repo_name
stringlengths
6
69
path
stringlengths
6
178
copies
stringclasses
278 values
size
stringlengths
4
7
content
stringlengths
671
917k
license
stringclasses
15 values
NPLPackages/paracraft
script/kids/3DMapSystemApp/worlds/RegionMonitor.lua
1
2817
--[[ Title: RegionMonitor Author(s): Leio Date: 2009/9/26 Desc: use the lib: ------------------------------------------------------------ NPL.load("(gl)script/kids/3DMapSystemApp/worlds/RegionMonitor.lua"); local regionMonitor = Map3DSystem.App.worlds.RegionMonitor:new(); --regionMonitor:AddEventListener("moveable",function(args) --commonlib.echo(args); --end); --regionMonitor:AddEventListener("sound",function(args) --commonlib.echo(args); --end); regionMonitor:AddEventListener("custom",function(args) commonlib.echo(args); end); ------------------------------------------------------------ ]] NPL.load("(gl)script/ide/timer.lua"); local RegionMonitor = commonlib.gettable("Map3DSystem.App.worlds.RegionMonitor"); RegionMonitor.duration = 500; function RegionMonitor:new(o) o = o or {} -- create object if user does not provide one setmetatable(o, self) self.__index = self; o:Init(); return o end function RegionMonitor:Pause() if(self.timer)then self.timer:Change(); end end function RegionMonitor:Resume() if(self.timer)then self.timer:Change(0,self.duration); end end function RegionMonitor:Init() self.events = {}; self.timer = commonlib.Timer:new{callbackFunc = Map3DSystem.App.worlds.RegionMonitor.Timer_CallBackFunc,}; self.timer.monitor = self; self:Resume(); end function RegionMonitor.Timer_CallBackFunc(t) if(t and t.monitor)then local self = t.monitor; local x, _, y = ParaScene.GetPlayer():GetPosition(); self:Update(x,y); end end function RegionMonitor:AddEventListener(event_type,func) self.events[event_type] = {func = func,}; end function RegionMonitor:DispatchEvent(event_type,args) local func_table = self.events[event_type]; if(func_table)then local func = func_table.func; if(func and type(func) == "function")then func(args); end end end function RegionMonitor:Update(x,y) local event_type,func_table; for event_type,func_table in pairs(self.events) do local filter = func_table.filter or self.COLOR_DEFAULT; --×Ô¶¨Òå±êÇ© local argb = ParaTerrain.GetRegionValue(event_type, x, y); local r,g,b,a = _guihelper.DWORD_TO_RGBA(argb); local att = ParaTerrain.GetAttributeObjectAt(x,y); local NumOfRegions; local CurrentRegionName; local CurrentRegionFilepath; if(att)then att:SetField("CurrentRegionName", event_type or "move"); NumOfRegions = att:GetField("NumOfRegions", 0); CurrentRegionName = att:GetField("CurrentRegionName", ""); CurrentRegionFilepath = att:GetField("CurrentRegionFilepath", ""); end local args = {event_type = event_type, argb = argb, r = r, g = g, b = b, a = a, NumOfRegions = NumOfRegions, CurrentRegionName = CurrentRegionName, CurrentRegionFilepath = CurrentRegionFilepath, }; self:DispatchEvent(event_type,args) end end
gpl-2.0
TeamHypersomnia/Hypersomnia
hypersomnia/content/gfx/metropolis_torso_rifle_walk_4.meta.lua
2
2804
return { extra_loadables = { enabled_generate_neon_map = { alpha_multiplier = 0.43000000715255737, amplification = 140, light_colors = { "89 31 168 255", "48 42 88 255", "61 16 123 0" }, radius = { x = 80, y = 80 }, standard_deviation = 6 }, generate_desaturation = false }, offsets = { gun = { bullet_spawn = { x = 0, y = 0 }, chamber = { pos = { x = 0, y = 0 }, rotation = 0 }, chamber_magazine = { pos = { x = 0, y = 0 }, rotation = 0 }, detachable_magazine = { pos = { x = 0, y = 0 }, rotation = 0 }, shell_spawn = { pos = { x = 0, y = 0 }, rotation = 0 } }, item = { attachment_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, back_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, beep_offset = { pos = { x = 0, y = 0 }, rotation = 0 }, hand_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, head_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, shoulder_anchor = { pos = { x = 0, y = 0 }, rotation = 0 } }, legs = { foot = { x = 0, y = 0 } }, non_standard_shape = { convex_partition = {}, original_poly = {} }, torso = { back = { pos = { x = -12, y = -13 }, rotation = 37 }, head = { pos = { x = -1, y = 0 }, rotation = 2 }, legs = { pos = { x = -2, y = 2 }, rotation = 0 }, primary_hand = { pos = { x = 6, y = 16 }, rotation = -4.3160276412963867 }, secondary_hand = { pos = { x = 3, y = 15 }, rotation = -38 }, secondary_shoulder = { pos = { x = -9, y = 17 }, rotation = -141 }, shoulder = { pos = { x = 14, y = -15 }, rotation = -140 }, strafe_facing_offset = 0 } }, usage_as_button = { bbox_expander = { x = 0, y = 0 }, flip = { horizontally = false, vertically = false } } }
agpl-3.0
TeamHypersomnia/Hypersomnia
hypersomnia/content/gfx/console_light_2.meta.lua
6
2024
return { extra_loadables = { enabled_generate_neon_map = { alpha_multiplier = 1, amplification = 60, light_colors = { "95 205 228 255", "0 211 255 255", "0 255 255 255", "0 255 255 255", "0 255 255 255", "92 172 172 255" }, radius = { x = 80, y = 80 }, standard_deviation = 6 }, generate_desaturation = false }, offsets = { gun = { bullet_spawn = { x = 0, y = 0 }, detachable_magazine = { pos = { x = 0, y = 0 }, rotation = 0 } }, item = { attachment_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, back_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, beep_offset = { pos = { x = 0, y = 0 }, rotation = 0 }, hand_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, head_anchor = { pos = { x = 0, y = 0 }, rotation = 0 } }, legs = { foot = { x = 0, y = 0 } }, torso = { back = { pos = { x = 0, y = 0 }, rotation = 0 }, head = { pos = { x = 0, y = 0 }, rotation = 0 }, legs = { pos = { x = 0, y = 0 }, rotation = 0 }, primary_hand = { pos = { x = 0, y = 0 }, rotation = 0 }, secondary_hand = { pos = { x = 0, y = 0 }, rotation = 0 } } }, usage_as_button = { bbox_expander = { x = 0, y = 0 }, flip = { horizontally = false, vertically = false } } }
agpl-3.0
StarChasers/LuPI2
src/lua/core/internet.lua
1
4352
local internet = {} function internet.start() local component = {} --Legacy function component.isHttpEnabled() return true end function component.isTcpEnabled() return true end --Old TCP function component.connect(address, port) checkArg(1, address, "string") checkArg(2, port, "number", "nil") if not port then address, port = address:match("(.+):(.+)") port = tonumber(port) end local sfd, reason = net.open(address, port) local closed = false return { finishConnect = function() if not sfd then error(reason) end return true end, read = function(n) if closed then return nil, "connection lost" end n = n or 65535 checkArg(1, n, "number") local data = net.read(sfd, n) if not data then closed = true native.fs_close(sfd) return nil, "connection lost" end return data end, write = function(data) if closed then return nil, "connection lost" end checkArg(1, data, "string") local written = net.write(sfd, data) if not written then closed = true native.fs_close(sfd) return nil, "connection lost" end return written end, close = function() closed = true native.fs_close(sfd) end } end function component.request(url, post) checkArg(1, url, "string") checkArg(2, post, "string", "nil") local host, uri = url:match("https?://([^/]+)([^#]+)") if not host then native.log("internet.request host match error: " .. url .. "\n") end local socket = component.connect(host, 80) if socket.finishConnect() then local request if not post then request = "GET " .. uri .. " HTTP/1.1\r\nHost: " .. host .. "\r\nConnection: close\r\n\r\n" else request = "POST " .. uri .. " HTTP/1.1\r\nHost: " .. host .. "\r\nConnection: close\r\n" .. "Content-Type: application/x-www-form-urlencoded\r\nUser-Agent: LuPI/1.0\r\n" .. "Content-Length: " .. math.floor(#post) .. "\r\n\r\n" .. post .. "\r\n\r\n" end socket.write(request) if native.debug then native.log("internet.request:\n-- request begin --\n" .. request .. "\n-- request end --") end end local stream = {} function stream:seek() return nil, "bad file descriptor" end function stream:write() return nil, "bad file descriptor" end function stream:read(n) if not socket then return nil, "connection is closed" end return socket.read(n) end function stream:close() if socket then socket.close() socket = nil end end local connection = modules.buffer.new("rb", stream) connection.readTimeout = 10 local header = nil --TODO: GC close --TODO: Chunked support local finishConnect = function() --Read header header = {} header.status = connection:read("*l"):match("HTTP/.%.. (%d+) (.+)\r") if native.debug then native.log("internet.request:\n-- response begin --\n" .. header.status .. "\n") end while true do local line = connection:read("*l") if not line or line == "" or line == "\r" then break end local k, v = line:match("([^:]+): (.+)\r") header[k:lower()] = v if native.debug then native.log(line) end end if native.debug then native.log("-- response end --") end header["content-length"] = tonumber(header["content-length"]) end return { finishConnect = finishConnect, read = function(n) if not header then finishConnect() end if not header["content-length"] or header["content-length"] < 1 then return nil end checkArg(1, n, "number", "nil") n = n or math.min(8192, header["content-length"]) local res = connection:read(n) header["content-length"] = header["content-length"] - #res return res end, close = function() connection:close() end } end modules.component.api.register(nil, "internet", component) end return internet
mit
pakoito/ToME---t-engine4
game/engines/default/engine/interface/ActorFOV.lua
3
7761
-- TE4 - T-Engine 4 -- Copyright (C) 2009 - 2014 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org require "engine.class" local Map = require "engine.Map" --- Handles actors field of view -- When an actor moves it computes a field of view and stores it in self.fov<br/> -- When an other actor moves it can update the fov of seen actors module(..., package.seeall, class.make) _M.__do_distance_map = false --- Initialises stats with default values if needed function _M:init(t) self.distance_map = {} self.fov = {actors={}, actors_dist={}} self.fov_computed = false self.fov_last_x = -1 self.fov_last_y = -1 self.fov_last_turn = -1 self.fov_last_change = -1 end --- Computes actor's FOV -- @param radius the FOV radius, defaults to 20 -- @param block the property to look for FOV blocking, defaults to "block_sight" -- @param apply an apply function that will be called on each seen grids, defaults to nil -- @param force set to true to force a regeneration even if we did not move -- @param no_store do not store FOV informations -- @param cache if true it will use the cache given by the map, for the map actor. It can be used for other actors is they have the same block settings function _M:computeFOV(radius, block, apply, force, no_store, cache) -- If we did not move, do not update if not self.x or not self.y or (not force and self.fov_last_x == self.x and self.fov_last_y == self.y and self.fov_computed) then return end radius = radius or 20 block = block or "block_sight" -- Simple FOV compute no storage if no_store and apply then local map = game.level.map core.fov.calc_circle(self.x, self.y, map.w, map.h, radius, function(_, x, y) if map:checkAllEntities(x, y, block, self) then return true end end, function(_, x, y, dx, dy, sqdist) apply(x, y, dx, dy, sqdist) end, cache and game.level.map._fovcache[block]) -- FOV + storage + fast C code elseif not no_store and cache and game.level.map._fovcache[block] then local fov = {actors={}, actors_dist={}} setmetatable(fov.actors, {__mode='k'}) setmetatable(fov.actors_dist, {__mode='v'}) -- Use the fast C code local map = game.level.map core.fov.calc_default_fov( self.x, self.y, radius, block, game.level.map._fovcache[block], fov.actors, fov.actors_dist, map.map, map.w, map.h, Map.ACTOR, self.distance_map, game.turn, self, apply ) table.sort(fov.actors_dist, "__sqdist") -- print("Computed FOV for", self.uid, self.name, ":: seen ", #fov.actors_dist, "actors closeby") self.fov = fov self.fov_last_x = self.x self.fov_last_y = self.y self.fov_last_turn = game.turn self.fov_last_change = game.turn self.fov_computed = true elseif not no_store then local fov = {actors={}, actors_dist={}} setmetatable(fov.actors, {__mode='k'}) setmetatable(fov.actors_dist, {__mode='v'}) local map = game.level.map core.fov.calc_circle(self.x, self.y, map.w, map.h, radius, function(_, x, y) if map:checkAllEntities(x, y, block, self) then return true end end, function(_, x, y, dx, dy, sqdist) if apply then apply(x, y, dx, dy, sqdist) end if self.__do_distance_map then self.distance_map[x + y * game.level.map.w] = game.turn + radius - math.sqrt(sqdist) end -- Note actors local a = map(x, y, Map.ACTOR) if a and a ~= self and not a.dead then local t = {x=x,y=y, dx=dx, dy=dy, sqdist=sqdist} fov.actors[a] = t fov.actors_dist[#fov.actors_dist+1] = a a.__sqdist = sqdist a:check("seen_by", self) a:updateFOV(self, t.sqdist) end end, cache and game.level.map._fovcache[block]) -- Sort actors by distance (squared but we do not care) table.sort(fov.actors_dist, "__sqdist") -- print("Computed FOV for", self.uid, self.name, ":: seen ", #fov.actors_dist, "actors closeby") self.fov = fov self.fov_last_x = self.x self.fov_last_y = self.y self.fov_last_turn = game.turn self.fov_last_change = game.turn self.fov_computed = true end end --- Computes actor's FOV as a beam -- @param radius the FOV radius, defaults to 20 -- @param dir the FOV beam direction (1,2,3,4,6,7,8,9) -- @param angle the FOV beam spread -- @param block the property to look for FOV blocking, defaults to "block_sight" -- @param apply an apply function that will be called on each seen grids, defaults to nil -- @param force set to true to force a regeneration even if we did not move -- @param no_store do not store FOV informations -- @param cache if true it will use the cache given by the map, for the map actor. It can be used for other actors is they have the same block settings function _M:computeFOVBeam(radius, dir, angle, block, apply, force, no_store, cache) -- If we did not move, do not update if not force and self.fov_last_x == self.x and self.fov_last_y == self.y and self.fov_computed then return end radius = radius or 20 dir = dir or 8 angle = angle or 45 block = block or "block_sight" -- Simple FOV compute no storage if no_store and apply then local map = game.level.map core.fov.calc_beam(self.x, self.y, map.w, map.h, radius, dir, angle, function(_, x, y) if map:checkAllEntities(x, y, block, self) then return true end end, function(_, x, y, dx, dy, sqdist) apply(x, y, dx, dy, sqdist) end, cache and game.level.map._fovcache[block]) elseif not no_store then local fov = {actors={}, actors_dist={}} setmetatable(fov.actors, {__mode='k'}) setmetatable(fov.actors_dist, {__mode='v'}) local map = game.level.map core.fov.calc_beam(self.x, self.y, map.w, map.h, radius, dir, angle, function(_, x, y) if map:checkAllEntities(x, y, block, self) then return true end end, function(_, x, y, dx, dy, sqdist) if apply then apply(x, y, dx, dy, sqdist) end if self.__do_distance_map then self.distance_map[x + y * game.level.map.w] = game.turn + radius - math.sqrt(sqdist) end -- Note actors local a = map(x, y, Map.ACTOR) if a and a ~= self and not a.dead then local t = {x=x,y=y, dx=dx, dy=dy, sqdist=sqdist} fov.actors[a] = t fov.actors_dist[#fov.actors_dist+1] = a a.__sqdist = sqdist a:check("seen_by", self) a:updateFOV(self, t.sqdist) end end, cache and game.level.map._fovcache[block]) -- Sort actors by distance (squared but we do not care) table.sort(fov.actors_dist, "__sqdist") -- print("Computed FOV for", self.uid, self.name, ":: seen ", #fov.actors_dist, "actors closeby") self.fov = fov self.fov_last_x = self.x self.fov_last_y = self.y self.fov_last_turn = game.turn self.fov_last_change = game.turn self.fov_computed = true end end --- Update our fov to include the given actor at the given dist -- @param a the actor to include -- @param sqdist the squared distance to that actor function _M:updateFOV(a, sqdist) -- If we are from this turn no need to update if self.fov_last_turn == game.turn then return end -- Force regen self.fov_last_x = -1 self.fov_last_y = -1 end function _M:distanceMap(x, y, v) if v == nil then return self.distance_map[x + y * game.level.map.w] else self.distance_map[x + y * game.level.map.w] = v end end
gpl-3.0
Laterus/Darkstar-Linux-Fork
scripts/zones/Port_Jeuno/npcs/Kochahy-Muwachahy.lua
1
4372
----------------------------------- -- Area: Port Jeuno -- NPC: Kochahy-Muwachahy -- @zone 246 -- @pos 40 0 6 -- X Grant Signet -- Recharge Emperor Band, Empress Band, or Chariot Band -- X Accepts traded Crystals to fill up the Rank bar to open new Missions. -- X Sells items in exchange for Conquest Points ------------------------------------- package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; package.loaded["scripts/globals/conquestguards"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/zones/Port_Jeuno/TextIDs"); require("scripts/globals/conquestguards"); PlayerCP = 56000; -- Player Conquest Points CanEquip = 2; -- 1 = Player can equip, 2 = Player can't equip DONATE_LOW_RANK = 7905; DONATE_AT_MAXIM = 7955; DONATE_OVERFLOW = 7956; DONATE_CRYSTALS = 7957; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) TradeCount = trade:getItemCount(); for Crystal = 1,table.getn(DonateCrys),1 do TradeCrys = trade:hasItemQty(DonateCrys[Crystal],TradeCount); if (TradeCrys == true) then if (player:getRank() == 1) then player:showText(npc,DONATE_LOW_RANK); break; elseif (player:getRankPoints() == 4000) then player:showText(npc,DONATE_AT_MAXIM); break; elseif (DonateCrys[Crystal] == 4102 or DonateCrys[Crystal] == 4103 or DonateCrys[Crystal] == 4244 or DonateCrys[Crystal] == 4245) then AddPoints = TradeCount * math.floor(4000 / (player:getRank() * 12 - 16)); else AddPoints = TradeCount * math.floor(4000 / (player:getRank() * 12 - 12)); end if (AddPoints + player:getRankPoints() >= 4000) then PlayerCP = PlayerCP + (AddPoints + player:getRankPoints()) - 4000; player:setRankPoints(4000); player:showText(npc,DONATE_OVERFLOW); else player:addRankPoints(AddPoints); player:showText(npc,DONATE_CRYSTALS); end player:tradeComplete(); break; end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) Menu1 = (player:getNation() * 16) + (3*256) + 65537; Menu2 = 0; Menu3 = player:getRank(); Menu4 = 1069547551 + 4194272; Menu5 = 1069547551; Menu6 = player:getRank() + (player:getNation() * 32); Menu7 = PlayerCP; Menu8 = 0; player:startEvent(0x7ffb,Menu1,Menu2,Menu3,Menu4,Menu5,Menu6,Menu7,Menu8); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) if(player:getNation() == 0) then Inventory = SandInv; size = table.getn(SandInv); elseif(player:getNation() == 1) then Inventory = BastInv; size = table.getn(BastInv); else Inventory = WindInv; size = table.getn(WindInv); end if (option >= 32768 and option <= 32944) then for Item = 1,size,3 do if (option == Inventory[Item]) then CPVerify = 1; if (PlayerCP >= Inventory[Item + 1]) then CPVerify = 0; end player:updateEvent(CanEquip,CPVerify,Inventory[Item + 2]); break; end end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) if (option == 1) then duration = (player:getRank() + 3 + 3) * 3600; if(player:hasStatusEffect(EFFECT_SIGNET) == true) then player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration,0,0); -- Grant Signet else player:addStatusEffect(EFFECT_SIGNET,0,0,duration,0,0); -- Grant Signet end elseif (option >= 32768 and option <= 32944) then if(player:getNation() == 0) then size = table.getn(SandInv); elseif(player:getNation() == 1) then size = table.getn(BastInv); else size = table.getn(WindInv); end for Item = 1,size,3 do if (option == Inventory[Item]) then if (player:getFreeSlotsCount() >= 1) then PlayerCP = PlayerCP - Inventory[Item + 1]; player:addItem(Inventory[Item + 2],1); player:messageSpecial(ITEM_OBTAINED,Inventory[Item + 2]); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,Inventory[Item + 2]); end break; end end end end;
gpl-3.0
tarantool/luarocks
src/luarocks/core/dir.lua
2
1287
local dir = {} local require = nil -------------------------------------------------------------------------------- --- Describe a path in a cross-platform way. -- Use this function to avoid platform-specific directory -- separators in other modules. Removes trailing slashes from -- each component given, to avoid repeated separators. -- Separators inside strings are kept, to handle URLs containing -- protocols. -- @param ... strings representing directories -- @return string: a string with a platform-specific representation -- of the path. function dir.path(...) local t = {...} while t[1] == "" do table.remove(t, 1) end return (table.concat(t, "/"):gsub("([^:])/+", "%1/"):gsub("^/+", "/"):gsub("/*$", "")) end --- Split protocol and path from an URL or local pathname. -- URLs should be in the "protocol://path" format. -- For local pathnames, "file" is returned as the protocol. -- @param url string: an URL or a local pathname. -- @return string, string: the protocol, and the pathname without the protocol. function dir.split_url(url) assert(type(url) == "string") local protocol, pathname = url:match("^([^:]*)://(.*)") if not protocol then protocol = "file" pathname = url end return protocol, pathname end return dir
mit
CerNerCompany/Anti-Spam
libs/fakeredis.lua
650
40405
local unpack = table.unpack or unpack --- Bit operations local ok,bit if _VERSION == "Lua 5.3" then bit = (load [[ return { band = function(x, y) return x & y end, bor = function(x, y) return x | y end, bxor = function(x, y) return x ~ y end, bnot = function(x) return ~x end, rshift = function(x, n) return x >> n end, lshift = function(x, n) return x << n end, } ]])() else ok,bit = pcall(require,"bit") if not ok then bit = bit32 end end assert(type(bit) == "table", "module for bitops not found") --- default sleep local default_sleep do local ok, mod = pcall(require, "socket") if ok and type(mod) == "table" then default_sleep = mod.sleep else default_sleep = function(n) local t0 = os.clock() while true do local delta = os.clock() - t0 if (delta < 0) or (delta > n) then break end end end end end --- Helpers local xdefv = function(ktype) if ktype == "list" then return {head = 0, tail = 0} elseif ktype == "zset" then return { list = {}, set = {}, } else return {} end end local xgetr = function(self, k, ktype) if self.data[k] then assert( (self.data[k].ktype == ktype), "ERR Operation against a key holding the wrong kind of value" ) assert(self.data[k].value) return self.data[k].value else return xdefv(ktype) end end local xgetw = function(self, k, ktype) if self.data[k] and self.data[k].value then assert( (self.data[k].ktype == ktype), "ERR Operation against a key holding the wrong kind of value" ) else self.data[k] = {ktype = ktype, value = xdefv(ktype)} end return self.data[k].value end local empty = function(self, k) local v, t = self.data[k].value, self.data[k].ktype if t == nil then return true elseif t == "string" then return not v[1] elseif (t == "hash") or (t == "set") then for _,_ in pairs(v) do return false end return true elseif t == "list" then return v.head == v.tail elseif t == "zset" then if #v.list == 0 then for _,_ in pairs(v.set) do error("incoherent") end return true else for _,_ in pairs(v.set) do return(false) end error("incoherent") end else error("unsupported") end end local cleanup = function(self, k) if empty(self, k) then self.data[k] = nil end end local is_integer = function(x) return (type(x) == "number") and (math.floor(x) == x) end local overflows = function(n) return (n > 2^53-1) or (n < -2^53+1) end local is_bounded_integer = function(x) return (is_integer(x) and (not overflows(x))) end local is_finite_number = function(x) return (type(x) == "number") and (x > -math.huge) and (x < math.huge) end local toint = function(x) if type(x) == "string" then x = tonumber(x) end return is_bounded_integer(x) and x or nil end local tofloat = function(x) if type(x) == "number" then return x end if type(x) ~= "string" then return nil end local r = tonumber(x) if r then return r end if x == "inf" or x == "+inf" then return math.huge elseif x == "-inf" then return -math.huge else return nil end end local tostr = function(x) if is_bounded_integer(x) then return string.format("%d", x) else return tostring(x) end end local char_bitcount = function(x) assert( (type(x) == "number") and (math.floor(x) == x) and (x >= 0) and (x < 256) ) local n = 0 while x ~= 0 do x = bit.band(x, x-1) n = n+1 end return n end local chkarg = function(x) if type(x) == "number" then x = tostr(x) end assert(type(x) == "string") return x end local chkargs = function(n, ...) local arg = {...} assert(#arg == n) for i=1,n do arg[i] = chkarg(arg[i]) end return unpack(arg) end local getargs = function(...) local arg = {...} local n = #arg; assert(n > 0) for i=1,n do arg[i] = chkarg(arg[i]) end return arg end local getargs_as_map = function(...) local arg, r = getargs(...), {} assert(#arg%2 == 0) for i=1,#arg,2 do r[arg[i]] = arg[i+1] end return r end local chkargs_wrap = function(f, n) assert( (type(f) == "function") and (type(n) == "number") ) return function(self, ...) return f(self, chkargs(n, ...)) end end local lset_to_list = function(s) local r = {} for v,_ in pairs(s) do r[#r+1] = v end return r end local nkeys = function(x) local r = 0 for _,_ in pairs(x) do r = r + 1 end return r end --- Commands -- keys local del = function(self, ...) local arg = getargs(...) local r = 0 for i=1,#arg do if self.data[arg[i]] then r = r + 1 end self.data[arg[i]] = nil end return r end local exists = function(self, k) return not not self.data[k] end local keys = function(self, pattern) assert(type(pattern) == "string") -- We want to convert the Redis pattern to a Lua pattern. -- Start by escaping dashes *outside* character classes. -- We also need to escape percents here. local t, p, n = {}, 1, #pattern local p1, p2 while true do p1, p2 = pattern:find("%[.+%]", p) if p1 then if p1 > p then t[#t+1] = {true, pattern:sub(p, p1-1)} end t[#t+1] = {false, pattern:sub(p1, p2)} p = p2+1 if p > n then break end else t[#t+1] = {true, pattern:sub(p, n)} break end end for i=1,#t do if t[i][1] then t[i] = t[i][2]:gsub("[%%%-]", "%%%0") else t[i] = t[i][2]:gsub("%%", "%%%%") end end -- Remaining Lua magic chars are: '^$().[]*+?' ; escape them except '*?[]' -- Then convert '\' to '%', '*' to '.*' and '?' to '.'. Leave '[]' as is. -- Wrap in '^$' to enforce bounds. local lp = "^" .. table.concat(t):gsub("[%^%$%(%)%.%+]", "%%%0") :gsub("\\", "%%"):gsub("%*", ".*"):gsub("%?", ".") .. "$" local r = {} for k,_ in pairs(self.data) do if k:match(lp) then r[#r+1] = k end end return r end local _type = function(self, k) return self.data[k] and self.data[k].ktype or "none" end local randomkey = function(self) local ks = lset_to_list(self.data) local n = #ks if n > 0 then return ks[math.random(1, n)] else return nil end end local rename = function(self, k, k2) assert((k ~= k2) and self.data[k]) self.data[k2] = self.data[k] self.data[k] = nil return true end local renamenx = function(self, k, k2) if self.data[k2] then return false else return rename(self, k, k2) end end -- strings local getrange, incrby, set local append = function(self, k, v) local x = xgetw(self, k, "string") x[1] = (x[1] or "") .. v return #x[1] end local bitcount = function(self, k, i1, i2) k = chkarg(k) local s if i1 or i2 then assert(i1 and i2, "ERR syntax error") s = getrange(self, k, i1, i2) else s = xgetr(self, k, "string")[1] or "" end local r, bytes = 0,{s:byte(1, -1)} for i=1,#bytes do r = r + char_bitcount(bytes[i]) end return r end local bitop = function(self, op, k, ...) assert(type(op) == "string") op = op:lower() assert( (op == "and") or (op == "or") or (op == "xor") or (op == "not"), "ERR syntax error" ) k = chkarg(k) local arg = {...} local good_arity = (op == "not") and (#arg == 1) or (#arg > 0) assert(good_arity, "ERR wrong number of arguments for 'bitop' command") local l, vals = 0, {} local s for i=1,#arg do s = xgetr(self, arg[i], "string")[1] or "" if #s > l then l = #s end vals[i] = s end if l == 0 then del(self, k) return 0 end local vector_mt = {__index=function() return 0 end} for i=1,#vals do vals[i] = setmetatable({vals[i]:byte(1, -1)}, vector_mt) end local r = {} if op == "not" then assert(#vals[1] == l) for i=1,l do r[i] = bit.band(bit.bnot(vals[1][i]), 0xff) end else local _op = bit["b" .. op] for i=1,l do local t = {} for j=1,#vals do t[j] = vals[j][i] end r[i] = _op(unpack(t)) end end set(self, k, string.char(unpack(r))) return l end local decr = function(self, k) return incrby(self, k, -1) end local decrby = function(self, k, n) n = toint(n) assert(n, "ERR value is not an integer or out of range") return incrby(self, k, -n) end local get = function(self, k) local x = xgetr(self, k, "string") return x[1] end local getbit = function(self, k, offset) k = chkarg(k) offset = toint(offset) assert( (offset >= 0), "ERR bit offset is not an integer or out of range" ) local bitpos = offset % 8 -- starts at 0 local bytepos = (offset - bitpos) / 8 -- starts at 0 local s = xgetr(self, k, "string")[1] or "" if bytepos >= #s then return 0 end local char = s:sub(bytepos+1, bytepos+1):byte() return bit.band(bit.rshift(char, 7-bitpos), 1) end getrange = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x = xgetr(self, k, "string") x = x[1] or "" if i1 >= 0 then i1 = i1 + 1 end if i2 >= 0 then i2 = i2 + 1 end return x:sub(i1, i2) end local getset = function(self, k, v) local r = get(self, k) set(self, k, v) return r end local incr = function(self, k) return incrby(self, k, 1) end incrby = function(self, k, n) k, n = chkarg(k), toint(n) assert(n, "ERR value is not an integer or out of range") local x = xgetw(self, k, "string") local i = toint(x[1] or 0) assert(i, "ERR value is not an integer or out of range") i = i+n assert( (not overflows(i)), "ERR increment or decrement would overflow" ) x[1] = tostr(i) return i end local incrbyfloat = function(self, k, n) k, n = chkarg(k), tofloat(n) assert(n, "ERR value is not a valid float") local x = xgetw(self, k, "string") local i = tofloat(x[1] or 0) assert(i, "ERR value is not a valid float") i = i+n assert( is_finite_number(i), "ERR increment would produce NaN or Infinity" ) x[1] = tostr(i) return i end local mget = function(self, ...) local arg, r = getargs(...), {} for i=1,#arg do r[i] = get(self, arg[i]) end return r end local mset = function(self, ...) local argmap = getargs_as_map(...) for k,v in pairs(argmap) do set(self, k, v) end return true end local msetnx = function(self, ...) local argmap = getargs_as_map(...) for k,_ in pairs(argmap) do if self.data[k] then return false end end for k,v in pairs(argmap) do set(self, k, v) end return true end set = function(self, k, v) self.data[k] = {ktype = "string", value = {v}} return true end local setbit = function(self, k, offset, b) k = chkarg(k) offset, b = toint(offset), toint(b) assert( (offset >= 0), "ERR bit offset is not an integer or out of range" ) assert( (b == 0) or (b == 1), "ERR bit is not an integer or out of range" ) local bitpos = offset % 8 -- starts at 0 local bytepos = (offset - bitpos) / 8 -- starts at 0 local s = xgetr(self, k, "string")[1] or "" local pad = {s} for i=2,bytepos+2-#s do pad[i] = "\0" end s = table.concat(pad) assert(#s >= bytepos+1) local before = s:sub(1, bytepos) local char = s:sub(bytepos+1, bytepos+1):byte() local after = s:sub(bytepos+2, -1) local old = bit.band(bit.rshift(char, 7-bitpos), 1) if b == 1 then char = bit.bor(bit.lshift(1, 7-bitpos), char) else char = bit.band(bit.bnot(bit.lshift(1, 7-bitpos)), char) end local r = before .. string.char(char) .. after set(self, k, r) return old end local setnx = function(self, k, v) if self.data[k] then return false else return set(self, k, v) end end local setrange = function(self, k, i, s) local k, s = chkargs(2, k, s) i = toint(i) assert(i and (i >= 0)) local x = xgetw(self, k, "string") local y = x[1] or "" local ly, ls = #y, #s if i > ly then -- zero padding local t = {} for i=1, i-ly do t[i] = "\0" end y = y .. table.concat(t) .. s else y = y:sub(1, i) .. s .. y:sub(i+ls+1, ly) end x[1] = y return #y end local strlen = function(self, k) local x = xgetr(self, k, "string") return x[1] and #x[1] or 0 end -- hashes local hdel = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local r = 0 local x = xgetw(self, k, "hash") for i=1,#arg do if x[arg[i]] then r = r + 1 end x[arg[i]] = nil end cleanup(self, k) return r end local hget local hexists = function(self, k, k2) return not not hget(self, k, k2) end hget = function(self, k, k2) local x = xgetr(self, k, "hash") return x[k2] end local hgetall = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _k,v in pairs(x) do r[_k] = v end return r end local hincrby = function(self, k, k2, n) k, k2, n = chkarg(k), chkarg(k2), toint(n) assert(n, "ERR value is not an integer or out of range") assert(type(n) == "number") local x = xgetw(self, k, "hash") local i = toint(x[k2] or 0) assert(i, "ERR value is not an integer or out of range") i = i+n assert( (not overflows(i)), "ERR increment or decrement would overflow" ) x[k2] = tostr(i) return i end local hincrbyfloat = function(self, k, k2, n) k, k2, n = chkarg(k), chkarg(k2), tofloat(n) assert(n, "ERR value is not a valid float") local x = xgetw(self, k, "hash") local i = tofloat(x[k2] or 0) assert(i, "ERR value is not a valid float") i = i+n assert( is_finite_number(i), "ERR increment would produce NaN or Infinity" ) x[k2] = tostr(i) return i end local hkeys = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _k,_ in pairs(x) do r[#r+1] = _k end return r end local hlen = function(self, k) local x = xgetr(self, k, "hash") return nkeys(x) end local hmget = function(self, k, k2s) k = chkarg(k) assert((type(k2s) == "table")) local r = {} local x = xgetr(self, k, "hash") for i=1,#k2s do r[i] = x[chkarg(k2s[i])] end return r end local hmset = function(self, k, ...) k = chkarg(k) local arg = {...} if type(arg[1]) == "table" then assert(#arg == 1) local x = xgetw(self, k, "hash") for _k,v in pairs(arg[1]) do x[chkarg(_k)] = chkarg(v) end else assert(#arg % 2 == 0) local x = xgetw(self, k, "hash") local t = getargs(...) for i=1,#t,2 do x[t[i]] = t[i+1] end end return true end local hset = function(self, k, k2, v) local x = xgetw(self, k, "hash") local r = not x[k2] x[k2] = v return r end local hsetnx = function(self, k, k2, v) local x = xgetw(self, k, "hash") if x[k2] == nil then x[k2] = v return true else return false end end local hvals = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _,v in pairs(x) do r[#r+1] = v end return r end -- lists (head = left, tail = right) local _l_real_i = function(x, i) if i < 0 then return x.tail+i+1 else return x.head+i+1 end end local _l_len = function(x) return x.tail - x.head end local _block_for = function(self, timeout) if timeout > 0 then local sleep = self.sleep or default_sleep if type(sleep) == "function" then sleep(timeout) else error("sleep function unavailable", 0) end else error("operation would block", 0) end end local rpoplpush local blpop = function(self, ...) local arg = {...} local timeout = toint(arg[#arg]) arg[#arg] = nil local vs = getargs(...) local x, l, k, v for i=1,#vs do k = vs[i] x = xgetw(self, k, "list") l = _l_len(x) if l > 0 then v = x[x.head+1] if l > 1 then x.head = x.head + 1 x[x.head] = nil else self.data[k] = nil end return {k, v} else self.data[k] = nil end end _block_for(self, timeout) end local brpop = function(self, ...) local arg = {...} local timeout = toint(arg[#arg]) arg[#arg] = nil local vs = getargs(...) local x, l, k, v for i=1,#vs do k = vs[i] x = xgetw(self, k, "list") l = _l_len(x) if l > 0 then v = x[x.tail] if l > 1 then x[x.tail] = nil x.tail = x.tail - 1 else self.data[k] = nil end return {k, v} else self.data[k] = nil end end _block_for(self, timeout) end local brpoplpush = function(self, k1, k2, timeout) k1, k2 = chkargs(2, k1, k2) timeout = toint(timeout) if not self.data[k1] then _block_for(self, timeout) end return rpoplpush(self, k1, k2) end local lindex = function(self, k, i) k = chkarg(k) i = assert(toint(i)) local x = xgetr(self, k, "list") return x[_l_real_i(x, i)] end local linsert = function(self, k, mode, pivot, v) mode = mode:lower() assert((mode == "before") or (mode == "after")) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") local p = nil for i=x.head+1, x.tail do if x[i] == pivot then p = i break end end if not p then return -1 end if mode == "after" then for i=x.head+1, p do x[i-1] = x[i] end x.head = x.head - 1 else for i=x.tail, p, -1 do x[i+1] = x[i] end x.tail = x.tail + 1 end x[p] = v return _l_len(x) end local llen = function(self, k) local x = xgetr(self, k, "list") return _l_len(x) end local lpop = function(self, k) local x = xgetw(self, k, "list") local l, r = _l_len(x), x[x.head+1] if l > 1 then x.head = x.head + 1 x[x.head] = nil else self.data[k] = nil end return r end local lpush = function(self, k, ...) local vs = getargs(...) local x = xgetw(self, k, "list") for i=1,#vs do x[x.head] = vs[i] x.head = x.head - 1 end return _l_len(x) end local lpushx = function(self, k, v) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") x[x.head] = v x.head = x.head - 1 return _l_len(x) end local lrange = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x, r = xgetr(self, k, "list"), {} i1 = math.max(_l_real_i(x, i1), x.head+1) i2 = math.min(_l_real_i(x, i2), x.tail) for i=i1,i2 do r[#r+1] = x[i] end return r end local _lrem_i = function(x, p) for i=p,x.tail do x[i] = x[i+1] end x.tail = x.tail - 1 end local _lrem_l = function(x, v, s) assert(v) if not s then s = x.head+1 end for i=s,x.tail do if x[i] == v then _lrem_i(x, i) return i end end return false end local _lrem_r = function(x, v, s) assert(v) if not s then s = x.tail end for i=s,x.head+1,-1 do if x[i] == v then _lrem_i(x, i) return i end end return false end local lrem = function(self, k, count, v) k, v = chkarg(k), chkarg(v) count = assert(toint(count)) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") local n, last = 0, nil local op = (count < 0) and _lrem_r or _lrem_l local limited = (count ~= 0) count = math.abs(count) while true do last = op(x, v, last) if last then n = n+1 if limited then count = count - 1 if count == 0 then break end end else break end end return n end local lset = function(self, k, i, v) k, v = chkarg(k), chkarg(v) i = assert(toint(i)) if not self.data[k] then error("ERR no such key") end local x = xgetw(self, k, "list") local l = _l_len(x) if i >= l or i < -l then error("ERR index out of range") end x[_l_real_i(x, i)] = v return true end local ltrim = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x = xgetw(self, k, "list") i1, i2 = _l_real_i(x, i1), _l_real_i(x, i2) for i=x.head+1,i1-1 do x[i] = nil end for i=i2+1,x.tail do x[i] = nil end x.head = math.max(i1-1, x.head) x.tail = math.min(i2, x.tail) assert( (x[x.head] == nil) and (x[x.tail+1] == nil) ) cleanup(self, k) return true end local rpop = function(self, k) local x = xgetw(self, k, "list") local l, r = _l_len(x), x[x.tail] if l > 1 then x[x.tail] = nil x.tail = x.tail - 1 else self.data[k] = nil end return r end rpoplpush = function(self, k1, k2) local v = rpop(self, k1) if not v then return nil end lpush(self, k2, v) return v end local rpush = function(self, k, ...) local vs = getargs(...) local x = xgetw(self, k, "list") for i=1,#vs do x.tail = x.tail + 1 x[x.tail] = vs[i] end return _l_len(x) end local rpushx = function(self, k, v) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") x.tail = x.tail + 1 x[x.tail] = v return _l_len(x) end -- sets local sadd = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "set"), 0 for i=1,#arg do if not x[arg[i]] then x[arg[i]] = true r = r + 1 end end return r end local scard = function(self, k) local x = xgetr(self, k, "set") return nkeys(x) end local _sdiff = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x = xgetr(self, k, "set") local r = {} for v,_ in pairs(x) do r[v] = true end for i=1,#arg do x = xgetr(self, arg[i], "set") for v,_ in pairs(x) do r[v] = nil end end return r end local sdiff = function(self, k, ...) return lset_to_list(_sdiff(self, k, ...)) end local sdiffstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sdiff(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end local _sinter = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x = xgetr(self, k, "set") local r = {} local y for v,_ in pairs(x) do r[v] = true for i=1,#arg do y = xgetr(self, arg[i], "set") if not y[v] then r[v] = nil; break end end end return r end local sinter = function(self, k, ...) return lset_to_list(_sinter(self, k, ...)) end local sinterstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sinter(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end local sismember = function(self, k, v) local x = xgetr(self, k, "set") return not not x[v] end local smembers = function(self, k) local x = xgetr(self, k, "set") return lset_to_list(x) end local smove = function(self, k, k2, v) local x = xgetr(self, k, "set") if x[v] then local y = xgetw(self, k2, "set") x[v] = nil y[v] = true return true else return false end end local spop = function(self, k) local x, r = xgetw(self, k, "set"), nil local l = lset_to_list(x) local n = #l if n > 0 then r = l[math.random(1, n)] x[r] = nil end cleanup(self, k) return r end local srandmember = function(self, k, count) k = chkarg(k) local x = xgetr(self, k, "set") local l = lset_to_list(x) local n = #l if not count then if n > 0 then return l[math.random(1, n)] else return nil end end count = toint(count) if (count == 0) or (n == 0) then return {} end if count >= n then return l end local r = {} if count > 0 then -- distinct elements for i=0,count-1 do r[#r+1] = table.remove(l, math.random(1, n-i)) end else -- allow repetition for i=1,-count do r[#r+1] = l[math.random(1, n)] end end return r end local srem = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "set"), 0 for i=1,#arg do if x[arg[i]] then x[arg[i]] = nil r = r + 1 end end cleanup(self, k) return r end local _sunion = function(self, ...) local arg = getargs(...) local r = {} local x for i=1,#arg do x = xgetr(self, arg[i], "set") for v,_ in pairs(x) do r[v] = true end end return r end local sunion = function(self, k, ...) return lset_to_list(_sunion(self, k, ...)) end local sunionstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sunion(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end -- zsets local _z_p_mt = { __eq = function(a, b) if a.v == b.v then assert(a.s == b.s) return true else return false end end, __lt = function(a, b) if a.s == b.s then return (a.v < b.v) else return (a.s < b.s) end end, } local _z_pair = function(s, v) assert( (type(s) == "number") and (type(v) == "string") ) local r = {s = s, v = v} return setmetatable(r, _z_p_mt) end local _z_pairs = function(...) local arg = {...} assert((#arg > 0) and (#arg % 2 == 0)) local ps = {} for i=1,#arg,2 do ps[#ps+1] = _z_pair( assert(tofloat(arg[i])), chkarg(arg[i+1]) ) end return ps end local _z_insert = function(x, ix, p) assert( (type(x) == "table") and (type(ix) == "number") and (type(p) == "table") ) local l = x.list table.insert(l, ix, p) for i=ix+1,#l do x.set[l[i].v] = x.set[l[i].v] + 1 end x.set[p.v] = ix end local _z_remove = function(x, v) if not x.set[v] then return false end local l, ix = x.list, x.set[v] assert(l[ix].v == v) table.remove(l, ix) for i=ix,#l do x.set[l[i].v] = x.set[l[i].v] - 1 end x.set[v] = nil return true end local _z_remove_range = function(x, i1, i2) local l = x.list i2 = i2 or i1 assert( (i1 > 0) and (i2 >= i1) and (i2 <= #l) ) local ix, n = i1, i2-i1+1 for i=1,n do x.set[l[ix].v] = nil table.remove(l, ix) end for i=ix,#l do x.set[l[i].v] = x.set[l[i].v] - n end return n end local _z_update = function(x, p) local l = x.list local found = _z_remove(x, p.v) local ix = nil for i=1,#l do if l[i] > p then ix = i; break end end if not ix then ix = #l+1 end _z_insert(x, ix, p) return found end local _z_coherence = function(x) local l, s = x.list, x.set local found, n = {}, 0 for val,pos in pairs(s) do if found[pos] then return false end found[pos] = true n = n + 1 if not (l[pos] and (l[pos].v == val)) then return false end end if #l ~= n then return false end for i=1, n-1 do if l[i].s > l[i+1].s then return false end end return true end local _z_normrange = function(l, i1, i2) i1, i2 = assert(toint(i1)), assert(toint(i2)) if i1 < 0 then i1 = #l+i1 end if i2 < 0 then i2 = #l+i2 end i1, i2 = math.max(i1+1, 1), i2+1 if (i2 < i1) or (i1 > #l) then return nil end i2 = math.min(i2, #l) return i1, i2 end local _zrbs_opts = function(...) local arg = {...} if #arg == 0 then return {} end local ix, opts = 1, {} while type(arg[ix]) == "string" do if arg[ix] == "withscores" then opts.withscores = true ix = ix + 1 elseif arg[ix] == "limit" then opts.limit = { offset = assert(toint(arg[ix+1])), count = assert(toint(arg[ix+2])), } ix = ix + 3 else error("input") end end if type(arg[ix]) == "table" then local _o = arg[ix] opts.withscores = opts.withscores or _o.withscores if _o.limit then opts.limit = { offset = assert(toint(_o.limit.offset or _o.limit[1])), count = assert(toint(_o.limit.count or _o.limit[2])), } end ix = ix + 1 end assert(arg[ix] == nil) if opts.limit then assert( (opts.limit.count >= 0) and (opts.limit.offset >= 0) ) end return opts end local _z_store_params = function(dest, numkeys, ...) dest = chkarg(dest) numkeys = assert(toint(numkeys)) assert(numkeys > 0) local arg = {...} assert(#arg >= numkeys) local ks = {} for i=1, numkeys do ks[i] = chkarg(arg[i]) end local ix, opts = numkeys+1,{} while type(arg[ix]) == "string" do if arg[ix] == "weights" then opts.weights = {} ix = ix + 1 for i=1, numkeys do opts.weights[i] = assert(toint(arg[ix])) ix = ix + 1 end elseif arg[ix] == "aggregate" then opts.aggregate = assert(chkarg(arg[ix+1])) ix = ix + 2 else error("input") end end if type(arg[ix]) == "table" then local _o = arg[ix] opts.weights = opts.weights or _o.weights opts.aggregate = opts.aggregate or _o.aggregate ix = ix + 1 end assert(arg[ix] == nil) if opts.aggregate then assert( (opts.aggregate == "sum") or (opts.aggregate == "min") or (opts.aggregate == "max") ) else opts.aggregate = "sum" end if opts.weights then assert(#opts.weights == numkeys) for i=1,#opts.weights do assert(type(opts.weights[i]) == "number") end else opts.weights = {} for i=1, numkeys do opts.weights[i] = 1 end end opts.keys = ks opts.dest = dest return opts end local _zrbs_limits = function(x, s1, s2, descending) local s1_incl, s2_incl = true, true if s1:sub(1, 1) == "(" then s1, s1_incl = s1:sub(2, -1), false end s1 = assert(tofloat(s1)) if s2:sub(1, 1) == "(" then s2, s2_incl = s2:sub(2, -1), false end s2 = assert(tofloat(s2)) if descending then s1, s2 = s2, s1 s1_incl, s2_incl = s2_incl, s1_incl end if s2 < s1 then return nil end local l = x.list local i1, i2 local fst, lst = l[1].s, l[#l].s if (fst > s2) or ((not s2_incl) and (fst == s2)) then return nil end if (lst < s1) or ((not s1_incl) and (lst == s1)) then return nil end if (fst > s1) or (s1_incl and (fst == s1)) then i1 = 1 end if (lst < s2) or (s2_incl and (lst == s2)) then i2 = #l end for i=1,#l do if (i1 and i2) then break end if (not i1) then if l[i].s > s1 then i1 = i end if s1_incl and l[i].s == s1 then i1 = i end end if (not i2) then if l[i].s > s2 then i2 = i-1 end if (not s2_incl) and l[i].s == s2 then i2 = i-1 end end end assert(i1 and i2) if descending then return #l-i2, #l-i1 else return i1-1, i2-1 end end local dbg_zcoherence = function(self, k) local x = xgetr(self, k, "zset") return _z_coherence(x) end local zadd = function(self, k, ...) k = chkarg(k) local ps = _z_pairs(...) local x = xgetw(self, k, "zset") local n = 0 for i=1,#ps do if not _z_update(x, ps[i]) then n = n+1 end end return n end local zcard = function(self, k) local x = xgetr(self, k, "zset") return #x.list end local zcount = function(self, k, s1, s2) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, false) if not (i1 and i2) then return 0 end assert(i2 >= i1) return i2 - i1 + 1 end local zincrby = function(self, k, n, v) k,v = chkargs(2, k, v) n = assert(tofloat(n)) local x = xgetw(self, k, "zset") local p = x.list[x.set[v]] local s = p and (p.s + n) or n _z_update(x, _z_pair(s, v)) return s end local zinterstore = function(self, ...) local params = _z_store_params(...) local x = xdefv("zset") local aggregate if params.aggregate == "sum" then aggregate = function(x, y) return x+y end elseif params.aggregate == "min" then aggregate = math.min elseif params.aggregate == "max" then aggregate = math.max else error() end local y = xgetr(self, params.keys[1], "zset") local p1, p2 for j=1,#y.list do p1 = _z_pair(y.list[j].s, y.list[j].v) _z_update(x, p1) end for i=2,#params.keys do y = xgetr(self, params.keys[i], "zset") local to_remove, to_update = {}, {} for j=1,#x.list do p1 = x.list[j] if y.set[p1.v] then p2 = _z_pair( aggregate( p1.s, params.weights[i] * y.list[y.set[p1.v]].s ), p1.v ) to_update[#to_update+1] = p2 else to_remove[#to_remove+1] = p1.v end end for j=1,#to_remove do _z_remove(x, to_remove[j]) end for j=1,#to_update do _z_update(x, to_update[j]) end end local r = #x.list if r > 0 then self.data[params.dest] = {ktype = "zset", value = x} end return r end local _zranger = function(descending) return function(self, k, i1, i2, opts) k = chkarg(k) local withscores = false if type(opts) == "table" then withscores = opts.withscores elseif type(opts) == "string" then assert(opts:lower() == "withscores") withscores = true else assert(opts == nil) end local x = xgetr(self, k, "zset") local l = x.list i1, i2 = _z_normrange(l, i1, i2) if not i1 then return {} end local inc = 1 if descending then i1 = #l - i1 + 1 i2 = #l - i2 + 1 inc = -1 end local r = {} if withscores then for i=i1, i2, inc do r[#r+1] = {l[i].v, l[i].s} end else for i=i1, i2, inc do r[#r+1] = l[i].v end end return r end end local zrange = _zranger(false) local zrevrange = _zranger(true) local _zrangerbyscore = function(descending) return function(self, k, s1, s2, ...) k, s1, s2 = chkargs(3, k, s1, s2) local opts = _zrbs_opts(...) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, descending) if not (i1 and i2) then return {} end if opts.limit then if opts.limit.count == 0 then return {} end i1 = i1 + opts.limit.offset if i1 > i2 then return {} end i2 = math.min(i2, i1+opts.limit.count-1) end if descending then return zrevrange(self, k, i1, i2, opts) else return zrange(self, k, i1, i2, opts) end end end local zrangebyscore = _zrangerbyscore(false) local zrevrangebyscore = _zrangerbyscore(true) local zrank = function(self, k, v) local x = xgetr(self, k, "zset") local r = x.set[v] if r then return r-1 else return nil end end local zrem = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "zset"), 0 for i=1,#arg do if _z_remove(x, arg[i]) then r = r + 1 end end cleanup(self, k) return r end local zremrangebyrank = function(self, k, i1, i2) k = chkarg(k) local x = xgetw(self, k, "zset") i1, i2 = _z_normrange(x.list, i1, i2) if not i1 then cleanup(self, k) return 0 end local n = _z_remove_range(x, i1, i2) cleanup(self, k) return n end local zremrangebyscore = function(self, k, s1, s2) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, false) if not (i1 and i2) then return 0 end assert(i2 >= i1) return zremrangebyrank(self, k, i1, i2) end local zrevrank = function(self, k, v) local x = xgetr(self, k, "zset") local r = x.set[v] if r then return #x.list-r else return nil end end local zscore = function(self, k, v) local x = xgetr(self, k, "zset") local p = x.list[x.set[v]] if p then return p.s else return nil end end local zunionstore = function(self, ...) local params = _z_store_params(...) local x = xdefv("zset") local default_score, aggregate if params.aggregate == "sum" then default_score = 0 aggregate = function(x, y) return x+y end elseif params.aggregate == "min" then default_score = math.huge aggregate = math.min elseif params.aggregate == "max" then default_score = -math.huge aggregate = math.max else error() end local y, p1, p2 for i=1,#params.keys do y = xgetr(self, params.keys[i], "zset") for j=1,#y.list do p1 = y.list[j] p2 = _z_pair( aggregate( params.weights[i] * p1.s, x.set[p1.v] and x.list[x.set[p1.v]].s or default_score ), p1.v ) _z_update(x, p2) end end local r = #x.list if r > 0 then self.data[params.dest] = {ktype = "zset", value = x} end return r end -- connection local echo = function(self, v) return v end local ping = function(self) return true end -- server local flushdb = function(self) self.data = {} return true end --- Class local methods = { -- keys del = del, -- (...) -> #removed exists = chkargs_wrap(exists, 1), -- (k) -> exists? keys = keys, -- (pattern) -> list of keys ["type"] = chkargs_wrap(_type, 1), -- (k) -> [string|list|set|zset|hash|none] randomkey = randomkey, -- () -> [k|nil] rename = chkargs_wrap(rename, 2), -- (k,k2) -> true renamenx = chkargs_wrap(renamenx, 2), -- (k,k2) -> ! existed? k2 -- strings append = chkargs_wrap(append, 2), -- (k,v) -> #new bitcount = bitcount, -- (k,[start,end]) -> n bitop = bitop, -- ([and|or|xor|not],k,...) decr = chkargs_wrap(decr, 1), -- (k) -> new decrby = decrby, -- (k,n) -> new get = chkargs_wrap(get, 1), -- (k) -> [v|nil] getbit = getbit, -- (k,offset) -> b getrange = getrange, -- (k,start,end) -> string getset = chkargs_wrap(getset, 2), -- (k,v) -> [oldv|nil] incr = chkargs_wrap(incr, 1), -- (k) -> new incrby = incrby, -- (k,n) -> new incrbyfloat = incrbyfloat, -- (k,n) -> new mget = mget, -- (k1,...) -> {v1,...} mset = mset, -- (k1,v1,...) -> true msetnx = msetnx, -- (k1,v1,...) -> worked? (i.e. !existed? any k) set = chkargs_wrap(set, 2), -- (k,v) -> true setbit = setbit, -- (k,offset,b) -> old setnx = chkargs_wrap(setnx, 2), -- (k,v) -> worked? (i.e. !existed?) setrange = setrange, -- (k,offset,val) -> #new strlen = chkargs_wrap(strlen, 1), -- (k) -> [#v|0] -- hashes hdel = hdel, -- (k,sk1,...) -> #removed hexists = chkargs_wrap(hexists, 2), -- (k,sk) -> exists? hget = chkargs_wrap(hget,2), -- (k,sk) -> v hgetall = chkargs_wrap(hgetall, 1), -- (k) -> map hincrby = hincrby, -- (k,sk,n) -> new hincrbyfloat = hincrbyfloat, -- (k,sk,n) -> new hkeys = chkargs_wrap(hkeys, 1), -- (k) -> keys hlen = chkargs_wrap(hlen, 1), -- (k) -> [#sk|0] hmget = hmget, -- (k,{sk1,...}) -> {v1,...} hmset = hmset, -- (k,{sk1=v1,...}) -> true hset = chkargs_wrap(hset, 3), -- (k,sk1,v1) -> !existed? hsetnx = chkargs_wrap(hsetnx, 3), -- (k,sk1,v1) -> worked? (i.e. !existed?) hvals = chkargs_wrap(hvals, 1), -- (k) -> values -- lists blpop = blpop, -- (k1,...) -> k,v brpop = brpop, -- (k1,...) -> k,v brpoplpush = brpoplpush, -- (k1,k2,timeout) -> v lindex = lindex, -- (k,i) -> v linsert = chkargs_wrap(linsert, 4), -- (k,mode,pivot,v) -> #list (after) llen = chkargs_wrap(llen, 1), -- (k) -> #list lpop = chkargs_wrap(lpop, 1), -- (k) -> v lpush = lpush, -- (k,v1,...) -> #list (after) lpushx = chkargs_wrap(lpushx, 2), -- (k,v) -> #list (after) lrange = lrange, -- (k,start,stop) -> list lrem = lrem, -- (k,count,v) -> #removed lset = lset, -- (k,i,v) -> true ltrim = ltrim, -- (k,start,stop) -> true rpop = chkargs_wrap(rpop, 1), -- (k) -> v rpoplpush = chkargs_wrap(rpoplpush, 2), -- (k1,k2) -> v rpush = rpush, -- (k,v1,...) -> #list (after) rpushx = chkargs_wrap(rpushx, 2), -- (k,v) -> #list (after) -- sets sadd = sadd, -- (k,v1,...) -> #added scard = chkargs_wrap(scard, 1), -- (k) -> [n|0] sdiff = sdiff, -- (k1,...) -> set (of elements in k1 & not in any of ...) sdiffstore = sdiffstore, -- (k0,k1,...) -> #set at k0 sinter = sinter, -- (k1,...) -> set sinterstore = sinterstore, -- (k0,k1,...) -> #set at k0 sismember = chkargs_wrap(sismember, 2), -- (k,v) -> member? smembers = chkargs_wrap(smembers, 1), -- (k) -> set smove = chkargs_wrap(smove, 3), -- (k1,k2,v) -> moved? (i.e. !member? k1) spop = chkargs_wrap(spop, 1), -- (k) -> [v|nil] srandmember = srandmember, -- (k,[count]) -> v|[v1,v2,...] srem = srem, -- (k,v1,...) -> #removed sunion = sunion, -- (k1,...) -> set sunionstore = sunionstore, -- (k0,k1,...) -> #set at k0 -- zsets zadd = zadd, -- (k,score,member,[score,member,...]) zcard = chkargs_wrap(zcard, 1), -- (k) -> n zcount = chkargs_wrap(zcount, 3), -- (k,min,max) -> count zincrby = zincrby, -- (k,score,v) -> score zinterstore = zinterstore, -- (k,numkeys,k1,...,[opts]) -> card zrange = zrange, -- (k,start,stop,[opts]) -> depends on opts zrangebyscore = zrangebyscore, -- (k,min,max,[opts]) -> depends on opts zrank = chkargs_wrap(zrank, 2), -- (k,v) -> rank zrem = zrem, -- (k,v1,...) -> #removed zremrangebyrank = zremrangebyrank, -- (k,start,stop) -> #removed zremrangebyscore = chkargs_wrap(zremrangebyscore, 3), -- (k,min,max) -> #removed zrevrange = zrevrange, -- (k,start,stop,[opts]) -> depends on opts zrevrangebyscore = zrevrangebyscore, -- (k,min,max,[opts]) -> depends on opts zrevrank = chkargs_wrap(zrevrank, 2), -- (k,v) -> rank zscore = chkargs_wrap(zscore, 2), -- (k,v) -> score zunionstore = zunionstore, -- (k,numkeys,k1,...,[opts]) -> card -- connection echo = chkargs_wrap(echo, 1), -- (v) -> v ping = ping, -- () -> true -- server flushall = flushdb, -- () -> true flushdb = flushdb, -- () -> true -- debug dbg_zcoherence = dbg_zcoherence, } local new = function() local r = {data = {}} return setmetatable(r,{__index = methods}) end return { new = new, }
lgpl-2.1
salehvw0011/stfbot
plugins/Arabic_Lock.lua
22
1379
antiarabic = {}-- An empty table for solving multiple kicking problem do local function run(msg, matches) if is_momod(msg) then -- Ignore mods,owner,admins return end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)]['settings']['lock_arabic'] then if data[tostring(msg.to.id)]['settings']['lock_arabic'] == 'yes' then if is_whitelisted(msg.from.id) then return end if antiarabic[msg.from.id] == true then return end if msg.to.type == 'chat' then local receiver = get_receiver(msg) local username = msg.from.username local name = msg.from.first_name if username and is_super_group(msg) then send_large_msg(receiver , "Arabic/Persian is not allowed here\n@"..username.."["..msg.from.id.."]\nStatus: User kicked/msg deleted") else send_large_msg(receiver , "Arabic/Persian is not allowed here\nName: "..name.."["..msg.from.id.."]\nStatus: User kicked/msg deleted") end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked (arabic was locked) ") local chat_id = msg.to.id local user_id = msg.from.id kick_user(user_id, chat_id) end antiarabic[msg.from.id] = true end end return end local function cron() antiarabic = {} end return { patterns = { "([\216-\219][\128-\191])" }, run = run, cron = cron } end
gpl-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/blocks/BlockFence.lua
1
1551
--[[ Title: Fence Based Block Author(s): LiXizhi Date: 2013/12/13 Desc: use the lib: ------------------------------------------------------------ NPL.load("(gl)script/apps/Aries/Creator/Game/blocks/BlockFence.lua"); local block = commonlib.gettable("MyCompany.Aries.Game.blocks.BlockFence") ------------------------------------------------------- ]] NPL.load("(gl)script/apps/Aries/Creator/Game/Common/Direction.lua"); local Direction = commonlib.gettable("MyCompany.Aries.Game.Common.Direction") local ItemClient = commonlib.gettable("MyCompany.Aries.Game.Items.ItemClient"); local BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine") local TaskManager = commonlib.gettable("MyCompany.Aries.Game.TaskManager") local block_types = commonlib.gettable("MyCompany.Aries.Game.block_types") local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic") local EntityManager = commonlib.gettable("MyCompany.Aries.Game.EntityManager"); local block = commonlib.inherit(commonlib.gettable("MyCompany.Aries.Game.block"), commonlib.gettable("MyCompany.Aries.Game.blocks.BlockFence")); -- register block_types.RegisterBlockClass("BlockFence", block); function block:ctor() end function block:Init() end function block:GetMetaDataFromEnv(blockX, blockY, blockZ, side, side_region, camx,camy,camz, lookat_x,lookat_y,lookat_z) return block._super.GetMetaDataFromEnv(self, blockX, blockY, blockZ); end function block:RotateBlockData(blockData, angle, axis) return self:RotateBlockDataUsingModelFacing(blockData, angle, axis); end
gpl-2.0
madpilot78/ntopng
scripts/lua/modules/conf_handlers/netplan.lua
1
5547
-- -- (C) 2013-21 - ntop.org -- local sys_utils = require("sys_utils") local ipv4_utils = require("ipv4_utils") local config = {} -- ################################################################ local NEDGE_NETPLAN_CONF = "20-nedge.yaml" local CLOUD_DIRECTORY = "/etc/cloud/cloud.cfg.d" local CLOUD_DISABLED_FNAME = "99-disable-network-config.cfg" local start_ethernet_section = true function config.writeNetworkInterfaceConfig(f, iface, network_conf, dns_config, bridge_ifaces) if iface == "lo" then -- nothing to do for loopback interface return end local vlan_raw_iface = nil local vlan_id = nil if string.contains(iface, "%.") then local parts = string.split(iface, "%.") vlan_raw_iface = parts[1] vlan_id = parts[2] end if bridge_ifaces ~= nil then f:write(" bridges:\n") elseif string.find(iface, ":") then -- This is an alias local base_iface = split(iface, ":")[1] if starts(iface, "br") then -- bridge iface f:write(" bridges:\n") else f:write(" ethernets:\n") end iface = base_iface elseif start_ethernet_section then f:write(" ethernets:\n") start_ethernet_section = false end if vlan_raw_iface then -- inside ethernet section, write the raw device f:write(" ".. vlan_raw_iface ..":\n") f:write(" addresses: []\n") -- start a vlan section f:write(" vlans:\n") end f:write(" ".. iface ..":\n") if network_conf.mode == "static" then cidr = ipv4_utils.netmask(network_conf.netmask) f:write(" addresses: [" .. network_conf.ip .."/".. cidr .."]\n") if not isEmptyString(network_conf.gateway) then f:write(" gateway4: " .. network_conf.gateway .. "\n") f:write(" nameservers:\n") f:write(" addresses: [" .. table.concat({dns_config.global, dns_config.secondary}, ", ") .. "]\n") end elseif (network_conf.mode == "dhcp") then f:write(" addresses: []\n") f:write(" dhcp4: true\n") else -- e.g. vlan-trunk f:write(" addresses: []\n") end if vlan_raw_iface then f:write(" accept-ra: no\n") f:write(" id: " .. vlan_id .. "\n") f:write(" link: " .. vlan_raw_iface .. "\n") -- end VLAN section and start again the ethernet section start_ethernet_section = true elseif bridge_ifaces ~= nil then f:write(" interfaces: [".. table.concat(bridge_ifaces, ", ") .."]\n") f:write(" parameters:\n") f:write(" stp: false\n") f:write(" forward-delay: 0\n") end end -- ################################################################ function config.openNetworkInterfacesConfigFile() local f = sys_utils.openFile("/etc/netplan/" .. NEDGE_NETPLAN_CONF, "w") f:write("network:\n version: 2\n") start_ethernet_section = true return f end -- ################################################################ function config.closeNetworkInterfacesConfigFile(f) f:close() sys_utils.execShellCmd("netplan generate") end -- ################################################################ function config.backupNetworkInterfacesFiles(to_backup) for fname in pairs(to_backup) do local source = fname local destination = source .. ".old" os.rename(source, destination) traceError(TRACE_WARNING, TRACE_CONSOLE, source .. " has been moved to " .. destination) end local cloud_disabled_path = CLOUD_DIRECTORY .. "/" .. CLOUD_DISABLED_FNAME if ntop.isdir(CLOUD_DIRECTORY) and not ntop.exists(cloud_disabled_path) then -- disable cloud to prevent future modifications local f = sys_utils.openFile(cloud_disabled_path, "w") if f ~= nil then f:write("network: {config: disabled}\n") f:close() end end end -- ################################################################ -- returns true if the interface is already configured in a file which is not managed by nedge -- In such case, it also returns the list of files which use the interface function config.isConfiguredInterface(iface) local files_to_rename = {} for fname in pairs(ntop.readdir("/etc/netplan")) do if fname ~= NEDGE_NETPLAN_CONF then local fpath = "/etc/netplan/".. fname -- e.g.: "renderer: NetworkManager", "iface: enp1s0" local res = sys_utils.execCmd("grep \"^\\s*[^#]*\\(" .. iface .. "\\|renderer\\):\" ".. fpath .." >/dev/null 2>/dev/null") if not isEmptyString(res) then files_to_rename[fpath] = 1 end end end return not table.empty(files_to_rename), files_to_rename end -- ################################################################ function config.dhcpInterfaceGetGateway(iface) -- it says "do not parse", but there is no script to get this info local dirs = ntop.readdir("/var/run/systemd/netif/leases/") or {} for ifid in pairs(dirs) do local name_line = sys_utils.execShellCmd('grep "NETWORK_FILE=" /run/systemd/netif/links/'.. ifid) if not isEmptyString(name_line) then local parts = split(name_line, "-") local name = split(parts[#parts], ".network")[1] if name == iface then local gw = sys_utils.execShellCmd('grep "ROUTER=" /var/run/systemd/netif/leases/' .. ifid .. ' | cut -f2 -d=') if not isEmptyString(gw) then gw = split(gw, "\n")[1] if isIPv4(gw) then return gw end end end end end return nil end -- ################################################################ return config
gpl-3.0
madpilot78/ntopng
scripts/plugins/alerts/network/threshold_cross/checks/network/inner.lua
1
1114
-- -- (C) 2019-21 - ntop.org -- local alerts_api = require("alerts_api") local alert_consts = require("alert_consts") local checks = require("checks") local script = { -- Script category category = checks.check_categories.network, default_enabled = false, default_value = { operator = "gt", threshold = 1073741824, -- 1GB }, -- See below hooks = {}, gui = { i18n_title = "alerts_thresholds_config.inner_traffic", i18n_description = "alerts_thresholds_config.alert_network_inner_description", i18n_field_unit = checks.field_units.bytes, input_builder = "threshold_cross", } } -- ################################################################# function script.hooks.min(params) local value = alerts_api.network_delta_val(script.key, params.granularity, params.entity_info["inner"]) -- Check if the configured threshold is crossed by the value and possibly trigger an alert alerts_api.checkThresholdAlert(params, alert_consts.alert_types.alert_threshold_cross, value) end -- ################################################################# return script
gpl-3.0
madpilot78/ntopng
scripts/plugins/alerts/security/flow_flood/checks/network/flow_flood_victim.lua
1
1227
-- -- (C) 2019-21 - ntop.org -- local alerts_api = require("alerts_api") local alert_consts = require("alert_consts") local checks = require("checks") local script = { -- Script category category = checks.check_categories.security, default_enabled = false, default_value = { operator = "gt", threshold = 32768, }, -- See below hooks = {}, gui = { i18n_title = "entity_thresholds.flow_victim_title", i18n_description = "entity_thresholds.flow_victim_description", i18n_field_unit = checks.field_units.flow_sec, input_builder = "threshold_cross", field_max = 65535, field_min = 1, field_operator = "gt"; } } -- ################################################################# function script.hooks.min(params) local value = params.entity_info["hits.flow_flood_victim"] or 0 local victim = nil if value ~= 0 then victim = params.alert_entity.entity_val end -- Check if the configured threshold is crossed by the value and possibly trigger an alert alerts_api.checkThresholdAlert(params, alert_consts.alert_types.alert_flow_flood_victim, value, nil, victim) end -- ################################################################# return script
gpl-3.0
RyMarq/Zero-K
LuaRules/Configs/StartBoxes/TMA-0 v1_1.lua
17
1371
return { [0] = { startpoints = { {5816,3768}, }, boxes = { { {5571,3441}, {6062,3441}, {6062,4096}, {5571,4096}, }, }, }, [1] = { startpoints = { {7700,13189}, }, boxes = { { {7373,12943}, {8028,12943}, {8028,13435}, {7373,13435}, }, }, }, [2] = { startpoints = { {4260,8684}, }, boxes = { { {3932,8356}, {4588,8356}, {4588,9011}, {3932,9011}, }, }, }, [3] = { startpoints = { {13025,5980}, }, boxes = { { {12780,5734}, {13271,5734}, {13271,6226}, {12780,6226}, }, }, }, [4] = { startpoints = { {10158,3359}, }, boxes = { { {9830,3113}, {10486,3113}, {10486,3604}, {9830,3604}, }, }, }, [5] = { startpoints = { {4424,12206}, }, boxes = { { {4096,11960}, {4751,11960}, {4751,12452}, {4096,12452}, }, }, }, [6] = { startpoints = { {2949,6717}, }, boxes = { { {2621,6390}, {3277,6390}, {3277,7045}, {2621,7045}, }, }, }, [7] = { startpoints = { {12370,11633}, }, boxes = { { {12124,11305}, {12616,11305}, {12616,11960}, {12124,11960}, }, }, }, [8] = { startpoints = { {9011,7864}, }, boxes = { { {8684,7537}, {9339,7537}, {9339,8192}, {8684,8192}, }, }, }, }
gpl-2.0
adde88/Nerdpack-Zylla
rotations/warrior/arms.lua
1
12926
local _, Zylla = ... local unpack = _G.unpack local NeP = _G.NeP local Mythic_Plus = _G.Zylla.Mythic_Plus local GUI = { unpack(Zylla.Logo_GUI), -- Header {type = 'header', size = 16, text = 'Keybinds', align = 'center'}, {type = 'checkbox', text = 'Left Shift: '..Zylla.ClassColor..'Pause|r', align = 'left', key = 'lshift', default = true}, {type = 'checkbox', text = 'Left Ctrl: '..Zylla.ClassColor..'Heroic Leap|r', align = 'left', key = 'lcontrol', default = true}, {type = 'checkbox', text = 'Left Alt: '..Zylla.ClassColor..'|r', align = 'left', key = 'lalt', default = true}, {type = 'checkbox', text = 'Right Alt: '..Zylla.ClassColor..'|r', align = 'left', key = 'ralt', default = true}, {type = 'spacer'}, {type = 'checkbox', text = 'Enable Chatoverlay', key = 'chat', width = 55, default = true, desc = Zylla.ClassColor..'This will enable some messages as an overlay!|r'}, unpack(Zylla.PayPal_GUI), {type = 'spacer'}, unpack(Zylla.PayPal_IMG), {type = 'spacer'}, {type = 'ruler'}, {type = 'spacer'}, --TODO: Targetting: Use, or NOT use?! We'll see.... {type = 'header', size = 16, text = 'Targetting:', align = 'center'}, {type = 'combo', default = 'target', key = 'target', list = Zylla.faketarget, width = 75}, {type = 'spacer'}, {type = 'text', text = Zylla.ClassColor..'Only one can be enabled.\nChose between normal targetting, or hitting the highest/lowest enemy.|r'}, {type = 'spacer'}, {type = 'ruler'}, {type = 'spacer'}, -- Settings {type = 'header', size = 16, text = 'Class Settings', align = 'center'}, {type = 'spinner', size = 11, text = 'Interrupt at percentage:', key = 'intat', default = 60, step = 5, shiftStep = 10, max = 100, min = 1}, {type = 'checkbox', text = 'Enable DBM Integration', key = 'kDBM', default = true}, {type = 'checkbox', text = 'Enable \'pre-potting\', flasks and Legion-rune', key = 'prepot', default = false}, {type = 'combo', default = '1', key = 'list', list = Zylla.prepots, width = 175}, {type = 'spacer'}, {type = 'spacer'}, {type = 'checkspin',text = 'Light\'s Judgment - Units', key = 'LJ', spin = 4, step = 1, max = 20, check = true, desc = Zylla.ClassColor..'World Spell usable on Argus.|r'}, {type = 'checkbox', text = 'Use Trinket #1', key = 'trinket1', default = false}, {type = 'checkbox', text = 'Use Trinket #2', key = 'trinket2', default = false, desc = Zylla.ClassColor..'Trinkets will be used whenever possible!|r'}, {type = 'spacer'}, {type = 'checkspin', text = 'Kil\'Jaeden\'s Burning Wish - Units', key = 'kj', align = 'left', width = 55, step = 1, shiftStep = 2, spin = 4, max = 20, min = 1, check = true, desc = Zylla.ClassColor..'Legendary will be used only on selected amount of units!|r'}, {type = 'ruler'}, {type = 'spacer'}, -- Survival {type = 'header', size = 16, text = 'Survival', align = 'center'}, unpack(Zylla.Mythic_GUI), } local exeOnLoad = function() Zylla.ExeOnLoad() Zylla.AFKCheck() print('|cffADFF2F ----------------------------------------------------------------------|r') print('|cffADFF2F --- |rWarrior |cffADFF2FArms |r') print('|cffADFF2F --- |rRecommended Talents: 1/1 - 2/3 - 3/3 - 4/2 - 5/3 - 6/1 - 7/1') print('|cffADFF2F ----------------------------------------------------------------------|r') NeP.Interface:AddToggle({ key = 'xIntRandom', name = 'Interrupt Anyone', text = 'Interrupt all nearby enemies, without targeting them.', icon = 'Interface\\Icons\\inv_ammo_arrow_04', }) end local PreCombat = { -- Pots {'#127844', 'UI(list)==1&item(127844).usable&item(127844).count>0&UI(kDBM)&UI(prepot)&!buff(Potion of the Old War)&dbm(pull in)<3'}, --XXX: Potion of the Old War {'#127843', 'UI(list)==2&item(127843).usable&item(127843).count>0&UI(kDBM)&UI(prepot)&!buff(Potion of Deadly Grace)&dbm(pull in)<3'}, --XXX: Potion of Deadly Grace {'#142117', 'UI(list)==3&item(142117).usable&item(142117).count>0&UI(kDBM)&UI(prepot)&!buff(Potion of Prolonged Power)&dbm(pull in)<3'}, --XXX: Potion of Prolonged Power -- Flasks {'#127850', 'ingroup&item(127850).usable&item(127850).count>0&UI(prepot)&!buff(Flask of Ten Thousand Scars)'}, --XXX: Flask of Ten Thousand Scars {'#127849', 'item(127850).count==0&ingroup&item(127849).usable&item(127849).count>0&UI(prepot)&!buff(Flask of the Countless Armies)'}, --XXX: Flask of the Countless Armies (IF WE DON'T HAVE THOUSAND SCARS FLASKS) {'#153023', 'ingroup&item(153023).usable&item(153023).count>0&UI(prepot)&!buff(Defiled Augmentation)'}, --XXX: Lightforged Augment Rune } local Keybinds = { -- Pause {'%pause', 'keybind(lshift)&UI(lshift)'}, {'!Heroic Leap', 'keybind(lcontrol)' , 'cursor.ground'} } local Interrupts = { {'!Pummel'}, {'!Arcane Torrent', 'inMelee&cooldown(Pummel).remains>gcd&!player.lastgcd(Pummel)'}, } local Survival = { {'Victory Rush', 'player.health<UI(vr_spin)&UI(vr_check)'}, } local Cooldowns = { {'Blood Fury', 'buff(Battle Cry)', 'player'}, {'Berserking', 'buff(Battle Cry)', 'player'}, {'Arcane Torrent', 'buff(Battle Cry)&talent(6,1)&rage.deficit>40', 'player'}, {'Battle Cry', '{player.buff(Bloodlust)||xtime>0}&gcd.remains<0.5&{player.buff(Shattered Defenses)||{cooldown(Colossus Smash).remains>gcd&cooldown(Warbreaker).remains>gcd}}', 'player'}, {'Avatar', 'talent(3,3)&{buff(Bloodlust)||xtime>0}', 'player'}, {'#trinket1', 'UI(trinket1)'}, {'#trinket2', 'UI(trinket2)'}, {'Light\'s Judgment', 'advanced&UI(LJ_check)&range<61&area(15).enemies>=UI(LJ_spin)', 'enemies.ground'}, {'&#144259', 'UI(kj_check)&range<=40&area(10).enemies>=UI(kj_spin)&equipped(144259)'}, --XXX: Kil'jaeden's Burning Wish (Legendary) } local Etc = { {Cooldowns, 'toggle(Cooldowns)'}, --{'Hamstring', 'player.buff(Battle Cry)&talent(6,1)&!target.debuff(Hamstring)'}, --waste of player.rage i would say unless ... it's PvP, maybe? {'Rend', 'talent(3,2)&target.debuff(Rend).remains<gcd'}, --# The tl;dr of this line is to spam focused player.rage inside battle cry, the added nonsense is to help modeling the difficulty of timing focused player.rage immediately after mortal strike. --# In game, if focused player.rage is used the same instant as mortal strike, player.rage will be deducted for focused player.rage, the buff is immediately consumed, but it does not buff the damage of mortal strike. {'Focused Rage', 'player.buff(Battle Cry)&talent(6,1)&player.buff(Focused Rage).stack<3'}, {'Colossus Smash', '!target.debuff(Colossus Smash)'}, {'Warbreaker', 'artifact(Warbreaker).equipped&!target.debuff(Colossus Smash)'}, {'Ravager', 'talent(7,3)'}, {'Overpower', 'player.buff(Overpower!)'} } local AoE = { {'Mortal Strike', 'player.buff(Focused Rage).stack>1'}, {'Execute', 'player.buff(Ayala\'s Stone Heart)'}, {'Colossus Smash', '!player.buff(Shattered Defenses)&!player.buff(Precise Strikes)'}, {'Warbreaker', '!player.buff(Shattered Defenses)'}, {'Whirlwind', 'talent(3,1)&{target.debuff(Colossus Smash)||rage.deficit<50}&{!talent(5,3)||{player.buff(Battle Cry)&talent(6,1)}||player.buff(Cleave)}'}, {'Rend', 'talent(3,2)&target.debuff(Rend).remains<5.5'}, {'Bladestorm'}, {'Cleave'}, {'Execute', 'player.rage>80'}, {'Whirlwind', 'player.rage>30'}, {'Shockwave', 'talent(2,1)'}, {'Storm Bolt', 'talent(2,2)'} } local Cleave = { {'Mortal Strike', 'player.buff(Focused Rage).stack>1'}, {'Execute', 'player.buff(Ayala\'s Stone Heart)'}, {'Colossus Smash', '!player.buff(Shattered Defenses)&!player.buff(Precise Strikes)'}, {'Warbreaker', '!player.buff(Shattered Defenses)'}, {'Focused Rage', '!player.buff(Shattered Defenses)'}, {'Whirlwind', 'talent(3,1)&{target.debuff(Colossus Smash)||rage.deficit<50}&{!talent(5,3)||{player.buff(Battle Cry)&talent(6,1)}||player.buff(Cleave)}'}, {'Rend', 'talent(3,2)&target.debuff(Rend).remains<5.5'}, {'Bladestorm'}, {'Cleave'}, {'Whirlwind', 'player.rage>000||player.buff(Focused Rage).stack=3'}, {'Shockwave', 'talent(2,1)'}, {'Storm Bolt', 'talent(2,2)'} } local Execute = { {'Mortal Strike', 'player.buff(Battle Cry)&player.buff(Focused Rage).stack=3'}, {'Execute', 'player.buff(Battle Cry)&talent(6,1)'}, {'Colossus Smash', '!player.buff(Shattered Defenses)'}, {'Warbreaker', '!player.buff(Shattered Defenses)&player.rage<40'}, {'Execute', 'player.buff(Shattered Defenses)&player.rage>22'}, {'Execute', '!player.buff(Shattered Defenses)&{{equipped(137060)&rage>40}||!equipped(137060)}'}, {'Mortal Strike', 'equipped(137060)'}, {'Execute', '!player.buff(Shattered Defenses)'}, {'Bladestorm'}, } local ST = { {'Mortal Strike', 'player.buff(Battle Cry)&player.buff(Focused Rage).stack>0&cooldown(Battle Cry).remains<gcd'}, {'Colossus Smash', '!player.buff(Shattered Defenses)'}, {'Warbreaker', '!player.buff(Shattered Defenses)&cooldown(Mortal Strike).remains<gcd'}, {'Focused Rage', '{{{!player.buff(Focused Rage)&prev_gcd(Mortal Strike)}||!prev_gcd(Mortal Strike)}&player.buff(Focused Rage).stack<3&{player.buff(Shattered Defenses)||cooldown(Colossus Smash).remains>gcd}}&player.rage>60'}, {'Mortal Strike', 'player.buff(Focused Rage).stack>0'}, {'Execute', 'player.buff(Ayala\'s Stone Heart)'}, --Whirlwind instead of Slam if 'Fevor of Battle' is picked {'Whirlwind', 'talent(3,1)&{{player.buff(Battle Cry)&talent(6,1)}||player.buff(Focused Rage).stack=3||rage.deficit<40}'}, {'Slam', '!talent(3,1)&{{player.buff(Battle Cry)&talent(6,1)}||player.buff(Focused Rage).stack=3||rage.deficit<40}'}, {'Mortal Strike', '!talent(5,3)'}, {'Whirlwind', 'player.area(8).enemies>1||talent(3,1)&player.rage>35'}, {'Slam', '!talent(3,1)&player.area(8).enemies==1&player.rage>22'}, {'Execute', 'equipped(137060)'}, {'Focused Rage', 'equipped(137060)'}, {'Bladestorm'}, } local xCombat = { {Interrupts, '@Zylla.InterruptAt(intat)&toggle(interrupts)'}, {Interrupts, '@Zylla.InterruptAt(intat)&toggle(interrupts)&toggle(xIntRandom)', 'enemies'}, {Cooldowns, 'toggle(Cooldowns)&inMelee'}, {Etc, 'inMelee&inFront'}, {Cleave, 'toggle(aoe)&player.area(8).enemies>1&talent(1,3)'}, {AoE, 'toggle(aoe)&player.area(8).enemies>4&!talent(1,3)'}, {Execute, 'inMelee&inFront&health<30&player.area(8).enemies<5'}, {ST, 'inMelee&inFront&health>20'}, } local inCombat = { {Keybinds}, {Survival, nil, 'player'}, {xCombat, 'combat&alive&inMelee&inFront', (function() return NeP.DSL:Get("UI")(nil, 'target') end)}, --TODO: TEST! ALOT MORE TESTING! {Mythic_Plus, 'inMelee'}, } local outCombat = { {Keybinds}, {PreCombat, nil, 'player'}, } NeP.CR:Add(71, { name = '[|cff'..Zylla.addonColor..'Zylla\'s|r] Warrior - Arms', ic = inCombat, ooc = outCombat, gui = GUI, gui_st = Zylla.GuiSettings, ids = Zylla.SpellIDs[Zylla.Class], wow_ver = Zylla.wow_ver, nep_ver = Zylla.nep_ver, load = exeOnLoad }) --[[ TODO: Opener: Charge Focused Rage -> Colossus Smash Focused Rage -> Battle Cry Avatar Mortal Strike Focused Rage -> Colossus Smash (Slam if Tactician didn’t proc) Focused Rage -> Colossus Smash (Slam if Tactician didn’t proc, or if you have Shattered Defenses) Focused Rage -> Mortal Strike (Slam if Tactician didn’t proc) Standard Rotation/Priority list: Above 20%: Use Colossus Smash and Mortal Strike on cooldown (Don't overwrite Shattered Defenses). If you get a Colossus Smash proc, do Colossus Smash Focused Rage -> Mortal Strike. Use slam when above 32 rage and both Colossus Smash and Mortal Strike are on cd. Use Focused Rage to not avoid ragecapping (about 25 rage from cap). Below 20%: Use Colossus Smash on CD (Don't overwrite Shattered Defenses) -> 22 (18 with Dauntless and 3/3 PS) rage Execute with the Shattered Defenses -> spam Execute when you don’t have Shattered Defenses. Use Focused Rage if you're about to rage cap (about 25 rage from cap), save Focused Rage stacks for Battle Cry. Battle Cry Rotation: Above 20%: Colossus Smash -> Battle Cry Focused Rage Mortal Strike -> Focused Rage Colossus Smash (Slam if no Colossus Smash) -> Focused Rage Colossus Smash (Slam if no Colossus Smash, or Shattered Defenses proc) -> Mortal Strike (Colossus Smash if Mortal Strike isn't up and no Shattered Defenses buff, Slam if neither Colossus Smash/Mortal Strike is up) Below 20%: Colossus Smash -> Battle Cry Execute Focused Rage -> Execute Focused Rage -> Execute Focused Rage -> x3 Focused Rage Mortal Strike (Only use Colossus Smash if the debuff isn’t on the target. 2 Executes are more damage than 1 Colossus Smash + 1 Shattered Defenses Execute) --]]
mit
NPLPackages/paracraft
script/apps/Aries/mcml/pe_avatar.lua
1
49066
--[[ Title: avatar tag control(override the default mcml avatar tag) Author(s): WangTian Date: 2008/3/10 Revised: 2008/3/21 LiXizhi 2008/4/3 LiXizhi (fully implemented with MCML functions) Desc: pe:avatar is used to render the 3d avatar of a given user or just any avatar. one can use mouse to rotate and scale the avatar. The inner node of pe:avatar is rendered inside the avatar window. <verbatim> <pe:avatar uid = "loggedinuser" style="width:256px;height:256px;"/> <pe:avatar uid = "loggedinuser" name="avatar" style="width:256px;height:256px;padding:5px"> <pe:if-is-user uid="loggedinuser"> <a type="button" onclick="Map3DSystem.App.CCS.AvatarRegPage.TakeAvatarSnapshot">快照</a> </pe:if-is-user> </pe:avatar> </verbatim> | *property* | *desc*| | RenderTargetSize | default to 256 | | miniscenegraphname| default to pe:name | | IsActiveRendering | default to true| | IsInteractive | whether it will receive and responds to mouse event | | autoRotateSpeed | how many degrees (in radian) to rotate around the Y axis per second. if nil or 0 it will not rotate. common values are 0.12 | | MaskTexture | mini scene mask texture | | *method* | *description* | | TakeSnapshot | take a snapshot of the current avatar. | use the lib: ------------------------------------------------------- NPL.load("(gl)script/apps/Aries/mcml/pe_avatar.lua"); local pe_avatar = commonlib.gettable("MyCompany.Aries.mcml_controls.pe_avatar"); pe_player.GetCCSParams(nid_number, "self", function(params) if(params) then pe_player.ApplyCCSParamsToChar(para_obj, params); end end) ------------------------------------------------------- ]] local string_find = string.find; NPL.load("(gl)script/kids/3DMapSystemItem/ItemManager.lua"); local ItemManager = commonlib.gettable("Map3DSystem.Item.ItemManager"); local Player = commonlib.gettable("MyCompany.Aries.Player"); local Pet = commonlib.gettable("MyCompany.Aries.Pet"); if(not Map3DSystem.mcml_controls) then Map3DSystem.mcml_controls = {} end ----------------------------------- -- pe:avatar control ----------------------------------- local pe_avatar = commonlib.gettable("MyCompany.Aries.mcml_controls.pe_avatar"); function pe_avatar.create(rootName, mcmlNode, bindingContext, _parent, left, top, width, height, style, parentLayout) local uid = mcmlNode:GetAttributeWithCode("uid"); if(uid == "loggedinuser") then -- get current user ID as the uid uid = System.User.nid; end if(uid == nil) then log("error: must specify uid or \"loggedinuser\" for pe:avatar MCML tag\n"); return; end local left, top, width, height = parentLayout:GetPreferredRect(); local css = mcmlNode:GetStyle(Map3DSystem.mcml_controls.pe_html.css["pe:filebrowser"], style) or {}; local padding_left, padding_top, padding_bottom, padding_right = (css["padding-left"] or css["padding"] or 0),(css["padding-top"] or css["padding"] or 0), (css["padding-bottom"] or css["padding"] or 0),(css["padding-right"] or css["padding"] or 0); local margin_left, margin_top, margin_bottom, margin_right = (css["margin-left"] or css["margin"] or 0),(css["margin-top"] or css["margin"] or 0), (css["margin-bottom"] or css["margin"] or 0),(css["margin-right"] or css["margin"] or 0); if(css.width) then if((left + css.width)<width) then width = left + css.width + margin_left + margin_right end end if(css.height) then if((top + css.height)<height) then height = top + css.height + margin_top + margin_bottom end end local myLayout; if(mcmlNode:GetChildCount()>0) then myLayout = parentLayout:clone(); myLayout:SetUsedSize(0,0); myLayout:OffsetPos(padding_left+margin_left, padding_top+margin_top); myLayout:IncHeight(-padding_bottom-margin_bottom); myLayout:IncWidth(-padding_right-margin_right); end parentLayout:AddObject(width-left, height-top); left = left + margin_left top = top + margin_top; width = width - margin_right; height = height - margin_bottom; local IsActiveRendering = mcmlNode:GetBool("IsActiveRendering") if(IsActiveRendering == nil) then IsActiveRendering = true end local IsInteractive = mcmlNode:GetBool("IsInteractive") if(IsInteractive == nil) then IsInteractive = true; end local autoRotateSpeed = mcmlNode:GetNumber("autoRotateSpeed") if(autoRotateSpeed == nil) then autoRotateSpeed = 0; end local IsPortrait = mcmlNode:GetBool("IsPortrait") if(IsPortrait == nil) then IsPortrait = false; end local IsFacePortrait = mcmlNode:GetBool("IsFacePortrait") if(IsFacePortrait == nil) then IsFacePortrait = false; end -- create the 3d canvas for avatar display local instName = mcmlNode:GetInstanceName(rootName); NPL.load("(gl)script/ide/Canvas3D.lua"); local ctl = CommonCtrl.Canvas3D:new{ name = instName, alignment = "_lt", left = left, top = top, width = width - left, height = height - top, background = mcmlNode:GetString("background") or css.background, parent = _parent, IsActiveRendering = IsActiveRendering, miniscenegraphname = mcmlNode:GetAttributeWithCode("miniscenegraphname") or "pe:name", RenderTargetSize = mcmlNode:GetNumber("RenderTargetSize") or 256, IsInteractive = IsInteractive, autoRotateSpeed = autoRotateSpeed, }; ctl:Show(); ------------------------------------ -- load avatar information ------------------------------------ local assetName; local appearanceInfo; -- TODO 2008.4.3: while we are retrieving information from server, shall we display a waiting animation in 3d HERE? --ctl:ShowModel({ --["IsCharacter"] = true, --["y"] = 0, --["x"] = 0, --["facing"] = -1.57, --["name"] = "pe:avatar", --["z"] = 0, --["AssetFile"] = "character/common/headquest/headquest.x", --["CCSInfoStr"] = nil, --}); -- -- get avatar information from uid -- -- TODO: accept both nid and uid --- just in case it is an nid Map3DSystem.App.profiles.ProfileManager.GetUserInfo(uid, "pe:avatar_"..tostring(uid), function(msg) if(msg and msg.users and msg.users[1]) then local user = msg.users[1]; local userid = user.userid; Map3DSystem.App.profiles.ProfileManager.GetMCML(userid, Map3DSystem.App.appkeys["CCS"], function(uid, app_key, bSucceed, profile) if(profile and profile.CharParams and profile.CharParams.AssetFile) then if(ctl) then ctl:ShowModel({ ["IsCharacter"] = true, ["y"] = 0, ["x"] = 0, ["facing"] = -1.57, ["name"] = "pe:avatar", ["z"] = 0, ["AssetFile"] = profile.CharParams.AssetFile, ["CCSInfoStr"] = profile.CharParams.CCSInfoStr, }); end else ctl:ShowModel({ ["IsCharacter"] = true, ["y"] = 0, ["x"] = 0, ["facing"] = -1.57, ["name"] = "pe:avatar", ["z"] = 0, ["AssetFile"] = "character/common/headquest/headquest.x", ["CCSInfoStr"] = nil, }); end --[[if(profile) then -- set the camera position to take portait view of avatar if(IsPortrait == true) then -- TODO: get the portait shot camera setting from the character or model asset description -- take the portrait shot of the avatar if(profile.CharParams.AssetFile == "character/v3/Human/Male/HumanMale.xml") then ctl:CameraSetLookAtPos(0, 1.4654281139374, 0); ctl:CameraSetEyePosByAngle(2.7281620502472, 0.31596618890762, 2.5371053218842); end if(profile.CharParams.AssetFile == "character/v3/Human/Female/HumanFemale.xml") then ctl:CameraSetLookAtPos(0, 1.4654281139374, 0); ctl:CameraSetEyePosByAngle(2.7281620502472, 0.31596618890762, 2.5371053218842); end if(string_find(profile.CharParams.AssetFile, "can")) then ctl:CameraSetLookAtPos(0, 0.9654281139374, 0); ctl:CameraSetEyePosByAngle(2.7281620502472, 0.31596618890762, 3.5371053218842); end ctl:ShowModel({ ["IsCharacter"] = true, ["y"] = 0, ["x"] = 0, ["facing"] = 0, ["name"] = "pe:avatar", ["z"] = 0, ["AssetFile"] = profile.CharParams.AssetFile, ["CCSInfoStr"] = profile.CharParams.CCSInfoStr, }); if(string_find(profile.CharParams.AssetFile, "ElfFemale.xml")) then ctl:CameraSetLookAtPos(0, 0.75053763389587, 0); ctl:CameraSetEyePosByAngle(-1.6270221471786, 0.10000000149012, 3.0698845386505); end elseif(IsFacePortrait == true) then -- TODO: get the portait shot camera setting from the character or model asset description -- take the portrait shot of the avatar ctl:ShowModel({ ["IsCharacter"] = true, ["y"] = 0, ["x"] = 0, ["facing"] = 0, ["name"] = "pe:avatar", ["z"] = 0, ["AssetFile"] = profile.CharParams.AssetFile, ["CCSInfoStr"] = profile.CharParams.CCSInfoStr, }); if(string_find(profile.CharParams.AssetFile, "ElfFemale.xml")) then ctl:CameraSetLookAtPos(0, 0.90813940763474, -0.01); ctl:CameraSetEyePosByAngle(-1.5990210771561, 0.10000523924828, 1.7753294229507); end end end]] -- set the mask texture local MaskTexture = mcmlNode:GetAttributeWithCode("MaskTexture") if(MaskTexture ~= nil and MaskTexture ~= "") then ctl:SetMaskTexture(MaskTexture); end end) end end); -- if user is current user, display some buttons. if(uid == Map3DSystem.App.profiles.ProfileManager.GetUserID()) then -- TODO: end -- create inner child if any . if(myLayout) then local childnode; for childnode in mcmlNode:next() do local left, top, width, height = myLayout:GetPreferredRect(); Map3DSystem.mcml_controls.create(rootName, childnode, bindingContext, _parent, left, top, width, height, nil, myLayout) end end end -- take a snapshot -- @param filename: where to save the snap shot. default to "Screen Shots/pe_avatar_snapshot.png" -- we support ".dds", ".jpg", ".png" files. If the file extension is not recognized, ".png" file is used. -- @param nImageSize: if this is nil or zero, the original size is used. If it is dds, all mip map levels are saved. function pe_avatar.TakeSnapshot(mcmlNode, pageInstName, filename, nImageSize) filename = filename or "Screen Shots/pe_avatar_snapshot.png"; nImageSize = nImageSize or 0; local ctl = mcmlNode:GetControl(pageInstName); if(ctl and ctl.SaveToFile) then return ctl:SaveToFile(filename, nImageSize); end end -- pe:player is an Aries specified control that will read local visualized characters first and then fetch from item system information ----------------------------------- -- pe:player control ----------------------------------- local pe_player = commonlib.gettable("MyCompany.Aries.mcml_controls.pe_player"); -- mapping from camera name to camera settings. local CamSetting = { ElfFemale = { LookAt = {0, 0.75700056552887, 0}, EyePos = {3.1121213436127, 0.10053723305464, 3.3980791568756}, }, ElfFemaleHead = { LookAt = {0, 1, 0}, EyePos = {3.1121213436127, 0.10053723305464, 2.6}, }, ElfFemaleFreezed = { LookAt = {0, 0.82573479413986, 0}, EyePos = {3.36399102211, 0.35200002789497, 3.8270018100739}, }, PurpleDragonEgg = { LookAt = {0, 0.36514848470688, 0}, EyePos = {2.7000000476837, 0.30000001192093, 2.930297088623}, }, PurpleDragonMinor = { LookAt = {0, 0.69411826133728, 0}, EyePos = {2.7526597976685, 0.10025001317263, 4.9751110076904}, }, PurpleDragonMajor = { LookAt = {0, 0.84263616800308, 0}, EyePos = {2.5885643959045, 0.099945321679115, 6.2741990089417}, }, MysteryAcinusTree = { LookAt = {0, 1.3436055898666, 0}, EyePos = {-1.3432075977325, 0.28798785805702, 10.3661255836487}, }, DragonTotem = { LookAt = {0, 3.9842195987701, 0}, EyePos = {1.0959913730621, 0.28399962186813, 72.633911132813}, }, DragonBaby = { LookAt = {0, 0.84263616800308, 0}, EyePos = {2.5885643959045, 0.099945321679115, 6.2741990089417}, }, }; if(pe_player.CamSetting) then local name, value for name, value in pairs(CamSetting) do pe_player.CamSetting[name] = pe_player.CamSetting[name] or value; end else pe_player.CamSetting = CamSetting; end -- mapping from asset string to camera name local CameraNameByAssetMap = { ["TeenElfFemale"] = "ElfFemale", ["TeenElfMale"] = "ElfFemale", ["ElfFemale"] = "ElfFemale", ["ElfFemaleFreezed"] = "ElfFemaleFreezed", ["PurpleDragonMajor"] = "PurpleDragonMajor", ["PurpleDragonMinor"] = "PurpleDragonMinor", ["PurpleDragonEgg"] = "PurpleDragonEgg", ["MysteryAcinusTree"] = "MysteryAcinusTree", ["DragonTotem"] = "DragonTotem", ["DragonBaby"] = "DragonBaby", } local function GetFacialInfoStringFromEquips(facial_plus_cartoonface) if(type(facial_plus_cartoonface) == "string") then local facial, cartoonface = string.match(facial_plus_cartoonface, "^([^@]-)@([^@]-)@$"); if(facial and cartoonface) then return facial; end end return "0#1#0#1#1#"; end local function GetCartoonfaceInfoStringFromEquips(facial_plus_cartoonface) if(type(facial_plus_cartoonface) == "string") then local facial, cartoonface = string.match(facial_plus_cartoonface, "^([^@]-)@([^@]-)@$"); if(facial and cartoonface) then return cartoonface; end end return "0#F#0#0#0#0#0#F#0#0#0#0#0#F#0#0#0#0#0#F#0#0#0#0#0#F#0#0#0#0#0#F#0#0#0#0#0#F#0#0#0#0#"; end local function GetTeenGSID(gsid, isFemale) if(gsid <= 0) then return 0; end local isUniSex = false; local gsItem = ItemManager.GetGlobalStoreItemInMemory(gsid) if(gsItem) then -- 187 is_unisex_teen(C) if(gsItem.template.stats[187] == 1) then isUniSex = true; end end if(isUniSex == true) then gsid = gsid + 30000; else if(isFemale) then gsid = gsid + 40000; else gsid = gsid + 30000; end end return gsid; end local need_replace_equip_positions = {2,5,7,8}; local function GetCharacterSlotInfoStringFromEquips(equips, object) --"0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#1008#1009#1003#1010#1021#0#0#0#0#0#"; if(object == "self") then if(System.options.version == "teen") then local isFemale = false; if(equips[25] == 982) then isFemale = true; end return GetTeenGSID(equips[2], isFemale).."#0#0#0#0#0#0#0#0#0#"..GetTeenGSID(equips[11], isFemale).."#"..GetTeenGSID(equips[10], isFemale).."#0#0#"..GetTeenGSID(equips[1], isFemale).."#0#"..GetTeenGSID(equips[5], isFemale).."#"..GetTeenGSID(equips[6], isFemale).."#"..GetTeenGSID(equips[9], isFemale).."#"..GetTeenGSID(equips[7], isFemale).."#"..GetTeenGSID(equips[4], isFemale).."#"..GetTeenGSID(equips[8], isFemale).."#0#0#0#0#"; else local i; local replace_equips = {}; commonlib.mincopy(replace_equips, equips); for i = 1,#need_replace_equip_positions do local position = need_replace_equip_positions[i]; if(replace_equips[position]) then local gsid = replace_equips[position]; local gsItem = ItemManager.GetGlobalStoreItemInMemory(gsid) if(gsItem) then -- Replacement_GSID local replacement_gsid = gsItem.template.stats[53]; if(replacement_gsid) then replace_equips[position] = replacement_gsid; end end end end return replace_equips[2].."#0#0#0#0#0#0#0#0#0#"..replace_equips[11].."#"..replace_equips[10].."#0#0#"..replace_equips[1].."#0#"..replace_equips[5].."#"..replace_equips[6].."#"..replace_equips[9].."#"..replace_equips[7].."#"..replace_equips[4].."#"..replace_equips[8].."#0#0#0#0#"; end elseif(object == "mount") then return "0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#"..equips[41].."#"..equips[42].."#"..equips[43].."#"..equips[44].."#"; elseif(object == "follow") then return ""; end end -- get ccs params of a given nid. -- @param nid: number or string, where number is preferred. if nil it is current player -- @param object: "self", "follow", "mount" -- @param func_callback: function(params) end function pe_player.GetCCSParams(nid, object, func_callback) nid = tonumber(nid or System.User.nid); object = object or "self"; Map3DSystem.Item.ItemManager.GetEquips(nid, function(msg) if(msg and msg.equips and msg.equips[1] and msg.equips[1].gsids) then local equips = {}; local i; for i = 1, 44 do equips[i] = 0; end local equipstr = msg.equips[1].gsids; local gsid; local i = 0; for gsid in string.gmatch(equipstr, "[^,]+") do i = i + 1; equips[i] = tonumber(gsid); end local assetfile; local replaceable_r1; if(object == "self") then assetfile = Player.GetAvaterAssetFileByID(equips[25]); elseif(object == "mount") then local gsid = equips[31]; if(gsid ~= 0) then if(nid == Map3DSystem.App.profiles.ProfileManager.GetNID()) then -- check if the mount pet is at home local item if(nid == System.App.profiles.ProfileManager.GetNID()) then -- my mount local ItemManager = System.Item.ItemManager; item = ItemManager.GetMyMountPetItem(); else -- OPC mount item = ItemManager.GetOPCMountPetItem(nid); end if(item and item.guid > 0 and (System.options.version=="kids")) then gsid = item.gsid; local mountPetStage = item:GetAssetFileIndex(); assetfile = ItemManager.GetAssetFileFromGSIDAndIndex(item.gsid, item:GetAssetFileIndex()); local basecolor_gsid = equips[40]; if(mountPetStage == 1) then -- egg if(basecolor_gsid == 11009) then --replaceable_r1 = "character/v3/PurpleDragonEgg/SkinColor01.dds"; replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor01.dds"; elseif(basecolor_gsid == 11010) then --replaceable_r1 = "character/v3/PurpleDragonEgg/SkinColor02.dds"; replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor02.dds"; elseif(basecolor_gsid == 11011) then --replaceable_r1 = "character/v3/PurpleDragonEgg/SkinColor03.dds"; replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor03.dds"; elseif(basecolor_gsid == 11012) then --replaceable_r1 = "character/v3/PurpleDragonEgg/SkinColor04.dds"; replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor04.dds"; end elseif(mountPetStage == 2) then -- minor if(basecolor_gsid == 11009) then replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor01.dds"; elseif(basecolor_gsid == 11010) then replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor02.dds"; elseif(basecolor_gsid == 11011) then replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor03.dds"; elseif(basecolor_gsid == 11012) then replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor04.dds"; end elseif(mountPetStage == 3) then -- major if(basecolor_gsid == 11009) then replaceable_r1 = "character/v3/PurpleDragonMajor/Female/SkinColor01.dds"; elseif(basecolor_gsid == 11010) then replaceable_r1 = "character/v3/PurpleDragonMajor/Female/SkinColor02.dds"; elseif(basecolor_gsid == 11011) then replaceable_r1 = "character/v3/PurpleDragonMajor/Female/SkinColor03.dds"; elseif(basecolor_gsid == 11012) then replaceable_r1 = "character/v3/PurpleDragonMajor/Female/SkinColor04.dds"; end end else return; end else return; end end elseif(object == "follow") then local gsid = equips[32]; if(gsid == 0) then return end local gsItem = ItemManager.GetGlobalStoreItemInMemory(gsid) if(gsItem) then assetfile = gsItem.assetfile; end end -- get ccs string local facial_info_string = GetFacialInfoStringFromEquips(equips); local cartoonface_info_string = GetCartoonfaceInfoStringFromEquips(equips); local characterslot_info_string = GetCharacterSlotInfoStringFromEquips(equips, object); if(func_callback) then func_callback({facial_info_string=facial_info_string, cartoonface_info_string=cartoonface_info_string, characterslot_info_string=characterslot_info_string, replaceable_r1=replaceable_r1, assetfile=assetfile}); end else if(func_callback) then func_callback(); end end end); end -- Apply CCS params to character -- @param obj: the ParaObject of the character function pe_player.ApplyCCSParamsToChar(obj, params) if(not params) then return end if(params.assetfile and obj:GetPrimaryAsset():GetKeyName()~= params.assetfile) then local asset = ParaAsset.LoadParaX("", params.assetfile); obj:ToCharacter():ResetBaseModel(asset); end if(params.replaceable_r1) then obj:SetReplaceableTexture(1, ParaAsset.LoadTexture("", params.replaceable_r1, 1)); end if(obj:ToCharacter():IsCustomModel() == true) then local facial_info_string = params.facial_info_string; local cartoonface_info_string = params.cartoonface_info_string; local characterslot_info_string = params.characterslot_info_string; Map3DSystem.UI.CCS.Predefined.ApplyFacialInfoString(obj, facial_info_string); Map3DSystem.UI.CCS.DB.ApplyCartoonfaceInfoString(obj, cartoonface_info_string); local sInfo = characterslot_info_string; local playerChar; -- get player character if(obj ~= nil and obj:IsValid() == true) then if(obj:IsCharacter() == true) then playerChar = obj:ToCharacter(); end end if( playerChar ~= nil and playerChar:IsCustomModel() == true ) then local slot = 0; local itemID; for itemID in string.gfind(sInfo, "([^#]+)") do local gsid = tonumber(itemID); if(gsid) then if(slot == 21) then local gsItem = ItemManager.GetGlobalStoreItemInMemory(gsid); if(gsItem) then -- reset the base model to mount pet asset local bForceAttBack = gsItem.template.stats[13]; if(bForceAttBack == 1) then slot = 26; -- CS_BACK playerChar:SetCharacterSlot(21, 0); else slot = 21; -- CS_ARIES_CHAR_GLASS playerChar:SetCharacterSlot(26, 0); end end end playerChar:SetCharacterSlot(slot, gsid); end slot = slot + 1; end else --log("error: attempt to set a non character ccs information or non custom character.\n"); end end -- NOTE 2010/8/30: for all characters with hat, hide the hair, hair is included in the hat model if(obj:ToCharacter():GetCharacterSlotItemID(0) > 1) then -- IT_Head obj:ToCharacter():SetBodyParams(-1, -1, 0, 0, -1); -- int hairColor, int hairStyle end end -- TODO: this is just a temparory tag for offline mode function pe_player.create(rootName, mcmlNode, bindingContext, _parent, left, top, width, height, style, parentLayout) -- get user nid local nid = mcmlNode:GetAttributeWithCode("nid",nil,true); if(nid == "loggedinuser") then -- get current user ID as the uid nid = Map3DSystem.App.profiles.ProfileManager.GetNID(); end nid = tonumber(nid); if(nid == nil) then log("error: must specify nid or \"loggedinuser\" for pe:player MCML tag\n"); return; end -- get display object local object = mcmlNode:GetAttributeWithCode("object"); if(not object) then object = "self"; end ---- NOTE by Andy: why object = "npc" can pass the condition --if(object ~= "self" or object ~= "mount" or object ~= "follow" or object ~= "npc") then --object = "self"; --end local left, top, width, height = parentLayout:GetPreferredRect(); local css = mcmlNode:GetStyle(Map3DSystem.mcml_controls.pe_html.css["pe:player"], style) or {}; local padding_left, padding_top, padding_bottom, padding_right = (css["padding-left"] or css["padding"] or 0),(css["padding-top"] or css["padding"] or 0), (css["padding-bottom"] or css["padding"] or 0),(css["padding-right"] or css["padding"] or 0); local margin_left, margin_top, margin_bottom, margin_right = (css["margin-left"] or css["margin"] or 0),(css["margin-top"] or css["margin"] or 0), (css["margin-bottom"] or css["margin"] or 0),(css["margin-right"] or css["margin"] or 0); if(css.width) then if((left + css.width)<width) then parentLayout:NewLine(); left, top, width, height = parentLayout:GetPreferredRect(); end width = left + css.width + margin_left + margin_right end if(css.height) then height = top + css.height + margin_top + margin_bottom end local myLayout; if(mcmlNode:GetChildCount()>0) then myLayout = parentLayout:clone(); myLayout:SetUsedSize(0,0); myLayout:OffsetPos(padding_left+margin_left, padding_top+margin_top); myLayout:IncHeight(-padding_bottom-margin_bottom); myLayout:IncWidth(-padding_right-margin_right); end parentLayout:AddObject(width-left, height-top); left = left + margin_left top = top + margin_top; width = width - margin_right; height = height - margin_bottom; local IsActiveRendering = mcmlNode:GetBool("IsActiveRendering") if(IsActiveRendering == nil) then IsActiveRendering = true end local IsInteractive = mcmlNode:GetBool("IsInteractive") if(IsInteractive == nil) then IsInteractive = true; end local autoRotateSpeed = mcmlNode:GetNumber("autoRotateSpeed") if(autoRotateSpeed == nil) then autoRotateSpeed = 0; end local miniSceneName = mcmlNode:GetAttributeWithCode("miniscenegraphname") or "pe:player"..ParaGlobal.GenerateUniqueID(); -- create the 3d canvas for avatar display local instName = mcmlNode:GetInstanceName(rootName); NPL.load("(gl)script/ide/Canvas3D.lua"); local ctl = CommonCtrl.Canvas3D:new{ name = instName.."_player", alignment = "_lt", left = left, top = top, width = width - left, height = height - top, background = mcmlNode:GetString("background") or css.background, parent = _parent, IsActiveRendering = IsActiveRendering, miniscenegraphname = miniSceneName, DefaultRotY = mcmlNode:GetNumber("DefaultRotY"), RenderTargetSize = mcmlNode:GetNumber("RenderTargetSize") or 256, IsInteractive = IsInteractive, autoRotateSpeed = autoRotateSpeed, }; ctl:Show(true); Map3DSystem.mcml_controls.pe_player_all = Map3DSystem.mcml_controls.pe_player_all or {}; --table.insert(Map3DSystem.mcml_controls.pe_player_all, instName.."_player") Map3DSystem.mcml_controls.pe_player_all[instName.."_player"] = miniSceneName; if(not commonlib.getfield("MyCompany.Aries")) then log("error: call pe:player outside the Aries project\n"); return; end local Pet = MyCompany.Aries.Pet; local Quest = MyCompany.Aries.Quest; local player; local char_asset, mesh_asset, player_name; if(object == "self") then player = Pet.GetUserCharacterObj(nid); if(player and player:GetPrimaryAsset():GetKeyName() == "") then player = nil; end elseif(object == "mount") then player = Pet.GetUserMountObj(nid); elseif(object == "follow") then player = Pet.GetUserFollowObj(nid); elseif(object == "homelandpet") then local guid = mcmlNode:GetAttributeWithCode("guid"); if(guid) then guid = tonumber(guid); if(nid == Map3DSystem.App.profiles.ProfileManager.GetNID()) then local name; local ItemManager = System.Item.ItemManager; local item = ItemManager.GetItemByGUID(guid); if(item and item.guid > 0 and item.GetSceneObjectNameInHomeland) then name = item:GetSceneObjectNameInHomeland(); end if(name) then local obj = ParaScene.GetCharacter(name); if(obj:IsValid() == true) then player = obj; end end else local name; local ItemManager = System.Item.ItemManager; local item = ItemManager.GetOPCItemByGUID(nid, guid); if(item and item.guid > 0 and item.GetSceneObjectNameInHomeland) then name = item:GetSceneObjectNameInHomeland(); end if(name) then local obj = ParaScene.GetCharacter(name); if(obj:IsValid() == true) then player = obj; end end end end elseif(object == "npc") then -- if npc object, nid means the npc_id local instance = mcmlNode:GetAttributeWithCode("instance"); if(instance) then instance = tonumber(instance); -- singleton npc if(instance == 0) then instance = nil; end end player = Quest.NPC.GetNpcCharacterFromIDAndInstance(nid, instance); if(player) then if(string_find(player:GetPrimaryAsset():GetKeyName(), "character/common/dummy/")) then local model = Quest.NPC.GetNpcModelFromIDAndInstance(nid, instance) player = model; end end if(not player) then local NPCList = commonlib.gettable("MyCompany.Aries.Quest.NPCList"); local npc_data = NPCList.GetNPCByID(nid); if(npc_data) then player_name = npc_data.name or ""; if(not npc_data.skiprender_char) then char_asset = npc_data.assetfile_char; elseif(not npc_data.skiprender_mesh) then mesh_asset = npc_data.assetfile_model end end end elseif(object == "gameobject") then -- if game object object, nid means the gameobj_id player = Quest.GameObject.GetGameObjectCharacterFromIDAndInstance(nid); if(not player) then local GameObjectList = commonlib.gettable("MyCompany.Aries.Quest.GameObjectList"); local gameobj_data = GameObjectList.GetGameObjectByID(nid); if(gameobj_data) then player_name = gameobj_data.name or ""; if(not gameobj_data.skiprender_char) then char_asset = gameobj_data.assetfile_char; elseif(not gameobj_data.skiprender_mesh) then mesh_asset = gameobj_data.assetfile_model end end end end local function PlayAnimIfSickOrDead() if(object == "mount") then -- play sick or dead animation if appropriate local isdead = false; local issick = false; local item; if(nid == System.App.profiles.ProfileManager.GetNID()) then -- my mount local ItemManager = System.Item.ItemManager; item = ItemManager.GetMyMountPetItem(); else -- OPC mount local ItemManager = System.Item.ItemManager; item = ItemManager.GetOPCMountPetItem(nid); end if(item and item.guid > 0 and type(item.IsDead) == "function" and type(item.IsSick) == "function") then isdead = item:IsDead(); issick = item:IsSick(); end local miniGraph = ParaScene.GetMiniSceneGraph(miniSceneName); if(miniGraph and miniGraph:IsValid() == true) then local obj = miniGraph:GetObject(miniSceneName.."_obj"); if(obj and obj:IsValid() == true) then if(issick) then local index = item:GetAssetFileIndex(); if(index == 1) then System.Animation.PlayAnimationFile("character/Animation/v5/xiaolong/PurpleDragonMinor_sick_loop.x", obj); --System.Animation.PlayAnimationFile("character/Animation/v5/longbaobao/PurpleDragonEgg_sick_loop.x", obj); elseif(index == 2) then System.Animation.PlayAnimationFile("character/Animation/v5/xiaolong/PurpleDragonMinor_sick_loop.x", obj); elseif(index == 3) then System.Animation.PlayAnimationFile("character/Animation/v5/dalong/PurpleDragoonMajorFemale_sick_loop.x", obj); end end if(isdead) then local index = item:GetAssetFileIndex(); if(index == 1) then System.Animation.PlayAnimationFile("character/Animation/v5/xiaolong/PurpleDragonMinor_death_loop.x", obj); --System.Animation.PlayAnimationFile("character/Animation/v5/longbaobao/PurpleDragonEgg_death_loop.x", obj); elseif(index == 2) then System.Animation.PlayAnimationFile("character/Animation/v5/xiaolong/PurpleDragonMinor_death_loop.x", obj); elseif(index == 3) then System.Animation.PlayAnimationFile("character/Animation/v5/dalong/PurpleDragoonMajorFemale_death_loop.x", obj); end end end end end end if( (char_asset or mesh_asset) or (player and player:IsValid()) ) then -- clone the player apparence information and apply to pe:player if(ctl) then local miniscene_obj; if(char_asset) then if(type(char_asset) == "string") then char_asset = ParaAsset.LoadParaX("", char_asset); end miniscene_obj = ParaScene.CreateCharacter(miniSceneName.."_obj", char_asset, "", true, 0.35, -1.57, 1); elseif(mesh_asset) then if(type(mesh_asset) == "string") then mesh_asset = ParaAsset.LoadStaticMesh("", mesh_asset); end miniscene_obj = ParaScene.CreateMeshPhysicsObject(miniSceneName.."_obj", mesh_asset, 1,1,1, false, "1,0,0,0,1,0,0,0,1,0,0,0"); else -- clone the object local function CloneObj(obj) local ret_obj; if(obj and obj:IsValid() == true) then if(obj:IsCharacter()) then local asset = obj:GetPrimaryAsset(); ret_obj = ParaScene.CreateCharacter(miniSceneName.."_obj", asset, "", true, 0.35, -1.57, 1); local replaceable_r1 = obj:GetReplaceableTexture(1):GetFileName(); if(replaceable_r1 and replaceable_r1~="") then -- this fixed a bug of PoliceDog.x rendering ret_obj:SetReplaceableTexture(1, ParaAsset.LoadTexture("", replaceable_r1, 1)); end if(obj:ToCharacter():IsCustomModel()) then local facial_info_string = Map3DSystem.UI.CCS.Predefined.GetFacialInfoString(obj); local cartoonface_info_string = Map3DSystem.UI.CCS.DB.GetCartoonfaceInfoString(obj); local characterslot_info_string = Map3DSystem.UI.CCS.Inventory.GetCharacterSlotInfoString(obj); Map3DSystem.UI.CCS.Predefined.ApplyFacialInfoString(ret_obj, facial_info_string); Map3DSystem.UI.CCS.DB.ApplyCartoonfaceInfoString(ret_obj, cartoonface_info_string); Map3DSystem.UI.CCS.Inventory.ApplyCharacterSlotInfoString(ret_obj, characterslot_info_string); --if(mcmlNode.IsSelfAndForceUseOriginalCCS) then ---- force reload the original ccs info --local gsid = 0; --local item = Map3DSystem.Item.ItemManager.GetItemByBagAndPosition(0, 2); --if(item and item.guid ~= 0) then --gsid = item.gsid; --end --ret_obj:ToCharacter():SetCharacterSlot(0, gsid); -- --local gsid = 0; --local item = Map3DSystem.Item.ItemManager.GetItemByBagAndPosition(0, 5); --if(item and item.guid ~= 0) then --gsid = item.gsid; --end --ret_obj:ToCharacter():SetCharacterSlot(16, gsid); -- --local gsid = 0; --local item = Map3DSystem.Item.ItemManager.GetItemByBagAndPosition(0, 6); --if(item and item.guid ~= 0) then --gsid = item.gsid; --end --ret_obj:ToCharacter():SetCharacterSlot(17, gsid); -- --local gsid = 0; --local item = Map3DSystem.Item.ItemManager.GetItemByBagAndPosition(0, 8); --if(item and item.guid ~= 0) then --gsid = item.gsid; --end --ret_obj:ToCharacter():SetCharacterSlot(21, gsid); -- --local gsid = 0; --local item = Map3DSystem.Item.ItemManager.GetItemByBagAndPosition(0, 7); --if(item and item.guid ~= 0) then --gsid = item.gsid; --end --ret_obj:ToCharacter():SetCharacterSlot(19, gsid); --end end else local asset = obj:GetPrimaryAsset(); ret_obj = ParaScene.CreateMeshPhysicsObject(miniSceneName.."_obj", asset, 1,1,1, false, "1,0,0,0,1,0,0,0,1,0,0,0"); end end return ret_obj; end miniscene_obj = CloneObj(player); end if(not miniscene_obj) then return; end -- apply camera settings local camera_name = mcmlNode:GetAttributeWithCode("CameraName"); local camera_setting; if(camera_name) then camera_setting = pe_player.CamSetting[camera_name]; ctl.__camera_name = camera_name; else local assetfile = miniscene_obj:GetPrimaryAsset():GetKeyName(); local name_, camera_name_ for name_, camera_name_ in pairs(CameraNameByAssetMap) do if(assetfile:match(name_)) then camera_setting = pe_player.CamSetting[camera_name_]; break; end end end ctl:ShowModel(miniscene_obj, camera_setting==nil); ctl.ClonedObjName = player_name or player.name; ctl.nid = nid; PlayAnimIfSickOrDead(); if(camera_setting) then local LookAt = camera_setting.LookAt; local EyePos = camera_setting.EyePos; ctl:CameraSetLookAtPos(LookAt[1], LookAt[2], LookAt[3]); ctl:CameraSetEyePosByAngle(EyePos[1], EyePos[2], EyePos[3]); end -- set the mask texture local MaskTexture = mcmlNode:GetAttributeWithCode("MaskTexture"); if(ctl and MaskTexture ~= nil and MaskTexture ~= "") then ctl:SetMaskTexture(MaskTexture); end end else if(object == "npc") then -- do nothing to show -- NPC related pe:player is always shown when the NPC is insight LOG.std("", "warn", "mcml", "visualize non-insight NPC in pe:avatar tag"); elseif(object == "gameobject") then -- do nothing to show -- game object related pe:player is always shown when the game object is insight LOG.std("", "warn", "mcml", "visualize non-insight gameobject in pe:avatar tag"); else -- set the mask texture local MaskTexture = mcmlNode:GetAttributeWithCode("MaskTexture"); local ItemManager = System.Item.ItemManager; ItemManager.GetItemsInOPCBag(nid, 0, "pe_player", function(msg) if(msg and msg.items) then local equips = {}; local i; for i = 1, 44 do equips[i] = 0; end local i; for i = 1, 44 do local item = ItemManager.GetOPCItemByBagAndPosition(nid, 0, i); if(item and item.guid > 0) then equips[i] = item.gsid; end end local facial_plus_cartoonface = ""; local item = ItemManager.GetOPCItemByBagAndPosition(nid, 0, 21); if(item and item.guid > 0) then facial_plus_cartoonface = item.clientdata; end local assetfile; local replaceable_r1; if(object == "self") then assetfile = Player.GetAvaterAssetFileByID(equips[25]); elseif(object == "mount") then local gsid = equips[31]; if(gsid ~= 0) then if(nid == Map3DSystem.App.profiles.ProfileManager.GetNID()) then -- check if the mount pet is at home local item if(nid == System.App.profiles.ProfileManager.GetNID()) then -- my mount local ItemManager = System.Item.ItemManager; item = ItemManager.GetMyMountPetItem(); else -- OPC mount item = ItemManager.GetOPCMountPetItem(nid); end if(item and item.guid > 0 and (System.options.version=="kids")) then gsid = item.gsid; local mountPetStage = item:GetAssetFileIndex(); assetfile = ItemManager.GetAssetFileFromGSIDAndIndex(item.gsid, item:GetAssetFileIndex()); local basecolor_gsid = equips[40]; if(mountPetStage == 1) then -- egg if(basecolor_gsid == 11009) then --replaceable_r1 = "character/v3/PurpleDragonEgg/SkinColor01.dds"; replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor01.dds"; elseif(basecolor_gsid == 11010) then --replaceable_r1 = "character/v3/PurpleDragonEgg/SkinColor02.dds"; replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor02.dds"; elseif(basecolor_gsid == 11011) then --replaceable_r1 = "character/v3/PurpleDragonEgg/SkinColor03.dds"; replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor03.dds"; elseif(basecolor_gsid == 11012) then --replaceable_r1 = "character/v3/PurpleDragonEgg/SkinColor04.dds"; replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor04.dds"; end elseif(mountPetStage == 2) then -- minor if(basecolor_gsid == 11009) then replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor01.dds"; elseif(basecolor_gsid == 11010) then replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor02.dds"; elseif(basecolor_gsid == 11011) then replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor03.dds"; elseif(basecolor_gsid == 11012) then replaceable_r1 = "character/v3/PurpleDragonMinor/SkinColor04.dds"; end elseif(mountPetStage == 3) then -- major if(basecolor_gsid == 11009) then replaceable_r1 = "character/v3/PurpleDragonMajor/Female/SkinColor01.dds"; elseif(basecolor_gsid == 11010) then replaceable_r1 = "character/v3/PurpleDragonMajor/Female/SkinColor02.dds"; elseif(basecolor_gsid == 11011) then replaceable_r1 = "character/v3/PurpleDragonMajor/Female/SkinColor03.dds"; elseif(basecolor_gsid == 11012) then replaceable_r1 = "character/v3/PurpleDragonMajor/Female/SkinColor04.dds"; end end else return; end else return; end end --local gsItem = ItemManager.GetGlobalStoreItemInMemory(gsid) --if(gsItem) then --assetfile = gsItem.assetfile; --end elseif(object == "follow") then local gsid = equips[32]; if(gsid == 0) then return end local gsItem = ItemManager.GetGlobalStoreItemInMemory(gsid) if(gsItem) then assetfile = gsItem.assetfile; end end if(ctl) then local asset = ParaAsset.LoadParaX("", assetfile); local obj = ParaScene.CreateCharacter(miniSceneName.."_obj", asset, "", true, 0.35, -1.57, 1); if(replaceable_r1) then obj:SetReplaceableTexture(1, ParaAsset.LoadTexture("", replaceable_r1, 1)); end if(obj:ToCharacter():IsCustomModel() == true) then local facial_info_string = GetFacialInfoStringFromEquips(facial_plus_cartoonface); local cartoonface_info_string = GetCartoonfaceInfoStringFromEquips(facial_plus_cartoonface); local characterslot_info_string = GetCharacterSlotInfoStringFromEquips(equips, object); Map3DSystem.UI.CCS.Predefined.ApplyFacialInfoString(obj, facial_info_string); Map3DSystem.UI.CCS.DB.ApplyCartoonfaceInfoString(obj, cartoonface_info_string); --Map3DSystem.UI.CCS.Inventory.ApplyCharacterSlotInfoString(obj, characterslot_info_string); local sInfo = characterslot_info_string; local playerChar; -- get player character if(obj ~= nil and obj:IsValid() == true) then if(obj:IsCharacter() == true) then playerChar = obj:ToCharacter(); end end if( playerChar ~= nil and playerChar:IsCustomModel() == true ) then local slot = 0; local itemID; for itemID in string.gfind(sInfo, "([^#]+)") do local gsid = tonumber(itemID); if(gsid) then if(slot == 16) then local gsItem = ItemManager.GetGlobalStoreItemInMemory(gsid); if(gsItem) then local ground_effect_id = gsItem.template.stats[181]; if(ground_effect_id and ground_effect_id > 1000) then playerChar:SetCharacterSlot(27, ground_effect_id); else playerChar:SetCharacterSlot(27, 0); end end end if(slot == 21) then local gsItem = ItemManager.GetGlobalStoreItemInMemory(gsid); if(gsItem) then -- reset the base model to mount pet asset local bForceAttBack = gsItem.template.stats[13]; if(bForceAttBack == 1) then slot = 26; -- CS_BACK playerChar:SetCharacterSlot(21, 0); else slot = 21; -- CS_ARIES_CHAR_GLASS playerChar:SetCharacterSlot(26, 0); end end end if(slot ~= 27) then playerChar:SetCharacterSlot(slot, gsid); end --playerChar:SetCharacterSlot(slot, gsid); end slot = slot + 1; end else --log("error: attempt to set a non character ccs information or non custom character.\n"); end end -- NOTE 2010/8/30: for all characters with hat, hide the hair, hair is included in the hat model if(obj:ToCharacter():GetCharacterSlotItemID(0) > 1) then -- IT_Head obj:ToCharacter():SetBodyParams(-1, -1, 0, 0, -1); -- int hairColor, int hairStyle end -- apply camera settings local camera_name = mcmlNode:GetAttributeWithCode("CameraName"); local camera_setting; if(camera_name) then camera_setting = pe_player.CamSetting[camera_name]; ctl.__camera_name = camera_name; elseif(assetfile) then local name_, _ local char_map = { "TeenElfFemale", "TeenElfMale", "ElfFemale", "ElfFemaleFreezed", "PurpleDragonMajor", "PurpleDragonEgg", }; for _, name_ in ipairs(char_map) do if(assetfile:match(name_)) then local camera_name = CameraNameByAssetMap[name_]; if(camera_name) then camera_setting = pe_player.CamSetting[camera_name]; end break; end end end ctl:ShowModel(obj, camera_setting==nil); PlayAnimIfSickOrDead(); if(camera_setting) then local LookAt = camera_setting.LookAt; local EyePos = camera_setting.EyePos; ctl:CameraSetLookAtPos(LookAt[1], LookAt[2], LookAt[3]); ctl:CameraSetEyePosByAngle(EyePos[1], EyePos[2], EyePos[3]); end if(ctl and MaskTexture ~= nil and MaskTexture ~= "") then ctl:SetMaskTexture(MaskTexture); end end end end); end end -- create inner child if any. if(myLayout) then local childnode; for childnode in mcmlNode:next() do local left, top, width, height = myLayout:GetPreferredRect(); Map3DSystem.mcml_controls.create(rootName, childnode, bindingContext, _parent, left, top, width, height, nil, myLayout) end end ------------------------------------ -- load avatar information ------------------------------------ end function pe_player.RefreshContainingPageCtrls() local pe_player_all = Map3DSystem.mcml_controls.pe_player_all or {}; local invalid_pe_player_names = {}; local name, miniscenename; for name, miniscenename in pairs(pe_player_all) do local ctl = CommonCtrl.GetControl(name); if(ctl ~= nil) then if(not ctl:IsUIValid()) then -- NOTE: we check ui object for control validity, remove the name from pe_player_all for invalid controls table.insert(invalid_pe_player_names, name); else -- NOTE (Fixed 2011.12.24): there is a chance that the target object is not refreshed according to cloedobjname -- if it is an OPC character the name could be nid or nid+driver. if the user switch states, -- the object with previously inserted name will be invalid or changed to mount pet dragon if(ctl.ClonedObjName) then -- the refresh page ctrls will only refresh the player if the player is already in the scene -- otherwise one shoule refresh the pageCtrl to make sure the pe:player gets the latest player info local function CloneObj(obj) local ret_obj; if(obj and obj:IsValid() == true) then if(obj:IsCharacter()) then local asset = obj:GetPrimaryAsset(); ret_obj = ParaScene.CreateCharacter("", asset, "", true, 0.35, -1.57, 1); end if(obj:ToCharacter():IsCustomModel()) then local facial_info_string = Map3DSystem.UI.CCS.Predefined.GetFacialInfoString(obj); local cartoonface_info_string = Map3DSystem.UI.CCS.DB.GetCartoonfaceInfoString(obj); local characterslot_info_string = Map3DSystem.UI.CCS.Inventory.GetCharacterSlotInfoString(obj); Map3DSystem.UI.CCS.Predefined.ApplyFacialInfoString(ret_obj, facial_info_string); Map3DSystem.UI.CCS.DB.ApplyCartoonfaceInfoString(ret_obj, cartoonface_info_string); Map3DSystem.UI.CCS.Inventory.ApplyCharacterSlotInfoString(ret_obj, characterslot_info_string); end end return ret_obj; end -- fixed a bug that switching mount pet will change the appearance. local player; if(ctl.nid) then player = Pet.GetUserCharacterObj(ctl.nid); else player = ParaScene.GetCharacter(ctl.ClonedObjName); end if(player and player:IsValid()) then local camera_name = ctl.__camera_name; local camera_setting; if(camera_name) then camera_setting = pe_player.CamSetting[camera_name]; else local assetfile = player:GetPrimaryAsset():GetKeyName(); local name_, _; local char_map = { "ElfFemale", "TeenElfFemale", "TeenElfMale", "ElfFemaleFreezed", }; for name_, _ in pairs(char_map) do if(assetfile:match(name_)) then local camera_name = CameraNameByAssetMap[name_]; if(camera_name) then camera_setting = pe_player.CamSetting[camera_name]; end break; end end end ctl:ShowModel(CloneObj(player), camera_setting==nil); if(camera_setting) then local LookAt = camera_setting.LookAt; local EyePos = camera_setting.EyePos; ctl:CameraSetLookAtPos(LookAt[1], LookAt[2], LookAt[3]); ctl:CameraSetEyePosByAngle(EyePos[1], EyePos[2], EyePos[3]); end end end end end end -- clear the invalid pe:player controls local i, name; for i, name in ipairs(invalid_pe_player_names) do Map3DSystem.mcml_controls.pe_player_all[name] = nil; end end
gpl-2.0
Lleafll/sws-lleaf
libs/LibBabble-Inventory-3.0/LibStub/tests/test.lua
86
2013
debugstack = debug.traceback strmatch = string.match loadfile("../LibStub.lua")() local lib, oldMinor = LibStub:NewLibrary("Pants", 1) -- make a new thingy assert(lib) -- should return the library table assert(not oldMinor) -- should not return the old minor, since it didn't exist -- the following is to create data and then be able to check if the same data exists after the fact function lib:MyMethod() end local MyMethod = lib.MyMethod lib.MyTable = {} local MyTable = lib.MyTable local newLib, newOldMinor = LibStub:NewLibrary("Pants", 1) -- try to register a library with the same version, should silently fail assert(not newLib) -- should not return since out of date local newLib, newOldMinor = LibStub:NewLibrary("Pants", 0) -- try to register a library with a previous, should silently fail assert(not newLib) -- should not return since out of date local newLib, newOldMinor = LibStub:NewLibrary("Pants", 2) -- register a new version assert(newLib) -- library table assert(rawequal(newLib, lib)) -- should be the same reference as the previous assert(newOldMinor == 1) -- should return the minor version of the previous version assert(rawequal(lib.MyMethod, MyMethod)) -- verify that values were saved assert(rawequal(lib.MyTable, MyTable)) -- verify that values were saved local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 3 Blah") -- register a new version with a string minor version (instead of a number) assert(newLib) -- library table assert(newOldMinor == 2) -- previous version was 2 local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 4 and please ignore 15 Blah") -- register a new version with a string minor version (instead of a number) assert(newLib) assert(newOldMinor == 3) -- previous version was 3 (even though it gave a string) local newLib, newOldMinor = LibStub:NewLibrary("Pants", 5) -- register a new library, using a normal number instead of a string assert(newLib) assert(newOldMinor == 4) -- previous version was 4 (even though it gave a string)
mit
purebn/ShadowBot
plugins/wiki.lua
735
4364
-- http://git.io/vUA4M local socket = require "socket" local JSON = require "cjson" local wikiusage = { "!wiki [text]: Read extract from default Wikipedia (EN)", "!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola", "!wiki search [text]: Search articles on default Wikipedia (EN)", "!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola", } local Wikipedia = { -- http://meta.wikimedia.org/wiki/List_of_Wikipedias wiki_server = "https://%s.wikipedia.org", wiki_path = "/w/api.php", wiki_load_params = { action = "query", prop = "extracts", format = "json", exchars = 300, exsectionformat = "plain", explaintext = "", redirects = "" }, wiki_search_params = { action = "query", list = "search", srlimit = 20, format = "json", }, default_lang = "en", } function Wikipedia:getWikiServer(lang) return string.format(self.wiki_server, lang or self.default_lang) end --[[ -- return decoded JSON table from Wikipedia --]] function Wikipedia:loadPage(text, lang, intro, plain, is_search) local request, sink = {}, {} local query = "" local parsed if is_search then for k,v in pairs(self.wiki_search_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "srsearch=" .. URL.escape(text) else self.wiki_load_params.explaintext = plain and "" or nil for k,v in pairs(self.wiki_load_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "titles=" .. URL.escape(text) end -- HTTP request request['url'] = URL.build(parsed) print(request['url']) request['method'] = 'GET' request['sink'] = ltn12.sink.table(sink) local httpRequest = parsed.scheme == 'http' and http.request or https.request local code, headers, status = socket.skip(1, httpRequest(request)) if not headers or not sink then return nil end local content = table.concat(sink) if content ~= "" then local ok, result = pcall(JSON.decode, content) if ok and result then return result else return nil end else return nil end end -- extract intro passage in wiki page function Wikipedia:wikintro(text, lang) local result = self:loadPage(text, lang, true, true) if result and result.query then local query = result.query if query and query.normalized then text = query.normalized[1].to or text end local page = query.pages[next(query.pages)] if page and page.extract then return text..": "..page.extract else local text = "Extract not found for "..text text = text..'\n'..table.concat(wikiusage, '\n') return text end else return "Sorry an error happened" end end -- search for term in wiki function Wikipedia:wikisearch(text, lang) local result = self:loadPage(text, lang, true, true, true) if result and result.query then local titles = "" for i,item in pairs(result.query.search) do titles = titles .. "\n" .. item["title"] end titles = titles ~= "" and titles or "No results found" return titles else return "Sorry, an error occurred" end end local function run(msg, matches) -- TODO: Remember language (i18 on future version) -- TODO: Support for non Wikipedias but Mediawikis local search, term, lang if matches[1] == "search" then search = true term = matches[2] lang = nil elseif matches[2] == "search" then search = true term = matches[3] lang = matches[1] else term = matches[2] lang = matches[1] end if not term then term = lang lang = nil end if term == "" then local text = "Usage:\n" text = text..table.concat(wikiusage, '\n') return text end local result if search then result = Wikipedia:wikisearch(term, lang) else -- TODO: Show the link result = Wikipedia:wikintro(term, lang) end return result end return { description = "Searches Wikipedia and send results", usage = wikiusage, patterns = { "^![Ww]iki(%w+) (search) (.+)$", "^![Ww]iki (search) ?(.*)$", "^![Ww]iki(%w+) (.+)$", "^![Ww]iki ?(.*)$" }, run = run }
gpl-2.0
BinChengfei/openwrt-3.10.14
package/ramips/ui/luci-mtk/src/applications/luci-diag-devinfo/luasrc/model/cbi/luci_diag/netdiscover_devinfo_mini.lua
141
1054
--[[ netdiscover_devinfo - SIP Device Information (c) 2009 Daniel Dickinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.i18n") require("luci.util") require("luci.sys") require("luci.model.uci") require("luci.controller.luci_diag.netdiscover_common") require("luci.controller.luci_diag.devinfo_common") local debug = false m = SimpleForm("luci_devinfo", translate("Network Device Scan"), translate("Scan for devices on specified networks.")) m.reset = false m.submit = false local outnets = luci.controller.luci_diag.netdiscover_common.get_params() luci.controller.luci_diag.devinfo_common.run_processes(outnets, luci.controller.luci_diag.netdiscover_common.command_function) luci.controller.luci_diag.devinfo_common.parse_output(m, outnets, false, "netdiscover", true, debug) luci.controller.luci_diag.netdiscover_common.action_links(m, true) return m
gpl-2.0
Grocel/wire-extras
lua/wire/uwsvn/client/stringtochars.lua
2
1277
//----------------------------------------------------------------------------- // Name: CC_StringToChars // Desc: Converts a string or a single character into the appropriate character // codes, can output as a list of codes or a packet for the E-Gate. //----------------------------------------------------------------------------- local function CC_StringToChars (player, command, args) local adj = 0 local out = "%s" // Output usage if (#args == 0) then Msg ("USAGE: stringtochars [PACKET] \"string\"\n Use PACKET to output in expression gate packet form.\n") return end // Select output mode if (string.upper (args[1]) == "PACKET") then adj = 1 out = "send(%s)" end // Loop through the arguments for i = 1 + adj, #args do local fmt = "" local chars = { string.byte (args[i], 1, string.len (args[i])) } for j = 1, #chars do if (string.len (fmt) > 0) then fmt = fmt .. ", " end fmt = fmt .. tostring (chars[j]) end Msg (string.format ("'%s' = %s\n", args[i], string.format (out, fmt))) end end concommand.Add ('stringtochars', CC_StringToChars)
apache-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Code/CodeBlocklyGenerator.lua
1
12359
--[[ Title: CodeBlocklyGenerator Author(s): leio Date: 2018/6/17 Desc: the help functions for reading/writing blockly information use the lib: ------------------------------------------------------- NPL.load("(gl)script/apps/Aries/Creator/Game/Code/CodeBlocklyGenerator.lua"); local CodeBlocklyGenerator = commonlib.gettable("MyCompany.Aries.Game.Code.CodeBlocklyGenerator"); links: blockfactory: https://blockly-demo.appspot.com/static/demos/blockfactory/index.html define-blocks: https://developers.google.com/blockly/guides/create-custom-blocks/define-blocks generating-code: https://developers.google.com/blockly/guides/create-custom-blocks/generating-code operator-precedence: https://developers.google.com/blockly/guides/create-custom-blocks/operator-precedence ------------------------------------------------------- ]] local CodeBlocklyGenerator = commonlib.inherit(nil,commonlib.gettable("MyCompany.Aries.Game.Code.CodeBlocklyGenerator")); function CodeBlocklyGenerator:ctor() self.arg_len = 100; -- the max number of argument, start index is from 0 self.language_names = { ["lua"] = { blockly_namesapce = "Lua", function_name = "func_description", function_provider_name = "func_description_lua_provider", }, ["javascript"] = { blockly_namesapce = "JavaScript", function_name = "func_description_js", function_provider_name = "func_description_js_provider", }, ["python"] = { blockly_namesapce = "Python", function_name = "func_description_py", function_provider_name = "func_description_py_provider", }, } end function CodeBlocklyGenerator:OnInit(categories,all_cmds) self.categories = categories; self.all_cmds = all_cmds; return self; end function CodeBlocklyGenerator:GetLanguageName(language) local config = self:GetLanguageConfig(language); if(config)then return config.blockly_namesapce; end end function CodeBlocklyGenerator:GetFunctionName(language) local config = self:GetLanguageConfig(language); if(config)then return config.function_name; end end function CodeBlocklyGenerator:GetFunctionProviderName(language) local config = self:GetLanguageConfig(language); if(config)then return config.function_provider_name; end end function CodeBlocklyGenerator:GetLanguageConfig(language) if(not language)then return end return self.language_names[language]; end function CodeBlocklyGenerator:GetCategoryButtons() return self.categories; end function CodeBlocklyGenerator:GetAllCmds() return self.all_cmds; end function CodeBlocklyGenerator:GetKeywords() local all_cmds = self:GetAllCmds(); local result = {}; local k,v; for k,v in ipairs(all_cmds) do if(v.type)then table.insert(result,v.type); end end local s = NPL.ToJson(result,true); return s; end function CodeBlocklyGenerator:GetBlocklyMenuXml() local categories = self:GetCategoryButtons() local all_cmds = self:GetAllCmds(); local s = [[<xml id="toolbox" style="display: none">]]; local k,v; for k,v in ipairs(categories) do local c_s = self:GetCategoryStr(v); s = string.format("%s\n%s",s,c_s); end s = string.format("%s\n</xml>",s); return s; end -- create a xml menu function CodeBlocklyGenerator.WriteBlocklyMenuToXml(filename,categories,all_cmds) end function CodeBlocklyGenerator:GetAllVariableTypes() local all_cmds = self:GetAllCmds(); local variable_type_maps = {}; for __,cmd in ipairs(all_cmds) do for k = 0,self.arg_len do local input_arg = cmd["arg".. k]; if(input_arg)then for __,arg in ipairs(input_arg) do if(arg.type == "field_variable")then local variableTypes = arg.variableTypes; if(variableTypes)then local type; for __, type in ipairs(variableTypes) do variable_type_maps[type] = type; end end end end end end end return variable_type_maps; end function CodeBlocklyGenerator:GetCategoryStr(category) local all_cmds = self:GetAllCmds(); if(not category or not all_cmds)then return end local text = category.text; local name = category.name; local colour = category.colour or "#000000"; local custom = category.custom or ""; if(custom and custom ~= "")then custom = string.format("custom='%s'",custom); end local s = string.format("<category name='%s' id='%s' colour='%s' secondaryColour='%s' %s >\n",text,name,colour,colour,custom); local cmd local bCreateVarBtn = false; for __,cmd in ipairs(all_cmds) do if(category.name == cmd.category and not cmd.hide_in_toolbox)then if(category.name == "Data" or category.name == "NplMicroRobot.Data" )then if(not bCreateVarBtn)then local variable_type_maps = self:GetAllVariableTypes(); local type; for __,type in pairs(variable_type_maps) do local callbackKey; if(type == "")then callbackKey = "create_variable" s = string.format("%s<button text='%s %s' type='%s' callbackKey='%s'></button>\n",s,L"创建变量", type, type, callbackKey); else callbackKey = "create_variable_" .. type s = string.format("%s<button text='%s %s' type='%s' callbackKey='%s'></button>\n",s,L"创建变量 类型为:", type, type, callbackKey); end end bCreateVarBtn = true; end end local shadow = self:GetShadowStr(cmd); s = string.format("%s<block type='%s'>%s</block>\n",s,cmd.type,shadow); end end s = string.format("%s</category>",s); return s; end -- check shadow table in arg0 -- arg9 from cmd -- see definition here https://github.com/LLK/scratch-blocks/tree/develop/blocks_common function CodeBlocklyGenerator:GetShadowStr(cmd) if(not cmd)then return ""; end local shadow_configs = { ["math_number"] = "NUM", ["math_integer"] = "NUM", ["math_whole_number"] = "NUM", ["math_positive_number"] = "NUM", ["math_angle"] = "NUM", ["colour_picker"] = "COLOUR", ["matrix"] = "MATRIX", ["text"] = "TEXT", } local result = ""; for k = 0,self.arg_len do local input_arg = cmd["arg".. k]; if(input_arg)then for k,v in ipairs(input_arg) do local shadow = v.shadow; if(shadow and shadow.type)then local shadow_type = shadow.type; local value = shadow.value or ""; local filed_name = shadow_configs[shadow_type]; local s; if(filed_name)then s = string.format("<value name='%s'><shadow type='%s'><field name='%s'>%s</field></shadow></value>",v.name,shadow_type,filed_name,value); else s = string.format("<value name='%s'><shadow type='%s'></shadow></value>",v.name,shadow_type); end if(result == "")then result = s; else result = result .. s; end end end end end return result; end function CodeBlocklyGenerator:GetBlocklyConfig() local all_cmds = self:GetAllCmds(); local categories = self:GetCategoryButtons() local c_map = {}; local k,v; for k,v in ipairs(categories) do local name = v.name; c_map[name] = v; end all_cmds = commonlib.deepcopy(all_cmds) for k,v in ipairs(all_cmds) do local category = v.category; if(not v.colour)then local c_node = c_map[category]; -- set colour v.colour = c_node.colour; end end local s = NPL.ToJson(all_cmds,true); return s; end function CodeBlocklyGenerator:GetBlocklyCode() local all_cmds = self:GetAllCmds(); local s = ""; local cmd for __,cmd in ipairs(all_cmds) do local language; for language,__ in pairs(self.language_names) do local execution_str = self:GetBlockExecutionStr(cmd,language) if(s == "")then s = execution_str; else s = s .. "\n" .. execution_str; end end end return s; end -- translate a cmd to a full block function function CodeBlocklyGenerator:GetBlockExecutionStr(cmd,language) local type = cmd.type; language = language or "lua"; local body = self:ArgsToStr(cmd,language); local language_name = self:GetLanguageName(language); if(language_name)then local s = string.format([[ Blockly.%s['%s'] = function (block) { %s };]],language_name,type,body); return s; end end -- translate a cmd to a return value of block function function CodeBlocklyGenerator:ArgsToStr(cmd,language) local type = cmd.type language = language or "lua"; local var_lines = ""; local arg_lines = ""; local k,v; local prefix = type; prefix = string.gsub(prefix,"%.","_") -- read 10 args for k = 0,self.arg_len do local input_arg = cmd["arg".. k]; if(input_arg)then for k,v in ipairs(input_arg) do local _type = v.type; if(_type and _type ~= "input_dummy")then local var_str = self:ArgToJsStr_Variable(prefix,v,language) local arg_str = self:Create_VariableName(prefix,v); if(var_lines == "")then var_lines = var_str; arg_lines = arg_str; else var_lines = var_lines .. "\n" .. var_str; arg_lines = arg_lines .. "," .. arg_str; end end end end end local language_name = self:GetLanguageName(language); local func_name = self:GetFunctionName(language); local func_description = cmd[func_name]; if(language == "python" or language == "javascript")then -- get func_description from lua func_description if python/javascript func_description is nil func_description = func_description or cmd[self:GetFunctionName("lua")]; end local func_provider_name = self:GetFunctionProviderName(language); local func_description_provider = cmd[func_provider_name]; if(func_description_provider)then return func_description_provider; end local s; if(func_description)then local output = cmd.output; if(output and output.type)then s = string.format([[%s return ['%s'.format(%s),Blockly.%s.ORDER_ATOMIC];]],var_lines,func_description,arg_lines,language_name); else s = string.format([[%s return '%s\n'.format(%s);]],var_lines,func_description,arg_lines); end else s = 'return ""'; end return s; end -- translate a child item of arg[0-9] to a javascript execution function CodeBlocklyGenerator:ArgToJsStr_Variable(prefix,arg,language) local type = arg.type local name = arg.name local s; local language_name = self:GetLanguageName(language); if(language_name)then local var_name = self:Create_VariableName(prefix,arg); if(type == "input_statement")then s = string.format([[ var %s = Blockly.%s.statementToCode(block, '%s') || '';]],var_name,language_name,name) elseif(type == "input_value")then s = string.format([[ var %s = Blockly.%s.valueToCode(block,'%s', Blockly.%s.ORDER_ATOMIC) || '""';]],var_name,language_name,name,language_name) elseif(type == "field_variable")then s = string.format([[ var %s = Blockly.%s.variableDB_.getName(block.getFieldValue('%s'), Blockly.Variables.NAME_TYPE) || '""';]],var_name,language_name,name) elseif(type == "field_variable_getter")then s = string.format([[ var %s = block.getField('%s').getText();]],var_name,name); else s = string.format([[ var %s = block.getFieldValue('%s');]],var_name,name); end return s; end end -- create a unique name of variable function CodeBlocklyGenerator:Create_VariableName(prefix,arg) local type = arg.type local name = arg.name local s = string.format("%s_%s_%s_var",prefix,type,name); return s; end
gpl-2.0
BinChengfei/openwrt-3.10.14
package/ramips/ui/luci-mtk/src/modules/base/luasrc/controller/admin/servicectl.lua
76
1376
--[[ LuCI - Lua Configuration Interface Copyright 2010 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- module("luci.controller.admin.servicectl", package.seeall) function index() entry({"servicectl"}, alias("servicectl", "status")).sysauth = "root" entry({"servicectl", "status"}, call("action_status")).leaf = true entry({"servicectl", "restart"}, call("action_restart")).leaf = true end function action_status() local data = nixio.fs.readfile("/var/run/luci-reload-status") if data then luci.http.write("/etc/config/") luci.http.write(data) else luci.http.write("finish") end end function action_restart(args) local uci = require "luci.model.uci".cursor() if args then local service local services = { } for service in args:gmatch("[%w_-]+") do services[#services+1] = service end local command = uci:apply(services, true) if nixio.fork() == 0 then local i = nixio.open("/dev/null", "r") local o = nixio.open("/dev/null", "w") nixio.dup(i, nixio.stdin) nixio.dup(o, nixio.stdout) i:close() o:close() nixio.exec("/bin/sh", unpack(command)) else luci.http.write("OK") os.exit(0) end end end
gpl-2.0
Laterus/Darkstar-Linux-Fork
scripts/zones/Selbina/npcs/Lombaria.lua
1
1902
----------------------------------- -- Area: Selbina -- NPC: Lombaria -- Map Seller NPC ----------------------------------- package.loaded["scripts/globals/quests"] = nil; require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/zones/Selbina/textids"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) mapVar = 0; if player:hasKeyItem(MAP_OF_THE_SANDORIA_AREA) then mapVar = mapVar + 4; end if player:hasKeyItem(MAP_OF_THE_BASTOK_AREA) then mapVar = mapVar + 8; end if player:hasKeyItem(MAP_OF_THE_WINDURST_AREA) then mapVar = mapVar + 16; end if player:hasKeyItem(MAP_OF_THE_JEUNO_AREA) then mapVar = mapVar + 32; end player:startEvent(0x01f4, mapVar); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) keyItem = option; gil = 0; if (csid==0x01f4 and option ~= 1073741824) then if option == MAP_OF_THE_SANDORIA_AREA then gil = 200; elseif option == MAP_OF_THE_BASTOK_AREA then gil = 200; elseif option == MAP_OF_THE_WINDURST_AREA then gil = 200; elseif option == MAP_OF_THE_JEUNO_AREA then gil = 600; end if (gil > 0 and player:getGil() >= gil) then player:setGil(player:getGil() - gil); player:addKeyItem(option); player:messageSpecial(KEYITEM_OBTAINED,keyItem); end end end;
gpl-3.0
Laterus/Darkstar-Linux-Fork
scripts/globals/items/san_dorian_carrot.lua
1
1134
----------------------------------------- -- ID: 4389 -- Item: san_dorian_carrot -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility 2 -- Vitality -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,0,4389); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, 2); target:addMod(MOD_VIT, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, 2); target:delMod(MOD_VIT, -4); end;
gpl-3.0
TerminalShell/zombiesurvival
entities/weapons/weapon_zs_turret/cl_init.lua
1
1342
include("shared.lua") SWEP.PrintName = "Gun Turret" SWEP.Description = "This automated turret requires constant upkeep to be useful.\nPress PRIMARY ATTACK to deploy the turret.\nPress SECONDARY ATTACK and RELOAD to rotate the turret.\nPress USE on a deployed turret to give it some of your SMG ammunition.\nPress USE on a deployed turret with no owner (blue light) to reclaim it." SWEP.DrawCrosshair = false SWEP.Slot = 4 SWEP.SlotPos = 0 function SWEP:DrawHUD() if GetConVarNumber("crosshair") ~= 1 then return end self:DrawCrosshairDot() end function SWEP:Deploy() self.IdleAnimation = CurTime() + self:SequenceDuration() return true end function SWEP:DrawWorldModel() end SWEP.DrawWorldModelTranslucent = SWEP.DrawWorldModel function SWEP:PrimaryAttack() end function SWEP:DrawWeaponSelection(...) return self:BaseDrawWeaponSelection(...) end function SWEP:Think() if self.Owner:KeyDown(IN_ATTACK2) then self:RotateGhost(FrameTime() * 60) end if self.Owner:KeyDown(IN_RELOAD) then self:RotateGhost(FrameTime() * -60) end end local nextclick = 0 function SWEP:RotateGhost(amount) if nextclick <= RealTime() then surface.PlaySound("npc/headcrab_poison/ph_step4.wav") nextclick = RealTime() + 0.3 end RunConsoleCommand("_zs_ghostrotation", math.NormalizeAngle(GetConVarNumber("_zs_ghostrotation") + amount)) end
gpl-3.0
zhutaorun/2DPlatformer-SLua
Assets/StreamingAssets/Lua/LPeg/re.lua
160
6286
-- $Id: re.lua,v 1.44 2013/03/26 20:11:40 roberto Exp $ -- imported functions and modules local tonumber, type, print, error = tonumber, type, print, error local setmetatable = setmetatable local m = require"lpeg" -- 'm' will be used to parse expressions, and 'mm' will be used to -- create expressions; that is, 're' runs on 'm', creating patterns -- on 'mm' local mm = m -- pattern's metatable local mt = getmetatable(mm.P(0)) -- No more global accesses after this point local version = _VERSION if version == "Lua 5.2" then _ENV = nil end local any = m.P(1) -- Pre-defined names local Predef = { nl = m.P"\n" } local mem local fmem local gmem local function updatelocale () mm.locale(Predef) Predef.a = Predef.alpha Predef.c = Predef.cntrl Predef.d = Predef.digit Predef.g = Predef.graph Predef.l = Predef.lower Predef.p = Predef.punct Predef.s = Predef.space Predef.u = Predef.upper Predef.w = Predef.alnum Predef.x = Predef.xdigit Predef.A = any - Predef.a Predef.C = any - Predef.c Predef.D = any - Predef.d Predef.G = any - Predef.g Predef.L = any - Predef.l Predef.P = any - Predef.p Predef.S = any - Predef.s Predef.U = any - Predef.u Predef.W = any - Predef.w Predef.X = any - Predef.x mem = {} -- restart memoization fmem = {} gmem = {} local mt = {__mode = "v"} setmetatable(mem, mt) setmetatable(fmem, mt) setmetatable(gmem, mt) end updatelocale() local I = m.P(function (s,i) print(i, s:sub(1, i-1)); return i end) local function getdef (id, defs) local c = defs and defs[id] if not c then error("undefined name: " .. id) end return c end local function patt_error (s, i) local msg = (#s < i + 20) and s:sub(i) or s:sub(i,i+20) .. "..." msg = ("pattern error near '%s'"):format(msg) error(msg, 2) end local function mult (p, n) local np = mm.P(true) while n >= 1 do if n%2 >= 1 then np = np * p end p = p * p n = n/2 end return np end local function equalcap (s, i, c) if type(c) ~= "string" then return nil end local e = #c + i if s:sub(i, e - 1) == c then return e else return nil end end local S = (Predef.space + "--" * (any - Predef.nl)^0)^0 local name = m.R("AZ", "az", "__") * m.R("AZ", "az", "__", "09")^0 local arrow = S * "<-" local seq_follow = m.P"/" + ")" + "}" + ":}" + "~}" + "|}" + (name * arrow) + -1 name = m.C(name) -- a defined name only have meaning in a given environment local Def = name * m.Carg(1) local num = m.C(m.R"09"^1) * S / tonumber local String = "'" * m.C((any - "'")^0) * "'" + '"' * m.C((any - '"')^0) * '"' local defined = "%" * Def / function (c,Defs) local cat = Defs and Defs[c] or Predef[c] if not cat then error ("name '" .. c .. "' undefined") end return cat end local Range = m.Cs(any * (m.P"-"/"") * (any - "]")) / mm.R local item = defined + Range + m.C(any) local Class = "[" * (m.C(m.P"^"^-1)) -- optional complement symbol * m.Cf(item * (item - "]")^0, mt.__add) / function (c, p) return c == "^" and any - p or p end * "]" local function adddef (t, k, exp) if t[k] then error("'"..k.."' already defined as a rule") else t[k] = exp end return t end local function firstdef (n, r) return adddef({n}, n, r) end local function NT (n, b) if not b then error("rule '"..n.."' used outside a grammar") else return mm.V(n) end end local exp = m.P{ "Exp", Exp = S * ( m.V"Grammar" + m.Cf(m.V"Seq" * ("/" * S * m.V"Seq")^0, mt.__add) ); Seq = m.Cf(m.Cc(m.P"") * m.V"Prefix"^0 , mt.__mul) * (#seq_follow + patt_error); Prefix = "&" * S * m.V"Prefix" / mt.__len + "!" * S * m.V"Prefix" / mt.__unm + m.V"Suffix"; Suffix = m.Cf(m.V"Primary" * S * ( ( m.P"+" * m.Cc(1, mt.__pow) + m.P"*" * m.Cc(0, mt.__pow) + m.P"?" * m.Cc(-1, mt.__pow) + "^" * ( m.Cg(num * m.Cc(mult)) + m.Cg(m.C(m.S"+-" * m.R"09"^1) * m.Cc(mt.__pow)) ) + "->" * S * ( m.Cg((String + num) * m.Cc(mt.__div)) + m.P"{}" * m.Cc(nil, m.Ct) + m.Cg(Def / getdef * m.Cc(mt.__div)) ) + "=>" * S * m.Cg(Def / getdef * m.Cc(m.Cmt)) ) * S )^0, function (a,b,f) return f(a,b) end ); Primary = "(" * m.V"Exp" * ")" + String / mm.P + Class + defined + "{:" * (name * ":" + m.Cc(nil)) * m.V"Exp" * ":}" / function (n, p) return mm.Cg(p, n) end + "=" * name / function (n) return mm.Cmt(mm.Cb(n), equalcap) end + m.P"{}" / mm.Cp + "{~" * m.V"Exp" * "~}" / mm.Cs + "{|" * m.V"Exp" * "|}" / mm.Ct + "{" * m.V"Exp" * "}" / mm.C + m.P"." * m.Cc(any) + (name * -arrow + "<" * name * ">") * m.Cb("G") / NT; Definition = name * arrow * m.V"Exp"; Grammar = m.Cg(m.Cc(true), "G") * m.Cf(m.V"Definition" / firstdef * m.Cg(m.V"Definition")^0, adddef) / mm.P } local pattern = S * m.Cg(m.Cc(false), "G") * exp / mm.P * (-any + patt_error) local function compile (p, defs) if mm.type(p) == "pattern" then return p end -- already compiled local cp = pattern:match(p, 1, defs) if not cp then error("incorrect pattern", 3) end return cp end local function match (s, p, i) local cp = mem[p] if not cp then cp = compile(p) mem[p] = cp end return cp:match(s, i or 1) end local function find (s, p, i) local cp = fmem[p] if not cp then cp = compile(p) / 0 cp = mm.P{ mm.Cp() * cp * mm.Cp() + 1 * mm.V(1) } fmem[p] = cp end local i, e = cp:match(s, i or 1) if i then return i, e - 1 else return i end end local function gsub (s, p, rep) local g = gmem[p] or {} -- ensure gmem[p] is not collected while here gmem[p] = g local cp = g[rep] if not cp then cp = compile(p) cp = mm.Cs((cp / rep + 1)^0) g[rep] = cp end return cp:match(s) end -- exported names local re = { compile = compile, match = match, find = find, gsub = gsub, updatelocale = updatelocale, } if version == "Lua 5.1" then _G.re = re end return re
mit
pakoito/ToME---t-engine4
game/modules/tome/data/maps/vaults/crypt.lua
3
2578
-- ToME - Tales of Maj'Eyal -- Copyright (C) 2009 - 2014 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org setStatusAll{no_teleport=true} defineTile(' ', "FLOOR") defineTile('!', "DOOR_VAULT", nil, nil, nil, {room_map={special=false, room=false, can_open=true}}) defineTile('+', "DOOR") defineTile('X', "HARDWALL") defineTile('^', "FLOOR", {random_filter={add_levels=5,tome_mod="vault"}}, {random_filter={type="undead"}}) defineTile('u', "FLOOR", {random_filter={}}, {random_filter={type="undead", subtype="vampire", name="lesser vampire"}}) defineTile('v', "FLOOR", {random_filter={add_levels=5,tome_mod="vault"}}, {random_filter={add_levels=5, type="undead", subtype="vampire", name="vampire"}}) defineTile('U', "FLOOR", {random_filter={add_levels=10, tome_mod="gvault"}}, {random_filter={add_levels=10, type="undead", subtype="vampire", name="master vampire"}}) defineTile('V', "FLOOR", {random_filter={add_levels=15, tome_mod="gvault"}}, {random_filter={add_levels=15, type="undead", subtype="vampire", name="elder vampire"}}) defineTile('L', "FLOOR", {random_filter={add_levels=20, tome_mod="gvault"}}, {random_filter={add_levels=20, type="undead", subtype="vampire", name="vampire lord"}}) defineTile('W', "FLOOR", {random_filter={add_levels=15, tome_mod="gvault"}}, {random_filter={add_levels=15, type="undead", subtype="wight", name="grave wight"}}) startx = 0 starty = 6 rotates = {"default", "90", "180", "270", "flipx", "flipy"} return { [[XXXXXXXXXXXXXXXXXXXXXXXXXXXXX]], [[XX^^^X^^^X^^^X^^^XXXXXXXXXXXX]], [[XX^u^X^v^X^U^X^V^XXXX^WXXXXXX]], [[XX^ ^X^ ^X^ ^X^ ^XXXX^ WXXXX]], [[XXX XXX XXX XXX XXXXX^ XXXXXX]], [[XXX+XXX+XXX+XXX+XXXXX^ LXXXX]], [[! + XXXXXX]], [[XXXXX+XXX+XXX+XXX+XXX^ LXXXX]], [[XXXXX XXX XXX XXX XXX^ XXXXXX]], [[XXXX^ ^X^ ^X^ ^X^ ^XX^ WXXXX]], [[XXXX^u^X^v^X^U^X^V^XX^WXXXXXX]], [[XXXX^^^X^^^X^^^X^^^XXXXXXXXXX]], [[XXXXXXXXXXXXXXXXXXXXXXXXXXXXX]], }
gpl-3.0
persaianbot/self
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-2.0
BinChengfei/openwrt-3.10.14
package/ramips/ui/luci-mtk/src/applications/luci-statistics/luasrc/model/cbi/luci_statistics/netlink.lua
78
2765
--[[ Luci configuration model for statistics - collectd netlink plugin configuration (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.sys") local devices = luci.sys.net.devices() m = Map("luci_statistics", translate("Netlink Plugin Configuration"), translate( "The netlink plugin collects extended informations like " .. "qdisc-, class- and filter-statistics for selected interfaces." )) -- collectd_netlink config section s = m:section( NamedSection, "collectd_netlink", "luci_statistics" ) -- collectd_netlink.enable enable = s:option( Flag, "enable", translate("Enable this plugin") ) enable.default = 0 -- collectd_netlink.interfaces (Interface) interfaces = s:option( MultiValue, "Interfaces", translate("Basic monitoring") ) interfaces.widget = "select" interfaces.optional = true interfaces.size = #devices + 1 interfaces:depends( "enable", 1 ) interfaces:value("") for i, v in ipairs(devices) do interfaces:value(v) end -- collectd_netlink.verboseinterfaces (VerboseInterface) verboseinterfaces = s:option( MultiValue, "VerboseInterfaces", translate("Verbose monitoring") ) verboseinterfaces.widget = "select" verboseinterfaces.optional = true verboseinterfaces.size = #devices + 1 verboseinterfaces:depends( "enable", 1 ) verboseinterfaces:value("") for i, v in ipairs(devices) do verboseinterfaces:value(v) end -- collectd_netlink.qdiscs (QDisc) qdiscs = s:option( MultiValue, "QDiscs", translate("Qdisc monitoring") ) qdiscs.widget = "select" qdiscs.optional = true qdiscs.size = #devices + 1 qdiscs:depends( "enable", 1 ) qdiscs:value("") for i, v in ipairs(devices) do qdiscs:value(v) end -- collectd_netlink.classes (Class) classes = s:option( MultiValue, "Classes", translate("Shaping class monitoring") ) classes.widget = "select" classes.optional = true classes.size = #devices + 1 classes:depends( "enable", 1 ) classes:value("") for i, v in ipairs(devices) do classes:value(v) end -- collectd_netlink.filters (Filter) filters = s:option( MultiValue, "Filters", translate("Filter class monitoring") ) filters.widget = "select" filters.optional = true filters.size = #devices + 1 filters:depends( "enable", 1 ) filters:value("") for i, v in ipairs(devices) do filters:value(v) end -- collectd_netlink.ignoreselected (IgnoreSelected) ignoreselected = s:option( Flag, "IgnoreSelected", translate("Monitor all except specified") ) ignoreselected.default = 0 ignoreselected:depends( "enable", 1 ) return m
gpl-2.0
NPLPackages/paracraft
script/kids/3DMapSystemApp/Assets/DlgPackage.lua
1
4539
--[[ Title: create and edit package dialog. Note: can only be used with asset Manager Author(s): LiXizhi Date: 2008/1/31 use the lib: ------------------------------------------------------------ NPL.load("(gl)script/kids/3DMapSystemApp/Assets/DlgPackage.lua"); Map3DSystem.App.Assets.ShowCreatePackageDlg() Map3DSystem.App.Assets.ShowEditPackageDlg(package) ------------------------------------------------------- ]] -- current package binding context local bindingContext; -- show the create package dialog function Map3DSystem.App.Assets.ShowCreatePackageDlg() -- create a new package. local package = Map3DSystem.App.Assets.CreatePackage({text="未命名资源包"}); bindingContext = commonlib.BindingContext:new(); bindingContext:AddBinding(package, "text", "AssetManager.NewAsset#packageName", commonlib.Binding.ControlTypes.ParaUI_editbox, "text") bindingContext:AddBinding(package, "icon", "AssetManager.NewAsset#textBoxIconPath", commonlib.Binding.ControlTypes.ParaUI_editbox, "text") bindingContext:AddBinding(package, "Category", "AssetManager.comboBoxCategory", commonlib.Binding.ControlTypes.IDE_dropdownlistbox, "text") bindingContext:AddBinding(package, "bDisplayInMainBar", "AssetManager.checkBoxShowInMainbar", commonlib.Binding.ControlTypes.IDE_checkbox, "value") _guihelper.ShowDialogBox("新建资源包", nil, nil, 263, 114, Map3DSystem.App.Assets.CreateEditPackageDlg, function(dialogResult) if(dialogResult == _guihelper.DialogResult.OK) then bindingContext:UpdateControlsToData(); -- add to package list and update UI controls. Map3DSystem.App.Assets.AddPackage(package); Map3DSystem.App.Assets.SelectPackage(package); Map3DSystem.App.Assets.AssetManager.UpdateComboBoxSelectPkg(); Map3DSystem.App.Assets.AssetManager.RebuildAssetsTreeView(); end return true; end) end -- show the edit package dialog function Map3DSystem.App.Assets.ShowEditPackageDlg(package) bindingContext = commonlib.BindingContext:new(); bindingContext:AddBinding(package, "text", "AssetManager.NewAsset#packageName", commonlib.Binding.ControlTypes.ParaUI_editbox, "text") bindingContext:AddBinding(package, "icon", "AssetManager.NewAsset#textBoxIconPath", commonlib.Binding.ControlTypes.ParaUI_editbox, "text") bindingContext:AddBinding(package, "Category", "AssetManager.comboBoxCategory", commonlib.Binding.ControlTypes.IDE_dropdownlistbox, "text") bindingContext:AddBinding(package, "bDisplayInMainBar", "AssetManager.checkBoxShowInMainbar", commonlib.Binding.ControlTypes.IDE_checkbox, "value") _guihelper.ShowDialogBox("编辑资源包", nil, nil, 263, 114, Map3DSystem.App.Assets.CreateEditPackageDlg, function(dialogResult) if(dialogResult == _guihelper.DialogResult.OK) then bindingContext:UpdateControlsToData(); -- add to package list and update UI controls. Map3DSystem.App.Assets.AssetManager.UpdateComboBoxSelectPkg(); Map3DSystem.App.Assets.AssetManager.UpdateAssetsTreeView(); end return true; end) end -- create the dialog function Map3DSystem.App.Assets.CreateEditPackageDlg(_parent) _this = ParaUI.CreateUIObject("container", "AssetManager.NewAsset", "_fi", 0,0,0,0) _this.background = ""; _parent:AddChild(_this); _parent = _this; _this = ParaUI.CreateUIObject("text", "label4", "_lt", 3, 35, 42, 14) _this.text = "类型:"; _parent:AddChild(_this); _this = ParaUI.CreateUIObject("text", "label9", "_lt", 3, 61, 42, 14) _this.text = "图标:"; _parent:AddChild(_this); _this = ParaUI.CreateUIObject("text", "label5", "_lt", 3, 6, 70, 14) _this.text = "资源名称:"; _parent:AddChild(_this); _this = ParaUI.CreateUIObject("editbox", "packageName", "_mt", 85, 3, 3, 23) _parent:AddChild(_this); _this = ParaUI.CreateUIObject("editbox", "textBoxIconPath", "_mt", 85, 58, 3, 23) _parent:AddChild(_this); NPL.load("(gl)script/ide/dropdownlistbox.lua"); local ctl = CommonCtrl.dropdownlistbox:new{ name = "AssetManager.comboBoxCategory", alignment = "_mt", left = 85, top = 32, width = 3, height = 22, dropdownheight = 106, parent = _parent, text = "", items = {"Creations.BCS.doors", "Creations.BCS.windows", "Creations.Normals.Trees", }, }; ctl:Show(); NPL.load("(gl)script/ide/CheckBox.lua"); local ctl = CommonCtrl.checkbox:new{ name = "AssetManager.checkBoxShowInMainbar", alignment = "_lt", left = 3, top = 91, width = 166, height = 18, parent = _parent, isChecked = false, text = "添加到我的创作工具栏", }; ctl:Show(); bindingContext:UpdateDataToControls(); end
gpl-2.0
rigeirani/sss
plugins/weather.lua
274
1531
do local BASE_URL = "http://api.openweathermap.org/data/2.5/weather" local function get_weather(location) print("Finding weather in ", location) location = string.gsub(location," ","+") local url = BASE_URL url = url..'?q='..location url = url..'&units=metric' url = url..'&appid=bd82977b86bf27fb59a04b61b657fb6f' local b, c, h = http.request(url) if c ~= 200 then return nil end local weather = json:decode(b) local city = weather.name local country = weather.sys.country local temp = 'The temperature in '..city ..' (' ..country..')' ..' is '..weather.main.temp..'°C' local conditions = 'Current conditions are: ' .. weather.weather[1].description if weather.weather[1].main == 'Clear' then conditions = conditions .. ' ☀' elseif weather.weather[1].main == 'Clouds' then conditions = conditions .. ' ☁☁' elseif weather.weather[1].main == 'Rain' then conditions = conditions .. ' ☔' elseif weather.weather[1].main == 'Thunderstorm' then conditions = conditions .. ' ☔☔☔☔' end return temp .. '\n' .. conditions end local function run(msg, matches) local city = 'Madrid,ES' if matches[1] ~= '!weather' then city = matches[1] end local text = get_weather(city) if not text then text = 'Can\'t get weather from that city.' end return text end return { description = "weather in that city (Madrid is default)", usage = "!weather (city)", patterns = { "^!weather$", "^!weather (.*)$" }, run = run } end
gpl-2.0
madpilot78/ntopng
scripts/lua/modules/alert_definitions/other/alert_dropped_alerts.lua
1
1867
-- -- (C) 2019-21 - ntop.org -- -- ############################################## package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path local other_alert_keys = require "other_alert_keys" -- Import the classes library. local classes = require "classes" -- Make sure to import the Superclass! local alert = require "alert" local alert_entities = require "alert_entities" -- ############################################## local alert_dropped_alerts = classes.class(alert) alert_dropped_alerts.meta = { alert_key = other_alert_keys.alert_dropped_alerts, i18n_title = i18n("show_alerts.dropped_alerts"), icon = "fas fa-fw fa-exclamation-triangle", entities = { alert_entities.system, alert_entities.interface, }, } -- ############################################## function alert_dropped_alerts:init(ifid, num_dropped) -- Call the parent constructor self.super:init() self.alert_type_params = { ifid = ifid, num_dropped = num_dropped, } end -- ####################################################### -- @brief Format an alert into a human-readable string -- @param ifid The integer interface id of the generated alert -- @param alert The alert description table, including alert data such as the generating entity, timestamp, granularity, type -- @param alert_type_params Table `alert_type_params` as built in the `:init` method -- @return A human-readable string function alert_dropped_alerts.format(ifid, alert, alert_type_params) return(i18n("alert_messages.iface_alerts_dropped", { iface = getHumanReadableInterfaceName(alert_type_params.ifid), num_dropped = alert_type_params.num_dropped, url = ntop.getHttpPrefix() .. "/lua/if_stats.lua?ifid=" .. alert_type_params.ifid })) end -- ####################################################### return alert_dropped_alerts
gpl-3.0
fegimanam/s
plugins/ingroup.lua
527
44020
do -- Check Member local function check_member_autorealm(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Welcome to your new realm !') end end end local function check_member_realm_add(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been added!') end end end function check_member_group(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'You have been promoted as the owner.') end end end local function check_member_modadd(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_group,{receiver=receiver, data=data, msg = msg}) end end local function autorealmadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_autorealm,{receiver=receiver, data=data, msg = msg}) end end local function check_member_realmrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Realm configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = nil save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been removed!') end end end local function check_member_modrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group has been removed') end end end --End Check Member local function show_group_settingsmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end local leave_ban = "no" if data[tostring(msg.to.id)]['settings']['leave_ban'] then leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nLock group leave : "..leave_ban.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection--"\nPublic: "..public return text end local function set_descriptionmod(msg, data, target, about) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'About '..about end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'Arabic is already locked' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'Arabic has been locked' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'Arabic is already unlocked' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'Arabic has been unlocked' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'Bots protection is already enabled' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Bots protection has been enabled' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'Bots protection is already disabled' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Bots protection has been disabled' end end local function lock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function set_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'yes' then return 'Group is already public' else data[tostring(target)]['settings']['public'] = 'yes' save_data(_config.moderation.data, data) end return 'Group is now: public' end local function unset_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'no' then return 'Group is not public' else data[tostring(target)]['settings']['public'] = 'no' save_data(_config.moderation.data, data) return 'Group is now: not public' end end local function lock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'yes' then return 'Leaving users will be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'yes' save_data(_config.moderation.data, data) end return 'Leaving users will be banned' end local function unlock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'no' then return 'Leaving users will not be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'no' save_data(_config.moderation.data, data) return 'Leaving users will not be banned' end end local function unlock_group_photomod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_rulesmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_group(msg) then return 'Group is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg}) end local function realmadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_realm(msg) then return 'Realm is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realm_add,{receiver=receiver, data=data, msg = msg}) end -- Global functions function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_group(msg) then return 'Group is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg}) end function realmrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_realm(msg) then return 'Realm is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realmrem,{receiver=receiver, data=data, msg = msg}) end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Chat rules:\n'..rules return rules end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been promoted.') end local function promote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'.. msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return promote(get_receiver(msg), member_username, member_id) end end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not a moderator.') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been demoted.') end local function demote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'..msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return demote(get_receiver(msg), member_username, member_id) end end local function setowner_by_reply(extra, success, result) local msg = result local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) local name_log = msg.from.print_name:gsub("_", " ") data[tostring(msg.to.id)]['set_owner'] = tostring(msg.from.id) save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] setted ["..msg.from.id.."] as owner") local text = msg.from.print_name:gsub("_", " ").." is the owner now" return send_large_msg(receiver, text) end local function promote_demote_res(extra, success, result) --vardump(result) --vardump(extra) local member_id = result.id local member_username = "@"..result.username local chat_id = extra.chat_id local mod_cmd = extra.mod_cmd local receiver = "chat#id"..chat_id if mod_cmd == 'promote' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'demote' then return demote(receiver, member_username, member_id) end end local function modlist(msg) local data = load_data(_config.moderation.data) local groups = "groups" if not data[tostring(groups)][tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - '..v..' [' ..k.. '] \n' i = i + 1 end return message end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function help() local help_text = tostring(_config.help_text) return help_text end local function cleanmember(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user(v.id, result.id) end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function user_msgs(user_id, chat_id) local user_info local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info = tonumber(redis:get(um_hash) or 0) return user_info end local function kick_zero(cb_extra, success, result) local chat_id = cb_extra.chat_id local chat = "chat#id"..chat_id local ci_user local re_user for k,v in pairs(result.members) do local si = false ci_user = v.id local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) for i = 1, #users do re_user = users[i] if tonumber(ci_user) == tonumber(re_user) then si = true end end if not si then if ci_user ~= our_id then if not is_momod2(ci_user, chat_id) then chat_del_user(chat, 'user#id'..ci_user, ok_cb, true) end end end end end local function kick_inactive(chat_id, num, receiver) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) -- Get user info for i = 1, #users do local user_id = users[i] local user_info = user_msgs(user_id, chat_id) local nmsg = user_info if tonumber(nmsg) < tonumber(num) then if not is_momod2(user_id, chat_id) then chat_del_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, true) end end end return chat_info(receiver, kick_zero, {chat_id = chat_id}) end local function run(msg, matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local name_log = user_print_name(msg.from) local group = msg.to.id if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then load_photo(msg.id, set_group_photo, msg) end end if matches[1] == 'add' and not matches[2] then if is_realm(msg) then return 'Error: Already a realm.' end print("group "..msg.to.print_name.."("..msg.to.id..") added") return modadd(msg) end if matches[1] == 'add' and matches[2] == 'realm' then if is_group(msg) then return 'Error: Already a group.' end print("group "..msg.to.print_name.."("..msg.to.id..") added as a realm") return realmadd(msg) end if matches[1] == 'rem' and not matches[2] then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'rem' and matches[2] == 'realm' then print("group "..msg.to.print_name.."("..msg.to.id..") removed as a realm") return realmrem(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "group" then return automodadd(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "realm" then return autorealmadd(msg) end if msg.to.id and data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then return nil elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_del_user' then if not msg.service then -- return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user) end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:incr(namehash) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id local nameprotectionredis = redis:get(namehash) if nameprotectionredis then if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:set(namehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ") rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end if matches[1] == 'promote' and not matches[2] then if not is_owner(msg) then return "Only the owner can prmote new moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, promote_by_reply, false) end end if matches[1] == 'promote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can promote" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'promote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'demote' and not matches[2] then if not is_owner(msg) then return "Only the owner can demote moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, demote_by_reply, false) end end if matches[1] == 'demote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can demote" end if string.gsub(matches[2], "@", "") == msg.from.username and not is_owner(msg) then return "You can't demote yourself" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'demote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'modlist' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) end if matches[1] == 'about' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description") return get_description(msg, data) end if matches[1] == 'rules' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'set' then if matches[2] == 'rules' then rules = matches[3] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rulesmod(msg, data, target) end if matches[2] == 'about' then local data = load_data(_config.moderation.data) local target = msg.to.id local about = matches[3] savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_descriptionmod(msg, data, target, about) end end if matches[1] == 'lock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ") return lock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ") return lock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leaving ") return lock_group_leave(msg, data, target) end end if matches[1] == 'unlock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2] == 'photo' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ") return unlock_group_photomod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ") return unlock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ") return unlock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ") return unlock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked leaving ") return unlock_group_leave(msg, data, target) end end if matches[1] == 'settings' then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ") return show_group_settingsmod(msg, data, target) end --[[if matches[1] == 'public' then local target = msg.to.id if matches[2] == 'yes' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public") return set_public_membermod(msg, data, target) end if matches[2] == 'no' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: not public") return unset_public_membermod(msg, data, target) end end]] if matches[1] == 'newlink' and not is_realm(msg) then if not is_momod(msg) then return "For moderators only!" end local function callback (extra , success, result) local receiver = 'chat#'..msg.to.id if success == 0 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end send_large_msg(receiver, "Created a new link") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end local receiver = 'chat#'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ") return export_chat_link(receiver, callback, true) end if matches[1] == 'link' then if not is_momod(msg) then return "For moderators only!" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end if matches[1] == 'setowner' and matches[2] then if not is_owner(msg) then return "For owner only!" end data[tostring(msg.to.id)]['set_owner'] = matches[2] save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner") local text = matches[2].." added as owner" return text end if matches[1] == 'setowner' and not matches[2] then if not is_owner(msg) then return "only for the owner!" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, setowner_by_reply, false) end end if matches[1] == 'owner' then local group_owner = data[tostring(msg.to.id)]['set_owner'] if not group_owner then return "no owner,ask admins in support groups to set owner for your group" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner") return "Group owner is ["..group_owner..']' end if matches[1] == 'setgpowner' then local receiver = "chat#id"..matches[2] if not is_admin(msg) then return "For admins only!" end data[tostring(matches[2])]['set_owner'] = matches[3] save_data(_config.moderation.data, data) local text = matches[3].." added as owner" send_large_msg(receiver, text) return end if matches[1] == 'setflood' then if not is_momod(msg) then return "For moderators only!" end if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'Group flood has been set to '..matches[2] end if matches[1] == 'clean' then if not is_owner(msg) then return "Only owner can clean" end if matches[2] == 'member' then if not is_owner(msg) then return "Only admins can clean members" end local receiver = get_receiver(msg) chat_info(receiver, cleanmember, {receiver=receiver}) end if matches[2] == 'modlist' then if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") end if matches[2] == 'rules' then local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") end if matches[2] == 'about' then local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if not is_realm(msg) then local receiver = get_receiver(msg) return modrem(msg), print("Closing Group..."), chat_info(receiver, killchat, {receiver=receiver}) else return 'This is a realm' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if not is_group(msg) then local receiver = get_receiver(msg) return realmrem(msg), print("Closing Realm..."), chat_info(receiver, killrealm, {receiver=receiver}) else return 'This is a group' end end if matches[1] == 'help' then if not is_momod(msg) or is_realm(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end if matches[1] == 'kickinactive' then --send_large_msg('chat#id'..msg.to.id, 'I\'m in matches[1]') if not is_momod(msg) then return 'Only a moderator can kick inactive users' end local num = 1 if matches[2] then num = matches[2] end local chat_id = msg.to.id local receiver = get_receiver(msg) return kick_inactive(chat_id, num, receiver) end end end return { patterns = { "^[!/](add)$", "^[!/](add) (realm)$", "^[!/](rem)$", "^[!/](rem) (realm)$", "^[!/](rules)$", "^[!/](about)$", "^[!/](setname) (.*)$", "^[!/](setphoto)$", "^[!/](promote) (.*)$", "^[!/](promote)", "^[!/](help)$", "^[!/](clean) (.*)$", "^[!/](kill) (chat)$", "^[!/](kill) (realm)$", "^[!/](demote) (.*)$", "^[!/](demote)", "^[!/](set) ([^%s]+) (.*)$", "^[!/](lock) (.*)$", "^[!/](setowner) (%d+)$", "^[!/](setowner)", "^[!/](owner)$", "^[!/](res) (.*)$", "^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id) "^[!/](unlock) (.*)$", "^[!/](setflood) (%d+)$", "^[!/](settings)$", -- "^[!/](public) (.*)$", "^[!/](modlist)$", "^[!/](newlink)$", "^[!/](link)$", "^[!/](kickinactive)$", "^[!/](kickinactive) (%d+)$", "%[(photo)%]", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
Grocel/wire-extras
lua/autorun/widgets/rect.lua
3
1632
------------------------------------------------- Vertical Line ---------------------------------------------------------- panelWidget["rect"] = { name = "rect", realName = "Rectangle", wireType = 0, paramTable = { red = {index = 1, default = 120, realName = "Red:", stool = {stype = 1, smin = 1, smax = 255, ntype = 1}}, green = {index = 2, default = 120, realName = "Green:", stool = {stype = 1, smin = 1, smax = 255, ntype = 1}}, blue = {index = 3, default = 120, realName = "Blue:", stool = {stype = 1, smin = 1, smax = 255, ntype = 1}}}, modInit = function (widget) if widget.paramTable[1] then widget.red = tonumber(widget.paramTable[1]) else widget.red = widget.modType.paramTable.red.default end if widget.paramTable[2] then widget.green = tonumber(widget.paramTable[2]) else widget.green = widget.modType.paramTable.green.default end if widget.paramTable[3] then widget.blue = tonumber(widget.paramTable[3]) else widget.blue = widget.modType.paramTable.blue.default end end, modDraw = function (ent, widget) surface.SetDrawColor(widget.red, widget.green, widget.blue, 255) local x1 = (widget.X * ent.XdrawCoef) + ent.XdrawOffs local y1 = (widget.Y * ent.YdrawCoef) + ent.YdrawOffs local w = widget.W * ent.XdrawCoef local h = widget.H * ent.YdrawCoef surface.DrawRect(x1, y1, w, h) end, modClicked = function (ply, widget, Xpos, Ypos) end, modThink = nil, triggerInput = function (widget, inIndex, value) end, inputs = nil, outputs = nil, }
apache-2.0
artynet/openwrt-packages
utils/prometheus-node-exporter-lua/files/usr/lib/lua/prometheus-collectors/bmx6.lua
78
1115
#!/usr/bin/lua local json = require "cjson" local function interpret_suffix(rate) local value = string.sub(rate, 1, -2) local suffix = string.sub(rate, -1) if suffix == "K" then return tonumber(value) * 10^3 end if suffix == "M" then return tonumber(value) * 10^6 end if suffix == "G" then return tonumber(value) * 10^9 end return rate end local function scrape() local status = json.decode(get_contents("/var/run/bmx6/json/status")).status local labels = { version = status.version, id = status.name, address = status.primaryIp } metric("bmx6_status", "gauge", labels, 1) local links = json.decode(get_contents("/var/run/bmx6/json/links")).links local metric_bmx6_rxRate = metric("bmx6_link_rxRate","gauge") local metric_bmx6_txRate = metric("bmx6_link_txRate","gauge") for _, link in pairs(links) do local labels = { source = status.name, target = link.name, dev = link.viaDev } metric_bmx6_rxRate(labels, interpret_suffix(link.rxRate)) metric_bmx6_txRate(labels, interpret_suffix(link.txRate)) end end return { scrape = scrape }
gpl-2.0
madpilot78/ntopng
scripts/plugins/endpoints/sqlite_alert_endpoint/alert_endpoints/sqlite.lua
1
3263
-- -- (C) 2021 - ntop.org -- package.path = dirs.installdir .. "/scripts/lua/modules/alert_store/?.lua;" .. package.path require "lua_utils" local json = require "dkjson" local alerts_api = require "alerts_api" local alert_consts = require "alert_consts" local sqlite = { name = "SQLite", builtin = true, -- Whether this endpoint can be configured from the UI. Disabled for the builtin SQLite endpoint_params = { -- No params, SQLite is builtin }, endpoint_template = { plugin_key = "sqlite_alert_endpoint", template_name = "sqlite_endpoint.template" }, recipient_params = { }, recipient_template = { plugin_key = "sqlite_alert_endpoint", template_name = "sqlite_recipient.template" }, } sqlite.EXPORT_FREQUENCY = 1 sqlite.prio = 400 -- ############################################## local function recipient2sendMessageSettings(recipient) local settings = { -- builtin } return settings end -- ############################################## -- Cache alert store to avoid always allocating new instances local cached_alert_store = {} local function get_alert_store(entity_id) local alert_entity = alert_consts.alertEntityById(entity_id) if not alert_entity then return nil end local alert_store_name = alert_entity.alert_store_name if not cached_alert_store[alert_store_name] then local alert_store = require(alert_store_name.."_alert_store").new() cached_alert_store[alert_store_name] = alert_store end return cached_alert_store[alert_store_name] end -- ############################################## function sqlite.dequeueRecipientAlerts(recipient, budget, high_priority) local more_available = true local budget_used = 0 -- Now also check for alerts pushed by checks from Lua -- Dequeue alerts up to budget -- Note: in this case budget is the number of sqlite alerts to insert into the queue while budget_used <= budget and more_available do local notifications = {} for i=1, budget do local notification = ntop.recipient_dequeue(recipient.recipient_id, high_priority) if notification then notifications[#notifications + 1] = notification.alert else break end end if not notifications or #notifications == 0 then more_available = false break end for _, json_message in ipairs(notifications) do local alert = json.decode(json_message) if alert.action ~= "engage" then -- Do not store alerts engaged - they're are handled only in-memory if(alert) then interface.select(string.format("%d", alert.ifid)) local alert_store = get_alert_store(alert.entity_id) if alert_store then alert_store:insert(alert) end end end end -- Remove the processed messages from the queue budget_used = budget_used + #notifications end return {success = true, more_available = more_available} end -- ############################################## function sqlite.runTest(recipient) return false, "Not implemented" end -- ############################################## return sqlite
gpl-3.0
lingchenmsot/OpenObjectRecognition
DeepMask/trainMeters.lua
3
3828
--[[---------------------------------------------------------------------------- Copyright (c) 2016-present, Facebook, Inc. All rights reserved. This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant of patent rights can be found in the PATENTS file in the same directory. Contains the tree metrics used during training/evaluation: - lossmeter: measure the average loss. - binarymeter: measure error of predicted objectness score and ground truth objectness annotation. - ioumeter: measure iou between infered and ground truth masks. ------------------------------------------------------------------------------]] -------------------------------------------------------------------------------- -- loss meter do local LossMeter = torch.class('LossMeter') -- init function LossMeter:__init() self:reset() end -- function: reset function LossMeter:reset() self.sum = 0; self.n = 0 end -- function: add function LossMeter:add(value,n) n = n or 1 self.sum = self.sum + value self.n = self.n + n end -- function: value function LossMeter:value() return self.sum / self.n end end -------------------------------------------------------------------------------- -- binary meter do local BinaryMeter = torch.class('BinaryMeter') -- init function BinaryMeter:__init() self:reset() end -- function: reset function BinaryMeter:reset() self.acc = 0; self.n = 0 end -- function: add function BinaryMeter:add(output, target) target, output = target:squeeze(), output:squeeze() assert(output:nElement() == target:nElement(), 'target and output do not match') local acc = torch.cmul(output,target) self.acc = self.acc + acc:ge(0):sum() self.n = self.n + output:size(1) end -- function: value function BinaryMeter:value() local res = self.acc/self.n return res*100 end end -------------------------------------------------------------------------------- -- iou meter do local IouMeter = torch.class('IouMeter') -- init function IouMeter:__init(thr,sz) self.sz = sz self.iou = torch.Tensor(sz) self.thr = math.log(thr/(1-thr)) self:reset() end -- function: reset function IouMeter:reset() self.iou:zero(); self.n = 0 end -- function: add function IouMeter:add(output, target) target, output = target:squeeze():float(), output:squeeze():float() assert(output:nElement() == target:nElement(), 'target and output do not match') local batch,h,w = output:size(1),output:size(2),output:size(3) local nOuts = h*w local iouptr = self.iou:data() local int,uni local pred = output:ge(self.thr) local pPtr,tPtr = pred:data(), target:data() for b = 0,batch-1 do int,uni = 0,0 for i = 0,nOuts-1 do local id = b*nOuts+i if pPtr[id] == 1 and tPtr[id] == 1 then int = int + 1 end if pPtr[id] == 1 or tPtr[id] == 1 then uni = uni + 1 end end if uni > 0 then iouptr[self.n+b] = int/uni end end self.n = self.n + batch end -- function: value function IouMeter:value(s) if s then local res local nb = math.max(self.iou:ne(0):sum(),1) local iou = self.iou:narrow(1,1,nb) if s == 'mean' then res = iou:mean() elseif s == 'median' then res = iou:median():squeeze() elseif tonumber(s) then local iouSort, _ = iou:sort() res = iouSort:ge(tonumber(s)):sum()/nb elseif s == 'hist' then res = torch.histc(iou,20)/nb end return res*100 else local value = {} for _,s in ipairs(self.stats) do value[s] = self:value(s) end return value end end end
apache-2.0
RyMarq/Zero-K
units/hoverminer.lua
1
3188
return { hoverminer = { unitname = [[hoverminer]], name = [[Dampener]], description = [[Minelaying Hover]], acceleration = 0.2175, brakeRate = 2.05, buildCostMetal = 200, builder = false, buildPic = [[hoverminer.png]], canGuard = true, canMove = true, canPatrol = true, category = [[HOVER]], corpse = [[DEAD]], customParams = { modelradius = [[25]], }, explodeAs = [[BIG_UNITEX]], footprintX = 3, footprintZ = 3, iconType = [[hoverskirm]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 400, maxSlope = 18, maxVelocity = 2.1, maxWaterDepth = 22, minCloakDistance = 75, movementClass = [[HOVER3]], moveState = 0, noAutoFire = false, noChaseCategory = [[TERRAFORM SATELLITE SUB]], objectName = [[hoverminer.s3o]], selfDestructAs = [[BIG_UNITEX]], sfxtypes = { explosiongenerators = { [[custom:HEAVYHOVERS_ON_GROUND]], }, }, sightDistance = 484, turninplace = 0, turnRate = 500, workerTime = 0, weapons = { { def = [[MINE]], onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER]], }, }, weaponDefs = { MINE = { name = [[Light Mine]], accuracy = 1600, avoidFriendly = false, avoidNeutral = false, burnblow = true, collideEnemy = false, collideFriendly = false, collideNeutral = false, craterBoost = 0, craterMult = 0, customParams = { spawns_name = "wolverine_mine", spawns_expire = 60, }, damage = { default = 20, planes = 20, subs = 0.5, }, explosionGenerator = [[custom:teleport_progress]], impulseBoost = 0, impulseFactor = 0, impactOnly = true, interceptedByShieldType = 0, --model = [[logmine.s3o]], noSelfDamage = true, range = 300, reloadtime = 5, size = 0, soundHit = [[misc/teleport]], --soundStart = [[misc/teleport2]], turret = true, weaponType = [[Cannon]], weaponVelocity = 2000, }, }, featureDefs = { DEAD = { blocking = true, featureDead = [[HEAP]], footprintX = 2, footprintZ = 2, object = [[hoverminer_dead.s3o]], }, HEAP = { blocking = false, footprintX = 2, footprintZ = 2, object = [[debris2x2c.s3o]], }, }, } }
gpl-2.0
mpwillson/mal
lua/reader.lua
14
3968
local rex = require('rex_pcre') local string = require('string') local table = require('table') local types = require('types') local throw, Nil, Symbol, List = types.throw, types.Nil, types.Symbol, types.List local M = {} Reader = {} function Reader:new(tokens) local newObj = {tokens = tokens, position = 1} self.__index = self return setmetatable(newObj, self) end function Reader:next() self.position = self.position + 1 return self.tokens[self.position-1] end function Reader:peek() return self.tokens[self.position] end function M.tokenize(str) local results = {} local re_pos = 1 local re = rex.new("[\\s,]*(~@|[\\[\\]{}()'`~^@]|\"(?:\\\\.|[^\\\\\"])*\"|;[^\n]*|[^\\s\\[\\]{}('\"`,;)]*)", rex.flags().EXTENDED) while true do local s, e, t = re:exec(str, re_pos) if not s or s > e then break end re_pos = e + 1 local val = string.sub(str,t[1],t[2]) if string.sub(val,1,1) ~= ";" then table.insert(results, val) end end return results end function M.read_atom(rdr) local int_re = rex.new("^-?[0-9]+$") local float_re = rex.new("^-?[0-9][0-9.]*$") local token = rdr:next() if int_re:exec(token) then return tonumber(token) elseif float_re:exec(token) then return tonumber(token) elseif string.sub(token,1,1) == '"' then local sval = string.sub(token,2,string.len(token)-1) sval = string.gsub(sval, '\\"', '"') sval = string.gsub(sval, '\\n', '\n') sval = string.gsub(sval, '\\\\', '\\') return sval elseif string.sub(token,1,1) == ':' then return "\177" .. string.sub(token,2) elseif token == "nil" then return Nil elseif token == "true" then return true elseif token == "false" then return false else return Symbol:new(token) end end function M.read_sequence(rdr, start, last) local ast = {} local token = rdr:next() if token ~= start then throw("expected '"..start.."'") end token = rdr:peek() while token ~= last do if not token then throw("expected '"..last.."', got EOF") end table.insert(ast, M.read_form(rdr)) token = rdr:peek() end rdr:next() return ast end function M.read_list(rdr) return types.List:new(M.read_sequence(rdr, '(', ')')) end function M.read_vector(rdr) return types.Vector:new(M.read_sequence(rdr, '[', ']')) end function M.read_hash_map(rdr) local seq = M.read_sequence(rdr, '{', '}') return types._assoc_BANG(types.HashMap:new(), unpack(seq)) end function M.read_form(rdr) local token = rdr:peek() if "'" == token then rdr:next() return List:new({Symbol:new('quote'), M.read_form(rdr)}) elseif '`' == token then rdr:next() return List:new({Symbol:new('quasiquote'), M.read_form(rdr)}) elseif '~' == token then rdr:next() return List:new({Symbol:new('unquote'), M.read_form(rdr)}) elseif '~@' == token then rdr:next() return List:new({Symbol:new('splice-unquote'), M.read_form(rdr)}) elseif '^' == token then rdr:next() local meta = M.read_form(rdr) return List:new({Symbol:new('with-meta'), M.read_form(rdr), meta}) elseif '@' == token then rdr:next() return List:new({Symbol:new('deref'), M.read_form(rdr)}) elseif ')' == token then throw("unexpected ')'") elseif '(' == token then return M.read_list(rdr) elseif ']' == token then throw("unexpected ']'") elseif '[' == token then return M.read_vector(rdr) elseif '}' == token then throw("unexpected '}'") elseif '{' == token then return M.read_hash_map(rdr) else return M.read_atom(rdr) end end function M.read_str(str) local tokens = M.tokenize(str) if #tokens == 0 then error(nil) end return M.read_form(Reader:new(tokens)) end return M
mpl-2.0
madpilot78/ntopng
scripts/lua/country_details.lua
1
2441
-- -- (C) 2013-21 - ntop.org -- dirs = ntop.getDirs() package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path require "lua_utils" local graph_utils = require "graph_utils" local page_utils = require("page_utils") local country = _GET["country"] local page = _GET["page"] interface.select(ifname) local ifstats = interface.getStats() local ifId = ifstats.id local ts_utils = require("ts_utils") sendHTTPContentTypeHeader('text/html') page_utils.set_active_menu_entry(page_utils.menu_entries.countries) dofile(dirs.installdir .. "/scripts/lua/inc/menu.lua") if(country == nil) then print("<div class=\"alert alert alert-danger\"><i class='fas fa-exclamation-triangle fa-lg fa-ntopng-warning'></i> ".. i18n("country_details.country_parameter_missing_message") .. "</div>") dofile(dirs.installdir .. "/scripts/lua/inc/footer.lua") return end if(not ts_utils.exists("country:traffic", {ifid=ifId, country=country})) then print("<div class=\"alert alert alert-danger\"><i class='fas fa-exclamation-triangle fa-lg fa-ntopng-warning'></i> " .. i18n("country_details.no_available_stats_for_country",{country=country}) .. "</div>") dofile(dirs.installdir .. "/scripts/lua/inc/footer.lua") return end --[[ Create Menu Bar with buttons --]] local nav_url = ntop.getHttpPrefix().."/lua/country_details.lua?country="..country local title = i18n("country_details.country") .. ": "..country page_utils.print_navbar(title, nav_url, { { active = page == "historical" or not page, page_name = "historical", label = "<i class='fas fa-lg fa-chart-area'></i>", }, } ) --[[ Selectively render information pages --]] if page == "historical" then local schema = _GET["ts_schema"] or "country:traffic" local selected_epoch = _GET["epoch"] or "" local url = ntop.getHttpPrefix()..'/lua/country_details.lua?ifid='..ifId..'&country='..country..'&page=historical' local tags = { ifid = ifId, country = country, } graph_utils.drawGraphs(ifId, schema, tags, _GET["zoom"], url, selected_epoch, { timeseries = { {schema="country:traffic", label=i18n("traffic"), split_directions = true --[[ split RX and TX directions ]]}, {schema="country:score", label=i18n("score"), split_directions = true}, } }) end dofile(dirs.installdir .. "/scripts/lua/inc/footer.lua")
gpl-3.0
abasshacker/abbasgh
plugins/google.lua
336
1323
do local function googlethat(query) local url = 'http://ajax.googleapis.com/ajax/services/search/web?v=1.0&safe=active&&rsz=5&' local parameters = 'q='..(URL.escape(query) or '') -- Do the request local res, code = https.request(url..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults='' i = 0 for key,val in ipairs(results) do i = i+1 stringresults=stringresults..i..'. '..val[1]..'\n'..val[2]..'\n' end return stringresults end local function run(msg, matches) -- comment this line if you want this plugin works in private message. if not is_chat_msg(msg) then return nil end local results = googlethat(matches[1]) return stringlinks(results) end return { description = 'Returns five results from Google. Safe search is enabled by default.', usage = ' !google [terms]: Searches Google and send results', patterns = { '^!google (.*)$', '^%.[g|G]oogle (.*)$' }, run = run } end
gpl-2.0
Grocel/wire-extras
lua/weapons/gmod_tool/stools/wire_adv_hud_indicator_2.lua
2
5415
TOOL.Category = "Wire Extras/Visuals/Indicators" TOOL.Name = "Adv. Hud Indicator 2" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_adv_hud_indicator_2_name", "Adv. HUD Indicator 2 ! (Wire)" ) language.Add( "Tool_wire_adv_hud_indicator_2_desc", "Spawns an Adv. HUD Indicator 2 for use with the wire system." ) language.Add( "Tool_wire_adv_hud_indicator_2_0", "Primary: Create/Update Hud Indicator Secondary: Hook/Unhook a HUD Indicator" ) language.Add( "Tool_wire_adv_hud_indicator_2_1", "Now use Reload on a vehicle to link this HUD Indicator to it, or on the same HUD Indicator to unlink it" ) language.Add( "Tool_wire_adv_hud_menu_showEditor", "Open the HML Editor" ) language.Add( "undone_gmod_wire_hud_indicator_2", "Undone Wire Adv. HUD Indicator 2" ) end //--Runs SERVERSIDE--// function TOOL:LeftClick( trace ) if (CLIENT) then return true end if trace.Entity:IsPlayer() then return false end local player = self:GetOwner() local model = "models/jaanus/wiretool/wiretool_siren.mdl" local position = trace.HitPos local material = "models/debug/debugwhite" local ent = nil local hmlCode = self:GetClientInfo( "hml_code" ) --Angle and correction-- local angle = trace.HitNormal:Angle() angle.pitch = angle.pitch + 90 -- If we've clicked an already active SENT... if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_hud_indicator_2" && trace.Entity.pl == ply ) then ent = trace.Entity -- Update code here! FIXME! else -- Build the entity, and set its parameters ent = BuildWireAdvHudIndicator2( player, model, angle, position, material ) if(ent == false) then return false end end local const = WireLib.Weld(ent, trace.Entity, trace.PhysicsBone, true) undo.Create("gmod_wire_hud_indicator_2") undo.AddEntity( ent ) undo.AddEntity( const ) undo.SetPlayer( player ) undo.Finish() //-- Now that we have an entity, invoke its owner to send us code! player:SendLua("HUD2_uploadCode(" .. ent:EntIndex() .. ")") return true end if SERVER then function BuildWireAdvHudIndicator2( pl, Model, Ang, Pos, material, hml ) local sent = ents.Create( "gmod_wire_hud_indicator_2" ) if( sent:IsValid() ) then sent:SetModel( Model ) sent:SetMaterial( material ) sent:SetAngles( Ang ) sent:SetPos( Pos ) sent:Spawn() local phys = sent:GetPhysicsObject() if ( phys:IsValid() ) then phys:EnableCollisions(true) end //-- Breaks for some reason...? //--pl:AddCount( "wire_adv_indicators", wire_adv_indicator ) print("<HML>: ", hml ) --sent:RegisterPlayer( pl ) sent:ReloadCode( hml or "" ) //-- DONT SEND NIL HML! --// return sent end Msg("[WW] Got a nil entity!\n") return false end duplicator.RegisterEntityClass("gmod_wire_hud_indicator_2", BuildWireAdvHudIndicator2, "Model", "Ang", "Pos", "material" ) end function TOOL:RightClick( trace ) if trace.Entity:IsPlayer() then return false end local player = self:GetOwner() if (trace.Entity && trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_hud_indicator_2") then local sent = trace.Entity sent:ToggleHooked( player ) return true end return false end // Hook HUD Indicator to vehicle function TOOL:Reload( trace ) if (!trace.Entity || !trace.Entity:IsValid()) then return false end if trace.Entity:IsPlayer() then return false end if (CLIENT) then return true end local iNum = self:NumObjects() if (iNum == 0) then if (trace.Entity:GetClass() != "gmod_wire_hud_indicator_2") then WireLib.AddNotify(self:GetOwner(), "You must select a HUD Indicator to link first.", NOTIFY_GENERIC, 7) return false end local Phys = trace.Entity:GetPhysicsObjectNum( trace.PhysicsBone ) self:SetObject( 1, trace.Entity, trace.HitPos, Phys, trace.PhysicsBone, trace.HitNormal ) self:SetStage(1) elseif (iNum == 1) then if (trace.Entity != self:GetEnt(1)) then if (!string.find(trace.Entity:GetClass(), "prop_vehicle_")) then WireLib.AddNotify(self:GetOwner(), "HUD Indicators can only be linked to vehicles.", NOTIFY_GENERIC, 7) self:ClearObjects() self:SetStage(0) return false end local ent = self:GetEnt(1) local bool = ent:GetTable():LinkVehicle(trace.Entity) if (!bool) then WireLib.AddNotify(self:GetOwner(), "Could not link HUD Indicator!", NOTIFY_GENERIC, 7) return false end WireLib.AddNotify(self:GetOwner(), "HUD Linked!", NOTIFY_GENERIC, 5) else // Unlink HUD Indicator from this vehicle trace.Entity:GetTable():UnLinkVehicle() WireLib.AddNotify(self:GetOwner(), "HUD UnLinked!", NOTIFY_GENERIC, 5) end self:ClearObjects() self:SetStage(0) end return true end function TOOL:Holster() self:ReleaseGhostEntity() self:GetWeapon():SetNWBool("HUDIndicatorCheckRegister", false) end function TOOL.BuildCPanel( panel ) panel:ClearControls() panel:AddControl("Header", { Text = "#Tool_wire_adv_hud_menu_name", Description = "#Tool_wire_adv_hud_menu_desc" }) panel:AddControl("Label", { Text = "HML is loaded to the entity from whatever is open in the editor."}) panel:AddControl("Button", { Label = "#Tool_wire_adv_hud_menu_showEditor", Text = "Open Editor", Command = "openH2Editor" }) panel:AddControl("Label", { Text = "" }) panel:AddControl("CheckBox", { Label = "Show stats?", Command = "HUD2_showStats" }) end
apache-2.0
pakoito/ToME---t-engine4
game/engines/default/modules/boot/data/general/npcs/canine.lua
3
2339
-- ToME - Tales of Middle-Earth -- Copyright (C) 2009 - 2014 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org -- last updated: 5:11 PM 1/29/2010 newEntity{ define_as = "BASE_NPC_CANINE", type = "animal", subtype = "canine", display = "C", color=colors.WHITE, level_range = {1, nil}, exp_worth = 1, ai = "dumb_talented_simple", ai_state = { talent_in=2, }, energy = { mod=1.1 }, combat = { dammod={str=0.6} }, combat_armor = 1, combat_def = 1, } newEntity{ base = "BASE_NPC_CANINE", name = "wolf", color=colors.UMBER, image="npc/canine_w.png", desc = [[Lean, mean, and shaggy, it stares at you with hungry eyes.]], rarity = 1, max_life = resolvers.rngavg(40,70), combat_armor = 1, combat_def = 3, combat = { dam=5, atk=15, apr=3 }, } newEntity{ base = "BASE_NPC_CANINE", name = "white wolf", color=colors.WHITE, image="npc/canine_ww.png", desc = [[A large and muscled wolf from the northern wastes. Its breath is cold and icy and its fur coated in frost.]], rarity = 3, max_life = resolvers.rngavg(70,100), combat_armor = 3, combat_def = 4, combat = { dam=8, atk=15, apr=3 }, } newEntity{ base = "BASE_NPC_CANINE", name = "warg", color=colors.BLACK, image="npc/canine_warg.png", desc = [[It is a large wolf with eyes full of cunning.]], rarity = 4, max_life = resolvers.rngavg(60,100), combat_armor = 5, combat_def = 7, combat = { dam=10, atk=17, apr=5 }, } newEntity{ base = "BASE_NPC_CANINE", name = "fox", color=colors.RED, image="npc/canine_fox.png", desc = [[The quick brown fox jumps over the lazy dog.]], rarity = 3, max_life = resolvers.rngavg(40,50), combat_armor = 1, combat_def = 3, combat = { dam=4, atk=10, apr=3 }, }
gpl-3.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Code/CodePyToNplPage.lua
1
2272
--[[ Title: CodePyToNplPage Author(s): leio Date: 2019.9.24 Desc: checking convert python to npl codes this conversion is depend on https://github.com/tatfook/PyRuntime set command line args to test: pytonpl="true" use the lib: ------------------------------------------------------------ NPL.load("(gl)script/apps/Aries/Creator/Game/Code/CodePyToNplPage.lua"); local CodePyToNplPage = commonlib.gettable("MyCompany.Aries.Game.Code.CodePyToNplPage"); CodePyToNplPage.ShowPage(); ------------------------------------------------------------ ]] local CodePyToNplPage = commonlib.gettable("MyCompany.Aries.Game.Code.CodePyToNplPage"); CodePyToNplPage.codes = ""; CodePyToNplPage.page = nil; function CodePyToNplPage.OnInit() CodePyToNplPage.page = document.GetPageCtrl(); end function CodePyToNplPage.ShowPage(codes,callback) CodePyToNplPage.codes = codes; CodePyToNplPage.callback = callback; local params = { url = "script/apps/Aries/Creator/Game/Code/CodePyToNplPage.html", name = "CodePyToNplPage.ShowPage", app_key=MyCompany.Aries.app.app_key, isShowTitleBar = false, DestroyOnClose = true, bToggleShowHide = true, enable_esc_key = true, style = CommonCtrl.WindowFrame.ContainerStyle, allowDrag = true, zorder = zorder, directPosition = true, align = "_lt", x = 0, y = 0, width = 500, height = 600, cancelShowAnimation = true, } System.App.Commands.Call("File.MCMLWindowFrame", params); end function CodePyToNplPage.OnClose() CodePyToNplPage.page:CloseWindow(true); end function CodePyToNplPage.GetInputText() return CodePyToNplPage.codes; end function CodePyToNplPage.OnConvert() local py_code_ctrl = CodePyToNplPage.page:FindControl("py_code"); local py_codes = py_code_ctrl:GetText(); local pyruntime = NPL.load("Mod/PyRuntime/Transpiler.lua") pyruntime:transpile(py_codes, function(res) local lua_code = res.lua_code; if(not lua_code)then local error_msg = res.error_msg; LOG.std(nil, "error", "CodePyToNplPage", error_msg); _guihelper.MessageBox(error_msg); return end local npl_code_ctrl = CodePyToNplPage.page:FindControl("npl_code"); npl_code_ctrl:SetText(lua_code) end) end
gpl-2.0
TeamHypersomnia/Hypersomnia
hypersomnia/content/gfx/metropolis_torso_pistol_walk_4.meta.lua
2
2812
return { extra_loadables = { enabled_generate_neon_map = { alpha_multiplier = 0.43000000715255737, amplification = 140, light_colors = { "89 31 168 255", "48 42 88 255", "61 16 123 0" }, radius = { x = 80, y = 80 }, standard_deviation = 6 }, generate_desaturation = false }, offsets = { gun = { bullet_spawn = { x = 0, y = 0 }, chamber = { pos = { x = 0, y = 0 }, rotation = 0 }, chamber_magazine = { pos = { x = 0, y = 0 }, rotation = 0 }, detachable_magazine = { pos = { x = 0, y = 0 }, rotation = 0 }, shell_spawn = { pos = { x = 0, y = 0 }, rotation = 0 } }, item = { attachment_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, back_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, beep_offset = { pos = { x = 0, y = 0 }, rotation = 0 }, hand_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, head_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, shoulder_anchor = { pos = { x = 0, y = 0 }, rotation = 0 } }, legs = { foot = { x = 0, y = 0 } }, non_standard_shape = { convex_partition = {}, original_poly = {} }, torso = { back = { pos = { x = -1, y = 16 }, rotation = -95.425613403320312 }, head = { pos = { x = -1, y = 1 }, rotation = -3 }, legs = { pos = { x = 0, y = 0 }, rotation = 0 }, primary_hand = { pos = { x = 69, y = -2 }, rotation = 0 }, secondary_hand = { pos = { x = 0, y = 0 }, rotation = 0 }, secondary_shoulder = { pos = { x = 19, y = -8 }, rotation = 94.895950317382812 }, shoulder = { pos = { x = -22, y = 0 }, rotation = 87 }, strafe_facing_offset = -90 } }, usage_as_button = { bbox_expander = { x = 0, y = 0 }, flip = { horizontally = false, vertically = false } } }
agpl-3.0
RyMarq/Zero-K
LuaRules/Configs/StartBoxes/Sands of War v2.lua
8
15393
return { [0] = { nameLong = "East", nameShort = "E", startpoints = {{3811, 1916}}, boxes = { { {4095, 1565}, {4085, 1566}, {4074, 1568}, {4063, 1568}, {4053, 1567}, {4043, 1564}, {4032, 1560}, {4021, 1555}, {4011, 1549}, {4000, 1541}, {3990, 1533}, {3980, 1523}, {3969, 1512}, {3959, 1504}, {3949, 1498}, {3933, 1491}, {3921, 1483}, {3909, 1478}, {3897, 1473}, {3886, 1468}, {3873, 1463}, {3844, 1455}, {3833, 1452}, {3822, 1452}, {3812, 1452}, {3801, 1451}, {3791, 1451}, {3768, 1450}, {3756, 1449}, {3746, 1449}, {3735, 1450}, {3723, 1452}, {3711, 1454}, {3700, 1457}, {3689, 1462}, {3678, 1466}, {3665, 1471}, {3651, 1476}, {3632, 1482}, {3621, 1486}, {3611, 1490}, {3600, 1492}, {3590, 1493}, {3580, 1496}, {3569, 1500}, {3558, 1503}, {3547, 1509}, {3535, 1514}, {3525, 1521}, {3510, 1525}, {3499, 1524}, {3488, 1522}, {3477, 1519}, {3466, 1517}, {3455, 1515}, {3444, 1515}, {3430, 1515}, {3420, 1516}, {3409, 1519}, {3398, 1523}, {3387, 1526}, {3376, 1530}, {3364, 1534}, {3352, 1538}, {3342, 1542}, {3332, 1545}, {3321, 1549}, {3310, 1554}, {3299, 1559}, {3289, 1564}, {3278, 1571}, {3268, 1578}, {3257, 1589}, {3250, 1600}, {3242, 1610}, {3234, 1621}, {3226, 1632}, {3217, 1650}, {3212, 1661}, {3208, 1672}, {3204, 1682}, {3201, 1693}, {3198, 1704}, {3197, 1716}, {3196, 1727}, {3193, 1738}, {3191, 1748}, {3188, 1758}, {3184, 1770}, {3180, 1780}, {3177, 1794}, {3176, 1806}, {3179, 1816}, {3182, 1826}, {3187, 1836}, {3196, 1847}, {3204, 1857}, {3212, 1869}, {3218, 1879}, {3221, 1891}, {3223, 1903}, {3224, 1913}, {3224, 1923}, {3227, 1933}, {3230, 1944}, {3232, 1956}, {3235, 1969}, {3240, 1980}, {3248, 1990}, {3260, 2000}, {3276, 2016}, {3287, 2024}, {3298, 2034}, {3308, 2047}, {3314, 2058}, {3321, 2069}, {3328, 2082}, {3335, 2094}, {3342, 2105}, {3352, 2113}, {3365, 2126}, {3379, 2135}, {3393, 2141}, {3404, 2143}, {3416, 2145}, {3426, 2147}, {3439, 2149}, {3451, 2152}, {3462, 2159}, {3475, 2169}, {3485, 2177}, {3501, 2190}, {3513, 2200}, {3523, 2206}, {3537, 2210}, {3552, 2212}, {3565, 2212}, {3576, 2212}, {3588, 2212}, {3623, 2210}, {3635, 2211}, {3648, 2215}, {3661, 2218}, {3671, 2222}, {3682, 2232}, {3688, 2242}, {3692, 2254}, {3695, 2265}, {3696, 2277}, {3694, 2292}, {3691, 2305}, {3689, 2317}, {3690, 2351}, {3690, 2361}, {3692, 2372}, {3692, 2387}, {3695, 2402}, {3697, 2414}, {3702, 2426}, {3706, 2437}, {3711, 2448}, {3720, 2462}, {3730, 2474}, {3738, 2485}, {3771, 2534}, {3783, 2548}, {3791, 2559}, {3804, 2570}, {3816, 2580}, {3826, 2591}, {3836, 2600}, {3849, 2609}, {3864, 2618}, {3875, 2626}, {3888, 2635}, {3899, 2643}, {3914, 2647}, {3925, 2652}, {3947, 2662}, {3960, 2671}, {3971, 2680}, {3981, 2689}, {3992, 2696}, {4003, 2703}, {4016, 2707}, {4026, 2709}, {4038, 2711}, {4052, 2712}, {4095, 2714}, }, }, }, [1] = { nameLong = "South-West", nameShort = "SW", startpoints = {{315, 3825}}, boxes = { { {0, 2886}, {16, 2878}, {26, 2871}, {37, 2865}, {47, 2861}, {58, 2860}, {68, 2862}, {78, 2864}, {88, 2870}, {99, 2878}, {109, 2889}, {119, 2906}, {125, 2916}, {133, 2926}, {145, 2936}, {156, 2945}, {167, 2951}, {177, 2957}, {196, 2973}, {205, 2985}, {212, 2996}, {220, 3006}, {229, 3018}, {239, 3029}, {249, 3037}, {259, 3050}, {268, 3060}, {279, 3068}, {290, 3077}, {300, 3086}, {308, 3097}, {314, 3109}, {320, 3119}, {324, 3129}, {330, 3140}, {335, 3152}, {338, 3162}, {340, 3172}, {341, 3183}, {340, 3194}, {339, 3204}, {339, 3215}, {339, 3225}, {341, 3236}, {346, 3253}, {352, 3265}, {357, 3276}, {361, 3286}, {366, 3306}, {367, 3317}, {367, 3328}, {368, 3339}, {371, 3350}, {377, 3361}, {387, 3372}, {398, 3378}, {408, 3384}, {420, 3385}, {436, 3388}, {447, 3390}, {457, 3390}, {469, 3388}, {479, 3385}, {489, 3379}, {499, 3370}, {511, 3363}, {522, 3360}, {533, 3358}, {543, 3358}, {554, 3362}, {565, 3367}, {575, 3377}, {583, 3387}, {589, 3398}, {594, 3408}, {599, 3418}, {606, 3429}, {616, 3440}, {628, 3447}, {640, 3452}, {660, 3462}, {670, 3471}, {682, 3480}, {693, 3491}, {700, 3501}, {706, 3511}, {712, 3521}, {717, 3533}, {724, 3544}, {735, 3553}, {746, 3562}, {761, 3572}, {771, 3584}, {780, 3596}, {789, 3607}, {794, 3621}, {800, 3632}, {805, 3646}, {811, 3658}, {816, 3668}, {820, 3682}, {822, 3693}, {826, 3703}, {828, 3713}, {829, 3725}, {830, 3736}, {831, 3747}, {832, 3758}, {833, 3768}, {833, 3780}, {832, 3808}, {833, 3818}, {834, 3830}, {836, 3842}, {836, 3853}, {836, 3865}, {834, 3877}, {832, 3888}, {832, 3899}, {834, 3911}, {835, 3922}, {837, 3933}, {838, 3962}, {841, 3976}, {842, 3986}, {843, 3998}, {843, 4009}, {841, 4022}, {839, 4035}, {837, 4046}, {834, 4057}, {832, 4069}, {830, 4079}, {830, 4095}, {0, 4095}, }, }, }, [2] = { nameLong = "North", nameShort = "N", startpoints = {{2042, 138}}, boxes = { { {1769, 1}, {1770, 21}, {1770, 33}, {1770, 44}, {1770, 55}, {1763, 156}, {1765, 226}, {1785, 333}, {1795, 413}, {1813, 469}, {1840, 510}, {1884, 565}, {1900, 599}, {1912, 632}, {1914, 680}, {1913, 728}, {1921, 750}, {1938, 771}, {1975, 803}, {2024, 848}, {2087, 914}, {2161, 978}, {2200, 1007}, {2232, 1022}, {2265, 1033}, {2294, 1035}, {2331, 1029}, {2345, 1021}, {2357, 1016}, {2367, 1010}, {2391, 988}, {2400, 978}, {2406, 967}, {2418, 941}, {2421, 930}, {2424, 900}, {2424, 890}, {2423, 879}, {2415, 834}, {2395, 782}, {2379, 746}, {2356, 710}, {2339, 688}, {2323, 664}, {2311, 638}, {2306, 611}, {2304, 572}, {2307, 545}, {2310, 500}, {2317, 447}, {2321, 429}, {2330, 395}, {2342, 371}, {2388, 300}, {2400, 275}, {2410, 250}, {2418, 212}, {2420, 178}, {2419, 143}, {2411, 79}, {2409, 40}, {2412, 0}, }, { {2539, 1}, {2538, 11}, {2537, 22}, {2536, 32}, {2538, 51}, {2544, 70}, {2555, 91}, {2561, 101}, {2565, 113}, {2569, 123}, {2570, 134}, {2573, 176}, {2575, 197}, {2581, 218}, {2591, 240}, {2599, 252}, {2607, 262}, {2618, 271}, {2628, 280}, {2638, 290}, {2644, 301}, {2648, 312}, {2649, 322}, {2646, 332}, {2639, 342}, {2628, 350}, {2618, 355}, {2608, 365}, {2608, 376}, {2614, 386}, {2624, 393}, {2636, 396}, {2646, 397}, {2666, 397}, {2676, 399}, {2688, 402}, {2699, 405}, {2709, 407}, {2721, 410}, {2732, 411}, {2743, 412}, {2762, 410}, {2775, 409}, {2786, 410}, {2796, 411}, {2807, 415}, {2819, 419}, {2829, 422}, {2841, 427}, {2852, 431}, {2862, 435}, {2872, 437}, {2884, 439}, {2896, 440}, {2908, 440}, {2918, 440}, {2931, 439}, {2942, 438}, {2952, 436}, {2964, 434}, {2975, 430}, {2986, 425}, {2996, 419}, {3014, 410}, {3025, 404}, {3036, 395}, {3047, 385}, {3057, 374}, {3085, 343}, {3096, 333}, {3107, 326}, {3118, 318}, {3128, 309}, {3139, 300}, {3150, 289}, {3161, 280}, {3170, 270}, {3187, 252}, {3202, 228}, {3213, 203}, {3221, 168}, {3226, 120}, {3225, 43}, {3223, 0}, }, }, }, [3] = { nameLong = "South", nameShort = "S", startpoints = {{2307, 3827}}, boxes = { { {1895, 4095}, {1894, 4076}, {1892, 4066}, {1889, 4056}, {1884, 4042}, {1880, 4031}, {1876, 4019}, {1857, 3969}, {1853, 3959}, {1847, 3945}, {1844, 3933}, {1843, 3922}, {1842, 3910}, {1842, 3898}, {1844, 3886}, {1848, 3874}, {1863, 3841}, {1864, 3830}, {1866, 3817}, {1866, 3806}, {1868, 3795}, {1869, 3784}, {1872, 3771}, {1877, 3760}, {1882, 3746}, {1887, 3734}, {1887, 3724}, {1886, 3714}, {1884, 3702}, {1882, 3691}, {1881, 3678}, {1882, 3664}, {1884, 3652}, {1910, 3605}, {1915, 3594}, {1920, 3583}, {1924, 3572}, {1931, 3559}, {1935, 3549}, {1940, 3537}, {1943, 3525}, {1945, 3513}, {1948, 3501}, {1962, 3481}, {1972, 3472}, {1986, 3461}, {1999, 3455}, {2012, 3453}, {2027, 3450}, {2040, 3447}, {2052, 3441}, {2065, 3431}, {2078, 3424}, {2093, 3420}, {2106, 3419}, {2116, 3419}, {2130, 3419}, {2141, 3417}, {2154, 3416}, {2164, 3417}, {2180, 3420}, {2191, 3422}, {2205, 3418}, {2215, 3411}, {2226, 3405}, {2238, 3394}, {2249, 3384}, {2262, 3375}, {2274, 3370}, {2286, 3368}, {2298, 3364}, {2311, 3360}, {2323, 3358}, {2336, 3354}, {2348, 3352}, {2372, 3345}, {2384, 3338}, {2394, 3335}, {2405, 3329}, {2415, 3325}, {2427, 3322}, {2438, 3320}, {2448, 3318}, {2458, 3318}, {2470, 3318}, {2480, 3319}, {2516, 3320}, {2526, 3322}, {2537, 3323}, {2548, 3325}, {2559, 3328}, {2569, 3332}, {2581, 3337}, {2594, 3344}, {2605, 3348}, {2618, 3353}, {2630, 3358}, {2644, 3363}, {2654, 3368}, {2669, 3378}, {2679, 3386}, {2690, 3392}, {2700, 3394}, {2711, 3392}, {2723, 3388}, {2733, 3382}, {2746, 3380}, {2758, 3380}, {2769, 3385}, {2780, 3392}, {2788, 3403}, {2795, 3414}, {2803, 3425}, {2809, 3435}, {2819, 3447}, {2839, 3466}, {2850, 3473}, {2861, 3480}, {2871, 3486}, {2882, 3495}, {2892, 3505}, {2904, 3518}, {2914, 3531}, {2924, 3544}, {2933, 3555}, {2942, 3567}, {2954, 3575}, {2975, 3592}, {2985, 3603}, {2995, 3614}, {3003, 3626}, {3008, 3636}, {3013, 3647}, {3027, 3679}, {3033, 3691}, {3039, 3703}, {3043, 3713}, {3045, 3724}, {3047, 3735}, {3048, 3746}, {3050, 3801}, {3051, 3877}, {3053, 3960}, {3055, 4039}, {3054, 4095}, }, }, }, [4] = { nameLong = "West", nameShort = "W", startpoints = {{806, 1591}}, boxes = { { {331, 767}, {344, 768}, {356, 769}, {367, 769}, {379, 765}, {390, 760}, {403, 755}, {416, 752}, {427, 748}, {444, 746}, {455, 746}, {466, 747}, {478, 748}, {490, 753}, {503, 758}, {513, 762}, {525, 764}, {547, 772}, {559, 782}, {569, 790}, {580, 801}, {588, 813}, {593, 824}, {596, 836}, {596, 846}, {596, 857}, {597, 868}, {601, 879}, {604, 889}, {622, 914}, {631, 925}, {640, 937}, {651, 946}, {664, 955}, {675, 966}, {685, 980}, {693, 992}, {698, 1004}, {701, 1018}, {711, 1056}, {719, 1094}, {721, 1105}, {721, 1116}, {721, 1127}, {723, 1138}, {726, 1149}, {731, 1159}, {747, 1193}, {756, 1204}, {766, 1215}, {776, 1223}, {788, 1233}, {799, 1241}, {809, 1246}, {851, 1266}, {861, 1271}, {873, 1276}, {887, 1282}, {903, 1288}, {918, 1292}, {931, 1294}, {941, 1296}, {952, 1299}, {962, 1303}, {973, 1309}, {984, 1320}, {995, 1331}, {1003, 1342}, {1007, 1356}, {1010, 1366}, {1010, 1386}, {1012, 1397}, {1017, 1407}, {1023, 1418}, {1031, 1430}, {1039, 1440}, {1046, 1451}, {1071, 1481}, {1080, 1492}, {1091, 1506}, {1102, 1519}, {1111, 1530}, {1118, 1540}, {1134, 1574}, {1143, 1589}, {1149, 1603}, {1154, 1617}, {1156, 1628}, {1160, 1642}, {1159, 1672}, {1158, 1683}, {1156, 1694}, {1153, 1708}, {1135, 1758}, {1126, 1773}, {1118, 1785}, {1107, 1797}, {1057, 1837}, {1042, 1850}, {1032, 1859}, {1020, 1869}, {1007, 1880}, {993, 1891}, {984, 1903}, {973, 1915}, {964, 1926}, {948, 1938}, {935, 1947}, {919, 1955}, {906, 1960}, {895, 1962}, {885, 1964}, {871, 1966}, {861, 1968}, {850, 1968}, {839, 1968}, {827, 1967}, {816, 1964}, {798, 1961}, {781, 1955}, {770, 1950}, {758, 1944}, {747, 1940}, {728, 1933}, {710, 1934}, {699, 1933}, {686, 1934}, {675, 1935}, {663, 1935}, {652, 1935}, {640, 1931}, {628, 1922}, {588, 1904}, {578, 1899}, {571, 1889}, {577, 1876}, {583, 1865}, {585, 1855}, {586, 1844}, {584, 1833}, {574, 1816}, {563, 1807}, {553, 1800}, {542, 1791}, {530, 1781}, {521, 1770}, {516, 1758}, {512, 1747}, {503, 1698}, {501, 1687}, {497, 1675}, {493, 1665}, {485, 1654}, {474, 1643}, {463, 1635}, {449, 1617}, {445, 1606}, {442, 1595}, {438, 1585}, {432, 1573}, {424, 1562}, {415, 1550}, {405, 1538}, {393, 1511}, {387, 1497}, {385, 1487}, {384, 1477}, {380, 1466}, {376, 1456}, {365, 1447}, {354, 1442}, {340, 1434}, {297, 1425}, {287, 1421}, {275, 1417}, {262, 1414}, {252, 1411}, {227, 1404}, {217, 1401}, {207, 1398}, {196, 1395}, {186, 1393}, {176, 1393}, {165, 1394}, {155, 1394}, {144, 1392}, {134, 1385}, {127, 1373}, {128, 1363}, {136, 1352}, {146, 1349}, {156, 1343}, {167, 1332}, {172, 1321}, {171, 1311}, {161, 1290}, {151, 1279}, {140, 1270}, {128, 1262}, {118, 1254}, {109, 1243}, {104, 1231}, {99, 1219}, {97, 1207}, {95, 1196}, {92, 1183}, {90, 1171}, {89, 1142}, {88, 1131}, {84, 1120}, {80, 1109}, {74, 1099}, {67, 1088}, {59, 1077}, {53, 1066}, {50, 1054}, {49, 1043}, {49, 1032}, {58, 995}, {81, 907}, {92, 877}, {100, 866}, {108, 855}, {118, 844}, {128, 833}, {138, 823}, {150, 815}, {161, 809}, {182, 798}, {194, 795}, {207, 792}, {218, 788}, {229, 785}, {241, 780}, {252, 775}, {263, 771}, {274, 769}, {285, 767}, {295, 766}, {318, 766}, }, }, }, }
gpl-2.0
vince06fr/prosody-modules
mod_onions/mod_onions.lua
4
8148
local prosody = prosody; local core_process_stanza = prosody.core_process_stanza; local wrapclient = require "net.server".wrapclient; local s2s_new_outgoing = require "core.s2smanager".new_outgoing; local initialize_filters = require "util.filters".initialize; local st = require "util.stanza"; local portmanager = require "core.portmanager"; local softreq = require "util.dependencies".softreq; local bit; pcall(function() bit = require"bit"; end); bit = bit or softreq"bit32" if not bit then module:log("error", "No bit module found. Either LuaJIT 2, lua-bitop or Lua 5.2 is required"); end local band = bit.band; local rshift = bit.rshift; local lshift = bit.lshift; local byte = string.byte; local c = string.char; module:depends("s2s"); local proxy_ip = module:get_option("onions_socks5_host") or "127.0.0.1"; local proxy_port = module:get_option("onions_socks5_port") or 9050; local forbid_else = module:get_option("onions_only") or false; local torify_all = module:get_option("onions_tor_all") or false; local onions_map = module:get_option("onions_map") or {}; local sessions = module:shared("sessions"); -- The socks5listener handles connection while still connecting to the proxy, -- then it hands them over to the normal listener (in mod_s2s) local socks5listener = { default_port = proxy_port, default_mode = "*a", default_interface = "*" }; local function socks5_connect_sent(conn, data) local session = sessions[conn]; if #data < 5 then session.socks5_buffer = data; return; end request_status = byte(data, 2); if not request_status == 0x00 then module:log("debug", "Failed to connect to the SOCKS5 proxy. :("); session:close(false); return; end module:log("debug", "Succesfully connected to SOCKS5 proxy."); local response = byte(data, 4); if response == 0x01 then if #data < 10 then -- let's try again when we have enough session.socks5_buffer = data; return; end -- this means the server tells us to connect on an IPv4 address local ip1 = byte(data, 5); local ip2 = byte(data, 6); local ip3 = byte(data, 7); local ip4 = byte(data, 8); local port = band(byte(data, 9), lshift(byte(data, 10), 8)); module:log("debug", "Should connect to: "..ip1.."."..ip2.."."..ip3.."."..ip4..":"..port); if not (ip1 == 0 and ip2 == 0 and ip3 == 0 and ip4 == 0 and port == 0) then module:log("debug", "The SOCKS5 proxy tells us to connect to a different IP, don't know how. :("); session:close(false); return; end -- Now the real s2s listener can take over the connection. local listener = portmanager.get_service("s2s").listener; module:log("debug", "SOCKS5 done, handing over listening to "..tostring(listener)); session.socks5_handler = nil; session.socks5_buffer = nil; local w, log = conn.send, session.log; local filter = initialize_filters(session); session.version = 1; session.sends2s = function (t) log("debug", "sending (s2s over socks5): %s", (t.top_tag and t:top_tag()) or t:match("^[^>]*>?")); if t.name then t = filter("stanzas/out", t); end if t then t = filter("bytes/out", tostring(t)); if t then return conn:write(tostring(t)); end end end session.open_stream = function () session.sends2s(st.stanza("stream:stream", { xmlns='jabber:server', ["xmlns:db"]='jabber:server:dialback', ["xmlns:stream"]='http://etherx.jabber.org/streams', from=session.from_host, to=session.to_host, version='1.0', ["xml:lang"]='en'}):top_tag()); end conn.setlistener(conn, listener); listener.register_outgoing(conn, session); listener.onconnect(conn); end end local function socks5_handshake_sent(conn, data) local session = sessions[conn]; if #data < 2 then session.socks5_buffer = data; return; end -- version, method local request_status = byte(data, 2); module:log("debug", "SOCKS version: "..byte(data, 1)); module:log("debug", "Response: "..request_status); if not request_status == 0x00 then module:log("debug", "Failed to connect to the SOCKS5 proxy. :( It seems to require authentication."); session:close(false); return; end module:log("debug", "Sending connect message."); -- version 5, connect, (reserved), type: domainname, (length, hostname), port conn:write(c(5) .. c(1) .. c(0) .. c(3) .. c(#session.socks5_to) .. session.socks5_to); conn:write(c(rshift(session.socks5_port, 8)) .. c(band(session.socks5_port, 0xff))); session.socks5_handler = socks5_connect_sent; end function socks5listener.onconnect(conn) module:log("debug", "Connected to SOCKS5 proxy, sending SOCKS5 handshake."); -- Socks version 5, 1 method, no auth conn:write(c(5) .. c(1) .. c(0)); sessions[conn].socks5_handler = socks5_handshake_sent; end function socks5listener.register_outgoing(conn, session) session.direction = "outgoing"; sessions[conn] = session; end function socks5listener.ondisconnect(conn, err) sessions[conn] = nil; end function socks5listener.onincoming(conn, data) local session = sessions[conn]; if session.socks5_buffer then data = session.socks5_buffer .. data; end if session.socks5_handler then session.socks5_handler(conn, data); end end local function connect_socks5(host_session, connect_host, connect_port) local conn, handler = socket.tcp(); module:log("debug", "Connecting to " .. connect_host .. ":" .. connect_port); -- this is not necessarily the same as .to_host (it can be that this is from the onions_map) host_session.socks5_to = connect_host; host_session.socks5_port = connect_port; conn:settimeout(0); local success, err = conn:connect(proxy_ip, proxy_port); conn = wrapclient(conn, connect_host, connect_port, socks5listener, "*a"); socks5listener.register_outgoing(conn, host_session); host_session.conn = conn; end local bouncy_stanzas = { message = true, presence = true, iq = true }; local function bounce_sendq(session, reason) local sendq = session.sendq; if not sendq then return; end session.log("info", "Sending error replies for "..#sendq.." queued stanzas because of failed outgoing connection to "..tostring(session.to_host)); local dummy = { type = "s2sin"; send = function(s) (session.log or log)("error", "Replying to to an s2s error reply, please report this! Traceback: %s", traceback()); end; dummy = true; }; for i, data in ipairs(sendq) do local reply = data[2]; if reply and not(reply.attr.xmlns) and bouncy_stanzas[reply.name] then reply.attr.type = "error"; reply:tag("error", {type = "cancel"}) :tag("remote-server-not-found", {xmlns = "urn:ietf:params:xml:ns:xmpp-stanzas"}):up(); if reason then reply:tag("text", {xmlns = "urn:ietf:params:xml:ns:xmpp-stanzas"}) :text("Server-to-server connection failed: "..reason):up(); end core_process_stanza(dummy, reply); end sendq[i] = nil; end session.sendq = nil; end -- Try to intercept anything to *.onion local function route_to_onion(event) local stanza = event.stanza; local to_host = event.to_host; local onion_host = nil; local onion_port = nil; if not to_host:find(".onion(.?)$") then if onions_map[to_host] then if type(onions_map[to_host]) == "string" then onions_host = onions_map[to_host]; else onion_host = onions_map[to_host].host; onion_port = onions_map[to_host].port; end elseif forbid_else then module:log("debug", event.to_host .. " is not an onion. Blocking it."); return false; elseif not torify_all then return; end end module:log("debug", "Onion routing something to ".. to_host); if hosts[event.from_host].s2sout[to_host] then return; end local host_session = s2s_new_outgoing(event.from_host, to_host); host_session.bounce_sendq = bounce_sendq; host_session.sendq = { {tostring(stanza), stanza.attr and stanza.attr.type ~= "error" and stanza.attr.type ~= "result" and st.reply(stanza)} }; hosts[event.from_host].s2sout[to_host] = host_session; connect_socks5(host_session, onion_host or to_host, onion_port or 5269); return true; end module:log("debug", "Onions ready and loaded"); hosts[module.host].events.add_handler("route/remote", route_to_onion, 200);
mit
Laterus/Darkstar-Linux-Fork
scripts/zones/Spire_of_Vahzl/Zone.lua
1
1123
----------------------------------- -- -- Zone: Spire_of_Vahzl -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Spire_of_Vahzl/TextIDs"] = nil; require("scripts/zones/Spire_of_Vahzl/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,menuchoice) --print("CSID: ",csid); --print("RESULT: ",menuchoice); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,menuchoice) --print("CSID: ",csid); --print("RESULT: ",menuchoice); end;
gpl-3.0
madpilot78/ntopng
scripts/lua/pod_details.lua
1
2104
-- -- (C) 2013-21 - ntop.org -- local dirs = ntop.getDirs() package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path require "lua_utils" local graph_utils = require "graph_utils" local page_utils = require("page_utils") local format_utils = require("format_utils") local pod = _GET["pod"] local page = _GET["page"] interface.select(ifname) local ifId = getInterfaceId(ifname) sendHTTPContentTypeHeader('text/html') page_utils.set_active_menu_entry(page_utils.menu_entries.pods) dofile(dirs.installdir .. "/scripts/lua/inc/menu.lua") if not pod or not areContainersTimeseriesEnabled(ifId) then print("<div class=\"alert alert alert-danger\"><i class='fas fa-exclamation-triangle fa-lg fa-ntopng-warning'></i> " .. i18n("no_data_available") .. "</div>") dofile(dirs.installdir .. "/scripts/lua/inc/footer.lua") return end --[[ Create Menu Bar with buttons --]] local nav_url = ntop.getHttpPrefix().."/lua/pod_details.lua?pod="..pod local title = i18n("containers_stats.pod") .. ": "..pod page_utils.print_navbar(title, nav_url, { { active = page == "historical" or not page, page_name = "historical", label = "<i class='fas fa-lg fa-chart-area'></i>", }, } ) --[[ Selectively render information pages --]] if page == "historical" then local schema = _GET["ts_schema"] or "pod:num_flows" local selected_epoch = _GET["epoch"] or "" local url = ntop.getHttpPrefix()..'/lua/pod_details.lua?pod='..pod..'&page=historical' local tags = { ifid = ifId, pod = pod, } graph_utils.drawGraphs(ifId, schema, tags, _GET["zoom"], url, selected_epoch, { timeseries = { {schema="pod:num_flows", label=i18n("graphs.active_flows")}, {schema="pod:num_containers", label=i18n("containers_stats.containers")}, {schema="pod:rtt", label=i18n("containers_stats.avg_rtt")}, {schema="pod:rtt_variance", label=i18n("containers_stats.avg_rtt_variance")}, } }) end dofile(dirs.installdir .. "/scripts/lua/inc/footer.lua")
gpl-3.0
Laterus/Darkstar-Linux-Fork
scripts/zones/Lower_Jeuno/npcs/Yatniel.lua
1
1030
----------------------------------- -- Area: Lower Jeuno -- NPC: Yatniel -- Type: Standard NPC -- @zone: 245 -- @pos: -66.817 -7 -126.594 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x272c); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
pakoito/ToME---t-engine4
game/modules/tome/data/gfx/particles/lightning.lua
3
2502
-- ToME - Tales of Maj'Eyal -- Copyright (C) 2009 - 2014 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org -- Make the 2 main forks local forks = {{}, {}} local m1 = forks[1] local m2 = forks[2] local tiles = math.ceil(math.sqrt(tx*tx+ty*ty)) local tx = tx * engine.Map.tile_w local ty = ty * engine.Map.tile_h local breakdir = math.rad(rng.range(-8, 8)) m1.bx = 0 m1.by = 0 m1.thick = 5 m1.dir = math.atan2(ty, tx) + breakdir m1.size = math.sqrt(tx*tx+ty*ty) / 2 m2.bx = m1.size * math.cos(m1.dir) m2.by = m1.size * math.sin(m1.dir) m2.thick = 5 m2.dir = math.atan2(ty, tx) - breakdir m2.size = math.sqrt(tx*tx+ty*ty) / 2 -- Add more forks for i = 1, math.min(math.max(3, m1.size / 5), 20) do local m = rng.percent(50) and forks[1] or forks[2] if rng.percent(60) then m = rng.table(forks) end local f = {} f.thick = 2 f.dir = m.dir + math.rad(rng.range(-30,30)) f.size = rng.range(6, 25) local br = rng.range(1, m.size) f.bx = br * math.cos(m.dir) + m.bx f.by = br * math.sin(m.dir) + m.by forks[#forks+1] = f end -- Populate the lightning based on the forks return { generator = function() local f = rng.table(forks) local a = f.dir local rad = rng.range(-3,3) local ra = math.rad(rad) local r = rng.range(1, f.size) return { life = life or 4, size = f.thick, sizev = 0, sizea = 0, x = r * math.cos(a) + 3 * math.cos(ra) + f.bx, xv = 0, xa = 0, y = r * math.sin(a) + 3 * math.sin(ra) + f.by, yv = 0, ya = 0, dir = 0, dirv = 0, dira = 0, vel = 0, velv = 0, vela = 0, r = rng.range(140, 200)/255, rv = 0, ra = 0, g = rng.range(180, 220)/255, gv = 0, ga = 0, b = rng.range(220, 240)/255, bv = 0, ba = 0, a = rng.range(230, 255)/255, av = 0, aa = 0, } end, }, function(self) self.nb = (self.nb or 0) + 1 if self.nb < 4 then self.ps:emit(230*tiles) end end, 4*(nb_particles or 230)*tiles
gpl-3.0
BinChengfei/openwrt-3.10.14
package/ramips/ui/luci-mtk/src/modules/base/luasrc/sgi/cgi.lua
87
2260
--[[ LuCI - SGI-Module for CGI Description: Server Gateway Interface for CGI FileId: $Id$ License: Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ]]-- exectime = os.clock() module("luci.sgi.cgi", package.seeall) local ltn12 = require("luci.ltn12") require("nixio.util") require("luci.http") require("luci.sys") require("luci.dispatcher") -- Limited source to avoid endless blocking local function limitsource(handle, limit) limit = limit or 0 local BLOCKSIZE = ltn12.BLOCKSIZE return function() if limit < 1 then handle:close() return nil else local read = (limit > BLOCKSIZE) and BLOCKSIZE or limit limit = limit - read local chunk = handle:read(read) if not chunk then handle:close() end return chunk end end end function run() local r = luci.http.Request( luci.sys.getenv(), limitsource(io.stdin, tonumber(luci.sys.getenv("CONTENT_LENGTH"))), ltn12.sink.file(io.stderr) ) local x = coroutine.create(luci.dispatcher.httpdispatch) local hcache = "" local active = true while coroutine.status(x) ~= "dead" do local res, id, data1, data2 = coroutine.resume(x, r) if not res then print("Status: 500 Internal Server Error") print("Content-Type: text/plain\n") print(id) break; end if active then if id == 1 then io.write("Status: " .. tostring(data1) .. " " .. data2 .. "\r\n") elseif id == 2 then hcache = hcache .. data1 .. ": " .. data2 .. "\r\n" elseif id == 3 then io.write(hcache) io.write("\r\n") elseif id == 4 then io.write(tostring(data1 or "")) elseif id == 5 then io.flush() io.close() active = false elseif id == 6 then data1:copyz(nixio.stdout, data2) data1:close() end end end end
gpl-2.0
Lleafll/sws-lleaf
libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua
42
8139
--[[----------------------------------------------------------------------------- Slider Widget Graphical Slider, like, for Range values. -------------------------------------------------------------------------------]] local Type, Version = "Slider", 21 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local min, max, floor = math.min, math.max, math.floor local tonumber, pairs = tonumber, pairs -- WoW APIs local PlaySound = PlaySound local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: GameFontHighlightSmall --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] local function UpdateText(self) local value = self.value or 0 if self.ispercent then self.editbox:SetText(("%s%%"):format(floor(value * 1000 + 0.5) / 10)) else self.editbox:SetText(floor(value * 100 + 0.5) / 100) end end local function UpdateLabels(self) local min, max = (self.min or 0), (self.max or 100) if self.ispercent then self.lowtext:SetFormattedText("%s%%", (min * 100)) self.hightext:SetFormattedText("%s%%", (max * 100)) else self.lowtext:SetText(min) self.hightext:SetText(max) end end --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function Frame_OnMouseDown(frame) frame.obj.slider:EnableMouseWheel(true) AceGUI:ClearFocus() end local function Slider_OnValueChanged(frame) local self = frame.obj if not frame.setup then local newvalue = frame:GetValue() if self.step and self.step > 0 then local min_value = self.min or 0 newvalue = floor((newvalue - min_value) / self.step + 0.5) * self.step + min_value end if newvalue ~= self.value and not self.disabled then self.value = newvalue self:Fire("OnValueChanged", newvalue) end if self.value then UpdateText(self) end end end local function Slider_OnMouseUp(frame) local self = frame.obj self:Fire("OnMouseUp", self.value) end local function Slider_OnMouseWheel(frame, v) local self = frame.obj if not self.disabled then local value = self.value if v > 0 then value = min(value + (self.step or 1), self.max) else value = max(value - (self.step or 1), self.min) end self.slider:SetValue(value) end end local function EditBox_OnEscapePressed(frame) frame:ClearFocus() end local function EditBox_OnEnterPressed(frame) local self = frame.obj local value = frame:GetText() if self.ispercent then value = value:gsub('%%', '') value = tonumber(value) / 100 else value = tonumber(value) end if value then PlaySound("igMainMenuOptionCheckBoxOn") self.slider:SetValue(value) self:Fire("OnMouseUp", value) end end local function EditBox_OnEnter(frame) frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) end local function EditBox_OnLeave(frame) frame:SetBackdropBorderColor(0.3, 0.3, 0.3, 0.8) end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:SetWidth(200) self:SetHeight(44) self:SetDisabled(false) self:SetIsPercent(nil) self:SetSliderValues(0,100,1) self:SetValue(0) self.slider:EnableMouseWheel(false) end, -- ["OnRelease"] = nil, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.slider:EnableMouse(false) self.label:SetTextColor(.5, .5, .5) self.hightext:SetTextColor(.5, .5, .5) self.lowtext:SetTextColor(.5, .5, .5) --self.valuetext:SetTextColor(.5, .5, .5) self.editbox:SetTextColor(.5, .5, .5) self.editbox:EnableMouse(false) self.editbox:ClearFocus() else self.slider:EnableMouse(true) self.label:SetTextColor(1, .82, 0) self.hightext:SetTextColor(1, 1, 1) self.lowtext:SetTextColor(1, 1, 1) --self.valuetext:SetTextColor(1, 1, 1) self.editbox:SetTextColor(1, 1, 1) self.editbox:EnableMouse(true) end end, ["SetValue"] = function(self, value) self.slider.setup = true self.slider:SetValue(value) self.value = value UpdateText(self) self.slider.setup = nil end, ["GetValue"] = function(self) return self.value end, ["SetLabel"] = function(self, text) self.label:SetText(text) end, ["SetSliderValues"] = function(self, min, max, step) local frame = self.slider frame.setup = true self.min = min self.max = max self.step = step frame:SetMinMaxValues(min or 0,max or 100) UpdateLabels(self) frame:SetValueStep(step or 1) if self.value then frame:SetValue(self.value) end frame.setup = nil end, ["SetIsPercent"] = function(self, value) self.ispercent = value UpdateLabels(self) UpdateText(self) end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local SliderBackdrop = { bgFile = "Interface\\Buttons\\UI-SliderBar-Background", edgeFile = "Interface\\Buttons\\UI-SliderBar-Border", tile = true, tileSize = 8, edgeSize = 8, insets = { left = 3, right = 3, top = 6, bottom = 6 } } local ManualBackdrop = { bgFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", tile = true, edgeSize = 1, tileSize = 5, } local function Constructor() local frame = CreateFrame("Frame", nil, UIParent) frame:EnableMouse(true) frame:SetScript("OnMouseDown", Frame_OnMouseDown) local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal") label:SetPoint("TOPLEFT") label:SetPoint("TOPRIGHT") label:SetJustifyH("CENTER") label:SetHeight(15) local slider = CreateFrame("Slider", nil, frame) slider:SetOrientation("HORIZONTAL") slider:SetHeight(15) slider:SetHitRectInsets(0, 0, -10, 0) slider:SetBackdrop(SliderBackdrop) slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal") slider:SetPoint("TOP", label, "BOTTOM") slider:SetPoint("LEFT", 3, 0) slider:SetPoint("RIGHT", -3, 0) slider:SetValue(0) slider:SetScript("OnValueChanged",Slider_OnValueChanged) slider:SetScript("OnEnter", Control_OnEnter) slider:SetScript("OnLeave", Control_OnLeave) slider:SetScript("OnMouseUp", Slider_OnMouseUp) slider:SetScript("OnMouseWheel", Slider_OnMouseWheel) local lowtext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") lowtext:SetPoint("TOPLEFT", slider, "BOTTOMLEFT", 2, 3) local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3) local editbox = CreateFrame("EditBox", nil, frame) editbox:SetAutoFocus(false) editbox:SetFontObject(GameFontHighlightSmall) editbox:SetPoint("TOP", slider, "BOTTOM") editbox:SetHeight(14) editbox:SetWidth(70) editbox:SetJustifyH("CENTER") editbox:EnableMouse(true) editbox:SetBackdrop(ManualBackdrop) editbox:SetBackdropColor(0, 0, 0, 0.5) editbox:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80) editbox:SetScript("OnEnter", EditBox_OnEnter) editbox:SetScript("OnLeave", EditBox_OnLeave) editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed) editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed) local widget = { label = label, slider = slider, lowtext = lowtext, hightext = hightext, editbox = editbox, alignoffset = 25, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end slider.obj, editbox.obj = widget, widget return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type,Constructor,Version)
mit
flyzjhz/witi-openwrt
package/ramips/ui/luci-mtk/src/applications/luci-tinyproxy/luasrc/model/cbi/tinyproxy.lua
80
7364
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008-2010 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- m = Map("tinyproxy", translate("Tinyproxy"), translate("Tinyproxy is a small and fast non-caching HTTP(S)-Proxy")) s = m:section(TypedSection, "tinyproxy", translate("Server Settings")) s.anonymous = true s:tab("general", translate("General settings")) s:tab("privacy", translate("Privacy settings")) s:tab("filter", translate("Filtering and ACLs")) s:tab("limits", translate("Server limits")) o = s:taboption("general", Flag, "enabled", translate("Enable Tinyproxy server")) o.rmempty = false function o.write(self, section, value) if value == "1" then luci.sys.init.enable("tinyproxy") else luci.sys.init.disable("tinyproxy") end return Flag.write(self, section, value) end o = s:taboption("general", Value, "Port", translate("Listen port"), translate("Specifies the HTTP port Tinyproxy is listening on for requests")) o.optional = true o.datatype = "port" o.placeholder = 8888 o = s:taboption("general", Value, "Listen", translate("Listen address"), translate("Specifies the addresses Tinyproxy is listening on for requests")) o.optional = true o.datatype = "ipaddr" o.placeholder = "0.0.0.0" o = s:taboption("general", Value, "Bind", translate("Bind address"), translate("Specifies the address Tinyproxy binds to for outbound forwarded requests")) o.optional = true o.datatype = "ipaddr" o.placeholder = "0.0.0.0" o = s:taboption("general", Value, "DefaultErrorFile", translate("Error page"), translate("HTML template file to serve when HTTP errors occur")) o.optional = true o.default = "/usr/share/tinyproxy/default.html" o = s:taboption("general", Value, "StatFile", translate("Statistics page"), translate("HTML template file to serve for stat host requests")) o.optional = true o.default = "/usr/share/tinyproxy/stats.html" o = s:taboption("general", Flag, "Syslog", translate("Use syslog"), translate("Writes log messages to syslog instead of a log file")) o = s:taboption("general", Value, "LogFile", translate("Log file"), translate("Log file to use for dumping messages")) o.default = "/var/log/tinyproxy.log" o:depends("Syslog", "") o = s:taboption("general", ListValue, "LogLevel", translate("Log level"), translate("Logging verbosity of the Tinyproxy process")) o:value("Critical") o:value("Error") o:value("Warning") o:value("Notice") o:value("Connect") o:value("Info") o = s:taboption("general", Value, "User", translate("User"), translate("Specifies the user name the Tinyproxy process is running as")) o.default = "nobody" o = s:taboption("general", Value, "Group", translate("Group"), translate("Specifies the group name the Tinyproxy process is running as")) o.default = "nogroup" -- -- Privacy -- o = s:taboption("privacy", Flag, "XTinyproxy", translate("X-Tinyproxy header"), translate("Adds an \"X-Tinyproxy\" HTTP header with the client IP address to forwarded requests")) o = s:taboption("privacy", Value, "ViaProxyName", translate("Via hostname"), translate("Specifies the Tinyproxy hostname to use in the Via HTTP header")) o.placeholder = "tinyproxy" o.datatype = "hostname" s:taboption("privacy", DynamicList, "Anonymous", translate("Header whitelist"), translate("Specifies HTTP header names which are allowed to pass-through, all others are discarded. Leave empty to disable header filtering")) -- -- Filter -- o = s:taboption("filter", DynamicList, "Allow", translate("Allowed clients"), translate("List of IP addresses or ranges which are allowed to use the proxy server")) o.placeholder = "0.0.0.0" o.datatype = "ipaddr" o = s:taboption("filter", DynamicList, "ConnectPort", translate("Allowed connect ports"), translate("List of allowed ports for the CONNECT method. A single value \"0\" allows all ports")) o.placeholder = 0 o.datatype = "port" s:taboption("filter", FileUpload, "Filter", translate("Filter file"), translate("Plaintext file with URLs or domains to filter. One entry per line")) s:taboption("filter", Flag, "FilterURLs", translate("Filter by URLs"), translate("By default, filtering is done based on domain names. Enable this to match against URLs instead")) s:taboption("filter", Flag, "FilterExtended", translate("Filter by RegExp"), translate("By default, basic POSIX expressions are used for filtering. Enable this to activate extended regular expressions")) s:taboption("filter", Flag, "FilterCaseSensitive", translate("Filter case-sensitive"), translate("By default, filter strings are treated as case-insensitive. Enable this to make the matching case-sensitive")) s:taboption("filter", Flag, "FilterDefaultDeny", translate("Default deny"), translate("By default, the filter rules act as blacklist. Enable this option to only allow matched URLs or domain names")) -- -- Limits -- o = s:taboption("limits", Value, "Timeout", translate("Connection timeout"), translate("Maximum number of seconds an inactive connection is held open")) o.optional = true o.datatype = "uinteger" o.default = 600 o = s:taboption("limits", Value, "MaxClients", translate("Max. clients"), translate("Maximum allowed number of concurrently connected clients")) o.datatype = "uinteger" o.default = 10 o = s:taboption("limits", Value, "MinSpareServers", translate("Min. spare servers"), translate("Minimum number of prepared idle processes")) o.datatype = "uinteger" o.default = 5 o = s:taboption("limits", Value, "MaxSpareServers", translate("Max. spare servers"), translate("Maximum number of prepared idle processes")) o.datatype = "uinteger" o.default = 10 o = s:taboption("limits", Value, "StartServers", translate("Start spare servers"), translate("Number of idle processes to start when launching Tinyproxy")) o.datatype = "uinteger" o.default = 5 o = s:taboption("limits", Value, "MaxRequestsPerChild", translate("Max. requests per server"), translate("Maximum allowed number of requests per process. If it is exeeded, the process is restarted. Zero means unlimited.")) o.datatype = "uinteger" o.default = 0 -- -- Upstream -- s = m:section(TypedSection, "upstream", translate("Upstream Proxies"), translate("Upstream proxy rules define proxy servers to use when accessing certain IP addresses or domains.")) s.anonymous = true s.addremove = true t = s:option(ListValue, "type", translate("Policy"), translate("<em>Via proxy</em> routes requests to the given target via the specifed upstream proxy, <em>Reject access</em> disables any upstream proxy for the target")) t:value("proxy", translate("Via proxy")) t:value("reject", translate("Reject access")) ta = s:option(Value, "target", translate("Target host"), translate("Can be either an IP address or range, a domain name or \".\" for any host without domain")) ta.rmempty = true ta.placeholder = "0.0.0.0/0" ta.datatype = "host" v = s:option(Value, "via", translate("Via proxy"), translate("Specifies the upstream proxy to use for accessing the target host. Format is <code>address:port</code>")) v:depends({type="proxy"}) v.placeholder = "10.0.0.1:8080" return m
gpl-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Macros/MacroKeyPress.lua
1
6982
--[[ Title: Macro Key Press Author(s): LiXizhi Date: 2021/1/4 Desc: a macro for key(s) press. Use Lib: ------------------------------------------------------- NPL.load("(gl)script/apps/Aries/Creator/Game/Common/Macros.lua"); ------------------------------------------------------- ]] local MacroPlayer = commonlib.gettable("MyCompany.Aries.Game.Tasks.MacroPlayer"); local Application = commonlib.gettable("System.Windows.Application"); local MouseEvent = commonlib.gettable("System.Windows.MouseEvent"); local Keyboard = commonlib.gettable("System.Windows.Keyboard"); local KeyEvent = commonlib.gettable("System.Windows.KeyEvent"); local InputMethodEvent = commonlib.gettable("System.Windows.InputMethodEvent"); local Macros = commonlib.gettable("MyCompany.Aries.Game.GameLogic.Macros") -- @param event: key press event object -- @return string like "ctrl+DIK_C", "" function Macros.GetButtonTextFromKeyEvent(event) local buttons = event.keyname or ""; if(event.ctrl_pressed) then buttons = "ctrl+"..buttons; end if(event.alt_pressed) then buttons = "alt+"..buttons; end if(event.shift_pressed) then buttons = "shift+"..buttons; end return buttons; end -- @param buttons: nil or a string to append button text. -- @return string like "ctrl+shift", "" function Macros.GetButtonTextFromKeyboard(buttons) buttons = buttons or ""; if(Keyboard:IsCtrlKeyPressed()) then buttons = "ctrl+"..buttons; end if(Keyboard:IsAltKeyPressed()) then buttons = "alt+"..buttons; end if(Keyboard:IsShiftKeyPressed()) then buttons = "shift+"..buttons; end buttons = buttons:gsub("%+$", "") return buttons; end local function SetKeyEventFromButtonText(event, button) -- mouse_button is a global variable event.isEmulated= true; if(button == "DIK_ADD") then button = "shift+DIK_EQUALS"; elseif(button == "DIK_SUBSTRACT") then button = "DIK_MINUS"; end event.keyname = button:match("(DIK_[%w_]+)"); event.shift_pressed = button:match("shift") and true event.alt_pressed = button:match("alt") and true event.ctrl_pressed = button:match("ctrl") and true event.key_sequence = event:GetKeySequence(); end local nextKeyPressMouseX, nextKeyPressMouseY; function Macros.GetNextKeyPressWithMouseMove() return nextKeyPressMouseX, nextKeyPressMouseY end function Macros.SetNextKeyPressWithMouseMove(mouseX, mouseY) nextKeyPressMouseX, nextKeyPressMouseY = mouseX, mouseY end -- this macro will force the next key stroke to have a given mouse position. -- such as some ctrl+C and ctrl+v operations in the scene. function Macros.NextKeyPressWithMouseMove(angleX, angleY) nextKeyPressMouseX, nextKeyPressMouseY = Macros.MouseAngleToScreenPos(angleX, angleY); end local function AdjustMousePosition_() if(nextKeyPressMouseX and nextKeyPressMouseY) then -- mouse_x, mouse_y, mouse_button are global variables mouse_x, mouse_y = nextKeyPressMouseX, nextKeyPressMouseY; ParaUI.SetMousePosition(mouse_x, mouse_y); nextKeyPressMouseX, nextKeyPressMouseY = nil, nil; end end --@param button: string like "C" or "ctrl+C" function Macros.KeyPress(button) AdjustMousePosition_(); local event = KeyEvent:init("keyPressEvent") SetKeyEventFromButtonText(event, button) local ctx = GameLogic.GetSceneContext() ctx:handleKeyEvent(event); MacroPlayer.Focus(); end -- System.Window's key down event function Macros.WindowKeyPress(ctrlName, button) local obj = Application.GetUIObject(ctrlName); if(obj) then local window = obj:GetWindow() if(window and window:testAttribute("WA_WState_Created")) then window.isEmulatedFocus = true; window:handleActivateEvent(true) window.isEmulatedFocus = nil; local event = KeyEvent:init("keyPressEvent") SetKeyEventFromButtonText(event, button) window:HandlePagePressKeyEvent(event); if(not event:isAccepted()) then Application:sendEvent(window:focusWidget(), event); end MacroPlayer.Focus(); end end end -- System.Window's input method event function Macros.WindowInputMethod(ctrlName, commitString) local obj = Application.GetUIObject(ctrlName); if(obj) then local window = obj:GetWindow() if(window and window:testAttribute("WA_WState_Created")) then window.isEmulatedFocus = true; window:handleActivateEvent(true) window.isEmulatedFocus = nil; local event = InputMethodEvent:new():init(commitString); Application:sendEvent(window:focusWidget(), event); MacroPlayer.Focus(); end end end --@param button: string like "C" or "ctrl+C" function Macros.KeyPressTrigger(button) if(button and button ~= "") then local callback = {}; MacroPlayer.SetKeyPressTrigger(button, nil, function() if(callback.OnFinish) then callback.OnFinish(); end end); return callback; end end function Macros.WindowKeyPressTrigger(ctrlName, button) if(button and button ~= "") then -- get final text in editbox local nOffset = 0; local targetText = ""; while(true) do nOffset = nOffset + 1; local nextMacro = Macros:PeekNextMacro(nOffset) if(nextMacro and (nextMacro.name == "Idle" or nextMacro.name == "WindowKeyPressTrigger" or nextMacro.name == "WindowInputMethod" or nextMacro.name == "WindowKeyPress")) then if(nextMacro.name ~= "Idle") then local nextUIName = nextMacro:GetParams()[1]; if(nextUIName == ctrlName) then if(nextMacro.name == "WindowKeyPress") then local text = nextMacro:GetParams()[2]; if(not text or not Macros.IsButtonLetter(text)) then break; end elseif(nextMacro.name == "WindowInputMethod") then local text = nextMacro:GetParams()[2]; if(text) then targetText = targetText..text; else break; end end else break; end end else break; end end if(targetText and targetText ~= "") then local nOffset = 0; while(true) do nOffset = nOffset - 1; local nextMacro = Macros:PeekNextMacro(nOffset) if(nextMacro and (nextMacro.name == "Idle" or nextMacro.name == "WindowKeyPressTrigger" or nextMacro.name == "WindowInputMethod" or nextMacro.name == "WindowKeyPress")) then if(nextMacro.name ~= "Idle") then local nextUIName = nextMacro:GetParams()[1]; if(nextUIName == ctrlName) then if(nextMacro.name == "WindowKeyPress") then local text = nextMacro:GetParams()[2]; if(not text or not Macros.IsButtonLetter(text)) then break; end elseif(nextMacro.name == "WindowInputMethod") then local text = nextMacro:GetParams()[2]; if(text) then targetText = text..targetText; else break; end end else break; end end else break; end end end local callback = {}; MacroPlayer.SetKeyPressTrigger(button, targetText, function() if(callback.OnFinish) then callback.OnFinish(); end end); return callback; end end function Macros.SetClipboard(text) ParaMisc.CopyTextToClipboard(text); end
gpl-2.0
Laterus/Darkstar-Linux-Fork
scripts/zones/Port_Bastok/npcs/_6k9.lua
3
1083
----------------------------------- -- Area: Port Bastok -- NPC: Door: Arrivals Entrance -- @zone 236 -- @pos -80 1 -26 ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x008C); return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
pakoito/ToME---t-engine4
game/modules/tome/data/texts/unlock-chronomancer_temporal_warden.lua
3
1987
-- ToME - Tales of Maj'Eyal -- Copyright (C) 2009 - 2014 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org return "New Class: #LIGHT_GREEN#Temporal Warden (Chronomancer)", [[Time isn't a linear thing; it only appears to be. In truth it's a fabric, the very fabric that holds the universe together. As with all great powers, there are those who seek to manipulate it and pervert it, but there are also those who seek to uphold rather than destroy. Those who have learned to bend, rather than break, the fabric can keep the balance against dark or power-hungry forces. You have been taught the ways of chronomancy by a Temporal Warden and can now create new characters with the #LIGHT_GREEN#Temporal Warden class#WHITE#. Temporal Wardens are warriors proficient in both ranged and hand-to-hand combat. Class features:#YELLOW# - Duel-wield a medium sized and a small weapon or attack from afar with your ranged weapon skills - Manipulate space and time to speed yourself up, create wormholes, or even throw an opponent into the future - See into the future or even travel into the past#WHITE# Temporal Wardens use Paradox for their powers. It represents how much damage they've done to the spacetime continuum. The higher their paradox the greater the effect of their powers but the harder they'll be to control. ]]
gpl-3.0
fyrchik/xlua
exercises/hamming/hamming_spec.lua
3
1320
local compute = require('hamming').compute describe('hamming', function () it('no difference between identical strands', function () assert.are.equals(0, compute('A', 'A')) end) it('long identical strands', function () assert.are.equals(0, compute('GGACTGA', 'GGACTGA')) end) it('complete hamming distance of for single nucleotide strand', function () assert.are.equals(1, compute('A', 'G')) end) it('complete hamming distance of for small strand', function () assert.are.equals(2, compute('AG', 'CT')) end) it('small hamming distance', function () assert.are.equals(1, compute('AT', 'CT')) end) it('small hamming distance in longer strand', function () assert.are.equals(1, compute('GGACG', 'GGTCG')) end) it('non unique character in first strand', function () assert.are.equals(1, compute('AGA', 'AGG')) end) it('non unique character in second strand', function () assert.are.equals(1, compute('AGG', 'AGA')) end) it('large hamming distance', function () assert.are.equals(4, compute('GATACA', 'GCATAA')) end) it('hamming distance in very long strand', function () assert.are.equals(9, compute('GGACGGATTCTG', 'AGGACGGATTCT')) end) it('empty strands', function () assert.are.equals(0, compute('', '')) end) end)
mit
RyMarq/Zero-K
units/shieldraid.lua
1
3601
return { shieldraid = { unitname = [[shieldraid]], name = [[Bandit]], description = [[Medium-Light Raider Bot]], acceleration = 1.5, brakeRate = 2.4, buildCostMetal = 75, buildPic = [[shieldraid.png]], canGuard = true, canMove = true, canPatrol = true, category = [[LAND TOOFAST]], collisionVolumeOffsets = [[0 0 0]], collisionVolumeScales = [[24 29 24]], collisionVolumeType = [[cylY]], corpse = [[DEAD]], customParams = { modelradius = [[12]], }, explodeAs = [[SMALL_UNITEX]], footprintX = 2, footprintZ = 2, iconType = [[walkerraider]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 330, maxSlope = 36, maxVelocity = 3, maxWaterDepth = 22, minCloakDistance = 75, movementClass = [[KBOT2]], noChaseCategory = [[TERRAFORM FIXEDWING SUB]], objectName = [[mbot.s3o]], script = [[shieldraid.lua]], selfDestructAs = [[SMALL_UNITEX]], sfxtypes = { explosiongenerators = { [[custom:BEAMWEAPON_MUZZLE_RED]], }, }, sightDistance = 560, trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = [[ComTrack]], trackWidth = 18, turnRate = 2500, upright = true, weapons = { { def = [[LASER]], badTargetCategory = [[FIXEDWING]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, }, weaponDefs = { LASER = { name = [[Laser Blaster]], areaOfEffect = 8, coreThickness = 0.5, craterBoost = 0, craterMult = 0, customParams = { light_camera_height = 1200, light_radius = 120, }, damage = { default = 8.15, subs = 0.4, }, duration = 0.02, explosionGenerator = [[custom:BEAMWEAPON_HIT_RED]], fireStarter = 50, heightMod = 1, impactOnly = true, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 1, leadLimit = 3, noSelfDamage = true, range = 245, reloadtime = 0.1, rgbColor = [[1 0 0]], soundHit = [[weapon/laser/lasercannon_hit]], soundStart = [[weapon/laser/small_laser_fire2]], soundTrigger = true, thickness = 2.55, tolerance = 10000, turret = true, weaponType = [[LaserCannon]], weaponVelocity = 880, }, }, featureDefs = { DEAD = { blocking = false, featureDead = [[HEAP]], footprintX = 2, footprintZ = 2, object = [[mbot_d.s3o]], }, HEAP = { blocking = false, footprintX = 2, footprintZ = 2, object = [[debris2x2b.s3o]], }, }, } }
gpl-2.0
RyMarq/Zero-K
LuaUI/Fonts/FreeMonoBold_12.lua
26
33818
-- $Id: FreeMonoBold_12.lua 3171 2008-11-06 09:06:29Z det $ local fontSpecs = { srcFile = [[Fonts/FreeMonoBold.ttf]], family = [[FreeMono]], style = [[Bold]], yStep = 13, height = 12, xTexSize = 256, yTexSize = 256, outlineRadius = 1, outlineWeight = 100, } local glyphs = {} glyphs[32] = { --' '-- num = 32, adv = 7, oxn = -1, oyn = -2, oxp = 2, oyp = 1, txn = 1, tyn = 1, txp = 4, typ = 4, } glyphs[33] = { --'!'-- num = 33, adv = 7, oxn = 1, oyn = -2, oxp = 6, oyp = 9, txn = 14, tyn = 1, txp = 19, typ = 12, } glyphs[34] = { --'"'-- num = 34, adv = 7, oxn = 0, oyn = 2, oxp = 7, oyp = 9, txn = 27, tyn = 1, txp = 34, typ = 8, } glyphs[35] = { --'#'-- num = 35, adv = 7, oxn = -1, oyn = -3, oxp = 8, oyp = 10, txn = 40, tyn = 1, txp = 49, typ = 14, } glyphs[36] = { --'$'-- num = 36, adv = 7, oxn = 0, oyn = -3, oxp = 8, oyp = 10, txn = 53, tyn = 1, txp = 61, typ = 14, } glyphs[37] = { --'%'-- num = 37, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 66, tyn = 1, txp = 75, typ = 12, } glyphs[38] = { --'&'-- num = 38, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 8, txn = 79, tyn = 1, txp = 88, typ = 11, } glyphs[39] = { --'''-- num = 39, adv = 7, oxn = 1, oyn = 2, oxp = 6, oyp = 9, txn = 92, tyn = 1, txp = 97, typ = 8, } glyphs[40] = { --'('-- num = 40, adv = 7, oxn = 2, oyn = -3, oxp = 7, oyp = 9, txn = 105, tyn = 1, txp = 110, typ = 13, } glyphs[41] = { --')'-- num = 41, adv = 7, oxn = 0, oyn = -3, oxp = 6, oyp = 9, txn = 118, tyn = 1, txp = 124, typ = 13, } glyphs[42] = { --'*'-- num = 42, adv = 7, oxn = 0, oyn = 1, oxp = 8, oyp = 9, txn = 131, tyn = 1, txp = 139, typ = 9, } glyphs[43] = { --'+'-- num = 43, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 144, tyn = 1, txp = 153, typ = 10, } glyphs[44] = { --','-- num = 44, adv = 7, oxn = 0, oyn = -3, oxp = 6, oyp = 3, txn = 157, tyn = 1, txp = 163, typ = 7, } glyphs[45] = { --'-'-- num = 45, adv = 7, oxn = -1, oyn = 1, oxp = 8, oyp = 5, txn = 170, tyn = 1, txp = 179, typ = 5, } glyphs[46] = { --'.'-- num = 46, adv = 7, oxn = 1, oyn = -2, oxp = 6, oyp = 3, txn = 183, tyn = 1, txp = 188, typ = 6, } glyphs[47] = { --'/'-- num = 47, adv = 7, oxn = 0, oyn = -3, oxp = 8, oyp = 10, txn = 196, tyn = 1, txp = 204, typ = 14, } glyphs[48] = { --'0'-- num = 48, adv = 7, oxn = 0, oyn = -2, oxp = 8, oyp = 9, txn = 209, tyn = 1, txp = 217, typ = 12, } glyphs[49] = { --'1'-- num = 49, adv = 7, oxn = 0, oyn = -1, oxp = 8, oyp = 9, txn = 222, tyn = 1, txp = 230, typ = 11, } glyphs[50] = { --'2'-- num = 50, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 235, tyn = 1, txp = 244, typ = 11, } glyphs[51] = { --'3'-- num = 51, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 1, tyn = 17, txp = 10, typ = 28, } glyphs[52] = { --'4'-- num = 52, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 14, tyn = 17, txp = 23, typ = 27, } glyphs[53] = { --'5'-- num = 53, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 27, tyn = 17, txp = 36, typ = 28, } glyphs[54] = { --'6'-- num = 54, adv = 7, oxn = 0, oyn = -2, oxp = 8, oyp = 9, txn = 40, tyn = 17, txp = 48, typ = 28, } glyphs[55] = { --'7'-- num = 55, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 53, tyn = 17, txp = 62, typ = 28, } glyphs[56] = { --'8'-- num = 56, adv = 7, oxn = 0, oyn = -2, oxp = 8, oyp = 9, txn = 66, tyn = 17, txp = 74, typ = 28, } glyphs[57] = { --'9'-- num = 57, adv = 7, oxn = 0, oyn = -2, oxp = 8, oyp = 9, txn = 79, tyn = 17, txp = 87, typ = 28, } glyphs[58] = { --':'-- num = 58, adv = 7, oxn = 1, oyn = -2, oxp = 6, oyp = 7, txn = 92, tyn = 17, txp = 97, typ = 26, } glyphs[59] = { --';'-- num = 59, adv = 7, oxn = 0, oyn = -3, oxp = 6, oyp = 7, txn = 105, tyn = 17, txp = 111, typ = 27, } glyphs[60] = { --'<'-- num = 60, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 118, tyn = 17, txp = 127, typ = 26, } glyphs[61] = { --'='-- num = 61, adv = 7, oxn = -1, oyn = 0, oxp = 8, oyp = 7, txn = 131, tyn = 17, txp = 140, typ = 24, } glyphs[62] = { --'>'-- num = 62, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 7, txn = 144, tyn = 17, txp = 153, typ = 25, } glyphs[63] = { --'?'-- num = 63, adv = 7, oxn = 0, oyn = -2, oxp = 8, oyp = 9, txn = 157, tyn = 17, txp = 165, typ = 28, } glyphs[64] = { --'@'-- num = 64, adv = 7, oxn = -1, oyn = -3, oxp = 8, oyp = 9, txn = 170, tyn = 17, txp = 179, typ = 29, } glyphs[65] = { --'A'-- num = 65, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 8, txn = 183, tyn = 17, txp = 194, typ = 26, } glyphs[66] = { --'B'-- num = 66, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 196, tyn = 17, txp = 205, typ = 26, } glyphs[67] = { --'C'-- num = 67, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 209, tyn = 17, txp = 218, typ = 28, } glyphs[68] = { --'D'-- num = 68, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 222, tyn = 17, txp = 231, typ = 26, } glyphs[69] = { --'E'-- num = 69, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 235, tyn = 17, txp = 244, typ = 26, } glyphs[70] = { --'F'-- num = 70, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 1, tyn = 33, txp = 10, typ = 42, } glyphs[71] = { --'G'-- num = 71, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 9, txn = 14, tyn = 33, txp = 24, typ = 44, } glyphs[72] = { --'H'-- num = 72, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 27, tyn = 33, txp = 36, typ = 42, } glyphs[73] = { --'I'-- num = 73, adv = 7, oxn = 0, oyn = -1, oxp = 8, oyp = 8, txn = 40, tyn = 33, txp = 48, typ = 42, } glyphs[74] = { --'J'-- num = 74, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 8, txn = 53, tyn = 33, txp = 63, typ = 43, } glyphs[75] = { --'K'-- num = 75, adv = 7, oxn = -1, oyn = -1, oxp = 9, oyp = 8, txn = 66, tyn = 33, txp = 76, typ = 42, } glyphs[76] = { --'L'-- num = 76, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 79, tyn = 33, txp = 88, typ = 42, } glyphs[77] = { --'M'-- num = 77, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 9, txn = 92, tyn = 33, txp = 103, typ = 43, } glyphs[78] = { --'N'-- num = 78, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 8, txn = 105, tyn = 33, txp = 116, typ = 42, } glyphs[79] = { --'O'-- num = 79, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 118, tyn = 33, txp = 127, typ = 44, } glyphs[80] = { --'P'-- num = 80, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 131, tyn = 33, txp = 140, typ = 42, } glyphs[81] = { --'Q'-- num = 81, adv = 7, oxn = -1, oyn = -3, oxp = 8, oyp = 9, txn = 144, tyn = 33, txp = 153, typ = 45, } glyphs[82] = { --'R'-- num = 82, adv = 7, oxn = -1, oyn = -1, oxp = 9, oyp = 8, txn = 157, tyn = 33, txp = 167, typ = 42, } glyphs[83] = { --'S'-- num = 83, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 170, tyn = 33, txp = 179, typ = 44, } glyphs[84] = { --'T'-- num = 84, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 183, tyn = 33, txp = 192, typ = 42, } glyphs[85] = { --'U'-- num = 85, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 8, txn = 196, tyn = 33, txp = 206, typ = 43, } glyphs[86] = { --'V'-- num = 86, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 8, txn = 209, tyn = 33, txp = 220, typ = 42, } glyphs[87] = { --'W'-- num = 87, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 8, txn = 222, tyn = 33, txp = 233, typ = 42, } glyphs[88] = { --'X'-- num = 88, adv = 7, oxn = -1, oyn = -1, oxp = 9, oyp = 8, txn = 235, tyn = 33, txp = 245, typ = 42, } glyphs[89] = { --'Y'-- num = 89, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 1, tyn = 49, txp = 10, typ = 58, } glyphs[90] = { --'Z'-- num = 90, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 14, tyn = 49, txp = 23, typ = 58, } glyphs[91] = { --'['-- num = 91, adv = 7, oxn = 2, oyn = -3, oxp = 7, oyp = 9, txn = 27, tyn = 49, txp = 32, typ = 61, } glyphs[92] = { --'\'-- num = 92, adv = 7, oxn = 0, oyn = -3, oxp = 8, oyp = 10, txn = 40, tyn = 49, txp = 48, typ = 62, } glyphs[93] = { --']'-- num = 93, adv = 7, oxn = 0, oyn = -3, oxp = 6, oyp = 9, txn = 53, tyn = 49, txp = 59, typ = 61, } glyphs[94] = { --'^'-- num = 94, adv = 7, oxn = 0, oyn = 2, oxp = 8, oyp = 9, txn = 66, tyn = 49, txp = 74, typ = 56, } glyphs[95] = { --'_'-- num = 95, adv = 7, oxn = -2, oyn = -3, oxp = 9, oyp = 1, txn = 79, tyn = 49, txp = 90, typ = 53, } glyphs[96] = { --'`'-- num = 96, adv = 7, oxn = 0, oyn = 4, oxp = 6, oyp = 10, txn = 92, tyn = 49, txp = 98, typ = 55, } glyphs[97] = { --'a'-- num = 97, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 7, txn = 105, tyn = 49, txp = 114, typ = 58, } glyphs[98] = { --'b'-- num = 98, adv = 7, oxn = -2, oyn = -2, oxp = 8, oyp = 9, txn = 118, tyn = 49, txp = 128, typ = 60, } glyphs[99] = { --'c'-- num = 99, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 7, txn = 131, tyn = 49, txp = 140, typ = 58, } glyphs[100] = { --'d'-- num = 100, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 9, txn = 144, tyn = 49, txp = 154, typ = 60, } glyphs[101] = { --'e'-- num = 101, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 7, txn = 157, tyn = 49, txp = 166, typ = 58, } glyphs[102] = { --'f'-- num = 102, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 170, tyn = 49, txp = 179, typ = 59, } glyphs[103] = { --'g'-- num = 103, adv = 7, oxn = -1, oyn = -4, oxp = 9, oyp = 7, txn = 183, tyn = 49, txp = 193, typ = 60, } glyphs[104] = { --'h'-- num = 104, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 196, tyn = 49, txp = 205, typ = 59, } glyphs[105] = { --'i'-- num = 105, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 209, tyn = 49, txp = 218, typ = 59, } glyphs[106] = { --'j'-- num = 106, adv = 7, oxn = 0, oyn = -4, oxp = 7, oyp = 9, txn = 222, tyn = 49, txp = 229, typ = 62, } glyphs[107] = { --'k'-- num = 107, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 235, tyn = 49, txp = 244, typ = 59, } glyphs[108] = { --'l'-- num = 108, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 1, tyn = 65, txp = 10, typ = 75, } glyphs[109] = { --'m'-- num = 109, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 7, txn = 14, tyn = 65, txp = 25, typ = 73, } glyphs[110] = { --'n'-- num = 110, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 7, txn = 27, tyn = 65, txp = 36, typ = 73, } glyphs[111] = { --'o'-- num = 111, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 7, txn = 40, tyn = 65, txp = 49, typ = 74, } glyphs[112] = { --'p'-- num = 112, adv = 7, oxn = -2, oyn = -4, oxp = 8, oyp = 7, txn = 53, tyn = 65, txp = 63, typ = 76, } glyphs[113] = { --'q'-- num = 113, adv = 7, oxn = -1, oyn = -4, oxp = 9, oyp = 7, txn = 66, tyn = 65, txp = 76, typ = 76, } glyphs[114] = { --'r'-- num = 114, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 7, txn = 79, tyn = 65, txp = 88, typ = 73, } glyphs[115] = { --'s'-- num = 115, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 7, txn = 92, tyn = 65, txp = 101, typ = 74, } glyphs[116] = { --'t'-- num = 116, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 105, tyn = 65, txp = 114, typ = 76, } glyphs[117] = { --'u'-- num = 117, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 7, txn = 118, tyn = 65, txp = 127, typ = 74, } glyphs[118] = { --'v'-- num = 118, adv = 7, oxn = -1, oyn = -1, oxp = 9, oyp = 7, txn = 131, tyn = 65, txp = 141, typ = 73, } glyphs[119] = { --'w'-- num = 119, adv = 7, oxn = -1, oyn = -1, oxp = 9, oyp = 7, txn = 144, tyn = 65, txp = 154, typ = 73, } glyphs[120] = { --'x'-- num = 120, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 7, txn = 157, tyn = 65, txp = 166, typ = 73, } glyphs[121] = { --'y'-- num = 121, adv = 7, oxn = -1, oyn = -4, oxp = 8, oyp = 7, txn = 170, tyn = 65, txp = 179, typ = 76, } glyphs[122] = { --'z'-- num = 122, adv = 7, oxn = 0, oyn = -1, oxp = 8, oyp = 7, txn = 183, tyn = 65, txp = 191, typ = 73, } glyphs[123] = { --'{'-- num = 123, adv = 7, oxn = 1, oyn = -3, oxp = 7, oyp = 9, txn = 196, tyn = 65, txp = 202, typ = 77, } glyphs[124] = { --'|'-- num = 124, adv = 7, oxn = 2, oyn = -3, oxp = 6, oyp = 9, txn = 209, tyn = 65, txp = 213, typ = 77, } glyphs[125] = { --'}'-- num = 125, adv = 7, oxn = 1, oyn = -3, oxp = 7, oyp = 9, txn = 222, tyn = 65, txp = 228, typ = 77, } glyphs[126] = { --'~'-- num = 126, adv = 7, oxn = -1, oyn = 1, oxp = 8, oyp = 6, txn = 235, tyn = 65, txp = 244, typ = 70, } glyphs[127] = { --''-- num = 127, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 1, tyn = 81, txp = 8, typ = 92, } glyphs[128] = { --'€'-- num = 128, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 14, tyn = 81, txp = 21, typ = 92, } glyphs[129] = { --''-- num = 129, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 27, tyn = 81, txp = 34, typ = 92, } glyphs[130] = { --'‚'-- num = 130, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 40, tyn = 81, txp = 47, typ = 92, } glyphs[131] = { --'ƒ'-- num = 131, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 53, tyn = 81, txp = 60, typ = 92, } glyphs[132] = { --'„'-- num = 132, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 66, tyn = 81, txp = 73, typ = 92, } glyphs[133] = { --'…'-- num = 133, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 79, tyn = 81, txp = 86, typ = 92, } glyphs[134] = { --'†'-- num = 134, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 92, tyn = 81, txp = 99, typ = 92, } glyphs[135] = { --'‡'-- num = 135, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 105, tyn = 81, txp = 112, typ = 92, } glyphs[136] = { --'ˆ'-- num = 136, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 118, tyn = 81, txp = 125, typ = 92, } glyphs[137] = { --'‰'-- num = 137, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 131, tyn = 81, txp = 138, typ = 92, } glyphs[138] = { --'Š'-- num = 138, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 144, tyn = 81, txp = 151, typ = 92, } glyphs[139] = { --'‹'-- num = 139, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 157, tyn = 81, txp = 164, typ = 92, } glyphs[140] = { --'Œ'-- num = 140, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 170, tyn = 81, txp = 177, typ = 92, } glyphs[141] = { --''-- num = 141, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 183, tyn = 81, txp = 190, typ = 92, } glyphs[142] = { --'Ž'-- num = 142, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 196, tyn = 81, txp = 203, typ = 92, } glyphs[143] = { --''-- num = 143, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 209, tyn = 81, txp = 216, typ = 92, } glyphs[144] = { --''-- num = 144, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 222, tyn = 81, txp = 229, typ = 92, } glyphs[145] = { --'‘'-- num = 145, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 235, tyn = 81, txp = 242, typ = 92, } glyphs[146] = { --'’'-- num = 146, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 1, tyn = 97, txp = 8, typ = 108, } glyphs[147] = { --'“'-- num = 147, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 14, tyn = 97, txp = 21, typ = 108, } glyphs[148] = { --'”'-- num = 148, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 27, tyn = 97, txp = 34, typ = 108, } glyphs[149] = { --'•'-- num = 149, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 40, tyn = 97, txp = 47, typ = 108, } glyphs[150] = { --'–'-- num = 150, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 53, tyn = 97, txp = 60, typ = 108, } glyphs[151] = { --'—'-- num = 151, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 66, tyn = 97, txp = 73, typ = 108, } glyphs[152] = { --'˜'-- num = 152, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 79, tyn = 97, txp = 86, typ = 108, } glyphs[153] = { --'™'-- num = 153, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 92, tyn = 97, txp = 99, typ = 108, } glyphs[154] = { --'š'-- num = 154, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 105, tyn = 97, txp = 112, typ = 108, } glyphs[155] = { --'›'-- num = 155, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 118, tyn = 97, txp = 125, typ = 108, } glyphs[156] = { --'œ'-- num = 156, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 131, tyn = 97, txp = 138, typ = 108, } glyphs[157] = { --''-- num = 157, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 144, tyn = 97, txp = 151, typ = 108, } glyphs[158] = { --'ž'-- num = 158, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 157, tyn = 97, txp = 164, typ = 108, } glyphs[159] = { --'Ÿ'-- num = 159, adv = 7, oxn = -1, oyn = -1, oxp = 6, oyp = 10, txn = 170, tyn = 97, txp = 177, typ = 108, } glyphs[160] = { --' '-- num = 160, adv = 7, oxn = -1, oyn = -2, oxp = 2, oyp = 1, txn = 183, tyn = 97, txp = 186, typ = 100, } glyphs[161] = { --'¡'-- num = 161, adv = 7, oxn = 1, oyn = -4, oxp = 6, oyp = 7, txn = 196, tyn = 97, txp = 201, typ = 108, } glyphs[162] = { --'¢'-- num = 162, adv = 7, oxn = 0, oyn = -2, oxp = 7, oyp = 9, txn = 209, tyn = 97, txp = 216, typ = 108, } glyphs[163] = { --'£'-- num = 163, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 222, tyn = 97, txp = 231, typ = 107, } glyphs[164] = { --'¤'-- num = 164, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 235, tyn = 97, txp = 244, typ = 106, } glyphs[165] = { --'¥'-- num = 165, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 1, tyn = 113, txp = 10, typ = 122, } glyphs[166] = { --'¦'-- num = 166, adv = 7, oxn = 2, oyn = -3, oxp = 6, oyp = 9, txn = 14, tyn = 113, txp = 18, typ = 125, } glyphs[167] = { --'§'-- num = 167, adv = 7, oxn = -1, oyn = -4, oxp = 8, oyp = 8, txn = 27, tyn = 113, txp = 36, typ = 125, } glyphs[168] = { --'¨'-- num = 168, adv = 7, oxn = 0, oyn = 5, oxp = 7, oyp = 9, txn = 40, tyn = 113, txp = 47, typ = 117, } glyphs[169] = { --'©'-- num = 169, adv = 7, oxn = -2, oyn = -2, oxp = 9, oyp = 9, txn = 53, tyn = 113, txp = 64, typ = 124, } glyphs[170] = { --'ª'-- num = 170, adv = 7, oxn = 0, oyn = 1, oxp = 7, oyp = 9, txn = 66, tyn = 113, txp = 73, typ = 121, } glyphs[171] = { --'«'-- num = 171, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 6, txn = 79, tyn = 113, txp = 88, typ = 120, } glyphs[172] = { --'¬'-- num = 172, adv = 7, oxn = -1, oyn = 0, oxp = 7, oyp = 7, txn = 92, tyn = 113, txp = 100, typ = 120, } glyphs[173] = { --'­'-- num = 173, adv = 7, oxn = -1, oyn = 1, oxp = 8, oyp = 5, txn = 105, tyn = 113, txp = 114, typ = 117, } glyphs[174] = { --'®'-- num = 174, adv = 7, oxn = -2, oyn = -2, oxp = 9, oyp = 9, txn = 118, tyn = 113, txp = 129, typ = 124, } glyphs[175] = { --'¯'-- num = 175, adv = 7, oxn = 0, oyn = 5, oxp = 7, oyp = 9, txn = 131, tyn = 113, txp = 138, typ = 117, } glyphs[176] = { --'°'-- num = 176, adv = 7, oxn = 0, oyn = 1, oxp = 7, oyp = 9, txn = 144, tyn = 113, txp = 151, typ = 121, } glyphs[177] = { --'±'-- num = 177, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 157, tyn = 113, txp = 166, typ = 123, } glyphs[178] = { --'²'-- num = 178, adv = 7, oxn = 0, oyn = 1, oxp = 7, oyp = 9, txn = 170, tyn = 113, txp = 177, typ = 121, } glyphs[179] = { --'³'-- num = 179, adv = 7, oxn = 0, oyn = 1, oxp = 7, oyp = 9, txn = 183, tyn = 113, txp = 190, typ = 121, } glyphs[180] = { --'´'-- num = 180, adv = 7, oxn = 2, oyn = 4, oxp = 7, oyp = 10, txn = 196, tyn = 113, txp = 201, typ = 119, } glyphs[181] = { --'µ'-- num = 181, adv = 7, oxn = -1, oyn = -3, oxp = 8, oyp = 7, txn = 209, tyn = 113, txp = 218, typ = 123, } glyphs[182] = { --'¶'-- num = 182, adv = 7, oxn = -1, oyn = -4, oxp = 8, oyp = 8, txn = 222, tyn = 113, txp = 231, typ = 125, } glyphs[183] = { --'·'-- num = 183, adv = 7, oxn = 1, oyn = 1, oxp = 6, oyp = 6, txn = 235, tyn = 113, txp = 240, typ = 118, } glyphs[184] = { --'¸'-- num = 184, adv = 7, oxn = 1, oyn = -4, oxp = 6, oyp = 1, txn = 1, tyn = 129, txp = 6, typ = 134, } glyphs[185] = { --'¹'-- num = 185, adv = 7, oxn = 0, oyn = 1, oxp = 7, oyp = 9, txn = 14, tyn = 129, txp = 21, typ = 137, } glyphs[186] = { --'º'-- num = 186, adv = 7, oxn = 0, oyn = 1, oxp = 7, oyp = 9, txn = 27, tyn = 129, txp = 34, typ = 137, } glyphs[187] = { --'»'-- num = 187, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 6, txn = 40, tyn = 129, txp = 49, typ = 136, } glyphs[188] = { --'¼'-- num = 188, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 9, txn = 53, tyn = 129, txp = 64, typ = 139, } glyphs[189] = { --'½'-- num = 189, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 9, txn = 66, tyn = 129, txp = 77, typ = 139, } glyphs[190] = { --'¾'-- num = 190, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 9, txn = 79, tyn = 129, txp = 90, typ = 139, } glyphs[191] = { --'¿'-- num = 191, adv = 7, oxn = -1, oyn = -5, oxp = 7, oyp = 6, txn = 92, tyn = 129, txp = 100, typ = 140, } glyphs[192] = { --'À'-- num = 192, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 12, txn = 105, tyn = 129, txp = 116, typ = 142, } glyphs[193] = { --'Á'-- num = 193, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 12, txn = 118, tyn = 129, txp = 129, typ = 142, } glyphs[194] = { --'Â'-- num = 194, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 12, txn = 131, tyn = 129, txp = 142, typ = 142, } glyphs[195] = { --'Ã'-- num = 195, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 11, txn = 144, tyn = 129, txp = 155, typ = 141, } glyphs[196] = { --'Ä'-- num = 196, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 11, txn = 157, tyn = 129, txp = 168, typ = 141, } glyphs[197] = { --'Å'-- num = 197, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 12, txn = 170, tyn = 129, txp = 181, typ = 142, } glyphs[198] = { --'Æ'-- num = 198, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 8, txn = 183, tyn = 129, txp = 194, typ = 138, } glyphs[199] = { --'Ç'-- num = 199, adv = 7, oxn = -1, oyn = -4, oxp = 8, oyp = 9, txn = 196, tyn = 129, txp = 205, typ = 142, } glyphs[200] = { --'È'-- num = 200, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 12, txn = 209, tyn = 129, txp = 218, typ = 142, } glyphs[201] = { --'É'-- num = 201, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 12, txn = 222, tyn = 129, txp = 231, typ = 142, } glyphs[202] = { --'Ê'-- num = 202, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 12, txn = 235, tyn = 129, txp = 244, typ = 142, } glyphs[203] = { --'Ë'-- num = 203, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 11, txn = 1, tyn = 145, txp = 10, typ = 157, } glyphs[204] = { --'Ì'-- num = 204, adv = 7, oxn = 0, oyn = -1, oxp = 8, oyp = 12, txn = 14, tyn = 145, txp = 22, typ = 158, } glyphs[205] = { --'Í'-- num = 205, adv = 7, oxn = 0, oyn = -1, oxp = 8, oyp = 12, txn = 27, tyn = 145, txp = 35, typ = 158, } glyphs[206] = { --'Î'-- num = 206, adv = 7, oxn = 0, oyn = -1, oxp = 8, oyp = 12, txn = 40, tyn = 145, txp = 48, typ = 158, } glyphs[207] = { --'Ï'-- num = 207, adv = 7, oxn = 0, oyn = -1, oxp = 8, oyp = 11, txn = 53, tyn = 145, txp = 61, typ = 157, } glyphs[208] = { --'Ð'-- num = 208, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 66, tyn = 145, txp = 75, typ = 154, } glyphs[209] = { --'Ñ'-- num = 209, adv = 7, oxn = -2, oyn = -1, oxp = 9, oyp = 11, txn = 79, tyn = 145, txp = 90, typ = 157, } glyphs[210] = { --'Ò'-- num = 210, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 12, txn = 92, tyn = 145, txp = 101, typ = 159, } glyphs[211] = { --'Ó'-- num = 211, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 12, txn = 105, tyn = 145, txp = 114, typ = 159, } glyphs[212] = { --'Ô'-- num = 212, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 12, txn = 118, tyn = 145, txp = 127, typ = 159, } glyphs[213] = { --'Õ'-- num = 213, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 11, txn = 131, tyn = 145, txp = 140, typ = 158, } glyphs[214] = { --'Ö'-- num = 214, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 11, txn = 144, tyn = 145, txp = 153, typ = 158, } glyphs[215] = { --'×'-- num = 215, adv = 7, oxn = 0, oyn = -1, oxp = 7, oyp = 7, txn = 157, tyn = 145, txp = 164, typ = 153, } glyphs[216] = { --'Ø'-- num = 216, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 9, txn = 170, tyn = 145, txp = 180, typ = 156, } glyphs[217] = { --'Ù'-- num = 217, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 12, txn = 183, tyn = 145, txp = 193, typ = 159, } glyphs[218] = { --'Ú'-- num = 218, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 12, txn = 196, tyn = 145, txp = 206, typ = 159, } glyphs[219] = { --'Û'-- num = 219, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 12, txn = 209, tyn = 145, txp = 219, typ = 159, } glyphs[220] = { --'Ü'-- num = 220, adv = 7, oxn = -1, oyn = -2, oxp = 9, oyp = 11, txn = 222, tyn = 145, txp = 232, typ = 158, } glyphs[221] = { --'Ý'-- num = 221, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 12, txn = 235, tyn = 145, txp = 244, typ = 158, } glyphs[222] = { --'Þ'-- num = 222, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 1, tyn = 161, txp = 10, typ = 170, } glyphs[223] = { --'ß'-- num = 223, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 14, tyn = 161, txp = 23, typ = 172, } glyphs[224] = { --'à'-- num = 224, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 27, tyn = 161, txp = 36, typ = 173, } glyphs[225] = { --'á'-- num = 225, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 40, tyn = 161, txp = 49, typ = 173, } glyphs[226] = { --'â'-- num = 226, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 53, tyn = 161, txp = 62, typ = 173, } glyphs[227] = { --'ã'-- num = 227, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 66, tyn = 161, txp = 75, typ = 172, } glyphs[228] = { --'ä'-- num = 228, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 79, tyn = 161, txp = 88, typ = 172, } glyphs[229] = { --'å'-- num = 229, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 92, tyn = 161, txp = 101, typ = 173, } glyphs[230] = { --'æ'-- num = 230, adv = 7, oxn = -2, oyn = -2, oxp = 9, oyp = 7, txn = 105, tyn = 161, txp = 116, typ = 170, } glyphs[231] = { --'ç'-- num = 231, adv = 7, oxn = -1, oyn = -4, oxp = 8, oyp = 7, txn = 118, tyn = 161, txp = 127, typ = 172, } glyphs[232] = { --'è'-- num = 232, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 131, tyn = 161, txp = 140, typ = 173, } glyphs[233] = { --'é'-- num = 233, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 144, tyn = 161, txp = 153, typ = 173, } glyphs[234] = { --'ê'-- num = 234, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 157, tyn = 161, txp = 166, typ = 173, } glyphs[235] = { --'ë'-- num = 235, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 170, tyn = 161, txp = 179, typ = 172, } glyphs[236] = { --'ì'-- num = 236, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 10, txn = 183, tyn = 161, txp = 192, typ = 172, } glyphs[237] = { --'í'-- num = 237, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 10, txn = 196, tyn = 161, txp = 205, typ = 172, } glyphs[238] = { --'î'-- num = 238, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 10, txn = 209, tyn = 161, txp = 218, typ = 172, } glyphs[239] = { --'ï'-- num = 239, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 222, tyn = 161, txp = 231, typ = 171, } glyphs[240] = { --'ð'-- num = 240, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 235, tyn = 161, txp = 244, typ = 172, } glyphs[241] = { --'ñ'-- num = 241, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 9, txn = 1, tyn = 177, txp = 10, typ = 187, } glyphs[242] = { --'ò'-- num = 242, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 14, tyn = 177, txp = 23, typ = 189, } glyphs[243] = { --'ó'-- num = 243, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 27, tyn = 177, txp = 36, typ = 189, } glyphs[244] = { --'ô'-- num = 244, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 40, tyn = 177, txp = 49, typ = 189, } glyphs[245] = { --'õ'-- num = 245, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 53, tyn = 177, txp = 62, typ = 188, } glyphs[246] = { --'ö'-- num = 246, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 66, tyn = 177, txp = 75, typ = 188, } glyphs[247] = { --'÷'-- num = 247, adv = 7, oxn = -1, oyn = -1, oxp = 8, oyp = 8, txn = 79, tyn = 177, txp = 88, typ = 186, } glyphs[248] = { --'ø'-- num = 248, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 7, txn = 92, tyn = 177, txp = 101, typ = 186, } glyphs[249] = { --'ù'-- num = 249, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 105, tyn = 177, txp = 114, typ = 189, } glyphs[250] = { --'ú'-- num = 250, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 118, tyn = 177, txp = 127, typ = 189, } glyphs[251] = { --'û'-- num = 251, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 10, txn = 131, tyn = 177, txp = 140, typ = 189, } glyphs[252] = { --'ü'-- num = 252, adv = 7, oxn = -1, oyn = -2, oxp = 8, oyp = 9, txn = 144, tyn = 177, txp = 153, typ = 188, } glyphs[253] = { --'ý'-- num = 253, adv = 7, oxn = -1, oyn = -4, oxp = 8, oyp = 10, txn = 157, tyn = 177, txp = 166, typ = 191, } glyphs[254] = { --'þ'-- num = 254, adv = 7, oxn = -2, oyn = -4, oxp = 8, oyp = 9, txn = 170, tyn = 177, txp = 180, typ = 190, } glyphs[255] = { --'ÿ'-- num = 255, adv = 7, oxn = -1, oyn = -4, oxp = 8, oyp = 9, txn = 183, tyn = 177, txp = 192, typ = 190, } fontSpecs.glyphs = glyphs return fontSpecs
gpl-2.0
RyMarq/Zero-K
effects/gundam_electric_explosion.lua
25
4463
-- electric_explosion return { ["electric_explosion"] = { dirt = { count = 4, ground = true, properties = { alphafalloff = 2, alwaysvisible = true, color = [[0.2, 0.1, 0.05]], pos = [[r-10 r10, 0, r-10 r10]], size = 20, speed = [[r1.5 r-1.5, 2, r1.5 r-1.5]], }, }, electric1 = { air = true, class = [[heatcloud]], count = 3, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 1.1, maxheat = 15, pos = [[r-2 r2, 5, r-2 r2]], size = 1, sizegrowth = 15, speed = [[0, 1 0, 0]], texture = [[electnovaexplo]], }, }, electric2 = { air = true, class = [[heatcloud]], count = 1, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 1.3, maxheat = 15, pos = [[r-2 r2, 5, r-2 r2]], size = 3, sizegrowth = 25, speed = [[0, 0, 0]], texture = [[flare]], }, }, electricarcs1 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[1.0 1.0 1.0 0.04 0.2 0.5 0.9 0.01 0.1 0.5 0.7 0.01]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.05, 0]], numparticles = 14, particlelife = 10, particlelifespread = 5, particlesize = 10, particlesizespread = 0, particlespeed = 5, particlespeedspread = 5, pos = [[0, 2, 0]], sizegrowth = 1, sizemod = 1.0, texture = [[lightening]], useairlos = false, }, }, groundflash = { air = true, alwaysvisible = true, circlealpha = 0.6, circlegrowth = 6, flashalpha = 0.9, flashsize = 220, ground = true, ttl = 13, water = true, color = { [1] = 0, [2] = 0.5, [3] = 1, }, }, moredots = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[1.0 1.0 1.0 0.05 0.2 0.5 0.9 0.01 0.1 0.1 0.8 0.00]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.1, 0]], numparticles = 16, particlelife = 5, particlelifespread = 16, particlesize = 25, particlesizespread = 0, particlespeed = 10, particlespeedspread = 3, pos = [[0, 2, 0]], sizegrowth = 0.5, sizemod = 1, texture = [[randdots]], useairlos = false, }, }, whiteglow = { air = true, class = [[heatcloud]], count = 2, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 1.1, maxheat = 15, pos = [[0, 5, 0]], size = 10, sizegrowth = 20, speed = [[0, 1 0, 0]], texture = [[laserend]], }, }, }, }
gpl-2.0
RyMarq/Zero-K
LuaUI/Widgets/gui_chili_selections_and_cursortip.lua
1
73604
function widget:GetInfo() return { name = "Chili Selections & CursorTip v2", desc = "Chili Selection Window and Cursor Tooltip remade.", author = "GoogleFrog", -- (CarRepairer and jK orginal) date = "9 February 2017", license = "GNU GPL, v2 or later", layer = 0, enabled = true, } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- VFS.Include("LuaRules/Configs/customcmds.h.lua") include("Widgets/COFCTools/ExportUtilities.lua") local spGetMouseState = Spring.GetMouseState local spTraceScreenRay = Spring.TraceScreenRay local spGetUnitHealth = Spring.GetUnitHealth local spGetUnitIsStunned = Spring.GetUnitIsStunned local spGetGameRulesParam = Spring.GetGameRulesParam local spGetModKeyState = Spring.GetModKeyState local spSelectUnitArray = Spring.SelectUnitArray local spGetUnitWeaponState = Spring.GetUnitWeaponState local spGetUnitCurrentBuildPower = Spring.GetUnitCurrentBuildPower local spGetUnitRulesParam = Spring.GetUnitRulesParam local spScaledGetMouseState = Spring.ScaledGetMouseState local GetUnitBuildSpeed = Spring.Utilities.GetUnitBuildSpeed local GetHumanName = Spring.Utilities.GetHumanName local GetUnitCost = Spring.Utilities.GetUnitCost local GetDescription = Spring.Utilities.GetDescription local strFormat = string.format local green = '\255\1\255\1' local red = '\255\255\1\1' local cyan = '\255\1\255\255' local white = '\255\255\255\255' local yellow = '\255\255\255\1' local selectionTooltip = "\n" .. green .. WG.Translate("interface", "lmb") .. ": " .. WG.Translate("interface", "select") .. "\n" .. green .. WG.Translate("interface", "rmb") .. ": " .. WG.Translate("interface", "deselect") .. "\n" .. green .. WG.Translate("interface", "shift") .. "+" .. WG.Translate("interface", "lmb") .. ": " .. WG.Translate("interface", "select_type") .. "\n" .. green .. WG.Translate("interface", "shift") .. "+" .. WG.Translate("interface", "rmb") .. ": " .. WG.Translate("interface", "deselect_type") .. "\n" .. green .. WG.Translate("interface", "mmb") .. ": " .. WG.Translate("interface", "go_to") -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local Chili local screen0 local screenWidth, screenHeight = Spring.GetWindowGeometry() local tooltipWindow local selectionWindow local ICON_SIZE = 20 local BAR_SIZE = 22 local BAR_FONT = 13 local BAR_SPACING = 24 local IMAGE_FONT = 10 local DESC_FONT = 10 local TOOLTIP_FONT = 12 local NAME_FONT = 14 local LEFT_SPACE = 24 local LEFT_LABEL_HEIGHT = 16 local SEL_BUTTON_SHORTENING = 2 local LEFT_WIDTH = 55 local PIC_HEIGHT = LEFT_WIDTH*4/5 local RIGHT_WIDTH = 235 local GROUP_STATS_WIDTH = 150 local IMAGE = { HEALTH = 'LuaUI/images/commands/bold/health.png', SHIELD = 'LuaUI/Images/commands/Bold/guard.png', BUILD = 'LuaUI/Images/commands/Bold/buildsmall.png', COST = 'LuaUI/images/costIcon.png', TIME = 'LuaUI/images/clock.png', METAL = 'LuaUI/images/metalplus.png', ENERGY = 'LuaUI/images/energyplus.png', METAL_RECLAIM = 'LuaUI/images/ibeamReclaim.png', ENERGY_RECLAIM = 'LuaUI/images/energyReclaim.png', } local CURSOR_ERASE = 'eraser' local CURSOR_POINT = 'flagtext' local CURSOR_DRAW = 'pencil' local CURSOR_ERASE_NAME = "map_erase" local CURSOR_POINT_NAME = "map_point" local CURSOR_DRAW_NAME = "map_draw" local NO_TOOLTIP = "NONE" local iconTypesPath = LUAUI_DIRNAME .. "Configs/icontypes.lua" local icontypes = VFS.FileExists(iconTypesPath) and VFS.Include(iconTypesPath) local _, iconFormat = VFS.Include(LUAUI_DIRNAME .. "Configs/chilitip_conf.lua" , nil, VFS.ZIP) local UNIT_BURST_DAMAGES = VFS.Include(LUAUI_DIRNAME .. "Configs/burst_damages.lua" , nil, VFS.ZIP) local terraformGeneralTip = green.. 'Click&Drag'..white..': Free draw terraform. \n'.. green.. 'Alt+Click&Drag'..white..': Box terraform. \n'.. green.. 'Alt+Ctrl+Click&Drag'..white..': Hollow box terraform. \n'.. green.. 'Ctrl+Click on unit' ..white..': Terraform around unit. \n'.. '\n' local terraCmdTip = { [CMD_RAMP] = yellow..'[Ramp between two points]\n'.. '1: ' .. green.. 'Click&Drag'..white..' from start to end. \n' .. '2: ' .. green.. 'Click' ..white..' again to set width. \n'.. '\n'.. yellow..'[Ramp with raised end]\n'.. '1: ' .. green.. 'Click'..white..' at start. \n'.. '2: ' .. green.. 'Click&Drag'..white..' at end to set height. \n'.. '3: ' .. green.. 'Click' ..white..' again to set width. \n'.. '\n'.. yellow..'[Modifiers]\n'.. '- Hold '.. green..'Ctrl or Alt'..white..' and '.. green..'drag' ..white..' in Step 1 to set start height. \n'.. '- Hold '.. green..'Alt'..white..' to snap height or gradient. \n'.. '- Press '..green.. 'Space'..white..' to cycle raise/lower. \n'.. '\n'.. yellow..'[Wireframe indicator colors]\n'.. green.. 'Green'..white..': All units can traverse. \n'.. green.. 'Yellow'..white..': Vehicles cannot traverse. \n'.. green.. 'Red'..white..': Only all-terrain units can traverse.', [CMD_LEVEL] = terraformGeneralTip .. yellow..'[During Terraform Draw]\n'.. green.. 'Ctrl'..white..': Draw straight line segment. \n'.. '\n'.. yellow..'[After Terraform Draw]\n'.. green.. 'Alt'..white..': Snap to starting height / below water level (prevent ships) / below water level (prevent land units). \n'.. green.. 'Ctrl'..white..': Hold and point at terrain to level to height pointed at.\n'.. '\n'.. yellow..'[Any Time]\n'.. green.. 'Space'..white..': Cycle through only raise/lower', [CMD_RAISE] = terraformGeneralTip .. yellow..'[During Terraform Draw]\n'.. green.. 'Ctrl'..white..': Draw straight line segment. \n'.. '\n'.. yellow..'[After Terraform Draw]\n'.. green.. 'Alt'..white..': Snap to steps of 15 height. \n'.. green.. 'Ctrl'..white..': Snap to 0 height.', [CMD_SMOOTH] = terraformGeneralTip .. yellow..'[During Terraform Draw]\n'.. green.. 'Ctrl'..white..': Draw straight line segment.', [CMD_RESTORE] = terraformGeneralTip .. yellow..'[Any Time]\n'.. green.. 'Space'..white..': Limit to only raise/lower', } local DRAWING_TOOLTIP = green.. 'Left click'..white..': Draw on map. \n' .. green.. 'Right click'..white..': Erase. \n' .. green.. 'Middle click'..white..': Place marker. \n' .. green.. 'Double click'..white..': Place marker with label.' local reloadBarColor = {013, 245, 243, 1} local fullHealthBarColor = {0, 255, 0, 1} -- TODO, autogenerate local econStructureDefs = { [UnitDefNames["staticmex"].id] = {cost = 75, mex = true}, [UnitDefNames["energywind"].id] = {cost = 35, income = 1.25, isWind = true}, [UnitDefNames["energysolar"].id] = {cost = 70, income = 2}, [UnitDefNames["energygeo"].id] = {cost = 500, income = 25}, [UnitDefNames["energyheavygeo"].id] = {cost = 1000, income = 75}, [UnitDefNames["energyfusion"].id] = {cost = 1000, income = 35}, [UnitDefNames["energysingu"].id] = {cost = 4000, income = 225}, } local dynamicTooltipDefs = { [UnitDefNames["terraunit"].id] = true, [UnitDefNames["energypylon"].id] = true, [UnitDefNames["zenith"].id] = true, } for unitDefID,_ in pairs(econStructureDefs) do dynamicTooltipDefs[unitDefID] = true end local filterUnitDefIDs = { [UnitDefNames["terraunit"].id] = true } local tidalHeight local tidalStrength local windMin local windMax local windGroundMin local windGroundSlope local windMinBound local GAIA_TEAM = Spring.GetGaiaTeamID() local UPDATE_FREQUENCY = 0.2 local isCommander = {} for i = 1, #UnitDefs do local ud = UnitDefs[i] if ud.customParams.level or ud.customParams.dynamic_comm then isCommander[i] = true end end local manualFireTimeDefs = {} for unitDefID = 1, #UnitDefs do local ud = UnitDefs[unitDefID] local unitWeapon = (ud and ud.weapons and ud.weapons[3]) --Note: weapon no.3 is by ZK convention is usually used for user controlled weapon if (unitWeapon ~= nil) and WeaponDefs[unitWeapon.weaponDef].manualFire then manualFireTimeDefs[unitDefID] = WeaponDefs[unitWeapon.weaponDef].reload end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Variables local drawHotkeyBytes = {} local drawHotkeyBytesCount = 0 local oldMouseX, oldMouseY = 0, 0 local stillCursorTime = 0 local global_totalBuildPower = 0 local sameObjectID local sameObjectIDTime = 0 local selectedUnitsList = {} local commanderManualFireReload = {} -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Settings options_path = 'Settings/HUD Panels/Tooltip' local selPath = 'Settings/HUD Panels/Selected Units Panel' options_order = { --tooltip 'tooltip_delay', 'independant_world_tooltip_delay', 'show_for_units', 'show_for_wreckage', 'show_for_unreclaimable', 'showdrawtooltip','showterratooltip', 'showDrawTools', 'tooltip_opacity', --selected units 'selection_opacity', 'allowclickthrough', 'groupbehaviour', 'showgroupinfo','uniticon_size', 'manualWeaponReloadBar', 'fancySkinning', 'leftPadding', } local showManualFire = true options = { tooltip_delay = { name = 'Tooltip display delay (0 - 4s)', desc = 'Determines how long you can leave the mouse idle until the tooltip is displayed.', type = 'number', min=0,max=4,step=0.05, value = 0, }, independant_world_tooltip_delay = { -- Done name = 'Unit and Feature tooltip delay (0 - 4s)', --desc = 'Determines how long you can leave the mouse over a unit or feature until the tooltip is displayed.', type = 'number', min=0,max=4,step=0.05, value = 0.2, }, show_for_units = { name = "Show Tooltip for Units", type = 'bool', value = true, noHotkey = true, desc = 'Show the tooltip for units.', }, show_for_wreckage = { name = "Show Tooltip for Wreckage", type = 'bool', value = true, noHotkey = true, desc = 'Show the tooltip for wreckage and map features.', }, show_for_unreclaimable = { name = "Show Tooltip for Unreclaimables", type = 'bool', advanced = true, value = false, noHotkey = true, desc = 'Show the tooltip for unreclaimable features.', }, showdrawtooltip = { name = "Show Map-drawing Tooltip", type = 'bool', value = true, noHotkey = true, desc = 'Show map-drawing tooltip when holding down the tilde (~).', }, showterratooltip = { name = "Show Terraform Tooltip", type = 'bool', value = true, noHotkey = true, desc = 'Show terraform tooltip when performing terraform commands.', }, showDrawTools = { name = "Show Drawing Tools When Drawing", type = 'bool', value = true, noHotkey = true, desc = 'Show pencil or eraser when drawing or erasing.' }, tooltip_opacity = { name = "Opacity", type = "number", value = 0.8, min = 0, max = 1, step = 0.01, update_on_the_fly = true, OnChange = function(self) if not tooltipWindow then return end tooltipWindow.SetOpacity(self.value) end, }, selection_opacity = { name = "Opacity", type = "number", value = 0.8, min = 0, max = 1, step = 0.01, update_on_the_fly = true, OnChange = function(self) if selectionWindow then selectionWindow.SetOpacity(self.value) end end, path = selPath, }, allowclickthrough = { name='Allow clicking through', type='bool', value=true, path = selPath, OnChange = function(self) if selectionWindow then selectionWindow.SetAllowClickThrough(self.value) end end, }, groupbehaviour = {name='Unit Grouping Behaviour', type='radioButton', value='overflow', items = { {key = 'overflow', name = 'On window overflow'}, {key = 'multitype', name = 'With multiple unit types'}, {key = 'always', name = 'Always'}, }, path = selPath, }, showgroupinfo = {name='Show Group Info', type='bool', value=true, path = selPath, OnChange = function(self) if selectionWindow then selectionWindow.SetGroupInfoVisible(self.value) end end, }, --unitCommand = { -- name="Show Unit's Command", -- type='bool', -- value= false, -- noHotkey = true, -- desc = "Display current command on unit's icon (only for ungrouped unit selection)", -- path = selPath, --}, uniticon_size = { name = 'Icon size on selection list', --desc = 'Determines how small the icon in selection list need to be.', type = 'number', min=30,max=100,step=1, value = 57, path = selPath, OnChange = function(self) if selectionWindow then selectionWindow.SetSelectionIconSize(self.value) end end, }, manualWeaponReloadBar = { name="Show Unit's Special Weapon Status", type='bool', value= true, noHotkey = true, desc = "Show reload progress for weapon that use manual trigger (only for ungrouped unit selection)", path = selPath, OnChange = function(self) showManualFire = self.value end, }, fancySkinning = { name = 'Fancy Skinning', type = 'radioButton', value = 'panel', path = selPath, items = { {key = 'panel', name = 'None'}, {key = 'panel_1120', name = 'Bottom Left Flush',}, {key = 'panel_0120', name = 'Bot Mid Left Flush',}, {key = 'panel_2120', name = 'Bot Mid Both Flush',}, }, OnChange = function (self) if selectionWindow then selectionWindow.SetSkin(self.value) end end, hidden = true, noHotkey = true, }, leftPadding = { name = "Left Padding", type = "number", value = 0, min = 0, max = 500, step = 1, OnChange = function(self) if selectionWindow then selectionWindow.SetLeftPadding(self.value) end end, path = selPath, }, } -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Utilities function Round(num, idp) if (not idp) then return math.floor(num+.5) else local mult = 10^(idp or 0) return math.floor(num * mult + 0.5) / mult end end local function Format(amount, displaySign) local formatted if type(amount) == "number" then if (amount ==0) then formatted = "0" else if (amount < 20 and (amount * 10)%10 ~=0) then if displaySign then formatted = strFormat("%+.1f", amount) else formatted = strFormat("%.1f", amount) end else if displaySign then formatted = strFormat("%+d", amount) else formatted = strFormat("%d", amount) end end end else formatted = amount .. "" end return formatted end local function FormatPlusMinus(num) if num > 0.04 then return green .. Format(num, true) elseif num < -0.04 then return red .. Format(num, true) end return Format(num) end local function SecondsToMinutesSeconds(seconds) if seconds%60 < 10 then return math.floor(seconds/60) ..":0" .. math.floor(seconds%60) else return math.floor(seconds/60) ..":" .. math.floor(seconds%60) end end local function UnitDefTableSort(a,b) return a and UnitDefs[a] and b and UnitDefs[b] and UnitDefs[a].name < UnitDefs[b].name end local function IsGroupingRequired(selectedUnits, selectionSortOrder, selectionSpace) if options.groupbehaviour.value == 'overflow' then return #selectedUnits > selectionSpace elseif options.groupbehaviour.value == 'multitype' then return not (#selectedUnits <= selectionSpace and #selectionSortOrder <= 1) else return true end end local function GetHealthColor(fraction, returnString) local midpt = (fraction > 0.5) local r, g if midpt then r = (1 - fraction)*2 g = 1 else r = 1 g = fraction*2 end if returnString then return string.char(255, math.floor(255*r), math.floor(255*g), 0) end return {r, g, 0, 1} end local function SetPanelSkin(targetPanel, className) local currentSkin = Chili.theme.skin.general.skinName local skin = Chili.SkinHandler.GetSkin(currentSkin) local newClass = skin.panel if skin[className] then newClass = skin[className] end targetPanel.tiles = newClass.tiles targetPanel.TileImageFG = newClass.TileImageFG --targetPanel.backgroundColor = newClass.backgroundColor targetPanel.TileImageBK = newClass.TileImageBK if newClass.padding then targetPanel.padding = newClass.padding targetPanel:UpdateClientArea() end targetPanel:Invalidate() end local iconTypeCache = {} local function GetUnitIcon(unitDefID) if unitDefID and iconTypeCache[unitDefID] then return iconTypeCache[unitDefID] end local ud = UnitDefs[unitDefID] if not ud then return end iconTypeCache[unitDefID] = icontypes[(ud and ud.iconType or "default")].bitmap or 'icons/' .. ud.iconType .. iconFormat return iconTypeCache[unitDefID] end local function GetCurrentBuildSpeed(unitID, buildSpeed) return (Spring.GetUnitCurrentBuildPower(unitID) or 0)*(spGetUnitRulesParam(unitID, "totalEconomyChange") or 1)*buildSpeed end local unitBorderCache = {} local function GetUnitBorder(unitDefID) if unitDefID and unitBorderCache[unitDefID] then return unitBorderCache[unitDefID] end local ud = UnitDefs[unitDefID] if not ud then return end unitBorderCache[unitDefID] = WG.GetBuildIconFrame and WG.GetBuildIconFrame(ud) return unitBorderCache[unitDefID] end local unitSelectionTooltipCache = {} local function GetUnitSelectionTooltip(ud, unitDefID, unitID) if ud.level then return GetHumanName(ud, unitID) .. " - " .. GetDescription(ud, unitID) .. selectionTooltip end if not unitSelectionTooltipCache[unitDefID] then unitSelectionTooltipCache[unitDefID] = GetHumanName(ud, unitID) .. " - " .. GetDescription(ud, unitID) .. selectionTooltip end return unitSelectionTooltipCache[unitDefID] end local function GetWeaponReloadStatus(unitID, weapNum, reloadTime) local _, _, weaponReloadFrame, _, _ = spGetUnitWeaponState(unitID, weapNum) --select weapon no.X if weaponReloadFrame then local currentFrame, _ = Spring.GetGameFrame() local remainingTime = (weaponReloadFrame - currentFrame)/30 local reloadFraction = 1 - remainingTime/reloadTime return reloadFraction, remainingTime end return nil --Note: this mean unit doesn't have weapon number 'weapNum' end local function GetUnitResources(unitID) local mm, mu, em, eu = Spring.GetUnitResources(unitID) mm = (mm or 0) + (spGetUnitRulesParam(unitID, "current_metalIncome") or 0) em = (em or 0) + (spGetUnitRulesParam(unitID, "current_energyIncome") or 0) eu = (eu or 0) + (spGetUnitRulesParam(unitID, "overdrive_energyDrain") or 0) if mm ~= 0 or mu ~= 0 or em ~= 0 or eu ~= 0 then return mm, (mu or 0), em, eu else return end end local function GetUnitRegenString(unitID, ud) if unitID and (not select(3, spGetUnitIsStunned(unitID))) then local regen_timer = spGetUnitRulesParam(unitID, "idleRegenTimer") if regen_timer and ud then if ((ud.idleTime <= 600) and (regen_timer > 0)) then return " (" .. math.ceil(regen_timer / 30) .. "s)" else local regenMult = (1 - (spGetUnitRulesParam(unitID, "slowState") or 0)) * (1 - (spGetUnitRulesParam(unitID,"disarmed") or 0)) if regenMult == 0 then return end local regen = 0 if (regen_timer <= 0) then regen = regen + (spGetUnitRulesParam(unitID, "comm_autorepair_rate") or ud.customParams.idle_regen) end if ud.customParams.amph_regen then local x,y,z = Spring.GetUnitPosition(unitID) local h = Spring.GetGroundHeight(x,z) or y if (h < 0) then regen = regen + math.min(ud.customParams.amph_regen, ud.customParams.amph_regen*(-h / ud.customParams.amph_submerged_at)) end end if ud.customParams.armored_regen and Spring.GetUnitArmored(unitID) then regen = regen + ud.customParams.armored_regen end if (regen > 0) then return " (+" .. math.ceil(regenMult*regen) .. ")" end end end end end local function GetUnitShieldRegenString(unitID, ud) if ud.customParams.shield_recharge_delay or true then local shieldRegen = spGetUnitRulesParam(unitID, "shieldRegenTimer") if shieldRegen and shieldRegen > 0 then return " (" .. math.ceil(shieldRegen / 30) .. "s)" end end local mult = spGetUnitRulesParam(unitID,"totalReloadSpeedChange") or 1 * (1 - (spGetUnitRulesParam(unitID, "shieldChargeDisabled") or 0)) if mult == 0 then return "" end -- FIXME: take energy stall into account local wd = WeaponDefs[ud.shieldWeaponDef] return " (+" .. math.ceil(mult * (wd.customParams.shield_rate or wd.shieldPowerRegen)) .. ")" end local function IsUnitInLos(unitID) local spectating, fullView = Spring.GetSpectatingState() if fullView then return true end if not unitID then return false end local state = Spring.GetUnitLosState(unitID) return state and state.los end local function GetManualFireReload(unitID, unitDefID) if not (unitDefID and showManualFire) then return false end if unitID and commanderManualFireReload[unitID] then local reload = commanderManualFireReload[unitID] if reload[1] == 0 then return false end return reload[1], reload[2] end unitDefID = unitDefID or Spring.GetUnitDefID(unitID) if not unitDefID then return false end if manualFireTimeDefs[unitDefID] then return manualFireTimeDefs[unitDefID], 3 end if not (unitID and isCommander[unitDefID]) then return false end local manualFire = spGetUnitRulesParam(unitID, "comm_weapon_manual_2") if manualFire ~= 1 then commanderManualFireReload[unitID] = {0} return false end local weaponNum = spGetUnitRulesParam(unitID, "comm_weapon_num_2") if not weaponNum then commanderManualFireReload[unitID] = {0} return false end local ud = UnitDefs[unitDefID] local unitWeapon = ud and ud.weapons and ud.weapons[weaponNum] if (unitWeapon ~= nil) and WeaponDefs[unitWeapon.weaponDef].manualFire then local reload = WeaponDefs[unitWeapon.weaponDef].reload commanderManualFireReload[unitID] = {reload, weaponNum} return reload, weaponNum end commanderManualFireReload[unitID] = {0} return false end local function GetExtraBuildTooltipAndHealthOverride(unitDefID, mousePlaceX, mousePlaceY) local econDef = econStructureDefs[unitDefID] if not econDef then return end if econDef.mex then if mousePlaceX and WG.mouseoverMexIncome then local extraText = ", ".. WG.Translate("interface", "income") .. " +" .. string.format("%.2f", WG.mouseoverMexIncome) if WG.mouseoverMexIncome > 0 then return extraText .. "\n" .. WG.Translate("interface", "base_payback") .. ": " .. SecondsToMinutesSeconds(econDef.cost/WG.mouseoverMexIncome) else return extraText .. "\n" .. WG.Translate("interface", "base_payback") .. ": " .. WG.Translate("interface", "never") end end return end local income = econDef.income local cost = econDef.cost local extraText = "" local healthOverride = false if econDef.isWind and mousePlaceX and mousePlaceY then local _, pos = spTraceScreenRay(mousePlaceX, mousePlaceY, true) if pos and pos[1] and pos[3] then local x,z = math.floor(pos[1]/16)*16, math.floor(pos[3]/16)*16 local y = Spring.GetGroundHeight(x,z) if y then if y <= tidalHeight then extraText = ", " .. WG.Translate("interface", "tidal_income") .. " +" .. string.format("%.1f", tidalStrength) income = tidalStrength healthOverride = 400 else local minWindIncome = windMin + (windMax - windMin)*math.max(0, math.min(windMinBound, windGroundSlope*(y - windGroundMin))) extraText = ", " .. WG.Translate("interface", "wind_range") .. " " .. string.format("%.1f", minWindIncome ) .. " - " .. string.format("%.1f", windMax) income = (minWindIncome+windMax)/2 end end end end local teamID = Spring.GetLocalTeamID() local metalOD = Spring.GetTeamRulesParam(teamID, "OD_team_metalOverdrive") or 0 local energyOD = Spring.GetTeamRulesParam(teamID, "OD_team_energyOverdrive") or 0 if metalOD and metalOD > 0 and energyOD and energyOD > 0 then -- Best case payback assumes that extra energy will make -- metal at the current energy:metal ratio. Note that if -- grids are linked better then better payback may be -- achieved. --local bestCasePayback = cost/(income*metalOD/energyOD) -- Uniform case payback assumes that all mexes are being -- overdriven equally and figures out their multiplier -- from the base mex income. It then figures out how many -- mexes there are and adds a portion of the new enginer to -- them. --local totalMexIncome = WG.mexIncome --if not totalMexIncome then -- local singleMexMult = math.sqrt(energyOD)/4 -- totalMexIncome = metalOD/singleMexMult --end --local overdriveMult = metalOD/totalMexIncome --local energyPerMex = 16*overdriveMult^2 --local mexCount = energyOD/energyPerMex --local incomePerMex = income/mexCount --local overdrivePerMex = metalOD/mexCount --local extraMetalPerMex = totalMexIncome/mexCount*math.sqrt(energyPerMex+incomePerMex)/4 - overdrivePerMex --local extraMetal = extraMetalPerMex*mexCount --local unitformCasePayback = cost/extraMetal -- Worst case payback assumes that all your OD metal is from -- a single mex and you are going to link your new energy to it. -- It seems to be equal to Uniform case payback and quite accurate. local singleMexMult = math.sqrt(energyOD)/4 local mexIncome = metalOD/singleMexMult local worstCasePayback = cost/(mexIncome*math.sqrt(energyOD+income)/4 - metalOD) --extraText = extraText --.. "\n overdriveMult: " .. overdriveMult --.. "\n energyPerMex: " .. energyPerMex --.. "\n mexCount: " .. mexCount --.. "\n incomePerMex: " .. incomePerMex --.. "\n overdrivePerMex: " .. overdrivePerMex --.. "\n extraMetalPerMex: " .. extraMetalPerMex --.. "\n extraMetal: " .. extraMetalza --.. "\n unitformCasePayback: " .. unitformCasePayback --.. "\n worstCasePayback: " .. worstCasePayback return extraText .. "\n" .. WG.Translate("interface", "od_payback") .. ": " .. SecondsToMinutesSeconds(worstCasePayback), healthOverride end return extraText .. "\n" .. WG.Translate("interface", "od_payback") .. ": " .. WG.Translate("interface", "unknown"), healthOverride end local function GetPlayerCaption(teamID) local _, player,_,isAI = Spring.GetTeamInfo(teamID, false) local playerName if isAI then local _, aiName, _, shortName = Spring.GetAIInfo(teamID) playerName = aiName -- .. ' (' .. shortName .. ')' else playerName = (player and Spring.GetPlayerInfo(player, false)) or (teamID ~= GAIA_TEAM and "noname") if not playerName then return false end end local teamColor = Chili.color2incolor(Spring.GetTeamColor(teamID)) return WG.Translate("interface", "player") .. ': ' .. teamColor .. playerName end local function GetIsHoldingDrawKey() if drawHotkeyBytesCount == 0 then WG.drawtoolKeyPressed = false return false end for i = 1, drawHotkeyBytesCount do local key = drawHotkeyBytes[i] if Spring.GetKeyState(key) then WG.drawtoolKeyPressed = true return true end end WG.drawtoolKeyPressed = false return false end local function UpdateMouseCursor(holdingDrawKey) if not (holdingDrawKey and options.showDrawTools.value) then return end local x, y, drawing, addingPoint, erasing = Spring.GetMouseState() if addingPoint then Spring.SetMouseCursor(CURSOR_POINT_NAME) elseif erasing then Spring.SetMouseCursor(CURSOR_ERASE_NAME) else Spring.SetMouseCursor(CURSOR_DRAW_NAME) end end local function SelectionsIconClick(button, unitID, unitList, unitDefID) unitID = unitID or (unitList and unitList[1]) if not unitID then return end local alt, ctrl, meta, shift = spGetModKeyState() -- selectedUnitsList is global and has the same ordering as unitList local newSelectedUnits if (button == 3) then if shift then --// deselect a whole unitdef block newSelectedUnits = {} local j = 1 for i = 1, #selectedUnitsList do if unitList[j] and selectedUnitsList[i] == unitList[j] then j = j + 1 else newSelectedUnits[#newSelectedUnits + 1] = selectedUnitsList[i] end end else --// deselect a single unit for i = 1, #selectedUnitsList do if selectedUnitsList[i] == unitID then selectedUnitsList[i] = selectedUnitsList[#selectedUnitsList] selectedUnitsList[#selectedUnitsList] = nil end end newSelectedUnits = selectedUnitsList end spSelectUnitArray(newSelectedUnits) widget:SelectionChanged(newSelectedUnits) elseif button == 1 then if shift then spSelectUnitArray(unitList) -- select all else spSelectUnitArray({unitID}) -- only 1 end else --button2 (middle) local x,y,z = Spring.GetUnitPosition(unitID) SetCameraTarget(x, y, z, 1) end end local cacheFeatureTooltip = {} local cacheFeatureUnitDefID = {} local function GetFeatureDisplayAttributes(featureDefID) if cacheFeatureTooltip[featureDefID] or cacheFeatureUnitDefID[featureDefID] then return cacheFeatureTooltip[featureDefID], cacheFeatureUnitDefID[featureDefID] end local fd = FeatureDefs[featureDefID] local featureName = fd and fd.name local unitName if fd and fd.customParams and fd.customParams.unit then unitName = fd.customParams.unit else unitName = featureName:gsub('(.*)_.*', '%1') --filter out _dead or _dead2 or _anything end local unitDefID if unitName and UnitDefNames[unitName] then unitDefID = UnitDefNames[unitName].id end if featureName:find("dead2") or featureName:find("heap") then addedName = " (" .. WG.Translate("interface", "debris") .. ")" elseif featureName:find("dead") then addedName = " (" .. WG.Translate("interface", "wreckage") .. ")" end if unitDefID then cacheFeatureUnitDefID[featureDefID] = unitDefID return nil, cacheFeatureUnitDefID[featureDefID] end cacheFeatureTooltip[featureDefID] = fd.tooltip return cacheFeatureTooltip[featureDefID] end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Unit tooltip window components local function GetBarWithImage(parentControl, name, initY, imageFile, color, colorFunc) local image = Chili.Image:New{ name = name .. "_image", x = 0, y = initY, width = ICON_SIZE, height = ICON_SIZE, file = imageFile, parent = parentControl, } local bar = Chili.Progressbar:New { name = name .. "_bar", x = ICON_SIZE + 1, y = initY, right = 0, height = BAR_SIZE, max = 1, color = color, itemMargin = {0,0,0,0}, itemPadding = {0,0,0,0}, padding = {0,0,0,0}, caption = '', font = {size = BAR_FONT}, parent = parentControl } local function UpdateBar(visible, yPos, currentValue, maxValue, extraCaption, newCaption) image:SetVisibility(visible) bar:SetVisibility(visible) if not visible then return end if yPos then image:SetPos(nil, yPos, nil, nil, nil, true) bar:SetPos(nil, yPos, nil, nil, nil, true) end if not newCaption then newCaption = Format(currentValue) .. ' / ' .. Format(maxValue) if extraCaption then newCaption = newCaption .. extraCaption end end bar:SetCaption(newCaption) if colorFunc then color = colorFunc(currentValue/maxValue) bar.color = color end bar:SetValue(currentValue/maxValue) end return UpdateBar end local function GetImageWithText(parentControl, name, initY, imageFile, caption, fontSize, iconSize, textOffset) fontSize = fontSize or IMAGE_FONT iconSize = iconSize or ICON_SIZE local image = Chili.Image:New{ name = name .. "_image", x = 0, y = initY, width = iconSize, height = iconSize, file = imageFile, parent = parentControl, } local label = Chili.Label:New{ name = name .. "_label", x = iconSize + 2, y = initY + (textOffset or 0), right = 0, height = LEFT_LABEL_HEIGHT, caption = IMAGE_FONT, fontSize = fontSize, parent = parentControl, } image:SetVisibility(false) label:SetVisibility(false) local function Update(visible, newCaption, newImage, yPos) image:SetVisibility(visible) label:SetVisibility(visible) if not visible then return end if yPos then image:SetPos(nil, yPos, nil, nil, nil, true) label:SetPos(nil, yPos + textOffset, nil, nil, nil, true) end label:SetCaption(newCaption) if newImage ~= imageFile then if imageFile == nil then label:SetPos(iconSize + 2, nil, nil, nil, nil, true) elseif newImage == nil then label:SetPos(2, nil, nil, nil, nil, true) end imageFile = newImage image.file = imageFile image:Invalidate() end end return Update end local function GetMorphInfo(parentControl, yPos) local holder = Chili.Control:New{ x = 0, y = yPos, right = 0, height = ICON_SIZE, padding = {0,0,0,0}, parent = parentControl, } local morphLabel = Chili.Label:New{ x = 4, y = 0, height = ICON_SIZE, width = 50, valign = 'center', caption = cyan .. 'Morph:', fontSize = BAR_FONT, parent = holder, } local timeImage = Chili.Image:New{ x = 54, y = 0, width = ICON_SIZE, height = ICON_SIZE, file = IMAGE.TIME, parent = holder, } local timeLabel = Chili.Label:New{ x = 54 + ICON_SIZE + 4, y = 4, right = 0, height = BAR_SIZE, caption = BAR_FONT, fontSize = fontSize, parent = holder, } local costImage = Chili.Image:New{ x = 114, y = 0, width = ICON_SIZE, height = ICON_SIZE, file = IMAGE.COST, parent = holder, } local costLabel = Chili.Label:New{ x = 113 + ICON_SIZE + 4, y = 4, right = 0, height = BAR_SIZE, caption = BAR_FONT, fontSize = fontSize, parent = holder, } local function Update(visible, newTime, newCost, yPos) holder:SetVisibility(visible) if not visible then return end if yPos then holder:SetPos(nil, yPos, nil, nil, nil, true) end timeLabel:SetCaption(cyan .. newTime) costLabel:SetCaption(cyan .. newCost) end return Update end local function UpdateManualFireReload(reloadBar, parentImage, unitID, weaponNum, reloadTime) if not reloadBar then reloadBar = Chili.Progressbar:New { x = "82%", y = 5, right = 5, bottom = 5, minWidth = 4, max = 1, caption = false, noFont = true, color = reloadBarColor, skinName = 'default', orientation = "vertical", reverse = true, parent = parentImage, } end local reloadFraction, remainingTime = GetWeaponReloadStatus(unitID, weaponNum, reloadTime) if reloadFraction and reloadFraction < 1 then reloadBar:SetValue(reloadFraction) reloadBar:SetVisibility(true) else reloadBar:SetVisibility(false) end return reloadBar end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Group buttons window local function GetUnitGroupIconButton(parentControl) local unitDefID local unitID local unitList local unitCount local size = options.uniticon_size.value local holder = Chili.Control:New{ x = 0, y = 0, width = size, height = size, padding = {1,1,1,1}, parent = parentControl, } local reloadBar local healthBar = Chili.Progressbar:New { x = 0, y = "80%", right = 0, height = 0, max = 1, caption = false, noFont = true, color = fullHealthBarColor, parent = holder } local unitImage = Chili.Image:New{ keepAspect = false, x = 0, y = 0, right = 0, bottom = "20%", padding = {0,0,0,0}, parent = holder, OnClick = { function(_,_,_,button) SelectionsIconClick(button, unitID, unitList, unitDefID) end } } local groupLabel = Chili.Label:New{ x = 0, right = 2, bottom = 0, height = 25, align = "right", valign = "top", fontsize = 20, fontshadow = true, fontOutline = true, parent = unitImage } local function UpdateUnitInfo() if unitID then local health, maxhealth = spGetUnitHealth(unitID) if health then healthBar.color = GetHealthColor(health/maxhealth) healthBar:SetValue(health/maxhealth) end local reloadTime, weaponNum = GetManualFireReload(unitID, unitDefID) if reloadTime then reloadBar = UpdateManualFireReload(reloadBar, unitImage, unitID, weaponNum, reloadTime) elseif reloadBar then reloadBar:SetVisibility(false) end return end if reloadBar then reloadBar:SetVisibility(false) end local totalHealth, totalMax = 0, 0 for i = 1, #unitList do local health, maxhealth = spGetUnitHealth(unitList[i]) if health and maxhealth then totalHealth = totalHealth + health totalMax = totalMax + maxhealth end end if totalMax > 0 then healthBar.color = GetHealthColor(totalHealth/totalMax) healthBar:SetValue(totalHealth/totalMax) end end local function UpdateUnitDefID(newUnitDefID) if newUnitDefID == unitDefID then return end unitDefID = newUnitDefID local ud = UnitDefs[unitDefID] if not ud then return end unitImage.tooltip = GetUnitSelectionTooltip(ud, unitDefID, unitID) unitImage.file = "#" .. unitDefID unitImage.file2 = GetUnitBorder(unitDefID) unitImage:Invalidate() end local function UpdateUnits(newUnitID, newUnitList) unitID = newUnitID unitList = newUnitList local newCount = (not unitID) and newUnitList and #newUnitList if newCount and newCount < 2 then newCount = false end if newCount == unitCount then return end unitCount = newCount groupLabel._relativeBounds.left = 0 groupLabel._relativeBounds.right = 2 groupLabel:SetCaption(unitCount or "") end local externalStuff = { visible = true } function externalStuff.SetPosition(x,y,size) holder:SetPos(x*size,y*size - SEL_BUTTON_SHORTENING*y,size,size) end function externalStuff.SetHidden() holder:SetVisibility(false) externalStuff.visible = false end function externalStuff.UpdateUnitButton() UpdateUnitInfo() end function externalStuff.SetGroupIconUnits(newUnitID, newUnitList, newUnitDefID) holder:SetVisibility(true) externalStuff.visible = true UpdateUnitDefID(newUnitDefID) UpdateUnits(newUnitID, newUnitList) UpdateUnitInfo() end return externalStuff end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Group info handler local function GetSelectionStatsDisplay(parentControl) local holder = Chili.Control:New{ name = "holder", y = 0, right = 0, bottom = 0, width = GROUP_STATS_WIDTH, padding = {0,0,0,0}, parent = parentControl, } local selectedUnits local selectedUnitDefID = {} local visible = true local statLabel = Chili.Label:New{ name = "statLabel", x = 0, y = 3, right = 0, valign = 'top', fontSize = 12, fontShadow = true, parent = holder, } local total_count = 0 local total_finishedcost = 0 local total_totalbp = 0 local total_maxhp = 0 local total_totalburst = 0 local unreliableBurst = false local burstClass = 0 local function UpdateDynamicGroupInfo() local total_cost = 0 local total_hp = 0 local total_metalincome = 0 local total_metaldrain = 0 local total_energyincome = 0 local total_energydrain = 0 local total_usedbp = 0 local unitID, unitDefID, ud --micro optimization, avoiding repeated localization. local name, hp, paradam, cap, build, mm, mu, em, eu local stunned_or_inbuild for i = 1, total_count do unitID = selectedUnits[i] unitDefID = selectedUnitDefID[i] ud = unitDefID and UnitDefs[unitDefID] if ud then hp, _, paradam, cap, build = spGetUnitHealth(unitID) mm, mu, em, eu = GetUnitResources(unitID) if hp then total_cost = total_cost + GetUnitCost(unitID, unitDefID)*build total_hp = total_hp + hp end stunned_or_inbuild = spGetUnitIsStunned(unitID) if not stunned_or_inbuild then if mm then total_metalincome = total_metalincome + mm total_metaldrain = total_metaldrain + mu total_energyincome = total_energyincome + em total_energydrain = total_energydrain + eu end if ud.buildSpeed ~= 0 then total_usedbp = total_usedbp + (GetCurrentBuildSpeed(unitID, GetUnitBuildSpeed(unitID, unitDefID)) or 0) end end end end local unitInfoString = WG.Translate("interface", "selected_units") .. ": " .. Format(total_count) .. "\n" .. WG.Translate("interface", "health") .. ": " .. Format(total_hp) .. " / " .. Format(total_maxhp) .. "\n" .. WG.Translate("interface", "value") .. ": " .. Format(total_cost) .. " / " .. Format(total_finishedcost) .. "\n" if total_metalincome ~= 0 or total_metaldrain ~= 0 or total_energyincome ~= 0 or total_energydrain ~= 0 then unitInfoString = unitInfoString .. WG.Translate("interface", "metal") .. ": " .. FormatPlusMinus(total_metalincome) .. white .. " / " .. FormatPlusMinus(-total_metaldrain) .. white .. "\n" .. WG.Translate("interface", "energy") .. ": " .. FormatPlusMinus(total_energyincome) .. white .. " / " .. FormatPlusMinus(-total_energydrain) .. white .. "\n" end if total_totalbp ~= 0 then unitInfoString = unitInfoString .. WG.Translate("interface", "buildpower") .. ": " .. Format(total_usedbp) .. " / " .. Format(total_totalbp) .. "\n" end if burstClass and total_totalburst ~= 0 then unitInfoString = unitInfoString .. WG.Translate("interface", "burst_damage") .. ": " .. ((unreliableBurst and "~") or "") .. Format(total_totalburst) .. "\n" end statLabel:SetCaption(unitInfoString) end --updates values that don't change over time for group info local function UpdateStaticGroupInfo() total_count = #selectedUnits total_finishedcost = 0 total_totalbp = 0 total_maxhp = 0 total_totalburst = 0 unreliableBurst = false burstClass = 0 local unitID, unitDefID for i = 1, total_count do unitID = selectedUnits[i] unitDefID = Spring.GetUnitDefID(unitID) if unitDefID and not filterUnitDefIDs[unitDefID] then selectedUnitDefID[i] = unitDefID total_totalbp = total_totalbp + GetUnitBuildSpeed(unitID, unitDefID) total_maxhp = total_maxhp + (select(2, Spring.GetUnitHealth(unitID)) or 0) total_finishedcost = total_finishedcost + GetUnitCost(unitID, unitDefID) local burstData = UNIT_BURST_DAMAGES[unitDefID] if burstData and burstClass then if burstClass == 0 then burstClass = burstData.class end if burstClass == burstData.class then total_totalburst = total_totalburst + burstData.damage unreliableBurst = unreliableBurst or burstData.unreliable else burstClass = false end end global_totalBuildPower = total_totalbp end end total_totalburst = math.floor(total_totalburst / 10) * 10 -- round numbers are easier to parse and compare UpdateDynamicGroupInfo() end local externalFunctions = {} function externalFunctions.ChangeSelection(newSelection) selectedUnits = newSelection if visible and selectedUnits then UpdateStaticGroupInfo() end end function externalFunctions.UpdateStats() if visible and selectedUnits then UpdateDynamicGroupInfo() end end function externalFunctions.SetVisibile(newVisible) visible = newVisible holder:SetVisibility(newVisible) end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Group window local function GetMultiUnitInfoPanel(parentControl) local holder = Chili.Control:New{ x = 0, y = 0, right = GROUP_STATS_WIDTH, bottom = 0, padding = {-1,1,0,0}, parent = parentControl, } local iconSize = options.uniticon_size.value local displayColumns = 5 local displayRows = 3 local displayUnits local displayButtons = {} local function UpdateButtonPosition(index) local col = (index - 1)%displayColumns local row = (index - 1 - col)/displayColumns displayButtons[index].SetPosition(col, row, iconSize) end local function GetButton(index) if not displayButtons[index] then displayButtons[index] = GetUnitGroupIconButton(holder) UpdateButtonPosition(index) end return displayButtons[index] end local function HideButtonsFromIndex(index) while displayButtons[index] and displayButtons[index].visible do displayButtons[index].SetHidden() index = index + 1 end end local function Resize(self) local sizeX, sizeY = self.clientWidth, self.clientHeight local newIconSize = options.uniticon_size.value local newCols = math.floor(sizeX/iconSize) local newRows = math.floor(sizeY/(iconSize - SEL_BUTTON_SHORTENING)) if newCols == displayColumns and newRows == displayRows and newIconSize == iconSize then return end iconSize = newIconSize displayColumns = newCols displayRows = newRows local displaySpace = displayRows*displayColumns local index = 1 while displayButtons[index] and index <= displaySpace do UpdateButtonPosition(index) index = index + 1 end HideButtonsFromIndex(displaySpace + 1) end holder.OnResize[#holder.OnResize + 1] = Resize local function StaticButtonUpdate(selectionSortOrder, displayUnitsByDefID) local displaySpace = displayRows*displayColumns local groupRequired = IsGroupingRequired(displayUnits, selectionSortOrder, displaySpace) local buttonIndex = 1 for i = 1, #selectionSortOrder do if displaySpace < buttonIndex then return false end local unitDefID = selectionSortOrder[i] local unitList = displayUnitsByDefID[unitDefID] if groupRequired then local button = GetButton(buttonIndex) button.SetGroupIconUnits(nil, unitList, unitDefID) buttonIndex = buttonIndex + 1 else for j = 1, #unitList do if displaySpace < buttonIndex then return false end local button = GetButton(buttonIndex) button.SetGroupIconUnits(unitList[j], unitList, unitDefID) buttonIndex = buttonIndex + 1 end end end return buttonIndex end local function DynamicButtonUpdate() for i = 1, #displayButtons do local button = displayButtons[i] if button.visible then button.UpdateUnitButton() end end end local externalFunctions = {} function externalFunctions.UpdateUnitDisplay() if displayUnits then DynamicButtonUpdate() end end function externalFunctions.SetUnitDisplay(newDisplayUnits) if not newDisplayUnits then displayUnits = false holder:SetVisibility(false) return end holder:SetVisibility(true) displayUnits = newDisplayUnits local unitDefAdded = {} local displayUnitsByDefID = {} local selectionSortOrder = {} for i = 1, #displayUnits do local unitID = displayUnits[i] local unitDefID = Spring.GetUnitDefID(unitID) or 0 local byDefID = displayUnitsByDefID[unitDefID] or {} byDefID[#byDefID + 1] = unitID displayUnitsByDefID[unitDefID] = byDefID if not unitDefAdded[unitDefID] then selectionSortOrder[#selectionSortOrder + 1] = unitDefID unitDefAdded[unitDefID] = true end end table.sort(selectionSortOrder, UnitDefTableSort) local buttonIndex = StaticButtonUpdate(selectionSortOrder, displayUnitsByDefID) if buttonIndex then HideButtonsFromIndex(buttonIndex) end end function externalFunctions.SetRightPadding(newRightPadding) holder._relativeBounds.left = 0 holder._relativeBounds.right = newRightPadding holder:UpdateClientArea() end function externalFunctions.SetIconSize(newIconSize) iconSize = newIconSize Resize(holder) end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Unit tooltip window local function GetSingleUnitInfoPanel(parentControl, isTooltipVersion) local selectedUnitID local leftPanel = Chili.Control:New{ name = "leftPanel", x = 0, y = 0, width = LEFT_WIDTH, minWidth = LEFT_WIDTH, autosize = true, padding = {0,2,0,2}, parent = parentControl, } local rightPanel = Chili.Control:New{ name = "rightPanel", x = LEFT_WIDTH, y = 0, width = RIGHT_WIDTH, minWidth = RIGHT_WIDTH, autosize = true, padding = {2,2,0,2}, parent = parentControl, } local reloadBar local unitImage = Chili.Image:New{ name = "unitImage", x = 0, y = 0, right = 0, height = PIC_HEIGHT, keepAspect = false, file = imageFile, parent = leftPanel, } if not isTooltipVersion then unitImage.OnClick[#unitImage.OnClick + 1] = function() if selectedUnitID then local x,y,z = Spring.GetUnitPosition(selectedUnitID) SetCameraTarget(x, y, z, 1) end end end local unitNameUpdate = GetImageWithText(rightPanel, "unitNameUpdate", 1, nil, nil, NAME_FONT, nil, 3) local unitDesc = Chili.TextBox:New{ name = "unitDesc", x = 4, y = 25, right = 0, height = BAR_SIZE, fontSize = DESC_FONT, parent = rightPanel, } local costInfoUpdate = GetImageWithText(leftPanel, "costInfoUpdate", PIC_HEIGHT + 4, IMAGE.COST, nil, nil, ICON_SIZE, 5) local metalInfoUpdate = GetImageWithText(leftPanel, "metalInfoUpdate", PIC_HEIGHT + LEFT_SPACE + 4, IMAGE.METAL, nil, nil, ICON_SIZE, 5) local energyInfoUpdate = GetImageWithText(leftPanel, "energyInfoUpdate", PIC_HEIGHT + 2*LEFT_SPACE + 4, IMAGE.ENERGY, nil, nil, ICON_SIZE, 5) local maxHealthLabel = GetImageWithText(rightPanel, "maxHealthLabel", PIC_HEIGHT + 4, IMAGE.HEALTH, nil, NAME_FONT, ICON_SIZE, 3) local healthBarUpdate = GetBarWithImage(rightPanel, "healthBarUpdate", PIC_HEIGHT + 4, IMAGE.HEALTH, {0, 1, 0, 1}, GetHealthColor) local metalInfo local energyInfo local spaceClickLabel, shieldBarUpdate, buildBarUpdate, morphInfo, playerNameLabel, timeInfoUpdate if isTooltipVersion then playerNameLabel = Chili.Label:New{ name = "playerNameLabel", x = 4, y = PIC_HEIGHT + 31, right = 0, height = BAR_FONT, fontSize = BAR_FONT, parent = rightPanel, } spaceClickLabel = Chili.Label:New{ name = "spaceClickLabel", x = 4, y = PIC_HEIGHT + 55, right = 0, height = 18, fontSize = DESC_FONT, caption = green .. WG.Translate("interface", "space_click_show_stats"), parent = rightPanel, } morphInfo = GetMorphInfo(rightPanel, PIC_HEIGHT + LEFT_SPACE + 3) timeInfoUpdate = GetImageWithText(leftPanel, "timeInfoUpdate", PIC_HEIGHT + LEFT_SPACE + 4, IMAGE.TIME, nil, nil, ICON_SIZE, 5) else shieldBarUpdate = GetBarWithImage(rightPanel, "shieldBarUpdate", PIC_HEIGHT + 4, IMAGE.SHIELD, {0.3,0,0.9,1}) buildBarUpdate = GetBarWithImage(rightPanel, "buildBarUpdate", PIC_HEIGHT + 58, IMAGE.BUILD, {0.8,0.8,0.2,1}) end local prevUnitID, prevUnitDefID, prevFeatureID, prevFeatureDefID, prevVisible, prevMorphTime, prevMorphCost, prevMousePlace local externalFunctions = {} local function UpdateReloadTime(unitID, unitDefID) local reloadTime, weaponNum = GetManualFireReload(unitID, unitDefID) if reloadTime then reloadBar = UpdateManualFireReload(reloadBar, unitImage, unitID, weaponNum, reloadTime) elseif reloadBar then reloadBar:SetVisibility(false) end end local function UpdateDynamicUnitAttributes(unitID, unitDefID, ud) local mm, mu, em, eu = GetUnitResources(unitID) local showMetalInfo = false if mm then metalInfoUpdate(true, FormatPlusMinus(mm - mu), IMAGE.METAL, PIC_HEIGHT + LEFT_SPACE + 4) energyInfoUpdate(true, FormatPlusMinus(em - eu), IMAGE.ENERGY, PIC_HEIGHT + 2*LEFT_SPACE + 4) showMetalInfo = true else metalInfoUpdate(false) energyInfoUpdate(false) end local healthPos if shieldBarUpdate then if ud and (ud.shieldPower > 0 or ud.level) then local shieldPower = spGetUnitRulesParam(unitID, "comm_shield_max") or ud.shieldPower local _, shieldCurrentPower = Spring.GetUnitShieldState(unitID, -1) if shieldCurrentPower and shieldPower then shieldBarUpdate(true, nil, shieldCurrentPower, shieldPower, (shieldCurrentPower < shieldPower) and GetUnitShieldRegenString(unitID, ud)) end healthPos = PIC_HEIGHT + 4 + BAR_SPACING else shieldBarUpdate(false) healthPos = PIC_HEIGHT + 4 end end local health, maxHealth = spGetUnitHealth(unitID) if health and maxHealth then healthBarUpdate(true, healthPos, health, maxHealth, (health < maxHealth) and GetUnitRegenString(unitID, ud)) end if buildBarUpdate then if ud and ud.buildSpeed > 0 then local metalMake, metalUse, energyMake,energyUse = Spring.GetUnitResources(unitID) local buildSpeed = GetUnitBuildSpeed(unitID, unitDefID) local currentBuild = GetCurrentBuildSpeed(unitID, buildSpeed) buildBarUpdate(true, (healthPos or (PIC_HEIGHT + 4)) + BAR_SPACING, currentBuild or 0, buildSpeed) else buildBarUpdate(false) end end if dynamicTooltipDefs[unitDefID] then unitDesc:SetText(GetDescription(ud, unitID)) end UpdateReloadTime(unitID, unitDefID) return showMetalInfo end local function UpdateDynamicFeatureAttributes(featureID, unitDefID) local metal, _, energy, _, _ = Spring.GetFeatureResources(featureID) local leftOffset = 1 if unitDefID then leftOffset = PIC_HEIGHT + LEFT_SPACE end metalInfoUpdate(true, Format(metal), IMAGE.METAL_RECLAIM, leftOffset + 4) energyInfoUpdate(true, Format(energy), IMAGE.ENERGY_RECLAIM, leftOffset + LEFT_SPACE + 4) end local function UpdateDynamicEconInfo(unitDefID, mousePlaceX, mousePlaceY) local ud = UnitDefs[unitDefID] local extraTooltip, healthOverride if not (unitID or featureID) then extraTooltip, healthOverride = GetExtraBuildTooltipAndHealthOverride(unitDefID, mousePlaceX, mousePlaceY) end if extraTooltip then unitDesc:SetText(GetDescription(ud, unitID) .. extraTooltip) else unitDesc:SetText(GetDescription(ud, unitID)) end unitDesc:Invalidate() if econStructureDefs[unitDefID].isWind then maxHealthLabel(true, healthOverride or ud.health, IMAGE.HEALTH) end end local function UpdateBuildTime(unitDefID) if not timeInfoUpdate then return end if (global_totalBuildPower or 0) < 1 then timeInfoUpdate(true, cyan .. "??", IMAGE.TIME) return end local buildCost = GetUnitCost(nil, unitDefID) if not buildCost then timeInfoUpdate(false) return end timeInfoUpdate(true, cyan .. SecondsToMinutesSeconds(math.floor(buildCost/global_totalBuildPower)), IMAGE.TIME) end function externalFunctions.SetDisplay(unitID, unitDefID, featureID, featureDefID, blueprint, morphTime, morphCost, mousePlaceX, mousePlaceY, requiredOnly) local teamID local addedName local ud local metalInfoShown = false local maxHealthShown = false local morphShown = false local visible = IsUnitInLos(unitID) if prevUnitID == unitID and prevUnitDefID == unitDefID and prevFeatureID == featureID and prevFeatureDefID == featureDefID and prevVisible == visible and prevMorphTime == morphTime and prevMorphCost == morphCost and prevMousePlace == ((mousePlaceX and true) or false) then if not requiredOnly then if unitID and unitDefID and visible then UpdateDynamicUnitAttributes(unitID, unitDefID, UnitDefs[unitDefID]) end if featureID then UpdateDynamicFeatureAttributes(featureID, prevUnitDefID) end if unitDefID and not (unitID or featureID) then if blueprint then UpdateBuildTime(unitDefID) end if econStructureDefs[unitDefID] then UpdateDynamicEconInfo(unitDefID, mousePlaceX, mousePlaceY) end end end return end if featureID then teamID = Spring.GetFeatureTeam(featureID) local featureTooltip, featureUnitDefID = GetFeatureDisplayAttributes(featureDefID) healthBarUpdate(false) if featureUnitDefID then unitDefID = featureUnitDefID if playerNameLabel then playerNameLabel:SetPos(nil, PIC_HEIGHT + 10, nil, nil, nil, true) spaceClickLabel:SetPos(nil, PIC_HEIGHT + 34, nil, nil, nil, true) end else costInfoUpdate(false) unitNameUpdate(true, featureTooltip, nil) if playerNameLabel then playerNameLabel:SetPos(nil, PIC_HEIGHT - 10, nil, nil, nil, true) spaceClickLabel:SetPos(nil, PIC_HEIGHT + 14, nil, nil, nil, true) end end UpdateDynamicFeatureAttributes(featureID, featureUnitDefID) metalInfoShown = true end if unitDefID then ud = UnitDefs[unitDefID] unitImage.file = "#" .. unitDefID unitImage.file2 = GetUnitBorder(unitDefID) unitImage:Invalidate() costInfoUpdate(true, cyan .. math.floor(GetUnitCost(unitID, unitDefID) or 0), IMAGE.COST, PIC_HEIGHT + 4) local extraTooltip, healthOverride if not (unitID or featureID) then extraTooltip, healthOverride = GetExtraBuildTooltipAndHealthOverride(unitDefID, mousePlaceX, mousePlaceY) end if extraTooltip then unitDesc:SetText(GetDescription(ud, unitID) .. extraTooltip) else unitDesc:SetText(GetDescription(ud, unitID)) end unitDesc:Invalidate() local unitName = GetHumanName(ud, unitID) if addedName then unitName = unitName .. addedName end unitNameUpdate(true, unitName, GetUnitIcon(unitDefID)) if unitID then if playerNameLabel then playerNameLabel:SetPos(nil, PIC_HEIGHT + 31, nil, nil, nil, true) spaceClickLabel:SetPos(nil, PIC_HEIGHT + 55, nil, nil, nil, true) end end if (not (unitID and visible)) and not featureDefID then healthBarUpdate(false) maxHealthLabel(true, healthOverride or ud.health, IMAGE.HEALTH) maxHealthShown = true if blueprint then UpdateBuildTime(unitDefID) end if morphTime then morphInfo(true, morphTime, morphCost) morphShown = true if spaceClickLabel then spaceClickLabel:SetPos(nil, PIC_HEIGHT + LEFT_SPACE + 31, nil, nil, nil, true) end elseif spaceClickLabel and not unitID then spaceClickLabel:SetPos(nil, PIC_HEIGHT + 30, nil, nil, nil, true) end end end if timeInfoUpdate and not blueprint then timeInfoUpdate(false) end if unitID then teamID = Spring.GetUnitTeam(unitID) if UpdateDynamicUnitAttributes(unitID, unitDefID, ud) then metalInfoShown = true end selectedUnitID = unitID else selectedUnitID = nil if reloadBar then reloadBar:SetVisibility(false) end end if not metalInfoShown then metalInfoUpdate(false) energyInfoUpdate(false) end if playerNameLabel then local playerName = teamID and GetPlayerCaption(teamID) if playerName then playerNameLabel:SetCaption(playerName) end playerNameLabel:SetVisibility((playerName and true) or false) end local visibleUnitDefID = (unitDefID and true) or false unitImage:SetVisibility(visibleUnitDefID) unitDesc:SetVisibility(visibleUnitDefID) if spaceClickLabel then spaceClickLabel:SetVisibility(visibleUnitDefID) end if maxHealthLabel and not maxHealthShown then maxHealthLabel(false) end if morphInfo and not morphShown then morphInfo(false) end prevUnitID, prevUnitDefID, prevFeatureID, prevFeatureDefID = unitID, unitDefID, featureID, featureDefID prevVisible = visible prevMorphTime, prevMorphCost, prevMousePlace = morphTime, morphCost, ((mousePlaceX and true) or false) end function externalFunctions.SetVisible(newVisible) leftPanel:SetVisibility(newVisible) rightPanel:SetVisibility(newVisible) end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Tooltip window handler local function GetTooltipWindow() local window = Chili.Window:New{ name = "tooltipWindow", x = 300, y = 250, savespace = true, resizable = false, draggable = false, autosize = true, minWidth = RIGHT_WIDTH, padding = {6,4,6,2}, color = {1, 1, 1, options.tooltip_opacity.value}, parent = screen0 } window:Hide() local textTooltip = Chili.TextBox:New{ name = "textTooltip", x = 0, y = 4, width = RIGHT_WIDTH - 10, height = 5, valign = "ascender", autoHeight = true, font = {size = TOOLTIP_FONT}, parent = window, } textTooltip:SetVisibility(false) local unitDisplay = GetSingleUnitInfoPanel(window, true) local externalFunctions = {} function externalFunctions.SetVisible(newVisible) window:SetVisibility(newVisible) end function externalFunctions.SetOpacity(opacity) window.color[4] = opacity window:Invalidate() end function externalFunctions.SetPosition(x, y) y = screenHeight - y if x + window.width > screenWidth - 2 then x = screenWidth - window.width - 2 end if y + window.height > screenHeight - 2 then y = screenHeight - window.height - 2 end local map = WG.MinimapPosition if map then -- Only move tooltip up and/or left if it overlaps the minimap. This is because the -- minimap does not have tooltips. if x < map[1] + map[3] and y < map[2] + map[4] then local inX = x + window.width - map[1] + 2 local inY = y + window.height - map[2] + 2 if inX > 0 and inY > 0 then if inX > inY then y = y - inY else x = x - inX end end end if x + window.width > screenWidth - 2 then x = screenWidth - window.width - 2 end if y + window.height > screenHeight - 2 then y = screenHeight - window.height - 2 end end window:SetPos(x, y, nil, nil, nil, true) window:BringToFront() end function externalFunctions.SetTextTooltip(text) if text == "" then return false end textTooltip:SetText(text) textTooltip:Invalidate() textTooltip:SetVisibility(true) unitDisplay.SetVisible(false) return true end function externalFunctions.SetUnitishTooltip(unitID, unitDefID, featureID, featureDefID, blueprint, morphTime, morphCost, mousePlaceX, mousePlaceY, requiredOnly) if unitDefID or featureID or featureDefID then unitDisplay.SetDisplay(unitID, unitDefID, featureID, featureDefID, blueprint, morphTime, morphCost, mousePlaceX, mousePlaceY, requiredOnly) textTooltip:SetVisibility(false) unitDisplay.SetVisible(true) else externalFunctions.SetTextTooltip("Enemy unit") end end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Tooltip updates local function ShowUnitCheck(holdingSpace) if holdingSpace or options.show_for_units.value then return true end end local function ShowFeatureCheck(holdingSpace, featureDefID) if holdingSpace then return true end if options.show_for_wreckage.value then if options.show_for_unreclaimable.value then local fd = FeatureDefs[featureDefID] if not (fd and fd.reclaimable) then return false end end return true end end local function UpdateTooltipContent(mx, my, dt, requiredOnly) local holdingDrawKey = GetIsHoldingDrawKey() local holdingSpace = select(3, Spring.GetModKeyState()) and not Spring.IsUserWriting() UpdateMouseCursor(holdingDrawKey) if not (holdingSpace or (options.tooltip_delay.value == 0)) then local mouseMoved = (mx ~= oldMouseX or my ~= oldMouseY) if not mouseMoved then stillCursorTime = stillCursorTime + dt if stillCursorTime < options.tooltip_delay.value then return false end else stillCursorTime = 0 oldMouseX = mx oldMouseY = my return false end end -- Mouseover build option tooltip (screen0.currentTooltip) local chiliTooltip = screen0.currentTooltip if chiliTooltip == NO_TOOLTIP then return false end if chiliTooltip and string.find(chiliTooltip, "BuildUnit") then local name = string.sub(chiliTooltip, 10) local ud = name and UnitDefNames[name] if ud then tooltipWindow.SetUnitishTooltip(nil, ud.id, nil, nil, true) return true end elseif chiliTooltip and string.find(chiliTooltip, "Build") then local name = string.sub(chiliTooltip, 6) local ud = name and UnitDefNames[name] if ud then tooltipWindow.SetUnitishTooltip(nil, ud.id, nil, nil, true) return true end end -- Mouseover morph tooltip (screen0.currentTooltip) if chiliTooltip and string.find(chiliTooltip, "Morph") then local unitDefID, morphTime, morphCost = chiliTooltip:match('(%d+) (%d+) (%d+)') if unitDefID and morphTime and morphCost then tooltipWindow.SetUnitishTooltip(nil, tonumber(unitDefID), nil, nil, false, tonumber(morphTime), tonumber(morphCost)) end return true end -- Generic chili text tooltip if chiliTooltip then return tooltipWindow.SetTextTooltip(chiliTooltip) end -- Map drawing tooltip if holdingDrawKey and (holdingSpace or options.showdrawtooltip.value) then return tooltipWindow.SetTextTooltip(DRAWING_TOOLTIP) end -- Terraform tooltip (spring.GetActiveCommand) local index, cmdID, cmdType, cmdName = Spring.GetActiveCommand() if cmdID and terraCmdTip[cmdID] and (holdingSpace or options.showterratooltip.value) then return tooltipWindow.SetTextTooltip(terraCmdTip[cmdID]) end -- Placing structure tooltip (spring.GetActiveCommand) if cmdID and cmdID < 0 then tooltipWindow.SetUnitishTooltip(nil, -cmdID, nil, nil, true, nil, nil, mx, my, requiredOnly) return true end -- Unit or feature tooltip local thingType, thingID = spTraceScreenRay(mx,my) local thingIsUnit = (thingType == "unit") if thingIsUnit or (thingType == "feature") then local ignoreDelay = holdingSpace or (options.independant_world_tooltip_delay.value == 0) if ignoreDelay or (thingID == sameObjectID) then if ignoreDelay or (sameObjectIDTime > options.independant_world_tooltip_delay.value) then if thingIsUnit then local thingDefID = Spring.GetUnitDefID(thingID) if ShowUnitCheck(holdingSpace) then tooltipWindow.SetUnitishTooltip(thingID, thingDefID, nil, nil, false, nil, nil, nil, nil, requiredOnly) return true end else local thingDefID = Spring.GetFeatureDefID(thingID) if ShowFeatureCheck(holdingSpace, thingDefID) then tooltipWindow.SetUnitishTooltip(nil, nil, thingID, thingDefID, false, nil, nil, nil, nil, requiredOnly) return true end end else sameObjectIDTime = sameObjectIDTime + dt end else sameObjectID = thingID sameObjectIDTime = 0 end end -- Ground position tooltip (spGetCurrentTooltip()) if holdingSpace then local springTooltip = Spring.GetCurrentTooltip() if springTooltip and string.find(springTooltip, "Terrain type:") then return tooltipWindow.SetTextTooltip(springTooltip) end end -- Start position tooltip (really bad widget interface) -- Don't want to implement this as is (pairs over positions registered in WG). -- Geothermal tooltip (WG.mouseAboveGeo) if WG.mouseAboveGeo then return tooltipWindow.SetTextTooltip(WG.Translate("interface", "geospot")) end return false end local function UpdateTooltip(dt, requiredOnly) local mx, my, _, _, _, outsideSpring = spScaledGetMouseState() local worldMx, worldMy = spGetMouseState() local visible = (not outsideSpring) and UpdateTooltipContent(worldMx, worldMy, dt, requiredOnly) tooltipWindow.SetVisible(visible) if visible then tooltipWindow.SetPosition(mx + 20/(WG.uiScale or 1), my - 20/(WG.uiScale or 1)) end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Selection window handler local function GetSelectionWindow() local integralWidth = math.max(350, math.min(450, screenWidth*screenHeight*0.0004)) local integralHeight = math.min(screenHeight/4.5, 200*integralWidth/450) + 8 local x = integralWidth local visible = true local height = integralHeight*0.84 local holderWindow = Chili.Window:New{ name = 'selections', x = x, bottom = 0, width = 450, height = height, minWidth = 450, minHeight = 120, bringToFrontOnClick = false, dockable = true, draggable = false, resizable = false, tweakDraggable = true, tweakResizable = true, padding = {0, 0, 0, -1}, color = {0, 0, 0, 0}, parent = screen0, } holderWindow:SendToBack() local mainPanel = Chili.Panel:New{ name = "mainPanel", classname = options.fancySkinning.value, x = 0, y = 0, right = 0, bottom = 0, padding = {8, 4, 4, 2}, backgroundColor = {1, 1, 1, options.selection_opacity.value}, OnMouseDown = { function(self) local _,_, meta,_ = spGetModKeyState() if not meta then return false end WG.crude.OpenPath('Settings/HUD Panels/Selected Units Window') WG.crude.ShowMenu() return true --skip button function, else clicking on build pic will also select the unit. end }, noClickThrough = false, parent = holderWindow } mainPanel.padding[1] = mainPanel.padding[1] + options.leftPadding.value mainPanel:Hide() local singleUnitDisplay = GetSingleUnitInfoPanel(mainPanel, false) local multiUnitDisplay = GetMultiUnitInfoPanel(mainPanel) local selectionStatsDisplay = GetSelectionStatsDisplay(mainPanel) local singleUnitID, singleUnitDefID local externalFunctions = {} function externalFunctions.ShowSingleUnit(unitID) singleUnitID, singleUnitDefID = unitID, Spring.GetUnitDefID(unitID) singleUnitDisplay.SetDisplay(unitID, Spring.GetUnitDefID(unitID)) singleUnitDisplay.SetVisible(true) multiUnitDisplay.SetUnitDisplay() selectionStatsDisplay.ChangeSelection({unitID}) end function externalFunctions.ShowMultiUnit(newSelection) singleUnitID = nil multiUnitDisplay.SetUnitDisplay(newSelection) singleUnitDisplay.SetVisible(false) selectionStatsDisplay.ChangeSelection(newSelection) end function externalFunctions.UpdateSelectionWindow() if not visible then return end if singleUnitID then singleUnitDisplay.SetDisplay(singleUnitID, singleUnitDefID) else multiUnitDisplay.UpdateUnitDisplay() end selectionStatsDisplay.UpdateStats() end function externalFunctions.SetVisible(newVisible) if not newVisible then singleUnitID = nil end visible = newVisible mainPanel:SetVisibility(newVisible) singleUnitDisplay.SetVisible(false) multiUnitDisplay.SetUnitDisplay(false) end function externalFunctions.SetOpacity(opacity) mainPanel.backgroundColor = {1,1,1,opacity} mainPanel:Invalidate() end function externalFunctions.SetSkin(className) SetPanelSkin(mainPanel, className) end function externalFunctions.SetLeftPadding(padding) mainPanel.padding[1] = 8 + padding mainPanel:UpdateClientArea() end function externalFunctions.SetAllowClickThrough(allowClickThrough) mainPanel.noClickThrough = not allowClickThrough end function externalFunctions.SetGroupInfoVisible(newVisible) local rightPadding = newVisible and GROUP_STATS_WIDTH or 0 multiUnitDisplay.SetRightPadding(rightPadding) selectionStatsDisplay.SetVisibile(newVisible) end function externalFunctions.SetSelectionIconSize(iconSize) multiUnitDisplay.SetIconSize(iconSize) end -- Initialization externalFunctions.SetGroupInfoVisible(options.showgroupinfo.value) return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Selection update local function UpdateSelection(newSelection) -- Check if selection is 0, hide window. Return -- Check if selection is 1, get unit tooltip -- Check if selection is many, get unit list tooltip -- Update group info. selectedUnitsList = newSelection if (not newSelection) or (#newSelection == 0) then selectionWindow.SetVisible(false) return end selectionWindow.SetVisible(true) if #newSelection == 1 then selectionWindow.ShowSingleUnit(newSelection[1]) else selectionWindow.ShowMultiUnit(newSelection) end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Widget Interface local function InitializeWindParameters() windMin = spGetGameRulesParam("WindMin") windMax = spGetGameRulesParam("WindMax") windGroundMin = spGetGameRulesParam("WindGroundMin") windGroundSlope = spGetGameRulesParam("WindSlope") windMinBound = spGetGameRulesParam("WindMinBound") tidalStrength = Spring.GetGameRulesParam("tidalStrength") tidalHeight = Spring.GetGameRulesParam("tidalHeight") end local updateTimer = 0 function widget:Update(dt) updateTimer = updateTimer + dt local slowUpdate = updateTimer > UPDATE_FREQUENCY UpdateTooltip(dt, not slowUpdate) if slowUpdate then selectionWindow.UpdateSelectionWindow() updateTimer = 0 end end function widget:SelectionChanged(newSelection) UpdateSelection(newSelection) end function widget:ViewResize(vsx, vsy) screenWidth = vsx/(WG.uiScale or 1) screenHeight = vsy/(WG.uiScale or 1) end function widget:Initialize() Chili = WG.Chili screen0 = Chili.Screen0 Spring.AssignMouseCursor(CURSOR_ERASE_NAME, CURSOR_ERASE, true, false) -- Hotspot center. Spring.AssignMouseCursor(CURSOR_POINT_NAME, CURSOR_POINT, true, true) Spring.AssignMouseCursor(CURSOR_DRAW_NAME, CURSOR_DRAW, true, true) Spring.SendCommands({"tooltip 0"}) Spring.SetDrawSelectionInfo(false) local hotkeys = WG.crude.GetHotkeys("drawinmap") for k,v in pairs(hotkeys) do drawHotkeyBytesCount = drawHotkeyBytesCount + 1 drawHotkeyBytes[drawHotkeyBytesCount] = v:byte(-1) end selectionWindow = GetSelectionWindow() tooltipWindow = GetTooltipWindow() InitializeWindParameters() end function widget:UnitDestroyed(unitID) if commanderManualFireReload[unitID] then commanderManualFireReload[unitID] = nil end end function widget:Shutdown() Spring.SendCommands({"tooltip 1"}) Spring.SetDrawSelectionInfo(true) Spring.SetDrawSelectionInfo(true) end
gpl-2.0
RyMarq/Zero-K
effects/gundam_greencannonimpact.lua
25
7046
-- greencannonimpact -- yellowcannonimpact return { ["greencannonimpact"] = { groundflash = { air = true, alwaysvisible = true, circlealpha = 1, circlegrowth = 5.5, flashalpha = 0.8, flashsize = 120, ground = true, ttl = 10, water = true, color = { [1] = 0, [2] = 1, [3] = 0, }, }, poof01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[1.0 1.0 1.0 0.04 0.5 0.9 0.2 0.01 0.1 0.8 0.1 0.01]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.05, 0]], numparticles = 8, particlelife = 5, particlelifespread = 5, particlesize = 15, particlesizespread = 0, particlespeed = 2, particlespeedspread = 5, pos = [[0, 2, 0]], sizegrowth = 1, sizemod = 1.0, texture = [[flashside1]], useairlos = false, }, }, poof02 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[0.8 0.8 0.2 0.01 0.2 0.8 0.2 0.01 0.0 0.0 0.0 0.01]], directional = false, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.005, 0]], numparticles = 8, particlelife = 5, particlelifespread = 8, particlesize = 10, particlesizespread = 0, particlespeed = 8, particlespeedspread = 3, pos = [[0, 2, 0]], sizegrowth = 0.8, sizemod = 1.0, texture = [[randdots]], useairlos = false, }, }, pop1 = { air = true, class = [[heatcloud]], count = 2, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 0.8, maxheat = 10, pos = [[0, 5, 0]], size = 0.2, sizegrowth = 7, speed = [[0, 0, 0]], texture = [[greennovaexplo]], }, }, pop2 = { air = true, class = [[heatcloud]], count = 2, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 2, maxheat = 15, pos = [[r-3 r3, 5, r-3 r3]], size = 0.2, sizegrowth = 3, speed = [[0, 1, 0]], texture = [[3explo]], }, }, }, ["yellowcannonimpact"] = { groundflash = { air = true, alwaysvisible = true, circlealpha = 1, circlegrowth = 5.5, flashalpha = 0.8, flashsize = 120, ground = true, ttl = 10, water = true, color = { [1] = 1, [2] = 1, [3] = 0, }, }, poof01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[1.0 1.0 1.0 0.04 0.9 0.9 0.2 0.01 0.8 0.8 0.1 0.01]], directional = true, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.05, 0]], numparticles = 8, particlelife = 5, particlelifespread = 5, particlesize = 15, particlesizespread = 0, particlespeed = 2, particlespeedspread = 5, pos = [[0, 2, 0]], sizegrowth = 1, sizemod = 1.0, texture = [[flashside1]], useairlos = false, }, }, poof02 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, water = true, properties = { airdrag = 0.8, alwaysvisible = true, colormap = [[0.8 0.8 0.2 0.01 0.8 0.8 0.2 0.01 0.0 0.0 0.0 0.01]], directional = false, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.005, 0]], numparticles = 8, particlelife = 5, particlelifespread = 8, particlesize = 10, particlesizespread = 0, particlespeed = 8, particlespeedspread = 3, pos = [[0, 2, 0]], sizegrowth = 0.8, sizemod = 1.0, texture = [[randdots]], useairlos = false, }, }, pop1 = { air = true, class = [[heatcloud]], count = 2, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 0.8, maxheat = 10, pos = [[0, 5, 0]], size = 0.2, sizegrowth = 7, speed = [[0, 0, 0]], texture = [[yellownovaexplo]], }, }, pop2 = { air = true, class = [[heatcloud]], count = 2, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 2, maxheat = 15, pos = [[r-3 r3, 5, r-3 r3]], size = 0.2, sizegrowth = 3, speed = [[0, 1, 0]], texture = [[3explo]], }, }, }, }
gpl-2.0
Laterus/Darkstar-Linux-Fork
scripts/zones/Selbina/npcs/Jimaida.lua
1
1272
----------------------------------- -- Area: Selbina -- NPC: Jimaida -- Involved in Quests: Under the sea -- @zone 248 -- @pos -15 -2 -16 ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Selbina/TextIDs"] = nil; require("scripts/zones/Selbina/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:getVar("underTheSeaVar") == 2) then player:startEvent(0x0021); -- During quest "Under the sea" - 2nd dialog else player:startEvent(0x0098); -- Standard dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x0021) then player:setVar("underTheSeaVar",3); end end;
gpl-3.0
Laterus/Darkstar-Linux-Fork
scripts/zones/Northern_San_dOria/npcs/Nouveil.lua
1
2534
----------------------------------- -- Area: Northern San d'Oria -- NPC: Nouveil -- Quest NPC ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); -- "Waters of the Cheval" quest status var waterOfTheCheval = player:getQuestStatus(SANDORIA,WATER_OF_THE_CHEVAL); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(MagicmartFlyer,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end -- Waters of the Cheval, trade 10 gil for blessed waterskin if (waterOfTheCheval == 1) then gil = trade:getGil(); freeSlot = player:getFreeSlotsCount(); hasWaterskin = player:hasItem(602); if (gil >= 10 and freeSlot >= 1 and hasWaterskin == false) then player:tradeComplete(); player:delGil(10); player:startEvent(0x023b); else player:messageSpecial(6564, 602); -- CANNOT_OBTAIN_ITEM, inv full or already has item end; end; end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- "Waters of the Cheval" quest status var waterOfTheCheval = player:getQuestStatus(SANDORIA,WATER_OF_THE_CHEVAL); -- Waters of the Cheval event selection if (waterOfTheCheval == 1) then player:startEvent(0x023f); else player:startEvent(0x023e); end; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); -- Waters of the Cheval, recieve blessed waterskin if (csid == 0x023b) then player:addItem(602); player:messageSpecial(6567, 602); end; end;
gpl-3.0
Laterus/Darkstar-Linux-Fork
scripts/zones/Windurst_Walls/npcs/Seven_of_Diamonds.lua
1
1044
----------------------------------- -- Area: Windurst Walls -- NPC: Seven of Diamonds -- Type: Standard NPC -- @zone: 239 -- @pos: 6.612 -3.5 278.553 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0108); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
mojab/.files
.config/awesome/vicious/contrib/sensors.lua
5
1740
--------------------------------------------------- -- Licensed under the GNU General Public License v2 -- * (c) 2010, Greg D. <jabbas@jabbas.pl> --------------------------------------------------- -- {{{ Grab environment local tonumber = tonumber local io = { popen = io.popen } local setmetatable = setmetatable local table = { insert = table.insert } local string = { gsub = string.gsub, match = string.match } -- }}} -- Sensors: provides access to lm_sensors data module("vicious.contrib.sensors") -- {{{ Split helper function local function datasplit(str) -- Splitting strings into associative array -- with some magic to get the values right. str = string.gsub(str, "\n", ":") local tbl = {} string.gsub(str, "([^:]*)", function (v) if string.match(v, ".") then table.insert(tbl, v) end end) local assoc = {} for c = 1, #tbl, 2 do local k = string.gsub(tbl[c], ".*_", "") local v = tonumber(string.match(tbl[c+1], "[%d]+")) assoc[k] = v end return assoc end -- }}} -- {{{ Sensors widget type local function worker(format, warg) -- Get data from all sensors local f = io.popen("LANG=C sensors -uA") local lm_sensors = f:read("*all") f:close() local sensor_data = string.gsub( string.match(lm_sensors, warg..":\n(%s%s.-)\n[^ ]"), " ", "") -- One of: crit, max local divisor = "crit" local s_data = datasplit(sensor_data) if s_data[divisor] and s_data[divisor] > 0 then s_data.percent = s_data.input / s_data[divisor] * 100 end return {s_data.input, tonumber(s_data.percent)} end -- }}} setmetatable(_M, { __call = function(_, ...) return worker(...) end })
gpl-3.0
Grocel/wire-extras
lua/weapons/gmod_tool/stools/wire_painter.lua
4
5737
TOOL.Category = "Wire Extras/Visuals" TOOL.Name = "Painter" TOOL.Command = nil TOOL.ConfigName = "" TOOL.Tab = "Wire" if ( CLIENT ) then language.Add( "Tool.wire_painter.name", "Painter Tool (Wire)" ) language.Add( "Tool.wire_painter.desc", "Spawns a decal painter for use with the wire system." ) language.Add( "Tool.wire_painter.0", "Primary: Create/Update Painter" ) language.Add( "WirePainterTool_painter", "Painter:" ) language.Add( "WirePainterTool_playsnd", "Play Sound:" ) language.Add( "WirePainterTool_paintrate", "Paint Rate:" ) language.Add( "WirePainterTool_decal", "Decal:" ) language.Add( "WirePainterTool_Range", "Max Range:" ) language.Add( "WirePainterTool_Model", "Choose a Model:") language.Add( "sboxlimit_wire_painters", "You've hit painters limit!" ) language.Add( "undone_Wire Painter", "Undone Wire Painter" ) end if (SERVER) then CreateConVar('sbox_maxwire_painters', 20) CreateConVar('sbox_wire_painters_maxlen', 30) CreateConVar('sbox_wire_painters_allowtrgply',1) end TOOL.ClientConVar[ "playsnd" ] = "1" TOOL.ClientConVar[ "paintrate" ] = "0" TOOL.ClientConVar[ "decal" ] = "Blood" TOOL.ClientConVar[ "Range" ] = 2048 TOOL.ClientConVar[ "Model" ] = "models/jaanus/wiretool/wiretool_siren.mdl" local paintermodels = { ["models/jaanus/wiretool/wiretool_beamcaster.mdl"] = {}, ["models/jaanus/wiretool/wiretool_siren.mdl"] = {}}; cleanup.Register( "wire_painters" ) function TOOL:LeftClick( trace ) if (!trace.HitPos) then return false end if (trace.Entity:IsPlayer()) then return false end if ( CLIENT ) then return true end local ply = self:GetOwner() local playsnd = (self:GetClientNumber( "playsnd" ) ~= 0) local paintrate = self:GetClientNumber("paintrate") local decal = self:GetClientInfo("decal") local Range = self:GetClientNumber("Range") local model = self:GetClientInfo("Model") if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_painter" && trace.Entity:GetTable().pl == ply ) then trace.Entity:Setup(Range, decal, playsnd, paintrate) return true end if ( !self:GetSWEP():CheckLimit( "wire_painters" ) ) then return false end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local wire_painter = MakeWirePainter( ply, trace.HitPos, Range, decal, playsnd, paintrate, model, Ang ) local min = wire_painter:OBBMins() wire_painter:SetPos( trace.HitPos - trace.HitNormal * min.z ) local const = WireLib.Weld(wire_painter, trace.Entity, trace.PhysicsBone, true) undo.Create("Wire Painter") undo.AddEntity( wire_painter ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_painters", wire_painter ) return true end if (SERVER) then function MakeWirePainter( pl, Pos, Range, decal, playsnd, paintrate, Model, Ang ) if ( !pl:CheckLimit( "wire_painters" ) ) then return false end local wire_painter = ents.Create( "gmod_wire_painter" ) if (!wire_painter:IsValid()) then return false end wire_painter:SetAngles( Ang ) wire_painter:SetPos( Pos ) wire_painter:SetModel( Model ) wire_painter:Spawn() wire_painter:Setup(Range, decal, playsnd, paintrate) wire_painter:SetPlayer( pl ) local ttable = { Range = Range, Decal = decal, PlaySound = playsnd, PaintRate = paintrate, pl = pl } table.Merge(wire_painter:GetTable(), ttable ) pl:AddCount( "wire_painters", wire_painter ) return wire_painter end duplicator.RegisterEntityClass("gmod_wire_painter", MakeWirePainter, "Pos", "Range", "Decal", "PlaySound", "PaintRate", "Model", "Ang", "Vel", "aVel", "frozen") end function TOOL:UpdateGhostWirePainter( ent, player ) if ( !ent || !ent:IsValid() ) then return end local tr = util.GetPlayerTrace( player, player:GetAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_painter" ) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo("Model") ) then self:MakeGhostEntity( self:GetClientInfo("Model"), Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWirePainter( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool.wire_painter.name", Description = "#Tool.wire_painter.desc" }) panel:AddControl( "PropSelect", { Label = "#WirePainterTool_Model", ConVar = "wire_painter_Model", Category = "Wire Painter", Models = paintermodels } ) local Options = list.Get( "PaintMaterials" ) table.sort( Options ) local RealOptions = {} for k, decal in pairs( Options ) do RealOptions[ decal ] = { wire_painter_decal = decal } end panel:AddControl( "ListBox", { Label = "#WirePainterTool_decal", Height = "300", Options = RealOptions } ) panel:AddControl("CheckBox", { Label = "#WirePainterTool_playsnd", Command = "wire_painter_playsnd" }) panel:AddControl("Slider", { Label = "#WirePainterTool_paintrate", Type = "Float", Min = "0", Max = "2", Command = "wire_painter_paintrate" }) panel:AddControl("Slider", { Label = "#WirePainterTool_Range", Type = "Float", Min = "1", Max = "10000", Command = "wire_painter_Range" }) end
apache-2.0
RyMarq/Zero-K
LuaRules/Gadgets/unit_decloak_damaged.lua
2
10726
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:GetInfo() return { name = "Decloak when damaged", desc = "Decloaks units when they are damaged", author = "Google Frog", date = "Nov 25, 2009", -- Major rework 12 Feb 2014 license = "GNU GPL, v2 or later", layer = 0, enabled = true -- loaded by default? } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- include("LuaRules/Configs/customcmds.h.lua") local CMD_CLOAK = CMD.CLOAK local unitWantCloakCommandDesc = { id = CMD_WANT_CLOAK, type = CMDTYPE.ICON_MODE, name = 'Cloak State', action = 'wantcloak', tooltip = 'Unit cloaking state', params = {0, 'Decloaked', 'Cloaked'} } -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- if (not gadgetHandler:IsSyncedCode()) then return false -- silent removal end local alliedTrueTable = {allied = true} local Spring = Spring local spAreTeamsAllied = Spring.AreTeamsAllied local spSetUnitCloak = Spring.SetUnitCloak local spGetUnitIsCloaked = Spring.GetUnitIsCloaked local spGetUnitRulesParam = Spring.GetUnitRulesParam local spSetUnitRulesParam = Spring.SetUnitRulesParam local spGetUnitDefID = Spring.GetUnitDefID local spGetUnitIsDead = Spring.GetUnitIsDead local recloakUnit = {} local recloakFrame = {} local noFFWeaponDefs = {} for i = 1, #WeaponDefs do local wd = WeaponDefs[i] if wd.customParams and wd.customParams.nofriendlyfire then noFFWeaponDefs[i] = true end end local DEFAULT_DECLOAK_TIME = 100 local UPDATE_FREQUENCY = 10 local CLOAK_MOVE_THRESHOLD = math.sqrt(0.2) local currentFrame = 0 local cloakUnitDefID = {} for i = 1, #UnitDefs do local ud = UnitDefs[i] if ud.canCloak and not ud.customParams.dynamic_comm then cloakUnitDefID[i] = true end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Water handling local waterUnitCount = 0 local waterUnitMap = {} local waterUnits = {} local waterUnitCloakBlocked = {} local function AddWaterUnit(unitID) if waterUnitMap[unitID] then return end waterUnitCount = waterUnitCount + 1 waterUnitMap[unitID] = waterUnitCount waterUnits[waterUnitCount] = unitID end local function RemoveWaterUnit(unitID) if not waterUnitMap[unitID] then return end waterUnits[waterUnitMap[unitID]] = waterUnits[waterUnitCount] waterUnitMap[waterUnits[waterUnitCount]] = waterUnitMap[unitID] waterUnits[waterUnitCount] = nil waterUnitMap[unitID] = nil waterUnitCount = waterUnitCount - 1 waterUnitCloakBlocked[unitID] = nil end function gadget:UnitEnteredWater(unitID) AddWaterUnit(unitID) end function gadget:UnitLeftWater(unitID) RemoveWaterUnit(unitID) end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function PokeDecloakUnit(unitID, duration) if recloakUnit[unitID] then recloakUnit[unitID] = duration or DEFAULT_DECLOAK_TIME else spSetUnitRulesParam(unitID, "cannotcloak", 1, alliedTrueTable) spSetUnitCloak(unitID, 0) recloakUnit[unitID] = duration or DEFAULT_DECLOAK_TIME end end GG.PokeDecloakUnit = PokeDecloakUnit function gadget:UnitDamaged(unitID, unitDefID, unitTeam, damage, paralyzer, weaponID, attackerID, attackerDefID, attackerTeam) if damage > 0 and not (attackerTeam and weaponID and noFFWeaponDefs[weaponID] and attackerID ~= unitID and spAreTeamsAllied(unitTeam, attackerTeam)) then PokeDecloakUnit(unitID) end end local function CheckWaterBlockCloak(unitID, pos) local radius = Spring.GetUnitRadius(unitID) if radius + pos < 0 then if not waterUnitCloakBlocked[unitID] then PokeDecloakUnit(unitID) spSetUnitRulesParam(unitID, "cannotcloak", 1, alliedTrueTable) waterUnitCloakBlocked[unitID] = true end return true end return false end function gadget:GameFrame(n) currentFrame = n if n%UPDATE_FREQUENCY == 2 then for unitID, frames in pairs(recloakUnit) do if frames <= UPDATE_FREQUENCY then if not ((spGetUnitRulesParam(unitID,"on_fire") == 1) or (spGetUnitRulesParam(unitID,"disarmed") == 1) or waterUnitCloakBlocked[unitID]) then local wantCloakState = spGetUnitRulesParam(unitID, "wantcloak") local areaCloaked = spGetUnitRulesParam(unitID, "areacloaked") spSetUnitRulesParam(unitID, "cannotcloak", 0, alliedTrueTable) if wantCloakState == 1 or areaCloaked == 1 then spSetUnitCloak(unitID, 1) end recloakUnit[unitID] = nil end else recloakUnit[unitID] = frames - UPDATE_FREQUENCY end end local i = 1 while i <= waterUnitCount do local unitID = waterUnits[i] if Spring.ValidUnitID(unitID) then local pos = select(5, Spring.GetUnitPosition(unitID, true)) if pos < 0 then if (not CheckWaterBlockCloak(unitID, pos)) and waterUnitCloakBlocked[unitID] then spSetUnitRulesParam(unitID, "cannotcloak", 0, alliedTrueTable) waterUnitCloakBlocked[unitID] = false end else if waterUnitCloakBlocked[unitID] then spSetUnitRulesParam(unitID, "cannotcloak", 0, alliedTrueTable) waterUnitCloakBlocked[unitID] = false end end i = i + 1 else RemoveWaterUnit(unitID) end end end end -- Only called with enemyID if an enemy is within decloak radius. function gadget:AllowUnitCloak(unitID, enemyID) if enemyID then local transID = Spring.GetUnitTransporter(unitID) if transID then -- For some reason enemyID indicates that the unit is being transported. return Spring.GetUnitIsCloaked(transID) end return false end if recloakFrame[unitID] then if recloakFrame[unitID] > currentFrame then return false end recloakFrame[unitID] = nil end local stunnedOrInbuild = Spring.GetUnitIsStunned(unitID) if stunnedOrInbuild then return false end local unitDefID = unitID and Spring.GetUnitDefID(unitID) local ud = unitDefID and UnitDefs[unitDefID] if not ud then return false end local areaCloaked = (Spring.GetUnitRulesParam(unitID, "areacloaked") == 1) and ((Spring.GetUnitRulesParam(unitID, "cloak_shield") or 0) == 0) if not areaCloaked then local speed = select(4, Spring.GetUnitVelocity(unitID)) local moving = speed and speed > CLOAK_MOVE_THRESHOLD local cost = moving and ud.cloakCostMoving or ud.cloakCost if not Spring.UseUnitResource(unitID, "e", cost/2) then -- SlowUpdate happens twice a second. return false end end return true end function gadget:AllowUnitDecloak(unitID, objectID, weaponID) recloakFrame[unitID] = currentFrame + DEFAULT_DECLOAK_TIME end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function SetWantedCloaked(unitID, state) if (not unitID) or spGetUnitIsDead(unitID) then return end local wantCloakState = spGetUnitRulesParam(unitID, "wantcloak") local cmdDescID = Spring.FindUnitCmdDesc(unitID, CMD_WANT_CLOAK) if (cmdDescID) then Spring.EditUnitCmdDesc(unitID, cmdDescID, { params = {state, 'Decloaked', 'Cloaked'}}) end if state == 1 and wantCloakState ~= 1 then local cannotCloak = spGetUnitRulesParam(unitID, "cannotcloak") local areaCloaked = spGetUnitRulesParam(unitID, "areacloaked") if cannotCloak ~= 1 and areaCloaked ~= 1 then spSetUnitCloak(unitID, 1) end spSetUnitRulesParam(unitID, "wantcloak", 1, alliedTrueTable) elseif state == 0 and wantCloakState == 1 then local areaCloaked = spGetUnitRulesParam(unitID, "areacloaked") if areaCloaked ~= 1 then spSetUnitCloak(unitID, 0) end spSetUnitRulesParam(unitID, "wantcloak", 0, alliedTrueTable) end end GG.SetWantedCloaked = SetWantedCloaked function gadget:AllowCommand_GetWantedCommand() return {[CMD_CLOAK] = true, [CMD_WANT_CLOAK] = true} end function gadget:AllowCommand_GetWantedUnitDefID() return true end function gadget:AllowCommand(unitID, unitDefID, teamID, cmdID, cmdParams, cmdOptions) if cmdID == CMD_WANT_CLOAK then if cloakUnitDefID[unitDefID] or GG.Upgrades_UnitCanCloak(unitID) then SetWantedCloaked(unitID,cmdParams[1]) end return false elseif cmdID == CMD_CLOAK then return false end return true end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:UnitCreated(unitID, unitDefID) local ud = UnitDefs[unitDefID] if cloakUnitDefID[unitDefID] or GG.Upgrades_UnitCanCloak(unitID) then local cloakDescID = Spring.FindUnitCmdDesc(unitID, CMD_CLOAK) if cloakDescID then Spring.InsertUnitCmdDesc(unitID, unitWantCloakCommandDesc) Spring.RemoveUnitCmdDesc(unitID, cloakDescID) spSetUnitRulesParam(unitID, "wantcloak", 0, alliedTrueTable) if ud.customParams.initcloaked then SetWantedCloaked(unitID, 1) end return end elseif ud.customParams.dynamic_comm then local cloakDescID = Spring.FindUnitCmdDesc(unitID, CMD_CLOAK) if cloakDescID then Spring.RemoveUnitCmdDesc(unitID, cloakDescID) end end end function gadget:Initialize() for _, unitID in ipairs(Spring.GetAllUnits()) do local unitDefID = spGetUnitDefID(unitID) gadget:UnitCreated(unitID, unitDefID) local pos = select(2, Spring.GetUnitPosition(unitID)) if pos <= 0 then gadget:UnitEnteredWater(unitID) end end end function gadget:Load(zip) for _, unitID in ipairs(Spring.GetAllUnits()) do -- restore cloak for dyncomms during a loaded savegame -- the CMD_CLOAK cmd desc ID was already removed during the UnitCreated() call, so we can't use the detection method used there -- instead we do this if GG.Upgrades_UnitCanCloak(unitID) then Spring.InsertUnitCmdDesc(unitID, unitWantCloakCommandDesc) local wantedState = spGetUnitRulesParam(unitID, "wantcloak") spSetUnitRulesParam(unitID, "wantcloak", 0, alliedTrueTable) SetWantedCloaked(unitID, wantedState) -- unit_commander_upgrade runs after us and decloaks us while setting our decloak radius, -- so reset at earliest opportunity if wantedState == 1 then recloakUnit[unitID] = 0 end end end end -------------------------------------------------------------------------------- --------------------------------------------------------------------------------
gpl-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Tasks/RedSummerCamp/RedSummerCampParentsPageDetailConfig.lua
1
5461
--[[ Title: RedSummerCampParentsPageDetailConfig Author(s): pbb Date: 2021/7/9 Desc: the parent's detail page for red summer camp 2021 Use Lib: ------------------------------------------------------- local RedSummerCampParentsPageDetailConfig = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/RedSummerCamp/RedSummerCampParentsPageDetailConfig.lua"); --]] local RedSummerCampParentsPageDetailConfig = NPL.export(); RedSummerCampParentsPageDetailConfig.network ={ { desc = [[——为孩子营造一个学习&展示人工智能的舞台<br/> “游玩”、“学习”、“创造”构成了一个孩子日常的生活。<br/> 如果只有“游玩”,那是消极而没有意义的;<br/> 如果只有“学习”,那是枯燥而没有快乐的;<br/> 如果只有“创造”,那是漫无目的的。<br/><br/> 《帕拉卡》Paracraft正是这样一款将“游玩”、“学习”、“创造”整合于一体的寓教于乐学习工具。通过人工智能赋能,为中国青少年营造一个学习、展示人工智能的舞台。<br/> 21世纪将是人工智能的时代,大量传统的工作正在逐步被AI和计算机所取代。《帕拉卡》Paracraft基于全球领先的STEAM和PBL等自主教育理念,结合帕拉卡在软件编程方面十多年的丰富经验,研发出大量自主学习内容和网上课程。<br/> ]], icons={"636 662 300 170","318 662 300 170","0 662 300 170"}, iconsdetail={"△各省教育局认可正规校本课软件","△从兴趣出发培养学生自主式学习","△PBL项目式小组化学习"} }, { desc = [[——告诉孩子,什么是人工智能<br/> 哈尔滨工业大学,参与新中国第一颗卫星研制工作的李铁才教授,基于人工智能研究领域中最重要的仿生学习,提出“相似性与相似性原理”(并出版相关著作),对人工智能做出了如下的定义:<br/> 思维和记忆构成了人类的智能;<br/> 编程和动画构成了计算的智能,即人工智能<br/> 《帕拉卡》是全球极少数真正从人工智能的本质去思考未来计算机教育的软件,《帕拉卡》软件的重点从来都不是单纯教授某一种编程语言,而是让孩子在使用编程去控制动画的过程中体会人工智能,培养对人工智能的兴趣,为成为新时代中国前沿人才播下种子。<br/> ]], icons={"0 475 300 170","318 475 300 170","636 475 300 170"}, iconsdetail={"△三维电脑动画的学习","△使用程序控制动画","△模拟人脑结构学习人工智能编程"} }, { desc = [[——学以致用,伴随一生<br/> 由中国人完全自主研发的NPL(神经元并行)计算机语言以及ParaEngine三维图形引擎,构成了《帕拉卡》的大脑和心脏。《帕拉卡》正是使用NPL语言进行开发,同时孩子学习的也正是相同的计算机语言,《帕拉卡》足以成为陪伴孩子从计算机入门直至成长为计算机人才的全过程。<br/> 持续输出“作品”,是让人保持不断“学习”和“创造”的源动力。让每个学习了《帕拉卡》的孩子不仅都能收获自己的动画作品和编程作品,更重要的是通过用编程去控制动画,使之成为能够有简单交互的人工智能。而这种简单的交互,正是所有电子游戏最初始的形态。<br/> ]], icons={"636 475 300 170","318 288 300 170","0 288 300 170"}, iconsdetail={"△创作高水准动画短片","△制作可以弹奏的钢琴","△创造人工智能虚拟校园"} }, { desc = [[——创造一个基于人工智能的未来虚拟校园<br/> 编程不应该是孤独的,人工智能更不应该是孤独的。当一个人工智能与另一个人工智能相遇的时候,或许“她们”将碰撞出奇妙的火花,这就是《帕拉卡》的人工智能虚拟校园计划。同学与同学的人工智能融合成一个虚拟的班级;班级与班级的人工智能融合成一个虚拟的校园。当我们徜徉在虚拟的校园中,被它的乐趣深深吸引的时候,我们应当感到兴奋和惊奇。因为眼前的所见,大多出自学生的作品。<br/> ]], icons={"0 0 1016 268"}, } } RedSummerCampParentsPageDetailConfig.charge = { { desc = [[——成为《帕拉卡》会员畅享全部服务<br/> 成为《帕拉卡》会员后畅享全部在线课程及数款由帕拉卡教育联盟企业共同制作的精品软件以及在线一对一的软件技术解决服务。<br/> 每周《帕拉卡》都会有新课不断上线,只要在会员权益期限内,均可无限次享受新课程的学习体验。<br/>]], icons={"1355 3 300 170","1035 3 300 170","1675 3 300 170"}, iconsdetail={"专项赛事赛点精讲课程","AI宏示教辅助教学功能","联盟企业特色精品课程"} } } local RedSummerCampParentsPageDetailConfig = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/RedSummerCamp/RedSummerCampParentsPageDetailConfig.lua"); function RedSummerCampParentsPageDetailConfig.GetNetConfigDesc(index) local desc = RedSummerCampParentsPageDetailConfig.network[index].desc --print("desc=================",desc) return desc end function RedSummerCampParentsPageDetailConfig.GetNetConfigImgDesc(index,idx) local data = RedSummerCampParentsPageDetailConfig.network[index] if data then local str = data.iconsdetail[idx] print("str================",str,index,idx) --echo(data) return str end end
gpl-2.0
BinChengfei/openwrt-3.10.14
package/ramips/ui/luci-mtk/src/applications/luci-statistics/luasrc/controller/luci_statistics/luci_statistics.lua
50
6053
--[[ Luci statistics - statistics controller module (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> (c) 2012 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- module("luci.controller.luci_statistics.luci_statistics", package.seeall) function index() require("nixio.fs") require("luci.util") require("luci.statistics.datatree") -- override entry(): check for existance <plugin>.so where <plugin> is derived from the called path function _entry( path, ... ) local file = path[5] or path[4] if nixio.fs.access( "/usr/lib/collectd/" .. file .. ".so" ) then entry( path, ... ) end end local labels = { s_output = _("Output plugins"), s_system = _("System plugins"), s_network = _("Network plugins"), conntrack = _("Conntrack"), cpu = _("Processor"), csv = _("CSV Output"), df = _("Disk Space Usage"), disk = _("Disk Usage"), dns = _("DNS"), email = _("Email"), exec = _("Exec"), interface = _("Interfaces"), iptables = _("Firewall"), irq = _("Interrupts"), iwinfo = _("Wireless"), load = _("System Load"), memory = _("Memory"), netlink = _("Netlink"), network = _("Network"), nut = _("UPS"), olsrd = _("OLSRd"), ping = _("Ping"), processes = _("Processes"), rrdtool = _("RRDTool"), tcpconns = _("TCP Connections"), unixsock = _("UnixSock"), uptime = _("Uptime") } -- our collectd menu local collectd_menu = { output = { "csv", "network", "rrdtool", "unixsock" }, system = { "cpu", "df", "disk", "email", "exec", "irq", "load", "memory", "nut", "processes", "uptime" }, network = { "conntrack", "dns", "interface", "iptables", "netlink", "olsrd", "ping", "tcpconns", "iwinfo" } } -- create toplevel menu nodes local st = entry({"admin", "statistics"}, template("admin_statistics/index"), _("Statistics"), 80) st.index = true entry({"admin", "statistics", "collectd"}, cbi("luci_statistics/collectd"), _("Collectd"), 10).subindex = true -- populate collectd plugin menu local index = 1 for section, plugins in luci.util.kspairs( collectd_menu ) do local e = entry( { "admin", "statistics", "collectd", section }, firstchild(), labels["s_"..section], index * 10 ) e.index = true for j, plugin in luci.util.vspairs( plugins ) do _entry( { "admin", "statistics", "collectd", section, plugin }, cbi("luci_statistics/" .. plugin ), labels[plugin], j * 10 ) end index = index + 1 end -- output views local page = entry( { "admin", "statistics", "graph" }, template("admin_statistics/index"), _("Graphs"), 80) page.setuser = "nobody" page.setgroup = "nogroup" local vars = luci.http.formvalue(nil, true) local span = vars.timespan or nil local host = vars.host or nil -- get rrd data tree local tree = luci.statistics.datatree.Instance(host) local _, plugin, idx for _, plugin, idx in luci.util.vspairs( tree:plugins() ) do -- get plugin instances local instances = tree:plugin_instances( plugin ) -- plugin menu entry entry( { "admin", "statistics", "graph", plugin }, call("statistics_render"), labels[plugin], idx ).query = { timespan = span , host = host } -- if more then one instance is found then generate submenu if #instances > 1 then local _, inst, idx2 for _, inst, idx2 in luci.util.vspairs(instances) do -- instance menu entry entry( { "admin", "statistics", "graph", plugin, inst }, call("statistics_render"), inst, idx2 ).query = { timespan = span , host = host } end end end end function statistics_render() require("luci.statistics.rrdtool") require("luci.template") require("luci.model.uci") local vars = luci.http.formvalue() local req = luci.dispatcher.context.request local path = luci.dispatcher.context.path local uci = luci.model.uci.cursor() local spans = luci.util.split( uci:get( "luci_statistics", "collectd_rrdtool", "RRATimespans" ), "%s+", nil, true ) local span = vars.timespan or uci:get( "luci_statistics", "rrdtool", "default_timespan" ) or spans[1] local host = vars.host or uci:get( "luci_statistics", "collectd", "Hostname" ) or luci.sys.hostname() local opts = { host = vars.host } local graph = luci.statistics.rrdtool.Graph( luci.util.parse_units( span ), opts ) local hosts = graph.tree:host_instances() local is_index = false local i, p, inst, idx -- deliver image if vars.img then local l12 = require "luci.ltn12" local png = io.open(graph.opts.imgpath .. "/" .. vars.img:gsub("%.+", "."), "r") if png then luci.http.prepare_content("image/png") l12.pump.all(l12.source.file(png), luci.http.write) png:close() end return end local plugin, instances local images = { } -- find requested plugin and instance for i, p in ipairs( luci.dispatcher.context.path ) do if luci.dispatcher.context.path[i] == "graph" then plugin = luci.dispatcher.context.path[i+1] instances = { luci.dispatcher.context.path[i+2] } end end -- no instance requested, find all instances if #instances == 0 then --instances = { graph.tree:plugin_instances( plugin )[1] } instances = graph.tree:plugin_instances( plugin ) is_index = true -- index instance requested elseif instances[1] == "-" then instances[1] = "" is_index = true end -- render graphs for i, inst in luci.util.vspairs( instances ) do for i, img in luci.util.vspairs( graph:render( plugin, inst, is_index ) ) do table.insert( images, graph:strippngpath( img ) ) images[images[#images]] = inst end end luci.template.render( "public_statistics/graph", { images = images, plugin = plugin, timespans = spans, current_timespan = span, hosts = hosts, current_host = host, is_index = is_index } ) end
gpl-2.0
flyzjhz/witi-openwrt
package/ramips/ui/luci-mtk/src/applications/luci-statistics/luasrc/controller/luci_statistics/luci_statistics.lua
50
6053
--[[ Luci statistics - statistics controller module (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> (c) 2012 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- module("luci.controller.luci_statistics.luci_statistics", package.seeall) function index() require("nixio.fs") require("luci.util") require("luci.statistics.datatree") -- override entry(): check for existance <plugin>.so where <plugin> is derived from the called path function _entry( path, ... ) local file = path[5] or path[4] if nixio.fs.access( "/usr/lib/collectd/" .. file .. ".so" ) then entry( path, ... ) end end local labels = { s_output = _("Output plugins"), s_system = _("System plugins"), s_network = _("Network plugins"), conntrack = _("Conntrack"), cpu = _("Processor"), csv = _("CSV Output"), df = _("Disk Space Usage"), disk = _("Disk Usage"), dns = _("DNS"), email = _("Email"), exec = _("Exec"), interface = _("Interfaces"), iptables = _("Firewall"), irq = _("Interrupts"), iwinfo = _("Wireless"), load = _("System Load"), memory = _("Memory"), netlink = _("Netlink"), network = _("Network"), nut = _("UPS"), olsrd = _("OLSRd"), ping = _("Ping"), processes = _("Processes"), rrdtool = _("RRDTool"), tcpconns = _("TCP Connections"), unixsock = _("UnixSock"), uptime = _("Uptime") } -- our collectd menu local collectd_menu = { output = { "csv", "network", "rrdtool", "unixsock" }, system = { "cpu", "df", "disk", "email", "exec", "irq", "load", "memory", "nut", "processes", "uptime" }, network = { "conntrack", "dns", "interface", "iptables", "netlink", "olsrd", "ping", "tcpconns", "iwinfo" } } -- create toplevel menu nodes local st = entry({"admin", "statistics"}, template("admin_statistics/index"), _("Statistics"), 80) st.index = true entry({"admin", "statistics", "collectd"}, cbi("luci_statistics/collectd"), _("Collectd"), 10).subindex = true -- populate collectd plugin menu local index = 1 for section, plugins in luci.util.kspairs( collectd_menu ) do local e = entry( { "admin", "statistics", "collectd", section }, firstchild(), labels["s_"..section], index * 10 ) e.index = true for j, plugin in luci.util.vspairs( plugins ) do _entry( { "admin", "statistics", "collectd", section, plugin }, cbi("luci_statistics/" .. plugin ), labels[plugin], j * 10 ) end index = index + 1 end -- output views local page = entry( { "admin", "statistics", "graph" }, template("admin_statistics/index"), _("Graphs"), 80) page.setuser = "nobody" page.setgroup = "nogroup" local vars = luci.http.formvalue(nil, true) local span = vars.timespan or nil local host = vars.host or nil -- get rrd data tree local tree = luci.statistics.datatree.Instance(host) local _, plugin, idx for _, plugin, idx in luci.util.vspairs( tree:plugins() ) do -- get plugin instances local instances = tree:plugin_instances( plugin ) -- plugin menu entry entry( { "admin", "statistics", "graph", plugin }, call("statistics_render"), labels[plugin], idx ).query = { timespan = span , host = host } -- if more then one instance is found then generate submenu if #instances > 1 then local _, inst, idx2 for _, inst, idx2 in luci.util.vspairs(instances) do -- instance menu entry entry( { "admin", "statistics", "graph", plugin, inst }, call("statistics_render"), inst, idx2 ).query = { timespan = span , host = host } end end end end function statistics_render() require("luci.statistics.rrdtool") require("luci.template") require("luci.model.uci") local vars = luci.http.formvalue() local req = luci.dispatcher.context.request local path = luci.dispatcher.context.path local uci = luci.model.uci.cursor() local spans = luci.util.split( uci:get( "luci_statistics", "collectd_rrdtool", "RRATimespans" ), "%s+", nil, true ) local span = vars.timespan or uci:get( "luci_statistics", "rrdtool", "default_timespan" ) or spans[1] local host = vars.host or uci:get( "luci_statistics", "collectd", "Hostname" ) or luci.sys.hostname() local opts = { host = vars.host } local graph = luci.statistics.rrdtool.Graph( luci.util.parse_units( span ), opts ) local hosts = graph.tree:host_instances() local is_index = false local i, p, inst, idx -- deliver image if vars.img then local l12 = require "luci.ltn12" local png = io.open(graph.opts.imgpath .. "/" .. vars.img:gsub("%.+", "."), "r") if png then luci.http.prepare_content("image/png") l12.pump.all(l12.source.file(png), luci.http.write) png:close() end return end local plugin, instances local images = { } -- find requested plugin and instance for i, p in ipairs( luci.dispatcher.context.path ) do if luci.dispatcher.context.path[i] == "graph" then plugin = luci.dispatcher.context.path[i+1] instances = { luci.dispatcher.context.path[i+2] } end end -- no instance requested, find all instances if #instances == 0 then --instances = { graph.tree:plugin_instances( plugin )[1] } instances = graph.tree:plugin_instances( plugin ) is_index = true -- index instance requested elseif instances[1] == "-" then instances[1] = "" is_index = true end -- render graphs for i, inst in luci.util.vspairs( instances ) do for i, img in luci.util.vspairs( graph:render( plugin, inst, is_index ) ) do table.insert( images, graph:strippngpath( img ) ) images[images[#images]] = inst end end luci.template.render( "public_statistics/graph", { images = images, plugin = plugin, timespans = spans, current_timespan = span, hosts = hosts, current_host = host, is_index = is_index } ) end
gpl-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Code/HaqiDef/HaqiDef_Arena.lua
1
24399
--[[ Title: Block Pen Author(s): LiXizhi Date: 2020/2/16 Desc: use the lib: ------------------------------------------------------- ------------------------------------------------------- ]] NPL.export({ ----------------------- { type = "createArena", message0 = "法阵 名字%1 位置%2", arg0 = { { name = "name", type = "input_value", shadow = { type = "text", value = "Arena1",}, text = "Arena1", }, { name = "position", type = "input_value", shadow = { type = "text", value = "~ ~ ~",}, text = "~ ~ ~", }, }, category = "arena", helpUrl = "", canRun = false, previousStatement = true, nextStatement = true, func_description = 'createArena(%s, %s)', ToNPL = function(self) return string.format('createArena("%s", "%s")\n', self:getFieldValue('name'), self:getFieldValue('position')); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------- { type = "addArenaMob", message0 = "添加怪物 %1 名字:%2", arg0 = { { name = "index", type = "field_dropdown", options = { { "1号位", "1" }, { "2号位", "2" }, { "3号位", "3" }, { "4号位", "4" }, }, }, { name = "name", type = "input_value", shadow = { type = "text", value = "Default",}, text = "Default", }, }, category = "arena", helpUrl = "", canRun = false, previousStatement = true, nextStatement = true, func_description = 'addArenaMob(%s, %s)', ToNPL = function(self) return string.format('addArenaMob(%s, "%s")\n', self:getFieldValue('index'), self:getFieldValue('name')); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------- { type = "setMyCards", message0 = "设置我的卡牌包 {%1%2%3}", arg0 = { { name = "start_dummy", type = "input_dummy", }, { name = "end_dummy", type = "input_dummy", }, { name = "btn", type = "field_button", content = { src = "png/plus-2x.png" }, width = 16, height = 16, callback = "FIELD_BUTTON_CALLBACK_append_mcml_attr" }, }, category = "Control", helpUrl = "", canRun = false, previousStatement = true, nextStatement = true, func_description_lua_provider = [[ var attrs = Blockly.Extensions.readTextFromMcmlAttrs(block, "Lua", ","); if (attrs) { return "setMyCards({%s})\n".format(attrs); }else{ return "setMyCards({})\n"; } ]], ToNPL = function(self) return string.format('setMyCards({})\n'); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------- { type = "setUserValue", message0 = "设置属性%1 %2", arg0 = { { name = "name", type = "field_dropdown", options = { {"血量增加绝对值", "addonlevel_hp_absolute"}, {"伤害增加绝对值", "addonlevel_damage_absolute"}, {"伤害增加百分之", "addonlevel_damage_percent"}, {"韧性增加百分之", "addonlevel_resilience_percent"}, {"暴击率增加百分之", "addonlevel_criticalstrike_percent"}, {"防御增加绝对值", "addonlevel_resist_absolute"}, {"战斗等级", "combatlel"}, }, }, { name = "value", type = "field_number", text = "0", }, }, category = "Control", helpUrl = "", canRun = false, previousStatement = true, nextStatement = true, func_description = 'setUserValue("%s", %s)', ToNPL = function(self) return string.format('setUserValue("%s", %s)\n', self:getFieldValue('name'), self:getFieldValue('value')); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------- { type = "getUserValue", message0 = "获取属性 %1", arg0 = { { name = "name", type = "field_dropdown", options = { {"血量增加绝对值", "addonlevel_hp_absolute"}, {"伤害增加绝对值", "addonlevel_damage_absolute"}, {"伤害增加百分之", "addonlevel_damage_percent"}, {"韧性增加百分之", "addonlevel_resilience_percent"}, {"暴击率增加百分之", "addonlevel_criticalstrike_percent"}, {"防御增加绝对值", "addonlevel_resist_absolute"}, {"战斗等级", "combatlel"}, }, }, }, output = {type = "field_number",}, category = "Control", helpUrl = "", canRun = false, func_description = 'getUserValue("%s")', ToNPL = function(self) return string.format('getUserValue("%s")', self:getFieldValue('name')); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------------------- { type = "setCurrentHP", message0 = "设置当前血量 %1", arg0 = { { name = "value", type = "field_number", text = "0", }, }, category = "Control", helpUrl = "", canRun = false, previousStatement = true, nextStatement = true, func_description = 'setCurrentHP(%s)', ToNPL = function(self) return string.format('setCurrentHP(%s)\n', self:getFieldValue('value')); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------- { type = "getCurrentHP", message0 = "获取当前血量", arg0 = { }, output = {type = "field_number",}, category = "Control", helpUrl = "", canRun = false, func_description = 'getCurrentHP()', ToNPL = function(self) return string.format('getCurrentHP()'); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------- { type = "removeAllArenas", message0 = "刪除所有法阵", arg0 = { }, category = "Control", helpUrl = "", canRun = false, previousStatement = true, nextStatement = true, func_description = 'removeAllArenas()', ToNPL = function(self) return string.format('removeAllArenas()\n'); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------- { type = "removeArena", message0 = "删除法阵 %1", arg0 = { { name = "name", type = "input_value", shadow = { type = "text", value = "Arena1",}, text = "Arena1", }, }, category = "Control", helpUrl = "", canRun = false, previousStatement = true, nextStatement = true, func_description = 'removeArena(%s)', ToNPL = function(self) return string.format('removeArena("%s")\n', self:getFieldValue('name')); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ----------------------- { type = "restart", message0 = "重启服务器", arg0 = { }, category = "Control", helpUrl = "", canRun = false, previousStatement = true, nextStatement = true, func_description = 'restart()', ToNPL = function(self) return string.format('restart()\n'); end, examples = {{desc = "", canRun = false, code = [[ ]]}}, }, ------------------------------- { type = "cardIce", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"冰霜破", "22139"}, {"陨落冰石", "22140"}, {"冰剑凛空", "22141"}, {"结界守护", "22142"}, {"破地冰钻", "22143"}, {"冰魄漫天", "22144"}, {"冰极对抗", "22145"}, {"海狮冰剑", "22146"}, {"寒冰眩晕", "22147"}, {"寒冰陷阱", "22148"}, {"寒冰棱镜", "22149"}, {"坚固壁垒", "22150"}, {"神偷之手", "22151"}, {"冰雹来袭", "22152"}, {"寒冰术", "22153"}, {"寒冰之敌", "22155"}, {"眩晕吸收", "22156"}, {"寒冰盾", "22157"}, {"寒冰陷阱(小)", "22458"}, {"坚冰形态", "22380"}, }, }, }, category = "Data", output = {type = "field_number",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, ------------------------------- { type = "cardFire", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"火焰爆", "22101"}, {"火神之怒", "22102"}, {"火凤焚天", "22103"}, {"烈火陷阱", "22104"}, {"星火袭空", "22105"}, {"火极对抗", "22106"}, {"火焰喷发", "22107"}, {"火魔掷石", "22108"}, {"烈火术", "22109"}, {"烈火棱镜", "22110"}, {"烈火链", "22111"}, {"偷天换日", "22112"}, {"火狼咆哮", "22113"}, {"灼伤之炎", "22114"}, {"烈火怒吼", "22115"}, {"烟雾", "22116"}, {"烈火眩晕", "22117"}, {"烈火之敌", "22119"}, {"烈火盾", "22120"}, {"火神之怒", "22250"}, {"星火袭空", "22252"}, {"烈火陷阱(小)", "22456"}, {"烈焰形态", "22448"}, }, }, }, category = "Data", output = {type = "field_number",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, ------------------------------- { type = "cardLife", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"生灵光弧", "22158"}, {"灵木刺阵", "22159"}, {"莽林狂舞", "22160"}, {"生生不息", "22161"}, {"吸收盾", "22162"}, {"噬草召唤", "22163"}, {"生机勃发", "22164"}, {"大地之怒", "22165"}, {"生命对抗", "22166"}, {"静水灵体", "22167"}, {"生命庇护", "22168"}, {"生命棱镜", "22169"}, {"生命术", "22170"}, {"生命之礼", "22171"}, {"治疗术", "22172"}, {"生命圣光", "22173"}, {"精灵之舞", "22174"}, {"重生", "22175"}, {"万象凝气", "22176"}, {"万象回春", "22177"}, {"生命陷阱", "22178"}, {"生命之敌", "22179"}, {"生命盾", "22180"}, {"生命陷阱(小)", "22459"}, }, }, }, category = "Data", output = {type = "field_number",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, ------------------------------- { type = "cardDeath", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"暗灵之咒", "22181"}, {"吸血幽灵", "22182"}, {"幽灵突袭", "22183"}, {"回光返照", "22184"}, {"墓地莽石", "22185"}, {"死亡绝", "22186"}, {"死亡对抗", "22187"}, {"蝠王吸魂", "22188"}, {"死亡陷阱", "22189"}, {"死亡术", "22190"}, {"死亡棱镜", "22191"}, {"祭献", "22192"}, {"黑暗诅咒", "22193"}, {"死亡毒", "22194"}, {"群之羁绊", "22195"}, {"死亡群攻", "22196"}, {"死亡巫术", "22197"}, {"死亡之敌", "22198"}, {"死亡盾", "22199"}, {"死亡陷阱(小)", "22460"}, {"魔刃形态", "22451"}, }, }, }, category = "Data", output = {type = "field_number",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, ------------------------------- { type = "cardStorm", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"疾电术", "22121"}, {"金灵遁空", "22122"}, {"暗夜雷动", "22123"}, {"风暴陷阱", "22124"}, {"雷神之剑", "22125"}, {"雷云风暴", "22126"}, {"风暴对抗", "22127"}, {"蛇女雷暴", "22128"}, {"风暴神箭", "22129"}, {"风暴术", "22130"}, {"厉风破运", "22131"}, {"和风逐暗", "22132"}, {"风鹰之眼", "22133"}, {"极限暴熊", "22134"}, {"旋风爆击", "22135"}, {"风暴之敌", "22137"}, {"风暴盾", "22138"}, {"暗夜雷动", "22251"}, {"风暴陷阱(小)", "22457"}, {"狂风形态", "22449"}, }, }, }, category = "Data", output = {type = "null",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, ------------------------------- { type = "cardPet", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"蛇女雷暴", "22255"}, {"强化治疗术", "22256"}, {"强化结界守护", "22257"}, {"咕噜大法", "22258"}, {"火兽袭击", "22259"}, {"土猿猛击", "22260"}, {"铁壳毒物", "22261"}, {"苍蝇穿刺", "22262"}, {"暴怒鬃王", "22263"}, {"连环闪电", "22264"}, {"死亡章鱼", "22265"}, {"凤凰涅磐", "22266"}, {"冰兽发威", "22297"}, {"超能神兔", "22298"}, {"圣灵复活", "22299"}, {"冰刺魂体", "22300"}, {"疾猫霹雳", "22301"}, {"强化风暴陷阱", "22302"}, {"强化烈火陷阱", "22303"}, {"强化死亡陷阱", "22304"}, {"强化生命陷阱", "22305"}, {"帽子戏法", "22306"}, {"强化烈火盾", "22307"}, {"冰魄神柱", "22308"}, {"强化寒冰陷阱", "22309"}, {"埃尔温生命术", "22310"}, {"恶狼袭击", "22311"}, {"亡灵大军", "22312"}, {"群之暗伤", "22313"}, {"烈火盾墙", "22314"}, {"寒冰盾墙", "22315"}, {"风暴盾墙", "22316"}, {"生命盾墙", "22317"}, {"死亡盾墙", "22318"}, {"火魔投石", "22329"}, {"雷神电轮", "22330"}, {"熔岩炸弹", "22331"}, {"冰霜魔镜", "22332"}, {"惊雷裂隙", "22333"}, {"天魔杀星", "22334"}, {"圣灵净化", "22335"}, {"急速点燃", "22336"}, {"冰封神符", "22337"}, {"怒风逆转", "22338"}, {"灵魂契约", "22339"}, {"希望之光", "22340"}, {"瘟神巫术", "22341"}, {"召唤•群之暗伤", "22342"}, {"超魔抑制", "22343"}, {"强化墓地莽石", "22344"}, {"强化烈火怒吼", "22345"}, {"火鬃王暴怒", "22346"}, {"强化海狮冰剑", "22347"}, {"强化厉风破运", "22348"}, {"强化雷神之剑", "22349"}, {"强化大地之怒", "22350"}, {"迅雷闪电", "22351"}, {"幽灵大军", "22352"}, {"暗黑力场", "22353"}, {"强化生命庇护", "22354"}, {"强化生命术", "22355"}, {"蛇后雷暴", "22356"}, {"强化风暴陷阱", "22357"}, {"强化熔岩炸弹", "22358"}, {"强化星火袭空", "22359"}, {"冰兽暴击", "22360"}, {"强化寒冰陷阱", "22361"}, {"烈火魔光", "22362"}, {"风暴魔光", "22363"}, {"寒冰魔光", "22364"}, {"生命魔光", "22365"}, {"死亡魔光", "22366"}, {"[炫彩]噬草召唤", "22367"}, {"[炫彩]灵木刺阵", "22368"}, {"[炫彩]火凤焚天", "22369"}, {"[炫彩]灼伤之炎", "22370"}, {"[炫彩]幽灵突袭", "22371"}, {"[炫彩]回光返照", "22372"}, {"[炫彩]暗夜雷动", "22373"}, {"[炫彩]雷神之剑", "22374"}, {"[炫彩]冰剑凛空", "22375"}, {"[炫彩]破地冰钻", "22376"}, {"超魔爆发", "22377"}, {"愈合", "22378"}, {"地狱爆炎", "22379"}, {"狂风形态", "22449"}, {"烈焰形态", "22448"}, {"光刃形态", "22450"}, {"魔刃形态", "22451"}, {"坚冰形态", "22380"}, {"风影斗篷", "22381"}, {"天使赐福", "22382"}, {"灵魂替身", "22383"}, {"烈阳闪耀", "22384"}, {"叹息冰墙", "22385"}, {"遗忘术", "22386"}, {"天使附灵", "22387"}, {"虚弱之云", "22388"}, {"旋风爆击", "22389"}, {"海狮冰剑", "22390"}, {"火魔掷石", "22391"}, {"天魔杀星", "22392"}, {"大地之怒", "22393"}, {"强化烈火术", "22394"}, {"强化寒冰术", "22395"}, {"强化风暴术", "22396"}, {"强化生命术", "22397"}, {"强化死亡术", "22398"}, {"[炫彩]莽林狂舞", "22399"}, {"群晕吸收", "22400"}, {"熔岩爆", "22401"}, {"冰霜裂", "22402"}, {"疾空破", "22403"}, {"生灵光刃", "22404"}, {"湮灭之咒", "22405"}, {"火神天罚", "22406"}, {"陨落冰山", "22407"}, {"雷鸣遁空", "22408"}, {"荆棘刺尖", "22409"}, {"吸星幽魂", "22410"}, {"强化生机勃发", "22411"}, {"火魔怒吼", "22434"}, {"海狮冰锥", "22435"}, {"狂风暴击", "22436"}, {"巨岩之怒", "22437"}, {"恶灵夺魂", "22438"}, {"烈火反转", "22461"}, {"风暴反转", "22462"}, {"寒冰反转", "22463"}, {"生命反转", "22464"}, {"死亡反转", "22465"}, {"超魔祝福", "22466"}, {"潘多拉盾墙守护", "22467"}, {"梦龙脉冲", "22468"}, {"梦龙之光", "22469"}, {"梦龙极光", "22470"}, }, }, }, category = "Data", output = {type = "field_number",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, ------------------------------- { type = "cardEquipment", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"能量脉冲", "22442"}, {"超能脉冲", "22443"}, {"脉冲奥义", "22444"}, {"潘多拉结界守护", "22445"}, {"潘多拉结界守护", "22446"}, {"潘多拉结界守护", "22447"}, }, }, }, category = "Data", output = {type = "field_number",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, ------------------------------- { type = "cardBattleField", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"愈合MAX", "22452"}, {"弑神脉冲", "22453"}, {"先发制人", "22454"}, {"狰狞", "22455"}, }, }, }, category = "Data", output = {type = "field_number",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, ------------------------------- { type = "cardRune", message0 = "%1", arg0 = { { name = "value", type = "field_dropdown", options = { {"火焰爆", "23101"}, {"火神之怒", "23102"}, {"火凤焚天", "23103"}, {"烈火陷阱", "23104"}, {"星火袭空", "23105"}, {"火极对抗", "23106"}, {"火焰喷发", "23107"}, {"火魔掷石", "23108"}, {"烈火术", "23109"}, {"烈火棱镜", "23110"}, {"烈火链", "23111"}, {"偷天换日", "23112"}, {"火狼咆哮", "23113"}, {"灼伤之炎", "23114"}, {"烈火怒吼", "23115"}, {"烟雾", "23116"}, {"烈火眩晕", "23117"}, {"烈火之敌", "23119"}, {"烈火盾", "23120"}, {"疾电术", "23121"}, {"金灵遁空", "23122"}, {"暗夜雷动", "23123"}, {"风暴陷阱", "23124"}, {"雷神之剑", "23125"}, {"雷云风暴", "23126"}, {"风暴对抗", "23127"}, {"蛇女雷暴", "23128"}, {"风暴神箭", "23129"}, {"风暴术", "23130"}, {"厉风破运", "23131"}, {"和风逐暗", "23132"}, {"风鹰之眼", "23133"}, {"极限暴熊", "23134"}, {"旋风爆击", "23135"}, {"风暴攻7", "23136"}, {"风暴之敌", "23137"}, {"风暴盾", "23138"}, {"冰霜破", "23139"}, {"陨落冰石", "23140"}, {"冰剑凛空", "23141"}, {"结界守护", "23142"}, {"破地冰钻", "23143"}, {"冰魄漫天", "23144"}, {"冰极对抗", "23145"}, {"海狮冰剑", "23146"}, {"寒冰眩晕", "23147"}, {"寒冰陷阱", "23148"}, {"寒冰棱镜", "23149"}, {"坚固壁垒", "23150"}, {"神偷之手", "23151"}, {"冰雹来袭", "23152"}, {"寒冰术", "23153"}, {"寒冰之敌", "23155"}, {"眩晕吸收", "23156"}, {"寒冰盾", "23157"}, {"生灵光弧", "23158"}, {"灵木刺阵", "23159"}, {"莽林狂舞", "23160"}, {"生生不息", "23161"}, {"吸收盾", "23162"}, {"噬草召唤", "23163"}, {"生机勃发", "23164"}, {"大地之怒", "23165"}, {"生命对抗", "23166"}, {"静水灵体", "23167"}, {"生命庇护", "23168"}, {"生命棱镜", "23169"}, {"生命术", "23170"}, {"生命之礼", "23171"}, {"治疗术", "23172"}, {"生命圣光", "23173"}, {"精灵之舞", "23174"}, {"重生", "23175"}, {"万象凝气", "23176"}, {"万象回春", "23177"}, {"生命陷阱", "23178"}, {"生命之敌", "23179"}, {"生命盾", "23180"}, {"暗灵之咒", "23181"}, {"吸血幽灵", "23182"}, {"幽灵突袭", "23183"}, {"回光返照", "23184"}, {"墓地莽石", "23185"}, {"死亡绝", "23186"}, {"死亡对抗", "23187"}, {"蝠王吸魂", "23188"}, {"死亡陷阱", "23189"}, {"死亡术", "23190"}, {"死亡棱镜", "23191"}, {"祭献", "23192"}, {"黑暗诅咒", "23193"}, {"死亡毒", "23194"}, {"群之羁绊", "23195"}, {"死亡群攻", "23196"}, {"死亡巫术", "23197"}, {"死亡之敌", "23198"}, {"死亡盾", "23199"}, {"火神之怒", "23250"}, {"暗夜雷动", "23251"}, {"星火袭空", "23252"}, {"火攻5", "23253"}, {"风暴攻5", "23254"}, {"蛇女雷暴", "23255"}, {"强化治疗术", "23256"}, {"强化结界守护", "23257"}, {"咕噜大法", "23258"}, {"火兽袭击", "23259"}, {"土猿猛击", "23260"}, {"铁壳毒物", "23261"}, {"苍蝇穿刺", "23262"}, {"暴怒鬃王", "23263"}, {"连环闪电", "23264"}, {"死亡章鱼", "23265"}, {"凤凰涅磐", "23266"}, {"冰兽发威", "23297"}, {"超能神兔", "23298"}, {"圣灵复活", "23299"}, {"冰刺魂体", "23300"}, {"疾猫霹雳", "23301"}, {"强化风暴陷阱", "23302"}, {"强化烈火陷阱", "23303"}, {"强化死亡陷阱", "23304"}, {"强化生命陷阱", "23305"}, {"帽子戏法", "23306"}, {"强化烈火盾", "23307"}, {"冰魄神柱", "23308"}, {"强化寒冰陷阱", "23309"}, {"埃尔温生命术", "23310"}, {"恶狼袭击", "23311"}, {"亡灵大军", "23312"}, {"群之暗伤符文_屏蔽", "23313"}, {"烈火盾墙符文", "23314"}, {"寒冰盾墙符文", "23315"}, {"风暴盾墙符文", "23316"}, {"生命盾墙符文", "23317"}, {"死亡盾墙符文", "23318"}, {"烈火群击符文", "23319"}, {"寒冰群击符文", "23320"}, {"风暴群击符文", "23321"}, {"生命群击符文", "23322"}, {"死亡群击符文", "23323"}, {"烈火专注", "23324"}, {"寒冰专注", "23325"}, {"风暴专注", "23326"}, {"生命专注", "23327"}, {"死亡专注", "23328"}, {"急速点燃符文", "23336"}, {"冰封神符符文", "23337"}, {"怒风逆转符文", "23338"}, {"灵魂契约符文", "23339"}, {"希望之光符文", "23340"}, {"瘟神巫术符文", "23341"}, {"群之暗伤符文", "23342"}, {"超魔抑制符文", "23343"}, {"首领激怒符文卡", "23344"}, {"闪卡_噬草召唤符文", "23367"}, {"超魔爆发符文", "23377"}, {"愈合符文", "23378"}, {"地狱爆炎符文", "23379"}, {"坚冰形态符文", "23380"}, {"风影斗篷符文", "23381"}, {"天使赐福符文", "23382"}, {"灵魂替身符文", "23383"}, {"烈阳闪耀符文", "23384"}, {"叹息冰墙符文", "23385"}, {"遗忘术符文", "23386"}, {"天使附灵符文", "23387"}, {"虚弱之云符文", "23388"}, {"强化烈火术", "23394"}, {"强化寒冰术", "23395"}, {"强化风暴术", "23396"}, {"强化生命术", "23397"}, {"强化死亡术", "23398"}, {"[炫彩]莽林狂舞符文", "23399"}, {"群晕吸收符文", "23400"}, {"烈火群击符文(绑定)", "23411"}, {"寒冰群击符文(绑定)", "23412"}, {"风暴群击符文(绑定)", "23413"}, {"生命群击符文(绑定)", "23414"}, {"死亡群击符文(绑定)", "23415"}, {"烈火盾墙符文(绑定)", "23416"}, {"寒冰盾墙符文(绑定)", "23417"}, {"风暴盾墙符文(绑定)", "23418"}, {"生命盾墙符文(绑定)", "23419"}, {"死亡盾墙符文(绑定)", "23420"}, {"1级激怒符文卡", "23421"}, {"2级激怒符文卡", "23422"}, {"3级激怒符文卡", "23423"}, {"4级激怒符文卡", "23424"}, {"5级激怒符文卡", "23425"}, {"6级激怒符文卡", "23426"}, {"7级激怒符文卡", "23427"}, {"8级激怒符文卡", "23428"}, {"9级激怒符文卡", "23429"}, {"10级激怒符文卡", "23430"}, {"传说级激怒符文卡(1~3级)", "23431"}, {"传说级激怒符文卡(4~7级)", "23432"}, {"传说级激怒符文卡(8~10级)", "23433"}, {"火魔怒吼", "23434"}, {"海狮冰锥", "23435"}, {"狂风暴击", "23436"}, {"巨岩之怒", "23437"}, {"恶灵夺魂", "23438"}, {"普通抓宠符文", "23439"}, {"高级抓宠符文", "23440"}, {"顶级抓宠符文", "23441"}, {"能量脉冲符文", "23442"}, {"超能脉冲符文", "23443"}, {"脉冲奥义符文", "23444"}, {"潘多拉结界守护", "23445"}, {"潘多拉结界守护", "23446"}, {"潘多拉结界守护", "23447"}, {"烈焰形态符文", "23448"}, {"狂风形态符文", "23449"}, {"光刃形态符文", "23450"}, {"魔刃形态符文", "23451"}, {"愈合MAX符文", "23452"}, {"弑神脉冲符文", "23453"}, {"先发制人符文", "23454"}, {"狰狞符文", "23455"}, {"烈火陷阱(小)", "23456"}, {"风暴陷阱(小)", "23457"}, {"寒冰陷阱(小)", "23458"}, {"生命陷阱(小)", "23459"}, {"死亡陷阱(小)", "23460"}, {"烈火反转", "23461"}, {"风暴反转", "23462"}, {"寒冰反转", "23463"}, {"生命反转", "23464"}, {"死亡反转", "23465"}, {"超魔祝福符文", "23466"}, {"潘多拉盾墙守护符文", "23467"}, {"梦龙脉冲符文", "23468"}, {"梦龙之光符文", "23469"}, {"梦龙极光符文", "23470"}, }, }, }, category = "Data", output = {type = "field_number",}, helpUrl = "", canRun = false, func_description = '%s', ToNPL = function(self) return self:getFieldAsString('value'); end, examples = {{desc = "", canRun = true, code = [[ ]]}}, }, });
gpl-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Movie/ActorBlock.lua
1
5784
--[[ Title: block actor Author(s): LiXizhi Date: 2014/4/17 Desc: for recording and playing back of block creation and deletion. This is different from ActorBlocks, in that it will record one creation or deletion action per keyframe. This class is thus used by ActorNPC for block creation and deletion playback. use the lib: ------------------------------------------------------- NPL.load("(gl)script/apps/Aries/Creator/Game/Movie/ActorBlocks.lua"); local actor = commonlib.gettable("MyCompany.Aries.Game.Movie.ActorBlock"); ------------------------------------------------------- ]] NPL.load("(gl)script/apps/Aries/Creator/Game/Movie/Actor.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/SelectBlocksTask.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/Common/TimeSeries.lua"); local TimeSeries = commonlib.gettable("MyCompany.Aries.Game.Common.TimeSeries"); local SelectBlocks = commonlib.gettable("MyCompany.Aries.Game.Tasks.SelectBlocks") local SlashCommand = commonlib.gettable("MyCompany.Aries.SlashCommand.SlashCommand"); local BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine") local block_types = commonlib.gettable("MyCompany.Aries.Game.block_types") local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic") local EntityManager = commonlib.gettable("MyCompany.Aries.Game.EntityManager"); local Actor = commonlib.inherit(commonlib.gettable("MyCompany.Aries.Game.Movie.Actor"), commonlib.gettable("MyCompany.Aries.Game.Movie.ActorBlock")); function Actor:ctor() -- this is precalculated temporary data set. self.TimeSeries_blocks = TimeSeries:new{name = "Actor",}; self.blocks = self.TimeSeries_blocks:CreateVariableIfNotExist("blocks", "Discrete"); end function Actor:Init(itemStack, movieclipEntity, movieclip) if(not Actor._super.Init(self, itemStack, movieclipEntity, movieclip)) then return; end local timeseries = self.TimeSeries; timeseries:CreateVariableIfNotExist("block", "Discrete"); self:InitializeTimeSeries(); return self; end -- remove all blocks function Actor:OnRemove() local blocks = self.blocks:getValue(1, 0); if(blocks) then for sparse_index, b in pairs(blocks) do if(b[1]) then BlockEngine:SetBlock(b[1], b[2], b[3], b[4], b[5]); end end end end -- update block set in block time series variable as well as the given new_blocks -- precalculate time series function Actor:InitializeTimeSeries() local v = self:GetVariable("block"); local block_set = {}; local block_set_time0 = {}; for i, blocks in ipairs(v.data) do for sparse_index, b in pairs(blocks) do if(not block_set[sparse_index]) then block_set[sparse_index] = b; local x,y,z = b[1], b[2], b[3]; block_set_time0[sparse_index] = {x,y,z, BlockEngine:GetBlockId(x,y,z), BlockEngine:GetBlockData(x,y,z)} end end end self.blocks:TrimEnd(0); self.blocks:AutoAppendKey(0, block_set_time0, true); local last_block_set = block_set_time0; for i, blocks in ipairs(v.data) do local cur_set = commonlib.copy(last_block_set); for sparse_index, b in pairs(blocks) do cur_set[sparse_index] = b; end local time = v.times[i]; self.blocks:AutoAppendKey(time, cur_set, true); last_block_set = cur_set; end end -- clear all record to a given time. if curTime is nil, it will use the current time. function Actor:ClearRecordToTime(curTime) Actor._super.ClearRecordToTime(self, curTime); self.blocks:TrimEnd(curTime); end -- add movie blocks at the current time. -- @param blocks: {{x,y,z,block_id, block_data, last_block_id = number, last_block_data = number, }, ...} function Actor:AddKeyFrameOfBlocks(new_blocks) if(new_blocks) then local curTime = self:GetTime(); local last_blocks = self.blocks:getValue(1, curTime); if(not last_blocks) then last_blocks = {}; self.blocks:AutoAppendKey(0, last_blocks, true); end local blocks = {}; for _, b in ipairs(new_blocks) do -- {x,y,z,block_id, block_data} local x,y,z = b[1], b[2], b[3]; if(x and y and z) then local sparse_index = BlockEngine:GetSparseIndex(x,y,z); blocks[sparse_index] = {x,y,z, b[4], b[5]}; local last_block_id = b.last_block_id or BlockEngine:GetBlockId(x,y,z); local last_block_data = b.last_block_data or BlockEngine:GetBlockData(x,y,z); if(not last_blocks[sparse_index]) then for i, blocks in ipairs(self.blocks.data) do blocks[sparse_index] = {x,y,z, last_block_id, last_block_data}; end end end end if(next(blocks)) then self:AddKeyFrameByName("block", curTime, blocks); local cur_set = commonlib.copy(last_blocks); for sparse_index, b in pairs(blocks) do cur_set[sparse_index] = b; end self.blocks:AutoAppendKey(curTime, cur_set, true); end end end -- @param blocks: update blocks. function Actor:UpdateBlocks(blocks, curTime) if(blocks) then local block_pieces_count = 0; for sparse_index, b in pairs(blocks) do local x,y,z = b[1], b[2], b[3]; local cur_block_id = BlockEngine:GetBlockId(x,y,z); local new_block_id = b[4]; if( cur_block_id ~= new_block_id) then if(new_block_id == 0) then BlockEngine:SetBlockToAir(x,y,z); block_pieces_count = block_pieces_count + 1; if(block_pieces_count <= 27) then -- create some block pieces local block_template = block_types.get(cur_block_id); if(block_template) then block_template:CreateBlockPieces(x,y,z); end end else BlockEngine:SetBlock(x,y,z, new_block_id, b[5]); end end end end end function Actor:FrameMovePlaying(deltaTime) local curTime = self:GetTime(); if(not curTime) then return end local blocks = self.blocks:getValue2(1, curTime); if(self.last_blocks ~= blocks) then self.last_blocks = blocks; self:UpdateBlocks(blocks); end end
gpl-2.0
Laterus/Darkstar-Linux-Fork
scripts/zones/RuAun_Gardens/Zone.lua
1
1120
----------------------------------- -- -- Zone: RuAun_Gardens -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/RuAun_Gardens/TextIDs"] = nil; require("scripts/zones/RuAun_Gardens/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,menuchoice) --print("CSID: ",csid); --print("RESULT: ",menuchoice); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,menuchoice) --print("CSID: ",csid); --print("RESULT: ",menuchoice); end;
gpl-3.0
Laterus/Darkstar-Linux-Fork
scripts/zones/Port_Windurst/npcs/Three_of_Clubs.lua
5
1038
----------------------------------- -- Area: Port Windurst -- NPC: Three of Clubs -- Type: Standard NPC -- @zone: 240 -- @pos: -7.238 -5 106.982 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x00de); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Areas/BuilderDock.lua
1
5385
--[[ Title: The dock page Author(s): LiXizhi Date: 2012/12/28 Desc: There dock has 2 mode: one for editor and one for creator Use Lib: ------------------------------------------------------- NPL.load("(gl)script/apps/Aries/Creator/Game/Areas/BuilderDock.lua"); local BuilderDock = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.BuilderDock"); BuilderDock.ShowPage(true) ------------------------------------------------------- ]] local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic"); local Desktop = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop"); local BuilderDock = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.BuilderDock"); function BuilderDock.OnInit() BuilderDock.RegisterCmds(); end function BuilderDock.ShowPage(bShow) if(not GameLogic.GameMode:CanShowDock()) then return end if(bShow==false) then BuilderDock.HideAllWindows() end System.App.Commands.Call("File.MCMLWindowFrame", { url = "script/apps/Aries/Creator/Game/Areas/BuilderDock.html", name = "BuilderDock.ShowPage", isShowTitleBar = false, DestroyOnClose = false, style = CommonCtrl.WindowFrame.ContainerStyle, app_key = Desktop.App.app_key, --allowDrag = true, bShow = bShow, zorder = -5, directPosition = true, align = "_rb", x = -260, y = -66, width = 240, height = 60, }); end function BuilderDock.RegisterCmds() if(not BuilderDock.cmds)then NPL.load("(gl)script/apps/Aries/Creator/Game/Areas/NatureBuilder.lua"); local NatureBuilder = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.NatureBuilder"); NPL.load("(gl)script/apps/Aries/Creator/Game/Areas/StaticBlockBuilder.lua"); local StaticBlockBuilder = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.StaticBlockBuilder"); NPL.load("(gl)script/apps/Aries/Creator/Game/Areas/SpecialBlockBuilder.lua"); local SpecialBlockBuilder = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.SpecialBlockBuilder"); NPL.load("(gl)script/apps/Aries/Creator/Game/Areas/DecoBuilder.lua"); local DecoBuilder = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.DecoBuilder"); NPL.load("(gl)script/apps/Aries/Creator/Game/Areas/TaskBuilder.lua"); local TaskBuilder = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.TaskBuilder"); NPL.load("(gl)script/apps/Aries/Creator/Game/Areas/CreatorDesktop.lua"); local CreatorDesktop = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.CreatorDesktop"); BuilderDock.cmds = { ["nature"] = { wndName = "NatureBuilder.ShowPage", show_func = NatureBuilder.ShowPage, }, -- ["static_blocks"] = { wndName = "StaticBlockBuilder.ShowPage", show_func = StaticBlockBuilder.ShowPage, }, ["creator_desktop"] = { wndName = "CreatorDesktop.ShowPage", show_func = function() GameLogic.ToggleDesktop("builder"); end, }, ["special_blocks"] = { wndName = "SpecialBlockBuilder.ShowPage", show_func = SpecialBlockBuilder.ShowPage, }, ["deco"] = { wndName = "DecoBuilder.ShowPage", show_func = DecoBuilder.ShowPage, }, ["task"] = { wndName = "TaskBuilder.ShowPage", show_func = TaskBuilder.ShowPage, }, ["system"] = { wndName = "SystemMenuPage.ShowPage", show_func = function() GameLogic.ToggleDesktop("esc"); end, }, } end end function BuilderDock.FireCmd(cmd,...) if(not cmd)then return end if(BuilderDock.last_cmd and BuilderDock.last_cmd ~= cmd)then local node = BuilderDock.cmds[BuilderDock.last_cmd]; local wndName = node.wndName or ""; Map3DSystem.App.Commands.Call("File.MCMLWindowFrame", {name = wndName, app_key=Desktop.App.app_key, bShow = false,}); -- bDestroy = true, end BuilderDock.__FireCmd(cmd,...); BuilderDock.last_cmd = cmd; end function BuilderDock.__FireCmd(cmd,...) if(not cmd)then return end local node = BuilderDock.cmds[cmd]; local wndName = node.wndName or ""; local _wnd = BuilderDock.FindWindow(wndName); if(_wnd)then if(_wnd:IsVisible())then Map3DSystem.App.Commands.Call("File.MCMLWindowFrame", {name = wndName, app_key=Desktop.App.app_key, bShow = false,}); -- bDestroy = true, else if(node and node.show_func)then if(node.show_params) then node.show_func(unpack(node.show_params)); else node.show_func(...); end end end else if(node and node.show_func)then if(node.show_params) then node.show_func(unpack(node.show_params)); else node.show_func(...); end end end end function BuilderDock.WindowIsShow() if(BuilderDock.cmds)then local k,v; for k,v in pairs(BuilderDock.cmds) do local wndName = v.wndName; local _wnd = BuilderDock.FindWindow(wndName); if(_wnd)then if(_wnd:IsVisible())then return true; end end end end end function BuilderDock.HideAllWindows() if(BuilderDock.cmds)then local k,v; for k,v in pairs(BuilderDock.cmds) do local wndName = v.wndName; local _wnd = BuilderDock.FindWindow(wndName); if(_wnd)then if(_wnd:IsVisible())then Map3DSystem.App.Commands.Call("File.MCMLWindowFrame", {name = wndName, app_key=Desktop.App.app_key, bShow = false,}); -- bDestroy = true, end end end end end function BuilderDock.FindWindow(wndName) if(not wndName)then return end if(Desktop.App) then local _wnd = Desktop.App:FindWindow(wndName); return _wnd; end end function BuilderDock.OnToggleBuilder(name) BuilderDock.FireCmd(name); end
gpl-2.0
Aminrezaa/megareborn
plugins/groupmanager.lua
2
111852
local function modadd(msg) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then if not lang then return '_#شما مدیر ربات نمیباشید!🍃_' else return '#شما مدیر ربات نمیباشید!🍃' end end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not lang then return '_#ربات بدون هیچ مشکلی فعال شد!🍃_' else return '#ربات در لیست مدیریتی موجود می باشد!🍃' end end -- create data array in moderation.json data[tostring(msg.to.id)] = { owners = {}, mods ={}, banned ={}, is_silent_users ={}, filterlist ={}, settings = { set_name = msg.to.title, lock_link = 'yes', lock_tag = 'yes', lock_spam = 'yes', lock_webpage = 'no', lock_markdown = 'no', flood = 'yes', lock_bots = 'yes', lock_pin = 'no', welcome = 'no', }, mutes = { mute_fwd = 'no', mute_audio = 'no', mute_video = 'no', mute_contact = 'no', mute_text = 'no', mute_photos = 'no', mute_gif = 'no', mute_loc = 'no', mute_doc = 'no', mute_sticker = 'no', mute_voice = 'no', mute_all = 'no', mute_keyboard = 'no' } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) if not lang then return '*#ربات بدون هیچ مشکلی فعال شد!🍃*' else return 'گروه با موفقیت به لیست گروه های مدیریتی ربات افزوده شد' end end local function modrem(msg) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then if not lang then return '_#شما مدیر ربات reborn نمیباشید!🍃_' else return '#شما مدیر ربات reborn نمیباشید!🍃' end end local data = load_data(_config.moderation.data) local receiver = msg.to.id if not data[tostring(msg.to.id)] then if not lang then return '_Group is not added_' else return 'گروه به لیست گروه های مدیریتی ربات اضافه نشده است' end end data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) if not lang then return '*#گروه دیگر توسط reborn ساپورت نمیشود!🍃*' else return '#گروه دیگر توسط reborn ساپورت نمیشود!🍃' end end local function filter_word(msg, word) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)]['filterlist'] then data[tostring(msg.to.id)]['filterlist'] = {} save_data(_config.moderation.data, data) end if data[tostring(msg.to.id)]['filterlist'][(word)] then if not lang then return "_Word_ *"..word.."* _is already filtered_" else return "_کلمه_ *"..word.."* _از قبل فیلتر بود_" end end data[tostring(msg.to.id)]['filterlist'][(word)] = true save_data(_config.moderation.data, data) if not lang then return "_Word_ *"..word.."* _added to filtered words list_" else return "_کلمه_ *"..word.."* _به لیست کلمات فیلتر شده اضافه شد_" end end local function unfilter_word(msg, word) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)]['filterlist'] then data[tostring(msg.to.id)]['filterlist'] = {} save_data(_config.moderation.data, data) end if data[tostring(msg.to.id)]['filterlist'][word] then data[tostring(msg.to.id)]['filterlist'][(word)] = nil save_data(_config.moderation.data, data) if not lang then return "_Word_ *"..word.."* _removed from filtered words list_" elseif lang then return "_کلمه_ *"..word.."* _از لیست کلمات فیلتر شده حذف شد_" end else if not lang then return "_Word_ *"..word.."* _is not filtered_" elseif lang then return "_کلمه_ *"..word.."* _از قبل فیلتر نبود_" end end end local function modlist(msg) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local data = load_data(_config.moderation.data) local i = 1 if not data[tostring(msg.chat_id_)] then if not lang then return "_Group is not added_" else return "گروه به لیست گروه های مدیریتی ربات اضافه نشده است" end end -- determine if table is empty if next(data[tostring(msg.to.id)]['mods']) == nil then --fix way if not lang then return "_No_ *moderator* _in this group_" else return "در حال حاضر هیچ مدیری برای گروه انتخاب نشده است" end end if not lang then message = '*List of moderators :*\n' else message = '*لیست مدیران گروه :*\n' end for k,v in pairs(data[tostring(msg.to.id)]['mods']) do message = message ..i.. '- '..v..' [' ..k.. '] \n' i = i + 1 end return message end local function ownerlist(msg) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local data = load_data(_config.moderation.data) local i = 1 if not data[tostring(msg.to.id)] then if not lang then return "_Group is not added_" else return "گروه به لیست گروه های مدیریتی ربات اضافه نشده است" end end -- determine if table is empty if next(data[tostring(msg.to.id)]['owners']) == nil then --fix way if not lang then return "_No_ *owner* _in this group_" else return "در حال حاضر هیچ مالکی برای گروه انتخاب نشده است" end end if not lang then message = '*List of moderators :*\n' else message = '*لیست مالکین گروه :*\n' end for k,v in pairs(data[tostring(msg.to.id)]['owners']) do message = message ..i.. '- '..v..' [' ..k.. '] \n' i = i + 1 end return message end local function action_by_reply(arg, data) local hash = "gp_lang:"..data.chat_id_ local lang = redis:get(hash) local cmd = arg.cmd local administration = load_data(_config.moderation.data) if not tonumber(data.sender_user_id_) then return false end if data.sender_user_id_ then if not administration[tostring(data.chat_id_)] then if not lang then return tdcli.sendMessage(data.chat_id_, "", 0, "_Group is not added_", 0, "md") else return tdcli.sendMessage(data.chat_id_, "", 0, "_گروه به لیست گروه های مدیریتی ربات اضافه نشده است_", 0, "md") end end if cmd == "setowner" then local function owner_cb(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) local administration = load_data(_config.moderation.data) if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل صاحب گروه بود*", 0, "md") end end administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] = user_name save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now the_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *به مقام صاحب گروه منتصب شد*", 0, "md") end end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, owner_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end if cmd == "promote" then local function promote_cb(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) local administration = load_data(_config.moderation.data) if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *moderator*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل مدیر گروه بود*", 0, "md") end end administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] = user_name save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been_ *promoted*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *به مقام مدیر گروه منتصب شد*", 0, "md") end end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, promote_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end if cmd == "remowner" then local function rem_owner_cb(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) local administration = load_data(_config.moderation.data) if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if not administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* *از قبل صاحب گروه نبود*", 0, "md") end end administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] = nil save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از مقام صاحب گروه برکنار شد*", 0, "md") end end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, rem_owner_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end if cmd == "demote" then local function demote_cb(arg, data) local administration = load_data(_config.moderation.data) if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if not administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *moderator*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل مدیر گروه نبود*", 0, "md") end end administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] = nil save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been_ *demoted*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از مقام مدیر گروه برکنار شد*", 0, "md") end end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, demote_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end if cmd == "id" then local function id_cb(arg, data) return tdcli.sendMessage(arg.chat_id, "", 0, "*"..data.id_.."*", 0, "md") end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, id_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end else if lang then return tdcli.sendMessage(data.chat_id_, "", 0, "_کاربر یافت نشد_", 0, "md") else return tdcli.sendMessage(data.chat_id_, "", 0, "*User Not Found*", 0, "md") end end end local function action_by_username(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) local cmd = arg.cmd local administration = load_data(_config.moderation.data) if not administration[tostring(arg.chat_id)] then if not lang then return tdcli.sendMessage(data.chat_id_, "", 0, "_Group is not added_", 0, "md") else return tdcli.sendMessage(data.chat_id_, "", 0, "_گروه به لیست گروه های مدیریتی ربات اضافه نشده است_", 0, "md") end end if not arg.username then return false end if data.id_ then if data.type_.user_.username_ then user_name = '@'..check_markdown(data.type_.user_.username_) else user_name = check_markdown(data.title_) end if cmd == "setowner" then if administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل صاحب گروه بود*", 0, "md") end end administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] = user_name save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now the_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *به مقام صاحب گروه منتصب شد*", 0, "md") end end if cmd == "promote" then if administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *moderator*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل مدیر گروه بود*", 0, "md") end end administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] = user_name save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been_ *promoted*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *به مقام مدیر گروه منتصب شد*", 0, "md") end end if cmd == "remowner" then if not administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* *از قبل صاحب گروه نبود*", 0, "md") end end administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] = nil save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از مقام صاحب گروه برکنار شد*", 0, "md") end end if cmd == "demote" then if not administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *moderator*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل مدیر گروه نبود*", 0, "md") end end administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] = nil save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been_ *demoted*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از مقام مدیر گروه برکنار شد*", 0, "md") end end if cmd == "id" then return tdcli.sendMessage(arg.chat_id, "", 0, "*"..data.id_.."*", 0, "md") end if cmd == "res" then if not lang then text = "Result for [ "..check_markdown(data.type_.user_.username_).." ] :\n" .. ""..check_markdown(data.title_).."\n" .. " ["..data.id_.."]" else text = "اطلاعات برای [ "..check_markdown(data.type_.user_.username_).." ] :\n" .. "".. check_markdown(data.title_) .."\n" .. " [".. data.id_ .."]" end return tdcli.sendMessage(arg.chat_id, 0, 1, text, 1, 'md') end else if lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر یافت نشد_", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "*User Not Found*", 0, "md") end end end local function action_by_id(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) local cmd = arg.cmd local administration = load_data(_config.moderation.data) if not administration[tostring(arg.chat_id)] then if not lang then return tdcli.sendMessage(data.chat_id_, "", 0, "_Group is not added_", 0, "md") else return tdcli.sendMessage(data.chat_id_, "", 0, "_گروه به لیست گروه های مدیریتی ربات اضافه نشده است_", 0, "md") end end if not tonumber(arg.user_id) then return false end if data.id_ then if data.first_name_ then if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if cmd == "setowner" then if administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل صاحب گروه بود*", 0, "md") end end administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] = user_name save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now the_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *به مقام صاحب گروه منتصب شد*", 0, "md") end end if cmd == "promote" then if administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *moderator*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل مدیر گروه بود*", 0, "md") end end administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] = user_name save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been_ *promoted*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *به مقام مدیر گروه منتصب شد*", 0, "md") end end if cmd == "remowner" then if not administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* *از قبل صاحب گروه نبود*", 0, "md") end end administration[tostring(arg.chat_id)]['owners'][tostring(data.id_)] = nil save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *group owner*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از مقام صاحب گروه برکنار شد*", 0, "md") end end if cmd == "demote" then if not administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *moderator*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از قبل مدیر گروه نبود*", 0, "md") end end administration[tostring(arg.chat_id)]['mods'][tostring(data.id_)] = nil save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been_ *demoted*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* *از مقام مدیر گروه برکنار شد*", 0, "md") end end if cmd == "whois" then if data.username_ then username = '@'..check_markdown(data.username_) else if not lang then username = 'not found' else username = 'ندارد' end end if not lang then return tdcli.sendMessage(arg.chat_id, 0, 1, 'Info for [ '..data.id_..' ] :\nUserName : '..username..'\nName : '..data.first_name_, 1) else return tdcli.sendMessage(arg.chat_id, 0, 1, 'اطلاعات برای [ '..data.id_..' ] :\nیوزرنیم : '..username..'\nنام : '..data.first_name_, 1) end end else if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User not founded_", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر یافت نشد_", 0, "md") end end else if lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر یافت نشد_", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "*User Not Found*", 0, "md") end end end ---------------Lock Link------------------- local function lock_link(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_link = data[tostring(target)]["settings"]["lock_link"] if lock_link == "yes" then if not lang then return "*Link* _Posting Is Already Locked_" elseif lang then return "ارسال لینک در گروه هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_link"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Link* _Posting Has Been Locked_" else return "ارسال لینک در گروه ممنوع شد" end end end local function unlock_link(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_link = data[tostring(target)]["settings"]["lock_link"] if lock_link == "no" then if not lang then return "*Link* _Posting Is Not Locked_" elseif lang then return "ارسال لینک در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_link"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Link* _Posting Has Been Unlocked_" else return "ارسال لینک در گروه آزاد شد" end end end ---------------Lock Tag------------------- local function lock_tag(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_tag = data[tostring(target)]["settings"]["lock_tag"] if lock_tag == "yes" then if not lang then return "*Tag* _Posting Is Already Locked_" elseif lang then return "ارسال تگ در گروه هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_tag"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Tag* _Posting Has Been Locked_" else return "ارسال تگ در گروه ممنوع شد" end end end local function unlock_tag(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_tag = data[tostring(target)]["settings"]["lock_tag"] if lock_tag == "no" then if not lang then return "*Tag* _Posting Is Not Locked_" elseif lang then return "ارسال تگ در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_tag"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Tag* _Posting Has Been Unlocked_" else return "ارسال تگ در گروه آزاد شد" end end end ---------------Lock Mention------------------- local function lock_mention(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_mention = data[tostring(target)]["settings"]["lock_mention"] if lock_mention == "yes" then if not lang then return "*Mention* _Posting Is Already Locked_" elseif lang then return "ارسال فراخوانی افراد هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_mention"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mention* _Posting Has Been Locked_" else return "ارسال فراخوانی افراد در گروه ممنوع شد" end end end local function unlock_mention(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_mention = data[tostring(target)]["settings"]["lock_mention"] if lock_mention == "no" then if not lang then return "*Mention* _Posting Is Not Locked_" elseif lang then return "ارسال فراخوانی افراد در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_mention"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mention* _Posting Has Been Unlocked_" else return "ارسال فراخوانی افراد در گروه آزاد شد" end end end ---------------Lock Arabic-------------- local function lock_arabic(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_arabic = data[tostring(target)]["settings"]["lock_arabic"] if lock_arabic == "yes" then if not lang then return "*Arabic/Persian* _Posting Is Already Locked_" elseif lang then return "ارسال کلمات عربی/فارسی در گروه هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_arabic"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Arabic/Persian* _Posting Has Been Locked_" else return "ارسال کلمات عربی/فارسی در گروه ممنوع شد" end end end local function unlock_arabic(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_arabic = data[tostring(target)]["settings"]["lock_arabic"] if lock_arabic == "no" then if not lang then return "*Arabic/Persian* _Posting Is Not Locked_" elseif lang then return "ارسال کلمات عربی/فارسی در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_arabic"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Arabic/Persian* _Posting Has Been Unlocked_" else return "ارسال کلمات عربی/فارسی در گروه آزاد شد" end end end ---------------Lock Edit------------------- local function lock_edit(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_edit = data[tostring(target)]["settings"]["lock_edit"] if lock_edit == "yes" then if not lang then return "*Editing* _Is Already Locked_" elseif lang then return "ویرایش پیام هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_edit"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Editing* _Has Been Locked_" else return "ویرایش پیام در گروه ممنوع شد" end end end local function unlock_edit(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_edit = data[tostring(target)]["settings"]["lock_edit"] if lock_edit == "no" then if not lang then return "*Editing* _Is Not Locked_" elseif lang then return "ویرایش پیام در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_edit"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Editing* _Has Been Unlocked_" else return "ویرایش پیام در گروه آزاد شد" end end end ---------------Lock spam------------------- local function lock_spam(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_spam = data[tostring(target)]["settings"]["lock_spam"] if lock_spam == "yes" then if not lang then return "*Spam* _Is Already Locked_" elseif lang then return "ارسال هرزنامه در گروه هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_spam"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Spam* _Has Been Locked_" else return "ارسال هرزنامه در گروه ممنوع شد" end end end local function unlock_spam(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_spam = data[tostring(target)]["settings"]["lock_spam"] if lock_spam == "no" then if not lang then return "*Spam* _Posting Is Not Locked_" elseif lang then return "ارسال هرزنامه در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_spam"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Spam* _Posting Has Been Unlocked_" else return "ارسال هرزنامه در گروه آزاد شد" end end end ---------------Lock Flood------------------- local function lock_flood(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_flood = data[tostring(target)]["settings"]["flood"] if lock_flood == "yes" then if not lang then return "*Flooding* _Is Already Locked_" elseif lang then return "ارسال پیام مکرر در گروه هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["flood"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Flooding* _Has Been Locked_" else return "ارسال پیام مکرر در گروه ممنوع شد" end end end local function unlock_flood(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_flood = data[tostring(target)]["settings"]["flood"] if lock_flood == "no" then if not lang then return "*Flooding* _Is Not Locked_" elseif lang then return "ارسال پیام مکرر در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["flood"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Flooding* _Has Been Unlocked_" else return "ارسال پیام مکرر در گروه آزاد شد" end end end ---------------Lock Bots------------------- local function lock_bots(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_bots = data[tostring(target)]["settings"]["lock_bots"] if lock_bots == "yes" then if not lang then return "*Bots* _Protection Is Already Enabled_" elseif lang then return "محافظت از گروه در برابر ربات ها هم اکنون فعال است" end else data[tostring(target)]["settings"]["lock_bots"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Bots* _Protection Has Been Enabled_" else return "محافظت از گروه در برابر ربات ها فعال شد" end end end local function unlock_bots(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_bots = data[tostring(target)]["settings"]["lock_bots"] if lock_bots == "no" then if not lang then return "*Bots* _Protection Is Not Enabled_" elseif lang then return "محافظت از گروه در برابر ربات ها غیر فعال است" end else data[tostring(target)]["settings"]["lock_bots"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Bots* _Protection Has Been Disabled_" else return "محافظت از گروه در برابر ربات ها غیر فعال شد" end end end ---------------Lock Markdown------------------- local function lock_markdown(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_markdown = data[tostring(target)]["settings"]["lock_markdown"] if lock_markdown == "yes" then if not lang then return "*Markdown* _Posting Is Already Locked_" elseif lang then return "ارسال پیام های دارای فونت در گروه هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_markdown"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Markdown* _Posting Has Been Locked_" else return "ارسال پیام های دارای فونت در گروه ممنوع شد" end end end local function unlock_markdown(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_markdown = data[tostring(target)]["settings"]["lock_markdown"] if lock_markdown == "no" then if not lang then return "*Markdown* _Posting Is Not Locked_" elseif lang then return "ارسال پیام های دارای فونت در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_markdown"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Markdown* _Posting Has Been Unlocked_" else return "ارسال پیام های دارای فونت در گروه آزاد شد" end end end ---------------Lock Webpage------------------- local function lock_webpage(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_webpage = data[tostring(target)]["settings"]["lock_webpage"] if lock_webpage == "yes" then if not lang then return "*Webpage* _Is Already Locked_" elseif lang then return "ارسال صفحات وب در گروه هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_webpage"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Webpage* _Has Been Locked_" else return "ارسال صفحات وب در گروه ممنوع شد" end end end local function unlock_webpage(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_webpage = data[tostring(target)]["settings"]["lock_webpage"] if lock_webpage == "no" then if not lang then return "*Webpage* _Is Not Locked_" elseif lang then return "ارسال صفحات وب در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_webpage"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Webpage* _Has Been Unlocked_" else return "ارسال صفحات وب در گروه آزاد شد" end end end ---------------Lock Pin------------------- local function lock_pin(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_pin = data[tostring(target)]["settings"]["lock_pin"] if lock_pin == "yes" then if not lang then return "*Pinned Message* _Is Already Locked_" elseif lang then return "سنجاق کردن پیام در گروه هم اکنون ممنوع است" end else data[tostring(target)]["settings"]["lock_pin"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Pinned Message* _Has Been Locked_" else return "سنجاق کردن پیام در گروه ممنوع شد" end end end local function unlock_pin(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local lock_pin = data[tostring(target)]["settings"]["lock_pin"] if lock_pin == "no" then if not lang then return "*Pinned Message* _Is Not Locked_" elseif lang then return "سنجاق کردن پیام در گروه ممنوع نمیباشد" end else data[tostring(target)]["settings"]["lock_pin"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Pinned Message* _Has Been Unlocked_" else return "سنجاق کردن پیام در گروه آزاد شد" end end end function group_settings(msg, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local data = load_data(_config.moderation.data) local target = msg.to.id if data[tostring(target)] then if data[tostring(target)]["settings"]["num_msg_max"] then NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['num_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_link"] then data[tostring(target)]["settings"]["lock_link"] = "yes" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_tag"] then data[tostring(target)]["settings"]["lock_tag"] = "yes" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_mention"] then data[tostring(target)]["settings"]["lock_mention"] = "no" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_arabic"] then data[tostring(target)]["settings"]["lock_arabic"] = "no" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_edit"] then data[tostring(target)]["settings"]["lock_edit"] = "no" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_spam"] then data[tostring(target)]["settings"]["lock_spam"] = "yes" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_flood"] then data[tostring(target)]["settings"]["lock_flood"] = "yes" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_bots"] then data[tostring(target)]["settings"]["lock_bots"] = "yes" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_markdown"] then data[tostring(target)]["settings"]["lock_markdown"] = "no" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_webpage"] then data[tostring(target)]["settings"]["lock_webpage"] = "no" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["welcome"] then data[tostring(target)]["settings"]["welcome"] = "no" end end if data[tostring(target)]["settings"] then if not data[tostring(target)]["settings"]["lock_pin"] then data[tostring(target)]["settings"]["lock_pin"] = "no" end end local expire_date = '' local expi = redis:ttl('ExpireDate:'..msg.to.id) if expi == -1 then if lang then expire_date = 'نامحدود!' else expire_date = 'Unlimited!' end else local day = math.floor(expi / 86400) + 1 if lang then expire_date = day..' روز' else expire_date = day..' Days' end end if not lang then local settings = data[tostring(target)]["settings"] text = "*Group Settings:*\n_Lock edit :_ *"..settings.lock_edit.."*\n_Lock links :_ *"..settings.lock_link.."*\n_Lock tags :_ *"..settings.lock_tag.."*\n_Lock flood :_ *"..settings.flood.."*\n_Lock spam :_ *"..settings.lock_spam.."*\n_Lock mention :_ *"..settings.lock_mention.."*\n_Lock arabic :_ *"..settings.lock_arabic.."*\n_Lock webpage :_ *"..settings.lock_webpage.."*\n_Lock markdown :_ *"..settings.lock_markdown.."*\n_Group welcome :_ *"..settings.welcome.."*\n_Lock pin message :_ *"..settings.lock_pin.."*\n_Bots protection :_ *"..settings.lock_bots.."*\n_Flood sensitivity :_ *"..NUM_MSG_MAX.."*\n*____________________*\n_Expire Date :_ *"..expire_date.."*\n*Bot channel*: @telereborn\n*Group Language* : *EN*" else local settings = data[tostring(target)]["settings"] text = "*تنظیمات گروه:*\n_قفل ویرایش پیام :_ *"..settings.lock_edit.."*\n_قفل لینک :_ *"..settings.lock_link.."*\n_قفل تگ :_ *"..settings.lock_tag.."*\n_قفل پیام مکرر :_ *"..settings.flood.."*\n_قفل هرزنامه :_ *"..settings.lock_spam.."*\n_قفل فراخوانی :_ *"..settings.lock_mention.."*\n_قفل عربی :_ *"..settings.lock_arabic.."*\n_قفل صفحات وب :_ *"..settings.lock_webpage.."*\n_قفل فونت :_ *"..settings.lock_markdown.."*\n_پیام خوشآمد گویی :_ *"..settings.welcome.."*\n_قفل سنجاق کردن :_ *"..settings.lock_pin.."*\n_محافظت در برابر ربات ها :_ *"..settings.lock_bots.."*\n_حداکثر پیام مکرر :_ *"..NUM_MSG_MAX.."*\n*____________________*\n_تاریخ انقضا :_ *"..expire_date.."*\n*کانال ما*: @telereborn\n_زبان سوپرگروه_ : *FA*" end return text end --------Mutes--------- --------Mute all-------------------------- local function mute_all(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_all = data[tostring(target)]["mutes"]["mute_all"] if mute_all == "yes" then if not lang then return "*Mute All* _Is Already Enabled_" elseif lang then return "بیصدا کردن همه فعال است" end else data[tostring(target)]["mutes"]["mute_all"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute All* _Has Been Enabled_" else return "بیصدا کردن همه فعال شد" end end end local function unmute_all(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_all = data[tostring(target)]["mutes"]["mute_all"] if mute_all == "no" then if not lang then return "*Mute All* _Is Already Disabled_" elseif lang then return "بیصدا کردن همه غیر فعال است" end else data[tostring(target)]["mutes"]["mute_all"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute All* _Has Been Disabled_" else return "بیصدا کردن همه غیر فعال شد" end end end ---------------Mute Gif------------------- local function mute_gif(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_gif = data[tostring(target)]["mutes"]["mute_gif"] if mute_gif == "yes" then if not lang then return "*Mute Gif* _Is Already Enabled_" elseif lang then return "بیصدا کردن تصاویر متحرک فعال است" end else data[tostring(target)]["mutes"]["mute_gif"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Gif* _Has Been Enabled_" else return "بیصدا کردن تصاویر متحرک فعال شد" end end end local function unmute_gif(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_gif = data[tostring(target)]["mutes"]["mute_gif"] if mute_gif == "no" then if not lang then return "*Mute Gif* _Is Already Disabled_" elseif lang then return "بیصدا کردن تصاویر متحرک غیر فعال بود" end else data[tostring(target)]["mutes"]["mute_gif"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Gif* _Has Been Disabled_" else return "بیصدا کردن تصاویر متحرک غیر فعال شد" end end end ---------------Mute Game------------------- local function mute_game(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_game = data[tostring(target)]["mutes"]["mute_game"] if mute_game == "yes" then if not lang then return "*Mute Game* _Is Already Enabled_" elseif lang then return "بیصدا کردن بازی های تحت وب فعال است" end else data[tostring(target)]["mutes"]["mute_game"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Game* _Has Been Enabled_" else return "بیصدا کردن بازی های تحت وب فعال شد" end end end local function unmute_game(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_game = data[tostring(target)]["mutes"]["mute_game"] if mute_game == "no" then if not lang then return "*Mute Game* _Is Already Disabled_" elseif lang then return "بیصدا کردن بازی های تحت وب غیر فعال است" end else data[tostring(target)]["mutes"]["mute_game"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Game* _Has Been Disabled_" else return "بیصدا کردن بازی های تحت وب غیر فعال شد" end end end ---------------Mute Inline------------------- local function mute_inline(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_inline = data[tostring(target)]["mutes"]["mute_inline"] if mute_inline == "yes" then if not lang then return "*Mute Inline* _Is Already Enabled_" elseif lang then return "بیصدا کردن کیبورد شیشه ای فعال است" end else data[tostring(target)]["mutes"]["mute_inline"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Inline* _Has Been Enabled_" else return "بیصدا کردن کیبورد شیشه ای فعال شد" end end end local function unmute_inline(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_inline = data[tostring(target)]["mutes"]["mute_inline"] if mute_inline == "no" then if not lang then return "*Mute Inline* _Is Already Disabled_" elseif lang then return "بیصدا کردن کیبورد شیشه ای غیر فعال است" end else data[tostring(target)]["mutes"]["mute_inline"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Inline* _Has Been Disabled_" else return "بیصدا کردن کیبورد شیشه ای غیر فعال شد" end end end ---------------Mute Text------------------- local function mute_text(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_text = data[tostring(target)]["mutes"]["mute_text"] if mute_text == "yes" then if not lang then return "*Mute Text* _Is Already Enabled_" elseif lang then return "بیصدا کردن متن فعال است" end else data[tostring(target)]["mutes"]["mute_text"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Text* _Has Been Enabled_" else return "بیصدا کردن متن فعال شد" end end end local function unmute_text(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_text = data[tostring(target)]["mutes"]["mute_text"] if mute_text == "no" then if not lang then return "*Mute Text* _Is Already Disabled_" elseif lang then return "بیصدا کردن متن غیر فعال است" end else data[tostring(target)]["mutes"]["mute_text"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Text* _Has Been Disabled_" else return "بیصدا کردن متن غیر فعال شد" end end end ---------------Mute photo------------------- local function mute_photo(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_photo = data[tostring(target)]["mutes"]["mute_photo"] if mute_photo == "yes" then if not lang then return "*Mute Photo* _Is Already Enabled_" elseif lang then return "بیصدا کردن عکس فعال است" end else data[tostring(target)]["mutes"]["mute_photo"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Photo* _Has Been Enabled_" else return "بیصدا کردن عکس فعال شد" end end end local function unmute_photo(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_photo = data[tostring(target)]["mutes"]["mute_photo"] if mute_photo == "no" then if not lang then return "*Mute Photo* _Is Already Disabled_" elseif lang then return "بیصدا کردن عکس غیر فعال است" end else data[tostring(target)]["mutes"]["mute_photo"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Photo* _Has Been Disabled_" else return "بیصدا کردن عکس غیر فعال شد" end end end ---------------Mute Video------------------- local function mute_video(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_video = data[tostring(target)]["mutes"]["mute_video"] if mute_video == "yes" then if not lang then return "*Mute Video* _Is Already Enabled_" elseif lang then return "بیصدا کردن فیلم فعال است" end else data[tostring(target)]["mutes"]["mute_video"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Video* _Has Been Enabled_" else return "بیصدا کردن فیلم فعال شد" end end end local function unmute_video(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_video = data[tostring(target)]["mutes"]["mute_video"] if mute_video == "no" then if not lang then return "*Mute Video* _Is Already Disabled_" elseif lang then return "بیصدا کردن فیلم غیر فعال است" end else data[tostring(target)]["mutes"]["mute_video"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Video* _Has Been Disabled_" else return "بیصدا کردن فیلم غیر فعال شد" end end end ---------------Mute Audio------------------- local function mute_audio(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_audio = data[tostring(target)]["mutes"]["mute_audio"] if mute_audio == "yes" then if not lang then return "*Mute Audio* _Is Already Enabled_" elseif lang then return "بیصدا کردن آهنگ فعال است" end else data[tostring(target)]["mutes"]["mute_audio"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Audio* _Has Been Enabled_" else return "بیصدا کردن آهنگ فعال شد" end end end local function unmute_audio(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_audio = data[tostring(target)]["mutes"]["mute_audio"] if mute_audio == "no" then if not lang then return "*Mute Audio* _Is Already Disabled_" elseif lang then return "بیصدا کردن آهنک غیر فعال است" end else data[tostring(target)]["mutes"]["mute_audio"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Audio* _Has Been Disabled_" else return "بیصدا کردن آهنگ غیر فعال شد" end end end ---------------Mute Voice------------------- local function mute_voice(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_voice = data[tostring(target)]["mutes"]["mute_voice"] if mute_voice == "yes" then if not lang then return "*Mute Voice* _Is Already Enabled_" elseif lang then return "بیصدا کردن صدا فعال است" end else data[tostring(target)]["mutes"]["mute_voice"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Voice* _Has Been Enabled_" else return "بیصدا کردن صدا فعال شد" end end end local function unmute_voice(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_voice = data[tostring(target)]["mutes"]["mute_voice"] if mute_voice == "no" then if not lang then return "*Mute Voice* _Is Already Disabled_" elseif lang then return "بیصدا کردن صدا غیر فعال است" end else data[tostring(target)]["mutes"]["mute_voice"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Voice* _Has Been Disabled_" else return "بیصدا کردن صدا غیر فعال شد" end end end ---------------Mute Sticker------------------- local function mute_sticker(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_sticker = data[tostring(target)]["mutes"]["mute_sticker"] if mute_sticker == "yes" then if not lang then return "*Mute Sticker* _Is Already Enabled_" elseif lang then return "بیصدا کردن برچسب فعال است" end else data[tostring(target)]["mutes"]["mute_sticker"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Sticker* _Has Been Enabled_" else return "بیصدا کردن برچسب فعال شد" end end end local function unmute_sticker(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_sticker = data[tostring(target)]["mutes"]["mute_sticker"] if mute_sticker == "no" then if not lang then return "*Mute Sticker* _Is Already Disabled_" elseif lang then return "بیصدا کردن برچسب غیر فعال است" end else data[tostring(target)]["mutes"]["mute_sticker"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Sticker* _Has Been Disabled_" else return "بیصدا کردن برچسب غیر فعال شد" end end end ---------------Mute Contact------------------- local function mute_contact(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_contact = data[tostring(target)]["mutes"]["mute_contact"] if mute_contact == "yes" then if not lang then return "*Mute Contact* _Is Already Enabled_" elseif lang then return "بیصدا کردن مخاطب فعال است" end else data[tostring(target)]["mutes"]["mute_contact"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Contact* _Has Been Enabled_" else return "بیصدا کردن مخاطب فعال شد" end end end local function unmute_contact(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_contact = data[tostring(target)]["mutes"]["mute_contact"] if mute_contact == "no" then if not lang then return "*Mute Contact* _Is Already Disabled_" elseif lang then return "بیصدا کردن مخاطب غیر فعال است" end else data[tostring(target)]["mutes"]["mute_contact"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Contact* _Has Been Disabled_" else return "بیصدا کردن مخاطب غیر فعال شد" end end end ---------------Mute Forward------------------- local function mute_forward(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_forward = data[tostring(target)]["mutes"]["mute_forward"] if mute_forward == "yes" then if not lang then return "*Mute Forward* _Is Already Enabled_" elseif lang then return "بیصدا کردن نقل قول فعال است" end else data[tostring(target)]["mutes"]["mute_forward"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Forward* _Has Been Enabled_" else return "بیصدا کردن نقل قول فعال شد" end end end local function unmute_forward(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_forward = data[tostring(target)]["mutes"]["mute_forward"] if mute_forward == "no" then if not lang then return "*Mute Forward* _Is Already Disabled_" elseif lang then return "بیصدا کردن نقل قول غیر فعال است" end else data[tostring(target)]["mutes"]["mute_forward"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Forward* _Has Been Disabled_" else return "بیصدا کردن نقل قول غیر فعال شد" end end end ---------------Mute Location------------------- local function mute_location(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_location = data[tostring(target)]["mutes"]["mute_location"] if mute_location == "yes" then if not lang then return "*Mute Location* _Is Already Enabled_" elseif lang then return "بیصدا کردن موقعیت فعال است" end else data[tostring(target)]["mutes"]["mute_location"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Location* _Has Been Enabled_" else return "بیصدا کردن موقعیت فعال شد" end end end local function unmute_location(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_location = data[tostring(target)]["mutes"]["mute_location"] if mute_location == "no" then if not lang then return "*Mute Location* _Is Already Disabled_" elseif lang then return "بیصدا کردن موقعیت غیر فعال است" end else data[tostring(target)]["mutes"]["mute_location"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Location* _Has Been Disabled_" else return "بیصدا کردن موقعیت غیر فعال شد" end end end ---------------Mute Document------------------- local function mute_document(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_document = data[tostring(target)]["mutes"]["mute_document"] if mute_document == "yes" then if not lang then return "*Mute Document* _Is Already Enabled_" elseif lang then return "بیصدا کردن اسناد فعال لست" end else data[tostring(target)]["mutes"]["mute_document"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Document* _Has Been Enabled_" else return "بیصدا کردن اسناد فعال شد" end end end local function unmute_document(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_document = data[tostring(target)]["mutes"]["mute_document"] if mute_document == "no" then if not lang then return "*Mute Document* _Is Already Disabled_" elseif lang then return "بیصدا کردن اسناد غیر فعال است" end else data[tostring(target)]["mutes"]["mute_document"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute Document* _Has Been Disabled_" else return "بیصدا کردن اسناد غیر فعال شد" end end end ---------------Mute TgService------------------- local function mute_tgservice(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_tgservice = data[tostring(target)]["mutes"]["mute_tgservice"] if mute_tgservice == "yes" then if not lang then return "*Mute TgService* _Is Already Enabled_" elseif lang then return "بیصدا کردن خدمات تلگرام فعال است" end else data[tostring(target)]["mutes"]["mute_tgservice"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute TgService* _Has Been Enabled_" else return "بیصدا کردن خدمات تلگرام فعال شد" end end end local function unmute_tgservice(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نیستید" end end local mute_tgservice = data[tostring(target)]["mutes"]["mute_tgservice"] if mute_tgservice == "no" then if not lang then return "*Mute TgService* _Is Already Disabled_" elseif lang then return "بیصدا کردن خدمات تلگرام غیر فعال است" end else data[tostring(target)]["mutes"]["mute_tgservice"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute TgService* _Has Been Disabled_" else return "بیصدا کردن خدمات تلگرام غیر فعال شد" end end end ---------------Mute Keyboard------------------- local function mute_keyboard(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نمیباشید" end end local mute_keyboard = data[tostring(target)]["mutes"]["mute_keyboard"] if mute_keyboard == "yes" then if not lang then return "*Mute Keyboard* _Is Already Enabled_" elseif lang then return "بیصدا کردن صفحه کلید فعال است" end else data[tostring(target)]["mutes"]["mute_keyboard"] = "yes" save_data(_config.moderation.data, data) if not lang then return "*Mute Keyboard* _Has Been Enabled_" else return "بیصدا کردن صفحه کلید فعال شد" end end end local function unmute_keyboard(msg, data, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نیستید" end end local mute_keyboard = data[tostring(target)]["mutes"]["mute_keyboard"] if mute_keyboard == "no" then if not lang then return "*Mute Keyboard* _Is Already Disabled_" elseif lang then return "بیصدا کردن صفحه کلید غیرفعال است" end else data[tostring(target)]["mutes"]["mute_keyboard"] = "no" save_data(_config.moderation.data, data) if not lang then return "*Mute TgService* _Has Been Disabled_" else return "بیصدا کردن صفحه کلید غیرفعال شد" end end end ----------MuteList--------- local function mutes(msg, target) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if not is_mod(msg) then if not lang then return "_You're Not_ *Moderator*" else return "شما مدیر گروه نیستید" end end local data = load_data(_config.moderation.data) local target = msg.to.id if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_all"] then data[tostring(target)]["mutes"]["mute_all"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_gif"] then data[tostring(target)]["mutes"]["mute_gif"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_text"] then data[tostring(target)]["mutes"]["mute_text"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_photo"] then data[tostring(target)]["mutes"]["mute_photo"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_video"] then data[tostring(target)]["mutes"]["mute_video"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_audio"] then data[tostring(target)]["mutes"]["mute_audio"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_voice"] then data[tostring(target)]["mutes"]["mute_voice"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_sticker"] then data[tostring(target)]["mutes"]["mute_sticker"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_contact"] then data[tostring(target)]["mutes"]["mute_contact"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_forward"] then data[tostring(target)]["mutes"]["mute_forward"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_location"] then data[tostring(target)]["mutes"]["mute_location"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_document"] then data[tostring(target)]["mutes"]["mute_document"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_tgservice"] then data[tostring(target)]["mutes"]["mute_tgservice"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_inline"] then data[tostring(target)]["mutes"]["mute_inline"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_game"] then data[tostring(target)]["mutes"]["mute_game"] = "no" end end if data[tostring(target)]["mutes"] then if not data[tostring(target)]["mutes"]["mute_keyboard"] then data[tostring(target)]["mutes"]["mute_keyboard"] = "no" end end if not lang then local mutes = data[tostring(target)]["mutes"] text = " *Group Mute List* : \n_Mute all : _ *"..mutes.mute_all.."*\n_Mute gif :_ *"..mutes.mute_gif.."*\n_Mute text :_ *"..mutes.mute_text.."*\n_Mute inline :_ *"..mutes.mute_inline.."*\n_Mute game :_ *"..mutes.mute_game.."*\n_Mute photo :_ *"..mutes.mute_photo.."*\n_Mute video :_ *"..mutes.mute_video.."*\n_Mute audio :_ *"..mutes.mute_audio.."*\n_Mute voice :_ *"..mutes.mute_voice.."*\n_Mute sticker :_ *"..mutes.mute_sticker.."*\n_Mute contact :_ *"..mutes.mute_contact.."*\n_Mute forward :_ *"..mutes.mute_forward.."*\n_Mute location :_ *"..mutes.mute_location.."*\n_Mute document :_ *"..mutes.mute_document.."*\n_Mute TgService :_ *"..mutes.mute_tgservice.."*\n_Mute Keyboard :_ *"..mutes.mute_keyboard.."*\n*____________________*\n*Bot channel*: @BeyondTeam\n*Group Language* : *EN*" else local mutes = data[tostring(target)]["mutes"] text = " *لیست بیصدا ها* : \n_بیصدا همه : _ *"..mutes.mute_all.."*\n_بیصدا تصاویر متحرک :_ *"..mutes.mute_gif.."*\n_بیصدا متن :_ *"..mutes.mute_text.."*\n_بیصدا کیبورد شیشه ای :_ *"..mutes.mute_inline.."*\n_بیصدا بازی های تحت وب :_ *"..mutes.mute_game.."*\n_بیصدا عکس :_ *"..mutes.mute_photo.."*\n_بیصدا فیلم :_ *"..mutes.mute_video.."*\n_بیصدا آهنگ :_ *"..mutes.mute_audio.."*\n_بیصدا صدا :_ *"..mutes.mute_voice.."*\n_بیصدا برچسب :_ *"..mutes.mute_sticker.."*\n_بیصدا مخاطب :_ *"..mutes.mute_contact.."*\n_بیصدا نقل قول :_ *"..mutes.mute_forward.."*\n_بیصدا موقعیت :_ *"..mutes.mute_location.."*\n_بیصدا اسناد :_ *"..mutes.mute_document.."*\n_بیصدا خدمات تلگرام :_ *"..mutes.mute_tgservice.."*\n_بیصدا صفحه کلید :_ *"..mutes.mute_keyboard.."*\n*____________________*\n*Bot channel*: @telereborn\n_زبان سوپرگروه_ : *FA*" end return text end local function run(msg, matches) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local data = load_data(_config.moderation.data) local chat = msg.to.id local user = msg.from.id if msg.to.type ~= 'pv' then if matches[1] == "id" then if not matches[2] and not msg.reply_id then local function getpro(arg, data) if data.photos_[0] then if not lang then tdcli.sendPhoto(msg.chat_id_, msg.id_, 0, 1, nil, data.photos_[0].sizes_[1].photo_.persistent_id_,'Chat ID : '..msg.to.id..'\nUser ID : '..msg.from.id,dl_cb,nil) elseif lang then tdcli.sendPhoto(msg.chat_id_, msg.id_, 0, 1, nil, data.photos_[0].sizes_[1].photo_.persistent_id_,'شناسه گروه : '..msg.to.id..'\nشناسه شما : '..msg.from.id,dl_cb,nil) end else if not lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, "`You Have Not Profile Photo...!`\n\n> *Chat ID :* `"..msg.to.id.."`\n*User ID :* `"..msg.from.id.."`", 1, 'md') elseif lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, "_شما هیچ عکسی ندارید...!_\n\n> _شناسه گروه :_ `"..msg.to.id.."`\n_شناسه شما :_ `"..msg.from.id.."`", 1, 'md') end end end tdcli_function ({ ID = "GetUserProfilePhotos", user_id_ = msg.from.id, offset_ = 0, limit_ = 1 }, getpro, nil) end if msg.reply_id and not matches[2] then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_id }, action_by_reply, {chat_id=msg.to.id,cmd="id"}) end if matches[2] then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="id"}) end end if matches[1] == "pin" and is_mod(msg) and msg.reply_id then local lock_pin = data[tostring(msg.to.id)]["settings"]["lock_pin"] if lock_pin == 'yes' then if is_owner(msg) then data[tostring(chat)]['pin'] = msg.reply_id save_data(_config.moderation.data, data) tdcli.pinChannelMessage(msg.to.id, msg.reply_id, 1) if not lang then return "*Message Has Been Pinned*" elseif lang then return "پیام سجاق شد" end elseif not is_owner(msg) then return end elseif lock_pin == 'no' then data[tostring(chat)]['pin'] = msg.reply_id save_data(_config.moderation.data, data) tdcli.pinChannelMessage(msg.to.id, msg.reply_id, 1) if not lang then return "*Message Has Been Pinned*" elseif lang then return "پیام سجاق شد" end end end if matches[1] == 'unpin' and is_mod(msg) then local lock_pin = data[tostring(msg.to.id)]["settings"]["lock_pin"] if lock_pin == 'yes' then if is_owner(msg) then tdcli.unpinChannelMessage(msg.to.id) if not lang then return "*Pin message has been unpinned*" elseif lang then return "پیام سنجاق شده پاک شد" end elseif not is_owner(msg) then return end elseif lock_pin == 'no' then tdcli.unpinChannelMessage(msg.to.id) if not lang then return "*Pin message has been unpinned*" elseif lang then return "پیام سنجاق شده پاک شد" end end end if matches[1] == "add" then return modadd(msg) end if matches[1] == "rem" then return modrem(msg) end if matches[1] == "setowner" and is_admin(msg) then if not matches[2] and msg.reply_id then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_id }, action_by_reply, {chat_id=msg.to.id,cmd="setowner"}) end if matches[2] and string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="setowner"}) end if matches[2] and not string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="setowner"}) end end if matches[1] == "remowner" and is_admin(msg) then if not matches[2] and msg.reply_id then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_id }, action_by_reply, {chat_id=msg.to.id,cmd="remowner"}) end if matches[2] and string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="remowner"}) end if matches[2] and not string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="remowner"}) end end if matches[1] == "promote" and is_owner(msg) then if not matches[2] and msg.reply_id then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_id }, action_by_reply, {chat_id=msg.to.id,cmd="promote"}) end if matches[2] and string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="promote"}) end if matches[2] and not string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="promote"}) end end if matches[1] == "demote" and is_owner(msg) then if not matches[2] and msg.reply_id then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_id }, action_by_reply, {chat_id=msg.to.id,cmd="demote"}) end if matches[2] and string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="demote"}) end if matches[2] and not string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="demote"}) end end if matches[1] == "lock" and is_mod(msg) then local target = msg.to.id if matches[2] == "link" then return lock_link(msg, data, target) end if matches[2] == "tag" then return lock_tag(msg, data, target) end if matches[2] == "mention" then return lock_mention(msg, data, target) end if matches[2] == "arabic" then return lock_arabic(msg, data, target) end if matches[2] == "edit" then return lock_edit(msg, data, target) end if matches[2] == "spam" then return lock_spam(msg, data, target) end if matches[2] == "flood" then return lock_flood(msg, data, target) end if matches[2] == "bots" then return lock_bots(msg, data, target) end if matches[2] == "markdown" then return lock_markdown(msg, data, target) end if matches[2] == "webpage" then return lock_webpage(msg, data, target) end if matches[2] == "pin" and is_owner(msg) then return lock_pin(msg, data, target) end end if matches[1] == "unlock" and is_mod(msg) then local target = msg.to.id if matches[2] == "link" then return unlock_link(msg, data, target) end if matches[2] == "tag" then return unlock_tag(msg, data, target) end if matches[2] == "mention" then return unlock_mention(msg, data, target) end if matches[2] == "arabic" then return unlock_arabic(msg, data, target) end if matches[2] == "edit" then return unlock_edit(msg, data, target) end if matches[2] == "spam" then return unlock_spam(msg, data, target) end if matches[2] == "flood" then return unlock_flood(msg, data, target) end if matches[2] == "bots" then return unlock_bots(msg, data, target) end if matches[2] == "markdown" then return unlock_markdown(msg, data, target) end if matches[2] == "webpage" then return unlock_webpage(msg, data, target) end if matches[2] == "pin" and is_owner(msg) then return unlock_pin(msg, data, target) end end if matches[1] == "mute" and is_mod(msg) then local target = msg.to.id if matches[2] == "all" then return mute_all(msg, data, target) end if matches[2] == "gif" then return mute_gif(msg, data, target) end if matches[2] == "text" then return mute_text(msg ,data, target) end if matches[2] == "photo" then return mute_photo(msg ,data, target) end if matches[2] == "video" then return mute_video(msg ,data, target) end if matches[2] == "audio" then return mute_audio(msg ,data, target) end if matches[2] == "voice" then return mute_voice(msg ,data, target) end if matches[2] == "sticker" then return mute_sticker(msg ,data, target) end if matches[2] == "contact" then return mute_contact(msg ,data, target) end if matches[2] == "forward" then return mute_forward(msg ,data, target) end if matches[2] == "location" then return mute_location(msg ,data, target) end if matches[2] == "document" then return mute_document(msg ,data, target) end if matches[2] == "tgservice" then return mute_tgservice(msg ,data, target) end if matches[2] == "inline" then return mute_inline(msg ,data, target) end if matches[2] == "game" then return mute_game(msg ,data, target) end if matches[2] == "keyboard" then return mute_keyboard(msg ,data, target) end end if matches[1] == "unmute" and is_mod(msg) then local target = msg.to.id if matches[2] == "all" then return unmute_all(msg, data, target) end if matches[2] == "gif" then return unmute_gif(msg, data, target) end if matches[2] == "text" then return unmute_text(msg, data, target) end if matches[2] == "photo" then return unmute_photo(msg ,data, target) end if matches[2] == "video" then return unmute_video(msg ,data, target) end if matches[2] == "audio" then return unmute_audio(msg ,data, target) end if matches[2] == "voice" then return unmute_voice(msg ,data, target) end if matches[2] == "sticker" then return unmute_sticker(msg ,data, target) end if matches[2] == "contact" then return unmute_contact(msg ,data, target) end if matches[2] == "forward" then return unmute_forward(msg ,data, target) end if matches[2] == "location" then return unmute_location(msg ,data, target) end if matches[2] == "document" then return unmute_document(msg ,data, target) end if matches[2] == "tgservice" then return unmute_tgservice(msg ,data, target) end if matches[2] == "inline" then return unmute_inline(msg ,data, target) end if matches[2] == "game" then return unmute_game(msg ,data, target) end if matches[2] == "keyboard" then return unmute_keyboard(msg ,data, target) end end if matches[1] == "gpinfo" and is_mod(msg) and msg.to.type == "channel" then local function group_info(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) if not lang then ginfo = "*Group Info :*\n_Admin Count :_ *"..data.administrator_count_.."*\n_Member Count :_ *"..data.member_count_.."*\n_Kicked Count :_ *"..data.kicked_count_.."*\n_Group ID :_ *"..data.channel_.id_.."*" print(serpent.block(data)) elseif lang then ginfo = "*اطلاعات گروه :*\n_تعداد مدیران :_ *"..data.administrator_count_.."*\n_تعداد اعضا :_ *"..data.member_count_.."*\n_تعداد اعضای حذف شده :_ *"..data.kicked_count_.."*\n_شناسه گروه :_ *"..data.channel_.id_.."*" print(serpent.block(data)) end tdcli.sendMessage(arg.chat_id, arg.msg_id, 1, ginfo, 1, 'md') end tdcli.getChannelFull(msg.to.id, group_info, {chat_id=msg.to.id,msg_id=msg.id}) end if matches[1] == 'newlink' and is_mod(msg) then local function callback_link (arg, data) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local administration = load_data(_config.moderation.data) if not data.invite_link_ then administration[tostring(msg.to.id)]['settings']['linkgp'] = nil save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(msg.to.id, msg.id, 1, "_Bot is not group creator_\n_set a link for group with using_ /setlink", 1, 'md') elseif lang then return tdcli.sendMessage(msg.to.id, msg.id, 1, "_ربات سازنده گروه نیست_\n_با دستور_ setlink/ _لینک جدیدی برای گروه ثبت کنید_", 1, 'md') end else administration[tostring(msg.to.id)]['settings']['linkgp'] = data.invite_link_ save_data(_config.moderation.data, administration) if not lang then return tdcli.sendMessage(msg.to.id, msg.id, 1, "*Newlink Created*", 1, 'md') elseif lang then return tdcli.sendMessage(msg.to.id, msg.id, 1, "_لینک جدید ساخته شد_", 1, 'md') end end end tdcli.exportChatInviteLink(msg.to.id, callback_link, nil) end if matches[1] == 'setlink' and is_owner(msg) then data[tostring(chat)]['settings']['linkgp'] = 'waiting' save_data(_config.moderation.data, data) if not lang then return '_Please send the new group_ *link* _now_' else return 'لطفا لینک گروه خود را ارسال کنید' end end if msg.text then local is_link = msg.text:match("^([https?://w]*.?telegram.me/joinchat/%S+)$") or msg.text:match("^([https?://w]*.?t.me/joinchat/%S+)$") if is_link and data[tostring(chat)]['settings']['linkgp'] == 'waiting' and is_owner(msg) then data[tostring(chat)]['settings']['linkgp'] = msg.text save_data(_config.moderation.data, data) if not lang then return "*Newlink* _has been set_" else return "لینک جدید ذخیره شد" end end end if matches[1] == 'link' and is_mod(msg) then local linkgp = data[tostring(chat)]['settings']['linkgp'] if not linkgp then if not lang then return "_First create a link for group with using_ /newlink\n_If bot not group creator set a link with using_ /setlink" else return "ابتدا با دستور newlink/ لینک جدیدی برای گروه بسازید\nو اگر ربات سازنده گروه نیس با دستور setlink/ لینک جدیدی برای گروه ثبت کنید" end end if not lang then text = "<b>Group Link :</b>\n"..linkgp else text = "<b>لینک گروه :</b>\n"..linkgp end return tdcli.sendMessage(chat, msg.id, 1, text, 1, 'html') end if matches[1] == 'linkpv' and is_mod(msg) then local linkgp = data[tostring(chat)]['settings']['linkgp'] if not linkgp then if not lang then return "_First create a link for group with using_ /newlink\n_If bot not group creator set a link with using_ /setlink" else return "ابتدا با دستور newlink/ لینک جدیدی برای گروه بسازید\nو اگر ربات سازنده گروه نیس با دستور setlink/ لینک جدیدی برای گروه ثبت کنید" end end if not lang then tdcli.sendMessage(user, "", 1, "<b>Group Link "..msg.to.title.." :</b>\n"..linkgp, 1, 'html') else tdcli.sendMessage(user, "", 1, "<b>لینک گروه "..msg.to.title.." :</b>\n"..linkgp, 1, 'html') end if not lang then return "*Group Link Was Send In Your Private Message*" else return "_لینک گروه به چت خصوصی شما ارسال شد_" end end if matches[1] == "setrules" and matches[2] and is_mod(msg) then data[tostring(chat)]['rules'] = matches[2] save_data(_config.moderation.data, data) if not lang then return "*Group rules* _has been set_" else return "قوانین گروه ثبت شد" end end if matches[1] == "rules" then if not data[tostring(chat)]['rules'] then if not lang then rules = "ℹ️ The Default Rules :\n1⃣ No Flood.\n2⃣ No Spam.\n3⃣ No Advertising.\n4⃣ Try to stay on topic.\n5⃣ Forbidden any racist, sexual, homophobic or gore content.\n➡️ Repeated failure to comply with these rules will cause ban.\n@telereborn" elseif lang then rules = "ℹ️ قوانین پپیشفرض:\n1⃣ ارسال پیام مکرر ممنوع.\n2⃣ اسپم ممنوع.\n3⃣ تبلیغ ممنوع.\n4⃣ سعی کنید از موضوع خارج نشید.\n5⃣ هرنوع نژاد پرستی, شاخ بازی و پورنوگرافی ممنوع .\n➡️ از قوانین پیروی کنید, در صورت عدم رعایت قوانین اول اخطار و در صورت تکرار مسدود.\n@telereborn" end else rules = "*Group Rules :*\n"..data[tostring(chat)]['rules'] end return rules end if matches[1] == "res" and matches[2] and is_mod(msg) then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="res"}) end if matches[1] == "whois" and matches[2] and is_mod(msg) then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="whois"}) end if matches[1] == 'setflood' and is_mod(msg) then if tonumber(matches[2]) < 1 or tonumber(matches[2]) > 50 then return "_Wrong number, range is_ *[1-50]*" end local flood_max = matches[2] data[tostring(chat)]['settings']['num_msg_max'] = flood_max save_data(_config.moderation.data, data) return "_Group_ *flood* _sensitivity has been set to :_ *[ "..matches[2].." ]*" end if matches[1]:lower() == 'clean' and is_owner(msg) then if matches[2] == 'mods' then if next(data[tostring(chat)]['mods']) == nil then if not lang then return "_No_ *moderators* _in this group_" else return "هیچ مدیری برای گروه انتخاب نشده است" end end for k,v in pairs(data[tostring(chat)]['mods']) do data[tostring(chat)]['mods'][tostring(k)] = nil save_data(_config.moderation.data, data) end if not lang then return "_All_ *moderators* _has been demoted_" else return "تمام مدیران گروه تنزیل مقام شدند" end end if matches[2] == 'filterlist' then if next(data[tostring(chat)]['filterlist']) == nil then if not lang then return "*Filtered words list* _is empty_" else return "_لیست کلمات فیلتر شده خالی است_" end end for k,v in pairs(data[tostring(chat)]['filterlist']) do data[tostring(chat)]['filterlist'][tostring(k)] = nil save_data(_config.moderation.data, data) end if not lang then return "*Filtered words list* _has been cleaned_" else return "_لیست کلمات فیلتر شده پاک شد_" end end if matches[2] == 'rules' then if not data[tostring(chat)]['rules'] then if not lang then return "_No_ *rules* _available_" else return "قوانین برای گروه ثبت نشده است" end end data[tostring(chat)]['rules'] = nil save_data(_config.moderation.data, data) if not lang then return "*Group rules* _has been cleaned_" else return "قوانین گروه پاک شد" end end if matches[2] == 'welcome' then if not data[tostring(chat)]['setwelcome'] then if not lang then return "*Welcome Message not set*" else return "پیام خوشآمد گویی ثبت نشده است" end end data[tostring(chat)]['setwelcome'] = nil save_data(_config.moderation.data, data) if not lang then return "*Welcome message* _has been cleaned_" else return "پیام خوشآمد گویی پاک شد" end end if matches[2] == 'about' then if msg.to.type == "chat" then if not data[tostring(chat)]['about'] then if not lang then return "_No_ *description* _available_" else return "پیامی مبنی بر درباره گروه ثبت نشده است" end end data[tostring(chat)]['about'] = nil save_data(_config.moderation.data, data) elseif msg.to.type == "channel" then tdcli.changeChannelAbout(chat, "", dl_cb, nil) end if not lang then return "*Group description* _has been cleaned_" else return "پیام مبنی بر درباره گروه پاک شد" end end end if matches[1]:lower() == 'clean' and is_admin(msg) then if matches[2] == 'owners' then if next(data[tostring(chat)]['owners']) == nil then if not lang then return "_No_ *owners* _in this group_" else return "مالکی برای گروه انتخاب نشده است" end end for k,v in pairs(data[tostring(chat)]['owners']) do data[tostring(chat)]['owners'][tostring(k)] = nil save_data(_config.moderation.data, data) end if not lang then return "_All_ *owners* _has been demoted_" else return "تمامی مالکان گروه تنزیل مقام شدند" end end end if matches[1] == "setname" and matches[2] and is_mod(msg) then local gp_name = matches[2] tdcli.changeChatTitle(chat, gp_name, dl_cb, nil) end if matches[1] == "setabout" and matches[2] and is_mod(msg) then if msg.to.type == "channel" then tdcli.changeChannelAbout(chat, matches[2], dl_cb, nil) elseif msg.to.type == "chat" then data[tostring(chat)]['about'] = matches[2] save_data(_config.moderation.data, data) end if not lang then return "*Group description* _has been set_" else return "پیام مبنی بر درباره گروه ثبت شد" end end if matches[1] == "about" and msg.to.type == "chat" then if not data[tostring(chat)]['about'] then if not lang then about = "_No_ *description* _available_" elseif lang then about = "پیامی مبنی بر درباره گروه ثبت نشده است" end else about = "*Group Description :*\n"..data[tostring(chat)]['about'] end return about end if matches[1] == 'filter' and is_mod(msg) then return filter_word(msg, matches[2]) end if matches[1] == 'unfilter' and is_mod(msg) then return unfilter_word(msg, matches[2]) end if matches[1] == 'filterlist' and is_mod(msg) then return filter_list(msg) end if matches[1] == "settings" then return group_settings(msg, target) end if matches[1] == "mutelist" then return mutes(msg, target) end if matches[1] == "modlist" then return modlist(msg) end if matches[1] == "ownerlist" and is_owner(msg) then return ownerlist(msg) end if matches[1] == "setlang" and is_owner(msg) then if matches[2] == "en" then local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) redis:del(hash) return "_Group Language Set To:_ EN" elseif matches[2] == "fa" then redis:set(hash, true) return "*زبان گروه تنظیم شد به : فارسی*" end end if matches[1] == "help" and is_mod(msg) then if not lang then text = [[ *Beyond Bot Commands:* *!setowner* `[username|id|reply]` _Set Group Owner(Multi Owner)_ *!remowner* `[username|id|reply]` _Remove User From Owner List_ *!promote* `[username|id|reply]` _Promote User To Group Admin_ *!demote* `[username|id|reply]` _Demote User From Group Admins List_ *!setflood* `[1-50]` _Set Flooding Number_ *!silent* `[username|id|reply]` _Silent User From Group_ *!unsilent* `[username|id|reply]` _Unsilent User From Group_ *!kick* `[username|id|reply]` _Kick User From Group_ *!ban* `[username|id|reply]` _Ban User From Group_ *!unban* `[username|id|reply]` _UnBan User From Group_ *!res* `[username]` _Show User ID_ *!id* `[reply]` _Show User ID_ *!whois* `[id]` _Show User's Username And Name_ *!lock* `[link | tag | edit | arabic | webpage | bots | spam | flood | markdown | mention | pin]` _If This Actions Lock, Bot Check Actions And Delete Them_ *!unlock* `[link | tag | edit | arabic | webpage | bots | spam | flood | markdown | mention | pin]` _If This Actions Unlock, Bot Not Delete Them_ *!mute* `[gif | photo | document | sticker | keyboard | video | text | forward | location | audio | voice | contact | all]` _If This Actions Lock, Bot Check Actions And Delete Them_ *!unmute* `[gif | photo | document | sticker | keyboard | video | text | forward | location | audio | voice | contact | all]` _If This Actions Unlock, Bot Not Delete Them_ *!set*`[rules | name | photo | link | about | welcome]` _Bot Set Them_ *!clean* `[bans | mods | bots | rules | about | silentlist | filtelist | welcome]` _Bot Clean Them_ *!filter* `[word]` _Word filter_ *!unfilter* `[word]` _Word unfilter_ *!pin* `[reply]` _Pin Your Message_ *!unpin* _Unpin Pinned Message_ *!welcome enable/disable* _Enable Or Disable Group Welcome_ *!settings* _Show Group Settings_ *!mutelist* _Show Mutes List_ *!silentlist* _Show Silented Users List_ *!filterlist* _Show Filtered Words List_ *!banlist* _Show Banned Users List_ *!ownerlist* _Show Group Owners List_ *!modlist* _Show Group Moderators List_ *!rules* _Show Group Rules_ *!about* _Show Group Description_ *!id* _Show Your And Chat ID_ *!gpinfo* _Show Group Information_ *!newlink* _Create A New Link_ *!link* _Show Group Link_ *!linkpv* _Send Group Link In Your Private Message_ *!setwelcome [text]* _set Welcome Message_ *!helptools* _Show Tools Help_ *!helpfun* _Show Fun Help_ _You Can Use_ *[!/#]* _To Run The Commands_ _This Help List Only For_ *Moderators/Owners!* _Its Means, Only Group_ *Moderators/Owners* _Can Use It!_ *Good luck ;)*]] elseif lang then text = [[ لیست_دستورات_سوپرگروه 📌قفل کردن یکی از موارد زیر4 !mute [gif | photo | document | sticker | keyboard | video | text | forward | location | audio | voice | contact | all] !lock [link | tag | edit | arabic | webpage | bots | spam | flood | markdown | mention | pin] 📌بازکردن قفل یکی موارد زیر !unmute [gif | photo | document | sticker | keyboard | video | text | forward | location | audio | voice | contact | all] —---------------- تنظیمات لیست موت /mutelist —---------------- دستورات ربات ریبورن : !setowner [username|id|reply] انتخاب مالک گروه(قابل انتخاب چند مالک) !remowner [username|id|reply] حذف کردن فرد از فهرست مالکان گروه !promote [username|id|reply] ارتقا مقام کاربر به مدیر گروه !demote [username|id|reply] تنزیل مقام مدیر به کاربر !setflood [1-50] تنظیم حداکثر تعداد پیام مکرر !silent [username|id|reply] بیصدا کردن کاربر در گروه !unsilent [username|id|reply] در آوردن کاربر از حالت بیصدا در گروه !kick [username|id|reply] حذف کاربر از گروه !ban [username|id|reply] مسدود کردن کاربر از گروه !unban [username|id|reply] در آوردن از حالت مسدودیت کاربر از گروه !res [username] نمایش شناسه کاربر !id [reply] نمایش شناسه کاربر !whois [id] نمایش نام کاربر, نام کاربری و اطلاعات حساب !lock [link | tag | edit | arabic | webpage | bots | spam | flood | markdown | mention | | fosh |pin] در صورت قفل بودن فعالیت ها, ربات آنهارا حذف خواهد کرد !unlock [link | tag | edit | arabic | webpage | bots | spam | flood | markdown | mention | fosh | mention |pin] —------------------ برای پین کردن متنی در گروه شما میتوانید پیام مورد نظر را ریپلای کرده و /pin برای غیر فعال کردن پیام /unpin —------------------ را ارسال کنید همچنین برای تنظیم خوشآمدگویی بصورت دلخواه به صورت زیر عمل کنید: /setwelcome متن مورد نظر برای نشان دادن ایدی و اسم فرد وارد شونده میتوانید از یوزرنیم = {username} نام = {name} نام خانوادگی = {lastname} استفاده کنید مثال: /setweclome سلام {name} خوش اومدی —------------------ /setflood تنظیم تعداد پیام مکرر مجاز مثال: برای مثال اگر تعداد پیام های مکرر مجاز را برای عدد 4 قرار بدهید /setflood 4 —------------------ برای ممنوع کردن کلمه ای خاص در گروه میتوانید ازدستور زیر استفاده کنید /filter کلمه مورد نظر استفاده میکنید, برای مشاهده لیست کلمات ممنوع شده نیز کافیست /filterlist را ارسال کنید —------------------ برای قفل کردن گروه برای زمان مشخص به شکل زیر عمل کنید /muteall مثال: با دستور زیر گروه برای 1 ساعت و 20 دقیقه و 4 ثانیه قفل میشود /muteall 1 —------------------ تعیین وضعیت خروج داوطلبانه /stats kickme [active/off] —------------------ /ban [ریپلی و آیدی] مسدود کردن کاربر /unban [ریپلی و آیدی] حذف کاربر از لیست افراد مسدود شده /banlist لیست افراد مسدود شده /silent [ریپلی و آیدی] اضافه کردن کاربر به لیست افراد سکوت شده /unsilent [ریپلی و آیدی] حذف کردن کاربر به لیست افراد سکوت شده /silentlist لیست افراد سکوت شده /promote [ریپلی و آیدی] ارتقا دادن کاربر /demote [ریپلی و آیدی] برکنار کردن کاربر از مدیریت ربات /modlist لیست ادمین های ربات در گروه /getpro [1-10] دریافت عکس پروفایل شما عکس دوم پروفایل شما را نمایش میدهد /setlink تنظیم لینک برای گروه /setrules قوانین تنظیم متن قوانین گروه /setmester[آیدی عددی] تنظیم دریافت کننده گزارشات /report [ریپلی] گزارش فرد خاطی به کاربر تنظیم شد گروه /link دریافت لینک گروه /rules دریافت قوانین /myid دریافت اطلاعات خود در ربات /id دریافت شناسه عددی گروه و کاربر !whois [آیدی عددی] دریافت اطلاعت فرد مورد نظر /settings دریافت تنظیمات گروه /linkpv دریافت لینک گروه در پ ویتان! /kickme خارج شدن از گروه بصورت داوطلبانه !clean [bans | mods | bots | rules | about | silentlist | filterlist | welcome] پاکسازی لیست افراد مسدود/سکوت/مدیر/مالک شده —---------------- 🔊دستورات فان و تولز!🍃 !helpfun ------------ !helptools —---------------- ⚠️شما میتوانید از ! و # و / در اول دستور ها استفاده کنید ⚠️هرگونه سوال و انتقاد یا پیشنهادخود را میتوانید در گروه پشتیبانی مطرح کنید @telereborn]] end return text end --------------------- Welcome ----------------------- if matches[1] == "welcome" and is_mod(msg) then if matches[2] == "enable" then welcome = data[tostring(chat)]['settings']['welcome'] if welcome == "yes" then if not lang then return "_Group_ *welcome* _is already enabled_" elseif lang then return "_خوشآمد گویی از قبل فعال بود_" end else data[tostring(chat)]['settings']['welcome'] = "yes" save_data(_config.moderation.data, data) if not lang then return "_Group_ *welcome* _has been enabled_" elseif lang then return "_خوشآمد گویی فعال شد_" end end end if matches[2] == "disable" then welcome = data[tostring(chat)]['settings']['welcome'] if welcome == "no" then if not lang then return "_Group_ *Welcome* _is already disabled_" elseif lang then return "_خوشآمد گویی از قبل فعال نبود_" end else data[tostring(chat)]['settings']['welcome'] = "no" save_data(_config.moderation.data, data) if not lang then return "_Group_ *welcome* _has been disabled_" elseif lang then return "_خوشآمد گویی غیرفعال شد_" end end end end if matches[1] == "setwelcome" and matches[2] and is_mod(msg) then data[tostring(chat)]['setwelcome'] = matches[2] save_data(_config.moderation.data, data) if not lang then return "_Welcome Message Has Been Set To :_\n*"..matches[2].."*\n\n*You can use :*\n_{gpname} Group Name_\n_{rules} ➣ Show Group Rules_\n_{name} ➣ New Member First Name_\n_{username} ➣ New Member Username_" else return "_پیام خوشآمد گویی تنظیم شد به :_\n*"..matches[2].."*\n\n*شما میتوانید از*\n_{gpname} نام گروه_\n_{rules} ➣ نمایش قوانین گروه_\n_{name} ➣ نام کاربر جدید_\n_{username} ➣ نام کاربری کاربر جدید_\n_استفاده کنید_" end end end end ----------------------------------------- local function pre_process(msg) local chat = msg.to.id local user = msg.from.id local data = load_data(_config.moderation.data) local function welcome_cb(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) administration = load_data(_config.moderation.data) if administration[arg.chat_id]['setwelcome'] then welcome = administration[arg.chat_id]['setwelcome'] else if not lang then welcome = "*Welcome Dude*" elseif lang then welcome = "_خوش آمدید_" end end if administration[tostring(arg.chat_id)]['rules'] then rules = administration[arg.chat_id]['rules'] else if not lang then rules = "ℹ️ The Default Rules :\n1⃣ No Flood.\n2⃣ No Spam.\n3⃣ No Advertising.\n4⃣ Try to stay on topic.\n5⃣ Forbidden any racist, sexual, homophobic or gore content.\n➡️ Repeated failure to comply with these rules will cause ban.\n@telereborn" elseif lang then rules = "ℹ️ قوانین پپیشفرض:\n1⃣ ارسال پیام مکرر ممنوع.\n2⃣ اسپم ممنوع.\n3⃣ تبلیغ ممنوع.\n4⃣ سعی کنید از موضوع خارج نشید.\n5⃣ هرنوع نژاد پرستی, شاخ بازی و پورنوگرافی ممنوع .\n➡️ از قوانین پیروی کنید, در صورت عدم رعایت قوانین اول اخطار و در صورت تکرار مسدود.\n@telereborn" end end if data.username_ then user_name = "@"..check_markdown(data.username_) else user_name = "" end local welcome = welcome:gsub("{rules}", rules) local welcome = welcome:gsub("{name}", check_markdown(data.first_name_)) local welcome = welcome:gsub("{username}", user_name) local welcome = welcome:gsub("{gpname}", arg.gp_name) tdcli.sendMessage(arg.chat_id, arg.msg_id, 0, welcome, 0, "md") end if data[tostring(chat)] and data[tostring(chat)]['settings'] then if msg.adduser then welcome = data[tostring(msg.to.id)]['settings']['welcome'] if welcome == "yes" then tdcli_function ({ ID = "GetUser", user_id_ = msg.adduser }, welcome_cb, {chat_id=chat,msg_id=msg.id,gp_name=msg.to.title}) else return false end end if msg.joinuser then welcome = data[tostring(msg.to.id)]['settings']['welcome'] if welcome == "yes" then tdcli_function ({ ID = "GetUser", user_id_ = msg.joinuser }, welcome_cb, {chat_id=chat,msg_id=msg.id,gp_name=msg.to.title}) else return false end end end -- return msg end return { patterns ={ "^[!/#](id)$", "^[!/#](id) (.*)$", "^[!/#](pin)$", "^[!/#](unpin)$", "^[!/#](gpinfo)$", "^[!/#](test)$", "^[!/#](add)$", "^[!/#](rem)$", "^[!/#](setowner)$", "^[!/#](setowner) (.*)$", "^[!/#](remowner)$", "^[!/#](remowner) (.*)$", "^[!/#](promote)$", "^[!/#](promote) (.*)$", "^[!/#](demote)$", "^[!/#](demote) (.*)$", "^[!/#](modlist)$", "^[!/#](ownerlist)$", "^[!/#](lock) (.*)$", "^[!/#](unlock) (.*)$", "^[!/#](settings)$", "^[!/#](mutelist)$", "^[!/#](mute) (.*)$", "^[!/#](unmute) (.*)$", "^[!/#](link)$", "^[!/#](linkpv)$", "^[!/#](setlink)$", "^[!/#](newlink)$", "^[!/#](rules)$", "^[!/#](setrules) (.*)$", "^[!/#](about)$", "^[!/#](setabout) (.*)$", "^[!/#](setname) (.*)$", "^[!/#](clean) (.*)$", "^[!/#](setflood) (%d+)$", "^[!/#](res) (.*)$", "^[!/#](whois) (%d+)$", "^[!/#](help)$", "^[!/#](setlang) (.*)$", "^[#!/](filter) (.*)$", "^[#!/](unfilter) (.*)$", "^[#!/](filterlist)$", "^([https?://w]*.?t.me/joinchat/%S+)$", "^([https?://w]*.?telegram.me/joinchat/%S+)$", "^[!/#](setwelcome) (.*)", "^[!/#](welcome) (.*)$" }, run=run, pre_process = pre_process } --end groupmanager.lua #beyond team#
gpl-3.0
hfjgjfg/eli25
plugins/lyrics.lua
695
2113
do local BASE_LNM_URL = 'http://api.lyricsnmusic.com/songs' local LNM_APIKEY = '1f5ea5cf652d9b2ba5a5118a11dba5' local BASE_LYRICS_URL = 'http://api.chartlyrics.com/apiv1.asmx/SearchLyricDirect' local function getInfo(query) print('Getting info of ' .. query) local url = BASE_LNM_URL..'?api_key='..LNM_APIKEY ..'&q='..URL.escape(query) local b, c = http.request(url) if c ~= 200 then return nil end local result = json:decode(b) local artist = result[1].artist.name local track = result[1].title return artist, track end local function getLyrics(query) local artist, track = getInfo(query) if artist and track then local url = BASE_LYRICS_URL..'?artist='..URL.escape(artist) ..'&song='..URL.escape(track) local b, c = http.request(url) if c ~= 200 then return nil end local xml = require("xml") local result = xml.load(b) if not result then return nil end if xml.find(result, 'LyricSong') then track = xml.find(result, 'LyricSong')[1] end if xml.find(result, 'LyricArtist') then artist = xml.find(result, 'LyricArtist')[1] end local lyric if xml.find(result, 'Lyric') then lyric = xml.find(result, 'Lyric')[1] else lyric = nil end local cover if xml.find(result, 'LyricCovertArtUrl') then cover = xml.find(result, 'LyricCovertArtUrl')[1] else cover = nil end return artist, track, lyric, cover else return nil end end local function run(msg, matches) local artist, track, lyric, cover = getLyrics(matches[1]) if track and artist and lyric then if cover then local receiver = get_receiver(msg) send_photo_from_url(receiver, cover) end return '🎵 ' .. artist .. ' - ' .. track .. ' 🎵\n----------\n' .. lyric else return 'Oops! Lyrics not found or something like that! :/' end end return { description = 'Getting lyrics of a song', usage = '!lyrics [track or artist - track]: Search and get lyrics of the song', patterns = { '^!lyrics? (.*)$' }, run = run } end
gpl-2.0
rigeirani/sss
plugins/lyrics.lua
695
2113
do local BASE_LNM_URL = 'http://api.lyricsnmusic.com/songs' local LNM_APIKEY = '1f5ea5cf652d9b2ba5a5118a11dba5' local BASE_LYRICS_URL = 'http://api.chartlyrics.com/apiv1.asmx/SearchLyricDirect' local function getInfo(query) print('Getting info of ' .. query) local url = BASE_LNM_URL..'?api_key='..LNM_APIKEY ..'&q='..URL.escape(query) local b, c = http.request(url) if c ~= 200 then return nil end local result = json:decode(b) local artist = result[1].artist.name local track = result[1].title return artist, track end local function getLyrics(query) local artist, track = getInfo(query) if artist and track then local url = BASE_LYRICS_URL..'?artist='..URL.escape(artist) ..'&song='..URL.escape(track) local b, c = http.request(url) if c ~= 200 then return nil end local xml = require("xml") local result = xml.load(b) if not result then return nil end if xml.find(result, 'LyricSong') then track = xml.find(result, 'LyricSong')[1] end if xml.find(result, 'LyricArtist') then artist = xml.find(result, 'LyricArtist')[1] end local lyric if xml.find(result, 'Lyric') then lyric = xml.find(result, 'Lyric')[1] else lyric = nil end local cover if xml.find(result, 'LyricCovertArtUrl') then cover = xml.find(result, 'LyricCovertArtUrl')[1] else cover = nil end return artist, track, lyric, cover else return nil end end local function run(msg, matches) local artist, track, lyric, cover = getLyrics(matches[1]) if track and artist and lyric then if cover then local receiver = get_receiver(msg) send_photo_from_url(receiver, cover) end return '🎵 ' .. artist .. ' - ' .. track .. ' 🎵\n----------\n' .. lyric else return 'Oops! Lyrics not found or something like that! :/' end end return { description = 'Getting lyrics of a song', usage = '!lyrics [track or artist - track]: Search and get lyrics of the song', patterns = { '^!lyrics? (.*)$' }, run = run } end
gpl-2.0
lyzardiar/seal2d
libs/lua-socket/gem/test.lua
37
1081
function readfile(n) local f = io.open(n, "rb") local s = f:read("*a") f:close() return s end lf = readfile("t1lf.txt") os.remove("t1crlf.txt") os.execute("lua t1.lua < t1lf.txt > t1crlf.txt") crlf = readfile("t1crlf.txt") assert(crlf == string.gsub(lf, "\010", "\013\010"), "broken") gt = readfile("t2gt.qp") os.remove("t2.qp") os.execute("lua t2.lua < t2.txt > t2.qp") t2 = readfile("t2.qp") assert(gt == t2, "broken") os.remove("t1crlf.txt") os.execute("lua t3.lua < t1lf.txt > t1crlf.txt") crlf = readfile("t1crlf.txt") assert(crlf == string.gsub(lf, "\010", "\013\010"), "broken") t = readfile("test.lua") os.execute("lua t4.lua < test.lua > t") t2 = readfile("t") assert(t == t2, "broken") os.remove("output.b64") gt = readfile("gt.b64") os.execute("lua t5.lua") t5 = readfile("output.b64") assert(gt == t5, "failed") print("1 2 5 6 10 passed") print("2 3 4 5 6 10 passed") print("2 5 6 7 8 10 passed") print("5 9 passed") print("5 6 10 11 passed") os.remove("t") os.remove("t2.qp") os.remove("t1crlf.txt") os.remove("t11.b64") os.remove("output.b64")
mit
Laterus/Darkstar-Linux-Fork
scripts/zones/Tahrongi_Canyon/npcs/Pucotte.lua
1
1224
----------------------------------- -- Area: Tahrongi Canyon -- NPC: Pucotte -- Chocobo Vendor ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) price = 100; gil = player:getGil(); hasLicense = player:hasKeyItem(CHOCOBO_LICENSE); level = player:getMainLvl(); if (hasLicense and level >= 15) then player:startEvent(0x038e,price,gil); else player:startEvent(0x038f,price,gil); end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --print("CSID:",csid); --print("OPTION:",option); price = 100; level = player:getMainLvl(); if (csid == 0x038e and option == 0) then if (level >= 20) then player:addStatusEffect(EFFECT_CHOCOBO,1,0,1800); else player:addStatusEffect(EFFECT_CHOCOBO,1,0,900); end player:delGil(price); end end;
gpl-3.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/mcml/pe_mc_mcml.lua
1
3564
--[[ Title: MC Main Login Procedure Author(s): LiXizhi Company: ParaEnging Date: 2013.10.14 Desc: use the lib: ------------------------------------------------------------ NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/pe_mc_mcml.lua"); MyCompany.Aries.Game.mcml_controls.register_all(); ------------------------------------------------------------ ]] local mcml_controls = commonlib.gettable("MyCompany.Aries.Game.mcml_controls"); local is_init = false; -- all this function to register all mcml tag function mcml_controls.register_all() if(is_init) then return; end is_init = true; LOG.std("", "system", "mcml", "register mc related mcml tags"); NPL.load("(gl)script/kids/3DMapSystemApp/mcml/mcml_controls.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/pe_mc_player.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/pe_mc_block.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/pe_mc_slot.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/pe_mc_entity_canvas.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/pe_checkbox_button.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/NplBrowser/pe_nplbrowser.lua"); NPL.load("(gl)script/apps/Aries/mcml/pe_aries_textsprite.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/keepwork/kp_item.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/keepwork/kp_slot.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/keepwork/kp_redtip.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/keepwork/kp_usertag.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/keepwork/kp_window.lua"); -- lessons ppt NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/keepwork/lessons_ppt/step.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/keepwork/lessons_ppt/action.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/mcml/keepwork/lessons_ppt/notes.lua"); -- mc tags Map3DSystem.mcml_controls.RegisterUserControl("pe:mc_player", MyCompany.Aries.Game.mcml.pe_mc_player); Map3DSystem.mcml_controls.RegisterUserControl("pe:mc_block", MyCompany.Aries.Game.mcml.pe_mc_block); Map3DSystem.mcml_controls.RegisterUserControl("pe:mc_slot", MyCompany.Aries.Game.mcml.pe_mc_slot); Map3DSystem.mcml_controls.RegisterUserControl("pe:mc_entity_canvas", MyCompany.Aries.Game.mcml.pe_mc_entity_canvas); Map3DSystem.mcml_controls.RegisterUserControl("pe:checkbox_button", MyCompany.Aries.Game.mcml.pe_checkbox_button); Map3DSystem.mcml_controls.RegisterUserControl("aries:textsprite", MyCompany.Aries.mcml_controls and MyCompany.Aries.mcml_controls.aries_textsprite); Map3DSystem.mcml_controls.RegisterUserControl("kp:item", MyCompany.Aries.Game.mcml.kp_item); Map3DSystem.mcml_controls.RegisterUserControl("kp:slot", MyCompany.Aries.Game.mcml.kp_slot); Map3DSystem.mcml_controls.RegisterUserControl("kp:redtip", MyCompany.Aries.Game.mcml.kp_redtip); Map3DSystem.mcml_controls.RegisterUserControl("kp:usertag", MyCompany.Aries.Game.mcml.kp_usertag); Map3DSystem.mcml_controls.RegisterUserControl("kp:window", MyCompany.Aries.Game.mcml.kp_window); local pe_nplbrowser = commonlib.gettable("NplBrowser.pe_nplbrowser"); Map3DSystem.mcml_controls.RegisterUserControl("pe:nplbrowser", pe_nplbrowser); Map3DSystem.mcml_controls.RegisterUserControl("step", MyCompany.Aries.Game.mcml.lessons_ppt.step); Map3DSystem.mcml_controls.RegisterUserControl("action", MyCompany.Aries.Game.mcml.lessons_ppt.action); Map3DSystem.mcml_controls.RegisterUserControl("notes", MyCompany.Aries.Game.mcml.lessons_ppt.notes); end
gpl-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Tasks/Dock/DockTipPage.lua
1
9801
--[[ Title: DockTipPage Author(s): leio Date: 2020/8/17 Desc: Use Lib: ------------------------------------------------------- local DockTipPage = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/Dock/DockTipPage.lua"); DockTipPage.GetInstance():PushGsid(888); DockTipPage.GetInstance():PushGsid(998,100); DockTipPage.GetInstance():PushGsid(888,10); --]] local KeepWorkItemManager = NPL.load("(gl)script/apps/Aries/Creator/HttpAPI/KeepWorkItemManager.lua"); local DockPage = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/Dock/DockPage.lua"); NPL.load("(gl)script/apps/Aries/Creator/Game/game_logic.lua"); local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic") local DockTipPage = NPL.export(); DockTipPage.timer = nil; DockTipPage.node_list = {}; DockTipPage.page_name = "DockTipPage.ShowPage"; DockTipPage.page_ctrl = nil; DockTipPage.page_file = "script/apps/Aries/Creator/Game/Tasks/Dock/DockTipPage.html"; DockTipPage.cur_interval = 0; DockTipPage.interval = 100; DockTipPage.duration = 5000; DockTipPage.timer_enabled = false; DockTipPage.instance_map = {}; function DockTipPage.GetInstance(name) name = name or "docktippage_instance"; if(not DockTipPage.instance_map[name])then DockTipPage.instance_map[name] = DockTipPage:new() end return DockTipPage.instance_map[name]; end function DockTipPage:new (o) o = o or {} -- create object if user does not provide one setmetatable(o, self) self.__index = self o:OnInit(); return o end function DockTipPage:GetParams(name) if(not name)then return end local k,v; for k,v in ipairs(self.pos_list) do if(v.name == name)then return v; end end end function DockTipPage:OnInit_GetPageCtrl() self.page = document:GetPageCtrl(); end function DockTipPage:ChangeWorld() if(self.timer)then self.timer:Change(0, self.interval); end self.is_showing_node = false; end function DockTipPage:GetNodeList() return self.node_list; end function DockTipPage:GetUserName() local User = commonlib.gettable("System.User") return User.username or ""; end function DockTipPage:OnInit() self:ChangeWorld(); if(self.is_init)then return end self.is_init = true; self.timer = commonlib.Timer:new(); self.timer.callbackFunc = DockTipPage.TimerCallBack; self.node_list = {}; self.pending_gsid_list = {}; self.pos_list = { {name = "bag", label = "背包", x = -130, y = -5, title="你获得了新物品!", }, } local key = string.format("DockTipPage:SetActiveTimer_%s",DockTipPage:GetUserName()); self.timer_enabled = GameLogic.GetPlayerController():LoadLocalData(key, false); self.timer:Change(0, self.interval); end function DockTipPage:IsVisible() if(self.page)then return self.page:IsVisible(); end end function DockTipPage:RemoveTopNode() local len = #self.node_list; local node = self.node_list[1]; if(node)then table.remove(self.node_list,1); end self:HideTip(); return node; end function DockTipPage:ShowTopNode() self:HideTip(); self:BubbleTip(); end function DockTipPage:HideTip() if(self.page)then self.page:CloseWindow(); self.page = nil; end end function DockTipPage:BubbleTip() local node = self:GetFirstNode(); if(not node or not node.name)then return end local name = node.name; local params = self:GetParams(name); if(params)then local obj = DockPage.FindUIControl(name); local x = 0; local y = 0; if(obj and obj:IsValid())then local obj_x, obj_y, screen_width, screen_height = obj:GetAbsPosition(); x = obj_x + params.x; y = obj_y + params.y; end self:CreatePage(x,y,name); end end function DockTipPage:DoAction(node) if(node) then local onclick_func = node.onclick; local gsid = node.gsid; if(onclick_func and DockTipPage[onclick_func])then DockTipPage[onclick_func](gsid, node); end end end -- called periodically function DockTipPage.TimerCallBack(timer) if(DockTipPage.instance_map)then local k,dock_tip; for k,dock_tip in pairs(DockTipPage.instance_map) do local max_duration = 3000; local pending_time = dock_tip.pending_time or 0 pending_time = pending_time + dock_tip.interval; if(pending_time >= max_duration)then dock_tip:CheckAllPendingGsids(); dock_tip.pending_time = 0 else dock_tip.pending_time = pending_time; end if(not dock_tip:HasChildren())then return end local can_show = dock_tip:CheckCanShow(); if(can_show)then if(not dock_tip.is_showing_node)then dock_tip.cur_interval = 0; dock_tip:ShowTopNode(); dock_tip.is_showing_node = true; else dock_tip.cur_interval = dock_tip.cur_interval + dock_tip.interval; if(dock_tip.cur_interval >= dock_tip.duration)then if(dock_tip.timer_enabled)then dock_tip.is_showing_node = false; local node = dock_tip:RemoveTopNode(); dock_tip:DoAction(node); end end end --逻辑显示 但是窗口没有显示 if(dock_tip.is_showing_node and not dock_tip:IsVisible())then dock_tip:ShowTopNode(); end else dock_tip:HideTip(); end end end end function DockTipPage:SetActiveTimer() if(self.timer_enabled)then self.timer_enabled = false; else self.timer_enabled = true if(self.is_showing_node)then self.cur_interval = 0; end end local key = string.format("DockTipPage:SetActiveTimer_%s",DockTipPage:GetUserName()); GameLogic.GetPlayerController():SaveLocalData(key, self.timer_enabled); end function DockTipPage:TimerIsEnabled() return self.timer_enabled; end --检查窗口是否在显示,如果显示,隐藏DockTipPage function DockTipPage:CheckCanShow() return DockPage.IsShow(); end function DockTipPage:GetTipCount() return #self.node_list; end function DockTipPage:__PushNode(node) if(not node or node.animation_only)then return end local gsid = node.gsid; table.insert(self.node_list,node); end function DockTipPage:PushNode(node) if(not node)then return end if(not self.is_init)then return end self:__PushNode(node); end function DockTipPage:Manual_RemoveFirstNode() self.is_showing_node = false; self:RemoveTopNode(); end function DockTipPage:GetFirstNode() return self.node_list[1]; end function DockTipPage:HasChildren() local len = #self.node_list; if(len > 0)then return true; end end function DockTipPage:DeleteNodeByName(name) if(not name)then return end local node = self:GetFirstNode(); if(node and node.name and node.name == name)then table.remove(self.node_list,1); end end function DockTipPage:ShowPage() end function DockTipPage:CreatePage(x,y,name) local url = string.format("%s?name=%s",self.page_file,name or ""); local params = { url = url, name = self.page_name, app_key=MyCompany.Aries.app.app_key, isShowTitleBar = false, DestroyOnClose = true, -- prevent many ViewProfile pages staying in memory style = CommonCtrl.WindowFrame.ContainerStyle, zorder = 1, enable_esc_key = false, isTopLevel = false, allowDrag = false, click_through = true, -- allow clicking through directPosition = true, align = "_lt", x = x , y = y - 100, width = 200, height = 100, }; System.App.Commands.Call("File.MCMLWindowFrame", params); end function DockTipPage:BuildTag(gsid,tag) if(not gsid)then return end if(tag)then return tag; end end function DockTipPage:RemovePendingGsid(gsid) if(not gsid)then return end local k,v; for k,v in ipairs(self.pending_gsid_list) do if(v.gsid == gsid)then table.remove(self.pending_gsid_list,k); end end end function DockTipPage:CheckAllPendingGsids() local len = #self.pending_gsid_list; if(len > 0)then LOG.std("", "info","before DockTipPage:CheckAllPendingGsids one time"); end while(len > 0)do local node = self.pending_gsid_list[len]; if(node)then local check_times = node.check_times or 0; local gsid = node.gsid; local count = node.count; local tag = node.tag; --尝试3次 if(check_times < 3)then LOG.std("", "info","DockTipPage:CheckAllPendingGsids",node); local bHas = KeepWorkItemManager.HasGSItem(gsid); LOG.std("", "info","bHas",bHas); self:PushGsid(gsid, count, tag); check_times = check_times + 1; node.check_times = check_times; else LOG.std("", "info","DockTipPage:CheckAllPendingGsids delete node",node); table.remove(self.pending_gsid_list,len); end end len = len - 1; end if(len > 0)then LOG.std("", "info","after DockTipPage:CheckAllPendingGsids one time"); end end function DockTipPage:GetPendingNode(gsid) if(not gsid)then return end local k,v; for k,v in ipairs(self.pending_gsid_list) do if(v.gsid == gsid)then return v; end end end function DockTipPage:PushToPendingList(gsid,tag) if(not gsid)then return end local node = self:GetPendingNode(gsid); if(node)then return else table.insert(self.pending_gsid_list,{ gsid = gsid, tag = tag, check_times = 0, }); end end function DockTipPage:PushGsid(gsid, count, tag) if(not self.is_init)then return end if(not DockTipPage.CanPush(gsid))then return end count = count or 1; LOG.std("", "info","DockTipPage:PushGsid",{gsid = gsid, count = count, }); local node = { name = "bag", gsid = gsid, count = count, title = L"你获得了新物品!", animation_only = false}; self:PushNode(node); end function DockTipPage.CanPush(gsid) if(not gsid)then return end local UserBagPage = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/User/UserBagPage.lua"); local itemTemplate = KeepWorkItemManager.GetItemTemplate(gsid); if(not itemTemplate)then return end for k,bagId in ipairs(UserBagPage.accepted_bags) do if(itemTemplate.bagId == bagId)then return true; end end end
gpl-2.0
tempbottle/openlua
src/prototype.lua
2
11570
require("common.lua") require("list.lua") require("set.lua") --[[--------------------------------------------------- Rightside prototype inherits List --]]--------------------------------------------------- Rightside = List{} Rightside.__concat = List.__concat Rightside.__unm = List.__unm Rightside.__le = List.__le Rightside.__lt = List.__lt Rightside.__eq = List.__eq Rightside.__index = Rightside Rightside.__call = List.__call function Rightside.New(t) local o = List.New(t) setmetatable(o,Rightside) return o end function Rightside:Serialize(outfile,sep) outfile:write("Rightside") self:WriteContent(outfile,sep) end --[[--------------------------------------------------- Rightside prototype definition end --]]--------------------------------------------------- --[[--------------------------------------------------- Production prototype definition prototype Production { string [_ls] --²úÉúʽ×ó²¿ Rightside [_rs] --²úÉúʽÓÒ²¿ } --]]--------------------------------------------------- local _ls = {} local _rs = {} Production = {} Production.__index = Production function Production.New(t) local prod = { [_ls] = t[1],[_rs] = t[2] } setmetatable(prod,Production) return prod end function Production.__call(t,...) return t.New(arg[1]) end function Production:GetLeftside() return self[_ls] end function Production:GetRightside() return self[_rs] end function Production.__eq(this,other) if rawequal(this,other) then return true end return this[_ls] == other[_ls] and this[_rs] == other[_rs] end function Production:WriteContent(outfile,sep) outfile:write("{") local sep = sep or ", " outfile:write('"',self[_ls],'"',sep) self[_rs]:Serialize(outfile) outfile:write("}") end function Production:Serialize(outfile,sep) outfile:write("Production") self:WriteContent(outfile,sep) end function Production:Print(sep) self:Serialize(io.output(),sep) io.output():write("\n") end setmetatable(Production,primogenitor_mt) --[[--------------------------------------------------- Production prototype definition end --]]--------------------------------------------------- --[[---------------------------------------------- prototype Item { private: Production [_prod] --²úÉúʽ number [_dotpos] --·Ö¸ôµãµÄλÖà } --]]---------------------------------------------- local _prod = {} Item = {} Item.__index = Item local _dotpos = {} function Item.New(ls,rs) local item = { [_prod] = Production{ls,rs}, [_dotpos] = 1 } setmetatable(item,Item) return item end function Item:DotPos() return self[_dotpos] end function Item:GetLeftside() return self[_prod]:GetLeftside() end function Item:GetRightside() return self[_prod]:GetRightside() end function Item:GetProduction() return self[_prod] end function Item:NextSymbol() local ns = self:GetRightside():Get(self:DotPos()) if "empty" == ns then --self:Print() return else return ns end end function Item:Goto(symbol) assert(symbol) assert("empty" ~= symbol) if self:NextSymbol() ~= symbol then return nil end local newitem = self.New(self:GetLeftside(),self:GetRightside()) newitem[_dotpos] = self:DotPos() + 1 return newitem end function Item.__eq(this,other) if rawequal(this,other) then return true end return this[_prod] == other[_prod] and this[_dotpos] == other[_dotpos] end function Item:WriteContent(outfile,sep) outfile:write("{") local sep = sep or ", " self[_prod]:Serialize(outfile) outfile:write(sep) outfile:write(self:DotPos()) outfile:write("}") end function Item:Serialize(outfile,sep) outfile:write("Item") self:WriteContent(outfile,sep) end function Item:Print(sep) self:Serialize(io.output(),sep) io.output():write("\n") end --clear the keys of private data local _dotpos = nil --[[---------------------------------------------- prototype Item end --]]---------------------------------------------- --[[------------------------------------------- prototype ParseTable definition --]]------------------------------------------- ParseTable = {} ParseTable.__index = ParseTable local _data = {} function ParseTable.New() local res = { [_data] = {} } setmetatable(res,ParseTable) return res end function ParseTable:Get(i1,i2) if self[_data][i1] then return self[_data][i1][i2] end return nil end function ParseTable:Add(i1,i2,value) if self[_data][i1] then if self[_data][i1][i2] then self[_data][i1][i2]:Add(value) else self[_data][i1][i2] = Set{value} end else self[_data][i1] = { [i2] = Set{value} } end end function ParseTable:TraverseRows() return pairs(self[_data]) end --clear the keys of private data local _data = nil --[[--------------------------------------------------- prototype ParseTable end --]]--------------------------------------------------- --[[--------------------------------------------------- prototype Symbol definition prototype Symbol { public: number open_line -- symbol¿ªÊ¼µÄÐÐÊý number close_line -- symbol½áÊøµÄÐÐÊý List children -- Èç¹ûsymbolÊÇ·ÇÖÕ½á·û£¬¸Ã×ֶα£´æµÄÊÇ×é³ÉËüµÄ×Ósymbols private: string type -- symbolµÄÀàÐÍ£¬¶ÔÓÚ·ÇÖÕ½á·ûÀ´Ëµ£¬¾ÍÊÇËüÃǵÄÃû×Ö£¬ -- ¶ÔÓÚÖÕ½á·ûÀ´Ëµ£¬·Ökeymark(°üÀ¨¹Ø¼ü×Ö¡¢²Ù×÷·û¡¢±êµã·ûºÅºÍempty)¡¢ -- Name¡¢Number¡¢Literal void value -- ¸ù¾ÝsymbolµÄÀàÐÍ´æ´¢µÄsymbolÖµ } --]]--------------------------------------------------- Symbol = {} Symbol.__index = Symbol local _type = {} local _value = {} function Symbol.New(t) local symbol = { [_type] = t[1], [_value] = t[2], open_line = t[3] or 0, close_line = t[4] or 0 } setmetatable(symbol,Symbol) return symbol end function Symbol:type() return self[_type] end function Symbol:name() local t = self[_type] if "keymark" == t then return self[_value] else return t end end function Symbol:value() return self[_value] end function Symbol:empty() return "keymark" == self[_type] and "empty" == self[_value] or "keymark" == self:get_child(1):type() and "empty" == self:get_child(1):value() end function Symbol:has_children() return nil ~= self.children end function Symbol:get_child(childNo) if self.children then return self.children:Get(childNo) end return nil end function Symbol:children_count() if self.children then return self.children:Count() end return 0 end function Symbol:last_order_foreach(predict, operation) local children = self.children if nil ~= children then for _,node in children:Traverse() do node:last_order_foreach(predict,operation) end end if predict(self) then operation(self) end end function Symbol:first_order_foreach(predict, operation) if predict(self) then operation(self) end local children = self.children if nil ~= children then for _,node in children:Traverse() do node:first_order_foreach(predict,operation) end end end function Symbol:foreach(op_before_subtree, op_after_subtree) if op_before_subtree then op_before_subtree(self) end local children = self.children if nil ~= children then for _,node in children:Traverse() do node:foreach(op_before_subtree,op_after_subtree) end end if op_after_subtree then op_after_subtree(self) end end function Symbol:emit() local str = "" local children = self.children if nil ~= children then local nodestr for _,node in children:Traverse() do nodestr = node:emit() if "" ~= nodestr and "" ~= str then str = str.." "..nodestr else str = str..nodestr end end if "stat" == self:type() or "metastat" == self:type() or "field" == self:type() then str = str.."\n" end return str elseif "Literal" == self:type() then return string.format("%q",self:value()) elseif "keymark" == self:type() and "empty" == self:value() then --do nothing return "" else return self:value() end end local newlineKeymarks = Set{"end","else","elseif", "until", "}" } local indent_spaces = 4 function Symbol:format(indent) local str = "" indent = indent or 0 local indentStr = string.rep(" ",indent) if "keymark" == self:type() then local code = "" if "empty" == self:value() then code = "" else if newlineKeymarks:Contains(self:value()) then code = indentStr..self:value() else code = self:value() end if "{" == self:value() then code = "{\n" elseif "}" == self:value() then code = "\n"..code end end return code end if "stat" == self:type() or "field" == self:type() then str = indentStr end local children = self.children if nil ~= children then local nodestr for _,node in children:Traverse() do if "block" == node:type() then nodestr = node:format(indent + indent_spaces) if "" ~= nodestr then nodestr = "\n"..nodestr end elseif "optional_fieldlist" == node:type() then nodestr = node:format(indent + indent_spaces) -- if "" ~= nodestr then -- nodestr = nodestr -- end else nodestr = node:format(indent) end if "" ~= nodestr and not IsSpaceStr(str) and "\n" ~= string.sub(str,-1) then str = str.." "..nodestr else str = str..nodestr end end if "stat_sep" == self:type() or "fieldsep" == self:type() then str = str.."\n" end return str elseif "Literal" == self:type() then return str..string.format("%q",self:value()) else return self:value() end end function Symbol.__call(t,...) return t.New(arg[1]) end function Symbol.__eq(this,other) if rawequal(this,other) then return true end return this[_type] == other[_type] and this[_value] == other[_value] end function Symbol:WriteContent(outfile,sep) outfile:write("{") local sep = sep or ", " outfile:write('"',self[_type],'"') if nil == self[_value] then -- outfile:write(', nil') elseif "string" == type(self[_value]) then outfile:write(', ','"',self[_value],'"') else outfile:write(', ',self[_value]) end outfile:write(', ',self.open_line,', ',self.close_line) outfile:write("}") end function Symbol:Serialize(outfile,sep) outfile:write("Symbol") self:WriteContent(outfile,sep) end function Symbol:Print(sep) self:Serialize(io.output(),sep) io.output():write("\n") end setmetatable(Symbol,primogenitor_mt) -- clear local _type = nil local _value = nil --[[--------------------------------------------------- Symbol prototype definition end --]]--------------------------------------------------- --[[--------------------------------------------------- IStream prototype definition ÓÉ×Ö·û´®¹¹³ÉµÄÊäÈëÁ÷ÀàÐÍ --]]--------------------------------------------------- IStream = {} IStream.__index = IStream function IStream.New(data) local stream = {data = data[1],pos = 1} if "string" ~= type(data[1]) then -- should never be here assert(false) end setmetatable(stream,IStream) return stream end function IStream:lines() local function iter() local line,endpos _,endpos,line = string.find(self.data,"([^\n]*)\n",self.pos) if nil ~= endpos then self.pos = endpos + 1 else _,_,line = string.find(self.data,"(.+)",self.pos) self.pos = string.len(self.data) + 1 end return line end return iter end function IStream:read() local line,endpos _,endpos,line = string.find(self.data,"([^\n]*)\n",self.pos) if nil ~= endpos then self.pos = endpos + 1 else _,_,line = string.find(self.data,"(.+)",self.pos) self.pos = string.len(self.data) + 1 end return line end setmetatable(IStream,primogenitor_mt) --[[--------------------------------------------------- IStream prototype definition end --]]---------------------------------------------------
mit
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Code/HaqiDef/Haqi.lua
1
3359
--[[ Title: Haqi Author(s): LiXizhi Date: 2020/4/7 Desc: Haqi Code block use the lib: ------------------------------------------------------- local Haqi = NPL.load("(gl)script/apps/Aries/Creator/Game/Code/HaqiDef/Haqi.lua"); ------------------------------------------------------- ]] local CodeBlockWindow = commonlib.gettable("MyCompany.Aries.Game.Code.CodeBlockWindow"); local Files = commonlib.gettable("MyCompany.Aries.Game.Common.Files"); local CodeCompiler = commonlib.gettable("MyCompany.Aries.Game.Code.CodeCompiler"); local Haqi = NPL.export(); commonlib.setfield("MyCompany.Aries.Game.Code.Haqi.Haqi", Haqi); local is_installed = false; local all_cmds = {}; local all_cmds_map = {}; Haqi.categories = { {name = "arena", text = "法阵", colour = "#0078d7", }, {name = "Control", text = L"控制", colour="#d83b01", }, {name = "Data", text = L"数据", colour="#459197", }, }; function Haqi.GetCategoryButtons() return Haqi.categories; end function Haqi.AppendAll() if(is_installed)then return end is_installed = true; local all_source_cmds = { NPL.load("./HaqiDef_Arena.lua"), } for k,v in ipairs(all_source_cmds) do Haqi.AppendDefinitions(v); end end function Haqi.AppendDefinitions(source) if(source)then for k,v in ipairs(source) do table.insert(all_cmds,v); all_cmds_map[v.type] = v; end end end function Haqi.GetAllCmds() Haqi.AppendAll(); return all_cmds; end -- custom compiler here: -- @param codeblock: code block object here function Haqi.CompileCode(code, filename, codeblock) code = Haqi.GetCode(code); local compiler = CodeCompiler:new():SetFilename(filename) if(codeblock and codeblock:GetEntity() and codeblock:GetEntity():IsAllowFastMode()) then compiler:SetAllowFastMode(true); end return compiler:Compile(code); end -- @param relativePath: can be nil, in which case filepath will be used. function Haqi.GetCode(code) if(not Haqi.templateCode) then Haqi.templateCode = [[ local Haqi = NPL.load("(gl)script/apps/Aries/Creator/Game/Code/HaqiDef/Haqi.lua") local HaqiAPI = NPL.load("(gl)script/apps/Aries/Creator/Game/Code/HaqiDef/HaqiAPI.lua") local api = HaqiAPI:new():Init(codeblock:GetCodeEnv()) hide() <code> if(isArenaModified()) then wait(1) restart() api:addIncludeFiles(); end ]] Haqi.templateCode = Haqi.templateCode:gsub("(\r?\n)", ""):gsub("<code>", "%%s") end local s = string.format(Haqi.templateCode, code or ""); return s end function Haqi.OnClickLearn() -- ParaGlobal.ShellExecute("open", L"https://keepwork.com/pbl/project/852/", "", "", 1); end function Haqi.OnClickRestartServer() local HaqiAPI = NPL.load("(gl)script/apps/Aries/Creator/Game/Code/HaqiDef/HaqiAPI.lua"); HaqiAPI.restart(); end -- custom toolbar UI's mcml on top of the code block window. return nil for default UI. -- return nil or a mcml string. function Haqi.GetCustomToolbarMCML() Haqi.toolBarMcmlText = Haqi.toolBarMcmlText or string.format([[ <div style="float:left;margin-left:5px;margin-top:7px;"> <input type="button" value='%s' tooltip='%s' name='restart' onclick="MyCompany.Aries.Game.Code.CodeBlockWindow.OnChangeModel" style="margin-top:0px;background:url(Texture/whitedot.png);background-color:#808080;color:#ffffff;height:25px;min-width:20px;" /> </div> ]], L"角色模型", L"也可以通过电影方块编辑"); return Haqi.toolBarMcmlText; end
gpl-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Tasks/Quest/QuestSpecialCourse.lua
1
15067
--[[ Title: QuestSpecialCourse Author(s): yangguiyi Date: 2021/01/28 Desc: Use Lib: ------------------------------------------------------- local QuestSpecialCourse = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/Quest/QuestSpecialCourse.lua"); QuestSpecialCourse.Show(); --]] local QuestSpecialCourse = NPL.export(); local HttpWrapper = NPL.load("(gl)script/apps/Aries/Creator/HttpAPI/HttpWrapper.lua"); -- local QuestProvider = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/Quest/QuestProvider.lua"); local QuestProvider = commonlib.gettable("MyCompany.Aries.Game.Tasks.Quest.QuestProvider"); local KeepWorkItemManager = NPL.load("(gl)script/apps/Aries/Creator/HttpAPI/KeepWorkItemManager.lua"); local pe_gridview = commonlib.gettable("Map3DSystem.mcml_controls.pe_gridview"); local ParacraftLearningRoomDailyPage = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/ParacraftLearningRoom/ParacraftLearningRoomDailyPage.lua"); local DailyTaskManager = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/DailyTask/DailyTaskManager.lua"); local TaskIdList = DailyTaskManager.GetTaskIdList() local QuestAction = commonlib.gettable("MyCompany.Aries.Game.Tasks.Quest.QuestAction"); local QuestRewardPage = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/Quest/QuestRewardPage.lua"); local VipToolNew = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/VipToolTip/VipToolNew.lua") local page; QuestSpecialCourse.isOpen = false QuestSpecialCourse.TaskData = {} QuestSpecialCourse.is_add_event = false QuestSpecialCourse.begain_time_t = {year=2021, month=1, day=28, hour=0, min=0, sec=0} QuestSpecialCourse.begain_exid = 40028 QuestSpecialCourse.end_exid = 40030 QuestSpecialCourse.GiftState = { can_not_get = 0, --未能领取 can_get = 1, --可领取 has_get = 2, --已领取 } QuestSpecialCourse.TaskState = { can_go = 0, has_go = 1, can_not_go = 2, } QuestSpecialCourse.CourseData = {} QuestSpecialCourse.CourseTimeLimit = { {begain_time = {hour=10,min=30}, end_time = {hour=10,min=45}}, {begain_time = {hour=13,min=30}, end_time = {hour=13,min=45}}, {begain_time = {hour=16,min=0}, end_time = {hour=16,min=15}}, {begain_time = {hour=18,min=0}, end_time = {hour=18,min=15}}, {begain_time = {hour=19,min=0}, end_time = {hour=19,min=15}}, } QuestSpecialCourse.ToCourseState = { before = 0, -- 提前 in_time = 1, -- 课程时间内 late = 2, -- 迟到 finish = 3, -- 今日课程结束 } local VersionToKey = { ONLINE = 1, RELEASE = 2, LOCAL = 3, } local ProInitData = {} local TargetProgerssValue = 60 local MaxProgressValue = 100 local RewardNums = 5 local modele_bag_id = 0 local server_time = 0 local today_weehours = 0 function QuestSpecialCourse.OnInit() page = document:GetPageCtrl(); page.OnClose = QuestSpecialCourse.CloseView page.OnCreate = QuestSpecialCourse.OnCreate() end function QuestSpecialCourse.OnCreate() end -- is_make_up 是否补课面板 function QuestSpecialCourse.Show(is_make_up) QuestSpecialCourse.is_make_up = is_make_up if(not GameLogic.GetFilters():apply_filters('is_signed_in'))then return end QuestSpecialCourse.ShowView() end function QuestSpecialCourse.RefreshData() if not QuestSpecialCourse.IsVisible() then return end QuestSpecialCourse.HandleTaskData() QuestSpecialCourse.HandleCourseData() QuestSpecialCourse.OnRefreshGridView() end function QuestSpecialCourse.ShowView() if page and page:IsVisible() then page:CloseWindow() -- QuestSpecialCourse.CloseView() end QuestSpecialCourse.HandleTaskData() QuestSpecialCourse.HandleCourseData() if not QuestSpecialCourse.is_add_event then QuestProvider:GetInstance():AddEventListener(QuestProvider.Events.OnRefresh,function() if not page or not page:IsVisible() then return end QuestSpecialCourse.RefreshData() end, nil, "QuestSpecialCourse_Event_Init") QuestProvider:GetInstance():AddEventListener(QuestProvider.Events.OnFinished,function(__, event) if not page or not page:IsVisible() then return end end, nil, "QuestSpecialCourse_OnFinished") QuestSpecialCourse.is_add_event = true end local bagNo = 1007; for _, bag in ipairs(KeepWorkItemManager.bags) do if (bagNo == bag.bagNo) then modele_bag_id = bag.id; break; end end QuestSpecialCourse.isOpen = true local view_width = 960 local view_height = 480 local params = { url = "script/apps/Aries/Creator/Game/Tasks/Quest/QuestSpecialCourse.html", name = "QuestSpecialCourse.Show", isShowTitleBar = false, DestroyOnClose = true, style = CommonCtrl.WindowFrame.ContainerStyle, allowDrag = true, enable_esc_key = true, zorder = 0, app_key = MyCompany.Aries.Creator.Game.Desktop.App.app_key, directPosition = true, align = "_ct", x = -view_width/2, y = -view_height/2, width = view_width, height = view_height, isTopLevel = true }; System.App.Commands.Call("File.MCMLWindowFrame", params); end function QuestSpecialCourse.IsVisible() if page == nil then return false end return page:IsVisible() end function QuestSpecialCourse.OnRefreshGridView() -- if(page)then -- page:Refresh(0); -- end local gvw_name = "item_gridview"; local node = page:GetNode(gvw_name); pe_gridview.DataBind(node, gvw_name, false); end function QuestSpecialCourse.CloseView() QuestSpecialCourse.isOpen = false local file_fold_name = "Texture/Aries/Creator/keepwork/Quest/" local Files = commonlib.gettable("MyCompany.Aries.Game.Common.Files"); Files:UnloadFoldAssets(file_fold_name); end function QuestSpecialCourse.EnterWorld(world_id) page:CloseWindow() QuestSpecialCourse.CloseView() local CommandManager = commonlib.gettable("MyCompany.Aries.Game.CommandManager") CommandManager:RunCommand(string.format('/loadworld -force -s %s', world_id)) -- QuestSpecialCourse.RefreshData() end function QuestSpecialCourse.WeekWork() local TeachingQuestLinkPage = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/User/TeachingQuestLinkPage.lua"); TeachingQuestLinkPage.ShowPage(); end function QuestSpecialCourse.GetCompletePro(data) local task_id = data.task_id or "0" local task_data = DailyTaskManager.GetTaskData(task_id) local complete_times = task_data.complete_times or 0 return complete_times .. "/" .. task_data.max_times end function QuestSpecialCourse.HandleTaskData(data) QuestSpecialCourse.TaskData = {} if QuestSpecialCourse.TaskAllData == nil then local quest_datas = QuestProvider:GetInstance().templates_map local exid_list = {} QuestSpecialCourse.TaskAllData = {} for i, v in pairs(quest_datas) do -- 获取兑换规则 if exid_list[v.exid] == nil and v.exid >= QuestSpecialCourse.begain_exid and v.exid <= QuestSpecialCourse.end_exid then exid_list[v.exid] = 1 local index = #QuestSpecialCourse.TaskAllData + 1 QuestSpecialCourse.TaskAllData[index] = v end end table.sort(QuestSpecialCourse.TaskAllData,function(a,b) return a.gsid < b.gsid end) end local quest_datas = QuestProvider:GetInstance().templates_map for i, v in pairs(QuestSpecialCourse.TaskAllData) do -- 获取兑换规则 if QuestSpecialCourse.GetTaskVisible(v) then local index = #QuestSpecialCourse.TaskData + 1 local task_data = {} local exchange_data = KeepWorkItemManager.GetExtendedCostTemplate(v.exid) local name = exchange_data.name local desc = exchange_data.desc task_data.name = name task_data.task_id = v.exid task_data.task_desc = desc task_data.id = v.id task_data.gsid = v.gsid task_data.is_finish = QuestAction.IsFinish(v.gsid) task_data.task_type = QuestSpecialCourse.GetTaskType(v) task_data.is_main_task = task_data.task_type == "main" task_data.goto_world = v.goto_world task_data.click = v.click task_data.task_pro_desc = QuestSpecialCourse.GetTaskProDescByQuest(v) task_data.task_state = QuestSpecialCourse.GetTaskStateByQuest(task_data) task_data.order = QuestSpecialCourse.GetTaskOrder(v) task_data.bg_img = QuestSpecialCourse.GetBgImg(task_data) task_data.goods_data = {} QuestSpecialCourse.TaskData[index] = task_data end end -- 主线任务在前 table.sort(QuestSpecialCourse.TaskData, function(a, b) local value_a = 10000 local value_b = 10000 if a.is_main_task then value_a = value_a + 10000 end if b.is_main_task then value_b = value_b + 10000 end if a.task_type == "branch" then value_a = value_a + 1000 end if b.task_type == "branch" then value_b = value_b + 1000 end if a.task_type == "loop" then value_a = value_a + 100 end if b.task_type == "loop" then value_b = value_b + 100 end if a.order < b.order then value_a = value_a + 10 end if b.order < a.order then value_b = value_b + 10 end if a.task_id < b.task_id then value_a = value_a + 1 end if b.task_id < a.task_id then value_b = value_b + 1 end return value_a > value_b end) end function QuestSpecialCourse.GetTaskProDescByQuest(data) local value = QuestAction.GetValue(data.id) or 0 local finish_value = data.finished_value local desc = string.format("进度:%s/%s", value, finish_value) return desc end function QuestSpecialCourse.GetTaskOrder(data) if data and data.order then return tonumber(data.order) end return 0 end function QuestSpecialCourse.GetTaskVisible(data) local exid = data.exid if exid < QuestSpecialCourse.begain_exid or exid > QuestSpecialCourse.end_exid then return false end return true end function QuestSpecialCourse.GetTaskStateByQuest(data) if data.task_id == QuestAction.is_always_exist_exid then if not QuestSpecialCourse.IsGraduateTime(server_time) then return QuestSpecialCourse.TaskState.can_not_go end return QuestSpecialCourse.TaskState.can_go end if data.is_finish then return QuestSpecialCourse.TaskState.has_go end return QuestSpecialCourse.TaskState.can_go end function QuestSpecialCourse.GetBgImg(task_data) local img = "Texture/Aries/Creator/keepwork/Quest/bjtiao2_226X90_32bits.png#0 0 226 90:195 20 16 20" if QuestSpecialCourse.CheckIsMissClass(task_data) then img = "Texture/Aries/Creator/keepwork/Quest/bjtiao_226X90_32bits.png#0 0 226 90:195 20 16 20" end return img end function QuestSpecialCourse.HandleCourseData() local gift_state_list = QuestAction.GetGiftStateList() QuestSpecialCourse.CourseData = {} for i, v in ipairs(QuestSpecialCourse.TaskAllData) do local data = {} data.is_finish = QuestAction.IsFinish(v.gsid) data.img = QuestSpecialCourse.GetIconImg(i, v) -- data.number_img = QuestSpecialCourse.GetNumImg(v) data.desc = string.format("第%s课", i) if i == #QuestSpecialCourse.TaskAllData then data.desc = "GOAL" end QuestSpecialCourse.CourseData[#QuestSpecialCourse.CourseData + 1] = data end end function QuestSpecialCourse.GetIconImg(index, item) -- 最后一个礼拜要做不同显示 if index == #QuestSpecialCourse.TaskAllData then return "Texture/Aries/Creator/keepwork/Quest/boshimao_81X60_32bits.png#0 0 81 60" end return "" end function QuestSpecialCourse.GetNumImg(item) local num = item.catch_value return string.format("Texture/Aries/Creator/keepwork/Quest/zi_%s_23X12_32bits.png#0 0 23 12", num) end -- 这里的task_id 其实就是exid function QuestSpecialCourse.GetReward(task_id) local task_data = nil for key, v in pairs(QuestSpecialCourse.TaskData) do if v.task_id == task_id then task_data = v break end end if nil == task_data then return end -- local quest_data = QuestSpecialCourse.GetQuestData(task_data.task_id) -- if quest_data == nil then -- return -- end -- if task_data.task_type == "loop" then -- local childrens = quest_data.questItemContainer.children or {} -- for i, v in ipairs(childrens) do -- QuestAction.FinishDailyTask(v.template.id) -- end -- QuestSpecialCourse.RefreshData() -- else -- if quest_data.questItemContainer then -- quest_data.questItemContainer:DoFinish() -- end -- end end function QuestSpecialCourse.Goto(task_id) local task_data = QuestSpecialCourse.GetQuestData(task_id) if task_data == nil then return end local httpwrapper_version = HttpWrapper.GetDevVersion() or "ONLINE" local target_index = VersionToKey[httpwrapper_version] if task_data.goto_world and #task_data.goto_world > 0 then local world_id = task_data.goto_world[target_index] if world_id then QuestSpecialCourse.EnterWorld(world_id) end elseif task_data.click and task_data.click ~= "" then if string.find(task_data.click, "loadworld ") then page:CloseWindow() QuestSpecialCourse.CloseView() end NPL.DoString(task_data.click) end GameLogic.GetFilters():apply_filters('user_behavior', 1, 'click.quest_action.click_go_button') end function QuestSpecialCourse.GetQuestData(task_id) for i, v in ipairs(QuestSpecialCourse.TaskData) do if v.task_id == task_id then return v end end end function QuestSpecialCourse.GetTaskType(data) return data.type end function QuestSpecialCourse.IsOpen() if nil == page then return false end return page:IsVisible() end function QuestSpecialCourse.IsRoleModel(item_data) if item_data and item_data.bagId == modele_bag_id then return true end return false end function QuestSpecialCourse.OnClikcGift(gift_data) end -- 获取今天是第几天 function QuestSpecialCourse.GetSecondDay(exid) if exid == nil then return 0 end return exid - QuestSpecialCourse.begain_exid + 1 end function QuestSpecialCourse.Close() if nil == page then return end page:CloseWindow() QuestSpecialCourse.CloseView() end function QuestSpecialCourse.CheckCourseTimeState(cur_time_stamp) local day_weehours = commonlib.timehelp.GetWeeHoursTimeStamp(cur_time_stamp) for i, v in ipairs(QuestSpecialCourse.CourseTimeLimit) do local begain_time_stamp = day_weehours + v.begain_time.min * 60 + v.begain_time.hour * 3600 local end_time_stamp = day_weehours + v.end_time.min * 60 + v.end_time.hour * 3600 if cur_time_stamp >= begain_time_stamp and cur_time_stamp <= end_time_stamp then return QuestSpecialCourse.ToCourseState.in_time end if i == 1 and cur_time_stamp < begain_time_stamp then return QuestSpecialCourse.ToCourseState.before end -- print("saaaaaaaaaaaaaa", i, #QuestSpecialCourse.CourseTimeLimit, cur_time_stamp, begain_time_stamp, cur_time_stamp > begain_time_stamp) if i == #QuestSpecialCourse.CourseTimeLimit and cur_time_stamp > begain_time_stamp then return QuestSpecialCourse.ToCourseState.finish end end for i, v in ipairs(QuestSpecialCourse.CourseTimeLimit) do local begain_time_stamp = day_weehours + v.begain_time.min * 60 + v.begain_time.hour * 3600 local end_time_stamp = day_weehours + v.end_time.min * 60 + v.end_time.hour * 3600 if cur_time_stamp < begain_time_stamp then return QuestSpecialCourse.ToCourseState.late, v end end return QuestSpecialCourse.ToCourseState.late end function QuestSpecialCourse.CheckIsMissClass(data) return QuestSpecialCourse.is_make_up and not data.is_finish end
gpl-2.0
RyMarq/Zero-K
LuaRules/Configs/StartBoxes/Altored_Arctic.lua
8
18453
return { [0] = { boxes = { { {1340, 3389}, {1335, 3399}, {1336, 3410}, {1342, 3420}, {1353, 3425}, {1363, 3428}, {1374, 3429}, {1385, 3431}, {1395, 3433}, {1407, 3434}, {1417, 3437}, {1456, 3449}, {1510, 3472}, {1540, 3487}, {1576, 3503}, {1601, 3512}, {1611, 3513}, {1622, 3516}, {1634, 3517}, {1645, 3518}, {1655, 3519}, {1666, 3521}, {1676, 3522}, {1687, 3522}, {1697, 3522}, {1796, 3521}, {1877, 3521}, {1924, 3518}, {1998, 3513}, {2073, 3505}, {2116, 3497}, {2158, 3493}, {2206, 3485}, {2244, 3478}, {2271, 3474}, {2282, 3473}, {2294, 3473}, {2323, 3471}, {2347, 3466}, {2392, 3447}, {2444, 3415}, {2457, 3401}, {2475, 3373}, {2490, 3344}, {2498, 3334}, {2507, 3323}, {2515, 3313}, {2526, 3303}, {2536, 3296}, {2546, 3292}, {2603, 3263}, {2645, 3242}, {2660, 3228}, {2663, 3218}, {2663, 3208}, {2660, 3185}, {2647, 3141}, {2642, 3130}, {2639, 3119}, {2623, 3060}, {2623, 3049}, {2622, 3038}, {2621, 3026}, {2623, 2982}, {2626, 2971}, {2630, 2960}, {2633, 2948}, {2637, 2936}, {2642, 2925}, {2645, 2914}, {2656, 2878}, {2658, 2867}, {2653, 2857}, {2643, 2841}, {2633, 2831}, {2623, 2822}, {2600, 2806}, {2590, 2802}, {2579, 2795}, {2568, 2790}, {2558, 2787}, {2547, 2782}, {2536, 2777}, {2526, 2771}, {2477, 2732}, {2455, 2704}, {2443, 2669}, {2446, 2623}, {2465, 2568}, {2485, 2534}, {2507, 2510}, {2537, 2493}, {2569, 2485}, {2596, 2485}, {2634, 2491}, {2669, 2498}, {2684, 2503}, {2758, 2545}, {2770, 2555}, {2788, 2581}, {2804, 2603}, {2819, 2617}, {2842, 2629}, {2884, 2641}, {2900, 2642}, {2927, 2634}, {2977, 2610}, {3022, 2596}, {3049, 2591}, {3070, 2592}, {3103, 2600}, {3125, 2610}, {3156, 2617}, {3191, 2621}, {3226, 2619}, {3247, 2615}, {3259, 2606}, {3272, 2589}, {3299, 2539}, {3312, 2522}, {3349, 2479}, {3355, 2461}, {3363, 2366}, {3376, 2289}, {3389, 2234}, {3397, 2194}, {3397, 2161}, {3395, 2129}, {3383, 2070}, {3348, 2006}, {3297, 1928}, {3271, 1887}, {3243, 1826}, {3212, 1771}, {3181, 1736}, {3147, 1702}, {3128, 1660}, {3110, 1615}, {3100, 1606}, {3089, 1604}, {3079, 1607}, {3069, 1609}, {3050, 1613}, {3029, 1615}, {2996, 1616}, {2986, 1615}, {2972, 1611}, {2955, 1602}, {2940, 1591}, {2920, 1570}, {2910, 1555}, {2888, 1513}, {2877, 1500}, {2853, 1496}, {2808, 1504}, {2732, 1525}, {2711, 1529}, {2653, 1532}, {2568, 1533}, {2538, 1523}, {2491, 1496}, {2449, 1487}, {2369, 1488}, {2336, 1485}, {2301, 1477}, {2269, 1462}, {2238, 1435}, {2221, 1405}, {2210, 1361}, {2208, 1338}, {2214, 1314}, {2219, 1267}, {2230, 1229}, {2234, 1200}, {2232, 1176}, {2222, 1145}, {2214, 1125}, {2203, 1078}, {2195, 1033}, {2194, 991}, {2197, 963}, {2224, 888}, {2237, 850}, {2238, 833}, {2225, 786}, {2215, 743}, {2202, 717}, {2183, 696}, {2164, 686}, {2148, 686}, {2069, 686}, {2023, 680}, {1993, 679}, {1963, 680}, {1927, 687}, {1874, 690}, {1795, 701}, {1740, 708}, {1678, 709}, {1631, 700}, {1549, 706}, {1453, 720}, {1397, 731}, {1329, 731}, {1294, 725}, {1242, 702}, {1191, 684}, {1181, 683}, {1170, 685}, {1160, 691}, {1157, 701}, {1162, 711}, {1187, 744}, {1206, 775}, {1221, 797}, {1240, 834}, {1249, 866}, {1259, 891}, {1262, 915}, {1256, 954}, {1247, 980}, {1208, 1031}, {1178, 1067}, {1140, 1100}, {1086, 1134}, {1050, 1159}, {1024, 1169}, {1000, 1173}, {951, 1171}, {913, 1169}, {879, 1174}, {840, 1182}, {821, 1183}, {792, 1177}, {750, 1177}, {709, 1173}, {695, 1175}, {678, 1185}, {665, 1199}, {657, 1215}, {658, 1230}, {671, 1252}, {699, 1293}, {726, 1343}, {755, 1429}, {759, 1469}, {744, 1569}, {706, 1653}, {701, 1666}, {701, 1682}, {703, 1709}, {701, 1749}, {702, 1779}, {689, 1931}, {682, 1955}, {662, 2007}, {657, 2035}, {663, 2074}, {678, 2115}, {694, 2141}, {732, 2165}, {755, 2176}, {771, 2174}, {813, 2140}, {849, 2100}, {912, 2049}, {948, 2037}, {984, 2035}, {1012, 2042}, {1028, 2051}, {1044, 2066}, {1053, 2086}, {1076, 2151}, {1085, 2170}, {1096, 2179}, {1153, 2202}, {1183, 2207}, {1226, 2218}, {1289, 2251}, {1349, 2303}, {1378, 2352}, {1409, 2437}, {1448, 2476}, {1469, 2501}, {1481, 2531}, {1485, 2590}, {1481, 2620}, {1476, 2643}, {1481, 2668}, {1475, 2722}, {1439, 2806}, {1434, 2833}, {1440, 2855}, {1552, 3035}, {1574, 3083}, {1580, 3119}, {1576, 3169}, {1550, 3216}, {1509, 3250}, {1459, 3274}, {1433, 3285}, {1414, 3301}, {1389, 3339}, {1359, 3368}, }, }, startpoints = { {1647, 1802}, }, nameLong = "North-West", nameShort = "NW", }, [1] = { boxes = { { {4818, 6471}, {4821, 6445}, {4816, 6390}, {4803, 6318}, {4803, 6294}, {4803, 6270}, {4796, 6236}, {4764, 6137}, {4747, 6048}, {4736, 6007}, {4701, 5943}, {4673, 5915}, {4641, 5862}, {4627, 5833}, {4630, 5800}, {4656, 5735}, {4689, 5689}, {4763, 5625}, {4829, 5558}, {4866, 5535}, {4899, 5530}, {4952, 5538}, {4995, 5547}, {5106, 5547}, {5145, 5540}, {5194, 5535}, {5236, 5531}, {5269, 5535}, {5296, 5545}, {5329, 5578}, {5380, 5628}, {5411, 5651}, {5441, 5663}, {5471, 5669}, {5548, 5665}, {5576, 5658}, {5649, 5628}, {5681, 5600}, {5710, 5561}, {5727, 5493}, {5726, 5458}, {5711, 5410}, {5683, 5367}, {5654, 5340}, {5616, 5322}, {5567, 5315}, {5533, 5305}, {5523, 5294}, {5522, 5284}, {5524, 5274}, {5525, 5258}, {5555, 5167}, {5557, 5143}, {5558, 5078}, {5561, 5038}, {5564, 5003}, {5561, 4973}, {5547, 4940}, {5532, 4901}, {5532, 4890}, {5544, 4875}, {5572, 4853}, {5594, 4839}, {5610, 4834}, {5670, 4825}, {5730, 4822}, {5759, 4821}, {5806, 4823}, {5844, 4816}, {5889, 4816}, {5991, 4799}, {6100, 4785}, {6172, 4770}, {6220, 4770}, {6286, 4775}, {6369, 4785}, {6431, 4786}, {6525, 4784}, {6574, 4795}, {6624, 4819}, {6711, 4874}, {6723, 4888}, {6723, 4911}, {6723, 4936}, {6727, 4973}, {6732, 4994}, {6745, 5015}, {6748, 5028}, {6741, 5039}, {6714, 5057}, {6688, 5081}, {6674, 5100}, {6671, 5138}, {6678, 5168}, {6699, 5198}, {6743, 5236}, {6760, 5261}, {6765, 5278}, {6762, 5298}, {6747, 5325}, {6735, 5353}, {6721, 5409}, {6714, 5453}, {6720, 5493}, {6722, 5531}, {6735, 5587}, {6750, 5636}, {6751, 5673}, {6745, 5747}, {6741, 5794}, {6748, 5831}, {6772, 5878}, {6804, 5910}, {6842, 5929}, {6919, 5934}, {6958, 5937}, {6971, 5945}, {6979, 5963}, {6986, 6005}, {6998, 6031}, {7026, 6050}, {7092, 6073}, {7128, 6076}, {7156, 6069}, {7194, 6039}, {7221, 6012}, {7252, 5966}, {7274, 5947}, {7294, 5940}, {7331, 5938}, {7365, 5932}, {7395, 5930}, {7432, 5929}, {7452, 5923}, {7466, 5922}, {7476, 5931}, {7500, 5999}, {7516, 6048}, {7527, 6074}, {7531, 6105}, {7523, 6142}, {7511, 6189}, {7504, 6222}, {7507, 6294}, {7514, 6361}, {7525, 6394}, {7539, 6425}, {7545, 6450}, {7544, 6466}, {7523, 6500}, {7510, 6533}, {7511, 6580}, {7519, 6626}, {7516, 6644}, {7480, 6686}, {7464, 6725}, {7467, 6791}, {7482, 6837}, {7496, 6855}, {7500, 6865}, {7493, 6876}, {7446, 6898}, {7410, 6933}, {7372, 6996}, {7358, 7040}, {7344, 7056}, {7258, 7092}, {7188, 7122}, {7139, 7156}, {7057, 7239}, {6955, 7348}, {6931, 7360}, {6909, 7352}, {6859, 7324}, {6806, 7306}, {6740, 7298}, {6696, 7304}, {6633, 7334}, {6588, 7359}, {6536, 7397}, {6517, 7415}, {6496, 7426}, {6477, 7419}, {6444, 7400}, {6363, 7387}, {6269, 7389}, {6191, 7392}, {6159, 7399}, {6134, 7397}, {6085, 7406}, {6050, 7419}, {6017, 7419}, {5996, 7406}, {5966, 7367}, {5956, 7336}, {5963, 7319}, {6030, 7267}, {6051, 7239}, {6067, 7191}, {6066, 7134}, {6050, 7083}, {6016, 7018}, {5960, 6943}, {5896, 6841}, {5862, 6780}, {5813, 6722}, {5748, 6694}, {5704, 6676}, {5656, 6670}, {5612, 6660}, {5535, 6631}, {5492, 6623}, {5456, 6635}, {5401, 6656}, {5367, 6671}, {5349, 6669}, {5326, 6651}, {5314, 6632}, {5299, 6589}, {5279, 6556}, {5252, 6529}, {5221, 6513}, {5139, 6492}, {5095, 6492}, {5053, 6499}, {5013, 6512}, {4966, 6544}, {4936, 6577}, {4906, 6632}, {4890, 6661}, {4853, 6688}, {4827, 6706}, {4797, 6712}, {4771, 6704}, {4761, 6685}, {4760, 6646}, {4786, 6577}, {4804, 6515}, }, }, startpoints = { {6478, 6540}, }, nameLong = "South-East", nameShort = "SE", }, [2] = { boxes = { { {1052, 7141}, {1003, 7085}, {981, 7051}, {910, 6999}, {864, 6975}, {845, 6953}, {820, 6920}, {787, 6876}, {778, 6840}, {792, 6794}, {818, 6732}, {818, 6685}, {795, 6635}, {751, 6604}, {727, 6585}, {694, 6519}, {701, 6486}, {724, 6450}, {755, 6411}, {767, 6355}, {786, 6302}, {814, 6261}, {825, 6207}, {815, 6108}, {817, 6059}, {824, 6015}, {836, 6009}, {863, 6011}, {896, 6015}, {945, 6004}, {1043, 5991}, {1094, 5987}, {1141, 5975}, {1190, 5948}, {1229, 5936}, {1253, 5938}, {1323, 5947}, {1377, 5944}, {1409, 5931}, {1445, 5889}, {1472, 5842}, {1476, 5791}, {1462, 5705}, {1468, 5687}, {1505, 5627}, {1524, 5595}, {1529, 5567}, {1530, 5514}, {1512, 5440}, {1495, 5369}, {1461, 5309}, {1440, 5273}, {1440, 5245}, {1460, 5192}, {1505, 5118}, {1540, 5040}, {1579, 4976}, {1605, 4932}, {1659, 4885}, {1695, 4868}, {1738, 4861}, {1778, 4865}, {1870, 4866}, {1962, 4874}, {2085, 4868}, {2143, 4857}, {2250, 4810}, {2331, 4776}, {2419, 4768}, {2469, 4760}, {2496, 4766}, {2533, 4789}, {2580, 4821}, {2600, 4838}, {2610, 4851}, {2611, 4861}, {2597, 4876}, {2557, 4906}, {2515, 4947}, {2489, 4988}, {2470, 5031}, {2461, 5106}, {2462, 5141}, {2474, 5175}, {2509, 5218}, {2548, 5237}, {2627, 5253}, {2651, 5263}, {2659, 5273}, {2659, 5284}, {2652, 5294}, {2642, 5303}, {2622, 5317}, {2594, 5326}, {2542, 5327}, {2509, 5333}, {2473, 5355}, {2457, 5373}, {2439, 5404}, {2425, 5460}, {2427, 5498}, {2450, 5557}, {2482, 5606}, {2526, 5636}, {2563, 5650}, {2632, 5657}, {2691, 5656}, {2753, 5631}, {2805, 5583}, {2847, 5539}, {2863, 5532}, {2881, 5533}, {2917, 5550}, {2954, 5574}, {2990, 5586}, {3054, 5595}, {3110, 5595}, {3153, 5585}, {3209, 5569}, {3267, 5549}, {3302, 5544}, {3332, 5544}, {3364, 5539}, {3409, 5529}, {3464, 5527}, {3498, 5529}, {3531, 5527}, {3541, 5530}, {3551, 5538}, {3551, 5548}, {3549, 5559}, {3548, 5570}, {3534, 5629}, {3521, 5661}, {3508, 5709}, {3503, 5740}, {3432, 5914}, {3408, 5948}, {3374, 6013}, {3335, 6085}, {3313, 6130}, {3301, 6177}, {3296, 6205}, {3304, 6259}, {3315, 6311}, {3315, 6358}, {3307, 6417}, {3305, 6440}, {3312, 6470}, {3326, 6509}, {3322, 6538}, {3305, 6583}, {3261, 6634}, {3236, 6651}, {3206, 6650}, {3162, 6631}, {3144, 6612}, {3138, 6583}, {3124, 6545}, {3101, 6519}, {3067, 6498}, {3034, 6492}, {2987, 6490}, {2951, 6494}, {2908, 6530}, {2884, 6573}, {2863, 6618}, {2847, 6671}, {2819, 6689}, {2769, 6690}, {2718, 6684}, {2655, 6662}, {2619, 6656}, {2573, 6665}, {2511, 6694}, {2430, 6715}, {2387, 6735}, {2332, 6783}, {2291, 6845}, {2278, 6888}, {2273, 6909}, {2251, 6941}, {2231, 6984}, {2223, 7025}, {2224, 7081}, {2237, 7205}, {2253, 7267}, {2254, 7292}, {2237, 7324}, {2189, 7386}, {2154, 7411}, {2120, 7448}, {2077, 7457}, {2025, 7466}, {2002, 7468}, {1934, 7465}, {1898, 7448}, {1882, 7414}, {1873, 7373}, {1847, 7339}, {1814, 7314}, {1775, 7306}, {1744, 7305}, {1719, 7318}, {1698, 7344}, {1653, 7399}, {1634, 7412}, {1623, 7412}, {1613, 7406}, {1603, 7395}, {1596, 7384}, {1564, 7349}, {1553, 7339}, {1541, 7336}, {1482, 7322}, {1431, 7324}, {1389, 7335}, {1324, 7346}, {1291, 7365}, {1248, 7400}, {1230, 7438}, {1213, 7458}, {1190, 7465}, {1168, 7458}, {1164, 7445}, {1173, 7379}, {1181, 7349}, {1180, 7313}, {1173, 7274}, {1160, 7248}, {1127, 7205}, {1077, 7167}, }, }, startpoints = { {1790, 6466}, }, nameLong = "South-West", nameShort = "SW", }, [3] = { boxes = { { {5474, 2461}, {5443, 2463}, {5409, 2481}, {5361, 2520}, {5327, 2563}, {5301, 2596}, {5282, 2608}, {5257, 2610}, {5224, 2602}, {5197, 2588}, {5184, 2572}, {5179, 2529}, {5177, 2499}, {5183, 2455}, {5187, 2357}, {5186, 2321}, {5180, 2277}, {5162, 2207}, {5146, 2166}, {5122, 2121}, {5098, 2079}, {5059, 2013}, {5039, 1979}, {5030, 1950}, {5019, 1923}, {5019, 1889}, {5027, 1836}, {5043, 1779}, {5072, 1702}, {5115, 1616}, {5144, 1543}, {5164, 1526}, {5207, 1500}, {5245, 1490}, {5280, 1492}, {5360, 1517}, {5398, 1531}, {5430, 1536}, {5479, 1527}, {5552, 1501}, {5616, 1492}, {5694, 1464}, {5739, 1452}, {5775, 1453}, {5803, 1458}, {5860, 1459}, {5904, 1447}, {5936, 1409}, {5950, 1372}, {5945, 1334}, {5930, 1303}, {5914, 1258}, {5906, 1223}, {5914, 1184}, {5939, 1113}, {5945, 1071}, {5945, 1029}, {5948, 999}, {5960, 926}, {5957, 901}, {5941, 873}, {5923, 846}, {5921, 827}, {5928, 804}, {5953, 758}, {5977, 685}, {5987, 669}, {6002, 653}, {6023, 648}, {6064, 650}, {6132, 659}, {6158, 669}, {6168, 684}, {6181, 716}, {6211, 758}, {6234, 774}, {6269, 781}, {6307, 778}, {6386, 747}, {6429, 702}, {6453, 684}, {6484, 678}, {6528, 686}, {6585, 711}, {6634, 733}, {6706, 735}, {6787, 713}, {6924, 687}, {6976, 689}, {7043, 701}, {7054, 710}, {7058, 731}, {7053, 774}, {7060, 811}, {7098, 903}, {7123, 935}, {7205, 992}, {7271, 1052}, {7330, 1116}, {7389, 1169}, {7410, 1188}, {7415, 1208}, {7411, 1230}, {7374, 1293}, {7362, 1324}, {7353, 1384}, {7352, 1437}, {7364, 1506}, {7387, 1540}, {7423, 1574}, {7475, 1597}, {7513, 1604}, {7540, 1614}, {7553, 1626}, {7555, 1639}, {7540, 1670}, {7535, 1693}, {7534, 1742}, {7541, 1767}, {7552, 1790}, {7548, 1802}, {7512, 1829}, {7498, 1852}, {7493, 1879}, {7496, 1914}, {7508, 1949}, {7537, 1994}, {7556, 2022}, {7559, 2036}, {7551, 2064}, {7521, 2140}, {7494, 2189}, {7477, 2208}, {7447, 2230}, {7416, 2236}, {7369, 2234}, {7341, 2232}, {7309, 2236}, {7290, 2232}, {7252, 2218}, {7227, 2206}, {7201, 2185}, {7192, 2158}, {7183, 2105}, {7171, 2079}, {7148, 2060}, {7107, 2048}, {7076, 2046}, {7059, 2048}, {7026, 2060}, {6996, 2079}, {6966, 2111}, {6950, 2143}, {6928, 2204}, {6915, 2232}, {6887, 2259}, {6853, 2284}, {6815, 2331}, {6786, 2385}, {6772, 2408}, {6755, 2421}, {6734, 2426}, {6692, 2437}, {6653, 2455}, {6625, 2477}, {6590, 2515}, {6565, 2562}, {6550, 2623}, {6551, 2680}, {6563, 2726}, {6585, 2764}, {6617, 2793}, {6650, 2808}, {6690, 2814}, {6723, 2824}, {6744, 2840}, {6750, 2854}, {6746, 2872}, {6712, 2923}, {6698, 2954}, {6691, 2995}, {6690, 3070}, {6698, 3112}, {6709, 3144}, {6741, 3197}, {6759, 3241}, {6771, 3282}, {6769, 3300}, {6759, 3317}, {6734, 3342}, {6670, 3376}, {6607, 3391}, {6550, 3398}, {6520, 3407}, {6455, 3410}, {6425, 3410}, {6355, 3423}, {6303, 3421}, {6210, 3411}, {6128, 3390}, {6039, 3384}, {5926, 3379}, {5818, 3370}, {5717, 3363}, {5617, 3364}, {5593, 3360}, {5576, 3347}, {5529, 3281}, {5514, 3242}, {5520, 3212}, {5553, 3151}, {5563, 3118}, {5560, 2951}, {5548, 2904}, {5535, 2875}, {5540, 2852}, {5558, 2833}, {5600, 2821}, {5647, 2814}, {5690, 2797}, {5731, 2763}, {5755, 2720}, {5761, 2678}, {5747, 2603}, {5721, 2548}, {5692, 2518}, {5645, 2505}, {5585, 2485}, {5531, 2463}, {5500, 2459}, }, }, startpoints = { {6450, 1739}, }, nameLong = "North-East", nameShort = "NE", }, }, {2, 4}
gpl-2.0
NPLPackages/paracraft
script/apps/Aries/Creator/Game/Network/TunnelService/LobbyRoomInfo.lua
1
2425
--[[ Title: LobbyRoomInfo use the lib: ------------------------------------------------------- NPL.load("(gl)script/apps/Aries/Creator/Game/Network/TunnelService/LobbyRoomInfo.lua"); local LobbyRoomInfo = commonlib.gettable("MyCompany.Aries.Game.Network.LobbyRoomInfo"); local room_info = LobbyRoomInfo:new():init(room_key) ------------------------------------------------------- ]] local LobbyRoomInfo = commonlib.inherit(commonlib.gettable("System.Core.ToolBase"), commonlib.gettable("MyCompany.Aries.Game.Network.LobbyRoomInfo")); LobbyRoomInfo:Property({"MaxClients", 8, "GetMaxClients", "SetMaxClients", auto=true}); function LobbyRoomInfo:ctor() self._room_key = nil; self._password = nil; self._clients_count = 0; self._users = {}; self._projectId = nil; self._room_group = nil; end local next_room_key = 0; -- static function function LobbyRoomInfo:GenerateRoomKey() next_room_key = next_room_key + 1; return "room_" .. self._projectId .. "_" .. next_room_key; end -- @param room_key: if nil, we will dynamically generate a room key function LobbyRoomInfo:Init(projectId, room_group, room_key, password) self._projectId = projectId; self._room_group = room_group; self._room_key = room_key or self:GenerateRoomKey(); self._password = password; return self; end function LobbyRoomInfo:UpdateState() self:getRoomGroup():SetRoomFull(self:GetRoomKey(), self:isFull()); end function LobbyRoomInfo:getRoomGroup() return self._room_group; end function LobbyRoomInfo:getProjectId() return self._projectId; end function LobbyRoomInfo:isFull() return self._clients_count >= self:GetMaxClients(); end function LobbyRoomInfo:GetClientCount() return self._clients_count; end function LobbyRoomInfo:hasPassword() return self._password ~= nil; end function LobbyRoomInfo:canJoin(password) if self._password then return password == self._password; else return true; end end function LobbyRoomInfo:AddClient(keepworkUsername, client) self._users[keepworkUsername] = client; self._clients_count = self._clients_count + 1; end function LobbyRoomInfo:GetClient(keepworkUsername) return self._users[keepworkUsername]; end function LobbyRoomInfo:GetClients() return self._users; end function LobbyRoomInfo:RemoveClient(keepworkUsername) self._users[keepworkUsername] = nil; self._clients_count = self._clients_count - 1; end function LobbyRoomInfo:GetRoomKey() return self._room_key; end
gpl-2.0
RyMarq/Zero-K
LuaUI/Widgets/cmd_select_load.lua
2
6023
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "Transport Load Double Tap", desc = "Matches selected tranaports and units when load is double pressed.", author = "GoogleFrog", date = "8 May 2015", license = "GNU GPL, v2 or later", layer = 0, enabled = true } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- VFS.Include("LuaRules/Configs/customcmds.h.lua") local CMD_MOVE = CMD.MOVE local CMD_SET_WANTED_MAX_SPEED = CMD.SET_WANTED_MAX_SPEED -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- From transport AI local EMPTY_TABLE = {} local MAX_UNITS = Game.maxUnits local areaTarget -- used to match area command targets local goodCommand = { [CMD.MOVE] = true, [CMD_RAW_MOVE] = true, [CMD_RAW_BUILD] = true, [CMD.SET_WANTED_MAX_SPEED or 70] = true, [CMD.GUARD] = true, [CMD.RECLAIM] = true, [CMD.REPAIR] = true, [CMD.RESURRECT] = true, [CMD_JUMP] = true, } local function ProcessCommand(unitID, cmdID, params) if not (goodCommand[cmdID] or cmdID < 0) then return false end local halting = not (cmdID == CMD.MOVE or cmdID == CMD_RAW_MOVE or cmdID == CMD.SET_WANTED_MAX_SPEED) if cmdID == CMD.SET_WANTED_MAX_SPEED then return true, halting end local targetOverride if #params == 5 and (cmdID == CMD.RESURRECT or cmdID == CMD.RECLAIM or cmdID == CMD.REPAIR) then areaTarget = { x = params[2], z = params[4], objectID = params[1] } elseif areaTarget and #params == 4 then if params[1] == areaTarget.x and params[3] == areaTarget.z then targetOverride = areaTarget.objectID end areaTarget = nil elseif areaTarget then areaTarget = nil end if not targetOverride then if #params == 3 or #params == 4 then return true, halting, params elseif not params[1] then return true, halting end end local moveParams = {1, 2, 3} if cmdID == CMD.RESURRECT or cmdID == CMD.RECLAIM then moveParams[1], moveParams[2], moveParams[3] = Spring.GetFeaturePosition((targetOverride or params[1] or 0) - MAX_UNITS) else moveParams[1], moveParams[2], moveParams[3] = Spring.GetUnitPosition(targetOverride or params[1]) end return true, halting, moveParams end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function CopyMoveThenUnload(transportID, unitID) local cmdQueue = Spring.GetCommandQueue(unitID, -1) if not cmdQueue then return end local commandLocations = {} local queueToRemove = {} areaTarget = nil for i = 1, #cmdQueue do local cmd = cmdQueue[i] local keepGoing, haltAtCommand, moveParams = ProcessCommand(unitID, cmd.id, cmd.params) if not keepGoing then break end if moveParams then commandLocations[#commandLocations + 1] = moveParams end if haltAtCommand then break else queueToRemove[#queueToRemove + 1] = cmd.tag end end if #commandLocations == 0 then return end local commands = {} for i = 1, #commandLocations - 1 do commands[i] = {CMD_RAW_MOVE, commandLocations[i], CMD.OPT_SHIFT} end commandLocations[#commandLocations][4] = 100 commands[#commandLocations] = {CMD.UNLOAD_UNITS, commandLocations[#commandLocations], CMD.OPT_SHIFT} Spring.GiveOrderArrayToUnitArray({transportID}, commands) Spring.GiveOrderToUnit(unitID, CMD.REMOVE, queueToRemove, 0) end local function DoSelectionLoad() -- Find the units which can transport and the units which are transports local selectedUnits = Spring.GetSelectedUnits() local lightTrans = {} local heavyTrans = {} local light = {} local heavy = {} for i = 1, #selectedUnits do local unitID = selectedUnits[i] local unitDefID = Spring.GetUnitDefID(unitID) local ud = unitDefID and UnitDefs[unitDefID] if ud then if (ud.canFly or ud.cantBeTransported) then if ud.isTransport then local transportUnits = Spring.GetUnitIsTransporting(unitID) if transportUnits and #transportUnits == 0 then if ud.customParams.islighttransport then lightTrans[#lightTrans + 1] = unitID else heavyTrans[#heavyTrans + 1] = unitID end end end elseif ud.customParams.requireheavytrans then heavy[#heavy + 1] = unitID else light[#light + 1] = unitID end end end -- Assign transports to units local lightEnd = math.min(#light, #lightTrans) for i = 1, lightEnd do Spring.GiveOrderToUnit(lightTrans[i], CMD.LOAD_UNITS, {light[i]}, CMD.OPT_RIGHT) Spring.GiveOrderToUnit(light[i], CMD.WAIT, EMPTY_TABLE, CMD.OPT_RIGHT) CopyMoveThenUnload(lightTrans[i], light[i]) end local heavyEnd = math.min(#heavy, #heavyTrans) for i = 1, heavyEnd do Spring.GiveOrderToUnit(heavyTrans[i], CMD.LOAD_UNITS, {heavy[i]}, CMD.OPT_RIGHT) Spring.GiveOrderToUnit(heavy[i], CMD.WAIT, EMPTY_TABLE, CMD.OPT_RIGHT) CopyMoveThenUnload(heavyTrans[i], heavy[i]) end --Spring.Echo("light", #light) --Spring.Echo("heavy", #heavy) --Spring.Echo("lightTrans", #lightTrans) --Spring.Echo("heavyTrans", #heavyTrans) if #light > #lightTrans then local offset = #heavy - #lightTrans heavyEnd = math.min(#light, #heavyTrans + #lightTrans - #heavy) --Spring.Echo("offset", offset) for i = #lightTrans + 1, heavyEnd do Spring.GiveOrderToUnit(heavyTrans[offset + i], CMD.LOAD_UNITS, {light[i]}, CMD.OPT_RIGHT) Spring.GiveOrderToUnit(light[i], CMD.WAIT, EMPTY_TABLE, CMD.OPT_RIGHT) CopyMoveThenUnload(heavyTrans[offset + i], light[i]) end end Spring.SetActiveCommand(-1) end function widget:CommandNotify(cmdId) if cmdId == CMD_LOADUNITS_SELECTED then DoSelectionLoad() return true end end
gpl-2.0
westredev/PTD
server/CTeam.lua
1
1870
class 'CTeam' function CTeam:__init(teamName) self.teamName = teamName self.members = {} self.spawnPoint = nil end function CTeam:SetName(name) self.teamName = name end function CTeam:GetName() return self.teamName end function CTeam:GetMembers() return self.members end function CTeam:GetMemberCount() local count = 0 for key, value in pairs(self.members) do count = count + 1 end return count end function CTeam:SetMembers(memberTable) self.members = memberTable end function CTeam:AddMember(cPlayer) table.insert(self.members, cPlayer) print(cPlayer:GetPlayer():GetName() .. " has been added to team " .. self.teamName .. " team count: " .. self:GetMemberCount()) Chat:Broadcast(cPlayer:GetPlayer():GetName() .. " has been added to team " .. self.teamName .. " team count: " .. self:GetMemberCount(), Color(255, 255, 255)) end function CTeam:ClearMembers() for key, value in pairs(self.members) do table.remove(self.members, key) end end function CTeam:DelMember(cPlayer) -- self.members[cPlayer] = nil doesnt work? -- ofcourse not, we use table.insert, the key is an int, not a CPlayer objecT!! for key, value in pairs(self.members) do if(value == cPlayer) then print("ref found!") cPlayer:SetTeam(nil) table.remove(self.members, key) end end print(cPlayer:GetPlayer():GetName() .. " has been removed from team " .. self.teamName .. " team count: " .. self:GetMemberCount()) Chat:Broadcast(cPlayer:GetPlayer():GetName() .. " has been removed from team " .. self.teamName .. " team count: " .. self:GetMemberCount(), Color(255, 255, 255)) end function CTeam:SetSpawnPoint(vaTable) self.spawnPoint = vaTable end function CTeam:GetSpawnPoint() return self.spawnPoint end function CTeam:print() print("Team Name: " .. self:GetName()) end
mit
gleachkr/luakit
lib/adblock_chrome.lua
3
9101
--- Simple URI-based content filter - chrome page. -- -- This module allows you to configure the `adblock` module with a simple -- graphical webpage at <luakit://adblock/>. You can -- currently: -- -- - enable/disable the adblocker globally, and -- - enable/disable individual filter lists. -- -- The adblocker page also shows some statistics about the number of adblock -- rules in effect. -- -- @module adblock_chrome -- @author Henning Hasemann -- @author Mason Larobina -- @author Plaque FCC -- @copyright 2010 Henning Hasemann -- @copyright 2010 Mason Larobina <mason.larobina@gmail.com> -- @copyright 2010 Plaque FCC <Reslayer@ya.ru> local adblock = require("adblock") local lousy = require("lousy") local chrome = require("chrome") local window = require("window") local webview = require("webview") local error_page = require("error_page") local modes = require("modes") local add_binds, add_cmds = modes.add_binds, modes.add_cmds local _M = {} --- HTML template for enabled adblock list. -- @type string -- @readwrite _M.list_template_enabled = [==[ <tr> <td>{title}</td> <td>B: {black}</td><td>W: {white}</td><td>I: {ignored}</td> <td><a href="{uri}">{name}</a></td> <td class="state_{state}">{state}</td> <td><a class=disable href=# onclick="adblock_list_toggle({id}, false)">Disable</a></td> </tr> ]==] --- HTML template for disabled adblock list. -- @type string -- @readwrite _M.list_template_disabled = [==[ <tr> <td>{title}</td> <td></td><td></td><td></td> <td><a href="{uri}">{name}</a></td> <td class="state_{state}">{state}</td> <td><a class=enable href=# onclick="adblock_list_toggle({id}, true)">Enable</a></td> </tr> ]==] --- HTML template for adblock state toggle button. -- @type string -- @readwrite _M.toggle_button_template = [==[ <input type="button" class="button" onclick="adblock_toggle({state})" value="{label}" /> ]==] --- HTML template for adblock chrome page content. -- @type string -- @readwrite _M.html_template = [==[ <html> <head> <title>{title}</title> <style type="text/css"> {style} </style> </head> <body> <header id="page-header"> <h1>AdBlock</h1> <span class=state_{state}>{state}</span> <span>B: {black} / W: {white} / I: {ignored}</span> <div class="rhs">{toggle}</div> </header> <div class="content-margin"> <table> <thead> <th>File</th> <th colspan=3>Rules in use</th> <th>Update URL</th> <th>State</th> <th>Actions</th> </thead> <tbody> {links} </tbody> </table> </div> </body> </html> ]==] --- Title for the adblock chrome page. -- @type string -- @readwrite _M.html_page_title = "AdBlock filters" --- CSS applied to the adblock chrome page. -- @type string -- @readwrite _M.html_style = [===[ table { width: 100%; margin: 1em 0; } th { text-align: left; font-size: 1.3em; font-weight: 100; margin: 1em 0 0.5em 0.5em; -webkit-user-select: none; cursor: default; } td { } th, td { white-space: nowrap; } th:not(:nth-last-child(3)), td:not(:nth-last-child(3)) { width: 1px; } th:nth-last-child(3), td:nth-last-child(3) { overflow: hidden; text-overflow: ellipsis; max-width: 100px; width: 100%; } td + td, th + th { padding-left: 1rem; } header > span { padding: 1em; } .state_Enabled { color: #799D6A; font-weight: bold; } .state_Disabled { color: #CF6A4C; font-weight: bold; } ]===] -- Functions -- Refresh open filters views (if any) local function refresh_views() for _, w in pairs(window.bywidget) do for _, v in ipairs(w.tabs.children) do if string.match(v.uri or "", "^luakit://adblock/?") then v:reload() end end end end adblock.refresh_views = refresh_views --- URI of the adblock chrome page. -- @type string -- @readwrite _M.chrome_page = "luakit://adblock/" -- Shows the chrome page in the given view. chrome.add("adblock", function () local id = 0 local lists = {} for _, list in pairs(adblock.subscriptions) do id = id + 1 list['id'] = id lists[list.title] = list end local links = {} for _, list in pairs(lists) do local link_subs = { uri = list.uri, id = list.id, name = lousy.util.escape(list.uri), title = list.title, white = list.white, black = list.black, ignored = list.ignored, state = lousy.util.table.hasitem(list.opts, "Enabled") and "Enabled" or "Disabled" } local list_template = _M.list_template_disabled -- Show rules count only when enabled this list and have read its rules if lousy.util.table.hasitem(list.opts, "Enabled") and list.white and list.black and list.ignored then -- For totals count items only once (protection from multi-tagging by several opts confusion) list_template = _M.list_template_enabled end local link = string.gsub(list_template, "{(%w+)}", link_subs) table.insert(links, link) end local rulescount = { black = 0, white = 0, ignored = 0 } for _, list in pairs(adblock.rules) do if list.black and list.white and list.ignored then rulescount.black, rulescount.white = rulescount.black + list.black, rulescount.white + list.white rulescount.ignored = rulescount.ignored + list.ignored end end local toggle_button_subs = { state = tostring(not adblock.enabled), label = (not adblock.enabled) and "Enable" or "Disable", } local html_subs = { links = table.concat(links, "\n\n"), title = _M.html_page_title, style = chrome.stylesheet .. _M.html_style, state = adblock.enabled and "Enabled" or "Disabled", white = rulescount.white, black = rulescount.black, ignored = rulescount.ignored, toggle = string.gsub(_M.toggle_button_template, "{(%w+)}", toggle_button_subs), } local html = string.gsub(_M.html_template, "{(%w+)}", html_subs) return html end, nil, { adblock_toggle = function (_, enable) adblock.enabled = enable end, adblock_list_toggle = function (_, id, enable) adblock.list_set_enabled(id, enable) end, }) --- CSS for error page shown when page navigation is blocked. -- @type string -- @readwrite _M.navigation_blocked_css_tmpl = [===[ body { background-color: #ddd; margin: 0; padding: 0; display: flex; align-items: center; justify-content: center; } #errorContainer { background: #fff; min-width: 35em; max-width: 35em; padding: 2.5em; border: 2px solid #aaa; -webkit-border-radius: 5px; } #errorTitleText { font-size: 120%; font-weight: bold; margin-bottom: 1em; } .errorMessage { font-size: 90%; } p { margin: 0; } ]===] luakit.register_scheme("adblock-blocked") webview.add_signal("init", function (view) view:add_signal("scheme-request::adblock-blocked", function (v, uri, request) uri = uri:gsub("^adblock%-blocked:", "") error_page.show_error_page(v, { style = _M.navigation_blocked_css_tmpl, heading = "Page blocked", content = [==[ <div class="errorMessage"> <p>AdBlock has prevented the page at {uri} from loading</p> </div> ]==], buttons = {{ label = "Continue anyway", callback = function(vv) webview.modify_load_block(v, "adblock", true) webview.set_location(vv, uri) adblock.whitelist_domain_access(lousy.uri.parse(uri).host) end }}, uri = uri, request = request, }) return end) end) -- Add chrome binds. add_binds("normal", { { "ga", "Open <luakit://adblock/> in the current tab.", function (w) w:navigate(_M.chrome_page) end }, { "gA", "Open <luakit://adblock/> in a new tab.", function (w, m) for _=1, m.count do w:new_tab(_M.chrome_page) end end, {count=1} }, }) -- Add chrome commands. add_cmds({ { ":adblock", "Open <luakit://adblock/> in a new tab.", function (w) w:new_tab(_M.chrome_page) end }, }) return _M -- vim: et:sw=4:ts=8:sts=4:tw=80
gpl-3.0
RyMarq/Zero-K
LuaUI/Widgets/unit_transport_ai.lua
1
32877
-- $Id: unit_transport_ai.lua 4460 2009-04-20 20:36:16Z licho $ include("keysym.lua") function widget:GetInfo() return { name = "Transport AI", desc = "Automatically transports units going to factory waypoint.\n" .. "Adds embark=call for transport and disembark=unload from transport command", author = "Licho, xponen, GoogleFrog", date = "1.11.2007, 9.7.2014", license = "GNU GPL, v2 or later", layer = 0, enabled = true, handler = true } end local floatDefs = VFS.Include("LuaRules/Configs/float_defs.lua") --list of unit able to float for pickup at sea VFS.Include("LuaRules/Configs/customcmds.h.lua") local CONST_HEIGHT_MULTIPLIER = 3 -- how many times to multiply height difference when evaluating distance local CONST_TRANSPORT_PICKUPTIME = 9 -- how long (in seconds) does transport land and takeoff with unit local CONST_PRIORITY_BENEFIT = 10000 -- how much more important are priority transfers local CONST_TRANSPORT_STOPDISTANCE = 350 -- how close by has transport be to stop the unit local CONST_UNLOAD_RADIUS = 100 -- how big is the radious for unload command for factory transports local idleTransports = {} -- list of idle transports key = id, value = {defid} local activeTransports = {} -- list of transports with AI enabled local allMyTransports = {} -- list of all transports key = id, value = {defid} local waitingUnits = {} -- list of units waiting for traqnsport - key = unitID, {unit state, unitDef, factory} local priorityUnits = {} -- lists of priority units waiting for key= unitId, value = state local autoCallTransportUnits = {} -- map of units that want to be automatically transported local toGuard = {} -- list of transports which need to guard something at the end of their queue. key = id, value = guardieeID local toPick = {} -- list of units waiting to be picked - key = transportID, value = {id, stoppedState} local toPickRev = {} -- list of units waiting to be picked - key = unitID, value=transportID local storedQueue = {} -- unit keyed stored queues local hackIdle ={} -- temp field to overcome unitIdle problem local areaTarget = {} -- indexed by ID, used to match area command targets local ST_ROUTE = 1 -- unit is enroute from factory local ST_PRIORITY = 2 -- unit is in need of priority transport local ST_STOPPED = 3 -- unit is enroute from factory but stopped local MAX_UNITS = Game.maxUnits local timer = 0 local myTeamID local spGetUnitPosition = Spring.GetUnitPosition local spGetUnitDefID = Spring.GetUnitDefID local spEcho = Spring.Echo local spGetPlayerInfo = Spring.GetPlayerInfo local spGetCommandQueue = Spring.GetCommandQueue local spGetUnitSeparation = Spring.GetUnitSeparation local spGiveOrderToUnit = Spring.GiveOrderToUnit local spGetUnitDefDimensions = Spring.GetUnitDefDimensions local spGetTeamUnits = Spring.GetTeamUnits local spGetSelectedUnits = Spring.GetSelectedUnits local spGetUnitIsTransporting = Spring.GetUnitIsTransporting local spGetGroundHeight = Spring.GetGroundHeight local spSetActiveCommand = Spring.SetActiveCommand local EMPTY_TABLE = {} local autoCallTransportCmdDesc = { id = CMD_AUTO_CALL_TRANSPORT, type = CMDTYPE.ICON_MODE, tooltip = 'Allows the unit to automatically call for transportation', name = 'Auto Call Transport', cursor = 'Repair', action = 'autocalltransport', params = {0, 'off', 'on'}, pos = {CMD.ONOFF, CMD.REPEAT, CMD.MOVE_STATE, CMD.FIRE_STATE, CMD_RETREAT}, } local unitAICmdDesc = { id = CMD_UNIT_AI, type = CMDTYPE.ICON_MODE, name = 'Unit AI', action = 'unitai', tooltip = 'Toggles smart unit AI for the unit', params = {0, 'AI Off','AI On'} } options_path = 'Settings/Unit Behaviour/Transport AI' options = { transportFromFactory = { name = "Transport From Factory", type = "bool", value = false, desc = "When enabled newly completed units will be transported to the waypoint of their parent factory.", noHotkey = true, }, lingerOnConstructorTransport = { name = "Linger on Constructor Transport", type = "bool", value = true, desc = "Enable to make transports sit next to constructors after transporting them.", noHotkey = true, }, ignoreBuilders = { name = "Ignore Constructors From Factory", type = "bool", value = false, desc = "Enable to not transport newly completed constructors.", noHotkey = true, }, minimumTransportBenefit = { name = 'Factory transport benefit threshold (s)', type = 'number', value = 2, min = -10, max = 10, step = 0.1, noHotkey = true, }, } -- Keep synced with unit_transport_ai_auto_call local autoCallTransportDef = {} local transportDef = {} for i = 1, #UnitDefs do local ud = UnitDefs[i] if (Spring.Utilities.getMovetype(ud) == 2 and ud.isBuilder and not ud.cantBeTransported) or (ud.isFactory and not ud.customParams.nongroundfac) then autoCallTransportDef[i] = true end if (ud.transportCapacity >= 1) and ud.canFly then transportDef[i] = true end end local function TableInsert(tab, toInsert) tab[#tab+1] = toInsert end local function ExtractModifiedOptions(options) --FIXME: pls check again if I'm really needed. This is a respond to https://code.google.com/p/zero-k/issues/detail?id=1824 (options in online game coded different than in local game) local alt,ctrl,shift,internal,right for i,value in pairs(options) do if value == "alt" then alt = true elseif value== "ctrl" then ctrl = true elseif value == "shift" then shift =true elseif value == "internal" then internal = true elseif value == "right" then right = true end end return alt,ctrl,shift,internal,right end local goodCommand = { [CMD.MOVE] = true, [CMD_RAW_MOVE] = true, [CMD_RAW_BUILD] = true, [CMD.WAIT] = true, [CMD.SET_WANTED_MAX_SPEED or 70] = true, [CMD.GUARD] = true, [CMD.RECLAIM] = true, [CMD.REPAIR] = true, [CMD.RESURRECT] = true, [CMD_JUMP] = true, } local ignoredCommand = { [CMD.ONOFF] = true, [CMD.FIRE_STATE] = true, [CMD.MOVE_STATE] = true, [CMD.REPEAT] = true, [CMD.CLOAK] = true, [CMD.STOCKPILE] = true, [CMD.TRAJECTORY] = true, [CMD.IDLEMODE] = true, [CMD_GLOBAL_BUILD] = true, [CMD_STEALTH] = true, [CMD_CLOAK_SHIELD] = true, [CMD_UNIT_FLOAT_STATE] = true, [CMD_PRIORITY] = true, [CMD_MISC_PRIORITY] = true, [CMD_RETREAT] = true, [CMD_UNIT_BOMBER_DIVE_STATE] = true, [CMD_AP_FLY_STATE] = true, [CMD_AP_AUTOREPAIRLEVEL] = true, [CMD_UNIT_SET_TARGET] = true, [CMD_UNIT_CANCEL_TARGET] = true, [CMD_UNIT_SET_TARGET_CIRCLE] = true, [CMD_ABANDON_PW] = true, [CMD_RECALL_DRONES] = true, [CMD_UNIT_KILL_SUBORDINATES] = true, [CMD_GOO_GATHER] = true, [CMD_DISABLE_ATTACK] = true, [CMD_PUSH_PULL] = true, [CMD_UNIT_AI] = true, [CMD_WANT_CLOAK] = true, [CMD_DONT_FIRE_AT_RADAR] = true, [CMD_AIR_STRAFE] = true, [CMD_PREVENT_OVERKILL] = true, [CMD_SELECTION_RANK] = true, } local function ProcessCommand(unitID, cmdID, params, noUsefuless, noPosition) if noUsefuless then return false end if not (goodCommand[cmdID] or cmdID < 0) then return false end local halting = not (cmdID == CMD.MOVE or cmdID == CMD_RAW_MOVE or cmdID == CMD_RAW_BUILD or cmdID == CMD.WAIT or cmdID == CMD.SET_WANTED_MAX_SPEED) if noPosition or cmdID == CMD.WAIT or cmdID == CMD.SET_WANTED_MAX_SPEED then return true, halting end local targetOverride if #params == 5 and (cmdID == CMD.RESURRECT or cmdID == CMD.RECLAIM or cmdID == CMD.REPAIR) then areaTarget[unitID] = { x = params[2], z = params[4], objectID = params[1] } elseif areaTarget[unitID] and #params == 4 then if params[1] == areaTarget[unitID].x and params[3] == areaTarget[unitID].z then targetOverride = areaTarget[unitID].objectID end areaTarget[unitID] = nil elseif areaTarget[unitID] then areaTarget[unitID] = nil end if not targetOverride then if #params == 3 or #params == 4 then return true, halting, params[1], params[2], params[3] elseif not params[1] then return true, halting end end if cmdID == CMD.RESURRECT or cmdID == CMD.RECLAIM then local x, y, z = Spring.GetFeaturePosition((targetOverride or params[1] or 0) - MAX_UNITS) return true, halting, x, y, z else local x, y, z = Spring.GetUnitPosition(targetOverride or params[1]) return true, halting, x, y, z end end function IsTransportable(unitDefID, unitID) ud = UnitDefs[unitDefID] if (ud == nil) then return false end udc = ud.springCategories local _,_,_,_,y = spGetUnitPosition(unitID,true) y = y + Spring.GetUnitRadius(unitID) return (udc~= nil and ud.isGroundUnit and (y>-20 or floatDefs[unitDefID])) end function IsDisembark(cmd) local alt,ctrl = ExtractModifiedOptions(cmd.options) if (cmd.id == CMD.WAIT and (cmd.options.alt or alt) and (cmd.options.ctrl or ctrl)) then return true end return false end local CMD_OPT_ALT = CMD.OPT_ALT function IsWaitCommand(unitID) local cmdID, cmdOpts = Spring.GetUnitCurrentCommand(unitID) return cmdID == CMD.WAIT and (cmdOpts % (2*CMD_OPT_ALT) < CMD_OPT_ALT) end function IsIdle(unitID) return spGetCommandQueue(unitID, 0) == 0 end function GetToPickTransport(unitID) local x = toPickRev[unitID] if x~= nil then return x else return 0 end end function GetToPickUnit(transportID) local x = toPick[transportID] if (x~=nil) then if x[1] ~= nil then return x[1] else return 0 end end return 0 end function DeleteToPickTran(transportID) local tr = toPick[transportID] if (tr ~= nil) then local uid = tr[1] if (uid ~= nil) then toPickRev[uid]=nil end end toPick[transportID] = nil end function DeleteToPickUnit(unitID) local tr = toPickRev[unitID] if (tr~=nil) then toPick[tr] = nil end toPickRev[unitID] = nil end function AddToPick(transportID, unitID, stopped, fact) toPick[transportID] = {unitID, stopped, fact} toPickRev[unitID] = transportID end local function GetAutoCallTransportState(unitID) return autoCallTransportUnits[unitID] end local function SetAutoCallTransportState(unitID, unitDefID, newState) if autoCallTransportDef[unitDefID] then autoCallTransportUnits[unitID] = newState end end function widget:UnitCreated(unitID, unitDefID, teamID) if teamID == myTeamID and transportDef[unitDefID] then allMyTransports[unitID] = unitDefID end end function widget:Shutdown() WG.GetAutoCallTransportState = nil widgetHandler:DeregisterGlobal(widget, 'taiEmbark') end function widget:UnitTaken(unitID, unitDefID, oldTeamID, teamID) widget:UnitCreated(unitID, unitDefID, teamID) end function RemoveUnit(unitID, unitDefID) --spEcho("unit destroyed " ..unitID) idleTransports[unitID] = nil priorityUnits[unitID] = nil waitingUnits[unitID] = nil local tuid = GetToPickUnit(unitID) if (tuid ~= 0) then -- transport which was about to pick something was destroyed local state = toPick[unitID][2] local fact = toPick[unitID][3] if (state == ST_PRIORITY) then waitingUnits[tuid] = {ST_PRIORITY, spGetUnitDefID(tuid)} else waitingUnits[tuid] = {ST_ROUTE, spGetUnitDefID(tuid), fact} if (state == ST_STOPPED) then spGiveOrderToUnit(tuid, CMD.WAIT, EMPTY_TABLE, 0) end end DeleteToPickTran(unitID) AssignTransports(0, tuid) else -- unit which was about to be picked was destroyed local pom = GetToPickTransport(unitID) if (pom~=0) then DeleteToPickUnit(unitID) spGiveOrderToUnit(pom, CMD.STOP, EMPTY_TABLE, 0) if toGuard[pom] then spGiveOrderToUnit(pom, CMD.GUARD, {toGuard[pom]}, 0) end end -- delete form toPick list end end function AddTransportToIdle(unitID, unitDefID) if activeTransports[unitID] then idleTransports[unitID] = unitDefID --spEcho ("transport added " .. unitID) return true end return false end local function RemoveTransport(unitID, unitDefID) activeTransports[unitID] = nil toGuard[unitID] = nil autoCallTransportUnits[unitID] = false RemoveUnit(unitID, unitDefID) end local function AddTransport(unitID, unitDefID) if transportDef[unitDefID] then activeTransports[unitID] = unitDefID local queueCount = Spring.GetCommandQueue(unitID, 0) if queueCount == 0 then AddTransportToIdle(unitID, unitDefID) end end end local function PossiblyTransferAutoCallThroughMorph(unitID) if not autoCallTransportUnits[unitID] then return end local morphedTo = Spring.GetUnitRulesParam(unitID, "wasMorphedTo") if not morphedTo then return end local morphedToDefID = Spring.GetUnitDefID(morphedTo) if morphedToDefID then SetAutoCallTransportState(morphedTo, morphedToDefID, autoCallTransportUnits[unitID]) end end local function GiveUnloadOrder(transportID, x, y, z) spGiveOrderToUnit(transportID, CMD.UNLOAD_UNIT, {x - 2, y, z - 2}, CMD.OPT_SHIFT) spGiveOrderToUnit(transportID, CMD.UNLOAD_UNIT, {x + 2, y, z + 2, CONST_UNLOAD_RADIUS}, CMD.OPT_SHIFT) spGiveOrderToUnit(transportID, CMD.UNLOAD_UNIT, {x - 2, y, z + 2, CONST_UNLOAD_RADIUS*2}, CMD.OPT_SHIFT) spGiveOrderToUnit(transportID, CMD.UNLOAD_UNIT, {x + 2, y, z - 2, CONST_UNLOAD_RADIUS*4}, CMD.OPT_SHIFT) end function widget:UnitDestroyed(unitID, unitDefID, teamID) if teamID == myTeamID then PossiblyTransferAutoCallThroughMorph(unitID) RemoveTransport(unitID, unitDefID) end if allMyTransports[unitID] then allMyTransports[unitID] = nil end end function widget:UnitGiven(unitID, unitDefID, newTeamID, teamID) widget:UnitDestroyed(unitID, unitDefID, teamID) end function widget:UnitIdle(unitID, unitDefID, teamID) if (teamID ~= myTeamID) or (WG.FerryUnits and WG.FerryUnits[unitID]) then return end if (hackIdle[unitID] ~= nil) then hackIdle[unitID] = nil return end if (AddTransportToIdle(unitID, unitDefID)) then AssignTransports(unitID, 0) else if (IsTransportable(unitDefID, unitID)) then priorityUnits[unitID] = nil local marked = GetToPickTransport(unitID) if (waitingUnits[unitID] ~= nil) then -- unit was waiting for transport and now its suddenly idle (stopped) - delete it -- spEcho("waiting unit idle "..unitID) waitingUnits[unitID] = nil end if (marked ~= 0) then -- spEcho("to pick unit idle "..unitID) DeleteToPickTran(marked) spGiveOrderToUnit(marked, CMD.STOP, EMPTY_TABLE, 0) -- and stop it (when it becomes idle it will be assigned) end end end end function widget:UnitFromFactory(unitID, unitDefID, unitTeam, factID, factDefID, userOrders) if unitTeam == myTeamID then local ud = UnitDefs[unitDefID] if (options.ignoreBuilders.value and ud.isBuilder and ud.canAssist) then return end if (IsTransportable(unitDefID, unitID) and not userOrders) then --spEcho ("new unit from factory "..unitID) waitingUnits[unitID] = {ST_ROUTE, unitDefID, factID} local foundTransport = AssignTransports(0, unitID, factID, not options.transportFromFactory.value) -- Transport was not found so remove the unit. Factory guard transport only works -- on units newly exiting the factory (too chaotic otherwise). if (not options.transportFromFactory.value) and (not foundTransport) then waitingUnits[unitID] = nil end end end end function widget:CommandNotify(id, params, options) if id == CMD_AUTO_CALL_TRANSPORT then local selectedUnits = Spring.GetSelectedUnits() local newState = (params[1] == 1) for i = 1, #selectedUnits do local unitID = selectedUnits[i] local unitDefID = Spring.GetUnitDefID(unitID) SetAutoCallTransportState(unitID, unitDefID, newState) end return true end if id == CMD_UNIT_AI then local selectedUnits = Spring.GetSelectedUnits() local newState = (params[1] == 1) for i = 1, #selectedUnits do local unitID = selectedUnits[i] local unitDefID = Spring.GetUnitDefID(unitID) if transportDef[unitDefID] then if newState then AddTransport(unitID, unitDefID) else RemoveTransport(unitID, unitDefID) end end end return false end if ignoredCommand[id] then return false end local sel = nil local alt,ctrl,shift = ExtractModifiedOptions(options) if not (options.shift or shift) then sel = spGetSelectedUnits() for i = 1, #sel do local uid = sel[i] RemoveUnit(uid, spGetUnitDefID(uid)) end end if (id == CMD.WAIT and (options.alt or alt)) then if (sel == nil) then sel = spGetSelectedUnits() end for i=1,#sel do local uid = sel[i] priorityUnits[uid] = spGetUnitDefID(uid) end end return false end function widget:UnitCmdDone(unitID, unitDefID, unitTeam, cmdID, cmdTag) if autoCallTransportUnits[unitID] then local useful, halting = ProcessCommand(unitID, cmdID, params, false, true) local queue = Spring.GetCommandQueue(unitID, 0) if useful and halting and queue >= 1 then spGiveOrderToUnit(unitID, CMD_EMBARK, EMPTY_TABLE, CMD.OPT_ALT) else RemoveUnit(unitDefID, spGetUnitDefID(unitDefID)) end end end function widget:CommandsChanged() local selectedSorted = Spring.GetSelectedUnitsSorted() local searchCall, searchTransport = true, true for unitDefID, units in pairs(selectedSorted) do if searchCall and autoCallTransportDef[unitDefID] then local customCommands = widgetHandler.customCommands local order = 0 if autoCallTransportUnits[units[1]] then order = 1 end autoCallTransportCmdDesc.params[1] = order table.insert(customCommands, autoCallTransportCmdDesc) searchCall = false end if searchTransport and transportDef[unitDefID] then local customCommands = widgetHandler.customCommands local order = 0 if activeTransports[units[1]] then order = 1 end unitAICmdDesc.params[1] = order table.insert(customCommands, unitAICmdDesc) searchTransport = false end end end function widget:Update(deltaTime) timer = timer + deltaTime if (timer < 1) then return end StopCloseUnits() local todel = {} for unitID, unitDefID in pairs(priorityUnits) do waitingUnits[unitID] = {ST_PRIORITY, unitDefID} AssignTransports(0, unitID) TableInsert(todel, unitID) end for i = 1, #todel do priorityUnits[todel[i]] = nil end timer = 0 end function StopCloseUnits() -- stops dune units which are close to transport for transportID, val in pairs(toPick) do local unitID = val[1] local state = val[2] if (state == ST_ROUTE or state == ST_PRIORITY) then local dist = spGetUnitSeparation(transportID, unitID, true) if (dist ~= nil and dist < CONST_TRANSPORT_STOPDISTANCE) then local canStop = true if (val[3] ~= nil) then local fd = spGetUnitDefID(val[3]) local ud = spGetUnitDefID(unitID) if (fd ~= nil and ud ~= nil) then local fd = spGetUnitDefDimensions(fd) local ud = spGetUnitDefDimensions(ud) if (fd ~= nil and ud ~= nil) then if (spGetUnitSeparation(unitID, val[3], true) < fd.radius + ud.radius) then -- spEcho ("Cant stop - too close to factory") canStop = false end end end end if canStop then if not IsWaitCommand(unitID) then spGiveOrderToUnit(unitID, CMD.WAIT, EMPTY_TABLE, 0) end toPick[transportID][2] = ST_STOPPED end end end end end function widget:Initialize() local _, _, spec, teamID = spGetPlayerInfo(Spring.GetMyPlayerID(), false) if spec then widgetHandler:RemoveWidget(widget) return false end WG.GetAutoCallTransportState = GetAutoCallTransportState WG.SetAutoCallTransportState = SetAutoCallTransportState WG.AddTransport = AddTransport myTeamID = teamID widgetHandler:RegisterGlobal(widget, 'taiEmbark', taiEmbark) local units = spGetTeamUnits(teamID) for i = 1, #units do -- init existing transports local unitID = units[i] widget:UnitCreated(unitID, spGetUnitDefID(unitID), Spring.GetUnitTeam(unitID)) if AddTransportToIdle(unitID, spGetUnitDefID(unitID)) then AssignTransports(unitID, 0) end end end local function ReturnToPickupLocation(unitDefID) if not options.lingerOnConstructorTransport.value then return false end local ud = unitDefID and UnitDefs[unitDefID] return not (ud and ud.isBuilder) end function widget:UnitLoaded(unitID, unitDefID, teamID, transportID) if (teamID ~= myTeamID or toPick[transportID]==nil) then return end local queue = spGetCommandQueue(unitID, -1); if (queue == nil) then return end --spEcho("unit loaded " .. transportID .. " " ..unitID) local torev = {} local lastX, lastY, lastZ local ender = false storedQueue[unitID] = {} DeleteToPickTran(transportID) hackIdle[transportID] = true local cnt = 0 for k = 1, #queue do local v = queue[k] local alt,ctrl,shift,internal,right = ExtractModifiedOptions(v.options) if not (v.options.internal or internal) then --not other widget's command local usefulCommand, haltingCommand, cx, cy, cz = ProcessCommand(unitID, v.id, v.params, ender) if usefulCommand then cnt = cnt +1 if cx then if queue[k + 1] then -- Do not give move order to the last waypoint. spGiveOrderToUnit(transportID, CMD_RAW_MOVE, {cx, cy, cz}, CMD.OPT_SHIFT) TableInsert(torev, {cx, cy, cz + 20}) end lastX, lastY, lastZ = cx, cy, cz end if haltingCommand or (IsDisembark(v)) then ender = true if haltingCommand then local opts = CMD.OPT_SHIFT if (v.options.alt or alt) then opts = opts + CMD.OPT_ALT end if (v.options.ctrl or ctrl) then opts = opts + CMD.OPT_CTRL end if (v.options.right or right) then opts = opts + CMD.OPT_RIGHT end TableInsert(storedQueue[unitID], {v.id, v.params, opts}) end end else if (not ender) then ender = true end if (v.ID ~= CMD.WAIT) then local opts = CMD.OPT_SHIFT if (v.options.alt or alt) then opts = opts + CMD.OPT_ALT end if (v.options.ctrl or ctrl) then opts = opts + CMD.OPT_CTRL end if (v.options.right or right) then opts = opts + CMD.OPT_RIGHT end TableInsert(storedQueue[unitID], {v.id, v.params, opts}) end end end end spGiveOrderToUnit(unitID, CMD.STOP, EMPTY_TABLE, 0) if lastX then GiveUnloadOrder(transportID, lastX, lastY, lastZ) if toGuard[transportID] or ReturnToPickupLocation(unitDefID) then local i = #torev while (i > 0) do spGiveOrderToUnit(transportID, CMD_RAW_MOVE, torev[i], CMD.OPT_SHIFT) -- move in zig zaq (if queued) i = i -1 end local x,y,z = spGetUnitPosition(transportID) spGiveOrderToUnit(transportID, CMD_RAW_MOVE, {x,y,z}, CMD.OPT_SHIFT) --unload 2nd time at loading point incase transport refuse to drop unit at the intended destination (ie: in water) GiveUnloadOrder(transportID, x, y, z) if toGuard[transportID] then spGiveOrderToUnit(transportID, CMD.GUARD, {toGuard[transportID]}, CMD.OPT_SHIFT) end end else local x,y,z = Spring.GetUnitPosition(transportID) GiveUnloadOrder(transportID, x, y, z) end end function widget:UnitUnloaded(unitID, unitDefID, teamID, transportID) if (teamID ~= myTeamID or storedQueue[unitID] == nil) then return end spGiveOrderToUnit(unitID, CMD.STOP, EMPTY_TABLE, 0) for i=1, #storedQueue[unitID] do local x = storedQueue[unitID][i] spGiveOrderToUnit(unitID, x[1], x[2], x[3]) end storedQueue[unitID] = nil local cmdID = Spring.GetUnitCurrentCommand(unitID) if cmdID == CMD.WAIT then -- workaround: clears wait order if STOP fails to do so spGiveOrderToUnit(unitID, CMD.WAIT, EMPTY_TABLE, 0) end end function CanTransport(transportID, unitID) local udef = spGetUnitDefID(unitID) local tdef = spGetUnitDefID(transportID) if (not udef or not tdef) then return false end if (UnitDefs[udef].xsize > UnitDefs[tdef].transportSize * 2) then -- unit size check -- spEcho ("size failed") return false end local trans = spGetUnitIsTransporting(transportID) -- capacity check if (UnitDefs[tdef].transportCapacity <= #trans) then -- spEcho ("count failed") return false end local mass = UnitDefs[udef].mass -- mass check for i=1, #trans do mass = mass + UnitDefs[spGetUnitDefID(trans[i])].mass end if (mass > UnitDefs[tdef].transportMass) then -- spEcho ("mass failed") return false end return true end local function GetTransportBenefit(unitID, pathLength, transporter, transDef, unitspeed, unitmass, priorityState) local transpeed = UnitDefs[transDef].speed local transMass = UnitDefs[transDef].mass local speedMod = math.min(1, 3 * unitmass/(transMass +unitmass )) --see unit_transport_speed.lua gadget local transportDist = spGetUnitSeparation(unitID, transporter, true) local ttime = (transportDist + pathLength) / (transpeed*speedMod) + CONST_TRANSPORT_PICKUPTIME local utime = pathLength / unitspeed local benefit = utime - ttime --spEcho (" "..transporter.. " " .. unitID .. " " .. benefit) if (benefit > options.minimumTransportBenefit.value) then if priorityState then benefit = benefit + CONST_PRIORITY_BENEFIT end return {benefit, transporter, unitID} end end function AssignTransports(transportID, unitID, guardID, guardOnly) local best = {} --spEcho ("assigning " .. transportID .. " " ..unitID) if (transportID~=0) then local unitDefID = spGetUnitDefID(transportID) local transpeed = UnitDefs[unitDefID].speed local transMass = UnitDefs[unitDefID].mass local speedMod = 1 for id, val in pairs(waitingUnits) do local waitDefID = val[2] if CanTransport(transportID, id) and IsTransportable(waitDefID, id) then local unitspeed = UnitDefs[waitDefID].speed local unitmass = UnitDefs[waitDefID].mass speedMod = math.min(1, 3 * unitmass/(transMass +unitmass )) --see unit_transport_speed.lua gadget local pathLength = GetPathLength(id) local transportDist = spGetUnitSeparation(id, transportID, true) local ttime = (transportDist + pathLength) / (transpeed*speedMod) + CONST_TRANSPORT_PICKUPTIME local utime = pathLength / unitspeed local benefit = utime-ttime --spEcho (" "..transportID .. " " .. id .. " " .. benefit) if (benefit > options.minimumTransportBenefit.value) then if (val[1]==ST_PRIORITY) then benefit = benefit + CONST_PRIORITY_BENEFIT end TableInsert(best, {benefit, transportID, id}) end end end elseif (unitID ~=0) then local unitDefID = spGetUnitDefID(unitID) local unitspeed = UnitDefs[unitDefID].speed local unitmass = UnitDefs[unitDefID].mass local priorityState = (waitingUnits[unitID][1] == ST_PRIORITY) local pathLength = GetPathLength(unitID) if not guardOnly then for id, def in pairs(idleTransports) do if CanTransport(id, unitID) and IsTransportable(unitDefID, unitID) then local benefit = GetTransportBenefit(unitID, pathLength, id, def, unitspeed, unitmass, priorityState) if benefit then toGuard[id] = nil TableInsert(best, benefit) end end end end if guardID then for id, def in pairs(allMyTransports) do if CanTransport(id, unitID) and IsTransportable(unitDefID, unitID) then local cmdID, _, _, cmdParam = Spring.GetUnitCurrentCommand(id) if cmdID == CMD.GUARD and cmdParam == guardID then local benefit = GetTransportBenefit(unitID, pathLength, id, def, unitspeed, unitmass, priorityState) if benefit then toGuard[id] = guardID TableInsert(best, benefit) end end end end end end table.sort(best, function(a,b) return a[1]>b[1] end) local i = 1 local it = #best local used = {} while i <= it do local tid = best[i][2] local uid = best[i][3] i = i +1 if (used[tid]==nil and used[uid]==nil) then --check if already given transport order in same loop used[tid] = 1 used[uid] = 1 --spEcho ("ordering " .. tid .. " " .. uid ) if (waitingUnits[uid][1] == ST_PRIORITY) then AddToPick(tid, uid, ST_PRIORITY) else AddToPick(tid, uid, ST_ROUTE, waitingUnits[uid][3]) end waitingUnits[uid] = nil idleTransports[tid] = nil spGiveOrderToUnit(tid, CMD.LOAD_UNITS, {uid}, 0) return true -- Transport was matched with the unit end end return false -- Unit/Transport is still idle end function Dist(x,y,z, x2, y2, z2) local xd = x2-x local yd = y2-y local zd = z2-z return math.sqrt(xd*xd + yd*yd + zd*zd) end function GetPathLength(unitID) local mini = math.huge local maxi = -math.huge local px,py,pz= spGetUnitPosition(unitID) local h = spGetGroundHeight(px,pz) if (h < mini) then mini = h end if (h > maxi) then maxi = h end local d = 0 local queue = spGetCommandQueue(unitID, -1); local udid = spGetUnitDefID(unitID) local moveID = UnitDefs[udid].moveDef.id if (queue == nil) then return 0 end for k = 1, #queue do local v = queue[k] local usefulCommand, haltingCommand, cx, cy, cz = ProcessCommand(unitID, v.id, v.params) if usefulCommand then if cx then local reachable = true --always assume target reachable local waypoints if moveID then --unit has compatible moveID? local result, lastwaypoint result, lastwaypoint, waypoints = IsTargetReachable(moveID, px, py, pz, cx, cy, cz, 128) if result == "outofreach" then --abit out of reach? reachable=false --target is unreachable! end end if reachable then if waypoints then --we have waypoint to destination? local way1,way2,way3 = px,py,pz for i=1, #waypoints do --sum all distance in waypoints d = d + Dist(way1,way2,way3, waypoints[i][1],waypoints[i][2],waypoints[i][3]) way1,way2,way3 = waypoints[i][1],waypoints[i][2],waypoints[i][3] end else --so we don't have waypoint? d = d + Dist(px,py, pz, cx, cy, cz) --we don't have waypoint then measure straight line end else --pathing says target unreachable?! d = d + Dist(px,py, pz, cx, cy, cz) + 9999 --target unreachable! end px, py, pz = cx, cy, cz local h = spGetGroundHeight(px,pz) if (h < mini) then mini = h end if (h > maxi) then maxi = h end if haltingCommand then break end end else break end end d = d + (maxi - mini) * CONST_HEIGHT_MULTIPLIER return d end --This function process result of Spring.PathRequest() to say whether target is reachable or not function IsTargetReachable (moveID, ox,oy,oz,tx,ty,tz,radius) local result,lastcoordinate, waypoints local path = Spring.RequestPath( moveID,ox,oy,oz,tx,ty,tz, radius) if path then local waypoint = path:GetPathWayPoints() --get crude waypoint (low chance to hit a 10x10 box). NOTE; if waypoint don't hit the 'dot' is make reachable build queue look like really far away to the GetWorkFor() function. local finalCoord = waypoint[#waypoint] if finalCoord then --unknown why sometimes NIL local dx, dz = finalCoord[1]-tx, finalCoord[3]-tz local dist = math.sqrt(dx*dx + dz*dz) if dist <= radius+20 then --is within radius? result = "reach" lastcoordinate = finalCoord waypoints = waypoint else result = "outofreach" lastcoordinate = finalCoord waypoints = waypoint end end else result = "noreturn" lastcoordinate = nil waypoints = nil end return result, lastcoordinate, waypoints end --[[ function widget:KeyPress(key, modifier, isRepeat) if (key == KEYSYMS.Q and not modifier.ctrl) then if (not modifier.alt) then local opts = CMD.OPT_ALT if (modifier.shift) then opts = opts + CMD.OPT_SHIFT end for _, id in ipairs(spGetSelectedUnits()) do -- embark local def = spGetUnitDefID(id) if (IsTransportable(def) or UnitDefs[def].isFactory) then spGiveOrderToUnit(id, CMD.WAIT, EMPTY_TABLE, opts) if (not UnitDefs[def].isFactory) then priorityUnits[id] = def end end end else local opts = CMD.OPT_ALT + CMD.OPT_CTRL if (modifier.shift) then opts = opts + CMD.OPT_SHIFT end for _, id in ipairs(spGetSelectedUnits()) do --disembark local def = spGetUnitDefID(id) if (IsTransportable(def) or UnitDefs[def].isFactory) then spGiveOrderToUnit(id, CMD.WAIT, EMPTY_TABLE, opts) end end end end end ]]-- function taiEmbark(unitID, teamID, embark, shift, internal) -- called by gadget if (teamID ~= myTeamID) then return end if (not shift) then RemoveUnit(unitID, spGetUnitDefID(unitID)) --remove existing command ASAP end if not internal then local queue = spGetCommandQueue(unitID, -1) if (not queue or #queue == 0) and (not shift) then --unit has no command at all and not queueing embark/disembark command return false else local hasMoveCommand for k = 1, #queue do local v = queue[k] local usefulCommand, haltingCommand, cx, cy, cz = ProcessCommand(unitID, v.id, v.params, false, true) if usefulCommand then hasMoveCommand = true break end end if (not hasMoveCommand) and (not shift) then --unit has no move command and not queueing embark/disembark command return false end end end if (embark) then local def = spGetUnitDefID(unitID) local ud = UnitDefs[def] if (ud ~= nil and not ud.isFactory) and not waitingUnits[unitID] then priorityUnits[unitID] = def --add to priority list (will be read in Widget:Update()) end end end
gpl-2.0
ghostry/openwrt-gmod
luci/luci-app-v2ray/luasrc/model/cbi/v2ray/outbound-list.lua
1
1277
-- Copyright 2019-2020 Xingwang Liao <kuoruan@gmail.com> -- Licensed to the public under the MIT License. local dsp = require "luci.dispatcher" local m, s, o m = Map("v2ray", "%s - %s" % { translate("V2Ray"), translate("Outbound") }) m:append(Template("v2ray/import_outbound")) s = m:section(TypedSection, "outbound") s.anonymous = true s.addremove = true s.sortable = true s.template = "cbi/tblsection" s.extedit = dsp.build_url("admin/services/v2ray/outbounds/%s") s.create = function (...) local sid = TypedSection.create(...) if sid then m.uci:save("v2ray") luci.http.redirect(s.extedit % sid) return end end o = s:option(DummyValue, "alias", translate("Alias")) o.cfgvalue = function (...) return Value.cfgvalue(...) or "?" end o = s:option(DummyValue, "send_through", translate("Send Through")) o.cfgvalue = function (...) return Value.cfgvalue(...) or "-" end o = s:option(DummyValue, "protocol", translate("Protocol")) o.cfgvalue = function (...) return Value.cfgvalue(...) or "?" end o = s:option(DummyValue, "ss_network", translate("Stream Network")) o.cfgvalue = function (...) return Value.cfgvalue(...) or "?" end o = s:option(DummyValue, "tag", translate("Tag")) o.cfgvalue = function (...) return Value.cfgvalue(...) or "?" end return m
apache-2.0
vince06fr/prosody-modules
mod_privacy_lists/mod_privacy_lists.lua
32
15782
-- Prosody IM -- Copyright (C) 2009-2014 Matthew Wild -- Copyright (C) 2009-2014 Waqas Hussain -- Copyright (C) 2009 Thilo Cestonaro -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- module:add_feature("jabber:iq:privacy"); local st = require "util.stanza"; local bare_sessions, full_sessions = prosody.bare_sessions, prosody.full_sessions; local util_Jid = require "util.jid"; local jid_bare = util_Jid.bare; local jid_split, jid_join = util_Jid.split, util_Jid.join; local load_roster = require "core.rostermanager".load_roster; local to_number = tonumber; local privacy_storage = module:open_store("privacy"); local user_sessions = hosts[module.host].sessions; local function get_lists(username) return user_sessions[username].privacy_lists; end local function save_lists(username) local privacy_lists = user_sessions[username].privacy_lists; if privacy_lists.default == nil and next(privacy_lists.lists) == nil then privacy_lists = nil; end return privacy_storage:set(username, privacy_lists); end module:hook("resource-bind", function (event) local username = event.session.username; user_sessions[username].privacy_lists = privacy_storage:get(username) or { lists = {} }; end); function isListUsed(origin, name, privacy_lists) local user = bare_sessions[origin.username.."@"..origin.host]; if user then for resource, session in pairs(user.sessions) do if resource ~= origin.resource then if session.activePrivacyList == name then return true; elseif session.activePrivacyList == nil and privacy_lists.default == name then return true; end end end end end function isAnotherSessionUsingDefaultList(origin) local user = bare_sessions[origin.username.."@"..origin.host]; if user then for resource, session in pairs(user.sessions) do if resource ~= origin.resource and session.activePrivacyList == nil then return true; end end end end function declineList(privacy_lists, origin, stanza, which) if which == "default" then if isAnotherSessionUsingDefaultList(origin) then return { "cancel", "conflict", "Another session is online and using the default list."}; end privacy_lists.default = nil; origin.send(st.reply(stanza)); elseif which == "active" then origin.activePrivacyList = nil; origin.send(st.reply(stanza)); else return {"modify", "bad-request", "Neither default nor active list specifed to decline."}; end return true; end function activateList(privacy_lists, origin, stanza, which, name) local list = privacy_lists.lists[name]; if which == "default" and list then if isAnotherSessionUsingDefaultList(origin) then return {"cancel", "conflict", "Another session is online and using the default list."}; end privacy_lists.default = name; origin.send(st.reply(stanza)); elseif which == "active" and list then origin.activePrivacyList = name; origin.send(st.reply(stanza)); elseif not list then return {"cancel", "item-not-found", "No such list: "..name}; else return {"modify", "bad-request", "No list chosen to be active or default."}; end return true; end function deleteList(privacy_lists, origin, stanza, name) local list = privacy_lists.lists[name]; if list then if isListUsed(origin, name, privacy_lists) then return {"cancel", "conflict", "Another session is online and using the list which should be deleted."}; end if privacy_lists.default == name then privacy_lists.default = nil; end if origin.activePrivacyList == name then origin.activePrivacyList = nil; end privacy_lists.lists[name] = nil; origin.send(st.reply(stanza)); return true; end return {"modify", "bad-request", "Not existing list specifed to be deleted."}; end function createOrReplaceList (privacy_lists, origin, stanza, name, entries) local bare_jid = origin.username.."@"..origin.host; if privacy_lists.lists == nil then privacy_lists.lists = {}; end local list = {}; privacy_lists.lists[name] = list; local orderCheck = {}; list.name = name; list.items = {}; for _,item in ipairs(entries) do if to_number(item.attr.order) == nil or to_number(item.attr.order) < 0 or orderCheck[item.attr.order] ~= nil then return {"modify", "bad-request", "Order attribute not valid."}; end if item.attr.type ~= nil and item.attr.type ~= "jid" and item.attr.type ~= "subscription" and item.attr.type ~= "group" then return {"modify", "bad-request", "Type attribute not valid."}; end local tmp = {}; orderCheck[item.attr.order] = true; tmp["type"] = item.attr.type; tmp["value"] = item.attr.value; tmp["action"] = item.attr.action; tmp["order"] = to_number(item.attr.order); tmp["presence-in"] = false; tmp["presence-out"] = false; tmp["message"] = false; tmp["iq"] = false; if #item.tags > 0 then for _,tag in ipairs(item.tags) do tmp[tag.name] = true; end end if tmp.type == "subscription" then if tmp.value ~= "both" and tmp.value ~= "to" and tmp.value ~= "from" and tmp.value ~= "none" then return {"cancel", "bad-request", "Subscription value must be both, to, from or none."}; end end if tmp.action ~= "deny" and tmp.action ~= "allow" then return {"cancel", "bad-request", "Action must be either deny or allow."}; end list.items[#list.items + 1] = tmp; end table.sort(list.items, function(a, b) return a.order < b.order; end); origin.send(st.reply(stanza)); if bare_sessions[bare_jid] ~= nil then local iq = st.iq ( { type = "set", id="push1" } ); iq:tag ("query", { xmlns = "jabber:iq:privacy" } ); iq:tag ("list", { name = list.name } ):up(); iq:up(); for resource, session in pairs(bare_sessions[bare_jid].sessions) do iq.attr.to = bare_jid.."/"..resource session.send(iq); end else return {"cancel", "bad-request", "internal error."}; end return true; end function getList(privacy_lists, origin, stanza, name) local reply = st.reply(stanza); reply:tag("query", {xmlns="jabber:iq:privacy"}); if name == nil then if privacy_lists.lists then if origin.activePrivacyList then reply:tag("active", {name=origin.activePrivacyList}):up(); end if privacy_lists.default then reply:tag("default", {name=privacy_lists.default}):up(); end for name,list in pairs(privacy_lists.lists) do reply:tag("list", {name=name}):up(); end end else local list = privacy_lists.lists[name]; if list then reply = reply:tag("list", {name=list.name}); for _,item in ipairs(list.items) do reply:tag("item", {type=item.type, value=item.value, action=item.action, order=item.order}); if item["message"] then reply:tag("message"):up(); end if item["iq"] then reply:tag("iq"):up(); end if item["presence-in"] then reply:tag("presence-in"):up(); end if item["presence-out"] then reply:tag("presence-out"):up(); end reply:up(); end else return {"cancel", "item-not-found", "Unknown list specified."}; end end origin.send(reply); return true; end module:hook("iq/bare/jabber:iq:privacy:query", function(data) local origin, stanza = data.origin, data.stanza; if stanza.attr.to == nil then -- only service requests to own bare JID local query = stanza.tags[1]; -- the query element local valid = false; local privacy_lists = get_lists(origin.username); if privacy_lists.lists[1] then -- Code to migrate from old privacy lists format, remove in 0.8 module:log("info", "Upgrading format of stored privacy lists for %s@%s", origin.username, origin.host); local lists = privacy_lists.lists; for idx, list in ipairs(lists) do lists[list.name] = list; lists[idx] = nil; end end if stanza.attr.type == "set" then if #query.tags == 1 then -- the <query/> element MUST NOT include more than one child element for _,tag in ipairs(query.tags) do if tag.name == "active" or tag.name == "default" then if tag.attr.name == nil then -- Client declines the use of active / default list valid = declineList(privacy_lists, origin, stanza, tag.name); else -- Client requests change of active / default list valid = activateList(privacy_lists, origin, stanza, tag.name, tag.attr.name); end elseif tag.name == "list" and tag.attr.name then -- Client adds / edits a privacy list if #tag.tags == 0 then -- Client removes a privacy list valid = deleteList(privacy_lists, origin, stanza, tag.attr.name); else -- Client edits a privacy list valid = createOrReplaceList(privacy_lists, origin, stanza, tag.attr.name, tag.tags); end end end end elseif stanza.attr.type == "get" then local name = nil; local listsToRetrieve = 0; if #query.tags >= 1 then for _,tag in ipairs(query.tags) do if tag.name == "list" then -- Client requests a privacy list from server name = tag.attr.name; listsToRetrieve = listsToRetrieve + 1; end end end if listsToRetrieve == 0 or listsToRetrieve == 1 then valid = getList(privacy_lists, origin, stanza, name); end end if valid ~= true then valid = valid or { "cancel", "bad-request", "Couldn't understand request" }; if valid[1] == nil then valid[1] = "cancel"; end if valid[2] == nil then valid[2] = "bad-request"; end origin.send(st.error_reply(stanza, valid[1], valid[2], valid[3])); else save_lists(origin.username); end return true; end end); function checkIfNeedToBeBlocked(e, session) local origin, stanza = e.origin, e.stanza; local user = user_sessions[session.username]; local privacy_lists = user and user.privacy_lists; local bare_jid = session.username.."@"..session.host; local to = stanza.attr.to or bare_jid; local from = stanza.attr.from; local is_to_user = bare_jid == jid_bare(to); local is_from_user = bare_jid == jid_bare(from); --module:log("debug", "stanza: %s, to: %s, from: %s", tostring(stanza.name), tostring(to), tostring(from)); if not privacy_lists or privacy_lists.lists == nil or not (session.activePrivacyList or privacy_lists.default) then return; -- Nothing to block, default is Allow all end if is_from_user and is_to_user then --module:log("debug", "Not blocking communications between user's resources"); return; -- from one of a user's resource to another => HANDS OFF! end local listname = session.activePrivacyList; if listname == nil then listname = privacy_lists.default; -- no active list selected, use default list end local list = privacy_lists.lists[listname]; if not list then -- should never happen module:log("warn", "given privacy list not found. name: %s for user %s", listname, bare_jid); return; end for _,item in ipairs(list.items) do local apply = false; local block = false; if ( (stanza.name == "message" and item.message) or (stanza.name == "iq" and item.iq) or (stanza.name == "presence" and is_to_user and item["presence-in"]) or (stanza.name == "presence" and is_from_user and item["presence-out"]) or (item.message == false and item.iq == false and item["presence-in"] == false and item["presence-out"] == false) ) then apply = true; end if apply then local evilJid = {}; apply = false; if is_to_user then --module:log("debug", "evil jid is (from): %s", from); evilJid.node, evilJid.host, evilJid.resource = jid_split(from); else --module:log("debug", "evil jid is (to): %s", to); evilJid.node, evilJid.host, evilJid.resource = jid_split(to); end if item.type == "jid" and (evilJid.node and evilJid.host and evilJid.resource and item.value == evilJid.node.."@"..evilJid.host.."/"..evilJid.resource) or (evilJid.node and evilJid.host and item.value == evilJid.node.."@"..evilJid.host) or (evilJid.host and evilJid.resource and item.value == evilJid.host.."/"..evilJid.resource) or (evilJid.host and item.value == evilJid.host) then apply = true; block = (item.action == "deny"); elseif item.type == "group" then local roster = load_roster(session.username, session.host); local roster_entry = roster[jid_join(evilJid.node, evilJid.host)]; if roster_entry then local groups = roster_entry.groups; for group in pairs(groups) do if group == item.value then apply = true; block = (item.action == "deny"); break; end end end elseif item.type == "subscription" then -- we need a valid bare evil jid local roster = load_roster(session.username, session.host); local roster_entry = roster[jid_join(evilJid.node, evilJid.host)]; if (not(roster_entry) and item.value == "none") or (roster_entry and roster_entry.subscription == item.value) then apply = true; block = (item.action == "deny"); end elseif item.type == nil then apply = true; block = (item.action == "deny"); end end if apply then if block then -- drop and not bounce groupchat messages, otherwise users will get kicked if stanza.attr.type == "groupchat" then return true; end module:log("debug", "stanza blocked: %s, to: %s, from: %s", tostring(stanza.name), tostring(to), tostring(from)); if stanza.name == "message" then origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); elseif stanza.name == "iq" and (stanza.attr.type == "get" or stanza.attr.type == "set") then origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); end return true; -- stanza blocked ! else --module:log("debug", "stanza explicitly allowed!") return; end end end end function preCheckIncoming(e) local session; if e.stanza.attr.to ~= nil then local node, host, resource = jid_split(e.stanza.attr.to); if node == nil or host == nil then return; end if resource == nil then local prio = 0; if bare_sessions[node.."@"..host] ~= nil then for resource, session_ in pairs(bare_sessions[node.."@"..host].sessions) do if session_.priority ~= nil and session_.priority > prio then session = session_; prio = session_.priority; end end end else session = full_sessions[node.."@"..host.."/"..resource]; end if session ~= nil then return checkIfNeedToBeBlocked(e, session); else --module:log("debug", "preCheckIncoming: Couldn't get session for jid: %s@%s/%s", tostring(node), tostring(host), tostring(resource)); end end end function preCheckOutgoing(e) local session = e.origin; if e.stanza.attr.from == nil then e.stanza.attr.from = session.username .. "@" .. session.host; if session.resource ~= nil then e.stanza.attr.from = e.stanza.attr.from .. "/" .. session.resource; end end if session.username then -- FIXME do properly return checkIfNeedToBeBlocked(e, session); end end module:hook("pre-message/full", preCheckOutgoing, 500); module:hook("pre-message/bare", preCheckOutgoing, 500); module:hook("pre-message/host", preCheckOutgoing, 500); module:hook("pre-iq/full", preCheckOutgoing, 500); module:hook("pre-iq/bare", preCheckOutgoing, 500); module:hook("pre-iq/host", preCheckOutgoing, 500); module:hook("pre-presence/full", preCheckOutgoing, 500); module:hook("pre-presence/bare", preCheckOutgoing, 500); module:hook("pre-presence/host", preCheckOutgoing, 500); module:hook("message/full", preCheckIncoming, 500); module:hook("message/bare", preCheckIncoming, 500); module:hook("message/host", preCheckIncoming, 500); module:hook("iq/full", preCheckIncoming, 500); module:hook("iq/bare", preCheckIncoming, 500); module:hook("iq/host", preCheckIncoming, 500); module:hook("presence/full", preCheckIncoming, 500); module:hook("presence/bare", preCheckIncoming, 500); module:hook("presence/host", preCheckIncoming, 500);
mit
Laterus/Darkstar-Linux-Fork
scripts/globals/items/bretzel.lua
1
1237
----------------------------------------- -- ID: 4391 -- Item: Bretzel -- Food Effect: 3Min, All Races ----------------------------------------- -- Magic % 8 -- Magic Cap 55 -- Vitality 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,180,0,4391); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_MPP, 8); target:addMod(MOD_FOOD_MP_CAP, 55); target:addMod(MOD_VIT, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_MPP, 8); target:delMod(MOD_FOOD_MP_CAP, 55); target:delMod(MOD_VIT, 2); end;
gpl-3.0
TeamHypersomnia/Hypersomnia
hypersomnia/content/gfx/water_surface_20.meta.lua
66
1953
return { extra_loadables = { enabled_generate_neon_map = { alpha_multiplier = 1, amplification = 60, light_colors = { "122 171 252 255", "118 168 252 255", "103 159 251 255" }, radius = { x = 80, y = 80 }, standard_deviation = 6 }, generate_desaturation = false }, offsets = { gun = { bullet_spawn = { x = 0, y = 0 }, detachable_magazine = { pos = { x = 0, y = 0 }, rotation = 0 } }, item = { attachment_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, back_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, beep_offset = { pos = { x = 0, y = 0 }, rotation = 0 }, hand_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, head_anchor = { pos = { x = 0, y = 0 }, rotation = 0 } }, legs = { foot = { x = 0, y = 0 } }, torso = { back = { pos = { x = 0, y = 0 }, rotation = 0 }, head = { pos = { x = 0, y = 0 }, rotation = 0 }, legs = { pos = { x = 0, y = 0 }, rotation = 0 }, primary_hand = { pos = { x = 0, y = 0 }, rotation = 0 }, secondary_hand = { pos = { x = 0, y = 0 }, rotation = 0 } } }, usage_as_button = { bbox_expander = { x = 0, y = 0 }, flip = { horizontally = false, vertically = false } } }
agpl-3.0
TeamHypersomnia/Hypersomnia
hypersomnia/content/gfx/water_surface_5.meta.lua
66
1953
return { extra_loadables = { enabled_generate_neon_map = { alpha_multiplier = 1, amplification = 60, light_colors = { "122 171 252 255", "118 168 252 255", "103 159 251 255" }, radius = { x = 80, y = 80 }, standard_deviation = 6 }, generate_desaturation = false }, offsets = { gun = { bullet_spawn = { x = 0, y = 0 }, detachable_magazine = { pos = { x = 0, y = 0 }, rotation = 0 } }, item = { attachment_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, back_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, beep_offset = { pos = { x = 0, y = 0 }, rotation = 0 }, hand_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, head_anchor = { pos = { x = 0, y = 0 }, rotation = 0 } }, legs = { foot = { x = 0, y = 0 } }, torso = { back = { pos = { x = 0, y = 0 }, rotation = 0 }, head = { pos = { x = 0, y = 0 }, rotation = 0 }, legs = { pos = { x = 0, y = 0 }, rotation = 0 }, primary_hand = { pos = { x = 0, y = 0 }, rotation = 0 }, secondary_hand = { pos = { x = 0, y = 0 }, rotation = 0 } } }, usage_as_button = { bbox_expander = { x = 0, y = 0 }, flip = { horizontally = false, vertically = false } } }
agpl-3.0
TeamHypersomnia/Hypersomnia
hypersomnia/content/gfx/water_surface_18.meta.lua
66
1953
return { extra_loadables = { enabled_generate_neon_map = { alpha_multiplier = 1, amplification = 60, light_colors = { "122 171 252 255", "118 168 252 255", "103 159 251 255" }, radius = { x = 80, y = 80 }, standard_deviation = 6 }, generate_desaturation = false }, offsets = { gun = { bullet_spawn = { x = 0, y = 0 }, detachable_magazine = { pos = { x = 0, y = 0 }, rotation = 0 } }, item = { attachment_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, back_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, beep_offset = { pos = { x = 0, y = 0 }, rotation = 0 }, hand_anchor = { pos = { x = 0, y = 0 }, rotation = 0 }, head_anchor = { pos = { x = 0, y = 0 }, rotation = 0 } }, legs = { foot = { x = 0, y = 0 } }, torso = { back = { pos = { x = 0, y = 0 }, rotation = 0 }, head = { pos = { x = 0, y = 0 }, rotation = 0 }, legs = { pos = { x = 0, y = 0 }, rotation = 0 }, primary_hand = { pos = { x = 0, y = 0 }, rotation = 0 }, secondary_hand = { pos = { x = 0, y = 0 }, rotation = 0 } } }, usage_as_button = { bbox_expander = { x = 0, y = 0 }, flip = { horizontally = false, vertically = false } } }
agpl-3.0
madpilot78/ntopng
scripts/lua/rest/v2/get/all/alert/ts.lua
2
1609
-- -- (C) 2013-21 - ntop.org -- local dirs = ntop.getDirs() package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path package.path = dirs.installdir .. "/scripts/lua/modules/alert_store/?.lua;" .. package.path local alert_utils = require "alert_utils" local alert_consts = require "alert_consts" local alert_entities = require "alert_entities" local rest_utils = require("rest_utils") local all_alert_store = require "all_alert_store".new() local alert_severities = require "alert_severities" local auth = require "auth" -- -- Read alerts count by time -- Example: curl -u admin:admin -H "Content-Type: application/json" -d '{"ifid": "1"}' http://localhost:3000/lua/rest/v2/get/host/alert/ts.lua -- -- NOTE: in case of invalid login, no error is returned but redirected to login -- local rc = rest_utils.consts.success.ok local ifid = _GET["ifid"] if not auth.has_capability(auth.capabilities.alerts) then rest_utils.answer(rest_utils.consts.err.not_granted) return end if isEmptyString(ifid) then rc = rest_utils.consts.err.invalid_interface rest_utils.answer(rc) return end interface.select(ifid) local res = { series = {}, colors = {} } local count_data = all_alert_store:count_by_severity_and_time(true) for _, severity in pairsByField(alert_severities, "severity_id", rev) do if(count_data[severity.severity_id] ~= nil) then res.series[#res.series + 1] = { name = i18n(severity.i18n_title), data = count_data[severity.severity_id], } res.colors[#res.colors + 1] = severity.color end end rest_utils.answer(rc, res)
gpl-3.0