repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278 values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15 values |
|---|---|---|---|---|---|
ricker75/Global-Server | data/npc/scripts/Elane.lua | 2 | 6719 | local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if not npcHandler:isFocused(cid) then
return false
end
local player = Player(cid)
if msgcontains(msg, "addon") or msgcontains(msg, "outfit") then
if player:getStorageValue(12055) < 1 then
npcHandler:say("Oh, my winged tiara? Those are traditionally awarded after having completed a difficult {task} for our guild, only to female aspirants though. Male warriors will receive a hooded cloak.", player)
npcHandler.topic[cid] = 1
end
elseif msgcontains(msg, "Task") then
if npcHandler.topic[cid] == 1 then
npcHandler:say("So you are saying that you would like to prove that you deserve to wear such a hooded cloak?", player)
npcHandler.topic[cid] = 2
end
elseif msgcontains(msg, "crossbow") then
if player:getStorageValue(12055) == 1 then
npcHandler:say("I'm so excited! Have you really found my crossbow?", player)
npcHandler.topic[cid] = 4
end
elseif msgcontains(msg, "leather") then
if player:getStorageValue(12055) == 2 then
npcHandler:say("Did you bring me 100 pieces of lizard leather and 100 pieces of red dragon leather?", player)
npcHandler.topic[cid] = 5
end
elseif msgcontains(msg, "chicken wing") then
if player:getStorageValue(12055) == 3 then
npcHandler:say("Were you able to get hold of 5 enchanted chicken wings?", player)
npcHandler.topic[cid] = 6
end
elseif msgcontains(msg, "steel") then
if player:getStorageValue(12055) == 4 then
npcHandler:say("Ah, have you brought one piece of royal steel, draconian steel and hell steel each?", player)
npcHandler.topic[cid] = 7
end
elseif msgcontains(msg, "Sniper Gloves") then
if player:getStorageValue(12056) < 1 then
npcHandler:say("You found sniper gloves?! Incredible! Listen, if you give them to me, I will grant you the right to wear the sniper gloves accessory. How about it?", player)
npcHandler.topic[cid] = 8
end
elseif msgcontains(msg, "yes") then
if npcHandler.topic[cid] == 2 then
selfSay("Alright, I will give you a chance. Pay close attention to what I'm going to tell you now. ...", cid)
selfSay("Recently, one of our members moved to Liberty Bay out of nowhere, talking about some strange cult. That is not the problem, but he took my favourite crossbow with him. ...", cid)
selfSay("Please find my crossbow. It has my name engraved on it and is very special to me. ...", cid)
selfSay("Secondly, we need a lot of leather for new quivers. 100 pieces of lizard leather and 100 pieces of red dragon leather should suffice. ...", cid)
selfSay("Third, since we are giving out tiaras, we are always in need of enchanted chicken wings. Please bring me 5, that would help us tremendously. ...", cid)
selfSay("Lastly, for our arrow heads we need a lot of steel. Best would be one piece of royal steel, one piece of draconian steel and one piece of hell steel. ...", cid)
npcHandler:say("Did you understand everything I told you and are willing to handle this task?", cid)
npcHandler.topic[cid] = 3
elseif npcHandler.topic[cid] == 3 then
npcHandler:say("That's the spirit! I hope you will find my crossbow, " .. player:getName() .. "!", player)
player:setStorageValue(12055, 1)
player:setStorageValue(12010, 1) --this for default start of Outfit and Addon Quests
npcHandler.topic[cid] = 0
elseif npcHandler.topic[cid] == 4 then
if player:getItemCount( 5947) >= 1 then
npcHandler:say("Yeah! I could kiss you right here and there! Besides, you're a handsome one. <giggles> Please bring me 100 pieces of lizard leather and 100 pieces of red dragon leather now!", player)
player:removeItem(5947, 1)
player:setStorageValue(12055, 2)
npcHandler.topic[cid] = 0
else
npcHandler:say("You don't have it...", player)
end
elseif npcHandler.topic[cid] == 5 then
if player:getItemCount( 5876) >= 100 and player:getItemCount( 5948) >= 100 then
npcHandler:say("Good work, " .. player:getName() .. "! That is enough leather for a lot of sturdy quivers. Now, please bring me 5 enchanted chicken wings.", player)
player:removeItem(5876, 100)
player:removeItem(5948, 100)
player:setStorageValue(12055, 3)
npcHandler.topic[cid] = 0
else
npcHandler:say("You don't have it...", player)
end
elseif npcHandler.topic[cid] == 6 then
if player:getItemCount( 5891) >= 5 then
npcHandler:say("Great! Now we can create a few more Tiaras. If only they weren't that expensive... Well anyway, please obtain one piece of royal steel, draconian steel and hell steel each.", player)
player:removeItem(5891, 5)
player:setStorageValue(12055, 4)
npcHandler.topic[cid] = 0
else
npcHandler:say("You don't have it...", player)
end
elseif npcHandler.topic[cid] == 7 then
if player:getItemCount( 5887) >= 1 and player:getItemCount( 5888) >= 1 and player:getItemCount( 5889) >= 1 then
npcHandler:say("Wow, I'm impressed, " .. player:getName() .. ". Your really are a valuable member of our paladin guild. I shall grant you your reward now. Wear it proudly!", player)
player:removeItem(5887, 1)
player:removeItem(5888, 1)
player:removeItem(5889, 1)
player:setStorageValue(12055, 5)
player:addOutfitAddon(player:getSex() == 0 and 137 or 129, 1)
player:getPosition():sendMagicEffect(CONST_ME_MAGIC_BLUE)
npcHandler.topic[cid] = 0
else
npcHandler:say("You don't have it...", player)
end
elseif npcHandler.topic[cid] == 8 then
if player:getItemCount( 5875) >= 1 then
npcHandler:say("Great! I hereby grant you the right to wear the sniper gloves as accessory. Congratulations!", player)
player:removeItem(5875, 1)
player:setStorageValue(12010, 1) --this for default start of Outfit and Addon Quests
player:setStorageValue(12056, 1)
player:addOutfitAddon(player:getSex() == 0 and 137 or 129, 2)
player:getPosition():sendMagicEffect(CONST_ME_MAGIC_BLUE)
npcHandler.topic[cid] = 0
else
npcHandler:say("You don't have it...", player)
end
end
elseif msgcontains(msg, "no") then
if npcHandler.topic[cid] > 1 then
npcHandler:say("Then no.", player)
npcHandler.topic[cid] = 0
end
return true
end
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new()) | gpl-2.0 |
GENRALVS/GENRAL-VS | plugins/anti_spam.lua | 191 | 5291 | --An empty table for solving multiple kicking problem(thanks to @topkecleon )
kicktable = {}
do
local TIME_CHECK = 2 -- seconds
-- Save stats, ban user
local function pre_process(msg)
-- Ignore service msg
if msg.service then
return msg
end
if msg.from.id == our_id then
return msg
end
-- Save user on Redis
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id
print('Saving user', hash)
if msg.from.print_name then
redis:hset(hash, 'print_name', msg.from.print_name)
end
if msg.from.first_name then
redis:hset(hash, 'first_name', msg.from.first_name)
end
if msg.from.last_name then
redis:hset(hash, 'last_name', msg.from.last_name)
end
end
-- Save stats on Redis
if msg.to.type == 'chat' then
-- User is on chat
local hash = 'chat:'..msg.to.id..':users'
redis:sadd(hash, msg.from.id)
end
-- Save stats on Redis
if msg.to.type == 'channel' then
-- User is on channel
local hash = 'channel:'..msg.to.id..':users'
redis:sadd(hash, msg.from.id)
end
if msg.to.type == 'user' then
-- User is on chat
local hash = 'PM:'..msg.from.id
redis:sadd(hash, msg.from.id)
end
-- Total user msgs
local hash = 'msgs:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
--Load moderation data
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
--Check if flood is on or off
if data[tostring(msg.to.id)]['settings']['flood'] == 'no' then
return msg
end
end
-- Check flood
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id..':msgs'
local msgs = tonumber(redis:get(hash) or 0)
local data = load_data(_config.moderation.data)
local NUM_MSG_MAX = 5
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])--Obtain group flood sensitivity
end
end
local max_msg = NUM_MSG_MAX * 1
if msgs > max_msg then
local user = msg.from.id
local chat = msg.to.id
local whitelist = "whitelist"
local is_whitelisted = redis:sismember(whitelist, user)
-- Ignore mods,owner and admins
if is_momod(msg) then
return msg
end
if is_whitelisted == true then
return msg
end
local receiver = get_receiver(msg)
if msg.to.type == 'user' then
local max_msg = 7 * 1
print(msgs)
if msgs >= max_msg then
print("Pass2")
send_large_msg("user#id"..msg.from.id, "User ["..msg.from.id.."] blocked for spam.")
savelog(msg.from.id.." PM", "User ["..msg.from.id.."] blocked for spam.")
block_user("user#id"..msg.from.id,ok_cb,false)--Block user if spammed in private
end
end
if kicktable[user] == true then
return
end
delete_msg(msg.id, ok_cb, false)
kick_user(user, chat)
local username = msg.from.username
local print_name = user_print_name(msg.from):gsub("", "")
local name_log = print_name:gsub("_", "")
if msg.to.type == 'chat' or msg.to.type == 'channel' then
if username then
savelog(msg.to.id, name_log.." @"..username.." ["..msg.from.id.."] kicked for #spam")
send_large_msg(receiver , "Flooding is not allowed here\n@"..username.."["..msg.from.id.."]\nStatus: User kicked")
else
savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked for #spam")
send_large_msg(receiver , "Flooding is not allowed here\nName:"..name_log.."["..msg.from.id.."]\nStatus: User kicked")
end
end
-- incr it on redis
local gbanspam = 'gban:spam'..msg.from.id
redis:incr(gbanspam)
local gbanspam = 'gban:spam'..msg.from.id
local gbanspamonredis = redis:get(gbanspam)
--Check if user has spammed is group more than 4 times
if gbanspamonredis then
if tonumber(gbanspamonredis) == 4 and not is_owner(msg) then
--Global ban that user
banall_user(msg.from.id)
local gbanspam = 'gban:spam'..msg.from.id
--reset the counter
redis:set(gbanspam, 0)
if msg.from.username ~= nil then
username = msg.from.username
else
username = "---"
end
local print_name = user_print_name(msg.from):gsub("", "")
local name = print_name:gsub("_", "")
--Send this to that chat
send_large_msg("chat#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." globally banned (spamming)")
send_large_msg("channel#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." globally banned (spamming)")
local GBan_log = 'GBan_log'
local GBan_log = data[tostring(GBan_log)]
for k,v in pairs(GBan_log) do
log_SuperGroup = v
gban_text = "User [ "..name.." ] ( @"..username.." )"..msg.from.id.." Globally banned from ( "..msg.to.print_name.." ) [ "..msg.to.id.." ] (spamming)"
--send it to log group/channel
send_large_msg(log_SuperGroup, gban_text)
end
end
end
kicktable[user] = true
msg = nil
end
redis:setex(hash, TIME_CHECK, msgs+1)
end
return msg
end
local function cron()
--clear that table on the top of the plugins
kicktable = {}
end
return {
patterns = {},
cron = cron,
pre_process = pre_process
}
end
| gpl-2.0 |
LegionXI/darkstar | scripts/globals/spells/bluemagic/metallic_body.lua | 45 | 1520 | -----------------------------------------
-- Spell: Metallic Body
-- Absorbs an certain amount of damage from physical and magical attacks
-- Spell cost: 19 MP
-- Monster Type: Aquans
-- Spell Type: Magical (Earth)
-- Blue Magic Points: 1
-- Stat Bonus: None
-- Level: 8
-- Casting Time: 7 seconds
-- Recast Time: 60 seconds
-- Duration: 5 minutes
--
-- Combos: Max MP Boost
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local typeEffect = EFFECT_STONESKIN
local blueskill = caster:getSkillLevel(BLUE_SKILL);
local power = (blueskill/3) + (caster:getMainLvl()/3) + 10;
local duration = 300;
if (power > 150) then
power = 150;
end;
if (caster:hasStatusEffect(EFFECT_DIFFUSION)) then
local diffMerit = caster:getMerit(MERIT_DIFFUSION);
if (diffMerit > 0) then
duration = duration + (duration/100)* diffMerit;
end;
caster:delStatusEffect(EFFECT_DIFFUSION);
end;
if (target:addStatusEffect(typeEffect,power,0,duration) == false) then
spell:setMsg(75);
end;
return typeEffect;
end; | gpl-3.0 |
LegionXI/darkstar | scripts/globals/spells/temper.lua | 27 | 1135 | -----------------------------------------
--
-- Spell: Temper
--
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local effect = EFFECT_MULTI_STRIKES;
local enhskill = caster:getSkillLevel(ENHANCING_MAGIC_SKILL);
local final = 0;
local duration = 180;
if (caster:hasStatusEffect(EFFECT_COMPOSURE) == true and caster:getID() == target:getID()) then
duration = duration * 3;
end
if (enhskill<360) then
final = 5;
elseif (enhskill>=360) then
final = math.floor( (enhskill - 300) / 10 );
else
print("Warning: Unknown enhancing magic skill for Temper.");
end
if (final>20) then
final = 20;
end
if (target:addStatusEffect(effect,final,0,duration)) then
spell:setMsg(230);
else
spell:setMsg(75);
end
return effect;
end; | gpl-3.0 |
greasydeal/darkstar | scripts/globals/mobskills/Damnation_Dive.lua | 7 | 1350 | ---------------------------------------------
-- Damnation Dive
--
-- Description: Dives into a single target. Additional effect: Knockback + Stun
-- Type: Physical
-- Utsusemi/Blink absorb: 3 shadow
-- Range: Melee
-- Notes: Used instead of Gliding Spike by certain notorious monsters.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
---------------------------------------------------
-- onMobSkillCheck
-- Check for Grah Family id 122,123,124
-- if not in Bird form, then ignore.
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
if((mob:getFamily() == 122 or mob:getFamily() == 123 or mob:getFamily() == 124) and mob:AnimationSub() ~= 3) then
return 1;
else
return 0;
end
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 3;
local accmod = 1;
local dmgmod = .8;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,info.hitslanded);
local typeEffect = EFFECT_STUN;
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 1, 0, 4);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
teslamint/packages | net/acme/files/acme-cbi.lua | 3 | 5143 | --[[
LuCI - Lua Configuration Interface
Copyright 2016 Toke Høiland-Jørgensen <toke@toke.dk>
# This program is free software; you can redistribute it and/or modify it under
# the terms of the GNU General Public License as published by the Free Software
# Foundation; either version 3 of the License, or (at your option) any later
# version.
]]--
local ipkg = require "luci.model.ipkg"
local nginx_presence = ipkg.installed("nginx-all-module") or ipkg.installed("nginx-ssl") or false
local uhttpd_presence = ipkg.installed("uhttpd") or false
m = Map("acme", translate("ACME certificates"),
translate("This configures ACME (Letsencrypt) automatic certificate installation. " ..
"Simply fill out this to have the router configured with Letsencrypt-issued " ..
"certificates for the web interface. " ..
"Note that the domain names in the certificate must already be configured to " ..
"point at the router's public IP address. " ..
"Once configured, issuing certificates can take a while. " ..
"Check the logs for progress and any errors."))
s = m:section(TypedSection, "acme", translate("ACME global config"))
s.anonymous = true
st = s:option(Value, "state_dir", translate("State directory"),
translate("Where certs and other state files are kept."))
st.rmempty = false
st.datatype = "directory"
ae = s:option(Value, "account_email", translate("Account email"),
translate("Email address to associate with account key."))
ae.rmempty = false
ae.datatype = "minlength(1)"
d = s:option(Flag, "debug", translate("Enable debug logging"))
d.rmempty = false
cs = m:section(TypedSection, "cert", translate("Certificate config"))
cs.anonymous = false
cs.addremove = true
e = cs:option(Flag, "enabled", translate("Enabled"))
e.rmempty = false
us = cs:option(Flag, "use_staging", translate("Use staging server"),
translate("Get certificate from the Letsencrypt staging server " ..
"(use for testing; the certificate won't be valid)."))
us.rmempty = false
kl = cs:option(ListValue, "keylength", translate("Key size"),
translate("Key size (and type) for the generated certificate."))
kl:value("2048", "RSA 2048 bits")
kl:value("3072", "RSA 3072 bits")
kl:value("4096", "RSA 4096 bits")
kl:value("ec-256", "ECC 256 bits")
kl:value("ec-384", "ECC 384 bits")
kl.default = "2048"
kl.rmempty = false
if uhttpd_presence then
u = cs:option(Flag, "update_uhttpd", translate("Use for uhttpd"),
translate("Update the uhttpd config with this certificate once issued " ..
"(only select this for one certificate)." ..
"Is also available luci-app-uhttpd to configure uhttpd form the LuCI interface."))
u.rmempty = false
end
if nginx_presence then
u = cs:option(Flag, "update_nginx", translate("Use for nginx"),
translate("Update the nginx config with this certificate once issued " ..
"(only select this for one certificate)." ..
"Nginx must support ssl, if not it won't start as it needs to be " ..
"compiled with ssl support to use cert options"))
u.rmempty = false
end
wr = cs:option(Value, "webroot", translate("Webroot directory"),
translate("Webserver root directory. Set this to the webserver " ..
"document root to run Acme in webroot mode. The web " ..
"server must be accessible from the internet on port 80."))
wr.optional = true
dom = cs:option(DynamicList, "domains", translate("Domain names"),
translate("Domain names to include in the certificate. " ..
"The first name will be the subject name, subsequent names will be alt names. " ..
"Note that all domain names must point at the router in the global DNS."))
dom.datatype = "list(string)"
dns = cs:option(Value, "dns", translate("DNS API"),
translate("To use DNS mode to issue certificates, set this to the name of a DNS API supported by acme.sh. " ..
"See https://github.com/Neilpang/acme.sh/tree/master/dnsapi for the list of available APIs. " ..
"In DNS mode, the domain name does not have to resolve to the router IP. " ..
"DNS mode is also the only mode that supports wildcard certificates. " ..
"Using this mode requires the acme-dnsapi package to be installed."))
dns.optional = true
cred = cs:option(DynamicList, "credentials", translate("DNS API credentials"),
translate("The credentials for the DNS API mode selected above. " ..
"See https://github.com/Neilpang/acme.sh/tree/master/dnsapi#how-to-use-dns-api for the format of credentials required by each API. " ..
"Add multiple entries here in KEY=VAL shell variable format to supply multiple credential variables."))
cred.datatype = "list(string)"
return m
| gpl-2.0 |
naclander/tome | game/modules/tome/data/zones/town-zigur/zone.lua | 1 | 2076 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
return {
name = "Zigur",
level_range = {15, 50},
level_scheme = "player",
actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,
update_base_level_on_enter = true,
max_level = 1,
width = 50, height = 50,
decay = {300, 800, only={object=true}, no_respawn=true},
persistent = "zone",
no_worldport = true,
all_remembered = true,
day_night = true,
all_lited = true,
ambient_music = {"Straight Into Ambush.ogg", "weather/town_large_base.ogg"},
min_material_level = function() return game.state:isAdvanced() and 3 or 2 end,
max_material_level = function() return game.state:isAdvanced() and 4 or 3 end,
store_levels_by_restock = { 20, 35, 45 },
nicer_tiler_overlay = "DungeonWallsGrass",
generator = {
map = {
class = "engine.generator.map.Static",
map = "towns/zigur",
},
actor = {
class = "mod.class.generator.actor.Random",
nb_npc = {0, 0},
},
object = {
class = "engine.generator.object.Random",
nb_object = {0, 0},
},
},
post_process = function(level)
game.state:makeAmbientSounds(level, {
town_large={ chance=250, volume_mod=1, pitch=1, random_pos={rad=10}, files={"ambient/town/town_large1","ambient/town/town_large2","ambient/town/town_large3"}},
})
end,
}
| gpl-3.0 |
naclander/tome | game/modules/tome/data/quests/paradoxology.lua | 1 | 5061 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
name = "The Way We Weren't"
desc = function(self, who)
local desc = {}
desc[#desc+1] = "You have met what seems to be a future version of yourself.\n"
if self:isCompleted("combat") then desc[#desc+1] = "You tried to kill yourself to prevent you from doing something, or going somewhere... you were not very clear.\n" end
if self:isCompleted("now-died") then desc[#desc+1] = "You were killed by your future self, and thus this event never occured.\n" end
if self:isCompleted("future-died") then desc[#desc+1] = "You killed your future self. In the future, you might wish to avoid time-traveling back to this moment...\n" end
return table.concat(desc, "\n")
end
on_status_change = function(self, who, status, sub)
if sub then
if self:isCompleted("future-died") or self:isCompleted("now-died") then
who:setQuestStatus(self.id, engine.Quest.DONE)
end
end
end
generate = function(self, player, x, y)
local a = mod.class.NPC.new{}
a:replaceWith(player:resolveSource():cloneFull())
mod.class.NPC.castAs(a)
engine.interface.ActorAI.init(a, a)
a.no_drops = true
a.energy.value = 0
a.player = nil
a.rank = 4
a.name = a.name.." the Paradox Mage"
a.color_r = 250 a.color_g = 50 a.color_b = 250
a:removeAllMOs()
a.ai = "tactical"
a.ai_state = {talent_in=1}
a.faction = "enemies"
a.max_life = a.max_life * 2
a.puuid = nil
a.life = a.max_life
-- Remove all talents
local tids = {}
for tid, _ in pairs(a.talents) do
local t = a:getTalentFromId(tid)
tids[#tids+1] = t
end
for i, t in ipairs(tids) do
if t.mode == "sustained" and a:isTalentActive(t.id) then a:forceUseTalent(t.id, {ignore_energy=true}) end
a.talents[t.id] = nil
end
-- Add talents
a:learnTalent(a.T_TURN_BACK_THE_CLOCK, true, 3)
a:learnTalent(a.T_BODY_REVERSION, true, 3)
a:learnTalent(a.T_TEMPORAL_FUGUE, true, 4)
a:learnTalent(a.T_STATIC_HISTORY, true, 4)
a:learnTalent(a.T_RETHREAD, true, 3)
a:learnTalent(a.T_GATHER_THE_THREADS, true, 3)
a:learnTalent(a.T_FADE_FROM_TIME, true, 3)
a:learnTalent(a.T_ASHES_TO_ASHES, true, 4)
a:learnTalent(a.T_QUANTUM_SPIKE, true, 3)
a:learnTalent(a.T_SEVER_LIFELINE, true, 5)
a.talent_cd_reduction = a.talent_cd_reduction or {}
a.talent_cd_reduction[a.T_STATIC_HISTORY] = 15
a.talents_cd[a.T_SEVER_LIFELINE] = 20
a:forceLevelup(a.level + 7)
a:incIncStat("wil", 200)
a.self_resurrect = nil -- In case this is a skeleton player
a.on_die = function(self)
local o = game.zone:makeEntityByName(game.level, "object", "RUNE_RIFT")
o:identify(true)
game.zone:addEntity(game.level, o, "object", self.x, self.y)
game.player:setQuestStatus("paradoxology", engine.Quest.COMPLETED, "future-died")
world:gainAchievement("PARADOX_FUTURE", p)
game.logSeen(self, "#LIGHT_BLUE#Killing your own future self does feel weird, but you know that you can avoid this future. Just do not time travel.")
end
a.on_takehit = function(self, val)
if not self.half_life_check and (self.life - val < self.max_life / 2) then
self:doEmote("Meet the guardian!")
game:onTickEnd(function()
game:changeLevel(1, "paradox-plane")
end)
self.half_life_check = true
self:heal(self.max_life)
return 0
end
return val
end
a.on_kill = function(self, who)
local p = game.party:findMember{main=true}
if who == p then
p:setQuestStatus("paradoxology", engine.Quest.COMPLETED, "now-died")
game.logSeen(self, "#LIGHT_BLUE#Your future self kills you! The timestreams are broken by the paradox!")
game.logSeen(self, "#LIGHT_BLUE#All those events never happened. Except they did, somewhen.")
game:setAllowedBuild("chronomancer_paradox_mage", true)
world:gainAchievement("PARADOX_NOW", p)
local rift = game.zone:makeEntityByName(game.level, "terrain", "RIFT")
rift.change_level_check = function() game.log("This rift in time has been created by the paradox. You dare not enter it; it could make things worse. Another Warden will have to fix your mess.") return true end
game.zone:addEntity(game.level, rift, "terrain", self.x, self.y)
self.on_die = nil
self:die()
who.changed = true
who.life = math.max(who.life, who.max_life * 0.3)
return true
end
end
game.zone:addEntity(game.level, a, "actor", x, y)
local chat = require("engine.Chat").new("paradoxology", a, player)
chat:invoke()
end
| gpl-3.0 |
siktirmirza/supergp | plugins/plugmanager.lua | 22 | 3691 | do
local function run(msg, matches)
if not is_sudo(msg) then
return "you have not accsess to filemanager"
end
local receiver = get_receiver(msg)
if matches[1] == 'بفرس' then
local file = matches[3]
if matches[2] == 'sticker' and not matches[4] then
send_document(receiver, "./media/"..file..".webp", ok_cb, false)
end
if matches[2] == 'photo' then
send_photo(receiver, "./media/"..file..".jpeg", ok_cb, false)
send_photo(receiver, "./media/"..file..".jpg", ok_cb, false)
send_photo(receiver, "./media/"..file..".png", ok_cb, false)
end
if matches[2] == 'GIF' and not matches[4] then
send_photo(receiver, "./media/"..file..".gif", ok_cb, false)
end
if matches[2] == 'music' then
send_audio(receiver, "./media/"..file..".mp3", ok_cb, false)
send_audio(receiver, "./media/"..file..".flac", ok_cb, false)
send_audio(receiver, "./media/"..file..".aac", ok_cb, false)
end
if matches[2] == 'video' then
send_photo(receiver, "./media/"..file..".avi", ok_cb, false)
send_photo(receiver, "./media/"..file..".mpeg", ok_cb, false)
send_photo(receiver, "./media/"..file..".mp4", ok_cb, false)
end
if matches[2] == 'file' then
local extension = matches[4]
send_document(receiver, "./media/"..file..'.'..extension, ok_cb, false)
end
if matches[2] == 'plugin' then
send_document(receiver, "./plugins/"..file..".lua", ok_cb, false)
end
if matches[2] == 'dev' or matches[2] == 'm4ster' or matches[2] == 'master' or matches[2] == 'developer' or matches[2] == 'creator'then
local extension = matches[4]
if matches[3] == 'file' then
send_document(receiver, "./media/M4STER.png", ok_cb, false)
elseif matches[3] ~= 'file' or not matches[3] then
send_photo(receiver, "./media/M4STER.png", ok_cb, false)
end
end
if matches[2] == 'manual' and is_admin(msg) then
local ruta = matches[3]
local document = matches[4]
send_document(receiver, "./"..ruta.."/"..document, ok_cb, false)
end
end
if matches[1] == 'extensions' then
return 'No disponible actualmente'
end
if matches[1] == 'list' and matches[2] == 'files' then
return 'No disponible actualmente'
--send_document(receiver, "./media/files/files.txt", ok_cb, false)
end
end
return {
description = "Kicking ourself (bot) from unmanaged groups.",
usage = {
"!list files : Envía un archivo con los nombres de todo lo que se puede enviar",
"!extensions : Envía un mensaje con las extensiones para cada tipo de archivo permitidas",
"➖➖➖➖➖➖➖➖➖➖",
"!send sticker <nombre del sticker> : Envía ese sticker del servidor",
"!send photo <nombre de la foto> <extension de la foto> : Envía esa foto del servidor",
"!send GIF <nombre del GIF> : Envía ese GIF del servidor",
"!send music <nombre de la canción <extension de la canción> : Envía esa canción del servidor",
"!send video <nombre del video> <extension del video> : Envía ese video del servidor",
"!send file <nombre del archivo> <extension del archivo> : Envía ese archivo del servidor",
"!send plugin <Nombre del plugin> : Envía ese archivo del servidor",
"!send manual <Ruta de archivo> <Nombre del plugin> : Envía un archivo desde el directorio TeleSeed",
"!send dev : Envía una foto del desarrollador"
},
patterns = {
"^(بفرس) (.*) (.*) (.*)$",
"^(بفرس) (.*) (.*)$",
"^(بفرس) (.*)$",
"^[!/](list) (files)$",
"^[!/](extensions)$"
},
run = run
}
end
--MODDED by @M4STER_ANGEL
| gpl-2.0 |
ibm2431/darkstar | scripts/zones/Vunkerl_Inlet_[S]/Zone.lua | 12 | 1428 | -----------------------------------
--
-- Zone: Vunkerl_Inlet_[S] (83)
--
-----------------------------------
local ID = require("scripts/zones/Vunkerl_Inlet_[S]/IDs");
require("scripts/globals/weather");
require("scripts/globals/status");
-----------------------------------
function onInitialize(zone)
end;
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(-393.238,-50.034,741.199,2);
end
return cs;
end;
function onZoneWeatherChange(weather)
local npc = GetNPCByID(ID.npc.INDESCRIPT_MARKINGS); -- Indescript Markings
if (npc ~= nil) then
if (weather == dsp.weather.FOG or weather == dsp.weather.THUNDER) then
npc:setStatus(dsp.status.DISAPPEAR);
elseif (VanadielHour() >= 16 or VanadielHour() <= 6) then
npc:setStatus(dsp.status.NORMAL);
end
end
end;
function onGameHour(zone)
local npc = GetNPCByID(ID.npc.INDESCRIPT_MARKINGS); -- Indescript Markings
if (npc ~= nil) then
if (VanadielHour() == 16) then
npc:setStatus(dsp.status.DISAPPEAR);
end
if (VanadielHour() == 6) then
npc:setStatus(dsp.status.NORMAL);
end
end
end;
function onRegionEnter(player,region)
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
ibm2431/darkstar | scripts/globals/items/angler_stewpot.lua | 11 | 1608 | -----------------------------------------
-- ID: 5611
-- Item: Angler's Stewpot
-- Food Effect: 3 Hrs, All Races
-----------------------------------------
-- TODO: Group Effect
-- HP +10% (cap 200)
-- MP +10
-- HP Recoverd while healing 5
-- MP Recovered while healing 1
-- Accuracy +15% Cap 15
-- Ranged Accuracy 15% Cap 15
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5611)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.FOOD_HPP, 10)
target:addMod(dsp.mod.FOOD_HP_CAP, 200)
target:addMod(dsp.mod.MP, 10)
target:addMod(dsp.mod.HPHEAL, 5)
target:addMod(dsp.mod.MPHEAL, 1)
target:addMod(dsp.mod.FOOD_ACCP, 15)
target:addMod(dsp.mod.FOOD_ACC_CAP, 15)
target:addMod(dsp.mod.FOOD_RACCP, 15)
target:addMod(dsp.mod.FOOD_RACC_CAP, 15)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.FOOD_HPP, 10)
target:delMod(dsp.mod.FOOD_HP_CAP, 200)
target:delMod(dsp.mod.MP, 10)
target:delMod(dsp.mod.HPHEAL, 5)
target:delMod(dsp.mod.MPHEAL, 1)
target:delMod(dsp.mod.FOOD_ACCP, 15)
target:delMod(dsp.mod.FOOD_ACC_CAP, 15)
target:delMod(dsp.mod.FOOD_RACCP, 15)
target:delMod(dsp.mod.FOOD_RACC_CAP, 15)
end
| gpl-3.0 |
LegionXI/darkstar | scripts/globals/items/broiled_trout.lua | 12 | 1385 | -----------------------------------------
-- ID: 4587
-- Item: Broiled Trout
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Dexterity 4
-- Mind -1
-- Ranged ATT % 14 (cap 55)
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,4587);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 4);
target:addMod(MOD_MND, -1);
target:addMod(MOD_FOOD_RATTP, 14);
target:addMod(MOD_FOOD_RATT_CAP, 45);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DEX, 4);
target:delMod(MOD_MND, -1);
target:delMod(MOD_FOOD_RATTP, 14);
target:delMod(MOD_FOOD_RATT_CAP, 45);
end;
| gpl-3.0 |
ibm2431/darkstar | scripts/zones/Dynamis-Xarcabard/IDs.lua | 9 | 8606 | -----------------------------------
-- Area: Dynamis-Xarcabard
-----------------------------------
require("scripts/globals/keyitems")
require("scripts/globals/dynamis")
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[dsp.zone.DYNAMIS_XARCABARD] =
{
text =
{
ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sorting your inventory.
ITEM_OBTAINED = 6388, -- Obtained: <item>.
GIL_OBTAINED = 6389, -- Obtained <number> gil.
KEYITEM_OBTAINED = 6391, -- Obtained key item: <keyitem>.
CONQUEST_BASE = 7055, -- Tallying conquest results...
DYNAMIS_TIME_BEGIN = 7214, -- The sands of the <item> have begun to fall. You have <number> minutes (Earth time) remaining in Dynamis.
DYNAMIS_TIME_EXTEND = 7215, -- our stay in Dynamis has been extended by <number> minute[/s].
DYNAMIS_TIME_UPDATE_1 = 7216, -- ou will be expelled from Dynamis in <number> [second/minute] (Earth time).
DYNAMIS_TIME_UPDATE_2 = 7217, -- ou will be expelled from Dynamis in <number> [seconds/minutes] (Earth time).
DYNAMIS_TIME_EXPIRED = 7219, -- The sands of the hourglass have emptied...
OMINOUS_PRESENCE = 7230, -- You feel an ominous presence, as if something might happen if you possessed <item>.
ANIMATED_KNUCKLES_DIALOG = 7297, -- I am known as the Fists of Mystics. Come, show me your fighting spirit.
ANIMATED_DAGGER_DIALOG = 7329, -- I am called the Ornate Blade. Now, show me your strength.
ANIMATED_LONGSWORD_DIALOG = 7361, -- People have named me the Holy Blade. I will try thy resolution.
ANIMATED_CLAYMORE_DIALOG = 7393, -- I am the Intricate Blade. Show me the depths of your fury!
ANIMATED_TABAR_DIALOG = 7425, -- Me, axe. Runaeic, Axe. You, die?
ANIMATED_GREATAXE_DIALOG = 7457, -- I have been given the title of Seraphic Axe. Will you attempt to survive my love?
ANIMATED_SPEAR_DIALOG = 7489, -- I am the Stellar Spear. It is time to test your courage.
ANIMATED_SCYTHE_DIALOG = 7521, -- I am known as the Tenebrous Scythe. Overwhelm me with your greed for power.
ANIMATED_KUNAI_DIALOG = 7553, -- I am called the Demoniac Blade. Allow me to witness your technique.
ANIMATED_TACHI_DIALOG = 7585, -- I am the Divine Blade. I demand a test of your will.
ANIMATED_HAMMER_DIALOG = 7617, -- People have named me the Heavenly Hammer. I will test your might to its very limits.
ANIMATED_STAFF_DIALOG = 7649, -- I am called the Celestial Staff. I will glimpse into your mind's eye...
ANIMATED_LONGBOW_DIALOG = 7681, -- I am known as the Snarled Bow. I will measure the limits of your determination.
ANIMATED_GUN_DIALOG = 7713, -- I am known as the Ethereal Rifle. Do you realize my incredible value?
ANIMATED_HORN_DIALOG = 7745, -- I am called the Mysterial Horn. Show me your true intentions.
ANIMATED_SHIELD_DIALOG = 7777, -- I am Aegis, the impervious shield of everlasting.
PRISON_OF_SOULS_HAS_SET_FREE = 7809, -- e prison of souls has set free its captive spirits!
},
mob =
{
TIME_EXTENSION =
{
{minutes = 10, ki = dsp.ki.CRIMSON_GRANULES_OF_TIME, mob = 17330531},
{minutes = 10, ki = dsp.ki.AZURE_GRANULES_OF_TIME, mob = 17330532},
{minutes = 10, ki = dsp.ki.AMBER_GRANULES_OF_TIME, mob = 17330533},
{minutes = 10, ki = dsp.ki.ALABASTER_GRANULES_OF_TIME, mob = 17330534},
{minutes = 20, ki = dsp.ki.OBSIDIAN_GRANULES_OF_TIME, mob = 17330535},
},
REFILL_STATUE =
{
{
{mob = 17330230, eye = dynamis.eye.RED }, -- Adamantking_Effigy
{mob = 17330231, eye = dynamis.eye.GREEN},
},
{
{mob = 17330240, eye = dynamis.eye.RED }, -- Adamantking_Effigy
{mob = 17330241, eye = dynamis.eye.BLUE },
},
{
{mob = 17330248, eye = dynamis.eye.RED }, -- Serjeant_Tombstone
{mob = 17330249, eye = dynamis.eye.GREEN},
},
{
{mob = 17330256, eye = dynamis.eye.RED }, -- Serjeant_Tombstone
{mob = 17330257, eye = dynamis.eye.BLUE },
},
{
{mob = 17330273, eye = dynamis.eye.RED }, -- Avatar_Icon
{mob = 17330274, eye = dynamis.eye.GREEN},
},
{
{mob = 17330285, eye = dynamis.eye.RED }, -- Avatar_Icon
{mob = 17330286, eye = dynamis.eye.BLUE },
},
{
{mob = 17330471, eye = dynamis.eye.RED }, -- Goblin_Replica
{mob = 17330472, eye = dynamis.eye.GREEN},
},
{
{mob = 17330483, eye = dynamis.eye.RED }, -- Goblin_Replica
{mob = 17330484, eye = dynamis.eye.BLUE },
},
},
YING = 17330183,
COUNT_ZAEBOS_PH = {[17330376] = 17330377}, -- Kindred_Warrior
DUKE_GOMORY_PH = {[17330303] = 17330304}, -- Kindred_Monk
PRINCE_SEERE_PH = {[17330331] = 17330332}, -- Kindred_White_Mage
MARQUIS_ORIAS_PH = {[17330333] = 17330343}, -- Kindred_Black_Mage
DUKE_BERITH_PH = {[17330352] = 17330353}, -- Kindred_Red_Mage
COUNT_RAUM_PH = {[17330314] = 17330315}, -- Kindred_Thief
MARQUIS_SABNAK_PH = {[17330359] = 17330360}, -- Kindred_Paladin
DUKE_SCOX_PH = {[17330427] = 17330417}, -- Kindred_Dark_Knight
MARQUIS_ANDRAS_PH = {[17330388] = 17330390}, -- Kindred_Beastmaster
MARQUIS_DECARABIA_PH = {[17330222] = 17330223}, -- Kindred_Bard
MARQUIS_CIMERIES_PH = {[17330414] = 17330415}, -- Kindred_Ranger
COUNT_VINE_PH = {[17330439] = 17330440}, -- Kindred_Samurai
MARQUIS_GAMYGYN_PH = {[17330450] = 17330451}, -- Kindred_Ninja
KING_ZAGAN_PH = {[17330418] = 17330430}, -- Kindred_Dragoon
MARQUIS_NEBIROS_PH = {[17330479] = 17330481}, -- Kindred_Summoner
},
npc =
{
QM =
{
[17330780] =
{
param = {3358, 3429, 3430, 3431, 3432, 3433},
trade =
{
{item = 3358, mob = 17330177}, -- Dynamis Lord
{item = {3429, 3430, 3431, 3432, 3433}, mob = 17330191}, -- Arch Dynamis Lord
}
},
[17330781] = {trade = {{item = 3400, mob = 17330185}}}, -- Duke Haures
[17330782] = {trade = {{item = 3401, mob = 17330186}}}, -- Marquis Caim
[17330783] = {trade = {{item = 3402, mob = 17330188}}}, -- Baron Avnas
[17330784] = {trade = {{item = 3403, mob = 17330189}}}, -- Count Haagenti
[17330785] = {trade = {{item = 3364, mob = 17330199}}}, -- Animated Knuckles
[17330786] = {trade = {{item = 3365, mob = 17330200}}}, -- Animated Dagger
[17330787] = {trade = {{item = 3366, mob = 17330201}}}, -- Animated Longsword
[17330788] = {trade = {{item = 3367, mob = 17330202}}}, -- Animated Claymore
[17330789] = {trade = {{item = 3368, mob = 17330203}}}, -- Animated Tabar
[17330790] = {trade = {{item = 3369, mob = 17330204}}}, -- Animated Great Axe
[17330791] = {trade = {{item = 3371, mob = 17330205}}}, -- Animated Spear
[17330792] = {trade = {{item = 3370, mob = 17330206}}}, -- Animated Scythe
[17330793] = {trade = {{item = 3372, mob = 17330207}}}, -- Animated Kunai
[17330794] = {trade = {{item = 3373, mob = 17330208}}}, -- Animated Tachi
[17330795] = {trade = {{item = 3374, mob = 17330209}}}, -- Animated Hammer
[17330796] = {trade = {{item = 3375, mob = 17330210}}}, -- Animated Staff
[17330797] = {trade = {{item = 3376, mob = 17330211}}}, -- Animated Longbow
[17330798] = {trade = {{item = 3377, mob = 17330212}}}, -- Animated Gun
[17330799] = {trade = {{item = 3378, mob = 17330213}}}, -- Animated Horn
[17330800] = {trade = {{item = 3379, mob = 17330214}}}, -- Animated Shield
},
},
}
return zones[dsp.zone.DYNAMIS_XARCABARD] | gpl-3.0 |
gwlim/luci | applications/luci-asterisk/luasrc/model/cbi/asterisk-mod-format.lua | 80 | 3636 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
cbimap = Map("asterisk", "asterisk", "")
module = cbimap:section(TypedSection, "module", "Modules", "")
module.anonymous = true
format_au = module:option(ListValue, "format_au", "Sun Microsystems AU format (signed linear)", "")
format_au:value("yes", "Load")
format_au:value("no", "Do Not Load")
format_au:value("auto", "Load as Required")
format_au.rmempty = true
format_g723 = module:option(ListValue, "format_g723", "G.723.1 Simple Timestamp File Format", "")
format_g723:value("yes", "Load")
format_g723:value("no", "Do Not Load")
format_g723:value("auto", "Load as Required")
format_g723.rmempty = true
format_g726 = module:option(ListValue, "format_g726", "Raw G.726 (16/24/32/40kbps) data", "")
format_g726:value("yes", "Load")
format_g726:value("no", "Do Not Load")
format_g726:value("auto", "Load as Required")
format_g726.rmempty = true
format_g729 = module:option(ListValue, "format_g729", "Raw G729 data", "")
format_g729:value("yes", "Load")
format_g729:value("no", "Do Not Load")
format_g729:value("auto", "Load as Required")
format_g729.rmempty = true
format_gsm = module:option(ListValue, "format_gsm", "Raw GSM data", "")
format_gsm:value("yes", "Load")
format_gsm:value("no", "Do Not Load")
format_gsm:value("auto", "Load as Required")
format_gsm.rmempty = true
format_h263 = module:option(ListValue, "format_h263", "Raw h263 data", "")
format_h263:value("yes", "Load")
format_h263:value("no", "Do Not Load")
format_h263:value("auto", "Load as Required")
format_h263.rmempty = true
format_jpeg = module:option(ListValue, "format_jpeg", "JPEG (Joint Picture Experts Group) Image", "")
format_jpeg:value("yes", "Load")
format_jpeg:value("no", "Do Not Load")
format_jpeg:value("auto", "Load as Required")
format_jpeg.rmempty = true
format_pcm = module:option(ListValue, "format_pcm", "Raw uLaw 8khz Audio support (PCM)", "")
format_pcm:value("yes", "Load")
format_pcm:value("no", "Do Not Load")
format_pcm:value("auto", "Load as Required")
format_pcm.rmempty = true
format_pcm_alaw = module:option(ListValue, "format_pcm_alaw", "load => .so ; Raw aLaw 8khz PCM Audio support", "")
format_pcm_alaw:value("yes", "Load")
format_pcm_alaw:value("no", "Do Not Load")
format_pcm_alaw:value("auto", "Load as Required")
format_pcm_alaw.rmempty = true
format_sln = module:option(ListValue, "format_sln", "Raw Signed Linear Audio support (SLN)", "")
format_sln:value("yes", "Load")
format_sln:value("no", "Do Not Load")
format_sln:value("auto", "Load as Required")
format_sln.rmempty = true
format_vox = module:option(ListValue, "format_vox", "Dialogic VOX (ADPCM) File Format", "")
format_vox:value("yes", "Load")
format_vox:value("no", "Do Not Load")
format_vox:value("auto", "Load as Required")
format_vox.rmempty = true
format_wav = module:option(ListValue, "format_wav", "Microsoft WAV format (8000hz Signed Line", "")
format_wav:value("yes", "Load")
format_wav:value("no", "Do Not Load")
format_wav:value("auto", "Load as Required")
format_wav.rmempty = true
format_wav_gsm = module:option(ListValue, "format_wav_gsm", "Microsoft WAV format (Proprietary GSM)", "")
format_wav_gsm:value("yes", "Load")
format_wav_gsm:value("no", "Do Not Load")
format_wav_gsm:value("auto", "Load as Required")
format_wav_gsm.rmempty = true
return cbimap
| apache-2.0 |
LegionXI/darkstar | scripts/zones/Al_Zahbi/npcs/Chochoroon.lua | 14 | 1035 | -----------------------------------
-- Area: Al Zahbi
-- NPC: Chochoroon
-- Type: Appraiser
-- @zone 48
-- @pos -42.739 -1 -45.987
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0104);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
gwlim/luci | applications/luci-statistics/luasrc/model/cbi/luci_statistics/dns.lua | 78 | 1344 | --[[
Luci configuration model for statistics - collectd dns plugin configuration
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.sys")
m = Map("luci_statistics",
translate("DNS Plugin Configuration"),
translate(
"The dns plugin collects detailled statistics about dns " ..
"related traffic on selected interfaces."
))
-- collectd_dns config section
s = m:section( NamedSection, "collectd_dns", "luci_statistics" )
-- collectd_dns.enable
enable = s:option( Flag, "enable", translate("Enable this plugin") )
enable.default = 0
-- collectd_dns.interfaces (Interface)
interfaces = s:option( MultiValue, "Interfaces", translate("Monitor interfaces") )
interfaces.widget = "select"
interfaces.size = 5
interfaces:depends( "enable", 1 )
interfaces:value("any")
for k, v in pairs(luci.sys.net.devices()) do
interfaces:value(v)
end
-- collectd_dns.ignoresources (IgnoreSource)
ignoresources = s:option( Value, "IgnoreSources", translate("Ignore source addresses") )
ignoresources.default = "127.0.0.1"
ignoresources:depends( "enable", 1 )
return m
| apache-2.0 |
u20024804/skynet | examples/client.lua | 67 | 2101 | package.cpath = "luaclib/?.so"
package.path = "lualib/?.lua;examples/?.lua"
if _VERSION ~= "Lua 5.3" then
error "Use lua 5.3"
end
local socket = require "clientsocket"
local proto = require "proto"
local sproto = require "sproto"
local host = sproto.new(proto.s2c):host "package"
local request = host:attach(sproto.new(proto.c2s))
local fd = assert(socket.connect("127.0.0.1", 8888))
local function send_package(fd, pack)
local package = string.pack(">s2", pack)
socket.send(fd, package)
end
local function unpack_package(text)
local size = #text
if size < 2 then
return nil, text
end
local s = text:byte(1) * 256 + text:byte(2)
if size < s+2 then
return nil, text
end
return text:sub(3,2+s), text:sub(3+s)
end
local function recv_package(last)
local result
result, last = unpack_package(last)
if result then
return result, last
end
local r = socket.recv(fd)
if not r then
return nil, last
end
if r == "" then
error "Server closed"
end
return unpack_package(last .. r)
end
local session = 0
local function send_request(name, args)
session = session + 1
local str = request(name, args, session)
send_package(fd, str)
print("Request:", session)
end
local last = ""
local function print_request(name, args)
print("REQUEST", name)
if args then
for k,v in pairs(args) do
print(k,v)
end
end
end
local function print_response(session, args)
print("RESPONSE", session)
if args then
for k,v in pairs(args) do
print(k,v)
end
end
end
local function print_package(t, ...)
if t == "REQUEST" then
print_request(...)
else
assert(t == "RESPONSE")
print_response(...)
end
end
local function dispatch_package()
while true do
local v
v, last = recv_package(last)
if not v then
break
end
print_package(host:dispatch(v))
end
end
send_request("handshake")
send_request("set", { what = "hello", value = "world" })
while true do
dispatch_package()
local cmd = socket.readstdin()
if cmd then
if cmd == "quit" then
send_request("quit")
else
send_request("get", { what = cmd })
end
else
socket.usleep(100)
end
end
| mit |
naclander/tome | game/modules/tome/data/zones/town-elvala/objects.lua | 3 | 1173 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
load("/data/general/objects/objects-maj-eyal.lua")
for i = 1, 8 do
local l = mod.class.interface.PartyLore.lore_defs["spellblaze-chronicles-"..i]
newEntity{ base = "BASE_LORE",
define_as = "SPELLBLAZE_NOTE"..i,
subtype = "spellblaze", unique=true, no_unique_lore=true, not_in_stores=false,
name = l.name, lore="spellblaze-chronicles-"..i,
rarity = false,
encumberance = 0,
cost = 70,
}
end
| gpl-3.0 |
naclander/tome | game/modules/tome/data/gfx/particles/generic_ball.lua | 1 | 1890 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
bx = x or 0
by = y or 0
local nb = 0
return { generator = function()
local radius = radius
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
local ad = rng.float(0, 360)
local a = math.rad(ad)
local r = rng.float(0, sradius / 2)
local x = r * math.cos(a)
local y = r * math.sin(a)
local bx = math.floor(x / engine.Map.tile_w)
local by = math.floor(y / engine.Map.tile_h)
local static = rng.percent(40)
return {
trail = 1,
life = 30,
size = 3, sizev = 0, sizea = 0,
x = bx + x, xv = 0, xa = 0,
y = by + y, yv = 0, ya = 0,
dir = a, dirv = 0, dira = 0,
vel = sradius / 2 / 30, velv = 0, vela = 0,
r = rng.range(rm, rM)/255, rv = 0, ra = 0,
g = rng.range(gm, gM)/255, gv = 0, ga = 0,
b = rng.range(bm, bM)/255, bv = 0, ba = 0,
a = rng.range(am, aM)/255, av = 0.01, aa = 0,
}
end, },
function(self)
if nb < 5 then
self.ps:emit(radius*266)
nb = nb + 1
self.ps:emit(radius*266)
nb = nb + 1
self.ps:emit(radius*266)
nb = nb + 1
self.ps:emit(radius*266)
nb = nb + 1
self.ps:emit(radius*266)
nb = nb + 1
end
end,
5*radius*266
| gpl-3.0 |
naclander/tome | game/modules/tome/data/gfx/particles/bolt_slime.lua | 3 | 1580 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
return { generator = function()
local radius = 0
local sradius = (radius + 0.5) * (engine.Map.tile_w + engine.Map.tile_h) / 2
local ad = rng.float(0, 360)
local a = math.rad(ad)
local r = rng.float(0, sradius / 6)
local x = r * math.cos(a)
local y = r * math.sin(a)
local bx = math.floor(x / engine.Map.tile_w)
local by = math.floor(y / engine.Map.tile_h)
local static = rng.percent(40)
return {
trail = 1,
life = 6,
size = 3, sizev = 0, sizea = 0,
x = x, xv = 0, xa = 0,
y = y, yv = 0, ya = 0,
dir = a, dirv = 0, dira = 0,
vel = sradius / 2 / 6, velv = 0, vela = 0,
r = 0, rv = 0, ra = 0,
g = rng.range(80, 200)/255, gv = 0, ga = 0,
b = 0, bv = 0, ba = 0,
a = rng.range(80, 220)/255, av = 0, aa = 0,
}
end, },
function(self)
self.ps:emit(30)
end,
30*6
| gpl-3.0 |
greasydeal/darkstar | scripts/zones/Labyrinth_of_Onzozo/mobs/Goblin_Shepherd.lua | 23 | 1059 | -----------------------------------
-- Area: Labyrinth of Onzozo
-- MOB: Goblin Shepherd
-- Note: Place holder Soulstealer Skullnix
-----------------------------------
require("scripts/zones/Labyrinth_of_Onzozo/MobIDs");
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer)
checkGoVregime(killer,mob,771,2);
checkGoVregime(killer,mob,772,2);
checkGoVregime(killer,mob,774,2);
local mob = mob:getID();
if (Soulstealer_Skullnix_PH[mob] ~= nil) then
local ToD = GetServerVariable("[POP]Soulstealer_Skullnix");
if (ToD <= os.time(t) and GetMobAction(Soulstealer_Skullnix) == 0) then
if (math.random((1),(20)) == 5) then
UpdateNMSpawnPoint(Soulstealer_Skullnix);
GetMobByID(Soulstealer_Skullnix):setRespawnTime(GetMobRespawnTime(mob));
SetServerVariable("[PH]Soulstealer_Skullnix", mob);
DeterMob(mob, true);
end
end
end
end; | gpl-3.0 |
Startg/security | plugins/msg-checks.lua | 1 | 11979 | --Begin msg_checks.lua By @sudo_star
local TIME_CHECK = 2
local function pre_process(msg)
local data = load_data(_config.moderation.data)
local chat = msg.to.id
local user = msg.from.id
local is_channel = msg.to.type == "channel"
local is_chat = msg.to.type == "chat"
local auto_leave = 'auto_leave_bot'
local hash = "gp_lang:"..chat
local lang = redis:get(hash)
if is_channel or is_chat then
if msg.text then
if msg.text:match("(.*)") then
if not data[tostring(msg.to.id)] and not redis:get(auto_leave) and not is_admin(msg) then
tdcli.sendMessage(msg.to.id, "", 0, "_This Is Not One Of My_ *Groups*", 0, "md")
tdcli.changeChatMemberStatus(chat, our_id, 'Left', dl_cb, nil)
end
end
end
if data[tostring(chat)] and data[tostring(chat)]['mutes'] then
mutes = data[tostring(chat)]['mutes']
else
return
end
if mutes.mute_all then
mute_all = mutes.mute_all
else
mute_all = 'no'
end
if mutes.mute_gif then
mute_gif = mutes.mute_gif
else
mute_gif = 'no'
end
if mutes.mute_photo then
mute_photo = mutes.mute_photo
else
mute_photo = 'no'
end
if mutes.mute_sticker then
mute_sticker = mutes.mute_sticker
else
mute_sticker = 'no'
end
if mutes.mute_contact then
mute_contact = mutes.mute_contact
else
mute_contact = 'no'
end
if mutes.mute_inline then
mute_inline = mutes.mute_inline
else
mute_inline = 'no'
end
if mutes.mute_game then
mute_game = mutes.mute_game
else
mute_game = 'no'
end
if mutes.mute_text then
mute_text = mutes.mute_text
else
mute_text = 'no'
end
if mutes.mute_keyboard then
mute_keyboard = mutes.mute_keyboard
else
mute_keyboard = 'no'
end
if mutes.mute_forward then
mute_forward = mutes.mute_forward
else
mute_forward = 'no'
end
if mutes.mute_location then
mute_location = mutes.mute_location
else
mute_location = 'no'
end
if mutes.mute_document then
mute_document = mutes.mute_document
else
mute_document = 'no'
end
if mutes.mute_voice then
mute_voice = mutes.mute_voice
else
mute_voice = 'no'
end
if mutes.mute_audio then
mute_audio = mutes.mute_audio
else
mute_audio = 'no'
end
if mutes.mute_video then
mute_video = mutes.mute_video
else
mute_video = 'no'
end
if mutes.mute_tgservice then
mute_tgservice = mutes.mute_tgservice
else
mute_tgservice = 'no'
end
if data[tostring(chat)] and data[tostring(chat)]['settings'] then
settings = data[tostring(chat)]['settings']
else
return
end
if settings.lock_link then
lock_link = settings.lock_link
else
lock_link = 'no'
end
if settings.lock_tag then
lock_tag = settings.lock_tag
else
lock_tag = 'no'
end
if settings.lock_pin then
lock_pin = settings.lock_pin
else
lock_pin = 'no'
end
if settings.lock_arabic then
lock_arabic = settings.lock_arabic
else
lock_arabic = 'no'
end
if settings.lock_mention then
lock_mention = settings.lock_mention
else
lock_mention = 'no'
end
if settings.lock_edit then
lock_edit = settings.lock_edit
else
lock_edit = 'no'
end
if settings.lock_spam then
lock_spam = settings.lock_spam
else
lock_spam = 'no'
end
if settings.flood then
lock_flood = settings.flood
else
lock_flood = 'no'
end
if settings.lock_markdown then
lock_markdown = settings.lock_markdown
else
lock_markdown = 'no'
end
if settings.lock_webpage then
lock_webpage = settings.lock_webpage
else
lock_webpage = 'no'
end
if msg.adduser or msg.joinuser or msg.deluser then
if mute_tgservice == "yes" then
del_msg(chat, tonumber(msg.id))
end
end
if msg.pinned and is_channel then
if lock_pin == "yes" then
if is_owner(msg) then
return
end
if tonumber(msg.from.id) == our_id then
return
end
local pin_msg = data[tostring(chat)]['pin']
if pin_msg then
tdcli.pinChannelMessage(msg.to.id, pin_msg, 1)
elseif not pin_msg then
tdcli.unpinChannelMessage(msg.to.id)
end
if lang then
tdcli.sendMessage(msg.to.id, msg.id, 0, '<b>User ID :</b> <code>'..msg.from.id..'</code>\n<b>Username :</b> '..('@'..msg.from.username or '<i>No Username</i>')..'\n<i>شما اجازه دسترسی به سنجاق پیام را ندارید، به همین دلیل پیام قبلی مجدد سنجاق میگردد</i>', 0, "html")
elseif not lang then
tdcli.sendMessage(msg.to.id, msg.id, 0, '<b>User ID :</b> <code>'..msg.from.id..'</code>\n<b>Username :</b> '..('@'..msg.from.username or '<i>No Username</i>')..'\n<i>You Have Not Permission To Pin Message, Last Message Has Been Pinned Again</i>', 0, "html")
end
end
end
if not is_mod(msg) then
if msg.edited and lock_edit == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.forward_info_ and mute_forward == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.photo_ and mute_photo == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.video_ and mute_video == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.document_ and mute_document == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.sticker_ and mute_sticker == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.animation_ and mute_gif == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.contact_ and mute_contact == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.location_ and mute_location == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.voice_ and mute_voice == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.content_ and mute_keyboard == "yes" then
if msg.reply_markup_ and msg.reply_markup_.ID == "ReplyMarkupInlineKeyboard" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
end
if tonumber(msg.via_bot_user_id_) ~= 0 and mute_inline == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.game_ and mute_game == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.audio_ and mute_audio == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.media.caption then
local link_caption = msg.media.caption:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.media.caption:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Dd][Oo][Gg]/") or msg.media.caption:match("[Tt].[Mm][Ee]/") or msg.media.caption:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if link_caption
and lock_link == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
local tag_caption = msg.media.caption:match("@") or msg.media.caption:match("#")
if tag_caption and lock_tag == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if is_filter(msg, msg.media.caption) then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
local arabic_caption = msg.media.caption:match("[\216-\219][\128-\191]")
if arabic_caption and lock_arabic == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
end
if msg.text then
local _nl, ctrl_chars = string.gsub(msg.text, '%c', '')
local _nl, real_digits = string.gsub(msg.text, '%d', '')
if lock_spam == "yes" then
if string.len(msg.text) > 2049 or ctrl_chars > 40 or real_digits > 2000 then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
end
local link_msg = msg.text:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.text:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Dd][Oo][Gg]/") or msg.text:match("[Tt].[Mm][Ee]/") or msg.text:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if link_msg
and lock_link == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
local tag_msg = msg.text:match("@") or msg.text:match("#")
if tag_msg and lock_tag == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if is_filter(msg, msg.text) then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
local arabic_msg = msg.text:match("[\216-\219][\128-\191]")
if arabic_msg and lock_arabic == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.text:match("(.*)")
and mute_text == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
end
if mute_all == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
if msg.content_.entities_ and msg.content_.entities_[0] then
if msg.content_.entities_[0].ID == "MessageEntityMentionName" then
if lock_mention == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
end
if msg.content_.entities_[0].ID == "MessageEntityUrl" or msg.content_.entities_[0].ID == "MessageEntityTextUrl" then
if lock_webpage == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
end
if msg.content_.entities_[0].ID == "MessageEntityBold" or msg.content_.entities_[0].ID == "MessageEntityCode" or msg.content_.entities_[0].ID == "MessageEntityPre" or msg.content_.entities_[0].ID == "MessageEntityItalic" then
if lock_markdown == "yes" then
if is_channel then
del_msg(chat, tonumber(msg.id))
elseif is_chat then
kick_user(user, chat)
end
end
end
end
if msg.to.type ~= 'pv' then
if lock_flood == "yes" then
local hash = 'user:'..user..':msgs'
local msgs = tonumber(redis:get(hash) or 0)
local NUM_MSG_MAX = 5
if data[tostring(chat)] then
if data[tostring(chat)]['settings']['num_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(chat)]['settings']['num_msg_max'])
end
end
if msgs > NUM_MSG_MAX then
if is_mod(msg) then
return
end
if msg.adduser and msg.from.id then
return
end
if msg.from.username then
user_name = "@"..msg.from.username
else
user_name = msg.from.first_name
end
if redis:get('sender:'..user..':flood') then
return
else
del_msg(chat, msg.id)
kick_user(user, chat)
if not lang then
tdcli.sendMessage(chat, msg.id, 0, "_User_ "..user_name.." `[ "..user.." ]` _has been_ *kicked* _because of_ *flooding*", 0, "md")
elseif lang then
tdcli.sendMessage(chat, msg.id, 0, "_کاربر_ "..user_name.." `[ "..user.." ]` _به دلیل ارسال پیام های مکرر اخراج شد_", 0, "md")
end
redis:setex('sender:'..user..':flood', 30, true)
end
end
redis:setex(hash, TIME_CHECK, msgs+1)
end
end
end
end
end
return {
patterns = {},
pre_process = pre_process
}
--End msg_checks.lua--
| gpl-3.0 |
LegionXI/darkstar | scripts/zones/Kazham/npcs/Hari_Pakhroib.lua | 29 | 3020 | -----------------------------------
-- Area: Kazham
-- NPC: Hari Pakhroib
-- Starts and Finishes Quest: Greetings to the Guardian
-----------------------------------
package.loaded["scripts/zones/Kazham/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/globals/titles");
require("scripts/zones/Kazham/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
Guardian = player:getQuestStatus(OUTLANDS,GREETINGS_TO_THE_GUARDIAN);
Pamamas = player:getVar("PamamaVar");
pfame = player:getFameLevel(KAZHAM)
needToZone = player:needToZone();
if (Guardian == QUEST_ACCEPTED) then
if (Pamamas == 1) then
player:startEvent(0x0047); --Finish Quest
else
player:startEvent(0x0045,0,4596); --Reminder Dialogue
end
elseif (Guardian == QUEST_AVAILABLE and pfame >= 7) then
player:startEvent(0x0044,4596,4596,4596); --Start Quest
elseif (Guardian == QUEST_COMPLETED and needToZone == false) then
if (Pamamas == 2) then
player:startEvent(0x0047); --Finish quest dialogue (no different csid between initial and repeats)
else
player:startEvent(0x0048); --Dialogue for after completion of quest
end
elseif (Guardian == QUEST_COMPLETED and needToZone == true) then
player:startEvent(0x0048);
else
player:startEvent(0x0054); --Standard Dialogue
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0044 and option == 1) then
player:addQuest(OUTLANDS,GREETINGS_TO_THE_GUARDIAN);
player:setVar("PamamaVar",0);
elseif (csid == 0x0047) then
if (Pamamas == 1) then --First completion of quest; set title, complete quest, and give higher fame
player:addGil(GIL_RATE*5000);
player:messageSpecial(GIL_OBTAINED, 5000);
player:completeQuest(OUTLANDS,GREETINGS_TO_THE_GUARDIAN);
player:addFame(WINDURST,100);
player:addTitle(KAZHAM_CALLER);
player:setVar("PamamaVar",0);
player:needToZone(true);
elseif (Pamamas == 2) then --Repeats of quest; give only gil and less fame
player:addGil(GIL_RATE*5000);
player:messageSpecial(GIL_OBTAINED, 5000);
player:addFame(WINDURST,30);
player:setVar("PamamaVar",0);
player:needToZone(true);
end
end
end;
| gpl-3.0 |
LegionXI/darkstar | scripts/globals/abilities/feral_howl.lua | 58 | 3525 | ---------------------------------------------------
-- Ability: Feral Howl
-- Terrorizes the target.
-- Obtained: Beastmaster Level 75
-- Recast Time: 0:05:00
-- Duration: Apprx. 0:00:01 - 0:00:10
---------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
return 0,0;
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
local modAcc = player:getMerit(MERIT_FERAL_HOWL);
--printf("modAcc : %u",modAcc);
local feralHowlMod = player:getMod(MOD_FERAL_HOWL_DURATION);
--printf("feralHowlMod : %u",feralHowlMod);
local duration = 10;
--printf("Duration : %u",duration);
if target:hasStatusEffect(EFFECT_TERROR) == true or target:hasStatusEffect(EFFECT_STUN) == true then -- effect already on, or target stunned, do nothing
-- reserved for miss based on target already having stun or terror effect active
else
-- Calculate duration.
if feralHowlMod >= 1 then
-- http://wiki.ffxiclopedia.org/wiki/Monster_Jackcoat_(Augmented)_%2B2
-- add 20% duration per merit level if wearing Augmented Monster Jackcoat +2
duration = (duration + (duration * modAcc * 0.04)); -- modAcc returns intervals of 5. (0.2 / 5 = 0.04)
--printf("Duration post merit : %u",duration);
end
end
-- Leaving potency at 1 since I am not sure it applies with this ability... no known way to increase resistance
local potency = 1;
--printf("Potency : %u",potency);
-- Grabbing variables for terror accuracy. Unknown if ability is stat based. Using Beastmaster's level versus Target's level
local pLvl = player:getMainLvl();
--printf("player level : %u",pLvl);
local mLvl = target:getMainLvl();
--printf("mob level : %u",mLvl);
-- Checking level difference between the target and the BST
local dLvl = (mLvl - pLvl);
--printf("level difference : %u",dLvl);
-- Determining what level of resistance the target will have to the ability
local resist = 0
dLvl = (10 * dLvl) - modAcc; -- merits increase accuracy by 5% per level
if dLvl <= 0 then -- default level difference to 1 if mob is equal to the Beastmaster's level or less.
resist = 1;
--printf("resist : %u",resist);
else
resist = math.random(1,(dLvl + 100)); -- calculate chance of missing based on number of levels mob is higher than you. Target gets 10% resist per level over BST
--printf("resist : %u",resist);
end
-- Adjusting duration based on resistance. Only fair way I could see to do it...
if resist >= 20 then
if (resist / 10) >= (duration) then
duration = (duration - math.random(1,(duration - 2)));
--printf("Duration post resist : %u",duration);
else
duration = (duration - math.random(1,(resist / 10)));
--printf("Duration post resist : %u",duration);
end
end
-- execute ability based off of resistance value; space reserved for resist message
if resist <= 90 then -- still experimental. not exactly sure how to calculate hit %
target:addStatusEffect(EFFECT_TERROR,potency,0,duration);
else
-- reserved for text related to resist
end
return EFFECT_TERROR;
end;
| gpl-3.0 |
naclander/tome | game/modules/tome/data/zones/blighted-ruins/grids.lua | 3 | 1406 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
load("/data/general/grids/basic.lua")
newEntity{
define_as = "SUMMON_CIRCLE",
name = "unholy circle", image = "terrain/marble_floor.png", add_mos = {{image=resolvers.generic(function() return "object/candle_dark"..rng.range(1,3)..".png" end)}},
force_clone = true,
display = ';', color=colors.GOLD, back_color=colors.GREY,
always_remember = true,
does_block_move = true,
}
newEntity{
define_as = "SUMMON_CIRCLE_BROKEN",
name = "broken unholy circle", image = "terrain/marble_floor.png", add_mos = {{image="object/candle_dark4.png"}},
display = '.', color=colors.GOLD, back_color=colors.GREY,
always_remember = true,
}
| gpl-3.0 |
rigeirani/btg | plugins/gnuplot.lua | 622 | 1813 | --[[
* Gnuplot plugin by psykomantis
* dependencies:
* - gnuplot 5.00
* - libgd2-xpm-dev (on Debian distr) for more info visit: https://libgd.github.io/pages/faq.html
*
]]
-- Gnuplot needs absolute path for the plot, so i run some commands to find where we are
local outputFile = io.popen("pwd","r")
io.input(outputFile)
local _pwd = io.read("*line")
io.close(outputFile)
local _absolutePlotPath = _pwd .. "/data/plot.png"
local _scriptPath = "./data/gnuplotScript.gpl"
do
local function gnuplot(msg, fun)
local receiver = get_receiver(msg)
-- We generate the plot commands
local formattedString = [[
set grid
set terminal png
set output "]] .. _absolutePlotPath .. [["
plot ]] .. fun
local file = io.open(_scriptPath,"w");
file:write(formattedString)
file:close()
os.execute("gnuplot " .. _scriptPath)
os.remove (_scriptPath)
return _send_photo(receiver, _absolutePlotPath)
end
-- Check all dependencies before executing
local function checkDependencies()
local status = os.execute("gnuplot -h")
if(status==true) then
status = os.execute("gnuplot -e 'set terminal png'")
if(status == true) then
return 0 -- OK ready to go!
else
return 1 -- missing libgd2-xpm-dev
end
else
return 2 -- missing gnuplot
end
end
local function run(msg, matches)
local status = checkDependencies()
if(status == 0) then
return gnuplot(msg,matches[1])
elseif(status == 1) then
return "It seems that this bot miss a dependency :/"
else
return "It seems that this bot doesn't have gnuplot :/"
end
end
return {
description = "use gnuplot through telegram, only plot single variable function",
usage = "!gnuplot [single variable function]",
patterns = {"^!gnuplot (.+)$"},
run = run
}
end
| gpl-2.0 |
shadog/shado | admin.lua | 27 | 10309 | local function set_bot_photo(msg, success, result)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/bot.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
set_profile_photo(file, ok_cb, false)
send_large_msg(receiver, 'Photo changed!', ok_cb, false)
redis:del("bot:photo")
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
--Function to add log supergroup
local function logadd(msg)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
local GBan_log = 'GBan_log'
if not data[tostring(GBan_log)] then
data[tostring(GBan_log)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(GBan_log)][tostring(msg.to.id)] = msg.to.peer_id
save_data(_config.moderation.data, data)
local text = 'Log_SuperGroup has has been set!'
reply_msg(msg.id,text,ok_cb,false)
return
end
--Function to remove log supergroup
local function logrem(msg)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
local GBan_log = 'GBan_log'
if not data[tostring(GBan_log)] then
data[tostring(GBan_log)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(GBan_log)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local text = 'Log_SuperGroup has has been removed!'
reply_msg(msg.id,text,ok_cb,false)
return
end
local function parsed_url(link)
local parsed_link = URL.parse(link)
local parsed_path = URL.parse_path(parsed_link.path)
return parsed_path[2]
end
local function get_contact_list_callback (cb_extra, success, result)
local text = " "
for k,v in pairs(result) do
if v.print_name and v.id and v.phone then
text = text..string.gsub(v.print_name , "_" , " ").." ["..v.id.."] = "..v.phone.."\n"
end
end
local file = io.open("contact_list.txt", "w")
file:write(text)
file:flush()
file:close()
send_document("user#id"..cb_extra.target,"contact_list.txt", ok_cb, false)--.txt format
local file = io.open("contact_list.json", "w")
file:write(json:encode_pretty(result))
file:flush()
file:close()
send_document("user#id"..cb_extra.target,"contact_list.json", ok_cb, false)--json format
end
local function get_dialog_list_callback(cb_extra, success, result)
local text = ""
for k,v in pairsByKeys(result) do
if v.peer then
if v.peer.type == "chat" then
text = text.."group{"..v.peer.title.."}["..v.peer.id.."]("..v.peer.members_num..")"
else
if v.peer.print_name and v.peer.id then
text = text.."user{"..v.peer.print_name.."}["..v.peer.id.."]"
end
if v.peer.username then
text = text.."("..v.peer.username..")"
end
if v.peer.phone then
text = text.."'"..v.peer.phone.."'"
end
end
end
if v.message then
text = text..'\nlast msg >\nmsg id = '..v.message.id
if v.message.text then
text = text .. "\n text = "..v.message.text
end
if v.message.action then
text = text.."\n"..serpent.block(v.message.action, {comment=false})
end
if v.message.from then
if v.message.from.print_name then
text = text.."\n From > \n"..string.gsub(v.message.from.print_name, "_"," ").."["..v.message.from.id.."]"
end
if v.message.from.username then
text = text.."( "..v.message.from.username.." )"
end
if v.message.from.phone then
text = text.."' "..v.message.from.phone.." '"
end
end
end
text = text.."\n\n"
end
local file = io.open("dialog_list.txt", "w")
file:write(text)
file:flush()
file:close()
send_document("user#id"..cb_extra.target,"dialog_list.txt", ok_cb, false)--.txt format
local file = io.open("dialog_list.json", "w")
file:write(json:encode_pretty(result))
file:flush()
file:close()
send_document("user#id"..cb_extra.target,"dialog_list.json", ok_cb, false)--json format
end
-- Returns the key (index) in the config.enabled_plugins table
local function plugin_enabled( name )
for k,v in pairs(_config.enabled_plugins) do
if name == v then
return k
end
end
-- If not found
return false
end
-- Returns true if file exists in plugins folder
local function plugin_exists( name )
for k,v in pairs(plugins_names()) do
if name..'.lua' == v then
return true
end
end
return false
end
local function reload_plugins( )
plugins = {}
return load_plugins()
end
local function run(msg,matches)
local receiver = get_receiver(msg)
local group = msg.to.id
local print_name = user_print_name(msg.from):gsub("", "")
local name_log = print_name:gsub("_", " ")
if not is_admin1(msg) then
return
end
if msg.media then
if msg.media.type == 'photo' and redis:get("bot:photo") then
if redis:get("bot:photo") == 'waiting' then
load_photo(msg.id, set_bot_photo, msg)
end
end
end
if matches[1] == "setbotphoto" then
redis:set("bot:photo", "waiting")
return 'Please send me bot photo now'
end
if matches[1] == "markread" then
if matches[2] == "on" then
redis:set("bot:markread", "on")
return "Mark read > on"
end
if matches[2] == "off" then
redis:del("bot:markread")
return "Mark read > off"
end
return
end
if matches[1] == "pm" then
local text = "Message From "..(msg.from.username or msg.from.last_name).."\n\nMessage : "..matches[3]
send_large_msg("user#id"..matches[2],text)
return "Message has been sent"
end
if matches[1] == "pmblock" then
if is_admin2(matches[2]) then
return "You can't block admins"
end
block_user("user#id"..matches[2],ok_cb,false)
return "User blocked"
end
if matches[1] == "pmunblock" then
unblock_user("user#id"..matches[2],ok_cb,false)
return "User unblocked"
end
if matches[1] == "import" then--join by group link
local hash = parsed_url(matches[2])
import_chat_link(hash,ok_cb,false)
end
if matches[1] == "contactlist" then
if not is_sudo(msg) then-- Sudo only
return
end
get_contact_list(get_contact_list_callback, {target = msg.from.id})
return "I've sent contact list with both json and text format to your private"
end
if matches[1] == "delcontact" then
if not is_sudo(msg) then-- Sudo only
return
end
del_contact("user#id"..matches[2],ok_cb,false)
return "User "..matches[2].." removed from contact list"
end
if matches[1] == "addcontact" and is_sudo(msg) then
phone = matches[2]
first_name = matches[3]
last_name = matches[4]
add_contact(phone, first_name, last_name, ok_cb, false)
return "User With Phone +"..matches[2].." has been added"
end
if matches[1] == "sendcontact" and is_sudo(msg) then
phone = matches[2]
first_name = matches[3]
last_name = matches[4]
send_contact(get_receiver(msg), phone, first_name, last_name, ok_cb, false)
end
if matches[1] == "mycontact" and is_sudo(msg) then
if not msg.from.phone then
return "I must Have Your Phone Number!"
end
phone = msg.from.phone
first_name = (msg.from.first_name or msg.from.phone)
last_name = (msg.from.last_name or msg.from.id)
send_contact(get_receiver(msg), phone, first_name, last_name, ok_cb, false)
end
if matches[1] == "dialoglist" then
get_dialog_list(get_dialog_list_callback, {target = msg.from.id})
return "I've sent a group dialog list with both json and text format to your private messages"
end
if matches[1] == "whois" then
user_info("user#id"..matches[2],user_info_callback,{msg=msg})
end
if matches[1] == "sync_gbans" then
if not is_sudo(msg) then-- Sudo only
return
end
local url = "http://seedteam.org/Teleseed/Global_bans.json"
local SEED_gbans = http.request(url)
local jdat = json:decode(SEED_gbans)
for k,v in pairs(jdat) do
redis:hset('user:'..v, 'print_name', k)
banall_user(v)
print(k, v.." Globally banned")
end
end
if matches[1] == 'reload' then
receiver = get_receiver(msg)
reload_plugins(true)
post_msg(receiver, "Reloaded!", ok_cb, false)
return "Reloaded!"
end
--[[*For Debug*
if matches[1] == "vardumpmsg" and is_admin1(msg) then
local text = serpent.block(msg, {comment=false})
send_large_msg("channel#id"..msg.to.id, text)
end]]
if matches[1] == 'updateid' then
local data = load_data(_config.moderation.data)
local long_id = data[tostring(msg.to.id)]['long_id']
if not long_id then
data[tostring(msg.to.id)]['long_id'] = msg.to.peer_id
save_data(_config.moderation.data, data)
return "Updated ID"
end
end
if matches[1] == 'addlog' and not matches[2] then
if is_log_group(msg) then
return "Already a Log_SuperGroup"
end
print("Log_SuperGroup "..msg.to.title.."("..msg.to.id..") added")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] added Log_SuperGroup")
logadd(msg)
end
if matches[1] == 'remlog' and not matches[2] then
if not is_log_group(msg) then
return "Not a Log_SuperGroup"
end
print("Log_SuperGroup "..msg.to.title.."("..msg.to.id..") removed")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] added Log_SuperGroup")
logrem(msg)
end
return
end
local function pre_process(msg)
if not msg.text and msg.media then
msg.text = '['..msg.media.type..']'
end
return msg
end
return {
patterns = {
"^[#!/](pm) (%d+) (.*)$",
"^[#!/](import) (.*)$",
"^[#!/](pmunblock) (%d+)$",
"^[#!/](pmblock) (%d+)$",
"^[#!/](markread) (on)$",
"^[#!/](markread) (off)$",
"^[#!/](setbotphoto)$",
"^[#!/](contactlist)$",
"^[#!/](dialoglist)$",
"^[#!/](delcontact) (%d+)$",
"^[#!/](addcontact) (.*) (.*) (.*)$",
"^[#!/](sendcontact) (.*) (.*) (.*)$",
"^[#!/](mycontact)$",
"^[#/!](reload)$",
"^[#/!](updateid)$",
"^[#/!](sync_gbans)$",
"^[#/!](addlog)$",
"^[#/!](remlog)$",
"%[(photo)%]",
},
run = run,
pre_process = pre_process
}
--By @imandaneshi :)
--https://github.com/SEEDTEAM/TeleSeed/blob/test/plugins/admin.lua
---Modified by @Rondoozle for supergroups
| gpl-2.0 |
greasydeal/darkstar | scripts/zones/QuBia_Arena/bcnms/those_who_lurk_in_shadows.lua | 59 | 2394 | -----------------------------------
-- Area: Qu'Bia Arena
-- NPC: Those Who Lurk in Shadows
-- @pos -221 -24 19 206
-----------------------------------
package.loaded["scripts/zones/QuBia_Arena/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/zones/QuBia_Arena/TextIDs");
-----------------------------------
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBcnmRegister(player,instance)
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBcnmEnter(player,instance)
end;
-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc
function onBcnmLeave(player,instance,leavecode)
-- print("leave code "..leavecode);
if (player:hasKeyItem(MARK_OF_SEED)) then
player:delKeyItem(MARK_OF_SEED);
end
if (leavecode == 2) then -- Play end CS. Need time and battle id for record keeping + storage
player:addExp(700);
if (player:getCurrentMission(ACP) == THOSE_WHO_LURK_IN_SHADOWS_III) then
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,20,0);
else -- Gives skip dialog if previously completed
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,20,1);
end
elseif (leavecode == 4) then
player:startEvent(0x7d02);
end
end;
function onEventUpdate(player,csid,option)
-- print("bc update csid "..csid.." and option "..option);
end;
function onEventFinish(player,csid,option)
-- print("bc finish csid "..csid.." and option "..option);
if (csid == 0x7d01) then
if (player:getCurrentMission(ACP) == THOSE_WHO_LURK_IN_SHADOWS_III) then
player:completeMission(ACP,THOSE_WHO_LURK_IN_SHADOWS_III);
player:addMission(ACP,REMEMBER_ME_IN_YOUR_DREAMS);
end
if (player:hasKeyItem(IVORY_KEY) == false and player:getCurrentMission(ACP) >= THOSE_WHO_LURK_IN_SHADOWS_III) then
player:addKeyItem(IVORY_KEY);
player:setVar("LastIvoryKey", os.date("%j"));
player:messageSpecial(KEYITEM_OBTAINED,IVORY_KEY);
end
end
end; | gpl-3.0 |
LegionXI/darkstar | scripts/zones/QuBia_Arena/bcnms/those_who_lurk_in_shadows.lua | 59 | 2394 | -----------------------------------
-- Area: Qu'Bia Arena
-- NPC: Those Who Lurk in Shadows
-- @pos -221 -24 19 206
-----------------------------------
package.loaded["scripts/zones/QuBia_Arena/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/zones/QuBia_Arena/TextIDs");
-----------------------------------
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBcnmRegister(player,instance)
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBcnmEnter(player,instance)
end;
-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc
function onBcnmLeave(player,instance,leavecode)
-- print("leave code "..leavecode);
if (player:hasKeyItem(MARK_OF_SEED)) then
player:delKeyItem(MARK_OF_SEED);
end
if (leavecode == 2) then -- Play end CS. Need time and battle id for record keeping + storage
player:addExp(700);
if (player:getCurrentMission(ACP) == THOSE_WHO_LURK_IN_SHADOWS_III) then
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,20,0);
else -- Gives skip dialog if previously completed
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,20,1);
end
elseif (leavecode == 4) then
player:startEvent(0x7d02);
end
end;
function onEventUpdate(player,csid,option)
-- print("bc update csid "..csid.." and option "..option);
end;
function onEventFinish(player,csid,option)
-- print("bc finish csid "..csid.." and option "..option);
if (csid == 0x7d01) then
if (player:getCurrentMission(ACP) == THOSE_WHO_LURK_IN_SHADOWS_III) then
player:completeMission(ACP,THOSE_WHO_LURK_IN_SHADOWS_III);
player:addMission(ACP,REMEMBER_ME_IN_YOUR_DREAMS);
end
if (player:hasKeyItem(IVORY_KEY) == false and player:getCurrentMission(ACP) >= THOSE_WHO_LURK_IN_SHADOWS_III) then
player:addKeyItem(IVORY_KEY);
player:setVar("LastIvoryKey", os.date("%j"));
player:messageSpecial(KEYITEM_OBTAINED,IVORY_KEY);
end
end
end; | gpl-3.0 |
ciarand/luvit.io | libs/controllers/blog.lua | 3 | 1650 | local renderTemplate = require('render-template')
local pathJoin = require('luvi').path.join
local fs = require('coro-fs').chroot(pathJoin(module.dir, "../.."))
local loadContent = require('load-content')
local function loadArticles()
local articles = {}
for entry in fs.scandir("articles") do
if entry.type == "file" and entry.name:match("%.md$") then
local name = entry.name:match("^(.*)%.md$")
local data = loadContent("articles", name)
if data.published then
articles[#articles + 1] = data
articles[name] = data
end
end
end
table.sort(articles, function (a, b)
return a.published > b.published
end)
for i = 1, #articles do
local article = articles[i]
if i > 1 then
article.after = articles[i - 1]
end
if i < #articles then
article.before = articles[i + 1]
end
end
return articles
end
function exports.index(req, res, go)
local articles = loadArticles()
if #articles == 0 then
return renderTemplate(res, "empty", {
title = "Blog - Luvit.io",
})
end
-- Redirect to the newest published article
res.code = 302
res.headers.Location = "/blog/" .. articles[1].name .. ".html"
res.body = nil
end
function exports.tags(req, res, go)
console.log("TODO: Implement tags")
return go()
end
function exports.article(req, res, go)
local name = req.params.name
local articles = loadArticles()
local article = articles[name] or loadContent("articles", name)
if not article then return go() end
return renderTemplate(res, "article", {
title = article.title .. " - Blog - Luvit.io",
article = article
})
end
| apache-2.0 |
lichtl/darkstar | scripts/zones/Sacrarium/npcs/Large_Keyhole.lua | 27 | 1422 | -----------------------------------
-- Area: Sacrarium
-- NPC: Large Keyhole
-- Notes: Used to open R. Gate
-- @pos 100.231 -1.414 51.700 28
-----------------------------------
package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Sacrarium/TextIDs");
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local LargeKeyholeID = npc:getID();
local DoorID = GetNPCByID(LargeKeyholeID):getID() - 2;
if (player:hasKeyItem(TEMPLE_KNIGHT_KEY)) then
GetNPCByID(DoorID):openDoor(15);
else
player:messageSpecial(LARGE_KEYHOLE);
end
end;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local Timemax=GetServerVariable("SACRARIUM_Coral_Key_trade")+10;
local CurentTime=os.time();
local LargeKeyholeID = npc:getID();
local DoorID = GetNPCByID(LargeKeyholeID):getID() - 2;
if (trade:hasItemQty(1658,1) and trade:getItemCount() == 1) then
if (CurentTime < Timemax) then
GetNPCByID(DoorID):openDoor(15);
SetServerVariable("SACRARIUM_Coral_Key_trade",0);
end
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
RunAwayDSP/darkstar | scripts/globals/weaponskills/asuran_fists.lua | 10 | 1711 | -----------------------------------
-- Asuran Fists
-- Hand-to-Hand weapon skill
-- Skill Level: 250
-- Delivers an eightfold attack. params.accuracy varies with TP.
-- In order to obtain Asuran Fists, the quest The Walls of Your Mind must be completed.
-- Due to the 95% params.accuracy cap there is only a 66% chance of all 8 hits landing, so approximately a one third chance of missing some of the hits at the cap.
-- Will stack with Sneak Attack.
-- Aligned with the Shadow Gorget, Soil Gorget & Flame Gorget.
-- Aligned with the Shadow Belt, Soil Belt & Flame Belt.
-- Element: None
-- Modifiers: STR:10% VIT:10%
-- 100%TP 200%TP 300%TP
-- 1.00 1.00 1.00
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/settings")
require("scripts/globals/weaponskills")
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {}
params.numHits = 8
params.ftp100 = 1 params.ftp200 = 1 params.ftp300 = 1
params.str_wsc = 0.1 params.dex_wsc = 0.0 params.vit_wsc = 0.1 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0
params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0
params.canCrit = false
params.acc100 = 0.8 params.acc200= 0.9 params.acc300= 1
params.atk100 = 1; params.atk200 = 1; params.atk300 = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.str_wsc = 0.15 params.vit_wsc = 0.15
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar)
return tpHits, extraHits, criticalHit, damage
end
| gpl-3.0 |
NiLuJe/koreader | frontend/ui/widget/screensaverwidget.lua | 3 | 7785 | local Device = require("device")
local Event = require("ui/event")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local FrameContainer = require("ui/widget/container/framecontainer")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local UIManager = require("ui/uimanager")
local util = require("util")
local _ = require("gettext")
local Screen = Device.screen
local ScreenSaverWidget = InputContainer:extend{
name = "ScreenSaver",
widget = nil,
background = nil,
}
function ScreenSaverWidget:init()
if Device:hasKeys() then
self.key_events.AnyKeyPressed = { { Device.input.group.Any } }
end
if Device:isTouchDevice() then
if G_reader_settings:readSetting("screensaver_delay") == "gesture" then
self:setupGestureEvents()
end
if not self.has_exit_screensaver_gesture then
-- Exit with gesture not enabled, or no configured gesture found: allow exiting with tap
local range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
self.ges_events.Tap = { GestureRange:new{ ges = "tap", range = range } }
end
end
self:update()
end
function ScreenSaverWidget:setupGestureEvents()
-- The configured gesture(s) won't trigger, because this widget is at top
-- of the UI stack and will prevent ReaderUI/Filemanager from getting
-- and handling any configured gesture event.
-- We need to find all the ones configured for the "exit_screensaver" action,
-- and clone them so they are handled by this widget.
local ReaderUI = require("apps/reader/readerui")
local ui = ReaderUI:_getRunningInstance()
if not ui then
local FileManager = require("apps/filemanager/filemanager")
ui = FileManager.instance
end
if ui and ui.gestures and ui.gestures.gestures then
local multiswipe_already_met = false
for gesture, actions in pairs(ui.gestures.gestures) do
if util.stringStartsWith(gesture, "multiswipe") then
-- All multiswipes are handled by the single handler for "multiswipe"
-- We only need to clone one of them
gesture = "multiswipe"
end
if actions["exit_screensaver"] and (gesture ~= "multiswipe" or not multiswipe_already_met) then
if gesture == "multiswipe" then
multiswipe_already_met = true
end
-- Clone the gesture found in our self.ges_events
local ui_gesture = ui._zones[gesture]
if ui_gesture and ui_gesture.handler then
-- We can reuse its GestureRange object
self.ges_events[gesture] = { ui_gesture.gs_range }
-- For each of them, we need a distinct event and its handler.
-- This handler will call the original handler (created by gestures.koplugin)
-- which, after some checks (like swipe distance and direction, and multiswipe
-- directions), will emit normally the configured real ExitScreensaver event,
-- that this widget (being at top of the UI stack) will get and that
-- onExitScreensaver() will handle.
local event_name = "TriggerExitScreensaver_" .. gesture
self.ges_events[gesture].event = event_name
self["on"..event_name] = function(this, args, ev)
ui_gesture.handler(ev)
return true
end
end
end
end
end
if next(self.ges_events) then -- we found a gesture configured
self.has_exit_screensaver_gesture = true
-- Override handleEvent(), so we can stop any event from propagating to widgets
-- below this one (we may get some from other multiswipe as the handler does
-- not filter the one we are insterested with, but also when multiple actions
-- are assigned to a single gesture).
self.handleEvent = function(this, event)
InputContainer.handleEvent(this, event)
return true
end
self.key_events = {} -- also disable exit with keys
end
end
function ScreenSaverWidget:showWaitForGestureMessage(msg)
-- We just paint an InfoMessage on screen directly: we don't want
-- another widget that we would need to prevent catching events
local infomsg = InfoMessage:new{
text = self.has_exit_screensaver_gesture
and _("Waiting for specific gesture to exit screensaver.")
or _("No exit screensaver gesture configured. Tap to exit.")
}
infomsg:paintTo(Screen.bb, 0, 0)
infomsg:onShow() -- get the screen refreshed
infomsg:free()
end
function ScreenSaverWidget:update()
self.height = Screen:getHeight()
self.width = Screen:getWidth()
self.region = Geom:new{
x = 0, y = 0,
w = self.width,
h = self.height,
}
self.main_frame = FrameContainer:new{
radius = 0,
bordersize = 0,
padding = 0,
margin = 0,
background = self.background,
width = self.width,
height = self.height,
self.widget,
}
self.dithered = true
self[1] = self.main_frame
UIManager:setDirty(self, function()
return "full", self.main_frame.dimen
end)
end
function ScreenSaverWidget:onShow()
UIManager:setDirty(self, function()
return "full", self.main_frame.dimen
end)
return true
end
function ScreenSaverWidget:onTap(_, ges)
if ges.pos:intersectWith(self.main_frame.dimen) then
self:onClose()
end
return true
end
function ScreenSaverWidget:onClose()
-- If we happened to shortcut a delayed close via user input, unschedule it to avoid a spurious refresh.
local Screensaver = require("ui/screensaver")
if Screensaver.delayed_close then
UIManager:unschedule(Screensaver.close_widget)
end
UIManager:close(self)
return true
end
ScreenSaverWidget.onAnyKeyPressed = ScreenSaverWidget.onClose
ScreenSaverWidget.onExitScreensaver = ScreenSaverWidget.onClose
function ScreenSaverWidget:onCloseWidget()
Device.screen_saver_mode = false
Device.screen_saver_lock = false
-- Restore to previous rotation mode, if need be.
if Device.orig_rotation_mode then
Screen:setRotationMode(Device.orig_rotation_mode)
Device.orig_rotation_mode = nil
end
-- Make it full-screen (self.main_frame.dimen might be in a different orientation, and it's already full-screen anyway...)
UIManager:setDirty(nil, function()
return "full"
end)
-- Will come after the Resume event, iff screensaver_delay is set.
-- Comes *before* it otherwise.
UIManager:broadcastEvent(Event:new("OutOfScreenSaver"))
end
function ScreenSaverWidget:onResume()
-- If we actually catch this event, it means screensaver_delay is set.
-- Tell Device about it, so that further power button presses while we're still shown send us back to suspend.
-- NOTE: This only affects devices where we handle Power events ourselves (i.e., rely on Device -> Generic's onPowerEvent),
-- and it *always* implies that Device.screen_saver_mode is true.
Device.screen_saver_lock = true
end
function ScreenSaverWidget:onSuspend()
-- Also flip this back on suspend, in case we suspend again on a delayed screensaver (e.g., via SleepCover or AutoSuspend).
Device.screen_saver_lock = false
end
return ScreenSaverWidget
| agpl-3.0 |
inmatarian/bronxcombat1999 | color.lua | 1 | 4739 | -- Color flyweights
local color
local unpack = unpack or table.unpack
local function clamp(x, min, max)
if x < min then return min end
if x > max then return max end
return x
end
local function hsl2rgb(hue, sat, lit)
hue = clamp(hue or 360, 0, 360)
sat = clamp(sat or 1, 0, 1)
lit = clamp(lit or 1, 0, 1)
local chroma = (1 - math.abs(2*lit - 1)) * sat
local h = hue / 60
local x = (1 - math.abs(h%2 -1)) * chroma
local r, g, b
if h < 1 then r, g, b = chroma, x, 0
elseif h < 2 then r, g, b = x, chroma, 0
elseif h < 3 then r, g, b = 0, chroma, x
elseif h < 4 then r, g, b = 0, x, chroma
elseif h < 5 then r, g, b = x, 0, chroma
else r, g, b = chroma, 0, x end
local m = lit - chroma/2
return (r+m)*255, (g+m)*255, (b+m)*255
end
local function rgb2hsl(r, g, b)
r = clamp(r or 255, 0, 255) / 255.0
g = clamp(g or 255, 0, 255) / 255.0
b = clamp(b or 255, 0, 255) / 255.0
local max, min = math.max(r, g, b), math.min(r, g, b)
local lit = (max + min) / 2
local hue, sat = 0, 0
if max ~= min then
local d = max - min
sat = (max - min) / ((sat > 0.5) and (2 - max - min) or (max + min))
local maxhalf = max / 2
local dr = (((max-r) / 6) + maxhalf) / max
local dg = (((max-g) / 6) + maxhalf) / max
local db = (((max-b) / 6) + maxhalf) / max
if max == r then hue = db + dg
elseif max == g then hue = (1/3) + dr - db
else hue = (2/3) + dg - dr end
while hue < 0 do hue = hue + 1 end
while hue > 1 do hue = hue - 1 end
end
return hue * 360, sat, lit
end
local cache = {}
local function makecolor(r, g, b, a)
r = clamp(r or 255, 0, 255)
g = clamp(g or 255, 0, 255)
b = clamp(b or 255, 0, 255)
a = clamp(a or 255, 0, 255)
local s = string.format("#%02X%02X%02X%02X", r, g, b, a)
local c = cache[s]
if c == nil then
c = setmetatable({ r, g, b, a }, color)
cache[s] = c
end
return c
end
color = setmetatable({
hsl = function(hue, sat, lit, alpha)
local r, g, b = hsl2rgb(hue, sat, lit)
return makecolor(r, g, b, alpha)
end,
__index = {
255, 255, 255, 255,
red = function(self, v)
if v == nil then return self[1] end
return makecolor(v, self[2], self[3], self[4])
end,
green = function(self, v)
if v == nil then return self[2] end
return makecolor(self[1], v, self[3], self[4])
end,
blue = function(self, v)
if v == nil then return self[3] end
return makecolor(self[1], self[2], v, self[4])
end,
alpha = function(self, v)
if v == nil then return self[4] end
return makecolor(self[1], self[2], self[3], v)
end,
rgb = function(self, r, g, b)
if r == nil then return self[1], self[2], self[3] end
return makecolor(r, g, b, self[4])
end,
rgba = function(self, r, g, b, a)
if r == nil then return self[1], self[2], self[3], self[4] end
return makecolor(r, g, b, a)
end,
hsl = function(self, h, s, l)
if h == nil then return rgb2hsl(self[1], self[2], self[3]) end
return color.hsl(h, s, l, self[4])
end,
hue = function(self, v)
local h, s, l = rgb2hsl(self[1], self[2], self[3])
if v == nil then return h end
return color.hsl(v, s, l)
end,
saturation = function(self, v)
local h, s, l = rgb2hsl(self[1], self[2], self[3])
if v == nil then return s end
return color.hsl(h, v, l)
end,
lightness = function(self, v)
local h, s, l = rgb2hsl(self[1], self[2], self[3])
if v == nil then return l end
return color.hsl(h, s, v)
end,
}
}, {
__call = function(self, r, g, b, a)
return makecolor(r, b, g, a)
end,
})
for _, row in ipairs {
{ "BLACK", 0, 0, 0, },
{ "BLUE", 0, 0, 255, },
{ "BROWN", 170, 85, 0, },
{ "CYAN", 0, 255, 255, },
{ "GRAY", 85, 85, 85, },
{ "GREEN", 0, 255, 0, },
{ "MAGENTA", 255, 0, 255, },
{ "MAROON", 170, 0, 0, },
{ "MIDNIGHT", 0, 0, 85, },
{ "NAVY", 0, 0, 170, },
{ "OLIVE", 170, 170, 0, },
{ "ORANGE", 255, 170, 0, },
{ "ORANGERED", 255, 85, 0, },
{ "PURPLE", 170, 0, 170, },
{ "RED", 255, 0, 0, },
{ "SILVER", 170, 170, 170, },
{ "TEAL", 0, 170, 170, },
{ "WHITE", 255, 255, 255, },
{ "YELLOW", 255, 255, 0, },
{ "PUREWHITE", 255, 255, 255, },
{ "PUREBLACK", 0, 0, 0, },
{ "ALPHA100", 0, 0, 0, 255, },
{ "ALPHA75", 0, 0, 0, 192, },
{ "ALPHA50", 0, 0, 0, 128, },
{ "ALPHA25", 0, 0, 0, 64, },
{ "ALPHA0", 0, 0, 0, 0, },
} do
local n, r, g, b, a = unpack(row)
color[n] = color(r, g, b, a)
end
return color
| mit |
RunAwayDSP/darkstar | scripts/globals/spells/bluemagic/grand_slam.lua | 4 | 1517 | -----------------------------------------
-- Spell: Grand Slam
-- Delivers an area attack. Damage varies with TP
-- Spell cost: 24 MP
-- Monster Type: Beastmen
-- Spell Type: Physical (Blunt)
-- Blue Magic Points: 2
-- Stat Bonus: INT+1
-- Level: 30
-- Casting Time: 1 seconds
-- Recast Time: 14.25 seconds
-- Skillchain Element(s): Ice (can open Impaction, Compression, or Fragmentation can close Induration)
-- Combos: Defense Bonus
-----------------------------------------
require("scripts/globals/bluemagic")
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0
end
function onSpellCast(caster,target,spell)
local params = {}
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.tpmod = TPMOD_ATTACK
params.dmgtype = dsp.damageType.BLUNT
params.scattr = SC_INDURATION
params.numhits = 1
params.multiplier = 1.0
params.tp150 = 1.0
params.tp300 = 1.0
params.azuretp = 1.0
params.duppercap = 33
params.str_wsc = 0.0
params.dex_wsc = 0.0
params.vit_wsc = 0.3
params.agi_wsc = 0.0
params.int_wsc = 0.1
params.mnd_wsc = 0.1
params.chr_wsc = 0.1
damage = BluePhysicalSpell(caster, target, spell, params)
damage = BlueFinalAdjustments(caster, target, spell, damage, params)
return damage
end | gpl-3.0 |
OctoEnigma/shiny-octo-system | addons/darkrpmodification-master/lua/darkrp_modules/tcb_f4menu/cl_panel_vehicles.lua | 1 | 1909 | /*---------------------------------------------------------------------------
Creator: TheCodingBeast - TheCodingBeast.com
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/
---------------------------------------------------------------------------*/
-- Variables
local PANEL = {}
local TCB_Scroll
-- Panel
function PANEL:Init()
self:SetSize( 650 - 2, 620 - 2 )
self:SetPos( 250, 2 )
self.Paint = function()
draw.RoundedBoxEx( 0, 0, 0, self:GetWide(), self:GetTall(), TCB_Settings.Transparent, false, true, false, false )
end
TCB_Scroll = vgui.Create( "tcb_panel_scroll", self )
-- Fill Data
self:FillData( TCB_Scroll )
end
-- Fill Data
function PANEL:FillData( parent )
local StartYPos = 0
local ItemTable = CustomVehicles
for i, item in ipairs( ItemTable ) do
local ShowThisItem = true
if TCB_Settings.HideWrongJob == true then
if istable(item.allowed) and not table.HasValue( item.allowed, LocalPlayer():Team() ) then ShowThisItem = false end
if item.customCheck and not item.customCheck( LocalPlayer() ) then ShowThisItem = false end
end
if ShowThisItem == true then
CurrentItem = vgui.Create( "tcb_panel_item", parent )
CurrentItem:SetPos( 0, StartYPos )
CurrentItem:UpdateInfo( item, "vehicles", "vehicles" )
StartYPos = StartYPos + CurrentItem:GetTall() + 11
end
end
if TCB_Settings.HideWrongJob == true then
local HideElementsMsg = vgui.Create( "tcb_panel_hidden", parent )
HideElementsMsg:SetPos( 0, StartYPos )
end
end
-- Refill Data
function PANEL:RefillData()
-- Remove Items
TCB_Scroll:Clear()
-- Scroll Fix
TCB_Scroll:ScrollFix()
-- Fill Items
self:FillData( TCB_Scroll )
end
-- Derma
vgui.Register( "tcb_panel_vehicles", PANEL, "DPanel" ) | mit |
RunAwayDSP/darkstar | scripts/globals/mobskills/hex_palm.lua | 11 | 1024 | ---------------------------------------------
-- Hex Palm
-- Family: Qutrub
-- Description: Steals HP from targets in front.
-- Type: Magical
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: Front cone
-- Notes: Used only when wielding no weapon.
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/globals/status")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:AnimationSub() == 1 or mob:AnimationSub() == 3) then
return 0
else
return 1
end
end
function onMobWeaponSkill(target, mob, skill)
local dmgmod = 1.1
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*2,dsp.magic.ele.DARK,dmgmod,TP_MAB_BONUS,1)
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.DARK,MOBPARAM_WIPE_SHADOWS)
skill:setMsg(MobPhysicalDrainMove(mob, target, skill, MOBDRAIN_HP, dmg))
return dmg
end
| gpl-3.0 |
lichtl/darkstar | scripts/globals/mobskills/Vorpal_Wheel.lua | 37 | 1063 | ---------------------------------------------
-- Vorpal Wheel
--
-- Description: Throws a slicing wheel at a single target.
-- Type: Physical
-- Utsusemi/Blink absorb: No
-- Range: Unknown
-- Notes: Only used by Gulool Ja Ja, and will use it as a counterattack to any spells cast on him. Damage increases as his health drops. Can be Shield Blocked.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 1;
-- Increase damage as health drops
local dmgmod = (1 - (mob:getHP() / mob:getMaxHP())) * 6;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,info.hitslanded);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
RunAwayDSP/darkstar | scripts/globals/items/kayabaligi.lua | 11 | 1049 | -----------------------------------------
-- ID: 5460
-- Item: Kayabaligi
-- Food Effect: 5Min, Mithra only
-----------------------------------------
-- Dexterity 4
-- Mind -6
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if (target:getRace() ~= dsp.race.MITHRA) then
result = dsp.msg.basic.CANNOT_EAT
end
if (target:getMod(dsp.mod.EAT_RAW_FISH) == 1) then
result = 0
end
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,300,5460)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.DEX, 4)
target:addMod(dsp.mod.MND, -6)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.DEX, 4)
target:delMod(dsp.mod.MND, -6)
end
| gpl-3.0 |
DrYaling/eluna-trinitycore | src/server/scripts/Scripts-master/Blizzlike/EasternKingdoms/zone_eastern_plaguelands.lua | 1 | 3173 | --[[
EmuDevs <http://emudevs.com/forum.php>
Eluna Lua Engine <https://github.com/ElunaLuaEngine/Eluna>
Eluna Scripts <https://github.com/ElunaLuaEngine/Scripts>
Eluna Wiki <http://wiki.emudevs.com/doku.php?id=eluna>
-= Script Information =-
* Zone: Eastern Plaugelands
* QuestId: 5742 / 6164
* Script Type: Gossip, CreatureAI and Quest
* Npc: Ghoul Flayer <8530, 8531, 8532>, Augustus the Touched <12384>, Darrowshire Spirit <11064>
and Tirion Fordring <1855>
--]]
-- Ghoul Flayer
function Flayer_Died(event, creature, killer)
if (killer:GetUnitType() == "Player") then
creature:SpawnCreature(11064, 0, 0, 0, 0, 3, 60000)
end
end
RegisterCreatureEvent(8530, 4, Flayer_Died)
RegisterCreatureEvent(8531, 4, Flayer_Died)
RegisterCreatureEvent(8532, 4, Flayer_Died)
-- Augustus the Touched
function Augustus_GossipHello(event, player, creature)
if (creature:IsQuestGiver()) then
player:GossipAddQuests(creature)
end
if (creature:IsVendor() and player:GetQuestRewardStatus(6164)) then
player:GossipMenuAddItem(0, "I'd like to browse your goods.", 0, 1)
end
player:GossipSendMenu(player:GetGossipTextId(creature), creature)
end
function Augustus_GossipSelect(event, player, creature, sender, intid, code)
player:GossipClearMenu()
if (intid == 1) then
player:SendListInventory(creature)
end
end
RegisterCreatureGossipEvent(12384, 1, Augustus_GossipHello)
RegisterCreatureGossipEvent(12384, 2, Augustus_GossipSelect)
-- Darrowshire Spirit
function Darrowshire_GossipHello(event, player, creature)
player:GossipSendMenu(3873, creature)
player:TalkedToCreature(creature:GetEntry(), creature)
creature:SetFlag(59, 33554432)
end
function Darrowshire_Reset(event, creature)
creature:CastSpell(creature, 17321)
creature:RemoveFlag(59, 33554432)
end
RegisterCreatureGossipEvent(11064, 1, Darrowshire_GossipHello)
RegisterCreatureEvent(11064, 23, Darrowshire_Reset)
-- Tirion Fordring
function Tirion_GossipHello(event, player, creature)
if (creature:IsQuestGiver()) then
player:GossipAddQuests(creature)
end
if (player:GetQuestStatus(5742) == 3 and player:GetStandState() == 1) then
player:GossipMenuAddItem(0, "I am ready to hear your tale, Tirion.", 0, 1)
end
player:GossipSendMenu(player:GetGossipTextId(creature), creature)
end
function Tirion_GossipSelect(event, player, creature, sender, intid, code)
player:GossipClearMenu()
if (intid == 1) then
player:GossipMenuAddItem(0, "Thank you, Tirion. What of your identity?", 0, 2)
player:GossipSendMenu(4493, creature)
elseif (intid == 2) then
player:GossipMenuAddItem(0, "That is terrible.", 0, 3)
player:GossipSendMenu(4494, creature)
elseif (intid == 3) then
player:GossipMenuAddItem(0, "I will, Tirion.", 0, 4)
player:GossipSendMenu(4495, creature)
elseif (intid == 3) then
player:GossipComplete()
player:AreaExploredOrEventHappens(5742)
end
end
RegisterCreatureGossipEvent(1855, 1, Tirion_GossipHello)
RegisterCreatureGossipEvent(1855, 2, Tirion_GossipSelect)
| gpl-2.0 |
lichtl/darkstar | scripts/globals/items/cinna-cookie.lua | 18 | 1325 | -----------------------------------------
-- ID: 4397
-- Item: cinna-cookie
-- Food Effect: 3Min, All Races
-----------------------------------------
-- Magic Regen While Healing 4
-- Vermin Killer 5
-- Poison Resist 5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,180,4397);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MPHEAL, 4);
target:addMod(MOD_VERMIN_KILLER, 5);
target:addMod(MOD_POISONRES, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MPHEAL, 4);
target:delMod(MOD_VERMIN_KILLER, 5);
target:delMod(MOD_POISONRES, 5);
end;
| gpl-3.0 |
sjznxd/lc-20130222 | modules/admin-full/luasrc/controller/admin/index.lua | 79 | 1245 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
module("luci.controller.admin.index", package.seeall)
function index()
local root = node()
if not root.target then
root.target = alias("admin")
root.index = true
end
local page = node("admin")
page.target = firstchild()
page.title = _("Administration")
page.order = 10
page.sysauth = "root"
page.sysauth_authenticator = "htmlauth"
page.ucidata = true
page.index = true
-- Empty services menu to be populated by addons
entry({"admin", "services"}, firstchild(), _("Services"), 40).index = true
entry({"admin", "logout"}, call("action_logout"), _("Logout"), 90)
end
function action_logout()
local dsp = require "luci.dispatcher"
local sauth = require "luci.sauth"
if dsp.context.authsession then
sauth.kill(dsp.context.authsession)
dsp.context.urltoken.stok = nil
end
luci.http.header("Set-Cookie", "sysauth=; path=" .. dsp.build_url())
luci.http.redirect(luci.dispatcher.build_url())
end
| apache-2.0 |
RunAwayDSP/darkstar | scripts/globals/items/plate_of_ikra_gunkan.lua | 11 | 1458 | -----------------------------------------
-- ID: 5219
-- Item: plate_of_ikra_gunkan
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Health 30
-- Magic 10
-- Dexterity 3
-- Mind -2
-- Accuracy % 18
-- Accuracy Cap 28
-- Ranged ACC % 18
-- Ranged ACC Cap 28
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,1800,5219)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.HP, 30)
target:addMod(dsp.mod.MP, 10)
target:addMod(dsp.mod.DEX, 3)
target:addMod(dsp.mod.MND, -2)
target:addMod(dsp.mod.FOOD_ACCP, 18)
target:addMod(dsp.mod.FOOD_ACC_CAP, 28)
target:addMod(dsp.mod.FOOD_RACCP, 18)
target:addMod(dsp.mod.FOOD_RACC_CAP, 28)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.HP, 30)
target:delMod(dsp.mod.MP, 10)
target:delMod(dsp.mod.DEX, 3)
target:delMod(dsp.mod.MND, -2)
target:delMod(dsp.mod.FOOD_ACCP, 18)
target:delMod(dsp.mod.FOOD_ACC_CAP, 28)
target:delMod(dsp.mod.FOOD_RACCP, 18)
target:delMod(dsp.mod.FOOD_RACC_CAP, 28)
end
| gpl-3.0 |
blackguardtm/blackguardtm | plugins/banhammer.lua | 34 | 11497 |
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat by link
if action == 'chat_add_user_link' then
local user_id = msg.from.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs
kick_user(user_id, msg.to.id)
end
end
-- Check if banned user joins chat
if action == 'chat_add_user' then
local user_id = msg.action.user.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs
kick_user(user_id, msg.to.id)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:incr(banhash)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
local banaddredis = redis:get(banhash)
if banaddredis then
if tonumber(banaddredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times
end
if tonumber(banaddredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:set(banhash, 0)-- Reset the Counter
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings'] then
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
end
end
if msg.action.user.username ~= nil then
if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs
kick_user(msg.action.user.id, msg.to.id)
end
end
end
-- No further checks
return msg
end
-- banned user is talking !
if msg.to.type == 'chat' then
local data = load_data(_config.moderation.data)
local group = msg.to.id
local texttext = 'groups'
--if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not
--chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false)
--return
--end
local user_id = msg.from.id
local chat_id = msg.to.id
local banned = is_banned(user_id, chat_id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('Banned user talking!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs
kick_user(user_id, chat_id)
msg.text = ''
end
end
return msg
end
local function kick_ban_res(extra, success, result)
--vardump(result)
--vardump(extra)
local member_id = result.id
local user_id = member_id
local member = result.username
local chat_id = extra.chat_id
local from_id = extra.from_id
local get_cmd = extra.get_cmd
local receiver = "chat#id"..chat_id
if get_cmd == "kick" then
if member_id == from_id then
return send_large_msg(receiver, "You can't kick yourself")
end
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't kick mods/owner/admins")
end
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban' then
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't ban mods/owner/admins")
end
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'unban' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
local hash = 'banned:'..chat_id
redis:srem(hash, member_id)
return 'User '..user_id..' unbanned'
elseif get_cmd == 'banall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned')
return banall_user(member_id, chat_id)
elseif get_cmd == 'unbanall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] un-globally banned')
return unbanall_user(member_id, chat_id)
end
end
local function run(msg, matches)
if matches[1]:lower() == 'id' then
if msg.to.type == "user" then
return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id
end
if type(msg.reply_id) ~= "nil" then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
id = get_message(msg.reply_id,get_message_callback_id, false)
elseif matches[1]:lower() == 'id' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id
end
end
if matches[1]:lower() == 'kickme' then-- /kickme
local receiver = get_receiver(msg)
if msg.to.type == 'chat' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs
chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false)
end
end
if not is_momod(msg) then -- Ignore normal users
return
end
if matches[1]:lower() == "banlist" then -- Ban list !
local chat_id = msg.to.id
if matches[2] and is_admin(msg) then
chat_id = matches[2]
end
return ban_list(chat_id)
end
if matches[1]:lower() == 'ban' then-- /ban
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,ban_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,ban_by_reply, false)
end
end
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't ban mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't ban your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
ban_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'ban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unban' then -- /unban
if type(msg.reply_id)~="nil" and is_momod(msg) then
local msgr = get_message(msg.reply_id,unban_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
local user_id = targetuser
local hash = 'banned:'..chat_id
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2])
return 'User '..user_id..' unbanned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'kick' then
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,Kick_by_reply, false)
end
end
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't kick mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't kick your self !"
end
local user_id = matches[2]
local chat_id = msg.to.id
name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
kick_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'kick',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if not is_admin(msg) then
return
end
if matches[1]:lower() == 'banall' then -- Global ban
if type(msg.reply_id) ~="nil" and is_admin(msg) then
return get_message(msg.reply_id,banall_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
banall_user(targetuser)
return 'User ['..user_id..' ] globally banned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'banall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unbanall' then -- Global unban
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
unbanall_user(user_id)
return 'User ['..user_id..' ] removed from global ban list'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unbanall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == "gbanlist" then -- Global ban list
return banall_list()
end
end
return {
patterns = {
"^([Bb]anall) (.*)$",
"^([Bb]anall)$",
"^([Bb]anlist) (.*)$",
"^([Bb]anlist)$",
"^([Gg]banlist)$",
"^([Bb]an) (.*)$",
"^([Kk]ick)$",
"^([Uu]nban) (.*)$",
"^([Uu]nbanall) (.*)$",
"^([Uu]nbanall)$",
"^([Kk]ick) (.*)$",
"^([Kk]ickme)$",
"^([Bb]an)$",
"^([Uu]nban)$",
"^([Ii]d)$",
"^!!tgservice (.+)$"
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
lichtl/darkstar | scripts/globals/items/serving_of_flint_caviar.lua | 18 | 1422 | -----------------------------------------
-- ID: 4276
-- Item: serving_of_flint_caviar
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Health 10
-- Magic 10
-- Dexterity 4
-- Mind -1
-- Charisma 4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,4276);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 10);
target:addMod(MOD_MP, 10);
target:addMod(MOD_DEX, 4);
target:addMod(MOD_MND, -1);
target:addMod(MOD_CHR, 4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 10);
target:delMod(MOD_MP, 10);
target:delMod(MOD_DEX, 4);
target:delMod(MOD_MND, -1);
target:delMod(MOD_CHR, 4);
end;
| gpl-3.0 |
RunAwayDSP/darkstar | scripts/zones/Maze_of_Shakhrami/npcs/Rockwell.lua | 9 | 1129 | -----------------------------------
-- Area: Maze of Shakhrami
-- NPC: Rockwell
-- Quest: Your Crystal Ball
-- !pos -18 -13 181 198
-----------------------------------
local ID = require("scripts/zones/Maze_of_Shakhrami/IDs")
require("scripts/globals/npc_util")
require("scripts/globals/quests")
-----------------------------------
function onTrade(player, npc, trade)
if player:getQuestStatus(JEUNO, dsp.quest.id.jeuno.YOUR_CRYSTAL_BALL) == QUEST_ACCEPTED and npcUtil.tradeHas(trade, 557) then
player:setCharVar("QuestYourCrystalBall_prog", 1)
player:confirmTrade(trade)
end
end
function onTrigger(player, npc)
if player:getQuestStatus(JEUNO, dsp.quest.id.jeuno.YOUR_CRYSTAL_BALL) == QUEST_ACCEPTED and player:getCharVar("QuestYourCrystalBall_prog") == 1 then
player:startEvent(52)
else
player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY)
end
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
if csid == 52 and npcUtil.giveItem(player, 556) then
player:setCharVar("QuestYourCrystalBall_prog", 0)
end
end
| gpl-3.0 |
Zariel/bollo2 | lib/AceGUI-3.0/widgets/AceGUIWidget-TreeGroup.lua | 2 | 18219 | local AceGUI = LibStub("AceGUI-3.0")
-- Recycling functions
local new, del
do
local pool = setmetatable({},{__mode='k'})
function new()
local t = next(pool)
if t then
pool[t] = nil
return t
else
return {}
end
end
function del(t)
for k in pairs(t) do
t[k] = nil
end
pool[t] = true
end
end
--------------
-- TreeView --
--------------
do
local Type = "TreeGroup"
local Version = 17
local DEFAULT_TREE_WIDTH = 175
local DEFAULT_TREE_SIZABLE = true
local PaneBackdrop = {
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true, tileSize = 16, edgeSize = 16,
insets = { left = 3, right = 3, top = 5, bottom = 3 }
}
local DraggerBackdrop = {
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = nil,
tile = true, tileSize = 16, edgeSize = 0,
insets = { left = 3, right = 3, top = 7, bottom = 7 }
}
local function OnAcquire(self)
self:SetTreeWidth(DEFAULT_TREE_WIDTH,DEFAULT_TREE_SIZABLE)
self:EnableButtonTooltips(true)
end
local function OnRelease(self)
self.frame:ClearAllPoints()
self.frame:Hide()
self.status = nil
for k, v in pairs(self.localstatus) do
if k == "groups" then
for k2 in pairs(v) do
v[k2] = nil
end
else
self.localstatus[k] = nil
end
end
self.localstatus.scrollvalue = 0
self.localstatus.treewidth = DEFAULT_TREE_WIDTH
self.localstatus.treesizable = DEFAULT_TREE_SIZABLE
end
local function GetButtonParents(line)
local parent = line.parent
if parent and parent.value then
return parent.value, GetButtonParents(parent)
end
end
local function GetButtonUniqueValue(line)
local parent = line.parent
if parent and parent.value then
return GetButtonUniqueValue(parent).."\001"..line.value
else
return line.value
end
end
local function ButtonOnClick(this)
local self = this.obj
self:Fire("OnClick",this.uniquevalue, this.selected)
if not this.selected then
self:SetSelected(this.uniquevalue)
this.selected = true
this:LockHighlight()
self:RefreshTree()
end
AceGUI:ClearFocus()
end
local function ExpandOnClick(this)
local button = this.button
local self = button.obj
local status = (self.status or self.localstatus).groups
status[button.uniquevalue] = not status[button.uniquevalue]
self:RefreshTree()
end
local function ButtonOnDoubleClick(button)
local self = button.obj
local status = self.status or self.localstatus
local status = (self.status or self.localstatus).groups
status[button.uniquevalue] = not status[button.uniquevalue]
self:RefreshTree()
end
local function EnableButtonTooltips(self, enable)
self.enabletooltips = enable
end
local function Button_OnEnter(this)
local self = this.obj
self:Fire("OnButtonEnter", this.uniquevalue, this)
if self.enabletooltips then
GameTooltip:SetOwner(this, "ANCHOR_NONE")
GameTooltip:SetPoint("LEFT",this,"RIGHT")
GameTooltip:SetText(this.text:GetText(), 1, .82, 0, 1)
GameTooltip:Show()
end
end
local function Button_OnLeave(this)
local self = this.obj
self:Fire("OnButtonLeave", this.uniquevalue, this)
if self.enabletooltips then
GameTooltip:Hide()
end
end
local buttoncount = 1
local function CreateButton(self)
local button = CreateFrame("Button",("AceGUI30TreeButton%d"):format(buttoncount),self.treeframe, "OptionsListButtonTemplate")
buttoncount = buttoncount + 1
button.obj = self
button:SetScript("OnClick",ButtonOnClick)
button:SetScript("OnDoubleClick", ButtonOnDoubleClick)
button:SetScript("OnEnter",Button_OnEnter)
button:SetScript("OnLeave",Button_OnLeave)
button.toggle.button = button
button.toggle:SetScript("OnClick",ExpandOnClick)
return button
end
local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
local self = button.obj
local toggle = button.toggle
local frame = self.frame
local text = treeline.text or ""
local level = treeline.level
local value = treeline.value
local uniquevalue = treeline.uniquevalue
local disabled = treeline.disabled
button.treeline = treeline
button.value = value
button.uniquevalue = uniquevalue
if selected then
button:LockHighlight()
button.selected = true
else
button:UnlockHighlight()
button.selected = false
end
local normalText = button.text
local normalTexture = button:GetNormalTexture()
local line = button.line
button.level = level
if ( level == 1 ) then
button:SetNormalFontObject("GameFontNormal")
button:SetHighlightFontObject("GameFontHighlight")
button.text:SetPoint("LEFT", 8, 2)
else
button:SetNormalFontObject("GameFontHighlightSmall")
button:SetHighlightFontObject("GameFontHighlightSmall")
button.text:SetPoint("LEFT", 8 * level, 2)
end
if disabled then
button:EnableMouse(false)
button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE)
else
button.text:SetText(text)
button:EnableMouse(true)
end
if canExpand then
if not isExpanded then
toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-UP")
toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-DOWN")
else
toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP")
toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN")
end
toggle:Show()
else
toggle:Hide()
end
end
local function OnScrollValueChanged(this, value)
if this.obj.noupdate then return end
local self = this.obj
local status = self.status or self.localstatus
status.scrollvalue = value
self:RefreshTree()
AceGUI:ClearFocus()
end
-- called to set an external table to store status in
local function SetStatusTable(self, status)
assert(type(status) == "table")
self.status = status
if not status.groups then
status.groups = {}
end
if not status.scrollvalue then
status.scrollvalue = 0
end
if not status.treewidth then
status.treewidth = DEFAULT_TREE_WIDTH
end
if not status.treesizable then
status.treesizable = DEFAULT_TREE_SIZABLE
end
self:SetTreeWidth(status.treewidth,status.treesizable)
self:RefreshTree()
end
--sets the tree to be displayed
--[[
example tree
Alpha
Bravo
-Charlie
-Delta
-Echo
Foxtrot
tree = {
{
value = "A",
text = "Alpha"
},
{
value = "B",
text = "Bravo",
children = {
{
value = "C",
text = "Charlie"
},
{
value = "D",
text = "Delta"
children = {
{
value = "E",
text = "Echo"
}
}
}
}
},
{
value = "F",
text = "Foxtrot"
},
}
]]
local function SetTree(self, tree, filter)
self.filter = filter
if tree then
assert(type(tree) == "table")
end
self.tree = tree
self:RefreshTree()
end
local function ShouldDisplayLevel(tree)
local result = false
for k, v in ipairs(tree) do
if v.children == nil and v.visible ~= false then
result = true
elseif v.children then
result = result or ShouldDisplayLevel(v.children)
end
if result then return result end
end
return false
end
local function addLine(self, v, tree, level, parent)
local line = new()
line.value = v.value
line.text = v.text
line.disabled = v.disabled
line.tree = tree
line.level = level
line.parent = parent
line.visible = v.visible
line.uniquevalue = GetButtonUniqueValue(line)
if v.children then
line.hasChildren = true
else
line.hasChildren = nil
end
self.lines[#self.lines+1] = line
return line
end
local function BuildLevel(self, tree, level, parent)
local groups = (self.status or self.localstatus).groups
local hasChildren = self.hasChildren
for i, v in ipairs(tree) do
if v.children then
if not self.filter or ShouldDisplayLevel(v.children) then
local line = addLine(self, v, tree, level, parent)
if groups[line.uniquevalue] then
self:BuildLevel(v.children, level+1, line)
end
end
elseif v.visible ~= false or not self.filter then
addLine(self, v, tree, level, parent)
end
end
end
--fire an update after one frame to catch the treeframes height
local function FirstFrameUpdate(this)
local self = this.obj
this:SetScript("OnUpdate",nil)
self:RefreshTree()
end
local function ResizeUpdate(this)
this.obj:RefreshTree()
end
local function RefreshTree(self)
local buttons = self.buttons
local lines = self.lines
for i, v in ipairs(buttons) do
v:Hide()
end
while lines[1] do
local t = tremove(lines)
for k in pairs(t) do
t[k] = nil
end
del(t)
end
if not self.tree then return end
--Build the list of visible entries from the tree and status tables
local status = self.status or self.localstatus
local groupstatus = status.groups
local tree = self.tree
local treeframe = self.treeframe
self:BuildLevel(tree, 1)
local numlines = #lines
local maxlines = (math.floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
local first, last
if numlines <= maxlines then
--the whole tree fits in the frame
status.scrollvalue = 0
self:ShowScroll(false)
first, last = 1, numlines
else
self:ShowScroll(true)
--scrolling will be needed
self.noupdate = true
self.scrollbar:SetMinMaxValues(0, numlines - maxlines)
--check if we are scrolled down too far
if numlines - status.scrollvalue < maxlines then
status.scrollvalue = numlines - maxlines
self.scrollbar:SetValue(status.scrollvalue)
end
self.noupdate = nil
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
end
local buttonnum = 1
for i = first, last do
local line = lines[i]
local button = buttons[buttonnum]
if not button then
button = self:CreateButton()
buttons[buttonnum] = button
button:SetParent(treeframe)
button:SetFrameLevel(treeframe:GetFrameLevel()+1)
button:ClearAllPoints()
if i == 1 then
if self.showscroll then
button:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
button:SetPoint("TOPLEFT", self.treeframe, "TOPLEFT", 0, -10)
else
button:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
button:SetPoint("TOPLEFT", self.treeframe, "TOPLEFT", 0, -10)
end
else
button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0)
button:SetPoint("TOPLEFT", buttons[buttonnum-1], "BOTTOMLEFT",0,0)
end
end
UpdateButton(button, line, status.selected == line.uniquevalue, line.hasChildren, groupstatus[line.uniquevalue] )
button:Show()
buttonnum = buttonnum + 1
end
end
local function SetSelected(self, value)
local status = self.status or self.localstatus
if status.selected ~= value then
status.selected = value
self:Fire("OnGroupSelected", value)
end
end
local function BuildUniqueValue(...)
local n = select('#', ...)
if n == 1 then
return ...
else
return (...).."\001"..BuildUniqueValue(select(2,...))
end
end
local function Select(self, uniquevalue, ...)
self.filter = false
local status = self.status or self.localstatus
local groups = status.groups
for i = 1, select('#', ...) do
groups[BuildUniqueValue(select(i, ...))] = true
end
status.selected = uniquevalue
self:RefreshTree()
self:Fire("OnGroupSelected", uniquevalue)
end
local function SelectByPath(self, ...)
self:Select(BuildUniqueValue(...), ...)
end
--Selects a tree node by UniqueValue
local function SelectByValue(self, uniquevalue)
self:Select(uniquevalue,string.split("\001", uniquevalue))
end
local function ShowScroll(self, show)
self.showscroll = show
if show then
self.scrollbar:Show()
if self.buttons[1] then
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
end
else
self.scrollbar:Hide()
if self.buttons[1] then
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
end
end
end
local function OnWidthSet(self, width)
local content = self.content
local treeframe = self.treeframe
local status = self.status or self.localstatus
local contentwidth = width - status.treewidth - 20
if contentwidth < 0 then
contentwidth = 0
end
content:SetWidth(contentwidth)
content.width = contentwidth
local maxtreewidth = math.min(400, width - 50)
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
self:SetTreeWidth(maxtreewidth, status.treesizable)
end
treeframe:SetMaxResize(maxtreewidth,1600)
end
local function OnHeightSet(self, height)
local content = self.content
local contentheight = height - 20
if contentheight < 0 then
contentheight = 0
end
content:SetHeight(contentheight)
content.height = contentheight
end
local function TreeOnMouseWheel(this, delta)
local self = this.obj
if self.showscroll then
local scrollbar = self.scrollbar
local min, max = scrollbar:GetMinMaxValues()
local value = scrollbar:GetValue()
local newvalue = math.min(max,math.max(min,value - delta))
if value ~= newvalue then
scrollbar:SetValue(newvalue)
end
end
end
local function SetTreeWidth(self, treewidth, resizable)
if not resizable then
if type(treewidth) == 'number' then
resizable = false
elseif type(treewidth) == 'boolean' then
resizable = treewidth
treewidth = DEFAULT_TREE_WIDTH
else
resizable = false
treewidth = DEFAULT_TREE_WIDTH
end
end
self.treeframe:SetWidth(treewidth)
self.dragger:EnableMouse(resizable)
local status = self.status or self.localstatus
status.treewidth = treewidth
status.treesizable = resizable
end
local function draggerLeave(this)
this:SetBackdropColor(1, 1, 1, 0)
end
local function draggerEnter(this)
this:SetBackdropColor(1, 1, 1, 0.8)
end
local function draggerDown(this)
local treeframe = this:GetParent()
treeframe:StartSizing("RIGHT")
end
local function draggerUp(this)
local treeframe = this:GetParent()
local self = treeframe.obj
local frame = treeframe:GetParent()
treeframe:StopMovingOrSizing()
--treeframe:SetScript("OnUpdate", nil)
treeframe:SetUserPlaced(false)
--Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
treeframe:SetHeight(0)
treeframe:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
treeframe:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth())
local status = self.status or self.localstatus
status.treewidth = treeframe:GetWidth()
end
local createdcount = 0
local function Constructor()
local frame = CreateFrame("Frame",nil,UIParent)
local self = {}
self.type = Type
self.lines = {}
self.levels = {}
self.buttons = {}
self.hasChildren = {}
self.localstatus = {}
self.localstatus.groups = {}
self.filter = false
local treeframe = CreateFrame("Frame",nil,frame)
treeframe.obj = self
treeframe:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
treeframe:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
treeframe:SetScript("OnUpdate",FirstFrameUpdate)
treeframe:SetScript("OnSizeChanged",ResizeUpdate)
treeframe:EnableMouseWheel(true)
treeframe:SetScript("OnMouseWheel", TreeOnMouseWheel)
treeframe:SetBackdrop(PaneBackdrop)
treeframe:SetBackdropColor(0.1,0.1,0.1,0.5)
treeframe:SetBackdropBorderColor(0.4,0.4,0.4)
treeframe:SetResizable(true)
treeframe:SetMinResize(100, 1)
treeframe:SetMaxResize(400,1600)
local dragger = CreateFrame("Frame", nil, treeframe)
dragger:SetWidth(8)
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
dragger:SetBackdrop(DraggerBackdrop)
dragger:SetBackdropColor(1, 1, 1, 0)
dragger:SetScript("OnMouseDown", draggerDown)
dragger:SetScript("OnMouseUp", draggerUp)
dragger:SetScript("OnEnter", draggerEnter)
dragger:SetScript("OnLeave", draggerLeave)
self.dragger = dragger
self.treeframe = treeframe
self.OnRelease = OnRelease
self.OnAcquire = OnAcquire
self.SetTree = SetTree
self.SetTreeWidth = SetTreeWidth
self.RefreshTree = RefreshTree
self.SetStatusTable = SetStatusTable
self.BuildLevel = BuildLevel
self.CreateButton = CreateButton
self.SetSelected = SetSelected
self.ShowScroll = ShowScroll
self.SetStatusTable = SetStatusTable
self.Select = Select
self.SelectByValue = SelectByValue
self.SelectByPath = SelectByPath
self.OnWidthSet = OnWidthSet
self.OnHeightSet = OnHeightSet
self.EnableButtonTooltips = EnableButtonTooltips
self.Filter = Filter
self.frame = frame
frame.obj = self
createdcount = createdcount + 1
local scrollbar = CreateFrame("Slider",("AceConfigDialogTreeGroup%dScrollBar"):format(createdcount),treeframe,"UIPanelScrollBarTemplate")
self.scrollbar = scrollbar
local scrollbg = scrollbar:CreateTexture(nil,"BACKGROUND")
scrollbg:SetAllPoints(scrollbar)
scrollbg:SetTexture(0,0,0,0.4)
scrollbar.obj = self
self.noupdate = true
scrollbar:SetPoint("TOPRIGHT",treeframe,"TOPRIGHT",-10,-26)
scrollbar:SetPoint("BOTTOMRIGHT",treeframe,"BOTTOMRIGHT",-10,26)
scrollbar:SetScript("OnValueChanged", OnScrollValueChanged)
scrollbar:SetMinMaxValues(0,0)
self.localstatus.scrollvalue = 0
scrollbar:SetValueStep(1)
scrollbar:SetValue(0)
scrollbar:SetWidth(16)
self.noupdate = nil
local border = CreateFrame("Frame",nil,frame)
self.border = border
border:SetPoint("TOPLEFT",treeframe,"TOPRIGHT", 0,0)
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
border:SetBackdrop(PaneBackdrop)
border:SetBackdropColor(0.1,0.1,0.1,0.5)
border:SetBackdropBorderColor(0.4,0.4,0.4)
--Container Support
local content = CreateFrame("Frame",nil,border)
self.content = content
content.obj = self
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-10)
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,10)
AceGUI:RegisterAsContainer(self)
--AceGUI:RegisterAsWidget(self)
return self
end
AceGUI:RegisterWidgetType(Type,Constructor,Version)
end
| bsd-3-clause |
lichtl/darkstar | scripts/zones/Kazham/npcs/Bhi_Telifahgo.lua | 17 | 1071 | -----------------------------------
-- Area: Kazham
-- NPC: Bhi Telifahgo
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/Kazham/TextIDs"] = nil;
require("scripts/zones/Kazham/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getVar("BathedInScent") == 1) then
player:startEvent(0x00B7); -- scent from Blue Rafflesias
else
player:startEvent(0x005D);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
RunAwayDSP/darkstar | scripts/zones/Throne_Room/bcnms/shadow_lord_battle.lua | 8 | 2156 | -----------------------------------
-- Area: Throne Room
-- Name: Mission 5-2
-- !pos -111 -6 0.1 165
-----------------------------------
local ID = require("scripts/zones/Throne_Room/IDs")
require("scripts/globals/battlefield")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
-----------------------------------
function onBattlefieldTick(battlefield, tick)
dsp.battlefield.onBattlefieldTick(battlefield, tick)
end
function onBattlefieldInitialise(battlefield)
battlefield:setLocalVar("loot", 1)
battlefield:setLocalVar("lootSpawned", 1)
end
function onBattlefieldRegister(player, battlefield)
end
function onBattlefieldEnter(player, battlefield)
end
function onBattlefieldLeave(player, battlefield, leavecode)
if leavecode == dsp.battlefield.leaveCode.WON then -- play end CS. Need time and battle id for record keeping + storage
local name, clearTime, partySize = battlefield:getRecord()
local arg8 = player:hasCompletedMission(player:getNation(), 15) and 1 or 0
player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), arg8)
elseif leavecode == dsp.battlefield.leaveCode.LOST then
player:startEvent(32002)
end
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
if csid == 32001 and player:getCurrentMission(player:getNation()) == 15 and player:getCharVar("MissionStatus") == 3 then
if player:getCurrentMission(ZILART) ~= dsp.mission.id.zilart.THE_NEW_FRONTIER and not player:hasCompletedMission(ZILART, dsp.mission.id.zilart.THE_NEW_FRONTIER) then
-- Don't add missions we already completed. Players who change nation will hit this.
player:addMission(ZILART, dsp.mission.id.zilart.THE_NEW_FRONTIER)
end
player:startEvent(7)
elseif csid == 7 then
player:addKeyItem(dsp.ki.SHADOW_FRAGMENT)
player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.SHADOW_FRAGMENT)
player:setCharVar("MissionStatus", 4)
player:setPos(378, -12, -20, 125, 161)
end
end
| gpl-3.0 |
GPUOpen-Effects/ShadowFX | amd_shadowfx/premake/premake5.lua | 1 | 3542 | _AMD_LIBRARY_NAME = "ShadowFX"
_AMD_LIBRARY_NAME_ALL_CAPS = string.upper(_AMD_LIBRARY_NAME)
_AMD_D3D_VERSION = "d3d11"
-- Set _AMD_LIBRARY_NAME and _AMD_D3D_VERSION before including amd_premake_util.lua
dofile ("../../premake/amd_premake_util.lua")
workspace ("AMD_" .. _AMD_LIBRARY_NAME .. "11")
configurations { "DLL_Debug", "DLL_Release", "Lib_Debug", "Lib_Release", "DLL_Release_MT" }
platforms { "Win32", "x64" }
location "../build"
filename ("AMD_" .. _AMD_LIBRARY_NAME .. "11" .. _AMD_VS_SUFFIX)
startproject ("AMD_" .. _AMD_LIBRARY_NAME .. "11")
filter "platforms:Win32"
system "Windows"
architecture "x86"
filter "platforms:x64"
system "Windows"
architecture "x64"
externalproject "AMD_LIB"
kind "StaticLib"
language "C++"
location "../../amd_lib/shared/%{_AMD_D3D_VERSION}/build"
filename ("AMD_LIB" .. _AMD_VS_SUFFIX)
uuid "0D2AEA47-7909-69E3-8221-F4B9EE7FCF44"
configmap {
["DLL_Debug"] = "Debug",
["DLL_Release"] = "Release",
["Lib_Debug"] = "Debug",
["Lib_Release"] = "Release",
["DLL_Release_MT"] = "Release_MT" }
project ("AMD_" .. _AMD_LIBRARY_NAME .. "11")
language "C++"
location "../build"
filename ("AMD_" .. _AMD_LIBRARY_NAME .. "11" .. _AMD_VS_SUFFIX)
uuid "21473363-E6A1-4460-8454-0F4C411B5B3D"
targetdir "../lib/%{_AMD_LIBRARY_DIR_LAYOUT}"
objdir "../build/%{_AMD_LIBRARY_DIR_LAYOUT}"
warnings "Extra"
exceptionhandling "Off"
rtti "Off"
-- Specify WindowsTargetPlatformVersion here for VS2015
systemversion (_AMD_WIN_SDK_VERSION)
files { "../inc/**.h", "../src/AMD_%{_AMD_LIBRARY_NAME}_Precompiled.h", "../src/AMD_%{_AMD_LIBRARY_NAME}11*.h", "../src/AMD_%{_AMD_LIBRARY_NAME}11*.cpp", "../src/Shaders/**.hlsl" }
includedirs { "../inc", "../../amd_lib/shared/common/inc", "../../amd_lib/shared/%{_AMD_D3D_VERSION}/inc" }
links { "AMD_LIB" }
filter "configurations:DLL_*"
kind "SharedLib"
defines { "_USRDLL" }
-- Copy DLL and import library to the lib directory
postbuildcommands { amdLibPostbuildCommands() }
postbuildmessage "Copying build output to lib directory..."
filter "configurations:Lib_*"
kind "StaticLib"
defines { "_LIB", "AMD_SHADOWFX_COMPILE_STATIC_LIB" }
filter "configurations:*_Debug"
defines { "WIN32", "_DEBUG", "_WINDOWS", "_WIN32_WINNT=0x0601" }
flags { "FatalWarnings" }
symbols "On"
characterset "Unicode"
-- add "d" to the end of the library name for debug builds
targetsuffix "d"
filter "configurations:*_Release"
defines { "WIN32", "NDEBUG", "_WINDOWS", "_WIN32_WINNT=0x0601" }
flags { "FatalWarnings" }
characterset "Unicode"
optimize "On"
filter "configurations:DLL_Release_MT"
defines { "WIN32", "NDEBUG", "_WINDOWS", "_WIN32_WINNT=0x0601" }
flags { "FatalWarnings" }
characterset "Unicode"
-- link against the static runtime to avoid introducing a dependency
-- on the particular version of Visual Studio used to build the DLLs
flags { "StaticRuntime" }
optimize "On"
filter "action:vs*"
-- specify exception handling model for Visual Studio to avoid
-- "'noexcept' used with no exception handling mode specified"
-- warning in vs2015
buildoptions { "/EHsc" }
filter "platforms:Win32"
targetname "%{_AMD_LIBRARY_PREFIX}%{_AMD_LIBRARY_NAME}11_x86"
filter "platforms:x64"
targetname "%{_AMD_LIBRARY_PREFIX}%{_AMD_LIBRARY_NAME}11_x64"
| mit |
lichtl/darkstar | scripts/zones/The_Garden_of_RuHmet/npcs/Ebon_Panel.lua | 14 | 3785 | -----------------------------------
-- Area: The Garden of RuHmet
-- NPC: Ebon_Panel
-- @pos 100.000 -5.180 -337.661 35 | Mithra Tower
-- @pos 740.000 -5.180 -342.352 35 | Elvaan Tower
-- @pos 257.650 -5.180 -699.999 35 | Tarutaru Tower
-- @pos 577.648 -5.180 -700.000 35 | Galka Tower
-----------------------------------
package.loaded["scripts/zones/The_Garden_of_RuHmet/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/The_Garden_of_RuHmet/TextIDs");
require("scripts/globals/missions");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local Race = player:getRace();
local xPos = npc:getXPos();
if (player:getCurrentMission(COP) == WHEN_ANGELS_FALL and player:getVar("PromathiaStatus") == 1) then
player:startEvent(0x00CA);
elseif (player:getCurrentMission(COP) == WHEN_ANGELS_FALL and player:getVar("PromathiaStatus") == 2) then
if (xPos > 99 and xPos < 101) then -- Mithra Tower
if ( Race==7 ) then
player:startEvent(0x007C);
else
player:messageSpecial(NO_NEED_INVESTIGATE);
end
elseif (xPos > 739 and xPos < 741) then -- Elvaan Tower
if ( Race==3 or Race==4) then
player:startEvent(0x0079);
else
player:messageSpecial(NO_NEED_INVESTIGATE);
end
elseif (xPos > 256 and xPos < 258) then -- Tarutaru Tower
if ( Race==5 or Race==6 ) then
player:startEvent(0x007B);
else
player:messageSpecial(NO_NEED_INVESTIGATE);
end
elseif (xPos > 576 and xPos < 578) then -- Galka Tower
if ( Race==8) then
player:startEvent(0x007A);
else
player:messageSpecial(NO_NEED_INVESTIGATE);
end
end
else
player:messageSpecial(NO_NEED_INVESTIGATE);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x00CA) then
player:setVar("PromathiaStatus",2);
elseif (0x007C and option ~=0) then -- Mithra
player:addTitle(WARRIOR_OF_THE_CRYSTAL);
player:setVar("PromathiaStatus",3);
player:addKeyItem(LIGHT_OF_DEM);
player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_DEM);
elseif (0x0079 and option ~=0) then -- Elvaan
player:addTitle(WARRIOR_OF_THE_CRYSTAL);
player:setVar("PromathiaStatus",3);
player:addKeyItem(LIGHT_OF_MEA);
player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_MEA);
elseif (0x007B and option ~=0) then -- Tarutaru
player:addTitle(WARRIOR_OF_THE_CRYSTAL);
player:setVar("PromathiaStatus",3);
player:addKeyItem(LIGHT_OF_HOLLA);
player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_HOLLA);
elseif (0x007A and option ~=0) then -- Galka
player:addTitle(WARRIOR_OF_THE_CRYSTAL);
player:setVar("PromathiaStatus",3);
player:addKeyItem(LIGHT_OF_ALTAIEU);
player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_ALTAIEU);
end
end; | gpl-3.0 |
lichtl/darkstar | scripts/zones/Mhaura/npcs/Bihoro-Guhoro.lua | 14 | 1538 | -----------------------------------
-- Area: Mhaura
-- NPC: Bihoro-Guhoro
-- Involved in Quest: Riding on the Clouds
-- @pos -28 -8 41 249
-----------------------------------
package.loaded["scripts/zones/Mhaura/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/zones/Mhaura/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(JEUNO,RIDING_ON_THE_CLOUDS) == QUEST_ACCEPTED and player:getVar("ridingOnTheClouds_3") == 7) then
if (trade:hasItemQty(1127,1) and trade:getItemCount() == 1) then -- Trade Kindred seal
player:setVar("ridingOnTheClouds_3",0);
player:tradeComplete();
player:addKeyItem(SOMBER_STONE);
player:messageSpecial(KEYITEM_OBTAINED,SOMBER_STONE);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x2ee);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
RunAwayDSP/darkstar | scripts/globals/abilities/pets/eraser.lua | 12 | 1808 | ---------------------------------------------
-- Eraser
---------------------------------------------
require("scripts/globals/automatonweaponskills")
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/msg")
---------------------------------------------
function onMobSkillCheck(target, automaton, skill)
return 0
end
function onPetAbility(target, automaton, skill, master, action)
automaton:addRecast(dsp.recast.ABILITY, skill:getID(), 30)
local maneuvers = master:countEffect(dsp.effect.LIGHT_MANEUVER)
skill:setMsg(dsp.msg.basic.USES)
local function removeStatus()
if target:delStatusEffect(dsp.effect.PETRIFICATION) then return true end
if target:delStatusEffect(dsp.effect.SILENCE) then return true end
if target:delStatusEffect(dsp.effect.BANE) then return true end
if target:delStatusEffect(dsp.effect.CURSE_II) then return true end
if target:delStatusEffect(dsp.effect.CURSE) then return true end
if target:delStatusEffect(dsp.effect.PARALYSIS) then return true end
if target:delStatusEffect(dsp.effect.PLAGUE) then return true end
if target:delStatusEffect(dsp.effect.POISON) then return true end
if target:delStatusEffect(dsp.effect.DISEASE) then return true end
if target:delStatusEffect(dsp.effect.BLINDNESS) then return true end
if target:eraseStatusEffect() ~= 255 then return true end
return false
end
local toremove = maneuvers
local removed = 0
repeat
if not removeStatus() then break end
toremove = toremove - 1
removed = removed + 1
until (toremove <= 0)
for i = 1, maneuvers do
master:delStatusEffectSilent(dsp.effect.LIGHT_MANEUVER)
end
return removed
end
| gpl-3.0 |
lichtl/darkstar | scripts/zones/Abyssea-Uleguerand/npcs/qm7.lua | 14 | 1348 | -----------------------------------
-- Zone: Abyssea-Uleguerand
-- NPC: qm7 (???)
-- Spawns Veri Selen
-- @pos ? ? ? 253
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
--[[
if (trade:hasItemQty(3254,1) and trade:getItemCount() == 1) then -- Player has all the required items.
if (GetMobAction(17813937) == ACTION_NONE) then -- Mob not already spawned from this
SpawnMob(17813937):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe)
player:tradeComplete();
end
end
]]
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(1010, 3254); -- Inform player what items they need.
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
lichtl/darkstar | scripts/zones/Carpenters_Landing/npcs/relic.lua | 14 | 1880 | -----------------------------------
-- Area: Carpenter's Landing
-- NPC: <this space intentionally left blank>
-- @pos -99 -0 -514 2
-----------------------------------
package.loaded["scripts/zones/Carpenters_Landing/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Carpenters_Landing/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- Working on correct relic, 4 items, Stage 4 item, Shard, Necropsyche, currencypiece
if (player:getVar("RELIC_IN_PROGRESS") == 15069 and trade:getItemCount() == 4 and trade:hasItemQty(15069,1) and
trade:hasItemQty(1822,1) and trade:hasItemQty(1589,1) and trade:hasItemQty(1454,1)) then
player:startEvent(44,15070);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 44) then
if (player:getFreeSlotsCount() < 2) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,15070);
player:messageSpecial(FULL_INVENTORY_AFTER_TRADE,1453);
else
player:tradeComplete();
player:addItem(15070);
player:addItem(1453,30);
player:messageSpecial(ITEM_OBTAINED,15070);
player:messageSpecial(ITEMS_OBTAINED,1453,30);
player:setVar("RELIC_IN_PROGRESS",0);
end
end
end; | gpl-3.0 |
lichtl/darkstar | scripts/zones/Windurst_Waters_[S]/npcs/Parukoko.lua | 14 | 1061 | -----------------------------------
-- Area: Windurst Waters (S)
-- NPC: Parukoko
-- Type: Standard NPC
-- @zone 94
-- @pos -32.400 -3.5 -103.666
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x01b4);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
lichtl/darkstar | scripts/globals/mobskills/Sand_Blast.lua | 24 | 1154 | ---------------------------------------------------
-- Sand Blast
-- Deals Earth damage to targets in a fan-shaped area of effect. Additional effect: Blind
-- Range: 8' cone
---------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local typeEffect = EFFECT_BLINDNESS;
skill:setMsg(MobStatusEffectMove(mob, target, typeEffect, 20, 0, 120));
if (mob:getPool() == 1318 and mob:getLocalVar("SAND_BLAST") == 1) then -- Feeler Anltion
if (GetMobAction(mob:getID()+6) == 0) then -- Alastor Antlion
mob:setLocalVar("SAND_BLAST",0); -- Don't spawn more NMs
local alastorAntlion = GetMobByID(mob:getID() + 6);
alastorAntlion:setSpawn(mob:getXPos() + 1, mob:getYPos() + 1, mob:getZPos() + 1); -- Set its spawn location.
SpawnMob((mob:getID() + 6), 120):updateClaim(target);
end
end
return typeEffect;
end; | gpl-3.0 |
scscgit/scsc_wildstar_addons | RaidCore/Encounters/TEST/HousingTest.lua | 1 | 20436 | ----------------------------------------------------------------------------------------------------
-- Client Lua Script for RaidCore Addon on WildStar Game.
--
-- Copyright (C) 2015 RaidCore
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
-- Description:
-- Using the Large Training Grounds fabkit it is possible to spawn enemies.
-- There are 4 different modes: easy, normal, hard, elite. In each mode you get
-- a random enemy out of 3 possibilities.
-- These enemies have atleast one cast each and some of them have buffs and debuffs
-- Easy:
-- Chompacabra: Applies bleed debuff on the player
-- Chompacabra: Applies melt debuff on the player
-- Moodie: Applies melt debuff on the player
-- Hard:
-- Krogg: Applies a crit buff on himself
--
-- It's not possible to control what enemy you want to get so it's recommended
-- to use the easy mode since there are 2 mobs there that will apply debuffs
-- on the player.
----------------------------------------------------------------------------------------------------
local Apollo = require "Apollo"
local ChatSystemLib = require "ChatSystemLib"
local GameLib = require "GameLib"
local core = Apollo.GetPackage("Gemini:Addon-1.1").tPackage:GetAddon("RaidCore")
--@alpha@
local mod = core:NewEncounter("HousingTest", 36, 0, 60, true)
--@end-alpha@
if not mod then return end
----------------------------------------------------------------------------------------------------
-- Registering combat.
----------------------------------------------------------------------------------------------------
local TRIG_MOBS = {
-- Easy.
"unit.chompacabra",
"unit.moodie",
"unit.aggressorbot",
-- Normal.
"unit.bandit",
"unit.girrok",
"unit.shootbot",
-- Hard.
"unit.pumera",
"unit.osun",
"unit.krogg",
-- Elite.
"unit.ravenok",
"unit.pell",
"unit.titan",
-- Extra units
"unit.ai",
"unit.computer",
}
mod:RegisterTrigMob(core.E.TRIGGER_ANY, TRIG_MOBS)
mod:RegisterEnglishLocale({
-- Unit names.
-- Easy.
["unit.chompacabra"] = "Holographic Chompacabra",
["unit.moodie"] = "Holographic Moodie",
["unit.aggressorbot"] = "Holographic Aggressorbot",
-- Normal.
["unit.bandit"] = "Holographic Bandit",
["unit.girrok"] = "Holographic Girrok",
["unit.shootbot"] = "Holographic Shootbot",
-- Hard.
["unit.pumera"] = "Holographic Pumera",
["unit.osun"] = "Holographic Osun",
["unit.krogg"] = "Holographic Krogg",
-- Elite.
["unit.ravenok"] = "Holographic Ravenok",
["unit.pell"] = "Holographic Pell",
["unit.titan"] = "Holographic Titan",
["unit.buffer"] = "Invisible Unit s71975 - Aquatic Buffer", -- titan cast,
-- Extra units.
["unit.ai"] = "SDC-AI",
["unit.computer"] = "Super Duper Computer",
["unit.invis.0"] = "Hostile Invisible Unit for Fields (0 hit radius)",
-- Cast names.
["cast.chompacabra.frenzy"] = "Feeding Frenzy",
["cast.chompacabra.trap"] = "Snap Trap",
["cast.moodie.firestorm"] = "Firestorm",
["cast.moodie.fissure"] = "Erupting Fissure",
["cast.shootbot.dash"] = "Slasher Dash",
["cast.shootbot.jump"] = "Jump Shot",
["cast.bandit.blast"] = "Blast Shot",
["cast.girrok.roar"] = "Roar",
["cast.aggressorbot.spin"] = "Mauling Spin",
["cast.pumera.pounce"] = "Pride Pounce",
["cast.pumera.frenzy"] = "Frenzy of the Feline",
["cast.pumera.swipe"] = "Leaping Swipe",
["cast.osun.firestorm"] = "Firestorm",
["cast.osun.fisure"] = "Erupting Fissure",
["cast.osun.superheated"] = "Superheated",
["cast.krogg.rush"] = "Crushing Rush",
["cast.krogg.flurry"] = "Crushing Flurry",
["cast.krogg.assault"] = "Focused Assault",
["cast.ravenok.head_shoulders"] = "Head and Shoulders",
["cast.ravenok.tooth_nail"] = "Tooth and Nail",
["cast.ravenok.winds"] = "Tail Winds",
["cast.ravenok.rush"] = "Ravenok Rush",
["cast.titan.slash"] = "Shellark Slash",
["cast.titan.strike"] = "Trident Strike",
["cast.titan.buffer"] = "Aquatic Buffer",
["cast.pell.vortex"] = "Swirling Vortex",
-- Datachron.
["chron.equal.first"] = "First simulated datachron.",
["chron.equal.second"] = "Second simulated datachron.",
["chron.find.first.partial"] = "find me first",
["chron.find.second.partial"] = "find me second",
["chron.find.first.full"] = "Do find me first.",
["chron.find.second.full"] = "And then find me second.",
["chron.match.first.partial"] = "First match this name: ([^%s]+%s[^%s]+) hopefully%.",
["chron.match.second.partial"] = "Secondly match this name: ([^%s]+%s[^%s]+) please%.",
["chron.match.first.full"] = "First match this name: Zod Bain hopefully.",
["chron.match.second.full"] = "Secondly match this name: Zod Bain please.",
})
----------------------------------------------------------------------------------------------------
-- Settings.
----------------------------------------------------------------------------------------------------
mod:RegisterDefaultSetting("TestEnabledSettingOne")
mod:RegisterDefaultSetting("TestDisabledSettingOne", false)
mod:RegisterDefaultSetting("TestEnabledSettingTwo")
mod:RegisterDefaultSetting("TestDisabledSettingTwo", false)
mod:RegisterDefaultSetting("TestEnabledSettingThree")
mod:RegisterDefaultSetting("TestDisabledSettingThree", false)
mod:RegisterMessageSetting("MSG_1", core.E.COMPARE_EQUAL, "TestEnabledSettingOne", "TestEnabledSettingTwo")
mod:RegisterMessageSetting("MSG_2", core.E.COMPARE_EQUAL, "TestEnabledSettingOne", "TestDisabledSettingTwo")
mod:RegisterMessageSetting("MSG_3", core.E.COMPARE_EQUAL, "TestDisabledSettingOne", "TestEnabledSettingTwo")
mod:RegisterMessageSetting("MSG_4", core.E.COMPARE_EQUAL, "TestDisabledSettingOne", "TestDisabledSettingTwo")
mod:RegisterMessageSetting("MSG_5", core.E.COMPARE_EQUAL, nil, "TestEnabledSettingThree")
mod:RegisterMessageSetting("MSG_6", core.E.COMPARE_EQUAL, "TestEnabledSettingThree", nil)
mod:RegisterMessageSetting("MSG_7", core.E.COMPARE_EQUAL, nil, "TestDisabledSettingThree")
mod:RegisterMessageSetting("MSG_8", core.E.COMPARE_EQUAL, "TestDisabledSettingThree", nil)
mod:RegisterDefaultSetting("TestEqualOne")
mod:RegisterDefaultSetting("TestEqualTwo")
mod:RegisterDefaultSetting("TestFindOne")
mod:RegisterDefaultSetting("TestFindTwo")
mod:RegisterDefaultSetting("TestMatchOne")
mod:RegisterDefaultSetting("TestMatchTwo")
mod:RegisterMessageSetting("MSG_TEST_ONE", core.E.COMPARE_EQUAL, "TestEqualOne", "TestEqualTwo")
mod:RegisterMessageSetting("MSG_FIND_ME", core.E.COMPARE_FIND, "TestFindOne", "TestFindTwo")
mod:RegisterMessageSetting("MSG_MATCH_%d_ME", core.E.COMPARE_MATCH, "TestMatchOne", "TestMatchTwo")
----------------------------------------------------------------------------------------------------
-- Constants.
----------------------------------------------------------------------------------------------------
local BUFF_KROGG_FOCUSED_ASSAULT = 72202
local BUFF_OSUN_SUPERHEAT = 71236
--moodie and chompacabra debuff
local DEBUFF_MELT = 50233
local DEBUFF_CHOMPACABRA_BLEED = 43759
local EXPECTED_DATACHRON_RESULTS = {
{
registerMessage = "chron.equal.first",
message = "chron.equal.first",
match = core.E.COMPARE_EQUAL,
result = true,
},{
registerMessage = "chron.equal.second",
message = "chron.equal.second",
match = core.E.COMPARE_EQUAL,
result = true,
},{
registerMessage = "chron.find.first.partial",
message = "chron.find.first.full",
match = core.E.COMPARE_FIND,
result = 4,
},{
registerMessage = "chron.find.second.partial",
message = "chron.find.second.full",
match = core.E.COMPARE_FIND,
result = 10,
},{
registerMessage = "chron.match.first.partial",
message = "chron.match.first.full",
match = core.E.COMPARE_MATCH,
result = "Zod Bain",
},{
registerMessage = "chron.match.second.partial",
message = "chron.match.second.full",
match = core.E.COMPARE_MATCH,
result = "Zod Bain",
},
}
local ALL_MOBS = {
-- Easy.
"unit.chompacabra",
"unit.moodie",
"unit.aggressorbot",
-- Normal.
"unit.bandit",
"unit.girrok",
"unit.shootbot",
-- Hard.
"unit.pumera",
"unit.osun",
"unit.krogg",
-- Elite.
"unit.ravenok",
"unit.pell",
"unit.titan",
"unit.buffer",
"unit.invis.0",
}
local ALL_SPELLS = {
["unit.chompacabra"] = {
"cast.chompacabra.frenzy",
"cast.chompacabra.trap",
},
["unit.moodie"] = {
"cast.moodie.firestorm",
"cast.moodie.fissure",
},
["unit.shootbot"] = {
"cast.shootbot.dash",
"cast.shootbot.jump",
},
["unit.bandit"] = {
"cast.bandit.blast",
},
["unit.girrok"] = {
"cast.girrok.roar",
},
["unit.aggressorbot"] = {
"cast.aggressorbot.spin",
},
["unit.pumera"] = {
"cast.pumera.pounce",
"cast.pumera.frenzy",
"cast.pumera.swipe",
},
["unit.osun"] = {
"cast.osun.firestorm",
"cast.osun.fisure",
"cast.osun.superheated",
BUFF_OSUN_SUPERHEAT,
},
["unit.krogg"] = {
"cast.krogg.rush",
"cast.krogg.flurry",
"cast.krogg.assault",
BUFF_KROGG_FOCUSED_ASSAULT,
},
["unit.ravenok"] = {
"cast.ravenok.head_shoulders",
"cast.ravenok.tooth_nail",
"cast.ravenok.rush",
"cast.ravenok.winds",
},
["unit.titan"] = {
"cast.titan.slash",
"cast.titan.strike",
"cast.titan.buffer",
},
["unit.pell"] = {
"cast.pell.vortex",
},
}
local EVENTS_TO_TEST = {
core.E.UNIT_CREATED,
core.E.UNIT_DESTROYED,
core.E.HEALTH_CHANGED,
core.E.ENTERED_COMBAT,
core.E.CAST_START,
core.E.CAST_END,
core.E.DEBUFF_ADD,
core.E.DEBUFF_UPDATE,
core.E.DEBUFF_REMOVE,
core.E.BUFF_ADD,
core.E.BUFF_UPDATE,
core.E.BUFF_REMOVE,
}
local SPELL_EVENTS = {
[core.E.CAST_START] = true,
[core.E.CAST_END] = true,
[core.E.BUFF_ADD] = true,
[core.E.BUFF_UPDATE] = true,
[core.E.BUFF_REMOVE] = true,
[core.E.DEBUFF_ADD] = true,
[core.E.DEBUFF_UPDATE] = true,
[core.E.DEBUFF_REMOVE] = true,
}
local MESSAGE_SETTINGS_TESTS = {
{key = "MSG_1", msg = true, sound = true},
{key = "MSG_2", msg = true, sound = false},
{key = "MSG_3", msg = false, sound = true},
{key = "MSG_4", msg = false, sound = false},
{key = "MSG_5", msg = true, sound = true},
{key = "MSG_6", msg = true, sound = true},
{key = "MSG_7", msg = true, sound = false},
{key = "MSG_8", msg = false, sound = true},
{key = "MSG_TEST_ONE", msg = true, sound = true},
{key = "MSG_FIND_ME_SOMEWHERE", msg = true, sound = true},
{key = "MSG_MATCH_123_ME", msg = true, sound = true},
}
----------------------------------------------------------------------------------------------------
-- Locals.
----------------------------------------------------------------------------------------------------
local FakeDatachron = {}
function FakeDatachron:GetType()
return ChatSystemLib.ChatChannel_Datachron
end
local datachronResult
local datachronExpected
local datachronTestNumber
local eventCounter
local unitEventCounter
local events
local unitEventsInitialized = false
local messageTestCounter
----------------------------------------------------------------------------------------------------
-- Functions.
----------------------------------------------------------------------------------------------------
local next = next
local function SimulateDatachron(message)
core:CI_OnChatMessage(FakeDatachron, {
strSender = "TestEncounter",
arMessageSegments = {{strText = message}},
}
)
end
local function RegisterDatachronTestResult(registerMessage, message, result, oldEvent)
--Add a event result that occured
table.insert(datachronResult, {
registerMessage = registerMessage,
message = message,
result = result,
oldEvent = oldEvent,
})
end
local function RegisterDatachronTestEvent(registerMessage, match)
--Bind datachron events based on the expected results
mod:RegisterDatachronEvent(registerMessage, match, function (_, message, result)
RegisterDatachronTestResult(registerMessage, message, result, false)
end
)
end
local function RegisterTestEvent(eventName)
--Register old events and unit events and keep count of how many events
--happened and remove them in the same order again.
mod[eventName] = function(...)
--Handle normal events
eventCounter[eventName] = eventCounter[eventName] or 0
local eventKey = eventName .. tostring(eventCounter[eventName])
events[eventKey] = {...}
eventCounter[eventName] = eventCounter[eventName] + 1
--Handle buff and cast events
if SPELL_EVENTS[eventName] then
local primaryEventName = eventName .. "_Primary"
eventCounter[primaryEventName] = eventCounter[primaryEventName] or 0
eventKey = primaryEventName .. tostring(eventCounter[primaryEventName])
events[eventKey] = {...}
eventCounter[primaryEventName] = eventCounter[primaryEventName] + 1
local secondaryEventName = eventName .. "_Secondary"
eventCounter[secondaryEventName] = eventCounter[secondaryEventName] or 0
eventKey = secondaryEventName .. tostring(eventCounter[secondaryEventName])
events[eventKey] = {...}
eventCounter[secondaryEventName] = eventCounter[secondaryEventName] + 1
end
end
mod:RegisterUnitEvents(core.E.ALL_UNITS, {
[eventName] = function(...)
unitEventCounter[eventName] = unitEventCounter[eventName] or 0
local eventKey = eventName .. tostring(unitEventCounter[eventName])
mod:CompareEvents(eventName, events[eventKey], {...})
events[eventKey] = nil
unitEventCounter[eventName] = unitEventCounter[eventName] + 1
end
}
)
if not SPELL_EVENTS[eventName] then
return
end
for mob, spellIds in next, ALL_SPELLS do
local size = #spellIds
for i = 1, size do
local spellId = spellIds[i]
mod:RegisterUnitEvents(mob, {
[eventName] = {
[spellId] = function(...)
local primaryEventName = eventName .. "_Primary"
unitEventCounter[primaryEventName] = unitEventCounter[primaryEventName] or 0
local eventKey = primaryEventName .. tostring(unitEventCounter[primaryEventName])
mod:CompareEvents(primaryEventName, events[eventKey], {...})
events[eventKey] = nil
unitEventCounter[primaryEventName] = unitEventCounter[primaryEventName] + 1
end
},
[spellId] = {
[eventName] = function(...)
local secondaryEventName = eventName .. "_Secondary"
unitEventCounter[secondaryEventName] = unitEventCounter[secondaryEventName] or 0
local eventKey = secondaryEventName .. tostring(unitEventCounter[secondaryEventName])
mod:CompareEvents(secondaryEventName, events[eventKey], {...})
events[eventKey] = nil
unitEventCounter[secondaryEventName] = unitEventCounter[secondaryEventName] + 1
end
},
}
)
end
end
end
----------------------------------------------------------------------------------------------------
-- Encounter description.
----------------------------------------------------------------------------------------------------
for _, result in next, EXPECTED_DATACHRON_RESULTS do
RegisterDatachronTestEvent(result.registerMessage, result.match)
end
function mod:OnBossEnable()
eventCounter = {}
unitEventCounter = {}
events = {}
if not unitEventsInitialized then
local playerName = GameLib.GetPlayerUnit():GetName()
ALL_SPELLS[playerName] = {
DEBUFF_MELT,
DEBUFF_CHOMPACABRA_BLEED,
}
table.insert(ALL_MOBS, playerName)
for _, eventName in next, EVENTS_TO_TEST do
RegisterTestEvent(eventName)
end
unitEventsInitialized = true
end
--Start datachron test cycles.
datachronTestNumber = 0
mod:AddTimerBar("DATACHRON", "Simulate datachron", 0.5, false, nil, mod.SimulateDatachron, mod)
--Start unit events cycle.
mod:AddTimerBar("UNIT_EVENTS", "Check if events have not been caught", 0.5, false, nil, mod.CheckEvents, mod)
messageTestCounter = 1
mod:AddTimerBar("MSG_SETTINGS", "Start message tests", 0.5, false, nil, mod.MessageTest, mod)
end
function mod:MessageTest()
local msgTest = MESSAGE_SETTINGS_TESTS[messageTestCounter]
messageTestCounter = messageTestCounter + 1
if not msgTest then
return
end
local key = msgTest.key
local msg = msgTest.msg and key or "You should not see this "..key
local sound = msgTest.sound and "Info" or "Inferno"
mod:AddMsg(key, msg, 1, sound)
mod:AddTimerBar("MSG_SETTINGS", "Next message tests", 1, false, nil, mod.MessageTest, mod)
end
function mod:SimulateDatachron()
--Cycle through datachron tests until we finished them all
datachronTestNumber = datachronTestNumber + 1
datachronResult = {}
datachronExpected = EXPECTED_DATACHRON_RESULTS[datachronTestNumber]
if datachronExpected then
SimulateDatachron(self.L[datachronExpected.message])
--Check results after a short timer to make sure all the events got caught
mod:AddTimerBar("DATACHRON", "Check datachron result", 0.5, false, nil, mod.CheckDatachronResult, mod)
end
end
function mod:CheckDatachronResult()
--Check the results from the last simulated datachron.
local expectedFound = false
local expectedOldFound = false
local nCount = #datachronResult
for i = 1, nCount do
local testResult = datachronResult[i]
local message = testResult.message
local result = testResult.result
local registerMessage = testResult.registerMessage
if registerMessage == datachronExpected.registerMessage then
--Test against the expected result
assert(self.L[datachronExpected.message] == message, "Messages are not the same: "..message.." == "..self.L[datachronExpected.message])
assert(result == datachronExpected.result, "Results are not the same: "..tostring(result).." == "..tostring(datachronExpected.result))
expectedFound = true
elseif testResult.oldEvent then
--Test message passthrough of old datachron events.
assert(self.L[datachronExpected.message] == message, "Messages are not the same: "..message.." == "..self.L[datachronExpected.message])
expectedOldFound = true
else
--This should never happen. Too many results have been found.
assert(registerMessage == nil, registerMessage.." should not be here, expected: "..datachronExpected.registerMessage)
end
end
--No results are found = bad
assert(expectedFound == true, "Expected result for "..datachronExpected.registerMessage.." has not been found.")
assert(expectedOldFound == true, "Expected old result for "..datachronExpected.registerMessage.." has not been found.")
--Start next cycle
mod:AddTimerBar("DATACHRON", "Simulate datachron", 0.5, false, nil, mod.SimulateDatachron, mod)
end
function mod:OnDatachron (message)
--Register old datachron events just to make sure they still get passed through too
RegisterDatachronTestResult(nil, message, nil, true)
end
function mod:CompareEvents(eventName, args1, args2)
assert(args1 ~= nil, "Old args for "..eventName.." not found")
assert(args2 ~= nil, "Unit event args for "..eventName.." not found")
--Compare the amount of arguments and the arguments themselves
local count1 = #args1
local count2 = #args2
assert(count1 == count2, "Different amount of parameters in "..eventName.." "..tostring(count1).." == "..tostring(count2))
for i = 1, count1 do
local arg1 = args1[i]
local arg2 = args2[i]
assert(arg1 == arg2, "Arguments are not equal "..eventName.." "..tostring(arg1).." == "..tostring(arg2))
end
end
function mod:CheckEvents()
--Check if any events have not been caught by unit events.
--If this ever causes a race condition add a flag to the events and then
--do the assert on the second pass if they are still there
for eventName, _ in next, events do
assert(eventName == nil, eventName.." has not been detected by unit events")
end
mod:AddTimerBar("UNIT_EVENTS", "Check if events have not been caught", 1, false, nil, mod.CheckEvents, mod)
end
mod:RegisterUnitEvents(ALL_MOBS, {
["OnUnitCreated"] = function (_, _, unit)
core:WatchUnit(unit)
core:AddUnit(unit)
end,
}
)
| mit |
ShahriyarB/Warcraft-Lua-Engine-2 | luasocket-master/test/urltest.lua | 30 | 17349 | local socket = require("socket")
socket.url = require("socket.url")
dofile("testsupport.lua")
local check_build_url = function(parsed)
local built = socket.url.build(parsed)
if built ~= parsed.url then
print("built is different from expected")
print(built)
print(expected)
os.exit()
end
end
local check_protect = function(parsed, path, unsafe)
local built = socket.url.build_path(parsed, unsafe)
if built ~= path then
print(built, path)
print("path composition failed.")
os.exit()
end
end
local check_invert = function(url)
local parsed = socket.url.parse(url)
parsed.path = socket.url.build_path(socket.url.parse_path(parsed.path))
local rebuilt = socket.url.build(parsed)
if rebuilt ~= url then
print(url, rebuilt)
print("original and rebuilt are different")
os.exit()
end
end
local check_parse_path = function(path, expect)
local parsed = socket.url.parse_path(path)
for i = 1, math.max(#parsed, #expect) do
if parsed[i] ~= expect[i] then
print(path)
os.exit()
end
end
if expect.is_directory ~= parsed.is_directory then
print(path)
print("is_directory mismatch")
os.exit()
end
if expect.is_absolute ~= parsed.is_absolute then
print(path)
print("is_absolute mismatch")
os.exit()
end
local built = socket.url.build_path(expect)
if built ~= path then
print(built, path)
print("path composition failed.")
os.exit()
end
end
local check_absolute_url = function(base, relative, absolute)
local res = socket.url.absolute(base, relative)
if res ~= absolute then
io.write("absolute: In test for '", relative, "' expected '",
absolute, "' but got '", res, "'\n")
os.exit()
end
end
local check_parse_url = function(gaba)
local url = gaba.url
gaba.url = nil
local parsed = socket.url.parse(url)
for i, v in pairs(gaba) do
if v ~= parsed[i] then
io.write("parse: In test for '", url, "' expected ", i, " = '",
v, "' but got '", tostring(parsed[i]), "'\n")
for i,v in pairs(parsed) do print(i,v) end
os.exit()
end
end
for i, v in pairs(parsed) do
if v ~= gaba[i] then
io.write("parse: In test for '", url, "' expected ", i, " = '",
tostring(gaba[i]), "' but got '", v, "'\n")
for i,v in pairs(parsed) do print(i,v) end
os.exit()
end
end
end
print("testing URL parsing")
check_parse_url{
url = "scheme://userinfo@host:port/path;params?query#fragment",
scheme = "scheme",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_parse_url{
url = "scheme://user:password@host:port/path;params?query#fragment",
scheme = "scheme",
authority = "user:password@host:port",
host = "host",
port = "port",
userinfo = "user:password",
user = "user",
password = "password",
path = "/path",
params = "params",
query = "query",
fragment = "fragment",
}
check_parse_url{
url = "scheme://userinfo@host:port/path;params?query#",
scheme = "scheme",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
params = "params",
query = "query",
fragment = ""
}
check_parse_url{
url = "scheme://userinfo@host:port/path;params?#fragment",
scheme = "scheme",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
params = "params",
query = "",
fragment = "fragment"
}
check_parse_url{
url = "scheme://userinfo@host:port/path;params#fragment",
scheme = "scheme",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
params = "params",
fragment = "fragment"
}
check_parse_url{
url = "scheme://userinfo@host:port/path;?query#fragment",
scheme = "scheme",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
params = "",
query = "query",
fragment = "fragment"
}
check_parse_url{
url = "scheme://userinfo@host:port/path?query#fragment",
scheme = "scheme",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
query = "query",
fragment = "fragment"
}
check_parse_url{
url = "scheme://userinfo@host:port/;params?query#fragment",
scheme = "scheme",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/",
params = "params",
query = "query",
fragment = "fragment"
}
check_parse_url{
url = "scheme://userinfo@host:port",
scheme = "scheme",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
}
check_parse_url{
url = "//userinfo@host:port/path;params?query#fragment",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_parse_url{
url = "//userinfo@host:port/path",
authority = "userinfo@host:port",
host = "host",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
}
check_parse_url{
url = "//userinfo@host/path",
authority = "userinfo@host",
host = "host",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
}
check_parse_url{
url = "//user:password@host/path",
authority = "user:password@host",
host = "host",
userinfo = "user:password",
password = "password",
user = "user",
path = "/path",
}
check_parse_url{
url = "//user:@host/path",
authority = "user:@host",
host = "host",
userinfo = "user:",
password = "",
user = "user",
path = "/path",
}
check_parse_url{
url = "//user@host:port/path",
authority = "user@host:port",
host = "host",
userinfo = "user",
user = "user",
port = "port",
path = "/path",
}
check_parse_url{
url = "//host:port/path",
authority = "host:port",
port = "port",
host = "host",
path = "/path",
}
check_parse_url{
url = "//host/path",
authority = "host",
host = "host",
path = "/path",
}
check_parse_url{
url = "//host",
authority = "host",
host = "host",
}
check_parse_url{
url = "/path",
path = "/path",
}
check_parse_url{
url = "path",
path = "path",
}
-- IPv6 tests
check_parse_url{
url = "http://[FEDC:BA98:7654:3210:FEDC:BA98:7654:3210]:80/index.html",
scheme = "http",
host = "FEDC:BA98:7654:3210:FEDC:BA98:7654:3210",
authority = "[FEDC:BA98:7654:3210:FEDC:BA98:7654:3210]:80",
port = "80",
path = "/index.html"
}
check_parse_url{
url = "http://[1080:0:0:0:8:800:200C:417A]/index.html",
scheme = "http",
host = "1080:0:0:0:8:800:200C:417A",
authority = "[1080:0:0:0:8:800:200C:417A]",
path = "/index.html"
}
check_parse_url{
url = "http://[3ffe:2a00:100:7031::1]",
scheme = "http",
host = "3ffe:2a00:100:7031::1",
authority = "[3ffe:2a00:100:7031::1]",
}
check_parse_url{
url = "http://[1080::8:800:200C:417A]/foo",
scheme = "http",
host = "1080::8:800:200C:417A",
authority = "[1080::8:800:200C:417A]",
path = "/foo"
}
check_parse_url{
url = "http://[::192.9.5.5]/ipng",
scheme = "http",
host = "::192.9.5.5",
authority = "[::192.9.5.5]",
path = "/ipng"
}
check_parse_url{
url = "http://[::FFFF:129.144.52.38]:80/index.html",
scheme = "http",
host = "::FFFF:129.144.52.38",
port = "80",
authority = "[::FFFF:129.144.52.38]:80",
path = "/index.html"
}
check_parse_url{
url = "http://[2010:836B:4179::836B:4179]",
scheme = "http",
host = "2010:836B:4179::836B:4179",
authority = "[2010:836B:4179::836B:4179]",
}
check_parse_url{
url = "//userinfo@[::FFFF:129.144.52.38]:port/path;params?query#fragment",
authority = "userinfo@[::FFFF:129.144.52.38]:port",
host = "::FFFF:129.144.52.38",
port = "port",
userinfo = "userinfo",
user = "userinfo",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_parse_url{
url = "scheme://user:password@[::192.9.5.5]:port/path;params?query#fragment",
scheme = "scheme",
authority = "user:password@[::192.9.5.5]:port",
host = "::192.9.5.5",
port = "port",
userinfo = "user:password",
user = "user",
password = "password",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
print("testing URL building")
check_build_url {
url = "scheme://user:password@host:port/path;params?query#fragment",
scheme = "scheme",
host = "host",
port = "port",
user = "user",
password = "password",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url{
url = "//userinfo@[::FFFF:129.144.52.38]:port/path;params?query#fragment",
host = "::FFFF:129.144.52.38",
port = "port",
user = "userinfo",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url{
url = "scheme://user:password@[::192.9.5.5]:port/path;params?query#fragment",
scheme = "scheme",
host = "::192.9.5.5",
port = "port",
user = "user",
password = "password",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url {
url = "scheme://user:password@host/path;params?query#fragment",
scheme = "scheme",
host = "host",
user = "user",
password = "password",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url {
url = "scheme://user@host/path;params?query#fragment",
scheme = "scheme",
host = "host",
user = "user",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url {
url = "scheme://host/path;params?query#fragment",
scheme = "scheme",
host = "host",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url {
url = "scheme://host/path;params#fragment",
scheme = "scheme",
host = "host",
path = "/path",
params = "params",
fragment = "fragment"
}
check_build_url {
url = "scheme://host/path#fragment",
scheme = "scheme",
host = "host",
path = "/path",
fragment = "fragment"
}
check_build_url {
url = "scheme://host/path",
scheme = "scheme",
host = "host",
path = "/path",
}
check_build_url {
url = "//host/path",
host = "host",
path = "/path",
}
check_build_url {
url = "/path",
path = "/path",
}
check_build_url {
url = "scheme://user:password@host:port/path;params?query#fragment",
scheme = "scheme",
host = "host",
port = "port",
user = "user",
userinfo = "not used",
password = "password",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url {
url = "scheme://user:password@host:port/path;params?query#fragment",
scheme = "scheme",
host = "host",
port = "port",
user = "user",
userinfo = "not used",
authority = "not used",
password = "password",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url {
url = "scheme://user:password@host:port/path;params?query#fragment",
scheme = "scheme",
host = "host",
port = "port",
userinfo = "user:password",
authority = "not used",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
check_build_url {
url = "scheme://user:password@host:port/path;params?query#fragment",
scheme = "scheme",
authority = "user:password@host:port",
path = "/path",
params = "params",
query = "query",
fragment = "fragment"
}
-- standard RFC tests
print("testing absolute resolution")
check_absolute_url("http://a/b/c/d;p?q#f", "g:h", "g:h")
check_absolute_url("http://a/b/c/d;p?q#f", "g", "http://a/b/c/g")
check_absolute_url("http://a/b/c/d;p?q#f", "./g", "http://a/b/c/g")
check_absolute_url("http://a/b/c/d;p?q#f", "g/", "http://a/b/c/g/")
check_absolute_url("http://a/b/c/d;p?q#f", "/g", "http://a/g")
check_absolute_url("http://a/b/c/d;p?q#f", "//g", "http://g")
check_absolute_url("http://a/b/c/d;p?q#f", "?y", "http://a/b/c/d;p?y")
check_absolute_url("http://a/b/c/d;p?q#f", "g?y", "http://a/b/c/g?y")
check_absolute_url("http://a/b/c/d;p?q#f", "g?y/./x", "http://a/b/c/g?y/./x")
check_absolute_url("http://a/b/c/d;p?q#f", "#s", "http://a/b/c/d;p?q#s")
check_absolute_url("http://a/b/c/d;p?q#f", "g#s", "http://a/b/c/g#s")
check_absolute_url("http://a/b/c/d;p?q#f", "g#s/./x", "http://a/b/c/g#s/./x")
check_absolute_url("http://a/b/c/d;p?q#f", "g?y#s", "http://a/b/c/g?y#s")
check_absolute_url("http://a/b/c/d;p?q#f", ";x", "http://a/b/c/d;x")
check_absolute_url("http://a/b/c/d;p?q#f", "g;x", "http://a/b/c/g;x")
check_absolute_url("http://a/b/c/d;p?q#f", "g;x?y#s", "http://a/b/c/g;x?y#s")
check_absolute_url("http://a/b/c/d;p?q#f", ".", "http://a/b/c/")
check_absolute_url("http://a/b/c/d;p?q#f", "./", "http://a/b/c/")
check_absolute_url("http://a/b/c/d;p?q#f", "..", "http://a/b/")
check_absolute_url("http://a/b/c/d;p?q#f", "../", "http://a/b/")
check_absolute_url("http://a/b/c/d;p?q#f", "../g", "http://a/b/g")
check_absolute_url("http://a/b/c/d;p?q#f", "../..", "http://a/")
check_absolute_url("http://a/b/c/d;p?q#f", "../../", "http://a/")
check_absolute_url("http://a/b/c/d;p?q#f", "../../g", "http://a/g")
check_absolute_url("http://a/b/c/d;p?q#f", "", "http://a/b/c/d;p?q#f")
check_absolute_url("http://a/b/c/d;p?q#f", "/./g", "http://a/./g")
check_absolute_url("http://a/b/c/d;p?q#f", "/../g", "http://a/../g")
check_absolute_url("http://a/b/c/d;p?q#f", "g.", "http://a/b/c/g.")
check_absolute_url("http://a/b/c/d;p?q#f", ".g", "http://a/b/c/.g")
check_absolute_url("http://a/b/c/d;p?q#f", "g..", "http://a/b/c/g..")
check_absolute_url("http://a/b/c/d;p?q#f", "..g", "http://a/b/c/..g")
check_absolute_url("http://a/b/c/d;p?q#f", "./../g", "http://a/b/g")
check_absolute_url("http://a/b/c/d;p?q#f", "./g/.", "http://a/b/c/g/")
check_absolute_url("http://a/b/c/d;p?q#f", "g/./h", "http://a/b/c/g/h")
check_absolute_url("http://a/b/c/d;p?q#f", "g/../h", "http://a/b/c/h")
-- extra tests
check_absolute_url("//a/b/c/d;p?q#f", "d/e/f", "//a/b/c/d/e/f")
check_absolute_url("/a/b/c/d;p?q#f", "d/e/f", "/a/b/c/d/e/f")
check_absolute_url("a/b/c/d", "d/e/f", "a/b/c/d/e/f")
check_absolute_url("a/b/c/d/../", "d/e/f", "a/b/c/d/e/f")
check_absolute_url("http://velox.telemar.com.br", "/dashboard/index.html",
"http://velox.telemar.com.br/dashboard/index.html")
print("testing path parsing and composition")
check_parse_path("/eu/tu/ele", { "eu", "tu", "ele"; is_absolute = 1 })
check_parse_path("/eu/", { "eu"; is_absolute = 1, is_directory = 1 })
check_parse_path("eu/tu/ele/nos/vos/eles/",
{ "eu", "tu", "ele", "nos", "vos", "eles"; is_directory = 1})
check_parse_path("/", { is_absolute = 1, is_directory = 1})
check_parse_path("", { })
check_parse_path("eu%01/%02tu/e%03l%04e/nos/vos%05/e%12les/",
{ "eu\1", "\2tu", "e\3l\4e", "nos", "vos\5", "e\18les"; is_directory = 1})
check_parse_path("eu/tu", { "eu", "tu" })
print("testing path protection")
check_protect({ "eu", "-_.!~*'():@&=+$,", "tu" }, "eu/-_.!~*'():@&=+$,/tu")
check_protect({ "eu ", "~diego" }, "eu%20/~diego")
check_protect({ "/eu>", "<diego?" }, "%2feu%3e/%3cdiego%3f")
check_protect({ "\\eu]", "[diego`" }, "%5ceu%5d/%5bdiego%60")
check_protect({ "{eu}", "|diego\127" }, "%7beu%7d/%7cdiego%7f")
check_protect({ "eu ", "~diego" }, "eu /~diego", 1)
check_protect({ "/eu>", "<diego?" }, "/eu>/<diego?", 1)
check_protect({ "\\eu]", "[diego`" }, "\\eu]/[diego`", 1)
check_protect({ "{eu}", "|diego\127" }, "{eu}/|diego\127", 1)
print("testing inversion")
check_invert("http:")
check_invert("a/b/c/d.html")
check_invert("//net_loc")
check_invert("http:a/b/d/c.html")
check_invert("//net_loc/a/b/d/c.html")
check_invert("http://net_loc/a/b/d/c.html")
check_invert("//who:isit@net_loc")
check_invert("http://he:man@boo.bar/a/b/c/i.html;type=moo?this=that#mark")
check_invert("/b/c/d#fragment")
check_invert("/b/c/d;param#fragment")
check_invert("/b/c/d;param?query#fragment")
check_invert("/b/c/d?query")
check_invert("/b/c/d;param?query")
check_invert("http://he:man@[::192.168.1.1]/a/b/c/i.html;type=moo?this=that#mark")
print("the library passed all tests")
| gpl-2.0 |
OctoEnigma/shiny-octo-system | gamemodes/darkrp/gamemode/modules/fadmin/fadmin/playeractions/teleport/cl_init.lua | 6 | 2349 |
FAdmin.StartHooks["zz_Teleport"] = function()
FAdmin.Messages.RegisterNotification{
name = "goto",
hasTarget = true,
message = {"instigator", " teleported to ", "targets"}
}
FAdmin.Messages.RegisterNotification{
name = "bring",
hasTarget = true,
message = {"instigator", " brought ", "targets", " to them"}
}
FAdmin.Access.AddPrivilege("Teleport", 2)
FAdmin.Commands.AddCommand("Teleport", nil, "[Player]")
FAdmin.Commands.AddCommand("TP", nil, "[Player]")
FAdmin.Commands.AddCommand("Bring", nil, "<Player>", "[Player]")
FAdmin.Commands.AddCommand("goto", nil, "<Player>")
FAdmin.ScoreBoard.Player:AddActionButton("Teleport", "fadmin/icons/teleport", Color(0, 200, 0, 255),
function(ply) return FAdmin.Access.PlayerHasPrivilege(LocalPlayer(), "Teleport") end,
function(ply, button)
RunConsoleCommand("_FAdmin", "Teleport", ply:UserID())
end)
FAdmin.ScoreBoard.Player:AddActionButton("Goto", "fadmin/icons/teleport", Color(0, 200, 0, 255),
function(ply) return FAdmin.Access.PlayerHasPrivilege(LocalPlayer(), "Teleport") and ply ~= LocalPlayer() end,
function(ply, button)
RunConsoleCommand("_FAdmin", "goto", ply:UserID())
end)
FAdmin.ScoreBoard.Player:AddActionButton("Bring", "fadmin/icons/teleport", Color(0, 200, 0, 255),
function(ply) return FAdmin.Access.PlayerHasPrivilege(LocalPlayer(), "Teleport") and ply ~= LocalPlayer() end,
function(ply, button)
local menu = DermaMenu()
local Padding = vgui.Create("DPanel")
Padding:SetPaintBackgroundEnabled(false)
Padding:SetSize(1,5)
menu:AddPanel(Padding)
local Title = vgui.Create("DLabel")
Title:SetText(" Bring to:\n")
Title:SetFont("UiBold")
Title:SizeToContents()
Title:SetTextColor(color_black)
menu:AddPanel(Title)
local uid = ply:UserID()
menu:AddOption("Yourself", function() RunConsoleCommand("_FAdmin", "bring", uid) end)
for k, v in pairs(DarkRP.nickSortedPlayers()) do
if v ~= LocalPlayer() then
local vUid = v:UserID()
menu:AddOption(v:Nick(), function() RunConsoleCommand("_FAdmin", "bring", uid, vUid) end)
end
end
menu:Open()
end)
end
| mit |
RunAwayDSP/darkstar | scripts/globals/items/strip_of_bison_jerky.lua | 11 | 1077 | -----------------------------------------
-- ID: 5207
-- Item: strip_of_bison_jerky
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Strength 5
-- Mind -2
-- Attack % 18
-- Attack Cap 70
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,3600,5207)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.STR, 5)
target:addMod(dsp.mod.MND, -2)
target:addMod(dsp.mod.FOOD_ATTP, 18)
target:addMod(dsp.mod.FOOD_ATT_CAP, 70)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.STR, 5)
target:delMod(dsp.mod.MND, -2)
target:delMod(dsp.mod.FOOD_ATTP, 18)
target:delMod(dsp.mod.FOOD_ATT_CAP, 70)
end
| gpl-3.0 |
lichtl/darkstar | scripts/zones/Dynamis-Xarcabard/mobs/Animated_Claymore.lua | 17 | 1498 | -----------------------------------
-- Area: Dynamis Xarcabard
-- MOB: Animated Claymore
-----------------------------------
require("scripts/globals/status");
require("scripts/zones/Dynamis-Xarcabard/TextIDs");
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
if (mob:AnimationSub() == 3) then
SetDropRate(102,1574,1000);
else
SetDropRate(102,1574,0);
end
target:showText(mob,ANIMATED_CLAYMORE_DIALOG);
SpawnMob(17330365):updateEnmity(target);
SpawnMob(17330366):updateEnmity(target);
SpawnMob(17330367):updateEnmity(target);
SpawnMob(17330372):updateEnmity(target);
SpawnMob(17330373):updateEnmity(target);
SpawnMob(17330374):updateEnmity(target);
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
-- TODO: add battle dialog
end;
-----------------------------------
-- onMobDisengage
-----------------------------------
function onMobDisengage(mob)
mob:showText(mob,ANIMATED_CLAYMORE_DIALOG+2);
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, player, isKiller)
player:showText(mob,ANIMATED_CLAYMORE_DIALOG+1);
DespawnMob(17330365);
DespawnMob(17330366);
DespawnMob(17330367);
DespawnMob(17330372);
DespawnMob(17330373);
DespawnMob(17330374);
end; | gpl-3.0 |
lichtl/darkstar | scripts/globals/abilities/wind_maneuver.lua | 19 | 1605 | -----------------------------------
-- Ability: Wind Maneuver
-- Enhances the effect of wind attachments. Must have animator equipped.
-- Obtained: Puppetmaster level 1
-- Recast Time: 10 seconds (shared with all maneuvers)
-- Duration: 1 minute
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
if (player:getWeaponSubSkillType(SLOT_RANGED) == 10 and
not player:hasStatusEffect(EFFECT_OVERLOAD)) then
return 0,0;
else
return 71,0;
end
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
local burden = 15;
if (target:getStat(MOD_AGI) < target:getPet():getStat(MOD_AGI)) then
burden = 20;
end
local overload = target:addBurden(ELE_WIND-1, burden);
if (overload ~= 0) then
target:removeAllManeuvers();
target:addStatusEffect(EFFECT_OVERLOAD, 0, 0, overload);
else
local level;
if (target:getMainJob() == JOBS.PUP) then
level = target:getMainLvl()
else
level = target:getSubLvl()
end
local bonus = 1 + (level/15) + target:getMod(MOD_MANEUVER_BONUS);
if (target:getActiveManeuvers() == 3) then
target:removeOldestManeuver();
end
target:addStatusEffect(EFFECT_WIND_MANEUVER, bonus, 0, 60);
end
return EFFECT_WIND_MANEUVER;
end; | gpl-3.0 |
lichtl/darkstar | scripts/zones/East_Ronfaure/npcs/Field_Manual.lua | 29 | 1057 | -----------------------------------
-- Field Manual
-- Area: East Ronfaure
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/fieldsofvalor");
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
startFov(FOV_EVENT_EAST_RONFAURE,player);
end;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onEventSelection
-----------------------------------
function onEventUpdate(player,csid,menuchoice)
updateFov(player,csid,menuchoice,64,65,66,67,68);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
finishFov(player,csid,option,64,65,66,67,68,FOV_MSG_EAST_RONFAURE);
end;
| gpl-3.0 |
lichtl/darkstar | scripts/zones/Al_Zahbi/npcs/Bjibar.lua | 14 | 1037 | -----------------------------------
-- Area: Al Zahbi
-- NPC: Bjibar
-- Type: Standard NPC
-- @zone 48
-- @pos -105.178 0.999 60.115
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0107);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
lichtl/darkstar | scripts/zones/RuLude_Gardens/npcs/Pursuivant.lua | 14 | 1047 | -----------------------------------
-- Area: Ru'Lude Gardens
-- NPC: Pursuivant
-- Type: Pursuivant
-- @zone 243
-- @pos 52.020 -1 -17.813
--
-- Auto-Script: Requires Verification (Verfied by Brawndo)
-----------------------------------
package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0045);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
lichtl/darkstar | scripts/zones/Horlais_Peak/bcnms/under_observation.lua | 30 | 1739 | -----------------------------------
-- Area: Horlias peak
-- Name: under_observation
-- BCNM40
-----------------------------------
package.loaded["scripts/zones/Horlais_Peak/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Horlais_Peak/TextIDs");
-----------------------------------
-- EXAMPLE SCRIPT
--
-- What should go here:
-- giving key items, playing ENDING cutscenes
--
-- What should NOT go here:
-- Handling of "battlefield" status, spawning of monsters,
-- putting loot into treasure pool,
-- enforcing ANY rules (SJ/number of people/etc), moving
-- chars around, playing entrance CSes (entrance CSes go in bcnm.lua)
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBcnmRegister(player,instance)
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBcnmEnter(player,instance)
end;
-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc
function onBcnmLeave(player,instance,leavecode)
-- print("leave code "..leavecode);
if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,12,0);
elseif (leavecode == 4) then
player:startEvent(0x7d02);
end
end;
function onEventUpdate(player,csid,option)
-- print("bc update csid "..csid.." and option "..option);
end;
function onEventFinish(player,csid,option)
-- print("bc finish csid "..csid.." and option "..option);
end;
| gpl-3.0 |
misterfish/fish-pines | coro.lua | 1 | 3299 | needs ({ me = 'coro' }, '__imported_util')
local _, k, v
-- resume coroutines sequentially until they all finish.
--
-- hashooks means the yields give a 'how' object, which gives info about
-- whether the coro is waiting, done, or failed.
local pool
pool = (function ()
local function new (args)
local self = {
verbose = false,
coros = {},
numtasks = 0,
done = {},
numdone = 0,
amdone = false,
done_cb = nil,
}
local tasks = args.tasks or error2 "pool.new: need tasks"
self.verbose = args.verbose or false
self.done_cb = args.done_cb or nil
(function ()
local taskidx = 0
local task
for _, task in pairs (tasks) do
local coro = task[1]
local kind = task.kind or 'function'
local hashooks = task.hashooks or false
self.numtasks = self.numtasks + 1
taskidx = taskidx + 1
self.coros [taskidx] = { coro = coro, hashooks = hashooks }
end
return coros, numtasks
end) ()
setmetatable(self, {
__index = function (tbl, varname, val)
if val == nil then
return pool[varname]
end
end
})
return self
end
local function once (self)
local idx, cowrap
for idx, cowrap in ipairs (self.coros) do
if self.done [idx] then goto nxt end
local coro = cowrap.coro or error 'need coro.coro'
local hashooks = cowrap.hashooks or false
if coroutine.status (coro) ~= 'suspended' then
self.done [idx] = true
self.numdone = self.numdone + 1
if self.numdone == self.numtasks then
self.amdone = true
if self.done_cb then
self.done_cb ()
end
break
end
goto nxt
end
local yield, how
if hashooks then
yield, how = coroutine.resume (coro)
else
yield = coroutine.resume (coro)
end
if not yield then
error "Error running coroutine."
end
if hashooks then
if how.ok == nil then
if self.verbose then
infof ("Task %s still spinning.",
( ({ CY, Y }) [idx % 2 + 1] ) (idx)
)
end
elseif how.ok then
if self.verbose then
infof ("Task %s went home.", G (idx))
end
else
if self.verbose then
infof ("Task %s went crazy.", BR (idx))
end
end
end
::nxt::
end
end
local function isdone (self)
return self.amdone
end
return {
new = new,
once = once,
isdone = isdone,
}
end)()
--if done_cb then done_cb () end
return {
pool = pool,
}
| gpl-2.0 |
da03/OpenNMT | onmt/scorers/tercom.lua | 3 | 13718 | -- implementation based on tercom v6 perl
----------------------- DEFAULT PARAMETERS -----------------------
-- standard costs
local MATCH_COST = 0
local INSERT_COST = 1
local DELETE_COST = 1
local SUB_COST = 1
local SHIFT_COST = 1
-- Super high value used to mark an impossible path
local INF = 99999999999
-- Maximum Length Sequence to Shift
-- Set to 0 to turn on shifting
local MAX_SHIFT_SIZE = 10
-- Maximum Distance To Shift
local MAX_SHIFT_DIST = 50
----------------------- ACTUAL CODE -----------------------
local function _min_edit_dist(i, j, hw, rw, mat, pat, full)
-- recursively calculate the min edit path
-- finalized exploration
if i == 0 and j == 0 then return 0 end
-- should never happen
if i < 0 or j < 0 then return INF end
-- extra-words horizontally or vertically
if i == 0 then return j * DELETE_COST end
if j == 0 then return i * INSERT_COST end
-- already calculated
if mat[i][j] then return mat[i][j] end
-- diagonal cost
local dia_cost = _min_edit_dist(i-1, j-1, hw, rw, mat, pat, full)
local mcost = INF
local scost = INF
if hw[i] == rw[j] then
mcost = MATCH_COST + dia_cost
else
scost = SUB_COST + dia_cost
end
local ip_cost = _min_edit_dist(i-1, j, hw, rw, mat, pat, full)
local dp_cost = _min_edit_dist(i, j-1, hw, rw, mat, pat, full)
local icost = INSERT_COST + ip_cost
local dcost = DELETE_COST + dp_cost
if mcost <= icost and mcost <= dcost and mcost <= scost then
-- Match is best
mat[i][j] = mcost
pat[i][j] = " "
elseif full and scost <= icost and scost <= dcost then
-- local function is best
mat[i][j] = scost
pat[i][j] = "S"
elseif icost <= dcost then
-- Insert is best
mat[i][j] = icost
pat[i][j] = "I"
else
-- Deletion is best
mat[i][j] = dcost
pat[i][j] = "D"
end
return mat[i][j]
end
local function backtrace_path(pat, i, j)
-- backtrace the min-edit-path
local path = {}
while i >= 1 or j >= 1 do
if i < 1 then
table.insert(path, 1, "D")
j = j - 1
elseif j < 1 then
table.insert(path, 1, "I")
i = i - 1
else
table.insert(path, 1, pat[i][j])
if pat[i][j] == " " or pat[i][j] == "S" then
i = i - 1
j = j - 1
elseif pat[i][j] == "I" then
i = i - 1
else
j = j - 1
end
end
end
return path
end
local function min_edit_dist_arr(hw, rw, full)
-- calculate the min-edit-dist on array of words
local mat = {}
local pat = {}
for _ = 1, #hw do
table.insert(mat, {})
table.insert(pat, {})
end
_min_edit_dist(#hw, #rw, hw, rw, mat, pat, full)
local score = mat[#hw][#rw]
local path = backtrace_path(pat, #hw, #rw)
return score, path
end
local function perform_shift(hwords, startpos, endpos, moveto)
-- perform a shift on a string of words
local range = {}
if moveto == 0 then
for j = startpos, endpos do
table.insert(range, hwords[j])
end
for j = 0, startpos - 1 do
table.insert(range, hwords[j])
end
for j = endpos + 1, #hwords do
table.insert(range, hwords[j])
end
elseif moveto < startpos then
for j = 1, moveto do
table.insert(range, hwords[j])
end
for j = startpos, endpos do
table.insert(range, hwords[j])
end
for j = moveto + 1, startpos - 1 do
table.insert(range, hwords[j])
end
for j = endpos + 1, #hwords do
table.insert(range, hwords[j])
end
elseif moveto > endpos then
for j = 1, startpos-1 do
table.insert(range, hwords[j])
end
for j = endpos+1, moveto do
table.insert(range, hwords[j])
end
for j = startpos, endpos do
table.insert(range, hwords[j])
end
for j = moveto + 1, #hwords do
table.insert(range, hwords[j])
end
else
-- we are moving inside of ourselves
for j = 1, startpos-1 do
table.insert(range, hwords[j])
end
for j = endpos+1, endpos + moveto - startpos do
table.insert(range, hwords[j])
end
for j = startpos, endpos do
table.insert(range, hwords[j])
end
for j = endpos + moveto - startpos + 1, #hwords do
table.insert(range, hwords[j])
end
end
return range
end
local function gather_all_poss_shifts(hwords, rloc, ralign, herr, rerr, min_size)
-- find all possible shifts to search through
local poss = {}
local max_poss = -1
-- return an array (@poss), indexed by len of shift
-- each entry is (startpos, end, moveto)
for startpos = 1, #hwords do
if rloc[hwords[startpos]] then
local ok = false
for _, moveto in ipairs(rloc[hwords[startpos]]) do
ok = ok or (startpos ~= ralign[moveto] and
ralign[moveto] - startpos <= MAX_SHIFT_DIST and
startpos - ralign[moveto]-1 <= MAX_SHIFT_DIST)
end
local endpos = startpos + min_size - 1
while ok and endpos <= #hwords and endpos < startpos + MAX_SHIFT_SIZE do
local cand_range = {}
for j = startpos, endpos do
table.insert(cand_range, hwords[j])
end
local cand = table.concat(cand_range, " ")
ok = false
if rloc[cand] then
local any_herr = false
local i = 0
while i <= endpos - startpos and not any_herr do
any_herr = herr[startpos+i]
i = i + 1
end
if not any_herr then
ok = true
else
-- consider moving startpos..end
for _, moveto in ipairs(rloc[cand]) do
if ralign[moveto] ~= startpos and
(ralign[moveto] < startpos or ralign[moveto] > endpos) and
ralign[moveto] - startpos <= MAX_SHIFT_DIST and
startpos - ralign[moveto] - 1 <= MAX_SHIFT_DIST then
ok = true
-- check to see if there are any errors in either string
-- (only move if this is the case!)
local any_rerr = false
i = 0
while i <= endpos - startpos and not any_rerr do
any_rerr = rerr[moveto+i]
i = i + 1
end
if any_rerr then
for roff = 0, endpos - startpos do
if startpos ~= ralign[moveto+roff] and
(roff == 0 or ralign[moveto+roff] ~= ralign[moveto]) then
if not poss[endpos-startpos] then
poss[endpos - startpos] = {}
end
if endpos - startpos > max_poss then
max_poss = endpos - startpos
end
table.insert(poss[endpos - startpos], {startpos, endpos, moveto+roff})
end
end
end
end
end
end
end
endpos = endpos + 1
end
end
end
return poss, max_poss
end
local function build_word_matches(harr, rarr)
-- take in two arrays of words
-- build a hash mapping each valid subseq of the ref to its location
-- this is a utility func for calculating shifts
local rloc = {}
-- do a quick pass to check to see which words occur in both strings
local hwhash = {}
local cor_hash = {}
for _, w in ipairs(harr) do
hwhash[w] = 1
end
for _, w in ipairs(rarr) do
cor_hash[w] = cor_hash[w] or hwhash[w]
end
-- build a hash of all the reference sequences
for startpos = 1, #rarr do
if cor_hash[rarr[startpos]] then
local endpos = startpos
local last = false
while not last and endpos <= math.min(#rarr, startpos + MAX_SHIFT_SIZE) do
if cor_hash[rarr[endpos]] then
-- add sequence start...end to hash
local range = {}
for k = startpos, endpos do
table.insert(range, rarr[k])
end
local topush = table.concat(range, " ")
if not rloc[topush] then
rloc[topush] = {}
end
table.insert(rloc[topush], startpos)
else
last = true
end
endpos = endpos + 1
end
end
end
return rloc
end
local function calc_best_shift(hyp, ref, rloc, curerr, path_vals)
-- one greedy step in finding the shift
-- find the best one at this point and return it
local cur_best_score = curerr
local cur_best_shift_cost = 0
local cur_best_path = ""
local cur_best_hyp = ""
local cur_best_start = 0
local cur_best_end = 0
local cur_best_dest = 0
local ralign = {}
-- boolean. true if words[i] is an error
local herr = {}
local rerr = {}
local hpos = 0
for _, sym in ipairs(path_vals) do
if sym == " " then
hpos = hpos + 1
table.insert(herr, false)
table.insert(rerr, false)
table.insert(ralign, hpos)
elseif sym == "S" then
hpos = hpos + 1
table.insert(herr, true)
table.insert(rerr, true)
table.insert(ralign, hpos)
elseif sym == "I" then
hpos = hpos + 1
table.insert(herr, true)
elseif sym == "D" then
table.insert(rerr, true)
table.insert(ralign, hpos)
end
end
-- Have we found any good shift yet?
local anygain = false
local poss_shifts, max_pos_shifts = gather_all_poss_shifts(hyp, rloc, ralign, herr, rerr, 1)
local stop = false
local i = max_pos_shifts
while i >= 0 and not stop do
local curfix = curerr - (cur_best_shift_cost + cur_best_score)
local maxfix = 2 * (1 + i) - SHIFT_COST
stop = curfix > maxfix or (cur_best_shift_cost ~= 0 and curfix == maxfix)
if not stop then
local work_start = -1
local work_end = -1
local j = 1
while not stop and poss_shifts[i] and j <= #poss_shifts[i] do
local s = poss_shifts[i][j]
curfix = curerr - (cur_best_shift_cost + cur_best_score)
maxfix = (2 * (1 + i)) - SHIFT_COST
stop = curfix > maxfix or (cur_best_shift_cost ~= 0 and curfix == maxfix)
if not stop then
local startpos, endpos, moveto = table.unpack(s)
if work_start == -1 then
work_start, work_end = startpos, endpos
elseif work_start ~= startpos and work_end ~= endpos then
if not anygain then
work_start, work_end = startpos, endpos
end
end
local shifted_str = perform_shift(hyp, startpos, endpos, ralign[moveto])
local try_score, try_path = min_edit_dist_arr(shifted_str, ref, 1)
local gain = (cur_best_score + cur_best_shift_cost) - (try_score + SHIFT_COST)
if gain > 0 or (cur_best_shift_cost == 0 and gain == 0) then
anygain = true
cur_best_score = try_score
cur_best_shift_cost = SHIFT_COST
cur_best_path = try_path
cur_best_hyp = shifted_str
cur_best_start = startpos
cur_best_end = endpos
cur_best_dest = ralign[moveto]
end
end
j = j + 1
end
end
i = i - 1
end
return cur_best_hyp, cur_best_score, cur_best_path, cur_best_start, cur_best_end, cur_best_dest
end
local function calc_shifts(cand, ref)
local rloc = build_word_matches(cand, ref)
local med_score, med_path = min_edit_dist_arr(cand, ref, 1)
local edits = 0
local cur = cand
local all_shifts = {}
while 1 do
local new_hyp, new_score, new_path, sstart, send, sdest =
calc_best_shift(cur, ref, rloc, med_score, med_path)
if new_hyp == '' then
break
end
table.insert(all_shifts, {sstart, send, sdest, cur, new_hyp, new_score, new_path})
edits = edits + SHIFT_COST
med_score = new_score
med_path = new_path
cur = new_hyp
end
return med_score + edits, med_path, cur, all_shifts
end
local function get_score_breakdown(path, shifts)
-- Calculate the score breakdown by type
-- INS DEL SUB SHIFT WORDS_SHIFTED
local spieces = torch.Tensor{0, 0, 0, #shifts, 0}
for _, e in ipairs(path) do
if e == "I" then
spieces[1] = spieces[1] + 1
elseif e == "D" then
spieces[2] = spieces[2] + 1
elseif e == "S" then
spieces[3] = spieces[3] + 1
end
end
for _, s in ipairs(shifts) do
spieces[5] = spieces[5] + (s[2] - s[1]) + 1
end
return spieces
end
local function score_sent(id, HYP, REFS)
-- try all references, and find the one with the lowest score
-- return the score, path, shifts, etc
local tmparr = {}
local best_score = -1
local best_ref = ""
local best_path = ""
local best_allshift = tmparr
local best_hyp
local rlen = 0
for _, ref in ipairs(REFS) do
rlen = rlen + #ref[id]
local s, p, newhyp, allshifts = calc_shifts(HYP[id], ref[id])
if best_score < 0 or s < best_score then
best_score = s
best_path = p
best_ref = ref
best_hyp = newhyp
best_allshift = allshifts
end
end
rlen = rlen / #REFS
return best_score/rlen, best_path, best_ref, best_hyp, best_allshift
end
local function calculate_ter(cand, refs)
local score = 0
local nb = 0
local score_breakdown = torch.Tensor(5)
for k,_ in ipairs(cand) do
local best_score, best_path, _, _, best_allshift =
score_sent(k, cand, refs)
score = score + best_score
score_breakdown:add(get_score_breakdown(best_path, best_allshift))
nb = nb + 1
end
score_breakdown:div(nb)
local score_detail =
string.format("TER = %.2f (Ins %.1f, Del %.1f, Sub %.1f, Shft %.1f, WdSh %.1f)",
score*100/nb, score_breakdown[1], score_breakdown[2], score_breakdown[3],
score_breakdown[4], score_breakdown[5]
)
return score/nb, score_detail
end
return calculate_ter
| mit |
lichtl/darkstar | scripts/zones/The_Sanctuary_of_ZiTah/Zone.lua | 4 | 4466 | -----------------------------------
--
-- Zone: The_Sanctuary_of_ZiTah (121)
--
-----------------------------------
package.loaded["scripts/zones/The_Sanctuary_of_ZiTah/TextIDs"] = nil;
package.loaded["scripts/globals/chocobo_digging"] = nil;
-----------------------------------
require("scripts/zones/The_Sanctuary_of_ZiTah/TextIDs");
require("scripts/globals/icanheararainbow");
require("scripts/globals/zone");
require("scripts/globals/conquest");
require("scripts/globals/chocobo_digging");
-----------------------------------
-- Chocobo Digging vars
-----------------------------------
local itemMap = {
-- itemid, abundance, requirement
{ 688, 117, DIGREQ_NONE },
{ 17296, 150, DIGREQ_NONE },
{ 880, 100, DIGREQ_NONE },
{ 833, 83, DIGREQ_NONE },
{ 696, 100, DIGREQ_NONE },
{ 690, 33, DIGREQ_NONE },
{ 772, 17, DIGREQ_NONE },
{ 773, 33, DIGREQ_NONE },
{ 4386, 9, DIGREQ_NONE },
{ 703, 7, DIGREQ_NONE },
{ 4096, 100, DIGREQ_NONE }, -- all crystals
{ 1255, 10, DIGREQ_NONE }, -- all ores
{ 656, 117, DIGREQ_BURROW },
{ 750, 133, DIGREQ_BURROW },
{ 749, 117, DIGREQ_BURROW },
{ 748, 8, DIGREQ_BURROW },
{ 751, 14, DIGREQ_BURROW },
{ 720, 1, DIGREQ_BURROW },
{ 699, 9, DIGREQ_BORE },
{ 720, 1, DIGREQ_BORE },
{ 4570, 10, DIGREQ_MODIFIER },
{ 4487, 11, DIGREQ_MODIFIER },
{ 4409, 12, DIGREQ_MODIFIER },
{ 1188, 10, DIGREQ_MODIFIER },
{ 4532, 12, DIGREQ_MODIFIER },
};
local messageArray = { DIG_THROW_AWAY, FIND_NOTHING, ITEM_OBTAINED };
-----------------------------------
-- onChocoboDig
-----------------------------------
function onChocoboDig(player, precheck)
return chocoboDig(player, itemMap, precheck, messageArray);
end;
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
local manuals = {17273417,17273418};
SetFieldManual(manuals);
local vwnpc = {17273425,17273426,17273427};
SetVoidwatchNPC(vwnpc);
local Noble_Mold = 17273278;
GetMobByID(Noble_Mold):setLocalVar("ToD",os.time() + math.random((43200), (57600)));
SetRegionalConquestOverseers(zone:getRegionID())
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn( player, prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(539.901, 3.379, -580.218, 126);
end
if (triggerLightCutscene(player)) then -- Quest: I Can Hear A Rainbow
cs = 0x0002;
elseif (player:getCurrentMission(WINDURST) == VAIN and player:getVar("MissionStatus") ==1) then
cs = 0x0004;
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter( player, region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate( player, csid, option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0002) then
lightCutsceneUpdate(player); -- Quest: I Can Hear A Rainbow
elseif (csid == 0x0004) then
if (player:getPreviousZone() == 153) then
player:updateEvent(0,0,0,0,0,7);
elseif (player:getPreviousZone() == 119) then
player:updateEvent(0,0,0,0,0,1);
end
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish( player, csid, option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0002) then
lightCutsceneFinish(player); -- Quest: I Can Hear A Rainbow
end
end; | gpl-3.0 |
RunAwayDSP/darkstar | scripts/globals/spells/freeze_ii.lua | 6 | 1201 | -----------------------------------------
-- Spell: Freeze II
-- Deals ice damage to an enemy and lowers its resistance against fire.
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------------
function onMagicCastingCheck(caster, target, spell)
return 0
end
function onSpellCast(caster, target, spell)
local spellParams = {}
spellParams.hasMultipleTargetReduction = false
spellParams.resistBonus = 1.0
spellParams.V = 710
spellParams.V0 = 800
spellParams.V50 = 900
spellParams.V100 = 1000
spellParams.V200 = 1200
spellParams.M = 2
spellParams.M0 = 2
spellParams.M50 = 2
spellParams.M100 = 2
spellParams.M200 = 2
spellParams.I = 780
spellParams.bonusmab = caster:getMerit(dsp.merit.ANCIENT_MAGIC_ATK_BONUS)
spellParams.AMIIburstBonus = caster:getMerit(dsp.merit.ANCIENT_MAGIC_BURST_DMG)/100
-- no point in making a separate function for this if the only thing they won't have in common is the name
handleNinjutsuDebuff(caster,target,spell,30,10,dsp.mod.FIRERES)
return doElementalNuke(caster, spell, target, spellParams)
end
| gpl-3.0 |
lichtl/darkstar | scripts/zones/Abyssea-Tahrongi/npcs/qm17.lua | 14 | 1904 | -----------------------------------
-- Zone: Abyssea-Tahrongi
-- NPC: ???
-- Spawns Glavoid
-- @pos ? ? ? 45
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/status");
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
--[[
if (GetMobAction(16961930) == ACTION_NONE) then -- NM not already spawned from this
if (player:hasKeyItem(FAT_LINED_COCKATRICE_SKIN) and player:hasKeyItem(SODDEN_SANDWORM_HUSK)
and player:hasKeyItem(LUXURIANT_MANTICORE_MANE) -- I broke it into 3 lines at the 'and' because it was so long.
and player:hasKeyItem(STICKY_GNAT_WING)) then
player:startEvent(1020, FAT_LINED_COCKATRICE_SKIN, SODDEN_SANDWORM_HUSK, LUXURIANT_MANTICORE_MANE, STICKY_GNAT_WING); -- Ask if player wants to use KIs
else
player:startEvent(1021, FAT_LINED_COCKATRICE_SKIN, SODDEN_SANDWORM_HUSK, LUXURIANT_MANTICORE_MANE, STICKY_GNAT_WING); -- Do not ask, because player is missing at least 1.
end
end
]]
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 1020 and option == 1) then
SpawnMob(16961930):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe)
player:delKeyItem(FAT_LINED_COCKATRICE_SKIN);
player:delKeyItem(SODDEN_SANDWORM_HUSK);
player:delKeyItem(LUXURIANT_MANTICORE_MANE);
player:delKeyItem(STICKY_GNAT_WING);
end
end;
| gpl-3.0 |
Mudlet-cn/mudlet | src/mudlet-lua/lua/geyser/GeyserContainer.lua | 11 | 10164 | --------------------------------------
-- --
-- The Geyser Layout Manager by guy --
-- --
--------------------------------------
--- Represents a generic container with positional information.
-- Has no notion of contents and is used to contain other windows
-- and impose some sense of order.
-- @class table
-- @name Geyser.Container
-- @field parent The parent class of this window
-- @field type The type of this window, usually lowercase of the classname and
-- can be used in checks for certain types. For a Container
-- instance, type is “container.”
-- @field name The name of this window. This is the same name that Mudlet will
-- use internally for primitive types like labels and
-- miniconsoles. If not specified in the constraints table during
-- creation, an anonymous name unique to this session will be
-- made up.
-- @field x The x-coordinate relative to this window's container, not absolute
-- from the Mudlet main window. This is not a number, but a
-- constraint specification. To find out the numeric x-coordinate in
-- terms of pixels from the Mudlet main window's origin, use the
-- get_x() method. Default is "10px".
-- @field y The y-coordinate relative to this window's container, not absolute
-- from the Mudlet main window. This is not a number, but a
-- constraint specification. To find out the numeric y-coordinate in
-- terms of pixels from the Mudlet main window's origin, use the
-- get_y() method. Default is "10px".
-- @field width The width of this window, possibly relative to the window's
-- container. This is not a number, but a constraint
-- specification. To find out the numeric width in terms of
-- pixels, use the get_width() method. Default is "300px".
-- @field height The height of this window, possibly relative to the window's
-- container. This is not a number, but a constraint
-- specification. To find out the numeric width in terms of
-- pixels, use the get_width() method. Default is "200px".
-- @field windowList This is a list of all windows held by this container. It
-- used to handle proper resizing of held windows as well as
-- during show()s and hide()s to recursive show and hide all
-- children windows.
-- @field windows This is an ordered list of the names of the window held by this container.
-- @field fontSize The default size font used when calculating dimensions
-- based on the character constraint. Default is 8.
-- @field h_policy This sets if this widget should be stretched/shrinked horizontally or not
-- @field v_policy This sets if this widget should be stretched/shrinked vertically or not
-- @field v_stretch_factor This sets by how much more then window will be stretched horizontally in comparison to
-- other windows
-- @field v_stretch_factor This sets by how much more then window will be stretched vertically in comparison to
-- other windows
Geyser.Container = {
name = "ContainerClass",
x = "10px",
y = "10px",
height = "200px",
width = "300px",
windowList = {},
windows = {},
fontSize = 8,
h_policy = Geyser.Dynamic,
v_policy = Geyser.Dynamic,
h_stretch_factor = 1.0,
v_stretch_factor = 1.0,
}
function Geyser.Container:calculate_dynamic_window_size()
local total_count = #self.windows
local fixed_horizontal_count = 0
local fixed_vertical_count = 0
local fixed_width_sum = 0
local fixed_height_sum = 0
local ret_size = {}
ret_size.width = self.get_width()
ret_size.height = self.get_height()
local dynamic_horizontal_count = 0.0
local dynamic_vertical_count = 0.0
if total_count <= 1 then
--If there is only one window it can have all the width/height, if there are none then it doesn't matter
return ret_size
end
for _, window in pairs(self.windowList) do
if window.h_policy == Geyser.Fixed then
fixed_horizontal_count = fixed_horizontal_count + 1
fixed_width_sum = fixed_width_sum + window.get_width()
else
dynamic_horizontal_count = dynamic_horizontal_count + window.h_stretch_factor - 1.0
end
if window.v_policy == Geyser.Fixed then
fixed_vertical_count = fixed_vertical_count + 1
fixed_height_sum = fixed_height_sum + window.get_height()
else
dynamic_vertical_count = dynamic_vertical_count + window.v_stretch_factor - 1.0
end
end
dynamic_horizontal_count = dynamic_horizontal_count + total_count - fixed_horizontal_count
dynamic_vertical_count = dynamic_vertical_count + total_count - fixed_vertical_count
if dynamic_horizontal_count == 0 then
ret_size.width = 0
else
ret_size.width = (self.get_width() - fixed_width_sum) / dynamic_horizontal_count
end
if dynamic_vertical_count == 0 then
ret_size.height = 0
else
ret_size.height = (self.get_height() - fixed_height_sum) / dynamic_vertical_count
end
return ret_size
end
--- Responsible for placing/moving/resizing this window to the correct place/size.
-- Called on window resize events.
function Geyser.Container:reposition ()
local x,y,w,h = self:get_x(), self:get_y(), self:get_width(), self:get_height()
moveWindow(self.name, self:get_x(), self:get_y())
resizeWindow(self.name, self:get_width(), self:get_height())
-- deal with all children of this container
for k,v in pairs(self.windowList) do
if k ~= self then
v:reposition()
end
end
-- Calls optional redraw method if it is available to cause a gui element to
-- redraw itself after moving.
if self.redraw then self:redraw() end
end
--- Hides this window and all its contained windows.
function Geyser.Container:hide (auto)
if not (self.hidden or self.auto_hidden) then
self:hide_impl()
end
auto = auto or false
if auto then
self.auto_hidden=true
else
self.hidden=true
end
for _,v in pairs(self.windowList) do
v:hide(true)
end
end
function Geyser.Container:hide_impl()
hideWindow(self.name)
end
--- Shows this window and all windows it contains.
function Geyser.Container:show (auto)
auto = auto or false
if auto then
self.auto_hidden=false
else
self.hidden=false
end
if not self.hidden and not self.auto_hidden then
self:show_impl()
end
for _,v in pairs(self.windowList) do
v:show(true)
end
end
function Geyser.Container:show_impl()
showWindow(self.name)
end
--- Moves this window according to the new x and y contraints set.
-- @param x New x constraint to use. If nil, uses current value.
-- @param y New y constraint to use. If nil, uses current value.
function Geyser.Container:move (x, y)
self.x = x or self.x
self.y = y or self.y
self:set_constraints(self)
end
--- Resizes this window according to the new width and height constraints set.
-- @param width New width constraint to use. If nil, uses current value.
-- @param height New height constraint to use. If nil, uses current value.
function Geyser.Container:resize (width, height)
self.width = width or self.width
self.height = height or self.height
self:set_constraints(self)
end
--- Sets the default font size for this window.
-- Will resizes this window if necessary to meet constraints.
-- @param fontSize The new font size to use.
function Geyser.Container:setFontSize (fontSize)
if type(fontSize) ~= "number" then
error("fontSize must be a number")
return
end
self.fontSize = fontSize or self.fontSize
self:set_constraints()
end
--- Sets all contraints (x, y, width, height) for this window.
-- @param cons Any Lua table that contains appropriate constraint entries.
function Geyser.Container:set_constraints (cons)
cons = cons or self
Geyser.set_constraints(self, cons, self.container)
for k,v in pairs(self.windowList) do
v:set_constraints(v)
end
end
--- Flashes a white box over the dimensions of this container.
-- This is very useful to see where a container actually is if you've
-- forgotten its details.
-- @param time Time in seconds to flash for, default is 1.0s.
function Geyser.Container:flash (time)
local time = time or 1.0
local x, y, width, height = self.get_x(), self.get_y(), self.get_width(), self.get_height()
local name = self.name .. "_dimensions_flash"
createLabel(name, x, y, width, height, 1)
resizeWindow(name, width, height)
moveWindow(name, x, y)
setBackgroundColor(name, 190, 190, 190, 128)
showWindow(name)
tempTimer(time, "hideWindow(\"" .. name .. "\")")
end
Geyser.Container.parent = Geyser.Container -- I'm my own grandpa too!
-- Someone has to be the root!
setmetatable(Geyser.Container, Geyser)
--- Constructor for containers.
-- This function creates a new container/window
-- @param cons Any Lua table that contains appropriate constraint entries.
-- Include any parameter such as name or fontSize in cons
-- that are to be used for the new window.
function Geyser.Container:new(cons, container)
-- create new table for the container and copy over constraints
local me = Geyser.copyTable(cons)
-- enforce a default type, name and parent
me.type = me.type or "container"
me.name = me.name or Geyser.nameGen()
me.windowList = {}
me.windows = {}
me.hidden = false
me.auto_hidden = false
-- Set the metatable.
setmetatable(me, self)
self.__index = self
-- If we're not not a class definition then add to a controlling
-- container.
if not string.find(me.name, ".*Class") then
-- If passed in a container, add me to that container
if container then
container:add(me)
else
-- Else assume the root window is my container
Geyser:add(me)
end
end
--print("New in " .. self.name .. " : " .. me.name)
return me
end
| gpl-2.0 |
OctoEnigma/shiny-octo-system | lua/includes/modules/player_manager.lua | 1 | 17556 | local hook = hook
local player = player
local pairs = pairs
local Msg = Msg
local ErrorNoHalt = ErrorNoHalt
local baseclass = baseclass
local setmetatable = setmetatable
local SERVER = SERVER
local string = string
local util = util
module( "player_manager" )
-- Stores a table of valid player models
local ModelList = {}
local ModelListRev = {}
local HandNames = {}
--[[---------------------------------------------------------
Utility to add models to the acceptable model list
-----------------------------------------------------------]]
function AddValidModel( name, model )
ModelList[ name ] = model
ModelListRev[ string.lower( model ) ] = name
end
--
-- Valid hands
--
function AddValidHands( name, model, skin, body )
HandNames[ name ] = { model = model, skin = skin, body = body }
end
--[[---------------------------------------------------------
Return list of all valid player models
-----------------------------------------------------------]]
function AllValidModels( )
return ModelList
end
--[[---------------------------------------------------------
Translate the simple name of a model
into the full model name
-----------------------------------------------------------]]
function TranslatePlayerModel( name )
if ( ModelList[ name ] != nil ) then
return ModelList[ name ]
end
return "models/player/kleiner.mdl"
end
-- Translate from the full model name to simple model name
function TranslateToPlayerModelName( model )
model = string.lower( model )
if ( ModelListRev[ model ] != nil ) then
return ModelListRev[ model ]
end
return "kleiner"
end
--
-- Translate hands based on model
--
function TranslatePlayerHands( name )
if ( HandNames[ name ] != nil ) then
return HandNames[ name ]
end
return { model = "models/weapons/c_arms_citizen.mdl", skin = 0, body = "100000000" }
end
--[[---------------------------------------------------------
Compile a list of valid player models
-----------------------------------------------------------]]
AddValidModel( "alyx", "models/player/alyx.mdl" )
AddValidHands( "alyx", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "barney", "models/player/barney.mdl" )
AddValidHands( "barney", "models/weapons/c_arms_combine.mdl", 0, "0000000" )
AddValidModel( "breen", "models/player/breen.mdl" )
AddValidHands( "breen", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "charple", "models/player/charple.mdl" )
AddValidHands( "charple", "models/weapons/c_arms_citizen.mdl", 2, "0000000" )
AddValidModel( "chell", "models/player/p2_chell.mdl" )
AddValidHands( "chell", "models/weapons/c_arms_chell.mdl", 0, "0000000" )
AddValidModel( "corpse", "models/player/corpse1.mdl" )
AddValidHands( "corpse", "models/weapons/c_arms_citizen.mdl", 2, "0000000" )
AddValidModel( "combine", "models/player/combine_soldier.mdl" )
AddValidHands( "combine", "models/weapons/c_arms_combine.mdl", 0, "0000000" )
AddValidModel( "combineprison", "models/player/combine_soldier_prisonguard.mdl" )
AddValidHands( "combineprison", "models/weapons/c_arms_combine.mdl", 0, "0000000" )
AddValidModel( "combineelite", "models/player/combine_super_soldier.mdl" )
AddValidHands( "combineelite", "models/weapons/c_arms_combine.mdl", 0, "0000000" )
AddValidModel( "eli", "models/player/eli.mdl" )
AddValidHands( "eli", "models/weapons/c_arms_citizen.mdl", 1, "0000000" )
AddValidModel( "gman", "models/player/gman_high.mdl" )
AddValidHands( "gman", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "kleiner", "models/player/kleiner.mdl" )
AddValidHands( "kleiner", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "monk", "models/player/monk.mdl" )
AddValidHands( "monk", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "mossman", "models/player/mossman.mdl" )
AddValidHands( "mossman", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "mossmanarctic", "models/player/mossman_arctic.mdl" )
AddValidHands( "mossmanarctic", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "odessa", "models/player/odessa.mdl" )
AddValidHands( "odessa", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "police", "models/player/police.mdl" )
AddValidHands( "police", "models/weapons/c_arms_combine.mdl", 0, "0000000" )
AddValidModel( "policefem", "models/player/police_fem.mdl" )
AddValidHands( "policefem", "models/weapons/c_arms_combine.mdl", 0, "0000000" )
AddValidModel( "magnusson", "models/player/magnusson.mdl" )
AddValidHands( "magnusson", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "stripped", "models/player/soldier_stripped.mdl" )
AddValidHands( "stripped", "models/weapons/c_arms_hev.mdl", 2, "0000000" )
AddValidModel( "zombie", "models/player/zombie_classic.mdl" )
AddValidHands( "zombie", "models/weapons/c_arms_citizen.mdl", 2, "0000000" )
AddValidModel( "zombiefast", "models/player/zombie_fast.mdl" )
AddValidHands( "zombiefast", "models/weapons/c_arms_citizen.mdl", 2, "0000000" )
AddValidModel( "female01", "models/player/Group01/female_01.mdl" )
AddValidHands( "female01", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "female02", "models/player/Group01/female_02.mdl" )
AddValidHands( "female02", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "female03", "models/player/Group01/female_03.mdl" )
AddValidHands( "female03", "models/weapons/c_arms_citizen.mdl", 1, "0000000" )
AddValidModel( "female04", "models/player/Group01/female_04.mdl" )
AddValidHands( "female04", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "female05", "models/player/Group01/female_05.mdl" )
AddValidHands( "female05", "models/weapons/c_arms_citizen.mdl", 1, "0000000" )
AddValidModel( "female06", "models/player/Group01/female_06.mdl" )
AddValidHands( "female06", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "female07", "models/player/Group03/female_01.mdl" )
AddValidHands( "female07", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "female08", "models/player/Group03/female_02.mdl" )
AddValidHands( "female08", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "female09", "models/player/Group03/female_03.mdl" )
AddValidHands( "female09", "models/weapons/c_arms_refugee.mdl", 1, "0100000" )
AddValidModel( "female10", "models/player/Group03/female_04.mdl" )
AddValidHands( "female10", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "female11", "models/player/Group03/female_05.mdl" )
AddValidHands( "female11", "models/weapons/c_arms_refugee.mdl", 1, "0100000" )
AddValidModel( "female12", "models/player/Group03/female_06.mdl" )
AddValidHands( "female12", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "male01", "models/player/Group01/male_01.mdl" )
AddValidHands( "male01", "models/weapons/c_arms_citizen.mdl", 1, "0000000" )
AddValidModel( "male02", "models/player/Group01/male_02.mdl" )
AddValidHands( "male02", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "male03", "models/player/Group01/male_03.mdl" )
AddValidHands( "male03", "models/weapons/c_arms_citizen.mdl", 1, "0000000" )
AddValidModel( "male04", "models/player/Group01/male_04.mdl" )
AddValidHands( "male04", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "male05", "models/player/Group01/male_05.mdl" )
AddValidHands( "male05", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "male06", "models/player/Group01/male_06.mdl" )
AddValidHands( "male06", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "male07", "models/player/Group01/male_07.mdl" )
AddValidHands( "male07", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "male08", "models/player/Group01/male_08.mdl" )
AddValidHands( "male08", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "male09", "models/player/Group01/male_09.mdl" )
AddValidHands( "male09", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "male10", "models/player/Group03/male_01.mdl" )
AddValidHands( "male10", "models/weapons/c_arms_refugee.mdl", 1, "0100000" )
AddValidModel( "male11", "models/player/Group03/male_02.mdl" )
AddValidHands( "male11", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "male12", "models/player/Group03/male_03.mdl" )
AddValidHands( "male12", "models/weapons/c_arms_refugee.mdl", 1, "0100000" )
AddValidModel( "male13", "models/player/Group03/male_04.mdl" )
AddValidHands( "male13", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "male14", "models/player/Group03/male_05.mdl" )
AddValidHands( "male14", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "male15", "models/player/Group03/male_06.mdl" )
AddValidHands( "male15", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "male16", "models/player/Group03/male_07.mdl" )
AddValidHands( "male16", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "male17", "models/player/Group03/male_08.mdl" )
AddValidHands( "male17", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "male18", "models/player/Group03/male_09.mdl" )
AddValidHands( "male18", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "medic01", "models/player/Group03m/male_01.mdl" )
AddValidHands( "medic01", "models/weapons/c_arms_refugee.mdl", 1, "0100000" )
AddValidModel( "medic02", "models/player/Group03m/male_02.mdl" )
AddValidHands( "medic02", "models/weapons/c_arms_refugee.mdl", 0, "0000000" )
AddValidModel( "medic03", "models/player/Group03m/male_03.mdl" )
AddValidHands( "medic03", "models/weapons/c_arms_refugee.mdl", 1, "0100000" )
AddValidModel( "medic04", "models/player/Group03m/male_04.mdl" )
AddValidHands( "medic04", "models/weapons/c_arms_refugee.mdl", 0, "0000000" )
AddValidModel( "medic05", "models/player/Group03m/male_05.mdl" )
AddValidHands( "medic05", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "medic06", "models/player/Group03m/male_06.mdl" )
AddValidHands( "medic06", "models/weapons/c_arms_refugee.mdl", 0, "0000000" )
AddValidModel( "medic07", "models/player/Group03m/male_07.mdl" )
AddValidHands( "medic07", "models/weapons/c_arms_refugee.mdl", 0, "0000000" )
AddValidModel( "medic08", "models/player/Group03m/male_08.mdl" )
AddValidHands( "medic08", "models/weapons/c_arms_refugee.mdl", 0, "0000000" )
AddValidModel( "medic09", "models/player/Group03m/male_09.mdl" )
AddValidHands( "medic09", "models/weapons/c_arms_refugee.mdl", 0, "0000000" )
AddValidModel( "medic10", "models/player/Group03m/female_01.mdl" )
AddValidHands( "medic10", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "medic11", "models/player/Group03m/female_02.mdl" )
AddValidHands( "medic11", "models/weapons/c_arms_refugee.mdl", 0, "0000000" )
AddValidModel( "medic12", "models/player/Group03m/female_03.mdl" )
AddValidHands( "medic12", "models/weapons/c_arms_refugee.mdl", 1, "0000000" )
AddValidModel( "medic13", "models/player/Group03m/female_04.mdl" )
AddValidHands( "medic13", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "medic14", "models/player/Group03m/female_05.mdl" )
AddValidHands( "medic14", "models/weapons/c_arms_refugee.mdl", 0, "0100000" )
AddValidModel( "medic15", "models/player/Group03m/female_06.mdl" )
AddValidHands( "medic15", "models/weapons/c_arms_refugee.mdl", 1, "0100000" )
AddValidModel( "refugee01", "models/player/Group02/male_02.mdl" )
AddValidHands( "refugee01", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "refugee02", "models/player/Group02/male_04.mdl" )
AddValidHands( "refugee02", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "refugee03", "models/player/Group02/male_06.mdl" )
AddValidHands( "refugee03", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "refugee04", "models/player/Group02/male_08.mdl" )
AddValidHands( "refugee04", "models/weapons/c_arms_citizen.mdl", 0, "0000000" )
--
-- Game specific player models! (EP2, CSS, DOD)
-- Moving them to here since we're now shipping all required files / fallbacks
AddValidModel( "magnusson", "models/player/magnusson.mdl" )
AddValidHands( "magnusson","models/weapons/c_arms_citizen.mdl", 0, "0000000" )
AddValidModel( "skeleton", "models/player/skeleton.mdl" )
AddValidHands( "skeleton", "models/weapons/c_arms_citizen.mdl", 2, "0000000" )
AddValidModel( "zombine", "models/player/zombie_soldier.mdl" )
AddValidHands( "zombine", "models/weapons/c_arms_combine.mdl", 0, "0000000" )
AddValidModel( "hostage01", "models/player/hostage/hostage_01.mdl" )
AddValidModel( "hostage02", "models/player/hostage/hostage_02.mdl" )
AddValidModel( "hostage03", "models/player/hostage/hostage_03.mdl" )
AddValidModel( "hostage04", "models/player/hostage/hostage_04.mdl" )
AddValidModel( "css_arctic", "models/player/arctic.mdl" )
AddValidHands( "css_arctic", "models/weapons/c_arms_cstrike.mdl", 0, "10000000" )
AddValidModel( "css_gasmask", "models/player/gasmask.mdl" )
AddValidHands( "css_gasmask", "models/weapons/c_arms_cstrike.mdl", 0, "10000000" )
AddValidModel( "css_guerilla", "models/player/guerilla.mdl" )
AddValidHands( "css_guerilla", "models/weapons/c_arms_cstrike.mdl", 0, "10000000" )
AddValidModel( "css_leet", "models/player/leet.mdl" )
AddValidHands( "css_leet", "models/weapons/c_arms_cstrike.mdl", 0, "10000000" )
AddValidModel( "css_phoenix", "models/player/phoenix.mdl" )
AddValidHands( "css_phoenix", "models/weapons/c_arms_cstrike.mdl", 0, "10000000" )
AddValidModel( "css_riot", "models/player/riot.mdl" )
AddValidHands( "css_riot", "models/weapons/c_arms_cstrike.mdl", 0, "10000000" )
AddValidModel( "css_swat", "models/player/swat.mdl" )
AddValidHands( "css_swat", "models/weapons/c_arms_cstrike.mdl", 0, "10000000" )
AddValidModel( "css_urban", "models/player/urban.mdl" )
AddValidHands( "css_urban", "models/weapons/c_arms_cstrike.mdl", 7, "10000000" )
AddValidModel( "dod_german", "models/player/dod_german.mdl" )
AddValidHands( "dod_german", "models/weapons/c_arms_dod.mdl", 0, "10000000" )
AddValidModel( "dod_american", "models/player/dod_american.mdl" )
AddValidHands( "dod_american", "models/weapons/c_arms_dod.mdl", 1, "10000000" )
--
-- Player Class Stuff
--
local Type = {}
function RegisterClass( name, table, base )
Type[ name ] = table;
--
-- If we have a base method then hook
-- it up in the meta table
--
if ( base ) then
if ( !Type[ name ] ) then ErrorNoHalt( "RegisterClass - deriving "..name.." from unknown class "..base.."!\n" ) end
setmetatable( Type[ name ], { __index = Type[ base ] } )
end
if ( SERVER ) then
util.AddNetworkString( name )
end
--
-- drive methods cooperate with the baseclass system
-- /lua/includes/modules/baseclass.lua
--
baseclass.Set( name, Type[ name ] )
end
function SetPlayerClass( ply, classname )
local t = Type[ classname ]
if ( !Type[ classname ] ) then ErrorNoHalt( "SetPlayerClass - attempt to use unknown player class "..classname .. "!\n" ) end
local id = util.NetworkStringToID( classname )
ply:SetClassID( id )
end
function GetPlayerClass( ply )
local id = ply:GetClassID()
if ( id == 0 ) then return end
return util.NetworkIDToString( id )
end
function ClearPlayerClass( ply )
ply:SetClassID( 0 )
end
local function LookupPlayerClass( ply )
local id = ply:GetClassID()
if ( id == 0 ) then return end
--
-- Check the cache
--
local method = ply.m_CurrentPlayerClass;
if ( method && method.Player == ply && method.ClassID == id && method.Func ) then return method end
--
-- No class, lets create one
--
local classname = util.NetworkIDToString( id )
if ( !classname ) then return end
--
-- Get that type. Fail if we don't have the type.
--
local t = Type[ classname ]
if ( !t ) then return end
local method = {}
method.Player = ply
method.ClassID = id
method.Func = function() end
setmetatable( method, { __index = t } )
ply.m_CurrentPlayerClass = method
method.Player:InstallDataTable();
method:SetupDataTables()
method:Init()
return method
end
function RunClass( ply, funcname, ... )
local class = LookupPlayerClass( ply )
if ( !class ) then return end
local func = class[funcname]
if ( !func ) then ErrorNoHalt( "Function "..funcname.." not found on player class!\n" ) return end
return func( class, ... )
end
--
-- Should be called on spawn automatically to set the variables below
-- This is called in the base gamemode :PlayerSpawn function
--
function OnPlayerSpawn( ply )
local class = LookupPlayerClass( ply )
if ( !class ) then return end
ply:SetWalkSpeed( class.WalkSpeed )
ply:SetRunSpeed( class.RunSpeed )
ply:SetCrouchedWalkSpeed( class.CrouchedWalkSpeed )
ply:SetDuckSpeed( class.DuckSpeed )
ply:SetUnDuckSpeed( class.UnDuckSpeed )
ply:SetJumpPower( class.JumpPower )
ply:AllowFlashlight( class.CanUseFlashlight )
ply:SetMaxHealth( class.MaxHealth )
ply:SetHealth( class.StartHealth )
ply:SetArmor( class.StartArmor )
ply:ShouldDropWeapon( class.DropWeaponOnDie )
ply:SetNoCollideWithTeammates( class.TeammateNoCollide )
ply:SetAvoidPlayers( class.AvoidPlayers )
end
| mit |
lichtl/darkstar | scripts/globals/items/prized_angler_stewpot.lua | 18 | 2003 | -----------------------------------------
-- ID: 5613
-- Item: Prized Angler's Stewpot
-- Food Effect: 4 Hrs, All Races
-----------------------------------------
-- TODO: Group Effect
-- HP +10%
-- MP +20
-- Dexterity 4
-- Agility 2
-- Mind 2
-- HP Recovered while healing 9
-- MP Recovered while healing 3
-- Accuracy 15% Cap 45
-- Ranged Accuracy 15% Cap 45
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,5613);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_FOOD_HPP, 10);
target:addMod(MOD_MP, 20);
target:addMod(MOD_DEX, 4);
target:addMod(MOD_AGI, 2);
target:addMod(MOD_MND, 2);
target:addMod(MOD_HPHEAL, 9);
target:addMod(MOD_MPHEAL, 3);
target:addMod(MOD_FOOD_ACCP, 15);
target:addMod(MOD_FOOD_ACC_CAP, 45);
target:addMod(MOD_FOOD_RACCP, 15);
target:addMod(MOD_FOOD_RACC_CAP, 45);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_FOOD_HPP, 10);
target:delMod(MOD_MP, 20);
target:delMod(MOD_DEX, 4);
target:delMod(MOD_AGI, 2);
target:delMod(MOD_MND, 2);
target:delMod(MOD_HPHEAL, 9);
target:delMod(MOD_MPHEAL, 3);
target:delMod(MOD_FOOD_ACCP, 15);
target:delMod(MOD_FOOD_ACC_CAP, 45);
target:delMod(MOD_FOOD_RACCP, 15);
target:delMod(MOD_FOOD_RACC_CAP, 45);
end;
| gpl-3.0 |
da03/OpenNMT | test/onmt/TerTest.lua | 3 | 2406 | require('onmt.init')
local tester = ...
local terTest = torch.TestSuite()
local ref1 = {
[[After 60 days of hard work , the scientists from Xi ' an Satellite Testing and Monitoring Center overcame various technical difficulties and successfully solved the malfunction of the Beidou Navigation Experimental Satellites ( BDNES ) .]],
[[Currently , the satellites are running smoothly and the devices on the satellites are functioning properly .]],
[[According to the person - in - charge , on the 3 rd Febuary 2007 , after the Beidou Navigation Experimental Satellite was launched at the Xichang Satellite Launch Center , the satellite could not function properly because the solar sailboard malfunctioned during its spread .]]}
local ref2 = {
[[After 60 days of trying to resolve technical problems , the technicians at the Xi ' an Satelllite Control Centre of China have successfully rectified the errors in the test flights of the Beidou satellite .]],
[[Currently , the satellite and its equipment are functioning as per normal .]],
[[According to the relative directors of the centre , the test launch of the Beidou satellite on 3 February , 2007 failed when the satellite ' s solar panels encountered problems while unfolding .]]}
local cand = {
[[After 60 days of fierce battle , the technical personnel of Xi ' an Satellite Monitoring and Control Center fought out several technical difficulties and successfully excluded the satellite satellite satellite malfunction .]],
[[At present , the satellite has good attitude and the instrument works normally .]],
[[On February 3 , 2007 , the Beidou Navigation Satellite launched a satellite in Xichang Satellite Launch Center , causing a malfunction of the satellite , according to officials concerned .]]}
local function tok(t)
local tt = {}
for i = 1, #t do
local toks = {}
for word in t[i]:gmatch'([^%s]+)' do
table.insert(toks, word)
end
table.insert(tt, toks)
end
return tt
end
function terTest.basic()
local refs = { tok(ref1) }
local candtok = tok(cand)
-- one reference
local ter = onmt.scorers['ter'](candtok, refs)
tester:eq(ter,0.659,0.01)
table.insert(refs, tok(ref2))
-- two references
local details
ter, details = onmt.scorers['ter'](candtok, refs)
tester:eq(ter,0.646,0.01)
tester:assert(details:find("20.5") ~= 0)
tester:assert(details:find("+/- 0") ~= 0)
end
return terTest
| mit |
bogvak/nodemcu-firmware | lua_modules/http/http.lua | 89 | 6624 | ------------------------------------------------------------------------------
-- HTTP server module
--
-- LICENCE: http://opensource.org/licenses/MIT
-- Vladimir Dronnikov <dronnikov@gmail.com>
------------------------------------------------------------------------------
local collectgarbage, tonumber, tostring = collectgarbage, tonumber, tostring
local http
do
------------------------------------------------------------------------------
-- request methods
------------------------------------------------------------------------------
local make_req = function(conn, method, url)
local req = {
conn = conn,
method = method,
url = url,
}
-- return setmetatable(req, {
-- })
return req
end
------------------------------------------------------------------------------
-- response methods
------------------------------------------------------------------------------
local send = function(self, data, status)
local c = self.conn
-- TODO: req.send should take care of response headers!
if self.send_header then
c:send("HTTP/1.1 ")
c:send(tostring(status or 200))
-- TODO: real HTTP status code/name table
c:send(" OK\r\n")
-- we use chunked transfer encoding, to not deal with Content-Length:
-- response header
self:send_header("Transfer-Encoding", "chunked")
-- TODO: send standard response headers, such as Server:, Date:
end
if data then
-- NB: no headers allowed after response body started
if self.send_header then
self.send_header = nil
-- end response headers
c:send("\r\n")
end
-- chunked transfer encoding
c:send(("%X\r\n"):format(#data))
c:send(data)
c:send("\r\n")
end
end
local send_header = function(self, name, value)
local c = self.conn
-- NB: quite a naive implementation
c:send(name)
c:send(": ")
c:send(value)
c:send("\r\n")
end
-- finalize request, optionally sending data
local finish = function(self, data, status)
local c = self.conn
-- NB: req.send takes care of response headers
if data then
self:send(data, status)
end
-- finalize chunked transfer encoding
c:send("0\r\n\r\n")
-- close connection
c:close()
end
--
local make_res = function(conn)
local res = {
conn = conn,
}
-- return setmetatable(res, {
-- send_header = send_header,
-- send = send,
-- finish = finish,
-- })
res.send_header = send_header
res.send = send
res.finish = finish
return res
end
------------------------------------------------------------------------------
-- HTTP parser
------------------------------------------------------------------------------
local http_handler = function(handler)
return function(conn)
local req, res
local buf = ""
local method, url
local ondisconnect = function(conn)
collectgarbage("collect")
end
-- header parser
local cnt_len = 0
local onheader = function(conn, k, v)
-- TODO: look for Content-Type: header
-- to help parse body
-- parse content length to know body length
if k == "content-length" then
cnt_len = tonumber(v)
end
if k == "expect" and v == "100-continue" then
conn:send("HTTP/1.1 100 Continue\r\n")
end
-- delegate to request object
if req and req.onheader then
req:onheader(k, v)
end
end
-- body data handler
local body_len = 0
local ondata = function(conn, chunk)
-- NB: do not reset node in case of lengthy requests
tmr.wdclr()
-- feed request data to request handler
if not req or not req.ondata then return end
req:ondata(chunk)
-- NB: once length of seen chunks equals Content-Length:
-- onend(conn) is called
body_len = body_len + #chunk
-- print("-B", #chunk, body_len, cnt_len, node.heap())
if body_len >= cnt_len then
req:ondata()
end
end
local onreceive = function(conn, chunk)
-- merge chunks in buffer
if buf then
buf = buf .. chunk
else
buf = chunk
end
-- consume buffer line by line
while #buf > 0 do
-- extract line
local e = buf:find("\r\n", 1, true)
if not e then break end
local line = buf:sub(1, e - 1)
buf = buf:sub(e + 2)
-- method, url?
if not method then
local i
-- NB: just version 1.1 assumed
_, i, method, url = line:find("^([A-Z]+) (.-) HTTP/1.1$")
if method then
-- make request and response objects
req = make_req(conn, method, url)
res = make_res(conn)
end
-- header line?
elseif #line > 0 then
-- parse header
local _, _, k, v = line:find("^([%w-]+):%s*(.+)")
-- header seems ok?
if k then
k = k:lower()
onheader(conn, k, v)
end
-- headers end
else
-- spawn request handler
-- NB: do not reset in case of lengthy requests
tmr.wdclr()
handler(req, res)
tmr.wdclr()
-- NB: we feed the rest of the buffer as starting chunk of body
ondata(conn, buf)
-- buffer no longer needed
buf = nil
-- NB: we explicitly reassign receive handler so that
-- next received chunks go directly to body handler
conn:on("receive", ondata)
-- parser done
break
end
end
end
conn:on("receive", onreceive)
conn:on("disconnection", ondisconnect)
end
end
------------------------------------------------------------------------------
-- HTTP server
------------------------------------------------------------------------------
local srv
local createServer = function(port, handler)
-- NB: only one server at a time
if srv then srv:close() end
srv = net.createServer(net.TCP, 15)
-- listen
srv:listen(port, http_handler(handler))
return srv
end
------------------------------------------------------------------------------
-- HTTP server methods
------------------------------------------------------------------------------
http = {
createServer = createServer,
}
end
return http
| mit |
lichtl/darkstar | scripts/zones/Port_Bastok/npcs/Rosswald.lua | 17 | 1648 | -----------------------------------
-- Area: Port Bastok
-- NPC: Rosswald
-- Only sells when Bastok controlls Zulkheim Region
-- Confirmed shop stock, August 2013
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
require("scripts/zones/Port_Bastok/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
RegionOwner = GetRegionOwner(ZULKHEIM);
if (RegionOwner ~= NATION_BASTOK) then
player:showText(npc,ROSSWALD_CLOSED_DIALOG);
else
player:showText(npc,ROSSWALD_OPEN_DIALOG);
stock = {
0x1114, 44, --Giant Sheep Meat
0x026E, 44, --Dried Marjoram
0x0262, 55, --San d'Orian Flour
0x0263, 36, --Rye Flour
0x0730, 1840, --Semolina
0x110E, 22, --La Theine Cabbage
0x111A, 55 --Selbina Milk
}
showShop(player,BASTOK,stock);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
lichtl/darkstar | scripts/zones/The_Sanctuary_of_ZiTah/npcs/Kasim.lua | 14 | 1909 | -----------------------------------
-- Area: The Sanctuary of Zitah
-- NPC: Kasim
-- @pos -46 0 -148 121
-----------------------------------
package.loaded["scripts/zones/The_Sanctuary_of_Zitah/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
require("scripts/zones/The_Sanctuary_of_ZiTah/TextIDs");
local region = LITELOR;
local csid = 0x7ff4;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local owner = GetRegionOwner(region);
local arg1 = getArg1(owner,player);
if (owner == player:getNation()) then
nation = 1;
elseif (arg1 < 1792) then
nation = 2;
else
nation = 0;
end
player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP());
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
ShowOPVendorShop(player);
elseif (option == 2) then
if (player:delGil(OP_TeleFee(player,region))) then
toHomeNation(player);
end
elseif (option == 6) then
player:delCP(OP_TeleFee(player,region));
toHomeNation(player);
end
end; | gpl-3.0 |
lichtl/darkstar | scripts/zones/Abyssea-Konschtat/npcs/qm20.lua | 10 | 1349 | -----------------------------------
-- Zone: Abyssea-Konschtat
-- NPC: qm20 (???)
-- Spawns Siranpa-Kamuy
-- @pos ? ? ? 15
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
--[[
if (trade:hasItemQty(2906,1) and trade:getItemCount() == 1) then -- Player has all the required items.
if (GetMobAction(16838962) == ACTION_NONE) then -- Mob not already spawned from this
SpawnMob(16838962):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe)
player:tradeComplete();
end
end
]]
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(1010, 2906); -- Inform payer what items they need.
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
RunAwayDSP/darkstar | scripts/zones/West_Ronfaure/npcs/Zovriace.lua | 9 | 41586 | -----------------------------------
-- Area: West Ronfaure
-- NPC: Zovriace
-- Type: Patrol NPC
-- !pos -436.356 -15.851 -258.168 100
-----------------------------------
local ID = require("scripts/zones/West_Ronfaure/IDs")
require("scripts/globals/pathfind")
-----------------------------------
local path =
{
-439.970062, -16.752592, -255.100327,
-440.602631, -16.538126, -255.958786,
-441.127228, -16.394150, -256.900909,
-441.494019, -16.267317, -257.915710,
-441.581543, -16.133537, -258.985992,
-441.024231, -16.028330, -259.826294,
-439.954132, -16.028715, -259.822601,
-438.925629, -16.072157, -259.474915,
-437.941528, -16.180017, -259.014008,
-437.021820, -15.868464, -258.524048,
-436.108673, -15.583454, -258.000946,
-435.179413, -15.400028, -257.455811,
-432.864655, -15.075329, -256.065369,
-423.557495, -14.982476, -250.437790,
-422.761383, -15.055836, -249.708817,
-422.268677, -15.117037, -248.744232,
-421.972382, -15.198636, -247.701523,
-421.776733, -15.333975, -246.640106,
-421.618866, -15.467649, -245.572189,
-421.478943, -15.717875, -244.517334,
-421.351807, -15.921570, -243.463135,
-421.186218, -16.198463, -241.860138,
-421.114075, -16.145809, -240.774628,
-421.063721, -16.139482, -239.687912,
-420.994019, -16.130768, -237.785126,
-420.230377, -15.989685, -211.979935,
-420.197784, -15.922558, -210.893448,
-420.124512, -15.798100, -207.772995,
-420.100586, -15.813488, -206.552765,
-419.909180, -16.017889, -199.219910,
-420.047943, -16.120964, -198.143524,
-420.387573, -15.748003, -197.158432,
-420.822083, -15.460172, -196.220764,
-421.321320, -15.238870, -195.271896,
-421.853363, -15.129681, -194.327469,
-423.947327, -15.024358, -190.672211,
-427.640472, -14.942602, -184.327072,
-428.275848, -15.015442, -183.448257,
-428.993866, -15.115380, -182.637329,
-429.774628, -15.196917, -181.884567,
-430.584961, -15.269184, -181.162048,
-431.407013, -15.339080, -180.452606,
-432.945740, -15.590717, -179.147598,
-446.838165, -18.853514, -167.615036,
-447.872925, -18.977230, -166.740967,
-450.464325, -19.402002, -164.580673,
-451.186340, -19.500000, -163.781158,
-451.724823, -19.500000, -162.836929,
-452.156342, -19.526083, -161.839020,
-452.542633, -19.574369, -160.823151,
-452.902069, -19.619282, -159.797119,
-453.247406, -19.652224, -158.765945,
-454.379395, -19.973661, -155.298203,
-455.345062, -20.866318, -152.299789,
-455.671997, -20.945515, -151.285309,
-456.993286, -21.072395, -147.165604,
-457.321960, -21.268314, -146.147049,
-460.919006, -21.558647, -134.955734,
-461.252441, -21.516457, -133.920914,
-463.684235, -20.974045, -126.322334,
-463.735504, -21.005585, -125.238617,
-463.618225, -21.100723, -124.159538,
-463.476532, -21.130386, -123.083138,
-460.845245, -21.814005, -103.009911,
-460.340668, -21.860525, -102.053253,
-459.548370, -21.859089, -101.316696,
-458.651062, -21.799015, -100.705299,
-457.715729, -21.738424, -100.153778,
-456.764191, -21.662802, -99.631622,
-455.801666, -21.716837, -99.128433,
-452.543488, -21.461651, -97.451981,
-427.263428, -19.779127, -84.644547,
-426.292938, -19.805960, -84.153252,
-424.000397, -20.058718, -82.994804,
-423.030975, -19.983002, -82.507225,
-396.179047, -20.642097, -68.915520,
-395.230957, -20.758915, -68.394829,
-394.369598, -20.974821, -67.755898,
-393.589478, -21.246567, -67.048546,
-392.859406, -21.419449, -66.273178,
-392.153625, -21.557785, -65.456947,
-391.468964, -21.778866, -64.640053,
-390.559631, -22.323750, -63.552891,
-389.849030, -22.824114, -62.691097,
-387.739929, -24.336773, -60.088634,
-387.035553, -24.853951, -59.230145,
-386.339355, -25.370905, -58.366211,
-385.651886, -26.125864, -57.510376,
-385.033325, -27.045774, -56.701607,
-384.452972, -27.587692, -55.817024,
-383.951385, -27.987345, -54.938370,
-383.386536, -28.294943, -53.910427,
-382.906982, -28.606924, -52.984940,
-382.409454, -28.917976, -52.069004,
-381.867371, -29.025024, -51.137131,
-381.301788, -29.172449, -50.219383,
-380.727570, -29.320223, -49.307129,
-364.454529, -30.016165, -24.085087,
-354.090363, -29.671881, -8.006002,
-353.540497, -29.834528, -7.080005,
-353.008911, -30.037712, -6.150451,
-351.508148, -30.500000, -3.461302,
-344.298309, -31.130165, 9.622360,
-343.719788, -31.229996, 10.534849,
-343.014465, -31.336742, 11.354795,
-342.196075, -31.448938, 12.062510,
-341.337769, -31.562546, 12.721281,
-340.463776, -31.676613, 13.359138,
-339.578003, -31.747307, 13.983932,
-338.684845, -31.777473, 14.604170,
-331.282471, -31.493895, 19.661541,
-330.308228, -31.447271, 20.141212,
-329.288361, -31.455376, 20.518837,
-328.249207, -31.395697, 20.818035,
-327.199799, -31.337658, 21.087675,
-326.141876, -31.381889, 21.338877,
-325.082703, -31.432835, 21.581512,
-320.835022, -31.395533, 22.525442,
-319.773651, -31.337238, 22.757223,
-316.724976, -31.168060, 23.434225,
-315.697601, -31.067081, 23.774858,
-314.713531, -31.001366, 24.234629,
-313.761444, -30.953598, 24.758646,
-312.835083, -30.887995, 25.325043,
-311.918732, -30.789017, 25.902380,
-310.216614, -30.826614, 27.010038,
-307.517303, -31.226393, 28.788122,
-306.582703, -31.154129, 29.342878,
-305.625275, -31.055418, 29.852215,
-304.660309, -30.967735, 30.347439,
-303.691956, -30.867880, 30.831894,
-301.273224, -30.522186, 32.021267,
-300.325226, -30.253407, 32.488640,
-297.896606, -29.961315, 33.678493,
-296.921356, -29.980268, 34.155445,
-283.175232, -30.000000, 40.879360,
-282.197723, -30.000000, 41.357021,
-273.907654, -30.223761, 45.435520,
-273.112213, -30.613419, 46.087021,
-272.551117, -31.027349, 46.919304,
-272.154144, -31.419172, 47.850975,
-271.860565, -31.801704, 48.831139,
-271.583862, -32.090355, 49.799915,
-271.340332, -32.425247, 50.806000,
-270.992645, -32.844288, 52.328403,
-269.161621, -35.016342, 60.795799,
-268.899292, -35.537270, 62.046036,
-267.436157, -38.003387, 68.796013,
-267.218933, -38.403229, 69.785110,
-266.716248, -39.181328, 72.162575,
-266.646820, -39.236248, 73.245872,
-266.741486, -39.305218, 74.326553,
-266.943451, -39.503807, 75.379707,
-267.198029, -39.606842, 76.420052,
-267.467224, -39.573181, 77.473747,
-267.751343, -39.537670, 78.523438,
-269.489166, -39.688145, 84.654762,
-269.779968, -39.940563, 85.672394,
-270.407593, -40.357700, 87.859993,
-270.701263, -40.217247, 88.897224,
-271.803741, -39.582218, 92.765701,
-272.103394, -39.621971, 93.822968,
-274.938629, -40.094635, 103.757698,
-275.234436, -39.950058, 104.796463,
-278.316315, -39.956299, 115.598122,
-278.657959, -40.000000, 116.626968,
-279.067108, -40.000000, 117.634903,
-279.518555, -40.000000, 118.624847,
-279.993774, -40.000000, 119.603645,
-280.484222, -40.000000, 120.574821,
-280.980164, -40.000000, 121.543243,
-286.929169, -39.008667, 132.941757,
-287.430420, -38.897781, 133.901459,
-287.937683, -38.781601, 134.856888,
-288.510773, -38.692963, 135.778198,
-289.157349, -38.665531, 136.652649,
-289.833923, -38.639122, 137.504150,
-290.523529, -38.604607, 138.344910,
-291.396698, -38.552856, 139.386200,
-300.068176, -35.596138, 149.616638,
-300.450134, -35.417088, 150.612869,
-300.480957, -35.302635, 151.691971,
-300.363770, -35.374798, 152.765915,
-300.181000, -35.526699, 153.827637,
-299.967926, -35.682739, 154.883087,
-299.740814, -35.856140, 155.933807,
-299.166321, -36.110737, 158.434998,
-297.842926, -36.519508, 164.110306,
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-429.847046, -15.204210, -181.816025,
-430.657654, -15.276329, -181.094086,
-431.483185, -15.340816, -180.388275,
-432.919403, -15.584278, -179.168777,
-446.700073, -18.848972, -167.730667,
-447.838928, -18.971676, -166.769211,
-450.328156, -19.379137, -164.696960,
-451.060272, -19.534018, -163.909332,
-451.625610, -19.500000, -162.980560,
-452.083923, -19.517031, -161.994354,
-452.476959, -19.566160, -160.981140,
-452.841187, -19.611700, -159.956909,
-453.191650, -19.646599, -158.927551,
-454.367828, -19.964460, -155.331253,
-455.293671, -20.791029, -152.456436,
-455.619934, -20.976021, -151.448273,
-460.864044, -21.582912, -135.124496,
-461.198395, -21.523344, -134.089920,
-463.464020, -20.982677, -127.008972,
-463.628113, -20.996647, -125.935585,
-463.609283, -21.038952, -124.848961,
-463.521912, -21.146475, -123.767731,
-463.400543, -21.146563, -122.686722,
-463.201691, -21.188892, -121.067558,
-463.072876, -21.257940, -119.990120,
-462.932098, -21.293131, -118.911903,
-460.858124, -21.810720, -103.154648,
-460.394226, -21.855116, -102.181808,
-459.633484, -21.864172, -101.409859,
-458.751892, -21.805742, -100.775322,
-457.821533, -21.747103, -100.215164,
-456.871063, -21.669014, -99.690086,
-455.908997, -21.711084, -99.185425,
-452.652191, -21.466049, -97.507286,
-427.503632, -19.772459, -84.766029,
-426.533905, -19.798971, -84.273788,
-424.118073, -20.060156, -83.055641,
-423.148651, -19.991360, -82.567337
}
function onSpawn(npc)
npc:initNpcAi()
npc:setPos(dsp.path.first(path))
onPath(npc)
end
function onPath(npc)
if npc:atPoint(dsp.path.get(path, 288)) then
GetNPCByID(npc:getID() + 4):showText(npc, ID.text.ZOVRIACE_REPORT)
-- small delay after path finish
npc:wait(8000)
end
dsp.path.patrol(npc, path)
end
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:showText(npc, ID.text.ZOVRIACE_DIALOG)
npc:wait()
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
end
| gpl-3.0 |
lichtl/darkstar | scripts/globals/items/dragon_steak.lua | 18 | 1866 | -----------------------------------------
-- ID: 4350
-- Item: dragon_steak
-- Food Effect: 180Min, All Races
-----------------------------------------
-- Health 25
-- Strength 7
-- Intelligence -3
-- Health Regen While Healing 2
-- Attack % 20
-- Attack Cap 150
-- Ranged ATT % 20
-- Ranged ATT Cap 150
-- Demon Killer 5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,4350);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 25);
target:addMod(MOD_STR, 7);
target:addMod(MOD_INT, -3);
target:addMod(MOD_HPHEAL, 2);
target:addMod(MOD_FOOD_ATTP, 20);
target:addMod(MOD_FOOD_ATT_CAP, 150);
target:addMod(MOD_FOOD_RATTP, 20);
target:addMod(MOD_FOOD_RATT_CAP, 150);
target:addMod(MOD_DEMON_KILLER, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 25);
target:delMod(MOD_STR, 7);
target:delMod(MOD_INT, -3);
target:delMod(MOD_HPHEAL, 2);
target:delMod(MOD_FOOD_ATTP, 20);
target:delMod(MOD_FOOD_ATT_CAP, 150);
target:delMod(MOD_FOOD_RATTP, 20);
target:delMod(MOD_FOOD_RATT_CAP, 150);
target:delMod(MOD_DEMON_KILLER, 5);
end;
| gpl-3.0 |
raingloom/yaoui | examples/anime/yaoui/Dropdown.lua | 4 | 4408 | local yui_path = (...):match('(.-)[^%.]+$')
local Object = require(yui_path .. 'UI.classic.classic')
local Dropdown = Object:extend('Dropdown')
function Dropdown:new(yui, settings)
self.yui = yui
self.timer = self.yui.Timer()
self.x, self.y = 0, 0
self.name = settings.name
self.size = settings.size or 20
self.options = settings.options
self.font = love.graphics.newFont(self.yui.Theme.open_sans_semibold, math.floor(self.size*0.7))
self.font:setFallbacks(love.graphics.newFont(self.yui.Theme.font_awesome_path, math.floor(self.size*0.7)))
self.icon = self.yui.Theme.font_awesome['fa-sort-desc']
self.current_option = settings.current_option or 1
self.title = settings.title or ''
self.drop_up = settings.drop_up
self.hot = false
self.show_dropdown = false
self.w = settings.w or self.font:getWidth(self.title .. ' ' .. self.options[self.current_option] .. ' ' .. self.icon) + 2*self.size
self.h = self.font:getHeight() + math.floor(self.size)*0.7
self.main_button = self.yui.UI.Button(0, 0, self.w, self.h, {
yui = self.yui,
extensions = {self.yui.Theme.Dropdown},
font = self.font,
parent = self,
icon = self.icon,
title = self.title,
})
local min_w = 0
for i = 1, #self.options do
local w = self.font:getWidth(self.options[i]) + 2*self.size
if w > min_w then min_w = w end
end
local h = self.font:getHeight() + math.floor(self.size)*0.7
self.down_area = self.yui.UI.Scrollarea(0, 0, math.max(min_w, self.w), #self.options*h + self.size, {
yui = self.yui,
extensions = {self.yui.Theme.DropdownScrollarea},
parent = self,
show_scrollbars = true,
})
for i, option in ipairs(self.options) do
self.down_area:addElement(self.yui.UI.Button(0, self.size/2 + (i-1)*h, math.max(min_w, self.w), h, {
yui = self.yui,
extensions = {self.yui.Theme.DropdownButton},
font = love.graphics.newFont(self.yui.Theme.open_sans_semibold, math.floor(self.size*0.65)),
text = self.options[i],
size = self.size,
}))
end
self.onSelect = settings.onSelect
self.onWidthChange = settings.onWidthChange
self.w = self.main_button.w
end
function Dropdown:update(dt)
self.timer:update(dt)
self.main_button.x, self.main_button.y = self.x, self.y
if self.drop_up then self.down_area.ix, self.down_area.iy = self.x, self.y - self.down_area.h
else self.down_area.ix, self.down_area.iy = self.x, self.y + self.h end
local any_hot = false
if self.main_button.hot then any_hot = true end
for i, element in ipairs(self.down_area.elements) do
if element.hot then any_hot = true end
if element.released and element.hot then
self.current_option = i
self.show_dropdown = false
if self.onSelect then self:onSelect(self.options[self.current_option]) end
for _, element in ipairs(self.down_area.elements) do
if element.dropdown_selected then
element.add_x = 0
element.draw_bg = false
element.alpha = 0
end
end
self.w = self.font:getWidth(self.title .. ' ' .. self.options[self.current_option] .. ' ' .. self.icon) + 2*self.size
self.main_button.w = self.w
self.down_area:update(0)
self.down_area.hot = false
if self.onWidthChange then self:onWidthChange() end
end
end
if self.main_button.input:pressed('left-click') and not any_hot then
self.show_dropdown = false
self.down_area:update(0)
self.down_area.hot = false
end
if self.main_button.pressed then self.show_dropdown = not self.show_dropdown end
for i, element in ipairs(self.down_area.elements) do
if i == self.current_option then element.dropdown_selected = true
else element.dropdown_selected = false end
end
self.main_button:update(dt)
if self.show_dropdown then self.down_area:update(dt) end
if self.main_button.hot then love.mouse.setCursor(self.yui.Theme.hand_cursor) end
end
function Dropdown:draw()
self.main_button:draw()
end
function Dropdown:postDraw()
if self.show_dropdown then self.down_area:draw() end
end
return Dropdown
| mit |
RunAwayDSP/darkstar | scripts/globals/shop.lua | 7 | 24263 | -----------------------------------
--
-- Functions for Shop system
--
-----------------------------------
require("scripts/globals/conquest")
require("scripts/globals/settings")
require("scripts/globals/crafting")
-----------------------------------
dsp = dsp or {}
dsp.shop =
{
--[[ *******************************************************************************
send general shop dialog to player
stock cuts off after 16 items. if you add more, extras will not display
stock is of form {itemId1, price1, itemId2, price2, ...}
log is a log ID from scripts/globals/log_ids.lua
******************************************************************************* --]]
general = function(player, stock, log)
local priceMultiplier = 1
if log then
priceMultiplier = (1 + (0.20 * (9 - player:getFameLevel(log)) / 8)) * SHOP_PRICE
else
log = -1
end
player:createShop(#stock / 2, log)
for i = 1, #stock, 2 do
player:addShopItem(stock[i], stock[i+1] * priceMultiplier)
end
player:sendMenu(2)
end,
--[[ *******************************************************************************
send general guild shop dialog to player (Added on June 2014 QoL)
stock is of form {itemId1, price1, guildID, guildRank, ...}
log is default set to -1 as it's needed as part of createShop()
******************************************************************************* --]]
generalGuild = function(player, stock, guildRank)
local log = -1
player:createShop(#stock / 3, log)
for i = 1, #stock, 3 do
if guildRank >= stock[i+2] then
player:addShopItem(stock[i], stock[i+1])
end
end
player:sendMenu(2)
end,
--[[ *******************************************************************************
send nation shop dialog to player
stock cuts off after 16 items. if you add more, extras will not display
stock is of form {itemId1, price1, place1, itemId2, price2, place2, ...}
where place is what place the nation must be in for item to be stocked
nation is a dsp.nation ID from scripts/globals/zone.lua
******************************************************************************* --]]
nation = function(player, stock, nation)
local rank = getNationRank(nation)
local newStock = {}
for i = 1, #stock, 3 do
if
(stock[i+2] == 1 and player:getNation() == nation and rank == 1) or
(stock[i+2] == 2 and rank <= 2) or
(stock[i+2] == 3)
then
table.insert(newStock, stock[i])
table.insert(newStock, stock[i+1])
end
end
dsp.shop.general(player, newStock, nation)
end,
--[[ *******************************************************************************
send outpost shop dialog to player
******************************************************************************* --]]
outpost = function(player)
local stock =
{
4148, 316, -- Antidote
4151, 800, -- Echo Drops
4128, 4832, -- Ether
4150, 2595, -- Eye Drops
4112, 910, -- Potion
}
dsp.shop.general(player, stock)
end,
--[[ *******************************************************************************
send celebratory chest shop dialog to player
******************************************************************************* --]]
celebratory = function(player)
local stock =
{
4167, 30, -- Cracker
4168, 30, -- Twinkle Shower
4215, 60, -- Popstar
4216, 60, -- Brilliant Snow
4256, 30, -- Ouka Ranman
4169, 30, -- Little Comet
5769, 650, -- Popper
4170, 1000, -- Wedding Bell
5424, 6000, -- Serene Serinette
5425, 6000, -- Joyous Serinette
4441, 1116, -- Grape Juice
4238, 3000, -- Inferno Crystal
4240, 3000, -- Cyclone Crystal
4241, 3000, -- Terra Crystal
}
dsp.shop.general(player, stock)
end,
--[[ *******************************************************************************
stock for guild vendors that are open 24/8
******************************************************************************* --]]
generalGuildStock =
{
[guild.cooking] =
{
936, 16, dsp.craftRank.AMATEUR, -- Rock Salt
4509, 12, dsp.craftRank.AMATEUR, -- Distilled Water
4362, 100, dsp.craftRank.AMATEUR, -- Lizard Egg
4392, 32, dsp.craftRank.AMATEUR, -- Saruta Orange
4431, 76, dsp.craftRank.AMATEUR, -- San d'Orian Grapes
9193, 2500, dsp.craftRank.AMATEUR, -- Miso
9194, 2500, dsp.craftRank.AMATEUR, -- Soy Sauce
9195, 2500, dsp.craftRank.AMATEUR, -- Dried Bonito
610, 60, dsp.craftRank.RECRUIT, -- San d'Orian Flour
627, 40, dsp.craftRank.RECRUIT, -- Maple Sugar
4363, 44, dsp.craftRank.RECRUIT, -- Faerie Apple
4378, 60, dsp.craftRank.RECRUIT, -- Selbina Milk
4370, 200, dsp.craftRank.RECRUIT, -- Honey
4432, 60, dsp.craftRank.INITIATE, -- Kazham Pineapple
4366, 24, dsp.craftRank.INITIATE, -- La Theine Cabbage
611, 40, dsp.craftRank.INITIATE, -- Rye Flour
4412, 325, dsp.craftRank.NOVICE, -- Thundermelon
4491, 200, dsp.craftRank.NOVICE, -- Watermelon
615, 60, dsp.craftRank.NOVICE, -- Selbina Butter
612, 60, dsp.craftRank.APPRENTICE, -- Kazham Peppers
1111, 900, dsp.craftRank.APPRENTICE, -- Gelatin
1776, 3000, dsp.craftRank.JOURNEYMAN, -- Spaghetti
5164, 2595, dsp.craftRank.JOURNEYMAN, -- Ground Wasabi
616, 1600, dsp.craftRank.CRAFTSMAN, -- Pie Dough
2561, 3000, dsp.craftRank.CRAFTSMAN, -- Pizza Dough
8800, 600, dsp.craftRank.CRAFTSMAN, -- Azuki Bean
8903, 300, dsp.craftRank.AMATEUR, -- Cooking Kit 5
8904, 400, dsp.craftRank.AMATEUR, -- Cooking Kit 10
8905, 650, dsp.craftRank.AMATEUR, -- Cooking Kit 15
8906, 1050, dsp.craftRank.AMATEUR, -- Cooking Kit 20
8907, 1600, dsp.craftRank.AMATEUR, -- Cooking Kit 25
8908, 2300, dsp.craftRank.AMATEUR, -- Cooking Kit 30
8909, 3150, dsp.craftRank.AMATEUR, -- Cooking Kit 35
8910, 4150, dsp.craftRank.AMATEUR, -- Cooking Kit 40
8911, 5300, dsp.craftRank.AMATEUR, -- Cooking Kit 45
8912, 7600, dsp.craftRank.AMATEUR -- Cooking Kit 50
},
[guild.clothcraft] =
{
2128, 75, dsp.craftRank.AMATEUR, -- Spindle
2145, 75, dsp.craftRank.AMATEUR, -- Zephyr Thread
833, 20, dsp.craftRank.AMATEUR, -- Moko Grass
834, 500, dsp.craftRank.RECRUIT, -- Saruta Cotton
1845, 200, dsp.craftRank.RECRUIT, -- Red Moko Grass
819, 150, dsp.craftRank.INITIATE, -- Linen Thread
820, 2800, dsp.craftRank.NOVICE, -- Wool Thread
2295, 800, dsp.craftRank.APPRENTICE, -- Mohbwa Grass
816, 1500, dsp.craftRank.APPRENTICE, -- Silk Thread
2315, 1400, dsp.craftRank.JOURNEYMAN, -- Karakul Wool
823, 14500, dsp.craftRank.CRAFTSMAN, -- Gold Thread
8847, 300, dsp.craftRank.AMATEUR, -- Clothcraft kit 5
8848, 400, dsp.craftRank.AMATEUR, -- Clothcraft Kit 10
8849, 650, dsp.craftRank.AMATEUR, -- Clothcraft Kit 15
8850, 1050, dsp.craftRank.AMATEUR, -- Clothcraft Kit 20
8851, 1600, dsp.craftRank.AMATEUR, -- Clothcraft Kit 25
8852, 2300, dsp.craftRank.AMATEUR, -- Clothcraft Kit 30
8853, 3150, dsp.craftRank.AMATEUR, -- Clothcraft Kit 35
8854, 4150, dsp.craftRank.AMATEUR, -- Clothcraft Kit 40
8855, 5300, dsp.craftRank.AMATEUR, -- Clothcraft Kit 45
8856, 7600, dsp.craftRank.AMATEUR, -- Clothcraft Kit 50
9251, 1126125, dsp.craftRank.AMATEUR -- Khoma Thread
},
[guild.goldsmithing] =
{
2144, 75, dsp.craftRank.AMATEUR, -- Workshop Anvil
2143, 75, dsp.craftRank.AMATEUR, -- Mandrel
642, 200, dsp.craftRank.AMATEUR, -- Zinc Ore
640, 12, dsp.craftRank.AMATEUR, -- Copper Ore
1231, 40, dsp.craftRank.RECRUIT, -- Brass Nugget
661, 300, dsp.craftRank.RECRUIT, -- Brass Sheet
736, 450, dsp.craftRank.RECRUIT, -- Silver Ore
1233, 200, dsp.craftRank.INITIATE, -- Silver Nugget
806, 1863, dsp.craftRank.INITIATE, -- Tourmaline
807, 1863, dsp.craftRank.INITIATE, -- Sardonyx
809, 1863, dsp.craftRank.INITIATE, -- Clear Topaz
800, 1863, dsp.craftRank.INITIATE, -- Amethyst
795, 1863, dsp.craftRank.INITIATE, -- Lapis Lazuli
814, 1863, dsp.craftRank.INITIATE, -- Amber
799, 1863, dsp.craftRank.INITIATE, -- Onyx
796, 1863, dsp.craftRank.INITIATE, -- Light Opal
760, 23000, dsp.craftRank.NOVICE, -- Silver Chain
644, 2000, dsp.craftRank.NOVICE, -- Mythril Ore
737, 3000, dsp.craftRank.APPRENTICE, -- Gold Ore
663, 12000, dsp.craftRank.APPRENTICE, -- Mythril Sheet
788, 8000, dsp.craftRank.APPRENTICE, -- Peridot
790, 8000, dsp.craftRank.APPRENTICE, -- Garnet
808, 8000, dsp.craftRank.APPRENTICE, -- Goshenite
811, 8000, dsp.craftRank.APPRENTICE, -- Ametrine
798, 8000, dsp.craftRank.APPRENTICE, -- Turquoise
815, 8000, dsp.craftRank.APPRENTICE, -- Sphene
793, 8000, dsp.craftRank.APPRENTICE, -- Black Pearl
792, 8000, dsp.craftRank.APPRENTICE, -- Pearl
678, 5000, dsp.craftRank.APPRENTICE, -- Aluminum Ore
752, 32000, dsp.craftRank.JOURNEYMAN, -- Gold Sheet
761, 58000, dsp.craftRank.JOURNEYMAN, -- Gold Chain
738, 5000, dsp.craftRank.CRAFTSMAN, -- Platinum Ore
8833, 300, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 5
8834, 400, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 10
8835, 650, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 15
8836, 1050, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 20
8837, 1600, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 25
8838, 2300, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 30
8839, 3150, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 35
8840, 4150, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 40
8841, 5300, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 45
8842, 7600, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 50
9249, 1126125, dsp.craftRank.AMATEUR -- Ruthenium Ore
},
[guild.woodworking] =
{
1657, 100, dsp.craftRank.AMATEUR, -- Bundling Twine
688, 25, dsp.craftRank.AMATEUR, -- Arrowwood Log
689, 50, dsp.craftRank.AMATEUR, -- Lauan Log
691, 70, dsp.craftRank.AMATEUR, -- Maple Log
697, 800, dsp.craftRank.RECRUIT, -- Holly Log
695, 1600, dsp.craftRank.RECRUIT, -- Willow Log
693, 1300, dsp.craftRank.RECRUIT, -- Walnut Log
696, 500, dsp.craftRank.INITIATE, -- Yew Log
690, 3800, dsp.craftRank.INITIATE, -- Elm Log
694, 3400, dsp.craftRank.INITIATE, -- Chestnut Log
727, 2000, dsp.craftRank.NOVICE, -- Dogwood Log
699, 4000, dsp.craftRank.NOVICE, -- Oak Log
701, 4500, dsp.craftRank.APPRENTICE, -- Rosewood Log
700, 4500, dsp.craftRank.JOURNEYMAN, -- Mahogany Log
702, 5000, dsp.craftRank.CRAFTSMAN, -- Ebony Log
2761, 5500, dsp.craftRank.CRAFTSMAN, -- Feyweald Log
8805, 300, dsp.craftRank.AMATEUR, -- Smithing Kit 5
8806, 400, dsp.craftRank.AMATEUR, -- Smithing Kit 10
8807, 650, dsp.craftRank.AMATEUR, -- Smithing Kit 15
8808, 1050, dsp.craftRank.AMATEUR, -- Smithing Kit 20
8809, 1600, dsp.craftRank.AMATEUR, -- Smithing Kit 25
8810, 2300, dsp.craftRank.AMATEUR, -- Smithing Kit 30
8811, 3150, dsp.craftRank.AMATEUR, -- Smithing Kit 35
8812, 4150, dsp.craftRank.AMATEUR, -- Smithing Kit 40
8813, 5300, dsp.craftRank.AMATEUR, -- Smithing Kit 45
8814, 7600, dsp.craftRank.AMATEUR, -- Smithing Kit 50
9245, 1126125, dsp.craftRank.AMATEUR -- Cypress Log
},
[guild.alchemy] =
{
2131, 75, dsp.craftRank.AMATEUR, -- Triturator
912, 40, dsp.craftRank.AMATEUR, -- Beehive Chip
914, 1700, dsp.craftRank.AMATEUR, -- Mercury
937, 300, dsp.craftRank.RECRUIT, -- Animal Glue
943, 320, dsp.craftRank.RECRUIT, -- Poison Dust
637, 1500, dsp.craftRank.INITIATE, -- Slime Oil
928, 515, dsp.craftRank.INITIATE, -- Bomb Ash
921, 200, dsp.craftRank.INITIATE, -- Ahriman Tears
933, 1200, dsp.craftRank.NOVICE, -- Glass Fiber
947, 5000, dsp.craftRank.NOVICE, -- Firesand
4171, 700, dsp.craftRank.APPRENTICE, -- Vitriol
1886, 4000, dsp.craftRank.APPRENTICE, -- Sieglinde Putty
923, 1800, dsp.craftRank.APPRENTICE, -- Dryad Root
932, 1900, dsp.craftRank.JOURNEYMAN, -- Carbon Fiber
939, 2100, dsp.craftRank.JOURNEYMAN, -- Hecteyes Eye
915, 3600, dsp.craftRank.JOURNEYMAN, -- Toad Oil
931, 5000, dsp.craftRank.CRAFTSMAN, -- Cermet Chunk
944, 1035, dsp.craftRank.CRAFTSMAN, -- Venom Dust
8889, 300, dsp.craftRank.AMATEUR, -- Alchemy Kit 5
8890, 400, dsp.craftRank.AMATEUR, -- Alchemy Kit 10
8891, 650, dsp.craftRank.AMATEUR, -- Alchemy Kit 15
8892, 1050, dsp.craftRank.AMATEUR, -- Alchemy Kit 20
8893, 1600, dsp.craftRank.AMATEUR, -- Alchemy Kit 25
8894, 2300, dsp.craftRank.AMATEUR, -- Alchemy Kit 30
8895, 3150, dsp.craftRank.AMATEUR, -- Alchemy Kit 35
8896, 4150, dsp.craftRank.AMATEUR, -- Alchemy Kit 40
8897, 5300, dsp.craftRank.AMATEUR, -- Alchemy Kit 45
8898, 7600, dsp.craftRank.AMATEUR, -- Alchemy Kit 50
9257, 1126125, dsp.craftRank.AMATEUR -- Azure Leaf
},
[guild.bonecraft] =
{
2130, 75, dsp.craftRank.AMATEUR, -- Shagreen File
880, 150, dsp.craftRank.AMATEUR, -- Bone Chip
864, 96, dsp.craftRank.AMATEUR, -- Fish Scales
898, 1500, dsp.craftRank.RECRUIT, -- Chicken Bone [Recruit]
893, 1400, dsp.craftRank.RECRUIT, -- Giant Femur [Recruit]
889, 500, dsp.craftRank.INITIATE, -- Beetle Shell [Initiate]
894, 1000, dsp.craftRank.INITIATE, -- Beetle Jaw [Initiate]
895, 1800, dsp.craftRank.NOVICE, -- Ram Horn [Novice]
884, 2000, dsp.craftRank.NOVICE, -- Black Tiger Fang [Novice]
881, 2500, dsp.craftRank.APPRENTICE, -- Crab Shell [Apprentice]
885, 6000, dsp.craftRank.JOURNEYMAN, -- Turtle Shell [Journeyman]
897, 2400, dsp.craftRank.JOURNEYMAN, -- Scorpion Claw [Journeyman]
1622, 4000, dsp.craftRank.JOURNEYMAN, -- Bugard Tusk [Journeyman]
896, 3000, dsp.craftRank.CRAFTSMAN, -- Scorpion Shell [Craftsman]
2147, 4500, dsp.craftRank.CRAFTSMAN, -- Marid Tusk [Craftsman]
8875, 300, dsp.craftRank.AMATEUR, -- Bonecraft Kit 5
8876, 400, dsp.craftRank.AMATEUR, -- Bonecraft Kit 10
8877, 650, dsp.craftRank.AMATEUR, -- Bonecraft Kit 15
8878, 1050, dsp.craftRank.AMATEUR, -- Bonecraft Kit 20
8879, 1600, dsp.craftRank.AMATEUR, -- Bonecraft Kit 25
8880, 2300, dsp.craftRank.AMATEUR, -- Bonecraft Kit 30
8881, 3150, dsp.craftRank.AMATEUR, -- Bonecraft Kit 35
8882, 4150, dsp.craftRank.AMATEUR, -- Bonecraft Kit 40
8883, 5300, dsp.craftRank.AMATEUR, -- Bonecraft Kit 45
8884, 7600, dsp.craftRank.AMATEUR, -- Bonecraft Kit 50
9255, 1126125, dsp.craftRank.AMATEUR -- Cyan Coral
},
[guild.leathercraft] =
{
2129, 75, dsp.craftRank.AMATEUR, -- Tanning Vat
505, 100, dsp.craftRank.AMATEUR, -- Sheepskin
856, 80, dsp.craftRank.AMATEUR, -- Rabbit Hide
852, 600, dsp.craftRank.RECRUIT, -- Lizard Skin
878, 600, dsp.craftRank.RECRUIT, -- Karakul Skin
858, 600, dsp.craftRank.RECRUIT, -- Wolf Hide
857, 2400, dsp.craftRank.INITIATE, -- Dhalmel Hide
1640, 2500, dsp.craftRank.INITIATE, -- Bugard Skin
859, 1500, dsp.craftRank.NOVICE, -- Ram Skin
1628, 16000, dsp.craftRank.APPRENTICE, -- Buffalo Hide
853, 3000, dsp.craftRank.JOURNEYMAN, -- Raptor Skin
2123, 2500, dsp.craftRank.JOURNEYMAN, -- Catoblepas Hide
2518, 3000, dsp.craftRank.CRAFTSMAN, -- Smilodon Hide
854, 3000, dsp.craftRank.CRAFTSMAN, -- Cockatrice Skin
8861, 300, dsp.craftRank.AMATEUR, -- Leathercraft Kit 5
8862, 400, dsp.craftRank.AMATEUR, -- Leathercraft Kit 10
8863, 650, dsp.craftRank.AMATEUR, -- Leathercraft Kit 15
8864, 1050, dsp.craftRank.AMATEUR, -- Leathercraft Kit 20
8865, 1600, dsp.craftRank.AMATEUR, -- Leathercraft Kit 25
8866, 2300, dsp.craftRank.AMATEUR, -- Leathercraft Kit 30
8867, 3150, dsp.craftRank.AMATEUR, -- Leathercraft Kit 35
8868, 4150, dsp.craftRank.AMATEUR, -- Leathercraft Kit 40
8869, 5300, dsp.craftRank.AMATEUR, -- Leathercraft Kit 45
8870, 7600, dsp.craftRank.AMATEUR, -- Leathercraft Kit 50
9253, 1126125, dsp.craftRank.AMATEUR -- Synthetic Faulpie Leather
},
[guild.smithing] =
{
2144, 75, dsp.craftRank.AMATEUR, -- Workshop Anvil
2143, 75, dsp.craftRank.AMATEUR, -- Mandrel
640, 12, dsp.craftRank.AMATEUR, -- Copper Ore
1232, 70, dsp.craftRank.AMATEUR, -- Bronze Nugget
641, 60, dsp.craftRank.RECRUIT, -- Tin Ore
660, 120, dsp.craftRank.RECRUIT, -- Bronze Sheet
643, 900, dsp.craftRank.RECRUIT, -- Iron Ore
1650, 800, dsp.craftRank.INITIATE, -- Kopparnickel Ore
1234, 500, dsp.craftRank.INITIATE, -- Iron Nugget
662, 6000, dsp.craftRank.INITIATE, -- Iron Sheet
666, 10000, dsp.craftRank.NOVICE, -- Steel Sheet
652, 6000, dsp.craftRank.APPRENTICE, -- Steel Ingot
657, 12000, dsp.craftRank.APPRENTICE, -- Tama-Hagane
1228, 2700, dsp.craftRank.JOURNEYMAN, -- Darksteel Nugget
645, 7000, dsp.craftRank.JOURNEYMAN, -- Darksteel Ore
1235, 800, dsp.craftRank.JOURNEYMAN, -- Steel Nugget
664, 28000, dsp.craftRank.JOURNEYMAN, -- Darksteel Sheet
2763, 5000, dsp.craftRank.CRAFTSMAN, -- Swamp Ore
8819, 300, dsp.craftRank.AMATEUR, -- Smithing Kit 5
8820, 400, dsp.craftRank.AMATEUR, -- Smithing Kit 10
8821, 650, dsp.craftRank.AMATEUR, -- Smithing Kit 15
8822, 1050, dsp.craftRank.AMATEUR, -- Smithing Kit 20
8823, 1600, dsp.craftRank.AMATEUR, -- Smithing Kit 25
8824, 2300, dsp.craftRank.AMATEUR, -- Smithing Kit 30
8825, 3150, dsp.craftRank.AMATEUR, -- Smithing Kit 35
8826, 4150, dsp.craftRank.AMATEUR, -- Smithing Kit 40
8827, 5300, dsp.craftRank.AMATEUR, -- Smithing Kit 45
8828, 7600, dsp.craftRank.AMATEUR, -- Smithing Kit 50
9247, 1126125, dsp.craftRank.AMATEUR -- Niobium Ore
}
}
} | gpl-3.0 |
lichtl/darkstar | scripts/zones/Beaucedine_Glacier/TextIDs.lua | 4 | 1124 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6562; -- You cannot obtain the item. Come back after sorting your inventory.
FULL_INVENTORY_AFTER_TRADE = 6564; -- You cannot obtain the #. Try trading again after sorting your inventory.
ITEM_OBTAINED = 6565; -- Obtained: <item>.
GIL_OBTAINED = 6566; -- Obtained <number> gil.
KEYITEM_OBTAINED = 6568; -- Obtained key item: <keyitem>.
ITEMS_OBTAINED = 6571; -- You obtain
BEASTMEN_BANNER = 81; -- There is a beastmen's banner.
FISHING_MESSAGE_OFFSET = 7226; -- You can't fish here.
-- Conquest
CONQUEST = 7479; -- You've earned conquest points!
-- Other dialog
NOTHING_OUT_OF_ORDINARY = 6579; -- There is nothing out of the ordinary here.
-- Dynamis dialogs
YOU_CANNOT_ENTER_DYNAMIS = 7860; -- You cannot enter Dynamis
PLAYERS_HAVE_NOT_REACHED_LEVEL = 7862; -- Players who have not reached levelare prohibited from entering Dynamis.
UNUSUAL_ARRANGEMENT_OF_BRANCHES = 7872; -- There is an unusual arrangement of branches here.
-- conquest Base
CONQUEST_BASE = 0;
| gpl-3.0 |
lichtl/darkstar | scripts/zones/RuLude_Gardens/npcs/Magian_Moogle_Orange.lua | 14 | 2327 | -----------------------------------
-- Area: Ru'Lude Gardens
-- NPC: Magian Moogle (Orange Bobble)
-- Type: Magian Trials NPC (Weapon/Empyrean Armor)
-- @pos -11 2.453 118 64
-----------------------------------
package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/RuLude_Gardens/TextIDs");
require("scripts/globals/magiantrials");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:getItemCount() == 1) then
local ItemID = trade:getItemId();
local TrialInfo = getTrialInfo(ItemID);
local invalid = 0;
if (TrialInfo.t1 == 0 and TrialInfo.t2 == 0 and TrialInfo.t3 == 0 and TrialInfo.t4 == 0) then
invalid = 1;
end
player:startEvent(10124, TrialInfo.t1, TrialInfo.t2, TrialInfo.t3, TrialInfo.t4, 0, ItemID, 0, invalid);
else
-- placeholder for multi item trades such as geode etc.
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getMainLvl() < 75) then
player:startEvent(10121);
elseif (player:hasKeyItem(MAGIAN_TRIAL_LOG) == false) then
player:startEvent(10122);
else
player:startEvent(10123); -- parameters unknown
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
printf("CSID: %u",csid);
printf("RESULT: %u",option);
if (csid == 10124) then
local ItemID =0 ;
if (option == 4456449) then
ItemID = 19327;
elseif (option == 4456449) then
ItemID = 19327;
end
magianOrangeEventUpdate(player,ItemID,csid,option);
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
printf("CSID: %u",csid);
printf("RESULT: %u",option);
if (csid == 10122 and option == 1) then
player:messageSpecial(KEYITEM_OBTAINED,MAGIAN_TRIAL_LOG);
player:addKeyItem(MAGIAN_TRIAL_LOG);
--elseif
--
end
end; | gpl-3.0 |
lichtl/darkstar | scripts/zones/Western_Adoulin/npcs/Preterig.lua | 14 | 1184 | -----------------------------------
-- Area: Western Adoulin
-- NPC: Preterig
-- Type: Shop NPC
-- @zone 256
-- @pos 6 0 -53 256
-----------------------------------
package.loaded["scripts/zones/Western_Adoulin/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/zones/Western_Adoulin/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- Standard shop
player:showText(npc, PRETERIG_SHOP_TEXT);
local stock =
{
0x1147, 300, -- Apple Juice
0x1738, 125, -- Frontier Soda
0x1145, 1560, -- Melon Pie
0x1146, 200, -- Orange Juice
}
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
lichtl/darkstar | scripts/zones/Metalworks/npcs/Elayne.lua | 33 | 1375 | -----------------------------------
-- Area: Metalworks
-- NPC: Elayne
-- Involved in Quest: Stamp Hunt
-----------------------------------
package.loaded["scripts/zones/Metalworks/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Metalworks/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local StampHunt = player:getQuestStatus(BASTOK,STAMP_HUNT);
if (StampHunt == QUEST_ACCEPTED and player:getMaskBit(player:getVar("StampHunt_Mask"),3) == false) then
player:startEvent(0x02d5);
else
player:startEvent(0x02c0);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x02d5) then
player:setMaskBit(player:getVar("StampHunt_Mask"),"StampHunt_Mask",3,true);
end
end;
| gpl-3.0 |
scscgit/scsc_wildstar_addons | RaidCore/Encounters/DS/miniboss/Earth_Fully_Optimized_Canimid.lua | 1 | 3437 | ----------------------------------------------------------------------------------------------------
-- Client Lua Script for RaidCore Addon on WildStar Game.
--
-- Copyright (C) 2015 RaidCore
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
-- Description:
-- TODO
----------------------------------------------------------------------------------------------------
local Apollo = require "Apollo"
local core = Apollo.GetPackage("Gemini:Addon-1.1").tPackage:GetAddon("RaidCore")
local mod = core:NewEncounter("FullyOptimizedCanimid", 52, 98, 108)
if not mod then return end
----------------------------------------------------------------------------------------------------
-- Registering combat.
----------------------------------------------------------------------------------------------------
mod:RegisterTrigMob(core.E.TRIGGER_ANY, { "Fully-Optimized Canimid" })
mod:RegisterEnglishLocale({
-- Unit names.
["Fully-Optimized Canimid"] = "Fully-Optimized Canimid",
-- Cast
["Terra-forme"] = "Terra-forme",
["Undermine"] = "Undermine",
-- Bar and messages.
["5 x undermine"] = "5x undermine",
})
mod:RegisterFrenchLocale({
-- Unit names.
["Fully-Optimized Canimid"] = "Canimide entièrement optimisé",
-- Cast
["Terra-forme"] = "Terra-forme",
["Undermine"] = "Ébranler",
-- Bar and messages.
["5 x undermine"] = "5x Ébranler",
})
mod:RegisterGermanLocale({
})
-- Timers default configs.
mod:RegisterDefaultTimerBarConfigs({
["Terra-forme"] = { sColor = "xkcdAmethyst" },
["Undermine"] = { sColor = "xkcdBloodOrange" },
})
----------------------------------------------------------------------------------------------------
-- Constants.
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
-- Locals.
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
-- Encounter description.
----------------------------------------------------------------------------------------------------
function mod:OnBossEnable()
mod:AddTimerBar("Terra-forme", "Terra-forme", 59.5)
mod:AddTimerBar("Undermine", "5 x undermine", 31.7)
end
function mod:OnUnitCreated(nId, tUnit, sName)
if sName == self.L["Fully-Optimized Canimid"] then
core:AddUnit(tUnit)
core:WatchUnit(tUnit)
end
end
function mod:OnCastStart(nId, sCastName, nCastEndTime, sName)
if self.L["Fully-Optimized Canimid"] == sName then
if self.L["Terra-forme"] == sCastName then
mod:RemoveTimerBar("Terra-forme")
elseif self.L["Undermine"] == sCastName then
mod:RemoveTimerBar("5 x undermine")
end
end
end
function mod:OnCastEnd(nId, sCastName, bInterrupted, nCastEndTime, sName)
if self.L["Fully-Optimized Canimid"] == sName then
if self.L["Terra-forme"] == sCastName then
-- Timings are corrects only if the absorb have been broken.
-- The MOO duration is 10s.
mod:AddTimerBar("Undermine", "5 x undermine", 28.8)
mod:AddTimerBar("Terra-forme", "Terra-forme", 66)
end
end
end
| mit |
OctoEnigma/shiny-octo-system | gamemodes/darkrp/gamemode/modules/tipjar/sv_communication.lua | 2 | 3840 | util.AddNetworkString("DarkRP_TipJarUI")
util.AddNetworkString("DarkRP_TipJarDonate")
util.AddNetworkString("DarkRP_TipJarUpdate")
util.AddNetworkString("DarkRP_TipJarExit")
util.AddNetworkString("DarkRP_TipJarDonatedList")
net.Receive("DarkRP_TipJarDonate", function(_, ply)
local tipjar = net.ReadEntity()
local amount = net.ReadUInt(32)
if not IsValid(tipjar) then return end
local owner = tipjar:Getowning_ent()
if not IsValid(owner) then return end
if owner == ply then return end
ply.DarkRPLastTip = ply.DarkRPLastTip or -1
if ply.DarkRPLastTip > CurTime() - 0.5 then
DarkRP.notify(ply, NOTIFY_ERROR, 4, DarkRP.getPhrase("wait_with_that"))
return
end
if not ply:canAfford(amount) then
DarkRP.notify(activator, NOTIFY_ERROR, 4, DarkRP.getPhrase("cant_afford", amount))
return
end
if tipjar:GetPos():DistToSqr(ply:GetPos()) > 100 * 100 then
DarkRP.notify(ply, NOTIFY_ERROR, 4, DarkRP.getPhrase("distance_too_big"))
return
end
DarkRP.payPlayer(ply, owner, amount)
tipjar:AddDonation(ply:Nick(), amount)
tipjar:EmitSound("ambient/alarms/warningbell1.wav")
local strAmount = DarkRP.formatMoney(amount)
DarkRP.notify(ply, NOTIFY_HINT, 4, DarkRP.getPhrase("you_donated", strAmount, owner:Nick()))
DarkRP.notify(owner, NOTIFY_HINT, 4, DarkRP.getPhrase("has_donated", ply:Nick(), strAmount))
net.Start("DarkRP_TipJarDonate")
net.WriteEntity(tipjar)
net.WriteEntity(ply)
net.WriteUInt(amount, 32)
net.Broadcast()
end)
net.Receive("DarkRP_TipJarUpdate", function(_, ply)
local tipjar = net.ReadEntity()
local amount = net.ReadUInt(32)
if not IsValid(tipjar) then return end
-- Larger margin of distance, to prevent false positives
if tipjar:GetPos():DistToSqr(ply:GetPos()) > 150 * 150 then
return
end
tipjar:UpdateActiveDonation(ply, amount)
end)
-- Send a tipjar's donation data to a single player
local function sendJarData(tipjar, ply)
if table.Count(tipjar.activeDonations) > 0 then
net.Start("DarkRP_TipJarUpdate")
net.WriteEntity(tipjar)
for p, amnt in pairs(tipjar.activeDonations) do
net.WriteEntity(p)
net.WriteUInt(amnt, 32)
end
net.Send(ply)
end
if table.Count(tipjar.madeDonations) > 0 then
net.Start("DarkRP_TipJarDonatedList")
net.WriteEntity(tipjar)
net.WriteUInt(#tipjar.madeDonations, 8)
for _, donation in ipairs(tipjar.madeDonations) do
net.WriteString(donation.name)
net.WriteUInt(donation.amount, 32)
end
net.Send(ply)
end
end
function DarkRP.hooks:tipjarUpdateActiveDonation(tipjar, ply, amount, old)
-- Player is new to this jar, send all data
if not old then
sendJarData(tipjar, ply)
end
-- Tell the rest of the player's active donation
local updateTargets = RecipientFilter()
for p, _ in pairs(tipjar.activeDonations) do
updateTargets:AddPlayer(p)
end
updateTargets:RemovePlayer(ply)
net.Start("DarkRP_TipJarUpdate")
net.WriteEntity(tipjar)
net.WriteEntity(ply)
net.WriteUInt(amount, 32)
net.Send(updateTargets)
end
net.Receive("DarkRP_TipJarExit", function(_, ply)
local tipjar = net.ReadEntity()
if not IsValid(tipjar) then return end
tipjar:ExitActiveDonation(ply)
end)
function DarkRP.hooks:tipjarExitActiveDonation(tipjar, ply, old)
local updateTargets = RecipientFilter()
for p, _ in pairs(tipjar.activeDonations) do
updateTargets:AddPlayer(p)
end
net.Start("DarkRP_TipJarExit")
net.WriteEntity(tipjar)
net.WriteEntity(ply)
net.Send(updateTargets)
end
| mit |
Benjarobbi/UzzBott | plugins/gnuplot.lua | 622 | 1813 | --[[
* Gnuplot plugin by psykomantis
* dependencies:
* - gnuplot 5.00
* - libgd2-xpm-dev (on Debian distr) for more info visit: https://libgd.github.io/pages/faq.html
*
]]
-- Gnuplot needs absolute path for the plot, so i run some commands to find where we are
local outputFile = io.popen("pwd","r")
io.input(outputFile)
local _pwd = io.read("*line")
io.close(outputFile)
local _absolutePlotPath = _pwd .. "/data/plot.png"
local _scriptPath = "./data/gnuplotScript.gpl"
do
local function gnuplot(msg, fun)
local receiver = get_receiver(msg)
-- We generate the plot commands
local formattedString = [[
set grid
set terminal png
set output "]] .. _absolutePlotPath .. [["
plot ]] .. fun
local file = io.open(_scriptPath,"w");
file:write(formattedString)
file:close()
os.execute("gnuplot " .. _scriptPath)
os.remove (_scriptPath)
return _send_photo(receiver, _absolutePlotPath)
end
-- Check all dependencies before executing
local function checkDependencies()
local status = os.execute("gnuplot -h")
if(status==true) then
status = os.execute("gnuplot -e 'set terminal png'")
if(status == true) then
return 0 -- OK ready to go!
else
return 1 -- missing libgd2-xpm-dev
end
else
return 2 -- missing gnuplot
end
end
local function run(msg, matches)
local status = checkDependencies()
if(status == 0) then
return gnuplot(msg,matches[1])
elseif(status == 1) then
return "It seems that this bot miss a dependency :/"
else
return "It seems that this bot doesn't have gnuplot :/"
end
end
return {
description = "use gnuplot through telegram, only plot single variable function",
usage = "!gnuplot [single variable function]",
patterns = {"^!gnuplot (.+)$"},
run = run
}
end
| gpl-2.0 |
JocysCom/TextToSpeech | TextToSpeech/WoW/JocysCom-TextToSpeech-WoW/JocysCom-TextToSpeech-WoW.lua | 1 | 80186 | -- Extract current TOC Version (Interface) in chat window: /run print((select(4, GetBuildInfo())));
-- Show errors (1) or hide errors (0): /console scriptErrors 1
-- Show or hide frame names: /fstack
-- Show events: /eventtrace
-- Blizzard > Settings > Game Settings > Game Name > [v] Additional command line arguments > [-console] > WoW Game > "`" > [exportInterfaceFiles code] or [exportInterfaceFiles art]
-- #:\Program Files (x86)\World of Warcraft\_retail_\WTF\Account\ACCOUNTNAME\SavedVariables.lua - Blizzard's saved variables.
-- #:\Program Files (x86)\World of Warcraft\_retail_WTF\Account\ACCOUNTNAME\SavedVariables\JocysCom-TextToSpeech-WoW.lua - Per-account settings for each individual AddOn.
-- #:\Program Files (x86)\World of Warcraft\_retail_WTF\Account\ACCOUNTNAME\RealmName\CharacterName\JocysCom-TextToSpeech-WoW.lua - Per-character settings for each individual AddOn.
-- Debug mode true(enabled) or false(disabled).
local DebugEnabled = false
-- version, build, date, tocversion = GetBuildInfo()
local version, build, date, tocversion = GetBuildInfo()
local classic = (WOW_PROJECT_ID == WOW_PROJECT_CLASSIC or WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC)
-- Set variables.
local addonVersion = "Jocys.com Text to Speech World of Warcraft Addon 10.0.2.1 ( 2022-11-22 )"
local addonName = "JocysCom-TextToSpeech-WoW"
local addonPrefix = "JocysComTTS"
-- Message prefix for Monitor to find pixel line.
local messagePrefixPixels = "|cff220000·|r|cff002200·|r|cff000022·|r|cff220000·|r|cff002200·|r|cff000022·|r"
local unitName = UnitName("player") -- GetUnitName()
local customName = UnitName("player")
local unitClass = UnitClass("player")
local lastArg = nil
local dashIndex = nil
local hashIndex = nil
local messageDoNotDisturb = "Please wait... NPC dialog window is open and text-to-speech is enabled."
local messageStop = "<message command=\"stop\" />"
local macroName = "NPCSaveTTSMacro"
local macroIcon = "Spell_Holy_PrayerofSpirit"
local macroMessage = "/targetfriend"
local pixelX = 0
local pixelY = 0
local chatMessageLimit = 240
local NPCNamesTable = {}
local messageTable = {}
local messageInterval = 0.2
local messageChanged = math.random(10, 80)
local locale = GetLocale()
locale = locale:gsub("(..)(..)", "%1" .. "-" .. "%2")
local function Clear(v)
if v == nil or v == "" then
return ""
else
v = string.gsub(v, "&", " and ")
v = string.gsub(v, "\"", "")
return v
end
end
-- Create attribute name="value".
local function Attribute(n, v)
if v == nil or v == "" then
return "", ""
else
return " " .. n .. "=\"" .. Clear(v) .. "\"", ""
end
end
-- Gender()
local function Gender(v)
if v == nil or v == "" then
return ""
else
if v == 2 then return "Male"
elseif v == 3 then return "Female"
else return "Neutral" end
end
end
function JocysCom_CreateOrUpdateMacro()
-- Do nothing if player is in combat.
if InCombatLockdown() then
if DebugEnabled then JocysCom_DebugPrint("Lockdown", InCombatLockdown()) end
return
end
-- Create macro if doesn't exist and slot is available.
if GetMacroIndexByName(macroName) == 0 then
local numglobal, numperchar = GetNumMacros()
if numperchar < 17 then
CreateMacro(macroName, macroIcon, macroMessage, 1)
if GetMacroIndexByName(macroName) > 0 then
print("|cffffff00" .. macroName .. "|r |cff88aaff in|r |cffffff00" .. unitName .. " Specific Macros|r |cff88aaffcreated.|r")
end
end
end
-- Update macro if exists.
if GetMacroIndexByName(macroName) > 0 then
-- Set macro text and icon.
if #NPCNamesTable > 0 then
macroIcon = "Spell_Holy_PrayerofSpirit"
macroMessage = ""
-- Add NPC names from table to macro.
for i, n in pairs(NPCNamesTable) do
macroMessage = macroMessage .. "/target " .. n .. "\n"
end
-- Add at the end of macro.
macroMessage = macroMessage .. "/JocysComTTS Macro Reset\n"
else
macroIcon = "Spell_Holy_DivineSpirit"
macroMessage = "/targetfriend"
if DebugEnabled then JocysCom_DebugPrint("NPCNameListEmpty") end
end
-- Edit macro.
EditMacro(GetMacroIndexByName(macroName), macroName, macroIcon, macroMessage, 1)
end
end
-- Add NPC name to NPCNamesTable (max 9).
function JocysCom_AddNPCNameToTable(name)
-- Do not add NPC name if it is already in NPCNamesTable.
if #NPCNamesTable > 0 then
for i, n in pairs(NPCNamesTable) do
if string.find(n, name) then
if DebugEnabled then JocysCom_DebugPrint("NPCNameListExist", name) end
return
end
end
end
-- Add NPC name to NPCNamesTable.
table.insert(NPCNamesTable, name)
-- Remove names exceeding max (9) number.
if #NPCNamesTable > 9 then
repeat table.remove(NPCNamesTable, 1)
until (#NPCNamesTable < 10)
end
if DebugEnabled then JocysCom_DebugPrint("NPCNameListAdded", name, NPCNamesTable) end
JocysCom_CreateOrUpdateMacro()
end
-- Remove NPC names from NPCNamesTable.
function JocysCom_RemoveNPCNamesFromTable()
NPCNamesTable = {}
JocysCom_CreateOrUpdateMacro()
end
local function JocysCom_AddonCommands(msg, editbox)
-- pattern matching skips leading whitespace and whitespace between cmd and args.
-- any whitespace at end of args is retained
local _, _, cmd, args = string.find(msg, "%s?(%w+)%s?(.*)")
if cmd == "Macro" and args == "Reset" then
JocysCom_RemoveNPCNamesFromTable()
elseif cmd == "Debug" then
DebugEnabled = not DebugEnabled
JocysCom_SaveTocFileSettings()
if DebugEnabled then
JocysCom_DebugEnabledSettings()
print("|cffff0000JocysComTTS Debug: [Enabled]|r")
else
JocysCom_DebugEnabledSettings()
print("|cff00ff00JocysComTTS Debug: [Disabled]|r")
end
else
-- If cmd is nil, display help message.
print("|cff77ccff------------------------------------------------------------------------------------|r")
print("|cff77ccffJocys.com Text to Speech addon's slash commands and macros|r")
print("|cff77ccff------------------------------------------------------------------------------------|r")
print("|cffffff55/JocysComTTS|r -- Show this help")
print("|cffffff55/JocysComTTS Debug|r -- Debug enable / disable")
print("|cffffff55/JocysComTTS Macro Reset|r -- Reset |cff40fb40" .. macroName .. "|r")
print("Macro: |cffffff55/run JocysCom_SaveNPCAs(\"Orc\")|r -- Save in TTS Monitor as \"effect\" |r")
print("|cff77ccff------------------------------------------------------------------------------------|r")
end
end
SLASH_JocysComTTS1 = '/JocysComTTS'
SlashCmdList["JocysComTTS"] = JocysCom_AddonCommands
function JocysCom_DebugEnabledSettings()
if DebugEnabled then
JocysCom_ClipboardMessageFrame:Show()
else
JocysCom_ClipboardMessageFrame:Hide()
end
end
-- Set text.
function JocysCom_AddonTXT_EN()
-- OptionsFrame title.
JocysCom_OptionsFrame.TitleText:SetText(addonVersion)
-- CheckButtons (Options) text.
JocysCom_ColorMessageCheckButton.text:SetText("|cff808080 Enable|r |cffffffffDisplay|r|cff808080 mode. In|r |cff77ccffTTS Monitor > [Options] Tab > [Monitor: Display] Tab > [Checked] Enable|r|cff808080.|r")
JocysCom_NetworkMessageCheckButton.text:SetText("|cff808080 Enable|r |cffffffffNetwork|r|cff808080 mode. In|r |cff77ccffTTS Monitor > [Options] Tab > [Monitor: Network] Tab > [Checked] Enable|r|cff808080.|r")
JocysCom_ColorMessagePixelYFontString:SetText("|cff808080 [LEFT] and [TOP] position of color pixel line for|r |cff77ccffMonitor|r|cff808080. Default values [0] and [0].|r")
JocysCom_LockCheckButton.text:SetText("|cff808080 Lock frame with |cffffffff[Options]|r |cff808080and|r |cffffffff[Stop]|r |cff808080buttons. Grab frame by clicking on dark background around buttons.|r")
JocysCom_MenuCheckButton.text:SetText("|cff808080 [Checked] show menu on right side of |cffffffff[Options]|r |cff808080button. [Unchecked] show menu on left side.|r")
JocysCom_SaveCheckButton.text:SetText("|cff808080 Save \"target\" and \"mouseover\" NPC's name, gender and type in|r |cffffffffMonitor|r|cff808080. Default: [Checked]|r");
JocysCom_LanguageQuestCheckButton.text:SetText("|cff808080 Send-force quest language=\"|cffffffff" .. locale .. "|r|cff808080\" in|r |cffffffffMonitor|r|cff808080.|r");
JocysCom_LanguageChatCheckButton.text:SetText("|cff808080 Send-force chat language=\"|cffffffff" .. locale .. "|r|cff808080\" in|r |cffffffffMonitor|r|cff808080.|r");
--JocysCom_FilterCheckButton.text:SetText("|cff808080 Hide detailed information about addon|r |cffffffff<messages>|r |cff808080in chat window. Default: [Unchecked]|r")
-- Font Strings.
JocysCom_DialogueScrollFrame_FontString:SetText("When mouse pointer is over this frame...\n\nSCROLL UP will START SPEECH\n\nSCROLL DOWN will STOP SPEECH\n\nClose \"Options\" to make it transparent")
JocysCom_DescriptionFrameFontString:SetText("|cff808080 All text-to-speech options (voices, pitch, rate, effects, etc.) are in |cff77ccffJocys.Com Text to Speech Monitor|r.\n\nHow it works: When you open NPC dialogue window or receive chat message, |cff77ccffWoW Addon|r creates special message. If |cffffffffDisplay|r mode is selected, |cff77ccffWoW Addon|r converts message into line of coloured pixels and shows it on your display. If |cffffffffNetwork|r mode is selected, |cff77ccffWoW Addon|r sends special addon message to your character. Message can include dialogue text, character name, effect name, etc.. Then, |cff77ccffTTS Monitor|r (which must be running in background) picks-up this message from your display or network traffic and reads it with text-to-speech voice. You can use free text-to-speech voices by Microsoft or you can download and install additional and better text-to-speech voices from |cff77ccffIvona.com|r website. Good voices are English-British \"Amy\" and \"Brian\". English-American \"Salli\" and \"Joey\" are not bad too. For more help and to download or update |cff77ccffWoW Addon|r with |cff77ccffTTS Monitor|r, visit \"Software\" section of |cff77ccffJocys.com|r website.|r")
JocysCom_ReplaceNameFontString:SetText("|cff808080 Here you can change your name for text to speech from |cff00ff00" .. unitName .. "|r to something else.|r")
JocysCom_MessageForMonitorFrameFontString:SetText("|cff808080 Latest message for|r |cff77ccffJocys.Com Text to Speech Monitor|r |cff808080... it must be runninng in background:|r")
end
-- Unlock frames.
function JocysCom_OptionsFrame_OnShow()
JocysCom_StopButtonFrame_Texture:SetColorTexture(0, 0, 0, 0.8)
--JocysCom_DialogueScrollFrame:EnableMouse(true)
JocysCom_DialogueScrollFrame_Texture:SetColorTexture(0, 0, 0, 0.8)
JocysCom_DialogueScrollFrame_FontString:Show()
--JocysCom_DialogueScrollFrameResizeButton:Show()
end
-- Lock frames.
function JocysCom_OptionsFrame_OnHide()
if string.len(JocysCom_ReplaceNameEditBox:GetText()) < 2 then
JocysCom_ReplaceNameEditBox:SetText(unitName)
end
JocysCom_StopButtonFrame_Texture:SetColorTexture(0, 0, 0, 0)
JocysCom_DialogueScrollFrame:EnableMouse(false)
JocysCom_DialogueScrollFrame_Texture:SetColorTexture(0, 0, 0, 0)
JocysCom_DialogueScrollFrame_FontString:Hide()
JocysCom_DialogueScrollFrameResizeButton:Hide()
JocysCom_ClipboardMessageEditBoxSetFocus()
end
-- MessageStop function.
function JocysCom_SendChatMessageStop(group) -- button = button (mouse wheel down) or check-box.
-- Add group attribute if goup exists.
local messageStop = "<message command=\"stop\"" .. Attribute("group", group) .. " />"
JocysCom_SendMessage(messageStop, true)
if DebugEnabled and JocysCom_NetworkMessageCheckButton:GetChecked() then print(JocysCom_MessageAddColors(messageStop)) end
end
-- Register or unregister events.
function JocysCom_SetEvent(checked, ...)
if not JocysCom_NetworkMessageCheckButton:GetChecked() and not JocysCom_ColorMessageCheckButton:GetChecked() then
checked = false
end
if checked then
for i,v in pairs({...}) do
JocysCom_OptionsFrame:RegisterEvent(v)
if DebugEnabled then JocysCom_DebugPrint("Registered", v) end
end
else
for i,v in pairs({...}) do
JocysCom_OptionsFrame:UnregisterEvent(v)
if DebugEnabled then JocysCom_DebugPrint("Unregistered", v) end
end
end
end
-- Check and set text.
local function nilCheck(v, d)
if v == nil then return ""
elseif d ~= nil then return v .. d
else return v end
end
-- Load saved event settings.
function JocysCom_LoadEventSettings()
-- QUESTS and MAIL. GOSSIP_* (open or close frame), QUEST_* (quest), ITEM_* (books, scrolls, plaques, gravestones, mail).
JocysCom_SetEvent(JocysCom_QuestCB, "GOSSIP_SHOW", "QUEST_GREETING", "QUEST_DETAIL", "QUEST_PROGRESS", "QUEST_COMPLETE", "QUEST_LOG_UPDATE", "ITEM_TEXT_READY", "GOSSIP_CLOSED","MAIL_SHOW", "MAIL_CLOSED")
-- MONSTER.
JocysCom_SetEvent(JocysCom_MonsterCB, "CHAT_MSG_MONSTER_EMOTE", "CHAT_MSG_MONSTER_PARTY", "CHAT_MSG_MONSTER_SAY", "CHAT_MSG_MONSTER_WHISPER", "CHAT_MSG_MONSTER_YELL")
JocysCom_SetEvent(JocysCom_ChannelCB, "CHAT_MSG_CHANNEL")
-- EMOTE.
JocysCom_SetEvent(JocysCom_EmoteCB, "CHAT_MSG_EMOTE", "CHAT_MSG_TEXT_EMOTE")
-- WHISPER.
JocysCom_SetEvent(JocysCom_WhisperCB, "CHAT_MSG_WHISPER", "CHAT_MSG_WHISPER_INFORM", "CHAT_MSG_BN_WHISPER", "CHAT_MSG_BN_WHISPER_INFORM")
-- SAY.
JocysCom_SetEvent(JocysCom_SayCB, "CHAT_MSG_SAY")
-- YELL.
JocysCom_SetEvent(JocysCom_YellCB, "CHAT_MSG_YELL")
-- PARTY.
JocysCom_SetEvent(JocysCom_PartyLCB, "CHAT_MSG_PARTY_LEADER")
JocysCom_SetEvent(JocysCom_PartyCB, "CHAT_MSG_PARTY")
-- GUILD
JocysCom_SetEvent(JocysCom_OfficerCB, "CHAT_MSG_OFFICER")
JocysCom_SetEvent(JocysCom_GuildCB, "CHAT_MSG_GUILD", "CHAT_MSG_GUILD_ACHIEVEMENT")
-- RAID
JocysCom_SetEvent(JocysCom_RaidLCB, "CHAT_MSG_RAID_LEADER", "CHAT_MSG_RAID_WARNING")
JocysCom_SetEvent(JocysCom_RaidCB, "CHAT_MSG_RAID")
-- INSTANCE.
JocysCom_SetEvent(JocysCom_InstanceLCB, "CHAT_MSG_INSTANCE_CHAT_LEADER")
JocysCom_SetEvent(JocysCom_InstanceCB, "CHAT_MSG_INSTANCE_CHAT")
-- Save unit name, gender and type.
JocysCom_SetEvent(JocysCom_SaveCB, "UPDATE_MOUSEOVER_UNIT")
JocysCom_SetEvent(JocysCom_SaveCB, "PLAYER_TARGET_CHANGED")
-- if DebugEnabled then JocysCom_OptionsFrame:RegisterAllEvents() end
end
-- Register events.
function JocysCom_RegisterEvents()
if classic then
QuestLogDetailScrollFrame:SetScript("OnShow", JocysCom_AttachAndShowFrames)
end
C_ChatInfo.RegisterAddonMessagePrefix(addonPrefix) -- Addon message prefix.
JocysCom_OptionsFrame:SetScript("OnEvent", function(...) JocysCom_OptionsFrame_OnEvent(false, ...) end) -- Register events on JocysCom_OptionsFrame --- JocysCom_OptionsFrame_OnEvent(playButton, ...).
JocysCom_OptionsFrame:RegisterEvent("ADDON_LOADED") -- Load all addon settings on this event.
JocysCom_OptionsFrame:RegisterEvent("PLAYER_ENTERING_WORLD") -- Create or edit macro on this event.
JocysCom_OptionsFrame:RegisterEvent("PLAYER_LOGOUT")
end
function JocysCom_OptionsFrame_OnEvent(button, self, ...)
local group = ""
local name = nil
local sex = nil -- UnitSex(name) -- UnitSex("npc")
local text = nil
local speakMessage = nil
local nameIntro = false
local soundIntro = false
local soundEffect = nil
-- event, text, playerName, languageName, channelName, playerName2, specialFlags, zoneChannelID, channelIndex, channelBaseName, unused, lineID, guid, bnSenderID, isMobile, isSubtitle, hideSenderInLetterbox, supressRaidIcons = ...
local event, text, playerName, languageName, channelName, playerName2, specialFlags, zoneChannelID, channelIndex, channelBaseName, unused, lineID, guid, bnSenderID = ...
-- Ignore events.
-- if string.find(event, "COMBAT") ~= nil or string.find(event, "SPELL") ~= nil or string.find(event, "COMPANION") ~= nil or string.find(event, "PET") ~= nil or string.find(event, "EXHAUSTION") ~= nil or string.find(event, "PLATE") ~= nil or string.find(event, "AURA") ~= nil or string.find(event, "POWER") ~= nil or string.find(event, "TICKET") ~= nil or string.find(event, "HEALTH") ~= nil or string.find(event, "FLAGS") ~= nil or string.find(event, "ACTIONBAR") ~= nil or string.find(event, "MOUSEOVER") ~= nil or string.find(event, "TARGET") ~= nil or string.find(event, "MODEL") ~= nil or string.find(event, "INVENTORY") ~= nil or string.find(event, "CURSOR") ~= nil or string.find(event, "ABSORB") ~= nil or string.find(event, "CHALLENGE") ~= nil or string.find(event, "TRADESKILLS") ~= nil or string.find(event, "TOYS") ~= nil or string.find(event, "PORTRAIT") ~= nil or string.find(event, "NAME_UPDATE") ~= nil or string.find(event, "WATCH_LIST") ~= nil then return end
if event == "ADDON_LOADED" and text ~= addonName then return end -- Ignore other addons.
if event == "CHAT_MSG_WHISPER" and JocysCom_RemoveRealmName(playerName) == unitName then return end -- Don't process your own whispers twice.
if string.find(tostring(text), "<message") ~= nil then return end -- Don't proceed messages with <message> tags and your own incoming whispers.
-- Print event details.
if DebugEnabled then JocysCom_DebugPrint("EventDetails", {...}) end
-- Attach and show frames.
if event == "ADDON_LOADED" or event == "GOSSIP_SHOW" or event == "QUEST_GREETING" or event == "QUEST_DETAIL" or event == "QUEST_PROGRESS" or event == "QUEST_COMPLETE" or event == "QUEST_LOG_UPDATE" or event == "MAIL_SHOW" or event == "ITEM_TEXT_READY" then -- or event == "QUEST_GREETING"
JocysCom_AttachAndShowFrames()
end
-- Events.
if event == "ADDON_LOADED" and text == addonName then
JocysCom_LoadTocFileSettings() -- Load addon settings.
JocysCom_DebugEnabledSettings() -- Show / Hide clipboard EditBox and other settings.
JocysCom_MenuCheckButton_OnClick() -- Set MiniMenuFrame on left or right side.
JocysCom_OptionsFrame_OnHide() -- Set DialogueScrollFrame and make it transparent.
JocysCom_AddonTXT_EN() -- Set text of elements.
JocysCom_LoadEventSettings() -- Register or unregister events.
if JocysCom_ColorMessageCheckButton:GetChecked() then JocysCom_SendMessageTimer() end
JocysCom_DialogueScrollFrame:Show()
JocysCom_DialogueMiniFrame:Show()
if DebugEnabled then JocysCom_DebugPrint("GameVersion") end
return
elseif event == "PLAYER_ENTERING_WORLD" then
JocysCom_CreateOrUpdateMacro()
return
elseif event == "PLAYER_LOGOUT" then
JocysCom_SaveTocFileSettings()
return
elseif event == "UPDATE_MOUSEOVER_UNIT" then
-- if GossipFrame:IsVisible() or QuestFrame:IsVisible() or ItemTextFrame:IsVisible() or MailFrame:IsVisible() or (not classic and QuestMapFrame:IsVisible()) or (classic and QuestLogFrame:IsVisible()) then return end
JocysCom_SaveNPC("mouseover")
return
elseif event == "PLAYER_TARGET_CHANGED" then
JocysCom_SaveNPC("target")
return
elseif event == "GOSSIP_CLOSED" or event == "MAIL_CLOSED" then
return
--QUEST events.
elseif event == "MAIL_SHOW_JOCYS" then
local packageIcon, stationeryIcon, sender, subject = GetInboxHeaderInfo(InboxFrame.openMailID) -- packageIcon, stationeryIcon, sender, subject, money, CODAmount, daysLeft, hasItem, wasRead, wasReturned, textCreated, canReply, isGM = GetInboxHeaderInfo(InboxFrame.openMailID)
local bodyText = GetInboxText(InboxFrame.openMailID) -- bodyText, texture, isTakeable, isInvoice = GetInboxText(InboxFrame.openMailID)
group = "Quest"
name = sender
speakMessage = nilCheck(sender, ". ") .. nilCheck(subject, ". ") .. nilCheck(bodyText, ". ")
nameIntro = JocysCom_NameQuestCheckButton:GetChecked()
soundIntro = JocysCom_SoundQuestCheckButton:GetChecked()
elseif event == "QUEST_LOG_UPDATE_JOCYS" then
-- local title, level, suggestedGroup, isHeader, isCollapsed, isComplete, frequency, questID, startEvent, displayQuestID, isOnMap, hasLocalPOI, isTask, isStory = GetQuestLogTitle()
local questDescription, questObjectives = GetQuestLogQuestText()
group = "Quest"
name = "Quest Log"
local title = nil
if classic then
title = JocysCom_TitlesCheckButton:GetChecked() and QuestLogQuestTitle:GetText() or nil
else
title = JocysCom_TitlesCheckButton:GetChecked() and QuestInfoTitleHeader:GetText() or nil
end
speakMessage = nilCheck(title, ". ") .. nilCheck(questObjectives, ". ") .. nilCheck(QuestInfoDescriptionHeader:GetText(), ". ") .. questDescription
soundIntro = JocysCom_SoundQuestCheckButton:GetChecked()
elseif event == "GOSSIP_SHOW" or event == "QUEST_GREETING" or event == "QUEST_DETAIL" or event == "QUEST_PROGRESS" or event == "QUEST_COMPLETE" or event == "ITEM_TEXT_READY" then
if event == "ITEM_TEXT_READY" then
speakMessage = ItemTextGetText()
elseif event == "GOSSIP_SHOW" then
if classic then
speakMessage = GetGossipText()
else
speakMessage = C_GossipInfo.GetText()
end
-- print("NPCNAME: " .. _G.GossipFrameNpcNameText:GetText());
elseif event == "QUEST_GREETING" then
speakMessage = GetGreetingText()
elseif event == "QUEST_PROGRESS" then
local title = JocysCom_TitlesCheckButton:GetChecked() and QuestProgressTitleText:GetText() or nil
speakMessage = nilCheck(title, ". ") .. GetProgressText()
elseif event == "QUEST_COMPLETE" then
local title = JocysCom_TitlesCheckButton:GetChecked() and QuestInfoTitleHeader:GetText() or nil
speakMessage = nilCheck(title, ". ") .. GetRewardText()
elseif event == "QUEST_DETAIL" then
local title = JocysCom_TitlesCheckButton:GetChecked() and QuestInfoTitleHeader:GetText() or nil
local objective = JocysCom_ObjectivesCheckButton:GetChecked() and nilCheck(QuestInfoObjectivesHeader:GetText(), ". ") .. GetObjectiveText() or nil
speakMessage = nilCheck(title, ". ") .. GetQuestText() .. " " .. nilCheck(objective, ". ")
-- print("NPCNAME: " .. _G.QuestFrameNpcNameText:GetText())
end
group = "Quest"
name = UnitName("npc")
sex = UnitSex("npc")
soundEffect = UnitCreatureType("npc") -- Set sound effect (Beast, Dragonkin, Demon, Elemental, Giant, Undead, Humanoid, Critter, Mechanical, Not specified, Totem, Non-combat Pet, Gas Cloud).
nameIntro = JocysCom_NameQuestCheckButton:GetChecked()
soundIntro = JocysCom_SoundQuestCheckButton:GetChecked()
-- MONSTER.
elseif string.find(event, "MSG_MONSTER") ~= nil then
-- don't proceed repetitive NPC messages by the same NPC.
if (lastArg == text .. playerName) then
if DebugEnabled then print("Repetitive message ignored.") end
return
else
lastArg = text .. playerName
end
-- Add NPC name to NPCNamesTable.
JocysCom_AddNPCNameToTable(playerName)
group = "Monster"
name = playerName
if event == "CHAT_MSG_MONSTER_EMOTE" or JocysCom_NameMonsterCheckButton:GetChecked() then
nameIntro = true
end
soundIntro = JocysCom_SoundMonsterCheckButton:GetChecked()
-- WHISPER.
elseif event == "CHAT_MSG_WHISPER" or event == "CHAT_MSG_WHISPER_INFORM" then
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
group = "Whisper"
soundIntro = JocysCom_SoundWhisperCheckButton:GetChecked()
nameIntro = JocysCom_NameWhisperCheckButton:GetChecked()
elseif event == "CHAT_MSG_BN_WHISPER_INFORM" then
name = unitName
sex = UnitSex(unitName)
-- sex = select(5, GetPlayerInfoByGUID(guid))
group = "Whisper"
soundIntro = JocysCom_SoundWhisperCheckButton:GetChecked()
nameIntro = JocysCom_NameWhisperCheckButton:GetChecked()
elseif event == "CHAT_MSG_BN_WHISPER" then --or event == "CHAT_MSG_BN_CONVERSATION"
local nameType = "name"
-- bnSenderID = presenceID
-- local presenceID, accountName, battleTag, isBattleTagPresence, characterName, bnetIDGameAccount, client, isOnline, lastOnline, isAFK, isDND, messageText, noteText, isRIDFriend, messageTime, canSoR, isReferAFriend, canSummonFriend = BNGetFriendInfoByID(bnSenderID)
local presenceID, accountName, battleTag, isBattleTagPresence, characterName = BNGetFriendInfoByID(bnSenderID)
-- Select if not nil priority: characterName > battleTag > accountName
if characterName ~= nil then
name = JocysCom_RemoveRealmName(characterName)
nameType = "characterName"
sex = UnitSex(name)
elseif battleTag ~= nil then
name = tostring(battleTag)
nameType = "battleTag"
-- remove #0000 from batleTag
if string.find(name, "#") ~= nil then
local hashIndex = string.find(name, "#")
name = string.sub(name, 1, hashIndex - 1)
end
-- elseif accountName ~= nil then
-- name = accountName
-- if DebugEnabled then print("BN_WHISPER accountName: " .. tostring(name)) end
else
name = "Your friend"
end
if DebugEnabled then JocysCom_DebugPrint("BNGetFriendInfoByID", bnSenderID, presenceID, accountName, battleTag, nameType, characterName) end
group = "Whisper"
soundIntro = JocysCom_SoundWhisperCheckButton:GetChecked()
nameIntro = JocysCom_NameWhisperCheckButton:GetChecked()
elseif event == "CHAT_MSG_EMOTE" or event == "CHAT_MSG_TEXT_EMOTE" then
group = "Emote"
name = JocysCom_RemoveRealmName(playerName)
-- local locClass, engClass, locRace, engRace, gender, name, server = GetPlayerInfoByGUID(guid)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = false
soundIntro = JocysCom_SoundEmoteCheckButton:GetChecked()
elseif event == "CHAT_MSG_CHANNEL" then
group = "Say"
name = JocysCom_RemoveRealmName(playerName)
-- print("1. " .. tostring(GetPlayerInfoByGUID(guid)))
-- print("2. " .. tostring(UnitSex(name)))
-- sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameChannelCheckButton:GetChecked()
soundIntro = JocysCom_SoundChannelCheckButton:GetChecked()
elseif event == "CHAT_MSG_SAY" then
group = "Say"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameSayCheckButton:GetChecked()
soundIntro = JocysCom_SoundSayCheckButton:GetChecked()
elseif event == "CHAT_MSG_YELL" then
group = "Yell"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameYellCheckButton:GetChecked()
soundIntro = JocysCom_SoundYellCheckButton:GetChecked()
elseif event == "CHAT_MSG_GUILD" then
group = "Guild"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameGuildCheckButton:GetChecked()
soundIntro = JocysCom_SoundGuildCheckButton:GetChecked()
elseif event == "CHAT_MSG_OFFICER" then
group = "Officer"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameOfficerCheckButton:GetChecked()
soundIntro = JocysCom_SoundOfficerCheckButton:GetChecked()
elseif event == "CHAT_MSG_RAID" then
group = "Raid"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameRaidCheckButton:GetChecked()
soundIntro = JocysCom_SoundRaidCheckButton:GetChecked()
elseif event == "CHAT_MSG_RAID_LEADER" or event == "CHAT_MSG_RAID_WARNING" then
group = "RaidLeader"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameRaidLeaderCheckButton:GetChecked()
soundIntro = JocysCom_SoundRaidLeaderCheckButton:GetChecked()
elseif event == "CHAT_MSG_PARTY" then
group = "Party"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NamePartyCheckButton:GetChecked()
soundIntro = JocysCom_SoundPartyCheckButton:GetChecked()
elseif event == "CHAT_MSG_PARTY_LEADER" then
group = "PartyLeader"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NamePartyLeaderCheckButton:GetChecked()
soundIntro = JocysCom_SoundPartyLeaderCheckButton:GetChecked()
elseif event == "CHAT_MSG_INSTANCE_CHAT" then
group = "Instance"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameInstanceCheckButton:GetChecked()
soundIntro = JocysCom_SoundInstanceCheckButton:GetChecked()
elseif event == "CHAT_MSG_INSTANCE_CHAT_LEADER" then
group = "InstanceLeader"
name = JocysCom_RemoveRealmName(playerName)
sex = select(5, GetPlayerInfoByGUID(guid))
nameIntro = JocysCom_NameInstanceLeaderCheckButton:GetChecked()
soundIntro = JocysCom_SoundInstanceLeaderCheckButton:GetChecked()
else
return
end
-- If event CHAT.
if string.find(event, "CHAT") ~= nil then
speakMessage = text
end
if DebugEnabled then JocysCom_DebugPrint("CHAT", event, name, sex, group, soundIntro, soundEffect, speakMessage) end
-- Add name intro to text.
if nameIntro then
local introType = ""
-- Set "whispers", "says" or "yells".
if group == "Whisper" then
introType = " whispers. "
elseif group == "Yell" then
introType = " yells. "
else
introType = " says. "
end
-- Add "***Leader" before name. Replace "***Leader" to "*** leader ".
local messageLeader = ""
if string.find(group, "Leader") ~= nil then
messageLeader = string.gsub(group, "Leader", " leader ")
end
speakMessage = messageLeader .. name .. " " .. introType .. speakMessage
end
-- On Quest event or Quest play.
if group == "Quest" then
-- Don't start automatic play if StartOnOpen[0] and Play[0] -- command "play" is not from button-mouse.
if not JocysCom_StartOnOpenCheckButton:GetChecked() and not button then return end
-- If StopOnClose[1] remove all old messages and play new message instantly.
if JocysCom_StopOnCloseCheckButton:GetChecked() then JocysCom_SendChatMessageStop() end
end
-- Send message.
JocysCom_SpeakMessage(event, speakMessage, name, sex, group, soundIntro, soundEffect)
end
-- Remove realm name from name.
function JocysCom_RemoveRealmName(name)
if name ~= nil and string.find(name, "-") ~= nil then
name = string.sub(name, 1, string.find(name, "-") - 1)
end
return name
end
function JocysCom_Replace(m)
m = m .. " "
-- Remove HTML <> tags and text between them.
if string.find(m, "HTML") ~= nil then
m = string.gsub(m, "<.->", "")
m = string.gsub(m, "\"", "")
end
-- Remove colors / class / race.
if string.find(m, "|") ~= nil then
m = string.gsub(m, "|+", "|")
-- Remove colors.
m = string.gsub(m, "|c........", "")
m = string.gsub(m, "|r", "")
-- Remove hyperlinks.
m = string.gsub(m, "|H.-|h", "")
m = string.gsub(m, "|h", "")
-- Replace brackets.
m = string.gsub(m, "%[", " \"")
m = string.gsub(m, "%]", "\" ")
-- Fix class / race.
m = string.gsub(m, "|[%d]+.[%d]+%((.-)%)", "%1")
end
-- Remove / Replace.
m = string.gsub(m, "&", " and ")
m = string.gsub(m, "%c(%u)", ".%1")
m = string.gsub(m, "%c", " ")
m = string.gsub(m, "%s", " ")
m = string.gsub(m, "%%s ", " ")
m = string.gsub(m, "[ ]+", " ")
m = string.gsub(m, "%!+", "!")
m = string.gsub(m, "%?+", "?")
m = string.gsub(m, " %.", ".")
m = string.gsub(m, "%.+", ".")
m = string.gsub(m, "%!%.", "!")
m = string.gsub(m, "%?%.", "?")
m = string.gsub(m, "%?%-", "?")
m = string.gsub(m, "%?%!%?", "?!")
m = string.gsub(m, "%!%?%!", "?!")
m = string.gsub(m, "%!%?", "?!")
m = string.gsub(m, "%!", "! ")
m = string.gsub(m, "%?", "? ")
m = string.gsub(m, " %!", "!")
m = string.gsub(m, "^%.+", "")
m = string.gsub(m, ">%.", ".>")
m = string.gsub(m, "%.+", ". ")
m = string.gsub(m, "<", " [comment] ")
m = string.gsub(m, ">", " [/comment] ")
m = string.gsub(m, "[ ]+", " ")
m = string.gsub(m, "lvl", "level")
return m
end
--Send message.
function JocysCom_SendMessage(message, messageOptions)
if JocysCom_NetworkMessageCheckButton:GetChecked() then
C_ChatInfo.SendAddonMessage(addonPrefix, message, "WHISPER", unitName)
if messageOptions then JocysCom_MessageForOptionsEditBox(message) end -- Fill EditBox in Options window.
else
message = string.gsub(message, "<message ", "<message position=\"" .. pixelX .. "," .. pixelY .. "\" ") -- Add pixel line position (optional).
table.insert(messageTable, message)
JocysCom_ColorMessagesCountFontString:SetText(#messageTable)
if DebugEnabled then JocysCom_DebugPrint("MessageAdded", #messageTable, messageChanged, message) end
end
end
--Messages.
function JocysCom_SpeakMessage(event, speakMessage, name, sex, group, soundIntro, soundEffect)
if speakMessage == nil then return end
-- Replace player name in speakMessage.
local newUnitName = JocysCom_ReplaceNameEditBox:GetText()
if string.len(newUnitName) > 1 and newUnitName ~= unitName then
customName = newUnitName
speakMessage = string.gsub(speakMessage, unitName, newUnitName)
else
customName = unitName
end
-- Send player Name, Class and custom Name to Monitor.
if string.find(speakMessage, customName) ~= nil or string.find(string.lower(speakMessage), string.lower(unitClass)) ~= nil then
local messagePlayer = "<message command=\"player\" name=\"" .. unitName .. ", " .. customName .. ", " .. unitClass .. "\" />"
-- Send message and do not fill EditBox in Options window.
JocysCom_SendMessage(messagePlayer, false)
end
--Replace text in message.
speakMessage = JocysCom_Replace(speakMessage)
-- Send message (false = do not fill EditBox in Options window).
if soundIntro and group ~= nil then
JocysCom_SendMessage("<message command=\"sound\"" .. Attribute("group", group) .. " />", false)
end
-- Set locale.
--"frFR": French (France)
--"deDE": German (Germany)
--"enGB": English (Great Britain) if returned, can substitute 'enUS' for consistancy
--"enUS": English (America)
--"itIT": Italian (Italy)
--"koKR": Korean (Korea) RTL - right-to-left
--"zhCN": Chinese (China) (simplified) implemented LTR left-to-right in WoW
--"zhTW": Chinese (Taiwan) (traditional) implemented LTR left-to-right in WoW
--"ruRU": Russian (Russia)
--"esES": Spanish (Spain)
--"esMX": Spanish (Mexico)
--"ptBR": Portuguese (Brazil)
local localeAttribute = nil
if group == "Quest" and JocysCom_LanguageQuestCheckButton:GetChecked() or group == "Monster" and JocysCom_LanguageQuestCheckButton:GetChecked() or group ~= "Quest" and group ~= "Monster" and JocysCom_LanguageChatCheckButton:GetChecked() then
localeAttribute = locale
end
-- Format and send whisper message.
local chatMessageSP = "<message command=\"play\"" .. Attribute("language", localeAttribute) .. Attribute("group", group) .. Attribute("name", name) .. Attribute("gender", Gender(sex)) .. Attribute("effect", soundEffect) .. "><part>"
local chatMessageSA = "<message command=\"add\"><part>"
local chatMessageE = "</part></message>"
local chatMessage
if JocysCom_NetworkMessageCheckButton:GetChecked() then
chatMessageLimit = 240
else
chatMessageLimit = 10000
end
local sizeAdd = chatMessageLimit - string.len(chatMessageSA) - string.len(chatMessageE) - string.len(addonPrefix)
local sizePlay = chatMessageLimit - string.len(chatMessageSP) - string.len(chatMessageE) - string.len(addonPrefix)
if DebugEnabled then JocysCom_DebugPrint("MessageMax", chatMessageLimit, sizeAdd, sizePlay) end
local startIndex = 1
local endIndex = 1
local part = ""
local speakMessageLen = string.len(speakMessage)
local speakMessageRemainingLen = speakMessageLen
while true do
local command = ""
local index = string.find(speakMessage, " ", endIndex)
if index == speakMessageLen or index == nil then
index = speakMessageLen
endIndex = speakMessageLen + 1 -- 0-1000
end
-- If text length less than max then...
if speakMessageRemainingLen <= sizePlay then
part = string.sub(speakMessage, startIndex)
chatMessage = chatMessageSP .. part .. chatMessageE
-- Send message and fill EditBox in Options window.
JocysCom_SendMessage(chatMessage, true)
if DebugEnabled and JocysCom_NetworkMessageCheckButton:GetChecked() then JocysCom_DebugPrint("MessageFromTo", startIndex, speakMessageLen, JocysCom_MessageAddColors(chatMessage)) end
break
-- If text length more than max then...
elseif (index - startIndex) > sizeAdd or (index >= speakMessageLen and speakMessageRemainingLen > sizePlay) then
-- If space is out of size then...
part = string.sub(speakMessage, startIndex, endIndex - 1)
chatMessage = chatMessageSA .. part .. chatMessageE
-- Send message and do not fill EditBox in Options window.
JocysCom_SendMessage(chatMessage, false)
if DebugEnabled and JocysCom_NetworkMessageCheckButton:GetChecked() then JocysCom_DebugPrint("MessageFromTo2", tostring(index), startIndex, endIndex - 1, JocysCom_MessageAddColors(chatMessage)) end
startIndex = endIndex
speakMessageRemainingLen = string.len(string.sub(speakMessage, startIndex))
end
-- look for next space.
endIndex = index + 1
end
-- Set MessageForEditBox.
if JocysCom_NetworkMessageCheckButton:GetChecked() then
JocysCom_MessageForOptionsEditBox(chatMessageSP .. speakMessage .. chatMessageE)
end
end
-- Enable / Disable "Do Not Disturb" (DND) / <Busy>
function JocysCom_DND(b)
if b and JocysCom_DialogueMiniFrame:IsVisible() then
if not UnitIsDND("player") then SendChatMessage("<" .. unitName .. ">: " .. messageDoNotDisturb, "DND") end
else
if UnitIsDND("player") then SendChatMessage("", "DND") end
end
end
-- DialogueMiniFrame OnShow.
function JocysCom_DialogueMiniFrame_OnShow()
-- Enable DND <Busy> except QuestLogFrame (classic) or QuestMapFrame (retail).
if classic then
if JocysCom_DndCheckButton:GetChecked() and not QuestLogFrame:IsVisible() then JocysCom_DND(true) end
else
if JocysCom_DndCheckButton:GetChecked() and not QuestMapFrame:IsVisible() then JocysCom_DND(true) end
end
if JocysCom_StartOnOpenCheckButton:GetChecked() and MailFrame:IsVisible() then -- QuestMapFrame:IsVisible()
JocysCom_PlayOpenedFrame()
end
end
-- DialogueMiniFrame OnHide.
function JocysCom_DialogueMiniFrame_OnHide()
-- Disable DND <Busy>.
if JocysCom_DndCheckButton:GetChecked() then JocysCom_DND(false) end
-- Remove "Quest" messages if StopOnClose enabled.
if JocysCom_StopOnCloseCheckButton:GetChecked() then JocysCom_SendChatMessageStop("Quest") end
end
-- DND CheckButton OnClick.
function JocysCom_DndCheckButton_OnClick(self)
PlaySound(856)
JocysCom_SaveTocFileSettings()
if self:GetChecked() then
JocysCom_FilterDND()
JocysCom_DND(true)
else
JocysCom_DND(false)
JocysCom_FilterDND()
end
end
-- Play sound and save settings.
function JocysCom_PlaySoundAndSaveSettings()
PlaySound(856)
JocysCom_SaveTocFileSettings()
end
-- Lock Enable / Disable.
function JocysCom_LockCheckButton_OnClick()
PlaySound(856)
if JocysCom_LockCheckButton:GetChecked() then
JocysCom_StopButtonFrame:RegisterForDrag()
else
JocysCom_StopButtonFrame:RegisterForDrag("LeftButton")
end
JocysCom_SaveTocFileSettings()
end
-- StopButtonFrame position Right or Left.
function JocysCom_MenuCheckButton_OnClick()
PlaySound(856)
JocysCom_MiniMenuFrame:ClearAllPoints()
JocysCom_ColorMessagesCountFontString:ClearAllPoints()
if JocysCom_MenuCheckButton:GetChecked() then
JocysCom_MiniMenuFrame:SetPoint("BOTTOMLEFT", JocysCom_StopButtonFrame, "BOTTOMRIGHT", -8, 3)
JocysCom_ColorMessagesCountFontString:SetPoint("LEFT", JocysCom_StopButtonFrame, "RIGHT", 0, -11)
else
JocysCom_MiniMenuFrame:SetPoint("BOTTOMRIGHT", JocysCom_StopButtonFrame, "BOTTOMLEFT", 4, 3)
JocysCom_ColorMessagesCountFontString:SetPoint("RIGHT", JocysCom_StopButtonFrame, "LEFT", 0, -11)
end
JocysCom_SaveTocFileSettings()
end
local function round(num, numDecimalPlaces)
local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end
-- Enable disable check-boxes (speech).
function JocysCom_CheckButton_OnClick(self, name)
PlaySound(856)
if self:GetChecked() == false then
-- Remove disabled group messages.
JocysCom_SendChatMessageStop(name)
end
JocysCom_SaveTocFileSettings()
JocysCom_LoadEventSettings()
end
-- Show MiniMenuFrame and set text.
function JocysCom_MiniMenuFrame_Show(name)
local fontString = ""
JocysCom_MiniMenuFrame_FontString:Show()
if name == "Options" then
fontString = "|cffddddddMouse over [=] shows Quick Menu.\nMouse click opens Options Window.|r"
elseif name == "Save" then
fontString = "|cffddddddSave target name, gender, type in Monitor.\n|r"
elseif name == "Stop" then
fontString = "|cffddddddStop text-to-speech and clear all playlist.\n|r"
elseif name == "Busy" then
fontString = "|cff6464ffShow <Busy> over your character\nwhen window is open and speech is on.|r"
elseif name == "Titles" then
fontString = "|cffefc176Include QUEST TITLES\nin text-to-speech.|r"
elseif name == "Objectives" then
fontString = "|cffefc176Include QUEST OBJECTIVES\nin text-to-speech.|r"
elseif name == "StartOnOpen" then
fontString = "|cffefc176START to play DIALOGUE, BOOK, etc.\non opening window.|r"
elseif name == "StopOnClose" then
fontString = "|cffefc176STOP to play DIALOGUE, BOOK, etc. on\nclosing window. Uncheck to collect quests.|r"
elseif name == "Quest" then
fontString = "|cffefc176Play DIALOGUE, BOOK, PLAQUE, etc.\nwindow text.|r"
elseif name == "Monster" then
fontString = "|cfffffb9fPlay NPC chat messages.\n|r"
elseif name == "Channel" then
fontString = "|cffc3e6e8Play CHANNEL chat messages.\n|r"
elseif name == "Whisper" then
fontString = "|cffffb2ebPlay WHISPER chat messages.\n|r"
elseif name == "Emote" then
fontString = "|cffff6b26Play player EMOTE chat messages.\n|r"
elseif name == "Say" then
fontString = "|cffffffffPlay SAY chat messages.\n|r"
elseif name == "Yell" then
fontString = "|cffff3f40Play YELL chat messages.\n|r"
elseif name == "Guild" then
fontString = "|cff40fb40Play GUILD member chat messages.\n|r"
elseif name == "Officer" then
fontString = "|cff40fb40Play GUILD OFFICER chat messages.\n|r"
elseif name == "RaidLeader" then
fontString = "|cffff4709Play RAID LEADER chat messages.\n|r"
elseif name == "Raid" then
fontString = "|cffff7d00Play RAID member chat messages.\n|r"
elseif name == "PartyLeader" then
fontString = "|cffaaa7ffPlay PARTY LEADER chat messages.\n|r"
elseif name == "Party" then
fontString = "|cffaaa7ffPlay PARTY member chat messages.\n|r"
elseif name == "InstanceLeader" then
fontString = "|cffff4709Play INSTANCE LEADER chat messages.\n|r"
elseif name == "Instance" then
fontString = "|cffff7d00Play INSTANCE member chat messages.\n|r"
-- Play intro sound check-boxes.
elseif name == "SoundQuest" then
fontString = "|cffefc176Play intro sound at the beginning of\nDIALOGUE, BOOK, etc. window text.|r"
elseif name == "SoundMonster" then
fontString = "|cfffffb9fPlay intro sound at the beginning of\nNPC messages.|r"
elseif name == "SoundChannel" then
fontString = "|cffc3e6e8Play intro sound at the beginning of\nCHANNEL messages.|r"
elseif name == "SoundWhisper" then
fontString = "|cffffb2ebPlay intro sound at the beginning of\nWHISPER messages.|r"
elseif name == "SoundEmote" then
fontString = "|cffff6b26Play intro sound at the beginning of\nplayer EMOTE messages.|r"
elseif name == "SoundSay" then
fontString = "|cffffffffPlay intro sound at the beginning of\nSAY messages.|r"
elseif name == "SoundYell" then
fontString = "|cffff3f40Play intro sound at the beginning of\nYELL messages.|r"
elseif name == "SoundOfficer" then
fontString = "|cff40fb40Play intro sound at the beginning of\nGUILD OFFICER messages.|r"
elseif name == "SoundGuild" then
fontString = "|cff40fb40Play intro sound at the beginning of\nGUILD member messages.|r"
elseif name == "SoundRaidLeader" then
fontString = "|cffff4709Play intro sound at the beginning of\nRAID LEADER messages.|r"
elseif name == "SoundRaid" then
fontString = "|cffff7d00Play intro sound at the beginning of\nRAID member messages.|r"
elseif name == "SoundPartyLeader" then
fontString = "|cffaaa7ffPlay intro sound at the beginning of\nPARTY LEADER messages.|r"
elseif name == "SoundParty" then
fontString = "|cffaaa7ffPlay intro sound at the beginning of\nPARTY member messages.|r"
elseif name == "SoundInstanceLeader" then
fontString = "|cffff4709Play intro sound at the beginning of\nINSTANCE LEADER messages.|r"
elseif name == "SoundInstance" then
fontString = "|cffff7d00Play intro sound at the beginning of\nINSTANCE member messages.|r"
-- Add name check-boxes.
elseif name == "NameQuest" then
fontString = "|cffefc176Add \"<CharacterName> says.\" to\nDIALOGUE, BOOK, etc. window text.|r"
elseif name == "NameMonster" then
fontString = "|cfffffb9fAdd \"<Name> whispers \\ says \\ yells.\" to\nNPC messages.|r"
elseif name == "NameChannel" then
fontString = "|cffc3e6e8Add \"<CharacterName> says.\" to\nCHANNEL messages.|r"
elseif name == "NameWhisper" then
fontString = "|cffffb2ebAdd \"<CharacterName> whispers.\" to\nWHISPER messages.|r"
elseif name == "NameSay" then
fontString = "|cffffffffAdd \"<CharacterName> says.\" to\nSAY messages.|r"
elseif name == "NameYell" then
fontString = "|cffff3f40Add \"<CharacterName> yells.\" to\nYELL messages.|r"
elseif name == "NameOfficer" then
fontString = "|cff40fb40Add \"<CharacterName> says.\" to\nGUILD OFFICER messages.|r"
elseif name == "NameGuild" then
fontString = "|cff40fb40Add \"<CharacterName> says.\" to\nGUILD memeber messages.|r"
elseif name == "NameRaidLeader" then
fontString = "|cffff4709Add \"<CharacterName> says.\" to\nRAID LEADER messages.|r"
elseif name == "NameRaid" then
fontString = "|cffff7d00Add \"<CharacterName> says.\" to\nRAID member messages.|r"
elseif name == "NamePartyLeader" then
fontString = "|cffaaa7ffAdd \"<CharacterName> says.\" to\nPARTY LEADER messages.|r"
elseif name == "NameParty" then
fontString = "|cffaaa7ffAdd \"<CharacterName> says.\" to\nPARTY memeber messages.|r"
elseif name == "NameInstanceLeader" then
fontString = "|cffff4709Add \"<CharacterName> says.\" to\nINSTANCE LEADER messages.|r"
elseif name == "NameInstance" then
fontString = "|cffff7d00Add \"<CharacterName> says.\" to\nINSTANCE memeber messages.|r"
else
JocysCom_MiniMenuFrame_FontString:Hide()
end
JocysCom_MiniMenuFrame_FontString:SetText(fontString)
JocysCom_MiniMenuFrame:Show()
end
-- Hide MiniMenuFrame.
function JocysCom_MiniMenuFrame_Hide()
JocysCom_MiniMenuFrame:Hide()
end
-- [ Stop ] dialog button.
function JocysCom_StopButton_OnClick(name)
PlaySound(856)
if JocysCom_ColorMessageCheckButton:GetChecked() then
JocysCom_ClipboardMessageEditBoxSetFocus()
end
if name == "Quest" then
-- Remove only "Quest" messages -- [■] stop button on dialogue windows.
JocysCom_SendChatMessageStop(name)
else
-- Remove all messages -- [≡][■] stop button on mini frame.
JocysCom_SendChatMessageStop()
end
-- Disable DND <Busy>.
if JocysCom_DndCheckButton:GetChecked() then JocysCom_DND(false) end
end
-- [ Play ] button.
function JocysCom_PlayButton_OnClick()
-- Disable DND.
if JocysCom_DndCheckButton:GetChecked() then JocysCom_DND(true) end
--if JocysCom_ColorMessageCheckButton:GetChecked() then JocysCom_ClipboardMessageEditBoxSetFocus() end
JocysCom_PlayOpenedFrame()
end
-- ScrollFrame - scroll-up or scroll-down.
function JocysCom_DialogueScrollFrame_OnMouseWheel(self, delta)
if delta == 1 then
JocysCom_PlayButton_OnClick()
else
JocysCom_StopButton_OnClick("Quest")
end
end
function JocysCom_PlayOpenedFrame()
-- Default.
local event = nil
-- Gossip.
if GossipFrame:IsVisible() then event = "GOSSIP_SHOW"
-- Quest.
elseif QuestFrame:IsVisible() then
if QuestGreetingScrollFrame:IsVisible() then event = "QUEST_GREETING"
elseif QuestDetailScrollFrame:IsVisible() then event = "QUEST_DETAIL"
elseif QuestProgressScrollFrame:IsVisible() then event = "QUEST_PROGRESS"
elseif QuestRewardScrollFrame:IsVisible() then event = "QUEST_COMPLETE"
end
-- QuestLog.
elseif not classic and QuestMapFrame:IsVisible() then event = "QUEST_LOG_UPDATE_JOCYS"
elseif classic and QuestLogFrame:IsVisible() then event = "QUEST_LOG_UPDATE_JOCYS"
-- Item.
elseif ItemTextFrame:IsVisible() then event = "ITEM_TEXT_READY"
-- Mail.
elseif MailFrame:IsVisible() then event = "MAIL_SHOW_JOCYS"
end
-- Return.
if event ~= nil then JocysCom_OptionsFrame_OnEvent(true, nil, event) end
end
-- Show or Hide JocysCom frames.
function JocysCom_AttachAndShowFrames()
local frameMargin = -4
local frameButton = GossipFrame
local frameScroll = GossipFrameInset -- GossipGreetingScrollFrame
-- Gossip.
if GossipFrame:IsVisible() then
frameButton = GossipFrame
frameScroll = GossipFrameInset -- GossipGreetingScrollFrame
frameMargin = -30
-- Log.
elseif not classic and QuestMapFrame:IsVisible() then
frameButton = QuestMapFrame.DetailsFrame
frameScroll = QuestMapDetailsScrollFrame
frameMargin = -4
-- Quest.
elseif classic and QuestLogFrame:IsVisible() then
frameButton = QuestLogFrame
frameScroll = QuestLogDetailScrollFrame
frameMargin = -4
-- Quest.
elseif QuestFrame:IsVisible() then
if QuestGreetingScrollFrame:IsVisible() then
frameScroll = QuestGreetingScrollFrame
frameMargin = -30
elseif QuestDetailScrollFrame:IsVisible() then
frameScroll = QuestDetailScrollFrame
frameMargin = -30
elseif QuestProgressScrollFrame:IsVisible() then
frameScroll = QuestProgressScrollFrame
frameMargin = -30
elseif QuestRewardScrollFrame:IsVisible() then
frameScroll = QuestRewardScrollFrame
frameMargin = -30
end
frameButton = QuestFrame
-- Item.
elseif ItemTextFrame:IsVisible() then
frameButton = ItemTextFrame
frameScroll = ItemTextScrollFrame
frameMargin = -4
-- Mail.
elseif MailFrame:IsVisible() then
frameButton = OpenMailFrame
frameScroll = OpenMailScrollFrame
frameMargin = -4
end
-- ScrollFrame
JocysCom_DialogueScrollFrame:ClearAllPoints()
JocysCom_DialogueScrollFrame:SetParent(frameScroll)
JocysCom_DialogueScrollFrame:SetPoint("TOPLEFT", frameScroll, 4, -4)
JocysCom_DialogueScrollFrame:SetPoint("BOTTOMRIGHT", frameScroll, frameMargin, 4)
JocysCom_DialogueScrollFrame:SetFrameLevel(100)
-- ButtonFrame
JocysCom_DialogueMiniFrame:ClearAllPoints()
JocysCom_DialogueMiniFrame:SetParent(frameButton)
if not classic and QuestMapFrame:IsVisible() then
frameButton = QuestMapFrame
JocysCom_DialogueMiniFrame:SetPoint("TOPRIGHT", frameButton, "BOTTOMRIGHT", 0, -2) -- Exception for QuestMapFrame.
else
if classic then
if QuestLogFrame:IsVisible() then
JocysCom_DialogueMiniFrame:SetPoint("TOPRIGHT", frameButton, "BOTTOMRIGHT", -36, 50)
elseif ItemTextFrame:IsVisible() then
JocysCom_DialogueMiniFrame:SetPoint("TOPRIGHT", frameButton, "BOTTOMRIGHT", -33, 75)
elseif MailFrame:IsVisible() then
JocysCom_DialogueMiniFrame:SetPoint("TOPRIGHT", frameButton, "BOTTOMRIGHT", 0, 1)
else
JocysCom_DialogueMiniFrame:SetPoint("TOPRIGHT", frameButton, "BOTTOMRIGHT", -33, 69)
end
else
JocysCom_DialogueMiniFrame:SetPoint("TOPRIGHT", frameButton, "BOTTOMRIGHT", 0, 1)
end
end
if DebugEnabled then JocysCom_DebugPrint("FrameParent", frameButton:GetName()) end
end
-- [ Options ] button.
function JocysCom_OptionsButton_OnClick()
if JocysCom_OptionsFrame:IsShown() then
JocysCom_OptionsFrame:Hide()
else
JocysCom_OptionsFrame:Show()
end
end
-- Function for macro. Saves targeted NPC in TTS Monitor with custom effect name. Macro example: /run JocysCom_SaveNPCAs("Orc")
-- If CheckBox [Save "target" and "mouseover" NPC's name, gender and type in Monitor.] in TTS Addon "Options" window is enabled, targeting or mouseover NPC will overwrite custom save.
function JocysCom_SaveNPCAs(e)
local t = "target"
if UnitIsPlayer(t) or UnitPlayerControlled(t) or UnitName(t) == nil or UnitSex(t) == nil then
if DebugEnabled then JocysCom_DebugPrint("NPCSaved0") end
else
local saveMessage = "<message command=\"save\"" .. Attribute("name", UnitName(t)) .. Attribute("gender", Gender(UnitSex(t))) .. Attribute("effect", e) .. " />"
--Send message.
messageEditBox = "|cff808080" .. saveMessage .. "|r"
-- Send message and do not fill EditBox in Options window.
JocysCom_SendMessage(saveMessage, false)
end
end
-- [ Save ] button.
function JocysCom_SaveNPC(m)
if UnitIsPlayer(m) or UnitPlayerControlled(m) or UnitName(m) == nil or UnitSex(m) == nil then
if DebugEnabled then JocysCom_DebugPrint("NPCSaved0") end
else
local saveMessage = "<message command=\"save\"" .. Attribute("name", UnitName(m)) .. Attribute("gender", Gender(UnitSex(m))) .. Attribute("effect", UnitCreatureType(m)) .. " />"
--Send message.
messageEditBox = "|cff808080" .. saveMessage .. "|r"
-- Send message and do not fill EditBox in Options window.
JocysCom_SendMessage(saveMessage, false)
end
end
-- Clipboard mode Enable / Disable.
function JocysCom_ColorMessageCheckButton_OnClick()
PlaySound(856)
if JocysCom_ColorMessageCheckButton:GetChecked() then
JocysCom_NetworkMessageCheckButton:SetChecked(false)
JocysCom_SendMessageTimer()
end
JocysCom_ClearForm()
JocysCom_SaveTocFileSettings()
JocysCom_LoadEventSettings()
end
-- Nwtwork mode Enable / Disable.
function JocysCom_NetworkMessageCheckButton_OnClick()
PlaySound(856)
if JocysCom_NetworkMessageCheckButton:GetChecked() then
JocysCom_ColorMessageCheckButton:SetChecked(false)
end
JocysCom_ClearForm()
JocysCom_SaveTocFileSettings()
JocysCom_LoadEventSettings()
end
function JocysCom_ClearForm()
JocysCom_StopButton_OnClick()
JocysCom_OptionsEditBox:SetText("")
JocysCom_ClipboardMessageEditBox:SetText("")
end
-- Add Colors to message.
function JocysCom_MessageAddColors(m)
m = string.gsub(m, "%[comment]", "|cff808080[comment]|r|cfff7e593")
m = string.gsub(m, "%[/comment]", "|r|cff808080[/comment]|r")
m = string.gsub(m, "<", "|cff808080<")
m = string.gsub(m, ">", ">|r")
return m
end
-- Send message to Options EditBox.
function JocysCom_MessageForOptionsEditBox(m)
if string.find(m, "command=\"sound\"") ~= nil or string.find(m, "command=\"player\"") ~= nil or string.find(m, "command=\"save\"") ~= nil then
return
else
-- Add Colors to message.
JocysCom_OptionsEditBox:SetText(JocysCom_MessageAddColors(m))
end
end
-- Send messages from table.
function JocysCom_SendMessageFromTable()
--JocysCom_ButtonFlashing()
--if JocysCom_ClipboardMessageEditBox:HasFocus() then
local messageBytes = messageTable[1]:gsub(".", function(c) return string.format("%02x", string.byte(c)) end) -- Convert message characters to bytes (UTF-8). a ш B Ш C • 61 D188 42 D0A8 43 • 61D18842D0A843
local messageLen = #messageBytes / 2 -- Count bytes-pairs (7). 61 D1 88 42 D0 A8 43
local messageLenBytes = string.format("%06x", messageLen) -- Create message length value-color (3 bytes). Add missing bytes.
local messageLenPixel = "|cff" .. messageLenBytes .. "·|r" -- Create message length character-pixel.
local ungroupedBytes = math.fmod(messageLen,3) -- Divide message (7) into 3 byte groups and get ungrouped byte(s) • (7)-3-3=1 left • (61D188) (42D0A8) 43
-- If ungrouped bytes left, add missing bytes: "00" or "0000".
if ungroupedBytes > 0 then
messageBytes = messageBytes .. string.rep("00", 3 - ungroupedBytes)
end
-- Get (3 byte) groups. Switch red color with blue (RGB > BGR). Create coloured pixels. |cff88D161·|r
local messagePixels = messageBytes:gsub("(..)(..)(..)", "|cff" .. "%3%2%1" .. "·|r")
-- Update message change indicator color for Monitor: add 1 to red, green and blue.
messageChanged = messageChanged + 1
-- Do not exceed color brightness #808080
if messageChanged > 80 then messageChanged = 10 end
local messageChangedPixel = "|cff" .. string.rep(messageChanged, 3) .. "·|r" -- Set message change value.
-- Create final message with prefixes: prefix(6px) + change(1px) + size(1px) + message(#px)
local message = messagePrefixPixels .. messageChangedPixel .. messageLenPixel .. messagePixels
-- Set color frame position.
pixelX = JocysCom_ColorMessagePixelXEditBox:GetNumber()
pixelY = JocysCom_ColorMessagePixelYEditBox:GetNumber()
if pixelY > 0 then pixelY = pixelY * -1 end
JocysCom_ColorMessageFrame:ClearAllPoints()
JocysCom_ColorMessageFrame:SetPoint("TOPLEFT", pixelX, pixelY)
JocysCom_ColorMessageFrame:SetPoint("TOPRIGHT")
JocysCom_ColorMessageFrame:Show()
-- Send to Display.
JocysCom_ColorMessageFontString:SetText(message)
-- Send to Options.
JocysCom_MessageForOptionsEditBox(messageTable[1])
-- Send to Clipboard.
if DebugEnabled then JocysCom_ClipboardMessageEditBox:SetText(messageTable[1]) end
JocysCom_ClipboardMessageEditBoxSetFocus()
-- Debug.
if DebugEnabled then JocysCom_DebugPrint("MessageSent", #messageTable, messageChanged, messageLen, messageLenBytes, #messageBytes, ungroupedBytes, message, messageTable[1]) end
table.remove(messageTable, 1)
if #messageTable > 0 then
JocysCom_ColorMessagesCountFontString:SetText(#messageTable)
else
JocysCom_ColorMessagesCountFontString:SetText("")
end
end
function JocysCom_SendMessageTimer()
if #messageTable > 0 then JocysCom_SendMessageFromTable() end
if JocysCom_ColorMessageCheckButton:GetChecked() then C_Timer.After(messageInterval, JocysCom_SendMessageTimer) end
end
function JocysCom_ButtonFlashing()
if JocysCom_ClipboardMessageEditBox:HasFocus() then
if UIFrameIsFading(JocysCom_ContinueButton) then
UIFrameFlashRemoveFrame(JocysCom_ContinueButton)
end
JocysCom_ContinueButton:Hide()
JocysCom_StopButton:Show()
else
UIFrameFlash(JocysCom_ContinueButton, 1, 1, 10, true, 0, 0)
JocysCom_ContinueButton:Show()
JocysCom_StopButton:Hide()
end
end
function JocysCom_ClipboardMessageEditBoxSetFocus()
if DebugEnabled then
JocysCom_ClipboardMessageFrame:Show()
-- Clear focus...
if JocysCom_ClipboardMessageEditBox:HasFocus() then
JocysCom_ClipboardMessageEditBox:ClearFocus()
end
--JocysCom_ClipboardMessageFrame:SetFocus()
--JocysCom_ClipboardMessageEditBox:HighlightText()
else
JocysCom_ClipboardMessageFrame:Hide()
end
end
local function Color(c, v)
return c .. " " .. v .. ": " .. "|r"
end
-- Print debug information.
function JocysCom_DebugPrint(name, ...)
local v1, v2, v3, v4, v5, v6, v7, v8 = ...
local ln = string.rep("-", 85)
local c0 = "|r"
local c1 = "|cff999999" -- Gray
local c2 = "|cffffff55" -- Yellow
local c3 = "|cff40fb40" -- Green
local c4 = "|cffff0000" -- Red
local c5 = "|cff558a84" -- Dark green
local c6 = "|cff77ccff" -- na
local c7 = "|cffaaa7ff" -- na
local c8 = "|cffabd473" -- na
local l1 = c1 .. ln .. c0 .. "\n"
local l2 = c2 .. ln .. c0 .. "\n"
local l6 = c6 .. ln .. c0 .. "\n"
local l7 = c7 .. ln .. c0 .. "\n"
local l8 = c8 .. ln .. c0 .. "\n"
-- print(c4 .. "DebugName: " .. c0 .. name)
if name == "GameVersion" then
print("WoW Classic: " .. tostring(classic) .. " TOC: " .. tocversion)
elseif name == "Lockdown" then
print(Color(c1,"Macro inLockdown") .. tostring(v1))
elseif name == "NPCNameListEmpty" then
print(l2 .. Color(c2,"NPCSaveTTSMacro (no names)"))
print(Color(c2,"0") .. "TargetFriend")
elseif name == "NPCNameListExist" then
print(l2 .. Color(c2,"NPCSaveTTSMacro (name exists)") .. v1)
elseif name == "NPCNameListAdded" then
print(l2 .. Color(c2,"NPCSaveTTSMacro (name added)") .. v1)
for i,v in ipairs(v2) do
print(c2 .. i .. ". " .. c0 .. v)
end
elseif name == "Registered" then
print(c2 .. "Registered: " .. v1 .. c0)
elseif name == "Unregistered" then
print(c5 .. "Unregistered: " .. v1 .. c0)
elseif name == "EventDetails" then
print(l6)
for i,v in pairs(v1) do
print(Color(c2, i .. ". " .. type(v)) .. tostring(v))
end
elseif name == "BNGetFriendInfoByID" then
print(Color(c6,"BNGetFriendInfoByID") .. tostring(v1) .. Color(c6,"presenceID") .. tostring(v2) .. Color(c6,"accountName") .. tostring(v3) .. Color(c6,"battleTag") .. tostring(v4) .. Color(c6, v6) .. tostring(v5))
elseif name == "CHAT" then
print(l6 .. Color(c6,"event") .. tostring(v1) .. Color(c6,"name") .. tostring(v2) .. Color(c6,"sex") .. tostring(v3) .. Color(c6,"group") .. tostring(v4) .. Color(c6,"soundIntro") .. tostring(v5) .. Color(c6,"soundEffect") .. tostring(v6) .. Color(c6,"\nspeakMessage") .. tostring(v7))
elseif name == "MessageMax" then
print(l7 .. Color(c7,"Message max") .. v1 .. Color(c7,"command=\"add\" size") .. v2 .. Color(c7,"command=\"play\" size") .. v3)
elseif name == "MessageFromTo" then
print(Color(c6,"Message From-To") .. v1 .. "-" .. v2 .. Color(c6,"Message") .. v3)
elseif name == "MessageFromTo2" then
print(Color(c7,"Space found") .. v1 .. Color(c6,"Message From-To") .. v2 .. "-" .. v3 .. Color(c6,"Message") .. v4)
elseif name == "FrameParent" then
print(l8 .. c8 .. "PLAY and STOP buttons attached to " .. c0 .. v1)
elseif name == "NPCSaved0" then
print(l1 .. c1 .. "Only uncontrollable by players NPC targets will be saved." .. c0)
elseif name == "MessageAdded" then
print(l6 .. Color(c6,"Message added") .. v1 .. Color(c6,"Changed") .. string.rep(v2, 3) .. "\n" .. JocysCom_MessageAddColors(v3))
elseif name == "MessageSent" then
print(l6 .. Color(c6,"Message sent") .. v1 .. Color(c6,"Changed") .. string.rep(v2, 3) .. Color(c6,"Chars") .. v5 .. Color(c6,"Bytes") .. v3 .. " · " .. v4 .. Color(c6,"Ungrouped(3)") .. v6 .. "\n" .. v7:gsub("·","●") .. "\n" .. JocysCom_MessageAddColors(v8))
end
end
---- Enable/Disable DND message filter.
function JocysCom_FilterDND()
ChatFrame_AddMessageEventFilter("CHAT_MSG_SYSTEM", function(self, event, msg) return not DebugEnabled and JocysCom_DndCheckButton:GetChecked() and string.find(msg, "You are no longer marked Busy.") ~= nil end)
ChatFrame_AddMessageEventFilter("CHAT_MSG_SYSTEM", function(self, event, msg) return not DebugEnabled and JocysCom_DndCheckButton:GetChecked() and string.find(msg, "You are now Busy:") ~= nil end)
-- WoW Classic
ChatFrame_AddMessageEventFilter("CHAT_MSG_SYSTEM", function(self, event, msg) return not DebugEnabled and JocysCom_DndCheckButton:GetChecked() and string.find(msg, "You are no longer marked DND.") ~= nil end)
ChatFrame_AddMessageEventFilter("CHAT_MSG_SYSTEM", function(self, event, msg) return not DebugEnabled and JocysCom_DndCheckButton:GetChecked() and string.find(msg, "You are now DND.") ~= nil end)
end
-- Load and apply settings from toc file.
function JocysCom_LoadTocFileSettings()
-- Set (Debug) value.
if JocysCom_DebugEnabled == true then DebugEnabled = true else DebugEnabled = false end
-- Set (Options) CheckButtons.
if JocysCom_DndCB == false then JocysCom_DndCheckButton:SetChecked(false) else JocysCom_DndCheckButton:SetChecked(true) end
if JocysCom_NetworkMessageCB == true then JocysCom_NetworkMessageCheckButton:SetChecked(true) else JocysCom_NetworkMessageCheckButton:SetChecked(false) end
if JocysCom_ColorMessageCB == false then JocysCom_ColorMessageCheckButton:SetChecked(false) else JocysCom_ColorMessageCheckButton:SetChecked(true) end
-- Set LockCheckButton and StopButtonFrame.
if JocysCom_LockCB == true then JocysCom_LockCheckButton:SetChecked(true) else JocysCom_LockCheckButton:SetChecked(false) end
if JocysCom_LockCheckButton:GetChecked() then JocysCom_StopButtonFrame:RegisterForDrag() else JocysCom_StopButtonFrame:RegisterForDrag("LeftButton") end
-- Set MenuCheckButton and MiniMenuFrame.
if JocysCom_MenuCB == false then JocysCom_MenuCheckButton:SetChecked(false) else JocysCom_MenuCheckButton:SetChecked(true) end
-- Set save NPC name, gender and type to Monitor.
if JocysCom_SaveCB == false then JocysCom_SaveCheckButton:SetChecked(false) else JocysCom_SaveCheckButton:SetChecked(true) end
-- Set if send locale information to Monitor.
if JocysCom_LanguageQuestCB == true then JocysCom_LanguageQuestCheckButton:SetChecked(true) else JocysCom_LanguageQuestCheckButton:SetChecked(false) end
if JocysCom_LanguageChatCB == true then JocysCom_LanguageChatCheckButton:SetChecked(true) else JocysCom_LanguageChatCheckButton:SetChecked(false) end
-- Add chat message filters.
ChatFrame_AddMessageEventFilter("CHAT_MSG_WHISPER_INFORM", function(self, event, msg) return string.find(msg, "<message") ~= nil end)
ChatFrame_AddMessageEventFilter("CHAT_MSG_WHISPER", function(self, event, msg) return string.find(msg, "<message") ~= nil end)
ChatFrame_AddMessageEventFilter("CHAT_MSG_WHISPER", function(self, event, msg, name) return string.find(JocysCom_RemoveRealmName(name), unitName) ~= nil end) -- Don't process your own whisper twice.
JocysCom_FilterDND()
-- Set (Options) EditBoxes.
if JocysCom_ColorMessagePixelXEB == "" or JocysCom_ColorMessagePixelXEB == nil then JocysCom_ColorMessagePixelXEB = 0 JocysCom_ColorMessagePixelXEditBox:SetNumber(JocysCom_ColorMessagePixelXEB) else JocysCom_ColorMessagePixelXEditBox:SetNumber(JocysCom_ColorMessagePixelXEB) end
if JocysCom_ColorMessagePixelYEB == "" or JocysCom_ColorMessagePixelYEB == nil then JocysCom_ColorMessagePixelYEB = 0 JocysCom_ColorMessagePixelYEditBox:SetNumber(JocysCom_ColorMessagePixelYEB) else JocysCom_ColorMessagePixelYEditBox:SetNumber(JocysCom_ColorMessagePixelYEB) end
if JocysCom_ReplaceNameEB == "" or JocysCom_ReplaceNameEB == nil then JocysCom_ReplaceNameEB = unitName JocysCom_ReplaceNameEditBox:SetText(JocysCom_ReplaceNameEB) else JocysCom_ReplaceNameEditBox:SetText(JocysCom_ReplaceNameEB) end
-- Set (MiniFrame) CheckButtons.
if JocysCom_QuestCB == false then JocysCom_QuestCheckButton:SetChecked(false) else JocysCom_QuestCheckButton:SetChecked(true) end
if JocysCom_MonsterCB == false then JocysCom_MonsterCheckButton:SetChecked(false) else JocysCom_MonsterCheckButton:SetChecked(true) end
if JocysCom_ChannelCB == true then JocysCom_ChannelCheckButton:SetChecked(true) else JocysCom_ChannelCheckButton:SetChecked(false) end
if JocysCom_WhisperCB == false then JocysCom_WhisperCheckButton:SetChecked(false) else JocysCom_WhisperCheckButton:SetChecked(true) end
if JocysCom_EmoteCB == false then JocysCom_EmoteCheckButton:SetChecked(false) else JocysCom_EmoteCheckButton:SetChecked(true) end
if JocysCom_SayCB == false then JocysCom_SayCheckButton:SetChecked(false) else JocysCom_SayCheckButton:SetChecked(true) end
if JocysCom_YellCB == false then JocysCom_YellCheckButton:SetChecked(false) else JocysCom_YellCheckButton:SetChecked(true) end
if JocysCom_GuildCB == false then JocysCom_GuildCheckButton:SetChecked(false) else JocysCom_GuildCheckButton:SetChecked(true) end
if JocysCom_OfficerCB == false then JocysCom_OfficerCheckButton:SetChecked(false) else JocysCom_OfficerCheckButton:SetChecked(true) end
if JocysCom_PartyCB == false then JocysCom_PartyCheckButton:SetChecked(false) else JocysCom_PartyCheckButton:SetChecked(true) end
if JocysCom_PartyLCB == false then JocysCom_PartyLeaderCheckButton:SetChecked(false) else JocysCom_PartyLeaderCheckButton:SetChecked(true) end
if JocysCom_RaidCB == false then JocysCom_RaidCheckButton:SetChecked(false) else JocysCom_RaidCheckButton:SetChecked(true) end
if JocysCom_RaidLCB == false then JocysCom_RaidLeaderCheckButton:SetChecked(false) else JocysCom_RaidLeaderCheckButton:SetChecked(true) end
if JocysCom_InstanceCB == false then JocysCom_InstanceCheckButton:SetChecked(false) else JocysCom_InstanceCheckButton:SetChecked(true) end
if JocysCom_InstanceLCB == false then JocysCom_InstanceLeaderCheckButton:SetChecked(false) else JocysCom_InstanceLeaderCheckButton:SetChecked(true) end
if JocysCom_TitlesCB == true then JocysCom_TitlesCheckButton:SetChecked(true) else JocysCom_TitlesCheckButton:SetChecked(false) end
if JocysCom_ObjectivesCB == false then JocysCom_ObjectivesCheckButton:SetChecked(false) else JocysCom_ObjectivesCheckButton:SetChecked(true) end
if JocysCom_StartOnOpenCB == false then JocysCom_StartOnOpenCheckButton:SetChecked(false) else JocysCom_StartOnOpenCheckButton:SetChecked(true) end
if JocysCom_StopOnCloseCB == false then JocysCom_StopOnCloseCheckButton:SetChecked(false) else JocysCom_StopOnCloseCheckButton:SetChecked(true) end
-- Set (MiniFrame) Sound CheckButtons.
if JocysCom_SQuestCB == true then JocysCom_SoundQuestCheckButton:SetChecked(true) else JocysCom_SoundQuestCheckButton:SetChecked(false) end
if JocysCom_SMonsterCB == false then JocysCom_SoundMonsterCheckButton:SetChecked(false) else JocysCom_SoundMonsterCheckButton:SetChecked(true) end
if JocysCom_SChannelCB == false then JocysCom_SoundChannelCheckButton:SetChecked(false) else JocysCom_SoundChannelCheckButton:SetChecked(true) end
if JocysCom_SWhisperCB == false then JocysCom_SoundWhisperCheckButton:SetChecked(false) else JocysCom_SoundWhisperCheckButton:SetChecked(true) end
if JocysCom_SEmoteCB == false then JocysCom_SoundEmoteCheckButton:SetChecked(false) else JocysCom_SoundEmoteCheckButton:SetChecked(true) end
if JocysCom_SSayCB == false then JocysCom_SoundSayCheckButton:SetChecked(false) else JocysCom_SoundSayCheckButton:SetChecked(true) end
if JocysCom_SYellCB == false then JocysCom_SoundYellCheckButton:SetChecked(false) else JocysCom_SoundYellCheckButton:SetChecked(true) end
if JocysCom_SGuildCB == false then JocysCom_SoundGuildCheckButton:SetChecked(false) else JocysCom_SoundGuildCheckButton:SetChecked(true) end
if JocysCom_SOfficerCB == false then JocysCom_SoundOfficerCheckButton:SetChecked(false) else JocysCom_SoundOfficerCheckButton:SetChecked(true) end
if JocysCom_SPartyCB == false then JocysCom_SoundPartyCheckButton:SetChecked(false) else JocysCom_SoundPartyCheckButton:SetChecked(true) end
if JocysCom_SPartyLCB == false then JocysCom_SoundPartyLeaderCheckButton:SetChecked(false) else JocysCom_SoundPartyLeaderCheckButton:SetChecked(true) end
if JocysCom_SRaidCB == false then JocysCom_SoundRaidCheckButton:SetChecked(false) else JocysCom_SoundRaidCheckButton:SetChecked(true) end
if JocysCom_SRaidLCB == false then JocysCom_SoundRaidLeaderCheckButton:SetChecked(false) else JocysCom_SoundRaidLeaderCheckButton:SetChecked(true) end
if JocysCom_SInstanceCB == false then JocysCom_SoundInstanceCheckButton:SetChecked(false) else JocysCom_SoundInstanceCheckButton:SetChecked(true) end
if JocysCom_SInstanceLCB == false then JocysCom_SoundInstanceLeaderCheckButton:SetChecked(false) else JocysCom_SoundInstanceLeaderCheckButton:SetChecked(true) end
-- Set (MiniFrame) Name CheckButtons.
if JocysCom_NQuestCB == true then JocysCom_NameQuestCheckButton:SetChecked(true) else JocysCom_NameQuestCheckButton:SetChecked(false) end
if JocysCom_NMonsterCB == true then JocysCom_NameMonsterCheckButton:SetChecked(true) else JocysCom_NameMonsterCheckButton:SetChecked(false) end
if JocysCom_NChannelCB == true then JocysCom_NameChannelCheckButton:SetChecked(true) else JocysCom_NameChannelCheckButton:SetChecked(false) end
if JocysCom_NWhisperCB == true then JocysCom_NameWhisperCheckButton:SetChecked(true) else JocysCom_NameWhisperCheckButton:SetChecked(false) end
if JocysCom_NSayCB == true then JocysCom_NameSayCheckButton:SetChecked(true) else JocysCom_NameSayCheckButton:SetChecked(false) end
if JocysCom_NYellCB == true then JocysCom_NameYellCheckButton:SetChecked(true) else JocysCom_NameYellCheckButton:SetChecked(false) end
if JocysCom_NGuildCB == true then JocysCom_NameGuildCheckButton:SetChecked(true) else JocysCom_NameGuildCheckButton:SetChecked(false) end
if JocysCom_NOfficerCB == true then JocysCom_NameOfficerCheckButton:SetChecked(true) else JocysCom_NameOfficerCheckButton:SetChecked(false) end
if JocysCom_NPartyCB == true then JocysCom_NamePartyCheckButton:SetChecked(true) else JocysCom_NamePartyCheckButton:SetChecked(false) end
if JocysCom_NPartyLCB == true then JocysCom_NamePartyLeaderCheckButton:SetChecked(true) else JocysCom_NamePartyLeaderCheckButton:SetChecked(false) end
if JocysCom_NRaidCB == true then JocysCom_NameRaidCheckButton:SetChecked(true) else JocysCom_NameRaidCheckButton:SetChecked(false) end
if JocysCom_NRaidLCB == true then JocysCom_NameRaidLeaderCheckButton:SetChecked(true) else JocysCom_NameRaidLeaderCheckButton:SetChecked(false) end
if JocysCom_NInstanceCB == true then JocysCom_NameInstanceCheckButton:SetChecked(true) else JocysCom_NameInstanceCheckButton:SetChecked(false) end
if JocysCom_NInstanceLCB == true then JocysCom_NameInstanceLeaderCheckButton:SetChecked(true) else JocysCom_NameInstanceLeaderCheckButton:SetChecked(false) end
end
-- Save settings.
function JocysCom_SaveTocFileSettings()
JocysCom_DebugEnabled = DebugEnabled
-- Save check buttons.
JocysCom_ColorMessagePixelXEB = JocysCom_ColorMessagePixelXEditBox:GetNumber()
JocysCom_ColorMessagePixelYEB = JocysCom_ColorMessagePixelYEditBox:GetNumber()
JocysCom_ReplaceNameEB = JocysCom_ReplaceNameEditBox:GetText()
JocysCom_NetworkMessageCB = JocysCom_NetworkMessageCheckButton:GetChecked()
JocysCom_ColorMessageCB = JocysCom_ColorMessageCheckButton:GetChecked()
JocysCom_DndCB = JocysCom_DndCheckButton:GetChecked()
JocysCom_LockCB = JocysCom_LockCheckButton:GetChecked()
JocysCom_MenuCB = JocysCom_MenuCheckButton:GetChecked()
JocysCom_SaveCB = JocysCom_SaveCheckButton:GetChecked();
JocysCom_LanguageQuestCB = JocysCom_LanguageQuestCheckButton:GetChecked();
JocysCom_LanguageChatCB = JocysCom_LanguageChatCheckButton:GetChecked();
JocysCom_QuestCB = JocysCom_QuestCheckButton:GetChecked()
JocysCom_MonsterCB = JocysCom_MonsterCheckButton:GetChecked()
JocysCom_ChannelCB = JocysCom_ChannelCheckButton:GetChecked()
JocysCom_WhisperCB = JocysCom_WhisperCheckButton:GetChecked()
JocysCom_EmoteCB = JocysCom_EmoteCheckButton:GetChecked()
JocysCom_SayCB = JocysCom_SayCheckButton:GetChecked()
JocysCom_YellCB = JocysCom_YellCheckButton:GetChecked()
JocysCom_GuildCB = JocysCom_GuildCheckButton:GetChecked()
JocysCom_OfficerCB = JocysCom_OfficerCheckButton:GetChecked()
JocysCom_PartyCB = JocysCom_PartyCheckButton:GetChecked()
JocysCom_PartyLCB = JocysCom_PartyLeaderCheckButton:GetChecked()
JocysCom_RaidCB = JocysCom_RaidCheckButton:GetChecked()
JocysCom_RaidLCB = JocysCom_RaidLeaderCheckButton:GetChecked()
JocysCom_InstanceCB = JocysCom_InstanceCheckButton:GetChecked()
JocysCom_InstanceLCB = JocysCom_InstanceLeaderCheckButton:GetChecked()
JocysCom_TitlesCB = JocysCom_TitlesCheckButton:GetChecked()
JocysCom_ObjectivesCB = JocysCom_ObjectivesCheckButton:GetChecked()
JocysCom_StartOnOpenCB = JocysCom_StartOnOpenCheckButton:GetChecked()
JocysCom_StopOnCloseCB = JocysCom_StopOnCloseCheckButton:GetChecked()
-- Save sound check buttons.
JocysCom_SQuestCB = JocysCom_SoundQuestCheckButton:GetChecked()
JocysCom_SMonsterCB = JocysCom_SoundMonsterCheckButton:GetChecked()
JocysCom_SChannelCB = JocysCom_SoundChannelCheckButton:GetChecked()
JocysCom_SWhisperCB = JocysCom_SoundWhisperCheckButton:GetChecked()
JocysCom_SEmoteCB = JocysCom_SoundEmoteCheckButton:GetChecked()
JocysCom_SSayCB = JocysCom_SoundSayCheckButton:GetChecked()
JocysCom_SYellCB = JocysCom_SoundYellCheckButton:GetChecked()
JocysCom_SGuildCB = JocysCom_SoundGuildCheckButton:GetChecked()
JocysCom_SOfficerCB = JocysCom_SoundOfficerCheckButton:GetChecked()
JocysCom_SPartyCB = JocysCom_SoundPartyCheckButton:GetChecked()
JocysCom_SPartyLCB = JocysCom_SoundPartyLeaderCheckButton:GetChecked()
JocysCom_SRaidCB = JocysCom_SoundRaidCheckButton:GetChecked()
JocysCom_SRaidLCB = JocysCom_SoundRaidLeaderCheckButton:GetChecked()
JocysCom_SInstanceCB = JocysCom_SoundInstanceCheckButton:GetChecked()
JocysCom_SInstanceLCB = JocysCom_SoundInstanceLeaderCheckButton:GetChecked()
-- Save name check buttons.
JocysCom_NQuestCB = JocysCom_NameQuestCheckButton:GetChecked()
JocysCom_NMonsterCB = JocysCom_NameMonsterCheckButton:GetChecked()
JocysCom_NChannelCB = JocysCom_NameChannelCheckButton:GetChecked()
JocysCom_NWhisperCB = JocysCom_NameWhisperCheckButton:GetChecked()
JocysCom_NSayCB = JocysCom_NameSayCheckButton:GetChecked()
JocysCom_NYellCB = JocysCom_NameYellCheckButton:GetChecked()
JocysCom_NGuildCB = JocysCom_NameGuildCheckButton:GetChecked()
JocysCom_NOfficerCB = JocysCom_NameOfficerCheckButton:GetChecked()
JocysCom_NPartyCB = JocysCom_NamePartyCheckButton:GetChecked()
JocysCom_NPartyLCB = JocysCom_NamePartyLeaderCheckButton:GetChecked()
JocysCom_NRaidCB = JocysCom_NameRaidCheckButton:GetChecked()
JocysCom_NRaidLCB = JocysCom_NameRaidLeaderCheckButton:GetChecked()
JocysCom_NInstanceCB = JocysCom_NameInstanceCheckButton:GetChecked()
JocysCom_NInstanceLCB = JocysCom_NameInstanceLeaderCheckButton:GetChecked()
end
--Load events and settings.
JocysCom_RegisterEvents()
--Create_SetBackdrop_Frames.
function JocysCom_Create_SetBackdrop_Frames()
local frame1
local frame2
local frame3
local frame4
local frameLevel1
local frameLevel2
local frameLevel3
local frameLevel4
if classic then
frame1 = CreateFrame("Frame", nil, JocysCom_MiniMenuFrameBackdrop)
frame2 = CreateFrame("Frame", nil, JocysCom_DialogueMiniFrameBackdrop)
frame3 = CreateFrame("Frame", nil, JocysCom_MessageFrameBackdrop)
frame4 = CreateFrame("Frame", nil, JocysCom_DescriptionFrameBackdrop)
frame3:SetBackdrop({ bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background" })
frame3:SetBackdropColor(1,1,1,1);
frame4:SetBackdrop({ bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background" })
frame4:SetBackdropColor(1,1,1,0);
else
frame1 = CreateFrame("Frame", nil, JocysCom_MiniMenuFrameBackdrop, BackdropTemplateMixin and "BackdropTemplate")
frame2 = CreateFrame("Frame", nil, JocysCom_DialogueMiniFrameBackdrop, BackdropTemplateMixin and "BackdropTemplate")
frame3 = CreateFrame("Frame", nil, JocysCom_MessageFrameBackdrop, BackdropTemplateMixin and "BackdropTemplate")
frame4 = CreateFrame("Frame", nil, JocysCom_DescriptionFrameBackdrop, BackdropTemplateMixin and "BackdropTemplate")
frame3:SetBackdrop({ bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background" })
frame3:SetBackdropColor(1,1,1,1);
frame4:SetBackdrop({ bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background" })
frame4:SetBackdropColor(1,1,1,0.6);
end
-- JocysCom_MiniMenuFrame
frameLevel1 = JocysCom_MiniMenuFrameBackdrop:GetFrameLevel()
frame1:SetFrameLevel(frameLevel1)
frame1:SetParent(JocysCom_MiniMenuFrameBackdrop)
frame1:SetPoint("TOPLEFT", 0, 0)
frame1:SetPoint("BOTTOMRIGHT", 0, 0)
frame1:SetBackdrop({ insets = { left = 7, right = 3, top = 3, bottom = 5 }, edgeFile = "Interface\\AddOns\\JocysCom-TextToSpeech-WoW\\Images\\JocysCom-MiniMenuFrame-Border", edgeSize = 23 })
-- JocysCom_MiniMenuFrameBackdrop Texture.
local texture1 = frame1:CreateTexture(nil, "BACKGROUND")
texture1:SetPoint("TOPLEFT", 7, -3)
texture1:SetPoint("BOTTOMRIGHT", -3, 7)
texture1:SetHorizTile(true)
texture1:SetVertTile(true)
texture1:SetTexture("Interface\\FrameGeneral\\UI-Background-Rock", "REPEAT", "REPEAT")
-- JocysCom_DialogueMiniFrame.
frameLevel2 = JocysCom_DialogueMiniFrameBackdrop:GetFrameLevel()
frame2:SetFrameLevel(frameLevel2 - 1)
frame2:SetPoint("TOPLEFT", 0, 0)
frame2:SetPoint("BOTTOMRIGHT", 0, 0)
frame2:SetBackdrop({ bgFile = "Interface\\AddOns\\JocysCom-TextToSpeech-WoW\\Images\\JocysCom-DialogueMiniFrame-Background" })
-- JocysCom_MessageFrame.
frameLevel3 = JocysCom_MessageFrameBackdrop:GetFrameLevel()
frame3:SetFrameLevel(frameLevel3 - 1)
frame3:SetPoint("TOPLEFT", 3, -3)
frame3:SetPoint("BOTTOMRIGHT", -2, 2)
-- JocysCom_DescriptionFrame.
frameLevel4 = JocysCom_DescriptionFrameBackdrop:GetFrameLevel()
frame4:SetFrameLevel(frameLevel4 -1)
frame4:SetPoint("TOPLEFT", 3, -3)
frame4:SetPoint("BOTTOMRIGHT", -2, 2)
end
JocysCom_Create_SetBackdrop_Frames() | lgpl-3.0 |
NiLuJe/koreader | spec/unit/readerhighlight_spec.lua | 4 | 14277 | describe("Readerhighlight module", function()
local DocumentRegistry, ReaderUI, UIManager, Screen, Geom, Event
setup(function()
require("commonrequire")
package.unloadAll()
require("document/canvascontext"):init(require("device"))
DocumentRegistry = require("document/documentregistry")
Event = require("ui/event")
Geom = require("ui/geometry")
ReaderUI = require("apps/reader/readerui")
Screen = require("device").screen
UIManager = require("ui/uimanager")
end)
local function highlight_single_word(readerui, pos0)
local s = spy.on(readerui.languagesupport, "improveWordSelection")
readerui.highlight:onHold(nil, { pos = pos0 })
readerui.highlight:onHoldRelease()
readerui.highlight:onHighlight()
assert.spy(s).was_called()
assert.spy(s).was_called_with(match.is_ref(readerui.languagesupport),
match.is_ref(readerui.highlight.selected_text))
-- Reset in case we're called more than once.
readerui.languagesupport.improveWordSelection:revert()
UIManager:scheduleIn(1, function()
UIManager:close(readerui.dictionary.dict_window)
UIManager:close(readerui)
-- We haven't torn it down yet
ReaderUI.instance = readerui
UIManager:quit()
end)
UIManager:run()
end
local function highlight_text(readerui, pos0, pos1)
readerui.highlight:onHold(nil, { pos = pos0 })
readerui.highlight:onHoldPan(nil, { pos = pos1 })
local next_slot
for i = #UIManager._window_stack, 0, -1 do
local top_window = UIManager._window_stack[i]
-- skip modal window
if not top_window or not top_window.widget.modal then
next_slot = i + 1
break
end
end
readerui.highlight:onHoldRelease()
assert.truthy(readerui.highlight.highlight_dialog)
assert.truthy(UIManager._window_stack[next_slot].widget
== readerui.highlight.highlight_dialog)
readerui.highlight:onHighlight()
UIManager:scheduleIn(1, function()
UIManager:close(readerui.highlight.highlight_dialog)
UIManager:close(readerui)
-- We haven't torn it down yet
ReaderUI.instance = readerui
UIManager:quit()
end)
UIManager:run()
end
local function tap_highlight_text(readerui, pos0, pos1, pos2)
readerui.highlight:onHold(nil, { pos = pos0 })
readerui.highlight:onHoldPan(nil, { pos = pos1 })
readerui.highlight:onHoldRelease()
readerui.highlight:onHighlight()
readerui.highlight:clear()
UIManager:close(readerui.highlight.highlight_dialog)
readerui.highlight:onTap(nil, { pos = pos2 })
assert.truthy(readerui.highlight.edit_highlight_dialog)
UIManager:nextTick(function()
UIManager:close(readerui.highlight.edit_highlight_dialog)
UIManager:close(readerui)
-- We haven't torn it down yet
ReaderUI.instance = readerui
UIManager:quit()
end)
UIManager:run()
end
describe("highlight for EPUB documents", function()
local page = 10
local readerui, selection_spy
setup(function()
local sample_epub = "spec/front/unit/data/juliet.epub"
readerui = ReaderUI:new{
dimen = Screen:getSize(),
document = DocumentRegistry:openDocument(sample_epub),
}
selection_spy = spy.on(readerui.languagesupport, "improveWordSelection")
end)
teardown(function()
readerui:closeDocument()
readerui:onClose()
end)
before_each(function()
UIManager:quit()
readerui.rolling:onGotoPage(page)
UIManager:show(readerui)
selection_spy:clear()
--- @fixme HACK: Mock UIManager:run x and y for readerui.dimen
--- @todo Refactor readerview's dimen handling so we can get rid of
-- this workaround
readerui:paintTo(Screen.bb, 0, 0)
end)
after_each(function()
readerui.highlight:clear()
end)
it("should highlight single word", function()
highlight_single_word(readerui, Geom:new{ x = 400, y = 70 })
Screen:shot("screenshots/reader_highlight_single_word_epub.png")
assert.spy(selection_spy).was_called()
assert.truthy(readerui.view.highlight.saved[page])
end)
it("should highlight text", function()
highlight_text(readerui,
Geom:new{ x = 400, y = 110 },
Geom:new{ x = 400, y = 170 })
Screen:shot("screenshots/reader_highlight_text_epub.png")
assert.spy(selection_spy).was_called()
assert.truthy(readerui.view.highlight.saved[page])
end)
it("should response on tap gesture", function()
tap_highlight_text(readerui,
Geom:new{ x = 130, y = 100 },
Geom:new{ x = 350, y = 395 },
Geom:new{ x = 80, y = 265 })
Screen:shot("screenshots/reader_tap_highlight_text_epub.png")
assert.spy(selection_spy).was_called()
end)
end)
describe("highlight for PDF documents in page mode", function()
local readerui
setup(function()
local sample_pdf = "spec/front/unit/data/sample.pdf"
readerui = ReaderUI:new{
dimen = Screen:getSize(),
document = DocumentRegistry:openDocument(sample_pdf),
}
readerui:handleEvent(Event:new("SetScrollMode", false))
end)
teardown(function()
readerui:closeDocument()
readerui:onClose()
end)
describe("for scanned page with text layer", function()
before_each(function()
UIManager:quit()
UIManager:show(readerui)
readerui.paging:onGotoPage(10)
end)
after_each(function()
readerui.highlight:clear()
end)
it("should highlight single word", function()
highlight_single_word(readerui, Geom:new{ x = 260, y = 70 })
Screen:shot("screenshots/reader_highlight_single_word_pdf.png")
end)
it("should highlight text", function()
highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 })
Screen:shot("screenshots/reader_highlight_text_pdf.png")
end)
it("should response on tap gesture", function()
tap_highlight_text(readerui,
Geom:new{ x = 260, y = 70 },
Geom:new{ x = 260, y = 150 },
Geom:new{ x = 280, y = 110 })
Screen:shot("screenshots/reader_tap_highlight_text_pdf.png")
end)
end)
describe("for scanned page without text layer", function()
before_each(function()
UIManager:quit()
UIManager:show(readerui)
readerui.paging:onGotoPage(28)
end)
after_each(function()
readerui.highlight:clear()
end)
it("should highlight single word", function()
highlight_single_word(readerui, Geom:new{ x = 260, y = 70 })
Screen:shot("screenshots/reader_highlight_single_word_pdf_scanned.png")
end)
it("should highlight text", function()
highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 })
Screen:shot("screenshots/reader_highlight_text_pdf_scanned.png")
end)
it("should respond to tap gesture", function()
tap_highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 }, Geom:new{ x = 280, y = 110 })
Screen:shot("screenshots/reader_tap_highlight_text_pdf_scanned.png")
end)
end)
describe("for reflowed page", function()
before_each(function()
UIManager:quit()
readerui.document.configurable.text_wrap = 1
UIManager:show(readerui)
readerui.paging:onGotoPage(31)
end)
after_each(function()
readerui.highlight:clear()
readerui.document.configurable.text_wrap = 0
UIManager:close(readerui) -- close to flush settings
-- We haven't torn it down yet
ReaderUI.instance = readerui
end)
it("should highlight single word", function()
highlight_single_word(readerui, Geom:new{ x = 260, y = 70 })
Screen:shot("screenshots/reader_highlight_single_word_pdf_reflowed.png")
end)
it("should highlight text", function()
highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 })
Screen:shot("screenshots/reader_highlight_text_pdf_reflowed.png")
end)
it("should response on tap gesture", function()
tap_highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 }, Geom:new{ x = 280, y = 110 })
Screen:shot("screenshots/reader_tap_highlight_text_pdf_reflowed.png")
end)
end)
end)
describe("highlight for PDF documents in scroll mode", function()
local readerui
setup(function()
local sample_pdf = "spec/front/unit/data/sample.pdf"
readerui = ReaderUI:new{
dimen = Screen:getSize(),
document = DocumentRegistry:openDocument(sample_pdf),
}
readerui:handleEvent(Event:new("SetScrollMode", true))
end)
teardown(function()
readerui:closeDocument()
readerui:onClose()
end)
describe("for scanned page with text layer", function()
before_each(function()
UIManager:quit()
UIManager:show(readerui)
readerui.paging:onGotoPage(10)
readerui.zooming:setZoomMode("contentwidth")
end)
after_each(function()
readerui.highlight:clear()
end)
it("should highlight single word", function()
highlight_single_word(readerui, Geom:new{ x = 260, y = 70 })
Screen:shot("screenshots/reader_highlight_single_word_pdf_scroll.png")
end)
it("should highlight text", function()
highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 })
Screen:shot("screenshots/reader_highlight_text_pdf_scroll.png")
end)
it("should response on tap gesture", function()
tap_highlight_text(readerui,
Geom:new{ x = 260, y = 70 },
Geom:new{ x = 260, y = 150 },
Geom:new{ x = 280, y = 110 })
Screen:shot("screenshots/reader_tap_highlight_text_pdf_scroll.png")
end)
end)
describe("for scanned page without text layer", function()
before_each(function()
UIManager:quit()
UIManager:show(readerui)
readerui.paging:onGotoPage(28)
readerui.zooming:setZoomMode("contentwidth")
end)
after_each(function()
readerui.highlight:clear()
end)
it("should highlight single word", function()
highlight_single_word(readerui, Geom:new{ x = 260, y = 70 })
Screen:shot("screenshots/reader_highlight_single_word_pdf_scanned_scroll.png")
end)
it("should highlight text", function()
highlight_text(readerui, Geom:new{x = 192, y = 186}, Geom:new{x = 280, y = 186})
Screen:shot("screenshots/reader_highlight_text_pdf_scanned_scroll.png")
end)
it("should response on tap gesture", function()
tap_highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 }, Geom:new{ x = 280, y = 110 })
Screen:shot("screenshots/reader_tap_highlight_text_pdf_scanned_scroll.png")
end)
end)
describe("for reflowed page", function()
before_each(function()
UIManager:quit()
readerui.document.configurable.text_wrap = 1
UIManager:show(readerui)
readerui.paging:onGotoPage(31)
end)
after_each(function()
readerui.highlight:clear()
readerui.document.configurable.text_wrap = 0
UIManager:close(readerui) -- close to flush settings
-- We haven't torn it down yet
ReaderUI.instance = readerui
end)
it("should highlight single word", function()
highlight_single_word(readerui, Geom:new{ x = 260, y = 70 })
Screen:shot("screenshots/reader_highlight_single_word_pdf_reflowed_scroll.png")
end)
it("should highlight text", function()
highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 })
Screen:shot("screenshots/reader_highlight_text_pdf_reflowed_scroll.png")
end)
it("should response on tap gesture", function()
tap_highlight_text(readerui, Geom:new{ x = 260, y = 70 }, Geom:new{ x = 260, y = 150 }, Geom:new{ x = 280, y = 110 })
Screen:shot("screenshots/reader_tap_highlight_text_pdf_reflowed_scroll.png")
end)
end)
end)
end)
| agpl-3.0 |
RunAwayDSP/darkstar | scripts/zones/Stellar_Fulcrum/npcs/_4z1.lua | 27 | 1030 | -----------------------------------
-- Area: Stellar Fulcrum
-- NPC: Qe'Lov Gate
-------------------------------------
require("scripts/globals/status");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(32003);
return 1;
end;
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
local pZone = player:getZoneID();
if (csid == 32003 and option == 4) then
if (player:getCharVar(tostring(pZone) .. "_Fight") == 100) then
player:setCharVar("BCNM_Killed",0);
player:setCharVar("BCNM_Timer",0);
end
player:setCharVar(tostring(pZone) .. "_Runaway",1);
player:delStatusEffect(dsp.effect.BATTLEFIELD);
player:setCharVar(tostring(pZone) .. "_Runaway",0)
end
end;
| gpl-3.0 |
lichtl/darkstar | scripts/globals/events/harvest_festivals.lua | 3 | 11444 | ---------------------------------------------------------
---------------------------------------------------------
------------ Harvest Festivals --------------------
---------------------------------------------------------
---------------------------------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
---------------------------------------------------------
---------------------------------------------------------
function isHalloweenEnabled()
local option = 0;
local month = tonumber(os.date("%m"));
local day = tonumber(os.date("%d"));
if (month == 10 and day >= 20 or month == 11 and day == 1 or HALLOWEEN_YEAR_ROUND ~= 0) then -- According to wiki Harvest Fest is Oct 20 - Nov 1.
if (HALLOWEEN_2005 == 1) then
option = 1;
elseif (HALLOWEEN_2008 == 1) then
option = 2;
elseif (HALLOWEEN_2009 == 1) then
option = 3;
elseif (HALLOWEEN_2010 == 1) then
option = 4;
end
end
return option;
end;
function halloweenItemsCheck(player)
local headSlot = player:getEquipID(SLOT_HEAD);
local mainHand = player:getEquipID(SLOT_MAIN);
local reward = 0;
-- Normal Quality Rewards
local pumpkinHead = 13916
local pumpkinHead2 = 15176;
local trickStaff = 17565;
local trickStaff2 = 17587;
reward_list = {pumpkinHead,pumpkinHead2,trickStaff,trickStaff2};
-- Checks for HQ Upgrade
for ri = 1, #reward_list do
if (headSlot == reward_list[ri] or mainHand == reward_list[ri]) then
if (headSlot == pumpkinHead and player:hasItem(13917) == false) then
reward = 13917; -- Horror Head
elseif (headSlot == pumpkinHead2 and player:hasItem(15177) == false) then
reward = 15177; -- Horror Head II
elseif (mainHand == trickStaff and player:hasItem(17566) == false) then
reward = 17566; -- Treat Staff
elseif (mainHand == trickStaff2 and player:hasItem(17588) == false) then
reward = 17588; -- Treat Staff II
end
return reward;
end
end
-- Checks the possible item rewards to ensure player doesnt already have the item we are about to give them
local cnt = #reward_list;
while cnt ~= 0 do
local picked = reward_list[math.random(1,#reward_list)];
if (player:hasItem(picked) == false) then
reward = picked;
cnt = 0;
else
table.remove(reward_list,picked);
cnt = cnt - 1;
end
return reward;
end;
end;
function onHalloweenTrade(player,trade,npc)
local zone = player:getZoneName();
local TextIDs = "scripts/zones/" .. zone .. "/TextIDs";
package.loaded[TextIDs] = nil;
require(TextIDs);
local contentEnabled = isHalloweenEnabled();
local item = trade:getItemId();
-------------------
-- 2005 edition ---
-------------------
if (contentEnabled == 1) then
-----------------------------------
-- Treats allowed
-----------------------------------
treats_table = {4510, -- Acorn Cookie
5646, -- Bloody Chocolate
4496, -- Bubble Chocolate
4397, -- Cinna-cookie
4394, -- Ginger Cookie
4495, -- Goblin Chocolate
4413, -- Apple Pie
4488, -- Jack-o'-Pie
4421, -- Melon Pie
4563, -- Pamama Tart
4446, -- Pumpkin Pie
4414, -- Rolanberry Pie
4406, -- Baked Apple
5729, -- Bavarois
5745, -- Cherry Bavarois
5653, -- Cherry Muffin
5655, -- Coffee Muffin
5718, -- Cream Puff
5144, -- Crimson Jelly
5681, -- Cupid Chocolate
5672, -- Dried Berry
5567, -- Dried Date
4556, -- Icecap Rolanberry
5614, -- Konigskuchen
5230, -- Love Chocolate
4502, -- Marron Glace
4393, -- Orange Kuchen
5147, -- Snoll Gelato
4270, -- Sweet Rice Cake
5645, -- Witch Nougat
5552, -- Black Pudding --safe
5550, -- Buche au Chocolat -- safe @ 43 items
5616, -- Lebkuchen House --breaks
5633, -- Chocolate Cake
5542, -- Gateau aux Fraises
5572, -- Irmik Helvasi
5625, -- Maple Cake
5559, -- Mille Feuille
5557, -- Mont Blanc
5629, -- Orange Cake
5631, -- Pumpkin Cake
5577, -- Sutlac
5627}; -- Yogurt Cake
for itemInList = 1, #treats_table do
if (item == treats_table[itemInList]) then
local itemReward = halloweenItemsCheck(player);
local varName = "harvestFestTreats";
local harvestFestTreats;
if (itemInList < 32) then -- The size of the list is too big for int 32 used that stores the bit mask, as such there are two lists
harvestFestTreats = player:getVar(varName);
else
varName = "harvestFestTreats2";
harvestFestTreats = player:getVar(varName); -- this is the second list
itemInList = itemInList - 32;
end
local AlreadyTradedChk = player:getMaskBit(harvestFestTreats,itemInList);
if (itemReward ~= 0 and player:getFreeSlotsCount() >= 1 and math.random(1,3) < 2) then -- Math.random added so you have 33% chance on getting item
player:messageSpecial(HERE_TAKE_THIS);
player:addItem(itemReward);
player:messageSpecial(ITEM_OBTAINED,itemReward);
elseif (player:canUseCostume() and AlreadyTradedChk == false) then
-- Other neat looking halloween type costumes
-- two dragon skins: @420/421
-- @422 dancing weapon
-- @ 433/432 golem
-- 265 dark eye, 266 Giant version
-- 290 dark bombs
-- 301 dark mandy
-- 313 black spiders
-- 488 gob
-- 531 - 548 shade
-- 564/579 skele
-- Possible costume values:
Yagudo = math.random(580,607);
Quadav = math.random(644,671);
Shade = math.random(535,538);
Orc = math.random(612,639);
Ghost = 368;
Hound = 365;
Skeleton = 564;
Dark_Stalker = math.random(531,534);
halloween_costume_list = {Quadav,Orc,Yagudo,Shade,Ghost,Hound,Skeleton,Dark_Stalker};
local costumePicked = halloween_costume_list[math.random(1,#halloween_costume_list)]; -- will randomly pick one of the costumes in the list
player:addStatusEffect(EFFECT_COSTUME,costumePicked,0,3600);
-- pitchForkCostumeList defines the special costumes per zone that can trigger the pitch fork requirement
-- zone, costumeID
pitchForkCostumeList = {234,Shade,Skeleton, -- Bastok mines
235,Hound,Ghost, -- Bastok Markets
230,Ghost,Skeleton, -- Southern Sandoria
231,Hound,Skeleton, -- Northern Sandoria
241,Ghost,Shade, -- Windurst Woods
238,Shade,Hound}; -- Windurst Woods
for zi = 1, #pitchForkCostumeList, 3 do
if (zone == pitchForkCostumeList[zi] and (costumePicked == pitchForkCostumeList[zi + 1] or zone == pitchForkCostumeList[zi] and costumePicked == pitchForkCostumeList[zi + 2])) then -- Gives special hint for pitch fork costume
player:messageSpecial(IF_YOU_WEAR_THIS);
elseif (zi == 16) then
player:messageSpecial(THANK_YOU_TREAT);
end
end
else
player:messageSpecial(THANK_YOU);
end
if (AlreadyTradedChk == false) then
player:setMaskBit(harvestFestTreats,varName,itemInList,true);
end
player:tradeComplete();
break;
end
end
end
end;
function applyHalloweenNpcCostumes(zoneid)
if (isHalloweenEnabled() ~= 0) then
-- npcID, skinID (skin ID can be found in mob_change_skin Sql table)
local npc_costume_map = {
[234] = {
[17735787] = 40, -- Proud_Beard - Bastok Mines
[17735742] = 41, -- Faustin - Bastok Mines
[17814119] = 42, -- Aulavia - Bastok Mines
[17735744] = 43, -- Mille - Bastok Mines
[17735810] = 44 -- Emaliveulaux - Bastok Mines
},
[235] = {
[17739805] = 45 -- Olwyn - Bastok Markets
},
[230] = {
[17719306] = 46, -- Apairemant - Southern Sandoria
[17719303] = 47, -- Machielle - Southern Sandoria
[17719305] = 48, -- Phamelise - Southern Sandoria
[17719485] = 49, -- Pourette - Southern Sandoria
[17719304] = 50 -- Corua -- Southern Sandoria
},
[231] = {
[17723497] = 51, -- Attarena - Northern Sandoria
[17723492] = 52, -- Antonian - Northern Sandoria
[17723487] = 53 -- Vichuel - Northern Sandoria
},
[241] = {
[17764401] = 54, -- Kuzah_Hpirohpon - Windurst Woods
[17764400] = 55, -- Meriri - Windurst Woods
[17764464] = 56, -- Nhobi_Zalkia - Windurst Woods
[17764465] = 57, -- Millerovieunet - Windurst Woods
[17764462] = 58 -- Taraihi-Perunhi - Windurst Woods
},
[238] = {
[17752101] = 59, -- Ness_Rugetomal - Windurst Waters
[17752098] = 60, -- Upih_Khachla - Windurst Waters
[17752097] = 61, -- Ensasa - Windurst Waters
[17752103] = 62, -- Ahyeekih - Windurst Waters
[17752102] = 63 -- Maqu_Molpih - Windurst Waters
}
};
for id,skin in pairs(npc_costume_map[zoneid]) do
local hfNpc = GetNPCByID(id);
if (hfNpc ~= nil) then
hfNpc:changeSkin(skin);
end
end
end
end;
| gpl-3.0 |
lichtl/darkstar | scripts/zones/Southern_San_dOria/npcs/Melledanne.lua | 14 | 1537 | -----------------------------------
-- Area: Southern San dOria
-- NPC: Melledanne
-- Type: Melody Minstrel NPC
-- @zone 230
-- @pos -33.194 0.000 34.662
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
local count = trade:getItemCount();
local MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x03af);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
mbattersby/LiteBag | LiteBagBank.lua | 1 | 4665 | --[[----------------------------------------------------------------------------
LiteBag/BankFrame.lua
Copyright 2013-2020 Mike Battersby
Released under the terms of the GNU General Public License version 2 (GPLv2).
See the file LICENSE.txt.
----------------------------------------------------------------------------]]--
local addonName, LB = ...
local BANK_BAG_IDS = { -1, 5, 6, 7, 8, 9, 10, 11 }
function LiteBagBank_OnLoad(self)
LiteBagFrame_OnLoad(self)
local placer = self:GetParent()
self.CloseButton:SetScript('OnClick', function () HideUIPanel(placer) end)
self:RegisterEvent('ADDON_LOADED')
end
function LiteBagBank_Initialize(self)
-- Basic slots panel for the bank slots
local panel = CreateFrame('Frame', 'LiteBagBankPanel', self, 'LiteBagPanelTemplate')
LiteBagPanel_Initialize(panel, BANK_BAG_IDS)
panel.defaultColumns = 16
panel.canResize = true
LiteBagFrame_AddPanel(self, panel, BankFrameTab1:GetText())
-- Attach in the other Blizzard bank panels. Note that we are also
-- responsible for handling their events!
for i = 2, #BANK_PANELS do
local data = BANK_PANELS[i]
panel = _G[data.name]
panel:ClearAllPoints()
panel:SetSize(data.size.x, data.size.y)
LiteBagFrame_AddPanel(self, panel, _G['BankFrameTab'..i]:GetText())
end
self.OnShowPanel = function (self, n)
-- Use the title text from the Bank Frame itself
BANK_PANELS[n].SetTitle()
self.TitleText:SetText(BankFrameTitleText:GetText())
-- The itembuttons use BankFrame.selectedTab to know where
-- to put something that's clicked.
BankFrame.selectedTab = n
-- The AutoSortButton uses activeTabIndex to know which tooltip to
-- show (and what to sort, but we override that).
BankFrame.activeTabIndex = n
end
-- Different inset texture for the bank
self.Inset.Bg:SetTexture("Interface\\BankFrame\\Bank-Background", true, true)
self.Inset.Bg:SetVertexColor(0.4, 0.4, 0.4, 1)
-- Select the right search box
self.searchBox = BankItemSearchBox
self.sortButton = BankItemAutoSortButton
-- Bank frame specific events
self:RegisterEvent('BANKFRAME_OPENED')
self:RegisterEvent('BANKFRAME_CLOSED')
end
function LiteBagBank_OnEvent(self, event, arg1, arg2, ...)
LB.Debug(format("Bank OnEvent %s %s %s", event, tostring(arg1), tostring(arg2)))
if event == 'ADDON_LOADED' then
if arg1 == 'LiteBag' then
LiteBagBank_Initialize(self)
end
elseif event == 'BANKFRAME_OPENED' then
LiteBagFrame_ShowPanel(self, 1)
ShowUIPanel(self:GetParent())
elseif event == 'BANKFRAME_CLOSED' then
HideUIPanel(self:GetParent())
elseif event == 'INVENTORY_SEARCH_UPDATE' then
ContainerFrame_UpdateSearchResults(ReagentBankFrame)
elseif event == 'ITEM_LOCK_CHANGED' then
-- bag, slot = arg1, arg2
if arg1 == REAGENTBANK_CONTAINER then
local button = ReagentBankFrame['Item'..(arg2)]
if button then
BankFrameItemButton_UpdateLocked(button)
end
end
elseif event == 'PLAYERREAGENTBANKSLOTS_CHANGED' then
-- slot = arg1
local button = ReagentBankFrame['Item'..(arg1)]
if button then
BankFrameItemButton_Update(button)
end
elseif event == 'PLAYER_MONEY' then
if self.selectedTab == 1 then
LiteBagPanel_UpdateBagSlotCounts(LiteBagBankPanel)
LiteBagPanel_UpdateSizeAndLayout(LiteBagBankPanel)
LiteBagPanel_UpdateAllBags(LiteBagBankPanel)
end
end
end
-- Note that the reagent bank frame refreshes all its own slots in its
-- OnShow handler so we don't have to do that for it.
function LiteBagBank_OnShow(self)
LiteBagFrame_OnShow(self)
SetPortraitTexture(self.portrait, 'npc')
self:RegisterEvent('PLAYERBANKSLOTS_CHANGED')
self:RegisterEvent('PLAYERREAGENTBANKSLOTS_CHANGED')
self:RegisterEvent('INVENTORY_SEARCH_UPDATE')
self:RegisterEvent('ITEM_LOCK_CHANGED')
self:RegisterEvent('PLAYER_MONEY')
end
function LiteBagBank_OnHide(self)
-- Call this so the server knows we closed and it needs to send us a
-- new BANKFRAME_OPENED event if we interact with the NPC again.
CloseBankFrame()
self:UnregisterEvent('PLAYERBANKSLOTS_CHANGED')
self:UnregisterEvent('PLAYERREAGENTBANKSLOTS_CHANGED')
self:UnregisterEvent('INVENTORY_SEARCH_UPDATE')
self:UnregisterEvent('ITEM_LOCK_CHANGED')
self:UnregisterEvent('PLAYER_MONEY')
end
| gpl-2.0 |
lichtl/darkstar | scripts/zones/Bastok_Mines/npcs/Deadly_Spider.lua | 33 | 1388 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Deadly Spider
-- Involved in Quest: Stamp Hunt
-----------------------------------
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local StampHunt = player:getQuestStatus(BASTOK,STAMP_HUNT);
if (StampHunt == QUEST_ACCEPTED and player:getMaskBit(player:getVar("StampHunt_Mask"),0) == false) then
player:startEvent(0x0056);
else
player:startEvent(0x0011);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0056) then
player:setMaskBit(player:getVar("StampHunt_Mask"),"StampHunt_Mask",0,true);
end
end;
| gpl-3.0 |
lc412/skynet | lualib/mysql.lua | 31 | 15725 | -- Copyright (C) 2012 Yichun Zhang (agentzh)
-- Copyright (C) 2014 Chang Feng
-- This file is modified version from https://github.com/openresty/lua-resty-mysql
-- The license is under the BSD license.
-- Modified by Cloud Wu (remove bit32 for lua 5.3)
local socketchannel = require "socketchannel"
local mysqlaux = require "mysqlaux.c"
local crypt = require "crypt"
local sub = string.sub
local strgsub = string.gsub
local strformat = string.format
local strbyte = string.byte
local strchar = string.char
local strrep = string.rep
local strunpack = string.unpack
local strpack = string.pack
local sha1= crypt.sha1
local setmetatable = setmetatable
local error = error
local tonumber = tonumber
local new_tab = function (narr, nrec) return {} end
local _M = { _VERSION = '0.13' }
-- constants
local STATE_CONNECTED = 1
local STATE_COMMAND_SENT = 2
local COM_QUERY = 0x03
local SERVER_MORE_RESULTS_EXISTS = 8
-- 16MB - 1, the default max allowed packet size used by libmysqlclient
local FULL_PACKET_SIZE = 16777215
local mt = { __index = _M }
-- mysql field value type converters
local converters = new_tab(0, 8)
for i = 0x01, 0x05 do
-- tiny, short, long, float, double
converters[i] = tonumber
end
converters[0x08] = tonumber -- long long
converters[0x09] = tonumber -- int24
converters[0x0d] = tonumber -- year
converters[0xf6] = tonumber -- newdecimal
local function _get_byte2(data, i)
return strunpack("<I2",data,i)
end
local function _get_byte3(data, i)
return strunpack("<I3",data,i)
end
local function _get_byte4(data, i)
return strunpack("<I4",data,i)
end
local function _get_byte8(data, i)
return strunpack("<I8",data,i)
end
local function _set_byte2(n)
return strpack("<I2", n)
end
local function _set_byte3(n)
return strpack("<I3", n)
end
local function _set_byte4(n)
return strpack("<I4", n)
end
local function _from_cstring(data, i)
return strunpack("z", data, i)
end
local function _dumphex(bytes)
return strgsub(bytes, ".", function(x) return strformat("%02x ", strbyte(x)) end)
end
local function _compute_token(password, scramble)
if password == "" then
return ""
end
--_dumphex(scramble)
local stage1 = sha1(password)
--print("stage1:", _dumphex(stage1) )
local stage2 = sha1(stage1)
local stage3 = sha1(scramble .. stage2)
local i = 0
return strgsub(stage3,".",
function(x)
i = i + 1
-- ~ is xor in lua 5.3
return strchar(strbyte(x) ~ strbyte(stage1, i))
end)
end
local function _compose_packet(self, req, size)
self.packet_no = self.packet_no + 1
local packet = _set_byte3(size) .. strchar(self.packet_no) .. req
return packet
end
local function _send_packet(self, req, size)
local sock = self.sock
self.packet_no = self.packet_no + 1
local packet = _set_byte3(size) .. strchar(self.packet_no) .. req
return socket.write(self.sock,packet)
end
local function _recv_packet(self,sock)
local data = sock:read( 4)
if not data then
return nil, nil, "failed to receive packet header: "
end
local len, pos = _get_byte3(data, 1)
if len == 0 then
return nil, nil, "empty packet"
end
if len > self._max_packet_size then
return nil, nil, "packet size too big: " .. len
end
local num = strbyte(data, pos)
self.packet_no = num
data = sock:read(len)
if not data then
return nil, nil, "failed to read packet content: "
end
local field_count = strbyte(data, 1)
local typ
if field_count == 0x00 then
typ = "OK"
elseif field_count == 0xff then
typ = "ERR"
elseif field_count == 0xfe then
typ = "EOF"
elseif field_count <= 250 then
typ = "DATA"
end
return data, typ
end
local function _from_length_coded_bin(data, pos)
local first = strbyte(data, pos)
if not first then
return nil, pos
end
if first >= 0 and first <= 250 then
return first, pos + 1
end
if first == 251 then
return nil, pos + 1
end
if first == 252 then
pos = pos + 1
return _get_byte2(data, pos)
end
if first == 253 then
pos = pos + 1
return _get_byte3(data, pos)
end
if first == 254 then
pos = pos + 1
return _get_byte8(data, pos)
end
return false, pos + 1
end
local function _from_length_coded_str(data, pos)
local len
len, pos = _from_length_coded_bin(data, pos)
if len == nil then
return nil, pos
end
return sub(data, pos, pos + len - 1), pos + len
end
local function _parse_ok_packet(packet)
local res = new_tab(0, 5)
local pos
res.affected_rows, pos = _from_length_coded_bin(packet, 2)
res.insert_id, pos = _from_length_coded_bin(packet, pos)
res.server_status, pos = _get_byte2(packet, pos)
res.warning_count, pos = _get_byte2(packet, pos)
local message = sub(packet, pos)
if message and message ~= "" then
res.message = message
end
return res
end
local function _parse_eof_packet(packet)
local pos = 2
local warning_count, pos = _get_byte2(packet, pos)
local status_flags = _get_byte2(packet, pos)
return warning_count, status_flags
end
local function _parse_err_packet(packet)
local errno, pos = _get_byte2(packet, 2)
local marker = sub(packet, pos, pos)
local sqlstate
if marker == '#' then
-- with sqlstate
pos = pos + 1
sqlstate = sub(packet, pos, pos + 5 - 1)
pos = pos + 5
end
local message = sub(packet, pos)
return errno, message, sqlstate
end
local function _parse_result_set_header_packet(packet)
local field_count, pos = _from_length_coded_bin(packet, 1)
local extra
extra = _from_length_coded_bin(packet, pos)
return field_count, extra
end
local function _parse_field_packet(data)
local col = new_tab(0, 2)
local catalog, db, table, orig_table, orig_name, charsetnr, length
local pos
catalog, pos = _from_length_coded_str(data, 1)
db, pos = _from_length_coded_str(data, pos)
table, pos = _from_length_coded_str(data, pos)
orig_table, pos = _from_length_coded_str(data, pos)
col.name, pos = _from_length_coded_str(data, pos)
orig_name, pos = _from_length_coded_str(data, pos)
pos = pos + 1 -- ignore the filler
charsetnr, pos = _get_byte2(data, pos)
length, pos = _get_byte4(data, pos)
col.type = strbyte(data, pos)
--[[
pos = pos + 1
col.flags, pos = _get_byte2(data, pos)
col.decimals = strbyte(data, pos)
pos = pos + 1
local default = sub(data, pos + 2)
if default and default ~= "" then
col.default = default
end
--]]
return col
end
local function _parse_row_data_packet(data, cols, compact)
local pos = 1
local ncols = #cols
local row
if compact then
row = new_tab(ncols, 0)
else
row = new_tab(0, ncols)
end
for i = 1, ncols do
local value
value, pos = _from_length_coded_str(data, pos)
local col = cols[i]
local typ = col.type
local name = col.name
if value ~= nil then
local conv = converters[typ]
if conv then
value = conv(value)
end
end
if compact then
row[i] = value
else
row[name] = value
end
end
return row
end
local function _recv_field_packet(self, sock)
local packet, typ, err = _recv_packet(self, sock)
if not packet then
return nil, err
end
if typ == "ERR" then
local errno, msg, sqlstate = _parse_err_packet(packet)
return nil, msg, errno, sqlstate
end
if typ ~= 'DATA' then
return nil, "bad field packet type: " .. typ
end
-- typ == 'DATA'
return _parse_field_packet(packet)
end
local function _recv_decode_packet_resp(self)
return function(sock)
-- don't return more than 2 results
return true, (_recv_packet(self,sock))
end
end
local function _recv_auth_resp(self)
return function(sock)
local packet, typ, err = _recv_packet(self,sock)
if not packet then
--print("recv auth resp : failed to receive the result packet")
error ("failed to receive the result packet"..err)
--return nil,err
end
if typ == 'ERR' then
local errno, msg, sqlstate = _parse_err_packet(packet)
error( strformat("errno:%d, msg:%s,sqlstate:%s",errno,msg,sqlstate))
--return nil, errno,msg, sqlstate
end
if typ == 'EOF' then
error "old pre-4.1 authentication protocol not supported"
end
if typ ~= 'OK' then
error "bad packet type: "
end
return true, true
end
end
local function _mysql_login(self,user,password,database)
return function(sockchannel)
local packet, typ, err = sockchannel:response( _recv_decode_packet_resp(self) )
--local aat={}
if not packet then
error( err )
end
if typ == "ERR" then
local errno, msg, sqlstate = _parse_err_packet(packet)
error( strformat("errno:%d, msg:%s,sqlstate:%s",errno,msg,sqlstate))
end
self.protocol_ver = strbyte(packet)
local server_ver, pos = _from_cstring(packet, 2)
if not server_ver then
error "bad handshake initialization packet: bad server version"
end
self._server_ver = server_ver
local thread_id, pos = _get_byte4(packet, pos)
local scramble1 = sub(packet, pos, pos + 8 - 1)
if not scramble1 then
error "1st part of scramble not found"
end
pos = pos + 9 -- skip filler
-- two lower bytes
self._server_capabilities, pos = _get_byte2(packet, pos)
self._server_lang = strbyte(packet, pos)
pos = pos + 1
self._server_status, pos = _get_byte2(packet, pos)
local more_capabilities
more_capabilities, pos = _get_byte2(packet, pos)
self._server_capabilities = self._server_capabilities|more_capabilities<<16
local len = 21 - 8 - 1
pos = pos + 1 + 10
local scramble_part2 = sub(packet, pos, pos + len - 1)
if not scramble_part2 then
error "2nd part of scramble not found"
end
local scramble = scramble1..scramble_part2
local token = _compute_token(password, scramble)
local client_flags = 260047;
local req = strpack("<I4I4c24zs1z",
client_flags,
self._max_packet_size,
strrep("\0", 24), -- TODO: add support for charset encoding
user,
token,
database)
local packet_len = #req
local authpacket=_compose_packet(self,req,packet_len)
return sockchannel:request(authpacket,_recv_auth_resp(self))
end
end
local function _compose_query(self, query)
self.packet_no = -1
local cmd_packet = strchar(COM_QUERY) .. query
local packet_len = 1 + #query
local querypacket = _compose_packet(self, cmd_packet, packet_len)
return querypacket
end
local function read_result(self, sock)
local packet, typ, err = _recv_packet(self, sock)
if not packet then
return nil, err
--error( err )
end
if typ == "ERR" then
local errno, msg, sqlstate = _parse_err_packet(packet)
return nil, msg, errno, sqlstate
--error( strformat("errno:%d, msg:%s,sqlstate:%s",errno,msg,sqlstate))
end
if typ == 'OK' then
local res = _parse_ok_packet(packet)
if res and res.server_status&SERVER_MORE_RESULTS_EXISTS ~= 0 then
return res, "again"
end
return res
end
if typ ~= 'DATA' then
return nil, "packet type " .. typ .. " not supported"
--error( "packet type " .. typ .. " not supported" )
end
-- typ == 'DATA'
local field_count, extra = _parse_result_set_header_packet(packet)
local cols = new_tab(field_count, 0)
for i = 1, field_count do
local col, err, errno, sqlstate = _recv_field_packet(self, sock)
if not col then
return nil, err, errno, sqlstate
--error( strformat("errno:%d, msg:%s,sqlstate:%s",errno,msg,sqlstate))
end
cols[i] = col
end
local packet, typ, err = _recv_packet(self, sock)
if not packet then
--error( err)
return nil, err
end
if typ ~= 'EOF' then
--error ( "unexpected packet type " .. typ .. " while eof packet is ".. "expected" )
return nil, "unexpected packet type " .. typ .. " while eof packet is ".. "expected"
end
-- typ == 'EOF'
local compact = self.compact
local rows = new_tab( 4, 0)
local i = 0
while true do
packet, typ, err = _recv_packet(self, sock)
if not packet then
--error (err)
return nil, err
end
if typ == 'EOF' then
local warning_count, status_flags = _parse_eof_packet(packet)
if status_flags&SERVER_MORE_RESULTS_EXISTS ~= 0 then
return rows, "again"
end
break
end
-- if typ ~= 'DATA' then
-- return nil, 'bad row packet type: ' .. typ
-- end
-- typ == 'DATA'
local row = _parse_row_data_packet(packet, cols, compact)
i = i + 1
rows[i] = row
end
return rows
end
local function _query_resp(self)
return function(sock)
local res, err, errno, sqlstate = read_result(self,sock)
if not res then
local badresult ={}
badresult.badresult = true
badresult.err = err
badresult.errno = errno
badresult.sqlstate = sqlstate
return true , badresult
end
if err ~= "again" then
return true, res
end
local mulitresultset = {res}
mulitresultset.mulitresultset = true
local i =2
while err =="again" do
res, err, errno, sqlstate = read_result(self,sock)
if not res then
return true, mulitresultset
end
mulitresultset[i]=res
i=i+1
end
return true, mulitresultset
end
end
function _M.connect( opts)
local self = setmetatable( {}, mt)
local max_packet_size = opts.max_packet_size
if not max_packet_size then
max_packet_size = 1024 * 1024 -- default 1 MB
end
self._max_packet_size = max_packet_size
self.compact = opts.compact_arrays
local database = opts.database or ""
local user = opts.user or ""
local password = opts.password or ""
local channel = socketchannel.channel {
host = opts.host,
port = opts.port or 3306,
auth = _mysql_login(self,user,password,database ),
}
-- try connect first only once
channel:connect(true)
self.sockchannel = channel
return self
end
function _M.disconnect(self)
self.sockchannel:close()
setmetatable(self, nil)
end
function _M.query(self, query)
local querypacket = _compose_query(self, query)
local sockchannel = self.sockchannel
if not self.query_resp then
self.query_resp = _query_resp(self)
end
return sockchannel:request( querypacket, self.query_resp )
end
function _M.server_ver(self)
return self._server_ver
end
function _M.quote_sql_str( str)
return mysqlaux.quote_sql_str(str)
end
function _M.set_compact_arrays(self, value)
self.compact = value
end
return _M
| mit |
taiha/luci | applications/luci-app-shairplay/luasrc/model/cbi/shairplay.lua | 78 | 1789 | -- Copyright 2014 Álvaro Fernández Rojas <noltari@gmail.com>
-- Licensed to the public under the Apache License 2.0.
m = Map("shairplay", "Shairplay", translate("Shairplay is a simple AirPlay server implementation, here you can configure the settings."))
s = m:section(TypedSection, "shairplay", "")
s.addremove = true
s.anonymous = false
enable=s:option(Flag, "disabled", translate("Enabled"))
enable.enabled="0"
enable.disabled="1"
enable.default = "1"
enable.rmempty = false
respawn=s:option(Flag, "respawn", translate("Respawn"))
respawn.default = false
apname = s:option(Value, "apname", translate("Airport Name"))
apname.rmempty = true
port=s:option(Value, "port", translate("Port"))
port.rmempty = true
port.datatype = "port"
pw = s:option(Value, "password", translate("Password"))
pw.rmempty = true
pw.password = true
hwaddr=s:option(Value, "hwaddr", translate("HW Address"))
hwaddr.rmempty = true
hwaddr.datatype = "macaddr"
ao_driver=s:option(ListValue, "ao_driver", translate("AO Driver"))
ao_driver:value("", translate("Default"))
ao_driver:value("alsa")
--ao_driver:value("alsa05")
--ao_driver:value("arts")
--ao_driver:value("esd")
--ao_driver:value("irix")
--ao_driver:value("nas")
ao_driver:value("oss")
--ao_driver:value("sun")
ao_devicename=s:option(Value, "ao_devicename", translate("AO Device Name"))
ao_devicename.rmempty = true
ao_deviceid = s:option(ListValue, "ao_deviceid", translate("AO Device ID"))
ao_deviceid.rmempty = true
ao_deviceid:value("", translate("Default"))
local pats = io.popen("find /proc/asound/ -type d -name 'card*' | sort")
if pats then
local l
while true do
l = pats:read("*l")
if not l then break end
l = string.gsub(l, "/proc/asound/card", "")
if l then
ao_deviceid:value(l)
end
end
pats:close()
end
return m
| apache-2.0 |
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