repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
dickeyf/darkstar | scripts/globals/spells/cure_ii.lua | 26 | 4497 | -----------------------------------------
-- Spell: Cure II
-- Restores target's HP.
-- Shamelessly stolen from http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local divisor = 0;
local constant = 0;
local basepower = 0;
local power = 0;
local basecure = 0;
local final = 0;
local minCure = 60;
if (USE_OLD_CURE_FORMULA == true) then
power = getCurePowerOld(caster);
divisor = 1;
constant = 20;
if (power > 170) then
divisor = 35.6666;
constant = 87.62;
elseif (power > 110) then
divisor = 2;
constant = 47.5;
end
else
power = getCurePower(caster);
if (power < 70) then
divisor = 1;
constant = 60;
basepower = 40;
elseif (power < 125) then
divisor = 5.5;
constant = 90;
basepower = 70;
elseif (power < 200) then
divisor = 7.5;
constant = 100;
basepower = 125;
elseif (power < 400) then
divisor = 10;
constant = 110;
basepower = 200;
elseif (power < 700) then
divisor = 20;
constant = 130;
basepower = 400;
else
divisor = 999999;
constant = 145;
basepower = 0;
end
end
if (target:getAllegiance() == caster:getAllegiance() and (target:getObjType() == TYPE_PC or target:getObjType() == TYPE_MOB)) then
if (USE_OLD_CURE_FORMULA == true) then
basecure = getBaseCure(power,divisor,constant);
else
basecure = getBaseCure(power,divisor,constant,basepower);
end
final = getCureFinal(caster,spell,basecure,minCure,false);
if (caster:hasStatusEffect(EFFECT_AFFLATUS_SOLACE) and target:hasStatusEffect(EFFECT_STONESKIN) == false) then
local solaceStoneskin = 0;
local equippedBody = caster:getEquipID(SLOT_BODY);
if (equippedBody == 11186) then
solaceStoneskin = math.floor(final * 0.30);
elseif (equippedBody == 11086) then
solaceStoneskin = math.floor(final * 0.35);
else
solaceStoneskin = math.floor(final * 0.25);
end
target:addStatusEffect(EFFECT_STONESKIN,solaceStoneskin,0,25);
end;
final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100));
--Applying server mods....
final = final * CURE_POWER;
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:addHP(final);
target:wakeUp();
caster:updateEnmityFromCure(target,final);
else
if (target:isUndead()) then
spell:setMsg(2);
local dmg = calculateMagicDamage(minCure,1,caster,spell,target,HEALING_MAGIC_SKILL,MOD_MND,false)*0.5;
local resist = applyResistance(caster,spell,target,caster:getStat(MOD_MND)-target:getStat(MOD_MND),HEALING_MAGIC_SKILL,1.0);
dmg = dmg*resist;
dmg = addBonuses(caster,spell,target,dmg);
dmg = adjustForTarget(target,dmg,spell:getElement());
dmg = finalMagicAdjustments(caster,target,spell,dmg);
final = dmg;
target:delHP(final);
target:updateEnmityFromDamage(caster,final);
elseif (caster:getObjType() == TYPE_PC) then
spell:setMsg(75);
else
-- e.g. monsters healing themselves.
if (USE_OLD_CURE_FORMULA == true) then
basecure = getBaseCureOld(power,divisor,constant);
else
basecure = getBaseCure(power,divisor,constant,basepower);
end
final = getCureFinal(caster,spell,basecure,minCure,false);
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:addHP(final);
end
end
return final;
end; | gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c90219263.lua | 2 | 1411 | --万華鏡-華麗なる分身-
function c90219263.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c90219263.condition)
e1:SetTarget(c90219263.target)
e1:SetOperation(c90219263.activate)
c:RegisterEffect(e1)
end
function c90219263.cfilter(c)
return c:IsFaceup() and c:IsCode(76812113)
end
function c90219263.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c90219263.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
function c90219263.filter(c,e,tp)
return c:IsCode(76812113,12206212) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c90219263.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c90219263.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c90219263.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c90219263.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)~=0 then
tc:CompleteProcedure()
end
end
| gpl-2.0 |
Turttle/darkstar | scripts/globals/weaponskills/one_inch_punch.lua | 30 | 1549 | -----------------------------------
-- One Inch Punch
-- Hand-to-Hand weapon skill
-- Skill level: 75
-- Delivers an attack that ignores target's defense. Amount ignored varies with TP.
-- Will stack with Sneak Attack.
-- Aligned with the Shadow Gorget.
-- Aligned with the Shadow Belt.
-- Element: None
-- Modifiers: VIT:100%
-- 100%TP 200%TP 300%TP
-- 1.00 1.00 1.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID)
local params = {};
params.numHits = 1;
params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1;
params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.4; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
--Defense ignored is 0%, 25%, 50% as per http://www.bg-wiki.com/bg/One_Inch_Punch
params.ignoresDef = true;
params.ignored100 = 0;
params.ignored200 = 0.25;
params.ignored300 = 0.5;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.vit_wsc = 1.0;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params);
damage = damage * WEAPON_SKILL_POWER
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
fgenesis/Aquaria_experimental | game_scripts/_mods/aquariaeditortutorial/scripts/node_tileedit04.lua | 6 | 1937 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
v.started = false
v.n = 0
v.timer = 999
v.thingsToSay = 20
v.thingSaying = -1
v.timeToSay = 5
function init(me)
v.n = getNaija()
node_setCursorActivation(me, true)
end
local function sayNext()
if v.thingSaying == 0 then
setControlHint("All the backdrop objects in Aquaria are on one of 16 layers.", 0, 0, 0, 16)
elseif v.thingSaying == 1 then
setControlHint("The first nine layers are mapped to the 1-9 keys on your keyboard.", 0, 0, 0, 16)
elseif v.thingSaying == 2 then
setControlHint("This starfish is on layer '4'. Press '4' to select that layer and then you can edit it.", 0, 0, 0, 16)
end
end
function update(me, dt)
if getStringFlag("editorhint") ~= node_getName(me) then
v.started = false
return
end
if v.started then
v.timer = v.timer + dt
if v.timer > v.timeToSay then
v.timer = 0
v.thingSaying = v.thingSaying + 1
sayNext()
end
end
end
function activate(me)
clearControlHint()
v.started = true
v.thingSaying = -1
v.timer = 999
setStringFlag("editorhint", node_getName(me))
end
| gpl-2.0 |
fgenesis/Aquaria_experimental | game_scripts/scripts/entities/whelknoshell.lua | 6 | 1151 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
-- ================================================================================================
-- WHELK NO SHELL
-- ================================================================================================
dofile("scripts/entities/whelkcommon.lua")
function init(me)
-- init without shell
v.commonInit(me, false)
end
| gpl-2.0 |
Turttle/darkstar | scripts/globals/items/bowl_of_sutlac.lua | 36 | 1315 | -----------------------------------------
-- ID: 5577
-- Item: Bowl of Sutlac
-- Food Effect: 3 Hrs, All Races
-----------------------------------------
-- TODO: Group Effect
-- HP +8
-- MP +10
-- INT +1
-- MP Recovered while healing +2
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,5577);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 8);
target:addMod(MOD_MP, 10);
target:addMod(MOD_INT, 1);
target:addMod(MOD_MPHEAL, 2);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 8);
target:delMod(MOD_MP, 10);
target:delMod(MOD_INT, 1);
target:delMod(MOD_MPHEAL, 2);
end;
| gpl-3.0 |
tjschuck/redis | deps/lua/test/sort.lua | 889 | 1494 | -- two implementations of a sort function
-- this is an example only. Lua has now a built-in function "sort"
-- extracted from Programming Pearls, page 110
function qsort(x,l,u,f)
if l<u then
local m=math.random(u-(l-1))+l-1 -- choose a random pivot in range l..u
x[l],x[m]=x[m],x[l] -- swap pivot to first position
local t=x[l] -- pivot value
m=l
local i=l+1
while i<=u do
-- invariant: x[l+1..m] < t <= x[m+1..i-1]
if f(x[i],t) then
m=m+1
x[m],x[i]=x[i],x[m] -- swap x[i] and x[m]
end
i=i+1
end
x[l],x[m]=x[m],x[l] -- swap pivot to a valid place
-- x[l+1..m-1] < x[m] <= x[m+1..u]
qsort(x,l,m-1,f)
qsort(x,m+1,u,f)
end
end
function selectionsort(x,n,f)
local i=1
while i<=n do
local m,j=i,i+1
while j<=n do
if f(x[j],x[m]) then m=j end
j=j+1
end
x[i],x[m]=x[m],x[i] -- swap x[i] and x[m]
i=i+1
end
end
function show(m,x)
io.write(m,"\n\t")
local i=1
while x[i] do
io.write(x[i])
i=i+1
if x[i] then io.write(",") end
end
io.write("\n")
end
function testsorts(x)
local n=1
while x[n] do n=n+1 end; n=n-1 -- count elements
show("original",x)
qsort(x,1,n,function (x,y) return x<y end)
show("after quicksort",x)
selectionsort(x,n,function (x,y) return x>y end)
show("after reverse selection sort",x)
qsort(x,1,n,function (x,y) return x<y end)
show("after quicksort again",x)
end
-- array to be sorted
x={"Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"}
testsorts(x)
| bsd-3-clause |
dickeyf/darkstar | scripts/zones/Lower_Jeuno/npcs/Alrauverat.lua | 14 | 3677 | -----------------------------------
-- Area: Lower Jeuno
-- NPC:Alrauverat
-- @pos -101 0 -182 245
-------------------------------------
package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/conquest");
require("scripts/zones/Lower_Jeuno/TextIDs");
local guardnation = OTHER; -- SANDORIA, BASTOK, WINDURST, OTHER(Jeuno).
local guardtype = 1; -- 1: city, 2: foreign, 3: outpost, 4: border
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local Menu1 = getArg1(guardnation,player);
local Menu3 = conquestRanking();
local Menu6 = getArg6(player);
local Menu7 = player:getCP();
player:startEvent(0x7ffb,Menu1,0,Menu3,0,0,Menu6,Menu7,0);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("onUpdateCSID: %u",csid);
-- printf("onUpdateOPTION: %u",option);
if (player:getNation() == 0) then
inventory = SandInv;
size = table.getn(SandInv);
elseif (player:getNation() == 1) then
inventory = BastInv;
size = table.getn(BastInv);
else
inventory = WindInv;
size = table.getn(WindInv);
end
if (option >= 32768 and option <= 32944) then
for Item = 1,size,3 do
if (option == inventory[Item]) then
CPVerify = 1;
if (player:getCP() >= inventory[Item + 1]) then
CPVerify = 0;
end;
player:updateEvent(2,CPVerify,inventory[Item + 2]); -- can't equip = 2 ?
break;
end;
end;
end;
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("onFinishCSID: %u",csid);
-- printf("onFinishOPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option >= 32768 and option <= 32944) then
for Item = 1,size,3 do
if (option == inventory[Item]) then
if (player:getFreeSlotsCount() >= 1) then
-- Logic to impose limits on exp bands
if (option >= 32933 and option <= 32935) then
if (checkConquestRing(player) > 0) then
player:messageSpecial(CONQUEST+60,0,0,inventory[Item+2]);
break;
else
player:setVar("CONQUEST_RING_TIMER",getConquestTally());
end
end
itemCP = inventory[Item + 1];
player:delCP(itemCP);
player:addItem(inventory[Item + 2],1);
player:messageSpecial(ITEM_OBTAINED,inventory[Item + 2]);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,inventory[Item + 2]);
end;
break;
end;
end;
end;
end; | gpl-3.0 |
dickeyf/darkstar | scripts/zones/Ghelsba_Outpost/bcnms/holy_crest.lua | 1 | 2233 | -----------------------------------
-- Area: Ghelsba Outpost
-- Name: Holy Crest - DRG flag quest
-- @pos -162 -11 78 140
-----------------------------------
package.loaded["scripts/zones/Ghelsba_Outpost/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/pets");
require("scripts/zones/Ghelsba_Outpost/TextIDs");
-----------------------------------
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBcnmRegister(player,instance)
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBcnmEnter(player,instance)
end;
-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc
function onBcnmLeave(player,instance,leavecode)
-- print(leave code ..leavecode);
if (leavecode == 2) then --play end CS. Need time and battle id for record keeping + storage
if (player:getQuestStatus(SANDORIA,THE_HOLY_CREST) == QUEST_ACCEPTED) then
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0);
else
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,1);
end
elseif (leavecode == 4) then
player:startEvent(0x7d02);
end
end;
function onEventUpdate(player,csid,option)
-- print(bc update csid ..csid.. and option ..option);
end;
function onEventFinish(player,csid,option)
-- print("bc finish csid: "..csid.."and option: "..option);
if (csid == 0x7d01 and option ~= 0 and player:hasKeyItem(DRAGON_CURSE_REMEDY) == true) then
player:addTitle(HEIR_TO_THE_HOLY_CREST);
player:delKeyItem(DRAGON_CURSE_REMEDY);
player:unlockJob(14);
player:messageSpecial(YOU_CAN_NOW_BECOME_A_DRAGOON);
player:setVar("TheHolyCrest_Event",0);
player:addFame(SANDORIA,SAN_FAME*30);
player:completeQuest(SANDORIA,THE_HOLY_CREST);
player:setPetName(PETTYPE_WYVERN,option);
end
end; | gpl-3.0 |
eugeneia/snabb | src/lib/protocol/ipv4.lua | 2 | 6581 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local ffi = require("ffi")
local C = ffi.C
local lib = require("core.lib")
local header = require("lib.protocol.header")
local ipsum = require("lib.checksum").ipsum
local htons, ntohs, htonl, ntohl =
lib.htons, lib.ntohs, lib.htonl, lib.ntohl
-- TODO: generalize
local AF_INET = 2
local INET_ADDRSTRLEN = 16
local ipv4hdr_pseudo_t = ffi.typeof[[
struct {
uint8_t src_ip[4];
uint8_t dst_ip[4];
uint8_t ulp_zero;
uint8_t ulp_protocol;
uint16_t ulp_length;
} __attribute__((packed))
]]
local ipv4_addr_t = ffi.typeof("uint8_t[4]")
local ipv4_addr_t_size = ffi.sizeof(ipv4_addr_t)
local ipv4 = subClass(header)
-- Class variables
ipv4._name = "ipv4"
ipv4._ulp = {
class_map = {
[6] = "lib.protocol.tcp",
[17] = "lib.protocol.udp",
[47] = "lib.protocol.gre",
[58] = "lib.protocol.icmp.header",
[1] = "lib.protocol.icmp.header",
},
method = 'protocol' }
ipv4:init(
{
[1] = ffi.typeof[[
struct {
uint16_t ihl_v_tos; // ihl:4, version:4, tos(dscp:6 + ecn:2)
uint16_t total_length;
uint16_t id;
uint16_t frag_off; // flags:3, fragmen_offset:13
uint8_t ttl;
uint8_t protocol;
uint16_t checksum;
uint8_t src_ip[4];
uint8_t dst_ip[4];
} __attribute__((packed))
]],
})
-- Class methods
function ipv4:new (config)
local o = ipv4:superClass().new(self)
if not o._recycled then
o._ph = ipv4hdr_pseudo_t()
end
o:header().ihl_v_tos = htons(0x4000) -- v4
o:ihl(o:sizeof() / 4)
o:dscp(config.dscp or 0)
o:ecn(config.ecn or 0)
o:total_length(o:sizeof()) -- default to header only
o:id(config.id or 0)
o:flags(config.flags or 0)
o:frag_off(config.frag_off or 0)
o:ttl(config.ttl or 0)
o:protocol(config.protocol or 0xff)
o:src(config.src)
o:dst(config.dst)
o:checksum()
return o
end
function ipv4:new_from_mem(mem, size)
local o = ipv4:superClass().new_from_mem(self, mem, size)
if not o._recycled then
o._ph = ipv4hdr_pseudo_t()
end
return o
end
function ipv4:pton (p)
local in_addr = ffi.new("uint8_t[4]")
local result = C.inet_pton(AF_INET, p, in_addr)
if result ~= 1 then
return false, "malformed IPv4 address: " .. p
end
return in_addr
end
function ipv4:ntop (n)
local p = ffi.new("char[?]", INET_ADDRSTRLEN)
local c_str = C.inet_ntop(AF_INET, n, p, INET_ADDRSTRLEN)
return ffi.string(c_str)
end
function ipv4:pton_cidr (p)
local prefix, length = p:match("([^/]*)/([0-9]*)")
return
ipv4:pton(prefix),
assert(tonumber(length), "Invalid length "..length)
end
-- Instance methods
function ipv4:version (v)
return lib.bitfield(16, self:header(), 'ihl_v_tos', 0, 4, v)
end
function ipv4:ihl (ihl)
return lib.bitfield(16, self:header(), 'ihl_v_tos', 4, 4, ihl)
end
function ipv4:dscp (dscp)
return lib.bitfield(16, self:header(), 'ihl_v_tos', 8, 6, dscp)
end
function ipv4:ecn (ecn)
return lib.bitfield(16, self:header(), 'ihl_v_tos', 14, 2, ecn)
end
function ipv4:total_length (length)
if length ~= nil then
self:header().total_length = htons(length)
else
return(ntohs(self:header().total_length))
end
end
function ipv4:id (id)
if id ~= nil then
self:header().id = htons(id)
else
return(ntohs(self:header().id))
end
end
function ipv4:flags (flags)
return lib.bitfield(16, self:header(), 'frag_off', 0, 3, flags)
end
function ipv4:frag_off (frag_off)
return lib.bitfield(16, self:header(), 'frag_off', 3, 13, frag_off)
end
function ipv4:ttl (ttl)
if ttl ~= nil then
self:header().ttl = ttl
else
return self:header().ttl
end
end
function ipv4:protocol (protocol)
if protocol ~= nil then
self:header().protocol = protocol
else
return self:header().protocol
end
end
function ipv4:checksum ()
self:header().checksum = 0
self:header().checksum = htons(ipsum(ffi.cast("uint8_t *", self:header()),
self:sizeof(), 0))
return ntohs(self:header().checksum)
end
function ipv4:src (ip)
if ip ~= nil then
ffi.copy(self:header().src_ip, ip, ipv4_addr_t_size)
else
return self:header().src_ip
end
end
function ipv4:src_eq (ip)
return C.memcmp(ip, self:header().src_ip, ipv4_addr_t_size) == 0
end
function ipv4:dst (ip)
if ip ~= nil then
ffi.copy(self:header().dst_ip, ip, ipv4_addr_t_size)
else
return self:header().dst_ip
end
end
function ipv4:dst_eq (ip)
return C.memcmp(ip, self:header().dst_ip, ipv4_addr_t_size) == 0
end
-- override the default equality method
function ipv4:eq (other)
--compare significant fields
return (self:ihl() == other:ihl()) and
(self:id() == other:id()) and
(self:protocol() == other:protocol()) and
self:src_eq(other:src()) and self:dst_eq(other:dst())
end
-- Return a pseudo header for checksum calculation in a upper-layer
-- protocol (e.g. icmp). Note that the payload length and next-header
-- values in the pseudo-header refer to the effective upper-layer
-- protocol. They differ from the respective values of the ipv6
-- header if extension headers are present.
function ipv4:pseudo_header (ulplen, proto)
local ph = self._ph
ffi.fill(ph, ffi.sizeof(ph))
local h = self:header()
ffi.copy(ph, h.src_ip, 2*ipv4_addr_t_size) -- Copy source and destination
ph.ulp_length = htons(ulplen)
ph.ulp_protocol = proto
return(ph)
end
local function test_ipv4_checksum ()
local IP_BASE = 14
local IP_HDR_SIZE = 20
local p = packet.from_string(lib.hexundump([[
52:54:00:02:02:02 52:54:00:01:01:01 08 00 45 00
00 34 59 1a 40 00 40 06 b0 8e c0 a8 14 a9 6b 15
f0 b4 de 0b 01 bb e7 db 57 bc 91 cd 18 32 80 10
05 9f 00 00 00 00 01 01 08 0a 06 0c 5c bd fa 4a
e1 65
]], 66))
local ip_hdr = ipv4:new_from_mem(p.data + IP_BASE, IP_HDR_SIZE)
assert(ip_hdr)
local csum = ip_hdr:checksum()
assert(csum == 0xb08e, "Wrong IPv4 checksum")
end
function selftest()
local ipv4_address = "192.168.1.1"
assert(ipv4_address == ipv4:ntop(ipv4:pton(ipv4_address)),
'ipv4 text to binary conversion failed.')
test_ipv4_checksum()
local ipv4hdr = ipv4:new({})
assert(C.ntohs(ipv4hdr:header().ihl_v_tos) == 0x4500,
'ipv4 header field ihl_v_tos not initialized correctly.')
end
ipv4.selftest = selftest
return ipv4
| apache-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c89474727.lua | 2 | 2996 | --真閃珖竜 スターダスト・クロニクル
function c89474727.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.NonTuner(Card.IsType,TYPE_SYNCHRO),1)
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetValue(aux.synlimit)
c:RegisterEffect(e1)
--immune
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(89474727,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c89474727.immcost)
e2:SetOperation(c89474727.immop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(89474727,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCondition(c89474727.spcon)
e3:SetTarget(c89474727.sptg)
e3:SetOperation(c89474727.spop)
c:RegisterEffect(e3)
end
function c89474727.cfilter(c)
return c:IsType(TYPE_SYNCHRO) and c:IsAbleToRemoveAsCost()
end
function c89474727.immcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c89474727.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c89474727.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c89474727.immop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetValue(c89474727.efilter)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c89474727.efilter(e,re)
return re:GetOwner()~=e:GetOwner()
end
function c89474727.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and e:GetHandler():GetPreviousControler()==tp
end
function c89474727.spfilter(c,e,tp)
return c:IsType(TYPE_SYNCHRO) and c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c89474727.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c89474727.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c89474727.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c89474727.spfilter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c89474727.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
| gpl-2.0 |
Team-CC-Corp/ClamShell | lib/readline.lua | 1 | 12542 | function read(replaceChar, history, completeFunction, default)
term.setCursorBlink(true)
local line
if type(default) == "string" then
line = default
else
line = ""
end
local historyPos
local pos = #line
local downKeys = {}
local modifier = 0
if replaceChar then
replaceChar = replaceChar:sub(1, 1)
end
local completions, currentCompletion
local function recomplete()
if completeFunction and pos == #line then
completions = completeFunction(line)
if completions and #completions > 0 then
currentCompletion = 1
else
currentCompletion = nil
end
else
completions = nil
currentCompletion = nil
end
end
local function uncomplete()
completions = nil
currentCompletion = nil
end
local function updateModifier()
modifier = 0
if downKeys[keys.leftCtrl] or downKeys[keys.rightCtrl] then modifier = modifier + 1 end
if downKeys[keys.leftAlt] or downKeys[keys.rightAlt] then modifier = modifier + 2 end
end
local function nextWord()
-- Attempt to find the position of the next word
local offset = line:find("%w%W", pos + 1)
if offset then return offset else return #line end
end
local function prevWord()
-- Attempt to find the position of the previous word
local offset = 1
while offset <= #line do
local nNext = line:find("%W%w", offset)
if nNext and nNext < pos then
offset = nNext + 1
else
return offset - 1
end
end
end
local w, h = term.getSize()
local sx = term.getCursorPos()
local function redraw(clear)
local scroll = 0
if sx + pos >= w then
scroll = (sx + pos) - w
end
local cx,cy = term.getCursorPos()
term.setCursorPos(sx, cy)
local replace = (clear and " ") or replaceChar
if replace then
term.write(replace:rep(math.max(#line - scroll, 0)))
else
term.write(line:sub(scroll + 1))
end
if currentCompletion then
local sCompletion = completions[currentCompletion]
local oldText
if not clear then
oldText = term.getTextColor()
term.setTextColor(colors.gray)
end
if replace then
term.write(replace:rep(#sCompletion))
else
term.write(sCompletion)
end
if not clear then
term.setTextColor(oldText)
end
end
term.setCursorPos(sx + pos - scroll, cy)
end
local function clear()
redraw(true)
end
recomplete()
redraw()
local function acceptCompletion()
if currentCompletion then
-- Clear
clear()
-- Find the common prefix of all the other suggestions which start with the same letter as the current one
local completion = completions[currentCompletion]
local firstLetter = completion:sub(1, 1)
local commonPrefix = completion
for n=1, #completions do
local result = completions[n]
if n ~= currentCompletion and result:find(firstLetter, 1, true) == 1 then
while #commonPrefix > 1 do
if result:find(commonPrefix, 1, true) == 1 then
break
else
commonPrefix = commonPrefix:sub(1, #commonPrefix - 1)
end
end
end
end
-- Append this string
line = line .. commonPrefix
pos = #line
-- Redraw
recomplete()
redraw()
end
end
while true do
local event, param = os.pullEvent()
if modifier == 0 and event == "char" then
-- Typed key
clear()
line = string.sub(line, 1, pos) .. param .. string.sub(line, pos + 1)
pos = pos + 1
recomplete()
redraw()
elseif event == "paste" then
-- Pasted text
clear()
line = string.sub(line, 1, pos) .. param .. string.sub(line, pos + 1)
pos = pos + #param
recomplete()
redraw()
elseif event == "key" then
if param == keys.leftCtrl or param == keys.rightCtrl or param == keys.leftAlt or param == keys.rightAlt then
downKeys[param] = true
updateModifier()
elseif param == keys.enter then
-- Enter
if currentCompletion then
clear()
uncomplete()
redraw()
end
break
elseif modifier == 1 and param == keys.d then
-- Enter
if currentCompletion then
clear()
uncomplete()
redraw()
end
line = nil
pos = 0
break
elseif (modifier == 0 and param == keys.left) or (modifier == 1 and param == keys.b) then
-- Left
if pos > 0 then
clear()
pos = pos - 1
recomplete()
redraw()
end
elseif (modifier == 0 and param == keys.right) or (modifier == 1 and param == keys.f) then
-- Right
if pos < #line then
-- Move right
clear()
pos = pos + 1
recomplete()
redraw()
else
-- Accept autocomplete
acceptCompletion()
end
elseif modifier == 2 and param == keys.b then
-- Word left
local nNewPos = prevWord()
if nNewPos ~= pos then
clear()
pos = nNewPos
recomplete()
redraw()
end
elseif modifier == 2 and param == keys.f then
-- Word right
local nNewPos = nextWord()
if nNewPos ~= pos then
clear()
pos = nNewPos
recomplete()
redraw()
end
elseif (modifier == 0 and (param == keys.up or param == keys.down)) or (modifier == 1 and (param == keys.p or param == keys.n)) then
-- Up or down
if currentCompletion then
-- Cycle completions
clear()
if param == keys.up or param == keys.p then
currentCompletion = currentCompletion - 1
if currentCompletion < 1 then
currentCompletion = #completions
end
elseif param == keys.down or param == keys.n then
currentCompletion = currentCompletion + 1
if currentCompletion > #completions then
currentCompletion = 1
end
end
redraw()
elseif history then
-- Cycle history
clear()
if param == keys.up or param == keys.p then
-- Up
if historyPos == nil then
if #history > 0 then
historyPos = #history
end
elseif historyPos > 1 then
historyPos = historyPos - 1
end
elseif param == keys.down or param == keys.n then
-- Down
if historyPos == #history then
historyPos = nil
elseif historyPos ~= nil then
historyPos = historyPos + 1
end
end
if historyPos then
line = history[historyPos]
pos = #line
else
line = ""
pos = 0
end
uncomplete()
redraw()
end
elseif modifier == 0 and param == keys.backspace then
-- Backspace
if pos > 0 then
clear()
line = string.sub(line, 1, pos - 1) .. string.sub(line, pos + 1)
pos = pos - 1
recomplete()
redraw()
end
elseif (modifier == 0 and param == keys.home) or (modifier == 1 and param == keys.a) then
-- Home
if pos > 0 then
clear()
pos = 0
recomplete()
redraw()
end
elseif modifier == 0 and param == keys.delete then
-- Delete
if pos < #line then
clear()
line = string.sub(line, 1, pos) .. string.sub(line, pos + 2)
recomplete()
redraw()
end
elseif (modifier == 0 and param == keys["end"]) or (modifier == 1 and param == keys.e) then
-- End
if pos < #line then
clear()
pos = #line
recomplete()
redraw()
end
elseif modifier == 1 and param == keys.u then
-- Delete from cursor to beginning of line
if pos > 0 then
clear()
line = line:sub(pos + 1)
pos = 0
recomplete()
redraw()
end
elseif modifier == 1 and param == keys.k then
-- Delete from cursor to end of line
if pos < #line then
clear()
line = line:sub(1, pos)
pos = #line
recomplete()
redraw()
end
elseif modifier == 2 and param == keys.d then
-- Delete from cursor to end of next word
if pos < #line then
local nNext = nextWord()
if nNext ~= pos then
clear()
line = line:sub(1, pos) .. line:sub(nNext + 1)
recomplete()
redraw()
end
end
elseif modifier == 1 and param == keys.w then
-- Delete from cursor to beginning of previous word
if pos > 0 then
local nPrev = prevWord(pos)
if nPrev ~= pos then
clear()
line = line:sub(1, nPrev) .. line:sub(pos + 1)
pos = nPrev
recomplete()
redraw()
end
end
elseif modifier == 0 and param == keys.tab then
-- Tab (accept autocomplete)
acceptCompletion()
end
elseif event == "key_up" then
-- Update the status of the modifier flag
if param == keys.leftCtrl or param == keys.rightCtrl or param == keys.leftAlt or param == keys.rightAlt then
downKeys[param] = false
updateModifier()
end
elseif event == "term_resize" then
-- Terminal resized
w, h = term.getSize()
redraw()
end
end
local cx, cy = term.getCursorPos()
term.setCursorBlink(false)
if cy >= h then
term.scroll(1)
term.setCursorPos(1, cy)
else
term.setCursorPos(1, cy + 1)
end
return line
end
| mit |
Andrey2470T/Advanced-Trains-Optinal-Additional- | advtrains_freight_train/init.lua | 1 | 5861 | local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end
advtrains.register_wagon("diesel_lokomotive", {
mesh="advtrains_engine_diesel.b3d",
textures = {"advtrains_engine_diesel.png"},
is_locomotive=true,
drives_on={default=true},
max_speed=10,
seats = {
{
name=S("Driver Stand (left)"),
attach_offset={x=-3, y=12, z=-2},
view_offset={x=0, y=3, z=0},
driving_ctrl_access=true,
group = "dstand",
},
-- {
-- name=S("Driver Stand (right)"),
-- attach_offset={x=5, y=10, z=-10},
-- view_offset={x=0, y=6, z=0},
-- driving_ctrl_access=true,
-- group = "dstand",
-- },
},
seat_groups = {
dstand={
name = "Driver Stand",
access_to = {},
},
},
assign_to_seat_group = {"dstand"},
visual_size = {x=1, y=1},
wagon_span=1.85,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
update_animation=function(self, velocity)
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
self.old_anim_velocity=advtrains.abs_ceil(velocity)
end
end,
custom_on_activate = function(self, staticdata_table, dtime_s)
minetest.add_particlespawner({
amount = 10,
time = 0,
-- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
minpos = {x=0, y=2, z=1.2},
maxpos = {x=0, y=2, z=1.2},
minvel = {x=-0.2, y=1.8, z=-0.2},
maxvel = {x=0.2, y=2, z=0.2},
minacc = {x=0, y=-0.1, z=0},
maxacc = {x=0, y=-0.3, z=0},
minexptime = 2,
maxexptime = 4,
minsize = 1,
maxsize = 4,
-- ^ The particle's properties are random values in between the bounds:
-- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
-- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
collisiondetection = true,
-- ^ collisiondetection: if true uses collision detection
vertical = false,
-- ^ vertical: if true faces player using y axis only
texture = "smoke_puff.png",
-- ^ Uses texture (string)
attached = self.object,
})
end,
drops={"advtrains:engine_diesel"},
}, S("diesel Engine"), "advtrains_engine_diesel_inv.png")
minetest.register_craft({
output = 'advtrains:diesel_lokomotive',
recipe = {
{'default:steelblock', 'dye:grey', 'default:steelblock'},
{'dye:cyan', 'dye:grey', 'dye:cyan'},
{'default:steelblock', 'dye:cyan', 'default:steelblock'},
},
})
advtrains.register_wagon("wagon_gravel", {
mesh="advtrains_wagon_gravel.b3d",
textures = {"advtrains_wagon_gravel.png"},
drives_on={default=true},
max_speed=10,
seats = {},
visual_size = {x=1, y=1},
wagon_span=1.6,
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
drops={"advtrains:wagon_gravel"},
has_inventory = true,
get_inventory_formspec = function(self)
return "size[8,11]"..
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
"list[current_player;main;0,7;8,4;]"..
"listring[]"
end,
inventory_list_sizes = {
box=8*6,
},
}, S("gravel Wagon"), "advtrains_wagon_gravel_inv.png")
minetest.register_craft({
output = 'advtrains:wagon_gravel',
recipe = {
{'group:wood', 'dye:grey', 'default:steelblock'},
{'dye:red', 'dye:grey', 'dye:red'},
{'default:steelblock', 'dye:red', 'group:wood'},
},
})
advtrains.register_wagon("wagon_track", {
mesh="advtrains_wagon_stick.b3d",
textures = {"advtrains_wagon_stick.png"},
drives_on={default=true},
max_speed=10,
seats = {},
visual_size = {x=1, y=1},
wagon_span=1.6,
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
drops={"advtrains:wagon_track"},
has_inventory = true,
get_inventory_formspec = function(self)
return "size[8,11]"..
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
"list[current_player;main;0,7;8,4;]"..
"listring[]"
end,
inventory_list_sizes = {
box=8*6,
},
}, S("track wagon"), "advtrains_wagon_track_inv.png")
minetest.register_craft({
output = 'advtrains:wagon_track',
recipe = {
{'group:wood', 'dye:black', 'default:steelblock'},
{'dye:red', 'dye:black', 'dye:red'},
{'default:steelblock', 'dye:red', 'group:wood'},
},
})
advtrains.register_wagon("wagon_lava", {
mesh="advtrains_wagon_lava.b3d",
textures = {"advtrains_wagon_lava.png"},
drives_on={default=true},
max_speed=10,
seats = {},
visual_size = {x=1, y=1},
wagon_span=1.6,
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
drops={"advtrains:wagon_lava"},
has_inventory = true,
get_inventory_formspec = function(self)
return "size[8,11]"..
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
"list[current_player;main;0,7;8,4;]"..
"listring[]"
end,
inventory_list_sizes = {
box=8*6,
},
}, S("lava wagon"), "advtrains_wagon_lava_inv.png")
minetest.register_craft({
output = 'advtrains:wagon_lava',
recipe = {
{'group:wood', 'dye:black', 'group:wood'},
{'dye:orange', 'default:lava_source', 'dye:orange'},
{'group:wood', 'dye:orange', 'group:wood'},
},
})
advtrains.register_wagon("wagon_tree", {
mesh="advtrains_wagon_tree.b3d",
textures = {"advtrains_wagon_tree.png"},
drives_on={default=true},
max_speed=10,
seats = {},
visual_size = {x=1, y=1},
wagon_span=1.6,
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
drops={"advtrains:wagon_tree"},
has_inventory = true,
get_inventory_formspec = function(self)
return "size[8,11]"..
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
"list[current_player;main;0,7;8,4;]"..
"listring[]"
end,
inventory_list_sizes = {
box=8*6,
},
}, S("tree wagon"), "advtrains_wagon_tree_inv.png")
minetest.register_craft({
output = 'advtrains:wagon_tree',
recipe = {
{'group:wood', 'dye:black', 'group:wood'},
{'group:tree', 'dye:black', 'group:tree'},
{'group:wood', 'dye:black', 'group:wood'},
},
})
| lgpl-2.1 |
SalvationDevelopment/Salvation-Scripts-TCG | c81275020.lua | 9 | 1600 | --SRベイゴマックス
function c81275020.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c81275020.spcon)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(81275020,0))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCountLimit(1,81275020)
e2:SetTarget(c81275020.thtg)
e2:SetOperation(c81275020.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c81275020.spcon(e,c)
if c==nil then return true end
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c81275020.thfilter(c)
return c:IsSetCard(0x2016) and not c:IsCode(81275020) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c81275020.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c81275020.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c81275020.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c81275020.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c58169731.lua | 5 | 1107 | --分断の壁
function c58169731.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(c58169731.condition)
e1:SetTarget(c58169731.target)
e1:SetOperation(c58169731.activate)
c:RegisterEffect(e1)
end
function c58169731.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function c58169731.filter(c)
return c:IsPosition(POS_FACEUP_ATTACK)
end
function c58169731.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c58169731.filter,tp,0,LOCATION_MZONE,1,nil) end
end
function c58169731.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c58169731.filter,tp,0,LOCATION_MZONE,nil)
if g:GetCount()==0 then return end
local atk=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)*800
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-atk)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
| gpl-2.0 |
dickeyf/darkstar | scripts/globals/abilities/repair.lua | 26 | 4408 | -----------------------------------
-- Ability: Repair
-- Uses oil to restore pet's HP.
-- Obtained: Puppetmaster Level 15
-- Recast Time: 3:00
-- Duration: Instant
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/pets");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
if (player:getPet() == nil) then
return MSGBASIC_REQUIRES_A_PET,0;
else
local id = player:getEquipID(SLOT_AMMO);
if (id >= 18731 and id <= 18733 or id == 19185) then
return 0,0;
else
return MSGBASIC_UNABLE_TO_USE_JA,0;
end
end
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
-- 1st need to get the pet food is equipped in the range slot.
local rangeObj = player:getEquipID(SLOT_AMMO);
local totalHealing = 0;
local regenAmount = 0;
local regenTime = 0;
local pet = player:getPet();
local petCurrentHP = pet:getHP();
local petMaxHP = pet:getMaxHP();
-- Need to start to calculate the HP to restore to the pet.
-- Please note that I used this as base for the calculations:
-- http://ffxiclopedia.wikia.com/wiki/Repair
switch (rangeObj) : caseof {
[18731] = function (x) -- Automaton Oil
regenAmount = 10;
totalHealing = petMaxHP * 0.1;
regenTime = 30;
end,
[18732] = function (x) -- Automaton Oil + 1
regenAmount = 20;
totalHealing = petMaxHP * 0.2;
regenTime = 60;
end,
[18733] = function (x) -- Automaton Oil + 2
regenAmount = 30;
totalHealing = petMaxHP * 0.3;
regenTime = 90;
end,
[19185] = function (x) -- Automaton Oil + 3
regenAmount = 40;
totalHealing = petMaxHP * 0.4;
regenTime = 120;
end,
}
-- Now calculating the bonus based on gear.
local feet = player:getEquipID(SLOT_FEET);
local earring1 = player:getEquipID(SLOT_EAR1);
local earring2 = player:getEquipID(SLOT_EAR2);
if (feet == 11387 or feet == 15686 or feet == 28240 or feet == 28261) then
-- This will remove most debuffs from the automaton.
-- Checks for Puppetry Babouches, + 1, Foire Babouches, + 1
pet:delStatusEffect(EFFECT_PARALYSIS);
pet:delStatusEffect(EFFECT_POISON);
pet:delStatusEffect(EFFECT_BLINDNESS);
pet:delStatusEffect(EFFECT_BIND);
pet:delStatusEffect(EFFECT_WEIGHT);
pet:delStatusEffect(EFFECT_ADDLE);
pet:delStatusEffect(EFFECT_BURN);
pet:delStatusEffect(EFFECT_FROST);
pet:delStatusEffect(EFFECT_CHOKE);
pet:delStatusEffect(EFFECT_RASP);
pet:delStatusEffect(EFFECT_SHOCK);
pet:delStatusEffect(EFFECT_DIA);
pet:delStatusEffect(EFFECT_BIO);
pet:delStatusEffect(EFFECT_STR_DOWN);
pet:delStatusEffect(EFFECT_DEX_DOWN);
pet:delStatusEffect(EFFECT_VIT_DOWN);
pet:delStatusEffect(EFFECT_AGI_DOWN);
pet:delStatusEffect(EFFECT_INT_DOWN);
pet:delStatusEffect(EFFECT_MND_DOWN);
pet:delStatusEffect(EFFECT_CHR_DOWN);
pet:delStatusEffect(EFFECT_MAX_HP_DOWN);
pet:delStatusEffect(EFFECT_MAX_MP_DOWN);
pet:delStatusEffect(EFFECT_ATTACK_DOWN);
pet:delStatusEffect(EFFECT_EVASION_DOWN);
pet:delStatusEffect(EFFECT_DEFENSE_DOWN);
pet:delStatusEffect(EFFECT_MAGIC_DEF_DOWN);
pet:delStatusEffect(EFFECT_INHIBIT_TP);
pet:delStatusEffect(EFFECT_MAGIC_ACC_DOWN);
pet:delStatusEffect(EFFECT_MAGIC_ATK_DOWN);
end
if (earring1 == 15999 or earring2 == 15999) then --Check for Guignol Earring
regenAmount = regenAmount + 0.2 * regenAmount;
end
local diff = petMaxHP - petCurrentHP;
if (diff < totalHealing) then
totalHealing = diff;
end
pet:addHP(totalHealing);
pet:wakeUp();
-- Apply regen effect.
pet:delStatusEffect(EFFECT_REGEN);
pet:addStatusEffect(EFFECT_REGEN,regenAmount,3,regenTime); -- 3 = tick, each 3 seconds.
player:removeAmmo();
return totalHealing;
end;
| gpl-3.0 |
Turttle/darkstar | scripts/globals/abilities/ice_shot.lua | 22 | 2936 | -----------------------------------
-- Ability: Ice Shot
-- Consumes a Ice Card to enhance ice-based debuffs. Deals ice-based magic damage
-- Frost Effect: Enhanced DoT and AGI-
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
--ranged weapon/ammo: You do not have an appropriate ranged weapon equipped.
--no card: <name> cannot perform that action.
if (player:getWeaponSkillType(SLOT_RANGED) ~= SKILL_MRK or player:getWeaponSkillType(SLOT_AMMO) ~= SKILL_MRK) then
return 216,0;
end
if (player:hasItem(2177, 0) or player:hasItem(2974, 0)) then
return 0,0;
else
return 71, 0;
end
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
local params = {};
params.includemab = true;
local dmg = 2 * player:getRangedDmg() + player:getAmmoDmg() + player:getMod(MOD_QUICK_DRAW_DMG);
dmg = addBonusesAbility(player, ELE_ICE, target, dmg, params);
dmg = dmg * applyResistanceAbility(player,target,ELE_ICE,SKILL_MRK, (player:getStat(MOD_AGI)/2) + player:getMerit(MERIT_QUICK_DRAW_ACCURACY));
dmg = adjustForTarget(target,dmg,ELE_ICE);
dmg = utils.stoneskin(target, dmg);
target:delHP(dmg);
target:updateEnmityFromDamage(player,dmg);
local effects = {};
local counter = 1;
local frost = target:getStatusEffect(EFFECT_FROST);
if (frost ~= nil) then
effects[counter] = frost;
counter = counter + 1;
end
local threnody = target:getStatusEffect(EFFECT_THRENODY);
if (threnody ~= nil and threnody:getSubPower() == MOD_WINDRES) then
effects[counter] = threnody;
counter = counter + 1;
end
local paralyze = target:getStatusEffect(EFFECT_PARALYSIS);
if (paralyze ~= nil) then
effects[counter] = paralyze;
counter = counter + 1;
end
if counter > 1 then
local effect = effects[math.random(1, counter-1)];
local duration = effect:getDuration();
local startTime = effect:getStartTime();
local tick = effect:getTick();
local power = effect:getPower();
local subpower = effect:getSubPower();
local tier = effect:getTier();
local effectId = effect:getType();
local subId = effect:getSubType();
power = power * 1.2;
target:delStatusEffectSilent(effectId);
target:addStatusEffect(effectId, power, tick, duration, subId, subpower, tier);
local newEffect = target:getStatusEffect(effectId);
newEffect:setStartTime(startTime);
end
return dmg;
end; | gpl-3.0 |
mimetic/DIG-corona-library | examples/dialog/scripts/funx/spinner.lua | 4 | 5135 | --
-- created with TexturePacker (http://www.codeandweb.com/texturepacker)
--
-- $TexturePacker:SmartUpdate:459fc7091d0a2612fe2f6ac2521fece9:796598a08e961b575f09566039a37861:7f3c883f0651180a344ed5c6ae525a42$
--
-- local sheetInfo = require("mysheet")
-- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetInfo:getSheet() )
-- local sprite = display.newSprite( myImageSheet , {frames={sheetInfo:getFrameIndex("sprite")}} )
--
local SheetInfo = {}
SheetInfo.sheet =
{
frames = {
{
-- spinner-18
x=2,
y=2,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-17
x=376,
y=2,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-16
x=750,
y=2,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-15
x=1124,
y=2,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-14
x=2,
y=371,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-13
x=376,
y=371,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-12
x=750,
y=371,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-11
x=1124,
y=371,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-10
x=2,
y=740,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-9
x=376,
y=740,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-8
x=750,
y=740,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-7
x=1124,
y=740,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-6
x=2,
y=1109,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-5
x=376,
y=1109,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-4
x=750,
y=1109,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-3
x=1124,
y=1109,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-2
x=2,
y=1478,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
{
-- spinner-1
x=376,
y=1478,
width=372,
height=367,
sourceX = 6,
sourceY = 6,
sourceWidth = 384,
sourceHeight = 379
},
},
sheetContentWidth = 1498,
sheetContentHeight = 1847
}
SheetInfo.sequenceData =
{
name = "spinner",
start = 1,
count = 18,
time = 2000,
}
function SheetInfo:getSheet()
return self.sheet;
end
return SheetInfo
| mit |
SalvationDevelopment/Salvation-Scripts-TCG | c54360049.lua | 4 | 1465 | --カトブレパスと運命の魔女
function c54360049.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(54360049,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c54360049.cost)
e1:SetTarget(c54360049.target)
e1:SetOperation(c54360049.operation)
c:RegisterEffect(e1)
end
function c54360049.cfilter(c)
return c:GetTextAttack()==-2 and c:IsAbleToRemoveAsCost() and c:IsType(TYPE_MONSTER)
end
function c54360049.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c54360049.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c54360049.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c54360049.filter(c,tp)
return c:GetSummonPlayer()~=tp
end
function c54360049.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c54360049.filter,1,nil,tp) end
local g=eg:Filter(c54360049.filter,nil,tp)
Duel.SetTargetCard(eg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c54360049.dfilter(c,e,tp)
return c:GetSummonPlayer()~=tp and c:IsRelateToEffect(e)
end
function c54360049.operation(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(c54360049.dfilter,nil,e,tp)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c4779091.lua | 2 | 3643 | --ユベル-Das Abscheulich Ritter
function c4779091.initial_effect(c)
c:EnableReviveLimit()
--battle
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetValue(1)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(4779091,0))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_CONFIRM)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCondition(c4779091.damcon)
e3:SetTarget(c4779091.damtg)
e3:SetOperation(c4779091.damop)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_RELEASE+CATEGORY_DESTROY)
e4:SetDescription(aux.Stringid(4779091,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c4779091.descon)
e4:SetTarget(c4779091.destg)
e4:SetOperation(c4779091.desop)
c:RegisterEffect(e4)
--special summon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(4779091,2))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_LEAVE_FIELD)
e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e5:SetCondition(c4779091.spcon)
e5:SetTarget(c4779091.sptg)
e5:SetOperation(c4779091.spop)
c:RegisterEffect(e5)
--cannot special summon
local e6=Effect.CreateEffect(c)
e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e6)
end
function c4779091.damcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler()==Duel.GetAttackTarget()
end
function c4779091.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAttackPos() end
Duel.SetTargetPlayer(1-tp)
local atk=Duel.GetAttacker():GetAttack()
Duel.SetTargetParam(atk)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,atk)
end
function c4779091.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c4779091.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c4779091.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c4779091.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,e:GetHandler())
Duel.Destroy(g,REASON_EFFECT)
end
function c4779091.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousPosition(POS_FACEUP) and c:GetLocation()~=LOCATION_DECK
end
function c4779091.filter(c,e,tp)
return c:IsCode(31764700) and c:IsCanBeSpecialSummoned(e,0,tp,true,true)
end
function c4779091.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c4779091.filter,tp,0x13,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0x13)
end
function c4779091.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c4779091.filter),tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
end
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c18205590.lua | 5 | 2208 | --天架ける星因士
function c18205590.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,18205590+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c18205590.target)
e1:SetOperation(c18205590.operation)
c:RegisterEffect(e1)
end
function c18205590.filter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0x9c) and c:IsAbleToDeck()
and Duel.IsExistingMatchingCard(c18205590.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetCode())
end
function c18205590.spfilter(c,e,tp,code)
return c:IsSetCard(0x9c) and not c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c18205590.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c18205590.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c18205590.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c18205590.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c18205590.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c18205590.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetCode())
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetAbsoluteRange(tp,1,0)
e1:SetTarget(c18205590.splimit)
e1:SetReset(RESET_EVENT+0x1fe0000)
g:GetFirst():RegisterEffect(e1,true)
end
end
function c18205590.splimit(e,c)
return not c:IsSetCard(0x9c)
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c45662855.lua | 9 | 1886 | --ジェムナイト・アイオーラ
function c45662855.initial_effect(c)
aux.EnableDualAttribute(c)
--salvage
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetDescription(aux.Stringid(45662855,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(aux.IsDualState)
e1:SetCost(c45662855.cost)
e1:SetTarget(c45662855.target)
e1:SetOperation(c45662855.operation)
c:RegisterEffect(e1)
end
function c45662855.costfilter(c,tp)
return c:IsSetCard(0x47) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
and Duel.IsExistingTarget(c45662855.tgfilter,tp,LOCATION_GRAVE,0,1,c)
end
function c45662855.tgfilter(c)
return c:IsSetCard(0x1047) and c:IsAbleToHand()
end
function c45662855.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
return true
end
function c45662855.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c45662855.tgfilter(chkc) end
if chk==0 then
if e:GetLabel()==1 then
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c45662855.costfilter,tp,LOCATION_GRAVE,0,1,nil,tp)
else
return Duel.IsExistingTarget(c45662855.tgfilter,tp,LOCATION_GRAVE,0,1,nil)
end
end
if e:GetLabel()==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local cg=Duel.SelectMatchingCard(tp,c45662855.costfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp)
Duel.Remove(cg,POS_FACEUP,REASON_COST)
e:SetLabel(0)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c45662855.tgfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c45662855.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
| gpl-2.0 |
Turttle/darkstar | scripts/zones/Meriphataud_Mountains/npcs/Stone_Monument.lua | 32 | 1308 | -----------------------------------
-- Area: Meriphataud Mountains
-- NPC: Stone Monument
-- Involved in quest "An Explorer's Footsteps"
-- @pos 450.741 2.110 -290.736 119
-----------------------------------
package.loaded["scripts/zones/Meriphataud_Mountains/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Meriphataud_Mountains/TextIDs");
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0384);
end;
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then
player:tradeComplete();
player:addItem(570);
player:messageSpecial(ITEM_OBTAINED,570);
player:setVar("anExplorer-CurrentTablet",0x04000);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c69452756.lua | 2 | 2231 | --醒めない悪夢
function c69452756.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE+TIMING_EQUIP)
e1:SetTarget(c69452756.target1)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(69452756,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE+TIMING_EQUIP)
e2:SetCost(c69452756.cost2)
e2:SetTarget(c69452756.target2)
e2:SetOperation(c69452756.operation)
c:RegisterEffect(e2)
end
function c69452756.filter(c)
return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c69452756.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return c69452756.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chk==0 then return true end
if c69452756.cost2(e,tp,eg,ep,ev,re,r,rp,0) and c69452756.target2(e,tp,eg,ep,ev,re,r,rp,0,chkc)
and Duel.SelectYesNo(tp,94) then
e:SetCategory(CATEGORY_DESTROY)
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
e:SetOperation(c69452756.operation)
c69452756.cost2(e,tp,eg,ep,ev,re,r,rp,1)
c69452756.target2(e,tp,eg,ep,ev,re,r,rp,1,chkc)
else
e:SetProperty(0)
e:SetOperation(nil)
end
end
function c69452756.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) and Duel.GetFlagEffect(tp,69452756)==0 end
Duel.PayLPCost(tp,1000)
Duel.RegisterFlagEffect(tp,69452756,RESET_CHAIN,0,1)
end
function c69452756.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c69452756.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c69452756.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c69452756.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c69452756.operation(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
| gpl-2.0 |
Metastruct/pac3 | lua/pac3/core/client/parts/material2.lua | 1 | 13601 | local shader_params = include("pac3/libraries/shader_params.lua")
local material_flags = {
debug = bit.lshift(1, 0),
no_debug_override = bit.lshift(1, 1),
no_draw = bit.lshift(1, 2),
use_in_fillrate_mode = bit.lshift(1, 3),
vertexcolor = bit.lshift(1, 4),
vertexalpha = bit.lshift(1, 5),
selfillum = bit.lshift(1, 6),
additive = bit.lshift(1, 7),
alphatest = bit.lshift(1, 8),
multipass = bit.lshift(1, 9),
znearer = bit.lshift(1, 10),
model = bit.lshift(1, 11),
flat = bit.lshift(1, 12),
nocull = bit.lshift(1, 13),
nofog = bit.lshift(1, 14),
ignorez = bit.lshift(1, 15),
decal = bit.lshift(1, 16),
envmapsphere = bit.lshift(1, 17),
noalphamod = bit.lshift(1, 18),
envmapcameraspace = bit.lshift(1, 19),
basealphaenvmapmask = bit.lshift(1, 20),
translucent = bit.lshift(1, 21),
normalmapalphaenvmapmask = bit.lshift(1, 22),
needs_software_skinning = bit.lshift(1, 23),
opaquetexture = bit.lshift(1, 24),
envmapmode = bit.lshift(1, 25),
suppress_decals = bit.lshift(1, 26),
halflambert = bit.lshift(1, 27),
wireframe = bit.lshift(1, 28),
allowalphatocoverage = bit.lshift(1, 29),
ignore_alpha_modulation = bit.lshift(1, 30),
}
local function TableToFlags(flags, valid_flags)
if type(flags) == "string" then
flags = {flags}
end
local out = 0
for k, v in pairs(flags) do
if v then
local flag = valid_flags[v] or valid_flags[k]
if not flag then
error("invalid flag", 2)
end
out = bit.bor(out, tonumber(flag))
end
end
return out
end
local function FlagsToTable(flags, valid_flags)
if not flags then return valid_flags.default_valid_flag end
local out = {}
for k, v in pairs(valid_flags) do
if bit.band(flags, v) > 0 then
out[k] = true
end
end
return out
end
local shader_name_translate = {
vertexlitgeneric = "3d",
unlitgeneric = "2d",
eyerefract = "eye refract",
}
for shader_name, groups in pairs(shader_params.shaders) do
for group_name, base_group in pairs(shader_params.base) do
if groups[group_name] then
for k,v in pairs(base_group) do
groups[group_name][k] = v
end
else
groups[group_name] = base_group
end
end
end
for shader_name, groups in pairs(shader_params.shaders) do
local temp = CreateMaterial(tostring({}), shader_name, {})
local PART = {}
PART.ClassName = "material_" .. (shader_name_translate[shader_name] or shader_name)
PART.Description = shader_name
PART.NonPhysical = true
PART.Group = "pac4"
PART.Icon = "icon16/paintcan.png"
pac.StartStorableVars()
pac.SetPropertyGroup(PART, "generic")
-- move this to tools or something
pac.GetSet(PART, "LoadVmt", "", {editor_panel = "material"})
function PART:SetLoadVmt(path)
if not path or path == "" then return end
local str = file.Read("materials/" .. path .. ".vmt", "GAME")
if not str then return end
local vmt = util.KeyValuesToTable(str)
local shader = str:match("^(.-)%{"):gsub("%p", ""):Trim()
for k,v in pairs(self:GetVars()) do
if PART.ShaderParams[k] and PART.ShaderParams[k].default ~= nil then
self["Set" .. k](self, PART.ShaderParams[k].default)
end
end
print(str)
print("======")
PrintTable(vmt)
print("======")
for k,v in pairs(vmt) do
if k:StartWith("$") then k = k:sub(2) end
local func = self["Set" .. k]
if func then
local t = type(v)
local info = PART.ShaderParams[k]
if type(v) == "string" then
if v:find("[", nil, true) then
v = Vector(v:gsub("[%[%]]", ""):gsub("%s+", " "):Trim())
if type(info.default) == "number" then
v = v.x
end
end
end
if type(v) == "number" then
if info.type == "bool" or info.is_flag then
v = v == 1
end
end
func(self, v)
else
pac.Message("cannot convert material parameter " .. k)
end
end
end
pac.GetSet(PART, "MaterialOverride", "all", {enums = function(self, str)
local materials = {}
if
pace.current_part:HasParent() and
pace.current_part:GetParent().GetEntity and
pace.current_part:GetParent():GetEntity():IsValid() and
pace.current_part:GetParent():GetEntity():GetMaterials()
then
materials = pace.current_part:GetParent():GetEntity():GetMaterials()
end
table.insert(materials, "all")
local tbl = {}
for _, v in ipairs(materials) do
v = v:match(".+/(.+)") or v
tbl[v] = v:lower()
end
return tbl
end})
local function update_submaterial(self, remove, parent)
pac.RunNextFrame("refresh materials" .. self.Id, function()
local name = self:GetName()
for _, part in ipairs(self:GetRootPart():GetChildrenList()) do
if part.GetMaterials then
for _, path in ipairs(part.Materials:Split(";")) do
if path == name then
part:SetMaterials(part.Materials)
break
end
end
end
end
local str = self.MaterialOverride
parent = parent or self:GetParent()
local num = 0
if parent:IsValid() then
if tonumber(str) then
num = tonumber(str)
elseif str ~= "all" and parent.GetEntity and parent:GetEntity():IsValid() and parent:GetEntity():GetMaterials() then
for i, v in ipairs(parent:GetEntity():GetMaterials()) do
if (v:match(".+/(.+)") or v):lower() == str:lower() then
num = i
break
end
end
end
parent.material_override = parent.material_override or {}
parent.material_override[num] = parent.material_override[num] or {}
for _, stack in pairs(parent.material_override) do
for i, v in ipairs(stack) do
if v == self then
table.remove(stack, i)
break
end
end
end
if not remove then
table.insert(parent.material_override[num], self)
end
end
end)
end
function PART:Initialize()
self.translation_vector = Vector()
self.rotation_angle = Angle(0, 0, 0)
end
function PART:SetMaterialOverride(num)
self.MaterialOverride = num
update_submaterial(self)
end
PART.ShaderParams = {}
PART.TransformVars = {}
local sorted_groups = {}
for k, v in pairs(groups) do
table.insert(sorted_groups, {k = k, v = v})
end
table.sort(sorted_groups, function(a, b) return a.k:lower() < b.k:lower() end)
for _, v in ipairs(sorted_groups) do
local group, params = v.k, v.v
local sorted_params = {}
for k, v in pairs(params) do
table.insert(sorted_params, {k = k, v = v})
end
table.sort(sorted_params, function(a, b) return a.k:lower() < b.k:lower() end)
for _, v in ipairs(sorted_params) do
local key, info = v.k, v.v
PART.ShaderParams[key] = info
if info.is_flag and group == "generic" then
pac.SetPropertyGroup(PART, "flags")
else
pac.SetPropertyGroup(PART, group)
end
if info.default == nil then
if info.type == "vec3" then
info.default = Vector(0,0,0)
elseif info.type == "color" then
info.default = Vector(1,1,1)
elseif info.type == "float" then
info.default = 0
elseif info.type == "vec2" then
info.default = Vector(0, 0)
end
end
local property_name = key
local description = (info.description or "") .. " ($" .. key .. ")"
if info.type == "matrix" then
local position_key = property_name .. "Position"
local scale_key = property_name .. "Scale"
local angle_key = property_name .. "Angle"
local angle_center_key = property_name .. "AngleCenter"
local friendly_name = info.friendly:gsub("Transform", "")
pac.GetSet(PART, position_key, Vector(0, 0, 0), {editor_friendly = friendly_name .. "Position", description = description})
pac.GetSet(PART, scale_key, Vector(1, 1, 1), {editor_friendly = friendly_name .. "Scale", description = description})
pac.GetSet(PART, angle_key, 0, {editor_panel = "number", editor_friendly = friendly_name .. "Angle", description = description})
pac.GetSet(PART, angle_center_key, Vector(0.5, 0.5, 0), {editor_friendly = friendly_name .. "AngleCenter", description = description})
PART.TransformVars[position_key] = true
PART.TransformVars[scale_key] = true
PART.TransformVars[angle_key] = true
PART.TransformVars[angle_center_key] = true
local shader_key = "$" .. key
local function setup_matrix(self)
self.matrix = self.matrix or Matrix()
self.matrix:Identity()
self.matrix:Translate(self.translation_vector)
self.matrix:Translate(self[angle_center_key])
self.matrix:Rotate(self.rotation_angle)
self.matrix:Translate(-self[angle_center_key])
self.matrix:SetScale(self[scale_key])
end
PART["Set" .. position_key] = function(self, vec)
self[position_key] = vec
self.translation_vector.x = self[position_key].x
self.translation_vector.y = self[position_key].y
setup_matrix(self)
self:GetRawMaterial():SetMatrix(shader_key, self.matrix)
end
PART["Set" .. scale_key] = function(self, vec)
self[scale_key] = vec
setup_matrix(self)
self:GetRawMaterial():SetMatrix(shader_key, self.matrix)
end
PART["Set" .. angle_key] = function(self, num)
self[angle_key] = num
self.rotation_angle.y = self[angle_key]*360
setup_matrix(self)
self:GetRawMaterial():SetMatrix(shader_key, self.matrix)
end
PART["Set" .. angle_center_key] = function(self, vec)
self[angle_center_key] = vec
setup_matrix(self)
self:GetRawMaterial():SetMatrix(shader_key, self.matrix)
end
elseif info.type == "texture" then
info.default = info.default or ""
pac.GetSet(PART, property_name, info.default, {
editor_panel = "textures",
editor_friendly = info.friendly,
description = description,
shader_param_info = info,
})
local key = "$" .. key
PART["Set" .. property_name] = function(self, val)
self[property_name] = val
if val == "" then
self:GetRawMaterial():SetUndefined(key)
self:GetRawMaterial():Recompute()
else
if not pac.resource.DownloadTexture(val, function(tex, frames)
if frames then
self.vtf_frame_limit = self.vtf_frame_limit or {}
self.vtf_frame_limit[group] = frames
end
self:GetRawMaterial():SetTexture(key, tex)
end, self:GetPlayerOwner()) then
self:GetRawMaterial():SetTexture(key, val)
end
end
end
else
pac.GetSet(PART, property_name, info.default, {
editor_friendly = info.friendly,
enums = info.enums,
description = description,
editor_sensitivity = (info.type == "vec3" or info.type == "color") and 0.25 or nil,
editor_panel = (info.type == "color" and "color2") or (property_name == "model" and "boolean") or nil,
editor_round = info.type == "integer",
})
local flag_key = key
local key = "$" .. key
if type(info.default) == "number" then
PART["Set" .. property_name] = function(self, val)
self[property_name] = val
local mat = self:GetRawMaterial()
mat:SetFloat(key, val)
if info.recompute then
mat:Recompute()
end
end
if property_name:lower():find("frame") then
PART["Set" .. property_name] = function(self, val)
self[property_name] = val
if self.vtf_frame_limit and self.vtf_frame_limit[group] then
self:GetRawMaterial():SetInt(key, math.abs(val)%self.vtf_frame_limit[group])
end
end
end
elseif type(info.default) == "boolean" then
if info.is_flag then
PART["Set" .. property_name] = function(self, val)
self[property_name] = val
local mat = self:GetRawMaterial()
local tbl = FlagsToTable(mat:GetInt("$flags"), material_flags)
tbl[flag_key] = val
mat:SetInt("$flags", TableToFlags(tbl, material_flags))
mat:Recompute()
end
else
PART["Set" .. property_name] = function(self, val)
self[property_name] = val
local mat = self:GetRawMaterial()
mat:SetInt(key, val and 1 or 0)
if info.recompute then mat:Recompute() end
end
end
elseif type(info.default) == "Vector" or info.type == "vec3" or info.type == "vec2" then
PART["Set" .. property_name] = function(self, val)
if type(val) == "string" then val = Vector() end
self[property_name] = val
local mat = self:GetRawMaterial()
mat:SetVector(key, val)
end
elseif info.type == "vec4" then
-- need vec4 type
PART["Set" .. property_name] = function(self, val)
local x,y,z,w
if type(val) == "string" then
x,y,z,w = unpack(val:Split(" "))
x = tonumber(x) or 0
y = tonumber(y) or 0
z = tonumber(z) or 0
w = tonumber(w) or 0
elseif type(val) == "Vector" then
x,y,z = val.x, val.y, val.z
w = 0
else
x, y, z, w = 0, 0, 0, 0
end
self[property_name] = ("%f %f %f %f"):format(x, y, z, w)
local mat = self:GetRawMaterial()
mat:SetString(key, ("[%f %f %f %f]"):format(x,y,z,w))
if info.recompute then mat:Recompute() end
end
end
end
end
end
pac.EndStorableVars()
function PART:GetRawMaterial()
if not self.Materialm then
self.material_name = tostring({})
local mat = CreateMaterial(self.material_name, shader_name, {})
self.Materialm = mat
for k,v in pairs(self:GetVars()) do
self["Set" .. k](self, v)
end
end
return self.Materialm
end
function PART:OnParent(parent)
update_submaterial(self)
end
function PART:OnRemove()
update_submaterial(self, true)
end
function PART:OnUnParent(parent)
update_submaterial(self, true, parent)
end
function PART:OnHide()
update_submaterial(self, true)
end
function PART:OnShow()
update_submaterial(self)
end
pac.RegisterPart(PART)
end | gpl-3.0 |
bartekbp/graphics | glsdk/glload/codegen/MakeAllFiles.lua | 5 | 6077 | --[[
Calling dofile on this will generate all of the header and source files needed
for GLE.
]]
require "_LoadLuaSpec"
require "_MakeExtHeaderFile"
require "_MakeMainHeaderFile"
require "_MakeMainSourceFile"
require "_MakeCoreHeaderFile"
require "_MakeCoreSourceFile"
require "_MakeInclTypeFile"
require "_MakeInclCoreFile"
require "_MakeInclExtFile"
require "_MakeInclVersionFile"
require "_util"
local specFileLoc = GetSpecFilePath();
---------------------------
--Create standard OpenGL files.
local specData = LoadLuaSpec(specFileLoc .. "glspec.lua");
local glPreceedData = {
dofile(GetDataFilePath() .. "headerGlProtect.lua"),
dofile(GetDataFilePath() .. "glDefStr.lua"),
dofile(GetDataFilePath() .. "headerFunc.lua"),
}
--Write the external headers.
local glOutputs = {
{"gl_2_1", "2.1", true},
{"gl_3_0", "3.0", true},
{"gl_3_1", "3.1", true},
{"gl_3_1_comp", "3.1", false},
{"gl_3_2", "3.2", true},
{"gl_3_2_comp", "3.2", false},
{"gl_3_3", "3.3", true},
{"gl_3_3_comp", "3.3", false},
{"gl_4_0", "4.0", true},
{"gl_4_0_comp", "4.0", false},
{"gl_4_1", "4.1", true},
{"gl_4_1_comp", "4.1", false},
{"gl_4_2", "4.2", true},
{"gl_4_2_comp", "4.2", false},
};
local glTruncPreceedData = {}
local removalVersions = { "3.1" }
local listOfCoreVersions = dofile(GetDataFilePath() .. "listOfCoreVersions.lua");
local newGlOutputs = {};
local function GetCoreInclBasename(coreVersion, removalVersion)
local baseName = "_int_gl_" .. coreVersion:gsub("%.", "_");
if(removalVersion) then
baseName = baseName .. "_rem_" .. removalVersion:gsub("%.", "_");
end
return baseName;
end
for i, coreVersion in ipairs(listOfCoreVersions) do
local baseFilename = GetCoreInclBasename(coreVersion);
local output = {};
output[1] = baseFilename;
output[2] = coreVersion;
output[3] = nil;
newGlOutputs[baseFilename] = output;
for i, removalVersion in ipairs(removalVersions) do
output = {};
local newFilename = GetCoreInclBasename(coreVersion, removalVersion);
output[1] = newFilename;
output[2] = coreVersion;
output[3] = removalVersion;
newGlOutputs[newFilename] = output;
end
end
local typeHeaderName = "_int_gl_type";
local extHeaderName = "_int_gl_exts";
MakeInclTypeFile(typeHeaderName, specData, glPreceedData);
for baseFilename, output in pairs(newGlOutputs) do
output[4] = MakeInclCoreFile(output[1], specData, "GL", "gl",
output[2], output[3], glTruncPreceedData);
end
MakeInclExtFile(extHeaderName, specData, "GL", "gl", glTruncPreceedData);
----------------------------------
-- Write include files for the new headers.
for i, output in ipairs(glOutputs) do
local outVersion = output[2];
local numOutVersion = tonumber(outVersion);
local includeList = {typeHeaderName, extHeaderName};
for i, version in ipairs(listOfCoreVersions) do
local numVersion = tonumber(version);
if(numVersion > numOutVersion) then
break;
end
local coreName = GetCoreInclBasename(version);
if(newGlOutputs[coreName][4]) then
includeList[#includeList + 1] = coreName;
end
if(not output[3]) then
for i, removalVersion in ipairs(removalVersions) do
local baseName = GetCoreInclBasename(version, removalVersion)
if(newGlOutputs[baseName][4]) then
includeList[#includeList + 1] = baseName;
end
end
else
for i, removalVersion in ipairs(removalVersions) do
if(tonumber(removalVersion) > numOutVersion) then
--Has been removed from core, but not this version.
local baseName = GetCoreInclBasename(version, removalVersion)
if(newGlOutputs[baseName][4]) then
includeList[#includeList + 1] = baseName;
end
end
end
end
end
MakeInclVersionFile(output[1], includeList);
end
local function GetVersionProfIterator()
local currIx = 1;
return function()
if(currIx > #glOutputs) then return nil, nil; end;
local currValue = glOutputs[currIx];
currIx = currIx + 1;
local profile = nil;
if(currValue[3]) then profile = "core"; else profile = "compatibility"; end;
return currValue[2], profile;
end
end
--Write the internal headers.
local baseData = {
enums = {"VERSION", "EXTENSIONS", "NUM_EXTENSIONS", "CONTEXT_PROFILE_MASK", "CONTEXT_CORE_PROFILE_BIT", "CONTEXT_COMPATIBILITY_PROFILE_BIT", "TRUE", "FALSE"},
funcs = {"GetString", "GetStringi", "GetIntegerv"},
bFuncsAreCore = true,
enumPrefix = "GL",
preceedData = glPreceedData,
};
MakeMainHeaderFile("gll_gl_ext", specData, "gl", GetVersionProfIterator(), baseData);
--MakeCoreHeaderFile("gll_gl_core", specData, "gl");
--Write the internal source files.
local platformDef = dofile(GetDataFilePath() .. "stdPlatformDef.lua");
MakeMainSourceFile("gll_gl_ext", specData, "GL", "gl", GetVersionProfIterator(), glPreceedData,
baseData, nil);
--MakeCoreSourceFile("gll_gl_core", specData, "gl", platformDef);
---------------------------
--Create WGL files.
local wglSpecData = LoadLuaSpec(specFileLoc .. "wglspec.lua");
local wglPreceedData = {
dofile(GetDataFilePath() .. "wglPreceed.lua"),
dofile(GetDataFilePath() .. "wglHeaderFunc.lua"),
dofile(GetDataFilePath() .. "glDefStr.lua"),
}
local wglbaseData = {
enums = {},
funcs = {"GetExtensionsStringARB"},
bFuncsAreCore = false,
enumPrefix = "WGL",
preceedData = wglPreceedData
};
MakeExtHeaderFile("wgl_exts", wglSpecData, "WGL", "wgl", nil, false, wglPreceedData);
MakeMainHeaderFile("wgll_ext", wglSpecData, "wgl", nil, wglbaseData);
MakeMainSourceFile("wgll_ext", wglSpecData, "WGL", "wgl", nil, wglPreceedData,
wglbaseData, nil);
---------------------------
--Create GLX files.
local glxSpecData = LoadLuaSpec(specFileLoc .. "glxspec.lua");
local glxPreceedData = {
dofile(GetDataFilePath() .. "glxPreceed.lua"),
dofile(GetDataFilePath() .. "glxHeaderFunc.lua"),
dofile(GetDataFilePath() .. "glDefStr.lua"),
}
MakeExtHeaderFile("glx_exts", glxSpecData, "GLX", "glX", nil, false, glxPreceedData);
MakeMainHeaderFile("glxl_ext", glxSpecData, "glX", nil, glxbaseData);
MakeMainSourceFile("glxl_ext", glxSpecData, "GLX", "glX", nil, glxPreceedData,
glxbaseData, nil);
| mit |
Turttle/darkstar | scripts/zones/Port_San_dOria/npcs/Teilsa.lua | 34 | 1795 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Teilsa
-- Adventurer's Assistant
-- Only recieving Adv.Coupon and simple talk event are scrited
-- This NPC participates in Quests and Missions
-------------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/zones/Port_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:getItemCount() == 1 and trade:hasItemQty(0x218,1) == true) then
player:startEvent(0x0264);
player:addGil(GIL_RATE*50);
player:tradeComplete();
end
-- "Flyers for Regine" conditional script
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x023d);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0264) then
player:messageSpecial(GIL_OBTAINED,GIL_RATE*50);
end
end;
| gpl-3.0 |
dickeyf/darkstar | scripts/zones/Feretory/Zone.lua | 32 | 1164 | -----------------------------------
--
-- Zone: Feretory
--
-----------------------------------
package.loaded["scripts/zones/Marjami_Ravine/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Marjami_Ravine/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
player:setPos(-358.000, -3.400, -440.00, 63);
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
piXelicidio/locas-ants | libs/suit/theme.lua | 1 | 4521 | -- This file is part of SUIT, copyright (c) 2016 Matthias Richter
local BASE = (...):match('(.-)[^%.]+$')
local theme = {}
theme.cornerRadius = 4
theme.color = {
normal = {bg = { 66, 66, 66}, fg = {188,188,188}},
hovered = {bg = { 50,153,187}, fg = {255,255,255}},
active = {bg = {255,153, 0}, fg = {225,225,225}}
}
-- HELPER
function theme.getColorForState(opt)
local s = opt.state or "normal"
return (opt.color and opt.color[opt.state]) or theme.color[s]
end
function theme.drawBox(x,y,w,h, colors, cornerRadius)
colors = colors or theme.getColorForState(opt)
cornerRadius = cornerRadius or theme.cornerRadius
w = math.max(cornerRadius/2, w)
if h < cornerRadius/2 then
y,h = y - (cornerRadius - h), cornerRadius/2
end
love.graphics.setColor(colors.bg)
love.graphics.rectangle('fill', x,y, w,h, cornerRadius)
end
function theme.getVerticalOffsetForAlign(valign, font, h)
if valign == "top" then
return 0
elseif valign == "bottom" then
return h - font:getHeight()
end
-- else: "middle"
return (h - font:getHeight()) / 2
end
-- WIDGET VIEWS
function theme.Label(text, opt, x,y,w,h)
y = y + theme.getVerticalOffsetForAlign(opt.valign, opt.font, h)
love.graphics.setColor((opt.color and opt.color.normal or {}).fg or theme.color.normal.fg)
love.graphics.setFont(opt.font)
love.graphics.printf(text, x+2, y, w-4, opt.align or "center")
end
function theme.Button(text, opt, x,y,w,h)
local c = theme.getColorForState(opt)
theme.drawBox(x,y,w,h, c, opt.cornerRadius)
love.graphics.setColor(c.fg)
love.graphics.setFont(opt.font)
y = y + theme.getVerticalOffsetForAlign(opt.valign, opt.font, h)
love.graphics.printf(text, x+2, y, w-4, opt.align or "center")
end
function theme.Checkbox(chk, opt, x,y,w,h)
local c = theme.getColorForState(opt)
local th = opt.font:getHeight()
theme.drawBox(x+h/10,y+h/10,h*.8,h*.8, c, opt.cornerRadius)
love.graphics.setColor(c.fg)
if chk.checked then
love.graphics.setLineStyle('smooth')
love.graphics.setLineWidth(5)
love.graphics.setLineJoin("bevel")
love.graphics.line(x+h*.2,y+h*.55, x+h*.45,y+h*.75, x+h*.8,y+h*.2)
end
if chk.text then
love.graphics.setFont(opt.font)
y = y + theme.getVerticalOffsetForAlign(opt.valign, opt.font, h)
love.graphics.printf(chk.text, x + h, y, w - h, opt.align or "left")
end
end
function theme.Slider(fraction, opt, x,y,w,h)
local xb, yb, wb, hb -- size of the progress bar
local r = math.min(w,h) / 2.1
if opt.vertical then
x, w = x + w*.25, w*.5
xb, yb, wb, hb = x, y+h*(1-fraction), w, h*fraction
else
y, h = y + h*.25, h*.5
xb, yb, wb, hb = x,y, w*fraction, h
end
local c = theme.getColorForState(opt)
theme.drawBox(x,y,w,h, c, opt.cornerRadius)
theme.drawBox(xb,yb,wb,hb, {bg=c.fg}, opt.cornerRadius)
if opt.state ~= nil and opt.state ~= "normal" then
love.graphics.setColor((opt.color and opt.color.active or {}).fg or theme.color.active.fg)
if opt.vertical then
love.graphics.circle('fill', x+wb/2, yb, r)
else
love.graphics.circle('fill', x+wb, yb+hb/2, r)
end
end
end
function theme.Input(input, opt, x,y,w,h)
local utf8 = require 'utf8'
theme.drawBox(x,y,w,h, (opt.color and opt.color.normal) or theme.color.normal, opt.cornerRadius)
x = x + 3
w = w - 6
local th = opt.font:getHeight()
-- set scissors
local sx, sy, sw, sh = love.graphics.getScissor()
love.graphics.setScissor(x-1,y,w+2,h)
x = x - input.text_draw_offset
-- text
love.graphics.setColor((opt.color and opt.color.normal and opt.color.normal.fg) or theme.color.normal.fg)
love.graphics.setFont(opt.font)
love.graphics.print(input.text, x, y+(h-th)/2)
-- candidate text
local tw = opt.font:getWidth(input.text)
local ctw = opt.font:getWidth(input.candidate_text.text)
love.graphics.setColor((opt.color and opt.color.normal and opt.color.normal.fg) or theme.color.normal.fg)
love.graphics.print(input.candidate_text.text, x + tw, y+(h-th)/2)
-- candidate text rectangle box
love.graphics.rectangle("line", x + tw, y+(h-th)/2, ctw, th)
-- cursor
if opt.hasKeyboardFocus and (love.timer.getTime() % 1) > .5 then
local ct = input.candidate_text;
local ss = ct.text:sub(1, utf8.offset(ct.text, ct.start))
local ws = opt.font:getWidth(ss)
if ct.start == 0 then ws = 0 end
love.graphics.setLineWidth(1)
love.graphics.setLineStyle('rough')
love.graphics.line(x + opt.cursor_pos + ws, y + (h-th)/2,
x + opt.cursor_pos + ws, y + (h+th)/2)
end
-- reset scissor
love.graphics.setScissor(sx,sy,sw,sh)
end
return theme
| mit |
SalvationDevelopment/Salvation-Scripts-TCG | c1372887.lua | 4 | 2174 | --相乗り
function c1372887.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,1372887+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c1372887.activate)
c:RegisterEffect(e1)
end
function c1372887.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_HAND)
e1:SetCondition(c1372887.drcon1)
e1:SetOperation(c1372887.drop1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_TO_HAND)
e2:SetCondition(c1372887.regcon)
e2:SetOperation(c1372887.regop)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_CHAIN_SOLVED)
e3:SetCondition(c1372887.drcon2)
e3:SetOperation(c1372887.drop2)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
end
function c1372887.cfilter(c,tp)
return c:IsControler(1-tp) and not c:IsReason(REASON_DRAW) and c:IsPreviousLocation(LOCATION_DECK+LOCATION_GRAVE)
end
function c1372887.drcon1(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1372887.cfilter,1,nil,tp)
and (not re:IsHasType(EFFECT_TYPE_ACTIONS) or re:IsHasType(EFFECT_TYPE_CONTINUOUS))
end
function c1372887.drop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,1372887)
Duel.Draw(tp,1,REASON_EFFECT)
end
function c1372887.regcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1372887.cfilter,1,nil,tp) and Duel.GetFlagEffect(tp,1372887)==0
and re:IsHasType(EFFECT_TYPE_ACTIONS) and not re:IsHasType(EFFECT_TYPE_CONTINUOUS)
end
function c1372887.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterFlagEffect(tp,1372887,RESET_CHAIN,0,1)
end
function c1372887.drcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,1372887)>0
end
function c1372887.drop2(e,tp,eg,ep,ev,re,r,rp)
Duel.ResetFlagEffect(tp,1372887)
Duel.Hint(HINT_CARD,0,1372887)
Duel.Draw(tp,1,REASON_EFFECT)
end
| gpl-2.0 |
Metastruct/pac3 | lua/pac3/editor/client/panels/browser.lua | 3 | 1720 | local L = pace.LanguageString
local PANEL = {}
PANEL.ClassName = "browser"
PANEL.Base = "DListView"
PANEL.Dir = ""
AccessorFunc(PANEL, "Dir", "Dir")
function PANEL:SetDir(str)
self.Dir = str
self:PopulateFromClient()
end
function PANEL:Init()
self:AddColumn(L"name")
self:AddColumn(L"size")
self:AddColumn(L"modified")
self:PopulateFromClient()
self:FixColumnsLayout()
end
local function OnMousePressed(self, mcode)
if mcode == MOUSE_RIGHT then
self:GetListView():OnRowRightClick(self:GetID(), self)
elseif mcode == MOUSE_LEFT then
self:GetListView():OnClickLine(self, true)
self:OnSelect()
end
end
function PANEL:AddOutfits(folder, callback)
for i, name in pairs(file.Find(folder.."*", "DATA")) do
if name:find("%.txt") then
local outfit = folder .. name
if file.Exists(outfit, "DATA") then
local filenode = self:AddLine(
name:gsub("%.txt", ""),
string.NiceSize(file.Size(outfit, "DATA")),
os.date("%m/%d/%Y %H:%M", file.Time(outfit, "DATA"))
)
filenode.FileName = name
filenode.OnSelect = callback
filenode.OnMousePressed = OnMousePressed
end
end
end
end
function PANEL:PopulateFromClient()
self:Clear()
self:AddOutfits("pac3/" .. self.Dir, function(node)
pace.LoadParts(self.Dir .. node.FileName, true)
pace.RefreshTree()
end)
end
function PANEL.OnRowRightClick(_self,id, self)
local m=DermaMenu()
m:AddOption(L"View",function()
self:GetListView():OnClickLine(self, true)
self:OnSelect()
end)
m:AddOption(L"wear on server",function()
self:GetListView():OnClickLine(self, true)
self:OnSelect()
timer.Simple(0,function()
RunConsoleCommand"pac_wear_parts"
end)
end)
m:Open()
end
pace.RegisterPanel(PANEL) | gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c76543119.lua | 4 | 2444 | --ギミック・パペット-死の木馬
function c76543119.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(76543119,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_NO_TURN_RESET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c76543119.target)
e1:SetOperation(c76543119.operation)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(76543119,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c76543119.spcon)
e2:SetTarget(c76543119.sptg)
e2:SetOperation(c76543119.spop)
c:RegisterEffect(e2)
end
function c76543119.filter(c)
return c:IsFaceup() and c:IsSetCard(0x83)
end
function c76543119.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c76543119.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c76543119.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c76543119.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c76543119.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c76543119.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c76543119.spfilter(c,e,tp)
return c:IsSetCard(0x83) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c76543119.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c76543119.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c76543119.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
if ft>2 then ft=2 end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c76543119.spfilter,tp,LOCATION_HAND,0,1,ft,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
| gpl-2.0 |
dickeyf/darkstar | scripts/globals/items/bowl_of_whitefish_stew.lua | 18 | 1536 | -----------------------------------------
-- ID: 4440
-- Item: Bowl of Whitefish Stew
-- Food Effect: 180Min, All Races
-----------------------------------------
-- Health 10
-- Dexterity 3
-- Mind -3
-- Accuracy 3
-- Ranged ACC % 7
-- Ranged ACC Cap 10
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,4440);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 10);
target:addMod(MOD_DEX, 3);
target:addMod(MOD_MND, -3);
target:addMod(MOD_ACC, 3);
target:addMod(MOD_FOOD_RACCP, 7);
target:addMod(MOD_FOOD_RACC_CAP, 10);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 10);
target:delMod(MOD_DEX, 3);
target:delMod(MOD_MND, -3);
target:delMod(MOD_ACC, 3);
target:delMod(MOD_FOOD_RACCP, 7);
target:delMod(MOD_FOOD_RACC_CAP, 10);
end;
| gpl-3.0 |
Turttle/darkstar | scripts/globals/abilities/wind_shot.lua | 22 | 2984 | -----------------------------------
-- Ability: Wind Shot
-- Consumes a Wind Card to enhance wind-based debuffs. Deals wind-based magic damage
-- Choke Effect: Enhanced DoT and VIT-
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
--ranged weapon/ammo: You do not have an appropriate ranged weapon equipped.
--no card: <name> cannot perform that action.
if (player:getWeaponSkillType(SLOT_RANGED) ~= SKILL_MRK or player:getWeaponSkillType(SLOT_AMMO) ~= SKILL_MRK) then
return 216,0;
end
if (player:hasItem(2178, 0) or player:hasItem(2974, 0)) then
return 0,0;
else
return 71, 0;
end
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
local params = {};
params.includemab = true;
local dmg = 2 * player:getRangedDmg() + player:getAmmoDmg() + player:getMod(MOD_QUICK_DRAW_DMG);
dmg = addBonusesAbility(player, ELE_WIND, target, dmg, params);
dmg = dmg * applyResistanceAbility(player,target,ELE_WIND,SKILL_MRK, (player:getStat(MOD_AGI)/2) + player:getMerit(MERIT_QUICK_DRAW_ACCURACY));
dmg = adjustForTarget(target,dmg,ELE_WIND);
dmg = utils.stoneskin(target, dmg);
target:delHP(dmg);
target:updateEnmityFromDamage(player,dmg);
local effects = {};
local counter = 1;
local choke = target:getStatusEffect(EFFECT_CHOKE);
if (choke ~= nil) then
effects[counter] = choke;
counter = counter + 1;
end
local threnody = target:getStatusEffect(EFFECT_THRENODY);
if (threnody ~= nil and threnody:getSubPower() == MOD_EARTHRES) then
effects[counter] = threnody;
counter = counter + 1;
end
--TODO: Frightful Roar
--[[local frightfulRoar = target:getStatusEffect(EFFECT_);
if (frightfulRoar ~= nil) then
effects[counter] = frightfulRoar;
counter = counter + 1;
end]]
if counter > 1 then
local effect = effects[math.random(1, counter-1)];
local duration = effect:getDuration();
local startTime = effect:getStartTime();
local tick = effect:getTick();
local power = effect:getPower();
local subpower = effect:getSubPower();
local tier = effect:getTier();
local effectId = effect:getType();
local subId = effect:getSubType();
power = power * 1.2;
target:delStatusEffectSilent(effectId);
target:addStatusEffect(effectId, power, tick, duration, subId, subpower, tier);
local newEffect = target:getStatusEffect(effectId);
newEffect:setStartTime(startTime);
end
return dmg;
end; | gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c95004025.lua | 2 | 2152 | --真竜導士マジェスティM
function c95004025.initial_effect(c)
--summon with s/t
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(95004025,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c95004025.otcon)
e1:SetOperation(c95004025.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(95004025,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c95004025.thcon)
e2:SetTarget(c95004025.thtg)
e2:SetOperation(c95004025.thop)
c:RegisterEffect(e2)
end
function c95004025.otfilter(c)
return c:IsType(TYPE_CONTINUOUS) and c:IsReleasable()
end
function c95004025.otcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
return c:GetLevel()>4 and minc<=1 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c95004025.otfilter,tp,LOCATION_SZONE,0,1,nil)
end
function c95004025.otop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local sg=Duel.SelectMatchingCard(tp,c95004025.otfilter,tp,LOCATION_SZONE,0,1,1,nil)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function c95004025.thcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_ADVANCE)==SUMMON_TYPE_ADVANCE and rp~=tp
end
function c95004025.thfilter(c)
return c:IsSetCard(0xf9) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c95004025.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95004025.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c95004025.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c95004025.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
| gpl-2.0 |
dickeyf/darkstar | scripts/zones/Kazham/npcs/Nti_Badolsoma.lua | 15 | 1053 | -----------------------------------
-- Area: Kazham
-- NPC: Nti Badolsoma
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/Kazham/TextIDs"] = nil;
require("scripts/zones/Kazham/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getVar("BathedInScent") == 1) then
player:startEvent(0x00B2); -- scent from Blue Rafflesias
else
player:startEvent(0x0058);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
Metastruct/pac3 | lua/pac3/core/client/parts/model2.lua | 1 | 20345 | local pac = pac
local render_SetColorModulation = render.SetColorModulation
local render_SetBlend = render.SetBlend
local render_CullMode = render.CullMode
local MATERIAL_CULLMODE_CW = MATERIAL_CULLMODE_CW
local MATERIAL_CULLMODE_CCW = MATERIAL_CULLMODE_CCW
local render_SetMaterial = render.SetMaterial
local render_ModelMaterialOverride = render.MaterialOverride
local render_MaterialOverride = render.ModelMaterialOverride
local Vector = Vector
local EF_BONEMERGE = EF_BONEMERGE
local NULL = NULL
local Color = Color
local PART = {}
PART.ClassName = "model2"
PART.Category = "model"
PART.ManualDraw = true
PART.HandleModifiersManually = true
PART.Icon = 'icon16/shape_square.png'
PART.Group = 'pac4'
PART.is_model_part = true
pac.StartStorableVars()
pac.SetPropertyGroup(PART, "generic")
pac.GetSet(PART, "Model", "", {editor_panel = "model"})
pac.SetPropertyGroup(PART, "orientation")
pac.GetSet(PART, "Size", 1, {editor_sensitivity = 0.25})
pac.GetSet(PART, "Scale", Vector(1,1,1))
pac.GetSet(PART, "BoneMerge", false)
pac.SetPropertyGroup(PART, "appearance")
pac.GetSet(PART, "Color", Vector(1, 1, 1), {editor_panel = "color2"})
pac.GetSet(PART, "NoLighting", false)
pac.GetSet(PART, "NoCulling", false)
pac.GetSet(PART, "Invert", false)
pac.GetSet(PART, "Alpha", 1, {editor_sensitivity = 0.25, editor_clamp = {0, 1}})
pac.GetSet(PART, "ModelModifiers", "", {editor_panel = "model_modifiers"})
pac.GetSet(PART, "Material", "", {editor_panel = "material"})
pac.GetSet(PART, "Materials", "", {editor_panel = "model_materials"})
pac.GetSet(PART, "LevelOfDetail", 0, {editor_clamp = {-1, 8}, editor_round = true})
pac.SetupPartName(PART, "EyeTarget")
pac.EndStorableVars()
PART.Entity = NULL
function PART:GetNiceName()
local str = pac.PrettifyName(("/" .. self:GetModel()):match(".+/(.-)%."))
return str and str:gsub("%d", "") or "error"
end
local temp = CreateMaterial(tostring({}), "VertexLitGeneric", {})
function PART:SetLevelOfDetail(val)
self.LevelOfDetail = val
local ent = self:GetEntity()
if ent:IsValid() then
ent:SetLOD(val)
end
end
function PART:SetSkin(var)
self.Skin = var
self.Entity:SetSkin(var)
end
function PART:ModelModifiersToTable(str)
if str == "" or (not str:find(";", nil, true) and not str:find("=", nil, true)) then return {} end
local tbl = {}
for _, data in ipairs(str:Split(";")) do
local key, val = data:match("(.+)=(.+)")
if key then
key = key:Trim()
val = tonumber(val:Trim())
tbl[key] = val
end
end
return tbl
end
function PART:ModelModifiersToString(tbl)
local str = ""
for k,v in pairs(tbl) do
str = str .. k .. "=" .. v .. ";"
end
return str
end
function PART:SetModelModifiers(str)
self.ModelModifiers = str
if not self.Entity:IsValid() then return end
local tbl = self:ModelModifiersToTable(str)
if tbl.skin then
self.Entity:SetSkin(tbl.skin)
tbl.skin = nil
end
if not self.Entity:GetBodyGroups() then return end
self.draw_bodygroups = {}
for i, info in ipairs(self.Entity:GetBodyGroups()) do
local val = tbl[info.name]
if val then
table.insert(self.draw_bodygroups, {info.id, val})
end
end
end
function PART:SetMaterial(str)
self.Material = str
if str == "" then
if self.material_override_self then
self.material_override_self[0] = nil
end
else
self.material_override_self = self.material_override_self or {}
self.material_override_self[0] = pac.Material(str, self)
end
if self.material_override_self and not next(self.material_override_self) then
self.material_override_self = nil
end
end
function PART:SetMaterials(str)
self.Materials = str
local materials = self:GetEntity():IsValid() and self:GetEntity():GetMaterials()
if not materials then return end
self.material_override_self = self.material_override_self or {}
local tbl = str:Split(";")
for i = 1, #materials do
local path = tbl[i]
if path and path ~= "" then
self.material_override_self[i] = pac.Material(path, self)
else
self.material_override_self[i] = nil
end
end
if not next(self.material_override_self) then
self.material_override_self = nil
end
end
function PART:Reset()
self:Initialize()
for _, key in pairs(self:GetStorableVars()) do
if PART[key] then
self["Set" .. key](self, self["Get" .. key](self))
end
end
end
function PART:OnEvent(typ)
if typ == "become_physics" then
local ent = self:GetEntity()
if ent:IsValid() then
ent:PhysicsInit(SOLID_NONE)
ent:SetMoveType(MOVETYPE_NONE)
ent:SetNoDraw(true)
ent.RenderOverride = nil
self.skip_orient = false
end
end
end
function PART:Initialize()
self.Entity = pac.CreateEntity(self:GetModel())
self.Entity:SetNoDraw(true)
self.Entity.PACPart = self
self.material_count = 0
end
function PART:GetEntity()
return self.Entity or NULL
end
function PART:OnShow()
local owner = self:GetOwner()
local ent = self:GetEntity()
if ent:IsValid() and owner:IsValid() and owner ~= ent then
ent:SetPos(owner:EyePos())
self.BoneIndex = nil
end
end
function PART:OnThink()
self:CheckBoneMerge()
end
function PART:BindMaterials(ent)
local materials = self.material_override_self or self.material_override
local set_material = false
if self.material_override_self then
if materials[0] then
render_MaterialOverride(materials[0])
set_material = true
end
for i = 1, self.material_count do
local mat = materials[i]
if mat then
render.MaterialOverrideByIndex(i-1, mat)
else
render.MaterialOverrideByIndex(i-1, nil)
end
end
elseif self.material_override then
if materials[0] and materials[0][1] then
render_MaterialOverride(materials[0][1]:GetRawMaterial())
set_material = true
end
for i = 1, self.material_count do
local stack = materials[i]
if stack then
local mat = stack[1]
if mat then
render.MaterialOverrideByIndex(i-1, mat:GetRawMaterial())
else
render.MaterialOverrideByIndex(i-1, nil)
end
end
end
end
if (pac.render_material or self.BoneMerge) and not set_material then
render_MaterialOverride()
end
end
function PART:PreEntityDraw(owner, ent, pos, ang)
if not ent:IsPlayer() and pos and ang then
if not self.skip_orient then
ent:SetPos(pos)
ent:SetAngles(ang)
else
self.cached_pos = pos
self.cached_ang = ang
end
end
if self.Alpha ~= 0 and self.Size ~= 0 then
self:ModifiersPreEvent("OnDraw")
local r, g, b = self.Color.r, self.Color.g, self.Color.b
-- render.SetColorModulation and render.SetAlpha set the material $color and $alpha.
render_SetColorModulation(r,g,b)
render_SetBlend(self.Alpha)
if self.NoLighting then
render.SuppressEngineLighting(true)
end
end
if self.draw_bodygroups then
for _, v in ipairs(self.draw_bodygroups) do
ent:SetBodygroup(v[1], v[2])
end
end
if self.EyeTarget.cached_pos then
if self.ClassName == "model2" then
local attachment = ent:GetAttachment( ent:LookupAttachment( "eyes" ) )
ent:SetEyeTarget(WorldToLocal( self.EyeTarget.cached_pos, self.EyeTarget.cached_ang, attachment.Pos, attachment.Ang ))
else
ent:SetEyeTarget(self.EyeTarget.cached_pos)
end
end
end
function PART:PostEntityDraw(owner, ent, pos, ang)
if self.Alpha ~= 0 and self.Size ~= 0 then
self:ModifiersPostEvent("OnDraw")
if self.NoLighting then
render.SuppressEngineLighting(false)
end
end
end
function PART:OnDraw(owner, pos, ang)
local ent = self:GetEntity()
if not ent:IsValid() then
self:Reset()
ent = self:GetEntity()
end
if self.loading then
self:DrawLoadingText(ent, pos, ang)
return
end
self:PreEntityDraw(owner, ent, pos, ang)
self:DrawModel(ent, pos, ang)
self:PostEntityDraw(owner, ent, pos, ang)
pac.ResetBones(ent)
end
function PART:DrawModel(ent, pos, ang)
if self.Alpha == 0 or self.Size == 0 then return end
if self.NoCulling or self.Invert then
render_CullMode(MATERIAL_CULLMODE_CW)
end
self:BindMaterials(ent)
ent.pac_drawing_model = true
ent:DrawModel()
ent.pac_drawing_model = false
if self.NoCulling then
render_CullMode(MATERIAL_CULLMODE_CCW)
self:BindMaterials(ent)
ent:DrawModel()
elseif self.Invert then
render_CullMode(MATERIAL_CULLMODE_CCW)
end
end
function PART:DrawLoadingText(ent, pos, ang)
cam.Start2D()
cam.IgnoreZ(true)
local pos2d = pos:ToScreen()
surface.SetFont("DermaDefault")
surface.SetTextColor(255, 255, 255, 255)
local str = self.loading .. string.rep(".", pac.RealTime * 3 % 3)
local w, h = surface.GetTextSize(self.loading .. "...")
surface.SetTextPos(pos2d.x - w / 2, pos2d.y - h / 2)
surface.DrawText(str)
cam.IgnoreZ(false)
cam.End2D()
end
local ALLOW_TO_MDL = CreateConVar('pac_allow_mdl', '1', {FCVAR_ARCHIVE, FCVAR_REPLICATED}, 'Allow to use custom MDLs')
function PART:RealSetModel(path)
local old = self.Entity:GetModel()
self.Entity.pac_bones = nil
self.Entity:SetModel(path)
self.Entity.pac_target_model = path
self:SetModelModifiers(self:GetModelModifiers())
self:SetMaterials((not old or self.Entity:GetModel() == old) and self:GetMaterials() or '')
local mats = self.Entity:GetMaterials()
self.material_count = mats and #mats or 0
self:SetSize(self:GetSize())
self:SetScale(self:GetScale())
end
function PART:SetModel(path)
self.Model = path
self.Entity = self:GetEntity()
if path:find("^.-://") then
local status, reason = hook.Run('PAC3AllowMDLDownload', self:GetPlayerOwner(), self, path)
if ALLOW_TO_MDL:GetBool() and status ~= false then
self.loading = "downloading mdl zip"
pac.DownloadMDL(path, function(path)
self.loading = nil
self:RealSetModel(path)
if self:GetEntity() == pac.LocalPlayer and pacx and pacx.SetModel then
pacx.SetModel(self.Model)
end
end, function(err)
pac.Message(err)
self.loading = nil
self:RealSetModel("models/error.mdl")
end, self:GetPlayerOwner())
else
self.loading = reason or "mdl is not allowed"
self:RealSetModel("models/error.mdl")
pac.Message(self, ' mdl files are not allowed')
end
else
if self:GetEntity() == pac.LocalPlayer and pacx and pacx.SetModel then
pacx.SetModel(self.Model)
end
self:RealSetModel(path)
end
end
local NORMAL = Vector(1,1,1)
function PART:CheckScale()
-- RenderMultiply doesn't work with this..
if self.BoneMerge and self.Entity:IsValid() and self.Entity:GetBoneCount() and self.Entity:GetBoneCount() > 1 then
if self.Scale * self.Size ~= NORMAL then
if not self.requires_bone_model_scale then
self.requires_bone_model_scale = true
end
return true
end
self.requires_bone_model_scale = false
end
end
function PART:SetAlternativeScaling(b)
self.AlternativeScaling = b
self:SetScale(self.Scale)
end
function PART:SetScale(var)
var = var or Vector(1,1,1)
self.Scale = var
if not self:CheckScale() then
pac.SetModelScale(self.Entity, self.Scale * self.Size, nil)
end
end
function PART:SetSize(var)
var = var or 1
self.Size = var
if not self:CheckScale() then
pac.SetModelScale(self.Entity, self.Scale * self.Size, nil)
end
end
function PART:CheckBoneMerge()
local ent = self.Entity
if self.skip_orient then return end
if ent:IsValid() and not ent:IsPlayer() and ent:GetModel() then
if self.BoneMerge then
--[[if not self.ragdoll then
self.Entity = ClientsideRagdoll(ent:GetModel())
self.requires_bone_model_scale = true
ent = self.Entity
self.ragdoll = true
end]]
local owner = self:GetOwner()
if owner.pac_owner_override and owner.pac_owner_override:IsValid() then
owner = owner.pac_owner_override
end
if ent:GetParent() ~= owner then
ent:SetParent(owner)
if not ent:IsEffectActive(EF_BONEMERGE) then
ent:AddEffects(EF_BONEMERGE)
owner.pac_bonemerged = owner.pac_bonemerged or {}
table.insert(owner.pac_bonemerged, ent)
ent.RenderOverride = function()
ent.pac_drawing_model = true
ent:DrawModel()
ent.pac_drawing_model = false
end
end
end
else
--[[if self.ragdoll then
self.Entity:Remove()
ent = self:GetEntity()
self.requires_bone_model_scale = true
self.ragdoll = false
end]]
if ent:GetParent():IsValid() then
local owner = ent:GetParent()
ent:SetParent(NULL)
if ent:IsEffectActive(EF_BONEMERGE) then
ent:RemoveEffects(EF_BONEMERGE)
ent.RenderOverride = nil
if owner:IsValid() then
owner.pac_bonemerged = owner.pac_bonemerged or {}
for i, v in ipairs(owner.pac_bonemerged) do
if v == ent then
table.remove(owner.pac_bonemerged, i)
break
end
end
end
end
self.requires_bone_model_scale = false
end
end
end
end
function PART:OnBuildBonePositions()
if self.AlternativeScaling then return end
local ent = self:GetEntity()
local owner = self:GetOwner()
if not ent:IsValid() or not owner:IsValid() or not ent:GetBoneCount() or ent:GetBoneCount() < 1 then return end
if self.requires_bone_model_scale then
local scale = self.Scale * self.Size
for i = 0, ent:GetBoneCount() - 1 do
if i == 0 then
ent:ManipulateBoneScale(i, ent:GetManipulateBoneScale(i) * Vector(scale.x ^ 0.25, scale.y ^ 0.25, scale.z ^ 0.25))
else
ent:ManipulateBonePosition(i, ent:GetManipulateBonePosition(i) + Vector((scale.x-1) ^ 4, 0, 0))
ent:ManipulateBoneScale(i, ent:GetManipulateBoneScale(i) * scale)
end
end
end
end
pac.RegisterPart(PART)
do
local PART = {}
PART.ClassName = "entity2"
PART.Base = "model2"
PART.Category = "model"
PART.ManualDraw = true
PART.HandleModifiersManually = true
PART.Icon = 'icon16/shape_square.png'
PART.Group = 'pac4'
PART.is_model_part = false
pac.StartStorableVars()
pac.GetSet(PART, "NoDraw", false)
pac.EndStorableVars()
pac.RemoveProperty(PART, "BoneMerge")
pac.RemoveProperty(PART, "Bone")
pac.RemoveProperty(PART, "Position")
pac.RemoveProperty(PART, "Angles")
pac.RemoveProperty(PART, "PositionOffset")
pac.RemoveProperty(PART, "AngleOffset")
pac.RemoveProperty(PART, "EyeAngles")
pac.RemoveProperty(PART, "AimPartName")
function PART:Initialize() self.material_count = 0 end
function PART:OnDraw(ent, pos, ang)
self:PreEntityDraw(ent, ent, pos, ang)
self:DrawModel(ent, pos, ang)
self:PostEntityDraw(ent, ent, pos, ang)
pac.ResetBones(ent)
end
function PART:GetEntity()
local ent = self:GetOwner()
self.Entity = ent
return ent
end
local temp_mat = Material( "models/error/new light1" )
function PART:OnShow()
local ent = self:GetEntity()
ent.pac_originalmodel = ent.pac_originalmodel or ent:GetModel()
if self.Model == "" then
self.Model = ent:GetModel() or ""
end
if ent:IsValid() then
function ent.RenderOverride()
-- if the draw call is not from pac don't bother
if not ent.pac_drawing_model then
return
end
if self:IsValid() and self:GetOwner():IsValid() then
if ent.pac_bonemerged then
for _, e in ipairs(ent.pac_bonemerged) do
if e.pac_drawing_model then return end
end
end
-- so eyes work
if self.NoDraw then
render.SetBlend(0)
render.ModelMaterialOverride(temp_mat)
ent:DrawModel()
render.SetBlend(1)
render.ModelMaterialOverride()
return
end
self:Draw(ent:GetPos(), ent:GetAngles(), self.Translucent and "translucent" or "opaque")
else
ent.RenderOverride = nil
end
end
end
end
function PART:OnHide()
local ent = self:GetOwner()
if ent:IsValid() then
ent.RenderOverride = nil
end
end
function PART:RealSetModel(path)
local ent = self:GetEntity()
if not ent:IsValid() then return end
ent:SetModel(path)
ent.pac_target_model = path
self:OnThink()
end
function PART:OnRemove()
local ent = self:GetEntity()
if not ent:IsValid() then return end
if ent.pac_originalmodel then
ent:SetModel(ent.pac_originalmodel)
ent.pac_bones = nil
if ent == pac.LocalPlayer and pacx and pacx.SetModel then
pacx.SetModel(ent.pac_originalmodel)
end
end
ent.pac_originalmodel = nil
ent.pac_target_model = nil
end
function PART:OnThink()
self:CheckBoneMerge()
local ent = self:GetEntity()
if self.last_model ~= ent:GetModel() then
local old = ent:GetModel()
self:SetModelModifiers(self:GetModelModifiers())
if old ~= nil and old ~= self.Entity:GetModel() then
self:SetMaterials("")
else
self:SetMaterials(self:GetMaterials())
end
self.material_count = #self.Entity:GetMaterials()
self.last_model = old
end
end
pac.RegisterPart(PART)
end
do
local PART = {}
PART.ClassName = "weapon"
PART.Base = "model2"
PART.Category = "model"
PART.ManualDraw = true
PART.HandleModifiersManually = true
PART.Icon = 'icon16/shape_square.png'
PART.Group = 'pac4'
PART.is_model_part = false
pac.StartStorableVars()
pac.SetPropertyGroup(PART, "generic")
pac.GetSet(PART, "OverridePosition", false)
pac.GetSet(PART, "Class", "all", {enums = function()
local out = {
["physgun"] = "weapon_physgun",
["357"] = "weapon_357",
["alyxgun"] = "weapon_alyxgun",
["annabelle"] = "weapon_annabelle",
["ar2"] = "weapon_ar2",
["brickbat"] = "weapon_brickbat",
["bugbait"] = "weapon_bugbait",
["crossbow"] = "weapon_crossbow",
["crowbar"] = "weapon_crowbar",
["frag"] = "weapon_frag",
["physcannon"] = "weapon_physcannon",
["pistol"] = "weapon_pistol",
["rpg"] = "weapon_rpg",
["shotgun"] = "weapon_shotgun",
["smg1"] = "weapon_smg1",
["striderbuster"] = "weapon_striderbuster",
["stunstick"] = "weapon_stunstick",
}
for _, tbl in pairs(weapons.GetList()) do
if not tbl.ClassName:StartWith("ai_") then
local friendly = tbl.ClassName:match("weapon_(.+)") or tbl.ClassName
out[friendly] = tbl.ClassName
end
end
return out
end})
pac.EndStorableVars()
pac.RemoveProperty(PART, "Model")
function PART:GetNiceName()
return self.Class
end
function PART:Initialize()
self.material_count = 0
end
function PART:OnDraw(ent, pos, ang)
local ent = self:GetEntity()
if not ent:IsValid() then return end
local old
if self.OverridePosition then
old = ent:GetParent()
ent:SetParent(NULL)
ent:SetRenderOrigin(pos)
ent:SetRenderAngles(ang)
ent:SetupBones()
end
ent.pac_render = true
self:PreEntityDraw(ent, ent, pos, ang)
self:DrawModel(ent, pos, ang)
self:PostEntityDraw(ent, ent, pos, ang)
pac.ResetBones(ent)
if self.OverridePosition then
ent:MarkShadowAsDirty()
--ent:SetParent(old)
end
ent.pac_render = nil
end
PART.AlwaysThink = true
function PART:OnThink()
local ent = self:GetOwner(true)
if ent:IsValid() and ent.GetActiveWeapon then
local wep = ent:GetActiveWeapon()
if wep:IsValid() then
if wep ~= self.Entity then
if self.Class == "all" or (self.Class:lower() == wep:GetClass():lower()) then
self:OnHide()
self.Entity = wep
self:SetEventHide(false)
wep.RenderOverride = function()
wep:DrawShadow(false)
if wep.pac_render then
wep:DrawModel()
end
end
wep.pac_weapon_part = self
else
self:SetEventHide(true)
self:OnHide()
end
end
end
end
end
function PART:OnHide()
local ent = self:GetOwner(true)
if ent:IsValid() and ent.GetActiveWeapon then
for k,v in pairs(ent:GetWeapons()) do
if v.pac_weapon_part == self then
v.RenderOverride = nil
v:DrawShadow(true)
v:SetParent(ent)
end
end
self.Entity = NULL
end
end
pac.RegisterPart(PART)
end | gpl-3.0 |
Turttle/darkstar | scripts/zones/Northern_San_dOria/npcs/Justi.lua | 36 | 1852 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Justi
-- Conquest depending furniture seller
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,JUSTI_SHOP_DIALOG);
stock = {0x0037,69888,1, --Cabinet
0x003b,57333,1, --Chiffonier
0x0020,170726,1, --Dresser
0x0031,35272,2, --Coffer
0x002e,8376,3, --Armor Box
0x0679,92,3, --Bundling Twine
0x0039,15881,3, --Cupboard
0x0018,129168,3, --Oak Table
0x005d,518,3} --Water Cask
showNationShop(player, SANDORIA, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
kiavateam/kiavasecbot | libs/serpent.lua | 656 | 7877 | local n, v = "serpent", 0.28 -- (C) 2012-15 Paul Kulchenko; MIT License
local c, d = "Paul Kulchenko", "Lua serializer and pretty printer"
local snum = {[tostring(1/0)]='1/0 --[[math.huge]]',[tostring(-1/0)]='-1/0 --[[-math.huge]]',[tostring(0/0)]='0/0'}
local badtype = {thread = true, userdata = true, cdata = true}
local keyword, globals, G = {}, {}, (_G or _ENV)
for _,k in ipairs({'and', 'break', 'do', 'else', 'elseif', 'end', 'false',
'for', 'function', 'goto', 'if', 'in', 'local', 'nil', 'not', 'or', 'repeat',
'return', 'then', 'true', 'until', 'while'}) do keyword[k] = true end
for k,v in pairs(G) do globals[v] = k end -- build func to name mapping
for _,g in ipairs({'coroutine', 'debug', 'io', 'math', 'string', 'table', 'os'}) do
for k,v in pairs(G[g] or {}) do globals[v] = g..'.'..k end end
local function s(t, opts)
local name, indent, fatal, maxnum = opts.name, opts.indent, opts.fatal, opts.maxnum
local sparse, custom, huge = opts.sparse, opts.custom, not opts.nohuge
local space, maxl = (opts.compact and '' or ' '), (opts.maxlevel or math.huge)
local iname, comm = '_'..(name or ''), opts.comment and (tonumber(opts.comment) or math.huge)
local seen, sref, syms, symn = {}, {'local '..iname..'={}'}, {}, 0
local function gensym(val) return '_'..(tostring(tostring(val)):gsub("[^%w]",""):gsub("(%d%w+)",
-- tostring(val) is needed because __tostring may return a non-string value
function(s) if not syms[s] then symn = symn+1; syms[s] = symn end return tostring(syms[s]) end)) end
local function safestr(s) return type(s) == "number" and tostring(huge and snum[tostring(s)] or s)
or type(s) ~= "string" and tostring(s) -- escape NEWLINE/010 and EOF/026
or ("%q"):format(s):gsub("\010","n"):gsub("\026","\\026") end
local function comment(s,l) return comm and (l or 0) < comm and ' --[['..tostring(s)..']]' or '' end
local function globerr(s,l) return globals[s] and globals[s]..comment(s,l) or not fatal
and safestr(select(2, pcall(tostring, s))) or error("Can't serialize "..tostring(s)) end
local function safename(path, name) -- generates foo.bar, foo[3], or foo['b a r']
local n = name == nil and '' or name
local plain = type(n) == "string" and n:match("^[%l%u_][%w_]*$") and not keyword[n]
local safe = plain and n or '['..safestr(n)..']'
return (path or '')..(plain and path and '.' or '')..safe, safe end
local alphanumsort = type(opts.sortkeys) == 'function' and opts.sortkeys or function(k, o, n) -- k=keys, o=originaltable, n=padding
local maxn, to = tonumber(n) or 12, {number = 'a', string = 'b'}
local function padnum(d) return ("%0"..tostring(maxn).."d"):format(tonumber(d)) end
table.sort(k, function(a,b)
-- sort numeric keys first: k[key] is not nil for numerical keys
return (k[a] ~= nil and 0 or to[type(a)] or 'z')..(tostring(a):gsub("%d+",padnum))
< (k[b] ~= nil and 0 or to[type(b)] or 'z')..(tostring(b):gsub("%d+",padnum)) end) end
local function val2str(t, name, indent, insref, path, plainindex, level)
local ttype, level, mt = type(t), (level or 0), getmetatable(t)
local spath, sname = safename(path, name)
local tag = plainindex and
((type(name) == "number") and '' or name..space..'='..space) or
(name ~= nil and sname..space..'='..space or '')
if seen[t] then -- already seen this element
sref[#sref+1] = spath..space..'='..space..seen[t]
return tag..'nil'..comment('ref', level) end
if type(mt) == 'table' and (mt.__serialize or mt.__tostring) then -- knows how to serialize itself
seen[t] = insref or spath
if mt.__serialize then t = mt.__serialize(t) else t = tostring(t) end
ttype = type(t) end -- new value falls through to be serialized
if ttype == "table" then
if level >= maxl then return tag..'{}'..comment('max', level) end
seen[t] = insref or spath
if next(t) == nil then return tag..'{}'..comment(t, level) end -- table empty
local maxn, o, out = math.min(#t, maxnum or #t), {}, {}
for key = 1, maxn do o[key] = key end
if not maxnum or #o < maxnum then
local n = #o -- n = n + 1; o[n] is much faster than o[#o+1] on large tables
for key in pairs(t) do if o[key] ~= key then n = n + 1; o[n] = key end end end
if maxnum and #o > maxnum then o[maxnum+1] = nil end
if opts.sortkeys and #o > maxn then alphanumsort(o, t, opts.sortkeys) end
local sparse = sparse and #o > maxn -- disable sparsness if only numeric keys (shorter output)
for n, key in ipairs(o) do
local value, ktype, plainindex = t[key], type(key), n <= maxn and not sparse
if opts.valignore and opts.valignore[value] -- skip ignored values; do nothing
or opts.keyallow and not opts.keyallow[key]
or opts.valtypeignore and opts.valtypeignore[type(value)] -- skipping ignored value types
or sparse and value == nil then -- skipping nils; do nothing
elseif ktype == 'table' or ktype == 'function' or badtype[ktype] then
if not seen[key] and not globals[key] then
sref[#sref+1] = 'placeholder'
local sname = safename(iname, gensym(key)) -- iname is table for local variables
sref[#sref] = val2str(key,sname,indent,sname,iname,true) end
sref[#sref+1] = 'placeholder'
local path = seen[t]..'['..tostring(seen[key] or globals[key] or gensym(key))..']'
sref[#sref] = path..space..'='..space..tostring(seen[value] or val2str(value,nil,indent,path))
else
out[#out+1] = val2str(value,key,indent,insref,seen[t],plainindex,level+1)
end
end
local prefix = string.rep(indent or '', level)
local head = indent and '{\n'..prefix..indent or '{'
local body = table.concat(out, ','..(indent and '\n'..prefix..indent or space))
local tail = indent and "\n"..prefix..'}' or '}'
return (custom and custom(tag,head,body,tail) or tag..head..body..tail)..comment(t, level)
elseif badtype[ttype] then
seen[t] = insref or spath
return tag..globerr(t, level)
elseif ttype == 'function' then
seen[t] = insref or spath
local ok, res = pcall(string.dump, t)
local func = ok and ((opts.nocode and "function() --[[..skipped..]] end" or
"((loadstring or load)("..safestr(res)..",'@serialized'))")..comment(t, level))
return tag..(func or globerr(t, level))
else return tag..safestr(t) end -- handle all other types
end
local sepr = indent and "\n" or ";"..space
local body = val2str(t, name, indent) -- this call also populates sref
local tail = #sref>1 and table.concat(sref, sepr)..sepr or ''
local warn = opts.comment and #sref>1 and space.."--[[incomplete output with shared/self-references skipped]]" or ''
return not name and body..warn or "do local "..body..sepr..tail.."return "..name..sepr.."end"
end
local function deserialize(data, opts)
local env = (opts and opts.safe == false) and G
or setmetatable({}, {
__index = function(t,k) return t end,
__call = function(t,...) error("cannot call functions") end
})
local f, res = (loadstring or load)('return '..data, nil, nil, env)
if not f then f, res = (loadstring or load)(data, nil, nil, env) end
if not f then return f, res end
if setfenv then setfenv(f, env) end
return pcall(f)
end
local function merge(a, b) if b then for k,v in pairs(b) do a[k] = v end end; return a; end
return { _NAME = n, _COPYRIGHT = c, _DESCRIPTION = d, _VERSION = v, serialize = s,
load = deserialize,
dump = function(a, opts) return s(a, merge({name = '_', compact = true, sparse = true}, opts)) end,
line = function(a, opts) return s(a, merge({sortkeys = true, comment = true}, opts)) end,
block = function(a, opts) return s(a, merge({indent = ' ', sortkeys = true, comment = true}, opts)) end }
| gpl-3.0 |
walid55/all_wazer2 | libs/serpent.lua | 656 | 7877 | local n, v = "serpent", 0.28 -- (C) 2012-15 Paul Kulchenko; MIT License
local c, d = "Paul Kulchenko", "Lua serializer and pretty printer"
local snum = {[tostring(1/0)]='1/0 --[[math.huge]]',[tostring(-1/0)]='-1/0 --[[-math.huge]]',[tostring(0/0)]='0/0'}
local badtype = {thread = true, userdata = true, cdata = true}
local keyword, globals, G = {}, {}, (_G or _ENV)
for _,k in ipairs({'and', 'break', 'do', 'else', 'elseif', 'end', 'false',
'for', 'function', 'goto', 'if', 'in', 'local', 'nil', 'not', 'or', 'repeat',
'return', 'then', 'true', 'until', 'while'}) do keyword[k] = true end
for k,v in pairs(G) do globals[v] = k end -- build func to name mapping
for _,g in ipairs({'coroutine', 'debug', 'io', 'math', 'string', 'table', 'os'}) do
for k,v in pairs(G[g] or {}) do globals[v] = g..'.'..k end end
local function s(t, opts)
local name, indent, fatal, maxnum = opts.name, opts.indent, opts.fatal, opts.maxnum
local sparse, custom, huge = opts.sparse, opts.custom, not opts.nohuge
local space, maxl = (opts.compact and '' or ' '), (opts.maxlevel or math.huge)
local iname, comm = '_'..(name or ''), opts.comment and (tonumber(opts.comment) or math.huge)
local seen, sref, syms, symn = {}, {'local '..iname..'={}'}, {}, 0
local function gensym(val) return '_'..(tostring(tostring(val)):gsub("[^%w]",""):gsub("(%d%w+)",
-- tostring(val) is needed because __tostring may return a non-string value
function(s) if not syms[s] then symn = symn+1; syms[s] = symn end return tostring(syms[s]) end)) end
local function safestr(s) return type(s) == "number" and tostring(huge and snum[tostring(s)] or s)
or type(s) ~= "string" and tostring(s) -- escape NEWLINE/010 and EOF/026
or ("%q"):format(s):gsub("\010","n"):gsub("\026","\\026") end
local function comment(s,l) return comm and (l or 0) < comm and ' --[['..tostring(s)..']]' or '' end
local function globerr(s,l) return globals[s] and globals[s]..comment(s,l) or not fatal
and safestr(select(2, pcall(tostring, s))) or error("Can't serialize "..tostring(s)) end
local function safename(path, name) -- generates foo.bar, foo[3], or foo['b a r']
local n = name == nil and '' or name
local plain = type(n) == "string" and n:match("^[%l%u_][%w_]*$") and not keyword[n]
local safe = plain and n or '['..safestr(n)..']'
return (path or '')..(plain and path and '.' or '')..safe, safe end
local alphanumsort = type(opts.sortkeys) == 'function' and opts.sortkeys or function(k, o, n) -- k=keys, o=originaltable, n=padding
local maxn, to = tonumber(n) or 12, {number = 'a', string = 'b'}
local function padnum(d) return ("%0"..tostring(maxn).."d"):format(tonumber(d)) end
table.sort(k, function(a,b)
-- sort numeric keys first: k[key] is not nil for numerical keys
return (k[a] ~= nil and 0 or to[type(a)] or 'z')..(tostring(a):gsub("%d+",padnum))
< (k[b] ~= nil and 0 or to[type(b)] or 'z')..(tostring(b):gsub("%d+",padnum)) end) end
local function val2str(t, name, indent, insref, path, plainindex, level)
local ttype, level, mt = type(t), (level or 0), getmetatable(t)
local spath, sname = safename(path, name)
local tag = plainindex and
((type(name) == "number") and '' or name..space..'='..space) or
(name ~= nil and sname..space..'='..space or '')
if seen[t] then -- already seen this element
sref[#sref+1] = spath..space..'='..space..seen[t]
return tag..'nil'..comment('ref', level) end
if type(mt) == 'table' and (mt.__serialize or mt.__tostring) then -- knows how to serialize itself
seen[t] = insref or spath
if mt.__serialize then t = mt.__serialize(t) else t = tostring(t) end
ttype = type(t) end -- new value falls through to be serialized
if ttype == "table" then
if level >= maxl then return tag..'{}'..comment('max', level) end
seen[t] = insref or spath
if next(t) == nil then return tag..'{}'..comment(t, level) end -- table empty
local maxn, o, out = math.min(#t, maxnum or #t), {}, {}
for key = 1, maxn do o[key] = key end
if not maxnum or #o < maxnum then
local n = #o -- n = n + 1; o[n] is much faster than o[#o+1] on large tables
for key in pairs(t) do if o[key] ~= key then n = n + 1; o[n] = key end end end
if maxnum and #o > maxnum then o[maxnum+1] = nil end
if opts.sortkeys and #o > maxn then alphanumsort(o, t, opts.sortkeys) end
local sparse = sparse and #o > maxn -- disable sparsness if only numeric keys (shorter output)
for n, key in ipairs(o) do
local value, ktype, plainindex = t[key], type(key), n <= maxn and not sparse
if opts.valignore and opts.valignore[value] -- skip ignored values; do nothing
or opts.keyallow and not opts.keyallow[key]
or opts.valtypeignore and opts.valtypeignore[type(value)] -- skipping ignored value types
or sparse and value == nil then -- skipping nils; do nothing
elseif ktype == 'table' or ktype == 'function' or badtype[ktype] then
if not seen[key] and not globals[key] then
sref[#sref+1] = 'placeholder'
local sname = safename(iname, gensym(key)) -- iname is table for local variables
sref[#sref] = val2str(key,sname,indent,sname,iname,true) end
sref[#sref+1] = 'placeholder'
local path = seen[t]..'['..tostring(seen[key] or globals[key] or gensym(key))..']'
sref[#sref] = path..space..'='..space..tostring(seen[value] or val2str(value,nil,indent,path))
else
out[#out+1] = val2str(value,key,indent,insref,seen[t],plainindex,level+1)
end
end
local prefix = string.rep(indent or '', level)
local head = indent and '{\n'..prefix..indent or '{'
local body = table.concat(out, ','..(indent and '\n'..prefix..indent or space))
local tail = indent and "\n"..prefix..'}' or '}'
return (custom and custom(tag,head,body,tail) or tag..head..body..tail)..comment(t, level)
elseif badtype[ttype] then
seen[t] = insref or spath
return tag..globerr(t, level)
elseif ttype == 'function' then
seen[t] = insref or spath
local ok, res = pcall(string.dump, t)
local func = ok and ((opts.nocode and "function() --[[..skipped..]] end" or
"((loadstring or load)("..safestr(res)..",'@serialized'))")..comment(t, level))
return tag..(func or globerr(t, level))
else return tag..safestr(t) end -- handle all other types
end
local sepr = indent and "\n" or ";"..space
local body = val2str(t, name, indent) -- this call also populates sref
local tail = #sref>1 and table.concat(sref, sepr)..sepr or ''
local warn = opts.comment and #sref>1 and space.."--[[incomplete output with shared/self-references skipped]]" or ''
return not name and body..warn or "do local "..body..sepr..tail.."return "..name..sepr.."end"
end
local function deserialize(data, opts)
local env = (opts and opts.safe == false) and G
or setmetatable({}, {
__index = function(t,k) return t end,
__call = function(t,...) error("cannot call functions") end
})
local f, res = (loadstring or load)('return '..data, nil, nil, env)
if not f then f, res = (loadstring or load)(data, nil, nil, env) end
if not f then return f, res end
if setfenv then setfenv(f, env) end
return pcall(f)
end
local function merge(a, b) if b then for k,v in pairs(b) do a[k] = v end end; return a; end
return { _NAME = n, _COPYRIGHT = c, _DESCRIPTION = d, _VERSION = v, serialize = s,
load = deserialize,
dump = function(a, opts) return s(a, merge({name = '_', compact = true, sparse = true}, opts)) end,
line = function(a, opts) return s(a, merge({sortkeys = true, comment = true}, opts)) end,
block = function(a, opts) return s(a, merge({indent = ' ', sortkeys = true, comment = true}, opts)) end }
| gpl-2.0 |
Turttle/darkstar | scripts/zones/FeiYin/npcs/Strange_Apparatus.lua | 31 | 1106 | -----------------------------------
-- Area: FeiYin
-- NPC: Strange Apparatus
-- @pos -94 -15 220 204
-----------------------------------
package.loaded["scripts/zones/FeiYin/TextIDs"] = nil;
require("scripts/zones/FeiYin/TextIDs");
require("scripts/globals/strangeapparatus");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
player:startEvent(0x001B, 0, 0, INFINITY_CORE, 0, 0, 0, 0, player:getZoneID());
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0019, 0, 0, INFINITY_CORE, 0, 0, 0, 0, player:getZoneID());
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Turttle/darkstar | scripts/zones/Upper_Jeuno/npcs/Collet.lua | 17 | 2328 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Collet
-- Involved in Quests: A Clock Most Delicate, Save the Clock Tower
-- @zone 244
-- @pos -44 0 107
-----------------------------------
package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Upper_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(555,1) == true and trade:getItemCount() == 1) then
a = player:getVar("saveTheClockTowerNPCz1"); -- NPC zone1
if (a == 0 or (a ~= 2 and a ~= 3 and a ~= 6 and a ~= 10 and a ~= 18 and a ~= 7 and a ~= 26 and a ~= 11 and
a ~= 22 and a ~= 14 and a ~= 19 and a ~= 15 and a ~= 23 and a ~= 27 and a ~= 30 and a ~= 31)) then
player:startEvent(0x0073,10 - player:getVar("saveTheClockTowerVar")); -- "Save the Clock Tower" Quest
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getFameLevel(JEUNO) >= 5 and aClockMostdelicate == QUEST_AVAILABLE and player:getVar("aClockMostdelicateVar") == 0) then
player:startEvent(0x0070);
elseif (player:getVar("saveTheClockTowerVar") >= 1) then
player:startEvent(0x00a4);
elseif (player:getQuestStatus(JEUNO,THE_CLOCKMASTER) == QUEST_COMPLETED) then
player:startEvent(0x00a3);
else
player:startEvent(0x0072);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0070) then
player:setVar("aClockMostdelicateVar", 1);
elseif (csid == 0x0073) then
player:setVar("saveTheClockTowerVar",player:getVar("saveTheClockTowerVar") + 1);
player:setVar("saveTheClockTowerNPCz1",player:getVar("saveTheClockTowerNPCz1") + 2);
end
end;
| gpl-3.0 |
Turttle/darkstar | scripts/globals/effects/yonin.lua | 17 | 1446 | -----------------------------------
--
--
--
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect) --power=30 initially, subpower=20 for enmity
target:addMod(MOD_ACC,-effect:getPower());
target:addMod(MOD_EVA,effect:getPower());
target:addMod(MOD_NINJA_TOOL,effect:getPower());
target:addMod(MOD_ENMITY,effect:getSubPower());
end;
-----------------------------------
-- onEffectTick Action
-----------------------------------
function onEffectTick(target,effect)
--tick down the effect and reduce the overall power
effect:setPower(effect:getPower()-1);
target:delMod(MOD_ACC,-1);
target:delMod(MOD_EVA,1);
target:delMod(MOD_NINJA_TOOL,1);
if (effect:getPower() % 2 == 0) then -- enmity+ decays from 20 to 10, so half as often as the rest.
effect:setSubPower(effect:getSubPower()-1);
target:delMod(MOD_ENMITY,1);
end;
end;
-----------------------------------
-- onEffectLose Action
-----------------------------------
function onEffectLose(target,effect)
--remove the remaining power
target:delMod(MOD_ACC,-effect:getPower());
target:delMod(MOD_EVA,effect:getPower());
target:delMod(MOD_NINJA_TOOL,effect:getPower());
target:delMod(MOD_ENMITY,effect:getSubPower());
end; | gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c37198732.lua | 2 | 1932 | --レベル・マイスター
function c37198732.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCost(c37198732.cost)
e1:SetTarget(c37198732.target)
e1:SetOperation(c37198732.activate)
c:RegisterEffect(e1)
end
function c37198732.cfilter(c)
return c:GetLevel()>0 and c:IsAbleToGraveAsCost()
end
function c37198732.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if Duel.IsExistingMatchingCard(c37198732.cfilter,tp,LOCATION_HAND,0,1,nil) then
e:SetLabel(1)
return true
else
return false
end
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c37198732.cfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
e:SetLabelObject(g:GetFirst())
g:GetFirst():CreateEffectRelation(e)
end
function c37198732.filter(c)
return c:IsFaceup() and c:GetLevel()>0
end
function c37198732.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c37198732.filter(chkc) end
if chk==0 then
if e:GetLabel()~=1 then return false end
e:SetLabel(0)
return Duel.IsExistingTarget(c37198732.filter,tp,LOCATION_MZONE,0,1,nil)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c37198732.filter,tp,LOCATION_MZONE,0,1,2,nil)
end
function c37198732.activate(e,tp,eg,ep,ev,re,r,rp)
local lc=e:GetLabelObject()
if not lc:IsRelateToEffect(e) then return end
local lv=lc:GetLevel()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
while tc do
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
tc=g:GetNext()
end
end
| gpl-2.0 |
Turttle/darkstar | scripts/zones/Port_Bastok/npcs/Silver_Owl.lua | 34 | 1328 | -----------------------------------
-- Area: Port Bastok
-- NPC: Silver Owl
-- Type: Tenshodo Merchant
-- @pos -99.155 4.649 23.292 236
-----------------------------------
package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/keyitems");
require("scripts/zones/Port_Bastok/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(TENSHODO_MEMBERS_CARD)) then
if (player:sendGuild(60420, 1, 23, 4)) then
player:showText(npc,TENSHODO_SHOP_OPEN_DIALOG);
end
else
player:startEvent(0x0096,1)
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c96223501.lua | 2 | 2427 | --竜星因士-セフィラツバーン
function c96223501.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetRange(LOCATION_PZONE)
e2:SetTargetRange(1,0)
e2:SetTarget(c96223501.splimit)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetCountLimit(1,96223501)
e3:SetTarget(c96223501.target)
e3:SetOperation(c96223501.operation)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e4)
local e5=e3:Clone()
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
e5:SetCondition(c96223501.condition)
c:RegisterEffect(e5)
end
function c96223501.splimit(e,c,sump,sumtype,sumpos,targetp)
if c:IsSetCard(0x9c) or c:IsSetCard(0xc4) then return false end
return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c96223501.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_PENDULUM
end
function c96223501.filter1(c)
return ((c:IsLocation(LOCATION_MZONE) and c:IsFaceup())
or (c:IsLocation(LOCATION_SZONE) and (c:GetSequence()==6 or c:GetSequence()==7)))
and (c:IsSetCard(0x9c) or c:IsSetCard(0xc4))
end
function c96223501.filter2(c)
return c:IsFaceup()
end
function c96223501.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c96223501.filter1,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
and Duel.IsExistingTarget(c96223501.filter2,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectTarget(tp,c96223501.filter1,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=Duel.SelectTarget(tp,c96223501.filter2,tp,0,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
end
function c96223501.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c100912004.lua | 2 | 5105 | --EMユーゴーレム
--Performapal Fugolem
--Scripted by Eerie Code
function c100912004.initial_effect(c)
aux.EnablePendulumAttribute(c)
--salvage
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetRange(LOCATION_PZONE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1)
e1:SetCondition(c100912004.thcon)
e1:SetTarget(c100912004.thtg)
e1:SetOperation(c100912004.thop)
c:RegisterEffect(e1)
--reg
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCondition(c100912004.effcon)
e2:SetOperation(c100912004.regop)
c:RegisterEffect(e2)
--fusion
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c100912004.spcon)
e3:SetTarget(c100912004.sptg)
e3:SetOperation(c100912004.spop)
c:RegisterEffect(e3)
end
function c100912004.thcfilter(c,tp)
return c:IsControler(tp) and bit.band(c:GetSummonType(),SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c100912004.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg and eg:IsExists(c100912004.thcfilter,1,nil,tp)
end
function c100912004.thfilter(c)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and (c:IsSetCard(0x98) or c:IsSetCard(0x99) or c:IsSetCard(0x9f))
and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c100912004.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100912004.thfilter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE+LOCATION_EXTRA)
end
function c100912004.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100912004.thfilter),tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100912004.effcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c100912004.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(100912004,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
end
function c100912004.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(100912004)~=0
end
function c100912004.spfilter0(c)
return c:IsRace(RACE_DRAGON) and c:IsOnField()
end
function c100912004.spfilter1(c,e)
return c100912004.spfilter0(c) and not c:IsImmuneToEffect(e)
end
function c100912004.spfilter2(c,e,tp,m,f,gc)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,gc)
end
function c100912004.spfilter3(c)
return c:IsCanBeFusionMaterial() and c:IsRace(RACE_DRAGON)
end
function c100912004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local mg1=Duel.GetFusionMaterial(tp):Filter(c100912004.spfilter0,c)
local res=Duel.IsExistingMatchingCard(c100912004.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp):Filter(c100912004.spfilter3,nil)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c100912004.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,c)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100912004.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) or c:IsControler(1-tp) then return end
local mg1=Duel.GetFusionMaterial(tp):Filter(c100912004.spfilter1,c,e)
local sg1=Duel.GetMatchingGroup(c100912004.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp):Filter(c100912004.spfilter3,nil)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c100912004.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,c)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,c)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,c)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
| gpl-2.0 |
Turttle/darkstar | scripts/globals/weaponskills/double_thrust.lua | 30 | 1320 | -----------------------------------
-- Double Thrust
-- Polearm weapon skill
-- Skill Level: 5
-- Delivers a two-hit attack. Damage varies with TP.
-- Will stack with Sneak Attack.
-- Aligned with the Light Gorget.
-- Aligned with the Light Belt.
-- Element: None
-- Modifiers: STR:30%
-- 100%TP 200%TP 300%TP
-- 1.00 1.50 2.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID)
local params = {};
params.numHits = 2;
params.ftp100 = 1; params.ftp200 = 1.5; params.ftp300 = 2;
params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.dex_wsc = 0.3;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params);
damage = damage * WEAPON_SKILL_POWER
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c72913666.lua | 2 | 2059 | --ゴーストリック・ワーウルフ
function c72913666.initial_effect(c)
--summon limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(c72913666.sumcon)
c:RegisterEffect(e1)
--turn set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(72913666,0))
e2:SetCategory(CATEGORY_POSITION)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(c72913666.postg)
e2:SetOperation(c72913666.posop)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(72913666,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetCode(EVENT_FLIP)
e3:SetCountLimit(1,72913666)
e3:SetTarget(c72913666.damtg)
e3:SetOperation(c72913666.damop)
c:RegisterEffect(e3)
end
function c72913666.sfilter(c)
return c:IsFaceup() and c:IsSetCard(0x8d)
end
function c72913666.sumcon(e)
return not Duel.IsExistingMatchingCard(c72913666.sfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function c72913666.postg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsCanTurnSet() and c:GetFlagEffect(72913666)==0 end
c:RegisterFlagEffect(72913666,RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_POSITION,c,1,0,0)
end
function c72913666.posop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.ChangePosition(c,POS_FACEDOWN_DEFENSE)
end
end
function c72913666.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local ct=Duel.GetMatchingGroupCount(Card.IsFacedown,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(ct*100)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,1-tp,ct*100)
end
function c72913666.damop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local ct=Duel.GetMatchingGroupCount(Card.IsFacedown,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.Damage(p,ct*100,REASON_EFFECT)
end
| gpl-2.0 |
erictheredsu/eric_git | MGCN/wow/WTF/Account/ERIC/Mangoscn/Erica/SavedVariables/zBar2.lua | 1 | 1364 |
zBar2Saves = {
["version"] = "2.0.15",
["zShadow1"] = {
["hideTab"] = 1,
["num"] = 1,
["buttons"] = {
},
["max"] = 2,
["layout"] = "line",
["alpha"] = 1,
["linenum"] = 1,
["hide"] = true,
["pos"] = {
"CENTER", -- [1]
72, -- [2]
0, -- [3]
},
["scale"] = 1,
["inset"] = 0,
["inCombat"] = "autoHide",
},
["zExBar2"] = {
["hideTab"] = true,
["num"] = 6,
["buttons"] = {
},
["layout"] = "line",
["alpha"] = 1,
["linenum"] = 2,
["hide"] = true,
["inset"] = 0,
["pos"] = {
"CENTER", -- [1]
-72, -- [2]
0, -- [3]
},
},
["zExBar1"] = {
["hideTab"] = 1,
["num"] = 10,
["buttons"] = {
},
["scale"] = 0.9020000100135803,
["layout"] = "line",
["alpha"] = 1,
["linenum"] = 2,
["inset"] = 0,
["pos"] = {
"CENTER", -- [1]
485.902858520898, -- [2]
-80.15543336007613, -- [3]
},
},
["zShadow2"] = {
["hideTab"] = true,
["num"] = 6,
["buttons"] = {
},
["max"] = 6,
["layout"] = "line",
["alpha"] = 1,
["linenum"] = 2,
["hide"] = true,
["inset"] = 0,
["pos"] = {
"CENTER", -- [1]
-144, -- [2]
0, -- [3]
},
},
["zCastBar"] = {
["hideTab"] = 1,
["num"] = 2,
["max"] = 2,
["layout"] = "line",
["alpha"] = 1,
["linenum"] = 2,
["scale"] = 1,
["inset"] = 0,
["pos"] = {
"BOTTOM", -- [1]
0, -- [2]
181, -- [3]
},
},
}
| gpl-3.0 |
Turttle/darkstar | scripts/globals/spells/suiton_san.lua | 17 | 1629 | -----------------------------------------
-- Spell: Suiton: San
-- Deals water damage to an enemy and lowers its resistance against lightning.
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
--doNinjutsuNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus)
local duration = 15 + caster:getMerit(MERIT_SUITON_EFFECT) -- T1 bonus debuff duration
local bonusAcc = 0;
local bonusMab = caster:getMerit(MERIT_SUITON_EFFECT) + caster:getMod(MOD_NIN_NUKE_BONUS); -- T1 mag atk + "enhances Ninjustu damage" mod
if(caster:getMerit(MERIT_SUITON_SAN) ~= 0) then -- T2 mag atk/mag acc, don't want to give a penalty to entities that can cast this without merits
bonusMab = bonusMab + caster:getMerit(MERIT_SUITON_SAN) - 5; -- merit gives 5 power but no bonus with one invest, thus subtract 5
bonusAcc = bonusAcc + caster:getMerit(MERIT_SUITON_SAN) - 5;
end;
if (caster:isBehind(target,15) and caster:hasStatusEffect(EFFECT_INNIN)) then -- Innin mag atk bonus from behind, guesstimating angle at 15 degrees
bonusMab = bonusMab + caster:getStatusEffect(EFFECT_INNIN):getPower();
end
local dmg = doNinjutsuNuke(134,1,caster,spell,target,false,bonusAcc,bonusMab);
handleNinjutsuDebuff(caster,target,spell,30,duration,MOD_THUNDERRES);
return dmg;
end; | gpl-3.0 |
Turttle/darkstar | scripts/globals/items/loaf_of_homemade_bread.lua | 35 | 1131 | -----------------------------------------
-- ID: 5228
-- Item: loaf_of_homemade_bread
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Agility 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5228);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_AGI, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_AGI, 1);
end;
| gpl-3.0 |
Turttle/darkstar | scripts/globals/spells/bluemagic/occultation.lua | 46 | 1612 | -----------------------------------------
-- Spell: Occultation
-- Creates shadow images that each absorb a single attack directed at you
-- Spell cost: 138 MP
-- Monster Type: Seethers
-- Spell Type: Magical (Wind)
-- Blue Magic Points: 3
-- Stat Bonus: VIT+3 CHR-2
-- Level: 88
-- Casting Time: 2 seconds
-- Recast Time: 1 minute, 30 seconds
--
-- Combos: Evasion Bonus
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local typeEffect = EFFECT_BLINK;
local skill = caster:getSkillLevel(BLUE_SKILL);
local power = (skill / 50);
local duration = 300;
-- 400 skill = 8 shadows, 450 = 9 shadows, so I am assuming every 50 skill is a shadow.
-- Also assuming minimum of 2 shadows.
-- I've never seen the spell cast with under 100 skill, so I could be wrong.
if (skill < 100) then
power = 2;
end;
if (caster:hasStatusEffect(EFFECT_DIFFUSION)) then
local diffMerit = caster:getMerit(MERIT_DIFFUSION);
if (diffMerit > 0) then
duration = duration + (duration/100)* diffMerit;
end;
caster:delStatusEffect(EFFECT_DIFFUSION);
end;
if (target:addStatusEffect(typeEffect,power,0,duration) == false) then
spell:setMsg(75);
end;
return typeEffect;
end; | gpl-3.0 |
fgenesis/Aquaria_experimental | game_scripts/scripts/maps/node_hint_rollgear.lua | 6 | 1214 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
function init(me)
end
function update(me, dt)
if isFlag(FLAG_HINT_ROLLGEAR, 0) then
if node_isEntityIn(me, getNaija()) then
if isPlat(PLAT_MAC) then
setControlHint(getStringBank(85), 1, 0, 0, 8)
else
setControlHint(getStringBank(65), 1, 0, 0, 8)
end
setFlag(FLAG_HINT_ROLLGEAR, 1)
end
end
end
| gpl-2.0 |
takke/MZ3 | src/MZ3/scripts/gmail.lua | 1 | 58016 | --[[
* Copyright (c) MZ3 Project Team All rights reserved.
* Code licensed under the BSD License:
* http://www.mz3.jp/license.txt
]]
--------------------------------------------------
-- MZ3 Script : gmail
--
-- $Id$
--------------------------------------------------
mz3.logger_debug('gmail.lua start');
module("gmail", package.seeall)
--------------------------------------------------
-- サービスの登録(タブ初期化、ログイン設定用)
--------------------------------------------------
mz3.regist_service('gmail', true);
-- 旧アカウントの移行
--
-- v1.2.x まで: 'GMail'
-- v1.3.x 以降: 'Google'
--
-- 'GMail' のものがあり、'Google' のものがなければ、'Google' に移行する
--
local GMail_id = mz3_account_provider.get_value('GMail', 'id');
local GMail_pw = mz3_account_provider.get_value('GMail', 'password');
local Google_id = mz3_account_provider.get_value('Google', 'id');
local Google_pw = mz3_account_provider.get_value('Google', 'password');
if GMail_id ~= '' and Google_id == '' and
GMail_pw ~= '' and Google_pw == '' then
mz3_account_provider.set_value('Google', 'id', GMail_id);
mz3_account_provider.set_value('Google', 'password', GMail_pw);
mz3.logger_info('GMail の ID/PW を Google に移行しました');
end
-- ログイン設定画面のプルダウン名、表示名の設定
mz3_account_provider.set_param('Google', 'id_name', 'メールアドレス');
mz3_account_provider.set_param('Google', 'password_name', 'パスワード');
----------------------------------------
-- アクセス種別の登録
----------------------------------------
-- 受信トレイ
type = MZ3AccessTypeInfo.create();
type:set_info_type('category'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_INBOX'); -- シリアライズキー
type:set_short_title('GMail 受信トレイ'); -- 簡易タイトル
type:set_request_method('GET'); -- リクエストメソッド
type:set_cache_file_pattern('gmail\\inbox_{urlparam:s}.html'); -- キャッシュファイル
type:set_request_encoding('utf8'); -- エンコーディング
type:set_default_url('https://mail.google.com/mail/h/');
type:set_body_header(1, 'title', '件名');
type:set_body_header(2, 'name', '差出人>>');
type:set_body_header(3, 'date', '日付>>');
type:set_body_integrated_line_pattern(1, '%2 %3');
type:set_body_integrated_line_pattern(2, '%1');
-- ログイン用
type = MZ3AccessTypeInfo.create();
type:set_info_type('category'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_LOGIN'); -- シリアライズキー
type:set_short_title('GMail ログイン'); -- 簡易タイトル
type:set_request_method('POST'); -- リクエストメソッド
type:set_cache_file_pattern('gmail\\login.html'); -- キャッシュファイル
type:set_request_encoding('sjis'); -- エンコーディング
-- メール本文
type = MZ3AccessTypeInfo.create();
type:set_info_type('body'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_MAIL'); -- シリアライズキー
type:set_short_title('GMail メール'); -- 簡易タイトル
type:set_request_method('GET'); -- リクエストメソッド
type:set_cache_file_pattern('gmail\\mail.html'); -- キャッシュファイル
type:set_request_encoding('utf8'); -- エンコーディング
-- 絵文字
type = MZ3AccessTypeInfo.create();
type:set_info_type('other'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_EMOJI'); -- シリアライズキー
type:set_short_title('GMail 絵文字'); -- 簡易タイトル
type:set_request_method('GET'); -- リクエストメソッド
type:set_request_encoding('utf8'); -- エンコーディング
-- メール送信
-- 書き込み画面用アクセス種別として利用する
-- メール送信時は GMAIL_NEW1 でメール作成画面を取得し、
-- 成功時に GMAIL_NEW でPOSTする
type = MZ3AccessTypeInfo:create();
type:set_info_type('post'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_NEW'); -- シリアライズキー
type:set_short_title('GMail 送信'); -- 簡易タイトル
type:set_request_method('POST'); -- リクエストメソッド
type:set_request_encoding('utf8'); -- エンコーディング
-- メール作成画面
type = MZ3AccessTypeInfo:create();
type:set_info_type('post'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_NEW1'); -- シリアライズキー
type:set_short_title('GMail 作成画面'); -- 簡易タイトル
type:set_request_method('GET'); -- リクエストメソッド
type:set_request_encoding('utf8'); -- エンコーディング
-- メール返信
type = MZ3AccessTypeInfo:create();
type:set_info_type('post'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_REPLY'); -- シリアライズキー
type:set_short_title('GMail 返信'); -- 簡易タイトル
type:set_request_method('POST'); -- リクエストメソッド
type:set_request_encoding('utf8'); -- エンコーディング
-- スターを付ける
type = MZ3AccessTypeInfo:create();
type:set_info_type('post'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_ADD_STAR'); -- シリアライズキー
type:set_short_title('GMail スター'); -- 簡易タイトル
type:set_request_method('POST'); -- リクエストメソッド
type:set_request_encoding('utf8'); -- エンコーディング
-- スターをはずす
type = MZ3AccessTypeInfo:create();
type:set_info_type('post'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_REMOVE_STAR'); -- シリアライズキー
type:set_short_title('GMail スター'); -- 簡易タイトル
type:set_request_method('POST'); -- リクエストメソッド
type:set_request_encoding('utf8'); -- エンコーディング
-- アーカイブする
type = MZ3AccessTypeInfo:create();
type:set_info_type('post'); -- カテゴリ
type:set_service_type('gmail'); -- サービス種別
type:set_serialize_key('GMAIL_ARCHIVE'); -- シリアライズキー
type:set_short_title('GMail アーカイブ'); -- 簡易タイトル
type:set_request_method('POST'); -- リクエストメソッド
type:set_request_encoding('utf8'); -- エンコーディング
----------------------------------------
-- メニュー項目登録(静的に用意すること)
----------------------------------------
menu_items = {}
-- メイン画面下ペイン用
menu_items.read = mz3_menu.regist_menu("gmail.on_read_menu_item");
menu_items.read_by_reportview = mz3_menu.regist_menu("gmail.on_read_by_reportview_menu_item");
menu_items.open_by_browser = mz3_menu.regist_menu("gmail.on_open_by_browser_menu_item");
menu_items.add_star = mz3_menu.regist_menu("gmail.on_add_star_menu_item");
menu_items.rmv_star = mz3_menu.regist_menu("gmail.on_remove_star_menu_item");
menu_items.archive = mz3_menu.regist_menu("gmail.on_archive_menu_item");
menu_items.send_mail = mz3_menu.regist_menu("gmail.on_send_mail");
-- 書き込み画面用
menu_items.change_to_address = mz3_menu.regist_menu("gmail.on_change_to_address");
-- 新規メールの情報
new_mail_info = {}
--new_mail_info.to = TO アドレス
--new_mail_info.cc = CC アドレス
----------------------------------------
-- メニューへの登録
----------------------------------------
--- デフォルトのグループリスト生成イベントハンドラ
--
-- @param serialize_key シリアライズキー(nil)
-- @param event_name 'creating_default_group'
-- @param group MZ3GroupData
--
function on_creating_default_group(serialize_key, event_name, group)
-- サポートするサービス種別の取得(スペース区切り)
services = mz3_group_data.get_services(group);
if services:find(' gmail', 1, true) ~= nil then
-- 受信トレイ
local tab = MZ3GroupItem:create("GMail");
tab:append_category("受信トレイ", "GMAIL_INBOX");
tab:append_category("スター付き", "GMAIL_INBOX", 'https://mail.google.com/mail/h/?s=r');
tab:append_category("送信済み", "GMAIL_INBOX", 'https://mail.google.com/mail/h/?s=s');
tab:append_category("すべて", "GMAIL_INBOX", 'https://mail.google.com/mail/h/?s=a');
mz3_group_data.append_tab(group, tab.item);
tab:delete();
end
end
mz3.add_event_listener("creating_default_group", "gmail.on_creating_default_group");
----------------------------------------
-- パーサ
----------------------------------------
--------------------------------------------------
-- 【受信トレイ】
--
-- 引数:
-- parent: 上ペインの選択オブジェクト(MZ3Data*)
-- body: 下ペインのオブジェクト群(MZ3DataList*)
-- html: HTMLデータ(CHtmlArray*)
--------------------------------------------------
function gmail_inbox_parser(parent, body, html)
mz3.logger_debug("gmail_inbox_parser start");
-- wrapperクラス化
parent = MZ3Data:create(parent);
body = MZ3DataList:create(body);
html = MZ3HTMLArray:create(html);
-- 全消去
body:clear();
local t1 = mz3.get_tick_count();
-- ログイン判定
is_logged_in = false;
GALX = '';
continue_value = '';
local line_count = html:get_count();
for i=0, line_count-1 do
line = html:get_at(i);
-- <input id="sbb" type="submit" name="nvp_site_mail" value="メールを検索" />
-- 上記があればログイン済 = 既に受信箱
if line_has_strings(line, '<input', 'nvp_site_mail') then
is_logged_in = true;
break;
end
if line_has_strings(line, 'name="GALX"') then
i = i+1;
line = html:get_at(i);
GALX = line:match('value="([^"]*)"');
-- mz3.alert(GALX);
elseif line_has_strings(line, 'name="continue"') then
i = i+1;
line = html:get_at(i);
continue_value = line:match('value="([^"]*)"');
-- mz3.alert(continue_value);
end
-- mz3.logger_debug(line);
end
if is_logged_in then
-- mz3.alert('ログイン済');
-- 複数行に分かれているので1行に結合
line = html:get_all_text();
-- ログイン済みのHTMLのパース
parse_gmail_inbox(parent, body, line);
else
-- ログイン処理
mail_address = mz3_account_provider.get_value('Google', 'id');
mail_password = mz3_account_provider.get_value('Google', 'password');
if (mail_address == "" or mail_password == "") then
mz3.alert("メールアドレスとパスワードをログイン設定画面で設定して下さい");
return;
end
-- URL 生成
-- url = "https://www.google.com/accounts/ServiceLoginAuth?service=mail";
url = "https://accounts.google.com/ServiceLogin?service=mail";
post = mz3_post_data.create();
mz3_post_data.append_post_body(post, "Email=" .. mz3.url_encode(mail_address, 'utf8') .. "&");
mz3_post_data.append_post_body(post, "Passwd=" .. mz3.url_encode(mail_password, 'utf8') .. "&");
mz3_post_data.append_post_body(post, "ltmpl=ecobx&");
mz3_post_data.append_post_body(post, "service=mail&");
mz3_post_data.append_post_body(post, "nui=5&");
mz3_post_data.append_post_body(post, "ltmpl=ecobx&");
mz3_post_data.append_post_body(post, "btmpl=mobile&");
mz3_post_data.append_post_body(post, "ltmpl=ecobx&");
mz3_post_data.append_post_body(post, "scc=1&");
mz3_post_data.append_post_body(post, "GALX=" .. GALX .. "&");
mz3_post_data.append_post_body(post, "PersistentCookie=yes&");
mz3_post_data.append_post_body(post, "rmShown=1&");
mz3_post_data.append_post_body(post, "continue=" .. mz3.url_encode(continue_value, 'utf8'));
-- continue_value = continue_value:gsub('&', '&');
-- mz3.alert('continue_value : ' .. mz3.url_encode(continue_value, 'utf8'));
-- mz3.alert(url);
-- 通信開始
access_type = mz3.get_access_type_by_key("GMAIL_LOGIN");
referer = '';
user_agent = nil;
mz3.open_url(mz3_main_view.get_wnd(), access_type, url, referer, "text", user_agent, post);
end
local t2 = mz3.get_tick_count();
mz3.logger_debug("gmail_inbox_parser end; elapsed : " .. (t2-t1) .. "[msec]");
end
mz3.set_parser("GMAIL_INBOX", "gmail.gmail_inbox_parser");
--- ログイン済みの GMail 受信トレイの解析
--
-- @param parent 上ペインの選択オブジェクト(MZ3Data*)
-- @param body 下ペインのオブジェクト群(MZ3DataList*)
-- @param line HTML 全文を1行に結合した文字列
--
function parse_gmail_inbox(parent, body, line)
mz3.logger_debug("parse_gmail_inbox start");
-- <base href="https://mail.google.com/mail/h/xxx/">
base_url = line:match('<base href="(.-)">');
-- mz3.alert(base_url);
-- <form action="?at=xxxxx" name="f" method="POST">
post_url = line:match('<form action="(%?[^"].-)" name="f".->');
if post_url == nil then
post_url = line:match('<form action="(%?[^"].-)" name=f.->');
end
post_url = base_url .. post_url;
-- mz3.alert(post_url);
-- 新規メール作成用URL
new_mail_url = line:match('<a href="([^"]+)" accesskey="c"');
if new_mail_url ~= nil then
new_mail_url = base_url .. new_mail_url;
parent:set_text('new_mail_url', new_mail_url);
end
-- 1メールは '<tr ' で始まる
pos = line:find('<tr ', 1, true);
if pos == nil then
-- 解析中止
return;
end
pos = pos + 1;
looping = true;
while looping do
found = line:find('<tr ', pos, true);
if found == nil then
looping = false;
-- 最後のメールのあとは </table> が来る
found = line:find('</table>', pos, true);
if found == nil then
-- </table> すら見つからないのは怪しいので中止
break;
end
end
-- 1メールの抽出
w = line:sub(pos, found-1);
--[[
<tr bgcolor="#E8EEF7">
<td width="1%" nowrap>
<input type="checkbox" name="t" value="1216cfad69f86322">
<img src="/mail/images/cleardot.gif" width="15" height="15" border="0" alt="">
</td>
<td width="25%"> Twitter (2)</td>
<td width="73%">
<a href="?v=c&th=xxx">
<span class="ts">
<font size="1">
<font color="#006633">
</font>
</font>
xxxからダイレクトメッセージが届きました
<font color="#7777CC">
xxx
</font>
</span>
</a>
</td>
<td width="1%" nowrap> 19:18
<tr bgcolor="#ffffff">
<td width="1%" nowrap>
<input type="checkbox" name="t" value="xx">
<img src="/mail/images/cleardot.gif" width="15" height="15" border="0" alt="">
</td>
#以上、無視
<td width="25%">
<b>xxx</b>
</td>
#以上、name
<td width="73%">
<a href="?v=c&th=xx">
#上記、URL の一部
<span class="ts">
<font size="1">
<font color="#006633">
</font>
</font>
<b>たいとる</b>
# 上記 <b> タグ、title
<font color="#7777CC">
ほんぶんばっすい
ほんぶんばっすい …
</font>
# 上記、quote
</span>
</a>
</td>
<td width="1%" nowrap>
<b>0:55</b>
# 上記、日付時刻
<tr bgcolor="#ffffff"> <td>
...
]]
name, href, span, date
= w:match('<td.->.-</td>.-<td.-> ?(.-)</td>.-href="(.-)">.-<span.->(.-)</span>.-<td.->(.-)$');
if name~=nil then
-- data 生成
data = MZ3Data:create();
--mz3.logger_debug(span);
--mz3.logger_debug(date);
-- span には title, quote が含まれるが、とりあえず全部 title に入れる
title = span;
title = title:gsub('…', '...');
-- 未読・既読判定:<b> タグの有無で。
is_new = line_has_strings(title, '<b>');
if is_new then
data:set_integer('is_new', 1);
else
data:set_integer('is_new', 0);
end
title = title:gsub('<.->', '');
title = title:gsub('^ *', '');
title = title:gsub('\n', '');
title = mz3.decode_html_entity(title);
data:set_text("title", title);
-- URL 生成 : base_url と結合して生成
url = base_url .. href;
data:set_text("url", url);
date = date:gsub('<.->', '');
date = date:gsub(' ', ' ');
date = date:gsub('\n', '');
date = date:gsub('^ +', '');
data:set_date(date);
-- 名前
name = name:gsub('<b>', '');
name = name:gsub('</b>', '');
name = name:gsub('\n', '');
data:set_text("name", mz3.decode_html_entity(name));
data:set_text("author", name);
-- スター用POST先URL
data:set_text('post_url', post_url);
-- URL に応じてアクセス種別を設定
type = mz3.get_access_type_by_key('GMAIL_MAIL');
data:set_access_type(type);
-- data 追加
body:add(data.data);
-- data 削除
data:delete();
end
pos = found + 1;
end
end
--------------------------------------------------
-- 【ログイン】
--
-- 引数:
-- parent: 上ペインの選択オブジェクト(MZ3Data*)
-- body: 下ペインのオブジェクト群(MZ3DataList*)
-- html: HTMLデータ(CHtmlArray*)
--------------------------------------------------
function gmail_login_parser(parent, body, html)
mz3.logger_debug("gmail_login_parser start");
-- wrapperクラス化
parent = MZ3Data:create(parent);
body = MZ3DataList:create(body);
html = MZ3HTMLArray:create(html);
-- 全消去
body:clear();
local t1 = mz3.get_tick_count();
url = '';
local line_count = html:get_count();
for i=0, line_count-1 do
line = html:get_at(i);
if line_has_strings(line, "<meta", "refresh") then
url = line:match('0; url=([^"]*)');
-- mz3.alert(url);
end
-- mz3.logger_debug(line);
end
url = url:gsub('&', '&');
-- mz3.alert('url : ' .. url);
if url == '' then
mz3.alert('ログインに失敗しました。 \r\n'
.. 'メールアドレスとパスワードを確認してください。 \r\n'
.. '初回ログイン時は再度アクセスするとログインできる場合があります。');
auto_login_processing = false;
return;
end
-- 自動ログイン、無限ループ判定
if auto_login_processing then
mz3.alert('自動ログインに失敗しました。');
auto_login_processing = false;
return;
end
auto_login_processing = true;
-- 通信開始
access_type = mz3.get_access_type_by_key("GMAIL_INBOX");
referer = '';
user_agent = nil;
post = nil;
mz3.open_url(mz3_main_view.get_wnd(), access_type, url, referer, "text", user_agent, post);
local t2 = mz3.get_tick_count();
mz3.logger_debug("gmail_login_parser end; elapsed : " .. (t2-t1) .. "[msec]");
end
mz3.set_parser("GMAIL_LOGIN", "gmail.gmail_login_parser");
--------------------------------------------------
-- 【メール】
--
-- 引数:
-- data: 上ペインのオブジェクト群(MZ3Data*)
-- dummy: NULL
-- html: HTMLデータ(CHtmlArray*)
--------------------------------------------------
function gmail_mail_parser(data, dummy, html)
mz3.logger_debug("gmail_mail_parser start");
-- メインビュー、ボディリストのアイコンを既読にする
mz3_data.set_integer(mz3_main_view.get_selected_body_item(), 'is_new', 0);
mz3_main_view.redraw_body_images();
-- wrapperクラス化
data = MZ3Data:create(data);
html = MZ3HTMLArray:create(html);
-- 全消去
data:clear();
local t1 = mz3.get_tick_count();
local line_count = html:get_count();
-- 複数行に分かれているので1行に結合
line = html:get_all_text();
-- base url の解析
-- <base href="https://mail.google.com/mail/h/xxx/">
base_url = line:match('<base href="(.-)">');
data:set_text('base_url', base_url);
if base_url~=nil then
base_host = base_url:match('(https?://.-)/');
end
-- 「全て展開」=全スレッド表示対応
-- ※無限ループ対策のため、メイン画面から遷移した場合のみ実施する
if read_gmail_mail_first then
read_gmail_mail_first = false;
-- <a href="?v=c&d=e&th=xxx" class="nu">
-- <img src="/mail/images/expand_icon.gif" width="16" height="16" border="0" alt="すべてのメッセージを展開">
-- <span class="u">すべて展開</span></a>
if line_has_strings(line, 'alt="すべてのメッセージを展開"') then
expand_url = line:match('<a href="([^">]+)"[^>]+><img[^>]+> <span[^>]+>すべて展開');
-- mz3.alert(expand_url);
-- expand_url = nil;
if expand_url ~= nil then
mz3.logger_debug('全スレッドを取得します');
data:add_text_array("body", "全スレッドを取得しています。しばらくお待ち下さい。。。");
-- 通信開始
url = base_url .. expand_url;
key = "GMAIL_MAIL";
access_type = mz3.get_access_type_by_key(key);
referer = '';
user_agent = nil;
post = nil;
mz3.open_url(mz3_main_view.get_wnd(), access_type, url, referer, "text", user_agent, post);
return;
end
end
end
-- タイトル
-- <h2><font size="+1"><b>たいとる</b></font></h2>
title = line:match('<h2><font size=.-><b>(.-)</b>');
title = title:gsub('<.->', '');
title = title:gsub('^ *', '');
title = mz3.decode_html_entity(title);
data:set_text('title', title);
-- スレッド分離
-- 特定のtableと「返信開始タグ」で分離する
one_mail_start_tags = '<table width="100%" cellpadding="1" cellspacing="0" border="0" bgcolor="#efefef"> <tr> <td> ';
one_mail_start_tags2 = '<table width=98% cellpadding=0 cellspacing=0 border=0 align=center class=h>';
reply_start_tags = '<table width="100%" cellpadding="1" cellspacing="0" border="0" bgcolor="#e0ecff" class="qr"> <tr> ';
reply_start_tags2 = 'class=qr>';
-- 絵文字URLリスト
-- 例) emoji_urls[0] = 'https://mail.google.com/mail/e/ezweb_ne_jp/B60';
emoji_urls = {}
local one_mail = '';
local mail_count = 0;
local start = 1;
local pos = 1;
while true do
-- メール開始タグを探す
local len = 0;
pos = line:find(one_mail_start_tags, start, true);
if pos ~= nil then
len = one_mail_start_tags:len();
else
pos = line:find(one_mail_start_tags2, start, true);
len = one_mail_start_tags2:len();
end
-- mz3.alert(pos);
if pos ~= nil then
-- 「返信開始タグ」までを1通とする
pos = line:find(reply_start_tags, start, true);
if pos == nil then
pos = line:find(reply_start_tags2, start, true);
end
-- mz3.alert(pos);
if pos == nil then
-- 「返信開始タグ」がないので最後まで。
one_mail = line:sub(start);
else
one_mail = line:sub(start, pos-1);
end
-- 整形、Data化
if mail_count == 0 then
mail_count = 1;
end
-- mz3.logger_debug(one_mail);
parse_one_mail(data, one_mail, mail_count);
break;
else
one_mail = line:sub(start, pos-1);
-- 整形、Data化
parse_one_mail(data, one_mail, mail_count);
start = pos + len;
mail_count = mail_count +1;
end
end
if pos ~= nil then
-- 「返信開始タグ」以降を用いて返信フォームを取得
reply_form = line:sub(pos);
-- 最初の <form>..</form> が返信フォーム。
reply_form = reply_form:match('<form.-</form>');
-- data にフォームをそのまま埋め込んでおく
-- 返信実行時にこのフォームの内容を利用する
data:set_text('reply_form', reply_form);
end
-- for k, v in pairs(emoji_urls) do
-- print(k, v);
-- end
-- print(#emoji_urls);
-- 未ロードの絵文字があればロード開始
get_next_emoji_url();
local t2 = mz3.get_tick_count();
mz3.logger_debug("gmail_mail_parser end; elapsed : " .. (t2-t1) .. "[msec]");
end
mz3.set_parser("GMAIL_MAIL", "gmail.gmail_mail_parser");
--- emoji_urls の先頭要素に対してリクエストする
function get_next_emoji_url()
if #emoji_urls >= 1 then
-- 通信開始
url = emoji_urls[1];
-- mz3.alert(url);
access_type = mz3.get_access_type_by_key("GMAIL_EMOJI");
referer = '';
user_agent = nil;
post = nil;
mz3.open_url(mz3_report_view.get_wnd(), access_type, url, referer, "binary", user_agent, post);
return true;
else
return false;
end
end
--- スレッド内の1通のメールを解析し、data に設定する
--
-- @param data MZ3Data オブジェクト
-- @param line 1通のメールに対応するHTML
--
function parse_one_mail(data, line, count)
mz3.logger_debug("parse_one_mail(" .. count .. ")");
if count==0 then
-- 最初はヘッダーなので無視
return;
end
if count>=2 then
-- 2件目以降は子要素として投入する
child = MZ3Data:create();
parse_one_mail(child, line, 1);
data:add_child(child);
child:delete();
return;
end
-- mz3.logger_debug(line);
-- 名前
-- <h3>... <b>なまえ</b> ...</h3>
name = line:match('<h3>.-<b>(.-)</b>');
data:set_text("name", mz3.decode_html_entity(name));
data:set_text("author", mz3.decode_html_entity(name));
-- 日付
-- <td align="right" valign="top"> 2009/05/24 8:17 <tr>
date = line:match('<td align="right" valign="top"> (.-) <');
if date == nil then
-- <td align=right valign=top>Fri, Mar 5, 2010 at 11:05 PM<tr>
date = line:match('<td align=right valign=top>(.-)<');
end
-- mz3.alert(date);
if date ~= nil then
date = date:gsub('<.->', '');
data:set_date(date);
end
-- 本文
body = line:match('<div class="?msg"?> ?(.*)$');
if body ~= nil then
-- 簡易HTML解析
body = body:gsub('<WBR>', '');
body = body:gsub('<wbr />', '');
body = body:gsub('<b .->', "<b>");
body = body:gsub('<p .->', "<p>");
body = body:gsub('<h2.->(.-)</h2>', '<b>%1</b>');
body = body:gsub('<b>', "\n<b>\n<br>");
body = body:gsub('</b>', "<br>\n</b>\n");
body = body:gsub('<br ?/>', "<br>");
body = body:gsub('<font .->', "");
body = body:gsub('</font>', "");
body = body:gsub('<hr .->', "<hr>");
body = body:gsub('<hr>', "<br>----------------------------------------<br>");
body = body:gsub('<tr[^>]*>', "");
body = body:gsub('<td[^>]*>', "");
body = body:gsub('</tr>', "<br>");
body = body:gsub('</td>', "");
body = body:gsub('<table[^>]*>', "");
body = body:gsub('</table>', "");
body = body:gsub('<map.-</map>', '');
-- 内部リンクの補完(/で始まる場合にホストを補完する)
body = body:gsub('(<a .-href=")(/.-")', '%1' .. base_host .. '%2');
body = body:gsub('(<img .-src=")(/.-")', '%1' .. base_host .. '%2');
-- 内部リンクの補完(?で始まる場合にbaseを補完する)
body = body:gsub('(<a .-href=")(\?.-")', '%1' .. base_host .. '%2');
body = body:gsub('(<img .-src=")\?(.-")', '%1' .. base_url .. '%2');
body = body:gsub("\r\n", "\n");
body = body:gsub('^ *', '');
-- <img タグだが src がないものは削除
local post = 1;
local start = 1;
local body2 = '';
while true do
pos = body:find('<img', start, true);
if pos == nil then
body2 = body2 .. body:sub(start);
break;
else
body2 = body2 .. body:sub(start, pos-1);
img = body:match('<img .->', start);
if line_has_strings(img, 'src=') then
-- さらに絵文字であれば変換
-- <img src="https://mail.google.com/mail/e/ezweb_ne_jp/B60" goomoji="ezweb_ne_jp.B60" ... />
-- <img src="https://mail.google.com/mail/e/docomo_ne_jp/330" goomoji="docomo_ne_jp.330" ... />
emoji_url, goomoji = img:match('src="(https://mail.google.com/mail/e/.-)" goomoji="(.-)"');
if emoji_url ~= nil and goomoji ~= nil then
-- 未ロードの絵文字があればダウンロードする
local idx = mz3_image_cache.get_image_index_by_url(emoji_url);
if idx==-1 then
-- 未ロードなのでダウンロード(予約)する
table.insert(emoji_urls, emoji_url);
body2 = body2 .. "[loading...]";
else
-- ロード済みなのでidxをらんらんビュー形式に変換する
body2 = body2 .. "[g:" .. idx .. "]";
end
else
body2 = body2 .. img;
end
end
start = pos + img:len();
end
end
body2 = body2:gsub('<a [^>]*></a>', "");
-- print(body2);
data:add_text_array("body", "\r\n");
data:add_body_with_extract(body2);
end
end
----------------------------------------
-- イベントハンドラ
----------------------------------------
--- ボディリストのアイコンのインデックス取得
--
-- @param event_name 'get_end_binary_report_view'
-- @param serialize_key シリアライズキー(nil)
-- @param http_status http status
-- @param url url
--
-- @return (1) [bool] 成功時は true, 続行時は false
--
function on_get_end_binary_report_view(event_name, serialize_key, http_status, url, filename)
mz3.logger_debug('on_get_end_binary_report_view', event_name, serialize_key, http_status, url, filename);
if serialize_key == "GMAIL_EMOJI" then
-- 保存
local path = mz3.make_image_logfile_path_from_url_md5(url);
mz3.logger_debug(path);
-- mz3.alert(path);
mz3.copy_file(filename, path);
-- 絵文字リストから削除
table.remove(emoji_urls, 1);
-- 未ロードの絵文字があればロード開始
if get_next_emoji_url()==false then
-- 全ロード完了
-- とりあえず再度メールを受信する
-- TODO 画面再描画のみにしたい
url = mail_url;
key = "GMAIL_MAIL";
access_type = mz3.get_access_type_by_key(key);
referer = '';
user_agent = nil;
post = nil;
mz3.open_url(mz3_main_view.get_wnd(), access_type, url, referer, "text", user_agent, post);
end
return true;
end
return false;
end
mz3.add_event_listener("get_end_binary_report_view", "gmail.on_get_end_binary_report_view");
--- ボディリストのアイコンのインデックス取得
--
-- @param event_name 'get_body_list_default_icon_index'
-- @param serialize_key シリアライズキー(nil)
-- @param body body data
--
-- @return (1) [bool] 成功時は true, 続行時は false
-- @return (2) [int] アイコンインデックス
--
function on_get_body_list_default_icon_index(event_name, serialize_key, body)
if serialize_key == "GMAIL_MAIL" then
if mz3_data.get_integer(body, 'is_new')~=0 then
return true, 6;
else
return true, 7;
end
end
return false;
end
mz3.add_event_listener("get_body_list_default_icon_index", "gmail.on_get_body_list_default_icon_index");
--- ViewStyle 変更
--
-- @param event_name 'get_view_style'
-- @param serialize_key カテゴリのシリアライズキー
--
-- @return (1) [bool] 成功時は true, 続行時は false
-- @return (2) [int] VIEW_STYLE_*
--
function on_get_view_style(event_name, serialize_key)
service_type = mz3.get_service_type(serialize_key);
if service_type=='gmail' then
return true, VIEW_STYLE_IMAGE;
end
return false;
end
mz3.add_event_listener("get_view_style", "gmail.on_get_view_style");
--- 全文表示メニューまたはダブルクリックイベント
function on_read_menu_item(serialize_key, event_name, data)
mz3.logger_debug('on_read_menu_item : (' .. serialize_key .. ', ' .. event_name .. ')');
data = MZ3Data:create(data);
item = '';
item = item .. "名前 : " .. data:get_text('name') .. "\r\n";
item = item .. "日付 : " .. data:get_date() .. "\r\n";
item = item .. "----\r\n";
item = item .. data:get_text('title') .. "\r\n";
item = item .. "\r\n";
item = item .. data:get_text('url') .. "\r\n";
mz3.alert(item, data:get_text('name'));
return true;
end
--- メール送信
function on_send_mail(serialize_key, event_name, data)
mz3.logger_debug('on_send_mail: (' .. serialize_key .. ', ' .. event_name .. ')');
data = MZ3Data:create(data);
-- 新規メール用の初期化
new_mail_info = {}
-- 送信先アドレス取得
if do_input_to_address() == false then
return true;
end
-- 書き込み画面への遷移
mz3.start_write_view('GMAIL_NEW', mz3_main_view.get_selected_category_item());
return true;
end
function do_input_to_address()
while true do
local to = mz3.show_common_edit_dlg("送信先設定", "送信先メールアドレスを入力して下さい", new_mail_info.to);
if to == nil then
return false;
end
if to:match('^[^@]+@[^@]+$')==nil then
mz3.alert("メールアドレスの形式が不正です。再度入力してください。");
else
new_mail_info.to = to;
break;
end
end
return true;
end
--- スターを付ける
function on_add_star_menu_item(serialize_key, event_name, data)
mz3.logger_debug('on_add_star_menu_item: (' .. serialize_key .. ', ' .. event_name .. ')');
data = MZ3Data:create(data);
-- POSTパラメータ生成
post = MZ3PostData:create();
-- tパラメータはメールURLから取得する
t = data:get_text('url');
t = t:match('th=(.*)$');
post_body = 'redir=%3F&tact=st&nvp_tbu_go=%E5%AE%9F%E8%A1%8C&t=' .. t .. '&bact=';
post:append_post_body(post_body);
-- 通信開始
url = data:get_text('post_url');
access_type = mz3.get_access_type_by_key("GMAIL_ADD_STAR");
referer = '';
user_agent = nil;
mz3.open_url(mz3_main_view.get_wnd(), access_type, url, referer, "text", user_agent, post.post_data);
return true;
end
--- スターをはずす
function on_remove_star_menu_item(serialize_key, event_name, data)
mz3.logger_debug('on_remove_star_menu_item: (' .. serialize_key .. ', ' .. event_name .. ')');
data = MZ3Data:create(data);
-- POSTパラメータ生成
post = MZ3PostData:create();
-- tパラメータはメールURLから取得する
t = data:get_text('url');
t = t:match('th=(.*)$');
post_body = 'redir=%3F&tact=xst&nvp_tbu_go=%E5%AE%9F%E8%A1%8C&t=' .. t .. '&bact=';
post:append_post_body(post_body);
-- 通信開始
url = data:get_text('post_url');
access_type = mz3.get_access_type_by_key("GMAIL_REMOVE_STAR");
referer = '';
user_agent = nil;
mz3.open_url(mz3_main_view.get_wnd(), access_type, url, referer, "text", user_agent, post.post_data);
return true;
end
--- アーカイブする
function on_archive_menu_item(serialize_key, event_name, data)
mz3.logger_debug('on_archive_menu_item: (' .. serialize_key .. ', ' .. event_name .. ')');
data = MZ3Data:create(data);
-- POSTパラメータ生成
post = MZ3PostData:create();
-- tパラメータはメールURLから取得する
t = data:get_text('url');
t = t:match('th=(.*)$');
post_body = 'redir=%3F&nvp_a_arch=%83A%81%5b%83J%83C%83u&t=' .. t .. '&bact=';
post:append_post_body(post_body);
-- 通信開始
url = data:get_text('post_url');
access_type = mz3.get_access_type_by_key("GMAIL_ARCHIVE");
referer = '';
user_agent = nil;
mz3.open_url(mz3_main_view.get_wnd(), access_type, url, referer, "text", user_agent, post.post_data);
return true;
end
--- POST 完了イベント
--
-- @param event_name 'post_end'
-- @param serialize_key 完了項目のシリアライズキー
-- @param http_status HTTP Status Code (200, 404, etc...)
-- @param filename レスポンスファイル
-- @param wnd wnd
--
function on_post_end(event_name, serialize_key, http_status, filename)
service_type = mz3.get_service_type(serialize_key);
if service_type~="gmail" then
return false;
end
-- ステータスコードチェック
if http_status~=200 then
-- エラーアリなので中断するために true を返す
local msg="失敗しました";
mz3.logger_error(msg);
mz3_main_view.set_info_text(msg);
return true;
end
-- リクエストの種別に応じてメッセージを表示
if serialize_key == "GMAIL_ADD_STAR" then
mz3_main_view.set_info_text("スターつけた!");
end
if serialize_key == "GMAIL_REMOVE_STAR" then
mz3_main_view.set_info_text("スターとったどー!");
end
if serialize_key == "GMAIL_ARCHIVE" then
mz3_main_view.set_info_text("アーカイブしたー!");
end
return true;
end
mz3.add_event_listener("post_end", "gmail.on_post_end");
--- レポートビューで開く
read_gmail_mail_first = true;
function on_read_by_reportview_menu_item(serialize_key, event_name, data)
mz3.logger_debug('on_read_by_reportview_menu_item : (' .. serialize_key .. ', ' .. event_name .. ')');
-- メールパーサ内無限ループ対策のため、「メイン画面からの遷移フラグ」を立てておく
read_gmail_mail_first = true;
data = MZ3Data:create(data);
-- 通信開始
url = data:get_text('url');
key = "GMAIL_MAIL";
access_type = mz3.get_access_type_by_key(key);
referer = '';
user_agent = nil;
post = nil;
mz3.open_url(mz3_main_view.get_wnd(), access_type, url, referer, "text", user_agent, post);
-- 絵文字ロード後の再ロード用
-- TODO 画面再描画のみにしたい
mail_url = url;
return true;
end
--- ボディリストのダブルクリック(またはEnter)のイベントハンドラ
function on_body_list_click(serialize_key, event_name, data)
if serialize_key=="GMAIL_MAIL" then
-- レポートビューで開く
return on_read_by_reportview_menu_item(serialize_key, event_name, data);
-- ダブルクリックで全文表示したい場合は下記のコメントを外すこと
-- 全文表示
-- return on_read_menu_item(serialize_key, event_name, data);
end
-- 標準の処理を続行
return false;
end
mz3.add_event_listener("dblclk_body_list", "gmail.on_body_list_click");
mz3.add_event_listener("enter_body_list", "gmail.on_body_list_click");
--- 「ブラウザで開く」メニュー用ハンドラ
function on_open_by_browser_menu_item(serialize_key, event_name, data)
body = MZ3Data:create(mz3_main_view.get_selected_body_item());
mz3.open_url_by_browser_with_confirm(body:get_text('url'));
end
--- ボディリストのポップアップメニュー表示
--
-- @param event_name 'popup_body_menu'
-- @param serialize_key ボディアイテムのシリアライズキー
-- @param body body
-- @param wnd wnd
--
function on_popup_body_menu(event_name, serialize_key, body, wnd)
if serialize_key~="GMAIL_MAIL" then
return false;
end
-- インスタンス化
body = MZ3Data:create(body);
-- メニュー生成
menu = MZ3Menu:create_popup_menu();
menu:append_menu("string", "最新の一覧を取得", IDM_CATEGORY_OPEN);
menu:append_menu("string", "本文を読む...", menu_items.read_by_reportview);
menu:append_menu("string", "ブラウザで開く...", menu_items.open_by_browser);
menu:append_menu("separator");
menu:append_menu("string", "スターを付ける...", menu_items.add_star);
menu:append_menu("string", "スターをはずす...", menu_items.rmv_star);
menu:append_menu("string", "アーカイブ...", menu_items.archive);
menu:append_menu("string", "メールを作成...", menu_items.send_mail);
menu:append_menu("separator");
menu:append_menu("string", "メールのプロパティ...", menu_items.read);
-- ポップアップ
menu:popup(wnd);
-- メニューリソース削除
menu:delete();
return true;
end
mz3.add_event_listener("popup_body_menu", "gmail.on_popup_body_menu");
--- レポートビューのポップアップメニュー表示
--
-- @param event_name 'popup_report_menu'
-- @param serialize_key レポートアイテムのシリアライズキー
-- @param report_item レポートアイテム
-- @param sub_item_idx 選択アイテムのインデックス
-- @param wnd wnd
--
function on_popup_report_menu(event_name, serialize_key, report_item, sub_item_idx, wnd)
if serialize_key~="GMAIL_MAIL" then
return false;
end
-- インスタンス化
report_item = MZ3Data:create(report_item);
-- メニュー生成
menu = MZ3Menu:create_popup_menu();
menu_edit = MZ3Menu:create_popup_menu();
menu_layout = MZ3Menu:create_popup_menu();
menu:append_menu("string", "戻る", ID_BACK_MENU);
menu:append_menu("separator");
menu:append_menu("string", "返信", ID_WRITE_COMMENT);
menu:append_menu("string", "再読込", IDM_RELOAD_PAGE);
menu_edit:append_menu("string", "コピー", ID_EDIT_COPY);
menu:append_submenu("編集", menu_edit);
menu:append_menu("string", "ブラウザで開く(このページ)...", ID_OPEN_BROWSER);
-- TODO 共通化
menu:append_menu("separator");
menu_layout:append_menu("string", "↑リストを狭くする", IDM_LAYOUT_REPORTLIST_MAKE_NARROW);
menu_layout:append_menu("string", "↓リストを広くする", IDM_LAYOUT_REPORTLIST_MAKE_WIDE);
menu:append_submenu("画面レイアウト", menu_layout);
-- ポップアップ
menu:popup(wnd);
-- メニューリソース削除
menu:delete();
menu_edit:delete();
menu_layout:delete();
return true;
end
mz3.add_event_listener("popup_report_menu", "gmail.on_popup_report_menu");
--- レポート画面からの返信時の書き込み種別の判定
--
-- @param event_name 'get_write_view_type_by_report_item_access_type'
-- @param report_item [MZ3Data] レポート画面の要素
--
function on_get_write_view_type_by_report_item_access_type(event_name, report_item)
report_item = MZ3Data:create(report_item);
serialize_key = report_item:get_serialize_key();
service_type = mz3.get_service_type(serialize_key);
if service_type=='gmail' then
if serialize_key=='GMAIL_MAIL' then
return true, mz3.get_access_type_by_key('GMAIL_REPLY');
end
end
return false;
end
mz3.add_event_listener("get_write_view_type_by_report_item_access_type", "gmail.on_get_write_view_type_by_report_item_access_type");
--- 書き込み画面の初期化イベント
--
-- @param event_name 'init_write_view'
-- @param write_view_type 書き込み種別
-- @param write_item [MZ3Data] 書き込み画面の要素
--
-- @return [1] ok true の場合チェーン終了
-- @return [2] is_from_main_view 1 の場合メイン画面に戻る、0 の場合レポート画面に戻る
-- @return [3] init_focus 初期フォーカス
-- 'body' : 本文から開始
-- 'title' : タイトルから開始
-- @return [4] enable_combo_box 1 の場合コンボボックス有効
-- @return [5] enable_title_change 1 の場合タイトル変更有効
--
function on_init_write_view(event_name, write_view_type, write_item)
write_item = MZ3Data:create(write_item);
write_view_key = mz3.get_serialize_key_by_access_type(write_view_type);
if write_view_key=='GMAIL_REPLY' then
-- メール本文|返信
-- タイトル変更:有効化
enable_title_change = 1;
-- タイトルの初期値設定
local title = 'Re: ' .. write_item:get_text('title');
mz3_write_view.set_text('title_edit', title);
-- 公開範囲コンボボックス:無効
enable_combo_box = 0;
-- フォーカス:本文から開始
init_focus = 'body';
-- キャンセル時、レポート画面に戻る
is_from_main_view = 0;
return true, is_from_main_view, init_focus, enable_combo_box, enable_title_change;
elseif write_view_key=='GMAIL_NEW' then
-- メール作成
-- タイトル変更:有効化
enable_title_change = 1;
-- タイトルの初期値設定
local title = '';
mz3_write_view.set_text('title_edit', '');
-- 公開範囲コンボボックス:無効
enable_combo_box = 0;
-- フォーカス:タイトルから開始
init_focus = 'title';
-- キャンセル時、-- メイン画面に戻る
is_from_main_view = 1;
return true, is_from_main_view, init_focus, enable_combo_box, enable_title_change;
end
return false;
end
mz3.add_event_listener("init_write_view", "gmail.on_init_write_view");
--- 書き込み画面で「画像が添付可能なモードか」の判定
--
-- @param event_name 'is_enable_write_view_attach_image_mode'
-- @param write_view_type 書き込み種別
-- @param write_item [MZ3Data] 書き込み画面の要素
--
function on_is_enable_write_view_attach_image_mode(event_name, write_view_type, write_item)
write_item = MZ3Data:create(write_item);
write_view_key = mz3.get_serialize_key_by_access_type(write_view_type);
service_type = mz3.get_service_type(write_view_key);
if service_type=='gmail' then
-- とりあえず添付不可
return true, 0;
end
return false;
end
mz3.add_event_listener("is_enable_write_view_attach_image_mode", "gmail.on_is_enable_write_view_attach_image_mode");
--- 書き込み画面の書き込みボタン押下イベント
--
-- @param event_name 'click_write_view_send_button'
-- @param write_view_type 書き込み種別
-- @param write_item [MZ3Data] 書き込み画面の要素
--
function on_click_write_view_send_button(event_name, write_view_type, write_item)
write_item = MZ3Data:create(write_item);
write_view_key = mz3.get_serialize_key_by_access_type(write_view_type);
service_type = mz3.get_service_type(write_view_key);
if service_type=='gmail' then
-- 送信処理
local title = mz3_write_view.get_text('title_edit');
local body = mz3_write_view.get_text('body_edit');
if title=='' then
mz3.alert('タイトルを入力してください');
return true;
end
if body=='' then
mz3.alert('メール本文を入力して下さい');
return true;
end
if write_view_key=="GMAIL_REPLY" then
-- メール返信処理
local reply_form = write_item:get_text('reply_form');
if reply_form==nil then
mz3.alert('返信できません');
return true;
end
-- <b>To:</b> <input type="hidden" name="qrr" value="o"> xxx@xxx.jp</td>
-- <input type="radio" id="reply" name="qrr" value="o" checked> </td> <td colspan="2"> <label for="reply"><b>To:</b> NK <xxx@xxx.jp></label> </td>
local mail_to = reply_form:match('<input type="hidden" name="qrr" value="o".-> ?(.-)</');
if mail_to==nil then
mail_to = reply_form:match('<input type="radio" id="reply" name="qrr" value="o".-<b>To:</b> ?(.-)</');
end
if mail_to=="" or mail_to==nil then
mz3.alert('送信先メールアドレスが取得できませんでした。再度メールを取得して下さい。');
return true;
end
msg = mz3.decode_html_entity(mail_to) .. ' にメールを送信します。よろしいですか?' .. "\r\n";
msg = msg .. '----' .. "\r\n";
msg = msg .. title .. "\r\n";
-- msg = msg .. '----';
if mz3.confirm(msg, nil, "yes_no") ~= 'yes' then
return true;
end
------------------------------------------
-- POST パラメータ生成
------------------------------------------
-- URL 取得
-- <form action="?v=b&qrt=n&..." name="qrf" method="POST">
local url = reply_form:match('<form action="(.-)"');
if url==nil then
mz3.alert('返信できません(送信先url取得失敗)');
return true;
end
url = write_item:get_text('base_url') .. url;
--mz3.alert(url);
-- hidden 値の収集
local redir = reply_form:match('<input type="hidden" name="redir" value="(.-)"');
redir = redir:gsub('&', '&');
local qrr = reply_form:match('<input type="hidden" name="qrr" value="(.-)"');
if qrr==nil then
qrr = 'o';
end
-- POSTパラメータ生成
post = MZ3PostData:create();
post:set_content_type('multipart/form-data; boundary=---------------------------7d62ee108071e' .. '\r\n');
-- nvp_bu_send
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="nvp_bu_send"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding('送信', 'sjis', 'utf8') .. '\r\n');
-- redir
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="redir"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding(redir, 'sjis', 'utf8') .. '\r\n');
-- qrr
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="qrr"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding(qrr, 'sjis', 'utf8') .. '\r\n');
-- subject
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="subject"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding(title, 'sjis', 'utf8'));
post:append_post_body('\r\n');
-- body
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="body"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding(body, 'sjis', 'utf8'));
-- mz3.alert(string.format('%c%c', 0x82, 0xa0));
-- post:append_post_body(string.format('%c%c%c', 0xEE, 0x95, 0x81));
post:append_post_body('\r\n');
-- ucs2 0xE541 = 1110 0101 0100 0001
-- utf8 0xEE9581 = 1110 1110 1001 0101 1000 0001
-- ~~~~ ~~ ~~
-- end of post data
post:append_post_body('-----------------------------7d62ee108071e--' .. '\r\n');
-- 通信開始
access_type = mz3.get_access_type_by_key("GMAIL_REPLY");
referer = write_item:get_text('url');
user_agent = nil;
mz3.open_url(mz3_write_view.get_wnd(), access_type, url, referer, "text", user_agent, post.post_data);
return true;
end
if write_view_key=="GMAIL_NEW" then
-- メール作成
msg = new_mail_info.to .. ' にメールを送信します。よろしいですか?' .. "\r\n";
msg = msg .. '----' .. "\r\n";
msg = msg .. title .. "\r\n";
if mz3.confirm(msg, nil, "yes_no") ~= 'yes' then
return true;
end
-- まずは新規メール作成画面を取得する
local url = write_item:get_text('new_mail_url');
if url==nil or url=="" then
mz3.alert('メール作成画面のURLが取得できませんでした。再度メール一覧を取得して下さい。');
return true;
end
-- 通信開始
access_type = mz3.get_access_type_by_key("GMAIL_NEW1");
referer = '';
user_agent = nil;
post = nil;
mz3.open_url(mz3_write_view.get_wnd(), access_type, url, referer, "text", user_agent, post);
return true;
end
end
return false;
end
mz3.add_event_listener("click_write_view_send_button", "gmail.on_click_write_view_send_button");
--- 書き込み画面の書き込み完了イベント
--
-- @param event_name 'get_end_write_view'
-- @param write_view_type 書き込み種別
-- @param write_item [MZ3Data] 書き込み画面の要素
-- @param http_status HTTP Status Code (200, 404, etc...)
-- @param filename レスポンスファイル
-- @param access_type 通信のアクセス種別
--
--
function on_get_end_write_view(event_name, write_view_type, write_item, http_status, filename, access_type)
-- GMail メール返信では投稿後にリダイレクトするため get_end になる。
-- CWriteView::OnPostEnd と同様の処理を行う。
write_item = MZ3Data:create(write_item);
write_view_key = mz3.get_serialize_key_by_access_type(write_view_type);
serialize_key = mz3.get_serialize_key_by_access_type(access_type);
service_type = mz3.get_service_type(write_view_key);
if service_type~='gmail' then
return false;
end
-- 返信完了チェック
if write_view_key == "GMAIL_REPLY" then
if http_status==200 then
-- 成功
-- メッセージ表示
mz3.alert('メールを返信しました');
-- 初期化
mz3_write_view.set_text('title_edit', '');
mz3_write_view.set_text('body_edit', '');
-- 前の画面に戻る
mz3.change_view('main_view');
else
-- 失敗
mz3.logger_error('失敗:' .. http_status);
mz3.alert('投稿に失敗しました。');
-- TODO バックアップ
end
return true;
end
-- メール送信
if serialize_key == "GMAIL_NEW" then
if http_status==200 then
-- 成功
-- メッセージ表示
mz3.alert('メールを送信しました');
-- 初期化
mz3_write_view.set_text('title_edit', '');
mz3_write_view.set_text('body_edit', '');
-- 前の画面に戻る
mz3.change_view('main_view');
else
-- 失敗
mz3.logger_error('失敗:' .. http_status);
mz3.alert('投稿に失敗しました。');
-- TODO バックアップ
end
return true;
end
-- メール作成画面:メール送信開始
if serialize_key == "GMAIL_NEW1" then
if http_status==200 then
-- 成功
-- 本文取得
local f = io.open(filename, 'r');
local file = f:read('*a');
f:close();
-- 送信用POST値(hidden)を含むformを取得する
-- <base href="https://mail.google.com/mail/h/xxx/">
base_url = file:match('<base href="(.-)">');
-- フォーム取得(2つあるフォームをname="f"で識別)
--[[
<form action="?v=b&fv=b&cpt=c&at=xxx&pv=tl&cs=c" name="f" enctype="multipart/form-data" method="POST">
... </form>
]]
send_form = file:match('<form action="[^"]+" name="f".-</form>');
-- mz3.alert(send_form);
-- URL 取得
-- <form action="?v=b&fv=b&cpt=c&at=xxx&pv=tl&cs=c" name="f" enctype="multipart/form-data" method="POST">
local url = send_form:match('<form action="(.-)"');
if url==nil then
mz3.alert('メール送信できません(送信先url取得失敗)');
return true;
end
url = base_url .. url;
-- mz3.alert(url);
-- ユーザ入力値取得
local title = mz3_write_view.get_text('title_edit');
local body = mz3_write_view.get_text('body_edit');
-- hidden 値の収集
local redir = send_form:match('<input type="hidden" name="redir" value="(.-)"');
redir = redir:gsub('&', '&');
-- POSTパラメータ生成
post = MZ3PostData:create();
post:set_content_type('multipart/form-data; boundary=---------------------------7d62ee108071e' .. '\r\n');
-- nvp_bu_send
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="nvp_bu_send"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding('送信', 'sjis', 'utf8') .. '\r\n');
-- redir
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="redir"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding(redir, 'sjis', 'utf8') .. '\r\n');
-- to
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="to"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding(new_mail_info.to, 'sjis', 'utf8') .. '\r\n');
-- TODO cc
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="cc"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding("", 'sjis', 'utf8') .. '\r\n');
-- TODO bcc
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="bcc"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding("", 'sjis', 'utf8') .. '\r\n');
-- TODO file0
-- subject
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="subject"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding(title, 'sjis', 'utf8'));
post:append_post_body('\r\n');
-- body
post:append_post_body('-----------------------------7d62ee108071e' .. '\r\n');
post:append_post_body('Content-Disposition: form-data; name="body"' .. '\r\n');
post:append_post_body('\r\n');
post:append_post_body(mz3.convert_encoding(body, 'sjis', 'utf8'));
post:append_post_body('\r\n');
-- end of post data
post:append_post_body('-----------------------------7d62ee108071e--' .. '\r\n');
-- 通信開始
access_type = mz3.get_access_type_by_key("GMAIL_NEW");
referer = write_item:get_text('url');
user_agent = nil;
mz3.open_url(mz3_write_view.get_wnd(), access_type, url, referer, "text", user_agent, post.post_data);
return true;
else
-- 失敗
mz3.logger_error('失敗:' .. http_status);
mz3.alert('メール作成画面の取得に失敗しました。再度リトライしてください。');
-- TODO バックアップ
end
return true;
end
return false;
end
mz3.add_event_listener("get_end_write_view", "gmail.on_get_end_write_view");
--- 書き込み画面のポップアップメニュー表示(他画面と違い追加形式となる点に注意)
--
-- @param event_name 'popup_write_menu'
-- @param serialize_key 書き込み種別のシリアライズキー
-- @param write_item 書き込み画面のデータ
-- @param menu メニュー
--
function on_popup_write_menu(event_name, serialize_key, write_item, menu)
service_type = mz3.get_service_type(serialize_key);
if service_type~='gmail' then
return false;
end
if serialize_key == "GMAIL_NEW" then
-- メニュー変更
menu = MZ3Menu:create_popup_menu(menu);
menu:append_menu("separator");
menu:append_menu("string", "送信先変更 (" .. new_mail_info.to .. ")", menu_items.change_to_address);
end
return true;
end
mz3.add_event_listener("popup_write_menu", "gmail.on_popup_write_menu");
--- TO アドレス変更
function on_change_to_address(serialize_key, event_name, data)
mz3.logger_debug('on_change_to_address: (' .. serialize_key .. ', ' .. event_name .. ')');
-- 送信先アドレス取得
do_input_to_address();
return true;
end
mz3.logger_debug('gmail.lua end');
| bsd-3-clause |
fgenesis/Aquaria_experimental | game_scripts/scripts/entities/creatorform4.lua | 6 | 13626 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
-- ================================================================================================
-- C R E A T O R , F O R M 4 (beta)
-- ================================================================================================
-- ================================================================================================
-- L O C A L V A R I A B L E S
-- ================================================================================================
v.n = 0
v.bone_body = 0
v.bone_darkLi = 0
v.hits1 = 4
v.hits2 = 2
v.lureNode = 1
v.lastNodeNum = 0
v.hideCount = v.hits1
v.maxSpeed = 505
v.chaseRange = 690
v.attackRange = 489
v.waitToAttack = 0
v.hitNaija = 0
-- ================================================================================================
-- S T A T E S
-- ================================================================================================
local STATE_TRAP = 1000
local STATE_PAIN = 1001
local STATE_ATTACK = 1002
local STATE_LUREWAIT = 1003
local STATE_INTRO = 1004
local STATE_CHASE = 1005
local STATE_CREEP = 1006
-- ================================================================================================
-- P H A S E S
-- ================================================================================================
v.phase = 0
local PHASE_LURE = 0
local PHASE_HIDE = 1
local PHASE_FINAL = 2
-- ================================================================================================
-- F U N C T I O N S
-- ================================================================================================
function init(me)
setupEntity(me)
entity_setEntityType(me, ET_ENEMY)
entity_initSkeletal(me, "CreatorForm4")
v.bone_body = entity_getBoneByName(me, "Body")
v.bone_darkLi = entity_getBoneByName(me, "DarkLi")
v.bone_leftHand = entity_getBoneByName(me, "LeftHand")
v.bone_rightHand = entity_getBoneByName(me, "RightHand")
v.bone_leftLeg1 = entity_getBoneByName(me, "LeftLowerLeg1")
v.bone_leftLeg2 = entity_getBoneByName(me, "LeftLowerLeg2")
v.bone_rightLeg1 = entity_getBoneByName(me, "RightLowerLeg1")
v.bone_rightLeg2 = entity_getBoneByName(me, "RightLowerLeg2")
entity_generateCollisionMask(me)
entity_setAllDamageTargets(me, true)
entity_setBeautyFlip(me, false)
esetv(me, EV_FLIPTOPATH, 0)
entity_setCullRadius(me, 700)
loadSound("CreatorForm4-Hit1")
loadSound("CreatorForm4-Hit2")
loadSound("CreatorForm4-Die")
loadSound("creatorform4-bite")
esetv(me, EV_MINIMAP, 1)
entity_setDamageTarget(me, DT_AVATAR_PET, false)
end
function postInit(me)
entity_setState(me, STATE_INTRO)
v.n = getNaija()
entity_setTarget(me, v.n)
playSfx("CreatorForm4-Die")
fadeOutMusic(6)
end
function update(me, dt)
overrideZoom(0.60)
entity_updateMovement(me, dt)
if entity_isState(me, STATE_IDLE) then
entity_setState(me, STATE_MOVE)
end
if entity_isState(me, STATE_MOVE) then
entity_setAnimLayerTimeMult(me, 0, 1.89)
end
if entity_isState(me, STATE_MOVE) and not entity_isFollowingPath(me) then
entity_setStateTime(me, 0.1)
end
if entity_isState(me, STATE_LUREWAIT) then
entity_rotateToEntity(me, v.n, 0.1)
if entity_isEntityInRange(me, v.n, 543) then
entity_setState(me, STATE_MOVE)
end
end
-- WAITING FOR NAIJA AT A NODE
if entity_isState(me, STATE_TRAP) then
-- FACE NAIJA
if entity_isEntityInRange(me, v.n, 1234) then
entity_rotateToEntity(me, v.n, 0.23)
end
-- ATTAAAACK
if entity_isEntityInRange(me, v.n, 543) and v.waitToAttack == 1 then
entity_setState(me, STATE_ATTACK)
end
if entity_isEntityInRange(me, v.n, v.attackRange) then
entity_setState(me, STATE_ATTACK)
-- CHASE
elseif entity_isEntityInRange(me, v.n, v.chaseRange) and v.waitToAttack == 0 then
entity_setState(me, STATE_CHASE)
end
end
if entity_isState(me, STATE_ATTACK) then
entity_rotateToEntity(me, v.n, 1)
end
if entity_isState(me, STATE_CHASE) then
if entity_isEntityInRange(me, v.n, 210) then
entity_setState(me, STATE_TRAP)
end
--overrideZoom(0.67)
entity_setAnimLayerTimeMult(me, 0, 0.72)
entity_moveTowards(me, entity_x(v.n), entity_y(v.n), dt, 432)
entity_rotateToEntity(me, v.n, 0.21)
elseif entity_isState(me, STATE_CREEP) then
entity_setAnimLayerTimeMult(me, 0, 0.64)
entity_moveTowards(me, entity_x(v.n), entity_y(v.n), dt, 323)
entity_rotateToEntity(me, v.n, 0.34)
else
if entity_getVelLen(me) <= 234 then
entity_clearVel(me)
entity_setMaxSpeed(me, 0)
end
end
-- AVOID WALLS
entity_doCollisionAvoidance(me, dt, 8, 0.32)
local vecX, vecY = entity_getPosition(me)
local wallX, wallY = getWallNormal(entity_x(me), entity_y(me), 12)
if wallX ~= 0 or wallY ~= 0 then
vecX = vecX + wallX*256
vecY = vecY + wallY*256
entity_moveTowards(me, vecX, vecY, dt, 248)
end
entity_doFriction(me, dt, 234)
-- COLLISIONS
entity_handleShotCollisionsSkeletal(me)
local bone = entity_collideSkeletalVsCircle(me, v.n)
if bone ~= 0 then
-- BITE NAIJA
if entity_isState(me, STATE_ATTACK) then
entity_touchAvatarDamage(me, 0, 1, 800)
v.hitNaija = 1
--BUMP NAIJA
else
entity_touchAvatarDamage(me, 0, 0.1, 321)
end
end
if not entity_isState(me, STATE_INTRO) then
local r = entity_getDistanceToEntity(me, v.n)
if r < 800 then
musicVolume(1, 0.1)
else
r = 1 - ((r-800) / 1024)
if r < 0.3 then
r = 0.3
end
if r > 1 then
r = 1
end
musicVolume(r)
end
end
end
function enterState(me)
if entity_isState(me, STATE_IDLE) then
entity_animate(me, "idle", LOOP_INF)
entity_setAnimLayerTimeMult(me, 0, 1)
elseif entity_isState(me, STATE_MOVE) then
shakeCamera(3.4, 2.3)
entity_animate(me, "crawl", LOOP_INF)
local node = 0
local nodeName = ""
-- MOVING BETWEEN NODES w/ PATHFINDING
if v.phase == PHASE_LURE then
nodeName = string.format("L%d", v.lureNode)
elseif v.phase == PHASE_HIDE then
local rnd = math.random(9)
while rnd == v.lastNodeNum do -- While loops are scary
rnd = math.random(9)
end
nodeName = string.format("W%d", rnd)
v.lastNodeNum = rnd
elseif v.phase == PHASE_FINAL then
nodeName = "WFINAL"
local door
node = getNode("LIDOOR")
door = node_getNearestEntity(node, "FinalDoor")
entity_setState(door, STATE_OPENED, -1, 1)
node = getNode("LIDOOR2")
door = node_getNearestEntity(node, "FinalDoor")
entity_setState(door, STATE_OPENED, -1, 1)
playSfx("TentacleDoor")
playSfx("CreatorForm4-hit1")
end
node = entity_getNearestNode(me, nodeName)
entity_swimToNode(me, node, SPEED_FAST2)
elseif entity_isState(me, STATE_TRAP) then
entity_setMaxSpeed(me, v.maxSpeed/8)
entity_animate(me, "idle", LOOP_INF)
elseif entity_isState(me, STATE_ATTACK) then
entity_setStateTime(me, entity_animate(me, "attack"))
v.waitToAttack = 0
v.hitNaija = 0
elseif entity_isState(me, STATE_CHASE) then
entity_setMaxSpeed(me, v.maxSpeed)
local stateTime = 1.56
shakeCamera(2.3, stateTime)
entity_animate(me, "crawl", LOOP_INF)
entity_setStateTime(me, stateTime)
elseif entity_isState(me, STATE_CREEP) then
entity_setMaxSpeed(me, v.maxSpeed/2)
local stateTime = 1.2
shakeCamera(2.1, stateTime)
entity_animate(me, "crawl", LOOP_INF)
entity_setStateTime(me, stateTime)
elseif entity_isState(me, STATE_PAIN) then
if chance(50) then
playSfx("CreatorForm4-Hit1")
else
playSfx("CreatorForm4-Hit2")
end
entity_setStateTime(me, entity_animate(me, "pain"))
elseif entity_isState(me, STATE_TRANSITION) then
playSfx("CreatorForm4-Die")
local lastNode = getNode("WFINAL")
entity_stopInterpolating()
entity_setPosition(me, node_x(lastNode), node_y(lastNode))
entity_setPosition(me, node_x(lastNode), node_y(lastNode), 1)
entity_animate(me, "idle", LOOP_INF)
entity_rotate(me, 0, 1,0,0,1)
entity_setStateTime(me, 1)
entity_idle(v.n)
disableInput()
cam_toEntity(me)
elseif entity_isState(me, STATE_INTRO) then
entity_scale(me, 0, 0)
entity_scale(me, 1, 1, 3)
entity_animate(me, "idle")
entity_setStateTime(me, 3)
playMusic("worship3")
end
end
function exitState(me)
if entity_isState(me, STATE_MOVE) then
debugLog("move state ended")
if v.phase == PHASE_LURE then
v.lureNode = v.lureNode + 1
if v.lureNode > 7 then
v.phase = PHASE_HIDE
entity_setState(me, STATE_MOVE)
else
entity_setState(me, STATE_LUREWAIT)
end
elseif v.phase == PHASE_HIDE then
if v.hideCount <= 0 then
entity_setState(me, STATE_TRAP)
v.waitToAttack = 1
v.hideCount = 0
else
v.hideCount = v.hideCount - 1
entity_setState(me, STATE_MOVE)
end
elseif v.phase == PHASE_FINAL then
entity_setState(me, STATE_TRAP)
v.waitToAttack = 1
end
elseif entity_isState(me, STATE_PAIN) then
if v.phase == PHASE_HIDE then
v.hideCount = 4
entity_setState(me, STATE_MOVE)
else
entity_setState(me, STATE_TRAP)
end
elseif entity_isState(me, STATE_IDLE) then
entity_setState(me, STATE_MOVE)
elseif entity_isState(me, STATE_ATTACK) then
-- POST ATTACK, MOVE OR HANG BACK?
if v.hitNaija == 0 and entity_isEntityInRange(me, v.n, v.attackRange) then
entity_setState(me, STATE_CREEP)
elseif v.hitNaija == 0 then
entity_setState(me, STATE_CHASE)
else
entity_setState(me, STATE_TRAP)
end
elseif entity_isState(me, STATE_CHASE) then
if entity_isEntityInRange(me, v.n, v.chaseRange) then
entity_setState(me, STATE_ATTACK)
else
entity_setState(me, STATE_TRAP)
end
elseif entity_isState(me, STATE_CREEP) then
entity_setState(me, STATE_ATTACK)
elseif entity_isState(me, STATE_TRANSITION) then
entity_idle(v.n)
enableInput()
cam_toEntity(v.n)
local bx, by = bone_getWorldPosition(v.bone_darkLi)
createEntity("CreatorForm5", "", bx, by)
entity_alpha(me, 0.6, 3)
entity_setState(me, STATE_WAIT, 6)
elseif entity_isState(me, STATE_WAIT) then
entity_delete(me, 1)
elseif entity_isState(me, STATE_INTRO) then
entity_setState(me, STATE_MOVE)
end
end
function damage(me, attacker, bone, damageType, dmg)
if v.phase == PHASE_LURE then return false end
if entity_isState(me, STATE_PAIN) then return false end
if bone == v.bone_body then
bone_damageFlash(bone)
if v.hits1 > 0 then
v.hits1 = v.hits1 - 1 --dmg?
if v.hits1 <= 0 then
v.phase = PHASE_FINAL
entity_setState(me, STATE_MOVE)
else
entity_setState(me, STATE_PAIN)
end
elseif v.hits2 > 0 then
v.hits2 = v.hits2 - 1 --dmg?
if v.hits2 <= 0 then
entity_setState(me, STATE_TRANSITION)
else
entity_setState(me, STATE_PAIN)
end
end
end
return false
end
function animationKey(me, key)
if entity_isState(me, STATE_MOVE) or entity_isState(me, STATE_CHASE) or entity_isState(me, STATE_CREEP) then
if key == 1 then
local hX, hY = bone_getWorldPosition(v.bone_rightHand)
spawnParticleEffect("CreatorForm4HandDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_leftHand)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_leftLeg1)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_leftLeg2)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
entity_sound(me, "RockHit")
elseif key == 3 then
local hX, hY = bone_getWorldPosition(v.bone_leftHand)
spawnParticleEffect("CreatorForm4HandDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_rightHand)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_rightLeg1)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_rightLeg2)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
entity_sound(me, "RockHit")
end
elseif entity_isState(me, STATE_ATTACK) then
if key == 3 then
local hX, hY = bone_getWorldPosition(v.bone_leftHand)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_rightHand)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_leftLeg1)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_leftLeg2)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_rightLeg1)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
hX, hY = bone_getWorldPosition(v.bone_rightLeg2)
spawnParticleEffect("CreatorForm4FootDust", hX, hY)
entity_sound(me, "creatorform4-bite")
end
end
end
function hitSurface(me)
end
function songNote(me, note)
end
function songNoteDone(me, note)
end
function song(me, song)
end
function activate(me)
end
| gpl-2.0 |
dickeyf/darkstar | scripts/zones/Ceizak_Battlegrounds/npcs/HomePoint#1.lua | 27 | 1286 | -----------------------------------
-- Area: Ceizak Battlegrounds
-- NPC: HomePoint#1
-- @pos -107 3.2 295 261
-----------------------------------
package.loaded["scripts/zones/Ceizak_Battlegrounds/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/Ceizak_Battlegrounds/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fc, 46);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fc) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
Turttle/darkstar | scripts/zones/Valkurm_Dunes/npcs/Stone_Monument.lua | 32 | 1285 | -----------------------------------
-- Area: Valkurm Dunes
-- NPC: Stone Monument
-- Involved in quest "An Explorer's Footsteps"
-- @pos -311.299 -4.420 -138.878 103
-----------------------------------
package.loaded["scripts/zones/Valkurm_Dunes/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Valkurm_Dunes/TextIDs");
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0384);
end;
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then
player:tradeComplete();
player:addItem(570);
player:messageSpecial(ITEM_OBTAINED,570);
player:setVar("anExplorer-CurrentTablet",0x00008);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
Turttle/darkstar | scripts/zones/Altar_Room/Zone.lua | 28 | 1623 | -----------------------------------
--
-- Zone: Altar_Room (152)
--
-----------------------------------
package.loaded["scripts/zones/Altar_Room/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Altar_Room/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(-247.998,12.609,-100.008,128);
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
dickeyf/darkstar | scripts/globals/items/pestle.lua | 41 | 1123 | -----------------------------------------
-- ID: 18599
-- Item: Pestle
-- Additional effect: MP Drain
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onAdditionalEffect Action
-----------------------------------
function onAdditionalEffect(player,target,damage)
local chance = 10;
if (math.random(0,99) >= chance or target:isUndead()) then
return 0,0,0;
else
local drain = math.random(2,8);
local params = {};
params.bonusmab = 0;
params.includemab = false;
-- drain = addBonusesAbility(player, ELE_DARK, target, drain, params);
drain = drain * applyResistanceAddEffect(player,target,ELE_DARK,0);
drain = adjustForTarget(target,drain,ELE_DARK);
drain = finalMagicNonSpellAdjustments(player,target,ELE_DARK,drain);
if (drain > target:getMP()) then
drain = target:getMP();
end
target:addMP(-drain);
return SUBEFFECT_MP_DRAIN, MSGBASIC_ADD_EFFECT_MP_DRAIN, player:addMP(drain);
end
end; | gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c73752131.lua | 3 | 2015 | --熟練の黒魔術師
function c73752131.initial_effect(c)
c:EnableCounterPermit(0x1)
c:SetCounterLimit(0x1,3)
--add counter
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_CHAINING)
e0:SetRange(LOCATION_MZONE)
e0:SetOperation(aux.chainreg)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetCode(EVENT_CHAIN_SOLVED)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c73752131.acop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(73752131,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c73752131.spcost)
e2:SetTarget(c73752131.sptg)
e2:SetOperation(c73752131.spop)
c:RegisterEffect(e2)
end
function c73752131.acop(e,tp,eg,ep,ev,re,r,rp)
if re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_SPELL) and e:GetHandler():GetFlagEffect(1)>0 then
e:GetHandler():AddCounter(0x1,1)
end
end
function c73752131.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetCounter(0x1)==3 and e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c73752131.filter(c,e,tp)
return c:IsCode(46986414) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c73752131.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c73752131.filter,tp,0x13,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,0x13)
end
function c73752131.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c73752131.filter),tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
| gpl-2.0 |
dickeyf/darkstar | scripts/globals/items/bowl_of_ulbuconut_milk.lua | 18 | 1192 | -----------------------------------------
-- ID: 5976
-- Item: Bowl of Ulbuconut Milk
-- Food Effect: 3Min, All Races
-----------------------------------------
-- Charisma +3
-- Vitality -2
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,180,5976);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_CHR, 3);
target:addMod(MOD_VIT, -2);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_CHR, 3);
target:delMod(MOD_VIT, -2);
end;
| gpl-3.0 |
JackS9/iot | lua_examples/thebutton/init.lua | 1 | 10539 | print("WIFI control")
-- put module in AP mode
wifi.setmode(wifi.SOFTAP)
print("ESP8266 mode is: " .. wifi.getmode())
cfg={}
-- Set the SSID of the module in AP mode and access password
cfg.ssid="ESP_STATION"
cfg.pwd="it"
if ssid and password then
print("ESP8266 SSID is: " .. cfg.ssid .. " and PASSWORD is: " .. cfg.password)
end
-- Now you should see an SSID wireless router named ESP_STATION when you scan for available WIFI networks
-- Lets connect to the module from a computer of mobile device. So, find the SSID and connect using the password selected
wifi.ap.config(cfg)
ap_mac = wifi.ap.getmac()
-- create a server on port 80 and wait for a connection, when a connection is coming in function c will be executed
sv=net.createServer(net.TCP,30)
sv:listen(80,function(c)
c:on("receive", function(c, pl)
-- print the payload pl received from the connection
print(pl)
print(string.len(pl))
-- wait until SSID comes back and parse the SSID and the password
print(string.match(pl,"GET"))
ssid_start,ssid_end=string.find(pl,"SSID=")
if ssid_start and ssid_end then
amper1_start, amper1_end =string.find(pl,"&", ssid_end+1)
if amper1_start and amper1_end then
http_start, http_end =string.find(pl,"HTTP/1.1", ssid_end+1)
if http_start and http_end then
ssid=string.sub(pl,ssid_end+1, amper1_start-1)
password=string.sub(pl,amper1_end+10, http_start-2)
print("ESP8266 connecting to SSID: " .. ssid .. " with PASSWORD: " .. password)
if ssid and password then
sv:close()
-- close the server and set the module to STATION mode
wifi.setmode(wifi.STATIONAP)
print("ESP8266 mode now is: " .. wifi.getmode())
-- configure the module wso it can connect to the network using the received SSID and password
wifi.sta.config(ssid,password)
print("Setting up ESP8266 for station mode…Please wait.")
tmr.delay(10000000)
print("ESP8266 STATION IP now is: " .. wifi.sta.getip())
print("ESP8266 AP IP now is: " .. wifi.ap.getip())
-- now the module is configured and connected to the network so lets start setting things up for the control logic
--gpio.mode(8,gpio.OUTPUT)
gpio.mode(4,gpio.OUTPUT)
gpio.write(4,gpio.HIGH)
--tmr.delay(10)
--gpio.write(8,gpio.HIGH)
--tmr.delay(10)
--gpio.write(8,gpio.LOW)
sv=net.createServer(net.TCP, 30)
sv:listen(9999,function(c)
c:on("receive", function(c, pl)
if tonumber(pl) ~= nil then
if tonumber(pl) >= 1 and tonumber(pl) <= 16 then
print(tonumber(pl))
--tmr.delay(10)
--gpio.write(8,gpio.HIGH)
--tmr.delay(10)
--gpio.write(8,gpio.LOW)
for count =1,tonumber(pl) do
print(count)
tmr.delay(10)
gpio.write(4,gpio.LOW)
tmr.delay(10)
gpio.write(4,gpio.HIGH)
c:send("Sequence finished")
end
end
end
print("ESP8266 STATION IP now is: " .. new_ip)
c:send("ESP8266 STATION IP now is: " .. new_ip)
c:send("Action completed")
end)
end)
end
end
end
end
-- this is the web page that requests the SSID and password from the user
c:send("<!DOCTYPE html> ")
c:send("<html> ")
c:send("<body> ")
c:send("<h1>ESP8266 Wireless control setup</h1>")
mac_mess1 = "The module MAC address is: " .. ap_mac
mac_mess2 = "You will need this MAC address to find the IP address of the module, please take note of it."
c:send("<h2>" .. mac_mess1 .. "</h2>")
c:send("<h2>" .. mac_mess2 .. "</h2>")
c:send("<h2>Enter SSID and Password for your WIFI router</h2>")
c:send("</form> </html>")
c:send("<form action='' method='get'>")
c:send("SSID:")
c:send("<input type='text' name='SSID' value='' maxlength='100'/>")
c:send("<br/>")
c:send("Password:")
c:send("<input type='text' name='Password' value='' maxlength='100'/>")
c:send("<input type='submit' value='Submit' />")
end)
end)
| gpl-2.0 |
Turttle/darkstar | scripts/zones/Bastok_Mines/npcs/Abd-al-Raziq.lua | 42 | 2636 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Abd-al-Raziq
-- Type: Alchemy Guild Master
-- @pos 126.768 1.017 -0.234 234
-----------------------------------
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/crafting");
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local newRank = tradeTestItem(player,npc,trade,SKILL_ALCHEMY);
if (newRank ~= 0) then
player:setSkillRank(SKILL_ALCHEMY,newRank);
player:startEvent(0x0079,0,0,0,0,newRank);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local getNewRank = 0;
local craftSkill = player:getSkillLevel(SKILL_ALCHEMY);
local testItem = getTestItem(player,npc,SKILL_ALCHEMY);
local guildMember = isGuildMember(player,1);
if (guildMember == 1) then guildMember = 150995375; end
if (canGetNewRank(player,craftSkill,SKILL_ALCHEMY) == 1) then getNewRank = 100; end
if (player:getCurrentMission(ASA) == THAT_WHICH_CURDLES_BLOOD
and guildMember == 150995375 and getNewRank ~= 100) then
local item = 0;
local asaStatus = player:getVar("ASA_Status");
-- TODO: Other Enfeebling Kits
if (asaStatus == 0) then
item = 2779;
else
printf("Error: Unknown ASA Status Encountered <%u>", asaStatus);
end
-- The Parameters are Item IDs for the Recipe
player:startEvent(0x024e, item, 2774, 929, 4103, 2777, 4103);
else
player:startEvent(0x0078,testItem,getNewRank,30,guildMember,44,0,0,0);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0078 and option == 1) then
local crystal = math.random(4096,4101);
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,crystal);
else
player:addItem(crystal);
player:messageSpecial(ITEM_OBTAINED,crystal);
signupGuild(player,SKILL_ALCHEMY);
end
end
end; | gpl-3.0 |
erictheredsu/eric_git | MGCN/wow/WTF/Account/AAAA/SavedVariables/Blizzard_CombatLog.lua | 2 | 23592 |
Blizzard_CombatLog_Filters = {
["filters"] = {
{
["quickButtonName"] = "自己",
["onQuickBar"] = true,
["quickButtonDisplay"] = {
["party"] = true,
["solo"] = true,
["raid"] = true,
},
["tooltip"] = "显示你所进行的动作和你受到的动作的信息。",
["name"] = "自己",
["colors"] = {
["schoolColoring"] = {
{
["a"] = 1,
["b"] = 0,
["g"] = 1,
["r"] = 1,
}, -- [1]
{
["a"] = 1,
["b"] = 0.5,
["g"] = 0.9,
["r"] = 1,
}, -- [2]
nil, -- [3]
{
["a"] = 1,
["b"] = 0,
["g"] = 0.5,
["r"] = 1,
}, -- [4]
[16] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 0.5,
},
[64] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.5,
["r"] = 1,
},
[32] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.5,
["r"] = 0.5,
},
[8] = {
["a"] = 1,
["b"] = 0.3,
["g"] = 1,
["r"] = 0.3,
},
[0] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 1,
},
},
["eventColoring"] = {
},
["highlightedEvents"] = {
["PARTY_KILL"] = true,
},
["defaults"] = {
["damage"] = {
["a"] = 1,
["b"] = 0,
["g"] = 1,
["r"] = 1,
},
["spell"] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 1,
},
},
["unitColoring"] = {
[17681] = {
["a"] = 1,
["b"] = 0.7,
["g"] = 0.7,
["r"] = 0.7,
},
[32334] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[2147483648] = {
["a"] = 1,
["b"] = 0.75,
["g"] = 0.75,
["r"] = 0.75,
},
[12561] = {
["a"] = 1,
["b"] = 0.7,
["g"] = 0.7,
["r"] = 0.7,
},
[32078] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[32558] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[32542] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.64,
["r"] = 0.34,
},
},
},
["settings"] = {
["abilityHighlighting"] = true,
["lineColoring"] = true,
["spellBraces"] = false,
["sourceColoring"] = true,
["showHistory"] = true,
["destColoring"] = true,
["amountHighlighting"] = true,
["schoolNameColoring"] = false,
["abilitySchoolColoring"] = false,
["sourceBraces"] = true,
["missColoring"] = true,
["itemBraces"] = true,
["abilityColoring"] = false,
["amountActorColoring"] = false,
["textMode"] = "A",
["destBraces"] = true,
["timestamp"] = false,
["actionColoring"] = false,
["fullText"] = true,
["lineColorPriority"] = 1,
["lineHighlighting"] = true,
["abilityActorColoring"] = false,
["actionHighlighting"] = false,
["schoolNameActorColoring"] = false,
["schoolNameHighlighting"] = true,
["unitBraces"] = true,
["noMeleeSwingColoring"] = false,
["unitIcons"] = true,
["hideDebuffs"] = false,
["amountSchoolColoring"] = false,
["amountColoring"] = false,
["unitColoring"] = false,
["hideBuffs"] = false,
["timestampFormat"] = "%H:%M:%S",
["braces"] = false,
["actionActorColoring"] = false,
},
["hasQuickButton"] = true,
["filters"] = {
{
["eventList"] = {
["SPELL_PERIODIC_MISSED"] = true,
["SPELL_INTERRUPT"] = true,
["UNIT_DESTROYED"] = true,
["SPELL_LEECH"] = true,
["SPELL_AURA_BROKEN"] = true,
["UNIT_DIED"] = true,
["SPELL_PERIODIC_ENERGIZE"] = true,
["SPELL_INSTAKILL"] = true,
["SPELL_PERIODIC_DAMAGE"] = true,
["SPELL_PERIODIC_HEAL"] = true,
["PARTY_KILL"] = true,
["SPELL_DAMAGE"] = true,
["RANGE_DAMAGE"] = true,
["ENVIRONMENTAL_DAMAGE"] = true,
["SPELL_DISPEL"] = true,
["SPELL_EXTRA_ATTACKS"] = true,
["SPELL_MISSED"] = true,
["SPELL_STOLEN"] = true,
["SPELL_ENERGIZE"] = true,
["SWING_MISSED"] = true,
["SPELL_AURA_REFRESH"] = true,
["SPELL_AURA_REMOVED_DOSE"] = true,
["SPELL_PERIODIC_LEECH"] = true,
["SPELL_AURA_APPLIED"] = true,
["ENCHANT_REMOVED"] = true,
["SPELL_AURA_APPLIED_DOSE"] = true,
["SWING_DAMAGE"] = true,
["SPELL_AURA_BROKEN_SPELL"] = true,
["SPELL_AURA_REMOVED"] = true,
["RANGE_MISSED"] = true,
["SPELL_HEAL"] = true,
["SPELL_DISPEL_FAILED"] = true,
["ENCHANT_APPLIED"] = true,
["SPELL_PERIODIC_DRAIN"] = true,
["SPELL_DRAIN"] = true,
},
["sourceFlags"] = {
[17681] = true,
[12561] = true,
},
}, -- [1]
{
["destFlags"] = {
[17681] = true,
[12561] = true,
},
["eventList"] = {
["SPELL_EXTRA_ATTACKS"] = true,
["SPELL_MISSED"] = true,
["SPELL_STOLEN"] = true,
["SPELL_ENERGIZE"] = true,
["SPELL_INTERRUPT"] = true,
["UNIT_DESTROYED"] = true,
["SPELL_LEECH"] = true,
["UNIT_DIED"] = true,
["ENCHANT_APPLIED"] = true,
["SPELL_DISPEL_FAILED"] = true,
["SPELL_INSTAKILL"] = true,
["SWING_MISSED"] = true,
["SWING_DAMAGE"] = true,
["PARTY_KILL"] = true,
["SPELL_DAMAGE"] = true,
["RANGE_MISSED"] = true,
["RANGE_DAMAGE"] = true,
["ENCHANT_REMOVED"] = true,
["SPELL_HEAL"] = true,
["SPELL_DISPEL"] = true,
["SPELL_DRAIN"] = true,
},
}, -- [2]
},
}, -- [1]
{
["quickButtonName"] = "所有",
["onQuickBar"] = true,
["quickButtonDisplay"] = {
["party"] = true,
["solo"] = true,
["raid"] = true,
},
["tooltip"] = "显示所有战斗信息。",
["name"] = "所有",
["colors"] = {
["schoolColoring"] = {
{
["a"] = 1,
["b"] = 0,
["g"] = 1,
["r"] = 1,
}, -- [1]
{
["a"] = 1,
["b"] = 0.5,
["g"] = 0.9,
["r"] = 1,
}, -- [2]
nil, -- [3]
{
["a"] = 1,
["b"] = 0,
["g"] = 0.5,
["r"] = 1,
}, -- [4]
[16] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 0.5,
},
[64] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.5,
["r"] = 1,
},
[32] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.5,
["r"] = 0.5,
},
[8] = {
["a"] = 1,
["b"] = 0.3,
["g"] = 1,
["r"] = 0.3,
},
[0] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 1,
},
},
["eventColoring"] = {
},
["highlightedEvents"] = {
["PARTY_KILL"] = true,
},
["defaults"] = {
["damage"] = {
["a"] = 1,
["b"] = 0,
["g"] = 1,
["r"] = 1,
},
["spell"] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 1,
},
},
["unitColoring"] = {
[17681] = {
["a"] = 1,
["b"] = 0.7,
["g"] = 0.7,
["r"] = 0.7,
},
[32334] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[2147483648] = {
["a"] = 1,
["b"] = 0.75,
["g"] = 0.75,
["r"] = 0.75,
},
[12561] = {
["a"] = 1,
["b"] = 0.7,
["g"] = 0.7,
["r"] = 0.7,
},
[32078] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[32558] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[32542] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.64,
["r"] = 0.34,
},
},
},
["settings"] = {
["abilityHighlighting"] = true,
["lineColoring"] = true,
["spellBraces"] = false,
["sourceColoring"] = true,
["showHistory"] = true,
["destColoring"] = true,
["amountHighlighting"] = true,
["schoolNameColoring"] = false,
["abilitySchoolColoring"] = false,
["sourceBraces"] = true,
["missColoring"] = true,
["itemBraces"] = true,
["abilityColoring"] = false,
["amountActorColoring"] = false,
["textMode"] = "A",
["destBraces"] = true,
["timestamp"] = false,
["actionColoring"] = false,
["fullText"] = true,
["lineColorPriority"] = 1,
["lineHighlighting"] = true,
["abilityActorColoring"] = false,
["actionHighlighting"] = false,
["schoolNameActorColoring"] = false,
["schoolNameHighlighting"] = true,
["unitBraces"] = true,
["noMeleeSwingColoring"] = false,
["unitIcons"] = true,
["hideDebuffs"] = false,
["amountSchoolColoring"] = false,
["amountColoring"] = false,
["unitColoring"] = false,
["hideBuffs"] = false,
["timestampFormat"] = "%H:%M:%S",
["braces"] = false,
["actionActorColoring"] = false,
},
["hasQuickButton"] = true,
["filters"] = {
{
["eventList"] = {
["SPELL_PERIODIC_MISSED"] = true,
["SPELL_SUMMON"] = true,
["SPELL_INTERRUPT"] = true,
["UNIT_DESTROYED"] = true,
["DAMAGE_SHIELD_MISSED"] = true,
["SPELL_LEECH"] = true,
["SPELL_AURA_BROKEN"] = true,
["UNIT_DIED"] = true,
["SPELL_PERIODIC_ENERGIZE"] = true,
["DAMAGE_SPLIT"] = true,
["SPELL_INSTAKILL"] = true,
["SPELL_PERIODIC_DAMAGE"] = true,
["SPELL_PERIODIC_HEAL"] = true,
["PARTY_KILL"] = true,
["SPELL_DAMAGE"] = true,
["RANGE_DAMAGE"] = true,
["ENVIRONMENTAL_DAMAGE"] = true,
["SPELL_DISPEL"] = true,
["SPELL_EXTRA_ATTACKS"] = true,
["SPELL_MISSED"] = true,
["SPELL_STOLEN"] = true,
["SPELL_ENERGIZE"] = true,
["SWING_MISSED"] = true,
["SPELL_AURA_APPLIED"] = true,
["ENCHANT_REMOVED"] = true,
["SPELL_DURABILITY_DAMAGE_ALL"] = true,
["SPELL_CAST_START"] = true,
["SPELL_AURA_REFRESH"] = true,
["SPELL_PERIODIC_LEECH"] = true,
["SPELL_DURABILITY_DAMAGE"] = true,
["SPELL_CAST_FAILED"] = true,
["SPELL_AURA_REMOVED_DOSE"] = true,
["SPELL_DISPEL_FAILED"] = true,
["RANGE_MISSED"] = true,
["SPELL_AURA_APPLIED_DOSE"] = true,
["SPELL_AURA_REMOVED"] = true,
["SWING_DAMAGE"] = true,
["SPELL_AURA_BROKEN_SPELL"] = true,
["SPELL_CREATE"] = true,
["SPELL_CAST_SUCCESS"] = true,
["SPELL_HEAL"] = true,
["ENCHANT_APPLIED"] = true,
["DAMAGE_SHIELD"] = true,
["SPELL_PERIODIC_DRAIN"] = true,
["SPELL_DRAIN"] = true,
},
["sourceFlags"] = {
[17681] = true,
[32334] = true,
[2147483648] = true,
[12561] = true,
[32078] = true,
[32558] = true,
[32542] = true,
},
}, -- [1]
{
["destFlags"] = {
[17681] = true,
[32334] = true,
[2147483648] = true,
[12561] = true,
[32078] = true,
[32558] = true,
[32542] = true,
},
["eventList"] = {
["SPELL_PERIODIC_MISSED"] = true,
["SPELL_SUMMON"] = true,
["SPELL_INTERRUPT"] = true,
["UNIT_DESTROYED"] = true,
["DAMAGE_SHIELD_MISSED"] = true,
["SPELL_LEECH"] = true,
["SPELL_AURA_BROKEN"] = true,
["UNIT_DIED"] = true,
["SPELL_PERIODIC_ENERGIZE"] = true,
["DAMAGE_SPLIT"] = true,
["SPELL_INSTAKILL"] = true,
["SPELL_PERIODIC_DAMAGE"] = true,
["SPELL_PERIODIC_HEAL"] = true,
["PARTY_KILL"] = true,
["SPELL_DAMAGE"] = true,
["RANGE_DAMAGE"] = true,
["ENVIRONMENTAL_DAMAGE"] = true,
["SPELL_DISPEL"] = true,
["SPELL_EXTRA_ATTACKS"] = true,
["SPELL_MISSED"] = true,
["SPELL_STOLEN"] = true,
["SPELL_ENERGIZE"] = true,
["SWING_MISSED"] = true,
["SPELL_AURA_APPLIED"] = true,
["ENCHANT_REMOVED"] = true,
["SPELL_DURABILITY_DAMAGE_ALL"] = true,
["SPELL_CAST_START"] = true,
["SPELL_AURA_REFRESH"] = true,
["SPELL_PERIODIC_LEECH"] = true,
["SPELL_DURABILITY_DAMAGE"] = true,
["SPELL_CAST_FAILED"] = true,
["SPELL_AURA_REMOVED_DOSE"] = true,
["SPELL_DISPEL_FAILED"] = true,
["RANGE_MISSED"] = true,
["SPELL_AURA_APPLIED_DOSE"] = true,
["SPELL_AURA_REMOVED"] = true,
["SWING_DAMAGE"] = true,
["SPELL_AURA_BROKEN_SPELL"] = true,
["SPELL_CREATE"] = true,
["SPELL_CAST_SUCCESS"] = true,
["SPELL_HEAL"] = true,
["ENCHANT_APPLIED"] = true,
["DAMAGE_SHIELD"] = true,
["SPELL_PERIODIC_DRAIN"] = true,
["SPELL_DRAIN"] = true,
},
}, -- [2]
},
}, -- [2]
{
["quickButtonName"] = "我发生了什么?",
["onQuickBar"] = true,
["quickButtonDisplay"] = {
["party"] = true,
["solo"] = true,
["raid"] = true,
},
["tooltip"] = "显示我所接收的所有行为信息。",
["name"] = "我发生了什么?",
["colors"] = {
["schoolColoring"] = {
{
["a"] = 1,
["b"] = 0,
["g"] = 1,
["r"] = 1,
}, -- [1]
{
["a"] = 1,
["b"] = 0.5,
["g"] = 0.9,
["r"] = 1,
}, -- [2]
nil, -- [3]
{
["a"] = 1,
["b"] = 0,
["g"] = 0.5,
["r"] = 1,
}, -- [4]
[16] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 0.5,
},
[64] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.5,
["r"] = 1,
},
[32] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.5,
["r"] = 0.5,
},
[8] = {
["a"] = 1,
["b"] = 0.3,
["g"] = 1,
["r"] = 0.3,
},
[0] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 1,
},
},
["eventColoring"] = {
},
["highlightedEvents"] = {
["PARTY_KILL"] = true,
},
["defaults"] = {
["damage"] = {
["a"] = 1,
["b"] = 0,
["g"] = 1,
["r"] = 1,
},
["spell"] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 1,
},
},
["unitColoring"] = {
[17681] = {
["a"] = 1,
["b"] = 0.7,
["g"] = 0.7,
["r"] = 0.7,
},
[32334] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[2147483648] = {
["a"] = 1,
["b"] = 0.75,
["g"] = 0.75,
["r"] = 0.75,
},
[12561] = {
["a"] = 1,
["b"] = 0.7,
["g"] = 0.7,
["r"] = 0.7,
},
[32078] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[32558] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[32542] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.64,
["r"] = 0.34,
},
},
},
["settings"] = {
["abilityHighlighting"] = true,
["lineColoring"] = true,
["spellBraces"] = false,
["sourceColoring"] = true,
["showHistory"] = true,
["destColoring"] = true,
["amountHighlighting"] = true,
["schoolNameColoring"] = false,
["abilitySchoolColoring"] = false,
["sourceBraces"] = true,
["missColoring"] = true,
["itemBraces"] = true,
["abilityColoring"] = false,
["amountActorColoring"] = false,
["textMode"] = "A",
["destBraces"] = true,
["timestamp"] = false,
["actionColoring"] = false,
["fullText"] = true,
["lineColorPriority"] = 1,
["lineHighlighting"] = true,
["abilityActorColoring"] = false,
["actionHighlighting"] = false,
["schoolNameActorColoring"] = false,
["schoolNameHighlighting"] = true,
["unitBraces"] = true,
["noMeleeSwingColoring"] = false,
["unitIcons"] = true,
["hideDebuffs"] = false,
["amountSchoolColoring"] = false,
["amountColoring"] = false,
["unitColoring"] = false,
["hideBuffs"] = false,
["timestampFormat"] = "%H:%M:%S",
["braces"] = false,
["actionActorColoring"] = false,
},
["hasQuickButton"] = true,
["filters"] = {
{
["eventList"] = {
["SPELL_PERIODIC_MISSED"] = true,
["SPELL_SUMMON"] = true,
["SPELL_INTERRUPT"] = true,
["UNIT_DESTROYED"] = true,
["DAMAGE_SHIELD_MISSED"] = true,
["SPELL_LEECH"] = true,
["SPELL_AURA_BROKEN"] = true,
["UNIT_DIED"] = true,
["SPELL_PERIODIC_ENERGIZE"] = true,
["DAMAGE_SPLIT"] = true,
["SPELL_INSTAKILL"] = true,
["SPELL_PERIODIC_DAMAGE"] = true,
["SPELL_PERIODIC_HEAL"] = true,
["PARTY_KILL"] = true,
["SPELL_DAMAGE"] = true,
["RANGE_DAMAGE"] = true,
["ENVIRONMENTAL_DAMAGE"] = true,
["SPELL_DISPEL"] = true,
["SPELL_EXTRA_ATTACKS"] = true,
["SPELL_MISSED"] = true,
["SPELL_STOLEN"] = true,
["SPELL_ENERGIZE"] = true,
["SWING_MISSED"] = true,
["SPELL_AURA_APPLIED"] = true,
["ENCHANT_REMOVED"] = true,
["SPELL_DURABILITY_DAMAGE_ALL"] = true,
["SPELL_CAST_START"] = true,
["SPELL_AURA_REFRESH"] = true,
["SPELL_PERIODIC_LEECH"] = true,
["SPELL_DURABILITY_DAMAGE"] = true,
["SPELL_CAST_FAILED"] = true,
["SPELL_AURA_REMOVED_DOSE"] = true,
["SPELL_DISPEL_FAILED"] = true,
["RANGE_MISSED"] = true,
["SPELL_AURA_APPLIED_DOSE"] = true,
["SPELL_AURA_REMOVED"] = true,
["SWING_DAMAGE"] = true,
["SPELL_AURA_BROKEN_SPELL"] = true,
["SPELL_CREATE"] = true,
["SPELL_CAST_SUCCESS"] = true,
["SPELL_HEAL"] = true,
["ENCHANT_APPLIED"] = true,
["DAMAGE_SHIELD"] = true,
["SPELL_PERIODIC_DRAIN"] = true,
["SPELL_DRAIN"] = true,
},
["sourceFlags"] = {
[17681] = false,
[32334] = false,
[2147483648] = false,
[12561] = false,
[32078] = false,
[32558] = false,
[32542] = false,
},
}, -- [1]
{
["destFlags"] = {
[17681] = true,
[12561] = true,
},
["eventList"] = {
["SPELL_PERIODIC_MISSED"] = true,
["SPELL_SUMMON"] = true,
["SPELL_INTERRUPT"] = true,
["UNIT_DESTROYED"] = true,
["DAMAGE_SHIELD_MISSED"] = true,
["SPELL_LEECH"] = true,
["SPELL_AURA_BROKEN"] = true,
["UNIT_DIED"] = true,
["SPELL_PERIODIC_ENERGIZE"] = true,
["DAMAGE_SPLIT"] = true,
["SPELL_INSTAKILL"] = true,
["SPELL_PERIODIC_DAMAGE"] = true,
["SPELL_PERIODIC_HEAL"] = true,
["PARTY_KILL"] = true,
["SPELL_DAMAGE"] = true,
["RANGE_DAMAGE"] = true,
["ENVIRONMENTAL_DAMAGE"] = true,
["SPELL_DISPEL"] = true,
["SPELL_EXTRA_ATTACKS"] = true,
["SPELL_MISSED"] = true,
["SPELL_STOLEN"] = true,
["SPELL_ENERGIZE"] = true,
["SWING_MISSED"] = true,
["SPELL_AURA_APPLIED"] = true,
["ENCHANT_REMOVED"] = true,
["SPELL_DURABILITY_DAMAGE_ALL"] = true,
["SPELL_CAST_START"] = true,
["SPELL_AURA_REFRESH"] = true,
["SPELL_PERIODIC_LEECH"] = true,
["SPELL_DURABILITY_DAMAGE"] = true,
["SPELL_CAST_FAILED"] = true,
["SPELL_AURA_REMOVED_DOSE"] = true,
["SPELL_DISPEL_FAILED"] = true,
["RANGE_MISSED"] = true,
["SPELL_AURA_APPLIED_DOSE"] = true,
["SPELL_AURA_REMOVED"] = true,
["SWING_DAMAGE"] = true,
["SPELL_AURA_BROKEN_SPELL"] = true,
["SPELL_CREATE"] = true,
["SPELL_CAST_SUCCESS"] = true,
["SPELL_HEAL"] = true,
["ENCHANT_APPLIED"] = true,
["DAMAGE_SHIELD"] = true,
["SPELL_PERIODIC_DRAIN"] = true,
["SPELL_DRAIN"] = true,
},
}, -- [2]
},
}, -- [3]
{
["quickButtonName"] = "杀敌",
["onQuickBar"] = false,
["quickButtonDisplay"] = {
["party"] = true,
["solo"] = true,
["raid"] = true,
},
["tooltip"] = "显示所有死亡和杀敌信息。",
["name"] = "杀敌",
["colors"] = {
["schoolColoring"] = {
{
["a"] = 1,
["b"] = 0,
["g"] = 1,
["r"] = 1,
}, -- [1]
{
["a"] = 1,
["b"] = 0.5,
["g"] = 0.9,
["r"] = 1,
}, -- [2]
nil, -- [3]
{
["a"] = 1,
["b"] = 0,
["g"] = 0.5,
["r"] = 1,
}, -- [4]
[16] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 0.5,
},
[64] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.5,
["r"] = 1,
},
[32] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.5,
["r"] = 0.5,
},
[8] = {
["a"] = 1,
["b"] = 0.3,
["g"] = 1,
["r"] = 0.3,
},
[0] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 1,
},
},
["eventColoring"] = {
},
["highlightedEvents"] = {
["PARTY_KILL"] = true,
},
["defaults"] = {
["damage"] = {
["a"] = 1,
["b"] = 0,
["g"] = 1,
["r"] = 1,
},
["spell"] = {
["a"] = 1,
["b"] = 1,
["g"] = 1,
["r"] = 1,
},
},
["unitColoring"] = {
[17681] = {
["a"] = 1,
["b"] = 0.7,
["g"] = 0.7,
["r"] = 0.7,
},
[32334] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[2147483648] = {
["a"] = 1,
["b"] = 0.75,
["g"] = 0.75,
["r"] = 0.75,
},
[12561] = {
["a"] = 1,
["b"] = 0.7,
["g"] = 0.7,
["r"] = 0.7,
},
[32078] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[32558] = {
["a"] = 1,
["b"] = 0.05,
["g"] = 0.05,
["r"] = 0.75,
},
[32542] = {
["a"] = 1,
["b"] = 1,
["g"] = 0.64,
["r"] = 0.34,
},
},
},
["settings"] = {
["abilityHighlighting"] = true,
["lineColoring"] = true,
["spellBraces"] = false,
["sourceColoring"] = true,
["showHistory"] = true,
["destColoring"] = true,
["amountHighlighting"] = true,
["schoolNameColoring"] = false,
["abilitySchoolColoring"] = false,
["sourceBraces"] = true,
["missColoring"] = true,
["itemBraces"] = true,
["abilityColoring"] = false,
["amountActorColoring"] = false,
["textMode"] = "A",
["destBraces"] = true,
["timestamp"] = false,
["actionColoring"] = false,
["fullText"] = true,
["lineColorPriority"] = 1,
["lineHighlighting"] = true,
["abilityActorColoring"] = false,
["actionHighlighting"] = false,
["schoolNameActorColoring"] = false,
["schoolNameHighlighting"] = true,
["unitBraces"] = true,
["noMeleeSwingColoring"] = false,
["unitIcons"] = true,
["hideDebuffs"] = false,
["amountSchoolColoring"] = false,
["amountColoring"] = false,
["unitColoring"] = false,
["hideBuffs"] = false,
["timestampFormat"] = "%H:%M:%S",
["braces"] = false,
["actionActorColoring"] = false,
},
["hasQuickButton"] = false,
["filters"] = {
{
["eventList"] = {
["PARTY_KILL"] = true,
["UNIT_DESTROYED"] = true,
["UNIT_DIED"] = true,
},
["sourceFlags"] = {
[17681] = true,
[32334] = true,
[2147483648] = true,
[12561] = true,
[32078] = true,
[32558] = true,
[32542] = true,
},
}, -- [1]
{
["destFlags"] = {
[17681] = true,
[32334] = true,
[2147483648] = true,
[12561] = true,
[32078] = true,
[32558] = true,
[32542] = true,
},
["eventList"] = {
["PARTY_KILL"] = true,
["UNIT_DESTROYED"] = true,
["UNIT_DIED"] = true,
},
}, -- [2]
},
}, -- [4]
},
["currentFilter"] = 1,
}
Blizzard_CombatLog_Filter_Version = 4.1
| gpl-3.0 |
Turttle/darkstar | scripts/globals/items/spirit_sword.lua | 16 | 1559 | -----------------------------------------
-- ID: 16613
-- Spirit Sword
-- Additional effect: Light damage
-- Enchantment: TP+100
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onAdditionalEffect Action
-----------------------------------
function onAdditionalEffect(player,target,damage)
local chance = 5;
if (math.random(0,99) >= chance) then
return 0,0,0;
else
local dmg = math.random(7,21);
local params = {};
params.bonusmab = 0;
params.includemab = false;
dmg = addBonusesAbility(player, ELE_LIGHT, target, dmg, params);
dmg = dmg * applyResistanceAddEffect(player,target,ELE_LIGHT,0);
dmg = adjustForTarget(target,dmg,ELE_LIGHT);
dmg = finalMagicNonSpellAdjustments(player,target,ELE_LIGHT,dmg);
local message = MSGBASIC_ADD_EFFECT_DMG;
if (dmg < 0) then
message = MSGBASIC_ADD_EFFECT_HEAL;
end
return SUBEFFECT_LIGHT_DAMAGE,message,dmg;
end
end;
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getFreeSlotsCount() == 0) then
result = 308;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addTP(10); -- Core currently makes this *10 stated value, so its 100...
end; | gpl-3.0 |
birdbrainswagtrain/GmodPillPack-TeamFortress | lua/autorun/include/pill_tf_fun.lua | 1 | 3321 | AddCSLuaFile()
pk_pills.register("tf_conga",{
type="ply",
printName="CONGA CONGA CONGA",
options=function() return {
{model="models/player/scout.mdl"},
{model="models/player/soldier.mdl"},
{model="models/player/pyro.mdl"},
{model="models/player/demo.mdl"},
{model="models/player/heavy.mdl"},
{model="models/player/engineer.mdl"},
{model="models/player/medic.mdl"},
{model="models/player/sniper.mdl"},
{model="models/player/spy.mdl"},
{model="models/player/scout.mdl",skin=1},
{model="models/player/soldier.mdl",skin=1},
{model="models/player/pyro.mdl",skin=1},
{model="models/player/demo.mdl",skin=1},
{model="models/player/heavy.mdl",skin=1},
{model="models/player/engineer.mdl",skin=1},
{model="models/player/medic.mdl",skin=1},
{model="models/player/sniper.mdl",skin=1},
{model="models/player/spy.mdl",skin=1}
} end,
default_rp_cost=1000,
camera={
offset=Vector(0,0,70),
dist=100
},
anims={
default={
idle="taunt_conga"
}
},
sounds={
loop_move="music/conga_sketch_167bpm_01-04.wav"
},
autoRestartAnims=true,
hull=Vector(30,30,80),
moveSpeed={
walk=1
},
moveMod=function(ply,ent,mv,cmd)
local angs = mv:GetAngles()
local vz = mv:GetVelocity().z
angs.pitch=0
mv:SetVelocity(angs:Forward()*50+Vector(0,0,vz))
end,
health=500
})
pk_pills.register("tf_bumpercar",{
type="ply",
printName="Bumper Car",
options=function() return {
{model="models/player/scout.mdl"},
{model="models/player/soldier.mdl"},
{model="models/player/pyro.mdl"},
{model="models/player/demo.mdl"},
{model="models/player/heavy.mdl"},
{model="models/player/engineer.mdl"},
{model="models/player/medic.mdl"},
{model="models/player/sniper.mdl"},
{model="models/player/spy.mdl"},
{model="models/player/scout.mdl",skin=1},
{model="models/player/soldier.mdl",skin=1},
{model="models/player/pyro.mdl",skin=1},
{model="models/player/demo.mdl",skin=1},
{model="models/player/heavy.mdl",skin=1},
{model="models/player/engineer.mdl",skin=1},
{model="models/player/medic.mdl",skin=1},
{model="models/player/sniper.mdl",skin=1},
{model="models/player/spy.mdl",skin=1}
} end,
default_rp_cost=10000,
camera={
offset=Vector(0,0,25),
dist=100
},
anims={
default={
idle="kart_idle"
}
},
hull=Vector(50,50,50),
moveSpeed={
walk=400
},
jump=function(ply,ent)
ent:PillSound("jump")
end,
sounds={
loop_move="weapons/bumper_car_go_loop.wav",
jump="weapons/bumper_car_jump.wav"
},
moveMod=function(ply,ent,mv,cmd)
if !ent.driver_attachment then
local a = ents.Create("pill_attachment")
a:SetModel("models/player/items/taunts/bumpercar/parts/bumpercar_nolights.mdl")
a:SetSkin(ent:GetPuppet():GetSkin())
a:SetParent(ent:GetPuppet())
a:Spawn()
ent.driver_attachment=true
end
if !ply:IsOnGround() then return end
local angs = mv:GetAngles()
angs.pitch=0
local vel = mv:GetVelocity()
if (cmd:KeyDown(IN_FORWARD)) then
vel=vel+angs:Forward()*100*(ent.formTable.modelScale or 1)
end
mv:SetVelocity(vel)
end,
muteSteps=true,
jumpPower=400,
noFallDamage=true,
health=500
})
pk_pills.register("tf_bumpercar_tiny",{
printName="Micro Car",
parent="tf_bumpercar",
boneMorphs = {
["bip_head"]={scale=Vector(3,3,3)}
},
modelScale=.5,
jumpPower=300,
health=50,
hull=Vector(25,25,25),
}) | mit |
SalvationDevelopment/Salvation-Scripts-TCG | c46066477.lua | 6 | 1299 | --エンタメ・バンド・ハリケーン
function c46066477.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,46066477+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c46066477.target)
e1:SetOperation(c46066477.activate)
c:RegisterEffect(e1)
end
function c46066477.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x9f)
end
function c46066477.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingMatchingCard(c46066477.cfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
local ct=Duel.GetMatchingGroupCount(c46066477.cfilter,tp,LOCATION_MZONE,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end
function c46066477.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
| gpl-2.0 |
eugeneia/snabb | lib/pflua/src/pf/expand.lua | 10 | 42633 | module(...,package.seeall)
local utils = require('pf.utils')
local verbose = os.getenv("PF_VERBOSE");
local expand_arith, expand_relop, expand_bool
local set, concat, pp = utils.set, utils.concat, utils.pp
local uint16, uint32 = utils.uint16, utils.uint32
local ipv4_to_int, ipv6_as_4x32 = utils.ipv4_to_int, utils.ipv6_as_4x32
local filter_args = utils.filter_args
local llc_types = set(
'i', 's', 'u', 'rr', 'rnr', 'rej', 'ui', 'ua',
'disc', 'sabme', 'test', 'xis', 'frmr'
)
local pf_reasons = set(
'match', 'bad-offset', 'fragment', 'short', 'normalize', 'memory'
)
local pf_actions = set(
'pass', 'block', 'nat', 'rdr', 'binat', 'scrub'
)
local wlan_frame_types = set('mgt', 'ctl', 'data')
local wlan_frame_mgt_subtypes = set(
'assoc-req', 'assoc-resp', 'reassoc-req', 'reassoc-resp',
'probe-req', 'probe-resp', 'beacon', 'atim', 'disassoc', 'auth', 'deauth'
)
local wlan_frame_ctl_subtypes = set(
'ps-poll', 'rts', 'cts', 'ack', 'cf-end', 'cf-end-ack'
)
local wlan_frame_data_subtypes = set(
'data', 'data-cf-ack', 'data-cf-poll', 'data-cf-ack-poll', 'null',
'cf-ack', 'cf-poll', 'cf-ack-poll', 'qos-data', 'qos-data-cf-ack',
'qos-data-cf-poll', 'qos-data-cf-ack-poll', 'qos', 'qos-cf-poll',
'quos-cf-ack-poll'
)
local wlan_directions = set('nods', 'tods', 'fromds', 'dstods')
local function unimplemented(expr, dlt)
error("not implemented: "..expr[1])
end
-- Ethernet protocols
local PROTO_AARP = 33011 -- 0x80f3
local PROTO_ARP = 2054 -- 0x806
local PROTO_ATALK = 32923 -- 0x809b
local PROTO_DECNET = 24579 -- 0x6003
local PROTO_IPV4 = 2048 -- 0x800
local PROTO_IPV6 = 34525 -- 0x86dd
local PROTO_IPX = 33079 -- 0X8137
local PROTO_ISO = 65278 -- 0xfefe
local PROTO_LAT = 24580 -- 0x6004
local PROTO_MOPDL = 24577 -- 0x6001
local PROTO_MOPRC = 24578 -- 0x6002
local PROTO_NETBEUI = 61680 -- 0xf0f0
local PROTO_RARP = 32821 -- 0x8035
local PROTO_SCA = 24583 -- 0x6007
local PROTO_STP = 66 -- 0x42
local ether_min_payloads = {
[PROTO_IPV4] = 20,
[PROTO_ARP] = 28,
[PROTO_RARP] = 28,
[PROTO_IPV6] = 40
}
-- IP protocols
local PROTO_AH = 51 -- 0x33
local PROTO_ESP = 50 -- 0x32
local PROTO_ICMP = 1 -- 0x1
local PROTO_ICMP6 = 58 -- 0x3a
local PROTO_IGMP = 2 -- 0x2
local PROTO_IGRP = 9 -- 0x9
local PROTO_PIM = 103 -- 0x67
local PROTO_SCTP = 132 -- 0x84
local PROTO_TCP = 6 -- 0x6
local PROTO_UDP = 17 -- 0x11
local PROTO_VRRP = 112 -- 0x70
local ip_min_payloads = {
[PROTO_ICMP] = 8,
[PROTO_UDP] = 8,
[PROTO_TCP] = 20,
[PROTO_IGMP] = 8,
[PROTO_IGRP] = 8,
[PROTO_PIM] = 4,
[PROTO_SCTP] = 12,
[PROTO_VRRP] = 8
}
-- ISO protocols
local PROTO_CLNP = 129 -- 0x81
local PROTO_ESIS = 130 -- 0x82
local PROTO_ISIS = 131 -- 0x83
local ETHER_TYPE = 12
local ETHER_PAYLOAD = 14
local IP_FLAGS = 6
local IP_PROTOCOL = 9
-- Minimum payload checks insert a byte access to the last byte of the
-- minimum payload size. Since the comparison should fold (because it
-- will always be >= 0), we will be left with just an eager assertion on
-- the minimum packet size, which should help elide future packet size
-- assertions.
local function has_proto_min_payload(min_payloads, proto, accessor)
local min_payload = assert(min_payloads[proto])
return { '<=', 0, { accessor, min_payload - 1, 1 } }
end
-- When proto is greater than 1500 (0x5DC) , the frame is treated as an
-- Ethernet frame and the Type/Length is interpreted as Type, storing the
-- EtherType value.
-- Otherwise, the frame is interpreted as an 802.3 frame and the
-- Type/Length field is interpreted as Length. The Length cannot be greater
-- than 1500. The first byte after the Type/Length field stores the Service
-- Access Point of the 802.3 frame. It works as an EtherType at LLC level.
--
-- See: https://tools.ietf.org/html/draft-ietf-isis-ext-eth-01
local ETHER_MAX_LEN = 1500
local function has_ether_protocol(proto)
if proto > ETHER_MAX_LEN then
return { '=', { '[ether]', ETHER_TYPE, 2 }, proto }
end
return { 'and',
{ '<=', {'[ether]', ETHER_TYPE, 2}, ETHER_MAX_LEN },
{ '=', { '[ether]', ETHER_PAYLOAD, 1}, proto } }
end
local function has_ether_protocol_min_payload(proto)
return has_proto_min_payload(ether_min_payloads, proto, '[ether*]')
end
local function has_ipv4_protocol(proto)
return { '=', { '[ip]', IP_PROTOCOL, 1 }, proto }
end
local function has_ipv4_protocol_min_payload(proto)
-- Since the [ip*] accessor asserts that is_first_ipv4_fragment(),
-- and we don't want that, we use [ip] and assume the minimum IP
-- header size.
local min_payload = assert(ip_min_payloads[proto])
min_payload = min_payload + assert(ether_min_payloads[PROTO_IPV4])
return { '<=', 0, { '[ip]', min_payload - 1, 1 } }
end
local function is_first_ipv4_fragment()
return { '=', { '&', { '[ip]', IP_FLAGS, 2 }, 0x1fff }, 0 }
end
local function has_ipv6_protocol(proto)
local IPV6_NEXT_HEADER_1 = 6
local IPV6_NEXT_HEADER_2 = 40
local IPV6_FRAGMENTATION_EXTENSION_HEADER = 44
return { 'and', { 'ip6' },
{ 'or',
{ '=', { '[ip6]', IPV6_NEXT_HEADER_1, 1 }, proto },
{ 'and',
{ '=', { '[ip6]', IPV6_NEXT_HEADER_1, 1 },
IPV6_FRAGMENTATION_EXTENSION_HEADER },
{ '=', { '[ip6]', IPV6_NEXT_HEADER_2, 1 }, proto } } } }
end
local function has_ipv6_protocol_min_payload(proto)
-- Assume the minimum ipv6 header size.
local min_payload = assert(ip_min_payloads[proto])
min_payload = min_payload + assert(ether_min_payloads[PROTO_IPV6])
return { '<=', 0, { '[ip6]', min_payload - 1, 1 } }
end
local function has_ip_protocol(proto)
return { 'if', { 'ip' }, has_ipv4_protocol(proto), has_ipv6_protocol(proto) }
end
-- Port operations
--
local SRC_PORT = 0
local DST_PORT = 2
local function has_ipv4_src_port(port)
return { '=', { '[ip*]', SRC_PORT, 2 }, port }
end
local function has_ipv4_dst_port(port)
return { '=', { '[ip*]', DST_PORT, 2 }, port }
end
local function has_ipv4_port(port)
return { 'or', has_ipv4_src_port(port), has_ipv4_dst_port(port) }
end
local function has_ipv6_src_port(port)
return { '=', { '[ip6*]', SRC_PORT, 2 }, port }
end
local function has_ipv6_dst_port(port)
return { '=', { '[ip6*]', DST_PORT, 2 }, port }
end
local function has_ipv6_port(port)
return { 'or', has_ipv6_src_port(port), has_ipv6_dst_port(port) }
end
local function expand_dir_port(expr, has_ipv4_port, has_ipv6_port)
local port = expr[2]
return { 'if', { 'ip' },
{ 'and',
{ 'or', has_ipv4_protocol(PROTO_TCP),
{ 'or', has_ipv4_protocol(PROTO_UDP),
has_ipv4_protocol(PROTO_SCTP) } },
has_ipv4_port(port) },
{ 'and',
{ 'or', has_ipv6_protocol(PROTO_TCP),
{ 'or', has_ipv6_protocol(PROTO_UDP),
has_ipv6_protocol(PROTO_SCTP) } },
has_ipv6_port(port) } }
end
local function expand_port(expr)
return expand_dir_port(expr, has_ipv4_port, has_ipv6_port)
end
local function expand_src_port(expr)
return expand_dir_port(expr, has_ipv4_src_port, has_ipv6_src_port)
end
local function expand_dst_port(expr)
return expand_dir_port(expr, has_ipv4_dst_port, has_ipv6_dst_port)
end
local function expand_proto_port(expr, proto)
local port = expr[2]
return { 'if', { 'ip' },
{ 'and',
has_ipv4_protocol(proto),
has_ipv4_port(port) },
{ 'and',
has_ipv6_protocol(proto),
has_ipv6_port(port) } }
end
local function expand_tcp_port(expr)
return expand_proto_port(expr, PROTO_TCP)
end
local function expand_udp_port(expr)
return expand_proto_port(expr, PROTO_UDP)
end
local function expand_proto_src_port(expr, proto)
local port = expr[2]
return { 'if', { 'ip' },
{ 'and',
has_ipv4_protocol(proto),
has_ipv4_src_port(port) },
{ 'and',
has_ipv6_protocol(proto),
has_ipv6_src_port(port) } }
end
local function expand_tcp_src_port(expr)
return expand_proto_src_port(expr, PROTO_TCP)
end
local function expand_udp_src_port(expr)
return expand_proto_src_port(expr, PROTO_UDP)
end
local function expand_proto_dst_port(expr, proto)
local port = expr[2]
return { 'if', { 'ip' },
{ 'and',
has_ipv4_protocol(proto),
has_ipv4_dst_port(port) },
{ 'and',
has_ipv6_protocol(proto),
has_ipv6_dst_port(port) } }
end
local function expand_tcp_dst_port(expr)
return expand_proto_dst_port(expr, PROTO_TCP)
end
local function expand_udp_dst_port(expr)
return expand_proto_dst_port(expr, PROTO_UDP)
end
-- Portrange operations
--
local function has_ipv4_src_portrange(lo, hi)
return { 'and',
{ '<=', lo, { '[ip*]', SRC_PORT, 2 } },
{ '<=', { '[ip*]', SRC_PORT, 2 }, hi } }
end
local function has_ipv4_dst_portrange(lo, hi)
return { 'and',
{ '<=', lo, { '[ip*]', DST_PORT, 2 } },
{ '<=', { '[ip*]', DST_PORT, 2 }, hi } }
end
local function has_ipv4_portrange(lo, hi)
return { 'or', has_ipv4_src_portrange(lo, hi), has_ipv4_dst_portrange(lo, hi) }
end
local function has_ipv6_src_portrange(lo, hi)
return { 'and',
{ '<=', lo, { '[ip6*]', SRC_PORT, 2 } },
{ '<=', { '[ip6*]', SRC_PORT, 2 }, hi } }
end
local function has_ipv6_dst_portrange(lo, hi)
return { 'and',
{ '<=', lo, { '[ip6*]', DST_PORT, 2 } },
{ '<=', { '[ip6*]', DST_PORT, 2 }, hi } }
end
local function has_ipv6_portrange(lo, hi)
return { 'or', has_ipv6_src_portrange(lo, hi), has_ipv6_dst_portrange(lo, hi) }
end
local function expand_dir_portrange(expr, has_ipv4_portrange, has_ipv6_portrange)
local lo, hi = expr[2][1], expr[2][2]
return { 'if', { 'ip' },
{ 'and',
{ 'or', has_ipv4_protocol(PROTO_TCP),
{ 'or', has_ipv4_protocol(PROTO_UDP),
has_ipv4_protocol(PROTO_SCTP) } },
has_ipv4_portrange(lo, hi) },
{ 'and',
{ 'or', has_ipv6_protocol(PROTO_TCP),
{ 'or', has_ipv6_protocol(PROTO_UDP),
has_ipv6_protocol(PROTO_SCTP) } },
has_ipv6_portrange(lo, hi) } }
end
local function expand_portrange(expr)
return expand_dir_portrange(expr, has_ipv4_portrange, has_ipv6_portrange)
end
local function expand_src_portrange(expr)
return expand_dir_portrange(expr, has_ipv4_src_portrange, has_ipv6_src_portrange)
end
local function expand_dst_portrange(expr)
return expand_dir_portrange(expr, has_ipv4_dst_portrange, has_ipv6_dst_portrange)
end
local function expand_proto_portrange(expr, proto)
local lo, hi = expr[2][1], expr[2][2]
return { 'if', { 'ip' },
{ 'and',
has_ipv4_protocol(proto),
has_ipv4_portrange(lo, hi) },
{ 'and',
has_ipv6_protocol(proto),
has_ipv6_portrange(lo, hi) } }
end
local function expand_tcp_portrange(expr)
return expand_proto_portrange(expr, PROTO_TCP)
end
local function expand_udp_portrange(expr)
return expand_proto_portrange(expr, PROTO_UDP)
end
local function expand_proto_src_portrange(expr, proto)
local lo, hi = expr[2][1], expr[2][2]
return { 'if', { 'ip' },
{ 'and',
has_ipv4_protocol(proto),
has_ipv4_src_portrange(lo, hi) },
{ 'and',
has_ipv6_protocol(proto),
has_ipv6_src_portrange(lo, hi) } }
end
local function expand_tcp_src_portrange(expr)
return expand_proto_src_portrange(expr, PROTO_TCP)
end
local function expand_udp_src_portrange(expr)
return expand_proto_src_portrange(expr, PROTO_UDP)
end
local function expand_proto_dst_portrange(expr, proto)
local lo, hi = expr[2][1], expr[2][2]
return { 'if', { 'ip' },
{ 'and',
has_ipv4_protocol(proto),
has_ipv4_dst_portrange(lo, hi) },
{ 'and',
has_ipv6_protocol(proto),
has_ipv6_dst_portrange(lo, hi) } }
end
local function expand_tcp_dst_portrange(expr)
return expand_proto_dst_portrange(expr, PROTO_TCP)
end
local function expand_udp_dst_portrange(expr)
return expand_proto_dst_portrange(expr, PROTO_UDP)
end
-- IP protocol
local proto_info = {
ip = { id = PROTO_IPV4, access = "[ip]", src = 12, dst = 16 },
arp = { id = PROTO_ARP, access = "[arp]", src = 14, dst = 24 },
rarp = { id = PROTO_RARP, access = "[rarp]", src = 14, dst = 24 },
ip6 = { id = PROTO_IPV6, access = "[ip6]", src = 8, dst = 24 },
}
local function has_proto_dir_host(proto, dir, addr, mask)
local host = ipv4_to_int(addr)
local val = { proto_info[proto].access, proto_info[proto][dir], 4 }
if mask then
mask = tonumber(mask) and 2^32 - 2^(32 - mask) or ipv4_to_int(mask)
val = { '&', val, tonumber(mask) }
end
return { 'and', has_ether_protocol(proto_info[proto].id), { '=', val, host } }
end
local function expand_ip_src_host(expr)
return has_proto_dir_host("ip", "src", expr[2], expr[3])
end
local function expand_ip_dst_host(expr)
return has_proto_dir_host("ip", "dst", expr[2], expr[3])
end
local function expand_ip_host(expr)
return { 'or', expand_ip_src_host(expr), expand_ip_dst_host(expr) }
end
local function expand_ip_broadcast(expr)
error("netmask not known, so 'ip broadcast' not supported")
end
local function expand_ip6_broadcast(expr)
error("only link-layer/IP broadcast filters supported")
end
local function expand_ip_multicast(expr)
local IPV4_MULTICAST = 224 -- 0xe0
local IPV4_DEST_ADDRESS = 16
return { '=', { '[ip]', IPV4_DEST_ADDRESS, 1 }, IPV4_MULTICAST }
end
local function expand_ip6_multicast(expr)
local IPV6_MULTICAST = 255 -- 0xff
local IPV6_DEST_ADDRESS_OFFSET = 24 -- 14 + 24 = 38 (last two bytes of dest address)
return { '=', { '[ip6]', IPV6_DEST_ADDRESS_OFFSET, 1 }, IPV6_MULTICAST }
end
local function expand_ip4_protochain(expr)
-- FIXME: Not implemented yet. BPF code of ip protochain is rather complex.
return unimplemented(expr)
end
local function expand_ip6_protochain(expr)
-- FIXME: Not implemented yet. BPF code of ip6 protochain is rather complex.
return unimplemented(expr)
end
local function expand_ip_protochain(expr)
return { 'if', 'ip', expand_ip4_protochain(expr), expand_ip6_protochain(expr) }
end
local ip_protos = {
icmp = PROTO_ICMP,
icmp6 = PROTO_ICMP6,
igmp = PROTO_IGMP,
igrp = PROTO_IGRP,
pim = PROTO_PIM,
ah = PROTO_AH,
esp = PROTO_ESP,
vrrp = PROTO_VRRP,
udp = PROTO_UDP,
tcp = PROTO_TCP,
sctp = PROTO_SCTP,
}
local function expand_ip4_proto(expr)
local proto = expr[2]
if type(proto) == 'string' then proto = ip_protos[proto] end
return has_ipv4_protocol(assert(proto, "Invalid IP protocol"))
end
local function expand_ip6_proto(expr)
local proto = expr[2]
if type(proto) == 'string' then proto = ip_protos[proto] end
return has_ipv6_protocol(assert(proto, "Invalid IP protocol"))
end
local function expand_ip_proto(expr)
return { 'or', expand_ip4_proto(expr), expand_ip6_proto(expr) }
end
-- ISO
local iso_protos = {
clnp = PROTO_CLNP,
esis = PROTO_ESIS,
isis = PROTO_ISIS,
}
local function has_iso_protocol(proto)
return { 'and',
{ '<=', { '[ether]', ETHER_TYPE, 2 }, ETHER_MAX_LEN },
{ 'and',
{ '=', { '[ether]', ETHER_PAYLOAD, 2 }, PROTO_ISO },
{ '=', { '[ether]', ETHER_PAYLOAD + 3, 1 }, proto } } }
end
local function expand_iso_proto(expr)
local proto = expr[2]
if type(proto) == 'string' then proto = iso_protos[proto] end
return has_iso_protocol(assert(proto, "Invalid ISO protocol"))
end
-- ARP protocol
local function expand_arp_src_host(expr)
return has_proto_dir_host("arp", "src", expr[2], expr[3])
end
local function expand_arp_dst_host(expr)
return has_proto_dir_host("arp", "dst", expr[2], expr[3])
end
local function expand_arp_host(expr)
return { 'or', expand_arp_src_host(expr), expand_arp_dst_host(expr) }
end
-- RARP protocol
local function expand_rarp_src_host(expr)
return has_proto_dir_host("rarp", "src", expr[2], expr[3])
end
local function expand_rarp_dst_host(expr)
return has_proto_dir_host("rarp", "dst", expr[2], expr[3])
end
local function expand_rarp_host(expr)
return { 'or', expand_rarp_src_host(expr), expand_rarp_dst_host(expr) }
end
-- IPv6
local function ipv6_dir_host(proto, dir, addr, mask_len)
mask_len = mask_len or 128
local offset = proto_info.ip6[dir]
local ipv6 = ipv6_as_4x32(addr)
local function match_ipv6_fragment(i)
local fragment = ipv6[i]
-- Calculate mask for fragment
local mask = mask_len >= 32 and 0 or mask_len
mask_len = mask_len >= 32 and mask_len - 32 or 0
-- Retrieve address current offset
local val = { proto_info.ip6.access, offset, 4 }
offset = offset + 4
if mask ~= 0 then val = { '&', val, 2^32 - 2^(32 - mask) } end
return { '=', val, fragment }
end
-- Lowering of an IPv6 address does not require to go iterate through all
-- IPv6 fragments (4x32). Once mask_len becomes 0 is possible to exit.
local function match_ipv6(i)
local i = i or 1
local expr = match_ipv6_fragment(i)
if mask_len == 0 or i > 4 then return expr end
return { 'and', expr, match_ipv6(i + 1) }
end
return { 'and', has_ether_protocol(PROTO_IPV6), match_ipv6() }
end
local function expand_src_ipv6_host(expr)
return ipv6_dir_host('ip6', 'src', expr[2], expr[3])
end
local function expand_dst_ipv6_host(expr)
return ipv6_dir_host('ip6', 'dst', expr[2], expr[3])
end
local function expand_ipv6_host(expr)
return { 'or',
ipv6_dir_host('ip6', 'src', expr[2], expr[3]),
ipv6_dir_host('ip6', 'dst', expr[2], expr[3]) }
end
-- Host
--[[
* Format IPv4 expr:
{ 'net', { 'ipv4', 127, 0, 0, 1 } }
{ 'ipv4/len', { 'ipv4', 127, 0, 0, 1 }, 24 }
* Format IPv6 expr:
{ 'net', { 'ipv6', 0, 0, 0, 0, 0, 0, 0, 1 } }
{ 'ipv4/len', { 'ipv6', 0, 0, 0, 0, 0, 0, 0, 1 }, 24 }
]]--
local function is_ipv6_addr(expr)
return expr[2][1] == 'ipv6'
end
local function expand_src_host(expr)
if is_ipv6_addr(expr) then return expand_src_ipv6_host(expr) end
return { 'if', { 'ip' }, expand_ip_src_host(expr),
{ 'if', { 'arp' }, expand_arp_src_host(expr),
expand_rarp_src_host(expr) } }
end
local function expand_dst_host(expr)
if is_ipv6_addr(expr) then return expand_dst_ipv6_host(expr) end
return { 'if', { 'ip' }, expand_ip_dst_host(expr),
{ 'if', { 'arp' }, expand_arp_dst_host(expr),
expand_rarp_dst_host(expr) } }
end
-- Format IPv4: { 'ipv4/len', { 'ipv4', 127, 0, 0, 1 }, 8 }
-- Format IPv4: { 'ipv4/mask', { 'ipv4', 127, 0, 0, 1 }, { 'ipv4', 255, 0, 0, 0 } }
-- Format IPv6: { 'ipv6/len', { 'ipv6', 0, 0, 0, 0, 0, 0, 0, 1 }, 128 }
local function expand_host(expr)
if is_ipv6_addr(expr) then return expand_ipv6_host(expr) end
return { 'if', { 'ip' }, expand_ip_host(expr),
{ 'if', { 'arp' }, expand_arp_host(expr),
expand_rarp_host(expr) } }
end
-- Ether
local MAC_DST = 0
local MAC_SRC = 6
local function ehost_to_int(addr)
assert(addr[1] == 'ehost', "Not a valid ehost address")
return uint16(addr[2], addr[3]), uint32(addr[4], addr[5], addr[6], addr[7])
end
local function expand_ether_src_host(expr)
local hi, lo = ehost_to_int(expr[2])
return { 'and',
{ '=', { '[ether]', MAC_SRC, 2 }, hi },
{ '=', { '[ether]', MAC_SRC + 2, 4 }, lo } }
end
local function expand_ether_dst_host(expr)
local hi, lo = ehost_to_int(expr[2])
return { 'and',
{ '=', { '[ether]', MAC_DST, 2 }, hi },
{ '=', { '[ether]', MAC_DST + 2, 4 }, lo } }
end
local function expand_ether_host(expr)
return { 'or', expand_ether_src_host(expr), expand_ether_dst_host(expr) }
end
local function expand_ether_broadcast(expr)
local broadcast = { 'ehost', 255, 255, 255, 255, 255, 255 }
local hi, lo = ehost_to_int(broadcast)
return { 'and',
{ '=', { '[ether]', MAC_DST, 2 }, hi },
{ '=', { '[ether]', MAC_DST + 2, 4 }, lo } }
end
local function expand_ether_multicast(expr)
return { '!=', { '&', { '[ether]', 0, 1 }, 1 }, 0 }
end
-- Ether protos
local function expand_ip(expr)
return has_ether_protocol(PROTO_IPV4)
end
local function expand_ip6(expr)
return has_ether_protocol(PROTO_IPV6)
end
local function expand_arp(expr)
return has_ether_protocol(PROTO_ARP)
end
local function expand_rarp(expr)
return has_ether_protocol(PROTO_RARP)
end
local function expand_atalk(expr)
local ATALK_ID_1 = 491675 -- 0x7809B
local ATALK_ID_2 = 2863268616 -- 0xaaaa0308
return { 'or',
has_ether_protocol(PROTO_ATALK),
{ 'if', { '>', { '[ether]', ETHER_TYPE, 2}, ETHER_MAX_LEN },
{ 'false' },
{ 'and',
{ '=', { '[ether]', ETHER_PAYLOAD + 4, 2 }, ATALK_ID_1 },
{ '=', { '[ether]', ETHER_PAYLOAD, 4 }, ATALK_ID_2 } } } }
end
local function expand_aarp(expr)
local AARP_ID = 2863268608 -- 0xaaaa0300
return { 'or',
has_ether_protocol(PROTO_AARP),
{ 'if', { '>', { '[ether]', ETHER_TYPE, 2}, ETHER_MAX_LEN },
{ 'false' },
{ 'and',
{ '=', { '[ether]', ETHER_PAYLOAD + 4, 2 }, PROTO_AARP },
{ '=', { '[ether]', ETHER_PAYLOAD, 4 }, AARP_ID } } } }
end
local function expand_decnet(expr)
return has_ether_protocol(PROTO_DECNET)
end
local function expand_sca(expr)
return has_ether_protocol(PROTO_SCA)
end
local function expand_lat(expr)
return has_ether_protocol(PROTO_LAT)
end
local function expand_mopdl(expr)
return has_ether_protocol(PROTO_MOPDL)
end
local function expand_moprc(expr)
return has_ether_protocol(PROTO_MOPRC)
end
local function expand_iso(expr)
return { 'and',
{ '<=', { '[ether]', ETHER_TYPE, 2 }, ETHER_MAX_LEN },
{ '=', { '[ether]', ETHER_PAYLOAD, 2 }, PROTO_ISO } }
end
local function expand_stp(expr)
return { 'and',
{ '<=', { '[ether]', ETHER_TYPE, 2 }, ETHER_MAX_LEN },
{ '=', { '[ether]', ETHER_PAYLOAD, 1 }, PROTO_STP } }
end
local function expand_ipx(expr)
local IPX_SAP = 224 -- 0xe0
local IPX_CHECKSUM = 65535 -- 0xffff
local AARP_ID = 2863268608 -- 0xaaaa0300
return { 'or',
has_ether_protocol(PROTO_IPX),
{ 'if', { '>', { '[ether]', ETHER_TYPE, 2}, ETHER_MAX_LEN },
{ 'false' },
{ 'or',
{ 'and',
{ '=', { '[ether]', ETHER_PAYLOAD + 4, 2 }, PROTO_IPX },
{ '=', { '[ether]', ETHER_PAYLOAD, 4 }, AARP_ID } },
{ 'or',
{ '=', { '[ether]', ETHER_PAYLOAD, 1 }, IPX_SAP },
{ '=', { '[ether]', ETHER_PAYLOAD, 2 }, IPX_CHECKSUM } } } } }
end
local function expand_netbeui(expr)
return { 'and',
{ '<=', { '[ether]', ETHER_TYPE, 2 }, ETHER_MAX_LEN },
{ '=', { '[ether]', ETHER_PAYLOAD, 2 }, PROTO_NETBEUI } }
end
local ether_protos = {
ip = expand_ip,
ip6 = expand_ip6,
arp = expand_arp,
rarp = expand_rarp,
atalk = expand_atalk,
aarp = expand_aarp,
decnet = expand_decnet,
sca = expand_sca,
lat = expand_lat,
mopdl = expand_mopdl,
moprc = expand_moprc,
iso = expand_iso,
stp = expand_stp,
ipx = expand_ipx,
netbeui = expand_netbeui,
}
local function expand_ether_proto(expr)
local proto = expr[2]
if type(proto) == 'string' then return ether_protos[proto](expr) end
return has_ether_protocol(proto)
end
-- Net
local function expand_src_net(expr)
local addr = expr
local proto = expr[2][1]
if proto:match("/len$") or proto:match("/mask$") then addr = expr[2] end
if is_ipv6_addr(addr) then return expand_src_ipv6_host(addr) end
return expand_src_host(addr)
end
local function expand_dst_net(expr)
local addr = expr
local proto = expr[2][1]
if proto:match("/len$") or proto:match("/mask$") then addr = expr[2] end
if is_ipv6_addr(addr) then return expand_dst_ipv6_host(addr) end
return expand_dst_host(addr)
end
-- Format IPv4 expr: { 'net', { 'ipv4/len', { 'ipv4', 127, 0, 0, 0 }, 8 } }
-- Format IPV6 expr: { 'net', { 'ipv6/len', { 'ipv6', 0, 0, 0, 0, 0, 0, 0, 1 }, 128 } }
local function expand_net(expr)
local addr = expr
local proto = expr[2][1]
if proto:match("/len$") or proto:match("/mask$") then addr = expr[2] end
if is_ipv6_addr(addr) then return expand_ipv6_host(addr) end
return expand_host(addr)
end
-- Packet length
local function expand_less(expr)
return { '<=', 'len', expr[2] }
end
local function expand_greater(expr)
return { '>=', 'len', expr[2] }
end
-- DECNET
local function expand_decnet_src(expr)
local addr = expr[2]
local addr_int = uint16(addr[2], addr[3])
return { 'if', { '=', { '&', { '[ether]', ETHER_PAYLOAD + 2, 1}, 7 }, 2 },
{ '=', { '[ether]', ETHER_PAYLOAD + 5, 2}, addr_int },
{ 'if', { '=', { '&', { '[ether]', ETHER_PAYLOAD + 2, 2}, 65287 }, 33026 },
{ '=', { '[ether]', ETHER_PAYLOAD + 6, 2}, addr_int },
{ 'if', { '=', { '&', { '[ether]', ETHER_PAYLOAD + 2, 1}, 7 }, 6 },
{ '=', { '[ether]', ETHER_PAYLOAD + 17, 2}, addr_int },
{ 'if', { '=', { '&', { '[ether]', ETHER_PAYLOAD + 2, 2}, 65287 }, 33030 },
{ '=', { '[ether]', ETHER_PAYLOAD + 18, 2}, addr_int },
{ 'false' } } } } }
end
local function expand_decnet_dst(expr)
local addr = expr[2]
local addr_int = uint16(addr[2], addr[3])
return { 'if', { '=', { '&', { '[ether]', ETHER_PAYLOAD + 2, 1}, 7 }, 2 },
{ '=', { '[ether]', ETHER_PAYLOAD + 3, 2}, addr_int },
{ 'if', { '=', { '&', { '[ether]', ETHER_PAYLOAD + 2, 2}, 65287 }, 33026 },
{ '=', { '[ether]', ETHER_PAYLOAD + 4, 2}, addr_int },
{ 'if', { '=', { '&', { '[ether]', ETHER_PAYLOAD + 2, 1}, 7 }, 6 },
{ '=', { '[ether]', ETHER_PAYLOAD + 9, 2}, addr_int },
{ 'if', { '=', { '&', { '[ether]', ETHER_PAYLOAD + 2, 2}, 65287 }, 33030 },
{ '=', { '[ether]', ETHER_PAYLOAD + 10, 2}, addr_int },
{ 'false' } } } } }
end
local function expand_decnet_host(expr)
return { 'or', expand_decnet_src(expr), expand_decnet_dst(expr) }
end
-- IS-IS
local L1_IIH = 15 -- 0x0F
local L2_IIH = 16 -- 0x10
local PTP_IIH = 17 -- 0x11
local L1_LSP = 18 -- 0x12
local L2_LSP = 20 -- 0x14
local L1_CSNP = 24 -- 0x18
local L2_CSNP = 25 -- 0x19
local L1_PSNP = 26 -- 0x1A
local L2_PSNP = 27 -- 0x1B
local function expand_isis_protocol(...)
local function concat(lop, reg, values, i)
i = i or 1
if i == #values then return { '=', reg, values[i] } end
return { lop, { '=', reg, values[i] }, concat(lop, reg, values, i+1) }
end
return { 'if', has_iso_protocol(PROTO_ISIS),
concat('or', { '[ether]', ETHER_PAYLOAD + 7, 1 }, {...} ),
{ 'false' } }
end
local function expand_l1(expr)
return expand_isis_protocol(L1_IIH, L1_LSP, L1_CSNP, L1_PSNP, PTP_IIH)
end
local function expand_l2(expr)
return expand_isis_protocol(L2_IIH, L2_LSP, L2_CSNP, L2_PSNP, PTP_IIH)
end
local function expand_iih(expr)
return expand_isis_protocol(L1_IIH, L2_IIH, PTP_IIH)
end
local function expand_lsp(expr)
return expand_isis_protocol(L1_LSP, L2_LSP)
end
local function expand_snp(expr)
return expand_isis_protocol(L1_CSNP, L2_CSNP, L1_PSNP, L2_PSNP)
end
local function expand_csnp(expr)
return expand_isis_protocol(L1_CSNP, L2_CSNP)
end
local function expand_psnp(expr)
return expand_isis_protocol(L1_PSNP, L2_PSNP)
end
local primitive_expanders = {
dst = expand_dst_host,
dst_host = expand_dst_host,
dst_net = expand_dst_net,
dst_port = expand_dst_port,
dst_portrange = expand_dst_portrange,
src = expand_src_host,
src_host = expand_src_host,
src_net = expand_src_net,
src_port = expand_src_port,
src_portrange = expand_src_portrange,
host = expand_host,
ether_src = expand_ether_src_host,
ether_src_host = expand_ether_src_host,
ether_dst = expand_ether_dst_host,
ether_dst_host = expand_ether_dst_host,
ether_host = expand_ether_host,
ether_broadcast = expand_ether_broadcast,
fddi_src = expand_ether_src_host,
fddi_src_host = expand_ether_src_host,
fddi_dst = expand_ether_dst_host,
fddi_dst_host = expand_ether_dst_host,
fddi_host = expand_ether_host,
fddi_broadcast = expand_ether_broadcast,
tr_src = expand_ether_src_host,
tr_src_host = expand_ether_src_host,
tr_dst = expand_ether_dst_host,
tr_dst_host = expand_ether_dst_host,
tr_host = expand_ether_host,
tr_broadcast = expand_ether_broadcast,
wlan_src = expand_ether_src_host,
wlan_src_host = expand_ether_src_host,
wlan_dst = expand_ether_dst_host,
wlan_dst_host = expand_ether_dst_host,
wlan_host = expand_ether_host,
wlan_broadcast = expand_ether_broadcast,
broadcast = expand_ether_broadcast,
ether_multicast = expand_ether_multicast,
multicast = expand_ether_multicast,
ether_proto = expand_ether_proto,
gateway = unimplemented,
net = expand_net,
port = expand_port,
portrange = expand_portrange,
less = expand_less,
greater = expand_greater,
ip = expand_ip,
ip_proto = expand_ip4_proto,
ip_protochain = expand_ip4_protochain,
ip_host = expand_ip_host,
ip_src = expand_ip_src_host,
ip_src_host = expand_ip_src_host,
ip_dst = expand_ip_dst_host,
ip_dst_host = expand_ip_dst_host,
ip_broadcast = expand_ip_broadcast,
ip_multicast = expand_ip_multicast,
ip6 = expand_ip6,
ip6_proto = expand_ip6_proto,
ip6_protochain = expand_ip6_protochain,
ip6_broadcast = expand_ip6_broadcast,
ip6_multicast = expand_ip6_multicast,
proto = expand_ip_proto,
tcp = function(expr) return has_ip_protocol(PROTO_TCP) end,
tcp_port = expand_tcp_port,
tcp_src_port = expand_tcp_src_port,
tcp_dst_port = expand_tcp_dst_port,
tcp_portrange = expand_tcp_portrange,
tcp_src_portrange = expand_tcp_src_portrange,
tcp_dst_portrange = expand_tcp_dst_portrange,
udp = function(expr) return has_ip_protocol(PROTO_UDP) end,
udp_port = expand_udp_port,
udp_src_port = expand_udp_src_port,
udp_dst_port = expand_udp_dst_port,
udp_portrange = expand_udp_portrange,
udp_src_portrange = expand_udp_src_portrange,
udp_dst_portrange = expand_udp_dst_portrange,
icmp = function(expr) return has_ip_protocol(PROTO_ICMP) end,
icmp6 = function(expr) return has_ipv6_protocol(PROTO_ICMP6) end,
igmp = function(expr) return has_ip_protocol(PROTO_IGMP) end,
igrp = function(expr) return has_ip_protocol(PROTO_IGRP) end,
pim = function(expr) return has_ip_protocol(PROTO_PIM) end,
ah = function(expr) return has_ip_protocol(PROTO_AH) end,
esp = function(expr) return has_ip_protocol(PROTO_ESP) end,
vrrp = function(expr) return has_ip_protocol(PROTO_VRRP) end,
sctp = function(expr) return has_ip_protocol(PROTO_SCTP) end,
protochain = expand_ip_protochain,
arp = expand_arp,
arp_host = expand_arp_host,
arp_src = expand_arp_src_host,
arp_src_host = expand_arp_src_host,
arp_dst = expand_arp_dst_host,
arp_dst_host = expand_arp_dst_host,
rarp = expand_rarp,
rarp_host = expand_rarp_host,
rarp_src = expand_rarp_src_host,
rarp_src_host = expand_rarp_src_host,
rarp_dst = expand_rarp_dst_host,
rarp_dst_host = expand_rarp_dst_host,
atalk = expand_atalk,
aarp = expand_aarp,
decnet = expand_decnet,
decnet_src = expand_decnet_src,
decnet_src_host = expand_decnet_src,
decnet_dst = expand_decnet_dst,
decnet_dst_host = expand_decnet_dst,
decnet_host = expand_decnet_host,
iso = expand_iso,
stp = expand_stp,
ipx = expand_ipx,
netbeui = expand_netbeui,
sca = expand_sca,
lat = expand_lat,
moprc = expand_moprc,
mopdl = expand_mopdl,
llc = unimplemented,
ifname = unimplemented,
on = unimplemented,
rnr = unimplemented,
rulenum = unimplemented,
reason = unimplemented,
rset = unimplemented,
ruleset = unimplemented,
srnr = unimplemented,
subrulenum = unimplemented,
action = unimplemented,
wlan_ra = unimplemented,
wlan_ta = unimplemented,
wlan_addr1 = unimplemented,
wlan_addr2 = unimplemented,
wlan_addr3 = unimplemented,
wlan_addr4 = unimplemented,
type = unimplemented,
type_subtype = unimplemented,
subtype = unimplemented,
dir = unimplemented,
vlan = unimplemented,
mpls = unimplemented,
pppoed = unimplemented,
pppoes = unimplemented,
iso_proto = expand_iso_proto,
clnp = function(expr) return has_iso_protocol(PROTO_CLNP) end,
esis = function(expr) return has_iso_protocol(PROTO_ESIS) end,
isis = function(expr) return has_iso_protocol(PROTO_ISIS) end,
l1 = expand_l1,
l2 = expand_l2,
iih = expand_iih,
lsp = expand_lsp,
snp = expand_snp,
csnp = expand_csnp,
psnp = expand_psnp,
vpi = unimplemented,
vci = unimplemented,
lane = unimplemented,
oamf4s = unimplemented,
oamf4e = unimplemented,
oamf4 = unimplemented,
oam = unimplemented,
metac = unimplemented,
bcc = unimplemented,
sc = unimplemented,
ilmic = unimplemented,
connectmsg = unimplemented,
metaconnect = unimplemented
}
local relops = set('<', '<=', '=', '!=', '>=', '>')
local addressables = set(
'arp', 'rarp', 'wlan', 'ether', 'fddi', 'tr', 'ppp',
'slip', 'link', 'radio', 'ip', 'ip6', 'tcp', 'udp', 'icmp'
)
local binops = set(
'+', '-', '*', '*64', '/', '&', '|', '^', '&&', '||', '<<', '>>'
)
local associative_binops = set(
'+', '*', '*64', '&', '|', '^'
)
local bitops = set('&', '|', '^')
local unops = set('ntohs', 'ntohl', 'uint32')
local leaf_primitives = set(
'true', 'false', 'fail'
)
local function expand_offset(level, dlt)
assert(dlt == "EN10MB", "Encapsulation other than EN10MB unimplemented")
local function guard_expr(expr)
local test, guards = expand_relop(expr, dlt)
return concat(guards, { { test, { 'false' } } })
end
local function guard_ether_protocol(proto)
return concat(guard_expr(has_ether_protocol(proto)),
guard_expr(has_ether_protocol_min_payload(proto)))
end
function guard_ipv4_protocol(proto)
return concat(guard_expr(has_ipv4_protocol(proto)),
guard_expr(has_ipv4_protocol_min_payload(proto)))
end
function guard_ipv6_protocol(proto)
return concat(guard_expr(has_ipv6_protocol(proto)),
guard_expr(has_ipv6_protocol_min_payload(proto)))
end
function guard_first_ipv4_fragment()
return guard_expr(is_first_ipv4_fragment())
end
function ipv4_payload_offset(proto)
local ip_offset, guards = expand_offset('ip', dlt)
if proto then
guards = concat(guards, guard_ipv4_protocol(proto))
end
guards = concat(guards, guard_first_ipv4_fragment())
local res = { '+',
{ '<<', { '&', { '[]', ip_offset, 1 }, 0xf }, 2 },
ip_offset }
return res, guards
end
function ipv6_payload_offset(proto)
local ip_offset, guards = expand_offset('ip6', dlt)
if proto then
guards = concat(guards, guard_ipv6_protocol(proto))
end
return { '+', ip_offset, 40 }, guards
end
-- Note that unlike their corresponding predicates which detect
-- either IPv4 or IPv6 traffic, [icmp], [udp], and [tcp] only work
-- for IPv4.
if level == 'ether' then
return 0, {}
elseif level == 'ether*' then
return ETHER_PAYLOAD, {}
elseif level == 'arp' then
return ETHER_PAYLOAD, guard_ether_protocol(PROTO_ARP)
elseif level == 'rarp' then
return ETHER_PAYLOAD, guard_ether_protocol(PROTO_RARP)
elseif level == 'ip' then
return ETHER_PAYLOAD, guard_ether_protocol(PROTO_IPV4)
elseif level == 'ip6' then
return ETHER_PAYLOAD, guard_ether_protocol(PROTO_IPV6)
elseif level == 'ip*' then
return ipv4_payload_offset()
elseif level == 'ip6*' then
return ipv6_payload_offset()
elseif level == 'icmp' then
return ipv4_payload_offset(PROTO_ICMP)
elseif level == 'udp' then
return ipv4_payload_offset(PROTO_UDP)
elseif level == 'tcp' then
return ipv4_payload_offset(PROTO_TCP)
elseif level == 'igmp' then
return ipv4_payload_offset(PROTO_IGMP)
elseif level == 'igrp' then
return ipv4_payload_offset(PROTO_IGRP)
elseif level == 'pim' then
return ipv4_payload_offset(PROTO_PIM)
elseif level == 'sctp' then
return ipv4_payload_offset(PROTO_SCTP)
elseif level == 'vrrp' then
return ipv4_payload_offset(PROTO_VRRP)
end
error('invalid level '..level)
end
-- Returns two values: the expanded arithmetic expression and an ordered
-- list of guards. A guard is a two-element array whose first element
-- is a test expression. If all test expressions of the guards are
-- true, then it is valid to evaluate the arithmetic expression. The
-- second element of the guard array is the expression to which the
-- relop will evaluate if the guard expression fails: either { 'false' }
-- or { 'fail' }.
function expand_arith(expr, dlt)
assert(expr)
if type(expr) == 'number' or filter_args[expr] then
return expr, {}
end
local op = expr[1]
if binops[op] then
-- Use 64-bit multiplication by default. The optimizer will
-- reduce this back to Lua's normal float multiplication if it
-- can.
if op == '*' then op = '*64' end
local lhs, lhs_guards = expand_arith(expr[2], dlt)
local rhs, rhs_guards = expand_arith(expr[3], dlt)
-- Mod 2^32 to preserve uint32 range.
local ret = { 'uint32', { op, lhs, rhs } }
local guards = concat(lhs_guards, rhs_guards)
-- RHS of division can't be 0.
if op == '/' then
local div_guard = { { '!=', rhs, 0 }, { 'fail' } }
guards = concat(guards, { div_guard })
end
return ret, guards
end
local is_addr = false
if op == 'addr' then
is_addr = true
expr = expr[2]
op = expr[1]
end
assert(op ~= '[]', "expr has already been expanded?")
local addressable = assert(op:match("^%[(.+)%]$"), "bad addressable")
local offset, offset_guards = expand_offset(addressable, dlt)
local lhs, lhs_guards = expand_arith(expr[2], dlt)
local size = expr[3]
local len_test = { '<=', { '+', { '+', offset, lhs }, size }, 'len' }
-- ip[100000] will abort the whole matcher. &ip[100000] will just
-- cause the clause to fail to match.
local len_guard = { len_test, is_addr and { 'false' } or { 'fail' } }
local guards = concat(concat(offset_guards, lhs_guards), { len_guard })
local addr = { '+', offset, lhs }
if is_addr then return addr, guards end
local ret = { '[]', addr, size }
if size == 1 then return ret, guards end
if size == 2 then return { 'ntohs', ret }, guards end
if size == 4 then return { 'uint32', { 'ntohl', ret } }, guards end
error('unreachable')
end
function expand_relop(expr, dlt)
local lhs, lhs_guards = expand_arith(expr[2], dlt)
local rhs, rhs_guards = expand_arith(expr[3], dlt)
return { expr[1], lhs, rhs }, concat(lhs_guards, rhs_guards)
end
function expand_bool(expr, dlt)
assert(type(expr) == 'table', 'logical expression must be a table')
if expr[1] == 'not' or expr[1] == '!' then
return { 'if', expand_bool(expr[2], dlt), { 'false' }, { 'true' } }
elseif expr[1] == 'and' or expr[1] == '&&' then
return { 'if', expand_bool(expr[2], dlt),
expand_bool(expr[3], dlt),
{ 'false' } }
elseif expr[1] == 'or' or expr[1] == '||' then
return { 'if', expand_bool(expr[2], dlt),
{ 'true' },
expand_bool(expr[3], dlt) }
elseif relops[expr[1]] then
-- An arithmetic relop.
local res, guards = expand_relop(expr, dlt)
-- We remove guards in LIFO order, resulting in an expression
-- whose first guard expression is the first one that was added.
while #guards ~= 0 do
local guard = table.remove(guards)
assert(guard[2])
res = { 'if', guard[1], res, guard[2] }
end
return res
elseif expr[1] == 'if' then
return { 'if',
expand_bool(expr[2], dlt),
expand_bool(expr[3], dlt),
expand_bool(expr[4], dlt) }
elseif leaf_primitives[expr[1]] then
return expr
else
-- A logical primitive.
local expander = primitive_expanders[expr[1]]
assert(expander, "unimplemented primitive: "..expr[1])
local expanded = expander(expr, dlt)
return expand_bool(expanded, dlt)
end
end
function expand(expr, dlt)
dlt = dlt or 'RAW'
expr = expand_bool(expr, dlt)
if verbose then pp(expr) end
return expr
end
function selftest ()
print("selftest: pf.expand")
local parse = require('pf.parse').parse
local equals, assert_equals = utils.equals, utils.assert_equals
assert_equals({ '=', 1, 2 },
expand(parse("1 = 2"), 'EN10MB'))
assert_equals({ '=', 1, "len" },
expand(parse("1 = len"), 'EN10MB'))
assert_equals({ 'if',
{ '!=', 2, 0},
{ '=', 1, { 'uint32', { '/', 2, 2} } },
{ 'fail'} },
expand(parse("1 = 2/2"), 'EN10MB'))
assert_equals({ 'if',
{ '<=', { '+', { '+', 0, 0 }, 1 }, 'len'},
{ '=', { '[]', { '+', 0, 0 }, 1 }, 2 },
{ 'fail' } },
expand(parse("ether[0] = 2"), 'EN10MB'))
assert_equals(expand(parse("src 1::ff11"), 'EN10MB'),
expand(parse("src host 1::ff11"), 'EN10MB'))
assert_equals(expand(parse("proto \\sctp"), 'EN10MB'),
expand(parse("ip proto \\sctp or ip6 proto \\sctp"), 'EN10MB'))
assert_equals(expand(parse("proto \\tcp"), 'EN10MB'),
expand(parse("ip proto \\tcp or ip6 proto \\tcp"), 'EN10MB'))
-- Could check this, but it's very large
expand(parse("tcp port 80 and (((ip[2:2] - ((ip[0]&0xf)<<2)) - ((tcp[12]&0xf0)>>2)) != 0)"),
"EN10MB")
print("OK")
end
| apache-2.0 |
FREEZX/CMYKEscape | lib/Quickie/mouse.lua | 1 | 3077 | --[[
Copyright (c) 2012 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders
shall not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local _M -- holds the module. needed to make widgetHit overridable
local x,y = 0,0
local down = false
local hot, active = nil, nil
local NO_WIDGET = {}
local function widgetHit(mouse, pos, size)
return mouse[1] >= pos[1] and mouse[1] <= pos[1] + size[1] and
mouse[2] >= pos[2] and mouse[2] <= pos[2] + size[2]
end
local function setHot(id) hot = id end
local function setActive(id) active = id end
local function isHot(id) return id == hot end
local function isActive(id) return id == active end
local function getHot() return hot end
local function updateWidget(id, pos, size, hit)
hit = hit or _M.widgetHit
if hit({x,y}, pos, size) then
setHot(id)
if not active and down then
setActive(id)
end
end
end
local function releasedOn(id)
return not down and isHot(id) and isActive(id)
end
local function beginFrame()
hot = nil
x,y = love.mouse.getPosition()
down = love.mouse.isDown('l')
end
local function endFrame()
if not down then -- released
setActive(nil)
elseif not active then -- clicked outside
setActive(NO_WIDGET)
end
end
local function disable()
--_M.beginFrame = nothing
--_M.endFrame = nothing
--_M.isHot = isHot,
--_M.isActive = isActive,
_M.updateWidget = function() end
end
local function enable()
_M.updateWidget = updateWidget
end
_M = {
widgetHit = widgetHit,
setHot = setHot,
getHot = getHot,
setActive = setActive,
isHot = isHot,
isActive = isActive,
updateWidget = updateWidget,
releasedOn = releasedOn,
beginFrame = beginFrame,
endFrame = endFrame,
disable = disable,
enable = enable,
}
-- metatable provides getters to x, y and down
return setmetatable(_M, {__index = function(_,k) return ({x = x, y = y, down = down})[k] end})
| bsd-3-clause |
SalvationDevelopment/Salvation-Scripts-TCG | c100000166.lua | 2 | 2841 | --酸のラスト・マシン・ウィルス
function c100000166.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_TOHAND)
e1:SetCost(c100000166.cost)
e1:SetTarget(c100000166.target)
e1:SetOperation(c100000166.activate)
c:RegisterEffect(e1)
end
function c100000166.costfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER)
end
function c100000166.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c100000166.costfilter,1,nil) end
local g=Duel.SelectReleaseGroup(tp,c100000166.costfilter,1,1,nil)
Duel.Release(g,REASON_COST)
end
function c100000166.tgfilter(c)
return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsDestructable()
end
function c100000166.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(c100000166.tgfilter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c100000166.filter(c)
return c:IsRace(RACE_MACHINE)
end
function c100000166.activate(e,tp,eg,ep,ev,re,r,rp)
local conf=Duel.GetFieldGroup(tp,0,LOCATION_MZONE+LOCATION_HAND)
if conf:GetCount()>0 then
Duel.ConfirmCards(tp,conf)
local dg=conf:Filter(c100000166.filter,nil)
Duel.Destroy(dg,REASON_EFFECT)
Duel.Damage(1-tp,dg:GetCount()*500,REASON_EFFECT)
Duel.ShuffleHand(1-tp)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_DRAW)
e1:SetOperation(c100000166.desop)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,3)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetCondition(c100000166.turncon)
e2:SetOperation(c100000166.turnop)
e2:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,3)
Duel.RegisterEffect(e2,tp)
e2:SetLabelObject(e1)
e:GetHandler():RegisterFlagEffect(1082946,RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,3)
c100000166[e:GetHandler()]=e2
end
function c100000166.desop(e,tp,eg,ep,ev,re,r,rp)
if ep==e:GetOwnerPlayer() then return end
local hg=eg:Filter(Card.IsLocation,nil,LOCATION_HAND)
if hg:GetCount()==0 then return end
Duel.ConfirmCards(1-ep,hg)
local dg=hg:Filter(c100000166.filter,nil)
Duel.Destroy(dg,REASON_EFFECT)
Duel.Damage(ep,dg:GetCount()*500,REASON_EFFECT)
Duel.ShuffleHand(ep)
end
function c100000166.turncon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c100000166.turnop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabel()
ct=ct+1
e:SetLabel(ct)
e:GetHandler():SetTurnCounter(ct)
if ct==3 then
e:GetLabelObject():Reset()
e:GetOwner():ResetFlagEffect(1082946)
end
end | gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c59048135.lua | 4 | 2988 | --昇華する紋章
function c59048135.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(59048135,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetCost(c59048135.thcost)
e2:SetTarget(c59048135.thtg)
e2:SetOperation(c59048135.thop)
c:RegisterEffect(e2)
--cannot be target
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetRange(LOCATION_FZONE)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(c59048135.etarget)
e3:SetValue(c59048135.evalue)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(59048135,ACTIVITY_SUMMON,c59048135.counterfilter)
Duel.AddCustomActivityCounter(59048135,ACTIVITY_SPSUMMON,c59048135.counterfilter)
end
function c59048135.counterfilter(c)
return c:IsRace(RACE_PSYCHO) and c:IsType(TYPE_XYZ) or c:IsSetCard(0x76)
end
function c59048135.etarget(e,c)
return c:IsRace(RACE_PSYCHO) and c:IsType(TYPE_XYZ)
end
function c59048135.evalue(e,re,rp)
return re:IsActiveType(TYPE_SPELL+TYPE_TRAP)
end
function c59048135.cfilter(c)
return c:IsSetCard(0x76) and c:IsType(TYPE_MONSTER) and c:IsDiscardable()
end
function c59048135.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(59048135,tp,ACTIVITY_SUMMON)==0
and Duel.GetCustomActivityCount(59048135,tp,ACTIVITY_SPSUMMON)==0
and Duel.IsExistingMatchingCard(c59048135.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c59048135.cfilter,1,1,REASON_COST+REASON_DISCARD,nil)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c59048135.splimit)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SUMMON)
Duel.RegisterEffect(e2,tp)
end
function c59048135.splimit(e,c)
return not (c:IsRace(RACE_PSYCHO) and c:IsType(TYPE_XYZ)) and not c:IsSetCard(0x76)
end
function c59048135.filter(c)
return c:IsSetCard(0x92) and c:IsType(TYPE_SPELL+TYPE_TRAP) and not c:IsCode(59048135) and c:IsAbleToHand()
end
function c59048135.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c59048135.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c59048135.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c59048135.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
| gpl-2.0 |
Turttle/darkstar | scripts/zones/North_Gustaberg/npcs/Monument.lua | 34 | 1448 | -----------------------------------
-- Area: North Gustaberg
-- NPC: Monument
-- Involved in Quest "Hearts of Mythril"
-- @pos 300.000 -62.803 498.200 106
-----------------------------------
package.loaded["scripts/zones/North_Gustaberg/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/North_Gustaberg/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local Hearts = player:getQuestStatus(BASTOK,HEARTS_OF_MYTHRIL);
if (Hearts == QUEST_ACCEPTED) then
player:startEvent(0x000b);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x000b and option == 0) then
player:setVar("HeartsOfMythril",1);
player:delKeyItem(BOUQUETS_FOR_THE_PIONEERS);
end
end;
| gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c52786469.lua | 9 | 1156 | --ラヴァル・ウォリアー
function c52786469.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(52786469,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCondition(c52786469.condition)
e1:SetTarget(c52786469.target)
e1:SetOperation(c52786469.operation)
c:RegisterEffect(e1)
end
function c52786469.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
e:SetLabel(bc:GetAttack())
return c:IsRelateToBattle() and bc:IsType(TYPE_MONSTER)
end
function c52786469.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(e:GetLabel())
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,e:GetLabel())
end
function c52786469.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_GRAVE,0,nil,0x39):GetClassCount(Card.GetCode)<4 then return end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c83546647.lua | 2 | 2801 | --無抵抗の真相
function c83546647.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(c83546647.condition)
e1:SetCost(c83546647.cost)
e1:SetTarget(c83546647.target)
e1:SetOperation(c83546647.activate)
e1:SetLabel(1)
c:RegisterEffect(e1)
end
function c83546647.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:GetFirst():IsControler(1-tp) and ep==tp and Duel.GetAttackTarget()==nil
end
function c83546647.spfilter(c,e,tp)
return c:GetLevel()==1 and not c:IsPublic() and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c83546647.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetCode())
end
function c83546647.spfilter2(c,e,tp,code)
return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c83546647.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(0)
return true
end
function c83546647.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()~=0 then return false end
e:SetLabel(1)
return not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and Duel.IsExistingMatchingCard(c83546647.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,c83546647.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
Duel.ConfirmCards(1-tp,g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PUBLIC)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_CHAIN)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_SOLVED)
e2:SetRange(LOCATION_HAND)
e2:SetOperation(c83546647.clearop)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_CHAIN)
e2:SetLabel(Duel.GetCurrentChain())
e2:SetLabelObject(e1)
tc:RegisterEffect(e2)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND+LOCATION_DECK)
end
function c83546647.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local tc1=Duel.GetFirstTarget()
if not tc1:IsRelateToEffect(e) or not tc1:IsCanBeSpecialSummoned(e,0,tp,false,false) then return end
local tc2=Duel.GetFirstMatchingCard(c83546647.spfilter2,tp,LOCATION_DECK,0,nil,e,tp,tc1:GetCode())
if tc2 then
Duel.SpecialSummonStep(tc1,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonStep(tc2,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
end
end
function c83546647.clearop(e,tp,eg,ep,ev,re,r,rp)
if ev~=e:GetLabel() then return end
e:GetLabelObject():Reset()
e:Reset()
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c99946920.lua | 2 | 3467 | --魔竜星-トウテツ
function c99946920.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(99946920,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,99946920)
e1:SetCondition(c99946920.condition)
e1:SetTarget(c99946920.target)
e1:SetOperation(c99946920.operation)
c:RegisterEffect(e1)
--synchro effect
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_BATTLE_START+TIMING_BATTLE_END)
e2:SetCountLimit(1)
e2:SetCondition(c99946920.sccon)
e2:SetTarget(c99946920.sctg)
e2:SetOperation(c99946920.scop)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c99946920.atkcon)
e3:SetOperation(c99946920.atkop)
c:RegisterEffect(e3)
end
function c99946920.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
and c:IsPreviousLocation(LOCATION_ONFIELD) and c:GetPreviousControler()==tp
end
function c99946920.filter(c,e,tp)
return c:IsSetCard(0x9e) and not c:IsCode(99946920) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c99946920.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c99946920.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c99946920.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c99946920.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
function c99946920.sccon(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetTurnPlayer()==tp then return false end
local ph=Duel.GetCurrentPhase()
return ph==PHASE_MAIN1 or (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE) or ph==PHASE_MAIN2
end
function c99946920.mfilter(c)
return c:IsSetCard(0x9e)
end
function c99946920.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetMatchingGroup(c99946920.mfilter,tp,LOCATION_MZONE,0,nil)
return Duel.IsExistingMatchingCard(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,1,nil,nil,mg)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c99946920.scop(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetMatchingGroup(c99946920.mfilter,tp,LOCATION_MZONE,0,nil)
local g=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil,mg)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,sg:GetFirst(),nil,mg)
end
end
function c99946920.atkcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_SYNCHRO
end
function c99946920.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(99946920,1))
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_CONTROL)
e1:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e1)
end
| gpl-2.0 |
patrikrm13/bostg | plugins/Welcome.lua | 114 | 3529 | local add_user_cfg = load_from_file('data/add_user_cfg.lua')
local function template_add_user(base, to_username, from_username, chat_name, chat_id)
base = base or ''
to_username = '@' .. (to_username or '')
from_username = '@' .. (from_username or '')
chat_name = string.gsub(chat_name, '_', ' ') or ''
chat_id = "chat#id" .. (chat_id or '')
if to_username == "@" then
to_username = ''
end
if from_username == "@" then
from_username = ''
end
base = string.gsub(base, "{to_username}", to_username)
base = string.gsub(base, "{from_username}", from_username)
base = string.gsub(base, "{chat_name}", chat_name)
base = string.gsub(base, "{chat_id}", chat_id)
return base
end
function chat_new_user_link(msg)
local pattern = add_user_cfg.initial_chat_msg
local to_username = msg.from.username
local from_username = 'link (@' .. (msg.action.link_issuer.username or '') .. ')'
local chat_name = msg.to.print_name
local chat_id = msg.to.id
pattern = template_add_user(pattern, to_username, from_username, chat_name, chat_id)
if pattern ~= '' then
local receiver = get_receiver(msg)
send_msg(receiver, pattern, ok_cb, false)
end
end
function chat_new_user(msg)
local pattern = add_user_cfg.initial_chat_msg
local to_username = msg.action.user.username
local from_username = msg.from.username
local chat_name = msg.to.print_name
local chat_id = msg.to.id
pattern = template_add_user(pattern, to_username, from_username, chat_name, chat_id)
if pattern ~= '' then
local receiver = get_receiver(msg)
send_msg(receiver, pattern, ok_cb, false)
end
end
local function description_rules(msg, nama)
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
local about = ""
local rules = ""
if data[tostring(msg.to.id)]["description"] then
about = data[tostring(msg.to.id)]["description"]
about = "\nAbout :\n"..about.."\n"
end
if data[tostring(msg.to.id)]["rules"] then
rules = data[tostring(msg.to.id)]["rules"]
rules = "\nRules :\n"..rules.."\n"
end
local sambutan = "Hi "..nama.."\nWelcome to '"..string.gsub(msg.to.print_name, "_", " ").."'\nYou can use /help for see bot commands\n"
local text = sambutan..about..rules.."\n"
local receiver = get_receiver(msg)
send_large_msg(receiver, text, ok_cb, false)
end
end
local function run(msg, matches)
if not msg.service then
return "Are you trying to troll me?"
end
--vardump(msg)
if matches[1] == "chat_add_user" then
if not msg.action.user.username then
nama = string.gsub(msg.action.user.print_name, "_", " ")
else
nama = "@"..msg.action.user.username
end
chat_new_user(msg)
description_rules(msg, nama)
elseif matches[1] == "chat_add_user_link" then
if not msg.from.username then
nama = string.gsub(msg.from.print_name, "_", " ")
else
nama = "@"..msg.from.username
end
chat_new_user_link(msg)
description_rules(msg, nama)
elseif matches[1] == "chat_del_user" then
local bye_name = msg.action.user.first_name
return 'Sikout '..bye_name
end
end
return {
description = "Welcoming Message",
usage = "send message to new member",
patterns = {
"^!!tgservice (chat_add_user)$",
"^!!tgservice (chat_add_user_link)$",
"^!!tgservice (chat_del_user)$",
},
run = run
}
| gpl-2.0 |
dickeyf/darkstar | scripts/zones/Yughott_Grotto/npcs/HomePoint#1.lua | 27 | 1271 | -----------------------------------
-- Area: Yughott_Grotto
-- NPC: HomePoint#1
-- @pos 434 -40.299 171 142
-----------------------------------
package.loaded["scripts/zones/Yughott_Grotto/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/Yughott_Grotto/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fc, 52);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fc) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c1697104.lua | 2 | 3566 | --PSYフレームギア・ε
function c1697104.initial_effect(c)
c:EnableUnsummonable()
--splimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c1697104.splimit)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1697104,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_HAND)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCondition(c1697104.condition)
e2:SetTarget(c1697104.target)
e2:SetOperation(c1697104.operation)
c:RegisterEffect(e2)
end
function c1697104.splimit(e,se,sp,st)
return se:IsHasType(EFFECT_TYPE_ACTIONS)
end
function c1697104.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and ep~=tp and re:IsActiveType(TYPE_TRAP) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
and Duel.IsChainNegatable(ev)
end
function c1697104.spfilter(c,e,tp)
return c:IsCode(49036338) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1697104.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsStatus(STATUS_CHAINING)
and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c1697104.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c1697104.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 or not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c1697104.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()==0 then return end
local tc=g:GetFirst()
local c=e:GetHandler()
local fid=c:GetFieldID()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(1697104,RESET_EVENT+0x1fe0000,0,1,fid)
c:RegisterFlagEffect(1697104,RESET_EVENT+0x1fe0000,0,1,fid)
Duel.SpecialSummonComplete()
g:AddCard(c)
g:KeepAlive()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(g)
e1:SetCondition(c1697104.rmcon)
e1:SetOperation(c1697104.rmop)
Duel.RegisterEffect(e1,tp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
function c1697104.rmfilter(c,fid)
return c:GetFlagEffectLabel(1697104)==fid
end
function c1697104.rmcon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(c1697104.rmfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c1697104.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(c1697104.rmfilter,nil,e:GetLabel())
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
| gpl-2.0 |
Turttle/darkstar | scripts/zones/Beadeaux_[S]/Zone.lua | 28 | 1315 | -----------------------------------
--
-- Zone: Beadeaux_[S] (92)
--
-----------------------------------
package.loaded["scripts/zones/Beadeaux_[S]/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Beadeaux_[S]/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(-297.109,0.008,96.002,252);
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Nak2/StormFox | lua/stormfox/cami/sh_cami.lua | 1 | 13676 | --[[
CAMI - Common Admin Mod Interface.
Makes admin mods intercompatible and provides an abstract privilege interface
for third party addons.
IMPORTANT: This is a draft script. It is very much WIP.
Follows the specification on this page:
https://docs.google.com/document/d/1QIRVcAgZfAYf1aBl_dNV_ewR6P25wze2KmUVzlbFgMI
Structures:
CAMI_USERGROUP, defines the charactaristics of a usergroup:
{
Name
string
The name of the usergroup
Inherits
string
The name of the usergroup this usergroup inherits from
}
CAMI_PRIVILEGE, defines the charactaristics of a privilege:
{
Name
string
The name of the privilege
MinAccess
string
One of the following three: user/admin/superadmin
Description
string
optional
A text describing the purpose of the privilege
HasAccess
function(
privilege :: CAMI_PRIVILEGE,
actor :: Player,
target :: Player
) :: bool
optional
Function that decides whether a player can execute this privilege,
optionally on another player (target).
}
]]
-- Version number in YearMonthDay format.
local version = 20150902.1
if CAMI and CAMI.Version >= version then return end
CAMI = CAMI or {}
CAMI.Version = version
--[[
usergroups
Contains the registered CAMI_USERGROUP usergroup structures.
Indexed by usergroup name.
]]
local usergroups = CAMI.GetUsergroups and CAMI.GetUsergroups() or {
user = {
Name = "user",
Inherits = "user"
},
admin = {
Name = "admin",
Inherits = "user"
},
superadmin = {
Name = "superadmin",
Inherits = "admin"
}
}
--[[
privileges
Contains the registered CAMI_PRIVILEGE privilege structures.
Indexed by privilege name.
]]
local privileges = CAMI.GetPrivileges and CAMI.GetPrivileges() or {}
--[[
CAMI.RegisterUsergroup
Registers a usergroup with CAMI.
Parameters:
usergroup
CAMI_USERGROUP
(see CAMI_USERGROUP structure)
source
any
Identifier for your own admin mod. Can be anything.
Use this to make sure CAMI.RegisterUsergroup function and the
CAMI.OnUsergroupRegistered hook don't cause an infinite loop
Return value:
CAMI_USERGROUP
The usergroup given as argument.
]]
function CAMI.RegisterUsergroup(usergroup, source)
usergroups[usergroup.Name] = usergroup
hook.Call("CAMI.OnUsergroupRegistered", nil, usergroup, source)
return usergroup
end
--[[
CAMI.UnregisterUsergroup
Unregisters a usergroup from CAMI. This will call a hook that will notify
all other admin mods of the removal.
Call only when the usergroup is to be permanently removed.
Parameters:
usergroupName
string
The name of the usergroup.
source
any
Identifier for your own admin mod. Can be anything.
Use this to make sure CAMI.UnregisterUsergroup function and the
CAMI.OnUsergroupUnregistered hook don't cause an infinite loop
Return value:
bool
Whether the unregistering succeeded.
]]
function CAMI.UnregisterUsergroup(usergroupName, source)
if not usergroups[usergroupName] then return false end
local usergroup = usergroups[usergroupName]
usergroups[usergroupName] = nil
hook.Call("CAMI.OnUsergroupUnregistered", nil, usergroup, source)
return true
end
--[[
CAMI.GetUsergroups
Retrieves all registered usergroups.
Return value:
Table of CAMI_USERGROUP, indexed by their names.
]]
function CAMI.GetUsergroups()
return usergroups
end
--[[
CAMI.GetUsergroup
Receives information about a usergroup.
Return value:
CAMI_USERGROUP
Returns nil when the usergroup does not exist.
]]
function CAMI.GetUsergroup(usergroupName)
return usergroups[usergroupName]
end
--[[
CAMI.UsergroupInherits
Returns true when usergroupName1 inherits usergroupName2.
Note that usergroupName1 does not need to be a direct child.
Every usergroup trivially inherits itself.
Parameters:
usergroupName1
string
The name of the usergroup that is queried.
usergroupName2
string
The name of the usergroup of which is queried whether usergroupName1
inherits from.
Return value:
bool
Whether usergroupName1 inherits usergroupName2.
]]
function CAMI.UsergroupInherits(usergroupName1, usergroupName2)
repeat
if usergroupName1 == usergroupName2 then return true end
usergroupName1 = usergroups[usergroupName1] and
usergroups[usergroupName1].Inherits or
usergroupName1
until not usergroups[usergroupName1] or
usergroups[usergroupName1].Inherits == usergroupName1
-- One can only be sure the usergroup inherits from user if the
-- usergroup isn't registered.
return usergroupName1 == usergroupName2 or usergroupName2 == "user"
end
--[[
CAMI.InheritanceRoot
All usergroups must eventually inherit either user, admin or superadmin.
Regardless of what inheritance mechism an admin may or may not have, this
always applies.
This method always returns either user, admin or superadmin, based on what
usergroups eventually inherit.
Parameters:
usergroupName
string
The name of the usergroup of which the root of inheritance is
requested
Return value:
string
The name of the root usergroup (either user, admin or superadmin)
]]
function CAMI.InheritanceRoot(usergroupName)
if not usergroups[usergroupName] then return end
local inherits = usergroups[usergroupName].Inherits
while inherits ~= usergroups[usergroupName].Inherits do
usergroupName = usergroups[usergroupName].Inherits
end
return usergroupName
end
--[[
CAMI.RegisterPrivilege
Registers a privilege with CAMI.
Note: do NOT register all your admin mod's privileges with this function!
This function is for third party addons to register privileges
with admin mods, not for admin mods sharing the privileges amongst one
another.
Parameters:
privilege
CAMI_PRIVILEGE
See CAMI_PRIVILEGE structure.
Return value:
CAMI_PRIVILEGE
The privilege given as argument.
]]
function CAMI.RegisterPrivilege(privilege)
privileges[privilege.Name] = privilege
hook.Call("CAMI.OnPrivilegeRegistered", nil, privilege)
return privilege
end
--[[
CAMI.UnregisterPrivilege
Unregisters a privilege from CAMI. This will call a hook that will notify
all other admin mods of the removal.
Call only when the privilege is to be permanently removed.
Parameters:
privilegeName
string
The name of the privilege.
Return value:
bool
Whether the unregistering succeeded.
]]
function CAMI.UnregisterPrivilege(privilegeName)
if not privileges[privilegeName] then return false end
local privilege = privileges[privilegeName]
privileges[privilegeName] = nil
hook.Call("CAMI.OnPrivilegeUnregistered", nil, privilege)
return true
end
--[[
CAMI.GetPrivileges
Retrieves all registered privileges.
Return value:
Table of CAMI_PRIVILEGE, indexed by their names.
]]
function CAMI.GetPrivileges()
return privileges
end
--[[
CAMI.GetPrivilege
Receives information about a privilege.
Return value:
CAMI_PRIVILEGE when the privilege exists.
nil when the privilege does not exist.
]]
function CAMI.GetPrivilege(privilegeName)
return privileges[privilegeName]
end
--[[
CAMI.PlayerHasAccess
Queries whether a certain player has the right to perform a certain action.
Note: this function does NOT return an immediate result!
The result is in the callback!
Parameters:
actorPly
Player
The player of which is requested whether they have the privilege.
privilegeName
string
The name of the privilege.
callback
function(bool, string)
This function will be called with the answer. The bool signifies the
yes or no answer as to whether the player is allowed. The string
will optionally give a reason.
targetPly
Optional.
The player on which the privilege is executed.
extraInfoTbl
Optional.
Table containing extra information.
Officially supported members:
Fallback
string
Either of user/admin/superadmin. When no admin mod replies,
the decision is based on the admin status of the user.
Defaults to admin if not given.
IgnoreImmunity
bool
Ignore any immunity mechanisms an admin mod might have.
CommandArguments
table
Extra arguments that were given to the privilege command.
Return value:
None, the answer is given in the callback function in order to allow
for the admin mod to perform e.g. a database lookup.
]]
-- Default access handler
local defaultAccessHandler = {["CAMI.PlayerHasAccess"] =
function(_, actorPly, privilegeName, callback, _, extraInfoTbl)
-- The server always has access in the fallback
if not IsValid(actorPly) then return callback(true, "Fallback.") end
local priv = privileges[privilegeName]
local fallback = extraInfoTbl and (
not extraInfoTbl.Fallback and actorPly:IsAdmin() or
extraInfoTbl.Fallback == "user" and true or
extraInfoTbl.Fallback == "admin" and actorPly:IsAdmin() or
extraInfoTbl.Fallback == "superadmin" and actorPly:IsSuperAdmin())
if not priv then return callback(fallback, "Fallback.") end
callback(
priv.MinAccess == "user" or
priv.MinAccess == "admin" and actorPly:IsAdmin() or
priv.MinAccess == "superadmin" and actorPly:IsSuperAdmin()
, "Fallback.")
end,
["CAMI.SteamIDHasAccess"] =
function(_, _, _, callback)
callback(false, "No information available.")
end
}
function CAMI.PlayerHasAccess(actorPly, privilegeName, callback, targetPly,
extraInfoTbl)
hook.Call("CAMI.PlayerHasAccess", defaultAccessHandler, actorPly,
privilegeName, callback, targetPly, extraInfoTbl)
end
--[[
CAMI.GetPlayersWithAccess
Finds the list of currently joined players who have the right to perform a
certain action.
NOTE: this function will NOT return an immediate result!
The result is in the callback!
Parameters:
privilegeName
string
The name of the privilege.
callback
function(players)
This function will be called with the list of players with access.
targetPly
Optional.
The player on which the privilege is executed.
extraInfoTbl
Optional.
Table containing extra information.
Officially supported members:
Fallback
string
Either of user/admin/superadmin. When no admin mod replies,
the decision is based on the admin status of the user.
Defaults to admin if not given.
IgnoreImmunity
bool
Ignore any immunity mechanisms an admin mod might have.
CommandArguments
table
Extra arguments that were given to the privilege command.
]]
function CAMI.GetPlayersWithAccess(privilegeName, callback, targetPly,
extraInfoTbl)
local allowedPlys = {}
local allPlys = player.GetAll()
local countdown = #allPlys
local function onResult(ply, hasAccess, _)
countdown = countdown - 1
if hasAccess then table.insert(allowedPlys, ply) end
if countdown == 0 then callback(allowedPlys) end
end
for _, ply in pairs(allPlys) do
CAMI.PlayerHasAccess(ply, privilegeName,
function(...) onResult(ply, ...) end,
targetPly, extraInfoTbl)
end
end
--[[
CAMI.SteamIDHasAccess
Queries whether a player with a steam ID has the right to perform a certain
action.
Note: the player does not need to be in the server for this to
work.
Note: this function does NOT return an immediate result!
The result is in the callback!
Parameters:
actorSteam
Player
The SteamID of the player of which is requested whether they have
the privilege.
privilegeName
string
The name of the privilege.
callback
function(bool, string)
This function will be called with the answer. The bool signifies the
yes or no answer as to whether the player is allowed. The string
will optionally give a reason.
targetSteam
Optional.
The SteamID of the player on which the privilege is executed.
extraInfoTbl
Optional.
Table containing extra information.
Officially supported members:
IgnoreImmunity
bool
Ignore any immunity mechanisms an admin mod might have.
CommandArguments
table
Extra arguments that were given to the privilege command.
Return value:
None, the answer is given in the callback function in order to allow
for the admin mod to perform e.g. a database lookup.
]]
function CAMI.SteamIDHasAccess(actorSteam, privilegeName, callback,
targetSteam, extraInfoTbl)
hook.Call("CAMI.SteamIDHasAccess", defaultAccessHandler, actorSteam,
privilegeName, callback, targetSteam, extraInfoTbl)
end
--[[
CAMI.SignalUserGroupChanged
Signify that your admin mod has changed the usergroup of a player. This
function communicates to other admin mods what it thinks the usergroup
of a player should be.
Listen to the hook to receive the usergroup changes of other admin mods.
Parameters:
ply
Player
The player for which the usergroup is changed
old
string
The previous usergroup of the player.
new
string
The new usergroup of the player.
source
any
Identifier for your own admin mod. Can be anything.
]]
function CAMI.SignalUserGroupChanged(ply, old, new, source)
hook.Call("CAMI.PlayerUsergroupChanged", nil, ply, old, new, source)
end
--[[
CAMI.SignalSteamIDUserGroupChanged
Signify that your admin mod has changed the usergroup of a disconnected
player. This communicates to other admin mods what it thinks the usergroup
of a player should be.
Listen to the hook to receive the usergroup changes of other admin mods.
Parameters:
ply
string
The steam ID of the player for which the usergroup is changed
old
string
The previous usergroup of the player.
new
string
The new usergroup of the player.
source
any
Identifier for your own admin mod. Can be anything.
]]
function CAMI.SignalSteamIDUserGroupChanged(steamId, old, new, source)
hook.Call("CAMI.SteamIDUsergroupChanged", nil, steamId, old, new, source)
end | apache-2.0 |
mimetic/DIG-corona-library | examples/textrender/main.lua | 1 | 10052 | -- TextRender example
--
-- Shows use of the textrender widget
--
-- Sample code is MIT licensed, the same license which covers Lua itself
-- http://en.wikipedia.org/wiki/MIT_License
-- Copyright (C) 2015 David Gross.
-- Copyright (C) 2014 David McCuskey.
--====================================================================--
--[[
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in the
Software without restriction, including without limitation the rights to use, copy,
modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so, subject to the
following conditions:
The above copyright notice and this permission notice shall be included in all copies
or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
--]]
--[[
Demonstration of textrender.lua, a module for rendering styled text.
textrender parameters:
text = text to render
font = font name, e.g. "AvenirNext-DemiBoldItalic"
size = font size in pixels
lineHeight = line height in pixels
color = text color in an RGBa color table, e.g. {250, 0, 0, 255}
width = Width of the text column,
alignment = text alignment: "Left", "Right", "Center"
opacity = text opacity (between 0 and 1, or as a percent, e.g. "50%" or 0.5
minCharCount = Minimum number of characters per line. Estimate low, e.g. 5
targetDeviceScreenSize = String of target screen size, in the form, "width,height", e.g. e.g. "1024,768". May be different from current screen size.
letterspacing = (unused)
maxHeight = Maximum height of the text column. Extra text will be hidden.
minWordLen = Minimum length of a word shown at the end of a line. In good typesetting, we don't end our lines with single letter words like "a", so normally this value is 2.
textstyles = A table of text styles, loaded using funx.loadTextStyles()
defaultStyle = The name of the default text style for the text block
cacheDir = the name of the cache folder to use inside system.CachesDirectory, e.g. "text_render_cache"
--]]
-- Run test for cache speed by drawing/redrawing
local testCacheSpeed = false
-- My useful function collection
local funx = require("scripts.funx")
local textrender = require("scripts.textrender.textrender")
-- Make a local copy of the application settings global
local screenW, screenH = display.contentWidth, display.contentHeight
local viewableScreenW, viewableScreenH = display.viewableContentWidth, display.viewableContentHeight
local screenOffsetW, screenOffsetH = display.contentWidth - display.viewableContentWidth, display.contentHeight - display.viewableContentHeight
local midscreenX = screenW*(0.5)
local midscreenY = screenH*(0.5)
local textStyles = funx.loadTextStyles("assets/textstyles.txt", system.ResourceDirectory)
local mytext = funx.readFile("assets/text-render-sample.html")
-- To cache using files, set the cache directory
-- Not recommended, as it is slower than using SQLite
local cacheDir = "textrender_cache"
funx.mkdir (cacheDir, "",false, system.CachesDirectory)
local navbarHeight = 50
--===================================================================--
-- Page background
--===================================================================--
local bkgd = display.newRect(0,0,screenW, screenH)
bkgd:setFillColor(.9,.9,.9)
funx.anchor(bkgd,"TopLeftReferencePoint")
bkgd.x = 0
bkgd.y = 0
bkgd.strokeWidth = 0
bkgd:setStrokeColor(.2, .2, .2, 1)
--===================================================================--
-- Build a scrolling text field.
--===================================================================--
local width, height = display.contentWidth * .8, (display.contentHeight * .8) - 40
local x,y = 20, (display.contentHeight - height)/2
--===================================================================--
-- Background Rectangle
local strokeWidth = 1
local padding = 0
local textblockBkgd = display.newRect(x - strokeWidth - padding , y - strokeWidth - padding, width + strokeWidth + 2*padding, height + strokeWidth + 2*padding)
textblockBkgd:setFillColor( 1,1,1 )
funx.anchor(textblockBkgd,"TopLeftReferencePoint")
textblockBkgd.x = x - padding
textblockBkgd.y = y - padding
textblockBkgd.strokeWidth = strokeWidth
textblockBkgd:setStrokeColor( 0,0,0,0.3)
--===================================================================--
textrender.clearAllCaches(cacheDir)
local msgblock = display.newGroup()
msgblock.x = x - padding
msgblock.y = y - 40
local function removeMsgBlock()
if (msgblock) then
msgblock:removeSelf()
msgblock = nil
end
end
local function hyperlinkdemo( e )
local mytext = "<p style='font:Avenir;size:18px;'><i>A <u>hyperlink</u> was tapped! The text is <i><b>“" .. e.target._attr.text .. "”</b></p>"
local params = {
text = mytext, --loaded above
width = width,
maxHeight = 0, -- Set to zero, otherwise rendering STOPS after this amount!
isHTML = true,
}
-- Clear existing message block
removeMsgBlock()
-- Create the message
msgblock = textrender.autoWrappedText(params)
msgblock.x = x - padding
msgblock.y = y - 40
timer.performWithDelay( 3000, removeMsgBlock )
end
--===================================================================--
-- Text Field
local params = {
text = mytext, --loaded above
width = width,
maxHeight = 0, -- Set to zero, otherwise rendering STOPS after this amount!
isHTML = true,
useHTMLSpacing = true,
textstyles = textStyles,
-- Not needed, but defaults
font = "AvenirNext-Regular",
size = "12",
lineHeight = "16",
color = {0, 0, 0, 255},
alignment = "Left",
opacity = "100%",
letterspacing = 0,
defaultStyle = "Normal",
-- The higher these are, the faster a row is wrapped
minCharCount = 10, -- Minimum number of characters per line. Start low. Default is 5
minWordLen = 2,
-- not necessary, might not even work
targetDeviceScreenSize = screenW..","..screenH, -- Target screen size, may be different from current screen size
-- The handler is the function executed when a hyperlink is tapped.
-- It will get the HREF from the <a> tag.
handler = hyperlinkdemo,
-- cacheDir is empty so we do not use caching with files, instead we use the SQLite database
-- which is faster.
cacheDir = nil,
cacheToDB = true, -- true is default, for fast caches using sql database
}
local textblock = textrender.autoWrappedText(params)
--===================================================================--
-- Make the textblock a scrolling text block
local options = {
maxVisibleHeight = height,
parentTouchObject = nil,
hideBackground = true,
backgroundColor = {1,1,1}, -- hidden by the above line
-- Show an icon over scrolling fields: values are "over", "bottom", anything else otherwise defaults to top+bottom
scrollingFieldIndicatorActive = true,
-- "over", "bottom", else top and bottom
scrollingFieldIndicatorLocation = "",
-- image files
scrollingFieldIndicatorIconOver = "scripts/textrender/assets/scrolling-indicator-1024.png",
scrollingFieldIndicatorIconDown = "scripts/textrender/assets/scrollingfieldindicatoricon-down.png",
scrollingFieldIndicatorIconUp = "scripts/textrender/assets/scrollingfieldindicatoricon-up.png",
pageItemsFadeOutOpeningTime = 300,
pageItemsFadeInOpeningTime = 500,
pageItemsPrefadeOnOpeningTime = 500,
}
local textblock = textblock:fitBlockToHeight( options )
local yAdjustment = textblock.yAdjustment
textblock.x = x
textblock.y = y
if (testCacheSpeed) then
-- Remove for testing below, but now it is cached
textblock:removeSelf()
local startTime = system.getTimer()
local doCache = true
local n = 10
print ("Repeat textrender for "..n.." times.")
if (doCache) then
print ("( using Caching )")
end
for i = 1, n do
print ("textrender #"..i )
-- Build
params.cacheToDB = doCache
textblock = textrender.autoWrappedText(params)
local textblock = textblock:fitBlockToHeight( options )
local yAdjustment = textblock.yAdjustment
textblock.x = x
textblock.y = y
-- Remove
textblock:removeSelf()
if (not doCache) then
print ("Clear caches.")
textrender.clearAllCaches(cacheDir)
end
end
local totalTime = math.floor((system.getTimer() - startTime) * 100) / 100
print ("Time for "..n.." repetitions: ".. totalTime .. " milliseconds, average speed is " .. totalTime/n .. " milliseconds")
textblock = textrender.autoWrappedText(params)
local textblock = textblock:fitBlockToHeight( options )
local yAdjustment = textblock.yAdjustment
textblock.x = x
textblock.y = y
end -- test cache speed
--===================================================================--
-- Testing buttons
local buttonX = screenW - 120
local buttonY = 60
local wf = false
local function toggleWireframe()
wf = not wf
display.setDrawMode( "wireframe", wf )
if (not wf) then
display.setDrawMode( "forceRender" )
end
print ("WF = ",wf)
end
local widget = require ("widget")
local wfb = widget.newButton{
label = "Wireframe",
labelColor = { default={ 0,0,0 }, over={ 1, 0, 0, 0.5 } },
fontSize = 20,
x =buttonX,
y=buttonY,
shape = "roundedRect",
fillColor = { default={ .7,.7,.7 }, over={ .2, .2, .2 } },
onRelease = toggleWireframe,
}
wfb:toFront()
| mit |
dickeyf/darkstar | scripts/globals/spells/poisonga_iii.lua | 27 | 1133 | -----------------------------------------
-- Spell: Poisonga III
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local effect = EFFECT_POISON;
local duration = 180;
local pINT = caster:getStat(MOD_INT);
local mINT = target:getStat(MOD_INT);
local dINT = (pINT - mINT);
local power = caster:getSkillLevel(ENFEEBLING_MAGIC_SKILL) / 10 + 1;
if power > 25 then
power = 25;
end
local resist = applyResistanceEffect(caster,spell,target,dINT,ENFEEBLING_MAGIC_SKILL,0,effect);
if (resist == 1 or resist == 0.5) then -- effect taken
duration = duration * resist;
if (target:addStatusEffect(effect,power,3,duration)) then
spell:setMsg(236);
else
spell:setMsg(75);
end
else -- resist entirely.
spell:setMsg(85);
end
return effect;
end; | gpl-3.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c81992475.lua | 3 | 2934 | --彼岸の悪鬼 バルバリッチャ
function c81992475.initial_effect(c)
--self destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_SELF_DESTROY)
e1:SetCondition(c81992475.sdcon)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(81992475,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,81992475)
e2:SetCondition(c81992475.sscon)
e2:SetTarget(c81992475.sstg)
e2:SetOperation(c81992475.ssop)
c:RegisterEffect(e2)
--remove
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(81992475,1))
e3:SetCategory(CATEGORY_REMOVE+CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,81992475)
e3:SetTarget(c81992475.rmtg)
e3:SetOperation(c81992475.rmop)
c:RegisterEffect(e3)
end
function c81992475.sdfilter(c)
return not c:IsFaceup() or not c:IsSetCard(0xb1)
end
function c81992475.sdcon(e)
return Duel.IsExistingMatchingCard(c81992475.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function c81992475.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c81992475.sscon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c81992475.filter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c81992475.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c81992475.ssop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c81992475.rmfilter(c)
return c:IsSetCard(0xb1) and not c:IsCode(81992475) and c:IsAbleToRemove()
end
function c81992475.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c81992475.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c81992475.rmfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c81992475.rmfilter,tp,LOCATION_GRAVE,0,1,3,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetCount()*300)
end
function c81992475.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 and Duel.Remove(g,POS_FACEUP,REASON_EFFECT)~=0 then
local rg=Duel.GetOperatedGroup()
local ct=rg:FilterCount(Card.IsLocation,nil,LOCATION_REMOVED)
if ct>0 then
Duel.Damage(1-tp,ct*300,REASON_EFFECT)
end
end
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c1248895.lua | 9 | 1261 | --連鎖破壊
function c1248895.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c1248895.target)
e1:SetOperation(c1248895.activate)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c1248895.filter(c,e)
return c:IsFaceup() and c:IsAttackBelow(2000) and c:IsCanBeEffectTarget(e)
end
function c1248895.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return eg:IsContains(chkc) end
if chk==0 then return eg:IsExists(c1248895.filter,1,nil,e) end
if eg:GetCount()==1 then
Duel.SetTargetCard(eg)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=eg:FilterSelect(tp,c1248895.filter,1,1,nil,e)
Duel.SetTargetCard(g)
end
end
function c1248895.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local tpe=tc:GetType()
if bit.band(tpe,TYPE_TOKEN)~=0 then return end
local dg=Duel.GetMatchingGroup(Card.IsCode,tc:GetControler(),LOCATION_DECK+LOCATION_HAND,0,nil,tc:GetCode())
Duel.Destroy(dg,REASON_EFFECT)
end
| gpl-2.0 |
walid55/all_wazer2 | libs/dateparser.lua | 114 | 6213 | local difftime, time, date = os.difftime, os.time, os.date
local format = string.format
local tremove, tinsert = table.remove, table.insert
local pcall, pairs, ipairs, tostring, tonumber, type, setmetatable = pcall, pairs, ipairs, tostring, tonumber, type, setmetatable
local dateparser={}
--we shall use the host OS's time conversion facilities. Dealing with all those leap seconds by hand can be such a bore.
local unix_timestamp
do
local now = time()
local local_UTC_offset_sec = difftime(time(date("!*t", now)), time(date("*t", now)))
unix_timestamp = function(t, offset_sec)
local success, improper_time = pcall(time, t)
if not success or not improper_time then return nil, "invalid date. os.time says: " .. (improper_time or "nothing") end
return improper_time - local_UTC_offset_sec - offset_sec
end
end
local formats = {} -- format names
local format_func = setmetatable({}, {__mode='v'}) --format functions
---register a date format parsing function
function dateparser.register_format(format_name, format_function)
if type(format_name)~="string" or type(format_function)~='function' then return nil, "improper arguments, can't register format handler" end
local found
for i, f in ipairs(format_func) do --for ordering
if f==format_function then
found=true
break
end
end
if not found then
tinsert(format_func, format_function)
end
formats[format_name] = format_function
return true
end
---register a date format parsing function
function dateparser.unregister_format(format_name)
if type(format_name)~="string" then return nil, "format name must be a string" end
formats[format_name]=nil
end
---return the function responsible for handling format_name date strings
function dateparser.get_format_function(format_name)
return formats[format_name] or nil, ("format %s not registered"):format(format_name)
end
---try to parse date string
--@param str date string
--@param date_format optional date format name, if known
--@return unix timestamp if str can be parsed; nil, error otherwise.
function dateparser.parse(str, date_format)
local success, res, err
if date_format then
if not formats[date_format] then return 'unknown date format: ' .. tostring(date_format) end
success, res = pcall(formats[date_format], str)
else
for i, func in ipairs(format_func) do
success, res = pcall(func, str)
if success and res then return res end
end
end
return success and res
end
dateparser.register_format('W3CDTF', function(rest)
local year, day_of_year, month, day, week
local hour, minute, second, second_fraction, offset_hours
local alt_rest
year, rest = rest:match("^(%d%d%d%d)%-?(.*)$")
day_of_year, alt_rest = rest:match("^(%d%d%d)%-?(.*)$")
if day_of_year then rest=alt_rest end
month, rest = rest:match("^(%d%d)%-?(.*)$")
day, rest = rest:match("^(%d%d)(.*)$")
if #rest>0 then
rest = rest:match("^T(.*)$")
hour, rest = rest:match("^([0-2][0-9]):?(.*)$")
minute, rest = rest:match("^([0-6][0-9]):?(.*)$")
second, rest = rest:match("^([0-6][0-9])(.*)$")
second_fraction, alt_rest = rest:match("^%.(%d+)(.*)$")
if second_fraction then
rest=alt_rest
end
if rest=="Z" then
rest=""
offset_hours=0
else
local sign, offset_h, offset_m
sign, offset_h, rest = rest:match("^([+-])(%d%d)%:?(.*)$")
local offset_m, alt_rest = rest:match("^(%d%d)(.*)$")
if offset_m then rest=alt_rest end
offset_hours = tonumber(sign .. offset_h) + (tonumber(offset_m) or 0)/60
end
if #rest>0 then return nil end
end
year = tonumber(year)
local d = {
year = year and (year > 100 and year or (year < 50 and (year + 2000) or (year + 1900))),
month = tonumber(month) or 1,
day = tonumber(day) or 1,
hour = tonumber(hour) or 0,
min = tonumber(minute) or 0,
sec = tonumber(second) or 0,
isdst = false
}
local t = unix_timestamp(d, (offset_hours or 0) * 3600)
if second_fraction then
return t + tonumber("0."..second_fraction)
else
return t
end
end)
do
local tz_table = { --taken from http://www.timeanddate.com/library/abbreviations/timezones/
A = 1, B = 2, C = 3, D = 4, E=5, F = 6, G = 7, H = 8, I = 9,
K = 10, L = 11, M = 12, N = -1, O = -2, P = -3, Q = -4, R = -5,
S = -6, T = -7, U = -8, V = -9, W = -10, X = -11, Y = -12,
Z = 0,
EST = -5, EDT = -4, CST = -6, CDT = -5,
MST = -7, MDT = -6, PST = -8, PDT = -7,
GMT = 0, UT = 0, UTC = 0
}
local month_val = {Jan=1, Feb=2, Mar=3, Apr=4, May=5, Jun=6, Jul=7, Aug=8, Sep=9, Oct=10, Nov=11, Dec=12}
dateparser.register_format('RFC2822', function(rest)
local year, month, day, day_of_year, week_of_year, weekday
local hour, minute, second, second_fraction, offset_hours
local alt_rest
weekday, alt_rest = rest:match("^(%w%w%w),%s+(.*)$")
if weekday then rest=alt_rest end
day, rest=rest:match("^(%d%d?)%s+(.*)$")
month, rest=rest:match("^(%w%w%w)%s+(.*)$")
month = month_val[month]
year, rest = rest:match("^(%d%d%d?%d?)%s+(.*)$")
hour, rest = rest:match("^(%d%d?):(.*)$")
minute, rest = rest:match("^(%d%d?)(.*)$")
second, alt_rest = rest:match("^:(%d%d)(.*)$")
if second then rest = alt_rest end
local tz, offset_sign, offset_h, offset_m
tz, alt_rest = rest:match("^%s+(%u+)(.*)$")
if tz then
rest = alt_rest
offset_hours = tz_table[tz]
else
offset_sign, offset_h, offset_m, rest = rest:match("^%s+([+-])(%d%d)(%d%d)%s*(.*)$")
offset_hours = tonumber(offset_sign .. offset_h) + (tonumber(offset_m) or 0)/60
end
if #rest>0 or not (year and day and month and hour and minute) then
return nil
end
year = tonumber(year)
local d = {
year = year and ((year > 100) and year or (year < 50 and (year + 2000) or (year + 1900))),
month = month,
day = tonumber(day),
hour= tonumber(hour) or 0,
min = tonumber(minute) or 0,
sec = tonumber(second) or 0,
isdst = false
}
return unix_timestamp(d, offset_hours * 3600)
end)
end
dateparser.register_format('RFC822', formats.RFC2822) --2822 supercedes 822, but is not a strict superset. For our intents and purposes though, it's perfectly good enough
dateparser.register_format('RFC3339', formats.W3CDTF) --RFC3339 is a subset of W3CDTF
return dateparser
| gpl-2.0 |
fgenesis/Aquaria_experimental | game_scripts/scripts/entities/guardian.lua | 6 | 4894 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
v.n = 0
v.attackDelay = 2
local STATE_GETREADY = 1000
local STATE_FIRING = 1001
v.body = 0
function init(me)
setupEntity(me)
entity_setEntityType(me, ET_ENEMY)
entity_initSkeletal(me, "Guardian")
entity_generateCollisionMask(me)
entity_setHealth(me, 64)
entity_setDeathScene(me, true)
entity_setState(me, STATE_WAIT)
entity_setCullRadius(me, 2000)
entity_scale(me, 2, 2)
entity_setDeathScene(me, true)
v.body = entity_getBoneByName(me, "Body")
entity_setTargetRange(me, 2024)
entity_setUpdateCull(me, 3000)
loadSound("Guardian-Die")
loadSound("Guardian-Attack")
end
function postInit(me)
v.n = getNaija()
entity_setTarget(me, v.n)
local node = entity_getNearestNode(me, "FLIP")
if node ~= 0 and node_isEntityIn(node, me) then
entity_fh(me)
end
end
function update(me, dt)
--entity_updateMovement(me, dt)
if entity_isState(me, STATE_WAIT) then
if entity_isEntityInRange(me, v.n, 600) then
entity_setState(me, STATE_GETREADY)
end
end
if entity_isState(me, STATE_IDLE) then
v.attackDelay = v.attackDelay - dt
if v.attackDelay <= 0 then
if not entity_isEntityInRange(me, v.n, 1024) or chance(10) then
entity_setState(me, STATE_FIRING)
else
entity_setState(me, STATE_ATTACK)
end
end
end
if not entity_isState(me, STATE_WAIT) then
overrideZoom(0.6, 1)
end
entity_handleShotCollisionsSkeletal(me)
local bone = entity_collideSkeletalVsCircle(me, v.n)
if bone ~= 0 then
if entity_isfh(me) then
entity_addVel(v.n, 2000, 0)
else
entity_addVel(v.n, -2000, 0)
end
entity_damage(v.n, me, 1)
end
if entity_isfh(me) then
if entity_x(v.n) > entity_x(me) then
entity_addVel(v.n, 1000, 0)
end
else
if entity_x(v.n) > entity_x(me) then
entity_addVel(v.n, -1000, 0)
end
end
entity_clearTargetPoints(me)
entity_addTargetPoint(me, bone_getWorldPosition(v.body))
end
function enterState(me)
if entity_isState(me, STATE_IDLE) then
entity_animate(me, "ready", -1)
elseif entity_isState(me, STATE_WAIT) then
entity_animate(me, "wait", -1)
elseif entity_isState(me, STATE_GETREADY) then
entity_setStateTime(me, entity_animate(me, "getReady"))
elseif entity_isState(me, STATE_ATTACK) then
playSfx("Guardian-Attack")
if entity_y(v.n) < entity_y(me) then
entity_setStateTime(me, entity_animate(me, "attack"))
else
entity_setStateTime(me, entity_animate(me, "attack2"))
end
elseif entity_isState(me, STATE_DEATHSCENE) then
playSfx("Guardian-Die")
shakeCamera(4, 4)
overrideZoom(0.5, 0.5)
entity_setStateTime(me, 99)
cam_toEntity(me)
entity_setInvincible(v.n, true)
watch(entity_animate(me, "die"))
entity_color(me, 0, 0, 0, 1)
watch(1)
entity_setStateTime(me, 0.01)
entity_setInvincible(v.n, false)
cam_toEntity(v.n)
elseif entity_isState(me, STATE_FIRING) then
entity_setStateTime(me, entity_animate(me, "firing"))
end
end
function exitState(me)
if entity_isState(me, STATE_ATTACK) then
v.attackDelay = 3
entity_setState(me, STATE_IDLE)
elseif entity_isState(me, STATE_GETREADY) then
entity_setState(me, STATE_IDLE)
elseif entity_isState(me, STATE_DEATHSCENE) then
overrideZoom(0, 0.5)
elseif entity_isState(me, STATE_FIRING) then
entity_setState(me, STATE_IDLE)
end
end
function damage(me, attacker, bone, damageType, dmg)
if entity_isState(me, STATE_WAIT) then
entity_setState(me, STATE_GETREADY)
return false
end
if bone == v.body then
return true
end
return false
end
function animationKey(me, key)
if entity_isState(me, STATE_FIRING) then
if key == 2 or key == 4 or key == 6 then
local s = createShot("Guardian", me, v.n, entity_getPosition(me))
if key == 2 then
shot_setAimVector(s, -400, -100)
elseif key == 4 then
shot_setAimVector(s, -400, 0)
elseif key == 6 then
shot_setAimVector(s, -400, 100)
end
end
end
end
function hitSurface(me)
end
function songNote(me, note)
end
function songNoteDone(me, note)
end
function song(me, song)
end
function activate(me)
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c94940436.lua | 9 | 1065 | --磁力の召喚円 LV2
function c94940436.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c94940436.target)
e1:SetOperation(c94940436.activate)
c:RegisterEffect(e1)
end
function c94940436.filter(c,e,tp)
return c:IsLevelBelow(2) and c:IsRace(RACE_MACHINE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c94940436.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c94940436.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c94940436.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c94940436.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c111280.lua | 2 | 3318 | --黒魔導強化
function c111280.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCondition(c111280.condition)
e1:SetTarget(c111280.target)
e1:SetOperation(c111280.activate)
c:RegisterEffect(e1)
end
c111280.card_code_list={46986414,38033121}
function c111280.cfilter(c)
return c:IsFaceup() and c:IsCode(46986414,38033121)
end
function c111280.condition(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(c111280.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,nil)
return ct>0 and (Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated())
end
function c111280.filter(c)
return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_DARK)
end
function c111280.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ct=Duel.GetMatchingGroupCount(c111280.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,nil)
if ct<=1 then return Duel.IsExistingMatchingCard(c111280.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
return true
end
end
function c111280.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c111280.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,nil)
local ct=g:GetCount()
if ct>=1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c111280.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.HintSelection(g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetValue(1000)
tc:RegisterEffect(e1)
end
end
if ct>=2 then
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAINING)
e2:SetOperation(c111280.chainop)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e3:SetTargetRange(LOCATION_ONFIELD,0)
e3:SetTarget(c111280.indtg)
e3:SetValue(c111280.indval)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
end
if ct>=3 then
local g=Duel.GetMatchingGroup(c111280.filter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e4=Effect.CreateEffect(e:GetHandler())
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetValue(c111280.efilter)
e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e4:SetOwnerPlayer(tp)
tc:RegisterEffect(e4)
tc=g:GetNext()
end
end
end
function c111280.chainop(e,tp,eg,ep,ev,re,r,rp)
if re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and ep==tp then
Duel.SetChainLimit(c111280.chainlm)
end
end
function c111280.chainlm(e,rp,tp)
return tp==rp
end
function c111280.indtg(e,c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c111280.indval(e,re,rp)
return rp~=e:GetHandlerPlayer()
end
function c111280.efilter(e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
| gpl-2.0 |
dickeyf/darkstar | scripts/globals/items/nopales_salad_+1.lua | 18 | 1170 | -----------------------------------------
-- ID: 5702
-- Item: Nopales Salad +1
-- Food Effect: 3Hrs, All Races
-----------------------------------------
-- Strength 2
-- Agility 7
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,5702);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 2);
target:addMod(MOD_AGI, 7);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, 2);
target:delMod(MOD_AGI, 7);
end;
| gpl-3.0 |
Turttle/darkstar | scripts/zones/Riverne-Site_B01/mobs/Nimbus_Hippogryph.lua | 23 | 1357 | -----------------------------------
-- Area: Riverne - Site B01
-- MOB: Nimbus Hippogryph
-- Note: Place holder Imdugud
-----------------------------------
require("scripts/zones/Riverne-Site_B01/MobIDs");
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer)
-- Get Nimbus Hippogryph ID and check if it is a PH of Imdugud
local mob = mob:getID();
-- Check if Nimbus Hippogryph is within the Imdugud_PH table
if (Imdugud_PH[mob] ~= nil) then
-- printf("%u is a PH",mob);
-- Get Imdugud previous ToD
local Imdugud_ToD = GetServerVariable("[POP]Imdugud");
-- Check if Imdugud window is open, and there is not an Imdugud popped already(ACTION_NONE = 0)
if (Imdugud_ToD <= os.time(t) and GetMobAction(Imdugud) == 0) then
-- printf("Imdugud window open");
-- Give Nimbus Hippogryph 10 percent chance to pop Imdugud
if (math.random(1,10) == 5) then
-- printf("Imdugud will pop");
UpdateNMSpawnPoint(Imdugud);
GetMobByID(Imdugud):setRespawnTime(GetMobRespawnTime(mob));
SetServerVariable("[PH]Imdugud", mob);
DeterMob(mob, true);
end
end
end
end;
| gpl-3.0 |
dickeyf/darkstar | scripts/zones/Altar_Room/npcs/Hooknox.lua | 13 | 1048 | -----------------------------------
-- Area: Altar Room
-- NPC: Hooknox
-- Type: Standard NPC
-- @zone: 152
-- @pos -265.248 11.693 -102.547
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Altar_Room/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x002e);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
mika6020/powerbot | libs/lua-redis.lua | 580 | 35599 | local redis = {
_VERSION = 'redis-lua 2.0.4',
_DESCRIPTION = 'A Lua client library for the redis key value storage system.',
_COPYRIGHT = 'Copyright (C) 2009-2012 Daniele Alessandri',
}
-- The following line is used for backwards compatibility in order to keep the `Redis`
-- global module name. Using `Redis` is now deprecated so you should explicitly assign
-- the module to a local variable when requiring it: `local redis = require('redis')`.
Redis = redis
local unpack = _G.unpack or table.unpack
local network, request, response = {}, {}, {}
local defaults = {
host = '127.0.0.1',
port = 6379,
tcp_nodelay = true,
path = nil
}
local function merge_defaults(parameters)
if parameters == nil then
parameters = {}
end
for k, v in pairs(defaults) do
if parameters[k] == nil then
parameters[k] = defaults[k]
end
end
return parameters
end
local function parse_boolean(v)
if v == '1' or v == 'true' or v == 'TRUE' then
return true
elseif v == '0' or v == 'false' or v == 'FALSE' then
return false
else
return nil
end
end
local function toboolean(value) return value == 1 end
local function sort_request(client, command, key, params)
--[[ params = {
by = 'weight_*',
get = 'object_*',
limit = { 0, 10 },
sort = 'desc',
alpha = true,
} ]]
local query = { key }
if params then
if params.by then
table.insert(query, 'BY')
table.insert(query, params.by)
end
if type(params.limit) == 'table' then
-- TODO: check for lower and upper limits
table.insert(query, 'LIMIT')
table.insert(query, params.limit[1])
table.insert(query, params.limit[2])
end
if params.get then
if (type(params.get) == 'table') then
for _, getarg in pairs(params.get) do
table.insert(query, 'GET')
table.insert(query, getarg)
end
else
table.insert(query, 'GET')
table.insert(query, params.get)
end
end
if params.sort then
table.insert(query, params.sort)
end
if params.alpha == true then
table.insert(query, 'ALPHA')
end
if params.store then
table.insert(query, 'STORE')
table.insert(query, params.store)
end
end
request.multibulk(client, command, query)
end
local function zset_range_request(client, command, ...)
local args, opts = {...}, { }
if #args >= 1 and type(args[#args]) == 'table' then
local options = table.remove(args, #args)
if options.withscores then
table.insert(opts, 'WITHSCORES')
end
end
for _, v in pairs(opts) do table.insert(args, v) end
request.multibulk(client, command, args)
end
local function zset_range_byscore_request(client, command, ...)
local args, opts = {...}, { }
if #args >= 1 and type(args[#args]) == 'table' then
local options = table.remove(args, #args)
if options.limit then
table.insert(opts, 'LIMIT')
table.insert(opts, options.limit.offset or options.limit[1])
table.insert(opts, options.limit.count or options.limit[2])
end
if options.withscores then
table.insert(opts, 'WITHSCORES')
end
end
for _, v in pairs(opts) do table.insert(args, v) end
request.multibulk(client, command, args)
end
local function zset_range_reply(reply, command, ...)
local args = {...}
local opts = args[4]
if opts and (opts.withscores or string.lower(tostring(opts)) == 'withscores') then
local new_reply = { }
for i = 1, #reply, 2 do
table.insert(new_reply, { reply[i], reply[i + 1] })
end
return new_reply
else
return reply
end
end
local function zset_store_request(client, command, ...)
local args, opts = {...}, { }
if #args >= 1 and type(args[#args]) == 'table' then
local options = table.remove(args, #args)
if options.weights and type(options.weights) == 'table' then
table.insert(opts, 'WEIGHTS')
for _, weight in ipairs(options.weights) do
table.insert(opts, weight)
end
end
if options.aggregate then
table.insert(opts, 'AGGREGATE')
table.insert(opts, options.aggregate)
end
end
for _, v in pairs(opts) do table.insert(args, v) end
request.multibulk(client, command, args)
end
local function mset_filter_args(client, command, ...)
local args, arguments = {...}, {}
if (#args == 1 and type(args[1]) == 'table') then
for k,v in pairs(args[1]) do
table.insert(arguments, k)
table.insert(arguments, v)
end
else
arguments = args
end
request.multibulk(client, command, arguments)
end
local function hash_multi_request_builder(builder_callback)
return function(client, command, ...)
local args, arguments = {...}, { }
if #args == 2 then
table.insert(arguments, args[1])
for k, v in pairs(args[2]) do
builder_callback(arguments, k, v)
end
else
arguments = args
end
request.multibulk(client, command, arguments)
end
end
local function parse_info(response)
local info = {}
local current = info
response:gsub('([^\r\n]*)\r\n', function(kv)
if kv == '' then return end
local section = kv:match('^# (%w+)$')
if section then
current = {}
info[section:lower()] = current
return
end
local k,v = kv:match(('([^:]*):([^:]*)'):rep(1))
if k:match('db%d+') then
current[k] = {}
v:gsub(',', function(dbkv)
local dbk,dbv = kv:match('([^:]*)=([^:]*)')
current[k][dbk] = dbv
end)
else
current[k] = v
end
end)
return info
end
local function load_methods(proto, commands)
local client = setmetatable ({}, getmetatable(proto))
for cmd, fn in pairs(commands) do
if type(fn) ~= 'function' then
redis.error('invalid type for command ' .. cmd .. '(must be a function)')
end
client[cmd] = fn
end
for i, v in pairs(proto) do
client[i] = v
end
return client
end
local function create_client(proto, client_socket, commands)
local client = load_methods(proto, commands)
client.error = redis.error
client.network = {
socket = client_socket,
read = network.read,
write = network.write,
}
client.requests = {
multibulk = request.multibulk,
}
return client
end
-- ############################################################################
function network.write(client, buffer)
local _, err = client.network.socket:send(buffer)
if err then client.error(err) end
end
function network.read(client, len)
if len == nil then len = '*l' end
local line, err = client.network.socket:receive(len)
if not err then return line else client.error('connection error: ' .. err) end
end
-- ############################################################################
function response.read(client)
local payload = client.network.read(client)
local prefix, data = payload:sub(1, -#payload), payload:sub(2)
-- status reply
if prefix == '+' then
if data == 'OK' then
return true
elseif data == 'QUEUED' then
return { queued = true }
else
return data
end
-- error reply
elseif prefix == '-' then
return client.error('redis error: ' .. data)
-- integer reply
elseif prefix == ':' then
local number = tonumber(data)
if not number then
if res == 'nil' then
return nil
end
client.error('cannot parse '..res..' as a numeric response.')
end
return number
-- bulk reply
elseif prefix == '$' then
local length = tonumber(data)
if not length then
client.error('cannot parse ' .. length .. ' as data length')
end
if length == -1 then
return nil
end
local nextchunk = client.network.read(client, length + 2)
return nextchunk:sub(1, -3)
-- multibulk reply
elseif prefix == '*' then
local count = tonumber(data)
if count == -1 then
return nil
end
local list = {}
if count > 0 then
local reader = response.read
for i = 1, count do
list[i] = reader(client)
end
end
return list
-- unknown type of reply
else
return client.error('unknown response prefix: ' .. prefix)
end
end
-- ############################################################################
function request.raw(client, buffer)
local bufferType = type(buffer)
if bufferType == 'table' then
client.network.write(client, table.concat(buffer))
elseif bufferType == 'string' then
client.network.write(client, buffer)
else
client.error('argument error: ' .. bufferType)
end
end
function request.multibulk(client, command, ...)
local args = {...}
local argsn = #args
local buffer = { true, true }
if argsn == 1 and type(args[1]) == 'table' then
argsn, args = #args[1], args[1]
end
buffer[1] = '*' .. tostring(argsn + 1) .. "\r\n"
buffer[2] = '$' .. #command .. "\r\n" .. command .. "\r\n"
local table_insert = table.insert
for _, argument in pairs(args) do
local s_argument = tostring(argument)
table_insert(buffer, '$' .. #s_argument .. "\r\n" .. s_argument .. "\r\n")
end
client.network.write(client, table.concat(buffer))
end
-- ############################################################################
local function custom(command, send, parse)
command = string.upper(command)
return function(client, ...)
send(client, command, ...)
local reply = response.read(client)
if type(reply) == 'table' and reply.queued then
reply.parser = parse
return reply
else
if parse then
return parse(reply, command, ...)
end
return reply
end
end
end
local function command(command, opts)
if opts == nil or type(opts) == 'function' then
return custom(command, request.multibulk, opts)
else
return custom(command, opts.request or request.multibulk, opts.response)
end
end
local define_command_impl = function(target, name, opts)
local opts = opts or {}
target[string.lower(name)] = custom(
opts.command or string.upper(name),
opts.request or request.multibulk,
opts.response or nil
)
end
local undefine_command_impl = function(target, name)
target[string.lower(name)] = nil
end
-- ############################################################################
local client_prototype = {}
client_prototype.raw_cmd = function(client, buffer)
request.raw(client, buffer .. "\r\n")
return response.read(client)
end
-- obsolete
client_prototype.define_command = function(client, name, opts)
define_command_impl(client, name, opts)
end
-- obsolete
client_prototype.undefine_command = function(client, name)
undefine_command_impl(client, name)
end
client_prototype.quit = function(client)
request.multibulk(client, 'QUIT')
client.network.socket:shutdown()
return true
end
client_prototype.shutdown = function(client)
request.multibulk(client, 'SHUTDOWN')
client.network.socket:shutdown()
end
-- Command pipelining
client_prototype.pipeline = function(client, block)
local requests, replies, parsers = {}, {}, {}
local table_insert = table.insert
local socket_write, socket_read = client.network.write, client.network.read
client.network.write = function(_, buffer)
table_insert(requests, buffer)
end
-- TODO: this hack is necessary to temporarily reuse the current
-- request -> response handling implementation of redis-lua
-- without further changes in the code, but it will surely
-- disappear when the new command-definition infrastructure
-- will finally be in place.
client.network.read = function() return '+QUEUED' end
local pipeline = setmetatable({}, {
__index = function(env, name)
local cmd = client[name]
if not cmd then
client.error('unknown redis command: ' .. name, 2)
end
return function(self, ...)
local reply = cmd(client, ...)
table_insert(parsers, #requests, reply.parser)
return reply
end
end
})
local success, retval = pcall(block, pipeline)
client.network.write, client.network.read = socket_write, socket_read
if not success then client.error(retval, 0) end
client.network.write(client, table.concat(requests, ''))
for i = 1, #requests do
local reply, parser = response.read(client), parsers[i]
if parser then
reply = parser(reply)
end
table_insert(replies, i, reply)
end
return replies, #requests
end
-- Publish/Subscribe
do
local channels = function(channels)
if type(channels) == 'string' then
channels = { channels }
end
return channels
end
local subscribe = function(client, ...)
request.multibulk(client, 'subscribe', ...)
end
local psubscribe = function(client, ...)
request.multibulk(client, 'psubscribe', ...)
end
local unsubscribe = function(client, ...)
request.multibulk(client, 'unsubscribe')
end
local punsubscribe = function(client, ...)
request.multibulk(client, 'punsubscribe')
end
local consumer_loop = function(client)
local aborting, subscriptions = false, 0
local abort = function()
if not aborting then
unsubscribe(client)
punsubscribe(client)
aborting = true
end
end
return coroutine.wrap(function()
while true do
local message
local response = response.read(client)
if response[1] == 'pmessage' then
message = {
kind = response[1],
pattern = response[2],
channel = response[3],
payload = response[4],
}
else
message = {
kind = response[1],
channel = response[2],
payload = response[3],
}
end
if string.match(message.kind, '^p?subscribe$') then
subscriptions = subscriptions + 1
end
if string.match(message.kind, '^p?unsubscribe$') then
subscriptions = subscriptions - 1
end
if aborting and subscriptions == 0 then
break
end
coroutine.yield(message, abort)
end
end)
end
client_prototype.pubsub = function(client, subscriptions)
if type(subscriptions) == 'table' then
if subscriptions.subscribe then
subscribe(client, channels(subscriptions.subscribe))
end
if subscriptions.psubscribe then
psubscribe(client, channels(subscriptions.psubscribe))
end
end
return consumer_loop(client)
end
end
-- Redis transactions (MULTI/EXEC)
do
local function identity(...) return ... end
local emptytable = {}
local function initialize_transaction(client, options, block, queued_parsers)
local table_insert = table.insert
local coro = coroutine.create(block)
if options.watch then
local watch_keys = {}
for _, key in pairs(options.watch) do
table_insert(watch_keys, key)
end
if #watch_keys > 0 then
client:watch(unpack(watch_keys))
end
end
local transaction_client = setmetatable({}, {__index=client})
transaction_client.exec = function(...)
client.error('cannot use EXEC inside a transaction block')
end
transaction_client.multi = function(...)
coroutine.yield()
end
transaction_client.commands_queued = function()
return #queued_parsers
end
assert(coroutine.resume(coro, transaction_client))
transaction_client.multi = nil
transaction_client.discard = function(...)
local reply = client:discard()
for i, v in pairs(queued_parsers) do
queued_parsers[i]=nil
end
coro = initialize_transaction(client, options, block, queued_parsers)
return reply
end
transaction_client.watch = function(...)
client.error('WATCH inside MULTI is not allowed')
end
setmetatable(transaction_client, { __index = function(t, k)
local cmd = client[k]
if type(cmd) == "function" then
local function queuey(self, ...)
local reply = cmd(client, ...)
assert((reply or emptytable).queued == true, 'a QUEUED reply was expected')
table_insert(queued_parsers, reply.parser or identity)
return reply
end
t[k]=queuey
return queuey
else
return cmd
end
end
})
client:multi()
return coro
end
local function transaction(client, options, coroutine_block, attempts)
local queued_parsers, replies = {}, {}
local retry = tonumber(attempts) or tonumber(options.retry) or 2
local coro = initialize_transaction(client, options, coroutine_block, queued_parsers)
local success, retval
if coroutine.status(coro) == 'suspended' then
success, retval = coroutine.resume(coro)
else
-- do not fail if the coroutine has not been resumed (missing t:multi() with CAS)
success, retval = true, 'empty transaction'
end
if #queued_parsers == 0 or not success then
client:discard()
assert(success, retval)
return replies, 0
end
local raw_replies = client:exec()
if not raw_replies then
if (retry or 0) <= 0 then
client.error("MULTI/EXEC transaction aborted by the server")
else
--we're not quite done yet
return transaction(client, options, coroutine_block, retry - 1)
end
end
local table_insert = table.insert
for i, parser in pairs(queued_parsers) do
table_insert(replies, i, parser(raw_replies[i]))
end
return replies, #queued_parsers
end
client_prototype.transaction = function(client, arg1, arg2)
local options, block
if not arg2 then
options, block = {}, arg1
elseif arg1 then --and arg2, implicitly
options, block = type(arg1)=="table" and arg1 or { arg1 }, arg2
else
client.error("Invalid parameters for redis transaction.")
end
if not options.watch then
watch_keys = { }
for i, v in pairs(options) do
if tonumber(i) then
table.insert(watch_keys, v)
options[i] = nil
end
end
options.watch = watch_keys
elseif not (type(options.watch) == 'table') then
options.watch = { options.watch }
end
if not options.cas then
local tx_block = block
block = function(client, ...)
client:multi()
return tx_block(client, ...) --can't wrap this in pcall because we're in a coroutine.
end
end
return transaction(client, options, block)
end
end
-- MONITOR context
do
local monitor_loop = function(client)
local monitoring = true
-- Tricky since the payload format changed starting from Redis 2.6.
local pattern = '^(%d+%.%d+)( ?.- ?) ?"(%a+)" ?(.-)$'
local abort = function()
monitoring = false
end
return coroutine.wrap(function()
client:monitor()
while monitoring do
local message, matched
local response = response.read(client)
local ok = response:gsub(pattern, function(time, info, cmd, args)
message = {
timestamp = tonumber(time),
client = info:match('%d+.%d+.%d+.%d+:%d+'),
database = tonumber(info:match('%d+')) or 0,
command = cmd,
arguments = args:match('.+'),
}
matched = true
end)
if not matched then
client.error('Unable to match MONITOR payload: '..response)
end
coroutine.yield(message, abort)
end
end)
end
client_prototype.monitor_messages = function(client)
return monitor_loop(client)
end
end
-- ############################################################################
local function connect_tcp(socket, parameters)
local host, port = parameters.host, tonumber(parameters.port)
local ok, err = socket:connect(host, port)
if not ok then
redis.error('could not connect to '..host..':'..port..' ['..err..']')
end
socket:setoption('tcp-nodelay', parameters.tcp_nodelay)
return socket
end
local function connect_unix(socket, parameters)
local ok, err = socket:connect(parameters.path)
if not ok then
redis.error('could not connect to '..parameters.path..' ['..err..']')
end
return socket
end
local function create_connection(parameters)
if parameters.socket then
return parameters.socket
end
local perform_connection, socket
if parameters.scheme == 'unix' then
perform_connection, socket = connect_unix, require('socket.unix')
assert(socket, 'your build of LuaSocket does not support UNIX domain sockets')
else
if parameters.scheme then
local scheme = parameters.scheme
assert(scheme == 'redis' or scheme == 'tcp', 'invalid scheme: '..scheme)
end
perform_connection, socket = connect_tcp, require('socket').tcp
end
return perform_connection(socket(), parameters)
end
-- ############################################################################
function redis.error(message, level)
error(message, (level or 1) + 1)
end
function redis.connect(...)
local args, parameters = {...}, nil
if #args == 1 then
if type(args[1]) == 'table' then
parameters = args[1]
else
local uri = require('socket.url')
parameters = uri.parse(select(1, ...))
if parameters.scheme then
if parameters.query then
for k, v in parameters.query:gmatch('([-_%w]+)=([-_%w]+)') do
if k == 'tcp_nodelay' or k == 'tcp-nodelay' then
parameters.tcp_nodelay = parse_boolean(v)
end
end
end
else
parameters.host = parameters.path
end
end
elseif #args > 1 then
local host, port = unpack(args)
parameters = { host = host, port = port }
end
local commands = redis.commands or {}
if type(commands) ~= 'table' then
redis.error('invalid type for the commands table')
end
local socket = create_connection(merge_defaults(parameters))
local client = create_client(client_prototype, socket, commands)
return client
end
function redis.command(cmd, opts)
return command(cmd, opts)
end
-- obsolete
function redis.define_command(name, opts)
define_command_impl(redis.commands, name, opts)
end
-- obsolete
function redis.undefine_command(name)
undefine_command_impl(redis.commands, name)
end
-- ############################################################################
-- Commands defined in this table do not take the precedence over
-- methods defined in the client prototype table.
redis.commands = {
-- commands operating on the key space
exists = command('EXISTS', {
response = toboolean
}),
del = command('DEL'),
type = command('TYPE'),
rename = command('RENAME'),
renamenx = command('RENAMENX', {
response = toboolean
}),
expire = command('EXPIRE', {
response = toboolean
}),
pexpire = command('PEXPIRE', { -- >= 2.6
response = toboolean
}),
expireat = command('EXPIREAT', {
response = toboolean
}),
pexpireat = command('PEXPIREAT', { -- >= 2.6
response = toboolean
}),
ttl = command('TTL'),
pttl = command('PTTL'), -- >= 2.6
move = command('MOVE', {
response = toboolean
}),
dbsize = command('DBSIZE'),
persist = command('PERSIST', { -- >= 2.2
response = toboolean
}),
keys = command('KEYS', {
response = function(response)
if type(response) == 'string' then
-- backwards compatibility path for Redis < 2.0
local keys = {}
response:gsub('[^%s]+', function(key)
table.insert(keys, key)
end)
response = keys
end
return response
end
}),
randomkey = command('RANDOMKEY', {
response = function(response)
if response == '' then
return nil
else
return response
end
end
}),
sort = command('SORT', {
request = sort_request,
}),
-- commands operating on string values
set = command('SET'),
setnx = command('SETNX', {
response = toboolean
}),
setex = command('SETEX'), -- >= 2.0
psetex = command('PSETEX'), -- >= 2.6
mset = command('MSET', {
request = mset_filter_args
}),
msetnx = command('MSETNX', {
request = mset_filter_args,
response = toboolean
}),
get = command('GET'),
mget = command('MGET'),
getset = command('GETSET'),
incr = command('INCR'),
incrby = command('INCRBY'),
incrbyfloat = command('INCRBYFLOAT', { -- >= 2.6
response = function(reply, command, ...)
return tonumber(reply)
end,
}),
decr = command('DECR'),
decrby = command('DECRBY'),
append = command('APPEND'), -- >= 2.0
substr = command('SUBSTR'), -- >= 2.0
strlen = command('STRLEN'), -- >= 2.2
setrange = command('SETRANGE'), -- >= 2.2
getrange = command('GETRANGE'), -- >= 2.2
setbit = command('SETBIT'), -- >= 2.2
getbit = command('GETBIT'), -- >= 2.2
-- commands operating on lists
rpush = command('RPUSH'),
lpush = command('LPUSH'),
llen = command('LLEN'),
lrange = command('LRANGE'),
ltrim = command('LTRIM'),
lindex = command('LINDEX'),
lset = command('LSET'),
lrem = command('LREM'),
lpop = command('LPOP'),
rpop = command('RPOP'),
rpoplpush = command('RPOPLPUSH'),
blpop = command('BLPOP'), -- >= 2.0
brpop = command('BRPOP'), -- >= 2.0
rpushx = command('RPUSHX'), -- >= 2.2
lpushx = command('LPUSHX'), -- >= 2.2
linsert = command('LINSERT'), -- >= 2.2
brpoplpush = command('BRPOPLPUSH'), -- >= 2.2
-- commands operating on sets
sadd = command('SADD'),
srem = command('SREM'),
spop = command('SPOP'),
smove = command('SMOVE', {
response = toboolean
}),
scard = command('SCARD'),
sismember = command('SISMEMBER', {
response = toboolean
}),
sinter = command('SINTER'),
sinterstore = command('SINTERSTORE'),
sunion = command('SUNION'),
sunionstore = command('SUNIONSTORE'),
sdiff = command('SDIFF'),
sdiffstore = command('SDIFFSTORE'),
smembers = command('SMEMBERS'),
srandmember = command('SRANDMEMBER'),
-- commands operating on sorted sets
zadd = command('ZADD'),
zincrby = command('ZINCRBY'),
zrem = command('ZREM'),
zrange = command('ZRANGE', {
request = zset_range_request,
response = zset_range_reply,
}),
zrevrange = command('ZREVRANGE', {
request = zset_range_request,
response = zset_range_reply,
}),
zrangebyscore = command('ZRANGEBYSCORE', {
request = zset_range_byscore_request,
response = zset_range_reply,
}),
zrevrangebyscore = command('ZREVRANGEBYSCORE', { -- >= 2.2
request = zset_range_byscore_request,
response = zset_range_reply,
}),
zunionstore = command('ZUNIONSTORE', { -- >= 2.0
request = zset_store_request
}),
zinterstore = command('ZINTERSTORE', { -- >= 2.0
request = zset_store_request
}),
zcount = command('ZCOUNT'),
zcard = command('ZCARD'),
zscore = command('ZSCORE'),
zremrangebyscore = command('ZREMRANGEBYSCORE'),
zrank = command('ZRANK'), -- >= 2.0
zrevrank = command('ZREVRANK'), -- >= 2.0
zremrangebyrank = command('ZREMRANGEBYRANK'), -- >= 2.0
-- commands operating on hashes
hset = command('HSET', { -- >= 2.0
response = toboolean
}),
hsetnx = command('HSETNX', { -- >= 2.0
response = toboolean
}),
hmset = command('HMSET', { -- >= 2.0
request = hash_multi_request_builder(function(args, k, v)
table.insert(args, k)
table.insert(args, v)
end),
}),
hincrby = command('HINCRBY'), -- >= 2.0
hincrbyfloat = command('HINCRBYFLOAT', {-- >= 2.6
response = function(reply, command, ...)
return tonumber(reply)
end,
}),
hget = command('HGET'), -- >= 2.0
hmget = command('HMGET', { -- >= 2.0
request = hash_multi_request_builder(function(args, k, v)
table.insert(args, v)
end),
}),
hdel = command('HDEL'), -- >= 2.0
hexists = command('HEXISTS', { -- >= 2.0
response = toboolean
}),
hlen = command('HLEN'), -- >= 2.0
hkeys = command('HKEYS'), -- >= 2.0
hvals = command('HVALS'), -- >= 2.0
hgetall = command('HGETALL', { -- >= 2.0
response = function(reply, command, ...)
local new_reply = { }
for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end
return new_reply
end
}),
-- connection related commands
ping = command('PING', {
response = function(response) return response == 'PONG' end
}),
echo = command('ECHO'),
auth = command('AUTH'),
select = command('SELECT'),
-- transactions
multi = command('MULTI'), -- >= 2.0
exec = command('EXEC'), -- >= 2.0
discard = command('DISCARD'), -- >= 2.0
watch = command('WATCH'), -- >= 2.2
unwatch = command('UNWATCH'), -- >= 2.2
-- publish - subscribe
subscribe = command('SUBSCRIBE'), -- >= 2.0
unsubscribe = command('UNSUBSCRIBE'), -- >= 2.0
psubscribe = command('PSUBSCRIBE'), -- >= 2.0
punsubscribe = command('PUNSUBSCRIBE'), -- >= 2.0
publish = command('PUBLISH'), -- >= 2.0
-- redis scripting
eval = command('EVAL'), -- >= 2.6
evalsha = command('EVALSHA'), -- >= 2.6
script = command('SCRIPT'), -- >= 2.6
-- remote server control commands
bgrewriteaof = command('BGREWRITEAOF'),
config = command('CONFIG', { -- >= 2.0
response = function(reply, command, ...)
if (type(reply) == 'table') then
local new_reply = { }
for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end
return new_reply
end
return reply
end
}),
client = command('CLIENT'), -- >= 2.4
slaveof = command('SLAVEOF'),
save = command('SAVE'),
bgsave = command('BGSAVE'),
lastsave = command('LASTSAVE'),
flushdb = command('FLUSHDB'),
flushall = command('FLUSHALL'),
monitor = command('MONITOR'),
time = command('TIME'), -- >= 2.6
slowlog = command('SLOWLOG', { -- >= 2.2.13
response = function(reply, command, ...)
if (type(reply) == 'table') then
local structured = { }
for index, entry in ipairs(reply) do
structured[index] = {
id = tonumber(entry[1]),
timestamp = tonumber(entry[2]),
duration = tonumber(entry[3]),
command = entry[4],
}
end
return structured
end
return reply
end
}),
info = command('INFO', {
response = parse_info,
}),
}
-- ############################################################################
return redis
| agpl-3.0 |
TeleDALAD/TeleDALAD | bot/seedbot.lua | 1 | 10200 | package.path = package.path .. ';.luarocks/share/lua/5.2/?.lua'
..';.luarocks/share/lua/5.2/?/init.lua'
package.cpath = package.cpath .. ';.luarocks/lib/lua/5.2/?.so'
require("./bot/utils")
VERSION = '1.0'
-- This function is called when tg receive a msg
function on_msg_receive (msg)
if not started then
return
end
local receiver = get_receiver(msg)
print (receiver)
--vardump(msg)
msg = pre_process_service_msg(msg)
if msg_valid(msg) then
msg = pre_process_msg(msg)
if msg then
match_plugins(msg)
if redis:get("bot:markread") then
if redis:get("bot:markread") == "on" then
mark_read(receiver, ok_cb, false)
end
end
end
end
end
function ok_cb(extra, success, result)
end
function on_binlog_replay_end()
started = true
postpone (cron_plugins, false, 60*5.0)
_config = load_config()
-- load plugins
plugins = {}
load_plugins()
end
function msg_valid(msg)
-- Don't process outgoing messages
if msg.out then
print('\27[36mNot valid: msg from us\27[39m')
return false
end
-- Before bot was started
if msg.date < now then
print('\27[36mNot valid: old msg\27[39m')
return false
end
if msg.unread == 0 then
print('\27[36mNot valid: readed\27[39m')
return false
end
if not msg.to.id then
print('\27[36mNot valid: To id not provided\27[39m')
return false
end
if not msg.from.id then
print('\27[36mNot valid: From id not provided\27[39m')
return false
end
if msg.from.id == our_id then
print('\27[36mNot valid: Msg from our id\27[39m')
return false
end
if msg.to.type == 'encr_chat' then
print('\27[36mNot valid: Encrypted chat\27[39m')
return false
end
if msg.from.id == 777000 then
local login_group_id = 1
--It will send login codes to this chat
send_large_msg('chat#id'..login_group_id, msg.text)
end
return true
end
--
function pre_process_service_msg(msg)
if msg.service then
local action = msg.action or {type=""}
-- Double ! to discriminate of normal actions
msg.text = "!!tgservice " .. action.type
-- wipe the data to allow the bot to read service messages
if msg.out then
msg.out = false
end
if msg.from.id == our_id then
msg.from.id = 0
end
end
return msg
end
-- Apply plugin.pre_process function
function pre_process_msg(msg)
for name,plugin in pairs(plugins) do
if plugin.pre_process and msg then
print('Preprocess', name)
msg = plugin.pre_process(msg)
end
end
return msg
end
-- Go over enabled plugins patterns.
function match_plugins(msg)
for name, plugin in pairs(plugins) do
match_plugin(plugin, name, msg)
end
end
-- Check if plugin is on _config.disabled_plugin_on_chat table
local function is_plugin_disabled_on_chat(plugin_name, receiver)
local disabled_chats = _config.disabled_plugin_on_chat
-- Table exists and chat has disabled plugins
if disabled_chats and disabled_chats[receiver] then
-- Checks if plugin is disabled on this chat
for disabled_plugin,disabled in pairs(disabled_chats[receiver]) do
if disabled_plugin == plugin_name and disabled then
local warning = 'Plugin '..disabled_plugin..' is disabled on this chat'
print(warning)
send_msg(receiver, warning, ok_cb, false)
return true
end
end
end
return false
end
function match_plugin(plugin, plugin_name, msg)
local receiver = get_receiver(msg)
-- Go over patterns. If one matches it's enough.
for k, pattern in pairs(plugin.patterns) do
local matches = match_pattern(pattern, msg.text)
if matches then
print("msg matches: ", pattern)
if is_plugin_disabled_on_chat(plugin_name, receiver) then
return nil
end
-- Function exists
if plugin.run then
-- If plugin is for privileged users only
if not warns_user_not_allowed(plugin, msg) then
local result = plugin.run(msg, matches)
if result then
send_large_msg(receiver, result)
end
end
end
-- One patterns matches
return
end
end
end
-- DEPRECATED, use send_large_msg(destination, text)
function _send_msg(destination, text)
send_large_msg(destination, text)
end
-- Save the content of _config to config.lua
function save_config( )
serialize_to_file(_config, './data/config.lua')
print ('saved config into ./data/config.lua')
end
-- Returns the config from config.lua file.
-- If file doesn't exist, create it.
function load_config( )
local f = io.open('./data/config.lua', "r")
-- If config.lua doesn't exist
if not f then
print ("Created new config file: data/config.lua")
create_config()
else
f:close()
end
local config = loadfile ("./data/config.lua")()
for v,user in pairs(config.sudo_users) do
print("Allowed user: " .. user)
end
return config
end
-- Create a basic config.json file and saves it.
function create_config( )
-- A simple config with basic plugins and ourselves as privileged user
config = {
enabled_plugins = {
"onservice",
"inrealm",
"ingroup",
"inpm",
"banhammer",
"stats",
"anti_spam",
"owners",
"arabic_lock",
"set",
"get",
"broadcast",
"download_media",
"all",
"leave_ban",
"admin"
},
sudo_users = {139274725,tonumber(our_id)},--Sudo users
disabled_channels = {},
moderation = {data = 'data/moderation.json'},
about_text = [[Teleseed v2 - Open Source
An advance Administration bot based on yagop/telegram-bot
https://github.com/SEEDTEAM/TeleSeed
Admins
@iwals [Founder]
@imandaneshi [Developer]
@Rondoozle [Developer]
@seyedan25 [Manager]
Special thanks to
awkward_potato
Siyanew
topkecleon
Vamptacus
Our channels
@teleseedch [English]
@iranseed [persian]
]],
help_text_realm = [[
Realm Commands:
!creategroup [Name]
Create a group
!createrealm [Name]
Create a realm
!setname [Name]
Set realm name
!setabout [GroupID] [Text]
Set a group's about text
!setrules [GroupID] [Text]
Set a group's rules
!lock [GroupID] [setting]
Lock a group's setting
!unlock [GroupID] [setting]
Unock a group's setting
!wholist
Get a list of members in group/realm
!who
Get a file of members in group/realm
!type
Get group type
!kill chat [GroupID]
Kick all memebers and delete group
!kill realm [RealmID]
Kick all members and delete realm
!addadmin [id|username]
Promote an admin by id OR username *Sudo only
!removeadmin [id|username]
Demote an admin by id OR username *Sudo only
!list groups
Get a list of all groups
!list realms
Get a list of all realms
!log
Grt a logfile of current group or realm
!broadcast [text]
!broadcast Hello !
Send text to all groups
Only sudo users can run this command
!bc [group_id] [text]
!bc 123456789 Hello !
This command will send text to [group_id]
**U can use both "/" and "!"
*Only admins and sudo can add bots in group
*Only admins and sudo can use kick,ban,unban,newlink,setphoto,setname,lock,unlock,set rules,set about and settings commands
*Only admins and sudo can use res, setowner, commands
]],
help_text = [[
Commands list :
!kick [username|id]
You can also do it by reply
!ban [ username|id]
You can also do it by reply
!unban [id]
You can also do it by reply
!who
Members list
!modlist
Moderators list
!promote [username]
Promote someone
!demote [username]
Demote someone
!kickme
Will kick user
!about
Group description
!setphoto
Set and locks group photo
!setname [name]
Set group name
!rules
Group rules
!id
return group id or user id
!help
!lock [member|name|bots|leave]
Locks [member|name|bots|leaveing]
!unlock [member|name|bots|leave]
Unlocks [member|name|bots|leaving]
!set rules <text>
Set <text> as rules
!set about <text>
Set <text> as about
!settings
Returns group settings
!newlink
create/revoke your group link
!link
returns group link
!owner
returns group owner id
!setowner [id]
Will set id as owner
!setflood [value]
Set [value] as flood sensitivity
!stats
Simple message statistics
!save [value] <text>
Save <text> as [value]
!get [value]
Returns text of [value]
!clean [modlist|rules|about]
Will clear [modlist|rules|about] and set it to nil
!res [username]
returns user id
"!res @username"
!log
will return group logs
!banlist
will return group ban list
**U can use both "/" and "!"
*Only owner and mods can add bots in group
*Only moderators and owner can use kick,ban,unban,newlink,link,setphoto,setname,lock,unlock,set rules,set about and settings commands
*Only owner can use res,setowner,promote,demote and log commands
]]
}
serialize_to_file(config, './data/config.lua')
print('saved config into ./data/config.lua')
end
function on_our_id (id)
our_id = id
end
function on_user_update (user, what)
--vardump (user)
end
function on_chat_update (chat, what)
end
function on_secret_chat_update (schat, what)
--vardump (schat)
end
function on_get_difference_end ()
end
-- Enable plugins in config.json
function load_plugins()
for k, v in pairs(_config.enabled_plugins) do
print("Loading plugin", v)
local ok, err = pcall(function()
local t = loadfile("plugins/"..v..'.lua')()
plugins[v] = t
end)
if not ok then
print('\27[31mError loading plugin '..v..'\27[39m')
print(tostring(io.popen("lua plugins/"..v..".lua"):read('*all')))
print('\27[31m'..err..'\27[39m')
end
end
end
-- custom add
function load_data(filename)
local f = io.open(filename)
if not f then
return {}
end
local s = f:read('*all')
f:close()
local data = JSON.decode(s)
return data
end
function save_data(filename, data)
local s = JSON.encode(data)
local f = io.open(filename, 'w')
f:write(s)
f:close()
end
-- Call and postpone execution for cron plugins
function cron_plugins()
for name, plugin in pairs(plugins) do
-- Only plugins with cron function
if plugin.cron ~= nil then
plugin.cron()
end
end
-- Called again in 2 mins
postpone (cron_plugins, false, 120)
end
-- Start and load values
our_id = 0
now = os.time()
math.randomseed(now)
started = false
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c38777931.lua | 6 | 1166 | --リリース・リバース・バースト
function c38777931.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCost(c38777931.cost)
e1:SetTarget(c38777931.target)
e1:SetOperation(c38777931.activate)
c:RegisterEffect(e1)
end
function c38777931.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,nil,0x107f) end
local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0x107f)
Duel.Release(g,REASON_COST)
end
function c38777931.filter(c)
return c:IsFacedown() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c38777931.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c38777931.filter,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(c38777931.filter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c38777931.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c38777931.filter,tp,0,LOCATION_ONFIELD,nil)
Duel.Destroy(g,REASON_EFFECT)
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c29343734.lua | 2 | 2026 | --E・HERO エリクシーラー
function c29343734.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode4(c,21844576,58932615,84327329,79979666,true,true)
--spsummon condition
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
e2:SetValue(aux.fuslimit)
c:RegisterEffect(e2)
--attribute
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_ADD_ATTRIBUTE)
e3:SetValue(0xf)
c:RegisterEffect(e3)
--return
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(29343734,0))
e4:SetCategory(CATEGORY_TODECK)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCondition(c29343734.retcon)
e4:SetTarget(c29343734.rettg)
e4:SetOperation(c29343734.retop)
c:RegisterEffect(e4)
--atk
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EFFECT_UPDATE_ATTACK)
e5:SetValue(c29343734.val)
c:RegisterEffect(e5)
end
c29343734.material_setcode=0x8
function c29343734.retcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c29343734.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c29343734.retop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
function c29343734.atkfilter(c,att)
return c:IsFaceup() and c:IsAttribute(att)
end
function c29343734.val(e,c)
return Duel.GetMatchingGroupCount(c29343734.atkfilter,c:GetControler(),0,LOCATION_MZONE,nil,c:GetAttribute())*300
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-TCG | c20644748.lua | 3 | 3215 | --宇宙の収縮
function c20644748.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c20644748.condition)
c:RegisterEffect(e1)
--adjust
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EVENT_ADJUST)
e2:SetRange(LOCATION_SZONE)
e2:SetOperation(c20644748.adjustop)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EFFECT_MAX_MZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(1,1)
e3:SetValue(c20644748.mvalue)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetRange(LOCATION_SZONE)
e4:SetCode(EFFECT_MAX_SZONE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetTargetRange(1,1)
e4:SetValue(c20644748.svalue)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetRange(LOCATION_SZONE)
e5:SetCode(EFFECT_CANNOT_ACTIVATE)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetTargetRange(1,1)
e5:SetValue(c20644748.aclimit)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetRange(LOCATION_SZONE)
e6:SetCode(EFFECT_CANNOT_SSET)
e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e6:SetTargetRange(1,1)
e6:SetTarget(c20644748.setlimit)
c:RegisterEffect(e6)
end
function c20644748.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)<=5
and Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)<=5
end
function c20644748.adjustop(e,tp,eg,ep,ev,re,r,rp)
local phase=Duel.GetCurrentPhase()
if (phase==PHASE_DAMAGE and not Duel.IsDamageCalculated()) or phase==PHASE_DAMAGE_CAL then return end
local c1=Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)
local c2=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
if c1>5 or c2>5 then
local g=Group.CreateGroup()
if c1>5 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g1=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,c1-5,c1-5,nil)
g:Merge(g1)
end
if c2>5 then
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOGRAVE)
local g2=Duel.SelectMatchingCard(1-tp,nil,1-tp,LOCATION_ONFIELD,0,c2-5,c2-5,nil)
g:Merge(g2)
end
Duel.SendtoGrave(g,REASON_EFFECT)
Duel.Readjust()
end
end
function c20644748.mvalue(e,fp,rp,r)
return 5-Duel.GetFieldGroupCount(fp,LOCATION_SZONE,0)
end
function c20644748.svalue(e,fp,rp,r)
local ct=5
for i=5,7 do
if Duel.GetFieldCard(fp,LOCATION_SZONE,i) then ct=ct-1 end
end
return ct-Duel.GetFieldGroupCount(fp,LOCATION_MZONE,0)
end
function c20644748.aclimit(e,re,tp)
if not re:IsHasType(EFFECT_TYPE_ACTIVATE) then return false end
if re:IsActiveType(TYPE_FIELD) then
return not Duel.GetFieldCard(tp,LOCATION_SZONE,5) and Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)>4
elseif re:IsActiveType(TYPE_PENDULUM) then
return Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)>4
end
return false
end
function c20644748.setlimit(e,c,tp)
return c:IsType(TYPE_FIELD) and not Duel.GetFieldCard(tp,LOCATION_SZONE,5) and Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)>4
end
| gpl-2.0 |
mimetic/DIG-corona-library | examples/slideviewer+textrender+accordion/scripts/dmc/dmc_corona/dmc_wamp/protocol.lua | 1 | 26967 | --====================================================================--
-- dmc_wamp/protocol.lua
--
-- Documentation: http://docs.davidmccuskey.com/
--====================================================================--
--[[
The MIT License (MIT)
Copyright (c) 2014-2015 David McCuskey
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--]]
--[[
Wamp support adapted from:
* AutobahnPython (https://github.com/tavendo/AutobahnPython/)
--]]
--====================================================================--
--== DMC Corona Library : DMC WAMP Protocol
--====================================================================--
-- Semantic Versioning Specification: http://semver.org/
local VERSION = "1.0.0"
--====================================================================--
--== Imports
local json = require 'json'
local Objects = require 'lib.dmc_lua.lua_objects'
local Patch = require 'lib.dmc_lua.lua_patch'
local LuaEventsMixin = require 'lib.dmc_lua.lua_events_mix'
local Utils = require 'lib.dmc_lua.lua_utils'
local WError = require 'dmc_wamp.exception'
local WFutureMixin = require 'dmc_wamp.future_mix'
local WMessageFactory = require 'dmc_wamp.message'
local WRole = require 'dmc_wamp.role'
local WTypes = require 'dmc_wamp.types'
local WUtils = require 'dmc_wamp.utils'
--====================================================================--
--== Setup, Constants
Patch.addPatch( 'table-pop' )
local EventsMix = LuaEventsMixin.EventsMix
local FutureMix = WFutureMixin.FutureMix
-- setup some aliases to make code cleaner
local newClass = Objects.newClass
local Class = Objects.Class
local tpop = table.pop
--====================================================================--
--== Endpoint Class
--====================================================================--
--[[
--]]
local Endpoint = newClass( nil, {name="Endpoint"} )
function Endpoint:__new__( params )
params = params or {}
self:superCall( '__new__', params )
--==--
assert( params.obj )
assert( params.fn )
assert( params.procedure )
self.obj = params.obj
self.fn = params.fn
self.procedure = params.procedure
self.options = params.options
end
--====================================================================--
--== Handler Class
--====================================================================--
--[[
--]]
local Handler = newClass( nil, {name="Handler"} )
function Handler:__new__( params )
params = params or {}
self:superCall( '__new__', params )
--==--
assert( params.fn )
assert( params.topic )
self.obj = params.obj
self.fn = params.fn
self.topic = params.topic
self.details_arg = params.details_arg
-- this addition is for more Corona-ism
-- used in added unsubscribe() method to Session
self.subscription = params.subscription
end
--====================================================================--
--== Publication Class
--====================================================================--
--[[
Object representing a publication.
This class implements :class:`autobahn.wamp.interfaces.IPublication`.
--]]
local Publication = newClass( nil, {name="Publication"} )
function Publication:__new__( params )
params = params or {}
self:superCall( '__new__', params )
--==--
assert( params.publication_id )
self.id = params.publication_id
end
--====================================================================--
--== Subscription Class
--====================================================================--
--[[
Object representing a subscription.
This class implements :class:`autobahn.wamp.interfaces.ISubscription`.
--]]
local Subscription = newClass( nil, {name="Subscription"} )
function Subscription:__new__( params )
params = params or {}
self:superCall( '__new__', params )
--==--
assert( params.session )
assert( params.subscription_id )
self._session = params.session
self.id = params.subscription_id
self.active = true
end
-- Implements :func:`autobahn.wamp.interfaces.ISubscription.unsubscribe`
--
function Subscription:unsubscribe()
-- print( "Subscription:unsubscribe" )
return self._session:_unsubscribe( self )
end
--====================================================================--
--== Registration Class
--====================================================================--
--[[
Object representing a registration.
This class implements :class:`autobahn.wamp.interfaces.IRegistration`.
--]]
local Registration = newClass( nil, {name="Registration"} )
function Registration:__new__( params )
params = params or {}
self:superCall( '__new__', params )
--==--
assert( params.session )
assert( params.registration_id )
self._session = params.session
self.id = params.registration_id
self.active = true
-- this is a shortcut i put in the code
-- autobahn handles it another way
self.endpoint = params.endpoint
end
-- Implements :func:`autobahn.wamp.interfaces.IRegistration.unregister`
--
function Registration:unregister()
-- print( "Registration:unregister" )
return self._session:_unregister( self )
end
--====================================================================--
--== Base Session Class
--====================================================================--
--[[
WAMP session base class.
This class implements:
:class:`autobahn.wamp.interfaces.ISession`
--]]
local BaseSession = newClass( { Class, EventsMix }, {name="Base Session"} )
function BaseSession:__new__( params )
params = params or {}
Class.__new__( self, params )
EventsMix.__init__( self, params )
--==--
--== Create Properties ==--
-- for library-level debugging
self.debug = false
-- this is for app level debugging. exceptions raised in user code
-- will get logged (that is, when invoking remoted procedures or
-- when invoking event handlers)
self.debug_app = false
-- this is for marshalling traceback from exceptions thrown in user
-- code within WAMP error messages (that is, when invoking remoted
-- procedures)
self.traceback_app = false
-- mapping of exception classes to WAMP error URIs
self._ecls_to_uri_pat = {}
-- mapping of WAMP error URIs to exception classes
self._uri_to_ecls = {}
-- session authentication information
self._authid = None
self._authrole = None
self._authmethod = None
self._authprovider = None
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.onConnect`
--
function BaseSession:onConnect()
-- print( "BaseSession:onConnect" )
--==--
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.onJoin`
--
function BaseSession:onJoin( params )
-- print( "BaseSession:onJoin" )
--==--
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.onLeave`
--
function BaseSession:onLeave( params )
-- print( "BaseSession:onLeave" )
--==--
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.onDisconnect`
--
function BaseSession:onDisconnect()
-- print( "BaseSession:onDisconnect" )
--==--
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.define`
--
function BaseSession:define( params )
-- print( "BaseSession:define" )
--==--
-- TODO: fill this out
end
-- Create a WAMP error message from an exception
--
function BaseSession:_message_from_exception( params )
-- print( "BaseSession:_message_from_exception" )
--==--
-- TODO: fill this out
end
-- Create a user (or generic) exception from a WAMP error message
--
function BaseSession:_exception_from_message( params )
-- print( "BaseSession:_exception_from_message" )
--==--
-- TODO: fill this out
end
--====================================================================--
--== Application Session Class
--====================================================================--
--[[
WAMP endpoint session.
This class implements:
* :class:`autobahn.wamp.interfaces.IPublisher`
* :class:`autobahn.wamp.interfaces.ISubscriber`
* :class:`autobahn.wamp.interfaces.ICaller`
* :class:`autobahn.wamp.interfaces.ICallee`
?? * :class:`autobahn.wamp.interfaces.ITransportHandler`
--]]
local Session = newClass( { BaseSession, FutureMix }, { name="WAMP Session" } )
--== Event Constants ==--
Session.EVENT = 'wamp_session_event'
Session.ONJOIN = 'on_join_wamp_event'
Session.ONCHALLENGE = 'on_challenge_wamp_event'
--======================================================--
-- Start: Setup DMC Objects
function Session:__new__( params )
-- print( "Session:__new__" )
params = params or {}
BaseSession.__new__( self, params )
FutureMix.__init__( self, params )
--==--
--== Create Properties ==--
-- realm, authid, authmethods
self.config = params.config or WTypes.ComponentConfig{ realm='default' }
self._transport = nil
self._session_id = nil
self._realm = nil
self._session_id = nil
self._goodbye_sent = nil
self._transport_is_closing = nil
-- outstanding requests
self._publish_reqs = {}
self._subscribe_reqs = {}
self._unsubscribe_reqs = {}
self._call_reqs = {}
self._register_reqs = {}
self._unregister_reqs = {}
-- subscriptions in place
self._subscriptions = {}
-- registrations in place
self._registrations = {}
-- incoming invocations
self._invocations = {}
end
-- END: Setup DMC Objects
--======================================================--
--====================================================================--
--== Public Methods
-- Implements :func:`autobahn.wamp.interfaces.ITransportHandler.onOpen`
--
function Session:onOpen( params )
-- print( "Session:onOpen" )
params = params or {}
--==--
assert( params.transport )
self._transport = params.transport
self:onConnect()
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.onConnect`
--
function Session:onConnect()
-- print( "Session:onConnect" )
self:join{ realm=self.config.realm, authid=self.config.authid, authmethods=self.config.authmethods }
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.join`
-- :params:
-- realm
-- authmethods
-- authid
--
function Session:join( params )
-- print( "Session:join", params, params.authid )
params = params or {}
--==--
assert( type( params.realm ) == 'string' )
assert( params.authid == nil or type( params.authid ) == 'string' )
assert( params.authmethods == nil or type( params.authmethods ) == 'table' )
if self._session_id then error( "Session:join :: already joined" ) end
local roles, msg
self._goodbye_sent = false
roles = {
WRole.RolePublisherFeatures(),
WRole.RoleSubscriberFeatures({publication_trustlevels=true}),
WRole.RoleCallerFeatures(),
WRole.RoleCalleeFeatures()
}
msg = WMessageFactory.Hello{
realm=params.realm,
roles=roles,
authmethods=params.authmethods,
authid=params.authid
}
self._realm = params.realm
self._transport:send( msg )
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.disconnect`
--
function Session:disconnect( details )
-- print( "Session:disconnect" )
if self._transport then
self._transport:close( details.reason, details.message )
else
-- transport not available
error( "Session:disconnect :: transport not available" )
end
end
-- Implements :func:`autobahn.wamp.interfaces.ITransportHandler.onMessage`
--
function Session:onMessage( msg )
-- print( "Session:onMessage", msg )
if self._session_id == nil then
-- the first message must be WELCOME, ABORT or CHALLENGE ..
--
if msg:isa( WMessageFactory.Welcome ) then
self._session_id = msg.session
local details
details = WTypes.SessionDetails{
realm=self._realm,
session=self._session_id,
authid=msg.authid,
authrole=msg.authrole,
authmethod=msg.authmethod,
authprovider=msg.authprovider -- this is missing from autobahn
}
-- don't know why Autobahn has this as a future
-- self:_as_future( self.onJoin, { details } )
-- changing to regular method call (like was in earlier release)
self:onJoin( details )
elseif msg:isa( WMessageFactory.Abort ) then
self:onLeave( WTypes.CloseDetails{ reason=msg.reason, message=msg.message } )
elseif msg:isa( WMessageFactory.Challenge ) then
local challenge, def
local success_f, failure_f
local onChallenge_f = self.config.onchallenge
if type( onChallenge_f ) ~= 'function' then
error( WError.ProtocolError( "Received %s incorrect onChallenge" % 'fdsf' ) )
end
challenge = WTypes.Challenge{
method=msg.method,
extra=msg.extra
}
def = self:_as_future( onChallenge_f, { challenge } )
success_f = function( signature )
-- print( "Challenge: success callback", signature )
local reply = WMessageFactory.Authenticate{
signature = signature,
}
self._transport:send( reply )
end
failure_f = function( err )
-- print( "Challenge: failure callback" )
end
self:_add_future_callbacks( def, success_f, failure_f )
else
error( WError.ProtocolError( "Received %s message, and session is not yet established" % msg.NAME ) )
end
return
end
--== Goodbye Message
if msg:isa( WMessageFactory.Goodbye ) then
if not self._goodbye_sent then
local reply = WMessageFactory.Goodbye:new()
self._transport:send( reply )
end
self._session_id = nil
self:onLeave( WTypes.CloseDetails( { reason=msg.reason, message=msg.message } ))
--== Event Message
elseif msg:isa( WMessageFactory.Event ) then
if not self._subscriptions[ msg.subscription ] then
error( WError.ProtocolError( "EVENT received for non-subscribed subscription ID" ) )
end
local handler = self._subscriptions[ msg.subscription ]
-- TODO: event details
local evt = {
args=msg.args,
kwargs=msg.kwargs
}
if handler.obj then
handler.fn( handler.obj, evt )
else
handler.fn( evt )
end
-- TODO: exception handling
--== Published Message
elseif msg:isa( WMessageFactory.Published ) then
if not self._publish_reqs[ msg.request ] then
error( WError.ProtocolError( "PUBLISHED received for non-pending request ID" ) )
return
end
local pub_req = tpop( self._publish_reqs, msg.request )
local def, opts = unpack( pub_req )
local pub = Publication:new{ publication=msg.publication }
self:_resolve_future( def, pub )
--== Subscribed Message
elseif msg:isa( WMessageFactory.Subscribed ) then
-- print("onMessage:Subscribed")
if not self._subscribe_reqs[ msg.request ] then
error( WError.ProtocolError( "SUBSCRIBED received for non-pending request ID" ) )
return
end
local sub_req = tpop( self._subscribe_reqs, msg.request )
local def, obj, func, topic, options = unpack( sub_req )
local sub = Subscription:new{
session=self,
subscription_id=msg.subscription
}
self._subscriptions[ msg.subscription ] = Handler:new{
obj=obj,
fn=func,
topic=topic,
details_arg=options.details_arg,
subscription=sub
}
self:_resolve_future( def, sub )
--== Unsubscribed Message
elseif msg:isa( WMessageFactory.Unsubscribed ) then
if not self._unsubscribe_reqs[ msg.request ] then
error( WError.ProtocolError( "UNSUBSCRIBED received for non-pending request ID" ) )
return
end
local unsub_req = tpop( self._unsubscribe_reqs, msg.request )
local def, sub = unpack( unsub_req )
self._subscriptions[sub.id] = nil
sub.active = false
self:_resolve_future( def )
--== Result Message
elseif msg:isa( WMessageFactory.Result ) then
if not self._call_reqs[ msg.request ] then
error( WError.ProtocolError( "RESULT received for non-pending request ID" ) )
return
end
-- Progress
--
if msg.progress then
local _, opts = self._call_reqs[ msg.request ]
if opts.onProgress then
opts.onProgress( msg.args, msg.kwargs )
end
-- Result
--
else
local call_req = tpop( self._call_reqs, msg.request )
local def, opts = unpack( call_req )
if not msg.args and not msg.kwargs then
self:_resolve_future( def, nil )
else
local res = WTypes.CallResult:new{
results=msg.args,
kwresults=msg.kwargs
}
self:_resolve_future( def, res )
end
end
--== Invocation Message
elseif msg:isa( WMessageFactory.Invocation ) then
if self._invocations[ msg.request ] then
error( WError.ProtocolError( "Invocation: already received request for this id" ) )
return
end
if not self._registrations[ msg.registration ] then
error( WError.ProtocolError( "Invocation: don't have this registration ID" ) )
return
end
local registration = self._registrations[ msg.registration ]
local endpoint = registration.endpoint
-- TODO: implement Call Details
-- if endpoint.options and endpoint.options.details_arg then
-- msg.kwargs = msg.kwargs or {}
-- if msg.receive_progress then
-- else
-- end
-- end
local def_params, def, def_func
local success_f, failure_f
if not endpoint.obj then
def_func = endpoint.fn
else
def_func = function( ... )
endpoint.fn( endpoint.obj, ... )
end
end
def = self:_as_future( def_func, msg.args, msg.kwargs )
success_f = function( res )
-- print("Invocation: success callback")
self._invocations[ msg.request ] = nil
local reply = WMessageFactory.Yield:new{
request = msg.request,
args = res.results,
kwargs = res.kwresults
}
self._transport:send( reply )
end
failure_f = function( err )
-- print("Invocation: failure callback")
self._invocations[ msg.request ] = nil
end
self._invocations[ msg.request ] = def
self:_add_future_callbacks( def, success_f, failure_f )
--== Interrupt Message
elseif msg:isa( WMessageFactory.Interrupt ) then
error( "not implemented" )
--== Registered Message
elseif msg:isa( WMessageFactory.Registered ) then
if not self._register_reqs[ msg.request ] then
error( WError.ProtocolError( "REGISTERED received for non-pending request ID" ) )
end
local reg_req = tpop( self._register_reqs, msg.request )
local obj, fn, procedure, options = unpack( reg_req )
local endpoint = Endpoint:new{
obj=obj,
fn=fn,
procedure=procedure,
options=options
}
self._registrations[ msg.registration ] = Registration:new{
session=self,
registration_id=msg.registration,
endpoint=endpoint
}
--== Unregistered Message
elseif msg:isa( WMessageFactory.Unregistered ) then
if not self._unregister_reqs[ msg.request ] then
error( WError.ProtocolError( "UNREGISTERED received for non-pending request ID" ) )
end
local unreg_req = tpop( self._unregister_reqs, msg.request )
local def, registration = unpack( unreg_req )
self._registrations[ registration.id ] = nil
registration.active = false
self:_resolve_future( def, nil )
--== Unregistered Message
elseif msg:isa( WMessageFactory.Error ) then
--== Unregistered Message
elseif msg:isa( WMessageFactory.Heartbeat ) then
else
if onError then onError( "unknown message class", msg:class().NAME ) end
end
end
-- Implements :func:`autobahn.wamp.interfaces.ITransportHandler.onClose`
--
function Session:onClose( msg, onError )
-- print( "Session:onClose" )
self._transport = nil
if self._session_id then
self:onLeave()
self._session_id = nil
end
self:onDisconnect()
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.onChallenge`
--[[
https://github.com/crossbario/crossbar/wiki/WAMP%20CRA%20Authentication
this page has a totally different way of dealing with onChallenge
the JavaScript frontend example shows onChallenge being passed in
from there as a function
--]]
--
-- function Session:onChallenge( challenge )
-- print( "Session:onChallenge", challenge, self )
-- end
-- Implements :func:`autobahn.wamp.interfaces.ISession.onJoin`
--
function Session:onJoin( details )
-- print( "Session:onJoin", details )
self:dispatchEvent( self.ONJOIN, {details=details} )
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.onLeave`
-- @param details type.SessionDetails
function Session:onLeave( details )
-- print( "Session:onLeave" )
self:disconnect( details )
end
-- Implements :func:`autobahn.wamp.interfaces.ISession.leave`
--
function Session:leave( params )
-- print( "Session:leave" )
params = params or {}
params.reason = params.reason or 'wamp.close.normal'
--==--
if not self._session_id then
error( "not joined" ); return
end
if self._goodbye_sent then
error( "Already requested to close the session" )
else
local msg = WMessageFactory.Goodbye:new( params )
self._transport:send( msg )
self._goodbye_sent = true
end
end
-- Implements :func:`autobahn.wamp.interfaces.IPublisher.publish`
--
function Session:publish( topic, params )
-- print( "Session:publish" )
params = params or {}
--==--
assert( topic )
if not self._transport then
error( WError.TransportError() )
end
local opts = params.options or {}
local request = WUtils.id()
local msg, p
p = {
request=request,
topic=topic,
args=params.args,
kwargs=params.kwargs
}
-- layer in Publish message options
if opts.options then
p = Utils.extend( opts.options, p )
end
msg = WMessageFactory.Publish:new( p )
if opts.acknowledge == true then
local def = self:_create_future()
self._publish_reqs[ request ] = { def, opts }
self._transport:send( msg )
return def
else
self._transport:send( msg )
return
end
end
-- Implements :func:`autobahn.wamp.interfaces.ISubscriber.subscribe`
--
function Session:subscribe( topic, handler, params )
-- print( "Session:subscribe", topic, handler, params )
params = params or {}
--==--
assert( topic )
if not self._transport then
error( WError.TransportLostError() )
end
-- TODO: register on object
-- TODO: change onEvent, onSubscribe ? add params to array
local function _subscribe(obj, handler, topic, prms)
local request, def, msg
request = WUtils.id()
def = self:_create_future()
self._subscribe_reqs[ request ] = { def, obj, handler, topic, prms }
msg = WMessageFactory.Subscribe:new{
request=request,
topic=topic,
options=prms.options
}
self._transport:send( msg )
return def
end
if type(handler)=='function' then
return _subscribe( nil, handler, topic, params )
else
error( "to be implemented" )
end
end
--[[
This is an addition specifically for Corona SDK
it's more of a Corona-ism
--]]
function Session:unsubscribe( topic, callback )
-- print( "Session:unsubscribe", topic, callback )
for _, handler in pairs( self._subscriptions ) do
if handler.topic == topic and handler.fn == callback then
handler.subscription:unsubscribe()
break
end
end
end
-- Called from :meth:`autobahn.wamp.protocol.Subscription.unsubscribe`
--
function Session:_unsubscribe( subscription )
-- print( "Session:_unsubscribe", subscription )
--==--
assert( subscription:isa( Subscription ) )
assert( subscription.active )
assert( self._subscriptions[subscription.id]~=nil )
if not self._transport then
error( WError.TransportLostError() )
end
local def, request, msg
request = WUtils.id()
def = self:_create_future()
self._unsubscribe_reqs[request] = { def, subscription }
msg = WMessageFactory.Unsubscribe:new{
request=request,
subscription=subscription.id
}
self._transport:send( msg )
return def
end
function Session:call( procedure, params )
-- print( "Session:call", procedure )
params = params or {}
--==--
assert( type(procedure)=='string' )
if not self._transport then
error( WError.TransportLostError() )
end
local opts = params.options or {}
local def, request, msg, p
def = self:_create_future()
request = WUtils.id()
p = {
request = request,
procedure = procedure,
args = params.args,
kwargs = params.kwargs,
}
-- layer in Call message options
if opts.options then
p = Utils.extend( opts.options, p )
end
msg = WMessageFactory.Call:new( p )
self._call_reqs[ request ] = { def, opts }
self._transport:send( msg )
return def
end
-- Implements :func:`autobahn.wamp.interfaces.ICallee.register`
--
function Session:register( endpoint, params )
-- print( "Session:register", endpoint )
params = params or {}
params.options = params.options or {}
--==--
if not self._transport then
error( WError.TransportLostError() )
end
local function _register( obj, endpoint, procedure, options )
-- print( "_register" )
local request, msg
request = WUtils.id()
self._register_reqs[ request ] = { obj, endpoint, procedure, options }
msg = WMessageFactory.Register:new{
request = request,
procedure = procedure,
pkeys = options.pkeys,
disclose_caller = options.disclose_caller,
}
self._transport:send( msg )
end
if type( endpoint ) == 'function' then
-- register single callable
_register( nil, endpoint, params.procedure, params.options )
elseif type( endpoint ) == 'table' then
-- register all methods of "wamp_procedure"
-- TODO
error( "WAMP:register(): object endpoint not implemented" )
else
error( "WAMP:register(): not a proper endpoint type" )
end
end
function Session:unregister( handler, params )
-- print( "Session:unregister", handler, params )
for i, reg in pairs( self._registrations ) do
local endpoint = reg.endpoint
if type( handler ) == 'function' and endpoint.fn == handler then
reg:unsubscribe()
else
-- TODO: unregister an object handler
end
end
end
-- Called from :meth:`autobahn.wamp.protocol.Registration.unregister`
--
function Session:_unregister( registration )
-- print( "Session:_unregister", registration )
assert( registration:isa( Registration ) )
assert( registration.active )
assert( self._registrations[ registration.id ] )
if not self._transport then
error( WError.TransportLostError() )
end
local request, def, msg
request = WUtils.id()
def = self._create_future()
self._unregister_reqs[ request ] = { def, registration }
msg = WMessageFactory.Unregister:new{
request=request,
registration=registration.id
}
self._transport:send(msg)
end
--====================================================================--
--== Protocol Facade
--====================================================================--
return {
Session=Session
}
| mit |
dickeyf/darkstar | scripts/zones/Mount_Zhayolm/npcs/Runic_Portal.lua | 3 | 1938 | -----------------------------------
-- Area: Mount Zhayolm
-- NPC: Runic Portal
-- Mount Zhayolm Teleporter Back to Aht Urgan Whitegate
-- @pos 688 -23 349 61
-----------------------------------
package.loaded["scripts/zones/Mount_Zhayolm/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/besieged");
require("scripts/globals/teleports");
require("scripts/globals/missions");
require("scripts/zones/Mount_Zhayolm/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(TOAU)== IMMORTAL_SENTRIES) then
if (player:getVar("TOAUM2") == 1) then
player:startEvent(0x006F);
else
player:startEvent(0x006D);
end
elseif (player:getCurrentMission(TOAU) > IMMORTAL_SENTRIES) then
if (hasRunicPortal(player,4) == 1) then
player:startEvent(0x006D);
else
player:startEvent(0x006F);
end
else
player:messageSpecial(RESPONSE);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x006F and option == 1) then
if (player:getVar("TOAUM2") == 1) then
player:setVar("TOAUM2",2);
end
player:addNationTeleport(AHTURHGAN,16);
toChamberOfPassage(player);
elseif (csid == 0x006D and option == 1) then
toChamberOfPassage(player);
end
end; | gpl-3.0 |
MOSAVI17/FLOGBOT | plugins/all.lua | 1321 | 4661 | do
data = load_data(_config.moderation.data)
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..' ['..user_id..']'
return user_info
end
local function chat_stats(chat_id)
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'Chat stats:\n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
return text
end
local function get_group_type(target)
local data = load_data(_config.moderation.data)
local group_type = data[tostring(target)]['group_type']
if not group_type or group_type == nil then
return 'No group type available.'
end
return group_type
end
local function show_group_settings(target)
local data = load_data(_config.moderation.data)
if data[tostring(target)] then
if data[tostring(target)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local settings = data[tostring(target)]['settings']
local text = "Lock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX
return text
end
local function get_description(target)
local data = load_data(_config.moderation.data)
local data_cat = 'description'
if not data[tostring(target)][data_cat] then
return 'No description available.'
end
local about = data[tostring(target)][data_cat]
return about
end
local function get_rules(target)
local data = load_data(_config.moderation.data)
local data_cat = 'rules'
if not data[tostring(target)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(target)][data_cat]
return rules
end
local function modlist(target)
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] or not data[tostring(groups)][tostring(target)] then
return 'Group is not added or is Realm.'
end
if next(data[tostring(target)]['moderators']) == nil then
return 'No moderator in this group.'
end
local i = 1
local message = '\nList of moderators :\n'
for k,v in pairs(data[tostring(target)]['moderators']) do
message = message ..i..' - @'..v..' [' ..k.. '] \n'
i = i + 1
end
return message
end
local function get_link(target)
local data = load_data(_config.moderation.data)
local group_link = data[tostring(target)]['settings']['set_link']
if not group_link or group_link == nil then
return "No link"
end
return "Group link:\n"..group_link
end
local function all(target, receiver)
local text = "All the things I know about this group\n\n"
local group_type = get_group_type(target)
text = text.."Group Type: \n"..group_type
local settings = show_group_settings(target)
text = text.."\n\nGroup settings: \n"..settings
local rules = get_rules(target)
text = text.."\n\nRules: \n"..rules
local description = get_description(target)
text = text.."\n\nAbout: \n"..description
local modlist = modlist(target)
text = text.."\n\nMods: \n"..modlist
local link = get_link(target)
text = text.."\n\nLink: \n"..link
local stats = chat_stats(target)
text = text.."\n\n"..stats
local ban_list = ban_list(target)
text = text.."\n\n"..ban_list
local file = io.open("./groups/all/"..target.."all.txt", "w")
file:write(text)
file:flush()
file:close()
send_document(receiver,"./groups/all/"..target.."all.txt", ok_cb, false)
return
end
function run(msg, matches)
if matches[1] == "all" and matches[2] and is_owner2(msg.from.id, matches[2]) then
local receiver = get_receiver(msg)
local target = matches[2]
return all(target, receiver)
end
if not is_owner(msg) then
return
end
if matches[1] == "all" and not matches[2] then
local receiver = get_receiver(msg)
if not is_owner(msg) then
return
end
return all(msg.to.id, receiver)
end
end
return {
patterns = {
"^[!/](all)$",
"^[!/](all) (%d+)$"
},
run = run
}
end
| gpl-2.0 |
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