint( self.chosenfile, caretPos, true ) end) -- menu:AddOption( "Add Conditional Breakpoint", function() -- Derma_StringRequestNoBlur( "Add Conditional Breakpoint", "456", "123", -- function( strTextOut ) -- CPULib.SetDebugBreakpoint( caretPos, strTextOut ) -- end ) -- end) else menu:AddOption( "Remove Breakpoint", function() CPULib.SetDebugBreakpoint( self.chosenfile, caretPos ) end) end end menu:AddSpacer() menu:AddOption( "Copy with BBCode colors", function() local str = string_format( "[code][font=%s]", self:GetParent().FontConVar:GetString() ) local prev_colors local first_loop = true for i=1,#self.Rows do local colors = self:SyntaxColorLine(i) for k,v in pairs( colors ) do local color = v[2][1] if (prev_colors and prev_colors == color) or string_Trim(v[1]) == "" then str = str .. v[1] else prev_colors = color if first_loop then str = str .. string_format( '[color="#%x%x%x"]', color.r - 50, color.g - 50, color.b - 50 ) .. v[1] first_loop = false else str = str .. string_format( '[/color][color="#%x%x%x"]', color.r - 50, color.g - 50, color.b - 50 ) .. v[1] end end end str = str .. "\r\n" end str = str .. "[/color][/font][/code]" self.clipboard = str SetClipboardText( str ) end) menu:Open() end end function EDITOR:OnMouseReleased(code) if !self.MouseDown then return end if code == MOUSE_LEFT then self.MouseDown = nil if(!self.tmp) then return end self.Caret = self:CursorToCaret() end end function EDITOR:SetText(text) self.Rows = string_Explode("\n", text) if self.Rows[#self.Rows] != "" then self.Rows[#self.Rows + 1] = "" end self.Caret = {1, 1} self.Start = {1, 1} self.Scroll = {1, 1} self.Undo = {} self.Redo = {} self.PaintRows = {} self:AC_Reset() self.ScrollBar:SetUp(self.Size[1], #self.Rows - 1) end function EDITOR:GetValue() return string_gsub(table_concat(self.Rows, "\n"), "\r", "") end function EDITOR:HighlightLine( line, r, g, b, a ) if (!self.HighlightedLines) then self.HighlightedLines = {} end if (!r and self.HighlightedLines[line]) then self.HighlightedLines[line] = nil return true elseif (r and g and b and a) then self.HighlightedLines[line] = { r, g, b, a } return true end return false end function EDITOR:ClearHighlightedLines() self.HighlightedLines = nil end function EDITOR:PaintLine(row) if row > #self.Rows then return end if !self.PaintRows[row] then self.PaintRows[row] = self:SyntaxColorLine(row) end local width, height = self.FontWidth, self.FontHeight if row == self.Caret[1] and self.TextEntry:HasFocus() then surface_SetDrawColor(48, 48, 48, 255) surface_DrawRect(self.LineNumberWidth + 5, (row - self.Scroll[1]) * height, self:GetWide() - (self.LineNumberWidth + 5), height) end if (self.HighlightedLines and self.HighlightedLines[row]) then local color = self.HighlightedLines[row] surface_SetDrawColor( color[1], color[2], color[3], color[4] ) surface_DrawRect(self.LineNumberWidth + 5, (row - self.Scroll[1]) * height, self:GetWide() - (self.LineNumberWidth + 5), height) end if self:HasSelection() then local start, stop = self:MakeSelection(self:Selection()) local line, char = start[1], start[2] local endline, endchar = stop[1], stop[2] surface_SetDrawColor(0, 0, 160, 255) local length = self.Rows[row]:len() - self.Scroll[2] + 1 char = char - self.Scroll[2] endchar = endchar - self.Scroll[2] if char < 0 then char = 0 end if endchar < 0 then endchar = 0 end if row == line and line == endline then surface_DrawRect(char * width + self.LineNumberWidth + 6, (row - self.Scroll[1]) * height, width * (endchar - char), height) elseif row == line then surface_DrawRect(char * width + self.LineNumberWidth + 6, (row - self.Scroll[1]) * height, width * (length - char + 1), height) elseif row == endline then surface_DrawRect(self.LineNumberWidth + 6, (row - self.Scroll[1]) * height, width * endchar, height) elseif row > line and row < endline then surface_DrawRect(self.LineNumberWidth + 6, (row - self.Scroll[1]) * height, width * (length + 1), height) end end draw_SimpleText(tostring(row), self.CurrentFont, self.LineNumberWidth + 2, (row - self.Scroll[1]) * height, Color(128, 128, 128, 255), TEXT_ALIGN_RIGHT) local offset = -self.Scroll[2] + 1 for i,cell in ipairs(self.PaintRows[row]) do if offset < 0 then if cell[1]:len() > -offset then line = cell[1]:sub(1-offset) offset = line:len() if cell[2][2] then draw_SimpleText(line .. " ", self.CurrentFont .. "_Bold", self.LineNumberWidth+ 6, (row - self.Scroll[1]) * height, cell[2][1]) else draw_SimpleText(line .. " ", self.CurrentFont, self.LineNumberWidth + 6, (row - self.Scroll[1]) * height, cell[2][1]) end else offset = offset + cell[1]:len() end else if cell[2][2] then draw_SimpleText(cell[1] .. " ", self.CurrentFont .. "_Bold", offset * width + self.LineNumberWidth + 6, (row - self.Scroll[1]) * height, cell[2][1]) else draw_SimpleText(cell[1] .. " ", self.CurrentFont, offset * width + self.LineNumberWidth + 6, (row - self.Scroll[1]) * height, cell[2][1]) end offset = offset + cell[1]:len() end end end function EDITOR:PerformLayout() self.ScrollBar:SetSize(16, self:GetTall()) self.ScrollBar:SetPos(self:GetWide() - 16, 0) self.Size[1] = math_floor(self:GetTall() / self.FontHeight) - 1 self.Size[2] = math_floor((self:GetWide() - (self.LineNumberWidth + 6) - 16) / self.FontWidth) - 1 self.ScrollBar:SetUp(self.Size[1], #self.Rows - 1) end function EDITOR:HighlightArea( area, r,g,b,a ) if (!self.HighlightedAreas) then self.HighlightedAreas = {} end if (!r) then local _start, _stop = area[1], area[2] for k,v in pairs( self.HighlightedAreas ) do local start = v[1][1] local stop = v[1][2] if (start[1] == _start[1] and start[2] == _start[2] and stop[1] == _stop[1] and stop[2] == _stop[2]) then table.remove( self.HighlightedAreas, k ) break end end return true elseif (r and g and b and a) then self.HighlightedAreas[#self.HighlightedAreas+1] = {area, r, g, b, a } return true end return false end function EDITOR:ClearHighlightedAreas() self.HighlightedAreas = nil end function EDITOR:PaintTextOverlay() if self.TextEntry:HasFocus() and self.Caret[2] - self.Scroll[2] >= 0 then local width, height = self.FontWidth, self.FontHeight if (RealTime() - self.Blink) % 0.8 < 0.4 then surface_SetDrawColor(240, 240, 240, 255) surface_DrawRect((self.Caret[2] - self.Scroll[2]) * width + self.LineNumberWidth + 6, (self.Caret[1] - self.Scroll[1]) * height, 1, height) end -- Area highlighting if (self.HighlightedAreas) then local xofs = self.LineNumberWidth + 6 for key, data in pairs( self.HighlightedAreas ) do local area, r,g,b,a = data[1], data[2], data[3], data[4], data[5] surface_SetDrawColor( r,g,b,a ) local start, stop = self:MakeSelection( area ) if (start[1] == stop[1]) then -- On the same line surface_DrawRect( xofs + (start[2]-self.Scroll[2]) * width, (start[1]-self.Scroll[1]) * height, (stop[2]-start[2]) * width, height ) elseif (start[1] < stop[1]) then -- Ends below start for i=start[1],stop[1] do if (i == start[1]) then surface_DrawRect( xofs + (start[2]-self.Scroll[2]) * width, (i-self.Scroll[1]) * height, (#self.Rows[start[1]]-start[2]) * width, height ) elseif (i == stop[1]) then surface_DrawRect( xofs + (self.Scroll[2]-1) * width, (i-self.Scroll[1]) * height, (#self.Rows[stop[1]]-stop[2]) * width, height ) else surface_DrawRect( xofs + (self.Scroll[2]-1) * width, (i-self.Scroll[1]) * height, #self.Rows[i] * width, height ) end end end end end -- Bracket highlighting by: {Jeremydeath} local WindowText = self:GetValue() local LinePos = table_concat(self.Rows, "\n", 1, self.Caret[1]-1):len() local CaretPos = LinePos+self.Caret[2]+1 local BracketPairs = { ["{"] = "}", ["}"] = "{", ["["] = "]", ["]"] = "[", ["("] = ")", [")"] = "(" } local CaretChars = WindowText:sub(CaretPos-1, CaretPos) local BrackSt, BrackEnd = CaretChars:find("[%(%){}%[%]]") local Bracket = false if BrackSt and BrackSt != 0 then Bracket = CaretChars:sub(BrackSt or 0,BrackEnd or 0) end if Bracket and BracketPairs[Bracket] then local End = 0 local EndX = 1 local EndLine = 1 local StartX = 1 if Bracket == "(" or Bracket == "[" or Bracket == "{" then BrackSt,End = WindowText:find("%b"..Bracket..BracketPairs[Bracket], CaretPos-1) if BrackSt and End then local OffsetSt = 1 local BracketLines = string_Explode("\n",WindowText:sub(BrackSt, End)) EndLine = self.Caret[1]+#BracketLines-1 EndX = End-LinePos-2 if #BracketLines>1 then EndX = BracketLines[#BracketLines]:len()-1 end if Bracket == "{" then OffsetSt = 0 end if (CaretPos - BrackSt) >= 0 and (CaretPos - BrackSt) <= 1 then local width, height = self.FontWidth, self.FontHeight local StartX = BrackSt - LinePos - 2 surface_SetDrawColor(255, 0, 0, 50) surface_DrawRect((StartX-(self.Scroll[2]-1)) * width + self.LineNumberWidth + self.FontWidth + OffsetSt - 1, (self.Caret[1] - self.Scroll[1]) * height+1, width-2, height-2) surface_DrawRect((EndX-(self.Scroll[2]-1)) * width + self.LineNumberWidth + 6, (EndLine - self.Scroll[1]) * height+1, width-2, height-2) end end elseif Bracket == ")" or Bracket == "]" or Bracket == "}" then BrackSt,End = WindowText:reverse():find("%b"..Bracket..BracketPairs[Bracket], -CaretPos) if BrackSt and End then local len = WindowText:len() End = len-End+1 BrackSt = len-BrackSt+1 local BracketLines = string_Explode("\n",WindowText:sub(End, BrackSt)) EndLine = self.Caret[1]-#BracketLines+1 local OffsetSt = -1 EndX = End-LinePos-2 if #BracketLines>1 then local PrevText = WindowText:sub(1, End):reverse() EndX = (PrevText:find("\n",1,true) or 2)-2 end if Bracket != "}" then OffsetSt = 0 end if (CaretPos - BrackSt) >= 0 and (CaretPos - BrackSt) <= 1 then local width, height = self.FontWidth, self.FontHeight local StartX = BrackSt - LinePos - 2 surface_SetDrawColor(255, 0, 0, 50) surface_DrawRect((StartX-(self.Scroll[2]-1)) * width + self.LineNumberWidth + self.FontWidth - 2, (self.Caret[1] - self.Scroll[1]) * height+1, width-2, height-2) surface_DrawRect((EndX-(self.Scroll[2]-1)) * width + self.LineNumberWidth + 8 + OffsetSt, (EndLine - self.Scroll[1]) * height+1, width-2, height-2) end end end end end end local wire_expression2_editor_display_caret_pos = CreateClientConVar("wire_expression2_editor_display_caret_pos","0",true,false) function EDITOR:Paint() self.LineNumberWidth = self.FontWidth * #tostring(self.Scroll[1]+self.Size[1]+1) if !input.IsMouseDown(MOUSE_LEFT) then self:OnMouseReleased(MOUSE_LEFT) end if !self.PaintRows then self.PaintRows = {} end if self.MouseDown then self.Caret = self:CursorToCaret() end surface_SetDrawColor(0, 0, 0, 255) surface_DrawRect(0, 0, self.LineNumberWidth + 4, self:GetTall()) surface_SetDrawColor(32, 32, 32, 255) surface_DrawRect(self.LineNumberWidth + 5, 0, self:GetWide() - (self.LineNumberWidth + 5), self:GetTall()) self.Scroll[1] = math_floor(self.ScrollBar:GetScroll() + 1) for i=self.Scroll[1],self.Scroll[1]+self.Size[1]+1 do self:PaintLine(i) end -- Paint the overlay of the text (bracket highlighting and carret postition) self:PaintTextOverlay() if (wire_expression2_editor_display_caret_pos:GetBool()) then local str = "Length: " .. #self:GetValue() .. " Lines: " .. #self.Rows .. " Ln: " .. self.Caret[1] .. " Col: " .. self.Caret[2] if (self:HasSelection()) then str = str .. " Sel: " .. #self:GetSelection() end surface_SetFont( "Default" ) local w,h = surface_GetTextSize( str ) local _w, _h = self:GetSize() draw_WordBox( 4, _w - w - (self.ScrollBar:IsVisible() and 16 or 0) - 10, _h - h - 10, str, "Default", Color( 0,0,0,100 ), Color( 255,255,255,255 ) ) end -- Paint CPU debug hints if self.CurrentVarValue then local pos = self.CurrentVarValue[1] local x, y = (pos[2]+2) * self.FontWidth, (pos[1]-1-self.Scroll[1]) * self.FontHeight local txt = CPULib.GetDebugPopupText(self.CurrentVarValue[2]) if txt then draw_WordBox(2, x, y, txt, "E2SmallFont", Color(0,0,0,255), Color(255,255,255,255) ) end end if not self:GetParent().E2 then if CPULib.DebuggerAttached then local debugWindowText = CPULib.GetDebugWindowText() for k,v in ipairs(debugWindowText) do if v ~= "" then local y = (k % 24) local x = 15*(1 + math_floor(#debugWindowText / 24) - math_floor(k / 24)) draw_WordBox(2, self:GetWide()-self.FontWidth*x, self.FontHeight*(-1+y), v, "E2SmallFont", Color(0,0,0,255), Color(255,255,255,255) ) end end end end return true end function EDITOR:SetCaret(caret) self.Caret = self:CopyPosition(caret) self.Start = self:CopyPosition(caret) self:ScrollCaret() end function EDITOR:CopyPosition(caret) return { caret[1], caret[2] } end function EDITOR:MovePosition(caret, offset) local row, col = caret[1], caret[2] if offset > 0 then local numRows = #self.Rows while true do local length = #(self.Rows[row]) - col + 2 if offset < length then col = col + offset break elseif row == numRows then col = col + length - 1 break else offset = offset - length row = row + 1 col = 1 end end elseif offset < 0 then offset = -offset while true do if offset < col then col = col - offset break elseif row == 1 then col = 1 break else offset = offset - col row = row - 1 col = #(self.Rows[row]) + 1 end end end return {row, col} end function EDITOR:HasSelection() return self.Caret[1] != self.Start[1] || self.Caret[2] != self.Start[2] end function EDITOR:Selection() return { { self.Caret[1], self.Caret[2] }, { self.Start[1], self.Start[2] } } end function EDITOR:MakeSelection(selection) local start, stop = selection[1], selection[2] if start[1] < stop[1] or (start[1] == stop[1] and start[2] < stop[2]) then return start, stop else return stop, start end end function EDITOR:GetArea(selection) local start, stop = self:MakeSelection(selection) if start[1] == stop[1] then return string_sub(self.Rows[start[1]], start[2], stop[2] - 1) else local text = string_sub(self.Rows[start[1]], start[2]) for i=start[1]+1,stop[1]-1 do text = text .. "\n" .. self.Rows[i] end return text .. "\n" .. string_sub(self.Rows[stop[1]], 1, stop[2] - 1) end end function EDITOR:SetArea(selection, text, isundo, isredo, before, after) local start, stop = self:MakeSelection(selection) local buffer = self:GetArea(selection) if start[1] != stop[1] or start[2] != stop[2] then // clear selection self.Rows[start[1]] = string_sub(self.Rows[start[1]], 1, start[2] - 1) .. string_sub(self.Rows[stop[1]], stop[2]) self.PaintRows[start[1]] = false for i=start[1]+1,stop[1] do table_remove(self.Rows, start[1] + 1) table_remove(self.PaintRows, start[1] + 1) self.PaintRows = {} // TODO: fix for cache errors end // add empty row at end of file (TODO!) if self.Rows[#self.Rows] != "" then self.Rows[#self.Rows + 1] = "" self.PaintRows[#self.Rows + 1] = false end end if !text or text == "" then self.ScrollBar:SetUp(self.Size[1], #self.Rows - 1) self.PaintRows = {} self:OnTextChanged() if isredo then self.Undo[#self.Undo + 1] = { { self:CopyPosition(start), self:CopyPosition(start) }, buffer, after, before } return before elseif isundo then self.Redo[#self.Redo + 1] = { { self:CopyPosition(start), self:CopyPosition(start) }, buffer, after, before } return before else self.Redo = {} self.Undo[#self.Undo + 1] = { { self:CopyPosition(start), self:CopyPosition(start) }, buffer, self:CopyPosition(selection[1]), self:CopyPosition(start) } return start end end // insert text local rows = string_Explode("\n", text) local remainder = string_sub(self.Rows[start[1]], start[2]) self.Rows[start[1]] = string_sub(self.Rows[start[1]], 1, start[2] - 1) .. rows[1] self.PaintRows[start[1]] = false for i=2,#rows do table_insert(self.Rows, start[1] + i - 1, rows[i]) table_insert(self.PaintRows, start[1] + i - 1, false) self.PaintRows = {} // TODO: fix for cache errors end local stop = { start[1] + #rows - 1, #(self.Rows[start[1] + #rows - 1]) + 1 } self.Rows[stop[1]] = self.Rows[stop[1]] .. remainder self.PaintRows[stop[1]] = false // add empty row at end of file (TODO!) if self.Rows[#self.Rows] != "" then self.Rows[#self.Rows + 1] = "" self.PaintRows[#self.Rows + 1] = false self.PaintRows = {} // TODO: fix for cache errors end self.ScrollBar:SetUp(self.Size[1], #self.Rows - 1) self.PaintRows = {} self:OnTextChanged() if isredo then self.Undo[#self.Undo + 1] = { { self:CopyPosition(start), self:CopyPosition(stop) }, buffer, after, before } return before elseif isundo then self.Redo[#self.Redo + 1] = { { self:CopyPosition(start), self:CopyPosition(stop) }, buffer, after, before } return before else self.Redo = {} self.Undo[#self.Undo + 1] = { { self:CopyPosition(start), self:CopyPosition(stop) }, buffer, self:CopyPosition(selection[1]), self:CopyPosition(stop) } return stop end end function EDITOR:GetSelection() return self:GetArea(self:Selection()) end function EDITOR:SetSelection(text) self:SetCaret(self:SetArea(self:Selection(), text)) end function EDITOR:OnTextChanged() end function EDITOR:_OnLoseFocus() if self.TabFocus then self:RequestFocus() self.TabFocus = nil end end -- removes the first 0-4 spaces from a string and returns it local function unindent(line) --local i = line:find("%S") --if i == nil or i > 5 then i = 5 end --return line:sub(i) return line:match("^ ? ? ? ?(.*)$") end function EDITOR:_OnTextChanged() local ctrlv = false local text = self.TextEntry:GetValue() self.TextEntry:SetText("") if (input.IsKeyDown(KEY_LCONTROL) or input.IsKeyDown(KEY_RCONTROL)) and not (input.IsKeyDown(KEY_LALT) or input.IsKeyDown(KEY_RALT)) then -- ctrl+[shift+]key if input.IsKeyDown(KEY_V) then -- ctrl+[shift+]V ctrlv = true else -- ctrl+[shift+]key with key ~= V return end end if text == "" then return end if not ctrlv then if text == "\n" or text == "`" then return end if text == "}" and GetConVarNumber('wire_expression2_autoindent') ~= 0 then self:SetSelection(text) local row = self.Rows[self.Caret[1]] if string_match("{" .. row, "^%b{}.*$") then local newrow = unindent(row) self.Rows[self.Caret[1]] = newrow self.Caret[2] = self.Caret[2] + newrow:len()-row:len() self.Start[2] = self.Caret[2] end return end end self:SetSelection(text) self:AC_Check() end function EDITOR:OnMouseWheeled(delta) if (self.AC_Panel and self.AC_Panel:IsVisible()) then local mode = wire_expression2_autocomplete_controlstyle:GetInt() if (mode == 2 or mode == 3) then self.AC_Panel.Selected = self.AC_Panel.Selected - delta if (self.AC_Panel.Selected > #self.AC_Suggestions) then self.AC_Panel.Selected = 1 end if (self.AC_Panel.Selected < 1) then self.AC_Panel.Selected = #self.AC_Suggestions end self:AC_FillInfoList( self.AC_Suggestions[self.AC_Panel.Selected] ) self.AC_Panel:RequestFocus() return else self:AC_SetVisible(false) end end self.Scroll[1] = self.Scroll[1] - 4 * delta if self.Scroll[1] < 1 then self.Scroll[1] = 1 end if self.Scroll[1] > #self.Rows then self.Scroll[1] = #self.Rows end self.ScrollBar:SetScroll(self.Scroll[1] - 1) end function EDITOR:OnShortcut() end function EDITOR:ScrollCaret() if self.Caret[1] - self.Scroll[1] < 2 then self.Scroll[1] = self.Caret[1] - 2 if self.Scroll[1] < 1 then self.Scroll[1] = 1 end end if self.Caret[1] - self.Scroll[1] > self.Size[1] - 2 then self.Scroll[1] = self.Caret[1] - self.Size[1] + 2 if self.Scroll[1] < 1 then self.Scroll[1] = 1 end end if self.Caret[2] - self.Scroll[2] < 4 then self.Scroll[2] = self.Caret[2] - 4 if self.Scroll[2] < 1 then self.Scroll[2] = 1 end end if self.Caret[2] - 1 - self.Scroll[2] > self.Size[2] - 4 then self.Scroll[2] = self.Caret[2] - 1 - self.Size[2] + 4 if self.Scroll[2] < 1 then self.Scroll[2] = 1 end end self.ScrollBar:SetScroll(self.Scroll[1] - 1) end -- Initialize find settings local wire_expression2_editor_find_use_patterns = CreateClientConVar( "wire_expression2_editor_find_use_patterns", "0", true, false ) local wire_expression2_editor_find_ignore_case = CreateClientConVar( "wire_expression2_editor_find_ignore_case", "0", true, false ) local wire_expression2_editor_find_whole_word_only = CreateClientConVar( "wire_expression2_editor_find_whole_word_only", "0", true, false ) local wire_expression2_editor_find_wrap_around = CreateClientConVar( "wire_expression2_editor_find_wrap_around", "0", true, false ) local wire_expression2_editor_find_dir = CreateClientConVar( "wire_expression2_editor_find_dir", "1", true, false ) function EDITOR:HighlightFoundWord( caretstart, start, stop ) local caretstart = caretstart or self:CopyPosition( self.Start ) if istable( start ) then self.Start = self:CopyPosition( start ) elseif isnumber( start ) then self.Start = self:MovePosition( caretstart, start ) end if istable( stop ) then self.Caret = { stop[1], stop[2] + 1 } elseif isnumber( stop ) then self.Caret = self:MovePosition( caretstart, stop+1 ) end self:ScrollCaret() end function EDITOR:Find( str, looped ) if (looped and looped >= 2) then return end if (str == "") then return end local _str = str local use_patterns = wire_expression2_editor_find_use_patterns:GetBool() local ignore_case = wire_expression2_editor_find_ignore_case:GetBool() local whole_word_only = wire_expression2_editor_find_whole_word_only:GetBool() local wrap_around = wire_expression2_editor_find_wrap_around:GetBool() local dir = wire_expression2_editor_find_dir:GetBool() -- Check if the match exists anywhere at all local temptext = self:GetValue() if (ignore_case) then temptext = temptext:lower() str = str:lower() end local _start,_stop = temptext:find( str, 1, !use_patterns ) if (!_start or !_stop) then return false end if (dir) then -- Down local line = self.Rows[self.Start[1]] local text = line:sub(self.Start[2]) .. "\n" text = text .. table_concat( self.Rows, "\n", self.Start[1]+1 ) if (ignore_case) then text = text:lower() end local offset = 2 for loop = 1, 100 do local start, stop = text:find( str, offset, !use_patterns ) if (start and stop) then if (whole_word_only) then local caretstart = self:MovePosition( self.Start, start ) caretstart = { caretstart[1], caretstart[2]-1 } local caretstop = self:MovePosition( self.Start, stop ) caretstop = { caretstop[1], caretstop[2]-1 } local wstart = self:getWordStart( { caretstart[1], caretstart[2]+1 } ) local wstop = self:getWordEnd( { caretstart[1], caretstart[2]+1 } ) if (caretstart[1] == wstart[1] and caretstop[1] == wstop[1] and caretstart[2] == wstart[2] and caretstop[2]+1 == wstop[2]) then self:HighlightFoundWord( nil, caretstart, caretstop ) return true else offset = start+1 end else self:HighlightFoundWord( nil, start-1, stop-1 ) return true end else break end if (loop == 100) then error("\nInfinite loop protection enabled.\nPlease provide a detailed description of what you were doing when you got this error on www.wiremod.com.\n") return end end if (wrap_around) then self:SetCaret( {1,1} ) self:Find( _str, (looped or 0) + 1 ) end else -- Up local text = table_concat( self.Rows, "\n", 1, self.Start[1]-1 ) local line = self.Rows[self.Start[1]] text = text .. "\n" .. line:sub( 1, self.Start[2]-1 ) str = string_reverse( str ) text = string_reverse( text ) if (ignore_case) then text = text:lower() end local offset = 2 for loop = 1, 100 do local start, stop = text:find( str, offset, !use_patterns ) if (start and stop) then if (whole_word_only) then local caretstart = self:MovePosition( self.Start, -start ) caretstart = { caretstart[1], caretstart[2]-1 } local caretstop = self:MovePosition( self.Start, -stop ) caretstop = { caretstop[1], caretstop[2]-1 } local wstart = self:getWordStart( { caretstart[1], caretstart[2]+1 } ) local wstop = self:getWordEnd( { caretstart[1], caretstart[2]+1 } ) if (caretstart[1] == wstart[1] and caretstop[1] == wstop[1] and caretstart[2] == wstart[2] and caretstop[2]+1 == wstop[2]) then self:HighlightFoundWord( nil, caretstart, caretstop ) return true else offset = start+1 end else self:HighlightFoundWord( nil, -(start-1), -(stop+1) ) return true end else break end if (loop == 100) then error("\nInfinite loop protection enabled.\nPlease provide a detailed description of what you were doing when you got this error on www.wiremod.com.\n") return end end if (wrap_around) then self:SetCaret( { #self.Rows,#self.Rows[#self.Rows] } ) self:Find( _str, (looped or 0) + 1 ) end end return false end function EDITOR:Replace( str, replacewith ) if (str == "" or str == replacewith) then return end local ignore_case = wire_expression2_editor_find_ignore_case:GetBool() local use_patterns = wire_expression2_editor_find_use_patterns:GetBool() local selection = self:GetSelection() local _str = str if (!use_patterns) then str = str:gsub( "[%-%^%$%(%)%%%.%[%]%*%+%?]", "%%%1" ) replacewith = replacewith:gsub( "%%", "%%%1" ) end if (selection:match( str ) != nil) then self:SetSelection( selection:gsub( str, replacewith ) ) return self:Find( _str ) else return self:Find( _str ) end end function EDITOR:ReplaceAll( str, replacewith ) if (str == "") then return end local whole_word_only = wire_expression2_editor_find_whole_word_only:GetBool() local ignore_case = wire_expression2_editor_find_ignore_case:GetBool() local use_patterns = wire_expression2_editor_find_use_patterns:GetBool() if (!use_patterns) then str = str:gsub( "[%-%^%$%(%)%%%.%[%]%*%+%?]", "%%%1" ) replacewith = replacewith:gsub( "%%", "%%%1" ) end local txt = self:GetValue() if ignore_case then local txt2 = txt -- Store original cased copy str = str:lower() -- Lowercase everything txt = txt:lower() -- Lowercase everything local pattern = "()"..str.."()" if whole_word_only then pattern = "[^a-zA-Z0-9_]()"..str.."()[^a-zA-Z0-9_]" end local positions = {} for startpos, endpos in string_gmatch( txt, pattern ) do positions[#positions+1] = {startpos,endpos} end -- Do the replacing backwards, or it won't work for i=#positions,1,-1 do local startpos, endpos = positions[i][1], positions[i][2] txt2 = string_sub(txt2,1,startpos-1) .. replacewith .. string_sub(txt2,endpos) end -- Replace everything with the edited copy self:SelectAll() self:SetSelection( txt2 ) else if (whole_word_only) then local pattern = "([^a-zA-Z0-9_])"..str.."([^a-zA-Z0-9_])" txt = " " .. txt txt = string_gsub( txt, pattern, "%1"..replacewith.."%2" ) txt = string_gsub( txt, pattern, "%1"..replacewith.."%2" ) txt = string_sub( txt, 2 ) else txt = string_gsub( txt, str, replacewith ) end self:SelectAll() self:SetSelection( txt ) end end function EDITOR:CountFinds( str ) if (str == "") then return 0 end local whole_word_only = wire_expression2_editor_find_whole_word_only:GetBool() local ignore_case = wire_expression2_editor_find_ignore_case:GetBool() local use_patterns = wire_expression2_editor_find_use_patterns:GetBool() if (!use_patterns) then str = str:gsub( "[%-%^%$%(%)%%%.%[%]%*%+%?]", "%%%1" ) end local txt = self:GetValue() if (ignore_case) then txt = txt:lower() str = str:lower() end if (whole_word_only) then local pattern = "([^a-zA-Z0-9_])"..str.."([^a-zA-Z0-9_])" txt = " " .. txt local num1, num2 = 0, 0 txt, num1 = txt:gsub( pattern, "%1%2" ) if (txt == "") then return num1 end txt, num2 = txt:gsub( pattern, "%1%2" ) return num1+num2 else local num txt, num = txt:gsub( str, "" ) return num end end function EDITOR:FindAllWords( str ) if str == "" then return end local txt = self:GetValue() -- [^a-zA-Z0-9_] ensures we only find whole words, and the gsub escapes any regex command characters that happen to be in str local pattern = "[^a-zA-Z0-9_]()" .. str:gsub("[%-%^%$%(%)%%%.%[%]%*%+%?]", "%%%1") .. "()[^a-zA-Z0-9_]" local ret = {} for start,stop in txt:gmatch( pattern ) do ret[#ret+1] = { start, stop } end return ret end function EDITOR:CreateFindWindow() self.FindWindow = vgui.Create( "DFrame", self ) local pnl = self.FindWindow pnl:SetSize( 322, 201 ) pnl:ShowCloseButton( true ) pnl:SetDeleteOnClose( false ) -- No need to create a new window every time pnl:MakePopup() -- Make it separate from the editor itself pnl:SetVisible( false ) -- but hide it for now pnl:SetTitle( "Find" ) pnl:SetScreenLock( true ) local old = pnl.Close function pnl.Close() self.ForceDrawCursor = false old( pnl ) end -- Center it above the editor local x,y = self:GetParent():GetPos() local w,h = self:GetSize() pnl:SetPos( x+w/2-150, y+h/2-100 ) pnl.TabHolder = vgui.Create( "DPropertySheet", pnl ) pnl.TabHolder:StretchToParent( 1, 23, 1, 1 ) -- Options local common_panel = vgui.Create( "DPanel", pnl ) common_panel:SetSize( 225, 60 ) common_panel:SetPos( 10, 130 ) common_panel.Paint = function() local w,h = common_panel:GetSize() draw_RoundedBox( 4, 0, 0, w, h, Color(0,0,0,150) ) end local use_patterns = vgui.Create( "DCheckBoxLabel", common_panel ) use_patterns:SetText( "Use Patterns" ) use_patterns:SetToolTip( "Use/Don't use Lua patterns in the find." ) use_patterns:SizeToContents() use_patterns:SetConVar( "wire_expression2_editor_find_use_patterns" ) use_patterns:SetPos( 4, 4 ) local old = use_patterns.Button.SetValue use_patterns.Button.SetValue = function( pnl, b ) if (wire_expression2_editor_find_whole_word_only:GetBool()) then return end old( pnl, b ) end local case_sens = vgui.Create( "DCheckBoxLabel", common_panel ) case_sens:SetText( "Ignore Case" ) case_sens:SetToolTip( "Ignore/Don't ignore case in the find." ) case_sens:SizeToContents() case_sens:SetConVar( "wire_expression2_editor_find_ignore_case" ) case_sens:SetPos( 4, 24 ) local whole_word = vgui.Create( "DCheckBoxLabel", common_panel ) whole_word:SetText( "Match Whole Word" ) whole_word:SetToolTip( "Match/Don't match the entire word in the find." ) whole_word:SizeToContents() whole_word:SetConVar( "wire_expression2_editor_find_whole_word_only" ) whole_word:SetPos( 4, 44 ) local old = whole_word.Button.Toggle whole_word.Button.Toggle = function( pnl ) old( pnl ) if (pnl:GetValue()) then use_patterns:SetValue( false ) end end local wrap_around = vgui.Create( "DCheckBoxLabel", common_panel ) wrap_around:SetText( "Wrap Around" ) wrap_around:SetToolTip( "Start/Don't start from the top after reaching the bottom, or the bottom after reaching the top." ) wrap_around:SizeToContents() wrap_around:SetConVar( "wire_expression2_editor_find_wrap_around" ) wrap_around:SetPos( 130, 4 ) local dir_down = vgui.Create( "DCheckBoxLabel", common_panel ) local dir_up = vgui.Create( "DCheckBoxLabel", common_panel ) dir_up:SetText( "Up" ) dir_up:SizeToContents() dir_up:SetPos( 130, 24 ) dir_up:SetTooltip( "Note: Most patterns won't work when searching up because the search function reverses the string to search backwards." ) dir_up:SetValue( !wire_expression2_editor_find_dir:GetBool() ) dir_down:SetText( "Down" ) dir_down:SizeToContents() dir_down:SetPos( 130, 44 ) dir_down:SetValue( wire_expression2_editor_find_dir:GetBool() ) function dir_up.Button:Toggle() dir_up:SetValue(true) dir_down:SetValue(false) RunConsoleCommand( "wire_expression2_editor_find_dir", "0" ) end function dir_down.Button:Toggle() dir_down:SetValue(true) dir_up:SetValue(false) RunConsoleCommand( "wire_expression2_editor_find_dir", "1" ) end -- Find tab local findtab = vgui.Create( "DPanel" ) -- Label local FindLabel = vgui.Create( "DLabel", findtab ) FindLabel:SetText( "Find:" ) FindLabel:SetPos( 4, 4 ) FindLabel:SetTextColor( Color(0,0,0,255) ) -- Text entry local FindEntry = vgui.Create( "DTextEntry", findtab ) FindEntry:SetPos(30,4) FindEntry:SetSize(200,20) FindEntry:RequestFocus() FindEntry.OnEnter = function( pnl ) self:Find( pnl:GetValue() ) pnl:RequestFocus() end -- Find next button local FindNext = vgui.Create( "DButton", findtab ) FindNext:SetText("Find Next") FindNext:SetToolTip( "Find the next match and highlight it." ) FindNext:SetPos(233,4) FindNext:SetSize(70,20) FindNext.DoClick = function(pnl) self:Find( FindEntry:GetValue() ) end -- Find button local Find = vgui.Create( "DButton", findtab ) Find:SetText("Find") Find:SetToolTip( "Find the next match, highlight it, and close the Find window." ) Find:SetPos(233,29) Find:SetSize(70,20) Find.DoClick = function(pnl) self.FindWindow:Close() self:Find( FindEntry:GetValue() ) end -- Count button local Count = vgui.Create( "DButton", findtab ) Count:SetText( "Count" ) Count:SetPos( 233, 95 ) Count:SetSize( 70, 20 ) Count:SetTooltip( "Count the number of matches in the file." ) Count.DoClick = function(pnl) Derma_Message( self:CountFinds( FindEntry:GetValue() ) .. " matches found.", "", "Ok" ) end -- Cancel button local Cancel = vgui.Create( "DButton", findtab ) Cancel:SetText("Cancel") Cancel:SetPos(233,120) Cancel:SetSize(70,20) Cancel.DoClick = function(pnl) self.FindWindow:Close() end pnl.FindTab = pnl.TabHolder:AddSheet( "Find", findtab, "icon16/page_white_find.png", false, false ) pnl.FindTab.Entry = FindEntry -- Replace tab local replacetab = vgui.Create( "DPanel" ) -- Label local FindLabel = vgui.Create( "DLabel", replacetab ) FindLabel:SetText( "Find:" ) FindLabel:SetPos( 4, 4 ) FindLabel:SetTextColor( Color(0,0,0,255) ) -- Text entry local FindEntry = vgui.Create( "DTextEntry", replacetab ) local ReplaceEntry FindEntry:SetPos(30,4) FindEntry:SetSize(200,20) FindEntry:RequestFocus() FindEntry.OnEnter = function( pnl ) self:Replace( pnl:GetValue(), ReplaceEntry:GetValue() ) ReplaceEntry:RequestFocus() end -- Label local ReplaceLabel = vgui.Create( "DLabel", replacetab ) ReplaceLabel:SetText( "Replace With:" ) ReplaceLabel:SetPos( 4, 32 ) ReplaceLabel:SizeToContents() ReplaceLabel:SetTextColor( Color(0,0,0,255) ) -- Replace entry ReplaceEntry = vgui.Create( "DTextEntry", replacetab ) ReplaceEntry:SetPos(75,29) ReplaceEntry:SetSize(155,20) ReplaceEntry:RequestFocus() ReplaceEntry.OnEnter = function( pnl ) self:Replace( FindEntry:GetValue(), pnl:GetValue() ) pnl:RequestFocus() end -- Find next button local FindNext = vgui.Create( "DButton", replacetab ) FindNext:SetText("Find Next") FindNext:SetToolTip( "Find the next match and highlight it." ) FindNext:SetPos(233,4) FindNext:SetSize(70,20) FindNext.DoClick = function(pnl) self:Find( FindEntry:GetValue() ) end -- Replace next button local ReplaceNext = vgui.Create( "DButton", replacetab ) ReplaceNext:SetText("Replace") ReplaceNext:SetToolTip( "Replace the current selection if it matches, else find the next match." ) ReplaceNext:SetPos(233,29) ReplaceNext:SetSize(70,20) ReplaceNext.DoClick = function(pnl) self:Replace( FindEntry:GetValue(), ReplaceEntry:GetValue() ) end -- Replace all button local ReplaceAll = vgui.Create( "DButton", replacetab ) ReplaceAll:SetText("Replace All") ReplaceAll:SetToolTip( "Replace all occurences of the match in the entire file, and close the Find window." ) ReplaceAll:SetPos(233,54) ReplaceAll:SetSize(70,20) ReplaceAll.DoClick = function(pnl) self.FindWindow:Close() self:ReplaceAll( FindEntry:GetValue(), ReplaceEntry:GetValue() ) end -- Count button local Count = vgui.Create( "DButton", replacetab ) Count:SetText( "Count" ) Count:SetPos( 233, 95 ) Count:SetSize( 70, 20 ) Count:SetTooltip( "Count the number of matches in the file." ) Count.DoClick = function(pnl) Derma_Message( self:CountFinds( FindEntry:GetValue() ) .. " matches found.", "", "Ok" ) end -- Cancel button local Cancel = vgui.Create( "DButton", replacetab ) Cancel:SetText("Cancel") Cancel:SetPos(233,120) Cancel:SetSize(70,20) Cancel.DoClick = function(pnl) self.FindWindow:Close() end pnl.ReplaceTab = pnl.TabHolder:AddSheet( "Replace", replacetab, "icon16/page_white_wrench.png", false, false ) pnl.ReplaceTab.Entry = FindEntry -- Go to line tab local gototab = vgui.Create( "DPanel" ) -- Label local GotoLabel = vgui.Create( "DLabel", gototab ) GotoLabel:SetText( "Go to Line:" ) GotoLabel:SetPos( 4, 4 ) GotoLabel:SetTextColor( Color(0,0,0,255) ) -- Text entry local GoToEntry = vgui.Create( "DTextEntry", gototab ) GoToEntry:SetPos(57,4) GoToEntry:SetSize(173,20) GoToEntry:SetText("") GoToEntry:SetNumeric( true ) -- Goto Button local Goto = vgui.Create( "DButton", gototab ) Goto:SetText("Go to Line") Goto:SetPos(233,4) Goto:SetSize(70,20) -- Action local function GoToAction(panel) local val = tonumber(GoToEntry:GetValue()) if (val) then val = math_Clamp(val, 1, #self.Rows) self:SetCaret({val, #self.Rows[val] + 1}) end GoToEntry:SetText(tostring(val)) self.FindWindow:Close() end GoToEntry.OnEnter = GoToAction Goto.DoClick = GoToAction pnl.GoToLineTab = pnl.TabHolder:AddSheet( "Go to Line", gototab, "icon16/page_white_go.png", false, false ) pnl.GoToLineTab.Entry = GoToEntry -- Tab buttons local old = pnl.FindTab.Tab.OnMousePressed pnl.FindTab.Tab.OnMousePressed = function( ... ) pnl.FindTab.Entry:SetText( pnl.ReplaceTab.Entry:GetValue() or "" ) local active = pnl.TabHolder:GetActiveTab() if (active == pnl.GoToLineTab.Tab) then pnl:SetHeight( 200 ) pnl.TabHolder:StretchToParent( 1, 23, 1, 1 ) end old( ... ) end local old = pnl.ReplaceTab.Tab.OnMousePressed pnl.ReplaceTab.Tab.OnMousePressed = function( ... ) pnl.ReplaceTab.Entry:SetText( pnl.FindTab.Entry:GetValue() or "" ) local active = pnl.TabHolder:GetActiveTab() if (active == pnl.GoToLineTab.Tab) then pnl:SetHeight( 200 ) pnl.TabHolder:StretchToParent( 1, 23, 1, 1 ) end old( ... ) end local old = pnl.GoToLineTab.Tab.OnMousePressed pnl.GoToLineTab.Tab.OnMousePressed = function( ... ) pnl:SetHeight( 86 ) pnl.TabHolder:StretchToParent( 1, 23, 1, 1 ) old( ... ) end end function EDITOR:OpenFindWindow( mode ) if (!self.FindWindow) then self:CreateFindWindow() end self.FindWindow:SetVisible( true ) self.FindWindow:MakePopup() -- This will move it above the E2 editor if it is behind it. self.ForceDrawCursor = true local selection = self:GetSelection():Left(100) if (mode == "find") then if (selection and selection != "") then self.FindWindow.FindTab.Entry:SetText( selection ) end self.FindWindow.TabHolder:SetActiveTab( self.FindWindow.FindTab.Tab ) self.FindWindow.FindTab.Entry:RequestFocus() self.FindWindow:SetHeight( 201 ) self.FindWindow.TabHolder:StretchToParent( 1, 23, 1, 1 ) elseif (mode == "find and replace") then if (selection and selection != "") then self.FindWindow.ReplaceTab.Entry:SetText( selection ) end self.FindWindow.TabHolder:SetActiveTab( self.FindWindow.ReplaceTab.Tab ) self.FindWindow.ReplaceTab.Entry:RequestFocus() self.FindWindow:SetHeight( 201 ) self.FindWindow.TabHolder:StretchToParent( 1, 23, 1, 1 ) elseif (mode == "go to line") then self.FindWindow.TabHolder:SetActiveTab( self.FindWindow.GoToLineTab.Tab ) self.FindWindow.GoToLineTab.Entry:RequestFocus() self.FindWindow:SetHeight( 83 ) self.FindWindow.TabHolder:StretchToParent( 1, 23, 1, 1 ) end end function EDITOR:CanUndo() return #self.Undo > 0 end function EDITOR:DoUndo() if #self.Undo > 0 then local undo = self.Undo[#self.Undo] self.Undo[#self.Undo] = nil self:SetCaret(self:SetArea(undo[1], undo[2], true, false, undo[3], undo[4])) end end function EDITOR:CanRedo() return #self.Redo > 0 end function EDITOR:DoRedo() if #self.Redo > 0 then local redo = self.Redo[#self.Redo] self.Redo[#self.Redo] = nil self:SetCaret(self:SetArea(redo[1], redo[2], false, true, redo[3], redo[4])) end end function EDITOR:SelectAll() self.Caret = {#self.Rows, #(self.Rows[#self.Rows]) + 1} self.Start = {1, 1} self:ScrollCaret() end function EDITOR:Indent(shift) -- TAB with a selection -- -- remember scroll position local tab_scroll = self:CopyPosition(self.Scroll) -- normalize selection, so it spans whole lines local tab_start, tab_caret = self:MakeSelection(self:Selection()) tab_start[2] = 1 if (tab_caret[2] ~= 1) then tab_caret[1] = tab_caret[1] + 1 tab_caret[2] = 1 end -- remember selection self.Caret = self:CopyPosition(tab_caret) self.Start = self:CopyPosition(tab_start) -- (temporarily) adjust selection, so there is no empty line at its end. if (self.Caret[2] == 1) then self.Caret = self:MovePosition(self.Caret, -1) end if shift then -- shift-TAB with a selection -- local tmp = self:GetSelection():gsub("\n ? ? ? ?", "\n") -- makes sure that the first line is outdented self:SetSelection(unindent(tmp)) else -- plain TAB with a selection -- self:SetSelection(" " .. self:GetSelection():gsub("\n", "\n ")) end -- restore selection self.Caret = self:CopyPosition(tab_caret) self.Start = self:CopyPosition(tab_start) -- restore scroll position self.Scroll = self:CopyPosition(tab_scroll) -- trigger scroll bar update (TODO: find a better way) self:ScrollCaret() end -- Comment the currently selected area function EDITOR:BlockCommentSelection( removecomment ) if (!self:HasSelection()) then return end local scroll = self:CopyPosition( self.Scroll ) -- Remember selection local sel_start, sel_caret = self:MakeSelection( self:Selection() ) if (self:GetParent().E2) then local str = self:GetSelection() if (removecomment) then if (str:find( "^#%[" ) and str:find( "%]#$" )) then self:SetSelection( str:gsub( "^#%[(.+)%]#$", "%1" ) ) if (sel_caret[1] == sel_start[1]) then sel_caret[2] = sel_caret[2] - 4 else sel_caret[2] = sel_caret[2] - 2 end end else self:SetSelection( "#[" .. str .."]#" ) if (sel_caret[1] == sel_start[1]) then sel_caret[2] = sel_caret[2] + 4 else sel_caret[2] = sel_caret[2] + 2 end end else local str = self:GetSelection() if (removecomment) then if (str:find( "^/%*" ) and str:find( "%*/$" )) then self:SetSelection( str:gsub( "^/%*(.+)%*/$", "%1" ) ) sel_caret[2] = sel_caret[2] - 2 end else self:SetSelection( "/*" .. str .. "*/" ) if (sel_caret[1] == sel_start[1]) then sel_caret[2] = sel_caret[2] + 4 else sel_caret[2] = sel_caret[2] + 2 end end end -- restore selection self.Caret = sel_caret self.Start = sel_start -- restore scroll position self.Scroll = scroll -- trigger scroll bar update (TODO: find a better way) self:ScrollCaret() end -- CommentSelection -- Idea by Jeremydeath -- Rewritten by Divran to use block comment function EDITOR:CommentSelection( removecomment ) if (!self:HasSelection()) then return end -- Remember scroll position local scroll = self:CopyPosition( self.Scroll ) -- Normalize selection, so it spans whole lines local sel_start, sel_caret = self:MakeSelection( self:Selection() ) sel_start[2] = 1 if (sel_caret[2] != 1) then sel_caret[1] = sel_caret[1] + 1 sel_caret[2] = 1 end -- Remember selection self.Caret = self:CopyPosition( sel_caret ) self.Start = self:CopyPosition( sel_start ) -- (temporarily) adjust selection, so there is no empty line at its end. if (self.Caret[2] == 1) then self.Caret = self:MovePosition(self.Caret, -1) end if (self:GetParent().E2) then -- For Expression 2 local mode = self:GetParent().BlockCommentStyleConVar:GetInt() if (mode == 0) then -- New (alt 1) local str = self:GetSelection() if (removecomment) then if (str:find( "^#%[\n" ) and str:find( "\n%]#$" )) then self:SetSelection( str:gsub( "^#%[\n(.+)\n%]#$", "%1" ) ) sel_caret[1] = sel_caret[1] - 2 end else self:SetSelection( "#[\n" .. str .. "\n]#" ) sel_caret[1] = sel_caret[1] + 1 sel_caret[2] = 3 end elseif (mode == 1) then -- New (alt 2) local str = self:GetSelection() if (removecomment) then if (str:find( "^#%[" ) and str:find( "%]#$" )) then self:SetSelection( str:gsub( "^#%[(.+)%]#$", "%1" ) ) sel_caret[2] = sel_caret[2] - 4 end else self:SetSelection( "#[" .. self:GetSelection() .. "]#" ) end elseif (mode == 2) then -- Old local comment_char = "#" if removecomment then -- shift-TAB with a selection -- local tmp = string_gsub("\n"..self:GetSelection(), "\n"..comment_char, "\n") -- makes sure that the first line is outdented self:SetSelection(tmp:sub(2)) else -- plain TAB with a selection -- self:SetSelection(comment_char .. self:GetSelection():gsub("\n", "\n"..comment_char)) end else ErrorNoHalt( "Invalid block comment style" ) end else -- For CPU/GPU local comment_char = "//" if removecomment then -- shift-TAB with a selection -- local tmp = string_gsub("\n"..self:GetSelection(), "\n"..comment_char, "\n") -- makes sure that the first line is outdented self:SetSelection(tmp:sub(2)) else -- plain TAB with a selection -- self:SetSelection(comment_char .. self:GetSelection():gsub("\n", "\n"..comment_char)) end end -- restore selection self.Caret = sel_caret self.Start = sel_start -- restore scroll position self.Scroll = scroll -- trigger scroll bar update (TODO: find a better way) self:ScrollCaret() end function EDITOR:ContextHelp() local word if self:HasSelection() then word = self:GetSelection() else local row, col = unpack(self.Caret) local line = self.Rows[row] if not line:sub(col, col):match("^[a-zA-Z0-9_]$") then col = col - 1 end if not line:sub(col, col):match("^[a-zA-Z0-9_]$") then surface_PlaySound("buttons/button19.wav") return end -- TODO substitute this for getWordStart, if it fits. local startcol = col while startcol > 1 and line:sub(startcol-1, startcol-1):match("^[a-zA-Z0-9_]$") do startcol = startcol - 1 end -- TODO substitute this for getWordEnd, if it fits. local _,endcol = line:find("[^a-zA-Z0-9_]", col) endcol = (endcol or 0) - 1 word = line:sub(startcol, endcol) end E2Helper.Show() if (self:GetParent().E2) then E2Helper.UseE2(self:GetParent().EditorType) else E2Helper.UseCPU(self:GetParent().EditorType) end E2Helper.Show(word) end function EDITOR:_OnKeyCodeTyped(code) self.Blink = RealTime() local alt = input.IsKeyDown(KEY_LALT) or input.IsKeyDown(KEY_RALT) if alt then return end local shift = input.IsKeyDown(KEY_LSHIFT) or input.IsKeyDown(KEY_RSHIFT) local control = input.IsKeyDown(KEY_LCONTROL) or input.IsKeyDown(KEY_RCONTROL) -- allow ctrl-ins and shift-del (shift-ins, like ctrl-v, is handled by vgui) if not shift and control and code == KEY_INSERT then shift,control,code = true,false,KEY_C elseif shift and not control and code == KEY_DELETE then shift,control,code = false,true,KEY_X end if control then if code == KEY_A then self:SelectAll() elseif code == KEY_Z then self:DoUndo() elseif code == KEY_Y then self:DoRedo() elseif code == KEY_X then if self:HasSelection() then self.clipboard = self:GetSelection() self.clipboard = string_gsub(self.clipboard, "\n", "\r\n") SetClipboardText(self.clipboard) self:SetSelection() end elseif code == KEY_C then if self:HasSelection() then self.clipboard = self:GetSelection() self.clipboard = string_gsub(self.clipboard, "\n", "\r\n") SetClipboardText(self.clipboard) end -- pasting is now handled by the textbox that is used to capture input --[[ elseif code == KEY_V then if self.clipboard then self:SetSelection(self.clipboard) end ]] elseif code == KEY_F then self:OpenFindWindow( "find" ) elseif code == KEY_H then self:OpenFindWindow( "find and replace" ) elseif code == KEY_G then self:OpenFindWindow( "go to line" ) elseif code == KEY_K then self:CommentSelection(shift) elseif code == KEY_Q then self:GetParent():Close() elseif code == KEY_T then self:GetParent():NewTab() elseif code == KEY_W then self:GetParent():CloseTab() elseif code == KEY_PAGEUP then local parent = self:GetParent() local currentTab = parent:GetActiveTabIndex() - 1 if currentTab < 1 then currentTab = currentTab + parent:GetNumTabs() end parent:SetActiveTabIndex(currentTab) elseif code == KEY_PAGEDOWN then local parent = self:GetParent() local currentTab = parent:GetActiveTabIndex() + 1 local numTabs = parent:GetNumTabs() if currentTab > numTabs then currentTab = currentTab - numTabs end parent:SetActiveTabIndex(currentTab) elseif code == KEY_UP then self.Scroll[1] = self.Scroll[1] - 1 if self.Scroll[1] < 1 then self.Scroll[1] = 1 end elseif code == KEY_DOWN then self.Scroll[1] = self.Scroll[1] + 1 elseif code == KEY_LEFT then if self:HasSelection() and not shift then self.Start = self:CopyPosition(self.Caret) else self.Caret = self:wordLeft(self.Caret) end self:ScrollCaret() if not shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_RIGHT then if self:HasSelection() and !shift then self.Start = self:CopyPosition(self.Caret) else self.Caret = self:wordRight(self.Caret) end self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end --[[ -- old code that scrolls on ctrl-left/right: elseif code == KEY_LEFT then self.Scroll[2] = self.Scroll[2] - 1 if self.Scroll[2] < 1 then self.Scroll[2] = 1 end elseif code == KEY_RIGHT then self.Scroll[2] = self.Scroll[2] + 1 ]] elseif code == KEY_HOME then self.Caret[1] = 1 self.Caret[2] = 1 self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_END then self.Caret[1] = #self.Rows self.Caret[2] = 1 self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_D then -- Save current selection local old_start = self:CopyPosition( self.Start ) local old_end = self:CopyPosition( self.Caret ) local old_scroll = self:CopyPosition( self.Scroll ) local str = self:GetSelection() if (str != "") then -- If you have a selection self:SetSelection( str:rep(2) ) -- Repeat it else -- If you don't -- Select the current line self.Start = { self.Start[1], 1 } self.Caret = { self.Start[1], #self.Rows[self.Start[1]]+1 } -- Get the text local str = self:GetSelection() -- Repeat it self:SetSelection( str .. "\n" .. str ) end -- Restore selection self.Caret = old_end self.Start = old_start self.Scroll = old_scroll self:ScrollCaret() end else if code == KEY_ENTER then local mode = wire_expression2_autocomplete_controlstyle:GetInt() if (mode == 4 and self.AC_HasSuggestions and self.AC_Suggestions[1] and self.AC_Panel and self.AC_Panel:IsVisible()) then if (self:AC_Use( self.AC_Suggestions[1] )) then return end end local row = self.Rows[self.Caret[1]]:sub(1,self.Caret[2]-1) local diff = (row:find("%S") or (row:len()+1))-1 local tabs = string_rep(" ", math_floor(diff / 4)) if GetConVarNumber('wire_expression2_autoindent') ~= 0 and (string_match("{" .. row .. "}", "^%b{}.*$") == nil) then tabs = tabs .. " " end self:SetSelection("\n" .. tabs) elseif code == KEY_UP then if (self.AC_Panel and self.AC_Panel:IsVisible()) then local mode = wire_expression2_autocomplete_controlstyle:GetInt() if (mode == 1) then self.AC_Panel:RequestFocus() return end end if self.Caret[1] > 1 then self.Caret[1] = self.Caret[1] - 1 local length = #(self.Rows[self.Caret[1]]) if self.Caret[2] > length + 1 then self.Caret[2] = length + 1 end end self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_DOWN then if (self.AC_Panel and self.AC_Panel:IsVisible()) then local mode = wire_expression2_autocomplete_controlstyle:GetInt() if (mode == 1) then self.AC_Panel:RequestFocus() return end end if self.Caret[1] < #self.Rows then self.Caret[1] = self.Caret[1] + 1 local length = #(self.Rows[self.Caret[1]]) if self.Caret[2] > length + 1 then self.Caret[2] = length + 1 end end self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_LEFT then if self:HasSelection() and !shift then self.Start = self:CopyPosition(self.Caret) else self.Caret = self:MovePosition(self.Caret, -1) end self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_RIGHT then if self:HasSelection() and !shift then self.Start = self:CopyPosition(self.Caret) else self.Caret = self:MovePosition(self.Caret, 1) end self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_PAGEUP then self.Caret[1] = self.Caret[1] - math_ceil(self.Size[1] / 2) self.Scroll[1] = self.Scroll[1] - math_ceil(self.Size[1] / 2) if self.Caret[1] < 1 then self.Caret[1] = 1 end local length = #self.Rows[self.Caret[1]] if self.Caret[2] > length + 1 then self.Caret[2] = length + 1 end if self.Scroll[1] < 1 then self.Scroll[1] = 1 end self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_PAGEDOWN then self.Caret[1] = self.Caret[1] + math_ceil(self.Size[1] / 2) self.Scroll[1] = self.Scroll[1] + math_ceil(self.Size[1] / 2) if self.Caret[1] > #self.Rows then self.Caret[1] = #self.Rows end if self.Caret[1] == #self.Rows then self.Caret[2] = 1 end local length = #self.Rows[self.Caret[1]] if self.Caret[2] > length + 1 then self.Caret[2] = length + 1 end self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_HOME then local row = self.Rows[self.Caret[1]] local first_char = row:find("%S") or row:len()+1 if self.Caret[2] == first_char then self.Caret[2] = 1 else self.Caret[2] = first_char end self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_END then local length = #(self.Rows[self.Caret[1]]) self.Caret[2] = length + 1 self:ScrollCaret() if !shift then self.Start = self:CopyPosition(self.Caret) end elseif code == KEY_BACKSPACE then if self:HasSelection() then self:SetSelection() else local buffer = self:GetArea({self.Caret, {self.Caret[1], 1}}) if self.Caret[2] % 4 == 1 and #(buffer) > 0 and string_rep(" ", #(buffer)) == buffer then self:SetCaret(self:SetArea({self.Caret, self:MovePosition(self.Caret, -4)})) else self:SetCaret(self:SetArea({self.Caret, self:MovePosition(self.Caret, -1)})) end end elseif code == KEY_DELETE then if self:HasSelection() then self:SetSelection() else local buffer = self:GetArea({{self.Caret[1], self.Caret[2] + 4}, {self.Caret[1], 1}}) if self.Caret[2] % 4 == 1 and string_rep(" ", #(buffer)) == buffer and #(self.Rows[self.Caret[1]]) >= self.Caret[2] + 4 - 1 then self:SetCaret(self:SetArea({self.Caret, self:MovePosition(self.Caret, 4)})) else self:SetCaret(self:SetArea({self.Caret, self:MovePosition(self.Caret, 1)})) end end elseif code == KEY_F1 then self:ContextHelp() end end if (code == KEY_TAB and self.AC_Panel and self.AC_Panel:IsVisible()) then local mode = wire_expression2_autocomplete_controlstyle:GetInt() if (mode == 0 or mode == 4) then self.AC_Panel:RequestFocus() if (mode == 4 and self.AC_Panel.Selected == 0) then self.AC_Panel.Selected = 1 end return end end if code == KEY_TAB or (control and (code == KEY_I or code == KEY_O)) then if code == KEY_O then shift = not shift end if code == KEY_TAB and control then shift = not shift end if self:HasSelection() then self:Indent(shift) else -- TAB without a selection -- if shift then local newpos = self.Caret[2]-4 if newpos < 1 then newpos = 1 end self.Start = { self.Caret[1], newpos } if self:GetSelection():find("%S") then -- TODO: what to do if shift-tab is pressed within text? self.Start = self:CopyPosition(self.Caret) else self:SetSelection("") end else local count = (self.Caret[2] + 2) % 4 + 1 self:SetSelection(string_rep(" ", count)) end end -- signal that we want our focus back after (since TAB normally switches focus) if code == KEY_TAB then self.TabFocus = true end end if control then self:OnShortcut(code) end self:AC_Check() end --------------------------------------------------------------------------------------------------------- -- Auto Completion -- By Divran --------------------------------------------------------------------------------------------------------- function EDITOR:IsVarLine() local line = self.Rows[self.Caret[1]] local word = line:match( "^@(%w+)" ) return (word == "inputs" or word == "outputs" or word == "persist") end function EDITOR:IsDirectiveLine() local line = self.Rows[self.Caret[1]] return line:match( "^@" ) != nil end function EDITOR:getWordStart(caret,getword) local line = self.Rows[caret[1]] for startpos, endpos in line:gmatch( "()[a-zA-Z0-9_]+()" ) do -- "()%w+()" if (startpos <= caret[2] and endpos >= caret[2]) then return { caret[1], startpos }, getword and line:sub(startpos,endpos-1) or nil end end return {caret[1],1} end function EDITOR:getWordEnd(caret,getword) local line = self.Rows[caret[1]] for startpos, endpos in line:gmatch( "()[a-zA-Z0-9_]+()" ) do -- "()%w+()" if (startpos <= caret[2] and endpos >= caret[2]) then return { caret[1], endpos }, getword and line:sub(startpos,endpos-1) or nil end end return {caret[1],#line+1} end ----------------------------------------------------------- -- GetCurrentWord -- Gets the word the cursor is currently at, and the symbol in front ----------------------------------------------------------- function EDITOR:AC_GetCurrentWord() local startpos, word = self:getWordStart( self.Caret, true ) local symbolinfront = self:GetArea( { { startpos[1], startpos[2] - 1}, startpos } ) return word, symbolinfront end -- Thank you http://lua-users.org/lists/lua-l/2009-07/msg00461.html -- Returns the minimum number of character changes required to make one of the words equal the other -- Used to sort the suggestions in order of relevance local function CheckDifference( word1, word2 ) local d, sn, tn = {}, #word1, #word2 local byte, min = string_byte, math_min for i = 0, sn do d[i * tn] = i end for j = 0, tn do d[j] = j end for i = 1, sn do local si = byte(word1, i) for j = 1, tn do d[i*tn+j] = min(d[(i-1)*tn+j]+1, d[i*tn+j-1]+1, d[(i-1)*tn+j-1]+(si == byte(word2,j) and 0 or 1)) end end return d[#d] end ----------------------------------------------------------- -- NewAutoCompletion -- Sets the autocompletion table ----------------------------------------------------------- function EDITOR:AC_NewAutoCompletion( tbl ) self.AC_AutoCompletion = tbl end local tbl = {} ----------------------------------------------------------- -- FindConstants -- Adds all matching constants to the suggestions table ----------------------------------------------------------- local function GetTableForConstant( str ) return { nice_str = function( t ) return t.data[1] end, str = function( t ) return t.data[1] end, replacement = function( t ) return t.data[1] end, data = { str } } end local function FindConstants( self, word ) local len = #word local wordu = word:upper() local count = 0 local suggestions = {} for name,value in pairs( wire_expression2_constants ) do if (name:sub(1,len) == wordu) then count = count + 1 suggestions[count] = GetTableForConstant( name ) end end return suggestions end tbl[1] = function( self ) local word, symbolinfront = self:AC_GetCurrentWord() if (word and word != "" and word:sub(1,1) == "_") then return FindConstants( self, word ) end end -------------------- -- FindFunctions -- Adds all matching functions to the suggestions table -------------------- local function GetTableForFunction() return { nice_str = function( t ) return t.data[2] end, str = function( t ) return t.data[1] end, replacement = function( t, editor ) local caret = editor:CopyPosition( editor.Caret ) caret[2] = caret[2] - 1 local wordend = editor:getWordEnd( caret ) local has_bracket = editor:GetArea( { wordend, { wordend[1], wordend[2] + 1 } } ) == "(" -- If there already is a bracket, we don't want to add more of them. local ret = t:str() return ret..(has_bracket and "" or "()"), #ret+1 end, others = function( t ) return t.data[3] end, description = function( t ) if (t.data[4] and E2Helper.Descriptions[t.data[4]]) then return E2Helper.Descriptions[t.data[4]] end if (t.data[1] and E2Helper.Descriptions[t.data[1]]) then return E2Helper.Descriptions[t.data[1]] end end, data = {} } end local function FindFunctions( self, has_colon, word ) -- Filter out magic characters word = word:gsub( "[%-%^%$%(%)%%%.%[%]%*%+%?]", "%%%1" ) local len = #word local wordl = word:lower() local count = 0 local suggested = {} local suggestions = {} for func_id,_ in pairs( wire_expression2_funcs ) do if (wordl == func_id:lower():sub(1,len)) then -- Check if the beginning of the word matches local name, types = func_id:match( "(.+)(%b())" ) -- Get the function name and types local first_type, colon, other_types = types:match( "%((%w*)(:?)(.*)%)" ) -- Sort the function types if (((has_colon and colon == ":") or (!has_colon and colon != ":"))) then -- If they both have colons (or not) first_type = first_type:upper() other_types = other_types:upper() if (!suggested[name]) then -- If it hasn't already been suggested count = count + 1 suggested[name] = count -- Add to suggestions if (colon == ":") then local t = GetTableForFunction() t.data = { name, first_type .. ":" .. name .. "(" .. other_types .. ")", {}, func_id } suggestions[count] = t else local t = GetTableForFunction() t.data = { name, name .. "(" .. first_type .. ")", {}, func_id } suggestions[count] = t end else -- If it has already been suggested -- Get previous data local others = suggestions[suggested[name]]:others(self) local i = #others+1 -- Add it to the end of the list if (colon == ":") then local t = GetTableForFunction() t.data = { name, first_type .. ":" .. name .. "(" .. other_types .. ")", nil, func_id } others[i] = t else local t = GetTableForFunction() t.data = { name, name .. "(" .. first_type .. ")", nil, func_id } others[i] = t end end end end end return suggestions end tbl[2] = function( self ) local word, symbolinfront = self:AC_GetCurrentWord() if (word and word != "" and word:sub(1,1):upper() != word:sub(1,1)) then return FindFunctions( self, (symbolinfront == ":"), word ) end end ----------------------------------------------------------- -- SaveVariables -- Saves all variables to a table ----------------------------------------------------------- function EDITOR:AC_SaveVariables() local OK, directives,_ = PreProcessor.Execute( self:GetValue() ) if (!OK or !directives) then return end self.AC_Directives = directives end ----------------------------------------------------------- -- FindVariables -- Adds all matching variables to the suggestions table ----------------------------------------------------------- local function GetTableForVariables( str ) return { nice_str = function( t ) return t.data[1] end, str = function( t ) return t.data[1] end, replacement = function( t ) return t.data[1] end, data = { str } } end local function FindVariables( self, word ) local len = #word local wordl = word:lower() local count = 0 local suggested = {} local suggestions = {} local directives = self.AC_Directives if (!directives) then self:AC_SaveVariables() end -- If directives is nil, attempt to find directives = self.AC_Directives if (!directives) then -- If finding failed, abort self:AC_SetVisible( false ) return end for k,v in pairs( directives["inputs"][1] ) do if (v:lower():sub(1,len) == wordl) then if (!suggested[v]) then suggested[v] = true count = count + 1 suggestions[count] = GetTableForVariables( v ) end end end for k,v in pairs( directives["outputs"][1] ) do if (v:lower():sub(1,len) == wordl) then if (!suggested[v]) then suggested[v] = true count = count + 1 suggestions[count] = GetTableForVariables( v ) end end end for k,v in pairs( directives["persist"][1] ) do if (v:lower():sub(1,len) == wordl) then if (!suggested[v]) then suggested[v] = true count = count + 1 suggestions[count] = GetTableForVariables( v ) end end end return suggestions end tbl[3] = function( self ) local word, symbolinfront = self:AC_GetCurrentWord() if (word and word != "" and word:sub(1,1):upper() == word:sub(1,1)) then return FindVariables( self, word ) end end local wire_expression2_autocomplete = CreateClientConVar( "wire_expression2_autocomplete", "1", true, false ) tbl.RunOnCheck = function( self ) -- Only autocomplete if it's the E2 editor, if it's enabled if (!self:GetParent().E2 or !wire_expression2_autocomplete:GetBool()) then self:AC_SetVisible( false ) return false end local caret = self:CopyPosition( self.Caret ) caret[2] = caret[2] - 1 local tokenname = self:GetTokenAtPosition( caret ) if (tokenname and (tokenname == "string" or tokenname == "comment")) then self:AC_SetVisible( false ) return false end if (self:IsVarLine() and !self.AC_WasVarLine) then -- If the user IS editing a var line, and they WEREN'T editing a var line before this.. self.AC_WasVarLine = true elseif (!self:IsVarLine() and self.AC_WasVarLine) then -- If the user ISN'T editing a var line, and they WERE editing a var line before this.. self.AC_WasVarLine = nil self:AC_SaveVariables() end if (self:IsDirectiveLine()) then -- In case you're wondering, DirectiveLine != VarLine (A directive line is any line starting with @, a var line is @inputs, @outputs, and @persists) self:AC_SetVisible( false ) return false end return true end ----------------------------------------------------------- -- Check -- Runs the autocompletion ----------------------------------------------------------- function EDITOR:AC_Check( notimer ) if (!notimer) then timer.Create("E2_AC_Check", 0, 1, function() if self.AC_Check then self:AC_Check(true) end end) return end if (!self.AC_AutoCompletion) then self:AC_NewAutoCompletion( tbl ) end -- Default to E2 autocompletion if (!self.AC_Panel) then self:AC_CreatePanel() end if (self.AC_AutoCompletion.RunOnCheck) then local ret = self.AC_AutoCompletion.RunOnCheck( self ) if (ret == false) then return end end self.AC_Suggestions = {} self.AC_HasSuggestions = false local suggestions = {} for i=1,#self.AC_AutoCompletion do local _suggestions = self.AC_AutoCompletion[i]( self ) if (_suggestions != nil and #_suggestions > 0) then suggestions = _suggestions break end end if (#suggestions > 0) then local word, _ = self:AC_GetCurrentWord() table_sort( suggestions, function( a, b ) local diff1 = CheckDifference( word, a.str( a ) ) local diff2 = CheckDifference( word, b.str( b ) ) return diff1 < diff2 end) if (word == suggestions[1].str( suggestions[1] ) and #suggestions == 1) then -- The word matches the first suggestion exactly, and there are no more suggestions. No need to bother displaying self:AC_SetVisible( false ) return end for i=1,10 do self.AC_Suggestions[i] = suggestions[i] end self.AC_HasSuggestions = true -- Show the panel local panel = self.AC_Panel self:AC_SetVisible( true ) -- Calculate its position local caret = self:CopyPosition( self.Caret ) caret[2] = caret[2] - 1 local wordstart = self:getWordStart( caret ) local x = self.FontWidth * (wordstart[2] - self.Scroll[2] + 1) + 22 local y = self.FontHeight * (wordstart[1] - self.Scroll[1] + 1) + 2 panel:SetPos( x, y ) -- Fill the list self:AC_FillList() return end self:AC_SetVisible( false ) end ----------------------------------------------------------- -- Use -- Replaces the word ----------------------------------------------------------- local wire_expression2_autocomplete_highlight_after_use = CreateClientConVar("wire_expression2_autocomplete_highlight_after_use","1",true,false) function EDITOR:AC_Use( suggestion ) if (!suggestion) then return false end local ret = false -- Get word position local wordstart = self:getWordStart( self.Caret ) local wordend = self:getWordEnd( self.Caret ) -- Get replacement local replacement, caretoffset = suggestion:replacement( self ) -- Check if anything needs changing local selection = self:GetArea( { wordstart, wordend } ) if (selection == replacement) then -- There's no point in doing anything. return false end -- Overwrite selection if (replacement and replacement != "") then self:SetArea( { wordstart, wordend }, replacement ) -- Move caret if (caretoffset) then self.Start = { wordstart[1], wordstart[2] + caretoffset } self.Caret = { wordstart[1], wordstart[2] + caretoffset } else if (wire_expression2_autocomplete_highlight_after_use:GetBool()) then self.Start = wordstart self.Caret = {wordstart[1],wordstart[2]+#replacement} else self.Start = { wordstart[1],wordstart[2]+#replacement } self.Caret = { wordstart[1],wordstart[2]+#replacement } end end ret = true end self:ScrollCaret() self:RequestFocus() self.AC_HasSuggestion = false return ret end ----------------------------------------------------------- -- CreatePanel ----------------------------------------------------------- function EDITOR:AC_CreatePanel() -- Create the panel local panel = vgui.Create( "DPanel",self ) panel:SetSize( 100, 202 ) panel.Selected = {} panel.Paint = function( pnl ) surface_SetDrawColor( 0,0,0,230 ) surface_DrawRect( 0,0,pnl:GetWide(), pnl:GetTall() ) end -- Override think, to make it listen for key presses panel.Think = function( pnl, code ) if (!self.AC_HasSuggestions or !self.AC_Panel_Visible) then return end local mode = wire_expression2_autocomplete_controlstyle:GetInt() if (mode == 0) then -- Default style - Tab/CTRL+Tab to choose item;\nEnter/Space to use;\nArrow keys to abort. if (input.IsKeyDown( KEY_ENTER ) or input.IsKeyDown( KEY_SPACE )) then -- Use self:AC_SetVisible( false ) self:AC_Use( self.AC_Suggestions[pnl.Selected] ) elseif (input.IsKeyDown( KEY_TAB ) and !pnl.AlreadySelected) then -- Select if (input.IsKeyDown( KEY_LCONTROL )) then -- If control is held down pnl.Selected = pnl.Selected - 1 -- Scroll up if (pnl.Selected < 1) then pnl.Selected = #self.AC_Suggestions end else -- If control isn't held down pnl.Selected = pnl.Selected + 1 -- Scroll down if (pnl.Selected > #self.AC_Suggestions) then pnl.Selected = 1 end end self:AC_FillInfoList( self.AC_Suggestions[pnl.Selected] ) -- Fill the info list pnl:RequestFocus() pnl.AlreadySelected = true -- To keep it from scrolling a thousand times a second elseif (pnl.AlreadySelected and !input.IsKeyDown( KEY_TAB )) then pnl.AlreadySelected = nil elseif (input.IsKeyDown( KEY_UP ) or input.IsKeyDown( KEY_DOWN ) or input.IsKeyDown( KEY_LEFT ) or input.IsKeyDown( KEY_RIGHT )) then self:AC_SetVisible( false ) end elseif (mode == 1) then -- Visual C# Style - Ctrl+Space to use the top match;\nArrow keys to choose item;\nTab/Enter/Space to use;\nCode validation hotkey (ctrl+space) moved to ctrl+b. if (input.IsKeyDown( KEY_TAB ) or input.IsKeyDown( KEY_ENTER ) or input.IsKeyDown( KEY_SPACE )) then -- Use self:AC_SetVisible( false ) self:AC_Use( self.AC_Suggestions[pnl.Selected] ) elseif (input.IsKeyDown( KEY_DOWN ) and !pnl.AlreadySelected) then -- Select pnl.Selected = pnl.Selected + 1 -- Scroll down if (pnl.Selected > #self.AC_Suggestions) then pnl.Selected = 1 end self:AC_FillInfoList( self.AC_Suggestions[pnl.Selected] ) -- Fill the info list pnl.AlreadySelected = true -- To keep it from scrolling a thousand times a second elseif (input.IsKeyDown( KEY_UP ) and !pnl.AlreadySelected) then -- Select pnl.Selected = pnl.Selected - 1 -- Scroll up if (pnl.Selected < 1) then pnl.Selected = #self.AC_Suggestions end self:AC_FillInfoList( self.AC_Suggestions[pnl.Selected] ) -- Fill the info list pnl.AlreadySelected = true -- To keep it from scrolling a thousand times a second elseif (pnl.AlreadySelected and !input.IsKeyDown( KEY_UP ) and !input.IsKeyDown( KEY_DOWN )) then pnl.AlreadySelected = nil end elseif (mode == 2) then -- Scroller style - Mouse scroller to choose item;\nMiddle mouse to use. if (input.IsMouseDown( MOUSE_MIDDLE )) then self:AC_SetVisible( false ) self:AC_Use( self.AC_Suggestions[pnl.Selected] ) end elseif (mode == 3) then -- Scroller Style w/ Enter - Mouse scroller to choose item;\nEnter to use. if (input.IsKeyDown( KEY_ENTER )) then self:AC_SetVisible( false ) self:AC_Use( self.AC_Suggestions[pnl.Selected] ) end elseif (mode == 4) then -- Eclipse Style - Enter to use top match;\nTab to enter auto completion menu;\nArrow keys to choose item;\nEnter to use;\nSpace to abort. if (input.IsKeyDown( KEY_ENTER )) then -- Use self:AC_SetVisible( false ) self:AC_Use( self.AC_Suggestions[pnl.Selected] ) elseif (input.IsKeyDown( KEY_SPACE )) then self:AC_SetVisible( false ) elseif (input.IsKeyDown( KEY_DOWN ) and !pnl.AlreadySelected) then -- Select pnl.Selected = pnl.Selected + 1 -- Scroll down if (pnl.Selected > #self.AC_Suggestions) then pnl.Selected = 1 end self:AC_FillInfoList( self.AC_Suggestions[pnl.Selected] ) -- Fill the info list pnl.AlreadySelected = true -- To keep it from scrolling a thousand times a second elseif (input.IsKeyDown( KEY_UP ) and !pnl.AlreadySelected) then -- Select pnl.Selected = pnl.Selected - 1 -- Scroll up if (pnl.Selected < 1) then pnl.Selected = #self.AC_Suggestions end self:AC_FillInfoList( self.AC_Suggestions[pnl.Selected] ) -- Fill the info list pnl.AlreadySelected = true -- To keep it from scrolling a thousand times a second elseif (pnl.AlreadySelected and !input.IsKeyDown( KEY_UP ) and !input.IsKeyDown( KEY_DOWN )) then pnl.AlreadySelected = nil end end end -- Create list local list = vgui.Create( "DPanelList", panel ) list:StretchToParent( 1,1,1,1 ) list.Paint = function() end -- Create info list local infolist = vgui.Create( "DPanelList", panel ) infolist:SetPos( 1000, 1000 ) infolist:SetSize( 100, 200 ) infolist:EnableVerticalScrollbar( true ) infolist.Paint = function() end self.AC_Panel = panel panel.list = list panel.infolist = infolist self:AC_SetVisible( false ) end ----------------------------------------------------------- -- FillInfoList -- Fills the "additional information" box ----------------------------------------------------------- local wire_expression2_autocomplete_moreinfo = CreateClientConVar( "wire_expression2_autocomplete_moreinfo", "1", true, false ) local function SimpleWrap( txt, width ) local ret = "" local prev_end, prev_newline = 0, 0 for cur_end in txt:gmatch( "[^ \n]+()" ) do local w, _ = surface_GetTextSize( txt:sub( prev_newline, cur_end ) ) if (w > width) then ret = ret .. txt:sub( prev_newline, prev_end ) .. "\n" prev_newline = prev_end + 1 end prev_end = cur_end end ret = ret .. txt:sub( prev_newline ) return ret end function EDITOR:AC_FillInfoList( suggestion ) local panel = self.AC_Panel if (!suggestion or !suggestion.description or !wire_expression2_autocomplete_moreinfo:GetBool()) then -- If the suggestion is invalid, the suggestion does not need additional information, or if the user has disabled additional information, abort panel:SetSize( panel.curw, panel.curh ) panel.infolist:SetPos( 1000, 1000 ) return end local infolist = panel.infolist infolist:Clear() local desc_label = vgui.Create("DLabel") infolist:AddItem( desc_label ) local desc = suggestion:description( self ) local maxw = 164 local maxh = 0 local others if (suggestion.others) then others = suggestion:others( self ) end if (desc and desc != "") then desc = "Description:\n" .. desc end if (#others > 0) then -- If there are other functions with the same name... desc = (desc or "") .. ((desc and desc != "") and "\n" or "") .. "Others with the same name:" -- Loop through the "others" table to add all of them surface_SetFont( "E2SmallFont" ) for k,v in pairs( others ) do local nice_name = v:nice_str( self ) local namew, nameh = surface_GetTextSize( nice_name ) local label = vgui.Create("DLabel") label:SetText( "" ) label.Paint = function( pnl ) local w,h = pnl:GetSize() draw_RoundedBox( 1,1,1, w-2,h-2, Color( 65,105,225,255 ) ) surface_SetFont( "E2SmallFont" ) surface_SetTextPos( 6, h/2-nameh/2 ) surface_SetTextColor( 255,255,255,255 ) surface_DrawText( nice_name ) end infolist:AddItem( label ) if (namew + 15 > maxw) then maxw = namew + 15 end maxh = maxh + 20 end end if (!desc or desc == "") then panel:SetSize( panel.curw, panel.curh ) infolist:SetPos( 1000, 1000 ) return end -- Wrap the text, set it, and calculate size desc = SimpleWrap( desc, maxw ) desc_label:SetText( desc ) desc_label:SizeToContents() local textw, texth = surface_GetTextSize( desc ) -- If it's bigger than the size of the panel, change it if (panel.curh < texth + 4) then panel:SetTall( texth + 6 ) else panel:SetTall( panel.curh ) end if (maxh + texth > panel:GetTall()) then maxw = maxw + 25 end -- Set other positions/sizes/etc panel:SetWide( panel.curw + maxw ) infolist:SetPos( panel.curw, 1 ) infolist:SetSize( maxw - 1, panel:GetTall() - 2 ) end ----------------------------------------------------------- -- FillList ----------------------------------------------------------- function EDITOR:AC_FillList() local panel = self.AC_Panel panel.list:Clear() panel.Selected = 0 local maxw = 15 surface.SetFont( "E2SmallFont" ) -- Add all suggestions to the list for count,suggestion in pairs( self.AC_Suggestions ) do local nice_name = suggestion:nice_str( self ) local name = suggestion:str( self ) local txt = vgui.Create("DLabel") txt:SetText( "" ) txt.count = count txt.suggestion = suggestion -- Override paint to give it the "E2 theme" and to make it highlight when selected txt.Paint = function( pnl, w, h ) draw_RoundedBox( 1, 1, 1, w-2, h-2, Color( 65, 105, 225, 255 ) ) if (panel.Selected == pnl.count) then draw_RoundedBox( 0, 2, 2, w - 4 , h - 4, Color(0,0,0,192) ) end -- I honestly dont have a fucking clue. -- h2, was being cleaned up instantly for no reason. surface.SetFont( "E2SmallFont" ) local _, h2 = surface.GetTextSize( nice_name ) surface.SetTextPos( 6, (h / 2) - (h2 / 2) ) surface.SetTextColor( 255,255,255,255 ) surface.DrawText( nice_name ) end -- Enable mouse presses txt.OnMousePressed = function( pnl, code ) if (code == MOUSE_LEFT) then self:AC_SetVisible( false ) self:AC_Use( pnl.suggestion ) end end -- Enable mouse hovering txt.OnCursorEntered = function( pnl ) panel.Selected = pnl.count self:AC_FillInfoList( pnl.suggestion ) end panel.list:AddItem( txt ) -- get the width of the widest suggestion local w,_ = surface_GetTextSize( nice_name ) w = w + 15 if (w > maxw) then maxw = w end end -- Size and positions etc panel:SetSize( maxw, #self.AC_Suggestions * 20 + 2 ) panel.curw = maxw panel.curh = #self.AC_Suggestions * 20 + 2 panel.list:StretchToParent( 1,1,1,1 ) panel.infolist:SetPos( 1000, 1000 ) end ----------------------------------------------------------- -- SetVisible ----------------------------------------------------------- function EDITOR:AC_SetVisible( bool ) if (self.AC_Panel_Visible == bool or !self.AC_Panel) then return end self.AC_Panel_Visible = bool self.AC_Panel:SetVisible( bool ) self.AC_Panel.infolist:SetPos( 1000, 1000 ) end ----------------------------------------------------------- -- Reset ----------------------------------------------------------- function EDITOR:AC_Reset() self.AC_HasSuggestions = false self.AC_Suggestions = false self.AC_Directives = nil local panel = self.AC_Panel if (!panel) then return end self:AC_SetVisible( false ) panel.list:Clear() panel.infolist:Clear() panel:SetSize( 100, 202 ) panel.infolist:SetPos( 1000, 1000 ) panel.infolist:SetSize( 100, 200 ) panel.list:StretchToParent( 1,1,1,1 ) end --------------------------------------------------------------------------------------------------------- -- CPU/GPU hint box --------------------------------------------------------------------------------------------------------- local oldpos, haschecked = {0,0}, false function EDITOR:Think() if (self:GetParent().E2) then self.Think = nil return end -- E2 doesn't need this local caret = self:CursorToCaret() local startpos, word = self:getWordStart( caret, true ) if (word and word != "") then if !haschecked then oldpos = {startpos[1],startpos[2]} haschecked = true timer.Simple(0.3,function() if not self then return end if not self.CursorToCaret then return end local caret = self:CursorToCaret() local startpos, word = self:getWordStart( caret, true ) if (startpos[1] == oldpos[1] and startpos[2] == oldpos[2]) then self.CurrentVarValue = { startpos, word } end end) elseif ((oldpos[1] != startpos[1] or oldpos[2] != startpos[2]) and haschecked) then haschecked = false self.CurrentVarValue = nil oldpos = {0,0} end else self.CurrentVarValue = nil haschecked = false oldpos = {0,0} end end --------------------------------------------------------------------------------------------------------- -- helpers for ctrl-left/right function EDITOR:wordLeft(caret) local row = self.Rows[caret[1]] if caret[2] == 1 then if caret[1] == 1 then return caret end caret = { caret[1]-1, #self.Rows[caret[1]-1] } row = self.Rows[caret[1]] end local pos = row:sub(1,caret[2]-1):match("[^%w@]()[%w@]+[^%w@]*$") caret[2] = pos or 1 return caret end function EDITOR:wordRight(caret) local row = self.Rows[caret[1]] if caret[2] > #row then if caret[1] == #self.Rows then return caret end caret = { caret[1]+1, 1 } row = self.Rows[caret[1]] if row:sub(1,1) ~= " " then return caret end end local pos = row:match("[^%w@]()[%w@]",caret[2]) caret[2] = pos or (#row+1) return caret end function EDITOR:GetTokenAtPosition( caret ) local column = caret[2] local line = self.PaintRows[caret[1]] if (line) then local startindex = 1 for index,data in pairs( line ) do startindex = startindex+#data[1] if startindex >= column then return data[3] end end end end /***************************** Syntax highlighting ****************************/ function EDITOR:ResetTokenizer(row) self.line = self.Rows[row] self.position = 0 self.character = "" self.tokendata = "" if self:GetParent().E2 then if row == self.Scroll[1] then -- This code checks if the visible code is inside a string or a block comment self.blockcomment = nil self.multilinestring = nil local singlelinecomment = false local str = string_gsub( table_concat( self.Rows, "\n", 1, self.Scroll[1]-1 ), "\r", "" ) for before, char, after in string_gmatch( str, '()([#"\n])()' ) do local before = string_sub( str, before-1, before-1 ) local after = string_sub( str, after, after ) if not self.blockcomment and not self.multilinestring and not singlelinecomment then if char == '"' then self.multilinestring = true elseif char == "#" and after == "[" then self.blockcomment = true elseif char == "#" then singlelinecomment = true end elseif self.multilinestring and char == '"' and before ~= "\\" then self.multilinestring = nil elseif self.blockcomment and char == "#" and before == "]" then self.blockcomment = nil elseif singlelinecomment and char == "\n" then singlelinecomment = false end end end for k,v in pairs( self.e2fs_functions ) do if v == row then self.e2fs_functions[k] = nil end end end end function EDITOR:NextCharacter() if not self.character then return end self.tokendata = self.tokendata .. self.character self.position = self.position + 1 if self.position <= self.line:len() then self.character = self.line:sub(self.position, self.position) else self.character = nil end end function EDITOR:SkipPattern(pattern) -- TODO: share code with NextPattern if !self.character then return nil end local startpos,endpos,text = self.line:find(pattern, self.position) if startpos ~= self.position then return nil end local buf = self.line:sub(startpos, endpos) if not text then text = buf end --self.tokendata = self.tokendata .. text self.position = endpos + 1 if self.position <= #self.line then self.character = self.line:sub(self.position, self.position) else self.character = nil end return text end function EDITOR:NextPattern(pattern) if !self.character then return false end local startpos,endpos,text = self.line:find(pattern, self.position) if startpos ~= self.position then return false end local buf = self.line:sub(startpos, endpos) if not text then text = buf end self.tokendata = self.tokendata .. text self.position = endpos + 1 if self.position <= #self.line then self.character = self.line:sub(self.position, self.position) else self.character = nil end return true end do -- E2 Syntax highlighting local function istype(tp) return wire_expression_types[tp:upper()] or tp == "number" end -- keywords[name][nextchar!="("] local keywords = { -- keywords that can be followed by a "(": ["if"] = { [true] = true, [false] = true }, ["elseif"] = { [true] = true, [false] = true }, ["while"] = { [true] = true, [false] = true }, ["for"] = { [true] = true, [false] = true }, ["foreach"] = { [true] = true, [false] = true }, ["switch"] = { [true] = true, [false] = true }, ["case"] = { [true] = true, [false] = true }, ["default"] = { [true] = true, [false] = true }, -- keywords that cannot be followed by a "(": ["else"] = { [true] = true }, ["break"] = { [true] = true }, ["continue"] = { [true] = true }, //["function"] = { [true] = true }, ["return"] = { [true] = true }, ["local"] = { [true] = true }, } -- fallback for nonexistant entries: setmetatable(keywords, { __index=function(tbl,index) return {} end }) local directives = { ["@name"] = 0, -- all yellow ["@model"] = 0, ["@inputs"] = 1, -- directive yellow, types orange, rest normal ["@outputs"] = 1, ["@persist"] = 1, ["@trigger"] = 2, -- like 1, except that all/none are yellow ["@autoupdate"] = 0, } local colors = { ["directive"] = { Color(240, 240, 160), false}, -- yellow ["number"] = { Color(240, 160, 160), false}, -- light red ["function"] = { Color(160, 160, 240), false}, -- blue ["notfound"] = { Color(240, 96, 96), false}, -- dark red ["variable"] = { Color(160, 240, 160), false}, -- light green ["string"] = { Color(128, 128, 128), false}, -- grey ["keyword"] = { Color(160, 240, 240), false}, -- turquoise ["operator"] = { Color(224, 224, 224), false}, -- white ["comment"] = { Color(128, 128, 128), false}, -- grey ["ppcommand"] = { Color(240, 96, 240), false}, -- purple ["typename"] = { Color(240, 160, 96), false}, -- orange ["constant"] = { Color(240, 160, 240), false}, -- pink ["userfunction"] = { Color(102, 122, 102), false}, -- dark grayish-green ["dblclickhighlight"] = { Color(0, 100, 0), false}, -- dark green } function EDITOR:GetSyntaxColor(name) return colors[name][1] end function EDITOR:SetSyntaxColors( col ) for k,v in pairs( col ) do if (colors[k]) then colors[k][1] = v end end end function EDITOR:SetSyntaxColor( colorname, colr ) if (!colors[colorname]) then return end colors[colorname][1] = colr end -- cols[n] = { tokendata, color } local cols = {} local lastcol local function addToken(tokenname, tokendata) local color = colors[tokenname] if lastcol and color == lastcol[2] then lastcol[1] = lastcol[1] .. tokendata else cols[#cols + 1] = { tokendata, color, tokenname } lastcol = cols[#cols] end end function EDITOR:SyntaxColorLine(row) cols,lastcol = {}, nil self:ResetTokenizer(row) self:NextCharacter() -- 0=name 1=port 2=trigger 3=foreach local highlightmode = nil if self.blockcomment then if self:NextPattern(".-]#") then self.blockcomment = nil else self:NextPattern(".*") end addToken("comment", self.tokendata) elseif self.multilinestring then while self.character do -- Find the ending " if (self.character == '"') then self.multilinestring = nil self:NextCharacter() break end if (self.character == "\\") then self:NextCharacter() end self:NextCharacter() end addToken("string", self.tokendata) elseif self:NextPattern("^@[^ ]*") then highlightmode = directives[self.tokendata] -- check for unknown directives if not highlightmode then return { { "@", colors.directive }, { self.line:sub(2), colors.notfound } } end -- check for plain text directives if highlightmode == 0 then return {{ self.line, colors.directive }} end -- parse the rest like regular code cols = {{ self.tokendata, colors.directive }} end local found = self:SkipPattern( "( *function)" ) if found then addToken( "keyword", found ) -- Add "function" self.tokendata = "" -- Reset tokendata local spaces = self:SkipPattern( " *" ) if spaces then addToken( "comment", spaces ) end if self:NextPattern( "[a-z][a-zA-Z0-9]*%s%s*[a-z][a-zA-Z0-9]*:[a-z][a-zA-Z0-9_]*" ) then -- Everything specified (returntype typeindex:funcname) local returntype, spaces, typeindex, funcname = self.tokendata:match( "([a-z][a-zA-Z0-9]*)(%s%s*)([a-z][a-zA-Z0-9]*):([a-z][a-zA-Z0-9_]*)" ) if istype( returntype ) or returntype == "void" then addToken( "typename", returntype ) else addToken( "notfound", returntype ) end addToken( "comment", spaces ) if istype( typeindex ) then addToken( "typename", typeindex ) else addToken( "notfound", typeindex ) end addToken( "operator", ":" ) addToken( "userfunction", funcname ) if not wire_expression2_funclist[funcname] then self.e2fs_functions[funcname] = row end self.tokendata = "" elseif self:NextPattern( "[a-z][a-zA-Z0-9]*%s%s*[a-z][a-zA-Z0-9_]*" ) then -- returntype funcname local returntype, spaces, funcname = self.tokendata:match( "([a-z][a-zA-Z0-9]*)(%s%s*)([a-z][a-zA-Z0-9_]*)" ) if istype( returntype ) or returntype == "void" then addToken( "typename", returntype ) else addToken( "notfound", returntype ) end addToken( "comment", spaces ) if istype( funcname ) then -- Hey... this isn't a function name! :O addToken( "typename", funcname ) else addToken( "userfunction", funcname ) end if not wire_expression2_funclist[funcname] then self.e2fs_functions[funcname] = row end self.tokendata = "" elseif self:NextPattern( "[a-z][a-zA-Z0-9]*:[a-z][a-zA-Z0-9_]*" ) then -- typeindex:funcname local typeindex, funcname = self.tokendata:match( "([a-z][a-zA-Z0-9]*):([a-z][a-zA-Z0-9_]*)" ) if istype( typeindex ) then addToken( "typename", typeindex ) else addToken( "notfound", typeindex ) end addToken( "operator", ":" ) addToken( "userfunction", funcname ) if not wire_expression2_funclist[funcname] then self.e2fs_functions[funcname] = row end self.tokendata = "" elseif self:NextPattern( "[a-z][a-zA-Z0-9_]*" ) then -- funcname local funcname = self.tokendata:match( "[a-z][a-zA-Z0-9_]*" ) if istype( funcname ) or funcname == "void" then -- Hey... this isn't a function name! :O addToken( "typename", funcname ) else addToken( "userfunction", funcname ) if not wire_expression2_funclist[funcname] then self.e2fs_functions[funcname] = row end end self.tokendata = "" end if self:NextPattern( "%(" ) then -- We found a bracket -- Color the bracket addToken( "operator", self.tokendata ) while self.character and self.character ~= ")" do -- Loop until the ending bracket self.tokendata = "" local spaces = self:SkipPattern( " *" ) if spaces then addToken( "comment", spaces ) end if self:NextPattern( "%[" ) then -- Found a [ -- Color the bracket addToken( "operator", self.tokendata ) self.tokendata = "" while self:NextPattern( "[A-Z][a-zA-Z0-9_]*" ) do -- If we found a variable addToken( "variable", self.tokendata ) self.tokendata = "" local spaces = self:SkipPattern( " *" ) if spaces then addToken( "comment", spaces ) end end if self:NextPattern( "%]" ) then addToken( "operator", "]" ) self.tokendata = "" end elseif self:NextPattern( "[A-Z][a-zA-Z0-9_]*" ) then -- If we found a variable -- Color the variable addToken( "variable", self.tokendata ) self.tokendata = "" end if self:NextPattern( ":" ) then -- Check for the colon addToken( "operator", ":" ) self.tokendata = "" end -- Find the type if self:NextPattern( "[a-z][a-zA-Z0-9_]*" ) then if istype( self.tokendata ) or self.tokendata == "void" then -- If it's a type addToken( "typename", self.tokendata ) else -- aww addToken( "notfound", self.tokendata ) end else abort = true break end local spaces = self:SkipPattern( " *" ) if spaces then addToken( "comment", spaces ) end -- If we found a comma, skip it if self.character == "," then addToken( "operator", "," ) self:NextCharacter() end end end self.tokendata = "" if self:NextPattern( "%) *{?" ) then -- check for ending bracket (and perhaps an ending {?) addToken( "operator", self.tokendata ) end end while self.character do local tokenname = "" self.tokendata = "" -- eat all spaces local spaces = self:SkipPattern(" *") if spaces then addToken("operator", spaces) end if !self.character then break end -- eat next token if self:NextPattern("^_[A-Z][A-Z_0-9]*") then local word = self.tokendata for k,_ in pairs( wire_expression2_constants ) do if (k == word) then tokenname = "constant" end end if (tokenname == "") then tokenname = "notfound" end elseif self:NextPattern("^0[xb][0-9A-F]+") then tokenname = "number" elseif self:NextPattern("^[0-9][0-9.e]*") then tokenname = "number" elseif self:NextPattern("^[a-z][a-zA-Z0-9_]*") then local sstr = self.tokendata if highlightmode then if highlightmode == 1 and istype(sstr) then tokenname = "typename" elseif highlightmode == 2 and (sstr == "all" or sstr == "none") then tokenname = "directive" elseif highlightmode == 3 and istype(sstr) then tokenname = "typename" highlightmode = nil else tokenname = "notfound" end else -- is this a keyword or a function? local char = self.character or "" local keyword = char != "(" local spaces = self:SkipPattern(" *") or "" if self.character == "]" then -- X[Y,typename] tokenname = istype(sstr) and "typename" or "notfound" elseif keywords[sstr][keyword] then tokenname = "keyword" if sstr == "foreach" then highlightmode = 3 elseif sstr == "return" and self:NextPattern( "void" ) then addToken( "keyword", "return" ) tokenname = "typename" self.tokendata = spaces .. "void" spaces = "" end elseif wire_expression2_funclist[sstr] then tokenname = "function" elseif self.e2fs_functions[sstr] then tokenname = "userfunction" else tokenname = "notfound" local correctName = wire_expression2_funclist_lowercase[sstr:lower()] if correctName then self.tokendata = "" for i = 1,#sstr do local c = sstr:sub(i,i) if correctName:sub(i,i) == c then tokenname = "function" else tokenname = "notfound" end if i == #sstr then self.tokendata = c else addToken(tokenname, c) end end end end addToken(tokenname, self.tokendata) tokenname = "operator" self.tokendata = spaces end elseif self:NextPattern("^[A-Z][a-zA-Z0-9_]*") then tokenname = "variable" elseif self.character == '"' then self:NextCharacter() while self.character do -- Find the ending " if (self.character == '"') then tokenname = "string" break end if (self.character == "\\") then self:NextCharacter() end self:NextCharacter() end if (tokenname == "") then -- If no ending " was found... self.multilinestring = true tokenname = "string" else self:NextCharacter() end elseif self.character == "#" then self:NextCharacter() if (self.character == "[") then -- Check if there is a [ directly after the # while self.character do -- Find the ending ] if (self.character == "]") then self:NextCharacter() if (self.character == "#") then -- Check if there is a # directly after the ending ] tokenname = "comment" break end end if self.character == "\\" then self:NextCharacter() end self:NextCharacter() end if (tokenname == "") then -- If no ending ]# was found... self.blockcomment = true tokenname = "comment" else self:NextCharacter() end end if (tokenname == "") then self:NextPattern("[^ ]*") -- Find the whole word if PreProcessor["PP_"..self.tokendata:sub(2)] then -- there is a preprocessor command by that name => mark as such tokenname = "ppcommand" elseif self.tokendata == "#include" then tokenname = "keyword" else -- eat the rest and mark as a comment self:NextPattern(".*") tokenname = "comment" end end else self:NextCharacter() tokenname = "operator" end addToken(tokenname, self.tokendata) end return cols end -- EDITOR:SyntaxColorLine end -- do... do local colors = { ["normal"] = { Color(255, 255, 136), false}, ["opcode"] = { Color(255, 136, 0), false}, ["comment"] = { Color(128, 128, 128), false}, ["register"] = { Color(255, 255, 136), false}, ["number"] = { Color(232, 232, 0), false}, ["string"] = { Color(255, 136, 136), false}, ["filename"] = { Color(232, 232, 232), false}, ["label"] = { Color(255, 255, 176), false}, ["keyword"] = { Color(255, 136, 0), false}, ["memref"] = { Color(232, 232, 0), false}, ["pmacro"] = { Color(136, 136, 255), false}, -- ["compare"] = { Color(255, 186, 40), true}, } -- Build lookup table for opcodes local opcodeTable = {} for k,v in pairs(CPULib.InstructionTable) do if v.Mnemonic ~= "RESERVED" then opcodeTable[v.Mnemonic] = true end end -- Build lookup table for keywords local keywordsList = { "GOTO","FOR","IF","ELSE","WHILE","DO","SWITCH","CASE","CONST","RETURN","BREAK", "CONTINUE","EXPORT","INLINE","FORWARD","REGISTER","DB","ALLOC","SCALAR","VECTOR1F", "VECTOR2F","UV","VECTOR3F","VECTOR4F","COLOR","VEC1F","VEC2F","VEC3F","VEC4F","MATRIX", "STRING","DB","DEFINE","CODE","DATA","ORG","OFFSET","INT48","FLOAT","CHAR","VOID", "INT","FLOAT","CHAR","VOID","PRESERVE","ZAP" } local keywordsTable = {} for k,v in pairs(keywordsList) do keywordsTable[v] = true end -- Build lookup table for registers local registersTable = { EAX = true,EBX = true,ECX = true,EDX = true,ESI = true,EDI = true, ESP = true,EBP = true,CS = true,SS = true,DS = true,ES = true,GS = true, FS = true,KS = true,LS = true } for reg=0,31 do registersTable["R"..reg] = true end for port=0,1023 do registersTable["PORT"..port] = true end -- Build lookup table for macros local macroTable = { ["PRAGMA"] = true, ["INCLUDE"] = true, ["#INCLUDE##"] = true, ["DEFINE"] = true, ["IFDEF"] = true, ["IFNDEF"] = true, ["ENDIF"] = true, ["ELSE"] = true, ["UNDEF"] = true, } function EDITOR:CPUGPUSyntaxColorLine(row) local cols = {} self:ResetTokenizer(row) self:NextCharacter() local isGpu = self:GetParent().EditorType == "GPU" while self.character do local tokenname = "" self.tokendata = "" self:NextPattern(" *") if !self.character then break end if self:NextPattern("^[0-9][0-9.]*") then tokenname = "number" elseif self:NextPattern("^[a-zA-Z0-9_@.]+:") then tokenname = "label" elseif self:NextPattern("^[a-zA-Z0-9_]+") then local sstr = string.upper(self.tokendata:Trim()) if opcodeTable[sstr] then tokenname = "opcode" elseif registersTable[sstr] then tokenname = "register" elseif keywordsTable[sstr] then tokenname = "keyword" else tokenname = "normal" end elseif (self.character == "'") or (self.character == "\"") then self:NextCharacter() while self.character and (self.character != "'") and (self.character != "\"") do if self.character == "\\" then self:NextCharacter() end self:NextCharacter() end self:NextCharacter() tokenname = "string" elseif self:NextPattern("#include <") then --(self.character == "<") while self.character and (self.character != ">") do self:NextCharacter() end self:NextCharacter() tokenname = "filename" elseif self:NextPattern("^//.*$") then tokenname = "comment" elseif (self.character == "#") then self:NextCharacter() if self:NextPattern("^[a-zA-Z0-9_#]+") then local sstr = string.sub(string.upper(self.tokendata:Trim()),2) if macroTable[sstr] then tokenname = "pmacro" else tokenname = "memref" end else tokenname = "memref" end elseif (self.character == "[") or (self.character == "]") then self:NextCharacter() tokenname = "memref" else self:NextCharacter() tokenname = "normal" end color = colors[tokenname] if #cols > 1 and color == cols[#cols][2] then cols[#cols][1] = cols[#cols][1] .. self.tokendata else cols[#cols + 1] = {self.tokendata, color} end end return cols end -- EDITOR:SyntaxColorLine end -- do... -- register editor panel vgui.Register("Expression2Editor", EDITOR, "Panel"); concommand.Add("wire_expression2_reloadeditor", function(ply, command, args) local code = wire_expression2_editor and wire_expression2_editor:GetCode() wire_expression2_editor = nil ZCPU_Editor = nil ZGPU_Editor = nil include("wire/client/TextEditor.lua") include("wire/client/wire_expression2_editor.lua") initE2Editor() if code then wire_expression2_editor:SetCode(code) end end)
apache-2.0
n0xus/darkstar
scripts/zones/Port_San_dOria/npcs/Anton.lua
17
1776
----------------------------------- -- Area: Port San d'Oria -- NPC: Anton -- @zone 232 -- @pos -19 -8 27 ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(AIRSHIP_PASS) == false) then player:startEvent(0x0205); elseif (player:getGil() < 200) then player:startEvent(0x02cc); else player:startEvent(0x025c); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x025c) then X = player:getXPos(); if (X >= -13 and X <= -8) then player:delGil(200); end end end;
gpl-3.0
mahdidoraj/secretbot
plugins/anti_chat.lua
62
1069
antichat = {}-- An empty table for solving multiple kicking problem do local function run(msg, matches) if is_momod(msg) then -- Ignore mods,owner,admins return end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)]['settings']['lock_chat'] then if data[tostring(msg.to.id)]['settings']['lock_chat'] == 'yes' then if antichat[msg.from.id] == true then return end send_large_msg("chat#id".. msg.to.id , "chat is not allowed here") local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked (chat was locked) ") chat_del_user('chat#id'..msg.to.id,'user#id'..msg.from.id,ok_cb,false) antichat[msg.from.id] = true return end end return end local function cron() antichat = {} -- Clear antichat table end return { patterns = { "([\216-\219][\128-\191])" }, run = run, cron = cron } end --Copyright; @behroozyaghi --Persian Translate; @behroozyaghi --ch : @nod32team --کپی بدون ذکر منبع حرام است
gpl-2.0
Python1320/wire
lua/wire/stools/clutch.lua
9
10091
WireToolSetup.setCategory( "Physics" ) WireToolSetup.open( "clutch", "Clutch", "gmod_wire_clutch", nil, "Clutchs" ) if CLIENT then language.Add( "Tool.wire_clutch.name", "Clutch Tool (Wire)" ) language.Add( "Tool.wire_clutch.desc", "Control rotational friction between props" ) language.Add( "Tool.wire_clutch.0", "Primary: Place/Select a clutch controller\nSecondary: Select an entity to apply the clutch to\nReload: Remove clutch from entity/deselect controller" ) language.Add( "Tool.wire_clutch.1", "Right click on the second entity you want the clutch to apply to" ) language.Add( "undone_wireclutch", "Undone Wire Clutch" ) end WireToolSetup.BaseLang() WireToolSetup.SetupMax( 8 ) if SERVER then CreateConVar( "wire_clutch_maxlinks", 10 ) -- how many constraints can be added per controller CreateConVar( "wire_clutch_maxrate", 40 ) -- how many constraints/sec may be changed per controller end TOOL.ClientConVar[ "model" ] = "models/jaanus/wiretool/wiretool_siren.mdl" cleanup.Register( "wire_clutch" ) /*--------------------------------------------------------- -- Server Usermessages -- Send entity tables for the DrawHUD display ---------------------------------------------------------*/ local Send_Links if SERVER then // Send info: constraints associated with the selected clutch controller Send_Links = function( ply, constrained_pairs ) umsg.Start( "wire_clutch_links", ply ) local num_constraints = #constrained_pairs umsg.Short( num_constraints ) for k, v in pairs( constrained_pairs ) do umsg.Entity( v.Ent1 ) umsg.Entity( v.Ent2 ) end umsg.End() end end /*--------------------------------------------------------- -- Client Usermessages -- Receive entity tables for the DrawHUD display ---------------------------------------------------------*/ if CLIENT then local Linked_Ents = {} -- Table of constrained ents, with Ent1 as k and Ent2 as v local Unique_Ents = {} -- Table of entities as keys // Receive stage 0 info local function Receive_links( um ) table.Empty( Linked_Ents ) local num_constraints = um:ReadShort() or 0 if num_constraints ~= 0 then for i = 1, num_constraints do local Ent1 = um:ReadEntity() local Ent2 = um:ReadEntity() table.insert( Linked_Ents, {Ent1 = Ent1, Ent2 = Ent2} ) Unique_Ents[Ent1] = true Unique_Ents[Ent2] = true end end end usermessage.Hook( "wire_clutch_links", Receive_links ) /*--------------------------------------------------------- -- DrawHUD -- Display clutch constraints associated with a controller ---------------------------------------------------------*/ local function InView( pos2D ) if pos2D.x > 0 and pos2D.y > 0 and pos2D.x < ScrW() and pos2D.y < ScrH() then return true end return false end // Client function for drawing a line to represent constraint to world local function DrawBaseLine( pos, viewpos ) local dist = math.Clamp( viewpos:Distance( pos ), 50, 5000 ) local linelength = 3000 / dist local pos2D = pos:ToScreen() local pos1 = { x = pos2D.x + linelength, y = pos2D.y } local pos2 = { x = pos2D.x - linelength, y = pos2D.y } surface.DrawLine( pos1.x, pos1.y, pos2.x, pos2.y ) end // Client function for drawing a circle around the currently selected controller local function DrawSelectCircle( pos, viewpos ) local pos2D = pos:ToScreen() if InView( pos2D ) then surface.DrawCircle( pos2D.x, pos2D.y, 7, Color(255, 100, 100, 255 ) ) end end function TOOL:DrawHUD() local DrawnEnts = {} -- Used to keep track of which ents already have a circle local controller = self:GetWeapon():GetNetworkedEntity( "WireClutchController" ) if !IsValid( controller ) then return end // Draw circle around the controller local viewpos = LocalPlayer():GetViewModel():GetPos() local controllerpos = controller:LocalToWorld( controller:OBBCenter() ) DrawSelectCircle( controllerpos, viewpos ) local numconstraints_0 = #Linked_Ents if numconstraints_0 ~= 0 then // Draw lines between each pair of constrained ents surface.SetDrawColor( 100, 255, 100, 255 ) // Check whether each entity/position can be drawn for k, v in pairs( Linked_Ents ) do local basepos local pos1, pos2 local IsValid1 = IsValid( v.Ent1 ) local IsValid2 = IsValid( v.Ent2 ) if IsValid1 then pos1 = v.Ent1:GetPos():ToScreen() end if IsValid2 then pos2 = v.Ent2:GetPos():ToScreen() end if !IsValid1 and !IsValid2 then table.remove( Linked_Ents, k ) elseif v.Ent1:IsWorld() then basepos = v.Ent2:GetPos() + Vector(0, 0, -30) pos1 = basepos:ToScreen() elseif v.Ent2:IsWorld() then basepos = v.Ent1:GetPos() + Vector(0, 0, -30) pos2 = basepos:ToScreen() end if pos1 and pos2 then if InView( pos1 ) and InView( pos2 ) then surface.DrawLine( pos1.x, pos1.y, pos2.x, pos2.y ) if !DrawnEnts[v.Ent1] and IsValid1 then surface.DrawCircle( pos1.x, pos1.y, 5, Color(100, 255, 100, 255 ) ) DrawnEnts[v.Ent1] = true end if !DrawnEnts[v.Ent2] and IsValid2 then surface.DrawCircle( pos2.x, pos2.y, 5, Color(100, 255, 100, 255 ) ) DrawnEnts[v.Ent2] = true end if basepos then DrawBaseLine( basepos, viewpos ) end end end end end end end if SERVER then function TOOL:SelectController( controller ) self.controller = controller self:GetWeapon():SetNetworkedEntity( "WireClutchController", controller or Entity(0) ) -- Must use null entity since nil won't send // Send constraint from the controller to the client local constrained_pairs = {} if IsValid( controller ) then constrained_pairs = controller:GetConstrainedPairs() end Send_Links( self:GetOwner(), constrained_pairs ) end function TOOL:PostMake(ent) self:SelectController(ent) end function TOOL:LeftClick_Update( trace ) self:PostMake(trace.Entity) end end /*--------------------------------------------------------- -- Right click -- Associates ents with the currently selected controller ---------------------------------------------------------*/ function TOOL:RightClick( trace ) if CLIENT then return true end local ply = self:GetOwner() local stage = self:NumObjects() if !IsValid( self.controller ) then ply:PrintMessage( HUD_PRINTTALK, "Select a clutch controller with left click first" ) return end if ( !IsValid( trace.Entity ) and !trace.Entity:IsWorld() ) or trace.Entity:IsPlayer() then return end // First click: select the first entity if stage == 0 then if trace.Entity:IsWorld() then ply:PrintMessage( HUD_PRINTTALK, "Select a valid entity" ) return end // Check that we won't be going over the max number of links allowed local maxlinks = GetConVarNumber( "wire_clutch_maxlinks", 10 ) if table.Count( self.controller.clutch_ballsockets ) >= maxlinks then ply:PrintMessage( HUD_PRINTTALK, "A maximum of " .. tostring( maxlinks ) .. " links are allowed per clutch controller" ) return end // Store this entity for use later local Phys = trace.Entity:GetPhysicsObjectNum( trace.PhysicsBone ) self:SetObject( 1, trace.Entity, trace.HitPos, Phys, trace.PhysicsBone, trace.HitNormal ) self:SetStage(1) // Second click: select the second entity, and update the controller else local Ent1, Ent2 = self:GetEnt(1), trace.Entity if Ent1 == Ent2 then ply:PrintMessage( HUD_PRINTTALK, "Select a different entity" ) return false end // Check that these ents aren't already registered on this controller if self.controller:ClutchExists( Ent1, Ent2 ) then ply:PrintMessage( HUD_PRINTTALK, "Entities have already been registered to this controller!" ) return true end // Add this constraint to the clutch controller self.controller:AddClutch( Ent1, Ent2 ) WireLib.AddNotify( ply, "Entities registered with clutch controller", NOTIFY_GENERIC, 7 ) // Update client Send_Links( ply, self.controller:GetConstrainedPairs() ) self:ClearObjects() self:SetStage(0) end return true end /*--------------------------------------------------------- -- Reload -- Remove clutch association between current controller and the traced entity Removes all current selections if hits world ---------------------------------------------------------*/ function TOOL:Reload( trace ) local stage = self:NumObjects() if stage == 1 then self:ClearObjects() self:SetStage(0) return // Remove clutch associations with this entity elseif IsValid( self.controller ) then if trace.Entity:IsWorld() then self:ClearObjects() self:SetStage(0) self.controller = nil else for k, v in pairs( self.controller.clutch_ballsockets ) do if k.Ent1 == trace.Entity or k.Ent2 == trace.Entity then self.controller:RemoveClutch( k ) end end end // Update client with new constraint info self:SelectController( self.controller ) end return true end function TOOL:Holster() self:ClearObjects() self:SetStage(0) self:ReleaseGhostEntity() end function TOOL.BuildCPanel( panel ) panel:AddControl( "Header", { Text = "#Tool.wire_clutch.name", Description = "#Tool.wire_clutch.desc" } ) WireDermaExts.ModelSelect(panel, "wire_clutch_model", list.Get( "Wire_Misc_Tools_Models" ), 1) end if CLIENT then return end /*--------------------------------------------------------- -- Clutch controller server functions -- ---------------------------------------------------------*/ // When a ball socket is removed, clear the entry for each clutch controller local function OnBallSocketRemoved( const ) if const.Type and const.Type == "" and const:GetClass() == "phys_ragdollconstraint" then for k, v in pairs( ents.FindByClass("gmod_wire_clutch") ) do if v.clutch_ballsockets[const] then v.clutch_ballsockets[const] = nil v:UpdateOverlay() end end end end hook.Add( "EntityRemoved", "wire_clutch_ballsocket_removed", function( ent ) local r, e = xpcall( OnBallSocketRemoved, debug.traceback, ent ) if !r then WireLib.ErrorNoHalt( e .. "\n" ) end end )
apache-2.0
chengyi818/openwrt
customer/packages/luci/applications/luci-statistics/luasrc/statistics/rrdtool/definitions/interface.lua
69
2769
--[[ Luci statistics - interface plugin diagram definition (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- module("luci.statistics.rrdtool.definitions.interface", package.seeall) function rrdargs( graph, plugin, plugin_instance ) -- -- traffic diagram -- local traffic = { -- draw this diagram for each data instance per_instance = true, title = "%H: Transfer on %di", vlabel = "Bytes/s", -- diagram data description data = { -- defined sources for data types, if ommitted assume a single DS named "value" (optional) sources = { if_octets = { "tx", "rx" } }, -- special options for single data lines options = { if_octets__tx = { total = true, -- report total amount of bytes color = "00ff00", -- tx is green title = "Bytes (TX)" }, if_octets__rx = { flip = true, -- flip rx line total = true, -- report total amount of bytes color = "0000ff", -- rx is blue title = "Bytes (RX)" } } } } -- -- packet diagram -- local packets = { -- draw this diagram for each data instance per_instance = true, title = "%H: Packets on %di", vlabel = "Packets/s", -- diagram data description data = { -- data type order types = { "if_packets", "if_errors" }, -- defined sources for data types sources = { if_packets = { "tx", "rx" }, if_errors = { "tx", "rx" } }, -- special options for single data lines options = { -- processed packets (tx DS) if_packets__tx = { overlay = true, -- don't summarize total = true, -- report total amount of bytes color = "00ff00", -- processed tx is green title = "Processed (tx)" }, -- processed packets (rx DS) if_packets__rx = { overlay = true, -- don't summarize flip = true, -- flip rx line total = true, -- report total amount of bytes color = "0000ff", -- processed rx is blue title = "Processed (rx)" }, -- packet errors (tx DS) if_errors__tx = { overlay = true, -- don't summarize total = true, -- report total amount of packets color = "ff5500", -- tx errors are orange title = "Errors (tx)" }, -- packet errors (rx DS) if_errors__rx = { overlay = true, -- don't summarize flip = true, -- flip rx line total = true, -- report total amount of packets color = "ff0000", -- rx errors are red title = "Errors (rx)" } } } } return { traffic, packets } end
gpl-2.0
davymai/CN-QulightUI
Interface/AddOns/DBM-DragonSoul/localization.kr.lua
1
6756
if GetLocale() ~= "koKR" then return end local L ------------- -- Morchok -- ------------- L= DBM:GetModLocalization(311) L:SetWarningLocalization({ KohcromWarning = "%s: %s" }) L:SetTimerLocalization({ KohcromCD = "크초르모 시전: %s" }) L:SetOptionLocalization({ KohcromWarning = "$journal:4262가 사용한 주문 알림 보기(영웅 난이도)", KohcromCD = "$journal:4262가 사용할 주문 바 보기(영웅 난이도)", RangeFrame = "거리 창 보기(5m, 업적 용도)" }) --------------------- -- Warlord Zon'ozz -- --------------------- L= DBM:GetModLocalization(324) L:SetOptionLocalization({ ShadowYell = "$spell:103434 대상이 된 경우 대화로 알리기(영웅 난이도)", CustomRangeFrame = "교란의 그림자 관련 거리 창 설정(영웅 난이도)", Never = "거리 창 사용안함", Normal = "일반 거리 창", DynamicPhase2 = "고라스의 검은 피 도중에만 숨기기 사용", DynamicAlways = "항상 약화효과 숨기기 사용" }) L:SetMiscLocalization({ voidYell = "굴카와스 언고브 느조스." }) ----------------------------- -- Yor'sahj the Unsleeping -- ----------------------------- L= DBM:GetModLocalization(325) L:SetWarningLocalization({ warnOozesHit = "핏방울 흡수 (%s) : %s" }) L:SetTimerLocalization({ timerOozesActive = "핏방울 공격 가능", timerOozesReach = "핏방울 도착" }) L:SetOptionLocalization({ warnOozesHit = "흡수된 핏방울 알림 보기", timerOozesActive = "핏방울 공격 가능 바 보기", timerOozesReach = "핏방울 도착 바 보기", RangeFrame = "$spell:104898 활성화 중에 거리 창 보기(4m)(일반 난이도 이상)" }) L:SetMiscLocalization({ Black = "|cFF424242검정|r", Purple = "|cFF9932CD보라|r", Red = "|cFFFF0404빨강|r", Green = "|cFF088A08초록|r", Blue = "|cFF0080FF파랑|r", Yellow = "|cFFFFA901노랑|r" }) ----------------------- -- Hagara the Binder -- ----------------------- L= DBM:GetModLocalization(317) L:SetWarningLocalization({ WarnPillars = "%s : %d 남음", warnFrostTombCast = "8초 후 %s" }) L:SetTimerLocalization({ TimerSpecial = "다음 번개/얼음" }) L:SetOptionLocalization({ WarnPillars = "$journal:3919 또는 $journal:4069 남은횟수 알림 보기", TimerSpecial = "다음 $spell:105256 또는 $spell:105465 바 보기", RangeFrame = "$spell:105269(3m), $journal:4327(10m) 대상이 된 경우 거리 창 보기", AnnounceFrostTombIcons = "$spell:104451 대상을 공격대 대화로 알리기(승급 권한 필요)", SpecialCount = "$spell:105256 또는 $spell:105465 이전에 소리 듣기", SetBubbles = "$spell:104451이 가능할 때 대화 말풍선을 숨김<br/>(전투 종료 후 원상태로 복구됨)" }) L:SetMiscLocalization({ TombIconSet = "얼음 무덤 아이콘 : {rt%d} %s" }) --------------- -- Ultraxion -- --------------- L= DBM:GetModLocalization(331) L:SetWarningLocalization({ specWarnHourofTwilightN = "5초 후 %s! (%d)" }) L:SetTimerLocalization({ TimerCombatStart = "울트락시온 활성화" }) L:SetOptionLocalization({ TimerCombatStart = "울트락시온 활성화 바 보기", ResetHoTCounter = "황혼의 시간 횟수 재시작 설정", Never = "사용 안함", ResetDynamic = "일반 2회, 영웅 3회 단위로 재시작", Reset3Always = "난이도 구분 없이 3회 단위로 재시작", SpecWarnHoTN = "황혼의 시간 5초 전 특수 경고 설정(횟수 재시작 설정 필요)", One = "횟수가 1일때 보기(또는 1, 4, 7 일때)", Two = "횟수가 2일때 보기(또는 2, 5 일때)", Three = "횟수가 3일때 보기(또는 3, 6 일때)" }) L:SetMiscLocalization({ Pull = "엄청난 무언가가 느껴진다. 조화롭지 못한 그의 혼돈이 내 정신을 어지럽히는구나!" }) ------------------------- -- Warmaster Blackhorn -- ------------------------- L= DBM:GetModLocalization(332) L:SetWarningLocalization({ SpecWarnElites = "황혼의 정예병!" }) L:SetTimerLocalization({ TimerCombatStart = "전투 시작", TimerAdd = "다음 정예병" }) L:SetOptionLocalization({ TimerCombatStart = "전투 시작 바 보기", TimerAdd = "다음 황혼의 정예병 등장 바 보기", SpecWarnElites = "황혼의 정예병 등장시 특수 경고 보기", SetTextures = "1 단계 진행 도중 텍스쳐 투영 효과 끄기<br/>(2 단계에서 다시 활성화 됩니다.)" }) L:SetMiscLocalization({ SapperEmote = "비룡이 빠르게 날아와 황혼의 폭파병을 갑판에 떨어뜨립니다!", Broadside = "spell:110153", DeckFire = "spell:110095", GorionaRetreat = "%s|1이;가; 고통에 울부짖으며, 소용돌이치는 구름 속으로 달아납니다." }) ------------------------- -- Spine of Deathwing -- ------------------------- L= DBM:GetModLocalization(318) L:SetWarningLocalization({ warnSealArmor = "%s", SpecWarnTendril = "등에 달라 붙으세요!" }) L:SetOptionLocalization({ SpecWarnTendril = "$spell:105563 효과가 없을 경우 특수 경고 보기", InfoFrame = "$spell:105563 없는 대상을 정보 창으로 보기", ShowShieldInfo = "$spell:105479 흡수량 바 보기(우두머리 체력 바 설정 무시)" }) L:SetMiscLocalization({ Pull = "저 갑옷! 놈의 갑옷이 벗겨지는군! 갑옷을 뜯어내면 놈을 쓰러뜨릴 기회가 생길 거요!", NoDebuff = "%s 없음", PlasmaTarget = "이글거리는 혈장: %s", DRoll = "회전하려고", DLevels = "수평으로 균형을" }) --------------------------- -- Madness of Deathwing -- --------------------------- L= DBM:GetModLocalization(333) L:SetOptionLocalization({ RangeFrame = "$spell:108649 효과에 맞추어 거리 창 보기(영웅 난이도)" }) L:SetMiscLocalization({ Pull = "넌 아무것도 못 했다. 내가 이 세상을 조각내주마." }) ------------- -- Trash -- ------------- L = DBM:GetModLocalization("DSTrash") L:SetGeneralLocalization({ name = "용의 영혼: 일반구간" }) L:SetWarningLocalization({ DrakesLeft = "황혼의 습격자 : %d 남음" }) L:SetTimerLocalization({ timerRoleplay = "이벤트 진행", TimerDrakes = "%s" }) L:SetOptionLocalization({ DrakesLeft = "황혼의 습격자 남은횟수 알림 보기", TimerDrakes = "$spell:109904까지 남은시간 바 보기" }) L:SetMiscLocalization({ firstRP = "티탄을 찬양하라. 그들이 돌아왔다!", UltraxionTrash = "다시 만나 반갑군, 알렉스트라자. 난 떠나 있는 동안 좀 바쁘게 지냈다.", UltraxionTrashEnded = "가련한 녀석들, 이 실험은 위대한 결말을 위한 희생이었다. 알 연구의 결과물을 직접 확인해라." })
gpl-2.0
alirezanile/Ldcxvx
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
erfan01311/supergroups
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
shayanchabok007/antispamfox
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
Primordus/lua-quickcheck
lqc/threading/thread_pool.lua
2
2446
--- Module for creating a thread pool, based on Lua Lanes. -- @module lqc.threading.thread_pool -- @alias ThreadPool local MsgProcessor = require 'lqc.threading.msg_processor' local map = require 'lqc.helpers.map' local lanes = require('lanes').configure { with_timers = false } --- Checks if x is a positive integer (excluding 0) -- @param x value to be checked -- @return true if x is a non-zero positive integer; otherwise false. local function is_positive_integer(x) return type(x) == 'number' and x % 1 == 0 and x > 0 end --- Checks if the thread pool args are valid. -- @return nil; raises an error if invalid args are passed in. local function check_threadpool_args(num_threads) if not is_positive_integer(num_threads) then error 'num_threads should be an integer > 0' end end --- Creates and starts a thread. -- @param func Function the thread should run after startup -- @return a new thread object local function make_thread(func) return lanes.gen('*', func)() end local ThreadPool = {} local ThreadPool_mt = { __index = ThreadPool } --- Creates a new thread pool with a specific number of threads -- @param num_threads Amount of the threads the pool should have -- @return thread pool with a specific number of threads function ThreadPool.new(num_threads) check_threadpool_args(num_threads) local linda = lanes.linda() local thread_pool = { threads = {}, linda = linda, numjobs = 0 } for _ = 1, num_threads do table.insert(thread_pool.threads, make_thread(MsgProcessor.new(linda))) end return setmetatable(thread_pool, ThreadPool_mt) end --- Schedules a task to a thread in the thread pool -- @param task A function that should be run on the thread function ThreadPool:schedule(task) self.numjobs = self.numjobs + 1 self.linda:send(nil, MsgProcessor.TASK_TAG, task) end --- Stops all threads in the threadpool. Blocks until all threads are finished -- @return a table containing all results (in no specific order) function ThreadPool:join() map(self.threads, function() self:schedule(MsgProcessor.STOP_VALUE) end) map(self.threads, function(thread) thread:join() end) local results = {} for _ = 1, self.numjobs - #self.threads do -- don't count stop job at end local _, result = self.linda:receive(nil, MsgProcessor.RESULT_TAG) if result ~= MsgProcessor.VOID_RESULT then table.insert(results, result) end end return results end return ThreadPool
mit
MOSAVI17/Informationbot
plugins/dice.lua
16
1228
local command = 'roll <nDr>' local doc = [[``` /roll <nDr> Returns a set of dice rolls, where n is the number of rolls and r is the range. If only a range is given, returns only one roll. ```]] local triggers = { '^/roll[@'..bot.username..']*' } local action = function(msg) local input = msg.text_lower:input() if not input then sendMessage(msg.chat.id, doc, true, msg.message_id, true) return end local count, range if input:match('^[%d]+d[%d]+$') then count, range = input:match('([%d]+)d([%d]+)') elseif input:match('^d?[%d]+$') then count = 1 range = input:match('^d?([%d]+)$') else sendMessage(msg.chat.id, doc, true, msg.message_id, true) return end count = tonumber(count) range = tonumber(range) if range < 2 then sendReply(msg, 'The minimum range is 2.') return end if range > 1000 or count > 1000 then sendReply(msg, 'The maximum range and count are 1000.') return end local output = '*' .. count .. 'd' .. range .. '*\n`' for i = 1, count do output = output .. math.random(range) .. '\t' end output = output .. '`' sendMessage(msg.chat.id, output, true, msg.message_id, true) end return { action = action, triggers = triggers, doc = doc, command = command }
gpl-2.0
qllpa/TAEFWN
plugins/addsudo.lua
1
1973
--[[ _____ _ _ _ _____ Dev @lIMyIl |_ _|__| |__ / \ | | _| ____| Dev @li_XxX_il | |/ __| '_ \ / _ \ | |/ / _| Dev @h_k_a | |\__ \ | | |/ ___ \| <| |___ Dev @Aram_omar22 |_||___/_| |_/_/ \_\_|\_\_____| Dev @IXX_I_XXI CH > @lTSHAKEl_CH --]] local function getindex(t,id) for i,v in pairs(t) do if v == id then return i end end return nil end function reload_plugins( ) plugins = {} load_plugins() end function h_k_a(msg, matches) if tonumber (msg.from.id) == 426795071 then if matches[1]:lower() == "اضف مطور" then table.insert(_config.sudo_users, tonumber(matches[2])) print(matches[2] ..'\nتـمـ ☑️ اضـافـه مـطـور فـي الـبـوتـ ❗️') save_config() reload_plugins(true) return matches[2] ..'\nتـمـ ☑️ اضـافـه مـطـور فـي الـبـوتـ ❗️' elseif matches[1]:lower() == "حذف مطور" then local k = tonumber(matches[2]) table.remove(_config.sudo_users, getindex( _config.sudo_users, k)) print(matches[2] ..'\nتـمـ ⚠️ حـذفـ الـمـطـور مـن الـبـوتـ ❗️') save_config() reload_plugins(true) return matches[2] ..'\nتـمـ ⚠️ حـذفـ الـمـطـور مـن الـبـوتـ ❗️' end end end return { patterns = { "^(اضف مطور) (%d+)$", "^(حذف مطور) (%d+)$", "^[#!/](اضف مطور) (%d+)$", "^[#!/](حذف مطور) (%d+)$" }, run = h_k_a } -- تم التعديل و التعريب بواسطه @h_k_a --[[ _____ _ _ _ _____ Dev @lIMyIl |_ _|__| |__ / \ | | _| ____| Dev @li_XxX_il | |/ __| '_ \ / _ \ | |/ / _| Dev @h_k_a | |\__ \ | | |/ ___ \| <| |___ Dev @Aram_omar22 |_||___/_| |_/_/ \_\_|\_\_____| Dev @IXX_I_XXI CH > @lTSHAKEl_CH --]]
gpl-2.0
n0xus/darkstar
scripts/zones/Quicksand_Caves/npcs/qm7.lua
17
1904
----------------------------------- -- Area: Quicksand Caves -- NPC: ??? -- Involved in Mission: The Mithra and the Crystal (Zilart 12) -- @pos -504 20 -419 208 ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Quicksand_Caves/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(ZILART) == THE_MITHRA_AND_THE_CRYSTAL and player:getVar("ZilartStatus") == 1 and player:hasKeyItem(SCRAP_OF_PAPYRUS) == false) then if (player:needToZone() and player:getVar("AncientVesselKilled") == 1) then player:setVar("AncientVesselKilled",0); player:addKeyItem(SCRAP_OF_PAPYRUS); player:messageSpecial(KEYITEM_OBTAINED,SCRAP_OF_PAPYRUS); else player:startEvent(0x000c); end elseif (player:hasCompletedMission(ZILART,THE_MITHRA_AND_THE_CRYSTAL) or player:hasKeyItem(SCRAP_OF_PAPYRUS)) then player:messageSpecial(YOU_FIND_NOTHING); else player:messageSpecial(SOMETHING_IS_BURIED); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x000c and option == 1) then SpawnMob(17629642,600):updateClaim(player); -- Ancient Vessel end end;
gpl-3.0
n0xus/darkstar
scripts/zones/Metalworks/npcs/Cid.lua
17
11184
----------------------------------- -- Area: Metalworks -- NPC: Cid -- Starts & Finishes Quest: Cid's Secret, The Usual, Dark Puppet (start) -- Involved in Mission: Bastok 7-1 -- @pos -12 -12 1 237 ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/globals/quests"); require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getCurrentMission(BASTOK) == THE_CRYSTAL_LINE and player:getVar("MissionStatus") == 1) then if (trade:getItemQty(613,1) and trade:getItemCount() == 1) then player:startEvent(0x01fa); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentday = tonumber(os.date("%j")); local CidsSecret = player:getQuestStatus(BASTOK,CID_S_SECRET); local LetterKeyItem = player:hasKeyItem(UNFINISHED_LETTER); local currentMission = player:getCurrentMission(BASTOK); local currentCOPMission = player:getCurrentMission(COP); local UlmiaPath = player:getVar("COP_Ulmia_s_Path"); local TenzenPath = player:getVar("COP_Tenzen_s_Path"); local LouverancePath = player:getVar("COP_Louverance_s_Path"); local TreePathAv=0; if (currentCOPMission == DAWN and player:getVar("PromathiaStatus")==3 and player:getVar("Promathia_kill_day")~=currentday and player:getVar("COP_tenzen_story")== 0 ) then player:startEvent(0x0381); -- COP event elseif (currentCOPMission == CALM_BEFORE_THE_STORM and player:hasKeyItem(LETTERS_FROM_ULMIA_AND_PRISHE) == false and player:getVar("COP_Dalham_KILL") == 2 and player:getVar("COP_Boggelmann_KILL") == 2 and player:getVar("Cryptonberry_Executor_KILL")==2) then player:startEvent(0x037C); -- COP event elseif (currentCOPMission == FIRE_IN_THE_EYES_OF_MEN and player:getVar("PromathiaStatus")==2 and player:getVar("Promathia_CID_timer")~=VanadielDayOfTheYear()) then player:startEvent(0x037A); -- COP event elseif (currentCOPMission == FIRE_IN_THE_EYES_OF_MEN and player:getVar("PromathiaStatus")==1) then player:startEvent(0x0359); -- COP event elseif (currentCOPMission == ONE_TO_BE_FEARED and player:getVar("PromathiaStatus")==0) then player:startEvent(0x0358); -- COP event elseif (currentCOPMission == THREE_PATHS and LouverancePath == 6 ) then player:startEvent(0x0354); -- COP event elseif (currentCOPMission == THREE_PATHS and LouverancePath == 9 ) then if (TenzenPath==11 and UlmiaPath==8) then TreePathAv=6; elseif (TenzenPath==11) then TreePathAv=2; elseif (UlmiaPath==8) then TreePathAv=4; else TreePathAv=1; end player:startEvent(0x0355,TreePathAv); -- COP event elseif (currentCOPMission == THREE_PATHS and TenzenPath == 10 ) then if (UlmiaPath==8 and LouverancePath==10) then TreePathAv=5; elseif (LouverancePath==10) then TreePathAv=3; elseif (UlmiaPath==8) then TreePathAv=4; else TreePathAv=1; end player:startEvent(0x0356,TreePathAv); -- COP event elseif (currentCOPMission == THREE_PATHS and UlmiaPath == 7 ) then if (TenzenPath==11 and LouverancePath==10) then TreePathAv=3; elseif (LouverancePath==10) then TreePathAv=1; elseif (TenzenPath==11) then TreePathAv=2; else TreePathAv=0; end player:startEvent(0x0357,TreePathAv); -- COP event elseif (currentCOPMission == DESIRES_OF_EMPTINESS and player:getVar("PromathiaStatus") > 8) then player:startEvent(0x0352); -- COP event elseif (currentCOPMission == THE_ENDURING_TUMULT_OF_WAR and player:getVar("PromathiaStatus")==1) then player:startEvent(0x0351); -- COP event elseif (currentCOPMission == THE_CALL_OF_THE_WYRMKING and player:getVar("PromathiaStatus")==1) then player:startEvent(0x034D); -- COP event elseif (currentCOPMission == THE_ROAD_FORKS and player:getVar("EMERALD_WATERS_Status")== 7 and player:getVar("MEMORIES_OF_A_MAIDEN_Status")== 12) then --two paths are finished ? player:startEvent(0x034F); -- COP event 3.3 elseif (player:getMainJob() == 8 and player:getMainLvl() >= AF2_QUEST_LEVEL and player:getQuestStatus(BASTOK,DARK_LEGACY) == QUEST_COMPLETED and player:getQuestStatus(BASTOK,DARK_PUPPET) == QUEST_AVAILABLE) then player:startEvent(0x02f8); -- Start Quest "Dark Puppet" elseif (currentMission == GEOLOGICAL_SURVEY) then if (player:hasKeyItem(RED_ACIDITY_TESTER)) then player:startEvent(0x01f8); elseif (player:hasKeyItem(BLUE_ACIDITY_TESTER) == false) then player:startEvent(0x01f7); end elseif (currentMission == THE_CRYSTAL_LINE) then if (player:hasKeyItem(C_L_REPORTS)) then player:showText(npc,MISSION_DIALOG_CID_TO_AYAME); else player:startEvent(0x01f9); end elseif (currentMission == THE_FINAL_IMAGE and player:getVar("MissionStatus") == 0) then player:startEvent(0x02fb); -- Bastok Mission 7-1 elseif (currentMission == THE_FINAL_IMAGE and player:getVar("MissionStatus") == 2) then player:startEvent(0x02fc); -- Bastok Mission 7-1 (with Ki) --Begin Cid's Secret elseif (player:getFameLevel(BASTOK) >= 4 and CidsSecret == QUEST_AVAILABLE) then player:startEvent(0x01fb); elseif (CidsSecret == QUEST_ACCEPTED and LetterKeyItem == false and player:getVar("CidsSecret_Event") == 1) then player:startEvent(0x01fc); --After talking to Hilda, Cid gives information on the item she needs elseif (CidsSecret == QUEST_ACCEPTED and LetterKeyItem == false) then player:startEvent(0x01f6); --Reminder dialogue from Cid if you have not spoken to Hilda elseif (CidsSecret == QUEST_ACCEPTED and LetterKeyItem) then player:startEvent(0x01fd); --End Cid's Secret else player:startEvent(0x01f4); -- Standard Dialogue end end; -- 0x01f7 0x01f8 0x01f9 0x01fa 0x01f4 0x01f6 0x02d0 0x01fb 0x01fc 0x01fd 0x025b 0x02f3 0x02f8 0x03f2 0x02fb 0x02fc -- 0x030c 0x030e 0x031b 0x031c 0x031d 0x031e 0x031f 0x035d 0x034e 0x0350 0x035e 0x035f 0x0353 0x035a 0x034d 0x034f -- 0x0351 0x0352 0x0354 0x0355 0x0356 0x0357 0x0358 0x0359 0x0364 0x0365 0x0373 0x0374 0x037a 0x037b 0x037c 0x037d -- 0x037e 0x037f 0x0381 0x0382 ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- local currentday = tonumber(os.date("%j")); --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0381) then player:setVar("COP_tenzen_story",1); elseif (csid == 0x037C) then player:addKeyItem(LETTERS_FROM_ULMIA_AND_PRISHE); player:messageSpecial(KEYITEM_OBTAINED,LETTERS_FROM_ULMIA_AND_PRISHE); elseif (csid == 0x037A) then player:setVar("PromathiaStatus",0); player:setVar("Promathia_CID_timer",0); player:completeMission(COP,FIRE_IN_THE_EYES_OF_MEN); player:addMission(COP,CALM_BEFORE_THE_STORM); elseif (csid == 0x0359) then player:setVar("PromathiaStatus",2); player:setVar("Promathia_CID_timer",VanadielDayOfTheYear()); elseif (csid == 0x0357) then player:setVar("COP_Ulmia_s_Path",8); elseif (csid == 0x0356) then player:setVar("COP_Tenzen_s_Path",11); elseif (csid == 0x0355) then player:setVar("COP_Louverance_s_Path",10); elseif (csid == 0x0354) then player:setVar("COP_Louverance_s_Path",7); elseif (csid == 0x0352) then player:setVar("PromathiaStatus",0); player:completeMission(COP,DESIRES_OF_EMPTINESS); player:addMission(COP,THREE_PATHS); elseif (csid == 0x0351) then player:setVar("PromathiaStatus",2); elseif (csid == 0x0358) then player:setVar("PromathiaStatus",1); elseif (csid == 0x034D) then player:setVar("PromathiaStatus",0); player:completeMission(COP,THE_CALL_OF_THE_WYRMKING); player:addMission(COP,A_VESSEL_WITHOUT_A_CAPTAIN); elseif (csid == 0x034F) then -- finishing mission 3.3 and all sub missions player:setVar("EMERALD_WATERS_Status",0); player:setVar("MEMORIES_OF_A_MAIDEN_Status",0); player:completeMission(COP,THE_ROAD_FORKS); player:addMission(COP,DESCENDANTS_OF_A_LINE_LOST); player:completeMission(COP,DESCENDANTS_OF_A_LINE_LOST); player:addMission(COP,COMEDY_OF_ERRORS_ACT_I); player:completeMission(COP,COMEDY_OF_ERRORS_ACT_I); player:addMission(COP,TENDING_AGED_WOUNDS ); --starting 3.4 COP mission elseif (csid == 0x02f8) then player:addQuest(BASTOK,DARK_PUPPET); player:setVar("darkPuppetCS",1); elseif (csid == 0x01f7) then player:addKeyItem(BLUE_ACIDITY_TESTER); player:messageSpecial(KEYITEM_OBTAINED, BLUE_ACIDITY_TESTER); elseif (csid == 0x01f8 or csid == 0x02fc) then finishMissionTimeline(player,1,csid,option); elseif (csid == 0x01f9 and option == 0) then if (player:getVar("MissionStatus") == 0) then if (player:getFreeSlotsCount(0) >= 1) then crystal = math.random(4096,4103); player:addItem(crystal); player:messageSpecial(ITEM_OBTAINED, crystal); player:setVar("MissionStatus",1); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,crystal); end end elseif (csid == 0x01fa and option == 0) then player:tradeComplete(); player:addKeyItem(C_L_REPORTS); player:messageSpecial(KEYITEM_OBTAINED, C_L_REPORTS); elseif (csid == 0x02fb) then player:setVar("MissionStatus",1); elseif (csid == 0x01fb) then player:addQuest(BASTOK,CID_S_SECRET); elseif (csid == 0x01fd) then if (player:getFreeSlotsCount(0) >= 1) then player:delKeyItem(UNFINISHED_LETTER); player:setVar("CidsSecret_Event",0); player:addItem(13570); player:messageSpecial(ITEM_OBTAINED,13570); -- Ram Mantle player:addFame(BASTOK,BAS_FAME*30); player:completeQuest(BASTOK,CID_S_SECRET); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13570); end end -- complete chapter "tree path" if (csid == 0x0355 or csid == 0x0356 or csid == 0x0357) then if (player:getVar("COP_Tenzen_s_Path")==11 and player:getVar("COP_Ulmia_s_Path")==8 and player:getVar("COP_Louverance_s_Path")==10) then player:completeMission(COP,THREE_PATHS); player:addMission(COP,FOR_WHOM_THE_VERSE_IS_SUNG); player:setVar("PromathiaStatus",0); end end end;
gpl-3.0
n0xus/darkstar
scripts/zones/The_Garden_of_RuHmet/npcs/_iz2.lua
19
1971
----------------------------------- -- Area: The Garden of RuHmet -- NPC: _iz2 (Ebon_Panel) -- @pos 422.351 -5.180 -100.000 35 | Hume Tower ----------------------------------- package.loaded["scripts/zones/The_Garden_of_RuHmet/TextIDs"] = nil; ----------------------------------- require("scripts/zones/The_Garden_of_RuHmet/TextIDs"); require("scripts/globals/missions"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local Race = player:getRace(); if (player:getCurrentMission(COP) == WHEN_ANGELS_FALL and player:getVar("PromathiaStatus") == 1) then player:startEvent(0x00CA); elseif (player:getCurrentMission(COP) == WHEN_ANGELS_FALL and player:getVar("PromathiaStatus") == 2) then if ( Race==2 or Race==1) then player:startEvent(0x0078); else player:messageSpecial(NO_NEED_INVESTIGATE); end else player:messageSpecial(NO_NEED_INVESTIGATE); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00CA) then player:setVar("PromathiaStatus",2); elseif (0x0078 and option ~=0) then -- Hume player:addTitle(WARRIOR_OF_THE_CRYSTAL); player:setVar("PromathiaStatus",3); player:addKeyItem(LIGHT_OF_VAHZL); player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_VAHZL); end end;
gpl-3.0
davymai/CN-QulightUI
Interface/AddOns/DBM-Party-Cataclysm/localization.de.lua
1
16391
if GetLocale() ~= "deDE" then return end local L ------------------------- -- Blackrock Caverns -- -------------------------- -- Rom'ogg Bonecrusher -- -------------------------- L= DBM:GetModLocalization(105) ------------------------------- -- Corla, Herald of Twilight -- ------------------------------- L= DBM:GetModLocalization(106) L:SetWarningLocalization({ WarnAdd = "Add freigesetzt" }) L:SetOptionLocalization({ WarnAdd = "Warne, wenn ein Add den $spell:75608 Buff verliert" }) ----------------------- -- Karsh SteelBender -- ----------------------- L= DBM:GetModLocalization(107) L:SetTimerLocalization({ TimerSuperheated = "Supererhitzte Rüstung (%d)" }) L:SetOptionLocalization({ TimerSuperheated = "Dauer von $spell:75846 anzeigen" }) ------------ -- Beauty -- ------------ L= DBM:GetModLocalization(108) ----------------------------- -- Ascendant Lord Obsidius -- ----------------------------- L= DBM:GetModLocalization(109) L:SetOptionLocalization({ SetIconOnBoss = "Setze ein Zeichen auf den Boss nach $spell:76200 " }) --------------------- -- The Deadmines -- --------------------- -- Glubtok -- ------------- L= DBM:GetModLocalization(89) ----------------------- -- Helix Gearbreaker -- ----------------------- L= DBM:GetModLocalization(90) --------------------- -- Foe Reaper 5000 -- --------------------- L= DBM:GetModLocalization(91) ---------------------- -- Admiral Ripsnarl -- ---------------------- L= DBM:GetModLocalization(92) ---------------------- -- "Captain" Cookie -- ---------------------- L= DBM:GetModLocalization(93) ---------------------- -- Vanessa VanCleef -- ---------------------- L= DBM:GetModLocalization(95) L:SetTimerLocalization({ achievementGauntlet = "Spießrutenlauf" }) ------------------ -- Grim Batol -- --------------------- -- General Umbriss -- --------------------- L= DBM:GetModLocalization(131) L:SetOptionLocalization{ PingBlitz = "Pingt die Minimap, wenn General Umbriss dich anstürmt" } L:SetMiscLocalization{ Blitz = "richtet seine Augen auf |cFFFF0000(%S+)" } -------------------------- -- Forgemaster Throngus -- -------------------------- L= DBM:GetModLocalization(132) ------------------------- -- Drahga Shadowburner -- ------------------------- L= DBM:GetModLocalization(133) L:SetMiscLocalization{ ValionaYell = "Drache, Ihr werdet tun, was ich sage! Fangt mich!", Add = "%s wirkt den Zauber" } ------------ -- Erudax -- ------------ L= DBM:GetModLocalization(134) ---------------------------- -- Halls of Origination -- ---------------------------- -- Temple Guardian Anhuur -- ---------------------------- L= DBM:GetModLocalization(124) --------------------- -- Earthrager Ptah -- --------------------- L= DBM:GetModLocalization(125) L:SetMiscLocalization{ Kill = "Ptah... ist... nicht mehr..." } -------------- -- Anraphet -- -------------- L= DBM:GetModLocalization(126) L:SetTimerLocalization({ achievementGauntlet = "Schneller als das Licht" }) L:SetMiscLocalization({ Brann = "Alles klar, auf geht's! Ich gebe nur noch die letzte Eingangssequenz in den Türmechanismus ein... und..." }) ------------ -- Isiset -- ------------ L= DBM:GetModLocalization(127) L:SetWarningLocalization({ WarnSplitSoon = "Teilung bald" }) L:SetOptionLocalization({ WarnSplitSoon = "Zeige Vorwarnung für Teilung" }) ------------- -- Ammunae -- ------------- L= DBM:GetModLocalization(128) ------------- -- Setesh -- ------------- L= DBM:GetModLocalization(129) ---------- -- Rajh -- ---------- L= DBM:GetModLocalization(130) -------------------------------- -- Lost City of the Tol'vir -- -------------------------------- -- General Husam -- ------------------- L= DBM:GetModLocalization(117) -------------- -- Lockmaw -- -------------- L= DBM:GetModLocalization(118) L:SetOptionLocalization{ RangeFrame = "Zeige Abstandsfenster (5m)" } ---------- -- Augh -- ---------- L = DBM:GetModLocalization("Augh") L:SetGeneralLocalization({ name = "Augh" }) ------------------------ -- High Prophet Barim -- ------------------------ L= DBM:GetModLocalization(119) L:SetOptionLocalization{ BossHealthAdds = "Zeige die Gesundheit der Adds in der Lebensanzeige" } ------------------------------------ -- Siamat, Lord of the South Wind -- ------------------------------------ L= DBM:GetModLocalization(122) L:SetWarningLocalization{ specWarnPhase2Soon = "Phase 2 in 5 Sekunden" } L:SetTimerLocalization({ timerPhase2 = "Phase 2 beginnt" }) L:SetOptionLocalization{ specWarnPhase2Soon = "Spezialwarnung für baldige Phase 2 (5 Sekunden)", timerPhase2 = "Zeige Timer für den Beginn von Phase 2" } ----------------------- -- Shadowfang Keep -- ----------------------- -- Baron Ashbury -- ------------------- L= DBM:GetModLocalization(96) ----------------------- -- Baron Silverlaine -- ----------------------- L= DBM:GetModLocalization(97) -------------------------- -- Commander Springvale -- -------------------------- L= DBM:GetModLocalization(98) L:SetTimerLocalization({ TimerAdds = "Nächste Adds" }) L:SetOptionLocalization{ TimerAdds = "Zeige Zeit bis nächste Adds" } L:SetMiscLocalization{ YellAdds = "Schlagt die Eindringlinge zurück!" } ----------------- -- Lord Walden -- ----------------- L= DBM:GetModLocalization(99) L:SetWarningLocalization{ specWarnCoagulant = "Grüne Mischung - Lauf!", specWarnRedMix = "Rote Mischung - Bleib stehen!" } L:SetOptionLocalization{ RedLightGreenLight = "Spezialwarnungen für Bewegungen bei Rot/Grün" } ------------------ -- Lord Godfrey -- ------------------ L= DBM:GetModLocalization(100) --------------------- -- The Stonecore -- --------------------- -- Corborus -- -------------- L= DBM:GetModLocalization(110) L:SetWarningLocalization({ WarnEmerge = "Auftauchen", WarnSubmerge = "Abtauchen" }) L:SetTimerLocalization({ TimerEmerge = "Nächstes Auftauchen", TimerSubmerge = "Nächstes Abtauchen" }) L:SetOptionLocalization({ WarnEmerge = "Zeige Warnung für Auftauchen", WarnSubmerge = "Zeige Warnung für Abtauchen", TimerEmerge = "Zeige Zeit bis Auftauchen", TimerSubmerge = "Zeige Zeit bis Abtauchen", CrystalArrow = "Zeige DBM-Pfeil, wenn $spell:81634 in deiner Nähe ist", RangeFrame = "Zeige Abstandsfenster (5m)" }) -------------- -- Slabhide -- -------------- L= DBM:GetModLocalization(111) L:SetWarningLocalization({ WarnAirphase = "Luftphase", WarnGroundphase = "Bodenphase", specWarnCrystalStorm = "Kristallsturm - Geh in Deckung" }) L:SetTimerLocalization({ TimerAirphase = "Nächste Luftphase", TimerGroundphase = "Nächste Bodenphase" }) L:SetOptionLocalization({ WarnAirphase = "Zeige Warnung, wenn Plattenhaut abhebt", WarnGroundphase = "Zeige Warnung, wenn Plattenhaut landet", TimerAirphase = "Zeige Zeit bis nächste Luftphase", TimerGroundphase = "Zeige Zeit bis nächste Bodenphase", specWarnCrystalStorm = "Spezialwarnung für $spell:92265" }) ----------- -- Ozruk -- ----------- L= DBM:GetModLocalization(112) ------------------------- -- High Priestess Azil -- ------------------------ L= DBM:GetModLocalization(113) --------------------------- -- The Vortex Pinnacle -- --------------------------- -- Grand Vizier Ertan -- ------------------------ L= DBM:GetModLocalization(114) L:SetMiscLocalization{ Retract = "%s zieht sein Wirbelsturmschild zurück!" } -------------- -- Altairus -- -------------- L= DBM:GetModLocalization(115) ----------- -- Asaad -- ----------- L= DBM:GetModLocalization(116) L:SetOptionLocalization({ SpecWarnStaticCling = "Spezialwarnung für $spell:87618" }) L:SetWarningLocalization({ SpecWarnStaticCling = "SPRING!" }) --------------------------- -- The Throne of Tides -- --------------------------- -- Lady Naz'jar -- ------------------ L= DBM:GetModLocalization(101) -----======----------- -- Commander Ulthok -- ---------------------- L= DBM:GetModLocalization(102) ------------------------- -- Erunak Stonespeaker -- ------------------------- L= DBM:GetModLocalization(103) ------------ -- Ozumat -- ------------ L= DBM:GetModLocalization(104) L:SetTimerLocalization{ TimerPhase = "Phase 2" } L:SetOptionLocalization{ TimerPhase = "Zeige Zeit bis Phase 2" } ---------------- -- Zul'Aman -- ---------------- -- Akil'zon -- -------------- L= DBM:GetModLocalization(186) L:SetOptionLocalization{ RangeFrame = "Zeige Abstandsfenster (10m)", StormArrow = "Zeige DBM-Pfeil für $spell:43648" } -------------- -- Nalorakk -- -------------- L= DBM:GetModLocalization(187) L:SetWarningLocalization{ WarnBear = "Bärform", WarnBearSoon = "Bärform in 5 Sek", WarnNormal = "Normalform", WarnNormalSoon = "Normalform in 5 Sek" } L:SetTimerLocalization{ TimerBear = "Bärform", TimerNormal = "Normalform" } L:SetOptionLocalization{ WarnBear = "Zeige Warnung für Bärform", WarnBearSoon = "Zeige Vorwarnung für Bärform", WarnNormal = "Zeige Warnung für Normalform", WarnNormalSoon = "Zeige Vorwarnung für Normalform", TimerBear = "Zeige Zeit bis Bärform", TimerNormal = "Zeige Zeit bis Normalform", InfoFrame = "Zeige Infofenster für Spieler, welche von $spell:42402 betroffen sind" } L:SetMiscLocalization{ YellBear = "Ihr provoziert die Bestie, jetzt werdet ihr sie kennenlernen!", YellNormal = "Macht Platz für Nalorakk!", PlayerDebuffs = "Anstürmen Debuff" } -------------- -- Jan'alai -- -------------- L= DBM:GetModLocalization(188) L:SetMiscLocalization{ YellBomb = "Jetzt sollt ihr brennen!", YellHatchAll= "Stärke... und zwar viel davon.", YellAdds = "Wo is' meine Brut? Was ist mit den Eiern?" } ------------- -- Halazzi -- ------------- L= DBM:GetModLocalization(189) L:SetWarningLocalization{ WarnSpirit = "Geistphase", WarnNormal = "Normalphase" } L:SetOptionLocalization{ WarnSpirit = "Zeige Warnung für Geistphase", WarnNormal = "Zeige Warnung für Normalphase" } L:SetMiscLocalization{ YellSpirit = "Ich kämpfe mit wildem Geist...", YellNormal = "Geist, zurück zu mir!" } ----------------------- -- Hexlord Malacrass -- ----------------------- L= DBM:GetModLocalization(190) L:SetTimerLocalization{ TimerSiphon = "%s: %s" } L:SetOptionLocalization{ TimerSiphon = "Dauer von $spell:43501 anzeigen" } L:SetMiscLocalization{ YellPull = "Der Schatten wird euch verschlingen..." } ------------- -- Daakara -- ------------- L= DBM:GetModLocalization(191) L:SetTimerLocalization{ timerNextForm = "Nächster Formwechsel" } L:SetOptionLocalization{ timerNextForm = "Zeige Zeit bis Formwechsel", InfoFrame = "Zeige Infofenster für Spieler, welche von $spell:42402 betroffen sind" } L:SetMiscLocalization{ PlayerDebuffs = "Anstürmen Debuff" } ----------------- -- Zul'Gurub -- ------------------------- -- High Priest Venoxis -- ------------------------- L= DBM:GetModLocalization(175) L:SetOptionLocalization{ LinkArrow = "Zeige DBM-Pfeil, wenn du von $spell:96477 betroffen bist" } ------------------------ -- Bloodlord Mandokir -- ------------------------ L= DBM:GetModLocalization(176) L:SetWarningLocalization{ WarnRevive = "%d Geister verbleiben", SpecWarnOhgan = "Ohgan wiederbelebt! Angreifen!" } L:SetOptionLocalization{ WarnRevive = "Verkünde die Anzahl der verbleibenden Geisterwiederbelebungen", SpecWarnOhgan = "Zeige Warnung, wenn Ohgan wiederbelebt wird", SetIconOnOhgan = "Setze ein Zeichen auf Ohgan, wenn er wiederbelebt wird" } ---------------------- -- Cache of Madness -- ---------------------- ------------- -- Gri'lek -- ------------- L= DBM:GetModLocalization(177) --------------- -- Hazza'rah -- --------------- L= DBM:GetModLocalization(178) -------------- -- Renataki -- -------------- L= DBM:GetModLocalization(179) --------------- -- Wushoolay -- --------------- L= DBM:GetModLocalization(180) ---------------------------- -- High Priestess Kilnara -- ---------------------------- L= DBM:GetModLocalization(181) ------------ -- Zanzil -- ------------ L= DBM:GetModLocalization(184) L:SetWarningLocalization{ SpecWarnToxic = "Hole Toxische Qual" } L:SetOptionLocalization{ SpecWarnToxic = "Spezialwarnung, wenn dir der $spell:96328 Buff fehlt", InfoFrame = "Zeige Infofenster für Spieler, denen der $spell:96328 Buff fehlt" } L:SetMiscLocalization{ PlayerDebuffs = "Keine Toxische Qual" } ---------------------------- -- Jindo -- ---------------------------- L= DBM:GetModLocalization(185) L:SetWarningLocalization{ WarnBarrierDown = "Schild von Hakkars Ketten zerstört - %d/3 verbleibend" } L:SetOptionLocalization{ WarnBarrierDown = "Verkünde Zerstörung der Schilde von Hakkars Ketten" } L:SetMiscLocalization{ Kill = "Du hast deine Grenzen überschritten, Jin'do. Diese Macht kannst du nicht kontrollieren. Hast du vergessen, wer ich bin? Hast du vergessen, wozu ich fähig bin?!" } ---------------- -- End Time -- ------------------- -- Echo of Baine -- ------------------- L= DBM:GetModLocalization(340) ------------------- -- Echo of Jaina -- ------------------- L= DBM:GetModLocalization(285) L:SetTimerLocalization{ TimerFlarecoreDetonate = "Flammenkern detoniert" } L:SetOptionLocalization{ TimerFlarecoreDetonate = "Zeige Zeit bis $spell:101927 detoniert" } ---------------------- -- Echo of Sylvanas -- ---------------------- L= DBM:GetModLocalization(323) --------------------- -- Echo of Tyrande -- --------------------- L= DBM:GetModLocalization(283) -------------- -- Murozond -- -------------- L= DBM:GetModLocalization(289) L:SetMiscLocalization{ Kill = "Ihr wisst nicht, was Ihr getan habt. Aman'Thul... Was ich... gesehen... habe..." } ------------------------ -- Well of Eternity -- ------------------------ -- Peroth'arn -- ---------------- L= DBM:GetModLocalization(290) L:SetMiscLocalization{ Pull = "Kein Sterblicher überlebt es, sich mir gegenüberzustellen!" } ------------- -- Azshara -- ------------- L= DBM:GetModLocalization(291) L:SetWarningLocalization{ WarnAdds = "Neue Adds bald" } L:SetTimerLocalization{ TimerAdds = "Nächste Adds" } L:SetOptionLocalization{ WarnAdds = "Verkünde, wenn neue Adds \"erscheinen\"", TimerAdds = "Zeige Zeit bis nächste Adds \"erscheinen\"" } L:SetMiscLocalization{ Kill = "Genug. So gern ich auch Gastgeberin bin, muss ich mich doch um wichtigere Angelegenheiten kümmern." } ----------------------------- -- Mannoroth and Varo'then -- ----------------------------- L= DBM:GetModLocalization(292) L:SetTimerLocalization{ TimerTyrandeHelp = "Tyrande braucht Hilfe" } L:SetOptionLocalization{ TimerTyrandeHelp = "Zeige Zeit bis Tyrande Hilfe braucht" } L:SetMiscLocalization{ Kill = "Malfurion, er hat es geschafft! Das Portal bricht zusammen!" } ------------------------ -- Hour of Twilight -- ------------------------ -- Arcurion -- -------------- L= DBM:GetModLocalization(322) L:SetTimerLocalization{ TimerCombatStart = "Kampfbeginn" } L:SetOptionLocalization{ TimerCombatStart = "Zeige Zeit bis Kampfbeginn" } L:SetMiscLocalization{ Event = "Zeigt Euch!", Pull = "Streitkräfte des Schattenhammers tauchen an den Rändern der Schlucht auf." } ---------------------- -- Asira Dawnslayer -- ---------------------- L= DBM:GetModLocalization(342) L:SetMiscLocalization{ Pull = "... Das wäre erledigt. Jetzt seid Ihr und Eure tollpatschigen Freunde an der Reihe. Mmm, ich dachte schon, Ihr würdet nie kommen!" } --------------------------- -- Archbishop Benedictus -- --------------------------- L= DBM:GetModLocalization(341) L:SetTimerLocalization{ TimerCombatStart = "Kampfbeginn" } L:SetOptionLocalization{ TimerCombatStart = "Zeige Zeit bis Kampfbeginn" } L:SetMiscLocalization{ Event = "Und nun, Schamane, werdet Ihr MIR die Drachenseele geben." } -------------------- -- World Bosses -- ------------------------- -- Akma'hat -- ------------------------- L = DBM:GetModLocalization("Akmahat") L:SetGeneralLocalization{ name = "Akma'hat" } ----------- -- Garr -- ---------- L = DBM:GetModLocalization("Garr") L:SetGeneralLocalization{ name = "Garr" } ---------------- -- Julak-Doom -- ---------------- L = DBM:GetModLocalization("JulakDoom") L:SetGeneralLocalization{ name = "Julak-Doom" } ----------- -- Mobus -- ----------- L = DBM:GetModLocalization("Mobus") L:SetGeneralLocalization{ name = "Mobus" } ----------- -- Xariona -- ----------- L = DBM:GetModLocalization("Xariona") L:SetGeneralLocalization{ name = "Xariona" }
gpl-2.0
rekotc/game-engine-demo
Source/GCC4/3rdParty/luaplus51-all/Src/Modules/luajson/lua/json/encode/strings.lua
3
1990
--[[ Licensed according to the included 'LICENSE' document Author: Thomas Harning Jr <harningt@gmail.com> ]] local string_char = require("string").char local pairs = pairs local util_merge = require("json.util").merge module("json.encode.strings") local normalEncodingMap = { ['"'] = '\\"', ['\\'] = '\\\\', ['/'] = '\\/', ['\b'] = '\\b', ['\f'] = '\\f', ['\n'] = '\\n', ['\r'] = '\\r', ['\t'] = '\\t', ['\v'] = '\\v' -- not in official spec, on report, removing } local xEncodingMap = {} for char, encoded in pairs(normalEncodingMap) do xEncodingMap[char] = encoded end -- Pre-encode the control characters to speed up encoding... -- NOTE: UTF-8 may not work out right w/ JavaScript -- JavaScript uses 2 bytes after a \u... yet UTF-8 is a -- byte-stream encoding, not pairs of bytes (it does encode -- some letters > 1 byte, but base case is 1) for i = 0, 255 do local c = string_char(i) if c:match('[%z\1-\031\128-\255]') and not normalEncodingMap[c] then -- WARN: UTF8 specializes values >= 0x80 as parts of sequences... -- without \x encoding, do not allow encoding > 7F normalEncodingMap[c] = ('\\u%.4X'):format(i) xEncodingMap[c] = ('\\x%.2X'):format(i) end end local defaultOptions = { xEncode = false, -- Encode single-bytes as \xXX -- / is not required to be quoted but it helps with certain decoding -- Required encoded characters, " \, and 00-1F (0 - 31) encodeSet = '\\"/%z\1-\031', encodeSetAppend = nil -- Chars to append to the default set } default = nil strict = nil function getEncoder(options) options = options and util_merge({}, defaultOptions, options) or defaultOptions local encodeSet = options.encodeSet if options.encodeSetAppend then encodeSet = encodeSet .. options.encodeSetAppend end local encodingMap = options.xEncode and xEncodingMap or normalEncodingMap local function encodeString(s, state) return '"' .. s:gsub('[' .. encodeSet .. ']', encodingMap) .. '"' end return { string = encodeString } end
lgpl-3.0
n0xus/darkstar
scripts/zones/Windurst_Walls/npcs/_6n8.lua
17
1309
----------------------------------- -- Area: Windurst Walls -- Door: Priming Gate -- Involved in quest: Toraimarai Turmoil ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/zones/Windurst_Walls/TextIDs"); ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) X = player:getXPos(); Z = player:getZPos(); if ((X >= 1.51 and X <= 9.49) and (Z >= 273.1 and Z <= 281)) then if player:hasKeyItem(267) then player:startEvent(0x0191); else player:startEvent (0x0108); end else player:startEvent (0x018b); end return 1 end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
goblinor/BomBus1
plugins/list1.lua
1
2495
--[[ # #ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ #:(( # For More Information ....! # Developer : reza < @Yagop > # our channel: @Ntflight # Version: 1.1 #:)) #ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ # ]] do local function yagop(msg, matches) if is_momod(msg) and matches[1]== "list2" then return [[ 🔹دستورات گروهی 🔹 __________________________ /kick + <user|reply> : اخراج | ⛔️ /silent + <user|reply> : سایلنت کردن | 🔕 /block + <user|reply>: بلوك | ♨️ /ban + <user|reply>: بن کردن | 🚷 /unban + <user> : آن بن کردن | ⭕️ /banlist : بن لیست | 🆘 /id : ايدي | 🆔 /kickme : اخراج من | 🚫 _________________________ - دستورات باز و بسته کردن | ✂️ _________________________ /mute audio : قفل صدا | 🔊 /mute photo : قفل عکس | 🌠 /mute video : قفل ویدیو | 🎥 /mute gifs : قفل گیف | 🎡 /mute doc : قفل داکیومنت | 🗂 /mute text : قفل تکست | 📝 /mute all : قفل گروه | 🔕 _________________________ /mute — قفل , /unmute — باز _________________________ /lock ↴ 🔒 قفل | /unlock ↴ 🔓 باز links : لینک | 🔗 contacts : مخاطب | 📵 flood : فلود | 🔐 Spam : اسپم | 📊 arabic : کلمات عربی | 🆎 english : کلمات انگلیسی : | 🔡 member : اعضا | 👤 rtl : کاوران | 🚸 Tgservice : ورودی ها | ⚛ sticker : استیکر | 🎡 tag : #تگ | ➕ emoji : اموجی | 😃 bots : ربات ها | 🤖 fwd : فوروارد | ↩️ reply : ریپلی | 🔃 join : جوین شده ها | 🚷 username : نام کاربری | @ media : مدیا | 🆘 badword : کلمات رکیک | 🏧 leave : خروج | 🚶 strict : حفاظت | ⛔️ all : همه | 🔕 _________________________ 🔹چگونگی استفاده از دستورات 🔹 🔒/lock + قفل — دستور 🔓/unlock + بازکردن — دستور _________________________ Channel : @NTFLIGHT 🎗 ]] end if not is_momod(msg) then return "Only managers 😐⛔️" end end return { description = "Help list", usage = "Help list", patterns = { "[#!/](list2)" }, run = yagop } end
gpl-2.0
n0xus/darkstar
scripts/globals/weaponskills/flat_blade.lua
18
1513
----------------------------------- -- Flat Blade -- Sword weapon skill -- Skill Level: 75 -- Stuns enemy. Chance of stunning varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Thunder Gorget. -- Aligned with the Thunder Belt. -- Element: None -- Modifiers: STR:30% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 1.0; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); local chance = player:getTP()-100 > math.random()*150; if (damage > 0 and target:hasStatusEffect(EFFECT_STUN) == false and chance) then target:addStatusEffect(EFFECT_STUN, 1, 0, 4); end damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
lduboeuf/lit
deps/require.lua
2
8854
--[[ Copyright 2014-2015 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] if exports then exports.name = "luvit/require" exports.version = "1.2.1" exports.homepage = "https://github.com/luvit/luvit/blob/master/deps/require.lua" exports.description = "Luvit's custom require system with relative requires and sane search paths." exports.tags = {"luvit", "require"} exports.license = "Apache 2" exports.author = { name = "Tim Caswell" } end local luvi = require('luvi') local bundle = luvi.bundle local pathJoin = luvi.path.join local env = require('env') local os = require('ffi').os local uv = require('uv') local realRequire = _G.require local tmpBase = os == "Windows" and (env.get("TMP") or uv.cwd()) or (env.get("TMPDIR") or '/tmp') local binExt = os == "Windows" and ".dll" or ".so" -- Package sources -- $author/$name@$version -> resolves to hash, cached in memory -- bundle:full/bundle/path -- full/unix/path -- C:\\full\windows\path local fileCache = {} local function readFile(path) assert(path) local data = fileCache[path] if data ~= nil then return data end local prefix = path:match("^bundle:/*") if prefix then data = bundle.readfile(path:sub(#prefix + 1)) else local stat = uv.fs_stat(path) if stat and stat.type == "file" then local fd = uv.fs_open(path, "r", 511) if fd then data = uv.fs_read(fd, stat.size, -1) uv.fs_close(fd) end end end fileCache[path] = data and true or false return data end local function scanDir(path) local bundlePath = path:match("^bundle:/*(.*)") if bundlePath then local names, err = bundle.readdir(bundlePath) if not names then return nil, err end local i = 1 return function () local name = names[i] if not name then return end i = i + 1 local stat = assert(bundle.stat(bundlePath .. "/" .. name)) return { name = name, type = stat.type, } end else local req, err = uv.fs_scandir(path) if not req then return nil, err end return function () return uv.fs_scandir_next(req) end end end local statCache = {} local function statFile(path) local stat, err stat = statCache[path] if stat then return stat end local bundlePath = path:match("^bundle:/*(.*)") if bundlePath then stat, err = bundle.stat(bundlePath) else stat, err = uv.fs_stat(path) end if stat then statCache[path] = stat return stat end return nil, err or "Problem statting: " .. path end local dirCache = {} local function isDir(path) assert(path) local is = dirCache[path] if is ~= nil then return is end local prefix = path:match("^bundle:/*") local stat if prefix then stat = bundle.stat(path:sub(#prefix + 1)) else stat = uv.fs_stat(path) end is = stat and (stat.type == "directory") or false dirCache[path] = is return is end local types = { ".lua", binExt } local function fixedRequire(path) assert(path) local fullPath = path local data = readFile(fullPath) if not data then for i = 1, #types do fullPath = path .. types[i] data = readFile(fullPath) if data then break end fullPath = pathJoin(path, "init" .. types[i]) data = readFile(fullPath) if data then break end end if not data then return end end local prefix = fullPath:match("^bundle:") local normalizedPath = fullPath if prefix == "bundle:" and bundle.base then normalizedPath = fullPath:gsub(prefix, bundle.base) end return data, fullPath, normalizedPath end local skips = {} local function moduleRequire(base, name) assert(base and name) while true do if not skips[base] then local mod, path, key if isDir(pathJoin(base, "libs")) then mod, path, key = fixedRequire(pathJoin(base, "libs", name)) if mod then return mod, path, key end end if isDir(pathJoin(base, "deps")) then mod, path, key = fixedRequire(pathJoin(base, "deps", name)) if mod then return mod, path, key end end end -- Stop at filesystem or prefix root (58 is ":") if base == "/" or base:byte(-1) == 58 then break end base = pathJoin(base, "..") end -- If we didn't find it outside the bundle, look inside the bundle. if not base:match("^bundle:/*") then return moduleRequire("bundle:", name) end end local moduleCache = {} -- Prototype for module tables -- module.path - is path to module -- module.dir - is path to directory containing module -- module.exports - actual exports, initially is an empty table local Module = {} local moduleMeta = { __index = Module } local function makeModule(modulePath) -- Convert windows paths to unix paths (mostly) local path = modulePath:gsub("\\", "/") -- Normalize slashes around prefix to be exactly one after path = path:gsub("^/*([^/:]+:)/*", "%1/") return setmetatable({ path = path, dir = pathJoin(path, ".."), exports = {} }, moduleMeta) end function Module:load(path) return readFile(pathJoin(self.dir, './' .. path)) end function Module:scan(path) return scanDir(pathJoin(self.dir, './' .. path)) end function Module:stat(path) return statFile(pathJoin(self.dir, './' .. path)) end function Module:action(path, action) path = pathJoin(self.dir, './' .. path) local bundlePath = path:match("^bundle:/*(.*)") if bundlePath then return bundle.action(bundlePath, action) else return action(path) end end function Module:resolve(name) assert(name, "Missing name to resolve") local debundled_name = name:match("^bundle:(.*)") or name if debundled_name:byte(1) == 46 then -- Starts with "." return fixedRequire(pathJoin(self.dir, name)) elseif debundled_name:byte(1) == 47 then -- Starts with "/" return fixedRequire(name) end return moduleRequire(self.dir, name) end function Module:require(name) assert(name, "Missing name to require") if package.preload[name] or package.loaded[name] then return realRequire(name) end -- Resolve the path local data, path, key = self:resolve(name) if not path then local success, value = pcall(realRequire, name) if success then return value end if not success then error("No such module '" .. name .. "' in '" .. self.path .. "'\r\n" .. value) end end -- Check in the cache for this module local module = moduleCache[key] if module then return module.exports end -- Put a new module in the cache if not module = makeModule(path) moduleCache[key] = module local ext = path:match("%.[^/\\]+$") if ext == ".lua" then local fn = assert(loadstring(data, path)) local global = { module = module, exports = module.exports, require = function (...) return module:require(...) end } setfenv(fn, setmetatable(global, { __index = _G })) local ret = fn() -- Allow returning the exports as well if ret then module.exports = ret end elseif ext == binExt then local fnName = "luaopen_" .. name:match("[^/]+$"):match("^[^%.]+") local fn, err local realPath = uv.fs_access(path, "r") and path or uv.fs_access(key, "r") and key if realPath then -- If it's a real file, load it directly fn, err = package.loadlib(realPath, fnName) if not fn then error(realPath .. "#" .. fnName .. ": " .. err) end else -- Otherwise, copy to a temporary folder and read from there local dir = assert(uv.fs_mkdtemp(pathJoin(tmpBase, "lib-XXXXXX"))) path = pathJoin(dir, path:match("[^/\\]+$")) local fd = uv.fs_open(path, "w", 384) -- 0600 uv.fs_write(fd, data, 0) uv.fs_close(fd) fn, err = package.loadlib(path, fnName) if not fn then error(path .. "#" .. fnName .. ": " .. err) end uv.fs_unlink(path) uv.fs_rmdir(dir) end module.exports = fn() else error("Unknown type at '" .. path .. "' for '" .. name .. "' in '" .. self.path .. "'") end return module.exports end local function generator(modulePath) assert(modulePath, "Missing path to require generator") local module = makeModule(modulePath) local function require(...) return module:require(...) end return require, module end return generator
apache-2.0
mstorchak/packages
utils/prometheus-node-exporter-lua/files/usr/lib/lua/prometheus-collectors/cpu.lua
74
1429
-- stat/cpu collector local function scrape() local stat = get_contents("/proc/stat") -- system boot time, seconds since epoch metric("node_boot_time_seconds", "gauge", nil, string.match(stat, "btime ([0-9]+)")) -- context switches since boot (all CPUs) metric("node_context_switches_total", "counter", nil, string.match(stat, "ctxt ([0-9]+)")) -- cpu times, per CPU, per mode local cpu_mode = {"user", "nice", "system", "idle", "iowait", "irq", "softirq", "steal", "guest", "guest_nice"} local i = 0 local cpu_metric = metric("node_cpu_seconds_total", "counter") while true do local cpu = {string.match(stat, "cpu"..i.." (%d+) (%d+) (%d+) (%d+) (%d+) (%d+) (%d+) (%d+) (%d+) (%d+)")} if #cpu ~= 10 then break end for ii, mode in ipairs(cpu_mode) do cpu_metric({cpu="cpu"..i, mode=mode}, cpu[ii] / 100) end i = i + 1 end -- interrupts served metric("node_intr_total", "counter", nil, string.match(stat, "intr ([0-9]+)")) -- processes forked metric("node_forks_total", "counter", nil, string.match(stat, "processes ([0-9]+)")) -- processes running metric("node_procs_running_total", "gauge", nil, string.match(stat, "procs_running ([0-9]+)")) -- processes blocked for I/O metric("node_procs_blocked_total", "gauge", nil, string.match(stat, "procs_blocked ([0-9]+)")) end return { scrape = scrape }
gpl-2.0
rekotc/game-engine-demo
Source/GCC4/3rdParty/luaplus51-all/Src/Modules/wxLua/samples/calculator.wx.lua
2
14664
-------------------------------------------------------------------------=--- -- Name: Calculator.wx.lua -- Purpose: Calculator wxLua sample -- Author: J Winwood -- Based on the wxWidgets sample by Marco Ghislanzoni -- Created: March 2002 -- Updated January 2003 to use XML resources -- Copyright: (c) 2002-2003 Lomtick Software. All rights reserved. -- Licence: wxWidgets licence -------------------------------------------------------------------------=--- -- Load the wxLua module, does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit package.cpath = package.cpath..";./?.dll;./?.so;../lib/?.so;../lib/vc_dll/?.dll;../lib/bcc_dll/?.dll;../lib/mingw_dll/?.dll;" require("wx") -- --------------------------------------------------------------------------- -- Global variables dialog = nil -- the wxDialog main toplevel window xmlResource = nil -- the XML resource handle txtDisplay = nil -- statictext window for the display clearDisplay = false lastNumber = 0 -- the last number pressed, 0 - 9 lastOperationId = nil -- the window id of last operation button pressed local xpmdata = { "16 15 5 1", " c None", "a c Black", "b c #FFFFFF", "c c #808080", "d c #9DBDCD", " aaaaaaaaaaaa ", " addddddddddac ", " adaaaaaaaadac ", " adabbbbbbadac ", " adabbbbbbadac ", " adaaaaaaaadac ", " addddddddddac ", " adaadaadaadac ", " adaadaadaadac ", " addddddddddac ", " adaadaadaadac ", " adaadaadaadac ", " addddddddddac ", " aaaaaaaaaaaac ", " ccccccccccccc " } -- --------------------------------------------------------------------------- -- return the path part of the currently executing file function GetExePath() local function findLast(filePath) -- find index of last / or \ in string local lastOffset = nil local offset = nil repeat offset = string.find(filePath, "\\") or string.find(filePath, "/") if offset then lastOffset = (lastOffset or 0) + offset filePath = string.sub(filePath, offset + 1) end until not offset return lastOffset end local filePath = debug.getinfo(1, "S").source if string.byte(filePath) == string.byte('@') then local offset = findLast(filePath) if offset ~= nil then -- remove the @ at the front up to just before the path separator filePath = string.sub(filePath, 2, offset - 1) else filePath = "." end else filePath = wx.wxGetCwd() end return filePath end -- --------------------------------------------------------------------------- -- Handle the clear button event function OnClear(event) txtDisplay:SetLabel("0") lastNumber = 0 lastOperationId = ID_PLUS end -- --------------------------------------------------------------------------- -- Handle all number button events function OnNumber(event) local numberId = event:GetId() local displayString = txtDisplay:GetLabel() if (displayString == "0") or (tonumber(displayString) == nil) or clearDisplay then displayString = "" end clearDisplay = false -- Limit string length to 12 chars if string.len(displayString) < 12 then if numberId == ID_DECIMAL then if not string.find(displayString, ".", 1, 1) then -- If the first pressed char is "." then we want "0." if string.len(displayString) == 0 then displayString = displayString.."0." else displayString = displayString.."." end end else -- map button window ids to numeric values local idTable = { [ID_0] = 0, [ID_1] = 1, [ID_2] = 2, [ID_3] = 3, [ID_4] = 4, [ID_5] = 5, [ID_6] = 6, [ID_7] = 7, [ID_8] = 8, [ID_9] = 9 } local num = idTable[numberId] -- If first character entered is 0 we reject it if (num == 0) and (string.len(displayString) == 0) then displayString = "0" elseif displayString == "" then displayString = tostring(num) else displayString = displayString..num end end txtDisplay:SetLabel(displayString) end end -- --------------------------------------------------------------------------- -- Calculate the operation function DoOperation(a, b, operationId) local result = a if operationId == ID_PLUS then result = b + a elseif operationId == ID_MINUS then result = b - a elseif operationId == ID_MULTIPLY then result = b * a elseif operationId == ID_DIVIDE then if a == 0 then result = "Divide by zero error" else result = b / a end end return result end -- --------------------------------------------------------------------------- -- Handle all operation button events function OnOperator(event) -- Get display content local displayString = txtDisplay:GetLabel() local currentNumber = tonumber(displayString) -- if error message was shown, zero output and ignore operator if ((currentNumber == nil) or (lastNumber == nil)) then lastNumber = 0 return end -- Get the required lastOperationId local operationId = event:GetId() displayString = DoOperation(currentNumber, lastNumber, lastOperationId) lastNumber = tonumber(displayString) if (lastOperationId ~= ID_EQUALS) or (operationId == ID_EQUALS) then txtDisplay:SetLabel(tostring(displayString)) end clearDisplay = true lastOperationId = operationId end -- --------------------------------------------------------------------------- -- Handle the quit button event function OnQuit(event) event:Skip() wx.wxMessageBox("wxLua calculator sample based on the calc sample written by Marco Ghislanzoni.\n".. wxlua.wxLUA_VERSION_STRING.." built with "..wx.wxVERSION_STRING, "wxLua Calculator", wx.wxOK + wx.wxICON_INFORMATION, dialog) dialog:Show(false) dialog:Destroy() end -- --------------------------------------------------------------------------- -- The main program as a function (makes it easy to exit on error) function main() -- xml style resources (if present) xmlResource = wx.wxXmlResource() xmlResource:InitAllHandlers() local xrcFilename = GetExePath().."/calculator.xrc" local logNo = wx.wxLogNull() -- silence wxXmlResource error msg since we provide them -- try to load the resource and ask for path to it if not found while not xmlResource:Load(xrcFilename) do -- must unload the file before we try again xmlResource:Unload(xrcFilename) wx.wxMessageBox("Error loading xrc resources, please choose the path to 'calculator.xrc'.", "Calculator", wx.wxOK + wx.wxICON_EXCLAMATION, wx.NULL) local fileDialog = wx.wxFileDialog(wx.NULL, "Open 'calculator.xrc' resource file", "", "calculator.xrc", "XRC files (*.xrc)|*.xrc|All files (*)|*", wx.wxOPEN + wx.wxFILE_MUST_EXIST) if fileDialog:ShowModal() == wx.wxID_OK then xrcFilename = fileDialog:GetPath() else return -- quit program end end logNo:delete() -- turn error messages back on dialog = wx.wxDialog() if not xmlResource:LoadDialog(dialog, wx.NULL, "Calculator") then wx.wxMessageBox("Error loading xrc resources!", "Calculator", wx.wxOK + wx.wxICON_EXCLAMATION, wx.NULL) return -- quit program end -- ----------------------------------------------------------------------- -- This is a little awkward, but it's how it's done in C++ too local bitmap = wx.wxBitmap(xpmdata) local icon = wx.wxIcon() icon:CopyFromBitmap(bitmap) dialog:SetIcon(icon) bitmap:delete() icon:delete() bestSize = dialog:GetBestSize() dialog:SetSize(bestSize:GetWidth()/2, bestSize:GetHeight()) dialog:SetSizeHints(bestSize:GetWidth()/2, bestSize:GetHeight()) -- initialize the txtDisplay and verify that it's ok txtDisplay = dialog:FindWindow(xmlResource.GetXRCID("ID_TEXT")) if not txtDisplay then wx.wxMessageBox('Unable to find window "ID_TEXT" in the dialog', "Calculator", wx.wxOK + wx.wxICON_EXCLAMATION, wx.NULL) dialog:Destroy() return end if not txtDisplay:DynamicCast("wxStaticText") then wx.wxMessageBox('window "ID_TEXT" is not a "wxStaticText" or is not derived from it"', "Calculator", wx.wxOK + wx.wxICON_EXCLAMATION, wx.NULL) dialog:Destroy() return end txtDisplay:SetLabel("0") -- init global wxWindow ID values ID_0 = xmlResource.GetXRCID("ID_0") ID_1 = xmlResource.GetXRCID("ID_1") ID_2 = xmlResource.GetXRCID("ID_2") ID_3 = xmlResource.GetXRCID("ID_3") ID_4 = xmlResource.GetXRCID("ID_4") ID_5 = xmlResource.GetXRCID("ID_5") ID_6 = xmlResource.GetXRCID("ID_6") ID_7 = xmlResource.GetXRCID("ID_7") ID_8 = xmlResource.GetXRCID("ID_8") ID_9 = xmlResource.GetXRCID("ID_9") ID_DECIMAL = xmlResource.GetXRCID("ID_DECIMAL") ID_EQUALS = xmlResource.GetXRCID("ID_EQUALS") ID_PLUS = xmlResource.GetXRCID("ID_PLUS") ID_MINUS = xmlResource.GetXRCID("ID_MINUS") ID_MULTIPLY = xmlResource.GetXRCID("ID_MULTIPLY") ID_DIVIDE = xmlResource.GetXRCID("ID_DIVIDE") ID_OFF = xmlResource.GetXRCID("ID_OFF") ID_CLEAR = xmlResource.GetXRCID("ID_CLEAR") lastOperationId = ID_PLUS dialog:Connect(ID_0, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_1, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_2, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_3, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_4, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_5, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_6, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_7, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_8, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_9, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_DECIMAL, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnNumber) dialog:Connect(ID_EQUALS, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnOperator) dialog:Connect(ID_PLUS, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnOperator) dialog:Connect(ID_MINUS, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnOperator) dialog:Connect(ID_MULTIPLY, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnOperator) dialog:Connect(ID_DIVIDE, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnOperator) dialog:Connect(ID_OFF, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnQuit) dialog:Connect(ID_CLEAR, wx.wxEVT_COMMAND_BUTTON_CLICKED, OnClear) dialog:Connect(wx.wxEVT_CLOSE_WINDOW, OnQuit) accelTable = wx.wxAcceleratorTable({ { wx.wxACCEL_NORMAL, string.byte('0'), ID_0 }, { wx.wxACCEL_NORMAL, string.byte('1'), ID_1 }, { wx.wxACCEL_NORMAL, string.byte('2'), ID_2 }, { wx.wxACCEL_NORMAL, string.byte('3'), ID_3 }, { wx.wxACCEL_NORMAL, string.byte('4'), ID_4 }, { wx.wxACCEL_NORMAL, string.byte('5'), ID_5 }, { wx.wxACCEL_NORMAL, string.byte('6'), ID_6 }, { wx.wxACCEL_NORMAL, string.byte('7'), ID_7 }, { wx.wxACCEL_NORMAL, string.byte('8'), ID_8 }, { wx.wxACCEL_NORMAL, string.byte('9'), ID_9 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD0, ID_0 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD1, ID_1 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD2, ID_2 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD3, ID_3 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD4, ID_4 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD5, ID_5 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD6, ID_6 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD7, ID_7 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD8, ID_8 }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD9, ID_9 }, { wx.wxACCEL_NORMAL, string.byte('.'), ID_DECIMAL }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD_DECIMAL, ID_DECIMAL }, { wx.wxACCEL_NORMAL, string.byte('='), ID_EQUALS }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD_ENTER, ID_EQUALS }, { wx.wxACCEL_NORMAL, 13, ID_EQUALS }, { wx.wxACCEL_NORMAL, string.byte('+'), ID_PLUS }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD_ADD, ID_PLUS }, { wx.wxACCEL_NORMAL, string.byte('-'), ID_MINUS }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD_SUBTRACT, ID_MINUS }, { wx.wxACCEL_NORMAL, string.byte('*'), ID_MULTIPLY }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD_MULTIPLY, ID_MULTIPLY }, { wx.wxACCEL_NORMAL, string.byte('/'), ID_DIVIDE }, { wx.wxACCEL_NORMAL, wx.VXK_NUMPAD_DIVIDE, ID_DIVIDE }, { wx.wxACCEL_NORMAL, string.byte('C'), ID_CLEAR }, { wx.wxACCEL_NORMAL, string.byte('c'), ID_CLEAR }, { wx.wxACCEL_NORMAL, wx.WXK_ESCAPE, ID_OFF } }) dialog:SetAcceleratorTable(accelTable) dialog:Centre() dialog:Show(true) end main() -- Call wx.wxGetApp():MainLoop() last to start the wxWidgets event loop, -- otherwise the wxLua program will exit immediately. -- Does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit since the -- MainLoop is already running or will be started by the C++ program. wx.wxGetApp():MainLoop()
lgpl-3.0
n0xus/darkstar
scripts/zones/Temenos/mobs/Air_Elemental.lua
16
1706
----------------------------------- -- Area: Temenos E T -- NPC: Air_Elemental ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) local mobID = mob:getID(); local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); switch (mobID): caseof { -- 100 a 106 inclut (Temenos -Northern Tower ) [16928858] = function (x) GetNPCByID(16928768+181):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+181):setStatus(STATUS_NORMAL); end , [16928859] = function (x) GetNPCByID(16928768+217):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+217):setStatus(STATUS_NORMAL); end , [16928860] = function (x) GetNPCByID(16928768+348):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+348):setStatus(STATUS_NORMAL); end , [16928861] = function (x) GetNPCByID(16928768+46):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+46):setStatus(STATUS_NORMAL); end , [16929035] = function (x) if (IsMobDead(16929036)==false) then DespawnMob(16929036); SpawnMob(16929042); end end , } end;
gpl-3.0
n0xus/darkstar
scripts/zones/Buburimu_Peninsula/npcs/Five_of_Spades.lua
17
1483
----------------------------------- -- Area: Buburimu Peninsula -- NPC: Five of Spades -- Invloved in quests: A Greeting Cardian ----------------------------------- package.loaded["scripts/zones/Buburimu_Peninsula/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Buburimu_Peninsula/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local AGreetingCardian = player:getQuestStatus(WINDURST,A_GREETING_CARDIAN); local AGCcs = player:getVar("AGreetingCardian_Event"); if (AGreetingCardian == QUEST_ACCEPTED and AGCcs == 4) then player:startEvent(0x0001); -- A Greeting Cardian step three else player:showText(npc,FIVEOFSPADES_DIALOG); -- Standard Dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0001) then player:setVar("AGreetingCardian_Event",5); end end;
gpl-3.0
DEVOmarReal/Omar-Real
plugins/weclome.lua
1
3355
do local function run(msg, matches) local r = get_receiver(msg) local welc = 'oo:'..msg.to.id local bay = 'zz:'..msg.to.id local xxxx = redis:get(welc) local zzzz = redis:get(bay) if is_momod(msg) and matches[1]== 'ضع الترحيب' then redis:set(welc, matches[2]) local text = 'تم ✅ وضع الترحيب في المجموعة 👥👋🏿'..'\n\n'..matches[2] return reply_msg(msg.id, text, ok_cb, false) elseif redis:get(welc) and is_momod(msg) and matches[1]== 'ازالة الترحيب' then redis:del(welc) local text = 'تم ✅ حذف الترحيب في المجموعة 👥👋🏿' return reply_msg(msg.id, text, ok_cb, false) elseif not redis:get(welc) and is_momod(msg) and matches[1]== 'ازالة الترحيب' then local text = 'الترحيب ✋🏿 محذوف سابقا 👥✔️' return reply_msg(msg.id, text, ok_cb, false) elseif redis:get(welc) and is_momod(msg) and matches[1]== 'الترحيب' then return reply_msg(msg.id, xxxx, ok_cb, true) elseif not redis:get(welc) and is_momod(msg) and matches[1]== 'الترحيب' then return 'قم بأضافة 🔶 ترحيب اولا 👥🔕 ' end if is_momod(msg) and matches[1]== 'ضع التوديع' then redis:set(bay, matches[2]) local text = 'تم ✅ وضع التوديع في المجموعة 👥👋🏿'..'\n\n'..matches[2] return reply_msg(msg.id, text, ok_cb, false) elseif redis:get(bay) and is_momod(msg) and matches[1]== 'ازالة التوديع' then redis:del(bay) local text = 'تم ✅ حذف التوديع في المجموعة 👥👋🏿' return reply_msg(msg.id, text, ok_cb, false) elseif not redis:get(bay) and is_momod(msg) and matches[1]== 'ازالة التوديع' then local text = ' التوديع ✋🏿 محذوف سابقا 👥✔️' return reply_msg(msg.id, text, ok_cb, false) elseif redis:get(bay) and is_momod(msg) and matches[1]== 'التوديع' then return reply_msg(msg.id, zzzz, ok_cb, true) elseif not redis:get(bay) and is_momod(msg) and matches[1]== 'التوديع' then return 'قم بأضافة 🔶 توديع اولا 👥🔕' end if redis:get(bay) and matches[1]== 'chat_del_user' then return reply_msg(msg.id, zzzz, ok_cb, true) elseif redis:get(welc) and matches[1]== 'chat_add_user' then local xxxx = ""..redis:get(welc).."\n" ..''..(msg.action.user.print_name or '')..'\n' reply_msg(msg.id, xxxx, ok_cb, true) elseif redis:get(welc) and matches[1]== 'chat_add_user_link' then local xxxx = ""..redis:get(welc).."\n" ..'@'..(msg.from.username or '')..'\n' reply_msg(msg.id, xxxx, ok_cb, true) end end return { patterns = { "^[!/#](ضع الترحيب) (.*)$", "^[!/#](ضع التوديع) (.*)$", "^[!/#](ازالة الترحيب)$", "^[!/#](ازالة التوديع)$", "^[!/#](الترحيب)$", "^[!/#](التوديع)$", "^!!tgservice (chat_add_user)$", "^!!tgservice (chat_add_user_link)$", "^!!tgservice (chat_del_user)$" }, run = run, } end
gpl-2.0
Azmaedus/GarrisonJukeBox
libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua
7
9849
local AceGUI = LibStub("AceGUI-3.0") -- Lua APIs local pairs, assert, type = pairs, assert, type -- WoW APIs local PlaySound = PlaySound local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: GameFontNormal ---------------- -- Main Frame -- ---------------- --[[ Events : OnClose ]] do local Type = "Window" local Version = 6 local function frameOnShow(this) this.obj:Fire("OnShow") end local function frameOnClose(this) this.obj:Fire("OnClose") end local function closeOnClick(this) PlaySound(799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT this.obj:Hide() end local function frameOnMouseDown(this) AceGUI:ClearFocus() end local function titleOnMouseDown(this) this:GetParent():StartMoving() AceGUI:ClearFocus() end local function frameOnMouseUp(this) local frame = this:GetParent() frame:StopMovingOrSizing() local self = frame.obj local status = self.status or self.localstatus status.width = frame:GetWidth() status.height = frame:GetHeight() status.top = frame:GetTop() status.left = frame:GetLeft() end local function sizerseOnMouseDown(this) this:GetParent():StartSizing("BOTTOMRIGHT") AceGUI:ClearFocus() end local function sizersOnMouseDown(this) this:GetParent():StartSizing("BOTTOM") AceGUI:ClearFocus() end local function sizereOnMouseDown(this) this:GetParent():StartSizing("RIGHT") AceGUI:ClearFocus() end local function sizerOnMouseUp(this) this:GetParent():StopMovingOrSizing() end local function SetTitle(self,title) self.titletext:SetText(title) end local function SetStatusText(self,text) -- self.statustext:SetText(text) end local function Hide(self) self.frame:Hide() end local function Show(self) self.frame:Show() end local function OnAcquire(self) self.frame:SetParent(UIParent) self.frame:SetFrameStrata("FULLSCREEN_DIALOG") self:ApplyStatus() self:EnableResize(true) self:Show() end local function OnRelease(self) self.status = nil for k in pairs(self.localstatus) do self.localstatus[k] = nil end end -- called to set an external table to store status in local function SetStatusTable(self, status) assert(type(status) == "table") self.status = status self:ApplyStatus() end local function ApplyStatus(self) local status = self.status or self.localstatus local frame = self.frame self:SetWidth(status.width or 700) self:SetHeight(status.height or 500) if status.top and status.left then frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top) frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0) else frame:SetPoint("CENTER",UIParent,"CENTER") end end local function OnWidthSet(self, width) local content = self.content local contentwidth = width - 34 if contentwidth < 0 then contentwidth = 0 end content:SetWidth(contentwidth) content.width = contentwidth end local function OnHeightSet(self, height) local content = self.content local contentheight = height - 57 if contentheight < 0 then contentheight = 0 end content:SetHeight(contentheight) content.height = contentheight end local function EnableResize(self, state) local func = state and "Show" or "Hide" self.sizer_se[func](self.sizer_se) self.sizer_s[func](self.sizer_s) self.sizer_e[func](self.sizer_e) end local function Constructor() local frame = CreateFrame("Frame",nil,UIParent) local self = {} self.type = "Window" self.Hide = Hide self.Show = Show self.SetTitle = SetTitle self.OnRelease = OnRelease self.OnAcquire = OnAcquire self.SetStatusText = SetStatusText self.SetStatusTable = SetStatusTable self.ApplyStatus = ApplyStatus self.OnWidthSet = OnWidthSet self.OnHeightSet = OnHeightSet self.EnableResize = EnableResize self.localstatus = {} self.frame = frame frame.obj = self frame:SetWidth(700) frame:SetHeight(500) frame:SetPoint("CENTER",UIParent,"CENTER",0,0) frame:EnableMouse() frame:SetMovable(true) frame:SetResizable(true) frame:SetFrameStrata("FULLSCREEN_DIALOG") frame:SetScript("OnMouseDown", frameOnMouseDown) frame:SetScript("OnShow",frameOnShow) frame:SetScript("OnHide",frameOnClose) frame:SetMinResize(240,240) frame:SetToplevel(true) local titlebg = frame:CreateTexture(nil, "BACKGROUND") titlebg:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Title-Background]]) titlebg:SetPoint("TOPLEFT", 9, -6) titlebg:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", -28, -24) local dialogbg = frame:CreateTexture(nil, "BACKGROUND") dialogbg:SetTexture([[Interface\Tooltips\UI-Tooltip-Background]]) dialogbg:SetPoint("TOPLEFT", 8, -24) dialogbg:SetPoint("BOTTOMRIGHT", -6, 8) dialogbg:SetVertexColor(0, 0, 0, .75) local topleft = frame:CreateTexture(nil, "BORDER") topleft:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]]) topleft:SetWidth(64) topleft:SetHeight(64) topleft:SetPoint("TOPLEFT") topleft:SetTexCoord(0.501953125, 0.625, 0, 1) local topright = frame:CreateTexture(nil, "BORDER") topright:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]]) topright:SetWidth(64) topright:SetHeight(64) topright:SetPoint("TOPRIGHT") topright:SetTexCoord(0.625, 0.75, 0, 1) local top = frame:CreateTexture(nil, "BORDER") top:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]]) top:SetHeight(64) top:SetPoint("TOPLEFT", topleft, "TOPRIGHT") top:SetPoint("TOPRIGHT", topright, "TOPLEFT") top:SetTexCoord(0.25, 0.369140625, 0, 1) local bottomleft = frame:CreateTexture(nil, "BORDER") bottomleft:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]]) bottomleft:SetWidth(64) bottomleft:SetHeight(64) bottomleft:SetPoint("BOTTOMLEFT") bottomleft:SetTexCoord(0.751953125, 0.875, 0, 1) local bottomright = frame:CreateTexture(nil, "BORDER") bottomright:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]]) bottomright:SetWidth(64) bottomright:SetHeight(64) bottomright:SetPoint("BOTTOMRIGHT") bottomright:SetTexCoord(0.875, 1, 0, 1) local bottom = frame:CreateTexture(nil, "BORDER") bottom:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]]) bottom:SetHeight(64) bottom:SetPoint("BOTTOMLEFT", bottomleft, "BOTTOMRIGHT") bottom:SetPoint("BOTTOMRIGHT", bottomright, "BOTTOMLEFT") bottom:SetTexCoord(0.376953125, 0.498046875, 0, 1) local left = frame:CreateTexture(nil, "BORDER") left:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]]) left:SetWidth(64) left:SetPoint("TOPLEFT", topleft, "BOTTOMLEFT") left:SetPoint("BOTTOMLEFT", bottomleft, "TOPLEFT") left:SetTexCoord(0.001953125, 0.125, 0, 1) local right = frame:CreateTexture(nil, "BORDER") right:SetTexture([[Interface\PaperDollInfoFrame\UI-GearManager-Border]]) right:SetWidth(64) right:SetPoint("TOPRIGHT", topright, "BOTTOMRIGHT") right:SetPoint("BOTTOMRIGHT", bottomright, "TOPRIGHT") right:SetTexCoord(0.1171875, 0.2421875, 0, 1) local close = CreateFrame("Button", nil, frame, "UIPanelCloseButton") close:SetPoint("TOPRIGHT", 2, 1) close:SetScript("OnClick", closeOnClick) self.closebutton = close close.obj = self local titletext = frame:CreateFontString(nil, "ARTWORK") titletext:SetFontObject(GameFontNormal) titletext:SetPoint("TOPLEFT", 12, -8) titletext:SetPoint("TOPRIGHT", -32, -8) self.titletext = titletext local title = CreateFrame("Button", nil, frame) title:SetPoint("TOPLEFT", titlebg) title:SetPoint("BOTTOMRIGHT", titlebg) title:EnableMouse() title:SetScript("OnMouseDown",titleOnMouseDown) title:SetScript("OnMouseUp", frameOnMouseUp) self.title = title local sizer_se = CreateFrame("Frame",nil,frame) sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0) sizer_se:SetWidth(25) sizer_se:SetHeight(25) sizer_se:EnableMouse() sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown) sizer_se:SetScript("OnMouseUp", sizerOnMouseUp) self.sizer_se = sizer_se local line1 = sizer_se:CreateTexture(nil, "BACKGROUND") self.line1 = line1 line1:SetWidth(14) line1:SetHeight(14) line1:SetPoint("BOTTOMRIGHT", -8, 8) line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") local x = 0.1 * 14/17 line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) local line2 = sizer_se:CreateTexture(nil, "BACKGROUND") self.line2 = line2 line2:SetWidth(8) line2:SetHeight(8) line2:SetPoint("BOTTOMRIGHT", -8, 8) line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") local x = 0.1 * 8/17 line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) local sizer_s = CreateFrame("Frame",nil,frame) sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0) sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0) sizer_s:SetHeight(25) sizer_s:EnableMouse() sizer_s:SetScript("OnMouseDown",sizersOnMouseDown) sizer_s:SetScript("OnMouseUp", sizerOnMouseUp) self.sizer_s = sizer_s local sizer_e = CreateFrame("Frame",nil,frame) sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25) sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0) sizer_e:SetWidth(25) sizer_e:EnableMouse() sizer_e:SetScript("OnMouseDown",sizereOnMouseDown) sizer_e:SetScript("OnMouseUp", sizerOnMouseUp) self.sizer_e = sizer_e --Container Support local content = CreateFrame("Frame",nil,frame) self.content = content content.obj = self content:SetPoint("TOPLEFT",frame,"TOPLEFT",12,-32) content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-12,13) AceGUI:RegisterAsContainer(self) return self end AceGUI:RegisterWidgetType(Type,Constructor,Version) end
gpl-2.0
RyanTech/LoveLink
Resources/Deprecated.lua
8
32784
--tip local function deprecatedTip(old_name,new_name) print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********") end --functions of _G will be deprecated begin local function ccpLineIntersect(a,b,c,d,s,t) deprecatedTip("ccpLineIntersect","CCPoint:isLineIntersect") return CCPoint:isLineIntersect(a,b,c,d,s,t) end rawset(_G,"ccpLineIntersect",ccpLineIntersect) local function CCPointMake(x,y) deprecatedTip("CCPointMake(x,y)","CCPoint(x,y)") return CCPoint(x,y) end rawset(_G,"CCPointMake",CCPointMake) local function ccp(x,y) deprecatedTip("ccp(x,y)","CCPoint(x,y)") return CCPoint(x,y) end rawset(_G,"ccp",ccp) local function CCSizeMake(width,height) deprecatedTip("CCSizeMake(width,height)","CCSize(width,height)") return CCSize(width,height) end rawset(_G,"CCSizeMake",CCSizeMake) local function CCRectMake(x,y,width,height) deprecatedTip("CCRectMake(x,y,width,height)","CCRect(x,y,width,height)") return CCRect(x,y,width,height) end rawset(_G,"CCRectMake",CCRectMake) local function ccpNeg(pt) deprecatedTip("ccpNeg","CCPoint.__sub") return CCPoint.__sub(CCPoint:new_local(0,0),pt) end rawset(_G,"ccpNeg",ccpNeg) local function ccpAdd(pt1,pt2) deprecatedTip("ccpAdd","CCPoint.__add") return CCPoint.__add(pt1,pt2) end rawset(_G,"ccpAdd",ccpAdd) local function ccpSub(pt1,pt2) deprecatedTip("ccpSub","CCPoint.__sub") return CCPoint.__sub(pt1,pt2) end rawset(_G,"ccpSub",ccpSub) local function ccpMult(pt,factor) deprecatedTip("ccpMult","CCPoint.__mul") return CCPoint.__mul(pt,factor) end rawset(_G,"ccpMult",ccpMult) local function ccpMidpoint(pt1,pt2) deprecatedTip("ccpMidpoint","CCPoint:getMidpoint") return pt1:getMidpoint(pt2) end rawset(_G,"ccpMidpoint",ccpMidpoint) local function ccpDot(pt1,pt2) deprecatedTip("ccpDot","CCPoint:dot") return pt1:dot(pt2) end rawset(_G,"ccpDot",ccpDot) local function ccpCross(pt1,pt2) deprecatedTip("ccpCross","CCPoint:cross") return pt1:cross(pt2) end rawset(_G,"ccpCross",ccpCross) local function ccpPerp(pt) deprecatedTip("ccpPerp","CCPoint:getPerp") return pt:getPerp() end rawset(_G,"ccpPerp",ccpPerp) local function ccpRPerp(pt) deprecatedTip("ccpRPerp","CCPoint:getRPerp") return pt:getRPerp() end rawset(_G,"ccpRPerp",ccpRPerp) local function ccpProject(pt1,pt2) deprecatedTip("ccpProject","CCPoint:project") return pt1:project(pt2) end rawset(_G,"ccpProject",ccpProject) local function ccpRotate(pt1,pt2) deprecatedTip("ccpRotate","CCPoint:rotate") return pt1:rotate(pt2) end rawset(_G,"ccpRotate",ccpRotate) local function ccpUnrotate(pt1,pt2) deprecatedTip("ccpUnrotate","CCPoint:unrotate") return pt1:unrotate(pt2) end rawset(_G,"ccpUnrotate",ccpUnrotate) local function ccpLengthSQ(pt) deprecatedTip("ccpLengthSQ","CCPoint:getLengthSq") return pt:getLengthSq(pt) end rawset(_G,"ccpLengthSQ",ccpLengthSQ) local function ccpDistanceSQ(pt1,pt2) deprecatedTip("ccpDistanceSQ","CCPoint:__sub(pt1,pt2):getLengthSq") return (CCPoint.__sub(pt1,pt2)):getLengthSq() end rawset(_G,"ccpDistanceSQ",ccpDistanceSQ) local function ccpLength(pt) deprecatedTip("ccpLength","CCPoint:getLength") return pt:getLength() end rawset(_G,"ccpLength",ccpLength) local function ccpDistance(pt1,pt2) deprecatedTip("ccpDistance","CCPoint:getDistance") return pt1:getDistance(pt2) end rawset(_G,"ccpDistance",ccpDistance) local function ccpNormalize(pt) deprecatedTip("ccpNormalize","CCPoint:normalize") return pt:normalize() end rawset(_G,"ccpNormalize",ccpNormalize) local function ccpForAngle(angle) deprecatedTip("ccpForAngle","CCPoint:forAngle") return CCPoint:forAngle(angle) end rawset(_G,"ccpForAngle",ccpForAngle) local function ccpToAngle(pt) deprecatedTip("ccpToAngle","CCPoint:getAngle") return pt:getAngle() end rawset(_G,"ccpToAngle",ccpToAngle) local function ccpClamp(pt1,pt2,pt3) deprecatedTip("ccpClamp","CCPoint:getClampPoint") return pt1:getClampPoint(pt2, pt3) end rawset(_G,"ccpClamp",ccpClamp) local function ccpFromSize(sz) deprecatedTip("ccpFromSize(sz)","CCPoint(sz)") return CCPoint(sz) end rawset(_G,"ccpFromSize",ccpFromSize) local function ccpLerp(pt1,pt2,alpha) deprecatedTip("ccpLerp","CCPoint:lerp") return pt1:lerp(pt2,alpha) end rawset(_G,"ccpLerp",ccpLerp) local function ccpFuzzyEqual(pt1,pt2,variance) deprecatedTip("ccpFuzzyEqual","CCPoint:fuzzyEquals") return pt1:fuzzyEquals(pt2,variance) end rawset(_G,"ccpFuzzyEqual",ccpFuzzyEqual) local function ccpCompMult(pt1,pt2) deprecatedTip("ccpCompMult","CCPoint") return CCPoint(pt1.x * pt2.x , pt1.y * pt2.y) end rawset(_G,"ccpCompMult",ccpCompMult) local function ccpAngleSigned(pt1,pt2) deprecatedTip("ccpAngleSigned","CCPoint:getAngle") return pt1:getAngle(pt2) end rawset(_G,"ccpAngleSigned",ccpAngleSigned) local function ccpAngle(pt1,pt2) deprecatedTip("ccpAngle","CCPoint:getAngle") return pt1:getAngle(pt2) end rawset(_G,"ccpAngle",ccpAngle) local function ccpRotateByAngle(pt1,pt2,angle) deprecatedTip("ccpRotateByAngle","CCPoint:rotateByAngle") return pt1:rotateByAngle(pt2, angle) end rawset(_G,"ccpRotateByAngle",ccpRotateByAngle) local function ccpSegmentIntersect(pt1,pt2,pt3,pt4) deprecatedTip("ccpSegmentIntersect","CCPoint:isSegmentIntersect") return CCPoint:isSegmentIntersect(pt1,pt2,pt3,pt4) end rawset(_G,"ccpSegmentIntersect",ccpSegmentIntersect) local function ccpIntersectPoint(pt1,pt2,pt3,pt4) deprecatedTip("ccpIntersectPoint","CCPoint:getIntersectPoint") return CCPoint:getIntersectPoint(pt1,pt2,pt3,pt4) end rawset(_G,"ccpIntersectPoint",ccpIntersectPoint) local function ccc3(r,g,b) deprecatedTip("ccc3(r,g,b)","ccColor3B(r,g,b)") return ccColor3B(r,g,b) end rawset(_G,"ccc3",ccc3) local function ccc4(r,g,b,a) deprecatedTip("ccc4(r,g,b,a)","Color4B(r,g,b,a)") return Color4B(r,g,b,a) end rawset(_G,"ccc4",ccc4) local function ccc4FFromccc3B(color3B) deprecatedTip("ccc4FFromccc3B(color3B)","Color4F(color3B.r / 255.0,color3B.g / 255.0,color3B.b / 255.0,1.0)") return Color4F(color3B.r/255.0, color3B.g/255.0, color3B.b/255.0, 1.0) end rawset(_G,"ccc4FFromccc3B",ccc4FFromccc3B) local function ccc4f(r,g,b,a) deprecatedTip("ccc4f(r,g,b,a)","Color4F(r,g,b,a)") return Color4F(r,g,b,a) end rawset(_G,"ccc4f",ccc4f) local function ccc4FFromccc4B(color4B) deprecatedTip("ccc4FFromccc4B(color4B)","Color4F(color4B.r/255.0, color4B.g/255.0, color4B.b/255.0, color4B.a/255.0)") return Color4F(color4B.r/255.0, color4B.g/255.0, color4B.b/255.0, color4B.a/255.0) end rawset(_G,"ccc4FFromccc4B",ccc4FFromccc4B) local function ccc4FEqual(a,b) deprecatedTip("ccc4FEqual(a,b)","a:equals(b)") return a:equals(b) end rawset(_G,"ccc4FEqual",ccc4FEqual) local function vertex2(x,y) deprecatedTip("vertex2(x,y)","Vertex2F(x,y)") return Vertex2F(x,y) end rawset(_G,"vertex2",vertex2) local function vertex3(x,y,z) deprecatedTip("vertex3(x,y,z)","Vertex3F(x,y,z)") return Vertex3F(x,y,z) end rawset(_G,"vertex3",vertex3) local function tex2(u,v) deprecatedTip("tex2(u,v)","Tex2F(u,v)") return Tex2F(u,v) end rawset(_G,"tex2",tex2) local function ccc4BFromccc4F(color4F) deprecatedTip("ccc4BFromccc4F(color4F)","Color4B(color4F.r * 255.0, color4F.g * 255.0, color4F.b * 255.0, color4B.a * 255.0)") return Color4B(color4F.r * 255.0, color4F.g * 255.0, color4F.b * 255.0, color4B.a * 255.0) end rawset(_G,"ccc4BFromccc4F",ccc4BFromccc4F) local function ccColor3BDeprecated() deprecatedTip("ccColor3B","Color3B") return Color3B end _G["ccColor3B"] = ccColor3BDeprecated() local function ccColor4BDeprecated() deprecatedTip("ccColor4B","Color4B") return Color4B end _G["ccColor4B"] = ccColor4BDeprecated() local function ccColor4FDeprecated() deprecatedTip("ccColor4F","Color4F") return Color4F end _G["ccColor4F"] = ccColor4FDeprecated() local function ccVertex2FDeprecated() deprecatedTip("ccVertex2F","Vertex2F") return Vertex2F end _G["ccVertex2F"] = ccVertex2FDeprecated() local function ccVertex3FDeprecated() deprecatedTip("ccVertex3F","Vertex3F") return Vertex3F end _G["ccVertex3F"] = ccVertex3FDeprecated() local function ccTex2FDeprecated() deprecatedTip("ccTex2F","Tex2F") return Tex2F end _G["ccTex2F"] = ccTex2FDeprecated() local function ccPointSpriteDeprecated() deprecatedTip("ccPointSprite","PointSprite") return PointSprite end _G["ccPointSprite"] = ccPointSpriteDeprecated() local function ccQuad2Deprecated() deprecatedTip("ccQuad2","Quad2") return Quad2 end _G["ccQuad2"] = ccQuad2Deprecated() local function ccQuad3Deprecated() deprecatedTip("ccQuad3","Quad3") return Quad3 end _G["ccQuad3"] = ccQuad3Deprecated() local function ccV2FC4BT2FDeprecated() deprecatedTip("ccV2F_C4B_T2F","V2F_C4B_T2F") return V2F_C4B_T2F end _G["ccV2F_C4B_T2F"] = ccV2FC4BT2FDeprecated() local function ccV2FC4FT2FDeprecated() deprecatedTip("ccV2F_C4F_T2F","V2F_C4F_T2F") return V2F_C4F_T2F end _G["ccV2F_C4F_T2F"] = ccV2FC4FT2FDeprecated() local function ccV3FC4BT2FDeprecated() deprecatedTip("ccV3F_C4B_T2F","V3F_C4B_T2F") return V3F_C4B_T2F end _G["ccV3F_C4B_T2F"] = ccV3FC4BT2FDeprecated() local function ccV2FC4BT2FQuadDeprecated() deprecatedTip("ccV2F_C4B_T2F_Quad","V2F_C4B_T2F_Quad") return V2F_C4B_T2F_Quad end _G["ccV2F_C4B_T2F_Quad"] = ccV2FC4BT2FQuadDeprecated() local function ccV3FC4BT2FQuadDeprecated() deprecatedTip("ccV3F_C4B_T2F_Quad","V3F_C4B_T2F_Quad") return V3F_C4B_T2F_Quad end _G["ccV3F_C4B_T2F_Quad"] = ccV3FC4BT2FQuadDeprecated() local function ccV2FC4FT2FQuadDeprecated() deprecatedTip("ccV2F_C4F_T2F_Quad","V2F_C4F_T2F_Quad") return V2F_C4F_T2F_Quad end _G["ccV2F_C4F_T2F_Quad"] = ccV2FC4FT2FQuadDeprecated() local function ccBlendFuncDeprecated() deprecatedTip("ccBlendFunc","BlendFunc") return BlendFunc end _G["ccBlendFunc"] = ccBlendFuncDeprecated() local function ccT2FQuadDeprecated() deprecatedTip("ccT2F_Quad","T2F_Quad") return T2F_Quad end _G["ccT2F_Quad"] = ccT2FQuadDeprecated() local function ccAnimationFrameDataDeprecated() deprecatedTip("ccAnimationFrameData","AnimationFrameData") return AnimationFrameData end _G["ccAnimationFrameData"] = ccAnimationFrameDataDeprecated() local function CCCallFuncNDeprecated( ) deprecatedTip("CCCallFuncN","CCCallFunc") return CCCallFunc end _G["CCCallFuncN"] = CCCallFuncNDeprecated() --functions of _G will be deprecated end --functions of CCControl will be deprecated end local CCControlDeprecated = { } function CCControlDeprecated.addHandleOfControlEvent(self,func,controlEvent) deprecatedTip("addHandleOfControlEvent","registerControlEventHandler") print("come in addHandleOfControlEvent") self:registerControlEventHandler(func,controlEvent) end rawset(CCControl,"addHandleOfControlEvent",CCControlDeprecated.addHandleOfControlEvent) --functions of CCControl will be deprecated end --functions of CCEGLView will be deprecated end local CCEGLViewDeprecated = { } function CCEGLViewDeprecated.sharedOpenGLView() deprecatedTip("CCEGLView:sharedOpenGLView","CCEGLView:getInstance") return CCEGLView:getInstance() end rawset(CCEGLView,"sharedOpenGLView",CCEGLViewDeprecated.sharedOpenGLView) --functions of CCFileUtils will be deprecated end --functions of CCFileUtils will be deprecated end local CCFileUtilsDeprecated = { } function CCFileUtilsDeprecated.sharedFileUtils() deprecatedTip("CCFileUtils:sharedFileUtils","CCFileUtils:getInstance") return CCFileUtils:getInstance() end rawset(CCFileUtils,"sharedFileUtils",CCFileUtilsDeprecated.sharedFileUtils) function CCFileUtilsDeprecated.purgeFileUtils() deprecatedTip("CCFileUtils:purgeFileUtils","CCFileUtils:destroyInstance") return CCFileUtils:destroyInstance() end rawset(CCFileUtils,"purgeFileUtils",CCFileUtilsDeprecated.purgeFileUtils) --functions of CCFileUtils will be deprecated end --functions of CCApplication will be deprecated end local CCApplicationDeprecated = { } function CCApplicationDeprecated.sharedApplication() deprecatedTip("CCApplication:sharedApplication","CCApplication:getInstance") return CCApplication:getInstance() end rawset(CCApplication,"sharedApplication",CCApplicationDeprecated.sharedApplication) --functions of CCApplication will be deprecated end --functions of CCDirector will be deprecated end local CCDirectorDeprecated = { } function CCDirectorDeprecated.sharedDirector() deprecatedTip("CCDirector:sharedDirector","CCDirector:getInstance") return CCDirector:getInstance() end rawset(CCDirector,"sharedDirector",CCDirectorDeprecated.sharedDirector) --functions of CCDirector will be deprecated end --functions of CCUserDefault will be deprecated end local CCUserDefaultDeprecated = { } function CCUserDefaultDeprecated.sharedUserDefault() deprecatedTip("CCUserDefault:sharedUserDefault","CCUserDefault:getInstance") return CCUserDefault:getInstance() end rawset(CCUserDefault,"sharedUserDefault",CCUserDefaultDeprecated.sharedUserDefault) function CCUserDefaultDeprecated.purgeSharedUserDefault() deprecatedTip("CCUserDefault:purgeSharedUserDefault","CCUserDefault:destroyInstance") return CCUserDefault:destroyInstance() end rawset(CCUserDefault,"purgeSharedUserDefault",CCUserDefaultDeprecated.purgeSharedUserDefault) --functions of CCUserDefault will be deprecated end --functions of CCNotificationCenter will be deprecated end local CCNotificationCenterDeprecated = { } function CCNotificationCenterDeprecated.sharedNotificationCenter() deprecatedTip("CCNotificationCenter:sharedNotificationCenter","CCNotificationCenter:getInstance") return CCNotificationCenter:getInstance() end rawset(CCNotificationCenter,"sharedNotificationCenter",CCNotificationCenterDeprecated.sharedNotificationCenter) function CCNotificationCenterDeprecated.purgeNotificationCenter() deprecatedTip("CCNotificationCenter:purgeNotificationCenter","CCNotificationCenter:destroyInstance") return CCNotificationCenter:destroyInstance() end rawset(CCNotificationCenter,"purgeNotificationCenter",CCNotificationCenterDeprecated.purgeNotificationCenter) --functions of CCNotificationCenter will be deprecated end --functions of CCTextureCache will be deprecated begin local CCTextureCacheDeprecated = { } function CCTextureCacheDeprecated.sharedTextureCache() deprecatedTip("CCTextureCache:sharedTextureCache","CCTextureCache:getInstance") return CCTextureCache:getInstance() end rawset(CCTextureCache,"sharedTextureCache",CCTextureCacheDeprecated.sharedTextureCache) function CCTextureCacheDeprecated.purgeSharedTextureCache() deprecatedTip("CCTextureCache:purgeSharedTextureCache","CCTextureCache:destroyInstance") return CCTextureCache:destroyInstance() end rawset(CCTextureCache,"purgeSharedTextureCache",CCTextureCacheDeprecated.purgeSharedTextureCache) --functions of CCTextureCache will be deprecated end --functions of CCGrid3DAction will be deprecated begin local CCGrid3DActionDeprecated = { } function CCGrid3DActionDeprecated.vertex(self,pt) deprecatedTip("vertex","CCGrid3DAction:getVertex") return self:getVertex(pt) end rawset(CCGrid3DAction,"vertex",CCGrid3DActionDeprecated.vertex) function CCGrid3DActionDeprecated.originalVertex(self,pt) deprecatedTip("originalVertex","CCGrid3DAction:getOriginalVertex") return self:getOriginalVertex(pt) end rawset(CCGrid3DAction,"originalVertex",CCGrid3DActionDeprecated.originalVertex) --functions of CCGrid3DAction will be deprecated end --functions of CCTiledGrid3DAction will be deprecated begin local CCTiledGrid3DActionDeprecated = { } function CCTiledGrid3DActionDeprecated.tile(self,pt) deprecatedTip("tile","CCTiledGrid3DAction:getTile") return self:getTile(pt) end rawset(CCTiledGrid3DAction,"tile",CCTiledGrid3DActionDeprecated.tile) function CCTiledGrid3DActionDeprecated.originalTile(self,pt) deprecatedTip("originalTile","CCTiledGrid3DAction:getOriginalTile") return self:getOriginalTile(pt) end rawset(CCTiledGrid3DAction,"originalTile",CCTiledGrid3DActionDeprecated.originalTile) --functions of CCTiledGrid3DAction will be deprecated end --functions of CCAnimationCache will be deprecated begin local CCAnimationCacheDeprecated = { } function CCAnimationCacheDeprecated.sharedAnimationCache() deprecatedTip("CCAnimationCache:sharedAnimationCache","CCAnimationCache:getInstance") return CCAnimationCache:getInstance() end rawset(CCAnimationCache,"sharedAnimationCache",CCAnimationCacheDeprecated.sharedAnimationCache) function CCAnimationCacheDeprecated.purgeSharedAnimationCache() deprecatedTip("CCAnimationCache:purgeSharedAnimationCache","CCAnimationCache:destroyInstance") return CCAnimationCache:destroyInstance() end rawset(CCAnimationCache,"purgeSharedAnimationCache",CCAnimationCacheDeprecated.purgeSharedAnimationCache) --functions of CCAnimationCache will be deprecated end --functions of CCNode will be deprecated begin local CCNodeDeprecated = { } function CCNodeDeprecated.boundingBox(self) deprecatedTip("CCNode:boundingBox","CCNode:getBoundingBox") return self:getBoundingBox() end rawset(CCNode,"boundingBox",CCNodeDeprecated.boundingBox) function CCNodeDeprecated.numberOfRunningActions(self) deprecatedTip("CCNode:numberOfRunningActions","CCNode:getNumberOfRunningActions") return self:getNumberOfRunningActions() end rawset(CCNode,"numberOfRunningActions",CCNodeDeprecated.numberOfRunningActions) --functions of CCNode will be deprecated end --functions of CCTexture2D will be deprecated begin local CCTexture2DDeprecated = { } function CCTexture2DDeprecated.stringForFormat(self) deprecatedTip("Texture2D:stringForFormat","Texture2D:getStringForFormat") return self:getStringForFormat() end rawset(CCTexture2D,"stringForFormat",CCTexture2DDeprecated.stringForFormat) function CCTexture2DDeprecated.bitsPerPixelForFormat(self) deprecatedTip("Texture2D:bitsPerPixelForFormat","Texture2D:getBitsPerPixelForFormat") return self:getBitsPerPixelForFormat() end rawset(CCTexture2D,"bitsPerPixelForFormat",CCTexture2DDeprecated.bitsPerPixelForFormat) function CCTexture2DDeprecated.bitsPerPixelForFormat(self,pixelFormat) deprecatedTip("Texture2D:bitsPerPixelForFormat","Texture2D:getBitsPerPixelForFormat") return self:getBitsPerPixelForFormat(pixelFormat) end rawset(CCTexture2D,"bitsPerPixelForFormat",CCTexture2DDeprecated.bitsPerPixelForFormat) function CCTexture2DDeprecated.defaultAlphaPixelFormat(self) deprecatedTip("Texture2D:defaultAlphaPixelFormat","Texture2D:getDefaultAlphaPixelFormat") return self:getDefaultAlphaPixelFormat() end rawset(CCTexture2D,"defaultAlphaPixelFormat",CCTexture2DDeprecated.defaultAlphaPixelFormat) --functions of CCTexture2D will be deprecated end --functions of CCSpriteFrameCache will be deprecated begin local CCSpriteFrameCacheDeprecated = { } function CCSpriteFrameCacheDeprecated.spriteFrameByName(self,szName) deprecatedTip("CCSpriteFrameCache:spriteFrameByName","CCSpriteFrameCache:getSpriteFrameByName") return self:getSpriteFrameByName(szName) end rawset(CCSpriteFrameCache,"spriteFrameByName",CCSpriteFrameCacheDeprecated.spriteFrameByName) function CCSpriteFrameCacheDeprecated.sharedSpriteFrameCache() deprecatedTip("CCSpriteFrameCache:sharedSpriteFrameCache","CCSpriteFrameCache:getInstance") return CCSpriteFrameCache:getInstance() end rawset(CCSpriteFrameCache,"sharedSpriteFrameCache",CCSpriteFrameCacheDeprecated.sharedSpriteFrameCache) function CCSpriteFrameCacheDeprecated.purgeSharedSpriteFrameCache() deprecatedTip("CCSpriteFrameCache:purgeSharedSpriteFrameCache","CCSpriteFrameCache:destroyInstance") return CCSpriteFrameCache:destroyInstance() end rawset(CCSpriteFrameCache,"purgeSharedSpriteFrameCache",CCSpriteFrameCacheDeprecated.purgeSharedSpriteFrameCache) --functions of CCSpriteFrameCache will be deprecated end --functions of CCTimer will be deprecated begin local CCTimerDeprecated = { } function CCTimerDeprecated.timerWithScriptHandler(handler,seconds) deprecatedTip("CCTimer:timerWithScriptHandler","CCTimer:createWithScriptHandler") return CCTimer:createWithScriptHandler(handler,seconds) end rawset(CCTimer,"timerWithScriptHandler",CCTimerDeprecated.timerWithScriptHandler) function CCTimerDeprecated.numberOfRunningActionsInTarget(self,target) deprecatedTip("CCActionManager:numberOfRunningActionsInTarget","CCActionManager:getNumberOfRunningActionsInTarget") return self:getNumberOfRunningActionsInTarget(target) end rawset(CCTimer,"numberOfRunningActionsInTarget",CCTimerDeprecated.numberOfRunningActionsInTarget) --functions of CCTimer will be deprecated end --functions of CCMenuItemFont will be deprecated begin local CCMenuItemFontDeprecated = { } function CCMenuItemFontDeprecated.fontSize() deprecatedTip("CCMenuItemFont:fontSize","CCMenuItemFont:getFontSize") return CCMenuItemFont:getFontSize() end rawset(CCMenuItemFont,"fontSize",CCMenuItemFontDeprecated.fontSize) function CCMenuItemFontDeprecated.fontName() deprecatedTip("CCMenuItemFont:fontName","CCMenuItemFont:getFontName") return CCMenuItemFont:getFontName() end rawset(CCMenuItemFont,"fontName",CCMenuItemFontDeprecated.fontName) function CCMenuItemFontDeprecated.fontSizeObj(self) deprecatedTip("CCMenuItemFont:fontSizeObj","CCMenuItemFont:getFontSizeObj") return self:getFontSizeObj() end rawset(CCMenuItemFont,"fontSizeObj",CCMenuItemFontDeprecated.fontSizeObj) function CCMenuItemFontDeprecated.fontNameObj(self) deprecatedTip("CCMenuItemFont:fontNameObj","CCMenuItemFont:getFontNameObj") return self:getFontNameObj() end rawset(CCMenuItemFont,"fontNameObj",CCMenuItemFontDeprecated.fontNameObj) --functions of CCMenuItemFont will be deprecated end --functions of CCMenuItemToggle will be deprecated begin local CCMenuItemToggleDeprecated = { } function CCMenuItemToggleDeprecated.selectedItem(self) deprecatedTip("CCMenuItemToggle:selectedItem","CCMenuItemToggle:getSelectedItem") return self:getSelectedItem() end rawset(CCMenuItemToggle,"selectedItem",CCMenuItemToggleDeprecated.selectedItem) --functions of CCMenuItemToggle will be deprecated end --functions of CCTileMapAtlas will be deprecated begin local CCTileMapAtlasDeprecated = { } function CCTileMapAtlasDeprecated.tileAt(self,pos) deprecatedTip("CCTileMapAtlas:tileAt","CCTileMapAtlas:getTileAt") return self:getTileAt(pos) end rawset(CCTileMapAtlas,"tileAt",CCTileMapAtlasDeprecated.tileAt) --functions of CCTileMapAtlas will be deprecated end --functions of CCTMXLayer will be deprecated begin local CCTMXLayerDeprecated = { } function CCTMXLayerDeprecated.tileAt(self,tileCoordinate) deprecatedTip("CCTMXLayer:tileAt","CCTMXLayer:getTileAt") return self:getTileAt(tileCoordinate) end rawset(CCTMXLayer,"tileAt",CCTMXLayerDeprecated.tileAt) function CCTMXLayerDeprecated.tileGIDAt(self,tileCoordinate) deprecatedTip("CCTMXLayer:tileGIDAt","CCTMXLayer:getTileGIDAt") return self:getTileGIDAt(tileCoordinate) end rawset(CCTMXLayer,"tileGIDAt",CCTMXLayerDeprecated.tileGIDAt) function CCTMXLayerDeprecated.positionAt(self,tileCoordinate) deprecatedTip("CCTMXLayer:positionAt","CCTMXLayer:getPositionAt") return self:getPositionAt(tileCoordinate) end rawset(CCTMXLayer,"positionAt",CCTMXLayerDeprecated.positionAt) function CCTMXLayerDeprecated.propertyNamed(self,propertyName) deprecatedTip("CCTMXLayer:propertyNamed","CCTMXLayer:getProperty") return self:getProperty(propertyName) end rawset(CCTMXLayer,"propertyNamed",CCTMXLayerDeprecated.propertyNamed) --functions of CCTMXLayer will be deprecated end --functions of SimpleAudioEngine will be deprecated begin local SimpleAudioEngineDeprecated = { } function SimpleAudioEngineDeprecated.sharedEngine() deprecatedTip("SimpleAudioEngine:sharedEngine","SimpleAudioEngine:getInstance") return SimpleAudioEngine:getInstance() end rawset(SimpleAudioEngine,"sharedEngine",SimpleAudioEngineDeprecated.sharedEngine) --functions of SimpleAudioEngine will be deprecated end --functions of CCTMXTiledMap will be deprecated begin local CCTMXTiledMapDeprecated = { } function CCTMXTiledMapDeprecated.layerNamed(self,layerName) deprecatedTip("CCTMXTiledMap:layerNamed","CCTMXTiledMap:getLayer") return self:getLayer(layerName) end rawset(CCTMXTiledMap,"layerNamed", CCTMXTiledMapDeprecated.layerNamed) function CCTMXTiledMapDeprecated.propertyNamed(self,propertyName) deprecatedTip("CCTMXTiledMap:propertyNamed","CCTMXTiledMap:getProperty") return self:getProperty(propertyName) end rawset(CCTMXTiledMap,"propertyNamed", CCTMXTiledMapDeprecated.propertyNamed ) function CCTMXTiledMapDeprecated.propertiesForGID(self,GID) deprecatedTip("CCTMXTiledMap:propertiesForGID","CCTMXTiledMap:getPropertiesForGID") return self:getPropertiesForGID(GID) end rawset(CCTMXTiledMap,"propertiesForGID", CCTMXTiledMapDeprecated.propertiesForGID) function CCTMXTiledMapDeprecated.objectGroupNamed(self,groupName) deprecatedTip("CCTMXTiledMap:objectGroupNamed","CCTMXTiledMap:getObjectGroup") return self:getObjectGroup(groupName) end rawset(CCTMXTiledMap,"objectGroupNamed", CCTMXTiledMapDeprecated.objectGroupNamed) --functions of CCTMXTiledMap will be deprecated end --functions of CCTMXMapInfo will be deprecated begin local CCTMXMapInfoDeprecated = { } function CCTMXMapInfoDeprecated.getStoringCharacters(self) deprecatedTip("CCTMXMapInfo:getStoringCharacters","CCTMXMapInfo:isStoringCharacters") return self:isStoringCharacters() end rawset(CCTMXMapInfo,"getStoringCharacters", CCTMXMapInfoDeprecated.getStoringCharacters) function CCTMXMapInfoDeprecated.formatWithTMXFile(infoTable,tmxFile) deprecatedTip("CCTMXMapInfo:formatWithTMXFile","CCTMXMapInfo:create") return CCTMXMapInfo:create(tmxFile) end rawset(CCTMXMapInfo,"formatWithTMXFile", CCTMXMapInfoDeprecated.formatWithTMXFile) function CCTMXMapInfoDeprecated.formatWithXML(infoTable,tmxString,resourcePath) deprecatedTip("CCTMXMapInfo:formatWithXML","TMXMapInfo:createWithXML") return CCTMXMapInfo:createWithXML(tmxString,resourcePath) end rawset(CCTMXMapInfo,"formatWithXML", CCTMXMapInfoDeprecated.formatWithXML) --functions of CCTMXMapInfo will be deprecated end --functions of CCTMXObject will be deprecated begin local CCTMXObjectGroupDeprecated = { } function CCTMXObjectGroupDeprecated.propertyNamed(self,propertyName) deprecatedTip("CCTMXObjectGroup:propertyNamed","CCTMXObjectGroup:getProperty") return self:getProperty(propertyName) end rawset(CCTMXObjectGroup,"propertyNamed", CCTMXObjectGroupDeprecated.propertyNamed) function CCTMXObjectGroupDeprecated.objectNamed(self, objectName) deprecatedTip("CCTMXObjectGroup:objectNamed","CCTMXObjectGroup:getObject") return self:getObject(objectName) end rawset(CCTMXObjectGroup,"objectNamed", CCTMXObjectGroupDeprecated.objectNamed) --functions of CCTMXObject will be deprecated end --functions of WebSocket will be deprecated begin local targetPlatform = CCApplication:getInstance():getTargetPlatform() if (kTargetIphone == targetPlatform) or (kTargetIpad == targetPlatform) or (kTargetAndroid == targetPlatform) or (kTargetWindows == targetPlatform) then local WebSocketDeprecated = { } function WebSocketDeprecated.sendTextMsg(self, string) deprecatedTip("WebSocket:sendTextMsg","WebSocket:sendString") return self:sendString(string) end rawset(WebSocket,"sendTextMsg", WebSocketDeprecated.sendTextMsg) function WebSocketDeprecated.sendBinaryMsg(self, table,tablesize) deprecatedTip("WebSocket:sendBinaryMsg","WebSocket:sendString") string.char(unpack(table)) return self:sendString(string.char(unpack(table))) end rawset(WebSocket,"sendBinaryMsg", WebSocketDeprecated.sendBinaryMsg) end --functions of WebSocket will be deprecated end --functions of CCDrawPrimitives will be deprecated begin local CCDrawPrimitivesDeprecated = { } function CCDrawPrimitivesDeprecated.ccDrawPoint(pt) deprecatedTip("ccDrawPoint","CCDrawPrimitives.ccDrawPoint") return CCDrawPrimitives.ccDrawPoint(pt) end rawset(_G, "ccDrawPoint", CCDrawPrimitivesDeprecated.ccDrawPoint) function CCDrawPrimitivesDeprecated.ccDrawLine(origin,destination) deprecatedTip("ccDrawLine","CCDrawPrimitives.ccDrawLine") return CCDrawPrimitives.ccDrawLine(origin,destination) end rawset(_G, "ccDrawLine", CCDrawPrimitivesDeprecated.ccDrawLine) function CCDrawPrimitivesDeprecated.ccDrawRect(origin,destination) deprecatedTip("ccDrawRect","CCDrawPrimitives.ccDrawRect") return CCDrawPrimitives.ccDrawRect(origin,destination) end rawset(_G, "ccDrawRect", CCDrawPrimitivesDeprecated.ccDrawRect) function CCDrawPrimitivesDeprecated.ccDrawSolidRect(origin,destination,color) deprecatedTip("ccDrawSolidRect","CCDrawPrimitives.ccDrawSolidRect") return CCDrawPrimitives.ccDrawSolidRect(origin,destination,color) end rawset(_G, "ccDrawSolidRect", CCDrawPrimitivesDeprecated.ccDrawSolidRect) -- params:... may represent two param(xScale,yScale) or nil function CCDrawPrimitivesDeprecated.ccDrawCircle(center,radius,angle,segments,drawLineToCenter,...) deprecatedTip("ccDrawCircle","CCDrawPrimitives.ccDrawCircle") return CCDrawPrimitives.ccDrawCircle(center,radius,angle,segments,drawLineToCenter,...) end rawset(_G, "ccDrawCircle", CCDrawPrimitivesDeprecated.ccDrawCircle) -- params:... may represent two param(xScale,yScale) or nil function CCDrawPrimitivesDeprecated.ccDrawSolidCircle(center,radius,angle,segments,...) deprecatedTip("ccDrawSolidCircle","CCDrawPrimitives.ccDrawSolidCircle") return CCDrawPrimitives.ccDrawSolidCircle(center,radius,angle,segments,...) end rawset(_G, "ccDrawSolidCircle", CCDrawPrimitivesDeprecated.ccDrawSolidCircle) function CCDrawPrimitivesDeprecated.ccDrawQuadBezier(origin,control,destination,segments) deprecatedTip("ccDrawQuadBezier","CCDrawPrimitives.ccDrawQuadBezier") return CCDrawPrimitives.ccDrawQuadBezier(origin,control,destination,segments) end rawset(_G, "ccDrawQuadBezier", CCDrawPrimitivesDeprecated.ccDrawQuadBezier) function CCDrawPrimitivesDeprecated.ccDrawCubicBezier(origin,control1,control2,destination,segments) deprecatedTip("ccDrawCubicBezier","CCDrawPrimitives.ccDrawCubicBezier") return CCDrawPrimitives.ccDrawCubicBezier(origin,control1,control2,destination,segments) end rawset(_G, "ccDrawCubicBezier", CCDrawPrimitivesDeprecated.ccDrawCubicBezier) function CCDrawPrimitivesDeprecated.ccDrawCatmullRom(arrayOfControlPoints,segments) deprecatedTip("ccDrawCatmullRom","CCDrawPrimitives.ccDrawCatmullRom") return CCDrawPrimitives.ccDrawCatmullRom(arrayOfControlPoints,segments) end rawset(_G, "ccDrawCatmullRom", CCDrawPrimitivesDeprecated.ccDrawCatmullRom) function CCDrawPrimitivesDeprecated.ccDrawCardinalSpline(config,tension,segments) deprecatedTip("ccDrawCardinalSpline","CCDrawPrimitives.ccDrawCardinalSpline") return CCDrawPrimitives.ccDrawCardinalSpline(config,tension,segments) end rawset(_G, "ccDrawCardinalSpline", CCDrawPrimitivesDeprecated.ccDrawCardinalSpline) function CCDrawPrimitivesDeprecated.ccDrawColor4B(r,g,b,a) deprecatedTip("ccDrawColor4B","CCDrawPrimitives.ccDrawColor4B") return CCDrawPrimitives.ccDrawColor4B(r,g,b,a) end rawset(_G, "ccDrawColor4B", CCDrawPrimitivesDeprecated.ccDrawColor4B) function CCDrawPrimitivesDeprecated.ccDrawColor4F(r,g,b,a) deprecatedTip("ccDrawColor4F","CCDrawPrimitives.ccDrawColor4F") return CCDrawPrimitives.ccDrawColor4F(r,g,b,a) end rawset(_G, "ccDrawColor4F", CCDrawPrimitivesDeprecated.ccDrawColor4F) function CCDrawPrimitivesDeprecated.ccPointSize(pointSize) deprecatedTip("ccPointSize","CCDrawPrimitives.ccPointSize") return CCDrawPrimitives.ccPointSize(pointSize) end rawset(_G, "ccPointSize", CCDrawPrimitivesDeprecated.ccPointSize) --functions of CCDrawPrimitives will be deprecated end --enums of CCParticleSystem will be deprecated begin _G["kParticleStartSizeEqualToEndSize"] = _G["kCCParticleStartSizeEqualToEndSize"] _G["kParticleDurationInfinity"] = _G["kCCParticleDurationInfinity"] --enums of CCParticleSystem will be deprecated end --enums of CCRenderTexture will be deprecated begin local CCRenderTextureDeprecated = { } function CCRenderTextureDeprecated.newCCImage(self) deprecatedTip("CCRenderTexture:newCCImage","CCRenderTexture:newImage") return self:newImage() end rawset(CCRenderTexture, "newCCImage", CCRenderTextureDeprecated.newCCImage) --enums of CCRenderTexture will be deprecated end
mit
n0xus/darkstar
scripts/globals/items/warm_egg.lua
35
1186
----------------------------------------- -- ID: 4602 -- Item: warm_egg -- Food Effect: 5Min, All Races ----------------------------------------- -- Health 18 -- Magic 18 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4602); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 18); target:addMod(MOD_MP, 18); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 18); target:delMod(MOD_MP, 18); end;
gpl-3.0
feiying1460/witi-openwrt
package/ramips/ui/luci-mtk/src/libs/json/luasrc/json.lua
50
13333
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ Decoder: Info: null will be decoded to luci.json.null if first parameter of Decoder() is true Example: decoder = luci.json.Decoder() luci.ltn12.pump.all(luci.ltn12.source.string("decodableJSON"), decoder:sink()) luci.util.dumptable(decoder:get()) Known issues: does not support unicode conversion \uXXYY with XX != 00 will be ignored Encoder: Info: Accepts numbers, strings, nil, booleans as they are Accepts luci.json.null as replacement for nil Accepts full associative and full numerically indexed tables Mixed tables will loose their associative values during conversion Iterator functions will be encoded as an array of their return values Non-iterator functions will probably corrupt the encoder Example: encoder = luci.json.Encoder(encodableData) luci.ltn12.pump.all(encoder:source(), luci.ltn12.sink.file(io.open("someFile", w))) ]]-- local nixio = require "nixio" local util = require "luci.util" local table = require "table" local string = require "string" local coroutine = require "coroutine" local assert = assert local tonumber = tonumber local tostring = tostring local error = error local type = type local pairs = pairs local ipairs = ipairs local next = next local pcall = pcall local band = nixio.bit.band local bor = nixio.bit.bor local rshift = nixio.bit.rshift local char = string.char local getmetatable = getmetatable --- LuCI JSON-Library -- @cstyle instance module "luci.json" --- Directly decode a JSON string -- @param json JSON-String -- @return Lua object function decode(json, ...) local a = ActiveDecoder(function() return nil end, ...) a.chunk = json local s, obj = pcall(a.get, a) return s and obj or nil end --- Direcly encode a Lua object into a JSON string. -- @param obj Lua Object -- @return JSON string function encode(obj, ...) local out = {} local e = Encoder(obj, 1, ...):source() local chnk, err repeat chnk, err = e() out[#out+1] = chnk until not chnk return not err and table.concat(out) or nil end --- Null replacement function -- @return null function null() return null end --- Create a new JSON-Encoder. -- @class function -- @name Encoder -- @param data Lua-Object to be encoded. -- @param buffersize Blocksize of returned data source. -- @param fastescape Use non-standard escaping (don't escape control chars) -- @return JSON-Encoder Encoder = util.class() function Encoder.__init__(self, data, buffersize, fastescape) self.data = data self.buffersize = buffersize or 512 self.buffer = "" self.fastescape = fastescape getmetatable(self).__call = Encoder.source end --- Create an LTN12 source providing the encoded JSON-Data. -- @return LTN12 source function Encoder.source(self) local source = coroutine.create(self.dispatch) return function() local res, data = coroutine.resume(source, self, self.data, true) if res then return data else return nil, data end end end function Encoder.dispatch(self, data, start) local parser = self.parsers[type(data)] parser(self, data) if start then if #self.buffer > 0 then coroutine.yield(self.buffer) end coroutine.yield() end end function Encoder.put(self, chunk) if self.buffersize < 2 then coroutine.yield(chunk) else if #self.buffer + #chunk > self.buffersize then local written = 0 local fbuffer = self.buffersize - #self.buffer coroutine.yield(self.buffer .. chunk:sub(written + 1, fbuffer)) written = fbuffer while #chunk - written > self.buffersize do fbuffer = written + self.buffersize coroutine.yield(chunk:sub(written + 1, fbuffer)) written = fbuffer end self.buffer = chunk:sub(written + 1) else self.buffer = self.buffer .. chunk end end end function Encoder.parse_nil(self) self:put("null") end function Encoder.parse_bool(self, obj) self:put(obj and "true" or "false") end function Encoder.parse_number(self, obj) self:put(tostring(obj)) end function Encoder.parse_string(self, obj) if self.fastescape then self:put('"' .. obj:gsub('\\', '\\\\'):gsub('"', '\\"') .. '"') else self:put('"' .. obj:gsub('[%c\\"]', function(char) return '\\u00%02x' % char:byte() end ) .. '"') end end function Encoder.parse_iter(self, obj) if obj == null then return self:put("null") end if type(obj) == "table" and (#obj == 0 and next(obj)) then self:put("{") local first = true for key, entry in pairs(obj) do first = first or self:put(",") first = first and false self:parse_string(tostring(key)) self:put(":") self:dispatch(entry) end self:put("}") else self:put("[") local first = true if type(obj) == "table" then for i=1, #obj do first = first or self:put(",") first = first and nil self:dispatch(obj[i]) end else for entry in obj do first = first or self:put(",") first = first and nil self:dispatch(entry) end end self:put("]") end end Encoder.parsers = { ['nil'] = Encoder.parse_nil, ['table'] = Encoder.parse_iter, ['number'] = Encoder.parse_number, ['string'] = Encoder.parse_string, ['boolean'] = Encoder.parse_bool, ['function'] = Encoder.parse_iter } --- Create a new JSON-Decoder. -- @class function -- @name Decoder -- @param customnull Use luci.json.null instead of nil for decoding null -- @return JSON-Decoder Decoder = util.class() function Decoder.__init__(self, customnull) self.cnull = customnull getmetatable(self).__call = Decoder.sink end --- Create an LTN12 sink from the decoder object which accepts the JSON-Data. -- @return LTN12 sink function Decoder.sink(self) local sink = coroutine.create(self.dispatch) return function(...) return coroutine.resume(sink, self, ...) end end --- Get the decoded data packets after the rawdata has been sent to the sink. -- @return Decoded data function Decoder.get(self) return self.data end function Decoder.dispatch(self, chunk, src_err, strict) local robject, object local oset = false while chunk do while chunk and #chunk < 1 do chunk = self:fetch() end assert(not strict or chunk, "Unexpected EOS") if not chunk then break end local char = chunk:sub(1, 1) local parser = self.parsers[char] or (char:match("%s") and self.parse_space) or (char:match("[0-9-]") and self.parse_number) or error("Unexpected char '%s'" % char) chunk, robject = parser(self, chunk) if parser ~= self.parse_space then assert(not oset, "Scope violation: Too many objects") object = robject oset = true if strict then return chunk, object end end end assert(not src_err, src_err) assert(oset, "Unexpected EOS") self.data = object end function Decoder.fetch(self) local tself, chunk, src_err = coroutine.yield() assert(chunk or not src_err, src_err) return chunk end function Decoder.fetch_atleast(self, chunk, bytes) while #chunk < bytes do local nchunk = self:fetch() assert(nchunk, "Unexpected EOS") chunk = chunk .. nchunk end return chunk end function Decoder.fetch_until(self, chunk, pattern) local start = chunk:find(pattern) while not start do local nchunk = self:fetch() assert(nchunk, "Unexpected EOS") chunk = chunk .. nchunk start = chunk:find(pattern) end return chunk, start end function Decoder.parse_space(self, chunk) local start = chunk:find("[^%s]") while not start do chunk = self:fetch() if not chunk then return nil end start = chunk:find("[^%s]") end return chunk:sub(start) end function Decoder.parse_literal(self, chunk, literal, value) chunk = self:fetch_atleast(chunk, #literal) assert(chunk:sub(1, #literal) == literal, "Invalid character sequence") return chunk:sub(#literal + 1), value end function Decoder.parse_null(self, chunk) return self:parse_literal(chunk, "null", self.cnull and null) end function Decoder.parse_true(self, chunk) return self:parse_literal(chunk, "true", true) end function Decoder.parse_false(self, chunk) return self:parse_literal(chunk, "false", false) end function Decoder.parse_number(self, chunk) local chunk, start = self:fetch_until(chunk, "[^0-9eE.+-]") local number = tonumber(chunk:sub(1, start - 1)) assert(number, "Invalid number specification") return chunk:sub(start), number end function Decoder.parse_string(self, chunk) local str = "" local object = nil assert(chunk:sub(1, 1) == '"', 'Expected "') chunk = chunk:sub(2) while true do local spos = chunk:find('[\\"]') if spos then str = str .. chunk:sub(1, spos - 1) local char = chunk:sub(spos, spos) if char == '"' then -- String end chunk = chunk:sub(spos + 1) break elseif char == "\\" then -- Escape sequence chunk, object = self:parse_escape(chunk:sub(spos)) str = str .. object end else str = str .. chunk chunk = self:fetch() assert(chunk, "Unexpected EOS while parsing a string") end end return chunk, str end function Decoder.utf8_encode(self, s1, s2) local n = s1 * 256 + s2 if n >= 0 and n <= 0x7F then return char(n) elseif n >= 0 and n <= 0x7FF then return char( bor(band(rshift(n, 6), 0x1F), 0xC0), bor(band(n, 0x3F), 0x80) ) elseif n >= 0 and n <= 0xFFFF then return char( bor(band(rshift(n, 12), 0x0F), 0xE0), bor(band(rshift(n, 6), 0x3F), 0x80), bor(band(n, 0x3F), 0x80) ) elseif n >= 0 and n <= 0x10FFFF then return char( bor(band(rshift(n, 18), 0x07), 0xF0), bor(band(rshift(n, 12), 0x3F), 0x80), bor(band(rshift(n, 6), 0x3F), 0x80), bor(band(n, 0x3F), 0x80) ) else return "?" end end function Decoder.parse_escape(self, chunk) local str = "" chunk = self:fetch_atleast(chunk:sub(2), 1) local char = chunk:sub(1, 1) chunk = chunk:sub(2) if char == '"' then return chunk, '"' elseif char == "\\" then return chunk, "\\" elseif char == "u" then chunk = self:fetch_atleast(chunk, 4) local s1, s2 = chunk:sub(1, 2), chunk:sub(3, 4) s1, s2 = tonumber(s1, 16), tonumber(s2, 16) assert(s1 and s2, "Invalid Unicode character") return chunk:sub(5), self:utf8_encode(s1, s2) elseif char == "/" then return chunk, "/" elseif char == "b" then return chunk, "\b" elseif char == "f" then return chunk, "\f" elseif char == "n" then return chunk, "\n" elseif char == "r" then return chunk, "\r" elseif char == "t" then return chunk, "\t" else error("Unexpected escaping sequence '\\%s'" % char) end end function Decoder.parse_array(self, chunk) chunk = chunk:sub(2) local array = {} local nextp = 1 local chunk, object = self:parse_delimiter(chunk, "%]") if object then return chunk, array end repeat chunk, object = self:dispatch(chunk, nil, true) table.insert(array, nextp, object) nextp = nextp + 1 chunk, object = self:parse_delimiter(chunk, ",%]") assert(object, "Delimiter expected") until object == "]" return chunk, array end function Decoder.parse_object(self, chunk) chunk = chunk:sub(2) local array = {} local name local chunk, object = self:parse_delimiter(chunk, "}") if object then return chunk, array end repeat chunk = self:parse_space(chunk) assert(chunk, "Unexpected EOS") chunk, name = self:parse_string(chunk) chunk, object = self:parse_delimiter(chunk, ":") assert(object, "Separator expected") chunk, object = self:dispatch(chunk, nil, true) array[name] = object chunk, object = self:parse_delimiter(chunk, ",}") assert(object, "Delimiter expected") until object == "}" return chunk, array end function Decoder.parse_delimiter(self, chunk, delimiter) while true do chunk = self:fetch_atleast(chunk, 1) local char = chunk:sub(1, 1) if char:match("%s") then chunk = self:parse_space(chunk) assert(chunk, "Unexpected EOS") elseif char:match("[%s]" % delimiter) then return chunk:sub(2), char else return chunk, nil end end end Decoder.parsers = { ['"'] = Decoder.parse_string, ['t'] = Decoder.parse_true, ['f'] = Decoder.parse_false, ['n'] = Decoder.parse_null, ['['] = Decoder.parse_array, ['{'] = Decoder.parse_object } --- Create a new Active JSON-Decoder. -- @class function -- @name ActiveDecoder -- @param customnull Use luci.json.null instead of nil for decoding null -- @return Active JSON-Decoder ActiveDecoder = util.class(Decoder) function ActiveDecoder.__init__(self, source, customnull) Decoder.__init__(self, customnull) self.source = source self.chunk = nil getmetatable(self).__call = self.get end --- Fetches one JSON-object from given source -- @return Decoded object function ActiveDecoder.get(self) local chunk, src_err, object if not self.chunk then chunk, src_err = self.source() else chunk = self.chunk end self.chunk, object = self:dispatch(chunk, src_err, true) return object end function ActiveDecoder.fetch(self) local chunk, src_err = self.source() assert(chunk or not src_err, src_err) return chunk end
gpl-2.0
n0xus/darkstar
scripts/zones/Cape_Teriggan/npcs/Cermet_Headstone.lua
17
3797
----------------------------------- -- Area: Cape Teriggan -- NPC: Cermet Headstone -- Involved in Mission: ZM5 Headstone Pilgrimage (Wind Headstone) -- @pos -107 -8 450 113 ----------------------------------- package.loaded["scripts/zones/Cape_Teriggan/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/missions"); require("scripts/zones/Cape_Teriggan/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(949,1) and trade:getItemCount() == 1) then if (player:getCurrentMission(ZILART) == HEADSTONE_PILGRIMAGE and player:hasKeyItem(WIND_FRAGMENT) and player:hasCompleteQuest(OUTLANDS,WANDERING_SOULS) == false) then player:addQuest(OUTLANDS,WANDERING_SOULS); player:startEvent(0x00CA,949); elseif (player:hasCompletedMission(ZILART,HEADSTONE_PILGRIMAGE) and player:hasCompleteQuest(OUTLANDS,WANDERING_SOULS) == false) then player:addQuest(OUTLANDS,WANDERING_SOULS); player:startEvent(0x00CA,949); else player:messageSpecial(NOTHING_HAPPENS); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(ZILART) == HEADSTONE_PILGRIMAGE) then -- if requirements are met and 15 mins have passed since mobs were last defeated, spawn them if (player:hasKeyItem(WIND_FRAGMENT) == false and GetServerVariable("[ZM4]Wind_Headstone_Active") < os.time()) then player:startEvent(0x00C8,WIND_FRAGMENT); -- if 15 min window is open and requirements are met, recieve key item elseif (player:hasKeyItem(WIND_FRAGMENT) == false and GetServerVariable("[ZM4]Wind_Headstone_Active") > os.time()) then player:addKeyItem(WIND_FRAGMENT); -- Check and see if all fragments have been found (no need to check wind and dark frag) if (player:hasKeyItem(ICE_FRAGMENT) and player:hasKeyItem(EARTH_FRAGMENT) and player:hasKeyItem(WATER_FRAGMENT) and player:hasKeyItem(FIRE_FRAGMENT) and player:hasKeyItem(LIGHTNING_FRAGMENT) and player:hasKeyItem(LIGHT_FRAGMENT)) then player:messageSpecial(FOUND_ALL_FRAGS,WIND_FRAGMENT); player:addTitle(BEARER_OF_THE_EIGHT_PRAYERS); player:completeMission(ZILART,HEADSTONE_PILGRIMAGE); player:addMission(ZILART,THROUGH_THE_QUICKSAND_CAVES); else player:messageSpecial(KEYITEM_OBTAINED,WIND_FRAGMENT); end else player:messageSpecial(ALREADY_OBTAINED_FRAG,WIND_FRAGMENT); end elseif (player:hasCompletedMission(ZILART,HEADSTONE_PILGRIMAGE)) then player:messageSpecial(ZILART_MONUMENT); else player:messageSpecial(CANNOT_REMOVE_FRAG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00C8 and option == 1) then SpawnMob(17240414,300):updateClaim(player); -- Axesarion the Wanderer SetServerVariable("[ZM4]Wind_Headstone_Active",0); elseif (csid == 0x00CA) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13248); else player:tradeComplete(); player:addItem(13248); player:messageSpecial(ITEM_OBTAINED,13248); player:completeQuest(OUTLANDS,WANDERING_SOULS); player:addTitle(BEARER_OF_BONDS_BEYOND_TIME); end end end;
gpl-3.0