repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
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|---|---|---|---|---|---|
FailcoderAddons/supervillain-ui | SVUI_!Core/system/media.lua | 1 | 46844 | --- Handlers for media functions
-- @submodule SVUI_Core
local _G = _G;
local select = _G.select;
local unpack = _G.unpack;
local pairs = _G.pairs;
local ipairs = _G.ipairs;
local type = _G.type;
local print = _G.print;
local string = _G.string;
local math = _G.math;
local table = _G.table;
local GetTime = _G.GetTime;
local format = string.format;
local floor, modf = math.floor, math.modf;
local twipe, tsort = table.wipe, table.sort;
local NAMEPLATE_FONT = _G.NAMEPLATE_FONT
local CHAT_FONT_HEIGHTS = _G.CHAT_FONT_HEIGHTS
local STANDARD_TEXT_FONT = _G.STANDARD_TEXT_FONT
local UNIT_NAME_FONT = _G.UNIT_NAME_FONT
local CUSTOM_CLASS_COLORS = _G.CUSTOM_CLASS_COLORS
local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS
local UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT = _G.UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT
---- GET ADDON DATA ----
local SV = select(2, ...)
local SVUILib = Librarian("Registry")
local L = SV.L
local classToken = select(2,UnitClass("player"))
SV.MaxBackdrops = {Pattern = 14, Art = 5, Unit = 17}
---- DEFINE SOUND EFFECTS ----
local SOUND = SV.Sounds;
SOUND:Register("Buttons", 567407)--sound\interface\uchatscrollbutton.ogg]])
SOUND:Register("Levers", 915755)--sound\interface\ui_blizzardstore_buynow.ogg]])
SOUND:Register("Levers", 565308)--sound\doodad\g_levermetalcustom0.ogg]])
SOUND:Register("Levers", 567719)-- sound\item\weapons\gun\gunload01.ogg]])
SOUND:Register("Levers", 567720)--sound\item\weapons\gun\gunload02.ogg]])
SOUND:Register("Levers", 551391)--sound\creature\gyrocopter\gyrocoptergearshift2.ogg]])
SOUND:Register("Gears", 551387)--sound\creature\gyrocopter\gyrocoptergearshift3.ogg]])
SOUND:Register("Gears", 566502)--sound\doodad\g_buttonbigredcustom0.ogg]])
SOUND:Register("Sparks", 566693)--sound\doodad\fx_electricitysparkmedium_02.ogg]])
SOUND:Register("Sparks", 797948)--sound\doodad\fx_electrical_zaps01.ogg]])
SOUND:Register("Sparks", 797950)--sound\doodad\fx_electrical_zaps02.ogg]])
SOUND:Register("Sparks", 797952)--sound\doodad\fx_electrical_zaps03.ogg]])
SOUND:Register("Sparks", 797954)--sound\doodad\fx_electrical_zaps04.ogg]])
SOUND:Register("Sparks", 797956)--sound\doodad\fx_electrical_zaps05.ogg]])
SOUND:Register("Static", 569693)--sound\spells\uni_fx_radiostatic_01.ogg]])
SOUND:Register("Static", 568039)--sound\spells\uni_fx_radiostatic_02.ogg]])
SOUND:Register("Static", 568977)--sound\spells\uni_fx_radiostatic_03.ogg]])
SOUND:Register("Static", 568792)--sound\spells\uni_fx_radiostatic_04.ogg]])
SOUND:Register("Static", 569734)--sound\spells\uni_fx_radiostatic_05.ogg]])
SOUND:Register("Static", 568565)--sound\spells\uni_fx_radiostatic_06.ogg]])
SOUND:Register("Static", 568775)--sound\spells\uni_fx_radiostatic_07.ogg]])
SOUND:Register("Static", 568777)--sound\spells\uni_fx_radiostatic_08.ogg]])
SOUND:Register("Wired", 595373)--sound\doodad\goblin_christmaslight_green_01.ogg]])
SOUND:Register("Wired", 595997)--sound\doodad\goblin_christmaslight_green_02.ogg]])
SOUND:Register("Wired", 596384)--sound\doodad\goblin_christmaslight_green_03.ogg]])
SOUND:Register("Phase", 565875)--sound\doodad\be_scryingorb_explode.ogg]])
---- DEFINE SHARED MEDIA ----
local LSM = _G.LibStub("LibSharedMedia-3.0")
LSM:Register("background", "SVUI Default BG", [[Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT]])
LSM:Register("background", "SVUI Transparent BG", [[Interface\AddOns\SVUI_!Core\assets\backgrounds\TRANSPARENT]])
LSM:Register("background", "SVUI Button BG", [[Interface\AddOns\SVUI_!Core\assets\backgrounds\BUTTON]])
LSM:Register("background", "SVUI Model BG", [[Interface\AddOns\SVUI_!Core\assets\backgrounds\MODEL]])
for i = 1, SV.MaxBackdrops.Pattern do
LSM:Register("background", "SVUI Backdrop "..i, [[Interface\AddOns\SVUI_!Core\assets\backgrounds\pattern\PATTERN]]..i)
end
for i = 1, SV.MaxBackdrops.Art do
LSM:Register("background", "SVUI Artwork "..i, [[Interface\AddOns\SVUI_!Core\assets\backgrounds\art\ART]]..i)
end
for i = 1, SV.MaxBackdrops.Unit do
LSM:Register("background", "SVUI UnitBG "..i, [[Interface\AddOns\SVUI_!Core\assets\backgrounds\unit\UNIT-BG]]..i)
LSM:Register("background", "SVUI SmallUnitBG "..i, [[Interface\AddOns\SVUI_!Core\assets\backgrounds\unit\UNIT-SMALL-BG]]..i)
end
LSM:Register("border", "SVUI Border", [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]])
LSM:Register("border", "SVUI Border 2", [[Interface\BUTTONS\WHITE8X8]])
LSM:Register("border", "SVUI Textured Border", [[Interface\AddOns\SVUI_!Core\assets\borders\TEXTURED]])
LSM:Register("border", "SVUI Inset Shadow", [[Interface\AddOns\SVUI_!Core\assets\borders\INSET]])
LSM:Register("border", "SVUI Shadow Border", [[Interface\AddOns\SVUI_!Core\assets\borders\SHADOW]])
LSM:Register("statusbar", "SVUI BasicBar", [[Interface\AddOns\SVUI_!Core\assets\statusbars\DEFAULT]])
LSM:Register("statusbar", "SVUI MultiColorBar", [[Interface\AddOns\SVUI_!Core\assets\statusbars\GRADIENT]])
LSM:Register("statusbar", "SVUI SmoothBar", [[Interface\AddOns\SVUI_!Core\assets\statusbars\SMOOTH]])
LSM:Register("statusbar", "SVUI PlainBar", [[Interface\AddOns\SVUI_!Core\assets\statusbars\FLAT]])
LSM:Register("statusbar", "SVUI FancyBar", [[Interface\AddOns\SVUI_!Core\assets\statusbars\TEXTURED]])
LSM:Register("statusbar", "SVUI GlossBar", [[Interface\AddOns\SVUI_!Core\assets\statusbars\GLOSS]])
LSM:Register("statusbar", "SVUI GlowBar", [[Interface\AddOns\SVUI_!Core\assets\statusbars\GLOWING]])
LSM:Register("statusbar", "SVUI LazerBar", [[Interface\AddOns\SVUI_!Core\assets\statusbars\LAZER]])
LSM:Register("sound", "Whisper Alert", [[Interface\AddOns\SVUI_!Core\assets\sounds\whisper.mp3]])
LSM:Register("sound", "Mention Alert", [[Interface\AddOns\SVUI_!Core\assets\sounds\whisper.mp3]])
LSM:Register("sound", "Toasty", [[Interface\AddOns\SVUI_!Core\assets\sounds\toasty.mp3]])
LSM:Register("font", "SVUI Default Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Default.ttf]],LSM.LOCALE_BIT_ruRU+LSM.LOCALE_BIT_western)
LSM:Register("font", "SVUI Pixel Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Pixel.ttf]],LSM.LOCALE_BIT_ruRU+LSM.LOCALE_BIT_western)
LSM:Register("font", "SVUI Caps Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Caps.ttf]],LSM.LOCALE_BIT_ruRU+LSM.LOCALE_BIT_western)
LSM:Register("font", "SVUI Classic Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Classic.ttf]])
LSM:Register("font", "SVUI Combat Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Combat.ttf]])
LSM:Register("font", "SVUI Dialog Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Dialog.ttf]])
LSM:Register("font", "SVUI Number Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Numbers.ttf]])
LSM:Register("font", "SVUI Zone Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Zone.ttf]])
LSM:Register("font", "SVUI Flash Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Flash.ttf]])
LSM:Register("font", "SVUI Alert Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Alert.ttf]])
LSM:Register("font", "SVUI Narrator Font", [[Interface\AddOns\SVUI_!Core\assets\fonts\Narrative.ttf]])
LSM:Register("font", "Open-Dyslexic", [[Interface\AddOns\SVUI_!Core\assets\fonts\Dyslexic.ttf]])
---- CREATE AND POPULATE MEDIA DATA ----
do
local cColor = RAID_CLASS_COLORS[classToken]
local r1,g1,b1 = cColor.r,cColor.g,cColor.b
local r2,g2,b2 = cColor.r*.25, cColor.g*.25, cColor.b*.25
local ir1,ig1,ib1 = (1 - r1), (1 - g1), (1 - b1)
local ir2,ig2,ib2 = (1 - cColor.r)*.25, (1 - cColor.g)*.25, (1 - cColor.b)*.25
SV.mediadefaults = {
["extended"] = {},
["shared"] = {
["font"] = {
["default"] = {file = "SVUI Default Font", size = 12, outline = "OUTLINE"},
["dialog"] = {file = "SVUI Default Font", size = 12, outline = "OUTLINE"},
["title"] = {file = "SVUI Default Font", size = 16, outline = "OUTLINE"},
["number"] = {file = "SVUI Number Font", size = 11, outline = "OUTLINE"},
["number_big"] = {file = "SVUI Number Font", size = 18, outline = "OUTLINE"},
["header"] = {file = "SVUI Number Font", size = 18, outline = "OUTLINE"},
["combat"] = {file = "SVUI Combat Font", size = 64, outline = "OUTLINE"},
["alert"] = {file = "SVUI Alert Font", size = 20, outline = "OUTLINE"},
["flash"] = {file = "SVUI Flash Font", size = 18, outline = "OUTLINE"},
["zone"] = {file = "SVUI Zone Font", size = 16, outline = "OUTLINE"},
["caps"] = {file = "SVUI Caps Font", size = 12, outline = "OUTLINE"},
["aura"] = {file = "SVUI Number Font", size = 10, outline = "OUTLINE"},
["data"] = {file = "SVUI Number Font", size = 11, outline = "OUTLINE"},
["narrator"] = {file = "SVUI Narrator Font", size = 12, outline = "OUTLINE"},
["lootdialog"] = {file = "SVUI Default Font", size = 14, outline = "OUTLINE"},
["lootnumber"] = {file = "SVUI Number Font", size = 11, outline = "OUTLINE"},
["rolldialog"] = {file = "SVUI Default Font", size = 14, outline = "OUTLINE"},
["rollnumber"] = {file = "SVUI Number Font", size = 11, outline = "OUTLINE"},
["tipdialog"] = {file = "SVUI Default Font", size = 12, outline = "NONE"},
["tipheader"] = {file = "SVUI Default Font", size = 14, outline = "NONE"},
["pixel"] = {file = "SVUI Pixel Font", size = 8, outline = "MONOCHROMEOUTLINE"},
},
["statusbar"] = {
["default"] = {file = "SVUI BasicBar", offset = 0},
["gradient"] = {file = "SVUI MultiColorBar", offset = 0},
["smooth"] = {file = "SVUI SmoothBar", offset = 0},
["flat"] = {file = "SVUI PlainBar", offset = 0},
["textured"] = {file = "SVUI FancyBar", offset = 0},
["gloss"] = {file = "SVUI GlossBar", offset = 0},
["glow"] = {file = "SVUI GlowBar", offset = 2},
["lazer"] = {file = "SVUI LazerBar", offset = 10},
},
["background"] = {
["default"] = {file = "SVUI Default BG", size = 0, tiled = false},
["transparent"] = {file = "SVUI Transparent BG", size = 0, tiled = false},
["button"] = {file = "SVUI Button BG", size = 0, tiled = false},
["pattern"] = {file = "SVUI Backdrop 1", size = 0, tiled = false},
["premium"] = {file = "SVUI Artwork 1", size = 0, tiled = false},
["model"] = {file = "SVUI Model BG", size = 0, tiled = false},
["unitlarge"] = {file = "SVUI UnitBG 1", size = 0, tiled = false},
["unitsmall"] = {file = "SVUI SmallUnitBG 1", size = 0, tiled = false},
},
["border"] = {
["default"] = {file = "SVUI Border", size = 1},
["transparent"] = {file = "SVUI Border", size = 1},
["button"] = {file = "SVUI Border 2", size = 1},
["pattern"] = {file = "SVUI Border", size = 1},
["premium"] = {file = "SVUI Textured Border", size = 15},
["model"] = {file = "SVUI Border", size = 1},
["shadow"] = {file = "SVUI Shadow Border", size = 3},
["inset"] = {file = "SVUI Inset Shadow", size = 6},
["unitlarge"] = {file = "SVUI Border 2", size = 0},
["unitsmall"] = {file = "SVUI Border 2", size = 0},
},
},
["font"] = {
["default"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Default.ttf]],
["dialog"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Default.ttf]],
["number"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Numbers.ttf]],
["combat"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Combat.ttf]],
["zone"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Zone.ttf]],
["alert"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Alert.ttf]],
["caps"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Caps.ttf]],
["narrator"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Narrative.ttf]],
["flash"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Flash.ttf]],
["pixel"] = [[Interface\AddOns\SVUI_!Core\assets\fonts\Pixel.ttf]],
},
["statusbar"] = {
["default"] = [[Interface\AddOns\SVUI_!Core\assets\statusbars\DEFAULT]],
["gradient"] = [[Interface\AddOns\SVUI_!Core\assets\statusbars\GRADIENT]],
["smooth"] = [[Interface\AddOns\SVUI_!Core\assets\statusbars\SMOOTH]],
["flat"] = [[Interface\AddOns\SVUI_!Core\assets\statusbars\FLAT]],
["textured"] = [[Interface\AddOns\SVUI_!Core\assets\statusbars\TEXTURED]],
["gloss"] = [[Interface\AddOns\SVUI_!Core\assets\statusbars\GLOSS]],
["glow"] = [[Interface\AddOns\SVUI_!Core\assets\statusbars\GLOWING]],
["lazer"] = [[Interface\AddOns\SVUI_!Core\assets\statusbars\LAZER]],
},
["background"] = {
["default"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT]],
["transparent"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\TRANSPARENT]],
["button"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\BUTTON]],
["pattern"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\pattern\PATTERN1]],
["premium"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\art\ART1]],
["model"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\MODEL]],
["unitlarge"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\unit\UNIT-BG1]],
["unitsmall"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\unit\UNIT-SMALL-BG1]],
["checkbox"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\CHECK-BG]],
["dark"] = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\DARK]],
},
["border"] = {
["default"] = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
["button"] = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
["pattern"] = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
["premium"] = [[Interface\AddOns\SVUI_!Core\assets\borders\TEXTURED]],
["model"] = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
["shadow"] = [[Interface\AddOns\SVUI_!Core\assets\borders\SHADOW]],
["inset"] = [[Interface\AddOns\SVUI_!Core\assets\borders\INSET]],
["unitlarge"] = [[Interface\BUTTONS\WHITE8X8]],
["unitsmall"] = [[Interface\BUTTONS\WHITE8X8]],
["checkbox"] = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
},
["color"] = {
["default"] = {0.15, 0.15, 0.15, 1},
["secondary"] = {0.2, 0.2, 0.2, 1},
["button"] = {0.2, 0.2, 0.2, 1},
["special"] = {0.37, 0.32, 0.29, 1},
["specialdark"] = {.23, .22, .21, 1},
["unique"] = {0.32, 0.258, 0.21, 1},
["paper"] = {0.77, 0.72, 0.69, 1},
["dusty"] = {.28, .27, .26, 1},
["class"] = {r1, g1, b1, 1},
["bizzaro"] = {ir1, ig1, ib1, 1},
["medium"] = {0.47, 0.47, 0.47},
["dark"] = {0.1, 0.1, 0.1, 1},
["darkest"] = {0, 0, 0, 1},
["light"] = {0.95, 0.95, 0.95, 1},
["light2"] = {0.65, 0.65, 0.65, 1},
["lightgrey"] = {0.32, 0.35, 0.38, 1},
["highlight"] = {0.28, 0.75, 1, 1},
["checked"] = {0.25, 0.9, 0.08, 1},
["green"] = {0.25, 0.9, 0.08, 1},
["blue"] = {0.08, 0.25, 0.82, 1},
["tan"] = {0.4, 0.32, 0.23, 1},
["red"] = {0.9, 0.08, 0.08, 1},
["yellow"] = {1, 1, 0, 1},
["gold"] = {1, 0.68, 0.1, 1},
["transparent"] = {0, 0, 0, 0.5},
["hinted"] = {0, 0, 0, 0.35},
["invisible"] = {0, 0, 0, 0},
["white"] = {1, 1, 1, 1},
},
["bordercolor"] = {
["default"] = {0, 0, 0, 1},
["class"] = {r1, g1, b1, 1},
["checkbox"] = {0.1, 0.1, 0.1, 1},
},
["gradient"] = {
["default"] = {"VERTICAL", 0.08, 0.08, 0.08, 0.22, 0.22, 0.22},
["secondary"] = {"VERTICAL", 0.08, 0.08, 0.08, 0.22, 0.22, 0.22},
["button"] = {"VERTICAL", 0.08, 0.08, 0.08, 0.22, 0.22, 0.22},
["special"] = {"VERTICAL", 0.33, 0.25, 0.13, 0.47, 0.39, 0.27},
["specialdark"] = {"VERTICAL", 0.23, 0.15, 0.03, 0.33, 0.25, 0.13},
["paper"] = {"VERTICAL", 0.53, 0.45, 0.33, 0.77, 0.72, 0.69},
["dusty"] = {"VERTICAL", 0.12, 0.11, 0.1, 0.22, 0.21, 0.2},
["class"] = {"VERTICAL", r2, g2, b2, r1, g1, b1},
["bizzaro"] = {"VERTICAL", ir2, ig2, ib2, ir1, ig1, ib1},
["medium"] = {"VERTICAL", 0.22, 0.22, 0.22, 0.47, 0.47, 0.47},
["dark"] = {"VERTICAL", 0.02, 0.02, 0.02, 0.22, 0.22, 0.22},
["darkest"] = {"VERTICAL", 0.15, 0.15, 0.15, 0, 0, 0},
["darkest2"] = {"VERTICAL", 0, 0, 0, 0.12, 0.12, 0.12},
["light"] = {"VERTICAL", 0.65, 0.65, 0.65, 0.95, 0.95, 0.95},
["light2"] = {"VERTICAL", 0.95, 0.95, 0.95, 0.65, 0.65, 0.65},
["highlight"] = {"VERTICAL", 0.3, 0.8, 1, 0.1, 0.9, 1},
["checked"] = {"VERTICAL", 0.08, 0.9, 0.25, 0.25, 0.9, 0.08},
["green"] = {"VERTICAL", 0.08, 0.9, 0.25, 0.25, 0.9, 0.08},
["red"] = {"VERTICAL", 0.5, 0, 0, 0.9, 0.08, 0.08},
["yellow"] = {"VERTICAL", 1, 0.3, 0, 1, 1, 0},
["tan"] = {"VERTICAL", 0.15, 0.08, 0, 0.37, 0.22, 0.1},
["inverse"] = {"VERTICAL", 0.25, 0.25, 0.25, 0.12, 0.12, 0.12},
["icon"] = {"VERTICAL", 0.5, 0.53, 0.55, 0.8, 0.8, 1},
["white"] = {"VERTICAL", 0.75, 0.75, 0.75, 1, 1, 1},
},
["button"] = {
["check"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\CHECK]],
["checkbg"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\CHECK-BG]],
["uncheck"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\CHECK-DISABLED]],
["round"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\ROUND-BORDER]],
["roundbg"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\ROUND-BG]],
["scrollup"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\SCROLLBAR-UP]],
["scrolldown"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\SCROLLBAR-DOWN]],
["knob"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\SCROLLBAR-KNOB]],
["option"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\SETUP-OPTION]],
["arrow"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\SETUP-ARROW]],
["radio"] = [[Interface\AddOns\SVUI_!Core\assets\buttons\RADIO]],
},
["icon"] = {
["default"] = [[Interface\AddOns\SVUI_!Core\assets\icons\SVUI]],
["theme"] = [[Interface\AddOns\SVUI_!Core\assets\icons\THEME]],
["vs"] = [[Interface\AddOns\SVUI_!Core\assets\icons\VS]],
["close"] = [[Interface\AddOns\SVUI_!Core\assets\icons\CLOSE]],
["star"] = [[Interface\AddOns\SVUI_!Core\assets\icons\FAVORITE-STAR]],
["info"] = [[Interface\AddOns\SVUI_!Core\assets\icons\FAVORITE-STAR]],
["move_up"] = [[Interface\AddOns\SVUI_!Core\assets\icons\MOVE-UP]],
["move_down"] = [[Interface\AddOns\SVUI_!Core\assets\icons\MOVE-DOWN]],
["move_left"] = [[Interface\AddOns\SVUI_!Core\assets\icons\MOVE-LEFT]],
["move_right"] = [[Interface\AddOns\SVUI_!Core\assets\icons\MOVE-RIGHT]],
["exitIcon"] = [[Interface\AddOns\SVUI_!Core\assets\icons\EXIT]]
},
["dock"] = {
["durabilityLabel"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\LABEL-DUR]],
["reputationLabel"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\LABEL-REP]],
["experienceLabel"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\LABEL-XP]],
["artifactLabel"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\LABEL-ART]],
["azeriteLabel"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\LABEL-ART]],
["sizeIcon"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-ICON-SIZE]],
["optionsIcon"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-ICON-OPTIONS]],
["breakStuffIcon"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-ICON-BREAKSTUFF]],
["hearthIcon"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-ICON-HEARTH]],
["raidToolIcon"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-ICON-RAIDTOOL]],
["garrisonToolIcon"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-ICON-GARRISON]],
["specSwapIcon"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-ICON-SPECSWAP]],
["powerIcon"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-ICON-POWER]],
["professionIconFile"] = [[Interface\AddOns\SVUI_!Core\assets\textures\Dock\PROFESSIONS]],
["professionIconCoords"]= {
[171] = {0,0.25,0,0.25}, -- PRO-ALCHEMY
[794] = {0.25,0.5,0,0.25,80451}, -- PRO-ARCHAELOGY
[164] = {0.5,0.75,0,0.25}, -- PRO-BLACKSMITH
[185] = {0.75,1,0,0.25,818,67097}, -- PRO-COOKING
[333] = {0,0.25,0.25,0.5,13262}, -- PRO-ENCHANTING
[202] = {0.25,0.5,0.25,0.5}, -- PRO-ENGINEERING
[129] = {0.5,0.75,0.25,0.5}, -- PRO-FIRSTAID
[773] = {0,0.25,0.5,0.75,51005}, -- PRO-INSCRIPTION
[755] = {0.25,0.5,0.5,0.75,31252}, -- PRO-JEWELCRAFTING
[165] = {0.5,0.75,0.5,0.75}, -- PRO-LEATHERWORKING
[186] = {0.75,1,0.5,0.75}, -- PRO-MINING
[197] = {0.25,0.5,0.75,1}, -- PRO-TAILORING
},
["sparks"] = {
[[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-SPARKS-1]],
[[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-SPARKS-2]],
[[Interface\AddOns\SVUI_!Core\assets\textures\Dock\DOCK-SPARKS-3]],
},
},
["backdrop"] = {
["default"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
edgeSize = 1,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["button"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\BUTTON]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\BUTTONS\WHITE8X8]],
edgeSize = 1,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["pattern"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\pattern\PATTERN1]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\TEXTURED]],
edgeSize = 1,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["premium"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\art\ART1]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\TEXTURED]],
edgeSize = 15,
insets =
{
left = 3,
right = 3,
top = 3,
bottom = 3,
},
},
["model"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\MODEL]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
edgeSize = 1,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["buttonred"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\BUTTON]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
edgeSize = 1,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["aura"] = {
bgFile = [[Interface\BUTTONS\WHITE8X8]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\SHADOW]],
edgeSize = 1,
insets =
{
left = 1,
right = 1,
top = 1,
bottom = 1,
},
},
["glow"] = {
bgFile = [[Interface\BUTTONS\WHITE8X8]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\SHADOW]],
edgeSize = 3,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["tooltip"] = {
bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\textures\EMPTY]],
edgeSize = 1,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["outline"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\textures\EMPTY]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\DEFAULT]],
edgeSize = 1,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["shadowoutline"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\textures\EMPTY]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\SHADOW]],
edgeSize = 3,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
["darkened"] = {
bgFile = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\DARK]],
tile = false,
tileSize = 0,
edgeFile = [[Interface\AddOns\SVUI_!Core\assets\borders\SHADOW]],
edgeSize = 3,
insets =
{
left = 0,
right = 0,
top = 0,
bottom = 0,
},
},
}
};
end
---- SOME CORE VARS ----
SV.DialogFontDefault = "SVUI Dialog Font";
if(GetLocale() ~= "enUS") then
SV.DialogFontDefault = "SVUI Default Font";
end
SV.SplashImage = [[Interface\AddOns\SVUI_!Core\assets\textures\SPLASH]];
SV.BaseTexture = [[Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT]];
SV.NoTexture = [[Interface\AddOns\SVUI_!Core\assets\textures\EMPTY]];
---------------------------------------------------------------------
-- Returns a color value based on percentages.
-- @function ColorGradient
-- @tparam number percentage The needed gradient percent.
-- @param ... (vararg) remaining arguments are up to 3 sets of numeric color values (r,g,b).
-- @return red value, green value, blue value
-- @usage SV:ColorGradient(50,1,0,0,1,1,0,0,1,0)
---------------------------------------------------------------------
function SV:ColorGradient(percentage, ...)
if percentage >= 1 then
return select(select('#', ...) - 2, ...)
elseif percentage <= 0 then
return ...
end
local num = select('#', ...) / 3
local segment, relative = modf(percentage*(num-1))
local r1, g1, b1, r2, g2, b2 = select((segment*3)+1, ...)
local rOut = r1 + (r2-r1)*relative;
local gOut = g1 + (g2-g1)*relative;
local bOut = b1 + (b2-b1)*relative;
return rOut, gOut, bOut
end
---------------------------------------------------------------------
-- Returns a hexadecimal color value.
-- @function HexColor
-- @tparam number red Color, red value.
-- @tparam number green Color, green value.
-- @tparam number blue Color, blue value.
-- @return Hexadecimal string color
-- @usage SV:HexColor(0.1, 0.2, 0.3)
---------------------------------------------------------------------
function SV:HexColor(red, green, blue)
local r,g,b;
if red and type(red) == "string" then
local t
if(self.media) then
t = self.media.color[red]
if((not t) and (self.media.extended and self.media.extended.unitframes)) then
t = self.media.extended.unitframes[red]
end
end
if t then
r,g,b = t[1],t[2],t[3]
else
r,g,b = 0,0,0
end
else
r = type(red) == "number" and red or 0;
g = type(green) == "number" and green or 0;
b = type(blue) == "number" and blue or 0;
end
r = (r < 0 or r > 1) and 0 or (r * 255)
g = (g < 0 or g > 1) and 0 or (g * 255)
b = (b < 0 or b > 1) and 0 or (b * 255)
local hexString = ("%02x%02x%02x"):format(r,g,b)
return hexString
end
---- ALTERING GLOBAL FONTS ----
local function UpdateChatFontSizes()
_G.CHAT_FONT_HEIGHTS[1] = 8
_G.CHAT_FONT_HEIGHTS[2] = 9
_G.CHAT_FONT_HEIGHTS[3] = 10
_G.CHAT_FONT_HEIGHTS[4] = 11
_G.CHAT_FONT_HEIGHTS[5] = 12
_G.CHAT_FONT_HEIGHTS[6] = 13
_G.CHAT_FONT_HEIGHTS[7] = 14
_G.CHAT_FONT_HEIGHTS[8] = 15
_G.CHAT_FONT_HEIGHTS[9] = 16
_G.CHAT_FONT_HEIGHTS[10] = 17
_G.CHAT_FONT_HEIGHTS[11] = 18
_G.CHAT_FONT_HEIGHTS[12] = 19
_G.CHAT_FONT_HEIGHTS[13] = 20
end
hooksecurefunc("FCF_ResetChatWindows", UpdateChatFontSizes)
local function ChangeGlobalFonts()
local fontsize = SV.media.shared.font.default.size;
STANDARD_TEXT_FONT = LSM:Fetch("font", SV.media.shared.font.default.file);
UNIT_NAME_FONT = LSM:Fetch("font", SV.media.shared.font.caps.file);
NAMEPLATE_FONT = STANDARD_TEXT_FONT
UpdateChatFontSizes()
UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT = fontsize
end
---- FONT TEMPLATING METHODS ----
local ManagedFonts = {};
---------------------------------------------------------------------
-- Adds a font object to the custom SVUI font manager.
-- @function FontManager
-- @param obj Font object.
-- @tparam string template Internal name of the media-font to be assigned.
-- @param abstract A multi-use flag.
-- @param sizeMod Font size override.
-- @param styleOverride Outline override.
-- @tparam number red Color, red value.
-- @tparam number green Color, green value.
-- @tparam number blue Color, blue value.
-- @usage SV:FontManager(FontObject, 'default', false, false, 'OUTLINE', 1, 1, 1)
---------------------------------------------------------------------
function SV:FontManager(obj, template, abstract, sizeMod, styleOverride, red, green, blue)
-- @todo document this better
if not obj then return end
template = template or "default";
local info = SV.media.shared.font[template] or SV.media.shared.font.default;
if(not info) then return end
local isSystemFont = false;
if(abstract and (abstract == 'SYSTEM')) then
isSystemFont = true;
end
local file = SV.media.font[template] or SV.media.font.default;
local size = info.size;
local outline = info.outline;
if(styleOverride) then
obj.___fontOutline = styleOverride;
outline = styleOverride;
end
obj.___fontSizeMod = sizeMod or 0;
obj:SetFont(file, (size + obj.___fontSizeMod), outline)
if(abstract == 'SHADOW') then
obj:SetShadowColor(0, 0, 0, 0.75)
obj:SetShadowOffset(2, -2)
elseif(not isSystemFont) then
if((not info.outline) or info.outline ~= "NONE") then
obj:SetShadowColor(0, 0, 0, 0)
elseif(info.outline and info.outline == "NONE") then
obj:SetShadowColor(0, 0, 0, 0.75)
else
obj:SetShadowColor(0, 0, 0, 0.2)
end
if(not obj.noShadowOffset) then
obj:SetShadowOffset(1, -1)
else
obj:SetShadowOffset(0, 0)
end
obj:SetJustifyH(abstract or "CENTER")
obj:SetJustifyV("MIDDLE")
end
if(red and green and blue) then
obj:SetTextColor(red, green, blue);
end
if(not ManagedFonts[template]) then
ManagedFonts[template] = {}
end
ManagedFonts[template][obj] = true
end
local function _shadowFont(globalName, template, sizeMod, styleOverride, cR, cG, cB)
if(not template) then return end
if(not _G[globalName]) then return end
styleOverride = styleOverride or "NONE"
SV:FontManager(_G[globalName], template, "SHADOW", sizeMod, styleOverride, cR, cG, cB);
end
local function _alterFont(globalName, template, sizeMod, styleOverride, cR, cG, cB)
if(not template) then return end
if(not _G[globalName]) then return end
styleOverride = styleOverride or "NONE"
SV:FontManager(_G[globalName], template, "SYSTEM", sizeMod, styleOverride, cR, cG, cB);
end
local function ChangeSystemFonts()
_shadowFont("GameFontNormal", "default", 0, "NONE")
_alterFont("GameFontWhite", "default", 0, 'OUTLINE', 1, 1, 1)
_alterFont("GameFontWhiteSmall", "default", 0, 'NONE', 1, 1, 1)
_alterFont("GameFontBlack", "default", 0, 'NONE', 0, 0, 0)
_alterFont("GameFontBlackSmall", "default", -1, 'NONE', 0, 0, 0)
_alterFont("GameFontNormalMed2", "default", 2)
_alterFont("Game15Font_o1", "number", 1, "OUTLINE")
_alterFont("GameFontNormalLarge", "default")
_alterFont("GameFontNormalLargeOutline", "default")
_alterFont("GameFontHighlightSmall", "default")
_alterFont("GameFontHighlight", "default", 1)
_alterFont("GameFontHighlightLeft", "default", 1)
_alterFont("GameFontHighlightRight", "default", 1)
_alterFont("GameFontHighlightLarge2", "default", 2)
_alterFont("MailFont_Large", "default", 3)
_alterFont("SystemFont_Med1", "default")
_alterFont("SystemFont_Med3", "default")
_alterFont("SystemFont_Outline_Small", "default", 0, "OUTLINE")
_alterFont("FriendsFont_Normal", "default")
_alterFont("FriendsFont_Small", "default")
_alterFont("FriendsFont_Large", "default", 3)
_alterFont("FriendsFont_UserText", "default", -1)
_alterFont("SystemFont_Small", "default", -1)
_alterFont("GameFontNormalSmall", "default", -1)
_alterFont("GameFontNormalSmall2", "default")
_alterFont("NumberFont_Shadow_Med", "default", -1, "OUTLINE")
_alterFont("NumberFont_Shadow_Small", "default", -1, "OUTLINE")
_alterFont("SystemFont_Tiny", "default", -1)
_alterFont("SystemFont_Shadow_Med1", "default")
_alterFont("SystemFont_Shadow_Med1_Outline", "default")
_alterFont("SystemFont_Shadow_Med2", "default")
_alterFont("SystemFont_Shadow_Med3", "default")
_alterFont("SystemFont_Large", "default")
_alterFont("SystemFont_Huge1", "default", 4)
_alterFont("SystemFont_Huge1_Outline", "default", 4)
_alterFont("SystemFont_Shadow_Small", "default")
_alterFont("SystemFont_Shadow_Large", "default", 3)
_alterFont("QuestFont", "dialog");
_alterFont("QuestFont_Enormous", "zone", 15, "OUTLINE");
_alterFont("SpellFont_Small", "dialog", 0, "OUTLINE", 1, 1, 1);
_alterFont("SystemFont_Shadow_Outline_Large", "title", 0, "OUTLINE");
_alterFont("SystemFont_Shadow_Outline_Huge2", "title", 8, "OUTLINE");
_alterFont("GameFont_Gigantic", "alert", 0, "OUTLINE", 32)
_alterFont("SystemFont_Shadow_Huge1", "alert", 0, "OUTLINE")
_alterFont("SystemFont_OutlineThick_Huge4", "zone", 6, "OUTLINE");
_alterFont("SystemFont_OutlineThick_WTF", "zone", 9, "OUTLINE");
_alterFont("SystemFont_OutlineThick_WTF2", "zone", 15, "OUTLINE");
_alterFont("QuestFont_Large", "zone", -3);
_alterFont("QuestFont_Huge", "zone", -2);
_alterFont("QuestFont_Super_Huge", "zone");
_alterFont("QuestFont_Shadow_Huge", "zone");
_alterFont("SystemFont_OutlineThick_Huge2", "zone", 2, "OUTLINE");
_alterFont("Game18Font", "number", 1)
_alterFont("Game24Font", "number", 3)
_alterFont("Game27Font", "number", 5)
_alterFont("Game30Font", "number_big")
_alterFont("Game32Font", "number_big", 1)
_alterFont("NumberFont_OutlineThick_Mono_Small", "number", 0, "OUTLINE")
_alterFont("NumberFont_Outline_Huge", "number_big", 0, "OUTLINE")
_shadowFont("NumberFont_Outline_Large", "number", 2, "OUTLINE")
_alterFont("NumberFont_Outline_Med", "number", 1, "OUTLINE")
_alterFont("NumberFontNormal", "number", 0, "OUTLINE")
_alterFont("NumberFont_GameNormal", "number", 0, "OUTLINE")
_alterFont("NumberFontNormalRight", "number", 0, "OUTLINE")
_alterFont("NumberFontNormalRightRed", "number", 0, "OUTLINE")
_alterFont("NumberFontNormalRightYellow", "number", 0, "OUTLINE")
_alterFont("GameTooltipHeader", "tipheader")
_alterFont("Tooltip_Med", "tipdialog")
_alterFont("Tooltip_Small", "tipdialog", -1)
_alterFont("SystemFont_Shadow_Huge3", "combat", -10, "OUTLINE")
_alterFont("CombatTextFont", "combat", 64, "OUTLINE")
end
local function _defineFont(globalName, template)
if(not template) then return end
if(not _G[globalName]) then return end
SV:FontManager(_G[globalName], template);
end
local function UpdateFontTemplate(template)
template = template or "default";
local info = SV.media.shared.font[template];
if(not info) then return end
local file = LSM:Fetch("font", info.file);
local size = info.size;
local line = info.outline;
local list = ManagedFonts[template];
if(not list) then return end
for object in pairs(list) do
if object then
if(object.___fontOutline) then
object:SetFont(file, (size + object.___fontSizeMod), object.___fontOutline);
else
object:SetFont(file, (size + object.___fontSizeMod), line);
end
else
ManagedFonts[template][object] = nil;
end
end
end
local function UpdateAllFontTemplates()
for template, _ in pairs(ManagedFonts) do
UpdateFontTemplate(template)
end
ChangeGlobalFonts();
end
local function UpdateFontGroup(...)
for i = 1, select('#', ...) do
local template = select(i, ...)
if not template then break end
UpdateFontTemplate(template)
end
end
SV.Events:On("ALL_FONTS_UPDATED", UpdateAllFontTemplates, true);
SV.Events:On("FONT_GROUP_UPDATED", UpdateFontGroup, true);
---------------------------------------------------------------------
-- Create an add-in set of specific font configuration options.
-- @function GenerateFontOptionGroup
-- @tparam string groupName Options group to insert into.
-- @tparam number groupCount Option order for this option.
-- @tparam string groupOverview Option group name for this option.
-- @tparam table groupList Array of relevant font data.
-- @usage SV:GenerateFontOptionGroup(groupName, groupCount, groupOverview, groupList)
---------------------------------------------------------------------
function SV:GenerateFontOptionGroup(groupName, groupCount, groupOverview, groupList)
self.Options.args.Fonts.args.fontGroup.args[groupName] = {
order = groupCount,
type = "group",
name = groupName,
args = {
overview = {
order = 1,
name = groupOverview,
type = "description",
width = "full",
},
spacer0 = {
order = 2,
name = "",
type = "description",
width = "full",
},
},
};
local orderCount = 3;
for template, info in pairs(groupList) do
self.Options.args.Fonts.args.fontGroup.args[groupName].args[template] = {
order = orderCount + info.order,
type = "group",
guiInline = true,
name = info.name,
get = function(key)
return self.media.shared.font[template][key[#key]]
end,
set = function(key,value)
self.media.shared.font[template][key[#key]] = value;
if(groupCount == 1) then
self:StaticPopup_Show("RL_CLIENT")
else
self.Events:Trigger("FONT_GROUP_UPDATED", template);
end
end,
args = {
description = {
order = 1,
name = info.desc,
type = "description",
width = "full",
},
spacer1 = {
order = 2,
name = "",
type = "description",
width = "full",
},
spacer2 = {
order = 3,
name = "",
type = "description",
width = "full",
},
file = {
type = "select",
dialogControl = 'LSM30_Font',
order = 4,
name = self.L["Font File"],
desc = self.L["Set the font file to use with this font-type."],
values = _G.AceVillainWidgets.font,
},
outline = {
order = 5,
name = self.L["Font Outline"],
desc = self.L["Set the outlining to use with this font-type."],
type = "select",
values = {
["NONE"] = self.L["None"],
["OUTLINE"] = "OUTLINE",
["MONOCHROMEOUTLINE"] = "MONOCROMEOUTLINE",
["THICKOUTLINE"] = "THICKOUTLINE"
},
},
size = {
order = 6,
name = self.L["Font Size"],
desc = self.L["Set the font size to use with this font-type."],
type = "range",
min = 6,
max = 64,
step = 1,
},
}
}
end
end
---- MEDIA CORE ----
local function tablesplice(mergeTable, targetTable)
if type(targetTable) ~= "table" then targetTable = {} end
if type(mergeTable) == 'table' then
for key,val in pairs(mergeTable) do
if type(val) == "table" then
targetTable[key] = tablesplice(val, targetTable[key])
else
targetTable[key] = val
end
end
end
return targetTable
end
SV.media = tablesplice(SV.mediadefaults, {});
local GLOBAL_SVUI_FONTS = {
["SVUI_Font_Default"] = "default",
["SVUI_Font_Aura"] = "aura",
["SVUI_Font_Number"] = "number",
["SVUI_Font_Number_Huge"] = "number_big",
["SVUI_Font_Header"] = "header",
["SVUI_Font_Data"] = "data",
["SVUI_Font_Caps"] = "caps",
["SVUI_Font_Narrator"] = "narrator",
["SVUI_Font_Pixel"] = "pixel",
["SVUI_Font_Roll"] = "rolldialog",
["SVUI_Font_Roll_Number"] = "rollnumber",
["SVUI_Font_Loot"] = "lootdialog",
["SVUI_Font_Loot_Number"] = "lootnumber",
};
function SV:AssignMedia(mediaType, id, ...)
if((not mediaType) or (not id)) then return end
if(mediaType == "globalfont") then
local globalName = ...;
if(globalName) then
GLOBAL_SVUI_FONTS[globalName] = id;
end
return
end
if(mediaType == "template") then
local globalName = ...;
if(globalName) then
self.API.Templates[id] = globalName;
end
return
end
local settings = self.mediadefaults.shared[mediaType];
if(settings) then
if(mediaType == "font") then
local file, size, outline = ...
if(settings[id]) then
if(file) then settings[id].file = file end
if(size) then settings[id].size = size end
if(outline) then settings[id].outline = outline end
else
file = file or "SVUI Default Font";
size = size or 12;
outline = outline or "OUTLINE";
settings[id] = {file = file, size = size, outline = outline}
end
elseif(mediaType == "statusbar") then
local file, offset = ...
if(settings[id]) then
if(file) then settings[id].file = file end
if(offset) then settings[id].offset = offset end
else
file = file or "SVUI BasicBar";
offset = offset or 0;
settings[id] = {file = file, offset = offset}
end
elseif(mediaType == "background") then
local file, size, tiled = ...
if(settings[id]) then
if(file) then settings[id].file = file end
if(size) then settings[id].size = size end
if(tiled) then settings[id].tiled = tiled end
else
file = file or "SVUI Default BG";
size = size or 0;
tiled = tiled or false;
settings[id] = {file = file, size = size, tiled = tiled}
end
elseif(mediaType == "border") then
local file, size = ...
if(settings[id]) then
if(file) then settings[id].file = file end
if(size) then settings[id].size = size end
else
file = file or "SVUI Border";
size = size or 1;
settings[id] = {file = file, size = size}
end
end
else
settings = self.mediadefaults[mediaType];
if(settings) then
if(settings[id]) then
if(type(settings[id]) == "table") then
for i = 1, select('#', ...) do
local v = select(i, ...)
if(not v) then break end
if(type(v) == "table") then
settings[id] = tablesplice(v, settings[id]);
else
settings[id][i] = v;
end
end
else
local newMedia = ...;
if(newMedia) then
settings[id] = newMedia;
end
end
else
local valueCount = select('#', ...)
if(valueCount > 1) then
settings[id] = {};
for i = 1, select('#', ...) do
local v = select(i, ...)
if(not v) then break end
if(type(v) == "table") then
settings[id] = tablesplice(v, settings[id]);
else
settings[id][i] = v;
end
end
else
local newMedia = ...;
if(newMedia) then
settings[id] = newMedia;
end
end
end
end
end
end
function SV:UpdateSharedMedia()
local settings = self.media.shared
for mediaType, mediaData in pairs(settings) do
if(self.media[mediaType]) then
for name,userSettings in pairs(mediaData) do
if(userSettings.file) then
self.media[mediaType][name] = LSM:Fetch(mediaType, userSettings.file)
end
end
end
end
for name, bd in pairs(self.media.backdrop) do
if(self.media.background[name] and self.media.border[name]) then
local bordersetup = self.media.shared.border[name];
local bgsetup = self.media.shared.background[name];
bd.bgFile = self.media.background[name];
bd.tile = bgsetup.tiled;
bd.tileSize = bgsetup.size;
bd.edgeFile = self.media.border[name];
bd.edgeSize = bordersetup.size;
local offset = bordersetup.size * 0.2;
bd.insets = {
left = offset,
right = offset,
top = offset,
bottom = offset,
}
end
end
local default = self.media.color.default
self.media.gradient.default = {"VERTICAL", default[1]*.25, default[2]*.25, default[3]*.25, default[1], default[2], default[3]}
local secondary = self.media.color.secondary
self.media.gradient.secondary = {"VERTICAL", secondary[1]*.25, secondary[2]*.25, secondary[3]*.25, secondary[1], secondary[2], secondary[3]}
local cColor1 = CUSTOM_CLASS_COLORS[classToken]
local cColor2 = RAID_CLASS_COLORS[classToken]
if(not self.db.general.customClassColor or not CUSTOM_CLASS_COLORS[classToken]) then
cColor1 = RAID_CLASS_COLORS[classToken]
end
local r1,g1,b1 = cColor1.r,cColor1.g,cColor1.b
local r2,g2,b2 = cColor2.r*.25, cColor2.g*.25, cColor2.b*.25
local ir1,ig1,ib1 = (1 - r1), (1 - g1), (1 - b1)
local ir2,ig2,ib2 = (1 - cColor2.r)*.25, (1 - cColor2.g)*.25, (1 - cColor2.b)*.25
self.media.color.class = {r1, g1, b1, 1}
self.media.color.bizzaro = {ir1, ig1, ib1, 1}
self.media.bordercolor.class = {r1, g1, b1, 1}
self.media.gradient.class = {"VERTICAL", r2, g2, b2, r1, g1, b1}
self.media.gradient.bizzaro = {"VERTICAL", ir2, ig2, ib2, ir1, ig1, ib1}
local special = self.media.color.special
---- self.media.gradient.special = {"VERTICAL", special[1], special[2], special[3], r1, g1, b1} ----
---- self.media.color.special = {r1*.5, g1*.5, b1*.5, 1} ----
self.media.gradient.special = {"VERTICAL", special[1]*.25, special[2]*.25, special[3]*.25, special[1], special[2], special[3]}
---- self.media.gradient.special = {"VERTICAL",special[1], special[2], special[3], default[1], default[2], default[3]} ----
self.Events:Trigger("SHARED_MEDIA_UPDATED");
if(not InCombatLockdown()) then
collectgarbage("collect");
end
end
function SV:RefreshAllMedia()
self:UpdateSharedMedia();
ChangeGlobalFonts();
ChangeSystemFonts();
for globalName, id in pairs(GLOBAL_SVUI_FONTS) do
local obj = _G[globalName];
if(obj) then
self:FontManager(obj, id);
end
end
self.Events:Trigger("ALL_FONTS_UPDATED");
self.MediaInitialized = true;
end
| mit |
UnfortunateFruit/darkstar | scripts/zones/Beadeaux/npcs/The_Afflictor.lua | 17 | 1213 | -----------------------------------
-- Area: Beadeaux
-- NPC: The Afflictor
-- @zone 147
-- @pos <many>
-----------------------------------
package.loaded["scripts/zones/Beadeaux/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Beadeaux/TextIDs");
require("scripts/globals/quests");
require("scripts/globals/settings");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:getQuestStatus(BASTOK,THE_CURSE_COLLECTOR) == QUEST_ACCEPTED and player:getVar("cCollectCurse") == 0) then
player:setVar("cCollectCurse",1);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
nesstea/darkstar | scripts/globals/spells/archers_prelude.lua | 27 | 1521 | -----------------------------------------
-- Spell: Archer's Prelude
-- Gives party members ranged attack accuracy
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing
local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED);
local power = 9;
if (sLvl+iLvl > 130) then
power = power + math.floor((sLvl+iLvl-200) / 10);
end
if (power >= 40) then
power = 40;
end
local iBoost = caster:getMod(MOD_PRELUDE_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
if (iBoost > 0) then
power = power + 1 + (iBoost-1)*3;
end
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
power = power * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
power = power * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
local duration = 120;
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
if not (target:addBardSong(caster,EFFECT_PRELUDE,power,0,duration,caster:getID(), 0, 2)) then
spell:setMsg(75);
end
return EFFECT_PRELUDE;
end;
| gpl-3.0 |
gmorishere/bot | plugins/help.lua | 6 | 1364 | -- This plugin should go at the end of your plugin list in
-- config.lua, but not after greetings.lua.
local help_text = '*Available commands:*'
for i,v in ipairs(plugins) do
if v.command then
help_text = help_text .. '\n /' .. v.command:gsub('%[', '\\[')
end
end
help_text = help_text .. [[\n
/help <command>
Arguments: <required> \[optional]
]]
local triggers = {
'^/help[@'..bot.username..']*',
'^/h[@'..bot.username..']*$',
'^/start[@'..bot.username..']*'
}
local action = function(msg)
local input = msg.text_lower:input()
-- Attempts to send the help message via PM.
-- If msg is from a group, it tells the group whether the PM was successful.
if not input then
local res = sendMessage(msg.from.id, help_text, true, nil, true)
if not res then
sendReply(msg, 'Please message me privately for a list of commands.')
elseif msg.chat.type ~= 'private' then
sendReply(msg, 'I have sent you the requested information in a private message.')
end
return
end
for i,v in ipairs(plugins) do
if v.command and get_word(v.command, 1) == input and v.doc then
local output = '*Help for* _' .. get_word(v.command, 1) .. '_ *:*\n' .. v.doc
sendMessage(msg.chat.id, output, true, nil, true)
return
end
end
sendReply(msg, 'Sorry, there is no help for that command.')
end
return {
action = action,
triggers = triggers
}
| gpl-2.0 |
plajjan/snabbswitch | src/lib/protocol/keyed_ipv6_tunnel.lua | 6 | 3390 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
-- This is an implementation of the "Keyed IPv6 Tunnel" specification
-- conforming to
-- http://tools.ietf.org/html/draft-mkonstan-keyed-ipv6-tunnel-01. It
-- uses a particular variant of the L2TPv3 encapsulation that uses no
-- L2 sublayer header and a fixed cookie of 64 bits. It is only
-- specified for IPv6 as transport protocol.
--
-- It makes use of the same IP protocol number 115 as L2TPv3, which
-- makes it hard to demultiplex, because the L2TPv3 header itself does
-- not contain sufficient information. There are currently no
-- implementations of other modes of L2TPv3 in Snabbswitch and protocol
-- number 115 is simply mapped to this module from the IPv6 header
-- class.
module(..., package.seeall)
local ffi = require("ffi")
local C = ffi.C
local header = require("lib.protocol.header")
local lib = require("core.lib")
local htonl, ntohl = lib.htonl, lib.ntohl
ffi.cdef[[
typedef union {
uint8_t cookie[8];
uint64_t cookie_64bit;
} cookie_t;
]]
local tunnel = subClass(header)
local cookie_t =
ffi.metatype(ffi.typeof("cookie_t"),
{
__tostring =
function (c)
local s = { "0x" }
for i = 0, 7 do
table.insert(s, string.format("%02x", c.cookie[i]))
end
return table.concat(s)
end,
__eq =
function(lhs, rhs)
return rhs and lhs.cookie_64bit == rhs.cookie_64bit
end
})
-- Class variables
tunnel._name = "keyed ipv6 tunnel"
tunnel._ulp = {}
header.init(tunnel,
{
[1] = ffi.typeof[[
struct {
uint32_t session_id;
cookie_t cookie;
} __attribute__((packed))
]]
})
-- Class methods
function tunnel:new_cookie (s)
assert(type(s) == 'string' and string.len(s) == 8,
'invalid cookie')
local c = cookie_t()
ffi.copy(c.cookie, s, 8)
return c
end
local default = { session_id = 0xffffffff,
cookie = tunnel:new_cookie('\x00\x00\x00\x00\x00\x00\x00\x00') }
function tunnel:new (config)
local o = tunnel:superClass().new(self)
local config = config or default
-- The spec for L2TPv3 over IPv6 recommends to set the session ID
-- to 0xffffffff for the "static 1:1 mapping" scenario.
o:session_id(config.session_id or default.session_id)
o:cookie(config.cookie or default.cookie)
return o
end
function tunnel:new_from_mem (mem, size)
local o = tunnel:superClass().new_from_mem(self, mem, size)
if o:session_id() == 0 then
-- Session ID 0 is reserved for L2TPv3 control messages
o:free()
return nil
end
return o
end
-- Instance methods
function tunnel:session_id (id)
local h = self:header()
if id ~= nil then
assert(id ~= 0, "invalid session id 0")
h.session_id = htonl(id)
else
return ntohl(h.session_id)
end
end
function tunnel:cookie (c)
local h = self:header()
if c ~= nil then
h.cookie.cookie_64bit = c.cookie_64bit
else
return h.cookie
end
end
return tunnel
| apache-2.0 |
VoxelDavid/rbx-lua-dump | source/modules/Version.lua | 1 | 5899 | --[[
This script is used to check the current game versions and return if they are
up-to-date or not.
The two versions are the built-in PlaceVersion value and a string set in
Main.lua following the Semantic Versioning Specification (http://semver.org).
PlaceVersion is a quick way to see if the server instance is out of date, while
SemVer is a way to be more descriptive with the current game version, along with
making it clear when creating releases of the software.
--]]
repeat wait() until _G.Ready
local Data = require(_G.Modules.Data)
local Version = {}
--[[
Takes the version string and seperates each part into a key/value pair in
a table. Eg. "v0.1.0-alpha.1" would be turned into:
{
"major" = 0,
"minor" = 1,
"patch" = 0,
"alpha" = 1,
"prerelease" = true
}
--]]
function Version:ConvertToTable(versionString)
-- versionString = "v0.1.0-alpha.1"
local versionNumber = versionString:match("v%d+\.%d+\.%d+") -- "v0.1.0"
local prereleaseVersion = versionString:match("\-%a*\.%d+") -- "-alpha.1"
local versionTable = {}
local function majorMinorPatch()
-- Is there a method I can use to accomplish this without an iterator
-- variable?
local iterator = 0
for digit in versionNumber:gmatch("%d+") do
if iterator == 0 then
versionTable.major = tonumber(digit) -- 0
elseif iterator == 1 then
versionTable.minor = tonumber(digit) -- 1
elseif iterator == 2 then
versionTable.patch = tonumber(digit) -- 0
end
iterator = iterator + 1
end
end
local function prerelease()
local prereleaseName = prereleaseVersion:match("%a+") -- alpha
local prereleaseNumber = prereleaseVersion:match("%d+") -- 1
versionTable[prereleaseName] = prereleaseNumber
--[[
A value used to easily get the current prerelease version number, without
having to search for "alpha" or "beta". eg:
print(versionTable[versionTable.prerelease]) -- 1
--]]
versionTable.prerelease = prereleaseName
end
majorMinorPatch()
if prereleaseVersion then
prerelease()
end
return versionTable
end
--[[
This convoluted function deciphers the server's semantic version number and
returns if it's up to date or not.
The complicated thing is, v0.5.0 is a greater version than v0.4.9, making
lots of 'if' statements required to figure everything out.
--]]
function Version:LatestSemantic()
local currentVersion = self:ConvertToTable(_G.Version)
local latestVersion
if Data:Get("Server", "version") then
latestVersion = self:ConvertToTable(Data:Get("Server", "version"))
else
-- If you forget to set the place version in a new game.
warn("Latest semantic version does not exist in the \"version\" DataStore. Set to _G.Version.")
latestVersion = currentVersion
end
local majorUpdated
local minorUpdated
local function compareMajor(current, latest)
if current.major > latest.major then
majorUpdated = true
return true -- MAJOR was updated.
elseif current.major == latest.major then
return true -- MAJOR is the same as latest.
else
return false
end
end
local function compareMinor(current, latest)
if current.minor < latest.minor and majorUpdated == true then
minorUpdated = true
return true -- MINOR decreased in value, MAJOR was updated.
elseif current.minor > latest.minor then
minorUpdated = true
return true -- MINOR went up in value
elseif current.minor == latest.minor then
return true -- MINOR is the same as latest.
else
return false
end
end
local function comparePatch(current, latest)
if current.patch < latest.patch and minorUpdated == true then
return true -- PATCH decreased in value, MINOR was updated.
elseif current.patch > latest.patch then
return true -- PATCH is greater than latest.
elseif current.patch == latest.patch then
return true -- PATCH is the same as latest.
else
return false
end
end
local function comparePrerelease(current, latest)
local pre = current.prerelease -- "alpha"
if current[pre] >= latest[pre] then
return true
else
return false
end
end
local function compareVersions(current, latest)
local major = compareMajor(current, latest)
local minor = compareMinor(current, latest)
local patch = comparePatch(current, latest)
local prerelease = comparePrerelease(current, latest)
-- print(major, minor, patch, prerelease)
if major and minor and patch then
if prerelease then
return true
else
return false
end
return true
else
return false
end
end
return compareVersions(currentVersion, latestVersion)
end
--[[
Compare the PlaceVersion value against the one on the server and return if
the current one is up to date or not.
(SO much easier than the semantic version number)
--]]
function Version:LatestPlace()
local currentVersion = game.PlaceVersion
local latestVersion
if Data:Get("Server", "placeVersion") then
latestVersion = Data:Get("Server", "placeVersion")
else
warn("Latest place version does not exist in the \"version\" DataStore. Set to game.PlaceVersion.")
latestVersion = currentVersion
end
if currentVersion >= latestVersion then
return true
else
return false
end
end
--[[
Pushes up the current Semantic and Place versions to the "Server" datastore if
they are the same or greater than the ones stored.
--]]
function Version:UpdateStoredData()
if self:LatestSemantic() then
Data:Update("Server", "version", _G.Version)
end
if self:LatestPlace() then
Data:Update("Server", "placeVersion", game.PlaceVersion)
end
end
function warn(message)
game:GetService("TestService"):Warn(false, message)
end
return Version
| mit |
UnfortunateFruit/darkstar | scripts/zones/The_Garden_of_RuHmet/mobs/Ix_aern_drg.lua | 13 | 3460 | -----------------------------------
-- Area: The Garden of Ru'Hmet
-- NPC: Ix'aern (drg)
-----------------------------------
require("scripts/globals/status");
require("scripts/zones/The_Garden_of_RuHmet/MobIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
if (math.random(0,1) > 0) then
SetDropRate(4396,1870,1000); -- Deed Of Sensib.
SetDropRate(4396,1903,0);
else
SetDropRate(4396,1870,0);
SetDropRate(4396,1903,1000); -- Vice Of Aspersion
end
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
-- Spawn the pets if they are despawned
-- TODO: summon animations?
if (GetMobAction(wynavA) == 0) then
GetMobByID(wynavA):setSpawn(mob:getXPos()+math.random(1,5), mob:getYPos(), mob:getZPos()+math.random(1,5));
SpawnMob(wynavA, 300):updateEnmity(target);
elseif (GetMobAction(wynavB) == 0) then
GetMobByID(wynavB):setSpawn(mob:getXPos()+math.random(1,5), mob:getYPos(), mob:getZPos()+math.random(1,5));
SpawnMob(wynavB, 300):updateEnmity(target);
elseif (GetMobAction(wynavC) == 0) then
GetMobByID(wynavC):setSpawn(mob:getXPos()+math.random(1,5), mob:getYPos(), mob:getZPos()+math.random(1,5));
SpawnMob(wynavC, 300):updateEnmity(target);
end
-- Ensure all spawned pets are doing stuff..
for pets = wynavA, wynavC do
if (GetMobAction(pets) == 16) then
-- Send pet after current target..
GetMobByID(pets):updateEnmity(target);
end
end
end
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, killer)
-- Despawn pets..
DespawnMob(wynavA);
DespawnMob(wynavB);
DespawnMob(wynavC);
local IxAernDRG_PH = GetServerVariable("[SEA]IxAernDRG_PH"); -- Should be be the ID of the mob that spawns the actual PH
-- Pick the Ix'Aern (DRG) PH if the server doesn't have one, set it.
if (GetMobAction(realAwAern_PH) == 0 and GetMobAction(IxAernDRG) == 0 and GetServerVariable("[SEA]IxAernDRG_PH") == 0) then -- This should be cleared when the mob is killed.
IxAernDRG_PH = AwAernGroups[math.random(1, #AwAernGroups)] + math.random(0, 2); -- The 4th mobid in each group is a pet. F that son
SetServerVariable("[SEA]IxAernDRG_PH", IxAernDRG_PH);
end;
end;
-----------------------------------
-- OnMobDespawn
-----------------------------------
function onMobDespawn( mob )
-- Despawn pets.
DespawnMob(wynavA);
DespawnMob(wynavB);
DespawnMob(wynavC);
local IxAernDRG_PH = GetServerVariable("[SEA]IxAernDRG_PH"); -- Should be be the ID of the mob that spawns the actual PH
-- Pick the Ix'Aern (DRG) PH if the server doesn't have one, set it.
if (GetMobAction(realAwAern_PH) == 0 and GetMobAction(IxAernDRG) == 0 and GetServerVariable("[SEA]IxAernDRG_PH") == 0) then -- This should be cleared when the mob is killed.
local AwAernGroups = {16920777,16920781,16920785,16920789}; -- First Aw'Aerns in each group.
IxAernDRG_PH = AwAernGroups[math.random(1, #AwAernGroups)] + math.random(0, 2); -- The 4th mobid in each group is a pet. F that son
SetServerVariable("[SEA]IxAernDRG_PH", IxAernDRG_PH);
end;
end
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Windurst_Woods/npcs/Bopa_Greso.lua | 19 | 1724 | -----------------------------------
-- Area: Windurst Woods
-- NPC: Bopa Greso
-- Type: Standard NPC
-- @zone: 241
-- @pos 59.773 -6.249 216.766
--
-- Auto-Script: Requires Verification (Verfied by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/zones/Windurst_Woods/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
thickAsThieves = player:getQuestStatus(WINDURST,AS_THICK_AS_THIEVES);
thickAsThievesCS = player:getVar("thickAsThievesCS");
if(thickAsThieves == QUEST_ACCEPTED) then
player:startEvent(0x01FA);
if (thickAsThievesCS == 1) then
player:setVar("thickAsThievesCS",2);
elseif (thickAsThievesCS == 3) then
player:setVar("thickAsThievesCS",4);
rand1 = math.random(2,7);
player:setVar("thickAsThievesGrapplingCS",rand1);
player:setVar("thickAsThievesGamblingCS",1);
end
else
player:startEvent(0x004d); -- standard cs
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
alirezanile/LaSt-GaMfg | plugins/invite.lua | 33 | 2849 | --[[
Invite user into the chat group.
Type !invite by replying to a message to invite replied user.
Usefull when you want to reinviting kicked user. Most reliable.
Use !invite 1234567890 (where 1234567890 is id_number) to invite a user by id_number.
This is a very reliable method, and if failed, will failed silently.
Use !invite @username to invite a user by @username.
Less reliable. Some users don't have @username.
Use !invite print_name to invite a user by print_name.
Unreliable. Avoid if possible. Maybe need an initial communication with the user.
If print_name is not exist, it will failed silently.
--]]
do
local function invite_user(chat_id, user_id)
if is_super_banned(user_id) or is_banned(user_id, chat_id) then
return send_large_msg('chat#id'..chat_id, 'Invitation canceled.\n'
..'ID'..user_id..' is (super)banned.')
end
chat_add_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, false)
end
local function resolve_username(extra, success, result)
if success == 1 then
invite_user(extra.msg.to.id, result.id)
else
return send_large_msg('chat#id'..extra.msg.to.id, 'Failed to invite '
..string.gsub(extra.msg.text, '!invite ', '')
..' into this group.\nPlease check if username is correct.')
end
end
local function action_by_reply(extra, success, result)
invite_user(result.to.id, result.from.id)
end
local function run(msg, matches)
if is_chat_msg(msg) and is_mod(msg.from.id, msg.to.id) then
if msg.reply_id and msg.text == "!invite" then
msgr = get_message(msg.reply_id, action_by_reply, {msg=msg})
end
if string.match(matches[1], '^%d+$') then
invite_user(msg.to.id, matches[1])
elseif string.match(matches[1], '^@.+$') then
msgr = res_user(string.gsub(matches[1], '@', ''), resolve_username, {msg=msg})
elseif string.match(matches[1], '.*$') then
-- This one is tricky. Big chance are, you need an initial interaction with <print_name>.
chat_add_user('chat#id'..msg.to.id, string.gsub(matches[1], ' ', '_'), ok_cb, false)
end
else
return 'This is not a chat group!'
end
end
return {
description = 'Invite other user to the chat group.',
usage = {
moderator = {
-- Need space in front of this, so bot won't consider it as a command
' !invite : If type by replying, bot will then inviting the replied user.',
' !invite <user_id> : Invite by their user_id.',
' !invite @<user_name> : Invite by their @<user_name>.',
' !invite <print_name> : Invite by their print_name.'
},
},
patterns = {
'^!invite$',
'^!invite (.*)$',
'^!invite (%d+)$'
},
run = run,
privileged = true
}
end
| gpl-2.0 |
vonflynee/opencomputersserver | world/opencomputers/7c9ad1a8-61e1-4046-a969-190bd5607730/bin/wget.lua | 7 | 2727 | local component = require("component")
local fs = require("filesystem")
local internet = require("internet")
local shell = require("shell")
local text = require("text")
if not component.isAvailable("internet") then
io.stderr:write("This program requires an internet card to run.")
return
end
local args, options = shell.parse(...)
options.q = options.q or options.Q
if #args < 1 then
io.write("Usage: wget [-fq] <url> [<filename>]\n")
io.write(" -f: Force overwriting existing files.\n")
io.write(" -q: Quiet mode - no status messages.\n")
io.write(" -Q: Superquiet mode - no error messages.")
return
end
local url = text.trim(args[1])
local filename = args[2]
if not filename then
filename = url
local index = string.find(filename, "/[^/]*$")
if index then
filename = string.sub(filename, index + 1)
end
index = string.find(filename, "?", 1, true)
if index then
filename = string.sub(filename, 1, index - 1)
end
end
filename = text.trim(filename)
if filename == "" then
if not options.Q then
io.stderr:write("could not infer filename, please specify one")
end
return nil, "missing target filename" -- for programs using wget as a function
end
filename = shell.resolve(filename)
if fs.exists(filename) then
if not options.f or not os.remove(filename) then
if not options.Q then
io.stderr:write("file already exists")
end
return nil, "file already exists" -- for programs using wget as a function
end
end
local f, reason = io.open(filename, "wb")
if not f then
if not options.Q then
io.stderr:write("failed opening file for writing: " .. reason)
end
return nil, "failed opening file for writing: " .. reason -- for programs using wget as a function
end
if not options.q then
io.write("Downloading... ")
end
local result, response = pcall(internet.request, url)
if result then
local result, reason = pcall(function()
for chunk in response do
f:write(chunk)
end
end)
if not result then
if not options.q then
io.stderr:write("failed.\n")
end
f:close()
fs.remove(filename)
if not options.Q then
io.stderr:write("HTTP request failed: " .. reason .. "\n")
end
return nil, reason -- for programs using wget as a function
end
if not options.q then
io.write("success.\n")
end
f:close()
if not options.q then
io.write("Saved data to " .. filename .. "\n")
end
else
if not options.q then
io.write("failed.\n")
end
f:close()
fs.remove(filename)
if not options.Q then
io.stderr:write("HTTP request failed: " .. response .. "\n")
end
return nil, response -- for programs using wget as a function
end
return true -- for programs using wget as a function | mit |
UnfortunateFruit/darkstar | scripts/globals/items/fish_chiefkabob.lua | 35 | 1539 | -----------------------------------------
-- ID: 4575
-- Item: fish_chiefkabob
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Dexterity 1
-- Vitality 2
-- Mind 1
-- Charisma 1
-- defense % 26
-- defense Cap 95
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,4575);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 1);
target:addMod(MOD_VIT, 2);
target:addMod(MOD_MND, 1);
target:addMod(MOD_CHR, 1);
target:addMod(MOD_FOOD_DEFP, 26);
target:addMod(MOD_FOOD_DEF_CAP, 95);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DEX, 1);
target:delMod(MOD_VIT, 2);
target:delMod(MOD_MND, 1);
target:delMod(MOD_CHR, 1);
target:delMod(MOD_FOOD_DEFP, 26);
target:delMod(MOD_FOOD_DEF_CAP, 95);
end;
| gpl-3.0 |
albfan/clink | clink/lua/go.lua | 4 | 6696 | --
-- Copyright (c) 2013 Dobroslaw Zybort
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
--
--------------------------------------------------------------------------------
local function flags(...)
local p = clink.arg.new_parser()
p:set_flags(...)
return p
end
--------------------------------------------------------------------------------
local go_tool_parser = clink.arg.new_parser()
go_tool_parser:set_flags("-n")
go_tool_parser:set_arguments({
"8a", "8c", "8g", "8l", "addr2line", "cgo", "dist", "nm", "objdump",
"pack",
"cover" .. flags("-func", "-html", "-mode", "-o", "-var"),
"fix" .. flags("-diff", "-force", "-r"),
"prof" .. flags("-p", "-t", "-d", "-P", "-h", "-f", "-l", "-r", "-s",
"-hs"),
"pprof" .. flags(-- Options:
"--cum", "--base", "--interactive", "--seconds",
"--add_lib", "--lib_prefix",
-- Reporting Granularity:
"--addresses", "--lines", "--functions", "--files",
-- Output type:
"--text", "--callgrind", "--gv", "--web", "--list",
"--disasm", "--symbols", "--dot", "--ps", "--pdf",
"--svg", "--gif", "--raw",
-- Heap-Profile Options:
"--inuse_space", "--inuse_objects", "--alloc_space",
"--alloc_objects", "--show_bytes", "--drop_negative",
-- Contention-profile options:
"--total_delay", "--contentions", "--mean_delay",
-- Call-graph Options:
"--nodecount", "--nodefraction", "--edgefraction",
"--focus", "--ignore", "--scale", "--heapcheck",
-- Miscellaneous:
"--tools", "--test", "--help", "--version"),
"vet" .. flags("-all", "-asmdecl", "-assign", "-atomic", "-buildtags",
"-composites", "-compositewhitelist", "-copylocks",
"-methods", "-nilfunc", "-printf", "-printfuncs",
"-rangeloops", "-shadow", "-shadowstrict", "-structtags",
"-test", "-unreachable", "-v"),
"yacc" .. flags("-l", "-o", "-p", "-v"),
})
--------------------------------------------------------------------------------
local go_parser = clink.arg.new_parser()
go_parser:set_arguments({
"env",
"fix",
"version",
"build" .. flags("-o", "-a", "-n", "-p", "-installsuffix", "-v", "-x",
"-work", "-gcflags", "-ccflags", "-ldflags",
"-gccgoflags", "-tags", "-compiler", "-race"),
"clean" .. flags("-i", "-n", "-r", "-x"),
"fmt" .. flags("-n", "-x"),
"get" .. flags("-d", "-fix", "-t", "-u",
-- Build flags
"-a", "-n", "-p", "-installsuffix", "-v", "-x",
"-work", "-gcflags", "-ccflags", "-ldflags",
"-gccgoflags", "-tags", "-compiler", "-race"),
"install" .. flags(-- All `go build` flags
"-o", "-a", "-n", "-p", "-installsuffix", "-v", "-x",
"-work", "-gcflags", "-ccflags", "-ldflags",
"-gccgoflags", "-tags", "-compiler", "-race"),
"list" .. flags("-e", "-race", "-f", "-json", "-tags"),
"run" .. flags("-exec",
-- Build flags
"-a", "-n", "-p", "-installsuffix", "-v", "-x",
"-work", "-gcflags", "-ccflags", "-ldflags",
"-gccgoflags", "-tags", "-compiler", "-race"),
"test" .. flags(-- Local.
"-c", "-file", "-i", "-cover", "-coverpkg",
-- Build flags
"-a", "-n", "-p", "-x", "-work", "-ccflags",
"-gcflags", "-exec", "-ldflags", "-gccgoflags",
"-tags", "-compiler", "-race", "-installsuffix",
-- Passed to 6.out
"-bench", "-benchmem", "-benchtime", "-covermode",
"-coverprofile", "-cpu", "-cpuprofile", "-memprofile",
"-memprofilerate", "-blockprofile",
"-blockprofilerate", "-outputdir", "-parallel", "-run",
"-short", "-timeout", "-v"),
"tool" .. go_tool_parser,
"vet" .. flags("-n", "-x"),
})
--------------------------------------------------------------------------------
local go_help_parser = clink.arg.new_parser()
go_help_parser:set_arguments({
"help" .. clink.arg.new_parser():set_arguments({
go_parser:flatten_argument(1)
})
})
--------------------------------------------------------------------------------
local godoc_parser = clink.arg.new_parser()
godoc_parser:set_flags(
"-zip", "-write_index", "-analysis", "-http", "-server", "-html","-src",
"-url", "-q", "-v", "-goroot", "-tabwidth", "-timestamps", "-templates",
"-play", "-ex", "-links", "-index", "-index_files", "-maxresults",
"-index_throttle", "-notes", "-httptest.serve"
)
--------------------------------------------------------------------------------
local gofmt_parser = clink.arg.new_parser()
gofmt_parser:set_flags(
"-cpuprofile", "-d", "-e", "-l", "-r", "-s", "-w"
)
--------------------------------------------------------------------------------
clink.arg.register_parser("go", go_parser)
clink.arg.register_parser("go", go_help_parser)
clink.arg.register_parser("godoc", godoc_parser)
clink.arg.register_parser("gofmt", gofmt_parser)
| gpl-3.0 |
nesstea/darkstar | scripts/globals/magic_maps.lua | 35 | 9801 | ---------------------------------------------
--
-- Function that all map NPCS use.
-- SE updated the map NPCs to sell maps from the normal areas, RoZ, and CoP areas (Update was in Nov 5, 2013)
---------------------------------------------
require("scripts/globals/keyitems");
local Maps = {MAP_OF_THE_SAN_DORIA_AREA, MAP_OF_THE_BASTOK_AREA, MAP_OF_THE_WINDURST_AREA, MAP_OF_THE_JEUNO_AREA, MAP_OF_ORDELLES_CAVES, MAP_OF_GHELSBA, MAP_OF_DAVOI, MAP_OF_CARPENTERS_LANDING, MAP_OF_THE_ZERUHN_MINES,
MAP_OF_THE_PALBOROUGH_MINES, MAP_OF_BEADEAUX, MAP_OF_GIDDEUS, MAP_OF_CASTLE_OZTROJA, MAP_OF_THE_MAZE_OF_SHAKHRAMI, MAP_OF_THE_LITELOR_REGION, MAP_OF_BIBIKI_BAY, MAP_OF_QUFIM_ISLAND, MAP_OF_THE_ELDIEME_NECROPOLIS,
MAP_OF_THE_GARLAIGE_CITADEL, MAP_OF_THE_ELSHIMO_REGIONS, MAP_OF_THE_NORTHLANDS_AREA, MAP_OF_KING_RANPERRES_TOMB, MAP_OF_THE_DANGRUF_WADI, MAP_OF_THE_HORUTOTO_RUINS, MAP_OF_BOSTAUNIEUX_OUBLIETTE,
MAP_OF_THE_TORAIMARAI_CANAL, MAP_OF_THE_GUSGEN_MINES, MAP_OF_THE_CRAWLERS_NEST, MAP_OF_THE_RANGUEMONT_PASS, MAP_OF_DELKFUTTS_TOWER, MAP_OF_FEIYIN, MAP_OF_CASTLE_ZVAHL, MAP_OF_THE_KUZOTZ_REGION,
MAP_OF_THE_RUAUN_GARDENS, MAP_OF_NORG, MAP_OF_THE_TEMPLE_OF_UGGALEPIH, MAP_OF_THE_DEN_OF_RANCOR, MAP_OF_THE_KORROLOKA_TUNNEL, MAP_OF_THE_KUFTAL_TUNNEL, MAP_OF_THE_BOYAHDA_TREE, MAP_OF_THE_VELUGANNON_PALACE,
MAP_OF_IFRITS_CAULDRON, MAP_OF_THE_QUICKSAND_CAVES, MAP_OF_THE_SEA_SERPENT_GROTTO, MAP_OF_THE_VOLLBOW_REGION, MAP_OF_THE_LABYRINTH_OF_ONZOZO, MAP_OF_THE_ULEGUERAND_RANGE, MAP_OF_THE_ATTOHWA_CHASM, MAP_OF_PSOXJA,
MAP_OF_OLDTON_MOVALPOLOS, MAP_OF_NEWTON_MOVALPOLOS, MAP_OF_TAVNAZIA, MAP_OF_THE_AQUEDUCTS, MAP_OF_THE_SACRARIUM, MAP_OF_CAPE_RIVERNE, MAP_OF_ALTAIEU, MAP_OF_HUXZOI, MAP_OF_RUHMET, MAP_OF_AL_ZAHBI, MAP_OF_NASHMAU,
MAP_OF_WAJAOM_WOODLANDS, MAP_OF_CAEDARVA_MIRE, MAP_OF_MOUNT_ZHAYOLM, MAP_OF_AYDEEWA_SUBTERRANE, MAP_OF_MAMOOK, MAP_OF_HALVUNG, MAP_OF_ARRAPAGO_REEF, MAP_OF_ALZADAAL_RUINS, MAP_OF_BHAFLAU_THICKETS,
MAP_OF_VUNKERL_INLET, MAP_OF_GRAUBERG, MAP_OF_FORT_KARUGONARUGO};
local Uoption = { --User option selected.
1, --SanDoria Area
65537, --Bastok Area
131073, --Windurst Area
196609, --Jeuno Area
262145, --Ordelles Caves
327681, --Ghelsba
393217, --Davoi
458753, --Carpenters Landing
524289, --Zeruhn Mines
589825, --Palborough Mines
655361, --Beadeaux
720897, --Giddeus
786433, --Castle Oztroja
851969, --Maze of Shakhrami
917505, --Li'Telor Region
983041, --Bibiki Bay
1048577, --Qufim Island
1114113, --Eldieme Necropolis
1179649, --Garlaige Citadel
1245185, --Elshimo Regions
1310721, --Northlands Area
1376257, --King Ranperres Tomb
1441793, --Dangruf Wadi
1507329, --Horutoto Ruins
1572865, --Bostaunieux Oubliette
1638401, --Toraimarai Canal
1703937, --Gusgen Mines
1769473, --Crawlers Nest
1835009, --Ranguemont Pass
1900545, --Delkfutts Tower
1966081, --Feiyin
2031617, --Castle Zvahl
2097153, --Kuzotz region
2162689, --Ru'Aun Gardens
2228225, --Norg
2293761, --Temple of Uggalepih
2359297, --Den of Rancor
2424833, --Korroloka Tunnel
2490369, --Kuftal Tunnel
2555905, --Boyahda Tree
2621441, --Ve'Lugannon Palace
2686977, --Ifrit's Cauldron
2752513, --Quicksand Caves
2818049, --Sea Serpent Grotto
2883585, --Vollbow region
2949121, --Labyrinth of Onzozo
3014657, --Uleguerand Range
3080193, --Attohwa Chasm
3145729, --Pso'Xja
3211265, --Oldton Movalpolos
3276801, --Newton Movalpolos
3342337, --Tavnazia
3407873, --Aqueducts
3473409, --Sacrarium
3538945, --Cape Riverne
3604481, --Al'Taieu
3670017, --Hu'Xzoi
3735553, --Ru'Hmet
3801089, --Al Zahbi
3866625, --Nashmau
3932161, --Wajaom Woodlands
3997697, --Caedarva Mire
4063233, --Mount Zhayolm
4128769, --Aydeewa Subterrane
4194305, --Mamook
4259841, --Halvung
4325377, --Arrapago Reef
4390913, --Alzadall Ruins
4456449, --Bhaflau Thickets
4521985, --Vunkerl Inlet
4587521, --Grauberg
4653057 --Fort Karugo-Narugo
};
--Groups maps by price, based off the user option.
local p2 = { --Maps that are price at 200 gil
Uoption[1], --SanDoria Area
Uoption[2], --Bastok Area
Uoption[3], --Windurst Area
Uoption[9] --Zeruhn Mines
};
local p6 = { --Maps that are price at 600 gil
Uoption[4], --Jeuno Area
Uoption[5], --Ordelles Caves
Uoption[6], --Ghelsba
Uoption[10], --Palborough Mines
Uoption[11], --Beadeaux
Uoption[12], --Giddeus
Uoption[14], --Maze of Shakhrami
Uoption[22], --King Ranperres Tomb
Uoption[23], --Dangruf Wadi
Uoption[24], --Horutoto Ruins
Uoption[27], --Gusgen Mines
Uoption[59] --Al Zahbi
};
local p3 = { --Maps that are price at 3000 gil
Uoption[7], --Davoi
Uoption[8], --Carpenters Landing
Uoption[13], --Castle Oztroja
Uoption[15], --Li'Telor Region
Uoption[16], --Bibiki Bay
Uoption[17], --Qufim Island
Uoption[18], --Eldieme Necropolis
Uoption[19], --Garlaige Citadel
Uoption[20], --Elshimo Regions
Uoption[21], --Northlands Area
Uoption[25], --Bostaunieux Oubliette
Uoption[26], --Toraimarai Canal
Uoption[28], --Crawlers Nest
Uoption[29], --Ranguemont Pass
Uoption[30], --Delkfutts Tower
Uoption[31], --Feiyin
Uoption[32], --Castle Zvahl
Uoption[33], --Kuzotz region
Uoption[34], --Ru'Aun Gardens
Uoption[35], --Norg
Uoption[36], --Temple of Uggalepih
Uoption[37], --Den of Rancor
Uoption[38], --Korroloka Tunnel
Uoption[39], --Kuftal Tunnel
Uoption[40], --Boyahda Tree
Uoption[41], --Ve'Lugannon Palace
Uoption[42], --Ifrit's Cauldron
Uoption[43], --Quicksand Caves
Uoption[44], --Sea Serpent Grotto
Uoption[45], --Vollbow region
Uoption[46], --Labyrinth of Onzozo
Uoption[47], --Uleguerand Range
Uoption[48], --Attohwa Chasm
Uoption[49], --Pso'Xja
Uoption[50], --Oldton Movalpolos
Uoption[51], --Newton Movalpolos
Uoption[52], --Tavnazia
Uoption[53], --Aqueducts
Uoption[54], --Sacrarium
Uoption[55], --Cape Riverne
Uoption[56], --Al'Taieu
Uoption[57], --Hu'Xzoi
Uoption[58], --Ru'Hmet
Uoption[60], --Nashmau
Uoption[61], --Wajaom Woodlands
Uoption[62], --Caedarva Mire
Uoption[63], --Mount Zhayolm
Uoption[64], --Aydeewa Subterrane
Uoption[65], --Mamook
Uoption[66], --Halvung
Uoption[67], --Arrapago Reef
Uoption[68], --Alzadall Ruins
Uoption[69] --Bhaflau Thickets
};
local p30 = { --Maps that are price at 30,000 gil
Uoption[70], --Vunkerl Inlet
Uoption[71], --Grauberg
Uoption[72] --Fort Karugo-Narugo
};
function CheckMaps(player, npc, csid)
local i = 0;
local mapVar1 = 0;
local mapVar2 = 0;
local mapVar3 = 0;
while i <= 31 do
if player:hasKeyItem(Maps[i+1]) then
mapVar1 = bit.bor(mapVar1, bit.lshift(1,i));
end
i = i + 1;
end
while i <= 63 do
if player:hasKeyItem(Maps[i+1]) then
mapVar2 = bit.bor(mapVar2, bit.lshift(1,i));
end
i = i + 1;
end
while i <= 71 do
if player:hasKeyItem(Maps[i+1]) then
mapVar3 = bit.bor(mapVar3, bit.lshift(1,i));
end
i = i + 1;
end
player:startEvent(csid, mapVar1, mapVar2, mapVar3);
end;
function CheckMapsUpdate (player, option, NOT_HAVE_ENOUGH_GIL, KEYITEM_OBTAINED)
local price = 0;
local MadePurchase = false;
local KI = 0;
local i = 0;
local mapVar1 = 0;
local mapVar2 = 0;
local mapVar3 = 0;
while i <= 71 do
if (option == Uoption[i+1]) then
local x = 1;
while x <= 53 do
if (x <= 4 and option == p2[x]) then
price = 200;
elseif (x <= 12 and option == p6[x]) then
price = 600;
elseif (x <= 53 and option == p3[x]) then
price = 3000;
elseif (x <= 3 and option == p30[x]) then
price = 30000;
end
x=x+1;
end
MadePurchase = true;
KI = Maps[i+1];
end
i = i + 1;
end
if (price > player:getGil()) then
player:messageSpecial(NOT_HAVE_ENOUGH_GIL);
MadePurchase = false;
price = 0;
elseif (price > 0 and MadePurchase == true) then
player:delGil(price);
MadePurchase = false;
player:addKeyItem(KI);
player:messageSpecial(KEYITEM_OBTAINED, KI);
end
i=0;
while i <= 31 do
if player:hasKeyItem(Maps[i+1]) then
mapVar1 = bit.bor(mapVar1, bit.lshift(1,i));
end
i = i + 1;
end
while i <= 63 do
if player:hasKeyItem(Maps[i+1]) then
mapVar2 = bit.bor(mapVar2, bit.lshift(1,i));
end
i = i + 1;
end
while i <= 71 do
if player:hasKeyItem(Maps[i+1]) then
mapVar3 = bit.bor(mapVar3, bit.lshift(1,i));
end
i = i + 1;
end
player:updateEvent(mapVar1, mapVar2, mapVar3);
end; | gpl-3.0 |
nesstea/darkstar | scripts/zones/Northern_San_dOria/npcs/Fittesegat.lua | 13 | 1044 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Fittesegat
-- Type: Standard Dialogue NPC
-- @zone: 231
-- @pos 144.250 0.000 138.203
--
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,FITTESEGAT_DIALOG);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/PsoXja/npcs/_098.lua | 8 | 1608 | -----------------------------------
-- Area: Pso'Xja
-- NPC: _098 (Stone Gate)
-- Notes: Spawns Gargoyle when triggered
-- @pos -330.000 14.074 -261.600 9
-----------------------------------
package.loaded["scripts/zones/PsoXja/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/PsoXja/TextIDs");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
local X=player:getXPos();
if (npc:getAnimation() == 9) then
if(X >= 259)then
if(GetMobAction(16814089) == 0) then
local Rand = math.random(1,10);
if (Rand <=9) then -- Spawn Gargoyle
player:messageSpecial(TRAP_ACTIVATED);
SpawnMob(16814089,120):updateClaim(player); -- Gargoyle
else
player:messageSpecial(TRAP_FAILS);
npc:openDoor(30);
end
else
player:messageSpecial(DOOR_LOCKED);
end
elseif(X <= 258)then
player:startEvent(0x001A);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
if(csid == 0x001A and option == 1) then
player:setPos(260,-0.25,-20,254,111);
end
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Southern_San_dOria/npcs/Arpevion_TK.lua | 28 | 4813 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Arpevion, T.K.
-- X Grant Signet
-- X Recharge Emperor Band, Empress Band, or Chariot Band
-- X Accepts traded Crystals to fill up the Rank bar to open new Missions.
-- X Sells items in exchange for Conquest Points
-- X Start Supply Run Missions and offers a list of already-delivered supplies.
-- Start an Expeditionary Force by giving an E.F. region insignia to you.
-------------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/conquest");
require("scripts/zones/Southern_San_dOria/TextIDs");
local guardnation = SANDORIA; -- SANDORIA, BASTOK, WINDURST, JEUNO
local guardtype = 1; -- 1: city, 2: foreign, 3: outpost, 4: border
local size = table.getn(SandInv);
local inventory = SandInv;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getNation() == guardnation and player:getVar("supplyQuest_started") > 0 and supplyRunFresh(player) == 0) then
player:showText(npc,CONQUEST + 40); -- "We will dispose of those unusable supplies."
local region = player:getVar("supplyQuest_region");
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1,getSupplyKey(region));
player:setVar("supplyQuest_started",0);
player:setVar("supplyQuest_region",0);
else
local Menu1 = getArg1(guardnation,player);
local Menu2 = getExForceAvailable(guardnation,player);
local Menu3 = conquestRanking();
local Menu4 = getSupplyAvailable(guardnation,player);
local Menu5 = player:getNationTeleport(guardnation);
local Menu6 = getArg6(player);
local Menu7 = player:getCP();
local Menu8 = getRewardExForce(guardnation,player);
player:startEvent(0x7ffb,Menu1,Menu2,Menu3,Menu4,Menu5,Menu6,Menu7,Menu8);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("onUpdateCSID: %u",csid);
-- printf("onUpdateOPTION: %u",option);
if (option >= 32768 and option <= 32944) then
for Item = 1,size,3 do
if (option == inventory[Item]) then
CPVerify = 1;
if (player:getCP() >= inventory[Item + 1]) then
CPVerify = 0;
end;
player:updateEvent(2,CPVerify,inventory[Item + 2]);
break;
end;
end;
end;
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("onFinishCSID: %u",csid);
-- printf("onFinishOPTION: %u",option);
if (option == 1) then
duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option >= 32768 and option <= 32944) then
for Item = 1,size,3 do
if (option == inventory[Item]) then
if (player:getFreeSlotsCount() >= 1) then
-- Logic to impose limits on exp bands
if (option >= 32933 and option <= 32935) then
if (checkConquestRing(player) > 0) then
player:messageSpecial(CONQUEST+60,0,0,inventory[Item+2]);
break;
else
player:setVar("CONQUEST_RING_TIMER",getConquestTally());
end
end
if (player:getNation() == guardnation) then
itemCP = inventory[Item + 1];
else
if (inventory[Item + 1] <= 8000) then
itemCP = inventory[Item + 1] * 2;
else
itemCP = inventory[Item + 1] + 8000;
end;
end;
if (player:hasItem(inventory[Item + 2]) == false) then
player:delCP(itemCP);
player:addItem(inventory[Item + 2],1);
player:messageSpecial(ITEM_OBTAINED,inventory[Item + 2]);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,inventory[Item + 2]);
end;
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,inventory[Item + 2]);
end;
break;
end;
end;
elseif (option >= 65541 and option <= 65565) then -- player chose supply quest.
local region = option - 65541;
player:addKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED,getSupplyKey(region));
player:setVar("supplyQuest_started",vanaDay());
player:setVar("supplyQuest_region",region);
player:setVar("supplyQuest_fresh",getConquestTally());
end;
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Windurst_Waters_[S]/npcs/Romaa_Mihgo.lua | 38 | 1047 | -----------------------------------
-- Area: Windurst Waters (S)
-- NPC: Romaa Mihgo
-- Type: Standard NPC
-- @zone: 94
-- @pos -1.967 -3 -26.337
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x000b);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Jugner_Forest_[S]/npcs/Glowing_Pebbles.lua | 19 | 1305 | -----------------------------------
-- Area: Jugner Forest (S)
-- NPC: Glowing Pebbles
-- Type: Involved in Quest
-- @pos
-- player:startEvent(0x006a); Left over Cutscene
-----------------------------------
package.loaded["scripts/zones/Jugner_Forest_[S]/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Jugner_Forest_[S]/TextIDs");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:getVar("Lakeside_Minuet_Progress") == 3 and player:hasKeyItem(STARDUST_PEBBLE) == false)then
player:startEvent(0x0064);
player:addKeyItem(STARDUST_PEBBLE);
player:messageSpecial(KEYITEM_OBTAINED,STARDUST_PEBBLE);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
mrkulk/inverse-graphics-networks | ParallelParallel.lua | 1 | 12083 | require 'nn'
require 'parallel'
local ParallelParallel, parent = torch.class('nn.ParallelParallel', 'nn.Container')
function moduleWrapper()
require 'nn'
require 'ACR'
require 'INTM'
require 'Bias'
require 'PrintModule'
require 'INTMReg'
require 'gradACRWrapper'
torch.setnumthreads(1)
local modelKeys = {'output', 'weight', 'bias', 'gradInput', 'gradWeight', 'gradBias', 'test'}
function sanitize(m)
if torch.typename(m) then
local current = {}
for _, key in ipairs(modelKeys) do
current[key] = m[key]
end
if m.modules then
local modules = {}
for index, child in ipairs(m.modules) do
table.insert(modules, sanitize(child))
end
current.modules = modules
end
return current
elseif type(m) == 'table' then
local current = {}
for index, elem in ipairs(m) do
table.insert(current, sanitize(elem))
end
else
error("Must be a single torch object or a list of them!")
end
end
function updateIn(m, tbl)
-- recursively update any changed modules
if tbl.modules then
for moduleIndex, updates in pairs(tbl.modules) do
updateIn(m.modules[moduleIndex], updates)
end
end
-- set all the updated keys in this module
for key, value in pairs(tbl) do
if key ~= 'modules' then
m[key] = value
end
end
end
function fetchFrom(m, keyList)
if type(keyList) == 'table' then
if #keyList > 1 then
local key = table.remove(keyList, 1)
return fetchFrom(m[key], keyList)
else
return m[keyList[1]]
end
else
return m[keyList]
end
end
parallel.yield()
local mod = nil
while true do
local message = parallel.parent:receive()
local messageType = message[1]
local data = message[2]
if messageType == 'module' then
mod = data
-- use with CPU parallel in the grad calculation
-- for i, m in pairs(mod:findModules('nn.ACR')) do
-- m:makeThreads()
-- end
elseif messageType == 'updateOutput' then
parallel.parent:send(mod:updateOutput(data))
elseif messageType == 'updateGradInput' then
parallel.parent:send(mod:updateGradInput(data[1], data[2]))
elseif messageType == 'accGradParameters' then
mod:accGradParameters(data[1], data[2], data[3])
elseif messageType == 'accUpdateGradParameters' then
mod:accUpdateGradParameters(data[1], data[2], data[3])
elseif messageType == 'zeroGradParameters' then
mod:zeroGradParameters()
elseif messageType == 'updateParameters' then
mod:updateParameters(data)
elseif messageType == 'training' then
mod:training()
elseif messageType == 'evaluate' then
mod:evaluate()
elseif messageType == 'share' then
mod:evaluate(data[1], data[2])
elseif messageType == 'reset' then
mod:reset(data)
elseif messageType == 'update' then
updateIn(mod, data)
parallel.parent:send(true)
elseif messageType == 'dump' then
parallel.parent:send(sanitize(mod))
elseif messageType == 'fetch' then
parallel.parent:send(fetchFrom(mod, data))
else
error("Not a valid message type!")
end
end
end
-- if I want to bring back caching
-- local modelKeys = {'output', 'weight', 'bias', 'gradInput', 'gradWeight', 'gradBias'}
function buildCache(module, parent, childIndex)
-- print(module)
local cache = {_hiddenData = {}}
cache.__typename = torch.typename(module)
if parent then
cache._parent = parent
cache._childIndex = childIndex
end
-- also for caching
-- for _, key in ipairs(modelKeys) do
-- cache._hiddenData[key] = module[key]
-- end
if module.modules then
cache._hiddenData.modules = {}
for i, submodule in ipairs(module.modules) do
table.insert(cache._hiddenData.modules, buildCache(submodule, cache, i))
end
end
return cache
end
function setmetatable_recursive(tbl, mt)
if tbl._hiddenData.modules then
for _, module in ipairs(tbl._hiddenData.modules) do
setmetatable_recursive(module, mt)
end
end
setmetatable(tbl, mt)
end
function ParallelParallel:__init(inputDimension,outputDimension)
parent.__init(self)
self.modules = {}
self.size = torch.LongStorage()
self.inputDimension = inputDimension
self.outputDimension = outputDimension
self.childThreads = {}
-- make self.childThreads act just like parallel.children
parallel._fill(self.childThreads)
end
function setval_remote(tbl, key, value)
if tbl._threadConnection then
tbl._threadConnection:send({ 'update', {[key] = value} })
tbl._threadConnection:receive()
elseif tbl._parent then
setval_remote(tbl._parent, 'modules', {[tbl._childIndex] = {[key] = value}})
else
error("No parent or threadConnection!")
end
end
function ParallelParallel:add(mod)
local child = parallel.fork()
child:exec(moduleWrapper)
table.insert(self.childThreads, child)
local localmod = buildCache(mod)
localmod._threadConnection = child
setmetatable_recursive(localmod, {
__index = function(tbl, key)
if type(key) == 'string' then
if string.sub(key, 1, 1) == '_' then
-- if the table had that key, this query wouldn't be here
return nil
elseif key == 'modules' then
return tbl._hiddenData[key]
end
end
if tbl._threadConnection then
if type(key) ~= 'table' then key = {key} end
tbl._threadConnection:send({'fetch', key})
return tbl._threadConnection:receive()
elseif tbl._parent then
if type(key) == 'table' then
table.insert(key, 1, tbl._childIndex)
table.insert(key, 1, 'modules')
return tbl._parent[key]
else
return tbl._parent[{'modules', tbl._childIndex, key}]
end
else
error("No parent or threadConnection found!")
end
end,
__newindex = function(tbl, key, value)
setval_remote(tbl, key, value)
-- #caching
-- tbl._hiddenData[key] = value
end
})
table.insert(self.modules, localmod)
child:join()
child:send({'module', mod})
return self
end
function ParallelParallel:updateOutput(input)
local nModule=input:size(self.inputDimension)
for i = 1, #self.modules do
local currentInput = input:select(self.inputDimension,i)
self.childThreads[i]:send({'updateOutput', currentInput})
end
local outputs = self.childThreads:receive()
for i = 1, #outputs do
-- #caching
-- self.modules[i].output = outputs[i]
local currentOutput = outputs[i]
local outputSize = currentOutput:size(self.outputDimension)
if i == 1 then
self.size:resize(currentOutput:dim()):copy(currentOutput:size())
else
self.size[self.outputDimension] = self.size[self.outputDimension] + outputSize
end
end
self.output:resize(self.size)
local offset = 1
for i=1,nModule do
local currentOutput = outputs[i]
local outputSize = currentOutput:size(self.outputDimension)
self.output:narrow(self.outputDimension, offset, outputSize):copy(currentOutput)
offset = offset + currentOutput:size(self.outputDimension)
end
return self.output
end
function ParallelParallel:updateGradInput(input, gradOutput)
local nModule=input:size(self.inputDimension)
self.gradInput:resizeAs(input)
local offset = 1
for i = 1, #self.modules do
-- #caching
-- self.childThreads[i]:join()
local currentInput = input:select(self.inputDimension,i)
local currentOutput = self.modules[i].output
local outputSize = currentOutput:size(self.outputDimension)
local currentGradOutput = gradOutput:narrow(self.outputDimension, offset, outputSize)
self.childThreads[i]:send({'updateGradInput', {currentInput, currentGradOutput}})
end
local gradInputs = parallel.children:receive()
for i=1,nModule do
local currentGradInput = gradInputs[i]
local currentOutput = self.modules[i].output
local outputSize = currentOutput:size(self.outputDimension)
self.gradInput:select(self.inputDimension,i):copy(currentGradInput)
offset = offset + outputSize
end
return self.gradInput
end
function ParallelParallel:accGradParameters(input, gradOutput, scale)
local nModule=input:size(self.inputDimension)
local offset = 1
for i=1,nModule do
local mod = self.modules[i]
local currentOutput = mod.output
local outputSize = currentOutput:size(self.outputDimension)
self.childThreads[i]:send({
'accGradParameters',
{input:select(self.inputDimension,i),
gradOutput:narrow(self.outputDimension, offset,outputSize),
scale}})
offset = offset + outputSize
end
end
function ParallelParallel:accUpdateGradParameters(input, gradOutput, lr)
local nModule=input:size(self.inputDimension)
local offset = 1
for i=1,nModule do
local mod = self.modules[i];
local currentOutput = mod.output
self.childThreads[i]:send({
'accUpdateGradParameters',
{input:select(self.inputDimension,i),
gradOutput:narrow(self.outputDimension, offset,
currentOutput:size(self.outputDimension)),
lr}})
offset = offset + currentOutput:size(self.outputDimension)
end
end
function ParallelParallel:zeroGradParameters()
for i = 1, #self.modules do
self.childThreads[i]:send({'zeroGradParameters'})
end
end
function ParallelParallel:training()
for i = 1, #self.modules do
self.childThreads[i]:send({'training'})
end
end
function ParallelParallel:evaluate()
for i = 1, #self.modules do
self.childThreads[i]:send({'evaluate'})
end
end
function ParallelParallel:reset(stdv)
for i = 1, #self.modules do
self.childThreads[i]:send({'reset', stdv})
end
end
function ParallelParallel:updateParameters(learningRate)
for i = 1, #self.modules do
self.childThreads[i]:send({'updateParameters', learningRate})
end
end
function ParallelParallel:share(mlp, ...)
for i = 1, #self.modules do
self.childThreads[i]:send({'share', {mlp.modules[i], ...}})
end
end
-- function ParallelParallel:findModules(name, container)
-- container = container or self
-- local nodes = {}
-- local containers = {}
-- local mod_type = torch.typename(self)
-- if mod_type == typename then
-- nodes[#nodes+1] = self
-- containers[#containers+1] = container
-- end
-- -- Recurse on nodes with 'modules'
-- if (self.modules ~= nil) then
-- if (torch.type(self.modules) == 'table') then
-- for i = 1, #self.modules do
-- local child = self.modules[i]
-- local cur_nodes, cur_containers = child:findModules(typename, self)
-- assert(#cur_nodes == #cur_containers,
-- 'Internal error: incorrect return length') -- This shouldn't happen
-- -- add the list items from our child to our list (ie return a
-- -- flattened table of the return nodes).
-- for j = 1, #cur_nodes do
-- nodes[#nodes+1] = cur_nodes[j]
-- containers[#containers+1] = cur_containers[j]
-- end
-- end
-- end
-- end
-- -- return nodes, containers
-- container = container or self
-- for i = 1, #self.modules do
-- self.childThreads[i]:send({'findModules', {}})
-- end
-- local results = self.childThreads:receive()
-- -- return self.modules
-- end
function ParallelParallel:__tostring__()
local tab = ' '
local line = '\n'
local next = ' |`-> '
local ext = ' | '
local extlast = ' '
local last = ' ... -> '
local str = torch.type(self)
str = str .. ' {' .. line .. tab .. 'input'
for i=1,#self.modules do
if i == self.modules then
str = str .. line .. tab .. next .. '(' .. i .. '): ' .. tostring(self.modules[i]):gsub(line, line .. tab .. extlast)
else
str = str .. line .. tab .. next .. '(' .. i .. '): ' .. tostring(self.modules[i]):gsub(line, line .. tab .. ext)
end
end
str = str .. line .. tab .. last .. 'output'
str = str .. line .. '}'
return str
end | apache-2.0 |
alexander-koch/3D-Game-Engine | demos/a_star/scripts/main.lua | 1 | 1356 | dofile("scripts/util.lua")
dofile("scripts/grid.lua")
dofile("scripts/pathfinding.lua")
scene = Scene()
list = {}
grid = nil
path = nil
start = {-10, 0, -10}
target = {10, 0, 10}
enemy = nil
function onInit()
scene:require("scripts/main.mat")
local mesh = Mesh()
mesh:loadCube(1)
mesh:setScale({20, 0.1, 20})
mesh:setMaterial(Material("ground"))
table.insert(list, mesh)
scene:addEntity(mesh)
local ground = RigidBody(Shape.Box, {20, 0.1, 20})
ground:setMass(0)
ground:setMesh(mesh)
ground:create({0, 0, 0, 1}, {0, 0, 0})
table.insert(list, ground)
scene:addEntity(ground)
cam = scene:getDefaultCamera()
cam:setPosition({0, 40, -2})
--createObstacle({0, 10, 0}, scene, list)
grid = Grid({0, 0, 0}, {40, 40}, 1)
grid:create(scene, list)
path = Path(grid)
end
function onUpdate()
path:find(start, target)
grid:debugPath(scene, list)
grid:getNodeFromWorld(start).gizmo:setMaterial(Material("obstacle"))
grid:getNodeFromWorld(target).gizmo:setMaterial(Material("obstacle"))
if isKeyDown("W") then
start[3] = start[3] - 0.3
end
if isKeyDown("S") then
start[3] = start[3] + 0.3
end
if isKeyDown("A") then
start[1] = start[1] - 0.3
end
if isKeyDown("D") then
start[1] = start[1] + 0.3
end
end
| apache-2.0 |
oralius/byond1 | libs/dateparser.lua | 502 | 6212 | local difftime, time, date = os.difftime, os.time, os.date
local format = string.format
local tremove, tinsert = table.remove, table.insert
local pcall, pairs, ipairs, tostring, tonumber, type, setmetatable = pcall, pairs, ipairs, tostring, tonumber, type, setmetatable
local dateparser={}
--we shall use the host OS's time conversion facilities. Dealing with all those leap seconds by hand can be such a bore.
local unix_timestamp
do
local now = time()
local local_UTC_offset_sec = difftime(time(date("!*t", now)), time(date("*t", now)))
unix_timestamp = function(t, offset_sec)
local success, improper_time = pcall(time, t)
if not success or not improper_time then return nil, "invalid date. os.time says: " .. (improper_time or "nothing") end
return improper_time - local_UTC_offset_sec - offset_sec
end
end
local formats = {} -- format names
local format_func = setmetatable({}, {__mode='v'}) --format functions
---register a date format parsing function
function dateparser.register_format(format_name, format_function)
if type(format_name)~="string" or type(format_function)~='function' then return nil, "improper arguments, can't register format handler" end
local found
for i, f in ipairs(format_func) do --for ordering
if f==format_function then
found=true
break
end
end
if not found then
tinsert(format_func, format_function)
end
formats[format_name] = format_function
return true
end
---register a date format parsing function
function dateparser.unregister_format(format_name)
if type(format_name)~="string" then return nil, "format name must be a string" end
formats[format_name]=nil
end
---return the function responsible for handling format_name date strings
function dateparser.get_format_function(format_name)
return formats[format_name] or nil, ("format %s not registered"):format(format_name)
end
---try to parse date string
--@param str date string
--@param date_format optional date format name, if known
--@return unix timestamp if str can be parsed; nil, error otherwise.
function dateparser.parse(str, date_format)
local success, res, err
if date_format then
if not formats[date_format] then return 'unknown date format: ' .. tostring(date_format) end
success, res = pcall(formats[date_format], str)
else
for i, func in ipairs(format_func) do
success, res = pcall(func, str)
if success and res then return res end
end
end
return success and res
end
dateparser.register_format('W3CDTF', function(rest)
local year, day_of_year, month, day, week
local hour, minute, second, second_fraction, offset_hours
local alt_rest
year, rest = rest:match("^(%d%d%d%d)%-?(.*)$")
day_of_year, alt_rest = rest:match("^(%d%d%d)%-?(.*)$")
if day_of_year then rest=alt_rest end
month, rest = rest:match("^(%d%d)%-?(.*)$")
day, rest = rest:match("^(%d%d)(.*)$")
if #rest>0 then
rest = rest:match("^T(.*)$")
hour, rest = rest:match("^([0-2][0-9]):?(.*)$")
minute, rest = rest:match("^([0-6][0-9]):?(.*)$")
second, rest = rest:match("^([0-6][0-9])(.*)$")
second_fraction, alt_rest = rest:match("^%.(%d+)(.*)$")
if second_fraction then
rest=alt_rest
end
if rest=="Z" then
rest=""
offset_hours=0
else
local sign, offset_h, offset_m
sign, offset_h, rest = rest:match("^([+-])(%d%d)%:?(.*)$")
local offset_m, alt_rest = rest:match("^(%d%d)(.*)$")
if offset_m then rest=alt_rest end
offset_hours = tonumber(sign .. offset_h) + (tonumber(offset_m) or 0)/60
end
if #rest>0 then return nil end
end
year = tonumber(year)
local d = {
year = year and (year > 100 and year or (year < 50 and (year + 2000) or (year + 1900))),
month = tonumber(month) or 1,
day = tonumber(day) or 1,
hour = tonumber(hour) or 0,
min = tonumber(minute) or 0,
sec = tonumber(second) or 0,
isdst = false
}
local t = unix_timestamp(d, (offset_hours or 0) * 3600)
if second_fraction then
return t + tonumber("0."..second_fraction)
else
return t
end
end)
do
local tz_table = { --taken from http://www.timeanddate.com/library/abbreviations/timezones/
A = 1, B = 2, C = 3, D = 4, E=5, F = 6, G = 7, H = 8, I = 9,
K = 10, L = 11, M = 12, N = -1, O = -2, P = -3, Q = -4, R = -5,
S = -6, T = -7, U = -8, V = -9, W = -10, X = -11, Y = -12,
Z = 0,
EST = -5, EDT = -4, CST = -6, CDT = -5,
MST = -7, MDT = -6, PST = -8, PDT = -7,
GMT = 0, UT = 0, UTC = 0
}
local month_val = {Jan=1, Feb=2, Mar=3, Apr=4, May=5, Jun=6, Jul=7, Aug=8, Sep=9, Oct=10, Nov=11, Dec=12}
dateparser.register_format('RFC2822', function(rest)
local year, month, day, day_of_year, week_of_year, weekday
local hour, minute, second, second_fraction, offset_hours
local alt_rest
weekday, alt_rest = rest:match("^(%w%w%w),%s+(.*)$")
if weekday then rest=alt_rest end
day, rest=rest:match("^(%d%d?)%s+(.*)$")
month, rest=rest:match("^(%w%w%w)%s+(.*)$")
month = month_val[month]
year, rest = rest:match("^(%d%d%d?%d?)%s+(.*)$")
hour, rest = rest:match("^(%d%d?):(.*)$")
minute, rest = rest:match("^(%d%d?)(.*)$")
second, alt_rest = rest:match("^:(%d%d)(.*)$")
if second then rest = alt_rest end
local tz, offset_sign, offset_h, offset_m
tz, alt_rest = rest:match("^%s+(%u+)(.*)$")
if tz then
rest = alt_rest
offset_hours = tz_table[tz]
else
offset_sign, offset_h, offset_m, rest = rest:match("^%s+([+-])(%d%d)(%d%d)%s*(.*)$")
offset_hours = tonumber(offset_sign .. offset_h) + (tonumber(offset_m) or 0)/60
end
if #rest>0 or not (year and day and month and hour and minute) then
return nil
end
year = tonumber(year)
local d = {
year = year and ((year > 100) and year or (year < 50 and (year + 2000) or (year + 1900))),
month = month,
day = tonumber(day),
hour= tonumber(hour) or 0,
min = tonumber(minute) or 0,
sec = tonumber(second) or 0,
isdst = false
}
return unix_timestamp(d, offset_hours * 3600)
end)
end
dateparser.register_format('RFC822', formats.RFC2822) --2822 supercedes 822, but is not a strict superset. For our intents and purposes though, it's perfectly good enough
dateparser.register_format('RFC3339', formats.W3CDTF) --RFC3339 is a subset of W3CDTF
return dateparser | gpl-3.0 |
jj918160/cocos2d-x-samples | samples/FantasyWarrior3D/frameworks/runtime-src/Classes/custom/api/EffectSprite3D.lua | 9 | 1697 |
--------------------------------
-- @module EffectSprite3D
-- @extend Sprite3D
-- @parent_module cc
--------------------------------
--
-- @function [parent=#EffectSprite3D] setEffect3D
-- @param self
-- @param #cc.Effect3D effect
-- @return EffectSprite3D#EffectSprite3D self (return value: cc.EffectSprite3D)
--------------------------------
--
-- @function [parent=#EffectSprite3D] addEffect
-- @param self
-- @param #vec3_table outlineColor
-- @param #float width
-- @param #int order
-- @return EffectSprite3D#EffectSprite3D self (return value: cc.EffectSprite3D)
--------------------------------
--
-- @function [parent=#EffectSprite3D] getMesh
-- @param self
-- @return array_table#array_table ret (return value: array_table)
--------------------------------
--
-- @function [parent=#EffectSprite3D] getMeshNum
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
--
-- @function [parent=#EffectSprite3D] create
-- @param self
-- @param #string modelPath
-- @return EffectSprite3D#EffectSprite3D ret (return value: cc.EffectSprite3D)
--------------------------------
--
-- @function [parent=#EffectSprite3D] createFromObjFileAndTexture
-- @param self
-- @param #string objFilePath
-- @param #string textureFilePath
-- @return EffectSprite3D#EffectSprite3D ret (return value: cc.EffectSprite3D)
--------------------------------
--
-- @function [parent=#EffectSprite3D] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return EffectSprite3D#EffectSprite3D self (return value: cc.EffectSprite3D)
return nil
| mit |
UnfortunateFruit/darkstar | scripts/zones/Windurst_Woods/npcs/Mokop-Sankop.lua | 38 | 1043 | -----------------------------------
-- Area: Windurst Woods
-- NPC: Mokop-Sankop
-- Type: Conquest Troupe
-- @zone: 241
-- @pos 11.542 1.05 -53.217
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0032);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
nesstea/darkstar | scripts/globals/weaponskills/vidohunir.lua | 6 | 2086 | -----------------------------------
-- Vidohunir
-- Staff weapon skill
-- Skill Level: N/A
-- Lowers target's magic defense. Duration of effect varies with TP. Laevateinn: Aftermath effect varies with TP.
-- Reduces enemy's magic defense by 10%.
-- Available only after completing the Unlocking a Myth (Black Mage) quest.
-- Aligned with the Breeze Gorget, Thunder Gorget, Aqua Gorget & Snow Gorget.
-- Aligned with the Breeze Belt, Thunder Belt, Aqua Belt & Snow Belt.
-- Element: Darkness
-- Modifiers: INT:30%
-- 100%TP 200%TP 300%TP
-- 1.75 1.75 1.75
-----------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary)
local params = {};
params.ftp100 = 1.75; params.ftp200 = 1.75; params.ftp300 = 1.75;
params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.3;
params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.ele = ELE_DARK;
params.skill = SKILL_STF;
params.includemab = true;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.int_wsc = 0.8;
end
local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, params, tp, primary);
if (damage > 0) then
local duration = (tp/1000 * 60);
if (target:hasStatusEffect(EFFECT_MAGIC_DEF_DOWN) == false) then
target:addStatusEffect(EFFECT_MAGIC_DEF_DOWN, 10, 0, duration);
end
end
if ((player:getEquipID(SLOT_MAIN) == 18994) and (player:getMainJob() == JOB_BLM)) then
if (damage > 0) then
local params = initAftermathParams()
params.power.lv2_inc = 1
params.subpower.lv1 = 2
params.subpower.lv2 = 3
params.subpower.lv3 = 1
applyAftermathEffect(player, tp, params)
end
end
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
nesstea/darkstar | scripts/zones/Southern_San_dOria/npcs/Faulpie.lua | 44 | 2855 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Faulpie
-- Type: Leathercraft Guild Master
-- @pos -178.882 -2 9.891 230
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/crafting");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local newRank = tradeTestItem(player,npc,trade,SKILL_LEATHERCRAFT);
if (newRank ~= 0) then
player:setSkillRank(SKILL_LEATHERCRAFT,newRank);
player:startEvent(0x0289,0,0,0,0,newRank);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local getNewRank = 0;
local craftSkill = player:getSkillLevel(SKILL_LEATHERCRAFT);
local testItem = getTestItem(player,npc,SKILL_LEATHERCRAFT);
local guildMember = isGuildMember(player,7);
if (guildMember == 1) then guildMember = 150995375; end
if (canGetNewRank(player,craftSkill,SKILL_LEATHERCRAFT) == 1) then getNewRank = 100; end
if (player:getCurrentMission(ASA) == THAT_WHICH_CURDLES_BLOOD and guildMember == 150995375 and
getNewRank ~= 100) then
local item = 0;
local asaStatus = player:getVar("ASA_Status");
-- TODO: Other Enfeebling Kits
if (asaStatus == 0) then
item = 2779;
else
printf("Error: Unknown ASA Status Encountered <%u>", asaStatus);
end
-- The Parameters are Item IDs for the Recipe
player:startEvent(0x03b0, item, 2773, 917, 917, 2776, 4103);
else
player:startEvent(0x0288,testItem,getNewRank,30,guildMember,44,0,0,0);
end
end;
-- 0x0288 0x0289 0x02f8 0x02f9 0x02fa 0x02fb 0x02fc 0x02fd 0x0302 0x0303 0x0304 0x0305 0x0306 0x0307 0x03b0 0x0392
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0288 and option == 1) then
local crystal = math.random(4096,4101);
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,crystal);
else
player:addItem(crystal);
player:messageSpecial(ITEM_OBTAINED,crystal);
signupGuild(player, SKILL_LEATHERCRAFT);
end
end
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Port_Jeuno/npcs/Illauvolahaut.lua | 20 | 1586 | -----------------------------------
-- Area: Port Jeuno
-- NPC: Illauvolahaut
-- @zone 246
-- @pos -12 8 54
-----------------------------------
package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/Port_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
KazhPass = player:hasKeyItem(AIRSHIP_PASS_FOR_KAZHAM);
Gil = player:getGil();
if(KazhPass == false) then
player:startEvent(0x0023); -- without pass
elseif(KazhPass == true and Gil < 200) then
player:startEvent(0x002d); -- Pass without money
elseif(KazhPass == true) then
player:startEvent(0x0025); -- Pass with money
end
end;
-- 0x0029 without addons (ZM) ?
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if(csid == 0x0025) then
Z = player:getZPos();
if(Z >= 58 and Z <= 61) then
player:delGil(200);
end
end
end;
| gpl-3.0 |
nesstea/darkstar | scripts/zones/FeiYin/TextIDs.lua | 15 | 2354 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6558; -- You cannot obtain the item <item> come back again after sorting your inventory
ITEM_OBTAINED = 6563; -- Obtained: <item>
GIL_OBTAINED = 6564; -- Obtained <number> gil
KEYITEM_OBTAINED = 6566; -- Obtained key item: <keyitem>
FISHING_MESSAGE_OFFSET = 7224; -- You can't fish here
HOMEPOINT_SET = 10679; -- Home point set!
-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7349; -- You unlock the chest!
CHEST_FAIL = 7350; -- Fails to open the chest.
CHEST_TRAP = 7351; -- The chest was trapped!
CHEST_WEAK = 7352; -- You cannot open the chest when you are in a weakened state.
CHEST_MIMIC = 7353; -- The chest was a mimic!
CHEST_MOOGLE = 7354; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7355; -- The chest was but an illusion...
CHEST_LOCKED = 7356; -- The chest appears to be locked.
-- Other Dialog
SENSE_OF_FOREBODING = 6578; -- You are suddenly overcome with a sense of foreboding...
NOTHING_OUT_OF_ORDINARY = 6577; -- There is nothing out of the ordinary here.
-- ACP mission
MARK_OF_SEED_HAS_VANISHED = 7492; -- The Mark of Seed has vanished without a trace...
MARK_OF_SEED_IS_ABOUT_TO_DISSIPATE = 7491; -- The Mark of Seed is about to dissipate entirely! Only a faint outline remains...
MARK_OF_SEED_GROWS_FAINTER = 7490; -- The Mark of Seed grows fainter still. Before long, it will fade away entirely...
MARK_OF_SEED_FLICKERS = 7489; -- The glow of the Mark of Seed flickers and dims ever so slightly...
SCINTILLATING_BURST_OF_LIGHT = 7480; -- As you extend your hand, there is a scintillating burst of light!
YOU_REACH_FOR_THE_LIGHT = 7479; -- You reach for the light, but there is no discernable effect...
EVEN_GREATER_INTENSITY = 7478; -- The emblem on your hand glows with even greater intensity!
THE_LIGHT_DWINDLES = 7477; -- However, the light dwindles and grows dim almost at once...
YOU_REACH_OUT_TO_THE_LIGHT = 7476; -- You reach out to the light, and one facet of a curious seed-shaped emblem materializes on the back of your hand.
SOFTLY_SHIMMERING_LIGHT = 7475; -- You see a softly shimmering light...
-- conquest Base
CONQUEST_BASE = 3;
| gpl-3.0 |
nesstea/darkstar | scripts/globals/weaponskills/fast_blade.lua | 11 | 1341 | -----------------------------------
-- Fast Blade
-- Sword weapon skill
-- Skill Level: 5
-- Delivers a two-hit attack. Damage varies with TP.
-- Will stack with Sneak Attack.
-- Aligned with the Soil Gorget.
-- Aligned with the Soil Belt.
-- Element: None
-- Modifiers: STR:20% ; DEX:20%
-- 100%TP 200%TP 300%TP
-- 1.00 1.50 2.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary)
local params = {};
params.numHits = 2;
params.ftp100 = 1; params.ftp200 = 1.5; params.ftp300 = 2;
params.str_wsc = 0.2; params.dex_wsc = 0.2; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.str_wsc = 0.4; params.dex_wsc = 0.4;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary);
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
nesstea/darkstar | scripts/zones/Southern_San_dOria/npcs/Valderotaux.lua | 13 | 1765 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Valderotaux
-- General Info NPC
-- @pos 97 0.1 113 230
-------------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local lakesideMin = player:getQuestStatus(JEUNO,LAKESIDE_MINUET);
local lakeProg = player:getVar("Lakeside_Minuet_Progress");
if (lakeProg == 1) then
player:startEvent(0x0378); -- Dance for the drunks!
player:setVar("Lakeside_Minuet_Progress",2);
elseif (lakeProg >= 2) then
player:startEvent(0x0379); -- Immediate regret of failure!
else
player:startEvent(0x03A);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
nesstea/darkstar | scripts/zones/Kuftal_Tunnel/mobs/Guivre.lua | 7 | 14748 | ----------------------------------
-- Area: Gustav Tunnel
-- NM: Guivre
-----------------------------------
local path =
{
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108.040382, 0.424275, -7.778655,
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-4.449546, 0.000000, -77.772438,
-5.086962, 0.137702, -76.984360,
-7.210657, 0.175519, -74.355286,
-8.692932, -0.185115, -72.536095,
-16.493408, 0.013434, -63.163830,
-26.895781, 0.139084, -51.041916,
-33.461296, 0.306640, -43.713573,
-36.005562, 0.000000, -41.001808,
-38.542736, -0.120660, -38.256161,
-39.083927, 0.000000, -37.397449,
-39.555202, 0.000000, -36.492863,
-40.037514, 0.000000, -35.594105,
-40.526558, 0.000000, -34.698994,
-41.019489, -0.022164, -33.806004,
-41.652416, 0.180338, -32.609749,
-42.016624, 0.293460, -31.678379,
-42.271152, 0.542783, -30.701290,
-42.519249, 0.681291, -29.722433,
-42.795589, 0.826644, -28.744770,
-43.079948, 0.948544, -27.772430,
-45.149635, 0.238260, -20.630129,
-46.271828, 0.000000, -16.723400,
-47.862793, 0.000000, -11.521264,
-48.733509, 0.256991, -8.609860,
-48.896648, 0.324526, -7.606351,
-49.057713, 0.338616, -6.599248,
-49.223305, 0.363505, -5.593130,
-49.390556, 0.374511, -4.587783,
-49.684200, 0.370477, -2.916082,
-49.903740, 0.449262, -0.893895,
-49.922726, 0.454472, 0.125913,
-49.948883, 0.286609, 1.145556,
-50.102844, -0.115937, 2.402715,
-50.156853, 0.000000, 3.761640,
-50.159981, 0.000000, 5.120244,
-50.007885, -0.015259, 6.128576,
-49.857365, -0.045265, 7.137108,
-49.713821, 0.039034, 8.146688,
-49.585705, 0.186338, 9.147921,
-49.455704, 0.302599, 10.150855,
-49.203857, 0.323244, 11.138046,
-48.910267, 0.347195, 12.114579,
-48.625202, 0.370449, 13.093660,
-48.342144, 0.385329, 14.073327,
-48.052616, 0.332701, 15.049960,
-47.667847, 0.274040, 16.352327,
-44.511124, 0.252378, 26.755022,
-43.121750, -0.012623, 30.935074,
-42.260540, -0.049747, 33.517990,
-43.056217, -0.026659, 32.881931,
-43.706509, -0.045365, 32.098381,
-44.169453, 0.000000, 31.191624,
-44.416973, 0.000000, 30.204136,
-44.437744, 0.028373, 29.187935,
-44.234550, 0.147605, 28.197554,
-44.150120, 0.298818, 26.919199,
-44.269028, 0.420611, 25.913910,
-44.344677, 0.461140, 24.897463,
-44.417439, 0.485243, 23.880436,
-44.792072, 0.547829, 18.456495,
-44.909702, 0.520047, 16.761114,
-44.984016, 0.546042, 15.743969,
-45.293648, 0.529866, 11.335310,
-45.466782, -0.292093, 7.003008,
-45.295456, -0.350010, 6.017503,
-45.133808, -0.306995, 5.010587,
-44.979404, -0.288531, 4.002648,
-44.838799, -0.137383, 2.999915,
-44.591873, 0.000000, 1.326093,
-43.541481, -0.290097, -5.380277,
-42.848728, -0.040544, -9.723336,
-42.292336, 0.642154, -13.730497,
-41.547997, 0.916541, -19.108713,
-39.144688, -0.110269, -34.782520,
-38.852798, -0.151156, -35.757435,
-38.562496, -0.267764, -36.734951,
-38.282818, -0.267764, -37.714661,
-37.983608, -0.143293, -38.683777,
-37.691250, 0.000000, -39.649914,
-36.961990, 0.000000, -41.913502,
-36.474354, 0.028213, -42.808399,
-35.971992, 0.226432, -43.673664,
-35.457680, 0.299082, -44.547100,
-34.948200, 0.307759, -45.430702,
-34.437958, 0.280654, -46.312672,
-33.832745, 0.208592, -47.129368,
-33.109161, 0.152678, -47.845551,
-32.362976, 0.178447, -48.540161,
-31.625460, 0.193057, -49.244442,
-30.888935, 0.191501, -49.950066,
-30.152180, 0.191501, -50.655468,
-28.682632, 0.327592, -52.052853,
-22.999739, -0.021864, -57.395721,
-14.951417, 0.053770, -64.715271,
-9.587814, -0.283296, -69.405060,
0.201969, 0.000000, -77.739349,
8.018144, 0.474488, -84.227051,
8.810593, 0.500000, -84.869247,
13.446918, -0.556004, -88.735023,
18.700258, -1.617588, -93.300865,
20.009169, -1.854144, -94.364220,
20.871933, -2.079291, -94.879112,
22.090717, -2.734235, -95.349945,
23.265066, -3.198344, -95.600243,
24.519112, -3.769525, -95.944420,
25.734962, -4.197329, -96.323906,
29.720675, -5.662676, -97.632629,
35.058762, -7.760355, -99.350182,
36.351494, -8.138969, -99.480362,
37.667927, -8.463923, -99.614883,
38.980259, -8.754398, -99.752815,
39.995571, -8.750000, -99.850632,
41.014687, -8.750000, -99.843651,
42.021122, -8.699507, -99.690598,
43.023811, -8.693951, -99.503616,
44.028286, -8.689321, -99.326424,
45.033279, -8.710691, -99.153366,
46.038563, -8.734357, -98.981979,
47.019447, -8.787255, -98.710304,
47.952656, -8.849693, -98.303986,
48.873344, -8.868368, -97.866592,
49.800724, -8.926785, -97.446609,
50.729198, -8.935081, -97.024788,
51.655121, -8.995463, -96.601227,
52.530022, -9.002600, -96.084099,
53.332405, -8.989055, -95.456009,
54.045231, -9.004202, -94.727470,
54.733864, -8.960525, -93.976273,
55.427677, -8.901531, -93.232239,
56.115280, -8.872164, -92.479927,
56.703072, -8.870046, -91.647278,
57.171017, -8.860332, -90.741814,
57.512268, -8.862024, -89.781326,
57.717064, -8.850554, -88.782913,
57.890076, -8.844110, -87.777725,
58.075729, -8.838920, -86.774788,
58.212158, -8.838920, -85.764946,
58.190685, -8.838920, -84.746010,
58.132496, -8.838920, -83.727676,
58.085430, -8.838920, -82.708755,
58.041931, -8.813974, -81.679680,
57.999989, -8.750000, -80.664566,
58.055069, -8.750000, -79.308144,
58.276073, -8.768729, -78.313454,
58.640610, -8.784549, -77.361809,
59.035458, -8.795819, -76.421379,
59.419872, -8.905950, -75.481468,
59.803303, -9.013034, -74.545952,
60.183582, -8.999618, -73.599487,
60.564983, -9.003467, -72.653481,
61.039726, -9.136139, -71.761078,
61.552238, -9.214413, -70.882713,
62.009228, -9.447116, -69.991959,
62.537430, -9.467735, -69.120331,
63.044746, -9.363365, -68.235588,
63.564800, -9.289007, -67.360374,
64.135468, -9.226895, -66.518372,
64.748192, -9.076785, -65.716934,
65.346390, -9.028047, -64.891052,
65.945122, -8.860834, -64.065323,
66.588593, -8.817420, -63.275833,
67.349281, -8.807837, -62.598480,
68.201759, -8.825143, -62.040005,
69.123352, -8.814865, -61.604710,
70.094444, -8.811885, -61.294819,
71.097076, -8.893328, -61.111229,
72.411018, -9.004781, -60.921368,
73.416824, -9.037530, -60.751774,
74.414474, -9.141319, -60.565445,
75.411049, -9.250545, -60.377529,
76.421310, -9.308679, -59.907219,
77.726753, -8.834991, -59.683815,
78.722717, -8.752763, -59.499489,
79.723335, -8.750000, -59.305267,
80.724586, -8.750000, -59.110531,
88.836075, -6.541266, -57.393227,
92.434395, -5.028264, -56.656715,
97.030624, -3.152335, -55.771854,
101.635529, -1.743830, -54.859383,
102.837372, -1.193740, -54.311890,
103.735199, -1.036099, -53.857418,
104.636528, -0.850292, -53.415447,
105.552078, -0.709825, -52.989338,
107.340843, -0.442860, -52.125702,
108.163712, -0.043214, -51.529591,
108.909218, -0.021570, -50.838665,
109.567856, 0.069812, -50.065910,
110.118469, 0.173837, -49.215237,
110.574730, 0.253699, -48.307762,
111.032120, 0.303196, -47.397114,
111.502792, 0.414660, -46.499710,
111.953445, 0.485286, -45.515354,
112.334724, 0.390197, -44.109322,
112.585159, 0.327591, -43.019482,
112.847252, 0.262069, -41.922249,
113.124084, 0.192864, -40.787575,
113.286522, 0.152224, -39.620495,
113.299835, 0.148355, -38.440830,
113.325317, 0.228800, -37.375103,
113.384865, 0.355033, -36.367905,
113.412315, 0.350082, -35.351025,
113.442711, 0.387855, -34.332180,
113.472527, 0.555494, -32.634743,
113.514076, 0.948544, -29.250244,
113.557159, 0.900203, -27.552439,
113.667038, -0.037840, -20.129488,
113.447464, 0.000000, -19.133646,
113.228622, 0.000000, -18.137411,
113.017487, 0.000000, -17.139507,
112.808426, 0.000000, -16.141161,
112.599602, 0.000000, -15.142765,
110.949753, 0.337926, -7.520249,
110.637054, 0.365284, -6.549754,
110.331459, 0.402835, -5.577313,
110.028595, 0.448456, -4.604719,
109.324074, 0.563950, -2.333729,
109.049179, 0.694935, -1.362919,
108.008881, 0.504658, 1.822723,
107.542999, 0.261044, 3.065771
};
-----------------------------------
-- onMobSpawn
-----------------------------------
function onMobSpawn(mob)
onMobRoam(mob);
end;
-----------------------------------
-- onPath
-----------------------------------
function onPath(mob)
pathfind.patrol(mob, path);
end;
-----------------------------------
-- onMobRoam
-----------------------------------
function onMobRoam(mob)
-- move to start position if not moving
if (mob:isFollowingPath() == false) then
mob:pathThrough(pathfind.first(path));
end
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
-- Set Guivre's spawnpoint and respawn time (18-24 hours)
UpdateNMSpawnPoint(mob:getID());
mob:setRespawnTime(math.random(64800,86400));
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Tavnazian_Safehold/npcs/Mazuro-Oozuro.lua | 37 | 1265 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: Mazuro-Oozuro
-- Standard Merchant NPC
-----------------------------------
require("scripts/globals/shop");
package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil;
require("scripts/zones/Tavnazian_Safehold/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,MAZUROOOZURO_SHOP_DIALOG);
stock = {0x426d,108, -- Lufaise Fly
0x43e7,2640, -- Clothespole
0x02b0,200, -- Arrowwood Log
0x02b2,7800, -- Elm Log
0x0b37,10000} -- Safehold Waystone
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Dynamis-Tavnazia/bcnms/dynamis_Tavnazia.lua | 10 | 1138 | -----------------------------------
-- Area: dynamis_Tavnazia
-- Name: dynamis_Tavnazia
-----------------------------------
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBcnmRegister(player,instance)
SetServerVariable("[DynaTavnazia]UniqueID",player:getDynamisUniqueID(1289));
SetServerVariable("[DynaTavnazia]Boss_Trigger",0);
SetServerVariable("[DynaTavnazia]Already_Received",0);
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBcnmEnter(player,instance)
player:setVar("DynamisID",GetServerVariable("[DynaTavnazia]UniqueID"));
local realDay = os.time();
local dynaWaitxDay = player:getVar("dynaWaitxDay");
if ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay) then
player:setVar("dynaWaitxDay",realDay);
end
end;
-- Leaving the Dynamis by every mean possible, given by the LeaveCode
-- 3=Disconnected or warped out (if dyna is empty: launch 4 after 3)
-- 4=Finish he dynamis
function onBcnmLeave(player,instance,leavecode)
--print("leave code "..leavecode);
if(leavecode == 4) then
SetServerVariable("[DynaTavnazia]UniqueID",0);
end
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/West_Sarutabaruta/npcs/Slow_Axe_IM.lua | 30 | 3064 | -----------------------------------
-- Area: West Sarutabaruta
-- NPC: Slow Axe, I.M.
-- Type: Border Conquest Guards
-- @pos 399.450 -25.858 727.545 115
-----------------------------------
package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/conquest");
require("scripts/zones/West_Sarutabaruta/TextIDs");
local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno
local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border
local region = SARUTABARUTA;
local csid = 0x7ff8;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then
if (supplyRunFresh(player) == 1) then
player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies !
else
player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use."
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region));
player:setVar("supplyQuest_region",0);
end
else
local arg1 = getArg1(guardnation, player) - 1;
if (arg1 >= 1792) then -- foreign, non-allied
player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0);
else -- citizen or allied
player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option == 2) then
player:delKeyItem(getSupplyKey(region));
player:addCP(supplyReward[region + 1])
player:messageSpecial(CONQUEST); -- "You've earned conquest points!"
if (hasOutpost(player, region+5) == 0) then
local supply_quests = 2^(region+5);
player:addNationTeleport(guardnation,supply_quests);
player:setVar("supplyQuest_region",0);
end
elseif (option == 4) then
if (player:delGil(giltosetHP(guardnation,player))) then
player:setHomePoint();
player:messageSpecial(CONQUEST + 94); -- "Your home point has been set."
else
player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here."
end
end
end; | gpl-3.0 |
facebook/iTorch | util.lua | 4 | 3257 | --[[
* Copyright (c) 2015, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
]]--
local zmq = require 'lzmq'
local zassert = zmq.assert
local json = require 'cjson'
local uuid = require 'uuid'
local crypto = require 'crypto'
local util = {}
--------------------------------------------------------------
-- Signature Key and its setter
local session_key = ''
local function setSessionKey(key)
session_key = key
end
--------------------------------------------------------------
-- Common decoder function for all messages (except heartbeats which are just looped back)
local function ipyDecode(sock, m)
m = m or zassert(sock:recv_all())
-- print('incoming:')
-- print(m)
local o = {}
o.uuid = {}
local i = -1
for k,v in ipairs(m) do
if v == '<IDS|MSG>' then i = k+1; break; end
o.uuid[k] = v
end
assert(i ~= -1, 'Failed parsing till <IDS|MSG>')
-- json decode
for j=i+1,i+4 do if m[j] == '{}' then m[j] = nil; else m[j] = json.decode(m[j]); end; end
-- populate headers
o.header = m[i+1]
o.parent_header = m[i+2]
o.metadata = m[i+3]
o.content = m[i+4]
for j=i+5,#m do o.blob = (o.blob or '') .. m[j] end -- process blobs
return o
end
-- Common encoder function for all messages (except heartbeats which are just looped back)
-- See http://ipython.org/ipython-doc/stable/development/messaging.html
local function ipyEncodeAndSend(sock, m)
-- Message digest (for HMAC signature)
local d = crypto.hmac.new('sha256', session_key)
d:update(json.encode(m.header))
if m.parent_header then d:update(json.encode(m.parent_header)) else d:update('{}') end
if m.metadata then d:update(json.encode(m.metadata)) else d:update('{}') end
if m.content then d:update(json.encode(m.content)) else d:update('{}') end
local o = {}
for k,v in ipairs(m.uuid) do o[#o+1] = v end
o[#o+1] = '<IDS|MSG>'
o[#o+1] = d:final()
o[#o+1] = json.encode(m.header)
if m.parent_header then o[#o+1] = json.encode(m.parent_header) else o[#o+1] = '{}' end
if m.metadata then o[#o+1] = json.encode(m.metadata) else o[#o+1] = '{}' end
if m.content then o[#o+1] = json.encode(m.content) else o[#o+1] = '{}' end
if m.blob then o[#o+1] = m.blob end
-- print('outgoing:')
-- print(o)
zassert(sock:send_all(o))
end
local session_id = uuid.new()
-- function for creating a new message object
local function msg(msg_type, parent)
local m = {}
m.header = {}
if parent then
m.uuid = parent.uuid
m.parent_header = parent.header
else
m.parent_header = {}
end
m.header.msg_id = uuid.new()
m.header.msg_type = msg_type
m.header.session = session_id
m.header.date = os.date("%Y-%m-%dT%H:%M:%S")
m.header.username = 'itorch'
m.content = {}
return m
end
---------------------------------------------------------------------------
util.ipyDecode = ipyDecode
util.ipyEncodeAndSend = ipyEncodeAndSend
util.msg = msg
util.setSessionKey = setSessionKey
return util
| bsd-3-clause |
nesstea/darkstar | scripts/zones/Al_Zahbi/npcs/Dabigo.lua | 13 | 1045 | -----------------------------------
-- Area: Al Zahbi
-- NPC: Dabigo
-- Type: Delivery Box Manager
-- @zone: 48
-- @pos -34.289 -1 -129.141
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x00d2);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
nesstea/darkstar | scripts/zones/Mhaura/npcs/Kotan-Purutan.lua | 13 | 2521 | -----------------------------------
-- Area: Mhaura
-- NPC: Kotan-Purutan
-- Involved in Quest: Overnight Delivery
-- @pos 40.323 -8.999 44.242 249
-----------------------------------
package.loaded["scripts/zones/Mhaura/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local OvernightDelivery = player:getQuestStatus(WINDURST,OVERNIGHT_DELIVERY);
local KenapaOvernight = player:getVar("Kenapa_Overnight_var"); -- Variable to track progress for Overnight Delivery
local KenapaOvernightDay = player:getVar("Kenapa_Overnight_Day_var"); -- Variable to track the day the quest is started.
local KenapaOvernightHour = player:getVar("Kenapa_Overnight_Hour_var"); -- Variable to track the hour the quest is started.
local HourOfTheDay = VanadielHour();
if (OvernightDelivery == QUEST_ACCEPTED and player:hasKeyItem(SMALL_BAG) == false and (KenapaOvernight >= 4 and KenapaOvernight <= 7) and (HourOfTheDay < 6 or HourOfTheDay >= 18)) then
player:startEvent(0x008d); -- Gives Key Item at correct times of night
elseif (OvernightDelivery == QUEST_ACCEPTED and player:hasKeyItem(SMALL_BAG) == false and (KenapaOvernight >= 4 and KenapaOvernight <= 7) and (HourOfTheDay >= 6 or HourOfTheDay < 18)) then
player:startEvent(0x0090); -- Only at night
elseif (player:hasKeyItem(SMALL_BAG) == true) then
player:startEvent(0x008e); -- Reminder Dialogue
elseif (OvernightDelivery == QUEST_COMPLETED) then
player:startEvent(0x008f); -- Post quest
else
player:startEvent(0x008c); -- Standard
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x008d) then
player:addKeyItem(SMALL_BAG);
player:setVar("Kenapa_Overnight_Day_var",VanadielDayOfTheYear());
player:setVar("Kenapa_Overnight_Hour_var",VanadielHour());
player:messageSpecial(KEYITEM_OBTAINED,SMALL_BAG);
end
end;
| gpl-3.0 |
nesstea/darkstar | scripts/zones/Tavnazian_Safehold/npcs/Ratonne.lua | 14 | 4335 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: Ratonne
-- Armor Storage NPC
-----------------------------------
package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/armorstorage");
require("scripts/zones/Tavnazian_Safehold/TextIDs");
Deposit = 0x01fe;
Withdrawl = 0x01ff;
ArraySize = table.getn(StorageArray);
G1 = 0;
G2 = 0;
G3 = 0;
G4 = 0;
G5 = 0;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
for SetId = 1,ArraySize,11 do
TradeCount = trade:getItemCount();
T1 = trade:hasItemQty(StorageArray[SetId + 5],1);
if (T1 == true) then
if (player:hasKeyItem(StorageArray[SetId + 10]) == false) then
if (TradeCount == StorageArray[SetId + 3]) then
T2 = trade:hasItemQty(StorageArray[SetId + 4],1);
T3 = trade:hasItemQty(StorageArray[SetId + 6],1);
T4 = trade:hasItemQty(StorageArray[SetId + 7],1);
T5 = trade:hasItemQty(StorageArray[SetId + 8],1);
if (StorageArray[SetId + 4] == 0) then
T2 = true;
end;
if (StorageArray[SetId + 6] == 0) then
T3 = true;
end;
if (StorageArray[SetId + 7] == 0) then
T4 = true;
end;
if (StorageArray[SetId + 8] == 0) then
T5 = true;
end;
if (T2 == true and T3 == true and T4 == true and T5 == true) then
player:startEvent(Deposit,0,0,0,0,0,StorageArray[SetId + 9]);
player:addKeyItem(StorageArray[SetId + 10]);
player:messageSpecial(KEYITEM_OBTAINED,StorageArray[SetId + 10]);
break;
end;
end;
end;
end;
end;
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
CurrGil = player:getGil();
for KeyItem = 11,ArraySize,11 do
if player:hasKeyItem(StorageArray[KeyItem]) then
if StorageArray[KeyItem - 9] == 1 then
G1 = G1 + StorageArray[KeyItem - 8];
elseif StorageArray[KeyItem - 9] == 2 then
G2 = G2 + StorageArray[KeyItem - 8];
elseif StorageArray[KeyItem - 9] == 3 then
G3 = G3 + StorageArray[KeyItem - 8];
elseif StorageArray[KeyItem - 9] == 4 then
G4 = G4 + StorageArray[KeyItem - 8];
elseif StorageArray[KeyItem - 9] == 6 then
G5 = G5 + StorageArray[KeyItem - 8];
end;
end;
end;
player:startEvent(Withdrawl,G1,G2,G3,G4,CurrGil,G5);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
if (csid == Withdrawl) then
player:updateEvent(StorageArray[option * 11 - 6],
StorageArray[option * 11 - 5],
StorageArray[option * 11 - 4],
StorageArray[option * 11 - 3],
StorageArray[option * 11 - 2],
StorageArray[option * 11 - 1]);
end;
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
if (csid == Withdrawl) then
if (option > 0 and option <= StorageArray[ArraySize] - 10) then
if (player:getFreeSlotsCount() >= StorageArray[option * 11 - 7]) then
for Item = 2,6,1 do
if (StorageArray[option * 11 - Item] > 0) then
player:addItem(StorageArray[option * 11 - Item],1);
player:messageSpecial(ITEM_OBTAINED,StorageArray[option * 11 - Item]);
end;
end;
player:delKeyItem(StorageArray[option * 11]);
player:setGil(player:getGil() - StorageArray[option * 11 - 1]);
else
for Item = 2,6,1 do
if (StorageArray[option * 11 - Item] > 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,StorageArray[option * 11 - Item]);
end;
end;
end;
end;
end;
if (csid == Deposit) then
player:tradeComplete();
end;
end; | gpl-3.0 |
nesstea/darkstar | scripts/zones/Ifrits_Cauldron/npcs/Flame_Spout.lua | 13 | 1587 | ----------------------------------
-- Area: Ifrit's Cauldron
-- NPC: Flame Spout
-- @pos 193.967 -0.400 19.492 205
-----------------------------------
require("scripts/zones/Ifrits_Cauldron/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local npcid = npc:getID();
if (trade:getItemCount() == 1 and trade:hasItemQty(4105,1) == true) then -- Ice Cluster Trade
GetNPCByID(npcid+5):openDoor(90);
player:tradeComplete();
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- printf("%u",npc:getID())
local npcid = npc:getID();
-- Commented out to preserve CSIDs for the quest, since the workaround was removed.
--[[if (npcid == 17617204) then
player:startEvent(0x000b);
elseif (npcid == 17617205) then
player:startEvent(0x000c);
elseif (npcid == 17617206) then
player:startEvent(0x000d);
elseif (npcid == 17617207) then
player:startEvent(0x000e);
end]]
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
nesstea/darkstar | scripts/globals/items/apkallu_egg.lua | 18 | 1174 | -----------------------------------------
-- ID: 5568
-- Item: Apkallu Egg
-- Food Effect: 5Min, All Races
-----------------------------------------
-- Health 6
-- Magic 6
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5568);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 6);
target:addMod(MOD_MP, 6);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 6);
target:delMod(MOD_MP, 6);
end;
| gpl-3.0 |
nesstea/darkstar | scripts/zones/Inner_Horutoto_Ruins/TextIDs.lua | 22 | 1317 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6548; -- You cannot obtain the item <item>. Come back after sorting your inventory.
ITEM_OBTAINED = 6553; -- Obtained: <item>.
GIL_OBTAINED = 6554; -- Obtained <number> gil.
KEYITEM_OBTAINED = 6556; -- Obtained key item: <keyitem>.
NOT_BROKEN_ORB = 7230; -- The Mana Orb in this receptacle is not broken.
EXAMINED_RECEPTACLE = 7231; -- You have already examined this receptacle.
DOOR_FIRMLY_CLOSED = 7258; -- The door is firmly closed.
-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7333; -- You unlock the chest!
CHEST_FAIL = 7334; -- Fails to open the chest.
CHEST_TRAP = 7335; -- The chest was trapped!
CHEST_WEAK = 7336; -- You cannot open the chest when you are in a weakened state.
CHEST_MIMIC = 7337; -- The chest was a mimic!
CHEST_MOOGLE = 7338; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7339; -- The chest was but an illusion...
CHEST_LOCKED = 7340; -- The chest appears to be locked.
-- Other texts
PORTAL_SEALED_BY_3_MAGIC = 8; -- The Sealed Portal is sealed by three kinds of magic.
PORTAL_NOT_OPEN_THAT_SIDE = 9; -- The Sealed Portal cannot be opened from this side.
-- conquest Base
CONQUEST_BASE = 10;
| gpl-3.0 |
JulioC/telegram-bot | plugins/isX.lua | 605 | 2031 | local https = require "ssl.https"
local ltn12 = require "ltn12"
local function request(imageUrl)
-- Edit data/mashape.lua with your Mashape API key
-- http://docs.mashape.com/api-keys
local mashape = load_from_file('data/mashape.lua', {
api_key = ''
})
local api_key = mashape.api_key
if api_key:isempty() then
return nil, 'Configure your Mashape API Key'
end
local api = "https://sphirelabs-advanced-porn-nudity-and-adult-content-detection.p.mashape.com/v1/get/index.php?"
local parameters = "&url="..(URL.escape(imageUrl) or "")
local url = api..parameters
local respbody = {}
local headers = {
["X-Mashape-Key"] = api_key,
["Accept"] = "Accept: application/json"
}
print(url)
local body, code, headers, status = https.request{
url = url,
method = "GET",
headers = headers,
sink = ltn12.sink.table(respbody),
protocol = "tlsv1"
}
if code ~= 200 then return "", code end
local body = table.concat(respbody)
return body, code
end
local function parseData(data)
local jsonBody = json:decode(data)
local response = ""
print(data)
if jsonBody["Error Occured"] ~= nil then
response = response .. jsonBody["Error Occured"]
elseif jsonBody["Is Porn"] == nil or jsonBody["Reason"] == nil then
response = response .. "I don't know if that has adult content or not."
else
if jsonBody["Is Porn"] == "True" then
response = response .. "Beware!\n"
end
response = response .. jsonBody["Reason"]
end
return jsonBody["Is Porn"], response
end
local function run(msg, matches)
local data, code = request(matches[1])
if code ~= 200 then return "There was an error. "..code end
local isPorn, result = parseData(data)
return result
end
return {
description = "Does this photo contain adult content?",
usage = {
"!isx [url]",
"!isporn [url]"
},
patterns = {
"^!is[x|X] (.*)$",
"^!is[p|P]orn (.*)$"
},
run = run
} | gpl-2.0 |
UnfortunateFruit/darkstar | scripts/zones/FeiYin/npcs/_no4.lua | 6 | 2211 | -----------------------------------
-- Area: Fei'Yin
-- NPC: Cermet Door (triggers Rukususu dialog)
-- Type: Quest NPC
-- @pos -183 0 190 204
-- Involved in Quests: Curses, Foiled A-Golem!?,SMN AF2: Class Reunion, SMN AF3: Carbuncle Debacle
-- Involved in Missions: Windurst 5-1/7-2/8-2
-----------------------------------
package.loaded["scripts/zones/FeiYin/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/zones/FeiYin/TextIDs");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- Windurst 8-2
if(player:getCurrentMission(WINDURST) == THE_JESTER_WHO_D_BE_KING and player:getVar("MissionStatus") == 1) then
player:startEvent(0x0016);
-- Curses, Foiled A_Golem!?
if(player:hasKeyItem(SHANTOTTOS_NEW_SPELL)) then
player:startEvent(0x000E); -- deliver spell
elseif(player:hasKeyItem(SHANTOTTOS_EXSPELL)) then
player:startEvent(0x000D); -- spell erased, try again!
-- standard dialog
else
player:startEvent(0x000f);
end
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
-- Curses, Foiled A_Golem!?
if(csid == 0x000E) then
player:setVar("foiledagolemdeliverycomplete",1);
player:delKeyItem(SHANTOTTOS_NEW_SPELL); -- remove key item
elseif(csid == 0x0016) then
player:addKeyItem(RHINOSTERY_RING);
player:messageSpecial(KEYITEM_OBTAINED,RHINOSTERY_RING);
if(player:hasKeyItem(AURASTERY_RING) and player:hasKeyItem(OPTISTERY_RING)) then
player:setVar("MissionStatus",2)
end
end
end;
| gpl-3.0 |
wolfy1339/Wolfy-Powder-Toy | src/lua/luascripts/eventcompat.lua | 3 | 5493 | if not event then
return
end
local deprecated_scripts = {}
local timer = nil
local function print_deprecation_warnings()
if not timer or timer <= 0 then
event.unregister(event.tick, print_deprecation_warnings)
else
timer = timer - 1
return
end
local deprecated = {}
for k,v in pairs(deprecated_scripts) do
table.insert(deprecated, k)
end
local start_message = #deprecated == 1 and "This script is" or "These scripts are"
print(start_message.." using a legacy event api and should be updated: ")
print("\""..table.concat(deprecated, "\", \"").."\"")
end
local function deprecationwarning()
-- no warning for now
--[[local calling_file_info = debug.getinfo(3, "S")
if calling_file_info then
calling_file_info = calling_file_info["short_src"]
if calling_file_info then
deprecated_scripts[calling_file_info] = true
if not timer then
timer = 5
event.register(event.tick, print_deprecation_warnings)
end
end
end]]
end
function tpt.register_step(f)
deprecationwarning()
event.register(event.tick, f)
end
function tpt.unregister_step(f)
deprecationwarning()
event.unregister(event.tick, f)
end
local registered_mouseclicks = {}
function tpt.register_mouseclick(f)
deprecationwarning()
if registered_mouseclicks[f] then return end
local mousex = -1
local mousey = -1
local mousedown = -1
local function mousedownfunc(x, y, button)
--replicate hack in original function
if button == 3 then
button = 4
end
mousex = x
mousey = y
mousedown = button
return f(x, y, button, 1, 0)
end
local function mouseupfunc(x, y, button, evt)
--ignore automatic mouseup event sent when switching windows
if mousedown == -1 and evt == 1 then
return
end
--replicate hack in original function
if button == 3 then
button = 4
end
local evtType = 2
if evt == 1 then
evtType = 4
elseif evt == 2 then
evtType = 5
end
--zoom window cancel
--Original function would have started returning 0 for mousetick events
--(until the actual mousedown), but we don't replicate that here
if evt ~= 2 then
mousedown = -1
end
return f(x, y, button, evtType, 0)
end
local function mousemovefunc(x, y, dx, dy)
mousex = x
mousey = y
end
local function mousewheelfunc(x, y, d)
return f(x, y, 0, 0, d)
end
local function tickfunc()
if mousedown ~= -1 then
return f(mousex, mousey, mousedown, 3, 0)
end
end
event.register(event.mousedown, mousedownfunc)
event.register(event.mouseup, mouseupfunc)
event.register(event.mousemove, mousemovefunc)
event.register(event.mousewheel, mousewheelfunc)
event.register(event.tick, tickfunc)
local funcs = {mousedownfunc, mouseupfunc, mousemovefunc, mousewheelfunc, tickfunc}
registered_mouseclicks[f] = funcs
end
tpt.register_mouseevent = tpt.register_mouseclick
function tpt.unregister_mouseclick(f)
if not registered_mouseclicks[f] then return end
local funcs = registered_mouseclicks[f]
event.unregister(event.mousedown, funcs[1])
event.unregister(event.mouseup, funcs[2])
event.unregister(event.mousemove, funcs[3])
event.unregister(event.mousewheel, funcs[4])
event.unregister(event.tick, funcs[5])
registered_mouseclicks[f] = nil
end
tpt.unregister_mouseevent = tpt.unregister_mouseclick
local registered_keypresses = {}
function tpt.register_keypress(f)
deprecationwarning()
if registered_keypresses[f] then return end
local keyMapping = {}
-- lctrl, rctlr, lshift, rshift, lalt, ralt
keyMapping[225] = 304
keyMapping[229] = 303
keyMapping[224] = 306
keyMapping[228] = 305
keyMapping[226] = 308
keyMapping[230] = 307
--up, down, right, left
keyMapping[82] = 273
keyMapping[81] = 274
keyMapping[79] = 275
keyMapping[80] = 276
-- shift mapping for US keyboard layout
local shiftMapping = {
["`"] = "~",
["1"] = "!",
["2"] = "@",
["3"] = "#",
["4"] = "$",
["5"] = "%",
["6"] = "^",
["7"] = "&",
["8"] = "*",
["9"] = "(",
["0"] = ")",
["-"] = "_",
["="] = "+",
["["] = "{",
["]"] = "}",
["\\"] = "|",
[";"] = ":",
["'"] = "\"",
[","] = "<",
["."] = ">",
["/"] = "?"
}
local function keypress(key, scan, rep, shift, ctrl, alt)
if rep then return end
local mod = event.getmodifiers()
-- attempt to convert to string representation
err, keyStr = pcall(string.char, key)
if not err then keyStr = "" end
if keyStr ~= "" and shift then
keyStr = shiftMapping[keyStr] and shiftMapping[keyStr] or string.upper(keyStr)
end
-- key mapping for common keys, extremely incomplete
if keyMapping[scan] then key = keyMapping[scan] end
return f(keyStr, key, mod, 1)
end
local function keyrelease(key, scan, rep, shift, ctrl, alt)
local mod = event.getmodifiers()
-- attempt to convert to string representation
err, keyStr = pcall(string.char, key)
if not err then keyStr = "" end
-- key mapping for common keys, extremely incomplete
if keyMapping[scan] then key = keyMapping[scan] end
return f(keyStr, key, mod, 2)
end
event.register(event.keypress, keypress)
event.register(event.keyrelease, keyrelease)
local funcs = { keypress, keyrelease }
registered_keypresses[f] = funcs
end
tpt.register_keyevent = tpt.register_keypress
function tpt.unregister_keypress(f)
if not registered_keypresses[f] then return end
local funcs = registered_keypresses[f]
event.unregister(event.keypress, funcs[1])
event.unregister(event.keyrelease, funcs[2])
registered_keypresses[f] = nil
end
tpt.unregister_keyevent = tpt.unregister_keypress
| gpl-3.0 |
vonflynee/opencomputersserver | world/opencomputers/689b9f29-1d36-4106-bf0e-c06a2ebfb1ef/lib/rc.lua | 15 | 3243 | local fs = require('filesystem')
local serialization = require('serialization')
-- Keeps track of loaded scripts to retain local values between invocation
-- of their command callbacks.
local loaded = {}
local rc = {}
local function loadConfig()
local env = {}
local result, reason = loadfile('/etc/rc.cfg', 't', env)
if result then
result, reason = xpcall(result, debug.traceback)
if result then
return env
end
end
return nil, reason
end
local function saveConfig(conf)
local file, reason = io.open('/etc/rc.cfg', 'w')
if not file then
return nil, reason
end
for key, value in pairs(conf) do
file:write(tostring(key) .. " = " .. serialization.serialize(value) .. "\n")
end
file:close()
return true
end
function rc.load(name, args)
if loaded[name] then
return loaded[name]
end
local fileName = fs.concat('/etc/rc.d/', name .. '.lua')
local env = setmetatable({args = args}, {__index = _G})
local result, reason = loadfile(fileName, 't', env)
if result then
result, reason = xpcall(result, debug.traceback)
if result then
loaded[name] = env
return env
end
end
return nil, reason
end
function rc.unload(name)
loaded[name] = nil
end
local function rawRunCommand(conf, name, cmd, args, ...)
local result, what = rc.load(name, args)
if result then
if not cmd then
io.output():write("Commands for service " .. name .. "\n")
for command, val in pairs(result) do
if type(val) == "function" then
io.output():write(tostring(command) .. " ")
end
end
return true
elseif type(result[cmd]) == "function" then
res, what = xpcall(result[cmd], debug.traceback, ...)
if res then
return true
end
elseif cmd == "restart" and type(result["stop"]) == "function" and type(result["start"]) == "function" then
res, what = xpcall(result["stop"], debug.traceback, ...)
if res then
res, what = xpcall(result["start"], debug.traceback, ...)
if res then
return true
end
end
elseif cmd == "enable" then
conf.enabled = conf.enabled or {}
for _, _name in ipairs(conf.enabled) do
if name == _name then
return nil, "Service already enabled"
end
end
conf.enabled[#conf.enabled + 1] = name
return saveConfig(conf)
elseif cmd == "disable" then
conf.enabled = conf.enabled or {}
for n, _name in ipairs(conf.enabled) do
if name == _name then
table.remove(conf.enabled, n)
end
end
return saveConfig(conf)
else
what = "Command '" .. cmd .. "' not found in daemon '" .. name .. "'"
end
end
return nil, what
end
function rc.runCommand(name, cmd, ...)
local conf, reason = loadConfig()
if not conf then
return nil, reason
end
return rawRunCommand(conf, name, cmd, conf[name], ...)
end
function rc.allRunCommand(cmd, ...)
local conf, reason = loadConfig()
if not conf then
return nil, reason
end
local results = {}
for _, name in ipairs(conf.enabled or {}) do
results[name] = table.pack(rawRunCommand(conf, name, cmd, conf[name], ...))
end
return results
end
return rc
| mit |
UnfortunateFruit/darkstar | scripts/zones/North_Gustaberg/npcs/Butsutsu_WW.lua | 30 | 3058 | -----------------------------------
-- Area: North Gustaberg
-- NPC: Butsutsu, W.W.
-- Type: Border Conquest Guards
-- @pos -520.704 38.75 560.258 106
-----------------------------------
package.loaded["scripts/zones/North_Gustaberg/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/conquest");
require("scripts/zones/North_Gustaberg/TextIDs");
local guardnation = WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno
local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border
local region = GUSTABERG;
local csid = 0x7ff6;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then
if (supplyRunFresh(player) == 1) then
player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies !
else
player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use."
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region));
player:setVar("supplyQuest_region",0);
end
else
local arg1 = getArg1(guardnation, player) - 1;
if (arg1 >= 1792) then -- foreign, non-allied
player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0);
else -- citizen or allied
player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option == 2) then
player:delKeyItem(getSupplyKey(region));
player:addCP(supplyReward[region + 1])
player:messageSpecial(CONQUEST); -- "You've earned conquest points!"
if (hasOutpost(player, region+5) == 0) then
local supply_quests = 2^(region+5);
player:addNationTeleport(guardnation,supply_quests);
player:setVar("supplyQuest_region",0);
end
elseif (option == 4) then
if (player:delGil(giltosetHP(guardnation,player))) then
player:setHomePoint();
player:messageSpecial(CONQUEST + 94); -- "Your home point has been set."
else
player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here."
end
end
end; | gpl-3.0 |
heyuqi/wxFormBuilder | build/premake/4.3/tests/test_vs2010_sln.lua | 6 | 3138 | T.vs2010_sln = { }
local vs_magic_cpp_build_tool_id = "8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942"
local constant_uuid = "AE61726D-187C-E440-BD07-2556188A6565"
local constant_project_name = "MyProject"
--
-- Configure a solution for testing
--
local sln
function T.vs2010_sln.setup()
_ACTION = "vs2010"
sln = solution "MySolution"
configurations { "Debug", "Release" }
platforms {}
prj = project(constant_project_name)
language "C++"
kind "ConsoleApp"
uuid(constant_uuid)
premake.buildconfigs()
end
local function escape_id(str)
return string.gsub(str,"%-+","%%%-")
end
local function assert_has_project(buffer,uid,name,ext)
test.string_contains(buffer,"Project(\"{"..escape_id(vs_magic_cpp_build_tool_id).."}\") = \""..name.."\", \""..name.."."..ext.."\", \"{"..escape_id(uid).."}\"")
end
local function assert_find_uuid(buffer,id)
test.string_contains(buffer,escape_id(id))
end
local function get_buffer()
io.capture()
premake.vs_generic_solution(sln)
buffer = io.endcapture()
return buffer
end
function T.vs2010_sln.action_formatVersionis11()
local buffer = get_buffer()
test.string_contains(buffer,'Format Version 11.00')
end
function T.vs2010_sln.action_vsIs2010()
local buffer = get_buffer()
test.string_contains(buffer,'# Visual Studio 2010')
end
function T.vs2010_sln.action_hasProjectScope()
local buffer = get_buffer()
test.string_contains(buffer,"Project(.*)EndProject")
end
function T.vs2010_sln.containsVsCppMagicId()
local buffer = get_buffer()
assert_find_uuid(buffer,vs_magic_cpp_build_tool_id)
end
function T.vs2010_sln.action_findMyProjectID()
local buffer = get_buffer()
test.string_contains(buffer,escape_id(constant_uuid))
end
function T.vs2010_sln.action_findsExtension()
local buffer = get_buffer()
test.string_contains(buffer,".vcxproj")
end
function T.vs2010_sln.action_hasGlobalStartBlock()
local buffer = get_buffer()
test.string_contains(buffer,"Global")
end
function T.vs2010_sln.action_hasGlobalEndBlock()
local buffer = get_buffer()
test.string_contains(buffer,"EndGlobal")
end
function T.vs2010_sln.BasicLayout()
io.capture()
premake.vs_generic_solution(sln)
test.capture ('\239\187\191' .. [[
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyProject", "MyProject.vcxproj", "{AE61726D-187C-E440-BD07-2556188A6565}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.ActiveCfg = Debug|Win32
{AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.Build.0 = Debug|Win32
{AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.ActiveCfg = Release|Win32
{AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
]])
end
| gpl-2.0 |
mahdib9/9 | plugins/qr.lua | 21 | 1783 | --- https://github.com/amirhmz
--- https://telegram.me/AmirDark
local function get_hex(str)
local colors = {
red = "f00",
blue = "00f",
green = "0f0",
yellow = "ff0",
purple = "f0f",
white = "fff",
black = "000",
gray = "ccc"
}
for color, value in pairs(colors) do
if color == str then
return value
end
end
return str
end
local function qr(receiver, text, color, bgcolor)
local url = "http://api.qrserver.com/v1/create-qr-code/?"
.."size=600x600" --fixed size otherways it's low detailed
.."&data="..URL.escape(text:trim())
if color then
url = url.."&color="..get_hex(color)
end
if bgcolor then
url = url.."&bgcolor="..get_hex(bgcolor)
end
local response, code, headers = http.request(url)
if code ~= 200 then
return "Oops! Error: " .. code
end
if #response > 0 then
send_photo_from_url(receiver, url)
return
end
return "Oops! Something strange happened :("
end
local function run(msg, matches)
local receiver = get_receiver(msg)
local text = matches[1]
local color
local back
if #matches > 1 then
text = matches[3]
color = matches[2]
back = matches[1]
end
return qr(receiver, text, color, back)
end
return {
description = {"qr code plugin for telegram, given a text it returns the qr code"},
usage = {
"!qr [text]",
'!qr "[background color]" "[data color]" [text]\n'
.."Color through text: red|green|blue|purple|black|white|gray\n"
.."Colors through hex notation: (\"a56729\" is brown)\n"
.."Or colors through decimals: (\"255-192-203\" is pink)"
},
patterns = {
'^[!/]qr "(%w+)" "(%w+)" (.+)$',
"^[!/]qr (.+)$"
},
run = run
}
--- https://github.com/amirhmz
--- https://telegram.me/AmirDark
| gpl-2.0 |
nesstea/darkstar | scripts/globals/items/cone_calamary.lua | 18 | 1313 | -----------------------------------------
-- ID: 5128
-- Item: Cone Calamary
-- Food Effect: 5Min, Mithra only
-----------------------------------------
-- Dexterity 3
-- Mind -5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:getRace() ~= 7) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_FISH) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5128);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 3);
target:addMod(MOD_MND, -5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DEX, 3);
target:delMod(MOD_MND, -5);
end;
| gpl-3.0 |
bowlofstew/Macaroni | Main/Libraries/Macaroni/CppStd/2003/Source/PrepareBoostBuild.lua | 4 | 1049 | require "Macaroni.IO.GeneratedFileWriter";
require "Macaroni.IO.Path";
function getIncludePath()
local success, path = pcall(function()
return properties.boost["1.45.0"].include;
end);
if (not success) then
error([[Could not find variable properties.boost["1.45.0"].include.]]
.. [[ Please set this in init.lua to the path of Boost headers.]]);
end
return path;
end
function Prepare(library, sources, outputPath, installPath, extraArgs)
local includePath = getIncludePath();
local buildjam = outputPath:NewPath("/jamroot.jam");
print("Creating Boost.Build file at " .. buildjam.AbsolutePath .. ".");
local writer = buildjam:CreateFile();
writer:Write([[
# Generated by Macaroni.
import boost ;
import path ;
use-project /boost : "]] .. includePath .. [[" ;
alias library
: /boost//headers
;
]]);
writer:Close();
end
--
--project
-- : usage-requirements
-- <include>]] .. includePath .. [[
-- ;
--
--alias libSources
-- :
-- : <include>]] .. includePath .. [[
-- ;
| apache-2.0 |
nesstea/darkstar | scripts/zones/Port_San_dOria/npcs/Ufanne.lua | 13 | 1581 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Ufanne
-- Type: Standard NPC
-- @zone: 232
-- @pos -15.965 -3 -47.748
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Port_San_dOria/TextIDs");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local fishCountVar = 0;
if (player:getQuestStatus(SANDORIA,THE_RIVALRY) == QUEST_ACCEPTED) then
fishCountVar = player:getVar("theCompetitionFishCountVar");
player:startEvent(0x0135,0,0,fishCountVar);
elseif (player:getQuestStatus(SANDORIA,THE_COMPETITION) == QUEST_ACCEPTED) then
fishCountVar = player:getVar("theCompetitionFishCountVar");
player:startEvent(0x0135,1,0,fishCountVar);
else
player:startEvent(0x0136);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Badboy30/badboy30 | plugins/xkcd.lua | 628 | 1374 | do
function get_last_id()
local res,code = https.request("http://xkcd.com/info.0.json")
if code ~= 200 then return "HTTP ERROR" end
local data = json:decode(res)
return data.num
end
function get_xkcd(id)
local res,code = http.request("http://xkcd.com/"..id.."/info.0.json")
if code ~= 200 then return "HTTP ERROR" end
local data = json:decode(res)
local link_image = data.img
if link_image:sub(0,2) == '//' then
link_image = msg.text:sub(3,-1)
end
return link_image, data.title, data.alt
end
function get_xkcd_random()
local last = get_last_id()
local i = math.random(1, last)
return get_xkcd(i)
end
function send_title(cb_extra, success, result)
if success then
local message = cb_extra[2] .. "\n" .. cb_extra[3]
send_msg(cb_extra[1], message, ok_cb, false)
end
end
function run(msg, matches)
local receiver = get_receiver(msg)
if matches[1] == "!xkcd" then
url, title, alt = get_xkcd_random()
else
url, title, alt = get_xkcd(matches[1])
end
file_path = download_to_file(url)
send_photo(receiver, file_path, send_title, {receiver, title, alt})
return false
end
return {
description = "Send comic images from xkcd",
usage = {"!xkcd (id): Send an xkcd image and title. If not id, send a random one"},
patterns = {
"^!xkcd$",
"^!xkcd (%d+)",
"xkcd.com/(%d+)"
},
run = run
}
end
| gpl-2.0 |
Mashape/kong | spec/01-unit/04-prefix_handler_spec.lua | 1 | 33383 | local helpers = require "spec.helpers"
local conf_loader = require "kong.conf_loader"
local prefix_handler = require "kong.cmd.utils.prefix_handler"
local exists = helpers.path.exists
local join = helpers.path.join
describe("NGINX conf compiler", function()
describe("gen_default_ssl_cert()", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = "ssl_tmp",
ssl_cert = "spec/fixtures/kong_spec.crt",
ssl_cert_key = "spec/fixtures/kong_spec.key",
admin_ssl_cert = "spec/fixtures/kong_spec.crt",
admin_ssl_cert_key = "spec/fixtures/kong_spec.key",
}))
before_each(function()
helpers.dir.makepath("ssl_tmp")
end)
after_each(function()
pcall(helpers.dir.rmtree, "ssl_tmp")
end)
describe("proxy", function()
it("auto-generates SSL certificate and key", function()
assert(prefix_handler.gen_default_ssl_cert(conf))
assert(exists(conf.ssl_cert_default))
assert(exists(conf.ssl_cert_key_default))
end)
it("does not re-generate if they already exist", function()
assert(prefix_handler.gen_default_ssl_cert(conf))
local cer = helpers.file.read(conf.ssl_cert_default)
local key = helpers.file.read(conf.ssl_cert_key_default)
assert(prefix_handler.gen_default_ssl_cert(conf))
assert.equal(cer, helpers.file.read(conf.ssl_cert_default))
assert.equal(key, helpers.file.read(conf.ssl_cert_key_default))
end)
end)
describe("admin", function()
it("auto-generates SSL certificate and key", function()
assert(prefix_handler.gen_default_ssl_cert(conf, true))
assert(exists(conf.admin_ssl_cert_default))
assert(exists(conf.admin_ssl_cert_key_default))
end)
it("does not re-generate if they already exist", function()
assert(prefix_handler.gen_default_ssl_cert(conf, true))
local cer = helpers.file.read(conf.admin_ssl_cert_default)
local key = helpers.file.read(conf.admin_ssl_cert_key_default)
assert(prefix_handler.gen_default_ssl_cert(conf, true))
assert.equal(cer, helpers.file.read(conf.admin_ssl_cert_default))
assert.equal(key, helpers.file.read(conf.admin_ssl_cert_key_default))
end)
end)
end)
describe("#stream compile_kong_stream_conf()", function()
it("enables ssl_preread conditionally", function()
local save_nginx_configure = ngx.config.nginx_configure -- luacheck: ignore
finally(function()
ngx.config.nginx_configure = save_nginx_configure -- luacheck: ignore
end)
-- with ssl_preread enabled
ngx.config.nginx_configure = function() -- luacheck: ignore
return "--with-foo --with-stream_ssl_preread_module --with-bar"
end
local conf = assert(conf_loader(helpers.test_conf_path, {
stream_listen = "0.0.0.0:9100",
}))
local kong_nginx_stream_conf = prefix_handler.compile_kong_stream_conf(conf)
assert.matches("ssl_preread on", kong_nginx_stream_conf, nil, true)
-- without ssl_preread enabled
ngx.config.nginx_configure = function() -- luacheck: ignore
return " --with-foo --with-bar"
end
conf = assert(conf_loader(helpers.test_conf_path, {
stream_listen = "0.0.0.0:9100",
}))
kong_nginx_stream_conf = prefix_handler.compile_kong_stream_conf(conf)
assert.not_matches("ssl_preread on", kong_nginx_stream_conf, nil, true)
end)
end)
describe("compile_kong_conf()", function()
it("compiles the Kong NGINX conf chunk", function()
local kong_nginx_conf = prefix_handler.compile_kong_conf(helpers.test_conf)
assert.matches("lua_package_path './spec/fixtures/custom_plugins/?.lua;;'", kong_nginx_conf, nil, true)
assert.matches("listen 0.0.0.0:9000;", kong_nginx_conf, nil, true)
assert.matches("listen 127.0.0.1:9001;", kong_nginx_conf, nil, true)
assert.matches("server_name kong;", kong_nginx_conf, nil, true)
assert.matches("server_name kong_admin;", kong_nginx_conf, nil, true)
assert.not_matches("lua_ssl_trusted_certificate", kong_nginx_conf, nil, true)
end)
it("compiles with custom conf", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
mem_cache_size = "128k",
proxy_listen = "0.0.0.0:80",
admin_listen = "127.0.0.1:8001"
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("lua_shared_dict kong_db_cache%s+128k;", kong_nginx_conf)
assert.matches("listen 0.0.0.0:80;", kong_nginx_conf, nil, true)
assert.matches("listen 127.0.0.1:8001;", kong_nginx_conf, nil, true)
end)
it("enables HTTP/2", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
proxy_listen = "0.0.0.0:9000, 0.0.0.0:9443 http2 ssl",
admin_listen = "127.0.0.1:9001, 127.0.0.1:9444 http2 ssl",
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("listen 0.0.0.0:9000;", kong_nginx_conf, nil, true)
assert.matches("listen 0.0.0.0:9443 ssl http2;", kong_nginx_conf, nil, true)
assert.matches("listen 127.0.0.1:9001;", kong_nginx_conf, nil, true)
assert.matches("listen 127.0.0.1:9444 ssl http2;", kong_nginx_conf, nil, true)
conf = assert(conf_loader(helpers.test_conf_path, {
proxy_listen = "0.0.0.0:9000, 0.0.0.0:9443 http2 ssl",
admin_listen = "127.0.0.1:9001, 127.0.0.1:8444 ssl",
}))
kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("listen 0.0.0.0:9000;", kong_nginx_conf, nil, true)
assert.matches("listen 0.0.0.0:9443 ssl http2;", kong_nginx_conf, nil, true)
assert.matches("listen 127.0.0.1:9001;", kong_nginx_conf, nil, true)
assert.matches("listen 127.0.0.1:8444 ssl;", kong_nginx_conf, nil, true)
conf = assert(conf_loader(helpers.test_conf_path, {
proxy_listen = "0.0.0.0:9000, 0.0.0.0:9443 ssl",
admin_listen = "127.0.0.1:9001, 127.0.0.1:8444 http2 ssl",
}))
kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("listen 0.0.0.0:9000;", kong_nginx_conf, nil, true)
assert.matches("listen 0.0.0.0:9443 ssl;", kong_nginx_conf, nil, true)
assert.matches("listen 127.0.0.1:9001;", kong_nginx_conf, nil, true)
assert.matches("listen 127.0.0.1:8444 ssl http2;", kong_nginx_conf, nil, true)
end)
it("enables proxy_protocol", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
proxy_listen = "0.0.0.0:9000 proxy_protocol",
real_ip_header = "proxy_protocol",
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("listen 0.0.0.0:9000 proxy_protocol;", kong_nginx_conf, nil, true)
assert.matches("real_ip_header%s+proxy_protocol;", kong_nginx_conf)
end)
it("enables deferred", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
proxy_listen = "0.0.0.0:9000 deferred",
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("listen 0.0.0.0:9000 deferred;", kong_nginx_conf, nil, true)
end)
it("enables bind", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
proxy_listen = "0.0.0.0:9000 bind",
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("listen 0.0.0.0:9000 bind;", kong_nginx_conf, nil, true)
end)
it("enables reuseport", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
proxy_listen = "0.0.0.0:9000 reuseport",
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("listen 0.0.0.0:9000 reuseport;", kong_nginx_conf, nil, true)
end)
it("disables SSL", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
proxy_listen = "127.0.0.1:8000",
admin_listen = "127.0.0.1:8001",
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.not_matches("listen %d+%.%d+%.%d+%.%d+:%d+ ssl;", kong_nginx_conf)
assert.not_matches("ssl_certificate", kong_nginx_conf)
assert.not_matches("ssl_certificate_key", kong_nginx_conf)
assert.not_matches("ssl_certificate_by_lua_block", kong_nginx_conf)
end)
describe("handles client_ssl", function()
it("on", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
client_ssl = true,
client_ssl_cert = "spec/fixtures/kong_spec.crt",
client_ssl_cert_key = "spec/fixtures/kong_spec.key",
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("proxy_ssl_certificate.*spec/fixtures/kong_spec.crt", kong_nginx_conf)
assert.matches("proxy_ssl_certificate_key.*spec/fixtures/kong_spec.key", kong_nginx_conf)
end)
it("off", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
client_ssl = false,
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.not_matches("proxy_ssl_certificate.*spec/fixtures/kong_spec.crt", kong_nginx_conf)
assert.not_matches("proxy_ssl_certificate_key.*spec/fixtures/kong_spec.key", kong_nginx_conf)
end)
end)
it("sets lua_ssl_verify_depth", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
lua_ssl_verify_depth = "2"
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("lua_ssl_verify_depth 2;", kong_nginx_conf, nil, true)
end)
it("includes default lua_ssl_verify_depth", function()
local conf = assert(conf_loader(helpers.test_conf_path))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("lua_ssl_verify_depth 1;", kong_nginx_conf, nil, true)
end)
it("does not include lua_ssl_trusted_certificate by default", function()
local conf = assert(conf_loader(helpers.test_conf_path))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.not_matches("lua_ssl_trusted_certificate", kong_nginx_conf, nil, true)
end)
it("sets lua_ssl_trusted_certificate", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
lua_ssl_trusted_certificate = "/path/to/ca.cert",
}))
local kong_nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("lua_ssl_trusted_certificate '/path/to/ca.cert';", kong_nginx_conf, nil, true)
end)
it("compiles without anonymous reports", function()
local conf = assert(conf_loader(nil, {
anonymous_reports = false,
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.not_matches("error_log syslog:server=.+ error;", nginx_conf)
end)
it("compiles with anonymous reports", function()
local conf = assert(conf_loader(nil, {
anonymous_reports = true,
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("error_log syslog:server=.+:61828 error;", nginx_conf)
end)
it("defines the client_max_body_size by default", function()
local conf = assert(conf_loader(nil, {}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("client_max_body_size 0", nginx_conf, nil, true)
end)
it("writes the client_max_body_size as defined", function()
local conf = assert(conf_loader(nil, {
client_max_body_size = "1m",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("client_max_body_size 1m", nginx_conf, nil, true)
end)
it("defines the client_body_buffer_size directive by default", function()
local conf = assert(conf_loader(nil, {}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("client_body_buffer_size 8k", nginx_conf, nil, true)
end)
it("writes the client_body_buffer_size directive as defined", function()
local conf = assert(conf_loader(nil, {
client_body_buffer_size = "128k",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("client_body_buffer_size 128k", nginx_conf, nil, true)
end)
it("writes kong_cassandra shm if using Cassandra", function()
local conf = assert(conf_loader(nil, {
database = "cassandra",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("lua_shared_dict%s+kong_cassandra", nginx_conf)
end)
it("does not write kong_cassandra shm if not using Cassandra", function()
local conf = assert(conf_loader(nil, {
database = "postgres",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.not_matches("lua_shared_dict%s+kong_cassandra", nginx_conf)
end)
describe("user directive", function()
it("is not included by default", function()
local conf = assert(conf_loader(helpers.test_conf_path))
local nginx_conf = prefix_handler.compile_nginx_conf(conf)
assert.not_matches("user[^;]*;", nginx_conf, nil, true)
end)
it("is not included when 'nobody'", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
nginx_user = "nobody"
}))
local nginx_conf = prefix_handler.compile_nginx_conf(conf)
assert.not_matches("user[^;]*;", nginx_conf, nil, true)
end)
it("is not included when 'nobody nobody'", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
nginx_user = "nobody nobody"
}))
local nginx_conf = prefix_handler.compile_nginx_conf(conf)
assert.not_matches("user[^;]*;", nginx_conf, nil, true)
end)
it("is included when otherwise", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
nginx_user = "www_data www_data"
}))
local nginx_conf = prefix_handler.compile_nginx_conf(conf)
assert.matches("user www_data www_data;", nginx_conf, nil, true)
end)
end)
describe("ngx_http_realip_module settings", function()
it("defaults", function()
local conf = assert(conf_loader())
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("real_ip_header%s+X%-Real%-IP;", nginx_conf)
assert.matches("real_ip_recursive%s+off;", nginx_conf)
assert.not_matches("set_real_ip_from", nginx_conf)
end)
it("real_ip_recursive on", function()
local conf = assert(conf_loader(nil, {
real_ip_recursive = true,
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("real_ip_recursive%s+on;", nginx_conf)
end)
it("real_ip_recursive off", function()
local conf = assert(conf_loader(nil, {
real_ip_recursive = false,
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("real_ip_recursive%s+off;", nginx_conf)
end)
it("set_real_ip_from", function()
local conf = assert(conf_loader(nil, {
trusted_ips = "192.168.1.0/24,192.168.2.1,2001:0db8::/32"
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("set_real_ip_from%s+192.168.1.0/24", nginx_conf)
assert.matches("set_real_ip_from%s+192.168.1.0", nginx_conf)
assert.matches("set_real_ip_from%s+2001:0db8::/32", nginx_conf)
end)
it("set_real_ip_from (stream proxy)", function()
local conf = assert(conf_loader(nil, {
trusted_ips = "192.168.1.0/24,192.168.2.1,2001:0db8::/32"
}))
local nginx_conf = prefix_handler.compile_kong_stream_conf(conf)
assert.matches("set_real_ip_from%s+192.168.1.0/24", nginx_conf)
assert.matches("set_real_ip_from%s+192.168.1.0", nginx_conf)
assert.matches("set_real_ip_from%s+2001:0db8::/32", nginx_conf)
end)
it("proxy_protocol", function()
local conf = assert(conf_loader(nil, {
proxy_listen = "0.0.0.0:8000 proxy_protocol, 0.0.0.0:8443 ssl",
real_ip_header = "proxy_protocol",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("real_ip_header%s+proxy_protocol", nginx_conf)
assert.matches("listen 0.0.0.0:8000 proxy_protocol;", nginx_conf)
assert.matches("listen 0.0.0.0:8443 ssl;", nginx_conf)
end)
end)
describe("injected NGINX directives", function()
it("injects ngx_http_* directives", function()
local conf = assert(conf_loader(nil, {
nginx_http_large_client_header_buffers = "8 24k",
nginx_http_log_format = "custom_fmt '$connection $request_time'"
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("large_client_header_buffers%s+8 24k;", nginx_conf)
assert.matches("log_format custom_fmt '$connection $request_time';",
nginx_conf, nil, true)
end)
it("injects ngx_proxy_* directives", function()
local conf = assert(conf_loader(nil, {
nginx_http_large_client_header_buffers = "16 24k",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("large_client_header_buffers%s+16 24k;", nginx_conf)
end)
it("injects ngx_admin_* directives", function()
local conf = assert(conf_loader(nil, {
nginx_http_large_client_header_buffers = "4 24k",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("large_client_header_buffers%s+4 24k;", nginx_conf)
end)
it("injects nginx_http_upstream_* directives", function()
local conf = assert(conf_loader(nil, {
nginx_http_upstream_keepalive = "120",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("keepalive 120;", nginx_conf, nil, true)
end)
it("does not inject directives if value is 'NONE'", function()
local conf = assert(conf_loader(nil, {
nginx_http_upstream_keepalive = "NONE",
}))
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.not_matches("keepalive %d+;", nginx_conf)
end)
describe("default injected NGINX directives", function()
it("configures default http upstream{} block directives", function()
local conf = assert(conf_loader())
local nginx_conf = prefix_handler.compile_kong_conf(conf)
assert.matches("keepalive 60;", nginx_conf, nil, true)
assert.matches("keepalive_requests 100;", nginx_conf, nil, true)
assert.matches("keepalive_timeout 60s;", nginx_conf, nil, true)
end)
end)
end)
end)
describe("compile_nginx_conf()", function()
it("compiles a main NGINX conf", function()
local nginx_conf = prefix_handler.compile_nginx_conf(helpers.test_conf)
assert.matches("worker_processes 1;", nginx_conf, nil, true)
assert.matches("daemon on;", nginx_conf, nil, true)
end)
it("compiles with custom conf", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
nginx_daemon = "off"
}))
local nginx_conf = prefix_handler.compile_nginx_conf(conf)
assert.matches("daemon off;", nginx_conf, nil, true)
end)
it("compiles without opinionated nginx optimizations", function()
local conf = assert(conf_loader(nil, {
nginx_optimizations = false,
}))
local nginx_conf = prefix_handler.compile_nginx_conf(conf)
assert.not_matches("worker_rlimit_nofile %d+;", nginx_conf)
assert.not_matches("worker_connections %d+;", nginx_conf)
assert.not_matches("multi_accept on;", nginx_conf)
end)
it("compiles with opinionated nginx optimizations", function()
local conf = assert(conf_loader(nil, {
nginx_optimizations = true,
}))
local nginx_conf = prefix_handler.compile_nginx_conf(conf)
assert.matches("worker_rlimit_nofile %d+;", nginx_conf)
assert.matches("worker_connections %d+;", nginx_conf)
assert.matches("multi_accept on;", nginx_conf)
end)
it("converts dns_resolver to string", function()
local nginx_conf = prefix_handler.compile_nginx_conf({
dns_resolver = { "8.8.8.8", "8.8.4.4" }
}, [[
"resolver ${{DNS_RESOLVER}} ipv6=off;"
]])
assert.matches("resolver 8.8.8.8 8.8.4.4 ipv6=off;", nginx_conf, nil, true)
end)
end)
describe("prepare_prefix()", function()
local tmp_config = conf_loader(helpers.test_conf_path, {
prefix = "servroot_tmp"
})
before_each(function()
pcall(helpers.dir.rmtree, tmp_config.prefix)
helpers.dir.makepath(tmp_config.prefix)
end)
after_each(function()
pcall(helpers.dir.rmtree, tmp_config.prefix)
end)
it("creates inexistent prefix", function()
finally(function()
pcall(helpers.dir.rmtree, "inexistent")
end)
local config = assert(conf_loader(helpers.test_conf_path, {
prefix = "inexistent"
}))
assert(prefix_handler.prepare_prefix(config))
assert.truthy(exists("inexistent"))
end)
it("ensures prefix is a directory", function()
local tmp = os.tmpname()
finally(function()
os.remove(tmp)
end)
local config = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp
}))
local ok, err = prefix_handler.prepare_prefix(config)
assert.equal(tmp .. " is not a directory", err)
assert.is_nil(ok)
end)
it("creates pids folder", function()
assert(prefix_handler.prepare_prefix(tmp_config))
assert.truthy(exists(join(tmp_config.prefix, "pids")))
end)
it("creates NGINX conf and log files", function()
assert(prefix_handler.prepare_prefix(tmp_config))
assert.truthy(exists(tmp_config.kong_env))
assert.truthy(exists(tmp_config.nginx_kong_conf))
assert.truthy(exists(tmp_config.nginx_err_logs))
assert.truthy(exists(tmp_config.nginx_acc_logs))
assert.truthy(exists(tmp_config.admin_acc_logs))
end)
it("dumps Kong conf", function()
assert(prefix_handler.prepare_prefix(tmp_config))
local in_prefix_kong_conf = assert(conf_loader(tmp_config.kong_env))
assert.same(tmp_config, in_prefix_kong_conf)
end)
it("dump Kong conf (custom conf)", function()
local conf = assert(conf_loader(nil, {
pg_database = "foobar",
pg_schema = "foo",
prefix = tmp_config.prefix
}))
assert.equal("foobar", conf.pg_database)
assert.equal("foo", conf.pg_schema)
assert(prefix_handler.prepare_prefix(conf))
local in_prefix_kong_conf = assert(conf_loader(tmp_config.kong_env, {
pg_database = "foobar",
pg_schema = "foo",
prefix = tmp_config.prefix,
}))
assert.same(conf, in_prefix_kong_conf)
end)
it("writes custom plugins in Kong conf", function()
local conf = assert(conf_loader(nil, {
plugins = { "foo", "bar" },
prefix = tmp_config.prefix
}))
assert(prefix_handler.prepare_prefix(conf))
local in_prefix_kong_conf = assert(conf_loader(tmp_config.kong_env))
assert.True(in_prefix_kong_conf.loaded_plugins.foo)
assert.True(in_prefix_kong_conf.loaded_plugins.bar)
end)
describe("ssl", function()
it("does not create SSL dir if disabled", function()
local conf = conf_loader(nil, {
prefix = tmp_config.prefix,
proxy_listen = "127.0.0.1:8000",
admin_listen = "127.0.0.1:8001",
})
assert(prefix_handler.prepare_prefix(conf))
assert.falsy(exists(join(conf.prefix, "ssl")))
end)
it("does not create SSL dir if using custom cert", function()
local conf = conf_loader(nil, {
prefix = tmp_config.prefix,
proxy_listen = "127.0.0.1:8000 ssl",
admin_listen = "127.0.0.1:8001 ssl",
ssl_cert = "spec/fixtures/kong_spec.crt",
ssl_cert_key = "spec/fixtures/kong_spec.key",
admin_ssl_cert = "spec/fixtures/kong_spec.crt",
admin_ssl_cert_key = "spec/fixtures/kong_spec.key",
})
assert(prefix_handler.prepare_prefix(conf))
assert.falsy(exists(join(conf.prefix, "ssl")))
end)
it("generates default SSL cert", function()
local conf = conf_loader(nil, {
prefix = tmp_config.prefix,
proxy_listen = "127.0.0.1:8000 ssl",
admin_listen = "127.0.0.1:8001 ssl",
})
assert(prefix_handler.prepare_prefix(conf))
assert.truthy(exists(join(conf.prefix, "ssl")))
assert.truthy(exists(conf.ssl_cert_default))
assert.truthy(exists(conf.ssl_cert_key_default))
assert.truthy(exists(conf.admin_ssl_cert_default))
assert.truthy(exists(conf.admin_ssl_cert_key_default))
end)
end)
describe("custom template", function()
local templ_fixture = "spec/fixtures/custom_nginx.template"
it("accepts a custom NGINX conf template", function()
assert(prefix_handler.prepare_prefix(tmp_config, templ_fixture))
assert.truthy(exists(tmp_config.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("# This is a custom nginx configuration template for Kong specs", contents, nil, true)
assert.matches("daemon on;", contents, nil, true)
assert.matches("listen 0.0.0.0:9000;", contents, nil, true)
end)
it("errors on non-existing file", function()
local ok, err = prefix_handler.prepare_prefix(tmp_config, "spec/fixtures/inexistent.template")
assert.is_nil(ok)
assert.equal("no such file: spec/fixtures/inexistent.template", err)
end)
it("reports Penlight templating errors", function()
local u = helpers.unindent
local tmp = os.tmpname()
helpers.file.write(tmp, u[[
> if t.hello then
> end
]])
finally(function()
helpers.file.delete(tmp)
end)
local ok, err = prefix_handler.prepare_prefix(helpers.test_conf, tmp)
assert.is_nil(ok)
assert.matches("failed to compile nginx config template: .* " ..
"attempt to index global 't' %(a nil value%)", err)
end)
end)
describe("nginx_* injected directives aliases", function()
-- Aliases maintained for pre-established Nginx directives specified
-- as Kong config properties
describe("'upstream_keepalive'", function()
describe("1.2 Nginx template", function()
local templ_fixture = "spec/fixtures/1.2_custom_nginx.template"
it("compiles", function()
assert(prefix_handler.prepare_prefix(tmp_config, templ_fixture))
assert.truthy(exists(tmp_config.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("# This is the Kong 1.2 default template", contents,
nil, true)
assert.matches("daemon on;", contents, nil, true)
assert.matches("listen 0.0.0.0:9000;", contents, nil, true)
assert.matches("keepalive 60;", contents, nil, true)
end)
it("'upstream_keepalive = 0' disables keepalive", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
upstream_keepalive = 0,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("# This is the Kong 1.2 default template", contents,
nil, true)
assert.not_matches("keepalive %d+;", contents)
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
nginx_http_upstream_keepalive = "120", -- not used by template
upstream_keepalive = 0,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("# This is the Kong 1.2 default template", contents,
nil, true)
assert.not_matches("keepalive %d+;", contents)
end)
it("'upstream_keepalive' also sets keepalive if specified", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
nginx_http_upstream_keepalive = "NONE", -- not used by template
upstream_keepalive = 60,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("# This is the Kong 1.2 default template", contents,
nil, true)
assert.matches("keepalive 60;", contents, nil, true)
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
nginx_http_upstream_keepalive = "120", -- not used by template
upstream_keepalive = 60,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("# This is the Kong 1.2 default template", contents,
nil, true)
assert.matches("keepalive 60;", contents, nil, true)
end)
end)
describe("latest Nginx template", function()
local templ_fixture = "spec/fixtures/custom_nginx.template"
it("'upstream_keepalive = 0' has highest precedence", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
upstream_keepalive = 0,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.not_matches("keepalive %d+;", contents)
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
nginx_http_upstream_keepalive = "120",
upstream_keepalive = 0,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.not_matches("keepalive %d+;", contents)
end)
it("'nginx_http_upstream_keepalive' has second highest precedence", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
nginx_http_upstream_keepalive = "120",
upstream_keepalive = 60,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("keepalive 120;", contents, nil, true)
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
nginx_http_upstream_keepalive = "60",
upstream_keepalive = 120,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("keepalive 60;", contents, nil, true)
end)
it("'upstream_keepalive' has lowest precedence", function()
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
upstream_keepalive = 120,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("keepalive 120;", contents, nil, true)
local conf = assert(conf_loader(helpers.test_conf_path, {
prefix = tmp_config.prefix,
upstream_keepalive = 120,
}))
assert(prefix_handler.prepare_prefix(conf, templ_fixture))
assert.truthy(exists(conf.nginx_conf))
local contents = helpers.file.read(tmp_config.nginx_conf)
assert.matches("keepalive 120;", contents, nil, true)
end)
end)
end)
end)
end)
end)
| apache-2.0 |
UnfortunateFruit/darkstar | scripts/globals/spells/bluemagic/hecatomb_wave.lua | 9 | 1946 | -----------------------------------------
-- Spell: Hecatomb Wave
-- Deals wind damage to enemies within a fan-shaped area originating from the caster. Additional effect: Blindness
-- Spell cost: 116 MP
-- Monster Type: Demons
-- Spell Type: Magical (Wind)
-- Blue Magic Points: 3
-- Stat Bonus: AGI+1
-- Level: 54
-- Casting Time: 5.25 seconds
-- Recast Time: 33.75 seconds
-- Magic Bursts on: Detonation, Fragmentation, Light
-- Combos: Max MP Boost
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT) - target:getStat(MOD_INT),BLUE_SKILL,1.0);
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.multiplier = 1.375;
params.tMultiplier = 1.0;
params.duppercap = 54;
params.str_wsc = 0.0;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.0;
params.int_wsc = 0.0;
params.mnd_wsc = 0.3;
params.chr_wsc = 0.0;
damage = BlueMagicalSpell(caster, target, spell, params, MND_BASED);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
if(damage > 0 and resist > 0.125) then
local typeEffect = EFFECT_BLINDNESS;
target:delStatusEffect(typeEffect);
target:addStatusEffect(typeEffect,5,0,getBlueEffectDuration(caster,resist,typeEffect));
end
return damage;
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/globals/mobskills/Hexidiscs.lua | 7 | 1122 | ---------------------------------------------
-- Hexidiscs
--
-- Description: A sixfold attack damages targets in a fan-shaped area of effect.
-- Type: Physical
-- Utsusemi/Blink absorb: 6 shadows
-- Range: Unknown cone
-- Notes: Only used in "ball" form.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
---------------------------------------------------
-- onMobSkillCheck
-- if not in Ball form, then ignore.
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
if(mob:AnimationSub() ~=0) then
return 1;
else
return 0;
end
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 6;
local accmod = 1;
local dmgmod = .7;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,info.hitslanded);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Xarcabard/npcs/Trail_Markings.lua | 19 | 2465 | -----------------------------------
-- Area: Xarcabard
-- NPC: Trail Markings
-- Dynamis-Xarcabard Enter
-- @pos 570 0 -272 112
-----------------------------------
package.loaded["scripts/zones/Xarcabard/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/dynamis");
require("scripts/zones/Xarcabard/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:getVar("DynaXarcabard_Win") == 1) then
player:startEvent(0x0020,HYDRA_CORPS_BATTLE_STANDARD); -- Win CS
elseif(player:hasKeyItem(HYDRA_CORPS_INSIGNIA)) then
local firstDyna = 0;
local realDay = os.time();
local dynaWaitxDay = player:getVar("dynaWaitxDay");
if(checkFirstDyna(player,6)) then -- First Dyna-Xarcabard => CS
firstDyna = 1;
end
if(player:getMainLvl() < DYNA_LEVEL_MIN) then
player:messageSpecial(PLAYERS_HAVE_NOT_REACHED_LEVEL,DYNA_LEVEL_MIN);
elseif((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay or player:getVar("DynamisID") == GetServerVariable("[DynaXarcabard]UniqueID")) then
player:startEvent(0x0010,6,firstDyna,0,BETWEEN_2DYNA_WAIT_TIME,32,VIAL_OF_SHROUDED_SAND,4236,4237);
else
dayRemaining = math.floor(((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) - realDay)/3456);
player:messageSpecial(YOU_CANNOT_ENTER_DYNAMIS,dayRemaining,6);
end
else
player:messageSpecial(UNUSUAL_ARRANGEMENT_OF_PEBBLES);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("updateRESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("finishRESULT: %u",option);
if(csid == 0x0020) then
player:setVar("DynaXarcabard_Win",0);
elseif(csid == 0x0010 and option == 0) then
if(checkFirstDyna(player,6)) then
player:setVar("Dynamis_Status",player:getVar("Dynamis_Status") + 64);
end
player:setPos(569.312,-0.098,-270.158,90,0x87);
end
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Leujaoam_Sanctum/npcs/rune_of_release.lua | 32 | 1876 | -----------------------------------
-- Area: Leujaoam Sanctum
-----------------------------------
require("scripts/globals/besieged")
require("scripts/zones/Leujaoam_Sanctum/IDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local instance = npc:getInstance();
if (instance:completed()) then
player:startEvent(100,0);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 100 and option == 1) then
local instance = player:getInstance()
local chars = instance:getChars();
local id = instance:getID();
local points = 0;
if (id == 1) then
points = 1000 - math.max(0, #chars - 3);
end
for i,v in pairs(chars) do
v:messageSpecial(Leujaoam.text.ASSAULT_POINTS_OBTAINED,points);
v:addAssaultPoint(LEUJAOAM_ASSAULT_POINT,points);
v:setVar("AssaultComplete",1);
if (v:hasCompletedAssault(v:getCurrentAssault())) then
v:setVar("AssaultPromotion", v:getVar("AssaultPromotion")+1);
else
v:setVar("AssaultPromotion", v:getVar("AssaultPromotion")+5);
end
if (v ~= player) then
v:startEvent(102);
end
end
end
end; | gpl-3.0 |
nesstea/darkstar | scripts/zones/Aht_Urhgan_Whitegate/npcs/Prillaure.lua | 13 | 1055 | -----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Prillaure
-- Type: Event Scene Replayer
-- @pos -143.000 0.999 9.000 50
-----------------------------------
package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x01f7);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
johnmccabe/dockercraft | world/Plugins/InfoDump.lua | 25 | 22555 | #!/usr/bin/lua
-- InfoDump.lua
--[[
Loads plugins' Info.lua and dumps its g_PluginInfo into various text formats
This is used for generating plugin documentation for the forum and for GitHub's INFO.md files
This script can be used in two ways:
Executing "lua InfoDump.lua" will go through all subfolders and dump each Info.lua file it can find
Note that this mode of operation requires LuaRocks with LFS installed; instructions are printed
when the prerequisites are not met.
Executing "lua InfoDump.lua PluginName" will load the Info.lua file from PluginName's folder and dump
only that one plugin's documentation. This mode of operation doesn't require LuaRocks
--]]
-- If this file is called using the loadfile function the arg variable isn't filled. We have to do it manualy then.
local arg = arg or {...}
-- Check Lua version. We use 5.1-specific construct when loading the plugin info, 5.2 is not compatible!
if (_VERSION ~= "Lua 5.1") then
print("Unsupported Lua version. This script requires Lua version 5.1, this Lua is version " .. (_VERSION or "<nil>"))
return
end
--- Replaces generic formatting with forum-specific formatting
-- Also removes the single line-ends
local function ForumizeString(a_Str)
assert(type(a_Str) == "string")
-- Remove the indentation, unless in the code tag:
-- Only one code or /code tag per line is supported!
local IsInCode = false
local function RemoveIndentIfNotInCode(s)
if (IsInCode) then
-- we're in code section, check if this line terminates it
IsInCode = (s:find("{%%/code}") ~= nil)
return s .. "\n"
else
-- we're not in code section, check if this line starts it
IsInCode = (s:find("{%%code}") ~= nil)
return s:gsub("^%s*", "") .. "\n"
end
end
a_Str = a_Str:gsub("(.-)\n", RemoveIndentIfNotInCode)
-- Replace multiple line ends with {%p} and single line ends with a space,
-- so that manual word-wrap in the Info.lua file doesn't wrap in the forum.
a_Str = a_Str:gsub("\n\n", "{%%p}")
a_Str = a_Str:gsub("\n", " ")
-- Replace the generic formatting:
a_Str = a_Str:gsub("{%%p}", "\n\n")
a_Str = a_Str:gsub("{%%b}", "[b]"):gsub("{%%/b}", "[/b]")
a_Str = a_Str:gsub("{%%i}", "[i]"):gsub("{%%/i}", "[/i]")
a_Str = a_Str:gsub("{%%list}", "\n[list]"):gsub("{%%/list}", "[/list]")
a_Str = a_Str:gsub("{%%li}", "\n[*]"):gsub("{%%/li}", "\n")
-- Process links: {%a LinkDestination}LinkText{%/a}
a_Str = a_Str:gsub("{%%a%s([^}]*)}([^{]*){%%/a}", "[url=%1]%2[/url]")
-- TODO: Other formatting
return a_Str
end
--- Replaces generic formatting with forum-specific formatting
-- Also removes the single line-ends
local function GithubizeString(a_Str)
assert(type(a_Str) == "string")
-- Remove the indentation, unless in the code tag:
-- Only one code or /code tag per line is supported!
local IsInCode = false
local function RemoveIndentIfNotInCode(s)
if (IsInCode) then
-- we're in code section, check if this line terminates it
IsInCode = (s:find("{%%/code}") ~= nil)
return s .. "\n"
else
-- we're not in code section, check if this line starts it
IsInCode = (s:find("{%%code}") ~= nil)
return s:gsub("^%s*", "") .. "\n"
end
end
a_Str = a_Str:gsub("(.-)\n", RemoveIndentIfNotInCode)
-- Replace multiple line ends with {%p} and single line ends with a space,
-- so that manual word-wrap in the Info.lua file doesn't wrap in the forum.
a_Str = a_Str:gsub("\n\n", "{%%p}")
a_Str = a_Str:gsub("\n", " ")
-- Replace the generic formatting:
a_Str = a_Str:gsub("{%%p}", "\n\n")
a_Str = a_Str:gsub("{%%b}", "**"):gsub("{%%/b}", "**")
a_Str = a_Str:gsub("{%%i}", "*"):gsub("{%%/i}", "*")
a_Str = a_Str:gsub("{%%list}", "\n"):gsub("{%%/list}", "\n")
a_Str = a_Str:gsub("{%%li}", "\n - "):gsub("{%%/li}", "")
-- Process links: {%a LinkDestination}LinkText{%/a}
a_Str = a_Str:gsub("{%%a%s([^}]*)}([^{]*){%%/a}", "[%2](%1)")
-- TODO: Other formatting
return a_Str
end
--- Builds an array of categories, each containing all the commands belonging to the category,
-- and the category description, if available.
-- Returns the array table, each item has the following format:
-- { Name = "CategoryName", Description = "CategoryDescription", Commands = {{CommandString = "/cmd verb", Info = {...}}, ...}}
local function BuildCategories(a_PluginInfo)
-- The returned result
-- This will contain both an array and a dict of the categories, to allow fast search
local res = {}
-- For each command add a reference to it into all of its categories:
local function AddCommands(a_CmdPrefix, a_Commands)
for cmd, info in pairs(a_Commands or {}) do
local NewCmd =
{
CommandString = a_CmdPrefix .. cmd,
Info = info,
}
if ((info.HelpString ~= nil) and (info.HelpString ~= "")) then
-- Add to each specified category:
local Category = info.Category
if (type(Category) == "string") then
Category = {Category}
end
for idx, cat in ipairs(Category or {""}) do
local CatEntry = res[cat]
if (CatEntry == nil) then
-- First time we came across this category, create it:
local NewCat = {Name = cat, Description = "", Commands = {NewCmd}}
table.insert(res, NewCat)
res[cat] = NewCat
else
-- We already have this category, just add the command to its list of commands:
table.insert(CatEntry.Commands, NewCmd)
end
end -- for idx, cat - Category[]
end -- if (HelpString valid)
-- Recurse all subcommands:
if (info.Subcommands ~= nil) then
AddCommands(a_CmdPrefix .. cmd .. " ", info.Subcommands)
end
end -- for cmd, info - a_Commands[]
end -- AddCommands()
AddCommands("", a_PluginInfo.Commands)
-- Assign descriptions to categories:
for name, desc in pairs(a_PluginInfo.Categories or {}) do
local CatEntry = res[name]
if (CatEntry ~= nil) then
-- The result has this category, add the description:
CatEntry.Description = desc.Description
end
end
-- Alpha-sort each category's command list:
for idx, cat in ipairs(res) do
table.sort(cat.Commands,
function (cmd1, cmd2)
return (string.lower(cmd1.CommandString) < string.lower(cmd2.CommandString))
end
)
end
return res
end
--- Returns a string specifying the command.
-- If a_Command is a simple string, returns a_Command colorized to blue
-- If a_Command is a table, expects members Name (full command name) and Params (command parameters),
-- colorizes command name blue and params green
local function GetCommandRefForum(a_Command)
if (type(a_Command) == "string") then
return "[color=blue]" .. a_Command .. "[/color]"
end
return "[color=blue]" .. a_Command.Name .. "[/color] [color=green]" .. (a_Command.Params or "") .. "[/color]"
end
--- Returns a string specifying the command.
-- If a_CommandParams is nil, returns a_CommandName apostrophed
-- If a_CommandParams is a string, apostrophes a_CommandName with a_CommandParams
local function GetCommandRefGithub(a_CommandName, a_CommandParams)
assert(type(a_CommandName) == "string")
if (a_CommandParams == nil) then
return "`" .. a_CommandName .. "`"
end
assert(type(a_CommandParams) == "table")
if ((a_CommandParams.Params == nil) or (a_CommandParams.Params == "")) then
return "`" .. a_CommandName .. "`"
end
assert(type(a_CommandParams.Params) == "string")
return "`" .. a_CommandName .. " " .. a_CommandParams.Params .. "`"
end
--- Writes the specified command detailed help array to the output file, in the forum dump format
local function WriteCommandParameterCombinationsForum(a_CmdString, a_ParameterCombinations, f)
assert(type(a_CmdString) == "string")
assert(type(a_ParameterCombinations) == "table")
assert(f ~= nil)
if (#a_ParameterCombinations == 0) then
-- No explicit parameter combinations to write
return
end
f:write("The following parameter combinations are recognized:\n")
for idx, combination in ipairs(a_ParameterCombinations) do
f:write("[color=blue]", a_CmdString, "[/color] [color=green]", combination.Params or "", "[/color]")
if (combination.Help ~= nil) then
f:write(" - ", ForumizeString(combination.Help))
end
if (combination.Permission ~= nil) then
f:write(" (Requires permission '[color=red]", combination.Permission, "[/color]')")
end
f:write("\n")
end
end
--- Writes the specified command detailed help array to the output file, in the forum dump format
local function WriteCommandParameterCombinationsGithub(a_CmdString, a_ParameterCombinations, f)
assert(type(a_CmdString) == "string")
assert(type(a_ParameterCombinations) == "table")
assert(f ~= nil)
if (#a_ParameterCombinations == 0) then
-- No explicit parameter combinations to write
return
end
f:write("The following parameter combinations are recognized:\n\n")
for idx, combination in ipairs(a_ParameterCombinations) do
f:write(GetCommandRefGithub(a_CmdString, combination))
if (combination.Help ~= nil) then
f:write(" - ", GithubizeString(combination.Help))
end
if (combination.Permission ~= nil) then
f:write(" (Requires permission '**", combination.Permission, "**')")
end
f:write("\n")
end
end
--- Writes all commands in the specified category to the output file, in the forum dump format
local function WriteCommandsCategoryForum(a_Category, f)
-- Write category name:
local CategoryName = a_Category.Name
if (CategoryName == "") then
CategoryName = "General"
end
f:write("\n[size=Large]", ForumizeString(a_Category.DisplayName or CategoryName), "[/size]\n")
-- Write description:
if (a_Category.Description ~= "") then
f:write(ForumizeString(a_Category.Description), "\n")
end
-- Write commands:
f:write("\n[list]")
for idx2, cmd in ipairs(a_Category.Commands) do
f:write("\n[b]", cmd.CommandString, "[/b] - ", ForumizeString(cmd.Info.HelpString or "UNDOCUMENTED"), "\n")
if (cmd.Info.Permission ~= nil) then
f:write("Permission required: [color=red]", cmd.Info.Permission, "[/color]\n")
end
if (cmd.Info.DetailedDescription ~= nil) then
f:write(ForumizeString(cmd.Info.DetailedDescription))
end
if (cmd.Info.ParameterCombinations ~= nil) then
WriteCommandParameterCombinationsForum(cmd.CommandString, cmd.Info.ParameterCombinations, f)
end
end
f:write("[/list]\n\n")
end
--- Writes all commands in the specified category to the output file, in the Github dump format
local function WriteCommandsCategoryGithub(a_Category, f)
-- Write category name:
local CategoryName = a_Category.Name
if (CategoryName == "") then
CategoryName = "General"
end
f:write("\n### ", GithubizeString(a_Category.DisplayName or CategoryName), "\n")
-- Write description:
if (a_Category.Description ~= "") then
f:write(GithubizeString(a_Category.Description), "\n\n")
end
f:write("| Command | Permission | Description |\n")
f:write("| ------- | ---------- | ----------- |\n")
-- Write commands:
for idx2, cmd in ipairs(a_Category.Commands) do
f:write("|", cmd.CommandString, " | ", cmd.Info.Permission or "", " | ", GithubizeString(cmd.Info.HelpString or "UNDOCUMENTED"), "|\n")
end
f:write("\n\n")
end
local function DumpCommandsForum(a_PluginInfo, f)
-- Copy all Categories from a dictionary into an array:
local Categories = BuildCategories(a_PluginInfo)
-- Sort the categories by name:
table.sort(Categories,
function(cat1, cat2)
return (string.lower(cat1.Name) < string.lower(cat2.Name))
end
)
if (#Categories == 0) then
return
end
f:write("\n[size=X-Large]Commands[/size]\n")
-- Dump per-category commands:
for idx, cat in ipairs(Categories) do
WriteCommandsCategoryForum(cat, f)
end
end
local function DumpCommandsGithub(a_PluginInfo, f)
-- Copy all Categories from a dictionary into an array:
local Categories = BuildCategories(a_PluginInfo)
-- Sort the categories by name:
table.sort(Categories,
function(cat1, cat2)
return (string.lower(cat1.Name) < string.lower(cat2.Name))
end
)
if (#Categories == 0) then
return
end
f:write("\n# Commands\n")
-- Dump per-category commands:
for idx, cat in ipairs(Categories) do
WriteCommandsCategoryGithub(cat, f)
end
end
local function DumpAdditionalInfoForum(a_PluginInfo, f)
local AInfo = a_PluginInfo.AdditionalInfo
if (type(AInfo) ~= "table") then
-- There is no AdditionalInfo in a_PluginInfo
return
end
for idx, info in ipairs(a_PluginInfo.AdditionalInfo) do
if ((info.Title ~= nil) and (info.Contents ~= nil)) then
f:write("\n[size=X-Large]", ForumizeString(info.Title), "[/size]\n")
f:write(ForumizeString(info.Contents), "\n")
end
end
end
local function DumpAdditionalInfoGithub(a_PluginInfo, f)
local AInfo = a_PluginInfo.AdditionalInfo
if (type(AInfo) ~= "table") then
-- There is no AdditionalInfo in a_PluginInfo
return
end
for idx, info in ipairs(a_PluginInfo.AdditionalInfo) do
if ((info.Title ~= nil) and (info.Contents ~= nil)) then
f:write("\n# ", GithubizeString(info.Title), "\n")
f:write(GithubizeString(info.Contents), "\n")
end
end
end
--- Collects all permissions mentioned in the info, returns them as a sorted array
-- Each array item is {Name = "PermissionName", Info = { PermissionInfo }}
local function BuildPermissions(a_PluginInfo)
-- Collect all used permissions from Commands, reference the commands that use the permission:
local Permissions = a_PluginInfo.Permissions or {}
local function CollectPermissions(a_CmdPrefix, a_Commands)
for cmd, info in pairs(a_Commands or {}) do
CommandString = a_CmdPrefix .. cmd
if ((info.Permission ~= nil) and (info.Permission ~= "")) then
-- Add the permission to the list of permissions:
local Permission = Permissions[info.Permission] or {}
Permissions[info.Permission] = Permission
-- Add the command to the list of commands using this permission:
Permission.CommandsAffected = Permission.CommandsAffected or {}
-- First, make sure that we don't already have this command in the list,
-- it may have already been present in a_PluginInfo
local NewCommand = true
for _, existCmd in ipairs(Permission.CommandsAffected) do
if CommandString == existCmd then
NewCommand = false
break
end
end
if NewCommand then
table.insert(Permission.CommandsAffected, CommandString)
end
end
-- Process the command param combinations for permissions:
local ParamCombinations = info.ParameterCombinations or {}
for idx, comb in ipairs(ParamCombinations) do
if ((comb.Permission ~= nil) and (comb.Permission ~= "")) then
-- Add the permission to the list of permissions:
local Permission = Permissions[comb.Permission] or {}
Permissions[info.Permission] = Permission
-- Add the command to the list of commands using this permission:
Permission.CommandsAffected = Permission.CommandsAffected or {}
table.insert(Permission.CommandsAffected, {Name = CommandString, Params = comb.Params})
end
end
-- Process subcommands:
if (info.Subcommands ~= nil) then
CollectPermissions(CommandString .. " ", info.Subcommands)
end
end
end
CollectPermissions("", a_PluginInfo.Commands)
-- Copy the list of permissions to an array:
local PermArray = {}
for name, perm in pairs(Permissions) do
table.insert(PermArray, {Name = name, Info = perm})
end
-- Sort the permissions array:
table.sort(PermArray,
function(p1, p2)
return (p1.Name < p2.Name)
end
)
return PermArray
end
local function DumpPermissionsForum(a_PluginInfo, f)
-- Get the processed sorted array of permissions:
local Permissions = BuildPermissions(a_PluginInfo)
if ((Permissions == nil) or (#Permissions <= 0)) then
return
end
-- Dump the permissions:
f:write("\n[size=X-Large]Permissions[/size]\n[list]\n")
for idx, perm in ipairs(Permissions) do
f:write(" - [color=red]", perm.Name, "[/color] - ")
f:write(ForumizeString(perm.Info.Description or ""))
local CommandsAffected = perm.Info.CommandsAffected or {}
if (#CommandsAffected > 0) then
f:write("\n[list] Commands affected:\n- ")
local Affects = {}
for idx2, cmd in ipairs(CommandsAffected) do
table.insert(Affects, GetCommandRefForum(cmd))
end
f:write(table.concat(Affects, "\n - "))
f:write("\n[/list]")
end
if (perm.Info.RecommendedGroups ~= nil) then
f:write("\n[list] Recommended groups: ", perm.Info.RecommendedGroups, "[/list]")
end
f:write("\n")
end
f:write("[/list]")
end
local function DumpPermissionsGithub(a_PluginInfo, f)
-- Get the processed sorted array of permissions:
local Permissions = BuildPermissions(a_PluginInfo)
if ((Permissions == nil) or (#Permissions <= 0)) then
return
end
-- Dump the permissions:
f:write("\n# Permissions\n")
f:write("| Permissions | Description | Commands | Recommended groups |\n")
f:write("| ----------- | ----------- | -------- | ------------------ |\n")
for idx, perm in ipairs(Permissions) do
f:write("| ", perm.Name, " | ")
f:write(GithubizeString(perm.Info.Description or ""), " | ")
local CommandsAffected = perm.Info.CommandsAffected or {}
if (#CommandsAffected > 0) then
local Affects = {}
for idx2, cmd in ipairs(CommandsAffected) do
if (type(cmd) == "string") then
table.insert(Affects, GetCommandRefGithub(cmd))
else
table.insert(Affects, GetCommandRefGithub(cmd.Name, cmd))
end
end
f:write(table.concat(Affects, ", "))
end
f:write(" | ")
if (perm.Info.RecommendedGroups ~= nil) then
f:write(perm.Info.RecommendedGroups)
end
f:write(" |\n")
end
end
--- Dumps the forum-format info for the plugin
-- Returns true on success, nil and error message on failure
local function DumpPluginInfoForum(a_PluginFolder, a_PluginInfo)
-- Open the output file:
local f, msg = io.open(a_PluginFolder .. "/forum_info.txt", "w")
if (f == nil) then
return nil, msg
end
-- Write the description:
f:write(ForumizeString(a_PluginInfo.Description), "\n")
DumpAdditionalInfoForum(a_PluginInfo, f)
DumpCommandsForum(a_PluginInfo, f)
DumpPermissionsForum(a_PluginInfo, f)
if (a_PluginInfo.SourceLocation ~= nil) then
f:write("\n[b]Source[/b]: ", a_PluginInfo.SourceLocation, "\n")
end
if (a_PluginInfo.DownloadLocation ~= nil) then
f:write("[b]Download[/b]: ", a_PluginInfo.DownloadLocation)
end
f:close()
return true
end
--- Dumps the README.md file into the plugin's folder with the GitHub Markdown format
-- Returns true on success, nil and error message on failure
local function DumpPluginInfoGithub(a_PluginFolder, a_PluginInfo)
-- Check the params:
assert(type(a_PluginFolder) == "string")
assert(type(a_PluginInfo) == "table")
-- Open the output file:
local f, msg = io.open(a_PluginFolder .. "/README.md", "w")
if (f == nil) then
print("\tCannot dump github info for plugin " .. a_PluginFolder .. ": " .. msg)
return nil, msg
end
-- Write the description:
f:write(GithubizeString(a_PluginInfo.Description), "\n")
DumpAdditionalInfoGithub(a_PluginInfo, f)
DumpCommandsGithub(a_PluginInfo, f)
DumpPermissionsGithub(a_PluginInfo, f)
f:close()
return true
end
--- Tries to load the g_PluginInfo from the plugin's Info.lua file
-- Returns the g_PluginInfo table on success, or nil and error message on failure
local function LoadPluginInfo(a_FolderName)
-- Load and compile the Info file:
local cfg, err = loadfile(a_FolderName .. "/Info.lua")
if (cfg == nil) then
return nil, "Cannot open 'Info.lua': " .. err
end
-- Execute the loaded file in a sandbox:
-- This is Lua-5.1-specific and won't work in Lua 5.2!
local Sandbox = {}
setfenv(cfg, Sandbox)
local isSuccess, errMsg = pcall(cfg)
if not(isSuccess) then
return nil, "Cannot load Info.lua: " .. (errMsg or "<unknown error>")
end
if (Sandbox.g_PluginInfo == nil) then
return nil, "Info.lua doesn't contain the g_PluginInfo declaration"
end
return Sandbox.g_PluginInfo
end
--- Processes the info for one plugin
-- Returns true on success, nil and error message on failure
local function ProcessPluginFolder(a_FolderName)
-- Load the plugin info:
local PluginInfo, Msg = LoadPluginInfo(a_FolderName)
if (PluginInfo == nil) then
return nil, "Cannot load info for plugin " .. a_FolderName .. ": " .. (Msg or "<unknown error>")
end
-- Dump the forum format:
local isSuccess
isSuccess, Msg = DumpPluginInfoForum(a_FolderName, PluginInfo)
if not(isSuccess) then
return nil, "Cannot dump forum info for plugin " .. a_FolderName .. ": " .. (Msg or "<unknown error>")
end
-- Dump the GitHub format:
isSuccess, Msg = DumpPluginInfoGithub(a_FolderName, PluginInfo)
if not(isSuccess) then
return nil, "Cannot dump GitHub info for plugin " .. a_FolderName .. ": " .. (Msg or "<unknown error>")
end
-- All OK, return success
return true
end
--- Tries to load LFS through LuaRocks, returns the LFS instance, or nil on error
local function LoadLFS()
-- Try to load lfs, do not abort if not found ...
local lfs, err = pcall(
function()
return require("lfs")
end
)
-- ... rather, print a nice message with instructions:
if not(lfs) then
print([[
Cannot load LuaFileSystem
Install it through luarocks by executing the following command:
luarocks install luafilesystem (Windows)
sudo luarocks install luafilesystem (*nix)
If you don't have luarocks installed, you need to install them using your OS's package manager, usually:
sudo apt-get install luarocks (Ubuntu / Debian)
On windows, a binary distribution can be downloaded from the LuaRocks homepage, http://luarocks.org/en/Download
]])
print("Original error text: ", err)
return nil
end
-- We now know that LFS is present, get it normally:
return require("lfs")
end
local Arg1 = arg[1]
if ((Arg1 ~= nil) and (Arg1 ~= "")) then
-- Called with a plugin folder name, export only that one
local isSuccess, msg = ProcessPluginFolder(Arg1)
if not(isSuccess) then
print(msg or "<unknown error>")
end
else
-- Called without any arguments, process all subfolders:
local lfs = LoadLFS()
if (lfs == nil) then
-- LFS not loaded, error has already been printed, just bail out
return
end
print("Processing plugin subfolders:")
for fnam in lfs.dir(".") do
if ((fnam ~= ".") and (fnam ~= "..")) then
local Attributes = lfs.attributes(fnam)
if (Attributes ~= nil) then
if (Attributes.mode == "directory") then
print(fnam)
local isSuccess, msg = ProcessPluginFolder(fnam)
if not(isSuccess) then
print(" " .. (msg or "<unknown error>"))
end
end
end
end
end
end
print("Done.")
| apache-2.0 |
niessner/Matterport | tasks/surface_normal/config.lua | 1 | 2671 | require "utils"
--- All parameters goes here
local config = config or {}
function config.parse(arg)
local cmd = torch.CmdLine()
cmd:text()
cmd:text('Multi-Task Classification FCN')
cmd:text()
-- Parameters
-- model configuration
cmd:option('-model', 'model_deep.lua', 'model file')
cmd:option('-input_channel', 3, '# of input channels')
cmd:option('-output_channel', 3, '# of output channels')
-- testing
cmd:option('-test_model', '', 'model used for testing')
cmd:option('-result_path', './result/', 'path to save result')
cmd:option('-max_count', 1000000, 'max number of data to test')
-- data loader
cmd:option('-root_path', '~/matterport/v1/', 'path to the root of the dataset')
cmd:option('-train_file', './data_list/train_list_noup.txt', 'train file, compulsory');
cmd:option('-test_file', './data_list/test_list_horizontal_small.txt', 'test file, compulsory');
-- training and testing
cmd:option('-gpuid', 1, 'gpu id')
cmd:option('-optim_state', {rho=0.95, eps=1e-6, learningRate=1e-3, learningRateMin=1e-7, momentum=0.9}, 'optim state')
cmd:option('-lr_decay', 150000, 'iterations between lr decreses')
cmd:option('-lr_decay_t', 5, 'lr decay times')
cmd:option('-nb_epoch', 20, 'number of epoches')
cmd:option('-batch_size', 1, 'batch size')
cmd:option('-pixel_means', {128, 128, 128}, 'Pixel mean values (RGB order)')
-- resume
cmd:option('-resume_training', false, 'whether resume training')
cmd:option('-saved_model_weights', '', 'path to saved model weights')
cmd:option('-saved_optim_state', '', 'path to saved model weights')
-- finetune
cmd:option('-finetune', false, '')
cmd:option('-finetune_model', '', '')
cmd:option('-finetune_init_lr', 1e-4, '')
-- save/print/log
cmd:option('-snapshot_iters', 10000, 'Iterations between snapshots (used for saving the network)')
cmd:option('-print_iters', 20, 'Iterations between print')
cmd:option('-log_iters', 20, 'Iterations between log')
cmd:option('-log_path','./logs/','Path to be used for logging')
cmd:option('-ps', '', 'prefix: path&name to model and snapshot')
cmd:option('-verbose', false, 'show more message')
-- Parsing the command line
config = cmd:parse(arg or {})
config.colors = {{0, 0, 0}, -- black
{1, 0, 0}, -- red
{0, 1, 0}, -- green
{0, 0, 1}, -- blue
{1, 1, 0}, -- yellow
{1, 0, 1}, -- magenta
{0, 1, 1}, -- cyan
{1, 1, 1} -- white
}
return config
end
return config
| mit |
nesstea/darkstar | scripts/globals/spells/poisonga.lua | 26 | 1126 | -----------------------------------------
-- Spell: Poisonga
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local effect = EFFECT_POISON;
local duration = 60;
local pINT = caster:getStat(MOD_INT);
local mINT = target:getStat(MOD_INT);
local dINT = (pINT - mINT);
local power = caster:getSkillLevel(ENFEEBLING_MAGIC_SKILL) / 20 + 1;
if power > 6 then
power = 6;
end
local resist = applyResistanceEffect(caster,spell,target,dINT,ENFEEBLING_MAGIC_SKILL,0,effect);
if (resist == 1 or resist == 0.5) then -- effect taken
duration = duration * resist;
if (target:addStatusEffect(effect,power,3,duration)) then
spell:setMsg(236);
else
spell:setMsg(75);
end
else -- resist entirely.
spell:setMsg(85);
end
return effect;
end; | gpl-3.0 |
VurtualRuler98/kswep2-NWI | lua/ins_sounds/sounds_kar98k.lua | 1 | 2916 | if (SERVER) then
AddCSLuaFile()
end
--kar98
sound.Add({
name="Weapon_kar98.Single",
volume = 1.0,
pitch = {100,105},
sound = "weapons/kar98/kar98_fp.wav",
level = 142,
channel = CHAN_STATIC
})
sound.Add({
name="Weapon_kar98.MagIn",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_magin.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.MagFetch",
volume = 0.3,
sound = "weapons/kar98/handling/kar98_fetchmag.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.Magin",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_magin.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.Magout",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_magout.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.MagHit",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_maghit.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.Rattle",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_rattle.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.Roundin",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_bulletin_1.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.ClipRemove",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_clipremove.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.RoundsIn",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_RoundsIn.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.Melee",
volume = 0.3,
sound = "weapons/universal/weapon_melee_01.wav",
level = 65,
channel = CHAN_STATIC
})
sound.Add({
name="Weapon_kar98.Boltback",
volume = 0.3,
sound = "weapons/kar98/handling/kar98_boltback.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.Boltforward",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_boltforward.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.BoltforwardStripperClip",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_boltforward_stripperclip.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.StripperClipEject",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_stripperclip_eject.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.BoltLatch",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_boltlatch.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.BoltRelease",
volume = 0.2,
sound = "weapons/kar98/handling/kar98_boltrelease.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="Weapon_kar98.Boltrelease",
volume = 0.3,
sound = "weapons/kar98/handling/kar98_boltrelease.wav",
level = 65,
channel = CHAN_ITEM
})
sound.Add({
name="weapon_kar98.Empty",
volume=0.2,
level=65,
sound="weapons/kar98/handling/kar98_empty.wav",
channel = CHAN_ITEM
})
| apache-2.0 |
nesstea/darkstar | scripts/zones/Castle_Oztroja/npcs/Tebhi.lua | 13 | 1053 | -----------------------------------
-- Area: Castle Oztroja
-- NPC: Tebhi
-- @pos -136 24 -21 151
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(13121,1) and trade:getItemCount() == 1) then -- Trade Beast collar
player:tradeComplete();
-- Tebhi disappears for 15min -------------- NOT IMPLEMENTED
player:setVar("scatIntoShadowCS",2);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Windurst_Woods/npcs/Ju_Kamja.lua | 38 | 1032 | ----------------------------------
-- Area: Windurst Woods
-- NPC: Ju Kamja
-- Type: Item Deliverer
-- @zone: 241
-- @pos 58.145 -2.5 -136.91
--
-----------------------------------
package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil;
require("scripts/zones/Windurst_Woods/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc, ITEM_DELIVERY_DIALOG);
player:openSendBox();
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Maze_of_Shakhrami/npcs/Ahko_Mhalijikhari.lua | 19 | 1922 | -----------------------------------
-- Area: Maze of Shakhrami
-- NPC: Ahko Mhalijikhari
-- Type: Quest NPC
-- @pos -344.617 -12.226 -166.233 198
-- 0x003d 0x003e 0x003f 0x0040 0x0041
-----------------------------------
package.loaded["scripts/zones/Maze_of_Shakhrami/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Maze_of_Shakhrami/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
--player:startEvent(0x0040);
if(player:getQuestStatus(WINDURST,ECO_WARRIOR_WIN) ~= QUEST_AVAILABLE and player:getVar("ECO_WARRIOR_ACTIVE") == 238) then
if(player:hasKeyItem(INDIGESTED_MEAT)) then
player:startEvent(0x0041); -- After NM's dead
elseif(player:hasStatusEffect(EFFECT_LEVEL_RESTRICTION) == false) then
player:startEvent(0x003e); --
else
player:startEvent(0x0040);
end
else
player:startEvent(0x003d); -- default
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
printf("RESULT: %u",option);
if(csid == 0x003e and option == 1) then
player:addStatusEffect(EFFECT_LEVEL_RESTRICTION,20,0,0);
elseif(csid == 0x0041) then
player:setVar("ECOR_WAR_WIN-NMs_killed",0);
player:delStatusEffect(EFFECT_LEVEL_RESTRICTION);
elseif(csid == 0x0040) then
player:delStatusEffect(EFFECT_LEVEL_RESTRICTION);
end
end;
| gpl-3.0 |
niessner/Matterport | tasks/surface_normal/main_train_matterport.lua | 1 | 5254 | require 'nn'
require 'cutorch'
require 'cunn'
require 'cudnn'
require 'nngraph'
require 'optim'
require 'BatchIterator'
require 'utils'
require 'utils_matterport'
require 'BatchIterator_matterport'
-- config
local config = dofile('config.lua')
-- print(arg)
config = config.parse(arg)
-- print(config)
cutorch.setDevice(config.gpuid)
print("Start: " .. config.ps)
-- model
local model = dofile(config.model)(config)
parameters, gradParameters = model:getParameters()
model:cuda()
parameters, gradParameters = model:getParameters()
-- resume training
if config.resume_training then
print('loading saved model weight...')
parameters:copy(torch.load(config.saved_model_weights))
config.optim_state = torch.load(config.saved_optim_state)
end
if config.finetune then
print('finetune from saved model weight...')
parameters:copy(torch.load(config.finetune_model))
print('set up learning rate...')
config.optim_state.learningRate = config.finetune_init_lr
end
-- criterion
local criterion_n = nn.CosineEmbeddingCriterion():cuda()
-- dataset
local train_data = loadMatterport(config.train_file, config.root_path)
local test_data = loadMatterport(config.test_file, config.root_path)
local batch_iterator = BatchIterator(config, train_data, test_data)
-- logger
local logger = optim.Logger(config.log_path .. 'log', true)
-- main training
for it_batch = 1, math.floor(config.nb_epoch * #batch_iterator.train.data / config.batch_size) do
-- print(">>")
local batch = batch_iterator:nextBatchMatterport('train', config)
-- print(batch.norm_valid:size())
-- print("batch done")
-- print('4')
-- print(batch_iterator:currentName('train'))
-- image.save('color.png', batch.pr_color[1]:add(0.5))
-- image.save('norml.png', batch.cam_normal[1]:add(1):mul(0.5))
-- image.save('valid.png', batch.norm_valid[1])
-- image.load()
-- print(batch.input:size())
-- local temp = batch.input[{1,{},{},{}}]:view(3,240,320)
-- image.save('color1.png', temp:add(0.5))
-- temp = batch.input[{3,{},{},{}}]:view(3,240,320)
-- image.save('color3.png', temp:add(0.5))
-- temp = batch.input[{5,{},{},{}}]:view(3,240,320)
-- image.save('color5.png', temp:add(0.5))
-- inputs and targets
local inputs = batch.pr_color
inputs = inputs:contiguous():cuda()
-- print(inputs:size())
local feval = function(x)
-- prepare
collectgarbage()
if x ~= parameters then
parameters:copy(x)
end
-- forward propagation
-- print('111')
local est = model:forward(inputs)
-- print(est:size())
local valid = batch.norm_valid
valid = valid:cuda()
local gnd = batch.cam_normal
gnd = gnd:cuda()
bz, ch, h, w = est:size(1), est:size(2), est:size(3), est:size(4)
est = est:permute(1,3,4,2):contiguous():view(-1,ch)
local normalize_layer = nn.Normalize(2):cuda()
est_n = normalize_layer:forward(est)
gnd = gnd:permute(1,3,4,2):contiguous():view(-1,ch)
-- print(est_n:size())
-- print(gnd:size())
f = criterion_n:forward({est_n, gnd}, torch.Tensor(est_n:size(1)):cuda():fill(1))
df = criterion_n:backward({est_n, gnd}, torch.Tensor(est_n:size(1)):cuda():fill(1))
-- print(df)
df = df[1]
-- print(df:size())
df = normalize_layer:backward(est, df)
-- print(valid:size())
valid = valid:view(-1,1):expandAs(df)
-- print(valid:size())
df[torch.eq(valid,0)] = 0
df = df:view(-1, h, w, ch)
df = df:permute(1, 4, 2, 3):contiguous()
gradParameters:zero()
model:backward(inputs, df)
-- print
if it_batch % config.print_iters == 0 then
print( it_batch, f)
end
-- log
if it_batch % config.log_iters == 0 then
-- logger:add{['normal_loss'] = f}
-- logger:add{['segmentation_loss'] = fs}
-- logger:add{ f_normal, f_semantic, f_boundary, f_room}
logger:add{ f }
end
-- return
-- return f_normal + f_semantic + f_boundary + f_room, gradParameters
return f, gradParameters
end
-- optimizer
optim.rmsprop(feval, parameters, config.optim_state)
-- save
if it_batch % config.snapshot_iters == 0 then
print('saving model weight...')
local filename
filename = config.ps .. 'iter_' .. it_batch .. '.t7'
torch.save(filename, parameters)
filename = config.ps .. 'iter_' .. it_batch .. '_state.t7'
torch.save(filename, config.optim_state)
end
-- lr
if it_batch % config.lr_decay == 0 then
config.optim_state.learningRate = config.optim_state.learningRate / config.lr_decay_t
config.optim_state.learningRate = math.max(config.optim_state.learningRate, config.optim_state.learningRateMin)
print('decresing lr... new lr:', config.optim_state.learningRate)
end
end
print('saving model weight...')
local filename
filename = config.ps .. 'final' .. '.t7'
torch.save(filename, parameters)
filename = config.ps .. 'final' .. '_state.t7'
torch.save(filename, config.optim_state)
| mit |
kidanger/Drystal | tests/graphics/filter.lua | 1 | 1410 | local drystal = require 'drystal'
local spritesheet = assert(drystal.fromjson(io.open('image.json'):read('*all')))
local image = assert(drystal.load_surface(spritesheet.meta.image))
drystal.resize(600, 400)
image:draw_from()
local spritesrc = spritesheet.frames['character.png'].frame
local sprite = drystal.new_sprite(spritesrc, 300, 180)
sprite.angle = math.pi/3
local sprite2 = drystal.new_sprite(spritesrc, 220, 180, spritesrc.w*2, spritesrc.h*2)
sprite2.angle = math.pi/2
local sprite3 = drystal.new_sprite(spritesrc, 350, 180, spritesrc.w*2, spritesrc.h*2)
sprite3.angle = math.pi/2
function drystal.draw()
drystal.draw_background()
sprite:draw()
sprite2:draw()
sprite3:draw()
local t = {
angle=0,
wfactor=1,
hfactor=1,
}
drystal.draw_sprite({x=spritesrc.x, y=spritesrc.y, w=spritesrc.w, h=spritesrc.h}, 300, 220, t)
end
function drystal.key_press(k)
if k == '[1]' then
image:set_filter(drystal.filters.nearest)
elseif k == '[2]' then
image:set_filter(drystal.filters.linear)
elseif k == '[3]' then
image:set_filter(drystal.filters.bilinear)
elseif k == '[4]' then
image:set_filter(drystal.filters.trilinear)
elseif k == 'a' then
drystal.stop()
end
end
function drystal.mouse_press(x, y, b)
if b == drystal.WHEEL_UP then
drystal.camera.zoom = drystal.camera.zoom * 1.2
elseif b == drystal.WHEEL_DOWN then
drystal.camera.zoom = drystal.camera.zoom / 1.2
end
end
| gpl-3.0 |
nesstea/darkstar | scripts/zones/Palborough_Mines/npcs/_3z8.lua | 13 | 1521 | -----------------------------------
-- Area: Palborough Mines
-- NPC: Refiner Lever
-- Involved In Mission: Journey Abroad
-- @zone 143
-- @pos 180 -32 167
-----------------------------------
package.loaded["scripts/zones/Palborough_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Palborough_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getVar("refiner_input") > 0) then
player:startEvent(0x0011,1,1,1,1,1,1,1,1); -- machine is working, you hear the sound of metal hitting metal down below.
refiner_output = player:getVar("refiner_output");
player:setVar("refiner_output",refiner_output + player:getVar("refiner_input"));
player:setVar("refiner_input",0)
else
player:startEvent(0x0011); -- machine is working, but you cannot discern its purpose.
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
Ale32bit/Osmium | src/vfs.lua | 1 | 2603 | local UserPath = ".UserData"
local native = {}
for k,v in pairs(_G.fs) do
native[k] = v
end
local fs = {}
local function getPath(path)
--Failsafe
local fullPath = native.combine(path or "","")
local basedrive = (native.getDrive(fullPath) or native.getDrive(native.getDir(fullPath)))
if basedrive and basedrive ~= "hdd" then
return fullPath
end
if fullPath:sub(1,#UserPath) == UserPath then
return fullPath
end
--End failsafe
fullPath = native.combine(UserPath,fullPath)
if fullPath:sub(1,#UserPath) == UserPath then
return fullPath
else
error("Path doesn't exist",2)
end
end
--shell.setDir("/.UserData/")
fs.open = function(file,mode)
return native.open(getPath(file),mode)
end
fs.list = function(path)
if native.combine(path,"") == "" then
local l1 = native.list(getPath(path))
local l2 = native.list(path)
for i,v in pairs(l2) do
if native.getDrive(v) ~= "hdd" then
if v ~= "rom" then
table.insert(l1,v)
end
end
end
return l1
end
return native.list(getPath(path))
end
fs.exists = function(path)
return native.exists(getPath(path))
end
fs.isDir = function(path)
return native.isDir(getPath(path))
end
fs.isReadOnly = function(path)
return native.isReadOnly(getPath(path))
end
fs.getName = function(path)
return native.getName(getPath(path))
end
fs.getDrive = function(path) return native.getDrive(getPath(path)) end
fs.getSize = function(path)
return native.getSize(getPath(path))
end
fs.getFreeSpace = function(path)
return native.getFreeSpace(getPath(path))
end
fs.makeDir = function(path)
return native.makeDir(getPath(path))
end
fs.move = function(path,target)
return native.move(getPath(path), getPath(target))
end
fs.copy = function(path,target)
return native.copy(getPath(path),getPath(target))
end
fs.delete = function(path)
return native.delete(getPath(path))
end
fs.find = function(wildcard)
local data = native.find(getPath(wildcard))
local data2 = {}
for i,v in pairs(data) do
if v:sub(1,#UserPath) == UserPath then
data2[i] = v:sub(string.len("./UserData"))
else
data2[i] = v
end
end
return data2
end
fs.getDir = function(path)
return native.getDir(getPath(path))
end
fs.complete = function(sName, path, _third, _fourth)
return native.complete(sName,getPath(path),_third,_fourth)
end
fs.combine = function(first,second)
return native.combine(first,second)
end
_G.fs = fs
| gpl-3.0 |
nesstea/darkstar | scripts/globals/items/rolanberry.lua | 18 | 1176 | -----------------------------------------
-- ID: 4365
-- Item: rolanberry
-- Food Effect: 5Min, All Races
-----------------------------------------
-- Agility -4
-- Intelligence 2
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,4365);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_AGI, -4);
target:addMod(MOD_INT, 2);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_AGI, -4);
target:delMod(MOD_INT, 2);
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/globals/items/black_ghost.lua | 18 | 1259 | -----------------------------------------
-- ID: 5138
-- Item: Black Ghost
-- Food Effect: 5Min, Mithra only
-----------------------------------------
-- Dexterity 4
-- Mind -6
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:getRace() ~= 7) then
result = 247;
end
if(target:getMod(MOD_EAT_RAW_FISH) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5138);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 4);
target:addMod(MOD_MND, -6);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DEX, 4);
target:delMod(MOD_MND, -6);
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/globals/items/blacksmiths_belt.lua | 30 | 1204 | -----------------------------------------
-- ID: 15445
-- Item: Blacksmith's Belt
-- Enchantment: Synthesis image support
-- 2Min, All Races
-----------------------------------------
-- Enchantment: Synthesis image support
-- Duration: 2Min
-- Smithing Skill +3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_SMITHING_IMAGERY) == true) then
result = 237;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_SMITHING_IMAGERY,3,0,120);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_SKILL_SMT, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_SKILL_SMT, 1);
end; | gpl-3.0 |
nesstea/darkstar | scripts/zones/Northern_San_dOria/npcs/Vavegallet.lua | 13 | 1406 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Vavegallet
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(673);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
abasshacker/extreme | plugins/sticker.lua | 18 | 19218 | do
local administrators_only = 'For administrator only!'
local moderators_only = 'For moderators only!'
local function create_group(msg)
if not is_admin(msg) then return administrators_only end
local group_creator = msg.from.print_name
create_group_chat (group_creator, group_name, ok_cb, false)
return 'Group '..string.gsub(group_name, '_', ' ')..' has been created.'
end
local function addgroup(msg)
if not is_admin(msg) then return administrators_only end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
return 'Group is already added.'
end
-- create data array in moderation.json
data[tostring(msg.to.id)] = {
moderators ={},
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_bots = 'no',
lock_name = 'no',
lock_photo = 'no',
lock_member = 'no',
anti_flood = 'no',
welcome = 'no',
sticker = 'ok'
}
}
save_data(_config.moderation.data, data)
return 'Group has been added.'
end
local function remgroup(msg)
if not is_admin(msg) then return administrators_only end
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if not data[tostring(msg.to.id)] then
return 'Group is not added.'
end
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
return 'Group has been removed'
end
local function export_chat_link_callback(extra, success, result)
local msg = extra.msg
local group_name = msg.to.title
local data = extra.data
local receiver = get_receiver(msg)
if success == 0 then
return send_large_msg(receiver, 'Cannot generate invite link for this group.\nMake sure you are an admin or a sudoer.')
end
data[tostring(msg.to.id)]['link'] = result
save_data(_config.moderation.data, data)
return send_large_msg(receiver,'Newest generated invite link for '..group_name..' is:\n'..result)
end
local function set_description(msg, data)
if not is_mod(msg) then return moderators_only end
local data_cat = 'description'
data[tostring(msg.to.id)][data_cat] = deskripsi
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..deskripsi
end
local function get_description(msg, data)
local data_cat = 'description'
if not data[tostring(msg.to.id)][data_cat] then
return 'No description available.'
end
local about = data[tostring(msg.to.id)][data_cat]
return string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about
end
local function set_rules(msg, data)
if not is_mod(msg) then return moderators_only end
local data_cat = 'rules'
data[tostring(msg.to.id)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
local function get_rules(msg, data)
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = string.gsub(msg.to.print_name, '_', ' ')..' rules:\n\n'..rules
return rules
end
-- dis/allow APIs bots to enter group. Spam prevention.
local function allow_api_bots(msg, data)
if not is_mod(msg) then return moderators_only end
local group_bot_lock = data[tostring(msg.to.id)]['settings']['lock_bots']
if group_bot_lock == 'no' then
return 'Bots are allowed to enter group.'
else
data[tostring(msg.to.id)]['settings']['lock_bots'] = 'no'
save_data(_config.moderation.data, data)
return 'Group is open for bots.'
end
end
local function disallow_api_bots(msg, data)
if not is_mod(msg) then return moderators_only end
local group_bot_lock = data[tostring(msg.to.id)]['settings']['lock_bots']
if group_bot_lock == 'yes' then
return 'Group is already locked from bots.'
else
data[tostring(msg.to.id)]['settings']['lock_bots'] = 'yes'
save_data(_config.moderation.data, data)
return 'Group is locked from bots.'
end
end
-- lock/unlock group name. bot automatically change group name when locked
local function lock_group_name(msg, data)
if not is_mod(msg) then return moderators_only end
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(msg.to.id)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['set_name'] = string.gsub(msg.to.print_name, '_', ' ')
save_data(_config.moderation.data, data)
return 'Group name has been locked'
end
end
local function unlock_group_name(msg, data)
if not is_mod(msg) then return moderators_only end
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(msg.to.id)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
--lock/unlock group member. bot automatically kick new added user when locked
local function lock_group_member(msg, data)
if not is_mod(msg) then return moderators_only end
local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(msg.to.id)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_member(msg, data)
if not is_mod(msg) then return moderators_only end
local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(msg.to.id)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
--lock/unlock group photo. bot automatically keep group photo when locked
local function lock_group_photo(msg, data)
if not is_mod(msg) then return moderators_only end
local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo']
if group_photo_lock == 'yes' then
return 'Group photo is already locked'
else
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
end
return 'Please send me the group photo now'
end
local function unlock_group_photo(msg, data)
if not is_mod(msg) then return moderators_only end
local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function set_group_photo(msg, success, result)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
chat_set_photo (receiver, file, ok_cb, false)
data[tostring(msg.to.id)]['settings']['set_photo'] = file
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes'
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Photo saved!', ok_cb, false)
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
-- show group settings
local function show_group_settings(msg, data)
if not is_mod(msg) then return moderators_only end
local settings = data[tostring(msg.to.id)]['settings']
if settings.lock_bots == 'yes' then
lock_bots_state = 'ฺูบโโ'
elseif settings.lock_bots == 'no' then
lock_bots_state = 'ฺูบโโ'
end
if settings.lock_name == 'yes' then
lock_name_state = 'ฺูบโโ'
elseif settings.lock_name == 'no' then
lock_name_state = 'ฺูบโโ'
end
if settings.lock_photo == 'yes' then
lock_photo_state = 'ฺูบโโ'
elseif settings.lock_photo == 'no' then
lock_photo_state = 'ฺูบโโ'
end
if settings.lock_member == 'yes' then
lock_member_state = 'ฺูบโโ'
elseif settings.lock_member == 'no' then
lock_member_state = 'ฺูบโโ'
end
if settings.anti_flood ~= 'no' then
antiflood_state = 'ฺูบโโ'
elseif settings.anti_flood == 'no' then
antiflood_state = 'ฺูบโโ'
end
if settings.welcome ~= 'no' then
greeting_state = 'ฺูบโโ'
elseif settings.welcome == 'no' then
greeting_state = 'ฺูบโโ'
end
if settings.sticker ~= 'ok' then
sticker_state = 'ฺูบโโ'
elseif settings.sticker == 'ok' then
sticker_state = 'ฺูบโโ'
end
local text = 'Group settings:\n'
..'\n'..lock_bots_state..' Lock group from bot : '..settings.lock_bots
..'\n'..lock_name_state..' Lock group name : '..settings.lock_name
..'\n'..lock_photo_state..' Lock group photo : '..settings.lock_photo
..'\n'..lock_member_state..' Lock group member : '..settings.lock_member
..'\n'..antiflood_state..' Flood protection : '..settings.anti_flood
..'\n'..greeting_state..' Welcome message : '..settings.welcome
..'\n'..sticker_state..' Sticker policy : '..settings.sticker
return text
end
-- media handler. needed by group_photo_lock
local function pre_process(msg)
if not msg.text and msg.media then
msg.text = '['..msg.media.type..']'
end
return msg
end
function run(msg, matches)
if not is_chat_msg(msg) then
return "This is not a group chat."
end
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
-- create a group
if matches[1] == 'mkgroup' and matches[2] then
group_name = matches[2]
return create_group(msg)
end
-- add a group to be moderated
if matches[1] == 'addgroup' then
return addgroup(msg)
end
-- remove group from moderation
if matches[1] == 'remgroup' then
return remgroup(msg)
end
if msg.media and is_chat_msg(msg) and is_momod(msg) then
if msg.media.type == 'photo' and data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' then
load_photo(msg.id, set_group_photo, msg)
end
end
end
if data[tostring(msg.to.id)] then
local settings = data[tostring(msg.to.id)]['settings']
if matches[1] == 'setabout' and matches[2] then
deskripsi = matches[2]
return set_description(msg, data)
end
if matches[1] == 'about' then
return get_description(msg, data)
end
if matches[1] == 'setrules' then
rules = matches[2]
return set_rules(msg, data)
end
if matches[1] == 'rules' then
return get_rules(msg, data)
end
-- group link {get|set}
if matches[1] == 'link' then
if matches[2] == 'get' then
if data[tostring(msg.to.id)]['link'] then
local about = get_description(msg, data)
local link = data[tostring(msg.to.id)]['link']
return about.."\n\n"..link
else
return 'Invite link does not exist.\nTry !link set to generate it.'
end
end
if matches[2] == 'set' and is_mod(msg) then
msgr = export_chat_link(receiver, export_chat_link_callback, {data=data, msg=msg})
end
end
if matches[1] == 'group' then
-- lock {bot|name|member|photo|sticker}
if matches[2] == 'lock' then
if matches[3] == 'bot' then
return disallow_api_bots(msg, data)
end
if matches[3] == 'name' then
return lock_group_name(msg, data)
end
if matches[3] == 'member' then
return lock_group_member(msg, data)
end
if matches[3] == 'photo' then
return lock_group_photo(msg, data)
end
-- unlock {bot|name|member|photo|sticker}
elseif matches[2] == 'unlock' then
if matches[3] == 'bot' then
return allow_api_bots(msg, data)
end
if matches[3] == 'name' then
return unlock_group_name(msg, data)
end
if matches[3] == 'member' then
return unlock_group_member(msg, data)
end
if matches[3] == 'photo' then
return unlock_group_photo(msg, data)
end
-- view group settings
elseif matches[2] == 'settings' then
return show_group_settings(msg, data)
end
end
if not is_momod(msg) then
return "Mods Only!"
end
if matches[1] == 'sticker' then
if matches[2] == 'warn' then
if welcome_stat ~= 'warn' then
data[tostring(msg.to.id)]['settings']['sticker'] = 'warn'
save_data(_config.moderation.data, data)
end
return '[Alredy Enabled]\nSticker Sender will be warned first, then kicked for second Sticker.'
end
if matches[2] == 'kick' then
if welcome_stat ~= 'kick' then
data[tostring(msg.to.id)]['settings']['sticker'] = 'kick'
save_data(_config.moderation.data, data)
end
return '[Already Enabled]Sticker Sender will be kicked!'
end
if matches[2] == 'ok' then
if welcome_stat == 'ok' then
return '[Already Disabled]Nothing Will Happend If Sticker Sent!'
else
data[tostring(msg.to.id)]['settings']['sticker'] = 'ok'
save_data(_config.moderation.data, data)
return 'Nothing Will Happend If Sticker Sent! '
end
end
end
-- if group name is renamed
if matches[1] == 'chat_rename' then
if not msg.service then
return 'Are you trying to troll me?'
end
local group_name_set = settings.set_name
local group_name_lock = settings.lock_name
local to_rename = 'chat#id'..msg.to.id
if group_name_lock == 'yes' then
if group_name_set ~= tostring(msg.to.print_name) then
rename_chat(to_rename, group_name_set, ok_cb, false)
end
elseif group_name_lock == 'no' then
return nil
end
end
-- set group name
if matches[1] == 'setname' and is_mod(msg) then
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
end
-- set group photo
if matches[1] == 'setphoto' and is_mod(msg) then
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
return 'Please send me new group photo now'
end
-- if a user is added to group
if matches[1] == 'chat_add_user' then
if not msg.service then
return 'Are you trying to troll me?'
end
local group_member_lock = settings.lock_member
local group_bot_lock = settings.lock_bots
local user = 'user#id'..msg.action.user.id
if group_member_lock == 'yes' then
chat_del_user(receiver, user, ok_cb, true)
-- no APIs bot are allowed to enter chat group.
elseif group_bot_lock == 'yes' and msg.action.user.flags == 4352 then
chat_del_user(receiver, user, ok_cb, true)
elseif group_bot_lock == 'no' or group_member_lock == 'no' then
return nil
end
end
-- if sticker is sent
if msg.media and msg.media.caption == 'sticker.webp' and not is_momod(msg) then
local user_id = msg.from.id
local chat_id = msg.to.id
local sticker_hash = 'mer_sticker:'..chat_id..':'..user_id
local is_sticker_offender = redis:get(sticker_hash)
if settings.sticker == 'warn' then
if is_sticker_offender then
chat_del_user(receiver, 'user#id'..user_id, ok_cb, true)
redis:del(sticker_hash)
return '[Warned Before]Kicked Because You Have Sent Stickers'
elseif not is_sticker_offender then
redis:set(sticker_hash, true)
return ' Stop Sending Sticker.This Is A Warn Next Time You Will Kicked!'
end
elseif settings.sticker == 'kick' then
chat_del_user(receiver, 'user#id'..user_id, ok_cb, true)
return 'You Kicked Because You Have Sent Stickers??'
elseif settings.sticker == 'ok' then
return nil
end
end
-- if group photo is deleted
if matches[1] == 'chat_delete_photo' then
if not msg.service then
return 'Are you trying to troll me?'
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
chat_set_photo (receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
-- if group photo is changed
if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then
if not msg.service then
return 'Are you trying to troll me?'
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
chat_set_photo (receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
end
end
return {
description = 'Plugin to manage group chat.',
usage = {
admin = {
'!mkgroup <group_name> : Make/create a new group.',
'!addgroup : Add group to moderation list.',
'!remgroup : Remove group from moderation list.'
},
moderator = {
'!group <lock|unlock> bot : {Dis}allow APIs bots.',
'!group <lock|unlock> member : Lock/unlock group member.',
'!group <lock|unlock> name : Lock/unlock group name.',
'!group <lock|unlock> photo : Lock/unlock group photo.',
'!group settings : Show group settings.',
'!link <set> : Generate/revoke invite link.',
'!setabout <description> : Set group description.',
'!setname <new_name> : Set group name.',
'!setphoto : Set group photo.',
'!setrules <rules> : Set group rules.',
'!sticker warn : Sticker restriction, sender will be warned for the first violation.',
'!sticker kick : Sticker restriction, sender will be kick.',
'!sticker ok : Disable sticker restriction.'
},
user = {
'!about : Read group description',
'!rules : Read group rules',
'!link <get> : Print invite link'
},
},
patterns = {
--"^!(about)$",
--"^!(addgroup)$",
"%[(audio)%]",
"%[(document)%]",
--"^!(group) (lock) (.*)$",
--"^!(group) (settings)$",
--"^!(group) (unlock) (.*)$",
--"^!(link) (.*)$",
--"^!(mkgroup) (.*)$",
--"%[(photo)%]",
--"^!(remgroup)$",
--"^!(rules)$",
-- "^!(setabout) (.*)$",
-- "^!(setname) (.*)$",
--"^!(setphoto)$",
--"^!(setrules) (.*)$",
"^[!/](sticker) (.*)$",
"^!!tgservice (.+)$",
"%[(video)%]"
},
run = run,
pre_process = pre_process
}
end
| gpl-2.0 |
UnfortunateFruit/darkstar | scripts/globals/mobskills/flat_blade.lua | 25 | 1097 | ---------------------------------------------
-- Flat Blade
--
-- Description: Delivers a four-hit attack. Chance of critical varies with TP.
-- Type: Physical
-- Shadow per hit
-- Range: Melee
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/zones/Qubia_Arena/TextIDs");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
skill:setMsg(0)
target:showText(mob,FLAT_PREPARE);
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
skill:setMsg(0)
target:showText(mob,FLAT_LAND);
skill:setSkillchain(40);
local numhits = 4;
local accmod = 1;
local dmgmod = 1.25;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_CRIT_VARIES,1.1,1.2,1.3);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,info.hitslanded);
-- AA EV: Approx 900 damage to 75 DRG/35 THF. 400 to a NIN/WAR in Arhat, but took shadows.
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
plajjan/snabbswitch | src/apps/rate_limiter/rate_limiter.lua | 1 | 6509 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local app = require("core.app")
local link = require("core.link")
local config = require("core.config")
local packet = require("core.packet")
local timer = require("core.timer")
local basic_apps = require("apps.basic.basic_apps")
local ffi = require("ffi")
local C = ffi.C
local floor, min = math.floor, math.min
--- # `Rate limiter` app: enforce a byte-per-second limit
-- uses http://en.wikipedia.org/wiki/Token_bucket algorithm
-- single bucket, drop non-conformant packets
-- bucket capacity and content - bytes
-- rate - bytes per second
RateLimiter = {}
-- Source produces synthetic packets of such size
local PACKET_SIZE = 60
function RateLimiter:new (arg)
local conf = arg and config.parse_app_arg(arg) or {}
assert(conf.rate)
assert(conf.bucket_capacity)
conf.initial_capacity = conf.initial_capacity or conf.bucket_capacity
local o =
{
rate = conf.rate,
bucket_capacity = conf.bucket_capacity,
bucket_content = conf.initial_capacity
}
return setmetatable(o, {__index=RateLimiter})
end
function RateLimiter:reset(rate, bucket_capacity, initial_capacity)
assert(rate)
assert(bucket_capacity)
self.rate = rate
self.bucket_capacity = bucket_capacity
self.bucket_content = initial_capacity or bucket_capacity
end
-- return statistics snapshot
function RateLimiter:get_stat_snapshot ()
return
{
rx = link.stats(self.input.input).txpackets,
tx = link.stats(self.output.output).txpackets,
time = tonumber(C.get_time_ns()),
}
end
function RateLimiter:push ()
local i = assert(self.input.input, "input port not found")
local o = assert(self.output.output, "output port not found")
do
local cur_now = tonumber(app.now())
local last_time = self.last_time or cur_now
self.bucket_content = min(
self.bucket_content + self.rate * (cur_now - last_time),
self.bucket_capacity
)
self.last_time = cur_now
end
while not link.empty(i) and not link.full(o) do
local p = link.receive(i)
local length = p.length
if length <= self.bucket_content then
self.bucket_content = self.bucket_content - length
link.transmit(o, p)
else
-- discard packet
packet.free(p)
end
end
end
local function compute_effective_rate (rl, rate, snapshot)
local elapsed_time =
(tonumber(C.get_time_ns()) - snapshot.time) / 1e9
local tx = link.stats(rl.output.output).txpackets - snapshot.tx
return floor(tx * PACKET_SIZE / elapsed_time)
end
function selftest ()
print("Rate limiter selftest")
local c = config.new()
config.app(c, "source", basic_apps.Source)
-- app.apps.source = app.new(basic_apps.Source:new())
local ok = true
local rate_non_busy_loop = 200000
local effective_rate_non_busy_loop
-- bytes
local bucket_size = rate_non_busy_loop / 4
-- should be big enough to process packets generated by Source:pull()
-- during 100 ms - internal RateLimiter timer resolution
-- small value may limit effective rate
local arg = { rate = rate_non_busy_loop,
bucket_capacity = rate_non_busy_loop / 4 }
config.app(c, "ratelimiter", RateLimiter, arg)
config.app(c, "sink", basic_apps.Sink)
-- Create a pipeline:
-- Source --> RateLimiter --> Sink
config.link(c, "source.output -> ratelimiter.input")
config.link(c, "ratelimiter.output -> sink.input")
app.configure(c)
-- XXX do this in new () ?
local rl = app.app_table.ratelimiter
local seconds_to_run = 5
-- print packets statistics every second
timer.activate(timer.new(
"report",
function ()
app.report()
seconds_to_run = seconds_to_run - 1
end,
1e9, -- every second
'repeating'
))
-- bytes per second
do
print("\ntest effective rate, non-busy loop")
local snapshot = rl:get_stat_snapshot()
-- push some packets through it
while seconds_to_run > 0 do
app.breathe()
timer.run()
C.usleep(10) -- avoid busy loop
end
-- print final report
app.report()
effective_rate_non_busy_loop = compute_effective_rate(
rl,
rate_non_busy_loop,
snapshot
)
print("configured rate is", rate_non_busy_loop, "bytes per second")
print(
"effective rate is",
effective_rate_non_busy_loop,
"bytes per second"
)
local accepted_min = floor(rate_non_busy_loop * 0.9)
local accepted_max = floor(rate_non_busy_loop * 1.1)
if effective_rate_non_busy_loop < accepted_min or
effective_rate_non_busy_loop > accepted_max then
print("test failed")
ok = false
end
end
do
print("measure throughput on heavy load...")
-- bytes per second
local rate_busy_loop = 1200000000
local effective_rate_busy_loop
-- bytes
local bucket_size = rate_busy_loop / 10
-- should be big enough to process packets generated by Source:pull()
-- during 100 ms - internal RateLimiter timer resolution
-- small value may limit effective rate
-- too big value may produce burst in the beginning
rl:reset(rate_busy_loop, bucket_size)
local snapshot = rl:get_stat_snapshot()
for i = 1, 100000 do
app.breathe()
timer.run()
end
local elapsed_time =
(tonumber(C.get_time_ns()) - snapshot.time) / 1e9
print("elapsed time ", elapsed_time, "seconds")
local rx = link.stats(rl.input.input).txpackets - snapshot.rx
print("packets received", rx, floor(rx / elapsed_time / 1e6), "Mpps")
effective_rate_busy_loop = compute_effective_rate(
rl,
rate_busy_loop,
snapshot
)
print("configured rate is", rate_busy_loop, "bytes per second")
print(
"effective rate is",
effective_rate_busy_loop,
"bytes per second"
)
print(
"throughput is",
floor(effective_rate_busy_loop / PACKET_SIZE / 1e6),
"Mpps")
-- on poor computer effective rate may be too small
-- so no formal checks
end
if not ok then
print("selftest failed")
os.exit(1)
end
print("selftest passed")
end
| apache-2.0 |
UnfortunateFruit/darkstar | scripts/zones/Xarcabard/npcs/Magumo-Yagimo_WW.lua | 30 | 3049 | -----------------------------------
-- Area: Xarcabard
-- NPC: Magumo-Yagimo, W.W.
-- Type: Outpost Conquest Guards
-- @pos 207.548 -24.795 -203.694 112
-----------------------------------
package.loaded["scripts/zones/Xarcabard/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/conquest");
require("scripts/zones/Xarcabard/TextIDs");
local guardnation = WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno
local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border
local region = VALDEAUNIA;
local csid = 0x7ff7;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then
if (supplyRunFresh(player) == 1) then
player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies !
else
player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use."
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region));
player:setVar("supplyQuest_region",0);
end
else
local arg1 = getArg1(guardnation, player) - 1;
if (arg1 >= 1792) then -- foreign, non-allied
player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0);
else -- citizen or allied
player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option == 2) then
player:delKeyItem(getSupplyKey(region));
player:addCP(supplyReward[region + 1])
player:messageSpecial(CONQUEST); -- "You've earned conquest points!"
if (hasOutpost(player, region+5) == 0) then
local supply_quests = 2^(region+5);
player:addNationTeleport(guardnation,supply_quests);
player:setVar("supplyQuest_region",0);
end
elseif (option == 4) then
if (player:delGil(giltosetHP(guardnation,player))) then
player:setHomePoint();
player:messageSpecial(CONQUEST + 94); -- "Your home point has been set."
else
player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here."
end
end
end; | gpl-3.0 |
VurtualRuler98/kswep2-NWI | lua/weapons/weapon_kswepi2_m590.lua | 1 | 3592 | --[[
Copyright 2015 vurtual
VurtualRuler98@gmail.com
vurtual.org
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
]]--
if (SERVER) then
AddCSLuaFile()
end
if (CLIENT) then
SWEP.PrintName = "ins2 Mossberg 590"
SWEP.Author = "vurtual"
SWEP.Slot = 2
SWEP.SlotPos = 0
end
SWEP.Anims = SWEP.Anims or {}
SWEP.Category = "KSwep Primary"
SWEP.IronSightHeight=0.625 --from an ithaca
SWEP.Base = "weapon_kswep"
SWEP.Primary.Delay = 0.5
SWEP.Primary.Spread = 0.0045
SWEP.Spawnable = true
SWEP.DefaultZerodata= {
mils=false,
bc=0.05,
min=50,
max=50,
step=0,
default=50,
battlesight=false
}
SWEP.DrawOnce=false
SWEP.MagClass="Shotshell"
SWEP.AdminSpawnable = true
SWEP.ViewModel = "models/weapons/v_m590.mdl"
SWEP.WorldModel = "models/weapons/w_shot_m3super90.mdl"
SWEP.FlashlightModel="models/weapons/upgrades/a_flashlight_ins_shotgun.mdl"
SWEP.LaserModel="models/weapons/upgrades/a_laser_ins_shotgun.mdl"
SWEP.UseHands = false
SWEP.MuzzleVelMod=1
SWEP.MagSize = 8
SWEP.MaxMags = 8
SWEP.MaxMagsBonus = 24
SWEP.Primary.ClipSize = SWEP.MagSize
SWEP.Caliber = "vammo_12gauge_00buck"
SWEP.Primary.Sound = Sound("Weapon_m590.Single")
SWEP.Primary.SoundSup = Sound("Weapon_m590.SingleSilenced")
SWEP.ViewModelFlip = false
SWEP.Secondary.Ammo = ""
SWEP.CurrentlyReloading=0
SWEP.ReloadAnimTime=0
SWEP.RecoilMassModifier=0.2
SWEP.HandlingModifier=200
SWEP.InsAnims=true
SWEP.Auto=false
SWEP.Firemode=true
SWEP.HoldType="ar2"
SWEP.HoldOpen=false
SWEP.Length=41
SWEP.LengthSup=12
SWEP.Suppressable=true
SWEP.SuppressorModel="models/weapons/upgrades/a_suppressor_12ga.mdl"
SWEP.MuzzleVelModSup= 1.01
SWEP.RecoilModSup=0.85
SWEP.SpreadModSup=0
SWEP.IdleType="passive"
SWEP.SelectFire=true
SWEP.MagType=nil
SWEP.EmptyAnims=true
SWEP.Anims.MidReloadAnimEmpty=ACT_VM_RELOAD_INSERT_PULL
SWEP.Anims.StartReloadAnim = ACT_VM_RELOAD
SWEP.Anims.MidReloadAnim = ACT_VM_RELOAD_INSERT
SWEP.Anims.EndReloadAnim = ACT_VM_RELOAD_END
SWEP.Anims.MidReloadAnimEmpty=ACT_VM_RELOADEMPTY
SWEP.Anims.SafetyAnim=ACT_VM_FIREMODE
SWEP.SingleReloadChambers=true
SWEP.SingleReload=true
SWEP.IronSightsPos = Vector(-2.008, -2, 0.90)
SWEP.IronSightsAng = Vector(0.4, 0, 0)
SWEP.ScopeOffsetPos=Vector(0,0,-1.31)
SWEP.ScopeOffsetAng=Vector(-0.6,0,0)
SWEP.InsNoIronAnim=true
SWEP.MergeAttachments = {
}
SWEP.OpticMountModel = "models/weapons/upgrades/a_modkit_05.mdl" --TODO find a better optic mount than this one
SWEP.DefaultSight=nil
SWEP.NoDefaultSightModel=true
SWEP.InsAttachments=true
SWEP.Anims.InitialDrawAnim=ACT_VM_READY
SWEP.CanFlashlight=true
function SWEP:ReloadAct(force)
self:ReloadTube()
end
function SWEP:DiscoverModelAnims()
self:SetAnim("ShootAnim",self:DiscoverAnim("ACT_VM_PRIMARYATTACK_START"))
self:SetAnim("IronShootAnim",self:DiscoverAnim("ACT_VM_ISHOOT_START"))
self:SetAnim("RunAnim",self:DiscoverAnim("ACT_VM_SPRINT"))
self:SetAnim("BoltAnim",self:DiscoverAnim("ACT_VM_PRIMARYATTACK_END"))
self:SetAnim("BoltAnimIron",self:DiscoverAnim("ACT_VM_ISHOOT_END"))
self:SetAnim("ShootLastAnim",self:DiscoverAnim("ACT_VM_PRIMARYATTACK_START"))
self:SetAnim("ShootLastIronAnim",self:DiscoverAnim("ACT_VM_ISHOOT_START"))
end
| apache-2.0 |
FailcoderAddons/supervillain-ui | SVUI_Skins/components/addons/Altoholic.lua | 2 | 10176 | --[[
##########################################################
S V U I By: Failcoder
##########################################################
LOCALIZED LUA FUNCTIONS
##########################################################
]]--
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select = _G.select;
local pairs = _G.pairs;
local string = _G.string;
--[[ STRING METHODS ]]--
local format = string.format;
--[[
##########################################################
GET ADDON DATA
##########################################################
]]--
local SV = _G['SVUI'];
local L = SV.L;
local MOD = SV.Skins;
local Schema = MOD.Schema;
--[[
##########################################################
ALTOHOLIC
##########################################################
]]--
local function ColorAltoBorder(self)
if self.border then
local Backdrop = self.backdrop or self.Backdrop
if not Backdrop then return end
local r, g, b = self.border:GetVertexColor()
Backdrop:SetBackdropBorderColor(r, g, b, 1)
end
end
local function ApplyTextureStyle(self)
if not self then return end
self:SetTexCoord(unpack(_G.SVUI_ICON_COORDS))
local parent = self:GetParent()
if(parent) then
self:InsetPoints(parent, 1, 1)
end
end
local AltoholicFrameStyled = false;
local function StyleAltoholic(event, addon)
assert(AltoholicFrame, "AddOn Not Loaded")
if not AltoholicFrameStyled then
SV.API:Set("Tooltip", AltoTooltip)
AltoholicFramePortrait:Die()
SV.API:Set("Frame", AltoholicFrame, "Window2")
SV.API:Set("Frame", AltoMsgBox)
SV.API:Set("Button", AltoMsgBoxYesButton)
SV.API:Set("Button", AltoMsgBoxNoButton)
SV.API:Set("CloseButton", AltoholicFrameCloseButton)
SV.API:Set("EditBox", AltoholicFrame_SearchEditBox, 175, 15)
SV.API:Set("Button", AltoholicFrame_ResetButton)
SV.API:Set("Button", AltoholicFrame_SearchButton)
AltoholicFrameTab1:SetPoint("TOPLEFT", AltoholicFrame, "BOTTOMLEFT", -5, 2)
AltoholicFrame_ResetButton:SetPoint("TOPLEFT", AltoholicFrame, "TOPLEFT", 25, -77)
AltoholicFrame_SearchEditBox:SetPoint("TOPLEFT", AltoholicFrame, "TOPLEFT", 37, -56)
AltoholicFrame_ResetButton:SetSize(85, 24)
AltoholicFrame_SearchButton:SetSize(85, 24)
AltoholicFrameStyled = true
end
if IsAddOnLoaded("Altoholic_Summary") then
SV.API:Set("Frame", AltoholicFrameSummary)
SV.API:Set("Frame", AltoholicFrameBagUsage)
SV.API:Set("Frame", AltoholicFrameSkills)
SV.API:Set("Frame", AltoholicFrameActivity)
SV.API:Set("ScrollBar", AltoholicFrameSummaryScrollFrameScrollBar)
SV.API:Set("ScrollBar", AltoholicFrameBagUsageScrollFrameScrollBar)
SV.API:Set("ScrollBar", AltoholicFrameSkillsScrollFrameScrollBar)
SV.API:Set("ScrollBar", AltoholicFrameActivityScrollFrameScrollBar)
SV.API:Set("DropDown", AltoholicTabSummary_SelectLocation, 200)
if(AltoholicFrameSummaryScrollFrame) then
AltoholicFrameSummaryScrollFrameScrollBar:RemoveTextures(true)
end
if(AltoholicFrameBagUsageScrollFrame) then
AltoholicFrameBagUsageScrollFrameScrollBar:RemoveTextures(true)
end
if(AltoholicFrameSkillsScrollFrame) then
AltoholicFrameSkillsScrollFrameScrollBar:RemoveTextures(true)
end
if(AltoholicFrameActivityScrollFrame) then
AltoholicFrameActivityScrollFrameScrollBar:RemoveTextures(true)
end
SV.API:Set("Button", AltoholicTabSummary_RequestSharing)
ApplyTextureStyle(AltoholicTabSummary_RequestSharingIconTexture)
SV.API:Set("Button", AltoholicTabSummary_Options)
ApplyTextureStyle(AltoholicTabSummary_OptionsIconTexture)
SV.API:Set("Button", AltoholicTabSummary_OptionsDataStore)
ApplyTextureStyle(AltoholicTabSummary_OptionsDataStoreIconTexture)
for i = 1, 5 do
SV.API:Set("Button", _G["AltoholicTabSummaryMenuItem"..i], true)
end
for i = 1, 8 do
SV.API:Set("Button", _G["AltoholicTabSummary_Sort"..i], true)
end
for i = 1, 7 do
SV.API:Set("Tab", _G["AltoholicFrameTab"..i], true)
end
end
if IsAddOnLoaded("Altoholic_Characters") then
SV.API:Set("Frame", AltoholicFrameContainers)
SV.API:Set("Frame", AltoholicFrameRecipes)
SV.API:Set("Frame", AltoholicFrameQuests)
SV.API:Set("Frame", AltoholicFrameGlyphs)
SV.API:Set("Frame", AltoholicFrameMail)
SV.API:Set("Frame", AltoholicFrameSpellbook)
SV.API:Set("Frame", AltoholicFramePets)
SV.API:Set("Frame", AltoholicFrameAuctions)
SV.API:Set("ScrollBar", AltoholicFrameContainersScrollFrameScrollBar)
SV.API:Set("ScrollBar", AltoholicFrameQuestsScrollFrameScrollBar)
SV.API:Set("ScrollBar", AltoholicFrameRecipesScrollFrameScrollBar)
SV.API:Set("DropDown", AltoholicFrameTalents_SelectMember)
SV.API:Set("DropDown", AltoholicTabCharacters_SelectRealm)
SV.API:Set("PageButton", AltoholicFrameSpellbookPrevPage)
SV.API:Set("PageButton", AltoholicFrameSpellbookNextPage)
SV.API:Set("PageButton", AltoholicFramePetsNormalPrevPage)
SV.API:Set("PageButton", AltoholicFramePetsNormalNextPage)
SV.API:Set("Button", AltoholicTabCharacters_Sort1)
SV.API:Set("Button", AltoholicTabCharacters_Sort2)
SV.API:Set("Button", AltoholicTabCharacters_Sort3)
AltoholicFrameContainersScrollFrameScrollBar:RemoveTextures(true)
AltoholicFrameQuestsScrollFrameScrollBar:RemoveTextures(true)
AltoholicFrameRecipesScrollFrameScrollBar:RemoveTextures(true)
local Buttons = {
'AltoholicTabCharacters_Characters',
'AltoholicTabCharacters_CharactersIcon',
'AltoholicTabCharacters_BagsIcon',
'AltoholicTabCharacters_QuestsIcon',
'AltoholicTabCharacters_TalentsIcon',
'AltoholicTabCharacters_AuctionIcon',
'AltoholicTabCharacters_MailIcon',
'AltoholicTabCharacters_SpellbookIcon',
'AltoholicTabCharacters_ProfessionsIcon',
}
for _, object in pairs(Buttons) do
ApplyTextureStyle(_G[object..'IconTexture'])
ApplyTextureStyle(_G[object])
end
for i = 1, 7 do
for j = 1, 14 do
SV.API:Set("ItemButton", _G["AltoholicFrameContainersEntry"..i.."Item"..j])
_G["AltoholicFrameContainersEntry"..i.."Item"..j]:HookScript('OnShow', ColorAltoBorder)
end
end
end
if IsAddOnLoaded("Altoholic_Achievements") then
SV.API:Set("!_Frame", AltoholicFrameAchievements)
AltoholicFrameAchievementsScrollFrameScrollBar:RemoveTextures(true)
AltoholicAchievementsMenuScrollFrameScrollBar:RemoveTextures(true)
SV.API:Set("ScrollBar", AltoholicFrameAchievementsScrollFrameScrollBar)
SV.API:Set("ScrollBar", AltoholicAchievementsMenuScrollFrameScrollBar)
SV.API:Set("DropDown", AltoholicTabAchievements_SelectRealm)
AltoholicTabAchievements_SelectRealm:SetPoint("TOPLEFT", AltoholicFrame, "TOPLEFT", 205, -57)
for i = 1, 15 do
SV.API:Set("Button", _G["AltoholicTabAchievementsMenuItem"..i], true)
end
for i = 1, 8 do
for j = 1, 10 do
SV.API:Set("!_Frame", _G["AltoholicFrameAchievementsEntry"..i.."Item"..j])
local Backdrop = _G["AltoholicFrameAchievementsEntry"..i.."Item"..j].backdrop or _G["AltoholicFrameAchievementsEntry"..i.."Item"..j].Backdrop
ApplyTextureStyle(_G["AltoholicFrameAchievementsEntry"..i.."Item"..j..'_Background'])
_G["AltoholicFrameAchievementsEntry"..i.."Item"..j..'_Background']:SetInside(Backdrop)
end
end
end
if IsAddOnLoaded("Altoholic_Agenda") then
SV.API:Set("Frame", AltoholicFrameCalendarScrollFrame)
SV.API:Set("Frame", AltoholicTabAgendaMenuItem1)
SV.API:Set("ScrollBar", AltoholicFrameCalendarScrollFrameScrollBar)
SV.API:Set("PageButton", AltoholicFrameCalendar_NextMonth)
SV.API:Set("PageButton", AltoholicFrameCalendar_PrevMonth)
SV.API:Set("Button", AltoholicTabAgendaMenuItem1, true)
for i = 1, 14 do
SV.API:Set("Frame", _G["AltoholicFrameCalendarEntry"..i])
end
end
if IsAddOnLoaded("Altoholic_Grids") then
AltoholicFrameGridsScrollFrameScrollBar:RemoveTextures(true)
SV.API:Set("!_Frame", AltoholicFrameGrids)
SV.API:Set("ScrollBar", AltoholicFrameGridsScrollFrameScrollBar)
SV.API:Set("DropDown", AltoholicTabGrids_SelectRealm)
SV.API:Set("DropDown", AltoholicTabGrids_SelectView)
for i = 1, 8 do
for j = 1, 10 do
SV.API:Set("!_Frame", _G["AltoholicFrameGridsEntry"..i.."Item"..j])
_G["AltoholicFrameGridsEntry"..i.."Item"..j]:HookScript('OnShow', ColorAltoBorder)
end
end
AltoholicFrameGrids:HookScript('OnUpdate', function()
for i = 1, 10 do
for j = 1, 10 do
if _G["AltoholicFrameGridsEntry"..i.."Item"..j.."_Background"] then
_G["AltoholicFrameGridsEntry"..i.."Item"..j.."_Background"]:SetTexCoord(.08, .92, .08, .82)
end
end
end
end)
end
if IsAddOnLoaded("Altoholic_Guild") then
SV.API:Set("Frame", AltoholicFrameGuildMembers)
SV.API:Set("Frame", AltoholicFrameGuildBank)
SV.API:Set("ScrollBar", AltoholicFrameGuildMembersScrollFrameScrollBar)
AltoholicFrameGuildMembersScrollFrameScrollBar:RemoveTextures(true)
for i = 1, 2 do
SV.API:Set("Button", _G["AltoholicTabGuildMenuItem"..i])
end
for i = 1, 7 do
for j = 1, 14 do
SV.API:Set("ItemButton", _G["AltoholicFrameGuildBankEntry"..i.."Item"..j])
end
end
for i = 1, 19 do
SV.API:Set("ItemButton", _G["AltoholicFrameGuildMembersItem"..i])
end
for i = 1, 5 do
SV.API:Set("Button", _G["AltoholicTabGuild_Sort"..i])
end
end
if IsAddOnLoaded("Altoholic_Search") then
SV.API:Set("!_Frame", AltoholicFrameSearch)
AltoholicFrameSearchScrollFrameScrollBar:RemoveTextures(true)
AltoholicSearchMenuScrollFrameScrollBar:RemoveTextures(true)
SV.API:Set("ScrollBar", AltoholicFrameSearchScrollFrameScrollBar)
SV.API:Set("ScrollBar", AltoholicSearchMenuScrollFrameScrollBar)
SV.API:Set("DropDown", AltoholicTabSearch_SelectRarity)
SV.API:Set("DropDown", AltoholicTabSearch_SelectSlot)
SV.API:Set("DropDown", AltoholicTabSearch_SelectLocation)
AltoholicTabSearch_SelectRarity:SetSize(125, 32)
AltoholicTabSearch_SelectSlot:SetSize(125, 32)
AltoholicTabSearch_SelectLocation:SetSize(175, 32)
SV.API:Set("EditBox", _G["AltoholicTabSearch_MinLevel"])
SV.API:Set("EditBox", _G["AltoholicTabSearch_MaxLevel"])
for i = 1, 15 do
SV.API:Set("Button", _G["AltoholicTabSearchMenuItem"..i])
end
for i = 1, 8 do
SV.API:Set("Button", _G["AltoholicTabSearch_Sort"..i])
end
end
end
MOD:SaveAddonStyle("Altoholic", StyleAltoholic, false, true)
| mit |
nesstea/darkstar | scripts/zones/Crawlers_Nest/npcs/qm8.lua | 26 | 2671 | -----------------------------------
-- Area: Crawlers Nest
-- NPC: ???
-- Involved in Quest: The Crimson Trial
-- @pos 59 0.1 66 197
-----------------------------------
package.loaded["scripts/zones/Crawlers_Nest/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/zones/Crawlers_Nest/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local cprog = player:getVar("theCrimsonTrial_prog");
local cdate = player:getVar("theCrimsonTrial_date");
local realday = tonumber(os.date("%j")); -- %M for next minute, %j for next day
if (player:hasKeyItem(CRAWLER_BLOOD) == true and player:hasKeyItem(OLD_BOOTS) == true) then
player:startEvent(4);
elseif (cprog == 1 and cdate == realday) then
player:messageSpecial(EQUIPMENT_COMPLETELY_PURIFIED);
elseif (cprog == 1 and cdate ~= realday) then
player:startEvent(5);
else
player:messageSpecial(SOMEONE_HAS_BEEN_DIGGING_HERE);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 4 and option == 1) then
player:delKeyItem(CRAWLER_BLOOD);
player:delKeyItem(OLD_BOOTS);
player:setVar("theCrimsonTrial_date", os.date("%j")); -- %M for next minute, %j for next day
player:setVar("theCrimsonTrial_prog", 1);
player:messageSpecial(YOU_BURY_THE,OLD_BOOTS,CRAWLER_BLOOD);
elseif (csid == 5) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,14093); -- Warlock's Boots
else
player:addItem(14093);
player:messageSpecial(ITEM_OBTAINED, 14093); -- Warlock's Boots
player:setVar("theCrimsonTrial_date",0);
player:setVar("theCrimsonTrial_prog",0);
player:setVar("needs_crawler_blood",2); -- Fixed being unable start next quest
player:addFame(SANDORIA,AF2_FAME);
player:completeQuest(SANDORIA,ENVELOPED_IN_DARKNESS);
end
end
end;
| gpl-3.0 |
johnmccabe/dockercraft | world/Plugins/ChunkWorx/chunkworx_web.lua | 6 | 10762 |
-- chunkworx_web.lua
-- WebAdmin-related functions
local function Buttons_Player( Name )
return "<form method='POST'><input type='hidden' name='PlayerName' value='"..Name.."'><input type='submit' name='PlayerExact' value='Exact'><input type='submit' name='Player3x3' value='3x3'></form>"
end
local function Button_World( Name )
return "<form method='POST'><input type='hidden' name='WorldName' value='"..Name.."'><input type='submit' name='SelectWorld' value='Select'></form>"
end
local function SaveSettings()
local SettingsIni = cIniFile()
SettingsIni:SetValueI("Area data", "StartX", AreaStartX)
SettingsIni:SetValueI("Area data", "StartZ", AreaStartZ)
SettingsIni:SetValueI("Area data", "EndX", AreaEndX)
SettingsIni:SetValueI("Area data", "EndZ", AreaEndZ)
SettingsIni:SetValueI("Radial data", "RadialX", RadialX)
SettingsIni:SetValueI("Radial data", "RadialZ", RadialZ)
SettingsIni:SetValueI("Radial data", "Radius", Radius)
SettingsIni:WriteFile("ChunkWorx.ini")
end
function HandleRequest_Generation( Request )
local Content = ""
if (Request.PostParams["AGHRRRR"] ~= nil) then
GENERATION_STATE = 0
WW_instance:QueueSaveAllChunks()
WW_instance:QueueUnloadUnusedChunks()
LOGERROR("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": works ABORTED by admin")
end
--Content = Content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>"
-- PROCESSING
--------------------------------------------------------------------------------------------------
local function ProcessingContent()
local _small_content = ""
_small_content = _small_content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>"
_small_content = _small_content .. "<h4>World for operations:</h4>"..WORK_WORLD
if (OPERATION_CODE == 0) then
_small_content = _small_content .. "<h4>Operation:</h4>Generation"
elseif (OPERATION_CODE == 1) then
_small_content = _small_content .. "<h4>Operation:</h4>Regeneration"
end
_small_content = _small_content .. "<h4>Area: </h4>["..AreaStartX..":"..AreaStartZ.."] ["..AreaEndX..":"..AreaEndZ.."]"
_small_content = _small_content .. "<h4>Progress:</h4>"..CURRENT.."/"..TOTAL
_small_content = _small_content .. "<br>"
_small_content = _small_content .. "<form method='POST'>"
_small_content = _small_content .. "<input type='submit' name='AGHRRRR' value='Stop'>"
_small_content = _small_content .. "</form>"
return _small_content
end
if (GENERATION_STATE == 2 or GENERATION_STATE == 4) then
Content = ProcessingContent()
return Content
end
-- SELECTING
--------------------------------------------------------------------------------------------------
if ( Request.PostParams["FormSetWorld"] ) then
WORK_WORLD = Request.PostParams["FormWorldName"]
WW_instance = cRoot:Get():GetWorld(WORK_WORLD)
end
if( Request.PostParams["SelectWorld"] ~= nil
and Request.PostParams["WorldName"] ~= nil ) then -- World is selected!
WORK_WORLD = Request.PostParams["WorldName"]
WW_instance = cRoot:Get():GetWorld(WORK_WORLD)
end
if(Request.PostParams["OperationGenerate"] ~= nil) then
OPERATION_CODE = 0
end
if(Request.PostParams["OperationReGenerate"] ~= nil) then
OPERATION_CODE = 1
end
if (GENERATION_STATE == 0) then
if( Request.PostParams["FormAreaStartX"] ~= nil
and Request.PostParams["FormAreaStartZ"] ~= nil
and Request.PostParams["FormAreaEndX"] ~= nil
and Request.PostParams["FormAreaEndZ"] ~= nil ) then --(Re)Generation valid!
-- COMMON (Re)gen
if( Request.PostParams["StartArea"]) then
AreaStartX = tonumber(Request.PostParams["FormAreaStartX"])
AreaStartZ = tonumber(Request.PostParams["FormAreaStartZ"])
AreaEndX = tonumber(Request.PostParams["FormAreaEndX"])
AreaEndZ = tonumber(Request.PostParams["FormAreaEndZ"])
SaveSettings();
if (OPERATION_CODE == 0) then
GENERATION_STATE = 1
elseif (OPERATION_CODE == 1) then
GENERATION_STATE = 3
end
Content = ProcessingContent()
return Content
end
end
if( Request.PostParams["FormRadialX"] ~= nil
and Request.PostParams["FormRadialZ"] ~= nil
and Request.PostParams["FormRadius"] ~= nil ) then --(Re)Generation valid!
-- COMMON (Re)gen
if( Request.PostParams["StartRadial"]) then
RadialX = tonumber(Request.PostParams["FormRadialX"]) or 0
RadialZ = tonumber(Request.PostParams["FormRadialZ"]) or 0
Radius = tonumber(Request.PostParams["FormRadius"]) or 10
AreaStartX = RadialX - Radius
AreaStartZ = RadialZ - Radius
AreaEndX = RadialX + Radius
AreaEndZ = RadialZ + Radius
SaveSettings()
if (OPERATION_CODE == 0) then
GENERATION_STATE = 1
elseif (OPERATION_CODE == 1) then
GENERATION_STATE = 3
end
Content = ProcessingContent()
return Content
end
end
-- POINT REGEN!
if( Request.PostParams["FormPointX"] ~= nil
and Request.PostParams["FormPointZ"] ~= nil ) then --ReGeneration valid!
-- EXACT
if ( Request.PostParams["PointExact"] ~= nil) then
AreaStartX = tonumber(Request.PostParams["FormPointX"])
AreaStartZ = tonumber(Request.PostParams["FormPointZ"])
AreaEndX = AreaStartX
AreaEndZ = AreaStartZ
GENERATION_STATE = 3
Content = ProcessingContent()
return Content
end
-- 3x3
if ( Request.PostParams["Point3x3"] ~= nil) then
AreaStartX = tonumber(Request.PostParams["FormPointX"]) - 1
AreaStartZ = tonumber(Request.PostParams["FormPointZ"]) - 1
AreaEndX = AreaStartX + 2
AreaEndZ = AreaStartZ + 2
GENERATION_STATE = 3
Content = ProcessingContent()
return Content
end
end
local GetAreaByPlayer = function(Player)
-- Player is valid only within this function, it cannot be stord and used later!
AreaStartX = Player:GetChunkX()
AreaStartZ = Player:GetChunkZ()
end
-- PLAYERS REGEN!
if( Request.PostParams["PlayerExact"] ~= nil
and Request.PostParams["PlayerName"] ~= nil ) then -- Making BOOM! I meant, regenereate...
cRoot:Get():GetWorld(WORK_WORLD):DoWithPlayer(Request.PostParams["PlayerName"],GetAreaByPlayer)
AreaEndX = AreaStartX
AreaEndZ = AreaStartZ
GENERATION_STATE = 3
Content = ProcessingContent()
return Content
end
if( Request.PostParams["Player3x3"] ~= nil
and Request.PostParams["PlayerName"] ~= nil ) then -- Making BOOM! I meant, regenereate...
cRoot:Get():GetWorld(WORK_WORLD):DoWithPlayer(Request.PostParams["PlayerName"],GetAreaByPlayer)
AreaStartX = AreaStartX - 1
AreaStartZ = AreaStartZ - 1
AreaEndX = AreaStartX + 2
AreaEndZ = AreaStartZ + 2
GENERATION_STATE = 3
Content = ProcessingContent()
return Content
end
end
--Content = Content .. "<h4>World for operations: " .. WORK_WORLD .. "</h4>"
--Content = Content .. "<form method='POST'>"
--Content = Content .. "<input type='text' name='FormWorldName' value='Input world name here'><input type='submit' name='FormSetWorld' value='Set world'>"
--Content = Content .. "</form>"
-- SELECTING WORK_WORLD
Content = Content .. "<h4>World for operations: " .. WORK_WORLD .. "</h4>"
Content = Content .. "<table>"
local WorldNum = 0
local AddWorldToTable = function(World)
WorldNum = WorldNum + 1
Content = Content .. "<tr>"
Content = Content .. "<td style='width: 10px;'>" .. WorldNum .. ".</td>"
Content = Content .. "<td>" .. World:GetName() .. "</td>"
Content = Content .. "<td>" .. Button_World(World:GetName()) .. "</td>"
Content = Content .. "</tr>"
end
cRoot:Get():ForEachWorld(AddWorldToTable)
if( WorldNum == 0 ) then
Content = Content .. "<tr><td>No worlds! O_O</td></tr>"
end
Content = Content .. "</table>"
Content = Content .. "<br>"
-- SELECTING OPERATION
if (OPERATION_CODE == 0) then
Content = Content .. "<h4>Operation: Generation</h4>"
elseif (OPERATION_CODE == 1) then
Content = Content .. "<h4>Operation: Regeneration</h4>"
end
Content = Content .. "<form method='POST'>"
Content = Content .. "<input type='submit' name='OperationGenerate' value='Generation'>"
Content = Content .. "<input type='submit' name='OperationReGenerate' value='Regeneration'>"
Content = Content .. "</form>"
-- SELECTING AREA
Content = Content .. "<h4>Area: </h4>Start X, Start Z; End X, End Z"
Content = Content .. "<form method='POST'>"
Content = Content .. "<input type='text' name='FormAreaStartX' value='" .. AreaStartX .. "'><input type='text' name='FormAreaStartZ' value='" .. AreaStartZ .. "'>"
Content = Content .. "<input type='text' name='FormAreaEndX' value='" .. AreaEndX .. "'><input type='text' name='FormAreaEndZ' value='" .. AreaEndZ .. "'>"
Content = Content .. "<input type='submit' name='StartArea' value='Start'>"
Content = Content .. "</form>"
-- SELECTING RADIAL
Content = Content .. "<h4>Radial: </h4>Center X, Center Z, Radius"
Content = Content .. "<form method='POST'>"
Content = Content .. "<input type='text' name='FormRadialX' value='" .. RadialX .. "'><input type='text' name='FormRadialZ' value='" .. RadialZ .. "'><input type='text' name='FormRadius' value='" .. Radius .. "'>"
Content = Content .. "<input type='submit' name='StartRadial' value='Start'>"
Content = Content .. "</form>"
Content = Content .. "<br>"
Content = Content .. "<br>"
Content = Content .. "<br>"
-- SELECTING POINT
Content = Content .. "<h4>Point regeneration:</h4> X, Z"
Content = Content .. "<form method='POST'>"
Content = Content .. "<input type='text' name='FormPointX' value='0'><input type='text' name='FormPointZ' value='0'>"
Content = Content .. "<input type='submit' name='PointExact' value='Exact'>"
Content = Content .. "<input type='submit' name='Point3x3' value='3x3'>"
Content = Content .. "</form>"
-- SELECTING PLAYERS
Content = Content .. "<h4>Player-based regeneration:</h4>"
Content = Content .. "<table>"
local PlayerNum = 0
local AddPlayerToTable = function( Player )
PlayerNum = PlayerNum + 1
Content = Content .. "<tr>"
Content = Content .. "<td style='width: 10px;'>" .. PlayerNum .. ".</td>"
Content = Content .. "<td>" .. Player:GetName() .. "</td>"
Content = Content .. "<td>" .. Buttons_Player(Player:GetName()) .. "</td>"
Content = Content .. "</tr>"
end
if (cRoot:Get():GetWorld(WORK_WORLD) == nil) then
Content = Content .. "<tr><td>Incorrect world selection</td></tr>"
else
cRoot:Get():GetWorld(WORK_WORLD):ForEachPlayer( AddPlayerToTable )
if( PlayerNum == 0 ) then
Content = Content .. "<tr><td>No connected players</td></tr>"
end
end
Content = Content .. "</table>"
Content = Content .. "<br>"
return Content
end | apache-2.0 |
nesstea/darkstar | scripts/zones/Beadeaux/npcs/The_Afflictor.lua | 13 | 1182 | -----------------------------------
-- Area: Beadeaux
-- NPC: The Afflictor
-- @zone 147
-- @pos <many>
-----------------------------------
package.loaded["scripts/zones/Beadeaux/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Beadeaux/TextIDs");
require("scripts/globals/quests");
require("scripts/globals/settings");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getQuestStatus(BASTOK,THE_CURSE_COLLECTOR) == QUEST_ACCEPTED and player:getVar("cCollectCurse") == 0) then
player:setVar("cCollectCurse",1);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Metalworks/npcs/Kaela.lua | 38 | 1389 | -----------------------------------
-- Area: Metalworks
-- NPC: Kaela
-- Type: Adventurer's Assistant
-- @pos 40.167 -14.999 16.073 237
-----------------------------------
package.loaded["scripts/zones/Metalworks/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Metalworks/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatBastok = player:getVar("WildcatBastok");
if (player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK) == QUEST_ACCEPTED and player:getMaskBit(WildcatBastok,8) == false) then
player:startEvent(0x03a6);
else
player:startEvent(0x02e5);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x03a6) then
player:setMaskBit(player:getVar("WildcatBastok"),"WildcatBastok",8,true);
end
end;
| gpl-3.0 |
nesstea/darkstar | scripts/zones/Bastok_Mines/TextIDs.lua | 8 | 6682 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6379; -- Come back after sorting your inventory.
FULL_INVENTORY_AFTER_TRADE = 6383; -- Try trading again after sorting your inventory.
ITEM_OBTAINED = 6384; -- Obtained: <<<Unknown Parameter (Type: 80) 1>>><<<Possible Special Code: 01>>><<<Possible Special Code: 05>>>
GIL_OBTAINED = 6385; -- Obtained <<<Numeric Parameter 0>>> gil.
NOT_HAVE_ENOUGH_GIL = 6389; -- You do not have enough gil.
KEYITEM_OBTAINED = 6387; -- Obtained key item: <<<Unknown Parameter (Type: 80) 1>>>
HOMEPOINT_SET = 6475; -- Home point set!
ALCHEMY_SUPPORT = 7046; -- Your Multiple Choice (Parameter 1)[fishing/woodworking/smithing/goldsmithing/clothcraft/leatherworking/bonecraft/alchemy/cooking] skills went up
GUILD_TERMINATE_CONTRACT = 7060; -- You have terminated your trading contract with the ?Multiple Choice (Parameter 1)?[Fishermen's/Carpenters'/Blacksmiths'/Goldsmiths'/Weavers'/Tanners'/Boneworkers'/Alchemists'/Culinarians'] Guild and formed a new one with the ?Multiple Choice (Parameter 0)?[Fishermen's/Carpenters'/Blacksmiths'/Goldsmiths'/Weavers'/Tanners'/Boneworkers'/Alchemists'/Culinarians'] Guild.?Prompt?
GUILD_NEW_CONTRACT = 7068; -- You have formed a new trading contract with the ?Multiple Choice (Parameter 0)?[Fishermen's/Carpenters'/Blacksmiths'/Goldsmiths'/Weavers'/Tanners'/Boneworkers'/Alchemists'/Culinarians'] Guild.?Prompt?
NO_MORE_GP_ELIGIBLE = 7075; --You are not eligible to receive guild points at this time.
GP_OBTAINED = 7064; --Obtained <<<Numeric Parameter 0>>> guild points.
NOT_HAVE_ENOUGH_GP = 7081; --You do not have enough guild points.
FISHING_MESSAGE_OFFSET = 10791; -- You can't fish here.
-- Conquest System
CONQUEST = 11091; --You've earned conquest points!
-- Mission Dialogs
YOU_ACCEPT_THE_MISSION = 6504; -- You have accepted the mission.
ORIGINAL_MISSION_OFFSET = 6509; -- You can consult the ission section of the main menu to review your objectives. Speed and efficiency are your priorities. Dismissed.
EXTENDED_MISSION_OFFSET = 11594; -- Go to Ore Street and talk to Medicine Eagle. He says he was there when the commotion started.
-- Dynamis dialogs
YOU_CANNOT_ENTER_DYNAMIS = 11704; -- You cannot enter Dynamis
PLAYERS_HAVE_NOT_REACHED_LEVEL = 11706; -- Players who have not reached levelare prohibited from entering Dynamis.
UNUSUAL_ARRANGEMENT_PEBBLES = 11717; -- There is an unusual arrangement of pebbles here.
-- Dialog Texts
HEMEWMEW_DIALOG = 7053; -- I have been appointed by the Guildworkers' Union to manage the trading of manufactured crafts and the exchange of guild points.
VIRNAGE_DIALOG_1 = 10968; -- They stayed in a citadel on the Sauromugue Champaign. The paint may be there still!
VIRNAGE_DIALOG_2 = 10974; -- Hand my letter to Eperdur in the San d'Oria Cathedral to claim your reward.
THE_GATE_IS_LOCKED = 12139; -- The gate is locked.
-- Harvest Festival
TRICK_OR_TREAT = 11666; -- Trick or treat...
THANK_YOU_TREAT = 11667; -- And now for your treat...
HERE_TAKE_THIS = 11668; -- Here, take this...
IF_YOU_WEAR_THIS = 11669; -- If you put this on and walk around, something...unexpected might happen...
THANK_YOU = 11667; -- Thank you...
-- Shop Texts
FAUSTIN_CLOSED_DIALOG = 10770; -- I'm trying to start a business selling goods from Ronfaure,
RODELLIEUX_CLOSED_DIALOG = 10771; -- I'm trying to start a business selling goods from Fauregandi,
MILLE_CLOSED_DIALOG = 10772; -- I'm trying to start a business selling goods from Norvallen,
TIBELDA_CLOSED_DIALOG = 10773; -- I'm trying to start a business selling goods from Valdeaunia,
GALDEO_CLOSED_DIALOG = 10774; -- I'm trying to start a business selling goods from Li'Telor,
DEEGIS_SHOP_DIALOG = 10886; -- The only things an adventurer needs are courage and a good suit of armor! Welcome to Deegis's Armour!
ZEMEDARS_SHOP_DIALOG = 10887; -- Everything in our store is top-grade and Galka-made! What're you lookin' for?
BOYTZ_SHOP_DIALOG = 10888; -- Welcome to Boytz's Knickknacks.
GELZERIO_SHOP_DIALOG = 10889; -- ...Yes?
GRISELDA_SHOP_DIALOG = 10890; -- Good of you to drop by the Bat's Lair Inn! Why don't you try some of our specialty plates?
NEIGEPANCE_SHOP_DIALOG = 10891; -- Hello there. A well-fed chocobo is a happy chocobo!
FAUSTIN_OPEN_DIALOG = 10892; -- Hello there! Might I interest you specialty goods from Ronfaure?
MILLE_OPEN_DIALOG = 10893; -- Hello there! Might I interest you specialty goods from Norvallen?
RODELLIEUX_OPEN_DIALOG = 10894; -- Hello there! Might I interest you specialty goods from Fauregandi?
TIBELDA_OPEN_DIALOG = 10895; -- Goods of all varieties, imported directly from the northern land of Valdeaunia!
MAYMUNAH_SHOP_DIALOG = 10896; -- Welcome to the Alchemists' Guild! Looking for something specific?
ODOBA_SHOP_DIALOG = 10897; -- Welcome to the Alchemists' Guild. How may I help you?
GALDEO_OPEN_DIALOG = 11451; -- Come! Take a look at all the wonderful goods from Li'Telor.
AULAVIA_OPEN_DIALOG = 11452; -- May I interest you in some specialty goods from Vollbow?
AULAVIA_CLOSED_DIALOG = 11453; -- I'm trying to start a business selling goods from Vollbow,
PROUDBEARD_SHOP_DIALOG = 11622; -- Would you be interested in a nice suit of adventurer-issue armor? Be careful when you buy, though. We offer no refunds.
EMALIVEULAUX_COP_NOT_COMPLETED = 12220; -- I'd like to start my own business someday, but I just haven't found anything that truly interests me.
EMALIVEULAUX_OPEN_DIALOG = 12221; -- Rare Tavnazian imports! Get them before they're gone!
EMALIVEULAUX_CLOSED_DIALOG = 12222; -- I'd love to sell you goods imported from the island of Tavnazia, but with the area under foreign control, I can't secure my trade routes...
-- Weather Dialog
MARIADOK_DIALOG = 6736; -- Your fate rides on the changing winds of Vana'diel. I can give you insight on the local weather.
-- Standard NPC Dialog
ITEM_DELIVERY_DIALOG = 10426; -- Need something sent to a friend's house? Sending items to your own house? You've come to the right place!
-- conquest Base
CONQUEST_BASE = 6577; -- Tallying conquest results...
| gpl-3.0 |
nesstea/darkstar | scripts/globals/weaponskills/dragon_kick.lua | 9 | 1693 | -----------------------------------
-- Dragon Kick
-- Hand-to-Hand weapon skill
-- Skill Level: 225
-- Damage varies with TP.
-- Despite the name, Dragon Kick damage is not affected by Kick Attacks or equipment that enhances kick attacks such as Dune Boots. http://www.bluegartr.com/threads/121610-Rehauled-Weapon-Skills-tier-lists?p=6140907&viewfull=1#post6140907
-- Will stack with Sneak Attack.
-- Aligned with the Breeze Gorget & Thunder Gorget.
-- Aligned with the Breeze Belt & Thunder Belt.
-- Element: None
-- Modifiers: STR:50% ; VIT:50%
-- 100%TP 200%TP 300%TP
-- 2.00 2.75 3.50
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary)
local params = {};
params.numHits = 1;
params.ftp100 = 2; params.ftp200 = 2.75; params.ftp300 = 3.5;
params.str_wsc = 0.5; params.dex_wsc = 0.0; params.vit_wsc = 0.5; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.ftp100 = 2; params.ftp200 = 3.6; params.ftp300 = 6.5;
params.str_wsc = 0.5; params.dex_wsc = 0.5; params.vit_wsc = 0.0;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary);
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
MuhammadWang/MCServer | MCServer/Plugins/APIDump/Hooks/OnChunkUnloading.lua | 8 | 1082 | return
{
HOOK_CHUNK_UNLOADING =
{
CalledWhen = " A chunk is about to be unloaded from the memory. Plugins may refuse the unload.",
DefaultFnName = "OnChunkUnloading", -- also used as pagename
Desc = [[
MCServer calls this function when a chunk is about to be unloaded from the memory. A plugin may
force MCServer to keep the chunk in memory by returning true.</p>
<p>
FIXME: The return value should be used only for event propagation stopping, not for the actual
decision whether to unload.
]],
Params =
{
{ Name = "World", Type = "{{cWorld}}", Notes = "The world from which the chunk is unloading" },
{ Name = "ChunkX", Type = "number", Notes = "X-coord of the chunk" },
{ Name = "ChunkZ", Type = "number", Notes = "Z-coord of the chunk" },
},
Returns = [[
If the function returns false or no value, the next plugin's callback is called and finally MCServer
unloads the chunk. If the function returns true, no other callback is called for this event and the
chunk is left in the memory.
]],
}, -- HOOK_CHUNK_UNLOADING
}
| apache-2.0 |
nesstea/darkstar | scripts/globals/weaponskills/atonement.lua | 3 | 4266 | -----------------------------------
-- Atonement
-- TODO: This needs to be reworked, as this weapon skill does damage based on current enmity, not based on stat modifiers. http://wiki.ffxiclopedia.org/wiki/Atonement http://www.bg-wiki.com/bg/Atonement
-- Sword weapon skill
-- Skill Level: N/A
-- Delivers a Twofold attack. Damage varies with TP. Conqueror: Aftermath effect varies with TP.
-- Available only after completing the Unlocking a Myth (Paladin) quest.
-- Aligned with the Aqua Gorget, Flame Gorget & Light Gorget.
-- Aligned with the Aqua Belt, Flame Belt & Light Belt.
-- Element: None
-- Modifiers (old): damage varies with enmity
-- 100%TP 200%TP 300%TP
-- 0.09 0.11 0.20 -CE
-- 0.11 0.14 0.25 -VE
-- Modifiers (new): enmity from damage varies with TP
-- 100%TP 200%TP 300%TP
-- 1.00 1.5 2.0
-- Modifiers (non-mob, wrong): STR:40% VIT:50%
-- 100%TP 200%TP 300%TP
-- 1.00 1.25 1.50
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary)
local params = {};
params.numHits = 2;
params.ftp100 = 1; params.ftp200 = 1.25; params.ftp300 = 1.5;
params.str_wsc = 0.4; params.dex_wsc = 0.0; params.vit_wsc = 0.5; params.agi_wsc = 0.0; params.int_wsc = 0.0;
params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
local tpHits = 0;
local extraHits = 0;
local criticalHit = false;
local enmityMult = 1;
local damage = 0;
if (target:getObjType() ~= TYPE_MOB) then -- this isn't correct but might as well use what was originally here if someone uses this on a non-mob
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.ftp100 = 1; params.ftp200 = 1.5; params.ftp300 = 2.0;
end
damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary);
else
local dmg;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
dmg = (target:getCE(player) + target:getVE(player))/6;
-- tp affects enmity multiplier, 1.0 at 1k, 1.5 at 2k, 2.0 at 3k. Gorget/Belt adds 100 tp each.
enmityMult = enmityMult + (tp + (handleWSGorgetBelt(player) * 1000) - 1000)/2000;
enmityMult = utils.clamp(enmityMult, 1, 2); -- necessary because of Gorget/Belt bonus
else
local effectiveTP = tp + handleWSGorgetBelt(player) * 1000;
effectiveTP = utils.clamp(effectiveTP, 0, 3000); -- necessary because of Gorget/Belt bonus
local ceMod = fTP(effectiveTP, 0.09, 0.11, 0.20); -- CE portion of Atonement
local veMod = fTP(effectiveTP, 0.11, 0.14, 0.25); -- VE portion of Atonement
dmg = math.floor(target:getCE(player) * ceMod) + math.floor(target:getVE(player) * veMod);
end
dmg = utils.clamp(dmg, 0, player:getMainLvl() * 10); -- Damage is capped to player's level * 10, before WS damage mods
damage = target:breathDmgTaken(dmg);
if (player:getMod(MOD_WEAPONSKILL_DAMAGE_BASE + wsID) > 0) then
damage = damage * (100 + player:getMod(MOD_WEAPONSKILL_DAMAGE_BASE + wsID))/100
end
damage = damage * WEAPON_SKILL_POWER;
if (damage > 0) then
if (player:getOffhandDmg() > 0) then
tpHits = 2;
else
tpHits = 1;
end
extraHits = 1; -- for whatever reason, Atonement always yields the a TP return of a 2 hit WS, unless it does 0 damage.
end
damage = target:takeWeaponskillDamage(player, damage, SLOT_MAIN, tpHits, extraHits, 1);
target:updateEnmityFromDamage(player, damage * enmityMult);
end
if ((player:getEquipID(SLOT_MAIN) == 18997) and (player:getMainJob() == JOB_PLD)) then
if (damage > 0) then
applyAftermathEffect(player, tp)
end
end
return tpHits, extraHits, criticalHit, damage;
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/GM_Home/npcs/Trader.lua | 25 | 1134 | -----------------------------------
-- Area: GM Home
-- NPC: Trader
-- Type: Debug NPC for testing trades.
-----------------------------------
package.loaded["scripts/zones/GM_Home/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/GM_Home/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(4096,1) and trade:getItemCount() == 1) then
player:startEvent(126);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(127);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Kazham/npcs/Ronta-Onta.lua | 23 | 4041 | -----------------------------------
-- Area: Kazham
-- NPC: Ronta-Onta
-- Starts and Finishes Quest: Trial by Fire
-- @pos 100 -15 -97 250
-----------------------------------
package.loaded["scripts/zones/Kazham/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Kazham/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
TrialByFire = player:getQuestStatus(OUTLANDS,TRIAL_BY_FIRE);
WhisperOfFlames = player:hasKeyItem(WHISPER_OF_FLAMES);
realday = tonumber(os.date("%j")); -- %M for next minute, %j for next day
if((TrialByFire == QUEST_AVAILABLE and player:getFameLevel(KAZHAM) >= 6) or (TrialByFire == QUEST_COMPLETED and realday ~= player:getVar("TrialByFire_date"))) then
player:startEvent(0x010e,0,TUNING_FORK_OF_FIRE); -- Start and restart quest "Trial by Fire"
elseif(TrialByFire == QUEST_ACCEPTED and player:hasKeyItem(TUNING_FORK_OF_FIRE) == false and WhisperOfFlames == false) then
player:startEvent(0x011d,0,TUNING_FORK_OF_FIRE); -- Defeat against Ifrit : Need new Fork
elseif(TrialByFire == QUEST_ACCEPTED and WhisperOfFlames == false) then
player:startEvent(0x010f,0,TUNING_FORK_OF_FIRE,0);
elseif(TrialByFire == QUEST_ACCEPTED and WhisperOfFlames) then
numitem = 0;
if(player:hasItem(17665)) then numitem = numitem + 1; end -- Ifrits Blade
if(player:hasItem(13241)) then numitem = numitem + 2; end -- Fire Belt
if(player:hasItem(13560)) then numitem = numitem + 4; end -- Fire Ring
if(player:hasItem(1203)) then numitem = numitem + 8; end -- Egil's Torch
if(player:hasSpell(298)) then numitem = numitem + 32; end -- Ability to summon Ifrit
player:startEvent(0x0111,0,TUNING_FORK_OF_FIRE,0,0,numitem);
else
player:startEvent(0x0112); -- Standard dialog
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if(csid == 0x010e and option == 1) then
if(player:getQuestStatus(OUTLANDS,TRIAL_BY_FIRE) == QUEST_COMPLETED) then
player:delQuest(OUTLANDS,TRIAL_BY_FIRE);
end
player:addQuest(OUTLANDS,TRIAL_BY_FIRE);
player:setVar("TrialByFire_date", 0);
player:addKeyItem(TUNING_FORK_OF_FIRE);
player:messageSpecial(KEYITEM_OBTAINED,TUNING_FORK_OF_FIRE);
elseif(csid == 0x011d) then
player:addKeyItem(TUNING_FORK_OF_FIRE);
player:messageSpecial(KEYITEM_OBTAINED,TUNING_FORK_OF_FIRE);
elseif(csid == 0x0111) then
item = 0;
if(option == 1) then item = 17665; -- Ifrits Blade
elseif(option == 2) then item = 13241; -- Fire Belt
elseif(option == 3) then item = 13560; -- Fire Ring
elseif(option == 4) then item = 1203; -- Egil's Torch
end
if(player:getFreeSlotsCount() == 0 and (option ~= 5 or option ~= 6)) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,item);
else
if(option == 5) then
player:addGil(GIL_RATE*10000);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*10000); -- Gil
elseif(option == 6) then
player:addSpell(298); -- Ifrit Spell
player:messageSpecial(IFRIT_UNLOCKED,0,0,0);
else
player:addItem(item);
player:messageSpecial(ITEM_OBTAINED,item); -- Item
end
player:addTitle(HEIR_OF_THE_GREAT_FIRE);
player:delKeyItem(WHISPER_OF_FLAMES);
player:setVar("TrialByFire_date", os.date("%j")); -- %M for next minute, %j for next day
player:addFame(KAZHAM,WIN_FAME*30);
player:completeQuest(OUTLANDS,TRIAL_BY_FIRE);
end
end
end; | gpl-3.0 |
FailcoderAddons/supervillain-ui | SVUI_!Core/libs/_SVUI_Lib/LUA.lua | 3 | 17177 | --- LUA companion library.
-- @class file
-- @name LUA
-- @author Steven Jackson (2014)
-- @release 1.0.0
local _G = getfenv(0)
local select = _G.select;
local assert = _G.assert;
local type = _G.type;
local error = _G.error;
local pairs = _G.pairs;
local next = _G.next;
local ipairs = _G.ipairs;
local loadstring = _G.loadstring;
local setmetatable = _G.setmetatable;
local getmetatable = _G.getmetatable;
local rawset = _G.rawset;
local rawget = _G.rawget;
local tostring = _G.tostring;
local tonumber = _G.tonumber;
local xpcall = _G.xpcall;
local pcall = _G.pcall;
local table = _G.table;
local tconcat = table.concat;
local tremove = table.remove;
local tinsert = table.insert;
local table_sort = table.sort;
local string = _G.string;
local match = string.match;
local gmatch = string.gmatch;
local gsub = string.gsub;
local rep = string.rep;
local char = string.char;
local strmatch = _G.strmatch;
local bit = _G.bit;
local band = bit.band;
local math = _G.math;
local floor = math.floor;
local huge = math.huge;
---------------------------------------------------------------------
-- Math
-- @section MATH UTILITIES
---------------------------------------------------------------------
---------------------------------------------------------------------
-- Integer float utility for lua.
-- @return floating point integer
-- @param value The integer amount to be adjusted.
-- @param decimal Number of decimal places allowed.
---------------------------------------------------------------------
function math.parsefloat(value, decimal)
value = value or 0
if(decimal and decimal > 0) then
local calc1 = 10 ^ decimal;
local calc2 = (value * calc1) + 0.5;
return floor(calc2) / calc1
end
return floor(value + 0.5)
end
---------------------------------------------------------------------
-- Pickle
-- @section SERIALIZE UTILITIES
---------------------------------------------------------------------
---------------------------------------------------------------------
-- Global class used by pickle/unpickle functions.
-- @todo Does this need to be global?
---------------------------------------------------------------------
Pickle = {
clone = function (t) local nt={}; for i, v in pairs(t) do nt[i]=v end return nt end
}
---------------------------------------------------------------------
-- A table serialization utility for lua.
-- @return serialized table data
-- @param t A table to be serialized.
-- @author Steve Dekorte, http://www.dekorte.com, Apr 2000
---------------------------------------------------------------------
function pickle(t)
return Pickle:clone():pickle_(t)
end
function Pickle:pickle_(root)
if type(root) ~= "table" then
error("can only pickle tables, not ".. type(root).."s")
end
self._tableToRef = {}
self._refToTable = {}
local savecount = 0
self:ref_(root)
local s = ""
while table.getn(self._refToTable) > savecount do
savecount = savecount + 1
local t = self._refToTable[savecount]
s = s.."{\n"
for i, v in pairs(t) do
s = string.format("%s[%s]=%s,\n", s, self:value_(i), self:value_(v))
end
s = s.."},\n"
end
return string.format("{%s}", s)
end
function Pickle:value_(v)
local vtype = type(v)
if vtype == "string" then return string.format("%q", v)
elseif vtype == "number" then return v
elseif vtype == "boolean" then return tostring(v)
elseif vtype == "table" then return "{"..self:ref_(v).."}"
else --error("pickle a "..type(v).." is not supported")
end
end
function Pickle:ref_(t)
local ref = self._tableToRef[t]
if not ref then
if t == self then error("can't pickle the pickle class") end
table.insert(self._refToTable, t)
ref = table.getn(self._refToTable)
self._tableToRef[t] = ref
end
return ref
end
---------------------------------------------------------------------
-- Un-serialization tool (pretty sure thats not a word).
-- @return serialized table data
-- @param s A serialized table to be reversed.
-- @author Steve Dekorte, http://www.dekorte.com, Apr 2000
---------------------------------------------------------------------
function unpickle(s)
if type(s) ~= "string" then
error("can't unpickle a "..type(s)..", only strings")
end
local gentables = loadstring("return "..s)
local tables = gentables()
for tnum = 1, table.getn(tables) do
local t = tables[tnum]
local tcopy = {}; for i, v in pairs(t) do tcopy[i] = v end
for i, v in pairs(tcopy) do
local ni, nv
if type(i) == "table" then ni = tables[i[1]] else ni = i end
if type(v) == "table" then nv = tables[v[1]] else nv = v end
t[i] = nil
t[ni] = nv
end
end
return tables[1]
end
---------------------------------------------------------------------
-- String
-- @section STRING UTILITIES
---------------------------------------------------------------------
local char_table='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
---------------------------------------------------------------------
-- Base64 encoding tool.
-- @return encoded string
-- @param data string data to be encoded.
---------------------------------------------------------------------
function string.encode(data)
return ((data:gsub('.', function(x)
local r,b='',x:byte()
for i=8,1,-1 do r=r..(b%2^i-b%2^(i-1)>0 and '1' or '0') end
return r;
end)..'0000'):gsub('%d%d%d?%d?%d?%d?', function(x)
if (#x < 6) then return '' end
local c=0
for i=1,6 do c=c+(x:sub(i,i)=='1' and 2^(6-i) or 0) end
return char_table:sub(c+1,c+1)
end)..({ '', '==', '=' })[#data%3+1])
end
---------------------------------------------------------------------
-- Base64 decoding tool.
-- @return decoded string
-- @param data encoded string to be decoded.
---------------------------------------------------------------------
function string.decode(data)
data = gsub(data, '[^'..char_table..'=]', '')
return (data:gsub('.', function(x)
if (x == '=') then return '' end
local r,f='',(char_table:find(x)-1)
for i=6,1,-1 do r=r..(f%2^i-f%2^(i-1)>0 and '1' or '0') end
return r;
end):gsub('%d%d%d?%d?%d?%d?%d?%d?', function(x)
if (#x ~= 8) then return '' end
local c=0
for i=1,8 do c=c+(x:sub(i,i)=='1' and 2^(8-i) or 0) end
return char(c)
end))
end
---------------------------------------------------------------------
-- String to array utility.
-- @return table data
-- @param data string to be converted to table data.
-- @param delim Character delimiter to separate the string by.
---------------------------------------------------------------------
function string.explode(data, delim)
local pattern = format("([^%s]+)", delim);
local res = {};
local count = 1;
for line in gmatch(data, pattern) do
res[count] = line;
count = count + 1;
end
return res
end
function string.loadtable(data)
local t = {}
local f = assert(loadstring(data))
setfenv(f, t)
f()
return t
end
-------------------------------------------------------------------
--PRETTY PRINT FOR TABLES
local prettify = {}
prettify.KEY = setmetatable({}, {__tostring = function() return 'prettify.KEY' end})
prettify.METATABLE = setmetatable({}, {__tostring = function() return 'prettify.METATABLE' end})
-- Apostrophizes the string if it has quotes, but not aphostrophes
-- Otherwise, it returns a regular quoted string
local function smartQuote(str)
if str:match('"') and not str:match("'") then
return "'" .. str .. "'"
end
return '"' .. str:gsub('"', '\\"') .. '"'
end
local controlCharsTranslation = {
["\a"] = "\\a", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n",
["\r"] = "\\r", ["\t"] = "\\t", ["\v"] = "\\v"
}
local function escape(str)
local result = str:gsub("\\", "\\\\"):gsub("(%c)", controlCharsTranslation)
return result
end
local function isIdentifier(str)
return type(str) == 'string' and str:match( "^[_%a][_%a%d]*$" )
end
local function isSequenceKey(k, length)
return type(k) == 'number'
and 1 <= k
and k <= length
and floor(k) == k
end
local defaultTypeOrders = {
['number'] = 1, ['boolean'] = 2, ['string'] = 3, ['table'] = 4,
['function'] = 5, ['userdata'] = 6, ['thread'] = 7
}
local function sortKeys(a, b)
local ta, tb = type(a), type(b)
-- strings and numbers are sorted numerically/alphabetically
if ta == tb and (ta == 'string' or ta == 'number') then return a < b end
local dta, dtb = defaultTypeOrders[ta], defaultTypeOrders[tb]
-- Two default types are compared according to the defaultTypeOrders table
if dta and dtb then return defaultTypeOrders[ta] < defaultTypeOrders[tb]
elseif dta then return true -- default types before custom ones
elseif dtb then return false -- custom types after default ones
end
-- custom types are sorted out alphabetically
return ta < tb
end
local function getNonSequentialKeys(t)
local keys, length = {}, #t
for k,_ in pairs(t) do
if not isSequenceKey(k, length) then table.insert(keys, k) end
end
table.sort(keys, sortKeys)
return keys
end
local function getToStringResultSafely(t, mt)
local __tostring = type(mt) == 'table' and rawget(mt, '__tostring')
local str, ok
if type(__tostring) == 'function' then
ok, str = pcall(__tostring, t)
str = ok and str or 'error: ' .. tostring(str)
end
if type(str) == 'string' and #str > 0 then return str end
end
local maxIdsMetaTable = {
__index = function(self, typeName)
rawset(self, typeName, 0)
return 0
end
}
local idsMetaTable = {
__index = function (self, typeName)
local col = setmetatable({}, {__mode = "kv"})
rawset(self, typeName, col)
return col
end
}
local function countTableAppearances(t, tableAppearances)
tableAppearances = tableAppearances or setmetatable({}, {__mode = "k"})
if type(t) == 'table' then
if not tableAppearances[t] then
tableAppearances[t] = 1
for k,v in pairs(t) do
countTableAppearances(k, tableAppearances)
countTableAppearances(v, tableAppearances)
end
countTableAppearances(getmetatable(t), tableAppearances)
else
tableAppearances[t] = tableAppearances[t] + 1
end
end
return tableAppearances
end
local copySequence = function(s)
local copy, len = {}, #s
for i=1, len do copy[i] = s[i] end
return copy, len
end
local function makePath(path, ...)
local keys = {...}
local newPath, len = copySequence(path)
for i=1, #keys do
newPath[len + i] = keys[i]
end
return newPath
end
local function processRecursive(process, item, path)
if item == nil then return nil end
local processed = process(item, path)
if type(processed) == 'table' then
local processedCopy = {}
local processedKey
for k,v in pairs(processed) do
processedKey = processRecursive(process, k, makePath(path, k, prettify.KEY))
if processedKey ~= nil then
processedCopy[processedKey] = processRecursive(process, v, makePath(path, processedKey))
end
end
local mt = processRecursive(process, getmetatable(processed), makePath(path, prettify.METATABLE))
setmetatable(processedCopy, mt)
processed = processedCopy
end
return processed
end
-------------------------------------------------------------------
local PrettifyTable = {}
local PrettifyTable_mt = {__index = PrettifyTable}
function PrettifyTable:puts(...)
local args = {...}
local buffer = self.buffer
local len = #buffer
for i=1, #args do
len = len + 1
buffer[len] = tostring(args[i])
end
end
function PrettifyTable:down(f)
self.level = self.level + 1
f()
self.level = self.level - 1
end
function PrettifyTable:tabify()
self:puts(self.newline, rep(self.indent, self.level))
end
function PrettifyTable:alreadyVisited(v)
return self.ids[type(v)][v] ~= nil
end
function PrettifyTable:getId(v)
local tv = type(v)
local id = self.ids[tv][v]
if not id then
id = self.maxIds[tv] + 1
self.maxIds[tv] = id
self.ids[tv][v] = id
end
return id
end
function PrettifyTable:putKey(k)
if isIdentifier(k) then return self:puts(k) end
self:puts("[")
self:putValue(k)
self:puts("]")
end
function PrettifyTable:putTable(t)
if t == prettify.KEY or t == prettify.METATABLE then
self:puts(tostring(t))
elseif self:alreadyVisited(t) then
self:puts('<table ', self:getId(t), '>')
elseif self.level >= self.depth then
self:puts('{...}')
else
if self.tableAppearances[t] > 1 then self:puts('<', self:getId(t), '>') end
local nonSequentialKeys = getNonSequentialKeys(t)
local length = #t
local mt = getmetatable(t)
local toStringResult = getToStringResultSafely(t, mt)
self:puts('{')
self:down(function()
if toStringResult then
self:puts(' -- ', escape(toStringResult))
if length >= 1 then self:tabify() end
end
local count = 0
for i=1, length do
if count > 0 then self:puts(',') end
self:puts(' ')
self:putValue(t[i])
count = count + 1
end
for _,k in ipairs(nonSequentialKeys) do
if count > 0 then self:puts(',') end
self:tabify()
self:putKey(k)
self:puts(' = ')
self:putValue(t[k])
count = count + 1
end
if mt then
if count > 0 then self:puts(',') end
self:tabify()
self:puts('<metatable> = ')
self:putValue(mt)
end
end)
if #nonSequentialKeys > 0 or mt then -- result is multi-lined. Justify closing }
self:tabify()
elseif length > 0 then -- array tables have one extra space before closing }
self:puts(' ')
end
self:puts('}')
end
end
function PrettifyTable:putValue(v)
local tv = type(v)
if tv == 'string' then
self:puts(smartQuote(escape(v)))
elseif tv == 'number' or tv == 'boolean' or tv == 'nil' then
self:puts(tostring(v))
elseif tv == 'table' then
self:putTable(v)
else
self:puts('<',tv,' ',self:getId(v),'>')
end
end
function prettify.prettify(root, options)
options = options or {}
local depth = options.depth or huge
local newline = options.newline or '\n'
local indent = options.indent or ' '
local process = options.process
if process then
root = processRecursive(process, root, {})
end
local prettify_table = setmetatable({
depth = depth,
buffer = {},
level = 0,
ids = setmetatable({}, idsMetaTable),
maxIds = setmetatable({}, maxIdsMetaTable),
newline = newline,
indent = indent,
tableAppearances = countTableAppearances(root)
}, PrettifyTable_mt)
prettify_table:putValue(root)
return tconcat(prettify_table.buffer)
end
setmetatable(prettify, { __call = function(_, ...) return prettify.prettify(...) end })
---------------------------------------------------------------------
-- Table
-- @section TABLE UTILITIES
---------------------------------------------------------------------
function table.val_to_str(v)
if "string" == type(v) then
v = gsub(v, "\n", "\\n")
if match( gsub(v,"[^'\"]",""), '^"+$') then
return "'" .. v .. "'"
end
return '"' .. gsub(v,'"', '\\"') .. '"'
else
return "table" == type(v) and table.tostring(v) or
tostring(v)
end
end
function table.key_to_str(k)
if "string" == type(k) and match(k, "^[_%a][_%a%d]*$") then
return k
else
return "[" .. table.val_to_str(k) .. "]"
end
end
---------------------------------------------------------------------
-- Dump table contents to string
-- @return string value
-- @param tbl A table to be stringified.
-- @param pretty Flag to syntactically format the result.
---------------------------------------------------------------------
function table.tostring(tbl, pretty)
if(pretty) then
return prettify(tbl)
else
local result, done = {}, {}
for k, v in ipairs(tbl) do
tinsert(result, table.val_to_str(v))
done[k] = true
end
for k, v in pairs(tbl) do
if not done[k] then
tinsert(result, table.key_to_str(k) .. "=" .. table.val_to_str(v))
end
end
return "{" .. tconcat( result, "," ) .. "}"
end
end
---------------------------------------------------------------------
-- Copy all table data from a source to another table
-- @return copied data
-- @param targetTable The recipient of the copied data.
-- @param deepCopy Flag the use of DEEP copying.
-- @param mergeTable The origin of the copied data.
---------------------------------------------------------------------
function table.copy(targetTable, deepCopy, mergeTable)
mergeTable = mergeTable or {};
if(targetTable == nil) then return nil end
if(mergeTable[targetTable]) then return mergeTable[targetTable] end
local replacementTable = {}
for key,value in pairs(targetTable)do
if deepCopy and type(value) == "table" then
replacementTable[key] = table.copy(value, deepCopy, mergeTable)
else
replacementTable[key] = value
end
end
setmetatable(replacementTable, table.copy(getmetatable(targetTable), deepCopy, mergeTable))
mergeTable[targetTable] = replacementTable;
return replacementTable
end
| mit |
UnfortunateFruit/darkstar | scripts/globals/mobskills/Feather_Maelstrom.lua | 30 | 1043 | ---------------------------------------------
-- Feather Maelstrom
-- Sends a storm of feathers to a single target.
-- Additional effect: Bio & Amnesia
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local typeEffect1 = EFFECT_BIO;
local typeEffect2 = EFFECT_AMNESIA;
local numhits = 1;
local accmod = 2;
local dmgmod = 2.8;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1,2,3);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_PIERCE,info.hitslanded);
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect1, 6, 3, 60);
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect2, 1, 0, 60);
target:delHP(dmg);
return dmg;
end; | gpl-3.0 |
hussian/hell_iraq | plugins/supergroup.lua | 1 | 104281 | --[[
โโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โโ โโ โโ โโ
โโ โโ BY(@AHMED_ALOBIDE) โโ โโ
โโ โโ BY(@hussian_9) โโ โโ
โโ โโ โโ โโ
โโ โโ ู
ูู ุงูุณูุจุฑ ุงูุงูููุด โโ โโ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
--]]
local function check_member_super(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
if success == 0 then
send_large_msg(receiver, "Promote me to admin first!")
end
for k,v in pairs(result) do
local member_id = v.peer_id
if member_id ~= our_id then
-- SuperGroup configuration
data[tostring(msg.to.id)] = {
group_type = 'SuperGroup',
long_id = msg.to.peer_id,
moderators = {},
set_owner = member_id ,
settings = {
set_name = string.gsub(msg.to.title, '_', ' '),
lock_arabic = 'no',
lock_link = "no",
flood = 'yes',
lock_spam = 'yes',
lock_sticker = 'no',
member = 'no',
public = 'no',
lock_rtl = 'no',
lock_tgservice = 'yes',
lock_contacts = 'no',
strict = 'no'
}
}
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = {}
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = msg.to.id
save_data(_config.moderation.data, data)
local text = '๐ุชู
ุชูุนูู ุงูู
ุฌู
ูุนู ุงูุทู ู
ุฌุงู ููุณุชุงุฐู ูุงุชูู
ุฒูู๐๐ฟ'..msg.to.title
return reply_msg(msg.id, text, ok_cb, false)
end
end
end
--Check Members #rem supergroup
local function check_member_superrem(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result) do
local member_id = v.id
if member_id ~= our_id then
-- Group configuration removal
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local text = 'bot has been removed โ in Group๐น'..msg.to.title
return reply_msg(msg.id, text, ok_cb, false)
end
end
end
--Function to Add supergroup
local function superadd(msg)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
channel_get_users(receiver, check_member_super,{receiver = receiver, data = data, msg = msg})
end
--Function to remove supergroup
local function superrem(msg)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
channel_get_users(receiver, check_member_superrem,{receiver = receiver, data = data, msg = msg})
end
--Get and output admins and bots in supergroup
local function callback(cb_extra, success, result)
local i = 1
local chat_name = string.gsub(cb_extra.msg.to.print_name, "_", " ")
local member_type = cb_extra.member_type
local text = member_type.." for "..chat_name..":\n"
for k,v in pairsByKeys(result) do
if not v.first_name then
name = " "
else
vname = v.first_name:gsub("โฎ", "")
name = vname:gsub("_", " ")
end
text = text.."\n"..i.." - "..name.."["..v.peer_id.."]"
i = i + 1
end
send_large_msg(cb_extra.receiver, text)
end
--Get and output info about supergroup
local function callback_info(cb_extra, success, result)
local title ="Info for SuperGroup: ["..result.title.."]\n\n"
local admin_num = "Admin count: "..result.admins_count.."\n"
local user_num = "User count: "..result.participants_count.."\n"
local kicked_num = "Kicked user count: "..result.kicked_count.."\n"
local channel_id = "ID: "..result.peer_id.."\n"
if result.username then
channel_username = "Username: @"..result.username
else
channel_username = ""
end
local text = title..admin_num..user_num..kicked_num..channel_id..channel_username
send_large_msg(cb_extra.receiver, text)
end
--Get and output members of supergroup
local function callback_who(cb_extra, success, result)
local text = "Members for "..cb_extra.receiver
local i = 1
for k,v in pairsByKeys(result) do
if not v.print_name then
name = " "
else
vname = v.print_name:gsub("โฎ", "")
name = vname:gsub("_", " ")
end
if v.username then
username = " @"..v.username
else
username = ""
end
text = text.."\n"..i.." - "..name.." "..username.." [ "..v.peer_id.." ]\n"
--text = text.."\n"..username Channel : @DevPointTeam
i = i + 1
end
local file = io.open("./groups/lists/supergroups/"..cb_extra.receiver..".txt", "w")
file:write(text)
file:flush()
file:close()
send_document(cb_extra.receiver,"./groups/lists/supergroups/"..cb_extra.receiver..".txt", ok_cb, false)
post_msg(cb_extra.receiver, text, ok_cb, false)
end
--Get and output list of kicked users for supergroup
local function callback_kicked(cb_extra, success, result)
--vardump(result)
local text = "Kicked Members for SuperGroup "..cb_extra.receiver.."\n\n"
local i = 1
for k,v in pairsByKeys(result) do
if not v.print_name then
name = " "
else
vname = v.print_name:gsub("โฎ", "")
name = vname:gsub("_", " ")
end
if v.username then
name = name.." @"..v.username
end
text = text.."\n"..i.." - "..name.." [ "..v.peer_id.." ]\n"
i = i + 1
end
local file = io.open("./groups/lists/supergroups/kicked/"..cb_extra.receiver..".txt", "w")
file:write(text)
file:flush()
file:close()
send_document(cb_extra.receiver,"./groups/lists/supergroups/kicked/"..cb_extra.receiver..".txt", ok_cb, false)
--send_large_msg(cb_extra.receiver, text)
end
--Begin supergroup locks
local function lock_group_links(msg, data, target)
if not is_momod(msg) then
return
end
local group_link_lock = data[tostring(target)]['settings']['lock_link']
if group_link_lock == 'yes' then
return 'Links is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_link'] = 'yes'
save_data(_config.moderation.data, data)
return 'Links has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_links(msg, data, target)
if not is_momod(msg) then
return
end
local group_link_lock = data[tostring(target)]['settings']['lock_link']
if group_link_lock == 'no' then
return 'Links is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_link'] = 'no'
save_data(_config.moderation.data, data)
return 'Links has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_all(msg, data, target)
if not is_momod(msg) then
return
end
local group_all_lock = data[tostring(target)]['settings']['all']
if group_all_lock == 'yes' then
return 'all settings is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['all'] = 'yes'
save_data(_config.moderation.data, data)
return 'all settings has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_all(msg, data, target)
if not is_momod(msg) then
return
end
local group_all_lock = data[tostring(target)]['settings']['all']
if group_all_lock == 'no' then
return 'all settings is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['all'] = 'no'
save_data(_config.moderation.data, data)
return 'all settings has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_etehad(msg, data, target)
if not is_momod(msg) then
return
end
local group_etehad_lock = data[tostring(target)]['settings']['etehad']
if group_etehad_lock == 'yes' then
return 'etehad setting is already locked'
else
data[tostring(target)]['settings']['etehad'] = 'yes'
save_data(_config.moderation.data, data)
return 'etehad setting has been locked'
end
end
local function unlock_group_etehad(msg, data, target)
if not is_momod(msg) then
return
end
local group_etehad_lock = data[tostring(target)]['settings']['etehad']
if group_etehad_lock == 'no' then
return 'etehad setting is not locked'
else
data[tostring(target)]['settings']['etehad'] = 'no'
save_data(_config.moderation.data, data)
return 'etehad setting has been unlocked'
end
end
local function lock_group_leave(msg, data, target)
if not is_momod(msg) then
return
end
local group_leave_lock = data[tostring(target)]['settings']['leave']
if group_leave_lock == 'yes' then
return 'leave is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['leave'] = 'yes'
save_data(_config.moderation.data, data)
return 'leave has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_leave(msg, data, target)
if not is_momod(msg) then
return
end
local group_leave_lock = data[tostring(target)]['settings']['leave']
if group_leave_lock == 'no' then
return 'leave is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['leave'] = 'no'
save_data(_config.moderation.data, data)
return 'leave has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_operator(msg, data, target)
if not is_momod(msg) then
return
end
local group_operator_lock = data[tostring(target)]['settings']['operator']
if group_operator_lock == 'yes' then
return 'operator is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['operator'] = 'yes'
save_data(_config.moderation.data, data)
return 'operator has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_operator(msg, data, target)
if not is_momod(msg) then
return
end
local group_operator_lock = data[tostring(target)]['settings']['operator']
if group_operator_lock == 'no' then
return 'operator is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['operator'] = 'no'
save_data(_config.moderation.data, data)
return 'operator has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_reply(msg, data, target)
if not is_momod(msg) then
return
end
local group_reply_lock = data[tostring(target)]['settings']['reply']
if group_reply_lock == 'yes' then
return 'Reply is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['reply'] = 'yes'
save_data(_config.moderation.data, data)
return 'Reply has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_reply(msg, data, target)
if not is_momod(msg) then
return
end
local group_reply_lock = data[tostring(target)]['settings']['reply']
if group_reply_lock == 'no' then
return 'Reply is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['reply'] = 'no'
save_data(_config.moderation.data, data)
return 'Reply has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_username(msg, data, target)
if not is_momod(msg) then
return
end
local group_username_lock = data[tostring(target)]['settings']['username']
if group_username_lock == 'yes' then
return 'Username is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['username'] = 'yes'
save_data(_config.moderation.data, data)
return 'Username has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_username(msg, data, target)
if not is_momod(msg) then
return
end
local group_username_lock = data[tostring(target)]['settings']['username']
if group_username_lock == 'no' then
return 'Username is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['username'] = 'no'
save_data(_config.moderation.data, data)
return 'Username has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_media(msg, data, target)
if not is_momod(msg) then
return
end
local group_media_lock = data[tostring(target)]['settings']['media']
if group_media_lock == 'yes' then
return 'Media is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['media'] = 'yes'
save_data(_config.moderation.data, data)
return 'Media has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_media(msg, data, target)
if not is_momod(msg) then
return
end
local group_media_lock = data[tostring(target)]['settings']['media']
if group_media_lock == 'no' then
return 'Media is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['media'] = 'no'
save_data(_config.moderation.data, data)
return 'Media has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_fosh(msg, data, target)
if not is_momod(msg) then
return
end
local group_fosh_lock = data[tostring(target)]['settings']['fosh']
if group_fosh_lock == 'yes' then
return 'badword is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['fosh'] = 'yes'
save_data(_config.moderation.data, data)
return 'badword has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_fosh(msg, data, target)
if not is_momod(msg) then
return
end
local group_fosh_lock = data[tostring(target)]['settings']['fosh']
if group_fosh_lock == 'no' then
return 'badword is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['fosh'] = 'no'
save_data(_config.moderation.data, data)
return 'badword has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_join(msg, data, target)
if not is_momod(msg) then
return
end
local group_join_lock = data[tostring(target)]['settings']['join']
if group_join_lock == 'yes' then
return 'join is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['join'] = 'yes'
save_data(_config.moderation.data, data)
return 'join has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_join(msg, data, target)
if not is_momod(msg) then
return
end
local group_join_lock = data[tostring(target)]['settings']['join']
if group_join_lock == 'no' then
return 'join is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['join'] = 'no'
save_data(_config.moderation.data, data)
return 'join has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_fwd(msg, data, target)
if not is_momod(msg) then
return
end
local group_fwd_lock = data[tostring(target)]['settings']['fwd']
if group_fwd_lock == 'yes' then
return 'fwd is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['fwd'] = 'yes'
save_data(_config.moderation.data, data)
return 'fwd has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_fwd(msg, data, target)
if not is_momod(msg) then
return
end
local group_fwd_lock = data[tostring(target)]['settings']['fwd']
if group_fwd_lock == 'no' then
return 'fwd is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['fwd'] = 'no'
save_data(_config.moderation.data, data)
return 'fwd has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_english(msg, data, target)
if not is_momod(msg) then
return
end
local group_english_lock = data[tostring(target)]['settings']['english']
if group_english_lock == 'yes' then
return 'English is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['english'] = 'yes'
save_data(_config.moderation.data, data)
return 'English has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_english(msg, data, target)
if not is_momod(msg) then
return
end
local group_english_lock = data[tostring(target)]['settings']['english']
if group_english_lock == 'no' then
return 'English is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['english'] = 'no'
save_data(_config.moderation.data, data)
return 'English has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_emoji(msg, data, target)
if not is_momod(msg) then
return
end
local group_emoji_lock = data[tostring(target)]['settings']['emoji']
if group_emoji_lock == 'yes' then
return 'Emoji is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['emoji'] = 'yes'
save_data(_config.moderation.data, data)
return 'Emoji has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_emoji(msg, data, target)
if not is_momod(msg) then
return
end
local group_emoji_lock = data[tostring(target)]['settings']['emoji']
if group_emoji_lock == 'no' then
return 'Emoji is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['emoji'] = 'no'
save_data(_config.moderation.data, data)
return 'Emoji has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_tag(msg, data, target)
if not is_momod(msg) then
return
end
local group_tag_lock = data[tostring(target)]['settings']['tag']
if group_tag_lock == 'yes' then
return 'tag is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['tag'] = 'yes'
save_data(_config.moderation.data, data)
return 'tag has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_tag(msg, data, target)
if not is_momod(msg) then
return
end
local group_tag_lock = data[tostring(target)]['settings']['tag']
if group_tag_lock == 'no' then
return 'tag is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['tag'] = 'no'
save_data(_config.moderation.data, data)
return 'tag has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_all(msg, data, target)
if not is_momod(msg) then
return
end
local group_all_lock = data[tostring(target)]['settings']['all']
if group_all_lock == 'no' then
return 'all settings is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['all'] = 'no'
save_data(_config.moderation.data, data)
return 'all settings has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_spam(msg, data, target)
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Owners only!"
end
local group_spam_lock = data[tostring(target)]['settings']['lock_spam']
if group_spam_lock == 'yes' then
return 'Spam is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_spam'] = 'yes'
save_data(_config.moderation.data, data)
return 'Spam has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_spam(msg, data, target)
if not is_momod(msg) then
return
end
local group_spam_lock = data[tostring(target)]['settings']['lock_spam']
if group_spam_lock == 'no' then
return 'Spam is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_spam'] = 'no'
save_data(_config.moderation.data, data)
return 'Spam has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_flood(msg, data, target)
if not is_momod(msg) then
return
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'yes' then
return 'Flood is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['flood'] = 'yes'
save_data(_config.moderation.data, data)
return 'Flood has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_flood(msg, data, target)
if not is_momod(msg) then
return
end
local group_flood_lock = data[tostring(target)]['settings']['flood']
if group_flood_lock == 'no' then
return 'Flood is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['flood'] = 'no'
save_data(_config.moderation.data, data)
return 'Flood has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_arabic(msg, data, target)
if not is_momod(msg) then
return
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'yes' then
return 'Arabic is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_arabic'] = 'yes'
save_data(_config.moderation.data, data)
return 'Arabic has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_arabic(msg, data, target)
if not is_momod(msg) then
return
end
local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic']
if group_arabic_lock == 'no' then
return 'Arabic is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_arabic'] = 'no'
save_data(_config.moderation.data, data)
return 'Arabic has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_membermod(msg, data, target)
if not is_momod(msg) then
return
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Members are already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Members has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
local function unlock_group_membermod(msg, data, target)
if not is_momod(msg) then
return
end
local group_member_lock = data[tostring(target)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Members are not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Members has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_rtl(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'yes' then
return 'RTL is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_rtl'] = 'yes'
save_data(_config.moderation.data, data)
return 'RTL has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_rtl(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_rtl']
if group_rtl_lock == 'no' then
return 'RTL is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_rtl'] = 'no'
save_data(_config.moderation.data, data)
return 'RTL has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_tgservice(msg, data, target)
if not is_momod(msg) then
return
end
local group_tgservice_lock = data[tostring(target)]['settings']['lock_tgservice']
if group_tgservice_lock == 'yes' then
return 'Tgservice is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_tgservice'] = 'yes'
save_data(_config.moderation.data, data)
return 'Tgservice has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_tgservice(msg, data, target)
if not is_momod(msg) then
return
end
local group_tgservice_lock = data[tostring(target)]['settings']['lock_tgservice']
if group_tgservice_lock == 'no' then
return 'Tgservice is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_tgservice'] = 'no'
save_data(_config.moderation.data, data)
return 'Tgservice has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_sticker(msg, data, target)
if not is_momod(msg) then
return
end
local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker']
if group_sticker_lock == 'yes' then
return 'Sticker is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_sticker'] = 'yes'
save_data(_config.moderation.data, data)
return 'Sticker has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_sticker(msg, data, target)
if not is_momod(msg) then
return
end
local group_sticker_lock = data[tostring(target)]['settings']['lock_sticker']
if group_sticker_lock == 'no' then
return 'Sticker is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_sticker'] = 'no'
save_data(_config.moderation.data, data)
return 'Sticker has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_bots(msg, data, target)
if not is_momod(msg) then
return
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'yes' then
return 'Bots is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_bots'] = 'yes'
save_data(_config.moderation.data, data)
return 'Bots has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_bots(msg, data, target)
if not is_momod(msg) then
return
end
local group_bots_lock = data[tostring(target)]['settings']['lock_bots']
if group_bots_lock == 'no' then
return 'Bots is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_bots'] = 'no'
save_data(_config.moderation.data, data)
return 'Bots has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function lock_group_contacts(msg, data, target)
if not is_momod(msg) then
return
end
local group_rtl_lock = data[tostring(target)]['settings']['lock_contacts']
if group_contacts_lock == 'yes' then
return 'Contact is already locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_contacts'] = 'yes'
save_data(_config.moderation.data, data)
return 'Contact has been locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function unlock_group_contacts(msg, data, target)
if not is_momod(msg) then
return
end
local group_contacts_lock = data[tostring(target)]['settings']['lock_contacts']
if group_contacts_lock == 'no' then
return 'Contact is not locked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['lock_contacts'] = 'no'
save_data(_config.moderation.data, data)
return 'Contact has been unlocked ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function enable_strict_rules(msg, data, target)
if not is_momod(msg) then
return
end
local group_strict_lock = data[tostring(target)]['settings']['strict']
if group_strict_lock == 'yes' then
return 'Settings are already strictly enforced ๐ก\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['strict'] = 'yes'
save_data(_config.moderation.data, data)
return 'Settings will be strictly enforced ๐ก\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
local function disable_strict_rules(msg, data, target)
if not is_momod(msg) then
return
end
local group_strict_lock = data[tostring(target)]['settings']['strict']
if group_strict_lock == 'no' then
return 'Settings are not strictly enforced ๐ก\n๐ฎ Order by :๏ธ @'..msg.from.username
else
data[tostring(target)]['settings']['strict'] = 'no'
save_data(_config.moderation.data, data)
return 'Settings will not be strictly enforced ๐ก\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
--End supergroup locks
--'Set supergroup rules' function
local function set_rulesmod(msg, data, target)
if not is_momod(msg) then
return
end
local data_cat = 'rules'
data[tostring(target)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'SuperGroup rules set'
end
--'Get supergroup rules' function
local function get_rules(msg, data)
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(msg.to.id)][data_cat]
local group_name = data[tostring(msg.to.id)]['settings']['set_name']
local rules = group_name..' rules:\n\n'..rules:gsub("/n", " ")
return rules
end
--Set supergroup to public or not public function
local function set_public_membermod(msg, data, target)
if not is_momod(msg) then
return "For moderators only!"
end
local group_public_lock = data[tostring(target)]['settings']['public']
local long_id = data[tostring(target)]['long_id']
if not long_id then
data[tostring(target)]['long_id'] = msg.to.peer_id
save_data(_config.moderation.data, data)
end
if group_public_lock == 'yes' then
return 'Group is already public'
else
data[tostring(target)]['settings']['public'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'SuperGroup is now: public'
end
local function unset_public_membermod(msg, data, target)
if not is_momod(msg) then
return
end
local group_public_lock = data[tostring(target)]['settings']['public']
local long_id = data[tostring(target)]['long_id']
if not long_id then
data[tostring(target)]['long_id'] = msg.to.peer_id
save_data(_config.moderation.data, data)
end
if group_public_lock == 'no' then
return 'Group is not public'
else
data[tostring(target)]['settings']['public'] = 'no'
data[tostring(target)]['long_id'] = msg.to.long_id
save_data(_config.moderation.data, data)
return 'SuperGroup is now: not public'
end
end
--Show supergroup settings; function
function show_supergroup_settingsmod(msg, target)
if not is_momod(msg) then
return
end
local data = load_data(_config.moderation.data)
if data[tostring(target)] then
if data[tostring(target)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local bots_protection = "Yes"
if data[tostring(target)]['settings']['lock_bots'] then
bots_protection = data[tostring(target)]['settings']['lock_bots']
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['public'] then
data[tostring(target)]['settings']['public'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_rtl'] then
data[tostring(target)]['settings']['lock_rtl'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_tgservice'] then
data[tostring(target)]['settings']['lock_tgservice'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['tag'] then
data[tostring(target)]['settings']['tag'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['emoji'] then
data[tostring(target)]['settings']['emoji'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['english'] then
data[tostring(target)]['settings']['english'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['fwd'] then
data[tostring(target)]['settings']['fwd'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['reply'] then
data[tostring(target)]['settings']['reply'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['join'] then
data[tostring(target)]['settings']['join'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['fosh'] then
data[tostring(target)]['settings']['fosh'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['username'] then
data[tostring(target)]['settings']['username'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['media'] then
data[tostring(target)]['settings']['media'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['leave'] then
data[tostring(target)]['settings']['leave'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['lock_member'] then
data[tostring(target)]['settings']['lock_member'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['all'] then
data[tostring(target)]['settings']['all'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['operator'] then
data[tostring(target)]['settings']['operator'] = 'no'
end
end
if data[tostring(target)]['settings'] then
if not data[tostring(target)]['settings']['etehad'] then
data[tostring(target)]['settings']['etehad'] = 'no'
end
end
local gp_type = data[tostring(msg.to.id)]['group_type']
local settings = data[tostring(target)]['settings']
local text = "๐โโโ๐โโโ๐\nโน๏ธSuperGroups Settings: โฌ๏ธ\n๐Group name : "..msg.to.title.."\n๐โโโ๐โโโ๐\n๐lock links : "..settings.lock_link.."\n๐ตLock contacts: "..settings.lock_contacts.."\n๐Lock flood: "..settings.flood.."\n๐พFlood sensitivity : "..NUM_MSG_MAX.."\n๐Lock spam: "..settings.lock_spam.."\n๐Lock Arabic: "..settings.lock_arabic.."\n๐ Lock english: "..settings.english.."\n๐คLock Member: "..settings.lock_member.."\n๐Lock RTL: "..settings.lock_rtl.."\n๐ฏLock Tgservice: "..settings.lock_tgservice.."\n๐กLock sticker: "..settings.lock_sticker.."\nโLock tag(#): "..settings.tag.."\n๐Lock emoji: "..settings.emoji.."\n๐คLock bots: "..bots_protection.."\nโฉ๏ธLock fwd(forward): "..settings.fwd.."\n๐lock reply: "..settings.reply.."\n๐ทLock join: "..settings.join.."\nโ๏ธLock username(@): "..settings.username.."\n๐Lock media: "..settings.media.."\n๐งLock badword: "..settings.fosh.."\n๐ถLock leave: "..settings.leave.."\n๐Lock all: "..settings.all.."\n๐โโโ๐โโโ๐\nโน๏ธAbout Group: โฌ๏ธ\n๐โโโ๐โโโ๐\nโ ๏ธGroup type: "..gp_type.."\nโณ๏ธPublic: "..settings.public.."\nโ๏ธStrict settings: "..settings.strict.."\n๐โโโ๐โโโ๐\nโน๏ธbot version : v1.1\n\n๐ DEV๐POINT๐TEAM ๐"
return text
end
local function promote_admin(receiver, member_username, user_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'channel#id', '')
local member_tag_username = string.gsub(member_username, '@', '(at)')
if not data[group] then
return
end
if data[group]['moderators'][tostring(user_id)] then
return send_large_msg(receiver, member_username..' is already a moderator.')
end
data[group]['moderators'][tostring(user_id)] = member_tag_username
save_data(_config.moderation.data, data)
end
local function demote_admin(receiver, member_username, user_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'channel#id', '')
if not data[group] then
return
end
if not data[group]['moderators'][tostring(user_id)] then
return send_large_msg(receiver, member_tag_username..' is not a moderator.')
end
data[group]['moderators'][tostring(user_id)] = nil
save_data(_config.moderation.data, data)
end
local function promote2(receiver, member_username, user_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'channel#id', '')
local member_tag_username = string.gsub(member_username, '@', '(at)')
if not data[group] then
return send_large_msg(receiver, 'SuperGroup is not added.')
end
if data[group]['moderators'][tostring(user_id)] then
return send_large_msg(receiver, member_username..' is already a moderator.')
end
data[group]['moderators'][tostring(user_id)] = member_tag_username
save_data(_config.moderation.data, data)
send_large_msg(receiver, member_username..' has been promoted.')
end
local function demote2(receiver, member_username, user_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, 'channel#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if not data[group]['moderators'][tostring(user_id)] then
return send_large_msg(receiver, member_tag_username..' is not a moderator.')
end
data[group]['moderators'][tostring(user_id)] = nil
save_data(_config.moderation.data, data)
send_large_msg(receiver, member_username..' has been demoted.')
end
local function modlist(msg)
local data = load_data(_config.moderation.data)
local groups = "groups"
if not data[tostring(groups)][tostring(msg.to.id)] then
return 'SuperGroup is not added.'
end
-- determine if table is empty
if next(data[tostring(msg.to.id)]['moderators']) == nil then
return 'No moderator in this group.'
end
local i = 1
local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
message = message ..i..' - '..v..' [' ..k.. '] \n'
i = i + 1
end
return message
end
-- Start by reply actions
function get_message_callback(extra, success, result)
local get_cmd = extra.get_cmd
local msg = extra.msg
local data = load_data(_config.moderation.data)
local print_name = user_print_name(msg.from):gsub("โฎ", "")
local name_log = print_name:gsub("_", " ")
if get_cmd == "id" and not result.action then
local channel = 'channel#id'..result.to.peer_id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] obtained id for: ["..result.from.peer_id.."]")
id1 = send_large_msg(channel, result.from.peer_id)
elseif get_cmd == 'id' and result.action then
local action = result.action.type
if action == 'chat_add_user' or action == 'chat_del_user' or action == 'chat_rename' or action == 'chat_change_photo' then
if result.action.user then
user_id = result.action.user.peer_id
else
user_id = result.peer_id
end
local channel = 'channel#id'..result.to.peer_id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] obtained id by service msg for: ["..user_id.."]")
id1 = send_large_msg(channel, user_id)
end
elseif get_cmd == "idfrom" then
local channel = 'channel#id'..result.to.peer_id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] obtained id for msg fwd from: ["..result.fwd_from.peer_id.."]")
id2 = send_large_msg(channel, result.fwd_from.peer_id)
elseif get_cmd == 'channel_block' and not result.action then
local member_id = result.from.peer_id
local channel_id = result.to.peer_id
if member_id == msg.from.id then
return send_large_msg("channel#id"..channel_id, "Leave using kickme command")
end
if is_momod2(member_id, channel_id) and not is_admin2(msg.from.id) then
return send_large_msg("channel#id"..channel_id, "You can't kick mods/owner/admins")
end
if is_admin2(member_id) then
return send_large_msg("channel#id"..channel_id, "You can't kick other admins")
end
--savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: ["..user_id.."] by reply")
kick_user(member_id, channel_id)
elseif get_cmd == 'channel_block' and result.action and result.action.type == 'chat_add_user' then
local user_id = result.action.user.peer_id
local channel_id = result.to.peer_id
if member_id == msg.from.id then
return send_large_msg("channel#id"..channel_id, "Leave using kickme command")
end
if is_momod2(member_id, channel_id) and not is_admin2(msg.from.id) then
return send_large_msg("channel#id"..channel_id, "You can't kick mods/owner/admins")
end
if is_admin2(member_id) then
return send_large_msg("channel#id"..channel_id, "You can't kick other admins")
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: ["..user_id.."] by reply to sev. msg.")
kick_user(user_id, channel_id)
elseif get_cmd == "del" then
delete_msg(result.id, ok_cb, false)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted a message by reply")
elseif get_cmd == "setadmin" then
local user_id = result.from.peer_id
local channel_id = "channel#id"..result.to.peer_id
channel_set_admin(channel_id, "user#id"..user_id, ok_cb, false)
if result.from.username then
text = "@"..result.from.username.." set as an admin"
else
text = "[ "..user_id.." ]set as an admin"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set: ["..user_id.."] as admin by reply")
send_large_msg(channel_id, text)
elseif get_cmd == "demoteadmin" then
local user_id = result.from.peer_id
local channel_id = "channel#id"..result.to.peer_id
if is_admin2(result.from.peer_id) then
return send_large_msg(channel_id, "You can't demote global admins!")
end
channel_demote(channel_id, "user#id"..user_id, ok_cb, false)
if result.from.username then
text = "@"..result.from.username.." has been demoted from admin"
else
text = "[ "..user_id.." ] has been demoted from admin"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted: ["..user_id.."] from admin by reply")
send_large_msg(channel_id, text)
elseif get_cmd == "setowner" then
local group_owner = data[tostring(result.to.peer_id)]['set_owner']
if group_owner then
local channel_id = 'channel#id'..result.to.peer_id
if not is_admin2(tonumber(group_owner)) and not is_support(tonumber(group_owner)) then
local user = "user#id"..group_owner
channel_demote(channel_id, user, ok_cb, false)
end
local user_id = "user#id"..result.from.peer_id
channel_set_admin(channel_id, user_id, ok_cb, false)
data[tostring(result.to.peer_id)]['set_owner'] = tostring(result.from.peer_id)
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set: ["..result.from.peer_id.."] as owner by reply")
if result.from.username then
text = "@"..result.from.username.." [ "..result.from.peer_id.." ] added as owner"
else
text = "[ "..result.from.peer_id.." ] added as owner"
end
send_large_msg(channel_id, text)
end
elseif get_cmd == "promote" then
local receiver = result.to.peer_id
local full_name = (result.from.first_name or '')..' '..(result.from.last_name or '')
local member_name = full_name:gsub("โฎ", "")
local member_username = member_name:gsub("_", " ")
if result.from.username then
member_username = '@'.. result.from.username
end
local member_id = result.from.peer_id
if result.to.peer_type == 'channel' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted mod: @"..member_username.."["..result.from.peer_id.."] by reply")
promote2("channel#id"..result.to.peer_id, member_username, member_id)
--channel_set_mod(channel_id, user, ok_cb, false)
end
elseif get_cmd == "demote" then
local full_name = (result.from.first_name or '')..' '..(result.from.last_name or '')
local member_name = full_name:gsub("โฎ", "")
local member_username = member_name:gsub("_", " ")
if result.from.username then
member_username = '@'.. result.from.username
end
local member_id = result.from.peer_id
--local user = "user#id"..result.peer_id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted mod: @"..member_username.."["..result.from.peer_id.."] by reply")
demote2("channel#id"..result.to.peer_id, member_username, member_id)
--channel_demote(channel_id, user, ok_cb, false)
elseif get_cmd == 'mute_user' then
if result.service then
local action = result.action.type
if action == 'chat_add_user' or action == 'chat_del_user' or action == 'chat_rename' or action == 'chat_change_photo' then
if result.action.user then
user_id = result.action.user.peer_id
end
end
if action == 'chat_add_user_link' then
if result.from then
user_id = result.from.peer_id
end
end
else
user_id = result.from.peer_id
end
local receiver = extra.receiver
local chat_id = msg.to.id
print(user_id)
print(chat_id)
if is_muted_user(chat_id, user_id) then
unmute_user(chat_id, user_id)
send_large_msg(receiver, "["..user_id.."] removed from the muted user list")
elseif is_admin1(msg) then
mute_user(chat_id, user_id)
send_large_msg(receiver, " ["..user_id.."] added to the muted user list")
end
end
end
-- End by reply actions
--By ID actions
local function cb_user_info(extra, success, result)
local receiver = extra.receiver
local user_id = result.peer_id
local get_cmd = extra.get_cmd
local data = load_data(_config.moderation.data)
--[[if get_cmd == "setadmin" then
local user_id = "user#id"..result.peer_id
channel_set_admin(receiver, user_id, ok_cb, false)
if result.username then
text = "@"..result.username.." has been set as an admin"
else
text = "[ "..result.peer_id.." ] has been set as an admin"
end
send_large_msg(receiver, text)]]
if get_cmd == "demoteadmin" then
if is_admin2(result.peer_id) then
return send_large_msg(receiver, "You can't demote global admins!")
end
local user_id = "user#id"..result.peer_id
channel_demote(receiver, user_id, ok_cb, false)
if result.username then
text = "@"..result.username.." has been demoted from admin"
send_large_msg(receiver, text)
else
text = "[ "..result.peer_id.." ] has been demoted from admin"
send_large_msg(receiver, text)
end
elseif get_cmd == "promote" then
if result.username then
member_username = "@"..result.username
else
member_username = string.gsub(result.print_name, '_', ' ')
end
promote2(receiver, member_username, user_id)
elseif get_cmd == "demote" then
if result.username then
member_username = "@"..result.username
else
member_username = string.gsub(result.print_name, '_', ' ')
end
demote2(receiver, member_username, user_id)
end
end
-- Begin resolve username actions
local function callbackres(extra, success, result)
local member_id = result.peer_id
local member_username = "@"..result.username
local get_cmd = extra.get_cmd
if get_cmd == "res" then
local user = result.peer_id
local name = string.gsub(result.print_name, "_", " ")
local channel = 'channel#id'..extra.channelid
send_large_msg(channel, user..'\n'..name)
return user
elseif get_cmd == "id" then
local user = result.peer_id
local channel = 'channel#id'..extra.channelid
send_large_msg(channel, user)
return user
elseif get_cmd == "invite" then
local receiver = extra.channel
local user_id = "user#id"..result.peer_id
channel_invite(receiver, user_id, ok_cb, false)
--[[elseif get_cmd == "channel_block" then
local user_id = result.peer_id
local channel_id = extra.channelid
local sender = extra.sender
if member_id == sender then
return send_large_msg("channel#id"..channel_id, "Leave using kickme command")
end
if is_momod2(member_id, channel_id) and not is_admin2(sender) then
return send_large_msg("channel#id"..channel_id, "You can't kick mods/owner/admins")
end
if is_admin2(member_id) then
return send_large_msg("channel#id"..channel_id, "You can't kick other admins")
end
kick_user(user_id, channel_id)
elseif get_cmd == "setadmin" then
local user_id = "user#id"..result.peer_id
local channel_id = extra.channel
channel_set_admin(channel_id, user_id, ok_cb, false)
if result.username then
text = "@"..result.username.." has been set as an admin"
send_large_msg(channel_id, text)
else
text = "@"..result.peer_id.." has been set as an admin"
send_large_msg(channel_id, text)
end
elseif Dev = Point
elseif get_cmd == "setowner" then
local receiver = extra.channel
local channel = string.gsub(receiver, 'channel#id', '')
local from_id = extra.from_id
local group_owner = data[tostring(channel)]['set_owner']
if group_owner then
local user = "user#id"..group_owner
if not is_admin2(group_owner) and not is_support(group_owner) then
channel_demote(receiver, user, ok_cb, false)
end
local user_id = "user#id"..result.peer_id
channel_set_admin(receiver, user_id, ok_cb, false)
data[tostring(channel)]['set_owner'] = tostring(result.peer_id)
save_data(_config.moderation.data, data)
savelog(channel, name_log.." ["..from_id.."] set ["..result.peer_id.."] as owner by username")
if result.username then
text = member_username.." [ "..result.peer_id.." ] added as owner"
else
text = "[ "..result.peer_id.." ] added as owner"
end
send_large_msg(receiver, text)
end]]
elseif get_cmd == "promote" then
local receiver = extra.channel
local user_id = result.peer_id
--local user = "user#id"..result.peer_id
promote2(receiver, member_username, user_id)
--channel_set_mod(receiver, user, ok_cb, false)
elseif get_cmd == "demote" then
local receiver = extra.channel
local user_id = result.peer_id
local user = "user#id"..result.peer_id
demote2(receiver, member_username, user_id)
elseif get_cmd == "demoteadmin" then
local user_id = "user#id"..result.peer_id
local channel_id = extra.channel
if is_admin2(result.peer_id) then
return send_large_msg(channel_id, "You can't demote global admins!")
end
channel_demote(channel_id, user_id, ok_cb, false)
if result.username then
text = "@"..result.username.." has been demoted from admin"
send_large_msg(channel_id, text)
else
text = "@"..result.peer_id.." has been demoted from admin"
send_large_msg(channel_id, text)
end
local receiver = extra.channel
local user_id = result.peer_id
demote_admin(receiver, member_username, user_id)
elseif get_cmd == 'mute_user' then
local user_id = result.peer_id
local receiver = extra.receiver
local chat_id = string.gsub(receiver, 'channel#id', '')
if is_muted_user(chat_id, user_id) then
unmute_user(chat_id, user_id)
send_large_msg(receiver, " ["..user_id.."] removed from muted user list")
elseif is_owner(extra.msg) then
mute_user(chat_id, user_id)
send_large_msg(receiver, " ["..user_id.."] added to muted user list")
end
end
end
--End resolve username actions
--Begin non-channel_invite username actions
local function in_channel_cb(cb_extra, success, result)
local get_cmd = cb_extra.get_cmd
local receiver = cb_extra.receiver
local msg = cb_extra.msg
local data = load_data(_config.moderation.data)
local print_name = user_print_name(cb_extra.msg.from):gsub("โฎ", "")
local name_log = print_name:gsub("_", " ")
local member = cb_extra.username
local memberid = cb_extra.user_id
if member then
text = 'No user @'..member..' in this SuperGroup.'
else
text = 'No user ['..memberid..'] in this SuperGroup.'
end
if get_cmd == "channel_block" then
for k,v in pairs(result) do
vusername = v.username
vpeer_id = tostring(v.peer_id)
if vusername == member or vpeer_id == memberid then
local user_id = v.peer_id
local channel_id = cb_extra.msg.to.id
local sender = cb_extra.msg.from.id
if user_id == sender then
return send_large_msg("channel#id"..channel_id, "Leave using kickme command")
end
if is_momod2(user_id, channel_id) and not is_admin2(sender) then
return send_large_msg("channel#id"..channel_id, "You can't kick mods/owner/admins")
end
if is_admin2(user_id) then
return send_large_msg("channel#id"..channel_id, "You can't kick other admins")
end
if v.username then
text = ""
savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: @"..v.username.." ["..v.peer_id.."]")
else
text = ""
savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: ["..v.peer_id.."]")
end
kick_user(user_id, channel_id)
return
end
end
elseif get_cmd == "setadmin" then
for k,v in pairs(result) do
vusername = v.username
vpeer_id = tostring(v.peer_id)
if vusername == member or vpeer_id == memberid then
local user_id = "user#id"..v.peer_id
local channel_id = "channel#id"..cb_extra.msg.to.id
channel_set_admin(channel_id, user_id, ok_cb, false)
if v.username then
text = "@"..v.username.." ["..v.peer_id.."] has been set as an admin"
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set admin @"..v.username.." ["..v.peer_id.."]")
else
text = "["..v.peer_id.."] has been set as an admin"
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set admin "..v.peer_id)
end
if v.username then
member_username = "@"..v.username
else
member_username = string.gsub(v.print_name, '_', ' ')
end
local receiver = channel_id
local user_id = v.peer_id
promote_admin(receiver, member_username, user_id)
end
send_large_msg(channel_id, text)
return
end
elseif get_cmd == 'setowner' then
for k,v in pairs(result) do
vusername = v.username
vpeer_id = tostring(v.peer_id)
if vusername == member or vpeer_id == memberid then
local channel = string.gsub(receiver, 'channel#id', '')
local from_id = cb_extra.msg.from.id
local group_owner = data[tostring(channel)]['set_owner']
if group_owner then
if not is_admin2(tonumber(group_owner)) and not is_support(tonumber(group_owner)) then
local user = "user#id"..group_owner
channel_demote(receiver, user, ok_cb, false)
end
local user_id = "user#id"..v.peer_id
channel_set_admin(receiver, user_id, ok_cb, false)
data[tostring(channel)]['set_owner'] = tostring(v.peer_id)
save_data(_config.moderation.data, data)
savelog(channel, name_log.."["..from_id.."] set ["..v.peer_id.."] as owner by username")
if result.username then
text = member_username.." ["..v.peer_id.."] added as owner"
else
text = "["..v.peer_id.."] added as owner"
end
end
elseif memberid and vusername ~= member and vpeer_id ~= memberid then
local channel = string.gsub(receiver, 'channel#id', '')
local from_id = cb_extra.msg.from.id
local group_owner = data[tostring(channel)]['set_owner']
if group_owner then
if not is_admin2(tonumber(group_owner)) and not is_support(tonumber(group_owner)) then
local user = "user#id"..group_owner
channel_demote(receiver, user, ok_cb, false)
end
data[tostring(channel)]['set_owner'] = tostring(memberid)
save_data(_config.moderation.data, data)
savelog(channel, name_log.."["..from_id.."] set ["..memberid.."] as owner by username")
text = "["..memberid.."] added as owner"
end
end
end
end
send_large_msg(receiver, text)
end
--End non-channel_invite username actions
--'Set supergroup photo' function
local function set_supergroup_photo(msg, success, result)
local data = load_data(_config.moderation.data)
if not data[tostring(msg.to.id)] then
return
end
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/channel_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
channel_set_photo(receiver, file, ok_cb, false)
data[tostring(msg.to.id)]['settings']['set_photo'] = file
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Photo saved!', ok_cb, false)
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
--Run function
local function DevPointTeam(msg, matches)
if msg.to.type == 'chat' then
if matches[1] == 'tosuper' then
if not is_admin1(msg) then
return
end
local receiver = get_receiver(msg)
chat_upgrade(receiver, ok_cb, false)
end
elseif msg.to.type == 'channel'then
if matches[1] == 'tosuper' then
if not is_admin1(msg) then
return
end
return "Already a SuperGroup"
end
end
if msg.to.type == 'channel' then
local support_id = msg.from.id
local receiver = get_receiver(msg)
local print_name = user_print_name(msg.from):gsub("โฎ", "")
local name_log = print_name:gsub("_", " ")
local data = load_data(_config.moderation.data)
if matches[1] == 'addbot' and not matches[2] then
if not is_admin1(msg) and not is_support(support_id) then
return
end
if is_super_group(msg) then
local iDev1 = "is already added !"
return send_large_msg(receiver, iDev1)
end
print("SuperGroup "..msg.to.print_name.."("..msg.to.id..") added")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] added SuperGroup")
superadd(msg)
set_mutes(msg.to.id)
channel_set_admin(receiver, 'user#id'..msg.from.id, ok_cb, false)
end
if matches[1] == 'addbot' and is_admin1(msg) and not matches[2] then
if not is_super_group(msg) then
local iDev1 = "This Group not added ๐ค OK I will add this Group"
return send_large_msg(receiver, iDev1)
end
print("SuperGroup "..msg.to.print_name.."("..msg.to.id..") removed")
superrem(msg)
rem_mutes(msg.to.id)
end
if matches[1] == 'rembot' and is_admin1(msg) and not matches[2] then
if not is_super_group(msg) then
return reply_msg(msg.id, 'SuperGroup is not added.', ok_cb, false)
end
print("SuperGroup "..msg.to.print_name.."("..msg.to.id..") removed")
superrem(msg)
rem_mutes(msg.to.id)
end
if not data[tostring(msg.to.id)] then
return
end--@DevPointTeam = Dont Remove
if matches[1] == "gpinfo" then
if not is_owner(msg) then
return
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup info")
channel_info(receiver, callback_info, {receiver = receiver, msg = msg})
end
if matches[1] == "admins" then
if not is_owner(msg) and not is_support(msg.from.id) then
return
end
member_type = 'Admins'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup Admins list")
admins = channel_get_admins(receiver,callback, {receiver = receiver, msg = msg, member_type = member_type})
end
if matches[1] == "owner" then
local group_owner = data[tostring(msg.to.id)]['set_owner']
if not group_owner then
return "no owner,ask admins in support groups to set owner for your SuperGroup"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner")
return "SuperGroup owner is ["..group_owner..']'
end
if matches[1] == "modlist" then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist")
return modlist(msg)
-- channel_get_admins(receiver,callback, {receiver = receiver})
end
if matches[1] == "bots" and is_momod(msg) then
member_type = 'Bots'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup bots list")
channel_get_bots(receiver, callback, {receiver = receiver, msg = msg, member_type = member_type})
end
if matches[1] == "who" and not matches[2] and is_momod(msg) then
local user_id = msg.from.peer_id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup users list")
channel_get_users(receiver, callback_who, {receiver = receiver})
end
if matches[1] == "kicked" and is_momod(msg) then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested Kicked users list")
channel_get_kicked(receiver, callback_kicked, {receiver = receiver})
end
if matches[1] == 'del' and is_momod(msg) then
if type(msg.reply_id) ~= "nil" then
local cbreply_extra = {
get_cmd = 'del',
msg = msg
}
delete_msg(msg.id, ok_cb, false)
get_message(msg.reply_id, get_message_callback, cbreply_extra)
end
end
if matches[1] == 'bb' or matches[1] == 'kick' and is_momod(msg) then
if type(msg.reply_id) ~= "nil" then
local cbreply_extra = {
get_cmd = 'channel_block',
msg = msg
}
get_message(msg.reply_id, get_message_callback, cbreply_extra)
elseif matches[1] == 'bb' or matches[1] == 'kick' and string.match(matches[2], '^%d+$') then
--[[local user_id = matches[2]
local channel_id = msg.to.id Dev = Point
if is_momod2(user_id, channel_id) and not is_admin2(user_id) then
return send_large_msg(receiver, "You can't kick mods/owner/admins")
end
@DevPointTeam
savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: [ user#id"..user_id.." ]")
kick_user(user_id, channel_id)]]
local get_cmd = 'channel_block'
local msg = msg
local user_id = matches[2]
channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, user_id=user_id})
elseif msg.text:match("@[%a%d]") then
--[[local cbres_extra = {
channelid = msg.to.id,
get_cmd = 'channel_block',
sender = msg.from.id Dev = Point
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked: @"..username)
resolve_username(username, callbackres, cbres_extra)]]
local get_cmd = 'channel_block'
local msg = msg
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, username=username})
end
end
if matches[1] == 'id' then
if type(msg.reply_id) ~= "nil" and is_momod(msg) and not matches[2] then
local cbreply_extra = {
get_cmd = 'id',
msg = msg
}
get_message(msg.reply_id, get_message_callback, cbreply_extra)
elseif type(msg.reply_id) ~= "nil" and matches[2] == "from" and is_momod(msg) then
local cbreply_extra = {
get_cmd = 'idfrom',
msg = msg
}
get_message(msg.reply_id, get_message_callback, cbreply_extra)
elseif msg.text:match("@[%a%d]") then
local cbres_extra = {
channelid = msg.to.id,
get_cmd = 'id'
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested ID for: @"..username)
resolve_username(username, callbackres, cbres_extra)
else
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup ID")
local text = "โ๏ธ- Name: " ..string.gsub(msg.from.print_name, "_", " ").. "\nโ๏ธ- Username: @"..(msg.from.username or '----').."\n๐- ID: "..msg.from.id.."\n๐- Group Name: " ..string.gsub(msg.to.print_name, "_", " ").. "\nโน๏ธ- Group ID: "..msg.to.id
return reply_msg(msg.id, text, ok_cb, false)
end
end
if matches[1] == 'kickme' then
if msg.to.type == 'channel' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] left via kickme")
channel_kick("channel#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false)
end
end
if matches[1] == 'newlink' and is_momod(msg)then
local function callback_link (extra , success, result)
local receiver = get_receiver(msg)
if success == 0 then
send_large_msg(receiver, '*Error: Failed to retrieve link* \nReason: Not creator.\n\nIf you have the link, please use /setlink to set it')
data[tostring(msg.to.id)]['settings']['set_link'] = nil
save_data(_config.moderation.data, data)
else
send_large_msg(receiver, "Created a new link")
data[tostring(msg.to.id)]['settings']['set_link'] = result
save_data(_config.moderation.data, data)
end
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] attempted to create a new SuperGroup link")
export_channel_link(receiver, callback_link, false)
end
if matches[1] == 'setlink' and is_owner(msg) then
data[tostring(msg.to.id)]['settings']['set_link'] = 'waiting'
save_data(_config.moderation.data, data)
return 'Please send the new group link now'
end
if msg.text then
if msg.text:match("^(https://telegram.me/joinchat/%S+)$") and data[tostring(msg.to.id)]['settings']['set_link'] == 'waiting' and is_owner(msg) then
data[tostring(msg.to.id)]['settings']['set_link'] = msg.text
save_data(_config.moderation.data, data)
return "New link set"
end
end
if matches[1] == 'link' then
if not is_momod(msg) then
return
end
local group_link = data[tostring(msg.to.id)]['settings']['set_link']
if not group_link then
return "Create a link using /newlink first!\n\nOr if I am not creator use /setlink to set your link"
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]")
return "link Group ["..msg.to.title.."] :\n"..group_link
end
if matches[1] == "invite" and is_sudo(msg) then
local cbres_extra = {
channel = get_receiver(msg),
get_cmd = "invite"
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] invited @"..username)
resolve_username(username, callbackres, cbres_extra)
end
if matches[1] == 'res' and is_owner(msg) then
local cbres_extra = {
channelid = msg.to.id,
get_cmd = 'res'
}
local username = matches[2]
local username = username:gsub("@","")
savelog(msg.to.id, name_log.." ["..msg.from.id.."] resolved username: @"..username)
resolve_username(username, callbackres, cbres_extra)
end
--[[if matches[1] == 'kick' and is_momod(msg) then
local receiver = channel..matches[3]
local user = "user#id"..matches[2]
chaannel_kick(receiver, user, ok_cb, false)
@DevPointTeam
end]]
if matches[1] == 'setadmin' then
if not is_support(msg.from.id) and not is_owner(msg) then
return
end
if type(msg.reply_id) ~= "nil" then
local cbreply_extra = {
get_cmd = 'setadmin',
msg = msg
}
setadmin = get_message(msg.reply_id, get_message_callback, cbreply_extra)
elseif matches[1] == 'setadmin' and string.match(matches[2], '^%d+$') then
--[[] local receiver = get_receiver(msg)
local user_id = "user#id"..matches[2]
local get_cmd = 'setadmin' Dev = Point
user_info(user_id, cb_user_info, {receiver = receiver, get_cmd = get_cmd})]]
local get_cmd = 'setadmin'
local msg = msg
local user_id = matches[2]
channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, user_id=user_id})
elseif matches[1] == 'setadmin' and not string.match(matches[2], '^%d+$') then
--[[local cbres_extra = {
channel = get_receiver(msg),
get_cmd = 'setadmin'
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set admin @"..username)
resolve_username(username, callbackres, cbres_extra)]]
local get_cmd = 'setadmin'
local msg = msg
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, username=username})
end
end
if matches[1] == 'demoteadmin' then
if not is_support(msg.from.id) and not is_owner(msg) then
return
end
if type(msg.reply_id) ~= "nil" then
local cbreply_extra = {
get_cmd = 'demoteadmin',
msg = msg
}
demoteadmin = get_message(msg.reply_id, get_message_callback, cbreply_extra)
elseif matches[1] == 'demoteadmin' and string.match(matches[2], '^%d+$') then
local receiver = get_receiver(msg)
local user_id = "user#id"..matches[2]
local get_cmd = 'demoteadmin'
user_info(user_id, cb_user_info, {receiver = receiver, get_cmd = get_cmd})
elseif matches[1] == 'demoteadmin' and not string.match(matches[2], '^%d+$') then
local cbres_extra = {
channel = get_receiver(msg),
get_cmd = 'demoteadmin'
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted admin @"..username)
resolve_username(username, callbackres, cbres_extra)
end
end
if matches[1] == 'setowner' and is_owner(msg) then
if type(msg.reply_id) ~= "nil" then
local cbreply_extra = {
get_cmd = 'setowner',
msg = msg
}
setowner = get_message(msg.reply_id, get_message_callback, cbreply_extra)
elseif matches[1] == 'setowner' and string.match(matches[2], '^%d+$') then
--[[ local group_owner = data[tostring(msg.to.id)]['set_owner']
if group_owner then
local receiver = get_receiver(msg)
local user_id = "user#id"..group_owner
if not is_admin2(group_owner) and not is_support(group_owner) then
channel_demote(receiver, user_id, ok_cb, false)
end
local user = "user#id"..matches[2]
channel_set_admin(receiver, user, ok_cb, false)
data[tostring(msg.to.id)]['set_owner'] = tostring(matches[2])
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner")
local text = "[ "..matches[2].." ] added as owner"
return text Dev = Point
end]]
local get_cmd = 'setowner'
local msg = msg
local user_id = matches[2]
channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, user_id=user_id})
elseif matches[1] == 'setowner' and not string.match(matches[2], '^%d+$') then
local get_cmd = 'setowner'
local msg = msg
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, username=username})
end
end
if matches[1] == 'promote' then
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only owner/admin can promote"
end
if type(msg.reply_id) ~= "nil" then
local cbreply_extra = {
get_cmd = 'promote',
msg = msg
}
promote = get_message(msg.reply_id, get_message_callback, cbreply_extra)
elseif matches[1] == 'promote' and string.match(matches[2], '^%d+$') then
local receiver = get_receiver(msg)
local user_id = "user#id"..matches[2]
local get_cmd = 'promote'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted user#id"..matches[2])
user_info(user_id, cb_user_info, {receiver = receiver, get_cmd = get_cmd})
elseif matches[1] == 'promote' and not string.match(matches[2], '^%d+$') then
local cbres_extra = {
channel = get_receiver(msg),
get_cmd = 'promote',
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @"..username)
return resolve_username(username, callbackres, cbres_extra)
end
end
if matches[1] == 'mp' and is_sudo(msg) then
channel = get_receiver(msg)
user_id = 'user#id'..matches[2]
channel_set_mod(channel, user_id, ok_cb, false)
return "ok"
end
if matches[1] == 'md' and is_sudo(msg) then
channel = get_receiver(msg)
user_id = 'user#id'..matches[2]
channel_demote(channel, user_id, ok_cb, false)
return "ok"
end
if matches[1] == 'demote' then
if not is_momod(msg) then
return
end
if not is_owner(msg) then
return "Only owner/support/admin can promote"
end
if type(msg.reply_id) ~= "nil" then
local cbreply_extra = {
get_cmd = 'demote',
msg = msg
}
demote = get_message(msg.reply_id, get_message_callback, cbreply_extra)
elseif matches[1] == 'demote' and string.match(matches[2], '^%d+$') then
local receiver = get_receiver(msg)
local user_id = "user#id"..matches[2]
local get_cmd = 'demote'
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted user#id"..matches[2])
user_info(user_id, cb_user_info, {receiver = receiver, get_cmd = get_cmd})
elseif not string.match(matches[2], '^%d+$') then
local cbres_extra = {
channel = get_receiver(msg),
get_cmd = 'demote'
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @"..username)
return resolve_username(username, callbackres, cbres_extra)
end
end
if matches[1] == "setname" and is_momod(msg) then
local receiver = get_receiver(msg)
local set_name = string.gsub(matches[2], '_', '')
savelog(msg.to.id, name_log.." ["..msg.from.id.."] renamed SuperGroup to: "..matches[2])
rename_channel(receiver, set_name, ok_cb, false)
end
if msg.service and msg.action.type == 'chat_rename' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] renamed SuperGroup to: "..msg.to.title)
data[tostring(msg.to.id)]['settings']['set_name'] = msg.to.title
save_data(_config.moderation.data, data)
end
if matches[1] == "setabout" and is_momod(msg) then
local receiver = get_receiver(msg)
local about_text = matches[2]
local data_cat = 'description'
local target = msg.to.id
data[tostring(target)][data_cat] = about_text
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup description to: "..about_text)
channel_set_about(receiver, about_text, ok_cb, false)
return "Description has been set.\n\nSelect the chat again to see the changes."
end
if matches[1] == "setusername" and is_admin1(msg) then
local function ok_username_cb (extra, success, result)
local receiver = extra.receiver
if success == 1 then
send_large_msg(receiver, "SuperGroup username Set.\n\nSelect the chat again to see the changes.")
elseif success == 0 then
send_large_msg(receiver, "Failed to set SuperGroup username.\nUsername may already be taken.\n\nNote: Username can use a-z, 0-9 and underscores.\nMinimum length is 5 characters.")
end
end
local username = string.gsub(matches[2], '@', '')
channel_set_username(receiver, username, ok_username_cb, {receiver=receiver})
end
if matches[1] == 'setrules' and is_momod(msg) then
rules = matches[2]
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[2].."]")
return set_rulesmod(msg, data, target)
end
if msg.media then
if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_momod(msg) then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set new SuperGroup photo")
load_photo(msg.id, set_supergroup_photo, msg)
return
end
end
if matches[1] == 'setphoto' and is_momod(msg) then
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] started setting new SuperGroup photo")
return 'Please send the new group photo now'
end
if matches[1] == 'clean' then
if not is_momod(msg) then
return
end
if not is_momod(msg) then
return "Only owner can clean"
end
if matches[2] == 'modlist' then
if next(data[tostring(msg.to.id)]['moderators']) == nil then
return 'No moderator(s) in this SuperGroup.'
end
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil
save_data(_config.moderation.data, data)
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist")
return 'Modlist has been cleaned'
end
if matches[2] == 'rules' then
local data_cat = 'rules'
if data[tostring(msg.to.id)][data_cat] == nil then
return "Rules have not been set"
end
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules")
return 'Rules have been cleaned'
end
if matches[2] == 'about' then
local receiver = get_receiver(msg)
local about_text = ' '
local data_cat = 'description'
if data[tostring(msg.to.id)][data_cat] == nil then
return 'About is not set'
end
data[tostring(msg.to.id)][data_cat] = nil
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about")
channel_set_about(receiver, about_text, ok_cb, false)
return "About has been cleaned"
end
if matches[2] == 'silentlist' then
chat_id = msg.to.id
local hash = 'mute_user:'..chat_id
redis:del(hash)
return "silentlist Cleaned"
end
if matches[2] == 'username' and is_admin1(msg) then
local function ok_username_cb (extra, success, result)
local receiver = extra.receiver
if success == 1 then
send_large_msg(receiver, "SuperGroup username cleaned.")
elseif success == 0 then
send_large_msg(receiver, "Failed to clean SuperGroup username.")
end
end
local username = ""
channel_set_username(receiver, username, ok_username_cb, {receiver=receiver})
end
end
if matches[1] == 'lock' and is_momod(msg) then
local target = msg.to.id
if matches[2] == 'all' then
local safemode ={
lock_group_links(msg, data, target),
lock_group_tag(msg, data, target),
lock_group_spam(msg, data, target),
lock_group_flood(msg, data, target),
lock_group_arabic(msg, data, target),
lock_group_membermod(msg, data, target),
lock_group_rtl(msg, data, target),
lock_group_tgservice(msg, data, target),
lock_group_sticker(msg, data, target),
lock_group_contacts(msg, data, target),
lock_group_english(msg, data, target),
lock_group_fwd(msg, data, target),
lock_group_reply(msg, data, target),
lock_group_join(msg, data, target),
lock_group_emoji(msg, data, target),
lock_group_username(msg, data, target),
lock_group_fosh(msg, data, target),
lock_group_media(msg, data, target),
lock_group_leave(msg, data, target),
lock_group_bots(msg, data, target),
lock_group_operator(msg, data, target),
}
return lock_group_all(msg, data, target), safemode
end
if matches[2] == 'etehad' then
local etehad ={
unlock_group_links(msg, data, target),
lock_group_tag(msg, data, target),
lock_group_spam(msg, data, target),
lock_group_flood(msg, data, target),
unlock_group_arabic(msg, data, target),
lock_group_membermod(msg, data, target),
unlock_group_rtl(msg, data, target),
lock_group_tgservice(msg, data, target),
lock_group_sticker(msg, data, target),
unlock_group_contacts(msg, data, target),
unlock_group_english(msg, data, target),
unlock_group_fwd(msg, data, target),
unlock_group_reply(msg, data, target),
lock_group_join(msg, data, target),
unlock_group_emoji(msg, data, target),
unlock_group_username(msg, data, target),
lock_group_fosh(msg, data, target),
unlock_group_media(msg, data, target),
lock_group_leave(msg, data, target),
lock_group_bots(msg, data, target),
unlock_group_operator(msg, data, target),
}
return lock_group_etehad(msg, data, target), etehad
end
if matches[2] == 'links' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked link posting ")
return lock_group_links(msg, data, target)
end
if matches[2] == 'join' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked join ")
return lock_group_join(msg, data, target)
end
if matches[2] == 'tag' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked tag ")
return lock_group_tag(msg, data, target)
end
if matches[2] == 'spam' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked spam ")
return lock_group_spam(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ")
return lock_group_flood(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ")
return lock_group_arabic(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ")
return lock_group_membermod(msg, data, target)
end
if matches[2]:lower() == 'rtl' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked rtl chars. in names")
return lock_group_rtl(msg, data, target)
end
if matches[2] == 'tgservice' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked Tgservice Actions")
return lock_group_tgservice(msg, data, target)
end
if matches[2] == 'sticker' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked sticker posting")
return lock_group_sticker(msg, data, target)
end
if matches[2] == 'contacts' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked contact posting")
return lock_group_contacts(msg, data, target)
end
if matches[2] == 'strict' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked enabled strict settings")
return enable_strict_rules(msg, data, target)
end
if matches[2] == 'english' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked english")
return lock_group_english(msg, data, target)
end
if matches[2] == 'fwd' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked fwd")
return lock_group_fwd(msg, data, target)
end
if matches[2] == 'reply' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked reply")
return lock_group_reply(msg, data, target)
end
if matches[2] == 'emoji' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked emoji")
return lock_group_emoji(msg, data, target)
end
if matches[2] == 'badword' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked fosh")
return lock_group_fosh(msg, data, target)
end
if matches[2] == 'media' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked media")
return lock_group_media(msg, data, target)
end
if matches[2] == 'username' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked username")
return lock_group_username(msg, data, target)
end
if matches[2] == 'leave' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leave")
return lock_group_leave(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots")
return lock_group_bots(msg, data, target)
end
if matches[2] == 'operator' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked operator")
return lock_group_operator(msg, data, target)
end
end
if matches[1] == 'unlock' and is_momod(msg) then
local target = msg.to.id
if matches[2] == 'all' then
local dsafemode ={
unlock_group_links(msg, data, target),
unlock_group_tag(msg, data, target),
unlock_group_spam(msg, data, target),
unlock_group_flood(msg, data, target),
unlock_group_arabic(msg, data, target),
unlock_group_membermod(msg, data, target),
unlock_group_rtl(msg, data, target),
unlock_group_tgservice(msg, data, target),
unlock_group_sticker(msg, data, target),
unlock_group_contacts(msg, data, target),
unlock_group_english(msg, data, target),
unlock_group_fwd(msg, data, target),
unlock_group_reply(msg, data, target),
unlock_group_join(msg, data, target),
unlock_group_emoji(msg, data, target),
unlock_group_username(msg, data, target),
unlock_group_fosh(msg, data, target),
unlock_group_media(msg, data, target),
unlock_group_leave(msg, data, target),
unlock_group_bots(msg, data, target),
unlock_group_operator(msg, data, target),
}
return unlock_group_all(msg, data, target), dsafemode
end
if matches[2] == 'etehad' then
local detehad ={
lock_group_links(msg, data, target),
unlock_group_tag(msg, data, target),
lock_group_spam(msg, data, target),
lock_group_flood(msg, data, target),
unlock_group_arabic(msg, data, target),
unlock_group_membermod(msg, data, target),
unlock_group_rtl(msg, data, target),
unlock_group_tgservice(msg, data, target),
unlock_group_sticker(msg, data, target),
unlock_group_contacts(msg, data, target),
unlock_group_english(msg, data, target),
unlock_group_fwd(msg, data, target),
unlock_group_reply(msg, data, target),
unlock_group_join(msg, data, target),
unlock_group_emoji(msg, data, target),
unlock_group_username(msg, data, target),
unlock_group_fosh(msg, data, target),
unlock_group_media(msg, data, target),
unlock_group_leave(msg, data, target),
unlock_group_bots(msg, data, target),
unlock_group_operator(msg, data, target),
}
return unlock_group_etehad(msg, data, target), detehad
end
if matches[2] == 'links' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked link posting")
return unlock_group_links(msg, data, target)
end
if matches[2] == 'join' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked join")
return unlock_group_join(msg, data, target)
end
if matches[2] == 'tag' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked tag")
return unlock_group_tag(msg, data, target)
end
if matches[2] == 'spam' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked spam")
return unlock_group_spam(msg, data, target)
end
if matches[2] == 'flood' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood")
return unlock_group_flood(msg, data, target)
end
if matches[2] == 'arabic' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked Arabic")
return unlock_group_arabic(msg, data, target)
end
if matches[2] == 'member' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ")
return unlock_group_membermod(msg, data, target)
end
if matches[2]:lower() == 'rtl' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked RTL chars. in names")
return unlock_group_rtl(msg, data, target)
end
if matches[2] == 'tgservice' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked tgservice actions")
return unlock_group_tgservice(msg, data, target)
end
if matches[2] == 'sticker' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked sticker posting")
return unlock_group_sticker(msg, data, target)
end
if matches[2] == 'contacts' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked contact posting")
return unlock_group_contacts(msg, data, target)
end
if matches[2] == 'strict' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked disabled strict settings")
return disable_strict_rules(msg, data, target)
end
if matches[2] == 'english' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked english")
return unlock_group_english(msg, data, target)
end
if matches[2] == 'fwd' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked fwd")
return unlock_group_fwd(msg, data, target)
end
if matches[2] == 'reply' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked reply")
return unlock_group_reply(msg, data, target)
end
if matches[2] == 'emoji' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked disabled emoji")
return unlock_group_emoji(msg, data, target)
end
if matches[2] == 'badword' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked fosh")
return unlock_group_fosh(msg, data, target)
end
if matches[2] == 'media' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked media")
return unlock_group_media(msg, data, target)
end
if matches[2] == 'username' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked disabled username")
return unlock_group_username(msg, data, target)
end
if matches[2] == 'leave' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leave")
return unlock_group_leave(msg, data, target)
end
if matches[2] == 'bots' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots")
return unlock_group_bots(msg, data, target)
end
if matches[2] == 'operator' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked operator")
return unlock_group_operator(msg, data, target)
end
end
if matches[1] == 'setflood' then
if not is_momod(msg) then
return
end
if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then
return "Wrong number,range is [5-20]"
end
local flood_max = matches[2]
data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max
save_data(_config.moderation.data, data)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]")
return 'Flood has been set to: '..matches[2]
end
if matches[1] == 'public' and is_momod(msg) then
local target = msg.to.id
if matches[2] == 'yes' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public")
return set_public_membermod(msg, data, target)
end
if matches[2] == 'no' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: not public")
return unset_public_membermod(msg, data, target)
end
end
if matches[1] == 'mute' and is_owner(msg) then
local chat_id = msg.to.id
if matches[2] == 'audio' then
local msg_type = 'Audio'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type)
mute(chat_id, msg_type)
return 'Audio has been muted ๐ต๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Audio is already muted ๐ต๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'photo' then
local msg_type = 'Photo'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type)
mute(chat_id, msg_type)
return 'Photo has been muted ๐ก๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Photo is already muted ๐ก๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'video' then
local msg_type = 'Video'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type)
mute(chat_id, msg_type)
return 'Video has been muted ๐ฅ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Video is already muted ๐ฅ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'gifs' then
local msg_type = 'Gifs'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type)
mute(chat_id, msg_type)
return 'Gifs has been muted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Gifs is already muted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'doc' then
local msg_type = 'Documents'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type)
mute(chat_id, msg_type)
return 'documents has been muted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'documents is already muted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'text' then
local msg_type = 'Text'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type)
mute(chat_id, msg_type)
return 'Text has been muted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Text is already muted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'all' then
local msg_type = 'All'
if not is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: mute "..msg_type)
mute(chat_id, msg_type)
return 'Mute all has been enabled ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Mute all is already enabled ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
end
if matches[1] == 'unmute' and is_momod(msg) then
local chat_id = msg.to.id
if matches[2] == 'audio' then
local msg_type = 'Audio'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type)
unmute(chat_id, msg_type)
return 'Audio has been unmuted ๐ต๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Audio is already unmuted ๐ต๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'photo' then
local msg_type = 'Photo'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type)
unmute(chat_id, msg_type)
return 'Photo has been unmuted ๐ก๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Photo is already unmuted ๐ก๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'video' then
local msg_type = 'Video'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type)
unmute(chat_id, msg_type)
return 'Video has been unmuted ๐ฅ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Video is already unmuted ๐ฅ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'gifs' then
local msg_type = 'Gifs'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type)
unmute(chat_id, msg_type)
return 'Gifs has been unmuted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Gifs is already unmuted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'doc' then
local msg_type = 'Documents'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type)
unmute(chat_id, msg_type)
return 'documents has been unmuted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'documents is already unmuted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'text' then
local msg_type = 'Text'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute message")
unmute(chat_id, msg_type)
return 'Text has been unmuted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Text is already unmuted ๐๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
if matches[2] == 'all' then
local msg_type = 'All'
if is_muted(chat_id, msg_type..': yes') then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] set SuperGroup to: unmute "..msg_type)
unmute(chat_id, msg_type)
return 'Mute all has been disabled ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
else
return 'Mute all is already disabled ๐\n๐ฎ Order by :๏ธ @'..msg.from.username
end
end
end
if matches[1] == "silent" or matches[1] == "unsilent" and is_momod(msg) then
local chat_id = msg.to.id
local hash = "mute_user"..chat_id
local user_id = ""
if type(msg.reply_id) ~= "nil" then
local receiver = get_receiver(msg)
local get_cmd = "mute_user"
muteuser = get_message(msg.reply_id, get_message_callback, {receiver = receiver, get_cmd = get_cmd, msg = msg})
elseif matches[1] == "silent" or matches[1] == "unsilent" and string.match(matches[2], '^%d+$') then
local user_id = matches[2]
if is_muted_user(chat_id, user_id) then
unmute_user(chat_id, user_id)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] removed ["..user_id.."] from the muted users list")
return "["..user_id.."] removed from the muted users list"
elseif is_momod(msg) then
mute_user(chat_id, user_id)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] added ["..user_id.."] to the muted users list")
return "["..user_id.."] added to the muted user list"
end
elseif matches[1] == "silent" or matches[1] == "unsilent" and not string.match(matches[2], '^%d+$') then
local receiver = get_receiver(msg)
local get_cmd = "mute_user"
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
resolve_username(username, callbackres, {receiver = receiver, get_cmd = get_cmd, msg=msg})
end
end
if matches[1] == "muteslist" and is_momod(msg) then
local chat_id = msg.to.id
if not has_mutes(chat_id) then
set_mutes(chat_id)
return mutes_list(chat_id)
end
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup muteslist")
return mutes_list(chat_id)
end
if matches[1] == "silentlist" and is_momod(msg) then
local chat_id = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup mutelist")
return muted_user_list(chat_id)
end
if matches[1] == 'settings' and is_momod(msg) then
local target = msg.to.id
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested SuperGroup settings ")
return show_supergroup_settingsmod(msg, target)
end
if matches[1] == 'rules' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules")
return get_rules(msg, data)
end
if matches[1] == 'help' and not is_owner(msg) then
text = "Only managers ๐โ๏ธ"
reply_msg(msg.id, text, ok_cb, false)
elseif matches[1] == 'help' and is_owner(msg) then
local name_log = user_print_name(msg.from)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /superhelp")
return super_help()
end
if matches[1] == 'peer_id' and is_admin1(msg)then
text = msg.to.peer_id
reply_msg(msg.id, text, ok_cb, false)
post_large_msg(receiver, text)
end
if matches[1] == 'msg.to.id' and is_admin1(msg) then
text = msg.to.id
reply_msg(msg.id, text, ok_cb, false)
post_large_msg(receiver, text)
end
--Admin Join Service Message
if msg.service then
local action = msg.action.type
if action == 'chat_add_user_link' then
if is_owner2(msg.from.id) then
local receiver = get_receiver(msg)
local user = "user#id"..msg.from.id
savelog(msg.to.id, name_log.." Admin ["..msg.from.id.."] joined the SuperGroup via link")
channel_set_admin(receiver, user, ok_cb, false)
end
if is_support(msg.from.id) and not is_owner2(msg.from.id) then
local receiver = get_receiver(msg)
local user = "user#id"..msg.from.id
savelog(msg.to.id, name_log.." Support member ["..msg.from.id.."] joined the SuperGroup")
channel_set_mod(receiver, user, ok_cb, false)
end
end
if action == 'chat_add_user' then
if is_owner2(msg.action.user.id) then
local receiver = get_receiver(msg)
local user = "user#id"..msg.action.user.id
savelog(msg.to.id, name_log.." Admin ["..msg.action.user.id.."] added to the SuperGroup by [ "..msg.from.id.." ]")
channel_set_admin(receiver, user, ok_cb, false)
end
if is_support(msg.action.user.id) and not is_owner2(msg.action.user.id) then
local receiver = get_receiver(msg)
local user = "user#id"..msg.action.user.id
savelog(msg.to.id, name_log.." Support member ["..msg.action.user.id.."] added to the SuperGroup by [ "..msg.from.id.." ]")
channel_set_mod(receiver, user, ok_cb, false)
end
end
end
if matches[1] == 'msg.to.peer_id' then
post_large_msg(receiver, msg.to.peer_id)
end
end
end
local function pre_process(msg)
if not msg.text and msg.media then
msg.text = '['..msg.media.type..']'
end
return msg
end
return {
patterns = {
"^[#!/]([Aa]ddbot)$",
"^[#!/]([Rr]embot)$",
"^[#!/]([Mm]ove) (.*)$",
"^[#!/]([Gg]pinfo)$",
"^[#!/]([Aa]dmins)$",
"^[#!/]([Oo]wner)$",
"^[#!/]([Mm]odlist)$",
"^[#!/]([Bb]ots)$",
"^[#!/]([Ww]ho)$",
"^[#!/]([Kk]icked)$",
"^[#!/]([Bb]b) (.*)",
"^[#!/]([Bb]b)",
"^[#!/]([Kk]ick) (.*)",
"^[#!/]([Kk]ick)",
"^[#!/]([Tt]osuper)$",
"^[#!/]([Ii][Dd])$",
"^[#!/]([Ii][Dd]) (.*)$",
"^[#!/]([Kk]ickme)$",
"^[#!/]([Nn]ewlink)$",
"^[#!/]([Ss]etlink)$",
"^[#!/]([Ll]ink)$",
"^[#!/]([Rr]es) (.*)$",
"^[#!/]([Ss]etadmin) (.*)$",
"^[#!/]([Ss]etadmin)",
"^[#!/]([Dd]emoteadmin) (.*)$",
"^[#!/]([Dd]emoteadmin)",
"^[#!/]([Ss]etowner) (.*)$",
"^[#!/]([Ss]etowner)$",
"^[#!/]([Pp]romote) (.*)$",
"^[#!/]([Pp]romote)",
"^[#!/]([Dd]emote) (.*)$",
"^[#!/]([Dd]emote)",
"^[#!/]([Ss]etname) (.*)$",
"^[#!/]([Ss]etabout) (.*)$",
"^[#!/]([Ss]etrules) (.*)$",
"^[#!/]([Ss]etphoto)$",
"^[#!/]([Ss]etusername) (.*)$",
"^[#!/]([Dd]el)$",
"^[#!/]([Ll]ock) (.*)$",
"^[#!/]([Uu]nlock) (.*)$",
"^[#!/]([Mm]ute) ([^%s]+)$",
"^[#!/]([Uu]nmute) ([^%s]+)$",
"^[#!/]([Ss]ilent)$",
"^[#!/]([Ss]ilent) (.*)$",
"^[#!/]([Uu]nsilent)$",
"^[#!/]([Uu]nsilent) (.*)$",
"^[#!/]([Pp]ublic) (.*)$",
"^[#!/]([Ss]ettings)$",
"^[#!/]([Rr]ules)$",
"^[#!/]([Ss]etflood) (%d+)$",
"^[#!/]([Cc]lean) (.*)$",
"^[#!/]([Hh]elp)$",
"^[#!/]([Mm]uteslist)$",
"^[#!/]([Ss]ilentlist)$",
"[#!/](mp) (.*)",
"[#!/](md) (.*)",
"^(https://telegram.me/joinchat/%S+)$",
"msg.to.peer_id",
"%[(document)%]",
"%[(photo)%]",
"%[(video)%]",
"%[(audio)%]",
"%[(contact)%]",
"^!!tgservice (.+)$",
},
run = AHMED_ALOBIDE,
pre_process = pre_process
} | gpl-2.0 |
nesstea/darkstar | scripts/zones/Provenance/Zone.lua | 30 | 1295 | -----------------------------------
--
-- Zone: Provenance (222)
--
-----------------------------------
package.loaded["scripts/zones/Provenance/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Provenance/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn( player, prevZone)
cs = -1;
if ( player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(-640,-20,-519.999,192);
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
ruisebastiao/nodemcu-firmware | lua_examples/make_phone_call.lua | 75 | 3145 | --[[
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]--
-- Your access point's SSID and password
local SSID = "xxxxxx"
local SSID_PASSWORD = "xxxxxx"
-- configure ESP as a station
wifi.setmode(wifi.STATION)
wifi.sta.config(SSID,SSID_PASSWORD)
wifi.sta.autoconnect(1)
local TWILIO_ACCOUNT_SID = "xxxxxx"
local TWILIO_TOKEN = "xxxxxx"
local HOST = "iot-https-relay.appspot.com" -- visit http://iot-https-relay.appspot.com/ to learn more about this service
-- Please be sure to understand the security issues of using this relay app and use at your own risk.
local URI = "/twilio/Calls.json"
function build_post_request(host, uri, data_table)
local data = ""
for param,value in pairs(data_table) do
data = data .. param.."="..value.."&"
end
request = "POST "..uri.." HTTP/1.1\r\n"..
"Host: "..host.."\r\n"..
"Connection: close\r\n"..
"Content-Type: application/x-www-form-urlencoded\r\n"..
"Content-Length: "..string.len(data).."\r\n"..
"\r\n"..
data
print(request)
return request
end
local function display(sck,response)
print(response)
end
-- When using send_sms: the "from" number HAS to be your twilio number.
-- If you have a free twilio account the "to" number HAS to be your twilio verified number.
local function make_call(from,to,body)
local data = {
sid = TWILIO_ACCOUNT_SID,
token = TWILIO_TOKEN,
Body = string.gsub(body," ","+"),
From = from,
To = to
}
socket = net.createConnection(net.TCP,0)
socket:on("receive",display)
socket:connect(80,HOST)
socket:on("connection",function(sck)
local post_request = build_post_request(HOST,URI,data)
sck:send(post_request)
end)
end
function check_wifi()
local ip = wifi.sta.getip()
if(ip==nil) then
print("Connecting...")
else
tmr.stop(0)
print("Connected to AP!")
print(ip)
-- make a call with a voice message "your house is on fire"
make_call("15558976687","1334856679","Your house is on fire!")
end
end
tmr.alarm(0,2000,1,check_wifi)
| mit |
focusworld/aabb | plugins/exchange.lua | 352 | 2076 | local ltn12 = require "ltn12"
local https = require "ssl.https"
-- Edit data/mashape.lua with your Mashape API key
-- http://docs.mashape.com/api-keys
local function comma_value(n) -- credit http://richard.warburton.it
local left,num,right = string.match(n,'^([^%d]*%d)(%d*)(.-)$')
return left..(num:reverse():gsub('(%d%d%d)','%1,'):reverse())..right
end
local mashape = load_from_file('data/mashape.lua', {
api_key = ''
})
local function request(value, from, to)
local api = "https://currency-exchange.p.mashape.com/exchange?"
local par1 = "from="..from
local par2 = "&q="..value
local par3 = "&to="..to
local url = api..par1..par2..par3
local api_key = mashape.api_key
if api_key:isempty() then
return 'Configure your Mashape API Key'
end
local headers = {
["X-Mashape-Key"] = api_key,
["Accept"] = "text/plain"
}
local respbody = {}
local body, code = https.request{
url = url,
method = "GET",
headers = headers,
sink = ltn12.sink.table(respbody),
protocol = "tlsv1"
}
if code ~= 200 then return code end
local body = table.concat(respbody)
local curr = comma_value(value).." "..from.." = "..to.." "..comma_value(body)
return curr
end
local function run(msg, matches)
if tonumber(matches[1]) and not matches[2] then
local from = "USD"
local to = "IDR"
local value = matches[1]
return request(value, from, to)
elseif matches[2] and matches[3] then
local from = string.upper(matches[2]) or "USD"
local to = string.upper(matches[3]) or "IDR"
local value = matches[1] or "1"
return request(value, from, to, value)
end
end
return {
description = "Currency Exchange",
usage = {
"!exchange [value] : Exchange value from USD to IDR (default).",
"!exchange [value] [from] [to] : Get Currency Exchange by specifying the value of source (from) and destination (to).",
},
patterns = {
"^!exchange (%d+) (%a+) (%a+)$",
"^!exchange (%d+)",
},
run = run
}
| gpl-2.0 |
xinjiguaike/WebChimera | deps/playlist_youtube.lua | 4 | 4674 | --[[
Youtube playlist importer for VLC media player 1.1 and 2.0
Copyright 2012 Guillaume Le Maout
Authors: Guillaume Le Maout
Contact: http://addons.videolan.org/messages/?action=newmessage&username=exebetche
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
--]]
--[[
MODified by Kai Gillmann, 19.01.2013, kaigillmann@googlemail.com:
VLC HAS already a youtube importer, but not for playlists. IMO this mentioned one is
better than this one, because it opens the video in the best possible video resolution.
So i decided to remove all parts of the code which is not responsible for list handling.
Now this lua script parses the list, as wanted, but for each video opened, the vlc default
Youtube script is used, so the videos will be displayed properly.
--]]
-- Helper function to get a parameter's value in a URL
function get_url_param( url, name )
local _, _, res = string.find( url, "[&?]"..name.."=([^&]*)" )
return res
end
-- Probe function.
function probe()
if vlc.access ~= "http" and vlc.access ~= "https" then
return false
end
return string.match(vlc.path:match("([^/]+)"),"%w+.youtube.com") and (string.match(vlc.path, "list="))
end
-- Parse function.
function parse()
if string.match( vlc.path, "list=" ) then
local playlist_parsed, playlistData, line, s, item
local p = {}
local id_ref = {}
local index = 1
local playlistID = get_url_param( vlc.path, "list" )
local videoID = get_url_param( vlc.path, "v" )
local playlistURL = "http://www.youtube.com/list_ajax?action_get_list=1&style=xml&list="..playlistID
while true do
playlistData = ""
line = ""
s = nil
s = vlc.stream(playlistURL.."&index="..index)
while line do
playlistData = playlistData..line
line = s:readline()
end
playlist_parsed = nil
playlist_parsed = parse_xml(playlistData).root.video
for i, video in ipairs(playlist_parsed) do
vlc.msg.err(i.." "..video.encrypted_id.CDATA)
if id_ref[video.encrypted_id.CDATA]
and id_ref[video.encrypted_id.CDATA] == i
then
return p
else
id_ref[video.encrypted_id.CDATA] = i
end
item = nil
item = {}
item.path = "http://www.youtube.com/watch?v="..video.encrypted_id.CDATA
item.title = video.title.CDATA
item.artist = video.author.CDATA
item.arturl = video.thumbnail.CDATA
--~ item.description = video.description
--~ item.rating = video.rating
table.insert (p, item)
end
if #playlist_parsed == 100 then
index = index +100
else
return p
end
end
end
end
function parse_xml(data)
local tree = {}
local stack = {}
local tmp = {}
local tmpTag = ""
local level = 0
table.insert(stack, tree)
for op, tag, attr, empty, val in string.gmatch(
data,
"<(%p?)([^%s>/]+)([^>]-)(%/?)>[%s\r\n\t]*([^<]*)[%s\r\n\t]*") do
if op=="?" then
--~ DOCTYPE
elseif op=="/" then
if level>0 then
level = level - 1
table.remove(stack)
end
else
level = level + 1
if op=="!" then
stack[level]['CDATA'] = vlc.strings.resolve_xml_special_chars(
string.gsub(tag..attr, "%[CDATA%[(.+)%]%]", "%1"))
attr = ""
level = level - 1
elseif type(stack[level][tag]) == "nil" then
stack[level][tag] = {}
table.insert(stack, stack[level][tag])
else
if type(stack[level][tag][1]) == "nil" then
tmp = nil
tmp = stack[level][tag]
stack[level][tag] = nil
stack[level][tag] = {}
table.insert(stack[level][tag], tmp)
end
tmp = nil
tmp = {}
table.insert(stack[level][tag], tmp)
table.insert(stack, tmp)
end
if val~="" then
stack[level][tag]['CDATA'] = {}
stack[level][tag]['CDATA'] = vlc.strings.resolve_xml_special_chars(val)
end
if attr ~= "" then
stack[level][tag]['ATTR'] = {}
string.gsub(attr,
"(%w+)=([\"'])(.-)%2",
function (name, _, value)
stack[level][tag]['ATTR'][name] = value
end)
end
if empty ~= "" then
level = level - 1
table.remove(stack)
end
end
end
return tree
end
| lgpl-2.1 |
UnfortunateFruit/darkstar | scripts/zones/Dynamis-Beaucedine/mobs/Adamantking_Effigy.lua | 16 | 3421 | -----------------------------------
-- Area: Dynamis Beaucedine
-- NPC: Adamantking Effigy
-- Map Position: http://images1.wikia.nocookie.net/__cb20090312005233/ffxi/images/thumb/b/b6/Bea.jpg/375px-Bea.jpg
-----------------------------------
package.loaded["scripts/zones/Dynamis-Beaucedine/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/dynamis");
require("scripts/zones/Dynamis-Beaucedine/TextIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
mob:setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
local X = mob:getXPos();
local Y = mob:getYPos();
local Z = mob:getZPos();
local spawnList = beaucedineQuadavList;
if(mob:getStatPoppedMobs() == false) then
mob:setStatPoppedMobs(true);
for nb = 1, table.getn(spawnList), 2 do
if(mob:getID() == spawnList[nb]) then
for nbi = 1, table.getn(spawnList[nb + 1]), 1 do
if((nbi % 2) == 0) then X=X+2; Z=Z+2; else X=X-2; Z=Z-2; end
local mobNBR = spawnList[nb + 1][nbi];
if(mobNBR <= 20) then
if(mobNBR == 0) then mobNBR = math.random(1,15); end -- Spawn random Vanguard (TEMPORARY)
local DynaMob = getDynaMob(target,mobNBR,3);
if(DynaMob ~= nil) then
-- Spawn Mob
SpawnMob(DynaMob):setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
GetMobByID(DynaMob):setPos(X,Y,Z);
GetMobByID(DynaMob):setSpawn(X,Y,Z);
-- Spawn Pet for BST, DRG, and SMN
if(mobNBR == 9 or mobNBR == 14 or mobNBR == 15) then
SpawnMob(DynaMob + 1):setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
GetMobByID(DynaMob + 1):setPos(X,Y,Z);
GetMobByID(DynaMob + 1):setSpawn(X,Y,Z);
end
end
elseif(mobNBR > 20) then
SpawnMob(mobNBR):setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
local MJob = GetMobByID(mobNBR):getMainJob();
if(MJob == 9 or MJob == 14 or MJob == 15) then
-- Spawn Pet for BST, DRG, and SMN
SpawnMob(mobNBR + 1):setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
GetMobByID(mobNBR + 1):setPos(X,Y,Z);
GetMobByID(mobNBR + 1):setSpawn(X,Y,Z);
end
end
end
end
end
end
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer)
local mobID = mob:getID();
-- Time Bonus: 063 066
if(mobID == 17326892 and mob:isInBattlefieldList() == false) then
killer:addTimeToDynamis(15);
mob:addInBattlefieldList();
elseif(mobID == 17326895 and mob:isInBattlefieldList() == false) then
killer:addTimeToDynamis(15);
mob:addInBattlefieldList();
-- HP Bonus: 056 059 065 070 074 103
elseif(mobID == 17326885 or mobID == 17326888 or mobID == 17326894 or mobID == 17326899 or mobID == 17326903 or mobID == 17326932) then
killer:restoreHP(2000);
killer:messageBasic(024,(killer:getMaxHP()-killer:getHP()));
-- MP Bonus: 057 061 067 072 076
elseif(mobID == 17326886 or mobID == 17326890 or mobID == 17326896 or mobID == 17326901 or mobID == 17326905) then
killer:restoreMP(2000);
killer:messageBasic(025,(killer:getMaxMP()-killer:getMP()));
end
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Batallia_Downs/mobs/Weeping_Willow.lua | 11 | 1354 | -----------------------------------
-- Area: Batallia Downs
-- NPC: Weeping Willow
-----------------------------------
require("scripts/globals/titles");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
if(mob:getHP() <= mob:getMaxHP()/2 and GetServerVariable("NM-SpecialWeepWillowSapSpawn") < 1) then
SpawnMob(17207303,600):updateEnmity(target);
SpawnMob(17207304,600):updateEnmity(target);
SpawnMob(17207305,600):updateEnmity(target);
SpawnMob(17207306,600):updateEnmity(target);
SpawnMob(17207307,600):updateEnmity(target);
SetServerVariable("NM-SpecialWeepWillowSapSpawn",1);
end
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, killer)
local JACK = 17207308;
SpawnMob(JACK,600):updateEnmity(killer);
GetMobByID(JACK):setPos( mob:getXPos(), mob:getYPos(), mob:getZPos(), 0);
SetServerVariable("NM-SpecialWeepWillowSapSpawn",0);
end;
-----------------------------------
-- onMobDespawn
-----------------------------------
function onMobDespawn(mob)
SetServerVariable("[NM-Special]WeepWillowSapSpawn",0);
end; | gpl-3.0 |
nesstea/darkstar | scripts/globals/abilities/curing_waltz_ii.lua | 19 | 2262 | -----------------------------------
-- Ability: Curing Waltz II
-- Heals HP to target player.
-- Obtained: Dancer Level 30
-- TP Required: 35%
-- Recast Time: 00:08
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
if (target:getHP() == 0) then
return MSGBASIC_CANNOT_ON_THAT_TARG,0;
elseif (player:hasStatusEffect(EFFECT_SABER_DANCE)) then
return MSGBASIC_UNABLE_TO_USE_JA2, 0;
elseif (player:hasStatusEffect(EFFECT_TRANCE)) then
return 0,0;
elseif (player:getTP() < 350) then
return MSGBASIC_NOT_ENOUGH_TP,0;
else
-- apply waltz recast modifiers
if (player:getMod(MOD_WALTZ_RECAST)~=0) then
local recastMod = -80 * (player:getMod(MOD_WALTZ_RECAST)); -- 400 ms per 5% (per merit)
if (recastMod <0) then
--TODO
end
end
return 0,0;
end
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
-- Only remove TP if the player doesn't have Trance.
if not player:hasStatusEffect(EFFECT_TRANCE) then
player:delTP(350);
end;
--Grabbing variables.
local vit = target:getStat(MOD_VIT);
local chr = player:getStat(MOD_CHR);
local mjob = player:getMainJob(); --19 for DNC main.
local sjob = player:getSubJob();
local cure = 0;
--Performing sj mj check.
if (mjob == 19) then
cure = (vit+chr)*0.5+130;
end
if (sjob == 19) then
cure = (vit+chr)*0.25+130;
end
-- apply waltz modifiers
cure = math.floor(cure * (1.0 + (player:getMod(MOD_WALTZ_POTENTCY)/100)));
--Reducing TP.
--Applying server mods....
cure = cure * CURE_POWER;
--Cap the final amount to max HP.
if ((target:getMaxHP() - target:getHP()) < cure) then
cure = (target:getMaxHP() - target:getHP());
end
--Do it
target:restoreHP(cure);
target:wakeUp();
player:updateEnmityFromCure(target,cure);
return cure;
end;
| gpl-3.0 |
letoram/prio | actions.lua | 1 | 4244 | local actions = {};
-- chain window
local function wrun(fun)
return function()
if (priowin ~= nil) then
fun(priowin);
end
end
end
-- use a rendertarget indirection for the screenshot to work around some driver
-- bugs for the egl-dri/platform + mesa + ??? when trying to read the front buffer
actions.save_screenshot = function()
local cp = prio_clock_pulse;
local ctr = 20;
prio_clock_pulse = function(...)
ctr = ctr - 1;
if (ctr == 0) then
zap_resource("prio_ss.png");
local dst = alloc_surface(VRESW, VRESH);
local nsrf = null_surface(VRESW, VRESH);
show_image(nsrf);
image_sharestorage(WORLDID, nsrf);
define_rendertarget(dst, {nsrf}, RENDERTARGET_DETACH, RENDERTARGET_NOSCALE, 0);
rendertarget_forceupdate(dst);
save_screenshot("prio_ss.png", FORMAT_PNG_FLIP, dst);
delete_image(dst);
prio_clock_pulse = cp;
system_message("screenshot saved to prio_ss.png");
end
cp(...);
end
end
local active_rec;
actions.record = function()
if (valid_vid(active_rec)) then
delete_image(active_rec);
active_rec = nil;
system_message("stopped recording");
else
zap_resource("prio_rec.mkv");
active_rec = alloc_surface(1280, 720);
if (valid_vid(active_rec)) then
local tsrf = null_surface(1280, 720);
show_image(tsrf);
image_texfilter(tsrf, FILTER_BILINEAR);
image_sharestorage(WORLDID, tsrf);
image_set_txcos_default(tsrf, true);
define_recordtarget(active_rec, "prio_rec.mkv", "vpreset=8:noaudio:fps=30",
{tsrf}, {}, RENDERTARGET_DETACH, RENDERTARGET_NOSCALE, -1, function(src, status)
if (status.kind == "terminated") then
delete_image(src);
active_rec = nil;
end
end);
end
end
end
actions.destroy_active_tab = wrun(function(wnd) wnd:lost(wnd.target); end);
actions.destroy_active_window = wrun(function(wnd) wnd:destroy(); end);
actions.select_tab_1 = wrun(function(wnd) wnd:set_tab(1); end);
actions.select_tab_2 = wrun(function(wnd) wnd:set_tab(2); end);
actions.select_tab_3 = wrun(function(wnd) wnd:set_tab(3); end);
actions.select_tab_4 = wrun(function(wnd) wnd:set_tab(4); end);
actions.select_tab_5 = wrun(function(wnd) wnd:set_tab(5); end);
actions.select_tab_6 = wrun(function(wnd) wnd:set_tab(6); end);
actions.select_tab_7 = wrun(function(wnd) wnd:set_tab(7); end);
actions.select_tab_8 = wrun(function(wnd) wnd:set_tab(8); end);
actions.select_tab_9 = wrun(function(wnd) wnd:set_tab(9); end);
actions.select_tab_10= wrun(function(wnd) wnd:set_tab(10);end);
actions.next_tab = wrun(function(wnd) wnd:set_tab(-2);end);
actions.prev_tab = wrun(function(wnd) wnd:set_tab(-1);end);
actions.paste = wrun(function(wnd) wnd:paste(CLIPBOARD_MESSAGE);end);
actions.select_up = wrun(function(wnd) prio_sel_nearest(wnd, "t"); end);
actions.select_down = wrun(function(wnd) prio_sel_nearest(wnd, "b"); end);
actions.select_left = wrun(function(wnd) prio_sel_nearest(wnd, "l"); end);
actions.select_right = wrun(function(wnd) prio_sel_nearest(wnd, "r"); end);
actions.shrink_h = wrun(function(wnd) wnd:step_sz(1, 0,-1); end);
actions.shrink_w = wrun(function(wnd) wnd:step_sz(1,-1, 0); end);
actions.grow_h = wrun(function(wnd) wnd:step_sz(1, 0, 1); end);
actions.grow_w = wrun(function(wnd) wnd:step_sz(1, 1, 0); end);
actions.move_up = wrun(function(wnd) wnd:step_move(1, 0,-1); end);
actions.move_down = wrun(function(wnd) wnd:step_move(1, 0, 1); end);
actions.move_left = wrun(function(wnd) wnd:step_move(1,-1, 0); end);
actions.move_right = wrun(function(wnd) wnd:step_move(1, 1, 0); end);
actions.toggle_maximize = wrun(function(wnd) wnd:maximize("f"); end);
actions.assign_top = wrun(function(wnd) wnd:maximize("t"); end);
actions.assign_bottom = wrun(function(wnd) wnd:maximize("b"); end);
actions.assign_left = wrun(function(wnd) wnd:maximize("l"); end);
actions.assign_right = wrun(function(wnd) wnd:maximize("r"); end);
actions.set_temp_prefix_1 = function() priosym.prefix = "t1_"; end
actions.hide = wrun(function(wnd) wnd:hide(); end);
actions.copy = wrun(function(wnd)
if (wnd.clipboard_msg) then
prioclip = wnd.clipboard_msg;
end
end);
actions.paste = wrun(function(wnd)
wnd:paste(CLIPBOARD_MESSAGE);
end);
--
-- others: hide all, copy, paste
--
return actions;
| bsd-3-clause |
daedeloth/lsyncdln | examples/lpostcmd.lua | 4 | 2618 | -----
-- User configuration file for lsyncd.
-- This needs lsyncd >= 2.0.3
--
-- This configuration will execute a command on the remote host
-- after every successfullycompleted rsync operation.
-- for example to restart servlets on the target host or so.
local rsyncpostcmd = {
-- based on default rsync.
default.rsync,
-- for this config it is important to keep maxProcesses at 1, so
-- the postcmds will only be spawned after the rsync completed
maxProcesses = 1,
-- called whenever something is to be done
action = function(inlet)
local event = inlet.getEvent()
local config = inlet.getConfig()
-- if the event is a blanket event and not the startup,
-- its there to spawn the webservice restart at the target.
if event.etype == "Blanket" then
-- uses rawget to test if "isPostcmd" has been set without
-- triggering an error if not.
local isPostcmd = rawget(event, "isPostcmd")
if event.isPostcmd then
spawn(event, "/usr/bin/ssh",
config.host, config.postcmd)
return
else
-- this is the startup, forwards it to default routine.
return default.rsync.action(inlet)
end
error("this should never be reached")
end
-- for any other event, a blanket event is created that
-- will stack on the queue and do the postcmd when its finished
local sync = inlet.createBlanketEvent()
sync.isPostcmd = true
-- the original event is simply forwarded to the normal action handler
return default.rsync.action(inlet)
end,
-- called when a process exited.
-- this can be a rsync command, the startup rsync or the postcmd
collect = function(agent, exitcode)
-- for the ssh commands 255 is network error -> try again
local isPostcmd = rawget(agent, "isPostcmd")
if not agent.isList and agent.etype == "Blanket" and isPostcmd then
if exitcode == 255 then
return "again"
end
return
else
--- everything else, forward to default collection handler
return default.collect(agent,exitcode)
end
error("this should never be reached")
end
-- called before anything else
-- builds the target from host and targetdir
prepare = function(config)
if not config.host then
error("rsyncpostcmd neets 'host' configured", 4)
end
if not config.targetdir then
error("rsyncpostcmd needs 'targetdir' configured", 4)
end
if not config.target then
config.target = config.host .. ":" .. config.targetdir
end
return default.rsync.prepare(config)
end
}
sync {
rsyncpostcmd,
source = "src",
host = "beetle",
targetdir = "/path/to/trg",
postcmd = "/usr/local/bin/restart-servelt.sh",
}
| gpl-2.0 |
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