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mercury233/ygopro-scripts
c4694209.lua
2
2873
--カードガード function c4694209.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(4694209,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c4694209.addct) e1:SetOperation(c4694209.addc) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) --attackup local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(c4694209.attackup) c:RegisterEffect(e3) --destroy rep local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(4694209,1)) e4:SetCategory(CATEGORY_COUNTER) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetCountLimit(1) e4:SetRange(LOCATION_MZONE) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCost(c4694209.addccost2) e4:SetTarget(c4694209.addct2) e4:SetOperation(c4694209.addc2) c:RegisterEffect(e4) end function c4694209.addct(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x1021) end function c4694209.addc(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then e:GetHandler():AddCounter(0x1021,1) end end function c4694209.attackup(e,c) return c:GetCounter(0x1021)*300 end function c4694209.addccost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x1021,1,REASON_COST) end e:GetHandler():RemoveCounter(tp,0x1021,1,REASON_COST) end function c4694209.addct2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and chkc:IsCanAddCounter(0x1021,1) end if chk==0 then return Duel.IsExistingTarget(Card.IsCanAddCounter,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),0x1021,1) end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(4694209,1)) Duel.SelectTarget(tp,Card.IsCanAddCounter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler(),0x1021,1) end function c4694209.addc2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then tc:AddCounter(0x1021,1) if tc:GetFlagEffect(4694209)~=0 then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EFFECT_DESTROY_REPLACE) e1:SetTarget(c4694209.reptg) e1:SetOperation(c4694209.repop) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) tc:RegisterFlagEffect(4694209,RESET_EVENT+RESETS_STANDARD,0,0) end end function c4694209.reptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return not e:GetHandler():IsReason(REASON_RULE) and e:GetHandler():GetCounter(0x1021)>0 end return true end function c4694209.repop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RemoveCounter(tp,0x1021,1,REASON_EFFECT) end
gpl-2.0
qq779089973/my_openwrt_mod
luci/applications/luci-diag-devinfo/luasrc/model/cbi/luci_diag/smap_devinfo_mini.lua
141
1031
--[[ smap_devinfo - SIP Device Information (c) 2009 Daniel Dickinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.i18n") require("luci.util") require("luci.sys") require("luci.model.uci") require("luci.controller.luci_diag.smap_common") require("luci.controller.luci_diag.devinfo_common") local debug = false m = SimpleForm("luci-smap-to-devinfo", translate("Phone Information"), translate("Scan for supported SIP devices on specified networks.")) m.reset = false m.submit = false local outnets = luci.controller.luci_diag.smap_common.get_params() luci.controller.luci_diag.devinfo_common.run_processes(outnets, luci.controller.luci_diag.smap_common.command_function) luci.controller.luci_diag.devinfo_common.parse_output(m, outnets, true, "smap", true, debug) luci.controller.luci_diag.smap_common.action_links(m, true) return m
mit
Zenny89/darkstar
scripts/globals/spells/huton_san.lua
17
1612
----------------------------------------- -- Spell: Huton: San -- Deals wind damage to an enemy and lowers its resistance against ice. ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) --doNinjutsuNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) local duration = 15 + caster:getMerit(MERIT_HUTON_EFFECT) -- T1 bonus debuff duration local bonusAcc = 0; local bonusMab = caster:getMerit(MERIT_HUTON_EFFECT) + caster:getMod(MOD_NIN_NUKE_BONUS); -- T1 mag atk + "enhances Ninjustu damage" mod if(caster:getMerit(MERIT_HUTON_SAN) ~= 0) then -- T2 mag atk/mag acc, don't want to give a penalty to entities that can cast this without merits bonusMab = bonusMab + caster:getMerit(MERIT_HUTON_SAN) - 5; -- merit gives 5 power but no bonus with one invest, thus subtract 5 bonusAcc = bonusAcc + caster:getMerit(MERIT_HUTON_SAN) - 5; end; if (caster:isBehind(target,15) and caster:hasStatusEffect(EFFECT_INNIN)) then -- Innin mag atk bonus from behind, guesstimating angle at 15 degrees bonusMab = bonusMab + caster:getStatusEffect(EFFECT_INNIN):getPower(); end local dmg = doNinjutsuNuke(134,1,caster,spell,target,false,bonusAcc,bonusMab); handleNinjutsuDebuff(caster,target,spell,30,duration,MOD_ICERES); return dmg; end;
gpl-3.0
Zenny89/darkstar
scripts/zones/Qufim_Island/npcs/Jiwon.lua
17
1862
----------------------------------- -- Area: Qufim Island -- NPC: Jiwon -- Type: Outpost Vendor -- @pos -249 -19 300 126 ----------------------------------- package.loaded["scripts/zones/Qufim_Island/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/Qufim_Island/TextIDs"); local region = QUFIMISLAND; local csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local owner = GetRegionOwner(region); local arg1 = getArg1(owner,player); if (owner == player:getNation()) then nation = 1; elseif (arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if (option == 1) then ShowOPVendorShop(player); elseif (option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif (option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
mercury233/ygopro-scripts
c91279700.lua
3
1805
--ヴェルズ・オピオン function c91279700.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xa),4,2) c:EnableReviveLimit() --disable spsummon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,1) e1:SetTarget(c91279700.sumlimit) e1:SetCondition(c91279700.dscon) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(91279700,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetCost(c91279700.cost) e2:SetTarget(c91279700.target) e2:SetOperation(c91279700.operation) c:RegisterEffect(e2) end function c91279700.dscon(e) return e:GetHandler():GetOverlayCount()~=0 end function c91279700.sumlimit(e,c,sump,sumtype,sumpos,targetp) return c:IsLevelAbove(5) end function c91279700.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c91279700.filter(c) return c:IsSetCard(0x65) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() end function c91279700.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c91279700.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c91279700.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c91279700.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
mercury233/ygopro-scripts
c16719140.lua
2
3840
--サブテラーの戦士 function c16719140.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(16719140,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,16719140) e1:SetCost(c16719140.spcost) e1:SetTarget(c16719140.sptg1) e1:SetOperation(c16719140.spop1) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(16719140,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_FLIP) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,16719141) e2:SetCondition(c16719140.spcon) e2:SetTarget(c16719140.sptg2) e2:SetOperation(c16719140.spop2) c:RegisterEffect(e2) end function c16719140.spcost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(100) if chk==0 then return true end end function c16719140.costfilter(c,e,tp,mg,rlv,mc) if not (c:IsLevelAbove(0) and c:IsSetCard(0xed) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost() and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_DEFENSE)) then return false end return mg:CheckSubGroup(c16719140.fselect,1,c:GetLevel(),tp,c:GetLevel()-rlv,mc) end function c16719140.fselect(g,tp,lv,mc) local mg=g:Clone() mg:AddCard(mc) if Duel.GetMZoneCount(tp,mg)>0 then if lv<=0 then return g:GetCount()==1 else Duel.SetSelectedCard(g) return g:CheckWithSumGreater(Card.GetOriginalLevel,lv) end else return false end end function c16719140.relfilter(c) return c:IsLevelAbove(1) and c:IsReleasableByEffect() end function c16719140.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() local mg=Duel.GetReleaseGroup(tp):Filter(c16719140.relfilter,c) if chk==0 then if e:GetLabel()~=100 then return false end e:SetLabel(0) if not c:IsLevelAbove(1) or not c:IsReleasableByEffect() or mg:GetCount()==0 then return false end return Duel.IsExistingMatchingCard(c16719140.costfilter,tp,LOCATION_DECK,0,1,nil,e,tp,mg,c:GetOriginalLevel(),c) end e:SetLabel(0) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c16719140.costfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,mg,c:GetOriginalLevel(),c) Duel.SendtoGrave(g,REASON_COST) Duel.SetTargetCard(g) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) end function c16719140.spop1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if not c:IsRelateToEffect(e) or not tc:IsRelateToEffect(e) then return end local mg=Duel.GetReleaseGroup(tp):Filter(c16719140.relfilter,c) if mg:GetCount()==0 then return end if aux.NecroValleyFilter()(tc) and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_DEFENSE) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=mg:SelectSubGroup(tp,c16719140.fselect,false,1,tc:GetLevel(),tp,tc:GetLevel()-c:GetOriginalLevel(),c) if g and g:GetCount()>0 then g:AddCard(c) if Duel.Release(g,REASON_EFFECT)~=0 then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_DEFENSE) if tc:IsFacedown() then Duel.ConfirmCards(1-tp,tc) end end end end end function c16719140.cfilter(c,tp) return c:IsSetCard(0x10ed) and c:IsControler(tp) end function c16719140.spcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c16719140.cfilter,1,nil,tp) end function c16719140.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c16719140.spop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c34116027.lua
6
1396
--ドラグニティナイト-ガジャルグ function c34116027.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),aux.NonTuner(Card.IsRace,RACE_WINDBEAST),1) c:EnableReviveLimit() --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(34116027,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c34116027.target) e1:SetOperation(c34116027.operation) c:RegisterEffect(e1) end function c34116027.filter(c) return c:IsLevelBelow(4) and c:IsRace(RACE_DRAGON+RACE_WINDBEAST) and c:IsAbleToHand() end function c34116027.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c34116027.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,1,tp,1) end function c34116027.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c34116027.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()==0 then return end Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) Duel.ShuffleHand(tp) Duel.BreakEffect() Duel.DiscardHand(tp,Card.IsRace,1,1,REASON_EFFECT+REASON_DISCARD,nil,RACE_DRAGON+RACE_WINDBEAST) end
gpl-2.0
SuperAwesomeLTD/thrift
test/lua/test_basic_client.lua
57
7626
-- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- http://www.apache.org/licenses/LICENSE-2.0 -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an -- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY -- KIND, either express or implied. See the License for the -- specific language governing permissions and limitations -- under the License. require('TSocket') require('TBinaryProtocol') require('ThriftTest_ThriftTest') require('liblualongnumber') local client function teardown() if client then -- Shuts down the server client:testVoid() -- close the connection client:close() end end function assertEqual(val1, val2, msg) assert(val1 == val2, msg) end function testBasicClient() local socket = TSocket:new{ port = 9090 } assert(socket, 'Failed to create client socket') socket:setTimeout(5000) local protocol = TBinaryProtocol:new{ trans = socket } assert(protocol, 'Failed to create binary protocol') client = ThriftTestClient:new{ protocol = protocol } assert(client, 'Failed to create client') -- Open the socket local status, _ = pcall(socket.open, socket) assert(status, 'Failed to connect to server') -- String assertEqual(client:testString('lala'), 'lala', 'Failed testString') assertEqual(client:testString('wahoo'), 'wahoo', 'Failed testString') -- Byte assertEqual(client:testByte(0x01), 1, 'Failed testByte 1') assertEqual(client:testByte(0x40), 64, 'Failed testByte 2') assertEqual(client:testByte(0x7f), 127, 'Failed testByte 3') assertEqual(client:testByte(0x80), -128, 'Failed testByte 4') assertEqual(client:testByte(0xbf), -65, 'Failed testByte 5') assertEqual(client:testByte(0xff), -1, 'Failed testByte 6') assertEqual(client:testByte(128), -128, 'Failed testByte 7') assertEqual(client:testByte(255), -1, 'Failed testByte 8') -- I32 assertEqual(client:testI32(0x00000001), 1, 'Failed testI32 1') assertEqual(client:testI32(0x40000000), 1073741824, 'Failed testI32 2') assertEqual(client:testI32(0x7fffffff), 2147483647, 'Failed testI32 3') assertEqual(client:testI32(0x80000000), -2147483648, 'Failed testI32 4') assertEqual(client:testI32(0xbfffffff), -1073741825, 'Failed testI32 5') assertEqual(client:testI32(0xffffffff), -1, 'Failed testI32 6') assertEqual(client:testI32(2147483648), -2147483648, 'Failed testI32 7') assertEqual(client:testI32(4294967295), -1, 'Failed testI32 8') -- I64 (lua only supports 16 decimal precision so larger numbers are -- initialized by their string value) local long = liblualongnumber.new assertEqual(client:testI64(long(0x0000000000000001)), long(1), 'Failed testI64 1') assertEqual(client:testI64(long(0x4000000000000000)), long(4611686018427387904), 'Failed testI64 2') assertEqual(client:testI64(long('0x7fffffffffffffff')), long('9223372036854775807'), 'Failed testI64 3') assertEqual(client:testI64(long(0x8000000000000000)), long(-9223372036854775808), 'Failed testI64 4') assertEqual(client:testI64(long('0xbfffffffffffffff')), long('-4611686018427387905'), 'Failed testI64 5') assertEqual(client:testI64(long('0xffffffffffffffff')), long(-1), 'Failed testI64 6') -- Double assertEqual( client:testDouble(1.23456789), 1.23456789, 'Failed testDouble 1') assertEqual( client:testDouble(0.123456789), 0.123456789, 'Failed testDouble 2') assertEqual( client:testDouble(0.123456789), 0.123456789, 'Failed testDouble 3') -- TODO testBinary() ... -- Accuracy of 16 decimal digits (rounds) local a, b = 1.12345678906666663, 1.12345678906666661 assertEqual(a, b) assertEqual(client:testDouble(a), b, 'Failed testDouble 5') -- Struct local a = { string_thing = 'Zero', byte_thing = 1, i32_thing = -3, i64_thing = long(-5) } -- TODO fix client struct equality --assertEqual(client:testStruct(a), a, 'Failed testStruct') -- Call the void function and end the test (handler stops server) client:testVoid() end testBasicClient() teardown()
apache-2.0
mercury233/ygopro-scripts
c85651167.lua
4
2793
--真紅眼の鉄騎士-ギア・フリード function c85651167.initial_effect(c) --destroy equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(85651167,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_EQUIP) e1:SetCountLimit(1) e1:SetTarget(c85651167.destg) e1:SetOperation(c85651167.desop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(85651167,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(c85651167.spcost) e2:SetTarget(c85651167.sptg) e2:SetOperation(c85651167.spop) c:RegisterEffect(e2) end function c85651167.filter1(c,ec) return c:GetEquipTarget()==ec end function c85651167.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return eg:IsExists(c85651167.filter1,1,nil,e:GetHandler()) end local g=eg:Filter(c85651167.filter1,nil,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c85651167.desop(e,tp,eg,ep,ev,re,r,rp) local g=eg:Filter(c85651167.filter1,nil,e:GetHandler()) local sg=Duel.GetMatchingGroup(Card.IsType,tp,0,LOCATION_ONFIELD,nil,TYPE_SPELL+TYPE_TRAP) if Duel.Destroy(g,REASON_EFFECT)~=0 and sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(85651167,2)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local tg=sg:Select(tp,1,1,nil) Duel.HintSelection(tg) Duel.Destroy(tg,REASON_EFFECT) end end function c85651167.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetEquipGroup():IsExists(Card.IsAbleToGraveAsCost,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=e:GetHandler():GetEquipGroup():FilterSelect(tp,Card.IsAbleToGraveAsCost,1,1,nil) Duel.SendtoGrave(g,REASON_COST) end function c85651167.spfilter(c,e,tp) return c:IsSetCard(0x3b) and c:IsLevelBelow(7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c85651167.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c85651167.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c85651167.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c85651167.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c85651167.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c20773176.lua
2
1913
--炎獣の影霊衣-セフィラエグザ function c20773176.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --splimit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_PZONE) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e2:SetTargetRange(1,0) e2:SetTarget(c20773176.splimit) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetRange(LOCATION_HAND+LOCATION_GRAVE) e3:SetCode(EVENT_DESTROYED) e3:SetCountLimit(1,20773176) e3:SetCondition(c20773176.condition) e3:SetTarget(c20773176.target) e3:SetOperation(c20773176.operation) c:RegisterEffect(e3) end function c20773176.splimit(e,c,sump,sumtype,sumpos,targetp) if c:IsSetCard(0xb4,0xc4) then return false end return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM end function c20773176.filter(c,tp) return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsSetCard(0xb4,0xc4) and not c:IsCode(20773176) and c:IsPreviousControler(tp) and ((c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP)) or c:IsPreviousLocation(LOCATION_PZONE)) end function c20773176.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c20773176.filter,1,nil,tp) end function c20773176.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c20773176.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end
gpl-2.0
mercury233/ygopro-scripts
c62803464.lua
1
3276
--地霊媒師アウス function c62803464.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,62803464) e1:SetCost(c62803464.srcost) e1:SetTarget(c62803464.srtg) e1:SetOperation(c62803464.srop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_BATTLE_DESTROYED) e2:SetRange(LOCATION_HAND) e2:SetCountLimit(1,62803465) e2:SetCondition(c62803464.spcon) e2:SetTarget(c62803464.sptg) e2:SetOperation(c62803464.spop) c:RegisterEffect(e2) end function c62803464.filter(c,sc,tp) if not (c:IsAttribute(ATTRIBUTE_EARTH) and c:IsDiscardable()) then return false end local race=c:GetOriginalRace()|sc:GetOriginalRace() return Duel.IsExistingMatchingCard(c62803464.srfilter,tp,LOCATION_DECK,0,1,nil,race) end function c62803464.srfilter(c,race) return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsAttackBelow(1850) and c:IsAbleToHand() and c:GetOriginalRace()&race>0 end function c62803464.srcost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(100) local c=e:GetHandler() if chk==0 then return Duel.IsExistingMatchingCard(c62803464.filter,tp,LOCATION_HAND,0,1,c,c,tp) and c:IsDiscardable() end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD) local g=Duel.SelectMatchingCard(tp,c62803464.filter,tp,LOCATION_HAND,0,1,1,c,c,tp) e:SetLabelObject(g:GetFirst()) g:AddCard(c) Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD) end function c62803464.srtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local res=e:GetLabel()==100 e:SetLabel(0) return res end e:SetLabel(0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c62803464.srop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local sc=e:GetLabelObject() local race=c:GetOriginalRace()|sc:GetOriginalRace() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c62803464.srfilter,tp,LOCATION_DECK,0,1,1,nil,race) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(c62803464.aclimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c62803464.aclimit(e,re,tp) return re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsAttribute(ATTRIBUTE_EARTH) end function c62803464.cfilter(c,tp) return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp) and bit.band(c:GetPreviousAttributeOnField(),ATTRIBUTE_EARTH)~=0 end function c62803464.spcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c62803464.cfilter,1,nil,tp) end function c62803464.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c62803464.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c1322368.lua
2
2170
--SPYRAL-ザ・ダブルヘリックス function c1322368.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0xee),2,2) --change name aux.EnableChangeCode(c,41091257,LOCATION_MZONE+LOCATION_GRAVE) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(1322368,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,1322368) e2:SetTarget(c1322368.sptg) e2:SetOperation(c1322368.spop) c:RegisterEffect(e2) end function c1322368.spfilter(c,e,tp,zone) return c:IsSetCard(0xee) and c:IsType(TYPE_MONSTER) and (c:IsAbleToHand() or (zone~=0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone))) end function c1322368.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local zone=e:GetHandler():GetLinkedZone() if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)>0 and Duel.IsExistingMatchingCard(c1322368.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp,zone) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE) e:SetLabel(Duel.AnnounceType(tp)) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function c1322368.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)==0 then return end Duel.ConfirmDecktop(1-tp,1) local g=Duel.GetDecktopGroup(1-tp,1) local tc=g:GetFirst() local opt=e:GetLabel() if (opt==0 and tc:IsType(TYPE_MONSTER)) or (opt==1 and tc:IsType(TYPE_SPELL)) or (opt==2 and tc:IsType(TYPE_TRAP)) then local zone=e:GetHandler():GetLinkedZone(tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD) local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c1322368.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp,zone) local sc=sg:GetFirst() if sc then if zone~=0 and sc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) and (not sc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP,zone) else Duel.SendtoHand(sc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sc) end end end end
gpl-2.0
Zenny89/darkstar
scripts/globals/mobskills/Calcifying_Deluge.lua
25
1064
--------------------------------------------- -- Calcifying Deluge -- -- Description: Delivers a threefold ranged attack to targets in an area of effect. Additional effect: Petrification -- Type: Physical -- Utsusemi/Blink absorb: 2-3 shadows -- Range: Unknown -- Notes: Used only by Medusa. --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local numhits = 1; local accmod = 1; local dmgmod = 2; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_PIERCE,MOBPARAM_3_SHADOW); target:delHP(dmg); local typeEffect = EFFECT_PETRIFICATION; MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 1, 0, 120); return dmg; end;
gpl-3.0
mercury233/ygopro-scripts
c73941492.lua
2
4102
--調弦の魔術師 function c73941492.initial_effect(c) Duel.EnableGlobalFlag(GLOBALFLAG_TUNE_MAGICIAN) --pendulum summon aux.EnablePendulumAttribute(c) --atk&def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_PZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetValue(c73941492.atkval) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e2) --cannot special summon local e3=Effect.CreateEffect(c) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetRange(LOCATION_EXTRA) e3:SetCode(EFFECT_SPSUMMON_CONDITION) e3:SetValue(aux.FALSE) c:RegisterEffect(e3) --synchro limit local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_TUNER_MATERIAL_LIMIT) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e4:SetTarget(c73941492.synlimit) c:RegisterEffect(e4) --fusion limit local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_TUNE_MAGICIAN_F) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e5:SetValue(c73941492.fuslimit) c:RegisterEffect(e5) --xyz limit local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_SINGLE) e6:SetCode(EFFECT_TUNE_MAGICIAN_X) e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e6:SetValue(c73941492.xyzlimit) c:RegisterEffect(e6) --spsummon success local e7=Effect.CreateEffect(c) e7:SetDescription(aux.Stringid(73941492,0)) e7:SetCategory(CATEGORY_SPECIAL_SUMMON) e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e7:SetCode(EVENT_SPSUMMON_SUCCESS) e7:SetCountLimit(1,73941492) e7:SetCondition(c73941492.spcon) e7:SetTarget(c73941492.sptg) e7:SetOperation(c73941492.spop) c:RegisterEffect(e7) end function c73941492.synlimit(e,c) return c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM) end function c73941492.fuslimit(e,c) return not (c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM)) end function c73941492.xyzlimit(e,c) return not (c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM)) end function c73941492.atkfilter(c) return c:IsFaceup() and c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM) end function c73941492.atkval(e,c) local g=Duel.GetMatchingGroup(c73941492.atkfilter,c:GetControler(),LOCATION_EXTRA,0,nil) return g:GetClassCount(Card.GetCode)*100 end function c73941492.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsSummonType(SUMMON_TYPE_PENDULUM) and c:IsPreviousLocation(LOCATION_HAND) end function c73941492.spfilter(c,e,tp) return c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM) and not c:IsCode(73941492) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function c73941492.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c73941492.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c73941492.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c73941492.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1,true) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2,true) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetReset(RESET_EVENT+RESETS_REDIRECT) e3:SetValue(LOCATION_REMOVED) tc:RegisterEffect(e3,true) end Duel.SpecialSummonComplete() end
gpl-2.0
Cavitt/vanilla-ot
data/lib/033-ip.lua
3
2463
function doConvertIntegerToIp(int, mask) local b = { bit.urshift(bit.uband(int, 4278190080), 24), bit.urshift(bit.uband(int, 16711680), 16), bit.urshift(bit.uband(int, 65280), 8), bit.urshift(bit.uband(int, 255), 0) } if(mask ~= nil) then local m = { bit.urshift(bit.uband(mask, 4278190080), 24), bit.urshift(bit.uband(mask, 16711680), 16), bit.urshift(bit.uband(mask, 65280), 8), bit.urshift(bit.uband(mask, 255), 0) } if((m[1] == 255 or m[1] == 0) and (m[2] == 255 or m[2] == 0) and (m[3] == 255 or m[3] == 0) and (m[4] == 255 or m[4] == 0)) then for i = 1, 4 do if(m[i] == 0) then b[i] = "*" end end elseif(m[1] ~= 255 or m[2] ~= 255 or m[3] ~= 255 or m[4] ~= 255) then return b[4] .. "." .. b[3] .. "." .. b[2] .. "." .. b[1] .. ":" .. m[4] .. "." .. m[3] .. "." .. m[2] .. "." .. m[1] end end return b[4] .. "." .. b[3] .. "." .. b[2] .. "." .. b[1] end function doConvertIpToInteger(str) local maskIndex = str:find(":") if(maskIndex == nil) then local ip, mask, index = 0, 0, 24 for b in str:gmatch("([x%d]+)%.?") do if(b ~= "x") then if(b:find("x") ~= nil) then return 0, 0 end local t = tonumber(b) if(t == nil or t > 255 or t < 0) then return 0, 0 end mask = bit.ubor(mask, bit.ulshift(255, index)) ip = bit.ubor(ip, bit.ulshift(b, index)) end index = index - 8 if(index < 0) then break end end if(index ~= -8) then return 0, 0 end return ip, mask end if(maskIndex <= 1) then return 0, 0 end local ipString, maskString, ip, mask, index = str:sub(1, maskIndex - 1), str:sub(maskIndex), 0, 0, 0 for b in ipString:gmatch("(%d+).?") do local t = tonumber(b) if(t == nil or t > 255 or t < 0) then return 0, 0 end ip = bit.ubor(ip, bit.ulshift(b, index)) index = index + 8 if(index > 24) then break end end if(index ~= 32) then return 0, 0 end index = 0 for b in maskString:gmatch("(%d+)%.?") do local t = tonumber(b) if(t == nil or t > 255 or t < 0) then return 0, 0 end mask = bit.ubor(mask, bit.ulshift(b, index)) index = index + 8 if(index > 24) then break end end if(index ~= 32) then return 0, 0 end return ip, mask end function doRevertIp(str) local i, ip = 4, {} for b in str:gmatch("(%d+).?") do ip[i] = b i = i - 1 end if(not ip[1] or not ip[2] or not ip[3] or not ip[4]) then return nil end return table.concat(ip, ".") end
agpl-3.0
valhallaGaming/uno
src_trunk/resources/social-system/c_friends.lua
1
13164
wFriends, bClose, imgSelf, lName, imgFlag, paneFriends, tMessage, bSendMessage, tFriends = nil paneFriend = { } local width, height = 300, 500 local scrWidth, scrHeight = guiGetScreenSize() x = scrWidth/2 - (width/2) y = scrHeight/2 - (height/2) local tableFriends = nil local fadeTimer = nil local fadeTimerTB = nil local localPlayer = getLocalPlayer() local message = nil local cachievements = nil local panels = { } local names = { } local onlineimages = { } local chars = { } local flags = { } local messages = { } local tachievements = { } local removes = { } local buttonUpdate = nil local textMessage = nil function isPlayerOnline(id) for key, value in ipairs(getElementsByType("player")) do local pid = getElementData(value, "gameaccountid") if (id==pid) then return true, getPlayerName(value) end end return false end function enableMessageEdit(button) outputDebugString("HIT") if (button=="left") then local x, y = guiGetPosition(messages[1], true) buttonUpdate = guiCreateButton(x+0.15, y, 0.046, 0.03, "Update", true) guiSetFont(buttonUpdate, "default-bold-small") guiSetAlpha(buttonUpdate, 0.0) textMessage = guiCreateEdit(x, y, 0.15, 0.03, tostring(message), true) guiSetFont(textMessage, "default-bold-small") guiSetAlpha(textMessage, 0.0) guiEditSetMaxLength(textMessage, 33) fadeTimerTB = setTimer(fadeInTextBox, 100, 0) end end function fadeInTextBox() local alpha = guiGetAlpha(textMessage) local alpha2 = guiGetAlpha(messages[1]) guiSetAlpha(textMessage, alpha+0.1) guiSetAlpha(buttonUpdate, alpha+0.1) guiSetAlpha(messages[1], alpha2-0.1) if (alpha+0.1>=0.7) then guiSetVisible(message[1], false) guiBringToFront(textMessage) addEventHandler("onClientGUIClick", buttonUpdate, sendMessage, false) guiSetInputEnabled(true) killTimer(fadeTimerTB) end end function fadeOutTextBox() local alpha = guiGetAlpha(textMessage) local alpha2 = guiGetAlpha(messages[1]) guiSetAlpha(textMessage, alpha-0.1) guiSetAlpha(buttonUpdate, alpha-0.1) guiSetAlpha(messages[1], alpha2+0.1) if (alpha-0.1<=0.0) then destroyElement(buttonUpdate) destroyElement(textMessage) guiSetInputEnabled(false) guiBringToFront(messages[1]) killTimer(fadeTimerTB) end end function showFriendsUI(friends, fmess, myachievements) if (fadeTimer) then return end setElementData(getLocalPlayer(), "friends.visible", 1, true) local cx = 0.015 local cy = 0.025 local count = 1 tableFriends = friends message = fmess cachievements = myachievements -- SELF panels[1] = guiCreateTabPanel(cx, cy, 0.24, 0.15, true) guiSetAlpha(panels[1], 0.0) local myname = getElementData(localPlayer, "gameaccountusername") names[1] = guiCreateLabel(cx+0.02, cy+0.02, 0.9, 0.1, tostring(myname), true) guiSetFont(names[1], "default-bold-small") guiSetAlpha(names[1], 0.0) onlineimages[1] = guiCreateStaticImage(cx+0.0075, cy+0.027, 0.0075, 0.0075, "images/grn.png", true) guiSetAlpha(onlineimages[1], 0.0) chars[1] = guiCreateLabel(cx+0.02, cy+0.04, 0.9, 0.1, "You are playing as " .. string.gsub(getPlayerName(localPlayer), "_", " "), true) guiSetFont(chars[1], "default-bold-small") guiSetAlpha(chars[1], 0.0) local country = tostring(getElementData(getLocalPlayer(), "country")) if (country==nil) then country = "zz" end flags[1] = guiCreateStaticImage(cx+0.213, cy+0.117, 0.02, 0.0175, "images/flags/" .. country .. ".png", true) guiSetAlpha(flags[1], 0.0) tachievements[1] = guiCreateLabel(cx+0.02, cy+0.08, 0.9, 0.1, "You have " .. myachievements .. " achievements.", true) guiSetFont(tachievements[1], "default-bold-small") guiSetAlpha(tachievements[1], 0.0) if (string.len(fmess)>33) then fmess = string.sub(fmess, 1, 33) .. "..." end messages[1] = guiCreateLabel(cx+0.02, cy+0.1, 0.15, 0.03, "'" .. tostring(fmess) .. "'", true) guiSetFont(messages[1], "default-bold-small") guiSetAlpha(messages[1], 0.0) addEventHandler("onClientGUIClick", messages[1], enableMessageEdit, false) showCursor(true) cy = cy + 0.16 addEventHandler("onClientClick", getRootElement(), resetState) -- OTHERS for key, value in ipairs(friends) do local id, username, message, country, achievements, timeoffline = unpack( value ) panels[key+1] = guiCreateTabPanel(cx, cy, 0.24, 0.15, true) -- 0.25, 0.15 guiSetAlpha(panels[key+1], 0.0) local found, name = isPlayerOnline(id) local pid = nil -- Name if not found then names[key+1] = guiCreateLabel(cx+0.02, cy+0.02, 0.9, 0.1, tostring(username), true) else pid = getElementData(getPlayerFromNick(name), "playerid") names[key+1] = guiCreateLabel(cx+0.02, cy+0.02, 0.9, 0.1, tostring(username) .. " (ID: " .. pid .. ")" , true) end guiSetFont(names[key+1], "default-bold-small") guiSetAlpha(names[key+1], 0.0) -- Online status local image = "images/red.png" if (isPlayerOnline(id)) then image = "images/grn.png" end onlineimages[key+1] = guiCreateStaticImage(cx+0.0075, cy+0.027, 0.0075, 0.0075, image, true) guiSetAlpha(onlineimages[key+1], 0.0) -- Current Character if (found) then chars[key+1] = guiCreateLabel(cx+0.02, cy+0.04, 0.9, 0.2, "Currently Playing as " .. string.gsub(name, "_", " ") , true) else if (timeoffline) then if (timeoffline==0) then chars[key+1] = guiCreateLabel(cx+0.02, cy+0.04, 0.9, 0.1, "Last Seen Today.", true) else chars[key+1] = guiCreateLabel(cx+0.02, cy+0.04, 0.9, 0.1, "Last Seen " .. timeoffline .. " days ago.", true) end else chars[key+1] = guiCreateLabel(cx+0.02, cy+0.04, 0.9, 0.1, "Last Seen Never.", true) end end guiSetFont(chars[key+1], "default-bold-small") guiSetAlpha(chars[key+1], 0.0) -- FLAG if (country==nil) then country = "zz" end flags[key+1] = guiCreateStaticImage(cx+0.213, cy+0.117, 0.02, 0.0175, "images/flags/" .. country .. ".png", true) guiSetAlpha(flags[key+1], 0.0) -- ACHIEVEMENTS tachievements[key+1] = guiCreateLabel(cx+0.02, cy+0.08, 0.9, 0.1, achievements .. " Achievements.", true) guiSetFont(tachievements[key+1], "default-bold-small") guiSetAlpha(tachievements[key+1], 0.0) -- MESSAGE if (string.len(message)>33) then message = string.sub(message, 1, 33) .. "..." end messages[key+1] = guiCreateLabel(cx+0.02, cy+0.1, 0.95, 0.1, "'" .. message .. "'", true) guiSetFont(messages[key+1], "default-bold-small") guiSetAlpha(messages[key+1], 0.0) -- REMOVE removes[key] = guiCreateLabel(cx+0.226, cy+0.01, 0.01, 0.02, "X", true) guiSetFont(removes[key], "default-bold-small") guiSetAlpha(removes[key], 0.0) addEventHandler("onClientGUIClick", removes[key], removeFriend, false) cy = cy + 0.16 count = count + 1 if (count >= 6) then cx = cx + 0.245 cy = 0.025 count = 0 end end fadeTimer = setTimer(doFadeInEffect, 50, 0) end addEvent("showFriendsList", true) addEventHandler("showFriendsList", getRootElement(), showFriendsUI) function resetState() for key, value in pairs(panels) do guiMoveToBack(value) end end function sendMessage(button) if (button=="left") then message = guiGetText(textMessage) guiSetVisible(message[1], true) guiSetText(messages[1], "'" .. tostring(message) .. "'") if (isTimer(fadeTimerTB)) then killTimer(fadeTimerTB) end fadeTimerTB = setTimer(fadeOutTextBox, 100, 0) triggerServerEvent("updateFriendsMessage", getLocalPlayer(), message) end end function doFadeInEffect() local alpha = nil for key, value in pairs(panels) do alpha = guiGetAlpha(value) guiSetAlpha(value, alpha+0.1) end if (alpha+0.1 >= 0.7) and isTimer(fadeTimer) then killTimer(fadeTimer) fadeTimer = setTimer(doFadeInContent, 50, 0) end end function doFadeInContent() local alpha = nil for key, value in pairs(names) do alpha = guiGetAlpha(value) guiSetAlpha(value, alpha+0.1) guiSetAlpha(onlineimages[key], alpha+0.1) guiSetAlpha(chars[key], alpha+0.1) guiSetAlpha(flags[key], alpha+0.1) guiSetAlpha(tachievements[key], alpha+0.1) guiSetAlpha(messages[key], alpha+0.1) guiSetAlpha(removes[key], alpha+0.1) end if (alpha+0.1 >= 0.7) and isTimer(fadeTimer) then killTimer(fadeTimer) fadeTimer = nil end end function doFadeOutEffect(fadeBackIn) local alpha = nil for key, value in pairs(panels) do alpha = guiGetAlpha(value) guiSetAlpha(value, alpha-0.1) if (alpha-0.1 <= 0.0) then destroyElement(value) end end if (alpha-0.1 <= 0.0) and isTimer(fadeTimer) then killTimer(fadeTimer) removeEventHandler("onClientClick", getRootElement(), resetState) panels = { } names = { } onlineimages = { } chars = { } flags = { } tachievements = { } messages = { } removes = { } if (fadeBackIn) then fadeTimer = nil showFriendsUI(tableFriends, message, cachievements) else tableFriends = nil fadeTimer = nil tableFriends = nil buttonUpdate = nil textMessage = nil cachievements = nil end end end function doFadeOutContent(fadeBackIn) local alpha = nil if (isTimer(fadeTimerTB)) then killTimer(fadeTimerTB) end for key, value in pairs(names) do alpha = guiGetAlpha(value) guiSetAlpha(value, alpha-0.1) guiSetAlpha(onlineimages[key], alpha-0.1) guiSetAlpha(chars[key], alpha-0.1) guiSetAlpha(flags[key], alpha-0.1) guiSetAlpha(tachievements[key], alpha-0.1) guiSetAlpha(messages[key], alpha-0.1) guiSetAlpha(removes[key], alpha-0.1) if (isElement(textMessage) and (guiGetAlpha(textMessage)>0.0)) then guiSetAlpha(textMessage, alpha-0.1) end if (isElement(buttonUpdate) and (guiGetAlpha(textMessage)>0.0)) then guiSetAlpha(buttonUpdate, alpha-0.1) end if (alpha-0.1 <= 0.0) then destroyElement(value) if (isElement(onlineimages[key])) then destroyElement(onlineimages[key]) end if (isElement(chars[key])) then destroyElement(chars[key]) end if (isElement(flags[key])) then destroyElement(flags[key]) end if (isElement(tachievements[key])) then destroyElement(tachievements[key]) end if (isElement(messages[key])) then destroyElement(messages[key]) end if (isElement(removes[key])) then destroyElement(removes[key]) end if (isElement(buttonUpdate)) then destroyElement(buttonUpdate) end if (isElement(textMessage)) then destroyElement(textMessage) end end end if (alpha-0.1 <= 0.0) and isTimer(fadeTimer) then killTimer(fadeTimer) fadeTimer = setTimer(doFadeOutEffect, 50, 0, fadeBackIn) end end function hideFriendsUI(informServer, fadeBackIn) if (fadeTimer) then return end fadeTimer = setTimer(doFadeOutContent, 50, 0, fadeBackIn) guiSetInputEnabled(false) showCursor(false) if (informServer or informServer==nil) then setElementData(getLocalPlayer(), "friends.visible", 0, true) end end addEvent("hideFriendsList", true) addEventHandler("hideFriendsList", getRootElement(), hideFriendsUI) local clicked = false function removeFriend(button) if (button=="left") and (clicked == false) then local targetvalue = nil for key, value in pairs(removes) do if (tostring(value)==tostring(source)) then targetvalue = key end end if (targetvalue) then clicked = true local id, username, message, country, achievements, timeoffline = unpack(tableFriends[targetvalue]) fadeTimerTB = setTimer(fadeOutFriend, 100, 0, targetvalue+1) triggerServerEvent("removeFriend", getLocalPlayer(), id, username, false) end end end function fadeOutFriend(key) local alpha = guiGetAlpha(messages[key]) guiSetAlpha(panels[key], alpha-0.1) guiSetAlpha(onlineimages[key], alpha-0.1) guiSetAlpha(chars[key], alpha-0.1) guiSetAlpha(flags[key], alpha-0.1) guiSetAlpha(names[key], alpha-0.1) guiSetAlpha(tachievements[key], alpha-0.1) guiSetAlpha(messages[key], alpha-0.1) guiSetAlpha(removes[key-1], alpha-0.1) if (alpha-0.1<=0.0) then clicked = false killTimer(fadeTimerTB) table.remove(panels, key) table.remove(onlineimages, key) table.remove(chars, key) table.remove(flags, key) table.remove(names, key) table.remove(tachievements, key) table.remove(messages, key) table.remove(removes, key-1) table.remove(tableFriends, key-1) hideFriendsUI(false, true) end end function toggleCursor() if (isCursorShowing()) then showCursor(false) else showCursor(true) end end addCommandHandler("togglecursor", toggleCursor) bindKey("m", "down", "togglecursor") function cursorHide() showCursor(false) end addEvent("cursorHide", false) addEventHandler("cursorHide", getRootElement(), cursorHide) function cursorShow() showCursor(true) end addEvent("cursorShow", false) addEventHandler("cursorShow", getRootElement(), cursorShow)
bsd-3-clause
ajayk/kong
kong/cli/utils/ssl.lua
3
2662
local logger = require "kong.cli.utils.logger" local utils = require "kong.tools.utils" local IO = require "kong.tools.io" local _M = {} function _M.get_ssl_cert_and_key(kong_config) local ssl_cert_path, ssl_key_path if (kong_config.ssl_cert_path and not kong_config.ssl_key_path) or (kong_config.ssl_key_path and not kong_config.ssl_cert_path) then return false, "Both \"ssl_cert_path\" and \"ssl_key_path\" need to be specified in the configuration, or none of them" elseif kong_config.ssl_cert_path and kong_config.ssl_key_path then ssl_cert_path = kong_config.ssl_cert_path ssl_key_path = kong_config.ssl_key_path else ssl_cert_path = IO.path:join(kong_config.nginx_working_dir, "ssl", "kong-default.crt") ssl_key_path = IO.path:join(kong_config.nginx_working_dir, "ssl", "kong-default.key") end -- Check that the file exists if ssl_cert_path and not IO.file_exists(ssl_cert_path) then return false, "Can't find default Kong SSL certificate at: "..ssl_cert_path end if ssl_key_path and not IO.file_exists(ssl_key_path) then return false, "Can't find default Kong SSL key at: "..ssl_key_path end return { ssl_cert_path = ssl_cert_path, ssl_key_path = ssl_key_path } end function _M.prepare_ssl(kong_config) local ssl_cert_path = IO.path:join(kong_config.nginx_working_dir, "ssl", "kong-default.crt") local ssl_key_path = IO.path:join(kong_config.nginx_working_dir, "ssl", "kong-default.key") if not (IO.file_exists(ssl_cert_path) and IO.file_exists(ssl_key_path)) then -- Autogenerating the certificates for the first time logger:info("Auto-generating the default SSL certificate and key...") local file_name = os.tmpname() local passphrase = utils.random_string() local res, code = IO.os_execute([[ cd /tmp && \ openssl genrsa -des3 -out ]]..file_name..[[.key -passout pass:]]..passphrase..[[ 1024 && \ openssl req -new -key ]]..file_name..[[.key -out ]]..file_name..[[.csr -subj "/C=US/ST=California/L=San Francisco/O=Kong/OU=IT Department/CN=localhost" -passin pass:]]..passphrase..[[ && \ cp ]]..file_name..[[.key ]]..file_name..[[.key.org && \ openssl rsa -in ]]..file_name..[[.key.org -out ]]..file_name..[[.key -passin pass:]]..passphrase..[[ && \ openssl x509 -req -in ]]..file_name..[[.csr -signkey ]]..file_name..[[.key -out ]]..file_name..[[.crt && \ mv ]]..file_name..[[.crt ]]..ssl_cert_path..[[ && \ mv ]]..file_name..[[.key ]]..ssl_key_path) if code ~= 0 then return false, "There was an error when auto-generating the default SSL certificate: "..res end return true end end return _M
apache-2.0
mercury233/ygopro-scripts
c42461852.lua
2
2147
--サイバネット・ストーム function c42461852.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk/def up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_FZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(aux.TargetBoolFunction(Card.IsLinkState)) e2:SetValue(500) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e3) --cannot disable summon local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON) e4:SetRange(LOCATION_FZONE) e4:SetProperty(EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_SET_AVAILABLE) e4:SetTarget(aux.TargetBoolFunction(Card.IsSummonType,SUMMON_TYPE_LINK)) c:RegisterEffect(e4) --spsummon local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(42461852,0)) e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e5:SetCode(EVENT_DAMAGE) e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_CAL) e5:SetRange(LOCATION_FZONE) e5:SetCondition(c42461852.spcon) e5:SetTarget(c42461852.sptg) e5:SetOperation(c42461852.spop) c:RegisterEffect(e5) end function c42461852.spcon(e,tp,eg,ep,ev,re,r,rp) return ep==tp and ev>=2000 end function c42461852.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFacedown,tp,LOCATION_EXTRA,0,1,nil) and Duel.IsPlayerCanSpecialSummon(tp) and Duel.GetLocationCountFromEx(tp,tp,nil,TYPE_LINK)>0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c42461852.spop(e,tp,eg,ep,ev,re,r,rp) if not Duel.IsPlayerCanSpecialSummon(tp) or Duel.GetMatchingGroupCount(Card.IsFacedown,tp,LOCATION_EXTRA,0,nil)==0 then return end Duel.ShuffleExtra(tp) Duel.ConfirmExtratop(tp,1) local tc=Duel.GetExtraTopGroup(tp,1):GetFirst() if tc:IsType(TYPE_LINK) and tc:IsRace(RACE_CYBERSE) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c88413677.lua
2
2573
--ドヨン@イグニスター function c88413677.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(88413677,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1,88413677) e1:SetTarget(c88413677.thtg1) e1:SetOperation(c88413677.thop1) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) --to hand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(88413677,1)) e3:SetCategory(CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_BE_MATERIAL) e3:SetCountLimit(1,88413678) e3:SetCondition(c88413677.thcon2) e3:SetTarget(c88413677.thtg2) e3:SetOperation(c88413677.thop2) c:RegisterEffect(e3) end function c88413677.thfilter1(c) return c:IsSetCard(0x135) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c88413677.thtg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c88413677.thfilter1(chkc) end if chk==0 then return Duel.IsExistingTarget(c88413677.thfilter1,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c88413677.thfilter1,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c88413677.thop1(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end function c88413677.thcon2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return r==REASON_LINK and c:GetReasonCard():IsRace(RACE_CYBERSE) and c:IsLocation(LOCATION_GRAVE) end function c88413677.thfilter2(c) return c:IsSetCard(0x136) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() end function c88413677.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c88413677.thfilter2(chkc) end if chk==0 then return Duel.IsExistingTarget(c88413677.thfilter2,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c88413677.thfilter2,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c88413677.thop2(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end
gpl-2.0
AntonioModer/fuccboiGDX
fuccboi/libraries/loveframes/libraries/util.lua
6
10255
--[[------------------------------------------------ -- Love Frames - A GUI library for LOVE -- -- Copyright (c) 2012-2014 Kenny Shields -- --]]------------------------------------------------ -- util library loveframes.util = {} --[[--------------------------------------------------------- - func: SetActiveSkin(name) - desc: sets the active skin --]]--------------------------------------------------------- function loveframes.util.SetActiveSkin(name) loveframes.config["ACTIVESKIN"] = name end --[[--------------------------------------------------------- - func: GetActiveSkin() - desc: gets the active skin --]]--------------------------------------------------------- function loveframes.util.GetActiveSkin() local index = loveframes.config["ACTIVESKIN"] local skin = loveframes.skins.available[index] return skin end --[[--------------------------------------------------------- - func: BoundingBox(x1, x2, y1, y2, w1, w2, h1, h2) - desc: checks for a collision between two boxes - note: I take no credit for this function --]]--------------------------------------------------------- function loveframes.util.BoundingBox(x1, x2, y1, y2, w1, w2, h1, h2) if x1 > x2 + w2 - 1 or y1 > y2 + h2 - 1 or x2 > x1 + w1 - 1 or y2 > y1 + h1 - 1 then return false else return true end end --[[--------------------------------------------------------- - func: loveframes.util.GetCollisions(object, table) - desc: gets all objects colliding with the mouse --]]--------------------------------------------------------- function loveframes.util.GetCollisions(object, t) local x, y = love.mouse.getPosition() local curstate = loveframes.state local object = object or loveframes.base local visible = object.visible local children = object.children local internals = object.internals local objectstate = object.state local t = t or {} if objectstate == curstate and visible then local objectx = object.x local objecty = object.y local objectwidth = object.width local objectheight = object.height local col = loveframes.util.BoundingBox(x, objectx, y, objecty, 1, objectwidth, 1, objectheight) local collide = object.collide if col and collide then local clickbounds = object.clickbounds if clickbounds then local cx = clickbounds.x local cy = clickbounds.y local cwidth = clickbounds.width local cheight = clickbounds.height local clickcol = loveframes.util.BoundingBox(x, cx, y, cy, 1, cwidth, 1, cheight) if clickcol then table.insert(t, object) end else table.insert(t, object) end end if children then for k, v in ipairs(children) do loveframes.util.GetCollisions(v, t) end end if internals then for k, v in ipairs(internals) do local type = v.type if type ~= "tooltip" then loveframes.util.GetCollisions(v, t) end end end end return t end --[[--------------------------------------------------------- - func: loveframes.util.GetAllObjects(object, table) - desc: gets all active objects --]]--------------------------------------------------------- function loveframes.util.GetAllObjects(object, t) local object = object or loveframes.base local internals = object.internals local children = object.children local t = t or {} table.insert(t, object) if internals then for k, v in ipairs(internals) do loveframes.util.GetAllObjects(v, t) end end if children then for k, v in ipairs(children) do loveframes.util.GetAllObjects(v, t) end end return t end --[[--------------------------------------------------------- - func: GetDirectoryContents(directory, table) - desc: gets the contents of a directory and all of its subdirectories --]]--------------------------------------------------------- function loveframes.util.GetDirectoryContents(dir, t) local dir = dir local t = t or {} local dirs = {} local files = love.filesystem.getDirectoryItems(dir) for k, v in ipairs(files) do local isdir = love.filesystem.isDirectory(dir.. "/" ..v) if isdir == true then table.insert(dirs, dir.. "/" ..v) else local parts = loveframes.util.SplitString(v, "([.])") local extension = parts[#parts] parts[#parts] = nil local name = table.concat(parts) table.insert(t, { path = dir, fullpath = dir.. "/" ..v, requirepath = dir:gsub("/", ".") .. "." ..name, name = name, extension = extension }) end end if #dirs > 0 then for k, v in ipairs(dirs) do t = loveframes.util.GetDirectoryContents(v, t) end end return t end --[[--------------------------------------------------------- - func: Round(num, idp) - desc: rounds a number based on the decimal limit - note: I take no credit for this function --]]--------------------------------------------------------- function loveframes.util.Round(num, idp) local mult = 10^(idp or 0) if num >= 0 then return math.floor(num * mult + 0.5) / mult else return math.ceil(num * mult - 0.5) / mult end end --[[--------------------------------------------------------- - func: SplitString(string, pattern) - desc: splits a string into a table based on a given pattern - note: I take no credit for this function --]]--------------------------------------------------------- function loveframes.util.SplitString(str, pat) local t = {} -- NOTE: use {n = 0} in Lua-5.0 if pat == " " then local fpat = "(.-)" .. pat local last_end = 1 local s, e, cap = str:find(fpat, 1) while s do if s ~= #str then cap = cap .. " " end if s ~= 1 or cap ~= "" then table.insert(t,cap) end last_end = e+1 s, e, cap = str:find(fpat, last_end) end if last_end <= #str then cap = str:sub(last_end) table.insert(t, cap) end else local fpat = "(.-)" .. pat local last_end = 1 local s, e, cap = str:find(fpat, 1) while s do if s ~= 1 or cap ~= "" then table.insert(t,cap) end last_end = e+1 s, e, cap = str:find(fpat, last_end) end if last_end <= #str then cap = str:sub(last_end) table.insert(t, cap) end end return t end --[[--------------------------------------------------------- - func: RemoveAll() - desc: removes all gui elements --]]--------------------------------------------------------- function loveframes.util.RemoveAll() loveframes.base.children = {} loveframes.base.internals = {} loveframes.hoverobject = false loveframes.downobject = false loveframes.modalobject = false loveframes.inputobject = false loveframes.hover = false end --[[--------------------------------------------------------- - func: loveframes.util.TableHasValue(table, value) - desc: checks to see if a table has a specific value --]]--------------------------------------------------------- function loveframes.util.TableHasValue(table, value) for k, v in pairs(table) do if v == value then return true end end return false end --[[--------------------------------------------------------- - func: loveframes.util.TableHasKey(table, key) - desc: checks to see if a table has a specific key --]]--------------------------------------------------------- function loveframes.util.TableHasKey(table, key) return table[key] ~= nil end --[[--------------------------------------------------------- - func: loveframes.util.Error(message) - desc: displays a formatted error message --]]--------------------------------------------------------- function loveframes.util.Error(message) error("[Love Frames] " ..message) end --[[--------------------------------------------------------- - func: loveframes.util.GetCollisionCount() - desc: gets the total number of objects colliding with the mouse --]]--------------------------------------------------------- function loveframes.util.GetCollisionCount() return loveframes.collisioncount end --[[--------------------------------------------------------- - func: loveframes.util.GetHover() - desc: returns loveframes.hover, can be used to check if the mouse is colliding with a visible Love Frames object --]]--------------------------------------------------------- function loveframes.util.GetHover() return loveframes.hover end --[[--------------------------------------------------------- - func: RectangleCollisionCheck(rect1, rect2) - desc: checks for a collision between two rectangles based on two tables containing rectangle sizes and positions --]]--------------------------------------------------------- function loveframes.util.RectangleCollisionCheck(rect1, rect2) return loveframes.util.BoundingBox(rect1.x, rect2.x, rect1.y, rect2.y, rect1.width, rect2.width, rect1.height, rect2.height) end --[[--------------------------------------------------------- - func: loveframes.util.DeepCopy(orig) - desc: copies a table - note: I take not credit for this function --]]--------------------------------------------------------- function loveframes.util.DeepCopy(orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy[loveframes.util.DeepCopy(orig_key)] = loveframes.util.DeepCopy(orig_value) end setmetatable(copy, loveframes.util.DeepCopy(getmetatable(orig))) else -- number, string, boolean, etc copy = orig end return copy end --[[--------------------------------------------------------- - func: loveframes.util.GetHoverObject() - desc: returns loveframes.hoverobject --]]--------------------------------------------------------- function loveframes.util.GetHoverObject() return loveframes.hoverobject end --[[--------------------------------------------------------- - func: loveframes.util.IsCtrlDown() - desc: checks for ctrl, for use with multiselect, copy, paste, and such. On OS X it actually looks for cmd. --]]--------------------------------------------------------- function loveframes.util.IsCtrlDown() if love._os == "OS X" then return love.keyboard.isDown("lmeta") or love.keyboard.isDown("rmeta") or love.keyboard.isDown("lgui") or love.keyboard.isDown("rgui") end return love.keyboard.isDown("lctrl") or love.keyboard.isDown("rctrl") end
mit
Zenny89/darkstar
scripts/zones/The_Eldieme_Necropolis/npcs/_5f3.lua
34
1109
----------------------------------- -- Area: The Eldieme Necropolis -- NPC: Leviathan's Gate -- @pos 145 -34 20 195 ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil; ----------------------------------- require("scripts/zones/The_Eldieme_Necropolis/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (npc:getAnimation() == 9) then player:messageSpecial(SOLID_STONE); end return 0; end; -- ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c5821478.lua
2
2776
--トポロジック・ボマー・ドラゴン function c5821478.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2) c:EnableReviveLimit() --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(5821478,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c5821478.descon) e1:SetTarget(c5821478.destg) e1:SetOperation(c5821478.desop) c:RegisterEffect(e1) --damage local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(5821478,1)) e2:SetCategory(CATEGORY_DAMAGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_BATTLED) e2:SetCondition(c5821478.damcon) e2:SetTarget(c5821478.damtg) e2:SetOperation(c5821478.damop) c:RegisterEffect(e2) end function c5821478.cfilter(c,zone) local seq=c:GetSequence() if c:IsLocation(LOCATION_MZONE) then if c:IsControler(1) then seq=seq+16 end else seq=c:GetPreviousSequence() if c:IsPreviousControler(1) then seq=seq+16 end end return bit.extract(zone,seq)~=0 end function c5821478.descon(e,tp,eg,ep,ev,re,r,rp) local zone=Duel.GetLinkedZone(0)+(Duel.GetLinkedZone(1)<<0x10) return not eg:IsContains(e:GetHandler()) and eg:IsExists(c5821478.cfilter,1,nil,zone) end function c5821478.desfilter(c) return c:GetSequence()<5 end function c5821478.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(5821478)==0 end e:GetHandler():RegisterFlagEffect(5821478,RESET_CHAIN,0,1) local g=Duel.GetMatchingGroup(c5821478.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c5821478.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c5821478.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.Destroy(g,REASON_EFFECT) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(c5821478.ftarget) e1:SetLabel(e:GetHandler():GetFieldID()) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c5821478.ftarget(e,c) return e:GetLabel()~=c:GetFieldID() end function c5821478.damcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetAttacker()==e:GetHandler() and Duel.GetAttackTarget() end function c5821478.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,Duel.GetAttackTarget():GetBaseAttack()) end function c5821478.damop(e,tp,eg,ep,ev,re,r,rp) local bc=Duel.GetAttackTarget() if bc and bc:IsRelateToBattle() and bc:IsFaceup() then Duel.Damage(1-tp,bc:GetBaseAttack(),REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c13247801.lua
2
2707
--機甲部隊の防衛圏 function c13247801.initial_effect(c) --activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --atk limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e1:SetRange(LOCATION_SZONE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetCondition(c13247801.tgcon) e1:SetValue(c13247801.tgtg) c:RegisterEffect(e1) --cannot be target local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e2:SetRange(LOCATION_SZONE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetCondition(c13247801.tgcon) e2:SetTarget(c13247801.tgtg) e2:SetValue(aux.tgoval) c:RegisterEffect(e2) --to hand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(13247801,0)) e3:SetCategory(CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_DESTROYED) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e3:SetRange(LOCATION_SZONE) e3:SetCountLimit(1,13247801) e3:SetCondition(c13247801.thcon) e3:SetTarget(c13247801.thtg) e3:SetOperation(c13247801.thop) c:RegisterEffect(e3) end function c13247801.tgfilter(c) return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsLevelAbove(7) end function c13247801.tgcon(e) return Duel.IsExistingMatchingCard(c13247801.tgfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function c13247801.tgtg(e,c) return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsLevelBelow(6) end function c13247801.sfilter(c,tp) return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp) and bit.band(c:GetPreviousRaceOnField(),RACE_MACHINE)~=0 and c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE) end function c13247801.thcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c13247801.sfilter,1,nil,tp) and not eg:IsContains(e:GetHandler()) end function c13247801.thfilter(c) return c:IsRace(RACE_MACHINE) and c:IsAbleToHand() end function c13247801.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c13247801.thfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c13247801.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c13247801.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c13247801.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end
gpl-2.0
AntonioModer/fuccboiGDX
fuccboi/libraries/hump/vector.lua
1
5544
--[[ Copyright (c) 2010-2013 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local assert = assert local sqrt, cos, sin, atan, atan2 = math.sqrt, math.cos, math.sin, math.atan, math.atan2 local vector = {} vector.__index = vector local function new(x,y) return setmetatable({x = x or 0, y = y or 0}, vector) end local zero = new(0,0) local function isvector(v) return getmetatable(v) == vector end function vector:clone() return new(self.x, self.y) end function vector:unpack() return self.x, self.y end function vector:__tostring() return "("..tonumber(self.x)..","..tonumber(self.y)..")" end function vector.__unm(a) return new(-a.x, -a.y) end function vector.__add(a,b) assert(isvector(a) and isvector(b), "Add: wrong argument types (<vector> expected)") return new(a.x+b.x, a.y+b.y) end function vector.__sub(a,b) assert(isvector(a) and isvector(b), "Sub: wrong argument types (<vector> expected)") return new(a.x-b.x, a.y-b.y) end function vector.__mul(a,b) if type(a) == "number" then return new(a*b.x, a*b.y) elseif type(b) == "number" then return new(b*a.x, b*a.y) else assert(isvector(a) and isvector(b), "Mul: wrong argument types (<vector> or <number> expected)") return a.x*b.x + a.y*b.y end end function vector.__div(a,b) assert(isvector(a) and type(b) == "number", "wrong argument types (expected <vector> / <number>)") return new(a.x / b, a.y / b) end function vector.__eq(a,b) return a.x == b.x and a.y == b.y end function vector.__lt(a,b) return a.x < b.x or (a.x == b.x and a.y < b.y) end function vector.__le(a,b) return a.x <= b.x and a.y <= b.y end function vector.permul(a,b) assert(isvector(a) and isvector(b), "permul: wrong argument types (<vector> expected)") return new(a.x*b.x, a.y*b.y) end function vector.dot(a, b) return a.x*b.x + a.y*b.y end function vector:len2() return self.x * self.x + self.y * self.y end function vector:len() return sqrt(self.x * self.x + self.y * self.y) end function vector.dist(a, b) assert(isvector(a) and isvector(b), "dist: wrong argument types (<vector> expected)") local dx = a.x - b.x local dy = a.y - b.y return sqrt(dx * dx + dy * dy) end function vector.dist2(a, b) assert(isvector(a) and isvector(b), "dist: wrong argument types (<vector> expected)") local dx = a.x - b.x local dy = a.y - b.y return (dx * dx + dy * dy) end function vector:normalizeInplace() local l = self:len() if l > 0 then self.x, self.y = self.x / l, self.y / l end return self end function vector:normalized() return self:clone():normalizeInplace() end function vector:rotateInplace(phi) local c, s = cos(phi), sin(phi) self.x, self.y = c * self.x - s * self.y, s * self.x + c * self.y return self end function vector:rotated(phi) local c, s = cos(phi), sin(phi) return new(c * self.x - s * self.y, s * self.x + c * self.y) end function vector:perpendicular() return new(-self.y, self.x) end function vector:projectOn(v) assert(isvector(v), "invalid argument: cannot project vector on " .. type(v)) -- (self * v) * v / v:len2() local s = (self.x * v.x + self.y * v.y) / (v.x * v.x + v.y * v.y) return new(s * v.x, s * v.y) end function vector:mirrorOn(v) assert(isvector(v), "invalid argument: cannot mirror vector on " .. type(v)) -- 2 * self:projectOn(v) - self local s = 2 * (self.x * v.x + self.y * v.y) / (v.x * v.x + v.y * v.y) return new(s * v.x - self.x, s * v.y - self.y) end function vector:cross(v) assert(isvector(v), "cross: wrong argument types (<vector> expected)") return self.x * v.y - self.y * v.x end -- ref.: http://blog.signalsondisplay.com/?p=336 function vector:trimInplace(maxLen) local s = maxLen * maxLen / self:len2() s = s < 1 and 1 or math.sqrt(s) self.x, self.y = self.x * s, self.y * s return self end function vector:truncate(max) if self:len() > max then self:normalizeInplace() self.x, self.y = self.x*max, self.y*max end return self end function vector:angle() return atan2(self.y, self.x) end function vector:angleTo(other) other = other or zero return atan2(self.y - other.y, self.x - other.x) end function vector:trimmed(maxLen) return self:clone():trimInplace(maxLen) end -- the module return setmetatable({new = new, isvector = isvector, zero = zero}, {__call = function(_, ...) return new(...) end})
mit
mercury233/ygopro-scripts
c82670878.lua
2
3853
--血涙のオーガ function c82670878.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(82670878,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_CUSTOM+82670878) e1:SetRange(LOCATION_HAND) e1:SetCondition(c82670878.condition) e1:SetTarget(c82670878.target) e1:SetOperation(c82670878.operation) c:RegisterEffect(e1) --atk/def up local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(82670878,1)) e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c82670878.adcon) e2:SetOperation(c82670878.adop) c:RegisterEffect(e2) if not c82670878.global_check then c82670878.global_check=true c82670878[0]=0 c82670878[1]=0 local ge1=Effect.CreateEffect(c) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetCode(EVENT_ATTACK_ANNOUNCE) ge1:SetOperation(c82670878.check) Duel.RegisterEffect(ge1,0) local ge2=Effect.CreateEffect(c) ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge2:SetCode(EVENT_ATTACK_DISABLED) ge2:SetOperation(c82670878.check2) Duel.RegisterEffect(ge2,0) local ge3=Effect.CreateEffect(c) ge3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge3:SetCode(EVENT_PHASE_START+PHASE_DRAW) ge3:SetOperation(c82670878.clear) Duel.RegisterEffect(ge3,0) end end function c82670878.check(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() if Duel.GetAttackTarget()==nil then c82670878[1-tc:GetControler()]=c82670878[1-tc:GetControler()]+1 if c82670878[1-tc:GetControler()]==1 then c82670878[2]=tc tc:RegisterFlagEffect(82670878,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) elseif c82670878[1-tc:GetControler()]==2 then Duel.RaiseEvent(tc,EVENT_CUSTOM+82670878,e,0,0,0,0) end end end function c82670878.check2(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() if tc:GetFlagEffect(82670878)~=0 and Duel.GetAttackTarget()~=nil then c82670878[1-tc:GetControler()]=c82670878[1-tc:GetControler()]-1 end end function c82670878.clear(e,tp,eg,ep,ev,re,r,rp) c82670878[0]=0 c82670878[1]=0 end function c82670878.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp and Duel.GetAttackTarget()==nil and c82670878[tp]==2 end function c82670878.target(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c82670878.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,SUMMON_VALUE_SELF,tp,tp,false,false,POS_FACEUP) end function c82670878.adcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+SUMMON_VALUE_SELF end function c82670878.adop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=c82670878[2] if c:IsFaceup() and c:IsRelateToEffect(e) then if tc and tc:GetFlagEffect(82670878) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetValue(tc:GetAttack()) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_DEFENSE_FINAL) e2:SetValue(tc:GetDefense()) c:RegisterEffect(e2) end --at limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(0,LOCATION_MZONE) e3:SetValue(c82670878.atlimit) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e3) end end function c82670878.atlimit(e,c) return c~=e:GetHandler() end
gpl-2.0
mercury233/ygopro-scripts
c81661951.lua
6
1240
--ドラグニティ-ミリトゥム function c81661951.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(81661951,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c81661951.sptg) e1:SetOperation(c81661951.spop) c:RegisterEffect(e1) end function c81661951.filter(c,e,tp) return c:IsFaceup() and c:IsSetCard(0x29) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c81661951.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_SZONE) and c81661951.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c81661951.filter,tp,LOCATION_SZONE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c81661951.filter,tp,LOCATION_SZONE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c81661951.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c21663205.lua
2
1642
--墓守の神職 function c21663205.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(21663205,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetCountLimit(1,21663205) e1:SetTarget(c21663205.sptg) e1:SetOperation(c21663205.spop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) --immune to necro valley local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_NECRO_VALLEY_IM) c:RegisterEffect(e4) end function c21663205.filter(c,e,tp) return c:IsLevel(4) and c:IsSetCard(0x2e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENSE) end function c21663205.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c21663205.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c21663205.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c21663205.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c21663205.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENSE) end end
gpl-2.0
Zenny89/darkstar
scripts/globals/items/bowl_of_loach_soup.lua
36
1539
----------------------------------------- -- ID: 5671 -- Item: Bowl of Loach Soup -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- Dexterity 4 -- Agility 4 -- Accuracy 7% Cap 50 -- HP 7% Cap 50 -- Evasion 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5671); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 4); target:addMod(MOD_AGI, 4); target:addMod(MOD_FOOD_ACCP, 7); target:addMod(MOD_FOOD_ACC_CAP, 50); target:addMod(MOD_FOOD_HPP, 7); target:addMod(MOD_FOOD_HP_CAP, 50); target:addMod(MOD_EVA, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 4); target:delMod(MOD_AGI, 4); target:delMod(MOD_FOOD_ACCP, 7); target:delMod(MOD_FOOD_ACC_CAP, 50); target:delMod(MOD_FOOD_HPP, 7); target:delMod(MOD_FOOD_HP_CAP, 50); target:delMod(MOD_EVA, 5); end;
gpl-3.0
Zenny89/darkstar
scripts/globals/magic.lua
2
58002
require("scripts/globals/magicburst") require("scripts/globals/status") require("scripts/globals/weather") require("scripts/globals/utils") MMSG_BUFF_FAIL = 75; DIVINE_MAGIC_SKILL = 32; HEALING_MAGIC_SKILL = 33; ENHANCING_MAGIC_SKILL = 34; ENFEEBLING_MAGIC_SKILL = 35; ELEMENTAL_MAGIC_SKILL = 36; DARK_MAGIC_SKILL = 37; NINJUTSU_SKILL = 39; SUMMONING_SKILL = 38; SINGING_SKILL = 40; STRING_SKILL = 41; WIND_SKILL = 42; BLUE_SKILL = 43; FIRESDAY = 0; EARTHSDAY = 1; WATERSDAY = 2; WINDSDAY = 3; ICEDAY = 4; LIGHTNINGDAY = 5; LIGHTSDAY = 6; DARKSDAY = 7; ELE_NONE = 0; ELE_FIRE = 1; ELE_EARTH = 2; ELE_WATER = 3; ELE_WIND = 4; ELE_ICE = 5; ELE_LIGHTNING = 6; -- added both because monsterstpmoves calls it thunder ELE_THUNDER = 6; ELE_LIGHT = 7; ELE_DARK = 8; dayStrong = {FIRESDAY, EARTHSDAY, WATERSDAY, WINDSDAY, ICEDAY, LIGHTNINGDAY, LIGHTSDAY, DARKSDAY}; dayWeak = {WATERSDAY, WINDSDAY, LIGHTNINGDAY, ICEDAY, FIRESDAY, EARTHSDAY, DARKSDAY, LIGHTSDAY}; singleWeatherStrong = {WEATHER_HOT_SPELL, WEATHER_DUST_STORM, WEATHER_RAIN, WEATHER_WIND, WEATHER_SNOW, WEATHER_THUNDER, WEATHER_AURORAS, WEATHER_GLOOM}; doubleWeatherStrong = {WEATHER_HEAT_WAVE, WEATHER_SAND_STORM, WEATHER_SQUALL, WEATHER_GALES, WEATHER_BLIZZARDS, WEATHER_THUNDERSTORMS, WEATHER_STELLAR_GLARE, WEATHER_DARKNESS}; singleWeatherWeak = {WEATHER_RAIN, WEATHER_WIND, WEATHER_THUNDER, WEATHER_SNOW, WEATHER_HOT_SPELL, WEATHER_DUST_STORM, WEATHER_GLOOM, WEATHER_AURORAS}; doubleWeatherWeak = {WEATHER_SQUALL, WEATHER_GALES, WEATHER_THUNDERSTORMS, WEATHER_BLIZZARDS, WEATHER_HEAT_WAVE, WEATHER_SAND_STORM, WEATHER_DARKNESS, WEATHER_STELLAR_GLARE}; elementalObi = {15435, 15438, 15440, 15437, 15436, 15439, 15441, 15442}; elementalObiWeak = {15440, 15437, 15439, 15436, 15435, 15438, 15442, 15441}; spellAcc = {MOD_FIREACC, MOD_EARTHACC, MOD_WATERACC, MOD_WINDACC, MOD_ICEACC, MOD_THUNDERACC, MOD_LIGHTACC, MOD_DARKACC}; strongAffinity = {MOD_FIRE_AFFINITY, MOD_EARTH_AFFINITY, MOD_WATER_AFFINITY, MOD_WIND_AFFINITY, MOD_ICE_AFFINITY, MOD_THUNDER_AFFINITY, MOD_LIGHT_AFFINITY, MOD_DARK_AFFINITY}; weakAffinity = {MOD_WATER_AFFINITY, MOD_WIND_AFFINITY, MOD_THUNDER_AFFINITY, MOD_ICE_AFFINITY, MOD_FIRE_AFFINITY, MOD_EARTH_AFFINITY, MOD_DARK_AFFINITY, MOD_LIGHT_AFFINITY}; resistMod = {MOD_FIRERES, MOD_EARTHRES, MOD_WATERRES, MOD_WINDRES, MOD_ICERES, MOD_THUNDERRES, MOD_LIGHTRES, MOD_DARKRES}; defenseMod = {MOD_FIREDEF, MOD_EARTHDEF, MOD_WATERDEF, MOD_WINDDEF, MOD_ICEDEF, MOD_THUNDERDEF, MOD_LIGHTDEF, MOD_DARKDEF}; absorbMod = {MOD_FIRE_ABSORB, MOD_EARTH_ABSORB, MOD_WATER_ABSORB, MOD_WIND_ABSORB, MOD_ICE_ABSORB, MOD_LTNG_ABSORB, MOD_LIGHT_ABSORB, MOD_DARK_ABSORB}; nullMod = {MOD_FIRE_NULL, MOD_EARTH_NULL, MOD_WATER_NULL, MOD_WIND_NULL, MOD_ICE_NULL, MOD_LTNG_NULL, MOD_LIGHT_NULL, MOD_DARK_NULL}; blmMerit = {MERIT_FIRE_MAGIC_POTENCY, MERIT_EARTH_MAGIC_POTENCY, MERIT_WATER_MAGIC_POTENCY, MERIT_WIND_MAGIC_POTENCY, MERIT_ICE_MAGIC_POTENCY, MERIT_LIGHTNING_MAGIC_POTENCY}; rdmMerit = {MERIT_FIRE_MAGIC_ACCURACY, MERIT_EARTH_MAGIC_ACCURACY, MERIT_WATER_MAGIC_ACCURACY, MERIT_WIND_MAGIC_ACCURACY, MERIT_ICE_MAGIC_ACCURACY, MERIT_LIGHTNING_MAGIC_ACCURACY}; blmAMIIMerit = {MERIT_FLARE_II, MERIT_QUAKE_II, MERIT_FLOOD_II, MERIT_TORNADO_II, MERIT_FREEZE_II, MERIT_BURST_II}; -- USED FOR DAMAGING MAGICAL SPELLS (Stages 1 and 2 in Calculating Magic Damage on wiki) --Calculates magic damage using the standard magic damage calc. --Does NOT handle resistance. -- Inputs: -- V - The base damage of the spell -- M - The INT multiplier of the spell -- skilltype - The skill ID of the spell. -- atttype - The attribute type (usually MOD_INT , except for things like Banish which is MOD_MND) -- hasMultipleTargetReduction - true ifdamage is reduced on AoE. False otherwise (e.g. Charged Whisker vs -ga3 spells) -- -- Output: -- The total damage, before resistance and before equipment (so no HQ staff bonus worked out here). SOFT_CAP = 60; --guesstimated HARD_CAP = 120; --guesstimated function calculateMagicDamage(V,M,player,spell,target,skilltype,atttype,hasMultipleTargetReduction) local dint = player:getStat(atttype) - target:getStat(atttype); local dmg = V; if (dint<=0) then --ifdINT penalises, it's always M=1 dmg = dmg + dint; if (dmg <= 0) then --dINT penalty cannot result in negative damage (target absorption) return 0; end elseif (dint > 0 and dint <= SOFT_CAP) then --The standard calc, most spells hit this dmg = dmg + (dint*M); elseif (dint > 0 and dint > SOFT_CAP and dint < HARD_CAP) then --After SOFT_CAP, INT is only half effective dmg = dmg + SOFT_CAP*M + ((dint-SOFT_CAP)*M)/2; elseif (dint > 0 and dint > SOFT_CAP and dint >= HARD_CAP) then --After HARD_CAP, INT has no effect. dmg = dmg + HARD_CAP*M; end if (skilltype == DIVINE_MAGIC_SKILL and target:isUndead()) then -- 150% bonus damage dmg = dmg * 1.5; end -- printf("dmg: %d dint: %d\n", dmg, dint); return dmg; end; function doBoostGain(caster,target,spell,effect) local duration = 300; if (caster:hasStatusEffect(EFFECT_COMPOSURE) == true and caster:getID() == target:getID()) then duration = duration * 3; end --calculate potency local magicskill = target:getSkillLevel(ENHANCING_MAGIC_SKILL); local potency = math.floor((magicskill - 300) / 10) + 5; if (potency > 25) then potency = 25; elseif (potency < 5) then potency = 5; end --printf("BOOST-GAIN: POTENCY = %d", potency); --Only one Boost Effect can be active at once, so if the player has any we have to cancel & overwrite local effectOverwrite = {80, 81, 82, 83, 84, 85, 86}; for i, effect in ipairs(effectOverwrite) do --printf("BOOST-GAIN: CHECKING FOR EFFECT %d...",effect); if (caster:hasStatusEffect(effect)) then --printf("BOOST-GAIN: HAS EFFECT %d, DELETING...",effect); caster:delStatusEffect(effect); end end if (target:addStatusEffect(effect,potency,0,duration)) then spell:setMsg(230); else spell:setMsg(75); end end; function doEnspell(caster,target,spell,effect) if (effect==EFFECT_BLOOD_WEAPON) then target:addStatusEffect(EFFECT_BLOOD_WEAPON,1,0,30); return; end local duration = 180; if (caster:hasStatusEffect(EFFECT_COMPOSURE) == true and caster:getID() == target:getID()) then duration = duration * 3; end --calculate potency local magicskill = target:getSkillLevel(ENHANCING_MAGIC_SKILL); local potency = 3 + math.floor((6*magicskill)/100); if (magicskill>200) then potency = 5 + math.floor((5*magicskill)/100); end if (target:addStatusEffect(effect,potency,0,duration)) then spell:setMsg(230); else spell:setMsg(75); end end; --------------------------------- -- getCurePower returns the caster's cure power -- getCureFinal returns the final cure amount -- Source: http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html --------------------------------- function getCurePower(caster,isBlueMagic) local MND = caster:getStat(MOD_MND); local VIT = caster:getStat(MOD_VIT); local skill = caster:getSkillLevel(HEALING_MAGIC_SKILL) + caster:getMod(MOD_HEALING); local power = math.floor(MND/2) + math.floor(VIT/4) + skill; return power; end; function getCurePowerOld(caster) local MND = caster:getStat(MOD_MND); local VIT = caster:getStat(MOD_VIT); local skill = caster:getSkillLevel(HEALING_MAGIC_SKILL) + caster:getMod(MOD_HEALING);--it's healing magic skill for the BLU cures as well local power = ((3 * MND) + VIT + (3 * math.floor(skill/5))); return power; end; function getBaseCure(power,divisor,constant,basepower) return ((power - basepower) / divisor) + constant; end; function getBaseCureOld(power,divisor,constant) return (power / 2) / divisor + constant; end; function getCureFinal(caster,spell,basecure,minCure,isBlueMagic) if (basecure < minCure) then basecure = minCure; end local potency = 1 + (caster:getMod(MOD_CURE_POTENCY) / 100); if (potency > 1.5) then potency = 1.5; end local dSeal = 1; if (caster:hasStatusEffect(EFFECT_DIVINE_SEAL)) then dSeal = 2; end local rapture = 1; if (isBlueMagic == false) then --rapture doesn't affect BLU cures as they're not white magic if (caster:hasStatusEffect(EFFECT_RAPTURE)) then local equippedHead = caster:getEquipID(SLOT_HEAD); if (equippedHead == 11183) then rapture = 1.55; --savant's bonnet +1 elseif (equippedHead == 11083) then rapture = 1.6; --savant's bonnet +2 else rapture = 1.5; end caster:delStatusEffectSilent(EFFECT_RAPTURE); end end local dayWeatherBonus = 1; local ele = spell:getElement(); local castersWeather = caster:getWeather(); local equippedMain = caster:getEquipID(SLOT_MAIN); local equippedWaist = caster:getEquipID(SLOT_WAIST); if (castersWeather == singleWeatherStrong[ele]) then if (equippedMain == 18632 or equippedMain == 18633) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele]) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or equippedWaist == elementalObi[ele]) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (castersWeather == singleWeatherWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele]) then dayWeatherBonus = dayWeatherBonus - 0.10; end elseif (castersWeather == doubleWeatherStrong[ele]) then if (equippedMain == 18632 or equippedMain == 18633) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele]) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or equippedWaist == elementalObi[ele]) then dayWeatherBonus = dayWeatherBonus + 0.25; end elseif (castersWeather == doubleWeatherWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele]) then dayWeatherBonus = dayWeatherBonus - 0.25; end end local dayElement = VanadielDayElement(); if (dayElement == dayStrong[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele]) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (dayElement == dayWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele]) then dayWeatherBonus = dayWeatherBonus - 0.10; end end if (dayWeatherBonus > 1.35) then dayWeatherBonus = 1.35; end local final = math.floor(math.floor(math.floor(math.floor(basecure) * potency) * dayWeatherBonus) * rapture) * dSeal; return final; end; function getCureAsNukeFinal(caster,spell,power,divisor,constant,basepower) return getCureFinal(caster,spell,power,divisor,constant,basepower); end; ----------------------------------- -- Returns the staff bonus for the caster and spell. ----------------------------------- -- affinities that strengthen/weaken the index element function AffinityBonus(caster,ele) local bonus = 1.00; local affinity = caster:getMod(strongAffinity[ele]) - caster:getMod(weakAffinity[ele]); -- Iridal and Chatoyant will return affinity for strong and weak, cancelling their bonus out, so they need to be specifically checked. -- Could do an if strong == weak, but that would cause problems once/if augments or magian gear is added. local equippedMain = caster:getEquipID(SLOT_MAIN); if (equippedMain == 18632) then affinity = affinity + 1; elseif (equippedMain == 18633) then affinity = affinity + 2; end if (affinity > 0) then bonus = bonus + 0.05 + 0.05 * affinity; elseif (affinity < 0) then bonus = bonus - 0.05 + 0.05 * affinity; end return bonus; end; -- USED FOR DAMAGING MAGICAL SPELLS. Stage 3 of Calculating Magic Damage on wiki -- Reduces damage ifit resists. -- -- Output: -- The factor to multiply down damage (1/2 1/4 1/8 1/16) - In this format so this func can be used for enfeebs on duration. function applyResistance(player,spell,target,diff,skill,bonus) local resist = 1.0; local magicaccbonus = 0; local element = spell:getElement(); local castersWeather = player:getWeather(); if (bonus ~= nil) then magicaccbonus = magicaccbonus + bonus; end if (skill == SINGING_SKILL and player:hasStatusEffect(EFFECT_TROUBADOUR)) then if (math.random(0,99) < player:getMerit(MERIT_TROUBADOUR)-25) then return 1.0; end end --get the base acc (just skill plus magic acc mod) local magicacc = player:getSkillLevel(skill) + player:getMod(79 + skill) + player:getMod(MOD_MACC) + player:getILvlMacc(); if player:hasStatusEffect(EFFECT_ALTRUISM) and spell:getSpellGroup() == SPELLGROUP_WHITE then magicacc = magicacc + player:getStatusEffect(EFFECT_ALTRUISM):getPower(); end if player:hasStatusEffect(EFFECT_FOCALIZATION) and spell:getSpellGroup() == SPELLGROUP_BLACK then magicacc = magicacc + player:getStatusEffect(EFFECT_FOCALIZATION):getPower(); end --difference in int/mnd if (diff > 10) then magicacc = magicacc + 10 + (diff - 10)/2; else magicacc = magicacc + diff; end --Add acc for dark seal if (player:getStatusEffect(EFFECT_DARK_SEAL) ~= nil and skill == DARK_MAGIC_SKILL) then magicaccbonus = magicaccbonus + 256; end --Add acc for klimaform if (player:hasStatusEffect(EFFECT_KLIMAFORM) and (castersWeather == singleWeatherStrong[element] or castersWeather == doubleWeatherStrong[element])) then magicaccbonus = magicaccbonus + 15; end if (element > ELE_NONE) then -- Add acc for staves local affinityBonus = AffinityBonus(player, element); magicaccbonus = magicaccbonus + (affinityBonus-1) * 200; end --add acc for RDM group 1 merits if (spell:getElement() > 0 and spell:getElement() <= 6) then magicaccbonus = magicaccbonus + player:getMerit(rdmMerit[spell:getElement()]); end -- BLU mag acc merits - nuke acc is handled in bluemagic.lua. For the handful of BLU enfeebles that don't check a status resist (ie. dispel spells) if (skill == BLUE_SKILL) then magicaccbonus = magicaccbonus + player:getMerit(MERIT_MAGICAL_ACCURACY); -- print(player:getMerit(MERIT_MAGICAL_ACCURACY)) end local skillchainTier, skillchainCount = FormMagicBurst(element, target); --add acc for BLM AMII spells if (spell:getID() == 205 or spell:getID() == 207 or spell:getID() == 209 or spell:getID() == 211 or spell:getID() == 213 or spell:getID() == 215) then if (player:getMerit(blmAMIIMerit[spell:getElement()]) ~= 0) then -- no bonus if the caster has zero merit investment - don't want to give them a negative bonus magicaccbonus = magicaccbonus + (player:getMerit(blmAMIIMerit[spell:getElement()]) - 1) * 5; -- bonus value granted by merit is 1; subtract 1 since unlock doesn't give an accuracy bonus -- print((player:getMerit(blmAMIIMerit[spell:getElement()]) - 1) * 5) end end --add acc for skillchains if (skillchainTier > 0) then magicaccbonus = magicaccbonus + 25; end local resMod = 0; -- Some spells may possibly be non elemental, but could be resisted via meva. if (element > ELE_NONE) then resMod = target:getMod(resistMod[element]); end -- Base magic evasion (base magic evasion plus resistances(players), plus elemental defense(mobs) local magiceva = target:getMod(MOD_MEVA) + resMod; --get the difference of acc and eva, scale with level (3.33 at 10 to 0.44 at 75) local multiplier = 0; if player:getMainLvl() < 40 then multiplier = 100 / 120; else multiplier = 100 / (player:getMainLvl() * 3); end; local p = (magicacc * multiplier) - (magiceva * 0.45); magicaccbonus = magicaccbonus / 2; --add magicacc bonus p = p + magicaccbonus; -- printf("acc: %f, eva: %f, bonus: %f, element: %u", magicacc, magiceva, magicaccbonus, element); --double any acc over 50 if it's over 50 if (p > 5) then p = 5 + (p - 5) * 2; end --add a flat bonus that won't get doubled in the previous step p = p + 45; --add a scaling bonus or penalty based on difference of targets level from caster local leveldiff = player:getMainLvl() - target:getMainLvl(); if (leveldiff < 0) then p = p - (25 * ( (player:getMainLvl()) / 75 )) + leveldiff; else p = p + (25 * ( (player:getMainLvl()) / 75 )) + leveldiff; end --cap accuracy if (p > 95) then p = 95; elseif (p < 5) then p = 5; end p = p / 100; -- Resistance thresholds based on p. A higher p leads to lower resist rates, and a lower p leads to higher resist rates. local half = (1 - p); local quart = ((1 - p)^2); local eighth = ((1 - p)^3); local sixteenth = ((1 - p)^4); -- print("HALF:",half); -- print("QUART:",quart); -- print("EIGHTH:",eighth); -- print("SIXTEENTH:",sixteenth); local resvar = math.random(); -- Determine final resist based on which thresholds have been crossed. if (resvar <= sixteenth) then resist = 0.0625; --printf("Spell resisted to 1/16!!! Threshold = %u",sixteenth); elseif (resvar <= eighth) then resist = 0.125; --printf("Spell resisted to 1/8! Threshold = %u",eighth); elseif (resvar <= quart) then resist = 0.25; --printf("Spell resisted to 1/4. Threshold = %u",quart); elseif (resvar <= half) then resist = 0.5; --printf("Spell resisted to 1/2. Threshold = %u",half); else resist = 1.0; --printf("1.0"); end return resist; end; -- USED FOR Status Effect Enfeebs (blind, slow, para, etc.) -- Output: -- The factor to multiply down duration (1/2 1/4 1/8 1/16) function applyResistanceEffect(player,spell,target,diff,skill,bonus,effect) -- resist everything if magic shield is active if (target:hasStatusEffect(EFFECT_MAGIC_SHIELD, 0)) then return 0; end -- If Stymie is active, as long as the mob is not immune then the effect is not resisted if (player:hasStatusEffect(EFFECT_STYMIE) and target:canGainStatusEffect(effect)) then player:delStatusEffect(EFFECT_STYMIE); return 1; end local resist = 1.0; local magicaccbonus = 0; local element = spell:getElement(); if (bonus ~= nil) then magicaccbonus = magicaccbonus + bonus; end if (skill == SINGING_SKILL and player:hasStatusEffect(EFFECT_TROUBADOUR)) then if (math.random(0,99) < player:getMerit(MERIT_TROUBADOUR)-25) then return 1.0; end end -- Get the base acc (just skill + skill mod (79 + skillID = ModID) + magic acc mod) local magicacc = player:getSkillLevel(skill) + player:getMod(79 + skill) + player:getMod(MOD_MACC); if player:hasStatusEffect(EFFECT_ALTRUISM) and spell:getSpellGroup() == SPELLGROUP_WHITE then magicacc = magicacc + player:getStatusEffect(EFFECT_ALTRUISM):getPower(); end if player:hasStatusEffect(EFFECT_FOCALIZATION) and spell:getSpellGroup() == SPELLGROUP_BLACK then magicacc = magicacc + player:getStatusEffect(EFFECT_FOCALIZATION):getPower(); end --difference in int/mnd if (diff > 10) then magicacc = magicacc + 10 + (diff - 10)/2; else magicacc = magicacc + diff; end --add acc for ele/dark seal if (player:getStatusEffect(EFFECT_DARK_SEAL) ~= nil and skill == DARK_MAGIC_SKILL) then magicaccbonus = magicaccbonus + 256; end if (element > ELE_NONE) then -- Add acc for staves local affinityBonus = AffinityBonus(player, element); magicaccbonus = magicaccbonus + (affinityBonus-1) * 200; end --add acc for RDM group 1 merits if (spell:getElement() > 0 and spell:getElement() <= 6) then magicaccbonus = magicaccbonus + player:getMerit(rdmMerit[spell:getElement()]); end -- BLU mag acc merits - nuke acc is handled in bluemagic.lua if (skill == BLUE_SKILL) then magicaccbonus = magicaccbonus + player:getMerit(MERIT_MAGICAL_ACCURACY); -- print(player:getMerit(MERIT_MAGICAL_ACCURACY)) end local skillchainTier, skillchainCount = FormMagicBurst(element, target); --add acc for skillchains if (skillchainTier > 0) then magicaccbonus = magicaccbonus + 25; end local resMod = 0; -- Some spells may possibly be non elemental, but have status effects. if (element > ELE_NONE) then resMod = target:getMod(resistMod[element]); end -- Base magic evasion (base magic evasion plus resistances(players), plus elemental defense(mobs) local magiceva = target:getMod(MOD_MEVA) + resMod; --get the difference of acc and eva, scale with level (3.33 at 10 to 0.44 at 75) local multiplier = 0; if player:getMainLvl() < 40 then multiplier = 100 / 120; else multiplier = 100 / (player:getMainLvl() * 3); end; local p = (magicacc * multiplier) - (magiceva * 0.45); magicaccbonus = magicaccbonus / 2; --add magicacc bonus p = p + magicaccbonus; -- printf("acc: %f, eva: %f, bonus: %f, element: %u", magicacc, magiceva, magicaccbonus, element); --double any acc over 50 if it's over 50 if (p > 5) then p = 5 + (p - 5) * 2; end --add a flat bonus that won't get doubled in the previous step p = p + 45; --add a scaling bonus or penalty based on difference of targets level from caster local leveldiff = player:getMainLvl() - target:getMainLvl(); if (leveldiff < 0) then p = p - (25 * ( (player:getMainLvl()) / 75 )) + leveldiff; else p = p + (25 * ( (player:getMainLvl()) / 75 )) + leveldiff; end -- add effect resistence if (effect ~= nil and effect > 0) then local effectres = 0; if (effect == EFFECT_SLEEP_I or effect == EFFECT_SLEEP_II or effect == EFFECT_LULLABY) then effectres = MOD_SLEEPRES; elseif (effect == EFFECT_POISON) then effectres = MOD_POISONRES; elseif (effect == EFFECT_PARALYZE) then effectres = MOD_PARALYZERES; elseif (effect == EFFECT_BLINDNESS) then effectres = MOD_BLINDRES elseif (effect == EFFECT_SILENCE) then effectres = MOD_SILENCERES; elseif (effect == EFFECT_PLAGUE or effect == EFFECT_DISEASE) then effectres = MOD_VIRUSRES; elseif (effect == EFFECT_PETRIFICATION) then effectres = MOD_PETRIFYRES; elseif (effect == EFFECT_BIND) then effectres = MOD_BINDRES; elseif (effect == EFFECT_CURSE_I or effect == EFFECT_CURSE_II or effect == EFFECT_BANE) then effectres = MOD_CURSERES; elseif (effect == EFFECT_WEIGHT) then effectres = MOD_GRAVITYRES; elseif (effect == EFFECT_SLOW) then effectres = MOD_SLOWRES; elseif (effect == EFFECT_STUN) then effectres = MOD_STUNRES; elseif (effect == EFFECT_CHARM) then effectres = MOD_CHARMRES; elseif (effect == EFFECT_AMNESIA) then effectres = MOD_AMNESIARES; end if (effectres > 0) then p = p - target:getMod(effectres); end end --cap accuracy if (p > 95) then p = 95; elseif (p < 5) then p = 5; end p = p / 100; -- Resistance thresholds based on p. A higher p leads to lower resist rates, and a lower p leads to higher resist rates. half = (1 - p); quart = half^2; eighth = half^3; sixteenth = half^4; -- printf("HALF: %f", half); -- printf("QUART: %f", quart); -- printf("EIGHTH: %f", eighth); -- printf("SIXTEENTH: %f", sixteenth); local resvar = math.random(); -- Determine final resist based on which thresholds have been crossed. if (resvar <= sixteenth) then resist = 0.0625; --printf("Spell resisted to 1/16!!! Threshold = %u",sixteenth); elseif (resvar <= eighth) then resist = 0.125; --printf("Spell resisted to 1/8! Threshold = %u",eighth); elseif (resvar <= quart) then resist = 0.25; --printf("Spell resisted to 1/4. Threshold = %u",quart); elseif (resvar <= half) then resist = 0.5; --printf("Spell resisted to 1/2. Threshold = %u",half); else resist = 1.0; --printf("1.0"); end return resist; end; --Applies resistance for things that may not be spells - ie. Quick Draw function applyResistanceAbility(player,target,element,skill,bonus) local resist = 1.0; local magicaccbonus = 0; if (bonus ~= nil) then magicaccbonus = magicaccbonus + bonus; end --get the base acc (just skill plus magic acc mod) local magicacc = player:getSkillLevel(skill) + player:getMod(79 + skill) + player:getMod(MOD_MACC); if (element > ELE_NONE) then --add acc for staves local affinityBonus = AffinityBonus(player, element); magicaccbonus = magicaccbonus + (affinityBonus-1) * 200; end --base magic evasion (base magic evasion plus resistances(players), plus elemental defense(mobs) local magiceva = target:getMod(MOD_MEVA); if (element > ELE_NONE) then magiceva = magiceva + target:getMod(resistMod[element]); end --get the difference of acc and eva, scale with level (3.33 at 10 to 0.44 at 75) local multiplier = 0; if player:getMainLvl() < 40 then multiplier = 100 / 120; else multiplier = 100 / (player:getMainLvl() * 3); end; local p = (magicacc * multiplier) - (magiceva * 0.45); magicaccbonus = magicaccbonus / 2; --add magicacc bonus p = p + magicaccbonus; -- printf("acc: %f, eva: %f, bonus: %f", magicacc, magiceva, magicaccbonus); --double any acc over 50 if it's over 50 if (p > 5) then p = 5 + (p - 5) * 2; end --add a flat bonus that won't get doubled in the previous step p = p + 45; --add a scaling bonus or penalty based on difference of targets level from caster local leveldiff = player:getMainLvl() - target:getMainLvl(); if (leveldiff < 0) then p = p - (25 * ( (player:getMainLvl()) / 75 )) + leveldiff; else p = p + (25 * ( (player:getMainLvl()) / 75 )) + leveldiff; end --cap accuracy if (p > 95) then p = 95; elseif (p < 5) then p = 5; end p = p / 100; -- Resistance thresholds based on p. A higher p leads to lower resist rates, and a lower p leads to higher resist rates. local half = (1 - p); local quart = ((1 - p)^2); local eighth = ((1 - p)^3); local sixteenth = ((1 - p)^4); -- print("HALF:",half); -- print("QUART:",quart); -- print("EIGHTH:",eighth); -- print("SIXTEENTH:",sixteenth); local resvar = math.random(); -- Determine final resist based on which thresholds have been crossed. if (resvar <= sixteenth) then resist = 0.0625; --printf("Spell resisted to 1/16!!! Threshold = %u",sixteenth); elseif (resvar <= eighth) then resist = 0.125; --printf("Spell resisted to 1/8! Threshold = %u",eighth); elseif (resvar <= quart) then resist = 0.25; --printf("Spell resisted to 1/4. Threshold = %u",quart); elseif (resvar <= half) then resist = 0.5; --printf("Spell resisted to 1/2. Threshold = %u",half); else resist = 1.0; --printf("1.0"); end return resist; end; --Applies resistance for additional effects function applyResistanceAddEffect(player,target,element,bonus) local resist = 1.0; local magicaccbonus = 0; if (bonus ~= nil) then magicaccbonus = magicaccbonus + bonus; end --get the base acc (just skill plus magic acc mod) local magicacc = 0; --add acc for staves local affinityBonus = AffinityBonus(player, element); magicaccbonus = magicaccbonus + (affinityBonus-1) * 200; --base magic evasion (base magic evasion plus resistances(players), plus elemental defense(mobs) local magiceva = target:getMod(resistMod[element]); --get the difference of acc and eva, scale with level (3.33 at 10 to 0.44 at 75) local multiplier = 0; if player:getMainLvl() < 40 then multiplier = 100 / 120; else multiplier = 100 / (player:getMainLvl() * 3); end; local p = (magicacc * multiplier) - (magiceva * 0.45); magicaccbonus = magicaccbonus / 2; --add magicacc bonus p = p + magicaccbonus; --printf("acc: %f, eva: %f, bonus: %f", magicacc, magiceva, magicaccbonus); --add a flat bonus that won't get doubled in the previous step p = p + 75; --add a scaling bonus or penalty based on difference of targets level from caster local leveldiff = player:getMainLvl() - target:getMainLvl(); --[[if (leveldiff < 0) then p = p - (25 * ( (player:getMainLvl()) / 75 )) + leveldiff; else p = p + (25 * ( (player:getMainLvl()) / 75 )) + leveldiff; end]] p = p + leveldiff*2; --cap accuracy if (p > 95) then p = 95; elseif (p < 5) then p = 5; end p = p / 100; -- Resistance thresholds based on p. A higher p leads to lower resist rates, and a lower p leads to higher resist rates. local half = (1 - p); local quart = ((1 - p)^2); local eighth = ((1 - p)^3); local sixteenth = ((1 - p)^4); --print("HALF: "..half); --print("QUART: "..quart); --print("EIGHTH: "..eighth); --print("SIXTEENTH: "..sixteenth); local resvar = math.random(); -- Determine final resist based on which thresholds have been crossed. if (resvar <= sixteenth) then resist = 0.0625; --printf("Spell resisted to 1/16!!! Threshold = %u",sixteenth); elseif (resvar <= eighth) then resist = 0.125; --printf("Spell resisted to 1/8! Threshold = %u",eighth); elseif (resvar <= quart) then resist = 0.25; --printf("Spell resisted to 1/4. Threshold = %u",quart); elseif (resvar <= half) then resist = 0.5; --printf("Spell resisted to 1/2. Threshold = %u",half); else resist = 1.0; --printf("1.0"); end return resist; end; ----------------------------------- -- SKILL LEVEL CALCULATOR -- Returns a skill level based on level and rating. -- -- See the translation of aushacho's work by Themanii: -- http://home.comcast.net/~themanii/skill.html -- -- The arguments are skill rank (numerical), and level. 1 is A+, 2 is A-, and so on. ----------------------------------- function getSkillLvl(rank,level) local skill = 0; --Failsafe if (level <= 50) then --Levels 1-50 if (rank == 1 or rank == 2) then --A-Rated Skill skill = (((level-1)*3)+6); elseif (rank == 3 or rank == 4 or rank == 5) then --B-Rated Skill skill = (((level-1)*2.9)+5); elseif (rank == 6 or rank == 7 or rank == 8) then --C-Rated Skill skill = (((level-1)*2.8)+5); elseif (rank == 9) then --D-Rated Skill skill = (((level-1)*2.7)+4); elseif (rank == 10) then --E-Rated Skill skill = (((level-1)*2.5)+4); elseif (rank == 11) then --F-Rated Skill skill = (((level-1)*2.3)+4); end elseif (level > 50 and level <= 60) then --Levels 51-60 if (rank == 1 or rank == 2) then --A-Rated Skill skill = (((level-50)*5)+153); elseif (rank == 3 or rank == 4 or rank == 5) then --B-Rated Skill skill = (((level-50)*4.9)+147); elseif (rank == 6 or rank == 7 or rank == 8) then --C-Rated Skill skill = (((level-50)*4.8)+142); elseif (rank == 9) then --D-Rated Skill skill = (((level-50)*4.7)+136); elseif (rank == 10) then --E-Rated Skill skill = (((level-50)*4.5)+126); elseif (rank == 11) then --F-Rated Skill skill = (((level-50)*4.3)+116); end elseif (level > 60 and level <= 70) then --Levels 61-70 if (rank == 1) then --A+ Rated Skill skill = (((level-60)*4.85)+203); elseif (rank == 2) then --A- Rated Skill skill = (((level-60)*4.10)+203); elseif (rank == 3) then --B+ Rated Skill skill = (((level-60)*3.70)+196); elseif (rank == 4) then --B Rated Skill skill = (((level-60)*3.23)+196); elseif (rank == 5) then --B- Rated Skill skill = (((level-60)*2.70)+196); elseif (rank == 6) then --C+ Rated Skill skill = (((level-60)*2.50)+190); elseif (rank == 7) then --C Rated Skill skill = (((level-60)*2.25)+190); elseif (rank == 8) then --C- Rated Skill skill = (((level-60)*2.00)+190); elseif (rank == 9) then --D Rated Skill skill = (((level-60)*1.85)+183); elseif (rank == 10) then --E Rated Skill skill = (((level-60)*1.95)+171); elseif (rank == 11) then --F Rated Skill skill = (((level-60)*2.05)+159); end else --Level 71 and above if (rank == 1) then --A+ Rated Skill skill = (((level-70)*5)+251); elseif (rank == 2) then --A- Rated Skill skill = (((level-70)*5)+244); elseif (rank == 3) then --B+ Rated Skill skill = (((level-70)*3.70)+233); elseif (rank == 4) then --B Rated Skill skill = (((level-70)*3.23)+228); elseif (rank == 5) then --B- Rated Skill skill = (((level-70)*2.70)+223); elseif (rank == 6) then --C+ Rated Skill skill = (((level-70)*3)+215); elseif (rank == 7) then --C Rated Skill skill = (((level-70)*2.6)+212); elseif (rank == 8) then --C- Rated Skill skill = (((level-70)*2.00)+210); elseif (rank == 9) then --D Rated Skill skill = (((level-70)*1.85)+201); elseif (rank == 10) then --E Rated Skill skill = (((level-70)*1.95)+190); elseif (rank == 11) then --F Rated Skill skill = (((level-70)*2)+179); end end return skill; end; function handleAfflatusMisery(caster, spell, dmg) if (caster:hasStatusEffect(EFFECT_AFFLATUS_MISERY)) then local misery = caster:getMod(MOD_AFFLATUS_MISERY); --BGwiki puts the boost capping at 200% bonus at around 300hp if (misery > 300) then misery = 300; end; --So, if wee capped at 300, we'll make the boost it boost 2x (200% damage) local boost = 1 + (misery / 300); local preboost = dmg; dmg = math.floor(dmg * boost); --printf("AFFLATUS MISERY: Boosting %d -> %f, Final %d", preboost, boost, dmg); --Afflatus Mod is Used Up... caster:setMod(MOD_AFFLATUS_MISERY, 0) end return dmg; end; function finalMagicAdjustments(caster,target,spell,dmg) --Handles target's HP adjustment and returns UNSIGNED dmg (absorb message is set in this function) -- handle multiple targets if (caster:isSpellAoE(spell:getID())) then local total = spell:getTotalTargets(); if (total > 9) then -- ga spells on 10+ targets = 0.4 dmg = dmg * 0.4; elseif (total > 1) then -- -ga spells on 2 to 9 targets = 0.9 - 0.05T where T = number of targets dmg = dmg * (0.9 - 0.05 * total); end -- kill shadows -- target:delStatusEffect(EFFECT_COPY_IMAGE); -- target:delStatusEffect(EFFECT_BLINK); else -- this logic will eventually be moved here -- dmg = utils.takeShadows(target, dmg, 1); -- if (dmg == 0) then -- spell:setMsg(31); -- return 1; -- end end dmg = target:magicDmgTaken(dmg); if (dmg > 0) then dmg = dmg - target:getMod(MOD_PHALANX); utils.clamp(dmg, 0, 99999); end --handling stoneskin dmg = utils.stoneskin(target, dmg); dmg = utils.clamp(dmg, -99999, 99999); if (dmg < 0) then dmg = target:addHP(-dmg); spell:setMsg(7); else target:delHP(dmg); target:updateEnmityFromDamage(caster,dmg); -- Only add TP if the target is a mob if (target:getObjType() ~= TYPE_PC) then target:addTP(10); end end return dmg; end; function finalMagicNonSpellAdjustments(caster,target,ele,dmg) --Handles target's HP adjustment and returns SIGNED dmg (negative values on absorb) dmg = target:magicDmgTaken(dmg); if (dmg > 0) then dmg = dmg - target:getMod(MOD_PHALANX); utils.clamp(dmg, 0, 99999); end --handling stoneskin dmg = utils.stoneskin(target, dmg); dmg = utils.clamp(dmg, -99999, 99999); if (dmg < 0) then dmg = -(target:addHP(-dmg)); else target:delHP(dmg); end --Not updating enmity from damage, as this is primarily used for additional effects (which don't generate emnity) -- in the case that updating enmity is needed, do it manually after calling this --target:updateEnmityFromDamage(caster,dmg); return dmg; end; function adjustForTarget(target,dmg,ele) if (dmg > 0 and math.random(0,99) < target:getMod(absorbMod[ele])) then return -dmg; end if (math.random(0,99) < target:getMod(nullMod[ele])) then return 0; end --Moved non element specific absorb and null mod checks to core --TODO: update all lua calls to magicDmgTaken with appropriate element and remove this function return dmg; end; function calculateMagicBurst(caster, spell, target) local burst = 1.0; if (spell:getSpellGroup() == 3 and not caster:hasStatusEffect(EFFECT_BURST_AFFINITY)) then return burst; end local skillchainTier, skillchainCount = FormMagicBurst(spell:getElement(), target); if (skillchainTier > 0) then if (skillchainCount == 1) then burst = 1.3; elseif (skillchainCount == 2) then burst = 1.35; elseif (skillchainCount == 3) then burst = 1.40; elseif (skillchainCount == 4) then burst = 1.45; elseif (skillchainCount == 5) then burst = 1.50; else -- Something strange is going on if this occurs. burst = 1.0; end --add burst bonus for BLM AMII spells if (spell:getID() == 205 or spell:getID() == 207 or spell:getID() == 209 or spell:getID() == 211 or spell:getID() == 213 or spell:getID() == 215) then if (caster:getMerit(blmAMIIMerit[spell:getElement()]) ~= 0) then -- no bonus if the caster has zero merit investment - don't want to give them a negative bonus burst = burst + (caster:getMerit(blmAMIIMerit[spell:getElement()]) - 1) * 0.03; -- bonus value granted by merit is 1; subtract 1 since unlock doesn't give a magic burst bonus -- print((caster:getMerit(blmAMIIMerit[spell:getElement()]) - 1) * 0.03) end end end -- Add in Magic Burst Bonus Modifier if (burst > 1) then burst = burst + (caster:getMod(MOD_MAG_BURST_BONUS) / 100); end return burst; end; function addBonuses(caster, spell, target, dmg, bonusmab) local ele = spell:getElement(); local affinityBonus = AffinityBonus(caster, spell:getElement()); dmg = math.floor(dmg * affinityBonus); if (bonusmab == nil) then bonusmab = 0; end local speciesReduction = target:getMod(defenseMod[ele]); speciesReduction = 1.00 - (speciesReduction/1000); dmg = math.floor(dmg * speciesReduction); local dayWeatherBonus = 1.00; local equippedMain = caster:getEquipID(SLOT_MAIN); local equippedWaist = caster:getEquipID(SLOT_WAIST); local weather = caster:getWeather(); if (weather == singleWeatherStrong[ele]) then -- Iridescence if (equippedMain == 18632 or equippedMain == 18633) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele] or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or equippedWaist == elementalObi[ele] or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (caster:getWeather() == singleWeatherWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObiWeak[ele] or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus - 0.10; end elseif (weather == doubleWeatherStrong[ele]) then -- Iridescence if (equippedMain == 18632 or equippedMain == 18633) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele] or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or equippedWaist == elementalObi[ele] or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.25; end elseif (weather == doubleWeatherWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObiWeak[ele] or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus - 0.25; end end local dayElement = VanadielDayElement(); if (dayElement == dayStrong[ele]) then local equippedLegs = caster:getEquipID(SLOT_LEGS); if (equippedLegs == 15120 or equippedLegs == 15583) then dayWeatherBonus = dayWeatherBonus + 0.05; end if (math.random() < 0.33 or equippedWaist == elementalObi[ele] or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (dayElement == dayWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObiWeak[ele] or isHelixSpell(spell)) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if dayWeatherBonus > 1.35 then dayWeatherBonus = 1.35; end dmg = math.floor(dmg * dayWeatherBonus); local burst = calculateMagicBurst(caster, spell, target); if (burst > 1.0) then spell:setMsg(spell:getMagicBurstMessage()); -- "Magic Burst!" end dmg = math.floor(dmg * burst); local mabbonus = 0; if (spell:getID() >= 245 and spell:getID() <= 248) then -- Drain/Aspir (II) mabbonus = 1 + caster:getMod(MOD_ENH_DRAIN_ASPIR)/100; -- print(mabbonus); else local mab = caster:getMod(MOD_MATT) + bonusmab; if (spell:getElement() > 0 and spell:getElement() <= 6) then mab = mab + caster:getMerit(blmMerit[spell:getElement()]); end mabbonus = (100 + mab) / (100 + target:getMod(MOD_MDEF)); end if (mabbonus < 0) then mabbonus = 0; end dmg = math.floor(dmg * mabbonus); if (caster:hasStatusEffect(EFFECT_EBULLIENCE)) then local equippedHead = caster:getEquipID(SLOT_HEAD); if (equippedHead == 11183) then dmg = dmg * 1.25; --savant's bonnet +1 elseif (equippedHead == 11083) then dmg = dmg * 1.3; --savant's bonnet +2 else dmg = dmg * 1.2; end caster:delStatusEffectSilent(EFFECT_EBULLIENCE); end dmg = math.floor(dmg); -- print(affinityBonus); -- print(speciesReduction); -- print(dayWeatherBonus); -- print(burst); -- print(mab); -- print(magicDmgMod); return dmg; end; function addBonusesAbility(caster, ele, target, dmg, params) local affinityBonus = AffinityBonus(caster, ele); dmg = math.floor(dmg * affinityBonus); local speciesReduction = target:getMod(defenseMod[ele]); speciesReduction = 1.00 - (speciesReduction/1000); dmg = math.floor(dmg * speciesReduction); local dayWeatherBonus = 1.00; local equippedMain = caster:getEquipID(SLOT_MAIN); local equippedWaist = caster:getEquipID(SLOT_WAIST); local weather = caster:getWeather(); if (weather == singleWeatherStrong[ele]) then -- Iridescence if (equippedMain == 18632 or equippedMain == 18633) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele] ) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or equippedWaist == elementalObi[ele] ) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (caster:getWeather() == singleWeatherWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObiWeak[ele] ) then dayWeatherBonus = dayWeatherBonus - 0.10; end elseif (weather == doubleWeatherStrong[ele]) then -- Iridescence if (equippedMain == 18632 or equippedMain == 18633) then if (math.random() < 0.33 or equippedWaist == elementalObi[ele] ) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if (math.random() < 0.33 or equippedWaist == elementalObi[ele] ) then dayWeatherBonus = dayWeatherBonus + 0.25; end elseif (weather == doubleWeatherWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObiWeak[ele] ) then dayWeatherBonus = dayWeatherBonus - 0.25; end end local dayElement = VanadielDayElement(); if (dayElement == dayStrong[ele]) then local equippedLegs = caster:getEquipID(SLOT_LEGS); if (equippedLegs == 15120 or equippedLegs == 15583) then dayWeatherBonus = dayWeatherBonus + 0.05; end if (math.random() < 0.33 or equippedWaist == elementalObi[ele] ) then dayWeatherBonus = dayWeatherBonus + 0.10; end elseif (dayElement == dayWeak[ele]) then if (math.random() < 0.33 or equippedWaist == elementalObiWeak[ele] ) then dayWeatherBonus = dayWeatherBonus + 0.10; end end if dayWeatherBonus > 1.35 then dayWeatherBonus = 1.35; end dmg = math.floor(dmg * dayWeatherBonus); local mab = 1; if (params ~= nil and params.bonusmab ~= nil and params.includemab == true) then mab = (100 + caster:getMod(MOD_MATT) + params.bonusmab) / (100 + target:getMod(MOD_MDEF)); elseif (params == nil or (params ~= nil and params.includemab == true)) then mab = (100 + caster:getMod(MOD_MATT)) / (100 + target:getMod(MOD_MDEF)); end if (mab < 0) then mab = 0; end dmg = math.floor(dmg * mab); -- print(affinityBonus); -- print(speciesReduction); -- print(dayWeatherBonus); -- print(burst); -- print(mab); -- print(magicDmgMod); return dmg; end; --------------------------------------------------------------------- -- Elemental Debuff Potency functions --------------------------------------------------------------------- function getElementalDebuffDOT(INT) local DOT = 0; if (INT<= 39) then DOT = 1; elseif (INT <= 69) then DOT = 2; elseif (INT <= 99) then DOT = 3; elseif (INT <= 149) then DOT = 4; else DOT = 5; end return DOT; end; function getElementalDebuffStatDownFromDOT(dot) local stat_down = 0; if (dot == 1) then stat_down = 5; elseif (dot == 2) then stat_down = 7; elseif (dot == 3) then stat_down = 9; elseif (dot == 4) then stat_down = 11; else stat_down = 13; end return stat_down; end; function getHelixDuration(caster) --Dark Arts will further increase Helix duration, but testing is ongoing. local casterLevel = caster:getMainLvl(); local duration = 30; --fallthrough if (casterLevel <= 39) then duration = 30; elseif (casterLevel <= 59) then duration = 60; elseif (casterLevel <= 99) then duration = 90; end return duration; end; function isHelixSpell(spell) --Dark Arts will further increase Helix duration, but testing is ongoing. local id = spell:getID(); if id >= 278 and id <= 285 then return true; end return false; end; function handleThrenody(caster, target, spell, basePower, baseDuration, modifier) -- Process resitances local staff = AffinityBonus(caster, spell:getElement()); -- print("staff=" .. staff); local dCHR = (caster:getStat(MOD_CHR) - target:getStat(MOD_CHR)); -- print("dCHR=" .. dCHR); local resm = applyResistance(caster, spell, target, dCHR, SINGING_SKILL, staff); -- print("rsem=" .. resm); if (resm < 0.5) then -- print("resm resist"); spell:setMsg(85); return EFFECT_THRENODY; end -- Remove previous Threnody target:delStatusEffect(EFFECT_THRENODY); local iBoost = caster:getMod(MOD_THRENODY_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); local power = basePower + iBoost*5; local duration = baseDuration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end -- Set spell message and apply status effect target:addStatusEffect(EFFECT_THRENODY, power, 0, duration, 0, modifier, 0); return EFFECT_THRENODY; end; function handleNinjutsuDebuff(caster, target, spell, basePower, baseDuration, modifier) -- Add new target:addStatusEffectEx(EFFECT_NINJUTSU_ELE_DEBUFF, 0, basePower, 0, baseDuration, 0, modifier, 0); return EFFECT_NINJUTSU_ELE_DEBUFF; end; -- Returns true if you can overwrite the effect -- Example: canOverwrite(target, EFFECT_SLOW, 25) function canOverwrite(target, effect, power, mod) mod = mod or 1; local statusEffect = target:getStatusEffect(effect); -- effect not found so overwrite if (statusEffect == nil) then return true; end -- overwrite if its weaker if (statusEffect:getPower()*mod > power) then return false; end return true; end function doElementalNuke(caster, spell, target, spellParams) local DMG = 0; local V = 0; local M = 0; local dINT = caster:getStat(MOD_INT) - target:getStat(MOD_INT); local hasMultipleTargetReduction = spellParams.hasMultipleTargetReduction; --still unused!!! local resistBonus = spellParams.resistBonus; local mDMG = caster:getMod(MOD_MAGIC_DAMAGE); --[[ Calculate base damage: D = mDMG + V + (dINT × M) D is then floored For dINT reduce by amount factored into the V value (example: at 134 INT, when using V100 in the calculation, use dINT = 134-100 = 34) ]] if (dINT <= 49) then V = spellParams.V0; M = spellParams.M0; DMG = math.floor(DMG + mDMG + V + (dINT * M)); if (DMG <= 0) then return 0; end elseif (dINT >= 50 and dINT <= 99) then V = spellParams.V50; M = spellParams.M50; DMG = math.floor(DMG + mDMG + V + ((dINT - 50) * M)); elseif (dINT >= 100 and dINT <= 199) then V = spellParams.V100; M = spellParams.M100; DMG = math.floor(DMG + mDMG + V + ((dINT - 100) * M)); elseif (dINT > 199) then V = spellParams.V200; M = spellParams.M200; DMG = math.floor(DMG + mDMG + V + ((dINT - 200) * M)); end --get resist multiplier (1x if no resist) local diff = caster:getStat(MOD_INT) - target:getStat(MOD_INT); local resist = applyResistance(caster, spell, target, diff, ELEMENTAL_MAGIC_SKILL, resistBonus); --get the resisted damage DMG = DMG * resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) DMG = addBonuses(caster, spell, target, DMG); --add in target adjustment local ele = spell:getElement(); DMG = adjustForTarget(target, DMG, ele); --add in final adjustments DMG = finalMagicAdjustments(caster, target, spell, DMG); return DMG; end function doDivineNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) return doNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus,DIVINE_MAGIC_SKILL,MOD_MND); end function doNinjutsuNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus,mabBonus) return doNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus,NINJUTSU_SKILL,MOD_INT,mabBonus); end function doNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus,skill,modStat,mabBonus) --calculate raw damage local dmg = calculateMagicDamage(V,M,caster,spell,target,skill,modStat,hasMultipleTargetReduction); --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(modStat)-target:getStat(modStat),skill,resistBonus); --get the resisted damage dmg = dmg*resist; if (skill == NINJUTSU_SKILL) then -- boost with Futae if (caster:hasStatusEffect(EFFECT_FUTAE)) then dmg = math.floor(dmg * 1.50); caster:delStatusEffect(EFFECT_FUTAE); end end --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg,mabBonus); --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --add in final adjustments dmg = finalMagicAdjustments(caster,target,spell,dmg); return dmg; end function doDivineBanishNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) local skill = DIVINE_MAGIC_SKILL; local modStat = MOD_MND; --calculate raw damage local dmg = calculateMagicDamage(V,M,caster,spell,target,skill,modStat,hasMultipleTargetReduction); --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(modStat)-target:getStat(modStat),skill,resistBonus); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg); --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --handling afflatus misery dmg = handleAfflatusMisery(caster, spell, dmg); --add in final adjustments dmg = finalMagicAdjustments(caster,target,spell,dmg); return dmg; end function calculateDurationForLvl(duration, spellLvl, targetLvl) if (targetLvl < spellLvl) then return duration * targetLvl / spellLvl; end return duration; end function calculateBarspellPower(caster,enhanceSkill) local meritBonus = caster:getMerit(MERIT_BAR_SPELL_EFFECT); --printf("Barspell: Merit Bonus +%d", meritBonus); if (enhanceSkill == nil or enhanceSkill < 0) then enhanceSkill = 0; end local power = 40 + 0.2 * enhanceSkill + meritBonus; local equippedLegs = caster:getEquipID(SLOT_LEGS); if (equippedLegs == 15119) then power = power + 20; elseif (equippedLegs == 15582) then power = power + 22; elseif (equippedLegs == 10712) then power = power + 25; end return power; end
gpl-3.0
mercury233/ygopro-scripts
c93298460.lua
6
1483
--魔装戦士 ヴァンドラ function c93298460.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(93298460,0)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c93298460.condition) e2:SetTarget(c93298460.target) e2:SetOperation(c93298460.operation) c:RegisterEffect(e2) end function c93298460.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c93298460.filter(c) return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_DRAGON+RACE_WARRIOR+RACE_SPELLCASTER) and c:IsAbleToHand() end function c93298460.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c93298460.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c93298460.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c93298460.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c93298460.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c52962804.lua
2
1714
--ドラグニティ・ドラフト function c52962804.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,52962804+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c52962804.target) c:RegisterEffect(e1) --immune local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_IMMUNE_EFFECT) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(c52962804.immtg) e2:SetValue(c52962804.efilter) c:RegisterEffect(e2) end function c52962804.thfilter(c) return c:IsLevelBelow(4) and c:IsSetCard(0x29) and c:IsAbleToHand() end function c52962804.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c52962804.thfilter(chkc) end if chk==0 then return true end if Duel.IsExistingTarget(c52962804.thfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(52962804,0)) then e:SetCategory(CATEGORY_TOHAND) e:SetProperty(EFFECT_FLAG_CARD_TARGET) e:SetOperation(c52962804.activate) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c52962804.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) else e:SetCategory(0) e:SetProperty(0) e:SetOperation(nil) end end function c52962804.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end function c52962804.immtg(e,c) return c:GetOriginalLevel()>=5 and c:IsSetCard(0x29) and Duel.GetAttacker()==c end function c52962804.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() end
gpl-2.0
guillaume144/jeu-rp
gamemode/modules/language/sh_interface.lua
13
4169
DarkRP.addLanguage = DarkRP.stub{ name = "addLanguage", description = "Create a language/translation.", parameters = { { name = "Language name", description = "The short name of the language (\"en\" is English). Make sure the language name fits a possible value for gmod_language!", type = "string", optional = false }, { name = "Language contents", description = "A table that contains the translation sentences. Look at sh_english.lua for an example.", type = "table", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.addPhrase = DarkRP.stub{ name = "addPhrase", description = "Add a phrase to the existing translation.", parameters = { { name = "Language name", description = "The short name of the language (\"en\" is English). Make sure the language name fits a possible value for gmod_language!", type = "string", optional = false }, { name = "key", description = "The name of the translated phrase.", type = "string", optional = false }, { name = "translation", description = "The translation of the phrase.", type = "string", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.getPhrase = DarkRP.stub{ name = "getPhrase", description = "Get a phrase from the selected language.", parameters = { { name = "key", description = "The name of the translated phrase.", type = "string", optional = false }, { name = "Phrase parameters", description = "Some phrases need extra information, like in \"PLAYERNAME just won the lottery!\". Not filling in the phrase parameters will cause errors.", type = "vararg", optional = false } }, returns = { { name = "phrase", description = "The formatted phrase.", type = "string" } }, metatable = DarkRP } DarkRP.getMissingPhrases = DarkRP.stub{ name = "getMissingPhrases", description = "Get all the phrases a language is missing.", parameters = { { name = "languageCode", description = "The language code of the language. For English this is \"en\".", type = "string", optional = true } }, returns = { { name = "missingPhrases", description = "All the missing phrases formatted in such way that you can copy and paste it in your language file.", type = "string" } }, metatable = DarkRP } DarkRP.addChatCommandsLanguage = DarkRP.stub{ name = "addChatCommandsLanguage", description = "Add a translation table for chat command descriptions. See darkrpmod/lua/darkrp_language/chatcommands.lua for an example.", parameters = { { name = "languageCode", description = "The language code of the language. For English this is \"en\".", type = "string", optional = false }, { name = "translations", description = "Key-value table with chat command strings as keys and their translation as value.", type = "table", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.getChatCommandDescription = DarkRP.stub{ name = "getChatCommandDescription", description = "Get the translated description of a chat command.", parameters = { { name = "command", description = "The chat command string.", type = "string", optional = false } }, returns = { { name = "description", description = "The translated chat command description.", type = "string" } }, metatable = DarkRP }
mit
Cavitt/vanilla-ot
data/npc/REFERENCETHESE/Thorgrinfarmine.lua
1
2038
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end -- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions! local travelNode = keywordHandler:addKeyword({'kazordoon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to go to Kazordoon to try the beer there? free?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 0, cost = 0, destination = {x=32659, y=31957, z=15} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then not.'}) local travelNode = keywordHandler:addKeyword({'cormaya'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to go to Cormaya for free?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 0, cost = 0, destination = {x=33310, y=31988, z=15} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then not.'}) keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Yes, I\'m the captain of this ship.'}) keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Yes, I\'m the captain of this ship.'}) npcHandler:addModule(FocusModule:new())
agpl-3.0
Zenny89/darkstar
scripts/zones/Norg/npcs/Paito-Maito.lua
34
2624
----------------------------------- -- Area: Norg -- NPC: Paito-Maito -- Standard Info NPC ----------------------------------- require("scripts/globals/pathfind"); local path = { -71.189713, -9.413510, 74.024879, -71.674171, -9.317029, 73.054794, -72.516525, -9.298064, 72.363213, -73.432983, -9.220915, 71.773857, -74.358955, -9.142115, 71.163277, -75.199585, -9.069098, 70.583145, -76.184708, -9.006280, 70.261375, -77.093193, -9.000236, 70.852921, -77.987053, -9.037421, 71.464264, -79.008476, -9.123112, 71.825165, -80.083740, -9.169785, 72.087944, -79.577698, -9.295252, 73.087708, -78.816307, -9.365192, 73.861855, -77.949852, -9.323165, 74.500496, -76.868950, -9.301287, 74.783707, -75.754913, -9.294973, 74.927345, -74.637566, -9.341335, 74.902016, -73.521400, -9.382154, 74.747322, -72.420792, -9.415255, 74.426178, -71.401161, -9.413510, 74.035446, -70.392426, -9.413510, 73.627884, -69.237152, -9.413510, 73.155815, -70.317207, -9.413510, 73.034027, -71.371315, -9.279585, 72.798569, -72.378838, -9.306310, 72.392982, -73.315544, -9.230491, 71.843933, -74.225883, -9.153550, 71.253113, -75.120522, -9.076024, 70.638908, -76.054642, -9.019394, 70.204910, -76.981323, -8.999838, 70.762978, -77.856903, -9.024825, 71.403915, -78.876686, -9.115798, 71.789764, -79.930756, -9.171277, 72.053635, -79.572502, -9.295024, 73.087646, -78.807686, -9.364762, 73.869614, -77.916420, -9.321617, 74.516357, -76.824738, -9.300390, 74.790466, -75.738380, -9.295794, 74.930130, -74.620911, -9.341956, 74.899994, -73.493645, -9.382988, 74.739204, -72.413185, -9.415321, 74.420128, -71.452393, -9.413510, 74.054657, -70.487755, -9.413510, 73.666130 }; function onSpawn(npc) npc:initNpcAi(); npc:setPos(pathfind.first(path)); -- onPath(npc); end; function onPath(npc) pathfind.patrol(npc, path); end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x005A); npc:wait(-1); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) --printf("CSID: %u",csid); --printf("RESULT: %u",option); npc:wait(0); end;
gpl-3.0
fusijie/cocos2d-x-samples
samples/KillBug/src/app/views/BugSprite.lua
10
1088
local BugSprite = class("BugSprite", function(imageFilename) local texture = display.getImage(imageFilename) local frameWidth = texture:getPixelsWide() / 3 local frameHeight = texture:getPixelsHigh() local spriteFrame = display.newSpriteFrame(texture, cc.rect(0, 0, frameWidth, frameHeight)) local sprite = display.newSprite(spriteFrame) sprite.animationName_ = imageFilename sprite.frameWidth_ = frameWidth sprite.frameHeight_ = frameHeight return sprite end) function BugSprite:ctor(imageFilename, bugModel) self.model_ = bugModel end function BugSprite:getModel() return self.model_ end function BugSprite:start(destination) self.model_:setDestination(destination) self:updatePosition() self:playAnimationForever(display.getAnimationCache(self.animationName_)) return self end function BugSprite:step(dt) self.model_:step(dt) self:updatePosition() return self end function BugSprite:updatePosition() self:move(self.model_:getPosition()) :rotate(self.model_:getRotation()) end return BugSprite
mit
mercury233/ygopro-scripts
c79229522.lua
2
1501
--キメラテック・フォートレス・ドラゴン function c79229522.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcCodeFunRep(c,70095154,c79229522.mfilter,1,63,true,true) aux.AddContactFusionProcedure(c,c79229522.cfilter,LOCATION_ONFIELD,LOCATION_ONFIELD,c79229522.sprop(c)) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(c79229522.splimit) c:RegisterEffect(e1) --cannot be fusion material local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e3:SetValue(1) c:RegisterEffect(e3) end c79229522.material_setcode=0x1093 function c79229522.splimit(e,se,sp,st) return e:GetHandler():GetLocation()~=LOCATION_EXTRA end function c79229522.mfilter(c) return c:IsRace(RACE_MACHINE) and c:IsType(TYPE_MONSTER) end function c79229522.cfilter(c,fc) return c:IsAbleToGraveAsCost() and (c:IsControler(fc:GetControler()) or c:IsFaceup()) end function c79229522.sprop(c) return function(g) Duel.SendtoGrave(g,REASON_COST) --spsummon condition local ct=g:GetCount() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetReset(RESET_EVENT+0xff0000) e1:SetValue(ct*1000) c:RegisterEffect(e1) end end
gpl-2.0
AntonioModer/fuccboiGDX
fuccboi/libraries/thranduil/Button.lua
1
3611
local Button = {} Button.__index = Button function Button.new(ui, x, y, w, h, settings) local self = {} self.ui = ui self.id = self.ui.addToElementsList(self) self.ix, self.iy = x, y self.x, self.y = x, y self.w, self.h = w, h local settings = settings or {} for k, v in pairs(settings) do self[k] = v end self.input = self.ui.Input() self.input:bind('return', 'key-enter') self.input:bind('mouse1', 'left-click') self.hot = false -- true if the mouse is over the object (inside its x, y, w, h rectangle) self.selected = false -- true if currently selected with TAB (for instance) so it can be pressed with a key self.down = false -- true if currently being pressed self.pressed = false -- true on the frame it has been pressed self.released = false -- true on the frame it has been released self.enter = false -- true on the frame the mouse has entered the frame self.exit = false -- true on the frame the mouse has exited the frame self.pressing = false self.previous_hot = false self.previous_selected = false return setmetatable(self, Button) end function Button:update(dt, parent) local x, y = love.mouse.getPosition() if parent then self.x, self.y = parent.x + self.ix, parent.y + self.iy end -- Check for hot if x >= self.x and x <= self.x + self.w and y >= self.y and y <= self.y + self.h then self.hot = true else self.hot = false end -- Check for enter if self.hot and not self.previous_hot then self.enter = true else self.enter = false end -- Check for exit if not self.hot and self.previous_hot then self.exit = true else self.exit = false end -- Check for selected_enter if self.selected and not self.previous_selected then self.selected_enter = true else self.selected_enter = false end -- Check for selected_exit if not self.selected and self.previous_selected then self.selected_exit = true else self.selected_exit = false end -- Check for pressed/released/down on mouse hover if self.hot and self.input:pressed('left-click') then self.pressed = true self.pressing = true end if self.pressing and self.input:down('left-click') then self.down = true end if self.pressing and self.input:released('left-click') then self.released = true self.pressing = false self.down = false end -- Check for pressed/released/down on key press if self.selected and self.input:pressed('key-enter') then self.pressed = true self.pressing = true end if self.pressing and self.input:down('key-enter') then self.down = true end if self.pressing and self.input:released('key-enter') then self.released = true self.pressing = false self.down = false end if self.pressed and self.previous_pressed then self.pressed = false end if self.released and self.previous_released then self.released = false end -- Set previous frame state self.previous_hot = self.hot self.previous_pressed = self.pressed self.previous_released = self.released self.previous_selected = self.selected self.input:update(dt) end function Button:draw() if self.theme then self.theme.Button.draw(self) end end function Button:bind(key, action) self.input:bind(key, action) end function Button:destroy() self.ui.removeFromElementsList(self.id) end return setmetatable({new = new}, {__call = function(_, ...) return Button.new(...) end})
mit
Zenny89/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Kocco_Ehllek.lua
38
1053
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Kocco Ehllek -- Type: Quest Giver -- @zone: 94 -- @pos -41.465 -2.125 -163.018 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x008c); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c54407825.lua
2
1740
--驚天動地 function c54407825.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --to deck local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetRange(LOCATION_SZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c54407825.condition) e2:SetTarget(c54407825.target) e2:SetOperation(c54407825.operation) c:RegisterEffect(e2) end function c54407825.filter(c) return c:IsPreviousLocation(LOCATION_DECK) end function c54407825.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c54407825.filter,1,nil) end function c54407825.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToDeck() end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) end function c54407825.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_TO_GRAVE) e1:SetTargetRange(LOCATION_DECK,LOCATION_DECK) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EFFECT_CANNOT_DISCARD_DECK) e2:SetTargetRange(1,1) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end
gpl-2.0
Zenny89/darkstar
scripts/zones/Sauromugue_Champaign_[S]/Zone.lua
16
1606
----------------------------------- -- -- Zone: Sauromugue_Champaign_[S] (98) -- ----------------------------------- package.loaded["scripts/zones/Sauromugue_Champaign_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Sauromugue_Champaign_[S]/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-104,-25.36,-410,195); end if (prevZone == 91 and player:getQuestStatus(CRYSTAL_WAR, DOWNWARD_HELIX) == QUEST_ACCEPTED and player:getVar("DownwardHelix") == 2) then cs = 0x0003; end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0003) then player:setVar("DownwardHelix",3); end end;
gpl-3.0
mercury233/ygopro-scripts
c91135480.lua
2
4109
--クロノダイバー・ダブルバレル function c91135480.initial_effect(c) c:EnableReviveLimit() aux.AddXyzProcedure(c,nil,4,2) --Apply local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(91135480,0)) e1:SetCategory(CATEGORY_DISABLE+CATEGORY_ATKCHANGE+CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,91135480) e1:SetCondition(c91135480.condition) e1:SetTarget(c91135480.target) e1:SetOperation(c91135480.operation) c:RegisterEffect(e1) end function c91135480.condition(e,tp,eg,ep,ev,re,r,rp) return rp==1-tp end function c91135480.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local c=e:GetHandler() if not c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) then return false end local g=c:GetOverlayGroup() if g:IsExists(Card.IsType,1,nil,TYPE_MONSTER) then return true end if g:IsExists(Card.IsType,1,nil,TYPE_SPELL) and Duel.IsExistingMatchingCard(c91135480.ctfilter,tp,0,LOCATION_MZONE,1,nil) then return true end if g:IsExists(Card.IsType,1,nil,TYPE_TRAP) and Duel.IsExistingMatchingCard(aux.NegateEffectMonsterFilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) then return true end return false end end function c91135480.check(g) return g:FilterCount(Card.IsType,nil,TYPE_MONSTER)<=1 and g:FilterCount(Card.IsType,nil,TYPE_SPELL)<=1 and g:FilterCount(Card.IsType,nil,TYPE_TRAP)<=1 end function c91135480.ctfilter(c) return c:IsFaceup() and c:IsControlerCanBeChanged() end function c91135480.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or not c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) then return end local g=c:GetOverlayGroup() local tg=Group.CreateGroup() if c:IsFaceup() then tg:Merge(g:Filter(Card.IsType,nil,TYPE_MONSTER)) end if Duel.IsExistingMatchingCard(c91135480.ctfilter,tp,0,LOCATION_MZONE,1,nil) then tg:Merge(g:Filter(Card.IsType,nil,TYPE_SPELL)) end if Duel.IsExistingMatchingCard(c91135480.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) then tg:Merge(g:Filter(Card.IsType,nil,TYPE_TRAP)) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVEXYZ) local sg=tg:SelectSubGroup(tp,c91135480.check,false,1,3) if not sg then return end Duel.SendtoGrave(sg,REASON_EFFECT) Duel.RaiseSingleEvent(c,EVENT_DETACH_MATERIAL,e,0,0,0,0) if sg:IsExists(Card.IsType,1,nil,TYPE_MONSTER) then Duel.BreakEffect() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetValue(400) c:RegisterEffect(e1) end if sg:IsExists(Card.IsType,1,nil,TYPE_SPELL) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL) local g=Duel.SelectMatchingCard(tp,c91135480.ctfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.HintSelection(g) local tc=g:GetFirst() if Duel.GetControl(tc,tp,PHASE_END,1)~=0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CANNOT_TRIGGER) tc:RegisterEffect(e2) end end if sg:IsExists(Card.IsType,1,nil,TYPE_TRAP) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) local g=Duel.SelectMatchingCard(tp,aux.NegateEffectMonsterFilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) if g:GetCount()>0 then local tc=g:GetFirst() Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_DISABLE) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e4:SetCode(EFFECT_DISABLE_EFFECT) e4:SetValue(RESET_TURN_SET) e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e4) end end end
gpl-2.0
mercury233/ygopro-scripts
c38891741.lua
2
1458
--神の摂理 function c38891741.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(c38891741.condition) e1:SetCost(c38891741.cost) e1:SetTarget(c38891741.target) e1:SetOperation(c38891741.activate) c:RegisterEffect(e1) end function c38891741.condition(e,tp,eg,ep,ev,re,r,rp) return (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev) end function c38891741.cfilter(c,type) return c:IsType(type) and c:IsDiscardable() end function c38891741.cost(e,tp,eg,ep,ev,re,r,rp,chk) if Duel.IsPlayerAffectedByEffect(tp,EFFECT_DISCARD_COST_CHANGE) then return true end local type=bit.band(re:GetActiveType(),0x7) if chk==0 then return Duel.IsExistingMatchingCard(c38891741.cfilter,tp,LOCATION_HAND,0,1,nil,type) end Duel.DiscardHand(tp,c38891741.cfilter,1,1,REASON_COST+REASON_DISCARD,nil,type) end function c38891741.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c38891741.activate(e,tp,eg,ep,ev,re,r,rp) if not Duel.NegateActivation(ev) then return end if re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(eg,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c25847467.lua
2
1081
--暗黒界の刺客 カーキ function c25847467.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(25847467,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(c25847467.descon) e1:SetTarget(c25847467.destg) e1:SetOperation(c25847467.desop) c:RegisterEffect(e1) end function c25847467.descon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_HAND) and bit.band(r,0x4040)==0x4040 end function c25847467.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c25847467.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Upper_Jeuno/npcs/Appollonia.lua
59
1039
----------------------------------- -- Area: Upper Jeuno -- NPC: Appollonia -- Type: Weather Reporter ----------------------------------- package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Upper_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x82718,0,0,0,0,0,0,0,VanadielTime()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
ytodorov/AntServices
AdvancedNetToolsSolution/AntServicesMvc5/programs/Nmap/nselib/xmpp.lua
3
16150
--- A XMPP (Jabber) library, implementing a minimal subset of the protocol -- enough to do authentication brute-force. -- -- The XML parsing of tags isn't optimal but there's no other easy way -- (nulls or line-feeds) to match the end of a message. The parse_tag -- method in the XML class was borrowed from the initial xmpp.nse -- script written by Vasiliy Kulikov. -- -- The library consist of the following classes: -- * <code>XML</code> - containing a minimal XML parser written by -- Vasiliy Kulikov. -- * <code>TagProcessor</code> - Contains processing code for common tags -- * <code>XMPP</code> - containing the low-level functions used to -- communicate with the Jabber server. -- * <code>Helper</code> - containing the main interface for script -- writers -- -- The following sample illustrates how to use the library to authenticate -- to a XMPP sever: -- <code> -- local helper = xmpp.Helper:new(host, port, options) -- local status, err = helper:connect() -- status, err = helper:login(user, pass, "DIGEST-MD5") -- </code> -- -- @copyright Same as Nmap--See https://nmap.org/book/man-legal.html -- @author Patrik Karlsson <patrik@cqure.net> -- Version 0.2 -- Created 07/19/2011 - v0.1 - Created by Patrik Karlsson -- Revised 07/22/2011 - v0.2 - Added TagProcessors and two new auth mechs: -- CRAM-MD5 and LOGIN <patrik@cqure.net> local base64 = require "base64" local nmap = require "nmap" local sasl = require "sasl" local stdnse = require "stdnse" local string = require "string" local table = require "table" _ENV = stdnse.module("xmpp", stdnse.seeall) -- This is a trivial XML processor written by Vasiliy Kulikov. It doesn't -- fully support XML, but it should be sufficient for the basic XMPP -- stream handshake. If you see stanzas with uncommon symbols, feel -- free to enhance these regexps. XML = { ---XML tag table --@class table --@name XML.tag --@field name The tag name --@field attrs The tag attributes as a key-value table --@field start True if this was an opening tag. --@field contents The contents of the tag --@field finish true if the tag was closed. ---Parse an XML tag --@name XML.parse_tag --@param s String containing the XML tag --@return XML tag table --@see XML.tag parse_tag = function(s) local _, _, contents, empty, name = string.find(s, "([^<]*)<(/?)([?:%w-]+)") local attrs = {} if not name then return end for k, v in string.gmatch(s, "%s([%w:]+)='([^']+)'") do attrs[k] = v end for k, v in string.gmatch(s, "%s([%w:]+)=\"([^\"]+)\"") do attrs[k] = v end local finish = (empty ~= "") or (s:sub(#s-1) == '/>') return { name = name, attrs = attrs, start = (empty == ""), contents = contents, finish = finish } end, } TagProcessor = { ["failure"] = function(socket, tag) return TagProcessor["success"](socket,tag) end, ["success"] = function(socket, tag) if ( tag.finish ) then return true end local newtag repeat local status, data = socket:receive_buf(">", true) if ( not(status) ) then return false, ("ERROR: Failed to process %s tag"):format(tag.name) end newtag = XML.parse_tag(data) until( newtag.finish and newtag.name == tag.name ) if ( newtag.name == tag.name ) then return true, tag end return false, ("ERROR: Failed to process %s tag"):format(tag.name) end, ["challenge"] = function(socket, tag) local status, data = socket:receive_buf(">", true) if ( not(status) ) then return false, "ERROR: Failed to read challenge tag" end local tag = XML.parse_tag(data) if ( not(status) or tag.name ~= "challenge" ) then return false, "ERROR: Failed to process challenge" end return status, (tag.contents and base64.dec(tag.contents)) end, } XMPP = { --- Creates a new instance of the XMPP class -- -- @name XMPP.new -- @param host table as received by the action function -- @param port table as received by the action function -- @param options table containing options, currently supported -- * <code>timeout</code> - sets the socket timeout -- * <code>servername</code> - sets the server name to use in -- communication with the server. -- * <code>starttls</code> - start TLS handshake even if it is optional. new = function(self, host, port, options) local o = { host = host, port = port, options = options or {}, auth = { mechs = {} } } o.options.timeout = o.options.timeout and o.options.timeout or 10 o.servername = stdnse.get_hostname(host) or o.options.servername setmetatable(o, self) self.__index = self return o end, --- Sends data to XMPP server -- @name XMPP.send -- @param data string containing data to send to server -- @return status true on success false on failure -- @return err string containing error message send = function(self, data) -- this ain't pretty, but we try to "flush" what's left of the receive -- buffer, prior to send. This way we account for not reading to the -- end of one message resulting in the next read reading from our -- previous message. self.socket:set_timeout(1) repeat local status = self.socket:receive_buf("\0", false) until(not(status)) self.socket:set_timeout(self.options.timeout * 1000) return self.socket:send(data) end, --- Receives a XML tag from the server -- -- @name XMPP.receive_tag -- @param tag [optional] if unset, receives the next available tag -- if set, reads until the given tag has been found -- @param close [optional] if set, matches a closing tag -- @return true on success, false on error -- @return The XML tag table, or error message -- @see XML.tag receive_tag = function(self, tag, close) local result repeat local status, data = self.socket:receive_buf(">", true) if ( not(status) ) then return false, data end result = XML.parse_tag(data) until( ( not(tag) and (close == nil or result.finish == close ) ) or ( tag == result.name and ( close == nil or result.finish == close ) ) ) return true, result end, --- Connects to the XMPP server -- @name XMPP.connect -- @return status true on success, false on failure -- @return err string containing an error message if status is false connect = function(self) assert(self.servername, "Cannot connect to XMPP server without valid server name") -- we may be reconnecting using SSL if ( not(self.socket) ) then self.socket = nmap.new_socket() self.socket:set_timeout(self.options.timeout * 1000) local status, err = self.socket:connect(self.host, self.port) if ( not(status) ) then return false, err end end local data = ("<?xml version='1.0' ?><stream:stream to='%s' xmlns='jabber:client'" .. " xmlns:stream='http://etherx.jabber.org/streams'" .. " version='1.0'>"):format(self.servername) local status, err = self:send(data) if ( not(status) ) then return false, "ERROR: Failed to connect to server" end local version, start_tls repeat local status, tag = self:receive_tag() if ( not(status) ) then return false, "ERROR: Failed to connect to server" end if ( tag.name == "stream:stream" ) then version = tag.attrs and tag.attrs.version elseif ( tag.name == "starttls" and tag.start ) then status, tag = self:receive_tag() if ( not(status) ) then return false, "ERROR: Failed to connect to server" end if ( tag.name ~= "starttls" ) then start_tls = tag.name else start_tls = "optional" end elseif ( tag.name == "mechanism" and tag.finish ) then self.auth.mechs[tag.contents] = true end until(tag.name == "stream:features" and tag.finish) if ( version ~= "1.0" ) then return false, "ERROR: Only version 1.0 is supported" end if ( start_tls == "required" or self.options.starttls) then status, err = self:send("<starttls xmlns='urn:ietf:params:xml:ns:xmpp-tls'/>") if ( not(status) ) then return false, "ERROR: Failed to initiate STARTTLS" end local status, tag = self:receive_tag() if ( not(status) ) then return false, "ERROR: Failed to receive from server" end if ( tag.name == "proceed" ) then status, err = self.socket:reconnect_ssl() self.options.starttls = false return self:connect() end end return true end, --- Logs in to the XMPP server -- -- @name XMPP.login -- @param username string -- @param password string -- @param mech string containing a supported authentication mechanism -- @return status true on success, false on failure -- @return err string containing error message if status is false login = function(self, username, password, mech) assert(mech == "PLAIN" or mech == "DIGEST-MD5" or mech == "CRAM-MD5" or mech == "LOGIN", "Unsupported authentication mechanism") local auth = ("<auth xmlns='urn:ietf:params:xml:ns:xmpp-sasl' " .. "mechanism='%s'/>"):format(mech) -- we currently don't do anything with the realm local realm -- we need to cut the @domain.tld from the username if ( username:match("@") ) then username, realm = username:match("^(.*)@(.*)$") end local status, result if ( mech == "PLAIN" ) then local mech_params = { username, password } local auth_data = sasl.Helper:new(mech):encode(table.unpack(mech_params)) auth = ("<auth xmlns='urn:ietf:params:xml:ns:xmpp-sasl' " .. "mechanism='%s'>%s</auth>"):format(mech, base64.enc(auth_data)) status, result = self.socket:send(auth) if ( not(status) ) then return false, "ERROR: Failed to send SASL PLAIN authentication" end status, result = self:receive_tag() if ( not(status) ) then return false, "ERROR: Failed to receive login response" end if ( result.name == "failure" ) then status = TagProcessor[result.name](self.socket, result) end else local status, err = self.socket:send(auth) if(not(status)) then return false, "ERROR: Failed to initiate SASL login" end local chall status, result = self:receive_tag() if ( not(status) ) then return false, "ERROR: Failed to retrieve challenge" end status, chall = TagProcessor[result.name](self.socket, result) if ( mech == "LOGIN" ) then if ( chall ~= "User Name" ) then return false, ("ERROR: Login expected 'User Name' received: %s"):format(chall) end self.socket:send("<response xmlns='urn:ietf:params:xml:ns:xmpp-sasl'>" .. base64.enc(username) .. "</response>") status, result = self:receive_tag() if ( not(status) or result.name ~= "challenge") then return false, "ERROR: Receiving tag from server" end status, chall = TagProcessor[result.name](self.socket, result) if ( chall ~= "Password" ) then return false, ("ERROR: Login expected 'Password' received: %s"):format(chall) end self.socket:send("<response xmlns='urn:ietf:params:xml:ns:xmpp-sasl'>" .. base64.enc(password) .. "</response>") status, result = self:receive_tag() if ( not(status) ) then return false, "ERROR: Failed to receive login challenge" end if ( result.name == "failure" ) then status = TagProcessor[result.name](self.socket, result) return false, "Login failed" end else local mech_params = { username, password, chall, "xmpp", "xmpp/" .. self.servername } local auth_data = sasl.Helper:new(mech):encode(table.unpack(mech_params)) auth_data = "<response xmlns='urn:ietf:params:xml:ns:xmpp-sasl'>" .. base64.enc(auth_data) .. "</response>" status, err = self.socket:send(auth_data) -- read to the end tag regardless of what it is -- it should be one of either: success, challenge or error repeat status, result = self:receive_tag() if ( not(status) ) then return false, "ERROR: Failed to receive login challenge" end if ( result.name == "failure" ) then status = TagProcessor[result.name](self.socket, result) return false, "Login failed" elseif ( result.name == "success" ) then status = TagProcessor[result.name](self.socket, result) if ( not(status) ) then return false, "Failed to process success message" end return true, "Login success" elseif ( result.name ~= "challenge" ) then return false, "ERROR: Failed to receive login challenge" end until( result.name == "challenge" and result.finish ) if ( result.name == "challenge" and mech == "DIGEST-MD5" ) then status, result = self.socket:send("<response xmlns='urn:ietf:params:xml:ns:xmpp-sasl'/>") if ( not(status) ) then return false, "ERROR: Failed to send DIGEST-MD5 request" end status, result = self:receive_tag() if ( not(status) ) then return false, "ERROR: Failed to receive DIGEST-MD5 response" end end end end if ( result.name == "success" ) then return true, "Login success" end return false, "Login failed" end, --- Retrieves the available authentication mechanisms -- @name XMPP.getAuthMechs -- @return table containing all available authentication mechanisms getAuthMechs = function(self) return self.auth.mechs end, --- Disconnects the socket from the server -- @name XMPP.disconnect -- @return status true on success, false on failure -- @return error message if status is false disconnect = function(self) local status, err = self.socket:close() self.socket = nil return status, err end, } Helper = { --- Creates a new Helper instance -- @name Helper.new -- @param host table as received by the action function -- @param port table as received by the action function -- @param options table containing options, currently supported -- * <code>timeout</code> - sets the socket timeout -- * <code>servername</code> - sets the server name to use in -- communication with the server. new = function(self, host, port, options) local o = { host = host, port = port, options = options or {}, xmpp = XMPP:new(host, port, options), state = "" } setmetatable(o, self) self.__index = self return o end, --- Connects to the XMPP server and starts the initial communication -- @name Helper.connect -- @return status true on success, false on failure -- @return err string containing an error message is status is false connect = function(self) if ( not(self.host.targetname) and not(self.options.servername) ) then return false, "ERROR: Cannot connect to XMPP server without valid server name" end self.state = "CONNECTED" return self.xmpp:connect() end, --- Login to the XMPP server -- -- @name Helper.login -- @param username string -- @param password string -- @param mech string containing a supported authentication mechanism -- @see Helper.getAuthMechs -- @return status true on success, false on failure -- @return err string containing error message if status is false login = function(self, username, password, mech) return self.xmpp:login(username, password, mech) end, --- Retrieves the available authentication mechanisms -- @name Helper.getAuthMechs -- @return table containing all available authentication mechanisms getAuthMechs = function(self) if ( self.state == "CONNECTED" ) then return self.xmpp:getAuthMechs() end return end, --- Closes the connection to the server -- @name Helper.close close = function(self) self.xmpp:disconnect() self.state = "DISCONNECTED" end, } return _ENV;
apache-2.0
mercury233/ygopro-scripts
c61068510.lua
6
1269
--トルネード function c61068510.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(c61068510.condition) e1:SetTarget(c61068510.target) e1:SetOperation(c61068510.activate) c:RegisterEffect(e1) end function c61068510.cfilter(c) return c:GetSequence()<5 end function c61068510.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c61068510.cfilter,tp,0,LOCATION_SZONE,3,nil) end function c61068510.filter(c) return c:GetSequence()<5 end function c61068510.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(1-tp) and c61068510.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c61068510.filter,tp,0,LOCATION_SZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c61068510.filter,tp,0,LOCATION_SZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c61068510.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c8396952.lua
4
1904
--アルカナフォースⅠ-THE MAGICIAN function c8396952.initial_effect(c) --coin local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(8396952,0)) e1:SetCategory(CATEGORY_COIN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c8396952.cointg) e1:SetOperation(c8396952.coinop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e3) end c8396952.toss_coin=true function c8396952.cointg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,1) end function c8396952.coinop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or c:IsFacedown() then return end local res=0 if c:IsHasEffect(73206827) then res=1-Duel.SelectOption(tp,60,61) else res=Duel.TossCoin(tp,1) end c8396952.arcanareg(c,res) end function c8396952.arcanareg(c,coin) --disable effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_CHAIN_SOLVED) e1:SetRange(LOCATION_MZONE) e1:SetOperation(c8396952.speop) e1:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e1) c:RegisterFlagEffect(36690018,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,coin,63-coin) end function c8396952.speop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not re:IsActiveType(TYPE_SPELL) or not re:IsHasType(EFFECT_TYPE_ACTIVATE) then return end local val=c:GetFlagEffectLabel(36690018) if val==1 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(c:GetBaseAttack()*2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) else Duel.Recover(1-tp,500,REASON_EFFECT) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Northern_San_dOria/npcs/Helaku.lua
22
2994
----------------------------------- -- Area: Northern San d'Oria -- NPC: Helaku -- Involved in Missions 2-3 -- @zone 231 -- @pos 49 -2 -12 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentMission = player:getCurrentMission(BASTOK); local missionStatus = player:getVar("MissionStatus"); if (currentMission == THE_EMISSARY) then -- Bastok Mission 2-3 Part I - San d'Oria > Windurst if (missionStatus == 1) then player:startEvent(0x02a4); elseif (missionStatus == 2) then player:startEvent(0x0218); elseif (missionStatus == 3) then player:showText(npc,HELAKU_DIALOG); -- Bastok Mission 2-3 Part II - Windurst > San d'Oria elseif (missionStatus == 7) then player:startEvent(0x0219); elseif (missionStatus == 11) then player:startEvent(0x022d); end -- Bastok Mission 2-3 Part I - San d'Oria > Windurst elseif (currentMission == THE_EMISSARY_SANDORIA) then if (missionStatus <= 4) then player:startEvent(0x021e); else player:startEvent(0x021f); end -- Bastok Mission 2-3 Part II - Windurst > San d'Oria elseif (currentMission == THE_EMISSARY_SANDORIA2) then missionStatus = player:getVar("MissionStatus"); if (missionStatus == 8) then player:startEvent(0x0219); elseif (missionStatus == 9) then player:startEvent(0x021e); elseif (player:hasKeyItem(KINDRED_CREST)) then player:startEvent(0x0221); end else player:startEvent(0x021d); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0218) then player:setVar("MissionStatus",3); elseif (csid == 0x021f) then player:addMission(BASTOK,THE_EMISSARY); player:setVar("MissionStatus",6); elseif (csid == 0x0219 and option == 0) then player:addMission(BASTOK,THE_EMISSARY_SANDORIA2); player:setVar("MissionStatus",8); elseif (csid == 0x0221) then player:addMission(BASTOK,THE_EMISSARY); player:setVar("MissionStatus",11); player:addKeyItem(KINDRED_REPORT); player:messageSpecial(KEYITEM_OBTAINED,KINDRED_REPORT); player:delKeyItem(KINDRED_CREST); end end;
gpl-3.0
Zenny89/darkstar
scripts/zones/Mog_Garden/Zone.lua
28
1310
----------------------------------- -- -- Zone: Mog Garden (280) -- ----------------------------------- package.loaded["scripts/zones/Mog_Garden/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Mog_Garden/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-2.517, 0.452, -5.068,190); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c54484652.lua
2
2422
--超戦士カオス・ソルジャー function c54484652.initial_effect(c) c:SetSPSummonOnce(54484652) c:EnableReviveLimit() --damage local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCondition(aux.bdogcon) e1:SetTarget(c54484652.damtg) e1:SetOperation(c54484652.damop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c54484652.spcon) e2:SetTarget(c54484652.sptg) e2:SetOperation(c54484652.spop) c:RegisterEffect(e2) end function c54484652.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local bc=e:GetHandler():GetBattleTarget() Duel.SetTargetCard(bc) local dam=bc:GetBaseAttack() if dam<0 then dam=0 end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(dam) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam) end function c54484652.damop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local dam=tc:GetBaseAttack() if dam<0 then dam=0 end Duel.Damage(p,dam,REASON_EFFECT) end end function c54484652.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_BATTLE) or (rp==1-tp and c:IsReason(REASON_DESTROY) and c:IsPreviousControler(tp)) end function c54484652.spfilter(c,e,tp) return c:IsSetCard(0xbd) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c54484652.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c54484652.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE) end function c54484652.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c54484652.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c54514594.lua
4
1281
--ヴォルカニック・ハンマー function c54514594.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(54514594,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCost(c54514594.cost) e1:SetTarget(c54514594.target) e1:SetOperation(c54514594.operation) c:RegisterEffect(e1) end function c54514594.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e1) end function c54514594.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_GRAVE,0,1,nil,0x32) end Duel.SetTargetPlayer(1-tp) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0) end function c54514594.operation(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local d=Duel.GetMatchingGroupCount(Card.IsSetCard,tp,LOCATION_GRAVE,0,nil,0x32)*200 Duel.Damage(p,d,REASON_EFFECT) end
gpl-2.0
Distrotech/highlight
plugins/java_library.lua
4
59696
--[[ Sample plugin file for highlight 3.1 USAGE: highlight -I main.java --plug-in=plugin.lua ]] Description="Add standard library class names to Java definition" -- optional parameter: syntax description function syntaxUpdate(desc) if desc=="Java" then table.insert( Keywords, { Id=2, List={ "AWTError", "AWTEvent", "AWTEventListener", "AWTEventListenerProxy", "AWTEventMulticaster", "AWTException", "AWTKeyStroke", "AWTPermission", "AbstractAction", "AbstractBorderAbstractButton", "AbstractCellEditor", "AbstractCollection", "AbstractColorChooserPanel", "AbstractDocument", "AbstractInterruptibleChannelAbstractLayoutCacheAbstractList", "AbstractListModel", "AbstractMap", "AbstractMethodError", "AbstractPreferences", "AbstractQueue", "AbstractSchemaImpl", "AbstractSelectableChannel", "AbstractSelectionKey", "AbstractSelector", "AbstractSequentialList", "AbstractSet", "AbstractSpinnerModel", "AbstractTableModel", "AbstractUndoableEdit", "AbstractVersion", "AbstractWriter", "AccessControlContext", "AccessControlException", "AccessController", "AccessException", "Accessible", "AccessibleAction", "AccessibleAttributeSequence", "AccessibleBundle", "AccessibleComponent", "AccessibleContext", "AccessibleEditableText", "AccessibleExtendedComponent", "AccessibleExtendedTable", "AccessibleExtendedText", "AccessibleHyperlink", "AccessibleHypertext", "AccessibleIcon", "AccessibleKeyBinding", "AccessibleObject", "AccessibleRelation", "AccessibleRelationSet", "AccessibleResourceBundle", "AccessibleRole", "AccessibleSelection", "AccessibleState", "AccessibleStateSet", "AccessibleStreamable", "AccessibleTable", "AccessibleTableModelChange", "AccessibleText", "AccessibleTextSequence", "AccessibleValue", "AccountException", "AccountExpiredException", "AccountLockedException", "AccountNotFoundException", "Acl", "AclEntry", "AclNotFoundException", "Action", "ActionEvent", "ActionListener", "ActionMap", "ActionMapUIResource", "Activatable", "ActivateFailedException", "ActivationDesc", "ActivationException", "ActivationGroup", "ActivationGroupDesc", "ActivationGroupID", "ActivationGroup_Stub", "ActivationID", "ActivationInstantiator", "ActivationMonitor", "ActivationSystem", "Activator", "ActiveEvent", "AdapterActivator", "AdapterActivatorOperations", "AdapterAlreadyExists", "AdapterAlreadyExistsHelper", "AdapterInactive", "AdapterInactiveHelper", "AdapterManagerIdHelper", "AdapterNameHelper", "AdapterNonExistent", "AdapterNonExistentHelper", "AdapterStateHelper", "AddressHelper", "Adjustable", "AdjustmentEvent", "AdjustmentListener", "Adler32", "AffineTransform", "AffineTransformOp", "AlgorithmParameterGenerator", "AlgorithmParameterGeneratorSpi", "AlgorithmParameterSpec", "AlgorithmParameters", "AlgorithmParametersSpi", "AllPermission", "AlphaComposite", "AlreadyBound", "AlreadyBoundException", "AlreadyBoundHelper", "AlreadyBoundHolder", "AlreadyConnectedException", "AncestorEvent", "AncestorListener", "AnnotatedElement", "Annotation", "Annotation", "AnnotationTypeMismatchError", "Any", "AnyHolder", "AnySeqHelper", "AnySeqHelper", "AnySeqHolder", "AppConfigurationEntry", "Appendable", "Applet", "AppletContext", "AppletInitializer", "AppletStub", "ApplicationException", "Arc2D", "Area", "AreaAveragingScaleFilter", "ArithmeticException", "Array", "Array", "ArrayBlockingQueue", "ArrayIndexOutOfBoundsException", "ArrayList", "ArrayStoreException", "ArrayType", "Arrays", "AssertionError", "AsyncBoxView", "AsynchronousCloseException", "AtomicBoolean", "AtomicInteger", "AtomicIntegerArray", "AtomicIntegerFieldUpdater", "AtomicLong", "AtomicLongArray", "AtomicLongFieldUpdater", "AtomicMarkableReference", "AtomicReference", "AtomicReferenceArray", "AtomicReferenceFieldUpdater", "AtomicStampedReference", "Attr", "Attribute", "Attribute", "Attribute", "AttributeChangeNotification", "AttributeChangeNotificationFilter", "AttributeException", "AttributeInUseException", "AttributeList", "AttributeList", "AttributeList", "AttributeListImpl", "AttributeModificationException", "AttributeNotFoundException", "AttributeSet", "AttributeSet", "AttributeSet.ColorAttribute", "AttributeSet.FontAttribute", "AttributeSet.ParagraphAttribute", "AttributeSetUtilities", "AttributeValueExp", "AttributedCharacterIterator", "AttributedString", "Attributes", "Attributes", "Attributes", "AttributesImpl", "AudioClip", "AudioFileFormat", "AudioFileReader", "AudioFileWriter", "AudioFormat", "AudioInputStream", "AudioPermission", "AudioSystem", "AuthPermission", "AuthProvider", "AuthenticationException", "AuthenticationException", "AuthenticationNotSupportedException", "Authenticator", "AuthorizeCallback", "Autoscroll", "BAD_CONTEXT", "BAD_INV_ORDER", "BAD_OPERATION", "BAD_PARAM", "BAD_POLICY", "BAD_POLICY_TYPE", "BAD_POLICY_VALUE", "BAD_TYPECODE", "BMPImageWriteParam", "BackingStoreException", "BadAttributeValueExpException", "BadBinaryOpValueExpException", "BadKind", "BadLocationException", "BadPaddingException", "BadStringOperationException", "BandCombineOp", "BandedSampleModel", "BaseRowSet", "BasicArrowButton", "BasicAttribute", "BasicAttributes", "BasicBorders", "BasicButtonListener", "BasicButtonUI", "BasicCheckBoxMenuItemUI", "BasicCheckBoxUI", "BasicColorChooserUI", "BasicComboBoxEditor", "BasicComboBoxRenderer", "BasicComboBoxUI", "BasicComboPopup", "BasicControl", "BasicDesktopIconUI", "BasicDesktopPaneUI", "BasicDirectoryModel", "BasicEditorPaneUI", "BasicFileChooserUI", "BasicFormattedTextFieldUI", "BasicGraphicsUtils", "BasicHTML", "BasicIconFactory", "BasicInternalFrameTitlePane", "BasicInternalFrameUI", "BasicLabelUI", "BasicListUI", "BasicLookAndFeel", "BasicMenuBarUI", "BasicMenuItemUI", "BasicMenuUI", "BasicOptionPaneUI", "BasicPanelUI", "BasicPasswordFieldUI", "BasicPermission", "BasicPopupMenuSeparatorUI", "BasicPopupMenuUI", "BasicProgressBarUI", "BasicRadioButtonMenuItemUI", "BasicRadioButtonUI", "BasicRootPaneUI", "BasicScrollBarUI", "BasicScrollPaneUI", "BasicSeparatorUI", "BasicSliderUI", "BasicSpinnerUI", "BasicSplitPaneDivider", "BasicSplitPaneUI", "BasicStroke", "BasicTabbedPaneUI", "BasicTableHeaderUI", "BasicTableUI", "BasicTextAreaUI", "BasicTextFieldUI", "BasicTextPaneUI", "BasicTextUI", "BasicToggleButtonUI", "BasicToolBarSeparatorUI", "BasicToolBarUI", "BasicToolTipUI", "BasicTreeUI", "BasicViewportUI", "BatchUpdateException", "BeanContext", "BeanContextChild", "BeanContextChildComponentProxy", "BeanContextChildSupport", "BeanContextContainerProxy", "BeanContextEvent", "BeanContextMembershipEvent", "BeanContextMembershipListener", "BeanContextProxy", "BeanContextServiceAvailableEvent", "BeanContextServiceProvider", "BeanContextServiceProviderBeanInfo", "BeanContextServiceRevokedEvent", "BeanContextServiceRevokedListener", "BeanContextServices", "BeanContextServicesListener", "BeanContextServicesSupport", "BeanContextSupport", "BeanDescriptor", "BeanInfo", "Beans", "BevelBorder", "Bidi", "BigDecimal", "BigInteger", "BinaryRefAddr", "BindException", "Binding", "Binding", "BindingHelper", "BindingHolder", "BindingIterator", "BindingIteratorHelper", "BindingIteratorHolder", "BindingIteratorOperations", "BindingIteratorPOA", "BindingListHelper", "BindingListHolder", "BindingType", "BindingTypeHelper", "BindingTypeHolder", "BitSet", "Blob", "BlockView", "BlockingQueue", "Book", "Boolean", "BooleanControl", "BooleanHolder", "BooleanSeqHelper", "BooleanSeqHolder", "Border", "BorderFactory", "BorderLayout", "BorderUIResource", "BoundedRangeModel", "Bounds", "Bounds", "Box", "BoxLayout", "BoxView", "BoxedValueHelper", "BreakIterator", "BrokenBarrierException", "Buffer", "BufferCapabilities", "BufferOverflowException", "BufferStrategy", "BufferUnderflowException", "BufferedImage", "BufferedImageFilter", "BufferedImageOp", "BufferedInputStream", "BufferedOutputStream", "BufferedReader", "BufferedWriter", "Button", "ButtonGroup", "ButtonModel", "ButtonUI", "Byte", "ByteArrayInputStream", "ByteArrayOutputStream", "ByteBuffer", "ByteChannel", "ByteHolder", "ByteLookupTable", "ByteOrder", "CDATASection", "CMMException", "COMM_FAILURE", "CRC32", "CRL", "CRLException", "CRLSelector", "CSS", "CTX_RESTRICT_SCOPE", "CacheRequest", "CacheResponse", "CachedRowSet", "Calendar", "Callable", "CallableStatement", "Callback", "CallbackHandler", "CancelablePrintJob", "Cancellable", "CancellableTask", "CancellationException", "CancelledKeyException", "CannotProceed", "CannotProceedException", "CannotProceedHelper", "CannotProceedHolder", "CannotRedoException", "CannotUndoException", "Canvas", "CardLayout", "Caret", "CaretEvent", "CaretListener", "CellEditor", "CellEditorListener", "CellRendererPane", "CertPath", "CertPathBuilder", "CertPathBuilderException", "CertPathBuilderResult", "CertPathBuilderSpi", "CertPathParameters", "CertPathTrustManagerParameters", "CertPathValidator", "CertPathValidatorException", "CertPathValidatorResult", "CertPathValidatorSpi", "CertSelector", "CertStore", "CertStoreException", "CertStoreParameters", "CertStoreSpi", "Certificate", "Certificate", "Certificate", "CertificateEncodingException", "CertificateEncodingException", "CertificateException", "CertificateException", "CertificateExpiredException", "CertificateExpiredException", "CertificateFactory", "CertificateFactorySpi", "CertificateNotYetValidException", "CertificateNotYetValidException", "CertificateParsingException", "CertificateParsingException", "ChangeEvent", "ChangeListener", "ChangedCharSetException", "Channel", "ChannelBinding", "Channels", "CharArrayReader", "CharArrayWriter", "CharBuffer", "CharConversionException", "CharHolder", "CharSeqHelper", "CharSeqHolder", "CharSequence", "Character", "CharacterCodingException", "CharacterData", "CharacterIterator", "Charset", "CharsetDecoder", "CharsetEncoder", "CharsetProvider", "Checkbox", "CheckboxGroup", "CheckboxMenuItem", "CheckedInputStream", "CheckedOutputStream", "Checksum", "Choice", "ChoiceCallback", "ChoiceFormat", "Chromaticity", "Cipher", "CipherInputStream", "CipherOutputStream", "CipherSpi", "Class", "ClassCastException", "ClassCircularityError", "ClassDefinition", "ClassDesc", "ClassFileTransformer", "ClassFormatError", "ClassLoader", "ClassLoaderRepository", "ClassLoadingMBean", "ClassNotFoundException", "ClientRequestInfo", "ClientRequestInfoOperations", "ClientRequestInterceptor", "ClientRequestInterceptorOperations", "Clip", "Clipboard", "ClipboardOwner", "Clob", "CloneNotSupportedException", "Cloneable", "Closeable", "ClosedByInterruptException", "ClosedChannelException", "ClosedSelectorException", "CodeSets", "CodeSigner", "CodeSource", "Codec", "CodecFactory", "CodecFactoryHelper", "CodecFactoryOperations", "CodecOperations", "CoderMalfunctionError", "CoderResult", "CodingErrorAction", "CollationElementIterator", "CollationKey", "Collator", "Collection", "CollectionCertStoreParameters", "Collections", "Color", "ColorChooserComponentFactory", "ColorChooserUI", "ColorConvertOp", "ColorModel", "ColorSelectionModel", "ColorSpace", "ColorSupported", "ColorType", "ColorUIResource", "ComboBoxEditor", "ComboBoxModel", "ComboBoxUI", "ComboPopup", "Comment", "CommunicationException", "Comparable", "Comparator", "CompilationMBean", "Compiler", "CompletionStatus", "CompletionStatusHelper", "Component", "ComponentAdapter", "ComponentColorModel", "ComponentEvent", "ComponentIdHelper", "ComponentInputMap", "ComponentInputMapUIResource", "ComponentListener", "ComponentOrientation", "ComponentSampleModel", "ComponentUI", "ComponentView", "Composite", "CompositeContext", "CompositeData", "CompositeDataSupport", "CompositeName", "CompositeType", "CompositeView", "CompoundBorder", "CompoundControl", "CompoundEdit", "CompoundName", "Compression", "ConcurrentHashMap", "ConcurrentLinkedQueue", "ConcurrentMap", "ConcurrentModificationException", "Condition", "Configuration", "ConfigurationException", "ConfirmationCallback", "ConnectException", "ConnectIOException", "Connection", "ConnectionEvent", "ConnectionEventListener", "ConnectionPendingException", "ConnectionPoolDataSource", "ConsoleHandler", "Constructor", "Container", "ContainerAdapter", "ContainerEvent", "ContainerListener", "ContainerOrderFocusTraversalPolicy", "ContentHandler", "ContentHandlerFactory", "ContentModel", "Context", "ContextList", "ContextNotEmptyException", "ContextualRenderedImageFactory", "Control", "ControlFactory", "ControllerEventListener", "ConvolveOp", "CookieHandler", "CookieHolder", "Copies", "CopiesSupported", "CopyOnWriteArrayList", "CopyOnWriteArraySet", "CountDownLatch", "CounterMonitor", "CounterMonitorMBean", "CredentialException", "CredentialExpiredException", "CredentialNotFoundException", "CropImageFilter", "CubicCurve2D", "Currency", "Current", "CurrentHelper", "CurrentHelper", "CurrentHelper", "CurrentHolder", "CurrentOperations", "CurrentOperations", "CurrentOperations", "Cursor", "CustomMarshal", "CustomValue", "Customizer", "CyclicBarrier", "DATA_CONVERSION", "DESKeySpec", "DESedeKeySpec", "DGC", "DHGenParameterSpec", "DHKey", "DHParameterSpec", "DHPrivateKey", "DHPrivateKeySpec", "DHPublicKey", "DHPublicKeySpec", "DISCARDING", "DOMConfiguration", "DOMError", "DOMErrorHandler", "DOMException", "DOMImplementation", "DOMImplementationLS", "DOMImplementationList", "DOMImplementationListImpl", "DOMImplementationRegistry", "DOMImplementationSource", "DOMLocator", "DOMLocator", "DOMResult", "DOMSource", "DOMStringList", "DSAKey", "DSAKeyPairGenerator", "DSAParameterSpec", "DSAParams", "DSAPrivateKey", "DSAPrivateKeySpec", "DSAPublicKey", "DSAPublicKeySpec", "DTD", "DTDConstants", "DTDHandler", "DataBuffer", "DataBufferByte", "DataBufferDouble", "DataBufferFloat", "DataBufferInt", "DataBufferShort", "DataBufferUShort", "DataFlavor", "DataFormatException", "DataInput", "DataInputStream", "DataInputStream", "DataLine", "DataOutput", "DataOutputStream", "DataOutputStream", "DataSource", "DataTruncation", "DatabaseMetaData", "DatagramChannel", "DatagramPacket", "DatagramSocket", "DatagramSocketImpl", "DatagramSocketImplFactory", "Date", "Date", "DateFormat", "DateFormatSymbols", "DateFormatter", "DateTimeAtCompleted", "DateTimeAtCreation", "DateTimeAtProcessing", "DateTimeSyntax", "DebugGraphics", "DecimalFormat", "DecimalFormatSymbols", "DeclHandler", "DefaultBoundedRangeModel", "DefaultButtonModel", "DefaultCaret", "DefaultCellEditor", "DefaultColorSelectionModel", "DefaultComboBoxModel", "DefaultDesktopManager", "DefaultEditorKit", "DefaultFocusManager", "DefaultFocusTraversalPolicy", "DefaultFormatter", "DefaultFormatterFactory", "DefaultHandler", "DefaultHighlighter", "DefaultKeyboardFocusManager", "DefaultListCellRenderer", "DefaultListModel", "DefaultListSelectionModel", "DefaultLoaderRepository", "DefaultLoaderRepository", "DefaultMenuLayout", "DefaultMetalTheme", "DefaultMutableTreeNode", "DefaultPersistenceDelegate", "DefaultSingleSelectionModel", "DefaultStyledDocument", "DefaultTableCellRenderer", "DefaultTableColumnModel", "DefaultTableModel", "DefaultTextUI", "DefaultTreeCellEditor", "DefaultTreeCellRenderer", "DefaultTreeModel", "DefaultTreeSelectionModel", "DefinitionKind", "DefinitionKindHelper", "Deflater", "DeflaterOutputStream", "DelayQueue", "Delayed", "Delegate", "Delegate", "Delegate", "DelegationPermission", "Deprecated", "Descriptor", "DescriptorAccess", "DescriptorSupport", "DesignMode", "DesktopIconUI", "DesktopManager", "DesktopPaneUI", "Destination", "DestroyFailedException", "Destroyable", "Dialog", "Dictionary", "DigestException", "DigestInputStream", "DigestOutputStream", "Dimension", "Dimension2D", "DimensionUIResource", "DirContext", "DirObjectFactory", "DirStateFactory", "DirectColorModel", "DirectoryManager", "DisplayMode", "DnDConstants", "Doc", "DocAttribute", "DocAttributeSet", "DocFlavor", "DocPrintJob", "Document", "Document", "DocumentBuilder", "DocumentBuilderFactory", "DocumentEvent", "DocumentFilter", "DocumentFragment", "DocumentHandler", "DocumentListener", "DocumentName", "DocumentParser", "DocumentType", "Documented", "DomainCombiner", "DomainManager", "DomainManagerOperations", "Double", "DoubleBuffer", "DoubleHolder", "DoubleSeqHelper", "DoubleSeqHolder", "DragGestureEvent", "DragGestureListener", "DragGestureRecognizer", "DragSource", "DragSourceAdapter", "DragSourceContext", "DragSourceDragEvent", "DragSourceDropEvent", "DragSourceEvent", "DragSourceListener", "DragSourceMotionListener", "Driver", "DriverManager", "DriverPropertyInfo", "DropTarget", "DropTargetAdapter", "DropTargetContext", "DropTargetDragEvent", "DropTargetDropEvent", "DropTargetEvent", "DropTargetListener", "DuplicateFormatFlagsException", "DuplicateName", "DuplicateNameHelper", "Duration", "DynAny", "DynAnyFactory", "DynAnyFactoryHelper", "DynAnyFactoryOperations", "DynAnyHelper", "DynAnyOperations", "DynAnySeqHelper", "DynArray", "DynArray", "DynArrayHelper", "DynArrayOperations", "DynEnum", "DynEnum", "DynEnumHelper", "DynEnumOperations", "DynFixed", "DynFixed", "DynFixedHelper", "DynFixedOperations", "DynSequence", "DynSequence", "DynSequenceHelper", "DynSequenceOperations", "DynStruct", "DynStruct", "DynStructHelper", "DynStructOperations", "DynUnion", "DynUnion", "DynUnionHelper", "DynUnionOperations", "DynValue", "DynValue", "DynValueBox", "DynValueBoxOperations", "DynValueCommon", "DynValueCommonOperations", "DynValueHelper", "DynValueOperations", "DynamicImplementation", "DynamicImplementation", "DynamicMBean", "ECField", "ECFieldF2m", "ECFieldFp", "ECGenParameterSpec", "ECKey", "ECParameterSpec", "ECPoint", "ECPrivateKey", "ECPrivateKeySpec", "ECPublicKey", "ECPublicKeySpec", "ENCODING_CDR_ENCAPS", "EOFException", "EditorKit", "Element", "ElementIterator", "ElementType", "Ellipse2D", "EllipticCurve", "EmptyBorder", "EmptyStackException", "EncodedKeySpec", "Encoder", "Encoding", "EncryptedPrivateKeyInfo", "Entity", "EntityReference", "EntityResolver", "Enum", "EnumControl", "EnumMap", "EnumSet", "EnumSyntax", "Enumeration", "Environment", "Error", "ErrorHandler", "ErrorListener", "ErrorManager", "EtchedBorder", "Event", "EventContext", "EventDirContext", "EventHandler", "EventListener", "EventListenerList", "EventListenerProxy", "EventObject", "EventQueue", "EventSetDescriptor", "Exception", "ExceptionDetailMessage", "ExceptionInInitializerError", "ExceptionList", "ExceptionListener", "Exchanger", "ExecutionException", "Executor", "ExecutorService", "Executors", "ExemptionMechanism", "ExemptionMechanismException", "ExemptionMechanismSpi", "ExpandVetoException", "ExportException", "Expression", "ExtendedRequest", "ExtendedResponse", "Externalizable", "FREE_MEM", "FactoryConfigurationError", "FailedLoginException", "FeatureDescriptor", "Fidelity", "Field", "FieldNameHelper", "FieldPosition", "FieldView", "File", "FileCacheImageInputStream", "FileCacheImageOutputStream", "FileChannel", "FileChooserUI", "FileDialog", "FileFilter", "FileHandler", "FileImageInputStream", "FileImageOutputStream", "FileInputStream", "FileLock", "FileLockInterruptionException", "FileNameMap", "FileNotFoundException", "FileOutputStream", "FilePermission", "FileReader", "FileSystemView", "FileView", "FileWriter", "FilenameFilter", "Filter", "FilterInputStream", "FilterOutputStream", "FilterReader", "FilterWriter", "FilteredImageSource", "FilteredRowSet", "Finishings", "FixedHeightLayoutCache", "FixedHolder", "FlatteningPathIterator", "FlavorEvent", "FlavorException", "FlavorListener", "FlavorMap", "FlavorTable", "Float", "FloatBuffer", "FloatControl", "FloatHolder", "FloatSeqHelper", "FloatSeqHolder", "FlowLayout", "FlowView", "FocusAdapter", "FocusEvent", "FocusListener", "FocusManager", "FocusTraversalPolicy", "Font", "FontFormatException", "FontMetrics", "FontRenderContext", "FontUIResource", "FormSubmitEvent", "FormView", "Format", "FormatConversionProvider", "FormatFlagsConversionMismatchException", "FormatMismatch", "FormatMismatchHelper", "Formattable", "Formatter", "Formatter", "FormatterClosedException", "ForwardRequest", "ForwardRequest", "ForwardRequestHelper", "ForwardRequestHelper", "Frame", "Future", "FutureTask", "GSSContext", "GSSCredential", "GSSException", "GSSManager", "GSSName", "GZIPInputStream", "GZIPOutputStream", "GapContent", "GarbageCollectorMBean", "GatheringByteChannel", "GaugeMonitor", "GaugeMonitorMBean", "GeneralPath", "GeneralSecurityException", "GenericArrayType", "GenericDeclaration", "GenericSignatureFormatError", "GlyphJustificationInfo", "GlyphMetrics", "GlyphVector", "GlyphView", "GradientPaint", "GraphicAttribute", "Graphics", "Graphics2D", "GraphicsConfigTemplate", "GraphicsConfiguration", "GraphicsDevice", "GraphicsEnvironment", "GrayFilter", "GregorianCalendar", "GridBagConstraints", "GridBagLayout", "GridLayout", "Group", "Guard", "GuardedObject", "HOLDING", "HTML", "HTMLDocument", "HTMLEditorKit", "HTMLFrameHyperlinkEvent", "HTMLWriter", "Handler", "HandlerBase", "HandshakeCompletedEvent", "HandshakeCompletedListener", "HasControls", "HashAttributeSet", "HashDocAttributeSet", "HashMap", "HashPrintJobAttributeSet", "HashPrintRequestAttributeSet", "HashPrintServiceAttributeSet", "HashSet", "Hashtable", "HeadlessException", "HierarchyBoundsAdapter", "HierarchyBoundsListener", "HierarchyEvent", "HierarchyListener", "Highlighter", "HostnameVerifier", "HttpURLConnection", "HttpsURLConnection", "HyperlinkEvent", "HyperlinkListener", "ICC_ColorSpace", "ICC_Profile", "ICC_ProfileGray", "ICC_ProfileRGB", "IDLEntity", "IDLType", "IDLTypeHelper", "IDLTypeOperations", "ID_ASSIGNMENT_POLICY_ID", "ID_UNIQUENESS_POLICY_ID", "IIOByteBuffer", "IIOException", "IIOImage", "IIOInvalidTreeException", "IIOMetadata", "IIOMetadataController", "IIOMetadataFormat", "IIOMetadataFormatImpl", "IIOMetadataNode", "IIOParam", "IIOParamController", "IIOReadProgressListener", "IIOReadUpdateListener", "IIOReadWarningListener", "IIORegistry", "IIOServiceProvider", "IIOWriteProgressListener", "IIOWriteWarningListener", "IMPLICIT_ACTIVATION_POLICY_ID", "IMP_LIMIT", "INACTIVE", "INITIALIZE", "INTERNAL", "INTF_REPOS", "INVALID_TRANSACTION", "INV_FLAG", "INV_IDENT", "INV_OBJREF", "INV_POLICY", "IOException", "IOR", "IORHelper", "IORHolder", "IORInfo", "IORInfoOperations", "IORInterceptor", "IORInterceptorOperations", "IORInterceptor_3_0", "IORInterceptor_3_0Helper", "IORInterceptor_3_0Holder", "IORInterceptor_3_0Operations", "IRObject", "IRObjectOperations", "Icon", "IconUIResource", "IconView", "IdAssignmentPolicy", "IdAssignmentPolicyOperations", "IdAssignmentPolicyValue", "IdUniquenessPolicy", "IdUniquenessPolicyOperations", "IdUniquenessPolicyValue", "IdentifierHelper", "Identity", "IdentityHashMap", "IdentityScope", "IllegalAccessError", "IllegalAccessException", "IllegalArgumentException", "IllegalBlockSizeException", "IllegalBlockingModeException", "IllegalCharsetNameException", "IllegalClassFormatException", "IllegalComponentStateException", "IllegalFormatCodePointException", "IllegalFormatConversionException", "IllegalFormatException", "IllegalFormatFlagsException", "IllegalFormatPrecisionException", "IllegalFormatWidthException", "IllegalMonitorStateException", "IllegalPathStateException", "IllegalSelectorException", "IllegalStateException", "IllegalThreadStateException", "Image", "ImageCapabilities", "ImageConsumer", "ImageFilter", "ImageGraphicAttribute", "ImageIO", "ImageIcon", "ImageInputStream", "ImageInputStreamImpl", "ImageInputStreamSpi", "ImageObserver", "ImageOutputStream", "ImageOutputStreamImpl", "ImageOutputStreamSpi", "ImageProducer", "ImageReadParam", "ImageReader", "ImageReaderSpi", "ImageReaderWriterSpi", "ImageTranscoder", "ImageTranscoderSpi", "ImageTypeSpecifier", "ImageView", "ImageWriteParam", "ImageWriter", "ImageWriterSpi", "ImagingOpException", "ImplicitActivationPolicy", "ImplicitActivationPolicyOperations", "ImplicitActivationPolicyValue", "IncompatibleClassChangeError", "IncompleteAnnotationError", "InconsistentTypeCode", "InconsistentTypeCode", "InconsistentTypeCodeHelper", "IndexColorModel", "IndexOutOfBoundsException", "IndexedPropertyChangeEvent", "IndexedPropertyDescriptor", "IndirectionException", "Inet4Address", "Inet6Address", "InetAddress", "InetSocketAddress", "Inflater", "InflaterInputStream", "InheritableThreadLocal", "Inherited", "InitialContext", "InitialContextFactory", "InitialContextFactoryBuilder", "InitialDirContext", "InitialLdapContext", "InlineView", "InputContext", "InputEvent", "InputMap", "InputMapUIResource", "InputMethod", "InputMethodContext", "InputMethodDescriptor", "InputMethodEvent", "InputMethodHighlight", "InputMethodListener", "InputMethodRequests", "InputMismatchException", "InputSource", "InputStream", "InputStream", "InputStream", "InputStreamReader", "InputSubset", "InputVerifier", "Insets", "InsetsUIResource", "InstanceAlreadyExistsException", "InstanceNotFoundException", "InstantiationError", "InstantiationException", "Instrument", "Instrumentation", "InsufficientResourcesException", "IntBuffer", "IntHolder", "Integer", "IntegerSyntax", "Interceptor", "InterceptorOperations", "InternalError", "InternalFrameAdapter", "InternalFrameEvent", "InternalFrameFocusTraversalPolicy", "InternalFrameListener", "InternalFrameUI", "InternationalFormatter", "InterruptedException", "InterruptedIOException", "InterruptedNamingException", "InterruptibleChannel", "IntrospectionException", "IntrospectionException", "Introspector", "Invalid", "InvalidAddress", "InvalidAddressHelper", "InvalidAddressHolder", "InvalidAlgorithmParameterException", "InvalidApplicationException", "InvalidAttributeIdentifierException", "InvalidAttributeValueException", "InvalidAttributeValueException", "InvalidAttributesException", "InvalidClassException", "InvalidDnDOperationException", "InvalidKeyException", "InvalidKeyException", "InvalidKeySpecException", "InvalidMarkException", "InvalidMidiDataException", "InvalidName", "InvalidName", "InvalidName", "InvalidNameException", "InvalidNameHelper", "InvalidNameHelper", "InvalidNameHolder", "InvalidObjectException", "InvalidOpenTypeException", "InvalidParameterException", "InvalidParameterSpecException", "InvalidPolicy", "InvalidPolicyHelper", "InvalidPreferencesFormatException", "InvalidPropertiesFormatException", "InvalidRelationIdException", "InvalidRelationServiceException", "InvalidRelationTypeException", "InvalidRoleInfoException", "InvalidRoleValueException", "InvalidSearchControlsException", "InvalidSearchFilterException", "InvalidSeq", "InvalidSlot", "InvalidSlotHelper", "InvalidTargetObjectTypeException", "InvalidTransactionException", "InvalidTypeForEncoding", "InvalidTypeForEncodingHelper", "InvalidValue", "InvalidValue", "InvalidValueHelper", "InvocationEvent", "InvocationHandler", "InvocationTargetException", "InvokeHandler", "IstringHelper", "ItemEvent", "ItemListener", "ItemSelectable", "Iterable", "Iterator", "IvParameterSpec", "JApplet", "JButton", "JCheckBox", "JCheckBoxMenuItem", "JColorChooser", "JComboBox", "JComponent", "JDesktopPane", "JDialog", "JEditorPane", "JFileChooser", "JFormattedTextField", "JFrame", "JInternalFrame", "JLabel", "JLayeredPane", "JList", "JMException", "JMRuntimeException", "JMXAuthenticator", "JMXConnectionNotification", "JMXConnector", "JMXConnectorFactory", "JMXConnectorProvider", "JMXConnectorServer", "JMXConnectorServerFactory", "JMXConnectorServerMBean", "JMXConnectorServerProvider", "JMXPrincipal", "JMXProviderException", "JMXServerErrorException", "JMXServiceURL", "JMenu", "JMenuBar", "JMenuItem", "JOptionPane", "JPEGHuffmanTable", "JPEGImageReadParam", "JPEGImageWriteParam", "JPEGQTable", "JPanel", "JPasswordField", "JPopupMenu", "JPopupMenu.Separator", "JProgressBar", "JRadioButton", "JRadioButtonMenuItem", "JRootPane", "JScrollBar", "JScrollPane", "JSeparator", "JSlider", "JSpinner", "JSplitPane", "JTabbedPane", "JTable", "JTable.PrintMode", "JTableHeader", "JTextArea", "JTextComponent", "JTextField", "JTextPane", "JToggleButton", "JToolBar", "JToolBar.Separator", "JToolTip", "JTree", "JViewport", "JWindow", "JarEntry", "JarException", "JarFile", "JarInputStream", "JarOutputStream", "JarURLConnection", "JdbcRowSet", "JobAttributes", "JobHoldUntil", "JobImpressions", "JobImpressionsCompleted", "JobImpressionsSupported", "JobKOctets", "JobKOctetsProcessed", "JobKOctetsSupported", "JobMediaSheets", "JobMediaSheetsCompleted", "JobMediaSheetsSupported", "JobMessageFromOperator", "JobName", "JobOriginatingUserName", "JobPriority", "JobPrioritySupported", "JobSheets", "JobState", "JobStateReason", "JobStateReasons", "JoinRowSet", "Joinable", "KerberosKey", "KerberosPrincipal", "KerberosTicket", "Kernel", "Key", "KeyAdapter", "KeyAgreement", "KeyAgreementSpi", "KeyAlreadyExistsException", "KeyEvent", "KeyEventDispatcher", "KeyEventPostProcessor", "KeyException", "KeyFactory", "KeyFactorySpi", "KeyGenerator", "KeyGeneratorSpi", "KeyListener", "KeyManagementException", "KeyManager", "KeyManagerFactory", "KeyManagerFactorySpi", "KeyPair", "KeyPairGenerator", "KeyPairGeneratorSpi", "KeyRep", "KeyRep.Type", "KeySpec", "KeyStore", "KeyStoreBuilderParameters", "KeyStoreException", "KeyStoreSpi", "KeyStroke", "KeyboardFocusManager", "Keymap", "LDAPCertStoreParameters", "LIFESPAN_POLICY_ID", "LOCATION_FORWARD", "LSInput", "LSLoadEvent", "LSOutput", "LSParser", "LSParserFilter", "LSProgressEvent", "LSResourceResolver", "LSSerializer", "LSSerializerFilter", "Label", "LabelUI", "LabelView", "LanguageCallback", "LastOwnerException", "LayeredHighlighter", "LayeredHighlighter.LayerPainter", "LayoutFocusTraversalPolicy", "LayoutManager", "LayoutManager2", "LayoutQueue", "LdapContext", "LdapName", "LdapReferralException", "Lease", "Level", "LexicalHandler", "LifespanPolicy", "LifespanPolicyOperations", "LifespanPolicyValue", "LimitExceededException", "Line", "Line.Info", "Line2D", "Line2D.Double", "Line2D.Float", "LineBorder", "LineBreakMeasurer", "LineEvent", "LineEvent.Type", "LineListener", "LineMetrics", "LineNumberInputStream", "LineNumberReader", "LineUnavailableException", "LinkException", "LinkLoopException", "LinkRef", "LinkageError", "LinkedBlockingQueue", "LinkedHashMap", "LinkedHashSet", "LinkedList", "List", "List", "ListCellRenderer", "ListDataEvent", "ListDataListener", "ListIterator", "ListModel", "ListResourceBundle", "ListSelectionEvent", "ListSelectionListener", "ListSelectionModel", "ListUI", "ListView", "ListenerNotFoundException", "LoaderHandler", "LocalObject", "Locale", "LocateRegistry", "Locator", "LocatorImpl", "Lock", "LockSupport", "LogManager", "LogRecord", "LogStream", "Logger", "LoggingPermission", "LoginContext", "LoginException", "LoginModule", "Long", "LongBuffer", "LongHolder", "LongLongSeqHelper", "LongLongSeqHolder", "LongSeqHelper", "LongSeqHolder", "LookAndFeel", "LookupOp", "LookupTable", "MARSHAL", "MBeanAttributeInfo", "MBeanConstructorInfo", "MBeanException", "MBeanFeatureInfo", "MBeanInfo", "MBeanNotificationInfo", "MBeanOperationInfo", "MBeanParameterInfo", "MBeanPermission", "MBeanRegistration", "MBeanRegistrationException", "MBeanServer", "MBeanServerBuilder", "MBeanServerConnection", "MBeanServerDelegate", "MBeanServerDelegateMBean", "MBeanServerFactory", "MBeanServerForwarder", "MBeanServerInvocationHandler", "MBeanServerNotification", "MBeanServerNotificationFilter", "MBeanServerPermission", "MBeanTrustPermission", "MGF1ParameterSpec", "MLet", "MLetMBean", "Mac", "MacSpi", "MalformedInputException", "MalformedLinkException", "MalformedObjectNameException", "MalformedParameterizedTypeException", "MalformedURLException", "ManageReferralControl", "ManagementFactory", "ManagementPermission", "ManagerFactoryParameters", "Manifest", "Map", "Map.Entry", "MappedByteBuffer", "MarshalException", "MarshalledObject", "MaskFormatter", "MatchResult", "Matcher", "Math", "MathContext", "MatteBorder", "Media", "MediaName", "MediaPrintableArea", "MediaSize", "MediaSize.Engineering", "MediaSize.ISO", "MediaSize.JIS", "MediaSize.NA", "MediaSize.Other", "MediaSizeName", "MediaTracker", "MediaTray", "Member", "MemoryCacheImageInputStream", "MemoryCacheImageOutputStream", "MemoryHandler", "MemoryImageSource", "MemoryMBean", "MemoryManagerMBean", "MemoryNotification", "MemoryPoolMBean", "MemoryType", "MemoryUsage", "Menu", "MenuBar", "MenuBarUI", "MenuComponent", "MenuContainer", "MenuDragMouseEvent", "MenuDragMouseListener", "MenuElement", "MenuEvent", "MenuItem", "MenuItemUI", "MenuKeyEvent", "MenuKeyListener", "MenuListener", "MenuSelectionManager", "MenuShortcut", "MessageDigest", "MessageDigestSpi", "MessageFormat", "MessageFormat.Field", "MessageProp", "MetaEventListener", "MetaMessage", "MetalBorders", "MetalButtonUI", "MetalCheckBoxIcon", "MetalCheckBoxUI", "MetalComboBoxButton", "MetalComboBoxEditor", "MetalComboBoxEditor.UIResource", "MetalComboBoxIcon", "MetalComboBoxUI", "MetalDesktopIconUI", "MetalFileChooserUI", "MetalIconFactory", "MetalInternalFrameTitlePane", "MetalInternalFrameUI", "MetalLabelUI", "MetalLookAndFeel", "MetalMenuBarUI", "MetalPopupMenuSeparatorUI", "MetalProgressBarUI", "MetalRadioButtonUI", "MetalRootPaneUI", "MetalScrollBarUI", "MetalScrollButton", "MetalScrollPaneUI", "MetalSeparatorUI", "MetalSliderUI", "MetalSplitPaneUI", "MetalTabbedPaneUI", "MetalTextFieldUI", "MetalTheme", "MetalToggleButtonUI", "MetalToolBarUI", "MetalToolTipUI", "MetalTreeUI", "Method", "MethodDescriptor", "MidiChannel", "MidiDevice", "MidiDevice.Info", "MidiDeviceProvider", "MidiEvent", "MidiFileFormat", "MidiFileReader", "MidiFileWriter", "MidiMessage", "MidiSystem", "MidiUnavailableException", "MimeTypeParseException", "MinimalHTMLWriter", "MissingFormatArgumentException", "MissingFormatWidthException", "MissingResourceException", "Mixer", "Mixer.Info", "MixerProvider", "ModelMBean", "ModelMBeanAttributeInfo", "ModelMBeanConstructorInfo", "ModelMBeanInfo", "ModelMBeanInfoSupport", "ModelMBeanNotificationBroadcaster", "ModelMBeanNotificationInfo", "ModelMBeanOperationInfo", "ModificationItem", "Modifier", "Monitor", "MonitorMBean", "MonitorNotification", "MonitorSettingException", "MouseAdapter", "MouseDragGestureRecognizer", "MouseEvent", "MouseInfo", "MouseInputAdapter", "MouseInputListener", "MouseListener", "MouseMotionAdapter", "MouseMotionListener", "MouseWheelEvent", "MouseWheelListener", "MultiButtonUI", "MultiColorChooserUI", "MultiComboBoxUI", "MultiDesktopIconUI", "MultiDesktopPaneUI", "MultiDoc", "MultiDocPrintJob", "MultiDocPrintService", "MultiFileChooserUI", "MultiInternalFrameUI", "MultiLabelUI", "MultiListUI", "MultiLookAndFeel", "MultiMenuBarUI", "MultiMenuItemUI", "MultiOptionPaneUI", "MultiPanelUI", "MultiPixelPackedSampleModel", "MultiPopupMenuUI", "MultiProgressBarUI", "MultiRootPaneUI", "MultiScrollBarUI", "MultiScrollPaneUI", "MultiSeparatorUI", "MultiSliderUI", "MultiSpinnerUI", "MultiSplitPaneUI", "MultiTabbedPaneUI", "MultiTableHeaderUI", "MultiTableUI", "MultiTextUI", "MultiToolBarUI", "MultiToolTipUI", "MultiTreeUI", "MultiViewportUI", "MulticastSocket", "MultipleComponentProfileHelper", "MultipleComponentProfileHolder", "MultipleDocumentHandling", "MultipleMaster", "MutableAttributeSet", "MutableComboBoxModel", "MutableTreeNode", "NON_EXISTENT", "NO_IMPLEMENT", "NO_MEMORY", "NO_PERMISSION", "NO_RESOURCES", "NO_RESPONSE", "NVList", "Name", "NameAlreadyBoundException", "NameCallback", "NameClassPair", "NameComponent", "NameComponentHelper", "NameComponentHolder", "NameDynAnyPair", "NameDynAnyPairHelper", "NameDynAnyPairSeqHelper", "NameHelper", "NameHolder", "NameList", "NameNotFoundException", "NameParser", "NameValuePair", "NameValuePair", "NameValuePairHelper", "NameValuePairHelper", "NameValuePairSeqHelper", "NamedNodeMap", "NamedValue", "NamespaceChangeListener", "NamespaceContext", "NamespaceSupport", "Naming", "NamingContext", "NamingContextExt", "NamingContextExtHelper", "NamingContextExtHolder", "NamingContextExtOperations", "NamingContextExtPOA", "NamingContextHelper", "NamingContextHolder", "NamingContextOperations", "NamingContextPOA", "NamingEnumeration", "NamingEvent", "NamingException", "NamingExceptionEvent", "NamingListener", "NamingManager", "NamingSecurityException", "NavigationFilter", "NavigationFilter.FilterBypass", "NegativeArraySizeException", "NetPermission", "NetworkInterface", "NoClassDefFoundError", "NoConnectionPendingException", "NoContext", "NoContextHelper", "NoInitialContextException", "NoPermissionException", "NoRouteToHostException", "NoServant", "NoServantHelper", "NoSuchAlgorithmException", "NoSuchAttributeException", "NoSuchElementException", "NoSuchFieldError", "NoSuchFieldException", "NoSuchMethodError", "NoSuchMethodException", "NoSuchObjectException", "NoSuchPaddingException", "NoSuchProviderException", "Node", "NodeChangeEvent", "NodeChangeListener", "NodeList", "NonReadableChannelException", "NonWritableChannelException", "NoninvertibleTransformException", "NotActiveException", "NotBoundException", "NotCompliantMBeanException", "NotContextException", "NotEmpty", "NotEmptyHelper", "NotEmptyHolder", "NotFound", "NotFoundHelper", "NotFoundHolder", "NotFoundReason", "NotFoundReasonHelper", "NotFoundReasonHolder", "NotOwnerException", "NotSerializableException", "NotYetBoundException", "NotYetConnectedException", "Notation", "Notification", "NotificationBroadcaster", "NotificationBroadcasterSupport", "NotificationEmitter", "NotificationFilter", "NotificationFilterSupport", "NotificationListener", "NotificationResult", "NullCipher", "NullPointerException", "Number", "NumberFormat", "NumberFormat.Field", "NumberFormatException", "NumberFormatter", "NumberOfDocuments", "NumberOfInterveningJobs", "NumberUp", "NumberUpSupported", "NumericShaper", "OAEPParameterSpec", "OBJECT_NOT_EXIST", "OBJ_ADAPTER", "OMGVMCID", "ORB", "ORB", "ORBIdHelper", "ORBInitInfo", "ORBInitInfoOperations", "ORBInitializer", "ORBInitializerOperations", "ObjID", "Object", "Object", "ObjectAlreadyActive", "ObjectAlreadyActiveHelper", "ObjectChangeListener", "ObjectFactory", "ObjectFactoryBuilder", "ObjectHelper", "ObjectHolder", "ObjectIdHelper", "ObjectIdHelper", "ObjectImpl", "ObjectImpl", "ObjectInput", "ObjectInputStream", "ObjectInputStream.GetField", "ObjectInputValidation", "ObjectInstance", "ObjectName", "ObjectNotActive", "ObjectNotActiveHelper", "ObjectOutput", "ObjectOutputStream", "ObjectOutputStream.PutField", "ObjectReferenceFactory", "ObjectReferenceFactoryHelper", "ObjectReferenceFactoryHolder", "ObjectReferenceTemplate", "ObjectReferenceTemplateHelper", "ObjectReferenceTemplateHolder", "ObjectReferenceTemplateSeqHelper", "ObjectReferenceTemplateSeqHolder", "ObjectStreamClass", "ObjectStreamConstants", "ObjectStreamException", "ObjectStreamField", "ObjectView", "Observable", "Observer", "OctetSeqHelper", "OctetSeqHolder", "Oid", "OpenDataException", "OpenMBeanAttributeInfo", "OpenMBeanAttributeInfoSupport", "OpenMBeanConstructorInfo", "OpenMBeanConstructorInfoSupport", "OpenMBeanInfo", "OpenMBeanInfoSupport", "OpenMBeanOperationInfo", "OpenMBeanOperationInfoSupport", "OpenMBeanParameterInfo", "OpenMBeanParameterInfoSupport", "OpenType", "OpenType", "OperatingSystemMBean", "Operation", "OperationNotSupportedException", "OperationsException", "Option", "OptionPaneUI", "OptionalDataException", "OrientationRequested", "OutOfMemoryError", "OutputDeviceAssigned", "OutputKeys", "OutputStream", "OutputStream", "OutputStream", "OutputStreamWriter", "OverlappingFileLockException", "OverlayLayout", "Overrides", "Owner", "PBEKey", "PBEKeySpec", "PBEParameterSpec", "PDLOverrideSupported", "PERSIST_STORE", "PKCS8EncodedKeySpec", "PKIXBuilderParameters", "PKIXCertPathBuilderResult", "PKIXCertPathChecker", "PKIXCertPathValidatorResult", "PKIXParameters", "POA", "POAHelper", "POAManager", "POAManagerOperations", "POAOperations", "PRIVATE_MEMBER", "PSSParameterSpec", "PSource", "PSource.PSpecified", "PUBLIC_MEMBER", "Pack200", "Package", "PackedColorModel", "PageAttributes", "PageFormat", "PageRanges", "Pageable", "PagedResultsControl", "PagedResultsResponseControl", "PagesPerMinute", "PagesPerMinuteColor", "Paint", "PaintContext", "PaintEvent", "Panel", "PanelUI", "Paper", "ParagraphView", "ParagraphView", "Parameter", "ParameterBlock", "ParameterDescriptor", "ParameterMetaData", "ParameterMode", "ParameterModeHelper", "ParameterModeHolder", "ParameterizedType", "ParseException", "ParsePosition", "Parser", "Parser", "ParserAdapter", "ParserConfigurationException", "ParserDelegator", "ParserFactory", "PartialResultException", "PasswordAuthentication", "PasswordCallback", "PasswordView", "Patch", "PathIterator", "Pattern", "PatternSyntaxException", "Permission", "Permission", "PermissionCollection", "Permissions", "PersistenceDelegate", "PersistentMBean", "PhantomReference", "Pipe", "Pipe.SinkChannel", "Pipe.SourceChannel", "PipedInputStream", "PipedOutputStream", "PipedReader", "PipedWriter", "PixelGrabber", "PixelInterleavedSampleModel", "PlainDocument", "PlainView", "Point", "Point2D", "Point2D.Double", "Point2D.Float", "PointerInfo", "Policy", "Policy", "Policy", "PolicyError", "PolicyErrorCodeHelper", "PolicyErrorHelper", "PolicyErrorHolder", "PolicyFactory", "PolicyFactoryOperations", "PolicyHelper", "PolicyHolder", "PolicyListHelper", "PolicyListHolder", "PolicyNode", "PolicyOperations", "PolicyQualifierInfo", "PolicyTypeHelper", "Polygon", "PooledConnection", "Popup", "PopupFactory", "PopupMenu", "PopupMenuEvent", "PopupMenuListener", "PopupMenuUI", "Port", "Port.Info", "PortUnreachableException", "PortableRemoteObject", "PortableRemoteObjectDelegate", "Position", "Position.Bias", "Predicate", "PreferenceChangeEvent", "PreferenceChangeListener", "Preferences", "PreferencesFactory", "PreparedStatement", "PresentationDirection", "Principal", "Principal", "PrincipalHolder", "PrintEvent", "PrintException", "PrintGraphics", "PrintJob", "PrintJobAdapter", "PrintJobAttribute", "PrintJobAttributeEvent", "PrintJobAttributeListener", "PrintJobAttributeSet", "PrintJobEvent", "PrintJobListener", "PrintQuality", "PrintRequestAttribute", "PrintRequestAttributeSet", "PrintService", "PrintServiceAttribute", "PrintServiceAttributeEvent", "PrintServiceAttributeListener", "PrintServiceAttributeSet", "PrintServiceLookup", "PrintStream", "PrintWriter", "Printable", "PrinterAbortException", "PrinterException", "PrinterGraphics", "PrinterIOException", "PrinterInfo", "PrinterIsAcceptingJobs", "PrinterJob", "PrinterLocation", "PrinterMakeAndModel", "PrinterMessageFromOperator", "PrinterMoreInfo", "PrinterMoreInfoManufacturer", "PrinterName", "PrinterResolution", "PrinterState", "PrinterStateReason", "PrinterStateReasons", "PrinterURI", "PriorityBlockingQueue", "PriorityQueue", "PrivateClassLoader", "PrivateCredentialPermission", "PrivateKey", "PrivateMLet", "PrivilegedAction", "PrivilegedActionException", "PrivilegedExceptionAction", "PrivilegedFutureTask", "Process", "ProcessBuilder", "ProcessingInstruction", "ProfileDataException", "ProfileIdHelper", "ProgressBarUI", "ProgressMonitor", "ProgressMonitorInputStream", "Properties", "PropertyChangeEvent", "PropertyChangeListener", "PropertyChangeListenerProxy", "PropertyChangeSupport", "PropertyDescriptor", "PropertyEditor", "PropertyEditorManager", "PropertyEditorSupport", "PropertyPermission", "PropertyResourceBundle", "PropertyVetoException", "ProtectionDomain", "ProtocolException", "Provider", "Provider.Service", "ProviderException", "Proxy", "Proxy", "Proxy.Type", "ProxySelector", "PublicKey", "PushbackInputStream", "PushbackReader", "QName", "QuadCurve2D", "QuadCurve2D.Double", "QuadCurve2D.Float", "Query", "QueryEval", "QueryExp", "Queue", "QueuedJobCount", "RC2ParameterSpec", "RC5ParameterSpec", "REQUEST_PROCESSING_POLICY_ID", "RGBImageFilter", "RMIClassLoader", "RMIClassLoaderSpi", "RMIClientSocketFactory", "RMIConnection", "RMIConnectionImpl", "RMIConnector", "RMIConnectorServer", "RMICustomMaxStreamFormat", "RMIFailureHandler", "RMIIIOPServerImpl", "RMIJRMPServerImpl", "RMISecurityException", "RMISecurityManager", "RMIServer", "RMIServerImpl", "RMIServerSocketFactory", "RMISocketFactory", "RSAKey", "RSAKeyGenParameterSpec", "RSAMultiPrimePrivateCrtKey", "RSAMultiPrimePrivateCrtKeySpec", "RSAOtherPrimeInfo", "RSAPrivateCrtKey", "RSAPrivateCrtKeySpec", "RSAPrivateKey", "RSAPrivateKeySpec", "RSAPublicKey", "RSAPublicKeySpec", "RTFEditorKit", "Random", "RandomAccess", "RandomAccessFile", "Raster", "RasterFormatException", "RasterOp", "Rdn", "ReadOnlyBufferException", "ReadWriteLock", "Readable", "ReadableByteChannel", "Reader", "RealmCallback", "RealmChoiceCallback", "Receiver", "Rectangle", "Rectangle2D", "Rectangle2D.Double", "Rectangle2D.Float", "RectangularShape", "ReentrantLock", "ReentrantLock.ConditionObject", "ReentrantReadWriteLock", "ReentrantReadWriteLock.WriterConditionObject", "Ref", "RefAddr", "Reference", "Reference", "ReferenceQueue", "ReferenceUriSchemesSupported", "Referenceable", "ReferralException", "ReflectPermission", "ReflectionException", "RefreshFailedException", "Refreshable", "Region", "RegisterableService", "Registry", "RegistryHandler", "RejectedExecutionException", "RejectedExecutionHandler", "Relation", "RelationException", "RelationNotFoundException", "RelationNotification", "RelationService", "RelationServiceMBean", "RelationServiceNotRegisteredException", "RelationSupport", "RelationSupportMBean", "RelationType", "RelationTypeNotFoundException", "RelationTypeSupport", "RemarshalException", "Remote", "RemoteCall", "RemoteException", "RemoteObject", "RemoteObjectInvocationHandler", "RemoteRef", "RemoteServer", "RemoteStub", "RenderContext", "RenderableImage", "RenderableImageOp", "RenderableImageProducer", "RenderedImage", "RenderedImageFactory", "Renderer", "RenderingHints", "RenderingHints.Key", "RepaintManager", "ReplicateScaleFilter", "RepositoryIdHelper", "Request", "RequestInfo", "RequestInfoOperations", "RequestProcessingPolicy", "RequestProcessingPolicyOperations", "RequestProcessingPolicyValue", "RequestingUserName", "RequiredModelMBean", "RescaleOp", "ResolutionSyntax", "ResolveResult", "Resolver", "ResourceBundle", "ResponseCache", "ResponseHandler", "Result", "ResultSet", "ResultSetMetaData", "Retention", "RetentionPolicy", "ReverbType", "Robot", "Role", "RoleInfo", "RoleInfoNotFoundException", "RoleList", "RoleNotFoundException", "RoleResult", "RoleStatus", "RoleUnresolved", "RoleUnresolvedList", "RootPaneContainer", "RootPaneUI", "RoundRectangle2D", "RoundRectangle2D.Double", "RoundRectangle2D.Float", "RoundingMode", "RowMapper", "RowSet", "RowSetEvent", "RowSetInternal", "RowSetListener", "RowSetMetaData", "RowSetMetaDataImpl", "RowSetReader", "RowSetWarning", "RowSetWriter", "RuleBasedCollator", "RunTime", "RunTimeOperations", "Runnable", "Runtime", "RuntimeErrorException", "RuntimeException", "RuntimeMBean", "RuntimeMBeanException", "RuntimeOperationsException", "RuntimePermission", "SAXException", "SAXNotRecognizedException", "SAXNotSupportedException", "SAXParseException", "SAXParser", "SAXParserFactory", "SAXResult", "SAXSource", "SAXTransformerFactory", "SERVANT_RETENTION_POLICY_ID", "SQLData", "SQLException", "SQLInput", "SQLInputImpl", "SQLOutput", "SQLOutputImpl", "SQLPermission", "SQLWarning", "SSLContext", "SSLContextSpi", "SSLEngine", "SSLEngineResult", "SSLEngineResult.HandshakeStatus", "SSLEngineResult.Status", "SSLException", "SSLHandshakeException", "SSLKeyException", "SSLPeerUnverifiedException", "SSLPermission", "SSLProtocolException", "SSLServerSocket", "SSLServerSocketFactory", "SSLSession", "SSLSessionBindingEvent", "SSLSessionBindingListener", "SSLSessionContext", "SSLSocket", "SSLSocketFactory", "SUCCESSFUL", "SYNC_WITH_TRANSPORT", "SYSTEM_EXCEPTION", "SampleModel", "Sasl", "SaslClient", "SaslClientFactory", "SaslException", "SaslServer", "SaslServerFactory", "Savepoint", "Scanner", "ScatteringByteChannel", "ScheduledCancellable", "ScheduledExecutor", "ScheduledFuture", "Schema", "SchemaFactory", "SchemaFactoryFinder", "SchemaFactoryLoader", "SchemaViolationException", "ScrollBarUI", "ScrollPane", "ScrollPaneAdjustable", "ScrollPaneConstants", "ScrollPaneLayout", "ScrollPaneLayout.UIResource", "ScrollPaneUI", "Scrollable", "Scrollbar", "SealedObject", "SearchControls", "SearchResult", "SecretKey", "SecretKeyFactory", "SecretKeyFactorySpi", "SecretKeySpec", "SecureCacheResponse", "SecureClassLoader", "SecureProcessing", "SecureRandom", "SecureRandomSpi", "Security", "SecurityException", "SecurityManager", "SecurityPermission", "Segment", "SelectableChannel", "SelectionKey", "Selector", "SelectorProvider", "Semaphore", "SeparatorUI", "Sequence", "SequenceInputStream", "Sequencer", "Sequencer.SyncMode", "SerialArray", "SerialBlob", "SerialClob", "SerialDatalink", "SerialException", "SerialJavaObject", "SerialRef", "SerialStruct", "Serializable", "SerializablePermission", "Servant", "ServantActivator", "ServantActivatorHelper", "ServantActivatorOperations", "ServantActivatorPOA", "ServantAlreadyActive", "ServantAlreadyActiveHelper", "ServantLocator", "ServantLocatorHelper", "ServantLocatorOperations", "ServantLocatorPOA", "ServantManager", "ServantManagerOperations", "ServantNotActive", "ServantNotActiveHelper", "ServantObject", "ServantRetentionPolicy", "ServantRetentionPolicyOperations", "ServantRetentionPolicyValue", "ServerCloneException", "ServerError", "ServerException", "ServerIdHelper", "ServerNotActiveException", "ServerRef", "ServerRequest", "ServerRequestInfo", "ServerRequestInfoOperations", "ServerRequestInterceptor", "ServerRequestInterceptorOperations", "ServerRuntimeException", "ServerSocket", "ServerSocketChannel", "ServerSocketFactory", "ServiceContext", "ServiceContextHelper", "ServiceContextHolder", "ServiceContextListHelper", "ServiceContextListHolder", "ServiceDetail", "ServiceDetailHelper", "ServiceIdHelper", "ServiceInformation", "ServiceInformationHelper", "ServiceInformationHolder", "ServiceNotFoundException", "ServicePermission", "ServiceRegistry", "ServiceRegistry.Filter", "ServiceUI", "ServiceUIFactory", "ServiceUnavailableException", "Set", "SetOfIntegerSyntax", "SetOverrideType", "SetOverrideTypeHelper", "Severity", "Shape", "ShapeGraphicAttribute", "SheetCollate", "Short", "ShortBuffer", "ShortBufferException", "ShortHolder", "ShortLookupTable", "ShortMessage", "ShortSeqHelper", "ShortSeqHolder", "Sides", "Signature", "SignatureException", "SignatureSpi", "SignedObject", "Signer", "SimpleAttributeSet", "SimpleBeanInfo", "SimpleDateFormat", "SimpleDoc", "SimpleFormatter", "SimpleTimeZone", "SimpleType", "SinglePixelPackedSampleModel", "SingleSelectionModel", "Size2DSyntax", "SizeLimitExceededException", "SizeRequirements", "SizeSequence", "Skeleton", "SkeletonMismatchException", "SkeletonNotFoundException", "SliderUI", "Socket", "SocketAddress", "SocketChannel", "SocketException", "SocketFactory", "SocketHandler", "SocketImpl", "SocketImplFactory", "SocketOptions", "SocketPermission", "SocketSecurityException", "SocketTimeoutException", "SoftBevelBorder", "SoftReference", "SortControl", "SortKey", "SortResponseControl", "SortedMap", "SortedSet", "SortingFocusTraversalPolicy", "Soundbank", "SoundbankReader", "SoundbankResource", "Source", "SourceDataLine", "SourceLocator", "SpinnerDateModel", "SpinnerListModel", "SpinnerModel", "SpinnerNumberModel", "SpinnerUI", "SplitPaneUI", "Spring", "SpringLayout", "SpringLayout.Constraints", "Stack", "StackOverflowError", "StackTraceElement", "StandardMBean", "StartTlsRequest", "StartTlsResponse", "State", "StateEdit", "StateEditable", "StateFactory", "Statement", "Statement", "StreamCorruptedException", "StreamHandler", "StreamPrintService", "StreamPrintServiceFactory", "StreamResult", "StreamSource", "StreamTokenizer", "Streamable", "StreamableValue", "StrictMath", "String", "StringBuffer", "StringBufferInputStream", "StringBuilder", "StringCharacterIterator", "StringContent", "StringHolder", "StringIndexOutOfBoundsException", "StringMonitor", "StringMonitorMBean", "StringNameHelper", "StringReader", "StringRefAddr", "StringSelection", "StringSeqHelper", "StringSeqHolder", "StringTokenizer", "StringValueExp", "StringValueHelper", "StringWriter", "Stroke", "Struct", "StructMember", "StructMemberHelper", "Stub", "StubDelegate", "StubNotFoundException", "Style", "StyleConstants", "StyleContext", "StyleSheet", "StyleSheet.BoxPainter", "StyleSheet.ListPainter", "StyledDocument", "StyledEditorKit", "Subject", "SubjectDelegationPermission", "SubjectDomainCombiner", "SupportedValuesAttribute", "SwingConstants", "SwingPropertyChangeSupport", "SwingUtilities", "SyncFactory", "SyncFactoryException", "SyncFailedException", "SyncProvider", "SyncProviderException", "SyncResolver", "SyncScopeHelper", "SynchronousQueue", "SynthConstants", "SynthContext", "SynthGraphicsUtils", "SynthLookAndFeel", "SynthPainter", "SynthStyle", "SynthStyleFactory", "Synthesizer", "SysexMessage", "System", "SystemColor", "SystemException", "SystemFlavorMap", "TAG_ALTERNATE_IIOP_ADDRESS", "TAG_CODE_SETS", "TAG_INTERNET_IOP", "TAG_JAVA_CODEBASE", "TAG_MULTIPLE_COMPONENTS", "TAG_ORB_TYPE", "TAG_POLICIES", "TAG_RMI_CUSTOM_MAX_STREAM_FORMAT", "TCKind", "THREAD_POLICY_ID", "TRANSACTION_REQUIRED", "TRANSACTION_ROLLEDBACK", "TRANSIENT", "TRANSPORT_RETRY", "TabExpander", "TabSet", "TabStop", "TabableView", "TabbedPaneUI", "TableCellEditor", "TableCellRenderer", "TableColumn", "TableColumnModel", "TableColumnModelEvent", "TableColumnModelListener", "TableHeaderUI", "TableModel", "TableModelEvent", "TableModelListener", "TableUI", "TableView", "TabularData", "TabularDataSupport", "TabularType", "TagElement", "TaggedComponent", "TaggedComponentHelper", "TaggedComponentHolder", "TaggedProfile", "TaggedProfileHelper", "TaggedProfileHolder", "Target", "TargetDataLine", "TargetedNotification", "Templates", "TemplatesHandler", "Text", "TextAction", "TextArea", "TextAttribute", "TextComponent", "TextEvent", "TextField", "TextHitInfo", "TextInputCallback", "TextLayout", "TextLayout.CaretPolicy", "TextListener", "TextMeasurer", "TextOutputCallback", "TextSyntax", "TextUI", "TexturePaint", "Thread", "Thread.UncaughtExceptionHandler", "ThreadDeath", "ThreadFactory", "ThreadGroup", "ThreadInfo", "ThreadLocal", "ThreadMBean", "ThreadPolicy", "ThreadPolicyOperations", "ThreadPolicyValue", "ThreadPoolExecutor", "ThreadPoolExecutor.AbortPolicy", "ThreadPoolExecutor.CallerRunsPolicy", "ThreadPoolExecutor.DiscardOldestPolicy", "ThreadPoolExecutor.DiscardPolicy", "ThreadState", "Throwable", "Tie", "TileObserver", "Time", "TimeLimitExceededException", "TimeUnit", "TimeZone", "TimeoutException", "Timer", "Timer", "Timer", "TimerAlarmClockNotification", "TimerMBean", "TimerNotification", "TimerTask", "Timestamp", "Timestamp", "TitledBorder", "TooManyListenersException", "ToolBarUI", "ToolTipManager", "ToolTipUI", "Toolkit", "Track", "TransactionRequiredException", "TransactionRolledbackException", "TransactionService", "TransactionalWriter", "TransferHandler", "Transferable", "TransformAttribute", "Transformer", "TransformerConfigurationException", "TransformerException", "TransformerFactory", "TransformerFactoryConfigurationError", "TransformerHandler", "Transmitter", "Transparency", "TreeCellEditor", "TreeCellRenderer", "TreeExpansionEvent", "TreeExpansionListener", "TreeMap", "TreeModel", "TreeModelEvent", "TreeModelListener", "TreeNode", "TreePath", "TreeSelectionEvent", "TreeSelectionListener", "TreeSelectionModel", "TreeSet", "TreeUI", "TreeWillExpandListener", "TrustAnchor", "TrustManager", "TrustManagerFactory", "TrustManagerFactorySpi", "Type", "TypeCode", "TypeCodeHolder", "TypeInfo", "TypeInfoProvider", "TypeMismatch", "TypeMismatch", "TypeMismatch", "TypeMismatchHelper", "TypeMismatchHelper", "TypeNotPresentException", "TypeVariable", "Types", "UID", "UIDefaults", "UIDefaults.ActiveValue", "UIDefaults.LazyInputMap", "UIDefaults.LazyValue", "UIDefaults.ProxyLazyValue", "UIManager", "UIManager.LookAndFeelInfo", "UIResource", "ULongLongSeqHelper", "ULongLongSeqHolder", "ULongSeqHelper", "ULongSeqHolder", "UNKNOWN", "UNKNOWN", "UNSUPPORTED_POLICY", "UNSUPPORTED_POLICY_VALUE", "URI", "URIException", "URIResolver", "URISyntax", "URISyntaxException", "URL", "URLClassLoader", "URLConnection", "URLDecoder", "URLEncoder", "URLStreamHandler", "URLStreamHandlerFactory", "URLStringHelper", "USER_EXCEPTION", "UShortSeqHelper", "UShortSeqHolder", "UTFDataFormatException", "UUID", "UndeclaredThrowableException", "UndoManager", "UndoableEdit", "UndoableEditEvent", "UndoableEditListener", "UndoableEditSupport", "UnexpectedException", "UnicastRemoteObject", "UnionMember", "UnionMemberHelper", "UnknownEncoding", "UnknownEncodingHelper", "UnknownError", "UnknownException", "UnknownFormatConversionException", "UnknownFormatFlagsException", "UnknownGroupException", "UnknownHostException", "UnknownHostException", "UnknownObjectException", "UnknownServiceException", "UnknownUserException", "UnknownUserExceptionHelper", "UnknownUserExceptionHolder", "UnmappableCharacterException", "UnmarshalException", "UnmodifiableSetException", "UnrecoverableEntryException", "UnrecoverableKeyException", "Unreferenced", "UnresolvedAddressException", "UnresolvedPermission", "UnsatisfiedLinkError", "UnsolicitedNotification", "UnsolicitedNotificationEvent", "UnsolicitedNotificationListener", "UnsupportedAddressTypeException", "UnsupportedAudioFileException", "UnsupportedCallbackException", "UnsupportedCharsetException", "UnsupportedClassVersionError", "UnsupportedEncodingException", "UnsupportedFlavorException", "UnsupportedLookAndFeelException", "UnsupportedOperationException", "UserDataHandler", "UserException", "Util", "UtilDelegate", "Utilities", "VMID", "VM_ABSTRACT", "VM_CUSTOM", "VM_NONE", "VM_TRUNCATABLE", "Validator", "ValidatorHandler", "ValueBase", "ValueBaseHelper", "ValueBaseHolder", "ValueExp", "ValueFactory", "ValueHandler", "ValueHandlerMultiFormat", "ValueInputStream", "ValueMember", "ValueMemberHelper", "ValueOutputStream", "VariableHeightLayoutCache", "Vector", "VerifyError", "Version", "VersionImpl", "VersionSpecHelper", "VetoableChangeListener", "VetoableChangeListenerProxy", "VetoableChangeSupport", "View", "ViewFactory", "ViewportLayout", "ViewportUI", "VirtualMachineError", "Visibility", "VisibilityHelper", "VoiceStatus", "Void", "VolatileImage", "WCharSeqHelper", "WCharSeqHolder", "WStringSeqHelper", "WStringSeqHolder", "WStringValueHelper", "WeakHashMap", "WeakReference", "WebRowSet", "WildcardType", "Window", "WindowAdapter", "WindowConstants", "WindowEvent", "WindowFocusListener", "WindowListener", "WindowStateListener", "WrappedPlainView", "WritableByteChannel", "WritableRaster", "WritableRenderedImage", "WriteAbortedException", "Writer", "WrongAdapter", "WrongAdapterHelper", "WrongPolicy", "WrongPolicyHelper", "WrongTransaction", "WrongTransactionHelper", "WrongTransactionHolder", "X500Principal", "X500PrivateCredential", "X509CRL", "X509CRLEntry", "X509CRLSelector", "X509CertSelector", "X509Certificate", "X509Certificate", "X509EncodedKeySpec", "X509Extension", "X509KeyManager", "X509TrustManager", "XAConnection", "XADataSource", "XAException", "XAResource", "XMLConstants", "XMLDecoder", "XMLEncoder", "XMLFilter", "XMLFilterImpl", "XMLFormatter", "XMLGregorianCalendar", "XMLParseException", "XMLReader", "XMLReaderAdapter", "XMLReaderFactory", "XMLUtils", "XPath", "XPathConstants", "XPathException", "XPathExpression", "XPathExpressionException", "XPathFactory", "XPathFactoryConfigurationException", "XPathFunction", "XPathFunctionException", "XPathFunctionResolver", "XPathVariableResolver", "Xid", "XmlReader", "XmlWriter", "ZipEntry", "ZipException", "ZipFile", "ZipInputStream", "ZipOutputStream", "ZoneView" } } ) end end --The Plugins array assigns code chunks to themes or language definitions. --The chunks are interpreted after the theme or lang file were parsed, --so you can refer to elements of these files Plugins={ { Type="lang", Chunk=syntaxUpdate }, }
gpl-3.0
mercury233/ygopro-scripts
c80230510.lua
2
2172
--埋葬されし生け贄 function c80230510.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c80230510.target) e1:SetOperation(c80230510.activate) c:RegisterEffect(e1) end function c80230510.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFlagEffect(tp,80230510)==0 end end function c80230510.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(80230510,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetTargetRange(LOCATION_HAND,0) e1:SetCondition(c80230510.otcon) e1:SetTarget(c80230510.ottg) e1:SetOperation(c80230510.otop) e1:SetCountLimit(1) e1:SetValue(SUMMON_TYPE_ADVANCE) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_SET_PROC) Duel.RegisterEffect(e2,tp) Duel.RegisterFlagEffect(tp,80230510,RESET_PHASE+PHASE_END,0,1) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e3:SetReset(RESET_PHASE+PHASE_END) e3:SetTargetRange(1,0) Duel.RegisterEffect(e3,tp) end function c80230510.rmfilter(c) return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() end function c80230510.otcon(e,c,minc) if c==nil then return true end local tp=c:GetControler() return minc<=2 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c80230510.rmfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(c80230510.rmfilter,tp,0,LOCATION_GRAVE,1,nil) end function c80230510.ottg(e,c) local mi,ma=c:GetTributeRequirement() return mi<=2 and ma>=2 end function c80230510.otop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g1=Duel.SelectMatchingCard(tp,c80230510.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g2=Duel.SelectMatchingCard(tp,c80230510.rmfilter,tp,0,LOCATION_GRAVE,1,1,nil) g1:Merge(g2) Duel.Remove(g1,POS_FACEUP,REASON_COST) Duel.ResetFlagEffect(tp,80230510) c:SetMaterial(nil) end
gpl-2.0
mercury233/ygopro-scripts
c4068622.lua
2
4126
--BF-極光のアウロラ function c4068622.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c4068622.spcon) e1:SetTarget(c4068622.sptg) e1:SetOperation(c4068622.spop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(4068622,0)) e2:SetCategory(CATEGORY_REMOVE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetTarget(c4068622.target) e2:SetOperation(c4068622.operation) c:RegisterEffect(e2) --special summon limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetCode(EFFECT_SPSUMMON_CONDITION) e3:SetValue(aux.FALSE) c:RegisterEffect(e3) end function c4068622.spfilter(c) return c:IsFaceup() and c:IsAbleToRemoveAsCost() end function c4068622.spfilter1(c) return c:IsSetCard(0x33) and c:IsType(TYPE_TUNER) end function c4068622.spfilter2(c) return not c:IsType(TYPE_TUNER) end function c4068622.fselect(g,tp) return aux.mzctcheck(g,tp) and aux.gffcheck(g,c4068622.spfilter1,nil,c4068622.spfilter2,nil) end function c4068622.spcon(e,c) if c==nil then return true end local tp=c:GetControler() local g=Duel.GetMatchingGroup(c4068622.spfilter,tp,LOCATION_MZONE,0,nil) return g:CheckSubGroup(c4068622.fselect,2,2,tp) end function c4068622.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c) local g=Duel.GetMatchingGroup(c4068622.spfilter,tp,LOCATION_MZONE,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local sg=g:SelectSubGroup(tp,c4068622.fselect,true,2,2,tp) if sg then sg:KeepAlive() e:SetLabelObject(sg) return true else return false end end function c4068622.spop(e,tp,eg,ep,ev,re,r,rp,c) local g=e:GetLabelObject() Duel.Remove(g,POS_FACEUP,REASON_COST) g:DeleteGroup() end function c4068622.filter(c) return c:IsSetCard(0x33) and c:IsAbleToRemove() end function c4068622.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c4068622.filter,tp,LOCATION_EXTRA,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,tp,LOCATION_EXTRA) end function c4068622.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c4068622.filter,tp,LOCATION_EXTRA,0,1,1,nil) local tc=g:GetFirst() local c=e:GetHandler() if tc and c:IsFaceup() and c:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0 then --copy name, base atk local code=tc:GetOriginalCode() local ba=tc:GetBaseAttack() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetValue(code) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetLabelObject(e1) e2:SetCode(EFFECT_SET_BASE_ATTACK_FINAL) e2:SetValue(ba) c:RegisterEffect(e2) --copy effect local cid=c:CopyEffect(code,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,1) local e3=Effect.CreateEffect(c) e3:SetDescription(1162) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCountLimit(1) e3:SetRange(LOCATION_MZONE) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetLabel(cid) e3:SetLabelObject(e2) e3:SetOperation(c4068622.rstop) c:RegisterEffect(e3) end end function c4068622.rstop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local cid=e:GetLabel() c:ResetEffect(cid,RESET_COPY) c:ResetEffect(RESET_DISABLE,RESET_EVENT) local e2=e:GetLabelObject() local e1=e2:GetLabelObject() e1:Reset() e2:Reset() Duel.HintSelection(Group.FromCards(c)) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) end
gpl-2.0
mercury233/ygopro-scripts
c48179391.lua
2
2475
--オレイカルコスの結界 function c48179391.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCountLimit(1,48179391+EFFECT_COUNT_CODE_DUEL+EFFECT_COUNT_CODE_OATH) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c48179391.acttg) e1:SetOperation(c48179391.actop) c:RegisterEffect(e1) --spsummon limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_FZONE) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(1,0) e2:SetTarget(c48179391.sumlimit) c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_FZONE) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetValue(500) c:RegisterEffect(e3) -- local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetRange(LOCATION_FZONE) e4:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e4:SetCountLimit(1) e4:SetValue(c48179391.valcon) c:RegisterEffect(e4) --atk limit local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e5:SetRange(LOCATION_FZONE) e5:SetTargetRange(0,LOCATION_MZONE) e5:SetCondition(c48179391.atkcon) e5:SetValue(c48179391.atlimit) c:RegisterEffect(e5) end function c48179391.desfilter(c) return c:IsSummonType(SUMMON_TYPE_SPECIAL) end function c48179391.acttg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local g=Duel.GetMatchingGroup(c48179391.desfilter,tp,LOCATION_MZONE,0,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c48179391.actop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c48179391.desfilter,tp,LOCATION_MZONE,0,nil) if g:GetCount()>0 then Duel.Destroy(g,REASON_EFFECT) end end function c48179391.sumlimit(e,c,sump,sumtype,sumpos,targetp) return c:IsLocation(LOCATION_EXTRA) end function c48179391.valcon(e,re,r,rp) return bit.band(r,REASON_EFFECT)~=0 end function c48179391.atkcon(e) return Duel.IsExistingMatchingCard(Card.IsPosition,e:GetHandlerPlayer(),LOCATION_MZONE,0,2,nil,POS_FACEUP_ATTACK) end function c48179391.atkfilter(c,atk) return c:IsFaceup() and c:GetAttack()<atk end function c48179391.atlimit(e,c) return c:IsFaceup() and not Duel.IsExistingMatchingCard(c48179391.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,c,c:GetAttack()) end
gpl-2.0
AleppoTeam/Aleppo
plugins/lock_media.lua
11
1481
--[[ # #ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ #:(( # For More Information ....! # Developer : Aziz < @TH3_GHOST > # our channel: @DevPointTeam # Version: 1.1 #:)) #ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ # ]] local function DevPoint(msg, matches) if is_momod(msg) then return end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings'] then if data[tostring(msg.to.id)]['settings']['media'] then lock_media = data[tostring(msg.to.id)]['settings']['media'] end end end local chat = get_receiver(msg) local user = "user#id"..msg.from.id if lock_media == "yes" then delete_msg(msg.id, ok_cb, true) send_large_msg(get_receiver(msg), 'عزيزي " '..msg.from.first_name..' "\nممنوع مشاركة " الصور - الروابط - الاعلانات - المواقع " هنا التزم بقوانين المجموعة 👮\n#Username : @'..msg.from.username) end end return { patterns = { "%[(photo)%]", "%[(document)%]", "%[(video)%]", "%[(audio)%]", "%[(gif)%]", "%[(sticker)%]", }, run = DevPoint }
gpl-2.0
mercury233/ygopro-scripts
c55285840.lua
2
3807
--クロノダイバー・リダン function c55285840.initial_effect(c) c:EnableReviveLimit() aux.AddXyzProcedure(c,nil,4,2) --attach local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(55285840,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(c55285840.mattg) e1:SetOperation(c55285840.matop) c:RegisterEffect(e1) --activate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(55285840,1)) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e2:SetCountLimit(1,55285840) e2:SetTarget(c55285840.target) e2:SetOperation(c55285840.operation) c:RegisterEffect(e2) end function c55285840.mattg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsType(TYPE_XYZ) and Duel.GetFieldGroupCount(1-tp,LOCATION_DECK,0)>0 end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) end function c55285840.matop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=Duel.GetDecktopGroup(1-tp,1) if c:IsRelateToEffect(e) and g:GetCount()==1 then Duel.DisableShuffleCheck() Duel.Overlay(c,g) end end function c55285840.tgfilter(c) return c:IsFaceup() and c:IsAbleToDeck() end function c55285840.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local c=e:GetHandler() if not c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) then return false end local g=c:GetOverlayGroup() if g:IsExists(Card.IsType,1,nil,TYPE_MONSTER) and c:IsAbleToRemove() then return true end if g:IsExists(Card.IsType,1,nil,TYPE_SPELL) and Duel.IsPlayerCanDraw(tp,1) then return true end if g:IsExists(Card.IsType,1,nil,TYPE_TRAP) and Duel.IsExistingMatchingCard(c55285840.tgfilter,tp,0,LOCATION_ONFIELD,1,nil) then return true end return false end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) end function c55285840.check(g) return g:FilterCount(Card.IsType,nil,TYPE_MONSTER)<=1 and g:FilterCount(Card.IsType,nil,TYPE_SPELL)<=1 and g:FilterCount(Card.IsType,nil,TYPE_TRAP)<=1 end function c55285840.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or not c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) then return end local g=c:GetOverlayGroup() local tg=Group.CreateGroup() if c:IsAbleToRemove() then tg:Merge(g:Filter(Card.IsType,nil,TYPE_MONSTER)) end if Duel.IsPlayerCanDraw(tp,1) then tg:Merge(g:Filter(Card.IsType,nil,TYPE_SPELL)) end if Duel.IsExistingMatchingCard(c55285840.tgfilter,tp,0,LOCATION_ONFIELD,1,nil) then tg:Merge(g:Filter(Card.IsType,nil,TYPE_TRAP)) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVEXYZ) local sg=tg:SelectSubGroup(tp,c55285840.check,false,1,3) if not sg then return end Duel.SendtoGrave(sg,REASON_EFFECT) Duel.RaiseSingleEvent(c,EVENT_DETACH_MATERIAL,e,0,0,0,0) if sg:IsExists(Card.IsType,1,nil,TYPE_MONSTER) then Duel.BreakEffect() Duel.Remove(c,0,REASON_EFFECT+REASON_TEMPORARY) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetLabelObject(c) e1:SetCountLimit(1) e1:SetOperation(c55285840.retop) Duel.RegisterEffect(e1,tp) end if sg:IsExists(Card.IsType,1,nil,TYPE_SPELL) then Duel.BreakEffect() Duel.Draw(tp,1,REASON_EFFECT) end if sg:IsExists(Card.IsType,1,nil,TYPE_TRAP) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local dg=Duel.SelectMatchingCard(tp,c55285840.tgfilter,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SendtoDeck(dg,nil,SEQ_DECKTOP,REASON_EFFECT) end end function c55285840.retop(e,tp,eg,ep,ev,re,r,rp) Duel.ReturnToField(e:GetLabelObject()) end
gpl-2.0
mercury233/ygopro-scripts
c21576077.lua
2
2359
--喰光の竜輝巧 function c21576077.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(21576077,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,21576077) e1:SetTarget(c21576077.target) e1:SetOperation(c21576077.activate) c:RegisterEffect(e1) --atk local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(21576077,1)) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,21576078) e2:SetCondition(aux.exccon) e2:SetCost(aux.bfgcost) e2:SetTarget(c21576077.atktg) e2:SetOperation(c21576077.atkop) c:RegisterEffect(e2) end function c21576077.filter(c) return c:IsSetCard(0x154) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c21576077.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c21576077.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c21576077.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c21576077.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c21576077.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end function c21576077.atkfilter(c) return c:IsFaceup() and c:IsSetCard(0x154) end function c21576077.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c21576077.atkfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c21576077.atkfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c21576077.atkfilter,tp,LOCATION_MZONE,0,1,1,nil) end function c21576077.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(2000) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN) tc:RegisterEffect(e1) end end
gpl-2.0
mercury233/ygopro-scripts
c21200905.lua
4
3141
--アロマセラフィ-ジャスミン function c21200905.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_PLANT),2,2) --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetCondition(c21200905.indcon) e1:SetTarget(c21200905.indtg) e1:SetValue(1) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(21200905,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,21200905) e2:SetCost(c21200905.spcost) e2:SetTarget(c21200905.sptg) e2:SetOperation(c21200905.spop) c:RegisterEffect(e2) --search local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(21200905,1)) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_RECOVER) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCondition(c21200905.thcon) e3:SetTarget(c21200905.thtg) e3:SetOperation(c21200905.thop) c:RegisterEffect(e3) end function c21200905.indcon(e) local tp=e:GetHandlerPlayer() return Duel.GetLP(tp)>Duel.GetLP(1-tp) end function c21200905.indtg(e,c) return e:GetHandler()==c or (c:IsRace(RACE_PLANT) and e:GetHandler():GetLinkedGroup():IsContains(c)) end function c21200905.cfilter(c,g) return g:IsContains(c) end function c21200905.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local lg=e:GetHandler():GetLinkedGroup() if chk==0 then return Duel.CheckReleaseGroup(tp,c21200905.cfilter,1,nil,lg) end local g=Duel.SelectReleaseGroup(tp,c21200905.cfilter,1,1,nil,lg) Duel.Release(g,REASON_COST) end function c21200905.spfilter(c,e,tp) return c:IsRace(RACE_PLANT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function c21200905.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c21200905.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c21200905.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c21200905.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE) end end function c21200905.thcon(e,tp,eg,ep,ev,re,r,rp) return ep==tp end function c21200905.thfilter(c) return c:IsRace(RACE_PLANT) and c:IsAbleToHand() end function c21200905.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c21200905.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c21200905.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
Zenny89/darkstar
scripts/globals/spells/armys_paeon_ii.lua
31
1390
----------------------------------------- -- Spell: Army's Paeon II -- Gradually restores target's HP. ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED); local power = 2; if (sLvl+iLvl > 150) then power = power + 1; end local iBoost = caster:getMod(MOD_PAEON_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); power = power + iBoost; if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end caster:delStatusEffect(EFFECT_MARCATO); local duration = 120; duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end if not (target:addBardSong(caster,EFFECT_PAEON,power,0,duration,caster:getID(), 0, 2)) then spell:setMsg(75); end return EFFECT_PAEON; end;
gpl-3.0
mercury233/ygopro-scripts
c14152693.lua
2
3152
--月光翠鳥 function c14152693.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(14152693,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1,14152693) e1:SetTarget(c14152693.drtg) e1:SetOperation(c14152693.drop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) --special summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(14152693,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_TO_GRAVE) e3:SetCountLimit(1,14152694) e3:SetCondition(c14152693.spcon) e3:SetTarget(c14152693.sptg) e3:SetOperation(c14152693.spop) c:RegisterEffect(e3) end function c14152693.tgfilter(c) return c:IsSetCard(0xdf) and c:IsAbleToGrave() end function c14152693.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingMatchingCard(c14152693.tgfilter,tp,LOCATION_HAND,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c14152693.drop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c14152693.tgfilter,tp,LOCATION_HAND,0,1,1,nil) if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then Duel.Draw(tp,1,REASON_EFFECT) end end function c14152693.spfilter(c,e,tp) return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsLevelBelow(4) and c:IsSetCard(0xdf) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) and not c:IsCode(14152693) end function c14152693.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_EFFECT) end function c14152693.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and c14152693.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c14152693.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c14152693.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c14152693.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) end Duel.SpecialSummonComplete() end
gpl-2.0
mercury233/ygopro-scripts
c73694478.lua
4
3113
--転生の超戦士 function c73694478.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCountLimit(1,73694478+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c73694478.target) e1:SetOperation(c73694478.activate) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_GRAVE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetCondition(c73694478.thcon) e2:SetCost(aux.bfgcost) e2:SetTarget(c73694478.thtg) e2:SetOperation(c73694478.thop) c:RegisterEffect(e2) end function c73694478.filter(c,e,tp,ft) return c:IsFaceup() and c:IsSetCard(0x10cf) and (ft>0 or c:GetSequence()<5) and Duel.IsExistingMatchingCard(c73694478.spfilter,tp,LOCATION_HAND,0,1,nil,c:GetCode(),e,tp) end function c73694478.spfilter(c,code,e,tp) return c:IsSetCard(0x10cf) and not c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end function c73694478.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c73694478.filter(chkc,e,tp,ft) end if chk==0 then return ft>-1 and Duel.IsExistingTarget(c73694478.filter,tp,LOCATION_MZONE,0,1,nil,e,tp,ft) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectTarget(tp,c73694478.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp,ft) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c73694478.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) then return end local code=tc:GetCode() if Duel.SendtoGrave(tc,REASON_EFFECT)==0 or not tc:IsLocation(LOCATION_GRAVE) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c73694478.spfilter,tp,LOCATION_HAND,0,1,1,nil,code,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP) end end function c73694478.thcon(e,tp,eg,ep,ev,re,r,rp) return aux.exccon(e) and Duel.GetTurnPlayer()==tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) end function c73694478.thfilter(c) return c:IsSetCard(0x10cf) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c73694478.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c73694478.thfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c73694478.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c73694478.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c73694478.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c51773900.lua
9
1112
--カーム・マジック function c51773900.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(c51773900.condition) e1:SetOperation(c51773900.operation) c:RegisterEffect(e1) end function c51773900.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_MAIN1 and not Duel.CheckPhaseActivity() end function c51773900.operation(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetCondition(c51773900.sumcon) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,1) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_CANNOT_SUMMON) Duel.RegisterEffect(e2,tp) local e3=e1:Clone() e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON) Duel.RegisterEffect(e3,tp) local e4=e1:Clone() e4:SetCode(EFFECT_CANNOT_MSET) Duel.RegisterEffect(e4,tp) end function c51773900.sumcon(e) local ph=Duel.GetCurrentPhase() return ph>=PHASE_MAIN1 and ph<=PHASE_MAIN2 end
gpl-2.0
Zenny89/darkstar
scripts/zones/Port_San_dOria/npcs/Patolle.lua
36
1790
----------------------------------- -- Area: Port San d'Oria -- NPC: Patolle -- Only sells when San d'Oria controlls Kuzotz Region -- Working 100% ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(KUZOTZ); if (RegionOwner ~= SANDORIA) then player:showText(npc,PATOLLE_CLOSED_DIALOG); else player:showText(npc,PATOLLE_OPEN_DIALOG); stock = {0x0394,855, --Cactuar Needle 0x113c,299, --Thundermelon 0x118b,184} --Watermelon showShop(player,SANDORIA,stock); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c99243014.lua
2
2716
--シンクロ・オーバーテイク function c99243014.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,99243014+EFFECT_COUNT_CODE_OATH) e1:SetCost(c99243014.cost) e1:SetTarget(c99243014.target) e1:SetOperation(c99243014.activate) c:RegisterEffect(e1) Duel.AddCustomActivityCounter(99243014,ACTIVITY_SPSUMMON,c99243014.counterfilter) end function c99243014.counterfilter(c) return not c:IsSummonLocation(LOCATION_EXTRA) or c:IsType(TYPE_SYNCHRO) end function c99243014.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(99243014,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c99243014.splimit) Duel.RegisterEffect(e1,tp) end function c99243014.splimit(e,c) return c:IsLocation(LOCATION_EXTRA) and not c:IsType(TYPE_SYNCHRO) end function c99243014.ffilter(c,e,tp,ft) return c:IsType(TYPE_SYNCHRO) and Duel.IsExistingMatchingCard(c99243014.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,c,e,tp,ft) end function c99243014.spfilter(c,fc,e,tp,ft) return aux.IsMaterialListCode(fc,c:GetCode()) and (c:IsAbleToHand() or ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)) end function c99243014.target(e,tp,eg,ep,ev,re,r,rp,chk) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if chk==0 then return Duel.IsExistingMatchingCard(c99243014.ffilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,ft) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function c99243014.activate(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) local tc=Duel.SelectMatchingCard(tp,c99243014.ffilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,ft):GetFirst() if tc then Duel.ConfirmCards(1-tp,tc) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c99243014.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,tc,e,tp,ft) local cc=g:GetFirst() if cc then if cc:IsAbleToHand() and (not cc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then Duel.SendtoHand(cc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,cc) else Duel.SpecialSummon(cc,0,tp,tp,false,false,POS_FACEUP) end end end end
gpl-2.0
Zenny89/darkstar
scripts/zones/The_Eldieme_Necropolis/TextIDs.lua
7
2300
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6538; -- You cannot obtain the item <item> come back again after sorting your inventory ITEM_OBTAINED = 6542; -- Obtained: <item> GIL_OBTAINED = 6543; -- Obtained <number> gil KEYITEM_OBTAINED = 6545; -- Obtained key item: <keyitem> SOLID_STONE = 7365; -- This door is made of solid stone. -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7384; -- You unlock the chest! CHEST_FAIL = 7385; -- Fails to open the chest. CHEST_TRAP = 7386; -- The chest was trapped! CHEST_WEAK = 7387; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7388; -- The chest was a mimic! CHEST_MOOGLE = 7389; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7390; -- The chest was but an illusion... CHEST_LOCKED = 7391; -- The chest appears to be locked. -- Quests NOTHING_OUT_OF_ORDINARY = 6556; -- There is nothing out of the ordinary here. SENSE_OF_FOREBODING = 6557; -- You are suddenly overcome with a sense of foreboding... NOTHING_HAPPENED = 7325; -- Nothing happened... RETURN_RIBBON_TO_HER = 7338; -- You can hear a voice from somewhere. (...return...ribbon to...her...) THE_BRAZIER_IS_LIT = 7352; -- The brazier is lit. REFUSE_TO_LIGHT = 7353; -- Unexpectedly, therefuses to light. LANTERN_GOES_OUT = 7354; -- For some strange reason, the light of thegoes out... THE_LIGHT_DIMLY = 7355; -- lights dimly. It doesn't look like this will be effective yet.?Prompt? THE_LIGHT_HAS_INTENSIFIED = 7356; -- The light of thehas intensified. THE_LIGHT_IS_FULLY_LIT = 7357; -- is fully lit! SPIRIT_INCENSE_EMITS_PUTRID_ODOR = 7394; -- emits a putrid odor and burns up. Your attempt this time has failed...?Prompt? SARCOPHAGUS_CANNOT_BE_OPENED = 7411; -- It is a stone sarcophagus with the lid sealed tight. It cannot be opened. -- conquest Base CONQUEST_BASE = 0; -- Strange Apparatus DEVICE_NOT_WORKING = 7301; -- The device is not working. SYS_OVERLOAD = 7310; -- arning! Sys...verload! Enterin...fety mode. ID eras...d YOU_LOST_THE = 7315; -- You lost the #.
gpl-3.0
rouing/FHLG-BW
entities/entities/shot_explodingbar/init.lua
1
1863
/* ====================================== EXPLODING CROWBAR ====================================== */ AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') function ENT:SpawnFunction( ply, tr ) if ( !tr.Hit ) then return end local SpawnPos = tr.HitPos + tr.HitNormal * 20 local ent = ents.Create( "bigbomb" ) ent:SetPos( SpawnPos ) ent:Spawn() ent:Activate() return ent end /*--------------------------------------------------------- Name: Initialize ---------------------------------------------------------*/ function ENT:Initialize() self.Entity:SetModel("models/weapons/w_crowbar.mdl") self.Entity:PhysicsInit( SOLID_VPHYSICS ) self.Entity:SetMoveType( MOVETYPE_VPHYSICS ) self.Entity:SetSolid( SOLID_VPHYSICS ) local phys = self.Entity:GetPhysicsObject() if (phys:IsValid()) then phys:Wake() end self.DidHit=false end function ENT:Think() if (IsValid(self.Entity:GetOwner())==false) then self.Entity:Remove() end end function ENT:HitShit() self.Entity:GetPhysicsObject():Wake() self.DidHit = true end function ENT:Explode() util.BlastDamage( self.Entity, self.Entity:GetOwner(), self.Entity:GetPos(), 384, 250 ) local effectdata = EffectData() effectdata:SetStart(self.Entity:GetPos()) effectdata:SetOrigin(self.Entity:GetPos()) effectdata:SetScale(1.5) util.Effect("HelicopterMegaBomb", effectdata) local effectdata2 = EffectData() effectdata2:SetStart(self.Entity:GetPos()) effectdata2:SetOrigin(self.Entity:GetPos()) effectdata2:SetScale(1.5) util.Effect("Explosion", effectdata2) self.Entity:EmitSound(Sound("weapons/explode3.wav")) self.Entity:Remove() end function ENT:Touch() self.DidHit = true end function ENT:PhysicsUpdate() if (self.DidHit == true) then self.Entity:Explode() end end function ENT:PhysicsCollide( data, physobj ) self.DidHit = true end
unlicense
Zenny89/darkstar
scripts/zones/Port_Windurst/npcs/Kunchichi.lua
38
1409
----------------------------------- -- Area: Port Windurst -- NPC: Kunchichi -- Type: Standard NPC -- @pos -115.933 -4.25 109.533 240 ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatWindurst = player:getVar("WildcatWindurst"); if (player:getQuestStatus(WINDURST,LURE_OF_THE_WILDCAT_WINDURST) == QUEST_ACCEPTED and player:getMaskBit(WildcatWindurst,15) == false) then player:startEvent(0x026f); else player:startEvent(0x00e4); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x026f) then player:setMaskBit(player:getVar("WildcatWindurst"),"WildcatWindurst",15,true); end end;
gpl-3.0
BlockMen/Wasteland
mods/wool/init.lua
2
1804
-- minetest/wool/init.lua -- Backwards compatibility with jordach's 16-color wool mod minetest.register_alias("wool:dark_blue", "wool:blue") minetest.register_alias("wool:gold", "wool:yellow") local wool = {} -- This uses a trick: you can first define the recipes using all of the base -- colors, and then some recipes using more specific colors for a few non-base -- colors available. When crafting, the last recipes will be checked first. wool.dyes = { {"white", "White", nil}, {"grey", "Grey", "basecolor_grey"}, {"black", "Black", "basecolor_black"}, {"red", "Red", "basecolor_red"}, {"yellow", "Yellow", "basecolor_yellow"}, {"green", "Green", "basecolor_green"}, {"cyan", "Cyan", "basecolor_cyan"}, {"blue", "Blue", "basecolor_blue"}, {"magenta", "Magenta", "basecolor_magenta"}, {"orange", "Orange", "excolor_orange"}, {"violet", "Violet", "excolor_violet"}, {"brown", "Brown", "unicolor_dark_orange"}, {"pink", "Pink", "unicolor_light_red"}, {"dark_grey", "Dark Grey", "unicolor_darkgrey"}, {"dark_green", "Dark Green", "unicolor_dark_green"}, } for _, row in ipairs(wool.dyes) do local name = row[1] local desc = row[2] local craft_color_group = row[3] -- Node Definition minetest.register_node("wool:"..name, { description = desc.." Wool", tiles = {"wool_"..name..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1}, sounds = default.node_sound_defaults(), stack_max = 40, }) if craft_color_group then -- Crafting from dye and white wool minetest.register_craft({ type = "shapeless", output = 'wool:'..name, recipe = {'group:dye,'..craft_color_group, 'group:wool'}, }) end end
gpl-3.0
mercury233/ygopro-scripts
c95750695.lua
2
2777
--スーペルヴィス function c95750695.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c95750695.target) e1:SetOperation(c95750695.operation) c:RegisterEffect(e1) --duel status local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_DUAL_STATUS) c:RegisterEffect(e2) --Equip limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetValue(c95750695.eqlimit) c:RegisterEffect(e3) --spsummon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(95750695,0)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCode(EVENT_TO_GRAVE) e4:SetCondition(c95750695.spcon) e4:SetTarget(c95750695.sptg) e4:SetOperation(c95750695.spop) c:RegisterEffect(e4) end c95750695.has_text_type=TYPE_DUAL function c95750695.eqlimit(e,c) return c:IsType(TYPE_DUAL) end function c95750695.filter(c) return c:IsFaceup() and c:IsType(TYPE_DUAL) end function c95750695.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c95750695.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c95750695.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c95750695.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c95750695.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,c,tc) end end function c95750695.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c95750695.spfilter(c,e,tp) return c:IsType(TYPE_NORMAL) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c95750695.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c95750695.spfilter(chkc,e,tp) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c95750695.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c95750695.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c11232355.lua
6
2142
--ディストラクター function c11232355.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(11232355,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(c11232355.descost) e1:SetTarget(c11232355.destg) e1:SetOperation(c11232355.desop) c:RegisterEffect(e1) --self destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(11232355,1)) e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCondition(c11232355.sdcon) e2:SetTarget(c11232355.sdtg) e2:SetOperation(c11232355.sdop) c:RegisterEffect(e2) end function c11232355.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,1000) end Duel.PayLPCost(tp,1000) end function c11232355.filter(c) return c:IsFacedown() end function c11232355.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(1-tp) and c11232355.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c11232355.filter,tp,0,LOCATION_SZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c11232355.filter,tp,0,LOCATION_SZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c11232355.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFacedown() and tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end function c11232355.cfilter(c) return c:IsFaceup() and c:IsRace(RACE_PSYCHO) end function c11232355.sdcon(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsExistingMatchingCard(c11232355.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end function c11232355.sdtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) end function c11232355.sdop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then Duel.Destroy(c,REASON_EFFECT) end end
gpl-2.0
valhallaGaming/uno
src_trunk/resources/social-system/s_player_rightclick.lua
1
7451
function retrievePlayerInfo(targetPlayer) local accid = tonumber(getElementData(source, "gameaccountid")) local targetID = tonumber(getElementData(targetPlayer, "gameaccountid")) local result = mysql_query(handler, "SELECT friend FROM friends WHERE id = " .. accid .. " AND friend = " .. targetID .. " LIMIT 1") if result then local friend = false if mysql_num_rows( result ) == 1 then friend = true end mysql_free_result( result ) local result = mysql_query(handler, "SELECT description, age, weight, height, skincolor FROM characters WHERE charactername='" .. getPlayerName(targetPlayer) .. "'") local description = tostring(mysql_result(result, 1, 1)) local age = tostring(mysql_result(result, 1, 2)) local weight = tostring(mysql_result(result, 1, 3)) local height = tostring(mysql_result(result, 1, 4)) local race = tonumber(mysql_result(result, 1, 5)) mysql_free_result(result) triggerClientEvent(source, "displayPlayerMenu", source, targetPlayer, friend, description, age, weight, height, race) end end addEvent("sendPlayerInfo", true) addEventHandler("sendPlayerInfo", getRootElement(), retrievePlayerInfo) function addFriend(player) local accid = tonumber(getElementData(source, "gameaccountid")) local targetID = tonumber(getElementData(player, "gameaccountid")) local countresult = mysql_query(handler, "SELECT COUNT(*) FROM friends WHERE id='" .. accid .. "' LIMIT 1") local count = tonumber(mysql_result(countresult, 1, 1)) mysql_free_result(countresult) if (count >=23) then outputChatBox("Your friends list is currently full.", source, 255, 0, 0) else local result = mysql_query( handler, "INSERT INTO friends VALUES (" .. accid .. ", " .. targetID .. ")") if result then local friends = getElementData(source, "friends") if friends then friends[ targetID ] = true setElementData(source, "friends", friends, false) end outputChatBox("'" .. getPlayerName(player) .. "' was added to your friends list.", source, 255, 194, 14) mysql_free_result( result ) else outputDebugString( "Add Friend: " .. mysql_error( handler ) ) end end end addEvent("addFriend", true) addEventHandler("addFriend", getRootElement(), addFriend) -- FRISKING --[[ function friskTakePlayerItem(player, itemID, itemValue, itemName) exports.global:sendLocalMeAction(source, "takes a " .. itemName .. " from " .. getPlayerName(player) .. ".") exports.global:takeItem(player, itemID, itemValue) exports.global:giveItem(source, itemID, itemValue) end addEvent("friskTakePlayerItem", true) addEventHandler("friskTakePlayerItem", getRootElement(), friskTakePlayerItem) function friskTakePlayerWeapon(player, weaponID, weaponAmmo) exports.global:sendLocalMeAction(source, "takes a " .. getWeaponNameFromID(weaponID) .. " from " .. getPlayerName(player) .. ".") exports.global:takeWeapon(player, weaponID) exports.global:giveWeapon(source, weaponID, weaponAmmo) end addEvent("friskTakePlayerWeapon", true) addEventHandler("friskTakePlayerWeapon", getRootElement(), friskTakePlayerWeapon)]] function toggleCuffs(cuffed, player) if (cuffed) then toggleControl(player, "fire", false) toggleControl(player, "sprint", false) toggleControl(player, "jump", false) toggleControl(player, "next_weapon", false) toggleControl(player, "previous_weapon", false) toggleControl(player, "accelerate", false) toggleControl(player, "brake_reverse", false) toggleControl(player, "aim_weapon", false) else toggleControl(player, "fire", true) toggleControl(player, "sprint", true) toggleControl(player, "jump", true) toggleControl(player, "next_weapon", true) toggleControl(player, "previous_weapon", true) toggleControl(player, "accelerate", true) toggleControl(player, "brake_reverse", true) toggleControl(player, "aim_weapon", true) end end -- RESTRAINING function restrainPlayer(player, restrainedObj) local username = getPlayerName(source) local targetPlayerName = getPlayerName(player) local dbid = getElementData(source, "dbid") setTimer(toggleCuffs, 200, 1, true, player) outputChatBox("You have been restrained by " .. username .. ".", player) outputChatBox("You are restraining " .. targetPlayerName .. ".", source) setElementData(player, "restrain", 1) setElementData(player, "restrainedObj", restrainedObj) setElementData(player, "restrainedBy", dbid, false) exports.global:takeItem(source, restrainedObj) if (restrainedObj==45) then -- If handcuffs.. give the key exports.global:giveItem(source, 47, dbid) end exports.global:removeAnimation(player) end addEvent("restrainPlayer", true) addEventHandler("restrainPlayer", getRootElement(), restrainPlayer) function unrestrainPlayer(player, restrainedObj) local username = getPlayerName(source) local targetPlayerName = getPlayerName(player) outputChatBox("You have been unrestrained by " .. username .. ".", player) outputChatBox("You are unrestraining " .. targetPlayerName .. ".", source) setTimer(toggleCuffs, 200, 1, false, player) setElementData(player, "restrain", 0) removeElementData(player, "restrainedBy") removeElementData(player, "restrainedObj") if (restrainedObj==45) then -- If handcuffs.. take the key local dbid = getElementData(source, "dbid") exports.global:takeItem(source, 47, dbid) end exports.global:giveItem(source, restrainedObj, 1) exports.global:removeAnimation(player) end addEvent("unrestrainPlayer", true) addEventHandler("unrestrainPlayer", getRootElement(), unrestrainPlayer) -- BLINDFOLDS function blindfoldPlayer(player) local username = getPlayerName(source) local targetPlayerName = getPlayerName(player) outputChatBox("You have been blindfolded by " .. username .. ".", player) outputChatBox("You blindfolded " .. targetPlayerName .. ".", source) exports.global:takeItem(source, 66) -- take their blindfold setElementData(player, "blindfold", 1) fadeCamera(player, false) end addEvent("blindfoldPlayer", true) addEventHandler("blindfoldPlayer", getRootElement(), blindfoldPlayer) function removeblindfoldPlayer(player) local username = getPlayerName(source) local targetPlayerName = getPlayerName(player) outputChatBox("You have had your blindfold removed by " .. username .. ".", player) outputChatBox("You removed " .. targetPlayerName .. "'s blindfold.", source) exports.global:giveItem(source, 66, -1) -- give the remove the blindfold removeElementData(player, "blindfold") fadeCamera(player, true) end addEvent("removeBlindfold", true) addEventHandler("removeBlindfold", getRootElement(), removeblindfoldPlayer) -- STABILIZE function stabilizePlayer(player) local found, slot, itemValue = exports.global:hasItem(source, 70) if found then exports.global:takeItem(source, 70, itemValue) itemValue = itemValue - 1 if itemValue > 0 then exports.global:giveItem(source, 70, itemValue) end local username = getPlayerName(source) local targetPlayerName = getPlayerName(player) outputChatBox("You have been stabilized by " .. username .. ".", player) outputChatBox("You stabilized " .. targetPlayerName .. ".", source) triggerEvent("onPlayerStabilize", player) end end addEvent("stabilizePlayer", true) addEventHandler("stabilizePlayer", getRootElement(), stabilizePlayer)
bsd-3-clause
linushsao/marsu_game-linus-v0.2
mods/plantlife/farming/wheat.lua
11
3878
local S = farming.intllib -- wheat seeds minetest.register_node("farming:seed_wheat", { description = S("Wheat Seed"), tiles = {"farming_wheat_seed.png"}, inventory_image = "farming_wheat_seed.png", wield_image = "farming_wheat_seed.png", drawtype = "signlike", groups = {seed = 1, snappy = 3, attached_node = 1}, paramtype = "light", paramtype2 = "wallmounted", walkable = false, sunlight_propagates = true, selection_box = farming.select, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:wheat_1") end, }) -- harvested wheat minetest.register_craftitem("farming:wheat", { description = S("Wheat"), inventory_image = "farming_wheat.png", }) -- straw minetest.register_node("farming:straw", { description = S("Straw"), tiles = {"farming_straw.png"}, is_ground_content = false, groups = {snappy = 3, flammable = 4}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_craft({ output = "farming:straw 3", recipe = { {"farming:wheat", "farming:wheat", "farming:wheat"}, {"farming:wheat", "farming:wheat", "farming:wheat"}, {"farming:wheat", "farming:wheat", "farming:wheat"}, } }) minetest.register_craft({ output = "farming:wheat 3", recipe = { {"farming:straw"}, } }) -- flour minetest.register_craftitem("farming:flour", { description = S("Flour"), inventory_image = "farming_flour.png", }) minetest.register_craft({ type = "shapeless", output = "farming:flour", recipe = {"farming:wheat", "farming:wheat", "farming:wheat", "farming:wheat"} }) -- bread minetest.register_craftitem("farming:bread", { description = S("Bread"), inventory_image = "farming_bread.png", on_use = minetest.item_eat(5), }) minetest.register_craft({ type = "cooking", cooktime = 15, output = "farming:bread", recipe = "farming:flour" }) -- wheat definition local crop_def = { drawtype = "plantlike", tiles = {"farming_wheat_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:wheat_1", table.copy(crop_def)) -- stage 2 crop_def.tiles = {"farming_wheat_2.png"} minetest.register_node("farming:wheat_2", table.copy(crop_def)) -- stage 3 crop_def.tiles = {"farming_wheat_3.png"} minetest.register_node("farming:wheat_3", table.copy(crop_def)) -- stage 4 crop_def.tiles = {"farming_wheat_4.png"} minetest.register_node("farming:wheat_4", table.copy(crop_def)) -- stage 5 crop_def.tiles = {"farming_wheat_5.png"} crop_def.drop = { items = { {items = {'farming:wheat'}, rarity = 2}, {items = {'farming:seed_wheat'}, rarity = 2}, } } minetest.register_node("farming:wheat_5", table.copy(crop_def)) -- stage 6 crop_def.tiles = {"farming_wheat_6.png"} crop_def.drop = { items = { {items = {'farming:wheat'}, rarity = 2}, {items = {'farming:seed_wheat'}, rarity = 1}, } } minetest.register_node("farming:wheat_6", table.copy(crop_def)) -- stage 7 crop_def.tiles = {"farming_wheat_7.png"} crop_def.drop = { items = { {items = {'farming:wheat'}, rarity = 1}, {items = {'farming:wheat'}, rarity = 3}, {items = {'farming:seed_wheat'}, rarity = 1}, {items = {'farming:seed_wheat'}, rarity = 3}, } } minetest.register_node("farming:wheat_7", table.copy(crop_def)) -- stage 8 (final) crop_def.tiles = {"farming_wheat_8.png"} crop_def.groups.growing = 0 crop_def.drop = { items = { {items = {'farming:wheat'}, rarity = 1}, {items = {'farming:wheat'}, rarity = 3}, {items = {'farming:seed_wheat'}, rarity = 1}, {items = {'farming:seed_wheat'}, rarity = 3}, } } minetest.register_node("farming:wheat_8", table.copy(crop_def))
gpl-3.0
Cavitt/vanilla-ot
data/talkactions/scripts/teleportto.lua
1
1696
function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.") return true end local creature = getCreatureByName(param) local player = getPlayerByNameWildcard(param) local waypoint = getWaypointPosition(param) local tile = string.explode(param, ",") local pos = {x = 0, y = 0, z = 0} if(player ~= nil and (not isPlayerGhost(player) or getPlayerGhostAccess(player) <= getPlayerGhostAccess(cid))) then pos = getCreaturePosition(player) elseif(creature ~= nil and (not isPlayer(creature) or (not isPlayerGhost(creature) or getPlayerGhostAccess(creature) <= getPlayerGhostAccess(cid)))) then pos = getCreaturePosition(creature) elseif(isInArray({'back', 'last'}, param:lower())) then pos = getCreatureLastPosition(cid) elseif(type(waypoint) == 'table' and waypoint.x ~= 0 and waypoint.y ~= 0) then pos = waypoint elseif(tile[2] and tile[3]) then pos = {x = tile[1], y = tile[2], z = tile[3]} else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Invalid param specified.") return true end if(not pos or isInArray({pos.x, pos.y}, 0)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Destination not reachable.") return true end pos = getClosestFreeTile(cid, pos, true, false) if(not pos or isInArray({pos.x, pos.y}, 0)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cannot perform action.") return true end local tmp = getCreaturePosition(cid) if(doTeleportThing(cid, pos, true) and not isPlayerGhost(cid)) then doSendMagicEffect(tmp, CONST_ME_POFF) doSendMagicEffect(pos, CONST_ME_TELEPORT) end return true end
agpl-3.0
mercury233/ygopro-scripts
c53567095.lua
4
1671
--ゴッドバードアタック function c53567095.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetCost(c53567095.cost) e1:SetTarget(c53567095.target) e1:SetOperation(c53567095.activate) c:RegisterEffect(e1) end function c53567095.cost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(1) return true end function c53567095.desfilter(c,tc,ec) return c:GetEquipTarget()~=tc and c~=ec end function c53567095.costfilter(c,ec,tp) if not c:IsRace(RACE_WINDBEAST) then return false end return Duel.IsExistingTarget(c53567095.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,2,c,c,ec) end function c53567095.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() if chkc then return chkc:IsOnField() and chkc~=c end if chk==0 then if e:GetLabel()==1 then e:SetLabel(0) return Duel.CheckReleaseGroup(tp,c53567095.costfilter,1,c,c,tp) else return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,2,c) end end if e:GetLabel()==1 then e:SetLabel(0) local sg=Duel.SelectReleaseGroup(tp,c53567095.costfilter,1,1,c,c,tp) Duel.Release(sg,REASON_COST) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,2,2,c) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0) end function c53567095.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) Duel.Destroy(sg,REASON_EFFECT) end
gpl-2.0
Zenny89/darkstar
scripts/globals/items/slab_of_ruszor_meat.lua
18
1289
----------------------------------------- -- ID: 5755 -- Item: Slab of Ruszor Meat -- Food Effect: 30Min, Galka only ----------------------------------------- -- Strength 5 -- Intelligence -7 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:getRace() ~= 8) then result = 247; end if (target:getMod(MOD_EAT_RAW_MEAT) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5755); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 5); target:addMod(MOD_INT, -7); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 5); target:delMod(MOD_INT, -7); end;
gpl-3.0
ArmanKiIng/telegram--bot
plugins/qr.lua
637
1730
--[[ * qr plugin uses: * - http://goqr.me/api/doc/create-qr-code/ * psykomantis ]] local function get_hex(str) local colors = { red = "f00", blue = "00f", green = "0f0", yellow = "ff0", purple = "f0f", white = "fff", black = "000", gray = "ccc" } for color, value in pairs(colors) do if color == str then return value end end return str end local function qr(receiver, text, color, bgcolor) local url = "http://api.qrserver.com/v1/create-qr-code/?" .."size=600x600" --fixed size otherways it's low detailed .."&data="..URL.escape(text:trim()) if color then url = url.."&color="..get_hex(color) end if bgcolor then url = url.."&bgcolor="..get_hex(bgcolor) end local response, code, headers = http.request(url) if code ~= 200 then return "Oops! Error: " .. code end if #response > 0 then send_photo_from_url(receiver, url) return end return "Oops! Something strange happened :(" end local function run(msg, matches) local receiver = get_receiver(msg) local text = matches[1] local color local back if #matches > 1 then text = matches[3] color = matches[2] back = matches[1] end return qr(receiver, text, color, back) end return { description = {"qr code plugin for telegram, given a text it returns the qr code"}, usage = { "!qr [text]", '!qr "[background color]" "[data color]" [text]\n' .."Color through text: red|green|blue|purple|black|white|gray\n" .."Colors through hex notation: (\"a56729\" is brown)\n" .."Or colors through decimals: (\"255-192-203\" is pink)" }, patterns = { '^!qr "(%w+)" "(%w+)" (.+)$', "^!qr (.+)$" }, run = run }
gpl-2.0
focusworld/telemamal
plugins/qr.lua
637
1730
--[[ * qr plugin uses: * - http://goqr.me/api/doc/create-qr-code/ * psykomantis ]] local function get_hex(str) local colors = { red = "f00", blue = "00f", green = "0f0", yellow = "ff0", purple = "f0f", white = "fff", black = "000", gray = "ccc" } for color, value in pairs(colors) do if color == str then return value end end return str end local function qr(receiver, text, color, bgcolor) local url = "http://api.qrserver.com/v1/create-qr-code/?" .."size=600x600" --fixed size otherways it's low detailed .."&data="..URL.escape(text:trim()) if color then url = url.."&color="..get_hex(color) end if bgcolor then url = url.."&bgcolor="..get_hex(bgcolor) end local response, code, headers = http.request(url) if code ~= 200 then return "Oops! Error: " .. code end if #response > 0 then send_photo_from_url(receiver, url) return end return "Oops! Something strange happened :(" end local function run(msg, matches) local receiver = get_receiver(msg) local text = matches[1] local color local back if #matches > 1 then text = matches[3] color = matches[2] back = matches[1] end return qr(receiver, text, color, back) end return { description = {"qr code plugin for telegram, given a text it returns the qr code"}, usage = { "!qr [text]", '!qr "[background color]" "[data color]" [text]\n' .."Color through text: red|green|blue|purple|black|white|gray\n" .."Colors through hex notation: (\"a56729\" is brown)\n" .."Or colors through decimals: (\"255-192-203\" is pink)" }, patterns = { '^!qr "(%w+)" "(%w+)" (.+)$', "^!qr (.+)$" }, run = run }
gpl-2.0
qq779089973/my_openwrt_mod
luci/modules/niu/luasrc/model/cbi/niu/network/etherwan.lua
50
5482
--[[ LuCI - Lua Configuration Interface Copyright 2009 Steven Barth <steven@midlink.org> Copyright 2009 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local fs = require "nixio.fs" local has_ipv6 = fs.access("/proc/net/ipv6_route") local has_pptp = fs.access("/usr/sbin/pptp") local has_pppd = fs.access("/usr/sbin/pppd") local has_pppoe = fs.glob("/usr/lib/pppd/*/rp-pppoe.so")() local has_pppoa = fs.glob("/usr/lib/pppd/*/pppoatm.so")() m = Map("network", "Configure Ethernet Adapter for Internet Connection") s = m:section(NamedSection, "wan", "interface") s.addremove = false s:tab("general", translate("General Settings")) s:tab("expert", translate("Expert Settings")) p = s:taboption("general", ListValue, "proto", translate("Connection Protocol")) p.override_scheme = true p.default = "dhcp" p:value("dhcp", translate("Cable / Ethernet / DHCP")) if has_pppoe then p:value("pppoe", "DSL / PPPoE") end if has_pppoa then p:value("pppoa", "PPPoA") end if has_pptp then p:value("pptp", "PPTP") end p:value("static", translate("Static Ethernet")) ipaddr = s:taboption("general", Value, "ipaddr", translate("<abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Address")) ipaddr.rmempty = true ipaddr:depends("proto", "static") nm = s:taboption("general", Value, "netmask", translate("<abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Netmask")) nm.rmempty = true nm:depends("proto", "static") nm:value("255.255.255.0") nm:value("255.255.0.0") nm:value("255.0.0.0") gw = s:taboption("general", Value, "gateway", translate("<abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Gateway")) gw:depends("proto", "static") gw.rmempty = true bcast = s:taboption("expert", Value, "bcast", translate("<abbr title=\"Internet Protocol Version 4\">IPv4</abbr>-Broadcast")) bcast:depends("proto", "static") if has_ipv6 then ip6addr = s:taboption("expert", Value, "ip6addr", translate("<abbr title=\"Internet Protocol Version 6\">IPv6</abbr>-Address"), translate("<abbr title=\"Classless Inter-Domain Routing\">CIDR</abbr>-Notation: address/prefix")) ip6addr:depends("proto", "static") ip6gw = s:taboption("expert", Value, "ip6gw", translate("<abbr title=\"Internet Protocol Version 6\">IPv6</abbr>-Gateway")) ip6gw:depends("proto", "static") end dns = s:taboption("expert", Value, "dns", translate("<abbr title=\"Domain Name System\">DNS</abbr>-Server")) dns:depends("peerdns", "") mtu = s:taboption("expert", Value, "mtu", "MTU") mtu.isinteger = true mac = s:taboption("expert", Value, "macaddr", translate("<abbr title=\"Media Access Control\">MAC</abbr>-Address")) srv = s:taboption("general", Value, "server", translate("<abbr title=\"Point-to-Point Tunneling Protocol\">PPTP</abbr>-Server")) srv:depends("proto", "pptp") srv.rmempty = true if has_pppd or has_pppoe or has_pppoa or has_pptp then user = s:taboption("general", Value, "username", translate("Username")) user.rmempty = true user:depends("proto", "pptp") user:depends("proto", "pppoe") user:depends("proto", "pppoa") pass = s:taboption("general", Value, "password", translate("Password")) pass.rmempty = true pass.password = true pass:depends("proto", "pptp") pass:depends("proto", "pppoe") pass:depends("proto", "pppoa") ka = s:taboption("expert", Value, "keepalive", translate("Keep-Alive"), translate("Number of failed connection tests to initiate automatic reconnect") ) ka.default = "5" ka:depends("proto", "pptp") ka:depends("proto", "pppoe") ka:depends("proto", "pppoa") demand = s:taboption("expert", Value, "demand", translate("Automatic Disconnect"), translate("Time (in seconds) after which an unused connection will be closed") ) demand:depends("proto", "pptp") demand:depends("proto", "pppoe") demand:depends("proto", "pppoa") end if has_pppoa then encaps = s:taboption("expert", ListValue, "encaps", translate("PPPoA Encapsulation")) encaps:depends("proto", "pppoa") encaps:value("", translate("-- Please choose --")) encaps:value("vc", "VC") encaps:value("llc", "LLC") vpi = s:taboption("expert", Value, "vpi", "VPI") vpi:depends("proto", "pppoa") vci = s:taboption("expert", Value, "vci", "VCI") vci:depends("proto", "pppoa") end if has_pptp or has_pppd or has_pppoe or has_pppoa or has_3g then --[[ defaultroute = s:taboption("expert", Flag, "defaultroute", translate("Replace default route"), translate("Let pppd replace the current default route to use the PPP interface after successful connect") ) defaultroute:depends("proto", "pppoa") defaultroute:depends("proto", "pppoe") defaultroute:depends("proto", "pptp") defaultroute.rmempty = false function defaultroute.cfgvalue(...) return ( AbstractValue.cfgvalue(...) or '1' ) end ]] peerdns = s:taboption("expert", Flag, "peerdns", translate("Use peer DNS"), translate("Configure the local DNS server to use the name servers adverticed by the PPP peer") ) peerdns:depends("proto", "pppoa") peerdns:depends("proto", "pppoe") peerdns:depends("proto", "pptp") peerdns.rmempty = false peerdns.default = "1" if has_ipv6 then ipv6 = s:taboption("expert", Flag, "ipv6", translate("Enable IPv6 on PPP link") ) ipv6:depends("proto", "pppoa") ipv6:depends("proto", "pppoe") ipv6:depends("proto", "pptp") end end return m
mit
mercury233/ygopro-scripts
c79402185.lua
2
2943
--ボンディング-D2O function c79402185.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c79402185.cost) e1:SetTarget(c79402185.target) e1:SetOperation(c79402185.activate) c:RegisterEffect(e1) --to hand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_TO_GRAVE) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,79402185) e2:SetCondition(c79402185.thcon) e2:SetTarget(c79402185.thtg) e2:SetOperation(c79402185.thop) c:RegisterEffect(e2) end c79402185.spchecks=aux.CreateChecks(Card.IsCode,{43017476,43017476,58071123}) function c79402185.costfilter(c,tp) return c:IsCode(43017476,58071123) and (c:IsControler(tp) or c:IsFaceup()) end function c79402185.fgoal(g,tp) return Duel.GetMZoneCount(tp,g)>0 and Duel.CheckReleaseGroupEx(tp,aux.IsInGroup,#g,nil,g) end function c79402185.cost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(1) local g=Duel.GetReleaseGroup(tp,true):Filter(c79402185.costfilter,nil,tp) if chk==0 then return g:CheckSubGroupEach(c79402185.spchecks,c79402185.fgoal,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local rg=g:SelectSubGroupEach(tp,c79402185.spchecks,false,c79402185.fgoal,tp) aux.UseExtraReleaseCount(rg,tp) Duel.Release(rg,REASON_COST) end function c79402185.filter(c,e,tp) return c:IsCode(85066822,6022371) and c:IsCanBeSpecialSummoned(e,0,tp,true,true) end function c79402185.target(e,tp,eg,ep,ev,re,r,rp,chk) local res=e:GetLabel()==1 or Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then e:SetLabel(0) return res and Duel.IsExistingMatchingCard(c79402185.filter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE) end function c79402185.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c79402185.filter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP) g:GetFirst():CompleteProcedure() end end function c79402185.thcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c79402185.thfilter,1,nil) and not eg:IsContains(e:GetHandler()) end function c79402185.thfilter(c) return (c:IsCode(85066822) or c:IsCode(6022371)) and c:IsPreviousLocation(LOCATION_ONFIELD) end function c79402185.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function c79402185.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) end end
gpl-2.0
pekeler/arangodb
3rdParty/V8-4.3.61/tools/gcmole/gcmole.lua
26
13876
-- Copyright 2011 the V8 project authors. All rights reserved. -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are -- met: -- -- * Redistributions of source code must retain the above copyright -- notice, this list of conditions and the following disclaimer. -- * Redistributions in binary form must reproduce the above -- copyright notice, this list of conditions and the following -- disclaimer in the documentation and/or other materials provided -- with the distribution. -- * Neither the name of Google Inc. nor the names of its -- contributors may be used to endorse or promote products derived -- from this software without specific prior written permission. -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- This is main driver for gcmole tool. See README for more details. -- Usage: CLANG_BIN=clang-bin-dir lua tools/gcmole/gcmole.lua [arm|ia32|x64] local DIR = arg[0]:match("^(.+)/[^/]+$") local FLAGS = { -- Do not build gcsuspects file and reuse previously generated one. reuse_gcsuspects = false; -- Don't use parallel python runner. sequential = false; -- Print commands to console before executing them. verbose = false; -- Perform dead variable analysis (generates many false positives). -- TODO add some sort of whiteliste to filter out false positives. dead_vars = false; -- When building gcsuspects whitelist certain functions as if they -- can be causing GC. Currently used to reduce number of false -- positives in dead variables analysis. See TODO for WHITELIST -- below. whitelist = true; } local ARGS = {} for i = 1, #arg do local flag = arg[i]:match "^%-%-([%w_-]+)$" if flag then local no, real_flag = flag:match "^(no)([%w_-]+)$" if real_flag then flag = real_flag end flag = flag:gsub("%-", "_") if FLAGS[flag] ~= nil then FLAGS[flag] = (no ~= "no") else error("Unknown flag: " .. flag) end else table.insert(ARGS, arg[i]) end end local ARCHS = ARGS[1] and { ARGS[1] } or { 'ia32', 'arm', 'x64', 'arm64' } local io = require "io" local os = require "os" function log(...) io.stderr:write(string.format(...)) io.stderr:write "\n" end ------------------------------------------------------------------------------- -- Clang invocation local CLANG_BIN = os.getenv "CLANG_BIN" local CLANG_PLUGINS = os.getenv "CLANG_PLUGINS" if not CLANG_BIN or CLANG_BIN == "" then error "CLANG_BIN not set" end if not CLANG_PLUGINS or CLANG_PLUGINS == "" then CLANG_PLUGINS = DIR end local function MakeClangCommandLine( plugin, plugin_args, triple, arch_define, arch_options) if plugin_args then for i = 1, #plugin_args do plugin_args[i] = "-Xclang -plugin-arg-" .. plugin .. " -Xclang " .. plugin_args[i] end plugin_args = " " .. table.concat(plugin_args, " ") end return CLANG_BIN .. "/clang++ -std=c++11 -c " .. " -Xclang -load -Xclang " .. CLANG_PLUGINS .. "/libgcmole.so" .. " -Xclang -plugin -Xclang " .. plugin .. (plugin_args or "") .. " -Xclang -triple -Xclang " .. triple .. " -D" .. arch_define .. " -DENABLE_DEBUGGER_SUPPORT" .. " -DV8_I18N_SUPPORT" .. " -I./" .. " -Ithird_party/icu/source/common" .. " -Ithird_party/icu/source/i18n" .. " " .. arch_options end local function IterTable(t) return coroutine.wrap(function () for i, v in ipairs(t) do coroutine.yield(v) end end) end local function SplitResults(lines, func) -- Splits the output of parallel.py and calls func on each result. -- Bails out in case of an error in one of the executions. local current = {} local filename = "" for line in lines do local new_file = line:match "^______________ (.*)$" local code = line:match "^______________ finish (%d+) ______________$" if code then if tonumber(code) > 0 then log(table.concat(current, "\n")) log("Failed to examine " .. filename) return false end log("-- %s", filename) func(filename, IterTable(current)) elseif new_file then filename = new_file current = {} else table.insert(current, line) end end return true end function InvokeClangPluginForEachFile(filenames, cfg, func) local cmd_line = MakeClangCommandLine(cfg.plugin, cfg.plugin_args, cfg.triple, cfg.arch_define, cfg.arch_options) if FLAGS.sequential then log("** Sequential execution.") for _, filename in ipairs(filenames) do log("-- %s", filename) local action = cmd_line .. " " .. filename .. " 2>&1" if FLAGS.verbose then print('popen ', action) end local pipe = io.popen(action) func(filename, pipe:lines()) local success = pipe:close() if not success then error("Failed to run: " .. action) end end else log("** Parallel execution.") local action = "python tools/gcmole/parallel.py \"" .. cmd_line .. "\" " .. table.concat(filenames, " ") if FLAGS.verbose then print('popen ', action) end local pipe = io.popen(action) local success = SplitResults(pipe:lines(), func) local closed = pipe:close() if not (success and closed) then error("Failed to run: " .. action) end end end ------------------------------------------------------------------------------- -- GYP file parsing local function ParseGYPFile() local gyp = "" local gyp_files = { "tools/gyp/v8.gyp", "test/cctest/cctest.gyp" } for i = 1, #gyp_files do local f = assert(io.open(gyp_files[i]), "failed to open GYP file") local t = f:read('*a') gyp = gyp .. t f:close() end local result = {} for condition, sources in gyp:gmatch "'sources': %[.-### gcmole%((.-)%) ###(.-)%]" do if result[condition] == nil then result[condition] = {} end for file in sources:gmatch "'%.%./%.%./src/([^']-%.cc)'" do table.insert(result[condition], "src/" .. file) end for file in sources:gmatch "'(test-[^']-%.cc)'" do table.insert(result[condition], "test/cctest/" .. file) end end return result end local function EvaluateCondition(cond, props) if cond == 'all' then return true end local p, v = cond:match "(%w+):(%w+)" assert(p and v, "failed to parse condition: " .. cond) assert(props[p] ~= nil, "undefined configuration property: " .. p) return props[p] == v end local function BuildFileList(sources, props) local list = {} for condition, files in pairs(sources) do if EvaluateCondition(condition, props) then for i = 1, #files do table.insert(list, files[i]) end end end return list end local sources = ParseGYPFile() local function FilesForArch(arch) return BuildFileList(sources, { os = 'linux', arch = arch, mode = 'debug', simulator = ''}) end local mtConfig = {} mtConfig.__index = mtConfig local function config (t) return setmetatable(t, mtConfig) end function mtConfig:extend(t) local e = {} for k, v in pairs(self) do e[k] = v end for k, v in pairs(t) do e[k] = v end return config(e) end local ARCHITECTURES = { ia32 = config { triple = "i586-unknown-linux", arch_define = "V8_TARGET_ARCH_IA32", arch_options = "-m32" }, arm = config { triple = "i586-unknown-linux", arch_define = "V8_TARGET_ARCH_ARM", arch_options = "-m32" }, x64 = config { triple = "x86_64-unknown-linux", arch_define = "V8_TARGET_ARCH_X64", arch_options = "" }, arm64 = config { triple = "x86_64-unknown-linux", arch_define = "V8_TARGET_ARCH_ARM64", arch_options = "" }, } ------------------------------------------------------------------------------- -- GCSuspects Generation local gc, gc_caused, funcs local WHITELIST = { -- The following functions call CEntryStub which is always present. "MacroAssembler.*CallExternalReference", "MacroAssembler.*CallRuntime", "CompileCallLoadPropertyWithInterceptor", "CallIC.*GenerateMiss", -- DirectCEntryStub is a special stub used on ARM. -- It is pinned and always present. "DirectCEntryStub.*GenerateCall", -- TODO GCMole currently is sensitive enough to understand that certain -- functions only cause GC and return Failure simulataneously. -- Callsites of such functions are safe as long as they are properly -- check return value and propagate the Failure to the caller. -- It should be possible to extend GCMole to understand this. "Heap.*AllocateFunctionPrototype", -- Ignore all StateTag methods. "StateTag", -- Ignore printing of elements transition. "PrintElementsTransition" }; local function AddCause(name, cause) local t = gc_caused[name] if not t then t = {} gc_caused[name] = t end table.insert(t, cause) end local function resolve(name) local f = funcs[name] if not f then f = {} funcs[name] = f if name:match "Collect.*Garbage" then gc[name] = true AddCause(name, "<GC>") end if FLAGS.whitelist then for i = 1, #WHITELIST do if name:match(WHITELIST[i]) then gc[name] = false end end end end return f end local function parse (filename, lines) local scope for funcname in lines do if funcname:sub(1, 1) ~= '\t' then resolve(funcname) scope = funcname else local name = funcname:sub(2) resolve(name)[scope] = true end end end local function propagate () log "** Propagating GC information" local function mark(from, callers) for caller, _ in pairs(callers) do if gc[caller] == nil then gc[caller] = true mark(caller, funcs[caller]) end AddCause(caller, from) end end for funcname, callers in pairs(funcs) do if gc[funcname] then mark(funcname, callers) end end end local function GenerateGCSuspects(arch, files, cfg) -- Reset the global state. gc, gc_caused, funcs = {}, {}, {} log ("** Building GC Suspects for %s", arch) InvokeClangPluginForEachFile (files, cfg:extend { plugin = "dump-callees" }, parse) propagate() local out = assert(io.open("gcsuspects", "w")) for name, value in pairs(gc) do if value then out:write (name, '\n') end end out:close() local out = assert(io.open("gccauses", "w")) out:write "GC = {" for name, causes in pairs(gc_caused) do out:write("['", name, "'] = {") for i = 1, #causes do out:write ("'", causes[i], "';") end out:write("};\n") end out:write "}" out:close() log ("** GCSuspects generated for %s", arch) end -------------------------------------------------------------------------------- -- Analysis local function CheckCorrectnessForArch(arch) local files = FilesForArch(arch) local cfg = ARCHITECTURES[arch] if not FLAGS.reuse_gcsuspects then GenerateGCSuspects(arch, files, cfg) end local processed_files = 0 local errors_found = false local function SearchForErrors(filename, lines) processed_files = processed_files + 1 for l in lines do errors_found = errors_found or l:match "^[^:]+:%d+:%d+:" or l:match "error" or l:match "warning" print(l) end end log("** Searching for evaluation order problems%s for %s", FLAGS.dead_vars and " and dead variables" or "", arch) local plugin_args if FLAGS.dead_vars then plugin_args = { "--dead-vars" } end InvokeClangPluginForEachFile(files, cfg:extend { plugin = "find-problems", plugin_args = plugin_args }, SearchForErrors) log("** Done processing %d files. %s", processed_files, errors_found and "Errors found" or "No errors found") return errors_found end local function SafeCheckCorrectnessForArch(arch) local status, errors = pcall(CheckCorrectnessForArch, arch) if not status then print(string.format("There was an error: %s", errors)) errors = true end return errors end local errors = false for _, arch in ipairs(ARCHS) do if not ARCHITECTURES[arch] then error ("Unknown arch: " .. arch) end errors = SafeCheckCorrectnessForArch(arch, report) or errors end os.exit(errors and 1 or 0)
apache-2.0
Zenny89/darkstar
scripts/zones/RuLude_Gardens/npcs/Magian_Moogle_Orange.lua
48
2326
----------------------------------- -- Area: Ru'Lude Gardens -- NPC: Magian Moogle (Orange Bobble) -- Type: Magian Trials NPC (Weapon/Empyrean Armor) -- @pos -11 2.453 118 64 ----------------------------------- package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/RuLude_Gardens/TextIDs"); require("scripts/globals/magiantrials"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1) then local ItemID = trade:getItem(); local TrialInfo = getTrialInfo(ItemID); local invalid = 0; if (TrialInfo.t1 == 0 and TrialInfo.t2 == 0 and TrialInfo.t3 == 0 and TrialInfo.t4 == 0) then invalid = 1; end player:startEvent(10124, TrialInfo.t1, TrialInfo.t2, TrialInfo.t3, TrialInfo.t4, 0, ItemID, 0, invalid); else -- placeholder for multi item trades such as geode etc. end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getMainLvl() < 75) then player:startEvent(10121); elseif (player:hasKeyItem(MAGIAN_TRIAL_LOG) == false) then player:startEvent(10122); else player:startEvent(10123); -- parameters unknown end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) printf("CSID: %u",csid); printf("RESULT: %u",option); if (csid == 10124) then local ItemID =0 ; if (option == 4456449) then ItemID = 19327; elseif (option == 4456449) then ItemID = 19327; end magianOrangeEventUpdate(player,ItemID,csid,option); end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) printf("CSID: %u",csid); printf("RESULT: %u",option); if (csid == 10122 and option == 1) then player:messageSpecial(KEYITEM_OBTAINED,MAGIAN_TRIAL_LOG); player:addKeyItem(MAGIAN_TRIAL_LOG); --elseif -- end end;
gpl-3.0
Zenny89/darkstar
scripts/globals/spells/bluemagic/seedspray.lua
18
2149
----------------------------------------- -- Spell: Seedspray -- Delivers a threefold attack. Additional effect: Weakens defense. Chance of effect varies with TP -- Spell cost: 61 MP -- Monster Type: Plantoids -- Spell Type: Physical (Slashing) -- Blue Magic Points: 2 -- Stat Bonus: VIT+1 -- Level: 61 -- Casting Time: 4 seconds -- Recast Time: 35 seconds -- Skillchain Element(s): Ice (Primary) and Wind (Secondary) - (can open Impaction, Compression, Fragmentation, Scission or Gravitation; can close Induration or Detonation) -- Combos: Beast Killer ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.tpmod = TPMOD_CRITICAL; params.dmgtype = DMGTYPE_SLASH; params.scattr = SC_GRAVITATION; params.numhits = 3; params.multiplier = 1.925; params.tp150 = 1.25; params.tp300 = 1.25; params.azuretp = 1.25; params.duppercap = 61; params.str_wsc = 0.0; params.dex_wsc = 0.30; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.20; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; damage = BluePhysicalSpell(caster, target, spell, params); damage = BlueFinalAdjustments(caster, target, spell, damage, params); local chance = math.random(); if (damage > 0 and chance > 1) then local typeEffect = EFFECT_DEFENSE_DOWN; target:delStatusEffect(typeEffect); target:addStatusEffect(typeEffect,4,0,getBlueEffectDuration(caster,resist,typeEffect)); end return damage; end;
gpl-3.0
mercury233/ygopro-scripts
c36010310.lua
2
2908
--溟界の滓-ヌル function c36010310.initial_effect(c) --to grave local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(36010310,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,36010310) e1:SetCost(c36010310.tgcost) e1:SetTarget(c36010310.tgtg) e1:SetOperation(c36010310.tgop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(36010310,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,36010311) e2:SetCondition(c36010310.spcon) e2:SetTarget(c36010310.sptg) e2:SetOperation(c36010310.spop) c:RegisterEffect(e2) end function c36010310.tgcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c36010310.tgfilter(c) return c:IsRace(RACE_REPTILE) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToGrave() end function c36010310.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c36010310.tgfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) end function c36010310.tgop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c36010310.tgfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoGrave(g,REASON_EFFECT) end end function c36010310.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x161) end function c36010310.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 or Duel.IsExistingMatchingCard(c36010310.cfilter,tp,LOCATION_MZONE,0,1,nil) end function c36010310.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c36010310.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then if Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_REDIRECT) e1:SetValue(LOCATION_REMOVED) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE) e2:SetRange(LOCATION_MZONE) e2:SetAbsoluteRange(tp,1,0) e2:SetTarget(c36010310.splimit) e2:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e2) end Duel.SpecialSummonComplete() end end function c36010310.splimit(e,c) return not c:IsRace(RACE_REPTILE) end
gpl-2.0
mercury233/ygopro-scripts
c63708033.lua
2
1857
--春化精と花蕾 function c63708033.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,63708033+EFFECT_COUNT_CODE_OATH) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetTarget(c63708033.target) e1:SetOperation(c63708033.activate) c:RegisterEffect(e1) end function c63708033.cfilter(c) return c:IsSummonLocation(LOCATION_GRAVE) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsFaceup() end function c63708033.thfilter(c) return c:IsFaceup() and c:IsAbleToHand() end function c63708033.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c63708033.thfilter(chkc) end local g=Duel.GetMatchingGroup(c63708033.cfilter,tp,LOCATION_MZONE,0,nil) if chk==0 then return #g>0 and Duel.IsExistingTarget(c63708033.thfilter,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local ct=g:GetClassCount(Card.GetCode) local sg=Duel.SelectTarget(tp,c63708033.thfilter,tp,0,LOCATION_ONFIELD,1,ct,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount()*2,0,0) end function c63708033.sfilter(c) return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsFaceup() and c:IsAbleToHand() end function c63708033.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=g:Filter(Card.IsRelateToEffect,nil,e) local ct=g:GetCount() local g2=Duel.GetMatchingGroup(c63708033.sfilter,tp,LOCATION_MZONE,0,nil) if g2:GetCount()<ct then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local sg=g2:Select(tp,ct,ct,nil) if Duel.SendtoHand(sg,nil,REASON_EFFECT)>0 and sg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then Duel.SendtoHand(tg,nil,REASON_EFFECT) end end
gpl-2.0
dustine/ChargeTransmission
stdlib/prototype/prototype.lua
1
1992
--- Prototype module -- @module Prototype Prototype = {} --luacheck: allow defined top Prototype.empty_sprite = require 'stdlib/prototype/modules/core'['empty_sprite'] Prototype.empty_animation = require 'stdlib/prototype/modules/core'['empty_animation'] --Quickly duplicate an existing prototype into a new one. function Prototype.duplicate(data_type, orig_name, new_name, mining_result) mining_result = type(mining_result) == "boolean" and new_name or mining_result if data.raw[data_type][orig_name] then local proto = table.deepcopy(data.raw[data_type][orig_name]) proto.name = new_name if mining_result then if proto.minable and proto.minable.result then proto.minable.result = mining_result end end if proto.place_result then proto.place_result = new_name end if proto.result then proto.result = new_name end return(proto) else error("Unknown Prototype "..data_type.."/".. orig_name ) end end --Prettier monolith extracting function Prototype.extract_monolith(filename, x, y, w, h) return { type = "monolith", top_monolith_border = 0, right_monolith_border = 0, bottom_monolith_border = 0, left_monolith_border = 0, monolith_image = { filename = filename, priority = "extra-high-no-scale", width = w, height = h, x = x, y = y, }, } end Prototype.Data = require 'stdlib/prototype/modules/data' Prototype.Pipes = require 'stdlib/prototype/modules/pipes' Prototype.Technology = require 'stdlib/prototype/modules/technology' Prototype.Item = require 'stdlib/prototype/modules/item' Prototype.Category = require 'stdlib/prototype/modules/category' Prototype.Entity = require 'stdlib/prototype/modules/entity' Prototype.Recipe = require 'stdlib/prototype/modules/recipe' return Prototype
mit
mercury233/ygopro-scripts
c9794980.lua
3
2436
--夢幻転星イドリース function c9794980.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(9794980,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,9794980) e1:SetCondition(c9794980.spcon) e1:SetTarget(c9794980.sptg) e1:SetOperation(c9794980.spop) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(9794980,1)) e2:SetCategory(CATEGORY_TOGRAVE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCountLimit(1,9794981) e2:SetCondition(c9794980.descon) e2:SetTarget(c9794980.destg) e2:SetOperation(c9794980.desop) c:RegisterEffect(e2) --indes local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTarget(c9794980.indtg) e3:SetValue(1) c:RegisterEffect(e3) end function c9794980.cfilter(c) return c:IsFaceup() and c:IsType(TYPE_LINK) end function c9794980.spcon(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c9794980.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) return #g>0 and g:GetSum(Card.GetLink)>=8 end function c9794980.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c9794980.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function c9794980.descon(e,tp,eg,ep,ev,re,r,rp) local g1=Duel.GetMatchingGroup(c9794980.cfilter,tp,LOCATION_MZONE,0,nil) local g2=Duel.GetMatchingGroup(c9794980.cfilter,tp,0,LOCATION_MZONE,nil) return #g2>#g1 end function c9794980.destg(e,tp,eg,ep,ev,re,r,rp,chk) local g=Duel.GetMatchingGroup(c9794980.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) if chk==0 then return #g>0 end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,#g,0,0) end function c9794980.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c9794980.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SendtoGrave(g,REASON_EFFECT) end function c9794980.indtg(e,c) return c:IsLevel(9) end
gpl-2.0
Zenny89/darkstar
scripts/zones/Windurst_Walls/npcs/Raamimi.lua
17
3005
----------------------------------- -- Area: Windurst Walls -- Location: X:-81 Y:-9 Z:103 -- NPC: Raamimi -- Working 100% -- Involved in Quest: To Bee or Not to Bee? ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local ToBee = player:getQuestStatus(WINDURST,TO_BEE_OR_NOT_TO_BEE); local ToBeeOrNotStatus = player:getVar("ToBeeOrNot_var"); if (ToBeeOrNotStatus == 10 and ToBee == QUEST_AVAILABLE) then player:startEvent(0x0043); -- Quest Started - He gives you honey elseif (ToBee == QUEST_ACCEPTED) then player:startEvent(0x0044); -- After honey is given to player...... but before 5th hondy is given to Zayhi elseif (ToBee == QUEST_COMPLETED and ToBeeOrNotStatus == 5) then player:startEvent(0x0050); -- Quest Finish - Gives Mulsum elseif (ToBee == QUEST_COMPLETED and ToBeeOrNotStatus == 0 and player:needToZone()) then player:startEvent(0x004F); -- After Quest but before zoning "it's certainly gotten quiet around here..." else player:startEvent(0x0128); end end; -- Event ID List for NPC -- player:startEvent(0x0128); -- Standard Conversation -- player:startEvent(0x0043); -- Quest is kicked off already, he gives you honey -- player:startEvent(0x0044); -- After honey is given to player...... before given to Zayhi???? -- player:startEvent(0x0050); -- Quest Finish - Gives Mulsum -- player:startEvent(0x004F); -- After Quest but before zoning: "it's certainly gotten quiet around here..." ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) printf("CSID: %u",csid); printf("RESULT: %u",option); if (csid == 0x0043) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4370); -- Cannot give Honey because player Inventory is full else player:addQuest(WINDURST,TO_BEE_OR_NOT_TO_BEE); player:addItem(4370); player:messageSpecial(ITEM_OBTAINED, 4370); -- Gives player Honey x1 end elseif (csid == 0x0050) then -- After Honey#5: ToBee quest Finish (tooth hurts from all the Honey) if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4156); -- Cannot give Mulsum because player Inventory is full else player:setVar("ToBeeOrNot_var",0); player:addItem(4156,3); -- Mulsum x3 player:messageSpecial(ITEMS_OBTAINED, 4156,3); player:needToZone(true); end end end;
gpl-3.0
youtube/cobalt
third_party/skia/tools/lua/ngrams.lua
41
2106
-- Generate n-grams of Skia API calls from SKPs. -- To test this locally, run: -- $ GYP_DEFINES="skia_shared_lib=1" make lua_pictures -- $ out/Debug/lua_pictures -q -r $SKP_DIR -l tools/lua/ngrams.lua > /tmp/lua-output -- $ lua tools/lua/ngrams_aggregate.lua -- To run on Cluster Telemetry, copy and paste the contents of this file into -- the box at https://skia-tree-status.appspot.com/skia-telemetry/lua_script, -- and paste the contents of ngrams_aggregate.lua into the "aggregator script" -- box on the same page. -- Change n as desired. -- CHANGEME local n = 3 -- CHANGEME -- This algorithm uses a list-of-lists for each SKP. For API call, append a -- list containing just the verb to the master list. Then, backtrack over the -- last (n-1) sublists in the master list and append the verb to those -- sublists. At the end of execution, the master list contains a sublist for -- every verb in the SKP file. Each sublist has length n, with the exception of -- the last n-1 sublists, which are discarded in the summarize() function, -- which generates counts for each n-gram. local ngrams = {} local currentFile = "" function sk_scrape_startcanvas(c, fileName) currentFile = fileName ngrams[currentFile] = {} end function sk_scrape_endcanvas(c, fileName) end function sk_scrape_accumulate(t) table.insert(ngrams[currentFile], {t.verb}) for i = 1, n-1 do local idx = #ngrams[currentFile] - i if idx > 0 then table.insert(ngrams[currentFile][idx], t.verb) end end end function sk_scrape_summarize() -- Count the n-grams. local counts = {} for file, ngramsInFile in pairs(ngrams) do for i = 1, #ngramsInFile - (n-1) do local ngram = table.concat(ngramsInFile[i], " ") if counts[ngram] == nil then counts[ngram] = 1 else counts[ngram] = counts[ngram] + 1 end end end -- Write out code for aggregating. for ngram, count in pairs(counts) do io.write("if counts['", ngram, "'] == nil then counts['", ngram, "'] = ", count, " else counts['", ngram, "'] = counts['", ngram, "'] + ", count, " end\n") end end
bsd-3-clause
SharpWoW/Command
EventHandler.lua
1
1494
--[[ * Copyright (c) 2011-2012 by Adam Hellberg. * * This file is part of Command. * * Command is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Command is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Command. If not, see <http://www.gnu.org/licenses/>. --]] -- Upvalues local pairs = pairs -- API Upvalues local CreateFrame = CreateFrame local C = Command local CES = C.Extensions.String --- Handles events. -- @name Command.OnEvent -- @param frame The frame on which the event was registered. -- @param event Full name of the event. -- @param ... Event arguments. -- function C:OnEvent(frame, event, ...) if self.Loaded and not self.Settings.ENABLED then return end if not self.Events[event] then return end if CES:StartsWith(event, "CHAT_MSG_") then self.Events[event](self, event, ...) else self.Events[event](self, ...) end end C.Frame = CreateFrame("Frame") for k,_ in pairs(C.Events) do C.Frame:RegisterEvent(k) end C.Frame:SetScript("OnEvent", function(frame, event, ...) C:OnEvent(frame, event, ...) end)
gpl-3.0
mercury233/ygopro-scripts
c57238939.lua
4
1241
--A・ジェネクス・リモート function c57238939.initial_effect(c) --cos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(57238939,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(c57238939.costg) e1:SetOperation(c57238939.cosop) c:RegisterEffect(e1) end function c57238939.filter(c) return c:IsFaceup() and c:IsType(TYPE_TUNER) end function c57238939.costg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c57238939.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c57238939.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c57238939.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c57238939.cosop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(68505803) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end
gpl-2.0
Firew0lf/ctruLua
sdcard/3ds/ctruLua/libs/filepicker.lua
2
10207
local ctr = require('ctr') local keyboard = require('keyboard') local gfx = ctr.gfx local externalConfig local function gfxPrepare() local old = {gfx.get3D(), gfx.color.getDefault(), gfx.color.getBackground(), gfx.font.getDefault(), gfx.font.getSize()} local mono = gfx.font.load(ctr.root .. "resources/VeraMono.ttf") gfx.set3D(false) gfx.color.setDefault(0xFFFDFDFD) gfx.color.setBackground(0xFF333333) gfx.font.setDefault(mono) gfx.font.setSize(12) return old end local function gfxRestore(state) gfx.set3D(state[1]) gfx.color.setDefault(state[2]) gfx.color.setBackground(state[3]) gfx.font.setDefault(state[4]) gfx.font.setSize(state[5]) end local function systemBindings(bindings) bindings.__default.up = { function(_, selected, ...) if selected.inList > 1 then selected.inList = selected.inList - 1 if selected.inList == selected.offset then selected.offset = selected.offset - 1 end end end } bindings.__default.down = { function(externalConfig, selected, ...) if selected.inList < #externalConfig.fileList then selected.inList = selected.inList + 1 if selected.inList - selected.offset >= 16 then selected.offset = selected.offset + 1 end end end } bindings.__default.left = { function(_, selected, ...) selected.inList, selected.offset = 1, 0 end } bindings.__default.right = { function(externalConfig, selected, ...) selected.inList = #externalConfig.fileList if #externalConfig.fileList > 15 then selected.offset = #externalConfig.fileList - 16 end end } end local function getFileList(workingDirectory) local fileList = ctr.fs.list(workingDirectory) if workingDirectory ~= "/" and workingDirectory ~= "sdmc:/" then table.insert(fileList, {name = "..", isDirectory = true}) end -- Stealy stealing code from original openfile.lua table.sort(fileList, function(i, j) if i.isDirectory and not j.isDirectory then return true elseif i.isDirectory == j.isDirectory then return string.lower(i.name) < string.lower(j.name) end end) return fileList end local function getBinding(selectedFile, bindings) if selectedFile.isDirectory then return bindings.__directory, "__directory" end for pattern, values in pairs(bindings) do if selectedFile.name:match(pattern) then return values, pattern end end return bindings.__default, "__default" end local function drawBottom(externalConfig, workingDirectoryScroll, selected) local workingDirectory = externalConfig.workingDirectory local bindings = externalConfig.bindings local selectedFile = externalConfig.fileList[selected.inList] gfx.start(gfx.BOTTOM) gfx.rectangle(0, 0, gfx.BOTTOM_WIDTH, 16, 0, 0xFF0000B3) gfx.text(1 - workingDirectoryScroll.value, 0, workingDirectory) if gfx.font.getDefault():width(workingDirectory) > gfx.BOTTOM_WIDTH - 2 then workingDirectoryScroll.value = workingDirectoryScroll.value + workingDirectoryScroll.phase if workingDirectoryScroll.value == (gfx.BOTTOM_WIDTH - 2) - gfx.font.getDefault():width(workingDirectory) or workingDirectoryScroll.value == 0 then workingDirectoryScroll.phase = - workingDirectoryScroll.phase end end gfx.text(1, 15, selectedFile.name, 12) if not selectedFile.isDirectory then gfx.text(1, 45, tostring(selectedFile.size) .. "B", 12, 0xFF727272) end local binding, pattern = getBinding(selectedFile, bindings) if selectedFile.isDirectory then gfx.text(1, 30, bindings.__directory.__name, 12, 0xFF727272) else gfx.text(1, 30, binding.__name, 12, 0xFF727272) end local bindingNames = { {"start", "Start"}, {"select", "Select"}, {"x", "X"}, {"y", "Y"}, {"b", "B"}, {"a", "A"}, {"r", "R"}, {"l", "L"}, {"zr", "ZR"}, {"zl", "ZL"}, {"cstickDown", "C Down"}, {"cstickUp", "C Up"}, {"cstickRight", "C Right"}, {"cstickLeft", "C Left"} } local j = 0 for i, v in ipairs(bindingNames) do if binding[v[1]] and binding[v[1]][2] then j = j + 1 gfx.text(1, gfx.BOTTOM_HEIGHT - 15*j, v[2] .. ": " .. binding[v[1]][2]) end end externalConfig.callbacks.drawBottom(externalConfig, selected) gfx.stop() end local function drawTop(externalConfig, selected) gfx.start(gfx.TOP) gfx.rectangle(0, (selected.inList-selected.offset-1)*15, gfx.TOP_WIDTH, 16, 0, 0xFF0000B9) local over = #externalConfig.fileList - selected.offset >= 16 and 16 or #externalConfig.fileList - selected.offset for i=selected.offset+1, selected.offset+over do local color = externalConfig.fileList[i].isDirectory and 0xFF727272 or 0xFFFDFDFD gfx.text(1, (i-selected.offset-1)*15+1, externalConfig.fileList[i].name or "", 12, color) end externalConfig.callbacks.drawTop(externalConfig, selected) gfx.stop() end local function eventHandler(externalConfig, selected) externalConfig.callbacks.eventHandler(externalConfig, selected) ctr.hid.read() local state = ctr.hid.keys() local binding, pattern = getBinding(externalConfig.fileList[selected.inList], externalConfig.bindings) for k, v in pairs(binding) do if k ~= "__name" and state.down[k] then local a, b, c, key = v[1](externalConfig, selected, pattern, k) if key then return a, b, c, key else return end end end for k, v in pairs(externalConfig.bindings.__default) do if k ~= "__name" and state.down[k] then local a, b, c, key = v[1](externalConfig, selected, pattern, k) if key then return a, b, c, key else break end end end end local function nothing(externalConfig, selected, bindingName, bindingKey) -- externalConfig = {workingDirectory=string, bindings=table, callbacks=table, additionalArguments=table, fileList=table} -- selected = {file=string, inList=number, offset=number} -- bindings = {__default/__directory/[regex] = {__name, [keyName] = {(handlingFunction), (name)}}} -- callbacks = {drawTop, drawBottom, eventHandler} end local function changeDirectory(externalConfig, selected, bindingName, bindingKey) if externalConfig.fileList[selected.inList].isDirectory then if externalConfig.fileList[selected.inList].name == ".." then externalConfig.workingDirectory = externalConfig.workingDirectory:gsub("[^/]+/$", "") else externalConfig.workingDirectory = externalConfig.workingDirectory .. externalConfig.fileList[selected.inList].name .. "/" end externalConfig.fileList = getFileList(externalConfig.workingDirectory) selected.inList, selected.offset = 1, 0 end end local function newFile(externalConfig, selected, bindingName, bindingKey) local name = "" while ctr.run() do gfx.start(gfx.BOTTOM) gfx.rectangle(0, 0, gfx.BOTTOM_WIDTH, 16, 0, 0xFF0000B3) gfx.text(1, 0, externalConfig.workingDirectory) keyboard.draw(4, 115) gfx.stop() gfx.start(gfx.TOP) gfx.rectangle(0, 0, gfx.TOP_WIDTH, 16, 0, 0xFF0000B3) gfx.text(1, 0, "Creating new file") gfx.rectangle(4, gfx.TOP_HEIGHT // 2 - 15, gfx.TOP_WIDTH - 8, 30, 0, 0xFF727272) gfx.text(5, gfx.TOP_HEIGHT // 2 - 6, name, 12) gfx.stop() gfx.render() local char = (keyboard.read() or ""):gsub("[\t%/%?%<%>%\\%:%*%|%”%^]", "") ctr.hid.read() local keys = ctr.hid.keys() if char ~= "" and char ~= "\b" and char ~= "\n" then name = name .. char elseif char ~= "" and char == "\b" then name = name:sub(1, (utf8.offset(name, -1) or 0)-1) elseif (char ~= "" and char == "\n" or keys.down.a) and name ~= "" then local b, p = getBinding({name=name}, externalConfig.bindings) return externalConfig.workingDirectory .. name, p, "new", b elseif keys.down.b then break end end end local function openFile(externalConfig, selected, bindingName, bindingKey) return externalConfig.workingDirectory .. externalConfig.fileList[selected.inList].name, bindingName, "open", bindingKey end local function filePicker(workingDirectory, bindings, callbacks, ...) -- Argument sanitization local additionalArguments = { ... } workingDirectory = workingDirectory or ctr.fs.getDirectory() bindings = bindings or {} callbacks = callbacks or {} for _, v in ipairs({"drawTop", "drawBottom", "eventHandler"}) do if not callbacks[v] then callbacks[v] = function(...) end end end if workingDirectory:sub(utf8.offset(workingDirectory, -1) or -1) ~= "/" then workingDirectory = workingDirectory .. "/" end -- Default Bindings bindings.__default = bindings.__default or {} bindings.__default.__name = bindings.__default.__name or "File" bindings.__default.x = bindings.__default.x or { function(externalConfig, ...) return externalConfig.workingDirectory, "__directory", nil, "x" end, "Quit" } bindings.__directory = bindings.__directory or {} bindings.__directory.__name = bindings.__directory.__name or "Directory" bindings.__directory.a = bindings.__directory.a or { changeDirectory, "Open" } local movementKeys = { "up" , "down" , "left" , "right" , "cpadUp", "cpadDown", "cpadLeft", "cpadRight", "dUp" , "dDown" , "dLeft" , "dRight" } for k, v in pairs(bindings) do if k ~= "__default" then setmetatable(bindings[k], {__index = bindings.__default}) end for _, w in ipairs(movementKeys) do if v[w] then bindings[k][w] = nil end end end systemBindings(bindings) -- Other Initialization local selected = {inList = 1, offset = 0} local workingDirectoryScroll = { value = 0, phase = -1 } local gfxState = gfxPrepare() -- Main Loop externalConfig = {workingDirectory=workingDirectory, bindings=bindings, callbacks=callbacks, additionalArguments=additionalArguments, fileList=getFileList(workingDirectory)} while ctr.run() do drawBottom(externalConfig, workingDirectoryScroll, selected) drawTop(externalConfig, selected) gfx.render() local file, binding, mode, key = eventHandler(externalConfig, selected) if key then gfxRestore(gfxState) return file, binding, mode, key end end end local returnTable = {filePicker = filePicker, openFile = openFile, newFile = newFile, changeDirectory = changeDirectory} setmetatable(returnTable, {__call = function(self, ...) return self.filePicker(...) end}) return returnTable
gpl-3.0
AlmightyLaxz/gmRPG
entities/entities/rpg_npc_supermarket.lua
1
1297
AddCSLuaFile() ENT.Base = "rpg_npc_merchant_base" ENT.Type = "ai" ENT.PrintName = "NPC Supermarket Worker" ENT.Author = "Almighty Laxz" ENT.Contact = "" ENT.Purpose = "" ENT.Instructions = "" ENT.Category = "gmRPG" ENT.Spawnable = true local titleText = "Supermarket Worker" local merchantText = "Hello, can I help you?" // for items local merchantid = "supermarket" if SERVER then function ENT:Initialize( ) self:SetModel( "models/alyx.mdl" ) self:SetHullType( HULL_HUMAN ) self:SetHullSizeNormal( ) self:SetNPCState( NPC_STATE_SCRIPT ) self:SetSolid( SOLID_BBOX ) self:CapabilitiesAdd( CAP_ANIMATEDFACE, CAP_TURN_HEAD ) self:SetUseType( SIMPLE_USE ) self:DropToFloor() end function ENT:AcceptInput( Name, Activator, Caller ) if !Activator.cantUse and Activator:IsPlayer() then Activator.cantUse = true net.Start("rpgMerchantDermaStart") net.WriteString(titleText) net.WriteString(merchantText) net.WriteString(merchantid) net.WriteEntity(self) net.Send(Activator) timer.Simple(1, function() Activator.cantUse = false end) end end end
gpl-3.0
Zenny89/darkstar
scripts/zones/Lower_Jeuno/npcs/Navisse.lua
34
4871
----------------------------------- -- Area: Lower Jeuno -- NPC: Navisse -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; require("scripts/zones/Lower_Jeuno/TextIDs"); require("scripts/globals/pathfind"); local path = { -- -59.562683, 6.000051, -90.890404, -58.791367, 6.000050, -91.663391, -58.021465, 6.000049, -92.432144, -58.729881, 6.000051, -91.577568, -60.351879, 6.000053, -89.835815, -61.099354, 6.000054, -89.034248, -61.841427, 5.999946, -88.238564, -62.769325, 5.999948, -87.244301, -61.750378, 5.999948, -87.684868, -60.796600, 5.999947, -88.208214, -55.475166, 5.999943, -91.271210, -56.590668, 5.999943, -91.245201, -57.651192, 6.000052, -91.002350, -64.134392, 6.000052, -89.460915, -63.261021, 6.000051, -90.107605, -62.330879, 6.000051, -90.679604, -61.395359, 6.000050, -91.235107, -56.591644, 6.000047, -94.066406, -57.208908, 6.000048, -93.245895, -57.934330, 6.000049, -92.435081, -59.788624, 6.000052, -90.439583, -61.832211, 5.999946, -88.248795, -62.574249, 5.999948, -87.453148, -61.832058, 5.999946, -88.248627, -61.089920, 6.000054, -89.044273, -60.348049, 6.000053, -89.840111, -59.043877, 6.000051, -91.238251, -58.301846, 6.000050, -92.033958, -57.467026, 6.000048, -92.929070, -56.536987, 6.000047, -93.926826, -57.528469, 6.000047, -93.482582, -58.476944, 6.000048, -92.949654, -59.416409, 6.000049, -92.400879, -64.235306, 6.000051, -89.563835, -64.000816, 6.000054, -88.482338, -63.516331, 5.999947, -87.539917, -62.444843, 5.999948, -87.352570, -61.468765, 5.999947, -87.831436, -60.520329, 5.999947, -88.364532, -55.100037, 5.999943, -91.488144, -56.063160, 5.999944, -90.932312, -62.719467, 5.999948, -87.093468, -62.064899, 5.999947, -87.960884, -61.338562, 5.999946, -88.770836, -59.579746, 6.000052, -90.663826, -58.177391, 6.000050, -92.167343, -57.435341, 6.000048, -92.963005, -56.734436, 6.000047, -93.714989, -57.492855, 6.000049, -92.901787, -58.251190, 6.000050, -92.088486, -59.364170, 6.000051, -90.894829, -61.039413, 6.000054, -89.098907, -61.784184, 5.999946, -88.300293, -62.804745, 5.999948, -87.206451, -60.463631, 6.000053, -89.715942, -59.721657, 6.000052, -90.511711, -58.974190, 6.000051, -91.313248, -58.232239, 6.000050, -92.109024, -56.840717, 6.000047, -93.600716, -57.914623, 6.000048, -93.276276, -58.855755, 6.000048, -92.730408, -64.140175, 6.000051, -89.619812, -63.025597, 6.000052, -89.751106, -61.954758, 6.000052, -89.984474, -60.887684, 6.000052, -90.234573, -55.190853, 5.999943, -91.590721, -55.368877, 6.000050, -92.667923, -55.841885, 6.000048, -93.664970, -56.916370, 6.000048, -93.400879, -57.705578, 6.000049, -92.652748, -58.456089, 6.000050, -91.865067, -60.405739, 6.000053, -89.778008, -61.147854, 6.000054, -88.982376, -61.889904, 5.999946, -88.186691, -62.637497, 5.999948, -87.385239, -63.643429, 6.000055, -87.880524, -64.248825, 6.000053, -88.784004, -63.455921, 6.000052, -89.526733, -62.418514, 6.000052, -89.852493, -61.363335, 6.000052, -90.117607, -55.142048, 5.999943, -91.602325, -55.358624, 6.000050, -92.679016, -55.842934, 6.000048, -93.675148, -56.919590, 6.000048, -93.408241, -57.710354, 6.000049, -92.649918, -58.459896, 6.000050, -91.861336, -60.409424, 6.000053, -89.774185, -61.151508, 6.000054, -88.978500, -62.848709, 5.999948, -87.159264, -61.829231, 5.999948, -87.629791, -60.951675, 5.999947, -88.117493, -55.395309, 5.999943, -91.317513, -56.522537, 5.999943, -91.263893, -57.586517, 6.000052, -91.018196, -64.081299, 6.000052, -89.473526, -63.209583, 6.000051, -90.135269, -62.270042, 6.000050, -90.714821, -61.334797, 6.000050, -91.270729, -56.586208, 6.000047, -94.069595, -64.130554, 6.000051, -89.625450, -56.496498, 6.000047, -94.122322, -57.173595, 6.000048, -93.271568, -57.904095, 6.000049, -92.465279, -59.571453, 6.000052, -90.672951, }; function onSpawn(npc) npc:initNpcAi(); npc:setPos(pathfind.first(path)); onPath(npc); end; function onPath(npc) pathfind.patrol(npc, path); end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0099); npc:wait(-1); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) --printf("CSID: %u",csid); --printf("RESULT: %u",option); npc:wait(0); end;
gpl-3.0
mercury233/ygopro-scripts
c9628664.lua
9
1444
--地母神アイリス function c9628664.initial_effect(c) --chain local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetOperation(c9628664.chop) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(9628664,0)) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EVENT_CHAIN_END) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c9628664.drcon) e2:SetTarget(c9628664.drtg) e2:SetOperation(c9628664.drop) e2:SetLabelObject(e1) c:RegisterEffect(e2) end function c9628664.chop(e,tp,eg,ep,ev,re,r,rp) local ct=Duel.GetCurrentChain() if ct==1 then e:SetLabel(0) elseif not Duel.CheckChainUniqueness() then e:SetLabel(2) elseif ct>=3 and e:GetLabel()~=2 then e:SetLabel(1) end end function c9628664.drcon(e,tp,eg,ep,ev,re,r,rp) local res=e:GetLabelObject():GetLabel() e:GetLabelObject():SetLabel(0) return res==1 end function c9628664.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c9628664.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end
gpl-2.0
1yvT0s/lit
libs/db.lua
5
6462
--[[ Copyright 2014-2015 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] --[[ Mid Level Storage Commands ========================= These commands work at a higher level and consume the low-level storage APIs. db.has(hash) -> bool - check if db has an object db.load(hash) -> raw - load raw data, nil if not found db.loadAny(hash) -> kind, value - pre-decode data, error if not found db.loadAs(kind, hash) -> value - pre-decode and check type or error db.save(raw) -> hash - save pre-encoded and framed data db.saveAs(kind, value) -> hash - encode, frame and save to objects/$ha/$sh db.hashes() -> iter - Iterate over all hashes db.match(author, name, version) -> match, hash - Find the best version matching the query. db.read(author, name, version) -> hash - Read from refs/tags/$author/$tag/v$version db.write(author, name, version, hash) - Write to refs/tags/$suthor/$tag/v$version db.authors() -> iter - Iterate over refs/tags/* db.names(author) -> iter - Iterate nodes in refs/tags/$author/** db.versions(author, name) -> iter - Iterate leaves in refs/tags/$author/$tag/* db.readKey(author, fingerprint) -> key - Read from keys/$author/$fingerprint db.putKey(author, fingerprint, key) - Write to keys/$author/$fingerprint db.revokeKey(author, fingerprint) - Delete keys/$author/$fingerprint db.fingerprints(author) -> iter - iter of fingerprints db.getEtag(author) -> etag - Read keys/$author.etag db.setEtag(author, etag) - Writes keys/$author.etag db.owners(org) -> iter - Iterates lines of keys/$org.owners db.isOwner(org, author) -> bool - Check if a user is an org owner db.addOwner(org, author) - Add a new owner db.removeOwner(org, author) - Remove an owner db.import(fs, path) -> kind, hash - Import a file or tree into database db.export(hash, path) -> kind - Export a hash to a path ]] return function (rootPath) local semver = require('semver') local normalize = semver.normalize local gfs = require('coro-fs') local gitMount = require('git').mount local import = require('import') local export = require('export') local db = gitMount(gfs.chroot(rootPath)) local storage = db.storage local function assertHash(hash) assert(hash and #hash == 40 and hash:match("^%x+$"), "Invalid hash") end function db.match(author, name, version) local match = semver.match(version, db.versions(author, name)) if not match then return end return match, assert(db.read(author, name, match)) end function db.read(author, name, version) version = normalize(version) local ref = string.format("refs/tags/%s/%s/v%s", author, name, version) return db.getRef(ref) end function db.write(author, name, version, hash) version = normalize(version) assertHash(hash) local ref = string.format("refs/tags/%s/%s/v%s", author, name, version) storage.write(ref, hash .. "\n") end function db.authors() return db.nodes("refs/tags") end function db.names(author) local prefix = "refs/tags/" .. author .. "/" local stack = {db.nodes(prefix)} return function () while true do if #stack == 0 then return end local name = stack[#stack]() if name then local path = stack[#stack - 1] local newPath = path and path .. "/" .. name or name stack[#stack + 1] = newPath stack[#stack + 1] = db.nodes(prefix .. newPath) return newPath end stack[#stack] = nil stack[#stack] = nil end end end function db.versions(author, name) local ref = string.format("refs/tags/%s/%s", author, name) local iter = db.leaves(ref) return function () local item = iter() return item and item:sub(2) end end local function keyPath(author, fingerprint) return string.format("keys/%s/%s", author, fingerprint:gsub(":", "_")) end function db.readKey(author, fingerprint) return storage.read(keyPath(author, fingerprint)) end function db.putKey(author, fingerprint, key) return storage.put(keyPath(author, fingerprint), key) end function db.revokeKey(author, fingerprint) return storage.delete(keyPath(author, fingerprint)) end function db.fingerprints(author) local iter = storage.leaves("keys/" .. author) return function () local item = iter() return item and item:gsub("_", ":") end end function db.getEtag(author) return storage.read("keys/" .. author .. ".etag") end function db.setEtag(author, etag) return storage.write("keys/" .. author .. ".etag", etag) end local function ownersPath(org) return "keys/" .. org .. ".owners" end function db.owners(org) local owners = storage.read(ownersPath(org)) if not owners then return end return owners:gmatch("[^\n]+") end function db.isOwner(org, author) local iter = db.owners(org) if not iter then return false end for owner in iter do if author == owner then return true end end return false end function db.addOwner(org, author) if db.isOwner(org, author) then return end local path = ownersPath(org) local owners = storage.read(path) owners = (owners or "") .. author .. "\n" storage.write(path, owners) end function db.removeOwner(org, author) local list = {} for owner in db.owners(org) do if owner ~= author then list[#list + 1] = owner end end storage.write(ownersPath(org), table.concat(list, "\n") .. "\n") end function db.import(fs, path) --> kind, hash return import(db, fs, path) end function db.export(hash, path) --> kind return export(db, hash, gfs, path) end return db end
apache-2.0
mercury233/ygopro-scripts
c97729135.lua
2
3652
--にらみ合い function c97729135.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --move local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(97729135,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_SZONE) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c97729135.mvcon1) e2:SetTarget(c97729135.mvtg1) e2:SetOperation(c97729135.mvop1) c:RegisterEffect(e2) --move local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(97729135,1)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCondition(c97729135.mvcon2) e3:SetTarget(c97729135.mvtg2) e3:SetOperation(c97729135.mvop2) c:RegisterEffect(e3) end function c97729135.cfilter(c,tp) return c:IsSummonPlayer(tp) and c:GetSequence()>=5 end function c97729135.mvcon1(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c97729135.cfilter,1,nil,tp) end function c97729135.mvfilter(c) return c:GetSequence()<5 end function c97729135.mvtg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local zone=0 local lg=eg:Filter(c97729135.cfilter,nil,tp) for tc in aux.Next(lg) do zone=bit.bor(zone,tc:GetColumnZone(LOCATION_MZONE,1-tp)) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c97729135.mvfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c97729135.mvfilter,tp,0,LOCATION_MZONE,1,nil) and Duel.GetLocationCount(1-tp,LOCATION_MZONE,PLAYER_NONE,0,zone)>0 end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(97729135,2)) Duel.SelectTarget(tp,c97729135.mvfilter,tp,0,LOCATION_MZONE,1,1,nil) end function c97729135.mvop1(e,tp,eg,ep,ev,re,r,rp) local zone=0 local lg=eg:Filter(c97729135.cfilter,nil,tp) for tc in aux.Next(lg) do zone=bit.bor(zone,tc:GetColumnZone(LOCATION_MZONE,1-tp)) end local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) or tc:IsControler(tp) or Duel.GetLocationCount(1-tp,LOCATION_MZONE,PLAYER_NONE,0,zone)<=0 then return end local flag=bit.bxor(zone,0xff)*0x10000 Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE) local s=Duel.SelectDisableField(tp,1,0,LOCATION_MZONE,flag)/0x10000 local nseq=math.log(s,2) Duel.MoveSequence(tc,nseq) end function c97729135.mvcon2(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c97729135.cfilter,1,nil,1-tp) end function c97729135.mvtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local zone=0 local lg=eg:Filter(c97729135.cfilter,nil,1-tp) for tc in aux.Next(lg) do zone=bit.bor(zone,tc:GetColumnZone(LOCATION_MZONE,tp)) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c97729135.mvfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c97729135.mvfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0,zone)>0 end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(97729135,2)) Duel.SelectTarget(tp,c97729135.mvfilter,tp,LOCATION_MZONE,0,1,1,nil) end function c97729135.mvop2(e,tp,eg,ep,ev,re,r,rp) local zone=0 local lg=eg:Filter(c97729135.cfilter,nil,1-tp) for tc in aux.Next(lg) do zone=bit.bor(zone,tc:GetColumnZone(LOCATION_MZONE,tp)) end local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0,zone)<=0 then return end local flag=bit.bxor(zone,0xff) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE) local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,flag) local nseq=math.log(s,2) Duel.MoveSequence(tc,nseq) end
gpl-2.0
xin3liang/platform_external_chromium_org_third_party_skia
tools/lua/scrape_dashing.lua
160
2495
function tostr(t) local str = "" for k, v in next, t do if #str > 0 then str = str .. ", " end if type(k) == "number" then str = str .. "[" .. k .. "] = " else str = str .. tostring(k) .. " = " end if type(v) == "table" then str = str .. "{ " .. tostr(v) .. " }" else str = str .. tostring(v) end end return str end local total_found = {} -- accumulate() stores its data in here local total_total = {} local canvas -- holds the current canvas (from startcanvas()) --[[ startcanvas() is called at the start of each picture file, passing the canvas that we will be drawing into, and the name of the file. Following this call, there will be some number of calls to accumulate(t) where t is a table of parameters that were passed to that draw-op. t.verb is a string holding the name of the draw-op (e.g. "drawRect") when a given picture is done, we call endcanvas(canvas, fileName) ]] function sk_scrape_startcanvas(c, fileName) canvas = c end --[[ Called when the current canvas is done drawing. ]] function sk_scrape_endcanvas(c, fileName) canvas = nil end function increment(table, key) table[key] = (table[key] or 0) + 1 end local drawPointsTable = {} local drawPointsTable_direction = {} function sk_scrape_accumulate(t) increment(total_total, t.verb) local p = t.paint if p then local pe = p:getPathEffect(); if pe then increment(total_found, t.verb) end end if "drawPoints" == t.verb then local points = t.points increment(drawPointsTable, #points) if 2 == #points then if points[1].y == points[2].y then increment(drawPointsTable_direction, "hori") elseif points[1].x == points[2].x then increment(drawPointsTable_direction, "vert") else increment(drawPointsTable_direction, "other") end end end end --[[ lua_pictures will call this function after all of the pictures have been "accumulated". ]] function sk_scrape_summarize() for k, v in next, total_found do io.write(k, " = ", v, "/", total_total[k], "\n") end print("histogram of point-counts for all drawPoints calls") print(tostr(drawPointsTable)) print(tostr(drawPointsTable_direction)) end
bsd-3-clause
blooblahguy/bdCore
lib/oUF/colors.lua
2
8283
local parent, ns = ... local oUF = ns.oUF local Private = oUF.Private local frame_metatable = Private.frame_metatable local colors = { smooth = { 1, 0, 0, 1, 1, 0, 0, 1, 0 }, health = {49 / 255, 207 / 255, 37 / 255}, disconnected = {0.6, 0.6, 0.6}, tapped = {0.6, 0.6, 0.6}, runes = { {247 / 255, 65 / 255, 57 / 255}, -- blood {148 / 255, 203 / 255, 247 / 255}, -- frost {173 / 255, 235 / 255, 66 / 255}, -- unholy }, selection = { [ 0] = {255 / 255, 0 / 255, 0 / 255}, -- HOSTILE [ 1] = {255 / 255, 129 / 255, 0 / 255}, -- UNFRIENDLY [ 2] = {255 / 255, 255 / 255, 0 / 255}, -- NEUTRAL [ 3] = {0 / 255, 255 / 255, 0 / 255}, -- FRIENDLY [ 4] = {0 / 255, 0 / 255, 255 / 255}, -- PLAYER_SIMPLE [ 5] = {96 / 255, 96 / 255, 255 / 255}, -- PLAYER_EXTENDED [ 6] = {170 / 255, 170 / 255, 255 / 255}, -- PARTY [ 7] = {170 / 255, 255 / 255, 170 / 255}, -- PARTY_PVP [ 8] = {83 / 255, 201 / 255, 255 / 255}, -- FRIEND [ 9] = {128 / 255, 128 / 255, 128 / 255}, -- DEAD -- [10] = {}, -- COMMENTATOR_TEAM_1, unavailable to players -- [11] = {}, -- COMMENTATOR_TEAM_2, unavailable to players [12] = {255 / 255, 255 / 255, 139 / 255}, -- SELF, buggy [13] = {0 / 255, 153 / 255, 0 / 255}, -- BATTLEGROUND_FRIENDLY_PVP }, class = {}, debuff = {}, reaction = {}, power = {}, } -- We do this because people edit the vars directly, and changing the default -- globals makes SPICE FLOW! local function customClassColors() if(CUSTOM_CLASS_COLORS) then local function updateColors() for classToken, color in next, CUSTOM_CLASS_COLORS do colors.class[classToken] = {color.r, color.g, color.b} end for _, obj in next, oUF.objects do obj:UpdateAllElements('CUSTOM_CLASS_COLORS') end end updateColors() CUSTOM_CLASS_COLORS:RegisterCallback(updateColors) return true end end if(not customClassColors()) then for classToken, color in next, RAID_CLASS_COLORS do colors.class[classToken] = {color.r, color.g, color.b} end local eventHandler = CreateFrame('Frame') eventHandler:RegisterEvent('ADDON_LOADED') eventHandler:SetScript('OnEvent', function(self) if(customClassColors()) then self:UnregisterEvent('ADDON_LOADED') self:SetScript('OnEvent', nil) end end) end for debuffType, color in next, DebuffTypeColor do colors.debuff[debuffType] = {color.r, color.g, color.b} end for eclass, color in next, FACTION_BAR_COLORS do colors.reaction[eclass] = {color.r, color.g, color.b} end for power, color in next, PowerBarColor do if (type(power) == 'string') then if(type(select(2, next(color))) == 'table') then colors.power[power] = {} for index, color in next, color do colors.power[power][index] = {color.r, color.g, color.b} end else colors.power[power] = {color.r, color.g, color.b, atlas = color.atlas} end end end -- sourced from FrameXML/Constants.lua colors.power[0] = colors.power.MANA colors.power[1] = colors.power.RAGE colors.power[2] = colors.power.FOCUS colors.power[3] = colors.power.ENERGY colors.power[4] = colors.power.COMBO_POINTS colors.power[5] = colors.power.RUNES colors.power[6] = colors.power.RUNIC_POWER colors.power[7] = colors.power.SOUL_SHARDS colors.power[8] = colors.power.LUNAR_POWER colors.power[9] = colors.power.HOLY_POWER colors.power[11] = colors.power.MAELSTROM colors.power[12] = colors.power.CHI colors.power[13] = colors.power.INSANITY colors.power[16] = colors.power.ARCANE_CHARGES colors.power[17] = colors.power.FURY colors.power[18] = colors.power.PAIN local function colorsAndPercent(a, b, ...) if(a <= 0 or b == 0) then return nil, ... elseif(a >= b) then return nil, select(-3, ...) end local num = select('#', ...) / 3 local segment, relperc = math.modf((a / b) * (num - 1)) return relperc, select((segment * 3) + 1, ...) end -- http://www.wowwiki.com/ColorGradient --[[ Colors: oUF:RGBColorGradient(a, b, ...) Used to convert a percent value (the quotient of `a` and `b`) into a gradient from 2 or more RGB colors. If more than 2 colors are passed, the gradient will be between the two colors which perc lies in an evenly divided range. A RGB color is a sequence of 3 consecutive RGB percent values (in the range [0-1]). If `a` is negative or `b` is zero then the first RGB color (the first 3 RGB values passed to the function) is returned. If `a` is bigger than or equal to `b`, then the last 3 RGB values are returned. * self - the global oUF object * a - value used as numerator to calculate the percentage (number) * b - value used as denominator to calculate the percentage (number) * ... - a list of RGB percent values. At least 6 values should be passed (number [0-1]) --]] function oUF:RGBColorGradient(...) local relperc, r1, g1, b1, r2, g2, b2 = colorsAndPercent(...) if(relperc) then return r1 + (r2 - r1) * relperc, g1 + (g2 - g1) * relperc, b1 + (b2 - b1) * relperc else return r1, g1, b1 end end -- HCY functions are based on http://www.chilliant.com/rgb2hsv.html local function getY(r, g, b) return 0.299 * r + 0.587 * g + 0.114 * b end local function rgbToHCY(r, g, b) local min, max = math.min(r, g, b), math.max(r, g, b) local chroma = max - min local hue if(chroma > 0) then if(r == max) then hue = ((g - b) / chroma) % 6 elseif(g == max) then hue = (b - r) / chroma + 2 elseif(b == max) then hue = (r - g) / chroma + 4 end hue = hue / 6 end return hue, chroma, getY(r, g, b) end local function hcyToRGB(hue, chroma, luma) local r, g, b = 0, 0, 0 if(hue and luma > 0) then local h2 = hue * 6 local x = chroma * (1 - math.abs(h2 % 2 - 1)) if(h2 < 1) then r, g, b = chroma, x, 0 elseif(h2 < 2) then r, g, b = x, chroma, 0 elseif(h2 < 3) then r, g, b = 0, chroma, x elseif(h2 < 4) then r, g, b = 0, x, chroma elseif(h2 < 5) then r, g, b = x, 0, chroma else r, g, b = chroma, 0, x end local y = getY(r, g, b) if(luma < y) then chroma = chroma * (luma / y) elseif(y < 1) then chroma = chroma * (1 - luma) / (1 - y) end r = (r - y) * chroma + luma g = (g - y) * chroma + luma b = (b - y) * chroma + luma end return r, g, b end --[[ Colors: oUF:HCYColorGradient(a, b, ...) Used to convert a percent value (the quotient of `a` and `b`) into a gradient from 2 or more HCY colors. If more than 2 colors are passed, the gradient will be between the two colors which perc lies in an evenly divided range. A HCY color is a sequence of 3 consecutive values in the range [0-1]. If `a` is negative or `b` is zero then the first HCY color (the first 3 HCY values passed to the function) is returned. If `a` is bigger than or equal to `b`, then the last 3 HCY values are returned. * self - the global oUF object * a - value used as numerator to calculate the percentage (number) * b - value used as denominator to calculate the percentage (number) * ... - a list of HCY color values. At least 6 values should be passed (number [0-1]) --]] function oUF:HCYColorGradient(...) local relperc, r1, g1, b1, r2, g2, b2 = colorsAndPercent(...) if(not relperc) then return r1, g1, b1 end local h1, c1, y1 = rgbToHCY(r1, g1, b1) local h2, c2, y2 = rgbToHCY(r2, g2, b2) local c = c1 + (c2 - c1) * relperc local y = y1 + (y2 - y1) * relperc if(h1 and h2) then local dh = h2 - h1 if(dh < -0.5) then dh = dh + 1 elseif(dh > 0.5) then dh = dh - 1 end return hcyToRGB((h1 + dh * relperc) % 1, c, y) else return hcyToRGB(h1 or h2, c, y) end end --[[ Colors: oUF:ColorGradient(a, b, ...) or frame:ColorGradient(a, b, ...) Used as a proxy to call the proper gradient function depending on the user's preference. If `oUF.useHCYColorGradient` is set to true, `:HCYColorGradient` will be called, else `:RGBColorGradient`. * self - the global oUF object or a unit frame * a - value used as numerator to calculate the percentage (number) * b - value used as denominator to calculate the percentage (number) * ... - a list of color values. At least 6 values should be passed (number [0-1]) --]] function oUF:ColorGradient(...) return (oUF.useHCYColorGradient and oUF.HCYColorGradient or oUF.RGBColorGradient)(self, ...) end oUF.colors = colors oUF.useHCYColorGradient = false frame_metatable.__index.colors = colors frame_metatable.__index.ColorGradient = oUF.ColorGradient
gpl-3.0
mercury233/ygopro-scripts
c42280216.lua
6
1690
--太陽の神官 function c42280216.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c42280216.spcon) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(42280216,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c42280216.shcon) e2:SetTarget(c42280216.shtg) e2:SetOperation(c42280216.shop) c:RegisterEffect(e2) end function c42280216.spcon(e,c) if c==nil then return true end return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0,nil)==0 and Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE,nil)>0 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 end function c42280216.shcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and e:GetHandler():IsReason(REASON_DESTROY) end function c42280216.filter(c) return c:IsCode(78275321,78552773) and c:IsAbleToHand() end function c42280216.shtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c42280216.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c42280216.shop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c42280216.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0