repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278 values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15 values |
|---|---|---|---|---|---|
RyMarq/Zero-K | LuaRules/Configs/StartBoxes/Claymore_v2.lua | 8 | 6410 | local supported_teamcounts = {2, 5, 6, 10, 11, 15, 16}
local L5 = {
{
{3479, 4688},
{3560, 4599},
{3712, 4559},
{3936, 4486},
{4159, 4434},
{4433, 4457},
{4606, 4586},
{4717, 4755},
{4792, 4941},
{4813, 5085},
{4751, 5208},
{4547, 5376},
{4386, 5554},
{4231, 5659},
{3974, 5669},
{3739, 5532},
{3599, 5347},
{3470, 5058},
{3418, 4834},
{3434, 4762},
},
{
{6776, 3476},
{7100, 3490},
{7285, 3644},
{7444, 3906},
{7541, 4211},
{7484, 4430},
{7362, 4583},
{7123, 4712},
{6826, 4747},
{6548, 4637},
{6291, 4357},
{6186, 4051},
{6216, 3761},
{6389, 3582},
{6605, 3503},
},
{
{9363, 5951},
{9334, 6050},
{9359, 6189},
{9443, 6325},
{9301, 6432},
{9183, 6588},
{8960, 6684},
{8704, 6720},
{8503, 6728},
{8279, 6578},
{8126, 6376},
{8121, 6144},
{8160, 5921},
{8309, 5832},
{8582, 5707},
{8821, 5673},
{9161, 5736},
{9271, 5846},
},
{
{7177, 9124},
{7296, 9059},
{7480, 9039},
{7575, 8925},
{7615, 8673},
{7625, 8328},
{7568, 8041},
{7360, 7916},
{7114, 7861},
{6889, 7831},
{6669, 7950},
{6488, 8134},
{6449, 8353},
{6461, 8617},
{6614, 8850},
{6889, 9041},
},
{
{3774, 8159},
{3900, 8159},
{4053, 8302},
{4081, 8454},
{4349, 8447},
{4718, 8339},
{4943, 8145},
{5051, 7956},
{5019, 7696},
{4814, 7436},
{4496, 7238},
{4241, 7219},
{3983, 7337},
{3754, 7579},
{3731, 7825},
{3757, 8030},
},
}
local L10 = {
{
{1450, 4569},
{1639, 4838},
{1638, 5048},
{1615, 5380},
{1551, 5495},
{1377, 5528},
{1271, 5650},
{1002, 5584},
{654, 5504},
{466, 5311},
{348, 4971},
{450, 4735},
{784, 4460},
{1059, 4403},
{1264, 4481},
},
{
{2870, 2129},
{2808, 2274},
{2825, 2431},
{2896, 2563},
{2799, 2725},
{2538, 2909},
{2445, 2836},
{2334, 2836},
{2253, 2960},
{1930, 2765},
{1719, 2545},
{1632, 2360},
{1677, 2184},
{1824, 1946},
{1966, 1731},
{2172, 1642},
{2432, 1657},
{2708, 1810},
{2783, 1998},
},
{
{5107, 1496},
{5252, 1483},
{5366, 1535},
{5381, 1672},
{5682, 1648},
{5860, 1603},
{6024, 1522},
{6004, 1432},
{6047, 1242},
{6146, 1195},
{6103, 789},
{5968, 563},
{5748, 474},
{5460, 446},
{5188, 599},
{5017, 771},
{4991, 1047},
{5019, 1278},
},
{
{8245, 1569},
{8324, 1618},
{8356, 1730},
{8308, 1878},
{8433, 1987},
{8744, 2165},
{8962, 2265},
{9071, 2229},
{9329, 2105},
{9594, 1786},
{9578, 1484},
{9404, 1139},
{9083, 924},
{8814, 908},
{8629, 1022},
{8413, 1213},
{8291, 1430},
},
{
{10293, 3925},
{10334, 4004},
{10319, 4119},
{10207, 4207},
{10278, 4452},
{10410, 4653},
{10513, 4766},
{10631, 4851},
{10785, 4850},
{10948, 4921},
{11168, 4898},
{11394, 4711},
{11513, 4529},
{11564, 4242},
{11474, 3996},
{11383, 3822},
{11176, 3662},
{11039, 3618},
{10924, 3642},
{10597, 3740},
{10397, 3829},
},
{
{11213, 7150},
{11175, 7242},
{11025, 7351},
{10872, 7361},
{10803, 7617},
{10766, 7854},
{10885, 7955},
{10830, 8103},
{10994, 8256},
{11210, 8336},
{11512, 8385},
{11687, 8255},
{11873, 7929},
{12004, 7646},
{11913, 7384},
{11741, 7230},
{11434, 7125},
},
{
{8849, 9848},
{8724, 10101},
{8753, 10288},
{8972, 10564},
{9249, 10754},
{9484, 10775},
{9714, 10684},
{9968, 10486},
{10053, 10270},
{10050, 9975},
{9830, 9680},
{9546, 9534},
{9450, 9600},
{9276, 9584},
{9073, 9666},
{8950, 9738},
},
{
{6456, 10774},
{6289, 10861},
{6235, 10963},
{6083, 11001},
{6027, 11229},
{6033, 11509},
{6135, 11700},
{6358, 11872},
{6734, 11943},
{7031, 11843},
{7226, 11635},
{7189, 11246},
{7111, 10938},
{7029, 10713},
{6877, 10650},
{6653, 10684},
},
{
{3454, 10273},
{3342, 10362},
{3183, 10370},
{3018, 10557},
{2875, 10822},
{2896, 11085},
{3023, 11353},
{3300, 11541},
{3626, 11587},
{3872, 11456},
{4008, 11226},
{4101, 10983},
{4170, 10780},
{4127, 10629},
{3815, 10395},
},
{
{1365, 7844},
{1415, 7926},
{1522, 7957},
{1604, 7953},
{1727, 8083},
{1859, 8332},
{1904, 8540},
{1815, 8582},
{1775, 8700},
{1792, 8797},
{1602, 8923},
{1372, 8975},
{975, 8952},
{728, 8870},
{583, 8658},
{508, 8350},
{558, 8143},
{730, 8040},
{1070, 7907},
{1255, 7876},
},
}
local L1 = {
{
{6099, 5545},
{6245, 5573},
{6430, 5618},
{6521, 5668},
{6580, 5718},
{6563, 5796},
{6577, 5848},
{6624, 5879},
{6747, 5894},
{6824, 5885},
{6820, 5974},
{6817, 6089},
{6856, 6295},
{6878, 6423},
{6879, 6483},
{6822, 6500},
{6747, 6569},
{6669, 6683},
{6668, 6739},
{6698, 6772},
{6738, 6804},
{6676, 6874},
{6604, 6947},
{6489, 6994},
{6370, 7070},
{6201, 7105},
{6159, 7027},
{6063, 6953},
{5930, 6944},
{5853, 6948},
{5795, 6975},
{5612, 6803},
{5474, 6588},
{5413, 6477},
{5492, 6418},
{5546, 6333},
{5545, 6255},
{5507, 6207},
{5466, 6172},
{5601, 6046},
{5687, 5962},
{5764, 5902},
{5835, 5870},
{5873, 5866},
{5896, 5897},
{5981, 5921},
{6112, 5790},
{6144, 5711},
{6134, 5616},
},
}
local S5 = {
{4318, 5231},
{6925, 4269},
{8630, 6269},
{7021, 8432},
{4538, 7734},
}
local S10 = {
{946, 5015},
{2211, 2237},
{5512, 926},
{9144, 1367},
{11253, 4194},
{11626, 7812},
{9625, 10440},
{6737, 11610},
{3546, 11249},
{1120, 8528},
}
local S1 = {
{6171, 6304},
}
local function combineTables(boxesArray, startpointsArray)
local ret = {}
local id = 0
for i = 1, #boxesArray do
for j = 1, #boxesArray[i] do
ret[id] = {
boxes = { boxesArray[i][j] },
startpoints = { startpointsArray[i][j] },
}
id = id + 1
end
end
return ret
end
local teams = Spring.Utilities.GetTeamCount()
if (teams == 1) then return combineTables({L1}, {S1}), supported_teamcounts
elseif (teams < 6) then return combineTables({L5}, {S5}), supported_teamcounts
elseif (teams == 6) then return combineTables({L5,L1}, {S5,S1}), supported_teamcounts
elseif (teams < 11) then return combineTables({L10}, {S10}), supported_teamcounts
elseif (teams == 11) then return combineTables({L10,L1}, {S10,S1}), supported_teamcounts
elseif (teams < 16) then return combineTables({L10,L5}, {S10,S5}), supported_teamcounts
else return combineTables({L10,L5,L1}, {S10,S5,S1}), supported_teamcounts
end
| gpl-2.0 |
8devices/carambola2-new-packages | net/mwan3-luci/files/usr/lib/lua/luci/model/cbi/mwan/memberconfig.lua | 110 | 1317 | -- ------ extra functions ------ --
function cbi_add_interface(field)
uci.cursor():foreach("mwan3", "interface",
function (section)
field:value(section[".name"])
end
)
end
-- ------ member configuration ------ --
dsp = require "luci.dispatcher"
arg[1] = arg[1] or ""
m5 = Map("mwan3", translate("MWAN Member Configuration - ") .. arg[1])
m5.redirect = dsp.build_url("admin", "network", "mwan", "configuration", "member")
mwan_member = m5:section(NamedSection, arg[1], "member", "")
mwan_member.addremove = false
mwan_member.dynamic = false
interface = mwan_member:option(Value, "interface", translate("Interface"))
cbi_add_interface(interface)
metric = mwan_member:option(Value, "metric", translate("Metric"),
translate("Acceptable values: 1-1000. Defaults to 1 if not set"))
metric.datatype = "range(1, 1000)"
weight = mwan_member:option(Value, "weight", translate("Weight"),
translate("Acceptable values: 1-1000. Defaults to 1 if not set"))
weight.datatype = "range(1, 1000)"
-- ------ currently configured interfaces ------ --
mwan_interface = m5:section(TypedSection, "interface", translate("Currently Configured Interfaces"))
mwan_interface.addremove = false
mwan_interface.dynamic = false
mwan_interface.sortable = false
mwan_interface.template = "cbi/tblsection"
return m5
| gpl-2.0 |
zhutaorun/2DPlatformer-SLua | Assets/StreamingAssets/Lua/Base/YwCodeTemplate_Helper.lua | 1 | 1287 | --
-- $(Class) class.
--
-- @filename $(Class).lua
-- @copyright Copyright (c) 2015 Yaukey/yaukeywang/WangYaoqi (yaukeywang@gmail.com) all rights reserved.
-- @license The MIT License (MIT)
-- @author $(Author) @(AuthorName)@$(Mail).com
-- @date 2015-xx-xx
--
local YwRegisterObject = require "Base/YwRegisterObject"
local YwDeclare = YwDeclare
local YwClass = YwClass
local DLog = YwDebug.Log
local DLogWarn = YwDebug.LogWarning
local DLogError = YwDebug.LogError
-- Register new class $(Class).
local strClassName = "$(Class)"
local $(Class) = YwDeclare(strClassName, YwClass(strClassName, YwRegisterObject))
-- Member variables.
-- Constructor.
function $(Class):Constructor(cRegister)
--print("$(Class):Constructor")
end
-- Destructor.
function $(Class):Destructor()
--print("$(Class):Destructor")
end
-- Virtual.
-- Init.
function $(Class):Init()
--print("$(Class):Init")
end
-- Virtual.
-- Release.
function $(Class):Release()
--print("$(Class):Release")
end
-- Virtual.
-- Update.
function $(Class):Update()
--print("$(Class):Update")
-- Super class.
$(Class).super.Update(self)
end
-- Static.
-- The static method.
function $(Class).StaticMethod()
--print("$(Class):StaticMethod")
end
-- Return this class.
return $(Class)
| mit |
Har1eyquinn/Watch_Dog | plugins/help.lua | 337 | 5009 | do
function pairsByKeys(t, f)
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function () -- iterator function
i = i + 1
if a[i] == nil then return nil
else return a[i], t[a[i]]
end
end
return iter
end
-- Returns true if is not empty
local function has_usage_data(dict)
if (dict.usage == nil or dict.usage == '') then
return false
end
return true
end
-- Get commands for that plugin
local function plugin_help(name,number,requester)
local plugin = ""
if number then
local i = 0
for name in pairsByKeys(plugins) do
if plugins[name].hidden then
name = nil
else
i = i + 1
if i == tonumber(number) then
plugin = plugins[name]
end
end
end
else
plugin = plugins[name]
if not plugin then return nil end
end
local text = ""
if (type(plugin.usage) == "table") then
for ku,usage in pairs(plugin.usage) do
if ku == 'user' then -- usage for user
if (type(plugin.usage.user) == "table") then
for k,v in pairs(plugin.usage.user) do
text = text..v..'\n'
end
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage.user..'\n'
end
elseif ku == 'moderator' then -- usage for moderator
if requester == 'moderator' or requester == 'admin' or requester == 'sudo' then
if (type(plugin.usage.moderator) == "table") then
for k,v in pairs(plugin.usage.moderator) do
text = text..v..'\n'
end
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage.moderator..'\n'
end
end
elseif ku == 'admin' then -- usage for admin
if requester == 'admin' or requester == 'sudo' then
if (type(plugin.usage.admin) == "table") then
for k,v in pairs(plugin.usage.admin) do
text = text..v..'\n'
end
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage.admin..'\n'
end
end
elseif ku == 'sudo' then -- usage for sudo
if requester == 'sudo' then
if (type(plugin.usage.sudo) == "table") then
for k,v in pairs(plugin.usage.sudo) do
text = text..v..'\n'
end
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage.sudo..'\n'
end
end
else
text = text..usage..'\n'
end
end
text = text..'======================\n'
elseif has_usage_data(plugin) then -- Is not empty
text = text..plugin.usage..'\n======================\n'
end
return text
end
-- !help command
local function telegram_help()
local i = 0
local text = "Plugins list:\n\n"
-- Plugins names
for name in pairsByKeys(plugins) do
if plugins[name].hidden then
name = nil
else
i = i + 1
text = text..i..'. '..name..'\n'
end
end
text = text..'\n'..'There are '..i..' plugins help available.'
text = text..'\n'..'Write "!help [plugin name]" or "!help [plugin number]" for more info.'
text = text..'\n'..'Or "!help all" to show all info.'
return text
end
-- !help all command
local function help_all(requester)
local ret = ""
for name in pairsByKeys(plugins) do
if plugins[name].hidden then
name = nil
else
ret = ret .. plugin_help(name, nil, requester)
end
end
return ret
end
local function run(msg, matches)
if is_sudo(msg) then
requester = "sudo"
elseif is_admin(msg) then
requester = "admin"
elseif is_momod(msg) then
requester = "moderator"
else
requester = "user"
end
if matches[1] == "!help" then
return telegram_help()
elseif matches[1] == "!help all" then
return help_all(requester)
else
local text = ""
if tonumber(matches[1]) then
text = plugin_help(nil, matches[1], requester)
else
text = plugin_help(matches[1], nil, requester)
end
if not text then
text = telegram_help()
end
return text
end
end
return {
description = "Help plugin. Get info from other plugins. ",
usage = {
"!help: Show list of plugins.",
"!help all: Show all commands for every plugin.",
"!help [plugin name]: Commands for that plugin.",
"!help [number]: Commands for that plugin. Type !help to get the plugin number."
},
patterns = {
"^!help$",
"^!help all",
"^!help (.+)"
},
run = run
}
end
| gpl-2.0 |
pakoito/ToME---t-engine4 | game/modules/tome/data/zones/demon-plane/npcs.lua | 3 | 2973 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
load("/data/general/npcs/ghost.lua", rarity(5))
load("/data/general/npcs/major-demon.lua", rarity(2))
load("/data/general/npcs/minor-demon.lua", rarity(0))
local Talents = require("engine.interface.ActorTalents")
newEntity{ define_as = "DRAEBOR",
allow_infinite_dungeon = true,
type = "demon", subtype = "minor", unique = true,
name = "Draebor, the Imp",
display = "u", color=colors.VIOLET,
desc = [[An intensely irritating git of a monster.]],
faction = "fearscape",
level_range = {35, nil}, exp_worth = 3,
max_life = 300, life_rating = 22, fixed_rating = true,
rank = 4,
size_category = 5,
infravision = 30,
mana_regen = 100,
life_regen = 10,
stats = { str=20, dex=15, cun=35, mag=25, con=20 },
poison_immune = 1,
stun_immune = 1,
instakill_immune = 1,
no_breath = 1,
move_others=true,
demon = 1,
on_melee_hit = { [DamageType.FIRE] = 15, },
resists = { [DamageType.FIRE] = 50, [DamageType.DARKNESS] = 50, },
body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
resolvers.drops{chance=100, nb=4, {tome_drops="boss"} },
resolvers.drops{chance=100, nb=1, {defined="BOOTS_OF_PHASING"} },
summon = {
{type="demon", number=1, hasxp=false},
},
talent_cd_reduction={[Talents.T_FLAME]=2, [Talents.T_BLOOD_GRASP]=4, [Talents.T_PHASE_DOOR]=3, [Talents.T_SUMMON]=-10, },
resolvers.talents{
[Talents.T_SUMMON]=1,
[Talents.T_FLAME]={base=5, every=5, max=8},
[Talents.T_BLOOD_GRASP]={base=5, every=5, max=8},
[Talents.T_WILDFIRE]={base=5, every=5, max=8},
[Talents.T_PHASE_DOOR]=2,
[Talents.T_CURSE_OF_VULNERABILITY]={base=5, every=5, max=8},
[Talents.T_BONE_SHIELD]={base=3, every=10, max=5},
},
resolvers.sustains_at_birth(),
autolevel = "caster",
ai = "tactical", ai_state = { talent_in=1, ai_move="move_astar", },
ai_tactic = resolvers.tactic"ranged",
resolvers.inscriptions(2, "rune"),
resolvers.inscriptions(1, {"manasurge rune"}),
on_die = function(self, who)
require("engine.ui.Dialog"):simplePopup("Back and there again", "As the annoying imp falls a portal appears under its corpse.")
local g = game.zone:makeEntityByName(game.level, "terrain", "PORTAL_BACK")
game.zone:addEntity(game.level, g, "terrain", self.x, self.y)
end,
}
| gpl-3.0 |
pakoito/ToME---t-engine4 | game/modules/tome/data/gfx/particles/demon_teleport.lua | 3 | 1741 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
base_size = 32
return { generator = function()
local ad = rng.float(0, 360)
local dir = math.rad(ad)
if rng.chance(2) then
return {
x = math.cos(dir) * 2, y = math.sin(dir) * 2,
dir = dir, vel = rng.float(2, 5),
life = rng.range(20, 30),
size = rng.range(3, 7), sizev = 0, sizea = 0,
r = rng.range(200, 255)/255, rv = 0, ra = 0,
g = rng.range(120, 170)/255, gv = 0, ga = 0,
b = rng.range(0, 100)/255, bv = 0, ba = 0,
a = 1, av = 0, aa = 0,
}
else
return {
x = math.cos(dir) * 5, y = math.sin(dir) * 5,
dir = dir, vel = rng.float(2, 5),
life = rng.range(20, 30),
size = rng.range(3, 7), sizev = 0, sizea = 0,
r = rng.range(0, 40)/255, rv = 0, ra = 0,
g = rng.range(0, 40)/255, gv = 0.005, ga = 0.0005,
b = rng.range(0, 40)/255, bv = 0, ba = 0,
a = 1, av = 0, aa = 0.005,
}
end
end, },
function(self)
self.nb = (self.nb or 0) + 1
if self.nb < 6 then
self.ps:emit(100)
end
end,
600
| gpl-3.0 |
madpilot78/ntopng | scripts/locales/cz.lua | 1 | 237713 | local lang = {
["abort"] = "Přerušit",
["actions"] = "Akce",
["activities"] = "Aktivity",
["activity"] = "Aktivita",
["advanced"] = "Pokročilé",
["aggregation"] = "Agregace",
["alias"] = "Alias",
["all"] = "Vše",
["allowed"] = "Povoleno",
["any"] = "Jakýkoliv",
["app_name"] = "Název Aplikace",
["application"] = "Aplikace",
["applications"] = "Aplikace",
["apply"] = "Použít",
["arp"] = "ARP",
["arp_top_talkers"] = "ARP Matrix Talkers",
["as"] = "AS",
["as_number"] = "AS number",
["asn"] = "ASN",
["available"] = "Dostupný",
["backup"] = "Záloha",
["begin"] = "Začít",
["breakdown"] = "Breakdown",
["bridge"] = "Most",
["broadcast_domain"] = "Broadcast Domain",
["broadcast_traffic"] = "Broadcast Traffic",
["bytes"] = "Bytů",
["cancel"] = "Zrušit",
["categories"] = "Kategorie",
["category"] = "Kategorie",
["change_number_of_rows"] = "Změň počet řádků na stránku",
["chart"] = "Chart",
["client"] = "Klient",
["clone"] = "Klonovat",
["close"] = "Zavřít",
["countries"] = "Země / Státy",
["date_from"] = "Začít Od Datum/Čas:",
["date_to"] = "Skončit Od Datum/Čas:",
["day"] = "Den",
["define"] = "Definuj",
["delete"] = "Smaž",
["destination"] = "Cíl",
["device_protocols_description"] = "Na této stránce je možné nakonfigurovat seznam přijatelných aplikací podle typu a směru zařízení (zařízení jako klient nebo server s ohledem na aplikaci). Povolením výstrah zařízení aplikace na konfigurační stránce výstrah v části Předvolby se výstrahy generují, když je detekována anomální aplikace.",
["devices"] = "Zařízení",
["difference"] = "Rozdíl",
["disabled"] = "Vypnutý",
["discarded"] = "Smazaný",
["dns"] = "DNS",
["domain"] = "Doména",
["download"] = "Stáhnout",
["download_x"] = "%{what} stáhnout",
["downloaders"] = "Download Volume",
["drilldown"] = "Drilldown",
["duplexstatus"] = "Duplex Status",
["duration"] = "Doba trvání",
["egress"] = "Odchozí",
["empty"] = "Prázdný",
["end"] = "Konec",
["enterpriseOnly"] = "Tato funkce je k dispozici pouze v edici ntopng Enterprise",
["error"] = "Chyba",
["error_no_search_results"] = "Nebyly nalezeny žádné výsledky. Upravte prosím kritéria vyhledávání.",
["error_not_granted"] = "Žádosti nebylo vyhověno",
["error_rrd_cannot_complete_dump"] = "Nelze dokončit výpis místních časů hostitelů. Disk je pomalý nebo příliš mnoho místních hostitelů?",
["error_rrd_low_resolution"] = "Žádáte o načtení dat s nižším rozlišením, než jaké je k dispozici na RRD, což povede k neplatným datům. <br> Pokud stále chcete data s takovou podrobností, vylaďte prosím <a href=\"%{prefs}\">Časový rozvrh aplikací / sítí</a> preference",
["errors"] = "Chyby",
["expired_csrf"] = "Požadovanou akci nelze provést, protože platnost stránky vypršela. Proveďte akci znovu.",
["fingerprint_note"] = "Název aplikace je nastaven, pouze pokud je ntopng nakonfigurován pro příjem zdroje eBPF prostřednictvím ZMQ",
["flow"] = "Tok",
["flow_search_criteria"] = "Kritéria vyhledávání toku",
["flow_search_from_aggregated"] = "(Agregován)",
["flow_search_results"] = "Výsledky hledání toku",
["flows"] = "Toky",
["forbidden"] = "Zakázáno",
["free"] = "Volný",
["from"] = "z",
["gateway"] = "Brány",
["hassh_fingerprint"] = "HASSH Fingerprint",
["host"] = "Host %{host}",
["host_address"] = "Host Address",
["hosts"] = "Hosts",
["hour"] = "Hodina",
["http"] = "HTTP",
["icmp"] = "ICMP",
["iface_download"] = "%{iface} download",
["iface_upload"] = "%{iface} upload",
["incomingflows"] = "Aktivní příchozí toky",
["info"] = "Info",
["ingress"] = "Vstup",
["interface"] = "Rozhraní",
["interface_ifname"] = "Rozhraní %{ifname}",
["interfaces"] = "Rozhraní",
["ip_address"] = "IP Adresa",
["ipv4"] = "IPv4",
["ipv6"] = "IPv6",
["ja3_fingerprint"] = "JA3 Fingerprint",
["key"] = "Klíč",
["language"] = "Jazyk",
["layer_2"] = "Mac Addresses",
["legenda"] = "Legenda",
["local_traffic"] = "Lokální Provoz",
["mac_address"] = "Mac Address",
["max_rate"] = "Max Rate",
["memory"] = "Paměť",
["model"] = "Model",
["month"] = "Měsíc",
["mtu"] = "MTU",
["name"] = "Název",
["netmask"] = "Netmask",
["networks"] = "Sítě",
["next"] = "Další",
["no"] = "Ne",
["noTraffic"] = "Pro zadaný výběr data a času nebyl hlášen žádný provoz",
["no_data_available"] = "Nejsou k dispozici žádná data",
["no_ports"] = "Žádné Porty",
["no_results_found"] = "Nebyly nalezeny žádné výsledky",
["no_talkers_for_the_host"] = "Pro aktuálního hostitele nejsou žádní talkers",
["note_flow_search_allowed_networks"] = "Aktuální uživatel smí procházet pouze následující sítě: %{nets}.",
["note_flow_search_allowed_networks_applications"] = "Hostitelé, kteří nepatří k žádné z povolených sítí, budou před aplikačními talkers skryti.",
["note_flow_search_allowed_networks_counter"] = "Čítače ve výsledcích hledání toku jsou totální, ale budou zobrazeny pouze toky s klientem a serverem v povolených sítích.",
["note_flow_search_allowed_networks_ipv6"] = "Neprázdné povolené sítě IPv6 způsobí zobrazení všech toků IPv6.",
["note_flow_search_allowed_networks_talkers"] = "Hostitelé, kteří nepatří k žádné z povolených sítí, budou skryti před Top Talkers.",
["notes"] = "POZNÁMKY:",
["num_different_ports"] = "%{num} ports. None doing %{threshold}%%+ of the traffic.",
["num_uses"] = "Počet Užití",
["operating_systems"] = "Operační Systémy",
["os"] = "OS",
["other"] = "Ostatní",
["outgoingflows"] = "Aktivní Odchozí Toky",
["overview"] = "Přehled",
["packets"] = "Pakety",
["peers"] = "peers",
["percentage"] = "Procenta",
["pkts"] = "Pkts",
["port"] = "Port",
["ports"] = "Porty",
["previous"] = "Předchozí",
["protocol"] = "Protokol",
["protocol_categories"] = "Kategorie Protokolu",
["protocols"] = "Protokoly",
["purged_error_message"] = "Je velmi pravděpodobné, že platnost vypršela a %{product} ji vymazal z paměti. Nastavení časového limitu vyprázdnění můžete nastavit z <a href=\"%{url}\"><i class=\"fas fa-flask\"></i> Preference</a>.",
["quotas"] = "Kvóty",
["reason"] = "Důvod",
["received"] = "Přijato",
["refresh"] = "Obnovit",
["remote_hosts"] = "Vzdálení Hosté",
["remote_networks"] = "Vzdálené Sítě",
["remove"] = "Odstranit",
["reset"] = "Reset",
["restore"] = "Obnovit",
["retry"] = "Znova",
["running"] = "Běžící",
["save"] = "Ulož",
["save_configuration"] = "Ulož Konfiguraci",
["save_settings"] = "Ulož Nastavení",
["score"] = "Skóre",
["search_host"] = "Vyhledávání",
["seen_since"] = "Viděn od",
["sent"] = "Posláno",
["server"] = "Server",
["showing_x_to_y_rows"] = "Ukazuji %{x} do %{y} z %{tot} řádků",
["similarity"] = "Podobnost",
["speed"] = "Rychlost",
["ssh"] = "SSH",
["start"] = "Start",
["status"] = "Status",
["stop"] = "Stop",
["summary"] = "Souhrn",
["system"] = "System",
["system_status"] = "Stav systému",
["talkers"] = "Talkers",
["tcp_flags"] = "TCP Flags",
["tcp_stats"] = "TCP Statistics",
["telemetry"] = "Telemetrie",
["throughput"] = "Propustnost",
["time"] = "Čas",
["timeframe"] = "Časové okno",
["tls"] = "TLS",
["tls_certificate"] = "TLS Certifikát",
["today"] = "Dnes",
["total"] = "Celkem",
["total_incoming_misbehaving_flows"] = "Celkový počet chybných toků jako Server",
["total_incoming_unreachable_flows"] = "Celkový počet nedosažitelných toků jako Server",
["total_outgoing_misbehaving_flows"] = "Celkem chybné toky jako klient",
["total_outgoing_unreachable_flows"] = "Total Port Unreachable Flows As Client",
["traffic"] = "Provoz",
["traffic_policy"] = "Politika Provozu",
["undo"] = "Zpět",
["unknowers"] = "Unknown Traffic Volume",
["unknown"] = "Neznámý",
["unlimited"] = "∞",
["uploaders"] = "Upload Volume",
["version"] = "Vaše verze je %{vers}.",
["via"] = "Skrz",
["vlan"] = "VLAN",
["volume"] = "Volume",
["volume_size"] = "Volume Size",
["warning"] = "Varování",
["week"] = "Týden",
["welcome"] = "Vítejte",
["welcome_to"] = "Vítejte do %{product}",
["yes"] = "Ano",
["about"] = {
["about_ntopng"] = "O ntopng",
["about_x"] = "O %{product}",
["built_on"] = "Postaveno na",
["callback_directories"] = "Adresáře uživatelských skriptů",
["copyright"] = "Copyright",
["cpu_load"] = "CPU load",
["data_directory"] = "Data",
["datadir_warning"] = "Oznámení o migraci datového adresáře",
["defs_directories"] = "Definice adresářů",
["dhcp_range_missing_warning"] = "<a href='%{url}'>%{name}</a> preference je neúčinná. Prosím nakonfigurujte <a href='%{dhcp_url}'>Rozsah DHCP</a> vhodně.",
["directories"] = "Adresáře",
["flow_checks_directory"] = "Tok",
["host_checks_directory"] = "Host",
["host_identifier_warning"] = "Toto rozhraní monitoruje hostitele DHCP. Zvažte prosím změnu <a href='%{url}'>%{name}</a> preference \"Mac adresy\".",
["influxdb_migration_msg"] = "Máte spoustu místních hostitelů. Prosím zvažte <a href='%{url}'>přesun z RRD do InfluxDB</a> pro ukládání časových řad pro zlepšení výkonu.",
["interface_callbacks_directory"] = "Rozhraní",
["last_log"] = "Poslední záznam trace",
["licence"] = "Licence",
["licence_expires_in"] = "Licence vyprší za %{time}",
["licence_generation"] = "Kliknutím na výše uvedenou adresu URL vygenerujete licenci pro profesionální verzi nebo <br>zakupte licenci na<a href=\"%{purchase_url}\">e-shop</a>. Pokud jste nezisková, výzkumová či vzdělávací <br>instituce, prosím, přečtěte <a href=\"%{universities_url}\">toto</a>.",
["maintenance"] = "Údržba: Do doby %{_until} [%{days_left} zbývající dny]",
["maintenance_expired"] = "%{product} údržba vypršela",
["maxmind"] = "Tento produkt obsahuje data GeoDB vytvořená <a class='ntopng-external-link' href=\"%{maxmind_url}\">MaxMind <i class=\"fas fa-external-link-alt\"></i></a> / <a class='ntopng-external-link' href='https://db-ip.com'>DB-IP <i class=\"fas fa-external-link-alt\"></i></a>.",
["network_callbacks_directory"] = "Síť",
["ntop_blog"] = "ntop Blog",
["platform"] = "Platforma",
["ram_memory"] = "RAM",
["readme_and_manual"] = "Uživatelská příručka",
["report_issue"] = "Nahlásit Problém",
["runtime_status"] = "Runtime Status",
["save_licence"] = "Uložit licenci",
["scripts_directory"] = "Skripty",
["specify_licence"] = "Zde zadejte svou licenci ntopng",
["startup_line"] = "Startup Line",
["system"] = "Systém",
["system_id"] = "ID systému",
["telegram"] = "Pomoc A Novinky",
["telemetry_data_opt_out_msg"] = "Přispějte do projektu zasláním šifrovaného, <a href=\"%{tel_url}\">anonymních telemetrických dat</a> do <a href=\"%{ntop_org}\">ntop.org</a>: navštivte <a href=\"%{url}\"><i class=\"fas fa-flask\"></i> předvolby</a> stránky a vyjádřete své preference.",
["upgrade_to_professional"] = "Upgradujte na profesionální verzi",
["uptime"] = "Uptime",
["version"] = "Verze",
["you_have_too_many_flows"] = "Máte příliš mnoho hostitelů / toků %{product} konfigurace a to povede k poklesu paketů a vysokému zatížení CPU. Prosím restartujte %{product} zvýšením -x a -X",
},
["activities_page"] = {
["host_activity"] = "Hostitelská aktivita",
},
["alert_messages"] = {
["a_new_device_has_connected"] = "Nové zařízení <a href=\"%{url}\">%{device}</a> se připojilo do sítě.",
["anomalous_tcp_flags"] = "%{entity} has %{sent_or_rcvd} too many TCP RST flags vs SYN [Ratio: %{ratio}%%]",
["broadcast_domain_too_large"] = "Provoz ARP z <a href=\"%{src_mac_url}\">%{src_mac}</a>/<a href=\"%{spa_url}\">%{spa}</a> do <a href=\"%{dst_mac_url}\">%{dst_mac}</a>/<a href=\"%{tpa_url}\">%{tpa}</a> detekováno. Je nepravděpodobné, že by mezi těmito IPs viděl přenos ARP, protože patrně patří do různých vysílacích domén. Zkontrolujte konfigurace hostitelů a sítí.",
["device_has_connected"] = "Zařízení <a href=\"%{url}\">%{device}</a> se připojilo do sítě.",
["device_has_disconnected"] = "Zařízení <a href=\"%{url}\">%{device}</a> se odpojilo ze sítě.",
["flow_flood_attacker"] = "%{entity} is a flow flooder [%{value} > %{threshold} flows sent]",
["flow_flood_victim"] = "%{entity} is under flow flood attack [%{value} > %{threshold} flows received]",
["host_entity"] = "host %{entity_value}",
["host_pool_has_connected"] = "Hostitelský fond <a href=\"%{url}\">%{pool}</a> se připojil do sítě",
["host_pool_has_disconnected"] = "Hostitelský fond <a href=\"%{url}\">%{pool}</a> se odpojil od sítě.",
["host_remote_to_remote"] = "Vzdálený host <a href=\"%{url}\">%{ip}</a> %{mac} kontaktoval vzdáleného hosta. Vzdálené dálkové toky dostupné z <a href=\"%{flow_alerts_url}\">stránky s upozorněním na toky</a>.",
["influxdb_dropped_points"] = "Points dropped. Nelze je odeslat do \"%{influxdb}\".",
["influxdb_partial_write"] = "To lze opravit nastavením \"max-values-per-tag = 0\" v konfiguraci serveru InfluxDB.",
["influxdb_write_error"] = "Při odesílání dat časových adres do došlo k chybě \"%{influxdb}\": %{err}",
["interface_entity"] = "rozhraní %{entity_value}",
["ip_outside_dhcp_range_router_ip"] = "[Router: <a href=\"%{router_url}\">%{router_ip}</a>]",
["ip_outsite_dhcp_range"] = "Zařízení <a href=\"%{client_url}\">%{client_mac}</a> v <a href=\"%{client_ip_url}\">%{client_ip}</a> ,které je mimo <a href=\"%{dhcp_url}\">nakonfigurovaného rozsahu DHCP</a>. [Sender: <a href=\"%{sender_url}\">%{sender_mac}</a>]",
["mac_ip_association_change"] = "IP %{ip} změněno přidružení z <a href=\"%{old_mac_url}\">%{old_mac}</a> do <a href=\"%{new_mac_url}\">%{new_mac}</a>",
["misbehaving_flows_ratio"] = "%{entity} má %{sent_or_rcvd} příliš mnoho chybných toků vs celkové toky [Poměr: %{ratio}%%]",
["network_entity"] = "Síť %{entity_value}",
["nfq_flushed"] = "Rozhraní <a href=\"%{url}\">%{name}</a> fronty paketů propláchnuta. Fronta %{pct}%% plná s %{tot} pakety a %{dropped} drops.",
["ntopng_anomalous_termination"] = "Zahájeno po anomálním ukončení (<a href=\"%{url}\">hlášení o chybě</a>)",
["ntopng_start"] = "Začal",
["ntopng_stop"] = "Přestal",
["open_files_limit_too_small"] = "Ntopng zjistil, že maximální počet souborů, které MySQL může otevřít, je potenciálně příliš malý. To může mít za následek ztrátu dat toku v důsledku chyb, například [Nedostatek zdrojů při otevírání souboru './ntopng/flowsv6#P#p22.MYD' (Errcode: 24 - Too many open files)][23]. Nezapomeňte zvýšit hodnotu open_files_limit nebo, pokud chcete toto varování ignorovat, deaktivujte kontrolu z předvoleb.",
["ping_host_unreachable"] = "Host %{ip_label} %{numeric_ip} je nedosažitelný.",
["ping_rtt_too_slow"] = "RTT příliš vysoko pro hostitele %{ip_label} %{numeric_ip}. Měřené RTT%{rtt_value} ms, maximální očekávané RTT%{maximum_rtt} ms.",
["potentially_dangerous_protocol_description"] = "Tento tok může být pro síť škodlivý, protože se používá zastaralý nebo zranitelný protokol.",
["proto_bytes_quotas"] = "%{proto} bajty",
["proto_time_quotas"] = "%{proto} čas",
["slow_periodic_activity"] = "Periodická činnost \"%{script}\" trvala příliš mnoho na dokončení [%{duration} > %{max_duration}]",
["subject_quota_exceeded"] = "Hostitelský fond <a href=\"%{url}\">%{pool}</a> překročena %{subject} kvóta[%{value} > %{quota}]",
["syn_flood_attacker"] = "%{entity} is a SYN flooder [%{value} > %{threshold} SYN sent]",
["syn_flood_victim"] = "%{entity} is under SYN flood attack [%{value} > %{threshold} SYN received]",
["syn_scan_attacker"] = "%{entity} is a SYN Scan attacker [%{value} > %{threshold} SYN sent]",
["syn_scan_victim"] = "%{entity} is under SYN Scan [%{value} > %{threshold} SYN received]",
["test_failed"] = "Test selhal",
["threshold_crossed"] = "%{granularity} <b>%{metric}</b> crossed by %{entity} [%{value} %{op} %{threshold}]",
["too_many_drops"] = "%{iface}má příliš mnoho vynechaných paketů [> %{max_drops}%%]",
["too_many_flows"] = "%{iface} má příliš mnoho toků. Prosím rozšířte %{option} možnost příkazového řádku",
["too_many_hosts"] = "%{iface} má příliš mnoho hostitelů. Prosím rozšířte %{option} možnost příkazového řádku",
["x_alerts"] = "%{num} upozornění",
},
["alerts_dashboard"] = {
["active_flows_anomaly"] = "Anomálie aktivních toků.",
["alert_counts"] = "Počítá",
["alert_duration"] = "Doba trvání",
["alert_severity"] = "Vážnost",
["alert_type"] = "Typ",
["alerts_dashboard"] = "Informační panel upozornění",
["all_hosts"] = "Všichni hostitelé",
["anomalous_tcp_flags"] = "Anomalous TCP Flags",
["blacklisted_flow"] = "Tok na černé listině",
["blocked_flow"] = "Blokovaný Tok",
["broadcast_domain_too_large"] = "Vysílací doména",
["connection_issues"] = "Problémy S Připojením",
["custom_period"] = "Vlastní období",
["device_connection"] = "Připojení zařízení",
["device_disconnection"] = "Odpojení zařízení",
["dns_anomaly"] = "DNS Anomaly",
["engaged_for_longest"] = "Past Alerts Engaged for Longest",
["error"] = "Chyba",
["experimental_checks"] = "Experimentální",
["experimental_checks_description"] = "Povolit experimentální kontroly výstrah: TCP flags, poměr anomálních toků",
["external_alert"] = "Externí upozornění",
["five_mins"] = "Trvá 5 minut",
["flow_alert_origins"] = "Původy výstrah toku",
["flow_alert_targets"] = "Cíle upozornění toku",
["flow_misbehaviour"] = "Špatné chování Toku",
["flows_flood"] = "Flows Flood",
["ghost_network_detected"] = "Byla Detekována Ghost Network",
["ghost_network_detected_description"] = "Subnet %{network} nepatří do <a href='%{url}'>%{entity} sítě </a>.",
["host_pool_connection"] = "Hostitelský fond Připojen",
["host_pool_disconnection"] = "Hostitelský fond Odpojení",
["icmp_anomaly"] = "ICMP Anomaly",
["inactivity"] = "Nečinnost",
["influxdb_dropped_points"] = "InfluxDB Dropped Points",
["influxdb_export_failure"] = "InfluxDB Export selhal",
["info"] = "Info",
["involving_msg"] = "Zapojení výstrah toku",
["last_day"] = "Poslední Den",
["last_hour"] = "Poslední Hodina",
["last_minute"] = "Poslední Minuta",
["list_download_failed"] = "Stažení seznamu se nezdařilo",
["local_only"] = "Jen lokální hostitelé",
["local_origin_remote_target"] = "Místní původ - vzdálený cíl",
["login_failed"] = "Přihlášení Se Nezdařilo",
["mac_ip_association_change"] = "IP/MAC Změna",
["malicious_signature_detected"] = "Možný škodlivý Signature",
["many_replies"] = "%{count} %{what} odpovědi",
["many_requests"] = "%{count} %{what} požadavky",
["misbehaving_flows_ratio"] = "Příliš mnoho špatnéhých toků",
["misconfigured_app"] = "Nesprávně nakonfigurovaná aplikace",
["misconfigured_dhcp_range"] = "Chybně nakonfigurovaný rozsah DHCP",
["new_device"] = "Nové Zařízení",
["nfq_flushed"] = "Fronta paketů propláchnuta",
["no_alert"] = "Žádné Upozornění",
["no_alerts"] = "Žádné Upozornění",
["none"] = "Žádný",
["not_engaged"] = "Není zapojen",
["one_day"] = "Poslední Den",
["one_hour"] = "Poslední Hodina",
["one_min"] = "Poslední Minuta",
["one_reply"] = "%{count} %{what} odpověď",
["one_request"] = "%{count} %{what} požadavek",
["ping_issues"] = "Ping",
["potentially_dangerous_protocol"] = "Potenciálně nebezpečný protokol",
["process"] = "Proces",
["quota_exceeded"] = "Kvóta překročena",
["remote_only"] = "Pouze vzdálení hostitelé",
["remote_origin_local_target"] = "Vzdálený původ - místní cíl",
["remote_to_remote"] = "Remote to Remote",
["search_criteria"] = "Nastavení řídicího panelu",
["slow_periodic_activity"] = "Pomalá periodická aktivita",
["snmp_device_is_unresponsive"] = "SNMP zařízení a href=\"%{url}\">%{device}</a> neodpovídá",
["snmp_port_changed_duplex_status"] = "Rozhrání <a href=\"%{port_url}\">%{port}</a> na SNMP zařízení <a href=\"%{url}\">%{device}</a> změnilo svůj duplexní stav na %{new_op}",
["snmp_port_changed_operational_status"] = "Rozhrání <a href=\"%{port_url}\">%{port}</a> na SNMP zařízení <a href=\"%{url}\">%{device}</a> změnilo svůj stav na %{new_op}",
["snmp_port_duplexstatus_change"] = "Změna stavu duplexu rozhraní",
["snmp_port_errors"] = "Chyby rozhraní",
["snmp_port_errors_increased"] = "Počítadla smazaných / chyb zvýšené na rozhraní <a href=\"%{port_url}\">%{port}</a> na zařízení SNMP <a href=\"%{url}\">%{device}</a>",
["snmp_port_load_threshold_exceeded"] = "na zařízení SNMP",
["snmp_port_load_threshold_exceeded_message"] = "%{direction} zatížení je %{port_load}%% na rozhraní <a href=\"%{port_url}\">%{port}</a> na zařízení SNMP <a href=\"%{url}\">%{device}</a>",
["snmp_port_status_change"] = "Změna stavu rozhraní",
["starting_on"] = "Začínající na",
["submit"] = "Aktualizujte řídicí panel",
["suspicious_activity"] = "Podezřelá Aktivita",
["suspicious_device_protocol"] = "Podezřelý Protokol Zařízení",
["tcp_syn_flood"] = "TCP SYN Flood",
["tcp_syn_scan"] = "TCP SYN Scan",
["threashold_cross"] = "Threshold Cross",
["too_low_replies_received"] = "%{entity} odeslal %{requests} ale přijal %{replies} [%{granularity} poměr: %{ratio}%%]",
["too_low_replies_sent"] = "%{entity} přijal %{requests} ale odeslal %{replies} [%{granularity} poměr: %{ratio}%%]",
["too_many_drops"] = "Packet Drops",
["total_alerts"] = "Celkem upozornění",
["trailing_msg"] = "Time Window",
["unresponsive_device"] = "Zařízení neodpovídá",
["user_activity"] = "Uživatelská aktivita",
["warning"] = "Varování",
["web_mining"] = "Web Mining",
},
["alerts_thresholds_config"] = {
["active_local_hosts"] = "Upozornění místních hostitelů",
["active_local_hosts_threshold_descr"] = "Spustí upozornění, když počet aktivních místních hostitelů překročí prahovou hodnotu",
["activity_time"] = "Výstraha času aktivity",
["alert_active_description"] = "Spustí výstrahu, když delta času aktivity překročí prahovou hodnotu",
["alert_bytes_description"] = "Spustí výstrahu, když delta vrstvy 2 bajtů (odeslaná + přijatá) překročí prahovou hodnotu",
["alert_bytes_title"] = "Provozní upozornění",
["alert_dns_description"] = "Spustí výstrahu, když delta 2 bajtů (odeslaná + přijatá) pro přenos DNS překročí prahovou hodnotu",
["alert_flows_description"] = "Spustí výstrahu, když delta toky (jako klient + jako server) překročí prahovou hodnotu",
["alert_flows_title"] = "Opozornění toků",
["alert_idle_description"] = "Spustí výstrahu, když doba nečinnosti (doba od posledního viděného paketu) překročí prahovou hodnotu",
["alert_network_egress_description"] = "Spustí výstrahu, když delta odchozích bajtů překročí prahovou hodnotu",
["alert_network_ingress_description"] = "Spustí výstrahu, když delta vstupních bajtů překročí prahovou hodnotu",
["alert_network_inner_description"] = "Spustí výstrahu, když delta vnitřních bajtů překročí prahovou hodnotu",
["alert_p2p_description"] = "Spustí výstrahu, když delta vrstvy 2 bajtů (odeslaná + přijatá) pro přenos P2P překročí prahovou hodnotu",
["alert_packets_description"] = "Spustí výstrahu, když delta paketů (odeslaná + přijatá) překročí prahovou hodnotu",
["alert_packets_title"] = "Upozornění na pakety",
["alert_throughput_description"] = "Spustí výstrahu, když průměrná propustnost (odeslaná + přijatá) překročí prahovou hodnotu",
["common_thresholds_local_sources"] = "%{source} Obvyklá Konfigurace",
["daily"] = "Denně",
["dns_traffic"] = "DNS Traffic Alert",
["egress_traffic"] = "odchozí provozní upozornění",
["every_5_minutes"] = "Každých 5 minut",
["every_minute"] = "Každou Minutu",
["hourly"] = "Hodinově",
["idle_time"] = "Upozornění na nečinnost",
["ingress_traffic"] = "Vstupní provozní upozornění",
["inner_traffic"] = "vnitřní provozní upozornění",
["note_add_custom_scripts"] = "%{product} hledá v nich vlastní skripty <a href=\"%{url}\"> <i class=\"fas fa-folder\"></i> adresáře</a>.",
["note_checks_on_active_hosts"] = "Kontroly se provádějí pouze u aktivních hostitelů.",
["note_consecutive_checks"] = "Následné kontroly nejsou nutně prováděny v po sobě jdoucích obdobích. Pokud je například hostitel nečinný, jeho prahové hodnoty nebudou kontrolovány, dokud nebude znovu aktivní.",
["note_control_threshold_checks_periods"] = "Zpětná volání uvedená na těchto kartách jsou prováděna pravidelně.",
["note_create_custom_scripts"] = "Dokumentace k vytvoření vlastních skriptů pro provádění zpětných volání je k dispozici zde <a class='ntopng-external-link' href=\"%{url}\">link <i class=\"fas fa-external-link-alt\"></i></a>.",
["note_thresholds_expressed_as_delta"] = "Některá zpětná volání počítají deltu. Delta je rozdíl stejného množství mezi dvěma po sobě jdoucími executions.",
["notes"] = "POZNÁMKY",
["p2p_traffic"] = "P2P Traffic Alert",
["threshold_type"] = "Zpětné volání",
["thresholds_single_source"] = "%{source} %{alt_name} konfigurace",
["throughput"] = "Výstraha průchodnosti",
},
["arp_page"] = {
["arp_type"] = "ARP Type",
},
["as_details"] = {
["as"] = "Autonomous System",
["as_parameter_missing_message"] = "Chybí parametr autonomního systému (interní chyba?)",
["as_timeseries_enable_message"] = "AS Timeseries lze povolit z <A HREF=\"%{url}\">%{icon_flask} Preference</A>. K zobrazení prvních datových bodů je třeba jen pár minut.",
["no_available_data_for_as"] = "Nejsou k dispozici žádná data pro AS %{asn}.",
},
["as_stats"] = {
["autonomous_systems"] = "Autonomní systémy",
},
["categories_page"] = {
["search_application"] = "Vyhledávací aplikace",
["target"] = "Cíl",
},
["category_lists"] = {
["category_lists"] = "Seznamy kategorií",
["connection_time_out"] = "Časový limit připojení serveru vypršel po %{duration} sekundách",
["disable_some_list"] = "Chcete-li to vyřešit, zakažte některé seznamy.",
["edit_list"] = "Upravit seznam kategorií",
["enabled"] = "Povoleno",
["error_occurred"] = "Při stahování seznamu došlo k chybě '%{name}': %{err}",
["http_code"] = "[HTTP Code: %{err_code}]",
["last_update"] = "Poslední aktualizace",
["list_will_be_updated"] = "Seznam '%{name}'bude aktualizován do 30 sekund.",
["loading_stats"] = "Poslední načtení(na %{when}): načten %{num_hosts} domény, %{num_ips} IP adresy, %{num_ja3} JA3 signatures v %{duration} .",
["ready_for_update"] = "Připraveno na aktualizaci",
["server_returned_error"] = "Server vrátil chybu",
["too_many_hosts_loaded"] = "Bylo dosaženo limit (%{limit} názvů domén)",
["too_many_ips_loaded"] = "Bylo dosaženo limitu (%{limit} IP adres )",
["too_many_ja3_loaded"] = "Bylo dosaženo limitu (%{limit} Signatures JA3)",
["update_frequency"] = "Frekvence aktualizace",
["update_now"] = "Aktualizovat teď",
},
["conf_backup"] = {
["conf_backup"] = "Konfigurace zálohy",
["conf_restore"] = "Obnovte konfiguraci",
},
["contacts_page"] = {
["client_address"] = "Adresa klienta",
["client_contacts_initiator"] = "Kontakty klienta (Iniciátor)",
["contacts"] = "Kontakty",
["no_client_contacts_so_far"] = "Dosud žádné klientské kontakty",
["no_contacts_message"] = "Pro tohoto hostitele nejsou dostupné žádné kontakty",
["no_server_contacts_so_far"] = "Zatím žádné kontakty na serveru.",
["server_address"] = "Adresa serveru",
["server_contacts_receiver"] = "Kontakty serveru (Přijímač)",
},
["containers_stats"] = {
["all_containers"] = "All Containers",
["all_pods"] = "All Pods",
["avg_rtt"] = "Avg RTT",
["avg_rtt_as_client"] = "Avg RTT Jako Klient",
["avg_rtt_as_server"] = "Avg RTT Jako Server",
["avg_rtt_variance"] = "Avg RTT Odchylka",
["avg_rtt_variance_as_client"] = "Avg RTT Varianta jako klient",
["avg_rtt_variance_as_server"] = "Avg RTT Varianta jako server",
["client_container"] = "Client Container",
["client_pod"] = "Client Pod",
["client_rtt"] = "Client RTT",
["container"] = "Container",
["containers"] = "Containers",
["containers_list"] = "Containers Seznam",
["containers_of_pod"] = "Containers of Pod '%{pod}'",
["pod"] = "Pod",
["pods"] = "Pods",
["pods_list"] = "Pods Seznam",
["server_container"] = "Server Container",
["server_pod"] = "Server Pod",
["server_rtt"] = "Server RTT",
},
["country_details"] = {
["country"] = "Stát / Země",
["country_parameter_missing_message"] = "Chybí parametr země (interní chyba?)",
["no_available_stats_for_country"] = "Žádné dostupné statistiky pro zemi %{country}",
},
["custom_categories"] = {
["add"] = "Add",
["add_application"] = "Přidat aplikaci",
["add_custom_app"] = "Přidat vlastní aplikaci",
["add_to_categories"] = "Přidat pravidlo hostitele",
["application_exists"] = "Aplikace \"%{app}\" již existuje!",
["application_name"] = "Název Aplikace",
["application_not_exists"] = "Aplikace \"%{app}\" neexistuje!",
["apps_and_categories"] = "Aplikace a kategorie",
["custom_host_category"] = "Vlastní pravidlo hostitele",
["custom_hosts"] = "Vlastní pravidla",
["delete_note"] = "Vlastní aplikace budou po restartu odstraněny, pokud je zadána prázdná sada pravidel.",
["domain_names_substrings"] = "Názvy domén jsou interpretovány jako podřetězce, které mají být přiřazeny.'<br>např. \"%{s1}\" bude odpovídat \"%{s2}\" a \"%{s3}\"",
["each_host_separate_line"] = "Každé pravidlo musí být umístěno na samostatném řádku",
["edit_custom_rules"] = "Upravit vlastní pravidla",
["edit_hosts"] = "Upravit Pravidla",
["example_port_range"] = "Příklady rozsahu portů: \"%{example1}\", \"%{example2}\"",
["host_domain_or_cidr"] = "Pravidla mohou být názvy domén nebo IPv4 addresses/CIDR síťové adresy",
["host_domain_or_port"] = "Pravidla mohou být názvy domén, adresy IPv4 nebo rozsahy portů TCP / UDP",
["invalid_rule"] = "Neplatné pravidlo bylo ignorováno: %{rule}",
["new_app_added"] = "Aplikace \"%{app}\" byla nakonfigurována. Prosím restartujte %{product} aby jste ji mohli začít používat.",
["option_needed"] = "Vlastní konfigurace aplikací je v současné době zakázána jako <i>%{option}</i> parametr chybí v konfiguraci. Překontrolujte <a href=\"%{url}\">dokumentaci</a> pro více detailů.",
["protos_reboot_necessary"] = "Pravidla aplikace byla napsána. Prosím restartujte %{product} aby jste je aplikovali.",
["protos_unexpected_error"] = "Neočekávaná chyba při aktualizaci pravidel aplikace. Další podrobnosti najdete v protokolu %{product}.",
["select_url_category"] = "Prosím vyberte, kam bude doména přidána:",
["similar_host_found"] = "Pravidlo podobné \"%{host}\" je již obsaženo v %{category} kategorii",
["the_following_is_a_list_of_hosts"] = "Následuje seznam vlastních pravidel pro %{category} kategorii",
["the_following_is_a_list_of_hosts_app"] = "Následuje seznam vlastních pravidel pro %{application} aplikaci",
["the_following_url_will_be_added"] = "Přidá se následující doména:",
},
["dashboard"] = {
["actual_traffic"] = "Skutečný provoz",
["lastday_app_traffic"] = "Top provoz aplikace za poslední den",
["lastday_traffic"] = "Síťová rozhraní: Zobrazení za poslední den",
["realtime_app_traffic"] = "Top přenos aplikací v reálném čase",
["realtime_traffic"] = "Síťová rozhraní: Provoz v reálném čase",
["slow_dashboard_message"] = "Příliš velká latence v %{product} odezvě. Zvažte nastavení vyšší <a href='%{url}'>obnovovací frekvence statistik v reálném čase</a>.",
["top_local_talkers"] = "Top lokální Talkers",
["top_remote_destinations"] = "Top vzdálené cíle",
["traffic_dashboard"] = "Provozní řídicí panel",
},
["db_explorer"] = {
["abort"] = "Přerušit",
["all"] = "Vše",
["app_between_talkers_pairs"] = "Aplikace mezi páry Talkers",
["app_flows_between"] = "%{app} aplikační toky mezi %{peer1} a %{peer2}",
["app_talkers"] = "%{app} talkers",
["app_talkers_with"] = "%{app} talkers s %{peer}",
["application_flows"] = "Aplikační toky",
["applications_between"] = "Aplikace mezi %{peer1} a %{peer2}",
["average_throughput"] = "Avg Thpt",
["client_server_breakdown"] = "Rozdělení provozu mezi klientem a serverem",
["client_server_host"] = "Host serveru / hostitele",
["dns_query"] = "DNS Query",
["download_flows"] = "Toky stahování",
["download_flows_limit"] = "Maximálně 1000 záznamů.",
["empty_query_response"] = "Prázdná odpověď na dotaz (database down or query killed/timed out?)",
["extract_pcap"] = "Rozbalit pcap",
["filter_bpf"] = "Filtrovat (BPF)",
["first_last_seen"] = "Prvně / Posledně Viděn",
["flow_peers"] = "Flow Peers",
["get_proto_talkers"] = "Získejte Talkers pomocí této aplikace",
["historical_data_explorer"] = "Prohlížeč historických dat",
["host_name"] = "Název hostitele",
["host_talkers"] = "%{host} talkers",
["hosts_talking_proto_with"] = "Hostitelé mluvící %{proto} s {host}",
["http_host"] = "HTTP Host",
["http_method"] = "HTTP Method",
["interface_name"] = "Název instance",
["last_hour_flows"] = "Toky viděné za poslední hodinu",
["ms_client"] = "%{client} ms (client)",
["ms_server"] = "%{server} ms (server)",
["network_latency_breakdown"] = "Rozdělení latence sítě",
["observation_period"] = "Období pozorování",
["ok_request_sent"] = "OK, žádost byla odeslána",
["packet_rate"] = "Průměrná rychlost paketu",
["pcap_requests_and_status"] = "Pcap Žádosti a statusy",
["pcaps"] = "Pcaps",
["protocol_flows_between"] = "%{proto} aplikační toky mezi %{peer1} a %{peer2}",
["protocol_id"] = "ID aplikace",
["query_in_progress"] = "Probíhá databázový dotaz, čeká se na obdržení výsledků ...",
["request_failed"] = "Požadavek selhal",
["response_code"] = "Kód odezvy",
["search_flows"] = "Vyhledat Toky",
["selected_saved"] = "Vyberte uložené",
["server_name"] = "Název serveru",
["summary"] = "Souhrn",
["talkers_with_this_host"] = "Talkers s tímto hostitelem",
["task_id"] = "Id úkolu",
["this_flow_has_been_reset"] = "Tento tok byl resetován a pravděpodobně došlo k výpadku serverové aplikace",
["this_flow_is_active"] = "Tento tok je aktivní",
["this_flow_is_completed"] = "Tento tok je dokončen a brzy vyprší",
["top_flows_ipv4"] = "Top IPv4 Flows [%{date_from} - %{date_to}]",
["top_flows_ipv6"] = "Top IPv6 Flows [%{date_from} - %{date_to}]",
["top_proto_ipv4_flows"] = "Top %{proto} IPv4 toky",
["top_proto_ipv6_flows"] = "Top %{proto} IPv6 toky",
["total_flows"] = "Celkový počet toků",
["total_packets"] = "Celkový počet paketů",
["total_traffic"] = "Celkový Počet bajtů",
["traffic_rate"] = "Průměrná míra provozu",
["traffic_received"] = "Bajty byly přijaty",
["traffic_sent"] = "Bajty byly odeslány",
["traffic_sent_to_cli"] = "Bajty odeslané klientům",
["traffic_sent_to_srv"] = "Bajty odeslané na servery",
["traffic_volume"] = "Traffic Volume",
["unable_to_find_flow"] = "Zadaný tok nelze najít",
["unsave"] = "Odstranit",
["vlan_id"] = "VLAN Id",
},
["delete_data"] = {
["delete_active_interface_confirmation"] = "Opravdu chcete odstranit všechna trvalá data spojená s %{ifname}?<br><br><b><b></b>:</b> Mazání dat bude provedeno %{product} za restart. Restartujte %{product} aby bylo vymazání účinné.",
["delete_active_interface_data_failed"] = "Nelze smazat aktivní data rozhraní.",
["delete_active_interface_data_ok"] = "Data pro %{ifname} byly úspěšně označeny k odstranění. Restartujte %{product} aby bylo vymazání účinné.",
["delete_confirmation"] = "Opravdu chcete odstranit všechna trvalá data pro %{host}?",
["delete_failed"] = "Nelze odstranit data pro %{host}.",
["delete_inactive_interfaces_confirmation"] = "Následující rozhraní jsou neaktivní: %{interfaces_list}Opravdu chcete odstranit všechna jejich trvalá data?",
["delete_inactive_interfaces_data_failed"] = "Nelze smazat neaktivní data rozhraní.",
["delete_inactive_interfaces_data_ok"] = "Data pro neaktivní rozhraní byla úspěšně smazána.",
["delete_ok"] = "Data pro %{host} byly úspěšně smazány.",
["msg_err_invalid_host"] = "Formát zadaného hostitele není rozpoznán.",
["msg_err_no_fs_data"] = "Pro zadaného hostitele nebyly nalezeny žádné trvalé údaje.",
["msg_err_unable_to_delete_dir"] = "Nelze smazat datový adresář.",
["msg_err_unable_to_delete_ts_data"] = "Data časové řady nelze smazat.",
["msg_err_unknown"] = "Nastala neznámá chyba.",
["node_nindex_flows"] = "VAROVÁNÍ: nIndex je povolen pro výpis toků, informace o historických tokech nebudou smazány.",
["note_persistent_data"] = "Všechna trvalá data jsou vymazána. Data zahrnují čítače provozu, časové úseky, toky, upozornění a Redis caches",
},
["details"] = {
["additional_mac_address"] = "Additional MAC Address",
["address_resolution_protocol"] = "Protokol pro rozlišení adres",
["ago"] = "před",
["alerts"] = "Upozornění",
["arp_replies"] = "ARP Replies",
["arp_requests"] = "ARP Requests",
["as_client"] = "Jako Klient",
["as_server"] = "Jako Server",
["device_port"] = "Port zařízení",
["device_type"] = "Typ Zařízené",
["first_last_seen"] = "Prvně / Posledně Viděn",
["first_observed_on"] = "Prvně pozorováno na",
["flow_snmp_localization"] = "Flow SNMP Localization",
["flows_dropped_by_bridge"] = "Toky blokovány z důvodu provozní politiky",
["flows_non_packet_iface"] = "Nedávno aktivní toky / Celkem / Celkem Anomální",
["flows_packet_iface"] = "Toky: Aktivní / Celkový / Low Goodput / Anomalus / Port Unreach",
["fragments"] = "Fragmenty",
["further_host_names_information"] = "Další názvy hostitele",
["goodput"] = "Goodput",
["host_pool"] = "Hostitelský fond",
["host_purged"] = "Tento host již není aktivní a měl by být vyčištěn z paměti",
["host_snmp_localization"] = "SNMP Localization",
["input_device_port"] = "Vstupní port zařízení",
["keep_alive"] = "KeepAlive",
["label_blacklisted_host"] = "Na černé listině",
["label_local_host"] = "Lokální",
["label_private_ip"] = "Soukromý",
["label_remote"] = "Vzdálený",
["label_system_ip"] = "IP Systému",
["lost"] = "Ztracen",
["misbehaving_flows_reasons"] = "Důvody neobvyklých toků",
["note"] = "POZNÁMKA",
["note_hosts_located_snmp_device"] = "Hostitelé se nacházejí v zařízeních SNMP pomocí <A HREF=%{url}>Bridge MIB</A>.",
["out_of_order"] = "Mimo provoz",
["output_device_port"] = "Výstupní port zařízení",
["peers"] = "Peers: Aktivní",
["rcvd"] = "Rcvd",
["retransmissions"] = "Retransmissions",
["router_access_point_mac_address"] = "(Směrovač / AccessPoint) MAC adresa",
["sent_vs_received_traffic_breakdown"] = "Odesláné vs Přijaté rozdělení provozu",
["show_hosts"] = "Zobrazit hostitelé",
["source"] = "Zdroj",
["source_id"] = "ID Zdroje",
["tcp_packets_sent_analysis"] = "Analýza odeslaných paketů TCP",
["total_traffic"] = "Celkový provoz",
["traffic_sent_received"] = "Provoz odeslán / přijat",
["vlan_id"] = "VLAN ID",
["whois_lookup"] = "Whois Lookup",
},
["device_protocols"] = {
["alert"] = "Spustit upozornění",
["alerts_disabled_msg"] = "Konfigurované aplikace zařízení se používají pouze ke generování výstrah aplikací zařízení, když zařízení provozuje určité aplikace, které nemá používat. Nezapomeňte povolit tato upozornění z <A HREF=\"%{url}\"><i class=\"fas fa-flask\"></i> Preferencí</A>.",
["device_protocol_policy"] = "Politika aplikace zařízení",
["device_protocols"] = "Aplikace zařízení",
["devtype_as_proto_client"] = "%{devtype} jako <i>%{proto}</i> klient",
["devtype_as_proto_server"] = "%{devtype} jako <i>%{proto}</i> server",
["filter_device_protocols"] = "%{filter} Aplikace zařízení",
["ok"] = "Přijatelný",
},
["device_types"] = {
["iot"] = "IoT",
["laptop"] = "Laptop",
["multimedia"] = "Multimédia",
["nas"] = "NAS",
["networking"] = "Router/Switch",
["phone"] = "Mobil",
["printer"] = "Tiskárna",
["tablet"] = "Tablet",
["tv"] = "TV",
["unknown"] = "Neznámý",
["video"] = "Video",
["wifi"] = "Bezdrátová Síť",
["workstation"] = "Počítač",
},
["dhcp"] = {
["delete_range"] = "Odstranit rozsah DHCP",
["delete_range_confirm"] = "Opravdu chcete smazat nakonfigurovaný rozsah DHCP %{range} ?",
["dhcp_alert_note"] = "Upozornění bude generováno, pokud je IP adresa přiřazena mimo nakonfigurované rozsahy DHCP.",
["dhcp_configuration_note"] = "Na této stránce jsou uvedeny konfigurované rozsahy DHCP pro toto rozhraní. Ty by se měly shodovat se skutečnou používanou konfigurací serveru DHCP",
["invalid_ip_address"] = "Neplatná adresa IP",
["no_dhcp_ranges"] = "Nejsou nakonfigurovány žádné rozsahy DHCP.",
},
["discover"] = {
["device"] = "Zařízení",
["discovered_devices"] = "Objevil %{manuf} %{sys} %{dev} zařízení",
["err_unable_to_arp_discovery"] = "Nelze spustit vyhledávání sítě ARPN",
["error_no_discovery_cached"] = "Zatím nebyla uložena žádná data zjišťování.",
["error_unable_to_decode_json"] = "Nelze dekódovat mezipaměť JSON discovery data.",
["ghost_icon_descr"] = "%{ghost_icon}ikona upozorňuje na Ghost Hosts (tj. nepatří do sítě IP adres rozhraní)",
["network_discovery"] = "Vyhledávání Sítě",
["network_discovery_datetime"] = "Poslední Vyhlédávání Sítě",
["network_discovery_not_enabled"] = "Probíhá vyhledávání sítě",
},
["dns_page"] = {
["dns_breakdown"] = "DNS Breakdown",
["dns_query_sent_distribution"] = "DNS Query Sent Distribution",
["error_replies"] = "Odpovědi na chyby",
["note"] = "POZNÁMKA",
["note_dns_ratio"] = "V ideálním případě by poměr DNS mezi žádostí a odpovědí měl být 1 (jedna odpověď na žádost). Pokud jsou mnohem nižší, pak stojí za to prozkoumat problémy, protože to znamená, že počet obdržených odpovědí je mnohem nižší, než se očekávalo, a to může znamenat, že používáme neodpovídající DNS překládače nebo že jsou nesprávně nakonfigurováni (např. Byly přesunuty do další IP).",
["positive_replies"] = "Pozitivní odpovědi",
["queries"] = "Dotazy",
["ratio"] = "Poměr",
["rcvd"] = "Rcvd",
["replies"] = "Odpovědi",
["reply_breakdown"] = "Reply Breakdown",
["request_vs_reply"] = "Žádost vs Odpověď Pom",
},
["entity_thresholds"] = {
["flow_attacker_description"] = "Spustit upozornění, když nový klient překročí prahovou hodnotu toků/s prahovou hodnotu",
["flow_attacker_title"] = "Flow Flood Attacker Alert",
["flow_victim_description"] = "Spustit upozornění, když nový server překročí prahovou hodnotu toků/s překročí",
["flow_victim_title"] = "Flow Flood Victim Alert",
["request_reply_ratio_description"] = "Spustit výstrahu, když počet odpovědí vs. požadavků (v různých aplikacích) překročí prahovou hodnotu",
["request_reply_ratio_title"] = "Poměr odpovědí / požadavků",
["syn_attacker_description"] = "Spustit výstrahu, když počet odeslaných SYN/s překročí prahovou hodnotu",
["syn_attacker_title"] = "SYN Flood Attacker Alert",
["syn_scan_attacker_description"] = "Spustit upozornění, když počet odeslaných SYN/min (bez odpovědi) překročí prahovou hodnotu",
["syn_scan_attacker_title"] = "SYN Scan Attacker Alert",
["syn_scan_victim_description"] = "Spustit upozornění, když počet přijatých SYN/min (bez odpovědi) překročí prahovou hodnotu",
["syn_scan_victim_title"] = "SYN Scan Victim Alert",
["syn_victim_description"] = "Spustit upozornění, když počet přijatých SYN / s překročí prahovou hodnotu",
["syn_victim_title"] = "SYN Flood Victim Alert",
},
["event_probes"] = {
["event_device_x"] = "Event Probe %{device}",
["event_probe_ip"] = "Event Probe IP",
["event_probes"] = "Event Probes",
},
["export_data"] = {
["export_json_data"] = "Export JSON Data",
["note_active_hosts"] = "Vrací se pouze aktivní hostitel=.",
["note_maximum_number"] = "Maximální počet hostitelů ke stažení je 32 768.",
},
["external_stats"] = {
["capture_drops"] = "Dropped Packets",
["capture_packets"] = "Captured Packets",
["signatures_failed"] = "Signatures Failed",
["signatures_loaded"] = "Signatures Loaded",
["suricata_statistics"] = "Statistiky Suricata",
["title"] = "Externí statistika",
},
["field_units"] = {
["bytes"] = "Bajty",
["flow_sec"] = "Toků/s",
["flows"] = "Toků",
["hosts"] = "hostitelé",
["mbits"] = "Mbps",
["packets"] = "pakety",
["percentage"] = "%%",
["seconds"] = "sekundy",
["syn_min"] = "SYNs/min",
["syn_sec"] = "SYNs/s",
},
["flow_alerts_explorer"] = {
["by_target_port"] = "Podle cílového portu",
["flow_alert_origin"] = "Původ upozorněné",
["flow_alert_target"] = "Cíl upozornění",
["label"] = "Průzkumník upozornění toku",
["origins"] = "Původy",
["search"] = "Vyhledávání výstrahy toku",
["summary_cli2srv"] = "Celkový původ do cílového provozu",
["summary_n_origins"] = "Celkový původ",
["summary_n_targets"] = "Celkové cíle",
["summary_srv2cli"] = "Celkový cíl na původní provoz",
["summary_total"] = "Upozornění na celkový průtok",
["targets"] = "Cíle",
["type_alerts_by_type"] = "Upozornění toku podle typu",
["type_explorer"] = "Zadejte Průzkumník",
["visual_explorer"] = "Visual Explorer",
},
["flow_checks"] = {
["application_detected"] = "Aplikace byla detekována",
["callback"] = "Flow Callback",
["callback_config"] = "Konfigurace",
["callback_elapsed_time"] = "Execution Time",
["callback_elapsed_time_avg"] = "Průtok/s",
["callback_enabled"] = "Povoleno",
["callback_function"] = "Funkce",
["callback_function_duration"] = "Doba trvání",
["callback_function_duration_fmt_long"] = "%{num_calls} volá %{time} [%{speed} Hovorů/s]",
["callback_function_duration_fmt_short"] = "%{time}",
["callback_function_duration_simple_view"] = "Latest Run",
["callback_function_num_flows"] = "Toky",
["callback_function_throughput"] = "Rychlost zpracování",
["callback_latest_run"] = "Latest Run",
["idle"] = "Nečinný",
["no_callbacks_defined"] = "Nebyla nalezena žádná zpětná volání",
["note_add_custom_scripts"] = "%{product} hledá v nich vlastní skripty <a href=\"%{url}\"> <i class=\"fas fa-folder\"></i> adresáře</a>.",
["note_create_custom_scripts"] = "Dokumentace k vytvoření vlastních skriptů pro provádění zpětných volání je k dispozici zde <a class='ntopng-external-link' href=\"%{url}\">link <i class=\"fas fa-external-link-alt\"></i></a>.",
["note_flow_application_detected"] = "\"Application Detected\" zpětná volání jsou prováděna ihned po detekci aplikace. K tomu dochází v prvních 12 paketech toku pro rozhraní paketů nebo bezprostředně po přijetí toku pro rozhraní ZMQ.",
["note_flow_idle"] = "\"Nečinnný\" zpětná volání jsou prováděna, když tok ukončil svou činnost a je nečinný.",
["note_flow_lifecycle"] = "Zpětná volání jsou prováděna v určitých okamžicích životního cyklu toku.",
["note_flow_periodic_update"] = "\"Periodická aktualizace\" zpětná volání jsou prováděna pravidelně poté, co byl tok aktivní déle než pět minut.",
["note_flow_staus_changed"] = "\"Stav změněn\" zpětná volání jsou prováděna pokaždé, když dojde ke změně stavu v toku. Například když se objeví problémy s připojením, jako jsou opakované přenosy.",
["notes"] = "POZNÁMKY",
["periodic_update"] = "Pravidelná aktualizace",
["status_changed"] = "Stav změněn",
},
["flow_checks_config"] = {
["blacklisted"] = "Tok na černé listině",
["blacklisted_description"] = "Pokud je na seznamu zakázaných alespoň jeden mezi klientem a serverem, aktivujte upozornění",
["no_input"] = "Není nutná žádná konfigurace",
["score"] = "Skóre toku",
["suspicious_countries"] = "Podezřelé země / Státy",
["suspicious_countries_description"] = "Spustit upozornění, když alespoň jeden z klientů a serverů je z podezřelé země",
["udp_unidirectional"] = "Jednosměrný tok UDP",
["udp_unidirectional_description"] = "Spustit výstrahu, když je detekován jednosměrný tok UDP",
},
["flow_details"] = {
["acceptable_label"] = "Přijatelný",
["actual_peak_throughput"] = "Skutečná / maximální propustnost",
["additional_alert_type"] = "Další stav toku",
["additional_flow_elements"] = "Další prvky toku",
["alert_type"] = "Stav toku",
["application_latency"] = "Latence aplikace",
["average_cpu_load"] = "Průměrné zatížení CPU",
["bittorrent_hash"] = "BitTorrent hash",
["blacklisted_flow"] = "Klient, server nebo doména jsou na černé listině",
["blacklisted_flow_detailed"] = "Černá listina %{who}",
["c_ip_addresses"] = "C IP Addresses",
["call_canceled"] = "Hovor byl zrušen",
["call_completed"] = "Hovor byl dokončen",
["call_error"] = "Chyba volání",
["call_id"] = "Call-ID",
["call_initiator"] = "Zavolejte Iniciátor",
["call_quality_indicators"] = "Indikátory kvality hovorů",
["call_started"] = "Hovor byl zahájen",
["call_state"] = "Call State",
["called_party"] = "Called Party",
["cancel_bye_failure_reason_cause"] = "Cancel/Bye/Failure Reason Cause",
["certificates_not_match"] = "Certifikáty se neshodují",
["client_container_information"] = "Client Container Information",
["client_process_information"] = "Informace o procesu klienta",
["client_requested"] = "Vyžádán klient",
["computed_as_tcp_window_size_rtt"] = "Computed as TCP Window Size / RTT",
["container_id"] = "Container ID",
["could_not_add_host_to_category"] = "Nepodařilo se přidat hostitele \"%{host}\" do \"%{category}\".",
["data_exfiltration"] = "Exfiltrace dat",
["desirable_label"] = "Žádoucí",
["dns_invalid_query"] = "Neplatný dotaz DNS",
["dns_query"] = "Dotaz DNS",
["docker"] = "Dotaz DNS",
["docker_name"] = "Název",
["drop_flow_traffic_btn"] = "Drop Flow Traffic",
["dropped_packets"] = "Dropped Packets",
["dtmf_tones_sent"] = "Tóny DTMF odeslané během hovoru",
["dump_flow_traffic"] = "Dump Flow Traffic",
["elephant_exceeded"] = "Překračuje %{vol}",
["elephant_flow"] = "Elephant Flow",
["elephant_flow_descr"] = "Elephant toky, které přenášejí více než určité nakonfigurované množství dat. Správci mohou nakonfigurovat toky Elephant z předvoleb.",
["elephant_flow_l2r"] = "Elephant Flow (Lokální do vzdálených)",
["elephant_flow_r2l"] = "Elephant Flow (Vzdálené do lokálních)",
["existing_rules_note"] = "Stávající pravidla lze nalézt na <a href=\"%{url}\">%{name}</a> stránce.",
["external_alert"] = "Detekováno %{scope} upozornění: %{msg} [%{maker}]",
["first_last_flow_sequence"] = "První / poslední sekvence toku",
["flow_active_msg"] = "Tok je aktivní.",
["flow_alerted"] = "Tok byl upozorněn",
["flow_blocked_by_bridge"] = "Tok byl blokován kvůli nakonfigurovaným politikám",
["flow_cannot_be_found_message"] = "Tento tok nelze nalézt.",
["flow_completed_msg"] = "Tok je uzavřen.",
["flow_connecting_msg"] = "Tok se připojuje.",
["flow_details"] = "Podrobnosti o toku",
["flow_emitted"] = "Tok byl emitován, když bylo upozorněno síťové rozhraní",
["flow_marker"] = "Značka toku",
["flow_peer_roles_inaccurate_msg"] = "Tok je aktivní, ale začátek toku nebyl viděn a peer roles (klient / server) mohou být nepřesné.",
["flow_peers_client_server"] = "Flow Peers [Klient / Server]",
["flow_quota"] = "Kvóta toku",
["flow_reset_by_resetter_msg"] = "Resetování toku pomocí %{resetter}.",
["flow_reset_msg"] = "Tento tok byl resetován",
["flow_score"] = "Skóre toku",
["flow_shapers"] = "Flow Shapers",
["flow_traffic_is_dropped"] = "Tok provozu je přerušen",
["forward"] = "Vpřed",
["gsm_cell_identifier"] = "GSM Cell Identifier",
["gsm_cell_lac"] = "GSM Cell LAC (Location Area Code)",
["host_successfully_added_to_category"] = "Host \"%{host}\" úspěšně přidán do <a href=\"%{url}\">%{category}</a> kategorie. Pravidlo bude mít vliv pouze na nové toky.",
["http_method"] = "HTTP Method",
["icmp_info"] = "ICMP Info",
["ids_alert"] = "Detekováno %{scope} upozornění: %{msg} [%{maker}]",
["imsi"] = "IMSI (International mobile Subscriber Identity)",
["io_wait_time_percentage"] = "Procento čekací doby I / O",
["ip_packet_analysis"] = "Analýza paketů IP",
["jitter"] = "Jitter",
["k8s"] = "Kubernetes",
["k8s_name"] = "Název",
["k8s_ns"] = "Namespace",
["k8s_pod"] = "Pod",
["longlived_exceeded"] = "Překračuje %{amount}",
["longlived_flow"] = "Dlouhoživotní tok",
["longlived_flow_descr"] = "Dlouhoživvotné toky jsou takové, které vydrží více než určité nakonfigurované množství času. Správci mohou nakonfigurovat toky Elephant z předvoleb.",
["looks_like_idle_flow_message"] = "Vypadá to jako<font color=red>nečinný tok</font> s periodickými přenosy, jen aby to zůstalo naživu.",
["lost_packets"] = "Ztracené pakety",
["low_goodput"] = "\9Low Goodput",
["malicious_ja3_signature"] = "Možná škodlivé %{cli_or_srv} Signature [JA3: <a href=\"%{url}\">%{signature}</a> %{icon}]",
["max_estimated_tcp_throughput"] = "Maximální (odhadovaná) propustnost TCP",
["max_packet_interarrival_time"] = "Maximální doba vzájemného příjmu paketů",
["memory_actual_peak"] = "Aktuální paměť / vrchol",
["mibehaving_flows"] = "Nesprávné toky",
["normal"] = "Normalní",
["not_recommended_label"] = "Nedoporučeno",
["now_purged"] = "Tento tok již není aktivní a měl by být vyčištěn z paměti.",
["nsapi"] = "NSAPI",
["ongoing_call"] = "Probíhající hovor",
["packet_inter_arrival_time"] = "Čas mezi příletem paketu <br>[ Minimum / Průměr / Maximální ]",
["payload_type"] = "Typ užitečného zatížení",
["potentially_dangerous_protocol"] = "Potenciálně nebezpečný protokol",
["process_information_report_warning"] = "Zpráva s informacemi o procesu je omezená, pokud nepoužíváte ntopng <A HREF='%{url}'>nProbe</A> a sprobe plugin",
["process_pid_name"] = "Process PID/Name",
["profile_name"] = "Jméno profilu",
["pseudo_mos"] = "(Pseudo) MOS",
["r_factor"] = "R-Factor",
["reach_connection_label"] = "Dosah připojení",
["remote_to_remote"] = "Vzdálený klient a vzdálený server",
["response_code"] = "Kód odezvy",
["reverse"] = "Obrátit",
["round_trip_time"] = "Doba zpáteční cesty",
["rtp_codecs"] = "RTP Codecs",
["rtp_flow"] = "RTP Flow",
["rtp_protocol_information"] = "RTP Protocol Information",
["rtp_stream_peers"] = "RTP Stream Peers",
["rtp_transit_in_out"] = "RTP Transit IN / OUT",
["rtt_breakdown"] = "Rozpis doby zpáteční cesty",
["rtt_distance"] = "Odhadovaná vzdálenost klient / server",
["rule_type"] = "Typ pravidla",
["sac_service_area_code"] = "SAC (Service Area Code)",
["server_certificate"] = "Cetifikát serveru",
["server_container_information"] = "Informace o Container serveru",
["server_name"] = "Název serveru",
["server_process_information"] = "Informace o procesu serveru",
["sip_call_id"] = "SIP Call-ID",
["sip_protocol_information"] = "Informace o protokolu SIP",
["slow_application_header"] = "Slow Application Header",
["slow_data_exchange"] = "Pomalá výměna dat",
["slow_tcp_connection"] = "Pomalé připojení TCP",
["son_of_father_process"] = "syn od <a href ='%{url}'>%{proc_father_name} [pid: %{proc_father_pid}]</a>",
["ssh_signature"] = "SSH Signature",
["suspicious_client_device_protocol"] = "Klientská aplikace \"%{proto}\" není konfigurovaným povolena <a href=\"%{url}\">%{devtype} aplikační politikou</a>",
["suspicious_device_protocol"] = "Protokol podezřelého zařízení",
["suspicious_server_device_protocol"] = "Serverová aplikace \"%{proto}\"není konfigurovaným povolena <a href=\"%{url}\">%{devtype} aplikační politiku</a>",
["suspicious_tcp_probing"] = "Podezřelá sonda TCP",
["suspicious_tcp_syn_probing"] = "Podezřelá sonda TCP SYN",
["sync_source_id"] = "Sync Source ID",
["tcp_connection_issues"] = "Problémy s připojením TCP (Opakovaný přenos, OOO, Ztraceno)",
["tcp_connection_refused"] = "TCP spojení odmítnuto",
["tcp_packet_analysis"] = "Analýza paketů TCP",
["tcp_severe_connection_issues"] = "Závažné problémy s připojením TCP (Opakovaný přenos, OOO, Ztraceno)",
["throughput_trend"] = "Trend propustnosti",
["tls_certificate"] = "TLS Certificate",
["tls_certificate_mismatch"] = "Neshoda certifikátu TLS",
["tls_client_certificate"] = "Klientský certifikát",
["tls_old_protocol_version"] = "Zastaralá verze protokolu TLS",
["tls_server_certificate"] = "Certifikát serveru",
["tls_unsafe_ciphers"] = "Nebezpečné šifrovače TLS",
["udp_unidirectional"] = "Jednosměrný provoz UDP",
["unknown_status"] = "Neznámý stav (%{status})",
["url"] = "URL",
["user_name"] = "Uživatelské jméno",
["vm_page_faults"] = "VM Page Faults",
["web_mining_detected"] = "Web je známý pro těžbu kryptoměn na klientských zařízeních",
},
["flow_devices"] = {
["active_sflow"] = "Aktivní sFlow zařízení",
["all_device_ports"] = "Všechny %{device} porty",
["all_flow_devices"] = "Všechna toková zařízení",
["all_sflow_devices"] = "Všechna zařízení sFlow",
["duplex"] = "Duplex",
["probe_ip"] = "Probe IP",
["probes"] = "Probes",
["flow_device_x"] = "Tokové zařízení %{device}",
["probe_devices"] = "Zařízení pro exportér toku",
["full_duplex"] = "Full-Duplex",
["half_duplex"] = "Half-Duplex",
["in_errors"] = "V chybách",
["note_condition_1"] = "Zařízení %{device} musí podporovat SNMP a musí být nakonfigurováno v <a href=\"%{url}\">SNMP</a> stránce zařízení",
["note_condition_2"] = "Časové časy SNMP a tokových zařízení musí být povoleny od <A HREF=\"%{url}\"><i class=\"fas fa-flask\"></i> Preferences</A> (Expert View)",
["note_zmq_fields1"] = "Toková zařízení jsou určena pomocí ZMQ polí %%EXPORTER_IPV4_ADDRESS and %%NPROBE_IPV4_ADDRESS. Pokud jsou k dispozici obě pole, první má přednost před druhým.",
["note_zmq_fields2"] = "Rozhraní průtokových zařízení jsou určena pomocí ZMQ polí %%INPUT_SNMP and %%OUTPUT_SNMP",
["note_zmq_fields3"] = "sFlow zařízení jsou určena pomocí sFlow field deviceIP přijatých přes ZMQ (téma 'counter')",
["note_zmq_fields4"] = "Rozhraní zařízení sFlow jsou určena pomocí pole ifIndex přijatého přes ZMQ (téma 'counter')",
["out_errors"] = "Chyby",
["promisc"] = "Promisc",
["sflow_device_x"] = "sFlow Probe %{device}",
["sflow_snmp_ratio"] = "Počítadla / poměr SNMP",
["sflow_snmp_ratio_descr"] = "Poměr čítačů / SNMP se vypočítá vydělením celkového provozu rozhraní získaného pomocí vzorků čítačů sFlow a celkového provozu stejného rozhraní načteného prostřednictvím SNMP.",
["snmp_description"] = "SNMP Description",
["snmp_devmodel"] = "SNMP Device Model",
["snmp_devname"] = "SNMP Device Name",
["snmp_location"] = "SNMP Location",
["snmp_ratio"] = "Flow/SNMP Ratio",
["snmp_ratio_descr"] = "Poměr toku / SNMP se vypočítá dělením celkového provozu rozhraní získaného pomocí toků celkovým provozem stejného rozhraní načteného prostřednictvím SNMP. Protože v analýze založené na průtoku nejsou účtovány záhlaví non-IP a vrstvy 2, <br> typické hodnoty poměrů jsou v rozsahu 0,8, 0,0,9 (tj. 0,9 znamená, že bylo hlášeno 90 %% přijatého provozu pozorovaného prostřednictvím protokolu SNMP) v tokech). <br> Poměr se počítá každou hodinu, pouze pokud jsou splněny následující podmínky",
["this_page_contains_couters"] = "Tato stránka obsahuje čítače rozhraní, které byly získány pomocí sFlow. Pokud je nakonfigurován SNMP, můžete také vidět <A HREF=\"%{url}\">zobrazení SNMP</A> tohoto zařízení",
["timeseries_descr"] = "Časové toky zařízení toku lze aktivovat z <a href=\"%{url}\"><i class=\"fas fa-flask\"></i> Preference</a>.K zobrazení prvních datových bodů je třeba jen pár minut",
},
["flow_fields_description"] = {
["appl_latency_ms"] = "Latence aplikace (msec), a.k.a. doba odezvy serveru",
["application_id"] = "ID shromážděné aplikace (Cisco nebo IXIA)",
["application_name"] = "Palo Alto App-Id",
["biflow_direction"] = "1=initiator, 2=reverseInitiator",
["bittorrent_hash"] = "BITTORRENT hash",
["client_nw_latency_ms"] = "Network RTT/2 client <-> nprobe (msec)",
["community_id"] = "ID komunity",
["cumulative_icmp_type"] = "Kumulativní NEBO paketů typu ICMP",
["dhcp_client_ip"] = "Adresa IPv4 klienta DHCP",
["dhcp_client_mac"] = "MAC klienta DHCP",
["dhcp_client_name"] = "Název klienta DHCP",
["dhcp_message_type"] = "Typ zprávy DHCP",
["dhcp_remote_id"] = "ID vzdáleného agenta DHCP",
["dhcp_subscriber_id"] = "ID předplatitele DHCP",
["diameter_clr_cancel_type"] = "DIAMETER Cancellation Type",
["diameter_clr_flags"] = "DIAMETER CLR Flags",
["diameter_exp_res_result_code"] = "DIAMETER Response Experimental Result Code",
["diameter_exp_res_vendor_id"] = "Kód experimentu výsledku experimentu DIAMETER",
["diameter_hop_by_hop_id"] = "DIAMETER Hop by Hop Identifier",
["diameter_req_msg_type"] = "DIAMETER Typ požadavku Msg",
["diameter_req_origin_host"] = "DIAMETER Žádost o host původu",
["diameter_req_user_name"] = "DIAMETER Vyžádat uživatelské jméno",
["diameter_rsp_msg_type"] = "Typ odpovědi na zprávu DIAMETER",
["diameter_rsp_origin_host"] = "DIAMETER Původ Host odpověď",
["diameter_rsp_result_code"] = "Kód výsledku odpovědi DIAMETER",
["direction"] = "Směr toku [0=src->dst, 1=dst->src]",
["dns_num_answers"] = "DNS#počet vrácených odpovědí",
["dns_query"] = "DNS dotaz",
["dns_query_id"] = "ID transakce dotazů DNS",
["dns_query_type"] = "Typ dotazu DNS (např. 1 = A, 2 = NS ..)",
["dns_response"] = "Odpovědi (s) DNS “",
["dns_ret_code"] = "Návratový kód DNS (např. 0 = žádná chyba)",
["dns_ttl_answer"] = "TTL prvního záznamu A (pokud existuje)",
["dns_tx_id"] = "DNS Transaction ID",
["dot1q_dst_vlan"] = "Cílová VLAN (vnější VLAN v QinQ)",
["dot1q_src_vlan"] = "Zdroj VLAN (vnější VLAN v QinQ)",
["downstream_session_id"] = "Identifikátor následné relace (např. L2TP) nebo 0, pokud není znám",
["downstream_tunnel_id"] = "Identifikátor downstream tunelu (např. GTP TEID, VXLAN VNI) nebo 0, pokud není znám",
["dst_as"] = "Cílová BGP AS",
["dst_as_map"] = "Název organizace pro DST_AS",
["dst_as_path_1"] = "Dest AS path position 1",
["dst_as_path_10"] = "Dest AS path position 10",
["dst_as_path_2"] = "Dest AS path position 2",
["dst_as_path_3"] = "Dest AS path position 3",
["dst_as_path_4"] = "Dest AS path position 4",
["dst_as_path_5"] = "Dest AS path position 5",
["dst_as_path_6"] = "Dest AS path position 6",
["dst_as_path_7"] = "Dest AS path position 7",
["dst_as_path_8"] = "Dest AS path position 8",
["dst_as_path_9"] = "Dest AS path position 9",
["dst_father_proc_name"] = "Dst father process name",
["dst_father_proc_pid"] = "Dst father process PID",
["dst_fragments"] = "Num fragmentované pakety dst-> src",
["dst_ip_city"] = "Město, kde se nachází IP adresa dst",
["dst_ip_country"] = "Země / Stát, kde se nachází IP adresa dst",
["dst_ip_lat"] = "Zeměpisná šířka, kde se nachází IP adresa dst",
["dst_ip_long"] = "Zeměpisná délka, kde se nachází IP adresa dst",
["dst_proc_actual_memory"] = "Dst zpracovává skutečnou paměť (bajty)",
["dst_proc_average_cpu_load"] = "Průměrné zatížení procesu Dst (%% * 100)",
["dst_proc_name"] = "Název procesu DST",
["dst_proc_num_page_faults"] = "Dst process num pagefaults",
["dst_proc_pctg_iowait"] = "Src process iowait time %% (%% * 100)",
["dst_proc_peak_memory"] = "Top paměť procesu Dst (bajty)",
["dst_proc_pid"] = "Dst process PID",
["dst_proc_uid"] = "Dst process UID",
["dst_proc_user_name"] = "Uživatelské jméno procesu DST",
["dst_to_src_avg_throughput"] = "Dst to src average thpt (bps)",
["dst_to_src_max_throughput"] = "Dst to src max thpt (bps)",
["dst_to_src_min_throughput"] = "Dst to src min thpt (bps)",
["dst_tos"] = "TOS/DSCP (dst->src)",
["dst_vlan"] = "Cílová VLAN (vnitřní VLAN v QinQ)",
["duration_in"] = "Trvání proudu mezi klientem a serverem (msec)",
["duration_out"] = "Trvání proudu mezi klientem a serverem (msec)",
["engine_id"] = "Id engine s přepínáním průtoku",
["engine_type"] = "Proudový spínací engine",
["probe_ipv4_address"] = "Probe IPv4 Address",
["probe_ipv6_address"] = "Probe IPv6 Address",
["file_gaps"] = "Mezery v souborech",
["file_name"] = "Název souboru",
["file_size"] = "Velikost souboru",
["file_state"] = "Stav souboru",
["file_stored"] = "Soubor byl uložen",
["firewall_event"] = "Firewall Event 0 = ignorovat, 1 = vytvořený tok, 2 = tok vymazán, 3 = tok odmítnut, 4 = upozornění na tok, 5 = aktualizace toku",
["first_switched"] = "SysUptime (msec) prvního toku pkt",
["flow_active_timeout"] = "Časový limit aktivity položek vyrovnávací paměti toku",
["flow_duration_microseconds"] = "Trvání toku (usec)",
["flow_duration_milliseconds"] = "Trvání toku (msec)",
["flow_end_microseconds"] = "uSec (epocha) prvního toku paketu",
["flow_end_milliseconds"] = "Msec (epocha) posledního toku paketu",
["flow_end_reason"] = "Důvod ukončení toku",
["flow_end_sec"] = "Sekundy (epocha) posledního toku paketu",
["flow_id"] = "Identifikátor sériového toku",
["flow_inactive_timeout"] = "Časový limit nečinnosti položek mezipaměti toku",
["flow_proto_port"] = "Port L7, který identifikuje aplikaci toku, nebo 0, pokud není znám",
["flow_server_name"] = "Název serveru toku (pokud je znám)",
["flow_start_microseconds"] = "uSec (epocha) prvního toku paketu",
["flow_start_milliseconds"] = "Msec (epocha) prvního toku paketu",
["flow_start_sec"] = "Sekundy (epocha) prvního toku paketu",
["flow_user_name"] = "Uživatelské jméno toku tunelu (pokud je znám)",
["frame_length"] = "Původní délka framu L2",
["ftp_command"] = "Příkaz FTP klienta",
["ftp_command_ret_code"] = "Návratový kód příkazu FTP klienta",
["ftp_login"] = "Přihlášení klienta FTP",
["ftp_password"] = "Heslo klienta FTP",
["gtpv0_apn_name"] = "GTPv0 APN Name",
["gtpv0_end_user_ip"] = "IP adresa koncového uživatele GTPv0",
["gtpv0_end_user_msisdn"] = "Koncový uživatel GTPv0 MSISDN",
["gtpv0_rai_cell_lac"] = "GTPv0 Kód umístění buňky",
["gtpv0_rai_cell_rac"] = "Kód oblasti směrování buněk GTPv0",
["gtpv0_rai_mcc"] = "Mobilní kód země GTPv0",
["gtpv0_rai_mnc"] = "GTPv0 kód mobilní sítě",
["gtpv0_req_msg_type"] = "Typ požadavku zprávy GTPv0",
["gtpv0_response_cause"] = "GTPv0 Příčina operace",
["gtpv0_rsp_msg_type"] = "Typ zprávy GTPv0 s odpovědí",
["gtpv0_tid"] = "Identifikátor tunelu GTPv0",
["gtpv1_apn_name"] = "GTPv1 APN Name",
["gtpv1_c2s_teid_ctrl"] = "Klient GTPv1-> Řízení serveru TunnelId",
["gtpv1_c2s_teid_data"] = "Klient GTPv1-> Data serveru TunnelId",
["gtpv1_end_user_imei"] = "IMEI koncového uživatele GTPv1",
["gtpv1_end_user_imsi"] = "IMSI koncového uživatele GTPv1",
["gtpv1_end_user_ip"] = "IP adresa koncového uživatele GTPv1",
["gtpv1_end_user_msisdn"] = "Koncový uživatel GTPv1 MSISDN",
["gtpv1_rai_lac"] = "Kód oblasti umístění GTPv1 RAI",
["gtpv1_rai_mcc"] = "Mobilní kód země GTPv1 RAI",
["gtpv1_rai_mnc"] = "Kód mobilní sítě GTPv1 RAI",
["gtpv1_rai_rac"] = "Směrovací oblast GTPv1 RAI",
["gtpv1_rat_type"] = "Typ GTPv1 RAT",
["gtpv1_req_msg_type"] = "Typ požadavku GTPv1",
["gtpv1_response_cause"] = "GTPv1 Příčina operace",
["gtpv1_rsp_msg_type"] = "Typ požadavku GTPv1",
["gtpv1_s2c_teid_ctrl"] = "GTPv1 Server-> Řízení klientských tunelů",
["gtpv1_s2c_teid_data"] = "GTPv1 Server-> Data klienta TunnelId",
["gtpv1_uli_cell_ci"] = "GTPv1 ULI Cell CI",
["gtpv1_uli_cell_lac"] = "Kód oblasti umístění buňky ULI GTPv1",
["gtpv1_uli_mcc"] = "GTPv1 ULI mobilní kód země",
["gtpv1_uli_mnc"] = "Kód mobilní sítě ULI GTPv1",
["gtpv1_uli_sac"] = "GTPv1 ULI SAC",
["gtpv2_apn_name"] = "GTPv2 APN Name",
["gtpv2_c2s_s1u_gtpu_ip"] = "Klient GTPv2-> Svr S1U GTPU IP",
["gtpv2_c2s_s1u_gtpu_teid"] = "Klient GTPv2-> Svr S1U GTPU TEID",
["gtpv2_c2s_s5_s8_gtpc_ip"] = "Klient GTPv2-> Svr S5 / S8 GTPC IP",
["gtpv2_c2s_s5_s8_gtpu_ip"] = "Klient GTPv2-> Srv S5 / S8 PGW GTPU IP",
["gtpv2_c2s_s5_s8_gtpu_teid"] = "Klient GTPv2-> Srv S5 / S8 PGW GTPU TEID",
["gtpv2_c2s_s5_s8_sgw_gtpu_ip"] = "Klient GTPv2-> Srv S5 / S8 SGW GTPU IP",
["gtpv2_c2s_s5_s8_sgw_gtpu_teid"] = "Klient GTPv2-> Srv S5 / S8 SGW GTPU TEID",
["gtpv2_end_user_imei"] = "IMEI koncového uživatele GTPv2",
["gtpv2_end_user_imsi"] = "IMSI koncového uživatele GTPv2",
["gtpv2_end_user_msisdn"] = "Koncový uživatel GTPv2 MSISDN",
["gtpv2_pdn_ip"] = "IP adresa GTPV2 PDN",
["gtpv2_rat_type"] = "GTPv2 RAT Type",
["gtpv2_req_msg_type"] = "Typ zprávy GTPv2",
["gtpv2_response_cause"] = "Příčina operace GTPv2",
["gtpv2_rsp_msg_type"] = "Typ požadavku GTPv2",
["gtpv2_s2c_s1u_gtpu_ip"] = "GTPv2 Srv-> Klient S1U GTPU IP",
["gtpv2_s2c_s1u_gtpu_teid"] = "GTPv2 Srv-> Klient S1U GTPU TEID",
["gtpv2_s2c_s5_s8_gtpc_ip"] = "GTPv2 Svr-> Klient S5 / S8 GTPC IP",
["gtpv2_s2c_s5_s8_gtpu_ip"] = "GTPv2 Srv-> Klient S5 / S8 PGW GTPU IP",
["gtpv2_s2c_s5_s8_gtpu_teid"] = "GTPv2 Srv-> Klient S5 / S8 PGW GTPU TEID",
["gtpv2_s2c_s5_s8_sgw_gtpu_ip"] = "GTPv2 Srv-> Klient S5 / S8 SGW GTPU IP",
["gtpv2_s2c_s5_s8_sgw_gtpu_teid"] = "GTPv2 Srv-> Klient S5 / S8 SGW GTPU TEID",
["gtpv2_s5_s8_gtpc_teid"] = "GTPv2 S5/S8 SGW GTPC TEIDs",
["gtpv2_uli_cell_id"] = "Identifikátor buňky GTPv2",
["gtpv2_uli_cell_tac"] = "Kód oblasti sledování GTPv2",
["gtpv2_uli_mcc"] = "Mobilní kód země GTPv2",
["gtpv2_uli_mnc"] = "Kód mobilní sítě GTPv2",
["http_host"] = "Název hostitele HTTP (název hostitele IXIA)",
["http_length"] = "Délka obsahu HTTP",
["http_method"] = "METODA HTTP",
["http_mime"] = "HTTP Mime Type",
["http_protocol"] = "Protokol HTTP",
["http_referer"] = "HTTP Referer",
["http_ret_code"] = "Návratový kód HTTP (např. 200, 304 ...)",
["http_site"] = "HTTP server bez názvu hostitele",
["http_ua"] = "HTTP User Agent",
["http_url"] = "HTTP URL (IXIA URI)",
["http_via"] = "HTTP přes",
["http_x_forwarded_for"] = "HTTP X-Forwarded-For",
["icmp_ipv4_code"] = "Kód ICMP",
["icmp_ipv4_type"] = "Typ ICMP",
["icmp_type"] = "Typ ICMP * 256 + kód ICMP",
["imap_login"] = "Odesílatel pošty",
["in_bytes"] = "Příchozí tokové bajty (src-> dst)",
["in_dst_mac"] = "Cílová adresa MAC",
["in_pkts"] = "Pakety příchozího toku (src-> dst)",
["in_src_mac"] = "Zdrojová adresa MAC",
["in_src_osi_sap"] = "Zdroj OSI SAP (pouze provoz OSI)",
["ingress_vrfid"] = "Ingress VRF ID",
["input_snmp"] = "Vstupní rozhraní SNMP idx",
["ip_protocol_version"] = "[4=IPv4][6=IPv6]",
["ipfix_sampling_algorithm"] = "Algoritmus vzorkování",
["ipv4_dst_addr"] = "Cílová adresa IPv4",
["ipv4_dst_mask"] = "Maska podsítě IPv4 dest (/ <bits>)",
["ipv4_next_hop"] = "IPv4 next hop address",
["ipv4_src_addr"] = "Zdrojová Adresa IPv4",
["ipv4_src_mask"] = "Maska podsítě zdroje IPv4 (/ <bits>)",
["ipv6_dst_addr"] = "Cílová adresa IPv6",
["ipv6_dst_mask"] = "Cílová maska IPv6",
["ipv6_next_hop"] = "IPv6 next hop address",
["ipv6_src_addr"] = "Zdrojová adresa IPv6",
["ipv6_src_mask"] = "Maska zdroje IPv6",
["l4_dst_port"] = "Cílový port vrstvy 4",
["l4_dst_port_map"] = "Symbolický název cílového portu vrstvy 4",
["l4_src_port"] = "Port zdroje IPv4",
["l4_src_port_map"] = "Symbolické jméno zdrojového portu vrstvy 4",
["l4_srv_port"] = "Port serveru vrstvy 4",
["l4_srv_port_map"] = "Symbolické jméno portu serveru vrstvy 4",
["l7_proto"] = "Aplikace vrstvy 7 (numerická)",
["l7_proto_name"] = "Název aplikace vrstvy 7",
["last_switched"] = "SysUptime (msec) posledního toku pkt",
["longest_flow_pkt"] = "Nejdelší paket (bajtů) toku",
["max_ttl"] = "Maximální tok TTL",
["min_ttl"] = "Minimální tok TTL",
["mpls_label_1"] = "Štítek MPLS na pozici 1",
["mpls_label_10"] = "Štítek MPLS na pozici 10",
["mpls_label_2"] = "Štítek MPLS na pozici 2",
["mpls_label_3"] = "Štítek MPLS na pozici 3",
["mpls_label_4"] = "Štítek MPLS na pozici 4",
["mpls_label_5"] = "Štítek MPLS na pozici 5",
["mpls_label_6"] = "Štítek MPLS na pozici 6",
["mpls_label_7"] = "Štítek MPLS na pozici 7",
["mpls_label_8"] = "Štítek MPLS na pozici 8",
["mpls_label_9"] = "Štítek MPLS na pozici 9",
["mysql_appl_latency_usec"] = "Žádost MySQL -> zpoždění odpovědi (usec)",
["mysql_db"] = "Používaná databáze MySQL",
["mysql_query"] = "MySQL Query",
["mysql_response"] = "Odpověď serveru mySQL",
["mysql_server_version"] = "Verze serveru MySQL",
["mysql_username"] = "Uživatelské jméno MySQL",
["netbios_query_name"] = "Název dotazu NETBIOS",
["netbios_query_os"] = "NETBIOS Query OS",
["netbios_query_type"] = "Typ dotazu NETBIOS",
["netbios_response"] = "Odpověď na dotaz NETBIOS",
["nprobe_ipv4_address"] = "IPv4 adresa hostitele byla spuštěna nProbe",
["num_pkts_1024_to_1514_bytes"] = "# pakety, jejichž velikost IP> 1024 a <= 1514",
["num_pkts_128_to_256_bytes"] = "# pakety, jejichž velikost IP> 128 a <= 256",
["num_pkts_256_to_512_bytes"] = "# pakety, jejichž velikost IP> 256 a <512",
["num_pkts_512_to_1024_bytes"] = "# pakety, jejichž velikost IP> 512 a <1024",
["num_pkts_over_1514_bytes"] = "# pakety, jejichž velikost IP> 1514",
["num_pkts_ttl_128_160"] = "# pakety s TTL> 128 a <= 160",
["num_pkts_ttl_160_192"] = "# pakety s TTL> 160 a <= 192",
["num_pkts_ttl_192_224"] = "# pakety s TTL> 192 a <= 224",
["num_pkts_ttl_224_255"] = "# pakety s TTL> 224 a <= 255",
["num_pkts_ttl_2_5"] = "# pakety s TTL> 1 a TTL <= 5",
["num_pkts_ttl_32_64"] = "# pakety s TTL> 32 a <= 64",
["num_pkts_ttl_5_32"] = "# pakety s TTL> 5 a TTL <= 32",
["num_pkts_ttl_64_96"] = "# pakety s TTL> 64 a <= 96",
["num_pkts_ttl_96_128"] = "# pakety s TTL> 96 a <= 128",
["num_pkts_ttl_eq_1"] = "# pakety s TTL = 1",
["num_pkts_up_to_128_bytes"] = "# pakety, jejichž velikost IP <= 128",
["observation_point_id"] = "ID bodu pozorování",
["observation_point_type"] = "Typ pozorovacího bodu",
["ooorder_in_pkts"] = "Počet tokových paketů TCP mimo provoz (dst-> src)",
["ooorder_out_pkts"] = "Počet tokových paketů TCP mimo řádek (src-> dst)",
["oracle_query"] = "Oracle Query",
["oracle_query_duration"] = "Trvání Oracle Query (msec)",
["oracle_rsp_code"] = "Kód odezvy Oracle",
["oracle_rsp_string"] = "Řetězec odezvy Oracle",
["oracle_username"] = "Uživatelské jméno Oracle",
["out_bytes"] = "Odchozí tokové bajty (dst-> src) [Aliased to %%DST_TO_SRC_BYTES]",
["out_dst_mac"] = "Cílová adresa MAC, potenciálně upravená funkcí middlebox za bodem pozorování",
["out_dst_osi_sap"] = "Cíl OSI SAP(Pouze provoz OSI)",
["out_pkts"] = "Odchozí tokové pakety(dst->src) [Aliased to %%DST_TO_SRC_PKTS]",
["out_src_mac"] = "Zdrojová adresa MAC, potenciálně upravená funkcí middlebox za bodem pozorován",
["output_snmp"] = "Výstupní rozhraní SNMP idx",
["packet_section_offset"] = "Posunutí části paketu",
["packets_observed"] = "Celkový počet viděných paketů",
["packets_selected"] = "Počet pkts vybraných pro odběr vzorků",
["payload_hash"] = "Počáteční hash užitečného toku toku",
["plugin_name"] = "Název pluginu použitý v tomto toku (pokud existuje)",
["pop_user"] = "Přihlášení uživatele POP3",
["post_napt_dst_transport_port"] = "Post NAPT Destination Transport Port",
["post_napt_src_transport_port"] = "Post NAPT Source Transport Port",
["post_nat_dst_ipv4_addr"] = "Post NAT Destination IPv4 Address",
["post_nat_src_ipv4_addr"] = "Post NAT Source IPv4 Address",
["protocol"] = "IP protokol bajtů",
["protocol_map"] = "Název protokolu IP",
["radius_acct_in_octets"] = "RADIUS vstupní oktety",
["radius_acct_in_pkts"] = "Vstupní pakety účetního RADIUS",
["radius_acct_out_octets"] = "Octects s účetním výstupem RADIUS",
["radius_acct_out_pkts"] = "Pakety účetního výstupu RADIUS",
["radius_acct_session_id"] = "Název účetní relace RADIUS",
["radius_acct_status_type"] = "Typ stavu účetnictví RADIUS",
["radius_called_station_id"] = "ID volané stanice RADIUS",
["radius_calling_station_id"] = "Id volací stanice RADIUS",
["radius_framed_ip_addr"] = "RADIUS Framed IP",
["radius_nas_identifier"] = "RADIUS NAS Identifier",
["radius_nas_ip_addr"] = "RADIUS NAS IP Address",
["radius_req_msg_type"] = "Typ požadavku RADIUS",
["radius_rsp_msg_type"] = "Typ odpovědi RADIUS",
["radius_user_imei"] = "RADIUS uživatel MSISDN (rozšíření)",
["radius_user_imsi"] = "RADIUS Uživatel IMSI (rozšíření)",
["radius_user_name"] = "Uživatelské jméno RADIUS (pouze přístup)",
["retransmitted_in_bytes"] = "Počet opakovaných přenosových tokových bajtů TCP (src-> dst)",
["retransmitted_in_pkts"] = "Počet opakovaných přenosových tokových paketů TCP (src-> dst)",
["retransmitted_out_bytes"] = "Počet opakovaných přenosových bajtů TCP (dst-> src)",
["retransmitted_out_pkts"] = "Počet opakovaných přenosových paketů TCP (dst-> src)",
["rtp_dtmf_tones"] = "DTMF Tones odeslané (pokud existují) během hovoru",
["rtp_first_seq"] = "Sekvenční číslo RTP prvního toku",
["rtp_first_ts"] = "Časové razítko prvního toku RTP",
["rtp_in_jitter"] = "RTP jitter (ms * 1000)",
["rtp_in_max_delta"] = "Max delta (ms * 100) mezi po sobě jdoucími pkts (src-> dst)",
["rtp_in_mos"] = "RTP pseudo-MOS (hodnota * 100) (src-> dst)",
["rtp_in_payload_type"] = "Typ užitečného zatížení RTP",
["rtp_in_pkt_drop"] = "Paket zahozený od Jitter Buffer (src-> dst)",
["rtp_in_pkt_lost"] = "Paket ztracen ve streamu (src-> dst)",
["rtp_in_r_factor"] = "RTP pseudo-R_FACTOR (hodnota * 100) (src-> dst)",
["rtp_in_transit"] = "Transit RTP (hodnota * 100) (src-> dst)",
["rtp_last_seq"] = "Sekvenční číslo RTP posledního toku",
["rtp_last_ts"] = "Časové razítko RTP posledního toku",
["rtp_mos"] = "RTP pseudo-MOS (hodnota * 100) (průměr oběma směry)",
["rtp_out_jitter"] = "RTP jitter (ms * 1000)",
["rtp_out_max_delta"] = "Max delta (ms * 100) mezi po sobě jdoucími pkts (dst-> src)",
["rtp_out_mos"] = "RTP pseudo-MOS (hodnota * 100) (dst-> src)",
["rtp_out_payload_type"] = "Typ užitečného zatížení RTP",
["rtp_out_pkt_drop"] = "Paket zahozený od Jitter Buffer (dst-> src)",
["rtp_out_pkt_lost"] = "Paket ztracen ve streamu (dst-> src)",
["rtp_out_r_factor"] = "RTP pseudo-R_FACTOR (hodnota * 100) (dst-> src)",
["rtp_out_transit"] = "Transit RTP (hodnota * 100) (dst-> src)",
["rtp_r_factor"] = "RTP pseudo-R_FACTOR (hodnota * 100) (průměr oběma směry)",
["rtp_rtt"] = "RTP zpáteční doba (ms)",
["rtp_sip_call_id"] = "SIP call-id odpovídající tomuto RTP proudu",
["rtp_ssrc"] = "ID zdroje synchronizace RTP",
["s1ap_cause_enb_to_mme"] = "S1AP Příčina od ENB do MME",
["s1ap_detailed_cause_enb_to_mme"] = "Podrobná příčina S1AP od ENB do MME",
["s1ap_enb_ue_s1ap_id"] = "S1AP ENB Identifier",
["s1ap_mme_ue_s1ap_id"] = "S1AP MME Identifier",
["s1ap_msg_emm_type_enb_to_mme"] = "Typ zprávy S1AP EMM od ENB do MME",
["s1ap_msg_emm_type_mme_to_enb"] = "Typ zprávy S1AP EMM z MME do ENB",
["s1ap_msg_esm_type_enb_to_mme"] = "Typ zprávy S1AP ESM od ENB do MME",
["s1ap_msg_esm_type_mme_to_enb"] = "Typ zprávy S1AP ESM z MME do ENB",
["sampled_packet_id"] = "ID vzorkovaného paketu",
["sampled_packet_size"] = "Velikost vzorkovaného paketu",
["sampling_algorithm"] = "Typ vzorkování (deterministický / náhodný)",
["sampling_interval"] = "Vzorkovací frekvence",
["sampling_population"] = "Výběr vzorku",
["sampling_size"] = "Počet paketů k vzorkování",
["selector_id"] = "Selector id",
["selector_name"] = "Sampler name",
["server_nw_latency_ms"] = "Síť RTT / 2 nprobe <-> server (msec)",
["shortest_flow_pkt"] = "Nejkratší paket (bajty) toku",
["sip_bye_ok_time"] = "SIP čas (epocha) BYE OK",
["sip_bye_time"] = "SIP čas (epocha) BYE",
["sip_c_ip"] = "IP adresy SIP C",
["sip_call_id"] = "SIP call-id",
["sip_call_state"] = "Stav volání SIP",
["sip_called_party"] = "SIP Called party",
["sip_calling_party"] = "Iniciátor SIP volání",
["sip_cancel_ok_time"] = "SIP čas (epocha) ZRUŠIT OK",
["sip_cancel_time"] = "SIP čas (epocha) ZRUŠIT",
["sip_invite_failure_time"] = "SIP čas (epocha) INVITE FAILURE",
["sip_invite_ok_time"] = "SIP čas (epocha) POZVAT OK",
["sip_invite_time"] = "Čas SIP (epocha) POZVAT",
["sip_reason_cause"] = "SIP Zrušení / Bye / Příčina selhání",
["sip_response_code"] = "Kód odpovědi na selhání SIP",
["sip_ringing_time"] = "SIP čas (epocha) zvonění",
["sip_rtp_codecs"] = "SIP RTP codecs",
["sip_rtp_ipv4_dst_addr"] = "SIP RTP stream přes IP",
["sip_rtp_ipv4_src_addr"] = "SIP RTP stream source IP",
["sip_rtp_l4_dst_port"] = "Cílový port toku SIP RTP",
["sip_rtp_l4_src_port"] = "Port zdroje proudu SIP RTP",
["sip_trying_time"] = "Čas SIP (epocha) pokusu",
["smtp_mail_from"] = "Odesílatel pošty",
["smtp_rcpt_to"] = "Příjemce pošty",
["src_as"] = "Source BGP AS",
["src_as_map"] = "Název organizace pro SRC_AS",
["src_as_path_1"] = "Src AS poloha pozice 1",
["src_as_path_10"] = "Src AS poloha pozice 10",
["src_as_path_2"] = "Src AS poloha pozice 2",
["src_as_path_3"] = "Src AS poloha pozice 3",
["src_as_path_4"] = "Src AS poloha pozice 4",
["src_as_path_5"] = "Src AS poloha pozice 5",
["src_as_path_6"] = "Src AS poloha pozice 6",
["src_as_path_7"] = "Src AS poloha pozice 7",
["src_as_path_8"] = "Src AS poloha pozice 8",
["src_as_path_9"] = "Src AS poloha pozice 9",
["src_father_proc_name"] = "Název procesu Father Src",
["src_father_proc_pid"] = "Src Father proces PID",
["src_fragments"] = "Počet fragmentovaných paketů src-> dst",
["src_ip_city"] = "Město, kde se nachází IP src",
["src_ip_country"] = "Země, kde se nachází IP src",
["src_ip_lat"] = "Zeměpisná šířka, kde se nachází adresa IP src",
["src_ip_long"] = "Zeměpisná délka, kde se nachází IP adresa src",
["src_proc_actual_memory"] = "Src zpracovává skutečnou paměť (bajty)",
["src_proc_average_cpu_load"] = "zatížení procesu vg src (%% * 100)",
["src_proc_name"] = "Název procesu Src",
["src_proc_num_page_faults"] = "Src process num pagefaults",
["src_proc_pctg_iowait"] = "Proces Src iowait time %% (%% * 100)",
["src_proc_peak_memory"] = "Src zpracovává vrcholnou paměť (bajty)",
["src_proc_pid"] = "Src proces PID",
["src_proc_uid"] = "Src proces UID",
["src_proc_user_name"] = "Uživatelské jméno procesu Src",
["src_to_dst_avg_throughput"] = "Src do dst průměrný thpt (bps)",
["src_to_dst_max_throughput"] = "Src do dst max thpt (bps)",
["src_to_dst_min_throughput"] = "Src do dst min thpt (bps)",
["src_tos"] = "TOS/DSCP (src->dst)",
["src_vlan"] = "Zdroj VLAN (vnitřní VLAN v QinQ)",
["ssdp_host"] = "SSDP Host",
["ssdp_method"] = "SSDP Metoda",
["ssdp_server"] = "SSDP Server",
["ssdp_type"] = "SSDP Typ",
["ssdp_usn"] = "SSDP USN",
["suricata_app_proto"] = "Protokol aplikace Suricata",
["suricata_flow_id"] = "ID toku Suricata",
["tcp_flags"] = "Souhrn všech příznaků TCP všech toků",
["tcp_win_max_in"] = "Max TCP Window (src-> dst)",
["tcp_win_max_out"] = "Max TCP Window (dst->src)",
["tcp_win_min_in"] = "Min TCP Window (src->dst)",
["tcp_win_min_out"] = "Min TCP Window (dst->src)",
["tcp_win_mss_in"] = "Maximální velikost segmentu TCP(src->dst)",
["tcp_win_mss_out"] = "Maximální velikost segmentu TCP (dst-> src)",
["tcp_win_scale_in"] = "TCP Window Scale (src-> dst)",
["tcp_win_scale_out"] = "TCP Window Scale (dst-> src)",
["tls_cert_after"] = "TLS Certificate After",
["tls_cert_dn"] = "TLS Certificate DN",
["tls_cert_not_before"] = "Certifikát TLS ne dříve",
["tls_cert_sha1"] = "TLS Certificate Fingerprint",
["tls_cert_sn"] = "TLS certifikát S / N",
["tls_cert_subject"] = "Předmět certifikátu TLS",
["tls_server_name"] = "Název serveru TLS",
["tls_version"] = "TLS Verze",
["total_bytes_exp"] = "Celkový počet exportovaných bytů",
["total_flows_exp"] = "Celkový počet exportovaných toků",
["total_pkts_exp"] = "Celkový počet exportovaných toků “,",
["untunneled_ipv4_dst_addr"] = "Cílová adresa untunneled IPv4",
["untunneled_ipv4_src_addr"] = "Zdrojová adresa untunneled IPv4",
["untunneled_ipv6_dst_addr"] = "Cílová adresa untunneled IPv6",
["untunneled_ipv6_src_addr"] = "Zdrojová adresa untunneled IPv6",
["untunneled_l4_dst_port"] = "Cílový Port Untunneled IPv4 ",
["untunneled_l4_src_port"] = "Zdrojový Port Untunneled IPv4",
["untunneled_protocol"] = "Bajt untunneled IP Protokol",
["upstream_session_id"] = "Identifikátor relace proti proudu (např. L2TP) nebo 0, pokud není znám",
["upstream_tunnel_id"] = "Identifikátor předřazeného tunelu (např. GTP TEID, VXLAN VNI) nebo 0, pokud není znám",
["user_name"] = "Uživatelské jméno",
},
["flows_page"] = {
["active_flows"] = "Aktivní %{filter} toky",
["actual_throughput"] = "Skutečné Thpt",
["alerted"] = "Upozornění",
["all_alerted"] = "Vše upozorněno",
["all_ases"] = "Všechny ASes",
["all_categories"] = "Všechny kategorie",
["all_devices"] = "Všichni exporteři toku",
["all_flows"] = "Všechny toky",
["all_hosts"] = "Všichni hostitelé",
["all_inIfIdx"] = "Všechna vstupní rozhraní",
["all_ip_versions"] = "Všechny verze",
["all_l4_protocols"] = "Všechny protokoly",
["all_misbehaving"] = "Všechno chovající se špatně",
["all_outIfIdx"] = "Všechna výstupní rozhraní",
["all_proto"] = "Všechny aplikace",
["all_vlan_ids"] = "Všechny sítě VLAN",
["applications"] = "Aplikace",
["blocked"] = "Blokováno",
["client_as"] = "Klient AS",
["device_ip"] = "Probe Toku",
["direction"] = "Směr",
["probes"] = "Exporteři Toku",
["flows"] = "%{filter} Toky",
["flows_as_client"] = "Toky jako klient",
["flows_as_server"] = "Toky jako server",
["hosts"] = "Hosts",
["icmp_only"] = "Pouze ICMP",
["idle_flows_not_listed"] = "Neaktivní toky nejsou uvedeny.",
["inIfIdx"] = "Vstupní rozhraní",
["ip_version"] = "Verze IP",
["ipv4_only"] = "Pouze IPv4",
["ipv6_only"] = "Pouze IPv6",
["l4_protocol"] = "Protokol",
["local_cli_remote_srv"] = "Místní klient - vzdálený server",
["local_only"] = "Pouze místní",
["local_srv_remote_cli"] = "Lokální Server - Vzdálený Klient",
["misbehaving"] = "Chovajicí se spatně",
["multicast"] = "vysílání",
["network"] = " [ Síť %{network} ]",
["non_multicast"] = "Nevysílá",
["normal"] = "Normalní",
["one_way_multicast"] = "Jednosměrné vysílán",
["one_way_non_multicast"] = "One-Way Non-Multicast/Non-Broadcast",
["outIfIdx"] = "Výstupní rozhraní",
["recently_active_flows"] = "Nedávno aktivní %{filter} toky",
["remote_only"] = "Pouze Vzdálené",
["server_as"] = "Server AS",
["sflow_devices"] = "Zařízení sFlow",
["source_id"] = "ID zdroje",
["tcp_only"] = "Pouze TCP",
["tcp_state"] = "Stav TCP",
["tcp_state_closed"] = "Uzavřeno / Zavřeno",
["tcp_state_connecting"] = "Připojování",
["tcp_state_established"] = "stanovený",
["tcp_state_reset"] = " Resetovat",
["tcp_state_unknown"] = "Neznámý",
["total_bytes"] = "Celkem bajtů",
["total_bytes_rcvd"] = "Celkový počet přijatých bajtů",
["total_bytes_sent"] = "Celkový počet odeslaných bajtů",
["total_bytes_unknown"] = "Celkový počet neznámých bajtů aplikací",
["udp_only"] = "Pouze UDP",
["vlan"] = "VLAN",
},
["geo_map"] = {
["browser_reported_home_map"] = "Poloha domovského chartu nahlášená prohlížečem",
["geo_map"] = "Geo Mapa",
["geolocation_error"] = "Chyba geolokace",
["hosts_geomap"] = "Hosts GeoMap",
["latitude"] = "Zeměpisná šířka",
["longitude"] = "Zeměpisná délka",
["note"] = "POZNÁMKA",
["note_active_flows"] = "Mají aktivní toky mezi vrstevníky s veřejnými IP adresami. “,„ Délka",
["note_compiled_ntopng_with_geolocation"] = "Zkompilovali software s geolokací a začali s ním.",
["note_google_maps_browser_api_key"] = "Je vyžadován klíč Google Maps API Key, který můžete vygenerovat <a href='%{url_google}'>Konzolí platformy Google Cloud Platform</a>:<br> vytvořte, prosím, nový projekt a vyberte Maps JavaScript API ->Vytvořit pověření -> klíč API. <br> Po vygenerování, klíč lze zadat prostřednictvím <a href='%{url_prefs}'><i class=\"fas fa-flask\"></i> Preference</a>.",
["note_html_browser_geolocation"] = "HTML <A HREF=%{url}>browser geolocation</A> se používá k umístění na hostitele mapy na základě neznámých míst.",
["note_requirements_visualize_maps"] = "Aby bylo možné vizualizovat mapy, musíte",
["note_working_internet_connection"] = "Mít funkční připojení k internetu.",
["unavailable_geolocation"] = "Geolokace nepodporuje váš prohlížeč ani není deaktivována.",
["using_default_location"] = "Používá výchozí umístění.",
},
["graphs"] = {
["95_perc"] = "95. Perc",
["active_devices"] = "Aktivní zařízení",
["active_flows"] = "Aktivní toky",
["active_host_contacts"] = "Kontakty aktivního hostitele",
["active_hosts"] = "Aktivní hostitelé",
["active_http_servers"] = "Aktivní HTTP servery",
["actual_memory"] = "Skutečná paměť",
["arp_replies"] = "ARP odpovědi",
["arp_requests"] = "ARP požadavky",
["arp_rqst_sent_rcvd_rpls"] = "ARP odeslané žádosti / odpovědi Rcvd",
["average"] = "Průměrný",
["average_traffic"] = "Průměrný provoz / s",
["avg"] = "Avg",
["binary_operators_note"] = "Další informace o indikátorech EMA, SMA a RSI najdete na <a href=\"%{url}\">online dokumentacích</a>.",
["blocked_flows"] = "Blokované toky",
["bytes_sent_non_unicast"] = "Bajty odeslány bez unicastu",
["bytes_sent_unicast"] = "Bajty odeslané Unicast",
["custom"] = "Vlastní",
["dns_qry_rcvd_rsp_sent"] = "DNS Rcvd Dotazy / \9odeslané odpovědi",
["dns_qry_sent_rsp_rcvd"] = "Odeslané dotazy DNS / přojaté odpovedi",
["download_chart_data"] = "Stáhnout aktuální data chartu",
["echo_reply_packets"] = "Echo Reply Packets",
["echo_request_packets"] = "Echo Request Packets",
["export_flows_as_txt"] = "Exportovat toky jako soubor TXT",
["flows_status_overview"] = "%{protocol} Přehled stavu toků",
["flows_vs_local_hosts"] = "Aktivní toky vs. místní hositelé",
["flows_vs_traffic"] = "Aktivní toky vs. provoz",
["get_permanent_link"] = "Získejte trvalý odkaz",
["graph_info"] = "Informace o grafu",
["host_unreachable_flows"] = "Celkový počet nepřijatelných toků hostitele",
["max"] = "Max",
["memory_vs_hosts_flows"] = "Procesní paměť vs Hostitelé / Toky",
["minute_interface_top_stats"] = "Statistiky nejvyššího provozu na minutu",
["note_ases_rcvd"] = "Provoz přijímal provoz přijímaný autonomním systémem.",
["note_ases_sent"] = "Odeslaný provoz je přenos odeslaný autonomním systémem.",
["note_ases_traffic"] = "Zobrazený provoz je odesílán a přijímán autonomním systémem.",
["note_chart_zoom"] = "Klepnutím a přetažením v chartu přiblížíte, dvojitým kliknutím oddálíte.",
["note_protocols_shown"] = "Aplikace neviděné ve vybraném časovém rámci nejsou v rozevíracím seznamu uvedeny.",
["num_ms_rtt"] = "Doba zpáteční cesty ms",
["num_nfq_drops"] = "Spadlé Pakety",
["num_nfq_pct"] = "Vyplnit frontu %%",
["packet_drops"] = "Packet Drops",
["peak_memory"] = "Vrcholná Paměť",
["percentile"] = "95. <a href=\"%{url}\">procent</a>",
["permanent_link"] = "Trvalý odkaz",
["pkt_drops"] = "Pkt Drops",
["process_memory"] = "Paměť Procesu",
["query_too_much_time"] = "Dokončení dotazu trvá příliš dlouho",
["query_too_slow"] = "Dokončení dotazu trvalo příliš dlouho",
["query_was_aborted"] = "Dotaz byl přerušen",
["raw_flows"] = "Raw Flows",
["raw_proto_flows"] = "Raw %{proto} Toky",
["reset_zoom"] = "Reset Zoom",
["right_axis_note"] = "(right axis)",
["rtt"] = "RTT",
["tcp_finack_packets"] = "Pakety TCP FIN + ACK",
["tcp_packets"] = "Pakety TCP",
["tcp_packets_keep_alive"] = "TCP Packets KeepAlive",
["tcp_packets_lost"] = "Ztracené pakety TC",
["tcp_packets_ooo"] = "TCP Pakety jsou mimo provoz",
["tcp_packets_retr"] = "Přenosové pakety TCP",
["tcp_retr_ooo_lost"] = "Opakovaný přenos TCP je mimo provoz a ztracený",
["tcp_rst_packets"] = "TCP RST pakety",
["tcp_rx_stats"] = "Statistiky TCP RX",
["tcp_syn_packets"] = "TCP SYN Packety",
["tcp_syn_vs_tcp_synack"] = "TCP SYN vs SYN+ACK Pakety",
["tcp_synack_packets"] = "TCP SYN + ACK pakety",
["tcp_tx_stats"] = " Statistiky TCP TX",
["the_select_timeframe_too_small_top_talkers"] = "Zvolený časový frame je příliš malý na to, aby bylo možné určit Top Talkers. Vyberte prosím alespoň 1 minutový frame.",
["top_clients"] = "Top %{protocol} Klienti",
["top_interfaces"] = "Top rozhraní",
["top_l7_contacts"] = "Top %{protocol} L7 Kontakty",
["top_ndpi_categories"] = "Top kategorie",
["top_ndpi_protocols"] = "Top aplikace",
["top_profiles"] = "Top profily",
["top_receivers"] = "Top přijímače",
["top_senders"] = "Top Odesílatelé",
["top_servers"] = "Top %{protocol} Servery",
["total_misbehaving_flows"] = "Celkový počet chybných toků",
["total_unreachable_flows"] = "Celkový počet Portů nedostuných toků",
["traffic_rxtx"] = "Provoz RX / TX",
["traffic_vs_errors"] = "Provoz vs Chyby",
["trend"] = "Trend",
["udp_packets"] = "UDP Pakety",
["udp_sent_unicast_vs_non_unicast"] = "UDP poslal Unicast vs Non Unicast",
["zmq_flow_coll_drops"] = "Spadla kolekce toku",
["zmq_flow_coll_udp_drops"] = "Spadla kolekce soketů",
["zmq_msg_rcvd_vs_drops"] = "Shromážděné vs Dropped ZMQ zprávy",
["zmq_received_flows"] = "Shromážděné ZMQ Toky",
["metrics_prefixes"] = {
["broadcast_bytes"] = "Vysílání bajtů",
["drops"] = "Padá",
["num_devices"] = "Počet zařízení",
["num_flows"] = "Počet toků",
["num_hosts"] = "Počet hostitelů",
["num_http_hosts"] = "Počet HTTP hostitelů",
["num_ms_rtt"] = "RTT ms",
["packets"] = "Pakety",
},
["metrics_suffixes"] = {
["by_as"] = "%{metric} by AS",
["egress"] = "Opouštějící",
["ingress"] = "Přicházející",
["inner"] = "Vnitřní",
["rcvd"] = "rcvd",
["sent"] = "poslat",
},
},
["host_config"] = {
["drop_all_host_traffic"] = "Přerušte veškerý provoz hostitele",
["hide_from_top"] = "Skrýt před Top Talkers",
["hide_host_from_top_descr"] = "Nepočítejte hostitele %{host} do top talkers výpočtu",
["host_alias"] = "Host Alias",
["host_pool"] = "Hostitelský Fond",
["host_traffic_policy"] = "Hostitelská politika provozu",
["modify_host_pool_policy_btn"] = "Upravit politiku fondu pro hostitele",
["trigger_alerts_for_host"] = "Spustit upozornění pro hostitele %{host}",
["trigger_host_alerts"] = "Spouštěcí upozornění hostitele",
["unblock_host_traffic"] = "Odblokovat provoz hostitele",
},
["host_details"] = {
["active_alerted_flows"] = "Aktivní výstražné toky",
["blocked_traffic"] = "\9Blokovaný provoz",
["disabled_alert_type_help"] = "Vypnout generování výstrah toku na základě stavu toku",
["host"] = "Hostitel / Host",
["host_cannot_be_found_message"] = "Host %{host} nemůže být nalezen.",
["host_parameter_missing_message"] = "Chybí parametr hostitele (interní chyba?)",
["host_traffic_blocked_quota"] = "Některý provoz hostitele byl blokován překročenou kvótou",
["host_traffic_blocked_quota_and_shaper"] = "Některý provoz hostitele byl blokován překročenou kvótou a blokovacím blokem",
["host_traffic_blocked_shaper"] = "Některý provoz hostitele byl blokován blokovacím blokem",
["multiple_selection"] = "Stisknutím tlačítka CTRL lze vybrat více prvků",
["reset_host_stats"] = "Reset hostitelské statistiky",
["reset_host_stats_confirm"] = "Opravdu chcete resetovat \"%{host}\" statistiku runtime?",
["reset_host_stats_note"] = "<b>POZNÁMKA</b>: historické grafy pro tohoto hostitele mohou po resetování obsahovat mezeru.",
["reset_stats_in_progress"] = "Statistiky hostitele budou resetovány do 5 sekund",
["restore_from_cache_message"] = "Klikněte <a href=%{js_code}> zde</a> pro obnovení z mezipaměti.",
["rtt"] = "RTT",
["snmp"] = "SNMP",
["status_ignore"] = "Upozornění na stav toku zakázána",
["trace_debug_host_info"] = "Host:%{hostinfo}, Vlan: %{vlan}",
["trace_debug_host_ip"] = "Host:%{hostip}, Vlan: %{vlan}",
["trace_debug_restored_host_info"] = "Obnovené informace o hostiteli",
["unknown_device_type"] = "Neznámý typ zařízení",
},
["host_pools"] = {
["active_pool_members"] = "Aktivní členové fondu",
["alias_or_manufacturer"] = "Alias / Výrobce",
["and_associated_members"] = "Jjeho historické údaje a případně přidružených členů",
["cannot_delete_cp"] = "Fond nelze odstranit, pokud je k němu přidružen jakýkoli uživatel Captive Portal",
["change_member_pool"] = "Změnit fond členů",
["change_pool"] = "Změnit Fond",
["children_safe"] = "Vhodné pro děti",
["confirm_delete_pool"] = "Opravdu chcete smazat hostitelský fond",
["confirm_empty_pool"] = "Opravdu chcete odebrat všechny členy z hostitelského fondu",
["confirm_remove_member"] = "Opravdu chcete člena odebrat?",
["confirm_reset_pool_quotas"] = "Opravdu chcete resetovat \"%{pool}\" počítače fondu?",
["confirm_reset_quotas"] = "Opravdu chcete resetovat všechny čítače kvót?",
["create_new_quotas_here"] = "Zde můžete vytvořit nové kvóty <a href=\"%{url}\">zde</a>.",
["create_pool_hint"] = "Na kartě Spravovat fondy můžete vytvořit nové fondy.",
["create_pools"] = "Spravovat Fondy",
["delete_pool"] = "Smazat fond",
["duplicate_member"] = "Duplicitní adresa člena",
["duplicate_pool"] = "Duplicitní název fondu",
["edit_host_pools"] = "Upravit hostitelské fondy",
["empty_pool"] = "Prázdný Fond",
["enforce_quotas_per_pool_member"] = "Kvóty na člena",
["enforce_shapers_per_pool_member"] = "Shapers na člena",
["from_pool"] = "z hostitelského fondu",
["host_pools"] = "Hostitelské Fondy",
["invalid_member"] = "Neplatný formát adresy člena",
["manage_pools"] = "Spravovat Fond Členství",
["manufacturer_filter"] = "Výrobce: %{manufacturer}",
["max_members_message"] = "S touto verzí ntopng můžete přiřadit pouze %{maxnum} členů na hostitelský fond. Chcete-li tento limit odstranit, upgradujte na verzi Enterprise.",
["max_pools_message"] = "S touto verzí ntopng můžete vytvářet pouze %{maxnum} hostiteslkých fondů. Chcete-li tento limit odstranit, upgradujte na verzi Enterprise.",
["member_address"] = "Adresa člena",
["member_exists"] = "Člen \"%{member_name}\" nepřidán. Je již přiřazen k fondu \"%{member_pool}\".",
["member_filter"] = "Člen: %{member}",
["members_limit_reached"] = "Bylo dosaženo limitu členů",
["network_normalized"] = "Síť \"%{network}\"má nenulový identifikátor hostitele. Použitím \"%{network_normalized}\".",
["new_pool"] = "Nové Fondy",
["no_pools_defined"] = "Nejsou definovány žádné hostitelské fondy.",
["per_member_quotas"] = "Když je nastavena možnost kvóty na člena, každý hostitel bude mít samostatný počet kvót. Pokud nebude nastaven, bude veškerý provoz hostitelů počítat jako celek do limitu kvóty",
["per_member_shapers"] = "Když je nastavena možnost Shapers pro jednotlivé členy, každý host bude mít své vlastní Shapers. Pokud nebude nastaven, budou všichni host patřící do stejné skupiny sdílet stejné Shapers.",
["pool"] = "Název Fondu",
["pool_name"] = "Název Fondu",
["pool_name_pattern_error"] = "Zadejte pouze malá písmena, čísla nebo podtržítka",
["remove_member"] = "Odebrat člena",
["reset_quotas"] = "Obnovit kvóty",
["search_member"] = "Vyhledat člena",
["select_new_pool"] = "Vyberte nový fond z rozevíracího seznamu níže a přiřaďte člena \"%{member}\" do:",
["specify_member_address"] = "Zadejte prosím IPv4 / IPv6 adresu nebo síť nebo MAC adresu",
["specify_pool_name"] = "Zadejte název fondu",
["view"] = "Pohled",
},
["hosts_comparison"] = {
["hosts_parameter_missing_message"] = "Chybí parametr hostitelů (interní chyba?)",
},
["hosts_stats"] = {
["all"] = "Vše",
["all_hosts"] = "Všichni hostitelé",
["as_geolocation"] = "AS Geolocation",
["as_info"] = "AS Info",
["as_path"] = "AS Cesta",
["as_prefixes"] = "AS Předpony",
["asn_title"] = "Pro AS %{asn}",
["bgp_updates"] = "BGP aktualizace",
["blacklisted"] = "Černá listina",
["blacklisted_hosts_only"] = "Pouze hostitelé na černé listině",
["blocking_traffic_policy_popup_msg"] = "Provoz hostitele je ovlivňován blokováním politiky provozu",
["broadcast_domain_hosts_only"] = "Vysílat pouze hostitelské domény",
["country_title"] = "Pro zemi %{country}",
["filter_hosts"] = "Filtrovat hostitelé",
["filtered"] = "Filtrovaný",
["filtered_hosts_only"] = "Hostitelé s blokovaným provozem",
["host_pool"] = " Hostitelský fond %{pool_name}",
["hosts"] = "Hostitelé",
["hosts_list"] = "Hostitelský Seznam",
["hosts_page_title"] = "%{all} %{traffic_type} %{local_remote} %{protocol} %{network_cidr} %{network} %{ip_version} %{os} Hosts %{country_asn_or_mac} %{vlan}",
["idle_hosts_not_listed"] = "Neaktivní hostitelé nejsou uvedení.",
["in_network"] = "%{network}",
["ipver_title"] = "IPv%{version_num}",
["label_blacklisted_host"] = "Černá listina",
["label_broadcast_domain_host"] = "Vysílací doména",
["label_local_host"] = "Lokální",
["label_remote_host"] = "Vzdálený",
["local"] = "Lokalní",
["local_hosts_only"] = "Pouze lokální hostitelé",
["location"] = "Umístění",
["mac_title"] = "S Mac %{mac}",
["more_info_about_as_popup_msg"] = "Více informací o AS",
["pool_title"] = "Pro fond %{poolname}",
["remote"] = "Vzdálený",
["remote_hosts_only"] = "Pouze vzdálení Hosts",
["source_id"] = "ID zdroje",
["traffic_type_all"] = "Všichni hostitelé",
["traffic_type_one_way"] = "Jednosměrný provoz",
["traffic_type_two_ways"] = "Obousměrný provoz",
["user"] = "Uživatel %{pool_name}",
["user_title"] = "Pro uživatele %{poolname}",
["vlan_title"] = "VLAN %{vlan}",
},
["http_page"] = {
["distribution"] = "Distribuce",
["http_queries"] = "HTTP dotazy odeslány",
["http_responses"] = "Přijaté odpovědi HTTP",
["method"] = "Metoda",
["other_method"] = "Jiná Metoda",
["requests"] = "Žádosti",
["requests_served"] = "Vyřízené žádosti",
["response_code"] = "Kód odpovědi",
["response_code_1xx"] = "1xx (Informační)",
["response_code_2xx"] = "2xx (Úspěch)",
["response_code_3xx"] = "3xx (přesměrování)",
["response_code_4xx"] = "4xx (chyba klienta)",
["response_code_5xx"] = "5xx (chyba serveru)",
["responses"] = "Odpovědi",
["traffic_received"] = "Provoz přijat",
["traffic_sent"] = "Provoz odeslán",
["virtual_hosts"] = "Virtuální hostitelé",
},
["http_servers_stats"] = {
["actual_requests"] = "Skutečné žádosti",
["bytes_received"] = "Bajty byly přijaty",
["bytes_sent"] = "Bajty byly odeslány",
["http_server_ip"] = "IP adresa HTTP serveru",
["http_servers"] = "HTTP server",
["http_virtual_host"] = "HTTP Virtual Host",
["local_http_servers"] = "Lokální servery HTTP",
["total_requests"] = "Celkový počet žádostí",
},
["icmp_page"] = {
["icmp_message"] = "Zpráva ICMP",
["icmp_port_unreachable_extra"] = "%{unreach_protocol} port %{unreach_port} nedostupný na %{unreach_host}",
["last_rcvd_peer"] = "Naposledy přijatý Peer",
["last_sent_peer"] = "Posledně odeslaný Peer",
["packets_received"] = "Přijaté pakety",
["packets_sent"] = "Odeslané pakety",
},
["icmp_v6_types"] = {
["type_0_reserved"] = "Rezervováno",
["type_100_private_experimentation"] = "Soukromé experimentování",
["type_101_private_experimentation"] = "Soukromé experimentování",
["type_127_reserved_for_expansion_of_icmpv6_error_messages"] = "Vyhrazeno pro rozšíření chybových zpráv ICMPv6",
["type_128_echo_request"] = "Echo Žádost",
["type_129_echo_reply"] = "Echo Odpověď",
["type_130_multicast_listener_query"] = "Dotaz posluchače vícesměrového vysílání",
["type_131_multicast_listener_report"] = "Zpráva vícesměrového vysílání",
["type_132_multicast_listener_done"] = "Posluchač vícesměrového vysílání je hotový",
["type_133_router_solicitation"] = "Router Solicitation",
["type_134_router_advertisement"] = "Router Advertisement",
["type_135_neighbor_solicitation"] = "Neighbor Solicitation",
["type_136_neighbor_advertisement"] = "Neighbor Advertisement",
["type_137_redirect_message"] = "Přesměrování zprávy",
["type_138_router_renumbering"] = "Přečíslování směrovače",
["type_139_icmp_node_information_query"] = "Informační dotaz na uzel ICMP",
["type_140_icmp_node_information_response"] = "Informační odpověď uzlu ICMP",
["type_141_inverse_neighbor_discovery_solicitation_message"] = "Inverzní zpráva o Neighbour Discovery",
["type_142_inverse_neighbor_discovery_advertisement_message"] = "Reklamní zpráva o inverzním Neighbour Discovery",
["type_143_version_2_multicast_listener_report"] = "Zpráva Multicast posluchače verze 2",
["type_144_home_agent_address_discovery_request_message"] = "Zpráva s žádostí o nalezení adresy domovského agenta",
["type_145_home_agent_address_discovery_reply_message"] = "Home Agent Address Discovery Reply Message",
["type_146_mobile_prefix_solicitation"] = "Mobile Prefix Solicitation",
["type_147_mobile_prefix_advertisement"] = "Mobile Prefix Advertisement",
["type_148_certification_path_solicitation_message"] = "Zpráva o žádosti o certifikační cestu",
["type_149_certification_path_advertisement_message"] = "Reklamní zpráva o certifikační cestě",
["type_150_icmp_messages_utilized_by_experimental_mobility_protocols"] = "Zprávy ICMP využívané experimentálními protokoly mobility",
["type_151_multicast_router_advertisement"] = "Multicast Router Advertisement",
["type_152_multicast_router_solicitation"] = "Multicast Router Solicitation",
["type_153_multicast_router_termination"] = "Multicast Router Termination",
["type_154_fmipv6_messages"] = "FMIPv6 Zprávy",
["type_155_rpl_control_message"] = "Řídicí zpráva RPL",
["type_156_ilnpv6_locator_update_message"] = "Zpráva o aktualizaci lokátoru ILNPv6",
["type_157_duplicate_address_request"] = "Žádost o duplicitní adresu",
["type_158_duplicate_address_confirmation"] = "Potvrzení duplicitní adresy",
["type_159_mpl_control_message"] = "Řídicí zpráva MPL",
["type_1_destination_unreachable"] = "Cíl nedosažitelný",
["type_200_private_experimentation"] = "Soukromé experimentování",
["type_201_private_experimentation"] = "Soukromé experimentování",
["type_255_reserved_for_expansion_of_icmpv6_informational_messages"] = "Vyhrazeno pro rozšíření informačních zpráv ICMPv6",
["type_2_packet_too_big"] = "Paket je příliš velký",
["type_3_time_exceeded"] = "Čas byl překročen",
["type_4_parameter_problem"] = "Problém s parametrem",
},
["if_stats_config"] = {
["companion_interface"] = "Doprovodné rozhraní",
["custom_name"] = "Vlastní jméno",
["custom_name_popup_msg"] = "Zadejte alias rozhraní",
["dump_flows_to_database"] = "Výpis toků do databáze",
["hide_from_top_networks"] = "Skrýt před top sítěmi",
["hide_from_top_networks_descr"] = "např. %{example}",
["interface_network_discovery"] = "Pravidelné zjišťování síťového rozhraní",
["interface_one_way_hosts_rrd_creation"] = "Vytvářejte Timeseries jednosměrného provozu",
["interface_rrd_creation"] = "Vytvoření časových rozhraní rozhraní",
["interface_speed"] = "Rychlost rozhraní (Mbit / s)",
["interface_speed_popup_msg"] = "Určete maximální rychlost rozhraní",
["interface_top_talkers_creation"] = "Vytvořit rozhraní Top Talkers",
["is_mirrored_traffic"] = "Zrcadlový provoz",
["refresh_rate"] = "Obnovovací frekvence statistik v reálném čase (s)",
["refresh_rate_popup_msg"] = "Určete rychlost aktualizace statistik rozhraní",
["scaling_factor"] = "Míra vzorkování vstupních paketů",
["scaling_factor_popup_msg"] = "To by mělo odpovídat vzorkovací frekvenci snímacího rozhraní",
["show_dyn_iface_traffic"] = "Duplicitní disagregovaný provoz",
["show_dyn_iface_traffic_note"] = "Povolením této možnosti bude v hlavním rozhraní stále zobrazen provoz směrovaný na dynamická nebo vlastní dílčí rozhraní",
["trigger_interface_alerts"] = "Spouštěcí výstrahy rozhraní",
},
["if_stats_networks"] = {
["note_ghost_bcast_domains"] = " %{ghost_icon} zdůrazňuje ghosts vysílací domény (tj. nepatří k žádné ze sítí IP adres rozhraní).",
["note_iface_addresses"] = "IP adresy se načítají z konfigurace rozhraní.",
["note_iface_bcast_domains"] = "Vysílací domény jsou odvozeny inspekcí ARP provozu.",
},
["if_stats_overview"] = {
["active"] = "Aktivní",
["all_counters"] = "Všechny čítače",
["blocked_flows"] = "Blokované toky",
["bridged_traffic"] = "Mostový provoz",
["buffer_full"] = "Buffer Full",
["collected_flows"] = "Shromážděné toky",
["dropped_flows"] = "Přerušené toky",
["dropped_packets"] = "Vypuštěné pakety",
["drops_only"] = "Pouze vypuštěné",
["dumped_files"] = "Zahozené soubory",
["dumped_packets"] = "Zahozené pakety",
["egress_packets"] = " Odchozí pakety",
["exported_flows"] = "Exportované toky",
["family"] = "Rodina",
["flows_export_statistics"] = "Statistiky exportu toků",
["has_traffic_directions"] = "S pokyny RX / TX",
["id"] = "Id",
["iface_switch_active_msg"] = "Vybrané rozhraní <b>%{interface}</b> [ifid: %{ifid}] je nyní aktivní",
["iface_switch_empty_session_msg"] = "Prázdná relace",
["iface_switch_error_msg"] = "Chyba při přepínání rozhraní",
["in_path_interface"] = "Rozhraní In-Path (Náraz do drátu)",
["ingress_packets"] = "Vstupní pakety",
["ingress_traffic"] = "Vstupní provoz",
["interface_ip"] = "Rozhraní IP",
["interface_name"] = "Rozhraní",
["interface_rx_updates"] = "Aktualizace rozhraní",
["nf"] = "Netfilter",
["nf_enobufs"] = "Žádná vyrovnávací paměť",
["nf_handle_packet_failed"] = "Selhání zpracování paketů ve frontě",
["nf_queue_dropped"] = "Vypuštěné pakety (fronta plná)",
["nf_queue_pct"] = "Úroveň naplnění fronty",
["nf_queue_total"] = "Pakety ve frontě",
["nf_queue_user_dropped"] = "Vypuštěné pakety (nelze je odeslat do uživatelského prostoru)",
["note"] = "POZNÁMKA",
["note_drop_ifstats_dynamic"] = "Spadlé soubory jsou k dispozici v hlavním rozhraní",
["note_drops_sflow"] = "Spadlé soubory jsou zobrazeny pouze pro sFlow, protože je NetFlow nehlásí.<br><A HREF=https://www.ietf.org/rfc/rfc3176.txt>sFlow</A> spadlé soubory počítají, kolikrát agent sFlow zjistil, že je paket označený jako vzorek, tak byl vyřazen kvůli nedostatku zdrojů. Počítadlo spadlých souborů hlásí celkový počet detekovaných selháných souborů od posledního resetu agenta. Vysoká míra poklesu znamená, že agent správy není schopen zpracovat vzorky tak rychle, jak jsou generovány hardwarem. Zvýšení vzorkovací frekvence sFlow sníží rychlost klesání. Poznámka: Agent, který nedokáže detekovat spadlé soubory, bude vždy hlásit nulu.",
["note_packets"] = "V ethernetových sítích má každý paket <A HREF=\"https://en.wikipedia.org/wiki/Ethernet_frame\"> režii 24 bytů</A> [preamble (7 bytes), začátek framu (1 byte), CRC (4 bytes), a <A HREF=\"http://en.wikipedia.org/wiki/Interframe_gap\">IFG</A> (12 bytes)]. Takovou režii je třeba započítat do provozu na rozhraní, ale nepřidává se k provozu, který se vyměňuje mezi IP adresami. Je tomu tak proto, že taková data přispívají k zatížení rozhraní, ale nemohou být započítána do provozu, který si vyměňují hostitelé, a proto očekávají malé rozdíly mezi hodnotami provozu mezi hostitelem a rozhraním.",
["note_probe_zmq_drops_export_queue_full"] = "Vzdálená sonda tyto toky úspěšně zpracovala, ale nemohla je zařadit do fronty pro export, protože exportní fronta byla plná.",
["note_probe_zmq_drops_flow_collection_drops"] = "Pakety s přerušeným tokem (NetFlow v9) nebo přerušené toky (NetFlow v5/IPFIX)",
["note_probe_zmq_drops_flow_collection_udp_socket_drops"] = "Vypuštěné tokové pakety na soketu kolekce nProbe",
["paused"] = "Pozastaveno",
["probe_ip"] = "Sonda IP",
["probe_timeout_idle"] = "Časový limit nečinnosti",
["probe_timeout_lifetime"] = "Životní časový limit",
["probe_zmq_drops_export_queue_full"] = "Plné přerušené toky ve frontě",
["probe_zmq_drops_flow_collection_drops"] = "Flow Collection Drops",
["probe_zmq_drops_flow_collection_udp_socket_drops"] = "Collection Socket Drops",
["probe_zmq_num_endpoints"] = "Koncové body aktivní sondy ZMQ",
["probe_zmq_num_flow_exports"] = "Exportované toky",
["public_probe_ip"] = "IP veřejné sondy",
["received_traffic"] = "Přijatý provoz",
["remote_probe"] = "Vzdálená sonda",
["remote_probe_collector_mode"] = "Sběratelský režim",
["reset_counters"] = "Reset čítačů",
["rrd_timeseries"] = "RRD Timeseries",
["send_error"] = "Chyba při odesílání",
["sflow_counter_updates"] = "Aktualizace čítačů",
["shaped_filtered_packets"] = "Shaped / filtrované pakety",
["snmp"] = "SNMP",
["state"] = "Země / Stát",
["traffic_breakdown"] = "Porucha provozu",
["traffic_statistics"] = "Statistiky provozu",
["zmq_avg_msg_flows"] = "Průměrné toky na zprávu",
["zmq_message_drops"] = "Zrušené zprávy ZMQ",
["zmq_message_rcvd"] = "Shromážděné zprávy ZMQ",
["zmq_rx_statistics"] = "Statistiky ZMQ",
},
["index_page"] = {
["applications"] = "Aplikace",
["asns"] = "ASNs",
["dashboard"] = "Přístrojová deska",
["hosts"] = "Hosts / Hostitelé",
["live_update"] = "Live update",
["minute"] = "Minuta",
["never"] = "Nikdy",
["no_packet_warning"] = "Na rozhraní zatím nebyl přijat žádný paket %{ifname}.<p> prosím čekejte %{countdown} sekund, než se tato stránka znovu načte.",
["refresh"] = "Obnovit",
["refresh_frequency"] = "Obnovovací frekvence",
["refresh_graph_popup_msg"] = "Aktualizovat graf",
["seconds"] = "Sekund",
["senders"] = "Odesílatelé",
["top_flow_talkers"] = "Top Flow Talkers",
},
["internals"] = {
["hash_entries"] = "Hash Entries",
["hash_table"] = "Hash Table",
["state_idle"] = "Položky ve stavu nečinnosti",
["state_ready_to_be_purged"] = "Záznamy ve státě připravené k očištění",
},
["live_capture"] = {
["active_live_captures"] = "Živý provoz",
["note"] = "Zachyťte živý provoz hostitele %{hostinfo}. Stream se automaticky zastaví po 1 minutě nebo 100 000 paketech.",
},
["live_traffic"] = {
["error_generic"] = "Obecná chyba",
["error_not_found"] = "Nenalezeno",
["error_not_granted"] = "Žádosti nebylo vyhověno",
["modal_vlan_tagged_with_bpf_confirmation"] = "Tento hostitel je označen VLAN. Filtr BPF odeslaný, aby správně odpovídal paketům, musí obsahovat VLAN 51. VLAN lze ve filtru zadat jako <br> <pre>vlan %{vlan} and <i>...rest of the filter...</i></pre>",
["modal_vlan_tagged_with_bpf_continue"] = "Pokračovat",
["modal_vlan_tagged_with_bpf_title"] = "Host pcap Download",
},
["local_flow_matrix"] = {
["error_no_local_hosts"] = "Nebyli nalezeni žádní místní hostitelé",
["local_flow_matrix"] = "Matice lokálního toku",
["local_hosts_active_flows_matrix"] = "Local hosts active flows matrix",
},
["local_hosts_stats"] = {
["criteria"] = "Kritéria",
["looking_glass"] = "Looking Glass",
},
["locales"] = {
["de"] = "Německý",
["en"] = "Anglický",
["it"] = "Italský",
["jp"] = "Japonský",
["pt"] = "Portugalský",
},
["login"] = {
["add_captive_portal_user"] = "Přidat uživatele zajatého portálu",
["add_web_user"] = "Přidat webového uživatele",
["auth_success"] = "Ověření úspěšné",
["blacklisted_ip_notice"] = "Příliš mnoho neúspěšných pokusů o ověření. Zkuste to prosím znovu po 5 minutách.",
["change_password"] = "Změnit heslo",
["confirm_password"] = "Potvrďte heslo",
["device_label"] = "Štítek zařízení",
["donation"] = "Pokud si myslíte, že je %{product} užitečný, prosím, podpořte nás zde <A href=\"%{donation_url}\">donation</A>. Vaše financování pomůže řídit a podporovat rozvoj tohoto projektu. Děkuji.",
["enter_credentials"] = "Zadejte prosím své přihlašovací údaje pro přístup k této síti.",
["informative_captive_join"] = "Přístup na internet",
["informative_captive_portal_tos"] = "Přečetl jsem a souhlasil s <a target='_blank' href='%{url}'>podmínky služby</a>.",
["internet_redirecting"] = "Přesměrujeme vás na internet...",
["license"] = "%{product} je propuštěn pod <a href=\"%{license_url}\">%{license}</a>.",
["logging_out"] = "Odhlášování...",
["login"] = "Přihlásit se",
["logout"] = "Odhlásit se",
["logout_user_x"] = "Odhlásit %{user}",
["must_change_password"] = "Výchozí heslo správce musí být změněno. Níže zadejte nové heslo.",
["password"] = "Heslo",
["password_mismatch"] = "Hesla se neshodují",
["password_not_valid"] = "Zadejte jiné heslo",
["password_pattern_error"] = "Zadejte alespoň 5 platných znaků.",
["password_ph"] = "Heslo (výchozí správce)",
["passwords_dont_match"] = "Hesla se neshodují.",
["unsupported_browser"] = "Váš prohlížeč není podporován. <br> Zvažte použití nedávného prohlížeče Firefox nebo Chrome.",
["username"] = "Uživatelské jméno",
["username_ph"] = "Uživatelské jméno (výchozí správce)",
["web_users"] = "Uživatelé webu",
["welcome_to"] = "Vítejte v %{product}",
},
["mac_details"] = {
["json_error_inactive"] = "Chyba JSON: neaktivní host očištěn nebo %{product} ukončen?",
["mac"] = "Mac",
["mac_cannot_be_found_message"] = "Mac %{mac} nemůže být nalezen.",
["mac_parameter_missing_message"] = "Chybí parametr Mac (interní chyba?)",
["reset_mac_stats"] = "Resetování statistik Mac",
["reset_mac_stats_note"] = "<b>POZNÁMKA</b>: historické charts pro tuto mac adresu mohou mít po resetu mezeru.",
["reset_stats_in_progress"] = "Statistiky Mac budou resetovány do 5 sekund",
},
["mac_stats"] = {
["all_devices"] = "Vše",
["all_layer_2_devices"] = "Všechna zařízení",
["all_manufacturers"] = "Všichni výrobci",
["arp_total"] = "ARP",
["dev_layer_2_devices"] = "%{device_type} zařízení",
["dhcp_only"] = "Jen DHCP",
["filter_macs"] = "Filtrujte Mac",
["idle_devices_not_listed"] = "Nečinná zařízení nejsou uvedena.",
["layer_2_dev_devices"] = "%{device_type} uařízení",
["layer_2_devices_with_manufacturer"] = "%{manufacturer} %{title}",
["layer_2_source_devices"] = "%{device_type} zařízení",
["manufacturer"] = "Výrobce",
["source_macs"] = "Pouze zdroj",
},
["manage_data"] = {
["all_hosts"] = "Vše",
["delete"] = "Odstranit data hostitele",
["delete_active_interface"] = "Odstranit data rozhraní",
["delete_inactive_interfaces"] = "Odstranit neaktivní data rozhraní",
["delete_system_interface_data"] = "Odstraňte data systémového rozhraní",
["delete_tab"] = "Odstranit",
["export"] = "Export dat hostitele",
["export_tab"] = "Export",
["hosts"] = "Hosts / Hostitelé",
["ip_or_mac_address"] = "IP nebo MAC adresa nebo / 24",
["local_hosts"] = "Lokální",
["mac_or_ip_required"] = "Vložte prosím platnou adresu IP nebo MAC",
["manage_data"] = "Správa dat",
["remote_hosts"] = "Vzdálený",
["single"] = "Singl",
["system_interface_note"] = "Data rozhraní systému zahrnují všechna data umístěná v položce nabídky System, například data CPU, InfluxDB a SNMP.",
},
["manage_users"] = {
["add_new_user"] = "Přidat nového uživatele",
["administrator"] = "Správce",
["allowed_interface"] = "Povolené rozhraní",
["allowed_networks"] = "Povolené sítě",
["allowed_networks_descr"] = "Seznam sítí oddělených čárkami, které může tento uživatel zobrazit. Například:",
["allowed_passwd_charset"] = "Povolené znaky jsou velká a malá písmena, čísla a speciální symboly ISO 8859-1 (latin1)",
["any_interface"] = "Jakékoli rozhraní",
["authentication_lifetime"] = "Životnost autentizace",
["change_user_password"] = "Změnit heslo uživatele",
["change_user_preferences"] = "Změnit předvolby uživatele",
["confirm_delete_user"] = "Jste si jistí, že chcete smazat %{user}?",
["enable_captive_portal"] = "<a href=\"%{url}\">Aktivace zajatého portálu</a> umožňuje definovat uživatele portálu v zajetí",
["expires_after"] = "Platnost končí",
["group"] = "Skupina",
["host_pool_id"] = "ID hostitelského fondu",
["manage"] = "Spravovat",
["manage_user_x"] = "Spravovat uživatele %{user}",
["manage_users"] = "Spravovat uživatele",
["new_password"] = "Nové Heslo",
["new_password_confirm"] = "Potvrďte nové heslo",
["no_host_pools"] = "Nejsou definovány žádné hostitelské fondy. Vytvořte je prosím zde <a href='%{url}'>zde</a>",
["non_privileged_user"] = "Uživatel bez oprávnění",
["old_password"] = "Staré heslo",
["the_auth_can_be_perpetual"] = "Ověřování může být trvalé nebo může vypršet po stanovené době",
["the_host_pool_associated"] = "Fond hostitelů, který bude při úspěšném ověření přidružen k uživateli",
["unlimited"] = "Neomezený",
["user_role"] = "Uživatelská role",
["web_captive_users"] = "Uživatelé portálu Web / Captive Portal",
},
["metrics"] = {
["days"] = "Dny",
["hours"] = "Hodiny",
["mins"] = "Minuty",
["secs"] = "Sekundy",
},
["ndpi_page"] = {
["custom_applications"] = "Vlastní aplikace",
["live_flows_count"] = "Počet živých toků",
["note"] = "POZNÁMKA",
["note_historical_per_protocol_traffic"] = "Historická %{what} provozní data lze povolit prostřednictvím <a href='%{url}'>%{flask_icon} Preference</a>.",
["note_live_flows_chart"] = "Tento chart zobrazuje pouze připojení TCP",
["note_possible_probing_alert"] = "Ikona jako %{icon} označuje možnou výstrahu sondování (nebo výpadku aplikačního serveru), protože hostitel přijal provoz pro konkrétní aplikaci, aniž by poslal zpět jakákoli data. Můžete použít <A HREF='%{url}'>historické zprávy</A> aby jste podrobněji rozebrali tento problém.",
["note_protocol_usage_time"] = "Doba využití aplikace se počítá v diskrétních intervalech slotů.",
["overview"] = "%{what} přehled",
["rcvd"] = "Rcvd",
["received_only"] = "Pouze přijato",
["sent"] = "Odesláno",
["sent_only"] = "Pouze odesláno",
["total_since_startup"] = "Celkem (od spuštění)",
["unable_to_find_host"] = "Neschopen najít %{host_ip} (data vypršela?)",
},
["nedge"] = {
["a_member_address_is"] = "Členská adresa je pravidlo pro přiřazení zařízení uživateli. Platí následující pořadí:",
["a_zero_quota_is_unlimited"] = "Nulová kvóta znamená neomezený provoz.",
["active_user"] = "Aktivní uživatel",
["add_gateway"] = "Přidat bránu",
["add_member"] = "Přidat člena",
["add_port_forwarding_rule"] = "Přidat pravidlo předávání portů",
["add_routing_policy"] = "Přidat politiku směrování",
["add_some_gateways_first"] = "Nejsou definovány žádné brány. Určete některé brány zde <a href=\"%{url}\">zde</a>.",
["add_static_lease"] = "Přidat statický pronájem",
["add_static_route"] = "Přidat statickou trasu",
["add_system_user"] = "Přidat uživatele systému",
["add_user_member"] = "Přidat uživatele",
["applied_policy"] = "Aplikovaná politika",
["apply_and_reboot"] = "Použít a restartovat",
["apply_and_restart_self"] = "Použít a restartovat",
["apply_configuration"] = "Použít konfiguraci",
["apply_configuration_and_reboot"] = "Chystáte se použít novou konfiguraci. Síťová rozhraní budou překonfigurována podle zadaných nastavení a systém bude restartován. Špatné nastavení může způsobit, že systém ztratí připojení IP. Pokračujte pouze v případě, že jste si velmi jistí, že jsou nastavení správná.",
["apply_configuration_and_restart_self"] = "Chystáte se použít novou konfiguraci. To způsobí %{product} restartování a může způsobit, že toto webové GUI přestane reagovat na několik sekund.",
["apply_the_initial_device_configuration"] = "Použijte počáteční konfiguraci zařízení.",
["authentication_gui_and_captive_portal"] = "Metody ověřování platí pro %{product} gui a <a href=\"%{url}\">Captive Portal</a> přístup",
["bandwidth_allocation"] = "Přidělení šířky pásma",
["bind_to_any"] = "Jakékoli rozhraní",
["bind_to_lan"] = "Rozhraní LAN",
["cannot_rename_gateway"] = "Nelze přejmenovat bránu.",
["cannot_rename_policy"] = "Nelze přejmenovat politiku.",
["cannot_rename_static_route"] = "Statickou trasu nelze přejmenovat.",
["captive_portal_other_methods"] = "Portál Captive Portal používá metody ověřování definované v <a href=\"%{url}\">Předvolbě ověřování</a> (např. poloměr).",
["categories_policies"] = "Politiky kategorií",
["configure_routing_policies"] = "Konfigurace politiky směrování",
["configured_members"] = "Konfigurovaní členové",
["confirm_delete_gateway"] = "Opravdu chcete smazat bránu \"%{gw}\" ?",
["confirm_delete_policy"] = "Opravdu chcete politiku odstranit \"%{policy}\" ?",
["confirm_delete_port_forwarding_rule"] = "Opravdu chcete odstranit zadané pravidlo?",
["confirm_delete_static_lease"] = "Opravdu chcete smazat \"%{hostname}\" statický pronájem?",
["confirm_delete_static_route"] = "Opravdu chcete smazat statickou trasu \"%{sr}\" ?",
["confirm_remove_member_from_user"] = "Opravdu chcete člena odebrat %{member} od uživatele %{user}?",
["could_not_add_port_forwarding"] = "Nelze přidat pravidlo předávání portů",
["custom"] = "Vlastní",
["custom_datetime"] = "Aktuální čas",
["custom_datetime_descr"] = "Ručně nastavuje datum a čas systému.",
["custom_policy"] = "Vlastní politika",
["data_reset"] = "Reset dat",
["data_reset_msg"] = "Opravdu chcete resetovat všechna data zařízení? Data zahrnují uložené časové úseky, toky, upozornění, Redis cache a čítače hostitele. Reset zařízení nebude mít vliv na konfiguraci zařízení a nastavení systému. <br> To způsobí restartování%{product} a to může způsobit, že toto webové GUI přestane reagovat na několik sekund.",
["date_time"] = "Datum a čas",
["default_categories"] = "Výchozí politiky kategorií",
["default_categories_with_a_defined_policy"] = "Výchozí politika vlastní kategorie",
["default_categories_with_a_defined_quota"] = "Výchozí politika kategorií kvót",
["default_categories_with_policy_x"] = "Výchozí%{x} politika kategorií",
["default_gateway"] = "Výchozí brána",
["default_policy"] = "Výchozí politika",
["default_protocols"] = "Výchozí politika aplikace",
["default_protocols_with_a_defined_policy"] = "Výchozí politika vlastní aplikace",
["default_protocols_with_a_defined_quota"] = "Výchozí politika aplikace kvót",
["default_protocols_with_policy_x"] = "Výchozí%{x} aplikační politika",
["default_shaper"] = "Pass",
["default_shaper_descr"] = "Výchozí procento šířky pásma rychlosti rozhraní.",
["delete_gateway"] = "Smazat bránu",
["delete_policy"] = "Smazat politiku",
["delete_port_forwarding_rule"] = "Odstranit pravidlo předávání portů",
["delete_static_lease"] = "Odstranit statický lease",
["delete_static_route"] = "Smazat statickou trasu",
["device_protocol_policy_has_higher_priority"] = "Politika zařízení má vyšší prioritu než politika aplikace.",
["device_protocols_blocked_warning"] = "Provoz bude <b>nebude</b> blokován, protože %{device_protocols_policies} jsou zakázány",
["device_protocols_policies"] = "Politika zařízení",
["dhcp_disabled_warning"] = "Pokud ve vaší síti není k dispozici žádný jiný DHCP server, vaši klienti se nebudou moci automaticky připojit.",
["dhcp_first_ip"] = "První IP adresa",
["dhcp_first_ip_descr"] = "První adresa IP fondu adres DHCP",
["dhcp_last_ip"] = "Poslední IP adresa",
["dhcp_last_ip_descr"] = "Poslední adresa IP fondu adres DHCP",
["dhcp_server"] = "DHCP Server",
["dhcp_server_description"] = "Povolte server DHCP.",
["dhcp_server_not_enabled"] = "Server DHCP není povolen. Můžete ho povolit zde <a href=\"%{url}\">zde</a>.",
["dns_configuration"] = "Konfigurace DNS",
["dns_server_preset"] = "Předvolba serveru DNS",
["dns_server_preset_descr"] = "Ze seznamu můžete vybrat vybrané servery DNS nebo určit vlastní servery DNS.",
["download_description"] = "Maximální rychlost stahování rozhraní.",
["download_speed"] = "Rychlost stahování",
["edit_gateway"] = "Upravit bránu",
["edit_quotas"] = "Upravit kvóty",
["edit_routing_policy"] = "Upravit směrování politiky",
["edit_static_route"] = "Upravit statickou trasu",
["edit_user"] = "Upravit uživatele",
["edit_users"] = "Upravit uživatelé",
["enable_device_protocols_policies"] = "Politika aplikací zařízení",
["enable_interface"] = "Povolit rozhraní",
["enable_interface_descr"] = "Povolení nebo zakázání síťového rozhraní.",
["enable_nat"] = "Povolit NAT",
["enable_nat_descr"] = "Pokud je povolena, budou IP adresy klientů maqueraded s IP adresou rozhraní WAN.",
["enforce_global_dns"] = "Vynutit globální DNS",
["enforce_global_dns_description"] = "Povolte Forging DNS, aby zařízení donutila používat zadaný globální DNS.",
["enternal_port_overlap"] = "Externí port se překrývá s portem %{port} přiřazen k %{ip}",
["external_port"] = "Externí port (WAN)",
["external_port_or_range"] = "Externí port nebo rozsah portů",
["factory_reset"] = "Obnovení do továrního nastavení",
["factory_reset_msg"] = "Opravdu chcete zařízení resetovat do tovární konfigurace? Veškerá konfigurace a data budou ztracena.",
["filter_policies"] = "Politika filtrování",
["gateway"] = "Brána",
["gateway_exists"] = "Brána %{gw} již existuje.",
["gateway_interface_descr"] = "Určete síťové rozhraní, které se použije k určení IP adresy brány",
["gateway_name"] = "Název brány",
["gateway_type"] = "Režim",
["gateway_type_address_descr"] = "Zadejte IP adresu brány.",
["gateway_x"] = "Brána %{gw}",
["gateways"] = "Brány",
["gateways_status"] = "Stav brán",
["global_dns"] = "Globální DNS",
["global_shapers_rates"] = "Globální kontrola šířky pásma",
["high_priority"] = "Vysoká priorita",
["higher_priority"] = "Vyšší priorita",
["hostname"] = "Název hostitele",
["hostname_lease_exists"] = "Statický lease s názvem hostitele \"%{hostname}\" již existuje.",
["interfaces_configuration"] = "Konfigurace rozhraní",
["internal_ip"] = "Interní IP (LAN)",
["internal_port"] = "Interní port (LAN)",
["internal_port_number"] = "Vnitřní číslo portu",
["internal_port_overlap"] = "Interní port se překrývá s %{internal_port} již mapováno na externí port %{external_port}",
["invalid_dhcp_range"] = "Neplatný rozsah DHCP. Ujistěte se, že IP adresy DHCP jsou uvnitř rozsahu sítě LAN, jinak vaše zařízení nebude moci procházet web.",
["invalid_port_range"] = "Neplatný rozsah portů",
["ip_address_takes_preced"] = "IP adresa má přednost před síťovou adresou",
["ip_lease_exists"] = "Statický lease s IP \"%{ip}\" již existuje",
["lan"] = "LAN",
["lan_ip_addr"] = "IP adresa LAN",
["lan_ip_addr_descr"] = "Zadejte IP adresu rozhraní LAN.",
["lan_recovery_ip"] = "LAN Recovery IP",
["lan_recovery_ip_descr"] = "Další adresa IP k dosažení zařízení%{product} v rozhraní LAN.",
["lan_recovery_warning"] = "Ujistěte se, že to nekoliduje s žádnou jinou definovanou sítí.",
["link_not_ready"] = "Odkaz není připraven",
["linkdown"] = "Link Down",
["low_priority"] = "Nízká priorita",
["lower_priority"] = "Nižší priorita",
["mac_address_takes_preced"] = "Mac adresa má přednost před IP adresou",
["mac_lease_exists"] = "Statický lease pro Mac \"%{mac}\" již existuje.",
["max_bps_per_host"] = "Max %{bps} na hostitele",
["max_perc"] = "Max %{perc}%%",
["max_rrt"] = "Max RTT",
["max_rrt_description"] = "Maximální doba zpáteční cesty směrem k adrese monitoru. Pokud naměřená RTT překročí tuto hodnotu, brána se považuje za spadlou.",
["maximum_enforced"] = "Maximální vynucení",
["maximum_enforced_descr"] = "Pokud je nastaveno na maximální vynucení, bude maximální přidělování šířky pásma vynuceno bez ohledu na dostupnou šířku pásma.",
["member_address"] = "Adresa člena",
["member_exists"] = "Člen %{member} nepřidán, protože je již přiřazen k uživateli %{existing_user}",
["members"] = "Členové",
["members_for_user_x"] = "Členové uživatele %{user}",
["min_perc"] = "Min %{perc}%%",
["minimum_guaranteed"] = "Minimální zaručená",
["minimum_guaranteed_descr"] = "Pokud je nastavena na minimální zaručené, bude zaručeno pouze minimální přidělení šířky pásma.",
["mode"] = "Režim",
["nedge"] = "nEdge",
["network_conf_dhcp"] = "DHCP",
["network_conf_iface_descr"] = "Určete režim adresy IP rozhraní.",
["network_conf_iface_gw"] = "IP adresa výchozí brány rozhraní (např. 192.168.1.1).",
["network_conf_iface_ip"] = "IP adresa rozhraní (např. 192.168.1.10).",
["network_conf_iface_nmask"] = "Maska sítě rozhraní (např. 255.255.255.0).",
["network_conf_iface_title"] = "%{ifrole} Rozhraní %{ifname}",
["network_conf_static"] = "Statický",
["network_conf_vlan_trunk"] = "VLAN Trunk",
["no_gateways_defined"] = "Nejsou definovány žádné brány.",
["no_interfaces_available"] = "Nejsou k dispozici žádná rozhraní.",
["no_routing_policies_defined"] = "Nejsou definovány žádné politiky směrování",
["no_rules"] = "Bez pravidel",
["no_static_leases"] = "Žádné statické leases",
["no_static_routes_defined"] = "Není definována žádná statická trasa.",
["ntp_sync"] = "NTP Synchronizace",
["ntp_sync_descr"] = "Přepněte synchronizaci se serverem NTP.",
["per_ip_rates"] = "Řízení šířky pásma na hostitele",
["ping_address"] = "Sledovat adresu",
["ping_address_description"] = "Adresa, kterou chcete sledovat a ověřit stav brány.",
["please_fill_out_this_field"] = "Prosím, vyplňte toto pole.",
["policy_due_to_source"] = "%{policy} kvůli %{source}",
["policy_name"] = "Název politiky",
["port_forwarding"] = "Port Forwarding",
["power_off"] = "Vypnout",
["power_off_confirm"] = "Opravdu chcete zařízení vypnout?",
["priority_x"] = "Přednost %{x}",
["protocol_policy_has_higher_priority"] = "Politika aplikace má vyšší prioritu než politika kategorie.",
["protocols_policies"] = "Politika aplikace",
["reboot"] = "Restartujte",
["reboot_corfirm"] = "Chcete zařízení restartovat?",
["remove_all_members"] = "Odebrat všechny členy",
["remove_all_members_confirm"] = "Opravdu chcete odstranit všechny členy uživatele %{user}?",
["reset_and_reboot"] = "Reset a restartování",
["reset_and_restart_self"] = "Reset a restartartování",
["restrict_weg_gui_access_description"] = "Omezte přístup k tomuto webovému rozhraní pro správu, aby bylo přístupné pouze z rozhraní LAN (bezpečnější) nebo z jakéhokoli rozhraní systému (méně zabezpečené).",
["restrict_weg_gui_access_title"] = "Správa přístupu k webovému GUI",
["router"] = "Router",
["router_mode_requires_enterprise"] = "Režim směrovače je k dispozici pouze v edici nedge Enterprise.",
["routing"] = "Směrování",
["routing_policies"] = "Politiky směrování",
["routing_policy"] = "Politika směrování",
["routing_policy_exists"] = "Politika směrování \"%{policy}\" již existuje.",
["safe_search_description"] = "Nevhodný obsah blokujte pomocí DNS bezpečného pro děti.",
["search_categories"] = "Hledat kategorie",
["search_protocols"] = "Prohledat aplikace",
["security"] = "Zabezpečení",
["set_the_device_mode"] = "Nastavte provozní režim zařízení.",
["setup_apply"] = "Aplikovat",
["setup_config_edited_descr"] = "Použijte změny, aby byla nová konfigurace účinná, nebo je zahoďte, abyste ji nadále používali.",
["setup_config_edited_title"] = "Konfigurace systému byla upravena!",
["setup_discard"] = "Zahodit",
["setup_mode"] = "Pracovní režim",
["setup_network"] = "Síť",
["shapers"] = "Řízení šířky pásma",
["single_port_router"] = "Single Port Router",
["slow_pass_shaper_descr"] = "Procento šířky pásma pomalého průchodu rychlosti rozhraní.",
["slower_pass_shaper_descr"] = "Procento pomalejší propustnosti rychlosti rozhraní.",
["specify_a_protocol"] = "Určete aplikaci",
["static_dhcp_leases"] = "Statické leases serveru DHCP",
["static_route_address_descr"] = "Určete cíl pro statickou trasu.",
["static_route_exists"] = "Statická trasa %{sr} již existuje.",
["static_route_is_local_descr"] = "Určete, zda se jedná o statickou cestu do místní sítě. Všichni hostitelé na statické cestě do místní sítě jsou považováni za místní hostitele.",
["static_route_is_local_title"] = "Statická trasa místní sítě",
["static_route_name"] = "Statický název trasy",
["static_route_netmask_descr"] = "Určete masku sítě, která se použije pro cíl statické trasy.",
["static_route_via_descr"] = "Zadejte adresu IP, která se použije jako další směrování pro statickou trasu.",
["static_route_x"] = "Statická trasa %{sr}",
["static_routes"] = "Statické trasy",
["static_routes_in_policies"] = "Statické cesty jsou aplikovány na (a mají přednost před) některou z definovaných <a href=\"%{url}\"> politik směrování</a>.",
["status_activate"] = "Aktivovat",
["status_connected"] = "Připojeno",
["status_connecting"] = "Připojování",
["status_deactivate"] = "Deaktivovat",
["status_disabled"] = "Vypnuto",
["status_disconnected"] = "Odpojeno",
["status_down"] = "Down",
["status_failed"] = "Selhalo",
["status_inactive"] = "Neaktivní",
["status_unreachable"] = "Nedostupné",
["status_up"] = "Up",
["system_setup"] = "Nastavení systému",
["system_users"] = "Uživatelé systému",
["test_policies"] = "Politika testování",
["test_policies_page_description"] = "Tato stránka může být použita k ověření, jaké budou politiky použité na internetu %{user} zařízení na základě aktuální konfigurace.",
["the_fallback_policy"] = " <a href=\"%{url}\">Záložní politika</a> se použije, když je nastavena jako uživatel, tak globální politika pro danou aplikaci a její odpovídající kategorii \"Výchozí\".",
["the_not_assigned_user_contains"] = " \"Nepřiřazené\" uživatele lze použít k definování politiky pro zařízení, která nejsou přiřazena žádnému uživateli.",
["the_primary_dns_server"] = "Primární server DNS",
["the_secondary_dns_server"] = "Sekundární server DNS",
["timezone"] = "Časové pásmo",
["timezone_descr"] = "Nastavuje časové pásmo systému.",
["upload_description"] = "Maximální rychlost odesílání rozhraní.",
["upload_speed"] = "Rychlost nahrávání",
["user"] = "Uživatel",
["user_categories"] = "Politika kategorií pro uživatele %{user}",
["user_categories_with_a_defined_policy"] = "Politika vlastní kategorie pro uživatele %{user}",
["user_categories_with_a_defined_quota"] = "Politika kategorií kvót pro uživatele %{user}",
["user_categories_with_policy_x"] = "%{x} Politika kategorií pro uživatele %{user}",
["user_category_policies"] = "Politika kategorií uživatele",
["user_device_protocols"] = "Politika aplikace pro aplikační politiky pro %{user} zařízení",
["user_protocols"] = "Politika aplikace pro uživatele %{user}",
["user_protocols_with_a_defined_policy"] = "Vlastní aplikační politiky pro uživatele %{user}",
["user_protocols_with_a_defined_quota"] = "Politika aplikace kvót pro uživatele %{user}",
["user_protocols_with_policy_x"] = "%{x} Politika aplikace pro uživatele %{user}",
["users_list"] = "Seznam uživatelů",
["view_quotas"] = "Zobrazit kvóty",
["wan"] = "WAN",
["wan_interface"] = "WAN Rozhrání",
["with_quota"] = "S kvótou",
["x_shaper_per_host_descr"] = " %{shaper} maximální přidělení šířky pásma na hostitele. 0 je pro neomezené.",
["you_can_assign_routing_policy"] = "Můžete přiřadit politiky směrování <a href=\"%{url}\">uživatelům </a>.",
["you_can_assign_shapers_to_users_protocols"] = "Můžete přiřadit politiku šířky pásma <a href=\"%{url}\">uživatelům</a> konkrétní aplikace nebo je nastavit globálně jako <a href=\"%{url2}\">Záložní politika</a>.",
["you_can_set_static_dhcp_lease_here"] = "Můžete nakonfigurovat statické leases DHCP zde <a href=\"%{url}\">zde</a>.",
["you_can_use_gateways_in_policies"] = "Priority bran můžete určit v <a href=\"%{url}\">politikách směrování</a>.",
["policy_source_labels"] = {
["policy_source_category"] = "Politika kategorií",
["policy_source_default"] = "Neznámý",
["policy_source_device_protocol"] = "Politika aplikace zařízení",
["policy_source_pool"] = "Výchozí politika",
["policy_source_protocol"] = "Politika aplikace",
},
},
["network_alert_config"] = {
["trigger_alerts_for_network"] = "Spusťte výstrahy pro síť %{network}",
["trigger_network_alerts"] = "Spusťte výstrahy sítě",
},
["network_details"] = {
["network"] = "Síť",
["network_alias"] = "Alias sítě",
["network_parameter_missing_message"] = "Chybí parametr sítě (interní chyba?)",
["no_available_stats_for_network"] = "Žádné dostupné statistiky pro síť %{network}",
},
["network_stats"] = {
["network_list"] = "Seznam sítí",
["network_name"] = "Jméno sítě",
["networks"] = "Sítě",
["networks_traffic_with_ipver"] = "%{networks} s IPv%{ipver} provozem",
["note_broader_network"] = "Širší síť nebude zahrnovat hostitelé definované v menších sítích.",
["note_overlapping_networks"] = "<b>POZNÁMKA</b>:V případě, že jste definovali překrývající se sítě:",
["note_see_both_network_entries"] = "Ve výše uvedené tabulce uvidíte obě síťové položky.",
},
["os_stats"] = {
["hosts_by_operating_system"] = "Hostitelé podle operačního systému",
},
["packets_page"] = {
["arp_distribution"] = "Distribuce ARP",
["ip_version_distribution"] = "Distribuce verze IP",
["lost"] = "Ztracený",
["out_of_order"] = "Mimo provoz",
["received_distribution"] = "Přijatá distribuce",
["retransmissions"] = "Opakované přenosy",
["sent_distribution"] = "Odeslána distribuce",
["sent_vs_rcvd_distribution"] = "Sent / Rcvd Distribuce",
["size_distribution"] = "Distribuce velikosti",
["tcp_flags_distribution"] = "Distribuce příznaků TCP",
["tcp_flags_vs_arp_distribution"] = "TCP Flags / ARP Distribuce",
["tcp_packets_analysis"] = "Analýza paketů TCP",
["version_vs_flags_distribution"] = "IP version / TCP Flags Distribuce",
},
["peers_page"] = {
["host"] = "Host",
["no_active_flows_message"] = "Pro zadaného hostitele nebyly zpozorovány žádné aktivní toky",
["top_peer_protocol"] = "Top aplikace Peer",
["top_peers_for_host"] = "Top %{hostkey} Peers",
["traffic_volume"] = "Traffic Volume",
},
["please_wait_page"] = {
["command"] = "Příkaz",
["database"] = "Databáze",
["host"] = "Host / Hostitel",
["id"] = "Id",
["info"] = "Info",
["operations_on_database_msg"] = "Aktuálně prováděné operace v databázi jsou následující:",
["state"] = "Stav",
["time"] = "Čas",
["user"] = "Uživatel",
["waiting_for_db_msg"] = "Probíhá migrace schématu databáze, čekání na databázi <b>%{dbname}</b> aby byla funkční. Jakmile bude databáze připravena, budete přesměrováni. V závislosti na velikosti existující databáze může tato operace trvat dlouho. Migrace se provádí pouze jednou a pouze během hlavních upgradů verzí. Pokud máte pochybnosti, kontaktujte vývojáře na adrese <a href='mailto:info@ntop.org'>info@ntop.org</a>.",
},
["policy_presets"] = {
["business"] = "Podnikání",
["business_description"] = "Předvolba pro zaměstnance obchodní společnosti",
["child"] = "Dítě",
["child_description"] = "Předvolba pro děti. Blokuje sociální sítě a omezuje herní čas",
["default"] = "Výchozí",
["guests"] = "Hosté",
["guests_description"] = "Předvolba pro hosty. Povolena je pouze základní navigace",
["no_obfuscation"] = "Žádné zmatení",
["no_obfuscation_description"] = "Předvolba, která zabrání zmatení provozu",
["walled_garden"] = "Walled Garden",
["walled_garden_description"] = "Blokuje VPN a sociální sítě",
},
["pool_details"] = {
["host_pool"] = "Hostitelský fond",
["host_pool_timeseries_enable_message"] = "Časový rozvrh hostitelského fondu lze povolit z <A HREF=\"%{url}\">%{icon_flask} Preference</A>. K zobrazení prvních datových bodů je třeba jen pár minut.",
["no_available_data_for_host_pool_message"] = "Pro hostitelský fond nejsou k dispozici žádná data '%{pool_name}'.",
["pool_parameter_missing_message"] = "Chybí parametr (interní chyba?)",
},
["pool_stats"] = {
["host_pool_list"] = "Seznam hostitelských fondů",
},
["port_details"] = {
["active_flows_for_host_and_port"] = "Aktivní toky pro %{host}:%{port}",
["active_flows_on_port"] = "Aktivní toky na portu %{port}",
["active_flows_on_port_symbolic"] = "Aktivní toky na portu %{port} [%{symbolic_port}]",
["l4_port"] = "L4 Port",
},
["ports_page"] = {
["client_ports"] = "Klientské porty",
["server_ports"] = "Porty serveru",
},
["prefs"] = {
["active_local_host_cache_interval_description"] = "Interval mezi po sobě jdoucími výpisy z mezipaměti aktivníhi místního hostitele. Výchozí: 1 hodina.",
["active_local_host_cache_interval_title"] = "Interval mezipaměti místního hostitele",
["admin_group_description"] = "Název skupiny, do které se musí uživatel patřit, aby se mohl autentizovat jako správce.",
["admin_group_title"] = "LDAP Admin Group",
["alert_entity"] = "Varovná entita",
["alerts_notifications"] = "Koncové body výstrah",
["alerts_retention"] = "Uchovávání výstrah",
["alerts_settings"] = "Nastavení výstrah",
["all"] = "Vše",
["auth_methods_order"] = "Pořadí ověření metod ověření je stejné jako výše uvedené pořadí výpisu, např. pokud jsou povoleny jako LDAP, tak i místní autorizace, LDAP bude nejprve zkontrolována a pokud selže autentizace, bude dále zkontrolována lokální autorizace.",
["authentication"] = "Ověřování",
["authentication_duration"] = "Doba autentizace",
["authentication_duration_descr"] = "Doba, po které je relace ověřeného uživatele ukončena a je nutné znovu autentizovat. Změny ovlivní pouze nově vytvořené relace.",
["authentication_duration_title"] = "Trvání ověřené relace",
["authentication_midnight_expiration_descr"] = "Přepíná ukončení relací o půlnoci a nutí všechny autentizované uživatele, aby se znovu autentizovali po půlnoci.",
["authentication_midnight_expiration_title"] = "Ověřené ukončení relace o půlnoci",
["bind_dn_description"] = "Vázat rozlišující název serveru LDAP. Příklad:",
["bind_dn_title"] = "LDAP Bind DN",
["bind_pwd_description"] = "Bind heslo používané k ověření pomocí serveru LDAP.",
["bind_pwd_title"] = "LDAP Bind ověřovací heslo",
["both"] = "Oba",
["cache_settings"] = "Nastavení mezipaměti",
["captive_portal_disabled_message"] = "Toto tlačítko je <b>vypnuté</b> ,protože webové GUI ntopng NENÍ spuštěno na portu 80, který je vyžadován portálem v zajetí (parametr příkazového řádku -w, např. -w 80,3000).",
["captive_portal_url_description"] = "Adresa URL, na kterou budou vaši klienti přesměrováni po úspěšné autentizaci portálu",
["captive_portal_url_title"] = "Adresa URL přesměrování",
["client_x509_auth"] = "Ověření klienta HTTPS",
["client_x509_auth_descr"] = "Přepněte ověřování klientů na základě jejich certifikátu X.509. Pokud se klient X.509 Common Name (CN) rovná jednomu z uživatelů ntopng, je klient autentizován jako uživatel ntopng. Změny tohoto nastavení vyžadují restartování ntopng.",
["client_x509_auth_title"] = "Ověření certifikátu klienta X.509",
["could_not_contact_influxdb"] = "Nelze kontaktovat databázi InfluxDB: %{msg}",
["data_retention"] = "Uchovávání dat",
["data_retention_descr"] = "Počet dní, po které se budou uchovávat dumpingové toky, historické časy a Top Talkers. Výchozí: 30 dní.",
["default_snmp_community_description"] = "Výchozí komunita SNMP se používá při pokusu o procházení SNMP MIB vybraného lokálního hostitele, který nebyl nakonfigurován na stránce zařízení SNMP..",
["default_snmp_community_title"] = "Výchozí komunita SNMP",
["default_snmp_proto_version_description"] = "Výchozí verze protokolu SNMP.",
["default_snmp_proto_version_title"] = "Výchozí verze SNMP",
["device_identifier"] = "Identifikátor zařízení",
["device_identifier_descr"] = "Obvykle jsou zařízení identifikována pomocí MAC adresy. Pokud jsou však zařízení za routerem, je místo toho identifikovatelná IP adresa.",
["disable_alerts_generation_description"] = "Přepněte celkové generování výstrah.",
["disable_alerts_generation_title"] = "Povolit upozornění",
["dns"] = "DNS",
["dns_service"] = "Servis",
["dump_settings"] = "Výpis databáze toku",
["dynamic_interfaces_creation_description"] = "Aktivovat Alertsntopng může pomocí kritéria rozdělit příchozí provoz. Když je vybráno kritérium rozdělování, ntopng použije hodnotu kritéria k přesměrování příchozího provozu na dynamicky vytvořená rozhraní. Například při výběru kritéria „VLAN Id“ bude pro každé pozorované ID VLAN vytvořeno dynamické rozhraní a příchozí provoz bude přesměrován na jedno dynamické rozhraní v závislosti na hodnotě ID VLAN.",
["dynamic_interfaces_creation_note_0"] = "Rozdělení VLAN Id je podporováno jak pro fyzická rozhraní, tak pro toky přijaté přes ZMQ. Ostatní kritéria pro rozdělování jsou podporována pouze pro toky ZMQ a pro fyzická rozhraní nebudou účinná.",
["dynamic_interfaces_creation_note_1"] = "Změny kritérií neovlivní stávající rozhraní. <b>A Aby se změna projevila, je nutné restartovat ntopng</b>.",
["dynamic_interfaces_creation_note_2"] = "Při použití kritéria „Ingress Interface“ na zařízeních bez proudu, %%INPUT_SNMP se musí objevit v nprobe šabloně.",
["dynamic_interfaces_creation_note_3"] = "'Rozdělovací kritérium rozhraní přidává jakýkoli tok do dvou dynamických rozhraní. Hodnota %%INPUT_SNMP se používá k výběru prvního dynamického rozhraní, zatímco hodnota %% OUTPUT_SNMP se používá k výběru druhého.",
["dynamic_interfaces_creation_note_4"] = "Vlastní disagregace provozu pomocí filtrů typu BPF je k dispozici také deaktivací dynamického disagregace provozu (nastaveno na „Žádná“) na kartě Vlastní disagregace provozu.",
["dynamic_interfaces_creation_title"] = "Dynamická disagregace provozu",
["dynamic_network_interfaces"] = "Dynamická síťová rozhraní",
["elephant_flow_local_to_remote_bytes_description"] = "Množství dat, které může tok nahrát, než se považuje za Elephant Tok",
["elephant_flow_local_to_remote_bytes_title"] = "Prahová hodnota Elephant Toků (místní až vzdálené)",
["elephant_flow_remote_to_local_bytes_description"] = "Množství dat, které může tok stáhnout, než se považuje za Elephant Tok",
["elephant_flow_remote_to_local_bytes_title"] = "Práhová hodnota Elephant Toků (místní až vzdálené)",
["email_notification"] = "Email upozornění",
["email_notification_recipient_description"] = "E-mailová adresa příjemce.",
["email_notification_recipient_title"] = "Příjemce",
["email_notification_sender_description"] = "E-mailová adresa odesílatele.",
["email_notification_sender_title"] = "Odesílatel",
["email_notification_server_description"] = "Server SMTP k doručení e-mailu.",
["email_notification_server_title"] = "SMTP Server",
["email_send_error"] = "Chyba při odesílání e-mailu. Podívejte se prosím na <a href='%{url}'>online dokumentaci</a> pro více podrobností.",
["email_sent_successfully"] = "Email úspěšně odeslán",
["errors"] = "Chyby",
["errors_and_warnings"] = "Chyby a varování",
["ewma_alpha_percent_description"] = "Exponentially Weighted Moving Average (EWMA) alpha coefficient,vyjádřeno v procentech. Používá se k odhadu doby zpoždění autonomních systémů.",
["ewma_alpha_percent_title"] = "EWMA alfas koeficient (v procentech)",
["expert_view"] = "Expert View",
["featured_dns_description"] = "Následuje seznam zabezpečených serverů DNS. Můžete je použít jako globální servery DNS nebo jako poskytovatele bezpečí pro dítě",
["featured_dns_title"] = "Doporučené servery DNS",
["flow_interface"] = "Rozhrání",
["flow_max_idle_description"] = "Čas nečinnosti, po kterém je tok považován za nečinný. Účinné pouze pro rozhraní paketů. U rozhraní ZMQ je časový limit stanoven automaticky. Výchozí: 1 min.",
["flow_max_idle_title"] = "Flow Idle Timeout",
["flows_dump_limited_days"] = "Výpis toku je omezen na %{days} dnů v této verzi ntopng. Chcete-li tento limit odstranit, upgradujte na podnikovou verzi.",
["global_dns_description"] = "Server DNS pro přesměrování požadavků klientů DNS na hostitelské fondy, které nejsou bezpečné pro děti. Pokud je prázdné, přesměrování je zakázáno a použije se výchozí DNS.",
["global_dns_title"] = "Global Primary DNS",
["google_apis_browser_key_description"] = "Geomapy grafických hostitelů jsou založeny na rozhraní API Map Google. Google nedávno změnil politiku přístupu k rozhraní Maps API a nyní vyžaduje, aby byl pro každou žádost odeslán klíč API prohlížeče. Podrobné informace o tom, jak získat klíč API, lze nalézt zde <a href=\"%{url}\">zde</a>. Jakmile je klíč API získán, lze jej vložit do tohoto pole.",
["google_apis_browser_key_title"] = "Klíč prohlížeče Google APIs Browser Key",
["host_mask"] = "IP adresy hostitele masky",
["housekeeping_frequency_description"] = "Některé statistiky hostitele, jako je propustnost, jsou pravidelně aktualizovány. Tento časový limit reguluje, jak často%{product} tyto statistiky aktualizuje. Větší hodnoty jsou méně výpočetně náročné a mají tendenci průměrovat menší odchylky. Menší hodnoty jsou výpočetně náročnější a mají tendenci zdůrazňovat menší variace. Hodnoty v řádu několika sekund jsou bezpečné. Účinné pouze pro rozhraní paketů. U rozhraní ZMQ je časový limit stanoven automaticky. Výchozí: 5 sekund.",
["housekeeping_frequency_title"] = "Frekvence aktualizace statistik hostitelů",
["http_auth"] = "Ověřování HTTP",
["http_auth_server_description"] = "URL serveru HTTP, který se použije k ověření uživatelů.",
["http_auth_server_title"] = "HTTP Server",
["idle_timeout_settings"] = "Nastavení časového limitu nečinnosti",
["ignored_interfaces_description"] = "Pokud je jako kritérium rozčlenění vybráno „Ingress Interface“, nepřidávejte do dynamického rozhraní žádný tok, který má jeho %%INPUT_SNMP v tomto seznamu. Pokud je vybrána „Rozdělení rozhraní“, nepřidávejte do prvního (druhého) dynamického rozhraní žádný tok, který má jeho %%INPUT_SNMP (%%OUTPUT_SNMP) v tomto seznamu. Určete jeden nebo více ID čárek rozhraní SNMP oddělených čárkami. Změny vyžadují restartování%{product}.",
["ignored_interfaces_title"] = "Ignorovaná rozhraní",
["incompatible_influxdb_version_found"] = "Nekompatibilní verze InfluxDB: povinné \"%{required}\", found \"%{found}\". Nainstalujte prosím aktualizovanou verzi z <a href='%{url}'> oficiální stránky</a>.",
["influxdb_auth_description"] = "Povolit ověřování InfluxDB.",
["influxdb_auth_title"] = "Ověřování InfluxDB",
["influxdb_create_error"] = "Nelze vytvořit \"%{db}\" databáze: %{msg}",
["influxdb_dbname_description"] = "Databáze, která se použije pro ukládání časových řad. Stávající data nebudou migrována.",
["influxdb_dbname_title"] = "InfluxDB Databáze",
["influxdb_password_description"] = "Heslo k ověření pomocí databáze InfluxDB.",
["influxdb_retention_error"] = "Nelze nastavit politiku uchování databáze \"%{db}\": %{msg}",
["influxdb_storage_note"] = "<b>POZNÁMKA</b>: data budou vymazána v intervalech %{interval}, což odpovídá InfluxDB <a href='%{url}'>době Shard</a>.",
["influxdb_url_description"] = "URL směřující na běžící instanci InfluxDB.",
["influxdb_url_title"] = "InfluxDB URL",
["influxdb_username_description"] = "Uživatelské jméno pro ověření pomocí databáze InfluxDB.",
["ingress_flow_interface"] = "Vstupní rozhraní",
["ingress_vrf_id"] = "Vstupní VRF Id",
["interfaces_timeseries"] = "Rozhraní Timeseries",
["internal_log"] = "Interní protokol",
["is_influxdb_running"] = "Je InfluxDB spuštěn?",
["l2_devices_timeseries"] = "Zařízení Timeseries",
["ldap_authentication"] = "Ověřování LDAP",
["ldap_server_address_description"] = "IP adresa a port serveru LDAP (např. Ldaps: // localhost: 636). Výchozí: \"ldap://localhost:389\".",
["ldap_server_address_title"] = "Adresa serveru LDAP",
["license"] = "Licence",
["local_auth"] = "Místní ověřování",
["local_host_cache_duration_description"] = "Čas, po kterém je lokální hostitel z meipaměti. Výchozí: 1 hodina.",
["local_host_cache_duration_title"] = "Trvání mezipaměti místního hostitel",
["local_host_mask"] = "Mask Local Hosts",
["local_host_max_idle_description"] = "Čas nečinnosti, po kterém je místní hostitel považován za nečinného (s). Nečinní místní hostitelé jsou uloženi do mezipaměti, takže jejich čítače mohou být obnoveny v případě, že se znovu aktivují. Čítače zahrnují, ale nejsou omezeny na pakety a bajty celkem a na aplikaci Layer-7. Výchozí: 5 min.",
["local_host_max_idle_title"] = "Časový limit místního nečinného hostitele",
["local_hosts_cache_settings"] = "Nastavení mezipaměti místních hostitelů",
["local_hosts_timeseries"] = "Timeseries místních hostitelů",
["logging"] = "Přihlašování",
["longlived_flow_duration_description"] = "Minimální doba trvání toku, která má být považována za dlouhodobý tok.",
["longlived_flow_duration_title"] = "Doba trvání dlouhodobých toků",
["max_num_alerts_per_entity_description"] = "Maximální počet výstrah na poplachovou entitu. Alarmovatelnými entitami jsou hostitelé, sítě, rozhraní. Výstrahy jsou pravidelně kontrolovány a v případě, že skutečný počet výstrah překročí maximální počet pro danou entitu, nejstarší výstrahy budou vymazány, aby se zachoval počet výstrah rovnajících se 80 %% maximálního nakonfigurovaného počtu. Výchozí: 1024.",
["max_num_alerts_per_entity_title"] = "Maximální počet upozornění na entitu",
["max_num_bytes_per_tiny_flow_description"] = "Maximální počet bajtů, aby tok byl považován za malý tok. Výchozí: 64.",
["max_num_bytes_per_tiny_flow_title"] = "Maximální počet bajtů na malý tok",
["max_num_flow_alerts_description"] = "Maximální počet výstrah toku. Výstrahy jsou pravidelně kontrolovány a v případě, že skutečný počet výstrah toku překročí nakonfigurovaný maximální počet, nejstarší výstrahy budou odstraněny, aby se zachoval počet výstrah rovnajících se 80 %% maximálního nakonfigurovaného počtu. Výchozí: 16384.",
["max_num_flow_alerts_title"] = "Maximální počet výstrah toku",
["max_num_packets_per_tiny_flow_description"] = "Maximální počet paketů, aby byl tok považován za malý tok. Výchozí: 3.",
["max_num_packets_per_tiny_flow_title"] = "Maximální počet paketů na malý tok",
["max_ui_strlen_description"] = "Zkraťte řetězce aby jich bylo míň než je zadaný maximální počet znaků.",
["max_ui_strlen_title"] = "Maximální zobrazená délka řetězce",
["mgmt_acl_title"] = "Seznam řízení přístupu",
["misc"] = "Různé",
["multiple_ldap_account_type_description"] = "Vyberte typ účtu",
["multiple_ldap_account_type_title"] = "Typ účtů LDAP",
["multiple_timeseries_database_description"] = "Ovladač se používá pro ukládání a načítání dat časové řady.",
["multiple_timeseries_database_title"] = "Ovladač Timeseries",
["mysql"] = "MySQL",
["n2disk_license_description"] = "Průběžné zaznamenávání provozu vyžaduje licenci n2disk, jednu si zakupte na adrese <a href=\"%{purchase_url}\">e-shop</a>. Pokud jste nezisková, výzkumná nebo vzdělávací instituce, přečtěte si prosím <a href=\"%{universities_url}\">toto</a>.",
["n2disk_license_systemid"] = "SystemID: %{systemid}",
["n2disk_license_title"] = "Licenční klíč n2disk",
["n2disk_license_version"] = "n2disk verze: %{version}",
["n2n_supernode_description"] = "Adresa <a class='ntopng-external-link' href=\"%{url}\">n2n <i class=\"fas fa-external-link-alt\"></i></a> supernode. Nastavte si vlastní supernod, abyste měli plně soukromý vzdálený přístup.<br><b>POZNÁMKA</b>: tato změna se projeví až po restartování služby vzdálená asistance.",
["n2n_supernode_title"] = "Supernode",
["network_discovery"] = "Objevy sítí",
["network_discovery_interval_description"] = "Interval mezi po sobě jdoucími objevy sítí. Výchozí: 15 min.",
["network_discovery_interval_title"] = "Interval zjišťování sítě",
["network_interfaces"] = "Síťová rozhraní",
["no_host_mask"] = "Nemaskuj hostitele",
["non_local_host_max_idle_description"] = "Čas nečinnosti, po kterém je vzdálený hostitel považován za nečinného. Výchozí: 1 min.",
["non_local_host_max_idle_title"] = "Vzdálená doba nečinnosti hostitele",
["none"] = "Žádný",
["note_timeseries_resolution_disabled"] = "<b>POZNÁMA</b>: to je zakázáno, protože \"%{pref}\" není nastavena na výchozí hodnotu.",
["note_update_frequency_disabled"] = "<b>POZNÁMKA</b>: toto je zakázáno kvůli \"%{pref}\" požadavku.",
["other_timeseries"] = "Other Timeseries",
["per_category"] = "Na kategorie",
["per_protocol"] = "Na aplikace",
["policy_target_type"] = "Typ cíle politiky",
["policy_target_type_description"] = "Určete, jaký druh cíle politiky chcete použít.",
["posix"] = "Posix",
["preferences"] = "Preference",
["primary_dns"] = "Primary DNS",
["probe_ip_address"] = "Sonda IP",
["protocols"] = "Aplikace",
["radius_admin_group_description"] = "Uživatel je autentizován jako administrátor, když hodnota párů Filtr-ID atribut-hodnota vrácená RADIUS odpovídá hodnotě uvedené v tomto poli. Pokud neexistuje shoda, je uživatel ověřen jako neprivilegovaný.",
["radius_admin_group_title"] = "ID správce filtru RADIUS",
["radius_auth"] = "RADIUS Authentication",
["radius_secret_descroption"] = "Sdílené tajemství pro ověření se serverem RADIUS.",
["radius_secret_title"] = "RADIUS tajemství",
["radius_server_description"] = "Hostitel a port serveru RADIUS (např.%{Example}).",
["radius_server_title"] = "Adresa serveru RADIUS",
["recording"] = "Záznam provozu",
["remote_host_mask"] = "Mask Remote Hosts",
["report"] = "Nahlásit",
["restart_needed"] = "Prosím restartujte %{product} za účelem provedení změn",
["runtime_prefs"] = "Předvolby procesu",
["safe_search_dns_description"] = "Server DNS, který se má použít k provedení <a href='%{url}'>Child Safe</a> dotazu.<br>Child Safe lze povolit pro jednotlivé host fondy z konfigurační stránky hostitelských fondů. Výchozí: 208.67.222.123.",
["safe_search_dns_title"] = "DNS bezpečné pro děti",
["samaccount"] = "sAMAccount",
["search_path_description"] = "Kořenová cesta používaná k vyhledávání uživatelů.",
["search_path_title"] = "Vyhledávací cesta LDAP",
["search_preferences"] = "Předvolby vyhledávání",
["secondary_dns"] = "Sekundární DNS",
["secondary_dns_description"] = "Záložní server DNS, který se použije, když globální primární server DNS není k dispozici.",
["secondary_dns_title"] = "Globální sekundární DNS",
["security_alerts"] = "Bezpečnostní upozornění",
["send_test_mail"] = "Odeslat zkušební e-mail",
["send_test_slack"] = "Odeslat testovací zprávu",
["send_test_webhook"] = "Odeslat testovací zprávu",
["sender_username_description"] = "Nastavení uživatelského jména odesílatele nevybavených oznámení",
["sender_username_title"] = "Uživatelské jméno odesílatele oznámení",
["simple_view"] = "Jednoduché zobrazení",
["slack_channel"] = "Slack Channel",
["slack_channel_names"] = "Názvy kanálů",
["slack_channel_names_descr"] = "Nakonfigurujte Slack kanály, na které budou zasílány jednotlivé výstrahy. Aby bylo možné výstrahu správně zobrazit, musí existovat kanály.",
["slack_integration"] = "Slack Integration",
["slack_notification_severity_preference_description"] = "Chyby (pouze chyby), Chyby a varování (chyby a varování, žádné informace), Vše (budou upozorňovány všechny druhy upozornění).",
["slack_notification_severity_preference_title"] = "Závažnost oznámení",
["slack_send_error"] = "Chyba při odesílání zprávy Slack.",
["slack_sent_successfully"] = " Slack zpráva byla odeslána do #%{channel} kanálu.",
["slack_webhook_description"] = "Zašlete své oznámení na tuto Slack adresu URL",
["slack_webhook_title"] = "Oznámení Webhook",
["snmp"] = "SNMP",
["snmp_port_load_threshold_description"] = "Nastavte práhovou hodnotu (jako procento rychlosti portu), aby se spouštěla upozornění, když zatížení portu překročí zadaný limit (v průměru 5 minut).",
["snmp_port_load_threshold_title"] = "Varování prahové hodnoty zatížení rozhraní",
["stats_reset"] = "Reset statistik",
["status_alerts"] = "Stavová upozornění",
["successfully_connected_influxdb"] = "Úspěšně inicializovaná databáze \"%{db}\" na InfluxDB(%{version})",
["syslog_alert_format_description"] = "Vyberte výstupní formát výstrah syslog.",
["syslog_alert_format_json"] = "JSON",
["syslog_alert_format_plaintext"] = "Prostý text",
["syslog_alert_format_title"] = "Formát upozornění na Syslog",
["syslog_notification"] = "Syslog Notification",
["telemetry"] = "Telemetrie",
["telemetry_contribute"] = "Přispět",
["telemetry_do_not_contribute"] = "Nepřispívat",
["telemetry_email_description"] = "Uveďte e-mailovou adresu, pokud chcete být kontaktováni týmem ntop v případě zjištění anomálií v telemetrii. ntop vás nebude moci identifikovat, pokud tuto informaci nezadáte.",
["telemetry_email_title"] = "Kontakt",
["timeseries"] = "Timeseries",
["timeseries_database"] = "Databáze Timeseries",
["timeseries_resolution_resolution_description"] = "Interval mezi datovými body po sobě jdoucích časů pro místní hostitele. Účinné pouze pro rozhraní paketů.<br><b>POZNÁMKA</b>:<ul><li>Lze nastavit retenční časy Timeseries <A HREF=\"prefs.lua?tab=retention\">zde</a></li></ul>",
["timeseries_resolution_resolution_title"] = "Rozlišení Timeseries",
["toggle_access_log_description"] = "Přepnout vytvoření protokolu přístupu HTTP v adresáři výpisu dat. Nastavení se projeví po příštím %{product} spuštění.",
["toggle_access_log_title"] = "Povolit protokol přístupu HTTP",
["toggle_active_local_host_cache_enabled_description"] = "Přepnout vytváření položek mezipaměti pro aktivní místní hostitele. Pravidelné ukládání do mezipaměti aktivních místních hostitelů může být užitečné pro ochranu čítačů hostitele před poruchami (např. Ztrátami energie). To je zvláště důležité pro místní hostitele, kteří jsou jen zřídka nečinní, protože zaručuje, že jejich čítače budou uloženy v mezipaměti po zadaném časovém intervalu.",
["toggle_active_local_host_cache_enabled_title"] = "Vyrovnávací paměť aktivních místních hostitelů",
["toggle_alert_probing_description"] = "Přepnout upozornění generovaná při detekci pokusů o sondování.",
["toggle_alert_probing_title"] = "Upozornění na sondy",
["toggle_alert_syslog_description"] = "Přepnout protokolování výstrah do systémového syslogu.",
["toggle_alert_syslog_title"] = "Přepíná protokolování výstrah do systému syslog. Přepnout upozornění na Syslog",
["toggle_alerts_notifications_description"] = "Přepněte hlášení výstrah do koncových bodů třetích stran.",
["toggle_alerts_notifications_title"] = "Upozornění na koncové body třetích stran",
["toggle_asn_rrds_description"] = "Přepněte vytváření bajtů a aplikačních časů pro autonomní systémy.",
["toggle_asn_rrds_title"] = "Autonomní systémy",
["toggle_autologout_description"] = "Přepněte automatické odhlášení uživatelů webového rozhraní s vypršenými relacemi.",
["toggle_autologout_title"] = "Automatické odhlášení",
["toggle_captive_portal_description"] = "Povolte webový zajatý portál pro ověření uživatelů sítě.",
["toggle_captive_portal_title"] = "Captive Portal",
["toggle_country_rrds_description"] = "Přepněte vytváření bajtových časových adres pro země.",
["toggle_country_rrds_title"] = "Země / Státy",
["toggle_data_exfiltration_description"] = "Přepněte heuristiku pro detekci exfiltrace dat a generování výstrah.",
["toggle_data_exfiltration_title"] = "Záznamy o filtraci dat",
["toggle_device_activation_alert_description"] = "Přepnout upozornění generovaná při připojení nebo odpojení zařízení od sítě.",
["toggle_device_activation_alert_title"] = "Upozornění na připojení / odpojení zařízení",
["toggle_device_first_seen_alert_description"] = "Přepnout upozornění generovaná, když se v síti objeví nová neviditelná zařízení.",
["toggle_device_first_seen_alert_title"] = "Připojení nových zařízení",
["toggle_device_protocols_description"] = "Přepnout upozornění generovaná, když je anomální aplikace detekována podle nakonfigurovaných <a href=\"%{url}\">politik aplikací zařízení</a>.",
["toggle_device_protocols_description_nedge"] = "Přepnout upozornění generovaná při anomálním protokolu. <i>Nepřiřazená</i> zařízení jsou detekována podle nakonfigurovaných <a href=\"%{url}\">politik aplikací zařízení</a>.",
["toggle_device_protocols_title"] = "Upozornění na aplikace zařízení",
["toggle_dns_alerts_description"] = "Přepnout upozornění generovaná v případě, že je dotaz DNS neplatný",
["toggle_dns_alerts_title"] = "Upozornění DNS",
["toggle_dropped_flows_alerts_description"] = "Povolit informativní výstrahy generované při blocích toků kvůli nakonfigurované politice",
["toggle_dropped_flows_alerts_title"] = "Povolit upozornění na zablokované toky",
["toggle_dst_with_post_nat_dst_description"] = "Vyměňte cílové adresy IPv4 (%%IPV4_DST_ADDR) a porty (%%L4_DST_PORT) s jejich post-nat hodnotami (%%POST_NAT_DST_IPV4_ADDR and %%POST_NAPT_DST_TRANSPORT_PORT).",
["toggle_dst_with_post_nat_dst_title"] = "Použijte cílové IPv4 adresy a porty",
["toggle_elephant_flows_alerts_description"] = "Přepnout výstrahy generované po zjištění Elephant toků. To je užitečné pro detekci nežádoucího chování (např. Exfiltrace dat).",
["toggle_elephant_flows_alerts_title"] = "Elephant Flows Alerts",
["toggle_email_notification_description"] = "Přepínání upozornění prostřednictvím e-mailu.",
["toggle_email_notification_title"] = "Přepnout oznámení e-mailem",
["toggle_external_alert_description"] = "Přepnout upozornění generovaná externími systémy (např. Suricata)",
["toggle_external_alert_title"] = "Externí upozornění",
["toggle_flow_alerts_iface_description"] = "Povolit generování výstrah toku, když je upozorněno síťové rozhraní.",
["toggle_flow_alerts_iface_title"] = "Povolit výstrahy toku",
["toggle_flow_rrds_description"] = "Přepněte vytváření bajtových časových adres pro každý port vzdáleného zařízení, jak bylo přijato prostřednictvím ZMQ (např. SFlow / NetFlow / SNMP). <br> Pro zařízení, která nejsou sFlow, %%INPUT_SNMP and %%OUTPUT_SNMP se musí objevit v nprobe šabloně.",
["toggle_flow_rrds_title"] = "Průtoková zařízení",
["toggle_host_mask_description"] = "Z důvodů ochrany soukromí může být nutné maskovat adresy IP hosts. Například pokud jste poskytovatelem internetových služeb, neměli byste vědět, které místní adresy přistupují ke vzdáleným hosts.",
["toggle_host_mask_title"] = "Mask Host IP Addresses",
["toggle_host_pools_log_description"] = "Přepnout vytváření protokolů souvisejících s host fondy. Protokoly zahrnují přidružení a disociace hosts do jejich hostitelských fondů.",
["toggle_host_pools_log_title"] = "Povolit protokol událostí host fondu",
["toggle_host_tskey_description"] = "Klíč, který se má použít pro výpis dat a časových výpisů pro hostitele v místní doméně vysílání. V síti DHCP je obvykle vhodné vybrat 'Mac Address'.",
["toggle_host_tskey_title"] = "Identifikátor hostitelského lokálního vysílání domény",
["toggle_http_auth"] = "Přepnout ověřování HTTP",
["toggle_http_auth_descr"] = "Přepnout ověřování gui pomocí autentizátoru HTTP.",
["toggle_ids_alert_description"] = "Přepnout upozornění generovaná systémy detekce narušení. Podívejte se na integraci Suricata prostřednictvím syslogu.",
["toggle_ids_alert_title"] = "Upozornění IDS",
["toggle_informative_captive_portal_description"] = "Neověřujte uživatele. Než uživatelům povolíte přístup na internet, zobrazte pouze informativní stránku.",
["toggle_informative_captive_portal_title"] = "Informativní",
["toggle_ip_reassignment_description"] = "Přepnout upozornění generovaná, když je IP adresa, dříve viděná s MAC adresou, nyní vidět s jinou MAC adresou. Toto upozornění může znamenat pokus o spoof ARP.",
["toggle_ip_reassignment_title"] = "Upozornění na změnu přiřazení IP",
["toggle_ldap_anonymous_bind_description"] = "Povolit anonymní vazbu.",
["toggle_ldap_anonymous_bind_title"] = "LDAP anonymní vazba",
["toggle_ldap_auth"] = "Přepnout ověření LDAP",
["toggle_ldap_auth_descr"] = "Přepnout ověřování gui pomocí protokolu LDAP.",
["toggle_ldap_referrals_description"] = "Určuje, zda má klient automaticky sledovat doporučení vrácená servery LDAP.",
["toggle_ldap_referrals_title"] = "Postupujte podle doporučení",
["toggle_local_auth"] = "Přepnout místní ověřování",
["toggle_local_auth_descr"] = "Přepnout ověřování gui podle %{product} definovaných uživatelů.",
["toggle_local_host_cache_enabled_description"] = "Přepnout vytváření položek mezipaměti pro nečinné místní počítače. Čítače lokálních hosts s mezipamětí se po detekci dalšího provozu host automaticky obnoví na své předchozí hodnoty.",
["toggle_local_host_cache_enabled_title"] = "Cache lokálního hostitele nečinnosti",
["toggle_log_to_file_description"] = "Namísto použití syslogu přepněte vytváření ntopng.log v adresáři výpisu dat. Nastavení se projeví při příštím %{product} spuštění.",
["toggle_log_to_file_title"] = "Povolit záznam trasování.",
["toggle_logging_level_description"] = "Vyberte úroveň protokolování runtime.",
["toggle_logging_level_title"] = "Úroveň protokolu",
["toggle_longlived_flows_alerts_description"] = "Přepnout upozornění generovaná, když byl detekován tok s dlouhou životností. To je užitečné pro detekci nežádoucího chování (např. Exfiltrace dat).",
["toggle_longlived_flows_alerts_title"] = "Upozornění na dlouhodobé toky",
["toggle_malware_probing_description"] = "Přepínání upozornění generovaných provozem odeslaným / přijatým hostitelem označeným malwarem. Seznamy škodlivého softwaru lze konfigurovat pomocí <a href=\"%{url}\">Stránka Seznamy kategorií</a>.",
["toggle_malware_probing_title"] = "Upozornění na malware",
["toggle_midnight_stats_reset_description"] = "Přepněte automatické resetování statistik o půlnoci. To zahrnuje statistiky počítačů a hostitelů",
["toggle_midnight_stats_reset_title"] = "Reset Statistik o Půlnoci",
["toggle_mining_alerts_description"] = "Přepnout upozornění generovaná, když je detekován provoz z / do hostitelů, o kterých je známo, že provádějí těžbu kryptoměn",
["toggle_mining_alerts_title"] = "Upozornění na těžbu",
["toggle_mysql_check_open_files_limit_description"] = "Povolit generování výstrah MySQL kvůli pravidelným kontrolám MySQL open_files_limit.<br>The open_files_limit , kontrola je užitečná při zjišťování, kdy je počet otevřených souborů MySQL vysoký, což by mohlo vést k chybám vložení databáze.",
["toggle_mysql_check_open_files_limit_title"] = "Povolit upozornění MySQL",
["toggle_ndpi_flows_rrds_description"] = "Přepněte vytváření Timeseries pro celkový počet toků na aplikaci Layer-7.",
["toggle_ndpi_flows_rrds_title"] = "Celkové toky vrstvy 7",
["toggle_ndpi_timeseries_creation_description"] = "Přepněte vytváření aplikačních Timeseries vrstvy 7. Vytváření časových úložišť pro jednu aplikaci vyžaduje více místa na disku a další I / O a obecně to není nutné.",
["toggle_ndpi_timeseries_creation_title"] = "Aplikace vrstvy 7",
["toggle_network_discovery_description"] = "Přepínejte periodický objev síťových zařízení pomocí více technik, které zahrnují skenování ARP, MDNS a SSDP. Přepínejte periodický objev síťových zařízení pomocí více technik, které zahrnují skenování ARP, MDNS a SSDP.<p><b><b>POZNÁMKA</b>:</b> zjišťování lze povolit pouze <u> </u> na fyzických rozhraních (tj. bez ZMQ), kde můžeme odesílat / přijímat provoz do sítě (tj. rozhraní pouze pro čtení, jako jsou rozhraní připojená k Mirror Ports, nebudou fungovat).",
["toggle_network_discovery_title"] = "Aktivní vyhledávání sítí",
["toggle_pool_activation_alert_description"] = "Přepnout upozornění generovaná při připojení prvního hostitele nebo odpojení posledního hostitele od některého fondu.",
["toggle_pool_activation_alert_title"] = "Upozornění na připojení / odpojení hostitelských fondů",
["toggle_pools_rrds_description"] = "Přepněte vytváření Timeseries bajtů a aplikací pro definované hostitelské fondy.",
["toggle_pools_rrds_title"] = "Hostistelské Fondy",
["toggle_potentially_dangerous_protocols_description"] = "Přepnout výstrahy generované při detekci potenciálně nebezpečného protokolu v toku.",
["toggle_potentially_dangerous_protocols_title"] = "Potenciálně nebezpečné protokoly",
["toggle_quota_exceed_alert_description"] = "Povolit generování výstrah vždy, když hostitelský fond překročí nakonfigurovanou kvótu.",
["toggle_quota_exceed_alert_title"] = "Povolit upozornění na překročení kvóty",
["toggle_radius_auth"] = "Přepnout ověření RADIUS",
["toggle_radius_auth_descr"] = "Přepněte ověřování gui prostřednictvím serveru RADIUS.",
["toggle_remote_to_remote_alerts_description"] = "Přepnout výstrahy generované, když jsou klient a server toku vzdáleni.",
["toggle_remote_to_remote_alerts_title"] = "Remote to Remote Alerts",
["toggle_send_telemetry_data_description"] = "Přispějte do projektu zasláním šifrovaného, <a href=\"%{url}\">anonymních telemetrických dat</a> to <a href=\"%{ntop_org}\">ntop.org</a>. Údaje se týkají pouze stavu %{product} (např. dostupnost, stav, zprávy o selhání). Nic ohledně sledovaného provozu nebude nikdy zasláno.",
["toggle_send_telemetry_data_title"] = "Telemetrická data",
["toggle_shaping_directions_description"] = "Povolte tuto možnost, abyste mohli nastavit různé politiky Shaping pro vstup a výstup.",
["toggle_shaping_directions_title"] = "Split Shaping Directions",
["toggle_slack_notification_description"] = "Přepnout upozornění na upozornění pomocí Slack. Viz integrační pokyny zde <a href='%{url}'>zde</a>.",
["toggle_slack_notification_title"] = "Přepnout <a href=\"%{url}\">Slack</a> Oznámení",
["toggle_snmp_alerts_port_duplexstatus_change_description"] = "Přepnout upozornění generovaná při změně stavu duplexu rozhraní",
["toggle_snmp_alerts_port_duplexstatus_change_title"] = "Upozornění na změnu stavu duplexu rozhraní",
["toggle_snmp_alerts_port_errors_description"] = "Přepnout výstrahy generované při zvýšení počtů výmětů nebo chyb na rozhraní",
["toggle_snmp_alerts_port_errors_title"] = "Varování o výmazech / chybách rozhraní",
["toggle_snmp_alerts_port_status_change_description"] = "Přepnout upozornění generovaná při změně stavu rozhraní",
["toggle_snmp_alerts_port_status_change_title"] = "Upozornění na změnu stavu rozhraní",
["toggle_snmp_rrds_description"] = "Přepněte vytváření bajtových Timeseries pro každý port zařízení SNMP. Pro každé zařízení bude vytvořen port timeseries s vstupními / výstupními bajty.",
["toggle_snmp_rrds_title"] = "SNMP Devices Timeseries",
["toggle_src_and_dst_using_ports_description"] = "Určete zdroj a cíl přijatých toků pomocí čísel portů. Dolní číslo portu se považuje za cílový port. Vyšší číslo portu je považováno za zdrojový port. Důvodem je, že zdroje obecně využívají pomíjivé porty pro připojení ke známým cílovým portům a pomíjivé porty jsou obecně větší než známé. Pokud je tato možnost povolena, zdroj a cíl budou zaměněny, pokud se zjistí, že cílový port je větší než zdrojový port.",
["toggle_src_and_dst_using_ports_title"] = "Pomocí čísel portů určete zdroj a cíl",
["toggle_src_with_post_nat_src_description"] = "Vyměňte zdrojové adresy IPv4 (%%IPV4_SRC_ADDR) a portů (%%L4_SRC_PORT) s jejich post-nat hodnotami (%%POST_NAT_SRC_IPV4_ADDR and %%POST_NAPT_SRC_TRANSPORT_PORT).",
["toggle_src_with_post_nat_src_title"] = "Použijte adresy a porty IPv4 po zdroji",
["toggle_tcp_flags_rrds_description"] = "Přepnout vytváření příznaků TCP SYN, SYN + ACK, FIN + ACK a RST pro síťová rozhraní.",
["toggle_tcp_flags_rrds_title"] = "TCP Flags",
["toggle_tcp_retr_ooo_lost_rrds_description"] = "Přepněte vytváření Timeseries pro segmenty TCP mimo pořadí, ztracené a znovu odeslané. Časy budou vytvořeny pro síťová rozhraní, autonomní systémy, místní sítě a vlans.",
["toggle_tcp_retr_ooo_lost_rrds_title"] = "Segmenty TCP mimo provoz, ztracené a opakované přenosy",
["toggle_thpt_content_description"] = "Vyberte průchodnou jednotku, která se má zobrazit v provozních zprávách.",
["toggle_thpt_content_title"] = "Průchozí jednotka",
["toggle_tiny_flows_dump_description"] = "Přepněte export malých toků, které jsou toky s několika pakety nebo bajty. Snižuje kardinálnost toku v databázích, urychluje vkládání a vyhledávání. Vyladění malých toků může pomoci omezit kardinálnost toku, aniž by se snížila viditelnost dumpingových informací.",
["toggle_tiny_flows_dump_title"] = "Export malých toků",
["toggle_tls_alerts_description"] = "Přepnout upozornění generovaná v případě, že certifikát TLS poskytovaný serverem neodpovídá certifikátu Common Name.",
["toggle_tls_alerts_title"] = "TLS Alerts",
["toggle_top_sites_description"] = "Přepněte vytváření nejvíce navštěvovaných webových stránek pro místní hostitele. Top weby jsou vytvářeny pomocí <a href=\"%{url}\">heuristic</a> které udržují ne více než 20 webů na místního hostitele. Heuristika plně pracuje v paměti a nevyžaduje žádnou interakci s diskem. Top stránky jsou vymazány každých 5 minut. Historický archiv nejnavštěvovanějších webových stránek lze pro každého lokálního hostitele vytvořit periodickým dotazováním na JSON <i class=\"fas fa-download fa-sm\"></i> odkaz ke stažení přístupný ze stránky podrobností hostitele.",
["toggle_top_sites_title"] = "Top HTTP servery",
["toggle_traffic_rrd_creation_description"] = "Přepněte vytváření Timeseries bajtů a paketů.",
["toggle_traffic_rrd_creation_title"] = "Provoz",
["toggle_users_rrds_description"] = "Přepnout vytváření bajtů a Timeseries aplikací pro definované uživatele.",
["toggle_users_rrds_title"] = "Uživatelé",
["toggle_vlan_rrds_description"] = "Přepnout vytváření Timeseries bajtů a aplikací pro VLAN.",
["toggle_vlan_rrds_title"] = "VLANs",
["toggle_webhook_notification_description"] = "Přepnout upozornění na upozornění pomocí webhook (HTTP).",
["toggle_webhook_notification_title"] = "Přepnout oznámení Webhook",
["topk_heuristic_precision_description"] = "Při sestavování provozních hlášení použijte heuristiku při agregaci historických top hostitelů, zemí atd. Užitečné při sestavování zpráv po dlouhou dobu.",
["topk_heuristic_precision_title"] = "Top-K Heuristic",
["traffic_bridging"] = "Provozní Bridging",
["traffic_shaping"] = "Provozní Shaping",
["user_authentication"] = "Ověření uživatele",
["user_group_description"] = "Název skupiny, do které musí uživatel patřit, aby se mohl autentizovat jako uživatel bez oprávnění.",
["user_group_title"] = "Skupina uživatelů LDAP",
["vlan"] = "VLAN Id",
["web_user_interface"] = "Webové uživatelské rozhraní",
["webhook_notification"] = "Webhook Oznámení",
["webhook_notification_severity_preference_description"] = "Chyby (pouze chyby), Chyby a varování (chyby a varování, žádné informace), Vše (budou upozorňovány všechny druhy upozornění).",
["webhook_notification_severity_preference_title"] = "Závažnost oznámení",
["webhook_password_description"] = "Heslo, které se použije v případě ověření HTTP (volitelné).",
["webhook_send_error"] = "Chyba při odesílání zprávy na webhook.",
["webhook_sent_successfully"] = "Na webhook byla odeslána zpráva",
["webhook_sharedsecret_description"] = "Nastavit (definované uživatelem) tajemství, které má být ověřeno příjemcem (volitelné).",
["webhook_sharedsecret_title"] = "Sdílené tajemství",
["webhook_url_description"] = "Odeslat oznámení na tuto adresu URL ve formátu JSON.",
["webhook_url_title"] = "Adresa URL oznámení",
["webhook_username_description"] = "Uživatelské jméno, které se má použít v případě ověření HTTP (volitelné).",
["zmq_interfaces"] = "Rozhraní ZMQ",
},
["processes_stats"] = {
["active_processes_title"] = "Aktivní procesy: Zobrazení v reálném čase",
["active_since"] = "Aktivní od",
["flows_count"] = "Počet toků",
["legend"] = "Legenda",
["lines"] = "Lines",
["missing_pid_name_message"] = "Chybí jméno pid",
["no_traffic_detected"] = "U tohoto procesu nebyl detekován žádný provoz, proces toku vypršel nebo proces byl ukončen.",
["processes_timeline_title"] = "Časová osa procesů",
["stack"] = "Stack",
["timeline"] = "Časová osa",
["top_hosts"] = "Top hostitelé",
["top_hosts_traffic"] = "Provoz top hostitelů",
["traffic_rcvd"] = "Provoz Rcvd",
["traffic_sent"] = "Provoz odeslán",
["type"] = "Typ",
},
["report"] = {
["application_breakdown"] = "Aplikační Breakdown",
["applications"] = "Aplikace",
["begin_date_time"] = "Počáteční datum / čas",
["date"] = "%{month}-%{day}-%{year}",
["end_date_time"] = "Datum a čas ukončení",
["filter_report"] = "Filtrovat zprávu",
["generate"] = "generovat",
["invalid_begin"] = "Neplatný začátek",
["invalid_begin_date"] = "Neplatné datum zahájení",
["invalid_begin_end"] = "Neplatný začátek / konec",
["invalid_to"] = "Neplatné do",
["local_networks"] = "Lokální sítě",
["local_remote"] = "Localní/Vzdálený",
["network_interface"] = "Síťové rozhraní",
["period"] = "Interval",
["please_check_format"] = "zkontrolujte jeho formát",
["please_choose_valid"] = "Vyberte prosím platné datum a čas zahájení / ukončení",
["please_choose_valid_date_and_time"] = "Vyberte prosím platné datum a čas",
["receivers"] = "Přijímače",
["remote_local"] = "vzdálené / lokální",
["report_for_subject"] = "Zpráva - %{num_min} - pro %{subject} začínající %{dt}",
["reports_professional_only"] = "Zprávy jsou k dispozici pouze ve verzi Professional",
["senders"] = "Odesílatelé",
["starting"] = "Začínající",
["submit_filter"] = "Předložit filtr",
["symbolic_host_name_at_visualization"] = "Symbolické názvy hostitelů jsou rozlišeny během vizualizace\9.",
["toggle_all"] = "Přepnout vše",
["top_asn"] = "Top ASN",
["top_countries"] = "Top země / Státy",
["top_local_hosts"] = "Top lokalní hostilelé",
["top_local_os"] = "Top Localní OS",
["top_networks"] = "Top Sítě",
["top_non_local_os"] = "Top nelokální OS",
["top_remote_hosts"] = "Top vzdálení hostitelé",
["top_talkers"] = "Top Talkers",
["total_traffic"] = "Celkový provoz",
["traffic_report"] = "Zpráva o Provozu",
["use_server_timezone"] = "Použijte časové pásmo serveru",
},
["sflows_stats"] = {
["active_flows"] = "Aktivní toky",
["client_peer"] = "Klient Peer",
["client_process"] = "Klientský proces",
["server_peer"] = "Server Peer",
["server_process"] = "Proces serveru",
["total_bytes"] = "Bajty celkem",
},
["shaping"] = {
["applied_to"] = "Aplikován na",
["bandwidth_manager"] = "Správce šířky pásma",
["confirm_delete_all_policies"] = "Opravdu chcete odstranit všechny \"%{pool_name}\" politiky fondu",
["confirm_delete_policy"] = "Opravdu chcete odstranit",
["confirm_delete_shaper"] = "Opravdu chcete odstranit shaper",
["daily_time"] = "Denní čas (aktuální / kvóta))",
["daily_time_quota"] = "Denní časová kvóta",
["daily_traffic"] = "Denní provoz (aktuální / kvóta)",
["daily_traffic_quota"] = "Denní provozní kvóta",
["delete_all_policies"] = "Odstraňte všechny politiky",
["delete_policy"] = "Odstranit politiku",
["delete_shaper"] = "Odtranit Shaper",
["for_dropping_all_traffic"] = "za upuštění veškerého provozu",
["for_no_shaping"] = "for no shaping",
["initial_clone_protocols"] = "Počáteční pravidla aplikace budou klonována",
["initial_empty_protocols"] = "Počáteční pravidla aplikace budou prázdná",
["manage_policies"] = "Spravovat politiky",
["no_quota_applied"] = "Žádná kvóta",
["no_quota_data"] = "Není stanovena žádná kvóta",
["no_quota_traffic"] = "Dosud žádný provoz související s kvótami",
["no_shapers_available"] = "K dispozici nejsou žádné Shapers",
["note_default_pool_config"] = "Politiky a kvóty se vztahují pouze na uživatelem definované hostitelské fondy. Vyberte jiný fond nebo vytvořte nový zde <a href='%{url}'>zde</a>.",
["note_drop_core"] = "Vypuštění některých základních protokolů může mít vedlejší účinky na jiné protokoly. Například pokud blokujete DNS,<br> symbolická jména hostitelů již nejsou vyřešena, a proto funguje pouze komunikace s numerickými IP.",
["note_quota_unlimited"] = "Pro neomezený provoz nastavte provoz a časovou kvótu na 0.",
["note_target_type"] = "Co můžete zobrazit do sloupce Cíl, můžete změnit pomocí pole Typ cíle politiky v poli <a href=\"%{url}\">Předvolby překlenutí provozu</a> expertního pohledu..",
["note_traffic_categories"] = "Kategorie můžete konfigurovat z <a href=\"%{url}\">stránky aplikací</a>.",
["notes"] = "POZNÁMKY",
["policy_from_pool"] = "Politika z fondu",
["protocol_families"] = "Application Families",
["protocol_policy"] = "politika provozu",
["protocols"] = "Aplikace",
["protocols_policies"] = "pPolitika aplikací",
["see_quotas_here"] = "Navštivte hostitelský fond <a href='%{url}'>stránky s kvótami</a> pro úplný přehled kvót aktivního hostitelského fondu.",
["select_to_clone"] = "Vyberte existující síť, ze které chcete klonovat pravidla aplikace",
["set_max_rate_to"] = "Nastavte maximální rychlost na",
["shaper0_message"] = "Shaper 0 je výchozí shaper používaný pro místní hostitele, kteří ještě nemají definován Shaper",
["shaper_id"] = "Shaper Id",
["shapers_in_use_message"] = "Shapers lze odstranit pouze v případě, že nejsou použity v žádné síti",
["traffic_from"] = "Provoz z",
["traffic_to"] = "Provoz do",
},
["show_alerts"] = {
["1_day"] = "1 den",
["1_hour"] = "1 hodina",
["1_month"] = "1 měsíc",
["1_week"] = "1 týden",
["1_year"] = "1 rok",
["30_min"] = "30 minut",
["5_min"] = "5 minut",
["6_months"] = "6 měsíců",
["alarmable"] = "Alarmující",
["alert_actions"] = "Akce",
["alert_count"] = "Spočítat",
["alert_counts"] = "Počítá",
["alert_datetime"] = "Datum / Čas",
["alert_description"] = "Popis",
["alert_duration"] = "Doba trvání",
["alert_severity"] = "Vážnost",
["alert_type"] = "Typ upozornění",
["alerts"] = "Upozornění",
["alerts_are_disabled_message"] = "Upozornění jsou deaktivována. Zkontrolujte prosím stránku předvoleb a aktivujte je.",
["alerts_to_purge"] = "Upozornění na očištění",
["confirm_delete_alert"] = "Opravdu chcete uvedené upozornění smazat?",
["confirm_release_alert"] = "Opravdu chcete uvedené upozornění vydat?",
["daily"] = "Denně",
["delete_alert"] = "Odstrani upozornění",
["delete_alerts_configuration"] = "Smazat konfiguraci",
["delete_all"] = "Smazat vše",
["delete_config_btn"] = "Odstranit %{conf} běžnou konfiguraci",
["delete_config_message"] = "Opravdu chcete smazat společné %{granularity} konfigurace %{conf}s",
["detected_alerts"] = "Zjištěná upozornění",
["disable_alerts"] = "Zakázat",
["disable_alerts_message"] = "Opravdu chcete zakázat \"%{type}\" upozornění na %{entity_value}?",
["disable_alerts_title"] = "Zakázat upozornění",
["disabled_alerts"] = "Zakázané upozornění",
["dropped_alerts"] = "Vynechaná upozornění",
["enable_alerts"] = "Povolit",
["enable_alerts_message"] = "Opravdu chcete povolit \"%{type}\" upozornění na %{entity_value}?",
["enable_alerts_title"] = "Povolit upozornění",
["engaged"] = "Engaged",
["engaged_alerts"] = "Engaged Alerts",
["explorer"] = "Prozkoumat",
["five_minutes"] = "Pět minut",
["flow_alerts"] = "Výstrahy toku",
["flush_data"] = "Vyplachovací data",
["host_delete_config_btn"] = "Odstranit hostitelskou %{host} konfiguraci",
["host_delete_config_confirm"] = "Opravdu chcete odstranit %{granularity} konfigurace pro hostitele",
["hourly"] = "Hodinově",
["iface_delete_config_btn"] = "Odstranit rozhraní %{iface} konfigurace",
["iface_delete_config_confirm"] = "Opravdu chcete odstranit %{granularity} konfiguraci rozhraní",
["in_the_selected_time_frame"] = "ve vybraném časovém období",
["interface_drops_threshold"] = "Rozhraní Packets Drops Alert",
["interface_drops_threshold_descr"] = "Maximální procento vyřazených paketů z celkového počtu pozorovaných paketů rozhraní\9",
["last_day"] = "Poslední den",
["last_hour"] = "Poslední hodina",
["last_minute"] = "Poslední minuta",
["minute"] = "Minuta",
["network_delete_config_btn"] = "Odtsranit síťovou %{network} konfiguraci",
["network_delete_config_confirm"] = "Opravdu chcete odstranit %{granularity} konfiguraci pro síť",
["no_recorded_alerts_message"] = "Žádná zaznamenaná upozornění pro rozhraní %{ifname}",
["num_ignored_alerts"] = "Ignorovaná upozornění",
["older_1_day_ago"] = " starší než 1 den",
["older_1_hour_ago"] = "starší než 1 hodina",
["older_1_month_ago"] = "starší než před 1 měsícem",
["older_1_week_ago"] = "starší než 1 týden",
["older_1_year_ago"] = "starší než před 1 rokem",
["older_30_minutes_ago"] = "starší než 30 minut",
["older_5_minutes_ago"] = "starší než 5 minut",
["older_6_months_ago"] = "starší než 6 měsíců",
["older_than"] = "starší než",
["past"] = "Minulost",
["past_alerts"] = "Minulá upozornění",
["past_flow"] = "Minulý tok",
["purge_num_alerts"] = "Pročistit [%{num_alerts} upozornění]",
["purge_subj_alerts"] = "Pročistit %{subj} upozornění",
["purge_subj_alerts_confirm"] = "Opravdu chcete pročistit všechny %{subj} upozornění?",
["release_alert"] = "Vydání upozornění",
["release_alert_action"] = "Vydat",
["reset_alert_database"] = "Flush Alerts Data",
["reset_alert_database_message"] = "Tato akce odstraní veškerá data související s upozenění včetněg<ul><li> Runtime alerts status </li> <li>Alerts configuration </li> <li> Persistent alerts SQLite storage</li></ul><br>Opravdu chcete pokračovat?",
["rtt"] = "RTT",
["startup"] = "Spuštění",
["trigger_alert_descr"] = "Povolit upozornění na tuto alarmující událost",
},
["sites_page"] = {
["contacts"] = "Kontakty",
["current_sites"] = "Aktuální stránky",
["last_5_minutes_sites"] = "Stránky za posledních 5 minut",
["sites"] = "Stránky",
["top_sites_not_enabled_message"] = "Chcete-li sledovat navštívené weby, povolte vytváření top navštěvovaných webových stránek pro místní hostitele z <a href=\"%{url}\"><i class=\"fas fa-flask\"></i> Preference</a>.",
["top_sites_not_seen"] = "Aktuální místní hostitel dosud nenavštívil žádný web.",
["top_visited_sites"] = "Top navštěvované stránky",
},
["snmp"] = {
["AlertDescription"] = "Popis výstrahy",
["ConsoleDisplayBufferText"] = "Zobrazit text",
["GeneralSerialNumber"] = "Sériové číslo",
["InputCurrentLevel"] = "Současná úroveň",
["InputDimUnit"] = "Dim Unit",
["InputMaxCapacity"] = "Maximální kapacita",
["InputMediaDimFeedDirDeclared"] = "InputMediaDimFeedDirDeclared",
["InputMediaDimXFeedDirDeclared"] = "InputMediaDimXFeedDirDeclared",
["InputName"] = "InputName",
["MarkerColorantValue"] = "Marker Colorant",
["MarkerLifeCount"] = "Životnost markeru",
["MarkerSuppliesDescription"] = "Marker Supplies Description",
["MarkerSuppliesLevel"] = "Marker Supplies Level",
["MarkerSuppliesMaxCapacity"] = "Marker Supplies Max Capacity",
["PrinterCurrentStatus"] = "Aktuální stav",
["PrinterOperationalStatus"] = "Provozní stav",
["absolute_errors"] = "Chyby od spuštění",
["actual_errors"] = "Errors Since Last Poll",
["add_device"] = "Přidat nové zařízení",
["add_snmp_devices"] = "Přidat zařízení SNMP",
["alerted_interfaces"] = "Rozhraní s chybami",
["all_interfaces"] = "Všechna rozhraní",
["all_snmp_interface_types"] = "Všechny typy",
["all_snmp_statuses"] = "Všechny stavy",
["and_one_more_interface"] = "a <a href='%{url}'>1 další rozhraní</a>",
["bound_interface_description"] = "Vazba síťového rozhraní na rozhraní SNMP je užitečná pro porovnání síťového provozu monitorovaného pomocí ntopng s tím, který hlásí SNMP",
["caching_in_progress"] = "Probíhá procházení zařízení SNMP. To může trvat až 5 minut. Stránka se bude pravidelně aktualizovat.",
["contact"] = "Kontakt",
["delete_all_devices"] = "Odstraňte všechna zařízení",
["device_example"] = "Příklad: %{example}",
["device_ip"] = "IP zařízení",
["device_model"] = "Model zařízení",
["device_polling"] = "Device Polling",
["device_polling_desc"] = "Provádějte periodické walk SNMP pro sběr dat zařízení, včetně provozu a stavu rozhraní zařízení.",
["device_status"] = "Stav zařízení",
["disable_port_monitor"] = "Zakázat sledování portu",
["discover_devices"] = "Objevte zařízení",
["enable_port_monitor"] = "Povolit sledování portu",
["errors_filter"] = "Filtr chyb",
["errors_since"] = "Chyby od",
["ifName"] = "Název rozhraní",
["ifindex"] = "Index",
["in_bytes"] = "V bajtech",
["in_discards"] = "Ve vyřazených",
["in_errors"] = "V chybách",
["interface_device"] = "Rozhraní %{interface} [ %{device} ]",
["interfaces_with_discards"] = "Rozhraní s vyřazení",
["interfaces_with_errors"] = "Rozhraní s chybami",
["interfaces_with_errors_or_discards"] = "Rozhraní s chybami / vyřazení",
["last_change"] = "Poslední změna",
["low_port_speed"] = "Nízká rychlost portu",
["multiple_macs_non_trunk"] = "Multiple MACs on non-trunk port",
["no_answer"] = "Žádná odpověď od hostitele %{host}: prosím zkontrolujte, zda je SNMP nastaven a komunita je nastavena na správnou hodnotu",
["no_host_discovered"] = "Nebyl nalezen žádný hostitel %{host}/%{cidr}",
["note"] = "POZNÁMKA",
["object_id"] = "ObjectID",
["out_bytes"] = "Z bajtů",
["per_interface_settings"] = "Toto nastavení ovlivňuje pouze rozhraní \"%{iface}\". Navštivte <a href=\"%{url}\">%{global}</a> pro globální konfiguraci.",
["port_macs"] = "Mac adresy",
["port_macs_short"] = "MACs",
["remove_all_snmp_devices"] = "Odebrat všechna zařízení SNMP",
["remove_all_snmp_devices_confirm"] = "Opravdu chcete odebrat všechna zařízení SNMP?",
["remove_snmp_device"] = "Odebrat zařízení SNMP",
["remove_snmp_device_confirm"] = "Opravdu chcete odebrat zařízení SNMP %{device}?",
["snmp_all_interfaces"] = "Všechna rozhraní",
["snmp_also_seen_on"] = "Také vidět na",
["snmp_and_n_more_interfaces"] = "a <a href='%{url}'>%{count} více rozhraní</a>",
["snmp_community"] = "Komunita SNMP",
["snmp_device"] = "Zařízení SNMP",
["snmp_device_does_not_respond"] = "Zařízení SNMP neodpovídá.",
["snmp_device_last_poll"] = "4as od posledního Poll",
["snmp_device_polling_disabled"] = "Periodické Polling zařízení je zakázáno. Zobrazené informace mohou chybět nebo mohou být neaktuální. Polling lze povolit pomocí <a href=\"%{url}\"><i class=\"fas fa-flask\"></i> Preference</a>.",
["snmp_device_x"] = "%{device}",
["snmp_devices"] = "Zařízení SNMP",
["snmp_interface"] = "Rozhraní SNMP",
["snmp_interface_type"] = "Typ rozhraní",
["snmp_interface_x"] = "Rozhraní: %{interface}",
["snmp_interfaces"] = "Rozhraní",
["snmp_monitor_disable_confirm"] = "Opravdu chcete zakázat monitorování stavu portu na zařízení SNMP %{device}?",
["snmp_monitor_enable_confirm"] = "Opravdu chcete povolit monitorování stavu portu na zařízení SNMP %{device}? Upozornění budou generována vždy, když port změní stav.",
["snmp_note_bridge_mib"] = "Periodic SNMP walks on the Bridge MIB are performed to populate the table.",
["snmp_note_bridge_mib_status"] = "Zobrazený stav je stav MIB dot1qTpFdbStatus Bridge spojený s adresou mac.",
["snmp_note_periodic_interfaces_polling"] = "Pravidelné SNMP walks se provádějí pro aktualizaci rozhraní v pravidelných 5 minutových intervalech.",
["snmp_note_thpt_calc"] = "Propustnost odpovídá celkovému provozu (in + out) během dvou posledních po sobě jdoucích SNMP walks.",
["snmp_note_thpt_span"] = "Na dvou posledních po sobě jdoucích SNMP walks došlo k narušení %{last} a %{prev}.",
["snmp_port_monitor"] = "Monitorování portu SNMP",
["snmp_printer"] = "Tiskárna",
["snmp_timeseries_descr"] = "Timeseries zařízení SNMP lze povolit z <a href=\"%{url}\"><i class=\"fas fa-flask\"></i> Preference</a>. K zobrazení prvních datových bodů je třeba jen pár minut.",
["snmp_version"] = "Verze SNMP",
["status_down"] = "Dolů",
["status_up"] = "Nahoru",
["testing"] = "Testování",
["tp_fbd_status_invalid"] = "neplatný",
["tp_fbd_status_learned"] = "naučený",
["tp_fbd_status_mgmt"] = "mgmt",
["tp_fbd_status_other"] = "jiný",
["tp_fbd_status_self"] = "sám",
["trunk"] = "trunk",
["unable_to_delete_snmp_device"] = "Zařízení SNMP nelze smazat %{device}",
["unresponsive_device"] = "SNMP walks jsou příliš pomalá. Zobrazené údaje mohou být zastaralé nebo chybějící. Zkontrolujte připojení k síti a odezvu zařízení. Nový pokus o skenování bude proveden za 15 minut.",
["view_device"] = "Zobrazit zařízení",
},
["snmp_page"] = {
["guide_snmp_page_message"] = "Navštivte stránku <a href='%{url}'> SNMP</a> k přidání tohoto hostitele do seznamu nakonfigurovaných zařízení SNMP.",
["not_configured_as_snmp_device_message"] = "Hostitel %{host_ip} nebyl nakonfigurován jako zařízení SNMP.",
["showing_snmp_mib_info_default_community_message"] = "Zobrazuje informace SNMP MIB načtené pomocí výchozí komunity '%{community}'",
["trying_to_retrive_message"] = "Pokus o načtení hostitele SNMP MIB pomocí výchozí komunity '%{community}'",
["unable_to_retrive_snmp_default_community_message"] = "Nelze načíst hostitele SNMP MIB pomocí výchozí komunity '%{community}'.",
},
["sprobe_page"] = {
["active_memory"] = "Aktivní paměť",
["latency"] = "Latence",
["processes"] = "Procesy",
["processes_traffic_tree"] = "Zpracovává se Traffic Tree",
["show_more_info"] = "Přejetím myší zobrazíte informace o procesu nebo dvojitým kliknutím zobrazíte další informace.",
["system_interactions"] = "Systémové interakce",
["top_processes"] = "Top procesy",
["top_users"] = "Top uživatelé",
["tree"] = "Tree",
["users"] = "Uživatelé",
},
["sub_interfaces"] = {
["add_sub_if"] = "Přidat podrozhraní",
["add_sub_if_success"] = "Podřízené rozhraní bylo úspěšně vytvořeno. <b> Aby se změna projevila, je nutné restartovat ntopng</b>.",
["confirm_delete"] = "Jste si jistí, že chcete odstranit %{name}?",
["delete"] = "Odstranit podrozhraní",
["disaggregation"] = "Vlastní rozdělení provozu",
["filter_description"] = "Je podporován rozšířený formát nBPF: kromě standardní syntaxe BPF lze použít také pole NetFlow, včetně INPUT_SNMP, OUTPUT_SNMP, SRC_VLAN, DST_VLAN.",
["filter_examples"] = "Příklady filtrů",
["invalid_xnbpf"] = "Neplatný filtr nBPF",
["note"] = "ntopng může použít filtry podobné BPF k rozčlenění příchozího provozu a přesměrování na logická dílčí rozhraní. Stejný provoz lze přesměrovat na více rozhraní v případě překrývání filtrů.",
["sub_if_name"] = "Název podřízeného rozhraní",
["traffic_filter_nbpf"] = "Filtr provozu (formát nBPF)",
["traffic_filter_xnbpf"] = "Filtr provozu (rozšířený formát nBPF)",
},
["system_stats"] = {
["delete_rtt_confirm"] = "Opravdu chcete odstranit hostitele \"%{host}\" ?",
["delete_rtt_host"] = "Odstranit RTT hostitele",
["descr_influxdb_cardinality"] = "<a href='%{car_url}'>Series cardinality %{car_fa}</a> poskytuje informaci o tom, jak náročné je pro InfluxDB zpracovat písemné body. Vysoká řadová mohutnost je primárním ovladačem využití vysoké paměti pro mnoho pracovních zátěží databáze. <a href='%{sizing_url}'>Pokyny pro dimenzování hardwaru %{sizing_fa}</a> pro sérii doporučení mohutnosti jsou k dispozici na základě hardwaru.",
["descr_influxdb_dropped_points"] = "Celkový počet bodů ntopng klesl, protože je nemohl zapsat do InfluxDB. <a href='%{drop_url}'>Důvody %{drop_fa}</a> můžou být nedostupný, spadlý, přetížený nebo výrazně narušený InfluxDB.",
["descr_influxdb_exported_points"] = "Celkový počet bodů ntopng úspěšně zapsán do InfluxDB. <a target='_blank' href='%{point_url}'>Bod %{point_fa}</a> je hodnota měření v daném čase. Body se používají k vytváření časových grafů. Příkladem bodů je počet TLS bytů odeslaných daným hostitelem v poledne a celkový počet bytů přijatých v určitém rozhraní jednu minutu po poledni.",
["descr_influxdb_exports"] = "Celkový počet, kolikrát ntopng úspěšně zapsal do InfluxDB body <a href='%{exp_url}'>odesílání POST požadavků %{exp_fa}</a> do koncového bodu / write.",
["descr_influxdb_ram_memory"] = " <a href='%{mem_url}'>celkovou paměť %{mem_fa}</a> InfluxDB získal od operačního systému k fungování.",
["descr_influxdb_storage_utilization"] = "Celkové místo na disku, které používá InfluxDB k uložení všech bodů. Použité místo na disku také zahrnuje body automaticky agregované pomocí <a target='_blank' href='%{cq_url}'>nepřetržitých dotazů %{cq_fa}</a>.",
["dropped_points"] = "Spadlé body",
["export_failures"] = "Nevydařené exporty",
["export_retries"] = "Opakované exporty",
["exported_points"] = "Celkový počet bodů",
["exported_vs_dropped_points"] = "Celkový počet vs spadlé body",
["exports"] = "Celkový počet exportů",
["exports_label"] = "Exporty",
["health"] = "Zdraví",
["high_series_cardinality"] = "Vysoká mohutnost může způsobit zpomalení databáze",
["infludb_retried_vs_failed_exports"] = "Opakované / neúspěšné exporty",
["influxdb_health_green"] = "OK",
["influxdb_health_green_descr"] = "Export do InfluxDB funguje dobře.",
["influxdb_health_red"] = "Nepodařilo se exportovat",
["influxdb_health_red_descr"] = "InfluxDB je nedosažitelný nebo příliš pomalý, neschopný držet krok s ním. Vynechání bodů.",
["influxdb_health_yellow"] = "Dočasně nelze exportovat",
["influxdb_health_yellow_descr"] = "Momentálně nelze exportovat do InfluxDB. Probíhá opakování.",
["influxdb_note_docs"] = "Dokumentace s podrobným popisem všech zobrazených polí je k dispozici v ntopngDokumentace s podrobným popisem všech zobrazených polí je k dispozici v ntopng <a target='_blank' href='%{url}'>Uživatelské příručce</a>.",
["influxdb_storage"] = "Uložiště (%{dbname})",
["last_ip"] = "Poslední IP",
["last_rtt"] = "Poslední RTT",
["max_rtt"] = "Max RTT (ms)",
["max_rtt_no_ms"] = "Max RTT",
["metric"] = "Metrický",
["no_hosts_configured"] = "Nebyli nakonfigurováni žádní hostitelé",
["no_rtt_configured_for_host"] = "Žádné RTT nakonfigurováno pro %{host}",
["probe"] = "Sonda",
["probe_config"] = "Konfigurace",
["probes"] = "Sondy",
["series_cardinality"] = "Series Cardinality",
["short_desc_influxdb_cardinality"] = "Indikace toho, jak náročné je pro InfluxDB zpracovat písemné body.",
["short_desc_influxdb_dropped_points"] = "Celkový počet bodů klesl kvůli selhání zápisu InfluxDB.",
["short_desc_influxdb_exported_points"] = "Celkový počet bodů úspěšně zapsaných do InfluxDB.",
["short_desc_influxdb_exports"] = "Celkový počet úspěšných zápisů do InfluxDB.",
["short_desc_influxdb_health"] = "Aktuální zdraví exportu InfluxDB.",
["short_desc_influxdb_ram_memory"] = "Celková paměť, kterou InfluxDB získal z operačního systému.",
["short_desc_influxdb_storage_utilization"] = "Celkové místo na disku, které používá InfluxDB.",
["value"] = "Hodnota",
["write_througput"] = "Napište propustnost",
["redis"] = {
["redis_health_green"] = "OK",
["redis_health_green_descr"] = "Redis pracuje OK.",
["redis_health_red"] = "Problémy s perzistencí",
["redis_health_red_descr"] = "Redis nemůže data přetrvávat. Očekávejte %{product} k poruše.",
["redis_keys"] = "Databázové klíče",
["short_desc_redis_health"] = "Aktuální zdraví Redis.",
["short_desc_redis_keys"] = "Celkem klíčů v databázi Redis.",
["short_desc_redis_ram_memory"] = "Celková paměť, kterou Redis získala z operačního systému.",
},
},
["telemetry_page"] = {
["crash_report"] = "Zpráva o selhání",
["crash_report_descr"] = "Zpráva o selhání je odeslána %{product} neobvyklé ukončení. Zpráva o selhání obsahuje %{product} informace, jako je verze, architektura sestavení, operační systém a možnosti spuštění. Nic ohledně sledovaného provozu není nikdy zasláno. Následuje příklad zprávy o selhání:",
["last_data_sent"] = "Poslední data byla odeslána",
["send_telemetry_data"] = "Přispějte zasláním telemetrických dat",
["telemetry_data"] = "Telemetrická data",
["telemetry_data_change_preference"] = "<a href='%{url}'>změna</a>",
["telemetry_data_no_consent"] = "Nebyla vyjádřena žádná preference",
},
["top_hosts"] = {
["top_hosts_local"] = "Top Hostitelé (Lokální)",
},
["topk_heuristic"] = {
["precision"] = {
["aggressive"] = "Agresivní",
["disabled"] = "Zakázáno",
["less_accurate"] = "Méně přesné",
["more_accurate"] = "Přesnější",
},
},
["traffic_page"] = {
["l4_proto_overview"] = "Přehled protokolu",
["no_traffic_observed_message"] = "U zadaného hostitele nebyl pozorován žádný provoz",
["rcvd"] = "Rcvd",
},
["traffic_profiles"] = {
["advanced_filter_examples"] = "Příklady pokročilých filtrů",
["all_profiles"] = "Všechny profily",
["confirm_delete_profile"] = "Opravdu chcete profil odstranit?",
["delete_profile"] = "Odstranit profil",
["destination_network"] = "Cílová síť",
["duplicate_profile"] = "Duplikovat název profilu",
["edit_traffic_profiles"] = "Profily provozu",
["enter_profile_filter"] = "Zadejte filtr profilu",
["enter_profile_name"] = "Zadejte název profilu",
["facebook_traffic"] = "Facebook",
["host_http_https"] = "Hostujte HTTP / HTTPS",
["host_traffic"] = "Host / Hostitel",
["http_traffic"] = "HTTP",
["invalid_bpf"] = "Neplatný filtr BPF",
["max_profiles_num"] = "S touto verzí ntopng můžete vytvářet pouze %{maxnum} profilů. Chcete-li tento limit odstranit, upgradujte na verzi Enterprise",
["no_profiles"] = "Nejsou nastaveny žádné profily",
["note"] = "Poznámka",
["note_0"] = "Názvy profilů provozu umožňují alfanumerické znaky, mezery a podtržítka",
["note_1"] = "Profily provozu se používají na toky. Každý tok může mít až jeden profil, takže v případě více shod profilů je vybrán pouze první",
["profile_name"] = "Jméno profilu",
["see_ndpi_protos"] = "(použíjte %{option} pro tisk všech protokolů podporovaných nDPI)",
["simple_filter_examples"] = "Příklady jednoduchých filtrů",
["source_ethernet"] = "Zdrojová adresa MAC",
["traffic_between"] = "Provoz mezi hostiteli",
["traffic_filter_bpf"] = "Filtr provozu (formát nBPF)",
["traffic_from_to"] = "Provoz z hostitele na druhého",
["traffic_profiles"] = "Profily provozu",
},
["traffic_recording"] = {
["about_to_extract"] = "Extrahování provozu z <b>%{date_begin}</b> to <b>%{date_end}</b>",
["active_since"] = "Aktivní od",
["archive"] = "Archiv",
["completed"] = "Dokončeno",
["continuous_recording"] = "Nepřetržité sledování provozu",
["continuous_recording_and_flows"] = "Nepřetržité sledování provozu a viditelnost toku",
["delete_all_jobs"] = "Odstranit všechny úlohy",
["delete_all_jobs_confirm"] = "Opravdu chcete odstranit všechny extrakční úlohy? Aktivní úlohy budou zastaveny.",
["delete_job"] = "Smazat úlohu",
["delete_job_confirm"] = "Opravdu chcete odstranit úlohu %{job_id} a související soubory Pcap?",
["disabled"] = "Zakázáno",
["disk_space"] = "Maximální místo na disku",
["disk_space_note"] = "Maximum disk space used for recorded traffic on disk.",
["disk_space_note_in_use"] = "%{in_use} GB se v této instanci již používají.",
["download"] = "Stažení",
["download_nth_pcap"] = "Stahování Pcap #{0}",
["dump_window"] = "Dump Window",
["edit_filter"] = "Upravit filtr",
["err_alloc"] = "chyba přidělení paměti",
["err_filter"] = "nepodporovaný filtr",
["err_open"] = "nelze otevřít výpis",
["err_stuck"] = "seklý nebo přerušen",
["err_unknown"] = "neočekávaná chyba",
["ext_interface"] = "Externí rozhraní",
["extract_action"] = "Extrahovat",
["extract_now"] = "Extrahujte nyní",
["extracted_bytes"] = "Extrahované bajty",
["extracted_packets"] = "Extrahované pakety",
["extraction_scheduled"] = "Byla naplánována extrakce úlohy, zkontrolujte prosím %{page} stránku ke stažení pcap, jakmile je soubor připraven. ID úlohy pro tuto extrakci je",
["failed"] = "Selhalo",
["failure"] = "Selhání",
["failure_note"] = "Zkontrolujte trasování protokolu a zkuste restartovat službu.",
["filter_bpf"] = "Filtr (formát nBPF)",
["filter_examples"] = "Příklady filtrů",
["global_settings_note"] = "Globální nastavení (např. Licenční klíč) lze konfigurovat z <a href=\"%{url}\">Předvoleb záznamu provozu</a>.",
["invalid_bpf"] = "Neplatný filtr",
["job_date_time"] = "Datum / čas vytvoření úlohy",
["job_id"] = "ID úlohy",
["jobs"] = "Úlohy",
["logs"] = "Záznamy provozu",
["max_extracted_pcap_bytes_description"] = "Maximální velikost souborů pcap extrahovaných ze zaznamenaných dat. V případě extrakcí přesahujících tuto velikost bude výstup rozdělen do několika souborů.",
["max_extracted_pcap_bytes_title"] = "Maximální velikost extrahovaného souboru",
["missing_data_msg"] = "Záznam provozu byl zastaven nebo restartován. Některá data mohou chybět.",
["missing_parameters"] = "Chybí povinné parametry",
["msg_err_missing_timeline"] = "Nelze určit časovou osu aktuálně spuštěného n2disk. Extrakce lze provést pouze tehdy, když je n2disk aktuální a spuštěn s volbou --timeline-dir.",
["msg_err_timeline_path_not_existing"] = "Cesta Timeline nebyla v systému nalezena.",
["msg_err_unable_to_access_timeline"] = "Nelze číst zaznamenaná data. Nedostatečná oprávnění. Ujistěte se, že uživatel provozující ntopng je ve stejné skupině jako uživatel n2disk.",
["msg_err_unknown"] = "Neznámý stav.",
["msg_external_providers_detected"] = "Zjištěni externí poskytovatelé záznamu provozu Program ntopng může automaticky propojit toto rozhraní s externím poskytovatelem. Můžete nechat ntopng postarat se o nahrávání pomocí této stránky, nebo můžete <a href=\"%{url}\"><i class=\"fas fa-cog\"></i> konfigurovat</a> externí poskytovatele záznamu provozu.",
["msg_ok"] = "Připraven k extrakci",
["multiple_extracted_files"] = "Extrakce provozu generovala více souborů pcap systému %{mb} MB, je možné tento limit změnit z Předvoleb. Kliknutím na odkazy níže stáhněte soubory pcap.",
["no_data_in_interval"] = "Na vybraném časovém intervalu nejsou na disku žádná (nebo částečná) data pcap. Vezměte prosím na vědomí, že data pcap jsou ukládána každou minutu (poslední minuta není k dispozici) a stará data jsou vymazána (zkontrolujte aktuální okno výpisu v <A HREF=\"%{page}\">stavové stránce</A>). Zkuste prosím zvolit jiný časový interval.",
["no_file"] = "Zatím žádné vysypané soubory",
["no_recorded_data"] = "V zadaném časovém frame nejsou zaznamenána žádná data. Provozový záznamník potřebuje nějaký čas k zápisu posledních dat.",
["not_found"] = "Soubor nenalezen",
["not_granted"] = "Žádosti nebylo vyhověno",
["note_dump"] = "V ethernetových sítích má každý paket <A HREF=\"https://en.wikipedia.org/wiki/Ethernet_frame\">režii 24 bajtů </A> [preambule, začátek rámce, CRC, IFG]. Taková režie se účtuje do provozu rozhraní, ale nepřidává se k provozu, který je ukládán na disk. Z tohoto důvodu se může počet bytů na této stránce lišit od těch, které jsou uvedeny v grafu rozhraní.",
["packet_dumps"] = "Výpisy paketů",
["pcap_download"] = "Extrahovat pcap",
["pcap_download_message"] = "Zahajte extrakci a zkontrolujte %{page} stránku ke stažení pcap, jakmile je soubor připraven.",
["processing"] = "zpracovává se",
["queue_as_job"] = "Queue as a Job",
["recording"] = "Záznam",
["restart"] = "Restart",
["restart_service"] = "Restartujte službu",
["settings"] = "Nastavení",
["start_extraction"] = "Zahajte extrakci",
["stop_job"] = "Zastavit úlohu",
["stop_job_confirm"] = "Opravdu chcete úlohu zastavit %{job_id}?",
["stopped"] = "Zastavilo",
["storage"] = "Úložiště",
["storage_dir"] = "Adresář úložiště",
["storage_directory_config"] = "Cesta úložného adresáře lze změnit zadáním <i>%{option}</i> možnosti do %{product} konfiguračního souboru.",
["storage_utilization"] = "Využití úložiště",
["storage_utilization_pcap"] = "Využití úložiště PCAP",
["traffic_extraction_jobs"] = "Traffic Extraction Jobs",
["traffic_extractions"] = "Extrakce",
["traffic_on_disk"] = "Provoz na disku",
["traffic_recording"] = "Záznam provozu",
["traffic_recording_provider"] = "Poskytovatel provozního záznamu",
["traffic_recording_settings"] = "Nastavení záznamu provozu",
["traffic_recording_status"] = "Stav záznamu provozu",
["unsupported_fields"] = "Vybraný chart poskytuje pohled na provoz, který násrtoj pro extrakci plně nepodporuje, extrahovaný provoz bude obsahovat větší provoz, než se očekávalo.",
["waiting"] = "Čekání",
["waiting_nospace"] = "Čekání (na disku není místo)",
},
["traffic_report"] = {
["current_day"] = "Aktuální den",
["current_month"] = "Aktuální měsíc",
["current_week"] = "Tento týden",
["daily"] = "Denně",
["header_daily"] = "Denní zpráva",
["header_monthly"] = "Měsíční zpráva",
["header_weekly"] = "Týdenní zpráva",
["monthly"] = "Měsičně",
["previous_day"] = "Předchozí den",
["previous_month"] = "Předchozí měsíc",
["previous_week"] = "Předchozí týden",
["weekly"] = "Týdně",
},
["tree_map"] = {
["hosts_treemap"] = "Hosts Tree Map",
},
["unknown_devices"] = {
["active_only"] = "Pouze aktivní",
["all_devices"] = "Všechna zařízení",
["assign_device_pool"] = "Přiřadit zařízení fondu",
["assign_pool"] = "Přiřadit k fondu",
["device_name"] = "Název zařízení",
["devices_only_note"] = "Zařízení není považováno za nepřiřazené, pokud pro tuto adresu MAC nejsou definováni žádné členy fondu. Členské adresy založené na IP zde neplatí.",
["filter_devices"] = "Filtrovat zařízení",
["first_seen"] = "Prvně viděn",
["inactive_only"] = "Pouze neaktivní",
["last_seen"] = "Posledně viděn",
["no_pools"] = "Aby bylo možné přiřadit neznámá zařízení, musí být vytvořen hostitelský fond.",
["select_pool"] = "Vyberte z rozevíracího seznamu hostitelský fond, který chcete přiřadit '%{mac}' to:",
["unassigned_devices"] = "Nepřiřazená zařízení",
},
["user_activity"] = {
["alerts_deleted"] = "Uživatel '%{user}' vyčištil '%{status}' upozornění.",
["changed_preference"] = "Uživatel '%{user}' změněnil nastavení pro %{pref}.",
["deleted_all_interfaces_data"] = "Uživatel '%{user}' smazal data pro všechna rozhraní.",
["deleted_host_data"] = "Uživatel '%{user}' smazal data pro hostitele %{host} na rozhraní %{ifname}.",
["deleted_inactive_interfaces_data"] = "Uživatel '%{user}' smazal data pro všechna neaktivní rozhraní.",
["deleted_interface_data"] = "Uživatel '%{user}' smazal data pro rozhraní %{ifname}.",
["deleted_network_data"] = "Uživatel '%{user}' smazal data pro síť %{network} na rozhraní %{ifname}.",
["disabled_preference"] = "Uživatel '%{user}' zakázal preference %{pref}.",
["enabled_preference"] = "Uživatel '%{user}' povolil preference %{pref}.",
["exported_data"] = "Uživatel '%{user}' exportoval data JSON pro '%{mode}' hostitelé.",
["exported_data_host"] = "Uživatel '%{user}' exportoval data JSON pro '%{mode}' hostitele %{host}.",
["file_downloaded"] = "Uživatel '%{user}' stáhnul soubor '%{file}'.",
["flows_downloaded"] = "Uživatel '%{user}' stáhnul toky dat z %{from} na %{to}.",
["host_json_downloaded"] = "Uživatel '%{user}' stáhnul data JSON pro hostitele %{host}.",
["live_capture"] = "Uživatel '%{user}' zachytil živý provoz na rozhraní %{ifname}.",
["live_capture_host"] = "Uživatel '%{user}' zachytil živý provoz pro hostitele %{host} na rozhraní %{ifname}.",
["live_capture_with_filter"] = "Uživatel '%{user}' zachytil filtr pro porovnávání živých přenosů '%{filter}' na rozhraní %{ifname}.",
["live_extraction"] = "UživatelUživatel '%{user}' stáhnul provoz z rozhraní %{ifname} z %{from} na %{to}.",
["live_extraction_with_filter"] = "Uživatel '%{user}' stáhl provoz z rozhraní %{ifname} z %{from} na %{to} odpovídající filtr '%{filter}'.",
["login_not_authorized"] = "Bylo odepřeno přihlášení uživateli'%{user}'.",
["login_successful"] = "Uživatel '%{user}' přihlášen.",
["password_changed"] = "Heslo pro uživatele '%{pwd_user}' změněno uživatelem '%{user}' s ip '%{ip}'.",
["recording_disabled"] = "Uživatel '%{user}' zakázal sledování provozu na rozhraní %{ifname}.",
["recording_enabled"] = "Uživatel '%{user}' povolil sledování provozu na rozhraní %{ifname}.",
["snmp_device_added"] = "Uživatel '%{user}' přidal zařízení SNMP %{ip}.",
["snmp_device_deleted"] = "Uživatel '%{user}' odebral zařízení SNMP %{ip}.",
["unknown_activity"] = "Uživatel '%{user}' dělal nějakou neznámou aktivitu (%{scope}), nahlaste to prosím.",
["unknown_activity_function"] = "Uživatel '%{user}' dělal nějakou neznámou aktivitu (%{name}), nahlaste to prosím.",
["user_added"] = "Uživatel '%{add_user}' přidán uživatelem '%{user}'.",
["user_deleted"] = "Uživatel '%{del_user}' odebrán uživatelem '%{user}'.",
},
["user_info"] = {
["missing_user_name_message"] = "Chybí uživatelské jméno",
["processes"] = "Procesy",
["processes_overview"] = "Přehled procesů",
["top_l4_protocols"] = "Top protokoly",
["top_l7_protocols"] = "Top aplikace",
},
["users"] = {
["add_new_user"] = "Přidat nového uživatele",
["add_user"] = "Přidat uživatele",
["assigned_devices"] = "Přiřazená zařízení",
["cat_protocols"] = "%{cat} Aplikace",
["categories"] = "Kategorie",
["client_policy"] = "Zařízení jako klient",
["confirm_delete_user"] = "Opravdu chcete smazat uživatele \"%{user}\"?",
["delete_user"] = "Smazat uživatele",
["devices"] = "Zařízení",
["edit"] = "Upravit",
["edit_global_policies"] = "Upravit globální politiky",
["fallback_policy"] = "Záložní politika",
["full_name"] = "Celé jméno",
["global"] = "Globalní",
["global_policies"] = "Výchozí politika",
["no_users"] = "Žádní uživatelé",
["num_protocols"] = "Počet aplikací",
["policy"] = "Politika",
["protocols"] = "Aplikace",
["reset_to_defaults"] = "Obnovit na výchozí hodnoty",
["reset_to_defaults_confirm"] = "Opravdu chcete resetovat typ zařízení \"%{devtype}\" politiky k výchozím hodnotám?",
["server_policy"] = "Zařízení jako server",
["settings"] = "Nastavení",
["total_daily_time_quota"] = "Celková denní kvóta",
["total_daily_traffic_quota"] = "Celková denní provozní kvóta",
["unchanged"] = "Beze změny",
["user_exists"] = "Uživetel \"%{user}\" již existuje",
["user_x"] = "Uživatel: %{user}",
["shapers"] = {
["default"] = "Výchozí",
["drop"] = "Spadnout",
["pass"] = "Přejít",
["slow"] = "Pomalý průchod",
["slower"] = "Pomalejší průchod",
},
},
["vlan_details"] = {
["no_available_stats_for_vlan_message"] = "Žádné dostupné statistiky pro VLAN %{vlan_id}. Počkejte prosím několik minut, než povolíte %{product} sbírat nové statistiky.",
["vlan_id_parameter_missing_or_invalid_message"] = "Parametr Vlan_Id chybí nebo není platný",
},
["vlan_stats"] = {
["vlan_id"] = "VLAN ID",
["vlans"] = "VLANs",
},
}
return lang
| gpl-3.0 |
TerminalShell/zombiesurvival | gamemode/cl_targetid.lua | 1 | 2224 | local trace = {mask = MASK_SHOT, mins = Vector(-2, -2, -2), maxs = Vector(2, 2, 2), filter = {}}
local entitylist = {}
local colTemp = Color(255, 255, 255)
function GM:DrawTargetID(ent, fade)
fade = fade or 1
local ts = ent:GetPos():ToScreen()
local x, y = ts.x, math.Clamp(ts.y, 0, ScrH() * 0.95)
colTemp.a = fade * 255
util.ColorCopy(team.GetColor(LocalPlayer():Team()), colTemp)
local name = ent:Name()
draw.SimpleTextBlur(name, "ZSHUDFontSmaller", x, y, colTemp, TEXT_ALIGN_CENTER)
surface.SetFont("ZSHUDFontSmaller")
local texw, texh = surface.GetTextSize(name)
y = y + texh + 4
local healthfraction = math.max(ent:Health() / (ent:Team() == TEAM_UNDEAD and ent:GetMaxZombieHealth() or ent:GetMaxHealth()), 0)
if healthfraction ~= 1 then
util.ColorCopy(0.75 <= healthfraction and COLOR_HEALTHY or 0.5 <= healthfraction and COLOR_SCRATCHED or 0.25 <= healthfraction and COLOR_HURT or COLOR_CRITICAL, colTemp)
local healthdisplay = math.ceil(healthfraction * 100).."%"
surface.SetFont("ZSHUDFont")
draw.SimpleTextBlur(healthdisplay, "ZSHUDFont", x, y, colTemp, TEXT_ALIGN_CENTER)
local texw, texh = surface.GetTextSize(healthdisplay)
y = y + texh + 4
end
util.ColorCopy(color_white, colTemp)
if ent:Team() == TEAM_UNDEAD then
local classname = ent:GetZombieClassTable().Name
if classname then
draw.SimpleTextBlur(classname, "ZSHUDFontTiny", x, y, colTemp, TEXT_ALIGN_CENTER)
end
else
local wep = ent:GetActiveWeapon()
if wep:IsValid() then
draw.SimpleTextBlur(wep:GetPrintName(), "ZSHUDFontTiny", x, y, colTemp, TEXT_ALIGN_CENTER)
end
end
end
function GM:HUDDrawTargetID(teamid)
local start = EyePos()
trace.start = start
trace.endpos = start + EyeAngles():Forward() * 2048
trace.filter[1] = MySelf
trace.filter[2] = MySelf:GetObserverTarget()
local entity = util.TraceHull(trace).Entity
if entity:IsValid() and entity:IsPlayer() and entity:Team() == teamid then
entitylist[entity] = CurTime()
end
for ent, time in pairs(entitylist) do
if ent:IsValid() and not (ent:IsPlayer() and ent:Team() ~= teamid) and CurTime() < time + 2 then
self:DrawTargetID(ent, 1 - math.Clamp((CurTime() - time) / 2, 0, 1))
else
entitylist[ent] = nil
end
end
end
| gpl-3.0 |
pakoito/ToME---t-engine4 | game/modules/tome/data/general/objects/boss-artifacts-far-east.lua | 2 | 18668 | -- ToME - Tales of Middle-Earth
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
local Stats = require "engine.interface.ActorStats"
local Talents = require "engine.interface.ActorTalents"
-- This file describes artifacts associated with a boss of the game, they have a high chance of dropping their respective ones, but they can still be found elsewhere
newEntity{ base = "BASE_KNIFE", define_as = "LIFE_DRINKER",
power_source = {arcane=true},
unique = true,
name = "Life Drinker", image = "object/artifact/dagger_life_drinker.png",
unided_name = "blood coated dagger",
desc = [[Black blood for foul deeds. This dagger serves evil.]],
level_range = {40, 50},
rarity = 300,
require = { stat = { mag=44 }, },
cost = 450,
material_level = 5,
combat = {
dam = 42,
apr = 11,
physcrit = 18,
dammod = {mag=0.55,str=0.35},
},
wielder = {
inc_damage={
[DamageType.BLIGHT] = 15,
[DamageType.DARKNESS] = 15,
[DamageType.ACID] = 15,
},
combat_spellpower = 12,
combat_spellcrit = 10,
inc_stats = { [Stats.STAT_MAG] = 6, [Stats.STAT_CUN] = 6, },
infravision = 2,
},
max_power = 50, power_regen = 1,
use_talent = { id = Talents.T_WORM_ROT, level = 2, power = 40 },
talent_on_spell = {
{chance=15, talent=Talents.T_BLOOD_GRASP, level=2},
},
}
newEntity{ base = "BASE_TRIDENT",
power_source = {nature=true},
define_as = "TRIDENT_TIDES",
unided_name = "ever-dripping trident",
name = "Trident of the Tides", unique=true, image = "object/artifact/trident_of_the_tides.png",
desc = [[The power of the tides rush through this trident.
Tridents require the exotic weapons mastery talent to use correctly.]],
require = { stat = { str=35 }, },
level_range = {30, 40},
rarity = 230,
cost = 300,
material_level = 4,
combat = {
dam = 80,
apr = 20,
physcrit = 15,
dammod = {str=1.4},
damrange = 1.4,
melee_project={
[DamageType.COLD] = 15,
[DamageType.NATURE] = 20,
},
talent_on_hit = { T_WATER_BOLT = {level=3, chance=40} }
},
wielder = {
combat_atk = 10,
combat_spellresist = 18,
see_invisible = 2,
resists={[DamageType.COLD] = 25},
inc_damage = { [DamageType.COLD] = 20 },
},
talent_on_spell = { {chance=20, talent="T_WATER_BOLT", level=3} },
max_power = 150, power_regen = 1,
use_talent = { id = Talents.T_FREEZE, level=3, power = 60 },
}
newEntity{ base = "BASE_AMULET",
power_source = {arcane=true},
define_as = "FIERY_CHOKER",
unided_name = "flame-wrought amulet",
name = "Fiery Choker", unique=true, image="object/artifact/fiery_choker.png",
desc = [[A choker made of pure flame, casting forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer.]],
level_range = {32, 42},
rarity = 220,
cost = 190,
material_level = 3,
wielder = {
inc_stats = { [Stats.STAT_MAG] = 5, [Stats.STAT_WIL] = 4, [Stats.STAT_CUN] = 3 },
combat_spellpower = 7,
combat_spellcrit = 8,
resists = {
[DamageType.FIRE] = 20,
[DamageType.COLD] = -20,
},
inc_damage={
[DamageType.FIRE] = 10,
[DamageType.COLD] = -5,
},
damage_affinity={
[DamageType.FIRE] = 30,
},
blind_immune = 0.4,
},
talent_on_spell = { {chance=10, talent=Talents.T_VOLCANO, level=3} },
}
newEntity{ base = "BASE_HEAVY_ARMOR",
power_source = {nature=true},
define_as = "CHROMATIC_HARNESS", image = "object/artifact/armor_chromatic_harness.png",
name = "Chromatic Harness", unique=true,
unided_name = "multi-hued scale-mail armour", color=colors.VIOLET,
desc = [[This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.]],
level_range = {40, 50},
rarity = 280,
cost = 500,
material_level = 5,
wielder = {
talent_cd_reduction={[Talents.T_ICE_BREATH]=3, [Talents.T_FIRE_BREATH]=3, [Talents.T_SAND_BREATH]=3, [Talents.T_LIGHTNING_BREATH]=3, [Talents.T_CORROSIVE_BREATH]=3,},
inc_stats = { [Stats.STAT_WIL] = 6, [Stats.STAT_CUN] = 4, [Stats.STAT_STR] = 6, [Stats.STAT_LCK] = 10, },
blind_immune = 0.5,
stun_immune = 0.25,
knockback_immune = 0.5,
esp = { dragon = 1 },
combat_def = 10,
combat_armor = 14,
fatigue = 16,
resists = {
[DamageType.COLD] = 20,
[DamageType.LIGHTNING] = 20,
[DamageType.FIRE] = 20,
[DamageType.ACID] = 20,
[DamageType.PHYSICAL] = 20,
},
},
}
-- Randart rings are REALLY good, these need to be brought up to par
newEntity{ base = "BASE_RING",
power_source = {technique=true},
define_as = "PRIDE_GLORY",
name = "Glory of the Pride", unique=true, image="object/artifact/glory_of_the_pride.png",
desc = [[The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.]],
unided_name = "deep black ring",
level_range = {40, 50},
rarity = 280,
cost = 500,
material_level = 5,
wielder = {
max_mana = -40,
max_stamina = 40,
combat_physresist = 45,
confusion_immune = 0.5,
combat_atk = 10,
combat_dam = 10,
combat_def = 5,
combat_armor = 10,
combat_armor_hardiness = 20,
fatigue = -15,
talent_cd_reduction={
[Talents.T_RUSH]=6,
},
inc_damage={ [DamageType.PHYSICAL] = 8, },
},
}
newEntity{ base = "BASE_CLOTH_ARMOR",
power_source = {arcane=true},
define_as = "BLACK_ROBE",
name = "Black Robe", unique=true,
unided_name = "black robe", color=colors.DARK_GREY, image = "object/artifact/robe_black_robe.png",
desc = [[A silk robe, darker than the darkest night sky, it radiates power.]],
level_range = {40, 50},
rarity = 280,
cost = 500,
material_level = 5,
wielder = {
inc_stats = { [Stats.STAT_MAG] = 5, [Stats.STAT_WIL] = 4, [Stats.STAT_CUN] = 3 },
see_invisible = 10,
blind_immune = 0.5,
combat_spellpower = 30,
combat_spellresist = 25,
combat_dam = 10,
combat_def = 6,
},
talent_on_spell = {
{chance=5, talent=Talents.T_SOUL_ROT, level=3},
{chance=5, talent=Talents.T_BLOOD_GRASP, level=3},
{chance=5, talent=Talents.T_BONE_SPEAR, level=3},
},
}
newEntity{ base = "BASE_LEATHER_CAP",
power_source = {arcane=true},
define_as = "CROWN_ELEMENTS",
name = "Crown of the Elements", unique=true, image = "object/artifact/crown_of_the_elements.png",
unided_name = "jeweled crown", color=colors.DARK_GREY,
desc = [[This jeweled crown shimmers with colors.]],
level_range = {40, 50},
rarity = 280,
cost = 500,
material_level = 5,
wielder = {
inc_stats = { [Stats.STAT_CON] = 5, [Stats.STAT_WIL] = 3, },
resists={
[DamageType.FIRE] = 15,
[DamageType.COLD] = 15,
[DamageType.ACID] = 15,
[DamageType.LIGHTNING] = 15,
},
melee_project={
[DamageType.FIRE] = 10,
[DamageType.COLD] = 10,
[DamageType.ACID] = 10,
[DamageType.LIGHTNING] = 10,
},
inc_damage = {
[DamageType.FIRE] = 8,
[DamageType.COLD] = 8,
[DamageType.ACID] = 8,
[DamageType.LIGHTNING] = 8,
},
see_invisible = 15,
combat_armor = 5,
fatigue = 5,
},
}
newEntity{ base = "BASE_GREATSWORD",
power_source = {technique=true},
define_as = "MURDERBLADE",
name = "Warmaster Gnarg's Murderblade", unique=true, image="object/artifact/warmaster_gnargs_murderblade.png",
unided_name = "blood-etched greatsword", color=colors.CRIMSON,
desc = [[A blood-etched greatsword, it has seen many foes. From the inside.]],
require = { stat = { str=35 }, },
level_range = {32, 45},
rarity = 230,
cost = 300,
material_level = 4,
combat = {
dam = 60,
apr = 19,
physcrit = 10,
dammod = {str=1.2},
special_on_hit = {desc="10% chance to send the wielder into a killing frenzy", on_kill=1, fct=function(combat, who)
if not rng.percent(10) then return end
who:setEffect(who.EFF_FRENZY, 3, {crit=12, power=0.3, dieat=0.25})
end},
inc_damage_type = {living=20},
},
wielder = {
inc_stats = { [Stats.STAT_CON] = 15, [Stats.STAT_STR] = 15, [Stats.STAT_DEX] = 5, },
talents_types_mastery = {
["technique/2hweapon-cripple"] = 0.2,
["technique/2hweapon-offense"] = 0.2,
["technique/2hweapon-assault"] = 0.2,
},
resists_actor_type = {living=20},
},
}
newEntity{ base = "BASE_WHIP",
power_source = {arcane=true},
define_as = "WHIP_URH_ROK",
unided_name = "fiery whip",
name = "Whip of Urh'Rok", color=colors.PURPLE, unique = true, image = "object/artifact/whip_of_urh_rok.png",
desc = [[With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat.]],
require = { stat = { dex=48 }, },
level_range = {40, 50},
rarity = 390,
cost = 250,
material_level = 5,
combat = {
dam = 55,
apr = 0,
physcrit = 9,
dammod = {dex=1},
damtype = DamageType.FIREKNOCKBACK,
talent_on_hit = { [Talents.T_BONE_NOVA] = {level=4, chance=20}, [Talents.T_BLOOD_BOIL] = {level=3, chance=15} },
},
wielder = {
esp = {["demon/minor"]=1, ["demon/major"]=1},
see_invisible = 2,
combat_spellpower = 15,
inc_damage={
[DamageType.FIRE] = 20,
[DamageType.BLIGHT] = 20,
},
},
carrier = {
inc_damage={
[DamageType.BLIGHT] = 8,
},
},
}
--Storm fury, lightning infused bow that automatically attacks nearby enemies with bolts of lightning.
newEntity{ base = "BASE_LONGBOW",
power_source = {arcane=true},
define_as = "STORM_FURY",
name = "Storm Fury", unique=true,
unided_name = "crackling longbow", color=colors.BLUE,
desc = [[This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.]],
require = { stat = { dex=30, mag=30 }, },
level_range = {40, 50},
rarity = 250,
cost = 300,
material_level = 5,
sentient = true,
special_desc = function(self) return "Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze." end,
combat = {
range=10,
physspeed = 0.7,
},
wielder = {
combat_spellpower=20,
inc_stats = { [Stats.STAT_MAG] = 7, [Stats.STAT_DEX] = 5},
combat_def_ranged = 15,
ranged_project = {[DamageType.LIGHTNING] = 75},
talents_types_mastery = {
["spell/air"] = 0.2,
["spell/storm"] = 0.1,
},
inc_damage={
[DamageType.LIGHTNING] = 20,
},
resists={
[DamageType.LIGHTNING] = 20,
},
talent_on_hit = { T_CHAIN_LIGHTNING = {level=3, chance=12},},
movement_speed=0.1,
},
act = function(self)
self:useEnergy()
if not self.worn_by then return end
if game.level and not game.level:hasEntity(self.worn_by) then self.worn_by = nil return end
if self.worn_by:attr("dead") then return end
self.zap = self.zap + 5
if not rng.percent(self.zap) then return end
local who = self.worn_by
local Map = require "engine.Map"
--local project = require "engine.DamageType"
local tgts = {}
local DamageType = require "engine.DamageType"
--local project = "engine.ActorProject"
local grids = core.fov.circle_grids(who.x, who.y, 5, true)
for x, yy in pairs(grids) do for y, _ in pairs(grids[x]) do
local a = game.level.map(x, y, Map.ACTOR)
if a and who:reactionToward(a) < 0 then
tgts[#tgts+1] = a
end
end end
local tg = {type="hit", range=5,}
for i = 1, 1 do
if #tgts <= 0 then break end
local a, id = rng.table(tgts)
table.remove(tgts, id)
self.zap = 0
who:project(tg, a.x, a.y, engine.DamageType.LIGHTNING_DAZE, {daze=40, dam = rng.avg(1,3) * (40+ who:getMag() * 1.5)} )
game.level.map:particleEmitter(who.x, who.y, math.max(math.abs(a.x-who.x), math.abs(a.y-who.y)), "lightning", {tx=a.x-who.x, ty=a.y-who.y})
game:playSoundNear(self, "talents/lightning")
who:logCombat(a, "#GOLD#A bolt of lightning fires from #Source#'s bow, striking #Target#!")
end
end,
on_wear = function(self, who)
self.worn_by = who
self.zap = 0
end,
on_takeoff = function(self)
self.worn_by = nil
end,
}
--Ice Cloak that can release massive freezing AOE, dropped by Glacial Legion.
newEntity{ base = "BASE_CLOAK", define_as="GLACIAL_CLOAK",
power_source = {arcane=true},
unique = true,
name = "Frozen Shroud",
unided_name = "chilling cloak", image = "object/artifact/frozen_shroud.png",
desc = [[All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches.]],
level_range = {40, 50},
rarity = 250,
cost = 300,
material_level = 5,
wielder = {
resists= {[DamageType.FIRE] = -15,[DamageType.COLD] = 25, all=8},
inc_stats = { [Stats.STAT_MAG] = 7,},
combat_def = 12,
on_melee_hit = {[DamageType.ICE]=60},
},
max_power = 30, power_regen = 1,
use_power = { name = "release a blast of ice", power = 30,
use = function(self, who)
local duration = 10
local radius = 4
local dam = (25 + who:getMag())
local blast = {type="ball", range=0, radius=radius, selffire=false, display={particle="bolt_ice", trail="icetrail"}}
who:project(blast, who.x, who.y, engine.DamageType.COLD, dam*3)
who:project(blast, who.x, who.y, engine.DamageType.FREEZE, {dur=6, hp=80+dam})
game.level.map:particleEmitter(who.x, who.y, blast.radius, "iceflash", {radius=blast.radius})
-- Add a lasting map effect
game.level.map:addEffect(who,
who.x, who.y, duration,
engine.DamageType.ICE, dam,
radius,
5, nil,
engine.MapEffect.new{color_br=255, color_bg=255, color_bb=255, effect_shader="shader_images/ice_effect.png"},
function(e)
e.radius = e.radius
return true
end,
false
)
game.logSeen(who, "%s releases a burst of freezing cold from within their cloak!", who.name:capitalize(), self:getName())
return {id=true, used=true}
end
},
}
--Blight+Phys Greatmaul that inflicts disease, dropped by Rotting Titan.
newEntity{ base = "BASE_GREATMAUL", define_as="ROTTING_MAUL",
power_source = {arcane=true},
unique = true,
name = "Blighted Maul", color = colors.LIGHT_RED, image = "object/artifact/blighted_maul.png",
unided_name = "rotten stone limb",
desc = [[The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.]],
level_range = {40, 50},
rarity = 250,
require = { stat = { str=60 }, },
cost = 300,
metallic = false,
encumber = 12,
material_level = 5,
combat = {
dam = 96,
apr = 22,
physcrit = 10,
physspeed=1.2,
dammod = {str=1.4},
convert_damage = {[DamageType.BLIGHT] = 20},
melee_project={[DamageType.ITEM_BLIGHT_DISEASE] = 50},
special_on_hit = {desc="Damages enemies in radius 1 around your target (based on Strength).", on_kill=1, fct=function(combat, who, target)
local o, item, inven_id = who:findInAllInventoriesBy("define_as", "ROTTING_MAUL")
local dam = rng.avg(1,3) * (70+ who:getStr())
game.logSeen(who, "The ground shakes as the %s hits!", o:getName())
local tg = {type="ball", range=10, selffire=false, force_target=target, radius=1, no_restrict=true}
who:project(tg, target.x, target.y, engine.DamageType.PHYSICAL, dam)
end},
},
wielder = {
inc_damage={[DamageType.PHYSICAL] = 12,},
knockback_immune=0.3,
combat_critical_power = 40,
},
max_power = 50, power_regen = 1,
use_power = { name = "knock away nearby foes", power = 50,
use = function(self, who)
local dam = rng.avg(1,2) * (125+ who:getStr() * 3)
local tg = {type="ball", range=0, selffire=false, radius=4, no_restrict=true}
who:project(tg, who.x, who.y, engine.DamageType.PHYSKNOCKBACK, {dam=dam, dist=4})
game.logSeen(who, "%s slams their %s into the ground, sending out a shockwave!", who.name:capitalize(), self:getName())
return {id=true, used=true}
end
},
}
--Molten Skin, dropped by Heavy Sentinel.
newEntity{ base = "BASE_LIGHT_ARMOR",
power_source = {arcane=true},
define_as = "ARMOR_MOLTEN",
unided_name = "melting bony armour",
name = "Molten Skin", unique=true, image = "object/artifact/molten_skin.png",
desc = [[This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.]],
level_range = {40, 50},
rarity = 250,
cost = 300,
material_level=5,
moddable_tile = "special/molten_skin",
moddable_tile_big = true,
wielder = {
combat_spellpower = 15,
combat_spellcrit = 10,
combat_physcrit = 8,
combat_damage = 10,
combat_critical_power = 20,
combat_def = 15,
combat_armor = 12,
inc_stats = { [Stats.STAT_MAG] = 6,[Stats.STAT_CUN] = 6,},
melee_project={[DamageType.FIRE] = 30,[DamageType.LIGHT] = 15,},
ranged_project={[DamageType.FIRE] = 30,[DamageType.LIGHT] = 15,},
on_melee_hit = {[DamageType.FIRE]=30},
inc_damage={
[DamageType.FIRE] = 20,
[DamageType.LIGHT] = 5,
all=10,
},
resists={
[DamageType.FIRE] = 20,
[DamageType.LIGHT] = 12,
[DamageType.COLD] = -5,
},
resists_pen={
[DamageType.FIRE] = 15,
[DamageType.LIGHT] = 10,
},
talents_types_mastery = {
["spell/fire"] = 0.1,
["spell/wildfire"] = 0.1,
["celestial/sun"] = 0.1,
["celestial/sunlight"] = 0.1,
},
},
max_power = 16, power_regen = 1,
use_talent = { id = Talents.T_BLASTWAVE, level = 4, power = 12 },
}
newEntity{ base = "BASE_RING",
power_source = {arcane=true},
define_as = "AETHER_RING",
name = "Void Orb", unique=true, image = "object/artifact/void_orbs.png",
desc = [[This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core.]],
unided_name = "ethereal ring",
level_range = {40, 50},
rarity = 250,
cost = 300,
material_level = 5,
wielder = {
max_mana = 35,
combat_spellresist = 10,
combat_spellpower = 10,
combat_spellcrit=5,
silence_immune = 0.3,
talent_cd_reduction={
[Talents.T_AETHER_AVATAR]=4,
},
inc_damage={ [DamageType.ARCANE] = 15, [DamageType.PHYSICAL] = 4, [DamageType.FIRE] = 4, [DamageType.COLD] = 4, [DamageType.LIGHTNING] = 4, all=5},
resists={ [DamageType.ARCANE] = 15,},
resists_pen={ [DamageType.ARCANE] = 10,},
melee_project={ [DamageType.ARCANE] = 15,},
talents_types_mastery = {
["spell/arcane"] = 0.1,
["spell/aether"] = 0.1,
},
},
talent_on_spell = { {chance=10, talent="T_ARCANE_VORTEX", level = 2} },
max_power = 6, power_regen = 1,
use_talent = { id = Talents.T_MANATHRUST, level = 4, power = 6 },
}
| gpl-3.0 |
kk580kk/docker-kk | kong/Postgres/nginx_kong.lua | 1 | 6136 | return [[
charset UTF-8;
> if anonymous_reports then
${{SYSLOG_REPORTS}}
> end
error_log ${{PROXY_ERROR_LOG}} ${{LOG_LEVEL}};
> if nginx_optimizations then
>-- send_timeout 60s; # default value
>-- keepalive_timeout 75s; # default value
>-- client_body_timeout 60s; # default value
>-- client_header_timeout 60s; # default value
>-- tcp_nopush on; # disabled until benchmarked
>-- proxy_buffer_size 128k; # disabled until benchmarked
>-- proxy_buffers 4 256k; # disabled until benchmarked
>-- proxy_busy_buffers_size 256k; # disabled until benchmarked
>-- reset_timedout_connection on; # disabled until benchmarked
> end
client_max_body_size ${{CLIENT_MAX_BODY_SIZE}};
proxy_ssl_server_name on;
underscores_in_headers on;
lua_package_path '${{LUA_PACKAGE_PATH}};;';
lua_package_cpath '${{LUA_PACKAGE_CPATH}};;';
lua_socket_pool_size ${{LUA_SOCKET_POOL_SIZE}};
lua_max_running_timers 4096;
lua_max_pending_timers 16384;
lua_shared_dict kong 5m;
lua_shared_dict kong_cache ${{MEM_CACHE_SIZE}};
lua_shared_dict kong_db_cache_miss 12m;
lua_shared_dict kong_process_events 5m;
lua_shared_dict kong_cluster_events 5m;
lua_shared_dict kong_healthchecks 5m;
lua_shared_dict kong_rate_limiting_counters 12m;
> if database == "cassandra" then
lua_shared_dict kong_cassandra 5m;
> end
lua_socket_log_errors off;
> if lua_ssl_trusted_certificate then
lua_ssl_trusted_certificate '${{LUA_SSL_TRUSTED_CERTIFICATE}}';
lua_ssl_verify_depth ${{LUA_SSL_VERIFY_DEPTH}};
> end
init_by_lua_block {
kong = require 'kong'
kong.init()
}
init_worker_by_lua_block {
kong.init_worker()
}
> if #proxy_listeners > 0 then
upstream kong_upstream {
server 0.0.0.1;
balancer_by_lua_block {
kong.balancer()
}
keepalive ${{UPSTREAM_KEEPALIVE}};
}
#修改点 http://platform.baosight.com:8090/pages/viewpage.action?pageId=25988298
log_format tracelog '$remote_addr - $remote_user [$time_local] "$request" '
'"$status" $body_bytes_sent "$http_referer" '
'"$http_user_agent" "$http_x_forwarded_for" '
'"$gzip_ratio" $request_time $bytes_sent $request_length'
' "$http_traceid" "$http_spanid"';
server {
server_name kong;
> for i = 1, #proxy_listeners do
listen $(proxy_listeners[i].listener);
> end
error_page 400 404 408 411 412 413 414 417 494 /kong_error_handler;
error_page 500 502 503 504 /kong_error_handler;
access_log ${{PROXY_ACCESS_LOG}} tracelog;#修改点 http://platform.baosight.com:8090/pages/viewpage.action?pageId=25988298
error_log ${{PROXY_ERROR_LOG}} ${{LOG_LEVEL}};
client_body_buffer_size ${{CLIENT_BODY_BUFFER_SIZE}};
> if proxy_ssl_enabled then
ssl_certificate ${{SSL_CERT}};
ssl_certificate_key ${{SSL_CERT_KEY}};
ssl_protocols TLSv1.1 TLSv1.2;
ssl_certificate_by_lua_block {
kong.ssl_certificate()
}
ssl_session_cache shared:SSL:10m;
ssl_session_timeout 10m;
ssl_prefer_server_ciphers on;
ssl_ciphers ${{SSL_CIPHERS}};
> end
> if client_ssl then
proxy_ssl_certificate ${{CLIENT_SSL_CERT}};
proxy_ssl_certificate_key ${{CLIENT_SSL_CERT_KEY}};
> end
real_ip_header ${{REAL_IP_HEADER}};
real_ip_recursive ${{REAL_IP_RECURSIVE}};
> for i = 1, #trusted_ips do
set_real_ip_from $(trusted_ips[i]);
> end
location / {
set $upstream_host '';
set $upstream_upgrade '';
set $upstream_connection '';
set $upstream_scheme '';
set $upstream_uri '';
set $upstream_x_forwarded_for '';
set $upstream_x_forwarded_proto '';
set $upstream_x_forwarded_host '';
set $upstream_x_forwarded_port '';
proxy_redirect ~^(http://[^:]+):\d+(/.+)$ $2; #修改点 http://platform.baosight.com:8090/pages/viewpage.action?pageId=24286150
rewrite_by_lua_block {
kong.rewrite()
}
access_by_lua_block {
kong.access()
}
proxy_http_version 1.1;
proxy_set_header Host $upstream_host;
proxy_set_header Upgrade $upstream_upgrade;
proxy_set_header Connection $upstream_connection;
proxy_set_header X-Forwarded-For $upstream_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $upstream_x_forwarded_proto;
proxy_set_header X-Forwarded-Host $upstream_x_forwarded_host;
proxy_set_header X-Forwarded-Port $upstream_x_forwarded_port;
proxy_set_header X-Real-IP $remote_addr;
proxy_pass_header Server;
proxy_pass_header Date;
proxy_ssl_name $upstream_host;
proxy_pass $upstream_scheme://kong_upstream$upstream_uri;
header_filter_by_lua_block {
kong.header_filter()
}
body_filter_by_lua_block {
kong.body_filter()
}
log_by_lua_block {
kong.log()
}
}
location = /kong_error_handler {
internal;
content_by_lua_block {
kong.handle_error()
}
}
}
> end
> if #admin_listeners > 0 then
server {
server_name kong_admin;
> for i = 1, #admin_listeners do
listen $(admin_listeners[i].listener);
> end
access_log ${{ADMIN_ACCESS_LOG}};
error_log ${{ADMIN_ERROR_LOG}} ${{LOG_LEVEL}};
client_max_body_size 10m;
client_body_buffer_size 10m;
> if admin_ssl_enabled then
ssl_certificate ${{ADMIN_SSL_CERT}};
ssl_certificate_key ${{ADMIN_SSL_CERT_KEY}};
ssl_protocols TLSv1.1 TLSv1.2;
ssl_session_cache shared:SSL:10m;
ssl_session_timeout 10m;
ssl_prefer_server_ciphers on;
ssl_ciphers ${{SSL_CIPHERS}};
> end
location / {
default_type application/json;
content_by_lua_block {
kong.serve_admin_api()
}
}
location /nginx_status {
internal;
access_log off;
stub_status;
}
location /robots.txt {
return 200 'User-agent: *\nDisallow: /';
}
}
> end
]]
| lgpl-3.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Tasks/VisualScene/SceneNode.lua | 1 | 7022 | --[[
Title: SceneNode
Author(s): leio
Date: 2021/1/7
Desc:
use the lib:
------------------------------------------------------------
local SceneNode = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/VisualScene/SceneNode.lua");
------------------------------------------------------------
--]]
local VisualSceneLogic = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/VisualScene/VisualSceneLogic.lua");
NPL.load("(gl)script/ide/System/Core/ToolBase.lua");
local SceneNode = commonlib.inherit(commonlib.gettable("System.Core.ToolBase"), NPL.export());
SceneNode:Property({"Uid", "", auto = true, camelCase = true, });
SceneNode:Property({"Name", "", auto = true, camelCase = true, });
SceneNode:Property({"IsRoot", false, auto = true, camelCase = true, });
SceneNode:Property({"Scene", auto = true, type = "Scene", camelCase = true, });
SceneNode:Property({"Parent", auto = true, type = "SceneNode", camelCase = true, });
function SceneNode:ctor()
self.components = {};
self.Uid = ParaGlobal.GenerateUniqueID();
self.Nodes = {};
self.index = 0;
self.Level = 0;
end
-- get first component by name
function SceneNode:getComponentByName(name)
if(not name)then
return
end
for k, v in ipairs(self.components) do
if(v.Name == name)then
return v;
end
end
end
function SceneNode:addComponent(component, index)
if(not component)then
return
end
if(type(component) == "string")then
component = VisualSceneLogic.getComponent(component);
if(not component)then
return
end
component = component:new();
end
if(not component.Uid or component.Uid == "")then
component.Uid = ParaGlobal.GenerateUniqueID();
end
component.Root = self;
if(component.onAddedToNode)then
component:onAddedToNode(self);
end
if(self.Scene)then
if(component.onAddedToScene)then
component:onAddedToScene(self.Scene);
end
end
if(index == nil)then
table.insert(self.components, component);
else
table.insert(self.components, index, component);
end
return component;
end
function SceneNode:removeComponent(component)
if(not component)then
return
end
if(type(component) == "string")then
component = VisualSceneLogic.getComponent(component);
if(not component)then
return
end
end
if(component.onRemovedFromNode)then
component:onRemovedFromNode(self);
end
if(self.Scene)then
if(component.onRemovedFromScene)then
component:onRemovedFromScene(self.Scene);
end
end
for k,v in ipairs(self.components) do
if(v == component)then
table.remove(self.components,k);
break;
end
end
end
-- Get child count
function SceneNode:getChildCount()
return table.getn(self.Nodes);
end
-- get child by index. index is 1 based.
function SceneNode:getChild(index)
return self.Nodes[index];
end
-- Clear all child nodes
function SceneNode:clearAllChildren()
self.Nodes = {}
end
-- Add a new child node, the child node is returned
-- @param o: it can be a tree node object
-- @param index: nil or index at which to insert the object. if nil, it will inserted to the last element. if 1, it will inserted to the first element.
function SceneNode:addChild(o, index)
if(type(o) == "table") then
local nodes = self.Nodes;
local nSize = table.getn(nodes);
if(index == nil or index>nSize or index<=0) then
-- add to the end
nodes[nSize+1] = o;
o.index = nSize+1;
else
-- insert to the mid
local i=nSize+1;
while (i>index) do
nodes[i] = nodes[i-1];
nodes[i].index = i;
i = i - 1;
end
nodes[index] = o;
o.index = index;
end
-- for Parent
o.Parent = self;
o.Scene = self.Scene;
o.Level = self.Level+1;
--log(o.index.." added as "..tostring(o.Text).."\n")
return o;
end
end
-- added by Andy 2008/12/21
-- remove all occurance of first level child node whose index is index
function SceneNode:removeChildByIndex(index)
local nodes = self.Nodes;
local nSize = table.getn(nodes);
local i, node;
if(nSize == 1) then
nodes[1] = nil;
return;
end
if(index < nSize) then
local k;
for k = index + 1, nSize do
node = nodes[k];
nodes[k-1] = node;
if(node ~= nil) then
node.index = k - 1;
nodes[k] = nil;
end
end
else
nodes[index] = nil;
end
end
-- remove all occurance of first level child node whose name is name
function SceneNode:removeChildByName(name)
local nodes = self.Nodes;
local nSize = table.getn(nodes);
local i, node;
if(nSize == 1) then
nodes[1] = nil;
return;
end
for i=1, nSize do
node = nodes[i];
if(node~=nil and name == node.Name) then
if(i<nSize) then
local k;
for k=i+1, nSize do
node = nodes[k];
nodes[k-1] = node;
if(node~=nil) then
node.index = k-1;
nodes[k] = nil;
end
end
else
nodes[i] = nil;
end
end
end
end
-- detach this node from its Parent node.
function SceneNode:detach()
local parentNode = self.Parent
if(parentNode == nil) then
return
end
local nSize = table.getn(parentNode.Nodes);
local i, node;
if(nSize == 1) then
parentNode.Nodes[1] = nil;
return;
end
local i = self.index;
local node;
if(i<nSize) then
local k;
for k=i+1, nSize do
node = parentNode.Nodes[k];
parentNode.Nodes[k-1] = node;
if(node~=nil) then
node.index = k-1;
parentNode.Nodes[k] = nil;
end
end
else
parentNode.Nodes[i] = nil;
end
end
-- get the first occurance of first level child node whose name is name
function SceneNode:getChildByName(name)
local nodes = self.Nodes;
local nSize = table.getn(nodes);
local i, node;
for i=1, nSize do
node = nodes[i];
if(node~=nil and name == node.Name) then
return node;
end
end
end
function SceneNode:toJson()
local object = {};
object.Uid = self.Uid;
object.Name = self.Name;
object.IsRoot = self.IsRoot;
-- components
object.components = {};
for k,v in ipairs(self.components) do
table.insert(object.components,v:toJson());
end
-- Nodes
object.Nodes = {};
for k,v in ipairs(self.Nodes) do
table.insert(object.Nodes,v:toJson());
end
return object;
end
function SceneNode:run()
-- for creating entity
self:runNode(self,"reload");
self:runNode(self,"run");
end
function SceneNode:stop()
self:runNode(self,"stop");
end
function SceneNode:reload()
self:runNode(self,"reload");
end
function SceneNode:runNode(parent, action)
if(not parent)then
return
end
if(parent.components)then
for kk,vv in ipairs(parent.components) do
if(vv[action])then
vv[action](vv);
end
end
end
local len = parent:getChildCount();
for k = 1, len do
local child = parent:getChild(k);
self:runNode(child,action);
end
end
| gpl-2.0 |
TeamHypersomnia/Hypersomnia | hypersomnia/content/gfx/resistance_torso_heavy_gtm_5.meta.lua | 2 | 2789 | return {
extra_loadables = {
enabled_generate_neon_map = {
alpha_multiplier = 0.40000000596046448,
amplification = 100,
light_colors = {
"223 113 38 255"
},
radius = {
x = 80,
y = 80
},
standard_deviation = 6
},
generate_desaturation = false
},
offsets = {
gun = {
bullet_spawn = {
x = 0,
y = 0
},
chamber = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
chamber_magazine = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
detachable_magazine = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
shell_spawn = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
item = {
attachment_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
back_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
beep_offset = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
hand_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
head_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
shoulder_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
legs = {
foot = {
x = 0,
y = 0
}
},
non_standard_shape = {
convex_partition = {},
original_poly = {}
},
torso = {
back = {
pos = {
x = -6,
y = -10
},
rotation = 45
},
head = {
pos = {
x = 2,
y = -1
},
rotation = 17.198541641235352
},
legs = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
primary_hand = {
pos = {
x = 10,
y = 28
},
rotation = -33.690067291259766
},
secondary_hand = {
pos = {
x = 39,
y = 7
},
rotation = 82.234832763671875
},
secondary_shoulder = {
pos = {
x = -1,
y = 18
},
rotation = -166
},
shoulder = {
pos = {
x = 20,
y = -11
},
rotation = -122
},
strafe_facing_offset = 0
}
},
usage_as_button = {
bbox_expander = {
x = 0,
y = 0
},
flip = {
horizontally = false,
vertically = false
}
}
} | agpl-3.0 |
lubyk/dub | test/lua_memory_test.lua | 4 | 6072 | --[[------------------------------------------------------
dub.LuaBinder
-------------
Test binding with the 'memory' group of classes:
* no gc optimization
--]]------------------------------------------------------
local lub = require 'lub'
local lut = require 'lut'
local dub = require 'dub'
local should = lut.Test('dub.LuaBinder - memory', {coverage = false})
local binder = dub.LuaBinder()
local elapsed = function() return 0 end
local ins_opts = {
INPUT = lub.path '|fixtures/memory',
doc_dir = lub.path '|tmp',
PREDEFINED = {
'SOME_FUNCTION_MACRO(x)=',
'OTHER_FUNCTION_MACRO(x)=',
}
}
local ins = dub.Inspector(ins_opts)
local mem
--=============================================== Nogc bindings
function should.bindClass()
local Nogc = ins:find('Nogc')
local res = binder:bindClass(Nogc)
assertMatch('luaopen_Nogc', res)
end
function should.notBindDestructor()
local Nogc = ins:find('Nogc')
local res = binder:bindClass(Nogc)
assertNotMatch('__gc', res)
end
function should.pushFullUserdataInRetval()
local Nogc = ins:find('Nogc')
local met = Nogc:method('operator+')
local res = binder:functionBody(Nogc, met)
assertMatch('dub::pushfulldata<Nogc>%(L, self%->operator%+%(%*v%), "Nogc"%);', res)
end
function should.useCustomPush()
local Pen = ins:find('Pen')
local met = Pen:method('Pen')
local res = binder:functionBody(Pen, met)
assertMatch('retval__%->dub_pushobject%(L, retval__, "Pen", true%);', res)
end
function should.bindDestructor()
local Withgc = ins:find('Withgc')
local res = binder:bindClass(Withgc)
assertMatch('__gc', res)
end
--=============================================== Build
function should.bindCompileAndLoad()
-- create tmp directory
local tmp_path = lub.path '|tmp'
lub.rmTree(tmp_path, true)
os.execute("mkdir -p "..tmp_path)
local ins = dub.Inspector(ins_opts)
binder:bind(ins, {
output_directory = tmp_path,
single_lib = 'mem',
attr_name_filter = function(elem)
return elem.name:match('(.*)_$') or elem.name
end,
})
local cpath_bak = package.cpath
assertPass(function()
-- Build mem.so
binder:build {
output = lub.path '|tmp/mem.so',
inputs = {
lub.path '|tmp/dub/dub.cpp',
lub.path '|tmp/mem_Nogc.cpp',
lub.path '|tmp/mem_Withgc.cpp',
lub.path '|tmp/mem_Union.cpp',
lub.path '|tmp/mem_Pen.cpp',
lub.path '|tmp/mem_Owner.cpp',
lub.path '|tmp/mem_PrivateDtor.cpp',
lub.path '|tmp/mem_CustomDtor.cpp',
lub.path '|tmp/mem_NoDtor.cpp',
lub.path '|tmp/mem_NoDtorCleaner.cpp',
lub.path '|fixtures/memory/owner.cpp',
lub.path '|tmp/mem.cpp',
},
includes = {
lub.path '|tmp',
-- This is for lua.h
lub.path '|tmp/dub',
lub.path '|fixtures/memory',
},
}
package.cpath = tmp_path .. '/?.so'
--require 'Box'
mem = require 'mem'
assertType('table', mem)
end, function()
-- teardown
package.cpath = cpath_bak
if not mem then
lut.Test.abort = true
end
end)
--lub.rmTree(tmp_path, true)
end
--=============================================== Nogc
local function createAndDestroyMany(ctor)
local t = {}
local start = elapsed()
for i = 1,100000 do
table.insert(t, ctor(1,3))
end
t = nil
collectgarbage()
collectgarbage()
return elapsed() - start
end
local function runGcTest(ctor, fmt)
-- warmup
createAndDestroyMany(ctor)
local vm_size = collectgarbage('count')
if fmt then
local t = createAndDestroyMany(ctor)
printf(fmt, t)
else
createAndDestroyMany(ctor)
end
assertEqual(vm_size, collectgarbage('count'), 1.5)
end
function should.createAndDestroy()
if test_speed then
local lens = require 'lens'
elapsed = lens.elapsed
runGcTest(mem.Nogc.new, "__gc optimization: create and destroy 100'000 elements: %.2f ms.")
runGcTest(mem.Withgc.new, "Normal __gc: create and destroy 100'000 elements: %.2f ms.")
runGcTest(mem.Withgc, "Normal __gc and __call: create and destroy 100'000 elements: %.2f ms.")
else
runGcTest(mem.Nogc.new)
runGcTest(mem.Withgc.new)
end
end
--=============================================== UNION
function should.destroyFromLua()
local p = mem.Pen('Arty')
local o = mem.Owner()
p:setOwner(o)
p = nil
collectgarbage()
collectgarbage()
-- Destructor called in C++
assertEqual("Pen 'Arty' is dying...", o.message)
end
function should.destroyFromCpp()
local p = mem.Pen('Arty')
local o = mem.Owner(p)
o:destroyPen()
-- Destructor called in C++
assertEqual("Pen 'Arty' is dying...", o.message)
-- Object is dead in Lua
assertError('lua_memory_test.lua:[0-9]+: name: using deleted mem.Pen', function()
p:name()
end)
assertTrue(p:deleted())
end
function should.considerAnonUnionAsMembers()
local u = mem.Union(10, 15, 4, 100)
assertEqual(10, u.h)
assertEqual(15, u.s)
assertEqual(4, u.v)
assertEqual(100, u.a)
local c = 10 + (15 * 2^8) + (4 * 2^16) + (100 * 2^24)
assertEqual(c, u.c)
u.a = 11
local c = 10 + (15 * 2^8) + (4 * 2^16) + (11 * 2^24)
assertEqual(c, u.c)
end
--=============================================== Custom dtor
function should.useCustomDtor()
local d = mem.CustomDtor()
local t
function d:callback()
t = true
end
assertNil(t)
d = nil
collectgarbage('collect')
collectgarbage('collect')
assertTrue(t)
end
--=============================================== No dtor
function should.notUseDtor()
local d = mem.NoDtor('Hulk')
local cleaner = mem.NoDtorCleaner(d)
local t
-- When d is deleted, it calls cleaner->deleted which
-- calls this callback.
function cleaner:callback(s)
t = s
end
assertNil(t)
d = nil
collectgarbage('collect')
collectgarbage('collect')
-- Callback not called: d is not deleted
assertNil(t)
-- Explicitely delete attached NoDtor.
cleaner:cleanup()
-- Callback called: d is deleted
assertEqual('Hulk', t)
end
should:test()
| mit |
pixeljetstream/luajit_gfx_sandbox | runtime/lua/csvfile.lua | 2 | 6417 | -- copyright 2009-2016 Christoph Kubisch
-- Released under MIT license
local csv = {}
local CSVFile = {}
csv.CSVFile = CSVFile
function CSVFile.new(class)
local self = {}
setmetatable(self,{
__index = class,
})
return self
end
function CSVFile:read(filePath)
local handle = io.open(filePath, "rb")
if not handle then return end
for line in FileLines(handle) do
if (not self.descr) then
self.descr = {}
self.data = {}
self.lookup = {}
local n = 1
for word in string.gmatch(line,'(%b""),*') do
word = string.sub(word,2,-2)
table.insert(self.descr, word)
table.insert(self.data, {})
self.lookup[word] = n
n = n + 1
end
else
local n = 1
for word in string.gmatch(line,'(%b""),*') do
word = string.sub(word,2,-2)
word = string.gsub(word,",",".")
table.insert(self.data[n], tonumber(word) or word)
n = n + 1
end
end
end
handle:close()
return self
end
function CSVFile:rename(from,to)
local idx = self.lookup[from]
self.lookup[to] = idx
self.descr[idx] = to
self.lookup[from] = nil
end
function CSVFile:getDescriptor()
return self.descr
end
function CSVFile:merge(a,b)
local output = self
local inputs = b and {a,b} or {a}
local checka = b and a or self
local checkb = b or a
if (b) then
self.descr = {}
self.lookup = {}
self.data = {}
local n = 1
for i,v in ipairs(checka.descr) do
if checka.lookup[v] then
table.insert(self.descr,v)
self.lookup[v] = n
n = n + 1
end
end
if (#self.descr < 1) then return nil end
for i,v in ipairs(self.descr) do
table.insert(self.data,{})
end
else
for i,v in ipairs(checka.descr) do
if checkb.descr[i] ~= v then
print("MisMatch:",checkb.descr[i],v)
return nil
end
end
end
for n,from in ipairs(inputs) do
for i,v in ipairs(self.descr) do
local merge = from.data[from.lookup[v]]
local to = self.data[i]
for n,elem in ipairs(merge) do
table.insert(to,elem)
end
end
end
return self
end
function CSVFile:getData(what)
return self.data[self.lookup[what]]
end
function CSVFile:setData(what,data)
self.data[self.lookup[what]] = data
end
function CSVFile:appendData(what,data)
self.descr = self.descr or {}
self.data = self.data or {}
self.lookup = self.lookup or {}
table.insert(self.descr,what)
self.lookup[what] = #self.descr
self.data[#self.descr] = data
end
function CSVFile:sort(what,comp)
assert(self.data)
local ordered = {}
local data = self.data[self.lookup[what]]
local count = #data
for i=1,count do
local key = {i,data[i]}
table.insert(ordered,key)
end
table.sort(ordered,function(a,b)
return comp(a[2],b[2])
end)
for n,v in ipairs(self.data) do
local newdata = {}
for i=1,count do
local key = ordered[i][1]
table.insert(newdata, v[key])
end
self.data[n] = newdata
end
end
function CSVFile:write(filePath, elems)
assert(self.data)
local handle = io.open(filePath, "wb")
if not handle then return end
local cnt = #self.descr
for i,v in ipairs(self.descr) do
handle:write('"'..v..'"'..((i < cnt) and "," or ""))
end
handle:write("\n")
elems = elems or #self.data[1]
for n=1,elems do
for i=1,cnt do
local data = self.data[i][n]
handle:write('"'..tostring(data)..'"'..((i < cnt) and "," or ""))
end
handle:write("\n")
end
handle:close()
end
function csv.CSVReadWideTable(filePath)
local handle = io.open(filePath, "rb")
if not handle then return end
local descr
local out = {}
for line in FileLines(handle) do
if (not descr) then
descr = {}
local n = 1
for word in string.gmatch(line,'(%b""),*') do
word = string.sub(word,2,-2)
table.insert(descr, word)
n = n + 1
end
else
local n = 1
local item = {}
for word in string.gmatch(line,'(%b""),*') do
word = string.sub(word,2,-2)
word = string.gsub(word,",",".")
item[descr[n]] = tonumber(word) or word
n = n + 1
end
table.insert(out,item)
end
end
handle:close()
return out
end
function csv.CSVIterateWideTable(filePath,it)
local handle = io.open(filePath, "rb")
if not handle then return end
local descr
for line in FileLines(handle) do
if (not descr) then
descr = {}
local n = 1
for word in string.gmatch(line,'(%b""),*') do
word = string.sub(word,2,-2)
table.insert(descr, word)
n = n + 1
end
else
local n = 1
local item = {}
for word in string.gmatch(line,'(%b""),*') do
word = string.sub(word,2,-2)
word = string.gsub(word,",",".")
item[descr[n]] = tonumber(word) or word
n = n + 1
end
it(item)
end
end
handle:close()
end
function csv.CSVWriteWideTable(tab,filePath, descr, dontwritedescr, header)
if (not tab[1]) then
print("table has no content")
return
end
local handle = io.open(filePath, "wt")
if not handle then
print("cannot open file:", filePath)
return
end
if (header) then
handle:write(header)
handle:write("\n")
end
if (not descr) then
descr = {}
for i,v in pairs(tab[1]) do
table.insert(descr,i)
end
table.sort(descr)
else
local lk = {}
local ndescr = {}
for i,v in ipairs(descr) do
lk[v] = true
ndescr[i] = v
end
local ndescrrest = {}
for i,v in pairs(tab[1]) do
if (not lk[i]) then
table.insert(ndescrrest,i)
end
end
table.sort(ndescrrest)
for i,v in ipairs(ndescrrest) do
table.insert(ndescr,v)
end
descr = ndescr
end
local cnt = #descr
if (not dontwritedescr) then
for i,v in ipairs(descr) do
handle:write('"'..v..'"'..((i < cnt) and ", " or ""))
end
handle:write("\n")
end
for i,v in ipairs(tab) do
for n=1,cnt do
local data = v[descr[n]]
local notnumber = tonumber(data) == nil
local wrap = notnumber and '"' or ""
handle:write(wrap..(data and tostring(data) or "")..wrap..((n < cnt) and ", " or ""))
end
handle:write("\n")
end
handle:close()
end
return csv
| mit |
RyMarq/Zero-K | LuaRules/Gadgets/unit_priority.lua | 1 | 26257 | -- $Id$
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
--
-- Copyright (C) 2009.
-- Licensed under the terms of the GNU GPL, v2 or later.
--
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
if (not gadgetHandler:IsSyncedCode()) then
return
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function gadget:GetInfo()
return {
name = "UnitPriority",
desc = "Adds controls to change spending priority on constructions/repairs etc",
author = "Licho",
date = "19.4.2009", --24.2.2013
license = "GNU GPL, v2 or later",
-- Must start before unit_morph.lua gadget to register GG.AddMiscPriority() first.
-- Must be before mex_overdrive
layer = -5,
enabled = true
}
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
include("LuaRules/Configs/customcmds.h.lua")
include("LuaRules/Configs/constants.lua")
local TooltipsA = {
' Low.',
' Normal.',
' High.',
}
local TooltipsB = {
[CMD_PRIORITY] = 'Construction Priority',
[CMD_MISC_PRIORITY] = 'Morph&Stock Priority',
}
local DefaultState = 1
local CommandOrder = 123456
local CommandDesc = {
id = CMD_PRIORITY,
type = CMDTYPE.ICON_MODE,
name = 'Construction Priority',
action = 'priority',
tooltip = 'Construction Priority' .. TooltipsA[DefaultState + 1],
params = {DefaultState, 'Low','Normal','High'}
}
local MiscCommandOrder = 123457
local MiscCommandDesc = {
id = CMD_MISC_PRIORITY,
type = CMDTYPE.ICON_MODE,
name = 'Morph&Stock Priority',
action = 'miscpriority',
tooltip = 'Morph&Stock Priority' .. TooltipsA[DefaultState + 1],
params = {DefaultState, 'Low','Normal','High'}
}
local StateCount = #CommandDesc.params-1
local UnitPriority = {} -- UnitPriority[unitID] = 0,1,2 priority of the unit
local UnitMiscPriority = {} -- UnitMiscPriority[unitID] = 0,1,2 priority of the unit
local TeamPriorityUnits = {} -- TeamPriorityUnits[TeamID][UnitID] = 0,2 which units are low/high priority builders
local teamMiscPriorityUnits = {} -- teamMiscPriorityUnits[TeamID][UnitID] = 0,2 which units are low/high priority builders
local TeamScale = {} -- TeamScale[TeamID] = {0, 0.4, 1} how much to scale resourcing at different incomes
local TeamScaleEnergy = {} -- TeamScaleEnergy[TeamID] = {0, 0.4, 1} how much to scale energy only resourcing
local TeamMetalReserved = {} -- how much metal is reserved for high priority in each team
local TeamEnergyReserved = {} -- ditto for energy
local effectiveTeamMetalReserved = {} -- Takes max storage into account
local effectiveTeamEnergyReserved = {} -- ditto for energy
local LastUnitFromFactory = {} -- LastUnitFromFactory[FactoryUnitID] = lastUnitID
local UnitOnlyEnergy = {} -- Whether a unit is only using energy for engine-default behaviour
local buildSpeedMod = {}
-- Derandomization of resource allocation. Remembers the portion of resources allocated to the unit and gives access
-- when they have a full chunk.
local UnitConPortion = {}
local UnitMiscPortion = {}
local miscResourceDrain = {} -- metal drain for custom unit added thru GG. function
local miscTeamPriorityUnits = {} --unit that need priority handling
local MiscUnitOnlyEnergy = {} -- MiscUnitOnlyEnergy[unitID] for misc drain
local priorityTypes = {
[CMD_PRIORITY] = {id = CMD_PRIORITY, param = "buildpriority", unitTable = UnitPriority},
[CMD_MISC_PRIORITY] = {id = CMD_MISC_PRIORITY, param = "miscpriority", unitTable = UnitMiscPriority},
}
local ALLY_ACCESS = {allied = true}
local debugTeam = false
local debugOnUnits = false
local debugBuildUnit
GG.REPAIR_COSTS_METAL = false -- Configurable
GG.REPAIR_RESOURCE_MULT = 1
local REPAIR_METAL_COST_FACTOR = Game.repairEnergyCostFactor
--------------------------------------------------------------------------------
-- COMMON
--------------------------------------------------------------------------------
local function isFactory(UnitDefID)
return UnitDefs[UnitDefID].isFactory or false
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local max = math.max
local spGetTeamList = Spring.GetTeamList
local spGetTeamResources = Spring.GetTeamResources
local spGetPlayerInfo = Spring.GetPlayerInfo
local spGetUnitDefID = Spring.GetUnitDefID
local spGetUnitHealth = Spring.GetUnitHealth
local spFindUnitCmdDesc = Spring.FindUnitCmdDesc
local spEditUnitCmdDesc = Spring.EditUnitCmdDesc
local spInsertUnitCmdDesc = Spring.InsertUnitCmdDesc
local spRemoveUnitCmdDesc = Spring.RemoveUnitCmdDesc
local spSetUnitRulesParam = Spring.SetUnitRulesParam
local spGetUnitRulesParam = Spring.GetUnitRulesParam
local spSetTeamRulesParam = Spring.SetTeamRulesParam
local spGetUnitIsStunned = Spring.GetUnitIsStunned
local spGetTeamRulesParam = Spring.GetTeamRulesParam
local spUseUnitResource = Spring.UseUnitResource
local GetUnitCost = Spring.Utilities.GetUnitCost
local alliedTable = {allied = true}
local resourceTable = {e = 0, m = 0}
local function SetMetalReserved(teamID, value)
TeamMetalReserved[teamID] = value or 0
Spring.SetTeamRulesParam(teamID, "metalReserve", value or 0, alliedTable)
end
local function SetEnergyReserved(teamID, value)
TeamEnergyReserved[teamID] = value or 0
Spring.SetTeamRulesParam(teamID, "energyReserve", value or 0, alliedTable)
end
local function SetPriorityState(unitID, state, prioID)
local cmdDescID = spFindUnitCmdDesc(unitID, prioID)
if (cmdDescID) then
CommandDesc.params[1] = state
spEditUnitCmdDesc(unitID, cmdDescID, { params = CommandDesc.params, tooltip = TooltipsB[prioID] .. TooltipsA[1 + state%StateCount]})
spSetUnitRulesParam(unitID, priorityTypes[prioID].param, state, ALLY_ACCESS)
end
priorityTypes[prioID].unitTable[unitID] = state
end
function PriorityCommand(unitID, cmdID, cmdParams, cmdOptions)
local state = cmdParams[1] or 1
if cmdOptions and (cmdOptions.right) then
state = state - 2
end
state = state % StateCount
SetPriorityState(unitID, state, cmdID)
local lastUnitID = LastUnitFromFactory[unitID]
if lastUnitID ~= nil then
local _, _, _, _, progress = spGetUnitHealth(lastUnitID)
if (progress ~= nil and progress < 1) then -- we are building some unit ,set its priority too
SetPriorityState(lastUnitID, state, cmdID)
end
end
end
function gadget:AllowCommand_GetWantedCommand()
return {[CMD_PRIORITY] = true, [CMD_MISC_PRIORITY] = true}
end
function gadget:AllowCommand_GetWantedUnitDefID()
return true
end
function gadget:AllowCommand(unitID, unitDefID, teamID,
cmdID, cmdParams, cmdOptions)
if (cmdID == CMD_PRIORITY or cmdID == CMD_MISC_PRIORITY) then
PriorityCommand(unitID, cmdID, cmdParams, cmdOptions)
return false -- command was used
end
return true -- command was not used
end
function gadget:CommandFallback(unitID, unitDefID, teamID,
cmdID, cmdParams, cmdOptions)
if (cmdID ~= CMD_PRIORITY) then
return false -- command was not used
end
PriorityCommand(unitID, cmdParams, cmdOptions)
return true, true -- command was used, remove it
end
-- Misc Priority tasks can get their reduced build rate directly.
-- The external gadget is then trusted to obey the proportion which
-- they are allocated.
local function GetMiscPrioritySpendScale(unitID, teamID, onlyEnergy)
if (teamMiscPriorityUnits[teamID] == nil) then
teamMiscPriorityUnits[teamID] = {}
end
local scale
if onlyEnergy then
scale = TeamScaleEnergy[teamID]
else
scale = TeamScale[teamID]
end
local priorityLevel = (UnitMiscPriority[unitID] or 1) + 1
teamMiscPriorityUnits[teamID][unitID] = priorityLevel
if scale and scale[priorityLevel] then
return scale[priorityLevel]
end
return 1 -- Units have full spending if they do not know otherwise.
end
local function CheckReserveResourceUse(teamID, onlyEnergy, resTable)
local energyReserve = effectiveTeamEnergyReserved[teamID] or 0
if energyReserve ~= 0 then
local eCurr = spGetTeamResources(teamID, "energy")
if eCurr <= energyReserve - ((resTable and resTable.e) or 0) then
return false
end
end
if onlyEnergy then
return true
end
local metalReserve = effectiveTeamMetalReserved[teamID] or 0
if metalReserve ~= 0 then
local mCurr = spGetTeamResources(teamID, "metal")
if mCurr <= metalReserve - ((resTable and resTable.m) or 0) then
return false
end
end
return true
end
-- This is the other way that Misc Priority tasks can build at the correct rate.
-- It is quite like AllowUnitBuildStep.
local function AllowMiscPriorityBuildStep(unitID, teamID, onlyEnergy, resTable)
local conAmount = UnitMiscPortion[unitID] or math.random()
if (teamMiscPriorityUnits[teamID] == nil) then
teamMiscPriorityUnits[teamID] = {}
end
local scale
if onlyEnergy then
scale = TeamScaleEnergy[teamID]
else
scale = TeamScale[teamID]
end
local priorityLevel = (UnitMiscPriority[unitID] or 1) + 1
teamMiscPriorityUnits[teamID][unitID] = priorityLevel
if scale and scale[priorityLevel] then
conAmount = conAmount + scale[priorityLevel]
if conAmount >= 1 then
UnitMiscPortion[unitID] = conAmount - 1
return priorityLevel == 3 or CheckReserveResourceUse(teamID, onlyEnergy, resTable)
else
UnitMiscPortion[unitID] = conAmount
return false
end
end
return true
end
function gadget:AllowUnitBuildStep(builderID, teamID, unitID, unitDefID, step)
if debugBuildUnit and debugBuildUnit[unitID] then
Spring.Echo("AUBS", builderID, teamID, unitID, unitDefID, step, Spring.GetUnitHealth(unitID))
end
if (step <= 0) then
--// Reclaiming and null buildpower (waited cons) aren't prioritized
return true
end
local conAmount = UnitConPortion[builderID] or math.random()
if (TeamPriorityUnits[teamID] == nil) then
TeamPriorityUnits[teamID] = {}
end
local scale
buildSpeedMod[builderID] = GG.unitRepairRate[unitID]
if GG.unitRepairRate[unitID] then
buildSpeedMod[builderID] = buildSpeedMod[builderID]*GG.REPAIR_RESOURCE_MULT
end
if GG.REPAIR_COSTS_METAL then
scale = TeamScale[teamID]
else
if GG.unitRepairRate[unitID] then
UnitOnlyEnergy[builderID] = true
scale = TeamScaleEnergy[teamID]
else
UnitOnlyEnergy[builderID] = false
scale = TeamScale[teamID]
end
end
local priorityLevel
if (UnitPriority[unitID] == 0 or (UnitPriority[builderID] == 0 and (UnitPriority[unitID] or 1) == 1 )) then
priorityLevel = 1
elseif (UnitPriority[unitID] == 2 or (UnitPriority[builderID] == 2 and (UnitPriority[unitID] or 1) == 1)) then
priorityLevel = 3
else
priorityLevel = 2
end
TeamPriorityUnits[teamID][builderID] = priorityLevel
if scale and scale[priorityLevel] then
-- scale is a ratio between available-resource and desired-spending.
conAmount = conAmount + scale[priorityLevel]
if conAmount >= 1 then
UnitConPortion[builderID] = conAmount - 1
if not (priorityLevel == 3 or CheckReserveResourceUse(teamID)) then
return false
end
else
UnitConPortion[builderID] = conAmount
return false
end
end
-- Add metal cost to repairing
if GG.REPAIR_COSTS_METAL and GG.unitRepairRate[unitID] then
resourceTable.m = step*GetUnitCost(unitID, unitDefID)*REPAIR_METAL_COST_FACTOR
if not spUseUnitResource(builderID, resourceTable) then
return false
end
end
return true
end
function gadget:GameFrame(n)
if n % TEAM_SLOWUPDATE_RATE == 1 then
local prioUnits, miscPrioUnits
local debugMode
local teams = spGetTeamList()
for i=1,#teams do
local teamID = teams[i]
debugMode = debugTeam and debugTeam[teamID]
prioUnits = TeamPriorityUnits[teamID] or {}
miscPrioUnits = teamMiscPriorityUnits[teamID] or {}
local spending = {0,0,0}
local energySpending = {0,0,0}
local realEnergyOnlyPull = 0
local scaleEnergy = TeamScaleEnergy[teamID]
if debugMode then
Spring.Echo("====== Frame " .. n .. " ======")
if scaleEnergy then
Spring.Echo("team " .. i .. " Initial energy only scale",
"High", scaleEnergy[3],
"Med", scaleEnergy[2],
"Low", scaleEnergy[1]
)
end
end
for unitID, pri in pairs(prioUnits) do --add construction priority spending
local unitDefID = spGetUnitDefID(unitID)
if unitDefID ~= nil then
if UnitOnlyEnergy[unitID] then
local buildSpeed = spGetUnitRulesParam(unitID, "buildSpeed") or UnitDefs[unitDefID].buildSpeed
energySpending[pri] = energySpending[pri] + buildSpeed*(buildSpeedMod[unitID] or 1)
if scaleEnergy and scaleEnergy[pri] then
realEnergyOnlyPull = realEnergyOnlyPull + buildSpeed*(buildSpeedMod[unitID] or 1)*scaleEnergy[pri]
if debugMode and debugOnUnits then
GG.UnitEcho(unitID, "Energy Priority: " .. pri ..
", BP: " .. buildSpeed ..
", Pull: " .. buildSpeed*(buildSpeedMod[unitID] or 1)*scaleEnergy[pri]
)
end
end
else
local buildSpeed = spGetUnitRulesParam(unitID, "buildSpeed") or UnitDefs[unitDefID].buildSpeed
spending[pri] = spending[pri] + buildSpeed*(buildSpeedMod[unitID] or 1)
if debugMode and debugOnUnits then
GG.UnitEcho(unitID, "Priority: " .. pri ..
", BP: " .. buildSpeed*(buildSpeedMod[unitID] or 1)
)
end
end
end
end
for unitID, miscData in pairs(miscResourceDrain) do --add misc priority spending
local unitDefID = spGetUnitDefID(unitID)
local pri = miscPrioUnits[unitID]
if unitDefID ~= nil and pri then
for index, drain in pairs(miscData) do
if MiscUnitOnlyEnergy[unitID][index] then
energySpending[pri] = energySpending[pri] + drain
if scaleEnergy and scaleEnergy[pri] then
realEnergyOnlyPull = realEnergyOnlyPull + drain*scaleEnergy[pri]
if debugMode and debugOnUnits then
GG.UnitEcho(unitID, "Misc Energy Priority " .. index .. ": " .. pri ..
", BP: " .. drain ..
", Pull: " .. realEnergyOnlyPull + drain*scaleEnergy[pri]
)
end
end
else
spending[pri] = spending[pri] + drain
if debugMode and debugOnUnits then
GG.UnitEcho(unitID, "Misc Priority " .. index .. ": " .. pri ..
", BP: " .. drain
)
end
end
end
end
end
--SendToUnsynced("PriorityStats", teamID, prioSpending, lowPrioSpending, n)
local level, mStor, fakeMetalPull, income, expense, _, _, recieved = spGetTeamResources(teamID, "metal", true)
local elevel, eStor, fakeEnergyPull, eincome, eexpense, _, _, erecieved = spGetTeamResources(teamID, "energy", true)
eincome = eincome + (spGetTeamRulesParam(teamID, "OD_energyIncome") or 0)
effectiveTeamMetalReserved[teamID] = math.min(mStor - HIDDEN_STORAGE, TeamMetalReserved[teamID] or 0)
effectiveTeamEnergyReserved[teamID] = math.min(eStor - HIDDEN_STORAGE, TeamEnergyReserved[teamID] or 0)
-- Take away the constant income which was gained this frame (innate, reclaim)
-- This is to ensure that level + total income is exactly what will be gained in the next second (if nothing is spent).
local lumpIncome = (spGetTeamRulesParam(teamID, "OD_metalBase") or 0) +
(spGetTeamRulesParam(teamID, "OD_metalOverdrive") or 0) + (spGetTeamRulesParam(teamID, "OD_metalMisc") or 0)
level = level - (income - lumpIncome)/30
-- Make sure the misc resoucing is constantly pulling the same value regardless of whether resources are spent
-- If AllowUnitBuildStep returns false the constructor does not add the attempt to pull. This makes pull incorrect.
-- The following calculations get the useful type of pull.
local metalPull = spending[1] + spending[2] + spending[3]
local energyPull = fakeEnergyPull + metalPull - fakeMetalPull + energySpending[1] + energySpending[2] + energySpending[3] - realEnergyOnlyPull
spSetTeamRulesParam(teamID, "extraMetalPull", metalPull - fakeMetalPull, ALLY_ACCESS)
spSetTeamRulesParam(teamID, "extraEnergyPull", energyPull - fakeEnergyPull, ALLY_ACCESS)
if debugMode then
if spending then
Spring.Echo("team " .. i .. " Pull",
"High", spending[3],
"Med", spending[2],
"Low", spending[1]
)
end
end
if debugMode then
if energySpending then
Spring.Echo("team " .. i .. " Energy Only Pull",
"High", energySpending[3],
"Med", energySpending[2],
"Low", energySpending[1]
)
end
end
if debugMode then
Spring.Echo("team " .. i .. " old resource levels:")
if scaleEnergy then
Spring.Echo("nextMetalLevel: " .. (level or "nil"))
Spring.Echo("nextEnergyLevel: " .. (elevel or "nil"))
end
end
-- How much of each resource there is to spend in the next second.
local nextMetalLevel = (income + recieved + level)
local nextEnergyLevel = (eincome + erecieved + elevel)
if debugMode then
Spring.Echo("team " .. i .. " new resource levels:")
if scaleEnergy then
Spring.Echo("nextMetalLevel: " .. (nextMetalLevel or "nil"))
Spring.Echo("nextEnergyLevel: " .. (nextEnergyLevel or "nil"))
end
end
TeamScale[teamID] = {}
TeamScaleEnergy[teamID] = {}
for pri = 3, 1, -1 do
local metalDrain = spending[pri]
local energyDrain = spending[pri] + energySpending[pri]
--if i == 1 then
-- Spring.Echo(pri .. " energyDrain " .. energyDrain)
-- Spring.Echo(pri .. " nextEnergyLevel " .. nextEnergyLevel)
--end
if metalDrain > 0 and energyDrain > 0 and (nextMetalLevel <= metalDrain or nextEnergyLevel <= energyDrain) then
-- both these values are positive and at least one is less than 1
local mRatio = max(0,nextMetalLevel)/metalDrain
local eRatio = max(0,nextEnergyLevel)/energyDrain
local spare
if mRatio < eRatio then
-- mRatio is lower so we are stalling metal harder.
-- Set construction scale limited by metal.
TeamScale[teamID][pri] = mRatio
nextEnergyLevel = nextEnergyLevel - nextMetalLevel
nextMetalLevel = 0
-- Use leftover energy for energy-only tasks.
energyDrain = energySpending[pri]
if energyDrain > 0 and nextEnergyLevel <= energyDrain then
eRatio = nextEnergyLevel/energyDrain
TeamScaleEnergy[teamID][pri] = eRatio
nextEnergyLevel = 0
else
TeamScaleEnergy[teamID][pri] = 1
nextEnergyLevel = nextEnergyLevel - energyDrain
end
else
-- eRatio is lower so we are stalling energy harder.
-- Set scale for build and repair equally and limit by energy.
TeamScale[teamID][pri] = eRatio
TeamScaleEnergy[teamID][pri] = eRatio
nextMetalLevel = nextMetalLevel - nextEnergyLevel
nextEnergyLevel = 0
end
elseif energyDrain > 0 and nextEnergyLevel <= energyDrain then
local eRatio = max(0,nextEnergyLevel)/energyDrain
-- Set scale for build and repair equally and limit by energy.
TeamScale[teamID][pri] = eRatio
TeamScaleEnergy[teamID][pri] = eRatio
nextMetalLevel = nextMetalLevel - nextEnergyLevel
nextEnergyLevel = 0
else
TeamScale[teamID][pri] = 1
TeamScaleEnergy[teamID][pri] = 1
nextMetalLevel = nextMetalLevel - metalDrain
nextEnergyLevel = nextEnergyLevel - energyDrain
end
if pri == 3 then
nextMetalLevel = nextMetalLevel - effectiveTeamMetalReserved[teamID]
nextEnergyLevel = nextEnergyLevel - effectiveTeamEnergyReserved[teamID]
end
end
if debugMode then
if TeamScale[teamID] then
Spring.Echo("team " .. i .. " Scale",
"High", TeamScale[teamID][3],
"Med", TeamScale[teamID][2],
"Low", TeamScale[teamID][1]
)
end
end
if debugMode then
if TeamScaleEnergy[teamID] then
Spring.Echo("team " .. i .. " Energy Only Scale",
"High", TeamScaleEnergy[teamID][3],
"Med", TeamScaleEnergy[teamID][2],
"Low", TeamScaleEnergy[teamID][1]
)
end
end
end
teamMiscPriorityUnits = {} --reset priority list
TeamPriorityUnits = {} --reset builder priority list (will be checked every n%32==15 th frame)
end
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- Misc priority unit handling
function AddMiscPriorityUnit(unitID) --remotely add a priority command.
if not UnitMiscPriority[unitID] then
local unitDefID = Spring.GetUnitDefID(unitID)
local ud = UnitDefs[unitDefID]
spInsertUnitCmdDesc(unitID, MiscCommandOrder, MiscCommandDesc)
SetPriorityState(unitID, DefaultState, CMD_MISC_PRIORITY)
end
end
function StartMiscPriorityResourcing(unitID, drain, energyOnly, key) --remotely add a priority command.
if not UnitMiscPriority[unitID] then
AddMiscPriorityUnit(unitID)
end
if not miscResourceDrain[unitID] then
miscResourceDrain[unitID] = {}
MiscUnitOnlyEnergy[unitID] = {}
end
key = key or 1
miscResourceDrain[unitID][key] = drain
MiscUnitOnlyEnergy[unitID][key] = energyOnly
end
function StopMiscPriorityResourcing(unitID, key) --remotely remove a forced priority command.
if miscResourceDrain[unitID] then
key = key or 1
miscResourceDrain[unitID][key] = nil
MiscUnitOnlyEnergy[unitID][key] = nil
end
end
function RemoveMiscPriorityUnit(unitID) --remotely remove a forced priority command.
if UnitMiscPriority[unitID] then
if miscResourceDrain[unitID] then
miscResourceDrain[unitID] = nil
MiscUnitOnlyEnergy[unitID] = nil
end
local unitDefID = Spring.GetUnitDefID(unitID)
local ud = UnitDefs[unitDefID]
local cmdDescID = spFindUnitCmdDesc(unitID, CMD_MISC_PRIORITY)
if (cmdDescID) then
spRemoveUnitCmdDesc(unitID, cmdDescID)
spSetUnitRulesParam(unitID, "miscpriority", 1) --reset to normal priority so that overhead icon doesn't show wrench
end
end
end
function gadget:UnitTaken(unitID, unitDefID, oldTeamID, teamID)
if miscResourceDrain[unitID] then
StopMiscPriorityResourcing(unitID)
end
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- Debug
local function toggleDebug(cmd, line, words, player)
if not Spring.IsCheatingEnabled() then
return
end
local teamID = tonumber(words[1])
Spring.Echo("Debug priority for team " .. (teamID or "nil"))
if teamID then
if not debugTeam then
debugTeam = {}
end
if debugTeam[teamID] then
debugTeam[teamID] = nil
if #debugTeam == 0 then
debugTeam = {}
end
Spring.Echo("Disabled")
else
debugTeam[teamID] = true
Spring.Echo("Enabled")
end
end
end
local function toggleDebugBuild(cmd, line, words, player)
if not Spring.IsCheatingEnabled() then
return
end
local unitID = tonumber(words[1])
Spring.Echo("Debug build")
if not unitID then
Spring.Echo("Disabled")
debugBuildUnit = nil
return
end
Spring.Echo("unitID", unitID)
debugBuildUnit = debugBuildUnit or {}
debugBuildUnit[unitID] = true
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- Unit Handling
function gadget:Initialize()
GG.AllowMiscPriorityBuildStep = AllowMiscPriorityBuildStep
GG.GetMiscPrioritySpendScale = GetMiscPrioritySpendScale
GG.AddMiscPriorityUnit = AddMiscPriorityUnit
GG.StartMiscPriorityResourcing = StartMiscPriorityResourcing
GG.StopMiscPriorityResourcing = StopMiscPriorityResourcing
GG.RemoveMiscPriorityUnit = RemoveMiscPriorityUnit
gadgetHandler:RegisterCMDID(CMD_PRIORITY)
gadgetHandler:RegisterCMDID(CMD_MISC_PRIORITY)
for _, unitID in ipairs(Spring.GetAllUnits()) do
local teamID = Spring.GetUnitTeam(unitID)
spInsertUnitCmdDesc(unitID, CommandOrder, CommandDesc)
end
--toggleDebug(nil, nil, {"0"}, nil)
gadgetHandler:AddChatAction("debugpri", toggleDebug, "Debugs priority.")
gadgetHandler:AddChatAction("debugbuild", toggleDebugBuild, "Debugs build step.")
end
function gadget:RecvLuaMsg(msg, playerID)
if msg:find("mreserve:",1,true) then
local _,_,spec,teamID = spGetPlayerInfo(playerID, false)
local amount = tonumber(msg:sub(10))
if spec or (not teamID) or (not amount) then
return
end
SetMetalReserved(teamID, amount)
end
if msg:find("ereserve:",1,true) then
local _,_,spec,teamID = spGetPlayerInfo(playerID, false)
local amount = tonumber(msg:sub(10))
if spec or (not teamID) or (not amount) then
return
end
SetEnergyReserved(teamID, amount)
end
end
function gadget:UnitCreated(UnitID, UnitDefID, TeamID, builderID)
local prio = DefaultState
if (builderID ~= nil) then
local unitDefID = spGetUnitDefID(builderID)
if (unitDefID ~= nil and UnitDefs[unitDefID].isFactory) then
prio = UnitPriority[builderID] or DefaultState -- inherit priorty from factory
LastUnitFromFactory[builderID] = UnitID
end
end
UnitPriority[UnitID] = prio
CommandDesc.params[1] = prio
spInsertUnitCmdDesc(UnitID, CommandOrder, CommandDesc)
end
function gadget:UnitFinished(unitID, unitDefID, teamID)
local ud = UnitDefs[unitDefID]
if ((ud.isFactory or ud.isBuilder) and (ud.buildSpeed > 0 and not ud.customParams.nobuildpower)) then
SetPriorityState(unitID, DefaultState, CMD_PRIORITY)
else -- not a builder priority makes no sense now
UnitPriority[unitID] = nil
local cmdDescID = spFindUnitCmdDesc(unitID, CMD_PRIORITY)
if (cmdDescID) then
spRemoveUnitCmdDesc(unitID, cmdDescID)
end
end
end
function gadget:UnitDestroyed(unitID, unitDefID, teamID)
UnitPriority[unitID] = nil
LastUnitFromFactory[unitID] = nil
if UnitMiscPriority[unitID] then
RemoveMiscPriorityUnit(unitID)
end
end
| gpl-2.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/GameMarket/GameShop.lua | 1 | 4017 | --[[
Title: Game Market Place
Author(s): LiXizhi
Date: 2013/7/14
Desc: the game portal page.
Use Lib:
-------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/GameMarket/GameShopPage.lua");
local GameShopPage = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.GameShopPage");
GameShopPage.ShowPage(true)
-------------------------------------------------------
]]
NPL.load("(gl)script/apps/Aries/Creator/Game/main.lua");
local Desktop = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop");
local GameShopPage = commonlib.gettable("MyCompany.Aries.Creator.Game.Desktop.GameShopPage");
local ItemManager = commonlib.gettable("Map3DSystem.Item.ItemManager");
local pkg_install_path = "worlds/DesignHouse/";
function GameShopPage.OnInit()
end
function GameShopPage.IsSecretKeyPressed()
if(ParaUI.IsKeyPressed(DIK_SCANCODE.DIK_LCONTROL) and ParaUI.IsKeyPressed(DIK_SCANCODE.DIK_LSHIFT)) then
return true;
end
end
function GameShopPage.ShowPage(bShow)
local width, height = 512, 480;
System.App.Commands.Call("File.MCMLWindowFrame", {
url = "script/apps/Aries/Creator/Game/GameMarket/GameShopPage.html",
name = "GameShopPage.ShowPage",
isShowTitleBar = false,
DestroyOnClose = true,
style = CommonCtrl.WindowFrame.ContainerStyle,
allowDrag = true,
bShow = bShow,
directPosition = true,
align = "_ct",
x = -width/2,
y = -height/2,
width = width,
height = height,
});
end
function GameShopPage.OnOpenPkgFile(filename)
local file_name = filename:match("[^/\\]*$");
local dest_path = pkg_install_path..file_name;
_guihelper.MessageBox(format(L"确定要安装创意空间文件:%s?", commonlib.Encoding.DefaultToUtf8(filename)), function()
local function CopyFile_()
if(ParaIO.CopyFile(filename, dest_path, true)) then
_guihelper.MessageBox(format(L"世界[%s]安装成功!您可以从创意空间中加载这个世界了", file_name));
else
_guihelper.MessageBox(format(L"无法复制文件到%s", dest_path));
end
end
if(ParaIO.DoesFileExist(dest_path, true)) then
_guihelper.MessageBox(format(L"世界[%s]已经安装过, 是否覆盖之前的世界?", file_name), function()
CopyFile_();
end);
else
CopyFile_();
end
end);
end
-- force enter block world edition, only set to true when visit_url is not empty when loading the world.
GameShopPage.ForceEnterBlockWorld = nil;
-- VIP item
GameShopPage.vip_item_gsid = 17394;
-- VIP trial item: valid for 7 days
-- GameShopPage.vip_trial_item_gsid = 17394;
-- whether the user has the right to do something
function GameShopPage.HaveRight(name)
if(name == "entergame" or name=="cmd_create" or name=="savegame" or name=="minimap") then
if(System.options.version == "teen" and (MyCompany.Aries.Player.GetLevel() >= 40)) then
-- only for player whose level is bigger than 40.
return true;
end
if(GameShopPage.ForceEnterBlockWorld and name == "entergame") then
return true;
end
if(not System.User.nid or System.User.nid == 0 or System.options.mc) then
-- offline mode
return true;
end
local bHas = ItemManager.IfOwnGSItem(GameShopPage.vip_item_gsid);
if(not bHas and GameShopPage.vip_trial_item_gsid) then
bHas = ItemManager.IfOwnGSItem(GameShopPage.vip_trial_item_gsid);
end
return bHas;
end
end
-- whether the user has the right to do something, if not it will display the proper error message to the user
function GameShopPage.CheckRight(name)
local bHasRight = GameShopPage.HaveRight(name)
if(not bHasRight) then
_guihelper.MessageBox("你不是创意空间会员, 不能使用这个功能. 是否要立即成为会员?", function(res)
if(res and res == _guihelper.DialogResult.Yes) then
-- pressed YES
local command = System.App.Commands.GetCommand("Profile.Aries.PurchaseItemWnd");
if(command) then
command:Call({gsid = GameShopPage.vip_item_gsid});
end
end
end, _guihelper.MessageBoxButtons.YesNo);
end
return bHasRight;
end | gpl-2.0 |
TeamHypersomnia/Hypersomnia | hypersomnia/content/gfx/elon_hrl.meta.lua | 2 | 3696 | return {
extra_loadables = {
enabled_generate_neon_map = {
alpha_multiplier = 1,
amplification = 120,
light_colors = {
"66 228 207 255",
"228 20 206 255",
"250 0 0 255"
},
radius = {
x = 80,
y = 80
},
standard_deviation = 6
},
generate_desaturation = false
},
offsets = {
gun = {
bullet_spawn = {
x = -24,
y = -2
},
chamber = {
pos = {
x = 21,
y = 0
},
rotation = 0
},
chamber_magazine = {
pos = {
x = 11,
y = 0
},
rotation = 0
},
detachable_magazine = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
shell_spawn = {
pos = {
x = -13,
y = 0
},
rotation = 90
}
},
item = {
attachment_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
back_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
beep_offset = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
hand_anchor = {
pos = {
x = -41,
y = -1
},
rotation = 0
},
head_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
shoulder_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
legs = {
foot = {
x = 0,
y = 0
}
},
non_standard_shape = {
convex_partition = {
1,
2,
3,
9,
1,
3,
4,
5,
6,
8,
9,
3,
6,
7,
8,
6,
0,
1,
9,
10,
11,
0
},
original_poly = {
{
x = -45,
y = -6
},
{
x = -28,
y = -6
},
{
x = -26,
y = -16
},
{
x = -16,
y = -9
},
{
x = -14,
y = -15
},
{
x = 46,
y = -16
},
{
x = 43,
y = 0
},
{
x = 46,
y = 16
},
{
x = -14,
y = 15
},
{
x = -18,
y = 9
},
{
x = -38,
y = 9
},
{
x = -45,
y = 4
}
}
},
torso = {
back = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
head = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
legs = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
primary_hand = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
secondary_hand = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
secondary_shoulder = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
shoulder = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
strafe_facing_offset = 0
}
},
usage_as_button = {
bbox_expander = {
x = 0,
y = 0
},
flip = {
horizontally = false,
vertically = false
}
}
} | agpl-3.0 |
eXhausted/Ovale | WoWMock.lua | 1 | 30363 | --[[--------------------------------------------------------------------
Copyright (c) 2013, 2014 Johnny C. Lam.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation files
(the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--]]--------------------------------------------------------------------
--[[--------------------------------------------------------------------
This file implements parts of the WoW API for development and
unit-testing.
This file is not meant to be loaded into the addon. It should be
used only outside of the WoW environment, such as when loaded by a
standalone Lua 5.1 interpreter.
--]]--------------------------------------------------------------------
-- Globally-accessible module table.
-- GLOBALS: WoWMock
WoWMock = {}
--<private-static-properties>
local _G = _G
local getmetatable = getmetatable
local io = io
local ipairs = ipairs
local loadstring = loadstring
local next = next
local pairs = pairs
local print = print
local rawget = rawget
local rawset = rawset
local select = select
local setfenv = setfenv
local setmetatable = setmetatable
local string = string
local table = table
local tostring = tostring
local type = type
local unpack = unpack
-- Metatable to provide __index method to tables so that if the requested key
-- is missing from the table, then a new key is inserted with the value being
-- the same as the missing key.
local KeysAreMissingValuesMetatable = {
__index = function(t, k)
rawset(t, k, k)
return k
end,
}
--</private-static-properties>
--<private-static-methods>
local function DeepCopy(orig)
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy[DeepCopy(orig_key)] = DeepCopy(orig_value)
end
setmetatable(copy, DeepCopy(getmetatable(orig)))
else -- number, string, boolean, etc
copy = orig
end
return copy
end
local function DoNothing()
-- No op.
end
local function ZeroFunction()
return 0
end
--</private-static-methods>
--<private-static-properties>
--[[--------------------------------
Fake library implementations.
--]]--------------------------------
-- Forward declaration of LibStub.
local LibStub = nil
-- AceAddon-3.0
local AceAddon = nil
do
local lib = {}
AceAddon = lib
lib.initializationQueue = {}
local prototype = {}
prototype.GetModule = function(addon, name)
addon.modules = addon.modules or {}
return addon.modules[name]
end
prototype.GetName = function(addon)
return addon.moduleName or addon.name
end
prototype.IterateModules = function(addon)
return pairs(addon.modules)
end
prototype.NewModule = function(addon, name, ...)
local args = { ... }
local mod = lib:NewAddon(string.format("%s_%s", addon.name, name))
mod.moduleName = name
-- Mix in default module prototype
if addon.modulePrototype then
for k, v in pairs(addon.modulePrototype) do
mod[k] = v
end
end
-- Embed methods from named libraries.
for _, libName in ipairs(args) do
local library = LibStub(libName)
if library then
for k, v in pairs(library) do
mod[k] = v
end
end
end
addon.modules = addon.modules or {}
addon.modules[name] = mod
return mod
end
prototype.SetDefaultModulePrototype = function(addon, proto)
addon.modulePrototype = proto
end
lib.GetAddon = function(library, name)
library.addons = library.addons or {}
return library.addons[name]
end
lib.Fire = function(event, ...)
for _, addon in ipairs(lib.initializationQueue) do
if event == "ADDON_LOADED" and addon.OnInitialize then
--print("Firing", event, addon.name)
addon:OnInitialize()
elseif event == "PLAYER_LOGIN" and addon.OnEnable then
--print("Firing", event, addon.name)
addon:OnEnable()
elseif addon.SendMessage then
addon:SendMessage(event, ...)
end
end
end
lib.IterateAddons = function(library)
return pairs(library.addons)
end
lib.NewAddon = function(library, name, ...)
local addon
local args
if type(name) == "nil" then
addon = {}
name = ...
args = { select(2, ...) }
elseif type(name) == "table" then
addon = name
name = ...
args = { select(2, ...) }
else
addon = {}
args = { ... }
end
-- Copy addon prototype.
for k, v in pairs(prototype) do
addon[k] = v
end
-- Embed methods from named libraries.
for _, libName in ipairs(args) do
local library = LibStub(libName)
if library then
for k, v in pairs(library) do
addon[k] = v
end
end
end
addon.name = name
library.addons = library.addons or {}
library.addons[name] = addon
lib.initializationQueue[#lib.initializationQueue + 1] = addon
return addon
end
end
-- AceComm-3.0-9A-Fa-f
local AceComm = nil
do
local lib = {}
AceComm = lib
lib.RegisterComm = DoNothing
end
-- AceConfig-3.0
local AceConfig = nil
do
local lib = {}
AceConfig = lib
lib.RegisterOptionsTable = DoNothing
end
-- AceConfigDialog-3.0
local AceConfigDialog = nil
do
local lib = {}
AceConfigDialog = lib
lib.AddToBlizOptions = DoNothing
end
-- AceConsole-3.0
local AceConsole = nil
do
local lib = {}
AceConsole = lib
lib.Print = function(library, ...)
print(...)
end
lib.Printf = function(library, ...)
print(string.format(...))
end
end
-- AceDB-3.0
local AceDB = nil
do
local lib = {}
AceDB = lib
lib.New = function(library, name, template)
template = template or {}
local db = DeepCopy(template)
db.RegisterCallback = DoNothing
db.RegisterDefaults = DoNothing
return db
end
end
-- AceDBOptions-3.0
local AceDBOptions = nil
do
local lib = {}
AceDBOptions = lib
lib.GetOptionsTable = DoNothing
end
-- AceEvent-3.0
local AceEvent = nil
do
local lib = {}
AceEvent = lib
local eventHandler = {}
lib.RegisterEvent = function(library, event, handler, arg)
eventHandler[library] = eventHandler[library] or {}
eventHandler[library][event] = { handler, arg }
end
lib.RegisterMessage = lib.RegisterEvent
lib.SendMessage = function(library, event, ...)
local handler, arg
local tbl = eventHandler[library] and eventHandler[library][event]
if tbl then
handler, arg = tbl[1], tbl[2]
if type(handler) == "string" then
handler = library[handler]
arg = library
end
else
handler = library[event]
arg = library
end
if handler then
--print("Firing", event, library.name)
if arg then
handler(arg, event, ...)
else
handler(event, ...)
end
end
end
end
-- AceGUI-3.0
local AceGUI = nil
do
local lib = {}
AceGUI = lib
local widgetFactory = {}
local container = {}
lib.Create = function(library, widgetType)
local constructor = widgetFactory[widgetType]
if constructor then
return constructor()
end
end
lib.RegisterAsContainer = function(library, widget)
container[widget] = true
widget.AddChild = DoNothing
widget.ReleaseChildren = DoNothing
end
lib.RegisterWidgetType = function(library, name, constructor, version)
widgetFactory[name] = constructor
end
end
-- AceLocale-3.0
local AceLocale = nil
do
local lib = {}
AceLocale = lib
lib.GetLocale = function(library, name)
local L
if library.locale and library.locale[name] then
L = library.locale[name]
else
L = library:NewLocale(name, nil)
end
return L
end
lib.NewLocale = function(library, name, locale)
local L = setmetatable({}, KeysAreMissingValuesMetatable)
library.locale = library.locale or {}
library.locale[name] = L
return L
end
end
-- AceTimer-3.0
local AceTimer = nil
do
local lib = {}
AceTimer = lib
lib.ScheduleRepeatingTimer = DoNothing
end
-- CallbackHandler-1.0
local CallbackHandler = nil
do
local lib = {}
CallbackHandler = lib
lib.New = function(library, obj)
obj.Fire = library.Fire
return obj
end
lib.Fire = function(library, ...) end
end
-- LibBabble-CreatureType-3.0
local LibBabbleCreatureType = nil
do
local lib = {}
LibBabbleCreatureType = lib
lib.GetLookupTable = function(library)
local tbl = library.lookupTable or setmetatable({}, KeysAreMissingValuesMetatable)
library.lookupTable = tbl
return tbl
end
end
-- LibTextDump-1.0
local LibTextDump = nil
do
local lib = {}
LibTextDump = lib
lib.New = DoNothing
end
-- LibStub
do
local lib = {}
LibStub = lib
lib.libs = {}
lib.minors = {}
lib.minor = 1
lib.libs = {
["AceAddon-3.0"] = AceAddon,
["AceComm-3.0"] = AceComm,
["AceConfig-3.0"] = AceConfig,
["AceConfigDialog-3.0"] = AceConfigDialog,
["AceConsole-3.0"] = AceConsole,
["AceDB-3.0"] = AceDB,
["AceDBOptions-3.0"] = AceDBOptions,
["AceEvent-3.0"] = AceEvent,
["AceGUI-3.0"] = AceGUI,
["AceLocale-3.0"] = AceLocale,
["AceTimer-3.0"] = AceTimer,
["CallbackHandler-1.0"] = CallbackHandler,
["LibBabble-CreatureType-3.0"] = LibBabbleCreatureType,
["LibTextDump-1.0"] = LibTextDump,
}
local mt = {
__call = function(library, name, flag)
return library:GetLibrary(name, flag)
end,
}
lib.GetLibrary = function(library, name, flag)
return library.library[name]
end
lib.NewLibrary = function(library, name, major, minor)
local newLib = {}
library.library[name] = newLib
return newLib
end
setmetatable(lib, mt)
end
--</private-static-properties>
--<public-static-properties>
--[[----------------------
FrameXML/ChatFrame
--]]----------------------
WoWMock.DEFAULT_CHAT_FRAME = {
AddMessage = function(frame, text, red, green, blue, alpha)
-- Strip out color UI escape sequences.
text = string.gsub(text, "|c[0-9A-Fa-f][0-9A-Fa-f][0-9A-Fa-f][0-9A-Fa-f][0-9A-Fa-f][0-9A-Fa-f][0-9A-Fa-f][0-9A-Fa-f]", "")
text = string.gsub(text, "|r", "")
print(text)
end
}
--[[----------------------
FrameXML/Constants
--]]----------------------
-- Inventory slots
WoWMock.INVSLOT_AMMO = 0
WoWMock.INVSLOT_HEAD = 1
WoWMock.INVSLOT_NECK = 2
WoWMock.INVSLOT_SHOULDER = 3
WoWMock.INVSLOT_BODY = 4
WoWMock.INVSLOT_CHEST = 5
WoWMock.INVSLOT_WAIST = 6
WoWMock.INVSLOT_LEGS = 7
WoWMock.INVSLOT_FEET = 8
WoWMock.INVSLOT_WRIST = 9
WoWMock.INVSLOT_HAND = 10
WoWMock.INVSLOT_FINGER1 = 11
WoWMock.INVSLOT_FINGER2 = 12
WoWMock.INVSLOT_TRINKET1 = 13
WoWMock.INVSLOT_TRINKET2 = 14
WoWMock.INVSLOT_BACK = 15
WoWMock.INVSLOT_MAINHAND = 16
WoWMock.INVSLOT_OFFHAND = 17
WoWMock.INVSLOT_RANGED = 18
WoWMock.INVSLOT_TABARD = 19
WoWMock.INVSLOT_FIRST_EQUIPPED = WoWMock.INVSLOT_HEAD
WoWMock.INVSLOT_LAST_EQUIPPED = WoWMock.INVSLOT_TABARD
-- Power Types
WoWMock.SPELL_POWER_MANA = 0
WoWMock.SPELL_POWER_RAGE = 1
WoWMock.SPELL_POWER_FOCUS = 2
WoWMock.SPELL_POWER_ENERGY = 3
WoWMock.SPELL_POWER_COMBO_POINTS = 4
WoWMock.SPELL_POWER_RUNES = 5
WoWMock.SPELL_POWER_RUNIC_POWER = 6
WoWMock.SPELL_POWER_SOUL_SHARDS = 7
WoWMock.SPELL_POWER_LUNAR_POWER = 8
WoWMock.SPELL_POWER_HOLY_POWER = 9
WoWMock.SPELL_POWER_ALTERNATE_POWER = 10
WoWMock.SPELL_POWER_MAELSTROM = 11
WoWMock.SPELL_POWER_CHI = 12
WoWMock.SPELL_POWER_INSANITY = 13
WoWMock.SPELL_POWER_BURNING_EMBERS = 14
WoWMock.SPELL_POWER_DEMONIC_FURY = 15
WoWMock.RAID_CLASS_COLORS = {
["HUNTER"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
["WARLOCK"] = { r = 0.58, g = 0.51, b = 0.79, colorStr = "ff9482c9" },
["PRIEST"] = { r = 1.0, g = 1.0, b = 1.0, colorStr = "ffffffff" },
["PALADIN"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" },
["MAGE"] = { r = 0.41, g = 0.8, b = 0.94, colorStr = "ff69ccf0" },
["ROGUE"] = { r = 1.0, g = 0.96, b = 0.41, colorStr = "fffff569" },
["DRUID"] = { r = 1.0, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
["SHAMAN"] = { r = 0.0, g = 0.44, b = 0.87, colorStr = "ff0070de" },
["WARRIOR"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
["DEATHKNIGHT"] = { r = 0.77, g = 0.12 , b = 0.23, colorStr = "ffc41f3b" },
["MONK"] = { r = 0.0, g = 1.00 , b = 0.59, colorStr = "ff00ff96" },
}
--[[--------------------------
FrameXML/GlobalStrings
--]]--------------------------
WoWMock.ITEM_LEVEL = "Item Level %d"
--[[---------------------------
FrameXML/SpellBookFrame
--]]---------------------------
WoWMock.BOOKTYPE_SPELL = "spell"
WoWMock.BOOKTYPE_PET = "pet"
--[[----------------------------
FrameXML/TalentFrameBase
--]]----------------------------
WoWMock.MAX_TALENT_TIERS = 7
WoWMock.NUM_TALENT_COLUMNS = 3
--[[--------------------------------------------------------------------
debugprofilestop() is a non-standard Lua function that returns the
current time in milliseconds.
This is a trivial implementation to just get the Profiler module
working.
--]]--------------------------------------------------------------------
WoWMock.debugprofilestop = ZeroFunction
WoWMock.hooksecurefunc = function(table, functionName, hookFunc)
end
--[[--------------------------------------------------------------------
strjoin() is a non-standard Lua function that joins a list of
strings together using the given separator.
--]]--------------------------------------------------------------------
WoWMock.strjoin = function(sep, ...)
local t = { ... }
return table.concat(t, sep)
end
WoWMock.strmatch = string.match
--[[--------------------------------------------------------------------
strsplit() is a non-standard Lua function that splits a string and
returns multiple return values for each substring delimited by the
named delimiter character.
This implementation is taken verbatim from:
http://lua-users.org/wiki/SplitJoin
--]]--------------------------------------------------------------------
WoWMock.strsplit = function(delim, str, maxNb)
-- Fix up '.' character class.
delim = string.gsub(delim, "%.", "%%.")
-- Eliminate bad cases...
if string.find(str, delim) == nil then
return str
end
if maxNb == nil or maxNb < 1 then
maxNb = 0 -- No limit
end
local result = {}
local pat = "(.-)" .. delim .. "()"
local nb = 0
local lastPos
for part, pos in string.gfind(str, pat) do
nb = nb + 1
result[nb] = part
lastPos = pos
if nb == maxNb then break end
end
-- Handle the last field
if nb ~= maxNb then
result[nb + 1] = string.sub(str, lastPos)
end
return unpack(result)
end
--[[--------------------------------------------------------------------
tostringall() is a non-standard Lua function that returns a list of
each argument converted to a string.
--]]--------------------------------------------------------------------
WoWMock.tostringall = function(...)
local array = { ... }
local N = select("#", ...)
for i = 1, N do
array[N] = tostring(array[N])
end
return unpack(array)
end
--[[--------------------------------------------------------------------
wipe() is a non-standard Lua function that clears the contents of a
table and leaves the table pointer intact.
--]]--------------------------------------------------------------------
WoWMock.wipe = function(t)
for k in pairs(t) do
t[k] = nil
end
end
WoWMock.C_Timer = {
After = function(duration, callback) end
}
--[[-------------------------------------------------
Fake Blizzard API functions for unit testing.
--]]-------------------------------------------------
WoWMock.mock = {}
WoWMock.mock["CreateFrame"] = [[
do
local function DoNothing() end
local function ZeroFunction() return 0 end
function CreateFrame(...)
local frame = {
ClearAllPoints = DoNothing,
CreateFontString = function(...) return CreateFrame() end,
CreateTexture = function(...) return CreateFrame() end,
EnableMouse = DoNothing,
GetScript = function(event) return nil end,
Hide = DoNothing,
IsVisible = DoNothing,
NumLines = ZeroFunction,
SetAllPoints = DoNothing,
SetAlpha = DoNothing,
SetFrameStrata = DoNothing,
SetHeight = DoNothing,
SetInventoryItem = DoNothing,
SetJustifyH = DoNothing,
SetJustifyV = DoNothing,
SetMovable = DoNothing,
SetOwner = DoNothing,
SetPoint = DoNothing,
SetScript = DoNothing,
SetText = DoNothing,
SetTexture = DoNothing,
SetWidth = DoNothing,
RegisterEvent = DoNothing,
UnregisterAllEvents = DoNothing
}
return frame
end
end
]]
WoWMock.mock["GetActiveSpecGroup"] = [[
function GetActiveSpecGroup()
-- Always in the primary specialization.
return 1
end
]]
WoWMock.mock["GetActionInfo"] = [[
function GetActionInfo(slot)
-- Action bar is always empty.
return nil
end
]]
WoWMock.mock["GetAuctionItemSubClasses"] = [[
function GetAuctionItemSubClasses(classIndex)
return
"One-Handed Axes",
"Two-Handed Axes",
"Bows",
"Guns",
"One-Handed Maces",
"Two-Handed Maces",
"Polearms",
"One-Handed Swords",
"Two-Handed Swords",
"Staves",
"Fist Weapons",
"Miscellaneous",
"Daggers",
"Thrown",
"Crossbows",
"Wands",
"Fishing Poles"
end
]]
WoWMock.mock["GetBindingKey"] = [[
function GetBindingKey(name)
-- No keybinds are assigned.
return nil
end
]]
WoWMock.mock["GetBonusBarIndex"] = [[
function GetBonusBarIndex()
return 8
end
]]
WoWMock.mock["GetBuildInfo"] = [[
function GetBuildInfo()
return "7.0.0", "12345", "Oct 25 2020", 70000
end
]]
WoWMock.mock["GetCurrentRegion"] = [[
function GetCurrentRegion()
return 3
end
]]
WoWMock.mock["GetGlyphSocketInfo"] = [[
function GetGlyphSocketInfo(socket, talentGroup)
-- No glyphs.
return nil
end
]]
WoWMock.mock["GetInventoryItemGems"] = [[
function GetInventoryItemGems(slot)
-- Player is always completely un-gemmed.
return nil
end
]]
WoWMock.mock["GetInventoryItemID"] = [[
function GetInventoryItemID(unitId, slot)
-- All units are naked.
return nil
end
]]
WoWMock.mock["GetItemInfo"] = [[
function GetItemInfo(item)
if type(item) == "number" then
item = string.format("Item Name Of %d", item)
end
return item
end
]]
WoWMock.mock["GetLocale"] = [[
function GetLocale()
return "enUS"
end
]]
WoWMock.mock["GetNumGlyphSockets"] = [[
function GetNumGlyphSockets()
-- 3 x Major + 3 x Minor
return 6
end
]]
WoWMock.mock["GetNumShapeshiftForms"] = ZeroFunction
WoWMock.mock["GetPowerRegen"] = [[
function GetPowerRegen()
return 0, 0
end
]]
WoWMock.mock["GetRealmName"] = [[
function GetRealmName()
return "Elune"
end
]]
WoWMock.mock["GetRuneCooldown"] = [[
function GetRuneCooldown(slot)
-- The rune is always ready.
return 0, 10, true
end
]]
WoWMock.mock["GetRuneType"] = [[
function GetRuneType(slot)
-- Everything is a death rune.
return 4
end
]]
WoWMock.mock["GetShapeshiftForm"] = [[
function GetShapeshiftForm()
-- Always in humanoid form.
return 0
end
]]
WoWMock.mock["GetSpecialization"] = [[
local WOWMOCK_CLASS_SPECIALIZATION = {
DEATHKNIGHT = { blood = 1, frost = 2, unholy = 3 },
DRUID = { balance = 1, feral = 2, guardian = 3, restoration = 4 },
HUNTER = { beast_mastery = 1, marksmanship = 2, survival = 3 },
MAGE = { arcane = 1, fire = 2, frost = 3 },
MONK = { brewmaster = 1, mistweaver = 2, windwalker = 3 },
PALADIN = { holy = 1, protection = 2, retribution = 3 },
PRIEST = { discipline = 1, holy = 2, shadow = 3 },
ROGUE = { assassination = 1, combat = 2, subtlety = 3 },
SHAMAN = { elemental = 1, enhancement = 2, restoration = 3 },
WARLOCK = { affliction = 1, demonology = 2, destruction = 3 },
WARRIOR = { arms = 1, fury = 2, protection = 3 },
}
function GetSpecialization()
local specialization
local class = UnitClass()
local wowMockSpec = WOWMOCK_CONFIG.specialization
if wowMockSpec then
if type(wowMockSpec) == "number" then
specialization = wowMockSpec
else
specialization = WOWMOCK_CLASS_SPECIALIZATION[class][WOWMOCK_CONFIG.specialization]
end
end
specialization = specialization or 1
return specialization
end
]]
WoWMock.mock["GetSpellInfo"] = [[
function GetSpellInfo(spell)
if type(spell) == "number" then
spell = string.format("Spell Name of %d", spell)
end
return spell
end
]]
WoWMock.mock["GetSpellTabInfo"] = [[
function GetSpellTabInfo(index)
-- No spells in the spellbook.
return nil
end
]]
WoWMock.mock["GetTalentInfo"] = [[
function GetTalentInfo(row, column, activeTalentGroup)
-- No talents.
return 123, "A Talent", nil, 0, nil
end
]]
WoWMock.mock["GetTime"] = [[
function GetTime()
return 1234
end
]]
WoWMock.mock["HasPetSpells"] = [[
function HasPetSpells()
-- No pet spells.
return false
end
]]
WoWMock.mock["InterfaceOptions_AddCategory"] = [[
function InterfaceOptions_AddCategory(category)
end
]]
WoWMock.mock["RegisterAddonMessagePrefix"] = DoNothing
WoWMock.mock["RegisterStateDriver"] = DoNothing
WoWMock.UnitAura = function(unitId)
-- No auras on any unit.
return nil
end
WoWMock.mock["SlashCmdList"] = [[
SlashCmdList = {}
]]
WoWMock.mock["UnitClass"] = [[
function UnitClass()
local class = WOWMOCK_CONFIG.class or "DEATHKNIGHT"
return class, class
end
]]
WoWMock.mock["UnitFactionGroup"] = [[
function UnitFactionGroup(unitId)
return "Horde", "Horde"
end
]]
WoWMock.mock["UnitGUID"] = [[
function UnitGUID(unitId)
local guid = WOWMOCK_CONFIG.guid or 0
return guid
end
]]
WoWMock.mock["UnitLevel"] = [[
function UnitLevel()
local level = WOWMOCK_CONFIG.level or 100
return level
end
]]
WoWMock.mock["UnitName"] = [[
function UnitName()
local name = WOWMOCK_CONFIG.name or "AwesomePlayer"
return name
end
]]
WoWMock.mock["UnitRace"] = [[
function UnitRace()
return "Night Elf", "NightElf"
end
]]
WoWMock.mock["UnitPower"] = [[
function UnitPower(unitId, powerType)
-- Always no resources on any unit.
return 0
end
]]
WoWMock.mock["UnitPowerMax"] = [[
function UnitPowerMax(unitId, powerType)
-- Resources are from 0 to 100.
return 100
end
]]
WoWMock.mock["UnitPowerType"] = [[
function UnitPowerType(unitId)
-- Every unit is a mana user.
return WoWMock.SPELL_POWER_MANA, "MANA"
end
]]
-- Unit stat functions for a naked toon.
WoWMock.GetCombatRating = ZeroFunction
WoWMock.GetCritChance = ZeroFunction
WoWMock.GetMastery = ZeroFunction
WoWMock.GetMasteryEffect = ZeroFunction
WoWMock.GetMeleeHaste = ZeroFunction
WoWMock.GetRangedCritChance = ZeroFunction
WoWMock.GetRangedHaste = ZeroFunction
WoWMock.GetSpellBonusDamage = ZeroFunction
WoWMock.GetSpellBonusHealing = ZeroFunction
WoWMock.GetSpellCritChance = ZeroFunction
WoWMock.UnitAttackPower = function(unitId) return 0, 0, 0 end
WoWMock.UnitAttackSpeed = function(unitId) return 0, 0 end
WoWMock.UnitDamage = function(unitId) return 0, 0, 0, 0, 0, 0, 0 end
WoWMock.UnitRangedAttackPower = WoWMock.UnitAttackPower
WoWMock.UnitSpellHaste = ZeroFunction
WoWMock.UnitStat = ZeroFunction
WoWMock.bit = {
band = DoNothing,
bor = DoNothing,
}
WoWMock.LibStub = LibStub
--</public-static-properties>
--<private-static-methods>
local function FileExists(filename, directory, verbose)
if directory then
filename = directory .. filename
end
local fh = io.open(filename, "r")
if fh then
fh:close()
return true
else
if verbose then
print(string.format("Warning: '%s' not found.", filename))
end
return false
end
end
--</private-static-methods>
--<public-static-methods>
-- Create a new sandbox environment.
function WoWMock:NewSandbox(config, mock)
mock = mock or {}
local sandbox = DeepCopy(mock)
-- Save configuration to sandbox as "WOWMOCK_CONFIG" property.
config = config or {}
local WOWMOCK_CONFIG = DeepCopy(config)
sandbox.WOWMOCK_CONFIG = WOWMOCK_CONFIG
-- Redirect all direct references into _G into the sandbox instead.
sandbox._G = sandbox
-- Any missing symbols in the sandbox are inherited from the global environment.
setmetatable(sandbox, { __index = _G })
-- Export all of the WoWMock symbols into the sandbox, taking care not to
-- overwrite explicitly defined mocks.
for key, value in pairs(self) do
if key == "NewSandbox" then
-- skip
elseif key == "mock" then
for k, v in pairs(value) do
if not rawget(sandbox, k) then
if type(v) == "string" then
--print("Loading symbol (loadstring)", k)
local func = loadstring(v)
setfenv(func, sandbox)
func()
elseif type(v) == "function" then
--print("Loading symbol (function)", k)
sandbox[k] = v
end
end
end
else
--print("Loading symbol (direct)", key)
if not rawget(sandbox, key) then
sandbox[key] = DeepCopy(value)
end
end
end
-- Sandbox configuration defaults.
if not WOWMOCK_CONFIG.addonName then
sandbox:SetAddonName("Addon Name")
end
return sandbox
end
-- Set the name of the addon for all files.
function WoWMock:SetAddonName(name)
self.WOWMOCK_CONFIG.addonName = name
end
-- Execute the given function within the sandbox environment.
function WoWMock:Execute(func)
setfenv(func, self)
return func()
end
-- Fire an event in the sandbox.
function WoWMock:Fire(event)
local lib = self.LibStub("AceAddon-3.0")
if lib then
lib.Fire(event)
end
end
--[[--------------------------------------------------------------------
LoadAddOnFile() dispatches to the proper method to load the file
based on the file extension.
--]]--------------------------------------------------------------------
function WoWMock:LoadAddonFile(filename, directory, verbose)
local s = directory and (directory .. filename) or filename
directory, filename = string.match(s, "^(.+/)([^/]+[.][%w]+)$")
if not directory then
filename = s
end
if string.find(filename, "[.]lua$") then
return self:LoadLua(filename, directory, verbose)
elseif string.find(filename, "[.]toc$") then
return self:LoadTOC(filename, directory, verbose)
elseif string.find(filename, "[.]xml$") then
return self:LoadXML(filename, directory, verbose)
end
end
--[[--------------------------------------------------------------------
LoadAddonFile() does the equivalent of dofile(), but munges the WoW
addon file line that uses ... to get the file arguments.
--]]--------------------------------------------------------------------
function WoWMock:LoadLua(filename, directory, verbose)
local f = filename
if directory then
filename = directory .. filename
end
if verbose then
print(string.format("Loading Lua: %s", filename))
end
local ok = FileExists(filename, nil, verbose)
if ok then
local list = { }
for line in io.lines(filename) do
local varName = string.match(line, "^local%s+([%w_]+)%s*,[%w%s_,]*=%s*[.][.][.]%s*$")
if varName then
line = string.format("local %s = %q", varName, self.WOWMOCK_CONFIG.addonName)
end
if (#list == 0) then
line = '--[[' .. filename .. ']]' .. line
end
table.insert(list, line)
end
local fileString = table.concat(list, "\n")
local func = loadstring(fileString)
if func then
setfenv(func, self)
func()
else
print(string.format("Error loading '%s'.", filename))
ok = false
end
end
return ok
end
--[[--------------------------------------------------------------------
LoadTOC() loads all of the addon's files listed in the TOC file.
--]]--------------------------------------------------------------------
function WoWMock:LoadTOC(filename, directory, verbose)
local addonName = string.sub(filename, 1, -5)
if directory then
filename = directory .. filename
end
if verbose then
print(string.format("Loading TOC: %s", filename))
end
local ok = FileExists(filename, nil, verbose)
if ok then
-- Set the addon name from the name of the TOC file.
self:SetAddonName(addonName)
local list = {}
for line in io.lines(filename) do
line = string.gsub(line, "\\", "/")
local t = {}
t.directory, t.file = string.match(line, "^([^#]+/)([^/]+[.][%w]+)$")
if t.directory then
if directory then
t.directory = directory .. t.directory
end
else
t.directory = directory
t.file = string.match(line, "^[%w_]+[.][%w]+$")
end
if t.file then
table.insert(list, t)
end
end
for _, t in ipairs(list) do
if string.find(t.file, "[.]lua$") then
ok = ok and self:LoadLua(t.file, t.directory, verbose)
elseif string.find(t.file, "[.]xml$") then
ok = ok and self:LoadXML(t.file, t.directory, verbose)
end
if not ok then
break
end
end
end
return ok
end
--[[--------------------------------------------------------------------
LoadXML() loads all of the addon's Lua files listed in the XML file.
--]]--------------------------------------------------------------------
function WoWMock:LoadXML(filename, directory, verbose)
if directory then
filename = directory .. filename
end
if verbose then
print(string.format("Loading XML: %s", filename))
end
local ok = FileExists(filename, nil, verbose)
if ok then
local list = {}
for line in io.lines(filename) do
local s = string.match(line, '<Script[%s]+file="([^"]+)"')
if not s then
s = string.match(line, '<Include[%s]+file="([^"]+)"')
end
if s then
s = string.gsub(s, "\\", "/")
local t = {}
t.directory, t.file = string.match(s, "^(.+/)([^/]+[.][%w]+)$")
if t.directory then
if directory then
t.directory = directory .. t.directory
end
else
t.directory = directory
t.file = s
end
if t.file then
table.insert(list, t)
end
end
end
for _, t in ipairs(list) do
if FileExists(t.file, t.directory, verbose) then
if string.find(t.file, "[.]lua$") then
ok = ok and self:LoadLua(t.file, t.directory, verbose)
elseif string.find(t.file, "[.]xml$") then
ok = ok and self:LoadXML(t.file, t.directory, verbose)
end
if not ok then
break
end
end
end
end
return ok
end
--</public-static-methods>
| mit |
RyMarq/Zero-K | scripts/bomberstrike.lua | 2 | 3484 | include "constants.lua"
include "bombers.lua"
local fuselage = piece 'fuselage'
local wingl = piece 'wingl'
local wingr = piece 'wingr'
local enginel = piece 'enginel'
local enginer = piece 'enginer'
local head = piece 'head'
local turretbase = piece 'turretbase'
local turret = piece 'turret'
local sleevel = piece 'sleevel'
local sleever = piece 'sleever'
local barrell = piece 'barrell'
local barrelr = piece 'barrelr'
local flarel = piece 'flarel'
local flarer = piece 'flarer'
local bombl = piece 'bombl'
local bombr = piece 'bombr'
local bFirepoint1 = false
local bFirepoint2 = false
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function script.Create()
Turn(turret, y_axis, math.pi)
StartThread(GG.Script.SmokeUnit, unitID, smokePiece)
Move(wingl, x_axis, -5, 7)
Move(wingr, x_axis, 5, 7)
Hide(turretbase)
Hide(turret)
Hide(sleevel)
Hide(barrell)
Hide(sleever)
Hide(barrelr)
end
function script.Activate()
Move(wingl, x_axis, 0, 7)
Move(wingr, x_axis, 0, 7)
end
function script.Deactivate()
Move(wingl, x_axis, -5, 7)
Move(wingr, x_axis, 5, 7)
end
local function RestoreAfterDelay()
Sleep(Static_Var_1)
Turn(turret, y_axis, math.rad(180), math.rad(90))
Turn(sleevel, x_axis, 0, math.rad(50))
Turn(sleever, x_axis, 0, math.rad(50))
end
function script.AimWeapon(num, heading, pitch)
return true
end
function script.QueryWeapon(num)
if num == 1 then
return bFirepoint1 and bombl or bombr
elseif num == 2 then
return bFirepoint2 and flarel or flarer
end
end
function script.AimFromWeapon(num)
if num == 1 then
return bFirepoint1 and bombl or bombr
elseif num == 2 then
return bFirepoint2 and flarel or flarer
end
end
function script.AimWeapon(num, heading, pitch)
if num == 1 then
return (Spring.GetUnitRulesParam(unitID, "noammo") ~= 1)
elseif num == 2 then
Signal(SIG_AIM_2)
SetSignalMask(SIG_AIM_2)
Turn(turret, y_axis, math.rad(heading), math.rad(390))
Turn(sleevel, x_axis, 0, math.rad(350))
Turn(sleever, x_axis, 0, math.rad(350))
WaitForTurn(turret, y_axis)
WaitForTurn(sleevel, x_axis)
WaitForTurn(sleever, x_axis)
StartThread(RestoreAfterDelay)
return true
end
end
function script.Shot(num)
if num == 1 then
bFirepoint1 = not bFirepoint1
elseif num == 2 then
EmitSfx(turret, 1025)
if bFirepoint2 then
EmitSfx(flarel, 1024)
else
EmitSfx(flarer, 1024)
end
bFirepoint2 = not bFirepoint2
end
end
function script.FireWeapon(num)
if num == 1 then
Sleep(66)
Reload()
end
end
function script.AimFromWeapon(num)
return bFirepoint2 and flarel or flarer
end
function script.Killed(recentDamage, maxHealth)
local severity = recentDamage/maxHealth
if severity <= .5 then
Explode(fuselage, SFX.NONE)
Explode(head, SFX.NONE)
Explode(wingl, SFX.NONE)
Explode(wingr, SFX.NONE)
Explode(enginel, SFX.NONE)
Explode(enginer, SFX.NONE)
Explode(turret, SFX.NONE)
Explode(sleevel, SFX.NONE)
Explode(sleever, SFX.NONE)
return 1
else
Explode(fuselage, SFX.FALL + SFX.SMOKE)
Explode(head, SFX.FALL + SFX.SMOKE + SFX.FIRE)
Explode(wingl, SFX.FALL + SFX.SMOKE)
Explode(wingr, SFX.FALL + SFX.SMOKE)
Explode(enginel, SFX.FALL + SFX.SMOKE + SFX.FIRE + SFX.EXPLODE)
Explode(enginer, SFX.FALL + SFX.SMOKE + SFX.FIRE + SFX.EXPLODE)
Explode(turret, SFX.FALL + SFX.SMOKE + SFX.FIRE)
Explode(sleevel, SFX.FALL + SFX.SMOKE)
Explode(sleever, SFX.FALL + SFX.SMOKE)
return 2
end
end
| gpl-2.0 |
pakoito/ToME---t-engine4 | game/modules/tome/data/maps/vaults/spider-den.lua | 3 | 1935 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
setStatusAll{no_teleport=true, vault_only_door_open=true}
rotates = {"default", "90", "180", "270", "flipx", "flipy"}
startx = 7
starty = 0
defineTile('.', "FLOOR")
defineTile('X', "HARDWALL")
defineTile('#', "DOOR_VAULT", nil, nil, nil, {room_map={special=false, room=false, can_open=true}})
defineTile('s', "FLOOR", nil , {random_filter={add_levels=5,type="spiderkin",subtype="spider"}})
defineTile('S', "FLOOR", {random_filter={add_levels=10, tome_mod=vault}}, {random_filter={add_levels=10, type="spiderkin",subtype="spider"}})
defineTile('g', "FLOOR", {random_filter={add_levels=15, tome_mod=gvault}}, {random_filter={add_levels=15, type="spiderkin",subtype="spider"}})
defineTile('B', "FLOOR", {random_filter={add_levels=20, tome_mod=gvault}}, {random_filter={add_levels=20, type="spiderkin",subtype="spider"}})
defineTile('^', "FLOOR", nil, nil, {random_filter = {name="poison blast trap", add_levels=20}})
return {
[[...XXXX#XXXX...]],
[[..XXSs^.^ssXX..]],
[[.XXS^XXXXX^SXX.]],
[[XX.sS^s^s^Ss.XX]],
[[Xs.S.s.ggg..ssX]],
[[XS.s^S.gBgS^SSX]],
[[Xss..ssggg.ss.X]],
[[XXsSsS^s^.SsSXX]],
[[.XX^Ss.Ss.s.XX.]],
[[..XXsS.s^SsXX..]],
[[...XXXXXXXXX...]],
} | gpl-3.0 |
TerminalShell/zombiesurvival | entities/effects/floatingscore.lua | 1 | 1377 | EFFECT.LifeTime = 3
function EFFECT:Init(data)
self:SetRenderBounds(Vector(-64, -64, -64), Vector(64, 64, 64))
self.Seed = math.Rand(0, 10)
local pos = data:GetOrigin()
local amount = math.Round(data:GetMagnitude())
self.Pos = pos
local flag = math.Round(data:GetScale()) or 0
if flag == FM_LOCALKILLOTHERASSIST then
self.Amount = amount.." (assisted)"
elseif flag == FM_LOCALASSISTOTHERKILL then
self.Amount = amount.." (assist)"
else
self.Amount = amount
end
self.ColID = flag
self.DeathTime = CurTime() + self.LifeTime
end
function EFFECT:Think()
self.Pos.z = self.Pos.z + FrameTime() * 32
return CurTime() < self.DeathTime
end
local cols = {}
cols[0] = Color(190, 190, 220, 255)
cols[1] = Color(255, 255, 10, 255)
cols[2] = Color(255, 10, 10, 255)
local col2 = Color(0, 0, 0, 255)
function EFFECT:Render()
local delta = math.Clamp(self.DeathTime - CurTime(), 0, self.LifeTime) / self.LifeTime
local col = cols[self.ColID] or cols[0]
col.a = delta * 240
col2.a = col.a
local ang = EyeAngles()
local right = ang:Right()
ang:RotateAroundAxis(ang:Up(), 270)
ang:RotateAroundAxis(ang:Forward(), 90)
cam.IgnoreZ(true)
cam.Start3D2D(self.Pos + math.sin(CurTime() + self.Seed) * 30 * delta * right, ang, delta * 0.24 + 0.09)
draw.SimpleText(self.Amount, "ZS3D2DFontBig", 0, -21, col, TEXT_ALIGN_CENTER)
cam.End3D2D()
cam.IgnoreZ(false)
end
| gpl-3.0 |
madpilot78/ntopng | scripts/lua/rest/v1/delete/ntopng/user.lua | 1 | 1238 | --
-- (C) 2013-21 - ntop.org
--
local dirs = ntop.getDirs()
package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path
package.path = dirs.installdir .. "/scripts/lua/modules/pools/?.lua;" .. package.path
require "lua_utils"
local json = require ("dkjson")
local rest_utils = require("rest_utils")
local tracker = require("tracker")
--
-- Remove a ntopng user
-- Example: curl -u admin:admin -H "Content-Type: application/json" -d '{"username": "mario"}' http://localhost:3000/lua/rest/v1/delete/ntopng/user.lua
--
-- NOTE: in case of invalid login, no error is returned but redirected to login
--
local rc = rest_utils.consts.success.ok
local res = {}
if not isAdministratorOrPrintErr() then
rest_utils.answer(rest_utils.consts.err.not_granted, res)
return
end
local username = _POST["username"]
if username == nil then
rest_utils.answer(rest_utils.consts.err.invalid_args, res)
return
end
username = string.lower(username)
if not ntop.deleteUser(username) then
rest_utils.answer(rest_utils.consts.err.delete_user_failed, res)
return
end
rest_utils.answer(rc, res)
-- TRACKER HOOK
-- Note: already tracked by ntop.deleteUser
-- tracker.log('delete_ntopng_user', { username = username })
| gpl-3.0 |
Laterus/Darkstar-Linux-Fork | scripts/zones/Bastok_Mines/npcs/Ranpi-Pappi.lua | 5 | 1048 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Ranpi-Pappi
-- Type: Standard NPC
-- @zone: 234
-- @pos: -4.535 -1.044 49.881
--
-- Auto-Script: Requires Verification (Verified by Brando)
-----------------------------------
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x004d);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
madpilot78/ntopng | scripts/lua/modules/alert_definitions/other/alert_attack_mitigation_via_snmp.lua | 1 | 3580 | --
-- (C) 2019-21 - ntop.org
--
-- ##############################################
local other_alert_keys = require "other_alert_keys"
-- Import the classes library.
local classes = require "classes"
-- Make sure to import the Superclass!
local alert = require "alert"
local alert_entities = require "alert_entities"
-- ##############################################
local alert_attack_mitigation_via_snmp = classes.class(alert)
-- ##############################################
alert_attack_mitigation_via_snmp.meta = {
alert_key = other_alert_keys.alert_attack_mitigation_via_snmp,
i18n_title = "alerts_dashboard.attack_mitigation_snmp_title",
icon = "fa fa-stop-circle",
entities = {
alert_entities.snmp_device
},
}
-- ##############################################
-- @brief Prepare an alert table used to generate the alert
-- @param metric Same as `alert_subtype`
-- @param value A number indicating the measure which crossed the threshold
-- @param operator A string indicating the operator used when evaluating the threshold, one of "gt", ">", "<"
-- @param threshold A number indicating the threshold compared with `value` using operator
-- @param access_port A table containing access port details with keys: name, trunk, id, and snmp_device_ip
-- @param success Whether the admin status of the port has been successfully toggled to down
-- @return A table with the alert built
function alert_attack_mitigation_via_snmp:init(metric, value, operator, threshold, access_port, success)
-- Call the parent constructor
self.super:init()
self.alert_type_params = {
metric = metric,
value = value,
operator = operator,
threshold = threshold,
access_port = access_port,
success = success
}
end
-- #######################################################
-- @brief Format an alert into a human-readable string
-- @param ifid The integer interface id of the generated alert
-- @param alert The alert description table, including alert data such as the generating entity, timestamp, granularity, type
-- @param alert_type_params Table `alert_type_params` as built in the `:init` method
-- @return A human-readable string
function alert_attack_mitigation_via_snmp.format(ifid, alert, alert_type_params)
local alert_consts = require("alert_consts")
local snmp_consts = require "snmp_consts"
local entity = alert_consts.formatAlertEntity(ifid, alert_consts.alertEntityRaw(alert["entity_id"]), alert["entity_val"])
local engine_label = alert_consts.alertEngineLabel(alert_consts.alertEngine(alert_consts.sec2granularity(alert["alert_granularity"])))
local i18n_k = "alert_messages.attack_mitigation_via_snmp_success"
if not alert_type_params.success then
i18n_k = "alert_messages.attack_mitigation_via_snmp_failure"
end
return i18n(i18n_k, {
granularity = engine_label:lower(),
metric = alert_type_params.metric,
entity = entity,
value = string.format("%u", math.ceil(alert_type_params.value)),
op = "&".. (alert_type_params.operator or "gt") ..";",
threshold = alert_type_params.threshold,
device = alert_type_params.access_port.snmp_device_ip,
url = snmpDeviceUrl(alert_type_params.access_port.snmp_device_ip),
port = alert_type_params.access_port.id,
port_url = snmpIfaceUrl(alert_type_params.access_port.snmp_device_ip, alert_type_params.access_port.id),
admin_down = snmp_consts.snmp_ifstatus("2" --[[ down --]])
})
end
-- #######################################################
return alert_attack_mitigation_via_snmp
| gpl-3.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Items/ItemTimeSeriesLight.lua | 1 | 2060 | --[[
Title: ItemTimeSeriesLight
Author(s): LiXizhi
Date: 2016/1/3
Desc:
use the lib:
------------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/Items/ItemTimeSeriesLight.lua");
local ItemTimeSeriesLight = commonlib.gettable("MyCompany.Aries.Game.Items.ItemTimeSeriesLight");
local item_ = ItemTimeSeriesLight:new({});
-------------------------------------------------------
]]
NPL.load("(gl)script/ide/math/vector.lua");
NPL.load("(gl)script/apps/Aries/Creator/Game/Movie/ActorLight.lua");
local ActorLight = commonlib.gettable("MyCompany.Aries.Game.Movie.ActorLight");
local EntityManager = commonlib.gettable("MyCompany.Aries.Game.EntityManager");
local BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine")
local TaskManager = commonlib.gettable("MyCompany.Aries.Game.TaskManager")
local block_types = commonlib.gettable("MyCompany.Aries.Game.block_types")
local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic")
local ItemTimeSeriesLight = commonlib.inherit(commonlib.gettable("MyCompany.Aries.Game.Items.ItemTimeSeries"), commonlib.gettable("MyCompany.Aries.Game.Items.ItemTimeSeriesLight"));
block_types.RegisterItemClass("ItemTimeSeriesLight", ItemTimeSeriesLight);
-- @param template: icon
-- @param radius: the half radius of the object.
function ItemTimeSeriesLight:ctor()
end
-- create actor from item stack.
-- @param isReuseActor: whether we will reuse actor in the scene with the same name instead of creating a new entity. default to false.
-- @param name: if not provided, it will use the name in itemStack
function ItemTimeSeriesLight:CreateActorFromItemStack(itemStack, movieclipEntity, isReuseActor, name, movieclip)
local actor = ActorLight:new():Init(itemStack, movieclipEntity, isReuseActor, name, movieclip);
return actor;
end
function ItemTimeSeriesLight:GetTooltipFromItemStack(itemStack)
local name = itemStack:GetDisplayName();
if(not name and name~="") then
return self:GetTooltip();
else
return format(L"%s:右键编辑", name);
end
end | gpl-2.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/APISandbox/CreatorAPISandbox.lua | 1 | 7970 | --[[
Title: sandbox api environment for the creator
Author(s): LiXizhi
Date: 2013/8/19
Desc: moved from NeuronAPISandbox.lua to here for easy file location and extension management.
use the lib:
------------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/APISandbox/CreatorAPISandbox.lua");
local CreatorAPISandbox = commonlib.gettable("MyCompany.Aries.Game.APISandbox.CreatorAPISandbox");
CreatorAPISandbox.Cleanup();
local sandbox = CreatorAPISandbox.CreateGetSandbox();
-------------------------------------------------------
]]
NPL.load("(gl)script/apps/Aries/Creator/Game/Neuron/NeuronManager.lua");
NPL.load("(gl)script/ide/AudioEngine/AudioEngine.lua");
NPL.load("(gl)script/ide/timer.lua");
local AudioEngine = commonlib.gettable("AudioEngine");
local NeuronManager = commonlib.gettable("MyCompany.Aries.Game.Neuron.NeuronManager");
local BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine")
local TaskManager = commonlib.gettable("MyCompany.Aries.Game.TaskManager")
local block_types = commonlib.gettable("MyCompany.Aries.Game.block_types")
local block = commonlib.gettable("MyCompany.Aries.Game.block")
local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic")
local CommandManager = commonlib.gettable("MyCompany.Aries.Game.CommandManager");
local CreatorAPISandbox = commonlib.gettable("MyCompany.Aries.Game.APISandbox.CreatorAPISandbox");
local env;
-- called when first loading the world
function CreatorAPISandbox.Cleanup()
LOG.std(nil, "info", "APISandbox", "cleaned up sandbox scripting environment")
env = nil;
end
-- create get sandbox
function CreatorAPISandbox.CreateGetSandbox()
if(not env) then
env = CreatorAPISandbox.CreateSandbox()
end
return env;
end
function CreatorAPISandbox.CreateSandbox()
local env = {
ipairs = ipairs,
next = next,
pairs = pairs,
pcall = pcall,
tonumber = tonumber,
tostring = tostring,
type = type,
unpack = unpack,
coroutine = { create = coroutine.create, resume = coroutine.resume,
running = coroutine.running, status = coroutine.status,
wrap = coroutine.wrap },
string = { byte = string.byte, char = string.char, find = string.find,
format = string.format, gmatch = string.gmatch, gsub = string.gsub,
len = string.len, lower = string.lower, match = string.match,
rep = string.rep, reverse = string.reverse, sub = string.sub,
upper = string.upper },
table = { insert = table.insert, maxn = table.maxn, remove = table.remove,
sort = table.sort },
math = { abs = math.abs, acos = math.acos, asin = math.asin,
atan = math.atan, atan2 = math.atan2, ceil = math.ceil, cos = math.cos,
cosh = math.cosh, deg = math.deg, exp = math.exp, floor = math.floor,
fmod = math.fmod, frexp = math.frexp, huge = math.huge,
ldexp = math.ldexp, log = math.log, log10 = math.log10, max = math.max,
min = math.min, modf = math.modf, pi = math.pi, pow = math.pow,
rad = math.rad, random = math.random, sin = math.sin, sinh = math.sinh,
sqrt = math.sqrt, tan = math.tan, tanh = math.tanh },
os = { clock = os.clock, difftime = os.difftime, time = os.time },
};
local meta = getmetatable (env)
if not meta then
meta = {}
setmetatable (env, meta)
end
-- Note: do not expose the _G
-- SECURITY NOTE:
-- expose global environment to the inline script via meta table
-- meta.__index = _G;
LOG.std(nil, "info", "CreatorAPISandbox", "new sandbox env is created");
CreatorAPISandbox.InstallCommon(env);
CreatorAPISandbox.InstallBlock(env);
CreatorAPISandbox.InstallAudio(env);
CreatorAPISandbox.InstallMovie(env);
CreatorAPISandbox.InstallRawAPI(env);
CreatorAPISandbox.InstallClasses(env);
env.__index = env;
return env;
end
function CreatorAPISandbox.InstallRawAPI(env)
env.ParaCamera = ParaCamera;
end
-- common functions
function CreatorAPISandbox.InstallCommon(env)
env.echo = echo;
env.LOG = LOG;
env.alert = function(content, ...)
-- disable mcml in content for security reasons
content = commonlib.Encoding.EncodeStr(content);
_guihelper.MessageBox(content, ...)
end;
-- load file in current directory
env.load = function(filename)
-- TODO: how to handle cross reference.
end;
-- activate a given neuron
env.activate = function(filename)
-- TODO: how to handle cross reference.
end;
-- load a mod outside sandbox env
env.mod = function(mod_name)
return NeuronManager.LoadMod(mod_name);
end;
-- run a command
env.cmd = function(cmd_name, cmd_text, ...)
return CommandManager:RunCommand(cmd_name, cmd_text, ...)
end
-- conver to real position
env.real = function(bx,by,bz)
return BlockEngine:real(bx,by,bz);
end
-- conver to block position
env.block = function(x,y,z)
return BlockEngine:block(x,y,z);
end
-- take a given block in right hand
env.select = function(block_id)
GameLogic.SetBlockInRightHand(block_id)
end
-- commonlib
env.commonlib = {
Timer = commonlib.Timer,
TimerManager = commonlib.TimerManager,
};
end
-- blocks related functions
function CreatorAPISandbox.InstallBlock(env)
env.blocks = {
-- set(bx,by,bz,block_id)
set = function(...)
return BlockEngine:SetBlock(...);
end,
-- get(bx,by,bz)
get = ParaTerrain.GetBlockTemplateByIdx,
-- get script environment of a given neuron . may return nil.
-- @param bCreateIfNotExist: default to true
getscript = function(x,y,z, bCreateIfNotExist)
local neuron = NeuronManager.GetNeuron(x,y,z, bCreateIfNotExist~=false)
if(neuron) then
return neuron:GetScriptScope();
end
end,
};
end
function CreatorAPISandbox.InstallAudio(env)
env.audio = {
-- play audio file. either 2d or 3d.
-- @param filename: predefined audio name such ash "portal" in "CreatorSound.bank.xml" or any file relative to current world directory.
play = function(filename, x, y, z, loop)
local audio_src = AudioEngine.Get(filename);
if(not audio_src) then
filename = GameLogic.BuildResourceFilepath(filename);
if(filename) then
audio_src = AudioEngine.CreateGet(filename);
audio_src.file = filename;
end
end
if(loop) then
audio_src.loop = true;
end
if(not x) then
audio_src:play();
else
audio_src:play3d(x,y,z, loop);
end
end,
stop = function(filename)
local audio_src = AudioEngine.Get(filename) or AudioEngine.Get(GameLogic.BuildResourceFilepath(filename));
if(audio_src) then
audio_src:stop();
end
end,
};
end
function CreatorAPISandbox.InstallMovie(env)
env.movie = {
-- show a movie sub script
text = function(content, callbackFunc)
NPL.load("(gl)script/apps/Aries/Creator/Game/Neuron/Mod/MovieText.lua");
local MovieText = commonlib.gettable("MyCompany.Aries.Game.Mod.MovieText");
MovieText.ShowPage(content, callbackFunc)
end,
};
end
-- exposing some oftenly used classes to sandbox environment
function CreatorAPISandbox.InstallClasses(env)
env.Direction = commonlib.gettable("MyCompany.Aries.Game.Common.Direction");
env.ItemClient = commonlib.gettable("MyCompany.Aries.Game.Items.ItemClient");
env.BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine");
env.block_types = commonlib.gettable("MyCompany.Aries.Game.block_types");
env.GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic");
env.EntityManager = commonlib.gettable("MyCompany.Aries.Game.EntityManager");
env.WorldSim = commonlib.gettable("MyCompany.Aries.Game.WorldSim");
env.CmdParser = commonlib.gettable("MyCompany.Aries.Game.CmdParser");
env.CommandManager = commonlib.gettable("MyCompany.Aries.Game.CommandManager");
env.Game = commonlib.gettable("MyCompany.Aries.Game");
env.Event = commonlib.gettable("System.Core.Event");
env.System = commonlib.gettable("System");
local additionalEnv = {};
GameLogic.GetFilters():apply_filters("register_classes_into_sandbox_api", additionalEnv);
for k,v in pairs(additionalEnv) do
if not env[k] then
env[k]=v;
end
end
end
| gpl-2.0 |
pakoito/ToME---t-engine4 | game/modules/tome/data/general/objects/egos/heavy-armor.lua | 3 | 3363 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
local Talents = require("engine.interface.ActorTalents")
local Stats = require "engine.interface.ActorStats"
local DamageType = require "engine.DamageType"
load("/data/general/objects/egos/armor.lua")
newEntity{
power_source = {technique=true},
name = "impenetrable ", prefix=true, instant_resolve=true,
keywords = {impenetrable=true},
level_range = {10, 50},
rarity = 8,
cost = 7,
wielder = {
combat_armor = resolvers.mbonus_material(15, 5),
},
}
newEntity{
power_source = {technique=true},
name = "hardened ", prefix=true, instant_resolve=true,
keywords = {hardened=true},
level_range = {40, 50},
greater_ego = 1,
rarity = 29,
cost = 47,
wielder = {
resists={
[DamageType.ACID] = resolvers.mbonus_material(8, 5),
[DamageType.LIGHTNING] = resolvers.mbonus_material(8, 5),
[DamageType.FIRE] = resolvers.mbonus_material(8, 5),
[DamageType.COLD] = resolvers.mbonus_material(8, 5),
[DamageType.PHYSICAL] = resolvers.mbonus_material(8, 5),
},
combat_armor = resolvers.mbonus_material(5, 5),
},
}
newEntity{
power_source = {arcane=true},
name = "fearforged ", prefix=true, instant_resolve=true,
keywords = {fearforged=true},
level_range = {40, 50},
greater_ego = 1,
rarity = 30,
cost = 80,
wielder = {
resists={
[DamageType.FIRE] = resolvers.mbonus_material(10, 5),
[DamageType.LIGHT] = resolvers.mbonus_material(10, 10, function(e, v) return 0, -v end),
[DamageType.DARKNESS] = resolvers.mbonus_material(10, 5),
},
inc_stats = {
[Stats.STAT_CON] = resolvers.mbonus_material(5, 5),
},
combat_mentalresist = resolvers.mbonus_material(5, 5),
combat_physresist = resolvers.mbonus_material(5, 5),
combat_spellresist = resolvers.mbonus_material(5, 5),
fatigue = resolvers.mbonus_material(10, 5),
},
}
newEntity{
power_source = {technique=true},
name = " of implacability", suffix=true, instant_resolve=true,
keywords = {['implac.']=true},
level_range = {20, 50},
greater_ego = 1,
rarity = 16,
cost = 30,
wielder = {
combat_physresist = resolvers.mbonus_material(10, 5),
combat_armor = resolvers.mbonus_material(6, 4),
fatigue = resolvers.mbonus_material(6, 4, function(e, v) return 0, -v end),
},
}
newEntity{
power_source = {technique=true},
name = "fortifying ", prefix=true, instant_resolve=true,
keywords = {['fortif.']=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 18,
cost = 35,
wielder = {
inc_stats = {
[Stats.STAT_CON] = resolvers.mbonus_material(5, 2),
[Stats.STAT_STR] = resolvers.mbonus_material(5, 2),
},
max_life=resolvers.mbonus_material(70, 30),
},
} | gpl-3.0 |
tempbottle/openlua | src/testset.lua | 2 | 4440 | --[[----------------------------------------------
Õë¶Ôset.luaµÄ²âÊÔ´úÂë
--]]----------------------------------------------
dofile("set.lua")
local empty = Set{}
assert(empty:Count() == 0)
assert(empty:Empty())
local number1 = Set{1979}
assert(number1:Count() == 1)
assert(number1:Contains(1979))
local string1 = Set{"djf"}
assert(string1:Count() == 1)
assert(string1:Contains("djf"))
local bool2 = Set{true,false,true,false}
assert(bool2:Count() == 2)
assert(bool2:Contains(true) and bool2:Contains(false))
local set2 = Set{1,1,1979,1979,"soloist","soloist"}
assert(set2:Count() == 3)
local set3 = Set{Set{3,5},Set{5,3}}
assert(set3:Count() == 1)
assert(set3:Contains(Set{3,5}))
local set4 = Set{1,1,"temp","temp",Set{3,5},Set{5,3,"djf"},Set{3,5,"djf"}}
assert(set4:Count() == 4)
assert(set4:Contains(1))
assert(set4:Contains("temp"))
assert(set4:Contains(Set{3,5}))
assert(set4:Contains(Set{3,5,"djf"}))
local other = Set{1979,{4,5},{4,5}}
assert(other:Count() == 3)
-- test relational operations
local function TestLess(set1,set2)
assert(set1 ~= set2)
assert(set2 ~= set1)
assert(set1 <= set2)
assert(set2 >= set1)
assert(set1 < set2)
assert(set2 > set1)
assert(not (set1 >= set2))
assert(not (set1 > set2))
assert(not (set2 <= set1))
assert(not (set2 < set1))
end
local function TestLessOrEqual(set1,set2)
assert(set1 <= set2)
assert(set2 >= set1)
assert(not (set1 > set2))
assert(not (set2 < set1))
end
local function TestEqual(set1,set2)
assert(set1 == set2)
assert(set2 == set1)
assert(set1 <= set2)
assert(set1 >= set2)
assert(set2 <= set1)
assert(set2 >= set1)
assert(not (set1 > set2))
assert(not (set1 < set2))
assert(not (set2 > set1))
assert(not (set2 < set1))
end
local function TestNotEqual(set1,set2)
assert(set1 ~= set2)
assert(set2 ~= set1)
assert(not (set1 == set2))
assert(not (set2 == set1))
end
TestEqual(empty,Set{})
TestEqual(empty,empty)
TestLess(empty,number1)
TestLess(empty,string1)
TestLess(empty,bool2)
TestNotEqual(number1,string1)
TestNotEqual(string1,bool2)
TestNotEqual(number1,bool2)
local set4 = Set{1,1,"temp","temp",Set{3,5},Set{5,3,"djf"},Set{3,5,"djf"}}
TestEqual(set4,set4)
local set5 = Set{1,"temp",Set{5,3},Set{5,3,"djf"}}
TestEqual(set5,set5)
TestEqual(set5,set4)
local set6 = Set{1,"temp","temp",1,Set{5,3,3,3,3,5}}
TestEqual(set6,set6)
TestLess(set6,set5)
-- test set arithmatic operations
local function TestCommutative(set1,set2)
TestEqual(set1 + set2,set2 + set1)
TestEqual(set1 * set2,set2 * set1)
end
local function TestIdentity(set)
local empty = Set{}
TestCommutative(empty,set)
TestEqual(set,set + empty)
TestEqual(empty,set * empty)
TestEqual(set,set + set)
TestEqual(set,set * set)
TestEqual(set,set - empty)
TestEqual(empty,empty - set)
TestEqual(empty, set - set)
end
TestIdentity(empty)
TestIdentity(number1)
TestIdentity(string1)
TestIdentity(bool2)
local a1 = Set{56,78,"you"}
local a2 = Set{78,33,"we","you"}
local a3 = Set{56,78,33,"you","we"}
TestIdentity(a1)
TestIdentity(a2)
TestIdentity(a3)
TestCommutative(a1,a2)
TestEqual(a1 + a2,a3)
TestEqual(a1 * a2,Set{78,"you"})
TestEqual(a1 - a2,Set{56})
TestEqual(a2 - a1,Set{33,"we"})
local b1 = Set{"soloist","soloist","game",1979,1979,Set{5,7,9,"temp"}}
local b2 = Set{"game","game",33,Set{5,7,9,"temp"},Set{"another"}}
local b3 = Set{"soloist","game",1979,33,Set{5,7,9,"temp"},Set{"another"}}
local b4 = Set{Set{5,7,9,"temp"},"game"}
local b2_b1 = Set{33,Set{"another"}}
TestIdentity(b1)
TestIdentity(b2)
TestIdentity(b3)
TestIdentity(b4)
TestCommutative(b1,b2)
TestEqual(b1 + b2, b3)
TestEqual(b1 * b2,b4)
TestEqual(b1 - b2,Set{"soloist",1979})
TestEqual(b2 - b1 ,b2_b1)
---------------------
local a1 = Set{5,7,9,Set{1979}}
assert(a1:Add(5) == false)
assert(a1 == Set{5,7,9,Set{1979}})
assert(a1:Add(11) == true)
assert(a1 == Set{5,7,9,11,Set{1979}})
assert(a1:Add(Set{1979}) == false)
assert(a1:Add(Set{"temp"}) == true)
assert(a1:Remove(Set{55,66}) == false)
assert(a1:Remove(Set{1979}) == true)
assert(a1 == Set{5,7,9,11,Set{"temp"}})
local b1 = Set{5,"temp",Set{1979,"who"}}
local b2 = Set{Set{1979,"who"}}
assert(b1:Union(b2) == false)
assert(b1 == Set{5,"temp",Set{1979,"who"}})
local b3 = Set{1979,"chang"}
assert(b1:Union(b3) == true)
Set.Print(b1)
assert(b1 == Set{5,"temp",Set{1979,"who"},1979,"chang"})
local c = 0
for e in b1:Traverse() do
c = c + 1
end
assert(c == 5) | mit |
TeamHypersomnia/Hypersomnia | hypersomnia/content/gfx/flower_pink_4.meta.lua | 18 | 2002 | return {
extra_loadables = {
enabled_generate_neon_map = {
alpha_multiplier = 1,
amplification = 80,
light_colors = {
"140 57 181 255",
"255 74 231 255",
"148 33 132 255",
"123 49 156 255",
"140 57 181 255"
},
radius = {
x = 80,
y = 80
},
standard_deviation = 6
},
generate_desaturation = false
},
offsets = {
gun = {
bullet_spawn = {
x = 0,
y = 0
},
detachable_magazine = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
item = {
attachment_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
back_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
beep_offset = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
hand_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
head_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
legs = {
foot = {
x = 0,
y = 0
}
},
torso = {
back = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
head = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
legs = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
primary_hand = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
secondary_hand = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
}
},
usage_as_button = {
bbox_expander = {
x = 0,
y = 0
},
flip = {
horizontally = false,
vertically = false
}
}
} | agpl-3.0 |
TeamHypersomnia/Hypersomnia | hypersomnia/content/gfx/flower_pink_5.meta.lua | 18 | 2002 | return {
extra_loadables = {
enabled_generate_neon_map = {
alpha_multiplier = 1,
amplification = 80,
light_colors = {
"140 57 181 255",
"255 74 231 255",
"148 33 132 255",
"123 49 156 255",
"140 57 181 255"
},
radius = {
x = 80,
y = 80
},
standard_deviation = 6
},
generate_desaturation = false
},
offsets = {
gun = {
bullet_spawn = {
x = 0,
y = 0
},
detachable_magazine = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
item = {
attachment_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
back_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
beep_offset = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
hand_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
head_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
legs = {
foot = {
x = 0,
y = 0
}
},
torso = {
back = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
head = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
legs = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
primary_hand = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
secondary_hand = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
}
},
usage_as_button = {
bbox_expander = {
x = 0,
y = 0
},
flip = {
horizontally = false,
vertically = false
}
}
} | agpl-3.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Neuron/Templates/example_movie.lua | 1 | 1101 | -- 示例文件: NPL script file
local count = 0;
-- 触发函数
function main(msg)
count = (count + 1);
if(count > 3) then
count = 1
end
-- 轮流播放3个音乐
if(count == 1) then
-- 积木坐标转到实数坐标
local x, y, z = real(this.x, this.y, this.z);
-- 官方定义过的声音
audio.play("portal", x, y, z);
audio.stop("fire");
movie.text("带上你的耳机, 可以听到声音, 再次激活可以听见不同的音乐")
elseif(count == 2) then
audio.stop("portal");
-- 支持 map3, ogg, wav 等文件, 文件放在当前世界目录下
-- 不传位置代表2D声音, 否则是3D声音
audio.play("audio/test.mp3", nil, nil, nil, true);
movie.text("Playing 'audio/test.mp3' 支持 map3, ogg, wav 等文件, 文件放在当前世界目录下")
elseif(count == 3) then
local x, y, z = real(this.x, this.y, this.z);
audio.stop("audio/test.mp3");
-- 最后一个参数true是循环播放
audio.play("fire", x, y, z, true);
movie.text("立体3D音效,WASD键转动摄影机可以听见声音的位置")
end
-- 休息5秒
this:Sleep(5);
end
| gpl-2.0 |
mysql/mysql-proxy | examples/tutorial-union.lua | 6 | 1614 | --[[ $%BEGINLICENSE%$
Copyright (c) 2008, 2012, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; version 2 of the
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA
$%ENDLICENSE%$ --]]
res = { }
function read_query(packet)
if packet:byte() ~= proxy.COM_QUERY then return end
local q = packet:sub(2)
res = { }
if q:sub(1, 6):upper() == "SELECT" then
proxy.queries:append(1, packet, { resultset_is_needed = true })
proxy.queries:append(2, packet, { resultset_is_needed = true })
return proxy.PROXY_SEND_QUERY
end
end
function read_query_result(inj)
for row in inj.resultset.rows do
res[#res + 1] = row
end
if inj.id ~= 2 then
return proxy.PROXY_IGNORE_RESULT
end
proxy.response = {
type = proxy.MYSQLD_PACKET_OK,
resultset = {
rows = res
}
}
local fields = {}
for n = 1, #inj.resultset.fields do
fields[#fields + 1] = {
type = inj.resultset.fields[n].type,
name = inj.resultset.fields[n].name,
}
end
proxy.response.resultset.fields = fields
return proxy.PROXY_SEND_RESULT
end
| gpl-2.0 |
BinChengfei/openwrt-3.10.14 | package/ramips/ui/luci-mtk/src/contrib/luasrcdiet/lua/llex.lua | 122 | 12449 | --[[--------------------------------------------------------------------
llex.lua: Lua 5.1 lexical analyzer in Lua
This file is part of LuaSrcDiet, based on Yueliang material.
Copyright (c) 2008 Kein-Hong Man <khman@users.sf.net>
The COPYRIGHT file describes the conditions
under which this software may be distributed.
See the ChangeLog for more information.
----------------------------------------------------------------------]]
--[[--------------------------------------------------------------------
-- NOTES:
-- * This is a version of the native 5.1.x lexer from Yueliang 0.4.0,
-- with significant modifications to handle LuaSrcDiet's needs:
-- (1) llex.error is an optional error function handler
-- (2) seminfo for strings include their delimiters and no
-- translation operations are performed on them
-- * ADDED shbang handling has been added to support executable scripts
-- * NO localized decimal point replacement magic
-- * NO limit to number of lines
-- * NO support for compatible long strings (LUA_COMPAT_LSTR)
-- * Please read technotes.txt for more technical details.
----------------------------------------------------------------------]]
local base = _G
local string = require "string"
module "llex"
local find = string.find
local match = string.match
local sub = string.sub
----------------------------------------------------------------------
-- initialize keyword list, variables
----------------------------------------------------------------------
local kw = {}
for v in string.gmatch([[
and break do else elseif end false for function if in
local nil not or repeat return then true until while]], "%S+") do
kw[v] = true
end
-- NOTE: see init() for module variables (externally visible):
-- tok, seminfo, tokln
local z, -- source stream
sourceid, -- name of source
I, -- position of lexer
buff, -- buffer for strings
ln -- line number
----------------------------------------------------------------------
-- add information to token listing
----------------------------------------------------------------------
local function addtoken(token, info)
local i = #tok + 1
tok[i] = token
seminfo[i] = info
tokln[i] = ln
end
----------------------------------------------------------------------
-- handles line number incrementation and end-of-line characters
----------------------------------------------------------------------
local function inclinenumber(i, is_tok)
local sub = sub
local old = sub(z, i, i)
i = i + 1 -- skip '\n' or '\r'
local c = sub(z, i, i)
if (c == "\n" or c == "\r") and (c ~= old) then
i = i + 1 -- skip '\n\r' or '\r\n'
old = old..c
end
if is_tok then addtoken("TK_EOL", old) end
ln = ln + 1
I = i
return i
end
----------------------------------------------------------------------
-- initialize lexer for given source _z and source name _sourceid
----------------------------------------------------------------------
function init(_z, _sourceid)
z = _z -- source
sourceid = _sourceid -- name of source
I = 1 -- lexer's position in source
ln = 1 -- line number
tok = {} -- lexed token list*
seminfo = {} -- lexed semantic information list*
tokln = {} -- line numbers for messages*
-- (*) externally visible thru' module
--------------------------------------------------------------------
-- initial processing (shbang handling)
--------------------------------------------------------------------
local p, _, q, r = find(z, "^(#[^\r\n]*)(\r?\n?)")
if p then -- skip first line
I = I + #q
addtoken("TK_COMMENT", q)
if #r > 0 then inclinenumber(I, true) end
end
end
----------------------------------------------------------------------
-- returns a chunk name or id, no truncation for long names
----------------------------------------------------------------------
function chunkid()
if sourceid and match(sourceid, "^[=@]") then
return sub(sourceid, 2) -- remove first char
end
return "[string]"
end
----------------------------------------------------------------------
-- formats error message and throws error
-- * a simplified version, does not report what token was responsible
----------------------------------------------------------------------
function errorline(s, line)
local e = error or base.error
e(string.format("%s:%d: %s", chunkid(), line or ln, s))
end
local errorline = errorline
------------------------------------------------------------------------
-- count separators ("=") in a long string delimiter
------------------------------------------------------------------------
local function skip_sep(i)
local sub = sub
local s = sub(z, i, i)
i = i + 1
local count = #match(z, "=*", i) -- note, take the length
i = i + count
I = i
return (sub(z, i, i) == s) and count or (-count) - 1
end
----------------------------------------------------------------------
-- reads a long string or long comment
----------------------------------------------------------------------
local function read_long_string(is_str, sep)
local i = I + 1 -- skip 2nd '['
local sub = sub
local c = sub(z, i, i)
if c == "\r" or c == "\n" then -- string starts with a newline?
i = inclinenumber(i) -- skip it
end
local j = i
while true do
local p, q, r = find(z, "([\r\n%]])", i) -- (long range)
if not p then
errorline(is_str and "unfinished long string" or
"unfinished long comment")
end
i = p
if r == "]" then -- delimiter test
if skip_sep(i) == sep then
buff = sub(z, buff, I)
I = I + 1 -- skip 2nd ']'
return buff
end
i = I
else -- newline
buff = buff.."\n"
i = inclinenumber(i)
end
end--while
end
----------------------------------------------------------------------
-- reads a string
----------------------------------------------------------------------
local function read_string(del)
local i = I
local find = find
local sub = sub
while true do
local p, q, r = find(z, "([\n\r\\\"\'])", i) -- (long range)
if p then
if r == "\n" or r == "\r" then
errorline("unfinished string")
end
i = p
if r == "\\" then -- handle escapes
i = i + 1
r = sub(z, i, i)
if r == "" then break end -- (EOZ error)
p = find("abfnrtv\n\r", r, 1, true)
------------------------------------------------------
if p then -- special escapes
if p > 7 then
i = inclinenumber(i)
else
i = i + 1
end
------------------------------------------------------
elseif find(r, "%D") then -- other non-digits
i = i + 1
------------------------------------------------------
else -- \xxx sequence
local p, q, s = find(z, "^(%d%d?%d?)", i)
i = q + 1
if s + 1 > 256 then -- UCHAR_MAX
errorline("escape sequence too large")
end
------------------------------------------------------
end--if p
else
i = i + 1
if r == del then -- ending delimiter
I = i
return sub(z, buff, i - 1) -- return string
end
end--if r
else
break -- (error)
end--if p
end--while
errorline("unfinished string")
end
------------------------------------------------------------------------
-- main lexer function
------------------------------------------------------------------------
function llex()
local find = find
local match = match
while true do--outer
local i = I
-- inner loop allows break to be used to nicely section tests
while true do--inner
----------------------------------------------------------------
local p, _, r = find(z, "^([_%a][_%w]*)", i)
if p then
I = i + #r
if kw[r] then
addtoken("TK_KEYWORD", r) -- reserved word (keyword)
else
addtoken("TK_NAME", r) -- identifier
end
break -- (continue)
end
----------------------------------------------------------------
local p, _, r = find(z, "^(%.?)%d", i)
if p then -- numeral
if r == "." then i = i + 1 end
local _, q, r = find(z, "^%d*[%.%d]*([eE]?)", i)
i = q + 1
if #r == 1 then -- optional exponent
if match(z, "^[%+%-]", i) then -- optional sign
i = i + 1
end
end
local _, q = find(z, "^[_%w]*", i)
I = q + 1
local v = sub(z, p, q) -- string equivalent
if not base.tonumber(v) then -- handles hex test also
errorline("malformed number")
end
addtoken("TK_NUMBER", v)
break -- (continue)
end
----------------------------------------------------------------
local p, q, r, t = find(z, "^((%s)[ \t\v\f]*)", i)
if p then
if t == "\n" or t == "\r" then -- newline
inclinenumber(i, true)
else
I = q + 1 -- whitespace
addtoken("TK_SPACE", r)
end
break -- (continue)
end
----------------------------------------------------------------
local r = match(z, "^%p", i)
if r then
buff = i
local p = find("-[\"\'.=<>~", r, 1, true)
if p then
-- two-level if block for punctuation/symbols
--------------------------------------------------------
if p <= 2 then
if p == 1 then -- minus
local c = match(z, "^%-%-(%[?)", i)
if c then
i = i + 2
local sep = -1
if c == "[" then
sep = skip_sep(i)
end
if sep >= 0 then -- long comment
addtoken("TK_LCOMMENT", read_long_string(false, sep))
else -- short comment
I = find(z, "[\n\r]", i) or (#z + 1)
addtoken("TK_COMMENT", sub(z, buff, I - 1))
end
break -- (continue)
end
-- (fall through for "-")
else -- [ or long string
local sep = skip_sep(i)
if sep >= 0 then
addtoken("TK_LSTRING", read_long_string(true, sep))
elseif sep == -1 then
addtoken("TK_OP", "[")
else
errorline("invalid long string delimiter")
end
break -- (continue)
end
--------------------------------------------------------
elseif p <= 5 then
if p < 5 then -- strings
I = i + 1
addtoken("TK_STRING", read_string(r))
break -- (continue)
end
r = match(z, "^%.%.?%.?", i) -- .|..|... dots
-- (fall through)
--------------------------------------------------------
else -- relational
r = match(z, "^%p=?", i)
-- (fall through)
end
end
I = i + #r
addtoken("TK_OP", r) -- for other symbols, fall through
break -- (continue)
end
----------------------------------------------------------------
local r = sub(z, i, i)
if r ~= "" then
I = i + 1
addtoken("TK_OP", r) -- other single-char tokens
break
end
addtoken("TK_EOS", "") -- end of stream,
return -- exit here
----------------------------------------------------------------
end--while inner
end--while outer
end
return base.getfenv()
| gpl-2.0 |
Laterus/Darkstar-Linux-Fork | scripts/zones/Rabao/npcs/Nomad_Moogle.lua | 37 | 1063 | -----------------------------------
--
-- Nomad Moogle
--
-----------------------------------
require("scripts/globals/settings");
package.loaded["scripts/zones/Rabao/TextIDs"] = nil;
require("scripts/zones/Rabao/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,NOMAD_MOOGLE_DIALOG);
player:sendMenu(1);
end;
-----------------------------------
-- onEventUpdate Action
-----------------------------------
function onEventUpdate(player,csid,option)
--print("onEventUpdate");
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
--print("onEventFinish");
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
Laterus/Darkstar-Linux-Fork | scripts/zones/Attohwa_Chasm/Zone.lua | 1 | 1120 | -----------------------------------
--
-- Zone: Attohwa_Chasm
--
-----------------------------------
require("scripts/globals/settings");
package.loaded["scripts/zones/Attohwa_Chasm/TextIDs"] = nil;
require("scripts/zones/Attohwa_Chasm/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
cs = -1;
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,menuchoice)
--print("CSID: ",csid);
--print("RESULT: ",menuchoice);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,menuchoice)
--print("CSID: ",csid);
--print("RESULT: ",menuchoice);
end;
| gpl-3.0 |
pakoito/ToME---t-engine4 | game/modules/tome/data/texts/unlock-mage_necromancer.lua | 3 | 2170 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
return "New Class: #LIGHT_GREEN#Necromancer",
[[
Necromancy, the forbidden art.
Necromancy, the black art.
During the Age of Dusk and the Age of Pyre the world went through a tortured era. Kingdoms were shattered, whole races suppressed, and diseases ran wild, killing millions.
It was a dark time and amidst the chaos came the bringers of terror: the necromancers.
Though they always existed, and will always exist whilst our souls are open to temptation, this was their true age of glory.
The so-called 'noble' archmages regard necromancers as fallen brothers that must be corrected... or removed. But necromancers consider themselves misunderstood practitioners of an art that others are too scared or too feeble to touch. And oh, what great powers those arts do bring....
You have learnt the basics of necromancy, killed a real one, and can now create new characters with the #LIGHT_GREEN#Necromancer class#WHITE#.
Necromancers are dark spellcasters, attuned to death itself. Their ultimate goal is their own eternal life, often as a Lich.
Class features:#YELLOW#
- Cast darkness and ice infused spells to destroy your foes
- Summon an army of undead minions to do your bidding
- Use your minions as pawns, sacrificing them in various cruel and unusual ways
- Embark on the quest of your life: Lichdom#WHITE#
All mages use mana to cast their spells.
It slowly replenishes over time.
]]
| gpl-3.0 |
8devices/carambola2-new-packages | net/mwan3-luci/files/usr/lib/lua/luci/model/cbi/mwan/member.lua | 111 | 1535 | -- ------ member configuration ------ --
ds = require "luci.dispatcher"
m5 = Map("mwan3", translate("MWAN Member Configuration"))
m5:append(Template("mwan/config_css"))
mwan_member = m5:section(TypedSection, "member", translate("Members"),
translate("Members are profiles attaching a metric and weight to an MWAN interface<br />" ..
"Names may contain characters A-Z, a-z, 0-9, _ and no spaces<br />" ..
"Members may not share the same name as configured interfaces, policies or rules"))
mwan_member.addremove = true
mwan_member.dynamic = false
mwan_member.sectionhead = "Member"
mwan_member.sortable = true
mwan_member.template = "cbi/tblsection"
mwan_member.extedit = ds.build_url("admin", "network", "mwan", "configuration", "member", "%s")
function mwan_member.create(self, section)
TypedSection.create(self, section)
m5.uci:save("mwan3")
luci.http.redirect(ds.build_url("admin", "network", "mwan", "configuration", "member", section))
end
interface = mwan_member:option(DummyValue, "interface", translate("Interface"))
interface.rawhtml = true
function interface.cfgvalue(self, s)
return self.map:get(s, "interface") or "—"
end
metric = mwan_member:option(DummyValue, "metric", translate("Metric"))
metric.rawhtml = true
function metric.cfgvalue(self, s)
return self.map:get(s, "metric") or "1"
end
weight = mwan_member:option(DummyValue, "weight", translate("Weight"))
weight.rawhtml = true
function weight.cfgvalue(self, s)
return self.map:get(s, "weight") or "1"
end
return m5
| gpl-2.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Code/NplMicrobit/NplMicrobitDef/NplMicrobitDef_Operators.lua | 1 | 9721 | --[[
Title: NplMicrobitDef_Operators
Author(s): leio
Date: 2019/11/29
Desc:
use the lib:
-------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/Code/NplMicrobit/NplMicrobitDef/NplMicrobitDef_Operators.lua");
-------------------------------------------------------
]]
NPL.export({
{
type = "math_op",
message0 = L"%1 %2 %3",
arg0 = {
{
name = "left",
type = "input_value",
shadow = { type = "math_number", },
},
{
name = "op",
type = "field_dropdown",
options = {
{ "+", "+" },{ "-", "-" },{ "*", "*" },{ "/", "/" },{ "^", "^" },
},
},
{
name = "right",
type = "input_value",
shadow = { type = "math_number", },
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
func_description = '((%s) %s (%s))',
ToPython = function(self)
local op = self:getFieldAsString('op')
if op == '^' then
op = '**'
end
return string.format('(%s) %s (%s)', self:getFieldAsString('left'), op, self:getFieldAsString('right'));
end,
ToNPL = function(self)
return string.format('(%s) %s (%s)', self:getFieldAsString('left'), self:getFieldAsString('op'), self:getFieldAsString('right'));
end,
examples = {{desc = L"数字的加减乘除", canRun = true, code = [[
say("1+1=?")
wait(1)
say(1+1)
]]}},
},
{
type = "math_op_compare_number",
message0 = L"%1 %2 %3",
arg0 = {
{
name = "left",
type = "input_value",
shadow = { type = "math_number", },
},
{
name = "op",
type = "field_dropdown",
options = {
{ ">", ">" },{ "<", "<" },{ ">=", ">=" },{ "<=", "<=" },{ "==", "==" },{ "~=", "~=" },
},
},
{
name = "right",
type = "input_value",
shadow = { type = "math_number", },
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
func_description = '((%s) %s (%s))',
ToPython = function(self)
local op = self:getFieldAsString('op')
if op == '~=' then
op = '!='
end
return string.format('(%s) %s (%s)', self:getFieldAsString('left'), op, self:getFieldAsString('right'));
end,
ToNPL = function(self)
return string.format('(%s) %s (%s)', self:getFieldAsString('left'), self:getFieldAsString('op'), self:getFieldAsString('right'));
end,
examples = {{desc = "", canRun = true, code = [[
if(3>1) then
say("3>1 == true")
end
]]}},
},
{
type = "math_op_compare",
message0 = L"%1 %2 %3",
arg0 = {
{
name = "left",
type = "input_value",
--shadow = { type = "text", value = "",},
shadow = { type = "functionParams", value = "1",},
},
{
name = "op",
type = "field_dropdown",
options = {
{ "==", "==" },{ "~=", "~=" },
},
},
{
name = "right",
type = "input_value",
-- shadow = { type = "text", value = "",},
shadow = { type = "functionParams", value = "1",},
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
func_description = '((%s) %s (%s))',
ToPython = function(self)
local op = self:getFieldAsString('op')
if op == '~=' then
op = '!='
end
return string.format('(%s) %s (%s)', self:getFieldAsString('left'), op, self:getFieldAsString('right'));
end,
ToNPL = function(self)
return string.format('(%s) %s (%s)', self:getFieldAsString('left'), self:getFieldAsString('op'), self:getFieldAsString('right'));
end,
examples = {{desc = "", canRun = true, code = [[
if("1" == "1") then
say("equal")
end
]]}},
},
{
type = "random",
message0 = L"随机选择从%1到%2",
arg0 = {
{
name = "from",
type = "input_value",
shadow = { type = "math_number", value = 1,},
text = "1",
},
{
name = "to",
type = "input_value",
shadow = { type = "math_number", value = 10,},
text = "10",
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
funcName = "random",
func_description = 'math.random(%s,%s)',
ToNPL = function(self)
return string.format('math.random(%s,%s)', self:getFieldAsString('from'), self:getFieldAsString('to'));
end,
examples = {{desc = "", canRun = true, code = [[
while(true) do
say(math.random(1,100))
wait(0.5)
end
]]}},
},
{
type = "math_compared",
message0 = L"%1 %2 %3",
arg0 = {
{
name = "left",
type = "input_value",
},
{
name = "op",
type = "field_dropdown",
options = {
{ L"并且", "and" },{ L"或", "or" },
},
},
{
name = "right",
type = "input_value",
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
func_description = '((%s) %s (%s))',
ToNPL = function(self)
return string.format('(%s) %s (%s)', self:getFieldAsString('left'), self:getFieldAsString('op'),self:getFieldAsString('right'));
end,
examples = {{desc = L"同时满足条件", canRun = true, code = [[
while(true) do
a = math.random(0,10)
if(3<a and a<=6) then
say("3<"..a.."<=6")
else
say(a)
end
wait(2)
end
]]}},
},
{
type = "not",
message0 = L"不满足%1",
arg0 = {
{
name = "left",
type = "input_value",
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
funcName = "not",
func_description = '(not %s)',
ToNPL = function(self)
return string.format('(not %s)', self:getFieldAsString('left'));
end,
examples = {{desc = L"是否不为真", canRun = true, code = [[
while(true) do
a = math.random(0,10)
if((not (3<=a)) or (not (a>6))) then
say("3<"..a.."<=6")
else
say(a)
end
wait(2)
end
]]}},
},
{
type = "join",
message0 = L"连接%1和%2",
arg0 = {
{
name = "left",
type = "input_value",
shadow = { type = "text", value = "hello",},
text = "hello",
},
{
name = "right",
type = "input_value",
shadow = { type = "text", value = "world",},
text = "world",
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
func_description = '(%s..%s)',
ToPython = function(self)
return string.format('("%s" + "%s")', self:getFieldAsString('left'), self:getFieldAsString('right'));
end,
ToNPL = function(self)
return string.format('("%s".."%s")', self:getFieldAsString('left'), self:getFieldAsString('right'));
end,
examples = {{desc = "", canRun = true, code = [[
say("hello ".."world".."!!!")
]]}},
},
{
type = "lengthOf",
message0 = L"字符串%1的长度",
arg0 = {
{
name = "left",
type = "input_value",
shadow = { type = "text", value = "hello",},
text = "hello",
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
func_description = '(#%s)',
ToPython = function(self)
return string.format('len("%s")', self:getFieldAsString('left'));
end,
ToNPL = function(self)
return string.format('(#"%s")', self:getFieldAsString('left'));
end,
examples = {{desc = "", canRun = true, code = [[
say("length of hello is "..(#"hello"));
]]}},
},
{
type = "mod",
message0 = L"%1除以%2的余数",
arg0 = {
{
name = "left",
type = "input_value",
shadow = { type = "math_number", value = 66,},
text = "66",
},
{
name = "right",
type = "input_value",
shadow = { type = "math_number", value = 10,},
text = "10",
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
func_description = '(%s%%s)',
ToNPL = function(self)
return string.format('(%s%%%s)', self:getFieldAsString('left'), self:getFieldAsString('right'));
end,
examples = {{desc = "", canRun = true, code = [[
say("66%10=="..(66%10))
]]}},
},
{
type = "round",
message0 = L"四舍五入取整%1",
arg0 = {
{
name = "left",
type = "input_value",
shadow = { type = "math_number", value = 5.5,},
text = 5.5,
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
funcName = "floor",
func_description = 'math.floor(%s+0.5)',
ToPython = function(self)
return string.format('round(%s)', self:getFieldAsString('left'));
end,
ToNPL = function(self)
return string.format('math.floor(%s+0.5)', self:getFieldAsString('left'));
end,
examples = {{desc = "", canRun = true, code = [[
while(true) do
a = math.random(0,10) / 10
b = math.floor(a+0.5)
say(a.."=>"..b)
wait(2)
end
]]}},
},
{
type = "math_oneop",
message0 = L"%1%2",
arg0 = {
{
name = "name",
type = "field_dropdown",
options = {
{ L"开根号", "sqrt" },
{ "sin", "sin"},
{ "cos", "cos"},
{ L"绝对值", "abs"},
{ "asin", "asin"},
{ "acos", "acos"},
{ L"向上取整", "ceil"},
{ L"向下取整", "floor"},
{ "tab", "tan"},
{ "atan", "atan"},
{ "sin", "exp"},
{ "log10", "log10"},
{ "exp", "exp"},
{ L"转成数字", "tonumber"},
{ L"转成字符串", "tostring"},
},
},
{
name = "left",
type = "input_value",
shadow = { type = "math_number", value = 9,},
text = 9,
},
},
output = {type = "field_number",},
category = "NplMicrobit.Operators",
helpUrl = "",
canRun = false,
func_description = 'math.%s(%s)',
ToNPL = function(self)
return string.format('math.%s(%s)', self:getFieldAsString('name'), self:getFieldAsString('left'));
end,
examples = {{desc = "", canRun = true, code = [[
say("math.sqrt(9)=="..math.sqrt(9), 1)
say("math.cos(1)=="..math.cos(1), 1)
say("math.abs(-1)=="..math.abs(1), 1)
]]}},
},
}) | gpl-2.0 |
tarantool/luarocks | src/luarocks/cmd/make.lua | 1 | 5211 |
--- Module implementing the LuaRocks "make" command.
-- Builds sources in the current directory, but unlike "build",
-- it does not fetch sources, etc., assuming everything is
-- available in the current directory.
local make = {}
local build = require("luarocks.build")
local fs = require("luarocks.fs")
local util = require("luarocks.util")
local cfg = require("luarocks.core.cfg")
local fetch = require("luarocks.fetch")
local pack = require("luarocks.pack")
local remove = require("luarocks.remove")
local deps = require("luarocks.deps")
local writer = require("luarocks.manif.writer")
local cmd = require("luarocks.cmd")
make.help_summary = "Compile package in current directory using a rockspec."
make.help_arguments = "[--pack-binary-rock] [<rockspec>]"
make.help = [[
Builds sources in the current directory, but unlike "build",
it does not fetch sources, etc., assuming everything is
available in the current directory. If no argument is given,
it looks for a rockspec in the current directory and in "rockspec/"
and "rockspecs/" subdirectories, picking the rockspec with newest version
or without version name. If rockspecs for different rocks are found
or there are several rockspecs without version, you must specify which to use,
through the command-line.
This command is useful as a tool for debugging rockspecs.
To install rocks, you'll normally want to use the "install" and
"build" commands. See the help on those for details.
NB: Use `luarocks install` with the `--only-deps` flag if you want to install
only dependencies of the rockspec (see `luarocks help install`).
--pack-binary-rock Do not install rock. Instead, produce a .rock file
with the contents of compilation in the current
directory.
--keep Do not remove previously installed versions of the
rock after installing a new one. This behavior can
be made permanent by setting keep_other_versions=true
in the configuration file.
--branch=<name> Override the `source.branch` field in the loaded
rockspec. Allows to specify a different branch to
fetch. Particularly for "dev" rocks.
--verify Verify signature of the rockspec or src.rock being
built. If the rockspec or src.rock is being downloaded,
LuaRocks will attempt to download the signature as well.
Otherwise, the signature file should be already
available locally in the same directory.
You need the signer’s public key in your local
keyring for this option to work properly.
--sign To be used with --pack-binary-rock. Also produce
a signature file for the generated .rock file.
--chdir=<path> Specify a source directory of the rock.
]]
--- Driver function for "make" command.
-- @param name string: A local rockspec.
-- @return boolean or (nil, string, exitcode): True if build was successful; nil and an
-- error message otherwise. exitcode is optionally returned.
function make.command(flags, rockspec_filename)
assert(type(rockspec_filename) == "string" or not rockspec_filename)
if flags["chdir"] then
local ok, err = fs.change_dir(flags["chdir"])
if not ok then
return nil, err
end
end
if not rockspec_filename then
local err
rockspec_filename, err = util.get_default_rockspec()
if not rockspec_filename then
return nil, err
end
end
if not rockspec_filename:match("rockspec$") then
return nil, "Invalid argument: 'make' takes a rockspec as a parameter. "..util.see_help("make")
end
local rockspec, err, errcode = fetch.load_rockspec(rockspec_filename)
if not rockspec then
return nil, err
end
local name = util.adjust_name_and_namespace(rockspec.name, flags)
local opts = build.opts({
need_to_fetch = false,
minimal_mode = true,
deps_mode = deps.get_deps_mode(flags),
build_only_deps = false,
namespace = flags["namespace"],
branch = not not flags["branch"],
verify = not not flags["verify"],
})
if flags["sign"] and not flags["pack-binary-rock"] then
return nil, "In the make command, --sign is meant to be used only with --pack-binary-rock"
end
if flags["pack-binary-rock"] then
return pack.pack_binary_rock(name, rockspec.version, flags["sign"], function()
return build.build_rockspec(rockspec, opts)
end)
else
local ok, err = fs.check_command_permissions(flags)
if not ok then return nil, err, cmd.errorcodes.PERMISSIONDENIED end
ok, err = build.build_rockspec(rockspec, opts)
if not ok then return nil, err end
local name, version = ok, err
if (not flags["keep"]) and not cfg.keep_other_versions then
local ok, err = remove.remove_other_versions(name, version, flags["force"], flags["force-fast"])
if not ok then util.printerr(err) end
end
writer.check_dependencies(nil, deps.get_deps_mode(flags))
return name, version
end
end
return make
| mit |
RyMarq/Zero-K | LuaUI/Configs/zk_keys.lua | 2 | 5918 | return {
-- yyyymmdd
-- if newer than user's, overwrite ALL zir zk_keys
-- else just add any that are missing from local config
["date"] = 20130630,
-- all default ZK keybinds.
["keybinds"] = {
{ "togglecammode", "Ctrl+backspace",},
{ "togglecammode", "Shift+backspace",},
{ "edit_backspace", "Any+backspace",},
{ "toggleoverview", "Ctrl+tab",},
{ "edit_complete", "Any+tab",},
{
"chatally", {"Alt+enter", "Alt+numpad_enter"},
},
{
"chatswitchally", {"Alt+enter", "Alt+numpad_enter"},
},
{
"chatall", {"Ctrl+enter", "Ctrl+numpad_enter"},
},
{
"chatswitchall", {"Ctrl+enter", "Ctrl+numpad_enter"},
},
{ "chatspec", "None"},
{ "chatswitchspec", "None"},
{
"chat", {"Any+enter", "Any+numpad_enter"},
},
{
"edit_return", {"Any+enter", "Any+numpad_enter"},
},
{ "pause", "pause",},
{ "crudemenu", "esc",},
{ "exitwindow", "shift+esc",},
{ "quitforce", "Ctrl+Shift+esc",},
{ "edit_escape", "Any+escape",},
{ "speedup", { "Any++","Any+=","Any+numpad+"}, },
{ "prevmenu", ",",},
{ "decguiopacity", "Shift+,",},
{ "slowdown", {"Any+-","Any+numpad-",}, },
{ "nextmenu", ".",},
{ "incguiopacity", "Shift+.",},
{ "specteam 9", "0",},
{ "specteam 19", "Ctrl+0",},
{ "group0", "Any+0",},
{ "specteam 0", "1",},
{ "specteam 10", "Ctrl+1",},
{ "group1", "Any+1",},
{ "specteam 1", "2",},
{ "specteam 11", "Ctrl+2",},
{ "group2", "Any+2",},
{ "specteam 2", "3",},
{ "specteam 12", "Ctrl+3",},
{ "group3", "Any+3",},
{ "specteam 3", "4",},
{ "specteam 13", "Ctrl+4",},
{ "group4", "Any+4",},
{ "specteam 4", "5",},
{ "specteam 14", "Ctrl+5",},
{ "group5", "Any+5",},
{ "specteam 5", "6",},
{ "specteam 15", "Ctrl+6",},
{ "group6", "Any+6",},
{ "specteam 6", "7",},
{ "specteam 16", "Ctrl+7",},
{ "group7", "Any+7",},
{ "specteam 7", "8",},
{ "specteam 17", "Ctrl+8",},
{ "group8", "Any+8",},
{ "specteam 8", "9",},
{ "specteam 18", "Ctrl+9",},
{ "group9", "Any+9",},
{ "buildfacing inc", {"Any+insert", "[", "Shift+[",}, },
{ "drawinmap", {
"Any+\\",
"Any+`",
"Any+0xa7",
"Any+^",
},
},
{ "clearmapmarks", "Alt+`"},
{ "buildfacing dec", {"Any+delete", "]","Shift+]",}, },
{ "attack", "f",},
{ "areaattack", "Alt+a",},
{ "debug", "Ctrl+Alt+n",},
{ "debugcolvol", "Ctrl+Alt+b",},
{ "repeat", "ctrl+r"},
{ "priority", "ctrl+q"},
{ "selfd", "C+d",},
{ "selectcomm", "ctrl+c",},
{ "manualfire", "d",},
{ "oneclickwep", "d",},
{ "placebeacon", "d",},
{ "selectmissiles", "Any+d"},
{ "reclaim", "e",},
{ "fight", "a",},
{ "forcestart", "Alt+f",},
--{ "guard", "g",},
{ "areaguard", "g",},
{ "gameinfo", "Ctrl+Alt+i",},
{ "wantcloak", "k",},
{ "togglelos", "Ctrl+l",},
{ "loadunits", "l",},
{ "loadselected", "l",},
{ "rawmove", "m",},
{ "singlestep", "Alt+o",},
{ "patrol", "p",},
{ "groupclear", "Shift+q",},
{ "repair", "r",},
{ "stop", "s",},
{ "stopproduction", "ctrl+s",},
{ "globalbuildcancel", "alt+s",},
{ "unloadunits", "u",},
{ "pastetext", "Ctrl+v",},
{ "wait", "ctrl+w",},
{ "areamex", "w",},
{ "wantonoff", "o",},
{ "pushpull", "o",},
{ "buildspacing dec", "Any+x",},
{ "buildspacing inc", "Any+z",},
{ "edit_delete", "Any+delete",},
{ "edit_prev_line", "Any+up",},
{ "moveforward", "Any+up",},
{ "edit_next_line", "Any+down",},
{ "moveback", "Any+down",},
{ "edit_end", "Alt+right",},
{ "edit_next_word", "Ctrl+right",},
{ "edit_next_char", "Any+right",},
{ "moveright", "Any+right",},
{ "edit_home", "Alt+left",},
{ "edit_prev_word", "Ctrl+left",},
{ "edit_prev_char", "Any+left",},
{ "moveleft", "Any+left",},
{ "increaseviewradius", "home",},
{ "edit_home", "Any+home",},
{ "decreaseviewradius", "end",},
{ "edit_end", "Any+end",},
{ "moveup", "Any+pageup",},
{ "movedown", "Any+pagedown",},
{ "showelevation", "f1",},
{ "togglestatsgraph", "A+f1"},
{ "showpathtraversability", "f2",},
{ "lastmsgpos", "f3",},
{ "showeco", "f4",},
{ "showmetalmap", "None"},
{ "HideInterface", "None",},
{ "hideinterfaceandcursor", "ctrl+f5",},
{ "NoSound", "Any+f6",},
{ "DynamicSky", "Any+f7",},
{ "savegame", "Ctrl+Shift+f8",},
{ "luaui showhealthbars", "alt+f9",},
{ "showhealthbars", "alt+f9",},
{ "createvideo", "Ctrl+Shift+f10",},
{ "viewlobby", "f11",},
{ "luaui tweakgui", "C+f11",},
{ "movefast", "None"},
{ "moveslow", "None"},
{ "epic_chili_widget_selector_widgetlist_2", "alt+f11",},
{ "screenshot png", "f12",},
{ "screenshot jpg", "ctrl+f12"},
{ "settargetcircle", "t",},
{ "resurrect", "t",},
{ "jump", "j",},
{ "select AllMap++_ClearSelection_SelectAll+", "ctrl+a",},
{ "selectidlecon_all", "ctrl+b",},
{ "select PrevSelection+_Not_RelativeHealth_30+_ClearSelection_SelectAll+", "ctrl+e",},
{ "select AllMap+_Not_Builder_Not_Building+_ClearSelection_SelectAll+", "ctrl+f",},
{ "select AllMap+_NameContain_Raptor+_ClearSelection_SelectAll+", "ctrl+g",},
{ "select PrevSelection+_Idle+_ClearSelection_SelectAll+", "ctrl+i",},
{ "select AllMap+_Not_Builder_Not_Building_Not_Transport_Aircraft_Radar+_ClearSelection_SelectAll+", "ctrl+s",},
{ "select AllMap+_Not_Builder_Not_Building_Transport_Aircraft+_ClearSelection_SelectAll+", "ctrl+t",},
{ "selectidlecon", "z",},
{ "select Visible+_InPrevSel+_ClearSelection_SelectAll+", "ctrl+x",},
{ "select AllMap+_InPrevSel+_ClearSelection_SelectAll+", "ctrl+z",},
{ "epic_chili_integral_menu_tab_economy", "any+x",},
{ "epic_chili_integral_menu_tab_defence", "any+c",},
{ "epic_chili_integral_menu_tab_special", "any+v",},
{ "epic_chili_integral_menu_tab_factory", "any+b",},
{ "epic_chili_integral_menu_tab_units", "any+n",},
{ "exitwindow", "s+escape",},
{ "crudesubmenu", "f10"},
{ "epic_chili_pro_console_enableconsole", "f8"},
{ "epic_chili_share_menu_v1.22_sharemenu", "tab"},
},
}
| gpl-2.0 |
soheil22222222/mm | plugins/msg_checks.lua | 2 | 11174 | --Begin msg_checks.lua
--Begin pre_process function
local function pre_process(msg)
-- Begin 'RondoMsgChecks' text checks by @rondoozle
if is_chat_msg(msg) or is_super_group(msg) then
if msg and not is_momod(msg) and not is_whitelisted(msg.from.id) then --if regular user
local data = load_data(_config.moderation.data)
local print_name = user_print_name(msg.from):gsub("", "") -- get rid of rtl in names
local name_log = print_name:gsub("_", " ") -- name for log
local to_chat = msg.to.type == 'chat'
if data[tostring(msg.to.id)] and data[tostring(msg.to.id)]['settings'] then
settings = data[tostring(msg.to.id)]['settings']
else
return
end
if settings.lock_arabic then
lock_arabic = settings.lock_arabic
else
lock_arabic = 'no'
end
if settings.lock_rtl then
lock_rtl = settings.lock_rtl
else
lock_rtl = 'no'
end
if settings.lock_tgservice then
lock_tgservice = settings.lock_tgservice
else
lock_tgservice = 'no'
end
if settings.lock_link then
lock_link = settings.lock_link
else
lock_link = 'no'
end
if settings.lock_member then
lock_member = settings.lock_member
else
lock_member = 'no'
end
if settings.lock_spam then
lock_spam = settings.lock_spam
else
lock_spam = 'no'
end
if settings.lock_sticker then
lock_sticker = settings.lock_sticker
else
lock_sticker = 'no'
end
if settings.lock_contacts then
lock_contacts = settings.lock_contacts
else
lock_contacts = 'no'
end
if settings.strict then
strict = settings.strict
else
strict = 'no'
end
if msg and not msg.service and is_muted(msg.to.id, 'All: yes') or is_muted_user(msg.to.id, msg.from.id) and not msg.service then
delete_msg(msg.id, ok_cb, false)
if to_chat then
-- kick_user(msg.from.id, msg.to.id)
end
end
if msg.text then -- msg.text checks
local _nl, ctrl_chars = string.gsub(msg.text, '%c', '')
local _nl, real_digits = string.gsub(msg.text, '%d', '')
if lock_spam == "yes" and string.len(msg.text) > 2049 or ctrl_chars > 40 or real_digits > 2000 then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
delete_msg(msg.id, ok_cb, false)
kick_user(msg.from.id, msg.to.id)
end
end
local is_link_msg = msg.text:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.text:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
local is_bot = msg.text:match("?[Ss][Tt][Aa][Rr][Tt]=")
if is_link_msg and lock_link == "yes" and not is_bot then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
if msg.service then
if lock_tgservice == "yes" then
delete_msg(msg.id, ok_cb, false)
if to_chat then
return
end
end
end
local is_squig_msg = msg.text:match("[\216-\219][\128-\191]")
if is_squig_msg and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local print_name = msg.from.print_name
local is_rtl = print_name:match("") or msg.text:match("")
if is_rtl and lock_rtl == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
if is_muted(msg.to.id, "Text: yes") and msg.text and not msg.media and not msg.service then
delete_msg(msg.id, ok_cb, false)
if to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.media then -- msg.media checks
if msg.media.title then
local is_link_title = msg.media.title:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.media.title:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if is_link_title and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_squig_title = msg.media.title:match("[\216-\219][\128-\191]")
if is_squig_title and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.media.description then
local is_link_desc = msg.media.description:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.media.description:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if is_link_desc and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_squig_desc = msg.media.description:match("[\216-\219][\128-\191]")
if is_squig_desc and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.media.caption then -- msg.media.caption checks
local is_link_caption = msg.media.caption:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.media.caption:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if is_link_caption and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_squig_caption = msg.media.caption:match("[\216-\219][\128-\191]")
if is_squig_caption and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_username_caption = msg.media.caption:match("^@[%a%d]")
if is_username_caption and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
if lock_sticker == "yes" and msg.media.caption:match("sticker.webp") then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.media.type:match("contact") and lock_contacts == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_photo_caption = msg.media.caption and msg.media.caption:match("photo")--".jpg",
if is_muted(msg.to.id, 'Photo: yes') and msg.media.type:match("photo") or is_photo_caption and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
-- kick_user(msg.from.id, msg.to.id)
end
end
local is_gif_caption = msg.media.caption and msg.media.caption:match(".mp4")
if is_muted(msg.to.id, 'Gifs: yes') and is_gif_caption and msg.media.type:match("document") and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
-- kick_user(msg.from.id, msg.to.id)
end
end
if is_muted(msg.to.id, 'Audio: yes') and msg.media.type:match("audio") and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_video_caption = msg.media.caption and msg.media.caption:lower(".mp4","video")
if is_muted(msg.to.id, 'Video: yes') and msg.media.type:match("video") and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
if is_muted(msg.to.id, 'Documents: yes') and msg.media.type:match("document") and not msg.service then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if msg.fwd_from then
if msg.fwd_from.title then
local is_link_title = msg.fwd_from.title:match("[Tt][Ee][Ll][Ee][Gg][Rr][Aa][Mm].[Mm][Ee]/") or msg.fwd_from.title:match("[Tt][Ll][Gg][Rr][Mm].[Mm][Ee]/")
if is_link_title and lock_link == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
local is_squig_title = msg.fwd_from.title:match("[\216-\219][\128-\191]")
if is_squig_title and lock_arabic == "yes" then
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
kick_user(msg.from.id, msg.to.id)
end
end
end
if is_muted_user(msg.to.id, msg.fwd_from.peer_id) then
delete_msg(msg.id, ok_cb, false)
end
end
if msg.service then -- msg.service checks
local action = msg.action.type
if action == 'chat_add_user_link' then
local user_id = msg.from.id
local _nl, ctrl_chars = string.gsub(msg.text, '%c', '')
if string.len(msg.from.print_name) > 70 or ctrl_chars > 40 and lock_group_spam == 'yes' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] joined and Service Msg deleted (#spam name)")
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] joined and kicked (#spam name)")
kick_user(msg.from.id, msg.to.id)
end
end
local print_name = msg.from.print_name
local is_rtl_name = print_name:match("")
if is_rtl_name and lock_rtl == "yes" then
savelog(msg.to.id, name_log.." User ["..msg.from.id.."] joined and kicked (#RTL char in name)")
kick_user(user_id, msg.to.id)
end
if lock_member == 'yes' then
savelog(msg.to.id, name_log.." User ["..msg.from.id.."] joined and kicked (#lockmember)")
kick_user(user_id, msg.to.id)
delete_msg(msg.id, ok_cb, false)
end
end
if action == 'chat_add_user' and not is_momod2(msg.from.id, msg.to.id) then
local user_id = msg.action.user.id
if string.len(msg.action.user.print_name) > 70 and lock_group_spam == 'yes' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] added ["..user_id.."]: Service Msg deleted (#spam name)")
delete_msg(msg.id, ok_cb, false)
if strict == "yes" or to_chat then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] added ["..user_id.."]: added user kicked (#spam name) ")
delete_msg(msg.id, ok_cb, false)
kick_user(msg.from.id, msg.to.id)
end
end
local print_name = msg.action.user.print_name
local is_rtl_name = print_name:match("")
if is_rtl_name and lock_rtl == "yes" then
savelog(msg.to.id, name_log.." User ["..msg.from.id.."] added ["..user_id.."]: added user kicked (#RTL char in name)")
kick_user(user_id, msg.to.id)
end
if msg.to.type == 'channel' and lock_member == 'yes' then
savelog(msg.to.id, name_log.." User ["..msg.from.id.."] added ["..user_id.."]: added user kicked (#lockmember)")
kick_user(user_id, msg.to.id)
delete_msg(msg.id, ok_cb, false)
end
end
end
end
end
-- End 'RondoMsgChecks' text checks
return msg
end
--End pre_process function
return {
patterns = {},
pre_process = pre_process
}
--End msg_checks.lua
| gpl-2.0 |
purebn/ShadowBot | plugins/Google.lua | 46 | 1048 | local function googlethat(query)
local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&"
local parameters = "q=".. (URL.escape(query) or "")
-- Do the request
local res, code = https.request(api..parameters)
if code ~=200 then return nil end
local data = json:decode(res)
local results = {}
for key,result in ipairs(data.responseData.results) do
table.insert(results, {
result.titleNoFormatting,
result.unescapedUrl or result.url
})
end
return results
end
local function stringlinks(results)
local stringresults="Search in Google:\n______________________________\n"
for key,val in ipairs(results) do
stringresults=stringresults..val[1].." - "..val[2].."\n"
end
return stringresults
end
local function run(msg, matches)
local results = googlethat(matches[1])
return stringlinks(results)
end
return {
description = "Searche in Google",
usage = "/src (item) : google search",
patterns = {
"^[!/]src (.*)$",
"^%.[s|S]rc (.*)$"
},
run = run
}
| gpl-2.0 |
gleachkr/luakit | lib/lousy/widget/common.lua | 4 | 1167 | --- Common functions for implementing widgets.
--
-- @module lousy.widget.common
-- @copyright 2017 Aidan Holm <aidanholm@gmail.com>
local window = require("window")
local lousy = require("lousy")
local _M = {}
--- Add `widget` to `widgets`, and automatically remove it when `widget` is
-- destroyed.
-- @tparam table widgets A table of widgets
-- @tparam widget widget A newly-created widget
-- @return Returns `widget`, to allow easy chaining.
_M.add_widget = function (widgets, widget)
assert(type(widgets) == "table")
table.insert(widgets, widget)
widget:add_signal("destroy", function (wi)
table.remove(widgets, lousy.util.table.hasitem(widgets, wi))
end)
return widget
end
--- Update all widgets in `widgets` on the given window.
-- @tparam table widgets A table of widgets
-- @tparam table w A window table
_M.update_widgets_on_w = function (widgets, w, ...)
assert(type(widgets) == "table")
assert(w.win.type == "window")
for _, widget in ipairs(widgets) do
if window.ancestor(widget) == w then
widgets.update(w, widget, ...)
end
end
end
return _M
-- vim: et:sw=4:ts=8:sts=4:tw=80
| gpl-3.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Entity/EntitySnowEffect.lua | 1 | 2442 | --[[
Title: Snow Drop Effect
Author(s): LiPeng, LiXizhi
Date: 2014/5/12
Desc:
use the lib:
------------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/Entity/EntitySnowEffect.lua");
local EntitySnowEffect = commonlib.gettable("MyCompany.Aries.Game.EntityManager.EntitySnowEffect")
local entity = EntitySnowEffect:new({x,y,z});
EntityManager.AddObject(entity)
-------------------------------------------------------
]]
local WeatherEffect = commonlib.gettable("MyCompany.Aries.Game.Effects.WeatherEffect");
local PhysicsWorld = commonlib.gettable("MyCompany.Aries.Game.PhysicsWorld");
local BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine")
local TaskManager = commonlib.gettable("MyCompany.Aries.Game.TaskManager")
local block_types = commonlib.gettable("MyCompany.Aries.Game.block_types")
local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic")
local EntityManager = commonlib.gettable("MyCompany.Aries.Game.EntityManager");
local Materials = commonlib.gettable("MyCompany.Aries.Game.Materials");
local math_abs = math.abs;
local Entity = commonlib.inherit(commonlib.gettable("MyCompany.Aries.Game.EntityManager.EntityWeatherEffect"), commonlib.gettable("MyCompany.Aries.Game.EntityManager.EntitySnowEffect"));
Entity.class_name = "EntitySnowEffect";
Entity.is_dynamic = true;
Entity.miniSceneName = "snow_effect";
Entity.assetfile = "character/CC/05effect/snow/snow.x";
local math_random = math.random;
Entity.effect_textures = {
"Texture/blocks/snow1.png",
"Texture/blocks/snow2.png",
"Texture/blocks/snow3.png",
"Texture/blocks/snow4.png",
}
function Entity:ctor()
-- echo("111111111: "..tostring(self.entityId));
end
function Entity:init(x,y,z)
local r = WeatherEffect:GetSpeedRand();
self.isFloating = if_else(r:randomDouble()>0.1,true,false);
self.float_speed = (r:randomDouble()-r:randomDouble())*0.5;
self.gravity = 9.81*0.03;
return Entity._super.init(self, x,y,z);
end
function Entity:SetEffectTextureByIndex(nIndex)
if(nIndex ~= 2) then
self.scaling = (self.scaling or 0.1)*0.7;
else
self.scaling = (self.scaling or 0.1)*1.2;
end
Entity._super.SetEffectTextureByIndex(self,nIndex);
end
-- called every frame
function Entity:FrameMove(deltaTime)
if(self.isFloating) then
self.x = self.x + self.float_speed*deltaTime;
self.z = self.z + self.float_speed*deltaTime;
end
Entity._super.FrameMove(self, deltaTime);
end | gpl-2.0 |
BinChengfei/openwrt-3.10.14 | package/ramips/ui/luci-mtk/src/applications/luci-statistics/luasrc/statistics/rrdtool/definitions/processes.lua | 78 | 2188 | --[[
Luci statistics - processes plugin diagram definition
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
module("luci.statistics.rrdtool.definitions.processes", package.seeall)
function rrdargs( graph, plugin, plugin_instance, dtype )
return {
{
title = "%H: Processes",
vlabel = "Processes/s",
data = {
instances = {
ps_state = {
"sleeping", "running", "paging", "blocked", "stopped", "zombies"
}
},
options = {
ps_state_sleeping = { color = "0000ff" },
ps_state_running = { color = "008000" },
ps_state_paging = { color = "ffff00" },
ps_state_blocked = { color = "ff5000" },
ps_state_stopped = { color = "555555" },
ps_state_zombies = { color = "ff0000" }
}
}
},
{
title = "%H: CPU time used by %pi",
vlabel = "Jiffies",
data = {
sources = {
ps_cputime = { "syst", "user" }
},
options = {
ps_cputime__user = {
color = "0000ff",
overlay = true
},
ps_cputime__syst = {
color = "ff0000",
overlay = true
}
}
}
},
{
title = "%H: Threads and processes belonging to %pi",
vlabel = "Count",
detail = true,
data = {
sources = {
ps_count = { "threads", "processes" }
},
options = {
ps_count__threads = { color = "00ff00" },
ps_count__processes = { color = "0000bb" }
}
}
},
{
title = "%H: Page faults in %pi",
vlabel = "Pagefaults",
detail = true,
data = {
sources = {
ps_pagefaults = { "minflt", "majflt" }
},
options = {
ps_pagefaults__minflt = { color = "ff0000" },
ps_pagefaults__majflt = { color = "ff5500" }
}
}
},
{
title = "%H: Virtual memory size of %pi",
vlabel = "Bytes",
detail = true,
number_format = "%5.1lf%sB",
data = {
types = { "ps_rss" },
options = {
ps_rss = { color = "0000ff" }
}
}
}
}
end
| gpl-2.0 |
madpilot78/ntopng | scripts/lua/rest/v1/acknowledge/network/alerts.lua | 1 | 1088 | --
-- (C) 2013-21 - ntop.org
--
local dirs = ntop.getDirs()
package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path
package.path = dirs.installdir .. "/scripts/lua/modules/alert_store/?.lua;" .. package.path
local alert_utils = require "alert_utils"
local alert_consts = require "alert_consts"
local alert_entities = require "alert_entities"
local rest_utils = require("rest_utils")
local network_alert_store = require "network_alert_store".new()
--
-- Read alerts data
-- Example: curl -u admin:admin -H "Content-Type: application/json" -d '{"ifid": "1"}' http://localhost:3000/lua/rest/v1/acknowledge/network/alerts.lua
--
-- NOTE: in case of invalid login, no error is returned but redirected to login
--
local rc = rest_utils.consts.success.ok
local res = {}
local ifid = _GET["ifid"]
if isEmptyString(ifid) then
rc = rest_utils.consts.err.invalid_interface
rest_utils.answer(rc)
return
end
interface.select(ifid)
-- Add filters
network_alert_store:add_request_filters()
network_alert_store:acknowledge(_GET["label"])
rest_utils.answer(rc)
| gpl-3.0 |
h4mu/bstone | com.github.h4mu.bstone/jni/SDL/premake/projects/testshape.lua | 4 | 1153 | -- Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
testshape.lua
This file defines the testshape test project. It depends on the SDL2main
and SDL2 projects. It will not build on iOS or Cygwin. This project has a
unique SDL_copy directive, since it copies from a subdirectory and it copies
all the files of a specific type.
]]
SDL_project "testshape"
SDL_kind "ConsoleApp"
SDL_notos "ios|cygwin"
SDL_language "C"
SDL_sourcedir "../test"
SDL_projectLocation "tests"
-- a list of items to copy from the sourcedir to the destination
SDL_copy { "shapes/*.bmp" }
SDL_projectDependencies { "SDL2main", "SDL2" }
SDL_files { "/testshape.*" }
| gpl-2.0 |
gleachkr/luakit | lib/select.lua | 3 | 4828 | --- Select a page element with a visual interface.
--
-- This module allows you to change the style of hints used to hint elements for
-- selection in `follow` mode, as well as other modes that use the visual hint
-- overlay.
--
-- # Using a custom character set for hint labels
--
-- To customize the characters used in hint labels, you can
-- specify a _label maker function_ by assigning a function to the
-- @ref{label_maker} property. This label maker function composes
-- several _label composer functions_ into a chain, which it returns.
-- Then, when a hinting mode (such as @ref{follow} mode) is entered,
-- this chain of functions is called to construct the labels. The label
-- maker function itself is only called once.
--
-- ## Default label maker
--
-- To see how this works in practice, let's examine the default label maker
-- function. `trim()`, `sort()`, `reverse()`, and `charset()` are all label
-- composer functions, and all the label maker function does is chain them
-- together and return the result.
--
-- select.label_maker = function ()
-- return trim(sort(reverse(numbers())))
-- end
--
-- Conceptually, `numbers()` produces produces an array of numerical hints:
--
-- { "01", "02", "03", "04", "05", ... , "10", "11", "12", ... }
--
-- Next, `reverse()` reverses each individual hint. This makes typing to
-- match hints quicker: by moving the variation in hints from the last
-- character to the first character, which is the first character typed
-- when matching, we make the first character typed filter many more hints:
--
-- { "10", "20", "30", "40", "50", ... , "01", "11", "21", ... }
--
-- Next, `sort()` sorts the hints. This step doesn't affect matching speed, but
-- makes the hints shown on a page appear more orderly:
--
-- { "01", "10", "11", "20", "21", "30", "31", "40", "41", ... }
--
-- Last, `trim()` will remove any unnecessary hint suffixes. For
-- example, `"01"` is the only hint beginning with `0`; therefore, once
-- the user has typed `0`, this is the only matchable hint, and the `1`
-- contributes nothing:
--
-- { "0", "10", "11", "20", "21", "30", "31", "40", "41", ... }
--
-- This is the final list of hint labels that will be used for selection.
--
-- # Label composer functions
--
-- All label composer functions return a function that takes a single
-- argument `n` and produces an array of `n` hints. The nature of the
-- hints will vary based on the arguments provided to the composer
-- function. For example, the function returned by `charset()` will
-- use the provided set of characters to generate its hints, while the
-- function returned by `sort()` will first call the label composer
-- function passed to `sort()` to obtain a set of hints to sort.
--
-- ## Available functions
--
-- These label composer functions produce an initial generator function.
--
-- - `charset(str)`: Generates hints using the characters in `str`. Non-latin
-- characters are supported.
-- - `numbers()`: Generates hints using numbers. This is equivalent to
-- calling `charset()` with the parameter `"0123456789"`.
-- - `interleave(left, right)`: Similar to `charset()`, this generates
-- hints that alternate between letters of the `left` and `right` strings. It is
-- mostly useful for alternating between letters on the left and right sides of
-- one's keyboard, as this makes hints easier to type quickly.
--
-- These label composer functions accept a single generator function, and
-- return another function. This allows them to be chained.
--
-- - `reverse(func)`: Reverses the letters of each hint generated by `func()`.
-- - `sort(func)`: Sorts the hints generated by `func()`.
-- - `trim(func)`: Trims extra letters off the hints generated by
-- `func()`. Specifically, if a prefix of any hint is not a prefix of any other
-- hint, then the hint is shortened to that prefix.
--
-- @module select
-- @copyright 2017 Aidan Holm <aidanholm@gmail.com>
local _M = {}
local wrapped = { label_maker = nil }
--- @property label_maker
-- Function that specifies how to generate hint labels.
--
-- This function is executed on the web process, with a custom environment that
-- provides access to the label composer functions.
-- @readwrite
-- @type function
local wm = require_web_module("select_wm")
luakit.add_signal("web-extension-created", function (view)
if wrapped.label_maker then
wm:emit_signal(view, "set_label_maker", wrapped.label_maker)
end
end)
local mt = {
__index = wrapped,
__newindex = function (_, k, v)
assert(type(v) == "function", "property 'label_maker' must be a function")
if k == "label_maker" then
wrapped.label_maker = v
wm:emit_signal("set_label_maker", v)
end
end,
}
return setmetatable(_M, mt)
-- vim: et:sw=4:ts=8:sts=4:tw=80
| gpl-3.0 |
pakoito/ToME---t-engine4 | game/modules/tome/data/talents/misc/inscriptions.lua | 2 | 45059 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
newInscription = function(t)
-- Warning, up that if more than 5 inscriptions are ever allowed
for i = 1, 6 do
local tt = table.clone(t)
tt.short_name = tt.name:upper():gsub("[ ]", "_").."_"..i
tt.display_name = function(self, t)
local data = self:getInscriptionData(t.short_name)
if data.item_name then
local n = tstring{t.name, " ["}
n:merge(data.item_name)
n:add("]")
return n
else
return t.name
end
end
if tt.type[1] == "inscriptions/infusions" then tt.auto_use_check = function(self, t) return not self:hasEffect(self.EFF_INFUSION_COOLDOWN) end
elseif tt.type[1] == "inscriptions/runes" then tt.auto_use_check = function(self, t) return not self:hasEffect(self.EFF_RUNE_COOLDOWN) end
elseif tt.type[1] == "inscriptions/taints" then tt.auto_use_check = function(self, t) return not self:hasEffect(self.EFF_TAINT_COOLDOWN) end
end
tt.auto_use_warning = "- will only auto use when no saturation effect exists"
tt.cooldown = function(self, t)
local data = self:getInscriptionData(t.short_name)
return data.cooldown
end
tt.old_info = tt.info
tt.info = function(self, t)
local ret = t.old_info(self, t)
local data = self:getInscriptionData(t.short_name)
if data.use_stat and data.use_stat_mod then
ret = ret..("\nIts effects scale with your %s stat."):format(self.stats_def[data.use_stat].name)
end
return ret
end
if not tt.image then
tt.image = "talents/"..(t.short_name or t.name):lower():gsub("[^a-z0-9_]", "_")..".png"
end
tt.no_unlearn_last = true
tt.is_inscription = true
newTalent(tt)
end
end
-----------------------------------------------------------------------
-- Infusions
-----------------------------------------------------------------------
newInscription{
name = "Infusion: Regeneration",
type = {"inscriptions/infusions", 1},
points = 1,
tactical = { HEAL = 2 },
on_pre_use = function(self, t) return not self:hasEffect(self.EFF_REGENERATION) end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:setEffect(self.EFF_REGENERATION, data.dur, {power=(data.heal + data.inc_stat) / data.dur})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the infusion to heal yourself for %d life over %d turns.]]):format(data.heal + data.inc_stat, data.dur)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[heal %d over %d turns]]):format(data.heal + data.inc_stat, data.dur)
end,
}
newInscription{
name = "Infusion: Healing",
type = {"inscriptions/infusions", 1},
points = 1,
tactical = { HEAL = 2 },
is_heal = true,
no_energy = true,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:attr("allow_on_heal", 1)
self:attr("disable_ancestral_life", 1)
self:heal(data.heal + data.inc_stat, t)
self:attr("disable_ancestral_life", -1)
self:attr("allow_on_heal", -1)
self:removeEffectsFilter(function(e) return e.subtype.wound end, 1)
self:removeEffectsFilter(function(e) return e.subtype.poison end, 1)
if core.shader.active(4) then
self:addParticles(Particles.new("shader_shield_temp", 1, {toback=true , size_factor=1.5, y=-0.3, img="healgreen", life=25}, {type="healing", time_factor=2000, beamsCount=20, noup=2.0}))
self:addParticles(Particles.new("shader_shield_temp", 1, {toback=false, size_factor=1.5, y=-0.3, img="healgreen", life=25}, {type="healing", time_factor=2000, beamsCount=20, noup=1.0}))
end
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the infusion to instantly heal yourself for %d and cleanse 1 wound and poison effect.]]):format(data.heal + data.inc_stat)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[heal %d]]):format(data.heal + data.inc_stat)
end,
}
newInscription{
name = "Infusion: Wild",
type = {"inscriptions/infusions", 1},
points = 1,
no_energy = true,
tactical = {
DEFEND = 3,
CURE = function(self, t, target)
local nb = 0
local data = self:getInscriptionData(t.short_name)
for eff_id, p in pairs(self.tmp) do
local e = self.tempeffect_def[eff_id]
if data.what[e.type] and e.status == "detrimental" then
nb = nb + 1
end
end
return nb
end
},
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local target = self
local effs = {}
local force = {}
local known = false
-- Go through all temporary effects
for eff_id, p in pairs(target.tmp) do
local e = target.tempeffect_def[eff_id]
if data.what[e.type] and e.status == "detrimental" and e.subtype["cross tier"] then
force[#force+1] = {"effect", eff_id}
elseif data.what[e.type] and e.status == "detrimental" then
effs[#effs+1] = {"effect", eff_id}
end
end
-- Cross tier effects are always removed and not part of the random game, otherwise it is a huge nerf to wild infusion
for i = 1, #force do
local eff = force[i]
if eff[1] == "effect" then
target:removeEffect(eff[2])
known = true
end
end
for i = 1, 1 do
if #effs == 0 then break end
local eff = rng.tableRemove(effs)
if eff[1] == "effect" then
target:removeEffect(eff[2])
known = true
end
end
if known then
game.logSeen(self, "%s is cured!", self.name:capitalize())
end
self:setEffect(self.EFF_PAIN_SUPPRESSION, data.dur, {power=data.power + data.inc_stat})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local what = table.concatNice(table.keys(data.what), ", ", " or ")
return ([[Activate the infusion to cure yourself of one random %s effect and reduce all damage taken by %d%% for %d turns.
Also removes cross-tier effects of the affected types for free.]]):format(what, data.power+data.inc_stat, data.dur)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local what = table.concat(table.keys(data.what), ", ")
return ([[resist %d%%; cure %s]]):format(data.power + data.inc_stat, what)
end,
}
-- fixedart wild variant
newInscription{
name = "Infusion: Primal", image = "talents/infusion__wild.png",
type = {"inscriptions/infusions", 1},
points = 1,
no_energy = true,
tactical = {
DEFEND = 3,
CURE = function(self, t, target)
local nb = 0
local data = self:getInscriptionData(t.short_name)
for eff_id, p in pairs(self.tmp) do
local e = self.tempeffect_def[eff_id]
if data.what[e.type] and e.status == "detrimental" then
nb = nb + 1
end
end
return nb
end
},
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local target = self
local effs = {}
local force = {}
local known = false
-- Go through all temporary effects
for eff_id, p in pairs(target.tmp) do
local e = target.tempeffect_def[eff_id]
if data.what[e.type] and e.status == "detrimental" and e.subtype["cross tier"] then
force[#force+1] = {"effect", eff_id}
elseif data.what[e.type] and e.status == "detrimental" then
effs[#effs+1] = {"effect", eff_id}
end
end
-- Cross tier effects are always removed and not part of the random game, otherwise it is a huge nerf to wild infusion
for i = 1, #force do
local eff = force[i]
if eff[1] == "effect" then
target:removeEffect(eff[2])
known = true
end
end
for i = 1, 1 do
if #effs == 0 then break end
local eff = rng.tableRemove(effs)
if eff[1] == "effect" then
target:removeEffect(eff[2])
known = true
end
end
if known then
game.logSeen(self, "%s is cured!", self.name:capitalize())
end
self:setEffect(self.EFF_PRIMAL_ATTUNEMENT, data.dur, {power=data.power + data.inc_stat})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local what = table.concatNice(table.keys(data.what), ", ", " or ")
return ([[Activate the infusion to cure yourself of one random %s effect and increase affinity for all damage by %d%% for %d turns.
Also removes cross-tier effects of the affected types for free.]]):format(what, data.power+data.inc_stat, data.dur)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local what = table.concat(table.keys(data.what), ", ")
return ([[affinity %d%%; cure %s]]):format(data.power + data.inc_stat, what)
end,
}
newInscription{
name = "Infusion: Movement",
type = {"inscriptions/infusions", 1},
points = 1,
no_energy = true,
tactical = { DEFEND = 1 },
on_pre_use = function(self, t) return not self:attr("never_move") end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:setEffect(self.EFF_FREE_ACTION, data.dur, {power=1})
game:onTickEnd(function() self:setEffect(self.EFF_WILD_SPEED, 1, {power=data.speed + data.inc_stat}) end)
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the infusion to increase movement speed by %d%% for 1 game turn.
Any actions other than movement will cancel the effect.
Also prevent stuns, dazes and pinning effects for %d turns.
Note: since you will be moving very fast, game turns will pass very slowly.]]):format(data.speed + data.inc_stat, data.dur)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[%d%% speed; %d turns]]):format(data.speed + data.inc_stat, data.dur)
end,
}
newInscription{
name = "Infusion: Sun",
type = {"inscriptions/infusions", 1},
points = 1,
tactical = { ATTACKAREA = 1, DISABLE = { blind = 2 } },
range = 0,
radius = function(self, t)
local data = self:getInscriptionData(t.short_name)
return data.range
end,
target = function(self, t)
return {type="ball", range=self:getTalentRange(t), selffire=false, radius=self:getTalentRadius(t), talent=t}
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = self:getTalentTarget(t)
self:project(tg, self.x, self.y, engine.DamageType.BLINDCUSTOMMIND, {power=data.power + data.inc_stat, turns=data.turns})
self:project(tg, self.x, self.y, engine.DamageType.BREAK_STEALTH, {power=(data.power + data.inc_stat)/2, turns=data.turns})
tg.selffire = true
self:project(tg, self.x, self.y, engine.DamageType.LITE, data.power >= 19 and 100 or 1)
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the infusion to brighten the area in a radius of %d and illuminate stealthy creatures, possibly revealing them (reduces stealth power by %d).%s
It will also blind any creatures caught inside (power %d) for %d turns.]]):
format(data.range, (data.power + data.inc_stat)/2, data.power >= 19 and "\nThe light is so powerful it will also banish magical darkness" or "", data.power + data.inc_stat, data.turns)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[rad %d; power %d; turns %d%s]]):format(data.range, data.power + data.inc_stat, data.turns, data.power >= 19 and "; dispells darkness" or "")
end,
}
newInscription{
name = "Infusion: Heroism",
type = {"inscriptions/infusions", 1},
points = 1,
no_energy = true,
tactical = { BUFF = 2 },
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:setEffect(self.EFF_HEROISM, data.dur, {power=data.power + data.inc_stat, die_at=data.die_at + data.inc_stat * 30})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the infusion to increase three of your primary stats by %d for %d turns.
While Heroism is active, you will only die when reaching -%d life. However, when below 0 you cannot see how much life you have left.
It will always increase your three highest stats.
If your life is below 0 when this effect wears off it will be set to 1.]]):format(data.power + data.inc_stat, data.dur, data.die_at + data.inc_stat * 30)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[+%d for %d turns, die at -%d]]):format(data.power + data.inc_stat, data.dur, data.die_at + data.inc_stat * 30)
end,
}
newInscription{
name = "Infusion: Insidious Poison",
type = {"inscriptions/infusions", 1},
points = 1,
tactical = { ATTACK = { NATURE = 1 }, DISABLE=1, CURE = function(self, t, target)
local nb = 0
local data = self:getInscriptionData(t.short_name)
for eff_id, p in pairs(self.tmp) do
local e = self.tempeffect_def[eff_id]
if e.type == "magical" and e.status == "detrimental" then nb = nb + 1 end
end
return nb
end },
requires_target = true,
range = function(self, t)
local data = self:getInscriptionData(t.short_name)
return data.range
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = {type="bolt", range=self:getTalentRange(t), talent=t, display={particle="bolt_slime", trail="slimetrail"}}
local x, y = self:getTarget(tg)
if not x or not y then return nil end
self:projectile(tg, x, y, DamageType.INSIDIOUS_POISON, {dam=data.power + data.inc_stat, dur=7, heal_factor=data.heal_factor}, {type="slime"})
self:removeEffectsFilter({status="detrimental", type="magical", ignore_crosstier=true}, 1)
game:playSoundNear(self, "talents/slime")
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the infusion to spit a bolt of poison doing %0.2f nature damage per turn for 7 turns, and reducing the target's healing received by %d%%.
The sudden stream of natural forces also strips you of one random detrimental magical effect.]]):format(damDesc(self, DamageType.NATURE, data.power + data.inc_stat) / 7, data.heal_factor)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[%d nature damage, %d%% healing reduction]]):format(damDesc(self, DamageType.NATURE, data.power + data.inc_stat) / 7, data.heal_factor)
end,
}
-- Opportunity cost for this is HUGE, it should not hit friendly, also buffed duration
newInscription{
name = "Infusion: Wild Growth",
type = {"inscriptions/infusions", 1},
points = 1,
tactical = { ATTACKAREA = { PHYSICAL = 1, NATURE = 1 }, DISABLE = 3 },
range = 0,
radius = 5,
direct_hit = true,
target = function(self, t)
return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), selffire=false, friendlyfire = false, talent=t}
end,
getDamage = function(self, t) return 10 + self:combatMindpower() * 3.6 end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local dam = t.getDamage(self, t)
local tg = self:getTalentTarget(t)
self:project(tg, self.x, self.y, function(tx, ty)
DamageType:get(DamageType.ENTANGLE).projector(self, tx, ty, DamageType.ENTANGLE, dam)
end)
self:setEffect(self.EFF_THORNY_SKIN, data.dur, {hard=data.hard or 30, ac=data.armor or 50})
game:playSoundNear(self, "talents/earth")
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local damage = t.getDamage(self, t)
return ([[Causes thick vines to spring from the ground and entangle all targets within %d squares for %d turns, pinning them in place and dealing %0.2f physical damage and %0.2f nature damage.
The vines also grow all around you, increasing your armour by %d and armour hardiness by %d.]]):
format(self:getTalentRadius(t), data.dur, damDesc(self, DamageType.PHYSICAL, damage)/3, damDesc(self, DamageType.NATURE, 2*damage)/3, data.armor or 50, data.hard or 30)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Rad %d for %d turns]]):format(self:getTalentRadius(t), data.dur)
end,
}
-----------------------------------------------------------------------
-- Runes
-----------------------------------------------------------------------
newInscription{
name = "Rune: Phase Door",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
is_teleport = true,
tactical = { ESCAPE = 2 },
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
game.level.map:particleEmitter(self.x, self.y, 1, "teleport")
self:teleportRandom(self.x, self.y, data.range + data.inc_stat)
game.level.map:particleEmitter(self.x, self.y, 1, "teleport")
self:setEffect(self.EFF_OUT_OF_PHASE, data.dur or 3, {
defense=(data.power or data.range) + data.inc_stat * 3,
resists=(data.power or data.range) + data.inc_stat * 3,
effect_reduction=(data.power or data.range) + data.inc_stat * 3,
})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local power = (data.power or data.range) + data.inc_stat * 3
return ([[Activate the rune to teleport randomly in a range of %d.
Afterwards you stay out of phase for %d turns. In this state all new negative status effects duration is reduced by %d%%, your defense is increased by %d and all your resistances by %d%%.]]):
format(data.range + data.inc_stat, data.dur or 3, power, power, power)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local power = (data.power or data.range) + data.inc_stat * 3
return ([[range %d; power %d; dur %d]]):format(data.range + data.inc_stat, power, data.dur or 3)
end,
}
newInscription{
name = "Rune: Controlled Phase Door",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
is_teleport = true,
tactical = { CLOSEIN = 2 },
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = {type="ball", nolock=true, pass_terrain=true, nowarning=true, range=data.range + data.inc_stat, radius=3, requires_knowledge=false}
local x, y = self:getTarget(tg)
if not x then return nil end
-- Target code does not restrict the target coordinates to the range, it lets the project function do it
-- but we cant ...
local _ _, x, y = self:canProject(tg, x, y)
-- Check LOS
local rad = 3
if not self:hasLOS(x, y) and rng.percent(35 + (game.level.map.attrs(self.x, self.y, "control_teleport_fizzle") or 0)) then
game.logPlayer(self, "The targetted phase door fizzles and works randomly!")
x, y = self.x, self.y
rad = tg.range
end
game.level.map:particleEmitter(self.x, self.y, 1, "teleport")
self:teleportRandom(x, y, rad)
game.level.map:particleEmitter(self.x, self.y, 1, "teleport")
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to teleport in a range of %d.]]):format(data.range + data.inc_stat)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[range %d]]):format(data.range + data.inc_stat)
end,
}
newInscription{
name = "Rune: Teleportation",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
is_teleport = true,
tactical = { ESCAPE = 3 },
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
game.level.map:particleEmitter(self.x, self.y, 1, "teleport")
self:teleportRandom(self.x, self.y, data.range + data.inc_stat, 15)
game.level.map:particleEmitter(self.x, self.y, 1, "teleport")
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to teleport randomly in a range of %d with a minimum range of 15.]]):format(data.range + data.inc_stat)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[range %d]]):format(data.range + data.inc_stat)
end,
}
newInscription{
name = "Rune: Shielding",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
allow_autocast = true,
no_energy = true,
tactical = { DEFEND = 2 },
on_pre_use = function(self, t)
return not self:hasEffect(self.EFF_DAMAGE_SHIELD)
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:setEffect(self.EFF_DAMAGE_SHIELD, data.dur, {power=data.power + data.inc_stat})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to create a protective shield absorbing at most %d damage for %d turns.]]):format(data.power + data.inc_stat, data.dur)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[absorb %d for %d turns]]):format(data.power + data.inc_stat, data.dur)
end,
}
newInscription{
name = "Rune: Reflection Shield",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
allow_autocast = true,
no_energy = true,
tactical = { DEFEND = 2 },
on_pre_use = function(self, t)
return not self:hasEffect(self.EFF_DAMAGE_SHIELD)
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:setEffect(self.EFF_DAMAGE_SHIELD, 5, {power=100+5*self:getMag(), reflect=100})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to create a protective shield absorbing and reflecting at most %d damage for %d turns.
The effect will scale with your magic stat.]]):format(100+5*self:getMag(), 5)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[absorb and reflect %d for %d turns]]):format(100+5*self:getMag(), 5)
end,
}
newInscription{
name = "Rune: Invisibility",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
tactical = { DEFEND = 3, ESCAPE = 2 },
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:setEffect(self.EFF_INVISIBILITY, data.dur, {power=data.power + data.inc_stat, penalty=0.4})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to become invisible (power %d) for %d turns.
As you become invisible you fade out of phase with reality, all your damage is reduced by 40%%.
]]):format(data.power + data.inc_stat, data.dur)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[power %d for %d turns]]):format(data.power + data.inc_stat, data.dur)
end,
}
newInscription{
name = "Rune: Speed",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
no_energy = true,
tactical = { BUFF = 4 },
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:setEffect(self.EFF_SPEED, data.dur, {power=(data.power + data.inc_stat) / 100})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to increase your global speed by %d%% for %d turns.]]):format(data.power + data.inc_stat, data.dur)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[speed %d%% for %d turns]]):format(data.power + data.inc_stat, data.dur)
end,
}
newInscription{
name = "Rune: Vision",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
no_npc_use = true,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:magicMap(data.range, self.x, self.y, function(x, y)
local g = game.level.map(x, y, Map.TERRAIN)
if g and (g.always_remember or g:check("block_move")) then
for _, coord in pairs(util.adjacentCoords(x, y)) do
local g2 = game.level.map(coord[1], coord[2], Map.TERRAIN)
if g2 and not g2:check("block_move") then return true end
end
end
end)
self:setEffect(self.EFF_SENSE_HIDDEN, data.dur, {power=data.power + data.inc_stat})
self:setEffect(self.EFF_RECEPTIVE_MIND, data.dur, {what=data.esp or "humanoid"})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to get a vision of the area surrounding you (%d radius) and to allow you to see invisible and stealthed creatures (power %d) for %d turns.
Your mind will become more receptive for %d turns, allowing you to sense any %s around.]]):
format(data.range, data.power + data.inc_stat, data.dur, data.dur, data.esp or "humanoid")
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[radius %d; dur %d; see %s]]):format(data.range, data.dur, data.esp or "humanoid")
end,
}
local function attack_rune(self, btid)
for tid, lev in pairs(self.talents) do
if tid ~= btid and self.talents_def[tid].is_attack_rune and not self.talents_cd[tid] then
self.talents_cd[tid] = 1
end
end
end
newInscription{
name = "Rune: Heat Beam",
type = {"inscriptions/runes", 1},
points = 1,
is_attack_rune = true,
no_energy = true,
is_spell = true,
tactical = { ATTACK = { FIRE = 1 }, CURE = function(self, t, target)
local nb = 0
local data = self:getInscriptionData(t.short_name)
for eff_id, p in pairs(self.tmp) do
local e = self.tempeffect_def[eff_id]
if e.type == "physical" and e.status == "detrimental" then nb = nb + 1 end
end
return nb
end },
requires_target = true,
direct_hit = true,
range = function(self, t)
local data = self:getInscriptionData(t.short_name)
return data.range
end,
target = function(self, t)
return {type="beam", range=self:getTalentRange(t), talent=t}
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
if not x or not y then return nil end
self:project(tg, x, y, DamageType.FIREBURN, {dur=5, initial=0, dam=data.power + data.inc_stat})
local _ _, x, y = self:canProject(tg, x, y)
game.level.map:particleEmitter(self.x, self.y, tg.radius, "flamebeam", {tx=x-self.x, ty=y-self.y})
self:removeEffectsFilter({status="detrimental", type="physical", ignore_crosstier=true}, 1)
game:playSoundNear(self, "talents/fire")
attack_rune(self, t.id)
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to fire a beam of heat, doing %0.2f fire damage over 5 turns
The intensity of the heat will also remove one random detrimental physical effect from you.]]):format(damDesc(self, DamageType.FIRE, data.power + data.inc_stat))
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[%d fire damage]]):format(damDesc(self, DamageType.FIRE, data.power + data.inc_stat))
end,
}
newInscription{
name = "Rune: Biting Gale",
type = {"inscriptions/runes", 1},
points = 1,
is_attack_rune = true,
no_energy = true,
is_spell = true,
tactical = { ATTACK = { COLD = 1 }, DISABLE = { stun = 1 }, CURE = function(self, t, target)
local nb = 0
local data = self:getInscriptionData(t.short_name)
for eff_id, p in pairs(self.tmp) do
local e = self.tempeffect_def[eff_id]
if e.type == "mental" and e.status == "detrimental" then nb = nb + 1 end
end
return nb
end },
requires_target = true,
range = 0,
target = function(self, t)
return {type="cone", cone_angle=25, radius = 6, range=self:getTalentRange(t), talent=t, display={particle="bolt_ice", trail="icetrail"}}
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
if not x or not y then return nil end
local damage = data.power + data.inc_stat -- Cut by ~2/3rds or so
local apply = self:rescaleCombatStats((data.apply + data.inc_stat))
-- local apply = data.apply + data.inc_stat -- Same calculation as Sun Infusion, goes above what PCs can get on power stats pretty easily
self:project(tg, x, y, function(tx, ty)
local target = game.level.map(tx, ty, Map.ACTOR)
if not target or target == self then return end
-- Minor damage, apply stun resist reduction, freeze
DamageType:get(DamageType.COLD).projector(target, tx, ty, DamageType.COLD, damage)
target:setEffect(target.EFF_WET, 5, {apply_power=data.inc_stat})
if target:canBe("stun") then
target:setEffect(target.EFF_FROZEN, 2, {hp=damage*1.5, apply_power=apply})
end
end, data.power + data.inc_stat, {type="freeze"})
self:removeEffectsFilter({status="detrimental", type="mental", ignore_crosstier=true}, 1)
game:playSoundNear(self, "talents/ice")
attack_rune(self, t.id)
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local apply = self:rescaleCombatStats((data.apply + data.inc_stat))
return ([[Activate the rune to direct a cone of chilling stormwind doing %0.2f cold damage.
The storm will soak enemies hit reducing their resistance to stuns by 50%% then attempt to freeze them for 3 turns with an apply power of %d.
The deep cold also crystalizes your mind, removing one random detrimental mental effect from you.]]):
format(damDesc(self, DamageType.COLD, data.power + data.inc_stat), apply)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local apply = self:rescaleCombatStats((data.apply + data.inc_stat))
return ([[%d cold damage; %d apply power]]):format(damDesc(self, DamageType.COLD, data.power + data.inc_stat), apply)
end,
}
newInscription{
name = "Rune: Acid Wave",
type = {"inscriptions/runes", 1},
points = 1,
is_attack_rune = true,
no_energy = true,
is_spell = true,
tactical = {
ATTACKAREA = { ACID = 1 },
CURE = function(self, t, target)
local nb = 0
local data = self:getInscriptionData(t.short_name)
for eff_id, p in pairs(self.tmp) do
local e = self.tempeffect_def[eff_id]
if e.type == "magical" and e.status == "detrimental" then nb = nb + 1 end
end
return nb
end
},
requires_target = true,
direct_hit = true,
range = 0,
radius = function(self, t)
local data = self:getInscriptionData(t.short_name)
return data.radius
end,
target = function(self, t)
return {type="cone", radius=self:getTalentRadius(t), range = 0, selffire=false, cone_angle=5, talent=t}
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
if not x or not y then return nil end
local apply = self:rescaleCombatStats((data.apply + data.inc_stat))
self:removeEffectsFilter({status="detrimental", type="magical", ignore_crosstier=true}, 1)
self:project(tg, x, y, function(tx, ty)
local target = game.level.map(tx, ty, Map.ACTOR)
if not target or target == self then return end
if target:canBe("disarm") then
target:setEffect(target.EFF_DISARMED, data.dur, {apply_power=apply})
end
DamageType:get(DamageType.ACID).projector(self, tx, ty, DamageType.ACID, data.power + data.inc_stat)
end)
game.level.map:particleEmitter(self.x, self.y, tg.radius, "breath_acid", {radius=tg.radius, tx=x-self.x, ty=y-self.y})
game:playSoundNear(self, "talents/slime")
attack_rune(self, t.id)
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local pow = data.apply + data.inc_stat
local apply = self:rescaleCombatStats((data.apply + data.inc_stat))
return ([[Activate the rune to unleash a wave of acid in a cone of radius %d, doing %0.2f acid damage. The corrosive acid will also disarm enemies struck for %d turns with an apply power of %d.
The surge of natural acids will remove one detrimental magical effect from you.]]):
format(self:getTalentRadius(t), damDesc(self, DamageType.ACID, data.power + data.inc_stat), data.dur or 3, apply)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local pow = data.power
local apply = self:rescaleCombatStats((data.apply + data.inc_stat))
return ([[%d acid damage; dur %d; apply %d]]):format(damDesc(self, DamageType.ACID, data.power + data.inc_stat), data.dur or 3, apply)
end,
}
newInscription{
name = "Rune: Lightning",
type = {"inscriptions/runes", 1},
points = 1,
is_attack_rune = true,
no_energy = true,
is_spell = true,
tactical = { ATTACK = { LIGHTNING = 1 } },
requires_target = true,
direct_hit = true,
range = function(self, t)
local data = self:getInscriptionData(t.short_name)
return data.range
end,
target = function(self, t)
return {type="beam", range=self:getTalentRange(t), talent=t}
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
if not x or not y then return nil end
local dam = data.power + data.inc_stat
self:project(tg, x, y, DamageType.LIGHTNING, rng.avg(dam / 3, dam, 3))
local _ _, x, y = self:canProject(tg, x, y)
game.level.map:particleEmitter(self.x, self.y, math.max(math.abs(x-self.x), math.abs(y-self.y)), "lightning", {tx=x-self.x, ty=y-self.y})
self:setEffect(self.EFF_ELEMENTAL_SURGE_LIGHTNING, 2, {})
game:playSoundNear(self, "talents/lightning")
attack_rune(self, t.id)
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
local dam = damDesc(self, DamageType.LIGHTNING, data.power + data.inc_stat)
return ([[Activate the rune to fire a beam of lightning, doing %0.2f to %0.2f lightning damage.
Also transform you into pure lightning for %d turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn)]]):
format(dam / 3, dam, 2)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[%d lightning damage]]):format(damDesc(self, DamageType.LIGHTNING, data.power + data.inc_stat))
end,
}
newInscription{
name = "Rune: Manasurge",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
tactical = { MANA = 1 },
on_pre_use = function(self, t)
return self:knowTalent(self.T_MANA_POOL) and not self:hasEffect(self.EFF_MANASURGE)
end,
on_learn = function(self, t)
self.mana_regen_on_rest = (self.mana_regen_on_rest or 0) + 0.5
end,
on_unlearn = function(self, t)
self.mana_regen_on_rest = (self.mana_regen_on_rest or 0) - 0.5
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:incMana((data.mana + data.inc_stat) / 20)
if self.mana_regen > 0 then
self:setEffect(self.EFF_MANASURGE, data.dur, {power=self.mana_regen * (data.mana + data.inc_stat) / 100})
else
if self.mana_regen < 0 then
game.logPlayer(self, "Your negative mana regeneration rate is unaffected by the rune.")
else
game.logPlayer(self, "Your nonexistant mana regeneration rate is unaffected by the rune.")
end
end
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by %d%% over %d turns and instantly restoring %d mana.
Also when resting your mana will regenerate at 0.5 per turn.]]):format(data.mana + data.inc_stat, data.dur, (data.mana + data.inc_stat) / 20)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[%d%% regen over %d turns; %d instant mana]]):format(data.mana + data.inc_stat, data.dur, (data.mana + data.inc_stat) / 20)
end,
}
newInscription{
name = "Rune: Frozen Spear",
type = {"inscriptions/runes", 1},
points = 1,
is_attack_rune = true,
no_energy = true,
is_spell = true,
tactical = { ATTACK = { COLD = 1 }, DISABLE = { stun = 1 }, CURE = function(self, t, target)
local nb = 0
local data = self:getInscriptionData(t.short_name)
for eff_id, p in pairs(self.tmp) do
local e = self.tempeffect_def[eff_id]
if e.type == "mental" and e.status == "detrimental" then nb = nb + 1 end
end
return nb
end },
requires_target = true,
range = function(self, t)
local data = self:getInscriptionData(t.short_name)
return data.range
end,
target = function(self, t)
return {type="bolt", range=self:getTalentRange(t), talent=t, display={particle="bolt_ice", trail="icetrail"}}
end,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
if not x or not y then return nil end
self:project(tg, x, y, DamageType.ICE, data.power + data.inc_stat, {type="freeze"})
self:removeEffectsFilter({status="detrimental", type="mental", ignore_crosstier=true}, 1)
game:playSoundNear(self, "talents/ice")
attack_rune(self, t.id)
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to fire a bolt of ice, doing %0.2f cold damage with a chance to freeze the target.
The deep cold also crystalizes your mind, removing one random detrimental mental effect from you.]]):format(damDesc(self, DamageType.COLD, data.power + data.inc_stat))
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[%d cold damage]]):format(damDesc(self, DamageType.COLD, data.power + data.inc_stat))
end,
}
-- This is mostly a copy of Time Skip :P
newInscription{
name = "Rune of the Rift",
type = {"inscriptions/runes", 1},
points = 1,
is_spell = true,
tactical = { DISABLE = 2, ATTACK = { TEMPORAL = 1 } },
direct_hit = true,
reflectable = true,
requires_target = true,
range = 4,
target = function(self, t)
return {type="hit", range=self:getTalentRange(t), talent=t}
end,
getDamage = function(self, t) return 150 + self:getWil() * 4 end,
getDuration = function(self, t) return 4 end,
action = function(self, t)
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
if not x or not y then return nil end
local _ _, x, y = self:canProject(tg, x, y)
local target = game.level.map(x, y, Map.ACTOR)
if not target then return end
if target:attr("timetravel_immune") then
game.logSeen(target, "%s is immune!", target.name:capitalize())
return
end
local hit = self:checkHit(self:combatSpellpower(), target:combatSpellResist() + (target:attr("continuum_destabilization") or 0))
if not hit then game.logSeen(target, "%s resists!", target.name:capitalize()) return true end
self:project(tg, x, y, DamageType.TEMPORAL, self:spellCrit(t.getDamage(self, t)))
game.level.map:particleEmitter(x, y, 1, "temporal_thrust")
game:playSoundNear(self, "talents/arcane")
if target.dead or target.player then return true end
target:setEffect(target.EFF_CONTINUUM_DESTABILIZATION, 100, {power=self:combatSpellpower(0.3)})
-- Replace the target with a temporal instability for a few turns
local oe = game.level.map(target.x, target.y, engine.Map.TERRAIN)
if not oe or oe:attr("temporary") then return true end
local e = mod.class.Object.new{
old_feat = oe, type = oe.type, subtype = oe.subtype,
name = "temporal instability", image = oe.image, add_mos = {{image="object/temporal_instability.png"}},
display = '&', color=colors.LIGHT_BLUE,
temporary = t.getDuration(self, t),
canAct = false,
target = target,
act = function(self)
self:useEnergy()
self.temporary = self.temporary - 1
-- return the rifted actor
if self.temporary <= 0 then
game.level.map(self.target.x, self.target.y, engine.Map.TERRAIN, self.old_feat)
game.level:removeEntity(self, true)
game.nicer_tiles:updateAround(game.level, self.target.x, self.target.y)
local mx, my = util.findFreeGrid(self.target.x, self.target.y, 20, true, {[engine.Map.ACTOR]=true})
local old_levelup = self.target.forceLevelup
self.target.forceLevelup = function() end
game.zone:addEntity(game.level, self.target, "actor", mx, my)
self.target.forceLevelup = old_levelup
end
end,
summoner_gain_exp = true, summoner = self,
}
game.logSeen(target, "%s has moved forward in time!", target.name:capitalize())
game.level:removeEntity(target, true)
game.level:addEntity(e)
game.level.map(x, y, Map.TERRAIN, e)
game.nicer_tiles:updateAround(game.level, x, y)
game.level.map:updateMap(x, y)
return true
end,
info = function(self, t)
local damage = t.getDamage(self, t)
local duration = t.getDuration(self, t)
return ([[Inflicts %0.2f temporal damage. If your target survives, it will be sent %d turns into the future.
Note that messing with the spacetime continuum may have unforeseen consequences.]]):format(damDesc(self, DamageType.TEMPORAL, damage), duration)
end,
short_info = function(self, t)
return ("%0.2f temporal damage, removed from time %d turns"):format(t.getDamage(self, t), t.getDuration(self, t))
end,
}
-----------------------------------------------------------------------
-- Taints
-----------------------------------------------------------------------
newInscription{
name = "Taint: Devourer",
type = {"inscriptions/taints", 1},
points = 1,
is_spell = true,
tactical = { ATTACK = 1, HEAL=1 },
requires_target = true,
direct_hit = true,
no_energy = true,
range = 5,
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
local tg = {type="hit", range=self:getTalentRange(t), talent=t}
local x, y = self:getTarget(tg)
if not x or not y then return nil end
self:project(tg, x, y, function(px, py)
local target = game.level.map(px, py, Map.ACTOR)
if not target then return end
local effs = {}
-- Go through all spell effects
for eff_id, p in pairs(target.tmp) do
local e = target.tempeffect_def[eff_id]
if e.type == "magical" or e.type == "physical" then
effs[#effs+1] = {"effect", eff_id}
end
end
-- Go through all sustained spells
for tid, act in pairs(target.sustain_talents) do
if act then
effs[#effs+1] = {"talent", tid}
end
end
local nb = data.effects
for i = 1, nb do
if #effs == 0 then break end
local eff = rng.tableRemove(effs)
if eff[1] == "effect" then
target:removeEffect(eff[2])
else
target:forceUseTalent(eff[2], {ignore_energy=true})
end
self:attr("allow_on_heal", 1)
self:heal(data.heal + data.inc_stat, t)
self:attr("allow_on_heal", -1)
if core.shader.active(4) then
self:addParticles(Particles.new("shader_shield_temp", 1, {size_factor=1.5, y=-0.3, img="healdark", life=25}, {type="healing", time_factor=6000, beamsCount=15, noup=2.0, beamColor1={0xcb/255, 0xcb/255, 0xcb/255, 1}, beamColor2={0x35/255, 0x35/255, 0x35/255, 1}}))
self:addParticles(Particles.new("shader_shield_temp", 1, {size_factor=1.5, y=-0.3, img="healdark", life=25}, {type="healing", time_factor=6000, beamsCount=15, noup=1.0, beamColor1={0xcb/255, 0xcb/255, 0xcb/255, 1}, beamColor2={0x35/255, 0x35/255, 0x35/255, 1}}))
end
end
game.level.map:particleEmitter(px, py, 1, "shadow_zone")
end)
game:playSoundNear(self, "talents/fire")
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the taint on a foe, removing %d effects from it and healing you for %d for each effect.]]):format(data.effects, data.heal + data.inc_stat)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[%d effects / %d heal]]):format(data.effects, data.heal + data.inc_stat)
end,
}
newInscription{
name = "Taint: Telepathy",
type = {"inscriptions/taints", 1},
points = 1,
is_spell = true,
range = 10,
action = function(self, t)
local rad = self:getTalentRange(t)
self:setEffect(self.EFF_SENSE, 5, {
range = rad,
actor = 1,
})
self:setEffect(self.EFF_WEAKENED_MIND, 10, {save=10, power=35})
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Strip the protective barriers from your mind for %d turns, allowing in the thoughts all creatures within %d squares but reducing mind save by %d and increasing your mindpower by %d for 10 turns.]]):format(data.dur, self:getTalentRange(t), 10, 35)
end,
short_info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Range %d telepathy for %d turns]]):format(self:getTalentRange(t), data.dur)
end,
}
| gpl-3.0 |
llX8Xll/DEVKEEPER1 | plugins/help.lua | 1 | 1078 | do
function run(msg, matches)
return [[
سہؤرسہ كہيہبہر_نہيہؤ KEEPER_NEW
قہنہآهہ آلسہؤرسہ @DEV_KEEPER_NEW
""""""""""""""""""""""""""""
آلآؤآمہر ثہلآثہ🏰 ؤهہيہ كہآلتہآليہ:-👇🏾
___________________________________
🏧حہمہآيہهہ📍لآضہهہآر آؤآمہر آلحہمآيهہ فہيہ آلمہجہمہؤعہهہ
🏧آدآرهہ📍لآضہهہآر آؤآمہر آلآدآرهہ فہيہ آلمہجہمہؤعہهہ
🏧مہسہآعہدهہ📍آلآضہهہآر آؤآمہر خہآصہهہ بہآلمہطہؤر
"""""""""""""""""""""""""""""
تہمہ صہنہعہ آلسہؤرسہ بہؤآسہطہهہ آلمہطہؤريہنہ {كہرآر+ؤغہيہثہ}
♥️➖ @llX8Xll
♥️➖ @llllll_lllll
بہؤتہ تہؤآصہل آلمہحہظہؤريہن
♥️➖ @llX8Xllbot
قہنہآهہ آلسہؤرسہ
♥️➖ @DEV_KEEPER_NEW
]]
end
return {
description = "Help list",
usage = "Help list",
patterns = {
"^(الاوامر)$",
"^(الاوامر)$",
},
run = run
}
end | gpl-2.0 |
madpilot78/ntopng | scripts/callbacks/system/discover.lua | 1 | 1691 | --
-- (C) 2013-21 - ntop.org
--
local dirs = ntop.getDirs()
package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path
require "lua_utils"
local discover_utils = require "discover_utils"
local callback_utils = require "callback_utils"
local ifnames = interface.getIfNames()
local periodic_discovery_condition = function(ifId)
return discover_utils.interfaceNetworkDiscoveryEnabled(ifId)
end
local oneshot_discovery_condition = function(ifId)
return discover_utils.networkDiscoveryRequested(ifId)
end
local discovery_function = function(ifname, ifstats)
if interface.isDiscoverableInterface() then
traceError(TRACE_INFO,TRACE_CONSOLE, "[Discover] Started periodic discovery on interface "..ifname)
local res = discover_utils.discover2table(ifname, true --[[ recache --]])
traceError(TRACE_INFO,TRACE_CONSOLE, "[Discover] Completed periodic discovery on interface "..ifname)
discover_utils.clearNetworkDiscovery(ifstats.id)
end
end
-- periodic discovery enabled
local discovery_enabled = (ntop.getPref("ntopng.prefs.is_periodic_network_discovery_enabled") == "1")
if discovery_enabled then
local discovery_interval = ntop.getPref("ntopng.prefs.network_discovery_interval")
if isEmptyString(discovery_interval) then discovery_interval = 15 * 60 --[[ 15 minutes --]] end
local now = os.time()
local diff = now % tonumber(discovery_interval)
if diff < 5 then
callback_utils.foreachInterface(ifnames, periodic_discovery_condition, discovery_function)
end
end
-- discovery requests performed by the user from the GUI
callback_utils.foreachInterface(ifnames, oneshot_discovery_condition, discovery_function)
| gpl-3.0 |
flyzjhz/witi-openwrt | package/ramips/ui/luci-mtk/src/applications/luci-olsr/luasrc/model/cbi/olsr/olsrd.lua | 38 | 17398 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.tools.webadmin")
local fs = require "nixio.fs"
local util = require "luci.util"
local ip = require "luci.ip"
local has_ipip = fs.glob("/etc/modules.d/[0-9]*-ipip")()
m = Map("olsrd", translate("OLSR Daemon"),
translate("The OLSR daemon is an implementation of the Optimized Link State Routing protocol. "..
"As such it allows mesh routing for any network equipment. "..
"It runs on any wifi card that supports ad-hoc mode and of course on any ethernet device. "..
"Visit <a href='http://www.olsr.org'>olsrd.org</a> for help and documentation."))
function m.on_parse()
local has_defaults = false
m.uci:foreach("olsrd", "InterfaceDefaults",
function(s)
has_defaults = true
return false
end)
if not has_defaults then
m.uci:section("olsrd", "InterfaceDefaults")
end
end
function write_float(self, section, value)
local n = tonumber(value)
if n ~= nil then
return Value.write(self, section, "%.1f" % n)
end
end
s = m:section(TypedSection, "olsrd", translate("General settings"))
s.anonymous = true
s:tab("general", translate("General Settings"))
s:tab("lquality", translate("Link Quality Settings"))
s:tab("smartgw", translate("SmartGW"), not has_ipip and translate("Warning: kmod-ipip is not installed. Without kmod-ipip SmartGateway will not work, please install it."))
s:tab("advanced", translate("Advanced Settings"))
ipv = s:taboption("general", ListValue, "IpVersion", translate("Internet protocol"),
translate("IP-version to use. If 6and4 is selected then one olsrd instance is started for each protocol."))
ipv:value("4", "IPv4")
ipv:value("6and4", "6and4")
poll = s:taboption("advanced", Value, "Pollrate", translate("Pollrate"),
translate("Polling rate for OLSR sockets in seconds. Default is 0.05."))
poll.optional = true
poll.datatype = "ufloat"
poll.placeholder = "0.05"
nicc = s:taboption("advanced", Value, "NicChgsPollInt", translate("Nic changes poll interval"),
translate("Interval to poll network interfaces for configuration changes (in seconds). Default is \"2.5\"."))
nicc.optional = true
nicc.datatype = "ufloat"
nicc.placeholder = "2.5"
tos = s:taboption("advanced", Value, "TosValue", translate("TOS value"),
translate("Type of service value for the IP header of control traffic. Default is \"16\"."))
tos.optional = true
tos.datatype = "uinteger"
tos.placeholder = "16"
fib = s:taboption("general", ListValue, "FIBMetric", translate("FIB metric"),
translate ("FIBMetric controls the metric value of the host-routes OLSRd sets. "..
"\"flat\" means that the metric value is always 2. This is the preferred value "..
"because it helps the linux kernel routing to clean up older routes. "..
"\"correct\" uses the hopcount as the metric value. "..
"\"approx\" use the hopcount as the metric value too, but does only update the hopcount if the nexthop changes too. "..
"Default is \"flat\"."))
fib:value("flat")
fib:value("correct")
fib:value("approx")
lql = s:taboption("lquality", ListValue, "LinkQualityLevel", translate("LQ level"),
translate("Link quality level switch between hopcount and cost-based (mostly ETX) routing.<br />"..
"<b>0</b> = do not use link quality<br />"..
"<b>2</b> = use link quality for MPR selection and routing<br />"..
"Default is \"2\""))
lql:value("2")
lql:value("0")
lqage = s:taboption("lquality", Value, "LinkQualityAging", translate("LQ aging"),
translate("Link quality aging factor (only for lq level 2). Tuning parameter for etx_float and etx_fpm, smaller values "..
"mean slower changes of ETX value. (allowed values are between 0.01 and 1.0)"))
lqage.optional = true
lqage:depends("LinkQualityLevel", "2")
lqa = s:taboption("lquality", ListValue, "LinkQualityAlgorithm", translate("LQ algorithm"),
translate("Link quality algorithm (only for lq level 2).<br />"..
"<b>etx_float</b>: floating point ETX with exponential aging<br />"..
"<b>etx_fpm</b> : same as etx_float, but with integer arithmetic<br />"..
"<b>etx_ff</b> : ETX freifunk, an etx variant which use all OLSR traffic (instead of only hellos) for ETX calculation<br />"..
"<b>etx_ffeth</b>: incompatible variant of etx_ff that allows ethernet links with ETX 0.1.<br />"..
"Defaults to \"etx_ff\""))
lqa.optional = true
lqa:value("etx_ff")
lqa:value("etx_fpm")
lqa:value("etx_float")
lqa:value("etx_ffeth")
lqa:depends("LinkQualityLevel", "2")
lqa.optional = true
lqfish = s:taboption("lquality", Flag, "LinkQualityFishEye", translate("LQ fisheye"),
translate("Fisheye mechanism for TCs (checked means on). Default is \"on\""))
lqfish.default = "1"
lqfish.optional = true
hyst = s:taboption("lquality", Flag, "UseHysteresis", translate("Use hysteresis"),
translate("Hysteresis for link sensing (only for hopcount metric). Hysteresis adds more robustness to the link sensing "..
"but delays neighbor registration. Defaults is \"yes\""))
hyst.default = "yes"
hyst.enabled = "yes"
hyst.disabled = "no"
hyst:depends("LinkQualityLevel", "0")
hyst.optional = true
hyst.rmempty = true
port = s:taboption("general", Value, "OlsrPort", translate("Port"),
translate("The port OLSR uses. This should usually stay at the IANA assigned port 698. It can have a value between 1 and 65535."))
port.optional = true
port.default = "698"
port.rmempty = true
mainip = s:taboption("general", Value, "MainIp", translate("Main IP"),
translate("Sets the main IP (originator ip) of the router. This IP will NEVER change during the uptime of olsrd. "..
"Default is 0.0.0.0, which triggers usage of the IP of the first interface."))
mainip.optional = true
mainip.rmempty = true
mainip.datatype = "ipaddr"
mainip.placeholder = "0.0.0.0"
sgw = s:taboption("smartgw", Flag, "SmartGateway", translate("Enable"), translate("Enable SmartGateway. If it is disabled, then " ..
"all other SmartGateway parameters are ignored. Default is \"no\"."))
sgw.default="no"
sgw.enabled="yes"
sgw.disabled="no"
sgw.rmempty = true
sgwnat = s:taboption("smartgw", Flag, "SmartGatewayAllowNAT", translate("Allow gateways with NAT"), translate("Allow the selection of an outgoing ipv4 gateway with NAT"))
sgwnat:depends("SmartGateway", "yes")
sgwnat.default="yes"
sgwnat.enabled="yes"
sgwnat.disabled="no"
sgwnat.optional = true
sgwnat.rmempty = true
sgwuplink = s:taboption("smartgw", ListValue, "SmartGatewayUplink", translate("Announce uplink"), translate("Which kind of uplink is exported to the other mesh nodes. " ..
"An uplink is detected by looking for a local HNA of 0.0.0.0/0, ::ffff:0:0/96 or 2000::/3. Default setting is \"both\"."))
sgwuplink:value("none")
sgwuplink:value("ipv4")
sgwuplink:value("ipv6")
sgwuplink:value("both")
sgwuplink:depends("SmartGateway", "yes")
sgwuplink.default="both"
sgwuplink.optional = true
sgwuplink.rmempty = true
sgwulnat = s:taboption("smartgw", Flag, "SmartGatewayUplinkNAT", translate("Uplink uses NAT"), translate("If this Node uses NAT for connections to the internet. " ..
"Default is \"yes\"."))
sgwulnat:depends("SmartGatewayUplink", "ipv4")
sgwulnat:depends("SmartGatewayUplink", "both")
sgwulnat.default="yes"
sgwulnat.enabled="yes"
sgwulnat.disabled="no"
sgwnat.optional = true
sgwnat.rmempty = true
sgwspeed = s:taboption("smartgw", Value, "SmartGatewaySpeed", translate("Speed of the uplink"), translate("Specifies the speed of "..
"the uplink in kilobits/s. First parameter is upstream, second parameter is downstream. Default is \"128 1024\"."))
sgwspeed:depends("SmartGatewayUplink", "ipv4")
sgwspeed:depends("SmartGatewayUplink", "ipv6")
sgwspeed:depends("SmartGatewayUplink", "both")
sgwspeed.optional = true
sgwspeed.rmempty = true
sgwprefix = s:taboption("smartgw", Value, "SmartGatewayPrefix", translate("IPv6-Prefix of the uplink"), translate("This can be used " ..
"to signal the external IPv6 prefix of the uplink to the clients. This might allow a client to change it's local IPv6 address to " ..
"use the IPv6 gateway without any kind of address translation. The maximum prefix length is 64 bits. " ..
"Default is \"::/0\" (no prefix)."))
sgwprefix:depends("SmartGatewayUplink", "ipv6")
sgwprefix:depends("SmartGatewayUplink", "both")
sgwprefix.optional = true
sgwprefix.rmempty = true
willingness = s:taboption("advanced", ListValue, "Willingness", translate("Willingness"),
translate("The fixed willingness to use. If not set willingness will be calculated dynamically based on battery/power status. Default is \"3\"."))
for i=0,7 do
willingness:value(i)
end
willingness.optional = true
willingness.default = "3"
natthr = s:taboption("advanced", Value, "NatThreshold", translate("NAT threshold"),
translate("If the route to the current gateway is to be changed, the ETX value of this gateway is "..
"multiplied with this value before it is compared to the new one. "..
"The parameter can be a value between 0.1 and 1.0, but should be close to 1.0 if changed.<br />"..
"<b>WARNING:</b> This parameter should not be used together with the etx_ffeth metric!<br />"..
"Defaults to \"1.0\"."))
for i=1,0.1,-0.1 do
natthr:value(i)
end
natthr:depends("LinkQualityAlgorithm", "etx_ff")
natthr:depends("LinkQualityAlgorithm", "etx_float")
natthr:depends("LinkQualityAlgorithm", "etx_fpm")
natthr.default = "1.0"
natthr.optional = true
natthr.write = write_float
i = m:section(TypedSection, "InterfaceDefaults", translate("Interfaces Defaults"))
i.anonymous = true
i.addremove = false
i:tab("general", translate("General Settings"))
i:tab("addrs", translate("IP Addresses"))
i:tab("timing", translate("Timing and Validity"))
mode = i:taboption("general", ListValue, "Mode", translate("Mode"),
translate("Interface Mode is used to prevent unnecessary packet forwarding on switched ethernet interfaces. "..
"valid Modes are \"mesh\" and \"ether\". Default is \"mesh\"."))
mode:value("mesh")
mode:value("ether")
mode.optional = true
mode.rmempty = true
weight = i:taboption("general", Value, "Weight", translate("Weight"),
translate("When multiple links exist between hosts the weight of interface is used to determine the link to use. "..
"Normally the weight is automatically calculated by olsrd based on the characteristics of the interface, "..
"but here you can specify a fixed value. Olsrd will choose links with the lowest value.<br />"..
"<b>Note:</b> Interface weight is used only when LinkQualityLevel is set to 0. "..
"For any other value of LinkQualityLevel, the interface ETX value is used instead."))
weight.optional = true
weight.datatype = "uinteger"
weight.placeholder = "0"
lqmult = i:taboption("general", DynamicList, "LinkQualityMult", translate("LinkQuality Multiplicator"),
translate("Multiply routes with the factor given here. Allowed values are between 0.01 and 1.0. "..
"It is only used when LQ-Level is greater than 0. Examples:<br />"..
"reduce LQ to 192.168.0.1 by half: 192.168.0.1 0.5<br />"..
"reduce LQ to all nodes on this interface by 20%: default 0.8"))
lqmult.optional = true
lqmult.rmempty = true
lqmult.cast = "table"
lqmult.placeholder = "default 1.0"
function lqmult.validate(self, value)
for _, v in pairs(value) do
if v ~= "" then
local val = util.split(v, " ")
local host = val[1]
local mult = val[2]
if not host or not mult then
return nil, translate("LQMult requires two values (IP address or 'default' and multiplicator) seperated by space.")
end
if not (host == "default" or ip.IPv4(host) or ip.IPv6(host)) then
return nil, translate("Can only be a valid IPv4 or IPv6 address or 'default'")
end
if not tonumber(mult) or tonumber(mult) > 1 or tonumber(mult) < 0.01 then
return nil, translate("Invalid Value for LQMult-Value. Must be between 0.01 and 1.0.")
end
if not mult:match("[0-1]%.[0-9]+") then
return nil, translate("Invalid Value for LQMult-Value. You must use a decimal number between 0.01 and 1.0 here.")
end
end
end
return value
end
ip4b = i:taboption("addrs", Value, "Ip4Broadcast", translate("IPv4 broadcast"),
translate("IPv4 broadcast address for outgoing OLSR packets. One useful example would be 255.255.255.255. "..
"Default is \"0.0.0.0\", which triggers the usage of the interface broadcast IP."))
ip4b.optional = true
ip4b.datatype = "ip4addr"
ip4b.placeholder = "0.0.0.0"
ip6m = i:taboption("addrs", Value, "IPv6Multicast", translate("IPv6 multicast"),
translate("IPv6 multicast address. Default is \"FF02::6D\", the manet-router linklocal multicast."))
ip6m.optional = true
ip6m.datatype = "ip6addr"
ip6m.placeholder = "FF02::6D"
ip4s = i:taboption("addrs", Value, "IPv4Src", translate("IPv4 source"),
translate("IPv4 src address for outgoing OLSR packages. Default is \"0.0.0.0\", which triggers usage of the interface IP."))
ip4s.optional = true
ip4s.datatype = "ip4addr"
ip4s.placeholder = "0.0.0.0"
ip6s = i:taboption("addrs", Value, "IPv6Src", translate("IPv6 source"),
translate("IPv6 src prefix. OLSRd will choose one of the interface IPs which matches the prefix of this parameter. "..
"Default is \"0::/0\", which triggers the usage of a not-linklocal interface IP."))
ip6s.optional = true
ip6s.datatype = "ip6addr"
ip6s.placeholder = "0::/0"
hi = i:taboption("timing", Value, "HelloInterval", translate("Hello interval"))
hi.optional = true
hi.datatype = "ufloat"
hi.placeholder = "5.0"
hi.write = write_float
hv = i:taboption("timing", Value, "HelloValidityTime", translate("Hello validity time"))
hv.optional = true
hv.datatype = "ufloat"
hv.placeholder = "40.0"
hv.write = write_float
ti = i:taboption("timing", Value, "TcInterval", translate("TC interval"))
ti.optional = true
ti.datatype = "ufloat"
ti.placeholder = "2.0"
ti.write = write_float
tv = i:taboption("timing", Value, "TcValidityTime", translate("TC validity time"))
tv.optional = true
tv.datatype = "ufloat"
tv.placeholder = "256.0"
tv.write = write_float
mi = i:taboption("timing", Value, "MidInterval", translate("MID interval"))
mi.optional = true
mi.datatype = "ufloat"
mi.placeholder = "18.0"
mi.write = write_float
mv = i:taboption("timing", Value, "MidValidityTime", translate("MID validity time"))
mv.optional = true
mv.datatype = "ufloat"
mv.placeholder = "324.0"
mv.write = write_float
ai = i:taboption("timing", Value, "HnaInterval", translate("HNA interval"))
ai.optional = true
ai.datatype = "ufloat"
ai.placeholder = "18.0"
ai.write = write_float
av = i:taboption("timing", Value, "HnaValidityTime", translate("HNA validity time"))
av.optional = true
av.datatype = "ufloat"
av.placeholder = "108.0"
av.write = write_float
ifs = m:section(TypedSection, "Interface", translate("Interfaces"))
ifs.addremove = true
ifs.anonymous = true
ifs.extedit = luci.dispatcher.build_url("admin/services/olsrd/iface/%s")
ifs.template = "cbi/tblsection"
function ifs.create(...)
local sid = TypedSection.create(...)
luci.http.redirect(ifs.extedit % sid)
end
ign = ifs:option(Flag, "ignore", translate("Enable"))
ign.enabled = "0"
ign.disabled = "1"
ign.rmempty = false
function ign.cfgvalue(self, section)
return Flag.cfgvalue(self, section) or "0"
end
network = ifs:option(DummyValue, "interface", translate("Network"))
network.template = "cbi/network_netinfo"
mode = ifs:option(DummyValue, "Mode", translate("Mode"))
function mode.cfgvalue(...)
return Value.cfgvalue(...) or m.uci:get_first("olsrd", "InterfaceDefaults", "Mode", "mesh")
end
hello = ifs:option(DummyValue, "_hello", translate("Hello"))
function hello.cfgvalue(self, section)
local i = tonumber(m.uci:get("olsrd", section, "HelloInterval")) or tonumber(m.uci:get_first("olsrd", "InterfaceDefaults", "HelloInterval", 5))
local v = tonumber(m.uci:get("olsrd", section, "HelloValidityTime")) or tonumber(m.uci:get_first("olsrd", "InterfaceDefaults", "HelloValidityTime", 40))
return "%.01fs / %.01fs" %{ i, v }
end
tc = ifs:option(DummyValue, "_tc", translate("TC"))
function tc.cfgvalue(self, section)
local i = tonumber(m.uci:get("olsrd", section, "TcInterval")) or tonumber(m.uci:get_first("olsrd", "InterfaceDefaults", "TcInterval", 2))
local v = tonumber(m.uci:get("olsrd", section, "TcValidityTime")) or tonumber(m.uci:get_first("olsrd", "InterfaceDefaults", "TcValidityTime", 256))
return "%.01fs / %.01fs" %{ i, v }
end
mid = ifs:option(DummyValue, "_mid", translate("MID"))
function mid.cfgvalue(self, section)
local i = tonumber(m.uci:get("olsrd", section, "MidInterval")) or tonumber(m.uci:get_first("olsrd", "InterfaceDefaults", "MidInterval", 18))
local v = tonumber(m.uci:get("olsrd", section, "MidValidityTime")) or tonumber(m.uci:get_first("olsrd", "InterfaceDefaults", "MidValidityTime", 324))
return "%.01fs / %.01fs" %{ i, v }
end
hna = ifs:option(DummyValue, "_hna", translate("HNA"))
function hna.cfgvalue(self, section)
local i = tonumber(m.uci:get("olsrd", section, "HnaInterval")) or tonumber(m.uci:get_first("olsrd", "InterfaceDefaults", "HnaInterval", 18))
local v = tonumber(m.uci:get("olsrd", section, "HnaValidityTime")) or tonumber(m.uci:get_first("olsrd", "InterfaceDefaults", "HnaValidityTime", 108))
return "%.01fs / %.01fs" %{ i, v }
end
return m
| gpl-2.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Tasks/TransformBlocksTask.lua | 1 | 18886 | --[[
Title: Transform a given block set
Author(s): LiXizhi
Date: 2013/2/11
Desc: Current translation, rotation and scaling are supported.
use the lib:
------------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/TransformBlocksTask.lua");
-- translation
local task = MyCompany.Aries.Game.Tasks.TransformBlocks:new({dx = 1, dy=0, dz=0, blocks={},})
local task = MyCompany.Aries.Game.Tasks.TransformBlocks:new({x = 20000, y=0, z=20000, blocks={},operation="add", liveEntities={}}) -- absolute position.
-- rotation
local task = MyCompany.Aries.Game.Tasks.TransformBlocks:new({rot_y = 1, aabb=aabb, blocks={},})
local task = MyCompany.Aries.Game.Tasks.TransformBlocks:new({rot_axis = "y", rot_angle=1.57, aabb=aabb, blocks={},})
-- scaling
local task = MyCompany.Aries.Game.Tasks.TransformBlocks:new({scaling = 1.2, scalingY=2, aabb=aabb, blocks={},})
task:Run();
-------------------------------------------------------
]]
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/UndoManager.lua");
local UndoManager = commonlib.gettable("MyCompany.Aries.Game.UndoManager");
local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic")
local BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine")
local TaskManager = commonlib.gettable("MyCompany.Aries.Game.TaskManager")
local block_types = commonlib.gettable("MyCompany.Aries.Game.block_types")
local EntityManager = commonlib.gettable("MyCompany.Aries.Game.EntityManager");
local math_floor = math.floor;
local math_abs = math.abs;
local TransformBlocks = commonlib.inherit(commonlib.gettable("MyCompany.Aries.Game.Task"), commonlib.gettable("MyCompany.Aries.Game.Tasks.TransformBlocks"));
TransformBlocks.max_radius = 30;
-- this can be "move" or "add"
TransformBlocks.operation = "move";
function TransformBlocks:ctor()
self.history = {};
self.history_entity = {};
end
function TransformBlocks:Run()
if(self.blocks and #(self.blocks) > 0 ) then
self.finished = true;
GameLogic.PlayAnimation({animationName = "Create",});
local final_blocks = {};
local dx, dy, dz = self:GetDeltaPosition(self.x, self.y, self.z, self.aabb)
-- for translation
self:DoTranslation(dx,dy,dz, self.blocks, final_blocks);
if(self.rot_axis == "x") then
self.rot_x = self.rot_angle or self.rot_x;
elseif(self.rot_axis == "y") then
self.rot_y = self.rot_angle or self.rot_y;
elseif(self.rot_axis == "z") then
self.rot_z = self.rot_angle or self.rot_z;
end
-- for rotation an axis
if(self.rot_y and self.rot_y~=0) then
self:DoRotation(self.rot_y, "y", self.blocks, final_blocks);
elseif(self.rot_x and self.rot_x~=0) then
self:DoRotation(self.rot_x, "x", self.blocks, final_blocks);
elseif(self.rot_z and self.rot_z~=0) then
self:DoRotation(self.rot_z, "z", self.blocks, final_blocks);
end
-- for scaling
self:DoScaling(self.scalingX or self.scaling, self.scalingY or self.scaling, self.scalingZ or self.scaling, self.blocks, final_blocks);
-- perform translation to final_blocks, by first removing all old blocks and then creating the new ones.
local bRemoveSourceBlocks = (self.operation == "move" or self.operation == "no_clone");
self:DoTransform(self.blocks, final_blocks, bRemoveSourceBlocks)
self.final_blocks = final_blocks;
end
if(self.liveEntities and #(self.liveEntities) > 0 ) then
self.finished = true;
local dx, dy, dz = self:GetDeltaPosition(self.x, self.y, self.z, self.aabb)
local final_entities = {};
-- for translation
self:DoEntityTranslation(dx,dy,dz, self.liveEntities, final_entities);
local bRemoveSourceEntities = (self.operation == "move" or self.operation == "no_clone");
self:DoEntityTransform(self.liveEntities, final_entities, bRemoveSourceEntities)
end
if(GameLogic.GameMode:CanAddToHistory()) then
if(#(self.history) > 0) then
UndoManager.PushCommand(self);
end
end
end
function TransformBlocks:FrameMove()
self.finished = true;
end
function TransformBlocks:DoEntityTransform(entities, final_entities, bRemoveSourceEntities)
if (#final_entities > 0) then
for i, xmlNode in ipairs(final_entities) do
local attr = xmlNode.attr;
if(not bRemoveSourceEntities) then
attr.name = nil;
local entityClass;
if(attr.class) then
entityClass = EntityManager.GetEntityClass(attr.class)
end
entityClass = entityClass or EntityManager.EntityLiveModel
local entity = entityClass:Create({x=attr.x,y=attr.y,z=attr.z}, xmlNode);
entity:Attach();
attr.name = entity.name
else
local fromEntity = EntityManager.GetEntity(attr.name)
if(fromEntity) then
fromEntity:SetPosition(xmlNode.attr.x, xmlNode.attr.y, xmlNode.attr.z);
end
end
self.history_entity[#(self.history_entity)+1] = {from=entities[i], to=xmlNode}
end
end
end
-- perform translation to final_blocks, by first removing all old blocks and then creating the new ones.
function TransformBlocks:DoTransform(blocks, final_blocks, bRemoveSourceBlocks)
if (#final_blocks > 0) then
BlockEngine:BeginUpdate()
if(bRemoveSourceBlocks) then
for i = 1, #(blocks) do
local b = blocks[i];
local last_id, last_data, last_entity_data = BlockEngine:GetBlockFull(b[1],b[2],b[3]);
if(last_id > 0) then
BlockEngine:SetBlockToAir(b[1],b[2],b[3], 3);
self.history[#(self.history)+1] = {b[1],b[2],b[3], 0, last_id,last_data, b[5],b[6],last_entity_data};
end
end
end
for i = 1, #(final_blocks) do
local b = final_blocks[i];
local last_id, last_data, last_entity_data = BlockEngine:GetBlockFull(b[1],b[2],b[3]);
local block_template = block_types.get(b[4]);
if(block_template) then
BlockEngine:SetBlock(b[1],b[2],b[3], b[4], b[5], 3, b[6]);
self.history[#(self.history)+1] = {b[1],b[2],b[3], b[4], last_id, last_data, b[5],b[6],last_entity_data};
end
end
BlockEngine:EndUpdate()
end
end
-- this function can also be used as static function.
-- @param x,y,z: new bottom center position
-- @param aabb: old source aabb
-- @return dx,dy,dz: may all be zero
function TransformBlocks:GetDeltaPosition(x,y,z, aabb)
local dx = self.dx or 0;
local dy = self.dy or 0;
local dz = self.dz or 0;
if(x and y and z and aabb) then
local mExtents = aabb.mExtents;
local center = aabb:GetCenter();
dx = math_floor(x - center[1]+0.1);
dy = math_floor(y - (center[2]-mExtents[2])+0.1);
dz = math_floor(z - center[3]+0.1);
end
return dx, dy, dz;
end
-- @param scaling factor: scaling factor
-- @param blocks: source block
-- @param aabb: aabb of source block.
-- @param final_blocks: the transformed block output.
function TransformBlocks:DoScaling(scalingX, scalingY, scalingZ, blocks, final_blocks)
scalingX = scalingX or 1;
scalingY = scalingY or 1;
scalingZ = scalingZ or 1;
local scaling = math.min(scalingX, scalingY, scalingZ);
if((scalingX~=1 or scalingY~=1 or scalingZ~=1) and self.aabb) then
-- scaling is at the min of the aabb.
local pivot_x, pivot_y, pivot_z = self.aabb:GetMinValues();
local extend_x, extend_y, entend_z = self.aabb:GetExtendValues();
pivot_x, pivot_y, pivot_z = math_floor(pivot_x+0.5), math_floor(pivot_y+0.5), math_floor(pivot_z+0.5)
-- offseting the final center, so that it is repostioned to the bottom center.
local bottomCenter_x, bottomCenter_y, bottomCenter_z = self.aabb:GetBottomPosition();
local offset_x = pivot_x - math.floor((bottomCenter_x-pivot_x)*scalingX+0.5 - extend_x);
local offset_y = pivot_y - 0;
local offset_z = pivot_z - math.floor((bottomCenter_z-pivot_z)*scalingZ+0.5 - entend_z);
local k = 0;
for i = 1, #(blocks) do
local b = blocks[i];
local dx, dy, dz = b[1] - pivot_x, b[2] - pivot_y, b[3] - pivot_z;
if(scaling<1) then
-- min-point-filtering
k = k + 1;
final_blocks[k] = {
math_floor(dx*scalingX + 0.499) + offset_x,
math_floor(dy*scalingY + 0.499) + offset_y,
math_floor(dz*scalingZ + 0.499) + offset_z,
b[4],b[5],b[6],
};
else
-- max-point-filtering
for x = if_else(dx==0, 0, math_floor((dx)*scalingX)), math_floor((dx+1)*scalingX)-1 do
for y = if_else(dy==0, 0, math_floor((dy)*scalingY)), math_floor((dy+1)*scalingY)-1 do
for z = if_else(dz==0, 0, math_floor((dz)*scalingZ)), math_floor((dz+1)*scalingZ)-1 do
k = k + 1;
final_blocks[k] = {
x + offset_x,
y + offset_y,
z + offset_z,
b[4],b[5],b[6],
};
end
end
end
end
end
end
end
-- @param dx,dy,dz: translation
-- @param blocks: source block
-- @param aabb: aabb of source block.
-- @param final_blocks: the transformed block output.
function TransformBlocks:DoTranslation(dx,dy,dz, blocks, final_blocks)
if(dx~=0 or dy~=0 or dz~=0) then
for i = 1, #(blocks) do
local b = blocks[i];
final_blocks[i] = {b[1]+dx, b[2]+dy, b[3]+dz, b[4], b[5], b[6]};
end
end
end
function TransformBlocks:DoEntityTranslation(dx,dy,dz, entities, final_entities)
if(dx~=0 or dy~=0 or dz~=0) then
dx = (dx or 0) * BlockEngine.blocksize;
dy = (dy or 0) * BlockEngine.blocksize;
dz = (dz or 0) * BlockEngine.blocksize;
for i = 1, #(entities) do
local entity = commonlib.copy(entities[i]);
entity.attr.x = entity.attr.x + dx;
entity.attr.y = entity.attr.y + dy;
entity.attr.z = entity.attr.z + dz;
final_entities[i] = entity;
end
end
end
-- rotating blocks with arbitrary angle will result in gaps.
-- This algorithm will first scale the original blocks 2 times (8 times in volume)
-- and then rotate and shrink to orignal size. This will effectively remove all gaps.
function TransformBlocks:RotateBlocksWithFillingGap(blocks, final_blocks, rot_angle, axis, cx, cy, cz)
local blocks_origin = {};
local blocks_scaled = {};
local sin_t, cos_t = math.sin(rot_angle), math.cos(rot_angle);
-- taking negative value into account
function GetSparseIndex(x, y, z)
return (y+256)*30000*30000+(x+10000)*30000+(z+10000);
end
-- convert from sparse index to block x,y,z
-- @return x,y,z
function FromSparseIndex(index)
local x, y, z;
y = math.floor(index / (30000*30000));
index = index - y*30000*30000;
x = math.floor(index / (30000));
z = index - x*30000;
return x-10000,y-256,z-10000;
end
local function RotateBlock(x,y,z)
if(axis== "x") then
return x, math.floor(y*cos_t - z*sin_t+0.5), math.floor(y*sin_t + z*cos_t + 0.5);
elseif(axis== "z") then
return math.floor(x*cos_t - y*sin_t + 0.5), math.floor(x*sin_t + y*cos_t + 0.5), z;
else
return math.floor(x*cos_t - z*sin_t + 0.5), y, math.floor(x*sin_t + z*cos_t + 0.5);
end
end
for i = 1, #(blocks) do
local b = blocks[i];
local bn = {b[1]-cx, b[2]-cy, b[3]-cz};
blocks_origin[i] = bn;
local k = (i-1)*8;
local bn2 = {bn[1]*2, bn[2]*2, bn[3]*2, b};
blocks_scaled[k+1] = bn2;
blocks_scaled[k+2] = {bn2[1], bn2[2], bn2[3]+1, b};
blocks_scaled[k+3] = {bn2[1], bn2[2]+1, bn2[3], b};
blocks_scaled[k+4] = {bn2[1], bn2[2]+1, bn2[3]+1, b};
blocks_scaled[k+5] = {bn2[1]+1, bn2[2], bn2[3], b};
blocks_scaled[k+6] = {bn2[1]+1, bn2[2], bn2[3]+1, b};
blocks_scaled[k+7] = {bn2[1]+1, bn2[2]+1, bn2[3], b};
blocks_scaled[k+8] = {bn2[1]+1, bn2[2]+1, bn2[3]+1, b};
end
local block_scaled_map = {};
for i = 1, #(blocks_scaled) do
local b = blocks_scaled[i];
local x, y, z = RotateBlock(b[1], b[2], b[3]);
block_scaled_map[GetSparseIndex(x, y, z)] = b[4];
end
local count=0;
local bmap = {{}, {}, {}, {}, {}, {},{}, {},};
local function CountBlock_reset()
count = 0;
for i=1, 8 do
if(bmap[i].block) then
bmap[i].block=false;
bmap[i].count=0;
else
break;
end
end
end
local function CountBlock(b2)
if(b2) then
count = count + 1;
for i=1, 8 do
if(not bmap[i].block) then
bmap[i].block = b2;
bmap[i].count = 1;
elseif(bmap[i].block == b2) then
bmap[i].count = bmap[i].count + 1;
if(i>1) then
for j=i, 2, -1 do
if(bmap[j-1].count < bmap[j].count) then
bmap[j-1], bmap[j] = bmap[j], bmap[j-1];
end
end
end
end
end
end
end
local function GetCountAndBlock()
return count, bmap[1].block;
end
local block_map = {};
for index, b in pairs(block_scaled_map) do
local x, y, z = FromSparseIndex(index);
local x0, y0, z0 = math.floor(x/2), math.floor(y/2), math.floor(z/2);
local sparse_index = GetSparseIndex(x0, y0, z0);
if(not block_map[sparse_index]) then
block_map[sparse_index] = true;
local x2, y2, z2 = x0*2, y0*2, z0*2;
CountBlock_reset();
CountBlock(block_scaled_map[GetSparseIndex(x2, y2, z2)])
CountBlock(block_scaled_map[GetSparseIndex(x2, y2, z2+1)]);
CountBlock(block_scaled_map[GetSparseIndex(x2, y2+1, z2)]);
CountBlock(block_scaled_map[GetSparseIndex(x2, y2+1, z2+1)]);
CountBlock(block_scaled_map[GetSparseIndex(x2+1, y2, z2)]);
CountBlock(block_scaled_map[GetSparseIndex(x2+1, y2, z2+1)]);
CountBlock(block_scaled_map[GetSparseIndex(x2+1, y2+1, z2)]);
CountBlock(block_scaled_map[GetSparseIndex(x2+1, y2+1, z2+1)]);
local count;
count, b = GetCountAndBlock();
if(count >= 4 and b) then
local blockTemplate = block_types.get(b[4]);
local blockData = b[5];
local entityData = b[6];
if(blockTemplate) then
if(blockData) then
blockData = blockTemplate:RotateBlockData(blockData, -rot_angle, axis);
end
if(entityData) then
entityData = blockTemplate:RotateBlockEntityData(entityData, -rot_angle, axis);
end
end
final_blocks[#final_blocks+1] = {x0+cx, y0+cy, z0+cz, b[4], blockData, entityData,}
end
end
end
end
-- right angle transform.
-- @param rot_angle: always snap to -1.57, 1.57, 3.14
function TransformBlocks:RotateBlocksRightAngle(blocks, final_blocks, rot_angle, axis, cx, cy, cz)
local sin_t, cos_t = math.sin(rot_angle), math.cos(rot_angle);
-- snap to right angle
sin_t, cos_t = math_floor(sin_t+0.5), math_floor(cos_t+0.5);
for i = 1, #(blocks) do
local b = blocks[i];
local blockTemplate = block_types.get(b[4]);
local blockData = b[5];
local entityData = b[6];
if(blockTemplate) then
if(blockData) then
blockData = blockTemplate:RotateBlockData(blockData, -rot_angle, axis);
end
if(entityData) then
entityData = blockTemplate:RotateBlockEntityData(entityData, -rot_angle, axis);
end
end
if(axis== "x") then
local x, y = b[2] - cy, b[3] - cz;
final_blocks[i] = {
b[1],
x*cos_t - y*sin_t + cy,
x*sin_t + y*cos_t + cz,
b[4],
blockData,
entityData,
};
elseif(axis== "z") then
local x, y = b[1] - cx, b[2] - cy;
final_blocks[i] = {
x*cos_t - y*sin_t + cx,
x*sin_t + y*cos_t + cy,
b[3],
b[4],
blockData,
entityData,
};
else -- if(axis== "y") then
local x, y = b[1] - cx, b[3] - cz;
final_blocks[i] = {
x*cos_t - y*sin_t + cx,
b[2],
x*sin_t + y*cos_t + cz,
b[4],
blockData,
entityData,
};
end
end
end
-- @param rot_y: angle in radian
-- @param blocks: source block
-- @param aabb: aabb of source block.
-- @param final_blocks: the transformed block output.
function TransformBlocks:DoRotation(rot_angle, axis, blocks, final_blocks)
if(rot_angle and rot_angle~=0 and self.aabb) then
local center = self.aabb:GetCenter();
local cx, cy, cz;
if(self.pivot and not self.pivot_x) then
cx, cy, cz = self.pivot[1], self.pivot[2], self.pivot[3]
elseif(self.pivot_x and self.pivot_y and self.pivot_z) then
cx, cy, cz = self.pivot_x, self.pivot_y, self.pivot_z;
else
cx, cy, cz = math_floor(center[1]), math_floor(center[2]), math_floor(center[3]);
end
local bIsRightAngle = math.floor(rot_angle*180/3.14+0.5) % 90 == 0;
if(bIsRightAngle) then
self:RotateBlocksRightAngle(blocks, final_blocks, rot_angle, axis, cx, cy, cz);
else
self:RotateBlocksWithFillingGap(blocks, final_blocks, rot_angle, axis, cx, cy, cz);
end
end
end
function TransformBlocks:Redo()
if((#self.history)>0) then
BlockEngine:BeginUpdate()
for _, b in ipairs(self.history) do
BlockEngine:SetBlock(b[1],b[2],b[3], b[4] or 0, b[7], nil, b[8]);
end
BlockEngine:EndUpdate()
end
if((#self.history_entity) > 0) then
for _, item in ipairs(self.history_entity) do
if(item.from.attr.name == item.to.attr.name) then
local xmlNode = item.to;
local entity = EntityManager.GetEntity(xmlNode.attr.name);
if(entity) then
entity:SetPosition(xmlNode.attr.x, xmlNode.attr.y, xmlNode.attr.z)
end
elseif(item.from.attr.name and item.to.attr.name) then
local entity = EntityManager.GetEntity(item.from.attr.name);
if(entity) then
entity:SetPosition(item.from.attr.x, item.from.attr.y, item.from.attr.z)
else
xmlNode = item.from;
local attr = xmlNode.attr;
local entityClass;
if(attr.class) then
entityClass = EntityManager.GetEntityClass(attr.class)
end
entityClass = entityClass or EntityManager.EntityLiveModel
local entity = entityClass:Create({x=attr.x,y=attr.y,z=attr.z}, xmlNode);
entity:Attach();
end
local entity = EntityManager.GetEntity(item.to.attr.name);
if(entity) then
entity:SetPosition(item.to.attr.x, item.to.attr.y, item.to.attr.z)
else
xmlNode = item.to;
local attr = xmlNode.attr;
local entityClass;
if(attr.class) then
entityClass = EntityManager.GetEntityClass(attr.class)
end
entityClass = entityClass or EntityManager.EntityLiveModel
local entity = entityClass:Create({x=attr.x,y=attr.y,z=attr.z}, xmlNode);
entity:Attach();
end
end
end
end
end
function TransformBlocks:Undo()
if((#self.history)>0) then
BlockEngine:BeginUpdate()
for i = #(self.history), 1, -1 do
local b = self.history[i];
BlockEngine:SetBlock(b[1],b[2],b[3], b[5] or 0, b[6], nil, b[9]);
end
BlockEngine:EndUpdate()
end
if((#self.history_entity) > 0) then
for _, item in ipairs(self.history_entity) do
if(item.from.attr.name == item.to.attr.name) then
local xmlNode = item.from;
local entity = EntityManager.GetEntity(xmlNode.attr.name);
if(entity) then
entity:SetPosition(xmlNode.attr.x, xmlNode.attr.y, xmlNode.attr.z)
end
elseif(item.from.attr.name and item.to.attr.name) then
local entity = EntityManager.GetEntity(item.to.attr.name);
if(entity) then
entity:Destroy()
end
local entity = EntityManager.GetEntity(item.from.attr.name);
if(entity) then
entity:SetPosition(item.from.attr.x, item.from.attr.y, item.from.attr.z)
else
xmlNode = item.from;
local attr = xmlNode.attr;
local entityClass;
if(attr.class) then
entityClass = EntityManager.GetEntityClass(attr.class)
end
entityClass = entityClass or EntityManager.EntityLiveModel
local entity = entityClass:Create({x=attr.x,y=attr.y,z=attr.z}, xmlNode);
entity:Attach();
end
end
end
end
end
| gpl-2.0 |
kellabyte/snabbswitch | src/lib/hardware/pci.lua | 6 | 4660 | module(...,package.seeall)
local ffi = require("ffi")
local C = ffi.C
local lib = require("core.lib")
require("lib.hardware.pci_h")
--- ### Hardware device information
devices = {}
--- Array of all supported hardware devices.
---
--- Each entry is a "device info" table with these attributes:
---
--- * `pciaddress` e.g. `"0000:83:00.1"`
--- * `vendor` id hex string e.g. `"0x8086"` for Intel.
--- * `device` id hex string e.g. `"0x10fb"` for 82599 chip.
--- * `interface` name of Linux interface using this device e.g. `"eth0"`.
--- * `status` string Linux operational status, or `nil` if not known.
--- * `driver` Lua module that supports this hardware e.g. `"intel10g"`.
--- * `usable` device was suitable to use when scanned? `yes` or `no`
--- Initialize (or re-initialize) the `devices` table.
function scan_devices ()
for _,device in ipairs(lib.files_in_directory("/sys/bus/pci/devices")) do
local info = device_info(device)
if info.driver then table.insert(devices, info) end
end
end
function device_info (pciaddress)
local info = {}
local p = path(pciaddress)
info.pciaddress = pciaddress
info.vendor = lib.firstline(p.."/vendor")
info.device = lib.firstline(p.."/device")
info.driver = which_driver(info.vendor, info.device)
if info.driver then
info.interface = lib.firstfile(p.."/net")
if info.interface then
info.status = lib.firstline(p.."/net/"..info.interface.."/operstate")
end
end
info.usable = lib.yesno(is_usable(info))
return info
end
--- Return the path to the sysfs directory for `pcidev`.
function path(pcidev) return "/sys/bus/pci/devices/"..pcidev end
-- Return the name of the Lua module that implements support for this device.
function which_driver (vendor, device)
if vendor == '0x8086' then
if device == '0x10fb' then return 'apps.intel.intel_app' end -- Intel 82599
if device == '0x10d3' then return 'apps.intel.intel_app' end -- Intel 82574L
if device == '0x105e' then return 'apps.intel.intel_app' end -- Intel 82571
elseif vendor == '0x1924' then
if device == '0x0903' then return 'apps.solarflare.solarflare' end
-- if device == '0x0803' then return 'apps.solarflare.solarflare' end
end
end
--- ### Device manipulation.
--- Return true if `device` is safely available for use, or false if
--- the operating systems to be using it.
function is_usable (info)
return info.driver and (info.interface == nil or info.status == 'down')
end
--- Force Linux to release the device with `pciaddress`.
--- The corresponding network interface (e.g. `eth0`) will disappear.
function unbind_device_from_linux (pciaddress)
root_check()
local p = path(pciaddress).."/driver/unbind"
if lib.can_write(p) then
lib.writefile(path(pciaddress).."/driver/unbind", pciaddress)
end
end
-- Memory map PCI device configuration space.
-- Return two values:
-- Pointer for memory-mapped access.
-- File descriptor for the open sysfs resource file.
function map_pci_memory (device, n)
root_check()
local filepath = path(device).."/resource"..n
local fd = C.open_pci_resource(filepath)
assert(fd >= 0)
local addr = C.map_pci_resource(fd)
assert( addr ~= 0 )
return addr, fd
end
-- Close a file descriptor opened by map_pci_memory().
function close_pci_resource (fd, base)
C.close_pci_resource(fd, base)
end
--- Enable or disable PCI bus mastering. DMA only works when bus
--- mastering is enabled.
function set_bus_master (device, enable)
root_check()
local fd = C.open_pcie_config(path(device).."/config")
local value = ffi.new("uint16_t[1]")
assert(C.pread(fd, value, 2, 0x4) == 2)
if enable then
value[0] = bit.bor(value[0], lib.bits({Master=2}))
else
value[0] = bit.band(value[0], bit.bnot(lib.bits({Master=2})))
end
assert(C.pwrite(fd, value, 2, 0x4) == 2)
C.close(fd)
end
function root_check ()
lib.root_check("error: must run as root to access PCI devices")
end
--- ### Selftest
---
--- PCI selftest scans for available devices and performs our driver's
--- self-test on each of them.
function selftest ()
print("selftest: pci")
scan_devices()
print_device_summary()
end
function print_device_summary ()
local attrs = {"pciaddress", "vendor", "device", "interface", "status",
"driver", "usable"}
local fmt = "%-13s %-7s %-7s %-10s %-9s %-11s %s"
print(fmt:format(unpack(attrs)))
for _,info in ipairs(devices) do
local values = {}
for _,attr in ipairs(attrs) do
table.insert(values, info[attr] or "-")
end
print(fmt:format(unpack(values)))
end
end
| apache-2.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Commands/CommandTemplate.lua | 1 | 19269 | --[[
Title: CommandTemplate
Author(s): LiXizhi
Date: 2014/2/23
Desc: template related command
use the lib:
-------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/Commands/CommandTime.lua");
-------------------------------------------------------
]]
NPL.load("(gl)script/ide/STL.lua");
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/UndoManager.lua");
NPL.load("(gl)script/apps/Aries/Creator/Game/GameMarket/EnterGamePage.lua");
NPL.load("(gl)script/apps/Aries/Scene/WorldManager.lua");
NPL.load("(gl)script/apps/Aries/SlashCommand/SlashCommand.lua");
local SlashCommand = commonlib.gettable("MyCompany.Aries.SlashCommand.SlashCommand");
local CmdParser = commonlib.gettable("MyCompany.Aries.Game.CmdParser");
local WorldManager = commonlib.gettable("MyCompany.Aries.WorldManager");
local UndoManager = commonlib.gettable("MyCompany.Aries.Game.UndoManager");
local BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine")
local block_types = commonlib.gettable("MyCompany.Aries.Game.block_types")
local block = commonlib.gettable("MyCompany.Aries.Game.block")
local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic")
local BroadcastHelper = commonlib.gettable("CommonCtrl.BroadcastHelper");
local EntityManager = commonlib.gettable("MyCompany.Aries.Game.EntityManager");
local Commands = commonlib.gettable("MyCompany.Aries.Game.Commands");
local CommandManager = commonlib.gettable("MyCompany.Aries.Game.CommandManager");
Commands["loadtemplate"] = {
name="loadtemplate",
quick_ref="/loadtemplate [-r] [-history] [-abspos] [-tp] [-a seconds] [x y z] [-rename bool][templatename]",
desc=[[load template to the given position
@param -a seconds: animate building progress. the followed number is the number of seconds (duration) of the animation.
@param -l seconds: according to the tier to load. the followed number is the number of seconds (duration) of the animation.
@param -r: remove blocks
@param -abspos: whether load using absolute position.
@param -tp: whether teleport player to template player's location.
@param -opaque: replace air block to black color block.
@param x,y,z: absolute or relative position, default to current player position
@param templatename: filename relative to current world or blocktemplates/. If no file extension is specified, [name].blocks.xml is used.
default name is "default"
/loadtemplate ~0 ~2 ~ test
/loadtemplate -a 3 test
/loadtemplate -l 3 test
/loadtemplate -r test
/loadtemplate -history test allow ctrl+z to undo
/loadtemplate ~/test in writable global temp directory
]],
handler = function(cmd_name, cmd_text, cmd_params, fromEntity)
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/BlockTemplateTask.lua");
local BlockTemplate = commonlib.gettable("MyCompany.Aries.Game.Tasks.BlockTemplate");
local option;
local load_anim_duration;
local operation = BlockTemplate.Operations.Load;
local UseAbsolutePos, TeleportPlayer;
local opaque;
local nohistory = fromEntity ~= EntityManager.GetPlayer();
local rename;
while(cmd_text) do
option, cmd_text = CmdParser.ParseOption(cmd_text);
if(option) then
if (option == "a") then
load_anim_duration, cmd_text = CmdParser.ParseInt(cmd_text);
if (load_anim_duration ~= 0) then
operation = BlockTemplate.Operations.AnimLoad;
end
elseif (option == "r") then
operation = BlockTemplate.Operations.Remove;
elseif (option == "abspos") then
UseAbsolutePos = true;
elseif (option == "history") then
nohistory = nil;
elseif (option == "tp") then
TeleportPlayer = true;
elseif (option == "opaque") then
opaque = true;
elseif (option == "rename") then
option, cmd_text = CmdParser.ParseBool(cmd_text);
rename = option;
elseif (option == "l") then
load_anim_duration, cmd_text = CmdParser.ParseInt(cmd_text);
if (load_anim_duration ~= 0) then
operation = BlockTemplate.Operations.TierLoad;
end
end
else
break;
end
end
load_anim_duration = load_anim_duration or 0;
local x, y, z, cmd_text = CmdParser.ParsePos(cmd_text, fromEntity);
if (not x) then
fromEntity = fromEntity or EntityManager.GetPlayer();
if (fromEntity) then
x,y,z = fromEntity:GetBlockPos();
end
end
if (x) then
local Files = commonlib.gettable("MyCompany.Aries.Game.Common.Files");
local filename = cmd_text;
if (filename == "") then
templatename = "default";
end
if(filename:match("^~")) then
filename = ParaIO.GetWritablePath().."temp"..filename:sub(2, -1)
end
if(not filename:match("%.xml$") and not filename:match("%.bmax$")) then
filename = filename .. ".blocks.xml";
end
if filename and filename:match("^onlinestore/") then
if(not ParaIO.DoesFileExist(Files.WorldPathToFullPath(commonlib.Encoding.Utf8ToDefault(filename)), true)) then
ParaIO.CopyFile(Files.GetTempPath()..commonlib.Encoding.Utf8ToDefault(filename), Files.WorldPathToFullPath(commonlib.Encoding.Utf8ToDefault(filename)), true)
end
end
local fullpath;
if(commonlib.Files.IsAbsolutePath(filename)) then
fullpath = filename;
else
fullpath = Files.GetWorldFilePath(filename) or (not filename:match("[/\\]") and Files.GetWorldFilePath("blocktemplates/"..filename)) or Files.WorldPathToFullPath(commonlib.Encoding.Utf8ToDefault(filename));
end
if(not fullpath and ParaIO.DoesFileExist(filename, true)) then
fullpath = filename;
end
if(fullpath) then
local task = BlockTemplate:new(
{
operation = operation,
filename = fullpath,
blockX = x,
blockY = y,
blockZ = z,
bSelect = nil,
load_anim_duration = load_anim_duration,
UseAbsolutePos = UseAbsolutePos,
TeleportPlayer = TeleportPlayer,
nohistory = nohistory,
opaque = opaque,
rename = rename
}
);
task:Run();
else
LOG.std(nil, "info", "loadtemplate", "file %s not found", filename);
end
end
end,
};
Commands["savetemplate"] = {
name="savetemplate",
quick_ref="/savetemplate [-auto_pivot] [-relative_motion] [-hollow] [-ref] [-withentity] [templatename]",
desc=[[save template with current selection
@param templatename: if no name is provided, it will be default
@param auto_pivot: if true, use the bottom center of all blocks as pivot
@param -hollow: if true, model will be hollow
@param -relative_motion: if true, movie block will use relative motion
@param -ref: if true, we will export external referenced files
@param -withentity: if true, we will export live entities in the aabb
/savetemplate test
/savetemplate -hollow test
/savetemplate -auto_pivot test
/savetemplate -relative_motion test
/savetemplate ~/test in writable global temp directory
]],
handler = function(cmd_name, cmd_text, cmd_params, fromEntity)
local options;
options, cmd_text = CmdParser.ParseOptions(cmd_text);
local templatename = cmd_text:match("(%S*)$");
if(not templatename or templatename == "") then
templatename = "default";
end
if(templatename:match("^~")) then
templatename = ParaIO.GetWritablePath().."temp"..templatename:sub(2, -1)
end
templatename = templatename:gsub("^blocktemplates/", ""):gsub("%.blocks%.xml$", "");
local filename;
if(commonlib.Files.IsAbsolutePath(templatename)) then
filename = format("%s.blocks.xml", templatename);
else
filename = format("%sblocktemplates/%s.blocks.xml", GameLogic.current_worlddir, templatename);
end
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/BlockTemplateTask.lua");
local BlockTemplate = commonlib.gettable("MyCompany.Aries.Game.Tasks.BlockTemplate");
local task = BlockTemplate:new({operation = BlockTemplate.Operations.Save,
filename = filename,
auto_pivot = options.auto_pivot,
relative_motion = options.relative_motion,
hollow = options.hollow,
exportReferencedFiles = options.ref,
withentity = options.withentity,
bSelect=nil})
if(task:Run()) then
BroadcastHelper.PushLabel({id="savetemplate", label = format(L"模板成功保存到:%s", commonlib.Encoding.DefaultToUtf8(filename)), max_duration=4000, color = "0 255 0", scaling=1.1, bold=true, shadow=true,});
end
end,
};
Commands["savemodel"] = {
name="savemodel",
quick_ref="/savemodel [-auto_scale false] [-f] [-interactive|i] [modelname]",
desc=[[save bmax model with current selection.
@param -auto_scale: whether or not scale model to one block size. default value is true
@param modelname: if no name is provided, it will be "default"
@param -interactive or -i: we will ask the user if file already exists
@param -f: force overwrite existing file
@return true, filename
/savemodel test
/savemodel -auto_scale false test
/savemodel -interactive test
/savemodel -interactive "file name"
/savemodel ~/test in writable global temp directory
]],
handler = function(cmd_name, cmd_text, cmd_params, fromEntity)
local option;
local auto_scale;
local options = {};
while(cmd_text) do
option, cmd_text = CmdParser.ParseOption(cmd_text);
if(option) then
if(option == "auto_scale") then
auto_scale, cmd_text = CmdParser.ParseBool(cmd_text);
else
options[option] = true;
end
else
break;
end
end
local templatename;
templatename, cmd_text = CmdParser.ParseFilename(cmd_text);
if(not templatename or templatename == "") then
templatename = "default";
end
local relative_path
if(templatename:match("^~")) then
templatename = ParaIO.GetWritablePath().."temp"..templatename:sub(2, -1)
end
local filename;
if(commonlib.Files.IsAbsolutePath(templatename)) then
templatename = templatename:gsub("%.bmax$", "");
relative_path = format("%s.bmax", templatename);
filename = relative_path;
else
templatename = templatename:gsub("^blocktemplates/", ""):gsub("%.bmax$", "");
templatename = commonlib.Encoding.Utf8ToDefault(templatename);
relative_path = format("blocktemplates/%s.bmax", templatename);
filename = GameLogic.GetWorldDirectoryAt()..relative_path;
end
local function saveModel_()
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/BlockTemplateTask.lua");
local BlockTemplate = commonlib.gettable("MyCompany.Aries.Game.Tasks.BlockTemplate");
local task = BlockTemplate:new({operation = BlockTemplate.Operations.Save,
filename = filename, auto_scale = auto_scale, bSelect=nil,
})
if(task:Run()) then
BroadcastHelper.PushLabel({id="savemodel", label = format(L"BMax模型成功保存到:%s", commonlib.Encoding.DefaultToUtf8(relative_path)), max_duration=4000, color = "0 255 0", scaling=1.1, bold=true, shadow=true,});
if(options.interactive or options.i) then
GameLogic.GetFilters():apply_filters("file_exported", "bmax", filename);
GameLogic.GetFilters():apply_filters("user_event_stat", "model", "export.bmax", 10, nil);
end
return true, relative_path;
end
end
if(options.interactive or options.i) then
if(not options.f and ParaIO.DoesFileExist(filename)) then
_guihelper.MessageBox(format(L"文件 %s 已经存在, 是否覆盖?", commonlib.Encoding.DefaultToUtf8(filename)), function(res)
if(res and res == _guihelper.DialogResult.Yes) then
saveModel_()
end
end, _guihelper.MessageBoxButtons.YesNo);
return
end
end
return saveModel_();
end,
};
Commands["export"] = {
name="export",
quick_ref="/export [-silent] [filename]",
desc=[[export current selection as certain file
@param silent: true to suppress any UI popups
@param filename: file name to save as.
Example:
/export :show the GUI to export selection to a given file type.
/export -silent :close any exporter gui
]],
handler = function(cmd_name, cmd_text, cmd_params, fromEntity)
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/ExportTask.lua");
local Export = commonlib.gettable("MyCompany.Aries.Game.Tasks.Export");
local task = MyCompany.Aries.Game.Tasks.Export:new({})
local bSilentMode;
local option = true;
while(cmd_text and option) do
option, cmd_text = CmdParser.ParseOption(cmd_text);
if(option == "silent") then
bSilentMode = true;
end
end
if(cmd_text and cmd_text~="") then
cmd_text = commonlib.Encoding.Utf8ToDefault(cmd_text);
task:SetFileName(cmd_text);
end
task:SetSilentMode(bSilentMode);
task:Run();
end,
};
Commands["generatemodel"] = {
name="generatemodel",
quick_ref="/generatemodel [modelpath]",
desc=[[generate x model with current selection
/generatemodel test
]],
handler = function(cmd_name, cmd_text, cmd_params, fromEntity)
local modelname = cmd_text:match("(%S*)$");
if(not modelname or modelname == "") then
modelname = "model/default.x";
end
--modelname = templatename:gsub("^blocktemplates/", ""):gsub("%.blocks%.xml$", "");
local filename = modelname;
filename = commonlib.Encoding.Utf8ToDefault(filename);
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/GenerateModelTask.lua");
local task = MyCompany.Aries.Game.Tasks.GenerateModel:new({filename = filename});
task:Run()
end,
};
Commands["exportgltf"] = {
name="exportgltf",
quick_ref="/exportgltf [-region] [parax] [output]",
desc=[[--export all blocks in the given regions to gltf(glb) files, save to current world dictionary
/exportgltf -region 37_37|37_38
-- export all selected blocks to gltf(glb) file, save as the output file in current world dictionary
/exportgltf selected1.gltf(glb)
-- export all blocks in the given chunks in (x y z) radius around player
/exportgltf 32 32 32
-- export the given parax file to gltf(glb) file
/exportgltf given.x output.gltf(glb)
]],
handler = function(cmd_name, cmd_text, cmd_params, fromEntity)
local function ParaXToGltf(parax, gltf)
NPL.load("(gl)script/ide/System/Scene/Assets/ParaXModelAttr.lua");
local ParaXModelAttr = commonlib.gettable("System.Scene.Assets.ParaXModelAttr");
local attr = ParaXModelAttr:new():initFromAssetFile(parax, function(attr)
if (attr:SaveToGltf(gltf)) then
local Files = commonlib.gettable("MyCompany.Aries.Game.Common.Files");
_guihelper.MessageBox(string.format(L"成功导出:%s, 是否打开所在目录", commonlib.Encoding.DefaultToUtf8(gltf)), function(res)
if(res and res == _guihelper.DialogResult.Yes) then
local info = Files.ResolveFilePath(gltf)
if(info and info.relativeToRootPath) then
local absPath = ParaIO.GetWritablePath()..info.relativeToRootPath;
local absPathFolder = absPath:gsub("[^/\\]+$", "")
ParaGlobal.ShellExecute("open", absPathFolder, "", "", 1);
end
end
end, _guihelper.MessageBoxButtons.YesNo);
else
_guihelper.MessageBox(L"parax模型中的纹理加载失败,请稍后重试!");
end
end)
end
local options;
options, cmd_text = CmdParser.ParseOptions(cmd_text);
if (options.region) then
local data = {};
CmdParser.ParseStringList(cmd_text, data);
local regions = {};
for i = 1, #data do
local r = {};
CmdParser.ParseNumberList(data[i], r, "_");
if (#r > 1) then
if (i == 1) then
table.insert(regions, {r[1], r[2]});
else
for j = 1, #regions-1 do
if (r[1] ~= regions[j][1] or r[2] ~= regions[j][2]) then
table.insert(regions, {r[1], r[2]});
end
end
end
end
end
options = {}
options.command = "region";
options.regions = regions;
if (#regions > 1) then
local min_x, min_z, max_x, max_z = 255, 255, 0, 0
for i =1, #regions do
if (min_x > regions[i][1]) then min_x = regions[i][1] end
if (min_z > regions[i][2]) then min_z = regions[i][2] end
if (max_x < regions[i][1]) then max_x = regions[i][1] end
if (max_z < regions[i][2]) then max_z = regions[i][2] end
end
if ((max_x - min_x + 1) * (max_z - min_z + 1) > #regions) then
_guihelper.MessageBox(L"导出失败,所输入的 regions 不相连");
return;
end
end
else
local x1, y1, z1, cmd_text = CmdParser.ParsePos(cmd_text, fromEntity);
if (x1 and y1 and z1) then
local x2, y2, z2 = CmdParser.ParsePos(cmd_text, fromEntity);
if (x2 and y2 and z2) then
options.command = "range";
options.from = {x1, y1, z1};
options.to = {x2, y2, z2};
else
options.command = "radius";
options.x = x1;
options.y = y1;
options.z = z1;
end
else
local filename;
filename, cmd_text = CmdParser.ParseFilename(cmd_text);
local ext = ParaIO.GetFileExtension(filename);
if (ext == "x") then
-- export parax to gltf(glb)
local gltf = cmd_text;
if (not gltf) then
gltf = ParaIO.ChangeFileExtension(filename, "glb");
end
if(ParaIO.DoesFileExist(gltf)) then
_guihelper.MessageBox(format(L"文件 %s 已经存在, 是否覆盖?", commonlib.Encoding.DefaultToUtf8(gltf)), function(res)
if(res and res == _guihelper.DialogResult.Yes) then
ParaXToGltf(filename, gltf);
end
end, _guihelper.MessageBoxButtons.YesNo);
else
ParaXToGltf(filename, gltf);
end
return;
else
-- export selected blocks to gltf(glb)
if (not filename) then return end
local selected_blocks = Game.SelectionManager:GetSelectedBlocks();
if (selected_blocks) then
options.blocks_string = commonlib.serialize_compact(selected_blocks, true);
else
_guihelper.MessageBox(L"请先选择物体, Ctrl+左键多次点击场景可选择");
return;
end
filename = GameLogic.current_worlddir.."blocktemplates/"..filename
options.filename = filename;
options.command = "selected";
end
end
end
NPL.load("(gl)script/apps/Aries/Creator/Game/World/Exporter/BlocksExport.lua");
local BlocksExport = commonlib.gettable("MyCompany.Aries.Creator.Game.Exporter.BlocksExport");
BlocksExport.Run(options);
end,
};
Commands["copy"] = {
name="copy",
quick_ref="/copy",
desc=[[copy the current selection to clipboad, as if Ctrl+C is pressed.
e.g.
/copy
]],
handler = function(cmd_name, cmd_text, cmd_params, fromEntity)
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/SelectBlocksTask.lua");
local SelectBlocks = commonlib.gettable("MyCompany.Aries.Game.Tasks.SelectBlocks");
if(SelectBlocks.GetCurrentInstance()) then
SelectBlocks.GetCurrentInstance():CopyBlocks();
end
end,
};
Commands["paste"] = {
name="paste",
quick_ref="/paste [-offset] x y z",
desc=[[paste the current selection to destination, as if Ctrl+V is pressed but at given precise location.
e.g.
/paste -offset 512 0 512
/paste
/paste 19200 5 19200
/paste ~2 ~ ~
]],
handler = function(cmd_name, cmd_text, cmd_params, fromEntity)
local options;
options, cmd_text = CmdParser.ParseOptions(cmd_text, true);
local x, y, z, cmd_text = CmdParser.ParsePos(cmd_text, fromEntity);
NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/SelectBlocksTask.lua");
local SelectBlocks = commonlib.gettable("MyCompany.Aries.Game.Tasks.SelectBlocks");
if(options.offset and x) then
local pivot = SelectBlocks:GetPivotInClipboard()
if(pivot[1]) then
x = x + pivot[1]
y = y + pivot[2]
z = z + pivot[3]
else
return
end
end
SelectBlocks.PasteFromClipboard(x, y, z);
end,
}; | gpl-2.0 |
DuFF14/OSVR-Unity | unity-generate.lua | 4 | 1258 |
template = [[
public void RegisterCallback($WrappedCallback callback) {
Start(); // make sure the interface is initialized.
if (null == $WrappedList) {
$WrappedList = callback;
raw$WrappedCallback = new OSVR.ClientKit.$RawCallbackType($RawCallback);
iface.registerCallback (raw$WrappedCallback, System.IntPtr.Zero);
} else {
$WrappedList += callback;
}
}
private OSVR.ClientKit.$RawCallbackType raw$WrappedCallback;
private $WrappedCallback $WrappedList;
]]
function generate(data)
s = string.gsub(template, "$(%w+)", function (n)
return data[n]
end)
return s
end
print "/* BEGIN GENERATED CODE - unity-generate.lua */"
print(generate{
WrappedCallback = "PoseMatrixCallback";
WrappedList = "poseMatrixCallbacks";
RawCallback = "PoseMatrixCb";
RawCallbackType = "PoseCallback";
})
for _, v in ipairs{"Pose", "Position", "Orientation", "Button", "Analog"} do
local CapsName = v
local nocapsName = v:sub(1, 1):lower() .. v:sub(2)
local vals = {
WrappedCallback = CapsName .. "Callback";
WrappedList = nocapsName .. "Callbacks";
RawCallback = CapsName .. "Cb";
RawCallbackType = CapsName .. "Callback";
}
print(generate(vals))
end
print "/* END GENERATED CODE - unity-generate.lua */" | apache-2.0 |
polymonster/pmtech | core/pen/project.lua | 1 | 2830 | local function setup_win32()
if renderer_dir == "vulkan" then
includedirs
{
"$(VK_SDK_PATH)/Include"
}
elseif renderer_dir == "opengl" then
includedirs
{
"../../third_party/glew/include",
"../../third_party/glew/src"
}
end
systemversion(windows_sdk_version())
disablewarnings { "4800", "4305", "4018", "4244", "4267", "4996" }
end
local function setup_ios()
files
{
"source/posix/**.cpp",
"source/mach/**.cpp"
}
end
local function setup_osx()
files
{
"source/posix/**.cpp",
"source/mach/**.cpp"
}
end
local function setup_linux()
files
{
"source/posix/**.cpp"
}
end
local function setup_web()
files
{
"source/posix/**.cpp",
"source/linux/timer.cpp",
"source/single_threaded/**.cpp"
}
excludes
{
"source/posix/threads.cpp"
}
end
local function setup_android()
files
{
"source/posix/**.cpp"
}
end
local function setup_platform()
if platform_dir == "win32" then
setup_win32()
elseif platform_dir == "osx" then
setup_osx()
elseif platform_dir == "linux" then
setup_linux()
elseif platform_dir == "android" then
setup_android()
elseif platform_dir == "ios" then
setup_ios()
elseif platform_dir == "web" then
setup_web()
end
end
-- Project
project "pen"
setup_env()
setup_platform_defines()
setup_platform()
location ("build/" .. platform_dir)
kind "StaticLib"
language "C++"
files
{
"include/*.h",
"source/*.cpp",
"include/" .. platform_dir .. "/**.h",
"source/" .. platform_dir .. "/**.cpp",
"source/" .. platform_dir .. "/**.mm",
"../../third_party/str/*.cpp",
}
includedirs
{
"include",
"include/" .. platform_dir,
"../../third_party",
"../../third_party/libstem_gamepad/source"
}
-- rendere selection, and allow for no renderer
if string.len(renderer_dir) > 0 then
files
{
"include/" .. renderer_dir .. "/**.h",
"source/" .. renderer_dir .. "/**.cpp",
"source/" .. renderer_dir .. "/**.mm",
}
includedirs
{
"include/" .. renderer_dir,
}
end
configuration "Release"
defines { "NDEBUG" }
entrypoint "WinMainCRTStartup"
optimize "Speed"
targetdir ("lib/" .. platform_dir .. "/release")
targetname "pen"
configuration "Debug"
defines { "DEBUG" }
entrypoint "WinMainCRTStartup"
symbols "On"
targetdir ("lib/" .. platform_dir .. "/debug")
targetname "pen"
| mit |
Lleafll/sws-lleaf | libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua | 42 | 3995 | --[[-----------------------------------------------------------------------------
Icon Widget
-------------------------------------------------------------------------------]]
local Type, Version = "Icon", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs
local select, pairs, print = select, pairs, print
-- WoW APIs
local CreateFrame, UIParent, GetBuildInfo = CreateFrame, UIParent, GetBuildInfo
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Control_OnEnter(frame)
frame.obj:Fire("OnEnter")
end
local function Control_OnLeave(frame)
frame.obj:Fire("OnLeave")
end
local function Button_OnClick(frame, button)
frame.obj:Fire("OnClick", button)
AceGUI:ClearFocus()
end
--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
["OnAcquire"] = function(self)
self:SetHeight(110)
self:SetWidth(110)
self:SetLabel()
self:SetImage(nil)
self:SetImageSize(64, 64)
self:SetDisabled(false)
end,
-- ["OnRelease"] = nil,
["SetLabel"] = function(self, text)
if text and text ~= "" then
self.label:Show()
self.label:SetText(text)
self:SetHeight(self.image:GetHeight() + 25)
else
self.label:Hide()
self:SetHeight(self.image:GetHeight() + 10)
end
end,
["SetImage"] = function(self, path, ...)
local image = self.image
image:SetTexture(path)
if image:GetTexture() then
local n = select("#", ...)
if n == 4 or n == 8 then
image:SetTexCoord(...)
else
image:SetTexCoord(0, 1, 0, 1)
end
end
end,
["SetImageSize"] = function(self, width, height)
self.image:SetWidth(width)
self.image:SetHeight(height)
--self.frame:SetWidth(width + 30)
if self.label:IsShown() then
self:SetHeight(height + 25)
else
self:SetHeight(height + 10)
end
end,
["SetDisabled"] = function(self, disabled)
self.disabled = disabled
if disabled then
self.frame:Disable()
self.label:SetTextColor(0.5, 0.5, 0.5)
self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
else
self.frame:Enable()
self.label:SetTextColor(1, 1, 1)
self.image:SetVertexColor(1, 1, 1, 1)
end
end
}
--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
local frame = CreateFrame("Button", nil, UIParent)
frame:Hide()
frame:EnableMouse(true)
frame:SetScript("OnEnter", Control_OnEnter)
frame:SetScript("OnLeave", Control_OnLeave)
frame:SetScript("OnClick", Button_OnClick)
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
label:SetPoint("BOTTOMLEFT")
label:SetPoint("BOTTOMRIGHT")
label:SetJustifyH("CENTER")
label:SetJustifyV("TOP")
label:SetHeight(18)
local image = frame:CreateTexture(nil, "BACKGROUND")
image:SetWidth(64)
image:SetHeight(64)
image:SetPoint("TOP", 0, -5)
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
highlight:SetAllPoints(image)
highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
highlight:SetTexCoord(0, 1, 0.23, 0.77)
highlight:SetBlendMode("ADD")
local widget = {
label = label,
image = image,
frame = frame,
type = Type
}
for method, func in pairs(methods) do
widget[method] = func
end
-- SetText is deprecated, but keep it around for a while. (say, to WoW 4.0)
if (select(4, GetBuildInfo()) < 40000) then
widget.SetText = widget.SetLabel
else
widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end
end
return AceGUI:RegisterAsWidget(widget)
end
AceGUI:RegisterWidgetType(Type, Constructor, Version)
| mit |
flyzjhz/witi-openwrt | package/ramips/ui/luci-mtk/src/applications/luci-asterisk/luasrc/model/cbi/asterisk/phones.lua | 80 | 2946 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local ast = require("luci.asterisk")
cbimap = Map("asterisk", "Registered Phones")
cbimap.pageaction = false
local sip_peers = { }
cbimap.uci:foreach("asterisk", "sip",
function(s)
if s.type ~= "peer" then
s.name = s['.name']
s.info = ast.sip.peer(s.name)
sip_peers[s.name] = s
end
end)
sip_table = cbimap:section(TypedSection, "sip", "SIP Phones")
sip_table.template = "cbi/tblsection"
sip_table.extedit = luci.dispatcher.build_url("admin", "asterisk", "phones", "sip", "%s")
sip_table.addremove = true
function sip_table.filter(self, s)
return s and not cbimap.uci:get_bool("asterisk", s, "provider")
end
function sip_table.create(self, section)
if TypedSection.create(self, section) then
created = section
cbimap.uci:tset("asterisk", section, {
type = "friend",
qualify = "yes",
provider = "no",
host = "dynamic",
nat = "no",
canreinvite = "no",
extension = section:match("^%d+$") and section or "",
username = section:match("^%d+$") and section or ""
})
else
self.invalid_cts = true
end
end
function sip_table.parse(self, ...)
TypedSection.parse(self, ...)
if created then
cbimap.uci:save("asterisk")
luci.http.redirect(luci.dispatcher.build_url(
"admin", "asterisk", "phones", "sip", created
))
end
end
user = sip_table:option(DummyValue, "username", "Username")
function user.cfgvalue(self, s)
return sip_peers[s] and sip_peers[s].callerid or
AbstractValue.cfgvalue(self, s)
end
host = sip_table:option(DummyValue, "host", "Hostname")
function host.cfgvalue(self, s)
if sip_peers[s] and sip_peers[s].info.address then
return "%s:%i" %{ sip_peers[s].info.address, sip_peers[s].info.port }
else
return "n/a"
end
end
context = sip_table:option(DummyValue, "context", "Dialplan")
context.href = luci.dispatcher.build_url("admin", "asterisk", "dialplan")
online = sip_table:option(DummyValue, "online", "Registered")
function online.cfgvalue(self, s)
if sip_peers[s] and sip_peers[s].info.online == nil then
return "n/a"
else
return sip_peers[s] and sip_peers[s].info.online
and "yes" or "no (%s)" % {
sip_peers[s] and sip_peers[s].info.Status:lower() or "unknown"
}
end
end
delay = sip_table:option(DummyValue, "delay", "Delay")
function delay.cfgvalue(self, s)
if sip_peers[s] and sip_peers[s].info.online then
return "%i ms" % sip_peers[s].info.delay
else
return "n/a"
end
end
info = sip_table:option(Button, "_info", "Info")
function info.write(self, s)
luci.http.redirect(luci.dispatcher.build_url(
"admin", "asterisk", "phones", "sip", s, "info"
))
end
return cbimap
| gpl-2.0 |
Guard13007/LuaFuck | old/spec.lua | 1 | 1656 | -- NOTE: This file is kept for historical reasons of I like looking at my
-- original design. No other reason for its existence here.
--[[ Brainfuck spec:
> move pointer right
< move pointer left
+ increment memory at pointer
- decrement memory at pointer
. output character of memory at pointer
, input character to memory at pointer
[ jump to matching ] if memory at pointer == 0
] jump to matching [ if memory at pointer ~= 0
--]]
-- Bootstrap code to make translating to Lua easy:
local cell = 0
local memory = {}
local toCharacter = string.char -- converts ## to char
local writeOut = io.write -- to default out
local toInteger = string.byte -- converts char to ##
-- readIn is implemented with a buffer
-- because using io.read() directly doesn't work
local readBuffer = ""
local function readIn()
if readBuffer:len() == 0 then readBuffer = io.read() end
local out = readBuffer:sub(1,1)
readBuffer = readBuffer:sub(2)
return out
end
-- Make sure cells are "initially" zero:
setmetatable(memory, {__index = function(Table, key)
return 0
end})
-- Brainfuck to Lua translations:
--Instruction ">"
cell = cell + 1
--Instruction "<"
cell = cell - 1
--Instruction "+"
memory[cell] = memory[cell] + 1
if memory[cell] > 255 then
memory[cell] = 0
end
--Instruction "-"
memory[cell] = memory[cell] - 1
if memory[cell] < 0 then
memory[cell] = 255
end
--Instruction "."
writeOut(toCharacter(memory[cell]))
--Instruction ","
memory[cell] = toInteger(readIn())
--Instruction "["
while memory[cell] ~= 0 do
--Instruction "]"
end
| mit |
james2doyle/lit | main.lua | 2 | 1921 | --[[
Copyright 2014-2015 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
local bundle = require('luvi').bundle
loadstring(bundle.readfile("luvit-loader.lua"), "bundle:luvit-loader.lua")()
local uv = require('uv')
require('snapshot')
local aliases = {
["-v"] = "version",
["-h"] = "help",
}
_G.p = require('pretty-print').prettyPrint
local version = require('./package').version
coroutine.wrap(function ()
local log = require('log').log
local command = args[1] or "help"
if command:sub(1, 2) == "--" then
command = command:sub(3)
end
command = aliases[command] or command
local invalid = false
local success, err = xpcall(function ()
log("lit version", version)
log("luvi version", require('luvi').version)
if command == "version" then os.exit(0) end
local path = "./commands/" .. command .. ".lua"
if bundle.stat(path:sub(3)) then
log("command", table.concat(args, " "), "highlight")
else
invalid = command
log("invalid command", command, "failure")
command = "help"
path = "./commands/" .. command .. ".lua"
end
require(path)()
end, debug.traceback)
if invalid then
success = false
err = "Invalid Command: " .. invalid
end
if success then
log("done", "success", "success")
print()
os.exit(0)
else
log("fail", err, "failure")
print()
os.exit(-1)
end
end)()
uv.run()
| apache-2.0 |
RyMarq/Zero-K | scripts/pw_wormhole.lua | 8 | 1862 | include "constants.lua"
local base = piece('base')
local panel1, panel2 = piece('pannel1', 'pannel2')
local slider1, slider2, focal1, focal2 = piece('slider1', 'slider2', 'focal1', 'focal2')
local wheel1, wheel2 = piece('wheel1', 'wheel2')
local turret, cylinder, cannon, cannonbase = piece('turret', 'cylinder', 'canon', 'canonbase')
local drone = piece('drone')
local spin = math.rad(60)
local function SliderAnim(piece, reverse)
local dist = 9 * (reverse and -1 or 1)
while true do
Move(piece, z_axis, dist, 4)
WaitForMove(piece, z_axis)
Move(piece, z_axis, -dist, 4)
WaitForMove(piece, z_axis)
end
end
function script.Create()
if Spring.GetUnitRulesParam(unitID, "planetwarsDisable") == 1 or GG.applyPlanetwarsDisable then
return
end
Spin(wheel1, x_axis, spin)
Spin(wheel2, x_axis, spin)
--StartThread(SliderAnim, slider1)
--StartThread(SliderAnim, slider2)
Spin(focal1, y_axis, spin)
Spin(focal2, y_axis, -spin)
end
function script.AimFromWeapon(num)
return drone
end
-- fake weapon, do not fire
function script.AimWeapon(num)
return false
end
function script.QueryWeapon(num)
return drone
end
function script.Killed(recentDamage, maxHealth)
local severity = recentDamage/maxHealth
if severity < .5 then
Explode(base, SFX.NONE)
Explode(wheel1, SFX.NONE)
Explode(wheel2, SFX.NONE)
Explode(slider1, SFX.NONE)
Explode(slider2, SFX.NONE)
--Explode(focal1, SFX.FALL)
--Explode(focal2, SFX.FALL)
--Explode(panel1, SFX.FALL)
--Explode(panel2, SFX.FALL)
return 1
else
Explode(base, SFX.SHATTER)
Explode(wheel1, SFX.SHATTER)
Explode(wheel2, SFX.SHATTER)
Explode(slider1, SFX.FALL + SFX.SMOKE + SFX.FIRE)
Explode(slider2, SFX.FALL + SFX.SMOKE + SFX.FIRE)
Explode(panel1, SFX.FALL + SFX.SMOKE + SFX.FIRE)
Explode(panel2, SFX.FALL + SFX.SMOKE + SFX.FIRE)
return 2
end
end
| gpl-2.0 |
ghostry/openwrt-gmod | luci/luci-app-v2ray/luasrc/model/cbi/v2ray/policy-level-detail.lua | 1 | 1426 | -- Copyright 2019-2020 Xingwang Liao <kuoruan@gmail.com>
-- Licensed to the public under the MIT License.
local dsp = require "luci.dispatcher"
local m, s, o
local sid = arg[1]
m = Map("v2ray", "%s - %s" % { translate("V2Ray"), translate("Edit Policy Level") },
translatef("Details: %s", "<a href=\"https://www.v2ray.com/en/configuration/policy.html#levelpolicyobject\" target=\"_blank\">LevelPolicyObject</a>"))
m.redirect = dsp.build_url("admin/services/v2ray/policy")
if m.uci:get("v2ray", sid) ~= "policy_level" then
luci.http.redirect(m.redirect)
return
end
s = m:section(NamedSection, sid, "policy_level")
s.anonymous = true
s.addremove = false
o = s:option(Value, "level", translate("Level"))
o.rmempty = false
o.datatype = "uinteger"
o = s:option(Value, "handshake", translate("Handshake"))
o.datatype = "uinteger"
o.placeholder = "4"
o = s:option(Value, "conn_idle", translate("Connection idle"))
o.datatype = "uinteger"
o.placeholder = "300"
o = s:option(Value, "uplink_only", translate("Uplink only"))
o.datatype = "uinteger"
o.placeholder = "2"
o = s:option(Value, "downlink_only", translate("Downlink only"))
o.datatype = "uinteger"
o.placeholder = "5"
o = s:option(Flag, "stats_user_uplink", translate("Stats user uplink"))
o = s:option(Flag, "stats_user_downlink", translate("Stats user downlink"))
o = s:option(Value, "buffer_size", translate("Buffer size"))
o.datatype = "uinteger"
return m
| apache-2.0 |
LuaDist2/zee | zee/emacs_bindings.lua | 1 | 2803 | -- Emacs key bindings
-- Command execution
key_bind ("Alt-x", "execute-command")
key_bind ("Alt-!", "edit-shell-command")
-- Navigation. Mostly arrows and things.
-- Character/line
key_bind ("Left", "move-previous-character")
key_bind ("Ctrl-b", "move-previous-character")
key_bind ("Right", "move-next-character")
key_bind ("Ctrl-f", "move-next-character")
key_bind ("Up", "move-previous-line")
key_bind ("Ctrl-p", "move-previous-line")
key_bind ("Down", "move-next-line")
key_bind ("Ctrl-n", "move-next-line")
-- Word/paragraph
key_bind ("Ctrl-Left", "move-previous-word")
key_bind ("Alt-Left", "move-previous-word")
key_bind ("Alt-b", "move-previous-word")
key_bind ("Ctrl-Right", "move-next-word")
key_bind ("Alt-Right", "move-next-word")
key_bind ("Alt-f", "move-next-word")
key_bind ("Alt-{", "move-previous-paragraph")
key_bind ("Alt-}", "move-next-paragraph")
-- Line/page
key_bind ("Home", "move-start-line")
key_bind ("Ctrl-a", "move-start-line")
key_bind ("End", "move-end-line")
key_bind ("Ctrl-e", "move-end-line")
key_bind ("PageUp", "move-previous-page")
key_bind ("Alt-v", "move-previous-page")
key_bind ("PageDown", "move-next-page")
key_bind ("Ctrl-v", "move-next-page")
-- Whole buffer
key_bind ("Ctrl-Home", "move-start-file")
key_bind ("Alt-<", "move-start-file")
key_bind ("Ctrl-End", "move-end-file")
key_bind ("Alt->,", "move-end-file")
-- Window
key_bind ("Ctrl-l", "view-refresh")
-- Absolute navigation. These are like navigation commands but they
-- don't become selection commands when combined with SHIFT.
key_bind ("Ctrl-Alt-g", "move-goto-column")
key_bind ("Alt-g", "move-goto-line")
-- Selection
-- select-other-end
key_bind ("Ctrl-@", "edit-select-toggle")
-- Save
key_bind ("Alt-s", "file-save")
-- Suspend
key_bind ("Ctrl-z", "file-suspend")
-- Quit
key_bind ("Ctrl-Alt-q", "file-quit")
-- Undo
key_bind ("Ctrl-_", "edit-undo")
-- Cut selection to clipboard
key_bind ("Ctrl-w", "edit-cut")
key_bind ("Alt-d", "edit-delete-word")
-- Copy selection to clipboard
key_bind ("Alt-w", "edit-copy")
-- Delete without modifying clipboard
key_bind ("Backspace", "edit-delete-previous-character")
key_bind ("Ctrl-d", "edit-delete-next-character")
key_bind ("Delete", "edit-delete-next-character")
key_bind ("Alt-\\", "edit-delete-horizontal-space")
-- Paste
key_bind ("Ctrl-y", "edit-paste")
-- Search
key_bind ("Ctrl-s", "edit-find")
key_bind ("Ctrl-r", "edit-find-backward")
key_bind ("Alt-%", "edit-replace")
-- Insert special characters
key_bind ("Ctrl-j", "edit-insert-newline")
key_bind ("Return", "edit-insert-newline-and-indent")
key_bind ("Tab", "edit-indent-relative")
key_bind ("Ctrl-q", "edit-insert-quoted")
key_bind ("Alt-i", "edit-indent")
-- Macros
key_bind ("Alt-(", "macro-record")
key_bind ("Alt-)", "macro-stop")
key_bind ("Alt-e", "macro-play")
| gpl-3.0 |
Laterus/Darkstar-Linux-Fork | scripts/zones/Port_Windurst/npcs/Papo-Hopo.lua | 1 | 2912 | -----------------------------------
-- Area: Port Windurst
-- NPC: Papo-Hopo
-----------------------------------
package.loaded["scripts/globals/quests"] = nil;
require("scripts/globals/quests");
require("scripts/globals/settings");
package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil;
require("scripts/zones/Port_Windurst/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
TruthJusticeOnionWay = player:getQuestStatus(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY);
KnowOnesOnions = player:getQuestStatus(WINDURST,KNOW_ONE_S_ONIONS);
InspectorsGadget = player:getQuestStatus(WINDURST,INSPECTOR_S_GADGET);
OnionRings = player:getQuestStatus(WINDURST,ONION_RINGS);
CryingOverOnions = player:getQuestStatus(WINDURST,CRYING_OVER_ONIONS);
ThePromise = player:getQuestStatus(WINDURST,THE_PROMISE);
if (ThePromise == QUEST_COMPLETED) then
Message = math.random(0,1)
if (Message == 1) then
player:startEvent(0x0219);
else
player:startEvent(0x020d);
end
elseif (ThePromise == QUEST_ACCEPTED) then
player:startEvent(0x0203);
elseif (CryingOverOnions == QUEST_COMPLETED) then
player:startEvent(0x01fd);
elseif (CryingOverOnions == QUEST_ACCEPTED) then
CryingOverOnionsVar = player:getVar("CryingOverOnions");
if (CryingOverOnionsVar >= 1) then
player:startEvent(0x01fc);
else
player:startEvent(0x01f5);
end
elseif (OnionRings == QUEST_COMPLETED) then
player:startEvent(0x01b9);
elseif (OnionRings == QUEST_ACCEPTED ) then
player:startEvent(0x01b2);
elseif (InspectorsGadget == QUEST_COMPLETED) then
player:startEvent(0x01a8);
elseif (InspectorsGadget == QUEST_ACCEPTED) then
player:startEvent(0x01a0);
elseif (KnowOnesOnions == QUEST_COMPLETED) then
player:startEvent(0x0193);
elseif (KnowOnesOnions == QUEST_ACCEPTED) then
KnowOnesOnionsVar = player:getVar("KnowOnesOnions");
if (KnowOnesOnionsVar == 2) then
player:startEvent(0x0192);
else
player:startEvent(0x0189);
end
elseif (TruthJusticeOnionWay == QUEST_COMPLETED) then
player:startEvent(0x017c);
elseif (TruthJusticeOnionWay == QUEST_ACCEPTED) then
player:startEvent(0x0174);
else
player:startEvent(0x016a);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID2: %u",csid);
--printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
hfjgjfg/eli25 | plugins/xkcd.lua | 628 | 1374 | do
function get_last_id()
local res,code = https.request("http://xkcd.com/info.0.json")
if code ~= 200 then return "HTTP ERROR" end
local data = json:decode(res)
return data.num
end
function get_xkcd(id)
local res,code = http.request("http://xkcd.com/"..id.."/info.0.json")
if code ~= 200 then return "HTTP ERROR" end
local data = json:decode(res)
local link_image = data.img
if link_image:sub(0,2) == '//' then
link_image = msg.text:sub(3,-1)
end
return link_image, data.title, data.alt
end
function get_xkcd_random()
local last = get_last_id()
local i = math.random(1, last)
return get_xkcd(i)
end
function send_title(cb_extra, success, result)
if success then
local message = cb_extra[2] .. "\n" .. cb_extra[3]
send_msg(cb_extra[1], message, ok_cb, false)
end
end
function run(msg, matches)
local receiver = get_receiver(msg)
if matches[1] == "!xkcd" then
url, title, alt = get_xkcd_random()
else
url, title, alt = get_xkcd(matches[1])
end
file_path = download_to_file(url)
send_photo(receiver, file_path, send_title, {receiver, title, alt})
return false
end
return {
description = "Send comic images from xkcd",
usage = {"!xkcd (id): Send an xkcd image and title. If not id, send a random one"},
patterns = {
"^!xkcd$",
"^!xkcd (%d+)",
"xkcd.com/(%d+)"
},
run = run
}
end
| gpl-2.0 |
madpilot78/ntopng | scripts/lua/admin/host_pools.lua | 1 | 39385 | --
-- (C) 2019-21 - ntop.org
--
local dirs = ntop.getDirs()
package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path
require "lua_utils"
local host_pools_utils = require "host_pools_utils"
local discover = require "discover_utils"
local template = require "template_utils"
local graph_utils = require "graph_utils"
local page_utils = require "page_utils"
sendHTTPContentTypeHeader('text/html')
if not isAdministratorOrPrintErr() then
return
end
page_utils.set_active_menu_entry(page_utils.menu_entries.pools_host)
-- append the menu above the page
dofile(dirs.installdir .. "/scripts/lua/inc/menu.lua")
page_utils.print_page_title(i18n("host_pools.host_pools"))
-- ************************************* ------
local pool_add_warnings = {}
if _POST["edit_pools"] ~= nil then
local config = paramsPairsDecode(_POST, true)
for pool_id, pool_name in pairs(config) do
-- Filter pool ids only
if tonumber(pool_id) ~= nil then
host_pools_utils.createPool(pool_id, pool_name,
nil --[[ children_safe ]],
nil --[[ enforce_quotas_per_pool_member ]],
nil --[[ enforce_shapers_per_pool_member ]],
true --[[ create or rename ]])
end
end
-- Reload is required here to load the new metadata
ntop.reloadHostPools()
elseif _POST["pool_to_delete"] ~= nil then
local pool_id = _POST["pool_to_delete"]
host_pools_utils.deletePool(pool_id)
-- Note: this will also reload the shaping rules
ntop.reloadHostPools()
elseif (_POST["edit_members"] ~= nil) then
local pool_to_edit = _POST["pool"]
local config = paramsPairsDecode(_POST, true)
local sanitized = {}
-- Sanitize parameters
for new_member, value in pairs(config) do
if not isValidPoolMember(new_member) then
http_lint.validationError(_POST, "new_member", new_member, "Invalid pool member")
end
local parts = split(value, "|")
if #parts ~= 3 then
http_lint.validationError(_POST, "member_values", parts, "Invalid member values")
end
local assembled = {
old_member = parts[1],
alias = parts[2],
icon = parts[3],
}
-- Convention: use uppercase letters for mac, lowercase for ip
if isMacAddress(new_member) then
new_member = string.upper(new_member)
else
new_member = string.lower(new_member)
end
if (not isEmptyString(old_member)) and (not isValidPoolMember(assembled.old_member)) then
http_lint.validationError(_POST, "old_member", new_member, "Invalid pool member")
end
if not http_lint.validateUnchecked(assembled.alias) then
http_lint.validationError(_POST, "alias", assembled.alias, "Invalid member alias")
end
if not http_lint.validateSingleWord(assembled.icon) then
http_lint.validationError(_POST, "icon", assembled.icon, "Invalid member icon")
end
local hostinfo = hostkey2hostinfo(new_member)
local network, prefix = splitNetworkPrefix(hostinfo.host)
local already_added = false
if prefix ~= nil then
local masked = ntop.networkPrefix(network, prefix)
if masked ~= network then
-- Normalize new networks (extract their prefix)
local new_key = host2member(masked, hostinfo.vlan, prefix)
pool_add_warnings[#pool_add_warnings + 1] = i18n("host_pools.network_normalized", {
network = hostinfo2hostkey(hostkey2hostinfo(new_member)),
network_normalized = hostinfo2hostkey(hostkey2hostinfo(new_key))
})
sanitized[new_key] = assembled
already_added = true
end
end
if not already_added then
sanitized[new_member] = assembled
end
end
config = sanitized
-- This code handles member address changes
-- delete old addresses
for k,value in pairs(table.clone(config) --[[ Work on a copy to modify the original while iterating ]]) do
local old_member = value.old_member
if((not isEmptyString(old_member)) and (k ~= old_member)) then
if config[old_member] then
-- Do not delete and re-add members which have only changed their list key
config[old_member].old_member = old_member
else
host_pools_utils.deletePoolMember(pool_to_edit, old_member)
end
end
end
-- add new addresses
for new_member,value in pairs(config) do
local k = value.old_member
local is_new_member = (k ~= new_member)
if is_new_member then
local res, info = host_pools_utils.addPoolMember(pool_to_edit, new_member)
if (res == false) and (info.existing_member_pool ~= nil) then
-- remove @0
local member_to_print = hostinfo2hostkey(hostkey2hostinfo(new_member))
pool_add_warnings[#pool_add_warnings + 1] = i18n("host_pools.member_exists", {
member_name = member_to_print,
member_pool = host_pools_utils.getPoolName(info.existing_member_pool)
})
end
end
local host_key, is_network = host_pools_utils.getMemberKey(new_member)
if not is_network then
local alias = value.alias
local skip_alias = false
if isMacAddress(new_member) then
local manuf = ntop.getMacManufacturer(new_member)
if (manuf ~= nil) and (manuf.extended == alias) then
-- this is not the alias, it is the manufacturer
skip_alias = true
end
end
if(((not is_new_member) or (not isEmptyString(alias))) and (not skip_alias)) then
setHostAltName(host_key, alias)
end
local icon = tonumber(value.icon)
if (not isEmptyString(icon))
and ((not is_new_member) or (icon ~= 0))
and isMacAddress(new_member)
and new_member ~= "00:00:00:00:00:00" then
setCustomDeviceType(new_member, icon)
ntop.setMacDeviceType(new_member, icon, true --[[ overwrite ]])
end
end
end
ntop.reloadHostPools()
elseif _POST["member_to_delete"] ~= nil then
local pool_to_edit = _POST["pool"]
host_pools_utils.deletePoolMember(pool_to_edit, _POST["member_to_delete"])
ntop.reloadHostPools()
elseif _POST["empty_pool"] ~= nil then
host_pools_utils.emptyPool(_POST["empty_pool"])
ntop.reloadHostPools()
elseif (_POST["member"] ~= nil) and (_POST["pool"] ~= nil) then
-- change member pool
host_pools_utils.changeMemberPool(_POST["member"], _POST["pool"], nil, true --[[do not consider host MAC]])
ntop.reloadHostPools()
end
function printPoolNameField(pool_id_str)
print[[<div class="form-group mb-3 has-feedback" style="margin-bottom:0;">]]
print[[<input name="pool_' + ]] print(pool_id_str) print[[ + '" class="form-control" spellcheck="false" data-unique="unique" placeholder="]] print(i18n("host_pools.specify_pool_name")) print[[" required/>]]
print[[<div class="help-block with-errors" style="margin-bottom:0;"></div>]]
print[[</div>]]
end
function printMemberAddressField(member_str, origin_value_str)
print[[<div class="form-group mb-3 has-feedback" style="margin-bottom:0;">]]
print[[<input name="member_' + ]] print(member_str) print[[ + '" class="form-control" spellcheck="false" data-address="address" data-member="member" placeholder="]] print(i18n("host_pools.specify_member_address")) print[["]]
if not isEmptyString(origin_value_str) then
print[[ data-origin-value="' + ]] print(origin_value_str) print[[ + '"]]
end
print[[ required/>]]
print[[<div class="help-block with-errors" style="margin-bottom:0;"></div>]]
print[[</div>]]
end
function printMemberVlanField(member_str)
print[[<div class="form-group mb-3 has-feedback" style="margin-bottom:0;">]]
print[[<input name="member_' + ]] print(member_str) print[[ + '_vlan" class="form-control text-end" data-member="member" style="width:5em; padding-right:1em; margin: 0 auto;" type="number" min="0" value="0" required/>]]
print[[<div class="help-block with-errors" style="margin-bottom:0;"></div>]]
print[[</div>]]
end
function printIconField(member_str)
discover.printDeviceTypeSelector("", "icon_member_' + " .. member_str .. " + '")
end
function printAliasField(member_str)
print[[<input name="alias_member_' + ]] print(member_str) print[[ + '" class="form-control" />]]
end
--------------------------------------------------------------------------------
local selected_pool_id = _GET["pool"]
local selected_pool = nil
local available_pools = host_pools_utils.getPoolsList()
for _, pool in ipairs(available_pools) do
if pool.id == selected_pool_id then
selected_pool = pool
end
end
if selected_pool == nil then
if #available_pools == 1 then
-- only the default pool is available
selected_pool = available_pools[1]
else
selected_pool = available_pools[2]
end
end
-- We are passing too much _POST data, no more than 5 members allowed
local perPageMembers = "5"
local perPagePools = "10"
local members_filtering = _GET["members_filter"]
local manage_url = "?ifid="..ifId.."&page=pools&pool="..selected_pool.id.."#manage"
local ifstats = interface.getStats()
--------------------------------------------------------------------------------
print [[
<ul id="hostPoolsNav" class="nav nav-tabs" role="tablist">
<li class="nav-item"><a class="nav-link" data-bs-toggle="tab" role="tab" href="#manage">]] print(i18n("host_pools.manage_pools")) print[[</a></li>
<li class="nav-item"><a class="nav-link" data-bs-toggle="tab" role="tab" href="#create">]] print(i18n("host_pools.create_pools")) print[[</a></li>
</ul>
<div class="tab-content">
<div id="manage" class="tab-pane">
<br/><table><tbody><tr>
]]
print('<td style="white-space:nowrap; padding-right:1em;">') print(i18n("host_pools.pool")) print(': <select id="pool_selector" class="form-select pool-selector" style="display:inline; width:14em;" onchange="document.location.href=\'?ifid=') print(ifId.."") print('&page=pools&pool=\' + $(this).val() + \'#manage\';">')
print(graph_utils.poolDropdown(ifId, selected_pool.id, {[host_pools_utils.DEFAULT_POOL_ID]=true}))
print('</select>')
local no_pools = (#available_pools <= 1)
if selected_pool.id ~= host_pools_utils.DEFAULT_POOL_ID then
if areHostPoolsTimeseriesEnabled(ifid) then
print(" <a href='"..ntop.getHttpPrefix().."/lua/pool_details.lua?pool="..selected_pool.id.."&page=historical' title='Chart'><i class='fas fa-chart-area'></i></a>")
end
end
print('</td>\n')
local function formatMemberFilter()
if starts(members_filtering, "manuf:") then
return i18n("host_pools.manufacturer_filter", {manufacturer=string.sub(members_filtering, string.len("manuf:")+1)})
else
return i18n("host_pools.member_filter", {member=split(members_filtering, "/")[1]})
end
end
if members_filtering ~= nil then
print[[
<td>
<form action="#manage">
<input type="hidden" name="ifid" value="]] print(ifId.."") print[[" />
<input type="hidden" name="page" value="pools" />
<input type="hidden" name="pool" value="]] print(selected_pool.id) print[[" />
<button type="button" class="btn btn-secondary btn-sm" onclick="$(this).closest('form').submit();">
<i class="fas fa-times fa-lg" aria-hidden="true" data-original-title="" title=""></i> ]] print(formatMemberFilter()) print[[
</button>
</form>
</td>
]]
end
print('<td style="width:100%"></td><td>')
print(
template.gen("typeahead_input.html", {
typeahead={
base_id = "t_member",
action = ntop.getHttpPrefix() .. "/lua/if_stats.lua#manage",
parameters = {
pool = selected_pool.id,
ifid = tostring(ifId),
page = "pools",
},
json_key = "key",
query_field = "members_filter",
query_url = ntop.getHttpPrefix() .. "/lua/find_member.lua",
query_title = i18n("host_pools.search_member"),
style = "margin-left:1em; width:25em;",
}
})
)
print('</td>')
print('</tr></tbody></table>')
if no_pools then
print[[<script>$("#pool_selector").attr("disabled", "disabled");</script>]]
end
for _, msg in ipairs(pool_add_warnings) do
print([[
<div class="alert alert-warning alert-dismissible" style="margin-top:2em; margin-bottom:0em;">
<b>]]..i18n("warning")..[[</b>: ]]..msg..[[
<button type="button" class="btn-close" data-bs-dismiss="alert" aria-label="Close"></button>
</div>]])
end
print[[
<form id="table-manage-form">
<br/><div id="table-manage"></div>
<button class="btn btn-primary" style="float:right; margin-right:1em;" disabled="disabled" type="submit">]] print(i18n("save_settings")) print[[</button>
</form>
]]
if not ntop.isEnterpriseM() and not ntop.isnEdgeEnterprise() then
print[[<span style="float:left;">]]
print(i18n("notes"))
print[[<ul>
<li>]] print(i18n("host_pools.max_members_message", {maxnum = host_pools_utils.LIMITED_NUMBER_POOL_MEMBERS})) print[[</li>
</ul>
</span>]]
end
print[[
<button id="emptyPoolButton" class="btn btn-secondary" onclick="$('#empty_pool_dialog').modal('show');" style="float:right; margin-right:1em;"><i class="fas fa-trash" aria-hidden="true"></i> ]] print(i18n("host_pools.empty_pool")) print[[</button>
]]
print[[
<br/><br/>
</div>
<div id="create" class="tab-pane">
<form id="table-create-form">
<br/><div id="table-create"></div>
<button class="btn btn-primary" style="float:right; margin-right:1em;" disabled="disabled" type="submit">]] print(i18n("save_settings")) print[[</button>
</form>
<div style="float:left">
<form action="/lua/rest/v2/get/pool/config.lua" class="form-inline" method="GET" data-ays-ignore="true">
<input type="hidden" name="ifid" value="]] print(tostring(ifId)) print[[" />
<input type="hidden" name="download" value="true" />
<button type="submit" class="btn btn-secondary"><span>]] print(i18n("host_pools.config_export")) print[[</span></button>
</form>
<button id="import-modal-btn" data-bs-toggle="modal" data-target="#import-modal" class="btn btn-secondary"><span>]] print(i18n("host_pools.config_import")) print[[</span></button>
</div>
<br/><br/>]]
local notes = {}
if ntop.isnEdge() then
notes[#notes + 1] = "<li>"..i18n("host_pools.cannot_delete_cp")..".</li>"
end
if not ntop.isEnterpriseM() and not ntop.isnEdgeEnterprise() then
notes[#notes + 1] = "<li>"..i18n("host_pools.max_pools_message", {maxnum=host_pools_utils.LIMITED_NUMBER_USER_HOST_POOLS}).."</li>"
end
if #notes > 0 then
print(i18n("notes"))
print[[<ul>]]
for _, note in ipairs(notes) do
print(note)
end
print[[</ul>]]
end
print[[
</div>
</div>
]]
-- Create delete dialogs
print(
template.gen("modal_confirm_dialog.html", {
dialog={
id = "delete_pool_dialog",
action = "deletePool(delete_pool_id)",
title = i18n("host_pools.delete_pool"),
message = i18n("host_pools.confirm_delete_pool") .. ' "<span id=\"delete_pool_dialog_pool\"></span>", ' .. i18n("host_pools.and_associated_members").."?",
confirm = i18n("delete"),
}
})
)
print(
template.gen("modal_confirm_dialog.html", {
dialog={
id = "delete_member_dialog",
action = "deletePoolMember(delete_member_id)",
title = i18n("host_pools.remove_member"),
message = i18n("host_pools.confirm_remove_member") .. ' "<span id=\"delete_member_dialog_member\"></span>" ' .. i18n("host_pools.from_pool") .. ' "' .. selected_pool.name .. '"?',
confirm = i18n("remove"),
}
})
)
print(
template.gen("modal_confirm_dialog.html", {
dialog={
id = "empty_pool_dialog",
action = "emptyCurrentPool()",
title = i18n("host_pools.empty_pool"),
message = i18n("host_pools.confirm_empty_pool") .. " " .. selected_pool.name.."?",
confirm = i18n("host_pools.empty_pool"),
}
})
)
print(
template.gen("modal_confirm_dialog.html", {
dialog={
id = "change_member_pool_dialog",
action = "changeMemberPool(change_member_id)",
title = i18n("host_pools.change_member_pool"),
message = i18n("host_pools.select_new_pool", {member='<span id="change_member_pool_dialog_member"></span>'}) ..
'<br><br><select class="form-select" id="changed_host_pool" style="width:15em;">'..
graph_utils.poolDropdown(ifId, "", {[selected_pool.id]=true, [host_pools_utils.DEFAULT_POOL_ID]=true})..
'</select>',
custom_alert_class = "",
confirm = i18n("host_pools.change_pool"),
}
})
)
-- Create import dialog
print(
template.gen("import_modal.html", {
dialog={
title = i18n("host_pools.config_import"),
label = "",
message = i18n("host_pools.config_import_message"),
cancel = i18n("cancel"),
apply = i18n("apply"),
}
})
)
print[[
<script>
const import_csrf = ']] print(ntop.getRandomCSRFValue()) print[[';
$('#import-modal-btn').on("click", function(e) {
// hide previous errors
$("#import-error").hide();
$("#import-modal form").off("submit");
$('#btn-confirm-import').off('click').click(function(e) {
const $button = $(this);
let applied_value = null;
$button.attr("disabled", "");
// Read configuration file file
var file = $('#import-input')[0].files[0];
if (!file) {
$("#import-error").text(`${i18n.no_file}`).show();
// re-enable button
$button.removeAttr("disabled");
} else {
var reader = new FileReader();
reader.onload = function () {
// Client-side configuration file format check
let json_conf = null
try { json_conf = JSON.parse(reader.result); } catch (e) {}
if (!json_conf || !json_conf['0']) {
$("#import-error").text(`${i18n.invalid_file}`).show();
// re-enable button
$button.removeAttr("disabled");
} else {
// Submit configuration file
$.post(`${http_prefix}/lua/rest/v2/set/pool/config.lua`, {
csrf: import_csrf,
JSON: JSON.stringify(json_conf)
})
.done((d, status, xhr) => {
if(xhr.status != 200) {
$("#import-error").text("]] print(i18n("request_failed_message")) print [[" + xhr.statusText).show();
} else if(d["rc_str"] != "OK") {
$("#import-error").text(d.rc_str).show();
} else {
location.reload();
}
})
.fail(({ status, statusText }) => {
$("#import-error").text(status + ": " + statusText).show();
// re-enable button
$button.removeAttr("disabled");
});
};
}
reader.readAsText(file, "UTF-8");
}
});
$("#import-modal").on("submit", "form", function (e) {
e.preventDefault();
$("#btn-import").trigger("click");
});
});
</script>
]]
--------------------------------------------------------------------------------
print[[
<script>
function recheckFields(input) {
var member = input.val();
var tr = input.closest("tr");
var vlan_field = tr.find("td:nth-child(2) input");
var icon_field = tr.find("td:nth-child(3) input");
var select_field = tr.find("td:nth-child(4) select");
var vlanicon_disabled = null;
if (NtopUtils.is_mac_address(member)) {
vlan_field.attr("disabled", true);
vlanicon_disabled = false;
select_field.attr("disabled", false);
} else {
var cidr = NtopUtils.is_network_mask(member, true);
select_field.attr("disabled", true);
if (cidr) {
vlan_field.removeAttr("disabled");
if((cidr.type == "ipv6" && cidr.mask == 128)
|| (cidr.type == "ipv4" && cidr.mask == 32)) {
/* Custom alias only allowed for IP addresses */
vlanicon_disabled = false;
} else {
vlanicon_disabled = true;
}
}
}
if (vlanicon_disabled != null) {
icon_field.attr("disabled", vlanicon_disabled);
}
if (]] print(ternary(ifstats.has_macs, "false", "true")) print[[)
select_field.attr("disabled", true);
}
/* Make the pair address,vlan unique */
function addressValidator(input) {
var member = input.val();
/* this will be checked separately */
if (! member)
return true;
recheckFields(input);
return memberValueValidator(input);
}
function memberValidator(input) {
var member = input.val();
/* this will be checked separately */
if (! member)
return true;
var is_mac = NtopUtils.is_mac_address(member);
var identifier;
if(is_mac) {
identifier = member;
} else {
var address_value;
var vlan_value;
if (input.attr("name").endsWith("_vlan")) {
var name = input.attr("name").split("_vlan")[0];
address_value = $("input[name='" + name + "']", $("#table-manage-form")).val();
vlan_value = member;
} else {
var name = input.attr("name") + "_vlan";
address_value = member;
vlan_value = $("input[name='" + name + "']", $("#table-manage-form")).val();
}
is_cidr = NtopUtils.is_network_mask(address_value, true);
if (! is_cidr)
/* this will be handled by addressValidator */
return true;
identifier = is_cidr.address + "/" + is_cidr.mask + "@" + vlan_value;
}
identifier = identifier.toLowerCase();
var count = 0;
$('input[name^="member_"]:not([name$="_vlan"])', $("#table-manage-form")).each(function() {
var address_value = $(this).val();
var is_cidr = NtopUtils.is_network_mask(address_value, true);
var aggregated;
if (! is_cidr) {
aggregated = address_value;
} else {
var name = $(this).attr("name") + "_vlan";
vlan_value = $("input[name='" + name + "']", $("#table-manage-form")).val();
aggregated = is_cidr.address + "/" + is_cidr.mask + "@" + vlan_value;
}
aggregated = aggregated.toLowerCase()
if (aggregated === identifier)
count++;
});
return count == 1;
}
function poolNameUnique(input) {
/* First update the host_pools names */
datatableForEachRow("#table-create", function() {
var pool_id = $("td:nth-child(1)", $(this)).html();
var pool_name = $("td:nth-child(2) input", $(this)).val();
for (var i=0; i<host_pools.length; i++)
if (host_pools[i].id == pool_id)
host_pools[i].name = pool_name;
});
var name = input.val();
var count = 0;
for (i=0; i<host_pools.length; i++) {
if (host_pools[i].name === name)
count++;
}
return count == 1;
}
]]
if members_filtering ~= nil then
print[[$("#pool_selector").attr("disabled", true);]]
end
print[[
</script>
]]
-- ==== Manage tab ====
print [[
<script>
var addedMemberCtr = 0;
var curDisplayedMembers = 0;
var numPoolMembers = 0;
var validator_options = {
disable: true,
custom: {
member: memberValidator,
address: addressValidator,
unique: poolNameUnique,
}, errors: {
member: "]] print(i18n("host_pools.duplicate_member")) print[[.",
address: "]] print(i18n("host_pools.invalid_member")) print[[.",
unique: "]] print(i18n("host_pools.duplicate_pool")) print[[.",
}
}
function decPoolMembers() { curDisplayedMembers--; numPoolMembers--; }
function addPoolMember() {
if($("#addPoolMemberBtn").attr("disabled"))
return;
if (datatableIsEmpty("#table-manage"))
datatableRemoveEmptyRow("#table-manage");
var member_id = addedMemberCtr++;
var newid = "member_" + member_id;
numPoolMembers++;
var tr = $('<tr id=' + newid + '><td>]] printMemberAddressField('member_id') print[[</td><td class="text-center">]] printMemberVlanField('member_id') print[[</td><td>]] printAliasField('member_id') print[[</td><td>]] printIconField('member_id') print[[</td><td class="text-center"></td></tr>');
datatableAddDeleteButtonCallback.bind(tr)(5, "datatableUndoAddRow('#" + newid + "', ']] print(i18n("host_pools.empty_pool")) print[[', '#addPoolMemberBtn', 'decPoolMembers')", "]] print(i18n('undo')) print[[");
$("#table-manage table").append(tr);
$("input", tr).first().focus();
var icon = $("td:nth-child(4)", tr);
var icon_input = $("select", icon).first();
curDisplayedMembers++;
var is_disabled = ((curDisplayedMembers > ]] print(perPageMembers) print[[)
|| (numPoolMembers >= ]] print(host_pools_utils.LIMITED_NUMBER_POOL_MEMBERS.."") print[[));
if(is_disabled)
$("#addPoolMemberBtn").addClass("disabled").attr("disabled", "disabled");
else
$("#addPoolMemberBtn").removeClass("disabled").removeAttr("disabled");
aysRecheckForm("#table-manage-form");
}
function deletePoolMember(member_id) {
var form = $("#table-manage-form");
var field = form.find("input[name='member_" + member_id + "']");
if (field.attr("data-origin-value")) {
var params = {};
params.pool = ]] print(selected_pool.id) print[[;
params.member_to_delete = field.attr("data-origin-value");
params.csrf = "]] print(ntop.getRandomCSRFValue()) print[[";
NtopUtils.paramsToForm('<form method="post" action="]] print(manage_url) print[["></form>', params).appendTo('body').submit();
}
}
function emptyCurrentPool() {
var params = {};
params.empty_pool = ]] print(selected_pool.id) print[[;
params.csrf = "]] print(ntop.getRandomCSRFValue()) print[[";
NtopUtils.paramsToForm('<form method="post"></form>', params).appendTo('body').submit();
}
function changeMemberPool(member_id) {
var form = $("#table-manage-form");
var field = form.find("input[name='member_" + member_id + "']");
if (field.attr("data-origin-value")) {
var params = {};
params.pool = $("#changed_host_pool").val();
params.member = field.attr("data-origin-value");
params.csrf = "]] print(ntop.getRandomCSRFValue()) print[[";
NtopUtils.paramsToForm('<form method="post" action="]] print(manage_url) print[["></form>', params).appendTo('body').submit();
}
}
$("#table-manage").datatable({
url: "]]
print (ntop.getHttpPrefix())
print [[/lua/get_host_pools.lua?ifid=]] print(ifId.."") print[[&pool=]] print(selected_pool.id) print[[&members_filter=]] print(members_filtering or "") print[[",
title: "",
perPage: ]] print(perPageMembers) print[[,
forceTable: true,
hidePerPage: true,
buttons: [
'<a id="addPoolMemberBtn" onclick="addPoolMember()" role="button" class="add-on btn" data-bs-toggle="modal"><i class="fas fa-plus" aria-hidden="true"></i></a>'
], columns: [
{
title: "]] print(i18n("host_pools.member_address")) print[[",
field: "column_member",
css: {
textAlign: 'left',
}
}, {
title: "VLAN",
field: "column_vlan",
css: {
width: '1%',
textAlign: 'center',
}
}, {
title: "]] print(i18n("host_pools.alias_or_manufacturer")) print[[",
field: "column_alias",
css: {
width: '25%',
textAlign: 'center',
whiteSpace: 'nowrap',
}
}, {
title: "Device Type",
field: "column_icon",
css: {
width: '12%',
textAlign: 'center',
whiteSpace: 'nowrap',
}
}, {
title: "]] print(i18n("actions")) print[[",
css : {
width: '20%',
textAlign: 'center',
}
}, {
field: "column_link",
hidden: true,
}, {
field: "column_editable",
hidden: true,
}
], tableCallback: function() {
var no_pools = false;
curDisplayedMembers = 0;
if (]] print(selected_pool.id) print[[ == ]] print(host_pools_utils.DEFAULT_POOL_ID) print[[) {
datatableAddEmptyRow("#table-manage", "]] print(i18n("host_pools.no_pools_defined") .. " " .. i18n("host_pools.create_pool_hint")) print[[");
no_pools = true;
} else if(datatableIsEmpty("#table-manage")) {
datatableAddEmptyRow("#table-manage", "]] print(i18n("host_pools.empty_pool")) print[[");
$("#emptyPoolButton").attr("disabled", "disabled");
} else {
datatableForEachRow("#table-manage", function() {
var member_address = $("td:nth-child(1)", $(this));
var vlan = $("td:nth-child(2)", $(this));
var alias = $("td:nth-child(3)", $(this));
var icon = $("td:nth-child(4)", $(this));
var link_value = $("td:nth-child(6)", $(this)).html().replace(/ /gi,'');
var editable = $("td:nth-child(7)", $(this)).html() == "true";
var member_id = addedMemberCtr++;
curDisplayedMembers++;
/* Make member name editable */
var value = member_address.html();
var is_cidr = NtopUtils.is_network_mask(value);
if (is_cidr) {
old_value = member_address.html() + '@' + vlan.html();
if (((is_cidr.type == "ipv4" && is_cidr.mask == 32)) ||
((is_cidr.type == "ipv6" && is_cidr.mask == 128)))
value = is_cidr.address;
} else {
old_value = member_address.html();
}
var input = $(']] printMemberAddressField('member_id', 'old_value') print[[');
var address_input = $("input", input).first();
address_input.val(value);
member_address.html(input);
/* Alias field */
var input = $(']] printAliasField('member_id') print[[');
input.val(alias.html().replace(/ /gi,''));
alias.html(input);
/* Icon field */
var div = $(']] printIconField('member_id') print[[');
input = $("select", div);
input.val(icon.html().replace(/ /gi,''));
icon.html(div);
/* Make vlan editable */
var input = $(']] printMemberVlanField('member_id') print[[');
var vlan_value = parseInt(vlan.html());
var vlan_input = $("input", input).first()
vlan_input.val(vlan_value);
vlan.html(input);
recheckFields(address_input);
if (! editable) {
address_input.attr("disabled", "disabled");
vlan_input.attr("disabled", "disabled");
}
if ((vlan_value > 0) && (is_cidr))
value = value + " [VLAN " + vlan_value + "]";
]]
if #available_pools > 2 then
print[[ datatableAddActionButtonCallback.bind(this)(5, "change_member_id ='" + member_id + "'; $('#change_member_pool_dialog_member').html('" + value +"'); $('#change_member_pool_dialog').modal('show');", "]] print(i18n("host_pools.change_pool")) print[[");]]
end
print[[
datatableAddLinkButtonCallback.bind(this)(5, link_value, "]] print(i18n("host_pools.view")) print[[");
if (!link_value) $("td:nth(5) a:nth(1)", this).css("visibility", "hidden");
datatableAddDeleteButtonCallback.bind(this)(5, "delete_member_id ='" + member_id + "'; $('#delete_member_dialog_member').html('" + value +"'); $('#delete_member_dialog').modal('show');", "]] print(i18n('delete')) print[[");
});
if(numPoolMembers === 0)
numPoolMembers = $("#table-manage").data("datatable").resultset.num_pool_members || 0;
aysResetForm('#table-manage-form');
}
var is_disabled = (((! datatableIsLastPage("#table-manage-form"))
|| (no_pools))
|| (]] if members_filtering ~= nil then print("true") else print("false") end print[[)
|| (curDisplayedMembers > ]] print(perPageMembers) print[[)
|| (numPoolMembers >= ]] print(host_pools_utils.LIMITED_NUMBER_POOL_MEMBERS.."") print[[));
if(is_disabled)
$("#addPoolMemberBtn").addClass("disabled").attr("disabled", "disabled");
else
$("#addPoolMemberBtn").removeClass("disabled").removeAttr("disabled");
$("#table-manage-form")
.validator(validator_options)
.on('submit', checkManagePoolForm);
}
});
function checkManagePoolForm(event) {
if (event.isDefaultPrevented())
return false;
var form = $("#table-manage-form");
// build the settings object
var settings = {};
$('input[name^="member_"]:not([name$="_vlan"])', form).each(function() {
var address = null;
if((member = NtopUtils.is_network_mask($(this).val(), true))) {
/* this is a network */
var vlan_name = $(this).attr("name") + "_vlan";
var vlan_field = $("input[name=" + vlan_name + "]", form);
if (vlan_field.length == 1)
address = member.address + "/" + member.mask + "@" + vlan_field.val();
} else {
/* this is a mac */
address = $(this).val();
}
var original;
if($(this).attr("data-origin-value"))
original = $(this).attr("data-origin-value");
else
original = "";
if (address !== null) {
var alias_name = "alias_" + $(this).attr("name");
var alias_field = $("input[name=" + alias_name + "]", form);
var alias = alias_field.val();
var icon_name = "icon_" + $(this).attr("name");
var icon_field = $("select[name=" + icon_name + "]", form);
var icon = icon_field.val();
settings[address] = [original, alias, icon].join("|");
}
});
// reset ays so that we can submit a custom form
aysResetForm(form);
// create a form with key-values encoded
var params = NtopUtils.paramsPairsEncode(settings);
params.edit_members = "";
params.pool = ]] print(selected_pool.id) print[[;
params.csrf = "]] print(ntop.getRandomCSRFValue()) print[[";
NtopUtils.paramsToForm('<form method="post" action="]] print(manage_url) print[["></form>', params).appendTo('body').submit();
return false;
}
</script>
]]
-- ==== Create tab ====
print [[
<script>
/* Assumption: this is sorted by pool id with possible gaps */
var host_pools = ]] print(tableToJsObject(available_pools)) print[[;
var maxPoolsNum = ]] print(tostring(host_pools_utils.LIMITED_NUMBER_TOTAL_HOST_POOLS)) print[[;
function nextPoolId() {
for (var i=0; i<host_pools.length-1; i++)
if (parseInt(host_pools[i].id) + 1 < parseInt(host_pools[i+1].id))
return parseInt(host_pools[i].id) + 1;
return parseInt(host_pools[host_pools.length-1].id) + 1;
}
function deletePool(pool_id) {
var params = {};
params.pool_to_delete = pool_id;
params.csrf = "]] print(ntop.getRandomCSRFValue()) print[[";
var form = NtopUtils.paramsToForm('<form method="post"></form>', params);
if (pool_id == ]] print(selected_pool.id) print[[)
form.attr("action", "?ifid=]] print(tostring(ifId)) print[[&page=pools#create");
form.appendTo('body').submit();
}
function onPoolAddUndo(newid) {
var pool_id = newid.split("added_pool_")[1];
if (pool_id) {
for (var i=0; i<host_pools.length; i++) {
if (parseInt(host_pools[i].id) == pool_id) {
/* Remove the element at index i */
host_pools.splice(i, 1);
break;
}
}
}
}
function addPool() {
if($("#addNewPoolBtn").attr("disabled"))
return;
var pool_id = nextPoolId();
if (pool_id < maxPoolsNum) {
if (datatableIsEmpty("#table-create"))
datatableRemoveEmptyRow("#table-create");
var newid = "added_pool_" + pool_id;
/* Add at 'pool_id' position */
host_pools.splice(pool_id, 0, {id:pool_id});
var tr = $('<tr id=' + newid + '><td class="text-center" style="display:none;">' + pool_id + '</td><td>]]
printPoolNameField('pool_id') print[[</td><td align="center"></td></tr>');
datatableAddDeleteButtonCallback.bind(tr)(3, "datatableUndoAddRow('#" + newid + "', ']] print(i18n("host_pools.no_pools_defined")) print[[', '#addNewPoolBtn', 'onPoolAddUndo')", "]] print(i18n('undo')) print[[");
$("#table-create table").append(tr);
$("input", tr).focus();
aysRecheckForm("#table-create-form");
}
recheckPoolAddButton();
}
function recheckPoolAddButton() {
/* TODO use array size and perPage */
var displayed_items = datatableGetNumDisplayedItems("#table-create");
var numPools = host_pools.length;
if ((numPools >= maxPoolsNum)
|| (displayed_items > ]] print(perPagePools) print[[)
|| (! datatableIsLastPage("#table-create-form")))
$("#addNewPoolBtn").attr("disabled", "disabled").addClass("disabled");
else
$("#addNewPoolBtn").removeAttr("disabled").removeClass("disabled");
}
$("#table-create").datatable({
url: "]]
print (ntop.getHttpPrefix())
print [[/lua/get_host_pools.lua?ifid=]] print(ifId.."") print[[",
title: "",
showPagination: true,
forceTable: true,
hidePerPage: true,
perPage: ]] print(perPagePools) print[[,
buttons: [
'<a id="addNewPoolBtn" onclick="addPool()" role="button" class="add-on btn" data-bs-toggle="modal"><i class="fas fa-plus" aria-hidden="true"></i></a>'
], columns: [
{
field: "column_pool_id",
hidden: true,
}, {
title: "]] print(i18n("host_pools.pool_name")) print[[",
field: "column_pool_name",
css: {
textAlign: 'left',
width: '50%',
}
}, {
field: "column_pool_undeletable",
hidden: true,
}, {
title: "]] print(i18n("actions")) print[[",
css : {
width: '15%',
textAlign: 'center',
}
}, {
field: "column_pool_link",
hidden: true,
}
], tableCallback: function() {
var pools_ctr = 0;
if(datatableIsEmpty("#table-create")) {
datatableAddEmptyRow("#table-create", "]] print(i18n("host_pools.no_pools_defined")) print[[");
} else {
datatableForEachRow("#table-create", function() {
var pool_id = $("td:nth-child(1)", $(this)).html();
var pool_name = $("td:nth-child(2)", $(this));
var pool_undeletable = $("td:nth-child(3)", $(this)).html() === "true";
var pool_link = $("td:nth-child(5)", $(this)).html();
/* Make pool name editable */
var input = $(']] printPoolNameField('pool_id') print[[');
var value = pool_name.html();
$("input", input).first().val(value);
pool_name.html(input);
if (pool_id == ]] print(host_pools_utils.DEFAULT_POOL_ID) print[[) {
$("input", input).first().attr("disabled", "disabled");
} else {
datatableAddLinkButtonCallback.bind(this)(4, pool_link, "View");
value = value.replace("'", "\\'");
datatableAddDeleteButtonCallback.bind(this)(4, "delete_pool_id ='" + pool_id + "'; $('#delete_pool_dialog_pool').html('" + value + "'); $('#delete_pool_dialog').modal('show');", "]] print(i18n('delete')) print[[");
if (pool_undeletable)
$("td:nth-child(4) a", $(this)).last().attr("disabled", "disabled");
}
pools_ctr++;
});
aysResetForm('#table-create-form');
}
recheckPoolAddButton();
$("#table-create-form")
.validator(validator_options)
.on('submit', checkCreatePoolForm);
}
});
function checkCreatePoolForm(event) {
if (event.isDefaultPrevented())
return false;
var form = $("#table-create-form");
// build the settings object
var settings = {};
$("input[name^='pool_']", form).each(function() {
var pool_id = $(this).attr("name").split("pool_")[1];
settings[pool_id] = $(this).val();
});
// reset ays so that we can submit a custom form
aysResetForm(form);
// create a form with key-values encoded
var params = NtopUtils.paramsPairsEncode(settings);
params.edit_pools = "";
params.csrf = "]] print(ntop.getRandomCSRFValue()) print[[";
NtopUtils.paramsToForm('<form method="post"></form>', params).appendTo('body').submit();
return false;
}
</script>
]]
print[[
<script>
NtopUtils.handle_tab_state($("#hostPoolsNav"), "manage");
aysHandleForm("form", {
handle_datatable: true,
handle_tabs: true,
ays_options: {addRemoveFieldsMarksDirty: true}
});
/* Retrigger the validation every second to clear outdated errors */
setInterval(function() {
$("form:data(bs.validator)").each(function(){
$(this).data("bs.validator").validate();
});
}, 1000);
</script>
]]
-- ************************************* ------
-- append the menu below the page
dofile(dirs.installdir .. "/scripts/lua/inc/footer.lua")
| gpl-3.0 |
Laterus/Darkstar-Linux-Fork | scripts/zones/Port_San_dOria/npcs/Solgierte.lua | 1 | 1398 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Solgierte
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/globals/quests"] = nil;
require("scripts/globals/quests");
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
require("scripts/zones/Port_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(MagicmartFlyer,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x237);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
RyMarq/Zero-K | effects/vindicator.lua | 7 | 7720 | -- vindimuzzle
-- vindiback
-- uw_vindiback
-- uw_amphlift
return {
["vindimuzzle"] = {
fluffy = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.6,
useairlos = false,
colormap = [[1 1 1 1 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 15,
emitvector = [[dir]],
gravity = [[0, 0, 0]],
numparticles = 1,
particlelife = 3,
particlelifespread = 5,
particlesize = 10,
particlesizespread = 0,
particlespeed = 8,
particlespeedspread = 0,
pos = [[0, 0, 0]],
sizegrowth = 0.2,
sizemod = 1.0,
texture = [[smokesmall]],
},
},
},
["vindiback"] = {
fire = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.6,
useairlos = false,
colormap = [[1 1 0 0.9 1 0.8 0.3 08 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 15,
emitvector = [[dir]],
gravity = [[0, 0, 0]],
numparticles = 2,
particlelife = 6,
particlelifespread = 0,
particlesize = 5,
particlesizespread = 0,
particlespeed = 2,
particlespeedspread = 2,
pos = [[0, 0, 0]],
sizegrowth = 0.5,
sizemod = 1.0,
texture = [[orangesmoke2]],
},
},
fluffy = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.6,
useairlos = false,
colormap = [[1 1 1 1 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 30,
emitvector = [[dir]],
gravity = [[0, 0, 0]],
numparticles = 3,
particlelife = 3,
particlelifespread = 5,
particlesize = 10,
particlesizespread = 0,
particlespeed = 7,
particlespeedspread = 6,
pos = [[0, 0, 0]],
sizegrowth = 0.2,
sizemod = 1.0,
texture = [[smokesmall]],
},
},
takeoff1 = {
air = false,
useairlos = false,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
underwater = 0,
water = false,
properties = {
airdrag = 0.95,
colormap = [[0 0 0 0.001 0.04 0.04 0.04 0.2 0 0 0 0.001]],
emitrot = 90,
emitrotspread = 0,
emitvector = [[0, 1, 0]],
gravity = [[0, -0.1, 0]],
numparticles = 15,
particlelife = 40,
particlelifespread = 0,
particlesize = 4,
particlesizespread = 1,
particlespeed = 5,
particlespeedspread = 0,
pos = [[15, 1, 0]],
sizegrowth = 0.3,
sizemod = 1.0,
texture = [[kfoam]],
},
},
},
["uw_vindiback"] = {
fire = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
underwater = true,
properties = {
airdrag = 0.6,
useairlos = false,
colormap = [[1 1 0 0.9 1 0.8 0.3 08 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 15,
emitvector = [[dir]],
gravity = [[0, 0, 0]],
numparticles = 2,
particlelife = 12,
particlelifespread = 0,
particlesize = 5,
particlesizespread = 0,
particlespeed = 1,
particlespeedspread = 1,
pos = [[0, 0, 0]],
sizegrowth = 0.5,
sizemod = 1.0,
texture = [[orangesmoke2]],
},
},
fluffy = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
underwater = true,
properties = {
airdrag = 0.6,
useairlos = false,
colormap = [[1 1 1 1 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 30,
emitvector = [[dir]],
gravity = [[0, 0, 0]],
numparticles = 3,
particlelife = 6,
particlelifespread = 10,
particlesize = 10,
particlesizespread = 0,
particlespeed = 3.5,
particlespeedspread = 3,
pos = [[0, 0, 0]],
sizegrowth = 0.2,
sizemod = 1.0,
texture = [[smokesmall]],
},
},
takeoff1 = {
air = false,
useairlos = false,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = false,
underwater = true,
properties = {
airdrag = 0.95,
colormap = [[0 0 0 0.001 0.04 0.04 0.04 0.2 0 0 0 0.001]],
emitrot = 90,
emitrotspread = 0,
emitvector = [[0, 1, 0]],
gravity = [[0, 0.005, 0]],
numparticles = 15,
particlelife = 80,
particlelifespread = 0,
particlesize = 4,
particlesizespread = 1,
particlespeed = 2.5,
particlespeedspread = 0,
pos = [[0, 0, 0]],
sizegrowth = 0.3,
sizemod = 1.0,
texture = [[kfoam]],
},
},
},
["uw_amphlift"] = {
takeoff1 = {
air = false,
useairlos = false,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = false,
underwater = true,
properties = {
airdrag = 0.95,
colormap = [[0 0 0 0.001 0.04 0.04 0.04 0.2 0 0 0 0.001]],
emitrot = 90,
emitrotspread = 0,
emitvector = [[0, 1, 0]],
gravity = [[0, 0.005, 0]],
numparticles = 15,
particlelife = 80,
particlelifespread = 0,
particlesize = 4,
particlesizespread = 1,
particlespeed = 2.5,
particlespeedspread = 0,
pos = [[0, 0, 0]],
sizegrowth = 0.3,
sizemod = 1.0,
texture = [[kfoam]],
},
},
},
}
| gpl-2.0 |
pakoito/ToME---t-engine4 | game/engines/default/engine/UserChat.lua | 2 | 28883 | -- TE4 - T-Engine 4
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
require "engine.class"
local Shader = require "engine.Shader"
local KeyBind = require "engine.KeyBind"
local Mouse = require "engine.Mouse"
local Dialog = require "engine.ui.Dialog"
local Slider = require "engine.ui.Slider"
local Base = require "engine.ui.Base"
--- Module that handles multiplayer chats
module(..., package.seeall, class.inherit(Base))
local channel_colors = {
}
--- Creates the log zone
function _M:init()
self.changed = true
self.channels_changed = true
self.cur_channel = "global"
self.channels = {}
self.channel_codes = {}
self.channel_codes_rev = {}
self.max = 500
self.do_display_chans = true
self.on_event = {}
self.full_log = {}
self.last_whispers = {}
self.friends = {}
end
--- Hook up in the current running game
function _M:setupOnGame()
KeyBind:load("chat")
_G.game.key:bindKeys() -- Make sure it updates
_G.game.key:addBinds{
USERCHAT_TALK = function()
self:talkBox()
end,
USERCHAT_SWITCH_CHANNEL = function()
if not self.display_chans then return end
for i = 1, #self.display_chans do
if self.display_chans[i].name == self.cur_channel then
self:selectChannel(self.display_chans[util.boundWrap(i + 1, 1, #self.display_chans)].name)
if game.logChat then game.logChat("Talking in channel: %s", self.cur_channel) end
break
end
end
end,
}
local ok, UC = pcall(require, "mod.class.UserChatExtension")
if ok and UC then self.uc_ext = UC.new(self) end
end
function _M:getChannelCode(chan)
if not game then return "0" end
if not self.channel_codes[chan] then
local chans = table.keys(self.channels)
table.sort(chans, function(a, b)
if a == game.__mod_info.short_name then return 1
elseif b == game.__mod_info.short_name then return nil
elseif a == game.__mod_info.short_name.."-spoiler" then return 1
elseif b == game.__mod_info.short_name.."-spoiler" then return nil
else return a < b
end
end)
self.channel_codes_rev = chans
self.channel_codes = table.keys_to_values(chans)
end
return tostring(self.channel_codes[chan])
end
--- Filter messages
function _M:filterMessage(item)
if config.settings.chat.filter[item.kind] then return true end
if config.settings.chat.ignores[item.login] then return true end
end
function _M:ignoreUser(login)
config.settings.chat.ignores[login] = true
if game.log then game.log("Ignoring all new messages from %s.", login) end
self:saveIgnores()
end
function _M:saveIgnores()
local l = {}
for k, v in pairs(config.settings.chat.ignores) do
if v then l[#l+1] = "chat.ignores["..("%q"):format(k).."]=true" end
end
game:saveSettings("chat.ignores", table.concat(l, "\n"))
end
local urlfind = (lpeg.P"http://" + lpeg.P"https://") * (1-lpeg.P" ")^0
local urlmatch = lpeg.anywhere(lpeg.C(urlfind))
function _M:addMessage(kind, channel, login, name, msg, extra_data, no_change)
if not self.channels[channel] then return end
local color_name = colors.WHITE
if type(name) == "table" then name, color_name = name[1], name[2] end
local url = urlmatch:match(msg)
if url then
pcall(function() msg = msg:lpegSub(urlfind, "#LIGHT_BLUE##{italic}#"..url.."#{normal}##LAST#") end)
end
local item = {channel=channel, kind=kind, login=login, name=name, color_name=color_name, msg=msg, url=url, extra_data=extra_data, timestamp=core.game.getTime()}
if self:filterMessage(item) then return end
if self.uc_ext and self.uc_ext.filterMessage then
if self.uc_ext:filterMessage(item) then return end
end
local log = self.channels[channel].log
table.insert(log, 1, item)
while #log > self.max do table.remove(log) end
self.changed = true
if not no_change and channel ~= self.cur_channel then self.channels[channel].changed = true self.channels_changed = true end
local log = self.full_log
table.insert(log, 1, item)
while #log > self.max do table.remove(log) end
if kind == "whisper" then
local found = nil
for i, l in ipairs(self.last_whispers) do if l == login then found = i break end end
if not found then
table.insert(self.last_whispers, 1, login)
else
table.remove(self.last_whispers, found)
table.insert(self.last_whispers, 1, login)
end
end
end
--- Register to receive events
function _M:registerTalkEvents(fct)
self.on_event[fct] = true
end
--- Register to not receive events
function _M:unregisterTalkEvents(fct)
self.on_event[fct] = nil
end
function _M:event(e)
if not profile.auth then return end
if e.se == "Talk" then
e.msg = e.msg:removeColorCodes()
local color = colors.WHITE
if e.status == 'dev' then color = colors.CRIMSON
elseif e.status == 'mod' then color = colors.GOLD
elseif e.donator == "oneshot" then color = colors.LIGHT_GREEN
elseif e.donator == "recurring" then color = colors.ROYAL_BLUE end
self.channels[e.channel] = self.channels[e.channel] or {users={}, log={}}
if profile and profile.auth and profile.auth.name then
local ni, nj = e.msg:lower():find(profile.auth.name:lower(), 1, true)
if ni and nj then
e.msg = e.msg:sub(1, ni - 1).."#YELLOW##{underline}#"..profile.auth.name.."#{normal}##LAST#"..e.msg:sub(nj + 1)
end
end
self:addMessage("talk", e.channel, e.login, {e.name, color}, e.msg)
if type(game) == "table" and game.logChat and self.cur_channel == e.channel then
game.logChat("#YELLOW#<%s> %s", e.name, e.msg)
end
elseif e.se == "Whisper" then
e.msg = e.msg:removeColorCodes()
local color = colors.WHITE
if e.status == 'dev' then color = colors.CRIMSON
elseif e.status == 'mod' then color = colors.GOLD
elseif e.donator == "oneshot" then color = colors.LIGHT_GREEN
elseif e.donator == "recurring" then color = colors.ROYAL_BLUE end
self.channels[self.cur_channel] = self.channels[self.cur_channel] or {users={}, log={}}
self:addMessage("whisper", self.cur_channel, e.login, e.name, e.msg)
if type(game) == "table" and game.logChat then
game.logChat("#GOLD#<Whisper from %s> %s", e.name, e.msg)
end
e.channel = self.cur_channel
elseif e.se == "Achievement" then
e.msg = e.msg:removeColorCodes()
local color = colors.WHITE
if e.status == 'dev' then color = colors.CRIMSON
elseif e.status == 'mod' then color = colors.GOLD
elseif e.donator == "oneshot" then color = colors.LIGHT_GREEN
elseif e.donator == "recurring" then color = colors.ROYAL_BLUE end
local kind = "achievement_other"
if e.first then kind = "achievement_first"
elseif e.huge then kind = "achievement_huge"
end
local acolor = "LIGHT_BLUE"
if e.huge then acolor = "GOLD" end
local first = ""
if e.first then first = " for the #FIREBRICK#first time!" end
self.channels[e.channel] = self.channels[e.channel] or {users={}, log={}}
self:addMessage(kind, e.channel, e.login, {e.name, color}, "#{italic}##"..acolor.."#has earned the achievement <"..e.msg..">"..first.."#{normal}#", nil, true)
if type(game) == "table" and game.logChat and self.cur_channel == e.channel then
game.logChat("#"..acolor.."#%s has earned the achievement <%s>%s", e.name, e.msg, first)
end
elseif e.se == "SerialData" then
local color = colors.WHITE
if e.status == 'dev' then color = colors.CRIMSON
elseif e.status == 'mod' then color = colors.GOLD
elseif e.donator == "oneshot" then color = colors.LIGHT_GREEN
elseif e.donator == "recurring" then color = colors.ROYAL_BLUE end
e.color_name = color
local data = zlib.decompress(e.msg)
if not data then return end
data = data:unserialize()
if not data then return end
self.channels[e.channel] = self.channels[e.channel] or {users={}, log={}}
if data.kind == "donator-update" and data.donated > 0 then
if world then pcall(function()
if data.donated <= 5 then world:gainAchievement({id="BRONZE_DONATOR", no_difficulties=true}, game:getPlayer(true))
elseif data.donated <= 15 then world:gainAchievement({id="SILVER_DONATOR", no_difficulties=true}, game:getPlayer(true))
elseif data.donated <= 30 then world:gainAchievement({id="GOLD_DONATOR", no_difficulties=true}, game:getPlayer(true))
elseif data.donated <= 60 then world:gainAchievement({id="STRALITE_DONATOR", no_difficulties=true}, game:getPlayer(true))
else world:gainAchievement({id="VORATUN_DONATOR", no_difficulties=true}, game:getPlayer(true))
end
end) end
local text = ([[#{bold}#Thank you#{normal}# for you donation, your support means a lot for the continued survival of this game.
Your current donation total is #LIGHT_GREEN#%0.2f euro#WHITE# which equals to #ROYAL_BLUE#%d voratun coins#WHITE# to use on te4.org.
Your Item's Vault has #TEAL#%d slots#WHITE#.
Again, thank you, and enjoy Eyal!
#{italic}#Your malevolent local god of darkness, #GOLD#DarkGod#{normal}#]]):format(data.donated, data.donated * 10, data.items_vault_slots)
Dialog:simpleLongPopup("Thank you!", text, 600)
elseif self.uc_ext then
self.uc_ext:event(e)
end
elseif e.se == "SelfJoin" then
self:addMessage("join", e.channel, profile.auth.login, e.channel, "#{italic}#Joined channel#{normal}#", nil, true)
self:updateChanList()
self:saveChannels()
elseif e.se == "SelfPart" then
self:addMessage("join", e.channel, profile.auth.login, e.channel, "#{italic}#Left channel#{normal}#", nil, true)
self.channels[e.channel] = nil
self:updateChanList()
self:saveChannels()
elseif e.se == "Join" then
local color = colors.WHITE
if e.status == 'dev' then color = colors.CRIMSON
elseif e.status == 'mod' then color = colors.GOLD
elseif e.donator == "oneshot" then color = colors.LIGHT_GREEN
elseif e.donator == "recurring" then color = colors.ROYAL_BLUE end
self.channels[e.channel] = self.channels[e.channel] or {users={}, log={}}
self.channels[e.channel].users[e.login] = {name=e.name, donator=e.donator, status=e.status, login=e.login}
self.channels_changed = true
self:addMessage("join", e.channel, e.login, {e.name, color}, "#{italic}##FIREBRICK#has joined the channel#{normal}#", nil, true)
if type(game) == "table" and game.logChat and e.channel == self.cur_channel then
game.logChat("#{italic}##FIREBRICK#%s has joined channel %s (press space to talk).#{normal}#", e.login, e.channel)
end
self:updateChanList()
elseif e.se == "Part" then
local color = colors.WHITE
if e.status == 'dev' then color = colors.CRIMSON
elseif e.status == 'mod' then color = colors.GOLD
elseif e.donator == "oneshot" then color = colors.LIGHT_GREEN
elseif e.donator == "recurring" then color = colors.ROYAL_BLUE end
self.channels[e.channel] = self.channels[e.channel] or {users={}, log={}}
self.channels[e.channel].users[e.login] = nil
self.channels_changed = true
self:addMessage("join", e.channel, e.login, {e.name, color}, "#{italic}##FIREBRICK#has left the channel#{normal}#", nil, true)
if type(game) == "table" and game.logChat and e.channel == self.cur_channel then
game.logChat("#{italic}##FIREBRICK#%s has left channel %s.#{normal}#", e.login, e.channel)
end
self:updateChanList()
elseif e.se == "FriendJoin" then
local color = colors.WHITE
if e.status == 'dev' then color = colors.CRIMSON
elseif e.status == 'mod' then color = colors.GOLD
elseif e.donator == "oneshot" then color = colors.LIGHT_GREEN
elseif e.donator == "recurring" then color = colors.ROYAL_BLUE end
self.friends[e.login] = {name=e.name, donator=e.donator, status=e.status, login=e.login}
if not e.silent then
self:addMessage("friendjoin", self.cur_channel, e.login, {e.name, color}, "#{italic}##YELLOW_GREEN#has logged in#{normal}#", nil, true)
if type(game) == "table" and game.logChat then
game.logChat("#{italic}##YELLOW_GREEN#%s has logged in (press space to talk).#{normal}#", e.login, e.channel)
end
end
elseif e.se == "FriendPart" then
local color = colors.WHITE
if e.status == 'dev' then color = colors.CRIMSON
elseif e.status == 'mod' then color = colors.GOLD
elseif e.donator == "oneshot" then color = colors.LIGHT_GREEN
elseif e.donator == "recurring" then color = colors.ROYAL_BLUE end
self.friends[e.login] = nil
self:addMessage("friendpart", self.cur_channel, e.login, {e.name, color}, "#{italic}##CRIMSON#has logged off#{normal}#", nil, true)
if type(game) == "table" and game.logChat then
game.logChat("#{italic}##CRIMSON#%s has logged off.#{normal}#", e.login, e.channel)
end
elseif e.se == "UserInfo" then
local info = e.data:unserialize()
if not info then return end
elseif e.se == "ChannelList" then
local info = zlib.decompress(e.data):unserialize()
if not info then return end
if not e.channel or not self.channels[e.channel] then return end
self.channels[e.channel].users = {}
for _, user in ipairs(info.users) do
self.channels[e.channel].users[user.login] = {
id=user.id,
login=user.login,
name=user.name,
donator=user.donator,
status=user.status,
current_char_data=user.current_char,
current_char=user.current_char and user.current_char.title or "unknown",
module=user.current_char and user.current_char.module or "unknown",
valid=user.current_char and user.current_char.valid and "validate" or "not validated",
}
end
self.channels_changed = true
end
for fct, _ in pairs(self.on_event) do
fct(e)
end
end
function _M:isFriend(login)
return self.friends[login]
end
function _M:addFriend(login, id)
core.profile.pushOrder(table.serialize{o="AddFriend", id=id})
end
function _M:removeFriend(login, id)
self.friends[login] = nil
core.profile.pushOrder(table.serialize{o="RemoveFriend", id=id})
end
function _M:join(channel)
if not profile.auth then return end
core.profile.pushOrder(string.format("o='ChatJoin' channel=%q", channel))
self.cur_channel = channel
self.channels[channel] = self.channels[channel] or {users={}, log={}}
self.channels_changed = true
self.changed = true
self:updateChanList(true)
end
function _M:part(channel)
if not profile.auth then return end
core.profile.pushOrder(string.format("o='ChatPart' channel=%q", channel))
self:setCurrentTarget(true, game.__mod_info.short_name)
end
function _M:saveChannels()
local l = {
"chat.channels = chat.channels or {}",
"chat.channels["..string.format("%q", game.__mod_info.short_name).."]={}"
}
for k, v in pairs(profile.chat.channels) do
if v then l[#l+1] = "chat.channels["..string.format("%q", game.__mod_info.short_name).."]["..string.format("%q", k).."]=true" end
end
game:saveSettings("chat.channels."..game.__mod_info.short_name, table.concat(l, "\n"))
end
function _M:selectChannel(channel, no_recurs)
if not self.channels[channel] then return end
self.channels[channel].changed = false
self.cur_channel = channel
self.channels_changed = true
self.changed = true
self.scroll = 0
self:updateChanList(true)
if not no_recurs then self:setCurrentTarget(true, channel, true) end
end
function _M:talk(msg)
if not profile.auth then return end
if not msg or msg == "" then return end
msg = msg:removeColorCodes()
core.profile.pushOrder(string.format("o='ChatTalk' channel=%q msg=%q", self.cur_channel, msg))
end
function _M:whisper(to, msg)
if not profile.auth then return end
if not to or not msg or msg == "" then return end
msg = msg:removeColorCodes()
core.profile.pushOrder(string.format("o='ChatWhisper' target=%q msg=%q", to, msg))
self:addMessage("whisper", self.cur_channel, to, ":"..to, msg)
if type(game) == "table" and game.logChat then game.logChat("%s", msg) end
for fct, _ in pairs(self.on_event) do fct{channel=self.cur_channel, se="JustUpdate"} end
end
function _M:reportUser(to, msg)
if not profile.auth then return end
if not to or not msg or msg == "" then return end
msg = msg:removeColorCodes()
core.profile.pushOrder(string.format("o='ReportUser' target=%q msg=%q", to, msg))
self:addMessage("report", self.cur_channel, to, to, "#VIOLET#Report for "..to.." sent.#LAST#")
if type(game) == "table" and game.logChat then game.logChat("#VIOLET#Report for %s sent.#LAST#", to) end
end
function _M:achievement(name, huge, first)
if not profile.auth then return end
core.profile.pushOrder(string.format("o='ChatAchievement' channel=%q msg=%q huge=%s first=%s", self.cur_channel, name, tostring(huge), tostring(first)))
end
--- Request a line to send
function _M:talkBox(on_end, only_friends)
if not profile.auth then return end
local Talkbox = require "engine.dialogs.Talkbox"
local d = Talkbox.new(self, on_end, only_friends)
if not d.nobody then game:registerDialog(d) end
self:updateChanList()
end
--- Sets the current talk target, channel or whisper
function _M:setCurrentTarget(channel, name, no_switch)
if channel and not self.channels[name] then return end
self.cur_target = {channel and "channel" or "whisper", name}
if channel and not no_switch then self:selectChannel(name) end
end
--- Gets the current talk target, channel or whisper
function _M:getCurrentTarget()
if not self.cur_target then return "channel", self.cur_channel end
return self.cur_target[1], self.cur_target[2]
end
function _M:findChannel(name)
for cname, data in pairs(self.channels) do
if cname:lower() == name:lower() then return cname end
end
end
function _M:findUser(name)
for login, data in pairs(self.friends) do
print("===friendtest", data.name:lower(), name:lower())
if data.name:lower() == name:lower() then return data.name end
end
if not self.channels[self.cur_channel] then return end
for login, data in pairs(self.channels[self.cur_channel].users) do
if data.name:lower() == name:lower() then return data.name end
end
end
function _M:updateChanList(force)
local time = os.time()
if force or not self.last_chan_update or self.last_chan_update + 60 < time then
self.last_chan_update = time
core.profile.pushOrder(string.format("o='ChatChannelList' channel=%q", self.cur_channel))
end
end
--- Display user infos
function _M:showUserInfo(login)
if not profile.auth then return end
local popup = Dialog:simpleWaiter("Requesting...", "Requesting user info...")
core.display.forceRedraw()
core.profile.pushOrder(string.format("o='ChatUserInfo' login=%q", login))
local data = nil
profile:waitEvent("UserInfo", function(e) data=e.data end, 5000)
popup:done()
if not data then
Dialog:simplePopup("Error", "The server does not know about this player.")
return
end
data = zlib.decompress(data):unserialize()
local UserInfo = require "engine.dialogs.UserInfo"
game:registerDialog(UserInfo.new(data))
end
--- Get user infos
function _M:getUserInfo(login)
if not profile.auth then return end
local popup = Dialog:simpleWaiter("Requesting...", "Requesting user info...")
core.display.forceRedraw()
core.profile.pushOrder(string.format("o='ChatUserInfo' login=%q", login))
local data = nil
profile:waitEvent("UserInfo", function(e) data=e.data end, 5000)
popup:done()
if not data then
return
end
data = zlib.decompress(data):unserialize()
return data
end
----------------------------------------------------------------
-- UI Section
----------------------------------------------------------------
--- Returns the full log
function _M:getLog(channel, extra)
channel = channel or self.cur_channel
local log = {}
if self.channels[channel] then
for _, i in ipairs(self.channels[channel].log) do
local tstr
if i.kind == "whisper" then
tstr = tstring{{"color", 0xcb,0x87,0xd2}, "<", i.name, "> "}
elseif i.kind == "join" then
tstr = tstring{{"color", "FIREBRICK"}, "[", i.name, "]" }
else
tstr = tstring{"<", {"color",unpack(colors.simple(i.color_name or colors.WHITE))}, i.name, {"color", "LAST"}, "> "}
end
tstr:merge(i.msg:toTString())
if extra then
log[#log+1] = {str=tstr:toString(), src=i}
else
log[#log+1] = tstr:toString()
end
end
end
return log
end
function _M:getLogLast(channel)
channel = channel or self.cur_channel
if self.channels[channel] then
if not self.channels[channel].log[1] then return 0 end
return self.channels[channel].log[1].timestamp
else
return 0
end
end
--- Make a dialog popup with the full log
function _M:showLogDialog(title, shadow)
local log = self:getLog(self.cur_channel)
local d = require_first("mod.dialogs.ShowLog", "engine.dialogs.ShowLog").new(title or "Chat Log", shadow, {log=log})
game:registerDialog(d)
end
--- Resize the display area
function _M:resize(x, y, w, h, fontname, fontsize, color, bgcolor)
self.color = color or {255,255,255}
if type(bgcolor) ~= "string" then
self.bgcolor = bgcolor or {0,0,0}
else
self.bgcolor = {0,0,0}
self.bg_image = bgcolor
end
self.font = core.display.newFont(fontname or "/data/font/DroidSans.ttf", fontsize or 12)
self.font_h = self.font:lineSkip()
self.scroll = 0
self.changed = true
self.frame_sel = self:makeFrame("ui/selector-sel", 1, 5 + self.font_h)
self.frame = self:makeFrame("ui/selector", 1, 5 + self.font_h)
self.display_x, self.display_y = math.floor(x), math.floor(y)
self.w, self.h = math.floor(w), math.floor(h)
self.fw, self.fh = self.w - 4, self.font:lineSkip()
self.max_display = math.floor(self.h / self.fh)
if self.bg_image then
local fill = core.display.loadImage(self.bg_image)
local fw, fh = fill:getSize()
self.bg_surface = core.display.newSurface(w, h)
self.bg_surface:erase(0, 0, 0)
for i = 0, w, fw do for j = 0, h, fh do
self.bg_surface:merge(fill, i, j)
end end
self.bg_texture, self.bg_texture_w, self.bg_texture_h = self.bg_surface:glTexture()
end
self.scrollbar = Slider.new{size=self.h - 20, max=1, inverse=true}
self.mouse = Mouse.new()
self.mouse.delegate_offset_x = self.display_x
self.mouse.delegate_offset_y = self.display_y
self.mouse:registerZone(0, 0, self.w, self.h, function(button, x, y, xrel, yrel, bx, by, event) self:mouseEvent(button, x, y, xrel, yrel, bx, by, event) end)
self.last_chan_update = 0
end
function _M:mouseEvent(button, x, y, xrel, yrel, bx, by, event)
if button == "wheelup" then self:scrollUp(1)
elseif button == "wheeldown" then self:scrollUp(-1)
elseif event == "button" and button == "left" and y <= self.frame.h and self.do_display_chans then
local w = 0
local last_ok = nil
for i = 1, #self.display_chans do
local item = self.display_chans[i]
last_ok = item
w = w + item.w + 4
if w > x then break end
end
if last_ok then
local old = self.cur_channel
self:selectChannel(last_ok.name)
if old == self.cur_channel then self:showLogDialog(nil, self.shadow) end
end
else
if not self.on_mouse or not self.dlist then return end
local citem = nil
local ci
for i = 1, #self.dlist do
local item = self.dlist[i]
if item.dh and by >= item.dh - self.mouse.delegate_offset_y then citem = self.dlist[i].src ci=i break end
end
if citem and citem.url and button == "left" and event == "button" then
util.browserOpenUrl(citem.url)
else
self.on_mouse(citem and citem.login and self.channels[self.cur_channel] and self.channels[self.cur_channel].users and self.channels[self.cur_channel].users[citem.login], citem and citem.login and citem, button, event, x, y, xrel, yrel, bx, by)
end
end
end
function _M:enableShadow(v)
self.shadow = v
end
function _M:enableFading(v)
self.fading = v
end
function _M:enableDisplayChans(v)
self.do_display_chans = v
end
function _M:onMouse(fct)
self.on_mouse = fct
end
function _M:display()
-- Changed channels list
if self.channels_changed then
self.display_chans = {}
local list = {}
for name, data in pairs(self.channels) do list[#list+1] = name end
table.sort(list, function(a,b) if a == "global" then return 1 elseif b == "global" then return nil else return a < b end end)
for i, name in ipairs(list) do
local oname = name
local nb_users = 0
for _, _ in pairs(self.channels[name].users) do nb_users = nb_users + 1 end
name = "["..name:capitalize().." ("..nb_users..")]"
local len, lenh = self.font_mono:size(name)
local s = core.display.newSurface(len + self.frame.b4.w + self.frame.b6.w, self.frame.h)
s:drawColorStringBlended(self.font_mono, name, self.frame.b4.w, (self.frame.h - self.font_h) / 2, 0xFF, 0xFF, 0xFF, true, len)
local item = {name=oname, w=len + self.frame.b4.w + self.frame.b6.w, h=self.frame.h, sel=oname == self.cur_channel}
item._tex, item._tex_w, item._tex_h = s:glTexture()
self.display_chans[#self.display_chans+1] = item
end
self.channels_changed = false
end
-- If nothing changed, return the same surface as before
if not self.changed then return end
self.changed = false
-- Erase and the display
self.dlist = {}
local h = 0
local log = {}
if self.full_log then log = self.full_log end
local old_style = self.font:getStyle()
for z = 1 + self.scroll, #log do
local stop = false
local tstr
if log[z].kind == "whisper" then
tstr = tstring{{"color", 0xcb,0x87,0xd2}, "<", log[z].name, ">" }
elseif log[z].kind == "join" then
tstr = tstring{{"color", "FIREBRICK"}, "[", self:getChannelCode(log[z].channel), "-", log[z].name, "]" }
else
tstr = tstring{"[", self:getChannelCode(log[z].channel), "-", log[z].channel, "] <", {"color",unpack(colors.simple(log[z].color_name))}, log[z].name, {"color", "LAST"}, "> "}
end
tstr:merge(log[z].msg:toTString())
local gen = tstring.makeLineTextures(tstr, self.w, self.font_mono)
for i = #gen, 1, -1 do
gen[i].login = log[z].login
gen[i].extra_data = log[z].extra_data
self.dlist[#self.dlist+1] = {item=gen[i], date=log[z].timestamp, src=log[z]}
h = h + self.fh
if h > self.h - self.fh - (self.do_display_chans and self.fh or 0) then stop=true break end
end
if stop then break end
end
self.font:setStyle(old_style)
return
end
function _M:toScreen()
self:display()
local shader = Shader.default.textoutline and Shader.default.textoutline.shad
if self.bg_texture then self.bg_texture:toScreenFull(self.display_x, self.display_y, self.w, self.h, self.bg_texture_w, self.bg_texture_h) end
local h = self.display_y + self.h - self.fh
local now = core.game.getTime()
for i = 1, #self.dlist do
local item = self.dlist[i].item
local fade = 1
if self.fading and self.fading > 0 then
fade = now - self.dlist[i].date
if fade < self.fading * 1000 then fade = 1
elseif fade < self.fading * 2000 then fade = (self.fading * 2000 - fade) / (self.fading * 1000)
else fade = 0 end
self.dlist[i].src.faded = fade
end
self.dlist[i].dh = h
if self.shadow then
if shader then
shader:use(true)
shader:uniOutlineSize(0.7, 0.7)
shader:uniTextSize(item._tex_w, item._tex_h)
else
item._tex:toScreenFull(self.display_x+2, h+2, item.w, item.h, item._tex_w, item._tex_h, 0,0,0, self.shadow * fade)
end
end
item._tex:toScreenFull(self.display_x, h, item.w, item.h, item._tex_w, item._tex_h, 1, 1, 1, fade)
if self.shadow and shader then shader:use(false) end
h = h - self.fh
end
if self.do_display_chans then
local w = 0
for i = 1, #self.display_chans do
local item = self.display_chans[i]
local f = item.sel and self.frame_sel or self.frame
f.w = item.w
Base:drawFrame(f, self.display_x + w, self.display_y)
if self.channels[item.name].changed then
local glow = (1+math.sin(core.game.getTime() / 500)) / 2 * 100 + 120
Base:drawFrame(f, self.display_x + w, self.display_y, 139/255, 210/255, 77/255, glow / 255)
end
item._tex:toScreenFull(self.display_x + w, self.display_y, item.w, item.h, item._tex_w, item._tex_h)
w = w + item.w + 4
end
end
if not self.fading then
self.scrollbar.pos = self.scroll
self.scrollbar.max = self.max - self.max_display + 1
self.scrollbar:display(self.display_x + self.w - self.scrollbar.w, self.display_y)
end
end
--- Scroll the zone
-- @param i number representing how many lines to scroll
function _M:scrollUp(i)
local log = {}
if self.channels[self.cur_channel] then log = self.channels[self.cur_channel].log end
self.scroll = self.scroll + i
if self.scroll > #log - 1 then self.scroll = #log - 1 end
if self.scroll < 0 then self.scroll = 0 end
self.changed = true
self:resetFade()
end
function _M:resetFade()
local log = {}
if self.channels[self.cur_channel] then log = self.channels[self.cur_channel].log end
-- Reset fade
local time = core.game.getTime()
for _, item in ipairs(log) do
item.timestamp = time
end
end
| gpl-3.0 |
Laterus/Darkstar-Linux-Fork | scripts/zones/Southern_San_dOria/npcs/Miogique.lua | 1 | 2145 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Miogique
-- Standard Merchant NPC
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(MagicmartFlyer,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,MIOGIQUE_SHOP_DIALOG);
stock = {0x3108,14256,1, -- Chainmail
0x3188,7783,1, -- Chain Mittens
0x3180,23846,1, -- Gauntlets
0x3088,9439,1, -- Iron Mask
0x309a,13179,2, -- Studded Bandana
0x319a,11012,2, -- Studded Gloves
0x311a,20976,2, -- Studded Vest
0x30a1,1504,3, -- Brass Cap
0x3121,2286,3, -- Brass Harness
0x31a1,1255,3, -- Brass Mittens
0x30a0,154,3, -- Bronze Cap
0x3120,576,3, -- Bronze Harness
0x31a0,128,3, -- Bronze Mittens
0x3098,396,3, -- Leather Bandana
0x3198,331,3, -- Leather Gloves
0x3118,618,3} -- Leather Vest
showNationShop(player, SANDORIA, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
mojab/.files | .config/awesome/vicious/contrib/rss.lua | 5 | 1725 | ---------------------------------------------------
-- Licensed under the GNU General Public License v2
-- * (c) 2009, olcc
--
-- This is now a standalone RSS reader for awesome:
-- * http://github.com/olcc/aware
---------------------------------------------------
-- {{{ Grab environment
local pairs = pairs
local io = { popen = io.popen }
local setmetatable = setmetatable
-- }}}
-- RSS: provides latest world news
module("vicious.contrib.rss")
-- {{{ RSS widget type
local function worker(format, input)
-- input: * feed - feed url
-- * object - entity to look for (typically: 'item')
-- * fields - fields to read (example: 'link', 'title', 'description')
-- output: * count - number of entities found
-- * one table for each field, containing wanted values
local feed = input.feed
local object = input.object
local fields = input.fields
-- Initialise tables
local out = {}
for _, v in pairs(fields) do
out[v] = {}
end
-- Initialise variables
local ob = nil
local i,j,k = 1, 1, 0
local curl = "curl -A 'Mozilla/4.0' -fsm 5 --connect-timeout 3 "
-- Get the feed
local f = io.popen(curl .. '"' .. feed .. '"')
local feed = f:read("*all")
f:close()
while true do
i, j, ob = feed.find(feed, "<" .. object .. ">(.-)</" .. object .. ">", i)
if not ob then break end
for _, v in pairs(fields) do
out[v][k] = ob:match("<" .. v .. ">(.*)</" .. v .. ">")
end
k = k+1
i = j+1
end
-- Update the entity count
out.count = k
return out
end
-- }}}
setmetatable(_M, { __call = function(_, ...) return worker(...) end })
| gpl-3.0 |
kellabyte/snabbswitch | src/program/snabbnfv/neutron2snabb/neutron2snabb_schema.lua | 15 | 1953 | -- neutron2snabb_schema: Scan mysqldump SQL files for schema informaion
module(..., package.seeall)
local lib = require("core.lib")
function read (directory, tables)
local schema = {}
for _, t in ipairs(tables) do
schema[t] = columns(("%s/%s.sql"):format(directory, t))
end
return schema
end
-- Scan the order of keys from a table definition.
-- Return the columns of the named file in an array.
--
-- The array may containing extraneous trailing items but must give
-- the actual columns in order.
function columns (filename)
-- Array of columns.
local columns = {}
local sql = lib.readfile(filename, '*a')
local definition = sql:match("CREATE TABLE `[^`]*` (%b())")
assert(definition, "failed to find CREATE TABLE definition")
-- The expected table definition format is:
--
-- CREATE TABLE `ml2_port_bindings` (
-- `port_id` varchar(36) NOT NULL,
-- `host` varchar(255) NOT NULL,
-- ...
-- ) ...
--
-- We scan this and pick up the `identifiers`.
definition:gsub("`([^`]*)`", function (id)
table.insert(columns, id)
end)
return columns
end
function selftest ()
print("selftest: neutron2snabb_schema")
local neutron2snabb = require("program.snabbnfv.neutron2snabb.neutron2snabb")
-- Check that the schema we extract from the test database is
-- compaible with the default schema. (That is expected for this
-- particular data set.)
local dir = "program/snabbnfv/test_fixtures/neutron_csv"
local schema = read(dir, neutron2snabb.schema_tables)
for tab, cols in pairs(neutron2snabb.default_schemas) do
assert(schema[tab], "missing schema table: " .. tab)
for i, col in ipairs(cols) do
if schema[tab][i] ~= col then
error(("Column mismatch: %s[%d] is %s (expected %s)"):format(
tab, i, schema[tab][i], col))
end
end
end
print("selftest: ok")
end
| apache-2.0 |
madpilot78/ntopng | scripts/lua/modules/plugins_utils.lua | 1 | 36003 | --
-- (C) 2019-21 - ntop.org
--
local dirs = ntop.getDirs()
package.path = dirs.installdir .. "/scripts/lua/modules/notifications/?.lua;" .. package.path
local plugins_utils = {}
local os_utils = require("os_utils")
local persistence = require("persistence")
local file_utils = require("file_utils")
local template_utils = require("template_utils")
local lua_path_utils = require("lua_path_utils")
require "lua_trace"
local dirs = ntop.getDirs()
-- enable debug tracing
local do_trace = false
-- How deep the recursive plugins search should go into subdirectories
local MAX_RECURSION = 2
plugins_utils.COMMUNITY_SOURCE_DIR = os_utils.fixPath(dirs.scriptdir .. "/plugins")
plugins_utils.PRO_SOURCE_DIR = os_utils.fixPath(dirs.installdir .. "/pro/scripts/pro_plugins")
plugins_utils.ENTERPRISE_M_SOURCE_DIR = os_utils.fixPath(dirs.installdir .. "/pro/scripts/enterprise_m_plugins")
plugins_utils.ENTERPRISE_L_SOURCE_DIR = os_utils.fixPath(dirs.installdir .. "/pro/scripts/enterprise_l_plugins")
local PLUGIN_RELATIVE_PATHS = {
menu_items = "menu_items",
metadata = "plugins_metadata",
modules = "modules",
}
local RUNTIME_PATHS = {}
local METADATA = nil
-- ##############################################
-- The runtime path can change when the user reloads the plugins.
-- We need to cache this into the same vm to ensure that all the lua
-- scripts into this vm use the same directory.
local cached_runtime_dir = nil
function plugins_utils.getRuntimePath()
if(not cached_runtime_dir) then
cached_runtime_dir = ntop.getCurrentPluginsDir()
end
return(cached_runtime_dir)
end
local function getMetadataPath()
return(os_utils.fixPath(plugins_utils.getRuntimePath() .. "/"..PLUGIN_RELATIVE_PATHS.metadata..".lua"))
end
-- ##############################################
local function clearInternalState()
RUNTIME_PATHS = {}
METADATA = nil
cached_runtime_dir = nil
-- Tell lua to forget about require-d metadata. This is necessary as plugins may have been swapped betwenn plugins0/ and plugins1/.
-- However, as PLUGIN_RELATIVE_PATHS.metadata is the same, lua would not reload it unless it's entry in package.loaded is reset.
package.loaded[PLUGIN_RELATIVE_PATHS.metadata] = nil
end
-- ##############################################
-- @brief Recursively search for plugins starting from `source_dir`
-- @param edition A string indicating the plugin edition. One of `community`, `pro`, `enterprise_m` or `enterprise_l`
-- @param source_dir The path of the directory to start the plugin search from
-- @param max_recursion Maximum number of recursive calls to this function
-- @param plugins A lua table with all the plugins found
-- @param plugins_with_deps A lua table with all the plugins found which have other plugins as dependencies
local function recursivePluginsSearch(edition, source_dir, max_recursion, plugins, plugins_with_deps)
-- Prepend the current `source_dir` to the Lua path - this is necessary for doing the require
lua_path_utils.package_path_prepend(source_dir)
local source_dir_contents = ntop.readdir(source_dir)
for plugin_name in pairs(source_dir_contents) do
local plugin_dir = os_utils.fixPath(source_dir .. "/" .. plugin_name)
local plugin_info = os_utils.fixPath(plugin_dir .. "/manifest.lua")
if ntop.exists(plugin_info) then
-- If there's a manifest, we are in a plugin directory
local req_name = string.format("%s.manifest", plugin_name)
local metadata = require(req_name)
local mandatory_fields = {"title", "description", "author"}
if not metadata then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Could not load manifest.lua in '%s'", plugin_name))
goto continue
end
for _, field in pairs(mandatory_fields) do
if not metadata[field] then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Missing mandatory field '%s' in manifest.lua of '%s'", field, plugin_name))
goto continue
end
end
if metadata.disabled then
-- The plugin is disabled, skip it
goto continue
end
-- Augument information
metadata.path = plugin_dir
metadata.key = plugin_name
metadata.edition = edition
if not table.empty(metadata.dependencies) then
plugins_with_deps[plugin_name] = metadata
else
plugins[plugin_name] = metadata
end
elseif ntop.isdir(plugin_dir) then
if max_recursion > 0 then
-- Recursively see if this is a directory containing other plugins
recursivePluginsSearch(edition, plugin_dir, max_recursion - 1, plugins, plugins_with_deps)
else
-- Maximum recursion hit. must stop
traceError(TRACE_INFO, TRACE_CONSOLE, string.format("Unable to load '%s'. Too many recursion levels.", plugin_dir))
end
end
::continue::
end
end
-- ##############################################
-- @brief Lists the all available plugins
-- @returns a sorted table with plugins as values.
-- @notes Plugins must be loaded based according to the sort order to honor dependencies
local function listPlugins(community_plugins_only)
local plugins = {}
local plugins_with_deps = {}
local rv = {}
local source_dirs = {{"community", plugins_utils.COMMUNITY_SOURCE_DIR}}
if not community_plugins_only and ntop.isPro() then
source_dirs[#source_dirs + 1] = {"pro", plugins_utils.PRO_SOURCE_DIR}
if ntop.isEnterpriseM() then
source_dirs[#source_dirs + 1] = {"enterprise_m", plugins_utils.ENTERPRISE_M_SOURCE_DIR}
end
if ntop.isEnterpriseL() then
source_dirs[#source_dirs + 1] = {"enterprise_l", plugins_utils.ENTERPRISE_L_SOURCE_DIR}
end
end
for _, source_conf in ipairs(source_dirs) do
local edition = source_conf[1]
local source_dir = source_conf[2]
recursivePluginsSearch(edition, source_dir, MAX_RECURSION, plugins, plugins_with_deps)
end
-- Add plugins without dependencies to the result
for _, plugin_metadata in pairs(plugins) do
rv[#rv + 1] = plugin_metadata
end
-- Check basic dependencies.
-- No recursion is supported (e.g. dependency on a plugin which has dependencies itself)
for plugin_name, metadata in pairs(plugins_with_deps) do
local satisfied = true
for _, dep_name in pairs(metadata.dependencies) do
if not plugins[dep_name] then
satisfied = false
if do_trace then
io.write(string.format("Skipping plugin '%s' with unmet depedendency ('%s')\n", plugin_name, dep_name))
end
break
end
end
if satisfied then
plugins[plugin_name] = metadata
rv[#rv + 1] = metadata
end
end
return(rv)
end
-- ##############################################
local function init_runtime_paths()
local runtime_path = plugins_utils.getRuntimePath()
RUNTIME_PATHS = {
-- Definitions
alert_definitions = os_utils.fixPath(runtime_path .. "/alert_definitions"),
status_definitions = os_utils.fixPath(runtime_path .. "/status_definitions"),
pro_status_definitions = os_utils.fixPath(runtime_path .. "/status_definitions/pro"),
-- Locales
locales = os_utils.fixPath(runtime_path .. "/locales"),
-- Timeseries
ts_schemas = os_utils.fixPath(runtime_path .. "/ts_schemas"),
-- Web Gui
web_gui = os_utils.fixPath(runtime_path) .. "/scripts",
menu_items = os_utils.fixPath(runtime_path.."/"..PLUGIN_RELATIVE_PATHS.menu_items),
-- Alert endpoints
alert_endpoints = os_utils.fixPath(runtime_path) .. "/alert_endpoints",
-- HTTP lint
http_lint = os_utils.fixPath(runtime_path) .. "/http_lint",
-- Plugins Data Directories
plugins_data = os_utils.fixPath(runtime_path) .. "/plugins_data",
-- Other
templates = os_utils.fixPath(runtime_path) .. "/templates",
modules = os_utils.fixPath(runtime_path) .. "/modules",
httpdocs = os_utils.fixPath(runtime_path) .. "/httpdocs",
-- Checks
interface_scripts = os_utils.fixPath(runtime_path .. "/callbacks/interface/interface"),
host_scripts = os_utils.fixPath(runtime_path .. "/callbacks/interface/host"),
network_scripts = os_utils.fixPath(runtime_path .. "/callbacks/interface/network"),
flow_scripts = os_utils.fixPath(runtime_path .. "/callbacks/interface/flow"),
syslog = os_utils.fixPath(runtime_path .. "/callbacks/system/syslog"),
snmp_scripts = os_utils.fixPath(runtime_path .. "/callbacks/system/snmp_device"),
system_scripts = os_utils.fixPath(runtime_path .. "/callbacks/system/system"),
}
end
-- ##############################################
--@brief Load a plugin file and possibly executes an onLoad method
--@return The loaded plugin file
local function load_plugin_file(full_path)
local res = dofile(full_path)
return res
end
-- ##############################################
-- NOTE: cannot save the definitions to a single file via the persistance
-- module because they may contain functions (e.g. in the i18n_description)
local function load_definitions(defs_dir, runtime_path)
for fname in pairs(ntop.readdir(defs_dir) or {}) do
if fname:ends(".lua") then
local mod_fname = string.sub(fname, 1, string.len(fname) - 4)
local full_path = os_utils.fixPath(defs_dir .. "/" .. fname)
local def_script = load_plugin_file(full_path)
-- Verify the definitions
if(type(def_script) ~= "table") then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Error loading definition from %s", full_path))
return(false)
end
local ntopng_alert_definition = os_utils.fixPath(dirs.installdir .. "/scripts/lua/modules/alert_definitions/"..fname)
if ntop.exists(ntopng_alert_definition) then
-- Prevent plugin alert definitions from overwriting alert definitions under modules
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Cannot copy plugin alert definition from %s (alert already defined in %s)", full_path, ntopng_alert_definition))
else
-- tprint({"copying", fname, defs_dir, runtime_path})
file_utils.copy_file(fname, defs_dir, runtime_path)
end
end
end
return(true)
end
-- ##############################################
local function load_plugin_alert_definitions(plugin)
-- Reset all the possibly existing (and loaded) definitions
-- as new alert definitions are being loaded
local alert_consts = require "alert_consts"
alert_consts.resetDefinitions()
-- Now that existing alert definitions are clean, new alert definitions
-- can safely be loaded
local alert_definitions = RUNTIME_PATHS.alert_definitions
return load_definitions(os_utils.fixPath(plugin.path .. "/alert_definitions"), alert_definitions)
end
-- ##############################################
local function load_plugin_ts_schemas(plugin)
local src_path = os_utils.fixPath(plugin.path .. "/ts_schemas")
local ts_path = os_utils.fixPath(RUNTIME_PATHS.ts_schemas .. "/" .. plugin.key)
if ntop.exists(src_path) then
ntop.mkdir(ts_path)
return(
file_utils.recursive_copy(src_path, ts_path)
)
end
return(true)
end
-- ##############################################
local function load_plugin_i18n(locales, default_locale, plugin)
local locales_dir = os_utils.fixPath(plugin.path .. "/locales")
local locales_path = ntop.readdir(locales_dir)
if table.empty(locales_path) then
return(true)
end
-- Ensure that the plugin localization will not override any existing
-- key
if default_locale[plugin.key] then
traceError(TRACE_WARNING, TRACE_CONSOLE, string.format(
"Plugin name %s overlaps with an existing i18n key. Please rename the plugin.", plugin.key))
return(false)
end
for fname in pairs(locales_path) do
if string.ends(fname, ".lua") then
local full_path = os_utils.fixPath(locales_dir .. "/" .. fname)
local locale = persistence.load(full_path)
if locale then
locales[fname] = locales[fname] or {}
locales[fname][plugin.key] = locale
if do_trace then
io.write("\ti18n: " .. fname .. "\n")
end
else
return(false)
end
end
end
return(true)
end
-- ##############################################
local function load_plugin_lint(plugin)
local lint_path = os_utils.fixPath(plugin.path .. "/http_lint.lua")
if(ntop.exists(lint_path)) then
if(not file_utils.copy_file(nil, lint_path,
os_utils.fixPath(RUNTIME_PATHS.http_lint .. "/" .. plugin.key .. ".lua"))) then
return(false)
end
end
return(true)
end
-- ##############################################
local function load_plugin_checks(paths_to_plugin, plugin)
local scripts_path = os_utils.fixPath(plugin.path .. "/checks")
local paths_map = {}
local extn = ".lua"
local rv = (
file_utils.recursive_copy(os_utils.fixPath(scripts_path .. "/interface"), RUNTIME_PATHS.interface_scripts, paths_map, extn) and
file_utils.recursive_copy(os_utils.fixPath(scripts_path .. "/host"), RUNTIME_PATHS.host_scripts, paths_map, extn) and
file_utils.recursive_copy(os_utils.fixPath(scripts_path .. "/network"), RUNTIME_PATHS.network_scripts, paths_map, extn) and
file_utils.recursive_copy(os_utils.fixPath(scripts_path .. "/flow"), RUNTIME_PATHS.flow_scripts, paths_map, extn) and
file_utils.recursive_copy(os_utils.fixPath(scripts_path .. "/syslog"), RUNTIME_PATHS.syslog, paths_map, extn) and
file_utils.recursive_copy(os_utils.fixPath(scripts_path .. "/snmp_device"), RUNTIME_PATHS.snmp_scripts, paths_map, extn) and
file_utils.recursive_copy(os_utils.fixPath(scripts_path .. "/system"), RUNTIME_PATHS.system_scripts, paths_map, extn)
)
for runtime_path, source_path in pairs(paths_map) do
-- Ensure that the script does not have errors
local res = load_plugin_file(runtime_path)
if(res == nil) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Skipping bad user script '%s' in plugin '%s'", source_path, plugin.key))
os.remove(runtime_path)
else
paths_to_plugin[runtime_path] = {
source_path = source_path,
plugin = plugin,
}
end
end
return(rv)
end
-- ##############################################
local function load_plugin_alert_endpoints(plugin)
local endpoints_path = os_utils.fixPath(plugin.path .. "/alert_endpoints")
local endpoints_template_path = os_utils.fixPath(plugin.path .. "/templates")
if not ntop.exists(endpoints_path) then
-- No alert endpoints for this plugin
return true
end
for fname in pairs(ntop.readdir(endpoints_path)) do
if fname:ends(".lua") then
-- Execute the alert endpoint and call its method onLoad, if present
local fname_path = os_utils.fixPath(endpoints_path .. "/" .. fname)
local endpoint = load_plugin_file(fname_path)
if not endpoint then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Unable to load endpoint '%s'", fname))
return false
end
-- Check for configuration templates existence
if endpoint.endpoint_template and endpoint.endpoint_template.template_name then
-- Stop if the template doesn't exist
if not ntop.exists(os_utils.fixPath(endpoints_template_path.."/"..endpoint.endpoint_template.template_name)) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Missing conf template '%s' in '%s' for endpoint '%s'",
endpoint.endpoint_template.template_name,
endpoints_template_path,
fname))
return false
end
end
-- Check for recipient templates existence
if endpoint.recipient_template and endpoint.recipient_template.template_name then
-- Return if the recipient template doesn't exist
if not ntop.exists(os_utils.fixPath(endpoints_template_path.."/"..endpoint.recipient_template.template_name)) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Missing recipient template '%s' in '%s' for endpoint '%s'",
endpoint.recipient_template.template_name,
endpoints_template_path,
fname))
return false
end
end
if not file_utils.copy_file(fname, endpoints_path, RUNTIME_PATHS.alert_endpoints) then
return false
end
if endpoint and endpoint.onLoad then
endpoint.onLoad()
end
end
end
return true
end
-- ##############################################
local function load_plugin_web_gui(plugin)
local gui_dir = os_utils.fixPath(plugin.path .. "/web_gui")
for fname in pairs(ntop.readdir(gui_dir)) do
if(fname == "menu.lua") then
local full_path = os_utils.fixPath(gui_dir .. "/" .. fname)
local menu_entry = load_plugin_file(full_path)
if(menu_entry) then
if(menu_entry.label == nil) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Missing menu entry 'label' in %s (menu.lua)", plugin.key))
return(false)
elseif(menu_entry.script == nil) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Missing menu entry 'script' in %s (menu.lua)", plugin.key))
return(false)
else
-- Check that the menu entry exists
local script_path = os_utils.fixPath(gui_dir .. "/" .. menu_entry.script)
if(not ntop.exists(script_path)) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Menu entry script path '%s' does not exists in %s", script_path, plugin.key))
return(false)
end
if(not file_utils.copy_file(nil, full_path,
os_utils.fixPath(RUNTIME_PATHS.menu_items .. "/" .. plugin.key .. ".lua"))) then
return(false)
end
end
end
else
if not file_utils.copy_file(fname, gui_dir, RUNTIME_PATHS.web_gui) then
return(false)
end
end
end
return(true)
end
-- ##############################################
-- A plugin can specify additional directories to load with the "data_dirs"
-- field in its manifest.lua . The plugin can then retrieve the runtime path
-- by using the plugins_utils.getPluginDataDir() api
local function load_plugin_data_dirs(plugin)
for _, dir in pairs(plugin.data_dirs or {}) do
local data_dir = os_utils.fixPath(plugin.path .. "/" .. dir)
if ntop.exists(data_dir) then
local dest_path = os_utils.fixPath(RUNTIME_PATHS.plugins_data .. "/" .. plugin.key .. "/" .. dir)
ntop.mkdir(dest_path)
file_utils.recursive_copy(data_dir, dest_path)
end
end
return(true)
end
-- ##############################################
local function load_plugin_other(plugin)
local templates_dir = os_utils.fixPath(plugin.path .. "/templates")
local modules_dir = os_utils.fixPath(plugin.path .. "/modules")
local httpdocs_dir = os_utils.fixPath(plugin.path .. "/httpdocs")
local rv = true
if ntop.exists(templates_dir) then
local path = plugins_utils.getPluginTemplatesDir(plugin.key)
ntop.mkdir(path)
rv = rv and file_utils.recursive_copy(templates_dir, path)
end
if ntop.exists(modules_dir) then
local path = os_utils.fixPath(RUNTIME_PATHS.modules.. "/" ..plugin.key)
ntop.mkdir(path)
rv = rv and file_utils.recursive_copy(modules_dir, path)
end
if ntop.exists(httpdocs_dir) then
local path = os_utils.fixPath(RUNTIME_PATHS.httpdocs.. "/" ..plugin.key)
ntop.mkdir(path)
rv = rv and file_utils.recursive_copy(httpdocs_dir, path)
end
return(rv)
end
-- ##############################################
-- @brief Loads the ntopng plugins into a single directory tree.
-- @notes This should be called at startup. It clears and populates the
-- shadow_dir first, then swaps it with the current_dir. This prevents
-- other threads to see intermediate states and half-populated directories.
function plugins_utils.loadPlugins(community_plugins_only)
local locales_utils = require("locales_utils")
local plugins = listPlugins(community_plugins_only)
local loaded_plugins = {}
local locales = {}
local path_map = {}
local en_locale = locales_utils.readDefaultLocale()
local current_dir = ntop.getCurrentPluginsDir()
local shadow_dir = ntop.getShadowPluginsDir()
-- Clean up the shadow directory
ntop.rmdir(shadow_dir)
-- Use the shadow directory as the new base
clearInternalState()
cached_runtime_dir = shadow_dir
init_runtime_paths()
-- Ensure that the directory is writable
ntop.mkdir(shadow_dir)
local test_file = os_utils.fixPath(shadow_dir .. "/test")
local outfile, err = io.open(test_file, "w")
if(outfile) then
outfile:close()
end
if(outfile == nil) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Cannot write to the plugins directory: %s. Plugins will not be loaded!",
err or shadow_dir))
clearInternalState()
return(false)
end
os.remove(test_file)
for _, path in pairs(RUNTIME_PATHS) do
ntop.mkdir(path)
end
-- Load plugin alert definitions, i.e., definitions found under <plugin_name>/alert_definitions
-- alert definitions MUST be loaded before flow status definitions as, flow status definitions,
-- may depend on alert definitions
for _, plugin in ipairs(plugins) do
load_plugin_alert_definitions(plugin)
end
-- Make sure to invalidate the (possibly) already required alert_consts which depends on alert definitions.
-- By invalidating the module, we make sure all the newly loaded alert definitions will be picked up by any
-- subsequent `require "alert_consts"`
package.loaded["alert_consts"] = nil
-- Load the plugins following the dependecies order
for _, plugin in ipairs(plugins) do
if community_plugins_only and plugin.edition ~= "community" then
goto continue
end
-- Ensure that the depencies has been loaded as well
for _, dep in pairs(plugin.dependencies or {}) do
if not loaded_plugins[dep] then
traceError(TRACE_WARNING, TRACE_CONSOLE, string.format("Skipping plugin %s due to missing dependency '%s'", plugin.key, dep))
goto continue
end
end
if do_trace then
io.write(string.format("Loading plugin %s [edition: %s]\n", plugin.key, plugin.edition))
end
if load_plugin_i18n(locales, en_locale, plugin) and
load_plugin_lint(plugin) and
load_plugin_ts_schemas(plugin) and
load_plugin_web_gui(plugin) and
load_plugin_data_dirs(plugin) and
load_plugin_other(plugin) and
load_plugin_checks(path_map, plugin) and
load_plugin_alert_endpoints(plugin) then
loaded_plugins[plugin.key] = plugin
else
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Errors occurred while processing plugin '%s'", plugin.key))
end
::continue::
end
-- Save the locales
for fname, plugins_locales in pairs(locales) do
local locale_path = os_utils.fixPath(RUNTIME_PATHS.locales .. "/" .. fname)
persistence.store(locale_path, plugins_locales)
ntop.setDefaultFilePermissions(locale_path)
end
-- Save loaded plugins metadata
-- See load_metadata()
local plugins_metadata = {
plugins = loaded_plugins,
path_map = path_map,
}
persistence.store(getMetadataPath(), plugins_metadata)
ntop.setDefaultFilePermissions(getMetadataPath())
-- Swap the active plugins directory with the shadow
clearInternalState()
ntop.swapPluginsDir()
deleteCachePattern("ntonpng.cache.checks.available_system_modules.*")
-- Reload the periodic scripts to load the new plugins
ntop.reloadPeriodicScripts()
-- Reload checks with their configurations
local checks = require "checks"
checks.initDefaultConfig()
checks.loadUnloadUserScripts(true --[[ load --]])
return(true)
end
-- ##############################################
function plugins_utils.loadSchemas(granularity)
init_runtime_paths()
lua_path_utils.package_path_prepend(RUNTIME_PATHS.ts_schemas)
for plugin_name in pairs(ntop.readdir(RUNTIME_PATHS.ts_schemas)) do
local ts_dir = os_utils.fixPath(RUNTIME_PATHS.ts_schemas .. "/" .. plugin_name)
local files_to_load = {}
if(granularity ~= nil) then
-- Only load schemas for the specified granularity
local fgran = granularity..".lua"
local fgran_path = os_utils.fixPath(ts_dir.."/"..fgran)
if ntop.exists(fgran_path) then
files_to_load = {fgran}
else
-- Schema doesn't exist for `plugin_name` at the requested granularity.
-- This is normal, it's not mandatory for a plugin to define schemas or to
-- define a schema for any granularity
end
else
-- load all
files_to_load = ntop.readdir(ts_dir)
end
for _, fname in pairs(files_to_load) do
if fname:ends(".lua") then
local fgran = string.sub(fname, 1, string.len(fname) - 4)
-- Plugin ts schemas are require-d using the dot-notation in the
-- require string name. Dots are used to navigate the base directory, RUNTIME_PATHS.ts_schemas,
-- which has been prepended to the path.
-- Examples:
-- require(active_monitoring.hour)
-- require(active_monitoring.5mins)
-- require(active_monitoring.min)
-- require(score.min)
-- require(influxdb_monitor.5mins)
local req_name = string.format("%s.%s", plugin_name, fgran)
require(req_name)
end
end
end
end
-- ##############################################
function plugins_utils.checkReloadPlugins(when)
local demo_ends_at = ntop.getInfo()["pro.demo_ends_at"]
local time_delta = demo_ends_at - when
local plugins_reloaded = false
-- tprint({time_delta = time_delta, demo_ends_at = demo_ends_at, when = when, is_pro = ntop.isPro()})
if ntop.getCache('ntopng.cache.force_reload_plugins') == '1' then
-- Check and possibly reload plugins after a user has changed (e.g., applied or removed) a license
-- from the web user interface (page about.lua)
plugins_utils.loadPlugins(not ntop.isPro() --[[ reload only community if license is not pro --]])
ntop.delCache('ntopng.cache.force_reload_plugins')
plugins_reloaded = true
elseif demo_ends_at and demo_ends_at > 0 and time_delta <= 10 and ntop.isPro() and not ntop.hasPluginsReloaded() then
-- Checks and possibly reload plugins for demo licenses. In case of demo licenses,
-- if within 10 seconds from the license expirations, a plugin reload is executed only for the community plugins
plugins_utils.loadPlugins(true --[[ reload only community plugins --]])
plugins_reloaded = true
end
if plugins_reloaded then
ntop.reloadPlugins()
end
end
-- ##############################################
function plugins_utils.getMenuEntries()
init_runtime_paths()
local menu = {}
local entries_data = {}
lua_path_utils.package_path_prepend(plugins_utils.getRuntimePath())
for fname in pairs(ntop.readdir(RUNTIME_PATHS.menu_items)) do
local full_path = os_utils.fixPath(RUNTIME_PATHS.menu_items .. "/" .. fname)
local plugin_key = string.sub(fname, 1, string.len(fname)-4)
local req_name = string.format("%s.%s", PLUGIN_RELATIVE_PATHS.menu_items, plugin_key)
local menu_entry = require(req_name)
if(menu_entry and ((not menu_entry.is_shown) or menu_entry.is_shown())) then
-- Don't add any getHttpPrefix to the url here, it's the caller that
-- can potentially add it
menu_entry.url = "/plugins/" .. menu_entry.script
menu[plugin_key] = menu_entry
if menu_entry.menu_entry then
entries_data[menu_entry.menu_entry.key] = menu_entry.menu_entry
end
end
end
return menu, entries_data
end
-- ##############################################
function plugins_utils.getUrl(script)
return(ntop.getHttpPrefix() .. "/plugins/" .. script)
end
-- ##############################################
function plugins_utils.timeseriesCreationEnabled()
return areSystemTimeseriesEnabled()
end
-- ##############################################
local function load_metadata()
if not METADATA then
local runtime_path = plugins_utils.getRuntimePath()
lua_path_utils.package_path_prepend(runtime_path)
-- Do the require via pcall to avoid Lua generating an exception.
-- Print an error and a stacktrace when the require fails.
local status
status, METADATA = pcall(require, PLUGIN_RELATIVE_PATHS.metadata)
if not status then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Could not load plugins metadata file '%s'", PLUGIN_RELATIVE_PATHS.metadata))
tprint(debug.traceback())
end
end
end
-- ##############################################
-- @brief Retrieve the original source path of a user script
-- @param script_path the runtime path of the user script
-- @return the user script source path
function plugins_utils.getUserScriptSourcePath(script_path)
load_metadata()
if(not METADATA) then
return(nil)
end
local info = METADATA.path_map[script_path]
if info then
return(info.source_path)
end
end
-- ##############################################
-- @brief Retrieve the runtime data directory of the plugin, which is specified in the "data_dirs" directive of the plugin manifest.lua
-- @param plugin_key the plugin name
-- @param subdir an optional subdirectory of the datadir
-- @return the runtime directory path
function plugins_utils.getPluginDataDir(plugin_key, subdir)
init_runtime_paths()
local path = RUNTIME_PATHS.plugins_data .. "/" .. plugin_key
if subdir then
path = path .. "/" .. subdir
end
return os_utils.fixPath(path)
end
-- ##############################################
-- @brief Get the httpdocs directory of the plugin. This can be used to access
-- javascript, css and similar files
function plugins_utils.getHttpdocsDir(plugin_name)
local dir = ternary(ntop.isPlugins0Dir(), "plugins0_httpdocs", "plugins1_httpdocs")
-- See url_rewrite_patterns in HTTPserver.cpp
return(os_utils.fixPath(ntop.getHttpPrefix() .. "/".. dir .."/" .. plugin_name))
end
-- ##############################################
-- @brief Retrieve the runtime templates directory of the plugin
-- @param plugin_name the plugin name
-- @return the runtime directory path
function plugins_utils.getPluginTemplatesDir(plugin_name)
init_runtime_paths()
local path = RUNTIME_PATHS.templates .. "/" .. plugin_name
return os_utils.fixPath(path)
end
-- ##############################################
-- @brief Retrieve the plugin associated with the user script
-- @param script_path the runtime path of the user script
-- @return the associated plugin
function plugins_utils.getUserScriptPlugin(script_path)
load_metadata()
if(not METADATA) then
return(nil)
end
local info = METADATA.path_map[script_path]
if info then
return(info.plugin)
end
end
-- ##############################################
-- @brief Retrieve metadata of the loaded plugins
-- @return the loaded plugins metadata
function plugins_utils.getLoadedPlugins()
load_metadata()
if(not METADATA) then
return({})
end
return(METADATA.plugins)
end
-- ##############################################
-- Descending sort by priority
local function endpoint_sorter(a, b)
if((a.prio ~= nil) and (b.prio == nil)) then
return(true)
elseif((a.prio == nil) and (b.prio ~= nil)) then
return(false)
elseif(a.prio ~= b.prio) then
return(a.prio > b.prio)
end
-- Use the endpoint key to fix a defined sort order
return(a.key > b.key)
end
-- ##############################################
-- @brief Get the available alert endpoints
-- @return a sorted table, in order of priority, for the alert endpoints
function plugins_utils.getLoadedAlertEndpoints()
init_runtime_paths()
local rv = {}
lua_path_utils.package_path_prepend(RUNTIME_PATHS.alert_endpoints)
for fname in pairs(ntop.readdir(RUNTIME_PATHS.alert_endpoints) or {}) do
if fname:ends(".lua") then
local full_path = os_utils.fixPath(RUNTIME_PATHS.alert_endpoints .. "/" .. fname)
local key = string.sub(fname, 1, string.len(fname) - 4)
local endpoint = require(key)
if(endpoint) then
if((type(endpoint.isAvailable) ~= "function") or endpoint.isAvailable()) then
endpoint.full_path = full_path
endpoint.key = key
rv[#rv + 1] = endpoint
end
else
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Could not load alert endpoint '%s'", full_path))
end
end
end
-- Sort by priority (higher priority first)
table.sort(rv, endpoint_sorter)
return(rv)
end
-- ##############################################
function plugins_utils.extendLintParams(http_lint, params)
init_runtime_paths()
lua_path_utils.package_path_prepend(RUNTIME_PATHS.http_lint)
for fname in pairs(ntop.readdir(RUNTIME_PATHS.http_lint)) do
local key = string.sub(fname, 1, string.len(fname) - 4)
local lint = require(key)
if(lint == nil) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Could not load lint for '%s'", key))
goto continue
end
if(lint.getAdditionalParameters == nil) then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("Missing mandatory function 'getAdditionalParameters' in '%s'", key))
goto continue
end
local rv = lint.getAdditionalParameters(http_lint)
if(type(rv) ~= "table") then
traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("function 'getAdditionalParameters' in '%s' returned a non-table value", key))
goto continue
end
for k, v in pairs(rv) do
params[k] = v
end
::continue::
end
end
-- ##############################################
-- @brief Render an html template located into the plugin templates directory
function plugins_utils.renderTemplate(plugin_name, template_file, context)
init_runtime_paths()
-- Locate the template file under the plugin directory
local full_path = os_utils.fixPath(plugins_utils.getPluginTemplatesDir(plugin_name) .. "/" .. template_file)
-- If no template is found...
if not ntop.exists(full_path) then
-- Attempt at locating the template class under modules (global to ntopng)
full_path = os_utils.fixPath(dirs.installdir .. "/scripts/lua/modules/check_templates/"..template_file)
end
return template_utils.gen(full_path, context, true --[[ using full path ]])
end
-- ##############################################
-- @brief Load a plugin Lua template, e.g., those used for plugin checks
function plugins_utils.loadTemplate(plugin_name, template_file)
-- Attempt at locating the template class under the plugin templates directory
-- Locate the template directory of the plugin containing this user script
local plugin_template_path = plugins_utils.getPluginTemplatesDir(plugin_name)
-- Get the actual template path, using the template name
local template_path = os_utils.fixPath(plugin_template_path.."/"..template_file..".lua")
-- If the plugin file exists..
if ntop.exists(template_path) then
-- Do the necessary require
init_runtime_paths()
lua_path_utils.package_path_prepend(RUNTIME_PATHS.templates)
local req_name = string.format("%s.%s", plugin_name, template_file)
local req = require(req_name)
return req
end
-- No template found
return nil
end
-- ##############################################
-- @brief Load a module located inside a plugin. This is equivalent to the
-- lua "require ..." of the builting ntopng modules
function plugins_utils.loadModule(plugin_name, module_name)
init_runtime_paths()
lua_path_utils.package_path_prepend(RUNTIME_PATHS.modules)
local req_name = string.format("%s.%s", plugin_name, module_name)
local req = require(req_name)
return req
end
-- ##############################################
-- @brief Deletes the plugins runtime directories. This is usually called
-- in boot.lua to start fresh.
function plugins_utils.cleanup()
ntop.rmdir(os_utils.fixPath(dirs.workingdir .. "/plugins"))
ntop.rmdir(ntop.getCurrentPluginsDir())
ntop.rmdir(ntop.getShadowPluginsDir())
clearInternalState()
end
-- ##############################################
return(plugins_utils)
| gpl-3.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Tasks/MacroCodeCamp/MacroCodeCampAward.lua | 1 | 3492 | --[[
author:pbb
date:2021/02/04
Desc:冬令营第一名学校活动
use lib:
local MacroCodeCampAward = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/MacroCodeCamp/MacroCodeCampAward.lua");
MacroCodeCampAward.ShowView()
]]
local QREncode = commonlib.gettable("MyCompany.Aries.Game.Movie.QREncode")
local KeepWorkItemManager = NPL.load("(gl)script/apps/Aries/Creator/HttpAPI/KeepWorkItemManager.lua");
local MacroCodeCampActIntro = NPL.load("(gl)script/apps/Aries/Creator/Game/Tasks/MacroCodeCamp/MacroCodeCampActIntro.lua");
local MacroCodeCampAward = NPL.export()
local page = nil
function MacroCodeCampAward.OnInit()
page = document:GetPageCtrl();
end
function MacroCodeCampAward.CheckCanShow()
-- if not System.options.isDevMode then
-- return false
-- end
-- local school = KeepWorkItemManager.GetSchool()
-- if (string.find(name, "柴桑小学") and string.find(name, "柴桑小学") > 0) or school.id == 133053 then
-- return true
-- end
return false
end
function MacroCodeCampAward.ShowView()
if not MacroCodeCampAward.CheckCanShow() then
LOG.std(nil, "debug", "MacroCodeCampAward", "不是柴桑小学的学生");
return
end
local view_width = 780
local view_height = 512
local params = {
url = "script/apps/Aries/Creator/Game/Tasks/MacroCodeCamp/MacroCodeCampAward.html",
name = "MacroCodeCampAward.ShowView",
isShowTitleBar = false,
DestroyOnClose = true,
style = CommonCtrl.WindowFrame.ContainerStyle,
allowDrag = true,
enable_esc_key = true,
zorder = 4,
app_key = MyCompany.Aries.Creator.Game.Desktop.App.app_key,
directPosition = true,
align = "_ct",
x = -view_width/2,
y = -view_height/2,
width = view_width,
height = view_height,
};
System.App.Commands.Call("File.MCMLWindowFrame", params);
MacroCodeCampAward.InitQRCode()
end
function MacroCodeCampAward.GetQRCodeUrl()
local urlbase = GameLogic.GetFilters():apply_filters("get_keepwork_url");
local uerid = GameLogic.GetFilters():apply_filters("store_get",'user/userId');
local url = string.format("%s/p/qr/vipDouble?userId=%s&from=%s",urlbase, uerid, "chaisang");
return url
end
function MacroCodeCampAward.InitQRCode()
local parent = page:GetParentUIObject()
local qrcode_width = 92
local qrcode_height = 92
local _,qrcodedata = QREncode.qrcode(MacroCodeCampAward.GetQRCodeUrl())
local block_size = qrcode_width / #qrcodedata
local qrcode = ParaUI.CreateUIObject("container", "qrcode", "_lt", 340, 378, qrcode_width, qrcode_height);
qrcode:SetField("OwnerDraw", true); -- enable owner draw paint event
qrcode:SetField("SelfPaint", true);
qrcode:SetScript("ondraw", function(test)
for i = 1, #(qrcodedata) do
for j = 1, #(qrcodedata[i]) do
local code = qrcodedata[i][j];
if (code < 0) then
ParaPainter.SetPen("#000000ff");
ParaPainter.DrawRect((i-1) * block_size, (j-1) * block_size, block_size, block_size);
end
end
end
end);
parent:AddChild(qrcode);
end
function MacroCodeCampAward.CloseView()
if page then
page:CloseWindow()
page = nil
end
if MacroCodeCampAward.CheckCanShow() then
MacroCodeCampActIntro.ShowView()
end
end | gpl-2.0 |
jsj2008/ValyriaTear | dat/effects/particles/wave_spell.lua | 3 | 7267 | --Wave particle effect
-- Author: Bertram
systems = {}
systems[0] =
{
enabled = true,
emitter =
{
x = 0,
y = -64,
x2 = 0, --useless when using a circle shape
y2 = 0, --useless when using a circle shape
center_x = 0, --useless when using a circle shape
center_y = 0, --useless when using a circle shape
x_variation = 0,
y_variation = 0,
radius = 80,
shape = 'circle',
omnidirectional = false,
orientation = -1.6, --up
outer_cone = 0.0,
inner_cone = 0,
initial_speed = 10,
initial_speed_variation = 15,
emission_rate = 3,
start_time = 0,
emitter_mode = 'burst',
spin = 'counter clockwise'
},
keyframes =
{
{ -- keyframe 1
size_x = 0.6,
size_y = 0.6,
color={0.0, 0.0, 1.0, 0.6},
rotation_speed = -10.0,
size_variation_x = 0.2,
size_variation_y = 0.2,
rotation_speed_variation = 0.0,
color_variation = {0.0, 0.0, 0.0, 0.0},
time = 0.0
},
{ -- keyframe 2
size_x = 0.3,
size_y = 0.3,
color = {0.5, 0.5, 1.0, 0.4},
rotation_speed = -10.0,
size_variation_x = 0.2,
size_variation_y = 0.2,
rotation_speed_variation = 0.0,
color_variation = {0.0, 0.0, 0.0, 0.0},
time = 1.0
}
},
animation_frames =
{
--'img/effects/outlined_circle_small.png'
'img/effects/wave.png'
},
animation_frame_times =
{
16
},
blend_mode = 13,
system_lifetime = 0.3,
particle_lifetime = 0.5,
particle_lifetime_variation = 0.0,
max_particles = 15,
damping = 1,
damping_variation = 0,
acceleration_x = 0,
acceleration_y = 0,
acceleration_variation_x = 0,
acceleration_variation_y = 0,
wind_velocity_x = 0,
wind_velocity_y = 0,
wind_velocity_variation_x = 0,
wind_velocity_variation_y = 0,
tangential_acceleration = 300,
tangential_acceleration_variation = 0,
radial_acceleration = 0,
radial_acceleration_variation = 0,
user_defined_attractor = false,
attractor_falloff = 0.0,
smooth_animation = true,
modify_stencil = false,
stencil_op = 'INCR',
use_stencil = false,
random_initial_angle = true
}
systems[1] =
{
enabled = true,
emitter =
{
x = 0,
y = -32,
x2 = 0, --useless when using a circle shape
y2 = 0, --useless when using a circle shape
center_x = 0, --useless when using a circle shape
center_y = 0, --useless when using a circle shape
x_variation = 0,
y_variation = 0,
radius = 80,
shape = 'circle',
omnidirectional = false,
orientation = -1.6, --up
outer_cone = 0.0,
inner_cone = 0,
initial_speed = 10,
initial_speed_variation = 15,
emission_rate = 3,
start_time = 0.3,
emitter_mode = 'burst',
spin = 'counter clockwise'
},
keyframes =
{
{ -- keyframe 1
size_x = 0.6,
size_y = 0.6,
color={0.0, 0.0, 1.0, 0.6},
rotation_speed = -10.0,
size_variation_x = 0.2,
size_variation_y = 0.2,
rotation_speed_variation = 0.0,
color_variation = {0.0, 0.0, 0.0, 0.0},
time = 0.0
},
{ -- keyframe 2
size_x = 0.3,
size_y = 0.3,
color = {0.5, 0.5, 1.0, 0.4},
rotation_speed = -10.0,
size_variation_x = 0.2,
size_variation_y = 0.2,
rotation_speed_variation = 0.0,
color_variation = {0.0, 0.0, 0.0, 0.0},
time = 1.0
}
},
animation_frames =
{
--'img/effects/outlined_circle_small.png'
'img/effects/wave.png'
},
animation_frame_times =
{
16
},
blend_mode = 13,
system_lifetime = 0.3,
particle_lifetime = 0.5,
particle_lifetime_variation = 0.0,
max_particles = 15,
damping = 1,
damping_variation = 0,
acceleration_x = 0,
acceleration_y = 0,
acceleration_variation_x = 0,
acceleration_variation_y = 0,
wind_velocity_x = 0,
wind_velocity_y = 0,
wind_velocity_variation_x = 0,
wind_velocity_variation_y = 0,
tangential_acceleration = 300,
tangential_acceleration_variation = 0,
radial_acceleration = 0,
radial_acceleration_variation = 0,
user_defined_attractor = false,
attractor_falloff = 0.0,
smooth_animation = true,
modify_stencil = false,
stencil_op = 'INCR',
use_stencil = false,
random_initial_angle = true
}
systems[2] =
{
enabled = true,
emitter =
{
x = 0,
y = 0,
x2 = 0, --useless when using a circle shape
y2 = 0, --useless when using a circle shape
center_x = 0, --useless when using a circle shape
center_y = 0, --useless when using a circle shape
x_variation = 0,
y_variation = 0,
radius = 80,
shape = 'circle',
omnidirectional = false,
orientation = -1.6, --up
outer_cone = 0.0,
inner_cone = 0,
initial_speed = 10,
initial_speed_variation = 15,
emission_rate = 3,
start_time = 0.6,
emitter_mode = 'burst',
spin = 'counter clockwise'
},
keyframes =
{
{ -- keyframe 1
size_x = 0.6,
size_y = 0.6,
color={0.0, 0.0, 1.0, 0.6},
rotation_speed = -10.0,
size_variation_x = 0.2,
size_variation_y = 0.2,
rotation_speed_variation = 0.0,
color_variation = {0.0, 0.0, 0.0, 0.0},
time = 0.0
},
{ -- keyframe 2
size_x = 0.3,
size_y = 0.3,
color = {0.5, 0.5, 1.0, 0.4},
rotation_speed = -10.0,
size_variation_x = 0.2,
size_variation_y = 0.2,
rotation_speed_variation = 0.0,
color_variation = {0.0, 0.0, 0.0, 0.0},
time = 1.0
}
},
animation_frames =
{
--'img/effects/outlined_circle_small.png'
'img/effects/wave.png'
},
animation_frame_times =
{
16
},
blend_mode = 13,
system_lifetime = 0.3,
particle_lifetime = 0.5,
particle_lifetime_variation = 0.0,
max_particles = 15,
damping = 1,
damping_variation = 0,
acceleration_x = 0,
acceleration_y = 0,
acceleration_variation_x = 0,
acceleration_variation_y = 0,
wind_velocity_x = 0,
wind_velocity_y = 0,
wind_velocity_variation_x = 0,
wind_velocity_variation_y = 0,
tangential_acceleration = 300,
tangential_acceleration_variation = 0,
radial_acceleration = 0,
radial_acceleration_variation = 0,
user_defined_attractor = false,
attractor_falloff = 0.0,
smooth_animation = true,
modify_stencil = false,
stencil_op = 'INCR',
use_stencil = false,
random_initial_angle = true
}
| gpl-2.0 |
TerminalShell/zombiesurvival | entities/weapons/weapon_zs_headcrab/shared.lua | 1 | 6068 | SWEP.ZombieOnly = true
SWEP.IsMelee = true
SWEP.ViewModel = "models/weapons/v_crowbar.mdl"
SWEP.WorldModel = "models/weapons/w_crowbar.mdl"
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = -1
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = "none"
SWEP.Primary.Delay = 0.4
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.Delay = 0.22
SWEP.Secondary.DefaultClip = -1
SWEP.Secondary.Automatic = true
SWEP.Secondary.Ammo = "none"
SWEP.PounceDamage = 8
SWEP.PounceDamageType = DMG_SLASH
SWEP.NoHitRecovery = 1.90
SWEP.HitRecovery = 2.25
SWEP.BurrowTime = 1.5
function SWEP:Initialize()
self:HideViewAndWorldModel()
end
if SERVER then SWEP.NextHeal = 0 end
function SWEP:Think()
local curtime = CurTime()
local owner = self.Owner
if self:GetBurrowTime() > 0 and curtime >= self:GetBurrowTime() then
if not self:CanBurrow() then
self:SetBurrowTime(-(curtime + self.BurrowTime))
else
owner:DrawShadow(false)
if SERVER and curtime >= self.NextHeal then
self.NextHeal = curtime + 0.333
if owner:Health() < owner:GetMaxHealth() then
owner:SetHealth(owner:Health() + 1)
end
end
end
elseif self:GetBurrowTime() < 0 and curtime >= -self:GetBurrowTime() then
self:SetBurrowTime(0)
elseif self:GetPouncing() then
if owner:IsOnGround() or 1 < owner:WaterLevel() then
self:SetPouncing(false)
self:SetNextPrimaryFire(curtime + self.NoHitRecovery)
else
owner:LagCompensation(true)
local shootpos = owner:GetShootPos()
local trace = util.TraceHull({start = shootpos, endpos = shootpos + owner:GetForward() * 8, mins = owner:OBBMins() * 0.8, maxs = owner:OBBMaxs() * 0.8, filter = owner:GetMeleeFilter()})
local ent = trace.Entity
if trace.Hit then
self:SetPouncing(false)
self:SetNextPrimaryFire(curtime + self.HitRecovery)
end
if ent:IsValid() then
self:SetPouncing(false)
if SERVER then
self:EmitBiteSound()
end
local damage = self.PounceDamage
local phys = ent:GetPhysicsObject()
if ent:IsPlayer() then
ent:MeleeViewPunch(damage)
if SERVER then
local nearest = ent:NearestPoint(shootpos)
util.Blood(nearest, math.Rand(damage * 0.5, damage * 0.75), (nearest - shootpos):GetNormalized(), math.Rand(damage * 5, damage * 10), true)
end
owner:AirBrake()
elseif phys:IsValid() and phys:IsMoveable() then
phys:ApplyForceOffset(damage * 600 * owner:EyeAngles():Forward(), (ent:NearestPoint(shootpos) + ent:GetPos() * 2) / 3)
ent:SetPhysicsAttacker(owner)
end
ent:TakeSpecialDamage(damage, self.PounceDamageType, owner, self, trace.HitPos)
owner:ViewPunch(Angle(math.Rand(-20, 20), math.Rand(-20, 20), math.Rand(-20, 20)))
elseif trace.HitWorld then
if SERVER then
self:EmitHitSound()
end
end
owner:LagCompensation(false)
end
end
self:NextThink(curtime)
return true
end
function SWEP:PrimaryAttack()
local owner = self.Owner
if self:GetPouncing() or CurTime() < self:GetNextPrimaryFire() or not owner:IsOnGround() or self:IsBurrowing() then return end
local vel = owner:GetAimVector()
vel.z = math.max(0.45, vel.z)
vel:Normalize()
owner:SetGroundEntity(NULL)
owner:SetLocalVelocity(vel * 450)
owner:DoAnimationEvent(ACT_RANGE_ATTACK1)
if SERVER then
self:EmitAttackSound()
end
self.m_ViewAngles = owner:EyeAngles()
self:SetPouncing(true)
end
function SWEP:SecondaryAttack()
if CurTime() < self:GetNextSecondaryFire() then return end
self:SetNextSecondaryFire(CurTime() + 2)
if SERVER then
self:EmitIdleSound()
end
end
function SWEP:Reload()
local owner = self.Owner
if self:GetPouncing() or CurTime() < self:GetNextPrimaryFire() or not owner:IsOnGround() then return end
if self:GetBurrowTime() == 0 then
if self:CanBurrow() then
self:SetBurrowTime(CurTime() + self.BurrowTime)
if SERVER then owner:EmitSound("npc/antlion/digdown1.wav", 60, 100) end
end
elseif self:GetBurrowTime() > 0 and CurTime() >= self:GetBurrowTime() then
self:SetBurrowTime(-(CurTime() + self.BurrowTime))
if SERVER then owner:EmitSound("npc/antlion/digup1.wav", 60, 100) end
owner:DrawShadow(true)
end
end
function SWEP:CanBurrow()
local owner = self.Owner
local tr = util.TraceLine({start = owner:GetPos(), endpos = owner:GetPos() - owner:GetUp() * 8, mask = MASK_SOLID_BRUSHONLY})
return tr.HitWorld and (tr.MatType == MAT_DIRT or tr.MatType == MAT_SAND or tr.MatType == MAT_SLOSH or tr.MatType == MAT_FOILAGE or tr.MatType == 88)
end
function SWEP:Move(mv)
if self:IsPouncing() then
mv:SetSideSpeed(0)
mv:SetForwardSpeed(0)
elseif self:IsBurrowed() then
mv:SetMaxSpeed(80)
mv:SetMaxClientSpeed(80)
elseif self:IsBurrowing() then
mv:SetSideSpeed(0)
mv:SetForwardSpeed(0)
mv:SetVelocity(vector_origin)
return true
end
end
function SWEP:EmitHitSound()
self.Owner:EmitSound("npc/headcrab_poison/ph_wallhit"..math.random(1, 2)..".wav")
end
function SWEP:EmitBiteSound()
self.Owner:EmitSound("NPC_HeadCrab.Bite")
end
function SWEP:EmitIdleSound()
local ent = self.Owner:MeleeTrace(4096, 24, self.Owner:GetMeleeFilter()).Entity
if ent:IsValid() and ent:IsPlayer() then
self.Owner:EmitSound("NPC_HeadCrab.Alert")
else
self.Owner:EmitSound("NPC_HeadCrab.Idle")
end
end
function SWEP:EmitAttackSound()
self.Owner:EmitSound("NPC_HeadCrab.Attack")
end
function SWEP:SetPouncing(pouncing)
if not pouncing then
self.m_ViewAngles = nil
end
self:SetDTBool(1, pouncing)
end
function SWEP:GetPouncing()
return self:GetDTBool(1)
end
SWEP.IsPouncing = SWEP.GetPouncing
function SWEP:SetBurrowTime(time)
self:SetDTFloat(1, time)
if SERVER then
if time == 0 then
self.Owner:TemporaryNoCollide(true)
else
self.Owner:SetCollisionGroup(COLLISION_GROUP_DEBRIS_TRIGGER)
end
end
end
function SWEP:GetBurrowTime()
return self:GetDTFloat(1)
end
function SWEP:IsBurrowing()
return self:GetBurrowTime() ~= 0
end
function SWEP:IsBurrowed()
return self:GetBurrowTime() > 0 and CurTime() >= self:GetBurrowTime()
end
util.PrecacheSound("npc/antlion/digdown1.wav")
util.PrecacheSound("npc/antlion/digup1.wav")
| gpl-3.0 |
purebn/ShadowBot | plugins/antilink.1.lua | 1 | 1474 | -- By mohamed_devt { @MH_IQ19 }
-- only enable one of them
local Kick = true;
local Warn = false;
do
local function run(msg, matches)
if ( kick == true ) then
Warn = false;
elseif ( Warn == true ) then
Kick = false;
end
-- check if the user is owner
if ( is_realm(msg) and is_admin(msg)or is_sudo(msg) or is_momod(msg) ) then
-- if he is a owner then exit out of the code
return
end
-- load the data
local data = load_data(_config.moderation.data)
-- get the receiver and set the variable chat to it
local chat = get_receiver(msg)
-- get the sender id and set the variable user to it
local user = "user#id"..msg.from.id
-- check if the data 'LockLinks' from the table 'settings' is "yes"
if ( data[tostring(msg.to.id)]['settings']['LockLinks'] == "yes" ) then
-- send a message
send_large_msg(chat, "لاترسل اي اعلانات هنا كان عليك الالتزام بالقوانين ✋🏿😈")
-- kick the user who sent the message
if ( Kick == true ) then
chat_del_user(chat, user, ok_cb, true)
elseif ( Warn == true ) then
send_large_msg( get_receiver(msg), "Don't send links here @" .. msg.from.username )
end
end
end
return {
patterns = {
"telegram.me/joinchat/",
"https://",
"www.",
".com",
".org",
".io"
},
run = run
}
end | gpl-2.0 |
Laterus/Darkstar-Linux-Fork | scripts/zones/Port_Bastok/npcs/Brita.lua | 5 | 1029 | -----------------------------------
-- Area: Port Bastok
-- NPC: Brita
-- Type: Standard NPC
-- @zone: 236
-- @pos: 58.161 -3.101 -6.695
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x015a);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
devFRIND/M.F.I_BOT | plugins/ingroup.lua | 156 | 60323 | do
-- Check Member
local function check_member_autorealm(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.peer_id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
group_type = 'Realm',
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local realms = 'realms'
if not data[tostring(realms)] then
data[tostring(realms)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(realms)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Welcome to your new realm !')
end
end
end
local function check_member_realm_add(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.peer_id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
group_type = 'Realm',
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes'
}
}
save_data(_config.moderation.data, data)
local realms = 'realms'
if not data[tostring(realms)] then
data[tostring(realms)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(realms)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Realm has been added!')
end
end
end
function check_member_group(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.peer_id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
group_type = 'Group',
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes',
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'You have been promoted as the owner.')
end
end
end
local function check_member_modadd(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.peer_id
if member_id ~= our_id then
-- Group configuration
data[tostring(msg.to.id)] = {
group_type = 'Group',
long_id = msg.to.peer_id,
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'yes',
lock_photo = 'no',
lock_member = 'no',
flood = 'yes',
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ')
end
end
end
local function automodadd(msg)
local data = load_data(_config.moderation.data)
if msg.action.type == 'chat_created' then
receiver = get_receiver(msg)
chat_info(receiver, check_member_group,{receiver=receiver, data=data, msg = msg})
end
end
local function autorealmadd(msg)
local data = load_data(_config.moderation.data)
if msg.action.type == 'chat_created' then
receiver = get_receiver(msg)
chat_info(receiver, check_member_autorealm,{receiver=receiver, data=data, msg = msg})
end
end
local function check_member_realmrem(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.id
if member_id ~= our_id then
-- Realm configuration removal
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local realms = 'realms'
if not data[tostring(realms)] then
data[tostring(realms)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(realms)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Realm has been removed!')
end
end
end
local function check_member_modrem(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local member_id = v.peer_id
if member_id ~= our_id then
-- Group configuration removal
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Group has been removed')
end
end
end
--End Check Member
function show_group_settingsmod(msg, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data = load_data(_config.moderation.data)
if data[tostring(target)] then
if data[tostring(target)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local bots_protection = "Yes"
if data[tostring(target)]['settings']['lock_bots'] then
bots_protection = data[tostring(target)]['settings']['lock_bots']
end
local leave_ban = "no"
if data[tostring(target)]['settings']['leave_ban'] then
leave_ban = data[tostring(target)]['settings']['leave_ban']
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_link'] then
data[tostring(target)]['settings']['lock_link'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_sticker'] then
data[tostring(target)]['settings']['lock_sticker'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['public'] then
data[tostring(target)]['settings']['public'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_rtl'] then
data[tostring(target)]['settings']['lock_rtl'] = 'no'
end
end
local settings = data[tostring(target)]['settings']
local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nLock group leave : "..leave_ban.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection.."\nLock links : "..settings.lock_link.."\nLock RTL: "..settings.lock_rtl.."\nLock sticker: "..settings.lock_sticker.."\nPublic: "..settings.public
return text
end
local function set_descriptionmod(msg, data, target, about)
if not is_momod(msg) then
return
end
local data_cat = 'description'
data[tostring(target)][data_cat] = about
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..about
end
local function get_description(msg, data)
local data_cat = 'description'
if not data[tostring(msg.to.id)][data_cat] then
return 'No description available.'
end
local about = data[tostring(msg.to.id)][data_cat]
local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about
return 'About '..about
end
local function lock_group_arabic(msg, data, target)
if not is_momod(msg) then
return
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'yes' then
return 'Arabic is already locked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'yes'
save_data(_config.moderation.data, data)
return 'Arabic has been locked'
end
end
local function unlock_group_arabic(msg, data, target)
if not is_momod(msg) then
return
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'no' then
return 'Arabic is already unlocked'
else
data[tostring(target)]['settings']['lock_arabic'] = 'no'
save_data(_config.moderation.data, data)
return 'Arabic has been unlocked'
end
end
local function lock_group_bots(msg, data, target)
if not is_momod(msg) then
return
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'yes' then
return 'Bots protection is already enabled'
else
data[tostring(target)]['settings']['lock_bots'] = 'yes'
save_data(_config.moderation.data, data)
return 'Bots protection has been enabled'
end
end
local function unlock_group_bots(msg, data, target)
if not is_momod(msg) then
return
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'no' then
return 'Bots protection is already disabled'
else
data[tostring(target)]['settings']['lock_bots'] = 'no'
save_data(_config.moderation.data, data)
return 'Bots protection has been disabled'
end
end
local function lock_group_namemod(msg, data, target)
if not is_momod(msg) then
return
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(target)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
rename_chat('chat#id'..target, group_name_set, ok_cb, false)
return 'Group name has been locked'
end
end
local function unlock_group_namemod(msg, data, target)
if not is_momod(msg) then
return
end
local group_name_set = data[tostring(target)]['settings']['set_name']
local group_name_lock = data[tostring(target)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(target)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
local function lock_group_floodmod(msg, data, target)
if not is_momod(msg) then
return
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Group flood is locked'
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group flood has been locked'
end
end
local function unlock_group_floodmod(msg, data, target)
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only owners can unlock flood"
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Group flood is not locked'
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Group flood has been unlocked'
end
end
local function lock_group_membermod(msg, data, target)
if not is_momod(msg) then
return
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_membermod(msg, data, target)
if not is_momod(msg) then
return
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
local function set_public_membermod(msg, data, target)
if not is_momod(msg) then
return
end
local group_member_lock = data[tostring(target)]['settings']['public']
local long_id = data[tostring(target)]['long_id']
if not long_id then
data[tostring(target)]['long_id'] = msg.to.peer_id
save_data(_config.moderation.data, data)
end
if group_member_lock == 'yes' then
return 'Group is already public'
else
data[tostring(target)]['settings']['public'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group is now: public'
end
local function unset_public_membermod(msg, data, target)
if not is_momod(msg) then
return
end
local group_member_lock = data[tostring(target)]['settings']['public']
local long_id = data[tostring(target)]['long_id']
if not long_id then
data[tostring(target)]['long_id'] = msg.to.peer_id
save_data(_config.moderation.data, data)
end
if group_member_lock == 'no' then
return 'Group is not public'
else
data[tostring(target)]['settings']['public'] = 'no'
save_data(_config.moderation.data, data)
return 'Group is now: not public'
end
end
local function lock_group_leave(msg, data, target)
if not is_momod(msg) then
return
end
local leave_ban = data[tostring(target)]['settings']['leave_ban']
if leave_ban == 'yes' then
return 'Leaving users will be banned'
else
data[tostring(target)]['settings']['leave_ban'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Leaving users will be banned'
end
local function unlock_group_leave(msg, data, target)
if not is_momod(msg) then
return
end
local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban']
if leave_ban == 'no' then
return 'Leaving users will not be banned'
else
data[tostring(target)]['settings']['leave_ban'] = 'no'
save_data(_config.moderation.data, data)
return 'Leaving users will not be banned'
end
end
local function unlock_group_photomod(msg, data, target)
if not is_momod(msg) then
return
end
local group_photo_lock = data[tostring(target)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(target)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function lock_group_links(msg, data, target)
if not is_momod(msg) then
return
end
local group_link_lock = data[tostring(target)]['settings']['lock_link']
if group_link_lock == 'yes' then
return 'Link posting is already locked'
else
data[tostring(target)]['settings']['lock_link'] = 'yes'
save_data(_config.moderation.data, data)
return 'Link posting has been locked'
end
end
local function unlock_group_links(msg, data, target)
if not is_momod(msg) then
return
end
local group_link_lock = data[tostring(target)]['settings']['lock_link']
if group_link_lock == 'no' then
return 'Link posting is not locked'
else
data[tostring(target)]['settings']['lock_link'] = 'no'
save_data(_config.moderation.data, data)
return 'Link posting has been unlocked'
end
end
local function lock_group_rtl(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'yes' then
return 'RTL is already locked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'yes'
save_data(_config.moderation.data, data)
return 'RTL has been locked'
end
end
local function unlock_group_rtl(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'no' then
return 'RTL is already unlocked'
else
data[tostring(target)]['settings']['lock_rtl'] = 'no'
save_data(_config.moderation.data, data)
return 'RTL has been unlocked'
end
end
local function lock_group_sticker(msg, data, target)
if not is_momod(msg) then
return
end
local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker']
if group_sticker_lock == 'yes' then
return 'Sticker posting is already locked'
else
data[tostring(target)]['settings']['lock_sticker'] = 'yes'
save_data(_config.moderation.data, data)
return 'Sticker posting has been locked'
end
end
local function unlock_group_sticker(msg, data, target)
if not is_momod(msg) then
return
end
local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker']
if group_sticker_lock == 'no' then
return 'Sticker posting is already unlocked'
else
data[tostring(target)]['settings']['lock_sticker'] = 'no'
save_data(_config.moderation.data, data)
return 'Sticker posting has been unlocked'
end
end
local function lock_group_contacts(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_contacts']
if group_contacts_lock == 'yes' then
return 'Contact posting is already locked'
else
data[tostring(target)]['settings']['lock_contacts'] = 'yes'
save_data(_config.moderation.data, data)
return 'Contact posting has been locked'
end
end
local function unlock_group_contacts(msg, data, target)
if not is_momod(msg) then
return
end
local group_contacts_lock = data[tostring(target)]['settings']['lock_contacts']
if group_contacts_lock == 'no' then
return 'Contact posting is already unlocked'
else
data[tostring(target)]['settings']['lock_contacts'] = 'no'
save_data(_config.moderation.data, data)
return 'Contact posting has been unlocked'
end
end
local function enable_strict_rules(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['strict']
if strict == 'yes' then
return 'Settings are already strictly enforced'
else
data[tostring(target)]['settings']['strict'] = 'yes'
save_data(_config.moderation.data, data)
return 'Settings will be strictly enforced'
end
end
local function disable_strict_rules(msg, data, target)
if not is_momod(msg) then
return
end
local group_contacts_lock = data[tostring(target)]['settings']['strict']
if strict == 'no' then
return 'Settings are not strictly enforced'
else
data[tostring(target)]['settings']['strict'] = 'no'
save_data(_config.moderation.data, data)
return 'Settings will not be strictly enforced'
end
end
local function set_rulesmod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n\n'..rules
end
local function modadd(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_momod(msg) then
return
end
if not is_admin1(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if is_group(msg) then
return 'Group is already added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg})
end
local function realmadd(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_momod(msg) then
return
end
if not is_admin1(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if is_realm(msg) then
return 'Realm is already added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_realm_add,{receiver=receiver, data=data, msg = msg})
end
-- Global functions
function modrem(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin1(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if not is_group(msg) then
return 'Group is not added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg})
end
function realmrem(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin1(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
if not is_realm(msg) then
return 'Realm is not added.'
end
receiver = get_receiver(msg)
chat_info(receiver, check_member_realmrem,{receiver=receiver, data=data, msg = msg})
end
local function get_rules(msg, data)
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = 'Chat rules:\n\n'..rules
return rules
end
local function set_group_photo(msg, success, result)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
chat_set_photo (receiver, file, ok_cb, false)
data[tostring(msg.to.id)]['settings']['set_photo'] = file
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes'
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Photo saved!', ok_cb, false)
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
local function promote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is already a moderator.')
end
data[group]['moderators'][tostring(member_id)] = member_username
save_data(_config.moderation.data, data)
return send_large_msg(receiver, member_username..' has been promoted.')
end
local function promote_by_reply(extra, success, result)
local msg = result
local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '')
if msg.from.username then
member_username = '@'.. msg.from.username
else
member_username = full_name
end
local member_id = msg.from.peer_id
if msg.to.peer_type == 'chat' then
return promote(get_receiver(msg), member_username, member_id)
end
end
local function demote(receiver, member_username, member_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'chat#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if not data[group]['moderators'][tostring(member_id)] then
return send_large_msg(receiver, member_username..' is not a moderator.')
end
data[group]['moderators'][tostring(member_id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, member_username..' has been demoted.')
end
local function demote_by_reply(extra, success, result)
local msg = result
local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '')
if msg.from.username then
member_username = '@'..msg.from.username
else
member_username = full_name
end
local member_id = msg.from.peer_id
if msg.to.peer_type == 'chat' then
return demote(get_receiver(msg), member_username, member_id)
end
end
local function setowner_by_reply(extra, success, result)
local msg = result
local receiver = get_receiver(msg)
local data = load_data(_config.moderation.data)
local name_log = msg.from.print_name:gsub("_", " ")
data[tostring(msg.to.id)]['set_owner'] = tostring(msg.from.id)
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..msg.from.id.."] as owner")
local text = msg.from.print_name:gsub("_", " ").." is the owner now"
return send_large_msg(receiver, text)
end
local function promote_demote_res(extra, success, result)
--vardump(result)
--vardump(extra)
local member_id = result.peer_id
local member_username = "@"..result.username
local chat_id = extra.chat_id
local mod_cmd = extra.mod_cmd
local receiver = "chat#id"..chat_id
if mod_cmd == 'promote' then
return promote(receiver, member_username, member_id)
elseif mod_cmd == 'demote' then
return demote(receiver, member_username, member_id)
end
end
local function mute_user_callback(extra, success, result)
if result.service then
local action = result.action.type
if action == 'chat_add_user' or action == 'chat_del_user' or action == 'chat_rename' or action == 'chat_change_photo' then
if result.action.user then
user_id = result.action.user.peer_id
end
end
else
user_id = result.from.peer_id
end
local receiver = extra.receiver
local chat_id = string.gsub(receiver, 'channel#id', '')
if is_muted_user(chat_id, user_id) then
mute_user(chat_id, user_id)
send_large_msg(receiver, "["..user_id.."] removed from the muted user list")
else
unmute_user(chat_id, user_id)
send_large_msg(receiver, " ["..user_id.."] added to the muted user list")
end
end
local function modlist(msg)
local data = load_data(_config.moderation.data)
local groups = "groups"
if not data[tostring(groups)][tostring(msg.to.id)] then
return 'Group is not added.'
end
-- determine if table is empty
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local i = 1
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
message = message ..i..' - '..v..' [' ..k.. '] \n'
i = i + 1
end
return message
end
local function callbackres(extra, success, result)
local user = result.peer_id
local name = string.gsub(result.print_name, "_", " ")
local chat = 'chat#id'..extra.chatid
send_large_msg(chat, user..'\n'..name)
return user
end
local function callback_mute_res(extra, success, result)
local user_id = result.peer_id
local receiver = extra.receiver
local chat_id = string.gsub(receiver, 'chat#id', '')
if is_muted_user(chat_id, user_id) then
unmute_user(chat_id, user_id)
send_large_msg(receiver, " ["..user_id.."] removed from muted user list")
else
mute_user(chat_id, user_id)
send_large_msg(receiver, " ["..user_id.."] added to muted user list")
end
end
local function help()
local help_text = tostring(_config.help_text)
return help_text
end
local function cleanmember(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user(v.id, result.peer_id)
end
end
local function killchat(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user_any(v.id, result.peer_id)
end
end
local function killrealm(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
for k,v in pairs(result.members) do
kick_user_any(v.id, result.peer_id)
end
end
--[[local function user_msgs(user_id, chat_id)
local user_info
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info = tonumber(redis:get(um_hash) or 0)
return user_info
end
local function kick_zero(cb_extra, success, result)
local chat_id = cb_extra.chat_id
local chat = "chat#id"..chat_id
local ci_user
local re_user
for k,v in pairs(result.members) do
local si = false
ci_user = v.peer_id
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
for i = 1, #users do
re_user = users[i]
if tonumber(ci_user) == tonumber(re_user) then
si = true
end
end
if not si then
if ci_user ~= our_id then
if not is_momod2(ci_user, chat_id) then
chat_del_user(chat, 'user#id'..ci_user, ok_cb, true)
end
end
end
end
end
local function kick_inactive(chat_id, num, receiver)
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = user_msgs(user_id, chat_id)
local nmsg = user_info
if tonumber(nmsg) < tonumber(num) then
if not is_momod2(user_id, chat_id) then
chat_del_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, true)
end
end
end
return chat_info(receiver, kick_zero, {chat_id = chat_id})
end]]
local function run(msg, matches)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
local name_log = user_print_name(msg.from)
local group = msg.to.id
if msg.media then
if msg.media.type == 'photo' and data[tostring(msg.to.id)] and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then
load_photo(msg.id, set_group_photo, msg)
end
end
if msg.to.type == 'chat' then
if is_admin1(msg) or not is_support(msg.from.id) then-- Admin only
if matches[1] == 'add' and not matches[2] then
if not is_admin1(msg) and not is_support(msg.from.id) then-- Admin only
savelog(msg.to.id, name_log.." ["..msg.from.id.."] attempted to add group [ "..msg.to.id.." ]")
return
end
if is_realm(msg) then
return 'Error: Already a realm.'
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] added group [ "..msg.to.id.." ]")
print("group "..msg.to.print_name.."("..msg.to.id..") added")
return modadd(msg)
end
if matches[1] == 'add' and matches[2] == 'realm' then
if not is_sudo(msg) then-- Admin only
savelog(msg.to.id, name_log.." ["..msg.from.id.."] attempted to add realm [ "..msg.to.id.." ]")
return
end
if is_group(msg) then
return 'Error: Already a group.'
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] added realm [ "..msg.to.id.." ]")
print("group "..msg.to.print_name.."("..msg.to.id..") added as a realm")
return realmadd(msg)
end
if matches[1] == 'rem' and not matches[2] then
if not is_admin1(msg) and not is_support(msg.from.id) then-- Admin only
savelog(msg.to.id, name_log.." ["..msg.from.id.."] attempted to remove group [ "..msg.to.id.." ]")
return
end
if not is_group(msg) then
return 'Error: Not a group.'
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] removed group [ "..msg.to.id.." ]")
print("group "..msg.to.print_name.."("..msg.to.id..") removed")
return modrem(msg)
end
if matches[1] == 'rem' and matches[2] == 'realm' then
if not is_sudo(msg) then-- Sudo only
savelog(msg.to.id, name_log.." ["..msg.from.id.."] attempted to remove realm [ "..msg.to.id.." ]")
return
end
if not is_realm(msg) then
return 'Error: Not a realm.'
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] removed realm [ "..msg.to.id.." ]")
print("group "..msg.to.print_name.."("..msg.to.id..") removed as a realm")
return realmrem(msg)
end
end
if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "group" then
return automodadd(msg)
end
--[[Experimental
if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "super_group" then
local chat_id = get_receiver(msg)
users = {[1]="user#id167472799",[2]="user#id170131770"}
for k,v in pairs(users) do
chat_add_user(chat_id, v, ok_cb, false)
end
--chat_upgrade(chat_id, ok_cb, false)
end ]]
if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "realm" then
return autorealmadd(msg)
end
if msg.to.id and data[tostring(msg.to.id)] then
local settings = data[tostring(msg.to.id)]['settings']
if matches[1] == 'chat_add_user' then
if not msg.service then
return
end
local group_member_lock = settings.lock_member
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then
chat_del_user(chat, user, ok_cb, true)
elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then
return nil
elseif group_member_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_del_user' then
if not msg.service then
-- return "Are you trying to troll me?"
end
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user)
end
if matches[1] == 'chat_delete_photo' then
if not msg.service then
return
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then
if not msg.service then
return
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:incr(picturehash)
---
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
local picprotectionredis = redis:get(picturehash)
if picprotectionredis then
if tonumber(picprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(picprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id
redis:set(picturehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ")
chat_set_photo(receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_rename' then
if not msg.service then
return
end
local group_name_set = settings.set_name
local group_name_lock = settings.lock_name
local to_rename = 'chat#id'..msg.to.id
if group_name_lock == 'yes' then
if group_name_set ~= tostring(msg.to.print_name) then
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:incr(namehash)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
local nameprotectionredis = redis:get(namehash)
if nameprotectionredis then
if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)
end
if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)
local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id
redis:set(namehash, 0)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ")
rename_chat(to_rename, group_name_set, ok_cb, false)
end
elseif group_name_lock == 'no' then
return nil
end
end
if matches[1] == 'setname' and is_momod(msg) then
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]")
end
if matches[1] == 'setphoto' and is_momod(msg) then
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
return 'Please send me new group photo now'
end
if matches[1] == 'promote' and not matches[2] then
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only the owner can prmote new moderators"
end
if type(msg.reply_id)~="nil" then
msgr = get_message(msg.reply_id, promote_by_reply, false)
end
end
if matches[1] == 'promote' and matches[2] then
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only owner can promote"
end
local member = matches[2]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member)
local cbres_extra = {
chat_id = msg.to.id,
mod_cmd = 'promote',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
return resolve_username(username, promote_demote_res, cbres_extra)
end
if matches[1] == 'demote' and not matches[2] then
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only the owner can demote moderators"
end
if type(msg.reply_id)~="nil" then
msgr = get_message(msg.reply_id, demote_by_reply, false)
end
end
if matches[1] == 'demote' and matches[2] then
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only owner can demote"
end
if string.gsub(matches[2], "@", "") == msg.from.username and not is_owner(msg) then
return "You can't demote yourself"
end
local member = matches[2]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member)
local cbres_extra = {
chat_id = msg.to.id,
mod_cmd = 'demote',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
return resolve_username(username, promote_demote_res, cbres_extra)
end
if matches[1] == 'modlist' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist")
return modlist(msg)
end
if matches[1] == 'about' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description")
return get_description(msg, data)
end
if matches[1] == 'rules' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules")
return get_rules(msg, data)
end
if matches[1] == 'set' then
if matches[2] == 'rules' then
rules = matches[3]
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]")
return set_rulesmod(msg, data, target)
end
if matches[2] == 'about' then
local data = load_data(_config.moderation.data)
local target = msg.to.id
local about = matches[3]
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]")
return set_descriptionmod(msg, data, target, about)
end
end
end
--Begin chat settings
if matches[1] == 'lock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ")
return lock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ")
return lock_group_membermod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ")
return lock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ")
return lock_group_arabic(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ")
return lock_group_bots(msg, data, target)
end
if matches[2] == 'leave' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leaving ")
return lock_group_leave(msg, data, target)
end
if matches[2] == 'links' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked link posting ")
return lock_group_links(msg, data, target)
end
if matches[2]:lower() == 'rtl' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked rtl chars. in names")
return lock_group_rtl(msg, data, target)
end
if matches[2] == 'sticker' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked sticker posting")
return lock_group_sticker(msg, data, target)
end
if matches[2] == 'contacts' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked contact posting")
return lock_group_contacts(msg, data, target)
end
end
if matches[1] == 'unlock' then
local target = msg.to.id
if matches[2] == 'name' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ")
return unlock_group_namemod(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ")
return unlock_group_membermod(msg, data, target)
end
if matches[2] == 'photo' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ")
return unlock_group_photomod(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ")
return unlock_group_floodmod(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ")
return unlock_group_arabic(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ")
return unlock_group_bots(msg, data, target)
end
if matches[2] == 'leave' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked leaving ")
return unlock_group_leave(msg, data, target)
end
if matches[2] == 'links' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked link posting")
return unlock_group_links(msg, data, target)
end
if matches[2]:lower() == 'rtl' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked RTL chars. in names")
return unlock_group_rtl(msg, data, target)
end
if matches[2] == 'sticker' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked sticker posting")
return unlock_group_sticker(msg, data, target)
end
if matches[2] == 'contacts' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked contact posting")
return unlock_group_contacts(msg, data, target)
end
end
--End chat settings
--Begin Chat mutes
if matches[1] == 'mute' and is_owner(msg) then
local chat_id = msg.to.id
if matches[2] == 'audio' then
local msg_type = 'Audio'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: mute "..msg_type)
mute(chat_id, msg_type)
return "Group "..matches[2].." has been muted"
else
return "Group mute "..matches[2].." is already on"
end
end
if matches[2] == 'photo' then
local msg_type = 'Photo'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: mute "..msg_type)
mute(chat_id, msg_type)
return "Group "..matches[2].." has been muted"
else
return "Group mute "..matches[2].." is already on"
end
end
if matches[2] == 'video' then
local msg_type = 'Video'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: mute "..msg_type)
mute(chat_id, msg_type)
return "Group "..matches[2].." has been muted"
else
return "Group mute "..matches[2].." is already on"
end
end
if matches[2] == 'gifs' then
local msg_type = 'Gifs'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: mute "..msg_type)
mute(chat_id, msg_type)
return msg_type.." have been muted"
else
return "Group mute "..msg_type.." is already on"
end
end
if matches[2] == 'documents' then
local msg_type = 'Documents'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: mute "..msg_type)
mute(chat_id, msg_type)
return msg_type.." have been muted"
else
return "Group mute "..msg_type.." is already on"
end
end
if matches[2] == 'text' then
local msg_type = 'Text'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: mute "..msg_type)
mute(chat_id, msg_type)
return "Group text has been muted"
else
return "Group mute text is already on"
end
end
if matches[2] == 'all' then
local msg_type = 'All'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: mute "..msg_type)
mute(chat_id, msg_type)
return "Mute "..msg_type.." has been enabled"
else
return "Mute "..msg_type.." is already on"
end
end
end
if matches[1] == 'unmute' and is_owner(msg) then
local chat_id = msg.to.id
if matches[2] == 'audio' then
local msg_type = 'Audio'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: unmute "..msg_type)
unmute(chat_id, msg_type)
return "Group "..msg_type.." has been unmuted"
else
return "Group mute "..msg_type.." is already off"
end
end
if matches[2] == 'photo' then
local msg_type = 'Photo'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: unmute "..msg_type)
unmute(chat_id, msg_type)
return "Group "..msg_type.." has been unmuted"
else
return "Group mute "..msg_type.." is already off"
end
end
if matches[2] == 'Video' then
local msg_type = 'Video'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: unmute "..msg_type)
unmute(chat_id, msg_type)
return "Group "..msg_type.." has been unmuted"
else
return "Group mute "..msg_type.." is already off"
end
end
if matches[2] == 'gifs' then
local msg_type = 'Gifs'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: unmute "..msg_type)
unmute(chat_id, msg_type)
return msg_type.." have been unmuted"
else
return "Mute "..msg_type.." is already off"
end
end
if matches[2] == 'documents' then
local msg_type = 'Documents'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: unmute "..msg_type)
unmute(chat_id, msg_type)
return msg_type.." have been unmuted"
else
return "Mute "..msg_type.." is already off"
end
end
if matches[2] == 'text' then
local msg_type = 'Text'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: unmute message")
unmute(chat_id, msg_type)
return "Group text has been unmuted"
else
return "Group mute text is already off"
end
end
if matches[2] == 'all' then
local msg_type = 'All'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: unmute "..msg_type)
unmute(chat_id, msg_type)
return "Mute "..msg_type.." has been disabled"
else
return "Mute "..msg_type.." is already disabled"
end
end
end
--Begin chat muteuser
if matches[1] == "muteuser" and is_momod(msg) then
local chat_id = msg.to.id
local hash = "mute_user"..chat_id
local user_id = ""
if type(msg.reply_id) ~= "nil" then
local receiver = get_receiver(msg)
local get_cmd = "mute_user"
get_message(msg.reply_id, mute_user_callback, {receiver = receiver, get_cmd = get_cmd})
elseif matches[1] == "muteuser" and string.match(matches[2], '^%d+$') then
local user_id = matches[2]
if is_muted_user(chat_id, user_id) then
mute_user(chat_id, user_id)
return "["..user_id.."] removed from the muted users list"
else
unmute_user(chat_id, user_id)
return "["..user_id.."] added to the muted user list"
end
elseif matches[1] == "muteuser" and not string.match(matches[2], '^%d+$') then
local receiver = get_receiver(msg)
local get_cmd = "mute_user"
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
resolve_username(username, callback_mute_res, {receiver = receiver, get_cmd = get_cmd})
end
end
--End Chat muteuser
if matches[1] == "muteslist" and is_momod(msg) then
local chat_id = msg.to.id
if not has_mutes(chat_id) then
set_mutes(chat_id)
return mutes_list(chat_id)
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup muteslist")
return mutes_list(chat_id)
end
if matches[1] == "mutelist" and is_momod(msg) then
local chat_id = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup mutelist")
return muted_user_list(chat_id)
end
if matches[1] == 'settings' and is_momod(msg) then
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ")
return show_group_settingsmod(msg, target)
end
if matches[1] == 'public' and is_momod(msg) then
local target = msg.to.id
if matches[2] == 'yes' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public")
return set_public_membermod(msg, data, target)
end
if matches[2] == 'no' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: not public")
return unset_public_membermod(msg, data, target)
end
end
if msg.to.type == 'chat' then
if matches[1] == 'newlink' and not is_realm(msg) then
if not is_momod(msg) then
return "For moderators only!"
end
local function callback (extra , success, result)
local receiver = 'chat#'..msg.to.id
if success == 0 then
return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.')
end
send_large_msg(receiver, "Created a new link")
data[tostring(msg.to.id)]['settings']['set_link'] = result
save_data(_config.moderation.data, data)
end
local receiver = 'chat#'..msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ")
return export_chat_link(receiver, callback, true)
end
if matches[1] == 'link' then
if not is_momod(msg) then
return "For moderators only!"
end
local group_link = data[tostring(msg.to.id)]['settings']['set_link']
if not group_link then
return "Create a link using /newlink first !"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]")
return "Group link:\n"..group_link
end
if matches[1] == 'setowner' and matches[2] then
if not is_owner(msg) then
return "For owner only!"
end
data[tostring(msg.to.id)]['set_owner'] = matches[2]
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner")
local text = matches[2].." added as owner"
return text
end
if matches[1] == 'setowner' and not matches[2] then
if not is_owner(msg) then
return "only for the owner!"
end
if type(msg.reply_id)~="nil" then
msgr = get_message(msg.reply_id, setowner_by_reply, false)
end
end
end
if matches[1] == 'owner' then
local group_owner = data[tostring(msg.to.id)]['set_owner']
if not group_owner then
return "no owner,ask admins in support groups to set owner for your group"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner")
return "Group owner is ["..group_owner..']'
end
if matches[1] == 'setgpowner' then
local receiver = "chat#id"..matches[2]
if not is_admin1(msg) then
return "For admins only!"
end
data[tostring(matches[2])]['set_owner'] = matches[3]
save_data(_config.moderation.data, data)
local text = matches[3].." added as owner"
send_large_msg(receiver, text)
return
end
if matches[1] == 'setflood' then
if not is_momod(msg) then
return "For moderators only!"
end
if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then
return "Wrong number,range is [5-20]"
end
local flood_max = matches[2]
data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]")
return 'Group flood has been set to '..matches[2]
end
if msg.to.type == 'chat' then
if matches[1] == 'clean' then
if not is_owner(msg) then
return "Only owner can clean"
end
if matches[2] == 'member' then
if not is_owner(msg) then
return "Only admins can clean members"
end
local receiver = get_receiver(msg)
chat_info(receiver, cleanmember, {receiver=receiver})
end
end
if matches[2] == 'modlist' then
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil
save_data(_config.moderation.data, data)
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist")
end
if matches[2] == 'rules' then
local data_cat = 'rules'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules")
end
if matches[2] == 'about' then
local data_cat = 'description'
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about")
end
end
if msg.to.type == 'chat' then
if matches[1] == 'kill' and matches[2] == 'chat' then
if not is_admin1(msg) then
return nil
end
if not is_realm(msg) then
local receiver = get_receiver(msg)
return modrem(msg),
print("Closing Group..."),
chat_info(receiver, killchat, {receiver=receiver})
else
return 'This is a realm'
end
end
if matches[1] == 'kill' and matches[2] == 'realm' then
if not is_admin1(msg) then
return nil
end
if not is_group(msg) then
local receiver = get_receiver(msg)
return realmrem(msg),
print("Closing Realm..."),
chat_info(receiver, killrealm, {receiver=receiver})
else
return 'This is a group'
end
end
if matches[1] == 'help' then
if not is_momod(msg) or is_realm(msg) then
return
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help")
return help()
end
if matches[1] == 'res' then
local cbres_extra = {
chatid = msg.to.id
}
local username = matches[2]
local username = username:gsub("@","")
resolve_username(username, callbackres, cbres_extra)
return
end
if matches[1] == 'kickinactive' then
--send_large_msg('chat#id'..msg.to.id, 'I\'m in matches[1]')
if not is_momod(msg) then
return 'Only a moderator can kick inactive users'
end
local num = 1
if matches[2] then
num = matches[2]
end
local chat_id = msg.to.id
local receiver = get_receiver(msg)
return kick_inactive(chat_id, num, receiver)
end
end
end
end
local function pre_process(msg)
if not msg.text and msg.media then
msg.text = '['..msg.media.type..']'
end
return msg
end
return {
patterns = {
"^[#!/](add)$",
"^[#!/](add) (realm)$",
"^[#!/](rem)$",
"^[#!/](rem) (realm)$",
"^[#!/](rules)$",
"^[#!/](about)$",
"^[#!/](setname) (.*)$",
"^[#!/](setphoto)$",
"^[#!/](promote) (.*)$",
"^[#!/](promote)",
"^[#!/](help)$",
"^[#!/](clean) (.*)$",
"^[#!/](kill) (chat)$",
"^[#!/](kill) (realm)$",
"^[#!/](demote) (.*)$",
"^[#!/](demote)",
"^[#!/](set) ([^%s]+) (.*)$",
"^[#!/](lock) (.*)$",
"^[#!/](setowner) (%d+)$",
"^[#!/](setowner)",
"^[#!/](owner)$",
"^[#!/](res) (.*)$",
"^[#!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id)
"^[#!/](unlock) (.*)$",
"^[#!/](setflood) (%d+)$",
"^[#!/](settings)$",
"^[#!/](public) (.*)$",
"^[#!/](modlist)$",
"^[#!/](newlink)$",
"^[#!/](link)$",
"^[#!/]([Mm]ute) ([^%s]+)$",
"^[#!/]([Uu]nmute) ([^%s]+)$",
"^[#!/]([Mm]uteuser)$",
"^[#!/]([Mm]uteuser) (.*)$",
"^[#!/]([Mm]uteslist)$",
"^[#!/]([Mm]utelist)$",
"^[#!/](kickinactive)$",
"^[#!/](kickinactive) (%d+)$",
"%[(document)%]",
"%[(photo)%]",
"%[(video)%]",
"%[(audio)%]",
"^!!tgservice (.+)$",
},
run = run,
pre_process = pre_process
}
end
| gpl-2.0 |
NPLPackages/paracraft | script/apps/Aries/Partners/keepwork/KeepWorkLogin.lua | 1 | 12232 | --[[
Title: keepwork login page
Author(s): leio
Date: 2017/7/20
Desc:
Use Lib:
-------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Partners/keepwork/KeepWorkLogin.lua");
local KeepWorkLogin = commonlib.gettable("MyCompany.Aries.Partners.keepwork.KeepWorkLogin");
KeepWorkLogin.ShowPage(url)
-------------------------------------------------------
]]
NPL.load("(gl)script/apps/Aries/Partners/PartnerPlatforms.lua");
NPL.load("(gl)script/apps/Aries/Login/MainLogin.lua");
local Platforms = commonlib.gettable("MyCompany.Aries.Partners.Platforms");
local MainLogin = commonlib.gettable("MyCompany.Aries.MainLogin");
local KeepWorkRealname = NPL.load("(gl)script/apps/Aries/Partners/keepwork/KeepWorkRealname.lua");
local KeepWorkLogin = commonlib.gettable("MyCompany.Aries.Partners.keepwork.KeepWorkLogin");
KeepWorkLogin.client_id = "1000003";
function KeepWorkLogin.OnInit()
KeepWorkLogin.page = document:GetPageCtrl();
end
function KeepWorkLogin.LoadLocalData()
local local_data = MyCompany.Aries.Player.LoadLocalData("KeepWork_Local_UserInfo_Data", {});
if local_data and local_data.username then
KeepWorkRealname.LoadGameTime()
end
return local_data.username,local_data.password;
end
function KeepWorkLogin.SaveLocalData(username,password)
local local_data = MyCompany.Aries.Player.LoadLocalData("KeepWork_Local_UserInfo_Data", {});
if(username)then
local_data.username = username;
local_data.password = password;
else
local_data.username = nil;
local_data.password = nil;
end
MyCompany.Aries.Player.SaveLocalData("KeepWork_Local_UserInfo_Data", local_data)
end
function KeepWorkLogin.ClosePage()
if(KeepWorkLogin.page)then
KeepWorkLogin.page:CloseWindow();
end
end
function KeepWorkLogin.ShowPage()
NPL.load("(gl)script/apps/Aries/Creator/Game/Login/ParaWorldLoginDocker.lua");
local ParaWorldLoginDocker = commonlib.gettable("MyCompany.Aries.Game.MainLogin.ParaWorldLoginDocker")
ParaWorldLoginDocker.InitParaWorldClient();
if(System.User and System.User.keepworktoken) then
if(System.User.keepworktoken == "waiting") then
KeepWorkLogin.mytimer = KeepWorkLogin.mytimer or commonlib.Timer:new({callbackFunc = function(timer)
if(System.User.keepworktoken == "error") then
timer:Change();
elseif(System.User.keepworktoken ~= "waiting") then
KeepWorkLogin.LoginWithToken(System.User.keepworktoken)
timer:Change();
end
end})
KeepWorkLogin.mytimer:Change(300, 300);
elseif(System.User.keepworktoken == "error") then
return
else
KeepWorkLogin.LoginWithToken(System.User.keepworktoken)
end
else
KeepWorkLogin.ShowLoginPage()
end
end
function KeepWorkLogin.site()
return "https://keepwork.com";
end
function KeepWorkLogin.LoginWithToken(token)
local url = format("%s/api/wiki/models/user/getProfile", KeepWorkLogin.site())
System.os.GetUrl({
url = url,
json = true,
headers = {
["Authorization"] = " Bearer " .. token,
},
}, function(err, msg, data)
if(err == 200) then
local userInfo = data.data;
if(userInfo and userInfo.username) then
local username = userInfo.username;
LOG.std(nil, "debug", "keepwork login username", username);
LOG.std(nil, "debug", "keepwork login token", token);
KeepWorkLogin.agreeOauth(username, KeepWorkLogin.client_id, token);
end
else
System.User.keepworktoken = nil;
_guihelper.MessageBox("登陆凭证过期,请重新登陆!")
KeepWorkLogin.ShowLoginPage()
end
end)
end
function KeepWorkLogin.ShowLoginPage()
local width, height = 960, 560;
local params = {
url = "script/apps/Aries/Partners/keepwork/KeepWorkLogin.html",
name = "keepwork.KeepWorkLogin",
isShowTitleBar = false,
DestroyOnClose = true, -- prevent many ViewProfile pages staying in memory
style = CommonCtrl.WindowFrame.ContainerStyle,
zorder = 1,
directPosition = true,
align = "_fi",
x = 0,
y = 0,
width = 0,
height = 0,
};
System.App.Commands.Call("File.MCMLWindowFrame", params);
end
-- return true if we can login
function KeepWorkLogin.CheckLoginTime()
-- cold down time
KeepWorkLogin.last_send_time = KeepWorkLogin.last_send_time or 0;
local curTime = ParaGlobal.timeGetTime();
if((curTime-KeepWorkLogin.last_send_time) < 3000) then
_guihelper.MessageBox("正在登陆,请等待。。。");
return;
end
KeepWorkLogin.last_send_time = curTime;
return true
end
function KeepWorkLogin.OnClickLogin(btnName, forms)
if(not KeepWorkLogin.CheckLoginTime()) then
return
end
local username = string.gsub(forms.user_name or "", "^%s*(.-)%s*$", "%1");
local password = string.gsub(forms.password or "", "^%s*(.-)%s*$", "%1");
NPL.load("(gl)script/apps/Aries/Login/ExternalUserModule.lua");
local ExternalUserModule = commonlib.gettable("MyCompany.Aries.ExternalUserModule");
local region_config = ExternalUserModule:GetConfig();
forms = forms or {};
if(not forms.checkbox_remember_username) then
forms.checkbox_remember_password = false;
end
if(not username or string.len(username) == 0)then
local s = string.format([[%s不能为空!]],MyCompany.Aries.ExternalUserModule:GetConfig().account_name);
_guihelper.MessageBox(s)
return
end
if(not password or string.len(password) == 0)then
local s = string.format([[%s不能为空!]],MyCompany.Aries.ExternalUserModule:GetConfig().account_name);
_guihelper.MessageBox("密码不能为空!")
return
end
if(string.len(username)>50) then
local s = string.format([[请输入正确的%s或Email]],MyCompany.Aries.ExternalUserModule:GetConfig().account_name);
_guihelper.MessageBox(s)
return
end
KeepWorkLogin.forms = {
username = username,
password = password,
checkbox_remember_username = forms.checkbox_remember_username,
checkbox_remember_password = forms.checkbox_remember_password,
}
local url = "https://keepwork.com/api/wiki/models/user/login";
System.os.GetUrl({
url = url,
json = true,
form = {
username = username,
password = password,
}
}, function(err, msg, data)
LOG.std(nil, "debug", "keepwork login err", err);
LOG.std(nil, "debug", "keepwork login msg", msg);
LOG.std(nil, "debug", "keepwork login data", data);
if(err and err == 503)then
_guihelper.MessageBox("keepwork正在维护中,我们马上回来");
return
end
if(data and data.data and data.data.token)then
_guihelper.MessageBox(nil);
--实名认证
local idcardAuth = data.data.userinfo.idcardAuth
if not idcardAuth or idcardAuth.status ~= 0 then
_guihelper.MessageBox("你的账号未实名,是否进行实名认证",function ()
KeepWorkLogin.RealNameAuth(data.data.token)
end)
return
end
--正常流程
KeepWorkRealname.SetUserAge(idcardAuth)
KeepWorkLogin.GetOrCreateSessionId()
if(data.data.userinfo and data.data.userinfo.username)then
username = data.data.userinfo.username; -- use username in the callback info
end
local token = data.data.token;
LOG.std(nil, "debug", "keepwork login username", username);
LOG.std(nil, "debug", "keepwork login token", token);
KeepWorkLogin.agreeOauth(username,KeepWorkLogin.client_id,token)
return
end
if(data and data.error)then
_guihelper.MessageBox(data.error.message);
return
end
end);
end
function KeepWorkLogin.LoginAction(type)
if not type then
return
end
if type == 0 then
KeepWorkRealname.ExitGame()
else
KeepWorkRealname.StartGame()
end
local url = "https://keepwork.com/api/wiki/models/users/idcard/behavior/loginout";
System.os.GetUrl({
url = url,
json = true,
form = {
sessionId = KeepWorkLogin.GetOrCreateSessionId(),
type = type,
},
headers = {
["Authorization"] = " Bearer " .. System.User.keepworktoken or "",
},
}, function(err, msg, data)
LOG.std(nil, "debug", "keepwork LoginAction err", err);
LOG.std(nil, "debug", "keepwork LoginAction msg", msg);
LOG.std(nil, "debug", "keepwork LoginAction data", data);
if(err and err == 503)then
_guihelper.MessageBox("keepwork正在维护中,我们马上回来");
return
end
if(data and data.error)then
_guihelper.MessageBox(data.error.message);
end
end);
end
function KeepWorkLogin.GetOrCreateSessionId()
if not KeepWorkLogin.sessionId then
KeepWorkLogin.sessionId = os.time()
return KeepWorkLogin.sessionId
end
return KeepWorkLogin.sessionId
end
function KeepWorkLogin.RealNameAuth(token)
local url = "https://keepwork.com/haqi/rr/realname?uid="..token;
ParaGlobal.ShellExecute("open", url, "", "", 1)
end
function KeepWorkLogin.agreeOauth(username,client_id,token)
local url = "https://keepwork.com/api/wiki/models/oauth_app/agreeOauth";
System.os.GetUrl({
url = url,
json = true,
form = {
username = username,
client_id = client_id,
},
headers = {
["Authorization"] = " Bearer " .. token,
},
}, function(err, msg, data)
LOG.std(nil, "debug", "keepwork agreeOauth err", err);
LOG.std(nil, "debug", "keepwork agreeOauth msg", msg);
LOG.std(nil, "debug", "keepwork agreeOauth data", data);
if(err and err == 503)then
_guihelper.MessageBox("keepwork正在维护中,我们马上回来");
return
end
if(data and data.data and data.data.code)then
local code = data.data.code;
LOG.std(nil, "debug", "keepwork agreeOauth code", code);
KeepWorkLogin.ClosePage()
if(not System.User.keepworktoken) then
System.User.keepworktoken = token; -- save token
if(KeepWorkLogin.forms.checkbox_remember_username)then
if(KeepWorkLogin.forms.checkbox_remember_password)then
KeepWorkLogin.SaveLocalData(KeepWorkLogin.forms.username,KeepWorkLogin.forms.password)
else
KeepWorkLogin.SaveLocalData(KeepWorkLogin.forms.username,nil)
end
else
KeepWorkLogin.SaveLocalData(nil);
end
end
MainLogin:next_step({IsLoginStarted=true,
auth_user = {
username = username,
plat = Platforms.PLATS.KEEPWORK,
token = code,
oid = string.lower(username),
from = Platforms.PLATS.KEEPWORK,
loginplat = 1,
rememberusername = true
}
});
return;
end
if(data and data.error)then
_guihelper.MessageBox(data.error.message);
end
end);
end
function KeepWorkLogin.OnClickChangePassword()
NPL.load("(gl)script/apps/Aries/Login/ExternalUserModule.lua");
local ExternalUserModule = commonlib.gettable("MyCompany.Aries.ExternalUserModule");
local cfg = ExternalUserModule:GetConfig();
local url_changepasswd= cfg.account_change_url;
ParaGlobal.ShellExecute("open", url_changepasswd, "", "", 1);
end
function KeepWorkLogin.OnClickForgetPassword()
NPL.load("(gl)script/apps/Aries/Login/ExternalUserModule.lua");
local ExternalUserModule = commonlib.gettable("MyCompany.Aries.ExternalUserModule");
local cfg = ExternalUserModule:GetConfig();
local url_forgetpasswd= cfg.account_forget_url;
ParaGlobal.ShellExecute("open", url_forgetpasswd, "", "", 1);
end
-- uncheck remember password if remember username is unchecked.
function KeepWorkLogin.OnCheckRememberUsername(bChecked)
if(not bChecked) then
KeepWorkLogin.page:SetValue("checkbox_remember_password", false);
end
end
-- notify the user if the password checkbox is checked
function KeepWorkLogin.OnCheckRememberPassword(bChecked)
if(bChecked == true) then
local s = string.format([[只有在自己家里上网才能选择“记住密码”;<br/>
并且要牢记自己的%s和密码哦!
]],MyCompany.Aries.ExternalUserModule:GetConfig().account_name);
_guihelper.MessageBox(s);
end
end | gpl-2.0 |
pakoito/ToME---t-engine4 | game/modules/tome/data/zones/eidolon-plane/npcs.lua | 3 | 1330 | -- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009 - 2014 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
newEntity{ define_as = "EIDOLON",
type = "unknown", subtype = "unknown",
name = "The Eidolon",
display = "@", color=colors.GREY,
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/unknown_unknown_the_eidolon.png", display_h=2, display_y=-1}}},
desc = [[A ripple in the void that somehow seems... alive, this creature stares at you with interest.]],
faction = "neutral",
blood_color = colors.DARK,
level_range = {200, nil}, exp_worth = 0,
rank = 5,
never_move = 1,
invulnerable = 1,
never_anger = 1,
can_talk = "eidolon-plane",
}
| gpl-3.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/Network/LobbyService/LobbyMessageType.lua | 1 | 1062 | --[[
Title: LobbyServer
Author(s): LanZhihong
Date: 2018/12/19
Desc: all LobbyServer
use the lib:
-------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/Network/LobbyService/LobbyMessageType.lua");
local LobbyMessageType = commonlib.gettable("MyCompany.Aries.Game.Network.LobbyMessageType");
-------------------------------------------------------
]]
local LobbyMessageType = commonlib.gettable("MyCompany.Aries.Game.Network.LobbyMessageType");
--[[
udp
{name = keepworkUsername, projectId = 900, version = 1001, editMode = true/false}
--]]
LobbyMessageType.REQUEST_ECHO = 1;
--[[
udp
{port = 8099, name = keepworkUsername}
]]
LobbyMessageType.RESPONSE_ECHO = 2;
--[[
tcp
{name = keepworkUsername, nickname = nickname}
]]
LobbyMessageType.REQUEST_CONNECT = 3;
--[[
tcp
{name = keepworkUsername, nickname = nickname}
]]
LobbyMessageType.RESPONSE_CONNECT = 4;
--[[
tcp
{title = "custom title", data = anytype}
]]
LobbyMessageType.USER_DATA = 5;
--[[
udp
]]
LobbyMessageType.CUSTOM = 6;
| gpl-2.0 |
TeamHypersomnia/Hypersomnia | hypersomnia/content/gfx/metropolis_torso_rifle_shot_5.meta.lua | 2 | 2790 | return {
extra_loadables = {
enabled_generate_neon_map = {
alpha_multiplier = 0.43000000715255737,
amplification = 140,
light_colors = {
"89 31 168 255",
"48 42 88 255",
"61 16 123 0"
},
radius = {
x = 80,
y = 80
},
standard_deviation = 6
},
generate_desaturation = false
},
offsets = {
gun = {
bullet_spawn = {
x = 0,
y = 0
},
chamber = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
chamber_magazine = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
detachable_magazine = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
shell_spawn = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
item = {
attachment_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
back_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
beep_offset = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
hand_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
head_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
shoulder_anchor = {
pos = {
x = 0,
y = 0
},
rotation = 0
}
},
legs = {
foot = {
x = 0,
y = 0
}
},
non_standard_shape = {
convex_partition = {},
original_poly = {}
},
torso = {
back = {
pos = {
x = -16,
y = -12
},
rotation = 39
},
head = {
pos = {
x = -4,
y = -2
},
rotation = 3
},
legs = {
pos = {
x = -6,
y = -1
},
rotation = 0
},
primary_hand = {
pos = {
x = -4,
y = 18
},
rotation = -3.5
},
secondary_hand = {
pos = {
x = 0,
y = 0
},
rotation = 0
},
secondary_shoulder = {
pos = {
x = -14,
y = 16
},
rotation = -142
},
shoulder = {
pos = {
x = 12,
y = -15
},
rotation = -142
},
strafe_facing_offset = 0
}
},
usage_as_button = {
bbox_expander = {
x = 0,
y = 0
},
flip = {
horizontally = false,
vertically = false
}
}
} | agpl-3.0 |
mysql/mysql-proxy | lib/auditing.lua | 6 | 1694 | --[[ $%BEGINLICENSE%$
Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; version 2 of the
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA
$%ENDLICENSE%$ --]]
local user = ""
function read_handshake( )
local con = proxy.connection
print("<-- let's send him some information about us")
print(" server-addr : " .. con.server.dst.name)
print(" client-addr : " .. con.client.src.name)
end
function read_auth( )
local con = proxy.connection
print("--> there, look, the client is responding to the server auth packet")
print(" username : " .. con.client.username)
user = con.client.username
end
function read_auth_result( auth )
local state = auth.packet:byte()
if state == proxy.MYSQLD_PACKET_OK then
print("<-- auth ok");
elseif state == proxy.MYSQLD_PACKET_ERR then
print("<-- auth failed");
else
print("<-- auth ... don't know: " .. string.format("%q", auth.packet));
end
end
function read_query( packet )
print("--> '".. user .."' sent us a query")
if packet:byte() == proxy.COM_QUERY then
print(" query: " .. packet:sub(2))
end
end
| gpl-2.0 |
dwindow/dwindow | oem-3dvstar/dwindow/dwindow_UI/dwindow.lua | 1 | 9966 | local rect = {0,0,99999,99999,0,0}
local rects = {}
local bitmapcache = {}
-- helper functions
function GetPath(pathname)
if pathname == nil then return end
local t = string.reverse(pathname)
t = string.sub(t, string.find(t, "\\") or string.find(t, "/") or 1)
return string.reverse(t)
end
function GetName(pathname)
if pathname == nil then return end
local t = string.reverse(pathname)
t = string.sub(t, 1, ((string.find(t, "\\") or string.find(t, "/") or t:len())-1))
return string.reverse(t)
end
local lua_file = core.loading_file
local lua_path = GetPath(lua_file)
function debug_print(...)
--print("--DEBUG", ...)
end
function info(...)
--print("--INFO", ...)
end
function error(...)
print("--ERROR:", ...)
end
function BeginChild(left, top, right, bottom, alpha)
local left_unclip, top_unclip = left, top
left = math.max(rect[1], left)
top = math.max(rect[2], top)
right = math.min(rect[3], right)
bottom = math.min(rect[4], bottom)
local new_rect = {left, top, right, bottom, left_unclip, top_unclip, alpha}
table.insert(rects, rect)
rect = new_rect
dx9.set_clip_rect_core(left, top, right, bottom)
end
function EndChild(left, top, right, bottom)
rect = table.remove(rects)
dx9.set_clip_rect_core(rects[1], rects[2], rects[3], rects[4])
end
function IsCurrentDrawingVisible()
return rect[3]>rect[1] and rect[4]>rect[2]
end
-- global window or dshow or etc callback
function OnDirectshowEvents(event_code, param1, param2)
print("OnDirectshowEvents", event_code, param1, param2)
local EC_COMPLETE = 1
if event_code == EC_COMPLETE then
if playlist:current_pos() >= playlist:count() then
player.stop()
player.seek(0)
else
playlist:next()
end
end
end
function OnMove() end
function OnSize() end
-- pre render
local last_pre_render_time = 0
function PreRender(view)
local delta_time = 0;
if last_pre_render_time > 0 then delta_time = core.GetTickCount() - last_pre_render_time end
last_pre_render_time = core.GetTickCount();
if view ==0 then root:BroadCastEvent("PreRender", last_pre_render_time, delta_time) end
end
-- the Main Render function
local last_render_time = 0
function RenderUI(view)
local delta_time = 0;
if last_render_time > 0 then delta_time = core.GetTickCount() - last_render_time end
last_render_time = core.GetTickCount();
local t = core.GetTickCount()
if view == 0 then root:BroadCastEvent("PreRenderUI", last_render_time, delta_time) end
local dt = core.GetTickCount() -t
t = core.GetTickCount()
root:render(view)
local dt2 = core.GetTickCount() -t
if dt > 0 or dt2 > 0 then
info(string.format("slow RenderUI() : PreRender() cost %dms, render() cost %dms", dt, dt2))
end
end
local last_update_time = 0
function UpdateUI()
local delta_time = 0;
if last_render_time > 0 then delta_time = core.GetTickCount() - last_render_time end
root:BroadCastEvent("OnUpdate", last_update_time, delta_time)
last_update_time = core.GetTickCount()
end
-- resource base class
local resource_base ={}
function resource_base:create(handle, width, height)
local o = {handle = handle, width = width, height = height}
setmetatable(o, self)
self.__index = self
return o
end
function resource_base:commit()
return dx9.commit_resource_core(self.handle)
end
function resource_base:decommit()
return dx9.decommit_resource_core(self.handle)
end
function resource_base:release()
return dx9.release_resource_core(self.handle)
end
-- GPU resource management
function OnInitCPU()
debug_print("OnInitCPU")
root:BroadCastEvent("OnInitCPU", last_render_time, delta_time)
-- load resources here (optional)
end
function OnInitGPU()
debug_print("OnInitGPU")
root:BroadCastEvent("OnInitGPU", last_render_time, delta_time)
root:BroadCastEvent("OnLayoutChange")
-- commit them to GPU (optional)
-- handle resize changes here (must)
end
function OnReleaseGPU()
-- decommit all GPU resources (must)
debug_print("OnReleaseGPU")
root:BroadCastEvent("OnReleaseGPU", last_render_time, delta_time)
releaseCache(true)
end
function OnReleaseCPU()
-- release all resources (must)
debug_print("OnReleaseCPU")
root:BroadCastEvent("OnReleaseCPU", last_render_time, delta_time)
releaseCache(false)
end
function releaseCache(is_decommit)
if is_decommit then
for _,v in pairs(bitmapcache) do
dx9.decommit_resource_core(v.handle)
end
else
for _,v in pairs(bitmapcache) do
dx9.release_resource_core(v.handle)
end
bitmapcache = {}
end
end
function test_get_text_bitmap(...)
local res, width, height = dx9.draw_font_core(...) -- width is also used as error msg output.
if not res then
error(width, filename)
return
end
return resource_base:create(res, width, height)
end
DrawText = test_get_text_bitmap
function get_bitmap(filename, reload)
if reload then unload_bitmap(filename) end
if bitmapcache[filename] == nil then
local res, width, height = dx9.load_bitmap_core(filename) -- width is also used as error msg output.
bitmapcache[filename] = resource_base:create(res, width, height)
bitmapcache[filename].filename = filename
if not res then
error(width, filename)
bitmapcache[filename].width = nil
bitmapcache[filename].error_msg = width
end
--print("loaded", filename, width, height)
end
-- reset ROI
local rtn = bitmapcache[filename]
rtn.left = 0
rtn.right = 0
rtn.top = 0
rtn.bottom = 0
return rtn
end
function unload_bitmap(filename, is_decommit)
local tbl = bitmapcache[filename]
if not tbl or type(tbl)~="table" then return end
if is_decommit then
dx9.decommit_resource_core(bitmapcache[filename].handle)
else
dx9.release_resource_core(bitmapcache[filename].handle)
bitmapcache[filename] = nil
end
end
-- set region of interest
function set_bitmap_rect(bitmap, left, top, right, bottom)
if not bitmap or "table" ~= type(bitmap) then return end
bitmap.left = left
bitmap.right = right
bitmap.top = top
bitmap.bottom = bottom
end
-- paint
bilinear_mipmap_minus_one = 0
lanczos = 1
bilinear_no_mipmap = 2
lanczos_onepass = 3
bilinear_mipmap = 4
function paint(left, top, right, bottom, bitmap, alpha, resampling_method)
if not bitmap or not bitmap.handle then return end
local x,y = rect[5], rect[6]
local a = alpha or 1.0
return dx9.paint_core(left+x, top+y, right+x, bottom+y, bitmap.handle, bitmap.left, bitmap.top, bitmap.right, bitmap.bottom, a, resampling_method or bilinear_no_mipmap)
end
-- native threading support
Thread = {}
function Thread:Create(func, ...)
local o = {}
setmetatable(o, self)
self.__index = self
self.handle = core.CreateThread(func, ...)
return o
end
-- these two native method is not usable because it will keep root state machine locked and thus deadlock whole lua state machine
function Thread:Resume()
return core.ResumeThread(self.handle)
end
function Thread:Suspend()
return core:SuspendThread(self.handle)
end
--function Thread:Terminate(exitcode)
-- return core.TerminateThread(self.handle, exitcode or 0)
--end
function Thread:Wait(timeout)
return core.WaitForSingleObject(self.handle, timeout)
end
function Thread:Sleep(timeout) -- direct use of core.Sleep() is recommended
return core.Sleep(timeout)
end
-- helper functions and settings
function merge_table(op, tomerge)
for k,v in pairs(tomerge) do
if type(v) == "table" and type(op[k]) == "table" then
merge_table(op[k], v)
else
op[k] = v
end
end
end
function ReloadUI(legacy)
print("ReloadUI()", legacy, root)
OnReleaseGPU()
OnReleaseCPU()
root = BaseFrame:Create()
if legacy then return end
print(core.execute_luafile(lua_path .. (core.v and "3dvplayer" or "DWindow2" ).. "\\render.lua"))
--print(core.execute_luafile(lua_path .. "Tetris\\Tetris.lua"))
--v3dplayer_add_button()
end
function set_setting(name, value)
setting[name] = value
core.ApplySetting(name)
end
function apply_adv_settings()
player.set_output_channel(setting.AudioChannel)
player.set_normalize_audio(setting.NormalizeAudio > 1)
player.set_input_layout(setting.InputLayout)
player.set_mask_mode(setting.MaskMode)
player.set_output_mode(setting.OutputMode)
player.set_topmost(setting.Topmost)
end
function format_table(t, level)
level = level or 1
leveld1 = level > 1 and level -1 or 0
local o = {}
local lead = ""
for i=1,level do
lead = "\t" .. lead
end
local leadd1 = ""
for i=1,leveld1 do
leadd1 = "\t" .. leadd1
end
table.insert(o, leadd1 .. "{")
for k,v in pairs(t) do
local vv
if type(v) == "table" then
vv = format_table(v, (level or 0) + 1)
elseif type(v) == "string" then
v = string.gsub(v, "\\", "\\\\")
v = string.gsub(v, "\r", "\\r")
v = string.gsub(v, "\n", "\\n")
vv = "\"" .. v .."\""
else
vv = tostring(v)
end
if type(k) == "string" then
k = string.gsub(k, "\\", "\\\\")
k = string.gsub(k, "\r", "\\r")
k = string.gsub(k, "\n", "\\n")
k = "[\"" .. k .."\"]"
table.insert(o, string.format("%s = %s,", k, vv))
else
table.insert(o, string.format("%s,", vv))
end
end
return "\r\n" .. table.concat(o, "\r\n"..lead) .."\r\n".. leadd1 .. "}"
end
function core.save_settings()
print("SAVING SETTINGS")
return core.WriteConfigFile("tmpsetting = " .. format_table(setting) .. "\r\nmerge_table(setting, tmpsetting)\r\n")
end
function core.load_settings()
print("LOADING SETTINGS")
return core.execute_luafile(core.GetConfigFile())
end
function core.set_setting(key, value)
setting[key] = value
core.ApplySetting(key)
end
function core.get_setting(key)
return setting[key]
end
-- load base_frame
if core and core.execute_luafile then
print(core.execute_luafile(lua_path .. "base_frame.lua"))
print(core.execute_luafile(lua_path .. "3dvplayer.lua"))
print(core.execute_luafile(lua_path .. "Container.lua"))
print(core.execute_luafile(lua_path .. "playlist.lua"))
print(core.execute_luafile(lua_path .. "menu.lua"))
print(core.execute_luafile(lua_path .. "default_setting.lua"))
core.load_settings();
print(core.execute_luafile(lua_path .. "language.lua"))
end
| gpl-3.0 |
NPLPackages/paracraft | script/apps/Aries/Creator/Game/blocks/BlockVine.lua | 1 | 2710 | --[[
Title: Vine and half vine
Author(s): LiXizhi
Date: 2015/7/18
Desc:
use the lib:
------------------------------------------------------------
NPL.load("(gl)script/apps/Aries/Creator/Game/blocks/BlockVine.lua");
local block = commonlib.gettable("MyCompany.Aries.Game.blocks.BlockVine");
-------------------------------------------------------
]]
local ItemClient = commonlib.gettable("MyCompany.Aries.Game.Items.ItemClient");
local BlockEngine = commonlib.gettable("MyCompany.Aries.Game.BlockEngine")
local TaskManager = commonlib.gettable("MyCompany.Aries.Game.TaskManager")
local block_types = commonlib.gettable("MyCompany.Aries.Game.block_types")
local GameLogic = commonlib.gettable("MyCompany.Aries.Game.GameLogic")
local EntityManager = commonlib.gettable("MyCompany.Aries.Game.EntityManager");
local Direction = commonlib.gettable("MyCompany.Aries.Game.Common.Direction");
local block = commonlib.inherit(commonlib.gettable("MyCompany.Aries.Game.block"), commonlib.gettable("MyCompany.Aries.Game.blocks.BlockVine"));
-- register
block_types.RegisterBlockClass("BlockVine", block);
local side_to_data = {[0] = 4, [1] = 3, [2] = 5, [3] = 1, [4] = 0, [5] = 2, }
local data_to_side = {[0] = 4, [1] = 3, [2] = 5, [3] = 1, [4] = 0, [5] = 2, }
function block:ctor()
end
function block:GetMetaDataFromEnv(blockX, blockY, blockZ, side, side_region, camx,camy,camz, lookat_x,lookat_y,lookat_z)
local data = 0;
if(side) then
data = side_to_data[side];
if(side == 4) then
local block_id = ParaTerrain.GetBlockTemplateByIdx(blockX, blockY+1, blockZ);
if(block_id == self.id) then
data = ParaTerrain.GetBlockUserDataByIdx(blockX, blockY+1, blockZ);
end
elseif(side == 5) then
local block_id = ParaTerrain.GetBlockTemplateByIdx(blockX, blockY-1, blockZ);
if(block_id == self.id) then
data = ParaTerrain.GetBlockUserDataByIdx(blockX, blockY-1, blockZ);
end
end
end
return data;
end
-- rotate the block data by the given angle and axis. This is mosted reimplemented in blocks with orientations stored in block data, such as stairs, bones, etc.
-- @param blockData: current block data
-- @param angle: usually 1.57, -1.57, 3.14, -3.14, 0. if 0 it means mirror along the given axis.
-- @param axis: "x|y|z", if nil, it should default to "y" axis
-- @return the rotated block data.
function block:RotateBlockData(blockData, angle, axis)
axis = axis or "y"
-- rotation around axis
if(axis == "y") then
local side = data_to_side[blockData or 0];
if(side < 4) then
local facing = Direction.directionTo3DFacing[side];
blockData = side_to_data[Direction.GetDirectionFromFacing(facing + angle)];
end
else
-- TODO: for other axis;
end
return blockData;
end
| gpl-2.0 |
vince06fr/prosody-modules | mod_adhoc_account_management/mod_adhoc_account_management.lua | 32 | 3961 | local dataforms_new = require "util.dataforms".new;
local usermanager_set_password = require "core.usermanager".set_password;
local usermanager_test_password = require "core.usermanager".test_password;
local jid_split = require"util.jid".split;
local close_others = module:get_option_boolean("close_sessions_on_password_change", true)
local require_confirm = module:get_option_boolean("require_confirm_password", true)
local require_current = module:get_option_boolean("require_current_password", true)
local change_password_layout = {
title = "Changing Your Password";
instructions = "Fill out this form to change a your password.";
{
-- This is meta
name = "FORM_TYPE",
type = "hidden",
-- Reuses form type from XEP 77
value = "jabber:iq:register:changepassword",
};
{
name = "password",
type = "text-private",
required = true,
label = "New Password",
};
};
if require_confirm then
table.insert(change_password_layout, {
name = "password-confirm",
type = "text-private",
required = true,
label = "Confirm new password",
});
end
if require_current then
table.insert(change_password_layout, 2, {
name = "password-current",
type = "text-private",
required = true,
label = "Current password",
});
end
change_password_layout = dataforms_new(change_password_layout);
function change_password_command_handler(self, data, state)
if not state then -- New session, send the form
return { status = "executing", actions = { "complete" }, form = change_password_layout }, true;
else
if data.action == "cancel" then
return { status = "canceled" };
end
-- Who are we talking to?
local username, hostname = jid_split(data.from);
if not username or hostname ~= module.host then
return { status = "error", error = { type = "cancel",
condition = "forbidden", message = "Invalid user or hostname." } };
end
-- Extract data from the form
local fields = change_password_layout:data(data.form);
-- Validate
if require_current then
if not fields["password-current"] or #fields["password-current"] == 0 then
return { status = "error", error = { type = "modify",
condition = "bad-request", message = "Please enter your current password" } };
elseif not usermanager_test_password(username, hostname, fields["password-current"]) then
return { status = "error", error = { type = "modify",
condition = "bad-request", message = "Your current password was incorrect" } };
end
end
if require_confirm and fields["password-confirm"] ~= fields["password"] then
return { status = "error", error = { type = "modify",
condition = "bad-request", message = "New password didn't match the confirmation" } };
end
if not fields.password or #fields.password == 0 then
return { status = "error", error = { type = "modify",
condition = "bad-request", message = "Please enter a new password" } };
end
-- All is good, so change password.
module:log("debug", "About to usermanager.set_password(%q, password, %q)", username, hostname);
local ok, err = usermanager_set_password(username, fields.password, hostname);
if ok then
if close_others then
for _, sess in pairs(hosts[hostname].sessions[username].sessions) do
if sess.full_jid ~= data.from then
sess:close{ condition = "reset", text = "Password changed" }
end
end
end
return { status = "completed", info = "Password successfully changed" };
else
module:log("warn", "%s@%s could not change password: %s", username, hostname, tostring(err));
return { status = "error", error = { type = "cancel",
condition = "internal-server-error", message = "Could not save new password: "..tostring(err) } };
end
end
end
-- Feature requests? What could fit under account management?
local adhoc_new = module:require "adhoc".new;
local adhoc_passwd = adhoc_new("Change Password", "passwd", change_password_command_handler, "user");
module:add_item ("adhoc", adhoc_passwd);
| mit |
Lawmuse/apeonsburden | tekKonfig/LibStub.lua | 17 | 1362 | -- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
local LibStub = _G[LIBSTUB_MAJOR]
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
LibStub = LibStub or {libs = {}, minors = {} }
_G[LIBSTUB_MAJOR] = LibStub
LibStub.minor = LIBSTUB_MINOR
function LibStub:NewLibrary(major, minor)
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
local oldminor = self.minors[major]
if oldminor and oldminor >= minor then return nil end
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
return self.libs[major], oldminor
end
function LibStub:GetLibrary(major, silent)
if not self.libs[major] and not silent then
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
end
return self.libs[major], self.minors[major]
end
function LibStub:IterateLibraries() return pairs(self.libs) end
setmetatable(LibStub, { __call = LibStub.GetLibrary })
end
| mit |
RyMarq/Zero-K | units/turretaafar.lua | 1 | 4406 | return { turretaafar = {
unitname = [[turretaafar]],
name = [[Chainsaw]],
description = [[Long-Range Anti-Air Missile Battery]],
acceleration = 0,
brakeRate = 0,
buildCostMetal = 900,
builder = false,
buildingGroundDecalDecaySpeed = 30,
buildingGroundDecalSizeX = 3.6,
buildingGroundDecalSizeY = 3.6,
buildingGroundDecalType = [[turretaafar_aoplane.dds]],
buildPic = [[turretaafar.png]],
category = [[FLOAT]],
collisionVolumeOffsets = [[0 12 0]],
collisionVolumeScales = [[58 76 58]],
collisionVolumeType = [[CylY]],
corpse = [[DEAD]],
customParams = {
aimposoffset = [[0 10 0]],
modelradius = [[19]],
},
explodeAs = [[LARGE_BUILDINGEX]],
floater = true,
footprintX = 4,
footprintZ = 4,
iconType = [[staticskirmaa]],
idleAutoHeal = 5,
idleTime = 1800,
losEmitHeight = 40,
maxDamage = 2500,
maxSlope = 18,
maxVelocity = 0,
maxWaterDepth = 5000,
minCloakDistance = 150,
noAutoFire = false,
noChaseCategory = [[FIXEDWING LAND SINK TURRET SHIP SATELLITE SWIM GUNSHIP FLOAT SUB HOVER]],
objectName = [[armcir.s3o]],
script = [[turretaafar.lua]],
selfDestructAs = [[LARGE_BUILDINGEX]],
sightDistance = 702,
turnRate = 0,
useBuildingGroundDecal = true,
workerTime = 0,
yardMap = [[oooooooooooooooo]],
sfxtypes = {
explosiongenerators = {
[[custom:light_red_short]],
[[custom:light_green_short]],
[[custom:light_blue_short]],
},
},
weapons = {
{
def = [[MISSILE]],
--badTargetCategory = [[GUNSHIP]],
onlyTargetCategory = [[FIXEDWING GUNSHIP]],
},
},
weaponDefs = {
MISSILE = {
name = [[Long-Range SAM]],
areaOfEffect = 24,
canattackground = false,
cegTag = [[chainsawtrail]],
craterBoost = 0,
craterMult = 0,
cylinderTargeting = 1,
customParams = {
isaa = [[1]],
light_color = [[0.6 0.7 0.7]],
light_radius = 420,
},
damage = {
default = 22.51,
planes = 225.1,
subs = 12.5,
},
explosionGenerator = [[custom:MISSILE_HIT_PIKES_160]],
fireStarter = 20,
flightTime = 4,
impactOnly = true,
impulseBoost = 0.123,
impulseFactor = 0.0492,
interceptedByShieldType = 2,
model = [[wep_m_phoenix.s3o]],
noSelfDamage = true,
range = 1800,
reloadtime = 1,
smokeTrail = true,
soundHit = [[weapon/missile/med_aa_hit]],
soundStart = [[weapon/missile/med_aa_fire]],
soundTrigger = true,
startVelocity = 550,
texture2 = [[AAsmoketrail]],
tolerance = 16000,
tracks = true,
turnRate = 55000,
turret = true,
waterweapon = true,
weaponAcceleration = 550,
weaponType = [[MissileLauncher]],
weaponVelocity = 800,
},
},
featureDefs = {
DEAD = {
blocking = true,
featureDead = [[HEAP]],
footprintX = 4,
footprintZ = 4,
object = [[chainsaw_d.dae]],
},
HEAP = {
blocking = false,
footprintX = 3,
footprintZ = 3,
object = [[debris3x3a.s3o]],
},
},
} }
| gpl-2.0 |
TerminalShell/zombiesurvival | entities/entities/status_human_holding/init.lua | 1 | 5941 | AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
local oldRenderMode = nil
local oldColor = nil
function ENT:Initialize()
self:DrawShadow(false)
self:SetModel("models/weapons/v_hands.mdl")
local owner = self:GetOwner()
if owner:IsValid() then
owner.status_human_holding = self
owner:DrawWorldModel(false)
owner:DrawViewModel(false)
local wep = owner:GetActiveWeapon()
if wep:IsValid() then
wep:SendWeaponAnim(ACT_VM_HOLSTER)
if wep.SetIronsights then
wep:SetIronsights(false)
end
end
end
local object = self:GetObject()
if object:IsValid() then
for _, ent in pairs(ents.FindByClass("logic_pickupdrop")) do
if ent.EntityToWatch == object:GetName() and ent:IsValid() then
ent:Input("onpickedup", owner, object, "")
end
end
oldRenderMode = RENDERMODE_NORMAL
oldColor = Color(255,255,255,255)
oldRenderMode = object:GetRenderMode()
object:SetRenderMode(RENDERMODE_TRANSALPHA)
oldColor = object:GetColor()
object:SetColor(Color(oldColor.r, oldColor.g, oldColor.b, 160))
local objectphys = object:GetPhysicsObject()
if objectphys:IsValid() then
objectphys:AddGameFlag(FVPHYSICS_NO_IMPACT_DMG)
objectphys:AddGameFlag(FVPHYSICS_NO_NPC_IMPACT_DMG)
if objectphys:GetMass() < CARRY_DRAG_MASS and (object:OBBMins():Length() + object:OBBMaxs():Length() < CARRY_DRAG_VOLUME or object.NoVolumeCarryCheck) then
objectphys:AddGameFlag(FVPHYSICS_PLAYER_HELD)
object._OriginalMass = objectphys:GetMass()
objectphys:EnableGravity(false)
objectphys:SetMass(2)
else
self:SetIsHeavy(true)
self:SetHingePos(object:NearestPoint(self:GetPullPos()))
end
object:CollisionRulesChanged()
if owner:IsValid() then
owner:SetSpeed(math.max(CARRY_SPEEDLOSS_MINSPEED, 190 - objectphys:GetMass() * CARRY_SPEEDLOSS_PERKG))
end
end
end
end
function ENT:OnRemove()
local owner = self:GetOwner()
if owner:IsValid() then
owner.status_human_holding = nil
owner:DrawWorldModel(true)
owner:DrawViewModel(true)
if owner:Alive() and owner:Team() ~= TEAM_UNDEAD then
owner:ResetSpeed()
local wep = owner:GetActiveWeapon()
if wep:IsValid() then
wep:SendWeaponAnim(ACT_VM_DRAW)
end
end
end
local object = self:GetObject()
if object:IsValid() then
object:SetRenderMode(oldRenderMode)
object:SetColor(oldColor)
local objectphys = object:GetPhysicsObject()
if objectphys:IsValid() then
objectphys:ClearGameFlag(FVPHYSICS_PLAYER_HELD)
objectphys:ClearGameFlag(FVPHYSICS_NO_IMPACT_DMG)
objectphys:ClearGameFlag(FVPHYSICS_NO_NPC_IMPACT_DMG)
objectphys:EnableGravity(true)
if object._OriginalMass then
objectphys:SetMass(object._OriginalMass)
object._OriginalMass = nil
end
object:CollisionRulesChanged()
if not self:GetIsHeavy() then
object:GhostAllPlayersInMe(2.5, true)
end
end
for _, ent in pairs(ents.FindByClass("logic_pickupdrop")) do
if ent.EntityToWatch == object:GetName() and ent:IsValid() then
ent:Input("ondropped", owner, object, "")
end
end
end
end
concommand.Add("_zs_rotateang", function(sender, command, arguments)
local x = tonumber(arguments[1])
local y = tonumber(arguments[2])
if x and y then
sender.InputMouseX = math.Clamp(x * 0.2, -180, 180)
sender.InputMouseY = math.Clamp(y * 0.2, -180, 180)
end
end)
local ShadowParams = {secondstoarrive = 0.01, maxangular = 1000, maxangulardamp = 10000, maxspeed = 500, maxspeeddamp = 1000, dampfactor = 0.65, teleportdistance = 0}
function ENT:Think()
local ct = CurTime()
local frametime = ct - (self.LastThink or ct)
self.LastThink = ct
local object = self:GetObject()
local owner = self:GetOwner()
if not object:IsValid() or object:IsNailed() or not owner:IsValid() or not owner:Alive() then
self:Remove()
return
end
local shootpos = owner:GetShootPos()
local nearestpoint = object:NearestPoint(shootpos)
local objectphys = object:GetPhysicsObject()
if object:GetMoveType() ~= MOVETYPE_VPHYSICS or not objectphys:IsValid() or owner:GetGroundEntity() == object then
self:Remove()
return
end
if self:GetIsHeavy() then
if 64 < self:GetHingePos():Distance(self:GetPullPos()) then
self:Remove()
return
end
elseif 64 < nearestpoint:Distance(shootpos) then
self:Remove()
return
end
objectphys:Wake()
if owner:KeyPressed(IN_ATTACK) then
object:SetPhysicsAttacker(owner)
self:Remove()
return
elseif self:GetIsHeavy() then
local pullpos = self:GetPullPos()
local hingepos = self:GetHingePos()
objectphys:ApplyForceOffset(objectphys:GetMass() * frametime * 450 * (pullpos - hingepos):GetNormalized(), hingepos)
elseif owner:KeyDown(IN_ATTACK2) and not owner:GetActiveWeapon().NoPropThrowing then
owner:ConCommand("-attack2")
objectphys:ApplyForceCenter(objectphys:GetMass() * math.Clamp(1.25 - math.min(1, (object:OBBMins():Length() + object:OBBMaxs():Length()) / CARRY_DRAG_VOLUME), 0.25, 1) * 500 * owner:GetAimVector())
object:SetPhysicsAttacker(owner)
self:Remove()
return
else
if not self.ObjectPosition or not owner:KeyDown(IN_SPEED) then
local obbcenter = object:OBBCenter()
local objectpos = shootpos + owner:GetAimVector() * 48
objectpos = objectpos - obbcenter.z * object:GetUp()
objectpos = objectpos - obbcenter.y * object:GetRight()
objectpos = objectpos - obbcenter.x * object:GetForward()
self.ObjectPosition = objectpos
self.ObjectAngles = object:GetAngles()
end
if owner:KeyDown(IN_WALK) and not owner:KeyDown(IN_SPEED) then
self.ObjectAngles:RotateAroundAxis(owner:EyeAngles():Up(), owner.InputMouseX or 0)
self.ObjectAngles:RotateAroundAxis(owner:EyeAngles():Right(), owner.InputMouseY or 0)
end
ShadowParams.pos = self.ObjectPosition
ShadowParams.angle = self.ObjectAngles
ShadowParams.deltatime = frametime
objectphys:ComputeShadowControl(ShadowParams)
end
object:SetPhysicsAttacker(owner)
self:NextThink(ct)
return true
end
| gpl-3.0 |
pixeljetstream/luajit_gfx_sandbox | runtime/lua/devil.lua | 2 | 17979 | -- Original Author: Dimiter "malkia" Stanev
-- https://github.com/malkia/luajit-opencl
local ffi = require( "ffi" )
ffi.cdef[[
// devil il | DevIL Image Library
enum {
IL_FALSE = 0
, IL_TRUE = 1
// Matches OpenGL's right now.
//! Data formats \link Formats Formats\endlink
, IL_COLOUR_INDEX = 0x1900
, IL_COLOR_INDEX = 0x1900
, IL_ALPHA = 0x1906
, IL_RGB = 0x1907
, IL_RGBA = 0x1908
, IL_BGR = 0x80E0
, IL_BGRA = 0x80E1
, IL_LUMINANCE = 0x1909
, IL_LUMINANCE_ALPHA = 0x190A
//! Data types \link Types Types\endlink
, IL_BYTE = 0x1400
, IL_UNSIGNED_BYTE = 0x1401
, IL_SHORT = 0x1402
, IL_UNSIGNED_SHORT = 0x1403
, IL_INT = 0x1404
, IL_UNSIGNED_INT = 0x1405
, IL_FLOAT = 0x1406
, IL_DOUBLE = 0x140A
, IL_HALF = 0x140B
, IL_VENDOR = 0x1F00
, IL_LOAD_EXT = 0x1F01
, IL_SAVE_EXT = 0x1F02
//
// IL-specific ,'s
//
, IL_VERSION_1_7_8 = 1
, IL_VERSION = 178
// Attribute Bits
, IL_ORIGIN_BIT = 0x00000001
, IL_FILE_BIT = 0x00000002
, IL_PAL_BIT = 0x00000004
, IL_FORMAT_BIT = 0x00000008
, IL_TYPE_BIT = 0x00000010
, IL_COMPRESS_BIT = 0x00000020
, IL_LOADFAIL_BIT = 0x00000040
, IL_FORMAT_SPECIFIC_BIT = 0x00000080
, IL_ALL_ATTRIB_BITS = 0x000FFFFF
// Palette types
, IL_PAL_NONE = 0x0400
, IL_PAL_RGB24 = 0x0401
, IL_PAL_RGB32 = 0x0402
, IL_PAL_RGBA32 = 0x0403
, IL_PAL_BGR24 = 0x0404
, IL_PAL_BGR32 = 0x0405
, IL_PAL_BGRA32 = 0x0406
// Image types
, IL_TYPE_UNKNOWN = 0x0000
, IL_BMP = 0x0420 //!< Microsoft Windows Bitmap - .bmp extension
, IL_CUT = 0x0421 //!< Dr. Halo - .cut extension
, IL_DOOM = 0x0422 //!< DooM walls - no specific extension
, IL_DOOM_FLAT = 0x0423 //!< DooM flats - no specific extension
, IL_ICO = 0x0424 //!< Microsoft Windows Icons and Cursors - .ico and .cur extensions
, IL_JPG = 0x0425 //!< JPEG - .jpg, .jpe and .jpeg extensions
, IL_JFIF = 0x0425 //!<
, IL_ILBM = 0x0426 //!< Amiga IFF (FORM ILBM) - .iff, .ilbm, .lbm extensions
, IL_PCD = 0x0427 //!< Kodak PhotoCD - .pcd extension
, IL_PCX = 0x0428 //!< ZSoft PCX - .pcx extension
, IL_PIC = 0x0429 //!< PIC - .pic extension
, IL_PNG = 0x042A //!< Portable Network Graphics - .png extension
, IL_PNM = 0x042B //!< Portable Any Map - .pbm, .pgm, .ppm and .pnm extensions
, IL_SGI = 0x042C //!< Silicon Graphics - .sgi, .bw, .rgb and .rgba extensions
, IL_TGA = 0x042D //!< TrueVision Targa File - .tga, .vda, .icb and .vst extensions
, IL_TIF = 0x042E //!< Tagged Image File Format - .tif and .tiff extensions
, IL_CHEAD = 0x042F //!< C-Style Header - .h extension
, IL_RAW = 0x0430 //!< Raw Image Data - any extension
, IL_MDL = 0x0431 //!< Half-Life Model Texture - .mdl extension
, IL_WAL = 0x0432 //!< Quake 2 Texture - .wal extension
, IL_LIF = 0x0434 //!< Homeworld Texture - .lif extension
, IL_MNG = 0x0435 //!< Multiple-image Network Graphics - .mng extension
, IL_JNG = 0x0435 //!<
, IL_GIF = 0x0436 //!< Graphics Interchange Format - .gif extension
, IL_DDS = 0x0437 //!< DirectDraw Surface - .dds extension
, IL_DCX = 0x0438 //!< ZSoft Multi-PCX - .dcx extension
, IL_PSD = 0x0439 //!< Adobe PhotoShop - .psd extension
, IL_EXIF = 0x043A //!<
, IL_PSP = 0x043B //!< PaintShop Pro - .psp extension
, IL_PIX = 0x043C //!< PIX - .pix extension
, IL_PXR = 0x043D //!< Pixar - .pxr extension
, IL_XPM = 0x043E //!< X Pixel Map - .xpm extension
, IL_HDR = 0x043F //!< Radiance High Dynamic Range - .hdr extension
, IL_ICNS = 0x0440 //!< Macintosh Icon - .icns extension
, IL_JP2 = 0x0441 //!< Jpeg 2000 - .jp2 extension
, IL_EXR = 0x0442 //!< OpenEXR - .exr extension
, IL_WDP = 0x0443 //!< Microsoft HD Photo - .wdp and .hdp extension
, IL_VTF = 0x0444 //!< Valve Texture Format - .vtf extension
, IL_WBMP = 0x0445 //!< Wireless Bitmap - .wbmp extension
, IL_SUN = 0x0446 //!< Sun Raster - .sun, .ras, .rs, .im1, .im8, .im24 and .im32 extensions
, IL_IFF = 0x0447 //!< Interchange File Format - .iff extension
, IL_TPL = 0x0448 //!< Gamecube Texture - .tpl extension
, IL_FITS = 0x0449 //!< Flexible Image Transport System - .fit and .fits extensions
, IL_DICOM = 0x044A //!< Digital Imaging and Communications in Medicine (DICOM) - .dcm and .dicom extensions
, IL_IWI = 0x044B //!< Call of Duty Infinity Ward Image - .iwi extension
, IL_BLP = 0x044C //!< Blizzard Texture Format - .blp extension
, IL_FTX = 0x044D //!< Heavy Metal: FAKK2 Texture - .ftx extension
, IL_ROT = 0x044E //!< Homeworld 2 - Relic Texture - .rot extension
, IL_TEXTURE = 0x044F //!< Medieval II: Total War Texture - .texture extension
, IL_DPX = 0x0450 //!< Digital Picture Exchange - .dpx extension
, IL_UTX = 0x0451 //!< Unreal (and Unreal Tournament) Texture - .utx extension
, IL_MP3 = 0x0452 //!< MPEG-1 Audio Layer 3 - .mp3 extension
, IL_JASC_PAL = 0x0475 //!< PaintShop Pro Palette
// Error Types
, IL_NO_ERROR = 0x0000
, IL_INVALID_ENUM = 0x0501
, IL_OUT_OF_MEMORY = 0x0502
, IL_FORMAT_NOT_SUPPORTED = 0x0503
, IL_INTERNAL_ERROR = 0x0504
, IL_INVALID_VALUE = 0x0505
, IL_ILLEGAL_OPERATION = 0x0506
, IL_ILLEGAL_FILE_VALUE = 0x0507
, IL_INVALID_FILE_HEADER = 0x0508
, IL_INVALID_PARAM = 0x0509
, IL_COULD_NOT_OPEN_FILE = 0x050A
, IL_INVALID_EXTENSION = 0x050B
, IL_FILE_ALREADY_EXISTS = 0x050C
, IL_OUT_FORMAT_SAME = 0x050D
, IL_STACK_OVERFLOW = 0x050E
, IL_STACK_UNDERFLOW = 0x050F
, IL_INVALID_CONVERSION = 0x0510
, IL_BAD_DIMENSIONS = 0x0511
, IL_FILE_READ_ERROR = 0x0512 // 05/12/2002: Addition by Sam.
, IL_FILE_WRITE_ERROR = 0x0512
, IL_LIB_GIF_ERROR = 0x05E1
, IL_LIB_JPEG_ERROR = 0x05E2
, IL_LIB_PNG_ERROR = 0x05E3
, IL_LIB_TIFF_ERROR = 0x05E4
, IL_LIB_MNG_ERROR = 0x05E5
, IL_LIB_JP2_ERROR = 0x05E6
, IL_LIB_EXR_ERROR = 0x05E7
, IL_UNKNOWN_ERROR = 0x05FF
// Origin Definitions
, IL_ORIGIN_SET = 0x0600
, IL_ORIGIN_LOWER_LEFT = 0x0601
, IL_ORIGIN_UPPER_LEFT = 0x0602
, IL_ORIGIN_MODE = 0x0603
// Format and Type Mode Definitions
, IL_FORMAT_SET = 0x0610
, IL_FORMAT_MODE = 0x0611
, IL_TYPE_SET = 0x0612
, IL_TYPE_MODE = 0x0613
// File definitions
, IL_FILE_OVERWRITE = 0x0620
, IL_FILE_MODE = 0x0621
// Palette definitions
, IL_CONV_PAL = 0x0630
// Load fail definitions
, IL_DEFAULT_ON_FAIL = 0x0632
// Key colour and alpha definitions
, IL_USE_KEY_COLOUR = 0x0635
, IL_USE_KEY_COLOR = 0x0635
, IL_BLIT_BLEND = 0x0636
// Interlace definitions
, IL_SAVE_INTERLACED = 0x0639
, IL_INTERLACE_MODE = 0x063A
// Quantization definitions
, IL_QUANTIZATION_MODE = 0x0640
, IL_WU_QUANT = 0x0641
, IL_NEU_QUANT = 0x0642
, IL_NEU_QUANT_SAMPLE = 0x0643
, IL_MAX_QUANT_INDEXS = 0x0644 //XIX : ILint : Maximum number of colors to reduce to, default of 256. and has a range of 2-256
, IL_MAX_QUANT_INDICES = 0x0644 // Redefined, since the above , is misspelled
// Hints
, IL_FASTEST = 0x0660
, IL_LESS_MEM = 0x0661
, IL_DONT_CARE = 0x0662
, IL_MEM_SPEED_HINT = 0x0665
, IL_USE_COMPRESSION = 0x0666
, IL_NO_COMPRESSION = 0x0667
, IL_COMPRESSION_HINT = 0x0668
// Compression
, IL_NVIDIA_COMPRESS = 0x0670
, IL_SQUISH_COMPRESS = 0x0671
// Subimage types
, IL_SUB_NEXT = 0x0680
, IL_SUB_MIPMAP = 0x0681
, IL_SUB_LAYER = 0x0682
// Compression definitions
, IL_COMPRESS_MODE = 0x0700
, IL_COMPRESS_NONE = 0x0701
, IL_COMPRESS_RLE = 0x0702
, IL_COMPRESS_LZO = 0x0703
, IL_COMPRESS_ZLIB = 0x0704
// File format-specific values
, IL_TGA_CREATE_STAMP = 0x0710
, IL_JPG_QUALITY = 0x0711
, IL_PNG_INTERLACE = 0x0712
, IL_TGA_RLE = 0x0713
, IL_BMP_RLE = 0x0714
, IL_SGI_RLE = 0x0715
, IL_TGA_ID_STRING = 0x0717
, IL_TGA_AUTHNAME_STRING = 0x0718
, IL_TGA_AUTHCOMMENT_STRING = 0x0719
, IL_PNG_AUTHNAME_STRING = 0x071A
, IL_PNG_TITLE_STRING = 0x071B
, IL_PNG_DESCRIPTION_STRING = 0x071C
, IL_TIF_DESCRIPTION_STRING = 0x071D
, IL_TIF_HOSTCOMPUTER_STRING = 0x071E
, IL_TIF_DOCUMENTNAME_STRING = 0x071F
, IL_TIF_AUTHNAME_STRING = 0x0720
, IL_JPG_SAVE_FORMAT = 0x0721
, IL_CHEAD_HEADER_STRING = 0x0722
, IL_PCD_PICNUM = 0x0723
, IL_PNG_ALPHA_INDEX = 0x0724 //XIX : ILint : the color in the palette at this index value (0-255) is considered transparent, -1 for no trasparent color
, IL_JPG_PROGRESSIVE = 0x0725
, IL_VTF_COMP = 0x0726
// DXTC definitions
, IL_DXTC_FORMAT = 0x0705
, IL_DXT1 = 0x0706
, IL_DXT2 = 0x0707
, IL_DXT3 = 0x0708
, IL_DXT4 = 0x0709
, IL_DXT5 = 0x070A
, IL_DXT_NO_COMP = 0x070B
, IL_KEEP_DXTC_DATA = 0x070C
, IL_DXTC_DATA_FORMAT = 0x070D
, IL_3DC = 0x070E
, IL_RXGB = 0x070F
, IL_ATI1N = 0x0710
, IL_DXT1A = 0x0711 // Normally the same as IL_DXT1, except for nVidia Texture Tools.
// Environment map definitions
, IL_CUBEMAP_POSITIVEX = 0x00000400
, IL_CUBEMAP_NEGATIVEX = 0x00000800
, IL_CUBEMAP_POSITIVEY = 0x00001000
, IL_CUBEMAP_NEGATIVEY = 0x00002000
, IL_CUBEMAP_POSITIVEZ = 0x00004000
, IL_CUBEMAP_NEGATIVEZ = 0x00008000
, IL_SPHEREMAP = 0x00010000
// Values
, IL_VERSION_NUM = 0x0DE2
, IL_IMAGE_WIDTH = 0x0DE4
, IL_IMAGE_HEIGHT = 0x0DE5
, IL_IMAGE_DEPTH = 0x0DE6
, IL_IMAGE_SIZE_OF_DATA = 0x0DE7
, IL_IMAGE_BPP = 0x0DE8
, IL_IMAGE_BYTES_PER_PIXEL = 0x0DE8
, IL_IMAGE_BITS_PER_PIXEL = 0x0DE9
, IL_IMAGE_FORMAT = 0x0DEA
, IL_IMAGE_TYPE = 0x0DEB
, IL_PALETTE_TYPE = 0x0DEC
, IL_PALETTE_SIZE = 0x0DED
, IL_PALETTE_BPP = 0x0DEE
, IL_PALETTE_NUM_COLS = 0x0DEF
, IL_PALETTE_BASE_TYPE = 0x0DF0
, IL_NUM_FACES = 0x0DE1
, IL_NUM_IMAGES = 0x0DF1
, IL_NUM_MIPMAPS = 0x0DF2
, IL_NUM_LAYERS = 0x0DF3
, IL_ACTIVE_IMAGE = 0x0DF4
, IL_ACTIVE_MIPMAP = 0x0DF5
, IL_ACTIVE_LAYER = 0x0DF6
, IL_ACTIVE_FACE = 0x0E00
, IL_CUR_IMAGE = 0x0DF7
, IL_IMAGE_DURATION = 0x0DF8
, IL_IMAGE_PLANESIZE = 0x0DF9
, IL_IMAGE_BPC = 0x0DFA
, IL_IMAGE_OFFX = 0x0DFB
, IL_IMAGE_OFFY = 0x0DFC
, IL_IMAGE_CUBEFLAGS = 0x0DFD
, IL_IMAGE_ORIGIN = 0x0DFE
, IL_IMAGE_CHANNELS = 0x0DFF
};
typedef unsigned int ILenum;
typedef unsigned char ILboolean;
typedef unsigned int ILbitfield;
typedef signed char ILbyte;
typedef signed short ILshort;
typedef int ILint;
typedef size_t ILsizei;
typedef unsigned char ILubyte;
typedef unsigned short ILushort;
typedef unsigned int ILuint;
typedef float ILfloat;
typedef float ILclampf;
typedef double ILdouble;
typedef double ILclampd;
typedef __int64 ILint64;
typedef unsigned __int64 ILuint64;
typedef char ILchar;
typedef char* ILstring;
typedef char const * ILconst_string;
typedef void* ILHANDLE;
typedef void ( *fCloseRProc)(ILHANDLE);
typedef ILboolean ( *fEofProc) (ILHANDLE);
typedef ILint ( *fGetcProc) (ILHANDLE);
typedef ILHANDLE ( *fOpenRProc) (ILconst_string);
typedef ILint ( *fReadProc) (void*, ILuint, ILuint, ILHANDLE);
typedef ILint ( *fSeekRProc) (ILHANDLE, ILint, ILint);
typedef ILint ( *fTellRProc) (ILHANDLE);
// Callback functions for file writing
typedef void ( *fCloseWProc)(ILHANDLE);
typedef ILHANDLE ( *fOpenWProc) (ILconst_string);
typedef ILint ( *fPutcProc) (ILubyte, ILHANDLE);
typedef ILint ( *fSeekWProc) (ILHANDLE, ILint, ILint);
typedef ILint ( *fTellWProc) (ILHANDLE);
typedef ILint ( *fWriteProc) (const void*, ILuint, ILuint, ILHANDLE);
// Callback functions for allocation and deallocation
typedef void* ( *mAlloc)(const ILsizei);
typedef void ( *mFree) (const void* CONST_RESTRICT);
// Registered format procedures
typedef ILenum ( *IL_LOADPROC)(ILconst_string);
typedef ILenum ( *IL_SAVEPROC)(ILconst_string);
// ImageLib Functions
ILboolean ilActiveFace(ILuint Number);
ILboolean ilActiveImage(ILuint Number);
ILboolean ilActiveLayer(ILuint Number);
ILboolean ilActiveMipmap(ILuint Number);
ILboolean ilApplyPal(ILconst_string FileName);
ILboolean ilApplyProfile(ILstring InProfile, ILstring OutProfile);
void ilBindImage(ILuint Image);
ILboolean ilBlit(ILuint Source, ILint DestX, ILint DestY, ILint DestZ, ILuint SrcX, ILuint SrcY, ILuint SrcZ, ILuint Width, ILuint Height, ILuint Depth);
ILboolean ilClampNTSC();
void ilClearColour(ILclampf Red, ILclampf Green, ILclampf Blue, ILclampf Alpha);
ILboolean ilClearImage();
ILuint ilCloneCurImage();
ILubyte* ilCompressDXT(ILubyte *Data, ILuint Width, ILuint Height, ILuint Depth, ILenum DXTCFormat, ILuint *DXTCSize);
ILboolean ilCompressFunc(ILenum Mode);
ILboolean ilConvertImage(ILenum DestFormat, ILenum DestType);
ILboolean ilConvertPal(ILenum DestFormat);
ILboolean ilCopyImage(ILuint Src);
ILuint ilCopyPixels(ILuint XOff, ILuint YOff, ILuint ZOff, ILuint Width, ILuint Height, ILuint Depth, ILenum Format, ILenum Type, void *Data);
ILuint ilCreateSubImage(ILenum Type, ILuint Num);
ILboolean ilDefaultImage();
void ilDeleteImage(const ILuint Num);
void ilDeleteImages(ILsizei Num, const ILuint *Images);
ILenum ilDetermineType(ILconst_string FileName);
ILenum ilDetermineTypeF(ILHANDLE File);
ILenum ilDetermineTypeL(const void *Lump, ILuint Size);
ILboolean ilDisable(ILenum Mode);
ILboolean ilDxtcDataToImage();
ILboolean ilDxtcDataToSurface();
ILboolean ilEnable(ILenum Mode);
void ilFlipSurfaceDxtcData();
ILboolean ilFormatFunc(ILenum Mode);
void ilGenImages(ILsizei Num, ILuint *Images);
ILuint ilGenImage();
ILubyte* ilGetAlpha(ILenum Type);
ILboolean ilGetBoolean(ILenum Mode);
void ilGetBooleanv(ILenum Mode, ILboolean *Param);
ILubyte* ilGetData();
ILuint ilGetDXTCData(void *Buffer, ILuint BufferSize, ILenum DXTCFormat);
ILenum ilGetError();
ILint ilGetInteger(ILenum Mode);
void ilGetIntegerv(ILenum Mode, ILint *Param);
ILuint ilGetLumpPos();
ILubyte* ilGetPalette();
ILconst_string ilGetString(ILenum StringName);
void ilHint(ILenum Target, ILenum Mode);
ILboolean ilInvertSurfaceDxtcDataAlpha();
void ilInit();
ILboolean ilImageToDxtcData(ILenum Format);
ILboolean ilIsDisabled(ILenum Mode);
ILboolean ilIsEnabled(ILenum Mode);
ILboolean ilIsImage(ILuint Image);
ILboolean ilIsValid(ILenum Type, ILconst_string FileName);
ILboolean ilIsValidF(ILenum Type, ILHANDLE File);
ILboolean ilIsValidL(ILenum Type, void *Lump, ILuint Size);
void ilKeyColour(ILclampf Red, ILclampf Green, ILclampf Blue, ILclampf Alpha);
ILboolean ilLoad(ILenum Type, ILconst_string FileName);
ILboolean ilLoadF(ILenum Type, ILHANDLE File);
ILboolean ilLoadImage(ILconst_string FileName);
ILboolean ilLoadL(ILenum Type, const void *Lump, ILuint Size);
ILboolean ilLoadPal(ILconst_string FileName);
void ilModAlpha(ILdouble AlphaValue);
ILboolean ilOriginFunc(ILenum Mode);
ILboolean ilOverlayImage(ILuint Source, ILint XCoord, ILint YCoord, ILint ZCoord);
void ilPopAttrib();
void ilPushAttrib(ILuint Bits);
void ilRegisterFormat(ILenum Format);
ILboolean ilRegisterLoad(ILconst_string Ext, IL_LOADPROC Load);
ILboolean ilRegisterMipNum(ILuint Num);
ILboolean ilRegisterNumFaces(ILuint Num);
ILboolean ilRegisterNumImages(ILuint Num);
void ilRegisterOrigin(ILenum Origin);
void ilRegisterPal(void *Pal, ILuint Size, ILenum Type);
ILboolean ilRegisterSave(ILconst_string Ext, IL_SAVEPROC Save);
void ilRegisterType(ILenum Type);
ILboolean ilRemoveLoad(ILconst_string Ext);
ILboolean ilRemoveSave(ILconst_string Ext);
void ilResetMemory(); // Deprecated
void ilResetRead();
void ilResetWrite();
ILboolean ilSave(ILenum Type, ILconst_string FileName);
ILuint ilSaveF(ILenum Type, ILHANDLE File);
ILboolean ilSaveImage(ILconst_string FileName);
ILuint ilSaveL(ILenum Type, void *Lump, ILuint Size);
ILboolean ilSavePal(ILconst_string FileName);
ILboolean ilSetAlpha(ILdouble AlphaValue);
ILboolean ilSetData(void *Data);
ILboolean ilSetDuration(ILuint Duration);
void ilSetInteger(ILenum Mode, ILint Param);
void ilSetMemory(mAlloc, mFree);
void ilSetPixels(ILint XOff, ILint YOff, ILint ZOff, ILuint Width, ILuint Height, ILuint Depth, ILenum Format, ILenum Type, void *Data);
void ilSetRead(fOpenRProc, fCloseRProc, fEofProc, fGetcProc, fReadProc, fSeekRProc, fTellRProc);
void ilSetString(ILenum Mode, const char *String);
void ilSetWrite(fOpenWProc, fCloseWProc, fPutcProc, fSeekWProc, fTellWProc, fWriteProc);
void ilShutDown();
ILboolean ilSurfaceToDxtcData(ILenum Format);
ILboolean ilTexImage(ILuint Width, ILuint Height, ILuint Depth, ILubyte NumChannels, ILenum Format, ILenum Type, void *Data);
ILboolean ilTexImageDxtc(ILint w, ILint h, ILint d, ILenum DxtFormat, const ILubyte* data);
ILenum ilTypeFromExt(ILconst_string FileName);
ILboolean ilTypeFunc(ILenum Mode);
ILboolean ilLoadData(ILconst_string FileName, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp);
ILboolean ilLoadDataF(ILHANDLE File, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp);
ILboolean ilLoadDataL(void *Lump, ILuint Size, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp);
ILboolean ilSaveData(ILconst_string FileName);
]]
return ffi.load( "DevIL" )
| mit |
lgeek/koreader | frontend/ui/widget/container/underlinecontainer.lua | 2 | 1386 | --[[--
An UnderlineContainer is a WidgetContainer that is able to paint
a line under its child node.
--]]
local Blitbuffer = require("ffi/blitbuffer")
local Geom = require("ui/geometry")
local Size = require("ui/size")
local WidgetContainer = require("ui/widget/container/widgetcontainer")
local UnderlineContainer = WidgetContainer:new{
linesize = Size.line.thick,
padding = Size.padding.tiny,
-- TODO: shouldn't this default to black instead?
color = Blitbuffer.COLOR_WHITE,
vertical_align = "top",
}
function UnderlineContainer:getSize()
local contentSize = self[1]:getSize()
return Geom:new{
w = contentSize.w,
h = contentSize.h + self.linesize + 2*self.padding
}
end
function UnderlineContainer:paintTo(bb, x, y)
local container_size = self:getSize()
self.dimen = Geom:new{
x = x, y = y,
w = container_size.w,
h = container_size.h
}
local content_size = self[1]:getSize()
local p_y = y
if self.vertical_align == "center" then
p_y = math.floor((container_size.h - content_size.h) / 2) + y
elseif self.vertical_align == "bottom" then
p_y = (container_size.h - content_size.h) + y
end
self[1]:paintTo(bb, x, p_y)
bb:paintRect(x, y + container_size.h - self.linesize,
container_size.w, self.linesize, self.color)
end
return UnderlineContainer
| agpl-3.0 |
nyczducky/darkstar | scripts/zones/Abyssea-La_Theine/mobs/Lusion.lua | 17 | 1817 | -----------------------------------
-- Area: Abyssea - La Theine
-- MOB: Luison
-----------------------------------
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
setLocalVar("transformTime", os.time())
end;
-----------------------------------
-- onMobRoam Action
-----------------------------------
function onMobRoam(mob)
local spawnTime = mob:getLocalVar("transformTime");
local roamChance = math.random(1,100);
local roamMoonPhase = VanadielMoonPhase();
if (roamChance > 100-roamMoonPhase) then
if (mob:AnimationSub() == 0 and os.time() - transformTime > 300) then
mob:AnimationSub(1);
mob:setLocalVar("transformTime", os.time());
elseif (mob:AnimationSub() == 1 and os.time() - transformTime > 300) then
mob:AnimationSub(0);
mob:setLocalVar("transformTime", os.time());
end
end
end;
-----------------------------------
-- onMobEngaged
-- Change forms every 60 seconds
-----------------------------------
function onMobEngaged(mob,target)
local changeTime = mob:getLocalVar("changeTime");
local chance = math.random(1,100);
local moonPhase = VanadielMoonPhase();
if (chance > 100-moonPhase) then
if (mob:AnimationSub() == 0 and mob:getBattleTime() - changeTime > 45) then
mob:AnimationSub(1);
mob:setLocalVar("changeTime", mob:getBattleTime());
elseif (mob:AnimationSub() == 1 and mob:getBattleTime() - changeTime > 45) then
mob:AnimationSub(0);
mob:setLocalVar("changeTime", mob:getBattleTime());
end
end
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,player,isKiller)
end;
| gpl-3.0 |
Tanmoytkd/vlc | share/lua/playlist/mpora.lua | 97 | 2565 | --[[
$Id$
Copyright © 2009 the VideoLAN team
Authors: Konstantin Pavlov (thresh@videolan.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
--]]
-- Probe function.
function probe()
return vlc.access == "http"
and string.match( vlc.path, "video%.mpora%.com/watch/" )
end
-- Parse function.
function parse()
p = {}
while true do
-- Try to find the video's title
line = vlc.readline()
if not line then break end
if string.match( line, "meta name=\"title\"" ) then
_,_,name = string.find( line, "content=\"(.*)\" />" )
end
if string.match( line, "image_src" ) then
_,_,arturl = string.find( line, "image_src\" href=\"(.*)\" />" )
end
if string.match( line, "video_src" ) then
_,_,video = string.find( line, 'href="http://video%.mpora%.com/ep/(.*)%.swf" />' )
end
end
if not name or not arturl or not video then return nil end
-- Try and get URL for SD video.
sd = vlc.stream("http://api.mpora.com/tv/player/playlist/vid/"..video.."/")
if not sd then return nil end
page = sd:read( 65653 )
sdurl = string.match( page, "url=\"(.*)\" />")
page = nil
table.insert( p, { path = sdurl; name = name; arturl = arturl; } )
-- Try and check if HD video is available.
checkhd = vlc.stream("http://api.mpora.com/tv/player/load/vid/"..video.."/platform/video/domain/video.mpora.com/" )
if not checkhd then return nil end
page = checkhd:read( 65653 )
hashd = tonumber( string.match( page, "<has_hd>(%d)</has_hd>" ) )
page = nil
if hashd then
hd = vlc.stream("http://api.mpora.com/tv/player/playlist/vid/"..video.."/hd/true/")
page = hd:read( 65653 )
hdurl = string.match( page, "url=\"(.*)\" />")
table.insert( p, { path = hdurl; name = name.." (HD)"; arturl = arturl; } )
end
return p
end
| gpl-2.0 |
nyczducky/darkstar | scripts/zones/GM_Home/npcs/Trader.lua | 32 | 1090 | -----------------------------------
-- Area: GM Home
-- NPC: Trader
-- Type: Debug NPC for testing trades.
-----------------------------------
package.loaded["scripts/zones/GM_Home/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/GM_Home/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(4096,1) and trade:getItemCount() == 1) then
player:startEvent(126);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(127);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
cornernote/minetest-skyblock | skyblock_levels/skyblock.craft_guide.lua | 1 | 5685 | --[[
Skyblock for Minetest
Copyright (c) 2015 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-skyblock
License: GPLv3
]]--
skyblock.craft_guide = {}
-- some common groups
local group_placeholder = {}
group_placeholder['group:wood'] = 'default:wood'
group_placeholder['group:tree'] = 'default:tree'
group_placeholder['group:flora'] = 'flowers:tulip'
group_placeholder['group:stick'] = 'default:stick'
group_placeholder['group:stone'] = 'default:cobble' -- 'default:stone' point people to the cheaper cobble
group_placeholder['group:sand'] = 'default:sand'
group_placeholder['group:leaves'] = 'default:leaves'
group_placeholder['group:wood_slab'] = 'stairs:slab_wood'
group_placeholder['group:wool'] = 'wool:white'
-- handle the standard dye color groups
minetest.after(0.5, function()
for index, entry in pairs(minetest.registered_items) do
if index:find("dye:") then
for k,v in pairs(entry.groups) do
if( k ~= 'dye' ) then
group_placeholder['group:dye,'..k ] = index
end
end
end
end
end)
-- render an image button for a formspec
skyblock.craft_guide.image_button_link = function(stack_string)
local group = ''
if group_placeholder[stack_string] then
stack_string = group_placeholder[stack_string]
group = 'G'
end
local stack = ItemStack(stack_string)
local new_node_name = stack_string
if( stack and stack:get_name()) then
new_node_name = stack:get_name()
end
return tostring(stack_string)..';skyblock_craft_guide_'..tostring(new_node_name)..';'..group
end
-- get_formspec
skyblock.craft_guide.get_formspec = function(node_name, fields)
node_name = node_name:gsub('skyblock_craft_guide_', '')
local receipe_nr = 1
if fields.node_name then
node_name = fields.node_name
receipe_nr = tonumber(fields.receipe_nr)
end
-- the player may ask for recipe for ingredients to the current receipe
if fields then
for k,v in pairs(fields) do
k = k:gsub('skyblock_craft_guide_', '')
if (v and (minetest.registered_items[k]
or minetest.registered_nodes[k]
or minetest.registered_craftitems[k]
or minetest.registered_tools[k] )) then
node_name = k
receipe_nr = 1
end
end
end
local res = minetest.get_all_craft_recipes(node_name) or {}
-- offer all alternate crafting receipes through prev/next buttons
if fields and fields.skyblock_craft_guide_prev_receipe and receipe_nr > 1 then
receipe_nr = receipe_nr - 1
elseif fields and fields.skyblock_craft_guide_next_receipe and receipe_nr < #res then
receipe_nr = receipe_nr + 1
end
local formspec = 'size[5,6]'
..'label[4,2;Output]'
..'background[-0.1,0.9;5.2,3.8;craft.png]'
..'button_exit[3,0;2,0.5;close;Close]'
--..'button[0,0;2,0.5;main;Back]'
..'field[20,20;0.1,0.1;node_name;node_name;'..node_name..']' -- invisible field for passing on information
..'field[21,21;0.1,0.1;receipe_nr;receipe_nr;'..tostring(receipe_nr)..']' -- another invisible field
..'item_image_button[4,2.5;1.0,1.0;'..tostring(node_name)..';normal;]'
if not res or receipe_nr > #res or receipe_nr < 1 then
receipe_nr = 1
end
if res and receipe_nr > 1 then
formspec = formspec..'button[3.0,5.5;1,0.5;skyblock_craft_guide_prev_receipe;prev]'
end
if( res and receipe_nr < #res ) then
formspec = formspec..'button[4.0,5.5;1,0.5;skyblock_craft_guide_next_receipe;next]'
end
if( not( res ) or #res<1) then
formspec = formspec..'label[3,1.5;No receipes.]'
if(minetest.registered_nodes[ node_name ]
and minetest.registered_nodes[ node_name ].drop ) then
local drop = minetest.registered_nodes[ node_name ].drop
if( drop and type( drop )=='string' and drop ~= node_name ) then
formspec = formspec
..'label[1,1.6;Drops on dig:]'
..'item_image_button[1,2.5;1.0,1.0;'..skyblock.craft_guide.image_button_link( drop )..']'
end
end
else
formspec = formspec..'label[1,5.5;Alternate '..tostring( receipe_nr )..'/'..tostring( #res )..']'
-- reverse order; default receipes (and thus the most interesting ones) are usually the oldest
local receipe = res[ #res+1-receipe_nr ]
if (receipe.type=='normal' and receipe.items) then
for i=1,9 do
if (receipe.items[i]) then
formspec = formspec
..'item_image_button['..((i-1)%receipe.width)..','..(math.floor((i-1)/receipe.width)+1.5)..';1.0,1.0;'
..skyblock.craft_guide.image_button_link( receipe.items[i] )..']'
end
end
elseif (receipe.type=='cooking' and receipe.items and #receipe.items==1) then
formspec = formspec
..'item_image_button[1,3;1,1;'..skyblock.craft_guide.image_button_link('default:furnace')..']' --default_furnace_front.png]'
..'item_image_button[1,2;1,1;'..skyblock.craft_guide.image_button_link( receipe.items[1] )..']'
else
formspec = formspec..'label[0,1.5;Error: Unkown receipe.]'
end
-- show how many of the items the receipe will yield
local outstack = ItemStack(receipe.output)
if outstack and outstack:get_count() and outstack:get_count()>1 then
formspec = formspec..'label[4.5,3;'..tostring(outstack:get_count())..']'
end
if receipe.type=='normal' then
receipe.type = 'craft'
elseif receipe.type=='cooking' then
receipe.type = 'furnace'
end
formspec = formspec..'label[0,1; '..receipe.type..' recipe for '..tostring(node_name)..']'
end
return formspec
end
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
for k,v in pairs(fields) do
if string.match(k, 'skyblock_craft_guide_') then
minetest.show_formspec(player:get_player_name(),'skyblock_craft_guide',skyblock.craft_guide.get_formspec(k, fields))
return
end
end
end)
| gpl-3.0 |
nyczducky/darkstar | scripts/globals/items/ear_of_grilled_corn.lua | 12 | 1288 | -----------------------------------------
-- ID: 4334
-- Item: ear_of_grilled_corn
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Health 10
-- Vitality 4
-- Health Regen While Healing 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,4334);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 10);
target:addMod(MOD_VIT, 4);
target:addMod(MOD_HPHEAL, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 10);
target:delMod(MOD_VIT, 4);
target:delMod(MOD_HPHEAL, 1);
end;
| gpl-3.0 |
AquariaOSE/Aquaria | files/scripts/entities/creatorform1.lua | 5 | 14063 | -- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
v.n = 0
v.delay = 0
local STATE_ATTACK1 = 1000
local STATE_ATTACK2 = 1003
local STATE_ATTACK2LOOP = 1004
v.bone_head = 0
v.bone_spawn = 0
v.bone_hand = 0
v.bone_mask = 0
v.hits = 64 * 1.5
v.fireDelay = 0
v.takeDamage = true
v.suck = false
v.pat = 0
v.node_creatorcutscene = 0
function init(me)
setupEntity(me)
entity_setEntityType(me, ET_ENEMY)
entity_initSkeletal(me, "CreatorForm1")
--entity_setAllDamageTargets(me, false)
entity_generateCollisionMask(me)
entity_setState(me, STATE_WAITFORCUTSCENE)
v.bone_head = entity_getBoneByName(me, "Head")
v.bone_spawn = entity_getBoneByName(me, "Spawn")
v.bone_hand = entity_getBoneByName(me, "Hand")
v.bone_mask = entity_getBoneByName(me, "Mask")
bone_alpha(v.bone_spawn, 0.01)
entity_setCullRadius(me, 600)
entity_setDamageTarget(me, DT_AVATAR_PET, false)
loadSound("hellbeast-suck")
loadSound("mia-appear")
--entity_setHealth(me, 60)
end
function postInit(me)
v.n = getNaija()
entity_setTarget(me, v.n)
v.node_creatorcutscene = getNode("CREATORCUTSCENE")
end
local function getDelayTime()
if v.hits > 48 then
return 6
elseif v.hits > 32 then
return 3
else
return 0
end
end
function update(me, dt)
if not entity_isState(me, STATE_CUTSCENE) and not entity_isState(me, STATE_WAITFORCUTSCENE) then
overrideZoom(0.5, 1)
end
if entity_isState(me, STATE_TRANSITION) and v.suck then
local bx, by = bone_getWorldPosition(v.bone_head)
entity_pullEntities(me, bx, by, 1000, 1700, dt)
entity_clearVel(getLi())
end
if entity_isState(me, STATE_WAITFORCUTSCENE) then
if node_isEntityIn(v.node_creatorcutscene, v.n) then
entity_setState(me, STATE_CUTSCENE)
end
end
if not entity_isState(me, STATE_WAITFORCUTSCENE) then
entity_handleShotCollisionsSkeletal(me)
local bone = entity_collideSkeletalVsCircle(me, v.n)
--[[
if avatar_isBursting() and bone ~= 0 and entity_setBoneLock(v.n, me, bone) then
else
if bone ~= 0 and entity_getBoneLockEntity(v.n) ~= me then
entity_push(v.n, -500, 0, 1)
entity_damage(v.n, me, 1)
end
end
]]--
if bone ~= 0 then
entity_push(v.n, -500, 0, 1)
entity_damage(v.n, me, 0.5)
end
end
local hx, hy = bone_getWorldPosition(v.bone_head)
entity_setLookAtPoint(me, hx, hy)
if entity_isState(me, STATE_IDLE) then
v.delay = v.delay + dt
if v.delay > getDelayTime() then
if v.pat < 3 then
entity_setState(me, STATE_ATTACK1)
else
entity_setState(me, STATE_ATTACK2)
v.pat = -1
end
end
end
if entity_isState(me, STATE_ATTACK2LOOP) then
v.fireDelay = v.fireDelay + dt
if v.fireDelay > 0.05 then
local bx, by = bone_getWorldPosition(v.bone_spawn)
local s = createShot("CreatorForm1", me, v.n, bx, by)
local x = -1000
local y = math.random(2000)-1000
if chance(10) then
x = entity_x(v.n) - bx
y = entity_y(v.n) - by
end
shot_setAimVector(s, x, y)
v.fireDelay = 0
end
end
entity_clearTargetPoints(me)
if not entity_isState(me, STATE_WAITFORCUTSCENE) then
entity_addTargetPoint(me, hx, hy)
end
--entity_addTargetPoint(me, bone_getWorldPosition(bone_hand))
end
local function doIntroEnd(me)
shakeCamera(2, 1)
voiceInterupt("CreatorLast12")
--Creator: Then you must die.
watch(1)
fade2(1,0,1,1,1)
fade2(0,1,1,1,1)
entity_animate(me, "all", 0, 1)
watchForVoice()
playMusic("Worship1")
watch(1)
cam_toEntity(v.n)
setOverrideVoiceFader(-1)
entity_setState(me, STATE_IDLE, -1, 1)
entity_setDamageTarget(me, DT_AVATAR_LIZAP, true)
setCutscene(0)
end
local function qws(me, t)
local c = 0
if t == -1 then
--debugLog("WATCH FOR VOICE!!!")
while isStreamingVoice() do
watch(FRAME_TIME)
-- old skip method
--[[
watch(FRAME_TIME, WATCH_QUIT)
if isQuitFlag() then
doIntroEnd(me)
return true
end
]]--
end
else
watch(t)
--[[
watch(t, WATCH_QUIT)
if isQuitFlag() then
doIntroEnd(me)
return true
end
]]--
end
return false
end
v.intrans2 = false
function enterState(me)
if entity_isState(me, STATE_IDLE) then
v.delay = 0
entity_animate(me, "idle", -1)
elseif entity_isState(me, STATE_ATTACK1) then
entity_setStateTime(me, entity_animate(me, "spawn"))
elseif entity_isState(me, STATE_ATTACK2) then
voice("Laugh3")
entity_setStateTime(me, entity_animate(me, "attack2"))
elseif entity_isState(me, STATE_TRANSITION) then
local nd = getNode("fallback")
if not entity_isfh(v.n) then
entity_fh(v.n)
end
local li = getLi()
entity_setPosition(v.n, node_x(nd), node_y(nd), 1)
entity_setPosition(li, node_x(nd), node_y(nd), 1)
fadeOutMusic(6)
--entity_setStateTime(me, entity_animate(me, "die"))
local node = getNode("CREATORFORM1")
entity_animate(me, "die")
entity_setAllDamageTargets(me, false)
if not(getForm() == FORM_NORMAL) then
changeForm(FORM_NORMAL)
end
entity_idle(v.n)
disableInput()
entity_setInvincible(v.n, true)
cam_toEntity(me)
entity_setStateTime(me, 5)
elseif entity_isState(me, STATE_TRANSITION2) then
if not v.intrans2 then
v.intrans2 = true
v.n = getNaija()
local nd = getNode("fallback")
if not entity_isfh(v.n) then
entity_fh(v.n)
end
playSfx("naijali1")
local li = getLi()
entity_setPosition(v.n, node_x(nd), node_y(nd))
entity_setPosition(li, node_x(nd), node_y(nd))
cam_toEntity(li)
local bx, by = bone_getWorldPosition(v.bone_head)
entity_setState(li, STATE_CLOSE, -1, 1)
local ent = getFirstEntity()
while ent ~= 0 do
if (entity_getEntityType(ent) == ET_ENEMY) and ent ~= me then
entity_damage(ent, me, 9999, DT_AVATAR_ENERGYBLAST)
end
ent = getNextEntity()
end
entity_setPosition(li, bx, by, 1)
entity_scale(li, 0.5, 0.5, 4)
entity_rotate(li, -8)
entity_rotate(li, 8, 3, 0, 0, 1)
watch(1)
playSfx("mia-appear")
spawnParticleEffect("tinyblueexplode", entity_x(li), entity_y(li))
entity_delete(li)
setLi(0)
cam_toEntity(0)
watch(1)
cam_toEntity(getNaija())
watch(1)
playSfx("naijalow1")
setFlag(FLAG_LI, 200)
v.intrans2 = false
end
elseif entity_isState(me, STATE_ATTACK2LOOP) then
entity_animate(me, "attack2loop", -1)
entity_setStateTime(me, 8)
shakeCamera(4, 8)
elseif entity_isState(me, STATE_WAITFORCUTSCENE) then
entity_animate(me, "idle", -1)
entity_setDamageTarget(me, DT_AVATAR_LIZAP, false)
elseif entity_isState(me, STATE_CUTSCENE) then
if isNested() then return end
setCutscene(1,1)
if not (getForm()==FORM_NORMAL) then
changeForm(FORM_NORMAL)
end
entity_swimToNode(v.n, v.node_creatorcutscene)
while entity_isFollowingPath(v.n) do
watch(FRAME_TIME)
end
setOverrideVoiceFader(1)
fadeOutMusic(2)
--overrideZoom(0.5, 0)
overrideZoom(0.7, 10)
local li = getLi()
local lucienVol = 0.7
local jennaVol = 0
entity_flipToEntity(li, me)
watch(1)
voice("CreatorLast1")
--He spoke, and his voice was forever burned into my memory
--
in perfect detail
if qws(me, -1) then return end
entity_flipToEntity(li, me)
cam_toNode(getNode("CONFRONT"))
voice ("CreatorLast2", lucienVol)
--Creator: Your darkness is mine, little one. Your life is mine. I created all that you have witnessed, and though you have struggled and fought, it is all for nothing.
--This world is my canvas. I will paint upon it whatever I see fit, until I have completed my masterpiece.
--You, little Naija, are flawed. But you come from one who is
perfection. You will be my companion, for the rest of eternity. You will have the honor of witnessing my final masterpiece.
entity_animate(me, "point", 0, 1)
if qws(me, 7) then return end
entity_animate(me, "all", 0, 1)
if qws(me, 5) then return end
entity_animate(me, "slam", 0, 1)
shakeCamera(2, 2)
if qws(me, 5) then return end
entity_animate(me, "all", 0, 1)
if qws(me, 11) then return end
--27 "you little naija are flawed"
entity_animate(me, "point", 0, 1)
if qws(me, 7) then return end
--35 "perfection"
entity_animate(me, "all", 0, 1)
if qws(me, 3) then return end
entity_animate(me, "point", 0, 1)
--44 final masterpiece
if qws(me, 7) then return end
entity_animate(me, "all", 0, 1)
if qws(me, -1) then return end
voice("CreatorLast3")
--Naija: But I am a conscious being, with my own hopes and desires. I do not belong to you!
if qws(me, -1) then return end
voice("CreatorLast4", lucienVol)
entity_animate(me, "slam", 0, 1)
shakeCamera(2, 2)
if qws(me, 3) then return end
entity_animate(me, "slam", 0, 1)
shakeCamera(2, 2)
if qws(me, 4) then return end
entity_animate(me, "all", 0, 1)
--Creator: Yet it all sprang from MY mind. MY efforts, ungrateful one! Bow before me and worship your Creator.
if qws(me, -1) then return end
voice("CreatorLast5")
--Naija: No! I will not. I have lived free. I have explored beyond
if qws(me, -1) then return end
voice("CreatorLast6", jennaVol)
--Creator: You have been allowed to play in my world. Now your turn is over. You will love me, and nothing else.
entity_animate(me, "all", 0, 1)
if qws(me, -1) then return end
voice("CreatorLast7")
--Naija: But have you ever truly loved? Has anyone ever willfully loved you?
if qws(me, -1) then return end
voice("CreatorLast8", lucienVol)
--Creator: You love an aberration a foul symbol of chaos!
entity_animate(me, "slam", 0, 1)
shakeCamera(2, 2)
watch(2)
entity_animate(me, "point", 0, 1)
if qws(me, -1) then return end
voice("CreatorLast9")
--Naija: Why does such a small creature frighten you so? Perhaps you are not as powerful as you claim
perhaps
you can only control what lies in the waters.
if qws(me, -1) then return end
voice("CreatorLast10")
--Creator: Fool! I am a GOD.
entity_animate(me, "anger", -1, 1)
shakeCamera(2, 3.5)
watch(3.27)
fade2(1,0,1,1,1)
fade2(0,1,1,1,1)
--entity_animate(me, "slam", 0, 1)
shakeCamera(10, 2)
if qws(me, -1) then return end
entity_animate(me, "down", -1, 1)
voice("CreatorLast11")
--Naija: Perhaps you dream to be
but I will never worship you.
if qws(me, -1) then return end
watch(1)
doIntroEnd(me)
end
end
function exitState(me)
if entity_isState(me, STATE_ATTACK1) then
v.pat = v.pat + 1
entity_setState(me, STATE_IDLE)
elseif entity_isState(me, STATE_ATTACK2) then
entity_setState(me, STATE_ATTACK2LOOP)
elseif entity_isState(me, STATE_ATTACK2LOOP) then
v.pat = v.pat + 1
entity_setState(me, STATE_IDLE)
elseif entity_isState(me, STATE_TRANSITION) then
entity_setState(me, STATE_TRANSITION2, 3)
elseif entity_isState(me, STATE_TRANSITION2) then
local ent = createEntity("CreatorForm2", "", entity_getPosition(me))
entity_alpha(me, 0, 0.5)
entity_alpha(ent, 0)
entity_alpha(ent, 1, 0.5)
entity_setState(me, STATE_WAIT, 2)
elseif entity_isState(me, STATE_WAIT) then
enableInput()
entity_setInvincible(v.n, false)
cam_toEntity(v.n)
entity_delete(me)
end
end
function damage(me, attacker, bone, damageType, dmg)
if entity_isState(me, STATE_TRANSITION) or v.takeDamage == false or entity_isState(me, STATE_TRANSITION2) or entity_isState(me, STATE_WAIT) then
return false
end
if entity_isState(me, STATE_CUTSCENE) or entity_isState(me, STATE_WAITFORCUTSCENE) then
return false
end
if damageType == DT_AVATAR_DUALFORMNAIJA then
v.hits = v.hits - dmg
bone_damageFlash(v.bone_head)
bone_damageFlash(v.bone_mask)
return false
end
if bone == v.bone_mask or bone == v.bone_head then
v.hits = v.hits - dmg
bone_damageFlash(bone)
--return true
if v.hits <= 0 then
entity_setState(me, STATE_TRANSITION)
end
end
return false
end
function animationKey(me, key)
if entity_isState(me, STATE_ATTACK1) and key == 3 then
local sx, sy = bone_getWorldPosition(v.bone_spawn)
--[[
local r = math.random(6)
local ent
if r == 1 then
ent = createEntity("Mutilus", "", sx, sy)
elseif r == 2 then
for i=1,3,1 do
ent = createEntity("EvilJelly", "", sx, sy)
end
elseif r == 3 then
ent = createEntity("AbyssOctopus", "", sx, sy)
elseif r == 4 then
ent = createEntity("AnglerFish", "", sx, sy)
elseif r == 5 then
ent = createEntity("SpiderCrab", "", sx, sy)
else
for i=1,3,1 do
ent = createEntity("Moneye", "", sx, sy)
end
end
]]--
local r = math.random(2)
local ent
if r == 1 then
ent = createEntity("Mutilus", "", sx, sy)
elseif r == 2 then
for i=1,3,1 do
ent = createEntity("EvilJelly", "", sx, sy)
end
end
local sx, sy = entity_getScale(ent)
entity_scale(ent, 0, 0)
entity_scale(ent, sx, sy, 0.5)
elseif entity_isState(me, STATE_TRANSITION) and key == 7 then
v.suck = true
playSfx("hellbeast-suck")
local nd = getNode("fallback")
entity_setPosition(v.n, node_x(nd), node_y(nd), 1)
end
end
function hitSurface(me)
end
function songNote(me, note)
end
function songNoteDone(me, note)
end
function song(me, song)
end
function activate(me)
end
| gpl-2.0 |
abcdefg30/OpenRA | mods/ra/maps/soviet-soldier-volkov-n-chitzkoi/soviet-soldier-volkov-n-chitzkoi-AI.lua | 7 | 3093 | --[[
Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
This file is part of OpenRA, which is free software. It is made
available to you under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version. For more
information, see COPYING.
]]
AlliedInfantryTypes = { "e1", "e3" }
if Difficulty == "easy" then
AlliedArmorTypes = { "1tnk", "1tnk" }
else
AlliedArmorTypes = { "1tnk", "2tnk" }
end
if Difficulty == "hard" then
AlliedNavyGuard = { "ca", "ca" }
else
AlliedNavyGuard = { "ca" }
end
ArmorAttackNumbers =
{
easy = 2,
normal = 5,
hard = 8
}
ArmorAttackDelays =
{
easy = DateTime.Seconds(45),
normal = DateTime.Seconds(30),
hard = DateTime.Seconds(10)
}
AlliedWarFactRally = { waypoint2, waypoint9, waypoint10, waypoint11 }
InfAttack = { }
ArmorAttack = { }
SendAttackToBase = function(units)
Utils.Do(units, function(unit)
if not unit.IsDead and unit.HasProperty("Hunt") then
unit.AttackMove(waypoint77.Location, 2)
Trigger.OnIdle(unit, unit.Hunt)
end
end)
end
UnitsJustHunt = function(units)
Utils.Do(units, function(unit)
if not unit.IsDead and unit.HasProperty("Hunt") then
Trigger.OnIdle(unit, unit.Hunt)
end
end)
end
ProduceInfantry = function()
if AlliedBarracks01.IsDead then
return
elseif (OreRefinery01.IsDead and OreRefinery02.IsDead or GreeceHarvestersAreDead) and greece.Resources <= 299 then
return
end
local delay = Utils.RandomInteger(DateTime.Seconds(1), DateTime.Seconds(2))
local toBuild = { Utils.Random(AlliedInfantryTypes) }
greece.Build(toBuild, function(unit)
InfAttack[#InfAttack + 1] = unit[1]
if #InfAttack >= 5 then
UnitsJustHunt(InfAttack)
InfAttack = { }
Trigger.AfterDelay(DateTime.Seconds(1), ProduceInfantry)
else
Trigger.AfterDelay(delay, ProduceInfantry)
end
end)
end
ProduceArmor = function()
if AlliedWarFact01.IsDead and AlliedWarFact02.IsDead then
return
elseif (OreRefinery01.IsDead and OreRefinery02.IsDead or GreeceHarvestersAreDead) and greece.Resources <= 699 then
return
end
local delay = Utils.RandomInteger(DateTime.Seconds(7), DateTime.Seconds(10))
local toBuild = { Utils.Random(AlliedArmorTypes) }
local Rally = Utils.Random(AlliedWarFactRally)
Utils.Do(AlliedWarFact, function(fact) fact.RallyPoint = Rally.Location end)
greece.Build(toBuild, function(unit)
ArmorAttack[#ArmorAttack + 1] = unit[1]
if #ArmorAttack >= ArmorAttackNumbers[Difficulty] then
SendAttackToBase(ArmorAttack)
ArmorAttack = { }
Trigger.AfterDelay(ArmorAttackDelays[Difficulty], ProduceArmor)
else
Trigger.AfterDelay(delay, ProduceArmor)
end
end)
end
ProduceNavyGuard = function()
if NavalYard01.IsDead then
return
elseif (OreRefinery01.IsDead and OreRefinery02.IsDead or GreeceHarvestersAreDead) and greece.Resources <= 2399 then
return
end
NavalYard01.RallyPoint = waypoint26.Location
greece.Build(AlliedNavyGuard, function(nvgrd)
Utils.Do(nvgrd, function(unit)
Trigger.OnKilled(unit, ProduceNavyGuard)
end)
end)
end
| gpl-3.0 |
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