repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
abosalah22/zak | plugins/aboshoshoo1.lua | 1 | 4292 | --[[
▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀
▀▄ ▄▀ ▀▄ ▄▀
▀▄ ▄▀ BY SAJJAD NOORI ▀▄ ▄▀
▀▄ ▄▀ BY SAJAD NOORI (@SAJJADNOORI) ▀▄ ▄▀
▀▄ ▄▀ JUST WRITED BY SAJJAD NOORI ▀▄ ▄▀
▀▄ ▄▀ help1 : مساعدة ▀▄ ▄▀
▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀
--]]
do
local function run(msg, matches)
if is_momod(msg) and matches[1]== "help1" then
return [[ ❣ setadmin : لرفع اداري للمجموعه
❣ demoteadmin : لتنزيل اداري من المجموعه
❣ promote : لرفع او تصعيد ادمن
❣ demote : لتنزيل او حذف الادمن
❣ owner : لعرض المدير
❣ modlist : لاظهار ادمنية المجموعة
❣ admins : اضهار اداريين المجموعه
🔸➖🔹➖🔸➖🔹➖🔸
✔️ Commands for control membee
❣ kick : لطرد العضو
❣ ban : لحظر العظر
❣ unban : فتح الخظر عن العضو
❣ kickme : للخروج من المجموعة
❣ silent : لتفعيل الصمت على احد الاعضاء
❣ clean mutelist: الغاء الصمت على العضو
❣ block : لحضر الكلمة
❣ words : لعرض الكلمات المحظورة
❣ unblock : لفتح حضر الكلمة
❣ me : لمعرفه موقعك في المجموعة
🔸➖🔹➖🔸➖🔹➖🔸
✔️ Commands for control
❣ rules : لاضهار القوانين
❣ setrules : لاظافة القوانين
❣ setphoto : لوضع صورة
❣ setname : لوضع اسم
❣ setusername : لوضع معرف للكروب
❣ setabout : لاظافة الوصف
❣ id : لاظهار الايدي
❣ settings : اضهار اعدادات المجموعة
❣ info : اضهار المعلومات الخاصه بك
❣ info group : اضهار معلومات المجموعة
❣ settings modes : اضهار اعادادات الوسائط
❣ newlink : لصنع الرابط او تغيرة
❣ link : لضهور رابط المجموعه
❣ setlink : لوضع رابط للمجموعه
❣ linksl : للحصول على الرابط في الخاص
🔸➖🔹➖🔸➖🔹➖🔸
✔️ Commands for Security
❣ lock all : لقفل المجموعه باكملها
❣ unlock all : لفتح المجموعه باكملها
❣ lock member : لقفل اضافة المجموعة
❣ unlock member : للفتح اضافة المجموعة
❣ lock text : لقفل دردشة المجموعة
❣ unlock text : فتح الدردشه
❣ lock photo : لمنع إرسال الصور
❣ unlock photo : للسماح بإرسال الصور
❣ lock audio : لمنع البصمات
❣ unlock audio : للسماح بإرسال البصمات
❣ lock video : لمنع ارسال فديو
❣ unlock video : للسماح بإرسال فديو
❣ lock links : لمنع الروابط
❣ unlock links : للسماح بإرسال روابط
❣ lock flood : لمنع التكرار
❣ unlock flood : للسماح بلتكرار
❣ lock sticker : لمنع الملصقات
❣ unlock sticker : للسماح بلملصقات
❣ lock gifs : لمنع الصور المتحركة
❣ unlock gifs : للسماح بالصور المتحركة
❣ lock documents : لمنع ارسال الملفات
❣ unlock documents : للسماح بإرسال الملفات
❣ lock spam : لمنع الكلايش الطويلة
❣ unlock spam : للسماح بلكلايش الطويلة
❣ lock rtl : لمنع اطافة جماعة
❣ unlock rtl : للسماح بإضافة جماعة
❣ lock arabic : لمنع اللغة ألعربيه
❣ unlock arabic : للسماح بلغه ألعربيه
❣ lock fwd : لمنع اعاديت توجيه
❣ unlock fwd : للسماح باعادت توجيه
🔸➖🔹➖🔸➖🔹➖🔸
]]
end
if not is_momod(msg) then
return "Only admins 😎🖕🏿"
end
end
return {
description = "Help list",
usage = "Help list",
patterns = {
"(help1)"
},
run = run
}
end
| gpl-2.0 |
scan-bot/scan-bot | plugins/sudo.lua | 359 | 1878 | function run_sh(msg)
name = get_name(msg)
text = ''
-- if config.sh_enabled == false then
-- text = '!sh command is disabled'
-- else
-- if is_sudo(msg) then
-- bash = msg.text:sub(4,-1)
-- text = run_bash(bash)
-- else
-- text = name .. ' you have no power here!'
-- end
-- end
if is_sudo(msg) then
bash = msg.text:sub(4,-1)
text = run_bash(bash)
else
text = name .. ' you have no power here!'
end
return text
end
function run_bash(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
function on_getting_dialogs(cb_extra,success,result)
if success then
local dialogs={}
for key,value in pairs(result) do
for chatkey, chat in pairs(value.peer) do
print(chatkey,chat)
if chatkey=="id" then
table.insert(dialogs,chat.."\n")
end
if chatkey=="print_name" then
table.insert(dialogs,chat..": ")
end
end
end
send_msg(cb_extra[1],table.concat(dialogs),ok_cb,false)
end
end
function run(msg, matches)
if not is_sudo(msg) then
return "You aren't allowed!"
end
local receiver = get_receiver(msg)
if string.match(msg.text, '!sh') then
text = run_sh(msg)
send_msg(receiver, text, ok_cb, false)
return
end
if string.match(msg.text, '!cpu') then
text = run_bash('uname -snr') .. ' ' .. run_bash('whoami')
text = text .. '\n' .. run_bash('top -b |head -2')
send_msg(receiver, text, ok_cb, false)
return
end
if matches[1]=="Get dialogs" then
get_dialog_list(on_getting_dialogs,{get_receiver(msg)})
return
end
end
return {
description = "shows cpuinfo",
usage = "!cpu",
patterns = {"^!cpu", "^!sh","^Get dialogs$"},
run = run
}
| gpl-2.0 |
Ninjistix/darkstar | scripts/globals/effects/prowess_killer.lua | 34 | 2257 | -----------------------------------
--
-- EFFECT_PROWESS : "Killer" effects bonus
--
-----------------------------------
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_VERMIN_KILLER, effect:getPower());
target:addMod(MOD_BIRD_KILLER, effect:getPower());
target:addMod(MOD_AMORPH_KILLER, effect:getPower());
target:addMod(MOD_LIZARD_KILLER, effect:getPower());
target:addMod(MOD_AQUAN_KILLER, effect:getPower());
target:addMod(MOD_PLANTOID_KILLER, effect:getPower());
target:addMod(MOD_BEAST_KILLER, effect:getPower());
target:addMod(MOD_UNDEAD_KILLER, effect:getPower());
target:addMod(MOD_ARCANA_KILLER, effect:getPower());
target:addMod(MOD_DRAGON_KILLER, effect:getPower());
target:addMod(MOD_DEMON_KILLER, effect:getPower());
target:addMod(MOD_EMPTY_KILLER, effect:getPower());
-- target:addMod(MOD_HUMANOID_KILLER, effect:getPower());
target:addMod(MOD_LUMORIAN_KILLER, effect:getPower());
target:addMod(MOD_LUMINION_KILLER, effect:getPower());
end;
-----------------------------------
-- onEffectTick Action
-----------------------------------
function onEffectTick(target,effect)
end;
-----------------------------------
-- onEffectLose Action
-----------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_VERMIN_KILLER, effect:getPower());
target:delMod(MOD_BIRD_KILLER, effect:getPower());
target:delMod(MOD_AMORPH_KILLER, effect:getPower());
target:delMod(MOD_LIZARD_KILLER, effect:getPower());
target:delMod(MOD_AQUAN_KILLER, effect:getPower());
target:delMod(MOD_PLANTOID_KILLER, effect:getPower());
target:delMod(MOD_BEAST_KILLER, effect:getPower());
target:delMod(MOD_UNDEAD_KILLER, effect:getPower());
target:delMod(MOD_ARCANA_KILLER, effect:getPower());
target:delMod(MOD_DRAGON_KILLER, effect:getPower());
target:delMod(MOD_DEMON_KILLER, effect:getPower());
target:delMod(MOD_EMPTY_KILLER, effect:getPower());
-- target:delMod(MOD_HUMANOID_KILLER, effect:getPower());
target:delMod(MOD_LUMORIAN_KILLER, effect:getPower());
target:delMod(MOD_LUMINION_KILLER, effect:getPower());
end; | gpl-3.0 |
ccyphers/kong | spec/03-plugins/10-acl/01-api_spec.lua | 4 | 8079 | local cjson = require "cjson"
local helpers = require "spec.helpers"
describe("Plugin: acl (API)", function()
local consumer, admin_client
setup(function()
assert(helpers.start_kong())
admin_client = helpers.admin_client()
end)
teardown(function()
if admin_client then admin_client:close() end
helpers.stop_kong()
end)
describe("/consumers/:consumer/acls/", function()
setup(function()
helpers.dao:truncate_tables()
consumer = assert(helpers.dao.consumers:insert {
username = "bob"
})
end)
after_each(function()
helpers.dao:truncate_table("acls")
end)
describe("POST", function()
it("creates an ACL association", function()
local res = assert(admin_client:send {
method = "POST",
path = "/consumers/bob/acls",
body = {
group = "admin"
},
headers = {
["Content-Type"] = "application/json"
}
})
local body = assert.res_status(201, res)
local json = cjson.decode(body)
assert.equal(consumer.id, json.consumer_id)
assert.equal("admin", json.group)
end)
describe("errors", function()
it("returns bad request", function()
local res = assert(admin_client:send {
method = "POST",
path = "/consumers/bob/acls",
body = {},
headers = {
["Content-Type"] = "application/json"
}
})
local body = assert.res_status(400, res)
assert.equal([[{"group":"group is required"}]], body)
end)
end)
end)
describe("PUT", function()
it("creates a basic-auth credential", function()
local res = assert(admin_client:send {
method = "PUT",
path = "/consumers/bob/acls",
body = {
group = "pro"
},
headers = {
["Content-Type"] = "application/json"
}
})
local body = assert.res_status(201, res)
local json = cjson.decode(body)
assert.equal(consumer.id, json.consumer_id)
assert.equal("pro", json.group)
end)
describe("errors", function()
it("returns bad request", function()
local res = assert(admin_client:send {
method = "PUT",
path = "/consumers/bob/acls",
body = {},
headers = {
["Content-Type"] = "application/json"
}
})
local body = assert.res_status(400, res)
assert.equal([[{"group":"group is required"}]], body)
end)
end)
end)
describe("GET", function()
setup(function()
for i = 1, 3 do
assert(helpers.dao.acls:insert {
group = "group"..i,
consumer_id = consumer.id
})
end
end)
teardown(function()
helpers.dao:truncate_table("acls")
end)
it("retrieves the first page", function()
local res = assert(admin_client:send {
method = "GET",
path = "/consumers/bob/acls"
})
local body = assert.res_status(200, res)
local json = cjson.decode(body)
assert.is_table(json.data)
assert.equal(3, #json.data)
assert.equal(3, json.total)
end)
end)
end)
describe("/consumers/:consumer/acls/:id", function()
local acl, acl2
before_each(function()
helpers.dao:truncate_table("acls")
acl = assert(helpers.dao.acls:insert {
group = "hello",
consumer_id = consumer.id
})
acl2 = assert(helpers.dao.acls:insert {
group = "hello2",
consumer_id = consumer.id
})
end)
describe("GET", function()
it("retrieves by id", function()
local res = assert(admin_client:send {
method = "GET",
path = "/consumers/bob/acls/"..acl.id
})
local body = assert.res_status(200, res)
local json = cjson.decode(body)
assert.equal(acl.id, json.id)
end)
it("retrieves by group", function()
local res = assert(admin_client:send {
method = "GET",
path = "/consumers/bob/acls/"..acl.group
})
local body = assert.res_status(200, res)
local json = cjson.decode(body)
assert.equal(acl.id, json.id)
end)
it("retrieves ACL by id only if the ACL belongs to the specified consumer", function()
assert(helpers.dao.consumers:insert {
username = "alice"
})
local res = assert(admin_client:send {
method = "GET",
path = "/consumers/bob/acls/"..acl.id
})
assert.res_status(200, res)
res = assert(admin_client:send {
method = "GET",
path = "/consumers/alice/acls/"..acl.id
})
assert.res_status(404, res)
end)
it("retrieves ACL by group only if the ACL belongs to the specified consumer", function()
local res = assert(admin_client:send {
method = "GET",
path = "/consumers/bob/acls/"..acl.group
})
assert.res_status(200, res)
res = assert(admin_client:send {
method = "GET",
path = "/consumers/alice/acls/"..acl.group
})
assert.res_status(404, res)
end)
end)
describe("PATCH", function()
it("updates an ACL group by id", function()
local previous_group = acl.group
local res = assert(admin_client:send {
method = "PATCH",
path = "/consumers/bob/acls/"..acl.id,
body = {
group = "updatedGroup"
},
headers = {
["Content-Type"] = "application/json"
}
})
local body = assert.res_status(200, res)
local json = cjson.decode(body)
assert.not_equal(previous_group, json.group)
end)
it("updates an ACL group by group", function()
local previous_group = acl.group
local res = assert(admin_client:send {
method = "PATCH",
path = "/consumers/bob/acls/"..acl.group,
body = {
group = "updatedGroup2"
},
headers = {
["Content-Type"] = "application/json"
}
})
local body = assert.res_status(200, res)
local json = cjson.decode(body)
assert.not_equal(previous_group, json.group)
end)
describe("errors", function()
it("handles invalid input", function()
local res = assert(admin_client:send {
method = "PATCH",
path = "/consumers/bob/acls/"..acl.id,
body = {},
headers = {
["Content-Type"] = "application/json"
}
})
local body = assert.res_status(400, res)
assert.equal([[{"group":"ACL group already exist for this consumer"}]], body)
end)
end)
end)
describe("DELETE", function()
it("deletes an ACL group by id", function()
local res = assert(admin_client:send {
method = "DELETE",
path = "/consumers/bob/acls/"..acl.id,
})
assert.res_status(204, res)
end)
it("deletes an ACL group by group", function()
local res = assert(admin_client:send {
method = "DELETE",
path = "/consumers/bob/acls/"..acl2.group,
})
assert.res_status(204, res)
end)
describe("errors", function()
it("returns 404 on missing group", function()
local res = assert(admin_client:send {
method = "DELETE",
path = "/consumers/bob/acls/blah"
})
assert.res_status(404, res)
end)
it("returns 404 if not found", function()
local res = assert(admin_client:send {
method = "DELETE",
path = "/consumers/bob/acls/00000000-0000-0000-0000-000000000000"
})
assert.res_status(404, res)
end)
end)
end)
end)
end)
| apache-2.0 |
Ninjistix/darkstar | scripts/globals/spells/drain_ii.lua | 5 | 2074 | -----------------------------------------
-- Spell: Drain II
-- Drain functions only on skill level!!
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
--calculate raw damage (unknown function -> only dark skill though) - using http://www.bluegartr.com/threads/44518-Drain-Calculations
-- also have small constant to account for 0 dark skill
local dmg = 20 + (1.236 * caster:getSkillLevel(DARK_MAGIC_SKILL));
if (dmg > (caster:getSkillLevel(DARK_MAGIC_SKILL) + 85)) then
dmg = (caster:getSkillLevel(DARK_MAGIC_SKILL) + 85);
end
--get resist multiplier (1x if no resist)
local params = {};
params.diff = caster:getStat(MOD_INT)-target:getStat(MOD_INT);
params.attribute = MOD_INT;
params.skillType = DARK_MAGIC_SKILL;
params.bonus = 1.0;
local resist = applyResistance(caster, target, spell, params);
--get the resisted damage
dmg = dmg*resist;
--add on bonuses (staff/day/weather/jas/mab/etc all go in this function)
dmg = addBonuses(caster,spell,target,dmg);
--add in target adjustment
dmg = adjustForTarget(target,dmg,spell:getElement());
--add in final adjustments
if (dmg < 0) then
dmg = 0
end
if (target:getHP() < dmg) then
dmg = target:getHP();
end
if (target:isUndead()) then
spell:setMsg(msgBasic.MAGIC_NO_EFFECT); -- No effect
return dmg;
end
dmg = finalMagicAdjustments(caster,target,spell,dmg);
local leftOver = (caster:getHP() + dmg) - caster:getMaxHP();
if (leftOver > 0) then
caster:addStatusEffect(EFFECT_MAX_HP_BOOST, (leftOver/caster:getMaxHP())*100, 0, 60);
end
caster:addHP(dmg);
spell:setMsg(msgBasic.MAGIC_DRAIN_HP); --change msg to 'xxx hp drained from the yyyy.'
return dmg;
end;
| gpl-3.0 |
arca1n/cocos2d-x_nextpeer_integration | samples/Lua/TestLua/Resources/luaScript/ActionsEaseTest/ActionsEaseTest.lua | 4 | 15911 | local kTagAction1 = 1
local kTagAction2 = 2
local kTagSlider = 1
local s = cc.Director:getInstance():getWinSize()
local scheduler = cc.Director:getInstance():getScheduler()
local function createSimpleMoveBy()
return cc.MoveBy:create(3, cc.p(s.width - 130, 0))
end
local function createSimpleDelayTime()
return cc.DelayTime:create(0.25)
end
local function positionForTwo()
grossini:setPosition(cc.p(60, s.height * 1 / 5))
tamara:setPosition(cc.p(60, s.height * 4 / 5))
kathia:setVisible(false)
end
local function getBaseLayer()
local layer = cc.Layer:create()
grossini = cc.Sprite:create(s_pPathGrossini)
tamara = cc.Sprite:create(s_pPathSister1)
kathia = cc.Sprite:create(s_pPathSister2)
layer:addChild(grossini, 3)
layer:addChild(kathia, 2)
layer:addChild(tamara, 1)
grossini:setPosition(cc.p(60, s.height * 1 / 5))
kathia:setPosition(cc.p(60, s.height * 2.5 / 5))
tamara:setPosition(cc.p(60, s.height * 4 / 5))
Helper.initWithLayer(layer)
return layer
end
-----------------------------------
-- SpriteEase
-----------------------------------
local SpriteEase_entry = nil
local function testStopAction(dt)
scheduler:unscheduleScriptEntry(SpriteEase_entry)
tamara:stopActionByTag(1)
kathia:stopActionByTag(1)
grossini:stopActionByTag(1)
end
local function SpriteEase_onEnterOrExit(tag)
if tag == "enter" then
SpriteEase_entry = scheduler:scheduleScriptFunc(testStopAction, 6.25, false)
elseif tag == "exit" then
scheduler:unscheduleScriptEntry(SpriteEase_entry)
end
end
local function SpriteEase()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease_in = cc.EaseIn:create(createSimpleMoveBy(), 2.5)
local move_ease_in_back = move_ease_in:reverse()
local move_ease_out = cc.EaseOut:create(createSimpleMoveBy(), 2.5)
local move_ease_out_back = move_ease_out:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease_in,createSimpleDelayTime(),move_ease_in_back,createSimpleDelayTime())
local seq3 = cc.Sequence:create(move_ease_out,createSimpleDelayTime(),move_ease_out_back,createSimpleDelayTime())
local a2 = grossini:runAction(cc.RepeatForever:create(seq1))
a2:setTag(1)
local a1 = tamara:runAction(cc.RepeatForever:create(seq2))
a1:setTag(1)
local a = kathia:runAction(cc.RepeatForever:create(seq3))
a:setTag(1)
layer:registerScriptHandler(SpriteEase_onEnterOrExit)
Helper.titleLabel:setString("EaseIn - EaseOut - Stop")
return layer
end
-----------------------------------
-- SpriteEaseInOut
-----------------------------------
local function SpriteEaseInOut()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_ease_inout1 = cc.EaseInOut:create(createSimpleMoveBy(), 0.65)
local move_ease_inout_back1 = move_ease_inout1:reverse()
local move_ease_inout2 = cc.EaseInOut:create(createSimpleMoveBy(), 1.35)
local move_ease_inout_back2 = move_ease_inout2:reverse()
local move_ease_inout3 = cc.EaseInOut:create(createSimpleMoveBy(), 1.0)
local move_ease_inout_back3 = move_ease_inout3:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move_ease_inout1,delay,move_ease_inout_back1,createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease_inout2,createSimpleDelayTime(),move_ease_inout_back2,createSimpleDelayTime())
local seq3 = cc.Sequence:create(move_ease_inout3, createSimpleDelayTime(), move_ease_inout_back3, createSimpleDelayTime() )
tamara:runAction(cc.RepeatForever:create(seq1))
kathia:runAction(cc.RepeatForever:create(seq2))
grossini:runAction(cc.RepeatForever:create(seq3))
Helper.titleLabel:setString("EaseInOut and rates")
return layer
end
-----------------------------------
-- SpriteEaseExponential
-----------------------------------
local function SpriteEaseExponential()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease_in = cc.EaseExponentialIn:create(createSimpleMoveBy())
local move_ease_in_back = move_ease_in:reverse()
local move_ease_out = cc.EaseExponentialOut:create(createSimpleMoveBy())
local move_ease_out_back = move_ease_out:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease_in, createSimpleDelayTime(), move_ease_in_back, createSimpleDelayTime())
local seq3 = cc.Sequence:create(move_ease_out, createSimpleDelayTime(), move_ease_out_back, createSimpleDelayTime())
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
kathia:runAction(cc.RepeatForever:create(seq3))
Helper.titleLabel:setString("ExpIn - ExpOut actions")
return layer
end
-----------------------------------
-- SpriteEaseExponentialInOut
-----------------------------------
local function SpriteEaseExponentialInOut()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease = cc.EaseExponentialInOut:create(createSimpleMoveBy())
local move_ease_back = move_ease:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease, createSimpleDelayTime(), move_ease_back, createSimpleDelayTime() )
positionForTwo()
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
Helper.titleLabel:setString("EaseExponentialInOut action")
return layer
end
-----------------------------------
-- SpriteEaseSine
-----------------------------------
local function SpriteEaseSine()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease_in = cc.EaseSineIn:create(createSimpleMoveBy())
local move_ease_in_back = move_ease_in:reverse()
local move_ease_out = cc.EaseSineOut:create(createSimpleMoveBy())
local move_ease_out_back = move_ease_out:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime() )
local seq2 = cc.Sequence:create(move_ease_in, createSimpleDelayTime(), move_ease_in_back, createSimpleDelayTime())
local seq3 = cc.Sequence:create(move_ease_out, createSimpleDelayTime(), move_ease_out_back,createSimpleDelayTime())
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
kathia:runAction(cc.RepeatForever:create(seq3))
Helper.titleLabel:setString("EaseSineIn - EaseSineOut")
return layer
end
-----------------------------------
-- SpriteEaseSineInOut
-----------------------------------
local function SpriteEaseSineInOut()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease = cc.EaseSineInOut:create(createSimpleMoveBy())
local move_ease_back = move_ease:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease, createSimpleDelayTime(), move_ease_back, createSimpleDelayTime())
positionForTwo()
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
Helper.titleLabel:setString("EaseSineInOut action")
return layer
end
-----------------------------------
-- SpriteEaseElastic
-----------------------------------
local function SpriteEaseElastic()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease_in = cc.EaseElasticIn:create(createSimpleMoveBy())
local move_ease_in_back = move_ease_in:reverse()
local move_ease_out = cc.EaseElasticOut:create(createSimpleMoveBy())
local move_ease_out_back = move_ease_out:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime() )
local seq2 = cc.Sequence:create(move_ease_in, createSimpleDelayTime(), move_ease_in_back, createSimpleDelayTime())
local seq3 = cc.Sequence:create(move_ease_out, createSimpleDelayTime(), move_ease_out_back, createSimpleDelayTime())
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
kathia:runAction(cc.RepeatForever:create(seq3))
Helper.titleLabel:setString("Elastic In - Out actions")
return layer
end
-----------------------------------
-- SpriteEaseElasticInOut
-----------------------------------
local function SpriteEaseElasticInOut()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_ease_inout1 = cc.EaseElasticInOut:create(createSimpleMoveBy(), 0.3)
local move_ease_inout_back1 = move_ease_inout1:reverse()
local move_ease_inout2 = cc.EaseElasticInOut:create(createSimpleMoveBy(), 0.45)
local move_ease_inout_back2 = move_ease_inout2:reverse()
local move_ease_inout3 = cc.EaseElasticInOut:create(createSimpleMoveBy(), 0.6)
local move_ease_inout_back3 = move_ease_inout3:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move_ease_inout1, delay, move_ease_inout_back1, createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease_inout2, createSimpleDelayTime(), move_ease_inout_back2, createSimpleDelayTime())
local seq3 = cc.Sequence:create(move_ease_inout3, createSimpleDelayTime(), move_ease_inout_back3, createSimpleDelayTime())
tamara:runAction(cc.RepeatForever:create(seq1))
kathia:runAction(cc.RepeatForever:create(seq2))
grossini:runAction(cc.RepeatForever:create(seq3))
Helper.titleLabel:setString("EaseElasticInOut action")
return layer
end
-----------------------------------
-- SpriteEaseBounce
-----------------------------------
local function SpriteEaseBounce()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease_in = cc.EaseBounceIn:create(createSimpleMoveBy())
local move_ease_in_back = move_ease_in:reverse()
local move_ease_out = cc.EaseBounceOut:create(createSimpleMoveBy())
local move_ease_out_back = move_ease_out:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime() )
local seq2 = cc.Sequence:create(move_ease_in, createSimpleDelayTime(), move_ease_in_back, createSimpleDelayTime())
local seq3 = cc.Sequence:create(move_ease_out, createSimpleDelayTime(), move_ease_out_back, createSimpleDelayTime())
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
kathia:runAction(cc.RepeatForever:create(seq3))
Helper.titleLabel:setString("Bounce In - Out actions")
return layer
end
-----------------------------------
-- SpriteEaseBounceInOut
-----------------------------------
local function SpriteEaseBounceInOut()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease = cc.EaseBounceInOut:create(createSimpleMoveBy())
local move_ease_back = move_ease:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease, createSimpleDelayTime(), move_ease_back, createSimpleDelayTime())
positionForTwo()
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
Helper.titleLabel:setString("EaseBounceInOut action")
return layer
end
-----------------------------------
-- SpriteEaseBack
-----------------------------------
local function SpriteEaseBack()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease_in = cc.EaseBackIn:create(createSimpleMoveBy())
local move_ease_in_back = move_ease_in:reverse()
local move_ease_out = cc.EaseBackOut:create(createSimpleMoveBy())
local move_ease_out_back = move_ease_out:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease_in, createSimpleDelayTime(), move_ease_in_back, createSimpleDelayTime())
local seq3 = cc.Sequence:create(move_ease_out, createSimpleDelayTime(), move_ease_out_back, createSimpleDelayTime())
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
kathia:runAction(cc.RepeatForever:create(seq3))
Helper.titleLabel:setString("Back In - Out actions")
return layer
end
-----------------------------------
-- SpriteEaseBackInOut
-----------------------------------
local function SpriteEaseBackInOut()
local layer = getBaseLayer()
local move = createSimpleMoveBy()
local move_back = move:reverse()
local move_ease = cc.EaseBackInOut:create(createSimpleMoveBy())
local move_ease_back = move_ease:reverse()
local delay = createSimpleDelayTime()
local seq1 = cc.Sequence:create(move, delay, move_back, createSimpleDelayTime())
local seq2 = cc.Sequence:create(move_ease,createSimpleDelayTime(), move_ease_back, createSimpleDelayTime())
positionForTwo()
grossini:runAction(cc.RepeatForever:create(seq1))
tamara:runAction(cc.RepeatForever:create(seq2))
Helper.titleLabel:setString("EaseBackInOut action")
return layer
end
-----------------------------------
-- SpeedTest
-----------------------------------
local SpeedTest_entry = nil
local SpeedTest_action1 = nil
local SpeedTest_action2 = nil
local SpeedTest_action3 = nil
local function altertime(dt)
SpeedTest_action1:setSpeed(math.random() * 2)
SpeedTest_action2:setSpeed(math.random() * 2)
SpeedTest_action3:setSpeed(math.random() * 2)
end
local function SpeedTest_onEnterOrExit(tag)
if tag == "enter" then
SpeedTest_entry = scheduler:scheduleScriptFunc(altertime, 1.0, false)
elseif tag == "exit" then
scheduler:unscheduleScriptEntry(SpeedTest_entry)
end
end
local function SpeedTest()
local layer = getBaseLayer()
local jump1 = cc.JumpBy:create(4, cc.p(- s.width + 80, 0), 100, 4)
local jump2 = jump1:reverse()
local rot1 = cc.RotateBy:create(4, 360 * 2)
local rot2 = rot1:reverse()
local seq3_1 = cc.Sequence:create(jump2, jump1)
local seq3_2 = cc.Sequence:create(rot1, rot2)
local spawn = cc.Spawn:create(seq3_1, seq3_2)
SpeedTest_action1 = cc.Speed:create(cc.RepeatForever:create(spawn), 1.0)
local spawn2 = tolua.cast(spawn:clone(), "Spawn")
SpeedTest_action2 = cc.Speed:create(cc.RepeatForever:create(spawn2), 1.0)
local spawn3 = tolua.cast(spawn:clone(), "Spawn")
SpeedTest_action3 = cc.Speed:create(cc.RepeatForever:create(spawn3), 1.0)
grossini:runAction(SpeedTest_action2)
tamara:runAction(SpeedTest_action3)
kathia:runAction(SpeedTest_action1)
layer:registerScriptHandler(SpeedTest_onEnterOrExit)
Helper.titleLabel:setString("Speed action")
return layer
end
function EaseActionsTest()
local scene = cc.Scene:create()
cclog("EaseActionsTest")
Helper.createFunctionTable = {
SpriteEase,
SpriteEaseInOut,
SpriteEaseExponential,
SpriteEaseExponentialInOut,
SpriteEaseSine,
SpriteEaseSineInOut,
SpriteEaseElastic,
SpriteEaseElasticInOut,
SpriteEaseBounce,
SpriteEaseBounceInOut,
SpriteEaseBack,
SpriteEaseBackInOut,
SpeedTest
}
scene:addChild(SpriteEase())
scene:addChild(CreateBackMenuItem())
return scene
end
| mit |
jokersso3/joker | plugins/security.lua | 1 | 19775 | --Begin security.lua
--Prerequisite:
local function isABotBadWay (user)
local username = user.username or ''
return username:match("[Bb]ot$")
end
local function get_variables_hash(msg)
return 'chat:'..msg.to.id..':badword'
end
local function list_variablesbad(msg)
local hash = get_variables_hash(msg)
if hash then
local names = redis:hkeys(hash)
local text = 'List of words :\n\n'
for i=1, #names do
text = text..'> '..names[i]..'\n'
end
return text
else
return
end
end
local function list_variables2(msg, value)
local hash = get_variables_hash(msg)
if hash then
local names = redis:hkeys(hash)
local text = ''
for i=1, #names do
if string.match(value, names[i]) and not is_momod(msg) then
if msg.to.type == 'channel' then
delete_msg(msg.id,ok_cb,false)
else
kick_user(msg.from.id, msg.to.id)
end
return
end
--text = text..names[i]..'\n'
end
end
end
--Prerequisite.
--Begin pre_process function
local function pre_process(msg)
-- Begin 'RondoMsgChecks' text checks by @rondoozle and Edited by @janlou
-- Powered by @AdvanTeam
-- CopyRight all right reserved
if is_chat_msg(msg) or is_super_group(msg) then
local data = load_data(_config.moderation.data)
local print_name = user_print_name(msg.from):gsub("", "") -- get rid of rtl in names
local name_log = print_name:gsub("_", " ") -- name for log
local to_chat = msg.to.type == 'chat'
local to_super = msg.to.type == 'channel'
if data[tostring(msg.to.id)] and data[tostring(msg.to.id)]['settings'] then
settings = data[tostring(msg.to.id)]['settings']
else
return
end
if settings.lock_arabic then
lock_arabic = settings.lock_arabic
else
lock_arabic = 'no'
end
if settings.lock_rtl then
lock_rtl = settings.lock_rtl
else
lock_rtl = 'no'
end
if settings.lock_tgservice then
lock_tgservice = settings.lock_tgservice
else
lock_tgservice = 'no'
end
if settings.lock_link then
lock_link = settings.lock_link
else
lock_link = 'no'
end
if settings.lock_member then
lock_member = settings.lock_member
else
lock_member = 'no'
end
if settings.lock_spam then
lock_spam = settings.lock_spam
else
lock_spam = 'no'
end
if settings.lock_sticker then
lock_sticker = settings.lock_sticker
else
lock_sticker = 'no'
end
if settings.lock_contacts then
lock_contacts = settings.lock_contacts
else
lock_contacts = 'no'
end
if settings.strict then
strict = settings.strict
else
strict = 'no'
end
if not is_momod(msg) and not is_whitelisted(msg.from.id) then --if regular user
if msg and not msg.service and is_muted(msg.to.id, 'All: yes') or is_muted_user(msg.to.id, msg.from.id) and not msg.service then
delete_msg(msg.id, ok_cb, false)
if to_chat then
-- kick_user(msg.from.id, msg.to.id)
end
end
if msg.text then -- msg.text checks
local _nl, ctrl_chars = string.gsub(msg.text, '%c', '')
local _nl, real_digits = string.gsub(msg.text, '%d', '')
if lock_spam == "yes" and string.len(msg.text) > 2049 or ctrl_chars > 40 or real_digits > 2000 then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
delete_msg(msg.id, ok_cb, false)
kick_user(msg.from.id, msg.to.id)
end
end
local is_link_msg = msg.text:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.text:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/") or msg.text:match("^([https?://w]*.?telegram.me/joinchat/%S+)$") or msg.text:match("[Hh][Tt][Tt][Pp][Ss]://(.*)") or msg.text:match("[Hh][Tt][Tt][Pp]://(.*)") or msg.text:match("(.*)(.[([Cc][Oo][Mm])([Ii][Rr])([Nn][Ee][Tt])([Oo][Rr][Gg])([Ii][Oo])([Cc][Ff])([Cc][Oo])])")
local is_bot = msg.text:match("?[Ss][Tt][Aa][Rr][Tt]=")
if is_link_msg and lock_link == "yes" and not is_bot then
delete_msg(msg.id, ok_cb, false)
delete_msg(msg.id, ok_cb, false)
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
if msg.service then
if lock_tgservice == "yes" then
delete_msg(msg.id, ok_cb, false)
if to_chat then
return
end
end
end
local is_squig_msg = msg.text:match("[\216-\219][\128-\191]")
if is_squig_msg and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local print_name = msg.from.print_name
local is_rtl = print_name:match("") or msg.text:match("")
if is_rtl and lock_rtl == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
if is_muted(msg.to.id, "Text: yes") and msg.text and not msg.media and not msg.service then
delete_msg(msg.id, ok_cb, false)
if to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.media then -- msg.media checks
if msg.media.title then
local is_link_title = msg.media.title:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.media.title:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if is_link_title and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
delete_msg(msg.id, ok_cb, false)
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_squig_title = msg.media.title:match("[\216-\219][\128-\191]")
if is_squig_title and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.media.description then
local is_link_desc = msg.media.description:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.media.description:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if is_link_desc and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_squig_desc = msg.media.description:match("[\216-\219][\128-\191]")
if is_squig_desc and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.media.caption then -- msg.media.caption checks
local is_link_caption = msg.media.caption:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.media.caption:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/") or msg.media.caption:match("@[ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz][_ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz][_ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz][_ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz][ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz]")
if is_link_caption and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_squig_caption = msg.media.caption:match("[\216-\219][\128-\191]")
if is_squig_caption and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_username_caption = msg.media.caption:match("^@[%a%d]")
if is_username_caption and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
if lock_sticker == "yes" and msg.media.caption:match("sticker.webp") then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.media.type:match("contact") and lock_contacts == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_photo_caption = msg.media.caption and msg.media.caption:match("photo")--".jpg",
if is_muted(msg.to.id, 'Photo: yes') and msg.media.type:match("photo") or is_photo_caption and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
-- kick_user(msg.from.id, msg.to.id)
end
end
local is_gif_caption = msg.media.caption and msg.media.caption:match(".mp4")
if is_muted(msg.to.id, 'Gifs: yes') and is_gif_caption and msg.media.type:match("document") and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
-- kick_user(msg.from.id, msg.to.id)
end
end
if is_muted(msg.to.id, 'Audio: yes') and msg.media.type:match("audio") and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_video_caption = msg.media.caption and msg.media.caption:lower(".mp4","video")
if is_muted(msg.to.id, 'Video: yes') and msg.media.type:match("video") and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
if is_muted(msg.to.id, 'Documents: yes') and msg.media.type:match("document") and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.fwd_from then
if msg.fwd_from.title then
local is_link_title = msg.fwd_from.title:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.fwd_from.title:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if is_link_title and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_squig_title = msg.fwd_from.title:match("[\216-\219][\128-\191]")
if is_squig_title and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if is_muted_user(msg.to.id, msg.fwd_from.peer_id) then
delete_msg(msg.id, ok_cb, false)
end
end
if msg.service then -- msg.service checks
local action = msg.action.type
if action == 'chat_add_user_link' then
local user_id = msg.from.id
local _nl, ctrl_chars = string.gsub(msg.text, '%c', '')
if string.len(msg.from.print_name) > 70 or ctrl_chars > 40 and lock_group_spam == 'yes' then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local print_name = msg.from.print_name
local is_rtl_name = print_name:match("")
if is_rtl_name and lock_rtl == "yes" then
kick_user(user_id, msg.to.id)
end
if lock_member == 'yes' then
kick_user(user_id, msg.to.id)
delete_msg(msg.id, ok_cb, false)
end
end
if action == 'chat_add_user' and not is_momod2(msg.from.id, msg.to.id) then
local user_id = msg.action.user.id
if string.len(msg.action.user.print_name) > 70 and lock_group_spam == 'yes' then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
delete_msg(msg.id, ok_cb, false)
kick_user(msg.from.id, msg.to.id)
end
end
local print_name = msg.action.user.print_name
local is_rtl_name = print_name:match("")
if is_rtl_name and lock_rtl == "yes" then
kick_user(user_id, msg.to.id)
end
if msg.to.type == 'channel' and lock_member == 'yes' then
kick_user(user_id, msg.to.id)
delete_msg(msg.id, ok_cb, false)
end
end
end
--[[if msg.text:match("@[ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz][_ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz][_ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz][_ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz][ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz]") then
if lock_link == 'yes' then
if msg.to.type == 'channel' then
if strict == 'no' then
delete_msg(msg.id, ok_cb, false)
elseif strict == 'yes' then
delete_msg(msg.id, ok_cb, false)
kick_user(msg.from.id, msg.to.id)
end
end
if msg.to.type == 'chat' then
kick_user(msg.from.id, msg.to.id)
end
end
end]]
if msg.text:match("/[Ss][Tt][Aa][Rr][Tt]") then
if msg.to.type == "user" then
return "Hello dear ["..msg.from.print_name.."], welcome to "..msg.to.print_name.."\nThanks for /start me :)\n"
end
end
if msg.text:match("^[!/#][Rr][Aa][Tt][Ee]$") then
Group_rate = _config.Group_rate
Supergroup_rate = _config.Supergroup_rate
if Group_rate ~= "" or Supergroup_rate ~= "" then
rate = "Rate of:\n\nChat: "..Group_rate.."\nSuperGroup: "..Supergroup_rate
send_msg(get_receiver(msg), rate, ok_cb, false)
else
rate = "Erore: Rate is not set!"
send_msg(get_receiver(msg), rate, ok_cb, false)
end
end
if is_chat_msg(msg) or is_super_group(msg) then
receiver = get_receiver(msg)
user = "user"
chat = "chat"
channel = "channel"
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings'] then
if data[tostring(msg.to.id)]['settings']['lock_media'] then
lock_media = data[tostring(msg.to.id)]['settings']['lock_media']
end
if data[tostring(msg.to.id)]['settings']['lock_number'] then
lock_number = data[tostring(msg.to.id)]['settings']['lock_number']
end
if data[tostring(msg.to.id)]['settings']['lock_poker'] then
lock_poker = data[tostring(msg.to.id)]['settings']['lock_poker']
end
if data[tostring(msg.to.id)]['settings']['lock_tag'] then
lock_tag = data[tostring(msg.to.id)]['settings']['lock_tag']
end
if data[tostring(msg.to.id)]['settings']['lock_fwd'] then
lock_fwd = data[tostring(msg.to.id)]['settings']['lock_fwd']
end
if data[tostring(msg.to.id)]['settings']['lock_reply'] then
lock_reply = data[tostring(msg.to.id)]['settings']['lock_reply']
end
if data[tostring(msg.to.id)]['settings']['lock_share'] then
lock_share = data[tostring(msg.to.id)]['settings']['lock_share']
end
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
lock_bots = data[tostring(msg.to.id)]['settings']['lock_bots']
end
if data[tostring(msg.to.id)]['settings']['lock_inline'] then
lock_inline = data[tostring(msg.to.id)]['settings']['lock_inline']
end
if data[tostring(msg.to.id)]['settings']['strict'] then
lock_strict = data[tostring(msg.to.id)]['settings']['strict']
end
if data[tostring(msg.to.id)]['settings']['lock_cmd'] then
lock_cmd = data[tostring(msg.to.id)]['settings']['lock_cmd']
end
end
end
--Media lock:
if msg.text:match("%[(photo)%]") or msg.text:match("%[(video)%]") or msg.text:match("%[(document)%]") or msg.text:match("%[(gif)%]") or msg.text:match("%[(unsupported)%]") or msg.text:match("%[(audio)%]") then
if lock_media == "yes" then
if msg.to.type == channel then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
end
end
end
--Media lock.
--Share lock:
if msg.text:match("%[(contact)%]") then
if lock_share == "yes" then
if msg.to.type == channel then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
end
end
end
--Share lock.
--Number lock:
if msg.text:match("%d+") then
if lock_number == "yes" then
if msg.to.type == channel then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
end
end
end
--Number lock.
--Poker lock:
if msg.text:match("😐") then
if lock_poker == "yes" then
if msg.to.type == channel then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
end
end
end
--Poker lock.
--Tag lock:
if msg.text:match("#") then
if lock_tag == "yes" then
if msg.to.type == channel then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
end
end
end
--Tag lock.
--Bots lock:
if msg.text:match("^!!tgservice (chat_add_user)$") or msg.text:match("^!!tgservice (chat_add_user_link)$") then
if lock_bots == "yes" then
local user = msg.action.user or msg.from
if isABotBadWay(user) then
userId = user.id
chatId = msg.to.id
if msg.to.type == channel then
kickUser("user#id"..userId, "channel#id"..chatId)
channel_kick_user("channel#id"..msg.to.id, 'user#id'..userId, ok_cb, false)
end
end
end
end
--Bots lock.
--Inline lock:
if msg.text == "[unsupported]" then
if msg.to.type == channel then
if lock_inline == "yes" then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
end
end
end
--Inline lock.
end
--Fwd lock:
if msg.fwd_from then
if redis:get('fwd:'..msg.to.id) then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
end
end
--Fwd lock.
--Reply lock:
if msg.reply_id then
if redis:get('reply:'..msg.to.id) then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
end
end
--Reply lock.
--Cmd Lock:
if msg.text:match("^[/#!](.*)$") and lock_cmd == "yes" then
if lock_strict == "no" then
delete_msg(msg.id, ok_cb, true)
elseif lock_strict == "yes" then
delete_msg(msg.id, ok_cb, true)
kick_user(msg.from.id, msg.to.id)
end
return false
end
--Cmd Lock.
-- End 'RondoMsgChecks' text checks by @Rondoozle
end
end
if msg.text:match("^[!/#][Aa][Dd][Vv][Aa][Nn]$") then
txt = _config.about_text
send_msg(get_receiver(msg), txt, ok_cb, false)
end
return msg
end
--End pre_process function
return {
patterns = {},
pre_process = pre_process,
}
--End security.lua
--By @Rondoozle
| gpl-2.0 |
SharpWoW/Chocobo | ChocoboOptions.lua | 1 | 9333 | --[[
Copyright (c) 2010-2020 by Adam Hellberg
This file is part of Chocobo.
Chocobo is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Chocobo is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Chocobo. If not, see <http://www.gnu.org/licenses/>.
--]]
local L = _G["ChocoboLocale"]
local C = Chocobo
C.Options = {}
local CO = C.Options
local function createList(parent, header, listGetter, addFunc, removeFunc, resetFunc)
local list = CreateFrame("Frame", nil, parent, "ChocoboSongsAndMountsListTemplate")
list.items = {}
list.Header:SetText(header)
list.AddButton:SetText(L["Options_Add"])
list.AddButton:SetScript("OnClick", function()
local item = list.EditBox:GetText()
addFunc(item)
list:RefreshLayout()
list.EditBox:SetText("")
end)
list.ResetButton:SetText(L["Options_Reset"])
list.ResetButton:SetScript("OnClick", function()
resetFunc()
list:RefreshLayout()
end)
list.ListScrollFrame.update = function() list:RefreshLayout() end
list:SetScript("OnShow", function(self)
self.items = listGetter()
HybridScrollFrame_CreateButtons(self.ListScrollFrame, "ChocoboSongsAndMountsItemTemplate")
self:RefreshLayout()
end)
function list:RemoveItem(index)
local item = listGetter()[index]
removeFunc(item)
self:RefreshLayout()
end
function list:RefreshLayout()
local items = self.items
local buttons = HybridScrollFrame_GetButtons(self.ListScrollFrame)
local offset = HybridScrollFrame_GetOffset(self.ListScrollFrame)
for buttonIndex = 1, #buttons do
local button = buttons[buttonIndex]
local itemIndex = buttonIndex + offset
if itemIndex <= #items then
local item = items[itemIndex]
button:SetID(itemIndex)
button.Text:SetText(item)
button:SetWidth(self.ListScrollFrame.scrollChild:GetWidth())
button:Show()
else
button:Hide()
end
end
local buttonHeight = self.ListScrollFrame.buttonHeight
local totalHeight = #items * buttonHeight
local shownHeight = #buttons * buttonHeight
HybridScrollFrame_Update(self.ListScrollFrame, totalHeight, shownHeight)
end
HybridScrollFrame_SetDoNotHideScrollBar(list.ListScrollFrame, true)
return list
end
local frame = CreateFrame("Frame")
CO.Frame = frame
frame:Hide()
frame.name = "Chocobo"
frame.refresh = function() CO:Update() end
frame.logo = frame:CreateTexture(nil, "ARTWORK")
frame.logo:SetBlendMode("BLEND")
frame.logo:SetTexture([[Interface\AddOns\Chocobo\images\chocobo.tga]])
frame.logo:SetSize(256, 512)
frame.logo:SetPoint("BOTTOMRIGHT", 0, -75)
frame.description = CreateFrame("Frame", nil, frame)
frame.description:SetSize(370, 30)
frame.description:SetPoint("TOP", 0, -10)
frame.description.label = frame.description:CreateFontString(nil, "OVERLAY")
frame.description.label:SetFont([[Fonts\FRIZQT__.TTF]], 12, "OUTLINE")
frame.description.label:SetPoint("TOPLEFT")
frame.description.label:SetPoint("BOTTOMRIGHT")
frame.description.label:SetTextColor(1, 0.8196079, 0)
frame.songs = createList(
frame,
L["SongsAndMounts_Songs"],
function() return C.Global.MUSIC end,
function(item) C:AddMusic(item) end,
function(item) C:RemoveMusic(item) end,
function() C:ResetMusic() end)
frame.songs:SetHeight(200)
frame.songs:SetPoint("TOP", 0, -40)
frame.songs:SetPoint("LEFT", 5, 0)
frame.songs:SetPoint("RIGHT", frame, "BOTTOM", -20, 0)
frame.mounts = createList(
frame,
L["SongsAndMounts_Mounts"],
function() return C.Global.MOUNTS end,
function(item) C:AddMount(item) end,
function(item) C:RemoveMount(item) end,
function() C:ResetMounts() end)
frame.mounts:SetPoint("TOP", frame.songs)
frame.mounts:SetPoint("LEFT", frame, "BOTTOM")
frame.mounts:SetPoint("RIGHT", -28, 0)
frame.mounts:SetPoint("BOTTOM", frame.songs)
frame.toggleMount = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
frame.toggleMount:SetSize(240, 38)
frame.toggleMount:SetPoint("TOP", 0, -250)
frame.toggleMount:SetScript("OnClick", function()
Chocobo:FilterMount(nil, true)
CO:Update()
end)
frame.toggleDebug = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
frame.toggleDebug:SetSize(240, 38)
frame.toggleDebug:SetPoint("TOP", 0, -293)
frame.toggleDebug:SetScript("OnClick", function()
Chocobo:ToggleDebug(true)
CO:Update()
end)
frame.toggleButton = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
frame.toggleButton:SetSize(240, 38)
frame.toggleButton:SetPoint("TOP", 0, -336)
frame.toggleButton:SetScript("OnClick", function()
Chocobo:Toggle(true)
CO:Update()
end)
frame.preventDupeToggle = CreateFrame(
"CheckButton",
"ChocoboOptionsPreventDupeToggle",
frame,
"OptionsCheckButtonTemplate")
frame.preventDupeToggle:SetSize(40, 40)
frame.preventDupeToggle:SetPoint("BOTTOMLEFT", 20, 160)
frame.preventDupeToggle:SetScript("OnClick", function()
Chocobo:PreventDupeToggle(true)
CO:Update()
end)
frame.preventDupeToggle.label = _G[frame.preventDupeToggle:GetName() .. "Text"]
frame.preventDupeToggle.label:SetText(L["Options_PreventDupeToggle"])
frame.plainstriderToggle = CreateFrame(
"CheckButton",
"ChocoboOptionsPlainstriderToggle",
frame,
"OptionsCheckButtonTemplate")
frame.plainstriderToggle:SetSize(40, 40)
frame.plainstriderToggle:SetPoint("BOTTOMLEFT", frame.preventDupeToggle, 0, -40)
frame.plainstriderToggle:SetScript("OnClick", function()
Chocobo:PlainstriderToggle(true)
CO:Update()
end)
frame.plainstriderToggle.label = _G[frame.plainstriderToggle:GetName() .. "Text"]
frame.plainstriderToggle.label:SetText(L["Options_PlainstriderToggle"])
frame.ravenLordToggle = CreateFrame("CheckButton", "ChocoboOptionsRavenLordToggle", frame, "OptionsCheckButtonTemplate")
frame.ravenLordToggle:SetSize(40, 40)
frame.ravenLordToggle:SetPoint("BOTTOMLEFT", frame.plainstriderToggle, 0, -40)
frame.ravenLordToggle:SetScript("OnClick", function()
Chocobo:RavenLordToggle(true)
CO:Update()
end)
frame.ravenLordToggle.label = _G[frame.ravenLordToggle:GetName() .. "Text"]
frame.ravenLordToggle.label:SetText(L["Options_RavenLordToggle"])
frame.flametalonToggle = CreateFrame(
"CheckButton",
"ChocoboOptionsFlametalonToggle",
frame,
"OptionsCheckButtonTemplate")
frame.flametalonToggle:SetSize(40, 40)
frame.flametalonToggle:SetPoint("BOTTOMLEFT", frame.ravenLordToggle, 0, -40)
frame.flametalonToggle:SetScript("OnClick", function()
Chocobo:FlametalonToggle(true)
CO:Update()
end)
frame.flametalonToggle.label = _G[frame.flametalonToggle:GetName() .. "Text"]
frame.flametalonToggle.label:SetText(L["Options_FlametalonToggle"])
frame.ridingCraneToggle = CreateFrame(
"CheckButton",
"ChocoboOptionsRidingCraneToggle",
frame,
"OptionsCheckButtonTemplate")
frame.ridingCraneToggle:SetSize(40, 40)
frame.ridingCraneToggle:SetPoint("BOTTOMLEFT", frame.flametalonToggle, 0, -40)
frame.ridingCraneToggle:SetScript("OnClick", function()
Chocobo:RidingCraneToggle(true)
CO:Update()
end)
frame.ridingCraneToggle.label = _G[frame.ridingCraneToggle:GetName() .. "Text"]
frame.ridingCraneToggle.label:SetText(L["Options_RidingCraneToggle"])
function CO:Open()
InterfaceOptionsFrame_OpenToCategory(frame)
InterfaceOptionsFrame_OpenToCategory(frame)
end
function CO:Update()
local AddOnState, MountState, DebugState
local asColor
local dColor
if Chocobo.Global["ENABLED"] then
AddOnState = L["Options_Enabled"]
asColor = "00FF00"
else
AddOnState = L["Options_Disabled"]
asColor = "FF0000"
end
if Chocobo.Global["ALLMOUNTS"] then
MountState = L["Options_AllMounts"]
else
MountState = L["Options_Hawkstrider"]
end
if Chocobo.Global["DEBUG"] then
DebugState = L["Options_Enabled"]
dColor = "00FF00"
else
DebugState = L["Options_Disabled"]
dColor = "FF0000"
end
frame.toggleButton:SetText((L["Options_AddOnState"]):format(asColor, AddOnState))
frame.toggleMount:SetText(MountState)
frame.toggleDebug:SetText((L["Options_DebugState"]):format(dColor, DebugState))
frame.description.label:SetText((L["Options_Description"]):format(Chocobo:GetVersion()))
frame.preventDupeToggle:SetChecked(Chocobo.Global["PREVENTDUPE"])
frame.plainstriderToggle:SetChecked(Chocobo.Global["PLAINSTRIDER"])
frame.ridingCraneToggle:SetChecked(Chocobo.Global["RIDINGCRANE"])
frame.ravenLordToggle:SetChecked(Chocobo.Global["RAVENLORD"])
frame.flametalonToggle:SetChecked(Chocobo.Global["FLAMETALON"])
end
frame:SetScript("OnShow", function() CO:Update() end)
InterfaceOptions_AddCategory(frame)
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/abilities/curing_waltz_ii.lua | 2 | 2553 | -----------------------------------
-- Ability: Curing Waltz II
-- Heals HP to target player.
-- Obtained: Dancer Level 30
-- TP Required: 35%
-- Recast Time: 00:08
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/msg");
-----------------------------------
function onAbilityCheck(player,target,ability)
if (target:getHP() == 0) then
return msgBasic.CANNOT_ON_THAT_TARG,0;
elseif (player:hasStatusEffect(EFFECT_SABER_DANCE)) then
return msgBasic.UNABLE_TO_USE_JA2, 0;
elseif (player:hasStatusEffect(EFFECT_TRANCE)) then
return 0,0;
elseif (player:getTP() < 350) then
return msgBasic.NOT_ENOUGH_TP,0;
else
--[[ Apply "Waltz Ability Delay" reduction
1 modifier = 1 second]]
local recastMod = player:getMod(MOD_WALTZ_DELAY);
if (recastMod ~= 0) then
local newRecast = ability:getRecast() +recastMod;
ability:setRecast(utils.clamp(newRecast,0,newRecast));
end
-- Apply "Fan Dance" Waltz recast reduction
if (player:hasStatusEffect(EFFECT_FAN_DANCE)) then
local fanDanceMerits = target:getMerit(MERIT_FAN_DANCE);
-- Every tier beyond the 1st is -5% recast time
if (fanDanceMerits > 5) then
ability:setRecast(ability:getRecast() * ((fanDanceMerits -5)/100));
end
end
return 0,0;
end
end;
function onUseAbility(player,target,ability)
-- Only remove TP if the player doesn't have Trance.
if not player:hasStatusEffect(EFFECT_TRANCE) then
player:delTP(350);
end;
--Grabbing variables.
local vit = target:getStat(MOD_VIT);
local chr = player:getStat(MOD_CHR);
local mjob = player:getMainJob(); --19 for DNC main.
local sjob = player:getSubJob();
local cure = 0;
--Performing sj mj check.
if (mjob == 19) then
cure = (vit+chr)*0.5+130;
end
if (sjob == 19) then
cure = (vit+chr)*0.25+130;
end
-- apply waltz modifiers
cure = math.floor(cure * (1.0 + (player:getMod(MOD_WALTZ_POTENTCY)/100)));
--Reducing TP.
--Applying server mods....
cure = cure * CURE_POWER;
--Cap the final amount to max HP.
if ((target:getMaxHP() - target:getHP()) < cure) then
cure = (target:getMaxHP() - target:getHP());
end
--Do it
target:restoreHP(cure);
target:wakeUp();
player:updateEnmityFromCure(target,cure);
return cure;
end;
| gpl-3.0 |
dinodeck/ninety_nine_days_of_dev | 006_magic_menu/code/Party.lua | 8 | 1448 | Party = {}
Party.__index = Party
function Party:Create()
local this =
{
mMembers = {}
}
setmetatable(this, self)
return this
end
function Party:Add(member)
self.mMembers[member.mId] = member
end
function Party:RemoveById(id)
self.mMembers[id] = nil
end
function Party:Remove(member)
self:RemoveById(member.mId)
end
function Party:ToArray()
local array = {}
for k, v in pairs(self.mMembers) do
table.insert(array, v)
end
return array
end
-- Count the number of this item equipped
function Party:EquipCount(itemId)
local count = 0
for _,v in pairs(self.mMembers) do
count = count + v:EquipCount(itemId)
end
return count
end
function Party:Rest()
for _, v in pairs(self.mMembers) do
local stats = v.mStats
if stats:Get("hp_now") > 0 then
stats:Set("hp_now", stats:Get("hp_max"))
stats:Set("mp_now", stats:Get("mp_max"))
end
end
end
function Party:DebugPrintParty()
for _, v in pairs(self.mMembers) do
local stats = v.mStats
local name = v.mName
local hpNow = stats:Get("hp_now")
local hpMax = stats:Get("hp_max")
print(string.format("%s\t\t%d/%d", name, hpNow, hpMax))
end
end
function Party:DebugHurtParty()
for _, v in pairs(self.mMembers) do
local stats = v.mStats
stats:Set("hp_now", 10)
print("ow")
end
end | mit |
dinodeck/ninety_nine_days_of_dev | 001_cancel_textboxes/code/Party.lua | 8 | 1448 | Party = {}
Party.__index = Party
function Party:Create()
local this =
{
mMembers = {}
}
setmetatable(this, self)
return this
end
function Party:Add(member)
self.mMembers[member.mId] = member
end
function Party:RemoveById(id)
self.mMembers[id] = nil
end
function Party:Remove(member)
self:RemoveById(member.mId)
end
function Party:ToArray()
local array = {}
for k, v in pairs(self.mMembers) do
table.insert(array, v)
end
return array
end
-- Count the number of this item equipped
function Party:EquipCount(itemId)
local count = 0
for _,v in pairs(self.mMembers) do
count = count + v:EquipCount(itemId)
end
return count
end
function Party:Rest()
for _, v in pairs(self.mMembers) do
local stats = v.mStats
if stats:Get("hp_now") > 0 then
stats:Set("hp_now", stats:Get("hp_max"))
stats:Set("mp_now", stats:Get("mp_max"))
end
end
end
function Party:DebugPrintParty()
for _, v in pairs(self.mMembers) do
local stats = v.mStats
local name = v.mName
local hpNow = stats:Get("hp_now")
local hpMax = stats:Get("hp_max")
print(string.format("%s\t\t%d/%d", name, hpNow, hpMax))
end
end
function Party:DebugHurtParty()
for _, v in pairs(self.mMembers) do
local stats = v.mStats
stats:Set("hp_now", 10)
print("ow")
end
end | mit |
Ninjistix/darkstar | scripts/zones/The_Sanctuary_of_ZiTah/TextIDs.lua | 5 | 1933 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6380; -- You cannot obtain the item <item>. Come back after sorting your inventory.
FULL_INVENTORY_AFTER_TRADE = 6384; -- You cannot obtain the <item>. Try trading again after sorting your inventory.
ITEM_OBTAINED = 6386; -- Obtained: <item>.
GIL_OBTAINED = 6387; -- Obtained <number> gil.
KEYITEM_OBTAINED = 6389; -- Obtained key item: <keyitem>.
ITEMS_OBTAINED = 6395; -- You obtain <param2 number> <param1 item>!
BEASTMEN_BANNER = 7128; -- There is a beastmen's banner.
FISHING_MESSAGE_OFFSET = 7548; -- You can't fish here.
-- Conquest
CONQUEST = 7215; -- You've earned conquest points!
-- Quest Dialogs
SENSE_OF_FOREBODING = 6401; -- You are suddenly overcome with a sense of foreboding...
STURDY_BRANCH = 7761; -- It is a beautiful, sturdy branch.
NOTHING_OUT_OF_ORDINARY = 7786; -- There is nothing out of the ordinary here.
-- ZM4 Dialog
SOMETHING_BETTER = 7731; -- Don't you have something better to do right now?
CANNOT_REMOVE_FRAG = 7734; -- It is an oddly shaped stone monument. A shining stone is embedded in it, but cannot be removed...
ALREADY_OBTAINED_FRAG = 7735; -- You have already obtained this monument's
FOUND_ALL_FRAGS = 7737; -- You now have all 8 fragments of light!
ZILART_MONUMENT = 7738; -- It is an ancient Zilart monument.
-- conquest Base
CONQUEST_BASE = 7047; -- Tallying conquest results...
-- chocobo digging
DIG_THROW_AWAY = 7561; -- You dig up ?Possible Special Code: 01??Possible Special Code: 01??Possible Special Code: 01? ?Possible Special Code: 01??Possible Special Code: 05?$?BAD CHAR: 8280??BAD CHAR: 80??BAD CHAR: 80?, but your inventory is full.
FIND_NOTHING = 7563; -- You dig and you dig, but find nothing.
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/abilities/manifestation.lua | 2 | 1089 | -----------------------------------
-- Ability: Manifestation
-- Extends the effect of your next enfeebling1 black magic spell to targets within range. MP cost and casting time2 are doubled.
-- Obtained: Scholar Level 40
-- Recast Time: Stratagem Charge
-- Duration: 1 compatible black magic spell or 60 seconds, whichever occurs first
--
-- Level |Charges |Recharge Time per Charge
-- ----- -------- ---------------
-- 10 |1 |4:00 minutes
-- 30 |2 |2:00 minutes
-- 50 |3 |1:20 minutes
-- 70 |4 |1:00 minute
-- 90 |5 |48 seconds
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/msg");
-----------------------------------
function onAbilityCheck(player,target,ability)
if player:hasStatusEffect(EFFECT_MANIFESTATION) then
return msgBasic.EFFECT_ALREADY_ACTIVE, 0;
end
return 0,0;
end;
function onUseAbility(player,target,ability)
player:addStatusEffect(EFFECT_MANIFESTATION,1,0,60);
return EFFECT_MANIFESTATION;
end; | gpl-3.0 |
eugenesan/openwrt-luci | protocols/ipv6/luasrc/model/cbi/admin_network/proto_hnet.lua | 40 | 1492 | --[[
LuCI - Lua Configuration Interface
Copyright 2013 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]--
local map, section, net = ...
local mode = section:taboption("general", ListValue, "mode", translate("Category"))
mode:value("auto", translate("Automatic"))
mode:value("external", translate("External"))
mode:value("guest", translate("Guest"))
mode:value("adhoc", translate("Ad-Hoc"))
mode.default = "auto"
local plen = section:taboption("advanced", Value, "ip6assign", translate("IPv6 assignment length"),
translate("Assign a part of given length of every public IPv6-prefix to this interface"))
plen.datatype = "max(128)"
plen.default = "64"
section:taboption("advanced", Value, "link_id", translate("IPv6 assignment hint"),
translate("Assign prefix parts using this hexadecimal subprefix ID for this interface."))
plen = section:taboption("advanced", Value, "ip4assign", translate("IPv4 assignment length"))
plen.datatype = "max(32)"
plen.default = "24"
local o = section:taboption("advanced", Value, "dnsname", translate("DNS-Label / FQDN"))
o.default = map.name
luci.tools.proto.opt_macaddr(section, ifc, translate("Override MAC address"))
o = section:taboption("advanced", Value, "mtu", translate("Override MTU"))
o.placeholder = "1500"
o.datatype = "max(9200)"
| apache-2.0 |
Ninjistix/darkstar | scripts/zones/Windurst_Woods/npcs/Anillah.lua | 3 | 1496 | -----------------------------------
-- Area: Windurst Woods
-- NPC: Anillah
-- Type: Clothcraft Image Support
-- !pos -34.800 -2.25 -119.950 241
-----------------------------------
package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/crafting");
require("scripts/zones/Windurst_Woods/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local guildMember = isGuildMember(player,3);
local SkillCap = getCraftSkillCap(player,SKILL_CLOTHCRAFT);
local SkillLevel = player:getSkillLevel(SKILL_CLOTHCRAFT);
if (guildMember == 1) then
if (player:hasStatusEffect(EFFECT_CLOTHCRAFT_IMAGERY) == false) then
player:startEvent(10015,SkillCap,SkillLevel,2,511,player:getGil(),0,0,0); -- p1 = skill level
else
player:startEvent(10015,SkillCap,SkillLevel,2,511,player:getGil(),7108,0,0);
end
else
player:startEvent(10015); -- Standard Dialogue
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 10015 and option == 1) then
player:messageSpecial(IMAGE_SUPPORT,0,4,2);
player:addStatusEffect(EFFECT_CLOTHCRAFT_IMAGERY,1,0,120);
end
end; | gpl-3.0 |
kahrl/minetest-mod-away | init.lua | 1 | 5895 | -------------------------------------
-- Away mod by kahrl --
-- Idea by jordan4ibanez & kahrl --
-- Version 1.0 --
-------------------------------------
--
-- Set yourself as away using the server command
-- /away
-- You can also give a reason, as follows:
-- /away Saving the princess
--
-- Each time somebody mentions your nick, the server will print a message
-- that you are currently away (however, not more than once per minute).
--
-- You can set yourself as no longer away with another /away,
-- or by talking. If somebody tried to talk to you while you were away,
-- the server will inform everyone that you're back. Doing something else
-- in-game (e.g. moving around, digging, building, etc.) does not reset
-- the away status.
--
-- You can check your current away status:
-- /away?
-- You can also check any other player's status:
-- /away? name
--
-- Note: an away reason is hidden in case the user in question is
-- missing the 'shout' privilege.
--
-- The mod version
AWAY_VERSION = '1.0'
-- The name of the /away command
AWAY_COMMAND = '/away'
-- The name of the /away? command
AWAYP_COMMAND = '/away?'
-- The minimum time between away notifications, in seconds. Defaults to 60.
AWAY_INFORM_INTERVAL = 60
-- The interval at which the mod looks for disconnected players, and resets
-- their AFK status.
-- This could be removed if a register_on_disconnectplayer callback was added.
AWAY_CHECK_DISCONNECT_INTERVAL = 60
-- Set of away players
local away_players = {}
-- Maps player name to reason or nil if not applicable
local away_reasons = {}
-- Maps player to the time others were last informed about their afk-ness,
-- or nil if not applicable
local away_last_inform = {}
-- List of inform messages to send on globalstep
-- The purpose of this is that inform messages show up *after* the
-- chat message that caused them
local away_inform_outbox = {}
function is_away(name)
return away_players[name] ~= nil
end
function get_away_reason(name)
-- If a player's shout privilege has been revoked,
-- others shouldn't see the away reason
if is_away(name) and minetest.get_player_privs(name)['shout'] then
return away_reasons[name]
else
return ''
end
end
function set_away(name, reason)
if is_away(name) then
minetest.chat_send_player(name, "You are still marked as away (away reason updated)")
away_reasons[name] = reason
else
minetest.chat_send_player(name, "You are now marked as away")
away_players[name] = true
away_reasons[name] = reason
away_last_inform[name] = nil
end
end
function unset_away(name)
if is_away(name) then
if away_last_inform[name] ~= nil then
table.insert(away_inform_outbox, name .. " is no longer away")
else
minetest.chat_send_player(name, "You are no longer marked as away")
end
away_players[name] = nil
away_reasons[name] = nil
away_last_inform[name] = nil
end
end
function toggle_away(name, reason)
if is_away(name) and reason == '' then
unset_away(name)
else
set_away(name, reason)
end
end
-- Returns 'present' or 'away' or 'away (<reason>)' or 'disconnected'
function get_away_status(name)
if minetest.env:get_player_by_name(name) == nil then
return 'disconnected'
elseif is_away(name) then
reason = get_away_reason(name)
if reason == '' then
return 'away'
else
return 'away (' .. reason .. ')'
end
else
return 'present'
end
end
minetest.register_on_chat_message(function(name, message)
local cmd
cmd = AWAYP_COMMAND
if message:sub(1, #cmd) == cmd then
-- /away?
local name2 = string.match(message, cmd:gsub("?", "[?]").." (.*)")
if name2 == nil or name2 == '' or name2 == name then
name2 = name
minetest.chat_send_player(name,
"Your status: " .. get_away_status(name2))
else
minetest.chat_send_player(name,
name2 .. "'s status: " .. get_away_status(name2))
end
return true -- Handled chat message
end
cmd = AWAY_COMMAND
if message:sub(1, #cmd) == cmd then
-- /away
local reason = string.match(message, AWAY_COMMAND.." (.*)")
if reason == nil then
reason = ''
end
toggle_away(name, reason)
return true -- Handled chat message
end
if message:sub(1, 1) ~= '/' then
-- Normal chat message (not a command)
if not minetest.get_player_privs(name)['shout'] then
-- Ignore if player has no shout privilege
return false -- Continue normal processing
end
if is_away(name) then
unset_away(name)
end
for awayname, _ in pairs(away_players) do
-- Does the message contain the name of the away player?
if message:find(awayname, 1, true) then
local time = os.time()
if away_last_inform[awayname] == nil or
away_last_inform[awayname] <= time - AWAY_INFORM_INTERVAL then
local info = ''
local reason = get_away_reason(awayname)
if reason == '' then
info = awayname .. ' is away'
else
info = awayname .. ' is away: ' .. reason
end
table.insert(away_inform_outbox, info)
away_last_inform[awayname] = time
end
end
end
return false -- Continue normal processing
end
end)
local away_check_disconnect_timer = 0
minetest.register_globalstep(function(dtime)
away_check_disconnect_timer = away_check_disconnect_timer + dtime
if away_check_disconnect_timer >= AWAY_CHECK_DISCONNECT_INTERVAL then
away_check_disconnect_timer = 0
local disconnected = {}
for name, _ in pairs(away_players) do
if minetest.env:get_player_by_name(name) == nil then
table.insert(disconnected, name)
end
end
for _, name in ipairs(disconnected) do
away_players[name] = nil
away_reasons[name] = nil
away_last_inform[name] = nil
end
end
if #away_inform_outbox ~= 0 then
for _, message in ipairs(away_inform_outbox) do
minetest.chat_send_all("Server: " .. message)
end
away_inform_outbox = {}
end
end)
print("away mod version " .. AWAY_VERSION .. " loaded")
| gpl-2.0 |
timstclair/kube-contrib | ingress/controllers/nginx/lua/error_page.lua | 45 | 1661 | http = require "resty.http"
def_backend = "upstream-default-backend"
local concat = table.concat
local upstream = require "ngx.upstream"
local get_servers = upstream.get_servers
local get_upstreams = upstream.get_upstreams
local random = math.random
local us = get_upstreams()
function openURL(status)
local httpc = http.new()
local random_backend = get_destination()
local res, err = httpc:request_uri(random_backend, {
path = "/",
method = "GET",
headers = {
["X-Code"] = status or "404",
["X-Format"] = ngx.var.httpAccept or "html",
}
})
if not res then
ngx.log(ngx.ERR, err)
ngx.exit(500)
end
if ngx.var.http_cookie then
ngx.header["Cookie"] = ngx.var.http_cookie
end
ngx.status = tonumber(status)
ngx.say(res.body)
end
function get_destination()
for _, u in ipairs(us) do
if u == def_backend then
local srvs, err = get_servers(u)
local us_table = {}
if not srvs then
return "http://127.0.0.1:8181"
else
for _, srv in ipairs(srvs) do
us_table[srv["name"]] = srv["weight"]
end
end
local destination = random_weight(us_table)
return "http://"..destination
end
end
end
function random_weight(tbl)
local total = 0
for k, v in pairs(tbl) do
total = total + v
end
local offset = random(0, total - 1)
for k1, v1 in pairs(tbl) do
if offset < v1 then
return k1
end
offset = offset - v1
end
end
| apache-2.0 |
blackman1380/antispam | plugins/inrealm.lua | 183 | 36473 | -- data saved to moderation.json
-- check moderation plugin
do
local function create_group(msg)
-- superuser and admins only (because sudo are always has privilege)
if is_sudo(msg) or is_realm(msg) and is_admin1(msg) then
local group_creator = msg.from.print_name
create_group_chat (group_creator, group_name, ok_cb, false)
return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.'
end
end
local function create_realm(msg)
-- superuser and admins only (because sudo are always has privilege)
if is_sudo(msg) or is_realm(msg) and is_admin1(msg) then
local group_creator = msg.from.print_name
create_group_chat (group_creator, group_name, ok_cb, false)
return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.'
end
end
local function killchat(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.peer_id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user_any(v.peer_id, result.peer_id)
end
end
local function killrealm(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.peer_id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user_any(v.peer_id, result.peer_id)
end
end
local function get_group_type(msg)
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if not data[tostring(msg.to.id)]['group_type'] then
if msg.to.type == 'chat' and not is_realm(msg) then
data[tostring(msg.to.id)]['group_type'] = 'Group'
save_data(_config.moderation.data, data)
elseif msg.to.type == 'channel' then
data[tostring(msg.to.id)]['group_type'] = 'SuperGroup'
save_data(_config.moderation.data, data)
end
end
local group_type = data[tostring(msg.to.id)]['group_type']
return group_type
else
return 'Chat type not found.'
end
end
local function callbackres(extra, success, result)
--vardump(result)
local user = result.peer_id
local name = string.gsub(result.print_name, "_", " ")
local chat = 'chat#id'..extra.chatid
local channel = 'channel#id'..extra.chatid
send_large_msg(chat, user..'\n'..name)
send_large_msg(channel, user..'\n'..name)
return user
end
local function set_description(msg, data, target, about)
if not is_admin1(msg) then
return "For admins only!"
end
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function set_rules(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
-- lock/unlock group name. bot automatically change group name when locked
local function lock_group_name(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_name(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
--lock/unlock group member. bot automatically kick new added user when locked
local function lock_group_member(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_member(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
--lock/unlock group photo. bot automatically keep group photo when locked
local function lock_group_photo(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'yes' then
return 'Group photo is already locked'
else
data[tostring(target)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
end
return 'Please send me the group photo now'
end
local function unlock_group_photo(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function lock_group_flood(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_flood(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_arabic(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'yes' then
return 'Arabic is already locked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'yes'
save_data(_config.moderation.data, data)
return 'Arabic has been locked'
end
end
local function unlock_group_arabic(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'no' then
return 'Arabic/Persian is already unlocked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'no'
save_data(_config.moderation.data, data)
return 'Arabic/Persian has been unlocked'
end
end
local function lock_group_rtl(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'yes' then
return 'RTL char. in names is already locked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'yes'
save_data(_config.moderation.data, data)
return 'RTL char. in names has been locked'
end
end
local function unlock_group_rtl(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'no' then
return 'RTL char. in names is already unlocked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'no'
save_data(_config.moderation.data, data)
return 'RTL char. in names has been unlocked'
end
end
local function lock_group_links(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_link_lock = data[tostring(target)]['settings']['lock_link']
if group_link_lock == 'yes' then
return 'Link posting is already locked'
else
data[tostring(target)]['settings']['lock_link'] = 'yes'
save_data(_config.moderation.data, data)
return 'Link posting has been locked'
end
end
local function unlock_group_links(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_link_lock = data[tostring(target)]['settings']['lock_link']
if group_link_lock == 'no' then
return 'Link posting is not locked'
else
data[tostring(target)]['settings']['lock_link'] = 'no'
save_data(_config.moderation.data, data)
return 'Link posting has been unlocked'
end
end
local function lock_group_spam(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_spam_lock = data[tostring(target)]['settings']['lock_spam']
if group_spam_lock == 'yes' then
return 'SuperGroup spam is already locked'
else
data[tostring(target)]['settings']['lock_spam'] = 'yes'
save_data(_config.moderation.data, data)
return 'SuperGroup spam has been locked'
end
end
local function unlock_group_spam(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_spam_lock = data[tostring(target)]['settings']['lock_spam']
if group_spam_lock == 'no' then
return 'SuperGroup spam is not locked'
else
data[tostring(target)]['settings']['lock_spam'] = 'no'
save_data(_config.moderation.data, data)
return 'SuperGroup spam has been unlocked'
end
end
local function lock_group_rtl(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'yes' then
return 'RTL char. in names is already locked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'yes'
save_data(_config.moderation.data, data)
return 'RTL char. in names has been locked'
end
end
local function unlock_group_rtl(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'no' then
return 'RTL char. in names is already unlocked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'no'
save_data(_config.moderation.data, data)
return 'RTL char. in names has been unlocked'
end
end
local function lock_group_sticker(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker']
if group_sticker_lock == 'yes' then
return 'Sticker posting is already locked'
else
data[tostring(target)]['settings']['lock_sticker'] = 'yes'
save_data(_config.moderation.data, data)
return 'Sticker posting has been locked'
end
end
local function unlock_group_sticker(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker']
if group_sticker_lock == 'no' then
return 'Sticker posting is already unlocked'
else
data[tostring(target)]['settings']['lock_sticker'] = 'no'
save_data(_config.moderation.data, data)
return 'Sticker posting has been unlocked'
end
end
local function set_public_membermod(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_public_lock = data[tostring(target)]['settings']['public']
if group_public_lock == 'yes' then
return 'Group is already public'
else
data[tostring(target)]['settings']['public'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'SuperGroup is now: public'
end
local function unset_public_membermod(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_public_lock = data[tostring(target)]['settings']['public']
if group_public_lock == 'no' then
return 'Group is not public'
else
data[tostring(target)]['settings']['public'] = 'no'
save_data(_config.moderation.data, data)
return 'SuperGroup is now: not public'
end
end
-- show group settings
local function show_group_settings(msg, data, target)
local data = load_data(_config.moderation.data, data)
if not is_admin1(msg) then
return "For admins only!"
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['public'] then
data[tostring(target)]['settings']['public'] = 'no'
end
end
local settings = data[tostring(target)]['settings']
local text = "Group settings for "..target..":\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nPublic: "..settings.public
end
-- show SuperGroup settings
local function show_super_group_settings(msg, data, target)
local data = load_data(_config.moderation.data, data)
if not is_admin1(msg) then
return "For admins only!"
end
if data[tostring(msg.to.id)]['settings'] then
if not data[tostring(msg.to.id)]['settings']['public'] then
data[tostring(msg.to.id)]['settings']['public'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_rtl'] then
data[tostring(target)]['settings']['lock_rtl'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_member'] then
data[tostring(target)]['settings']['lock_member'] = 'no'
end
end
local settings = data[tostring(target)]['settings']
local text = "SuperGroup settings for "..target..":\nLock links : "..settings.lock_link.."\nLock flood: "..settings.flood.."\nLock spam: "..settings.lock_spam.."\nLock Arabic: "..settings.lock_arabic.."\nLock Member: "..settings.lock_member.."\nLock RTL: "..settings.lock_rtl.."\nLock sticker: "..settings.lock_sticker.."\nPublic: "..settings.public.."\nStrict settings: "..settings.strict
return text
end
local function returnids(cb_extra, success, result)
local i = 1
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.peer_id
local chatname = result.print_name
local text = 'Users in '..string.gsub(chatname,"_"," ")..' (ID: '..result.peer_id..'):\n\n'
for k,v in pairs(result.members) do
if v.print_name then
local username = ""
text = text ..i..' - '.. string.gsub(v.print_name,"_"," ") .. " [" .. v.peer_id .. "] \n\n"
i = i + 1
end
end
local file = io.open("./groups/lists/"..result.peer_id.."memberlist.txt", "w")
file:write(text)
file:flush()
file:close()
end
local function cb_user_info(cb_extra, success, result)
local receiver = cb_extra.receiver
if result.first_name then
first_name = result.first_name:gsub("_", " ")
else
first_name = "None"
end
if result.last_name then
last_name = result.last_name:gsub("_", " ")
else
last_name = "None"
end
if result.username then
username = "@"..result.username
else
username = "@[none]"
end
text = "User Info:\n\nID: "..result.peer_id.."\nFirst: "..first_name.."\nLast: "..last_name.."\nUsername: "..username
send_large_msg(receiver, text)
end
local function admin_promote(msg, admin_id)
if not is_sudo(msg) then
return "Access denied!"
end
local admins = 'admins'
if not data[tostring(admins)] then
data[tostring(admins)] = {}
save_data(_config.moderation.data, data)
end
if data[tostring(admins)][tostring(admin_id)] then
return admin_id..' is already an admin.'
end
data[tostring(admins)][tostring(admin_id)] = admin_id
save_data(_config.moderation.data, data)
return admin_id..' has been promoted as admin.'
end
local function admin_demote(msg, admin_id)
if not is_sudo(msg) then
return "Access denied!"
end
local data = load_data(_config.moderation.data)
local admins = 'admins'
if not data[tostring(admins)] then
data[tostring(admins)] = {}
save_data(_config.moderation.data, data)
end
if not data[tostring(admins)][tostring(admin_id)] then
return admin_id..' is not an admin.'
end
data[tostring(admins)][tostring(admin_id)] = nil
save_data(_config.moderation.data, data)
return admin_id..' has been demoted from admin.'
end
local function admin_list(msg)
local data = load_data(_config.moderation.data)
local admins = 'admins'
if not data[tostring(admins)] then
data[tostring(admins)] = {}
save_data(_config.moderation.data, data)
end
local message = 'List of global admins:\n'
for k,v in pairs(data[tostring(admins)]) do
message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n'
end
return message
end
local function groups_list(msg)
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of groups:\n'
for k,v in pairs(data[tostring(groups)]) do
if data[tostring(v)] then
if data[tostring(v)]['settings'] then
local settings = data[tostring(v)]['settings']
for m,n in pairs(settings) do
if m == 'set_name' then
name = n
end
end
local group_owner = "No owner"
if data[tostring(v)]['set_owner'] then
group_owner = tostring(data[tostring(v)]['set_owner'])
end
local group_link = "No link"
if data[tostring(v)]['settings']['set_link'] then
group_link = data[tostring(v)]['settings']['set_link']
end
message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n"
end
end
end
local file = io.open("./groups/lists/groups.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function realms_list(msg)
local data = load_data(_config.moderation.data)
local realms = 'realms'
if not data[tostring(realms)] then
return 'No Realms at the moment'
end
local message = 'List of Realms:\n'
for k,v in pairs(data[tostring(realms)]) do
local settings = data[tostring(v)]['settings']
for m,n in pairs(settings) do
if m == 'set_name' then
name = n
end
end
local group_owner = "No owner"
if data[tostring(v)]['admins_in'] then
group_owner = tostring(data[tostring(v)]['admins_in'])
end
local group_link = "No link"
if data[tostring(v)]['settings']['set_link'] then
group_link = data[tostring(v)]['settings']['set_link']
end
message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n"
end
local file = io.open("./groups/lists/realms.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function admin_user_promote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
if not data['admins'] then
data['admins'] = {}
save_data(_config.moderation.data, data)
end
if data['admins'][tostring(member_id)] then
return send_large_msg(receiver, '@'..member_username..' is already an admin.')
end
data['admins'][tostring(member_id)] = member_username
save_data(_config.moderation.data, data)
return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.')
end
local function admin_user_demote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
if not data['admins'] then
data['admins'] = {}
save_data(_config.moderation.data, data)
end
if not data['admins'][tostring(member_id)] then
send_large_msg(receiver, "@"..member_username..' is not an admin.')
return
end
data['admins'][tostring(member_id)] = nil
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Admin @'..member_username..' has been demoted.')
end
local function username_id(cb_extra, success, result)
local mod_cmd = cb_extra.mod_cmd
local receiver = cb_extra.receiver
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.peer_id
if mod_cmd == 'addadmin' then
return admin_user_promote(receiver, member_username, member_id)
elseif mod_cmd == 'removeadmin' then
return admin_user_demote(receiver, member_username, member_id)
end
end
end
send_large_msg(receiver, text)
end
local function res_user_support(cb_extra, success, result)
local receiver = cb_extra.receiver
local get_cmd = cb_extra.get_cmd
local support_id = result.peer_id
if get_cmd == 'addsupport' then
support_add(support_id)
send_large_msg(receiver, "User ["..support_id.."] has been added to the support team")
elseif get_cmd == 'removesupport' then
support_remove(support_id)
send_large_msg(receiver, "User ["..support_id.."] has been removed from the support team")
end
end
local function set_log_group(target, data)
if not is_admin1(msg) then
return
end
local log_group = data[tostring(target)]['log_group']
if log_group == 'yes' then
return 'Log group is already set'
else
data[tostring(target)]['log_group'] = 'yes'
save_data(_config.moderation.data, data)
return 'Log group has been set'
end
end
local function unset_log_group(msg)
if not is_admin1(msg) then
return
end
local log_group = data[tostring(target)]['log_group']
if log_group == 'no' then
return 'Log group is not set'
else
data[tostring(target)]['log_group'] = 'no'
save_data(_config.moderation.data, data)
return 'log group has been disabled'
end
end
local function help()
local help_text = tostring(_config.help_text_realm)
return help_text
end
function run(msg, matches)
local name_log = user_print_name(msg.from)
if matches[1] == 'log' and is_owner(msg) then
local receiver = get_receiver(msg)
savelog(msg.to.id, "log file created by owner/support/admin")
send_document(receiver,"./groups/logs/"..msg.to.id.."log.txt", ok_cb, false)
end
if matches[1] == 'who' and msg.to.type == 'chat' and is_momod(msg) then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ")
local receiver = get_receiver(msg)
chat_info(receiver, returnids, {receiver=receiver})
local file = io.open("./groups/lists/"..msg.to.id.."memberlist.txt", "r")
text = file:read("*a")
send_large_msg(receiver,text)
file:close()
end
if matches[1] == 'wholist' and is_momod(msg) then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file")
local receiver = get_receiver(msg)
chat_info(receiver, returnids, {receiver=receiver})
send_document("chat#id"..msg.to.id,"./groups/lists/"..msg.to.id.."memberlist.txt", ok_cb, false)
end
if matches[1] == 'whois' and is_momod(msg) then
local receiver = get_receiver(msg)
local user_id = "user#id"..matches[2]
user_info(user_id, cb_user_info, {receiver = receiver})
end
if not is_sudo(msg) then
if is_realm(msg) and is_admin1(msg) then
print("Admin detected")
else
return
end
end
if matches[1] == 'creategroup' and matches[2] then
group_name = matches[2]
group_type = 'group'
return create_group(msg)
end
--[[ Experimental
if matches[1] == 'createsuper' and matches[2] then
if not is_sudo(msg) or is_admin1(msg) and is_realm(msg) then
return "You cant create groups!"
end
group_name = matches[2]
group_type = 'super_group'
return create_group(msg)
end]]
if matches[1] == 'createrealm' and matches[2] then
if not is_sudo(msg) then
return "Sudo users only !"
end
group_name = matches[2]
group_type = 'realm'
return create_realm(msg)
end
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if matches[1] == 'setabout' and matches[2] == 'group' and is_realm(msg) then
local target = matches[3]
local about = matches[4]
return set_description(msg, data, target, about)
end
if matches[1] == 'setabout' and matches[2] == 'sgroup'and is_realm(msg) then
local channel = 'channel#id'..matches[3]
local about_text = matches[4]
local data_cat = 'description'
local target = matches[3]
channel_set_about(channel, about_text, ok_cb, false)
data[tostring(target)][data_cat] = about_text
save_data(_config.moderation.data, data)
return "Description has been set for ["..matches[2]..']'
end
if matches[1] == 'setrules' then
rules = matches[3]
local target = matches[2]
return set_rules(msg, data, target)
end
if matches[1] == 'lock' then
local target = matches[2]
if matches[3] == 'name' then
return lock_group_name(msg, data, target)
end
if matches[3] == 'member' then
return lock_group_member(msg, data, target)
end
if matches[3] == 'photo' then
return lock_group_photo(msg, data, target)
end
if matches[3] == 'flood' then
return lock_group_flood(msg, data, target)
end
if matches[2] == 'arabic' then
return lock_group_arabic(msg, data, target)
end
if matches[3] == 'links' then
return lock_group_links(msg, data, target)
end
if matches[3] == 'spam' then
return lock_group_spam(msg, data, target)
end
if matches[3] == 'rtl' then
return unlock_group_rtl(msg, data, target)
end
if matches[3] == 'sticker' then
return lock_group_sticker(msg, data, target)
end
end
if matches[1] == 'unlock' then
local target = matches[2]
if matches[3] == 'name' then
return unlock_group_name(msg, data, target)
end
if matches[3] == 'member' then
return unlock_group_member(msg, data, target)
end
if matches[3] == 'photo' then
return unlock_group_photo(msg, data, target)
end
if matches[3] == 'flood' then
return unlock_group_flood(msg, data, target)
end
if matches[3] == 'arabic' then
return unlock_group_arabic(msg, data, target)
end
if matches[3] == 'links' then
return unlock_group_links(msg, data, target)
end
if matches[3] == 'spam' then
return unlock_group_spam(msg, data, target)
end
if matches[3] == 'rtl' then
return unlock_group_rtl(msg, data, target)
end
if matches[3] == 'sticker' then
return unlock_group_sticker(msg, data, target)
end
end
if matches[1] == 'settings' and matches[2] == 'group' and data[tostring(matches[3])]['settings'] then
local target = matches[3]
text = show_group_settingsmod(msg, target)
return text.."\nID: "..target.."\n"
end
if matches[1] == 'settings' and matches[2] == 'sgroup' and data[tostring(matches[3])]['settings'] then
local target = matches[3]
text = show_supergroup_settingsmod(msg, target)
return text.."\nID: "..target.."\n"
end
if matches[1] == 'setname' and is_realm(msg) then
local settings = data[tostring(matches[2])]['settings']
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'setgpname' and is_admin1(msg) then
local new_name = string.gsub(matches[3], '_', ' ')
data[tostring(matches[2])]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(matches[2])]['settings']['set_name']
local chat_to_rename = 'chat#id'..matches[2]
local channel_to_rename = 'channel#id'..matches[2]
rename_chat(to_rename, group_name_set, ok_cb, false)
rename_channel(channel_to_rename, group_name_set, ok_cb, false)
savelog(matches[3], "Group { "..group_name_set.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'help' and is_realm(msg) then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help")
return help()
end
--[[if matches[1] == 'set' then
if matches[2] == 'loggroup' and is_sudo(msg) then
local target = msg.to.peer_id
savelog(msg.to.peer_id, name_log.." ["..msg.from.id.."] set as log group")
return set_log_group(target, data)
end
end
if matches[1] == 'rem' then
if matches[2] == 'loggroup' and is_sudo(msg) then
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group")
return unset_log_group(target, data)
end
end]]
if matches[1] == 'kill' and matches[2] == 'chat' and matches[3] then
if not is_admin1(msg) then
return
end
if is_realm(msg) then
local receiver = 'chat#id'..matches[3]
return modrem(msg),
print("Closing Group: "..receiver),
chat_info(receiver, killchat, {receiver=receiver})
else
return 'Error: Group '..matches[3]..' not found'
end
end
if matches[1] == 'kill' and matches[2] == 'realm' and matches[3] then
if not is_admin1(msg) then
return
end
if is_realm(msg) then
local receiver = 'chat#id'..matches[3]
return realmrem(msg),
print("Closing realm: "..receiver),
chat_info(receiver, killrealm, {receiver=receiver})
else
return 'Error: Realm '..matches[3]..' not found'
end
end
if matches[1] == 'rem' and matches[2] then
-- Group configuration removal
data[tostring(matches[2])] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(matches[2])] = nil
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Chat '..matches[2]..' removed')
end
if matches[1] == 'chat_add_user' then
if not msg.service then
return
end
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
if not is_admin1(msg) and is_realm(msg) then
chat_del_user(chat, user, ok_cb, true)
end
end
if matches[1] == 'addadmin' then
if not is_sudo(msg) then-- Sudo only
return
end
if string.match(matches[2], '^%d+$') then
local admin_id = matches[2]
print("user "..admin_id.." has been promoted as admin")
return admin_promote(msg, admin_id)
else
local member = string.gsub(matches[2], "@", "")
local mod_cmd = "addadmin"
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
end
if matches[1] == 'removeadmin' then
if not is_sudo(msg) then-- Sudo only
return
end
if string.match(matches[2], '^%d+$') then
local admin_id = matches[2]
print("user "..admin_id.." has been demoted")
return admin_demote(msg, admin_id)
else
local member = string.gsub(matches[2], "@", "")
local mod_cmd = "removeadmin"
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
end
if matches[1] == 'support' and matches[2] then
if string.match(matches[2], '^%d+$') then
local support_id = matches[2]
print("User "..support_id.." has been added to the support team")
support_add(support_id)
return "User ["..support_id.."] has been added to the support team"
else
local member = string.gsub(matches[2], "@", "")
local receiver = get_receiver(msg)
local get_cmd = "addsupport"
resolve_username(member, res_user_support, {get_cmd = get_cmd, receiver = receiver})
end
end
if matches[1] == '-support' then
if string.match(matches[2], '^%d+$') then
local support_id = matches[2]
print("User "..support_id.." has been removed from the support team")
support_remove(support_id)
return "User ["..support_id.."] has been removed from the support team"
else
local member = string.gsub(matches[2], "@", "")
local receiver = get_receiver(msg)
local get_cmd = "removesupport"
resolve_username(member, res_user_support, {get_cmd = get_cmd, receiver = receiver})
end
end
if matches[1] == 'type'then
local group_type = get_group_type(msg)
return group_type
end
if matches[1] == 'list' then
if matches[2] == 'admins' then
return admin_list(msg)
end
-- if matches[2] == 'support' and not matches[2] then
-- return support_list()
-- end
end
if matches[1] == 'list' and matches[2] == 'groups' then
if msg.to.type == 'chat' or msg.to.type == 'channel' then
groups_list(msg)
send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false)
send_document("channel#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false)
return "Group list created" --group_list(msg)
elseif msg.to.type == 'user' then
groups_list(msg)
send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false)
return "Group list created" --group_list(msg)
end
end
if matches[1] == 'list' and matches[2] == 'realms' then
if msg.to.type == 'chat' or msg.to.type == 'channel' then
realms_list(msg)
send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false)
send_document("channel#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false)
return "Realms list created" --realms_list(msg)
elseif msg.to.type == 'user' then
realms_list(msg)
send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false)
return "Realms list created" --realms_list(msg)
end
end
if matches[1] == 'res' and is_momod(msg) then
local cbres_extra = {
chatid = msg.to.id
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username)
return resolve_username(username, callbackres, cbres_extra)
end
end
return {
patterns = {
"^[#!/](creategroup) (.*)$",
"^[#!/](createsuper) (.*)$",
"^[#!/](createrealm) (.*)$",
"^[#!/](setabout) (%d+) (.*)$",
"^[#!/](setrules) (%d+) (.*)$",
"^[#!/](setname) (.*)$",
"^[#!/](setgpname) (%d+) (.*)$",
"^[#!/](setname) (%d+) (.*)$",
"^[#!/](lock) (%d+) (.*)$",
"^[#!/](unlock) (%d+) (.*)$",
"^[#!/](mute) (%d+)$",
"^[#!/](unmute) (%d+)$",
"^[#!/](settings) (.*) (%d+)$",
"^[#!/](wholist)$",
"^[#!/](who)$",
"^[#!/]([Ww]hois) (.*)",
"^[#!/](type)$",
"^[#!/](kill) (chat) (%d+)$",
"^[#!/](kill) (realm) (%d+)$",
"^[#!/](rem) (%d+)$",
"^[#!/](addadmin) (.*)$", -- sudoers only
"^[#!/](removeadmin) (.*)$", -- sudoers only
"[#!/ ](support)$",
"^[#!/](support) (.*)$",
"^[#!/](-support) (.*)$",
"^[#!/](list) (.*)$",
"^[#!/](log)$",
"^[#!/](help)$",
"^!!tgservice (.+)$",
},
run = run
}
end
| gpl-2.0 |
wounds1/zaza2 | plugins/inrealm.lua | 183 | 36473 | -- data saved to moderation.json
-- check moderation plugin
do
local function create_group(msg)
-- superuser and admins only (because sudo are always has privilege)
if is_sudo(msg) or is_realm(msg) and is_admin1(msg) then
local group_creator = msg.from.print_name
create_group_chat (group_creator, group_name, ok_cb, false)
return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.'
end
end
local function create_realm(msg)
-- superuser and admins only (because sudo are always has privilege)
if is_sudo(msg) or is_realm(msg) and is_admin1(msg) then
local group_creator = msg.from.print_name
create_group_chat (group_creator, group_name, ok_cb, false)
return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.'
end
end
local function killchat(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.peer_id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user_any(v.peer_id, result.peer_id)
end
end
local function killrealm(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.peer_id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user_any(v.peer_id, result.peer_id)
end
end
local function get_group_type(msg)
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if not data[tostring(msg.to.id)]['group_type'] then
if msg.to.type == 'chat' and not is_realm(msg) then
data[tostring(msg.to.id)]['group_type'] = 'Group'
save_data(_config.moderation.data, data)
elseif msg.to.type == 'channel' then
data[tostring(msg.to.id)]['group_type'] = 'SuperGroup'
save_data(_config.moderation.data, data)
end
end
local group_type = data[tostring(msg.to.id)]['group_type']
return group_type
else
return 'Chat type not found.'
end
end
local function callbackres(extra, success, result)
--vardump(result)
local user = result.peer_id
local name = string.gsub(result.print_name, "_", " ")
local chat = 'chat#id'..extra.chatid
local channel = 'channel#id'..extra.chatid
send_large_msg(chat, user..'\n'..name)
send_large_msg(channel, user..'\n'..name)
return user
end
local function set_description(msg, data, target, about)
if not is_admin1(msg) then
return "For admins only!"
end
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function set_rules(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
-- lock/unlock group name. bot automatically change group name when locked
local function lock_group_name(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_name(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
--lock/unlock group member. bot automatically kick new added user when locked
local function lock_group_member(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_member(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
--lock/unlock group photo. bot automatically keep group photo when locked
local function lock_group_photo(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'yes' then
return 'Group photo is already locked'
else
data[tostring(target)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
end
return 'Please send me the group photo now'
end
local function unlock_group_photo(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function lock_group_flood(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_flood(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_arabic(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'yes' then
return 'Arabic is already locked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'yes'
save_data(_config.moderation.data, data)
return 'Arabic has been locked'
end
end
local function unlock_group_arabic(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'no' then
return 'Arabic/Persian is already unlocked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'no'
save_data(_config.moderation.data, data)
return 'Arabic/Persian has been unlocked'
end
end
local function lock_group_rtl(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'yes' then
return 'RTL char. in names is already locked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'yes'
save_data(_config.moderation.data, data)
return 'RTL char. in names has been locked'
end
end
local function unlock_group_rtl(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'no' then
return 'RTL char. in names is already unlocked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'no'
save_data(_config.moderation.data, data)
return 'RTL char. in names has been unlocked'
end
end
local function lock_group_links(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_link_lock = data[tostring(target)]['settings']['lock_link']
if group_link_lock == 'yes' then
return 'Link posting is already locked'
else
data[tostring(target)]['settings']['lock_link'] = 'yes'
save_data(_config.moderation.data, data)
return 'Link posting has been locked'
end
end
local function unlock_group_links(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_link_lock = data[tostring(target)]['settings']['lock_link']
if group_link_lock == 'no' then
return 'Link posting is not locked'
else
data[tostring(target)]['settings']['lock_link'] = 'no'
save_data(_config.moderation.data, data)
return 'Link posting has been unlocked'
end
end
local function lock_group_spam(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_spam_lock = data[tostring(target)]['settings']['lock_spam']
if group_spam_lock == 'yes' then
return 'SuperGroup spam is already locked'
else
data[tostring(target)]['settings']['lock_spam'] = 'yes'
save_data(_config.moderation.data, data)
return 'SuperGroup spam has been locked'
end
end
local function unlock_group_spam(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_spam_lock = data[tostring(target)]['settings']['lock_spam']
if group_spam_lock == 'no' then
return 'SuperGroup spam is not locked'
else
data[tostring(target)]['settings']['lock_spam'] = 'no'
save_data(_config.moderation.data, data)
return 'SuperGroup spam has been unlocked'
end
end
local function lock_group_rtl(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'yes' then
return 'RTL char. in names is already locked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'yes'
save_data(_config.moderation.data, data)
return 'RTL char. in names has been locked'
end
end
local function unlock_group_rtl(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'no' then
return 'RTL char. in names is already unlocked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'no'
save_data(_config.moderation.data, data)
return 'RTL char. in names has been unlocked'
end
end
local function lock_group_sticker(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker']
if group_sticker_lock == 'yes' then
return 'Sticker posting is already locked'
else
data[tostring(target)]['settings']['lock_sticker'] = 'yes'
save_data(_config.moderation.data, data)
return 'Sticker posting has been locked'
end
end
local function unlock_group_sticker(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker']
if group_sticker_lock == 'no' then
return 'Sticker posting is already unlocked'
else
data[tostring(target)]['settings']['lock_sticker'] = 'no'
save_data(_config.moderation.data, data)
return 'Sticker posting has been unlocked'
end
end
local function set_public_membermod(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_public_lock = data[tostring(target)]['settings']['public']
if group_public_lock == 'yes' then
return 'Group is already public'
else
data[tostring(target)]['settings']['public'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'SuperGroup is now: public'
end
local function unset_public_membermod(msg, data, target)
if not is_admin1(msg) then
return "For admins only!"
end
local group_public_lock = data[tostring(target)]['settings']['public']
if group_public_lock == 'no' then
return 'Group is not public'
else
data[tostring(target)]['settings']['public'] = 'no'
save_data(_config.moderation.data, data)
return 'SuperGroup is now: not public'
end
end
-- show group settings
local function show_group_settings(msg, data, target)
local data = load_data(_config.moderation.data, data)
if not is_admin1(msg) then
return "For admins only!"
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['public'] then
data[tostring(target)]['settings']['public'] = 'no'
end
end
local settings = data[tostring(target)]['settings']
local text = "Group settings for "..target..":\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nPublic: "..settings.public
end
-- show SuperGroup settings
local function show_super_group_settings(msg, data, target)
local data = load_data(_config.moderation.data, data)
if not is_admin1(msg) then
return "For admins only!"
end
if data[tostring(msg.to.id)]['settings'] then
if not data[tostring(msg.to.id)]['settings']['public'] then
data[tostring(msg.to.id)]['settings']['public'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_rtl'] then
data[tostring(target)]['settings']['lock_rtl'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_member'] then
data[tostring(target)]['settings']['lock_member'] = 'no'
end
end
local settings = data[tostring(target)]['settings']
local text = "SuperGroup settings for "..target..":\nLock links : "..settings.lock_link.."\nLock flood: "..settings.flood.."\nLock spam: "..settings.lock_spam.."\nLock Arabic: "..settings.lock_arabic.."\nLock Member: "..settings.lock_member.."\nLock RTL: "..settings.lock_rtl.."\nLock sticker: "..settings.lock_sticker.."\nPublic: "..settings.public.."\nStrict settings: "..settings.strict
return text
end
local function returnids(cb_extra, success, result)
local i = 1
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.peer_id
local chatname = result.print_name
local text = 'Users in '..string.gsub(chatname,"_"," ")..' (ID: '..result.peer_id..'):\n\n'
for k,v in pairs(result.members) do
if v.print_name then
local username = ""
text = text ..i..' - '.. string.gsub(v.print_name,"_"," ") .. " [" .. v.peer_id .. "] \n\n"
i = i + 1
end
end
local file = io.open("./groups/lists/"..result.peer_id.."memberlist.txt", "w")
file:write(text)
file:flush()
file:close()
end
local function cb_user_info(cb_extra, success, result)
local receiver = cb_extra.receiver
if result.first_name then
first_name = result.first_name:gsub("_", " ")
else
first_name = "None"
end
if result.last_name then
last_name = result.last_name:gsub("_", " ")
else
last_name = "None"
end
if result.username then
username = "@"..result.username
else
username = "@[none]"
end
text = "User Info:\n\nID: "..result.peer_id.."\nFirst: "..first_name.."\nLast: "..last_name.."\nUsername: "..username
send_large_msg(receiver, text)
end
local function admin_promote(msg, admin_id)
if not is_sudo(msg) then
return "Access denied!"
end
local admins = 'admins'
if not data[tostring(admins)] then
data[tostring(admins)] = {}
save_data(_config.moderation.data, data)
end
if data[tostring(admins)][tostring(admin_id)] then
return admin_id..' is already an admin.'
end
data[tostring(admins)][tostring(admin_id)] = admin_id
save_data(_config.moderation.data, data)
return admin_id..' has been promoted as admin.'
end
local function admin_demote(msg, admin_id)
if not is_sudo(msg) then
return "Access denied!"
end
local data = load_data(_config.moderation.data)
local admins = 'admins'
if not data[tostring(admins)] then
data[tostring(admins)] = {}
save_data(_config.moderation.data, data)
end
if not data[tostring(admins)][tostring(admin_id)] then
return admin_id..' is not an admin.'
end
data[tostring(admins)][tostring(admin_id)] = nil
save_data(_config.moderation.data, data)
return admin_id..' has been demoted from admin.'
end
local function admin_list(msg)
local data = load_data(_config.moderation.data)
local admins = 'admins'
if not data[tostring(admins)] then
data[tostring(admins)] = {}
save_data(_config.moderation.data, data)
end
local message = 'List of global admins:\n'
for k,v in pairs(data[tostring(admins)]) do
message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n'
end
return message
end
local function groups_list(msg)
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of groups:\n'
for k,v in pairs(data[tostring(groups)]) do
if data[tostring(v)] then
if data[tostring(v)]['settings'] then
local settings = data[tostring(v)]['settings']
for m,n in pairs(settings) do
if m == 'set_name' then
name = n
end
end
local group_owner = "No owner"
if data[tostring(v)]['set_owner'] then
group_owner = tostring(data[tostring(v)]['set_owner'])
end
local group_link = "No link"
if data[tostring(v)]['settings']['set_link'] then
group_link = data[tostring(v)]['settings']['set_link']
end
message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n"
end
end
end
local file = io.open("./groups/lists/groups.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function realms_list(msg)
local data = load_data(_config.moderation.data)
local realms = 'realms'
if not data[tostring(realms)] then
return 'No Realms at the moment'
end
local message = 'List of Realms:\n'
for k,v in pairs(data[tostring(realms)]) do
local settings = data[tostring(v)]['settings']
for m,n in pairs(settings) do
if m == 'set_name' then
name = n
end
end
local group_owner = "No owner"
if data[tostring(v)]['admins_in'] then
group_owner = tostring(data[tostring(v)]['admins_in'])
end
local group_link = "No link"
if data[tostring(v)]['settings']['set_link'] then
group_link = data[tostring(v)]['settings']['set_link']
end
message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n"
end
local file = io.open("./groups/lists/realms.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function admin_user_promote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
if not data['admins'] then
data['admins'] = {}
save_data(_config.moderation.data, data)
end
if data['admins'][tostring(member_id)] then
return send_large_msg(receiver, '@'..member_username..' is already an admin.')
end
data['admins'][tostring(member_id)] = member_username
save_data(_config.moderation.data, data)
return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.')
end
local function admin_user_demote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
if not data['admins'] then
data['admins'] = {}
save_data(_config.moderation.data, data)
end
if not data['admins'][tostring(member_id)] then
send_large_msg(receiver, "@"..member_username..' is not an admin.')
return
end
data['admins'][tostring(member_id)] = nil
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Admin @'..member_username..' has been demoted.')
end
local function username_id(cb_extra, success, result)
local mod_cmd = cb_extra.mod_cmd
local receiver = cb_extra.receiver
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.peer_id
if mod_cmd == 'addadmin' then
return admin_user_promote(receiver, member_username, member_id)
elseif mod_cmd == 'removeadmin' then
return admin_user_demote(receiver, member_username, member_id)
end
end
end
send_large_msg(receiver, text)
end
local function res_user_support(cb_extra, success, result)
local receiver = cb_extra.receiver
local get_cmd = cb_extra.get_cmd
local support_id = result.peer_id
if get_cmd == 'addsupport' then
support_add(support_id)
send_large_msg(receiver, "User ["..support_id.."] has been added to the support team")
elseif get_cmd == 'removesupport' then
support_remove(support_id)
send_large_msg(receiver, "User ["..support_id.."] has been removed from the support team")
end
end
local function set_log_group(target, data)
if not is_admin1(msg) then
return
end
local log_group = data[tostring(target)]['log_group']
if log_group == 'yes' then
return 'Log group is already set'
else
data[tostring(target)]['log_group'] = 'yes'
save_data(_config.moderation.data, data)
return 'Log group has been set'
end
end
local function unset_log_group(msg)
if not is_admin1(msg) then
return
end
local log_group = data[tostring(target)]['log_group']
if log_group == 'no' then
return 'Log group is not set'
else
data[tostring(target)]['log_group'] = 'no'
save_data(_config.moderation.data, data)
return 'log group has been disabled'
end
end
local function help()
local help_text = tostring(_config.help_text_realm)
return help_text
end
function run(msg, matches)
local name_log = user_print_name(msg.from)
if matches[1] == 'log' and is_owner(msg) then
local receiver = get_receiver(msg)
savelog(msg.to.id, "log file created by owner/support/admin")
send_document(receiver,"./groups/logs/"..msg.to.id.."log.txt", ok_cb, false)
end
if matches[1] == 'who' and msg.to.type == 'chat' and is_momod(msg) then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ")
local receiver = get_receiver(msg)
chat_info(receiver, returnids, {receiver=receiver})
local file = io.open("./groups/lists/"..msg.to.id.."memberlist.txt", "r")
text = file:read("*a")
send_large_msg(receiver,text)
file:close()
end
if matches[1] == 'wholist' and is_momod(msg) then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file")
local receiver = get_receiver(msg)
chat_info(receiver, returnids, {receiver=receiver})
send_document("chat#id"..msg.to.id,"./groups/lists/"..msg.to.id.."memberlist.txt", ok_cb, false)
end
if matches[1] == 'whois' and is_momod(msg) then
local receiver = get_receiver(msg)
local user_id = "user#id"..matches[2]
user_info(user_id, cb_user_info, {receiver = receiver})
end
if not is_sudo(msg) then
if is_realm(msg) and is_admin1(msg) then
print("Admin detected")
else
return
end
end
if matches[1] == 'creategroup' and matches[2] then
group_name = matches[2]
group_type = 'group'
return create_group(msg)
end
--[[ Experimental
if matches[1] == 'createsuper' and matches[2] then
if not is_sudo(msg) or is_admin1(msg) and is_realm(msg) then
return "You cant create groups!"
end
group_name = matches[2]
group_type = 'super_group'
return create_group(msg)
end]]
if matches[1] == 'createrealm' and matches[2] then
if not is_sudo(msg) then
return "Sudo users only !"
end
group_name = matches[2]
group_type = 'realm'
return create_realm(msg)
end
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if matches[1] == 'setabout' and matches[2] == 'group' and is_realm(msg) then
local target = matches[3]
local about = matches[4]
return set_description(msg, data, target, about)
end
if matches[1] == 'setabout' and matches[2] == 'sgroup'and is_realm(msg) then
local channel = 'channel#id'..matches[3]
local about_text = matches[4]
local data_cat = 'description'
local target = matches[3]
channel_set_about(channel, about_text, ok_cb, false)
data[tostring(target)][data_cat] = about_text
save_data(_config.moderation.data, data)
return "Description has been set for ["..matches[2]..']'
end
if matches[1] == 'setrules' then
rules = matches[3]
local target = matches[2]
return set_rules(msg, data, target)
end
if matches[1] == 'lock' then
local target = matches[2]
if matches[3] == 'name' then
return lock_group_name(msg, data, target)
end
if matches[3] == 'member' then
return lock_group_member(msg, data, target)
end
if matches[3] == 'photo' then
return lock_group_photo(msg, data, target)
end
if matches[3] == 'flood' then
return lock_group_flood(msg, data, target)
end
if matches[2] == 'arabic' then
return lock_group_arabic(msg, data, target)
end
if matches[3] == 'links' then
return lock_group_links(msg, data, target)
end
if matches[3] == 'spam' then
return lock_group_spam(msg, data, target)
end
if matches[3] == 'rtl' then
return unlock_group_rtl(msg, data, target)
end
if matches[3] == 'sticker' then
return lock_group_sticker(msg, data, target)
end
end
if matches[1] == 'unlock' then
local target = matches[2]
if matches[3] == 'name' then
return unlock_group_name(msg, data, target)
end
if matches[3] == 'member' then
return unlock_group_member(msg, data, target)
end
if matches[3] == 'photo' then
return unlock_group_photo(msg, data, target)
end
if matches[3] == 'flood' then
return unlock_group_flood(msg, data, target)
end
if matches[3] == 'arabic' then
return unlock_group_arabic(msg, data, target)
end
if matches[3] == 'links' then
return unlock_group_links(msg, data, target)
end
if matches[3] == 'spam' then
return unlock_group_spam(msg, data, target)
end
if matches[3] == 'rtl' then
return unlock_group_rtl(msg, data, target)
end
if matches[3] == 'sticker' then
return unlock_group_sticker(msg, data, target)
end
end
if matches[1] == 'settings' and matches[2] == 'group' and data[tostring(matches[3])]['settings'] then
local target = matches[3]
text = show_group_settingsmod(msg, target)
return text.."\nID: "..target.."\n"
end
if matches[1] == 'settings' and matches[2] == 'sgroup' and data[tostring(matches[3])]['settings'] then
local target = matches[3]
text = show_supergroup_settingsmod(msg, target)
return text.."\nID: "..target.."\n"
end
if matches[1] == 'setname' and is_realm(msg) then
local settings = data[tostring(matches[2])]['settings']
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'setgpname' and is_admin1(msg) then
local new_name = string.gsub(matches[3], '_', ' ')
data[tostring(matches[2])]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(matches[2])]['settings']['set_name']
local chat_to_rename = 'chat#id'..matches[2]
local channel_to_rename = 'channel#id'..matches[2]
rename_chat(to_rename, group_name_set, ok_cb, false)
rename_channel(channel_to_rename, group_name_set, ok_cb, false)
savelog(matches[3], "Group { "..group_name_set.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'help' and is_realm(msg) then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help")
return help()
end
--[[if matches[1] == 'set' then
if matches[2] == 'loggroup' and is_sudo(msg) then
local target = msg.to.peer_id
savelog(msg.to.peer_id, name_log.." ["..msg.from.id.."] set as log group")
return set_log_group(target, data)
end
end
if matches[1] == 'rem' then
if matches[2] == 'loggroup' and is_sudo(msg) then
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group")
return unset_log_group(target, data)
end
end]]
if matches[1] == 'kill' and matches[2] == 'chat' and matches[3] then
if not is_admin1(msg) then
return
end
if is_realm(msg) then
local receiver = 'chat#id'..matches[3]
return modrem(msg),
print("Closing Group: "..receiver),
chat_info(receiver, killchat, {receiver=receiver})
else
return 'Error: Group '..matches[3]..' not found'
end
end
if matches[1] == 'kill' and matches[2] == 'realm' and matches[3] then
if not is_admin1(msg) then
return
end
if is_realm(msg) then
local receiver = 'chat#id'..matches[3]
return realmrem(msg),
print("Closing realm: "..receiver),
chat_info(receiver, killrealm, {receiver=receiver})
else
return 'Error: Realm '..matches[3]..' not found'
end
end
if matches[1] == 'rem' and matches[2] then
-- Group configuration removal
data[tostring(matches[2])] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(matches[2])] = nil
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Chat '..matches[2]..' removed')
end
if matches[1] == 'chat_add_user' then
if not msg.service then
return
end
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
if not is_admin1(msg) and is_realm(msg) then
chat_del_user(chat, user, ok_cb, true)
end
end
if matches[1] == 'addadmin' then
if not is_sudo(msg) then-- Sudo only
return
end
if string.match(matches[2], '^%d+$') then
local admin_id = matches[2]
print("user "..admin_id.." has been promoted as admin")
return admin_promote(msg, admin_id)
else
local member = string.gsub(matches[2], "@", "")
local mod_cmd = "addadmin"
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
end
if matches[1] == 'removeadmin' then
if not is_sudo(msg) then-- Sudo only
return
end
if string.match(matches[2], '^%d+$') then
local admin_id = matches[2]
print("user "..admin_id.." has been demoted")
return admin_demote(msg, admin_id)
else
local member = string.gsub(matches[2], "@", "")
local mod_cmd = "removeadmin"
chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member})
end
end
if matches[1] == 'support' and matches[2] then
if string.match(matches[2], '^%d+$') then
local support_id = matches[2]
print("User "..support_id.." has been added to the support team")
support_add(support_id)
return "User ["..support_id.."] has been added to the support team"
else
local member = string.gsub(matches[2], "@", "")
local receiver = get_receiver(msg)
local get_cmd = "addsupport"
resolve_username(member, res_user_support, {get_cmd = get_cmd, receiver = receiver})
end
end
if matches[1] == '-support' then
if string.match(matches[2], '^%d+$') then
local support_id = matches[2]
print("User "..support_id.." has been removed from the support team")
support_remove(support_id)
return "User ["..support_id.."] has been removed from the support team"
else
local member = string.gsub(matches[2], "@", "")
local receiver = get_receiver(msg)
local get_cmd = "removesupport"
resolve_username(member, res_user_support, {get_cmd = get_cmd, receiver = receiver})
end
end
if matches[1] == 'type'then
local group_type = get_group_type(msg)
return group_type
end
if matches[1] == 'list' then
if matches[2] == 'admins' then
return admin_list(msg)
end
-- if matches[2] == 'support' and not matches[2] then
-- return support_list()
-- end
end
if matches[1] == 'list' and matches[2] == 'groups' then
if msg.to.type == 'chat' or msg.to.type == 'channel' then
groups_list(msg)
send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false)
send_document("channel#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false)
return "Group list created" --group_list(msg)
elseif msg.to.type == 'user' then
groups_list(msg)
send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false)
return "Group list created" --group_list(msg)
end
end
if matches[1] == 'list' and matches[2] == 'realms' then
if msg.to.type == 'chat' or msg.to.type == 'channel' then
realms_list(msg)
send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false)
send_document("channel#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false)
return "Realms list created" --realms_list(msg)
elseif msg.to.type == 'user' then
realms_list(msg)
send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false)
return "Realms list created" --realms_list(msg)
end
end
if matches[1] == 'res' and is_momod(msg) then
local cbres_extra = {
chatid = msg.to.id
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username)
return resolve_username(username, callbackres, cbres_extra)
end
end
return {
patterns = {
"^[#!/](creategroup) (.*)$",
"^[#!/](createsuper) (.*)$",
"^[#!/](createrealm) (.*)$",
"^[#!/](setabout) (%d+) (.*)$",
"^[#!/](setrules) (%d+) (.*)$",
"^[#!/](setname) (.*)$",
"^[#!/](setgpname) (%d+) (.*)$",
"^[#!/](setname) (%d+) (.*)$",
"^[#!/](lock) (%d+) (.*)$",
"^[#!/](unlock) (%d+) (.*)$",
"^[#!/](mute) (%d+)$",
"^[#!/](unmute) (%d+)$",
"^[#!/](settings) (.*) (%d+)$",
"^[#!/](wholist)$",
"^[#!/](who)$",
"^[#!/]([Ww]hois) (.*)",
"^[#!/](type)$",
"^[#!/](kill) (chat) (%d+)$",
"^[#!/](kill) (realm) (%d+)$",
"^[#!/](rem) (%d+)$",
"^[#!/](addadmin) (.*)$", -- sudoers only
"^[#!/](removeadmin) (.*)$", -- sudoers only
"[#!/ ](support)$",
"^[#!/](support) (.*)$",
"^[#!/](-support) (.*)$",
"^[#!/](list) (.*)$",
"^[#!/](log)$",
"^[#!/](help)$",
"^!!tgservice (.+)$",
},
run = run
}
end
| gpl-2.0 |
Ninjistix/darkstar | scripts/zones/Cloister_of_Tides/npcs/Water_Protocrystal.lua | 5 | 1895 | -----------------------------------
-- Area: Cloister of Tides
-- NPC: Water Protocrystal
-- Involved in Quests: Trial by Water, Trial Size Trial by Water
-- !pos 560 36 560 211
-----------------------------------
package.loaded["scripts/zones/Cloister_of_Tides/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/bcnm");
require("scripts/zones/Cloister_of_Tides/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(ASA) == SUGAR_COATED_DIRECTIVE and player:getVar("ASA4_Cerulean") == 1) then
player:startEvent(2);
elseif (EventTriggerBCNM(player,npc)) then
return;
else
player:messageSpecial(PROTOCRYSTAL);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
if (csid==2) then
player:delKeyItem(DOMINAS_CERULEAN_SEAL);
player:addKeyItem(CERULEAN_COUNTERSEAL);
player:messageSpecial(KEYITEM_OBTAINED,CERULEAN_COUNTERSEAL);
player:setVar("ASA4_Cerulean","2");
elseif (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
mohammadtofani/fox | plugins/p.lua | 134 | 6165 | do
-- Returns the key (index) in the config.enabled_plugins table
local function plugin_enabled( name )
for k,v in pairs(_config.enabled_plugins) do
if name == v then
return k
end
end
-- If not found
return false
end
-- Returns true if file exists in plugins folder
local function plugin_exists( name )
for k,v in pairs(plugins_names()) do
if name..'.lua' == v then
return true
end
end
return false
end
local function list_all_plugins(only_enabled)
local text = ''
local nsum = 0
for k, v in pairs( plugins_names( )) do
-- ✔ enabled, ❌ disabled
local status = '❌'
nsum = nsum+1
nact = 0
-- Check if is enabled
for k2, v2 in pairs(_config.enabled_plugins) do
if v == v2..'.lua' then
status = '✔'
end
nact = nact+1
end
if not only_enabled or status == '✔' then
-- get the name
v = string.match (v, "(.*)%.lua")
text = text..nsum..'. '..v..' '..status..'\n'
end
end
local text = text..'\nThere are '..nsum..' plugins installed.\n'..nact..' plugins enabled and '..nsum-nact..' disabled'
return text
end
local function list_plugins(only_enabled)
local text = ''
local nsum = 0
for k, v in pairs( plugins_names( )) do
-- ✔ enabled, ❌ disabled
local status = '❌'
nsum = nsum+1
nact = 0
-- Check if is enabled
for k2, v2 in pairs(_config.enabled_plugins) do
if v == v2..'.lua' then
status = '✔'
end
nact = nact+1
end
if not only_enabled or status == '✔' then
-- get the name
v = string.match (v, "(.*)%.lua")
text = text..v..' '..status..'\n'
end
end
local text = text..'\n'..nact..' plugins enabled from '..nsum..' plugins installed.'
return text
end
local function reload_plugins( )
plugins = {}
load_plugins()
return list_plugins(true)
end
local function enable_plugin( plugin_name )
print('checking if '..plugin_name..' exists')
-- Check if plugin is enabled
if plugin_enabled(plugin_name) then
return 'Plugin '..plugin_name..' is enabled'
end
-- Checks if plugin exists
if plugin_exists(plugin_name) then
-- Add to the config table
table.insert(_config.enabled_plugins, plugin_name)
print(plugin_name..' added to _config table')
save_config()
-- Reload the plugins
return reload_plugins( )
else
return 'Plugin '..plugin_name..' does not exists'
end
end
local function disable_plugin( name, chat )
-- Check if plugins exists
if not plugin_exists(name) then
return 'Plugin '..name..' does not exists'
end
local k = plugin_enabled(name)
-- Check if plugin is enabled
if not k then
return 'Plugin '..name..' not enabled'
end
-- Disable and reload
table.remove(_config.enabled_plugins, k)
save_config( )
return reload_plugins(true)
end
local function disable_plugin_on_chat(receiver, plugin)
if not plugin_exists(plugin) then
return "Plugin doesn't exists"
end
if not _config.disabled_plugin_on_chat then
_config.disabled_plugin_on_chat = {}
end
if not _config.disabled_plugin_on_chat[receiver] then
_config.disabled_plugin_on_chat[receiver] = {}
end
_config.disabled_plugin_on_chat[receiver][plugin] = true
save_config()
return 'Plugin '..plugin..' disabled on this chat'
end
local function reenable_plugin_on_chat(receiver, plugin)
if not _config.disabled_plugin_on_chat then
return 'There aren\'t any disabled plugins'
end
if not _config.disabled_plugin_on_chat[receiver] then
return 'There aren\'t any disabled plugins for this chat'
end
if not _config.disabled_plugin_on_chat[receiver][plugin] then
return 'This plugin is not disabled'
end
_config.disabled_plugin_on_chat[receiver][plugin] = false
save_config()
return 'Plugin '..plugin..' is enabled again'
end
local function run(msg, matches)
-- Show the available plugins
if matches[1] == '!plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo
return list_all_plugins()
end
-- Re-enable a plugin for this chat
if matches[1] == 'enable' and matches[3] == 'chat' then
local receiver = get_receiver(msg)
local plugin = matches[2]
print("enable "..plugin..' on this chat')
return reenable_plugin_on_chat(receiver, plugin)
end
-- Enable a plugin
if matches[1] == 'enable' and is_sudo(msg) then --after changed to moderator mode, set only sudo
local plugin_name = matches[2]
print("enable: "..matches[2])
return enable_plugin(plugin_name)
end
-- Disable a plugin on a chat
if matches[1] == 'disable' and matches[3] == 'chat' then
local plugin = matches[2]
local receiver = get_receiver(msg)
print("disable "..plugin..' on this chat')
return disable_plugin_on_chat(receiver, plugin)
end
-- Disable a plugin
if matches[1] == 'disable' and is_sudo(msg) then --after changed to moderator mode, set only sudo
if matches[2] == 'plugins' then
return 'This plugin can\'t be disabled'
end
print("disable: "..matches[2])
return disable_plugin(matches[2])
end
-- Reload all the plugins!
if matches[1] == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo
return reload_plugins(true)
end
end
return {
description = "Plugin to manage other plugins. Enable, disable or reload.",
usage = {
moderator = {
"!plugins disable [plugin] chat : disable plugin only this chat.",
"!plugins enable [plugin] chat : enable plugin only this chat.",
},
sudo = {
"!plugins : list all plugins.",
"!plugins enable [plugin] : enable plugin.",
"!plugins disable [plugin] : disable plugin.",
"!plugins reload : reloads all plugins." },
},
patterns = {
"^!plugins$",
"^!plugins? (enable) ([%w_%.%-]+)$",
"^!plugins? (disable) ([%w_%.%-]+)$",
"^!plugins? (enable) ([%w_%.%-]+) (chat)",
"^!plugins? (disable) ([%w_%.%-]+) (chat)",
"^!plugins? (reload)$" },
run = run,
moderated = true, -- set to moderator mode
--privileged = true
}
end
| gpl-2.0 |
ArchiveTeam/googlemoderator-grab | googlemoderator.lua | 1 | 1325 | local url_count = 0
local tries = 0
wget.callbacks.httploop_result = function(url, err, http_stat)
-- NEW for 2014: Slightly more verbose messages because people keep
-- complaining that it's not moving or not working
status_code = http_stat["statcode"]
url_count = url_count + 1
io.stdout:write(url_count .. "=" .. status_code .. " " .. url["url"] .. ". \n")
io.stdout:flush()
if status_code ~= 200 and status_code ~= 403 then
io.stdout:write("\nServer returned "..http_stat.statcode..". Sleeping.\n")
io.stdout:flush()
os.execute("sleep 1")
tries = tries + 1
if tries >= 15 then
io.stdout:write("\nI give up...\n")
io.stdout:flush()
tries = 0
return wget.actions.ABORT
else
return wget.actions.CONTINUE
end
elseif status_code == 0 then
io.stdout:write("\nServer returned "..http_stat.statcode..". Sleeping.\n")
io.stdout:flush()
os.execute("sleep 10")
tries = tries + 1
if tries >= 10 then
io.stdout:write("\nI give up...\n")
io.stdout:flush()
tries = 0
return wget.actions.ABORT
else
return wget.actions.CONTINUE
end
end
tries = 0
local sleep_time = 0
if sleep_time > 0.001 then
os.execute("sleep " .. sleep_time)
end
return wget.actions.NOTHING
end
| unlicense |
neofob/sile | languages/as.lua | 3 | 1139 | SILE.hyphenator.languages["as"] = {}
SILE.hyphenator.languages["as"].patterns =
{
-- GENERAL RULE
-- Do not break either side of ZERO-WIDTH JOINER (U+200D)
"22",
-- Break on both sides of ZERO-WIDTH NON JOINER (U+200C)
"11",
-- Break before or after any independent vowel.
"অ1",
"আ1",
"ই1",
"ঈ1",
"উ1",
"ঊ1",
"ঋ1",
"ৠ1",
"ঌ1",
"ৡ1",
"এ1",
"ঐ1",
"ও1",
"ঔ1",
-- Break after any dependent vowel, but not before.
"া1",
"ি1",
"ী1",
"ু1",
"ূ1",
"ৃ1",
"ৄ1",
"ৢ1",
"ৣ1",
"ে1",
"ৈ1",
"ো1",
"ৌ1",
"2়2",
"ৗ1",
-- Break before or after any consonant.
"1ক",
"1খ",
"1গ",
"1ঘ",
"1ঙ",
"1চ",
"1ছ",
"1জ",
"1ঝ",
"1ঞ",
"1ট",
"1ঠ",
"1ড",
"1ড়",
"1ঢ",
"1ঢ়",
"1ণ",
"1ত",
"1থ",
"1দ",
"1ধ",
"1ন",
"1প",
"1ফ",
"1ব",
"1ভ",
"1ম",
"1য",
"1য়",
"1র",
"1ল",
"1শ",
"1ষ",
"1স",
"1হ",
-- Do not break after khanda ta.
"ৎ1",
-- Do not break before chandrabindu, anusvara, visarga, avagraha,
-- nukta and au length mark.
"2ঃ1",
"2ং1",
"2ঁ1",
"2ঽ1",
-- Do not break either side of virama (may be within conjunct).
"2্2",
}
| mit |
ztuowen/chill-dev | Manual/test-cases/examples/cuda-chill/nbody.lua | 3 | 1653 | --CUBLAS 2 MM Multiply
--This function form intializes "CUDAIZE v2" versus "CUDAIZE v1" if you
--call init() and use global variables to specify procedure and loop
--Second parameter is procedure # and third is loop #
init("nbody.c", "nbody_cpu" , 0)
dofile("cudaize.lua") --defines custom tile_by_index, copy_to_registers,
--copy_to_shared methods
NBODIES=16384
--Tj=128 CHANGE FOR BEST..... BEST IS 64BLOCKS 128THREADS
--Ti=256
Tj=64
Ti=32
Tjjj=1
Tiii=1
Tn=0.1
--normalize_index("j")
--
--print_code()
--normalize_index("n")
-- TILE COMMANDS ZEROOOOOOOOOOO:3
--tile_by_index({"i","j"},{Ti,Tj},{l1_control="ii",l2_control="jj"},{"ii","jj","i","j"})--CU=-1
tile_by_index({"i"},{Ti},{l1_control="ii"},{"ii","i","j"})--CU=-1
--normalize_index("i")
--tile_by_index({"n"},{Tn},{l1_control="nn"},{"jj","ii","nn","j","i","n"})--CU=-1
--tile_by_index({"j","i"},{Tjjj,Tiii},{l1_control="jjj",l2_control="iii"},{"jj","ii","nn","jjj","j","iii","i","n"})--CU=3
--tile_by_index({"j"}, {Tn}, {l1_control="j",l1_tile="jjj"}, {"ii", "jj", "nn","jjj","j","i","n"})
--tile_by_index({"i"}, {Ti/2}, {l1_control="iii"}, {"ii","iii", "jj","i","j"})
--print_code()
cudaize("kernel_GPU",{oldpos=4*NBODIES,oldpos1=4*NBODIES,oldvel=4*NBODIES,force=4*NBODIES,newpos=4*NBODIES,newvel=4*NBODIES},{block={"ii"}, thread={"i"}})--CU=3
print_code()
--tile(0,6,6)
--copy_to_shared("tx","oldpos",-16)
--copy_to_registers("j","oldpos")
--copy_to_registers("j","oldpos1")
--copy_to_registers("j","force")
--copy_to_texture("oldpos")
--tile(1,3,3)
--tile(2,3,3)
print_code()
--unroll_to_depth(1)
--
--tile(2,3,3)
--unroll(2,3,0)
--unroll(0,5,0)
--print_code()
| gpl-3.0 |
codedash64/Urho3D | bin/Data/LuaScripts/35_SignedDistanceFieldText.lua | 26 | 7747 | -- Signed distance field text example.
-- This sample demonstrates:
-- - Creating a 3D scene with static content
-- - Creating a 3D text use SDF Font
-- - Displaying the scene using the Renderer subsystem
-- - Handling keyboard and mouse input to move a freelook camera
require "LuaScripts/Utilities/Sample"
function Start()
-- Execute the common startup for samples
SampleStart()
-- Create the scene content
CreateScene()
-- Create the UI content
CreateInstructions()
-- Setup the viewport for displaying the scene
SetupViewport()
-- Set the mouse mode to use in the sample
SampleInitMouseMode(MM_RELATIVE)
-- Hook up to the frame update events
SubscribeToEvents()
end
function CreateScene()
scene_ = Scene()
-- Create the Octree component to the scene. This is required before adding any drawable components, or else nothing will
-- show up. The default octree volume will be from (-1000, -1000, -1000) to (1000, 1000, 1000) in world coordinates it
-- is also legal to place objects outside the volume but their visibility can then not be checked in a hierarchically
-- optimizing manner
scene_:CreateComponent("Octree")
-- Create a child scene node (at world origin) and a StaticModel component into it. Set the StaticModel to show a simple
-- plane mesh with a "stone" material. Note that naming the scene nodes is optional. Scale the scene node larger
-- (100 x 100 world units)
local planeNode = scene_:CreateChild("Plane")
planeNode.scale = Vector3(100.0, 1.0, 100.0)
local planeObject = planeNode:CreateComponent("StaticModel")
planeObject.model = cache:GetResource("Model", "Models/Plane.mdl")
planeObject.material = cache:GetResource("Material", "Materials/StoneTiled.xml")
-- Create a directional light to the world so that we can see something. The light scene node's orientation controls the
-- light direction we will use the SetDirection() function which calculates the orientation from a forward direction vector.
-- The light will use default settings (white light, no shadows)
local lightNode = scene_:CreateChild("DirectionalLight")
lightNode.direction = Vector3(0.6, -1.0, 0.8) -- The direction vector does not need to be normalized
local light = lightNode:CreateComponent("Light")
light.lightType = LIGHT_DIRECTIONAL
-- Create more StaticModel objects to the scene, randomly positioned, rotated and scaled. For rotation, we construct a
-- quaternion from Euler angles where the Y angle (rotation about the Y axis) is randomized. The mushroom model contains
-- LOD levels, so the StaticModel component will automatically select the LOD level according to the view distance (you'll
-- see the model get simpler as it moves further away). Finally, rendering a large number of the same object with the
-- same material allows instancing to be used, if the GPU supports it. This reduces the amount of CPU work in rendering the
-- scene.
local NUM_OBJECTS = 200
for i = 1, NUM_OBJECTS do
local mushroomNode = scene_:CreateChild("Mushroom")
mushroomNode.position = Vector3(Random(90.0) - 45.0, 0.0, Random(90.0) - 45.0)
mushroomNode:SetScale(0.5 + Random(2.0))
local mushroomObject = mushroomNode:CreateComponent("StaticModel")
mushroomObject.model = cache:GetResource("Model", "Models/Mushroom.mdl")
mushroomObject.material = cache:GetResource("Material", "Materials/Mushroom.xml")
local mushroomTitleNode = mushroomNode:CreateChild("MushroomTitle")
mushroomTitleNode.position = Vector3(0.0, 1.2, 0.0)
local mushroomTitleText = mushroomTitleNode:CreateComponent("Text3D")
mushroomTitleText.text = "Mushroom " .. i
mushroomTitleText:SetFont(cache:GetResource("Font", "Fonts/BlueHighway.sdf"), 24)
mushroomTitleText.color = Color(1.0, 0.0, 0.0)
if (i % 3) == 1 then
mushroomTitleText.color = Color(0.0, 1.0, 0.0)
mushroomTitleText.textEffect = TE_SHADOW
mushroomTitleText.effectColor = Color(0.5, 0.5, 0.5)
end
if (i % 3) == 2 then
mushroomTitleText.color = Color(1.0, 1.0, 0.0)
mushroomTitleText.textEffect = TE_STROKE
mushroomTitleText.effectColor = Color(0.5, 0.5, 0.5)
end
mushroomTitleText:SetAlignment(HA_CENTER, VA_CENTER)
end
-- Create a scene node for the camera, which we will move around
-- The camera will use default settings (1000 far clip distance, 45 degrees FOV, set aspect ratio automatically)
cameraNode = scene_:CreateChild("Camera")
cameraNode:CreateComponent("Camera")
-- Set an initial position for the camera scene node above the plane
cameraNode.position = Vector3(0.0, 5.0, 0.0)
end
function CreateInstructions()
-- Construct new Text object, set string to display and font to use
local instructionText = ui.root:CreateChild("Text")
instructionText:SetText("Use WASD keys and mouse to move")
instructionText:SetFont(cache:GetResource("Font", "Fonts/Anonymous Pro.ttf"), 15)
-- Position the text relative to the screen center
instructionText.horizontalAlignment = HA_CENTER
instructionText.verticalAlignment = VA_CENTER
instructionText:SetPosition(0, ui.root.height / 4)
end
function SetupViewport()
-- Set up a viewport to the Renderer subsystem so that the 3D scene can be seen. We need to define the scene and the camera
-- at minimum. Additionally we could configure the viewport screen size and the rendering path (eg. forward / deferred) to
-- use, but now we just use full screen and default render path configured in the engine command line options
local viewport = Viewport:new(scene_, cameraNode:GetComponent("Camera"))
renderer:SetViewport(0, viewport)
end
function MoveCamera(timeStep)
-- Do not move if the UI has a focused element (the console)
if ui.focusElement ~= nil then
return
end
-- Movement speed as world units per second
local MOVE_SPEED = 20.0
-- Mouse sensitivity as degrees per pixel
local MOUSE_SENSITIVITY = 0.1
-- Use this frame's mouse motion to adjust camera node yaw and pitch. Clamp the pitch between -90 and 90 degrees
local mouseMove = input.mouseMove
yaw = yaw +MOUSE_SENSITIVITY * mouseMove.x
pitch = pitch + MOUSE_SENSITIVITY * mouseMove.y
pitch = Clamp(pitch, -90.0, 90.0)
-- Construct new orientation for the camera scene node from yaw and pitch. Roll is fixed to zero
cameraNode.rotation = Quaternion(pitch, yaw, 0.0)
-- Read WASD keys and move the camera scene node to the corresponding direction if they are pressed
-- Use the Translate() function (default local space) to move relative to the node's orientation.
if input:GetKeyDown(KEY_W) then
cameraNode:Translate(Vector3(0.0, 0.0, 1.0) * MOVE_SPEED * timeStep)
end
if input:GetKeyDown(KEY_S) then
cameraNode:Translate(Vector3(0.0, 0.0, -1.0) * MOVE_SPEED * timeStep)
end
if input:GetKeyDown(KEY_A) then
cameraNode:Translate(Vector3(-1.0, 0.0, 0.0) * MOVE_SPEED * timeStep)
end
if input:GetKeyDown(KEY_D) then
cameraNode:Translate(Vector3(1.0, 0.0, 0.0) * MOVE_SPEED * timeStep)
end
end
function SubscribeToEvents()
-- Subscribe HandleUpdate() function for processing update events
SubscribeToEvent("Update", "HandleUpdate")
end
function HandleUpdate(eventType, eventData)
-- Take the frame time step, which is stored as a float
local timeStep = eventData["TimeStep"]:GetFloat()
-- Move the camera, scale movement with time step
MoveCamera(timeStep)
end
| mit |
carnalis/Urho3D | bin/Data/LuaScripts/35_SignedDistanceFieldText.lua | 26 | 7747 | -- Signed distance field text example.
-- This sample demonstrates:
-- - Creating a 3D scene with static content
-- - Creating a 3D text use SDF Font
-- - Displaying the scene using the Renderer subsystem
-- - Handling keyboard and mouse input to move a freelook camera
require "LuaScripts/Utilities/Sample"
function Start()
-- Execute the common startup for samples
SampleStart()
-- Create the scene content
CreateScene()
-- Create the UI content
CreateInstructions()
-- Setup the viewport for displaying the scene
SetupViewport()
-- Set the mouse mode to use in the sample
SampleInitMouseMode(MM_RELATIVE)
-- Hook up to the frame update events
SubscribeToEvents()
end
function CreateScene()
scene_ = Scene()
-- Create the Octree component to the scene. This is required before adding any drawable components, or else nothing will
-- show up. The default octree volume will be from (-1000, -1000, -1000) to (1000, 1000, 1000) in world coordinates it
-- is also legal to place objects outside the volume but their visibility can then not be checked in a hierarchically
-- optimizing manner
scene_:CreateComponent("Octree")
-- Create a child scene node (at world origin) and a StaticModel component into it. Set the StaticModel to show a simple
-- plane mesh with a "stone" material. Note that naming the scene nodes is optional. Scale the scene node larger
-- (100 x 100 world units)
local planeNode = scene_:CreateChild("Plane")
planeNode.scale = Vector3(100.0, 1.0, 100.0)
local planeObject = planeNode:CreateComponent("StaticModel")
planeObject.model = cache:GetResource("Model", "Models/Plane.mdl")
planeObject.material = cache:GetResource("Material", "Materials/StoneTiled.xml")
-- Create a directional light to the world so that we can see something. The light scene node's orientation controls the
-- light direction we will use the SetDirection() function which calculates the orientation from a forward direction vector.
-- The light will use default settings (white light, no shadows)
local lightNode = scene_:CreateChild("DirectionalLight")
lightNode.direction = Vector3(0.6, -1.0, 0.8) -- The direction vector does not need to be normalized
local light = lightNode:CreateComponent("Light")
light.lightType = LIGHT_DIRECTIONAL
-- Create more StaticModel objects to the scene, randomly positioned, rotated and scaled. For rotation, we construct a
-- quaternion from Euler angles where the Y angle (rotation about the Y axis) is randomized. The mushroom model contains
-- LOD levels, so the StaticModel component will automatically select the LOD level according to the view distance (you'll
-- see the model get simpler as it moves further away). Finally, rendering a large number of the same object with the
-- same material allows instancing to be used, if the GPU supports it. This reduces the amount of CPU work in rendering the
-- scene.
local NUM_OBJECTS = 200
for i = 1, NUM_OBJECTS do
local mushroomNode = scene_:CreateChild("Mushroom")
mushroomNode.position = Vector3(Random(90.0) - 45.0, 0.0, Random(90.0) - 45.0)
mushroomNode:SetScale(0.5 + Random(2.0))
local mushroomObject = mushroomNode:CreateComponent("StaticModel")
mushroomObject.model = cache:GetResource("Model", "Models/Mushroom.mdl")
mushroomObject.material = cache:GetResource("Material", "Materials/Mushroom.xml")
local mushroomTitleNode = mushroomNode:CreateChild("MushroomTitle")
mushroomTitleNode.position = Vector3(0.0, 1.2, 0.0)
local mushroomTitleText = mushroomTitleNode:CreateComponent("Text3D")
mushroomTitleText.text = "Mushroom " .. i
mushroomTitleText:SetFont(cache:GetResource("Font", "Fonts/BlueHighway.sdf"), 24)
mushroomTitleText.color = Color(1.0, 0.0, 0.0)
if (i % 3) == 1 then
mushroomTitleText.color = Color(0.0, 1.0, 0.0)
mushroomTitleText.textEffect = TE_SHADOW
mushroomTitleText.effectColor = Color(0.5, 0.5, 0.5)
end
if (i % 3) == 2 then
mushroomTitleText.color = Color(1.0, 1.0, 0.0)
mushroomTitleText.textEffect = TE_STROKE
mushroomTitleText.effectColor = Color(0.5, 0.5, 0.5)
end
mushroomTitleText:SetAlignment(HA_CENTER, VA_CENTER)
end
-- Create a scene node for the camera, which we will move around
-- The camera will use default settings (1000 far clip distance, 45 degrees FOV, set aspect ratio automatically)
cameraNode = scene_:CreateChild("Camera")
cameraNode:CreateComponent("Camera")
-- Set an initial position for the camera scene node above the plane
cameraNode.position = Vector3(0.0, 5.0, 0.0)
end
function CreateInstructions()
-- Construct new Text object, set string to display and font to use
local instructionText = ui.root:CreateChild("Text")
instructionText:SetText("Use WASD keys and mouse to move")
instructionText:SetFont(cache:GetResource("Font", "Fonts/Anonymous Pro.ttf"), 15)
-- Position the text relative to the screen center
instructionText.horizontalAlignment = HA_CENTER
instructionText.verticalAlignment = VA_CENTER
instructionText:SetPosition(0, ui.root.height / 4)
end
function SetupViewport()
-- Set up a viewport to the Renderer subsystem so that the 3D scene can be seen. We need to define the scene and the camera
-- at minimum. Additionally we could configure the viewport screen size and the rendering path (eg. forward / deferred) to
-- use, but now we just use full screen and default render path configured in the engine command line options
local viewport = Viewport:new(scene_, cameraNode:GetComponent("Camera"))
renderer:SetViewport(0, viewport)
end
function MoveCamera(timeStep)
-- Do not move if the UI has a focused element (the console)
if ui.focusElement ~= nil then
return
end
-- Movement speed as world units per second
local MOVE_SPEED = 20.0
-- Mouse sensitivity as degrees per pixel
local MOUSE_SENSITIVITY = 0.1
-- Use this frame's mouse motion to adjust camera node yaw and pitch. Clamp the pitch between -90 and 90 degrees
local mouseMove = input.mouseMove
yaw = yaw +MOUSE_SENSITIVITY * mouseMove.x
pitch = pitch + MOUSE_SENSITIVITY * mouseMove.y
pitch = Clamp(pitch, -90.0, 90.0)
-- Construct new orientation for the camera scene node from yaw and pitch. Roll is fixed to zero
cameraNode.rotation = Quaternion(pitch, yaw, 0.0)
-- Read WASD keys and move the camera scene node to the corresponding direction if they are pressed
-- Use the Translate() function (default local space) to move relative to the node's orientation.
if input:GetKeyDown(KEY_W) then
cameraNode:Translate(Vector3(0.0, 0.0, 1.0) * MOVE_SPEED * timeStep)
end
if input:GetKeyDown(KEY_S) then
cameraNode:Translate(Vector3(0.0, 0.0, -1.0) * MOVE_SPEED * timeStep)
end
if input:GetKeyDown(KEY_A) then
cameraNode:Translate(Vector3(-1.0, 0.0, 0.0) * MOVE_SPEED * timeStep)
end
if input:GetKeyDown(KEY_D) then
cameraNode:Translate(Vector3(1.0, 0.0, 0.0) * MOVE_SPEED * timeStep)
end
end
function SubscribeToEvents()
-- Subscribe HandleUpdate() function for processing update events
SubscribeToEvent("Update", "HandleUpdate")
end
function HandleUpdate(eventType, eventData)
-- Take the frame time step, which is stored as a float
local timeStep = eventData["TimeStep"]:GetFloat()
-- Move the camera, scale movement with time step
MoveCamera(timeStep)
end
| mit |
Ninjistix/darkstar | scripts/zones/Spire_of_Vahzl/npcs/_0n0.lua | 22 | 1534 | -----------------------------------
-- Area: Spire of Vahzl
-- NPC: Web of Recollection
-----------------------------------
package.loaded["scripts/zones/Spire_of_Vahzl/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/bcnm");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/Spire_of_Vahzl/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
else
player:messageSpecial(FAINT_SCRAPING);
return 1;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return 1;
else
return 1;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
jamiepg1/MCServer | MCServer/Plugins/TestLuaRocks/TestLuaRocks.lua | 22 | 1232 |
-- TestLuaRocks.lua
-- This is a mockup plugin that does a quick test of LuaRocks capability in MCServer
-- "Success" is when the plugin loads, downloads the forum webpage and displays the headers and length and then displays both libs as loaded.
-- "Failure" usually manifests as one of the "require" lines failing, although you have the luarock installed.
-- Note that the plugin deliberately never fully loads, so that it can be reloaded fast by pressing its Enable button in the webadmin's plugin list.
local log30 = require("30log");
local socket = require("socket");
local http = require("socket.http");
LOGINFO("Trying to download a webpage...");
local body, code, headers = http.request('http://forum.mc-server.org/index.php');
LOG("code: " .. tostring(code));
LOG("headers: ");
for k, v in pairs(headers or {}) do
LOG(" " .. k .. ": " .. v);
end
LOG("body length: " .. string.len(body));
function Initialize(a_Plugin)
if (socket == nil) then
LOG("LuaSocket not found");
else
LOG("LuaSocket loaded");
end
if (log30 == nil) then
LOG("30log not found");
else
LOG("30log loaded");
end
LOGINFO("Preventing plugin load so that it may be requested again from the webadmin.");
return false;
end | apache-2.0 |
bmddota/ContainersPlayground | game/dota_addons/containersplayground/scripts/vscripts/internal/util.lua | 1 | 2497 | function DebugPrint(...)
local spew = Convars:GetInt('barebones_spew') or -1
if spew == -1 and BAREBONES_DEBUG_SPEW then
spew = 1
end
if spew == 1 then
print(...)
end
end
function DebugPrintTable(...)
local spew = Convars:GetInt('barebones_spew') or -1
if spew == -1 and BAREBONES_DEBUG_SPEW then
spew = 1
end
if spew == 1 then
PrintTable(...)
end
end
function PrintTable(t, indent, done)
--print ( string.format ('PrintTable type %s', type(keys)) )
if type(t) ~= "table" then return end
done = done or {}
done[t] = true
indent = indent or 0
local l = {}
for k, v in pairs(t) do
table.insert(l, k)
end
table.sort(l)
for k, v in ipairs(l) do
-- Ignore FDesc
if v ~= 'FDesc' then
local value = t[v]
if type(value) == "table" and not done[value] then
done [value] = true
print(string.rep ("\t", indent)..tostring(v)..":")
PrintTable (value, indent + 2, done)
elseif type(value) == "userdata" and not done[value] then
done [value] = true
print(string.rep ("\t", indent)..tostring(v)..": "..tostring(value))
PrintTable ((getmetatable(value) and getmetatable(value).__index) or getmetatable(value), indent + 2, done)
else
if t.FDesc and t.FDesc[v] then
print(string.rep ("\t", indent)..tostring(t.FDesc[v]))
else
print(string.rep ("\t", indent)..tostring(v)..": "..tostring(value))
end
end
end
end
end
-- Colors
COLOR_NONE = '\x06'
COLOR_GRAY = '\x06'
COLOR_GREY = '\x06'
COLOR_GREEN = '\x0C'
COLOR_DPURPLE = '\x0D'
COLOR_SPINK = '\x0E'
COLOR_DYELLOW = '\x10'
COLOR_PINK = '\x11'
COLOR_RED = '\x12'
COLOR_LGREEN = '\x15'
COLOR_BLUE = '\x16'
COLOR_DGREEN = '\x18'
COLOR_SBLUE = '\x19'
COLOR_PURPLE = '\x1A'
COLOR_ORANGE = '\x1B'
COLOR_LRED = '\x1C'
COLOR_GOLD = '\x1D'
--[[Author: Noya
Date: 09.08.2015.
Hides all dem hats
]]
function HideWearables( unit )
local unit = event.caster
unit.hiddenWearables = {} -- Keep every wearable handle in a table to show them later
local model = unit:FirstMoveChild()
while model ~= nil do
if model:GetClassname() == "dota_item_wearable" then
model:AddEffects(EF_NODRAW) -- Set model hidden
table.insert(unit.hiddenWearables, model)
end
model = model:NextMovePeer()
end
end
function ShowWearables( unit )
for i,v in pairs(unit.hiddenWearables) do
v:RemoveEffects(EF_NODRAW)
end
end | apache-2.0 |
Ninjistix/darkstar | scripts/globals/spells/cura_ii.lua | 3 | 4199 | -----------------------------------------
-- Spell: Cura
-- Restores hp in area of effect. Self target only
-- From what I understand, Cura's base potency is the same as Cure II's.
-- With Afflatus Misery Bonus, it can be as potent as a Curaga III
-- Modeled after our cure_ii.lua, which was modeled after the below reference
-- Shamelessly stolen from http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
if (caster:getID() ~= target:getID()) then
return msgBasic.CANNOT_PERFORM_TARG;
else
return 0;
end;
end;
function onSpellCast(caster,target,spell)
local divisor = 0;
local constant = 0;
local basepower = 0;
local power = 0;
local basecure = 0;
local final = 0;
local minCure = 60;
if (USE_OLD_CURE_FORMULA == true) then
power = getCurePowerOld(caster);
divisor = 1;
constant = 20;
if (power > 170) then
divisor = 35.6666;
constant = 87.62;
elseif (power > 110) then
divisor = 2;
constant = 47.5;
end
else
power = getCurePower(caster);
if (power < 70) then
divisor = 1;
constant = 60;
basepower = 40;
elseif (power < 125) then
divisor = 5.5;
constant = 90;
basepower = 70;
elseif (power < 200) then
divisor = 7.5;
constant = 100;
basepower = 125;
elseif (power < 400) then
divisor = 10;
constant = 110;
basepower = 200;
elseif (power < 700) then
divisor = 20;
constant = 130;
basepower = 400;
else
divisor = 999999;
constant = 145;
basepower = 0;
end
end
if (USE_OLD_CURE_FORMULA == true) then
basecure = getBaseCure(power,divisor,constant);
else
basecure = getBaseCure(power,divisor,constant,basepower);
end
--Apply Afflatus Misery Bonus to Final Result
if (caster:hasStatusEffect(EFFECT_AFFLATUS_MISERY)) then
if (caster:getID() == target:getID()) then -- Let's use a local var to hold the power of Misery so the boost is applied to all targets,
caster:setLocalVar("Misery_Power", caster:getMod(MOD_AFFLATUS_MISERY));
end;
local misery = caster:getLocalVar("Misery_Power");
--THIS IS LARELY SEMI-EDUCATED GUESSWORK. THERE IS NOT A
--LOT OF CONCRETE INFO OUT THERE ON CURA THAT I COULD FIND
--Not very much documentation for Cura II known at all.
--As with Cura, the Afflatus Misery bonus can boost this spell up
--to roughly the level of a Curaga 3. For Cura I vs Curaga II,
--this is document at ~175HP, 15HP less than the cap of 190HP. So
--for Cura II, i'll go with 15 less than the cap of Curaga III (390): 375
--So with lack of available formula documentation, I'll go with that.
--printf("BEFORE AFFLATUS MISERY BONUS: %d", basecure);
basecure = basecure + misery;
if (basecure > 375) then
basecure = 375;
end
--printf("AFTER AFFLATUS MISERY BONUS: %d", basecure);
--Afflatus Misery Mod Gets Used Up
caster:setMod(MOD_AFFLATUS_MISERY, 0);
end
final = getCureFinal(caster,spell,basecure,minCure,false);
final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100));
--Applying server mods....
final = final * CURE_POWER;
target:addHP(final);
target:wakeUp();
--Enmity for Cura is fixed, so its CE/VE is set in the SQL and not calculated with updateEnmityFromCure
spell:setMsg(msgBasic.AOE_HP_RECOVERY);
local mpBonusPercent = (final*caster:getMod(MOD_CURE2MP_PERCENT))/100;
if (mpBonusPercent > 0) then
caster:addMP(mpBonusPercent);
end
return final;
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/weaponskills/garland_of_bliss.lua | 3 | 1795 | -----------------------------------
-- Garland Of Bliss
-- Staff weapon skill
-- Skill level: N/A
-- Lowers target's defense. Duration of effect varies with TP. Nirvana: Aftermath effect varies with TP.
-- Reduces enemy's defense by 12.5%.
-- Available only after completing the Unlocking a Myth (Summoner) quest.
-- Aligned with the Flame Gorget, Light Gorget & Aqua Gorget.
-- Aligned with the Flame Belt, Light Belt & Aqua Belt.
-- Element: Light
-- Modifiers: MND:40%
-- 100%TP 200%TP 300%TP
-- 2.00 2.00 2.00
-----------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {};
params.ftp100 = 2; params.ftp200 = 2; params.ftp300 = 2;
params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0;
params.mnd_wsc = 0.4; params.chr_wsc = 0.0;
params.ele = ELE_LIGHT;
params.skill = SKILL_STF;
params.includemab = true;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.ftp100 = 2.25; params.ftp200 = 2.25; params.ftp300 = 2.25;
params.str_wsc = 0.3; params.mnd_wsc = 0.7;
end
local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, tp, primary, action, params);
if (damage > 0 and target:hasStatusEffect(EFFECT_DEFENSE_DOWN) == false) then
local duration = (30 + (tp/1000 * 30)) * applyResistanceAddEffect(player,target,ELE_WIND,0);
target:addStatusEffect(EFFECT_DEFENSE_DOWN, 12.5, 0, duration);
end
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Upper_Jeuno/npcs/Hinda.lua | 5 | 1042 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Hinda
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Upper_Jeuno/TextIDs");
require("scripts/globals/quests");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local WildcatJeuno = player:getVar("WildcatJeuno");
if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,9) == false) then
player:startEvent(10087);
else
player:startEvent(161);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 10087) then
player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",9,true);
end
end;
| gpl-3.0 |
davidbuzz/ardupilot | libraries/AP_Scripting/examples/rover-set-steering-and-throttle.lua | 24 | 2101 | -- cause a rover to drive in a figure of eight pattern by directly controlling steering and throttle
--
-- CAUTION: This script only works for Rover
-- this script waits for the vehicle to be armed and RC6 input > 1800 and then:
-- a) switches to Guided mode
-- b) increases throttle to 30% and turns right at 20% for 10 seconds
-- c) keep throttle at 30% and turns left at 20% for 10 seconds
-- d) switches to Hold mode
local stage = 0
local stage_counter = 0
local rover_guided_mode_num = 15
local rover_hold_mode_num = 4
-- the main update function that directly sets throttle and steering out to drive a figure of eight pattern
function update()
if not arming:is_armed() then -- reset state when disarmed
stage = 0
stage_counter = 0
else
pwm6 = rc:get_pwm(6)
if pwm6 and pwm6 > 1800 then -- check if RC6 input has moved high
if (stage == 0) then -- change to guided mode
if (vehicle:set_mode(rover_guided_mode_num)) then -- change to Guided mode
stage = stage + 1
stage_counter = 0
end
elseif (stage == 1) then -- Stage1: increase throttle to 30% and turn right 20%
if (vehicle:set_steering_and_throttle(0.2, 0.3)) then
stage_counter = stage_counter + 1
if (stage_counter >= 10) then
stage = stage + 1
stage_counter = 0
end
end
elseif (stage == 2) then -- Stage2: keep throttle at 30% and turn left 20%
if (vehicle:set_steering_and_throttle(-0.2, 0.3)) then
stage_counter = stage_counter + 1
if (stage_counter >= 10) then
stage = stage + 1
stage_counter = 0
end
end
elseif (stage == 3) then -- Stage3: change to Hold mode
vehicle:set_mode(rover_hold_mode_num)
stage = stage + 1
gcs:send_text(0, "finished, switching to Hold")
end
else -- RC6 has been moved low
if stage > 3 then
stage = 0
stage_counter = 0
end
end
end
return update, 1000
end
return update()
| gpl-3.0 |
AlexisBRENON/awesome | spec/wibox/test_utils.lua | 6 | 3100 | ---------------------------------------------------------------------------
-- @author Uli Schlachter
-- @copyright 2014 Uli Schlachter
---------------------------------------------------------------------------
local object = require("gears.object")
local wbase = require("wibox.widget.base")
local lbase = require("wibox.layout.base")
local say = require("say")
local assert = require("luassert")
local spy = require("luassert.spy")
local stub = require("luassert.stub")
local real_draw_widget = lbase.draw_widget
local widgets_drawn = nil
-- This function would reject stubbed widgets
local real_check_widget = wbase.check_widget
wbase.check_widget = function()
end
local function stub_draw_widget(wibox, cr, widget, x, y, width, height)
assert.is.equal("wibox", wibox)
assert.is.equal("cr", cr)
table.insert(widgets_drawn, { widget, x, y, width, height })
end
-- {{{ Own widget-based assertions
local function widget_fit(state, arguments)
if #arguments ~= 3 then
return false
end
local widget = arguments[1]
local given = arguments[2]
local expected = arguments[3]
local w, h = widget:fit(given[1], given[2])
local fits = expected[1] == w and expected[2] == h
if state.mod == fits then
return true
end
-- For proper error message, mess with the arguments
arguments[1] = given[1]
arguments[2] = given[2]
arguments[3] = expected[1]
arguments[4] = expected[2]
arguments[5] = w
arguments[6] = h
return false
end
say:set("assertion.widget_fit.positive", "Offering (%s, %s) to widget and expected (%s, %s), but got (%s, %s)")
assert:register("assertion", "widget_fit", widget_fit, "assertion.widget_fit.positive", "assertion.widget_fit.positive")
-- }}}
return {
real_check_widget = real_check_widget,
widget_stub = function(width, height)
local w = object()
w:add_signal("widget::updated")
w.fit = function()
return width or 10, height or 10
end
w.draw = function() end
w._fit_geometry_cache = {}
spy.on(w, "fit")
stub(w, "draw")
return w
end,
stub_draw_widget = function()
lbase.draw_widget = stub_draw_widget
widgets_drawn = {}
end,
revert_draw_widget = function()
lbase.draw_widget = real_draw_widget
widgets_drawn = nil
end,
check_widgets_drawn = function(expected)
assert.is.equals(#expected, #widgets_drawn)
for k, v in pairs(expected) do
-- widget, x, y, width, height
-- Compared like this so we get slightly less bad error messages
assert.is.equals(expected[k][1], widgets_drawn[k][1])
assert.is.equals(expected[k][2], widgets_drawn[k][2])
assert.is.equals(expected[k][3], widgets_drawn[k][3])
assert.is.equals(expected[k][4], widgets_drawn[k][4])
assert.is.equals(expected[k][5], widgets_drawn[k][5])
end
widgets_drawn = {}
end
}
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
| gpl-2.0 |
eugenesan/openwrt-luci | applications/luci-diag-devinfo/luasrc/model/cbi/luci_diag/smap_devinfo_config.lua | 80 | 1274 | --[[
LuCI - Lua Configuration Interface
(c) 2009 Daniel Dickinson
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.controller.luci_diag.devinfo_common")
m = Map("luci_devinfo", translate("SIP Device Scanning Configuration"), translate("Configure scanning for supported SIP devices on specified networks. Decreasing \'Timeout\', \'Repeat Count\', and/or \'Sleep Between Requests\' may speed up scans, but also may fail to find some devices."))
s = m:section(SimpleSection, "", translate("Use Configuration"))
b = s:option(DummyValue, "_scans", translate("Perform Scans (this can take a few minutes)"))
b.value = ""
b.titleref = luci.dispatcher.build_url("admin", "status", "smap_devinfo")
scannet = m:section(TypedSection, "smap_scannet", translate("Scanning Configuration"), translate("Networks to scan for supported devices"))
scannet.addremove = true
scannet.anonymous = false
local ports
ports = scannet:option(Value, "ports", translate("Ports"))
ports.optional = true
ports.rmempty = true
luci.controller.luci_diag.devinfo_common.config_devinfo_scan(m, scannet)
return m
| apache-2.0 |
neofob/sile | packages/tate.lua | 1 | 4995 | local pdf = require("justenoughlibtexpdf")
SILE.tateFramePrototype = SILE.framePrototype {
direction = "TTB-RTL",
enterHooks = { function (self)
self.oldtypesetter = SILE.typesetter
SILE.typesetter.leadingFor = function(self, v)
v.height = SILE.toPoints("1zw")
return SILE.settings.get("document.parskip")
end
SILE.typesetter.breakIntoLines = SILE.require("packages/break-firstfit")
end
},
leaveHooks = { function (self)
SILE.typesetter = self.oldtypesetter
end
}
}
SILE.newTateFrame = function ( spec )
return SILE.newFrame(spec, SILE.tateFramePrototype)
end
SILE.registerCommand("tate-frame", function (options, content)
SILE.documentState.thisPageTemplate.frames[options.id] = SILE.newTateFrame(options)
end, "Declares (or re-declares) a frame on this page.")
local swap = function (x)
local w = x.width
x.width = SILE.length.new({}) + x.height
x.height = type(w) == "table" and w.length or w
end
local outputLatinInTate = function (self, typesetter, line)
-- My baseline moved
typesetter.frame:advanceWritingDirection(SILE.toPoints("-0.5zw"))
typesetter.frame:advancePageDirection(SILE.toPoints("0.25zw"))
local horigin = typesetter.frame.state.cursorX
local vorigin = -typesetter.frame.state.cursorY
self:oldOutputYourself(typesetter,line)
typesetter.frame.state.cursorY = -vorigin
typesetter.frame:advanceWritingDirection(self:lineContribution())
-- My baseline moved
typesetter.frame:advanceWritingDirection(SILE.toPoints("0.5zw") )
typesetter.frame:advancePageDirection(- SILE.toPoints("0.25zw"))
end
local outputTateChuYoko = function (self, typesetter, line)
-- My baseline moved
local em = SILE.toPoints("1zw")
typesetter.frame:advanceWritingDirection(-(em) + em/4 - self:lineContribution()/2)
typesetter.frame:advancePageDirection(2*self.height - self.width.length/2)
self:oldOutputYourself(typesetter,line)
typesetter.frame:advanceWritingDirection(-self:lineContribution()*1.5+self.height*3/4)
end
-- Eventually will be automatically called by script detection, but for now
-- called manually
SILE.registerCommand("latin-in-tate", function (options, content)
local nodes
local oldT = SILE.typesetter
local prevDirection = oldT.frame.direction
if oldT.frame:writingDirection() ~= "TTB" then return SILE.process(content) end
SILE.require("packages/rotate")
SILE.settings.temporarily(function()
local latinT = SILE.defaultTypesetter {}
latinT.frame = oldT.frame
latinT:initState()
SILE.typesetter = latinT
SILE.settings.set("document.language", "und")
SILE.settings.set("font.direction", "LTR")
SILE.process(content)
nodes = SILE.typesetter.state.nodes
SILE.typesetter:shapeAllNodes(nodes)
SILE.typesetter.frame.direction = prevDirection
end)
SILE.typesetter = oldT
SILE.typesetter:pushGlue({
width = SILE.length.new({length = SILE.toPoints("0.5zw"),
stretch = SILE.toPoints("0.25zw"),
shrink = SILE.toPoints("0.25zw")
})
})
for i = 1,#nodes do
if SILE.typesetter.frame:writingDirection() ~= "TTB" then
SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes+1] = nodes[i]
elseif nodes[i]:isGlue() then
nodes[i].width = nodes[i].width
SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes+1] = nodes[i]
elseif SILE.length.make(nodes[i]:lineContribution()).length > 0 then
SILE.call("hbox", {}, function ()
SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes+1] = nodes[i]
end)
local n = SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes]
n.oldOutputYourself = n.outputYourself
n.outputYourself = outputLatinInTate
n.misfit = true
end
end
end, "Typeset rotated Western text in vertical Japanese")
SILE.registerCommand("tate-chu-yoko", function (options, content)
if SILE.typesetter.frame:writingDirection() ~= "TTB" then return SILE.process(content) end
-- SILE.typesetter:pushGlue({
-- width = SILE.length.new({length = SILE.toPoints("0.5zw"),
-- stretch = SILE.toPoints("0.25zw"),
-- shrink = SILE.toPoints("0.25zw")
-- })
-- })
SILE.settings.temporarily(function()
SILE.settings.set("document.language", "und")
SILE.settings.set("font.direction", "LTR")
SILE.call("rotate",{angle =-90}, function ()
SILE.call("hbox", {}, content)
local n = SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes]
n.misfit = true
n.oldOutputYourself = n.outputYourself
n.outputYourself = outputTateChuYoko
end)
end)
-- SILE.typesetter:pushGlue({
-- width = SILE.length.new({length = SILE.toPoints("0.5zw"),
-- stretch = SILE.toPoints("0.25zw"),
-- shrink = SILE.toPoints("0.25zw")
-- })
-- })
end)
| mit |
Ninjistix/darkstar | scripts/globals/mobskills/pw_calcifying_deluge.lua | 34 | 1153 | ---------------------------------------------
-- Calcifying Deluge
--
-- Description: Delivers a threefold ranged attack to targets in an area of effect. Additional effect: Petrification
-- Type: Physical
-- Utsusemi/Blink absorb: 2-3 shadows
-- Range: Unknown
-- Notes: Used only by Medusa.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
local mobSkin = mob:getModelId();
if (mobSkin == 1865) then
return 0;
else
return 1;
end
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 1;
local dmgmod = 2;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_PIERCE,MOBPARAM_3_SHADOW);
local typeEffect = EFFECT_PETRIFICATION;
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 1, 0, 30);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/spells/curaga_v.lua | 5 | 1427 | -----------------------------------------
-- Spell: Curaga V
-- Restores HP of all party members within area of effect.
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local minCure = 600;
local divisor = 1;
local constant = 570;
local power = getCurePowerOld(caster);
if (power > 780) then
divisor = 2.667;
constant = 814;--this is too powerful and needs to be fixed when the rest of the curaga 5 numbers are determined
end
local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,false);
final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100));
--Applying server mods....
final = final * CURE_POWER;
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:restoreHP(final);
target:wakeUp();
caster:updateEnmityFromCure(target,final);
spell:setMsg(msgBasic.AOE_HP_RECOVERY);
local mpBonusPercent = (final*caster:getMod(MOD_CURE2MP_PERCENT))/100;
if (mpBonusPercent > 0) then
caster:addMP(mpBonusPercent);
end
return final;
end;
| gpl-3.0 |
BooM-amour/bomb | plugins/lock_badword.lua | 59 | 1102 | local function run(msg, matches)
if msg.to.type == 'chat' then
if is_owner(msg) then
return
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings'] then
if data[tostring(msg.to.id)]['settings']['lock_badw'] then
lock_adds = data[tostring(msg.to.id)]['settings']['lock_badw']
end
end
end
local chat = get_receiver(msg)
local user = "user#id"..msg.from.id
if lock_adds == "yes" then
send_large_msg(chat, 'Badwords is not allowed here!!')
chat_del_user(chat, user, ok_cb, true)
end
end
end
return {
patterns = {
"(ک*س)$",
"کیر",
"کص",
"کــــــــــیر",
"کــــــــــــــــــــــــــــــیر",
"کـیـــــــــــــــــــــــــــــــــــــــــــــــــــر",
"ک×یر",
"ک÷یر",
"ک*ص",
"کــــــــــیرر",
"kir",
"kos",
"گوساله",
"gosale",
"gusale"
},
run = run
}
| gpl-2.0 |
tele911/xy-test | plugins/lock_badword.lua | 59 | 1102 | local function run(msg, matches)
if msg.to.type == 'chat' then
if is_owner(msg) then
return
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings'] then
if data[tostring(msg.to.id)]['settings']['lock_badw'] then
lock_adds = data[tostring(msg.to.id)]['settings']['lock_badw']
end
end
end
local chat = get_receiver(msg)
local user = "user#id"..msg.from.id
if lock_adds == "yes" then
send_large_msg(chat, 'Badwords is not allowed here!!')
chat_del_user(chat, user, ok_cb, true)
end
end
end
return {
patterns = {
"(ک*س)$",
"کیر",
"کص",
"کــــــــــیر",
"کــــــــــــــــــــــــــــــیر",
"کـیـــــــــــــــــــــــــــــــــــــــــــــــــــر",
"ک×یر",
"ک÷یر",
"ک*ص",
"کــــــــــیرر",
"kir",
"kos",
"گوساله",
"gosale",
"gusale"
},
run = run
}
| gpl-2.0 |
dafei2015/hugular_cstolua | Client/Assets/uLua/Source/LuaJIT/src/host/genminilua.lua | 127 | 11962 | ----------------------------------------------------------------------------
-- Lua script to generate a customized, minified version of Lua.
-- The resulting 'minilua' is used for the build process of LuaJIT.
----------------------------------------------------------------------------
-- Copyright (C) 2005-2015 Mike Pall. All rights reserved.
-- Released under the MIT license. See Copyright Notice in luajit.h
----------------------------------------------------------------------------
local sub, match, gsub = string.sub, string.match, string.gsub
local LUA_VERSION = "5.1.5"
local LUA_SOURCE
local function usage()
io.stderr:write("Usage: ", arg and arg[0] or "genminilua",
" lua-", LUA_VERSION, "-source-dir\n")
os.exit(1)
end
local function find_sources()
LUA_SOURCE = arg and arg[1]
if not LUA_SOURCE then usage() end
if sub(LUA_SOURCE, -1) ~= "/" then LUA_SOURCE = LUA_SOURCE.."/" end
local fp = io.open(LUA_SOURCE .. "lua.h")
if not fp then
LUA_SOURCE = LUA_SOURCE.."src/"
fp = io.open(LUA_SOURCE .. "lua.h")
if not fp then usage() end
end
local all = fp:read("*a")
fp:close()
if not match(all, 'LUA_RELEASE%s*"Lua '..LUA_VERSION..'"') then
io.stderr:write("Error: version mismatch\n")
usage()
end
end
local LUA_FILES = {
"lmem.c", "lobject.c", "ltm.c", "lfunc.c", "ldo.c", "lstring.c", "ltable.c",
"lgc.c", "lstate.c", "ldebug.c", "lzio.c", "lopcodes.c",
"llex.c", "lcode.c", "lparser.c", "lvm.c", "lapi.c", "lauxlib.c",
"lbaselib.c", "ltablib.c", "liolib.c", "loslib.c", "lstrlib.c", "linit.c",
}
local REMOVE_LIB = {}
gsub([[
collectgarbage dofile gcinfo getfenv getmetatable load print rawequal rawset
select tostring xpcall
foreach foreachi getn maxn setn
popen tmpfile seek setvbuf __tostring
clock date difftime execute getenv rename setlocale time tmpname
dump gfind len reverse
LUA_LOADLIBNAME LUA_MATHLIBNAME LUA_DBLIBNAME
]], "%S+", function(name)
REMOVE_LIB[name] = true
end)
local REMOVE_EXTINC = { ["<assert.h>"] = true, ["<locale.h>"] = true, }
local CUSTOM_MAIN = [[
typedef unsigned int UB;
static UB barg(lua_State *L,int idx){
union{lua_Number n;U64 b;}bn;
bn.n=lua_tonumber(L,idx)+6755399441055744.0;
if (bn.n==0.0&&!lua_isnumber(L,idx))luaL_typerror(L,idx,"number");
return(UB)bn.b;
}
#define BRET(b) lua_pushnumber(L,(lua_Number)(int)(b));return 1;
static int tobit(lua_State *L){
BRET(barg(L,1))}
static int bnot(lua_State *L){
BRET(~barg(L,1))}
static int band(lua_State *L){
int i;UB b=barg(L,1);for(i=lua_gettop(L);i>1;i--)b&=barg(L,i);BRET(b)}
static int bor(lua_State *L){
int i;UB b=barg(L,1);for(i=lua_gettop(L);i>1;i--)b|=barg(L,i);BRET(b)}
static int bxor(lua_State *L){
int i;UB b=barg(L,1);for(i=lua_gettop(L);i>1;i--)b^=barg(L,i);BRET(b)}
static int lshift(lua_State *L){
UB b=barg(L,1),n=barg(L,2)&31;BRET(b<<n)}
static int rshift(lua_State *L){
UB b=barg(L,1),n=barg(L,2)&31;BRET(b>>n)}
static int arshift(lua_State *L){
UB b=barg(L,1),n=barg(L,2)&31;BRET((int)b>>n)}
static int rol(lua_State *L){
UB b=barg(L,1),n=barg(L,2)&31;BRET((b<<n)|(b>>(32-n)))}
static int ror(lua_State *L){
UB b=barg(L,1),n=barg(L,2)&31;BRET((b>>n)|(b<<(32-n)))}
static int bswap(lua_State *L){
UB b=barg(L,1);b=(b>>24)|((b>>8)&0xff00)|((b&0xff00)<<8)|(b<<24);BRET(b)}
static int tohex(lua_State *L){
UB b=barg(L,1);
int n=lua_isnone(L,2)?8:(int)barg(L,2);
const char *hexdigits="0123456789abcdef";
char buf[8];
int i;
if(n<0){n=-n;hexdigits="0123456789ABCDEF";}
if(n>8)n=8;
for(i=(int)n;--i>=0;){buf[i]=hexdigits[b&15];b>>=4;}
lua_pushlstring(L,buf,(size_t)n);
return 1;
}
static const struct luaL_Reg bitlib[] = {
{"tobit",tobit},
{"bnot",bnot},
{"band",band},
{"bor",bor},
{"bxor",bxor},
{"lshift",lshift},
{"rshift",rshift},
{"arshift",arshift},
{"rol",rol},
{"ror",ror},
{"bswap",bswap},
{"tohex",tohex},
{NULL,NULL}
};
int main(int argc, char **argv){
lua_State *L = luaL_newstate();
int i;
luaL_openlibs(L);
luaL_register(L, "bit", bitlib);
if (argc < 2) return sizeof(void *);
lua_createtable(L, 0, 1);
lua_pushstring(L, argv[1]);
lua_rawseti(L, -2, 0);
lua_setglobal(L, "arg");
if (luaL_loadfile(L, argv[1]))
goto err;
for (i = 2; i < argc; i++)
lua_pushstring(L, argv[i]);
if (lua_pcall(L, argc - 2, 0, 0)) {
err:
fprintf(stderr, "Error: %s\n", lua_tostring(L, -1));
return 1;
}
lua_close(L);
return 0;
}
]]
local function read_sources()
local t = {}
for i, name in ipairs(LUA_FILES) do
local fp = assert(io.open(LUA_SOURCE..name, "r"))
t[i] = fp:read("*a")
assert(fp:close())
end
t[#t+1] = CUSTOM_MAIN
return table.concat(t)
end
local includes = {}
local function merge_includes(src)
return gsub(src, '#include%s*"([^"]*)"%s*\n', function(name)
if includes[name] then return "" end
includes[name] = true
local fp = assert(io.open(LUA_SOURCE..name, "r"))
local src = fp:read("*a")
assert(fp:close())
src = gsub(src, "#ifndef%s+%w+_h\n#define%s+%w+_h\n", "")
src = gsub(src, "#endif%s*$", "")
return merge_includes(src)
end)
end
local function get_license(src)
return match(src, "/%*+\n%* Copyright %(.-%*/\n")
end
local function fold_lines(src)
return gsub(src, "\\\n", " ")
end
local strings = {}
local function save_str(str)
local n = #strings+1
strings[n] = str
return "\1"..n.."\2"
end
local function save_strings(src)
src = gsub(src, '"[^"\n]*"', save_str)
return gsub(src, "'[^'\n]*'", save_str)
end
local function restore_strings(src)
return gsub(src, "\1(%d+)\2", function(numstr)
return strings[tonumber(numstr)]
end)
end
local function def_istrue(def)
return def == "INT_MAX > 2147483640L" or
def == "LUAI_BITSINT >= 32" or
def == "SIZE_Bx < LUAI_BITSINT-1" or
def == "cast" or
def == "defined(LUA_CORE)" or
def == "MINSTRTABSIZE" or
def == "LUA_MINBUFFER" or
def == "HARDSTACKTESTS" or
def == "UNUSED"
end
local head, defs = {[[
#ifdef _MSC_VER
typedef unsigned __int64 U64;
#else
typedef unsigned long long U64;
#endif
int _CRT_glob = 0;
]]}, {}
local function preprocess(src)
local t = { match(src, "^(.-)#") }
local lvl, on, oldon = 0, true, {}
for pp, def, txt in string.gmatch(src, "#(%w+) *([^\n]*)\n([^#]*)") do
if pp == "if" or pp == "ifdef" or pp == "ifndef" then
lvl = lvl + 1
oldon[lvl] = on
on = def_istrue(def)
elseif pp == "else" then
if oldon[lvl] then
if on == false then on = true else on = false end
end
elseif pp == "elif" then
if oldon[lvl] then
on = def_istrue(def)
end
elseif pp == "endif" then
on = oldon[lvl]
lvl = lvl - 1
elseif on then
if pp == "include" then
if not head[def] and not REMOVE_EXTINC[def] then
head[def] = true
head[#head+1] = "#include "..def.."\n"
end
elseif pp == "define" then
local k, sp, v = match(def, "([%w_]+)(%s*)(.*)")
if k and not (sp == "" and sub(v, 1, 1) == "(") then
defs[k] = gsub(v, "%a[%w_]*", function(tok)
return defs[tok] or tok
end)
else
t[#t+1] = "#define "..def.."\n"
end
elseif pp ~= "undef" then
error("unexpected directive: "..pp.." "..def)
end
end
if on then t[#t+1] = txt end
end
return gsub(table.concat(t), "%a[%w_]*", function(tok)
return defs[tok] or tok
end)
end
local function merge_header(src, license)
local hdr = string.format([[
/* This is a heavily customized and minimized copy of Lua %s. */
/* It's only used to build LuaJIT. It does NOT have all standard functions! */
]], LUA_VERSION)
return hdr..license..table.concat(head)..src
end
local function strip_unused1(src)
return gsub(src, '( {"?([%w_]+)"?,%s+%a[%w_]*},\n)', function(line, func)
return REMOVE_LIB[func] and "" or line
end)
end
local function strip_unused2(src)
return gsub(src, "Symbolic Execution.-}=", "")
end
local function strip_unused3(src)
src = gsub(src, "extern", "static")
src = gsub(src, "\nstatic([^\n]-)%(([^)]*)%)%(", "\nstatic%1 %2(")
src = gsub(src, "#define lua_assert[^\n]*\n", "")
src = gsub(src, "lua_assert%b();?", "")
src = gsub(src, "default:\n}", "default:;\n}")
src = gsub(src, "lua_lock%b();", "")
src = gsub(src, "lua_unlock%b();", "")
src = gsub(src, "luai_threadyield%b();", "")
src = gsub(src, "luai_userstateopen%b();", "{}")
src = gsub(src, "luai_userstate%w+%b();", "")
src = gsub(src, "%(%(c==.*luaY_parser%)", "luaY_parser")
src = gsub(src, "trydecpoint%(ls,seminfo%)",
"luaX_lexerror(ls,\"malformed number\",TK_NUMBER)")
src = gsub(src, "int c=luaZ_lookahead%b();", "")
src = gsub(src, "luaL_register%(L,[^,]*,co_funcs%);\nreturn 2;",
"return 1;")
src = gsub(src, "getfuncname%b():", "NULL:")
src = gsub(src, "getobjname%b():", "NULL:")
src = gsub(src, "if%([^\n]*hookmask[^\n]*%)\n[^\n]*\n", "")
src = gsub(src, "if%([^\n]*hookmask[^\n]*%)%b{}\n", "")
src = gsub(src, "if%([^\n]*hookmask[^\n]*&&\n[^\n]*%b{}\n", "")
src = gsub(src, "(twoto%b()%()", "%1(size_t)")
src = gsub(src, "i<sizenode", "i<(int)sizenode")
return gsub(src, "\n\n+", "\n")
end
local function strip_comments(src)
return gsub(src, "/%*.-%*/", " ")
end
local function strip_whitespace(src)
src = gsub(src, "^%s+", "")
src = gsub(src, "%s*\n%s*", "\n")
src = gsub(src, "[ \t]+", " ")
src = gsub(src, "(%W) ", "%1")
return gsub(src, " (%W)", "%1")
end
local function rename_tokens1(src)
src = gsub(src, "getline", "getline_")
src = gsub(src, "struct ([%w_]+)", "ZX%1")
return gsub(src, "union ([%w_]+)", "ZY%1")
end
local function rename_tokens2(src)
src = gsub(src, "ZX([%w_]+)", "struct %1")
return gsub(src, "ZY([%w_]+)", "union %1")
end
local function func_gather(src)
local nodes, list = {}, {}
local pos, len = 1, #src
while pos < len do
local d, w = match(src, "^(#define ([%w_]+)[^\n]*\n)", pos)
if d then
local n = #list+1
list[n] = d
nodes[w] = n
else
local s
d, w, s = match(src, "^(([%w_]+)[^\n]*([{;])\n)", pos)
if not d then
d, w, s = match(src, "^(([%w_]+)[^(]*%b()([{;])\n)", pos)
if not d then d = match(src, "^[^\n]*\n", pos) end
end
if s == "{" then
d = d..sub(match(src, "^%b{}[^;\n]*;?\n", pos+#d-2), 3)
if sub(d, -2) == "{\n" then
d = d..sub(match(src, "^%b{}[^;\n]*;?\n", pos+#d-2), 3)
end
end
local k, v = nil, d
if w == "typedef" then
if match(d, "^typedef enum") then
head[#head+1] = d
else
k = match(d, "([%w_]+);\n$")
if not k then k = match(d, "^.-%(.-([%w_]+)%)%(") end
end
elseif w == "enum" then
head[#head+1] = v
elseif w ~= nil then
k = match(d, "^[^\n]-([%w_]+)[(%[=]")
if k then
if w ~= "static" and k ~= "main" then v = "static "..d end
else
k = w
end
end
if w and k then
local o = nodes[k]
if o then nodes["*"..k] = o end
local n = #list+1
list[n] = v
nodes[k] = n
end
end
pos = pos + #d
end
return nodes, list
end
local function func_visit(nodes, list, used, n)
local i = nodes[n]
for m in string.gmatch(list[i], "[%w_]+") do
if nodes[m] then
local j = used[m]
if not j then
used[m] = i
func_visit(nodes, list, used, m)
elseif i < j then
used[m] = i
end
end
end
end
local function func_collect(src)
local nodes, list = func_gather(src)
local used = {}
func_visit(nodes, list, used, "main")
for n,i in pairs(nodes) do
local j = used[n]
if j and j < i then used["*"..n] = j end
end
for n,i in pairs(nodes) do
if not used[n] then list[i] = "" end
end
return table.concat(list)
end
find_sources()
local src = read_sources()
src = merge_includes(src)
local license = get_license(src)
src = fold_lines(src)
src = strip_unused1(src)
src = save_strings(src)
src = strip_unused2(src)
src = strip_comments(src)
src = preprocess(src)
src = strip_whitespace(src)
src = strip_unused3(src)
src = rename_tokens1(src)
src = func_collect(src)
src = rename_tokens2(src)
src = restore_strings(src)
src = merge_header(src, license)
io.write(src)
| mit |
malyutinegor/starsim | app/scripts/libs/hump-timer.lua | 1 | 6532 | --[[
Copyright (c) 2010-2013 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders
shall not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local Timer = {}
Timer.__index = Timer
local function _nothing_() end
function Timer:update(dt)
local to_remove = {}
for handle in pairs(self.functions) do
-- handle: {
-- time = <number>,
-- after = <function>,
-- during = <function>,
-- limit = <number>,
-- count = <number>,
-- }
handle.time = handle.time + dt
handle.during(dt, math.max(handle.limit - handle.time, 0))
while handle.time >= handle.limit and handle.count > 0 do
if handle.after(handle.after) == false then
handle.count = 0
break
end
handle.time = handle.time - handle.limit
handle.count = handle.count - 1
end
if handle.count == 0 then
table.insert(to_remove, handle)
end
end
for i = 1, #to_remove do
self.functions[to_remove[i]] = nil
end
end
function Timer:during(delay, during, after)
local handle = { time = 0, during = during, after = after or _nothing_, limit = delay, count = 1 }
self.functions[handle] = true
return handle
end
function Timer:after(delay, func)
return self:during(delay, _nothing_, func)
end
function Timer:every(delay, after, count)
local count = count or math.huge -- exploit below: math.huge - 1 = math.huge
local handle = { time = 0, during = _nothing_, after = after, limit = delay, count = count }
self.functions[handle] = true
return handle
end
function Timer:cancel(handle)
self.functions[handle] = nil
end
function Timer:clear()
self.functions = {}
end
function Timer:script(f)
local co = coroutine.wrap(f)
co(function(t)
self:after(t, co)
coroutine.yield()
end)
end
Timer.tween = setmetatable({
-- helper functions
out = function(f) -- 'rotates' a function
return function(s, ...) return 1 - f(1-s, ...) end
end,
chain = function(f1, f2) -- concatenates two functions
return function(s, ...) return (s < .5 and f1(2*s, ...) or 1 + f2(2*s-1, ...)) * .5 end
end,
-- useful tweening functions
linear = function(s) return s end,
quad = function(s) return s*s end,
cubic = function(s) return s*s*s end,
quart = function(s) return s*s*s*s end,
quint = function(s) return s*s*s*s*s end,
sine = function(s) return 1-math.cos(s*math.pi/2) end,
expo = function(s) return 2^(10*(s-1)) end,
circ = function(s) return 1 - math.sqrt(1-s*s) end,
back = function(s,bounciness)
bounciness = bounciness or 1.70158
return s*s*((bounciness+1)*s - bounciness)
end,
bounce = function(s) -- magic numbers ahead
local a,b = 7.5625, 1/2.75
return math.min(a*s^2, a*(s-1.5*b)^2 + .75, a*(s-2.25*b)^2 + .9375, a*(s-2.625*b)^2 + .984375)
end,
elastic = function(s, amp, period)
amp, period = amp and math.max(1, amp) or 1, period or .3
return (-amp * math.sin(2*math.pi/period * (s-1) - math.asin(1/amp))) * 2^(10*(s-1))
end,
}, {
-- register new tween
__call = function(tween, self, len, subject, target, method, after, ...)
-- recursively collects fields that are defined in both subject and target into a flat list
local function tween_collect_payload(subject, target, out)
for k,v in pairs(target) do
local ref = subject[k]
assert(type(v) == type(ref), 'Type mismatch in field "'..k..'".')
if type(v) == 'table' then
tween_collect_payload(ref, v, out)
else
local ok, delta = pcall(function() return (v-ref)*1 end)
assert(ok, 'Field "'..k..'" does not support arithmetic operations')
out[#out+1] = {subject, k, delta}
end
end
return out
end
method = tween[method or 'linear'] -- see __index
local payload, t, args = tween_collect_payload(subject, target, {}), 0, {...}
local last_s = 0
return self:during(len, function(dt)
t = t + dt
local s = method(math.min(1, t/len), unpack(args))
local ds = s - last_s
last_s = s
for _, info in ipairs(payload) do
local ref, key, delta = unpack(info)
ref[key] = ref[key] + delta * ds
end
end, after)
end,
-- fetches function and generated compositions for method `key`
__index = function(tweens, key)
if type(key) == 'function' then return key end
assert(type(key) == 'string', 'Method must be function or string.')
if rawget(tweens, key) then return rawget(tweens, key) end
local function construct(pattern, f)
local method = rawget(tweens, key:match(pattern))
if method then return f(method) end
return nil
end
local out, chain = rawget(tweens,'out'), rawget(tweens,'chain')
return construct('^in%-([^-]+)$', function(...) return ... end)
or construct('^out%-([^-]+)$', out)
or construct('^in%-out%-([^-]+)$', function(f) return chain(f, out(f)) end)
or construct('^out%-in%-([^-]+)$', function(f) return chain(out(f), f) end)
or error('Unknown interpolation method: ' .. key)
end})
-- Timer instancing
function Timer.new()
return setmetatable({functions = {}, tween = Timer.tween}, Timer)
end
-- default instance
local default = Timer.new()
-- module forwards calls to default instance
local module = {}
for k in pairs(Timer) do
if k ~= "__index" then
module[k] = function(...) return default[k](default, ...) end
end
end
module.tween = setmetatable({}, {
__index = Timer.tween,
__newindex = function(k,v) Timer.tween[k] = v end,
__call = function(t, ...) return default:tween(...) end,
})
return setmetatable(module, {__call = Timer.new}) | gpl-3.0 |
heritage902/railroad | pugixml/scripts/premake4.lua | 128 | 2376 | -- Reset RNG seed to get consistent results across runs (i.e. XCode)
math.randomseed(12345)
local static = _ARGS[1] == 'static'
local action = premake.action.current()
if string.startswith(_ACTION, "vs") then
if action then
-- Disable solution generation
function action.onsolution(sln)
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
end
-- Rename output file
function action.onproject(prj)
local name = "%%_" .. _ACTION .. (static and "_static" or "")
if static then
for k, v in pairs(prj.project.__configs) do
v.objectsdir = v.objectsdir .. "Static"
end
end
if _ACTION == "vs2010" then
premake.generate(prj, name .. ".vcxproj", premake.vs2010_vcxproj)
else
premake.generate(prj, name .. ".vcproj", premake.vs200x_vcproj)
end
end
end
elseif _ACTION == "codeblocks" then
action.onsolution = nil
function action.onproject(prj)
premake.generate(prj, "%%_" .. _ACTION .. ".cbp", premake.codeblocks_cbp)
end
elseif _ACTION == "codelite" then
action.onsolution = nil
function action.onproject(prj)
premake.generate(prj, "%%_" .. _ACTION .. ".project", premake.codelite_project)
end
end
solution "pugixml"
objdir(_ACTION)
targetdir(_ACTION)
if string.startswith(_ACTION, "vs") then
if _ACTION ~= "vs2002" and _ACTION ~= "vs2003" then
platforms { "x32", "x64" }
configuration "x32" targetdir(_ACTION .. "/x32")
configuration "x64" targetdir(_ACTION .. "/x64")
end
configurations { "Debug", "Release" }
if static then
configuration "Debug" targetsuffix "sd"
configuration "Release" targetsuffix "s"
else
configuration "Debug" targetsuffix "d"
end
else
if _ACTION == "xcode3" then
platforms "universal"
end
configurations { "Debug", "Release" }
configuration "Debug" targetsuffix "d"
end
project "pugixml"
kind "StaticLib"
language "C++"
files { "../src/pugixml.hpp", "../src/pugiconfig.hpp", "../src/pugixml.cpp" }
flags { "NoPCH", "NoMinimalRebuild", "NoEditAndContinue", "Symbols" }
uuid "89A1E353-E2DC-495C-B403-742BE206ACED"
configuration "Debug"
defines { "_DEBUG" }
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize" }
if static then
configuration "*"
flags { "StaticRuntime" }
end
| gpl-3.0 |
dinodeck/ninety_nine_days_of_dev | 006_magic_menu/code/Dice.lua | 10 | 2092 | Dice = {}
Dice.__index = Dice
function Dice:Create(diceStr)
local this =
{
mDice = {}
}
setmetatable(this, self)
this:Parse(diceStr)
return this
end
function Dice:Parse(diceStr)
local len = string.len(diceStr)
local index = 1
local allDice = {}
while index <= len do
local die
die, index = self:ParseDie(diceStr, index)
table.insert(self.mDice, die)
index = index + 1 -- eat ' '
end
end
function Dice:ParseDie(diceStr, i)
local rolls
rolls, i = self:ParseNumber(diceStr, i)
i = i + 1 -- Move past the \'D\'
local sides
sides, i = self:ParseNumber(diceStr, i)
if i == string.len(diceStr) or
string.sub(diceStr, i, i) == ' ' then
return { rolls, sides, 0 }, i
end
if string.sub(diceStr, i, i) == '+' then
i = i + 1 -- move past the '+'
local plus
plus, i = self:ParseNumber(diceStr, i)
return { rolls, sides, plus }, i
end
end
function Dice:ParseNumber(str, index)
local isNum =
{
['0'] = true,
['1'] = true,
['2'] = true,
['3'] = true,
['4'] = true,
['5'] = true,
['6'] = true,
['7'] = true,
['8'] = true,
['9'] = true
}
local len = string.len(str)
local subStr = {}
for i = index, len do
local char = string.sub(str, i, i)
if not isNum[char] then
return tonumber(table.concat(subStr)), i
end
table.insert(subStr, char)
end
return tonumber(table.concat(subStr)), len
end
-- Notice this uses a . not a : meaning the function can be called
-- without having a class instance. e.g Dice.RollDie(1, 6) is ok
function Dice.RollDie(rolls, faces, modifier)
local total = 0
for i = 1, rolls do
total = total + math.random(1, faces)
end
return total + (modifier or 0)
end
function Dice:Roll()
local total = 0
for _, die in ipairs(self.mDice) do
total = total + Dice.RollDie(unpack(die))
end
return total
end | mit |
rigeirani/seed | bot/seedbot.lua | 44 | 10244 | package.path = package.path .. ';.luarocks/share/lua/5.2/?.lua'
..';.luarocks/share/lua/5.2/?/init.lua'
package.cpath = package.cpath .. ';.luarocks/lib/lua/5.2/?.so'
require("./bot/utils")
VERSION = '2'
-- This function is called when tg receive a msg
function on_msg_receive (msg)
if not started then
return
end
local receiver = get_receiver(msg)
print (receiver)
--vardump(msg)
msg = pre_process_service_msg(msg)
if msg_valid(msg) then
msg = pre_process_msg(msg)
if msg then
match_plugins(msg)
if redis:get("bot:markread") then
if redis:get("bot:markread") == "on" then
mark_read(receiver, ok_cb, false)
end
end
end
end
end
function ok_cb(extra, success, result)
end
function on_binlog_replay_end()
started = true
postpone (cron_plugins, false, 60*5.0)
_config = load_config()
-- load plugins
plugins = {}
load_plugins()
end
function msg_valid(msg)
-- Don't process outgoing messages
if msg.out then
print('\27[36mNot valid: msg from us\27[39m')
return false
end
-- Before bot was started
if msg.date < now then
print('\27[36mNot valid: old msg\27[39m')
return false
end
if msg.unread == 0 then
print('\27[36mNot valid: readed\27[39m')
return false
end
if not msg.to.id then
print('\27[36mNot valid: To id not provided\27[39m')
return false
end
if not msg.from.id then
print('\27[36mNot valid: From id not provided\27[39m')
return false
end
if msg.from.id == our_id then
print('\27[36mNot valid: Msg from our id\27[39m')
return false
end
if msg.to.type == 'encr_chat' then
print('\27[36mNot valid: Encrypted chat\27[39m')
return false
end
if msg.from.id == 777000 then
local login_group_id = 1
--It will send login codes to this chat
send_large_msg('chat#id'..login_group_id, msg.text)
end
return true
end
--
function pre_process_service_msg(msg)
if msg.service then
local action = msg.action or {type=""}
-- Double ! to discriminate of normal actions
msg.text = "!!tgservice " .. action.type
-- wipe the data to allow the bot to read service messages
if msg.out then
msg.out = false
end
if msg.from.id == our_id then
msg.from.id = 0
end
end
return msg
end
-- Apply plugin.pre_process function
function pre_process_msg(msg)
for name,plugin in pairs(plugins) do
if plugin.pre_process and msg then
print('Preprocess', name)
msg = plugin.pre_process(msg)
end
end
return msg
end
-- Go over enabled plugins patterns.
function match_plugins(msg)
for name, plugin in pairs(plugins) do
match_plugin(plugin, name, msg)
end
end
-- Check if plugin is on _config.disabled_plugin_on_chat table
local function is_plugin_disabled_on_chat(plugin_name, receiver)
local disabled_chats = _config.disabled_plugin_on_chat
-- Table exists and chat has disabled plugins
if disabled_chats and disabled_chats[receiver] then
-- Checks if plugin is disabled on this chat
for disabled_plugin,disabled in pairs(disabled_chats[receiver]) do
if disabled_plugin == plugin_name and disabled then
local warning = 'Plugin '..disabled_plugin..' is disabled on this chat'
print(warning)
send_msg(receiver, warning, ok_cb, false)
return true
end
end
end
return false
end
function match_plugin(plugin, plugin_name, msg)
local receiver = get_receiver(msg)
-- Go over patterns. If one matches it's enough.
for k, pattern in pairs(plugin.patterns) do
local matches = match_pattern(pattern, msg.text)
if matches then
print("msg matches: ", pattern)
if is_plugin_disabled_on_chat(plugin_name, receiver) then
return nil
end
-- Function exists
if plugin.run then
-- If plugin is for privileged users only
if not warns_user_not_allowed(plugin, msg) then
local result = plugin.run(msg, matches)
if result then
send_large_msg(receiver, result)
end
end
end
-- One patterns matches
return
end
end
end
-- DEPRECATED, use send_large_msg(destination, text)
function _send_msg(destination, text)
send_large_msg(destination, text)
end
-- Save the content of _config to config.lua
function save_config( )
serialize_to_file(_config, './data/config.lua')
print ('saved config into ./data/config.lua')
end
-- Returns the config from config.lua file.
-- If file doesn't exist, create it.
function load_config( )
local f = io.open('./data/config.lua', "r")
-- If config.lua doesn't exist
if not f then
print ("Created new config file: data/config.lua")
create_config()
else
f:close()
end
local config = loadfile ("./data/config.lua")()
for v,user in pairs(config.sudo_users) do
print("Allowed user: " .. user)
end
return config
end
-- Create a basic config.json file and saves it.
function create_config( )
-- A simple config with basic plugins and ourselves as privileged user
config = {
enabled_plugins = {
"onservice",
"inrealm",
"ingroup",
"inpm",
"banhammer",
"stats",
"anti_spam",
"owners",
"arabic_lock",
"set",
"get",
"broadcast",
"download_media",
"invite",
"all",
"leave_ban",
"admin"
},
sudo_users = {110626080,103649648,143723991,111020322,0,tonumber(our_id)},--Sudo users
disabled_channels = {},
moderation = {data = 'data/moderation.json'},
about_text = [[Teleseed v2 - Open Source
An advance Administration bot based on yagop/telegram-bot
https://github.com/SEEDTEAM/TeleSeed
Admins
@iwals [Founder]
@imandaneshi [Developer]
@Rondoozle [Developer]
@seyedan25 [Manager]
Special thanks to
awkward_potato
Siyanew
topkecleon
Vamptacus
Our channels
@teleseedch [English]
@iranseed [persian]
]],
help_text_realm = [[
Realm Commands:
!creategroup [Name]
Create a group
!createrealm [Name]
Create a realm
!setname [Name]
Set realm name
!setabout [GroupID] [Text]
Set a group's about text
!setrules [GroupID] [Text]
Set a group's rules
!lock [GroupID] [setting]
Lock a group's setting
!unlock [GroupID] [setting]
Unock a group's setting
!wholist
Get a list of members in group/realm
!who
Get a file of members in group/realm
!type
Get group type
!kill chat [GroupID]
Kick all memebers and delete group
!kill realm [RealmID]
Kick all members and delete realm
!addadmin [id|username]
Promote an admin by id OR username *Sudo only
!removeadmin [id|username]
Demote an admin by id OR username *Sudo only
!list groups
Get a list of all groups
!list realms
Get a list of all realms
!log
Grt a logfile of current group or realm
!broadcast [text]
!broadcast Hello !
Send text to all groups
Only sudo users can run this command
!bc [group_id] [text]
!bc 123456789 Hello !
This command will send text to [group_id]
**U can use both "/" and "!"
*Only admins and sudo can add bots in group
*Only admins and sudo can use kick,ban,unban,newlink,setphoto,setname,lock,unlock,set rules,set about and settings commands
*Only admins and sudo can use res, setowner, commands
]],
help_text = [[
Commands list :
!kick [username|id]
You can also do it by reply
!ban [ username|id]
You can also do it by reply
!unban [id]
You can also do it by reply
!who
Members list
!modlist
Moderators list
!promote [username]
Promote someone
!demote [username]
Demote someone
!kickme
Will kick user
!about
Group description
!setphoto
Set and locks group photo
!setname [name]
Set group name
!rules
Group rules
!id
return group id or user id
!help
!lock [member|name|bots|leave]
Locks [member|name|bots|leaveing]
!unlock [member|name|bots|leave]
Unlocks [member|name|bots|leaving]
!set rules <text>
Set <text> as rules
!set about <text>
Set <text> as about
!settings
Returns group settings
!newlink
create/revoke your group link
!link
returns group link
!owner
returns group owner id
!setowner [id]
Will set id as owner
!setflood [value]
Set [value] as flood sensitivity
!stats
Simple message statistics
!save [value] <text>
Save <text> as [value]
!get [value]
Returns text of [value]
!clean [modlist|rules|about]
Will clear [modlist|rules|about] and set it to nil
!res [username]
returns user id
"!res @username"
!log
will return group logs
!banlist
will return group ban list
**U can use both "/" and "!"
*Only owner and mods can add bots in group
*Only moderators and owner can use kick,ban,unban,newlink,link,setphoto,setname,lock,unlock,set rules,set about and settings commands
*Only owner can use res,setowner,promote,demote and log commands
]]
}
serialize_to_file(config, './data/config.lua')
print('saved config into ./data/config.lua')
end
function on_our_id (id)
our_id = id
end
function on_user_update (user, what)
--vardump (user)
end
function on_chat_update (chat, what)
end
function on_secret_chat_update (schat, what)
--vardump (schat)
end
function on_get_difference_end ()
end
-- Enable plugins in config.json
function load_plugins()
for k, v in pairs(_config.enabled_plugins) do
print("Loading plugin", v)
local ok, err = pcall(function()
local t = loadfile("plugins/"..v..'.lua')()
plugins[v] = t
end)
if not ok then
print('\27[31mError loading plugin '..v..'\27[39m')
print(tostring(io.popen("lua plugins/"..v..".lua"):read('*all')))
print('\27[31m'..err..'\27[39m')
end
end
end
-- custom add
function load_data(filename)
local f = io.open(filename)
if not f then
return {}
end
local s = f:read('*all')
f:close()
local data = JSON.decode(s)
return data
end
function save_data(filename, data)
local s = JSON.encode(data)
local f = io.open(filename, 'w')
f:write(s)
f:close()
end
-- Call and postpone execution for cron plugins
function cron_plugins()
for name, plugin in pairs(plugins) do
-- Only plugins with cron function
if plugin.cron ~= nil then
plugin.cron()
end
end
-- Called again in 2 mins
postpone (cron_plugins, false, 120)
end
-- Start and load values
our_id = 0
now = os.time()
math.randomseed(now)
started = false
| gpl-2.0 |
eugenesan/openwrt-luci | modules/base/luasrc/http/protocol/conditionals.lua | 88 | 4757 | --[[
HTTP protocol implementation for LuCI - RFC2616 / 14.19, 14.24 - 14.28
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
--- LuCI http protocol implementation - HTTP/1.1 bits.
-- This class provides basic ETag handling and implements most of the
-- conditional HTTP/1.1 headers specified in RFC2616 Sct. 14.24 - 14.28 .
module("luci.http.protocol.conditionals", package.seeall)
local date = require("luci.http.protocol.date")
--- Implement 14.19 / ETag.
-- @param stat A file.stat structure
-- @return String containing the generated tag suitable for ETag headers
function mk_etag( stat )
if stat ~= nil then
return string.format( '"%x-%x-%x"', stat.ino, stat.size, stat.mtime )
end
end
--- 14.24 / If-Match
-- Test whether the given message object contains an "If-Match" header and
-- compare it against the given stat object.
-- @param req HTTP request message object
-- @param stat A file.stat object
-- @return Boolean indicating whether the precondition is ok
-- @return Alternative status code if the precondition failed
function if_match( req, stat )
local h = req.headers
local etag = mk_etag( stat )
-- Check for matching resource
if type(h['If-Match']) == "string" then
for ent in h['If-Match']:gmatch("([^, ]+)") do
if ( ent == '*' or ent == etag ) and stat ~= nil then
return true
end
end
return false, 412
end
return true
end
--- 14.25 / If-Modified-Since
-- Test whether the given message object contains an "If-Modified-Since" header
-- and compare it against the given stat object.
-- @param req HTTP request message object
-- @param stat A file.stat object
-- @return Boolean indicating whether the precondition is ok
-- @return Alternative status code if the precondition failed
-- @return Table containing extra HTTP headers if the precondition failed
function if_modified_since( req, stat )
local h = req.headers
-- Compare mtimes
if type(h['If-Modified-Since']) == "string" then
local since = date.to_unix( h['If-Modified-Since'] )
if stat == nil or since < stat.mtime then
return true
end
return false, 304, {
["ETag"] = mk_etag( stat );
["Date"] = date.to_http( os.time() );
["Last-Modified"] = date.to_http( stat.mtime )
}
end
return true
end
--- 14.26 / If-None-Match
-- Test whether the given message object contains an "If-None-Match" header and
-- compare it against the given stat object.
-- @param req HTTP request message object
-- @param stat A file.stat object
-- @return Boolean indicating whether the precondition is ok
-- @return Alternative status code if the precondition failed
-- @return Table containing extra HTTP headers if the precondition failed
function if_none_match( req, stat )
local h = req.headers
local etag = mk_etag( stat )
local method = req.env and req.env.REQUEST_METHOD or "GET"
-- Check for matching resource
if type(h['If-None-Match']) == "string" then
for ent in h['If-None-Match']:gmatch("([^, ]+)") do
if ( ent == '*' or ent == etag ) and stat ~= nil then
if method == "GET" or method == "HEAD" then
return false, 304, {
["ETag"] = etag;
["Date"] = date.to_http( os.time() );
["Last-Modified"] = date.to_http( stat.mtime )
}
else
return false, 412
end
end
end
end
return true
end
--- 14.27 / If-Range
-- The If-Range header is currently not implemented due to the lack of general
-- byte range stuff in luci.http.protocol . This function will always return
-- false, 412 to indicate a failed precondition.
-- @param req HTTP request message object
-- @param stat A file.stat object
-- @return Boolean indicating whether the precondition is ok
-- @return Alternative status code if the precondition failed
function if_range( req, stat )
-- Sorry, no subranges (yet)
return false, 412
end
--- 14.28 / If-Unmodified-Since
-- Test whether the given message object contains an "If-Unmodified-Since"
-- header and compare it against the given stat object.
-- @param req HTTP request message object
-- @param stat A file.stat object
-- @return Boolean indicating whether the precondition is ok
-- @return Alternative status code if the precondition failed
function if_unmodified_since( req, stat )
local h = req.headers
-- Compare mtimes
if type(h['If-Unmodified-Since']) == "string" then
local since = date.to_unix( h['If-Unmodified-Since'] )
if stat ~= nil and since <= stat.mtime then
return false, 412
end
end
return true
end
| apache-2.0 |
johnsoch/cuberite | Server/Plugins/APIDump/Classes/Network.lua | 11 | 38094 |
-- Network.lua
-- Defines the documentation for the cNetwork-related classes and cUrlClient
return
{
cNetwork =
{
Desc = [[
This is the namespace for high-level network-related operations. Allows plugins to make TCP
connections to the outside world using a callback-based API.</p>
<p>
All functions in this namespace are static, they should be called on the cNetwork class itself:
<pre class="prettyprint lang-lua">
local Server = cNetwork:Listen(1024, ListenCallbacks);
</pre></p>
]],
Functions =
{
Connect =
{
IsStatic = true,
Params =
{
{
Name = "Host",
Type = "string",
},
{
Name = "Port",
Type = "number",
},
{
Name = "LinkCallbacks",
Type = "table",
},
},
Returns =
{
{
Type = "boolean",
},
},
Notes = "Begins establishing a (client) TCP connection to the specified host. Uses the LinkCallbacks table to report progress, success, errors and incoming data. Returns false if it fails immediately (bad port value, bad hostname format), true otherwise. Host can be either an IP address or a hostname.",
},
CreateUDPEndpoint =
{
IsStatic = true,
Params =
{
{
Name = "Port",
Type = "number",
},
{
Name = "UDPCallbacks",
Type = "table",
},
},
Returns =
{
{
Type = "cUDPEndpoint",
},
},
Notes = "Creates a UDP endpoint that listens for incoming datagrams on the specified port, and can be used to send or broadcast datagrams. Uses the UDPCallbacks to report incoming datagrams or errors. If the endpoint cannot be created, the OnError callback is called with the error details and the returned endpoint will report IsOpen() == false. The plugin needs to store the returned endpoint object for as long as it needs the UDP port open; if the endpoint is garbage-collected by Lua, the socket will be closed and no more incoming data will be reported.<br>If the Port is zero, the OS chooses an available UDP port for the endpoint; use {{cUDPEndpoint}}:GetPort() to query the port number in such case.",
},
EnumLocalIPAddresses =
{
IsStatic = true,
Returns =
{
{
Type = "table",
},
},
Notes = "Returns all local IP addresses for network interfaces currently available on the machine, as an array-table of strings.",
},
HostnameToIP =
{
IsStatic = true,
Params =
{
{
Name = "Host",
Type = "string",
},
{
Name = "LookupCallbacks",
Type = "table",
},
},
Returns =
{
{
Type = "boolean",
},
},
Notes = "Begins a DNS lookup to find the IP address(es) for the specified host. Uses the LookupCallbacks table to report progress, success or errors. Returns false if it fails immediately (bad hostname format), true if the lookup started successfully. Host can be either a hostname or an IP address.",
},
IPToHostname =
{
IsStatic = true,
Params =
{
{
Name = "Address",
Type = "string",
},
{
Name = "LookupCallbacks",
Type = "table",
},
},
Returns =
{
{
Type = "boolean",
},
},
Notes = "Begins a reverse-DNS lookup to find out the hostname for the specified IP address. Uses the LookupCallbacks table to report progress, success or errors. Returns false if it fails immediately (bad address format), true if the lookup started successfully.",
},
Listen =
{
IsStatic = true,
Params =
{
{
Name = "Port",
Type = "number",
},
{
Name = "ListenCallbacks",
Type = "table",
},
},
Returns =
{
{
Type = "cServerHandle",
},
},
Notes = "Starts listening on the specified port. Uses the ListenCallbacks to report incoming connections or errors. Returns a {{cServerHandle}} object representing the server. If the listen operation failed, the OnError callback is called with the error details and the returned server handle will report IsListening() == false. The plugin needs to store the server handle object for as long as it needs the server running, if the server handle is garbage-collected by Lua, the listening socket will be closed and all current connections dropped.",
},
},
AdditionalInfo =
{
{
Header = "Using callbacks",
Contents = [[
The entire Networking API is callback-based. Whenever an event happens on the network object, a
specific plugin-provided function is called. The callbacks are stored in tables which are passed
to the API functions, each table contains multiple callbacks for the various situations.</p>
<p>
There are four different callback variants used: LinkCallbacks, LookupCallbacks, ListenCallbacks
and UDPCallbacks. Each is used in the situation appropriate by its name - LinkCallbacks are used
for handling the traffic on a single network link (plus additionally creation of such link when
connecting as a client), LookupCallbacks are used when doing DNS and reverse-DNS lookups,
ListenCallbacks are used for handling incoming connections as a server and UDPCallbacks are used
for incoming UDP datagrams.</p>
<p>
LinkCallbacks have the following structure:<br/>
<pre class="prettyprint lang-lua">
local LinkCallbacks =
{
OnConnected = function ({{cTCPLink|a_TCPLink}})
-- The specified {{cTCPLink|link}} has succeeded in connecting to the remote server.
-- Only called if the link is being connected as a client (using cNetwork:Connect() )
-- Not used for incoming server links
-- All returned values are ignored
end,
OnError = function ({{cTCPLink|a_TCPLink}}, a_ErrorCode, a_ErrorMsg)
-- The specified error has occured on the {{cTCPLink|link}}
-- No other callback will be called for this link from now on
-- For a client link being connected, this reports a connection error (destination unreachable etc.)
-- It is an Undefined Behavior to send data to a_TCPLink in or after this callback
-- All returned values are ignored
end,
OnReceivedData = function ({{cTCPLink|a_TCPLink}}, a_Data)
-- Data has been received on the {{cTCPLink|link}}
-- Will get called whenever there's new data on the {{cTCPLink|link}}
-- a_Data contains the raw received data, as a string
-- All returned values are ignored
end,
OnRemoteClosed = function ({{cTCPLink|a_TCPLink}})
-- The remote peer has closed the {{cTCPLink|link}}
-- The link is already closed, any data sent to it now will be lost
-- No other callback will be called for this link from now on
-- All returned values are ignored
end,
}
</pre></p>
<p>
LookupCallbacks have the following structure:<br/>
<pre class="prettyprint lang-lua">
local LookupCallbacks =
{
OnError = function (a_Query, a_ErrorCode, a_ErrorMsg)
-- The specified error has occured while doing the lookup
-- a_Query is the hostname or IP being looked up
-- No other callback will be called for this lookup from now on
-- All returned values are ignored
end,
OnFinished = function (a_Query)
-- There are no more DNS records for this query
-- a_Query is the hostname or IP being looked up
-- No other callback will be called for this lookup from now on
-- All returned values are ignored
end,
OnNameResolved = function (a_Hostname, a_IP)
-- A DNS record has been found, the specified hostname resolves to the IP
-- Called for both Hostname -> IP and IP -> Hostname lookups
-- May be called multiple times if a hostname resolves to multiple IPs
-- All returned values are ignored
end,
}
</pre></p>
<p>
ListenCallbacks have the following structure:<br/>
<pre class="prettyprint lang-lua">
local ListenCallbacks =
{
OnAccepted = function ({{cTCPLink|a_TCPLink}})
-- A new connection has been accepted and a {{cTCPLink|Link}} for it created
-- It is safe to send data to the link now
-- All returned values are ignored
end,
OnError = function (a_ErrorCode, a_ErrorMsg)
-- The specified error has occured while trying to listen
-- No other callback will be called for this server handle from now on
-- This callback is called before the cNetwork:Listen() call returns
-- All returned values are ignored
end,
OnIncomingConnection = function (a_RemoteIP, a_RemotePort, a_LocalPort)
-- A new connection is being accepted, from the specified remote peer
-- This function needs to return either nil to drop the connection,
-- or valid LinkCallbacks to use for the new connection's {{cTCPLink|TCPLink}} object
return SomeLinkCallbacks
end,
}
</pre></p>
<p>
UDPCallbacks have the following structure:<br/>
<pre class="prettyprint lang-lua">
local UDPCallbacks =
{
OnError = function (a_ErrorCode, a_ErrorMsg)
-- The specified error has occured when trying to listen for incoming UDP datagrams
-- No other callback will be called for this endpoint from now on
-- This callback is called before the cNetwork:CreateUDPEndpoint() call returns
-- All returned values are ignored
end,
OnReceivedData = function ({{cUDPEndpoint|a_UDPEndpoint}}, a_Data, a_RemotePeer, a_RemotePort)
-- A datagram has been received on the {{cUDPEndpoint|endpoint}} from the specified remote peer
-- a_Data contains the raw received data, as a string
-- All returned values are ignored
end,
}
</pre>
]],
},
{
Header = "Example client connection",
Contents = [[
The following example, adapted from the NetworkTest plugin, shows a simple example of a client
connection using the cNetwork API. It connects to www.google.com on port 80 (http) and sends a http
request for the front page. It dumps the received data to the console.</p>
<p>
First, the callbacks are defined in a table. The OnConnected() callback takes care of sending the http
request once the socket is connected. The OnReceivedData() callback sends all data to the console. The
OnError() callback logs any errors. Then, the connection is initiated using the cNetwork::Connect() API
function.</p>
<p>
<pre class="prettyprint lang-lua">
-- Define the callbacks to use for the client connection:
local ConnectCallbacks =
{
OnConnected = function (a_Link)
-- Connection succeeded, send the http request:
a_Link:Send("GET / HTTP/1.0\r\nHost: www.google.com\r\n\r\n")
end,
OnError = function (a_Link, a_ErrorCode, a_ErrorMsg)
-- Log the error to console:
LOG("An error has occurred while talking to google.com: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")")
end,
OnReceivedData = function (a_Link, a_Data)
-- Log the received data to console:
LOG("Incoming http data:\r\n" .. a_Data)
end,
OnRemoteClosed = function (a_Link)
-- Log the event into the console:
LOG("Connection to www.google.com closed")
end,
}
-- Connect:
if not(cNetwork:Connect("www.google.com", 80, ConnectCallbacks)) then
-- Highly unlikely, but better check for errors
LOG("Cannot queue connection to www.google.com")
end
-- Note that the connection is being made on the background,
-- there's no guarantee that it's already connected at this point in code
</pre>
]],
},
{
Header = "Example server implementation",
Contents = [[
The following example, adapted from the NetworkTest plugin, shows a simple example of creating a
server listening on a TCP port using the cNetwork API. The server listens on port 9876 and for
each incoming connection it sends a welcome message and then echoes back whatever the client has
sent ("echo server").</p>
<p>
First, the callbacks for the listening server are defined. The most important of those is the
OnIncomingConnection() callback that must return the LinkCallbacks that will be used for the new
connection. In our simple scenario each connection uses the same callbacks, so a predefined
callbacks table is returned; it is, however, possible to define different callbacks for each
connection. This allows the callbacks to be "personalised", for example by the remote IP or the
time of connection. The OnAccepted() and OnError() callbacks only log that they occurred, there's
no processing needed for them.</p>
<p>
Finally, the cNetwork:Listen() API function is used to create the listening server. The status of
the server is checked and if it is successfully listening, it is stored in a global variable, so
that Lua doesn't garbage-collect it until we actually want the server closed.</p>
<p>
<pre class="prettyprint lang-lua">
-- Define the callbacks used for the incoming connections:
local EchoLinkCallbacks =
{
OnConnected = function (a_Link)
-- This will not be called for a server connection, ever
assert(false, "Unexpected Connect callback call")
end,
OnError = function (a_Link, a_ErrorCode, a_ErrorMsg)
-- Log the error to console:
local RemoteName = "'" .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. "'"
LOG("An error has occurred while talking to " .. RemoteName .. ": " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")")
end,
OnReceivedData = function (a_Link, a_Data)
-- Send the received data back to the remote peer
a_Link:Send(Data)
end,
OnRemoteClosed = function (a_Link)
-- Log the event into the console:
local RemoteName = "'" .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. "'"
LOG("Connection to '" .. RemoteName .. "' closed")
end,
}
-- Define the callbacks used by the server:
local ListenCallbacks =
{
OnAccepted = function (a_Link)
-- No processing needed, just log that this happened:
LOG("OnAccepted callback called")
end,
OnError = function (a_ErrorCode, a_ErrorMsg)
-- An error has occured while listening for incoming connections, log it:
LOG("Cannot listen, error " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")"
end,
OnIncomingConnection = function (a_RemoteIP, a_RemotePort, a_LocalPort)
-- A new connection is being accepted, give it the EchoCallbacks
return EchoLinkCallbacks
end,
}
-- Start the server:
local Server = cNetwork:Listen(9876, ListenCallbacks)
if not(Server:IsListening()) then
-- The error has been already printed in the OnError() callbacks
-- Just bail out
return;
end
-- Store the server globally, so that it stays open:
g_Server = Server
...
-- Elsewhere in the code, when terminating:
-- Close the server and let it be garbage-collected:
g_Server:Close()
g_Server = nil
</pre>
]],
},
},
},
cServerHandle =
{
Desc = [[
This class provides an interface for TCP sockets listening for a connection. In order to listen, the
plugin needs to use the {{cNetwork}}:Listen() function to create the listening socket.</p>
<p>
Note that when Lua garbage-collects this class, the listening socket is closed. Therefore the plugin
should keep it referenced in a global variable for as long as it wants the server running.
]],
Functions =
{
Close =
{
Notes = "Closes the listening socket. No more connections will be accepted, and all current connections will be closed.",
},
IsListening =
{
Returns =
{
{
Type = "boolean",
},
},
Notes = "Returns true if the socket is listening.",
},
},
},
cTCPLink =
{
Desc = [[
This class wraps a single TCP connection, that has been established. Plugins can create these by
calling {{cNetwork}}:Connect() to connect to a remote server, or by listening using
{{cNetwork}}:Listen() and accepting incoming connections. The links are callback-based - when an event
such as incoming data or remote disconnect happens on the link, a specific callback is called. See the
additional information in {{cNetwork}} documentation for details.</p>
<p>
The link can also optionally perform TLS encryption. Plugins can use the StartTLSClient() function to
start the TLS handshake as the client side. Since that call, the OnReceivedData() callback is
overridden internally so that the data is first routed through the TLS decryptor, and the plugin's
callback is only called for the decrypted data, once it starts arriving. The Send function changes its
behavior so that the data written by the plugin is first encrypted and only then sent over the
network. Note that calling Send() before the TLS handshake finishes is supported, but the data is
queued internally and only sent once the TLS handshake is completed.
]],
Functions =
{
Close =
{
Notes = "Closes the link forcefully (TCP RST). There's no guarantee that the last sent data is even being delivered. See also the Shutdown() method.",
},
GetLocalIP =
{
Returns =
{
{
Type = "string",
},
},
Notes = "Returns the IP address of the local endpoint of the TCP connection.",
},
GetLocalPort =
{
Returns =
{
{
Type = "number",
},
},
Notes = "Returns the port of the local endpoint of the TCP connection.",
},
GetRemoteIP =
{
Returns =
{
{
Type = "string",
},
},
Notes = "Returns the IP address of the remote endpoint of the TCP connection.",
},
GetRemotePort =
{
Returns =
{
{
Type = "number",
},
},
Notes = "Returns the port of the remote endpoint of the TCP connection.",
},
Send =
{
Params =
{
{
Name = "Data",
Type = "string",
},
},
Notes = "Sends the data (raw string) to the remote peer. The data is sent asynchronously and there is no report on the success of the send operation, other than the connection being closed or reset by the underlying OS.",
},
Shutdown =
{
Notes = "Shuts the socket down for sending data. Notifies the remote peer that there will be no more data coming from us (TCP FIN). The data that is in flight will still be delivered. The underlying socket will be closed when the remote end shuts down as well, or after a timeout.",
},
StartTLSClient =
{
Params =
{
{
Name = "OwnCert",
Type = "string",
},
{
Name = "OwnPrivateKey",
Type = "string",
},
{
Name = "OwnPrivateKeyPassword",
Type = "string",
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrorMessage",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a TLS handshake on the link, as a client side of the TLS. The Own___ parameters specify the client certificate and its corresponding private key and password; all three parameters are optional and no client certificate is presented to the remote peer if they are not used or all empty. Once the TLS handshake is started by this call, all incoming data is first decrypted before being sent to the OnReceivedData callback, and all outgoing data is queued until the TLS handshake completes, and then sent encrypted over the link. Returns true on success, nil and optional error message on immediate failure.<br/><b>NOTE:</b> The TLS support in the API is currently experimental and shouldn't be considered safe - there's no peer certificate verification and the error reporting is only basic.",
},
StartTLSServer =
{
Params =
{
{
Name = "Certificate",
Type = "string",
},
{
Name = "PrivateKey",
Type = "string",
},
{
Name = "PrivateKeyPassword",
Type = "string",
},
{
Name = "StartTLSData",
Type = "string",
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrorMessage",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a TLS handshake on the link, as a server side of the TLS. The plugin needs to specify the server certificate and its corresponding private key and password. The StartTLSData can contain data that the link has already reported as received but it should be used as part of the TLS handshake. Once the TLS handshake is started by this call, all incoming data is first decrypted before being sent to the OnReceivedData callback, and all outgoing data is queued until the TLS handshake completes, and then sent encrypted over the link. Returns true on success, nil and optional error message on immediate failure.<br/><b>NOTE:</b> The TLS support in the API is currently experimental and shouldn't be considered safe - there's no peer certificate verification and the error reporting is only basic.",
},
},
},
cUDPEndpoint =
{
Desc = [[
Represents a UDP socket that is listening for incoming datagrams on a UDP port and can send or broadcast datagrams to other peers on the network. Plugins can create an instance of the endpoint by calling {{cNetwork}}:CreateUDPEndpoint(). The endpoints are callback-based - when a datagram is read from the network, the OnRececeivedData() callback is called with details about the datagram. See the additional information in {{cNetwork}} documentation for details.</p>
<p>
Note that when Lua garbage-collects this class, the listening socket is closed. Therefore the plugin should keep this object referenced in a global variable for as long as it wants the endpoint open.
]],
Functions =
{
Close =
{
Notes = "Closes the UDP endpoint. No more datagrams will be reported through the callbacks, the UDP port will be closed.",
},
EnableBroadcasts =
{
Notes = "Some OSes need this call before they allow UDP broadcasts on an endpoint.",
},
GetPort =
{
Returns =
{
{
Type = "number",
},
},
Notes = "Returns the local port number of the UDP endpoint listening for incoming datagrams. Especially useful if the UDP endpoint was created with auto-assign port (0).",
},
IsOpen =
{
Returns =
{
{
Type = "boolean",
},
},
Notes = "Returns true if the UDP endpoint is listening for incoming datagrams.",
},
Send =
{
Params =
{
{
Name = "RawData",
Type = "string",
},
{
Name = "RemoteHost",
Type = "string",
},
{
Name = "RemotePort",
Type = "number",
},
},
Returns =
{
{
Type = "boolean",
},
},
Notes = "Sends the specified raw data (string) to the specified remote host. The RemoteHost can be either a hostname or an IP address; if it is a hostname, the endpoint will queue a DNS lookup first, if it is an IP address, the send operation is executed immediately. Returns true if there was no immediate error, false on any failure. Note that the return value needn't represent whether the packet was actually sent, only if it was successfully queued.",
},
},
},
cUrlClient =
{
Desc = [[
Implements high-level asynchronous access to URLs, such as downloading webpages over HTTP(S).</p>
<p>
Note that unlike other languages' URL access libraries, this class implements asynchronous requests.
This means that the functions only start a request and return immediately. The request is then
fulfilled in the background, while the server continues to run. The response is delivered back to the
plugin using callbacks. This allows the plugin to start requests and not block the server until the
response is received.</p>
<p>
The functions that make network requests are all static and have a dual interface. Either you can use
a single callback function, which gets called once the entire response is received or an error is
encountered. Or you can use a table of callback functions, each function being called whenever the
specific event happens during the request and response lifetime. See the Simple Callback and Callback
Table chapters later on this page for details and examples.</p>
<p>
All the request function also support optional parameters for further customization of the request -
the Headers parameter specifies additional HTTP headers that are to be sent (as a dictionary-table of
key -> value), the RequestBody parameter specifying the optional body of the request (used mainly for
POST and PUT requests), and an Options parameter specifying additional options specific to the protocol
used.
]],
Functions =
{
Delete =
{
{
IsStatic = true,
Params =
{
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "table",
},
{
Name = "Headers",
Type = "table",
IsOptional = true,
},
{
Name = "RequestBody",
Type = "string",
IsOptional = true,
},
{
Name = "Options",
Type = "table",
IsOptional = true,
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrorMessagge",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a HTTP DELETE request. Alias for Request(\"DELETE\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
},
{
IsStatic = true,
Params =
{
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "function",
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrorMessagge",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a HTTP DELETE request. Alias for Request(\"DELETE\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
},
},
Get =
{
{
IsStatic = true,
Params =
{
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "table",
},
{
Name = "Headers",
Type = "table",
IsOptional = true,
},
{
Name = "RequestBody",
Type = "string",
IsOptional = true,
},
{
Name = "Options",
Type = "table",
IsOptional = true,
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrMsg",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a HTTP GET request. Alias for Request(\"GET\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
},
{
IsStatic = true,
Params =
{
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "function",
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrMsg",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a HTTP GET request. Alias for Request(\"GET\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
}
},
Post =
{
{
IsStatic = true,
Params =
{
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "table",
},
{
Name = "Headers",
Type = "table",
IsOptional = true,
},
{
Name = "RequestBody",
Type = "string",
IsOptional = true,
},
{
Name = "Options",
Type = "table",
IsOptional = true,
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrMsg",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a HTTP POST request. Alias for Request(\"POST\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
},
{
IsStatic = true,
Params =
{
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "function",
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrMsg",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a HTTP POST request. Alias for Request(\"POST\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
},
},
Put =
{
{
IsStatic = true,
Params =
{
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "table",
},
{
Name = "Headers",
Type = "table",
IsOptional = true,
},
{
Name = "RequestBody",
Type = "string",
IsOptional = true,
},
{
Name = "Options",
Type = "table",
IsOptional = true,
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrMsg",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a HTTP PUT request. Alias for Request(\"PUT\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
},
{
IsStatic = true,
Params =
{
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "function",
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrMsg",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a HTTP PUT request. Alias for Request(\"PUT\", ...). Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
},
},
Request =
{
IsStatic = true,
Params =
{
{
Name = "Method",
Type = "string",
},
{
Name = "URL",
Type = "string",
},
{
Name = "Callbacks",
Type = "table",
},
{
Name = "Headers",
Type = "table",
IsOptional = true,
},
{
Name = "RequestBody",
Type = "string",
IsOptional = true,
},
{
Name = "Options",
Type = "table",
IsOptional = true,
},
},
Returns =
{
{
Name = "IsSuccess",
Type = "boolean",
},
{
Name = "ErrMsg",
Type = "string",
IsOptional = true,
},
},
Notes = "Starts a request with the specified Method. Returns true on succes, false and error message on immediate failure (unparsable URL etc.).",
},
},
AdditionalInfo =
{
{
Header = "Simple Callback",
Contents = [[
When you don't need fine control for receiving the requests and are interested only in the result,
you can use the simple callback approach. Pass a single function as the Callback parameter, the
function will get called when the response is fully processed, either with the body of the response,
or with an error message:
<pre class="prettyprint lang-lua">
cUrlClient:Get(url,
function (a_Body, a_Data)
if (a_Body) then
-- Response received correctly, a_Body contains the entire response body,
-- a_Data is a dictionary-table of the response's HTTP headers
else
-- There was an error, a_Data is the error message string
end
end
)
</pre>
]],
},
{
Header = "Callback Table",
Contents = [[
To provide complete control over the request and response handling, Cuberite allows plugins to pass
a table of callbacks as the Callback parameter. Then the respective functions are called for their
respective events during the lifetime of the request and response. This way it is possible to
process huge downloads that wouldn't fit into memory otherwise, or display detailed progress.</p>
Each callback function receives a "self" as its first parameter, this allows the functions to
access the Callback table and any of its other members, allowing the use of Lua object idiom for
the table. See <a href="https://forum.cuberite.org/thread-2062.html">this forum post</a> for an
example.
<p>
The following callback functions are used by Cuberite. Any callback that is not assigned is
silently ignored. The table may also contain other functions and other values, those are silently
ignored.</p>
<table>
<tr><th>Callback</th><th>Params</th><th>Notes</th></tr>
<tr><td>OnConnected</td><td>self, {{cTCPLink}}, RemoteIP, RemotePort</td><td>Called when the connection to the remote host is established. <i>Note that current implementation doesn't provide the {{cTCPLink}} parameter and passes nil instead.</i></td></tr>
<tr><td>OnCertificateReceived</td><td>self</td><td>Called for HTTPS URLs when the server's certificate is received. If the callback returns anything else than true, the connection is aborted. <i>Note that the current implementation doesn't provide the certificate because there is no representation for the cert in Lua.</i></td></tr>
<tr><td>OnTlsHandshakeCompleted</td><td>self</td><td>Called for HTTPS URLs when the TLS is established on the connection.</td></tr>
<tr><td>OnRequestSent</td><td>self</td><td>Called after the entire request is sent to the server.</td></tr>
<tr><td>OnStatusLine</td><td>self, HttpVersion, StatusCode, Rest</td><td>The initial line of the response has been parsed. HttpVersion is typically "HTTP/1.1", StatusCode is the numerical HTTP status code reported by the server (200 being OK), Rest is the rest of the line, usually a short message in case of an error.</td></tr>
<tr><td>OnHeader</td><td>self, Name, Value</td><td>A new HTTP response header line has been received.</td></tr>
<tr><td>OnHeadersFinished</td><td>self, AllHeaders</td><td>All HTTP response headers have been parsed. AllHeaders is a dictionary-table containing all the headers received.</td></tr>
<tr><td>OnBodyData</td><td>self, Data</td><td>A piece of the response body has been received. This callback is called repeatedly until the entire body is reported through its Data parameter.</td></tr>
<tr><td>OnBodyFinished</td><td>self</td><td>The entire response body has been reported by OnBodyData(), the response has finished.</td></tr>
<tr><td>OnError</td><td>self, ErrorMsg</td><td>Called whenever an error is detected. After this call, no other callback will get called.</td></tr>
<tr><td>OnRedirecting</td><td>self, NewUrl</td><td>Called if the server returned a valid redirection HTTP status code and a Location header, and redirection is allowed by the Options.</td></tr>
</table>
<p>
The following example is adapted from the Debuggers plugin's "download" command, it downloads the
contents of an URL into a file.
<pre class="prettyprint lang-lua">
function HandleConsoleDownload(a_Split) -- Console command handler
-- Read the params from the command:
local url = a_Split[2]
local fnam = a_Split[3]
if (not(url) or not(fnam)) then
return true, "Missing parameters. Usage: download <url> <filename>"
end
-- Define the cUrlClient callbacks
local callbacks =
{
OnStatusLine = function (self, a_HttpVersion, a_Status, a_Rest)
-- Only open the output file if the server reports a success:
if (a_Status ~= 200) then
LOG("Cannot download " .. url .. ", HTTP error code " .. a_Status)
return
end
local f, err = io.open(fnam, "wb")
if not(f) then
LOG("Cannot download " .. url .. ", error opening the file " .. fnam .. ": " .. (err or "<no message>"))
return
end
self.m_File = f
end,
OnBodyData = function (self, a_Data)
-- If the file has been opened, write the data:
if (self.m_File) then
self.m_File:write(a_Data)
end
end,
OnBodyFinished = function (self)
-- If the file has been opened, close it and report success
if (self.m_File) then
self.m_File:close()
LOG("File " .. fnam .. " has been downloaded.")
end
end,
}
-- Start the URL download:
local isSuccess, msg = cUrlClient:Get(url, callbacks)
if not(isSuccess) then
LOG("Cannot start an URL download: " .. (msg or "<no message>"))
return true
end
return true
end
</pre>
]],
},
{
Header = "Options",
Contents = [[
The requests support the following options, specified in the optional Options table parameter:
<table>
<tr><th>Option name</th><th>Description</th></tr>
<tr><td>MaxRedirects</td><td>Maximum number of HTTP redirects that the cUrlClient will follow. If the server still reports a redirect after reaching this many redirects, the cUrlClient reports an error. May be specified as either a number or a string parsable into a number. Default: 30.</td></tr>
<tr><td>OwnCert</td><td>The client certificate to use, if requested by the server. A string containing a PEM- or DER-encoded cert is expected.</td></tr>
<tr><td>OwnPrivKey</td><td>The private key appropriate for OwnCert. A string containing a PEM- or DER-encoded private key is expected.</td></tr>
<tr><td>OwnPrivKeyPassword</td><td>The password for OwnPrivKey. If not present or empty, no password is assumed.</td></tr>
</table>
<p>
Redirection:
<ul>
<li>If a redirect is received, and redirection is allowed by MaxRedirects, the redirection is
reported via OnRedirecting() callback and the request is restarted at the redirect URL, without
reporting any of the redirect's headers nor body.</li>
<li>If a redirect is received and redirection is not allowed (maximum redirection attempts have
been reached), the OnRedirecting() callback is called with the redirect URL and then the request
terminates with an OnError() callback, without reporting the redirect's headers nor body.</li>
</ul>
]],
},
},
},
}
| apache-2.0 |
TRex22/hawkthorne-journey | src/hawk/i18n.lua | 1 | 1149 | local json = require 'hawk/json'
local middle = require 'hawk/middleclass'
local i18n = middle.class("i18n")
function i18n:initialize(path, locale)
self.path = path
self:setLocale("en-US")
end
function i18n:getLocale(locale)
local path = self.path .. "/" .. locale .. '.json'
assert(love.filesystem.exists(path), string.format("The locale %q is unknown", locale))
local contents, _ = love.filesystem.read(path)
return json.decode(contents)
end
function i18n:translate(id)
local result = self.strings[id]
assert(result, string.format("The id %q was not found in the current locale (%q)", id, self.currentLocale))
return result
end
function i18n:__call(id)
return self:translate(id)
end
function i18n:getLocales()
local langs = {}
-- will return a list of available language files
for i,p in pairs(love.filesystem.enumerate(self.path)) do
local name = p:gsub('.json', '')
table.insert(langs, name)
end
return langs
end
function i18n:getCurrentLocale()
return self.currentLocale
end
function i18n:setLocale(locale)
self.currentLocale = locale
self.strings = self:getLocale(locale)
end
return i18n
| mit |
wangyi0226/skynet | lualib/skynet/dns.lua | 12 | 12001 | --[[
lua dns resolver library
See https://github.com/xjdrew/levent/blob/master/levent/dns.lua for more detail
-- resource record type:
-- TYPE value and meaning
-- A 1 a host address
-- NS 2 an authoritative name server
-- MD 3 a mail destination (Obsolete - use MX)
-- MF 4 a mail forwarder (Obsolete - use MX)
-- CNAME 5 the canonical name for an alias
-- SOA 6 marks the start of a zone of authority
-- MB 7 a mailbox domain name (EXPERIMENTAL)
-- MG 8 a mail group member (EXPERIMENTAL)
-- MR 9 a mail rename domain name (EXPERIMENTAL)
-- NULL 10 a null RR (EXPERIMENTAL)
-- WKS 11 a well known service description
-- PTR 12 a domain name pointer
-- HINFO 13 host information
-- MINFO 14 mailbox or mail list information
-- MX 15 mail exchange
-- TXT 16 text strings
-- AAAA 28 a ipv6 host address
-- only appear in the question section:
-- AXFR 252 A request for a transfer of an entire zone
-- MAILB 253 A request for mailbox-related records (MB, MG or MR)
-- MAILA 254 A request for mail agent RRs (Obsolete - see MX)
-- * 255 A request for all records
--
-- resource recode class:
-- IN 1 the Internet
-- CS 2 the CSNET class (Obsolete - used only for examples in some obsolete RFCs)
-- CH 3 the CHAOS class
-- HS 4 Hesiod [Dyer 87]
-- only appear in the question section:
-- * 255 any class
-- ]]
--[[
-- struct header {
-- uint16_t tid # identifier assigned by the program that generates any kind of query.
-- uint16_t flags # flags
-- uint16_t qdcount # the number of entries in the question section.
-- uint16_t ancount # the number of resource records in the answer section.
-- uint16_t nscount # the number of name server resource records in the authority records section.
-- uint16_t arcount # the number of resource records in the additional records section.
-- }
--
-- request body:
-- struct request {
-- string name
-- uint16_t atype
-- uint16_t class
-- }
--
-- response body:
-- struct response {
-- string name
-- uint16_t atype
-- uint16_t class
-- uint16_t ttl
-- uint16_t rdlength
-- string rdata
-- }
--]]
local skynet = require "skynet"
local socket = require "skynet.socket"
local MAX_DOMAIN_LEN = 1024
local MAX_LABEL_LEN = 63
local MAX_PACKET_LEN = 2048
local DNS_HEADER_LEN = 12
local TIMEOUT = 30 * 100 -- 30 seconds
local QTYPE = {
A = 1,
CNAME = 5,
AAAA = 28,
}
local QCLASS = {
IN = 1,
}
local weak = {__mode = "kv"}
local CACHE = {}
local dns = {}
local request_pool = {}
local local_hosts -- local static table lookup for hostnames
dns.DEFAULT_HOSTS = "/etc/hosts"
dns.DEFAULT_RESOLV_CONF = "/etc/resolv.conf"
-- return name type: 'ipv4', 'ipv6', or 'hostname'
local function guess_name_type(name)
if name:match("^[%d%.]+$") then
return "ipv4"
end
if name:find(":") then
return "ipv6"
end
return "hostname"
end
-- http://man7.org/linux/man-pages/man5/hosts.5.html
local function parse_hosts()
if not dns.DEFAULT_HOSTS then
return
end
local f = io.open(dns.DEFAULT_HOSTS)
if not f then
return
end
local rts = {}
for line in f:lines() do
local ip, hosts = string.match(line, "^%s*([%[%]%x%.%:]+)%s+([^#;]+)")
if not ip or not hosts then
goto continue
end
local family = guess_name_type(ip)
if family == "hostname" then
goto continue
end
for host in hosts:gmatch("%S+") do
host = host:lower()
local rt = rts[host]
if not rt then
rt = {}
rts[host] = rt
end
if not rt[family] then
rt[family] = {}
end
table.insert(rt[family], ip)
end
::continue::
end
return rts
end
-- http://man7.org/linux/man-pages/man5/resolv.conf.5.html
local function parse_resolv_conf()
if not dns.DEFAULT_RESOLV_CONF then
return
end
local f = io.open(dns.DEFAULT_RESOLV_CONF)
if not f then
return
end
local server
for line in f:lines() do
server = line:match("^%s*nameserver%s+([^#;%s]+)")
if server then
break
end
end
f:close()
return server
end
function dns.flush()
CACHE[QTYPE.A] = setmetatable({},weak)
CACHE[QTYPE.AAAA] = setmetatable({},weak)
end
dns.flush()
local function verify_domain_name(name)
if #name > MAX_DOMAIN_LEN then
return false
end
if not name:match("^[_%l%d%-%.]+$") then
return false
end
for w in name:gmatch("([_%w%-]+)%.?") do
if #w > MAX_LABEL_LEN then
return false
end
end
return true
end
local next_tid = 1
local function gen_tid()
local tid = next_tid
if request_pool[tid] then
tid = nil
for i = 1, 65535 do
-- find available tid
if not request_pool[i] then
tid = i
break
end
end
assert(tid)
end
next_tid = tid + 1
if next_tid > 65535 then
next_tid = 1
end
return tid
end
local function pack_header(t)
return string.pack(">HHHHHH",
t.tid, t.flags, t.qdcount, t.ancount or 0, t.nscount or 0, t.arcount or 0)
end
local function pack_question(name, qtype, qclass)
local labels = {}
for w in name:gmatch("([_%w%-]+)%.?") do
table.insert(labels, string.pack("s1",w))
end
table.insert(labels, '\0')
table.insert(labels, string.pack(">HH", qtype, qclass))
return table.concat(labels)
end
local function unpack_header(chunk)
local tid, flags, qdcount, ancount, nscount, arcount, left = string.unpack(">HHHHHH", chunk)
return {
tid = tid,
flags = flags,
qdcount = qdcount,
ancount = ancount,
nscount = nscount,
arcount = arcount
}, left
end
-- unpack a resource name
local function unpack_name(chunk, left)
local t = {}
local jump_pointer
local tag, offset, label
while true do
tag, left = string.unpack("B", chunk, left)
if tag & 0xc0 == 0xc0 then
-- pointer
offset,left = string.unpack(">H", chunk, left - 1)
offset = offset & 0x3fff
if not jump_pointer then
jump_pointer = left
end
-- offset is base 0, need to plus 1
left = offset + 1
elseif tag == 0 then
break
else
label, left = string.unpack("s1", chunk, left - 1)
t[#t+1] = label
end
end
return table.concat(t, "."), jump_pointer or left
end
local function unpack_question(chunk, left)
local name, left = unpack_name(chunk, left)
local atype, class, left = string.unpack(">HH", chunk, left)
return {
name = name,
atype = atype,
class = class
}, left
end
local function unpack_answer(chunk, left)
local name, left = unpack_name(chunk, left)
local atype, class, ttl, rdata, left = string.unpack(">HHI4s2", chunk, left)
return {
name = name,
atype = atype,
class = class,
ttl = ttl,
rdata = rdata
},left
end
local function unpack_rdata(qtype, chunk)
if qtype == QTYPE.A then
local a,b,c,d = string.unpack("BBBB", chunk)
return string.format("%d.%d.%d.%d", a,b,c,d)
elseif qtype == QTYPE.AAAA then
local a,b,c,d,e,f,g,h = string.unpack(">HHHHHHHH", chunk)
return string.format("%x:%x:%x:%x:%x:%x:%x:%x", a, b, c, d, e, f, g, h)
else
error("Error qtype " .. qtype)
end
end
local dns_server = {
fd = nil,
address = nil,
port = nil,
retire = nil,
}
local function resolve(content)
if #content < DNS_HEADER_LEN then
-- drop
skynet.error("Recv an invalid package when dns query")
return
end
local answer_header,left = unpack_header(content)
-- verify answer
assert(answer_header.qdcount == 1, "malformed packet")
local question,left = unpack_question(content, left)
local ttl
local answer
local answers_ipv4
local answers_ipv6
for i=1, answer_header.ancount do
answer, left = unpack_answer(content, left)
local answers
if answer.atype == QTYPE.A then
answers_ipv4 = answers_ipv4 or {}
answers = answers_ipv4
elseif answer.atype == QTYPE.AAAA then
answers_ipv6 = answers_ipv6 or {}
answers = answers_ipv6
end
if answers then
local ip = unpack_rdata(answer.atype, answer.rdata)
ttl = ttl and math.min(ttl, answer.ttl) or answer.ttl
answers[#answers+1] = ip
end
end
if answers_ipv4 then
CACHE[QTYPE.A][question.name] = { answers = answers_ipv4, ttl = skynet.now() + ttl * 100 }
end
if answers_ipv6 then
CACHE[QTYPE.AAAA][question.name] = { answers = answers_ipv6, ttl = skynet.now() + ttl * 100 }
end
local resp = request_pool[answer_header.tid]
if not resp then
-- the resp may be timeout
return
end
if question.name ~= resp.name then
skynet.error("Recv an invalid name when dns query")
end
local r = CACHE[resp.qtype][resp.name]
if r then
resp.answers = r.answers
end
skynet.wakeup(resp.co)
end
local function connect_server()
local fd = socket.udp(function(str, from)
resolve(str)
end)
if not dns_server.address then
dns_server.address = parse_resolv_conf()
dns_server.port = 53
end
assert(dns_server.address, "Call dns.server first")
local ok, err = pcall(socket.udp_connect,fd, dns_server.address, dns_server.port)
if not ok then
socket.close(fd)
error(err)
end
dns_server.fd = fd
skynet.error(string.format("Udp server open %s:%s (%d)", dns_server.address, dns_server.port, fd))
end
local DNS_SERVER_RETIRE = 60 * 100
local function touch_server()
dns_server.retire = skynet.now()
if dns_server.fd then
return
end
connect_server()
local function check_alive()
if skynet.now() > dns_server.retire + DNS_SERVER_RETIRE then
local fd = dns_server.fd
if fd then
dns_server.fd = nil
socket.close(fd)
skynet.error(string.format("Udp server close %s:%s (%d)", dns_server.address, dns_server.port, fd))
end
else
skynet.timeout( 2 * DNS_SERVER_RETIRE, check_alive)
end
end
skynet.timeout( 2 * DNS_SERVER_RETIRE, check_alive)
end
function dns.server(server, port)
dns_server.address = server
dns_server.port = port or 53
end
local function lookup_cache(name, qtype, ignorettl)
local result = CACHE[qtype][name]
if result then
if ignorettl or (result.ttl > skynet.now()) then
return result.answers
end
end
end
local function suspend(tid, name, qtype)
local req = {
name = name,
tid = tid,
qtype = qtype,
co = coroutine.running(),
}
request_pool[tid] = req
skynet.fork(function()
skynet.sleep(TIMEOUT)
local req = request_pool[tid]
if req then
-- cancel tid
skynet.error(string.format("DNS query %s timeout", name))
request_pool[tid] = nil
skynet.wakeup(req.co)
end
end)
skynet.wait(req.co)
request_pool[tid] = nil
if not req.answers then
local answers = lookup_cache(name, qtype, true)
if answers then
return answers[1], answers
end
error "timeout or no answer"
end
return req.answers[1], req.answers
end
-- lookup local static table
local function local_resolve(name, ipv6)
if not local_hosts then
local_hosts = parse_hosts()
end
if not local_hosts then
return
end
local family = ipv6 and "ipv6" or "ipv4"
local t = local_hosts[name]
if t then
local answers = t[family]
if answers then
return answers[1], answers
end
end
return nil
end
-- lookup dns server
local function remote_resolve(name, ipv6)
local qtype = ipv6 and QTYPE.AAAA or QTYPE.A
local answers = lookup_cache(name, qtype)
if answers then
return answers[1], answers
end
local question_header = {
tid = gen_tid(),
flags = 0x100, -- flags: 00000001 00000000, set RD
qdcount = 1,
}
local req = pack_header(question_header) .. pack_question(name, qtype, QCLASS.IN)
touch_server()
socket.write(dns_server.fd, req)
return suspend(question_header.tid, name, qtype)
end
function dns.resolve(name, ipv6)
local name = name:lower()
local ntype = guess_name_type(name)
if ntype ~= "hostname" then
if (ipv6 and name == "ipv4") or (not ipv6 and name == "ipv6") then
return nil, "illegal ip address"
end
return name
end
if not verify_domain_name(name) then
return nil, "illegal name"
end
local answer, answers = local_resolve(name, ipv6)
if answer then
return answer, answers
end
return remote_resolve(name, ipv6)
end
return dns
| mit |
neilbu/osrm-backend | profiles/lib/tags.lua | 8 | 3030 | -- Helpers for searching and parsing tags
local Tags = {}
-- return [forward,backward] values for a specific tag.
-- e.g. for maxspeed search forward:
-- maxspeed:forward
-- maxspeed
-- and backward:
-- maxspeed:backward
-- maxspeed
function Tags.get_forward_backward_by_key(way,data,key)
local forward = way:get_value_by_key(key .. ':forward')
local backward = way:get_value_by_key(key .. ':backward')
if forward and backward then
return forward, backward
end
local common = way:get_value_by_key(key)
return forward or common,
backward or common
end
-- return [forward,backward] values, searching a
-- prioritized sequence of tags
-- e.g. for the sequence [maxspeed,advisory] search forward:
-- maxspeed:forward
-- maxspeed
-- advisory:forward
-- advisory
-- and for backward:
-- maxspeed:backward
-- maxspeed
-- advisory:backward
-- advisory
function Tags.get_forward_backward_by_set(way,data,keys)
local forward, backward
for i,key in ipairs(keys) do
if not forward then
forward = way:get_value_by_key(key .. ':forward')
end
if not backward then
backward = way:get_value_by_key(key .. ':backward')
end
if not forward or not backward then
local common = way:get_value_by_key(key)
forward = forward or common
backward = backward or common
end
if forward and backward then
break
end
end
return forward, backward
end
-- look through a sequence of keys combined with a prefix
-- e.g. for the sequence [motorcar,motor_vehicle,vehicle] and the prefix 'oneway' search for:
-- oneway:motorcar
-- oneway:motor_vehicle
-- oneway:vehicle
function Tags.get_value_by_prefixed_sequence(way,seq,prefix)
local v
for i,key in ipairs(seq) do
v = way:get_value_by_key(prefix .. ':' .. key)
if v then
return v
end
end
end
-- look through a sequence of keys combined with a postfix
-- e.g. for the sequence [motorcar,motor_vehicle,vehicle] and the postfix 'oneway' search for:
-- motorcar:oneway
-- motor_vehicle:oneway
-- vehicle:oneway
function Tags.get_value_by_postfixed_sequence(way,seq,postfix)
local v
for i,key in ipairs(seq) do
v = way:get_value_by_key(key .. ':' .. postfix)
if v then
return v
end
end
end
-- check if key-value pairs are set in a way and return a
-- corresponding constant if it is. e.g. for this input:
--
-- local speeds = {
-- highway = {
-- residential = 20,
-- primary = 40
-- },
-- amenity = {
-- parking = 10
-- }
-- }
--
-- we would check whether the following key-value combinations
-- are set, and return the corresponding constant:
--
-- highway = residential => 20
-- highway = primary => 40
-- amenity = parking => 10
function Tags.get_constant_by_key_value(way,lookup)
for key,set in pairs(lookup) do
local way_value = way:get_value_by_key(key)
for value,t in pairs(set) do
if way_value == value then
return key,value,t
end
end
end
end
return Tags
| bsd-2-clause |
arca1n/cocos2d-x_nextpeer_integration | cocos/scripting/lua/script/Cocos2d.lua | 4 | 6861 | cc = cc or {}
cc.DIRECTOR_PROJECTION_2D = 0
cc.DIRECTOR_PROJECTION_3D = 1
function cc.clampf(value, min_inclusive, max_inclusive)
-- body
local temp = 0
if min_inclusive > max_inclusive then
temp = min_inclusive
min_inclusive = max_inclusive
max_inclusive = temp
end
if value < min_inclusive then
return min_inclusive
elseif value < max_inclusive then
return value
else
return max_inclusive
end
end
--Point
function cc.p(_x,_y)
if nil == _y then
return { x = _x.x, y = _x.y }
else
return { x = _x, y = _y }
end
end
function cc.pAdd(pt1,pt2)
return {x = pt1.x + pt2.x , y = pt1.y + pt2.y }
end
function cc.pSub(pt1,pt2)
return {x = pt1.x - pt2.x , y = pt1.y - pt2.y }
end
function cc.pMul(pt1,factor)
return { x = pt1.x * factor , y = pt1.y * factor }
end
function cc.pMidpoint(pt1,pt2)
return { x = (pt1.x + pt2.x) / 2.0 , y = ( pt1.y + pt2.y) / 2.0 }
end
function cc.pForAngle(a)
return { x = math.cos(a), y = math.sin(a) }
end
function cc.pGetLength(pt)
return math.sqrt( pt.x * pt.x + pt.y * pt.y )
end
function cc.pNormalize(pt)
local length = cc.pGetLength(pt)
if 0 == length then
return { x = 1.0,y = 0.0 }
end
return { x = pt.x / length, y = pt.y / length }
end
function cc.pCross(self,other)
return self.x * other.y - self.y * other.x
end
function cc.pDot(self,other)
return self.x * other.x - self.y * other.y
end
function cc.pToAngleSelf(self)
return math.atan2(self.y, self.x)
end
function cc.pGetAngle(self,other)
local a2 = cc.pNormalize(self)
local b2 = cc.pNormalize(other)
local angle = math.atan2(cc.pCross(a2, b2), cc.pDot(a2, b2) )
if angle < 1.192092896e-7 then
return 0.0
end
return angle
end
function cc.pGetDistance(startP,endP)
return cc.pGetLength(cc.pSub(startP,endP))
end
function cc.pIsLineIntersect(A, B, C, D, s, t)
if ((A.x == B.x) and (A.y == B.y)) or ((C.x == D.x) and (C.y == D.y))then
return false, s, t
end
local BAx = B.x - A.x
local BAy = B.y - A.y
local DCx = D.x - C.x
local DCy = D.y - C.y
local ACx = A.x - C.x
local ACy = A.y - C.y
local denom = DCy * BAx - DCx * BAy
s = DCx * ACy - DCy * ACx
t = BAx * ACy - BAy * ACx
if (denom == 0) then
if (s == 0 or t == 0) then
return true, s , t
end
return false, s, t
end
s = s / denom
t = t / denom
return true,s,t
end
function cc.pPerp(pt)
return { x = -pt.y, y = pt.x }
end
function cc.RPerp(pt)
return { x = pt.y, y = -pt.x }
end
function cc.pProject(pt1, pt2)
return { x = pt2.x * (cc.pDot(pt1,pt2) / cc.pDot(pt2,pt2)) , y = pt2.y * (cc.pDot(pt1,pt2) / cc.pDot(pt2,pt2)) }
end
function cc.pRotate(pt1, pt2)
return { x = pt1.x * pt2.x - pt1.y * pt2.y, y = pt1.x * pt2.y + pt1.y * pt2.x }
end
function cc.pUnrotate(pt1, pt2)
return { x = pt1.x * pt2.x + pt1.y * pt2.y, pt1.y * pt2.x - pt1.x * pt2.y }
end
function cc.pLengthSQ(pt)
return cc.pDot(pt)
end
function cc.pDistanceSQ(pt1,pt2)
return cc.pLengthSQ(cc.pSub(pt1,pt2))
end
function cc.pGetClampPoint(pt1,pt2,pt3)
return { x = cc.clampf(pt1.x, pt2.x, pt3.x), y = cc.clampf(pt1.y, pt2.y, pt3.y) }
end
function cc.pFromSize(sz)
return { x = sz.width, y = sz.height }
end
function cc.pLerp(pt1,pt2,alpha)
return cc.pAdd(cc.pMul(pt1, 1.0 - alpha), cc.pMul(pt2,alpha) )
end
function cc.pFuzzyEqual(pt1,pt2,variance)
if (pt1.x - variance <= pt2.x) and (pt2.x <= pt1.x + variance) and (pt1.y - variance <= pt2.y) and (pt2.y <= pt1.y + variance) then
return true
else
return false
end
end
function cc.pRotateByAngle(pt1, pt2, angle)
return cc.pAdd(pt2, cc.pRotate( cc.pSub(pt1, pt2),cc.pForAngle(angle)))
end
function cc.pIsSegmentIntersect(pt1,pt2,pt3,pt4)
local s,t,ret = 0,0,false
ret,s,t =cc.pIsLineIntersect(pt1, pt2, pt3, pt4,s,t)
if ret and s >= 0.0 and s <= 1.0 and t >= 0.0 and t <= 0.0 then
return true;
end
return false
end
function cc.pGetIntersectPoint(pt1,pt2,pt3,pt4)
local s,t, ret = 0,0,false
ret,s,t = cc.pIsLineIntersect(pt1,pt2,pt3,pt4,s,t)
if ret then
return cc.p(pt1.x + s * (pt2.x - pt1.x), pt1.y + s * (pt2.y - pt1.y))
else
return cc.p(0,0)
end
end
--Size
function cc.size( _width,_height )
return { width = _width, height = _height }
end
--Rect
function cc.rect(_x,_y,_width,_height)
return { x = _x, y = _y, width = _width, height = _height }
end
function cc.rectEqualToRect(rect1,rect2)
if ((rect1.x >= rect2.x) or (rect1.y >= rect2.y) or
( rect1.x + rect1.width <= rect2.x + rect2.width) or
( rect1.y + rect1.height <= rect2.y + rect2.height)) then
return false
end
return true
end
function cc.rectGetMaxX(rect)
return rect.x + rect.width
end
function cc.rectGetMidX(rect)
return rect.x + rect.width / 2.0
end
function cc.rectGetMinX(rect)
return rect.x
end
function cc.rectGetMaxY(rect)
return rect.y + rect.height
end
function cc.rectGetMidY(rect)
return rect.y + rect.height / 2.0
end
function cc.rectGetMinY(rect)
return rect.y
end
function cc.rectContainsPoint( rect, point )
local ret = false
if (point.x >= rect.x) and (point.x <= rect.x + rect.width) and
(point.y >= rect.y) and (point.y <= rect.y + rect.height) then
ret = true
end
return ret
end
function cc.rectIntersectsRect( rect1, rect2 )
local intersect = not ( rect1.x > rect2.x + rect2.width or
rect1.x + rect1.width < rect2.x or
rect1.y > rect2.y + rect2.height or
rect1.y + rect1.height < rect2.y )
return intersect
end
function cc.rectUnion( rect1, rect2 )
local rect = cc.rect(0, 0, 0, 0)
rect.x = math.min(rect1.x, rect2.x)
rect.y = math.min(rect1.y, rect2.y)
rect.width = math.max(rect1.x + rect1.width, rect2.x + rect2.width) - rect.x
rect.height = math.max(rect1.y + rect1.height, rect2.y + rect2.height) - rect.y
return rect
end
function cc.rectIntersection( rect1, rect2 )
local intersection = cc.rect(
math.max(rect1.x, rect2.x),
math.max(rect1.y, rect2.y),
0, 0)
intersection.width = math.min(rect1.x + rect1.width, rect2.x + rect2.width) - intersection.x
intersection.height = math.min(rect1.y + rect1.height, rect2.y + rect2.height) - intersection.y
return intersection
end
--Color3B
function cc.c3b( _r,_g,_b )
return { r = _r, g = _g, b = _b }
end
--Color4B
function cc.c4b( _r,_g,_b,_a )
return { r = _r, g = _g, b = _b, a = _a }
end
--Color4F
function cc.c4f( _r,_g,_b,_a )
return { r = _r, g = _g, b = _b, a = _a }
end
| mit |
Ninjistix/darkstar | scripts/globals/spells/bio_ii.lua | 2 | 2409 | -----------------------------------------
-- Spell: Bio II
-- Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
--calculate raw damage
local basedmg = caster:getSkillLevel(DARK_MAGIC_SKILL) / 4;
local params = {};
params.dmg = basedmg;
params.multiplier = 2;
params.skillType = DARK_MAGIC_SKILL;
params.attribute = MOD_INT;
params.hasMultipleTargetReduction = false;
local dmg = calculateMagicDamage(caster, target, spell, params);
-- Softcaps at 8, should always do at least 1
if (dmg > 30) then
dmg = 30;
end
if (dmg < 1) then
dmg = 1;
end
--get resist multiplier (1x if no resist)
local params = {};
params.diff = caster:getStat(MOD_INT)-target:getStat(MOD_INT);
params.attribute = MOD_INT;
params.skillType = DARK_MAGIC_SKILL;
params.bonus = 1.0;
local resist = applyResistance(caster, target, spell, params);
--get the resisted damage
dmg = dmg*resist;
--add on bonuses (staff/day/weather/jas/mab/etc all go in this function)
dmg = addBonuses(caster,spell,target,dmg);
--add in target adjustment
dmg = adjustForTarget(target,dmg,spell:getElement());
--add in final adjustments including the actual damage dealt
local final = finalMagicAdjustments(caster,target,spell,dmg);
-- Calculate duration.
local duration = 120;
-- Check for Dia.
local dia = target:getStatusEffect(EFFECT_DIA);
-- Calculate DoT (rough, though fairly accurate)
local dotdmg = 3 + math.floor(caster:getSkillLevel(DARK_MAGIC_SKILL) / 60);
-- Do it!
if (target:addStatusEffect(EFFECT_BIO,dotdmg,3,duration,FLAG_ERASABLE, 10,2)) then
spell:setMsg(msgBasic.MAGIC_DMG);
else
spell:setMsg(msgBasic.MAGIC_NO_EFFECT);
end
--Try to kill same tier Dia (default behavior)
if (DIA_OVERWRITE == 1 and dia ~= nil) then
if (dia:getPower() <= 2) then
target:delStatusEffect(EFFECT_DIA);
end
end
return final;
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/settings.lua | 2 | 11554 | -----------------------------------------------
------------- GLOBAL SETTINGS -------------
-----------------------------------------------
-- This is to allow server operators to further customize their servers. As more features are added to pXI, the list will surely expand.
-- Anything scripted can be customized with proper script editing.
-- PLEASE REQUIRE THIS SCRIPT IN ANY SCRIPTS YOU DO: ADD THIS LINE TO THE TOP!!!!
-- require("scripts/globals/settings");
-- With this script added to yours, you can pull variables from it!!
-- Always include status.lua, which defines mods
-- require("scripts/globals/status");
-- Common functions
require("scripts/globals/common");
-- Enable Expansion (1= yes 0= no)
ENABLE_COP = 0;
ENABLE_TOAU = 0;
ENABLE_WOTG = 0;
ENABLE_ACP = 0;
ENABLE_AMK = 0;
ENABLE_ASA = 0;
ENABLE_ABYSSEA = 0;
ENABLE_SOA = 0;
ENABLE_ROV = 0;
ENABLE_VOIDWATCH = 0; -- Not an expansion, but has its own storyline.
-- FIELDS OF VALOR/Grounds of Valor settings
ENABLE_FIELD_MANUALS = 1; -- Enables Fields of Valor
ENABLE_GROUNDS_TOMES = 1; -- Enables Grounds of Valor
REGIME_WAIT = 1; -- Make people wait till 00:00 game time as in retail. If it's 0, there is no wait time.
LOW_LEVEL_REGIME = 0; -- Allow people to kill regime targets even if they give no exp, allowing people to farm regime targets at 75 in low level areas.
-- Setting to lock content more accurately to the content you have defined above
-- This generally results in a more accurate presentation of your selected expansions
-- as well as a less confusing player experience for things that are disabled (things that are disabled are not loaded)
-- This feature correlates to the content_tag column in the SQL files
RESTRICT_CONTENT = 0;
-- CHARACTER CONFIG
INITIAL_LEVEL_CAP = 50; -- The initial level cap for new players. There seems to be a hardcap of 255.
MAX_LEVEL = 75; -- Level max of the server, lowers the attainable cap by disabling Limit Break quests.
NORMAL_MOB_MAX_LEVEL_RANGE_MIN = 81; -- Lower Bound of Max Level Range for Normal Mobs (0 = Uncapped)
NORMAL_MOB_MAX_LEVEL_RANGE_MAX = 84; -- Upper Bound of Max Level Range for Normal Mobs (0 = Uncapped)
START_GIL = 10; -- Amount of gil given to newly created characters.
START_INVENTORY = 30; -- Starting inventory and satchel size. Ignores values < 30. Do not set above 80!
OPENING_CUTSCENE_ENABLE = 0; -- Set to 1 to enable opening cutscenes, 0 to disable.
SUBJOB_QUEST_LEVEL = 18; -- Minimum level to accept either subjob quest. Set to 0 to start the game with subjobs unlocked.
ADVANCED_JOB_LEVEL = 30; -- Minimum level to accept advanced job quests. Set to 0 to start the game with advanced jobs.
ALL_MAPS = 0; -- Set to 1 to give starting characters all the maps.
UNLOCK_OUTPOST_WARPS = 0; -- Set to 1 to give starting characters all outpost warps. 2 to add Tu'Lia and Tavnazia.
SHOP_PRICE = 1.000; -- Multiplies prices in NPC shops.
GIL_RATE = 1.000; -- Multiplies gil earned from quests. Won't always display in game.
BAYLD_RATE = 1.000; -- Multiples bayld earned from quests.
EXP_RATE = 1.000; -- Multiplies exp earned from fov and quests.
TABS_RATE = 1.000; -- Multiplies tabs earned from fov.
CURE_POWER = 1.000; -- Multiplies amount healed from Healing Magic, including the relevant Blue Magic.
ELEMENTAL_POWER = 1.000; -- Multiplies damage dealt by Elemental and non-drain Dark Magic.
DIVINE_POWER = 1.000; -- Multiplies damage dealt by Divine Magic.
NINJUTSU_POWER = 1.000; -- Multiplies damage dealt by Ninjutsu Magic.
BLUE_POWER = 1.000; -- Multiplies damage dealt by Blue Magic.
DARK_POWER = 1.000; -- Multiplies amount drained by Dark Magic.
ITEM_POWER = 1.000; -- Multiplies the effect of items such as Potions and Ethers.
WEAPON_SKILL_POWER = 1.000; -- Multiplies damage dealt by Weapon Skills.
WEAPON_SKILL_POINTS = 1.000; -- Multiplies points earned during weapon unlocking.
USE_ADOULIN_WEAPON_SKILL_CHANGES = false; -- true/false. Change to toggle new Adoulin weapon skill damage calculations
HARVESTING_BREAK_CHANCE = 0.33; -- % chance for the sickle to break during harvesting. Set between 0 and 1.
EXCAVATION_BREAK_CHANCE = 0.33; -- % chance for the pickaxe to break during excavation. Set between 0 and 1.
LOGGING_BREAK_CHANCE = 0.33; -- % chance for the hatchet to break during logging. Set between 0 and 1.
MINING_BREAK_CHANCE = 0.33; -- % chance for the pickaxe to break during mining. Set between 0 and 1.
HARVESTING_RATE = 0.50; -- % chance to recieve an item from haresting. Set between 0 and 1.
EXCAVATION_RATE = 0.50; -- % chance to recieve an item from excavation. Set between 0 and 1.
LOGGING_RATE = 0.50; -- % chance to recieve an item from logging. Set between 0 and 1.
MINING_RATE = 50; -- % chance to recieve an item from mining. Set between 0 and 100.
HEALING_TP_CHANGE = -100; -- Change in TP for each healing tick. Default is -100
-- SE implemented coffer/chest illusion time in order to prevent coffer farming. No-one in the same area can open a chest or coffer for loot (gil, gems & items)
-- till a random time between MIN_ILLSION_TIME and MAX_ILLUSION_TIME. During this time players can loot keyitem and item related to quests (AF, maps... etc.)
COFFER_MAX_ILLUSION_TIME = 3600; -- 1 hour
COFFER_MIN_ILLUSION_TIME = 1800; -- 30 minutes
CHEST_MAX_ILLUSION_TIME = 3600; -- 1 hour
CHEST_MIN_ILLUSION_TIME = 1800; -- 30 minutes
-- Sets spawn type for: Behemoth, Fafnir, Adamantoise, King Behemoth, Nidhog, Aspidochelone.
-- Use 0 for timed spawns, 1 for force pop only, 2 for both
LandKingSystem_NQ = 0;
LandKingSystem_HQ = 0;
-- DYNAMIS SETTINGS
BETWEEN_2DYNA_WAIT_TIME = 1; -- wait time between 2 Dynamis (in real day) min: 1 day
DYNA_MIDNIGHT_RESET = true; -- if true, makes the wait time count by number of server midnights instead of full 24 hour intervals
DYNA_LEVEL_MIN = 65; -- level min for entering in Dynamis
TIMELESS_HOURGLASS_COST = 500000; -- refund for the timeless hourglass for Dynamis.
PRISMATIC_HOURGLASS_COST = 50000; -- cost of the prismatic hourglass for Dynamis.
CURRENCY_EXCHANGE_RATE = 100; -- X Tier 1 ancient currency -> 1 Tier 2, and so on. Certain values may conflict with shop items. Not designed to exceed 198.
RELIC_2ND_UPGRADE_WAIT_TIME = 604800; -- wait time for 2nd relic upgrade (stage 2 -> stage 3) in seconds. 604800s = 1 RL week.
RELIC_3RD_UPGRADE_WAIT_TIME = 295200; -- wait time for 3rd relic upgrade (stage 3 -> stage 4) in seconds. 295200s = 82 hours.
FREE_COP_DYNAMIS = 1 ; -- Authorize player to entering inside COP Dynamis without completing COP mission ( 1 = enable 0= disable)
-- QUEST/MISSION SPECIFIC SETTINGS
WSNM_LEVEL = 70; -- Min Level to get WSNM Quests
WSNM_SKILL_LEVEL = 240;
AF1_QUEST_LEVEL = 40; -- Minimum level to start AF1 quest
AF2_QUEST_LEVEL = 50; -- Minimum level to start AF2 quest
AF3_QUEST_LEVEL = 50; -- Minimum level to start AF3 quest
AF1_FAME = 20; -- base fame for completing an AF1 quest
AF2_FAME = 40; -- base fame for completing an AF2 quest
AF3_FAME = 60; -- base fame for completing an AF3 quest
DEBUG_MODE = 0; -- Set to 1 to activate auto-warping to the next location (only supported by certain missions / quests).
QM_RESET_TIME = 300; -- Default time (in seconds) you have from killing ???-pop mission NMs to click again and get key item, until ??? resets.
OldSchoolG1 = false; -- Set to true to require farming Exoray Mold, Bombd Coal, and Ancient Papyrus drops instead of allowing key item method.
OldSchoolG2 = false; -- Set true to require the NMs for "Atop the Highest Mountains" be dead to get KI like before SE changed it.
FrigiciteDuration = 30; -- When OldSChoolG2 is enabled, this is the time (in seconds) you have from killing Boreal NMs to click the "???" target.
-- JOB ABILITY/TRAIT SPECIFIC SETTINGS
CIRCLE_KILLER_EFFECT = 20; -- Intimidation percentage granted by circle effects. (made up number)
KILLER_EFFECT = 10; -- Intimidation percentage from killer job traits.
-- SPELL SPECIFIC SETTINGS
DIA_OVERWRITE = 1; --Set to 1 to allow Bio to overwrite same tier Dia. Default is 1.
BIO_OVERWRITE = 0; --Set to 1 to allow Dia to overwrite same tier Bio. Default is 0.
BARELEMENT_OVERWRITE = 1; --Set to 1 to allow Barelement spells to overwrite each other (prevent stacking). Default is 1.
BARSTATUS_OVERWRITE = 1; --Set to 1 to allow Barstatus spells to overwrite each other (prevent stacking). Default is 1.
STONESKIN_CAP = 350; -- soft cap for hp absorbed by stoneskin
BLINK_SHADOWS = 2; -- number of shadows supplied by Blink spell
ENSPELL_DURATION = 180; -- duration of RDM en-spells
SPIKE_EFFECT_DURATION = 180; -- the duration of RDM, BLM spikes effects (not Reprisal)
ELEMENTAL_DEBUFF_DURATION = 120; -- base duration of elemental debuffs
AQUAVEIL_COUNTER = 1; -- Base amount of hits Aquaveil absorbs to prevent spell interrupts. Retail is 1.
ABSORB_SPELL_AMOUNT = 8; -- how much of a stat gets absorbed by DRK absorb spells - expected to be a multiple of 8.
ABSORB_SPELL_TICK = 9; -- duration of 1 absorb spell tick
SNEAK_INVIS_DURATION_MULTIPLIER = 1; -- multiplies duration of sneak,invis,deodorize to reduce player torture. 1 = retail behavior.
USE_OLD_CURE_FORMULA = false; -- true/false. if true, uses older cure formula (3*MND + VIT + 3*(healing skill/5)) // cure 6 will use the newer formula
-- CELEBRATIONS
EXPLORER_MOOGLE = 1; -- Enables Explorer Moogle teleports
EXPLORER_MOOGLE_LEVELCAP = 10;
HALLOWEEN_2005 = 0; -- Set to 1 to Enable the 2005 version of Harvest Festival, will start on Oct. 20 and end Nov. 1.
HALLOWEEN_YEAR_ROUND = 0; -- Set to 1 to have Harvest Festival initialize outside of normal times.
-- MISC
HOMEPOINT_HEAL = 0; --Set to 1 if you want Home Points to heal you like in single-player Final Fantasy games.
RIVERNE_PORTERS = 120; -- Time in seconds that Unstable Displacements in Cape Riverne stay open after trading a scale.
LANTERNS_STAY_LIT = 1200; -- time in seconds that lanterns in the Den of Rancor stay lit.
ENABLE_COP_ZONE_CAP=1; -- enable or disable lvl cap
TIMEZONE_OFFSET = 9.0; -- Offset from UTC used to determine when "JP Midnight" is for the server. Default is JST (+9.0).
ALLOW_MULTIPLE_EXP_RINGS = 0; -- Set to 1 to remove ownership restrictions on the Chariot/Empress/Emperor Band trio.
BYPASS_EXP_RING_ONE_PER_WEEK = 0; -- -- Set to 1 to bypass the limit of one ring per Conquest Tally Week.
NUMBER_OF_DM_EARRINGS = 1; -- Number of earrings players can simultaneously own from Divine Might before scripts start blocking them (Default: 1)
HOMEPOINT_TELEPORT = 0; -- Enables the homepoint teleport system
DIG_ABUNDANCE_BONUS = 0; -- Increase chance of digging up an item (450 = item digup chance +45)
DIG_FATIGUE = 1; -- Set to 0 to disable Dig Fatigue
DIG_GRANT_BURROW = 0; -- Set to 1 to grant burrow ability
DIG_GRANT_BORE = 0; -- Set to 1 to grant bore ability
ENM_COOLDOWN = 120; -- Number of hours before a player can obtain same KI for ENMs (default: 5 days)
FORCE_SPAWN_QM_RESET_TIME = 300; -- Number of seconds the ??? remains hidden for after the despawning of the mob it force spawns.
-- LIMBUS
BETWEEN_2COSMOCLEANSE_WAIT_TIME = 3; -- day between 2 limbus keyitem (default 3 days)
DIMENSIONAL_PORTAL_UNLOCK = false; -- Set true to bypass requirements for using dimensional portals to reach sea for Limbus
-- ABYSSEA
VISITANT_BONUS = 1.00; -- Default: 1.00 - (retail) - Multiplies the base time value of each Traverser Stone. | gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Palborough_Mines/npcs/_3za.lua | 5 | 1172 | -----------------------------------
-- Area: Palborough Mines
-- NPC: Refiner Lid
-- Involved In Mission: Journey Abroad
-- @zone 143
-- !pos 180 -32 167
-----------------------------------
package.loaded["scripts/zones/Palborough_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Palborough_Mines/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
gravelQty = trade:getItemQty(597); -- Mine Gravel
already_in = player:getVar("refiner_input");
if (already_in + gravelQty > 10) then
player:startEvent(20);
elseif (trade:getItemCount() == gravelQty) then
player:tradeComplete();
player:setVar("refiner_input",already_in + gravelQty);
player:startEvent(19,597,gravelQty);
else
player:startEvent(21);
end
end;
function onTrigger(player,npc)
player:startEvent(18);
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
TRex22/hawkthorne-journey | src/instructions.lua | 3 | 3287 | local Gamestate = require 'vendor/gamestate'
local window = require 'window'
local camera = require 'camera'
local sound = require 'vendor/TEsound'
local fonts = require 'fonts'
local controls = require 'controls'
local VerticalParticles = require "verticalparticles"
local Menu = require 'menu'
local state = Gamestate.new()
local menu = Menu.new({
'UP',
'DOWN',
'LEFT',
'RIGHT',
'SELECT',
'START',
'JUMP',
'ATTACK',
'INTERACT',
})
local descriptions = {
UP = 'Move Up / Look',
DOWN = 'Move Down / Duck',
LEFT = 'Move Left',
RIGHT = 'Move Right',
SELECT = 'Inventory',
START = 'Pause',
JUMP = 'Jump / OK',
ATTACK = 'Attack',
INTERACT = 'Interact',
}
menu:onSelect(function()
controls.enableRemap = true
state.statusText = "PRESS NEW KEY" end)
function state:init()
VerticalParticles.init()
self.arrow = love.graphics.newImage("images/menu/arrow.png")
self.background = love.graphics.newImage("images/menu/pause.png")
self.instructions = {}
-- The X coordinates of the columns
self.left_column = 160
self.right_column = 300
-- The Y coordinate of the top key
self.top = 95
-- Vertical spacing between keys
self.spacing = 17
end
function state:enter(previous)
fonts.set( 'big' )
sound.playMusic( "daybreak" )
camera:setPosition(0, 0)
self.instructions = controls.getButtonmap()
self.previous = previous
self.option = 0
self.statusText = ''
end
function state:leave()
fonts.reset()
end
function state:keypressed( button )
if controls.enableRemap then self:remapKey(button) end
if controls.getButton then menu:keypressed(button) end
if button == 'START' then Gamestate.switch(self.previous) end
end
function state:update(dt)
VerticalParticles.update(dt)
end
function state:draw()
VerticalParticles.draw()
love.graphics.draw(self.background,
camera:getWidth() / 2 - self.background:getWidth() / 2,
camera:getHeight() / 2 - self.background:getHeight() / 2)
local n = 1
love.graphics.setColor(255, 255, 255)
local back = controls.getKey("START") .. ": BACK TO MENU"
local howto = controls.getKey("ATTACK") .. " OR " .. controls.getKey("JUMP") .. ": REASSIGN CONTROL"
love.graphics.print(back, 25, 25)
love.graphics.print(howto, 25, 55)
love.graphics.print(self.statusText, self.left_column, 280)
love.graphics.setColor( 0, 0, 0, 255 )
for i, button in ipairs(menu.options) do
local y = self.top + self.spacing * (i - 1)
local key = controls.getKey(button)
love.graphics.print(descriptions[button], self.left_column, y, 0, 0.5)
love.graphics.print(key, self.right_column, y, 0, 0.5)
end
love.graphics.setColor( 255, 255, 255, 255 )
love.graphics.draw(self.arrow, 135, 87 + self.spacing * menu:selected())
end
function state:remapKey(key)
local button = menu.options[menu:selected() + 1]
if not controls.newButton(key, button) then
self.statusText = "KEY IS ALREADY IN USE"
else
if key == ' ' then key = 'space' end
assert(controls.getKey(button) == key)
self.statusText = button .. ": " .. key
end
controls.enableRemap = false
end
return state
| mit |
otservme/global1051 | data/actions/scripts/tools/rope.lua | 7 | 1024 | local holeId = {
294, 369, 370, 383, 392, 408, 409, 410, 427, 428, 430, 462, 469, 470, 482,
484, 485, 489, 924, 3135, 3136, 7933, 7938, 8170, 8286, 8285, 8284, 8281,
8280, 8279, 8277, 8276, 8323, 8567, 8585, 8596, 8595, 8249, 8250, 8251,
8252, 8253, 8254, 8255, 8256, 8972, 9606, 9625, 13190, 14461, 19519, 21536
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
local tile = toPosition:getTile()
if isInArray(ropeSpots, tile:getGround():getId()) or tile:getItemById(14435) then
Player(cid):teleportTo({x = toPosition.x, y = toPosition.y + 1, z = toPosition.z - 1}, false)
return true
elseif isInArray(holeId, itemEx.itemid) then
toPosition.z = toPosition.z + 1
tile = toPosition:getTile()
if tile then
local thing = tile:getTopVisibleThing()
if thing:isItem() and thing:getType():isMovable() then
return thing:moveTo({x = toPosition.x, y = toPosition.y + 1, z = toPosition.z - 1})
end
end
return Player(cid):sendCancelMessage(RETURNVALUE_NOTPOSSIBLE)
end
return false
end
| gpl-2.0 |
Xamla/torch-ros | demo/orbit.lua | 1 | 2203 | ros = require 'ros'
tf = ros.tf
--[[
Compute points along an arc on a plane around a center point and normal.
You can use rviz to display the moving 'eye' transform with the TF display.
Please make sure 'Fixed Frame' is set to 'world'.
]]
function normalize(v)
return v / torch.norm(v)
end
function totensor(t)
return not t or torch.isTensor(t) and t or torch.Tensor(t)
end
function pos_vector(v)
if v:size(1) ~= 4 then
v = torch.Tensor({ v[1], v[2], v[3], 1 })
end
return v
end
function project_onto_plane(plane_point, plane_normal, pt)
return pt - plane_normal * torch.dot(pt - plane_point, plane_normal)
end
function look_at_pose(eye, at, up)
-- eye becomes origin, 'at' lies on z-axis
local xaxis = normalize(at - eye)
local yaxis = -normalize(torch.cross(xaxis, up))
local zaxis = torch.cross(xaxis, yaxis)
local basis = torch.Tensor(3,3)
basis[{{},{1}}] = xaxis
basis[{{},{2}}] = yaxis
basis[{{},{3}}] = zaxis
local t = tf.Transform()
t:setBasis(basis)
t:setOrigin(eye)
return t
end
function generate_arc(center, normal, start_pt, total_rotation_angle, angle_step, look_at, up)
up = up or torch.Tensor({0,0,1})
look_at = look_at or center
center = totensor(center)
normal = totensor(normal)
start_pt = totensor(start_pt)
start_pt = project_onto_plane(center, normal, start_pt)
look_at = totensor(look_at)
up = totensor(up)
local poses = {}
local steps = math.max(math.floor(total_rotation_angle / angle_step + 0.5), 1)
for i=0,steps do
local theta = total_rotation_angle * i / steps
local t = tf.Transform()
t:setRotation(tf.Quaternion(normal, theta))
t:setOrigin(center)
local eye = t:toTensor() * pos_vector(start_pt-center)
local pose = look_at_pose(eye[{{1,3}}], look_at, up)
table.insert(poses, pose)
end
return poses
end
x = generate_arc({1,1,0.25}, {0,0,1}, {0.5,1.5,1.25}, 2 * math.pi, 0.1, {1,1,0})
ros.init('lookat')
ros.Time.init()
local b = tf.TransformBroadcaster()
local i = 1
while ros.ok() do
print(x[i])
local st = tf.StampedTransform(x[i], ros.Time.now(), 'world', 'eye')
b:sendTransform(st)
ros.Duration(0.1):sleep()
i = (i % #x) + 1
ros.spinOnce()
end
| bsd-3-clause |
Ninjistix/darkstar | scripts/zones/Windurst_Waters/npcs/Orn.lua | 5 | 1330 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Orn
-- !pos -68 -9 30 238
-----------------------------------
require("scripts/globals/settings");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
bookwormStatus = player:getQuestStatus(WINDURST,EARLY_BIRD_CATCHES_THE_BOOKWORM);
if (bookwormStatus == QUEST_ACCEPTED and player:getVar("EARLY_BIRD_TRACK_BOOK") == 3) then
player:startEvent(399);
elseif (bookwormStatus == QUEST_ACCEPTED and player:getVar("EARLY_BIRD_TRACK_BOOK") == 2) then
player:startEvent(398);
elseif (bookwormStatus == QUEST_ACCEPTED and player:getVar("EARLY_BIRD_TRACK_BOOK") == 1) then
player:startEvent(396);
elseif (bookwormStatus == QUEST_ACCEPTED and player:hasKeyItem(10) == true) then
player:startEvent(395);
else
player:startEvent(652);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 395) then
player:setVar("EARLY_BIRD_TRACK_BOOK",1);
elseif (csid == 398) then
player:setVar("EARLY_BIRD_TRACK_BOOK",3);
end
end; | gpl-3.0 |
amir1213/tamir | plugins/torrent_search.lua | 411 | 1622 | --[[ NOT USED DUE TO SSL ERROR
-- See https://getstrike.net/api/
local function strike_search(query)
local strike_base = 'http://getstrike.net/api/v2/torrents/'
local url = strike_base..'search/?phrase='..URL.escape(query)
print(url)
local b,c = http.request(url)
print(b,c)
local search = json:decode(b)
vardump(search)
if c ~= 200 then
return search.message
end
vardump(search)
local results = search.results
local text = 'Results: '..results
local results = math.min(results, 3)
for i=1,results do
local torrent = search.torrents[i]
text = text..torrent.torrent_title
..'\n'..'Seeds: '..torrent.seeds
..' '..'Leeches: '..torrent.seeds
..'\n'..torrent.magnet_uri..'\n\n'
end
return text
end]]--
local function search_kickass(query)
local url = 'http://kat.cr/json.php?q='..URL.escape(query)
local b,c = http.request(url)
local data = json:decode(b)
local text = 'Results: '..data.total_results..'\n\n'
local results = math.min(#data.list, 5)
for i=1,results do
local torrent = data.list[i]
local link = torrent.torrentLink
link = link:gsub('%?title=.+','')
text = text..torrent.title
..'\n'..'Seeds: '..torrent.seeds
..' '..'Leeches: '..torrent.leechs
..'\n'..link
--..'\n magnet:?xt=urn:btih:'..torrent.hash
..'\n\n'
end
return text
end
local function run(msg, matches)
local query = matches[1]
return search_kickass(query)
end
return {
description = "Search Torrents",
usage = "!torrent <search term>: Search for torrent",
patterns = {
"^!torrent (.+)$"
},
run = run
}
| gpl-2.0 |
dinodeck/ninety_nine_days_of_dev | 004_stat_numbers/code/FrontMenuState.lua | 2 | 6216 |
FrontMenuState = {}
FrontMenuState.__index = FrontMenuState
function FrontMenuState:Create(parent)
local layout = Layout:Create()
layout:Contract('screen', 118, 40)
layout:SplitHorz('screen', "top", "bottom", 0.12, 2)
layout:SplitVert('bottom', "left", "party", 0.726, 2)
layout:SplitHorz('left', "menu", "gold", 0.7, 2)
local this
this =
{
mParent = parent,
mStack = parent.mStack,
mStateMachine = parent.mStateMachine,
mLayout = layout,
mSelections = Selection:Create
{
spacingY = 32,
data =
{
{ id = "items", text = "Items" },
{ id = "status", text = "Status" },
{ id = "equipment", text = "Equipment" },
{ id = "save", text = "Save" },
{ id = "load", text = "Load" }
},
RenderItem = function(...) this:RenderMenuItem(...) end,
OnSelection = function(...) this:OnMenuClick(...) end
},
mPanels =
{
layout:CreatePanel("gold"),
layout:CreatePanel("top"),
layout:CreatePanel("party"),
layout:CreatePanel("menu")
},
mTopBarText = parent.mMapDef.name,
mInPartyMenu = false,
}
setmetatable(this, self)
this.mSelections.mX = this.mLayout:MidX("menu") - 60
this.mSelections.mY = this.mLayout:Top("menu") - 24
this.mPartyMenu = Selection:Create
{
spacingY = 90,
data = this:CreatePartySummaries(),
columns = 1,
rows = 3,
OnSelection = function(...) this:OnPartyMemberChosen(...) end,
RenderItem = function(menu, renderer, x, y, item)
if item then
item:SetPosition(x, y + 35)
item:Render(renderer)
end
end
}
this.mPartyMenu:HideCursor()
return this
end
function FrontMenuState:RenderMenuItem(menu, renderer, x, y, item)
local color = Vector.Create(1, 1, 1, 1)
local canSave = self.mParent.mMapDef.can_save
local text = item.text
if item.id == "save" and not canSave then
color = Vector.Create(0.6, 0.6, 0.6, 1)
end
if item.id == "load" and not Save:DoesExist() then
color = Vector.Create(0.6, 0.6, 0.6, 1)
end
if item then
renderer:DrawText2d(x, y, text, color)
end
end
function FrontMenuState:Enter()
end
function FrontMenuState:Exit()
end
function FrontMenuState:OnMenuClick(index, item)
if item.id == "items" then
return self.mStateMachine:Change("items")
end
if item.id == "save" then
if self.mParent.mMapDef.can_save then
self.mStack:Pop()
Save:Save()
self.mStack:PushFit(gRenderer, 0, 0, "Saved!")
end
return
end
if item.id == "load" then
if Save:DoesExist() then
Save:Load()
gGame.Stack:PushFit(gRenderer, 0, 0, "Loaded!")
end
return
end
self.mInPartyMenu = true
self.mSelections:HideCursor()
self.mPartyMenu:ShowCursor()
self.mPrevTopBarText = self.mTopBarText
self.mTopBarText = "Choose a party member"
end
function FrontMenuState:OnPartyMemberChosen(actorIndex, actorSummary)
-- Need to move state according to menu selection
local indexToStateId =
{
[2] = "status",
[3] = "equip",
-- more states can go here.
}
local actor = actorSummary.mActor
local index = self.mSelections:GetIndex()
local stateId = indexToStateId[index]
self.mStateMachine:Change(stateId, actor)
end
function FrontMenuState:Update(dt)
if self.mInPartyMenu then
self.mPartyMenu:HandleInput()
if Keyboard.JustPressed(KEY_BACKSPACE) or
Keyboard.JustPressed(KEY_ESCAPE) then
self.mInPartyMenu = false
self.mTopBarText = self.mPrevTopBarText
self.mSelections:ShowCursor()
self.mPartyMenu:HideCursor()
end
else
self.mSelections:HandleInput()
if Keyboard.JustPressed(KEY_BACKSPACE) or
Keyboard.JustPressed(KEY_ESCAPE) then
self.mStack:Pop()
end
end
end
function FrontMenuState:CreatePartySummaries()
local partyMembers = gGame.World.mParty.mMembers
local out = {}
for _, v in pairs(partyMembers) do
print(_, v, v.mName)
local summary = ActorSummary:Create(v,
{ showXP = true})
table.insert(out, summary)
end
print("Out size", #out)
return out
end
function FrontMenuState:Render(renderer)
local font = gGame.Font.default
for k, v in ipairs(self.mPanels) do
v:Render(renderer)
end
renderer:ScaleText(self.mParent.mTitleSize, self. mParent.mTitleSize)
renderer:AlignText("left", "center")
local menuX = self.mLayout:Left("menu") - 16
local menuY = self.mLayout:Top("menu") - 24
self.mSelections:SetPosition(menuX, menuY)
self.mSelections:Render(renderer)
local nameX = self.mLayout:MidX("top")
local nameY = self.mLayout:MidY("top")
renderer:AlignText("center", "center")
renderer:DrawText2d(nameX, nameY, self.mTopBarText)
local goldX = self.mLayout:MidX("gold") - 22
local goldY = self.mLayout:MidY("gold") + 22
renderer:ScaleText(self.mParent.mLabelSize, self.mParent.mLabelSize)
renderer:AlignText("right", "top")
renderer:DrawText2d(goldX, goldY, "GP:")
renderer:DrawText2d(goldX, goldY - 25, "TIME:")
renderer:AlignText("left", "top")
font:AlignText("left", "top")
font:DrawText2d(renderer, math.floor(goldX + 10), math.floor(goldY), gGame.World:GoldAsString())
font:DrawText2d(renderer, goldX + 10, goldY - 25, gGame.World:TimeAsString())
local partyX = self.mLayout:Left("party") - 16
local partyY = self.mLayout:Top("party") - 45
self.mPartyMenu:SetPosition(partyX, partyY)
self.mPartyMenu:Render(renderer)
end | mit |
Ninjistix/darkstar | scripts/zones/The_Eldieme_Necropolis/npcs/_5fs.lua | 5 | 2283 | -----------------------------------
-- Area: The Eldieme Necropolis
-- NPC: South Plate
-- !pos 185 -32 -10 195
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local state0 = 8;
local state1 = 9;
local DoorOffset = npc:getID() - 27; -- _5f1
if (npc:getAnimation() == 8) then
state0 = 9;
state1 = 8;
end
-- Gates
-- Shiva's Gate
GetNPCByID(DoorOffset):setAnimation(state0);
GetNPCByID(DoorOffset+1):setAnimation(state0);
GetNPCByID(DoorOffset+2):setAnimation(state0);
GetNPCByID(DoorOffset+3):setAnimation(state0);
GetNPCByID(DoorOffset+4):setAnimation(state0);
-- Odin's Gate
GetNPCByID(DoorOffset+5):setAnimation(state1);
GetNPCByID(DoorOffset+6):setAnimation(state1);
GetNPCByID(DoorOffset+7):setAnimation(state1);
GetNPCByID(DoorOffset+8):setAnimation(state1);
GetNPCByID(DoorOffset+9):setAnimation(state1);
-- Leviathan's Gate
GetNPCByID(DoorOffset+10):setAnimation(state0);
GetNPCByID(DoorOffset+11):setAnimation(state0);
GetNPCByID(DoorOffset+12):setAnimation(state0);
GetNPCByID(DoorOffset+13):setAnimation(state0);
GetNPCByID(DoorOffset+14):setAnimation(state0);
-- Titan's Gate
GetNPCByID(DoorOffset+15):setAnimation(state1);
GetNPCByID(DoorOffset+16):setAnimation(state1);
GetNPCByID(DoorOffset+17):setAnimation(state1);
GetNPCByID(DoorOffset+18):setAnimation(state1);
GetNPCByID(DoorOffset+19):setAnimation(state1);
-- Plates
-- East Plate
GetNPCByID(DoorOffset+20):setAnimation(state0);
GetNPCByID(DoorOffset+21):setAnimation(state0);
-- North Plate
GetNPCByID(DoorOffset+22):setAnimation(state0);
GetNPCByID(DoorOffset+23):setAnimation(state0);
-- West Plate
GetNPCByID(DoorOffset+24):setAnimation(state0);
GetNPCByID(DoorOffset+25):setAnimation(state0);
-- South Plate
GetNPCByID(DoorOffset+26):setAnimation(state0);
GetNPCByID(DoorOffset+27):setAnimation(state0);
return 0;
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Ninjistix/darkstar | scripts/commands/setplayernation.lua | 22 | 1385 | ---------------------------------------------------------------------------------------------------
-- func: setplayernation
-- desc: Sets the target players nation.
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "ss"
};
function error(player, msg)
player:PrintToPlayer(msg);
player:PrintToPlayer("!setplayernation {player} <nation>");
player:PrintToPlayer("Nations: 0=San d'Oria 1=Bastok 2=Windurst");
end;
function onTrigger(player, arg1, arg2)
local targ;
local nation;
-- validate target
if (arg2 ~= nil) then
targ = GetPlayerByName(arg1);
if (targ == nil) then
error(player, string.format( "Player named '%s' not found!", arg1 ));
return;
end
nation = tonumber(arg2);
elseif (arg1 ~= nil) then
targ = player;
nation = tonumber(arg1);
end
-- validate nation
if (nation == nil or nation < 0 or nation > 2) then
error(player, "Invalid nation ID.");
return;
end
local nationByNum = {
[0] = "San d'Oria",
[1] = "Bastok",
[2] = "Windurst"
}
-- set nation
targ:setNation( nation );
player:PrintToPlayer( string.format("Set %s's home nation to %s.", targ:getName(), nationByNum[nation]) );
end; | gpl-3.0 |
charles-l/LD29 | Worm.lua | 1 | 2137 | Worm = class('Worm')
Worm:include(DynCol)
Worm:include(Stateful)
Worm.static.sprite = love.graphics.newImage('res/worm.png')
function Worm:initialize(x, leapDist)
self:createCol(x, love.graphics.getHeight() + math.random(100, 200), 20, 100)
self.jumpV = 13
self.speed = 4
self.leapDist = leapDist
self.g = anim8.newGrid(10, 40, Worm.static.sprite:getWidth(), Worm.static.sprite:getHeight())
self.move = anim8.newAnimation(self.g('1-2', 1), 0.5)
self.c.data = self
self.dead = false
self.timeLeft = timer.add(10, function() self.dead = true end)
end
function Worm:update(dt)
self.p.x, self.p.y = self.c:center()
self.c:move(0, -self.speed)
if not self.c:collidesWith(t.floor.c) then
PS:dirt(self.p.x, self.p.y + 50)
self:gotoState('Leap')
end
end
local Leap = Worm:addState('Leap')
function Leap:update(dt)
self.move:update(dt)
self:applyGravity(dt)
self.jumpV = self.jumpV - 1*dt
if self.c:rotation() < math.pi then
self.c:rotate(self.leapDist/300)
end
self.c:move(self.leapDist, -self.jumpV)
if self.c:collidesWith(t.floor.c) then
self:gotoState('Burrow')
end
end
local Burrow = Worm:addState('Burrow')
function Burrow:update(dt)
self.p.x, self.p.y = self.c:center()
self.c:move(0, self.speed)
end
function Worm:draw()
local x, y = self.c:center()
self.move:draw(Worm.static.sprite, x, y, self.c:rotation(), 2, 2, 5, Worm.static.sprite:getHeight()/2)
if debug then
self:debugDrawCol()
end
end
WormSpawner = class('WormSpawner')
function WormSpawner:initialize(density)
self.worms = {}
self.density = density
self.timer = timer.addPeriodic(1, function()
for i=0, self.density do
table.insert(self.worms, Worm(math.random(10, love.graphics.getWidth() - 50), math.random(-3, 3)))
end
end)
self.densityTimer = timer.addPeriodic(10, function()
self.density = self.density + 1
end)
end
function WormSpawner:update(dt)
for i,v in ipairs(self.worms) do
if v.dead then
table.remove(self.worms, i)
end
v:update(dt)
end
end
function WormSpawner:drawWorms()
for i,v in ipairs(self.worms) do
v:draw()
end
end
| mit |
wangyi0226/skynet | service/sharedatad.lua | 7 | 3384 | local skynet = require "skynet"
local sharedata = require "skynet.sharedata.corelib"
local table = table
local cache = require "skynet.codecache"
cache.mode "OFF" -- turn off codecache, because CMD.new may load data file
local NORET = {}
local pool = {}
local pool_count = {}
local objmap = {}
local collect_tick = 10
local function newobj(name, tbl)
assert(pool[name] == nil)
local cobj = sharedata.host.new(tbl)
sharedata.host.incref(cobj)
local v = {obj = cobj, watch = {} }
objmap[cobj] = v
pool[name] = v
pool_count[name] = { n = 0, threshold = 16 }
end
local function collect1min()
if collect_tick > 1 then
collect_tick = 1
end
end
local function collectobj()
while true do
skynet.sleep(60*100) -- sleep 1min
if collect_tick <= 0 then
collect_tick = 10 -- reset tick count to 10 min
collectgarbage()
for obj, v in pairs(objmap) do
if v == true then
if sharedata.host.getref(obj) <= 0 then
objmap[obj] = nil
sharedata.host.delete(obj)
end
end
end
else
collect_tick = collect_tick - 1
end
end
end
local CMD = {}
local env_mt = { __index = _ENV }
function CMD.new(name, t, ...)
local dt = type(t)
local value
if dt == "table" then
value = t
elseif dt == "string" then
value = setmetatable({}, env_mt)
local f
if t:sub(1,1) == "@" then
f = assert(loadfile(t:sub(2),"bt",value))
else
f = assert(load(t, "=" .. name, "bt", value))
end
local _, ret = assert(skynet.pcall(f, ...))
setmetatable(value, nil)
if type(ret) == "table" then
value = ret
end
elseif dt == "nil" then
value = {}
else
error ("Unknown data type " .. dt)
end
newobj(name, value)
end
function CMD.delete(name)
local v = assert(pool[name])
pool[name] = nil
pool_count[name] = nil
assert(objmap[v.obj])
objmap[v.obj] = true
sharedata.host.decref(v.obj)
for _,response in pairs(v.watch) do
response(true)
end
end
function CMD.query(name)
local v = assert(pool[name], name)
local obj = v.obj
sharedata.host.incref(obj)
return v.obj
end
function CMD.confirm(cobj)
if objmap[cobj] then
sharedata.host.decref(cobj)
end
return NORET
end
function CMD.update(name, t, ...)
local v = pool[name]
local watch, oldcobj
if v then
watch = v.watch
oldcobj = v.obj
objmap[oldcobj] = true
sharedata.host.decref(oldcobj)
pool[name] = nil
pool_count[name] = nil
end
CMD.new(name, t, ...)
local newobj = pool[name].obj
if watch then
sharedata.host.markdirty(oldcobj)
for _,response in pairs(watch) do
sharedata.host.incref(newobj)
response(true, newobj)
end
end
collect1min() -- collect in 1 min
end
local function check_watch(queue)
local n = 0
for k,response in pairs(queue) do
if not response "TEST" then
queue[k] = nil
n = n + 1
end
end
return n
end
function CMD.monitor(name, obj)
local v = assert(pool[name])
if obj ~= v.obj then
sharedata.host.incref(v.obj)
return v.obj
end
local n = pool_count[name].n + 1
if n > pool_count[name].threshold then
n = n - check_watch(v.watch)
pool_count[name].threshold = n * 2
end
pool_count[name].n = n
table.insert(v.watch, skynet.response())
return NORET
end
skynet.start(function()
skynet.fork(collectobj)
skynet.dispatch("lua", function (session, source ,cmd, ...)
local f = assert(CMD[cmd])
local r = f(...)
if r ~= NORET then
skynet.ret(skynet.pack(r))
end
end)
end)
| mit |
Ninjistix/darkstar | scripts/zones/Batallia_Downs/npcs/qm3.lua | 5 | 1467 | -----------------------------------
-- Area: Batallia Downs
-- NPC: qm3 (???)
-- Involved in Mission 9-1 (San dOria)
-- !pos 210 17 -615 105
-----------------------------------
package.loaded["scripts/zones/Batallia_Downs/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Batallia_Downs/TextIDs");
require("scripts/zones/Batallia_Downs/MobIDs");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
function onTrigger(player,npc)
if (player:getCurrentMission(SANDORIA) == BREAKING_BARRIERS and player:getVar("MissionStatus") == 3
and not GetMobByID(SUPARNA):isSpawned() and not GetMobByID(SUPARNA_FLEDGLING):isSpawned()) then
if (player:getVar("Mission9-1Kills") > 0) then
player:startEvent(904);
else
SpawnMob(SUPARNA);
SpawnMob(SUPARNA_FLEDGLING);
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end;
function onTrade(player,npc,trade)
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 904) then
player:addKeyItem(FIGURE_OF_LEVIATHAN);
player:messageSpecial(KEYITEM_OBTAINED,FIGURE_OF_LEVIATHAN);
player:setVar("MissionStatus",4);
player:setVar("Mission9-1Kills",0);
end
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/zones/VeLugannon_Palace/mobs/Detector.lua | 7 | 2061 | -----------------------------------
-- Area: VeLugannon Palace
-- MOB: Detector
-----------------------------------
require("scripts/globals/groundsofvalor");
-----------------------------------
function onMobInitialize(mob)
end;
function onMobSpawn(mob)
local Detector = mob:getID();
GetMobByID(Detector):setLocalVar("1",1);
end;
function onMobFight(mob,target)
local Detector = mob:getID();
local Caretaker = Detector + 1;
local ExtraVar = GetMobByID(Detector):getLocalVar("1");
-- Summons a Detector every 15 seconds.
-- TODO: Casting animation for before summons. When he spawns them isn't exactly retail accurate.
-- Should be ~10s to start cast, and another ~5 to finish.
-- Detectors can also still spawn the Caretakers while sleeping, moving, etc.
if (GetMobAction(Caretaker) == 16) then
GetMobByID(Caretaker):updateEnmity(target);
end
if (ExtraVar <= 6) then -- Maximum number of pets Detector can spawn is 5
if (mob:getBattleTime() % 15 < 3 and mob:getBattleTime() > 3) then
if (GetMobAction(Caretaker) == 0) then
SpawnMob(Caretaker):updateEnmity(target);
GetMobByID(Caretaker):setPos(GetMobByID(Detector):getXPos()+1, GetMobByID(Detector):getYPos(), GetMobByID(Detector):getZPos()+1); -- Set Caretaker x and z position +1 from Detector
GetMobByID(Detector):setLocalVar("1",ExtraVar+1);
return;
end
end
end
end;
function onMobDisengage(mob)
local Detector = mob:getID();
local Caretaker = mob:getID() + 1;
GetMobByID(Detector):resetLocalVars();
if (GetMobAction(Caretaker) ~= 0) then
DespawnMob(Caretaker);
end
end;
function onMobDeath(mob, player, isKiller)
checkGoVregime(player,mob,743,1);
end;
function onMobDespawn( mob )
local Detector = mob:getID();
local Caretaker = mob:getID() + 1;
GetMobByID(Detector):resetLocalVars();
if (GetMobAction(Caretaker) ~= 0) then
DespawnMob(Caretaker);
end
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Nashmau/TextIDs.lua | 5 | 1902 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6380; -- You cannot obtain the item <item> come back again after sorting your inventory
ITEM_CANNOT_BE_OBTAINEDX = 6381; -- You cannot obtain the
ITEM_OBTAINED = 6386; -- Obtained: <item>
ITEM_OBTAINEDX = 6395; -- You obtain ?Numeric Parameter 1? ?Possible Special Code: 01??Speaker Name?)??BAD CHAR: 80??BAD CHAR: 80??BAD CHAR: 8280??BAD CHAR: 80??BAD CHAR: 80?!?Prompt?
GIL_OBTAINED = 6387; -- Obtained <number> gil
KEYITEM_OBTAINED = 6389; -- Obtained key item: <keyitem>
FISHING_MESSAGE_OFFSET = 7047; -- You can't fish here
HOMEPOINT_SET = 7308; -- Home point set!
-- Other Texts
NENE_DELIVERY_DIALOG = 10831; -- Yooo want to send gooods? Yooo want to send link clink
NANA_DELIVERY_DIALOG = 10832; -- Yooo send gooods. Yooo send link clink.
-- Quest Dialog
NOMAD_MOOGLE_DIALOG = 7328; -- I'm a traveling moogle, kupo. I help adventurers in the Outlands access items they have stored in a Mog House elsewhere, kupo.
-- Shop Texts
JAJAROON_SHOP_DIALOG = 10477; -- Hellooo. Yooo have caaard? Can do gaaame? Jajaroon have diiice.
TSUTSUROON_SHOP_DIALOG = 10487; -- What yooo want? Have katana, katana, and nin-nin...yooo want?
MAMAROON_SHOP_DIALOG = 10490; -- Welcome to maaagic shop. Lots of magics for yooo.
POPOROON_SHOP_DIALOG = 10492; -- Come, come. Buy aaarmor, looots of armor!
WATAKHAMAZOM_SHOP_DIALOG = 10493; -- Looking for some bows and bolts to strrrike fear into the hearts of your enemies? You can find 'em here!
CHICHIROON_SHOP_DIALOG = 10495; -- Howdy-hooo! I gots soooper rare dice for yooo.
PIPIROON_SHOP_DIALOG = 0; -- [UNKNOWN]
YOYOROON_SHOP_DIALOG = 0; -- [UNKNOWN]
-- Porter Moogle
RETRIEVE_DIALOG_ID = 11884; -- You retrieve$ from the porter moogle's care.
| gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Spire_of_Vahzl/Zone.lua | 5 | 1122 | -----------------------------------
--
-- Zone: Spire_of_Vahzl (23)
--
-----------------------------------
package.loaded["scripts/zones/Spire_of_Vahzl/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Spire_of_Vahzl/TextIDs");
require("scripts/globals/missions");
-----------------------------------
function onInitialize(zone)
end;
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(-0.039,-2.049,293.640,64); -- Floor 1 {R}
end
if (player:getCurrentMission(COP) == DESIRES_OF_EMPTINESS and player:getVar("PromathiaStatus")==7) then
cs = 20;
end
return cs;
end;
function onRegionEnter(player,region)
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 20) then
player:setVar("PromathiaStatus",8);
end
end;
| gpl-3.0 |
wounds1/zaza2 | plugins/arabic_lock.lua | 234 | 1405 | antiarabic = {}-- An empty table for solving multiple kicking problem
do
local function run(msg, matches)
if is_momod(msg) then -- Ignore mods,owner,admins
return
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)]['settings']['lock_arabic'] then
if data[tostring(msg.to.id)]['settings']['lock_arabic'] == 'yes' then
if is_whitelisted(msg.from.id) then
return
end
if antiarabic[msg.from.id] == true then
return
end
if msg.to.type == 'chat' then
local receiver = get_receiver(msg)
local username = msg.from.username
local name = msg.from.first_name
if username and is_super_group(msg) then
send_large_msg(receiver , "Arabic/Persian is not allowed here\n@"..username.."["..msg.from.id.."]\nStatus: User kicked/msg deleted")
else
send_large_msg(receiver , "Arabic/Persian is not allowed here\nName: "..name.."["..msg.from.id.."]\nStatus: User kicked/msg deleted")
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked (arabic was locked) ")
local chat_id = msg.to.id
local user_id = msg.from.id
kick_user(user_id, chat_id)
end
antiarabic[msg.from.id] = true
end
end
return
end
local function cron()
antiarabic = {} -- Clear antiarabic table
end
return {
patterns = {
"([\216-\219][\128-\191])"
},
run = run,
cron = cron
}
end
| gpl-2.0 |
dafei2015/hugular_cstolua | Client/tools/luaTools/win/lua/jit/bc.lua | 74 | 5606 | ----------------------------------------------------------------------------
-- LuaJIT bytecode listing module.
--
-- Copyright (C) 2005-2014 Mike Pall. All rights reserved.
-- Released under the MIT license. See Copyright Notice in luajit.h
----------------------------------------------------------------------------
--
-- This module lists the bytecode of a Lua function. If it's loaded by -jbc
-- it hooks into the parser and lists all functions of a chunk as they
-- are parsed.
--
-- Example usage:
--
-- luajit -jbc -e 'local x=0; for i=1,1e6 do x=x+i end; print(x)'
-- luajit -jbc=- foo.lua
-- luajit -jbc=foo.list foo.lua
--
-- Default output is to stderr. To redirect the output to a file, pass a
-- filename as an argument (use '-' for stdout) or set the environment
-- variable LUAJIT_LISTFILE. The file is overwritten every time the module
-- is started.
--
-- This module can also be used programmatically:
--
-- local bc = require("jit.bc")
--
-- local function foo() print("hello") end
--
-- bc.dump(foo) --> -- BYTECODE -- [...]
-- print(bc.line(foo, 2)) --> 0002 KSTR 1 1 ; "hello"
--
-- local out = {
-- -- Do something with each line:
-- write = function(t, ...) io.write(...) end,
-- close = function(t) end,
-- flush = function(t) end,
-- }
-- bc.dump(foo, out)
--
------------------------------------------------------------------------------
-- Cache some library functions and objects.
local jit = require("jit")
assert(jit.version_num == 20003, "LuaJIT core/library version mismatch")
local jutil = require("jit.util")
local vmdef = require("jit.vmdef")
local bit = require("bit")
local sub, gsub, format = string.sub, string.gsub, string.format
local byte, band, shr = string.byte, bit.band, bit.rshift
local funcinfo, funcbc, funck = jutil.funcinfo, jutil.funcbc, jutil.funck
local funcuvname = jutil.funcuvname
local bcnames = vmdef.bcnames
local stdout, stderr = io.stdout, io.stderr
------------------------------------------------------------------------------
local function ctlsub(c)
if c == "\n" then return "\\n"
elseif c == "\r" then return "\\r"
elseif c == "\t" then return "\\t"
else return format("\\%03d", byte(c))
end
end
-- Return one bytecode line.
local function bcline(func, pc, prefix)
local ins, m = funcbc(func, pc)
if not ins then return end
local ma, mb, mc = band(m, 7), band(m, 15*8), band(m, 15*128)
local a = band(shr(ins, 8), 0xff)
local oidx = 6*band(ins, 0xff)
local op = sub(bcnames, oidx+1, oidx+6)
local s = format("%04d %s %-6s %3s ",
pc, prefix or " ", op, ma == 0 and "" or a)
local d = shr(ins, 16)
if mc == 13*128 then -- BCMjump
return format("%s=> %04d\n", s, pc+d-0x7fff)
end
if mb ~= 0 then
d = band(d, 0xff)
elseif mc == 0 then
return s.."\n"
end
local kc
if mc == 10*128 then -- BCMstr
kc = funck(func, -d-1)
kc = format(#kc > 40 and '"%.40s"~' or '"%s"', gsub(kc, "%c", ctlsub))
elseif mc == 9*128 then -- BCMnum
kc = funck(func, d)
if op == "TSETM " then kc = kc - 2^52 end
elseif mc == 12*128 then -- BCMfunc
local fi = funcinfo(funck(func, -d-1))
if fi.ffid then
kc = vmdef.ffnames[fi.ffid]
else
kc = fi.loc
end
elseif mc == 5*128 then -- BCMuv
kc = funcuvname(func, d)
end
if ma == 5 then -- BCMuv
local ka = funcuvname(func, a)
if kc then kc = ka.." ; "..kc else kc = ka end
end
if mb ~= 0 then
local b = shr(ins, 24)
if kc then return format("%s%3d %3d ; %s\n", s, b, d, kc) end
return format("%s%3d %3d\n", s, b, d)
end
if kc then return format("%s%3d ; %s\n", s, d, kc) end
if mc == 7*128 and d > 32767 then d = d - 65536 end -- BCMlits
return format("%s%3d\n", s, d)
end
-- Collect branch targets of a function.
local function bctargets(func)
local target = {}
for pc=1,1000000000 do
local ins, m = funcbc(func, pc)
if not ins then break end
if band(m, 15*128) == 13*128 then target[pc+shr(ins, 16)-0x7fff] = true end
end
return target
end
-- Dump bytecode instructions of a function.
local function bcdump(func, out, all)
if not out then out = stdout end
local fi = funcinfo(func)
if all and fi.children then
for n=-1,-1000000000,-1 do
local k = funck(func, n)
if not k then break end
if type(k) == "proto" then bcdump(k, out, true) end
end
end
out:write(format("-- BYTECODE -- %s-%d\n", fi.loc, fi.lastlinedefined))
local target = bctargets(func)
for pc=1,1000000000 do
local s = bcline(func, pc, target[pc] and "=>")
if not s then break end
out:write(s)
end
out:write("\n")
out:flush()
end
------------------------------------------------------------------------------
-- Active flag and output file handle.
local active, out
-- List handler.
local function h_list(func)
return bcdump(func, out)
end
-- Detach list handler.
local function bclistoff()
if active then
active = false
jit.attach(h_list)
if out and out ~= stdout and out ~= stderr then out:close() end
out = nil
end
end
-- Open the output file and attach list handler.
local function bcliston(outfile)
if active then bclistoff() end
if not outfile then outfile = os.getenv("LUAJIT_LISTFILE") end
if outfile then
out = outfile == "-" and stdout or assert(io.open(outfile, "w"))
else
out = stderr
end
jit.attach(h_list, "bc")
active = true
end
-- Public module functions.
module(...)
line = bcline
dump = bcdump
targets = bctargets
on = bcliston
off = bclistoff
start = bcliston -- For -j command line option.
| mit |
dmekersa/create2Dmobilegames | ChickenSprite/chicken_packer.lua | 1 | 1407 | --
-- created with TexturePacker (http://www.codeandweb.com/texturepacker)
--
-- $TexturePacker:SmartUpdate:f7d1d7007b7802f7006ab5b725c167b8:80ac306c7910ffcff4e0135f3b07762a:508315e819c8c5d7d547404630422e16$
--
-- local sheetInfo = require("mysheet")
-- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetInfo:getSheet() )
-- local sprite = display.newSprite( myImageSheet , {frames={sheetInfo:getFrameIndex("sprite")}} )
--
local SheetInfo = {}
SheetInfo.sheet =
{
frames = {
{
-- blitzsubspeed1
x=530,
y=2,
width=174,
height=160,
},
{
-- blitzsubspeed2
x=354,
y=2,
width=174,
height=160,
},
{
-- blitzsubspeed3
x=178,
y=2,
width=174,
height=160,
},
{
-- blitzsubspeed4
x=2,
y=2,
width=174,
height=160,
},
},
sheetContentWidth = 706,
sheetContentHeight = 164
}
SheetInfo.frameIndex =
{
["blitzsubspeed1"] = 1,
["blitzsubspeed2"] = 2,
["blitzsubspeed3"] = 3,
["blitzsubspeed4"] = 4,
}
function SheetInfo:getSheet()
return self.sheet;
end
function SheetInfo:getFrameIndex(name)
return self.frameIndex[name];
end
return SheetInfo
| unlicense |
Ninjistix/darkstar | scripts/globals/effects/accuracy_boost.lua | 32 | 1029 | -----------------------------------
--
-- EFFECT_ACCURACY_BOOST
--
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_ACC,effect:getPower());
end;
-----------------------------------
-- onEffectTick Action
-----------------------------------
function onEffectTick(target,effect)
-- the effect loses accuracy of 1 every 3 ticks depending on the source of the acc boost
local boostACC_effect_size = effect:getPower();
if (boostACC_effect_size > 0) then
effect:setPower(boostACC_effect_size - 1)
target:delMod(MOD_ACC,1);
end
end;
-----------------------------------
-- onEffectLose Action
-----------------------------------
function onEffectLose(target,effect)
local boostACC_effect_size = effect:getPower();
if (boostACC_effect_size > 0) then
target:delMod(MOD_ACC,effect:getPower());
end
end;
| gpl-3.0 |
SharpWoW/Chocobo | ChocoboCommand.lua | 1 | 10477 | --[[
Copyright (c) 2010-2020 by Adam Hellberg
This file is part of Chocobo.
Chocobo is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Chocobo is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Chocobo. If not, see <http://www.gnu.org/licenses/>.
--]]
Chocobo.Command = {
Slash = {
"chocobo"
},
Commands = {}
}
local C = Chocobo
local CC = C.Command
local CLib = ChocoboLib
local L = _G["ChocoboLocale"]
local AddCustomPattern = "\"([%w%p%s]+)\" \"([%w%p%s]+)\""
-- Argument #1 (command) can be either string or a table.
function CC:Register(command, func)
if type(command) == "string" then
command = {command}
end
for _,v in pairs(command) do
if not self:HasCommand(v) then
if v ~= "__DEFAULT__" then v = v:lower() end
self.Commands[v] = func
end
end
end
function CC:HasCommand(command)
return self.Commands[command]
end
function CC:HandleCommand(command, args)
if self:HasCommand(command) then
self.Commands[command](args)
elseif self:HasCommand("__DEFAULT__") then
self.Commands["__DEFAULT__"](args)
else
C:ErrorMsg((L["InvalidCommand"]):format(command))
end
end
CC:Register("__DEFAULT__", function()
C:Msg(L["HelpMessage1"])
C:Msg(L["HelpMessage2"])
C:Msg(L["HelpMessage3"])
C:Msg(L["HelpMessage4"])
C:Msg(L["HelpMessage17"])
C:Msg(L["HelpMessage18"])
C:Msg(L["HelpMessage19"])
C:Msg(L["HelpMessage5"])
C:Msg(L["HelpMessage6"])
C:Msg(L["HelpMessage7"])
C:Msg(L["HelpMessage8"])
C:Msg(L["HelpMessage9"])
C:Msg(L["HelpMessage10"])
C:Msg(L["HelpMessage12"])
C:Msg(L["HelpMessage13"])
C:Msg(L["HelpMessage14"])
C:Msg(L["HelpMessage15"])
C:Msg(L["HelpMessage16"])
C:Msg(L["HelpMessage11"])
end)
CC:Register({"options", "o", "config", "gui"}, function()
Chocobo.SoundControl.Options:Open()
Chocobo.Options:Open()
end)
CC:Register({"allmounts", "am", "all"}, function() C:FilterMount(false) end)
CC:Register({"hawkstrider", "hs", "hawk"}, function() C:FilterMount(true) end)
CC:Register({"modetoggle", "mounttoggle", "mt"}, function() C:FilterMount() end)
CC:Register({"toggle", "t"}, function() C:Toggle() end)
CC:Register({"plainstridertoggle", "plainstrider", "plainstriders", "ps"}, function() C:PlainstriderToggle() end)
CC:Register({"ridingcranetoggle", "ridingcrane", "ridingcranes", "rc"}, function() C:RidingCraneToggle() end)
CC:Register({"ravenlordtoggle", "ravenlord", "rl"}, function() C:RavenLordToggle() end)
CC:Register({"flametalontoggle", "flametalon", "flame", "alysrazor", "alys"}, function() C:FlametalonToggle() end)
CC:Register({"preventdupetoggle", "pdtoggle", "pdt"}, function() C:PreventDupeToggle() end)
CC:Register({"soundcontrol", "sc", "sndctrl", "sound"}, function(args)
local handled = false
if #args > 0 then
local vol = tonumber(args[3])
if args[1] == "gui" or args[1] == "options" then
Chocobo.SoundControl.Options:Open()
handled = true
elseif args[1] == "toggle" or args[1] == "t" then
C.SoundControl:Toggle()
handled = true
elseif args[1] == "default" or args[1] == "d" then
C.SoundControl:ToggleDefault()
handled = true
elseif args[1] == "music" or args[1] == "m" then
if #args > 1 then
if args[2] == "toggle" or args[2] == "t" then
C.SoundControl:ToggleMusic()
handled = true
elseif args[2]:match("^mount") or args[2] == "m" then
C.SoundControl:ToggleMusicMount()
handled = true
elseif args[2]:match("^not?mount") or args[2] == "nm" then
C.SoundControl:ToggleMusicNoMount()
handled = true
elseif args[2] == "volume" or args[2] == "vol" or args[2] == "v" then
if type(vol) == "number" then
C.SoundControl:SetMusicVolume(vol)
handled = true
elseif args[3] == "toggle" or args[3] == "t" then
C.SoundControl:ToggleMusicVolume()
handled = true
else
C.SoundControl:PrintMusicVolume()
handled = true
end
end
end
elseif args[1] == "sfx" or args[1] == "sound" or args[1] == "s" then
if #args > 1 then
if args[2] == "toggle" or args[2] == "t" then
C.SoundControl:ToggleSFX()
handled = true
elseif args[2]:match("^mount") or args[2] == "m" then
C.SoundControl:ToggleSFXMount()
handled = true
elseif args[2]:match("^not?mount") or args[2] == "nm" then
C.SoundControl:ToggleSFXNoMount()
handled = true
elseif args[2] == "volume" or args[2] == "vol" or args[2] == "v" then
if type(vol) == "number" then
C.SoundControl:SetSFXVolume(vol)
handled = true
elseif args[3] == "toggle" or args[3] == "t" then
C.SoundControl:ToggleSFXVolume()
handled = true
else
C.SoundControl:PrintSFXVolume()
handled = true
end
end
end
elseif args[1] == "ambience" or args[1] == "amb" or args[1] == "a" then
if #args > 1 then
if args[2] == "toggle" or args[2] == "t" then
C.SoundControl:ToggleAmbience()
handled = true
elseif args[2]:match("^mount") or args[2] == "m" then
C.SoundControl:ToggleAmbienceMount()
handled = true
elseif args[2]:match("^not?mount") or args[2] == "nm" then
C.SoundControl:ToggleAmbienceNoMount()
handled = true
elseif args[2] == "volume" or args[2] == "vol" or args[2] == "v" then
if type(vol) == "number" then
C.SoundControl:SetAmbienceVolume(vol)
handled = true
elseif args[3] == "toggle" or args[3] == "t" then
C.SoundControl:ToggleAmbienceVolume()
handled = true
else
C.SoundControl:PrintAmbienceVolume()
handled = true
end
end
end
end
end
if not handled then
C:Msg(L["SCSyntax1"])
C:Msg(L["SCSyntax2"])
end
end)
CC:Register({"list", "l", "ls"}, function() C:PrintMusic() end)
CC:Register({"reset", "r"}, function() C:ResetMusic() end)
CC:Register({"listmounts", "lm"}, function() C:PrintMounts() end)
CC:Register({"resetmounts", "rm"}, function() C:ResetMounts() end)
CC:Register({"debug", "d"}, function(args)
if not args[1] then
C:Debug()
else
C:Debug(args[1]:lower())
end
end)
CC:Register({"add", "a"}, function(args)
if #args > 0 then
local song = args[1]
if #args > 1 then
for i=2,#args do
song = song .. " " .. args[i]
end
end
C:AddMusic(song)
else
C:Msg(L["AddSyntax"])
end
end)
CC:Register({"remove", "rem", "delete", "del"}, function(args)
if #args > 0 then
local song = args[1]
if #args > 1 then
for i=2,#args do
song = song .. " " .. args[i]
end
end
C:RemoveMusic(song)
else
C:Msg(L["RemoveSyntax"])
end
end)
CC:Register({"addcustom", "addc", "ac"}, function(args)
if #args < 2 then
C:ErrorMsg(L["AddCustomSyntax"])
return
end
local arg = args[1]
for i=2,#args do
arg = arg .. " " .. args[i]
end
local mount, song = arg:match(AddCustomPattern)
if not mount or not song then
C:ErrorMsg(L["AddCustomSyntax"])
return
end
C:AddCustomMusic(song, mount)
end)
CC:Register({"removecustom", "removec", "remc", "rc"}, function(args)
if #args < 1 then
C:ErrorMsg(L["RemoveCustomSyntax"])
return
end
local arg = args[1]
if #args > 1 then
for i=2,#args do
arg = arg .. " " .. args[i]
end
end
C:RemoveCustomMusic(arg)
end)
CC:Register({"addmount", "addm"}, function(args)
if #args > 0 then
local mount = args[1]
if #args > 1 then
for i=2,#args do
mount = mount .. " " .. args[i]
end
end
C:AddMount(mount)
else
C:Msg(L["AddMountSyntax"])
end
end)
CC:Register({"removemount", "remm", "deletemount", "delmount", "delm"}, function(args)
if #args > 0 then
local mount = args[1]
if #args > 1 then
for i=2,#args do
mount = mount .. " " .. args[i]
end
end
C:RemoveMount(mount)
else
C:Msg(L["RemoveMountSyntax"])
end
end)
for i,v in ipairs(CC.Slash) do
_G["SLASH_" .. C.Name:upper() .. i] = "/" .. v
end
SlashCmdList[C.Name:upper()] = function(msg)
msg = CLib:Trim(msg)
local args = CLib:Split(msg)
local cmd = args[1]
local t = {}
if #args > 1 then
for i=2,#args do
table.insert(t, args[i])
end
end
CC:HandleCommand(cmd, t)
end
| gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Apollyon/mobs/Fir_Bholg.lua | 5 | 1066 | -----------------------------------
-- Area: Apollyon SW
-- NPC: Fir Bholg
-----------------------------------
package.loaded["scripts/zones/Apollyon/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/limbus");
require("scripts/zones/Apollyon/TextIDs");
-----------------------------------
function onMobSpawn(mob)
end;
function onMobEngaged(mob,target)
end;
function onMobDeath(mob, player, isKiller)
end;
function onMobDespawn(mob)
local mobID = mob:getID();
-- print(mobID);
local mobX = mob:getXPos();
local mobY = mob:getYPos();
local mobZ = mob:getZPos();
if (mobID ==16932869) then -- time
GetNPCByID(16932864+14):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+14):setStatus(STATUS_NORMAL);
elseif (mobID ==16932871) then -- recover
GetNPCByID(16932864+16):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+16):setStatus(STATUS_NORMAL);
elseif (mobID ==16932874) then -- item
GetNPCByID(16932864+15):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+15):setStatus(STATUS_NORMAL);
end
end; | gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Kazham/npcs/Vanono.lua | 5 | 1130 | -----------------------------------
-- Area: Kazham
-- NPC: Vanono
-- Type: Standard NPC
-- @zone 250
-- !pos -23.140 -5 -23.101
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Kazham/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/missions");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if (player:getCurrentMission(WINDURST) == AWAKENING_OF_THE_GODS and player:getVar("MissionStatus") == 3) then
player:startEvent(264);
elseif (player:getCurrentMission(WINDURST) == AWAKENING_OF_THE_GODS and player:getVar("MissionStatus") > 3) then
player:startEvent(268);
else
player:startEvent(262);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 264) then
player:setVar("MissionStatus",4);
end
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Korroloka_Tunnel/npcs/qm2.lua | 5 | 2281 | -----------------------------------
-- Area: Korroloka Tunnel
-- NPC: ??? (qm2)
-- Involved In Quest: Ayame and Kaede
-- !pos -208 -9 176 173
-----------------------------------
package.loaded["scripts/zones/Korroloka_Tunnel/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Korroloka_Tunnel/TextIDs");
require("scripts/zones/Korroloka_Tunnel/MobIDs");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if (player:getQuestStatus(BASTOK,AYAME_AND_KAEDE) == QUEST_ACCEPTED) then
if (player:getVar("AyameAndKaede_Event") == 2 and player:hasKeyItem(STRANGELY_SHAPED_CORAL) == false) then
if (not GetMobByID(KORROLOKA_LEECH_I):isSpawned() and not GetMobByID(KORROLOKA_LEECH_II):isSpawned()
and not GetMobByID(KORROLOKA_LEECH_III):isSpawned()) then
if (player:getVar("KorrolokaLeeches_Killed") > 0) then
player:addKeyItem(STRANGELY_SHAPED_CORAL);
player:messageSpecial(KEYITEM_OBTAINED,STRANGELY_SHAPED_CORAL);
player:setVar("KorrolokaLeeches_Killed",0);
if (player:getVar("KorrolokaLeeches_SpawningPC") > 0) then
player:setVar("KorrolokaLeeches_SpawningPC",0);
npc:hideNPC(FORCE_SPAWN_QM_RESET_TIME);
end
else
player:messageSpecial(SENSE_OF_BOREBODING);
SpawnMob(KORROLOKA_LEECH_I);
SpawnMob(KORROLOKA_LEECH_II);
SpawnMob(KORROLOKA_LEECH_III);
player:setVar("KorrolokaLeeches_SpawningPC", 1);
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/spells/victory_march.lua | 5 | 1420 | -----------------------------------------
-- Spell: Victory March
-- Gives party members Haste
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing
local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED);
local power = 43;
if (sLvl+iLvl > 300) then
power = power + math.floor((sLvl+iLvl-300) / 7);
end
if (power >= 96) then
power = 96;
end
local iBoost = caster:getMod(MOD_MARCH_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
power = power + iBoost*16;
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
power = power * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
power = power * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
local duration = 120;
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
if not (target:addBardSong(caster,EFFECT_MARCH,power,0,duration,caster:getID(), 0, 2)) then
spell:setMsg(msgBasic.MAGIC_NO_EFFECT);
end
return EFFECT_MARCH;
end;
| gpl-3.0 |
neofob/sile | languages/it.lua | 3 | 2859 | SILE.hyphenator.languages["it"] = {}
SILE.hyphenator.languages["it"].patterns =
{
".a3p2n", -- After the Garzanti dictionary: a-pnea, a-pnoi-co
".anti1",
".anti3m2n",
".bio1",
".ca4p3s",
".circu2m1",
".contro1",
".di2s3cine",
".e2x1eu",
".fran2k3",
".free3",
".li3p2sa",
".narco1",
".opto1",
".orto3p2",
".para1",
".ph2l",
".ph2r",
".poli3p2",
".pre1",
".p2s",
".re1i2scr",
".sha2re3",
".tran2s3c",
".tran2s3d",
".tran2s3l",
".tran2s3n",
".tran2s3p",
".tran2s3r",
".tran2s3t",
".su2b3lu",
".su2b3r",
".wa2g3n",
".wel2t1",
"2'2",
"a1ia",
"a1ie",
"a1io",
"a1iu",
"a1uo",
"a1ya",
"2at.",
"e1iu",
"e2w",
"o1ia",
"o1ie",
"o1io",
"o1iu",
"1b",
"2bb",
"2bc",
"2bd",
"2bf",
"2bm",
"2bn",
"2bp",
"2bs",
"2bt",
"2bv",
"b2l",
"b2r",
"2b.",
"2b'",
"1c",
"2cb",
"2cc",
"2cd",
"2cf",
"2ck",
"2cm",
"2cn",
"2cq",
"2cs",
"2ct",
"2cz",
"2chh",
"c2h",
"2ch.",
"2ch'.",
"2ch''.",
"2chb",
"ch2r",
"2chn",
"c2l",
"c2r",
"2c.",
"2c'",
".c2",
"1d",
"2db",
"2dd",
"2dg",
"2dl",
"2dm",
"2dn",
"2dp",
"d2r",
"2ds",
"2dt",
"2dv",
"2dw",
"2d.",
"2d'",
".d2",
"1f",
"2fb",
"2fg",
"2ff",
"2fn",
"f2l",
"f2r",
"2fs",
"2ft",
"2f.",
"2f'",
"1g",
"2gb",
"2gd",
"2gf",
"2gg",
"g2h",
"g2l",
"2gm",
"g2n",
"2gp",
"g2r",
"2gs",
"2gt",
"2gv",
"2gw",
"2gz",
"2gh2t",
"2g.",
"2g'",
".h2",
"1h",
"2hb",
"2hd",
"2hh",
"hi3p2n",
"h2l",
"2hm",
"2hn",
"2hr",
"2hv",
"2h.",
"2h'",
".j2",
"1j",
"2j.",
"2j'",
".k2",
"1k",
"2kg",
"2kf",
"k2h",
"2kk",
"k2l",
"2km",
"k2r",
"2ks",
"2kt",
"2k.",
"2k'",
"1l",
"2lb",
"2lc",
"2ld",
"2l3f2",
"2lg",
"l2h",
"l2j",
"2lk",
"2ll",
"2lm",
"2ln",
"2lp",
"2lq",
"2lr",
"2ls",
"2lt",
"2lv",
"2lw",
"2lz",
"2l.",
"2l'.",
"2l''",
"1m",
"2mb",
"2mc",
"2mf",
"2ml",
"2mm",
"2mn",
"2mp",
"2mq",
"2mr",
"2ms",
"2mt",
"2mv",
"2mw",
"2m.",
"2m'",
"1n",
"2nb",
"2nc",
"2nd",
"2nf",
"2ng",
"2nk",
"2nl",
"2nm",
"2nn",
"2np",
"2nq",
"2nr",
"2ns",
"n2s3fer",
"2nt",
"2nv",
"2nz",
"n2g3n",
"2nheit",
"2n.",
"2n'",
"1p",
"2pd",
"p2h",
"p2l",
"2pn",
"3p2ne",
"2pp",
"p2r",
"2ps",
"3p2sic",
"2pt",
"2pz",
"2p.",
"2p'",
"1q",
"2qq",
"2q.",
"2q'",
"1r",
"2rb",
"2rc",
"2rd",
"2rf",
"r2h",
"2rg",
"2rk",
"2rl",
"2rm",
"2rn",
"2rp",
"2rq",
"2rr",
"2rs",
"2rt",
"r2t2s3",
"2rv",
"2rx",
"2rw",
"2rz",
"2r.",
"2r'",
"1s2",
"2shm",
"2sh.",
"2sh'",
"2s3s",
"s4s3m",
"2s3p2n",
"2stb",
"2stc",
"2std",
"2stf",
"2stg",
"2stm",
"2stn",
"2stp",
"2sts",
"2stt",
"2stv",
"2sz",
"4s.",
"4s'.",
"4s''",
".t2",
"1t",
"2tb",
"2tc",
"2td",
"2tf",
"2tg",
"t2h",
"2th.",
"t2l",
"2tm",
"2tn",
"2tp",
"t2r",
"t2s",
"3t2sch",
"2tt",
"t2t3s",
"2tv",
"2tw",
"t2z",
"2tzk",
"tz2s",
"2t.",
"2t'.",
"2t''",
"1v",
"2vc",
"v2l",
"v2r",
"2vv",
"2v.",
"2v'.",
"2v''",
"1w",
"w2h",
"wa2r",
"2w1y",
"2w.",
"2w'",
"1x",
"2xb",
"2xc",
"2xf",
"2xh",
"2xm",
"2xp",
"2xt",
"2xw",
"2x.",
"2x'",
"y1ou",
"y1i",
"1z",
"2zb",
"2zd",
"2zl",
"2zn",
"2zp",
"2zt",
"2zs",
"2zv",
"2zz",
"2z.",
"2z'.",
"2z''",
".z2",
}
| mit |
Ninjistix/darkstar | scripts/zones/Alzadaal_Undersea_Ruins/npcs/_20m.lua | 5 | 7859 | -----------------------------------
-- Area: Alzadaal Undersea Ruins
-- Door: Runic Seal
-- !pos 125 -2 20 72
-----------------------------------
package.loaded["scripts/zones/Alzadaal_Undersea_Ruins/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/globals/besieged");
require("scripts/zones/Alzadaal_Undersea_Ruins/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
-- See notes below
player:setVar("NyzulLoopGuard",0); -- Reset Latch 1
player:setVar("NyzulReady",0); -- Reset Latch 2
if (player:getCurrentMission(TOAU) == PATH_OF_DARKNESS and player:hasKeyItem(NYZUL_ISLE_ROUTE) and player:getVar("AhtUrganStatus") == 1) then
player:setVar("PathOfDarkness",1);
player:startEvent(405, 58, -6, 0, 99, 5, 0);
elseif (player:getCurrentMission(TOAU) == NASHMEIRAS_PLEA and player:hasKeyItem(MYTHRIL_MIRROR) and player:getVar("AhtUrganStatus") == 1) then
player:setVar("NashmeirasPlea",1);
player:startEvent(405, 59, -10, 0, 99, 5, 0);
elseif (player:hasKeyItem(NYZUL_ISLE_ASSAULT_ORDERS)) then
local assaultid = player:getCurrentAssault();
local recommendedLevel = getRecommendedAssaultLevel(assaultid);
local armband = 0;
if (player:hasKeyItem(ASSAULT_ARMBAND)) then
armband = 1;
end
player:startEvent(405, assaultid, -4, 0, recommendedLevel, 5, armband);
else
player:messageSpecial(NOTHING_HAPPENS);
end
end;
function onEventUpdate(player,csid,option,target)
-- printf("UPDATE CSID: %u",csid);
-- printf("UPDATE RESULT: %u",option);
if(not(csid == 405)) then
return;
end
-- Begin Ugly Hack
--
-- For some currently unknown reason, the Nyzul event can
-- spam event updates uncontrollably. Until we can figure
-- out why, I used a double lock to hack around it. The
-- first latch is auto set here, which suppresses future
-- updates which the instance is initialized. The 2nd latch
-- is set after the instance is created. Then we use that
-- to force terminate the event so that we can go into the
-- instance successfully.
local nyzulReady = player:getVar("NyzulReady");
if(player:getVar("NyzulReady")==1) then -- Latch 2
player:updateEvent(405,3,3,3,3,3,3,3); -- Force terminate the event
return;
elseif(player:getVar("NyzulLoopGuard")==1) then
return; -- Suppress Update Spam
else
player:setVar("NyzulLoopGuard",1); -- Latch 1
end
-- End Ugly Hack
local assaultid = player:getCurrentAssault();
local cap = bit.band(option, 0x03);
if (cap == 0) then
cap = 99;
elseif (cap == 1) then
cap = 70;
elseif (cap == 2) then
cap = 60;
else
cap = 50;
end
player:setVar("AssaultCap", cap);
local pathOfDarkness = player:getVar("PathOfDarkness");
local nashmeirasPlea = player:getVar("NashmeirasPlea");
if(pathOfDarkness == 1) then
local party = player:getParty();
if (party ~= nil) then
for i,v in ipairs(party) do
if (v:getID() ~= player:getID()) then
if (v:hasKeyItem(NYZUL_ISLE_ROUTE) == false and v:hasCompletedMission(TOAU, PATH_OF_DARKNESS) == false) then
player:messageText(target,MEMBER_NO_REQS, false);
player:instanceEntry(target,1);
return;
elseif (v:getZoneID() == player:getZoneID() and v:checkDistance(player) > 50) then
player:messageText(target,MEMBER_TOO_FAR, false);
player:instanceEntry(target,1);
return;
end
end
end
end
player:createInstance(58, 77);
elseif(nashmeirasPlea == 1) then
local party = player:getParty();
if (party ~= nil) then
for i,v in ipairs(party) do
if (v:getID() ~= player:getID()) then
if (v:hasKeyItem(MYTHRIL_MIRROR) == false and v:hasCompletedMission(TOAU, NASHMEIRAS_PLEA) == false) then
player:messageText(target,MEMBER_NO_REQS, false);
player:instanceEntry(target,1);
return;
elseif (v:getZoneID() == player:getZoneID() and v:checkDistance(player) > 50) then
player:messageText(target,MEMBER_TOO_FAR, false);
player:instanceEntry(target,1);
return;
end
end
end
end
player:createInstance(59, 77);
else
local party = player:getParty();
if (party ~= nil) then
for i,v in ipairs(party) do
if (v:getID() ~= player:getID()) then
if (not (v:hasKeyItem(NYZUL_ISLE_ASSAULT_ORDERS) and v:getCurrentAssault() == assaultid)) then
print("NO REQS");
player:messageText(target,MEMBER_NO_REQS, false);
player:instanceEntry(target,1);
return;
elseif (v:getZoneID() == player:getZoneID() and v:checkDistance(player) > 50) then
player:messageText(target,MEMBER_TOO_FAR, false);
player:instanceEntry(target,1);
return;
end
end
end
end
player:createInstance(player:getCurrentAssault(), 77);
end
end;
function onEventFinish(player,csid,option,target)
-- printf("FINISH CSID: %u",csid);
-- printf("FINISH RESULT: %u",option);
if (csid == 405 and option == 1073741824 and player:getVar("NyzulReady") == 1) then
player:startEvent(116, 2); -- This means the event was force terminated. Loop into the entrance animation.
elseif (csid == 116 or (csid == 405 and option == 4) and not(option == 1073741824)) then
player:setPos(0,0,0,0,77);
end
end;
function onInstanceCreated(player,target,instance)
local pathOfDarkness = player:getVar("PathOfDarkness");
local nashmeirasPlea = player:getVar("NashmeirasPlea");
if (instance) then
if (pathOfDarkness == 1) then
player:setVar("PathOfDarkness", 0);
player:delKeyItem(NYZUL_ISLE_ROUTE);
elseif (nashmeirasPlea == 1) then
player:setVar("NashmeirasPlea", 0);
player:delKeyItem(MYTHRIL_MIRROR);
else
instance:setLevelCap(player:getVar("AssaultCap"));
player:setVar("AssaultCap", 0);
player:delKeyItem(NYZUL_ISLE_ASSAULT_ORDERS);
player:delKeyItem(ASSAULT_ARMBAND);
end
player:setInstance(instance);
player:instanceEntry(target,4);
local party = player:getParty();
if (party ~= nil) then
for i,v in ipairs(party) do
if v:getID() ~= player:getID() and v:getZoneID() == player:getZoneID() then
v:setInstance(instance);
v:startEvent(116, 2);
if (pathOfDarkness == 1) then
v:delKeyItem(NYZUL_ISLE_ROUTE);
elseif (nashmeirasPlea == 1) then
v:delKeyItem(MYTHRIL_MIRROR);
else
v:delKeyItem(NYZUL_ISLE_ASSAULT_ORDERS);
end
end
end
end
else
player:messageText(target,CANNOT_ENTER, false);
player:instanceEntry(target,3);
end
-- EventUpdate Hack: 2nd latch
player:setVar("NyzulReady",1);
end;
| gpl-3.0 |
LuaDist2/gntp | src/lua/gntp/connector/lluv.lua | 2 | 2831 | ------------------------------------------------------------------
--
-- Author: Alexey Melnichuk <alexeymelnichuck@gmail.com>
--
-- Copyright (C) 2015-2016 Alexey Melnichuk <alexeymelnichuck@gmail.com>
--
-- Licensed according to the included 'LICENSE' document
--
-- This file is part of lua-gntp library.
--
------------------------------------------------------------------
local GNTP = require "gntp"
local uv = require "lluv"
local ut = require "gntp.utils"
local Connector = ut.class() do
local EOF = uv.error('LIBUV', uv.EOF)
function Connector:__init(app, opt)
if getmetatable(app) ~= GNTP.Application then
app = GNTP.Application.new(app)
end
opt = opt or {}
self._host = opt.host or "127.0.0.1"
self._port = opt.port or "23053"
self._enc = opt.encrypt or 'NONE'
self._hash = opt.hash or 'MD5'
self._pass = opt.pass or ''
self._timeout = opt.timeout
self._app = app
return self
end
function Connector:_send(msg, only_last, cb)
local parser = GNTP.Parser.new()
local timer, last_msg, encoded
local cli = uv.tcp():connect(self._host, self._port, function(cli, err)
if err then
cli:close()
return cb(self, err)
end
cli:write(encoded)
cli:start_read(function(cli, err, data)
if err then
cli:close()
if timer then timer:close() end
if err == EOF then cb(self, nil, last_msg) else cb(self, err) end
return
end
local resp, err = parser:append(data):next_message()
if resp == true then return end
if not resp then
cli:close()
if timer then timer:close() end
return cb(self, err)
end
if only_last then
if resp:status() == 'END' then
cb(self, nil, last_msg)
last_msg = nil
else
last_msg = resp
end
else
cb(self, nil, resp)
end
end)
end)
local err
encoded, err = msg:encode(self._pass, self._hash, self._enc)
if not encoded then
cli:close()
uv.defer(cb, self, err)
end
if self._timeout then
timer = uv.timer():start(self._timeout, function()
timer:close()
cli:close()
cb(self, "timeout")
end)
end
end
function Connector:register(opt, cb)
if type(opt) == 'function' then opt, cb = nil, opt end
local msg = self._app:register(opt)
self:_send(msg, true, cb)
end
local function opt_add(msg, h, v)
if v ~= nil then msg:add_header(h, v) end
end
function Connector:notify(name, opt, cb)
if type(opt) == 'function' then cb, opt = opt end
local msg, err = self._app:notify(name, opt)
if not msg then uv.defer(cb, self, err)
else self:_send(msg, true, cb) end
end
end
return setmetatable({
new = Connector.new
},{__call = function(self, ...)
return self.new(...)
end})
| mit |
ccyphers/kong | kong/plugins/key-auth/handler.lua | 1 | 4280 | local cache = require "kong.tools.database_cache"
local responses = require "kong.tools.responses"
local constants = require "kong.constants"
local singletons = require "kong.singletons"
local BasePlugin = require "kong.plugins.base_plugin"
local ngx_set_header = ngx.req.set_header
local ngx_get_headers = ngx.req.get_headers
local set_uri_args = ngx.req.set_uri_args
local get_uri_args = ngx.req.get_uri_args
local clear_header = ngx.req.clear_header
local type = type
local _realm = 'Key realm="'.._KONG._NAME..'"'
local KeyAuthHandler = BasePlugin:extend()
KeyAuthHandler.PRIORITY = 1000
function KeyAuthHandler:new()
KeyAuthHandler.super.new(self, "key-auth")
end
local function load_credential(key)
local creds, err = singletons.dao.keyauth_credentials:find_all {
key = key
}
if not creds then
return responses.send_HTTP_INTERNAL_SERVER_ERROR(err)
end
return creds[1]
end
local function load_consumer(consumer_id, anonymous)
local result, err = singletons.dao.consumers:find { id = consumer_id }
if not result then
if anonymous and not err then
err = 'anonymous consumer "'..consumer_id..'" not found'
end
return responses.send_HTTP_INTERNAL_SERVER_ERROR(err)
end
return result
end
local function set_consumer(consumer, credential)
ngx_set_header(constants.HEADERS.CONSUMER_ID, consumer.id)
ngx_set_header(constants.HEADERS.CONSUMER_CUSTOM_ID, consumer.custom_id)
ngx_set_header(constants.HEADERS.CONSUMER_USERNAME, consumer.username)
ngx.ctx.authenticated_consumer = consumer
if credential then
ngx_set_header(constants.HEADERS.CREDENTIAL_USERNAME, credential.username)
ngx.ctx.authenticated_credential = credential
ngx_set_header(constants.HEADERS.ANONYMOUS, nil) -- in case of auth plugins concatenation
else
ngx_set_header(constants.HEADERS.ANONYMOUS, true)
end
end
local function do_authentication(conf)
if type(conf.key_names) ~= "table" then
ngx.log(ngx.ERR, "[key-auth] no conf.key_names set, aborting plugin execution")
return false, {status = 500, message= "Invalid plugin configuration"}
end
local key
local headers = ngx_get_headers()
local uri_args = get_uri_args()
-- search in headers & querystring
for i = 1, #conf.key_names do
local name = conf.key_names[i]
local v = headers[name]
if not v then
-- search in querystring
v = uri_args[name]
end
if type(v) == "string" then
key = v
if conf.hide_credentials then
uri_args[name] = nil
set_uri_args(uri_args)
clear_header(name)
end
break
elseif type(v) == "table" then
-- duplicate API key, HTTP 401
return false, {status = 401, message = "Duplicate API key found"}
end
end
-- this request is missing an API key, HTTP 401
if not key then
ngx.header["WWW-Authenticate"] = _realm
return false, {status = 401, message = "No API key found in headers"
.." or querystring"}
end
-- retrieve our consumer linked to this API key
local credential = cache.get_or_set(cache.keyauth_credential_key(key),
nil, load_credential, key)
-- no credential in DB, for this key, it is invalid, HTTP 403
if not credential then
return false, {status = 403, message = "Invalid authentication credentials"}
end
-----------------------------------------
-- Success, this request is authenticated
-----------------------------------------
-- retrieve the consumer linked to this API key, to set appropriate headers
local consumer = cache.get_or_set(cache.consumer_key(credential.consumer_id),
nil, load_consumer, credential.consumer_id)
set_consumer(consumer, credential)
return true
end
function KeyAuthHandler:access(conf)
KeyAuthHandler.super.access(self)
local ok, err = do_authentication(conf)
if not ok then
if conf.anonymous ~= "" then
-- get anonymous user
local consumer = cache.get_or_set(cache.consumer_key(conf.anonymous),
nil, load_consumer, conf.anonymous, true)
set_consumer(consumer, nil)
else
return responses.send(err.status, err.message)
end
end
end
return KeyAuthHandler
| apache-2.0 |
Ninjistix/darkstar | scripts/globals/items/slice_of_lynx_meat.lua | 3 | 1088 | -----------------------------------------
-- ID: 5667
-- Item: Slice of Lynx Meat
-- Food Effect: 5 Min, Galka only
-----------------------------------------
-- Strength 5
-- Intelligence -7
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getRace() ~= 8) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_MEAT) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5667);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 5);
target:addMod(MOD_INT, -7);
end;
function onEffectLose(target, effect)
target:delMod(MOD_STR, 5);
target:delMod(MOD_INT, -7);
end;
| gpl-3.0 |
PetarTilevRusev/EndlessWar | game/scripts/vscripts/units/human/human_upgrades.lua | 1 | 6749 | function ApplyKingUpgrade( event )
local caster = event.caster -- Saving the Caster Handle
local ability = event.ability -- Saving The Ability Handle
local ability_name = ability:GetName()
local modifier_name = ability_name.."_modifier"
ability:ApplyDataDrivenModifier(caster, caster, modifier_name, nil)
if ability_name == "human_king_health_upgrade" then
ApplyHealthUpgrade( caster, ability )
end
SetStackCount( caster, caster, modifier_name)
end
-- Applues upgrades from the Barracks
function UpgradeUnit( event )
local caster = event.caster
local ability = event.ability
local ability_level = ability:GetLevel()
local ability_name = ability:GetName()
--Don't upgrade if the ability is maxed and replace it with empty one
if ability_level == 3 then
caster:RemoveAbility(ability_name)
caster:AddAbility(ability_name.."_disabled"):SetLevel(ability_level + 1)
else
ability:SetLevel(ability_level + 1)
end
end
function ApplyBuildingUpgrade( event )
local caster = event.caster
local caster_name = caster:GetUnitName()
local ability = event.ability
local ability_level = ability:GetLevel()
local ability_name = ability:GetName()
if caster_name == "human_melee_barracks" then
if ability_level == 3 then
caster:FindAbilityByName("human_siege_engine_disabled"):SetLevel(1)
caster:RemoveAbility("human_melee_barracks_upgrade")
caster:AddAbility("human_melee_barracks_upgrade_disabled"):SetLevel(4)
elseif ability_level == 2 then
caster:FindAbilityByName("human_knight_upgrade"):SetLevel(1)
caster:FindAbilityByName("human_melee_barracks_upgrade"):SetLevel(3)
elseif ability_level == 1 then
caster:FindAbilityByName("human_footman_upgrade"):SetLevel(1)
caster:FindAbilityByName("human_melee_barracks_upgrade"):SetLevel(2)
end
end
if caster_name == "human_ranged_barracks" then
if ability_level == 3 then
caster:FindAbilityByName("human_priest_upgrade"):SetLevel(1)
caster:RemoveAbility("human_ranged_barracks_upgrade")
caster:AddAbility("human_ranged_barracks_upgrade_disabled"):SetLevel(4)
elseif ability_level == 2 then
caster:FindAbilityByName("human_sorcerer_upgrade"):SetLevel(1)
caster:FindAbilityByName("human_ranged_barracks_upgrade"):SetLevel(3)
elseif ability_level == 1 then
caster:FindAbilityByName("human_rifleman_upgrade"):SetLevel(1)
caster:FindAbilityByName("human_ranged_barracks_upgrade"):SetLevel(2)
end
end
end
-- Applyes upgrades from the Balacksmith
function ApplyBlacksmithUpgrade( event )
local caster = event.caster
local ability = event.ability
local ability_name = ability:GetName()
local ability_level = ability:GetLevel()
local modifier_name = ability_name.."_modifier"
ability:SetLevel(ability_level + 1)
caster:SetModifierStackCount(modifier_name, caster, (ability_level - 1))
-- Loop trough the guard and apply the datadriven modifier
for _,guard in pairs(humanMeleeGuards) do
-- Check if the guard is alive
if IsValidEntity(guard) then
ability:ApplyDataDrivenModifier(caster, guard, modifier_name, nil)
if ability_name == "human_units_health_upgrade" then
ApplyHealthUpgrade( guard, ability )
end
SetStackCount( caster, guard, modifier_name)
end
end
for _,guard in pairs(humanRangedGuards) do
-- Check if the guard is alive
if IsValidEntity(guard) then
ability:ApplyDataDrivenModifier(caster, guard, modifier_name, nil)
if ability_name == "human_units_health_upgrade" then
ApplyHealthUpgrade( guard, ability )
end
SetStackCount( caster, guard, modifier_name)
end
end
end
-- Adds the ability from Research Facility to the guards
function AddAbilityToGuard( event )
local caster = event.caster
local ability = event.ability
local ability_name = ability:GetName()
local ability_level = ability:GetLevel()
if ability_name == "human_strength_upgrade" then
-- Add human_strength ability melee to the guards
for _,guard in pairs(humanMeleeGuards) do
-- Check if the guard is alive
if IsValidEntity(guard) then
if guard:HasAbility("human_strength") then
guard:FindAbilityByName("human_strength"):SetLevel( ability_level + 1)
else
guard:AddAbility("human_strength"):SetLevel( ability_level + 1)
end
end
end
elseif ability_name == "knight_strike_upgrade" then
-- Add human_knight_strike ability melee to the guards
for _,guard in pairs(humanMeleeGuards) do
-- Check if the guard is alive
if IsValidEntity(guard) then
if guard:HasAbility("human_knight_strike") then
guard:FindAbilityByName("human_knight_strike"):SetLevel( ability_level + 1)
else
guard:AddAbility("human_knight_strike"):SetLevel( ability_level + 1)
end
end
end
elseif ability_name == "eagle_eye_upgrade" then
-- Add eagle_eye ability to the ranged guards
for _,guard in pairs(humanRangedGuards) do
-- Check if the guard is alive
if IsValidEntity(guard) then
if guard:HasAbility("eagle_eye") then
guard:FindAbilityByName("eagle_eye"):SetLevel( ability_level + 1)
else
guard:AddAbility("eagle_eye"):SetLevel( ability_level + 1)
end
end
end
end
-- Level up the ability and if it's maxed then remove it.
if ability_level == 3 then
caster:RemoveAbility(ability_name)
else
ability:SetLevel(ability_level + 1)
end
end
function ApplyHealthUpgrade( unit, ability )
local health_bonus = ability:GetLevelSpecialValueFor("health", ability:GetLevel())
local max_health = unit:GetMaxHealth()
local current_health = unit:GetHealth()
unit:SetMaxHealth(max_health + health_bonus)
unit:SetHealth(current_health + health_bonus)
end
function SetStackCount( caster, unit, modifier )
if unit:HasModifier(modifier) then
local stack_count = unit:GetModifierStackCount(modifier, caster)
unit:SetModifierStackCount(modifier, caster, (stack_count + 1))
else
unit:SetModifierStackCount(modifier, caster, 1)
end
end | mit |
Ninjistix/darkstar | scripts/zones/Northern_San_dOria/npcs/Arachagnon.lua | 5 | 1577 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Arachagnon
-- Standard Merchant NPC
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
local count = trade:getItemCount();
local MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
function onTrigger(player,npc)
player:showText(npc,ARACHAGNON_SHOP_DIALOG);
local stock = {0x3159,270, --Elvaan Jerkin
0x315a,270, --Elvaan Bodice
0x31d3,162, --Elvaan Gloves
0x31d7,162, --Elvaan Gauntlets
0x3255,234, --Elvaan M Chausses
0x3259,234, --Elvaan F Chausses
0x32ce,162, --Elvaan M Ledelsens
0x32d3,162} --Elvaan F Ledelsens
showShop(player, SANDORIA, stock);
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
wangyi0226/skynet | lualib/http/internal.lua | 3 | 7689 | local table = table
local type = type
local M = {}
local LIMIT = 8192
local function chunksize(readbytes, body)
while true do
local f,e = body:find("\r\n",1,true)
if f then
return tonumber(body:sub(1,f-1),16), body:sub(e+1)
end
if #body > 128 then
-- pervent the attacker send very long stream without \r\n
return
end
body = body .. readbytes()
end
end
local function readcrln(readbytes, body)
if #body >= 2 then
if body:sub(1,2) ~= "\r\n" then
return
end
return body:sub(3)
else
body = body .. readbytes(2-#body)
if body ~= "\r\n" then
return
end
return ""
end
end
function M.recvheader(readbytes, lines, header)
if #header >= 2 then
if header:find "^\r\n" then
return header:sub(3)
end
end
local result
local e = header:find("\r\n\r\n", 1, true)
if e then
result = header:sub(e+4)
else
while true do
local bytes = readbytes()
header = header .. bytes
e = header:find("\r\n\r\n", -#bytes-3, true)
if e then
result = header:sub(e+4)
break
end
if header:find "^\r\n" then
return header:sub(3)
end
if #header > LIMIT then
return
end
end
end
for v in header:gmatch("(.-)\r\n") do
if v == "" then
break
end
table.insert(lines, v)
end
return result
end
function M.parseheader(lines, from, header)
local name, value
for i=from,#lines do
local line = lines[i]
if line:byte(1) == 9 then -- tab, append last line
if name == nil then
return
end
header[name] = header[name] .. line:sub(2)
else
name, value = line:match "^(.-):%s*(.*)"
if name == nil or value == nil then
return
end
name = name:lower()
if header[name] then
local v = header[name]
if type(v) == "table" then
table.insert(v, value)
else
header[name] = { v , value }
end
else
header[name] = value
end
end
end
return header
end
function M.recvchunkedbody(readbytes, bodylimit, header, body)
local result = ""
local size = 0
while true do
local sz
sz , body = chunksize(readbytes, body)
if not sz then
return
end
if sz == 0 then
break
end
size = size + sz
if bodylimit and size > bodylimit then
return
end
if #body >= sz then
result = result .. body:sub(1,sz)
body = body:sub(sz+1)
else
result = result .. body .. readbytes(sz - #body)
body = ""
end
body = readcrln(readbytes, body)
if not body then
return
end
end
local tmpline = {}
body = M.recvheader(readbytes, tmpline, body)
if not body then
return
end
header = M.parseheader(tmpline,1,header)
return result, header
end
local function recvbody(interface, code, header, body)
local length = header["content-length"]
if length then
length = tonumber(length)
end
if length then
if #body >= length then
body = body:sub(1,length)
else
local padding = interface.read(length - #body)
body = body .. padding
end
elseif code == 204 or code == 304 or code < 200 then
body = ""
-- See https://stackoverflow.com/questions/15991173/is-the-content-length-header-required-for-a-http-1-0-response
else
-- no content-length, read all
body = body .. interface.readall()
end
return body
end
function M.request(interface, method, host, url, recvheader, header, content)
local read = interface.read
local write = interface.write
local header_content = ""
if header then
if not header.Host then
header.Host = host
end
for k,v in pairs(header) do
header_content = string.format("%s%s:%s\r\n", header_content, k, v)
end
else
header_content = string.format("host:%s\r\n",host)
end
if content then
local data = string.format("%s %s HTTP/1.1\r\n%sContent-length:%d\r\n\r\n", method, url, header_content, #content)
write(data)
write(content)
else
local request_header = string.format("%s %s HTTP/1.1\r\n%sContent-length:0\r\n\r\n", method, url, header_content)
write(request_header)
end
local tmpline = {}
local body = M.recvheader(read, tmpline, "")
if not body then
error("Recv header failed")
end
local statusline = tmpline[1]
local code, info = statusline:match "HTTP/[%d%.]+%s+([%d]+)%s+(.*)$"
code = assert(tonumber(code))
local header = M.parseheader(tmpline,2,recvheader or {})
if not header then
error("Invalid HTTP response header")
end
return code, body, header
end
function M.response(interface, code, body, header)
local mode = header["transfer-encoding"]
if mode then
if mode ~= "identity" and mode ~= "chunked" then
error ("Unsupport transfer-encoding")
end
end
if mode == "chunked" then
body, header = M.recvchunkedbody(interface.read, nil, header, body)
if not body then
error("Invalid response body")
end
else
-- identity mode
body = recvbody(interface, code, header, body)
end
return body
end
local stream = {}; stream.__index = stream
function stream:close()
if self._onclose then
self._onclose(self)
self._onclose = nil
end
end
function stream:padding()
return self._reading(self), self
end
stream.__close = stream.close
stream.__call = stream.padding
local function stream_nobody(stream)
stream._reading = stream.close
stream.connected = nil
return ""
end
local function stream_length(length)
return function(stream)
local body = stream._body
if body == nil then
local ret, padding = stream._interface.read()
if not ret then
-- disconnected
body = padding
stream.connected = false
else
body = ret
end
end
local n = #body
if n >= length then
stream._reading = stream.close
stream.connected = nil
return (body:sub(1,length))
else
length = length - n
stream._body = nil
if not stream.connected then
stream._reading = stream.close
end
return body
end
end
end
local function stream_read(stream)
local ret, padding = stream._interface.read()
if ret == "" or not ret then
stream.connected = nil
stream:close()
if padding == "" then
return
end
return padding
end
return ret
end
local function stream_all(stream)
local body = stream._body
stream._body = nil
stream._reading = stream_read
return body
end
local function stream_chunked(stream)
local read = stream._interface.read
local sz, body = chunksize(read, stream._body)
if not sz then
stream.connected = false
stream:close()
return
end
if sz == 0 then
-- last chunk
local tmpline = {}
body = M.recvheader(read, tmpline, body)
if not body then
stream.connected = false
stream:close()
return
end
M.parseheader(tmpline,1, stream.header)
stream._reading = stream.close
stream.connected = nil
return ""
end
local n = #body
local remain
if n >= sz then
remain = body:sub(sz+1)
body = body:sub(1,sz)
else
body = body .. read(sz - n)
remain = ""
end
remain = readcrln(read, remain)
if not remain then
stream.connected = false
stream:close()
return
end
stream._body = remain
return body
end
function M.response_stream(interface, code, body, header)
local mode = header["transfer-encoding"]
if mode then
if mode ~= "identity" and mode ~= "chunked" then
error ("Unsupport transfer-encoding")
end
end
local read_func
if mode == "chunked" then
read_func = stream_chunked
else
-- identity mode
local length = header["content-length"]
if length then
length = tonumber(length)
end
if length then
read_func = stream_length(length)
elseif code == 204 or code == 304 or code < 200 then
read_func = stream_nobody
else
read_func = stream_all
end
end
-- todo: timeout
return setmetatable({
status = code,
_body = body,
_interface = interface,
_reading = read_func,
header = header,
connected = true,
}, stream)
end
return M
| mit |
AlexisBRENON/awesome | spec/wibox/layout/flex_spec.lua | 9 | 2771 | ---------------------------------------------------------------------------
-- @author Uli Schlachter
-- @copyright 2014 Uli Schlachter
---------------------------------------------------------------------------
local flex = require("wibox.layout.flex")
local utils = require("wibox.test_utils")
describe("wibox.layout.flex", function()
local layout
before_each(function()
layout = flex.vertical()
end)
before_each(utils.stub_draw_widget)
after_each(utils.revert_draw_widget)
it("empty layout fit", function()
assert.widget_fit(layout, { 10, 10 }, { 0, 0 })
utils.check_widgets_drawn({})
end)
it("empty layout draw", function()
layout:draw(nil, nil, 0, 0)
end)
describe("with widgets", function()
local first, second, third
before_each(function()
first = utils.widget_stub(10, 10)
second = utils.widget_stub(15, 15)
third = utils.widget_stub(10, 10)
layout:add(first)
layout:add(second)
layout:add(third)
end)
describe("with enough space", function()
it("fit", function()
assert.widget_fit(layout, { 100, 100 }, { 15, 35 })
end)
it("draw", function()
layout:draw("wibox", "cr", 100, 100)
utils.check_widgets_drawn({
{ first, 0, 0, 100, 33 },
{ second, 0, 33, 100, 33 },
{ third, 0, 67, 100, 33 },
})
end)
end)
describe("without enough height", function()
it("fit", function()
-- XXX: Is this really what should happen?
assert.widget_fit(layout, { 5, 100 }, { 15, 35 })
end)
it("draw", function()
layout:draw("wibox", "cr", 5, 100)
utils.check_widgets_drawn({
{ first, 0, 0, 5, 33 },
{ second, 0, 33, 5, 33 },
{ third, 0, 67, 5, 33 },
})
end)
end)
describe("without enough width", function()
it("fit", function()
-- XXX: Is this really what should happen?
assert.widget_fit(layout, { 100, 20 }, { 15, 35 })
end)
it("draw", function()
layout:draw("wibox", "cr", 100, 20)
utils.check_widgets_drawn({
{ first, 0, 0, 100, 6 },
{ second, 0, 7, 100, 6 },
{ third, 0, 13, 100, 6 },
})
end)
end)
end)
end)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
| gpl-2.0 |
Ninjistix/darkstar | scripts/globals/items/plate_of_piscators_paella.lua | 3 | 1226 | -----------------------------------------
-- ID: 5969
-- Item: Plate of Piscator's Paella
-- Food Effect: 4 Hrs, All Races
-----------------------------------------
-- HP 45
-- Dexterity 6
-- Accuracy % 16 (cap 85)
-- Undead Killer 6
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,5969);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 45);
target:addMod(MOD_DEX, 6);
target:addMod(MOD_FOOD_ACCP, 16);
target:addMod(MOD_FOOD_ACC_CAP, 85);
target:addMod(MOD_UNDEAD_KILLER, 6);
end;
function onEffectLose(target, effect)
target:delMod(MOD_HP, 45);
target:delMod(MOD_DEX, 6);
target:delMod(MOD_FOOD_ACCP, 16);
target:delMod(MOD_FOOD_ACC_CAP, 85);
target:delMod(MOD_UNDEAD_KILLER, 6);
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Metalworks/npcs/Hugues.lua | 3 | 1463 | -----------------------------------
-- Area: Metalworks
-- NPC: Hugues
-- Type: Smithing Synthesis Image Support
-- !pos -106.336 2.000 26.117 237
-----------------------------------
package.loaded["scripts/zones/Metalworks/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/crafting");
require("scripts/zones/Metalworks/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local guildMember = isGuildMember(player,8);
local SkillCap = getCraftSkillCap(player,SKILL_SMITHING);
local SkillLevel = player:getSkillLevel(SKILL_SMITHING);
if (guildMember == 1) then
if (player:hasStatusEffect(EFFECT_SMITHING_IMAGERY) == false) then
player:startEvent(104,SkillCap,SkillLevel,1,207,player:getGil(),0,4095,0);
else
player:startEvent(104,SkillCap,SkillLevel,1,207,player:getGil(),7101,4095,0);
end
else
player:startEvent(104); -- Standard Dialogue
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 104 and option == 1) then
player:messageSpecial(SMITHING_SUPPORT,0,2,1);
player:addStatusEffect(EFFECT_SMITHING_IMAGERY,1,0,120);
end
end; | gpl-3.0 |
Ninjistix/darkstar | scripts/zones/RuLude_Gardens/npcs/Maat.lua | 4 | 9528 | -----------------------------------
-- Area: Ru'Lude Gardens
-- NPC: Maat
-- Starts and Finishes Quest: Limit Break Quest 1-5
-- Involved in Quests: Beat Around the Bushin
-- @zone 243
-- !pos 8 3 118
-----------------------------------
package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/zones/RuLude_Gardens/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
local tradeCount = trade:getItemCount();
if (player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then
-- Trade Bomb Coal / Exoray Mold / Ancient Papyrus
if (trade:hasItemQty(1090,1) and trade:hasItemQty(1089,1) and trade:hasItemQty(1088,1) and tradeCount == 3) then
player:startEvent(81); -- Finish Quest "In Defiant Challenge"
end
end
if (player:getQuestStatus(JEUNO,SHATTERING_STARS) ~= QUEST_AVAILABLE and player:getMainLvl() >= 66 and player:getVar("maatsCap") < 1) then
local mJob = player:getMainJob();
if (trade:hasItemQty(1425 + mJob,1) and tradeCount == 1 and mJob <= 15) then
player:startEvent(64,mJob); -- Teleport to battlefield for "Shattering Stars"
end
end
end;
function onTrigger(player,npc)
local LvL = player:getMainLvl();
local mJob = player:getMainJob();
local inDefiantChallenge = player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE);
local atopTheHighestMountains = player:getQuestStatus(JEUNO,ATOP_THE_HIGHEST_MOUNTAINS);
local whenceBlowsTheWind = player:getQuestStatus(JEUNO,WHENCE_BLOWS_THE_WIND);
local ridingOnTheClouds = player:getQuestStatus(JEUNO,RIDING_ON_THE_CLOUDS);
local shatteringStars = player:getQuestStatus(JEUNO,SHATTERING_STARS);
if (player:getVar("BeatAroundTheBushin") == 5) then
player:startEvent(117);
elseif (inDefiantChallenge == QUEST_AVAILABLE and LvL >= 50 and player:levelCap() == 50 and MAX_LEVEL >= 55) then
player:startEvent(79); -- Start Quest "In Defiant Challenge"
elseif (inDefiantChallenge == QUEST_ACCEPTED) then
player:startEvent(80); -- During Quest "In Defiant Challenge"
elseif (atopTheHighestMountains == QUEST_AVAILABLE and LvL >= 51 and player:levelCap() == 55 and MAX_LEVEL >= 60) then
player:startEvent(82); -- Start Quest "Atop the Highest Mountains"
elseif (atopTheHighestMountains == QUEST_ACCEPTED) then
if (player:hasKeyItem(ROUND_FRIGICITE) and player:hasKeyItem(SQUARE_FRIGICITE) and player:hasKeyItem(TRIANGULAR_FRIGICITE)) then
player:startEvent(84); -- Finish Quest "Atop the Highest Mountains"
else
player:startEvent(83); -- During Quest "Atop the Highest Mountains"
end
elseif (whenceBlowsTheWind == QUEST_AVAILABLE and LvL >= 56 and player:levelCap() == 60 and MAX_LEVEL >= 65) then
player:startEvent(85); -- Start Quest "Whence Blows the Wind"
elseif (whenceBlowsTheWind == QUEST_ACCEPTED) then
if (player:hasKeyItem(ORCISH_CREST) and player:hasKeyItem(QUADAV_CREST) and player:hasKeyItem(YAGUDO_CREST)) then
player:startEvent(87); -- Finish Quest "Whence Blows the Wind"
else
player:startEvent(86); -- During Quest "Whence Blows the Wind"
end
elseif (ridingOnTheClouds == QUEST_AVAILABLE and LvL >= 61 and player:levelCap() == 65 and MAX_LEVEL >= 70) then
rand1 = math.random(0,7); rand2 = math.random(0,7);
rand3 = math.random(0,7); rand4 = math.random(0,7);
player:setVar("ridingOnTheClouds_1",rand1 + 1); player:setVar("ridingOnTheClouds_2",rand2 + 1);
player:setVar("ridingOnTheClouds_3",rand3 + 1); player:setVar("ridingOnTheClouds_4",rand4 + 1);
player:startEvent(88,rand1,rand2,rand4,rand3,180); -- Start Quest "Riding on the Clouds"
elseif (ridingOnTheClouds == QUEST_ACCEPTED) then
if (player:hasKeyItem(SMILING_STONE) and player:hasKeyItem(SCOWLING_STONE) and player:hasKeyItem(SOMBER_STONE) and player:hasKeyItem(SPIRITED_STONE)) then
player:startEvent(90); -- Finish Quest "Riding on the Clouds"
else
rand1 = player:getVar("ridingOnTheClouds_1") ; rand2 = player:getVar("ridingOnTheClouds_2");
rand3 = player:getVar("ridingOnTheClouds_3"); rand4 = player:getVar("ridingOnTheClouds_4");
if (rand1 == 0) then rand1 = 8; else rand1 = rand1 - 1; end if (rand2 == 0) then rand2 = 8; else rand2 = rand2 - 1; end
if (rand3 == 0) then rand3 = 8; else rand3 = rand3 - 1; end if (rand4 == 0) then rand4 = 8; else rand4 = rand4 - 1; end
player:startEvent(89,rand1,rand2,rand4,rand3,180); -- During Quest "Riding on the Clouds"
end
elseif (shatteringStars == QUEST_AVAILABLE and LvL >= 66 and mJob <= 15 and player:levelCap() == 70 and MAX_LEVEL >= 75) then
player:startEvent(92,player:getMainJob()); -- Start Quest "Shattering Stars"
elseif (shatteringStars == QUEST_ACCEPTED and LvL >= 66 and mJob <= 15 and player:getVar("maatDefeated") == 0) then
player:startEvent(91,player:getMainJob()); -- During Quest "Shattering Stars"
elseif (shatteringStars == QUEST_ACCEPTED and LvL >= 66 and mJob <= 15 and player:getVar("maatDefeated") >= 1) then
player:startEvent(93); -- Finish Quest "Shattering Stars"
elseif (player:getQuestStatus(JEUNO,BEYOND_THE_SUN) == QUEST_AVAILABLE and mJob <= 15 and player:getVar("maatsCap") == 32767) then
player:startEvent(74); -- Finish Quest "Beyond The Sun"
else
player:showText(npc,MAAT_DIALOG);
end
end;
-- Maat cap: 74
function onEventUpdate(player,csid,option)
-- printf("upCSID: %u",csid);
-- printf("upRESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 117) then
player:setVar("BeatAroundTheBushin",6);
-- Genkai 1
elseif (csid == 79 and option == 1) then
player:addQuest(JEUNO,IN_DEFIANT_CHALLENGE);
elseif (csid == 81) then
player:tradeComplete();
player:addTitle(HORIZON_BREAKER);
player:levelCap(55);
player:completeQuest(JEUNO,IN_DEFIANT_CHALLENGE);
player:addFame(JEUNO, 30);
-- Genkai 2
elseif (csid == 82 and option == 1) then
player:addQuest(JEUNO,ATOP_THE_HIGHEST_MOUNTAINS);
elseif (csid == 84) then
player:addTitle(SUMMIT_BREAKER);
player:delKeyItem(ROUND_FRIGICITE);
player:delKeyItem(SQUARE_FRIGICITE);
player:delKeyItem(TRIANGULAR_FRIGICITE);
player:levelCap(60);
player:messageSpecial(YOUR_LEVEL_LIMIT_IS_NOW_60);
player:completeQuest(JEUNO,ATOP_THE_HIGHEST_MOUNTAINS);
player:addFame(JEUNO, 40);
-- Genkai 3
elseif (csid == 85 and option == 1) then
player:addQuest(JEUNO,WHENCE_BLOWS_THE_WIND);
elseif (csid == 87) then
player:addTitle(SKY_BREAKER);
player:delKeyItem(ORCISH_CREST);
player:delKeyItem(QUADAV_CREST);
player:delKeyItem(YAGUDO_CREST);
player:levelCap(65);
player:messageSpecial(YOUR_LEVEL_LIMIT_IS_NOW_65);
player:completeQuest(JEUNO,WHENCE_BLOWS_THE_WIND);
player:addFame(JEUNO, 50);
elseif (csid == 88) then
if (option == 1) then
player:addQuest(JEUNO,RIDING_ON_THE_CLOUDS);
else
player:setVar("ridingOnTheClouds_1",0);
player:setVar("ridingOnTheClouds_2",0);
player:setVar("ridingOnTheClouds_3",0);
player:setVar("ridingOnTheClouds_4",0);
end
elseif (csid == 90) then
player:addTitle(CLOUD_BREAKER);
player:delKeyItem(SMILING_STONE);
player:delKeyItem(SCOWLING_STONE);
player:delKeyItem(SOMBER_STONE);
player:delKeyItem(SPIRITED_STONE);
player:levelCap(70);
player:messageSpecial(YOUR_LEVEL_LIMIT_IS_NOW_70);
player:completeQuest(JEUNO,RIDING_ON_THE_CLOUDS);
player:addFame(JEUNO, 60);
elseif (csid == 92) then
player:addQuest(JEUNO,SHATTERING_STARS);
elseif (csid == 64 and option == 1) then
local mJob = player:getMainJob();
if (mJob == 2 or mJob == 3 or mJob == 15) then player:setPos(299.316,-123.591,353.760,66,146);
elseif (mJob == 1 or mJob == 4 or mJob == 11) then player:setPos(-511.459,159.004,-210.543,10,139);
elseif (mJob == 7 or mJob == 8 or mJob == 10) then player:setPos(-225.146,-24.250,20.057,255,206);
elseif (mJob == 5 or mJob == 6 or mJob == 9) then player:setPos(-349.899,104.213,-260.150,0,144);
elseif (mJob == 12 or mJob == 13 or mJob == 14) then player:setPos(-220.084,-0.645,4.442,191,168); end
elseif (csid == 93) then
player:addTitle(STAR_BREAKER);
player:levelCap(75);
player:setVar("maatDefeated",0);
player:messageSpecial(YOUR_LEVEL_LIMIT_IS_NOW_75);
player:completeQuest(JEUNO,SHATTERING_STARS);
player:addFame(JEUNO, 80);
elseif (csid==74) then
if (player:getFreeSlotsCount() > 0) then
player:completeQuest(JEUNO,BEYOND_THE_SUN);
player:addTitle(ULTIMATE_CHAMPION_OF_THE_WORLD);
player:setVar("maatsCap",0);
player:addItem(15194);
player:messageSpecial(ITEM_OBTAINED,15194);
end
end
end; | gpl-3.0 |
hamrah12/hamrah_shoma | plugins/channels.lua | 300 | 1680 | -- Checks if bot was disabled on specific chat
local function is_channel_disabled( receiver )
if not _config.disabled_channels then
return false
end
if _config.disabled_channels[receiver] == nil then
return false
end
return _config.disabled_channels[receiver]
end
local function enable_channel(receiver)
if not _config.disabled_channels then
_config.disabled_channels = {}
end
if _config.disabled_channels[receiver] == nil then
return 'Channel isn\'t disabled'
end
_config.disabled_channels[receiver] = false
save_config()
return "Channel re-enabled"
end
local function disable_channel( receiver )
if not _config.disabled_channels then
_config.disabled_channels = {}
end
_config.disabled_channels[receiver] = true
save_config()
return "Channel disabled"
end
local function pre_process(msg)
local receiver = get_receiver(msg)
-- If sender is sudo then re-enable the channel
if is_sudo(msg) then
if msg.text == "!channel enable" then
enable_channel(receiver)
end
end
if is_channel_disabled(receiver) then
msg.text = ""
end
return msg
end
local function run(msg, matches)
local receiver = get_receiver(msg)
-- Enable a channel
if matches[1] == 'enable' then
return enable_channel(receiver)
end
-- Disable a channel
if matches[1] == 'disable' then
return disable_channel(receiver)
end
end
return {
description = "Plugin to manage channels. Enable or disable channel.",
usage = {
"!channel enable: enable current channel",
"!channel disable: disable current channel" },
patterns = {
"^!channel? (enable)",
"^!channel? (disable)" },
run = run,
privileged = true,
pre_process = pre_process
} | gpl-2.0 |
Ninjistix/darkstar | scripts/globals/weaponskills/scourge.lua | 7 | 1930 | -----------------------------------
-- Scourge
-- Great Sword weapon skill
-- Skill level: N/A
-- Additional effect: temporarily improves params.critical hit rate.
-- params.critical hit rate boost duration is based on TP when the weapon skill is used. 100% TP will give 20 seconds of params.critical hit rate boost; this scales linearly to 60 seconds of params.critical hit rate boost at 300% TP. 5 TP = 1 Second of Aftermath.
-- Parses show the params.critical hit rate increase from the Scourge Aftermath is between 10% and 15%.
-- This weapon skill is only available with the stage 5 relic Great Sword Ragnarok or within Dynamis with the stage 4 Valhalla.
-- Aligned with the Light Gorget & Flame Gorget.
-- Aligned with the Light Belt & Flame Belt.
-- Element: None
-- Modifiers: STR:40% ; VIT:40%
-- 100%TP 200%TP 300%TP
-- 3.00 3.00 3.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {};
params.numHits = 1;
params.ftp100 = 3; params.ftp200 = 3; params.ftp300 = 3;
params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.4; params.chr_wsc = 0.4;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.str_wsc = 0.4; params.vit_wsc = 0.4; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params);
return tpHits, extraHits, criticalHit, damage;
end | gpl-3.0 |
Ninjistix/darkstar | scripts/zones/Sealions_Den/npcs/_0w0.lua | 5 | 1453 | -----------------------------------
-- Area: Sealion's Den
-- NPC: Iron Gate
-- !pos 612 132 774 32
-----------------------------------
package.loaded["scripts/zones/Sealions_Den/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Sealions_Den/TextIDs");
require("scripts/globals/teleports");
require("scripts/globals/missions");
require("scripts/globals/titles");
require("scripts/globals/bcnm");
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
function onTrigger(player,npc)
if (player:getCurrentMission(COP) == SLANDEROUS_UTTERINGS and player:getVar("PromathiaStatus") == 1) then
player:startEvent(13);
elseif (EventTriggerBCNM(player,npc)) then
return;
end
end;
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
EventUpdateBCNM(player,csid,option)
end;
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
if (csid == 13) then
player:setVar("PromathiaStatus",0);
player:completeMission(COP,SLANDEROUS_UTTERINGS);
player:addMission(COP,THE_ENDURING_TUMULT_OF_WAR);
player:addTitle(THE_LOST_ONE);
end
end;
| gpl-3.0 |
drhelius/bstone-ios | dependencies/SDL-1bc5372ee27f/premake/projects/SDL2.lua | 6 | 10613 | -- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
SDL2.lua
This file provides the project definition for the entire SDL2 library, on all
platforms supported by the meta-build system. That includes Windows, MinGW,
Cygwin, Mac OS X, iOS, and Linux. This project is responsible for setting up
the source trees and the complicated dependencies required to build the
final SDL2 library. In order to simplify this process, the library is split
into several different segments. Each segment focuses on a different
dependency and series of configurations which are thrown into the generated
config header file, used to build this project.
]]
SDL_project "SDL2"
SDL_isos "windows|mingw" -- all other bindings should be a shared library
SDL_kind "SharedLib"
SDL_isos "macosx|ios" -- macosx employs a static linking
SDL_kind "StaticLib"
-- the way premake generates project dependencies and how that affects linkage
-- makes it difficult to use shared libraries on Linux. Cygwin has issues
-- binding to GetProcAddress, so a static library is an easy fix.
SDL_isos "linux|cygwin"
SDL_kind "StaticLib"
SDL_language "C++"
SDL_sourcedir "../src"
-- primary platforms
SDL_isos "ios"
SDL_platforms { "iOS" }
SDL_isnotos "ios"
SDL_platforms { "native" }
-- additional platforms
SDL_isos "macosx"
SDL_platforms { "universal" }
SDL_isos "windows|mingw"
SDL_defines { "_WINDOWS" }
-- Following is the dependency tree for SDL2
-- (no SDL_os call means platform-independent)
-- The core and minimal of the SDL2 library. This will not quite build
-- standalone, but it's doable with a bit of tweaking to build this using the
-- minimal configuration header. This is a good start to adding SDL support to
-- new platforms.
SDL_config
{
["SDL_AUDIO_DRIVER_DISK"] = 1,
["SDL_AUDIO_DRIVER_DUMMY"] = 1,
["SDL_VIDEO_DRIVER_DUMMY"] = 1
}
SDL_paths
{
"/",
"/atomic/",
"/audio/",
"/audio/disk/",
"/audio/dummy/",
"/cpuinfo/",
"/dynapi/",
"/events/",
"/file/",
"/haptic/",
"/joystick/",
"/power/",
"/render/",
"/render/software/",
"/stdlib/",
"/thread/",
"/timer/",
"/video/",
"/video/dummy/"
}
-- SDL2 on Windows
SDL_dependency "windows"
SDL_os "windows|mingw"
SDL_links { "imm32", "oleaut32", "winmm", "version" }
-- these are the links that Visual Studio includes by default
SDL_links { "kernel32", "user32", "gdi32", "winspool",
"comdlg32", "advapi32", "shell32", "ole32",
"oleaut32", "uuid", "odbc32", "odbccp32" }
SDL_config
{
["SDL_LOADSO_WINDOWS"] = 1,
["SDL_THREAD_WINDOWS"] = 1,
["SDL_TIMER_WINDOWS"] = 1,
["SDL_VIDEO_DRIVER_WINDOWS"] = 1,
["SDL_POWER_WINDOWS"] = 1,
["SDL_AUDIO_DRIVER_WINMM"] = 1,
["SDL_FILESYSTEM_WINDOWS"] = 1
}
SDL_paths
{
"/audio/winmm/",
"/core/windows/",
"/libm/",
"/loadso/windows/",
"/power/windows/",
"/thread/windows/",
"/timer/windows/",
"/video/windows/",
"/filesystem/windows/"
}
SDL_files
{
-- these files have to be specified uniquely to avoid double
-- and incorrect linking
"/thread/generic/SDL_syscond.c",
"/thread/generic/SDL_sysmutex_c.h"
}
-- DirectX dependency
SDL_dependency "directx"
SDL_os "windows|mingw"
SDL_depfunc "DirectX"
SDL_config
{
["SDL_AUDIO_DRIVER_DSOUND"] = 1,
["SDL_AUDIO_DRIVER_XAUDIO2"] = 1,
["SDL_JOYSTICK_DINPUT"] = 1,
["SDL_HAPTIC_DINPUT"] = 1,
["SDL_VIDEO_RENDER_D3D"] = 1
}
SDL_paths
{
"/audio/directsound/",
"/audio/xaudio2/",
"/render/direct3d/",
-- these two depend on Xinput
"/haptic/windows/",
"/joystick/windows/",
}
-- in case DirectX was not found
SDL_dependency "notdirectx"
SDL_os "windows|mingw"
SDL_notdepfunc "DirectX"
SDL_config
{
-- enable dummy systems (same as disabling them)
["SDL_HAPTIC_DUMMY"] = 1,
["SDL_JOYSTICK_DUMMY"] = 1
}
SDL_paths
{
-- since we don't have Xinput
"/haptic/dummy/",
"/joystick/dummy/",
}
-- OpenGL dependency
SDL_dependency "opengl"
SDL_depfunc "OpenGL"
SDL_config
{
["SDL_VIDEO_OPENGL"] = 1,
["SDL_VIDEO_RENDER_OGL"] = 1
}
SDL_paths { "/render/opengl/" }
-- WGL dependency for OpenGL on Windows
SDL_dependency "opengl-windows"
SDL_os "windows|mingw"
SDL_depfunc "OpenGL"
SDL_config { ["SDL_VIDEO_OPENGL_WGL"] = 1 }
-- GLX dependency for OpenGL on Linux
SDL_dependency "opengl-linux"
SDL_os "linux"
SDL_depfunc "OpenGL"
SDL_config { ["SDL_VIDEO_OPENGL_GLX"] = 1 }
-- SDL2 on Mac OS X
SDL_dependency "macosx"
SDL_os "macosx"
SDL_config
{
["SDL_AUDIO_DRIVER_COREAUDIO"] = 1,
["SDL_JOYSTICK_IOKIT"] = 1,
["SDL_HAPTIC_IOKIT"] = 1,
["SDL_LOADSO_DLOPEN"] = 1,
["SDL_THREAD_PTHREAD"] = 1,
["SDL_THREAD_PTHREAD_RECURSIVE_MUTEX"] = 1,
["SDL_TIMER_UNIX"] = 1,
["SDL_VIDEO_DRIVER_COCOA"] = 1,
["SDL_POWER_MACOSX"] = 1,
["SDL_FILESYSTEM_COCOA"] = 1
}
SDL_paths
{
"/audio/coreaudio/",
"/file/cocoa/",
"/haptic/darwin/",
"/joystick/darwin/",
"/loadso/dlopen/",
"/power/macosx/",
"/render/opengl/",
"/thread/pthread/",
"/timer/unix/",
"/video/cocoa/",
"/video/x11/",
"/filesystem/cocoa/"
}
SDL_links
{
"CoreVideo.framework",
"AudioToolbox.framework",
"AudioUnit.framework",
"Cocoa.framework",
"CoreAudio.framework",
"IOKit.framework",
"Carbon.framework",
"ForceFeedback.framework",
"CoreFoundation.framework"
}
-- Linux dependency: DLOpen
SDL_dependency "linux-dlopen"
SDL_os "linux"
SDL_depfunc "DLOpen"
SDL_paths { "/loadso/dlopen/" }
SDL_config { ["SDL_LOADSO_DLOPEN"] = 1 }
-- Linux dependency: ALSA
SDL_dependency "linux-alsa"
SDL_os "linux"
SDL_depfunc "ALSA"
SDL_paths { "/audio/alsa/" }
SDL_config
{
["SDL_AUDIO_DRIVER_ALSA"] = 1,
["SDL_AUDIO_DRIVER_ALSA_DYNAMIC"] = '"libasound.so"'
}
-- Linux dependency: PulseAudio
SDL_dependency "linux-pulseaudio"
SDL_os "linux"
SDL_depfunc "PulseAudio"
SDL_paths { "/audio/pulseaudio/" }
SDL_config
{
["SDL_AUDIO_DRIVER_PULSEAUDIO"] = 1,
["SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC"] = '"libpulse-simple.so"'
}
-- Linux dependency: ESD
SDL_dependency "linux-esd"
SDL_os "linux"
SDL_depfunc "ESD"
SDL_paths { "/audio/esd/" }
SDL_config
{
["SDL_AUDIO_DRIVER_ESD"] = 1,
["SDL_AUDIO_DRIVER_ESD_DYNAMIC"] = '"libesd.so"'
}
-- Linux dependency: NAS
SDL_dependency "linux-nas"
SDL_os "linux"
SDL_depfunc "NAS"
SDL_paths { "/audio/nas/" }
SDL_config
{
["SDL_AUDIO_DRIVER_NAS"] = 1,
["SDL_AUDIO_DRIVER_NAS_DYNAMIC"] = '"libaudio.so"'
}
-- Linux dependency: OSS
SDL_dependency "linux-oss"
SDL_os "linux"
SDL_depfunc "OSS"
SDL_paths { "/audio/dsp/" }
SDL_config { ["SDL_AUDIO_DRIVER_OSS"] = 1 }
-- Linux dependency: X11
SDL_dependency "linux-x11"
SDL_os "linux"
SDL_depfunc "X11"
SDL_paths { "/video/x11/" }
SDL_config
{
["SDL_VIDEO_DRIVER_X11"] = 1,
["SDL_VIDEO_DRIVER_X11_DYNAMIC"] = '"libX11.so"',
["SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT"] = '"libXext.so"',
["SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR"] = '"libXcursor.so"',
["SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA"] = '"libXinerama.so"',
["SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2"] = '"libXi.so"',
["SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR"] = '"libXrandr.so"',
["SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS"] = '"libXss.so"',
["SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE"] = '"libXxf86vm.so"',
["SDL_VIDEO_DRIVER_X11_XCURSOR"] = 1,
["SDL_VIDEO_DRIVER_X11_XINERAMA"] = 1,
["SDL_VIDEO_DRIVER_X11_XINPUT2"] = 1,
["SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH"] = 1,
["SDL_VIDEO_DRIVER_X11_XRANDR"] = 1,
["SDL_VIDEO_DRIVER_X11_XSCRNSAVER"] = 1,
["SDL_VIDEO_DRIVER_X11_XSHAPE"] = 1,
["SDL_VIDEO_DRIVER_X11_XVIDMODE"] = 1,
["SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS"] = 1,
["SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY"] = 1,
["SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM"] = 1
}
-- SDL2 on Linux
SDL_dependency "linux"
SDL_os "linux"
SDL_depfunc "DBus"
SDL_config
{
["SDL_INPUT_LINUXEV"] = 1,
["SDL_JOYSTICK_LINUX"] = 1,
["SDL_HAPTIC_LINUX"] = 1,
["SDL_THREAD_PTHREAD"] = 1,
["SDL_THREAD_PTHREAD_RECURSIVE_MUTEX"] = 1,
["SDL_TIMER_UNIX"] = 1,
["SDL_POWER_LINUX"] = 1,
["SDL_FILESYSTEM_UNIX"] = 1,
}
SDL_paths
{
"/haptic/linux/",
"/joystick/linux/",
"/power/linux/",
"/thread/pthread/",
"/timer/unix/",
"/filesystem/unix/"
}
SDL_links
{
"m",
"pthread",
"rt"
}
-- SDL2 on Cygwin (not quite working yet)
SDL_dependency "cygwin"
SDL_os "cygwin"
SDL_config
{
['SDL_JOYSTICK_DISABLED'] = 1,
['SDL_HAPTIC_DISABLED'] = 1,
['SDL_LOADSO_DLOPEN'] = 1,
['SDL_THREAD_PTHREAD'] = 1,
['SDL_THREAD_PTHREAD_RECURSIVE_MUTEX'] = 1,
['SDL_TIMER_UNIX'] = 1,
['SDL_FILESYSTEM_UNIX'] = 1,
['SDL_POWER_LINUX'] = 1
}
SDL_paths
{
"/loadso/dlopen/",
"/power/linux/",
"/render/opengl/",
"/thread/pthread/",
"/timer/unix/",
"/filesystem/unix/",
"/libm/"
}
-- SDL2 on iOS
SDL_dependency "iphoneos"
SDL_os "ios"
SDL_config
{
["SDL_AUDIO_DRIVER_COREAUDIO"] = 1,
["SDL_JOYSTICK_DISABLED"] = 0,
["SDL_HAPTIC_DISABLED"] = 1,
["SDL_LOADSO_DISABLED"] = 1,
["SDL_THREAD_PTHREAD"] = 1,
["SDL_THREAD_PTHREAD_RECURSIVE_MUTEX"] = 1,
["SDL_TIMER_UNIX"] = 1,
["SDL_VIDEO_DRIVER_UIKIT"] = 1,
["SDL_VIDEO_OPENGL_ES"] = 1,
["SDL_VIDEO_RENDER_OGL_ES"] = 1,
["SDL_VIDEO_RENDER_OGL_ES2"] = 1,
["SDL_POWER_UIKIT"] = 1,
["SDL_IPHONE_KEYBOARD"] = 1,
["SDL_FILESYSTEM_COCOA"] = 1
}
SDL_paths
{
"/audio/coreaudio/",
"/file/cocoa/",
"/joystick/iphoneos/",
"/loadso/dlopen/",
"/power/uikit/",
"/render/opengles/",
"/render/opengles2/",
"/thread/pthread/",
"/timer/unix/",
"/video/uikit/",
"/filesystem/cocoa/"
}
SDL_links
{
"$(SDKROOT)/AudioToolbox.framework",
"$(SDKROOT)/QuartzCore.framework",
"$(SDKROOT)/OpenGLES.framework",
"$(SDKROOT)/CoreGraphics.framework",
"$(SDKROOT)/UIKit.framework",
"$(SDKROOT)/Foundation.framework",
"$(SDKROOT)/CoreAudio.framework",
"$(SDKROOT)/CoreMotion.framework"
}
| gpl-2.0 |
Ninjistix/darkstar | scripts/globals/mobskills/sledgehammer.lua | 33 | 1219 | ---------------------------------------------
-- Sledgehammer
--
-- Description: Delivers a sledgehammer blow to all targets in front. Additional effect: Petrification
-- Type: Physical
-- Utsusemi/Blink absorb: 3 shadows
-- Range: Front cone
-- Notes: Only used by Gurfurlur the Menacing.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
if(mob:getFamily() == 316) then
local mobSkin = mob:getModelId();
if (mobSkin == 1867) then
return 0;
else
return 1;
end
end
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 1;
local dmgmod = 3.2;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,3 * info.hitslanded);
local typeEffect = EFFECT_PETRIFICATION;
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 1, 0, 60);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/weaponskills/combo.lua | 26 | 1453 | -----------------------------------
-- Combo
-- Hand-to-Hand weapon skill
-- Skill level: 5
-- Delivers a threefold attack. Damage varies with TP.
-- Will stack with Sneak Attack.
-- Aligned with the Thunder Gorget.
-- Aligned with the Thunder Belt.
-- Element: None
-- Modifiers: STR:20% ; DEX:20%
-- 100%TP 200%TP 300%TP
-- 1.00 1.50 2.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {};
params.numHits = 3;
params.ftp100 = 1; params.ftp200 = 1.5; params.ftp300 = 2;
params.str_wsc = 0.2; params.dex_wsc = 0.2; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.ftp100 = 1; params.ftp200 = 3.75; params.ftp300 = 5.5;
params.str_wsc = 0.3; params.dex_wsc = 0.3;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params);
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
otservme/global1051 | data/npc/scripts/The Oracle.lua | 28 | 3447 | local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local vocation = {}
local town = {}
local destination = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local function greetCallback(cid)
local level = getPlayerLevel(cid)
if level < 8 then
npcHandler:say("CHILD! COME BACK WHEN YOU HAVE GROWN UP!", cid)
return false
elseif level > 9 then
npcHandler:say(getCreatureName(cid) .. ", I CAN'T LET YOU LEAVE - YOU ARE TOO STRONG ALREADY! YOU CAN ONLY LEAVE WITH LEVEL 9 OR LOWER.", cid)
return false
elseif getPlayerVocation(cid) > 0 then
npcHandler:say("YOU ALREADY HAVE A VOCATION!", cid)
return false
end
return true
end
local function creatureSayCallback(cid, type, msg)
if not npcHandler:isFocused(cid) then
return false
elseif msgcontains(msg, "yes") and npcHandler.topic[cid] == 0 then
npcHandler:say("IN WHICH TOWN DO YOU WANT TO LIVE: {RHYVES}?", cid)
npcHandler.topic[cid] = 1
elseif npcHandler.topic[cid] == 1 then
if msgcontains(msg, "rhyves") then
town[cid] = 2
destination[cid] = {x = 159, y = 387, z = 6}
npcHandler:say("IN RHYVES! AND WHAT PROFESSION HAVE YOU CHOSEN: {KNIGHT}, {PALADIN}, {SORCERER}, OR {DRUID}?", cid)
npcHandler.topic[cid] = 2
else
npcHandler:say("IN WHICH TOWN DO YOU WANT TO LIVE: {RHYVES}?", cid)
end
elseif npcHandler.topic[cid] == 2 then
if msgcontains(msg, "sorcerer") then
npcHandler:say("A SORCERER! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", cid)
npcHandler.topic[cid] = 3
vocation[cid] = 1
elseif msgcontains(msg, "druid") then
npcHandler:say("A DRUID! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", cid)
npcHandler.topic[cid] = 3
vocation[cid] = 2
elseif msgcontains(msg, "paladin") then
npcHandler:say("A PALADIN! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", cid)
npcHandler.topic[cid] = 3
vocation[cid] = 3
elseif msgcontains(msg, "knight") then
npcHandler:say("A KNIGHT! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", cid)
npcHandler.topic[cid] = 3
vocation[cid] = 4
else
npcHandler:say("{KNIGHT}, {PALADIN}, {SORCERER}, OR {DRUID}?", cid)
end
elseif npcHandler.topic[cid] == 3 then
if msgcontains(msg, "yes") then
npcHandler:say("SO BE IT!", cid)
doPlayerSetVocation(cid, vocation[cid])
doPlayerSetTown(cid, town[cid])
local destination = destination[cid]
npcHandler:releaseFocus(cid)
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
doTeleportThing(cid, destination)
doSendMagicEffect(destination, CONST_ME_TELEPORT)
else
npcHandler:say("THEN WHAT? {KNIGHT}, {PALADIN}, {SORCERER}, OR {DRUID}?", cid)
npcHandler.topic[cid] = 2
end
end
return true
end
local function onAddFocus(cid)
town[cid] = 0
vocation[cid] = 0
destination[cid] = 0
end
local function onReleaseFocus(cid)
town[cid] = nil
vocation[cid] = nil
destination[cid] = nil
end
npcHandler:setCallback(CALLBACK_ONADDFOCUS, onAddFocus)
npcHandler:setCallback(CALLBACK_ONRELEASEFOCUS, onReleaseFocus)
npcHandler:setCallback(CALLBACK_GREET, greetCallback)
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
| gpl-2.0 |
Ninjistix/darkstar | scripts/globals/items/gold_lobster.lua | 3 | 1155 | -----------------------------------------
-- ID: 5797
-- Item: gold_lobster
-- Food Effect: 5Min, Mithra only
-----------------------------------------
-- Dexterity -5
-- Vitality 3
-- Defense % 16 (Cap 50)
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getRace() ~= 7) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_FISH) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5797);
end;
function onEffectGain(target, effect)
target:addMod(MOD_DEX, -5);
target:addMod(MOD_VIT, 3);
target:addMod(MOD_FOOD_DEFP, 16);
target:addMod(MOD_FOOD_DEF_CAP, 50);
end;
function onEffectLose(target, effect)
target:delMod(MOD_DEX, -5);
target:delMod(MOD_VIT, 3);
target:delMod(MOD_FOOD_DEFP, 16);
target:delMod(MOD_FOOD_DEF_CAP, 50);
end;
| gpl-3.0 |
Ninjistix/darkstar | scripts/globals/items/pipira.lua | 3 | 1299 | -----------------------------------------
-- ID: 5787
-- Item: pipira
-- Food Effect: 5Min, Mithra only
-----------------------------------------
-- Dexterity 2
-- Mind -4
-- Attack % 14.5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getRace() ~= 7) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_FISH) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5787);
end;
function onEffectGain(target, effect)
target:addMod(MOD_DEX, 2);
target:addMod(MOD_MND, -4);
target:addMod(MOD_FOOD_ATTP, 14);
target:addMod(MOD_FOOD_ATT_CAP, 60);
target:addMod(MOD_FOOD_RATTP, 14);
target:addMod(MOD_FOOD_RATT_CAP, 60);
end;
function onEffectLose(target, effect)
target:delMod(MOD_DEX, 2);
target:delMod(MOD_MND, -4);
target:delMod(MOD_FOOD_ATTP, 14);
target:delMod(MOD_FOOD_ATT_CAP, 60);
target:delMod(MOD_FOOD_RATTP, 14);
target:delMod(MOD_FOOD_RATT_CAP, 60);
end;
| gpl-3.0 |
ocurr/hammerspoon | extensions/doc/init.lua | 8 | 14263 |
--- === hs.doc ===
---
--- Create documentation objects for interactive help within Hammerspoon
---
--- The documentation object created is a table with tostring metamethods allowing access to a specific functions documentation by appending the path to the method or function to the object created.
---
--- From the Hammerspoon console:
---
--- doc = require("hs.doc").fromRegisteredFiles()
--- doc.hs.application
---
--- Results in:
--- Manipulate running applications
---
--- [submodules]
--- hs.application.watcher
---
--- [subitems]
--- hs.application:activate([allWindows]) -> bool
--- hs.application:allWindows() -> window[]
--- ...
--- hs.application:visibleWindows() -> win[]
---
--- By default, the internal core documentation and portions of the Lua 5.3 manual, located at http://www.lua.org/manual/5.3/manual.html, are already registered for inclusion within this documentation object, but you can register additional documentation from 3rd party modules with `hs.registerJSONFile(...)` or limit the documentation to a single specific file with `hs.fromJSONFile(...)`.
local module = {}
-- private variables and methods -----------------------------------------
local json = require("hs.json")
local fs = require("hs.fs")
local fnutils = require("hs.fnutils")
local sortFunction = function(m,n) -- sort function so lua manual toc sorts correctly
if m:match("^_%d") and n:match("^_%d") then
local a, b = fnutils.split(m:match("^_([^%s]+)"), "_"),
fnutils.split(n:match("^_([^%s]+)"), "_")
if tonumber(a[1]) ~= tonumber(b[1]) then
return tonumber(a[1]) < tonumber(b[1])
elseif a[2] == nil then return true
elseif b[2] == nil then return false
elseif tonumber(a[2]) ~= tonumber(b[2]) then
return tonumber(a[2]) < tonumber(b[2])
elseif a[3] == nil then return true
elseif b[3] == nil then return false
else
return tonumber(a[3]) < tonumber(b[3])
end
else
return m < n
end
end
local function item_tostring(item)
return item[2] .. ": " .. item[1] .. "\n\n" .. item[3] .. "\n"
end
local function group_tostring(group)
local str = group.__doc .. "\n\n"
str = str .. "[submodules]\n"
for name, item in fnutils.sortByKeys(group, sortFunction) do
if name ~= '__doc' and name ~= '__name' and getmetatable(item) == getmetatable(group) then
str = str .. item.__name .. "\n"
end
end
str = str .. "\n" .. "[subitems]\n"
for name, item in fnutils.sortByKeys(group, sortFunction) do
if name ~= '__doc' and name ~= '__name' and getmetatable(item) ~= getmetatable(group) then
str = str .. item[1] .. "\n"
end
end
return str .. "\n"
end
local function doc_tostring(doc)
local str = '[modules]\n'
for name, group in fnutils.sortByKeys(doc, sortFunction) do
str = str .. group.__name .. '\n'
end
return str
end
local group_metatable = {__tostring = group_tostring}
local item_metatable = {__tostring = item_tostring}
local internalBuild = function(rawdocs)
local doc = setmetatable({}, {__tostring = doc_tostring})
for _, mod in pairs(rawdocs) do
local parts = {}
for s in string.gmatch(mod.name, "[%w_]+") do
table.insert(parts, s)
end
local parent = doc
local keyname = parts[#parts]
parts[#parts] = nil
local subname = nil
for _, s in ipairs(parts) do
subname = subname and subname.."."..s or s
if type(parent[s]) == "nil" then
parent[s] = setmetatable({__doc = subname, __name = subname}, group_metatable)
end
parent = parent[s]
end
local m = setmetatable({__doc = mod.doc, __name = mod.name}, group_metatable)
parent[keyname] = m
for _, item in pairs(mod.items) do
m[item.name] = setmetatable({__name = item.name, item.def, item.type, item.doc}, item_metatable)
end
end
return doc
end
local __tostring_for_arrays = function(self)
local result = ""
for i,v in fnutils.sortByKeyValues(self) do
result = result..v.."\n"
end
return result
end
local registeredJSONFiles = setmetatable({
hs.docstrings_json_file,
(hs.docstrings_json_file:gsub("/docs.json$","/extensions/hs/doc/lua.json"))
}, {__tostring = __tostring_for_arrays})
local validateJSONFile = function(jsonFile)
local f = io.open(jsonFile)
if not f then
return false, "Unable to open '"..jsonFile.."'"
else
local content = f:read("*a")
f:close()
return pcall(json.decode, content)
end
end
-- Public interface ------------------------------------------------------
--- hs.doc.validateJSONFile(jsonfile) -> status, message|table
--- Function
--- Validate a JSON file potential inclusion in the Hammerspoon internal documentation.
---
--- Parameters:
--- * jsonfile - A string containing the location of a JSON file
---
--- Returns:
--- * status - Boolean flag indicating if the file was registered or not.
--- * message|table - If the file did not contain valid JSON data, then a message indicating the error is returned; otherwise the parsed JSON data is returned as a table.
module.validateJSONFile = function(jsonFile)
local f = io.open(jsonFile)
if not f then
return false, "Unable to open '"..jsonFile.."'"
else
local content = f:read("*a")
f:close()
return pcall(json.decode, content)
end
end
--- hs.doc.registerJSONFile(jsonfile) -> status[, message]
--- Function
--- Register a JSON file for inclusion when Hammerspoon generates internal documentation.
---
--- Parameters:
--- * jsonfile - A string containing the location of a JSON file
---
--- Returns:
--- * status - Boolean flag indicating if the file was registered or not. If the file was not registered, then a message indicating the error is also returned.
module.registerJSONFile = function(docFile)
if type(docFile) ~= "string" then
-- most likely this was called with the result of the locateJSONFile function,
-- and the locate function was unable to find the JSON file...
return false, "Provided path is not a string."
end
local status, message = module.validateJSONFile(docFile)
if status then
local alreadyRegistered = false
for _, v in ipairs(registeredJSONFiles) do
if v == docFile then
alreadyRegistered = true
break
end
end
if alreadyRegistered then
return false, "File '"..docFile.."' already registered"
end
table.insert(registeredJSONFiles, docFile)
return status
end
return status, message
end
--- hs.doc.unregisterJSONFile(jsonfile) -> status[, message]
--- Function
--- Remove a JSON file from the list of registered files.
---
--- Parameters:
--- * jsonfile - A string containing the location of a JSON file
---
--- Returns:
--- * status - Boolean flag indicating if the file was unregistered or not. If the file was not unregistered, then a message indicating the error is also returned.
module.unregisterJSONFile = function(docFile)
local indexNumber, found = false
for i, v in ipairs(registeredJSONFiles) do
if v == docFile then
found = true
indexNumber = i
break
end
end
if found then
table.remove(registeredJSONFiles, indexNumber)
return true
else
return false, "File '"..docFile.."' was not registered"
end
end
--- hs.doc.registeredFiles() -> table
--- Function
--- Returns the list of registered JSON files.
---
--- Parameters:
--- * None
---
--- Returns:
--- * a table containing the list of registered JSON files
---
--- Notes:
--- * The table returned by this function has a metatable including a __tostring method which allows you to see the list of registered files by simply typing `hs.doc.registeredFiles()` in the Hammerspoon Console.
---
--- * By default, the internal core documentation and portions of the Lua 5.3 manual, located at http://www.lua.org/manual/5.3/manual.html, are already registered for inclusion within this documentation object.
---
--- * You can unregister these defaults if you wish to start with a clean slate with the following commands:
--- * `hs.doc.unregisterJSONFile(hs.docstrings_json_file)` -- to unregister the Hammerspoon API docs
--- * `hs.doc.unregisterJSONFile((hs.docstrings_json_file:gsub("/docs.json$","/extensions/hs/doc/lua.json")))` -- to unregister the Lua 5.3 Documentation.
module.registeredFiles = function(docFile)
return registeredJSONFiles
end
--- hs.doc.locateJSONFile(module) -> path | false, message
--- Function
--- Locates the JSON file corresponding to the specified module by searching package.path and package.cpath.
---
--- Parameters:
--- * module - the name of the module to locate a JSON file for
---
--- Returns:
--- * the path to the JSON file, or `false, error` if unable to locate a corresponding JSON file.
---
--- Notes:
--- * The JSON should be named 'full.module.name.json' and located in the same directory as the `lua` or `so` file which is used when the module is loaded via `require`.
module.locateJSONFile = function(moduleName)
local asLua = package.searchpath(moduleName, package.path)
local asC = package.searchpath(moduleName, package.cpath)
if asLua then
local pathPart = asLua:match("^(.*/).+%.lua$")
if pathPart then
if fs.attributes(pathPart..moduleName..".json") then
return pathPart..moduleName..".json"
else
return false, "No JSON file for "..moduleName.." found"
end
else
return false, "Unable to parse package.path for "..moduleName
end
elseif asC then
local pathPart = asC:match("^(.*/).+%.so$")
if pathPart then
if fs.attributes(pathPart..moduleName..".json") then
return pathPart..moduleName..".json"
else
return false, "No JSON file for "..moduleName.." found"
end
else
return false, "Unable to parse package.cpath for "..moduleName
end
else
return false, "Unable to locate module path for "..moduleName
end
end
--- hs.doc.fromJSONFile(jsonfile) -> doc-array
--- Function
--- Builds a doc array construct from the JSON file provided.
---
--- Parameters:
--- * jsonfile - A string containing the location of a JSON file
---
--- Returns:
--- * A table containing the documentation data loaded from the JSON file
function module.fromJSONFile(docsfile)
local f = io.open(docsfile)
if not f then
print("Documentation file '"..docsfile.."' not found...")
return setmetatable(
{"Documentation file '"..docsfile.."' not found..."},
{__tostring = function(a) return a[1] end}
)
end
local content = f:read("*a")
f:close()
return internalBuild(json.decode(content))
end
--- hs.doc.fromRegisteredFiles() -> doc-array
--- Function
--- Builds a doc array construct from the registered JSON files.
---
--- Parameters:
--- * None
---
--- Returns:
--- * A table containing the documentation data loaded from the registered JSON files
---
--- Notes:
--- * By default, the internal core documentation is already registered. If you wish to remove it from the list of registered sources, issue the command `hs.doc.unregisterJSONFile(hs.docstrings_json_file)`.
--- * The documentation object is created from the sources that are registered at the time of its invocation. If you register additional files later, you will need to reissue this command to build the updated documentation object.
function module.fromRegisteredFiles()
local docData = {}
for _, v in ipairs(registeredJSONFiles) do
local f = io.open(v)
if not f then
print("Documentation file '"..docsfile.."' not found...")
return setmetatable(
{"Documentation file '"..docsfile.."' not found..."},
{__tostring = function(a) return a[1] end}
)
end
local content = f:read("*a")
f:close()
for _, j in pairs(json.decode(content)) do
table.insert(docData, j)
end
end
return internalBuild(docData)
end
local coredocs = module.fromRegisteredFiles()
--- hs.doc.help(identifier)
--- Function
--- Prints the documentation for some part of Hammerspoon's API and Lua 5.3. This function has also been aliased as `hs.help` and `help` as a shorthand for use within the Hammerspoon console.
---
--- Parameters:
--- * identifier - A string containing the signature of some part of Hammerspoon's API (e.g. `"hs.reload"`)
---
--- Returns:
--- * None
---
--- Notes:
--- * This function is mainly for runtime API help while using Hammerspoon's Console
--- * This function only returns information about the core Hammerspoon API and Lua 5.3. If you register additional files from 3rd party modules, or deregister the initial files for creating your own `hs.doc` objects, it will not affect the results used by this function.
---
--- * You can also access the results of this function by the following methods from the console:
--- * help("identifier") -- quotes are required, e.g. `help("hs.reload")`
--- * help.identifier.path -- no quotes are required, e.g. `help.hs.reload`
---
--- * Lua information can be accessed by using the `lua` prefix, rather than `hs`.
--- * the identifier `lua._man` provides the table of contents for the Lua 5.3 manual. You can pull up a specific section of the lua manual by including the chapter (and subsection) like this: `lua._man._3_4_8`.
--- * the identifier `lua._C` will provide information specifically about the Lua C API for use when developing modules which require external libraries.
function module.help(identifier)
local tree = coredocs
local result = tree
for word in string.gmatch(identifier, '([^.]+)') do
result = result[word]
end
print(result)
end
-- Return Module Object --------------------------------------------------
return setmetatable(module, {
__call = function(_, ...) return module.help(...) end,
__index = coredocs,
__tostring = function(obj) return tostring(coredocs) end,
})
| mit |
Ninjistix/darkstar | scripts/zones/Valley_of_Sorrows/mobs/Adamantoise.lua | 4 | 1554 | -----------------------------------
-- Area: Valley of Sorrows
-- HNM: Adamantoise
-----------------------------------
require("scripts/zones/Valley_of_Sorrows/MobIDs");
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/titles");
function onMobInitialize(mob)
end;
function onMobSpawn(mob)
if (LandKingSystem_NQ > 0 or LandKingSystem_HQ > 0) then
GetNPCByID(ADAMANTOISE_QM):setStatus(STATUS_DISAPPEAR);
end
end;
function onMobDeath(mob, player, isKiller)
player:addTitle(TORTOISE_TORTURER);
end;
function onMobDespawn(mob)
local ToD = GetServerVariable("[POP]Aspidochelone");
local kills = GetServerVariable("[PH]Aspidochelone");
local popNow = (math.random(1,5) == 3 or kills > 6);
if (LandKingSystem_HQ ~= 1 and ToD <= os.time() and popNow) then
-- 0 = timed spawn, 1 = force pop only, 2 = BOTH
if (LandKingSystem_NQ == 0) then
DisallowRespawn(ADAMANTOISE, true);
end
DisallowRespawn(ASPIDOCHELONE, false);
UpdateNMSpawnPoint(ASPIDOCHELONE);
GetMobByID(ASPIDOCHELONE):setRespawnTime(math.random(75600,86400));
else
if (LandKingSystem_NQ ~= 1) then
UpdateNMSpawnPoint(ADAMANTOISE);
mob:setRespawnTime(math.random(75600,86400));
SetServerVariable("[PH]Aspidochelone", kills + 1);
end
end
if (LandKingSystem_NQ > 0 or LandKingSystem_HQ > 0) then
GetNPCByID(ADAMANTOISE_QM):updateNPCHideTime(FORCE_SPAWN_QM_RESET_TIME);
end
end;
| gpl-3.0 |
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