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barryk/CHDK-SD1200
CHDK/SCRIPTS/examples/stopwatch.lua
9
1211
--stopwatch.lua by Kettmeister & msl from the german forum --[[ @title stopwatch @param a split time (1)/lap time(0) @default a 1 ]] --declare functions --formating output (thx fbonomi) function format_nn(n) r=tostring(n) if n<10 then r= "0" .. n end return r end --get stop time and print function to_time() if(a==0) then -- lap time ztime=(get_tick_count()-count_a)/1000 count_a=get_tick_count() else -- split time ztime=(get_tick_count()-count_a)/1000 end s = ztime % 60 m = (ztime / 60) % 60 h = (ztime / 3600) % 24 print("> "..format_nn(h)..":"..format_nn(m)..":"..format_nn(s)) end --start script if (a~=1 and a~=0) then a=1 end i=1 ztime=0 count_a=0 cls() print("[SET] start") while(i==1) do wait_click(0) if is_pressed "set" then -- started count_a=get_tick_count() cls() print("[SET] time [MENU] end") print() print("started") i=0 end end i=1 while(i==1) do wait_click(0) if is_pressed "set" then -- take time cls() print("[SET] time [MENU] end") print() to_time() end if is_pressed "menu" then -- end cls() to_time() print("finished") sleep(3000) i=0 end end
gpl-2.0
MohammadPishro/Spam-Detector
config.lua
1
6139
return { bot_api_key = '250803352:AAGVd91-Zn__r1nEyUkENSjEZGHcNf_moew', version = '4.0', cmd = '^[/!#]', db = 2, --default redis db: 0 admin = { owner = 102924326, admins = { [102924326] = true } }, log_chat = -1001057801239, bot_settings = { cache_time = { adminlist = 18000, --5 hours (18000s) }, testing_mode = true, multipurpose_mode = true, notify_bug = true, log_api_errors = false }, channel = '@SUBJECTCOM', --channel username with the '@' help_groups = { ['Internatonal (English)'] = 'https://telegram.me/joinchat/CoMuIUFr88O5znpG2nxJGg', --group link, not username! ['Italian'] = false, --'https://telegram.me/joinchat/CHYUej7oPES-Gdw5hmgAXg', ['Persian'] = 'https://telegram.me/joinchat/CoMuIUFr88O5znpG2nxJGg', ['Spanish'] = false }, plugins = { 'onmessage.lua', --THIS MUST BE THE FIRST: IF AN USER IS SPAMMING/IS BLOCKED, THE BOT WON'T GO THROUGH PLUGINS 'configure.lua', 'menu.lua', 'dashboard.lua', 'banhammer.lua', 'users.lua', 'help.lua', 'rules.lua', 'about.lua', 'service.lua', 'links.lua', 'warn.lua', 'setlang.lua', 'floodmanager.lua', 'mediasettings.lua', 'private.lua', 'admin.lua', 'restore.lua', 'test.lua', 'extra.lua', --has to be the last }, multipurpose_plugins = { 'commit.lua', 'eightball.lua' }, available_languages = { ['en'] = 'English 🇬🇧', ['it'] = 'Italiano 🇮🇹', ['es'] = 'Español 🇪🇸', ['pt_BR'] = 'Português 🇧🇷', ['ru'] = 'Русский 🇷🇺', ['de'] = 'Deutschland 🇩🇪', ['sv'] = 'Svensk 🇸🇪', ['ar'] = 'العربية 🇸🇩', ['fr'] = 'Français 🇫🇷', ['zh'] = '中文 🇨🇳', ['fa'] = 'فارسی 🇮🇷' -- more to come }, allow_fuzzy_translations = false, media_list = { 'image', 'audio', 'video', 'sticker', 'gif', 'voice', 'contact', 'file', 'link' }, chat_settings = { ['settings'] = { ['Welcome'] = 'on', ['Extra'] = 'on', ['Flood'] = 'off', ['Silent'] = 'off', ['Rules'] = 'off' }, ['flood'] = { ['MaxFlood'] = 5, ['ActionFlood'] = 'kick' }, ['char'] = { ['Arab'] = 'allowed', ['Rtl'] = 'allowed' }, ['floodexceptions'] = { ['text'] = 'no', ['image'] = 'no', ['video'] = 'no', ['sticker'] = 'no', ['gif'] = 'no' }, ['warnsettings'] = { ['type'] = 'ban', ['mediatype'] = 'ban', ['max'] = 3, ['mediamax'] = 2 }, ['welcome'] = { ['type'] = 'no', ['content'] = 'no' }, ['media'] = { ['image'] = 'ok', --'notok' ['audio'] = 'ok', ['video'] = 'ok', ['sticker'] = 'ok', ['gif'] = 'ok', ['voice'] = 'ok', ['contact'] = 'ok', ['file'] = 'ok', ['link'] = 'ok', ['TGlink'] = 'ok' }, }, private_settings = { rules_on_join = 'on', motivation_on_kick = 'on', reports = 'off' }, chat_custom_texts = {'extra', 'info', 'links', 'warns', 'mediawarn'}, bot_keys = { d3 = {'bot:general', 'bot:usernames', 'bot:chat:latsmsg'}, d2 = {'bot:groupsid', 'bot:groupsid:removed', 'tempbanned', 'bot:blocked'} }, api_errors = { [101] = 'Not enough rights to kick participant', --SUPERGROUP: bot is not admin [102] = 'USER_ADMIN_INVALID', --SUPERGROUP: trying to kick an admin [103] = 'method is available for supergroup chats only', --NORMAL: trying to unban [104] = 'Only creator of the group can kick administrators from the group', --NORMAL: trying to kick an admin [105] = 'Bad Request: Need to be inviter of the user to kick it from the group', --NORMAL: bot is not an admin or everyone is an admin [106] = 'USER_NOT_PARTICIPANT', --NORMAL: trying to kick an user that is not in the group [107] = 'CHAT_ADMIN_REQUIRED', --NORMAL: bot is not an admin or everyone is an admin [108] = 'there is no administrators in the private chat', --something asked in a private chat with the api methods 2.1 [110] = 'PEER_ID_INVALID', --user never started the bot [111] = 'message is not modified', --the edit message method hasn't modified the message [112] = 'Can\'t parse message text: Can\'t find end of the entity starting at byte offset %d+', --the markdown is wrong and breaks the delivery [113] = 'group chat is migrated to a supergroup chat', --group updated to supergroup [114] = 'Message can\'t be forwarded', --unknown [115] = 'Message text is empty', --empty message [116] = 'message not found', --message id invalid, I guess [117] = 'chat not found', --I don't know [118] = 'Message is too long', --over 4096 char [119] = 'User not found', --unknown user_id [120] = 'Can\'t parse reply keyboard markup JSON object', --keyboard table invalid [121] = 'Field \\\"inline_keyboard\\\" of the InlineKeyboardMarkup should be an Array of Arrays', --inline keyboard is not an array of array [122] = 'Can\'t parse inline keyboard button: InlineKeyboardButton should be an Object', [123] = 'Bad Request: Object expected as reply markup', --empty inline keyboard table [124] = 'QUERY_ID_INVALID', --callback query id invalid [125] = 'CHANNEL_PRIVATE', --I don't know [126] = 'MESSAGE_TOO_LONG', --text of an inline callback answer is too long [127] = 'wrong user_id specified', --invalid user_id [128] = 'Too big total timeout [%d%.]+', --something about spam an inline keyboards [129] = 'BUTTON_DATA_INVALID', --callback_data string invalid [130] = 'Type of file to send mismatch', --trying to send a media with the wrong method [131] = 'MESSAGE_ID_INVALID', --I don't know [132] = 'Can\'t parse inline keyboard button: Can\'t find field "text"', --the text of a button could be nil [133] = 'Can\'t parse inline keyboard button: Field "text" must be of type String', [134] = 'USER_ID_INVALID', [135] = 'CHAT_INVALID', [136] = 'USER_DEACTIVATED', --deleted account, probably [137] = 'Can\'t parse inline keyboard button: Text buttons are unallowed in the inline keyboard', [138] = 'Message was not forwarded', [403] = 'Bot was blocked by the user', --user blocked the bot [429] = 'Too many requests: retry later', --the bot is hitting api limits [430] = 'Too big total timeout', --too many callback_data requests } }
gpl-2.0
the-useless-one/useless_dotfiles
config/awesome/themes/zenburn/theme.lua
6
5400
------------------------------- -- "Zenburn" awesome theme -- -- By Adrian C. (anrxc) -- ------------------------------- -- Alternative icon sets and widget icons: -- * http://awesome.naquadah.org/wiki/Nice_Icons -- {{{ Main theme = {} theme.wallpaper_cmd = { "awsetbg /usr/share/awesome/themes/zenburn/zenburn-background.png" } -- }}} -- {{{ Styles theme.font = "sans 8" -- {{{ Colors theme.fg_normal = "#DCDCCC" theme.fg_focus = "#F0DFAF" theme.fg_urgent = "#CC9393" theme.bg_normal = "#3F3F3F" theme.bg_focus = "#1E2320" theme.bg_urgent = "#3F3F3F" -- }}} -- {{{ Borders theme.border_width = "2" theme.border_normal = "#3F3F3F" theme.border_focus = "#6F6F6F" theme.border_marked = "#CC9393" -- }}} -- {{{ Titlebars theme.titlebar_bg_focus = "#3F3F3F" theme.titlebar_bg_normal = "#3F3F3F" -- }}} -- There are other variable sets -- overriding the default one when -- defined, the sets are: -- [taglist|tasklist]_[bg|fg]_[focus|urgent] -- titlebar_[normal|focus] -- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color] -- Example: --theme.taglist_bg_focus = "#CC9393" -- }}} -- {{{ Widgets -- You can add as many variables as -- you wish and access them by using -- beautiful.variable in your rc.lua --theme.fg_widget = "#AECF96" --theme.fg_center_widget = "#88A175" --theme.fg_end_widget = "#FF5656" --theme.bg_widget = "#494B4F" --theme.border_widget = "#3F3F3F" -- }}} -- {{{ Mouse finder theme.mouse_finder_color = "#CC9393" -- mouse_finder_[timeout|animate_timeout|radius|factor] -- }}} -- {{{ Menu -- Variables set for theming the menu: -- menu_[bg|fg]_[normal|focus] -- menu_[border_color|border_width] theme.menu_height = "15" theme.menu_width = "100" -- }}} -- {{{ Icons -- {{{ Taglist theme.taglist_squares_sel = "/usr/share/awesome/themes/zenburn/taglist/squarefz.png" theme.taglist_squares_unsel = "/usr/share/awesome/themes/zenburn/taglist/squarez.png" --theme.taglist_squares_resize = "false" -- }}} -- {{{ Misc theme.awesome_icon = "/usr/share/awesome/themes/zenburn/awesome-icon.png" theme.menu_submenu_icon = "/usr/share/awesome/themes/default/submenu.png" theme.tasklist_floating_icon = "/usr/share/awesome/themes/default/tasklist/floatingw.png" -- }}} -- {{{ Layout theme.layout_tile = "/usr/share/awesome/themes/zenburn/layouts/tile.png" theme.layout_tileleft = "/usr/share/awesome/themes/zenburn/layouts/tileleft.png" theme.layout_tilebottom = "/usr/share/awesome/themes/zenburn/layouts/tilebottom.png" theme.layout_tiletop = "/usr/share/awesome/themes/zenburn/layouts/tiletop.png" theme.layout_fairv = "/usr/share/awesome/themes/zenburn/layouts/fairv.png" theme.layout_fairh = "/usr/share/awesome/themes/zenburn/layouts/fairh.png" theme.layout_spiral = "/usr/share/awesome/themes/zenburn/layouts/spiral.png" theme.layout_dwindle = "/usr/share/awesome/themes/zenburn/layouts/dwindle.png" theme.layout_max = "/usr/share/awesome/themes/zenburn/layouts/max.png" theme.layout_fullscreen = "/usr/share/awesome/themes/zenburn/layouts/fullscreen.png" theme.layout_magnifier = "/usr/share/awesome/themes/zenburn/layouts/magnifier.png" theme.layout_floating = "/usr/share/awesome/themes/zenburn/layouts/floating.png" -- }}} -- {{{ Titlebar theme.titlebar_close_button_focus = "/usr/share/awesome/themes/zenburn/titlebar/close_focus.png" theme.titlebar_close_button_normal = "/usr/share/awesome/themes/zenburn/titlebar/close_normal.png" theme.titlebar_ontop_button_focus_active = "/usr/share/awesome/themes/zenburn/titlebar/ontop_focus_active.png" theme.titlebar_ontop_button_normal_active = "/usr/share/awesome/themes/zenburn/titlebar/ontop_normal_active.png" theme.titlebar_ontop_button_focus_inactive = "/usr/share/awesome/themes/zenburn/titlebar/ontop_focus_inactive.png" theme.titlebar_ontop_button_normal_inactive = "/usr/share/awesome/themes/zenburn/titlebar/ontop_normal_inactive.png" theme.titlebar_sticky_button_focus_active = "/usr/share/awesome/themes/zenburn/titlebar/sticky_focus_active.png" theme.titlebar_sticky_button_normal_active = "/usr/share/awesome/themes/zenburn/titlebar/sticky_normal_active.png" theme.titlebar_sticky_button_focus_inactive = "/usr/share/awesome/themes/zenburn/titlebar/sticky_focus_inactive.png" theme.titlebar_sticky_button_normal_inactive = "/usr/share/awesome/themes/zenburn/titlebar/sticky_normal_inactive.png" theme.titlebar_floating_button_focus_active = "/usr/share/awesome/themes/zenburn/titlebar/floating_focus_active.png" theme.titlebar_floating_button_normal_active = "/usr/share/awesome/themes/zenburn/titlebar/floating_normal_active.png" theme.titlebar_floating_button_focus_inactive = "/usr/share/awesome/themes/zenburn/titlebar/floating_focus_inactive.png" theme.titlebar_floating_button_normal_inactive = "/usr/share/awesome/themes/zenburn/titlebar/floating_normal_inactive.png" theme.titlebar_maximized_button_focus_active = "/usr/share/awesome/themes/zenburn/titlebar/maximized_focus_active.png" theme.titlebar_maximized_button_normal_active = "/usr/share/awesome/themes/zenburn/titlebar/maximized_normal_active.png" theme.titlebar_maximized_button_focus_inactive = "/usr/share/awesome/themes/zenburn/titlebar/maximized_focus_inactive.png" theme.titlebar_maximized_button_normal_inactive = "/usr/share/awesome/themes/zenburn/titlebar/maximized_normal_inactive.png" -- }}} -- }}} return theme
gpl-3.0
cochrane/OpenTomb
scripts/level/tr1/LEVEL1.lua
2
1111
-- OPENTOMB STATIC MESH COLLISION SCRIPT -- FOR TOMB RAIDER, LEVEL1 (CAVES) print("Level script loaded (LEVEL1.lua)"); -- STATIC COLLISION FLAGS ------------------------------------------------------ -------------------------------------------------------------------------------- static_tbl[06] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Hanging plant static_tbl[08] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Hanging plant static_tbl[10] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Wood barrier static_tbl[33] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Bridge part 1 static_tbl[34] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Bridge part 2 static_tbl[38] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Door frame static_tbl[39] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Wall bricks static_tbl[43] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Icicle
lgpl-3.0
cochrane/OpenTomb
scripts/level/tr2/WALL.lua
2
1189
-- OPENTOMB LEVEL SCRIPT -- FOR TOMB RAIDER 2, WALL.TR2 print("Level script loaded (WALL.lua)"); -- STATIC COLLISION FLAGS ------------------------------------------------------ -------------------------------------------------------------------------------- static_tbl[00] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Bank rock static_tbl[01] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Death slide rope static_tbl[02] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Skeleton 1 static_tbl[03] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Skeleton 2 static_tbl[04] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Cobweb static_tbl[10] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Fireplace static_tbl[11] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Crate with book static_tbl[12] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Briefcase static_tbl[13] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Crates
lgpl-3.0
plinkopenguin/wire-extras
lua/entities/gmod_wire_realmagnet/init.lua
1
3369
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') ENT.OverlayUpdateRate=2 ENT.LastOverlayUpdate=1 ENT.WireDebugName = "Magnet" function ENT:Initialize() --self:SetModel("models/props_junk/gascan001a.mdl") self:PhysicsInit( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) self:SetSolid( SOLID_VPHYSICS ) self.Inputs = Wire_CreateInputs(self, { "On", "Strength", "Effect length" }) self.TargetPlayers = false --self:SetBeamLength(2048) --self:ShowOutput() self:SetOn(false) self:TriggerInput("On", 0) self:ShowOutput() end function ENT:OnRemove() Wire_Remove(self) end function ENT:Setup(mdl,trgmetal,str,leng,mdlfilter) self:SetModel(mdl) self:SetPropFilter(mdlfilter) self:SetTargetOnlyMetal(trgmetal) self:SetStrength(str) self:SetLength(leng) end function ENT:Think() if self:IsOn()==true then --print(tostring(self:GetLength())) local entsTA=ents.FindInSphere(self:GetPos(),self:GetLength()) local myPos=self:GetPos() for k,ent in pairs(entsTA) do if ent:IsValid() and ent!=self and ent:GetModel()!=nil and ent:GetModel()!="" then //model if self:GetPropFilter()==nil or self:GetPropFilter()=="" or (self:GetPropFilter()!="" and string.find( ent:GetModel(),self:GetPropFilter())!=nil) then//(self:IsTargetOnlyMetal()==false) or (self:IsTargetOnlyMetal()==true and tr.MatType != MAT_METAL Stuff not done yet local phys = ent:GetPhysicsObject(); if phys:IsValid() then --[[local tdata={} tdata.start=myPos tdata.endpos=ent:GetPos() local tr=util.TraceLine(tdata)]] local direction = ent:GetPos()-myPos local dist=math.sqrt(((ent:GetPos().x-myPos.x)^2)+((ent:GetPos().y-myPos.y)^2)+((ent:GetPos().z-myPos.z)^2)) dist=dist/self:GetLength() dist=math.abs(dist-1) if self:IsBackwards()==true then dist=-dist end direction:Normalize() direction = direction*(1*-(self.Strength*dist)) phys:ApplyForceCenter(direction) phys:Wake() end end end end end //WHY DOESNT THE OVERLAY WORK?!? /*if self.LastOverlayUpdate+self.OverlayUpdateRate<CurTime() then self:ShowOutput() self.LastOverlayUpdate=CurTime() end*/ self:NextThink( CurTime() + self.CachedTickRate) return true end function ENT:TriggerInput(iname, value) self.CachedTickRate=GetConVarNumber("sbox_wire_magnets_tickrate") if (iname == "On") then if (value > 0) then self:SetOn(true) else self:SetOn(false) end self:ShowOutput() else if(iname == "Strength") then self:SetStrength(value) self:ShowOutput() end if(iname == "Effect length") then self:SetLength(value) self:ShowOutput() end end end function ENT:ShowOutput() //set overlay local ontxt="Off" if self:IsOn()==true then ontxt="On" end self:SetOverlayText( "Wire Magnet" ) end function ENT:OnRestore() Wire_Restored(self) end function ENT:SpawnFunction( ply, tr) if ( !tr.Hit ) then return end local SpawnPos = tr.HitPos + tr.HitNormal * 16 local ent = ents.Create( "gmod_wire_realmagnet" ) ent:SetPos( SpawnPos ) ent:Spawn() ent:Activate() return ent end
gpl-3.0
jackscott/thrift
test/lua/test_basic_client.lua
57
7626
-- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- http://www.apache.org/licenses/LICENSE-2.0 -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an -- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY -- KIND, either express or implied. See the License for the -- specific language governing permissions and limitations -- under the License. require('TSocket') require('TBinaryProtocol') require('ThriftTest_ThriftTest') require('liblualongnumber') local client function teardown() if client then -- Shuts down the server client:testVoid() -- close the connection client:close() end end function assertEqual(val1, val2, msg) assert(val1 == val2, msg) end function testBasicClient() local socket = TSocket:new{ port = 9090 } assert(socket, 'Failed to create client socket') socket:setTimeout(5000) local protocol = TBinaryProtocol:new{ trans = socket } assert(protocol, 'Failed to create binary protocol') client = ThriftTestClient:new{ protocol = protocol } assert(client, 'Failed to create client') -- Open the socket local status, _ = pcall(socket.open, socket) assert(status, 'Failed to connect to server') -- String assertEqual(client:testString('lala'), 'lala', 'Failed testString') assertEqual(client:testString('wahoo'), 'wahoo', 'Failed testString') -- Byte assertEqual(client:testByte(0x01), 1, 'Failed testByte 1') assertEqual(client:testByte(0x40), 64, 'Failed testByte 2') assertEqual(client:testByte(0x7f), 127, 'Failed testByte 3') assertEqual(client:testByte(0x80), -128, 'Failed testByte 4') assertEqual(client:testByte(0xbf), -65, 'Failed testByte 5') assertEqual(client:testByte(0xff), -1, 'Failed testByte 6') assertEqual(client:testByte(128), -128, 'Failed testByte 7') assertEqual(client:testByte(255), -1, 'Failed testByte 8') -- I32 assertEqual(client:testI32(0x00000001), 1, 'Failed testI32 1') assertEqual(client:testI32(0x40000000), 1073741824, 'Failed testI32 2') assertEqual(client:testI32(0x7fffffff), 2147483647, 'Failed testI32 3') assertEqual(client:testI32(0x80000000), -2147483648, 'Failed testI32 4') assertEqual(client:testI32(0xbfffffff), -1073741825, 'Failed testI32 5') assertEqual(client:testI32(0xffffffff), -1, 'Failed testI32 6') assertEqual(client:testI32(2147483648), -2147483648, 'Failed testI32 7') assertEqual(client:testI32(4294967295), -1, 'Failed testI32 8') -- I64 (lua only supports 16 decimal precision so larger numbers are -- initialized by their string value) local long = liblualongnumber.new assertEqual(client:testI64(long(0x0000000000000001)), long(1), 'Failed testI64 1') assertEqual(client:testI64(long(0x4000000000000000)), long(4611686018427387904), 'Failed testI64 2') assertEqual(client:testI64(long('0x7fffffffffffffff')), long('9223372036854775807'), 'Failed testI64 3') assertEqual(client:testI64(long(0x8000000000000000)), long(-9223372036854775808), 'Failed testI64 4') assertEqual(client:testI64(long('0xbfffffffffffffff')), long('-4611686018427387905'), 'Failed testI64 5') assertEqual(client:testI64(long('0xffffffffffffffff')), long(-1), 'Failed testI64 6') -- Double assertEqual( client:testDouble(1.23456789), 1.23456789, 'Failed testDouble 1') assertEqual( client:testDouble(0.123456789), 0.123456789, 'Failed testDouble 2') assertEqual( client:testDouble(0.123456789), 0.123456789, 'Failed testDouble 3') -- TODO testBinary() ... -- Accuracy of 16 decimal digits (rounds) local a, b = 1.12345678906666663, 1.12345678906666661 assertEqual(a, b) assertEqual(client:testDouble(a), b, 'Failed testDouble 5') -- Struct local a = { string_thing = 'Zero', byte_thing = 1, i32_thing = -3, i64_thing = long(-5) } -- TODO fix client struct equality --assertEqual(client:testStruct(a), a, 'Failed testStruct') -- Call the void function and end the test (handler stops server) client:testVoid() end testBasicClient() teardown()
apache-2.0
barryk/CHDK-SD1200
CHDK/SCRIPTS/examples/input_1.lua
9
2958
--[[ @title char input @param f key delay @default f 200 ]] key_delay = f output="" function button() local x = 0 repeat wait_click(key_delay) if is_pressed "remote" then key = "REMOTE" x = 1 end if is_pressed "set" then key = "SET" x = 1 end if is_pressed "erase" then key = "ERASE" x = 1 end if is_pressed "display" then key = "DISP." x = 1 end if is_pressed "menu" then key = "MENU" x = 1 end if is_pressed "up" then key = "UP" x = 1 end if is_pressed "down" then key = "DOWN" x = 1 end if is_pressed "left" then key = "LEFT" x = 1 end if is_pressed "right" then key = "RIGHT" x = 1 end if is_pressed "zoom_in" then key = "ZOOM_IN" x = 1 end if is_pressed "zoom_out" then key = "ZOOM_OUT" x = 1 end until x == 1 set_led (8,1) sleep (10) set_led (8,0) end function tabToStr() output=table.concat(word) end function input() abc_lower = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p", "q","r","s","t","u","v","w","x","y","z"} abc_upper = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P", "Q","R","S","T","U","V","W","X","Y","Z"} abc_spec = {"0","1","2","3","4","5","6","7","8","9",",",".","-",";",":","_", "/",".JPG",".CRW",".CR2",".THM",".WAV",".LUA",".BAS",".TXT"," "} word = {} a=0 b=0 actChar="" repeat print("[<-][->][SET] [+/-][MENU]") print("[ZOOM in/out] [UP][DOWN]") button() cls() if key == "RIGHT" then a=a+1 end if key == "LEFT" then a=a-1 end if key == "UP" then b=b+1 end if key == "DOWN" then a=1 end if key == "ZOOM_IN" then a=a+5 end if key == "ZOOM_OUT" then a=a-5 end if a >= 27 then a=1 end if a <= 0 then a=26 end if b>=3 then b=0 end if b==0 then actChar=abc_lower[a] char_info="lower case" end if b==1 then actChar=abc_upper[a] char_info="upper case" end if b==2 then actChar=abc_spec[a] char_info="special char" end print(char_info..": "..actChar) if key == "SET" then table.insert(word,actChar) end if key == "ERASE" then table.remove(word) end tabToStr() print("input: "..output) print (" ") until key == "MENU" end function make_dir(dirname) os.mkdir(dirname) end x=0 repeat input() cls() print("INPUT: "..output) print("[SET] new input") print("[DISP] make dir and stop") print("[MENU] stop") button() if key == "SET" then cls() end if key == "DISP." then dir = "A/"..output make_dir(dir) print "ready" sleep(3000) x=1 end if key == "MENU" then print "ready" sleep(3000) x=1 end until x==1 --[[ ***possible commands*** function make_dir(dirname) os.mkdir(dirname) end function delete_dir(dirname) os.remove(dirname) end function rename_file(old_filename, new_filename) os.rename(old_filename, new_filename) end function delete_file(filename) os.remove(filename) end ***missing commands*** -os.list_dir ]]
gpl-2.0
cochrane/OpenTomb
scripts/level/tr4/BIKEBIT.lua
2
4662
-- OPENTOMB LEVEL SCRIPT -- FOR TOMB RAIDER 4, BIKEBIT.TR4 print("Level script loaded (BIKEBIT)"); -- STATIC COLLISION FLAGS ------------------------------------------------------ -------------------------------------------------------------------------------- static_tbl[01] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Tower static_tbl[04] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Wall light static_tbl[10] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Stone wall block static_tbl[11] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Stone wall block 2 static_tbl[12] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Stone wall block 3 static_tbl[13] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Stone wall block 4 static_tbl[14] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Ladder static_tbl[15] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Green top static_tbl[16] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Pole static_tbl[17] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Stone arch static_tbl[18] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Thick pillar static_tbl[19] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Ceiling part static_tbl[20] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Stairs static_tbl[21] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Stairs 2 static_tbl[22] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Pillar static_tbl[23] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Pillar arches static_tbl[24] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Street around the corner static_tbl[25] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Stairs 3 static_tbl[26] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Stairs 4 static_tbl[27] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Pedestal static_tbl[28] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Pedestal 2 static_tbl[31] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Stone arch part static_tbl[32] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Ceiling part static_tbl[34] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Rounded building static_tbl[36] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Tower 2 static_tbl[37] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Tower 3 static_tbl[38] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Balcony static_tbl[39] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Balcony 2 static_tbl[40] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Doorway static_tbl[41] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX, hide = 1}; -- Doorway dummy mesh 1 static_tbl[42] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX, hide = 1}; -- Doorway dummy mesh 2 static_tbl[43] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Stairs 5 static_tbl[44] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Fence static_tbl[45] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Grated fence 1 static_tbl[46] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Grated fence 2 static_tbl[47] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Stone decoration static_tbl[48] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Stone arch part 2 static_tbl[49] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Stone arch part 3 -- SHATTER STATICS static_tbl[51] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Ice spirit capsule static_tbl[52] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Warning fence static_tbl[53] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Fuel barrel
lgpl-3.0
loringmoore/The-Forgotten-Server
data/spells/scripts/custom/apocalypse.lua
14
1199
local combat = createCombatObject() arr = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } local area = createCombatArea(arr) setCombatArea(combat, area) function spellCallback(param) if isCreature(param.cid) then if param.count > 0 or math.random(0, 1) == 1 and isCreature(param.cid) then doSendMagicEffect(param.pos, CONST_ME_HITBYFIRE) doAreaCombatHealth(param.cid, COMBAT_FIREDAMAGE, param.pos, 0, -100, -100, CONST_ME_EXPLOSIONHIT) end if(param.count < 5) then param.count = param.count + 1 addEvent(spellCallback, math.random(1000, 4000), param) end end end function onTargetTile(cid, pos) local param = {} param.cid = cid param.pos = pos param.count = 0 spellCallback(param) end setCombatCallback(combat, CALLBACK_PARAM_TARGETTILE, "onTargetTile") function onCastSpell(cid, var) return doCombat(cid, combat, var) end
gpl-2.0
TheUltimateMuffin/MineWacke
town_protection/init.lua
1
3655
meta_save_location = vector.new(0,0,0) local function town_center_after_place_node(pos, placer, itemstack, pointed_thing) local meta = minetest.env:get_meta(pos) local protection_positions = {} meta:set_int("posx", 0) meta:set_int("posy", 0) meta:set_int("posz", 0) meta:set_int("negx", 0) meta:set_int("negy", 0) meta:set_int("negz", 0) meta:set_string("owner", placer:get_player_name()) local save_meta = minetest.env:get_meta(meta_save_location) if save_meta:get_string("prot_saves") ~= "" then protection_positions = minetest.parse_json(save_meta:get_string("prot_saves")) end table.insert(protection_positions, pos) print(minetest.write_json(protection_positions).. "whoop") save_meta:set_string("prot_saves", minetest.write_json(protection_positions)) end local function town_center_on_rightclick(pos, node, player, itemstack, pointed_thing) local meta = minetest.env:get_meta(pos) local form --minetest.env:set_node_level(pos, 40) if player:get_player_name() ~= meta:get_string("owner") then --Formspec for buyer form = "size[13,10;]".. "list[current_player;main;4.5,6;8,4;]" minetest.show_formspec(player:get_player_name(), "Town Center", form) else --formspec for seller form = "size[10,10;]".. "field[1,1;2,1;plux;Positive X;0]".. "field[0,2;2,1;pluy;Positive Y;0]".. "field[2,2;2,1;pluz;Positive Z;0]".. "field[1,3;2,1;negx;Negative X;0]".. "field[5,1;2,1;negy;Negative X;0]".. "field[5,2;2,1;negz;Negative X;0]".. "button[8,2;2,1;set;Set Protection]".. "bgcolor[#008900b0;false]".. --these are to send the node's location as fields to the player when it receives a button press and makes a second formspec "field[0,0;0,0;posx;;"..pos["x"].."]".. "field[0,0;0,0;posy;;"..pos["y"].."]".. "field[0,0;0,0;posz;;"..pos["z"].."]" minetest.show_formspec(player:get_player_name(), "Town Center", form) end end local old_is_protected = minetest.is_protected function minetest.is_protected(pos, name) local save_meta = minetest.env:get_meta(meta_save_location) local protection_positions = {} if save_meta:get_string("prot_saves") ~= "" then protection_positions = minetest.parse_json(save_meta:get_string("prot_saves")) end for a, pos_check in pairs(protection_positions) do local meta = minetest.env:get_meta(pos_check) if name ~= meta:get_string("owner") and (pos.x < pos_check.x + meta:get_int("posx") and pos.y < pos_check.y + meta:get_int("posy") and pos.z < pos_check.z + meta:get_int("posz") and pos.x > pos_check.x - meta:get_int("negx") and pos.y > pos_check.y - meta:get_int("negy") and pos.z > pos_check.z - meta:get_int("negz")) then print("achoo") return true end end return old_is_protected(pos, name) end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname == "Town Center" then local meta = minetest.env:get_meta(vector.new(tonumber(fields.posx),tonumber(fields.posy),tonumber(fields.posz))) if fields.set == "Set Protection" then meta:set_int("posx", tonumber(fields.plux)) meta:set_int("posy", tonumber(fields.pluy)) meta:set_int("posz", tonumber(fields.pluz)) meta:set_int("negx", tonumber(fields.negx)) meta:set_int("negy", tonumber(fields.negy)) meta:set_int("negz", tonumber(fields.negz)) end end end) minetest.register_on_protection_violation(function(pos, name) print("hello") end) minetest.register_node("town_protection:town_center", { description = "Protection Block", tiles = {"house.png"}, groups = {melty=3, oddly_breakable_by_hand=3, choppy=3}, after_place_node = town_center_after_place_node, on_rightclick = town_center_on_rightclick, })
lgpl-2.1
cochrane/OpenTomb
scripts/level/tr3/COMPOUND.lua
2
2403
-- OPENTOMB LEVEL SCRIPT -- FOR TOMB RAIDER 3, COMPOUND.TR2 print("Level script loaded (COMPOUND.lua)"); -- STATIC COLLISION FLAGS ------------------------------------------------------ -------------------------------------------------------------------------------- static_tbl[10] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Misaligned crate static_tbl[20] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Truck static_tbl[21] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Truck wheels static_tbl[23] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Dining desk 1 static_tbl[24] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Dining desk 2 static_tbl[25] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Twin chain static_tbl[26] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Ceiling lamp static_tbl[30] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Sink static_tbl[31] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- WC static_tbl[32] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Vertical pole static_tbl[33] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Grated panel static_tbl[34] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Chair static_tbl[35] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Mainframe 1 static_tbl[36] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Mainframe 2 static_tbl[37] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- Sink set static_tbl[38] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_TRIMESH}; -- WC set static_tbl[39] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Keypad static_tbl[40] = {coll = COLLISION_TYPE_STATIC, shape = COLLISION_SHAPE_BOX}; -- Pipe static_tbl[41] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Food 1 static_tbl[42] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- Food 2 static_tbl[47] = {coll = COLLISION_TYPE_NONE, shape = COLLISION_SHAPE_BOX}; -- F-117
lgpl-3.0
paulmarsy/Console
Libraries/nmap/App/nselib/ipp.lua
6
12844
local bin = require "bin" local http = require "http" local nmap = require "nmap" local os = require "os" local stdnse = require "stdnse" local tab = require "tab" local table = require "table" _ENV = stdnse.module("ipp", stdnse.seeall) --- -- -- A small CUPS ipp (Internet Printing Protocol) library implementation -- -- @author Patrik Karlsson -- -- The IPP layer IPP = { StatusCode = { OK = 0, }, State = { IPP_JOB_PENDING = 3, IPP_JOB_HELD = 4, IPP_JOB_PROCESSING = 5, IPP_JOB_STOPPED = 6, IPP_JOB_CANCELED = 7, IPP_JOB_ABORTED = 8, IPP_JOB_COMPLETED = 9, }, StateName = { [3] = "Pending", [4] = "Held", [5] = "Processing", [6] = "Stopped", [7] = "Canceled", [8] = "Aborted", [9] = "Completed", }, OperationID = { IPP_CANCEL_JOB = 0x0008, IPP_GET_JOB_ATTRIBUTES = 0x0009, IPP_GET_JOBS = 0x000a, CUPS_GET_PRINTERS = 0x4002, CUPS_GET_DOCUMENT = 0x4027 }, PrinterState = { IPP_PRINTER_IDLE = 3, IPP_PRINTER_PROCESSING = 4, IPP_PRINTER_STOPPED = 5, }, Attribute = { IPP_TAG_OPERATION = 0x01, IPP_TAG_JOB = 0x02, IPP_TAG_END = 0x03, IPP_TAG_PRINTER = 0x04, IPP_TAG_INTEGER = 0x21, IPP_TAG_ENUM = 0x23, IPP_TAG_NAME = 0x42, IPP_TAG_KEYWORD = 0x44, IPP_TAG_URI = 0x45, IPP_TAG_CHARSET = 0x47, IPP_TAG_LANGUAGE = 0x48, new = function(self, tag, name, value) local o = { tag = tag, name = name, value = value } setmetatable(o, self) self.__index = self return o end, parse = function(data, pos) local attrib = IPP.Attribute:new() local val pos, attrib.tag, attrib.name, val = bin.unpack(">CPP", data, pos) -- print(attrib.name, stdnse.tohex(val)) attrib.value = {} table.insert(attrib.value, { tag = attrib.tag, val = val }) repeat local tag, name_len, val if ( #data < pos + 3 ) then break end pos, tag, name_len = bin.unpack(">CS", data, pos) if ( name_len == 0 ) then pos, val = bin.unpack(">P", data, pos) table.insert(attrib.value, { tag = tag, val = val }) else pos = pos - 3 end until( name_len ~= 0 ) -- do minimal decoding for i=1, #attrib.value do if ( attrib.value[i].tag == IPP.Attribute.IPP_TAG_INTEGER ) then attrib.value[i].val = select(2, bin.unpack(">I", attrib.value[i].val)) elseif ( attrib.value[i].tag == IPP.Attribute.IPP_TAG_ENUM ) then attrib.value[i].val = select(2, bin.unpack(">I", attrib.value[i].val)) end end if ( 1 == #attrib.value ) then attrib.value = attrib.value[1].val end --print(attrib.name, attrib.value, stdnse.tohex(val)) return pos, attrib end, __tostring = function(self) if ( "string" == type(self.value) ) then return bin.pack(">CSASA", self.tag, #self.name, self.name, #self.value, self.value) else local data = bin.pack(">CSASA", self.tag, #self.name, self.name, #self.value[1].val, self.value[1].val) for i=2, #self.value do data = data .. bin.pack(">CSP", self.value[i].tag, 0, self.value[i].val) end return data end end }, -- An attribute group, groups several attributes AttributeGroup = { new = function(self, tag, attribs) local o = { tag = tag, attribs = attribs or {} } setmetatable(o, self) self.__index = self return o end, addAttribute = function(self, attrib) table.insert(self.attribs, attrib) end, -- -- Gets the first attribute matching name and optionally tag from the -- attribute group. -- -- @param name string containing the attribute name -- @param tag number containing the attribute tag getAttribute = function(self, name, tag) for _, attrib in ipairs(self.attribs) do if ( attrib.name == name ) then if ( not(tag) ) then return attrib elseif ( tag and attrib.tag == tag ) then return attrib end end end end, getAttributeValue = function(self, name, tag) for _, attrib in ipairs(self.attribs) do if ( attrib.name == name ) then if ( not(tag) ) then return attrib.value elseif ( tag and attrib.tag == tag ) then return attrib.value end end end end, __tostring = function(self) local data = bin.pack("C", self.tag) for _, attrib in ipairs(self.attribs) do data = data .. tostring(attrib) end return data end }, -- The IPP request Request = { new = function(self, opid, reqid) local o = { version = 0x0101, opid = opid, reqid = reqid, attrib_groups = {}, } setmetatable(o, self) self.__index = self return o end, addAttributeGroup = function(self, group) table.insert( self.attrib_groups, group ) end, __tostring = function(self) local data = bin.pack(">SSI", self.version, self.opid, self.reqid ) for _, group in ipairs(self.attrib_groups) do data = data .. tostring(group) end data = data .. bin.pack("C", IPP.Attribute.IPP_TAG_END) return data end, }, -- A class to handle responses from the server Response = { -- Creates a new instance of response new = function(self) local o = {} setmetatable(o, self) self.__index = self return o end, getAttributeGroups = function(self, tag) local groups = {} for _, v in ipairs(self.attrib_groups or {}) do if ( v.tag == tag ) then table.insert(groups, v) end end return groups end, parse = function(data) local resp = IPP.Response:new() local pos pos, resp.version, resp.status, resp.reqid = bin.unpack(">SSI", data) resp.attrib_groups = {} local group repeat local tag, attrib pos, tag = bin.unpack(">C", data, pos) if ( tag == IPP.Attribute.IPP_TAG_OPERATION or tag == IPP.Attribute.IPP_TAG_JOB or tag == IPP.Attribute.IPP_TAG_PRINTER or tag == IPP.Attribute.IPP_TAG_END ) then if ( group ) then table.insert(resp.attrib_groups, group) group = IPP.AttributeGroup:new(tag) else group = IPP.AttributeGroup:new(tag) end else pos = pos - 1 end if ( not(group) ) then stdnse.debug2("Unexpected tag: %d", tag) return end pos, attrib = IPP.Attribute.parse(data, pos) group:addAttribute(attrib) until( pos == #data + 1) return resp end, }, } HTTP = { Request = function(host, port, request) local headers = { ['Content-Type'] = 'application/ipp', ['User-Agent'] = 'CUPS/1.5.1', } port.version.service_tunnel = "ssl" local http_resp = http.post(host, port, '/', { header = headers }, nil, tostring(request)) if ( http_resp.status ~= 200 ) then return false, "Unexpected response from server" end local response = IPP.Response.parse(http_resp.body) if ( not(response) ) then return false, "Failed to parse response" end return true, response end, } Helper = { new = function(self, host, port, options) local o = { host = host, port = port, options = options or {} } setmetatable(o, self) self.__index = self return o end, connect = function(self) self.socket = nmap.new_socket() self.socket:set_timeout(self.options.timeout or 10000) return self.socket:connect(self.host, self.port) end, getPrinters = function(self) local attribs = { IPP.Attribute:new(IPP.Attribute.IPP_TAG_CHARSET, "attributes-charset", "utf-8" ), IPP.Attribute:new(IPP.Attribute.IPP_TAG_LANGUAGE, "attributes-natural-language", "en"), } local ag = IPP.AttributeGroup:new(IPP.Attribute.IPP_TAG_OPERATION, attribs) local request = IPP.Request:new(IPP.OperationID.CUPS_GET_PRINTERS, 1) request:addAttributeGroup(ag) local status, response = HTTP.Request( self.host, self.port, tostring(request) ) if ( not(response) ) then return status, response end local printers = {} for _, ag in ipairs(response:getAttributeGroups(IPP.Attribute.IPP_TAG_PRINTER)) do local attrib = { ["printer-name"] = "name", ["printer-location"] = "location", ["printer-make-and-model"] = "model", ["printer-state"] = "state", ["queued-job-count"] = "queue_count", ["printer-dns-sd-name"] = "dns_sd_name", } local printer = {} for k, v in pairs(attrib) do if ( ag:getAttributeValue(k) ) then printer[v] = ag:getAttributeValue(k) end end table.insert(printers, printer) end return true, printers end, getQueueInfo = function(self, uri) local uri = uri or ("ipp://%s/"):format(self.host.ip) local attribs = { IPP.Attribute:new(IPP.Attribute.IPP_TAG_CHARSET, "attributes-charset", "utf-8" ), IPP.Attribute:new(IPP.Attribute.IPP_TAG_LANGUAGE, "attributes-natural-language", "en-us"), IPP.Attribute:new(IPP.Attribute.IPP_TAG_URI, "printer-uri", uri), IPP.Attribute:new(IPP.Attribute.IPP_TAG_KEYWORD, "requested-attributes", { -- { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "job-originating-host-name"}, { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "com.apple.print.JobInfo.PMJobName"}, { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "com.apple.print.JobInfo.PMJobOwner"}, { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "job-id" }, { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "job-k-octets" }, { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "job-name" }, { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "job-state" }, { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "printer-uri" }, -- { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "job-originating-user-name" }, -- { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "job-printer-state-message" }, -- { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "job-printer-uri" }, { tag = IPP.Attribute.IPP_TAG_KEYWORD, val = "time-at-creation" } } ), IPP.Attribute:new(IPP.Attribute.IPP_TAG_KEYWORD, "which-jobs", "not-completed" ) } local ag = IPP.AttributeGroup:new(IPP.Attribute.IPP_TAG_OPERATION, attribs) local request = IPP.Request:new(IPP.OperationID.IPP_GET_JOBS, 1) request:addAttributeGroup(ag) local status, response = HTTP.Request( self.host, self.port, tostring(request) ) if ( not(response) ) then return status, response end local results = {} for _, ag in ipairs(response:getAttributeGroups(IPP.Attribute.IPP_TAG_JOB)) do local uri = ag:getAttributeValue("printer-uri") local printer = uri:match(".*/(.*)$") or "Unknown" -- some jobs have multiple state attributes, so far the ENUM ones have been correct local state = ag:getAttributeValue("job-state", IPP.Attribute.IPP_TAG_ENUM) or ag:getAttributeValue("job-state") -- some jobs have multiple id tag, so far the INTEGER type have shown the correct ID local id = ag:getAttributeValue("job-id", IPP.Attribute.IPP_TAG_INTEGER) or ag:getAttributeValue("job-id") local attr = ag:getAttribute("time-at-creation") local tm = ag:getAttributeValue("time-at-creation") local size = ag:getAttributeValue("job-k-octets") .. "k" local jobname = ag:getAttributeValue("com.apple.print.JobInfo.PMJobName") or "Unknown" local owner = ag:getAttributeValue("com.apple.print.JobInfo.PMJobOwner") or "Unknown" results[printer] = results[printer] or {} table.insert(results[printer], { id = id, time = os.date("%Y-%m-%d %H:%M:%S", tm), state = ( IPP.StateName[tonumber(state)] or "Unknown" ), size = size, owner = owner, jobname = jobname }) end local output = {} for name, entries in pairs(results) do local t = tab.new(5) tab.addrow(t, "id", "time", "state", "size (kb)", "owner", "jobname") for _, entry in ipairs(entries) do tab.addrow(t, entry.id, entry.time, entry.state, entry.size, entry.owner, entry.jobname) end if ( 1<#t ) then table.insert(output, { name = name, tab.dump(t) }) end end return output end, close = function(self) return self.socket:close() end, } return _ENV;
mit
lcheylus/haka
lib/haka/lua/lua/dissector.lua
3
8024
-- This Source Code Form is subject to the terms of the Mozilla Public -- License, v. 2.0. If a copy of the MPL was not distributed with this -- file, You can obtain one at http://mozilla.org/MPL/2.0/. local class = require('class') local check = require('check') local type = {} local dissector = {} local log = haka.log_section("dissector") local log_lua = haka.log_section("lua") -- -- Dissector base class -- type.Dissector = class.class('Dissector') local event_mt = { __index = function (self, name) check.error(string.format("unkown event '%s'", name)) end } function type.Dissector.__class_init(self, cls) self.super:__class_init(cls) cls.events = {} setmetatable(cls.events, event_mt) self.inherit_events(cls) cls.options = {} end function type.Dissector.register_event(cls, name, continue, signal, options) continue = continue or function (self) return self:continue() end cls.events[name] = haka.event.Event:new(string.format('%s:%s', cls.name, name), continue, signal, options) end function type.Dissector.inherit_events(cls) local parent_events = cls.super.events if parent_events then local events = cls.events for name, event in pairs(parent_events) do events[name] = event:clone() events[name].name = string.format('%s:%s', cls.name, name) end end end type.Dissector.auto_state_machine = true function type.Dissector.method:__init() local cls = class.classof(self) if cls.state_machine and cls.auto_state_machine then self.state = cls.state_machine:instanciate(self) end end type.Dissector.property.name = { get = function (self) return class.classof(self).name end } function type.Dissector.method:trigger(signal, ...) haka.context:signal(self, class.classof(self).events[signal], ...) end function type.Dissector.method:send() error("not implemented") end function type.Dissector.method:drop() error("not implemented") end function type.Dissector.method:can_continue() error("not implemented") end function type.Dissector.method:continue() if not self:can_continue() then haka.abort() end end function type.Dissector.method:error() self:drop() end function dissector.pcall(self, f) local ret, err = xpcall(f, debug.format_error) if not ret then if err then log_lua.error("%s: %s", self.name, err) return self:error() end end -- return the result of f return err end -- -- Packet based type -- type.PacketDissector = class.class('PacketDissector', type.Dissector) type.PacketDissector:register_event('receive_packet') type.PacketDissector:register_event('send_packet') local npkt local function preceive() npkt:receive() end function type.PacketDissector:receive(pkt) npkt = self:new(pkt) if not npkt then return end return dissector.pcall(npkt, preceive) end function type.PacketDissector.method:receive() error("not implemented") end function type.PacketDissector.method:send() error("not implemented") end function type.PacketDissector.method:inject() error("not implemented") end function type.PacketDissector.method:drop() error("not implemented") end type.EncapsulatedPacketDissector = class.class('EncapsulatedPacketDissector', type.PacketDissector) function type.EncapsulatedPacketDissector.method:receive() self:parse(self._parent) return self:emit() end function type.EncapsulatedPacketDissector.method:__init(parent) class.super(type.EncapsulatedPacketDissector).__init(self) self._parent = parent end function type.EncapsulatedPacketDissector.method:parse(pkt) self._select, self._payload = pkt.payload:sub(0, 'all'):select() self:parse_payload(pkt, self._payload) end function type.EncapsulatedPacketDissector.method:parse_payload(pkt, payload) error("not implemented") end function type.EncapsulatedPacketDissector.method:create(init, pkt) self._select, self._payload = pkt.payload:sub(0, 'all'):select() self:create_payload(pkt, self._payload, init) end function type.EncapsulatedPacketDissector.method:create_payload(pkt, payload, init) error("not implemented") end function type.EncapsulatedPacketDissector.method:forge(pkt) self:forge_payload(pkt, self._payload) self._select:restore(self._payload) self._payload = nil self._select = nil end function type.EncapsulatedPacketDissector.method:forge_payload(pkt, payload) error("not implemented") end function type.EncapsulatedPacketDissector.method:can_continue() return self._parent:can_continue() end function type.EncapsulatedPacketDissector.method:drop() return self._parent:drop() end function type.EncapsulatedPacketDissector.method:next_dissector() return nil end function type.EncapsulatedPacketDissector.method:emit() self:trigger('receive_packet') local next_dissector = self:next_dissector() if next_dissector then return next_dissector:receive(self) else return self:send() end end function type.EncapsulatedPacketDissector.method:send() self:trigger('send_packet') self:forge(self._parent) self._parent:send() self._parent = nil end function type.EncapsulatedPacketDissector.method:inject() self:forge(self._parent) self._parent:inject() self._parent = nil end -- -- Flow based dissector -- type.FlowDissector = class.class('FlowDissector', type.Dissector) function type.FlowDissector.stream_wrapper(f, options, self, stream, current, ...) if options and options.streamed then self:streamed(stream, f, self, current, ...) else if (not current or not current:check_available(1)) and not stream.isfinished then return end if current then local sub = current:copy():sub('available') if sub then f(self, sub, ...) end end end end function type.FlowDissector.register_streamed_event(cls, name, continue, options) type.Dissector.register_event(cls, name, continue, type.FlowDissector.stream_wrapper, options) end function type.FlowDissector.method:connections() local connections = class.classof(self).connections if connections then return haka.event.ObjectEventConnections:new(self, connections) end end function type.FlowDissector.method:send(pkt) pkt:send() end function type.FlowDissector.method:streamed(stream, f, this, current, ...) if (not current or not current:check_available(1)) and not stream.isfinished then return end local cur if current then cur = current:copy() end local comanager = self:get_comanager(stream, ...) -- unique id for the function to execute local id = comanager.hash(f, this) if not comanager:has(id) then local args = {...} comanager:start(id, function (iter) return f(this, iter, unpack(args)) end) end comanager:process(id, cur) end function type.FlowDissector.method:get_comanager(stream) if not self._costream then self._costream = {} end if not self._costream[stream] then self._costream[stream] = haka.vbuffer_stream_comanager:new(stream) end return self._costream[stream] end function type.FlowDissector.method:next_dissector() return self._next_dissector end function type.FlowDissector.method:select_next_dissector(dissector) haka.context:register_connections(dissector:connections()) self._next_dissector = dissector end -- -- Utility functions -- local dissectors = {} function dissector.new(args) check.assert(args.type, string.format("no type defined for dissector '%s'", args.name)) if haka.mode ~= 'console' then log("register new dissector '%s'", args.name) end local d = class.class(args.name, args.type) table.insert(dissectors, d) return d end local other_direction = { up = 'down', down = 'up' }; function dissector.opposite_direction(dir) return other_direction[dir] end function haka.console.events() local ret = {} local event = {} for _, dissector in pairs(dissectors) do for _, event in pairs(dissector.events) do local er = { event=event.name, listener=0 } table.insert(ret, er) event[event.name] = er end end for event, listeners in pairs(haka.context.connections) do event[event.name].listener = #listeners end return ret end haka.dissector = dissector table.merge(haka.helper, type)
mpl-2.0
deepak78/new-luci
protocols/luci-proto-ppp/luasrc/model/cbi/admin_network/proto_ppp.lua
47
3692
-- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local map, section, net = ... local device, username, password local ipv6, defaultroute, metric, peerdns, dns, keepalive_failure, keepalive_interval, demand, mtu device = section:taboption("general", Value, "device", translate("Modem device")) device.rmempty = false local device_suggestions = nixio.fs.glob("/dev/tty*S*") or nixio.fs.glob("/dev/tts/*") if device_suggestions then local node for node in device_suggestions do device:value(node) end end username = section:taboption("general", Value, "username", translate("PAP/CHAP username")) password = section:taboption("general", Value, "password", translate("PAP/CHAP password")) password.password = true if luci.model.network:has_ipv6() then ipv6 = section:taboption("advanced", ListValue, "ipv6") ipv6:value("auto", translate("Automatic")) ipv6:value("0", translate("Disabled")) ipv6:value("1", translate("Manual")) ipv6.default = "auto" end defaultroute = section:taboption("advanced", Flag, "defaultroute", translate("Use default gateway"), translate("If unchecked, no default route is configured")) defaultroute.default = defaultroute.enabled metric = section:taboption("advanced", Value, "metric", translate("Use gateway metric")) metric.placeholder = "0" metric.datatype = "uinteger" metric:depends("defaultroute", defaultroute.enabled) peerdns = section:taboption("advanced", Flag, "peerdns", translate("Use DNS servers advertised by peer"), translate("If unchecked, the advertised DNS server addresses are ignored")) peerdns.default = peerdns.enabled dns = section:taboption("advanced", DynamicList, "dns", translate("Use custom DNS servers")) dns:depends("peerdns", "") dns.datatype = "ipaddr" dns.cast = "string" keepalive_failure = section:taboption("advanced", Value, "_keepalive_failure", translate("LCP echo failure threshold"), translate("Presume peer to be dead after given amount of LCP echo failures, use 0 to ignore failures")) function keepalive_failure.cfgvalue(self, section) local v = m:get(section, "keepalive") if v and #v > 0 then return tonumber(v:match("^(%d+)[ ,]+%d+") or v) end end keepalive_failure.placeholder = "0" keepalive_failure.datatype = "uinteger" keepalive_interval = section:taboption("advanced", Value, "_keepalive_interval", translate("LCP echo interval"), translate("Send LCP echo requests at the given interval in seconds, only effective in conjunction with failure threshold")) function keepalive_interval.cfgvalue(self, section) local v = m:get(section, "keepalive") if v and #v > 0 then return tonumber(v:match("^%d+[ ,]+(%d+)")) end end function keepalive_interval.write(self, section, value) local f = tonumber(keepalive_failure:formvalue(section)) or 0 local i = tonumber(value) or 5 if i < 1 then i = 1 end if f > 0 then m:set(section, "keepalive", "%d %d" %{ f, i }) else m:del(section, "keepalive") end end keepalive_interval.remove = keepalive_interval.write keepalive_failure.write = keepalive_interval.write keepalive_failure.remove = keepalive_interval.write keepalive_interval.placeholder = "5" keepalive_interval.datatype = "min(1)" demand = section:taboption("advanced", Value, "demand", translate("Inactivity timeout"), translate("Close inactive connection after the given amount of seconds, use 0 to persist connection")) demand.placeholder = "0" demand.datatype = "uinteger" mtu = section:taboption("advanced", Value, "mtu", translate("Override MTU")) mtu.placeholder = "1500" mtu.datatype = "max(9200)"
apache-2.0
rollokb/tsdemuxer
xupnpd/src/profiles/skel/skel.lua
5
2519
-- Copyright (C) 2011-2012 Anton Burdinuk -- clark15b@gmail.com -- https://tsdemuxer.googlecode.com/svn/trunk/xupnpd -- skeleton profiles['Skeleton']= { -- comment this for enable ['disabled']=true, -- device description ['desc']='Skeleton for example', -- function which identifies device by User-Agent HTTP header (must return true or false) ['match']=function(user_agent) if string.find(user_agent,'User-Agent of Device',1,true) then return true else return false end end, -- any option from 'cfg' namespace, cfg.dlna_headers for example; expect description in '-- options for profiles' of xupnpd_main.lua ['options']= { ['dev_desc_xml']='/dev.xml', -- UPnP Device Description XML (/dev.xml, /wmc.xml) ['upnp_container']='object.container', -- UPnP class for containers (object.container, object.container.storageFolder) ['upnp_artist']=false, -- send <upnp:artist> / <upnp:actor> in SOAP response ['upnp_feature_list']='', -- X_GetFeatureList response body (XML) ['upnp_albumart']=0, -- 0: <upnp:albumArtURI>direct url</upnp:albumArtURI>, 1: <res>direct url<res>, 2: <upnp:albumArtURI>local url</upnp: ['dlna_headers']=true, -- send TransferMode.DLNA.ORG and ContentFeatures.DLNA.ORG in HTTP response ['dlna_extras']=true, -- DLNA extras in headers and SOAP ['cfg.content_disp']=false, -- send Content-Disposition when streaming ['soap_length']=true, -- send Content-Length in SOAP response ['cfg.wdtv']=false, -- WDTV Live compatible mode ['cfg.sec_extras']=false -- Samsung extras -- ... }, -- replace mime={} or join with mime_types={} ['replace_mime_types']=true -- any exist in mime={} or new file type, expect xupnpd_mime.lua ['mime_types']= { ['avi'] = { upnp_type.video, upnp_class.video, 'video/avi', upnp_proto.avi, dlna_org_extras.divx5 }, ['asf'] = { upnp_type.video, upnp_class.video, 'video/x-ms-asf', upnp_proto.asf, dlna_org_extras.asf_mpeg4_sp } -- ... } }
mit
rollokb/tsdemuxer
xupnpd/src/plugins/staff/xupnpd_ex.lua
6
3479
-- Copyright (C) 2012 --- Uses PARAMETER of [url]http://www.ex.ua/view/PARAMETER?r=23775[/url] on [url]http://www.ex.ua/ru/video[/url] -- <guid isPermaLink="false">PARAMETER</guid> on [url]http://www.ex.ua/rss/23775[/url] -- -- 23775 - ВИДЕО (раздел) -- 70538 - НАШЕ (подраздел) -- v=1,0 - показывать списком, новое вначале -- p=1 - страница 2 -- per=100 - 100 позиций на странице -- [url]http://www.ex.ua/view/70538?r=23775&v=1,0&per=100&p=1[/url] -- -- config example -- feeds = -- { -- { "ex", "2", "Зарубежное" }, -- { "ex", "70538", "Наше" }, -- } -- pages num from 0 cfg.ex_max_pages=10 cfg.debug=1 function ex_updatefeed(feed,friendly_name) local rc=false local feed_url='http://www.ex.ua/view/'..feed..'?r=23775&v=1,0&per=100' local feed_name='ex_'..string.gsub(feed,'/','_') local feed_m3u_path=cfg.feeds_path..feed_name..'.m3u' local tmp_m3u_path=cfg.tmp_path..feed_name..'.m3u' local page=0 local scroll=true if feed_url then local dfd=io.open(tmp_m3u_path,'w+') if dfd then dfd:write('#EXTM3U name=\"',friendly_name or feed_name,'\" plugin=ex\n') --dfd:write('#EXTM3U name=\"',friendly_name or feed_name,'\" plugin=generic dlna_extras=mp4_avc_sd_ac3\n') --dfd:write('#EXTM3U name=\"',friendly_name or feed_name,'\" type=mp4 plugin=ex\n') local page=0 while(page<cfg.ex_max_pages) do local url=feed_url..'&p='..page if cfg.debug>0 then print('EX.UA try url '..url) end local feed_data feed_data=http.download(url) if feed_data then for urn1,urn2,logo,name in string.gmatch(feed_data,'<tr><td><a href=\'/view/(.-)\?r=(.-)\'><img src=\'(.-)\' width=.-alt=\'(.-)\'>') do local chapter=1 local url_spec='http://www.ex.ua/playlist/'..urn1..'.m3u' local feed_data_spec=http.download(url_spec) if feed_data_spec then for urs in string.gmatch(feed_data_spec,'http://www.ex.ua/get/(%d*)') do --dfd:write('#EXTINF:0 logo=',logo,' ,',name,' (chapter-',chapter,')','\n','http://www.ex.ua/get/',urs,'\n') dfd:write('#EXTINF:0 ,',name,' (chapter-',chapter,')','\n','http://www.ex.ua/get/',urs,'\n') if cfg.debug>0 then print('EX.UA find urs '..urs..' name '..name) end chapter=chapter+1 end end feed_data_spec=nil end feed_data=nil end page=page+1 end dfd:close() if util.md5(tmp_m3u_path)~=util.md5(feed_m3u_path) then if os.execute(string.format('mv %s %s',tmp_m3u_path,feed_m3u_path))==0 then if cfg.debug>0 then print('EX.UA feed \''..feed_name..'\' updated') end rc=true end else util.unlink(tmp_m3u_path) end end end return rc end function ex_sendurl(ex_url,range) local rc,location location=ex_url for i=1,5,1 do rc,location=http.sendurl(location,1,range) if not location then break else if cfg.debug>0 then print('Redirect #'..i..' to: '..location) end end end end plugins['ex']={} plugins.ex.sendurl=ex_sendurl plugins.ex.updatefeed=ex_updatefeed
mit
iamliqiang/prosody-modules
mod_delegation/mod_delegation.lua
16
17451
-- XEP-0355 (Namespace Delegation) -- Copyright (C) 2015 Jérôme Poisson -- -- This module is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- This module manage namespace delegation, a way to delegate server features -- to an external entity/component. Only the admin mode is implemented so far -- TODO: client mode local jid = require("util/jid") local st = require("util/stanza") local set = require("util/set") local delegation_session = module:shared("/*/delegation/session") if delegation_session.connected_cb == nil then -- set used to have connected event listeners -- which allow a host to react on events from -- other hosts delegation_session.connected_cb = set.new() end local connected_cb = delegation_session.connected_cb local _DELEGATION_NS = 'urn:xmpp:delegation:1' local _FORWARDED_NS = 'urn:xmpp:forward:0' local _DISCO_NS = 'http://jabber.org/protocol/disco#info' local _DATA_NS = 'jabber:x:data' local _MAIN_SEP = '::' local _BARE_SEP = ':bare:' local _MAIN_PREFIX = _DELEGATION_NS.._MAIN_SEP local _BARE_PREFIX = _DELEGATION_NS.._BARE_SEP local _PREFIXES = {_MAIN_PREFIX, _BARE_PREFIX} local disco_nest module:log("debug", "Loading namespace delegation module "); --> Configuration management <-- local ns_delegations = module:get_option("delegations", {}) local jid2ns = {} for namespace, ns_data in pairs(ns_delegations) do -- "connected" contain the full jid of connected managing entity ns_data.connected = nil if ns_data.jid then if jid2ns[ns_data.jid] == nil then jid2ns[ns_data.jid] = {} end jid2ns[ns_data.jid][namespace] = ns_data module:log("debug", "Namespace %s is delegated%s to %s", namespace, ns_data.filtering and " (with filtering)" or "", ns_data.jid) else module:log("warn", "Ignoring delegation for %s: no jid specified", tostring(namespace)) ns_delegations[namespace] = nil end end local function advertise_delegations(session, to_jid) -- send <message/> stanza to advertise delegations -- as expained in § 4.2 local message = st.message({from=module.host, to=to_jid}) :tag("delegation", {xmlns=_DELEGATION_NS}) -- we need to check if a delegation is granted because the configuration -- can be complicated if some delegations are granted to bare jid -- and other to full jids, and several resources are connected. local have_delegation = false for namespace, ns_data in pairs(jid2ns[to_jid]) do if ns_data.connected == to_jid then have_delegation = true message:tag("delegated", {namespace=namespace}) if type(ns_data.filtering) == "table" then for _, attribute in pairs(ns_data.filtering) do message:tag("attribute", {name=attribute}):up() end message:up() end end end if have_delegation then session.send(message) end end local function set_connected(entity_jid) -- set the "connected" key for all namespace managed by entity_jid -- if the namespace has already a connected entity, ignore the new one local function set_config(jid_) for namespace, ns_data in pairs(jid2ns[jid_]) do if ns_data.connected == nil then ns_data.connected = entity_jid disco_nest(namespace, entity_jid) end end end local bare_jid = jid.bare(entity_jid) set_config(bare_jid) -- We can have a bare jid of a full jid specified in configuration -- so we try our luck with both (first connected resource will -- manage the namespaces in case of bare jid) if bare_jid ~= entity_jid then set_config(entity_jid) jid2ns[entity_jid] = jid2ns[bare_jid] end end local function on_presence(event) local session = event.origin local bare_jid = jid.bare(session.full_jid) if jid2ns[bare_jid] or jid2ns[session.full_jid] then set_connected(session.full_jid) advertise_delegations(session, session.full_jid) end end local function on_component_connected(event) -- method called by the module loaded by the component -- /!\ the event come from the component host, -- not from the host of this module local session = event.session local bare_jid = jid.join(session.username, session.host) local jid_delegations = jid2ns[bare_jid] if jid_delegations ~= nil then set_connected(bare_jid) advertise_delegations(session, bare_jid) end end local function on_component_auth(event) -- react to component-authenticated event from this host -- and call the on_connected methods from all other hosts -- needed for the component to get delegations advertising for callback in connected_cb:items() do callback(event) end end connected_cb:add(on_component_connected) module:hook('component-authenticated', on_component_auth) module:hook('presence/initial', on_presence) --> delegated namespaces hook <-- local managing_ent_error local stanza_cache = {} -- we cache original stanza to build reply local function managing_ent_result(event) -- this function manage iq results from the managing entity -- it do a couple of security check before sending the -- result to the managed entity local stanza = event.stanza if stanza.attr.to ~= module.host then module:log("warn", 'forwarded stanza result has "to" attribute not addressed to current host, id conflict ?') return end module:unhook("iq-result/host/"..stanza.attr.id, managing_ent_result) module:unhook("iq-error/host/"..stanza.attr.id, managing_ent_error) -- lot of checks to do... local delegation = stanza.tags[1] if #stanza ~= 1 or delegation.name ~= "delegation" or delegation.attr.xmlns ~= _DELEGATION_NS then module:log("warn", "ignoring invalid iq result from managing entity %s", stanza.attr.from) stanza_cache[stanza.attr.from][stanza.attr.id] = nil return true end local forwarded = delegation.tags[1] if #delegation ~= 1 or forwarded.name ~= "forwarded" or forwarded.attr.xmlns ~= _FORWARDED_NS then module:log("warn", "ignoring invalid iq result from managing entity %s", stanza.attr.from) stanza_cache[stanza.attr.from][stanza.attr.id] = nil return true end local iq = forwarded.tags[1] if #forwarded ~= 1 or iq.name ~= "iq" or iq.attr.xmlns ~= 'jabber:client' or (iq.attr.type =='result' and #iq ~= 1) or (iq.attr.type == 'error' and #iq > 2) then module:log("warn", "ignoring invalid iq result from managing entity %s", stanza.attr.from) stanza_cache[stanza.attr.from][stanza.attr.id] = nil return true end iq.attr.xmlns = nil local original = stanza_cache[stanza.attr.from][stanza.attr.id] stanza_cache[stanza.attr.from][stanza.attr.id] = nil -- we get namespace from original and not iq -- because the namespace can be lacking in case of error local namespace = original.tags[1].attr.xmlns local ns_data = ns_delegations[namespace] if stanza.attr.from ~= ns_data.connected or (iq.attr.type ~= "result" and iq.attr.type ~= "error") or iq.attr.id ~= original.attr.id or iq.attr.to ~= original.attr.from then module:log("warn", "ignoring forbidden iq result from managing entity %s, please check that the component is no trying to do something bad (stanza: %s)", stanza.attr.from, tostring(stanza)) module:send(st.error_reply(original, 'cancel', 'service-unavailable')) return true end -- at this point eveything is checked, -- and we (hopefully) can send the the result safely module:send(iq) return true end function managing_ent_error(event) local stanza = event.stanza if stanza.attr.to ~= module.host then module:log("warn", 'Stanza result has "to" attribute not addressed to current host, id conflict ?') return end module:unhook("iq-result/host/"..stanza.attr.id, managing_ent_result) module:unhook("iq-error/host/"..stanza.attr.id, managing_ent_error) local original = stanza_cache[stanza.attr.from][stanza.attr.id] stanza_cache[stanza.attr.from][stanza.attr.id] = nil module:log("warn", "Got an error after forwarding stanza to "..stanza.attr.from) module:send(st.error_reply(original, 'cancel', 'service-unavailable')) return true end local function forward_iq(stanza, ns_data) local to_jid = ns_data.connected stanza.attr.xmlns = 'jabber:client' local iq_stanza = st.iq({ from=module.host, to=to_jid, type="set" }) :tag("delegation", { xmlns=_DELEGATION_NS }) :tag("forwarded", { xmlns=_FORWARDED_NS }) :add_child(stanza) local iq_id = iq_stanza.attr.id -- we save the original stanza to check the managing entity result if not stanza_cache[to_jid] then stanza_cache[to_jid] = {} end stanza_cache[to_jid][iq_id] = stanza module:hook("iq-result/host/"..iq_id, managing_ent_result) module:hook("iq-error/host/"..iq_id, managing_ent_error) module:log("debug", "stanza forwarded") module:send(iq_stanza) end local function iq_hook(event) -- general hook for all the iq which forward delegated ones -- and continue normal behaviour else. If a namespace is -- delegated but managing entity is offline, a service-unavailable -- error will be sent, as requested by the XEP local session, stanza = event.origin, event.stanza if #stanza == 1 and stanza.attr.type == 'get' or stanza.attr.type == 'set' then local namespace = stanza.tags[1].attr.xmlns local ns_data = ns_delegations[namespace] if ns_data then if stanza.attr.from == ns_data.connected then -- we don't forward stanzas from managing entity itself return end if ns_data.filtering then local first_child = stanza.tags[1] for _, attribute in ns_data.filtering do -- if any filtered attribute if not present, -- we must continue the normal bahaviour if not first_child.attr[attribute] then -- Filtered attribute is not present, we do normal workflow return; end end end if not ns_data.connected then module:log("warn", "No connected entity to manage "..namespace) session.send(st.error_reply(stanza, 'cancel', 'service-unavailable')) else forward_iq(stanza, ns_data) end return true else -- we have no delegation, we continue normal behaviour return end end end module:hook("iq/self", iq_hook, 2^32) module:hook("iq/bare", iq_hook, 2^32) module:hook("iq/host", iq_hook, 2^32) --> discovery nesting <-- -- disabling internal features/identities local function find_form_type(stanza) local form_type = nil for field in stanza.childtags('field', 'jabber:x:data') do if field.attr.var=='FORM_TYPE' and field.attr.type=='hidden' then local value = field:get_child('value') if not value then module:log("warn", "No value found in FORM_TYPE field: "..tostring(stanza)) else form_type=value.get_text() end end end return form_type end -- modules whose features/identities are managed by delegation local disabled_modules = set.new() local disabled_identities = set.new() local function identity_added(event) local source = event.source if disabled_modules:contains(source) then local item = event.item local category, type_, name = item.category, item.type, item.name module:log("debug", "Removing (%s/%s%s) identity because of delegation", category, type_, name and "/"..name or "") disabled_identities:add(item) source:remove_item("identity", item) end end local function feature_added(event) local source, item = event.source, event.item for namespace, _ in pairs(ns_delegations) do if source ~= module and string.sub(item, 1, #namespace) == namespace then module:log("debug", "Removing %s feature which is delegated", item) source:remove_item("feature", item) disabled_modules:add(source) if source.items and source.items.identity then -- we remove all identities added by the source module -- that can cause issues if the module manages several features/identities -- but this case is probably rare (or doesn't happen at all) -- FIXME: any better way ? for _, identity in pairs(source.items.identity) do identity_added({source=source, item=identity}) end end end end end local function extension_added(event) local source, stanza = event.source, event.item local form_type = find_form_type(stanza) if not form_type then return; end for namespace, _ in pairs(ns_delegations) do if source ~= module and string.sub(form_type, 1, #namespace) == namespace then module:log("debug", "Removing extension which is delegated: %s", tostring(stanza)) source:remove_item("extension", stanza) end end end -- for disco nesting (see § 7.2) we need to remove internal features -- we use handle_items as it allow to remove already added features -- and catch the ones which can come later module:handle_items("feature", feature_added, function(_) end) module:handle_items("identity", identity_added, function(_) end, false) module:handle_items("extension", extension_added, function(_) end) -- managing entity features/identities collection local disco_error local bare_features = set.new() local bare_identities = {} local bare_extensions = {} local function disco_result(event) -- parse result from disco nesting request -- and fill module features/identities and bare_features/bare_identities accordingly local session, stanza = event.origin, event.stanza if stanza.attr.to ~= module.host then module:log("warn", 'Stanza result has "to" attribute not addressed to current host, id conflict ?') return end module:unhook("iq-result/host/"..stanza.attr.id, disco_result) module:unhook("iq-error/host/"..stanza.attr.id, disco_error) local query = stanza:get_child("query", _DISCO_NS) if not query or not query.attr.node then session.send(st.error_reply(stanza, 'modify', 'not-acceptable')) return true end local node = query.attr.node local main if string.sub(node, 1, #_MAIN_PREFIX) == _MAIN_PREFIX then main=true elseif string.sub(node, 1, #_BARE_PREFIX) == _BARE_PREFIX then main=false else module:log("warn", "Unexpected node: "..node) session.send(st.error_reply(stanza, 'modify', 'not-acceptable')) return true end for feature in query:childtags("feature") do local namespace = feature.attr.var if main then module:add_feature(namespace) else bare_features:add(namespace) end end for identity in query:childtags("identity") do local category, type_, name = identity.attr.category, identity.attr.type, identity.attr.name if main then module:add_identity(category, type_, name) else table.insert(bare_identities, {category=category, type=type_, name=name}) end end for extension in query:childtags("x", _DATA_NS) do if main then module:add_extension(extension) else table.insert(bare_extensions, extension) end end end function disco_error(event) local stanza = event.stanza if stanza.attr.to ~= module.host then module:log("warn", 'Stanza result has "to" attribute not addressed to current host, id conflict ?') return end module:unhook("iq-result/host/"..stanza.attr.id, disco_result) module:unhook("iq-error/host/"..stanza.attr.id, disco_error) module:log("warn", "Got an error while requesting disco for nesting to "..stanza.attr.from) module:log("warn", "Ignoring disco nesting") end function disco_nest(namespace, entity_jid) -- manage discovery nesting (see § 7.2) -- first we reset the current values if module.items then module.items['feature'] = nil module.items['identity'] = nil module.items['extension'] = nil bare_features = set.new() bare_identities = {} bare_extensions = {} end for _, prefix in ipairs(_PREFIXES) do local node = prefix..namespace local iq = st.iq({from=module.host, to=entity_jid, type='get'}) :tag('query', {xmlns=_DISCO_NS, node=node}) local iq_id = iq.attr.id module:hook("iq-result/host/"..iq_id, disco_result) module:hook("iq-error/host/"..iq_id, disco_error) module:send(iq) end end -- disco to bare jids special case module:hook("account-disco-info", function(event) -- this event is called when a disco info request is done on a bare jid -- we get the final reply and filter delegated features/identities/extensions local reply = event.reply; reply.tags[1]:maptags(function(child) if child.name == 'feature' then local feature_ns = child.attr.var for namespace, _ in pairs(ns_delegations) do if string.sub(feature_ns, 1, #namespace) == namespace then module:log("debug", "Removing feature namespace %s which is delegated", feature_ns) return nil end end elseif child.name == 'identity' then for item in disabled_identities:items() do if item.category == child.attr.category and item.type == child.attr.type -- we don't check name, because mod_pep use a name for main disco, but not in account-disco-info hook -- and item.name == child.attr.name then module:log("debug", "Removing (%s/%s%s) identity because of delegation", item.category, item.type, item.name and "/"..item.name or "") return nil end end elseif child.name == 'x' and child.attr.xmlns == _DATA_NS then local form_type = find_form_type(child) if form_type then for namespace, _ in pairs(ns_delegations) do if string.sub(form_type, 1, #namespace) == namespace then module:log("debug", "Removing extension which is delegated: %s", tostring(child)) return nil end end end end return child end) for feature in bare_features:items() do reply:tag('feature', {var=feature}):up() end for _, item in ipairs(bare_identities) do reply:tag('identity', {category=item.category, type=item.type, name=item.name}):up() end for _, stanza in ipairs(bare_extensions) do reply:add_child(stanza) end end, -2^32);
mit
spacebuild/sbep
lua/entities/sbep_base_door/init.lua
2
17719
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( "shared.lua" ) ENT.WireDebugName = "SBEP Door" local DTT = {} --[[DTT[ "Door Type Name (Class)" ] = { { model = "models/examplemodelpath.mdl" , UD = Length of sequence (s) , OD = time before door can be walked though , CD = time before door becomes solid , Opening Sounds => { [time 1(s)] = "Sound 1 Name" , [time 2(s)] = "Sound 2 Name" , etc } , Closing Soungs => { [time 1(s)] = "Sound 1 Name" , [time 2(s)] = "Sound 2 Name" , etc } }]] DTT[ "Door_AnimS1" ] = { { model = "models/smallbridge/sents/sbadoors1a.mdl" , UD = 3 , OD = 2 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.45] = "Doors.FullOpen8" , [2.75] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.45] = "Doors.FullOpen8" , [2.75] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/sbadoors1.mdl" , UD = 3 , OD = 2 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.45] = "Doors.FullOpen8" , [2.75] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.45] = "Doors.FullOpen8" , [2.75] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/forcedoor.mdl" , UD = 1.4 , OD = 0.52 , CD = 0.88 , OS = { [0] = "TriggerSuperArmor.DoneCharging" , [0.40] = "Doors.FullOpen8" , [0.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.40] = "Doors.FullOpen8" , [0.95] = "TriggerSuperArmor.DoneCharging" } } } DTT[ "Door_AnimS2" ] = { { model = "models/smallbridge/sents/sbadoors2a.mdl" , UD = 2 , OD = 1 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/sbadoors2.mdl" , UD = 2 , OD = 1 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/sbadoors3.mdl" , UD = 2 , OD = 1.5 , CD = 0.5 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/forcesquare.mdl" , UD = 1.4 , OD = 0.52 , CD = 0.88 , OS = { [0] = "TriggerSuperArmor.DoneCharging" , [0.40] = "Doors.FullOpen8" , [0.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.40] = "Doors.FullOpen8" , [0.95] = "TriggerSuperArmor.DoneCharging" } } } DTT[ "Door_AnimT" ] = { { model = "models/smallbridge/sents/sbadoort.mdl" , UD = 2 , OD = 1 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/sbadoort2.mdl" , UD = 2 , OD = 1.5 , CD = 0.5 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/forcetall.mdl" , UD = 1.4 , OD = 0.52 , CD = 0.88 , OS = { [0] = "TriggerSuperArmor.DoneCharging" , [0.40] = "Doors.FullOpen8" , [0.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.40] = "Doors.FullOpen8" , [0.95] = "TriggerSuperArmor.DoneCharging" } } } DTT[ "Door_SIris" ] = { { model = "models/smallbridge/sents/sbadoorsirisa.mdl", UD = 3 , OD = 2 , CD = 1 , OS = { [0] = "Doors.Move14" , [0.90] = "Doors.FullOpen8" , [2.65] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen8" , [2.75] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/sbadoorsiris.mdl", UD = 3 , OD = 2 , CD = 1 , OS = { [0] = "Doors.Move14" , [0.90] = "Doors.FullOpen8" , [2.65] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen8" , [2.75] = "Doors.FullOpen9" } } } DTT[ "Door_AnimW" ] = { { model = "models/smallbridge/sents/sbadoorwb.mdl" , UD = 3 , OD = 1.5 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [0.95] = "Doors.FullOpen8" , [1.95] = "Doors.FullOpen8" , [2.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.95] = "Doors.FullOpen8" , [1.95] = "Doors.FullOpen8" , [2.95] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/sbadoorwa.mdl" , UD = 3 , OD = 1.5 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [0.95] = "Doors.FullOpen8" , [1.95] = "Doors.FullOpen8" , [2.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.95] = "Doors.FullOpen8" , [1.95] = "Doors.FullOpen8" , [2.95] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/forcewide.mdl" , UD = 1.4 , OD = 0.52 , CD = 0.88 , OS = { [0] = "TriggerSuperArmor.DoneCharging" , [0.40] = "Doors.FullOpen8" , [0.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.40] = "Doors.FullOpen8" , [0.95] = "TriggerSuperArmor.DoneCharging" } } } DTT[ "Door_AnimL" ] = { { model = "models/smallbridge/sents/sbadoorla.mdl" , UD = 3 , OD = 1.5 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [0.80] = "Doors.FullOpen8" , [1.60] = "Doors.FullOpen8" , [2.40] = "Doors.FullOpen8" , [2.90] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.35] = "Doors.FullOpen8" , [2.15] = "Doors.FullOpen8" , [2.90] = "Doors.FullOpen9" } } , { model = "models/smallbridge/sents/sbadoorl.mdl" , UD = 3 , OD = 1.5 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [0.80] = "Doors.FullOpen8" , [1.60] = "Doors.FullOpen8" , [2.40] = "Doors.FullOpen8" , [2.90] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.35] = "Doors.FullOpen8" , [2.15] = "Doors.FullOpen8" , [2.90] = "Doors.FullOpen9" } } } DTT[ "Door_Insert" ] = { { model = "models/smallbridge/sents/insertdoor.mdl" , UD = 2 , OD = 1 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } } DTT[ "Door_Sly1" ] = { { model = "models/slyfo/slyadoor1.mdl" , UD = 2 , OD = 0.5 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [1.80] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.80] = "Doors.FullOpen9" } } } DTT[ "Door_SlyDHatch" ] = { { model = "models/slyfo/doublehatchdoor.mdl" , UD = 2 , OD = 1 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } , { model = "models/slyfo/doublehatchdoor2.mdl" , UD = 2 , OD = 1 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } , { model = "models/slyfo/doublehatchdoor3.mdl" , UD = 2 , OD = 2 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.95] = "Doors.FullOpen9" } } } DTT[ "Door_d12MBSFrame" ] = { { model = "models/slyfo/d12mbdoorn.mdl" , UD = 5 , OD = 2 , CD = 3 , OS = { [0] = "Doors.Move14" , [1.80] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.80] = "Doors.FullOpen9" } } } DTT[ "Door_DBS" ] = { { model = "models/smallbridge/sents/sbadoordbs.mdl" , UD = 5 , OD = 4 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [1.30] = "Doors.FullOpen8" , [2.60] = "Doors.FullOpen8" , [3.90] = "Doors.FullOpen9" , [4.90] = "Doors.FullOpen8" } , CS = { [0] = "Doors.Move14" , [2.60] = "Doors.FullOpen8" , [3.95] = "Doors.FullOpen8" , [4.90] = "Doors.FullOpen9" } } } DTT[ "Door_Hull" ] = { { model = "models/smallbridge/sents/sbahulldse.mdl" , UD = 3 , OD = 1.5 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [0.95] = "Doors.FullOpen8" , [1.95] = "Doors.FullOpen8" , [2.85] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.95] = "Doors.FullOpen8" , [1.95] = "Doors.FullOpen8" , [2.90] = "Doors.FullOpen9" } } } DTT[ "Door_ElevHatch_S"] = { { model = "models/smallbridge/sents/sbahatchelevs.mdl" , UD = 1 , OD = 0.6 , CD = 0.4 , OS = { [0] = "Doors.Move14" , [0.40] = "Doors.FullOpen8" , [0.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.40] = "Doors.FullOpen8" , [0.95] = "Doors.FullOpen9" } } } DTT[ "Door_ElevHatch_L"] = { { model = "models/smallbridge/sents/sbahatchelevl.mdl" , UD = 2 , OD = 0.6 , CD = 1 , OS = { [0] = "Doors.Move14" , [1.00] = "Doors.FullOpen8" , [1.90] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.00] = "Doors.FullOpen8" , [1.90] = "Doors.FullOpen9" } } } DTT[ "Door_ModBridge_11a"] = { { model = "models/cerus/modbridge/misc/doors/door11a_anim.mdl" , UD = 3.8 , OD = 1.5 , CD = 2 , OS = { [0] = "Doors.FullOpen8" , [0.50] = "Doors.Move14" , [1.50] = "Doors.FullOpen8" , [3.40] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.50] = "Doors.FullOpen8" , [2.30] = "Doors.FullOpen9" , [3.00] = "Doors.Move14" , [3.60] = "Doors.FullOpen8" } } } DTT[ "Door_ModBridge_11b"] = { { model = "models/cerus/modbridge/misc/doors/door11b_anim.mdl" , UD = 1.4 , OD = 0.52 , CD = 0.88 , OS = { [0] = "TriggerSuperArmor.DoneCharging" , [0.40] = "Doors.FullOpen8" , [0.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.40] = "Doors.FullOpen8" , [0.95] = "TriggerSuperArmor.DoneCharging" } } } DTT[ "Door_ModBridge_12b"] = { { model = "models/cerus/modbridge/misc/doors/door12b_anim.mdl" , UD = 1.4 , OD = 0.52 , CD = 0.88 , OS = { [0] = "TriggerSuperArmor.DoneCharging" , [0.40] = "Doors.FullOpen8" , [0.95] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.40] = "Doors.FullOpen8" , [0.95] = "TriggerSuperArmor.DoneCharging" } } } DTT[ "Door_ModBridge_12a"] = { { model = "models/cerus/modbridge/misc/doors/door12a_anim.mdl" , UD = 3.0 , OD = 1.5 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [0.90] = "Doors.FullOpen8" , [1.90] = "Doors.FullOpen8" , [2.70] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [0.90] = "Doors.FullOpen8" , [1.90] = "Doors.FullOpen8" , [2.70] = "Doors.FullOpen9" } } } DTT[ "Door_ModBridge_13a"] = { { model = "models/cerus/modbridge/misc/doors/door13a_anim.mdl" , UD = 4.8 , OD = 2 , CD = 3.5 , OS = { [0] = "Doors.Move14" , [1.00] = "Doors.FullOpen8" , [1.90] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.00] = "Doors.FullOpen8" , [1.90] = "Doors.FullOpen9" } } } DTT[ "Door_ModBridge_23a"] = { { model = "models/cerus/modbridge/misc/doors/door23a_anim.mdl" , UD = 5.2 , OD = 4 , CD = 1.5 , OS = { [0] = "Doors.Move14" , [0.90] = "Doors.Move14" , [2.80] = "Doors.FullOpen8" , [5.00] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Fullopen8" , [2.40] = "Doors.FullOpen8" , [3.40] = "Doors.Move14" , [4.40] = "Doors.FullOpen8" , [5.20] = "Doors.FullOpen9" } } } DTT[ "Door_ModBridge_33a"] = { { model = "models/cerus/modbridge/misc/doors/door33a_anim.mdl" , UD = 2.8 , OD = 1.6 , CD = 1.2 , OS = { [0] = "Doors.Move14" , [1.00] = "Doors.FullOpen8" , [1.90] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Move14" , [1.00] = "Doors.FullOpen8" , [1.90] = "Doors.FullOpen9" } } } DTT[ "ACC_Furnace1"] = { { model = "models/cerus/modbridge/misc/accessories/acc_furnace1_anim.mdl" , UD = 1 , OD = 0.2 , CD = 0.8 , OS = { [0] = "Doors.Move14" , [1.00] = "Doors.FullOpen9" } , CS = { [0] = "Doors.Fullopen8" , [1.00] = "Doors.Move14" } } } function ENT:Initialize() self.D = {} self.OpenStatus = false self.OpenTrigger = false self.Locked = false self.DisableUse = false self.Timers = {} self.Index = self:EntIndex() self:SetUseType( SIMPLE_USE ) self:PhysicsInitialize() end function ENT:PhysicsInitialize() self:PhysicsInit( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) self:SetSolid( SOLID_VPHYSICS ) local phys = self:GetPhysicsObject() if (phys:IsValid()) then phys:Wake() phys:EnableGravity(false) --phys:EnableDrag(false) phys:EnableMotion( true ) end end function ENT:SetDoorType( strType , nClass ) if !strType or (strType == self.type and nClass == self.DClass) then print( "Invalid Door Type: "..tostring(strType) ) return false end self:SetDoorVars( strType , nClass ) self:SetModel( self.D.model ) self:GetSequenceData() self:PhysicsInitialize() self:Close() end function ENT:SetDoorVars( strType , nClass ) if !strType or ( nClass and !DTT[strType][nClass] ) then return end self.type = strType self.DClass = nClass or 1 self.D = DTT[ strType ][ self.DClass ] end function GetDoorType() return self.type end function ENT:SetDoorClass( nClass ) nClass = math.fmod( nClass - 1 , #DTT[ self.type ] ) + 1 if DTT[ self.type ][ nClass ] then self:SetDoorType( self.type, nClass ) end end function ENT:GetDoorClass() return self.DClass end function ENT:Attach( ent , V , A ) self.D = self.D || {} local Voff = Vector(0,0,0) if V then Voff = Vector( V.x , V.y , V.z ) end self:SetPos( ent:LocalToWorld( Voff ) ) local Aoff = Angle(0,0,0) if A then Aoff = Angle( A.p , A.y , A.r ) end self:SetAngles( ent:GetAngles() + Aoff ) self.ATWeld = constraint.Weld( ent , self , 0, 0, 0, true ) self:SetSkin( ent:GetSkin() ) --self.OpenTrigger = false self.ATEnt = ent self.VecOff = Voff self.AngOff = Aoff self:GetPhysicsObject():EnableMotion( true ) ent:DeleteOnRemove( self ) end function ENT:SetController( cont , sysnum ) if cont and IsValid(cont) then self.Cont = cont end if sysnum then self.SDN = sysnum end end function ENT:OpenDoorSounds() self:EmitSound( self.D.OS[0] ) for k,v in pairs( self.D.OS ) do local var = "SBEP_"..tostring( self.Index ).."_OpenSounds_"..tostring( k ) table.insert( self.Timers , var ) timer.Create( var , k , 1 , function() if( not v ) then return end self:EmitSound( v ) end ) end end function ENT:CloseDoorSounds() self:EmitSound( self.D.CS[0] ) for k,v in pairs( self.D.CS ) do local var = "SBEP_"..tostring( self.Index ).."_CloseSounds_"..tostring( k ) table.insert( self.Timers , var ) timer.Create( var , k , 1 , function() if( not v ) then return end self:EmitSound( v ) end ) end end function ENT:GetSequenceData() self.OSeq = self:LookupSequence( "open" ) self.CSeq = self:LookupSequence( "close" ) end function ENT:Open() self:ResetSequence( self.OSeq ) self:OpenDoorSounds() local var = "SBEP_"..tostring( self.Index ).."_OpenSolid" table.insert( self.Timers , var ) timer.Create( var , self.D.OD , 1 , function() self:SetNotSolid( true ) end) local var = "SBEP_"..tostring( self.Index ).."_OpenStatus" table.insert( self.Timers , var ) timer.Create( var , self.D.UD , 1 , function() self.OpenStatus = true if self.Cont then WireLib.TriggerOutput(self.Cont,"Open_"..tostring( self.SDN ),1) end end) if self.Cont then WireLib.TriggerOutput(self.Cont,"Open_"..tostring( self.SDN ),0.5) end end function ENT:Close() self:ResetSequence( self.CSeq ) self:CloseDoorSounds() local var = "SBEP_"..tostring( self.Index ).."_CloseSolid" table.insert( self.Timers , var ) timer.Create( var , self.D.CD , 1 , function() self:SetNotSolid( false ) end) local var = "SBEP_"..tostring( self.Index ).."_CloseStatus" table.insert( self.Timers , var ) timer.Create( var , self.D.UD , 1 , function() self.OpenStatus = false if self.Cont then WireLib.TriggerOutput(self.Cont,"Open_"..tostring( self.SDN ),0) end end) if self.Cont then WireLib.TriggerOutput(self.Cont,"Open_"..tostring( self.SDN ),0.5) end end function ENT:Think() if !(self.OpenTrigger == nil) then if self.OpenTrigger and !self:IsOpen() and !self.OpenStatus then self:Open() elseif !self.OpenTrigger and self:IsOpen() and self.OpenStatus then self:Close() end end if (self.ATEnt and self.ATEnt:IsValid() ) and (!self.ATWeld or !self.ATWeld:IsValid()) then local wt = constraint.FindConstraints( self , "Weld" ) for n,C in ipairs( wt ) do if C.Ent2 == self.ATEnt or C.Ent1 == self.ATEnt then self.ATWeld = C.Constraint end end if !self.Duped and (!self.ATWeld or !self.ATWeld:IsValid()) then self:Attach( self.ATEnt , self.VecOff , self.AngOff ) else if self.ATWeld then self.Duped=nil end end end if self.Cont then if self:GetSkin() ~= self.Cont.Skin && self.Cont.Skin then self:SetSkin( self.Cont.Skin ) end end self:NextThink( CurTime() + 0.05 ) return true end function ENT:IsOpen() if self:GetSequence() == self.OSeq then -- and self.OpenStatus then return true elseif self:GetSequence() == self.CSeq then -- and !self.OpenStatus then return false end end function ENT:Use( activator, caller ) if IsValid(self.Cont) and self.Cont then self.Cont:Trigger() end end function ENT:OnRemove() for k,v in ipairs( self.Timers ) do if timer.Exists( v ) then timer.Remove( v ) end end if self.Cont and IsValid( self.Cont ) then table.remove( self.Cont.DT , self.SDN ) self.Cont:MakeWire( true ) end end function ENT:PreEntityCopy() local DI = {} DI.type = self.type DI.DClass = self.DClass if self.Cont then DI.Cont = self.Cont:EntIndex() end DI.D = self.D DI.ATEnt = self.ATEnt:EntIndex() DI.VecOff = self.VecOff DI.AngOff = self.AngOff duplicator.StoreEntityModifier(self, "SBEPD", DI) end duplicator.RegisterEntityModifier( "SBEPD" , function() end) function ENT:PostEntityPaste(pl, Ent, CreatedEntities) local DI = Ent.EntityMods.SBEPD self.type = DI.type self.DClass = DI.DClass or 1 self.D = DI.D self.ATEnt = CreatedEntities[ DI.ATEnt ] self.VecOff = DI.VecOff self.AngOff = DI.AngOff self.Duped = true if Ent.EntityMods.SBEPD.Cont then self:SetController( CreatedEntities[ DI.Cont ] ) end self:PhysicsInitialize() self:GetSequenceData() self:Close() end function MakeDoor( Player, Data ) local ent = ents.Create( Data.Class ) duplicator.DoGeneric( ent, Data ) ent:Spawn() duplicator.DoGenericPhysics( ent, Player, Data ) return ent end duplicator.RegisterEntityClass( "sbep_base_door", MakeDoor, "Data" )
apache-2.0
m-creations/openwrt
feeds/routing/luci-app-cjdns/luasrc/controller/cjdns.lua
10
2652
module("luci.controller.cjdns", package.seeall) cjdns = require "cjdns/init" dkjson = require "dkjson" function index() if not nixio.fs.access("/etc/config/cjdns") then return end entry({"admin", "services", "cjdns"}, cbi("cjdns/overview"), _("cjdns")).dependent = true entry({"admin", "services", "cjdns", "overview"}, cbi("cjdns/overview"), _("Overview"), 1).leaf = false entry({"admin", "services", "cjdns", "peering"}, cbi("cjdns/peering"), _("Peers"), 2).leaf = false entry({"admin", "services", "cjdns", "iptunnel"}, cbi("cjdns/iptunnel"), _("IP Tunnel"), 3).leaf = false entry({"admin", "services", "cjdns", "settings"}, cbi("cjdns/settings"), _("Settings"), 4).leaf = false entry({"admin", "services", "cjdns", "cjdrouteconf"}, cbi("cjdns/cjdrouteconf"), _("cjdroute.conf"), 5).leaf = false entry({"admin", "services", "cjdns", "peers"}, call("act_peers")).leaf = true entry({"admin", "services", "cjdns", "ping"}, call("act_ping")).leaf = true end function act_peers() require("cjdns/uci") admin = cjdns.uci.makeInterface() local page = 0 local peers = {} while page do local response, err = admin:auth({ q = "InterfaceController_peerStats", page = page }) if err or response.error then luci.http.status(502, "Bad Gateway") luci.http.prepare_content("application/json") luci.http.write_json({ err = err, response = response }) return end for i,peer in pairs(response.peers) do peer.ipv6 = publictoip6(peer.publicKey) if peer.user == nil then peer.user = '' uci.cursor():foreach("cjdns", "udp_peer", function(udp_peer) if peer.publicKey == udp_peer.public_key then peer.user = udp_peer.user end end) end peers[#peers + 1] = peer end if response.more then page = page + 1 else page = nil end end luci.http.status(200, "OK") luci.http.prepare_content("application/json") luci.http.write_json(peers) end function act_ping() require("cjdns/uci") admin = cjdns.uci.makeInterface() local response, err = admin:auth({ q = "SwitchPinger_ping", path = luci.http.formvalue("label"), timeout = tonumber(luci.http.formvalue("timeout")) }) if err or response.error then luci.http.status(502, "Bad Gateway") luci.http.prepare_content("application/json") luci.http.write_json({ err = err, response = response }) return end luci.http.status(200, "OK") luci.http.prepare_content("application/json") luci.http.write_json(response) end function publictoip6(publicKey) local process = io.popen("/usr/bin/publictoip6 " .. publicKey, "r") local ipv6 = process:read() process:close() return ipv6 end
gpl-2.0
MmxBoy/Metal-bot
plugins/bugzilla.lua
611
3983
do local BASE_URL = "https://bugzilla.mozilla.org/rest/" local function bugzilla_login() local url = BASE_URL.."login?login=" .. _config.bugzilla.username .. "&password=" .. _config.bugzilla.password print("accessing " .. url) local res,code = https.request( url ) local data = json:decode(res) return data end local function bugzilla_check(id) -- data = bugzilla_login() local url = BASE_URL.."bug/" .. id .. "?api_key=" .. _config.bugzilla.apikey -- print(url) local res,code = https.request( url ) local data = json:decode(res) return data end local function bugzilla_listopened(email) local url = BASE_URL.."bug?include_fields=id,summary,status,whiteboard,resolution&email1=" .. email .. "&email2=" .. email .. "&emailassigned_to2=1&emailreporter1=1&emailtype1=substring&emailtype2=substring&f1=bug_status&f2=bug_status&n1=1&n2=1&o1=equals&o2=equals&resolution=---&v1=closed&v2=resolved&api_key=" .. _config.bugzilla.apikey local res,code = https.request( url ) print(res) local data = json:decode(res) return data end local function run(msg, matches) local response = "" if matches[1] == "status" then local data = bugzilla_check(matches[2]) vardump(data) if data.error == true then return "Sorry, API failed with message: " .. data.message else response = "Bug #"..matches[1]..":\nReporter: "..data.bugs[1].creator response = response .. "\n Last update: "..data.bugs[1].last_change_time response = response .. "\n Status: "..data.bugs[1].status.." "..data.bugs[1].resolution response = response .. "\n Whiteboard: "..data.bugs[1].whiteboard response = response .. "\n Access: https://bugzilla.mozilla.org/show_bug.cgi?id=" .. matches[1] print(response) end elseif matches[1] == "list" then local data = bugzilla_listopened(matches[2]) vardump(data) if data.error == true then return "Sorry, API failed with message: " .. data.message else -- response = "Bug #"..matches[1]..":\nReporter: "..data.bugs[1].creator -- response = response .. "\n Last update: "..data.bugs[1].last_change_time -- response = response .. "\n Status: "..data.bugs[1].status.." "..data.bugs[1].resolution -- response = response .. "\n Whiteboard: "..data.bugs[1].whiteboard -- response = response .. "\n Access: https://bugzilla.mozilla.org/show_bug.cgi?id=" .. matches[1] local total = table.map_length(data.bugs) print("total bugs: " .. total) local response = "There are " .. total .. " number of bug(s) assigned/reported by " .. matches[2] if total > 0 then response = response .. ": " for tableKey, bug in pairs(data.bugs) do response = response .. "\n #" .. bug.id response = response .. "\n Status: " .. bug.status .. " " .. bug.resolution response = response .. "\n Whiteboard: " .. bug.whiteboard response = response .. "\n Summary: " .. bug.summary end end end end return response end -- (table) -- [bugs] = (table) -- [1] = (table) -- [status] = (string) ASSIGNED -- [id] = (number) 927704 -- [whiteboard] = (string) [approved][full processed] -- [summary] = (string) Budget Request - Arief Bayu Purwanto - https://reps.mozilla.org/e/mozilla-summit-2013/ -- [2] = (table) -- [status] = (string) ASSIGNED -- [id] = (number) 1049337 -- [whiteboard] = (string) [approved][full processed][waiting receipts][waiting report and photos] -- [summary] = (string) Budget Request - Arief Bayu Purwanto - https://reps.mozilla.org/e/workshop-firefox-os-pada-workshop-media-sosial-untuk-perubahan-1/ -- total bugs: 2 return { description = "Lookup bugzilla status update", usage = "/bot bugzilla [bug number]", patterns = { "^/bugzilla (status) (.*)$", "^/bugzilla (list) (.*)$" }, run = run } end
gpl-2.0
nl253/Dot-files
.vim/after/ftplugin/markdown/task-list.lua
1
3843
local List = require 'pandoc.List' local M = {} local function is_html (format) return format == 'html' or format == 'html4' or format == 'html5' end --- Create a ballot box for the given output format. function M.ballot_box (format) if is_html(format) then return pandoc.RawInline( 'html', '<input type="checkbox" class="task-list-item-checkbox" disabled />' ) elseif format == 'gfm' then -- GFM includes raw HTML return pandoc.RawInline('html', '[ ]') elseif format == 'org' then return pandoc.RawInline('org', '[ ]') elseif format == 'latex' then return pandoc.RawInline('tex', '$\\square$') else return pandoc.Str '☐' end end --- Create a checked ballot box for the given output format. function M.ballot_box_with_check (format) if is_html(format) then return pandoc.RawInline( 'html', '<input type="checkbox" class="task-list-item-checkbox" checked disabled />' ) elseif format == 'gfm' then -- GFM includes raw HTML return pandoc.RawInline('html', '[x]') elseif format == 'org' then return pandoc.RawInline('org', '[X]') elseif format == 'latex' then return pandoc.RawInline('tex', '$\\rlap{$\\checkmark$}\\square$') else return pandoc.Str '☑' end end --- Replace a Github-style task indicator with a bullet box representation --- suitable for the given output format. function M.todo_marker (inlines, format) if (inlines[1] and inlines[1].text == '[' and inlines[2] and inlines[2].t == 'Space' and inlines[3] and inlines[3].text == ']') then return M.ballot_box(format), 3 elseif (inlines[1] and (inlines[1].text == '[x]' or inlines[1].text == '[X]')) then return M.ballot_box_with_check(format), 1 else return nil, 0 end end M.css_styles = [[ <style> .task-list-item { list-style-type: none; } .task-list-item-checkbox { margin-left: -1.6em; } </style> ]] --- Add task-list CSS styles to the header. function M.add_task_list_css(meta) local header_includes if meta['header-includes'] and meta['header-includes'].t == 'MetaList' then header_includes = meta['header-includes'] else header_includes = pandoc.MetaList{meta['header-includes']} end header_includes[#header_includes + 1] = pandoc.MetaBlocks{pandoc.RawBlock('html', M.css_styles)} meta['header-includes'] = header_includes return meta end --- Replace the todo marker in the given block, if any. function M.replace_todo_markers (blk, format) if blk.t ~= 'Para' and blk.t ~= 'Plain' then return blk end local inlines = blk.content local box, num_inlines = M.todo_marker(inlines, format) if box == nil then return blk end local new_inlines = List:new{box} for j = 1, #inlines do new_inlines[j + 1] = inlines[j + num_inlines] end return pandoc[blk.t](new_inlines) -- create Plain or Para end --- Convert Github- and org-mode-style task markers in a BulletList. function M.modifyBulletList (list) if not is_html(FORMAT) then for _, item in ipairs(list.content) do item[1] = M.replace_todo_markers(item[1], FORMAT) end return list else local res = List:new{pandoc.RawBlock('html', '<ul>')} for _, item in ipairs(list.content) do local blk = M.replace_todo_markers(item[1], FORMAT) if blk == item[1] then -- does not have a todo marker res[#res + 1] = pandoc.RawBlock('html', '<li>') else res[#res + 1] = pandoc.RawBlock('html', '<li class="task-list-item">') item[1] = blk end res:extend(item) res[#res + 1] = pandoc.RawBlock('html', '</li>') end res[#res + 1] = pandoc.RawBlock('html', '</ul>') return res end end M[1] = { BulletList = M.modifyBulletList, Meta = is_html(FORMAT) and M.add_task_list_css or nil } return M
mit
m-creations/openwrt
feeds/luci/applications/luci-app-vnstat/luasrc/model/cbi/vnstat.lua
78
1816
-- Copyright 2010-2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local utl = require "luci.util" local sys = require "luci.sys" local fs = require "nixio.fs" local nw = require "luci.model.network" local dbdir, line for line in io.lines("/etc/vnstat.conf") do dbdir = line:match("^%s*DatabaseDir%s+[\"'](%S-)[\"']") if dbdir then break end end dbdir = dbdir or "/var/lib/vnstat" m = Map("vnstat", translate("VnStat"), translate("VnStat is a network traffic monitor for Linux that keeps a log of network traffic for the selected interface(s).")) m.submit = translate("Restart VnStat") m.reset = false nw.init(luci.model.uci.cursor_state()) local ifaces = { } local enabled = { } local iface if fs.access(dbdir) then for iface in fs.dir(dbdir) do if iface:sub(1,1) ~= '.' then ifaces[iface] = iface enabled[iface] = iface end end end for _, iface in ipairs(sys.net.devices()) do ifaces[iface] = iface end local s = m:section(TypedSection, "vnstat") s.anonymous = true s.addremove = false mon_ifaces = s:option(Value, "interface", translate("Monitor selected interfaces")) mon_ifaces.template = "cbi/network_ifacelist" mon_ifaces.widget = "checkbox" mon_ifaces.cast = "table" mon_ifaces.noinactive = true mon_ifaces.nocreate = true function mon_ifaces.write(self, section, val) local i local s = { } if val then for _, i in ipairs(type(val) == "table" and val or { val }) do s[i] = true end end for i, _ in pairs(ifaces) do if not s[i] then fs.unlink(dbdir .. "/" .. i) fs.unlink(dbdir .. "/." .. i) end end if next(s) then m.uci:set_list("vnstat", section, "interface", utl.keys(s)) else m.uci:delete("vnstat", section, "interface") end end mon_ifaces.remove = mon_ifaces.write return m
gpl-2.0
SlimSaber/android_external_skia
tools/lua/bitmap_statistics.lua
207
1862
function string.startsWith(String,Start) return string.sub(String,1,string.len(Start))==Start end function string.endsWith(String,End) return End=='' or string.sub(String,-string.len(End))==End end local canvas = nil local num_perspective_bitmaps = 0 local num_affine_bitmaps = 0 local num_scaled_bitmaps = 0 local num_translated_bitmaps = 0 local num_identity_bitmaps = 0 local num_scaled_up = 0 local num_scaled_down = 0 function sk_scrape_startcanvas(c, fileName) canvas = c end function sk_scrape_endcanvas(c, fileName) canvas = nil end function sk_scrape_accumulate(t) -- dump the params in t, specifically showing the verb first, which we -- then nil out so it doesn't appear in tostr() if (string.startsWith(t.verb,"drawBitmap")) then matrix = canvas:getTotalMatrix() matrixType = matrix:getType() if matrixType.perspective then num_perspective_bitmaps = num_perspective_bitmaps + 1 elseif matrixType.affine then num_affine_bitmaps = num_affine_bitmaps + 1 elseif matrixType.scale then num_scaled_bitmaps = num_scaled_bitmaps + 1 if matrix:getScaleX() > 1 or matrix:getScaleY() > 1 then num_scaled_up = num_scaled_up + 1 else num_scaled_down = num_scaled_down + 1 end elseif matrixType.translate then num_translated_bitmaps = num_translated_bitmaps + 1 else num_identity_bitmaps = num_identity_bitmaps + 1 end end end function sk_scrape_summarize() io.write( "identity = ", num_identity_bitmaps, ", translated = ", num_translated_bitmaps, ", scaled = ", num_scaled_bitmaps, " (up = ", num_scaled_up, "; down = ", num_scaled_down, ")", ", affine = ", num_affine_bitmaps, ", perspective = ", num_perspective_bitmaps, "\n") end
bsd-3-clause
rasolllll/tele_gold
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
deepak78/new-luci
applications/luci-app-multiwan/luasrc/controller/multiwan.lua
62
1929
module("luci.controller.multiwan", package.seeall) function index() local fs = require "nixio.fs" if not fs.access("/etc/config/multiwan") then return end local page page = entry({"admin", "network", "multiwan"}, cbi("multiwan/multiwan"), _("Multi-WAN")) page.dependent = true entry({"admin", "network", "multiwan", "status"}, call("multiwan_status")) page = entry({"mini", "network", "multiwan"}, cbi("multiwan/multiwanmini", {autoapply=true}), _("Multi-WAN")) page.dependent = true end function multiwan_status() local nfs = require "nixio.fs" local cachefile = "/tmp/.mwan/cache" local rv = { } cachefile = nfs.readfile(cachefile) if cachefile then local ntm = require "luci.model.network".init() _, _, wan_if_map = string.find(cachefile, "wan_if_map=\"([^\"]*)\"") _, _, wan_fail_map = string.find(cachefile, "wan_fail_map=\"([^\"]*)\"") _, _, wan_recovery_map = string.find(cachefile, "wan_recovery_map=\"([^\"]*)\"") rv.wans = { } wansid = {} for wanname, wanifname in string.gfind(wan_if_map, "([^%[]+)%[([^%]]+)%]") do local wanlink = ntm:get_interface(wanifname) wanlink = wanlink and wanlink:get_network() wanlink = wanlink and wanlink:adminlink() or "#" wansid[wanname] = #rv.wans + 1 rv.wans[wansid[wanname]] = { name = wanname, link = wanlink, ifname = wanifname, status = "ok", count = 0 } end for wanname, failcount in string.gfind(wan_fail_map, "([^%[]+)%[([^%]]+)%]") do if failcount == "x" then rv.wans[wansid[wanname]].status = "ko" else rv.wans[wansid[wanname]].status = "failing" rv.wans[wansid[wanname]].count = failcount end end for wanname, recoverycount in string.gfind(wan_recovery_map, "([^%[]+)%[([^%]]+)%]") do rv.wans[wansid[wanname]].status = "recovering" rv.wans[wansid[wanname]].count = recoverycount end end luci.http.prepare_content("application/json") luci.http.write_json(rv) end
apache-2.0
vzaramel/kong
kong/plugins/rate-limiting/access.lua
6
2468
local constants = require "kong.constants" local timestamp = require "kong.tools.timestamp" local responses = require "kong.tools.responses" local _M = {} local function get_identifier() local identifier -- Consumer is identified by ip address or authenticated_entity id if ngx.ctx.authenticated_entity then identifier = ngx.ctx.authenticated_entity.id else identifier = ngx.var.remote_addr end return identifier end local function increment(api_id, identifier, current_timestamp, value) -- Increment metrics for all periods if the request goes through local _, stmt_err = dao.ratelimiting_metrics:increment(api_id, identifier, current_timestamp, value) if stmt_err then return responses.send_HTTP_INTERNAL_SERVER_ERROR(stmt_err) end end local function get_usage(api_id, identifier, current_timestamp, limits) local usage = {} local stop for name, limit in pairs(limits) do local current_metric, err = dao.ratelimiting_metrics:find_one(api_id, identifier, current_timestamp, name) if err then return responses.send_HTTP_INTERNAL_SERVER_ERROR(err) end -- What is the current usage for the configured limit name? local current_usage = current_metric and current_metric.value or 0 local remaining = limit - current_usage -- Recording usage usage[name] = { limit = limit, remaining = remaining } if remaining <= 0 then stop = name end end return usage, stop end function _M.execute(conf) local current_timestamp = timestamp.get_utc() -- Consumer is identified by ip address or authenticated_entity id local identifier = get_identifier() local api_id = ngx.ctx.api.id -- Load current metric for configured period local usage, stop = get_usage(api_id, identifier, current_timestamp, conf) -- Adding headers for k, v in pairs(usage) do ngx.header[constants.HEADERS.RATELIMIT_LIMIT.."-"..k] = v.limit ngx.header[constants.HEADERS.RATELIMIT_REMAINING.."-"..k] = math.max(0, (stop == nil or stop == k) and v.remaining - 1 or v.remaining) -- -increment_value for this current request end -- If limit is exceeded, terminate the request if stop then ngx.ctx.stop_phases = true -- interrupt other phases of this request return responses.send(429, "API rate limit exceeded") end -- Increment metrics for all periods if the request goes through increment(api_id, identifier, current_timestamp, 1) end return _M
apache-2.0
LegionXI/darkstar
scripts/zones/Mount_Kamihr/Zone.lua
30
1254
----------------------------------- -- -- Zone: Mount Kamihr -- ----------------------------------- package.loaded["scripts/zones/Mount_Kamihr/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Mount_Kamihr/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then -- player:setPos(x, y, z, r); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
LegionXI/darkstar
scripts/globals/items/galkan_sausage_+2.lua
12
1357
----------------------------------------- -- ID: 5860 -- Item: galkan_sausage_+2 -- Food Effect: 30Min, All Races ----------------------------------------- -- Strength 5 -- Intelligence -6 -- Attack 11 -- Ranged Attack 11 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5860); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 5); target:addMod(MOD_INT, -6); target:addMod(MOD_ATT, 11); target:addMod(MOD_RATT, 11); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 5); target:delMod(MOD_INT, -6); target:delMod(MOD_ATT, 11); target:delMod(MOD_RATT, 11); end;
gpl-3.0
lache/RacingKingLee
crazyclient/frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/ActionTimelineNode.lua
11
1809
-------------------------------- -- @module ActionTimelineNode -- @extend Node -- @parent_module ccs -------------------------------- -- -- @function [parent=#ActionTimelineNode] getRoot -- @param self -- @return Node#Node ret (return value: cc.Node) -------------------------------- -- -- @function [parent=#ActionTimelineNode] getActionTimeline -- @param self -- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline) -------------------------------- -- -- @function [parent=#ActionTimelineNode] setActionTimeline -- @param self -- @param #ccs.ActionTimeline action -- @return ActionTimelineNode#ActionTimelineNode self (return value: ccs.ActionTimelineNode) -------------------------------- -- -- @function [parent=#ActionTimelineNode] init -- @param self -- @param #cc.Node root -- @param #ccs.ActionTimeline action -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ActionTimelineNode] setRoot -- @param self -- @param #cc.Node root -- @return ActionTimelineNode#ActionTimelineNode self (return value: ccs.ActionTimelineNode) -------------------------------- -- -- @function [parent=#ActionTimelineNode] create -- @param self -- @param #cc.Node root -- @param #ccs.ActionTimeline action -- @return ActionTimelineNode#ActionTimelineNode ret (return value: ccs.ActionTimelineNode) -------------------------------- -- -- @function [parent=#ActionTimelineNode] init -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ActionTimelineNode] ActionTimelineNode -- @param self -- @return ActionTimelineNode#ActionTimelineNode self (return value: ccs.ActionTimelineNode) return nil
mit
greasydeal/darkstar
scripts/globals/spells/bluemagic/smite_of_rage.lua
28
1707
----------------------------------------- -- Spell: Smite of Rage -- Damage varies with TP -- Spell cost: 28 MP -- Monster Type: Arcana -- Spell Type: Physical (Slashing) -- Blue Magic Points: 3 -- Stat Bonus: AGI+3 -- Level: 34 -- Casting Time: 0.5 seconds -- Recast Time: 13 seconds -- Skillchain Element(s): Wind (can open Scission or Gravitation; can close Detonation) -- Combos: Undead Killer ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.tpmod = TPMOD_DAMAGE; params.dmgtype = DMGTYPE_SLASH; params.scattr = SC_DETONATION; params.numhits = 1; params.multiplier = 1.5; params.tp150 = 2.25; params.tp300 = 2.5; params.azuretp = 2.53125; params.duppercap = 35; params.str_wsc = 0.2; params.dex_wsc = 0.2; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; damage = BluePhysicalSpell(caster, target, spell, params); damage = BlueFinalAdjustments(caster, target, spell, damage, params); return damage; end;
gpl-3.0
ibm2431/darkstar
scripts/globals/mobskills/dancing_chains.lua
11
1058
--------------------------------------------- -- Dancing Chains -- -- Description: Additional effect: Drown -- Type: Magical -- Utsusemi/Blink absorb: Ignores shadows -- Range: Unknown cone -- Notes: --------------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/monstertpmoves") --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0 end function onMobWeaponSkill(target, mob, skill) local numhits = 1 local accmod = 1 local dmgmod = 3 local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1,2,3) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,info.hitslanded) local typeEffect = dsp.effect.DROWN local power = mob:getMainLvl() / 3 MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, power, 3, 60) target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT) return dmg end
gpl-3.0
evrooije/beerarchy
mods/00_bt_misc/intllib/init.lua
2
3701
-- Old multi-load method compatibility if rawget(_G, "intllib") then return end intllib = { getters = {}, strings = {}, } local MP = minetest.get_modpath("intllib") dofile(MP.."/lib.lua") local LANG = minetest.setting_get("language") if not (LANG and (LANG ~= "")) then LANG = os.getenv("LANG") end if not (LANG and (LANG ~= "")) then LANG = "en" end local INS_CHAR = intllib.INSERTION_CHAR local insertion_pattern = "("..INS_CHAR.."?)"..INS_CHAR.."(%(?)(%d+)(%)?)" local function do_replacements(str, ...) local args = {...} -- Outer parens discard extra return values return (str:gsub(insertion_pattern, function(escape, open, num, close) if escape == "" then local replacement = tostring(args[tonumber(num)]) if open == "" then replacement = replacement..close end return replacement else return INS_CHAR..open..num..close end end)) end local function make_getter(msgstrs) return function(s, ...) local str if msgstrs then str = msgstrs[s] end if not str or str == "" then str = s end if select("#", ...) == 0 then return str end return do_replacements(str, ...) end end local function Getter(modname) modname = modname or minetest.get_current_modname() if not intllib.getters[modname] then local msgstr = intllib.get_strings(modname) intllib.getters[modname] = make_getter(msgstr) end return intllib.getters[modname] end function intllib.Getter(modname) minetest.log("deprecated", "intllib.Getter is deprecated." .."Please use intllib.make_gettext_pair instead.") return Getter(modname) end local gettext = dofile(minetest.get_modpath("intllib").."/gettext.lua") local function catgettext(catalogs, msgid) for _, cat in ipairs(catalogs) do local msgstr = cat and cat[msgid] if msgstr and msgstr~="" then local msg = msgstr[0] return msg~="" and msg or nil end end end local function catngettext(catalogs, msgid, msgid_plural, n) n = math.floor(n) for _, cat in ipairs(catalogs) do local msgstr = cat and cat[msgid] if msgstr then local index = cat.plural_index(n) local msg = msgstr[index] return msg~="" and msg or nil end end return n==1 and msgid or msgid_plural end local gettext_getters = { } function intllib.make_gettext_pair(modname) modname = modname or minetest.get_current_modname() if gettext_getters[modname] then return unpack(gettext_getters[modname]) end local localedir = minetest.get_modpath(modname).."/locale" local catalogs = gettext.load_catalogs(localedir) local getter = Getter(modname) local function gettext_func(msgid, ...) local msgstr = (catgettext(catalogs, msgid) or getter(msgid)) return do_replacements(msgstr, ...) end local function ngettext_func(msgid, msgid_plural, n, ...) local msgstr = (catngettext(catalogs, msgid, msgid_plural, n) or getter(msgid)) return do_replacements(msgstr, ...) end gettext_getters[modname] = { gettext_func, ngettext_func } return gettext_func, ngettext_func end local function get_locales(code) local ll, cc = code:match("^(..)_(..)") if ll then return { ll.."_"..cc, ll, ll~="en" and "en" or nil } else return { code, code~="en" and "en" or nil } end end function intllib.get_strings(modname, langcode) langcode = langcode or LANG modname = modname or minetest.get_current_modname() local msgstr = intllib.strings[modname] if not msgstr then local modpath = minetest.get_modpath(modname) msgstr = { } for _, l in ipairs(get_locales(langcode)) do local t = intllib.load_strings(modpath.."/locale/"..l..".txt") or { } for k, v in pairs(t) do msgstr[k] = msgstr[k] or v end end intllib.strings[modname] = msgstr end return msgstr end
lgpl-2.1
naclander/tome
game/engines/default/engine/dialogs/AudioOptions.lua
3
2335
-- TE4 - T-Engine 4 -- Copyright (C) 2009 - 2014 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org require "engine.class" local Dialog = require "engine.ui.Dialog" local Textzone = require "engine.ui.Textzone" local Checkbox = require "engine.ui.Checkbox" local Numberbox = require "engine.ui.Numberbox" local Separator = require "engine.ui.Separator" module(..., package.seeall, class.inherit(Dialog)) function _M:init() Dialog.init(self, "Audio Options", 400, 300) self.c_enable = Checkbox.new{title="Enable audio", default=config.settings.audio.enable, fct=function() end, on_change=function(s) self:sfxEnable(s) end} self.c_music_vol = Numberbox.new{title="Music volume: ", number=config.settings.audio.music_volume, max=100, min=0, chars=5, fct=function() end, on_change=function(v) self:sfxVolume("music", v) end} self.c_effects_vol = Numberbox.new{title="Sound effects volume: ", number=config.settings.audio.effects_volume, max=100, min=0, chars=5, fct=function() end, on_change=function(v) self:sfxVolume("effects", v) end} self:loadUI{ {left=0, top=0, ui=self.c_enable}, {left=0, top=self.c_enable.h + 10, ui=self.c_music_vol}, {left=0, top=self.c_enable.h + 10 + self.c_music_vol.h, ui=self.c_effects_vol}, } self:setupUI(true, true) self.key:addBinds{ EXIT = function() game:unregisterDialog(self) end, } end function _M:sfxEnable(s) config.settings.audio.enable = s and true or false core.sound.enable(s) game:audioSaveSettings() end function _M:sfxVolume(what, s) if what == "music" and game.volumeMusic then game:volumeMusic(s) elseif what == "effects" and game.volumeSoundEffects then game:volumeSoundEffects(s) end end
gpl-3.0
ibm2431/darkstar
scripts/zones/Western_Altepa_Desert/npcs/qm2.lua
9
1412
----------------------------------- -- Area: Western Altepa Desert -- NPC: qm2 (???) -- Involved in Mission: Bastok 6-1 -- !pos -325 0 -111 125 ----------------------------------- local ID = require("scripts/zones/Western_Altepa_Desert/IDs") require("scripts/globals/keyitems") require("scripts/globals/missions") ----------------------------------- function onTrade(player,npc,trade) end function onTrigger(player,npc) if player:getCurrentMission(BASTOK) == dsp.mission.id.bastok.RETURN_OF_THE_TALEKEEPER and player:getCharVar("MissionStatus") == 2 and not player:hasKeyItem(dsp.ki.ALTEPA_MOONPEBBLE) then if not GetMobByID(ID.mob.EASTERN_SPHINX):isSpawned() and not GetMobByID(ID.mob.WESTERN_SPHINX):isSpawned() then if player:getCharVar("Mission6-1MobKilled") > 0 then player:addKeyItem(dsp.ki.ALTEPA_MOONPEBBLE) player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.ALTEPA_MOONPEBBLE) player:setCharVar("Mission6-1MobKilled", 0) player:setCharVar("MissionStatus", 3) else SpawnMob(ID.mob.EASTERN_SPHINX) SpawnMob(ID.mob.WESTERN_SPHINX) end end else player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY) end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
greasydeal/darkstar
scripts/zones/The_Celestial_Nexus/bcnms/celestial_nexus.lua
13
1989
----------------------------------- -- Area: The Celestial Nexus -- Name: The Celestial Nexus (ZM16) ----------------------------------- package.loaded["scripts/zones/The_Celestial_Nexus/TextIDs"] = nil; ------------------------------------- require("scripts/globals/titles"); require("scripts/globals/missions"); require("scripts/zones/The_Celestial_Nexus/TextIDs"); ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function onBcnmLeave(player,instance,leavecode) -- print("leave code "..leavecode); if(leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage if(player:hasCompletedMission(ZILART,THE_CELESTIAL_NEXUS)) then player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,1); else player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,0); end elseif(leavecode == 4) then player:startEvent(0x7d02); end end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); if(csid == 0x7d01) then if(player:getCurrentMission(ZILART) == THE_CELESTIAL_NEXUS) then player:completeMission(ZILART,THE_CELESTIAL_NEXUS); player:addMission(ZILART,AWAKENING); player:addTitle(BURIER_OF_THE_ILLUSION); player:setVar("ZilartStatus",0); end -- You will be transported to the Hall of the Gods player:setPos(0,-18,137,64,251); end end;
gpl-3.0
LegionXI/darkstar
scripts/globals/items/heat_rod.lua
41
1097
----------------------------------------- -- ID: 17071 -- Item: Heat Rod -- Additional Effect: Lightning Damage ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAdditionalEffect Action ----------------------------------- function onAdditionalEffect(player,target,damage) local chance = 10; if (math.random(0,99) >= chance) then return 0,0,0; else local dmg = math.random(5,20); local params = {}; params.bonusmab = 0; params.includemab = false; dmg = addBonusesAbility(player, ELE_LIGHTNING, target, dmg, params); dmg = dmg * applyResistanceAddEffect(player,target,ELE_LIGHTNING,0); dmg = adjustForTarget(target,dmg,ELE_LIGHTNING); dmg = finalMagicNonSpellAdjustments(player,target,ELE_LIGHTNING,dmg); local message = MSGBASIC_ADD_EFFECT_DMG; if (dmg < 0) then message = MSGBASIC_ADD_EFFECT_HEAL; end return SUBEFFECT_LIGHTNING_DAMAGE,message,dmg; end end;
gpl-3.0
pokemoncentral/wiki-lua-modules
Stats.lua
1
28242
--[[ This module displays wikicode for anything related to a set of values for all six statistics. So far, it can display stats for a single Pokémon, the average for a single type and user-supplied values --]] local s = {} local txt = require('Wikilib-strings') -- luacheck: no unused local tab = require('Wikilib-tables') -- luacheck: no unused local formUtil = require('Wikilib-forms') local formulas = require('Wikilib-formulas') local gamesUtil = require('Wikilib-games') local genUtil = require('Wikilib-gens') local list = require('Wikilib-lists') local mg = require('Wikilib-multigen') local oop = require('Wikilib-oop') local statsUtil = require('Wikilib-stats') local multigen = require('Wikilib-multigen') local w = require('Wikilib') local css = require('Css') local cc = require('ChooseColor') local alt = require("AltForms-data") local c = require("Colore-data") local gendata = require("Gens-data") local pokes = require('Poké-data') local stats = require("PokéStats-data") local mw = require('mw') -- Mapping of stat keys to user-interface names local statNames = { hp = 'PS', atk = 'Attacco', def = 'Difesa', spatk = 'Att. Sp.', spdef = 'Dif. Sp.', spec = 'Speciali', spe = 'Velocità' } -- Mapping of stat keys to URL fragments in 'Statistiche' page local statLinks = mw.clone(statNames) statLinks.spatk = 'Attacco_Speciale' statLinks.spdef = 'Difesa_Speciale' -- Long wikicode strings making functions unreadable local strings = { boundsFooter = [=[ * Le [[statistiche]] minime sono calcolate con ${minParams}. * Le statistiche massime sono calcolate ${maxParams}.]=], boxFormWrapper = [[==== ${title} ==== <div class="${collapse}"> ${box} </div>]], boxStats = [=[{| class="roundy text-center${align}${width} ${textcolor}" style="border-spacing: 0 0.3ex; padding: 0.3ex 0.5ex; font-weight: bolder; ${bg};" ! colspan="2" ${rs}style="padding: 0.3ex 0.8ex;" | Statistiche base${values} ${stats} |- | style="padding: 0.3ex 0.8ex;" | Totale | class="text-left" style="padding: 0.3ex 0.8ex 0.3ex 1.8ex;" | ${total}${footer} |}]=], catSpecToBoth = '[[Categoria:Pokémon la cui statistica Speciali è diventata sia Attacco Speciale che Difesa Speciale|${display}]]', catSpecToSpatk = '[[Categoria:Pokémon la cui statistica Speciali è diventata Attacco Speciale|${display}]]', catSpecToSpdef = '[[Categoria:Pokémon la cui statistica Speciali è diventata Difesa Speciale|${display}]]', catStatsChanged = '[[Categoria:Pokémon le cui statistiche base sono cambiate in ${gen} generazione|${display}]]', catTotal = '[[Categoria:Pokémon con statistiche base totali di ${tot}|${display}]]', catStatsEqual = '[[Categoria:Pokémon con lo stesso valore in tutte le statistiche base|${display}]]', footer = [=[ | colspan="3" class="hidden-xs" | &nbsp; |- | colspan="5" class="hidden-xs text-left text-small" style="font-weight: normal;" | ${content}]=], headerValues = [=[ ! colspan="3" class="min-width-xl-30 hidden-xs" style="padding: 0.3ex 0.8ex;" | Valori |- ! class="hidden-xs" style="width: 0.1ex; padding: 0;" | &nbsp; ! class="hidden-xs text-small" style="padding: 0.3ex 0.8ex;" | Lv. 50 ! class="hidden-xs text-small" style="padding: 0.3ex 0.8ex;" | Lv. 100]=], oldValueFooter = [=[ * La statistica <span style="background: #${stat_color}; padding: 0 0.3ex;">${stat}</span> di questo Pokémon ${when} era pari a '''${old_value}'''.]=], singleGenFooter = [=[in [[${gen} generazione]]]=], beforeGenFooter = [=[prima della [[${gen} generazione]]]=], betweenGenFooter = [=[tra la [[${startGen} generazione|${startGen}]] e la [[${endGen} generazione]]]=], listFooter = [=[ * Le statistiche di questo Pokémon sono cambiate nel corso delle generazioni. Tutti i valori sono disponibili [[Elenco Pokémon per statistiche base|qui]]. ]=], statBar = [=[<div class="roundyright text-left" style="width: calc(1em + ${width}%); color: #${dark}; ${bg};">'''${val}'''</div>]=], statBounds = [=[ | class="hidden-xs" | &nbsp; | class="${rleft}text-small hidden-xs black-text" style="padding: 0.3ex 0.8ex; white-space: nowrap; background: #${bg};" | ${min50}—${max50} | class="${rright}text-small hidden-xs black-text" style="padding: 0.3ex 0.8ex; white-space: nowrap; background: #${bg};" | ${min100}—${max100}]=], statRow = [=[|- | ${rleft}style="width: 5.5em; padding: 0.3ex 0.8ex; background: #${light};" | [[Statistiche#${link}|<span style="color: #${normale};">${stat}</span>]] | ${rright}style="padding: 0.3ex 0.8ex 0.3ex 1.8ex; min-width: 9em; background: #${light};" | ${statBar}${bounds}]=], totalLink = [=[<div class="flex flex-nowrap flex-row flex-main-start flex-items-center">${tot}<span class="text-small text-center" style="margin-left: 2ex;">[[:Categoria:Pokémon con statistiche base totali di ${tot}|Altri Pokémon con questo totale]]</span></div>]=] } --[[ Returns the statistics-related categories a Pokémon should have. As usual, the Pokémon is to be given as the name + abbreviation string found in data modules. --]] local makeCategories = function(poke, tot) --[[ Displaying page in the category with the form name. --]] local baseName, abbr = formUtil.getNameAbbr(poke) local catInterp = {display = table.concat(table.unique{ pokes[poke].name, alt[baseName] and alt[baseName].names[abbr] or nil }, ' ')} -- Closure, as it needs catInterp local interpCat = function(catString, interpVal) interpVal = interpVal and table.merge(catInterp, interpVal) or catInterp return string.interp(catString, interpVal) end local categories = {interpCat(strings.catTotal, {tot = tot})} -- Handling gen II special split, if necessary if stats[poke].spec then local gen2Stats = mg.getGen(stats[poke], 2) if gen2Stats.spec == gen2Stats.spatk and gen2Stats.spec == gen2Stats.spdef then table.insert(categories, interpCat(strings.catSpecToBoth)) elseif gen2Stats.spec == gen2Stats.spatk then table.insert(categories, interpCat(strings.catSpecToSpatk)) elseif gen2Stats.spec == gen2Stats.spdef then table.insert(categories, interpCat(strings.catSpecToSpdef)) end end --[[ Handling base stats changes in generations. Starting from 6 because since gen II until gen V stats were untouched, and we handled gen II earlier on. --]] for gen = 6, gendata.latest do local changedInGen = table.any(stats[poke], function(val) return type(val) == 'table' and multigen.getfirstgen(val) ~= gen and val[gen] end) if changedInGen then table.insert(categories, interpCat( strings.catStatsChanged, {gen = gendata[gen].ext})) local genTotal = statsUtil.statsSum( statsUtil.getStatsGen(stats[poke], gen - 1)) table.insert(categories, interpCat( strings.catTotal, { tot = genTotal })) end end -- Category for Pokémon with all the base stats equal do local firstStat = mg.getGenValue(stats[poke].atk) local equalFirst = function(val) return mg.getGenValue(val) == firstStat end if table.all(stats[poke], equalFirst) then table.insert(categories, interpCat(strings.catStatsEqual)) end end return table.concat(categories) end --[[ Computes the avreage stats of the Pokémon whose names are given, for the provided generation. Names must be the name + abbreviation combination seen in all data modules. --]] local statsAvg = function(pokeNames, gen) local avgStats = statsUtil.getStatsGen({hp = 0, atk = 0, def = 0, spatk = 0, spdef = 0, spe = 0, spec = 0}, gen) -- Computing sum for every stat avgStats = table.fold(pokeNames, avgStats, function(avgStats, poke) local pokeStats = statsUtil.getStatsGen(stats[poke], gen) return table.map(avgStats, function(stat, statName) return stat + pokeStats[statName] end) end) -- Actually computing average local pokesCount = table.getn(pokeNames) return table.map(avgStats, function(stat) return stat / pokesCount end) end --[[ Prints a row of the stats box for a single stat. It's fed the stat name, its value, the roundyness and a generation; the latter two default to false. The meaning of roundyness values is: - anything evaluating to false - no roundyness - 'top' - cells rounded at one top corner - 'bottom' - cells rounded at bottom corners The interpretation of the generation is: - when valid (a number between 1 and `latest`), it computest min and max values for the stat, using that generation formula. - when not valid, (a non-number, or a number is less than 1 or more than `latest`), nothing is computed --]] local statRow = function(stat, value, gen, roundyness) local computeBounds = genUtil.isValidGen(gen) --[[ Interpolation values for basic case, which means no roundyness and no min-max calculation. --]] local bounds = '' local roundy = {left = '', right = '', boundsLeft = '', boundsRight = ''} if roundyness then local edge = roundyness:sub(1, 1) roundy.left = table.concat{'class="roundy', edge, 'l" '} roundy.right = table.concat{'class="roundy', edge, 'r" '} if computeBounds then roundy.boundsLeft = table.concat{'roundy', edge, 'l '} roundy.boundsRight = table.concat{'roundy', edge, 'r '} end end if computeBounds then local interpVal -- Shedinja's HP are not worth to be handled in any other way if value == 1 then interpVal = { rleft = roundy.boundsLeft, bg = c[stat].light, min50 = 1, max50 = 1, rright = roundy.boundsRight, min100 = 1, max100 = 1 } -- Any normal stat calculation else local calcStat = formulas.stats[gen][stat == 'hp' and 'hp' or 'anyOther'] local maxIV, maxEV = statsUtil.ivEvMax(gen) --[[ Natures are ignored for generations before third and for HP because the function has one less argument --]] interpVal = { rleft = roundy.boundsLeft, bg = c[stat].light, min50 = calcStat(0, value, 0, 50, 0.9), max50 = calcStat(maxIV, value, maxEV, 50, 1.1), rright = roundy.boundsRight, min100 = calcStat(0, value, 0, 100, 0.9), max100 = calcStat(maxIV, value, maxEV, 100, 1.1) } end bounds = string.interp(strings.statBounds, interpVal) end return string.interp(strings.statRow, { rleft = roundy.left, light = c[stat].light, link = statLinks[stat], normale = c[stat].normale, stat = statNames[stat], rright = roundy.right, statBar = s.statBarLua(stat, value), bounds = bounds }) end --[[ Prints all the footer lines needed for a stat changed over time. It takes the stat name and the stat table (in multigen format). --]] local makeStatFooterLines = function(stat, values) local footerLines = {} local spans = mg.getGenSpan(values) for k, v in ipairs(spans) do if k < #spans then -- the last value shouldn't be in the footer local interpVal = { stat_color = c[stat].normale, stat = statLinks[stat]:gsub('_', ' '), old_value = v.val, } if v.first == v.last then -- Single generation span interpVal.when = string.interp(strings.singleGenFooter, { gen = gendata[v.first].ext, }) elseif k == 1 then -- The first element has a different text interpVal.when = string.interp(strings.beforeGenFooter, { gen = gendata[v.last + 1].ext, }) else interpVal.when = string.interp(strings.betweenGenFooter, { startGen = gendata[v.first].ext, endGen = gendata[v.last].ext, }) end local line = string.interp(strings.oldValueFooter, interpVal) footerLines[k] = line end end return table.concat(footerLines) end --[[ This class represents a statistics box for a single Pokémon. Forms having the same stats share can a single box, their names appearing as a label for the box itself. --]] local PokeStatBox = oop.makeClass(list.Labelled) --[[ Class constructor: as per makeFormsLabelledBoxes specifications, it takes the name of a Pokémon, with an appended abbreviations for alternative forms, a form extended name, and a table with the following key-value pairs: - gen: the generation for which statistics and min-max values will be worked out. - noCats: whether or not stats-related categories will be printed. It will return nil, complying to makeFormsLabelledBoxes, if no statistics are defined for the Pokémon or if it is not present in the given generation. --]] PokeStatBox.new = function(poke, formExtName, args) local gen, noCats = args.gen, args.noCats --[[ Aborting entry: no stats data for the Pokémon or Pokémon/form not in generation Actually we keep out of gen Pokés/forms because they are so few that there isn't really any advantage in skipping them --]] if not stats[poke] then -- or not gamesUtil.isInGen(poke, gen) then return nil end local this = PokeStatBox.super.new(formExtName) --[[ Shared boxes have base form types, which are retrieved if necessary using the base form name. --]] this.baseFormName = formUtil.getNameAbbr(poke) this.gen = gen this.listLink = statsUtil.didStatsChange(stats[poke]) this.poke = not noCats and poke this.stats = statsUtil.getStatsGen(stats[poke], gen) this.multigenStats = table.map(stats[poke], function(val, key) if key == 'spec' then -- Handling stats speciali return {[1] = val, [2] = 0} end return type(val) == 'table' and val or nil end) local pokeData = multigen.getGen(pokes[poke]) this.types = {type1 = pokeData.type1, type2 = pokeData.type2} return setmetatable(this, PokeStatBox) end -- Two equal stat boxes have the same stats PokeStatBox.__eq = function(a, b) return table.equal(a.stats, b.stats) end --[[ Wikicode for Pokémon stat boxes: min-max values and a link to other Pokémon with the same base stat total are displayed withing the standard stats box. If there are any labels, they are displayed in a heading, and the box is hidden according to the collapsed status. Statistics related categories are also printed. --]] PokeStatBox.__tostring = function(this) local statsTot = statsUtil.statsSum(this.stats) local box = s.boxStats{ stats = this.stats, tot = statsTot, types = this.types, align = 'center', gen = this.gen, totalLink = true, listLink = false, multigenStats = this.multigenStats, } .. (not this.poke and '' or makeCategories(this.poke, statsTot)) if not PokeStatBox.super.hasLabel(this) then return box end return string.interp(strings.boxFormWrapper, { title = mw.text.listToText(this.labels), collapse = this.collapse or '', box = box }) end --[[ This method adds a form label to the current list. The superclass overriding is necessary to fetch base form types, which is the rule for shared boxes. --]] PokeStatBox.addLabel = function(this, label) PokeStatBox.super.addLabel(this, label) local pokeData = multigen.getGen(pokes[this.baseFormName]) this.types = {type1 = pokeData.type1, type2 = pokeData.type2} end -- Sets the collapsed status PokeStatBox.setCollapse = function(this, collapse) this.collapse = collapse end --[[ Prints a statistics box. Arguments are named: - stats: table with statistics to be printed, in the format as PokéStats/data. - tot: base stats total, so as to avoid multiple computations. Completely optional, if not passed will be computed from the passed stats. - types: table of type names, in a format accepted by css module - align: alignemnt of the table. One of 'center', 'left' or 'right' - gen: generation, used for statistics min-max values calculation. When a non-number, or an invalid generation, nothing is computed. Defaults to false. - totalLink: if the link to other Pokémon with the same base stat total is to be displayed. Defaults to false. - listLink: if the link to all Pokémon by stats list page is to be displayed. Defaults to false. - multigenStats: table of stats with multigen values for the footer. The keys are the stat names, the values the multigen tables --]] s.boxStats = function(args) local stats, types = args.stats, args.types local tot = string.printNumber(args.tot or statsUtil.statsSum(stats)) local gen, align = args.gen, args.align local totalLink, listLink = args.totalLink, args.listLink local multigenStats = args.multigenStats local computeBounds = genUtil.isValidGen(gen) --[[ Need to get rid of non-existent stats because no holes are allowed when concatenating later on --]] local statsOrder = statsUtil.statsOrder[gen or (stats.spec and 1 or 2)] local statRows = table.filter(statsOrder, function(stat) return stats[stat] end) --[[ Interpolation values for basic case, which means no min-max calculation and no link to other Pokémon with the same base stat total displayed. --]] local interpVal = { align = align == 'left' and '' or ' pull-' .. align, width = ' width-xl-30 width-md-50 width-sm-60 width-xs-100', textcolor = cc.forModGradBgLua( types['type1'] or 'pcwiki', types['type2'] or types['type1'] or 'pcwiki'), bg = css.horizGradLua(types), rs = '', values = '', stats = w.mapAndConcat(statRows, '\n', function(stat, index) local roundy = false if index == 1 then roundy = 'top' elseif index == table.getn(statRows) then roundy = 'bottom' end return statRow(stat, stats[stat], gen, roundy) end), total = tot, footer = '' } if computeBounds then local maxIV, maxEV = statsUtil.ivEvMax(gen) interpVal.width = '' interpVal.rs = 'rowspan="2" ' interpVal.values = strings.headerValues interpVal.footer = string.interp(strings.boundsFooter, { minParams = mw.text.listToText{ '0 [[Punti base|PA]]', '[[Punti individuali|VI]] pari a 0', gen > 2 and 'una [[natura]] sfavorevole' or nil }, maxParams = mw.text.listToText{ maxEV .. ' PA', 'VI pari a ' .. maxIV, gen > 2 and 'una natura favorevole' or nil }, }) end if totalLink then interpVal.width = '' interpVal.total = string.interp(strings.totalLink, {tot = tot}) end if listLink then interpVal.footer = interpVal.footer .. strings.listFooter end if multigenStats then multigenStats = table.map(multigenStats, function(val, key) return makeStatFooterLines(key, val) end) local multigenFooter = {} -- Handling stat speciali table.insert(multigenFooter, multigenStats.spec) for _, stat in ipairs(statsUtil.statsOrder[2]) do -- Doesn't insert non multigen stats because their value is nil table.insert(multigenFooter, multigenStats[stat]) end interpVal.footer = interpVal.footer .. table.concat(multigenFooter) end if interpVal.footer ~= '' then interpVal.footer = string.interp(strings.footer, {content = interpVal.footer}) end return string.interp(strings.boxStats, interpVal) end s.boxstats, s.box_stats = s.boxStats, s.boxStats --[[ Returns the wikicode for a statistic bar: it has the value inside, a gradient as a background and its width is proportional to the value, relatively to 255. --]] s.statBarLua = function(stat, value) return string.interp(strings.statBar, { width = value / 270 * 100, bg = css.horizGradLua{type = stat}, dark = c[stat].dark, val = string.printNumber(value) }) end s.stat_bar_lua = s.statBarLua --[[ Returns the wikicode for a statistic bar: it has the value inside, a gradient as a background and its width is proportional to the value, relatively to 255. The first argument, or the named stat, is the statistic name, while the second one, or the one with key value, is its value. Examples: {{#invoke Stats | statBar | ps | 120 }} {{#invoke Stats | statBar | stat = ps | value = 120 }} --]] s.statBar = function(frame) local p = w.trimAll(mw.clone(frame.args)) return s.statBarLua(p.stat or p[1], p.value or p[2]) end s.StatBar, s.statbar = s.statBar, s.statBar --[[ Prints statistics box for a single Pokémon. Minimin and maximum values for each statistic are displayed, as well as a link to other Pokémon with the same base stat total. Statistics related categories are printed by default, but they can be turned off by passing 'yes' as a fourth parameter, or named 'noCat'. Alternative forms are included by default, although it is possible to display stats for a single form only by passing 'yes' as a second argument, or named 'noForms'. Statistic values are that of the latest generation by default, unless a third argument, or named 'gen', is passed with another number. Examples: All forms: {{#invoke: Stats | PokeStats | Rotom }} IN POKÉMON PAGES ONLY! {{#invoke: Stats | PokeStats | {{BASEPAGENAME}} }} Older generations and no category: {{#invoke: Stats | PokeStats | Gengar | | 5 | yes }} {{#invoke: Stats | PokeStats | Gengar | gen = 5 | noCat = yes }} --]] s.pokeStats = function(frame) local p = w.trimAll(mw.clone(frame.args)) local poke = string.lower(mw.text.decode(p[1] or p.poke)) local noForms = (p[2] or p.noForms or 'no'):lower() == 'yes' local gen = tonumber(p[3] or p.gen) or gendata.latest local noCat = (p[4] or p.noCat or 'no'):lower() == 'yes' local boxArgs = {gen = gen, noCats = noCat} if noForms then return tostring(PokeStatBox.new(poke, nil, boxArgs)) else return list.makeFormsLabelledBoxes{ name = poke, makeBox = PokeStatBox.new, boxArgs = boxArgs, printBoxes = function(boxes) -- No collapse and extra markup for single boxes if #boxes == 1 then return tostring(boxes[1]) end --[[ All boxes collapsible and all but the first collapsed by default --]] return w.mapAndConcat(boxes, function(box, key) box:setCollapse('mw-collapsible' .. (key == 1 and '' or ' mw-collapsed')) return tostring(box) end, '\n') end } end end s.PokeStats, s['pokéStats'], s['PokéStats'] = s.pokeStats, s.pokeStats, s.pokeStats --[[ Prints the average of the statistics for Pokémon of a specific type, alternative forms included, as a statistics box. A generation can be specified, and the latest one will be used if not. Minimum and maximum values for each statistic are not displayed, and neither is the link to other Pokémon with the same base stat total. Examples: {{#invoke: Stats | typeAvg | Elettro }} IN TYPE PAGES ONLY! {{#invoke: Stats | typeAvg | {{BASEPAGENAME}} }} With generation: {{#invoke Stats | typeAvg | Fuoco | 4 }} --]] s.typeAvg = function(frame) local type = string.trim(frame.args[1]):lower() local gen = tonumber(string.trim(frame.args[2])) or gendata.latest --[[ string.find is used instead of plain equality because of coleot/coleottero dualism. stats[poke] is checked first because it might be that statistics data and Pokémon data are not updated together consistently. --]] local typedPokes = table.keys(table.filter(pokes, function(data, poke) data = multigen.getGen(data) return stats[poke] and not string.parseInt(poke) and gamesUtil.isInGen(poke, gen) and (data.type1:find(type) or data.type2:find(type)) end)) return s.boxStats{ stats = statsAvg(typedPokes, gen), types = {type1 = type}, align = 'left', } end s.TypeAvg, s.typeavg = s.typeAvg, s.typeavg --[[ Prints out a statistics box given everything necessary as a parameter: - hp: HP base stat value - atk: Attack base stat value - def: Defense base stat value - spatk: Special Attack base stat value - spdef: Special Defense base stat value - spe: Speed base stat value = spec: Special stat value, gen 1 only - type: Primary or only type used for background gradient. - type1: Primary type used for background gradient. Defaults to 'type' parameter. - type2: Secondary type used for background gradient. - bounds: yes/no flag telling whether to work out min and max values. Defaults to no. - gen: generation, only meaningful for min and max statistic calculation. Defaults to the latest one. - totalLink: yes/no flag telling whether to display the link for other Pokémon with the same base sta total. Defaults to no. - listLink: yes/no flag telling whether to display the link to all Pokémon stats list. Defaults to no. - align: alignment of the box stat. One of 'left', 'center', ir 'right'. Defaults to 'center'. Examples: {{#invoke: Stats | statsBox |hp = 50 |atk = 220 |def = 210 |spatk = 90 |spdef = 21 |spe = 120 |type = acciaio |totalLink = yes |align = left }} {{#invoke: Stats | statsBox |hp = 200 |atk = 40 |def = 80 |spatk = 93 |spdef = 135 |spe = 63 |type1 = elettro |type2 = fuoco |bounds = yes |gen = 3 |listLink = yes }} --]] s.statsBox = function(frame) -- tonumber() is necessary for stats values local p = w.trimAndMap(mw.clone(frame.args), true, function(val) return tonumber(val) or val end) local bounds = (p.bounds or 'no'):lower() == 'yes' p.bounds = nil p.stats = { hp = p.hp, atk = p.atk, def = p.def, spatk = p.spatk, spdef = p.spdef, spe = p.spe, spec = p.spec } p.types = { type = p.type, type1 = p.type1 or p.type, type2 = p.type2 } p.gen = bounds and (p.gen or gendata.latest) p.totalLink = (p.totalLink or 'no'):lower() == 'yes' p.listLink = (p.listLink or 'no'):lower() == 'yes' p.align = (p.align or 'center') return s.boxStats(p) end s.StatsBox, s.statsbox = s.statsBox, s.statsBox return s
cc0-1.0
evrooije/beerarchy
mods/00_bt_mobs/dmobs/mobs/golem.lua
1
1104
--stone golem mobs:register_mob("dmobs:golem", { type = "monster", reach = 3, damage = 4, attack_type = "dogfight", hp_min = 62, hp_max = 72, armor = 100, collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4}, visual = "mesh", mesh = "golem.b3d", textures = { {"dmobs_golem.png"}, }, blood_texture = "default_stone.png", visual_size = {x=1, y=1}, makes_footstep_sound = true, walk_velocity = 1, run_velocity = 2.5, jump = true, drops = { {name = "dmobs:golemstone", chance = 30, min = 1, max = 1}, }, water_damage = 0, lava_damage = 2, -- light_damage = 1, fall_damage = 0, fear_height = 10, view_range = 14, animation = { speed_normal = 10, speed_run = 14, walk_start = 46, walk_end = 66, stand_start = 1, stand_end = 20, run_start = 46, run_end = 66, punch_start = 20, punch_end = 45, }, sounds = { random = "mobs_golem_footstep", war_cry = "mobs_golem_growl", attack = "mobs_golem_growl", damage = "mobs_golem_growl", jump = "mobs_golem_footstep", distance = 20, }, }) mobs:register_egg("dmobs:golem", "Stone Golem", "default_stone.png", 1)
lgpl-2.1
OpenPrograms/SuPeRMiNoR2-Programs
osmagdoor/osmag.lua
1
3117
local serialization = require("serialization") local filesystem = require("filesystem") m = {} dbfile = "/authdb.dat" logfile = "/authlog.txt" function m.makeCode() local l = 10 local s = "" for i = 1, l do s = s .. string.char(math.random(97, 122)) end return s end function m.loadDB() if filesystem.exists(dbfile) == false then ldb = {pairs = {}, registered = {}, new = {}, groups = {}} table.insert(ldb["groups"], {gid = 1, name = "Default Group"}) else f = io.open(dbfile, "rb") rdb = f:read("*a") ldb = serialization.unserialize(rdb) f:close() end return ldb end function m.saveDB(ldb) if filesystem.exists("/backups") == false then filesystem.makeDirectory("/backups") end filesystem.copy(dbfile, "/backups/" .. os.date() .. ".backup") f = io.open(dbfile, "wb") f:write(serialization.serialize(ldb)) f:close() end function m.updateDB() local db = m.loadDB() --print("[DBUpdate] Database update starting...") --Make sure that all doors have passwords and groups set --This allows updating from old databases that didn't have those features for i, pair in ipairs(db["pairs"]) do if not pair["password"] then newpass = osmag.makeCode() db["pairs"][i]["password"] = newpass doorc = component.proxy(pair["door"]) doorc.setPassword(newpass) print("[DBUpdate] Added password to door "..pair["name"]) end if not pair["gid"] then db["pairs"][i]["gid"] = 1 print("[DBUpdate] Added default group to door "..pair["name"]) end end --Remove expired cards currenttime = os.time() for i, card in ipairs(db["registered"]) do if card["type"] == "temp" then if currenttime > card["expire"] then print("[DBUpdate] Removing expired card: "..card["title"]) table.remove(db["registered"], i) end end if not card["groups"] then db["registered"][i]["groups"] = {} table.insert(db["registered"][i]["groups"], 1) print("[DBUpdate] Added default group to card "..card["title"]) end end --Add group structure if it doesn't exist if not db["groups"] then print("[DBUpdate] Adding default group structure...") db["groups"] = {} table.insert(ldb["groups"], {gid = 1, name = "Default Group"}) end --print("[DBUpdate] Database update complete.") m.saveDB(db) end function killDoor(address, password) local door = component.proxy(address) door.setPassword(password, "") end function m.checkCardMembership(db, card, gid) for i, d in ipairs(db["registered"][card]["groups"]) do if d == gid then return true end end return false end function m.tryToDeleteDoor(address, password) pcall(killDoor, address, password) end function m.log(logdata) local f = io.open(logfile, "a") f:write(logdata .. "\n") f:close() end return m
mit
naclander/tome
game/engines/default/engine/ui/VariableList.lua
3
6717
-- TE4 - T-Engine 4 -- Copyright (C) 2009 - 2014 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org require "engine.class" local Base = require "engine.ui.Base" local Focusable = require "engine.ui.Focusable" local Slider = require "engine.ui.Slider" --- A generic UI list module(..., package.seeall, class.inherit(Base, Focusable)) function _M:init(t) self.list = assert(t.list, "no list list") self.w = assert(t.width, "no list width") self.max_h = t.max_height self.fct = t.fct self.select = t.select self.scrollbar = t.scrollbar self.min_items_shown = t.min_items_shown or 3 self.display_prop = t.display_prop or "name" Base.init(self, t) end function _M:generate() self.mouse:reset() self.key:reset() self.sel = 1 self.scroll = 1 self.max = #self.list local fw, fh = self.w, self.font_h self.fw, self.fh = fw, fh self.frame = self:makeFrame(nil, fw, fh) self.frame_sel = self:makeFrame("ui/selector-sel", fw, fh) self.frame_usel = self:makeFrame("ui/selector", fw, fh) -- Draw the list items local sh = 0 local minh = 0 for i, item in ipairs(self.list) do local color = item.color or {255,255,255} local text = item[self.display_prop]:splitLines(fw - self.frame_sel.b4.w - self.frame_sel.b6.w, self.font) local fh = fh * #text + self.frame_sel.b8.w / 3 * 2 local s = core.display.newSurface(fw, fh) s:erase(0, 0, 0, 0) local color_r, color_g, color_b = color[1], color[2], color[3] for z = 1, #text do color_r, color_g, color_b = s:drawColorStringBlended(self.font, text[z], self.frame_sel.b4.w, self.frame_sel.b8.w / 3 + self.font_h * (z-1), color_r, color_g, color_b, true) end item.start_h = sh item.fh = fh item._tex = {s:glTexture()} sh = sh + fh if i <= self.min_items_shown then minh = sh end end self.h = math.max(minh, math.min(self.max_h or 1000000, sh)) if sh > self.h then self.scrollbar = true end self.scroll_inertia = 0 self.scroll = 0 if self.scrollbar then self.scrollbar = Slider.new{size=self.h, max=sh} end self.mouse:registerZone(0, 0, self.w, self.h, function(button, x, y, xrel, yrel, bx, by, event) self.last_input_was_keyboard = false if event == "button" and button == "wheelup" then if self.scrollbar then self.scroll_inertia = math.min(self.scroll_inertia, 0) - 5 end elseif event == "button" and button == "wheeldown" then if self.scrollbar then self.scroll_inertia = math.max(self.scroll_inertia, 0) + 5 end end for i = 1, #self.list do local item = self.list[i] if by + self.scroll >= item.start_h and by + self.scroll < item.start_h + item.fh then if self.sel and self.list[self.sel] then self.list[self.sel].focus_decay = self.focus_decay_max end self.sel = i self:onSelect() if button == "left" and event == "button" then self:onUse() end break end end end) -- Add UI controls self.key:addBinds{ ACCEPT = function() self:onUse() end, MOVE_UP = function() if self.sel and self.list[self.sel] then self.list[self.sel].focus_decay = self.focus_decay_max end self.sel = util.boundWrap(self.sel - 1, 1, self.max) self:onSelect() end, MOVE_DOWN = function() if self.sel and self.list[self.sel] then self.list[self.sel].focus_decay = self.focus_decay_max end self.sel = util.boundWrap(self.sel + 1, 1, self.max) self:onSelect() end, } end function _M:onUse() local item = self.list[self.sel] if not item then return end self:sound("button") if item.fct then item:fct() else self.fct(item, self.sel) end end function _M:onSelect() local item = self.list[self.sel] if not item then return end if self.scrollbar then local pos = 0 for i = 1, #self.list do local itm = self.list[i] pos = pos + itm.fh -- we've reached selected row if self.sel == i then -- check if it was visible if not go scroll over there if pos - itm.fh < self.scrollbar.pos then self.scrollbar.pos = util.minBound(pos - itm.fh, 0, self.scrollbar.max) elseif pos > self.scrollbar.pos + self.h then self.scrollbar.pos = util.minBound(pos - self.h, 0, self.scrollbar.max) end break end end end if rawget(self, "select") then self.select(item, self.sel) end end function _M:display(x, y, nb_keyframes, screen_x, screen_y) local by = y core.display.glScissor(true, screen_x, screen_y, self.w, self.h) if self.scrollbar then local tmp_pos = self.scrollbar.pos self.scrollbar.pos = util.minBound(self.scrollbar.pos + self.scroll_inertia, 0, self.scrollbar.max) if self.scroll_inertia > 0 then self.scroll_inertia = math.max(self.scroll_inertia - 1, 0) elseif self.scroll_inertia < 0 then self.scroll_inertia = math.min(self.scroll_inertia + 1, 0) end if self.scrollbar.pos == 0 or self.scrollbar.pos == self.scrollbar.max then self.scroll_inertia = 0 end y = y + (self.scrollbar and -self.scrollbar.pos or 0) self.scroll = self.scrollbar.pos end for i = 1, self.max do local item = self.list[i] if not item then break end self.frame.h = item.fh self.frame_sel.h = item.fh self.frame_usel.h = item.fh if self.sel == i then if self.focused then self:drawFrame(self.frame_sel, x, y) else self:drawFrame(self.frame_usel, x, y) end else self:drawFrame(self.frame, x, y) if item.focus_decay then if self.focused then self:drawFrame(self.frame_sel, x, y, 1, 1, 1, item.focus_decay / self.focus_decay_max_d) else self:drawFrame(self.frame_usel, x, y, 1, 1, 1, item.focus_decay / self.focus_decay_max_d) end item.focus_decay = item.focus_decay - nb_keyframes if item.focus_decay <= 0 then item.focus_decay = nil end end end if self.text_shadow then item._tex[1]:toScreenFull(x+1 + self.frame_sel.b4.w, y+1, self.fw, item.fh, item._tex[2], item._tex[3], 0, 0, 0, self.text_shadow) end item._tex[1]:toScreenFull(x + self.frame_sel.b4.w, y, self.fw, item.fh, item._tex[2], item._tex[3]) y = y + item.fh end core.display.glScissor(false) if self.focused and self.scrollbar then self.scrollbar:display(x + self.w - self.scrollbar.w, by) self.last_scroll = self.scrollbar.pos end end
gpl-3.0
gwlim/luci
modules/admin-full/luasrc/controller/admin/index.lua
79
1245
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- module("luci.controller.admin.index", package.seeall) function index() local root = node() if not root.target then root.target = alias("admin") root.index = true end local page = node("admin") page.target = firstchild() page.title = _("Administration") page.order = 10 page.sysauth = "root" page.sysauth_authenticator = "htmlauth" page.ucidata = true page.index = true -- Empty services menu to be populated by addons entry({"admin", "services"}, firstchild(), _("Services"), 40).index = true entry({"admin", "logout"}, call("action_logout"), _("Logout"), 90) end function action_logout() local dsp = require "luci.dispatcher" local sauth = require "luci.sauth" if dsp.context.authsession then sauth.kill(dsp.context.authsession) dsp.context.urltoken.stok = nil end luci.http.header("Set-Cookie", "sysauth=; path=" .. dsp.build_url()) luci.http.redirect(luci.dispatcher.build_url()) end
apache-2.0
greasydeal/darkstar
scripts/globals/spells/knights_minne_v.lua
13
1519
----------------------------------------- -- Spell: Knight's Minne V -- Grants Defense bonus to all allies. ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED); local power = 50 + math.floor((sLvl + iLvl)/10); if(power >= 120) then power = 120; end local iBoost = caster:getMod(MOD_MINNE_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); if (iBoost > 0) then power = power + 1 + (iBoost-1)*4; end power = power + caster:getMerit(MERIT_MINNE_EFFECT); if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end caster:delStatusEffect(EFFECT_MARCATO); local duration = 120; duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end if not (target:addBardSong(caster,EFFECT_MINNE,power,0,duration,caster:getID(), 0, 5)) then spell:setMsg(75); end return EFFECT_MINNE; end;
gpl-3.0
greasydeal/darkstar
scripts/globals/items/bowl_of_sunset_soup.lua
35
1498
----------------------------------------- -- ID: 4341 -- Item: bowl_of_sunset_soup -- Food Effect: 4Hrs, All Races ----------------------------------------- -- Agility 3 -- Vitality -1 -- HP Recovered While Healing 5 -- Ranged Accuracy % 9 (cap 20) ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4341); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, 3); target:addMod(MOD_VIT, -1); target:addMod(MOD_HPHEAL, 5); target:addMod(MOD_FOOD_RACCP, 9); target:addMod(MOD_FOOD_RACC_CAP, 20); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, 3); target:delMod(MOD_VIT, -1); target:delMod(MOD_HPHEAL, 5); target:delMod(MOD_FOOD_RACCP, 9); target:delMod(MOD_FOOD_RACC_CAP, 20); end;
gpl-3.0
LegionXI/darkstar
scripts/zones/Al_Zahbi/npcs/Devonte.lua
14
1034
----------------------------------- -- Area: Al Zahbi -- NPC: Devonte -- Type: Standard NPC -- @zone 48 -- @pos 29.449 -1 142.671 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x00f9); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
ibm2431/darkstar
scripts/globals/weaponskills/death_blossom.lua
10
2640
----------------------------------- -- Death Blossom -- Sword weapon skill (RDM main only) -- Description: Delivers a threefold attack that lowers target's magic evasion. Chance of lowering target's magic evasion varies with TP. Murgleis: Aftermath effect varies with TP. -- Lowers magic evasion by up to 10. -- Effect lasts up to 55 seconds. -- Available only after completing the Unlocking a Myth (Red Mage) quest. -- Aligned with the Breeze Gorget, Thunder Gorget, Aqua Gorget & Snow Gorget. -- Aligned with the Breeze Belt, Thunder Belt, Aqua Belt & Snow Belt. -- Modifiers: STR:30% MND:50% -- 100%TP 200%TP 300%TP -- 4 4 4 new -- 1.125 1.125 1.125 old ----------------------------------- require("scripts/globals/aftermath") require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.numHits = 3 -- ftp damage mods (for Damage Varies with TP lines are calculated in the function params.ftp100 = 1.125 params.ftp200 = 1.125 params.ftp300 = 1.125 -- wscs are in % so 0.2=20% params.str_wsc = 0.3 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.5 params.chr_wsc = 0.0 -- critical mods, again in % (ONLY USE FOR critICAL HIT VARIES WITH TP) params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0 params.canCrit = false -- accuracy mods (ONLY USE FOR accURACY VARIES WITH TP) , should be the acc at those %s NOT the penalty values. Leave 0 if acc doesnt vary with tp. params.acc100 = 0.0 params.acc200 = 0.0 params.acc300 = 0.0 -- attack multiplier (only some WSes use this, this varies the actual ratio value, see Tachi: Kasha) 1 is default. params.atk100 = 1; params.atk200 = 1; params.atk300 = 1; if USE_ADOULIN_WEAPON_SKILL_CHANGES then params.ftp100 = 4.0 params.ftp200 = 4.0 params.ftp300 = 4.0 end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar) if damage > 0 then local duration = tp / 1000 * 20 - 5 if not target:hasStatusEffect(dsp.effect.MAGIC_EVASION_DOWN) then target:addStatusEffect(dsp.effect.MAGIC_EVASION_DOWN, 10, 0, duration) end -- Apply aftermath dsp.aftermath.addStatusEffect(player, tp, dsp.slot.MAIN, dsp.aftermath.type.MYTHIC) end return tpHits, extraHits, criticalHit, damage end
gpl-3.0
ibm2431/darkstar
scripts/zones/Tahrongi_Canyon/npcs/Shattered_Telepoint.lua
9
1913
----------------------------------- -- Area: Tahrongi_Canyon -- NPC: Shattered Telepoint -- !pos 179 35 255 117 ----------------------------------- local ID = require("scripts/zones/Tahrongi_Canyon/IDs") require("scripts/globals/keyitems") require("scripts/globals/missions") ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(player, npc) if player:getCurrentMission(COP) == dsp.mission.id.cop.BELOW_THE_ARKS and player:getCharVar("PromathiaStatus") == 1 then player:startEvent(913, 0, 0, 1) -- first time in promy -> have you made your preparations cs elseif player:getCurrentMission(COP) == dsp.mission.id.cop.THE_MOTHERCRYSTALS and (player:hasKeyItem(dsp.ki.LIGHT_OF_HOLLA) or player:hasKeyItem(dsp.ki.LIGHT_OF_DEM)) then if player:getCharVar("cspromy2") == 1 then player:startEvent(912) -- cs you get nearing second promyvion else player:startEvent(913) end elseif player:getCurrentMission(COP) > dsp.mission.id.cop.THE_MOTHERCRYSTALS or player:hasCompletedMission(COP, dsp.mission.id.cop.THE_LAST_VERSE) or (player:getCurrentMission(COP) == dsp.mission.id.cop.BELOW_THE_ARKS and player:getCharVar("PromathiaStatus") > 1) then player:startEvent(913) -- normal cs (third promyvion and each entrance after having that promyvion visited or mission completed) else player:messageSpecial(ID.text.TELEPOINT_HAS_BEEN_SHATTERED) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if csid == 912 then player:setCharVar("cspromy2", 0) player:setCharVar("cs2ndpromy", 1) player:setPos(280.066, -80.635, -67.096, 191, 14) -- To Hall of Transference {R} elseif csid == 913 and option == 0 then player:setPos(280.066, -80.635, -67.096, 191, 14) -- To Hall of Transference {R} end end
gpl-3.0
Startg/security
plugins/report.lua
4
1671
-- Begin report.lua local function run(msg, matches) local ldata = load_data(_config.moderation.data) if matches[1]:lower() == 'setmaster' and is_admin(msg) then local idmas = matches[2] local chk = ldata[tostring(msg.chat_id_)]["master"] if chk then ldata[tostring(msg.chat_id_)]["master"]["id"] = idmas save_data(_config.moderation.data, ldata) return '_ایدی مستر جایگزین شد_' else ldata[tostring(msg.chat_id_)]["master"] = {id = idmas} save_data(_config.moderation.data, ldata) return '_ایدی مستر ذخیره شد_' end end if matches[1]:lower() == 'report' and msg.reply_to_message_id_ then local user_name = '' local chat = msg.chat_id_ local master = ldata[tostring(chat)]["master"] if master then master = ldata[tostring(chat)]["master"]["id"] function id_cb(arg, data) if data.username_ then user_name = '@'..data.username_ else user_name = data.first_name_ end tdcli.sendMessage(msg.chat_id_, 0, 1, '_گزارش شما به مدیر گروه ارسال شد._', 1, 'md') tdcli.sendMessage(master, 0, 1, '[ <code>'..msg.sender_user_id_..'</code> ] '..user_name..' <b>send to you a report:</b>', 1, 'html') tdcli.forwardMessages(master, msg.chat_id_,{[0] = msg.reply_to_message_id_}, 0,dl_cb,nil) end else return '_ایدی مستر تعیین نشده است!_' end tdcli_function ({ ID = "GetUser", user_id_ = msg.sender_user_id_ }, id_cb, {chat_id=msg.chat_id_,user_id=msg.sender_user_id_}) end end return { patterns = { '^[/!#]([Rr]eport)$', '^[/!#]([Ss]etmaster) (%d+)$' }, run = run } -- END -- CHANNEL: @luaError & @BeyondTeam
gpl-3.0
gchanan/TemporalConvolutionTBC
init.lua
1
1814
require 'torch' require 'nn' local tbc = tbc or {} tbc.C = require('tbc.ffi') -- keep the loaded C object around, so that it doesn't get garbage collected function tbc.bind(lib, base_names, type_name, state_getter) local ftable = {} local prefix = 'TemporalConvolutionTBC_' for i,n in ipairs(base_names) do local ok,v = pcall(function() return lib[prefix .. n .. '_' .. type_name] end) if ok then if state_getter then ftable[n] = function(...) v(state_getter, ...) end else ftable[n] = function(...) v(...) end end else print('not found: ' .. prefix .. n .. '_' .. type_name) end end return ftable end local function_names = {"updateOutput", "updateGradInput", "accGradParameters"} tbc.kernels = {} tbc.kernels['torch.FloatTensor'] = tbc.bind(tbc.C, function_names, 'Float') tbc.kernels['torch.DoubleTensor'] = tbc.bind(tbc.C, function_names, 'Double') torch.getmetatable('torch.FloatTensor').TBC = tbc.kernels['torch.FloatTensor'] torch.getmetatable('torch.DoubleTensor').TBC = tbc.kernels['torch.DoubleTensor'] if tbc.C.torchtbc_has_cuda() == 1 then tbc.kernels['torch.CudaTensor'] = tbc.bind(tbc.C, function_names, 'Cuda', cutorch.getState()) tbc.kernels['torch.CudaDoubleTensor'] = tbc.bind(tbc.C, function_names, 'CudaDouble', cutorch.getState()) torch.getmetatable('torch.CudaTensor').TBC = tbc.kernels['torch.CudaTensor'] torch.getmetatable('torch.CudaDoubleTensor').TBC = tbc.kernels['torch.CudaDoubleTensor'] if cutorch.hasHalf then tbc.kernels['torch.CudaHalfTensor'] = tbc.bind(tbc.C, function_names, 'CudaHalf', cutorch.getState()) torch.getmetatable('torch.CudaHalfTensor').TBC = tbc.kernels['torch.CudaHalfTensor'] end end require('tbc.TemporalConvolutionTBC') return tbc
bsd-3-clause
greasydeal/darkstar
scripts/globals/summon.lua
17
9662
require("scripts/globals/common"); require("scripts/globals/status"); SUMMONING_MAGIC_SKILL = 38 MSG_NONE = 0; -- display nothing MSG_NO_EFFECT = 189; MSG_DAMAGE = 185; -- player uses, target takes 10 damage. DEFAULT MSG_MISS = 188; MSG_RESIST = 85; function AvatarPhysicalMove(avatar,target,skill,numberofhits,accmod,dmgmod1,dmgmodsubsequent,tpeffect,mtp100,mtp200,mtp300) returninfo = {}; --Damage = (D+fSTR) * dmgmod * PDIF -- printf("str: %f, vit: %f", avatar:getStat(MOD_STR), target:getStat(MOD_VIT)); fstr = avatarFSTR(avatar:getStat(MOD_STR), target:getStat(MOD_VIT)); lvluser = avatar:getMainLvl(); lvltarget = target:getMainLvl(); acc = avatar:getACC(); eva = target:getEVA(); local base = avatar:getWeaponDmg() + fstr; local ratio = avatar:getStat(MOD_ATT)/target:getStat(MOD_DEF); lvldiff = lvluser - lvltarget; --work out hit rate for mobs (bias towards them) hitrate = (acc*accmod) - eva; if (lvluser > lvltarget) then hitrate = hitrate + ((lvluser-lvltarget)*5); end if (lvltarget > lvluser) then hitrate = hitrate + ((lvltarget-lvluser)*3); end if (hitrate > 95) then hitrate = 95; end if (hitrate < 20) then hitrate = 20; end if(base < 1) then base = 1; end hitdamage = base * dmgmod1; subsequenthitdamage = base * dmgmodsubsequent; if(ratio<=1) then maxRatio = 1; minRatio = 1/3; elseif(ratio<1.6) then maxRatio = ((4/6) * ratio) + (2/6); minRatio = ((7/9) * ratio) - (4/9); elseif(ratio<=1.8) then maxRatio = 1.8; minRatio = 1; elseif(ratio<3.6) then maxRatio = (2.4 * ratio) - 2.52; minRatio = ((5/3) * ratio) - 2; else maxRatio = 4.2; minRatio = 4; end if(tpeffect==TP_DMG_BONUS) then hitdamage = hitdamage * avatarFTP(skill:getTP(), mtp100, mtp200, mtp300); end --Applying pDIF local pdif = 0; -- start the hits local hitchance = math.random(); finaldmg = 0; hitsdone = 1; hitslanded = 0; --add on native crit hit rate (guesstimated, it actually follows an exponential curve) nativecrit = (avatar:getStat(MOD_DEX) - target:getStat(MOD_AGI))*0.005; --assumes +0.5% crit rate per 1 dDEX nativecrit = nativecrit + (avatar:getMod(MOD_CRITHITRATE)/100); if(nativecrit > 0.2) then --caps! nativecrit = 0.2; elseif(nativecrit < 0.05) then nativecrit = 0.05; end local critchance = math.random(); local hitchance = 0; local crit = false; if critchance <= nativecrit then crit = true; else hitchance = math.random(); end if crit == true or hitchance*100 <= 95 then pdif = math.random((minRatio * 1000), (maxRatio * 1000)); pdif = pdif/1000; if crit == true then pdif = pdif + 1; if pdif > 4.2 then pdif = 4.2 end end finaldmg = finaldmg + hitdamage * pdif; hitslanded = hitslanded + 1; end while (hitsdone < numberofhits) do chance = math.random(); if ((chance*100)<=hitrate) then pdif = math.random((minRatio * 1000), (maxRatio * 1000)); pdif = pdif/1000; finaldmg = finaldmg + subsequenthitdamage * pdif; hitslanded = hitslanded + 1; end hitsdone = hitsdone + 1; end -- all hits missed if(hitslanded == 0 or finaldmg == 0) then finaldmg = 0; hitslanded = 0; skill:setMsg(MSG_MISS); end returninfo.dmg = finaldmg; returninfo.hitslanded = hitslanded; return returninfo; end; --Given the attacker's str and the mob's vit, fSTR is calculated function avatarFSTR(atk_str,def_vit) local dSTR = atk_str - def_vit; if (dSTR >= 12) then fSTR2 = ((dSTR+4)/2); elseif (dSTR >= 6) then fSTR2 = ((dSTR+6)/2); elseif (dSTR >= 1) then fSTR2 = ((dSTR+7)/2); elseif (dSTR >= -2) then fSTR2 = ((dSTR+8)/2); elseif (dSTR >= -7) then fSTR2 = ((dSTR+9)/2); elseif (dSTR >= -15) then fSTR2 = ((dSTR+10)/2); elseif (dSTR >= -21) then fSTR2 = ((dSTR+12)/2); else fSTR2 = ((dSTR+13)/2); end --Apply fSTR caps. if (fSTR2< -1) then fSTR2 = -1; elseif (fSTR2>8) then fSTR2 = 8; end return fSTR2; end; function AvatarFinalAdjustments(dmg,mob,skill,target,skilltype,skillparam,shadowbehav) -- physical attack missed, skip rest if(skilltype == MOBSKILL_PHYSICAL and dmg == 0) then return 0; end -- set message to damage -- this is for AoE because its only set once skill:setMsg(MSG_DAMAGE); --Handle shadows depending on shadow behaviour / skilltype if(shadowbehav < 5 and shadowbehav ~= MOBPARAM_IGNORE_SHADOWS) then --remove 'shadowbehav' shadows. targShadows = target:getMod(MOD_UTSUSEMI); shadowType = MOD_UTSUSEMI; if(targShadows==0)then --try blink, as utsusemi always overwrites blink this is okay targShadows = target:getMod(MOD_BLINK); shadowType = MOD_BLINK; end if(targShadows>0)then --Blink has a VERY high chance of blocking tp moves, so im assuming its 100% because its easier! if(targShadows >= shadowbehav) then --no damage, just suck the shadows skill:setMsg(31); target:setMod(shadowType,(targShadows-shadowbehav)); if(shadowType == MOD_UTSUSEMI) then --update icon effect = target:getStatusEffect(EFFECT_COPY_IMAGE); if(effect ~= nil) then if((targShadows-shadowbehav) == 0) then target:delStatusEffect(EFFECT_COPY_IMAGE); target:delStatusEffect(EFFECT_BLINK); elseif((targShadows-shadowbehav) == 1) then effect:setIcon(EFFECT_COPY_IMAGE); elseif((targShadows-shadowbehav) == 2) then effect:setIcon(EFFECT_COPY_IMAGE_2); elseif((targShadows-shadowbehav) == 3) then effect:setIcon(EFFECT_COPY_IMAGE_3); end end end return shadowbehav; else --less shadows than this move will take, remove all and factor damage down dmg = dmg * ((shadowbehav-targShadows)/shadowbehav); target:setMod(MOD_UTSUSEMI,0); target:setMod(MOD_BLINK,0); target:delStatusEffect(EFFECT_COPY_IMAGE); target:delStatusEffect(EFFECT_BLINK); end end elseif(shadowbehav == MOBPARAM_WIPE_SHADOWS) then --take em all! target:setMod(MOD_UTSUSEMI,0); target:setMod(MOD_BLINK,0); target:delStatusEffect(EFFECT_COPY_IMAGE); target:delStatusEffect(EFFECT_BLINK); end --handle Third Eye using shadowbehav as a guide teye = target:getStatusEffect(EFFECT_THIRD_EYE); if(teye ~= nil and skilltype==MOBSKILL_PHYSICAL) then --T.Eye only procs when active with PHYSICAL stuff if(shadowbehav == MOBPARAM_WIPE_SHADOWS) then --e.g. aoe moves target:delStatusEffect(EFFECT_THIRD_EYE); elseif(shadowbehav ~= MOBPARAM_IGNORE_SHADOWS) then --it can be absorbed by shadows --third eye doesnt care how many shadows, so attempt to anticipate, but reduce --chance of anticipate based on previous successful anticipates. prevAnt = teye:getPower(); if(prevAnt == 0) then --100% proc teye:setPower(1); skill:setMsg(30); return 0; end if( (math.random()*100) < (80-(prevAnt*10)) ) then --anticipated! teye:setPower(prevAnt+1); skill:setMsg(30); return 0; end target:delStatusEffect(EFFECT_THIRD_EYE); end end --TODO: Handle anything else (e.g. if you have Magic Shield and its a Magic skill, then do 0 damage. if(skilltype == MOBSKILL_PHYSICAL and target:hasStatusEffect(EFFECT_PHYSICAL_SHIELD)) then return 0; end if(skilltype == MOBSKILL_RANGED and target:hasStatusEffect(EFFECT_ARROW_SHIELD)) then return 0; end -- handle elemental resistence if(skilltype == MOBSKILL_MAGICAL and target:hasStatusEffect(EFFECT_MAGIC_SHIELD)) then return 0; end --handling phalanx dmg = dmg - target:getMod(MOD_PHALANX); if(dmg<0) then return 0; end --handle invincible if(target:hasStatusEffect(EFFECT_INVINCIBLE) and skilltype==MOBSKILL_PHYSICAL)then return 0; end --handle pd if((target:hasStatusEffect(EFFECT_PERFECT_DODGE) or target:hasStatusEffect(EFFECT_ALL_MISS) ) and skilltype==MOBSKILL_PHYSICAL) then return 0; end --handling stoneskin skin = target:getMod(MOD_STONESKIN); if(skin>0) then if(skin >= dmg) then --absorb all damage target:delMod(MOD_STONESKIN,dmg); if(target:getMod(MOD_STONESKIN)==0) then target:delStatusEffect(EFFECT_STONESKIN); end return 0; else --absorbs some damage then wear target:delMod(MOD_STONESKIN,skin); target:delStatusEffect(EFFECT_STONESKIN); return dmg - skin; end end return dmg; end; -- returns true if mob attack hit -- used to stop tp move status effects function AvatarPhysicalHit(skill, dmg) -- if message is not the default. Then there was a miss, shadow taken etc return skill:getMsg() == MSG_DAMAGE; end; function avatarFTP(tp,ftp1,ftp2,ftp3) if(tp<100) then tp=100; end if(tp>=100 and tp<200) then return ftp1 + ( ((ftp2-ftp1)/100) * (tp-100)); elseif(tp>=200 and tp<=300) then --generate a straight line between ftp2 and ftp3 and find point @ tp return ftp2 + ( ((ftp3-ftp2)/100) * (tp-200)); end return 1; --no ftp mod end; -------- -- Checks if the summoner is in a Trial Size Avatar Mini Fight (used to restrict summoning while in bcnm) -------- function avatarMiniFightCheck(caster) local result = 0; local bcnmid; if (caster:hasStatusEffect(EFFECT_BATTLEFIELD) == true) then bcnmid = caster:getStatusEffect(EFFECT_BATTLEFIELD):getPower(); if(bcnmid == 418 or bcnmid == 609 or bcnmid == 450 or bcnmid == 482 or bcnmid == 545 or bcnmid == 578) then -- Mini Avatar Fights result = 40; -- Cannot use <spell> in this area. end end return result; end;
gpl-3.0
ibm2431/darkstar
scripts/globals/items/saltena.lua
11
1034
----------------------------------------- -- ID: 5885 -- Item: saltena -- Food Effect: 30Min, All Races ----------------------------------------- -- HP +6% (cap 100) -- Increases rate of combat skill gains by 20% ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,1800,5885) end function onEffectGain(target,effect) target:addMod(dsp.mod.FOOD_HPP, 6) target:addMod(dsp.mod.FOOD_HP_CAP, 100) target:addMod(dsp.mod.COMBAT_SKILLUP_RATE, 20) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_HPP, 6) target:delMod(dsp.mod.FOOD_HP_CAP, 100) target:delMod(dsp.mod.COMBAT_SKILLUP_RATE, 20) end
gpl-3.0
greasydeal/darkstar
scripts/zones/Upper_Jeuno/TextIDs.lua
4
1699
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6538; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6542; -- Obtained: <item>. GIL_OBTAINED = 6543; -- Obtained <number> gil. KEYITEM_OBTAINED = 6545; -- Obtained key item: <keyitem>. KEYITEM_LOST = 6546; -- Lost key item: NOT_HAVE_ENOUGH_GIL = 6547; -- You do not have enough gil. HOMEPOINT_SET = 6665; -- Home point set! NOTHING_OUT_OF_ORDINARY = 6556; -- There is nothing out of the ordinary here. -- Other Texts ITEM_DELIVERY_DIALOG = 8049; -- Delivering goods to residences everywhere! -- Conquest system CONQUEST = 7716; -- You've earned conquest points! -- NPC Texts KIRISOMANRISO_DIALOG = 8049; -- Delivering goods to residences everywhere! YOU_CAN_NOW_BECOME_A_BEASTMASTER = 7160; -- You can now become a beastmaster. UNLOCK_DANCER = 11803; -- You can now become a dancer! GUIDE_STONE = 6955; -- Up: Ru'Lude Gardens Down: Lower Jeuno -- Shop Texts GLYKE_SHOP_DIALOG = 6950; -- Can I help you? MEJUONE_SHOP_DIALOG = 6951; -- Welcome to the Chocobo Shop. COUMUNA_SHOP_DIALOG = 6952; -- Welcome to Viette's Finest Weapons. ANTONIA_SHOP_DIALOG = 6952; -- Welcome to Viette's Finest Weapons. DEADLYMINNOW_SHOP_DIALOG = 6953; -- Welcome to Durable Shields. KHECHALAHKO_SHOP_DIALOG = 6953; -- Welcome to Durable Shields. AREEBAH_SHOP_DIALOG = 6954; -- Welcome to M & P's Market. CHAMPALPIEU_SHOP_DIALOG = 6954; -- Welcome to M & P's Market. LEILLAINE_SHOP_DIALOG = 6980; -- Hello. Are you feeling all right? -- conquest Base CONQUEST_BASE = 0;
gpl-3.0
LegionXI/darkstar
scripts/globals/abilities/pets/flaming_crush.lua
29
1356
--------------------------------------------------- -- Flaming Crush M=10, 2, 2? (STILL don't know) --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/summon"); require("scripts/globals/magic"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onPetAbility(target, pet, skill) local numhits = 3; local accmod = 1; local dmgmod = 10; local dmgmodsubsequent = 1; local totaldamage = 0; local damage = AvatarPhysicalMove(pet,target,skill,numhits,accmod,dmgmod,dmgmodsubsequent,TP_NO_EFFECT,1,2,3); --get resist multiplier (1x if no resist) local resist = applyPlayerResistance(pet,-1,target,pet:getStat(MOD_INT)-target:getStat(MOD_INT),ELEMENTAL_MAGIC_SKILL, ELE_FIRE); --get the resisted damage damage.dmg = damage.dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) damage.dmg = mobAddBonuses(pet,spell,target,damage.dmg,1); totaldamage = AvatarFinalAdjustments(damage.dmg,pet,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,numhits); target:delHP(totaldamage); target:updateEnmityFromDamage(pet,totaldamage); return totaldamage; end
gpl-3.0
greasydeal/darkstar
scripts/globals/mobskills/PW_Fulmination.lua
18
1127
--------------------------------------------- -- Fulmination -- -- Description: Deals heavy magical damage in an area of effect. Additional effect: Paralysis + Stun -- Type: Magical -- Wipes Shadows -- Range: 30 yalms --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) local mobSkin = mob:getModelId(); if (mobSkin == 1805) then return 0; else return 1; end end; function onMobWeaponSkill(target, mob, skill) local dmgmod = 3; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg() * 4,ELE_LIGHTNING,dmgmod,TP_MAB_BONUS,1); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_THUNDER,MOBPARAM_WIPE_SHADOWS); MobStatusEffectMove(mob,target,EFFECT_PARALYSIS, 40, 0, 60); MobStatusEffectMove(mob,target,EFFECT_STUN, 1, 0, 4); -- TODO: Hits all players near Khimaira, not just alliance. target:delHP(dmg); return dmg; end;
gpl-3.0
greasydeal/darkstar
scripts/zones/Southern_San_dOria_[S]/npcs/MieuseloirBEnchelles1.lua
36
1055
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Miuseloir B Enchelles -- @zone 80 -- @pos 120 0 104 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil; require("scripts/zones/Southern_San_dOria_[S]/TextIDs"); ------------------------------------ ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x09A); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Codex-NG/otxserver
data/talkactions/scripts/looktype.lua
27
1088
function onSay(player, words, param) if not player:getGroup():getAccess() then return true end local lookType = tonumber(param) if lookType >= 0 and lookType ~= 1 and lookType ~= 135 and lookType ~= 411 and lookType ~= 415 and lookType ~= 424 and (lookType <= 160 or lookType >= 192) and lookType ~= 439 and lookType ~= 440 and lookType ~= 468 and lookType ~= 469 and (lookType < 474 or lookType > 485) and lookType ~= 501 and lookType ~= 518 and lookType ~= 519 and lookType ~= 520 and lookType ~= 524 and lookType ~= 525 and lookType ~= 536 and lookType ~= 543 and lookType ~= 549 and lookType ~= 576 and lookType ~= 581 and lookType ~= 582 and lookType ~= 597 and lookType ~= 616 and lookType ~= 623 and lookType ~= 625 and (lookType <= 637 or lookType >= 644) and (lookType <= 644 or lookType >= 647) and (lookType <= 651 or lookType >= 664) and lookType <= 699 then local playerOutfit = player:getOutfit() playerOutfit.lookType = lookType player:setOutfit(playerOutfit) else player:sendCancelMessage("A look type with that id does not exist.") end return false end
gpl-2.0
ricker75/Global-Server
data/npc/scripts/Marvin.lua
1
1862
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not(npcHandler:isFocused(cid))) then return false end if(msgcontains(msg, "funding")) then if(getPlayerStorageValue(cid, 10050) == 7) then selfSay("So far you earned x votes. Each single vote can be spent on a different topic or you're also able to cast all your votes on one voting. ...", cid) selfSay("Well in the topic b you have the possibility to vote for the funding of the {archives}, import of bug {milk} or street {repairs}.", cid) npcHandler.topic[cid] = 1 end elseif(msgcontains(msg, "archives")) then if(npcHandler.topic[cid] == 1) then npcHandler:say("How many of your x votes do you want to cast?", cid) npcHandler.topic[cid] = 2 end elseif(msgcontains(msg, "1")) then if(npcHandler.topic[cid] == 2) then npcHandler:say("Did I get that right: You want to cast 1 of your votes on funding the {archives?}", cid) npcHandler.topic[cid] = 3 end elseif(msgcontains(msg, "yes")) then if(npcHandler.topic[cid] == 3) then setPlayerStorageValue(cid, 10050, 8) setPlayerStorageValue(cid, 20057, 1) setPlayerStorageValue(cid, 20058, 0) npcHandler:say("Thanks, you successfully cast your vote. Feel free to continue gathering votes by helping the city! Farewell.", cid) npcHandler.topic[cid] = 0 end end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
gpl-2.0
greasydeal/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Miah_Riyuh.lua
50
5024
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Miah Riyuh -- @pos 5.323 -2 37.462 94 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/globals/missions"); require("scripts/zones/Windurst_Waters_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local Allegiance = player:getCampaignAllegiance(); -- 0 = none, 1 = San d'Oria Iron Rams, 2 = Bastok Fighting Fourth, 3 = Windurst Cobras local TheFightingFourth = player:getQuestStatus(CRYSTAL_WAR,THE_FIGHTING_FOURTH); local SnakeOnThePlains = player:getQuestStatus(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS); local SteamedRams = player:getQuestStatus(CRYSTAL_WAR,STEAMED_RAMS); local GreenLetter = player:hasKeyItem(GREEN_RECOMMENDATION_LETTER); if (SteamedRams == QUEST_ACCEPTED or TheFightingFourth == QUEST_ACCEPTED) then player:startEvent(122); elseif (SnakeOnThePlains == QUEST_AVAILABLE and GreenLetter == true) then player:startEvent(103); elseif (SnakeOnThePlains == QUEST_AVAILABLE and player:getVar("GREEN_R_LETTER_USED") == 1) then player:startEvent(105); elseif (SnakeOnThePlains == QUEST_ACCEPTED and player:isMaskFull(player:getVar("SEALED_DOORS"),3) == true) then player:startEvent(106); elseif (SnakeOnThePlains == QUEST_ACCEPTED and player:hasKeyItem(ZONPAZIPPAS_ALLPURPOSE_PUTTY)) then local PuttyUsed = 0; if (player:getMaskBit(player:getVar("SEALED_DOORS"),0)) then PuttyUsed = PuttyUsed +1; end if (player:getMaskBit(player:getVar("SEALED_DOORS"),1)) then PuttyUsed = PuttyUsed +1; end if (player:getMaskBit(player:getVar("SEALED_DOORS"),2)) then PuttyUsed = PuttyUsed +1; end player:startEvent(104, 0, 0, 0, 0, 0, 0, 0, PuttyUsed); elseif (SnakeOnThePlains == QUEST_COMPLETED and Allegiance == 3) then player:startEvent(107); else player:startEvent(121); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 103 and option == 0) then player:addQuest(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS); player:addKeyItem(ZONPAZIPPAS_ALLPURPOSE_PUTTY); player:setVar("GREEN_R_LETTER_USED",1); player:delKeyItem(GREEN_RECOMMENDATION_LETTER); player:messageSpecial(KEYITEM_OBTAINED, ZONPAZIPPAS_ALLPURPOSE_PUTTY); elseif (csid == 103 and option == 1) then player:setVar("GREEN_R_LETTER_USED",1); player:delKeyItem(GREEN_RECOMMENDATION_LETTER); elseif (csid == 104 and option == 1) then player:delQuest(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS); player:delKeyItem(ZONPAZIPPAS_ALLPURPOSE_PUTTY); player:setVar("SEALED_DOORS", 0); elseif (csid == 105 and option == 0) then player:addQuest(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS); player:addKeyItem(ZONPAZIPPAS_ALLPURPOSE_PUTTY); player:setVar("GREEN_R_LETTER_USED",1); player:delKeyItem(GREEN_RECOMMENDATION_LETTER); player:messageSpecial(KEYITEM_OBTAINED, ZONPAZIPPAS_ALLPURPOSE_PUTTY); elseif (csid == 106 and option == 0) then -- Is first join, so add Sprinter's Shoes and bronze medal if (player:getVar("Campaign_Nation") == 0) then if (player:getFreeSlotsCount() >= 1) then player:setCampaignAllegiance(3); player:setVar("GREEN_R_LETTER_USED",0); player:addTitle(COBRA_UNIT_MERCENARY); player:addKeyItem(BRONZE_RIBBON_OF_SERVICE); player:addItem(15754); player:completeQuest(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS); player:setVar("SEALED_DOORS", 0); player:messageSpecial(KEYITEM_OBTAINED, BRONZE_RIBBON_OF_SERVICE); player:messageSpecial(ITEM_OBTAINED, 15754); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 15754); end else player:setCampaignAllegiance(3); player:setVar("GREEN_R_LETTER_USED",0); player:addTitle(COBRA_UNIT_MERCENARY); player:completeQuest(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS); player:setVar("SEALED_DOORS", 0); end end end;
gpl-3.0
Quozlet/DST-Etho
scripts/prefabs/etho.lua
1
16751
--[[TODO Balancing Putting minions in "wait" mode TNT ]]-- local MakePlayerCharacter = require "prefabs/player_common" local _MADBOMBERCHANCE = 0.01 local _SLIPCHANCE = 0.8 local _TELEPORTCHANCE = 0.8 local _NODARKCHANCE = 0.5 local _NOFREEZECHANCE = 0.9 local _NOFIRECHANCE = 0.9 local _INVISICHANCE = 0.2 local _SHIELDCHANCE = 0.7 local _SLEEPCHANCE = 0.5 local _INSANECHANCE = 0.2 local _WEAKENCHANCE = 0.8 local _STRENGTHENCHANCE = 0.8 local _SLOWCHANCE = 0.6 local _SPEEDCHANCE = 0.6 local _COOLCHANCE = 0.9 local _HEATCHANCE = 0.9 local _POISONCHANCE = 0.5 local _REGENCHANCE = 0.5 local _DAMAGECHANCE = 0.6 local _HEALCHANCE = 0.6 local _EPOWDERCHANCE = 0.6 local _MADBOMBERDURATION = 10 local _NODARKDURATION = 10 local _NOFREEZEDURATION = 10 local _NOFIREDURATION = 10 local _INVISIDURATION = 10 local _SHIELDDURATION = 10 local _SLEEPDURATION = 10 local _INSANEDURATION = 10 local _WEAKENDURATION = 10 local _STRENGTHENDURATION = 10 local _SLOWDURATION = 10 local _SPEEDDURATION = 10 local _POISONDURATION = 10 local _REGENDURATION = 10 local assets = { Asset("SCRIPT", "scripts/prefabs/player_common.lua"), } local prefabs = {} -- Custom starting items local start_inv = { } local followers = { "etho_knight", "etho_rook", "etho_robot" } -- When the character is revived from human local function onbecamehuman(inst) -- Set speed when reviving from ghost (optional) inst.components.locomotor:SetExternalSpeedMultiplier(inst, "etho_speed_mod", 1) end local function stopfreeze(inst,bool) --assertion for RemoveEventCallback wasn't working ¯\_(ツ)_/¯ if bool then inst.components.freezable:Thaw(0) end end local function makehidden(inst, bool) if bool then inst.sg:AddStateTag("invisible") inst:AddTag("notarget") end end local function stopcharlie(inst, bool) if bool then if inst and inst.components.grue then inst.components.grue.nextHitTime = 300 inst.components.grue.nextSoundTime = 300 end end end local function onbecameghost(inst) -- Remove speed modifier when becoming a ghost inst.components.locomotor:RemoveExternalSpeedMultiplier(inst, "etho_speed_mod") end -- When loading or spawning the character local function onload(inst, data) inst:ListenForEvent("ms_respawnedfromghost", onbecamehuman) inst:ListenForEvent("ms_becameghost", onbecameghost) if inst:HasTag("playerghost") then onbecameghost(inst) else onbecamehuman(inst) end if data then print("Summons:") print(data.summons) if data.summons ~= nil then inst.summons = {} for i=1, #data.summons do local creature = SpawnSaveRecord(data.summons[i]) inst.summons[i] = creature creature.persists = false creature._playerlink = inst inst.components.leader:AddFollower(creature, true) end end end end local function onsave(inst, data) data.summons = {} for i=1, #inst.summons do print(inst.summons[i]) if inst.summons[i].components.health and inst.summons[i].components.health:IsDead() == false then data.summons[i] = inst.summons[i]:GetSaveRecord() end end end local function oncraft(inst, data) local item = data.item print("checking prefab") for i=1, #followers do if(item.prefab == followers[i]) then print("prefab craft check success") item.components.follower:SetLeader(inst) table.insert(inst.summons, item) end end end local goop_fx = { [1] = function() --heal if math.random() <= _HEALCHANCE then ThePlayer.components.health:DoDelta(50*math.random()) ThePlayer.components.talker:Say("Much better!") return true end return false end, [2] = function() --damage if math.random() <= _DAMAGECHANCE then ThePlayer.components.health:DoDelta(-50*math.random()) ThePlayer.components.talker:Say("Ow!") return true end return false end, [3] = function() --regen if math.random() <= _REGENCHANCE then ThePlayer.regenfx = ThePlayer:DoPeriodicTask(1,function() ThePlayer.components.health:DoDelta(1+5*math.random(),true,10) end) ThePlayer.components.talker:Say("Cellular regeneration!") ThePlayer:DoTaskInTime(_REGENDURATION*math.random()+1, function() ThePlayer.regenfx:Cancel() ThePlayer.regenfx = nil end) return true end return false end, [4] = function() --poison if math.random() <= _POISONCHANCE then ThePlayer.poisonfx = ThePlayer:DoPeriodicTask(1,function() ThePlayer.components.health:DoDelta(-1-5*math.random(),true,10) end) ThePlayer.components.talker:Say("Cellular degeneration!") ThePlayer:DoTaskInTime(_POISONDURATION*math.random()+1, function() ThePlayer.poisonfx:Cancel() ThePlayer.poisonfx = nil end) return true end return false end, [5] = function() --heatup if math.random() <= _HEATCHANCE then ThePlayer.components.temperature:SetTemperature(ThePlayer.components.temperature.current + 20*math.random()) ThePlayer.components.talker:Say("Is it getting warm out?") return true end return false end, [6] = function() --cooldown if math.random() <= _COOLCHANCE then ThePlayer.components.temperature:SetTemperature(ThePlayer.components.temperature.current - 20*math.random()) ThePlayer.components.talker:Say("Is it getting cold out?") return true end return false end, [7] = function() --speedup if math.random() <= _SPEEDCHANCE then if ThePlayer.components.locomotor then ThePlayer.components.locomotor:SetExternalSpeedMultiplier(ThePlayer, "Wet Goop Boost", 1+math.random()) end ThePlayer.components.talker:Say("Who needs a walking cane?!") ThePlayer:DoTaskInTime(_SLOWDURATION*math.random()+1, function() if ThePlayer.components.locomotor then ThePlayer.components.locomotor:SetExternalSpeedMultiplier(ThePlayer, "Wet Goop Worn Off", 1) end end) return true end return false end, [8] = function() --slowdown if math.random() <= _SLOWCHANCE then if ThePlayer.components.locomotor then ThePlayer.components.locomotor:SetExternalSpeedMultiplier(ThePlayer, "Wet Goop Snare", 1-math.random()) end ThePlayer.components.talker:Say("I need a walking cane...") ThePlayer:DoTaskInTime(_SLOWDURATION*math.random()+1, function() if ThePlayer.components.locomotor then ThePlayer.components.locomotor:SetExternalSpeedMultiplier(ThePlayer, "Wet Goop Worn Off", 1) end end) return true end return false end, [9] = function() --strengthen if math.random() <= _STRENGTHENCHANCE then ThePlayer.components.combat.damagemultiplier = math.random()*4+1 ThePlayer.components.talker:Say("Wolfgang got nothing on this!") ThePlayer:DoTaskInTime(_STRENGTHENDURATION*math.random()+1, function() ThePlayer.components.combat.damagemultiplier = 1 end) return true end return false end, [10] = function() --weaken if math.random() <= _WEAKENCHANCE then ThePlayer.components.combat.damagemultiplier = math.random() ThePlayer.components.talker:Say("Scrawnier than usual...") ThePlayer:DoTaskInTime(_WEAKENDURATION*math.random()+1, function() ThePlayer.components.combat.damagemultiplier = 1 end) return true end return false end, [11] = function() --insanity if math.random() <= _INSANECHANCE then ThePlayer.components.sanity.inducedinsanity = "Wet Goop" ThePlayer.components.talker:Say("There are bats in my teeth!") ThePlayer:DoTaskInTime(_INSANEDURATION*math.random()+1, function() if ThePlayer.components.sanity.inducedinsanity == "Wet Goop" then ThePlayer.components.sanity.inducedinsanity = nil end end) return true end return false end, [12] = function() --sleep if math.random() <= _SLEEPCHANCE then ThePlayer:PushEvent("yawn", { grogginess = 4, knockoutduration = 10 + 10*math.random() }) ThePlayer.components.talker:Say("Night night") return true end return false end, [13] = function() --shield if math.random() <= _SHIELDCHANCE then local absorb_amt = 100*math.random() ThePlayer.components.health.absorb = ThePlayer.components.health.absorb + absorb_amt ThePlayer.components.talker:Say("I suddenly feel quite protected") ThePlayer:DoTaskInTime(_SHIELDDURATION*math.random()+1, function() ThePlayer.components.health.absorb = ThePlayer.components.health.absorb - absorb_amt end) return true end return false end, [14] = function() --invisible if math.random() <= _INVISICHANCE then ThePlayer:Hide() ThePlayer:ListenForEvent("newstate", makehidden(ThePlayer,true)) ThePlayer.components.talker:Say("I'm going to sneak into a Pig House!") ThePlayer:DoTaskInTime(_INVISIDURATION*math.random()+1, function() makehidden(ThePlayer,false) ThePlayer:RemoveTag("notarget") ThePlayer:Show() end) return true end return false end, [15] = function() --nofire if math.random() <= _NOFIRECHANCE then ThePlayer.components.health.vulnerabletoheatdamage = false ThePlayer.components.talker:Say("I have the suddent urge to stick my hand in fire") ThePlayer:DoTaskInTime(_NOFIREDURATION*math.random()+1, function() ThePlayer.components.health.vulnerabletoheatdamage = true end) return true end return false end, [16] = function() --nofreeze if math.random() <= _NOFREEZECHANCE then ThePlayer:ListenForEvent("freeze", stopfreeze(ThePlayer, true)) ThePlayer.components.talker:Say("♫ The cold never bothered me anyway! ♫") ThePlayer:DoTaskInTime(_NOFREEZEDURATION*math.random()+1, stopfreeze(ThePlayer, false)) return true end return false end, [17] = function() --nocharlie if math.random() <= _NODARKCHANCE then ThePlayer:ListenForEvent("enterdark", stopcharlie(ThePlayer, true)) ThePlayer.components.talker:Say("The Darkness has nothing on me") ThePlayer:DoTaskInTime(_NODARKDURATION*math.random()+1, stopcharlie(ThePlayer, false)) return true end return false end, [18] = function() --teleport if math.random() <= _TELEPORTCHANCE then local etho_pos = ThePlayer:GetPosition() local offset = FindWalkableOffset(etho_pos, math.random() * 2 * math.pi, math.random(5*(math.random()+1),12*(math.random()+1)), 12) if offset then etho_pos = etho_pos + offset ThePlayer.Transform:SetPosition(etho_pos:Get()) end ThePlayer.components.talker:Say("Um... high speed transport?!") return true end return false end, [19] = function() --slippery if math.random() <= _SLIPCHANCE then if ThePlayer.components.inventory.activeitem then ThePlayer.components.inventory:DropActiveItem() elseif ThePlayer.components.inventory.equipslots[EQUIPSLOTS.HANDS] then ThePlayer.components.inventory:DropItem(ThePlayer.components.inventory.equipslots[EQUIPSLOTS.HANDS]) elseif ThePlayer.components.inventory.equipslots[EQUIPSLOTS.HEAD] then ThePlayer.components.inventory:DropItem(ThePlayer.components.inventory.equipslots[EQUIPSLOTS.HEAD]) else ThePlayer.components.inventory:DropItem(ThePlayer.components.inventory:FindItem(function() return true end)) end ThePlayer.components.talker:Say("Goop is slippery!") return true end return false end, [20] = function() --madbomber if math.random() <= _MADBOMBERCHANCE then local temp = _EPOWDERCHANCE TUNING._EPOWDERCHANCE = 1.0 ThePlayer.components.talker:Say("Ahahahaha!\nYou get Etho Powder! And you get Etho Powder!") for i=1,_MADBOMBERDURATION+1 do ThePlayer:DoTaskInTime(1+10*math.random(), function() if ThePlayer.components.inventory:FindItem(function(item) return item.prefab=="etho_powder" end) then ThePlayer.components.inventory:DropItem(ThePlayer.components.inventory:FindItem(function(item) return item.prefab=="etho_powder" end)) else ThePlayer.components.inventory:GiveItem(SpawnPrefab("etho_powder")) ThePlayer.components.inventory:DropItem(ThePlayer.components.inventory:FindItem(function(item) return item.prefab=="etho_powder" end)) end end) end TUNING._EPOWDERCHANCE = temp return true end return false end, [21] = function() --nothing ThePlayer.components.talker:Say("Huh... nothing happened") return true end } local function wetgoopeater(inst, food) if food and food.components.edible and food.prefab == "wetgoop" then if ThePlayer.prefab == "etho" then local choice = math.random(21) while goop_fx[choice]() ~= true do end end end end -- This initializes for both the server and client. Tags can be added here. local common_postinit = function(inst) -- Minimap icon inst.MiniMapEntity:SetIcon( "etho.tex" ) inst:AddTag("madscientist") end -- This initializes for the server only. Components are added here. local master_postinit = function(inst) -- choose which sounds this character will play inst.soundsname = "waxwell" -- Uncomment if "wathgrithr"(Wigfrid) or "webber" voice is used --inst.talker_path_override = "dontstarve_DLC001/characters/" -- Stats inst.components.health:SetMaxHealth(100) inst.components.hunger:SetMax(175) inst.components.sanity:SetMax(100) inst.components.eater:SetOnEatFn(wetgoopeater) -- Isn't afraid of anything inst.components.sanity.night_drain_mult = 0 inst.components.sanity.rate_modifier = 0 -- Damage multiplier (optional) inst.components.combat.damagemultiplier = .5 inst.components.combat.onhitotherfn = (function(attacker, target) local weapon = attacker.components.combat:GetWeapon() if weapon and target.components.health and not target:HasTag("chess") then local damage = (weapon.components.weapon.damage/10) * -1 target:AddTag("bleeding") target.bleedticks = 5 if not target:HasTag("bleeder") then target:AddTag("bleeder") target:DoPeriodicTask(1, function(inst) if inst:HasTag("bleeding") then inst.bleedticks = inst.bleedticks - 1 print("Health: "..inst.components.health.currenthealth) print(damage) inst.components.health:DoDelta(damage, true, "bleed", false, attacker, false) inst.AnimState:SetMultColour(1,0,0,.8) inst:DoTaskInTime(.1, function(inst) inst.AnimState:SetMultColour(1,1,1,1) end) end if inst.bleedticks <= 0 then inst:RemoveTag("bleeding") end end) end end end) inst.summons = {} inst:ListenForEvent("buildstructure", oncraft) inst.components.builder:UnlockRecipesForTech("SCIENCE") inst.components.builder:UnlockRecipesForTech("MAGIC") inst.components.builder:UnlockRecipesForTech("CARTOGRAPHY") inst.components.builder:UnlockRecipesForTech("SCULPTING") -- Hunger rate (optional) inst.components.hunger.hungerrate = 1 * TUNING.WILSON_HUNGER_RATE inst.components.locomotor.groundspeedmultiplier = 1.1 inst.OnSave = onsave inst.OnLoad = onload inst.OnNewSpawn = onload end return MakePlayerCharacter("etho", prefabs, assets, common_postinit, master_postinit, start_inv)
mit
pokemoncentral/wiki-lua-modules
VexEntry.lua
1
5164
--[[ Module to replace the VexEntry template. Right now only replace it, but I intend to use it to replace all its derivate templates (Vex*). The interface is as simple as: {{#invoke: VexEntry | Vex1 | <args> }} {{#invoke: VexEntry | Vexhs | <args> }} and so on for any other variant. Arguments are only positional and are in order ndex, name of the Pokémon and a list of "yes"/"no" that states the presence of the Pokémon in each game of the entry (in the entry's order) --]] local v = {} local mw = require('mw') local txt = require('Wikilib-strings') -- luacheck: no unused local tab = require('Wikilib-tables') -- luacheck: no unused local formlib = require('Wikilib-forms') local multigen = require('Wikilib-multigen') local w = require('Wikilib') local css = require('Css') local ms = require('MiniSprite') local blackabbr = require("Blackabbrev-data") local colorabbr = require("Colorabbrev-data") local pokes = require("Poké-data") --[[ Make a single game's abbr, either black or color depending on disp. Arguments: - disp: either "yes" or "no", if "yes" means that the Pokémon is present so the game must be blackabbrev, otherwise is colorabbrev. - abbr: abbr of the game to display. If abbr is nil or the empty string this function return an empty string (handles parameter not passed) --]] v.makeGame = function(disp, abbr) if not abbr or abbr == "" then return "" end return disp == "yes" and blackabbr[abbr] or table.concat{ "&nbsp;", colorabbr[abbr], "&nbsp;" } end --[[ Main builder of WikiCode interfaces. Parametri (named): - ndex: numero di Dex (compresa sigla dell'eventuale forma alternativa). - pkmn: nome del Pokémon (senza eventuale forma alternativa). - gen: generazione dell'entry, usata per prendere i tipi del Pokémon (opzionale, default alla generazione corrente). - abbr1: sigla del primo gioco. - disp1: disponibilità nel primo gioco (''yes''/''no''). - abbr2, disp2: seconda sigla e disponibilità nel secondo gioco (come sopra). - abbr3, disp3: terza sigla e disponibilità nel terzo gioco (come sopra, ma appare solo se presente). - abbr4, disp4: quarta sigla e disponibilità nel quarto gioco (come sopra, ma appare solo se presente). --]] v.VexEntry = function(args) local p = w.trimAll(args) formlib.loadUseless(true) local form = formlib.getLink(p.ndex, "black") or "" local baseName, _ = formlib.getNameAbbr(p.ndex) local pokedata = pokes[p.ndex] or pokes[baseName] pokedata = multigen.getGen(pokedata, args.gen) return string.interp([=[ |- | style="padding: 0.5em;" | <div class="flex flex-row flex-nowrap flex-items-center"><div class="inline-block roundy-full" style="${radialGrad}">${ms}</div> <span class="flex-item-fill" style="padding-left: 0.3em;">[[${pkmn}]]${formLink}</span></div> | style="padding: 0.5em;" | ${abbr1}${abbr2}${abbr3}${abbr4} ]=], { radialGrad = css.radialGradLua{"circle closest-side", type1 = pokedata.type1, type2 = pokedata.type2 }, ms = ms.staticLua{ndex = p.ndex, gen = args.gen}, pkmn = p.pkmn, formLink = form ~= "" and string.interp( '<div class="small-text">${form}</div>', { form = form }) or "", abbr1 = v.makeGame(p.disp1, p.abbr1), abbr2 = v.makeGame(p.disp2, p.abbr2), abbr3 = v.makeGame(p.disp3, p.abbr3), abbr4 = v.makeGame(p.disp4, p.abbr4), }) end --[[ Derived entries: are just an interface to the general one with some parameters fixed. Automatically generated from the set of fixed parameters. baseParamMap contains a map from positional arguments of interfaces to named arguments of the base function "VexEntry". The fixedParams table contains the list of fixed parameters for the entry "Vex" .. key where key is the key in the table. To create a new WikiCode interface is enough to add such a table. --]] local baseParamMap = { "ndex", "pkmn", "disp1", "disp2", "disp3", "disp4" } local fixedParams = { ['1'] = { abbr1 = "R", abbr2 = "V", abbr3 = "B", abbr4 = "G", gen = 1 }, ['2'] = { abbr1 = "O", abbr2 = "A", abbr3 = "C", gen = 2 }, ['3'] = { abbr1 = "Ru", abbr2 = "Z", abbr3 = "S", gen = 3 }, fl = { abbr1 = "RF", abbr2 = "VF", gen = 3 }, ['4'] = { abbr1 = "D", abbr2 = "P", abbr3 = "Pt", gen = 4 }, hs = { abbr1 = "HG", abbr2 = "SS", gen = 4 }, ['5'] = { abbr1 = "N", abbr2 = "Bi", gen = 5 }, n2b2 = { abbr1 = "N2", abbr2 = "B2", gen = 5 }, ['6'] = { abbr1 = "X", abbr2 = "Y", gen = 6 }, roza = { abbr1 = "RO", abbr2 = "ZA", gen = 6 }, ['7'] = { abbr1 = "So", abbr2 = "L", gen = 7 }, usul = { abbr1 = "US", abbr2 = "UL", gen = 7 }, ['8'] = { abbr1 = "Sp", abbr2 = "Sc", gen = 8 }, LGPE = { abbr1 = "LGP", abbr2 = "LGE", gen = 7 }, DLPS = { abbr1 = "DL", abbr2 = "PS", gen = 8 }, md1 = { abbr1 = "PMDR", abbr2 = "PMDB", gen = 3 }, md2 = { abbr1 = "PMDT", abbr2 = "PMDO", abbr3 = "PMDC", gen = 4 }, } for funcName, params in pairs(fixedParams) do v['Vex' .. funcName] = function(frame) local args = mw.clone(params) for k, val in pairs(frame.args) do args[baseParamMap[k]] = val end return v.VexEntry(args) end end return v
cc0-1.0
greasydeal/darkstar
scripts/globals/mobskills/Luminous_Lance.lua
19
1379
--------------------------------------------- -- Luminous Lance --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); require("scripts/zones/Empyreal_Paradox/TextIDs"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) local lanceTime = mob:getLocalVar("lanceTime"); local lanceOut = mob:getLocalVar("lanceOut"); if (not (target:hasStatusEffect(EFFECT_PHYSICAL_SHIELD) and target:hasStatusEffect(EFFECT_MAGIC_SHIELD))) and (lanceTime + 60 < mob:getBattleTime()) and target:getCurrentAction() ~= ACTION_MOBABILITY_USING and lanceOut == 1 then return 0; end return 1; end; function onMobWeaponSkill(target, mob, skill) mob:showText(mob, SELHTEUS_TEXT + 1); local numhits = 1; local accmod = 1; local dmgmod = 1.6; local info = MobRangedMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_RANGED,MOBPARAM_PIERCE,info.hitslanded); mob:entityAnimationPacket("ids0"); mob:setLocalVar("lanceTime", mob:getBattleTime()) mob:setLocalVar("lanceOut", 0) target:AnimationSub(3); target:addStatusEffect(EFFECT_STUN, 0, 0, 20); target:delHP(dmg); return dmg; end;
gpl-3.0
LegionXI/darkstar
scripts/zones/Lower_Jeuno/npcs/Susu.lua
17
1634
----------------------------------- -- Area: Lower Jeuno -- NPC: Susu -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; require("scripts/zones/Lower_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,SUSU_SHOP_DIALOG); stock = {0x1227,20000, -- Banishga II 0x1248,244, -- Barsleep 0x1249,400, -- Barpoison 0x124a,780, -- Barparalyze 0x124b,2030, -- Barblind 0x124c,4608, -- Barsilence 0x1256,244, -- Barsleepra 0x1257,400, -- Barpoisonra 0x1258,780, -- Barparalyzra 0x1259,2030, -- Barblindra 0x125a,4608, -- Barsilencera 0x1214,8586, -- Cursna 0x1215,35000, -- Holy 0x1211,2330, -- Silena 0x1212,19200, -- Stona 0x1213,13300} -- Viruna showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
ibm2431/darkstar
scripts/zones/QuBia_Arena/mobs/Ghul-I-Beaban.lua
9
1497
----------------------------------- -- Area: Qu'Bia Arena -- Mob: Ghul-I-Beaban -- BCNM: Undying Promise ----------------------------------- require("scripts/globals/status") ----------------------------------- function reraiseGhul(mob, reraises, target) mob:setLocalVar("RERAISES", reraises) mob:setMod(dsp.mod.ATT, 25 * reraises) mob:setHP(mob:getMaxHP() * (1 - (0.10 * reraises))) mob:resetAI() mob:stun(3000) if target then mob:updateClaim(target) end if reraises == 4 then mob:getBattlefield():setLocalVar("lootSpawned", 0) end end function onMobInitialize(mob) mob:addListener("DEATH", "GHUL_DEATH", function(mob) local mobId = mob:getID() local reraises = mob:getLocalVar("RERAISES") + 1 local target = mob:getTarget() -- spawn second form (BLM) if reraises == 3 then mob:timer(9000, function(mob) mob:setStatus(dsp.status.DISAPPEAR) local finalMobId = mobId + 1 local finalMob = GetMobByID(finalMobId) finalMob:setSpawn(mob:getXPos(), mob:getYPos(), mob:getZPos()) finalMob:spawn() reraiseGhul(finalMob, 3, target) end) -- reraise up to 4 times elseif reraises < 5 then mob:timer(9000, function(mob) reraiseGhul(mob, reraises, target) end) end end) end function onMobDeath(mob, player, isKiller) end
gpl-3.0
GENRALVS/GENRAL-VS
plugins/helps.pv.lua
1
1160
--[[ ▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ BY xx_hetler_xx ▀▄ ▄▀ ▀▄ ▄▀ BY hetler (hetler_ip) ▀▄ ▄▀ ▀▄ ▄▀ JUST WRITED BY hetler ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀ --]] do local function DevPoint(msg,matches) if is_momod(msg) and matches[1]== 'pv' and matches[2]== 'help' then local help_text = tostring(_config.help_text_super) send_large_msg("user#id"..msg.from.id, help_text) return "Done sent a list of commands to the private !" end local reply_id = msg['id'] if not is_momod(msg) then local iDev1 = 'only 4 admin' reply_msg(msg.id, iDev1, ok_cb, false) end end return { patterns ={"^[!/#](pv) (help)$"}, run = xx_hetler_xx 👾 } end
gpl-2.0
greasydeal/darkstar
scripts/zones/Southern_San_dOria_[S]/npcs/Wyatt.lua
17
1981
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Wyatt -- @zone 80 -- @pos 124 0 84 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Southern_San_dOria_[S]/TextIDs"); require("scripts/globals/titles"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 4 and trade:hasItemQty(2506,4)) then player:startEvent(0x0004); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local seeingSpots = player:getQuestStatus(CRYSTAL_WAR,SEEING_SPOTS); if (seeingSpots == QUEST_AVAILABLE) then player:startEvent(0x0002); elseif (seeingSpots == QUEST_ACCEPTED) then player:startEvent(0x0003); else player:showText(npc, WYATT_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0002) then player:addQuest(CRYSTAL_WAR,SEEING_SPOTS); elseif (csid == 0x0004) then player:tradeComplete(); if(player:getQuestStatus(CRYSTAL_WAR,SEEING_SPOTS) == QUEST_ACCEPTED) then player:addTitle(LADY_KILLER); player:addGil(GIL_RATE*3000); player:messageSpecial(GIL_OBTAINED,GIL_RATE*3000); player:completeQuest(CRYSTAL_WAR,SEEING_SPOTS); else player:addTitle(LADY_KILLER); player:addGil(GIL_RATE*1500); player:messageSpecial(GIL_OBTAINED,GIL_RATE*1500); end end end;
gpl-3.0
LegionXI/darkstar
scripts/globals/items/himesama_rice_ball.lua
51
1477
----------------------------------------- -- ID: 5928 -- Item: Himesama Rice Ball -- Food Effect: 30 Mins, All Races ----------------------------------------- -- HP +25 -- Dexterity +4 -- Vitality +4 -- Character +4 -- Effect with enhancing equipment (Note: these are latents on gear with the effect) -- Attack +60 -- Defense +40 -- Triple Attack +1% ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5928); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 25); target:addMod(MOD_DEX, 4); target:addMod(MOD_VIT, 4); target:addMod(MOD_CHR, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 25); target:delMod(MOD_DEX, 4); target:delMod(MOD_VIT, 4); target:delMod(MOD_CHR, 4); end;
gpl-3.0
shadog/shado
lock_media.lua
3
1457
--[[ # #ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ #:(( # For More Information ....! #manstir : < @alasmr_199 > #manstir # Version: 1.1 #:)) #ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ # ]] local function DevPoint(msg, matches) if is_momod(msg) then return end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings'] then if data[tostring(msg.to.id)]['settings']['media'] then lock_media = data[tostring(msg.to.id)]['settings']['media'] end end end local chat = get_receiver(msg) local user = "user#id"..msg.from.id if lock_media == "yes" then delete_msg(msg.id, ok_cb, true) send_large_msg(get_receiver(msg), 'عزيزي " '..msg.from.first_name..' "\nممنوع مشاركة " الصور - الروابط - الاعلانات - المواقع " هنا التزم بقوانين المجموعة 👮\n#Username : @'..msg.from.username) end end return { patterns = { "%[(photo)%]", "%[(document)%]", "%[(video)%]", "%[(audio)%]", "%[(gif)%]", "%[(sticker)%]", }, run = DevPoint }
gpl-2.0
ibm2431/darkstar
scripts/globals/items/marinara_pizza_+1.lua
11
1285
----------------------------------------- -- ID: 5744 -- Item: marinara_pizza +1 -- Food Effect: 4 hours, all Races ----------------------------------------- -- HP +25 -- Attack +21% (cap 55) -- Accuracy +11% (cap 58) -- Undead Killer ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,14400,5744) end function onEffectGain(target,effect) target:addMod(dsp.mod.HP, 25) target:addMod(dsp.mod.FOOD_ATTP, 21) target:addMod(dsp.mod.FOOD_ATT_CAP, 55) target:addMod(dsp.mod.FOOD_ACCP, 11) target:addMod(dsp.mod.FOOD_ACC_CAP, 58) target:addMod(dsp.mod.UNDEAD_KILLER, 5) end function onEffectLose(target, effect) target:delMod(dsp.mod.HP, 25) target:delMod(dsp.mod.FOOD_ATTP, 21) target:delMod(dsp.mod.FOOD_ATT_CAP, 55) target:delMod(dsp.mod.FOOD_ACCP, 11) target:delMod(dsp.mod.FOOD_ACC_CAP, 58) target:delMod(dsp.mod.UNDEAD_KILLER, 5) end
gpl-3.0
LegionXI/darkstar
scripts/zones/Bastok_Markets/npcs/Offa.lua
14
1306
----------------------------------- -- Area: Bastok Markets -- NPC: Offa -- Type: Quest NPC -- @pos -281.628 -16.971 -140.607 235 -- -- Auto-Script: Requires Verification. Verified standard dialog - thrydwolf 12/18/2011 ----------------------------------- package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil; require("scripts/zones/Bastok_Markets/TextIDs"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local SmokeOnTheMountain = player:getQuestStatus(BASTOK,SMOKE_ON_THE_MOUNTAIN); if (SmokeOnTheMountain == QUEST_ACCEPTED) then player:startEvent(0x00de); else player:startEvent(0x007c); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
BackupGGCode/teebx
misc/luabash/md5/test.lua
4
2423
#!/usr/bin/env lua -- --- T2-COPYRIGHT-NOTE-BEGIN --- -- This copyright note is auto-generated by ./scripts/Create-CopyPatch. -- -- T2 SDE: misc/luabash/md5/test.lua -- Copyright (C) 2006 The T2 SDE Project -- -- More information can be found in the files COPYING and README. -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; version 2 of the License. A copy of the -- GNU General Public License can be found in the file COPYING. -- --- T2-COPYRIGHT-NOTE-END --- require"md5" -- test some known sums assert(md5.sum("") == "d41d8cd98f00b204e9800998ecf8427e") assert(md5.sum("a") == "0cc175b9c0f1b6a831c399e269772661") assert(md5.sum("abc") == "900150983cd24fb0d6963f7d28e17f72") assert(md5.sum("message digest") == "f96b697d7cb7938d525a2f31aaf161d0") assert(md5.sum("abcdefghijklmnopqrstuvwxyz") == "c3fcd3d76192e4007dfb496cca67e13b") assert(md5.sum("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789") == "d174ab98d277d9f5a5611c2c9f419d9f") -- test padding borders assert(md5.sum(string.rep('a',53)) == "e9e7e260dce84ffa6e0e7eb5fd9d37fc") assert(md5.sum(string.rep('a',54)) == "eced9e0b81ef2bba605cbc5e2e76a1d0") assert(md5.sum(string.rep('a',55)) == "ef1772b6dff9a122358552954ad0df65") assert(md5.sum(string.rep('a',56)) == "3b0c8ac703f828b04c6c197006d17218") assert(md5.sum(string.rep('a',57)) == "652b906d60af96844ebd21b674f35e93") assert(md5.sum(string.rep('a',63)) == "b06521f39153d618550606be297466d5") assert(md5.sum(string.rep('a',64)) == "014842d480b571495a4a0363793f7367") assert(md5.sum(string.rep('a',65)) == "c743a45e0d2e6a95cb859adae0248435") assert(md5.sum(string.rep('a',255)) == "46bc249a5a8fc5d622cf12c42c463ae0") assert(md5.sum(string.rep('a',256)) == "81109eec5aa1a284fb5327b10e9c16b9") assert(md5.sum( "12345678901234567890123456789012345678901234567890123456789012345678901234567890") == "57edf4a22be3c955ac49da2e2107b67a") print"OK" -- our t2 use case -- cut -d ' ' -f 2 /var/adm/flists/gtk+ | grep -v '^var/adm/' | sed -e 's,^.*,/"\0",' | xargs -r /usr/embutils/md5sum local f = io.open ("/var/adm/flists/gtk+", "r") for line in f:lines() do local sum, file = string.match (line, "(%S*)%s(.*)") --print (sum .. ": " ..file) local f2 = io.open ("/"..file) print (md5.sum(f2) .. " " .. "/"..file) f2:close() end f:close()
gpl-2.0
greasydeal/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Ozzmo-Mazmo.lua
38
1053
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Ozzmo-Mazmo -- Type: Standard NPC -- @zone: 94 -- @pos -61.677 -13.311 106.400 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01b0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
LegionXI/darkstar
scripts/zones/Sacrarium/npcs/qm6.lua
14
1799
----------------------------------- -- Area: Sacrarium -- NPC: qm6 (???) -- Notes: Used to spawn Old Prof. Mariselle -- @pos 62.668 -3.111 -127.310 28 ----------------------------------- package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Sacrarium/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local OldProfessor = 16891970; if (GetServerVariable("Old_Prof_Spawn_Location") == 6) then if (player:getCurrentMission(COP) == THE_SECRETS_OF_WORSHIP and player:getVar("PromathiaStatus") == 3 and player:hasKeyItem(RELIQUIARIUM_KEY)==false and GetMobAction(OldProfessor) == 0) then player:messageSpecial(EVIL_PRESENCE); SpawnMob(OldProfessor):updateClaim(player); GetMobByID(OldProfessor):setPos(npc:getXPos()+1, npc:getYPos(), npc:getZPos()+1); -- Set Prof. spawn x and z pos. +1 from NPC else player:messageSpecial(DRAWER_SHUT); end elseif (player:getCurrentMission(COP) == THE_SECRETS_OF_WORSHIP and player:getVar("PromathiaStatus") == 4 and player:hasKeyItem(RELIQUIARIUM_KEY)==false) then player:addKeyItem(RELIQUIARIUM_KEY); player:messageSpecial(KEYITEM_OBTAINED,RELIQUIARIUM_KEY); else player:messageSpecial(DRAWER_OPEN); player:messageSpecial(DRAWER_EMPTY); end end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0
ibm2431/darkstar
scripts/globals/items/mutton_tortilla.lua
11
1457
----------------------------------------- -- ID: 4506 -- Item: mutton_tortilla -- Food Effect: 30Min, All Races ----------------------------------------- -- Magic 10 -- Strength 3 -- Vitality 1 -- Intelligence -1 -- Attack % 27 -- Attack Cap 30 -- Ranged ATT % 27 -- Ranged ATT Cap 30 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,1800,4506) end function onEffectGain(target, effect) target:addMod(dsp.mod.MP, 10) target:addMod(dsp.mod.STR, 3) target:addMod(dsp.mod.VIT, 1) target:addMod(dsp.mod.INT, -1) target:addMod(dsp.mod.FOOD_ATTP, 27) target:addMod(dsp.mod.FOOD_ATT_CAP, 30) target:addMod(dsp.mod.FOOD_RATTP, 27) target:addMod(dsp.mod.FOOD_RATT_CAP, 30) end function onEffectLose(target, effect) target:delMod(dsp.mod.MP, 10) target:delMod(dsp.mod.STR, 3) target:delMod(dsp.mod.VIT, 1) target:delMod(dsp.mod.INT, -1) target:delMod(dsp.mod.FOOD_ATTP, 27) target:delMod(dsp.mod.FOOD_ATT_CAP, 30) target:delMod(dsp.mod.FOOD_RATTP, 27) target:delMod(dsp.mod.FOOD_RATT_CAP, 30) end
gpl-3.0
greasydeal/darkstar
scripts/globals/mobskills/Auroral_Drape.lua
7
1027
--------------------------------------------- -- Auroral Drape -- -- Description: Silence and Blind Area of Effect (10.0') -- Type: Enfeebling -- Utsusemi/Blink absorb: Ignores shadows --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local silenced = false; local blinded = false; silenced = MobStatusEffectMove(mob, target, EFFECT_SILENCE, 1, 0, 60); blinded = MobStatusEffectMove(mob, target, EFFECT_BLINDNESS, 60, 0, 60); skill:setMsg(MSG_ENFEEB_IS); -- display silenced first, else blind if(silenced == MSG_ENFEEB_IS) then typeEffect = EFFECT_SILENCE; elseif(blinded == MSG_ENFEEB_IS) then typeEffect = EFFECT_BLINDNESS; else skill:setMsg(MSG_MISS); end return typeEffect; end;
gpl-3.0
LegionXI/darkstar
scripts/zones/Port_Jeuno/npcs/Rinzei.lua
17
1375
----------------------------------- -- Area: Port Jeuno -- NPC: Rinzei -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Port_Jeuno/TextIDs"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatJeuno = player:getVar("WildcatJeuno"); if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,18) == false) then player:startEvent(315); else player:startEvent(0x38); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 315) then player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",18,true); end end;
gpl-3.0
LegionXI/darkstar
scripts/globals/spells/bluemagic/cold_wave.lua
9
2132
----------------------------------------- -- Spell: Cold Wave -- Deals ice damage that lowers Agility and gradually reduces HP of enemies within range -- Spell cost: 37 MP -- Monster Type: Arcana -- Spell Type: Magical (Ice) -- Blue Magic Points: 1 -- Stat Bonus: INT-1 -- Level: 52 -- Casting Time: 4 seconds -- Recast Time: 60 seconds -- Magic Bursts on: Induration, Distortion, and Darkness -- Combos: Auto Refresh ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local typeEffect = EFFECT_FROST; local dINT = caster:getStat(MOD_INT)-target:getStat(MOD_INT); local resist = applyResistance(caster,spell,target,dINT,BLUE_SKILL,0); if (target:getStatusEffect(EFFECT_BURN) ~= nil) then spell:setMsg(75); -- no effect elseif (resist > 0.5) then if (target:getStatusEffect(EFFECT_CHOKE) ~= nil) then target:delStatusEffect(EFFECT_CHOKE); end; local sINT = caster:getStat(MOD_INT); local DOT = getElementalDebuffDOT(sINT); local effect = target:getStatusEffect(typeEffect); local noeffect = false; if (effect ~= nil) then if (effect:getPower() >= DOT) then noeffect = true; end; end; if (noeffect) then spell:setMsg(75); -- no effect else if (effect ~= nil) then target:delStatusEffect(typeEffect); end; spell:setMsg(237); local duration = math.floor(ELEMENTAL_DEBUFF_DURATION * resist); target:addStatusEffect(typeEffect,DOT,3,ELEMENTAL_DEBUFF_DURATION,FLAG_ERASABLE); end; else spell:setMsg(85); end; return typeEffect; end;
gpl-3.0
lbthomsen/openwrt-luci
applications/luci-app-lxc/luasrc/controller/lxc.lua
5
5280
--[[ LuCI LXC module Copyright (C) 2014, Cisco Systems, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Author: Petar Koretic <petar.koretic@sartura.hr> ]]-- module("luci.controller.lxc", package.seeall) local uci = require "luci.model.uci".cursor() local util = require "luci.util" local nx = require "nixio" local url = util.shellquote(uci:get("lxc", "lxc", "url")) function index() if not nixio.fs.access("/etc/config/lxc") then return end page = node("admin", "services", "lxc") page.target = cbi("lxc") page.title = _("LXC Containers") page.order = 70 page.acl_depends = { "luci-app-lxc" } page = entry({"admin", "services", "lxc_create"}, call("lxc_create"), nil) page.acl_depends = { "luci-app-lxc" } page.leaf = true page = entry({"admin", "services", "lxc_action"}, call("lxc_action"), nil) page.acl_depends = { "luci-app-lxc" } page.leaf = true page = entry({"admin", "services", "lxc_get_downloadable"}, call("lxc_get_downloadable"), nil) page.acl_depends = { "luci-app-lxc" } page.leaf = true page = entry({"admin", "services", "lxc_configuration_get"}, call("lxc_configuration_get"), nil) page.acl_depends = { "luci-app-lxc" } page.leaf = true page = entry({"admin", "services", "lxc_configuration_set"}, call("lxc_configuration_set"), nil) page.acl_depends = { "luci-app-lxc" } page.leaf = true end function lxc_get_downloadable() local target = lxc_get_arch_target(url) local ssl_status = lxc_get_ssl_status() local templates = {} local f = io.popen('sh /usr/share/lxc/templates/lxc-download --list %s --server %s 2>/dev/null' %{ ssl_status, url }, 'r') local line for line in f:lines() do local dist, version, dist_target = line:match("^(%S+)%s+(%S+)%s+(%S+)%s+default%s+%S+$") if dist and version and dist_target and dist_target == target then templates[#templates+1] = "%s:%s" %{ dist, version } end end f:close() luci.http.prepare_content("application/json") luci.http.write_json(templates) end function lxc_create(lxc_name, lxc_template) luci.http.prepare_content("text/plain") local path = lxc_get_config_path() if not path then return end local ssl_status = lxc_get_ssl_status() local lxc_dist, lxc_release = lxc_template:match("^(.+):(.+)$") luci.sys.call('/usr/bin/lxc-create --quiet --name %s --bdev best --template download -- --dist %s --release %s --arch %s --server %s %s' %{ lxc_name, lxc_dist, lxc_release, lxc_get_arch_target(url), url, ssl_status }) while (nx.fs.access(path .. lxc_name .. "/partial")) do nx.nanosleep(1) end luci.http.write("0") end function lxc_action(lxc_action, lxc_name) local data, ec = util.ubus("lxc", lxc_action, lxc_name and { name = lxc_name } or {}) luci.http.prepare_content("application/json") luci.http.write_json(ec and {} or data) end function lxc_get_config_path() local f = io.open("/etc/lxc/lxc.conf", "r") local content = f:read("*all") f:close() local ret = content:match('^%s*lxc.lxcpath%s*=%s*([^%s]*)') if ret then if nx.fs.access(ret) then local min_space = tonumber(uci:get("lxc", "lxc", "min_space")) or 100000 local free_space = tonumber(util.exec("df " ..ret.. " | awk '{if(NR==2)print $4}'")) if free_space and free_space >= min_space then local min_temp = tonumber(uci:get("lxc", "lxc", "min_temp")) or 100000 local free_temp = tonumber(util.exec("df /tmp | awk '{if(NR==2)print $4}'")) if free_temp and free_temp >= min_temp then return ret .. "/" else util.perror("lxc error: not enough temporary space (< " ..min_temp.. " KB)") end else util.perror("lxc error: not enough space (< " ..min_space.. " KB)") end else util.perror("lxc error: directory not found") end else util.perror("lxc error: config path is empty") end end function lxc_configuration_get(lxc_name) luci.http.prepare_content("text/plain") local f = io.open(lxc_get_config_path() .. lxc_name .. "/config", "r") local content = f:read("*all") f:close() luci.http.write(content) end function lxc_configuration_set(lxc_name) luci.http.prepare_content("text/plain") local lxc_configuration = luci.http.formvalue("lxc_conf") if lxc_configuration == nil then util.perror("lxc error: config formvalue is empty") return end local f, err = io.open(lxc_get_config_path() .. lxc_name .. "/config","w+") if not f then util.perror("lxc error: config file not found") return end f:write(lxc_configuration) f:close() luci.http.write("0") end function lxc_get_arch_target(url) local target = nx.uname().machine if url and url:match("images.linuxcontainers.org") then local target_map = { armv5 = "armel", armv6 = "armel", armv7 = "armhf", armv8 = "arm64", aarch64 = "arm64", i686 = "i386", x86_64 = "amd64" } local k, v for k, v in pairs(target_map) do if target:find(k) then return v end end end return target end function lxc_get_ssl_status() local ssl_enabled = uci:get("lxc", "lxc", "ssl_enabled") local ssl_status = "--no-validate" if ssl_enabled and ssl_enabled == "1" then ssl_status = "" end return ssl_status end
apache-2.0
ricker75/Global-Server
data/actions/scripts/in service of yalahar quest/inServiceOfYalaharQuestMechanism.lua
2
1694
local mechanisms = { [3091] = {pos = {x = 32744, y = 31161, z = 5}, value = 21}, -- Alchemist [3092] = {pos = {x = 32744, y = 31164, z = 5}, value = 21}, [3093] = {pos = {x = 32833, y = 31269, z = 5}, value = 24}, -- Trade [3094] = {pos = {x = 32833, y = 31266, z = 5}, value = 24}, [3095] = {pos = {x = 32729, y = 31200, z = 5}, value = 29}, -- Arena [3096] = {pos = {x = 32734, y = 31200, z = 5}, value = 29}, [3097] = {pos = {x = 32776, y = 31141, z = 5}, value = 35}, -- Cemetery [3098] = {pos = {x = 32776, y = 31145, z = 5}, value = 35}, [3099] = {pos = {x = 32874, y = 31202, z = 5}, value = 41}, -- Sunken [3100] = {pos = {x = 32869, y = 31202, z = 5}, value = 41}, [3101] = {pos = {x = 32856, y = 31251, z = 5}, value = 45}, -- Factory [3102] = {pos = {x = 32854, y = 31248, z = 5}, value = 45} } local mechanisms2 = { [9235] = {pos = {x = 32773, y = 31116, z = 7}}, [9236] = {pos = {x = 32780, y = 31115, z = 7}} } function onUse(cid, item, fromPosition, itemEx, toPosition) local player = Player(cid) if(mechanisms[item.uid]) then if(player:getStorageValue(30) >= mechanisms[item.uid].value) then player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) player:teleportTo(mechanisms[item.uid].pos) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) else player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "The gate mechanism won't move. You probably have to find a way around until you figure out how to operate the gate.") end elseif(mechanisms2[item.uid]) then player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) player:teleportTo(mechanisms2[item.uid].pos) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) end return true end
gpl-2.0
lache/RacingKingLee
crazyclient/frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/AnimationCache.lua
18
3150
-------------------------------- -- @module AnimationCache -- @extend Ref -- @parent_module cc -------------------------------- -- Returns a Animation that was previously added.<br> -- If the name is not found it will return nil.<br> -- You should retain the returned copy if you are going to use it.<br> -- return A Animation that was previously added. If the name is not found it will return nil. -- @function [parent=#AnimationCache] getAnimation -- @param self -- @param #string name -- @return Animation#Animation ret (return value: cc.Animation) -------------------------------- -- Adds a Animation with a name.<br> -- param animation An animation.<br> -- param name The name of animation. -- @function [parent=#AnimationCache] addAnimation -- @param self -- @param #cc.Animation animation -- @param #string name -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- -- @function [parent=#AnimationCache] init -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- Adds an animation from an NSDictionary.<br> -- Make sure that the frames were previously loaded in the SpriteFrameCache.<br> -- param dictionary An NSDictionary.<br> -- param plist The path of the relative file,it use to find the plist path for load SpriteFrames.<br> -- since v1.1<br> -- js NA -- @function [parent=#AnimationCache] addAnimationsWithDictionary -- @param self -- @param #map_table dictionary -- @param #string plist -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- Deletes a Animation from the cache.<br> -- param name The name of animation. -- @function [parent=#AnimationCache] removeAnimation -- @param self -- @param #string name -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- Adds an animation from a plist file.<br> -- Make sure that the frames were previously loaded in the SpriteFrameCache.<br> -- since v1.1<br> -- js addAnimations<br> -- lua addAnimations<br> -- param plist An animation from a plist file. -- @function [parent=#AnimationCache] addAnimationsWithFile -- @param self -- @param #string plist -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- Purges the cache. It releases all the Animation objects and the shared instance.<br> -- js NA -- @function [parent=#AnimationCache] destroyInstance -- @param self -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- Returns the shared instance of the Animation cache <br> -- js NA -- @function [parent=#AnimationCache] getInstance -- @param self -- @return AnimationCache#AnimationCache ret (return value: cc.AnimationCache) -------------------------------- -- js ctor -- @function [parent=#AnimationCache] AnimationCache -- @param self -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) return nil
mit
bbn1234/uzzbot
plugins/invite.lua
299
1025
-- Invite other user to the chat group. -- Use !invite name User_name or !invite id id_number -- The User_name is the print_name (there are no spaces but _) do local function callback(extra, success, result) vardump(success) vardump(result) end local function run(msg, matches) local user = matches[2] -- User submitted a user name if matches[1] == "name" then user = string.gsub(user," ","_") end -- User submitted an id if matches[1] == "id" then user = 'user#id'..user end -- The message must come from a chat group if msg.to.type == 'chat' then local chat = 'chat#id'..msg.to.id chat_add_user(chat, user, callback, false) return "Add: "..user.." to "..chat else return 'This isnt a chat group!' end end return { description = "Invite other user to the chat group", usage = { "!invite name [user_name]", "!invite id [user_id]" }, patterns = { "^!invite (name) (.*)$", "^!invite (id) (%d+)$" }, run = run, moderation = true } end
gpl-2.0
greasydeal/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Fayeewah.lua
34
1200
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Fayeewah -- Standard Merchant NPC ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); require("scripts/globals/shop"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,FAYEEWAH_SHOP_DIALOG); stock = {0x15c2,68, -- Cup of Chai 0x15c4,2075} -- Irmik Helvasi showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
softer/prosody-modules
mod_register_json/register_json/mod_register_json.lua
32
10044
-- Expose a simple token based servlet to handle user registrations from web pages -- through Base64 encoded JSON. -- Copyright (C) 2010 - 2013, Marco Cirillo (LW.Org) local datamanager = datamanager local b64_decode = require "util.encodings".base64.decode local b64_encode = require "util.encodings".base64.encode local http_event = require "net.http.server".fire_event local jid_prep = require "util.jid".prep local jid_split = require "util.jid".split local json_decode = require "util.json".decode local nodeprep = require "util.encodings".stringprep.nodeprep local open, os_time, setmt, type = io.open, os.time, setmetatable, type local sha1 = require "util.hashes".sha1 local urldecode = http.urldecode local usermanager = usermanager local uuid_gen = require "util.uuid".generate local timer = require "util.timer" module:depends("http") -- Pick up configuration and setup stores/variables. local auth_token = module:get_option_string("reg_servlet_auth_token") local secure = module:get_option_boolean("reg_servlet_secure", true) local base_path = module:get_option_string("reg_servlet_base", "/register_account/") local throttle_time = module:get_option_number("reg_servlet_ttime", nil) local whitelist = module:get_option_set("reg_servlet_wl", {}) local blacklist = module:get_option_set("reg_servlet_bl", {}) local fm_patterns = module:get_option("reg_servlet_filtered_mails", {}) if type(fm_patterns) ~= "table" then fm_patterns = {} end local files_base = module.path:gsub("/[^/]+$","") .. "/template/" local recent_ips = {} local pending = {} local pending_node = {} -- Setup hashes data structure hashes = { _index = {} } local hashes_mt = {} ; hashes_mt.__index = hashes_mt function hashes_mt:add(node, mail) local _hash = b64_encode(sha1(mail)) if not self:exists(_hash) then self[_hash] = node ; self._index[node] = _hash ; self:save() return true else return false end end function hashes_mt:exists(hash) if hashes[hash] then return true else return false end end function hashes_mt:remove(node) local _hash = self._index[node] if _hash then self[_hash] = nil ; self._index[node] = nil ; self:save() end end function hashes_mt:save() if not datamanager.store("register_json", module.host, "hashes", hashes) then module:log("error", "Failed to save the mail addresses' hashes store.") end end local function check_mail(address) for _, pattern in ipairs(fm_patterns) do if address:match(pattern) then return false end end return true end -- Begin local function handle(code, message) return http_event("http-error", { code = code, message = message }) end local function http_response(event, code, message, headers) local response = event.response if headers then for header, data in pairs(headers) do response.headers[header] = data end end response.status_code = code response:send(handle(code, message)) end local function handle_req(event) local request = event.request if secure and not request.secure then return nil end if request.method ~= "POST" then return http_response(event, 405, "Bad method.", {["Allow"] = "POST"}) end local req_body -- We check that what we have is valid JSON wise else we throw an error... if not pcall(function() req_body = json_decode(b64_decode(request.body)) end) then module:log("debug", "Data submitted for user registration by %s failed to Decode.", user) return http_response(event, 400, "Decoding failed.") else -- Decode JSON data and check that all bits are there else throw an error if req_body["username"] == nil or req_body["password"] == nil or req_body["ip"] == nil or req_body["mail"] == nil or req_body["auth_token"] == nil then module:log("debug", "%s supplied an insufficent number of elements or wrong elements for the JSON registration", user) return http_response(event, 400, "Invalid syntax.") end -- Set up variables local username, password, ip, mail, token = req_body.username, req_body.password, req_body.ip, req_body.mail, req_body.auth_token -- Check if user is an admin of said host if token ~= auth_token then module:log("warn", "%s tried to retrieve a registration token for %s@%s", request.ip, username, module.host) return http_response(event, 401, "Auth token is invalid! The attempt has been logged.") else -- Blacklist can be checked here. if blacklist:contains(ip) then module:log("warn", "Attempt of reg. submission to the JSON servlet from blacklisted address: %s", ip) return http_response(event, 403, "The specified address is blacklisted, sorry.") end if not check_mail(mail) then module:log("warn", "%s attempted to use a mail address (%s) matching one of the forbidden patterns.", ip, mail) return http_response(event, 403, "Requesting to register using this E-Mail address is forbidden, sorry.") end -- We first check if the supplied username for registration is already there. -- And nodeprep the username username = nodeprep(username) if not username then module:log("debug", "An username containing invalid characters was supplied: %s", req_body["username"]) return http_response(event, 406, "Supplied username contains invalid characters, see RFC 6122.") else if pending_node[username] then module:log("warn", "%s attempted to submit a registration request but another request for that user (%s) is pending", ip, username) return http_response(event, 401, "Another user registration by that username is pending.") end if not usermanager.user_exists(username, module.host) then -- if username fails to register successive requests shouldn't be throttled until one is successful. if throttle_time and not whitelist:contains(ip) then if not recent_ips[ip] then recent_ips[ip] = os_time() else if os_time() - recent_ips[ip] < throttle_time then recent_ips[ip] = os_time() module:log("warn", "JSON Registration request from %s has been throttled.", req_body["ip"]) return http_response(event, 503, "Request throttled, wait a bit and try again.") end recent_ips[ip] = os_time() end end local uuid = uuid_gen() if not hashes:add(username, mail) then module:log("warn", "%s (%s) attempted to register to the server with an E-Mail address we already possess the hash of.", username, ip) return http_response(event, 409, "The E-Mail Address provided matches the hash associated to an existing account.") end pending[uuid] = { node = username, password = password, ip = ip } pending_node[username] = uuid timer.add_task(300, function() if pending[uuid] then pending[uuid] = nil pending_node[username] = nil hashes:remove(username) end end) module:log("info", "%s (%s) submitted a registration request and is awaiting final verification", username, uuid) return uuid else module:log("debug", "%s registration data submission failed (user already exists)", username) return http_response(event, 409, "User already exists.") end end end end end local function open_file(file) local f, err = open(file, "rb"); if not f then return nil end local data = f:read("*a") ; f:close() return data end local function r_template(event, type) local data = open_file(files_base..type.."_t.html") if data then data = data:gsub("%%REG%-URL", base_path.."verify/") return data else return http_response(event, 500, "Failed to obtain template.") end end local function handle_verify(event, path) local request = event.request local body = request.body if secure and not request.secure then return nil end local valid_files = { ["css/style.css"] = files_base.."css/style.css", ["images/tile.png"] = files_base.."images/tile.png", ["images/header.png"] = files_base.."images/header.png" } if request.method == "GET" then if path == "" then return r_template(event, "form") end if valid_files[path] then local data = open_file(valid_files[path]) if data then return data else return http_response(event, 404, "Not found.") end end elseif request.method == "POST" then if path == "" then if not body then return http_response(event, 400, "Bad Request.") end local uuid = urldecode(body):match("^uuid=(.*)$") if not pending[uuid] then return r_template(event, "fail") else local username, password, ip = pending[uuid].node, pending[uuid].password, pending[uuid].ip local ok, error = usermanager.create_user(username, password, module.host) if ok then module:fire_event( "user-registered", { username = username, host = module.host, source = "mod_register_json", session = { ip = ip } } ) module:log("info", "Account %s@%s is successfully verified and activated", username, module.host) -- we shall not clean the user from the pending lists as long as registration doesn't succeed. pending[uuid] = nil ; pending_node[username] = nil return r_template(event, "success") else module:log("error", "User creation failed: "..error) return http_response(event, 500, "Encountered server error while creating the user: "..error) end end end else return http_response(event, 405, "Invalid method.") end end local function handle_user_deletion(event) local user, hostname = event.username, event.host if hostname == module.host then hashes:remove(user) end end -- Set it up! hashes = datamanager.load("register_json", module.host, "hashes") or hashes ; setmt(hashes, hashes_mt) module:provides("http", { default_path = base_path, route = { ["GET /"] = handle_req, ["POST /"] = handle_req, ["GET /verify/*"] = handle_verify, ["POST /verify/*"] = handle_verify } }) module:hook_global("user-deleted", handle_user_deletion, 10); -- Reloadability module.save = function() return { hashes = hashes } end module.restore = function(data) hashes = data.hashes or { _index = {} } ; setmt(hashes, hashes_mt) end
mit
LegionXI/darkstar
scripts/globals/abilities/pets/glittering_ruby.lua
26
1148
--------------------------------------------------- -- Glittering Ruby --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onPetAbility(target, pet, skill) --randomly give str/dex/vit/agi/int/mnd/chr (+12) local effect = math.random(); local effectid = EFFECT_STR_BOOST; if (effect<=0.14) then --STR effectid = EFFECT_STR_BOOST; elseif (effect<=0.28) then --DEX effectid = EFFECT_DEX_BOOST; elseif (effect<=0.42) then --VIT effectid = EFFECT_VIT_BOOST; elseif (effect<=0.56) then --AGI effectid = EFFECT_AGI_BOOST; elseif (effect<=0.7) then --INT effectid = EFFECT_INT_BOOST; elseif (effect<=0.84) then --MND effectid = EFFECT_MND_BOOST; else --CHR effectid = EFFECT_CHR_BOOST; end target:addStatusEffect(effectid,math.random(12,14),0,90); skill:setMsg(MSG_BUFF); return effectid; end
gpl-3.0
greasydeal/darkstar
scripts/globals/items/bowl_of_adoulin_soup_+1.lua
36
1507
----------------------------------------- -- ID: 5999 -- Item: Bowl of Adoulin Soup +1 -- Food Effect: 240 Min, All Races ----------------------------------------- -- HP % 4 Cap 45 -- Vitality 4 -- Defense % 16 Cap 75 -- HP Healing 7 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5999); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 4); target:addMod(MOD_FOOD_HP_CAP, 45); target:addMod(MOD_VIT, 4); target:addMod(MOD_FOOD_DEFP, 16); target:addMod(MOD_FOOD_DEF_CAP, 75); target:addMod(MOD_HPHEAL, 7); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 4); target:delMod(MOD_FOOD_HP_CAP, 45); target:delMod(MOD_VIT, 4); target:delMod(MOD_FOOD_DEFP, 16); target:delMod(MOD_FOOD_DEF_CAP, 75); target:delMod(MOD_HPHEAL, 7); end;
gpl-3.0
CuteOne/meta
Libs/DiesalGUI-1.0/Objects/Input.lua
6
4285
-- $Id: Input.lua 60 2016-11-04 01:34:23Z diesal2010 $ local DiesalGUI = LibStub("DiesalGUI-1.0") -- ~~| Libraries |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local DiesalTools = LibStub("DiesalTools-1.0") local DiesalStyle = LibStub("DiesalStyle-1.0") -- ~~| Diesal Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Colors = DiesalStyle.Colors local HSL, ShadeColor, TintColor = DiesalTools.HSL, DiesalTools.ShadeColor, DiesalTools.TintColor -- ~~| Lua Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- | Input |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Type = "Input" local Version = 1 -- | Stylesheets |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Stylesheet = { ['frame-background'] = { type = 'texture', layer = 'BACKGROUND', color = '000000', alpha = .6, }, ['editBox-outline'] = { type = 'outline', layer = 'BORDER', color = 'FFFFFF', alpha = .02, position = 1, }, ['editBox-inline'] = { type = 'outline', layer = 'BORDER', color = '000000', alpha = .7, }, ['editBox-hover'] = { type = 'texture', layer = 'HIGHLIGHT', color = 'ffffff', alpha = .05, position = -1, }, ['editBox-font'] = { type = 'Font', color = Colors.UI_TEXT, }, } -- ~~| Spinner Methods |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local methods = { ['OnAcquire'] = function(self) self:SetStylesheet(Stylesheet) self:ApplySettings() self:Show() end, ['OnRelease'] = function(self) end, ['ApplySettings'] = function(self) self:SetWidth( self.settings.width) self:SetHeight( self.settings.height) end, ['GetText'] = function(self) return self.editBox:GetText() end, ['SetText'] = function(self,txt) self.editBox:SetText(txt) end, ['SetTextColor'] = function(self,color,alpha) alpha = alpha or 1 color = {DiesalTools.GetColor(color)} self.editBox:SetTextColor(color[1],color[2],color[3],alpha) end, } -- | Constructor |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local function Constructor() local self = DiesalGUI:CreateObjectBase(Type) local frame = CreateFrame('Frame',nil,UIParent) self.frame = frame self.defaults = { height = 16, width = 50, mouse = true, } -- ~~ Events ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- OnAcquire, OnRelease, OnHeightSet, OnWidthSet -- OnEnter, OnLeave, OnEnterPressed, OnValueChanged -- ~~ Construct ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ frame:SetScript("OnHide",function(this) self:FireEvent("OnHide") end) local editBox = self:CreateRegion("EditBox", 'editBox', frame) editBox:SetAllPoints() editBox:SetAutoFocus(false) editBox:SetJustifyH("LEFT") editBox:SetJustifyV("CENTER") editBox:SetTextInsets(3,0,2,0) editBox:SetScript('OnEnterPressed', function(this,...) self:FireEvent("OnEnterPressed",...) DiesalGUI:ClearFocus() end) editBox:HookScript('OnEscapePressed', function(this,...) self:FireEvent("OnEscapePressed",...) end) editBox:HookScript('OnEditFocusLost', function(this,...) self:FireEvent("OnEditFocusLost",...) end) editBox:HookScript('OnEditFocusGained', function(this,...) self:FireEvent("OnEditFocusGained",...) end) editBox:SetScript("OnEnter",function(this,...) self:FireEvent("OnEnter",...) end) editBox:SetScript("OnLeave", function(this,...) self:FireEvent("OnLeave",...) end) -- ~~ Methods ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ for method, func in pairs(methods) do self[method] = func end -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ return self end DiesalGUI:RegisterObjectConstructor(Type,Constructor,Version)
gpl-3.0
greasydeal/darkstar
scripts/globals/items/plate_of_yahata-style_carp_sushi.lua
35
1422
----------------------------------------- -- ID: 5186 -- Item: plate_of_yahata-style_carp_sushi -- Food Effect: 30Min, All Races ----------------------------------------- -- Dexterity 2 -- Accuracy % 11 -- HP Recovered While Healing 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5186); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 2); target:addMod(MOD_FOOD_ACCP, 11); target:addMod(MOD_FOOD_ACC_CAP, 999); target:addMod(MOD_HPHEAL, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 2); target:delMod(MOD_FOOD_ACCP, 11); target:delMod(MOD_FOOD_ACC_CAP, 999); target:delMod(MOD_HPHEAL, 2); end;
gpl-3.0
icyxp/kong
spec/03-plugins/19-acl/02-access_spec.lua
3
14154
local helpers = require "spec.helpers" local cjson = require "cjson" describe("Plugin: ACL (access)", function() local client, api_client setup(function() helpers.run_migrations() local consumer1 = assert(helpers.dao.consumers:insert { username = "consumer1" }) assert(helpers.dao.keyauth_credentials:insert { key = "apikey123", consumer_id = consumer1.id }) local consumer2 = assert(helpers.dao.consumers:insert { username = "consumer2" }) assert(helpers.dao.keyauth_credentials:insert { key = "apikey124", consumer_id = consumer2.id }) assert(helpers.dao.acls:insert { group = "admin", consumer_id = consumer2.id }) local consumer3 = assert(helpers.dao.consumers:insert { username = "consumer3" }) assert(helpers.dao.keyauth_credentials:insert { key = "apikey125", consumer_id = consumer3.id }) assert(helpers.dao.acls:insert { group = "pro", consumer_id = consumer3.id }) assert(helpers.dao.acls:insert { group = "hello", consumer_id = consumer3.id }) local consumer4 = assert(helpers.dao.consumers:insert { username = "consumer4" }) assert(helpers.dao.keyauth_credentials:insert { key = "apikey126", consumer_id = consumer4.id }) assert(helpers.dao.acls:insert { group = "free", consumer_id = consumer4.id }) assert(helpers.dao.acls:insert { group = "hello", consumer_id = consumer4.id }) local anonymous = assert(helpers.dao.consumers:insert { username = "anonymous" }) assert(helpers.dao.acls:insert { group = "anonymous", consumer_id = anonymous.id }) local api1 = assert(helpers.dao.apis:insert { name = "api-1", hosts = { "acl1.com" }, upstream_url = helpers.mock_upstream_url, }) assert(helpers.dao.plugins:insert { name = "acl", api_id = api1.id, config = { whitelist = "admin" } }) local api2 = assert(helpers.dao.apis:insert { name = "api-2", hosts = { "acl2.com" }, upstream_url = helpers.mock_upstream_url, }) assert(helpers.dao.plugins:insert { name = "acl", api_id = api2.id, config = { whitelist = "admin" } }) assert(helpers.dao.plugins:insert { name = "key-auth", api_id = api2.id, config = {} }) local api3 = assert(helpers.dao.apis:insert { name = "api-3", hosts = { "acl3.com" }, upstream_url = helpers.mock_upstream_url, }) assert(helpers.dao.plugins:insert { name = "acl", api_id = api3.id, config = { blacklist = {"admin"} } }) assert(helpers.dao.plugins:insert { name = "key-auth", api_id = api3.id, config = {} }) local api4 = assert(helpers.dao.apis:insert { name = "api-4", hosts = { "acl4.com" }, upstream_url = helpers.mock_upstream_url, }) assert(helpers.dao.plugins:insert { name = "acl", api_id = api4.id, config = { whitelist = {"admin", "pro"} } }) assert(helpers.dao.plugins:insert { name = "key-auth", api_id = api4.id, config = {} }) local api5 = assert(helpers.dao.apis:insert { name = "api-5", hosts = { "acl5.com" }, upstream_url = helpers.mock_upstream_url, }) assert(helpers.dao.plugins:insert { name = "acl", api_id = api5.id, config = { blacklist = {"admin", "pro"} } }) assert(helpers.dao.plugins:insert { name = "key-auth", api_id = api5.id, config = {} }) local api6 = assert(helpers.dao.apis:insert { name = "api-6", hosts = { "acl6.com" }, upstream_url = helpers.mock_upstream_url, }) assert(helpers.dao.plugins:insert { name = "acl", api_id = api6.id, config = { blacklist = {"admin", "pro", "hello"} } }) assert(helpers.dao.plugins:insert { name = "key-auth", api_id = api6.id, config = {} }) local api7 = assert(helpers.dao.apis:insert { name = "api-7", hosts = { "acl7.com" }, upstream_url = helpers.mock_upstream_url, }) assert(helpers.dao.plugins:insert { name = "acl", api_id = api7.id, config = { whitelist = {"admin", "pro", "hello"} } }) assert(helpers.dao.plugins:insert { name = "key-auth", api_id = api7.id, config = {} }) local api8 = assert(helpers.dao.apis:insert { name = "api-8", hosts = { "acl8.com" }, upstream_url = helpers.mock_upstream_url, }) assert(helpers.dao.plugins:insert { name = "acl", api_id = api8.id, config = { whitelist = {"anonymous"} } }) assert(helpers.dao.plugins:insert { name = "key-auth", api_id = api8.id, config = { anonymous = anonymous.id, } }) assert(helpers.start_kong({ nginx_conf = "spec/fixtures/custom_nginx.template", })) end) before_each(function() client = helpers.proxy_client() api_client = helpers.admin_client() end) after_each(function () client:close() api_client:close() end) teardown(function() helpers.stop_kong() end) describe("Mapping to Consumer", function() it("should work with consumer with credentials", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey124", headers = { ["Host"] = "acl2.com" } }) local body = cjson.decode(assert.res_status(200, res)) assert.equal("admin", body.headers["x-consumer-groups"]) end) it("should work with consumer without credentials", function() local res = assert(client:send { method = "GET", path = "/request", headers = { ["Host"] = "acl8.com" } }) local body = cjson.decode(assert.res_status(200, res)) assert.equal("anonymous", body.headers["x-consumer-groups"]) end) end) describe("Simple lists", function() it("should fail when an authentication plugin is missing", function() local res = assert(client:send { method = "GET", path = "/status/200", headers = { ["Host"] = "acl1.com" } }) local body = assert.res_status(403, res) local json = cjson.decode(body) assert.same({ message = "You cannot consume this service" }, json) end) it("should fail when not in whitelist", function() local res = assert(client:send { method = "GET", path = "/status/200?apikey=apikey123", headers = { ["Host"] = "acl2.com" } }) local body = assert.res_status(403, res) local json = cjson.decode(body) assert.same({ message = "You cannot consume this service" }, json) end) it("should work when in whitelist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey124", headers = { ["Host"] = "acl2.com" } }) local body = cjson.decode(assert.res_status(200, res)) assert.equal("admin", body.headers["x-consumer-groups"]) end) it("should work when not in blacklist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey123", headers = { ["Host"] = "acl3.com" } }) assert.res_status(200, res) end) it("should fail when in blacklist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey124", headers = { ["Host"] = "acl3.com" } }) local body = assert.res_status(403, res) local json = cjson.decode(body) assert.same({ message = "You cannot consume this service" }, json) end) end) describe("Multi lists", function() it("should work when in whitelist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey125", headers = { ["Host"] = "acl4.com" } }) local body = cjson.decode(assert.res_status(200, res)) assert.True(body.headers["x-consumer-groups"] == "pro, hello" or body.headers["x-consumer-groups"] == "hello, pro") end) it("should fail when not in whitelist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey126", headers = { ["Host"] = "acl4.com" } }) local body = assert.res_status(403, res) local json = cjson.decode(body) assert.same({ message = "You cannot consume this service" }, json) end) it("should fail when in blacklist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey125", headers = { ["Host"] = "acl5.com" } }) local body = assert.res_status(403, res) local json = cjson.decode(body) assert.same({ message = "You cannot consume this service" }, json) end) it("should work when not in blacklist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey126", headers = { ["Host"] = "acl5.com" } }) assert.res_status(200, res) end) it("should not work when one of the ACLs in the blacklist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey126", headers = { ["Host"] = "acl6.com" } }) local body = assert.res_status(403, res) local json = cjson.decode(body) assert.same({ message = "You cannot consume this service" }, json) end) it("should work when one of the ACLs in the whitelist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey126", headers = { ["Host"] = "acl7.com" } }) assert.res_status(200, res) end) it("should not work when at least one of the ACLs in the blacklist", function() local res = assert(client:send { method = "GET", path = "/request?apikey=apikey125", headers = { ["Host"] = "acl6.com" } }) local body = assert.res_status(403, res) local json = cjson.decode(body) assert.same({ message = "You cannot consume this service" }, json) end) end) describe("Real-world usage", function() it("should not fail when multiple rules are set fast", function() -- Create consumer local res = assert(api_client:send { method = "POST", path = "/consumers/", headers = { ["Content-Type"] = "application/json" }, body = { username = "acl_consumer" } }) local body = cjson.decode(assert.res_status(201, res)) local consumer_id = body.id -- Create key local res = assert(api_client:send { method = "POST", path = "/consumers/acl_consumer/key-auth/", headers = { ["Content-Type"] = "application/json" }, body = { key = "secret123" } }) assert.res_status(201, res) for i = 1, 3 do -- Create API local res = assert(api_client:send { method = "POST", path = "/apis/", headers = { ["Content-Type"] = "application/json" }, body = { name = "acl_test" .. i, hosts = { "acl_test" .. i .. ".com" }, upstream_url = helpers.mock_upstream_url, }, }) assert.res_status(201, res) -- Add the ACL plugin to the new API with the new group local res = assert(api_client:send { method = "POST", path = "/apis/acl_test" .. i .. "/plugins/", headers = { ["Content-Type"] = "application/json" }, body = { name = "acl", ["config.whitelist"] = "admin" .. i } }) assert.res_status(201, res) -- Add key-authentication to API local res = assert(api_client:send { method = "POST", path = "/apis/acl_test" .. i .. "/plugins/", headers = { ["Content-Type"] = "application/json" }, body = { name = "key-auth" } }) assert.res_status(201, res) -- Add a new group the the consumer local res = assert(api_client:send { method = "POST", path = "/consumers/acl_consumer/acls/", headers = { ["Content-Type"] = "application/json" }, body = { group = "admin" .. i } }) assert.res_status(201, res) -- Wait for cache to be invalidated local cache_key = helpers.dao.acls:cache_key(consumer_id) helpers.wait_until(function() local res = assert(api_client:send { method = "GET", path = "/cache/" .. cache_key }) res:read_body() return res.status == 404 end, 5) -- Make the request, and it should work local res helpers.wait_until(function() res = assert(client:send { method = "GET", path = "/status/200?apikey=secret123", headers = { ["Host"] = "acl_test" .. i .. ".com" } }) res:read_body() return res.status ~= 404 end, 5) assert.res_status(200, res) end end) end) end)
apache-2.0
greasydeal/darkstar
scripts/zones/PsoXja/npcs/_095.lua
8
1608
----------------------------------- -- Area: Pso'Xja -- NPC: _095 (Stone Gate) -- Notes: Spawns Gargoyle when triggered -- @pos -330.000 14.074 -261.600 9 ----------------------------------- package.loaded["scripts/zones/PsoXja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/PsoXja/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) local X=player:getXPos(); if (npc:getAnimation() == 9) then if(X >= 299)then if(GetMobAction(16814086) == 0) then local Rand = math.random(1,10); if (Rand <=9) then -- Spawn Gargoyle player:messageSpecial(TRAP_ACTIVATED); SpawnMob(16814086,120):updateClaim(player); -- Gargoyle else player:messageSpecial(TRAP_FAILS); npc:openDoor(30); end else player:messageSpecial(DOOR_LOCKED); end elseif(X <= 298)then player:startEvent(0x001A); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) if(csid == 0x001A and option == 1) then player:setPos(260,-0.25,-20,254,111); end end;
gpl-3.0
gaohuang/SnapshotEnsemble
main_snapshot_ensemble.lua
1
2735
-- -- Copyright (c) 2016, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. -- -- Code modified for Snapshot Ensembles by Gao Huang require 'torch' require 'paths' require 'optim' require 'nn' local DataLoader = require 'dataloader' local models = require 'models/init' local Trainer = require 'train' local EnsembleTester = require 'test_ensemble' local opts = require 'opts' local checkpoints = require 'checkpoints' torch.setdefaulttensortype('torch.FloatTensor') torch.setnumthreads(1) local opt = opts.parse(arg) torch.manualSeed(opt.manualSeed) cutorch.manualSeedAll(opt.manualSeed) -- Load previous checkpoint, if it exists local checkpoint, optimState = checkpoints.latest(opt) -- Create model local model, criterion = models.setup(opt, checkpoint) -- Data loading local trainLoader, valLoader = DataLoader.create(opt) -- The trainer handles the training loop and evaluation on validation set local trainer = Trainer(model, criterion, opt, optimState) if opt.testOnly then local top1Err, top5Err = trainer:test(0, valLoader) print(string.format(' * Results top1: %6.3f top5: %6.3f', top1Err, top5Err)) return end local startEpoch = checkpoint and checkpoint.epoch + 1 or opt.epochNumber local bestTop1 = math.huge local bestTop5 = math.huge for epoch = startEpoch, opt.nEpochs do -- Train for a single epoch local trainTop1, trainTop5, trainLoss = trainer:train(epoch, trainLoader) -- Run model on validation set local testTop1, testTop5 = trainer:test(epoch, valLoader) local bestModel = false if testTop1 < bestTop1 then bestModel = true bestTop1 = testTop1 bestTop5 = testTop5 print(' * Best model ', testTop1, testTop5) end checkpoints.save(epoch, model, trainer.optimState, bestModel, opt) end -- Test Snapshot Ensembles local model_ensemble_fw = {} local model_ensemble_bw = {} for cycle = 1, opt.nCycles do local idx = (cycle == opt.nCycles) and opt.nEpochs or cycle * torch.floor(opt.nEpochs / opt.nCycles) model_ensemble_fw[#model_ensemble_fw+1] = torch.load(opt.save..'/model_'..idx..'.t7') model_ensemble_bw[opt.nCycles-cycle+1] = model_ensemble_fw[#model_ensemble_fw] end local tester_fw = EnsembleTester(model_ensemble_fw, opt) local SingleTop1_fw, SingleTop5_fw, EnsembleTop1Evolve_fw, EnsembleTop5Evolove_fw = tester_fw:test(valLoader) local tester_bw = EnsembleTester(model_ensemble_bw, opt) local SingleTop1_bw, SingleTop5_bw, EnsembleTop1Evolve_bw, EnsembleTop5Evolove_bw = tester_bw:test(valLoader)
bsd-3-clause
LegionXI/darkstar
scripts/zones/West_Sarutabaruta/npcs/Cavernous_Maw.lua
29
1467
----------------------------------- -- Area: West Sarutabaruta -- NPC: Cavernous Maw -- Teleports Players to West Sarutabaruta [S] -- @pos -2.229 0.001 -162.715 115 ----------------------------------- package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/teleports"); require("scripts/globals/campaign"); require("scripts/zones/West_Sarutabaruta/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (ENABLE_WOTG == 1 and player:hasKeyItem(PURE_WHITE_FEATHER) and hasMawActivated(player,8)) then player:startEvent(0x0388); else player:messageSpecial(NOTHING_HAPPENS); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0388 and option == 1) then toMaw(player,7); end end;
gpl-3.0
LegionXI/darkstar
scripts/zones/Port_Windurst/Zone.lua
12
2515
----------------------------------- -- -- Zone: Port_Windurst (240) -- ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; require("scripts/globals/zone"); require("scripts/globals/settings"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) SetExplorerMoogles(17760450); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; -- FIRST LOGIN (START CS) if (player:getPlaytime(false) == 0) then if (OPENING_CUTSCENE_ENABLE == 1) then cs = 0x0131; end player:setPos(-120,-5.5,175,48); player:setHomePoint(); end if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then if (prevZone == 225) then cs = 0x2714; player:setPos(228.000, -3.000, 76.000, 160); else position = math.random(1,5) + 195; player:setPos(position,-15.56,258,65); if (player:getMainJob() ~= player:getVar("PlayerMainJob")) then cs = 0x7534; end player:setVar("PlayerMainJob",0); end end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onTransportEvent ----------------------------------- function onTransportEvent(player,transport) player:startEvent(0x2712); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- print("RESULT: ",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0131) then player:messageSpecial(ITEM_OBTAINED,536); elseif (csid == 0x2712) then player:setPos(0,0,0,0,225); elseif (csid == 0x7534 and option == 0) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); end end;
gpl-3.0
greasydeal/darkstar
scripts/globals/items/prime_beef_stewpot.lua
36
1890
----------------------------------------- -- ID: 5548 -- Item: Prime Beef Stewpot -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- TODO: Group Effect -- HP +10% Cap 75 -- MP +15 -- Strength +2 -- Agility +1 -- Mind +1 -- HP Recovered while healing +7 -- MP Recovered while healing +2 -- Attack 18% Cap 60 -- Evasion +6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5548); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 10); target:addMod(MOD_FOOD_HP_CAP, 75); target:addMod(MOD_MP, 15); target:addMod(MOD_STR, 2); target:addMod(MOD_AGI, 1); target:addMod(MOD_MND, 1); target:addMod(MOD_HPHEAL, 7); target:addMod(MOD_MPHEAL, 2); target:addMod(MOD_FOOD_ATTP, 18); target:addMod(MOD_FOOD_ATT_CAP, 60); target:addMod(MOD_EVA, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 10); target:delMod(MOD_FOOD_HP_CAP, 75); target:delMod(MOD_MP, 15); target:delMod(MOD_STR, 2); target:delMod(MOD_AGI, 1); target:delMod(MOD_MND, 1); target:delMod(MOD_HPHEAL, 7); target:delMod(MOD_MPHEAL, 2); target:delMod(MOD_FOOD_ATTP, 18); target:delMod(MOD_FOOD_ATT_CAP, 60); target:delMod(MOD_EVA, 6); end;
gpl-3.0
greasydeal/darkstar
scripts/globals/items/plate_of_ikra_gunkan_+1.lua
35
1733
----------------------------------------- -- ID: 5220 -- Item: plate_of_ikra_gunkan_+1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Health 30 -- Magic 12 -- Dexterity 3 -- Mind -1 -- Accuracy % 17 -- Accuracy Cap 30 -- Ranged ACC % 17 -- Ranged ACC Cap 30 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5220); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 30); target:addMod(MOD_MP, 12); target:addMod(MOD_DEX, 3); target:addMod(MOD_MND, -1); target:addMod(MOD_FOOD_ACCP, 17); target:addMod(MOD_FOOD_ACC_CAP, 30); target:addMod(MOD_FOOD_RACCP, 17); target:addMod(MOD_FOOD_RACC_CAP, 30); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 30); target:delMod(MOD_MP, 12); target:delMod(MOD_DEX, 3); target:delMod(MOD_MND, -1); target:delMod(MOD_FOOD_ACCP, 17); target:delMod(MOD_FOOD_ACC_CAP, 30); target:delMod(MOD_FOOD_RACCP, 17); target:delMod(MOD_FOOD_RACC_CAP, 30); end;
gpl-3.0
greasydeal/darkstar
scripts/zones/Windurst_Woods/npcs/Abby_Jalunshi.lua
38
1042
----------------------------------- -- Area: Windurst Woods -- NPC: Abby Jalunshi -- Type: Moghouse Renter -- @zone: 241 -- @pos -101.895 -5 36.172 -- -- Auto-Script: Requires Verification (Verfied By Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x031e); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
greasydeal/darkstar
scripts/zones/Port_San_dOria/npcs/Deguerendars.lua
36
2054
----------------------------------- -- Area: Port San d'Oria -- NPC: Deguerendars -- Only sells when San d'Oria contrls Tavnazian Archipelago -- Only available to those with CoP Ch. 4.1 or higher ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(TAVNAZIANARCH); cop = 40; --player:getVar("chainsOfPromathiaMissions"); if (cop >= 40) then if (RegionOwner ~= SANDORIA) then player:showText(npc,DEGUERENDARS_CLOSED_DIALOG); else player:showText(npc,DEGUERENDARS_OPEN_DIALOG); stock = {0x05f3,290, --Apple Mint 0x142c,1945, --Ground Wasabi 0x426d,99, --Lufaise Fly 0x144b,233} --Misareaux Parsley showShop(player,SANDORIA,stock); end else player:showText(npc,DEGUERENDARS_COP_NOT_COMPLETED); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
everhopingandwaiting/telegram-bot
plugins/banhammer.lua
22
5639
local function is_user_whitelisted(id) local hash = 'whitelist:user#id'..id local white = redis:get(hash) or false return white end local function is_chat_whitelisted(id) local hash = 'whitelist:chat#id'..id local white = redis:get(hash) or false return white end local function kick_user(user_id, chat_id) local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end local function ban_user(user_id, chat_id) -- Save to redis local hash = 'banned:'..chat_id..':'..user_id redis:set(hash, true) -- Kick from chat kick_user(user_id, chat_id) end local function is_banned(user_id, chat_id) local hash = 'banned:'..chat_id..':'..user_id local banned = redis:get(hash) return banned or false end local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat if action == 'chat_add_user' or action == 'chat_add_user_link' then local user_id if msg.action.link_issuer then user_id = msg.from.id else user_id = msg.action.user.id end print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned then print('User is banned!') kick_user(user_id, msg.to.id) end end -- No further checks return msg end -- BANNED USER TALKING if msg.to.type == 'chat' then local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned then print('Banned user talking!') ban_user(user_id, chat_id) msg.text = '' end end -- WHITELIST local hash = 'whitelist:enabled' local whitelist = redis:get(hash) local issudo = is_sudo(msg) -- Allow all sudo users even if whitelist is allowed if whitelist and not issudo then print('Whitelist enabled and not sudo') -- Check if user or chat is whitelisted local allowed = is_user_whitelisted(msg.from.id) if not allowed then print('User '..msg.from.id..' not whitelisted') if msg.to.type == 'chat' then allowed = is_chat_whitelisted(msg.to.id) if not allowed then print ('Chat '..msg.to.id..' not whitelisted') else print ('Chat '..msg.to.id..' whitelisted :)') end end else print('User '..msg.from.id..' allowed :)') end if not allowed then msg.text = '' end else print('Whitelist not enabled or is sudo') end return msg end local function run(msg, matches) -- Silent ignore if not is_sudo(msg) then return nil end if matches[1] == 'ban' then local user_id = matches[3] local chat_id = msg.to.id if msg.to.type == 'chat' then if matches[2] == 'user' then ban_user(user_id, chat_id) return 'User '..user_id..' banned' end if matches[2] == 'delete' then local hash = 'banned:'..chat_id..':'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end else return 'This isn\'t a chat group' end end if matches[1] == 'kick' then if msg.to.type == 'chat' then kick_user(matches[2], msg.to.id) else return 'This isn\'t a chat group' end end if matches[1] == 'whitelist' then if matches[2] == 'enable' then local hash = 'whitelist:enabled' redis:set(hash, true) return 'Enabled whitelist' end if matches[2] == 'disable' then local hash = 'whitelist:enabled' redis:del(hash) return 'Disabled whitelist' end if matches[2] == 'user' then local hash = 'whitelist:user#id'..matches[3] redis:set(hash, true) return 'User '..msg.from.id..' whitelisted' end if matches[2] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:set(hash, true) return 'Chat '..msg.to.id..' whitelisted' end if matches[2] == 'delete' and matches[3] == 'user' then local hash = 'whitelist:user#id'..matches[4] redis:del(hash) return 'User '..matches[4]..' removed from whitelist' end if matches[2] == 'delete' and matches[3] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:del(hash) return 'Chat '..msg.to.id..' removed from whitelist' end end end return { description = "Plugin to manage bans, kicks and white/black lists.", usage = { "!whitelist <enable>/<disable>: Enable or disable whitelist mode", "!whitelist user <user_id>: Allow user to use the bot when whitelist mode is enabled", "!whitelist chat: Allow everybody on current chat to use the bot when whitelist mode is enabled", "!whitelist delete user <user_id>: Remove user from whitelist", "!whitelist delete chat: Remove chat from whitelist", "!ban user <user_id>: Kick user from chat and kicks it if joins chat again", "!ban delete <user_id>: Unban user", "!kick <user_id> Kick user from chat group" }, patterns = { "^!(whitelist) (enable)$", "^!(whitelist) (disable)$", "^!(whitelist) (user) (%d+)$", "^!(whitelist) (chat)$", "^!(whitelist) (delete) (user) (%d+)$", "^!(whitelist) (delete) (chat)$", "^!(ban) (user) (%d+)$", "^!(ban) (delete) (%d+)$", "^!(kick) (%d+)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
Igalia/snabbswitch
lib/luajit/testsuite/test/lib/string/lower_upper.lua
6
1040
do --- smoke assert(("abc123DEF_<>"):lower() == "abc123def_<>") assert(("abc123DEF_<>"):upper() == "ABC123DEF_<>") end do --- repeated local l = "the quick brown fox..." local u = "THE QUICK BROWN FOX..." local s = l for i = 1, 75 do s = s:upper() assert(s == u) s = s:lower() assert(s == l) end end do --- repeated with growing string local y, z local x = "aBcDe" for i=1,100 do y = string.upper(x) z = y.."fgh" end assert(y == "ABCDE") assert(z == "ABCDEfgh") end do --- misc upper local y for i=1,100 do y = string.upper("aBc9") end assert(y == "ABC9") local x = ":abCd+" for i=1,100 do y = string.upper(x) end assert(y == ":ABCD+") x = 1234 for i=1,100 do y = string.upper(x) end assert(y == "1234") end do --- misc lower local y for i=1,100 do y = string.lower("aBc9") end assert(y == "abc9") local x = ":abcd+" for i=1,100 do y = string.lower(x) end assert(y == ":abcd+") x = 1234 for i=1,100 do y = string.lower(x) end assert(y == "1234") end
apache-2.0
greasydeal/darkstar
scripts/globals/items/cluster_of_paprika.lua
36
1233
----------------------------------------- -- ID: 5740 -- Item: Cluster of Paprika -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility 1 -- Vitality -3 -- Defense -1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5740); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, 1); target:addMod(MOD_VIT, -3); target:addMod(MOD_DEF, -1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, 1); target:delMod(MOD_VIT, -3); target:delMod(MOD_DEF, -1); end;
gpl-3.0
naclander/tome
game/modules/tome/data/gfx/particles/snowing.lua
3
1570
-- ToME - Tales of Maj'Eyal -- Copyright (C) 2009 - 2014 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org dir = dir or math.rad(110) factor = factor or 1 r = r or 1 g = g or 1 b = b or 1 rv = rv or 1 gv = gv or 1 bv = bv or 1 return { generator = function() local x, y = rng.range(-width/2, width), rng.range(-height/2, height) local vel = rng.float(5, 20) local dir = dir + math.rad(rng.float(-10, 10)) return { trail = 0, life = 30, size = rng.float(9, 12), sizev = 0, sizea = 0, x = x, xv = 0, xa = 0, y = y, yv = 0, ya = 0, dir = dir, dirv = blur, dira = 0, vel = vel, velv = 0, vela = 0, r = r, rv = rv, ra = 0, g = g, gv = gv, ga = 0, b = b, bv = bv, ba = 0, a = rng.float(0.6, 0.9), av = 0, aa = 0, } end, }, function(self) if first then self.ps:emit(700 * factor) else self.ps:emit(2 * factor) end first = false end, 1000 * factor, "weather/snowflake"
gpl-3.0
greasydeal/darkstar
scripts/zones/Northern_San_dOria/npcs/_6fc.lua
2
1891
----------------------------------- -- Area: Northern San d'Oria -- NPC: Papal Chambers -- Finish Mission: The Davoi Report -- @pos 131 -11 122 231 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; package.loaded["scripts/globals/missions"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/globals/keyitems"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:getCurrentMission(SANDORIA) == THE_DAVOI_REPORT and player:hasKeyItem(TEMPLE_KNIGHTS_DAVOI_REPORT)) then player:startEvent(0x02b7); -- Finish Mission "The Davoi Report" elseif(player:getCurrentMission(SANDORIA) == PRESTIGE_OF_THE_PAPSQUE and player:getVar("MissionStatus") == 0) then player:startEvent(0x0007); elseif(player:getCurrentMission(SANDORIA) == PRESTIGE_OF_THE_PAPSQUE and player:getVar("MissionStatus") == 1) then player:startEvent(0x0009); elseif(player:getCurrentMission(SANDORIA) == PRESTIGE_OF_THE_PAPSQUE and player:hasKeyItem(ANCIENT_SANDORIAN_TABLET)) then player:startEvent(0x0008); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if(csid == 0x02b7 or csid == 0x0007 or csid == 0x0008) then finishMissionTimeline(player,3,csid,option); end end;
gpl-3.0