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nesstea/darkstar
scripts/zones/Dynamis-San_dOria/bcnms/dynamis_sandoria.lua
22
1331
----------------------------------- -- Area: Dynamis San d'Oria -- Name: Dynamis San d'Oria ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) SetServerVariable("[DynaSandoria]UniqueID",player:getDynamisUniqueID(1281)); SetServerVariable("[DynaSandoria]Boss_Trigger",0); SetServerVariable("[DynaSandoria]Already_Received",0); end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) player:setVar("DynamisID",GetServerVariable("[DynaSandoria]UniqueID")); local realDay = os.time(); if (DYNA_MIDNIGHT_RESET == true) then realDay = getMidnight() - 86400; end local dynaWaitxDay = player:getVar("dynaWaitxDay"); if ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay) then player:setVar("dynaWaitxDay",realDay); end end; -- Leaving the Dynamis by every mean possible, given by the LeaveCode -- 3=Disconnected or warped out (if dyna is empty: launch 4 after 3) -- 4=Finish he dynamis function onBcnmLeave(player,instance,leavecode) --print("leave code "..leavecode); if (leavecode == 4) then GetNPCByID(17535224):setStatus(2); SetServerVariable("[DynaSandoria]UniqueID",0); end end;
gpl-3.0
JulioC/telegram-bot
plugins/isup.lua
741
3095
do local socket = require("socket") local cronned = load_from_file('data/isup.lua') local function save_cron(msg, url, delete) local origin = get_receiver(msg) if not cronned[origin] then cronned[origin] = {} end if not delete then table.insert(cronned[origin], url) else for k,v in pairs(cronned[origin]) do if v == url then table.remove(cronned[origin], k) end end end serialize_to_file(cronned, 'data/isup.lua') return 'Saved!' end local function is_up_socket(ip, port) print('Connect to', ip, port) local c = socket.try(socket.tcp()) c:settimeout(3) local conn = c:connect(ip, port) if not conn then return false else c:close() return true end end local function is_up_http(url) -- Parse URL from input, default to http local parsed_url = URL.parse(url, { scheme = 'http', authority = '' }) -- Fix URLs without subdomain not parsed properly if not parsed_url.host and parsed_url.path then parsed_url.host = parsed_url.path parsed_url.path = "" end -- Re-build URL local url = URL.build(parsed_url) local protocols = { ["https"] = https, ["http"] = http } local options = { url = url, redirect = false, method = "GET" } local response = { protocols[parsed_url.scheme].request(options) } local code = tonumber(response[2]) if code == nil or code >= 400 then return false end return true end local function isup(url) local pattern = '^(%d%d?%d?%.%d%d?%d?%.%d%d?%d?%.%d%d?%d?):?(%d?%d?%d?%d?%d?)$' local ip,port = string.match(url, pattern) local result = nil -- !isup 8.8.8.8:53 if ip then port = port or '80' result = is_up_socket(ip, port) else result = is_up_http(url) end return result end local function cron() for chan, urls in pairs(cronned) do for k,url in pairs(urls) do print('Checking', url) if not isup(url) then local text = url..' looks DOWN from here. 😱' send_msg(chan, text, ok_cb, false) end end end end local function run(msg, matches) if matches[1] == 'cron delete' then if not is_sudo(msg) then return 'This command requires privileged user' end return save_cron(msg, matches[2], true) elseif matches[1] == 'cron' then if not is_sudo(msg) then return 'This command requires privileged user' end return save_cron(msg, matches[2]) elseif isup(matches[1]) then return matches[1]..' looks UP from here. 😃' else return matches[1]..' looks DOWN from here. 😱' end end return { description = "Check if a website or server is up.", usage = { "!isup [host]: Performs a HTTP request or Socket (ip:port) connection", "!isup cron [host]: Every 5mins check if host is up. (Requires privileged user)", "!isup cron delete [host]: Disable checking that host." }, patterns = { "^!isup (cron delete) (.*)$", "^!isup (cron) (.*)$", "^!isup (.*)$", "^!ping (.*)$", "^!ping (cron delete) (.*)$", "^!ping (cron) (.*)$" }, run = run, cron = cron } end
gpl-2.0
magnan/cordova-cef
3rdparty/pugixml/scripts/premake4.lua
128
2376
-- Reset RNG seed to get consistent results across runs (i.e. XCode) math.randomseed(12345) local static = _ARGS[1] == 'static' local action = premake.action.current() if string.startswith(_ACTION, "vs") then if action then -- Disable solution generation function action.onsolution(sln) sln.vstudio_configs = premake.vstudio_buildconfigs(sln) end -- Rename output file function action.onproject(prj) local name = "%%_" .. _ACTION .. (static and "_static" or "") if static then for k, v in pairs(prj.project.__configs) do v.objectsdir = v.objectsdir .. "Static" end end if _ACTION == "vs2010" then premake.generate(prj, name .. ".vcxproj", premake.vs2010_vcxproj) else premake.generate(prj, name .. ".vcproj", premake.vs200x_vcproj) end end end elseif _ACTION == "codeblocks" then action.onsolution = nil function action.onproject(prj) premake.generate(prj, "%%_" .. _ACTION .. ".cbp", premake.codeblocks_cbp) end elseif _ACTION == "codelite" then action.onsolution = nil function action.onproject(prj) premake.generate(prj, "%%_" .. _ACTION .. ".project", premake.codelite_project) end end solution "pugixml" objdir(_ACTION) targetdir(_ACTION) if string.startswith(_ACTION, "vs") then if _ACTION ~= "vs2002" and _ACTION ~= "vs2003" then platforms { "x32", "x64" } configuration "x32" targetdir(_ACTION .. "/x32") configuration "x64" targetdir(_ACTION .. "/x64") end configurations { "Debug", "Release" } if static then configuration "Debug" targetsuffix "sd" configuration "Release" targetsuffix "s" else configuration "Debug" targetsuffix "d" end else if _ACTION == "xcode3" then platforms "universal" end configurations { "Debug", "Release" } configuration "Debug" targetsuffix "d" end project "pugixml" kind "StaticLib" language "C++" files { "../src/pugixml.hpp", "../src/pugiconfig.hpp", "../src/pugixml.cpp" } flags { "NoPCH", "NoMinimalRebuild", "NoEditAndContinue", "Symbols" } uuid "89A1E353-E2DC-495C-B403-742BE206ACED" configuration "Debug" defines { "_DEBUG" } configuration "Release" defines { "NDEBUG" } flags { "Optimize" } if static then configuration "*" flags { "StaticRuntime" } end
apache-2.0
nesstea/darkstar
scripts/zones/Qufim_Island/npcs/Numumu_WW.lua
13
3323
----------------------------------- -- Area: Qufim Island -- NPC: Numumu, W.W. -- Type: Border Conquest Guards -- @pos 179.093 -21.575 -15.282 126 ----------------------------------- package.loaded["scripts/zones/Qufim_Island/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Qufim_Island/TextIDs"); local guardnation = WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = QUFIMISLAND; local csid = 0x7ff6; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
nesstea/darkstar
scripts/zones/Promyvion-Vahzl/npcs/_0md.lua
13
1390
----------------------------------- -- Area: Promyvion vahzl -- NPC: Memory flux (2) ----------------------------------- package.loaded["scripts/zones/Promyvion-Vahzl/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Promyvion-Vahzl/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == DESIRES_OF_EMPTINESS and player:getVar("PromathiaStatus")==3) then SpawnMob(16867333,240):updateClaim(player); elseif (player:getCurrentMission(COP) == DESIRES_OF_EMPTINESS and player:getVar("PromathiaStatus")==4) then player:startEvent(0x0034); else player:messageSpecial(OVERFLOWING_MEMORIES); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) if (csid == 0x0034) then player:setVar("PromathiaStatus",5); end end;
gpl-3.0
malortie/gmod-addons
th_weapons/lua/weapons/weapon_th_chaingun/shared.lua
1
14213
-- Only enable this addon if HL:S is mounted. if !IsHL1Mounted() then return end -- Define a global variable to ease calling base class methods. DEFINE_BASECLASS( 'weapon_th_base' ) SWEP.Base = 'weapon_th_base' SWEP.PrintName = 'Chaingun' SWEP.Author = 'Marc-Antoine (malortie) Lortie' SWEP.Contact = '' SWEP.Purpose = '' SWEP.Instructions = '+attack: Fire.\n+reload: Reload.' SWEP.Category = 'They Hunger' SWEP.Slot = 3 SWEP.SlotPos = 4 SWEP.ViewModelFOV = 90 SWEP.ViewModelFlip = false SWEP.ViewModel = 'models/th/v_tfac/v_tfac.mdl' SWEP.WorldModel = 'models/th/w_tfac/w_tfac.mdl' SWEP.PModel = 'models/th/p_mini2/p_mini2.mdl' SWEP.Spawnable = true SWEP.AdminOnly = false SWEP.Primary.ClipSize = 100 SWEP.Primary.DefaultClip = 100 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = AMMO_CLASS_HL1_9MM SWEP.Primary.FireRate = 0.1 SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = true SWEP.Secondary.Ammo = 'none' -- The rate at which to decrement ammunition when -- the player is firing. SWEP.AmmoDrainRate = 0.1 -- The sound to play when shooting. SWEP.ShootSound = 'weapon_th_chaingun.single' -- The sound to play when reloading. SWEP.ReloadSound = 'weapon_th_chaingun.reload' -- The Chaingun cannon's spin down sound. SWEP.SpindownSound = 'weapon_th_chaingun.spindown' -- The Chaingun cannon's spin up sound. SWEP.SpinupSound = 'weapon_th_chaingun.spinup' -- The Chaingun cannon's spin sound. SWEP.SpinSound = 'weapon_th_chaingun.spin' -- The speed factor to use when the player is firing. SWEP.OwnerSpeedScale = 0.25 SWEP.MuzzleFlashOffset = Vector( 0, 0, 0 ) ------------------------------------- -- Skill ConVars ------------------------------------- -- Represents the amount of damage casted to a player. local chaingun_damage = GetConVar( 'sk_th_plr_dmg_9mm_bullet' ) or CreateConVar( 'sk_th_plr_dmg_9mm_bullet', '8' ) -- Attack states. local AttackStates = { None = 0, -- Chaingun cannon is at rest. Spinup = 1, -- Chaingun cannon is spinning up. Spin = 2, -- Chaingun cannon is spinning. Spindown = 3 -- Chaingun cannon is spinning down. } --[[--------------------------------------------------------- Setup networked variables. -----------------------------------------------------------]] function SWEP:SetupDataTables() BaseClass.SetupDataTables( self ) self.Weapon:NetworkVar( 'Float', 3, 'NextAmmoDrain' ) self.Weapon:NetworkVar( 'Float', 4, 'NextSpinSound' ) self.Weapon:NetworkVar( 'Float', 5, 'OriginalOwnerRunSpeed' ) self.Weapon:NetworkVar( 'Float', 6, 'OriginalOwnerWalkSpeed' ) end --[[--------------------------------------------------------- Perform Client/Server initialization. -----------------------------------------------------------]] function SWEP:Initialize() BaseClass.Initialize( self ) self.Weapon:SetNextAmmoDrain( 0 ) self.Weapon:SetNextSpinSound( 0 ) self.Weapon:SetOriginalOwnerRunSpeed( -1 ) self.Weapon:SetOriginalOwnerWalkSpeed( -1 ) self.Weapon:SetMuzzleFlashType( MUZZLEFLASH_TH_CHAINGUN ) self.Weapon:SetMuzzleFlashScale( 2.0 ) self:SetHoldType( 'shotgun' ) end --[[--------------------------------------------------------- Called when weapon tries to holster. @param wep The weapon we are trying switch to. @return true on success. @return false on failure. -----------------------------------------------------------]] function SWEP:Holster( wep ) self.Weapon:SetInSpecialReload( 0 ) self:ResetWeaponStates() self:StopLoopingSounds() return BaseClass.Holster( self, wep ) end --[[--------------------------------------------------------- Primary weapon attack. -----------------------------------------------------------]] function SWEP:PrimaryAttack() if !self:CanPrimaryAttack() then self:Spindown() return end if self:CannonIsAtRest() then self:Spinup() elseif self:CannonHasSpinUp() or self:CannonIsSpinning() then self:Spin() end end --[[--------------------------------------------------------- Check if the weapon can do a secondary attack. @return true on success. @return false on failure. -----------------------------------------------------------]] function SWEP:CanSecondaryAttack() return false end --[[--------------------------------------------------------- Called every frame. -----------------------------------------------------------]] function SWEP:Think() BaseClass.Think( self ) self:UpdateWeaponCannon() end --[[--------------------------------------------------------- Called when the reload key is pressed. -----------------------------------------------------------]] function SWEP:Reload() if self:Clip1() == self:GetMaxClip1() or self.Owner:GetAmmoCount( self:GetPrimaryAmmoType() ) <= 0 then return end -- don't reload until recoil is done if self:GetNextPrimaryFire() > CurTime() then return end -- check to see if we're ready to reload if self.Weapon:GetInSpecialReload() == 0 then self:ResetWeaponStates() self:StopLoopingSounds() self.Weapon:SetInSpecialReload(1) self:SendWeaponAnim( ACT_VM_HOLSTER ) self.Weapon:SetNextIdle( CurTime() + self:ViewModelSequenceDuration() ) self:SetNextPrimaryFire(CurTime() + self:ViewModelSequenceDuration()) self:SetNextSecondaryFire(CurTime() + self:ViewModelSequenceDuration()) return; elseif self.Weapon:GetInSpecialReload() == 1 then if self.Weapon:GetNextIdle() > CurTime() then return end self.Weapon:SetInSpecialReload(2) self.Weapon:EmitSound( self.ReloadSound ) self.Weapon:SetNextIdle( CurTime() + 0.7 ) self:SetNextPrimaryFire(CurTime() + 0.7) self:SetNextSecondaryFire(CurTime() + 0.7) elseif self.Weapon:GetInSpecialReload() == 2 then if self.Weapon:GetNextIdle() > CurTime() then return end -- Add them to the clip local j = math.min( self:GetMaxClip1() - self:Clip1(), self.Owner:GetAmmoCount( self:GetPrimaryAmmoType() ) ) self:SetClip1( self:Clip1() + j ) self.Owner:RemoveAmmo( j, self:GetPrimaryAmmoType() ) self:SendWeaponAnim( ACT_VM_DRAW ) self.Weapon:SetNextIdle( CurTime() + self:ViewModelSequenceDuration() ) self:SetNextPrimaryFire(CurTime() + self:ViewModelSequenceDuration() ) self:SetNextSecondaryFire(CurTime() + self:ViewModelSequenceDuration() ) self.Weapon:SetInSpecialReload(0) end end --[[--------------------------------------------------------- Play weapon idle animation. -----------------------------------------------------------]] function SWEP:WeaponIdle() if !self:CanIdle() then return end if ( self.Weapon:Clip1() == 0 && self.Weapon:GetInSpecialReload() == 0 && self.Owner:GetAmmoCount( self:GetPrimaryAmmoType() ) > 0 ) then self:Reload() elseif self.Weapon:GetInSpecialReload() != 0 then self:Reload() else self:SendWeaponAnim( ACT_VM_IDLE ) self.Weapon:SetNextIdle( CurTime() + self:ViewModelSequenceDuration() ) end end --[[--------------------------------------------------------- This method returns the shell eject offset. @return A vector reprensenting the shell eject offset. -----------------------------------------------------------]] function SWEP:GetShellEjectOffset() return Vector( 20, 8, -12 ) end --[[--------------------------------------------------------- Start spinning down chaingun cannon. -----------------------------------------------------------]] function SWEP:Spindown() self:SendWeaponAnim( ACT_VM_PRIMARYATTACK_2 ) self.Weapon:SetInAttack( AttackStates.Spindown ) self:SetNextPrimaryFire( CurTime() + self:ViewModelSequenceDuration() ) self.Weapon:StopSound( self.SpinSound ) self.Weapon:StopSound( self.ShootSound ) self.Weapon:EmitSound( self.SpindownSound ) self:RestoreOwnerSpeed() end --[[--------------------------------------------------------- Start spinning up chaingun cannon. -----------------------------------------------------------]] function SWEP:Spinup() self:SendWeaponAnim( ACT_VM_PRIMARYATTACK_1 ) self.Weapon:SetInAttack( AttackStates.Spinup ) self:SetNextPrimaryFire( CurTime() + self:ViewModelSequenceDuration() ) self.Weapon:EmitSound( self.SpinupSound ) self:CheckOwnerSpeed() self:SlowOwnerDown() end --[[--------------------------------------------------------- Called every frame. Spin chaingun cannon. -----------------------------------------------------------]] function SWEP:Spin() self:DoFire() if self:IsViewModelSequenceFinished() then self:SendWeaponAnim( ACT_VM_PRIMARYATTACK_3 ) end self.Weapon:SetInAttack( AttackStates.Spin ) self.Weapon:StopSound( self.SpinupSound ) if self.Weapon:GetNextSpinSound() <= CurTime() then self.Weapon:EmitSound( self.SpinSound ) self.Weapon:SetNextSpinSound( CurTime() + SoundDuration( self.SpinSound ) ) end end --[[--------------------------------------------------------- Shoot a bullet. -----------------------------------------------------------]] function SWEP:DoFire() local owner = self.Owner if !IsValid( owner ) then return end if self.Weapon:GetNextAmmoDrain() > CurTime() then return end self.Weapon:SetNextAmmoDrain( CurTime() + self.AmmoDrainRate ) -- Do a muzzleflash effect. self:MuzzleEffect() local bullet = {} bullet.Num = 4 bullet.Src = owner:GetShootPos() bullet.Dir = owner:GetAimVector() bullet.Spread = VECTOR_CONE_10DEGREES bullet.Tracer = 0 bullet.Force = 1 bullet.Damage = chaingun_damage:GetFloat() bullet.AmmoType = self:GetPrimaryAmmoType() owner:FireBullets( bullet ) self:DefaultShellEject() self:TakePrimaryAmmo( 2 ) owner:SetAnimation( PLAYER_ATTACK1 ) owner:DoAnimationEvent( PLAYERANIMEVENT_ATTACK_PRIMARY ) -- Kick the player's view angles. owner:ViewPunch( Angle( RandomFloat( -0.1, 0.1 ), RandomFloat( -0.1, 0.1 ), 0 ) ) self.Weapon:EmitSound( self.ShootSound ) end --[[--------------------------------------------------------- Stop all weapons sounds. -----------------------------------------------------------]] function SWEP:StopLoopingSounds() self.Weapon:StopSound( self.ShootSound ) self.Weapon:StopSound( self.SpindownSound ) self.Weapon:StopSound( self.SpinSound ) self.Weapon:StopSound( self.SpinupSound ) end --[[--------------------------------------------------------- Reset weapon state variables. -----------------------------------------------------------]] function SWEP:ResetWeaponStates() self.Weapon:SetInAttack( AttackStates.None ) end --[[--------------------------------------------------------- This method is used to either slowdown or restore the owner's original speed before/after firing. -----------------------------------------------------------]] function SWEP:CheckOwnerSpeed() local owner = self.Owner if !IsValid( owner ) then return end if self.Weapon:GetOriginalOwnerRunSpeed() == -1 then self.Weapon:SetOriginalOwnerRunSpeed( self.Owner:GetRunSpeed() ) end if self.Weapon:GetOriginalOwnerWalkSpeed() == -1 then self.Weapon:SetOriginalOwnerWalkSpeed( self.Owner:GetWalkSpeed() ) end end --[[--------------------------------------------------------- Reduce owner's speed. -----------------------------------------------------------]] function SWEP:SlowOwnerDown() local owner = self.Owner if !IsValid( owner ) then return end local runspeed = self.Weapon:GetOriginalOwnerRunSpeed() local walkspeed = self.Weapon:GetOriginalOwnerWalkSpeed() --[[ It is possible that the walk/run speed are different. Therefore, calculate the ratio between the two speeds and adjust each other in consequence. This gives the illusion of a single move speed. --]] local speedRadio if runspeed > walkspeed then speedRadio = runspeed / walkspeed owner:SetRunSpeed( runspeed * self.OwnerSpeedScale ) owner:SetWalkSpeed( walkspeed * self.OwnerSpeedScale * speedRadio ) else speedRadio = walkspeed / runspeed owner:SetRunSpeed( runspeed * self.OwnerSpeedScale * speedRadio ) owner:SetWalkSpeed( walkspeed * self.OwnerSpeedScale ) end end --[[--------------------------------------------------------- Restore owner's speed to it's original value. -----------------------------------------------------------]] function SWEP:RestoreOwnerSpeed() local owner = self.Owner if !IsValid( owner ) then return end -- Restore original owner speed. owner:SetRunSpeed( self.Weapon:GetOriginalOwnerRunSpeed() ) owner:SetWalkSpeed( self.Weapon:GetOriginalOwnerWalkSpeed() ) end --[[--------------------------------------------------------- Check if the cannon is at rest. @return true if the cannon is at rest. @return false otherwise. -----------------------------------------------------------]] function SWEP:CannonIsAtRest() return self.Weapon:GetInAttack() == AttackStates.None end --[[--------------------------------------------------------- Check if the cannon is spinning down. @return true if the cannon is spinning down. @return false otherwise. -----------------------------------------------------------]] function SWEP:CannonHasSpinDown() return self.Weapon:GetInAttack() == AttackStates.Spindown end --[[--------------------------------------------------------- Check if the cannon is spinning up. @return true if the cannon is spinning up. @return false otherwise. -----------------------------------------------------------]] function SWEP:CannonHasSpinUp() return self.Weapon:GetInAttack() == AttackStates.Spinup end --[[--------------------------------------------------------- Check if the cannon is spinning. @return true if the cannon is spinning. @return false otherwise. -----------------------------------------------------------]] function SWEP:CannonIsSpinning() return self.Weapon:GetInAttack() == AttackStates.Spin end --[[--------------------------------------------------------- Called every frame. Update the chaingun cannon. -----------------------------------------------------------]] function SWEP:UpdateWeaponCannon() local owner = self.Owner if !IsValid( owner ) then return false end if !self:CannonIsAtRest() && self:GetNextPrimaryFire() <= CurTime() then if !owner:KeyDown( IN_ATTACK ) then if self:CannonHasSpinUp() || self:CannonIsSpinning() then self:Spindown() end end if self:CannonHasSpinDown() then self:ResetWeaponStates() end end end
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/items/loach_slop.lua
35
1529
----------------------------------------- -- ID: 5669 -- Item: loach_slop -- Food Effect: 3Hour,Group Food, All Races ----------------------------------------- -- Accuracy % 7 -- Accuracy Cap 15 -- HP % 7 -- HP Cap 15 -- Evasion 3 -- (Did Not Add Group Food Effect) ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5669); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_ACCP, 7); target:addMod(MOD_FOOD_ACC_CAP, 15); target:addMod(MOD_FOOD_HPP, 7); target:addMod(MOD_FOOD_HP_CAP, 15); target:addMod(MOD_EVA, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_ACCP, 7); target:delMod(MOD_FOOD_ACC_CAP, 15); target:delMod(MOD_FOOD_HPP, 7); target:delMod(MOD_FOOD_HP_CAP, 15); target:delMod(MOD_EVA, 3); end;
gpl-3.0
slawekb/domoticz-scripts
script_time_thermostat.lua
1
4828
-- A thermostat script that I use to control my gas boiler. It uses data -- from a 433,92MHz temperature sensor and a few other inputs to regulate temperature -- It is based on a script by Martin Rourke: ----------------------------------------------------------------------------------------------- -- Heating Control -- Version 0.4.1 -- Author - Martin Rourke -- This library is free software: you can redistribute it and/or modify it under the terms of -- the GNU Lesser General Public License as published by the Free Software Foundation, either -- version 3 of the License, or (at your option) any later version. This library is distributed -- in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied -- warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General -- Public License for more details. You should have received a copy of the GNU Lesser General -- Public License along with this library. If not, see <http://www.gnu.org/licenses/>. ----------------------------------------------------------------------------------------------- -- Set basic variables local threshold_low = 0.2 -- How much temperature has to drop below setpoint before heating turns on local threshold_high = 0.0 -- How much temperature has to raise above setpoint before heating turns off local sensor = 'Temp: Pokój' -- Sensor to derive room temperature local switch = 'Ogrzewanie: Kocioł' -- Physical switch to operate (boiler switch) local mode = 'Ogrzewanie: Dzień/Noc' -- Day/Night mode switch local override = 'Ogrzewanie: Suszenie' -- Override - always on -- Thermostats to use for day, night and holiday temperature setting local thermostat_day = 'Termostat: Dzień' -- Day local thermostat_night = 'Termostat: Noc' -- Night local thermostat_holiday = 'Termostat: Wakacje' -- Holidays local thermostat_select = thermostat_night -- Default thermostat local presence = 'Ogólne: Obecność' -- Presence indicator switch local holiday = 'Ogólne: Wakacje' -- Holiday indicator switch local command = 'Off' -- Default command local minupdateint = 60 -- Minimum time interval between switch operations to avoid switching device too often local retransmit = 900 -- Retransmit command minimum interval (failsafe for switches that do not report status) function timedifference (s) year = string.sub(s, 1, 4) month = string.sub(s, 6, 7) day = string.sub(s, 9, 10) hour = string.sub(s, 12, 13) minutes = string.sub(s, 15, 16) seconds = string.sub(s, 18, 19) t1 = os.time() t2 = os.time{year=year, month=month, day=day, hour=hour, min=minutes, sec=seconds} difference = os.difftime (t1, t2) return difference end function debuglog (s) if uservariables["Debug"] == 1 then print("THERMOSTAT: " .. s) end return true end function getsetpoint() local setpoint -- Select correct thermostat setting based on holiday and presence -- Could use more variables like time of day, day of week, etc. if (otherdevices[holiday] == 'On') then debuglog ('Holiday') thermostat_select = thermostat_holiday elseif (otherdevices[mode] == 'On') then debuglog ('Heating mode: day') thermostat_select = thermostat_day else debuglog ('Heating mode: night') thermostat_select = thermostat_night end setpoint = otherdevices_svalues[thermostat_select] debuglog ('Selected setting: '.. thermostat_select) return setpoint end function updatedevice(cmd) -- Transmits new command if different from current status and time 'minupdateint' since last update has elapsed -- If command is the same as current status, retransmit the same command if time 'retransmit' interval has elapsed if (otherdevices[switch] == cmd and timedifference(otherdevices_lastupdate[switch]) > retransmit) then debuglog ('Retransmitting: ' .. cmd) commandArray[switch] = cmd elseif ( otherdevices[switch] ~= cmd and timedifference(otherdevices_lastupdate[switch]) > minupdateint) then debuglog ('Transmit new command: ' .. cmd) commandArray[switch] = cmd else debuglog ('Transmission time not reached') end end commandArray = {} -- Get current room temperature local temperature = tonumber(string.gmatch(otherdevices_svalues[sensor], '([^;]+)')(1)) -- Get requested room temperature (thermostat setpoint) local settemp = getsetpoint() debuglog ('Actual temp: '.. temperature) debuglog ('Setpoint :' .. settemp) -- Decide whether to turn the heating on or off if (temperature < (settemp - threshold_low)) then debuglog ('Temperature low, heating on') updatedevice('On') elseif (otherdevices[override] == 'On') then debuglog ('Override on, heating on') updatedevice('On') elseif (temperature > (settemp + threshold_high)) then debuglog ('Temperature high, heating off') updatedevice('Off') else debuglog ('No need to do anything') end return commandArray
gpl-3.0
vanish87/skia
tools/lua/glyph-counts.lua
91
2733
function tostr(t) local str = "" for k, v in next, t do if #str > 0 then str = str .. ", " end if type(k) == "number" then str = str .. "[" .. k .. "] = " else str = str .. tostring(k) .. " = " end if type(v) == "table" then str = str .. "{ " .. tostr(v) .. " }" else str = str .. tostring(v) end end return str end local canvas -- holds the current canvas (from startcanvas()) --[[ startcanvas() is called at the start of each picture file, passing the canvas that we will be drawing into, and the name of the file. Following this call, there will be some number of calls to accumulate(t) where t is a table of parameters that were passed to that draw-op. t.verb is a string holding the name of the draw-op (e.g. "drawRect") when a given picture is done, we call endcanvas(canvas, fileName) ]] function sk_scrape_startcanvas(c, fileName) canvas = c end --[[ Called when the current canvas is done drawing. ]] function sk_scrape_endcanvas(c, fileName) canvas = nil end --[[ Called with the parameters to each canvas.draw call, where canvas is the current canvas as set by startcanvas() ]] local gCounts = {} -- [fontID_pointsize] = [] unique glyphs local gFirstGlyphs = {} local gTotalCount = 0 function array_count(array) local n = 0 for k in next, array do n = n + 1 end return n end function sk_scrape_accumulate(t) verb = t.verb; if verb == "drawPosText" or verb == "drawPosTextH" then if t.glyphs then local key = array_count(t.glyphs) local n = gCounts[key] if n then gCounts[key] = n + 1 else gCounts[key] = 1 end if key == 1 then local first = t.glyphs[1]; local n = gFirstGlyphs[first] if n then n = n + 1 else n = 0 end gFirstGlyphs[first] = n end gTotalCount = gTotalCount + 1 end end end --[[ lua_pictures will call this function after all of the pictures have been "accumulated". ]] function sk_scrape_summarize() for k, v in next, gCounts do io.write("glyph_count ", k, ",frequency ", v * 100 / gTotalCount, "\n") end --[[ io.write("\n\nFirst glyph spread\n\n") for k, v in next, gFirstGlyphs do io.write("glyph, ", k, ",count, ", v, "\n") end ]] end function test_summary() io.write("just testing test_summary\n") end
bsd-3-clause
hamed9898/maxbot
plugins/channels.lua
356
1732
-- Checks if bot was disabled on specific chat local function is_channel_disabled( receiver ) if not _config.disabled_channels then return false end if _config.disabled_channels[receiver] == nil then return false end return _config.disabled_channels[receiver] end local function enable_channel(receiver) if not _config.disabled_channels then _config.disabled_channels = {} end if _config.disabled_channels[receiver] == nil then return 'Channel isn\'t disabled' end _config.disabled_channels[receiver] = false save_config() return "Channel re-enabled" end local function disable_channel( receiver ) if not _config.disabled_channels then _config.disabled_channels = {} end _config.disabled_channels[receiver] = true save_config() return "Channel disabled" end local function pre_process(msg) local receiver = get_receiver(msg) -- If sender is moderator then re-enable the channel --if is_sudo(msg) then if is_momod(msg) then if msg.text == "!channel enable" then enable_channel(receiver) end end if is_channel_disabled(receiver) then msg.text = "" end return msg end local function run(msg, matches) local receiver = get_receiver(msg) -- Enable a channel if matches[1] == 'enable' then return enable_channel(receiver) end -- Disable a channel if matches[1] == 'disable' then return disable_channel(receiver) end end return { description = "Plugin to manage channels. Enable or disable channel.", usage = { "!channel enable: enable current channel", "!channel disable: disable current channel" }, patterns = { "^!channel? (enable)", "^!channel? (disable)" }, run = run, --privileged = true, moderated = true, pre_process = pre_process }
gpl-2.0
nesstea/darkstar
scripts/globals/settings.lua
4
11935
----------------------------------------------- ------------- GLOBAL SETTINGS ------------- ----------------------------------------------- -- This is to allow server operators to further customize their servers. As more features are added to pXI, the list will surely expand. -- Anything scripted can be customized with proper script editing. -- PLEASE REQUIRE THIS SCRIPT IN ANY SCRIPTS YOU DO: ADD THIS LINE TO THE TOP!!!! -- require("scripts/globals/settings"); -- With this script added to yours, you can pull variables from it!! -- Always include status.lua, which defines mods -- require("scripts/globals/status"); -- Common functions require("scripts/globals/common"); -- Enable Extension (1= yes 0= no) ENABLE_COP = 0; ENABLE_TOAU = 0; ENABLE_WOTG = 0; ENABLE_ACP = 0; ENABLE_AMK = 0; ENABLE_ASA = 0; ENABLE_ABYSSEA = 0; ENABLE_SOA = 0; ENABLE_ROV = 0; -- Setting to lock content more accurately to the expansions you have defined above -- This generally results in a more accurate presentation of your selected expansions -- as well as a less confusing player experience for things that are disabled (things that are disabled are not loaded) -- This feature correlates to the required_expansion column in the SQL files RESTRICT_BY_EXPANSION = 0; -- CHARACTER CONFIG INITIAL_LEVEL_CAP = 50; -- The initial level cap for new players. There seems to be a hardcap of 255. MAX_LEVEL = 75; -- Level max of the server, lowers the attainable cap by disabling Limit Break quests. NORMAL_MOB_MAX_LEVEL_RANGE_MIN = 81; -- Lower Bound of Max Level Range for Normal Mobs (0 = Uncapped) NORMAL_MOB_MAX_LEVEL_RANGE_MAX = 84; -- Upper Bound of Max Level Range for Normal Mobs (0 = Uncapped) START_GIL = 10; --Amount of gil given to newly created characters. START_INVENTORY = 30; -- Starting inventory and satchel size. Ignores values < 30. Do not set above 80! OPENING_CUTSCENE_ENABLE = 0; --Set to 1 to enable opening cutscenes, 0 to disable. SUBJOB_QUEST_LEVEL = 18; -- Minimum level to accept either subjob quest. Set to 0 to start the game with subjobs unlocked. ADVANCED_JOB_LEVEL = 30; -- Minimum level to accept advanced job quests. Set to 0 to start the game with advanced jobs. ALL_MAPS = 0; -- Set to 1 to give starting characters all the maps. UNLOCK_OUTPOST_WARPS = 0; -- Set to 1 to give starting characters all outpost warps. 2 to add Tu'Lia and Tavnazia. SHOP_PRICE = 1.000; -- Multiplies prices in NPC shops. GIL_RATE = 1.000; -- Multiplies gil earned from quests. Won't always display in game. EXP_RATE = 1.000; -- Multiplies exp earned from fov. TABS_RATE = 1.000; -- Multiplies tabs earned from fov. CURE_POWER = 1.000; -- Multiplies amount healed from Healing Magic, including the relevant Blue Magic. ELEMENTAL_POWER = 1.000; -- Multiplies damage dealt by Elemental and non-drain Dark Magic. DIVINE_POWER = 1.000; -- Multiplies damage dealt by Divine Magic. NINJUTSU_POWER = 1.000; -- Multiplies damage dealt by Ninjutsu Magic. BLUE_POWER = 1.000; -- Multiplies damage dealt by Blue Magic. DARK_POWER = 1.000; -- Multiplies amount drained by Dark Magic. ITEM_POWER = 1.000; -- Multiplies the effect of items such as Potions and Ethers. WEAPON_SKILL_POWER = 1.000; -- Multiplies damage dealt by Weapon Skills. WEAPON_SKILL_POINTS = 1.000; -- Multiplies points earned during weapon unlocking. USE_ADOULIN_WEAPON_SKILL_CHANGES = false; -- true/false. Change to toggle new Adoulin weapon skill damage calculations HARVESTING_BREAK_CHANCE = 0.33; -- % chance for the sickle to break during harvesting. Set between 0 and 1. EXCAVATION_BREAK_CHANCE = 0.33; -- % chance for the pickaxe to break during excavation. Set between 0 and 1. LOGGING_BREAK_CHANCE = 0.33; -- % chance for the hatchet to break during logging. Set between 0 and 1. MINING_BREAK_CHANCE = 33; -- % chance for the pickaxe to break during mining. Set between 0 and 100. HARVESTING_RATE = 0.50; -- % chance to recieve an item from haresting. Set between 0 and 1. EXCAVATION_RATE = 0.50; -- % chance to recieve an item from excavation. Set between 0 and 1. LOGGING_RATE = 0.50; -- % chance to recieve an item from logging. Set between 0 and 1. MINING_RATE = 50; -- % chance to recieve an item from mining. Set between 0 and 100. -- SE implemented coffer/chest illusion time in order to prevent coffer farming. No-one in the same area can open a chest or coffer for loot (gil, gems & items) -- till a random time between MIN_ILLSION_TIME and MAX_ILLUSION_TIME. During this time players can loot keyitem and item related to quests (AF, maps... etc.) COFFER_MAX_ILLUSION_TIME = 3600; -- 1 hour COFFER_MIN_ILLUSION_TIME = 1800; -- 30 minutes CHEST_MAX_ILLUSION_TIME = 3600; -- 1 hour CHEST_MIN_ILLUSION_TIME = 1800; -- 30 minutes -- Sets spawn type for: Behemoth, Fafnir, Adamantoise, King Behemoth, Nidhog, Aspidochelone. -- Use 0 for timed spawns, 1 for force pop only, 2 for both LandKingSystem_NQ = 0; LandKingSystem_HQ = 0; -- DYNAMIS SETTINGS BETWEEN_2DYNA_WAIT_TIME = 1; -- wait time between 2 Dynamis (in real day) min: 1 day DYNA_MIDNIGHT_RESET = true; -- if true, makes the wait time count by number of server midnights instead of full 24 hour intervals DYNA_LEVEL_MIN = 65; -- level min for entering in Dynamis TIMELESS_HOURGLASS_COST = 500000; -- cost of the timeless hourglass for Dynamis. CURRENCY_EXCHANGE_RATE = 100; -- X Tier 1 ancient currency -> 1 Tier 2, and so on. Certain values may conflict with shop items. Not designed to exceed 198. RELIC_2ND_UPGRADE_WAIT_TIME = 604800; -- wait time for 2nd relic upgrade (stage 2 -> stage 3) in seconds. 604800s = 1 RL week. RELIC_3RD_UPGRADE_WAIT_TIME = 295200; -- wait time for 3rd relic upgrade (stage 3 -> stage 4) in seconds. 295200s = 82 hours. FREE_COP_DYNAMIS = 1 ; -- Authorize player to entering inside COP Dynamis without completing COP mission ( 1 = enable 0= disable) -- QUEST/MISSION SPECIFIC SETTINGS WSNM_LEVEL = 70; -- Min Level to get WSNM Quests WSNM_SKILL_LEVEL = 240; AF1_QUEST_LEVEL = 40; -- Minimum level to start AF1 quest AF2_QUEST_LEVEL = 50; -- Minimum level to start AF2 quest AF3_QUEST_LEVEL = 50; -- Minimum level to start AF3 quest AF1_FAME = 20; -- base fame for completing an AF1 quest AF2_FAME = 40; -- base fame for completing an AF2 quest AF3_FAME = 60; -- base fame for completing an AF3 quest DEBUG_MODE = 0; -- Set to 1 to activate auto-warping to the next location (only supported by certain missions / quests). QM_RESET_TIME = 300; -- Default time (in seconds) you have from killing ???-pop mission NMs to click again and get key item, until ??? resets. OldSchoolG1 = false; -- Set to true to require farming Exoray Mold, Bombd Coal, and Ancient Papyrus drops instead of allowing key item method. OldSchoolG2 = false; -- Set true to require the NMs for "Atop the Highest Mountains" be dead to get KI like before SE changed it. FrigiciteDuration = 30; -- When OldSChoolG2 is enabled, this is the time (in seconds) you have from killing Boreal NMs to click the "???" target. -- FIELDS OF VALOR/Grounds of Valor SETTINGS REGIME_WAIT = 1; --Make people wait till 00:00 game time as in retail. If it's 0, there is no wait time. FIELD_MANUALS = 1; -- Enables Fields of Valor manuals LOW_LEVEL_REGIME = 0; --Allow people to kill regime targets even if they give no exp, allowing people to farm regime targets at 75 in low level areas. GROUNDS_TOMES = 1; -- Enables Grounds of Valor tomes -- JOB ABILITY/TRAIT SPECIFIC SETTINGS CIRCLE_KILLER_EFFECT = 20; -- Intimidation percentage granted by circle effects. (made up number) KILLER_EFFECT = 10; -- Intimidation percentage from killer job traits. -- SPELL SPECIFIC SETTINGS DIA_OVERWRITE = 1; --Set to 1 to allow Bio to overwrite same tier Dia. Default is 1. BIO_OVERWRITE = 0; --Set to 1 to allow Dia to overwrite same tier Bio. Default is 0. BARELEMENT_OVERWRITE = 1; --Set to 1 to allow Barelement spells to overwrite each other (prevent stacking). Default is 1. BARSTATUS_OVERWRITE = 1; --Set to 1 to allow Barstatus spells to overwrite each other (prevent stacking). Default is 1. STONESKIN_CAP = 350; -- soft cap for hp absorbed by stoneskin BLINK_SHADOWS = 2; -- number of shadows supplied by Blink spell ENSPELL_DURATION = 180; -- duration of RDM en-spells SPIKE_EFFECT_DURATION = 180; -- the duration of RDM, BLM spikes effects (not Reprisal) ELEMENTAL_DEBUFF_DURATION = 120; -- base duration of elemental debuffs AQUAVEIL_COUNTER = 1; -- Base amount of hits Aquaveil absorbs to prevent spell interrupts. Retail is 1. ABSORB_SPELL_AMOUNT = 8; -- how much of a stat gets absorbed by DRK absorb spells - expected to be a multiple of 8. ABSORB_SPELL_TICK = 9; -- duration of 1 absorb spell tick SNEAK_INVIS_DURATION_MULTIPLIER = 1; -- multiplies duration of sneak,invis,deodorize to reduce player torture. 1 = retail behavior. USE_OLD_CURE_FORMULA = false; -- true/false. if true, uses older cure formula (3*MND + VIT + 3*(healing skill/5)) // cure 6 will use the newer formula -- CELEBRATIONS EXPLORER_MOOGLE = 1; -- Enables Explorer Moogle teleports EXPLORER_MOOGLE_LEVELCAP = 10; JINX_MODE_2005 = 0; -- Set to 1 to give starting characters swimsuits from 2005. Ex: Hume Top JINX_MODE_2008 = 0; -- Set to 1 to give starting characters swimsuits from 2008. Ex: Custom Top JINX_MODE_2012 = 0; -- Set to 1 to give starting characters swimsuits from 2012. Ex: Marine Top SUMMERFEST_2004 = 0; -- Set to 1 to give starting characters Far East dress from 2004. Ex: Onoko Yukata SUNBREEZE_2009 = 0; -- Set to 1 to give starting characters Far East dress from 2009. Ex: Otokogusa Yukata SUNBREEZE_2011 = 0; -- Set to 1 to give starting characters Far East dress from 2011. Ex: Hikogami Yukata CHRISTMAS = 0; -- Set to 1 to give starting characters Christmas dress. HALLOWEEN = 0; -- Set to 1 to give starting characters Halloween items (Does not start event). HALLOWEEN_2005 = 0; -- Set to 1 to Enable the 2005 version of Harvest Festival, will start on Oct. 20 and end Nov. 1. HALLOWEEN_YEAR_ROUND = 0; -- Set to 1 to have Harvest Festival initialize outside of normal times. -- MISC HOMEPOINT_HEAL = 0; --Set to 1 if you want Home Points to heal you like in single-player Final Fantasy games. RIVERNE_PORTERS = 120; -- Time in seconds that Unstable Displacements in Cape Riverne stay open after trading a scale. LANTERNS_STAY_LIT = 1200; -- time in seconds that lanterns in the Den of Rancor stay lit. ENABLE_COP_ZONE_CAP=1; -- enable or disable lvl cap TIMEZONE_OFFSET = 9.0; -- Offset from UTC used to determine when "JP Midnight" is for the server. Default is JST (+9.0). ALLOW_MULTIPLE_EXP_RINGS = 0; -- Set to 1 to remove ownership restrictions on the Chariot/Empress/Emperor Band trio. BYPASS_EXP_RING_ONE_PER_WEEK = 0; -- -- Set to 1 to bypass the limit of one ring per Conquest Tally Week. NUMBER_OF_DM_EARRINGS = 1; -- Number of earrings players can simultaneously own from Divine Might before scripts start blocking them (Default: 1) HOMEPOINT_TELEPORT = 0; -- Enables the homepoint teleport system DIG_ABUNDANCE_BONUS = 0; -- Increase chance of digging up an item (450 = item digup chance +45) DIG_FATIGUE = 1; -- Set to 0 to disable Dig Fatigue MIASMA_FILTER_COOLDOWN = 5; -- Number of days a player can obtain a Miasma Filter KI for any of the Boneyard Gully ENMs (Minimum:1) FORCE_SPAWN_QM_RESET_TIME = 300; -- Number of seconds the ??? remains hidden for after the despawning of the mob it force spawns. -- LIMBUS BETWEEN_2COSMOCLEANSE_WAIT_TIME = 3; -- day between 2 limbus keyitem (default 3 days) DIMENSIONAL_PORTAL_UNLOCK = false; -- Set true to bypass requirements for using dimensional portals to reach sea for Limbus -- ABYSSEA VISITANT_BONUS = 1.00; -- Default: 1.00 - (retail) - Multiplies the base time value of each Traverser Stone.
gpl-3.0
nesstea/darkstar
scripts/zones/Port_San_dOria/npcs/Dabbio.lua
13
1051
----------------------------------- -- Area: Port San d'Oria -- NPC: Dabbio -- Type: Standard NPC -- @zone: 232 -- @pos -7.819 -15 -106.990 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x02d2); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
nesstea/darkstar
scripts/globals/mobskills/Hydro_Canon.lua
33
1323
--------------------------------------------------- -- Hydro_Canon -- Description: -- Type: Magical -- additional effect : 40hp/tick Poison --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onMobSkillCheck(target,mob,skill) -- skillList 54 = Omega -- skillList 727 = Proto-Omega -- skillList 728 = Ultima -- skillList 729 = Proto-Ultima local skillList = mob:getMobMod(MOBMOD_SKILL_LIST); local mobhp = mob:getHPP(); local phase = mob:getLocalVar("battlePhase"); if ((skillList == 729 and phase >= 1 and phase <= 2) or (skillList == 728 and mobhp < 70 and mobhp >= 40)) then return 0; end return 1; end; function onMobWeaponSkill(target, mob, skill) local typeEffect = EFFECT_POISON; local power = 40; MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, power, 3, 60); local dmgmod = 2; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3,ELE_WATER,dmgmod,TP_MAB_BONUS,1); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WATER,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); return dmg; end;
gpl-3.0
gabri94/packages-2
net/acme/files/acme-cbi.lua
27
2719
--[[ LuCI - Lua Configuration Interface Copyright 2016 Toke Høiland-Jørgensen <toke@toke.dk> # This program is free software; you can redistribute it and/or modify it under # the terms of the GNU General Public License as published by the Free Software # Foundation; either version 3 of the License, or (at your option) any later # version. ]]-- m = Map("acme", translate("ACME certificates"), translate("This configures ACME (Letsencrypt) automatic certificate installation. " .. "Simply fill out this to have the router configured with Letsencrypt-issued " .. "certificates for the web interface. " .. "Note that the domain names in the certificate must already be configured to " .. "point at the router's public IP address. " .. "Once configured, issuing certificates can take a while. " .. "Check the logs for progress and any errors.")) s = m:section(TypedSection, "acme", translate("ACME global config")) s.anonymous = true st = s:option(Value, "state_dir", translate("State directory"), translate("Where certs and other state files are kept.")) st.rmempty = false st.datatype = "string" ae = s:option(Value, "account_email", translate("Account email"), translate("Email address to associate with account key.")) ae.rmempty = false d = s:option(Flag, "debug", translate("Enable debug logging")) d.rmempty = false cs = m:section(TypedSection, "cert", translate("Certificate config")) cs.anonymous = false cs.addremove = true e = cs:option(Flag, "enabled", translate("Enabled")) e.rmempty = false us = cs:option(Flag, "use_staging", translate("Use staging server"), translate("Get certificate from the Letsencrypt staging server " .. "(use for testing; the certificate won't be valid).")) us.rmempty = false kl = cs:option(Value, "keylength", translate("Key length"), translate("Number of bits (minimum 2048).")) kl.rmempty = false kl.datatype = "and(uinteger,min(2048))" u = cs:option(Flag, "update_uhttpd", translate("Use for uhttpd"), translate("Update the uhttpd config with this certificate once issued " .. "(only select this for one certificate).")) u.rmempty = false dom = cs:option(DynamicList, "domains", translate("Domain names"), translate("Domain names to include in the certificate. " .. "The first name will be the subject name, subsequent names will be alt names. " .. "Note that all domain names must point at the router in the global DNS.")) dom.datatype = "list(string)" return m
gpl-2.0
UnfortunateFruit/darkstar
scripts/globals/spells/bluemagic/regeneration.lua
9
1147
----------------------------------------- -- Spell: Regeneration -- Gradually restores HP -- Spell cost: 36 MP -- Monster Type: Aquans -- Spell Type: Magical (Light) -- Blue Magic Points: 2 -- Stat Bonus: MND+2 -- Level: 78 -- Casting Time: 2 Seconds -- Recast Time: 60 Seconds -- Spell Duration: 30 ticks, 90 Seconds -- -- Combos: None ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) if(target:hasStatusEffect(EFFECT_REGEN) and target:getStatusEffect(EFFECT_REGEN):getTier() == 1) then target:delStatusEffect(EFFECT_REGEN); end if(target:addStatusEffect(EFFECT_REGEN,10,3,90,0,0,0)) then spell:setMsg(230); else spell:setMsg(75); -- no effect end return EFFECT_REGEN; end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Castle_Oztroja/npcs/Brass_Statue.lua
19
1375
----------------------------------- -- Area: Castle Oztroja -- NPC: Brass Statue -- Type: Passageway Machine -- @pos -60.061 -4.348 -61.538 151 (1) -- @pos -18.599 -19.307 20.024 151 (2) -- @pos -60 22 -100 151 (3) -- @pos -100 -72 -19 151 (4) ----------------------------------- package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Castle_Oztroja/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local Z = npc:getZPos(); if(Z < -15 and Z > -19) then local DoorID = npc:getID() - 1; local DoorA = GetNPCByID(DoorID):getAnimation(); if(DoorA == 9) then GetNPCByID(DoorID):openDoor(6); end end end; --player:startEvent(0x000d); -- Password event ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Fort_Karugo-Narugo_[S]/npcs/Logging_Point.lua
29
1128
----------------------------------- -- Area: Fort Karugo-Narugo [S] -- NPC: Logging Point ----------------------------------- package.loaded["scripts/zones/Fort_Karugo-Narugo_[S]/TextIDs"] = nil; ------------------------------------- require("scripts/globals/logging"); require("scripts/zones/Fort_Karugo-Narugo_[S]/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) startLogging(player,player:getZoneID(),npc,trade,0x0385); end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:messageSpecial(LOGGING_IS_POSSIBLE_HERE,1021); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
VurtualRuler98/kswep2-NWI
lua/ins_sounds/sounds_ppk.lua
1
1600
if (SERVER) then AddCSLuaFile() end --ppk sound.Add({ name="Weapon_ppk.Single", volume = 1.0, pitch = {100,105}, sound = "weapons/ppk/ppk_fp.wav", level = 142, channel = CHAN_STATIC }) sound.Add({ name="Weapon_ppk.Magrelease", volume = 0.2, sound = "weapons/ppk/handling/ppk_magrelease.wav", level = 65, channel = CHAN_ITEM }) sound.Add({ name="Weapon_ppk.MagFetch", volume = 0.3, sound = "weapons/ppk/handling/ppk_fetchmag.wav", level = 65, channel = CHAN_ITEM }) sound.Add({ name="Weapon_ppk.Magin", volume = 0.2, sound = "weapons/ppk/handling/ppk_magin.wav", level = 65, channel = CHAN_ITEM }) sound.Add({ name="Weapon_ppk.Magout", volume = 0.2, sound = "weapons/ppk/handling/ppk_magout.wav", level = 65, channel = CHAN_ITEM }) sound.Add({ name="Weapon_ppk.MagHit", volume = 0.2, sound = "weapons/ppk/handling/ppk_maghit.wav", level = 65, channel = CHAN_ITEM }) sound.Add({ name="Weapon_ppk.Rattle", volume = 0.2, sound = "weapons/ppk/handling/ppk_rattle.wav", level = 65, channel = CHAN_ITEM }) sound.Add({ name="Weapon_ppk.Safety", volume = 0.3, sound = "weapons/ppk/handling/ppk_safety.wav", level = 75, channel = CHAN_STATIC }) sound.Add({ name="Weapon_ppk.Boltback", volume = 0.3, sound = "weapons/ppk/handling/ppk_boltback.wav", level = 65, channel = CHAN_ITEM }) sound.Add({ name="Weapon_ppk.Boltrelease", volume = 0.3, sound = "weapons/ppk/handling/ppk_boltrelease.wav", level = 65, channel = CHAN_ITEM }) sound.Add({ name="weapon_ppk.Empty", volume=0.2, level=65, sound="weapons/ppk/handling/ppk_empty.wav", channel = CHAN_ITEM })
apache-2.0
nesstea/darkstar
scripts/globals/spells/bluemagic/sprout_smack.lua
26
1859
----------------------------------------- -- Spell: Sprout Smack -- Additional effect: Slow. Duration of effect varies with TP -- Spell cost: 6 MP -- Monster Type: Plantoids -- Spell Type: Physical (Blunt) -- Blue Magic Points: 2 -- Stat Bonus: MND+1 -- Level: 4 -- Casting Time: 0.5 seconds -- Recast Time: 7.25 seconds -- Skillchain property: Reverberation (can open Induration or Impaction) -- Combos: Beast Killer ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.tpmod = TPMOD_DURATION; params.dmgtype = DMGTYPE_BLUNT; params.scattr = SC_REVERBERATION; params.numhits = 1; params.multiplier = 1.5; params.tp150 = 1.5; params.tp300 = 1.5; params.azuretp = 1.5; params.duppercap = 11; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.3; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; damage = BluePhysicalSpell(caster, target, spell, params); damage = BlueFinalAdjustments(caster, target, spell, damage, params); if (target:hasStatusEffect(EFFECT_SLOW)) then spell:setMsg(75); -- no effect else target:addStatusEffect(EFFECT_SLOW,15,0,20); end return damage; end;
gpl-3.0
vonflynee/opencomputersserver
world/opencomputers/6d437cc7-8fe8-4147-8a29-4c8b62fcedc7/bin/ls.lua
15
2632
local component = require("component") local fs = require("filesystem") local shell = require("shell") local text = require('text') local dirs, options = shell.parse(...) if #dirs == 0 then table.insert(dirs, ".") end local function formatOutput() return component.isAvailable("gpu") and io.output() == io.stdout end io.output():setvbuf("line") for i = 1, #dirs do local path = shell.resolve(dirs[i]) if #dirs > 1 then if i > 1 then io.write("\n") end io.write(path, ":\n") end local list, reason = fs.list(path) if not list then io.write(reason .. "\n") else local function setColor(c) if formatOutput() and component.gpu.getForeground() ~= c then io.stdout:flush() component.gpu.setForeground(c) end end local lsd = {} local lsf = {} local m = 1 for f in list do m = math.max(m, f:len() + 2) if f:sub(-1) == "/" then if options.p then table.insert(lsd, f) else table.insert(lsd, f:sub(1, -2)) end else table.insert(lsf, f) end end table.sort(lsd) table.sort(lsf) setColor(0x66CCFF) local col = 1 local columns = math.huge if formatOutput() then columns = math.max(1, math.floor((component.gpu.getResolution() - 1) / m)) end for _, d in ipairs(lsd) do if options.a or d:sub(1, 1) ~= "." then if options.l or not formatOutput() or col % columns == 0 then io.write(d .. "\n") else io.write(text.padRight(d, m)) end col = col + 1 end end for _, f in ipairs(lsf) do if fs.isLink(fs.concat(path, f)) then setColor(0xFFAA00) elseif f:sub(-4) == ".lua" then setColor(0x00FF00) else setColor(0xFFFFFF) end if options.a or f:sub(1, 1) ~= "." then if not formatOutput() then io.write(f) if options.l then io.write(" " .. fs.size(fs.concat(path, f))) end io.write("\n") else io.write(text.padRight(f, m)) if options.l then setColor(0xFFFFFF) io.write(fs.size(fs.concat(path, f)), "\n") elseif col % columns == 0 then io.write("\n") end end col = col + 1 end end setColor(0xFFFFFF) if options.M then io.write("\n" .. tostring(#lsf) .. " File(s)") io.write("\n" .. tostring(#lsd) .. " Dir(s)") end if not options.l then io.write("\n") end end end io.output():setvbuf("no") io.output():flush()
mit
Spartan322/finalfrontier
gamemode/sgui/slider.lua
2
4431
-- Copyright (c) 2014 James King [metapyziks@gmail.com] -- -- This file is part of Final Frontier. -- -- Final Frontier is free software: you can redistribute it and/or modify -- it under the terms of the GNU Lesser General Public License as -- published by the Free Software Foundation, either version 3 of -- the License, or (at your option) any later version. -- -- Final Frontier is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU Lesser General Public License -- along with Final Frontier. If not, see <http://www.gnu.org/licenses/>. local BASE = "base" GUI.BaseName = BASE GUI.CanClick = true GUI.Margin = 4 GUI.Value = 0 GUI.Snap = 0.01 GUI.Font = "CTextSmall" GUI.Color = Color(191, 191, 191, 255) GUI.DisabledColor = Color(64, 64, 64, 255) GUI.HighlightColorNeg = Color(0, 0, 0, 127) GUI.HighlightColorPos = Color(191, 191, 191, 32) GUI.TextColorNeg = Color(0, 0, 0, 255) GUI.TextColorPos = GUI.Color if SERVER then function GUI:OnClick(x, y, button) local oldValue = self.Value self.Value = math.Clamp((x - self:GetLeft() - self.Margin) / (self:GetWidth() - self.Margin * 2), 0, 1) if self.Snap > 0 then self.Value = math.Round(self.Value / self.Snap) * self.Snap end if self.Value ~= oldValue then self:OnValueChanged(self.Value) self:GetScreen():UpdateLayout() end return true end function GUI:OnValueChanged(value) return end function GUI:UpdateLayout(layout) self.Super[BASE].UpdateLayout(self, layout) layout.value = self.Value end elseif CLIENT then function GUI:GetValueText(value) return tostring(math.Round(value * 100)) .. "%" end function GUI:DrawValueText(value) local text = self:GetValueText(value) surface.SetFont(self.Font) local x, y, w, h = self:GetGlobalRect() local a = x + self.Margin + (w - self.Margin * 2) * value local wid, hei = surface.GetTextSize(text) if value < 0 then surface.SetTextColor(self.TextColorPos) surface.SetTextPos(x + (w - wid) / 2, y + (h - hei) / 2) elseif wid < a - x - self.Margin * 2 then surface.SetTextColor(self.TextColorNeg) surface.SetTextPos(a - self.Margin - wid, y + (h - hei) / 2) elseif wid < self:GetGlobalRight() - a - self.Margin * 2 then surface.SetTextColor(self.TextColorPos) surface.SetTextPos(a + self.Margin, y + (h - hei) / 2) end surface.DrawText(text) end function GUI:Draw() if self.CanClick then surface.SetDrawColor(self.Color) else surface.SetDrawColor(self.DisabledColor) end local val = math.Clamp(self.Value, 0, 1) local x, y, w, h = self:GetGlobalRect() surface.DrawOutlinedRect(x, y, w, h) surface.DrawRect(x + self.Margin, y + self.Margin, (w - self.Margin * 2) * val, h - self.Margin * 2) local a = x + self.Margin + (w - self.Margin * 2) * val if self.CanClick and self:IsCursorInside() then local cx = self:GetCursorPos() - self:GetLeft() local value = math.Clamp((cx - self.Margin) / (self:GetWidth() - self.Margin * 2), 0, 1) if self.Snap > 0 then value = math.Round(value / self.Snap) * self.Snap end local b = x + self.Margin + (w - self.Margin * 2) * value if b >= a then surface.SetDrawColor(self.HighlightColorPos) surface.DrawRect(a, y + self.Margin, b - a, h - self.Margin * 2) else surface.SetDrawColor(self.HighlightColorNeg) surface.DrawRect(b, y + self.Margin, a - b, h - self.Margin * 2) end self:DrawValueText(value) else self:DrawValueText(self.Value) end self.Super[BASE].Draw(self) end function GUI:UpdateLayout(layout) self.Value = layout.value self.Super[BASE].UpdateLayout(self, layout) end end
lgpl-3.0
Olipro/Payday-2-BLT_Club-Sandwich-Edition
mods/base/req/download_progress_dialog.lua
2
3355
local LuaModUpdates = _G.LuaModUpdates core:module("SystemMenuManager") require("lib/managers/dialogs/GenericDialog") DownloadProgressDialog = DownloadProgressDialog or class(GenericDialog) function DownloadProgressDialog:init(manager, data, is_title_outside) Dialog.init(self, manager, data) if not self._data.focus_button then if #self._button_text_list > 0 then self._data.focus_button = #self._button_text_list else self._data.focus_button = 1 end end self._ws = self._data.ws or manager:_get_ws() local text_config = { title_font = data.title_font, title_font_size = data.title_font_size, font = data.font, font_size = data.font_size, w = data.w or 420, h = data.h or 400, no_close_legend = true, no_scroll_legend = true, use_indicator = data.indicator or data.no_buttons, is_title_outside = is_title_outside, use_text_formating = data.use_text_formating, text_formating_color = data.text_formating_color, text_formating_color_table = data.text_formating_color_table, text_blend_mode = data.text_blend_mode } self._panel_script = _G.DownloadProgressBoxGui:new(self._ws, self._data.title or "", self._data.text or "", self._data, text_config) self._panel_script:add_background() self._panel_script:set_layer(_G.tweak_data.gui.DIALOG_LAYER) self._panel_script:set_centered() self._panel_script:set_fade(0) self._controller = self._data.controller or manager:_get_controller() self._confirm_func = callback(self, self, "button_pressed_callback") self._cancel_func = callback(self, self, "dialog_cancel_callback") self._resolution_changed_callback = callback(self, self, "resolution_changed_callback") managers.viewport:add_resolution_changed_func(self._resolution_changed_callback) if data.counter then self._counter = data.counter self._counter_time = self._counter[1] end self._sound_event = data.sound_event LuaModUpdates:RegisterDownloadDialog( self ) end function DownloadProgressDialog:button_pressed_callback() self._download_complete = self._panel_script:chk_close() if self._download_complete then DownloadProgressDialog.super.button_pressed_callback(self) end end function DownloadProgressDialog:dialog_cancel_callback() self._download_complete = self._panel_script:chk_close() if self._download_complete then DownloadProgressDialog.super.dialog_cancel_callback(self) end end function DownloadProgressDialog:fade_in() DownloadProgressDialog.super.fade_in(self) self._start_sound_t = self._sound_event and TimerManager:main():time() + 0.2 end function DownloadProgressDialog:update(t, dt) DownloadProgressDialog.super.update(self, t, dt) if self._start_sound_t and t > self._start_sound_t then managers.menu_component:post_event(self._sound_event) self._start_sound_t = nil end end function DownloadProgressDialog:fade_out_close() self._download_complete = self._panel_script:chk_close() if self._download_complete then self:fade_out() end managers.menu:post_event("prompt_exit") end function DownloadProgressDialog:remove_mouse() if not self._download_complete then return end if not self._removed_mouse then self._removed_mouse = true if managers.controller:get_default_wrapper_type() == "pc" then managers.mouse_pointer:remove_mouse(self._mouse_id) else managers.mouse_pointer:enable() end self._mouse_id = nil end end
mit
nesstea/darkstar
scripts/globals/abilities/konzen-ittai.lua
27
1660
----------------------------------- -- Ability: Konzen-Ittai -- Readies target for a skillchain. -- Obtained: Samurai Level 65 -- Recast Time: 0:03:00 -- Duration: 1:00 or until next Weapon Skill ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/weaponskills"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getAnimation() ~= 1) then return MSGBASIC_REQUIRES_COMBAT,0; else return 0,0; end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability,action) if (not target:hasStatusEffect(EFFECT_CHAINBOUND, 0) and not target:hasStatusEffect(EFFECT_SKILLCHAIN, 0)) then target:addStatusEffectEx(EFFECT_CHAINBOUND, 0, 2, 0, 5, 0, 1); else ability:setMsg(156); end local skill = player:getWeaponSkillType(SLOT_MAIN); local anim = 36; if skill <= 1 then anim = 37; elseif skill <= 3 then anim = 36; elseif skill == 4 then anim = 41; elseif skill == 5 then anim = 28; elseif skill <= 7 then anim = 40; elseif skill == 8 then anim = 42; elseif skill == 9 then anim = 43; elseif skill == 10 then anim = 44; elseif skill == 11 then anim = 39; elseif skill == 12 then anim = 45; else anim = 36; end action:animation(target:getID(), anim) action:speceffect(target:getID(), 1) return 0 end;
gpl-3.0
0xd4d/iced
src/rust/iced-x86-lua/lua/types/iced_x86/MemorySizeInfo.lua
1
6064
-- SPDX-License-Identifier: MIT -- Copyright (C) 2018-present iced project and contributors -- ⚠️This file was generated by GENERATOR!🦹‍♂️ ---@meta ---@diagnostic disable unused-local ---`MemorySize` enum info, see also `MemorySizeExt` --- ---@class MemorySizeInfo local MemorySizeInfo = {} ---`MemorySize` enum info, see also `MemorySizeExt` --- ---@param memory_size integer #(A `MemorySize` enum variant) Memory size value ---@return MemorySizeInfo --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.Packed256_UInt16) ---assert(info:size() == 32) ---``` function MemorySizeInfo.new(memory_size) end ---Gets the `MemorySize` value --- ---@return integer #A `MemorySize` enum variant --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.Packed256_UInt16) ---assert(info:memory_size() == MemorySize.Packed256_UInt16) ---``` function MemorySizeInfo:memory_size() end ---Gets the size in bytes of the memory location or 0 if it's not accessed or unknown --- ---@return integer --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.UInt32) ---assert(info:size() == 4) ---info = MemorySizeInfo.new(MemorySize.Packed256_UInt16) ---assert(info:size() == 32) ---info = MemorySizeInfo.new(MemorySize.Broadcast512_UInt64) ---assert(info:size() == 8) ---``` function MemorySizeInfo:size() end ---Gets the size in bytes of the packed element. If it's not a packed data type, it's equal to `MemorySizeInfo.size()`. --- ---@return integer --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.UInt32) ---assert(info:element_size() == 4) ---info = MemorySizeInfo.new(MemorySize.Packed256_UInt16) ---assert(info:element_size() == 2) ---info = MemorySizeInfo.new(MemorySize.Broadcast512_UInt64) ---assert(info:element_size() == 8) ---``` function MemorySizeInfo:element_size() end ---Gets the element type if it's packed data or the type itself if it's not packed data --- ---@return integer #A `MemorySize` enum variant --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.UInt32) ---assert(info:element_type() == MemorySize.UInt32) ---info = MemorySizeInfo.new(MemorySize.Packed256_UInt16) ---assert(info:element_type() == MemorySize.UInt16) ---info = MemorySizeInfo.new(MemorySize.Broadcast512_UInt64) ---assert(info:element_type() == MemorySize.UInt64) ---``` function MemorySizeInfo:element_type() end ---Gets the element type if it's packed data or the type itself if it's not packed data --- ---@return MemorySizeInfo --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.UInt32):element_type_info() ---assert(info:memory_size() == MemorySize.UInt32) ---info = MemorySizeInfo.new(MemorySize.Packed256_UInt16):element_type_info() ---assert(info:memory_size() == MemorySize.UInt16) ---info = MemorySizeInfo.new(MemorySize.Broadcast512_UInt64):element_type_info() ---assert(info:memory_size() == MemorySize.UInt64) ---``` function MemorySizeInfo:element_type_info() end ---`true` if it's signed data (signed integer or a floating point value) --- ---@return boolean --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.UInt32) ---assert(not info:is_signed()) ---info = MemorySizeInfo.new(MemorySize.Int32) ---assert(info:is_signed()) ---info = MemorySizeInfo.new(MemorySize.Float64) ---assert(info:is_signed()) ---``` function MemorySizeInfo:is_signed() end ---`true` if it's a broadcast memory type --- ---@return boolean --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.UInt32) ---assert(not info:is_broadcast()) ---info = MemorySizeInfo.new(MemorySize.Packed256_UInt16) ---assert(not info:is_broadcast()) ---info = MemorySizeInfo.new(MemorySize.Broadcast512_UInt64) ---assert(info:is_broadcast()) ---``` function MemorySizeInfo:is_broadcast() end ---`true` if this is a packed data type, eg. `MemorySize.Packed128_Float32`. See also `MemorySizeInfo.element_count()` --- ---@return boolean --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.UInt32) ---assert(not info:is_packed()) ---info = MemorySizeInfo.new(MemorySize.Packed256_UInt16) ---assert(info:is_packed()) ---info = MemorySizeInfo.new(MemorySize.Broadcast512_UInt64) ---assert(not info:is_packed()) ---``` function MemorySizeInfo:is_packed() end ---Gets the number of elements in the packed data type or `1` if it's not packed data (`MemorySizeInfo.is_packed()`) --- ---@return integer --- ---# Examples --- ---```lua ---local MemorySize = require("iced_x86.MemorySize") ---local MemorySizeInfo = require("iced_x86.MemorySizeInfo") --- ---local info = MemorySizeInfo.new(MemorySize.UInt32) ---assert(info:element_count() == 1) ---info = MemorySizeInfo.new(MemorySize.Packed256_UInt16) ---assert(info:element_count() == 16) ---info = MemorySizeInfo.new(MemorySize.Broadcast512_UInt64) ---assert(info:element_count() == 1) ---``` function MemorySizeInfo:element_count() end return MemorySizeInfo
mit
nesstea/darkstar
scripts/globals/weaponskills/backhand_blow.lua
11
1348
----------------------------------- -- Backhand Blow -- Hand-to-Hand weapon skill -- Skill Level: 100 -- Deals params.critical damage. Chance of params.critical hit varies with TP. -- Aligned with the Breeze Gorget. -- Aligned with the Breeze Belt. -- Element: None -- Modifiers: STR:30% ; DEX:30% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.3; params.dex_wsc = 0.3; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.4; params.crit200 = 0.6; params.crit300 = 0.8; params.canCrit = true; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.5; params.dex_wsc = 0.5; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
UnfortunateFruit/darkstar
scripts/commands/additem.lua
27
1341
--------------------------------------------------------------------------------------------------- -- func: @additem <itemId> <quantity> <aug1> <v1> <aug2> <v2> <aug3> <v3> <aug4> <v4> <trial> -- desc: Adds an item to the GMs inventory. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "iiiiiiiiiii" }; function onTrigger(player, itemId, quantity, aug0, aug0val, aug1, aug1val, aug2, aug2val, aug3, aug3val, trialId) -- Load needed text ids for players current zone.. local TextIDs = "scripts/zones/" .. player:getZoneName() .. "/TextIDs"; package.loaded[TextIDs] = nil; require(TextIDs); -- Ensure item id was given.. if (itemId == nil or tonumber(itemId) == nil or tonumber(itemId) == 0) then player:PrintToPlayer( "You must enter a valid item id." ); return; end -- Ensure the GM has room to obtain the item... if (player:getFreeSlotsCount() == 0) then player:messageSpecial( ITEM_CANNOT_BE_OBTAINED, itemId ); return; end -- Give the GM the item... player:addItem( itemId, quantity, aug0, aug0val, aug1, aug1val, aug2, aug2val, aug3, aug3val, trialId ); player:messageSpecial( ITEM_OBTAINED, itemId ); end
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Outer_RaKaznar/npcs/Liseran_Door_Exit.lua
15
1226
----------------------------------- -- Area: Outer Ra'Kaznar -- NPC: Liseran Door Exit -- Zones out to Kamihr Drifts (zone 267) -- @zone 274 -- @pos -34.549 -181.334 -20.031 ----------------------------------- package.loaded["scripts/zones/Outer_RaKaznar/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Outer_RaKaznar/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x001c); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x001c and option == 1)then player:setPos(-279.709,19.976,60.353,0,267); end end;
gpl-3.0
nesstea/darkstar
scripts/globals/spells/bluemagic/battery_charge.lua
28
1450
----------------------------------------- -- Spell: Battery Charge -- Gradually restores MP -- Spell cost: 50 MP -- Monster Type: Arcana -- Spell Type: Magical (Light) -- Blue Magic Points: 3 -- Stat Bonus: MP+10, MND+1 -- Level: 79 -- Casting Time: 5 seconds -- Recast Time: 75 seconds -- Spell Duration: 100 ticks, 300 Seconds (5 Minutes) -- -- Combos: None ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local typeEffect = EFFECT_REFRESH; local power = 3; local duration = 300; if (caster:hasStatusEffect(EFFECT_DIFFUSION)) then local diffMerit = caster:getMerit(MERIT_DIFFUSION); if (diffMerit > 0) then duration = duration + (duration/100)* diffMerit; end; caster:delStatusEffect(EFFECT_DIFFUSION); end; if (target:hasStatusEffect(EFFECT_REFRESH)) then target:delStatusEffect(EFFECT_REFRESH); end if (target:addStatusEffect(typeEffect,power,3,duration) == false) then spell:setMsg(75); end; return typeEffect; end;
gpl-3.0
jballanc/aydede
src/grammar.lua
1
12269
--[[ grammar.lua A simple LPeg grammar for scheme. In order to be as flexible as possible, this grammar only parses tokens from input. All interpretation and evaluation tasks are handled by the interpreter which is provided as an argument to the main function returned by this module. Copyright (c) 2014, Joshua Ballanco. Licensed under the BSD 2-Clause License. See COPYING for full license details. --]] local tu = require("util/table") local lp = require("lpeg") local P, R, S, V, C, Cg, Ct, locale = lp.P, lp.R, lp.S, lp.V, lp.C, lp.Cg, lp.Ct, lp.locale local grammar = { "Program", Program = V("CommandOrDefinition") } local tokens = require("grammar/tokens") local cod = require("grammar/command_or_definition") tu.merge(grammar, tokens) tu.merge(grammar, cod) return grammar --[=[ local re = require("re") local function grammar(parse) -- Use locale for matching; generates rules: alnum, alpha, cntrl, digit, graph, lower, -- print, punct, space, upper, and xdigit re.updatelocale() return re.compile([[ -- "Program" is the top-level construct in Scheme, but for now we're using it to proxy -- to other forms for testing... Program <- --ImportDecl CommandOrDefinition CommandOrDefinition <- Definition / Command / open "begin" (intraline_whitespace+ CommandOrDefinition)+ close Command <- Expression -- "Expression" encompases most valid forms, including everything that counts as a -- "Datum" for processing by the REPL. More elements will be added to this list as -- more of the grammar is defined. Expression <- LambdaExpression / ProcedureCall / Literal / Identifier LambdaExpression <- { {} {| open "lambda" {:params: formals :} {:body: body :} close |} } -> parse_lambda formals <- open Symbol* close / Symbol / open Symbol+ dot Symbol close body <- Expression ProcedureCall <- { {} {| open {:op: operator :} {:args: {| (intraline_whitespace+ { operand })* |} :} close |} } -> parse_call operator <- Expression operand <- Expression Literal <- Quotation / SelfEvaluating Quotation <- { {} "'" Datum / open "quote" intraline_whitespace+ Datum close } -> parse_quotation SelfEvaluating <- Boolean / Number / Vector / Character / String / Bytevector -- Some useful tokens explicit_sign <- [+-] open <- intraline_whitespace* [(] intraline_whitespace* close <- intraline_whitespace* [)] intraline_whitespace* slash <- [/] backslash <- [\\] quote <- ["] dot <- [.] minus <- [-] -- Other basic elements initial <- %alpha / special_initial special_initial <- [!$%&*/:<=>?^_~] subsequent <- initial / digit / special_subsequent special_subsequent <- explicit_sign / [.@] space <- [ ] tab <- [\t] newline <- [\n] return <- [\r] intraline_whitespace<- space / tab vertical_line <- [|] line_ending <- newline / return newline / return xscalar <- xdigit+ inline_hex_escape <- backslash [x] xscalar [;] mnemonic_escape <- backslash [abtnr] symbol_element <- [^|\\] / inline_hex_escape / mnemonic_escape / "\\|" Boolean <- { {} "#true" / "#t" } -> parse_true / { {} "#false" / "#f" } -> parse_false -- Rules for the R7RS numeric tower -- NOTE: For a true full numeric tower, we would have to implement all the variations -- on complex number forms. For now, we only consider simple real numbers. Number <- bnum / onum / num / xnum bnum <- { {} {| {:prefix: bprefix :} {:num: breal :} |} } -> parse_bnum onum <- { {} {| {:prefix: oprefix :} {:num: oreal :} |} } -> parse_onum num <- { {} {| {:prefix: prefix :} {:num: real :} |} } -> parse_num xnum <- { {} {| {:prefix: xprefix :} {:num: xreal :} |} } -> parse_xnum breal <- {| {:sign: sign :} bureal |} / infnan oreal <- {| {:sign: sign :} oureal |} / infnan real <- {| {:sign: sign :} ureal |} / infnan xreal <- {| {:sign: sign :} xureal |} / infnan bureal <- {:numerator: buint :} slash {:denominator: buint :} / {:whole: buint :} oureal <- {:numerator: ouint :} slash {:denominator: ouint :} / {:whole: ouint :} ureal <- decimal / {:numerator: uint :} slash {:denominator: uint :} / {:whole: uint :} xureal <- {:numerator: xuint :} slash {:denominator: xuint :} / {:whole: xuint :} decimal <- {:whole: digit+ :} dot {:fraction: digit+ :} suffix / dot {:fraction: digit+ :} suffix / {:whole: uint :} suffix buint <- bdigit + ouint <- odigit + uint <- digit + xuint <- xdigit + bprefix <- {:radix: bradix :} {:exactness: exactness :} / {:exactness: exactness :} {:radix: bradix :} oprefix <- {:radix: oradix :} {:exactness: exactness :} / {:exactness: exactness :} {:radix: oradix :} prefix <- {:radix: radix :} {:exactness: exactness :} / {:exactness: exactness :} {:radix: radix :} xprefix <- {:radix: xradix :} {:exactness: exactness :} / {:exactness: exactness :} {:radix: xradix :} inf <- {:sign: explicit_sign :} [iI][nN][fF] dot '0' nan <- {:sign: explicit_sign :} [nN][aA][nN] dot '0' infnan <- {| {:inf: inf :} / {:nan: nan :} |} suffix <- {:exp: exp_marker {| {:sign: sign :} {:value: digit+ :} |} :}? exp_marker <- [eE] sign <- explicit_sign? exactness <- ([#] ([iI] / [eE]))? bradix <- [#] [bB] oradix <- [#] [oO] radix <- ([#] [dD])? xradix <- [#] [xX] bdigit <- [01] odigit <- [0-7] digit <- %digit xdigit <- %xdigit Vector <- { {} "#(" {| Datum (intraline_whitespace+ Datum)* |} ")" } -> parse_vector Datum <- { {} simple_datum / compound_datum / {| {:label: label :} "=" {:datum: Datum :} |} / {| {:label: label "#" :} |} } simple_datum <- Boolean / Number / Character / String / Symbol / Bytevector compound_datum <- List / Vector / Abbreviation label <- { {} "#" uint } -> parse_label Abbreviation <- { {} {| abbrev_prefix Datum |} } -> parse_abbreviation abbrev_prefix <- {:prefix: "'" / "`" / "," / ",@" :} Character <- { {} {| "#" backslash ( "x" {:hex_character: hex_scalar_value :} / {:named_character: character_name :} / {:character: . :}) |} } -> parse_character character_name <- "alarm" / "backspace" / "delete" / "escape" / "newline" / "null" / "return" / "space" / "tab" hex_scalar_value <- xdigit+ String <- { {} quote { string_element* } quote } -> parse_string string_element <- [^"\\] / mnemonic_escape / backslash quote / backslash backslash / backslash intraline_whitespace* line_ending intraline_whitespace* / inline_hex_escape Bytevector <- { {} "#u8" open {| byte (intraline_whitespace+ byte)* |} close } -> parse_bytevector byte <- { "2" "5" [0-5] / "2" [0-4] [0-9] / "1" [0-9]^2 / [0-9]^-2 } -- Definitions Definition <- { {} {| open "define" intraline_whitespace+ {:name: Identifier :} intraline_whitespace+ {:value: Expression :} close |} } -> parse_simple_definition / { {} {| open "define" open {:name: Identifier :} intraline_whitespace+ {:formals: def_formals :} close {:body: body :} close |} } -> parse_function_definition / { {} {| open "define-syntax" intraline_whitespace+ {:name: Keyword :} intraline_whitespace+ {:transform: transformer_spec :} close |} } -> parse_syntax_definition def_formals <- { {} {| { Identifier }* / { Identifier }* "." {:rest_arg: Identifier :} |} } transformer_spec <- { {} {| (open "syntax-rules" open {:identifier: Identifier :} close syntax_rule* close) |} } syntax_rule <- { {} {| open {:pattern: pattern :} intraline_whitespace+ {:template: template :} close |} } -> parse_syntax_rule pattern <- pattern_datum pattern_datum <- String / Character / Boolean / Number template <- template_datum template_datum <- pattern_datum -- Parsing constructs Identifier <- { %alpha %alnum* } -> parse_symbol Symbol <- Identifier Keyword <- Identifier -- Simple forms Car <- Symbol Cdr <- List+ / Symbol / Number List <- {| open %space* {:car: Car :} %space+ {:cdr: Cdr :} %space* close |} -> parse_list ]], parse) end return grammar --]=]
bsd-2-clause
UnfortunateFruit/darkstar
scripts/zones/RoMaeve/Zone.lua
6
2425
----------------------------------- -- -- Zone: RoMaeve (122) -- ----------------------------------- package.loaded["scripts/zones/RoMaeve/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/RoMaeve/TextIDs"); require("scripts/globals/zone"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local manuals = {17277227,17277228}; SetFieldManual(manuals); end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(-0.008,-33.595,123.478,62); end if(player:getCurrentMission(WINDURST) == VAIN and player:getVar("MissionStatus") ==1)then cs = 0x0003; -- doll telling "you're in the right area" end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onGameDay ----------------------------------- function onGameDay() -- Moongates local Moongate_Offset = 17277195; -- _3e0 in npc_list local direction = VanadielMoonDirection(); local phase = VanadielMoonPhase(); if(((direction == 2 and phase >= 90) or (direction == 1 and phase >= 95)) and GetNPCByID(Moongate_Offset):getWeather() == 0) then GetNPCByID(Moongate_Offset):openDoor(432); GetNPCByID(Moongate_Offset+1):openDoor(432); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
nesstea/darkstar
scripts/zones/Port_San_dOria/npcs/Vounebariont.lua
27
2108
----------------------------------- -- Area: Port San d'Oria -- NPC: Vounebariont -- Starts and Finishes Quest: Thick Shells ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,THICK_SHELLS) ~= QUEST_AVAILABLE) then if (trade:hasItemQty(889,5) and trade:getItemCount() == 5) then -- Trade Beetle Shell player:startEvent(0x0202); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getFameLevel(SANDORIA) >= 2) then player:startEvent(0x0204); else player:startEvent(0x0238); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0204) then if (player:getQuestStatus(SANDORIA,THICK_SHELLS) == QUEST_AVAILABLE) then player:addQuest(SANDORIA,THICK_SHELLS); end elseif (csid == 0x0202) then if (player:getQuestStatus(SANDORIA,THICK_SHELLS) == QUEST_ACCEPTED) then player:completeQuest(SANDORIA,THICK_SHELLS); player:addFame(SANDORIA,30); else player:addFame(SANDORIA,5); end player:tradeComplete(); player:addTitle(BUG_CATCHER); player:addGil(GIL_RATE*750); player:messageSpecial(GIL_OBTAINED,GIL_RATE*750) end end;
gpl-3.0
e7/latasia
lua_app/lib/lua/proto_sjsonb.lua
1
1239
local ltspack = require "ltspack" local _M = {_VERSION = '0.01'} function _M.encode(proto_type, content) local rslt = string.pack(">I2S2I2A", 0xE78F8A9D, 1000, proto_type, 20, #content, 0, content) return rslt end -- 返回未决数据偏移,内容类型,内容数据,错误信息 function _M.decode(bytebuffer, ofst) local find_pack = function (bytebuffer, ofst) local ne, magic_no while true do ne, magic_no = string.unpack(bytebuffer, ">I", ofst) if ne == ofst or 0xE78F8A9D == magic_no then return ne, magic_no end ofst = ofst + 1 end end -- 寻找有效标识 local ne, magic_no = find_pack(bytebuffer, 1) if nil == magic_no then return 1, 0, nil, "unknown data" end local next_ofst, version, ent_type, ent_ofst, ent_len, checksum = string.unpack(bytebuffer, ">IS2I2", ne) if ne == next_ofst then return ne, 0, nil, "no enough data" end -- 各种参数校验 if 0 then end local ne, data = string.unpack(bytebuffer, string.format("A%d", ent_len), ne) return ne, ent_type, data, nil end return _M
gpl-2.0
nesstea/darkstar
scripts/zones/Xarcabard_[S]/Zone.lua
32
1259
----------------------------------- -- -- Zone: Xarcabard_[S] (137) -- ----------------------------------- package.loaded["scripts/zones/Xarcabard_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Xarcabard_[S]/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-414,-46.5,20,253); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
aminsa2000/create-me
plugins/arabic_lang.lua
12
22231
-------------------------------------------------- -- ____ ____ _____ -- -- | \| _ )_ _|___ ____ __ __ -- -- | |_ ) _ \ | |/ ·__| _ \_| \/ | -- -- |____/|____/ |_|\____/\_____|_/\/\_| -- -- -- -------------------------------------------------- -- -- -- Developers: @Josepdal & @MaSkAoS -- -- Support: @Skneos, @iicc1 & @serx666 -- -- -- -- Translated by Wathiq Al-Qajar { @Wathiqq } -- -- -- -------------------------------------------------- local LANG = 'ar' local function run(msg, matches) if permissions(msg.from.id, msg.to.id, "lang_install") then ------------------------- -- Translation version -- ------------------------- set_text(LANG, 'version', '0.1') set_text(LANG, 'versionExtended', 'إصدار الترجمة نسخة 0.1') ------------- -- Plugins -- ------------- -- global plugins -- set_text(LANG, 'require_sudo', '.يتطلب هذاالمساعده امتيازات مطور') set_text(LANG, 'require_admin', '.يتطلب هذاالمساعده امتيازات المسئول او اعلى') set_text(LANG, 'require_mod', '.يتطلب هذاالمساعده الامتيازات الادمن او اعلى') -- Spam.lua -- set_text(LANG, 'reportUser', 'مستخدم') set_text(LANG, 'reportReason', 'تقرير السبب') set_text(LANG, 'reportGroup', 'كروب') set_text(LANG, 'reportMessage', 'رسالة') set_text(LANG, 'allowedSpamT', '.لا يسمح البريد المزعج في هذه الدردشة') set_text(LANG, 'allowedSpamL', '.لا يسمح البريد المزعج في هذاالسوبر كروب') set_text(LANG, 'notAllowedSpamT', '.لا يسمح البريد المزعج في هذه الدردشة') set_text(LANG, 'notAllowedSpamL', '.لا يسمح البريد المزعج في هذاالسوبر كروب') -- bot.lua -- set_text(LANG, 'botOn', 'تم تشغيل البوت') set_text(LANG, 'botOff', 'تم اطفاء البوت') -- settings.lua -- set_text(LANG, 'user', 'مستخدم') set_text(LANG, 'isFlooding', 'الفلود') set_text(LANG, 'noStickersT', '.لا يسمح للملصقات في هذه الدردشة') set_text(LANG, 'noStickersL', '.لا يسمح للملصقات في هذا السوبر كروب') set_text(LANG, 'stickersT', 'لا يسمح للملصقات في هذه الدردشة.') set_text(LANG, 'stickersL', '.لا يسمح للملصقات في هذا السوبر كروب') set_text(LANG, 'gifsT', '.لا يسمح بلصور المتحركة في هذه الدردشة') set_text(LANG, 'gifsL', '.لا يسمح بلصور المتحركة في هذا السوبر كروب') set_text(LANG, 'noGifsT', '.لا يسمح بلصور المتحركة في هذه الدردشة') set_text(LANG, 'noGifsL', '.لا يسمح بلصور المتحركة في هذا السوبر كروب') set_text(LANG, 'photosT', '.لا يسمح بلصور في هذه الدردشة') set_text(LANG, 'photosL', '.لا يسمح للصور في هذا السوبر كروب') set_text(LANG, 'noPhotosT', '.لا يسمح بلصور في هذه الدردشة') set_text(LANG, 'noPhotosL', '.لا يسمح للصور في هذا السوبر كروب') set_text(LANG, 'arabicT', '.لا يسمح تكلم العربية في هذه الدردشة') set_text(LANG, 'arabicL', '.لا يسمح تكلم العربية في هذا السوبر كروب') set_text(LANG, 'noArabicT', '.لا يسمح تكلم العربية في هذه الدردشة') set_text(LANG, 'noArabicL', '.لا يسمح تكلم العربية في هذا السوبر كروب') set_text(LANG, 'audiosT', 'ل.ا يسمح للصوتيات في هذه الدردشة') set_text(LANG, 'audiosL', '.لا يسمح للصوتيات في هذا اسوبر كروب') set_text(LANG, 'noAudiosT', '.لا يسمح للصوتيات في هذه الدردشة') set_text(LANG, 'noAudiosL', '.لا يسمح للصوتيات في هذا اسوبر كروب') set_text(LANG, 'kickmeT', 'خاصية الخروج من المجموعة مسموحة الان.') set_text(LANG, 'kickmeL', 'خاصية الخروج من المجموعة الخارقة مسموحة الان.') set_text(LANG, 'noKickmeT', 'خاصية الخروج من المجموعة ممنوعة الان.') set_text(LANG, 'noKickmeL', 'خاصية الخروج من المجموعة الخارقة ممنوعة الان.') set_text(LANG, 'floodT', 'الفلود مفعل في الكروب.') set_text(LANG, 'floodL', 'الفلود مفعل في السوبر كروب.') set_text(LANG, 'noFloodT', 'الفلود مفعل في الكروب.') set_text(LANG, 'noFloodL', 'الفلود مفعل في السوبر كروب.') set_text(LANG, 'floodTime', 'تم ضبط الاختيار وقت الفلود لـ ') set_text(LANG, 'floodMax', 'تم تعيين رسائل الفلود ماكس لـ ') set_text(LANG, 'gSettings', 'ضبط مجموعة') set_text(LANG, 'sSettings', 'ضبط سوبر كروب') set_text(LANG, 'allowed', 'سماح') set_text(LANG, 'noAllowed', 'لاتسمح') set_text(LANG, 'noSet', 'غير مضبوط') set_text(LANG, 'stickers', 'ملصقات') set_text(LANG, 'links', 'روابط') set_text(LANG, 'arabic', 'العربية') set_text(LANG, 'bots', 'البوتات') set_text(LANG, 'gifs', 'الصور التحركة') set_text(LANG, 'photos', 'الصور') set_text(LANG, 'audios', 'الصوتيات') set_text(LANG, 'kickme', 'طردي') set_text(LANG, 'spam', 'غير مرغوب فية') set_text(LANG, 'gName', 'اسم الكروب') set_text(LANG, 'flood', 'فلود') set_text(LANG, 'language', 'لغة') set_text(LANG, 'mFlood', 'فلود ماكس') set_text(LANG, 'tFlood', 'وقت الفلود') set_text(LANG, 'setphoto', 'تعيين صورة') set_text(LANG, 'photoSaved', 'تم حفض الصورة!') set_text(LANG, 'photoFailed', 'خطاء ,الرجاء اعادة المحاولة!') set_text(LANG, 'setPhotoAborted', 'وقف وضع عملية الصور...') set_text(LANG, 'sendPhoto', 'الرجاء,ارسالة الصورة هنا') set_text(LANG, 'linkSaved', 'تم حفض الرابط الجديد.') set_text(LANG, 'groupLink', 'رابط الكروب') set_text(LANG, 'sGroupLink', 'رابط السوبر كروب') set_text(LANG, 'noLinkSet', 'لم يتم وضع رابط الرجاء ضغط على #setlink مع الرابط') set_text(LANG, 'chatRename', 'الان يمكنك اعادة تسمية الكروب.') set_text(LANG, 'channelRename', 'الآن يمكنك إعادة تسمية القناة.') set_text(LANG, 'notChatRename', 'الآن لا يمكنك إعادة تسمية الكروب.') set_text(LANG, 'notChannelRename', 'الآن لا يمكن إعادة تسمية القناة.') set_text(LANG, 'lockMembersT', 'تم حظر عدد أعضاء هذه الدردشة.') set_text(LANG, 'lockMembersL', 'تم حظر عدد أعضاء هذه القناة.') set_text(LANG, 'notLockMembersT', 'عدد الأعضاء الآن لم يتم تأمين على هذه الكروب.') set_text(LANG, 'notLockMembersL', 'عدد الأعضاء الآن لم يتم تأمين على هذه القناة.') set_text(LANG, 'langUpdated', 'تم تحديث اللغة لـ: ') set_text(LANG, 'chatUpgrade', 'تم ترقية المجموعة بنجاح.') set_text(LANG, 'notInChann', 'المجموعة خارقة بالفعل.') set_text(LANG, 'chatUpgrade', 'تم ترقية المجموعة بنجاح.') set_text(LANG, 'notInChann', 'المجموعة خارقة بالفعل.') set_text(LANG, 'desChanged', 'تم تغيير وصف المجموعة الخارقة.') set_text(LANG, 'desOnlyChannels', 'هذه الخاصية للمجموعات الخارقة فقط.') set_text(LANG, 'muteAll', 'تم كتم المجموعة.') set_text(LANG, 'unmuteAll', 'تم الغاء الكتم عن المجموعة.') set_text(LANG, 'muteAllX:1', 'تم كتم المجموعة لـ ') set_text(LANG, 'muteAllX:2', 'ثواني.') set_text(LANG, 'createGroup:1', 'المجموعة') set_text(LANG, 'createGroup:2', 'تم صنعها.') set_text(LANG, 'newGroupWelcome', 'مرحبا بك في مجموعتك الجديدة .') -- export_gban.lua -- set_text(LANG, 'accountsGban', 'حسابات المحظورة عام.') -- giverank.lua -- set_text(LANG, 'alreadyAdmin', 'هذا المستخدم هو بالفعل مشرف.') set_text(LANG, 'alreadyMod', 'هذا المستخدم هو بالفعل مسؤؤل.') set_text(LANG, 'newAdmin', 'المشرف الجديد') set_text(LANG, 'newMod', 'المسؤؤل الجديد') set_text(LANG, 'nowUser', 'هو الآن مستخدم.') set_text(LANG, 'modList', 'قائمة المسؤؤلون') set_text(LANG, 'adminList', 'قائمة المشرفون') set_text(LANG, 'modEmpty', 'قائمة المسؤؤلون فارغة في هاذه الكروب.') set_text(LANG, 'adminEmpty', 'قائمة المشرفون فارغة.') -- id.lua -- set_text(LANG, 'user', 'مستخدم') set_text(LANG, 'supergroupName', 'اسم السوبر كروب') set_text(LANG, 'chatName', 'اسم الكروب') set_text(LANG, 'supergroup', 'سوبر كروب') set_text(LANG, 'chat', 'كروب') -- moderation.lua -- set_text(LANG, 'userUnmuted:1', 'مستخدم') set_text(LANG, 'userUnmuted:2', 'الغاء التجاهل.') set_text(LANG, 'userMuted:1', 'مستخدم') set_text(LANG, 'userMuted:2', 'تجاهل.') set_text(LANG, 'kickUser:1', 'مستخدم') set_text(LANG, 'kickUser:2', 'طرد.') set_text(LANG, 'banUser:1', 'مستخدم') set_text(LANG, 'banUser:2', 'حظر.') set_text(LANG, 'unbanUser:1', 'مستخدم') set_text(LANG, 'unbanUser:2', 'غير محضور.') set_text(LANG, 'gbanUser:1', 'مستخدم') set_text(LANG, 'gbanUser:2', 'المحضور عام.') set_text(LANG, 'ungbanUser:1', 'مستخدم') set_text(LANG, 'ungbanUser:2', 'الغير محضور عام.') set_text(LANG, 'addUser:1', 'مستخدم') set_text(LANG, 'addUser:2', 'اضافة الى كروب.') set_text(LANG, 'addUser:3', 'اضافة الى القناة.') set_text(LANG, 'kickmeBye', 'وداعا.') -- plugins.lua -- set_text(LANG, 'plugins', 'الإضافات') set_text(LANG, 'installedPlugins', 'تثبيت الاضافات.') set_text(LANG, 'pEnabled', 'تفعيل.') set_text(LANG, 'pDisabled', 'تعطيل.') set_text(LANG, 'isEnabled:1', 'الإضافات') set_text(LANG, 'isEnabled:2', 'يتم تفعيلها.') set_text(LANG, 'notExist:1', 'الاضافات') set_text(LANG, 'notExist:2', 'لا توجد.') set_text(LANG, 'notEnabled:1', 'الاضافات') set_text(LANG, 'notEnabled:2', 'غير مفعل.') set_text(LANG, 'pNotExists', 'الاضافة لا توجد.') set_text(LANG, 'pDisChat:1', 'الاضافات') set_text(LANG, 'pDisChat:2', 'تعطيل على هاذا الكروب.') set_text(LANG, 'anyDisPlugin', 'لا توجد أية الإضافات معطلة.') set_text(LANG, 'anyDisPluginChat', 'لا توجد أية الإضافات المعطلة لهذه الدردشة.') set_text(LANG, 'notDisabled', 'لا يتم تعطيل هذا الاضافات') set_text(LANG, 'enabledAgain:1', 'الاضافات') set_text(LANG, 'enabledAgain:2', 'يتم تفعيل مرة أخرى') -- commands.lua -- set_text(LANG, 'commandsT', 'الاوامر') set_text(LANG, 'errorNoPlug', 'الاضافات ليسة موجودة في الاستخدام.') -- rules.lua -- set_text(LANG, 'setRules', 'تم تحديث قوانين المجموعة.') set_text(LANG, 'remRules', 'تم ازالة قوانين المجموعة.') ------------ -- Usages -- ------------ -- bot.lua -- set_text(LANG, 'bot:0', 2) set_text(LANG, 'bot:1', '#bot on: تمكين بوت في القناة الحالية.') set_text(LANG, 'bot:2', '#bot off: تعطيل بوت في القناة الحالية.') -- commands.lua -- set_text(LANG, 'commands:0', 2) set_text(LANG, 'commands:1', '#commands: عرض كل الأوامر لكل المساعد.') set_text(LANG, 'commands:2', '#commands [plugins]: أوامر لهذا البرنامج المساعد.') -- rules.lua -- set_text(LANG, 'setRules', 'تم تحديث قوانين الكروب.') set_text(LANG, 'remRules', 'تم إزالة قوانين الكروب.') -- export_gban.lua -- set_text(LANG, 'export_gban:0', 2) set_text(LANG, 'export_gban:1', '#gbans installer: العودة المثبت ملف لوا لتبادل gbans وإضافة تلك في بوت آخر في أمر واحد فقط.') set_text(LANG, 'export_gban:2', '#gbans list: العودة أرشيف بقائمة من gbans.') -- gban_installer.lua -- set_text(LANG, 'gban_installer:0', 1) set_text(LANG, 'gban_installer:1', '#install gbans: إضافة قائمة مسودات في ديسيبل رديس الخاص بك.') -- giverank.lua -- set_text(LANG, 'giverank:0', 9) set_text(LANG, 'giverank:1', '#rank admin (reply): إضافة ادمن من قبل الرد.') set_text(LANG, 'giverank:2', '#rank admin <user_id>/<user_name>: إضافة ادمن من قبل المستخدم ID/Username.') set_text(LANG, 'giverank:3', '#rank mod (reply): اضافة مشرف من قبل الرد.') set_text(LANG, 'giverank:4', '#rank mod <user_id>/<user_name>: اضافة مشرف من قبل المستخدم ID/Username.') set_text(LANG, 'giverank:5', '#rank guest (reply): إزالة ادمن قبل الرد.') set_text(LANG, 'giverank:6', '#rank guest <user_id>/<user_name>: إزالة ادمن من قبل المستخدمID/Username.') set_text(LANG, 'giverank:7', '#admins: قائمة بجميع الأعضاء المشرف.') set_text(LANG, 'giverank:8', '#mods: قائمة بجميع الأعضاء المشرفين.') set_text(LANG, 'giverank:9', '#members: قائمة بجميع الأعضاء قناة.') -- id.lua -- set_text(LANG, 'id:0', 6) set_text(LANG, 'id:1', '#id: اضهار الايدي.') set_text(LANG, 'id:2', '#ids chat: اضهار ايديات الاعضاء.') set_text(LANG, 'id:3', '#ids channel: اضهار ايديات الاعضاءفي القناة الحالية.') set_text(LANG, 'id:4', '#id <user_name>:اضهار ايدي عضو.') set_text(LANG, 'id:5', '#whois <user_id>/<user_name>: اضهار اسم المستخدم.') set_text(LANG, 'id:6', '#whois (reply): اضهار ايدي المستخدم.') -- moderation.lua -- set_text(LANG, 'moderation:0', 18) set_text(LANG, 'moderation:1', '#add: الرد على رسالة، سيتم إضافة المستخدم إلى مجموعة الحالي / السوبركروب.') set_text(LANG, 'moderation:2', '#add <id>/<username>: يضيف المستخدم عن طريق لمعرف / اسم المستخدم إلى مجموعة الحالي / السوبر كروب.') set_text(LANG, 'moderation:3', '#kick: الرد على رسالة، سيتم طرد المستخدم في المجموعة الحالي / السوبر كروب.') set_text(LANG, 'moderation:4', '#kick <id>/<username>: سيتم طرد المستخدم من قبل في الهوية / اسم المستخدم في المجموعة الحالي / السوبر كروب.') set_text(LANG, 'moderation:5', '#kickme: طرد نفسي من الكروب.') set_text(LANG, 'moderation:6', '#ban: الرد على رسالة، سيتم طرد المستخدم وحظرت في المجموعة الحالي / السوبر كروب.') set_text(LANG, 'moderation:7', '#ban <id>/<username>: سيتم حظر المستخدم عن طريق لمعرف / اسم المستخدم في المجموعة الحالي / السوبر كروب، وأنها لن تكون قادرة على العودة.') set_text(LANG, 'moderation:8', '#unban: الرد على رسالة، سيتم إلغاء حظر المستخدم في المجموعة الحالي / السوبر كروب.') set_text(LANG, 'moderation:9', '#unban <id>/<username>: سيتم إلغاء حظر المستخدم من قبل في الهوية / اسم المستخدم في المجموعة الحالي / السوبر كروب.') set_text(LANG, 'moderation:10', '#gban:الرد على رسالة، سيتم طرد المستخدم ومنعت من جميع الفئات / سوبر كروب.') set_text(LANG, 'moderation:11', '#gban <id>/<username>: سيتم حظر المستخدم عن طريق لمعرف / اسم المستخدم من جميع الفئات / supergroups وأنها لن تكون قادرة على الدخول.') set_text(LANG, 'moderation:12', '#ungban: الرد على رسالة، سيتم إلغاء حظر المستخدم من جميع الفئات / supergroups.') set_text(LANG, 'moderation:13', '#ungban <id>/<username>: سيتم إلغاء حظر المستخدم من قبل في الهوية / اسم المستخدم من جميع الفئات / supergroups.') set_text(LANG, 'moderation:14', '#mute: الرد على رسالة، سيتم إسكات المستخدم في السوبر كروب الحالي، ومحو كل رسائلها.') set_text(LANG, 'moderation:15', '#mute <id>/<username>: سيتم إسكات المستخدم عن طريق لمعرف / اسم المستخدم في السوبر كروب الحالي، ومحو كل رسائلها.') set_text(LANG, 'moderation:16', '#unmute: الرد على رسالة، سيتم فتح الصامت المستخدم في السوبر كروب.') set_text(LANG, 'moderation:17', '#unmute <id>/<username>: سيتم فتح الصامت المستخدم عن طريق لمعرف / اسم المستخدم في السوبر كروب') set_text(LANG, 'moderation:18', '#rem: الرد على رسالة، سيتم إزالة رسالة.') -- settings.lua -- set_text(LANG, 'settings:0', 19) set_text(LANG, 'settings:1', '#settings stickers enable/disable: عندما مكن، سيتم مسح جميع ملصقات.') set_text(LANG, 'settings:2', '#settings links enable/disable: عندما تمكين، سيتم مسح جميع الروابط.') set_text(LANG, 'settings:3', '#settings arabic enable/disabl: عندما مكن، سيتم مسح جميع الرسائل مع العربية / الفارسية.') set_text(LANG, 'settings:4', '#settings bots enable/disable: عندما مكن، إذا كان شخص ما يضيف بوت، فإنه سيطرد.') set_text(LANG, 'settings:5', '#settings gifs enable/disable: عندما مكن، سيتم مسح جميع الصور المتحركة.') set_text(LANG, 'settings:6', '#settings photos enable/disable: عندما مكن، سيتم مسح جميع الصور.') set_text(LANG, 'settings:7', '#settings audios enable/disable: عندما مكن، سيتم مسح كافة الأصوات.') set_text(LANG, 'settings:8', '#settings kickme enable/disable: عندما مكن، يمكن للناس أن تطرد نفسها.') set_text(LANG, 'settings:9', '#settings spam enable/disable: عندما مكن، سيتم مسح جميع الروابط المزعجة.') set_text(LANG, 'settings:10', '#settings setphoto enable/disable: عندما مكن، إذا كان المستخدم بتغيير صورة جماعية، فإن البوت يعود إلى الصورة المحفوظة.') set_text(LANG, 'settings:11', '#settings setname enable/disable: عندما مكن، إذا تغير المستخدم اسم المجموعة، والبوت يعود إلى الاسم المحفوظ.') set_text(LANG, 'settings:12', '#settings lockmember enable/disable: عندما مكن، فإن البوت يطرد جميع الناس أن يدخل إلى مجموعة.') set_text(LANG, 'settings:13', '#settings floodtime <secs>: تعيين الوقت الذي لا يستخدم للتحقق الفلود.') set_text(LANG, 'settings:14', '#settings maxflood <secs>: تعيين الحد الأقصى الرسائل في وقت الفلود اعتبار التكرار.') set_text(LANG, 'settings:15', '#setname <group title>: والبوت تغيير عنوان المجموعة.') set_text(LANG, 'settings:16', '#setphoto <then send photo>: والبوت تغيير صورة جماعية.') set_text(LANG, 'settings:17', '#lang <language (en, es,ar...)>: فإنه يغير لغة بوت.') set_text(LANG, 'settings:18', '#setlink <link>: يوفر رابط المجموعة.') set_text(LANG, 'settings:19', '#link: للحصول على رابط للمجموعة.') -- plugins.lua -- set_text(LANG, 'plugins:0', 4) set_text(LANG, 'plugins:1', '#plugins: .اضهار لائحة جميع الإضافات') set_text(LANG, 'plugins:2', '#plugins .<enable> / <disable> [plugins]: enable / disable الاضافات المحددة') set_text(LANG, 'plugins:3', '#plugins .<enable> / <disable> [plugins] الدردشة: enable / disable hghqhthj hglp]]m، فقط في مجموعة الحالي /السوبر كروب') set_text(LANG, 'plugins:4', '#plugins reload: .اعادة تحميل جميع الإضافات') -- version.lua -- set_text(LANG, 'version:0', 1) set_text(LANG, 'version:1', '#version: .اظهار نسخة البوت') -- rules.lua -- set_text(LANG, 'rules:0', 1) set_text(LANG, 'rules:1', '#rules: .اضهار قوانين القناة') if matches[1] == 'install' then return 'ℹ️ .تم تركيب اللغة العربية بنجاح على بوت' elseif matches[1] == 'update' then return 'ℹ️ .تم تحديث اللغة العربية بنجاح على بوت' end else return ".🚫 هذا اوامر المساعده تتطلب المستخدم متميز (المطور)" end end return { patterns = { '#(install) (arabic_lang)$', '#(update) (arabic_lang)$' }, run = run }
gpl-2.0
UnfortunateFruit/darkstar
scripts/zones/LaLoff_Amphitheater/Zone.lua
32
1666
----------------------------------- -- -- Zone: LaLoff_Amphitheater (180) -- ----------------------------------- package.loaded["scripts/zones/LaLoff_Amphitheater/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/LaLoff_Amphitheater/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(189.849,-176.455,346.531,244); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Outer_Horutoto_Ruins/npcs/_5eh.lua
19
3309
----------------------------------- -- Area: Inner Horutoto Ruins -- NPC: Ancient Magical Gizmo #4 (H out of E, F, G, H, I, J) -- Involved In Mission: The Heart of the Matter ----------------------------------- package.loaded["scripts/zones/Outer_Horutoto_Ruins/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Outer_Horutoto_Ruins/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- Check if we are on Windurst Mission 1-2 if(player:getCurrentMission(WINDURST) == THE_HEART_OF_THE_MATTER) then MissionStatus = player:getVar("MissionStatus"); if(MissionStatus == 2) then -- Entered a Dark Orb if(player:getVar("MissionStatus_orb4") == 1) then player:startEvent(0x0031); else player:messageSpecial(ORB_ALREADY_PLACED); end elseif(MissionStatus == 4) then -- Took out a Glowing Orb if(player:getVar("MissionStatus_orb4") == 2) then player:startEvent(0x0031); else player:messageSpecial(G_ORB_ALREADY_GOTTEN); end else player:messageSpecial(DARK_MANA_ORB_RECHARGER); end else player:messageSpecial(DARK_MANA_ORB_RECHARGER); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x0031) then orb_value = player:getVar("MissionStatus_orb4"); if(orb_value == 1) then player:setVar("MissionStatus_orb4",2); -- Push the text that the player has placed the orb player:messageSpecial(FOURTH_DARK_ORB_IN_PLACE); --Delete the key item player:delKeyItem(FOURTH_DARK_MANA_ORB); -- Check if all orbs have been placed or not if(player:getVar("MissionStatus_orb1") == 2 and player:getVar("MissionStatus_orb2") == 2 and player:getVar("MissionStatus_orb3") == 2 and player:getVar("MissionStatus_orb5") == 2 and player:getVar("MissionStatus_orb6") == 2) then player:messageSpecial(ALL_DARK_MANA_ORBS_SET); player:setVar("MissionStatus",3); end elseif(orb_value == 2) then player:setVar("MissionStatus_orb4",3); -- Time to get the glowing orb out player:addKeyItem(FOURTH_GLOWING_MANA_ORB); player:messageSpecial(KEYITEM_OBTAINED,FOURTH_GLOWING_MANA_ORB); -- Check if all orbs have been placed or not if(player:getVar("MissionStatus_orb1") == 3 and player:getVar("MissionStatus_orb2") == 3 and player:getVar("MissionStatus_orb3") == 3 and player:getVar("MissionStatus_orb5") == 3 and player:getVar("MissionStatus_orb6") == 3) then player:messageSpecial(RETRIEVED_ALL_G_ORBS); player:setVar("MissionStatus",5); end end end end;
gpl-3.0
nesstea/darkstar
scripts/zones/Balgas_Dais/Zone.lua
30
1783
----------------------------------- -- -- Zone: Balgas_Dais (146) -- ----------------------------------- package.loaded["scripts/zones/Balgas_Dais/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Balgas_Dais/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(317.842,-126.158,380.143,127); end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) print("Player: ",player); print("RESULT: ",regionID); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) print("zone CSID: ",csid); print("zone RESULT: ",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/abilities/charm.lua
28
1164
----------------------------------- -- Ability: Charm a monster -- Tames a monster to fight by your side. -- Obtained: Beastmaster Level 1 -- Recast Time: 0:15 -- Duration: Varies -- Check |Duration -- ---------------- |-------------- -- Too Weak |30 Minutes -- Easy Prey |20 Minutes -- Decent Challenge |10 Minutes -- Even Match |3.0 Minutes -- Tough |1.5 Minutes -- Very Tough |1-20 seconds ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/pets"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getPet() ~= nil) then return MSGBASIC_ALREADY_HAS_A_PET,0; elseif (target:getMaster() ~= nil and target:getMaster():isPC()) then return MSGBASIC_THAT_SOMEONES_PET,0; else return 0,0; end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) player:charmPet(target); end;
gpl-3.0
nesstea/darkstar
scripts/globals/spells/bluemagic/corrosive_ooze.lua
25
1991
----------------------------------------- -- Spell: Corrosive Ooze -- Deals water damage to an enemy. Additional Effect: Attack Down and Defense Down -- Spell cost: 55 MP -- Monster Type: Amorphs -- Spell Type: Magical (Water) -- Blue Magic Points: 4 -- Stat Bonus: HP-10 MP+10 -- Level: 66 -- Casting Time: 5 seconds -- Recast Time: 30 seconds -- -- Combos: Clear Mind ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage local multi = 2.125; if (caster:hasStatusEffect(EFFECT_AZURE_LORE)) then multi = multi + 0.50; end params.multiplier = multi; params.tMultiplier = 2.0; params.duppercap = 69; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.2; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; damage = BlueMagicalSpell(caster, target, spell, params, INT_BASED); damage = BlueFinalAdjustments(caster, target, spell, damage, params); local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT) - target:getStat(MOD_INT),BLUE_SKILL,1.0); local typeEffectOne = EFFECT_DEFENSE_DOWN; local typeEffectTwo = EFFECT_ATTACK_DOWN; local duration = 60; if (damage > 0 and resist > 0.3) then target:addStatusEffect(typeEffectOne,5,0,duration); target:addStatusEffect(typeEffectTwo,5,0,duration); end return damage; end;
gpl-3.0
nesstea/darkstar
scripts/zones/Windurst_Waters/npcs/Ensasa.lua
13
1810
----------------------------------- -- Area: Windurst Waters -- NPC: Ensasa -- Standard Merchant NPC -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/events/harvest_festivals") require("scripts/globals/shop"); package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) onHalloweenTrade(player,trade,npc); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,ENSASA_SHOP_DIALOG); stock = { 0x0068, 3881,1, --Tarutaru Folding Screen 0x43B8, 5,2, --Crossbow Bolt 0x43A6, 3,2, --Wooden Arrow 0x0070, 456,2, --Yellow Jar 0x43A7, 4,3, --Bone Arrow 0x00DA, 920,3, --Earthen Flowerpot 0x43F4, 3,3, --Little Worm 0x43F3, 9,3, --Lugworm 0x0762, 576,3, --River Foliage 0x13C9, 283,3, --Earth Threnody 0x13C6, 644,3, --Fire Threnody 0x0763, 576,3, --Sea Foliage 0x005C, 905,3, --Tarutaru Stool 0x006E, 4744,3 --White Jar } showNationShop(player, WINDURST, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Xileck/forgottenserver
data/migrations/7.lua
58
2518
function onUpdateDatabase() print("> Updating database to version 8 (account viplist with description, icon and notify server side)") db.query("RENAME TABLE `player_viplist` TO `account_viplist`") db.query("ALTER TABLE `account_viplist` DROP FOREIGN KEY `account_viplist_ibfk_1`") db.query("UPDATE `account_viplist` SET `player_id` = (SELECT `account_id` FROM `players` WHERE `id` = `player_id`)") db.query("ALTER TABLE `account_viplist` CHANGE `player_id` `account_id` INT( 11 ) NOT NULL COMMENT 'id of account whose viplist entry it is'") db.query("ALTER TABLE `account_viplist` DROP FOREIGN KEY `account_viplist_ibfk_2`") db.query("ALTER TABLE `account_viplist` CHANGE `vip_id` `player_id` INT( 11 ) NOT NULL COMMENT 'id of target player of viplist entry'") db.query("ALTER TABLE `account_viplist` DROP INDEX `player_id`, ADD INDEX `account_id` (`account_id`)") db.query("ALTER TABLE `account_viplist` DROP INDEX `vip_id`, ADD INDEX `player_id` (`player_id`)") db.query("ALTER TABLE `account_viplist` ADD FOREIGN KEY (`account_id`) REFERENCES `accounts` (`id`) ON DELETE CASCADE") db.query("ALTER TABLE `account_viplist` ADD FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE") db.query("ALTER TABLE `account_viplist` ADD `description` VARCHAR(128) NOT NULL DEFAULT '', ADD `icon` TINYINT( 2 ) UNSIGNED NOT NULL DEFAULT '0', ADD `notify` TINYINT( 1 ) NOT NULL DEFAULT '0'") -- Remove duplicates local resultId = db.storeQuery("SELECT `account_id`, `player_id`, COUNT(*) AS `count` FROM `account_viplist` GROUP BY `account_id`, `player_id` HAVING COUNT(*) > 1") if resultId ~= false then repeat db.query("DELETE FROM `account_viplist` WHERE `account_id` = " .. result.getDataInt(resultId, "account_id") .. " AND `player_id` = " .. result.getDataInt(resultId, "player_id") .. " LIMIT " .. (result.getDataInt(resultId, "count") - 1)) until not result.next(resultId) result.free(resultId) end -- Remove if an account has over 200 entries resultId = db.storeQuery("SELECT `account_id`, COUNT(*) AS `count` FROM `account_viplist` GROUP BY `account_id` HAVING COUNT(*) > 200") if resultId ~= false then repeat db.query("DELETE FROM `account_viplist` WHERE `account_id` = " .. result.getDataInt(resultId, "account_id") .. " LIMIT " .. (result.getDataInt(resultId, "count") - 200)) until not result.next(resultId) result.free(resultId) end db.query("ALTER TABLE `account_viplist` ADD UNIQUE `account_player_index` (`account_id`, `player_id`)") return true end
gpl-2.0
UnfortunateFruit/darkstar
scripts/commands/promote.lua
26
1214
--------------------------------------------------------------------------------------------------- -- func: promote -- desc: Promotes the player to a new GM level. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "si" }; function onTrigger(player, target, level) if (level == nil) then level = target; target = player:getName(); end if (target == nil) then target = player:getName(); end -- Validate the target.. local targ = GetPlayerByName( target ); if (targ == nil) then player:PrintToPlayer( string.format( "Invalid player '%s' given.", target ) ); return; end -- Validate the level.. if (level < 0) then level = 0; end if (targ:getGMLevel() < player:getGMLevel()) then if (level < player:getGMLevel()) then targ:setGMLevel(level); else player:PrintToPlayer( "Target's new level is too high." ); end else printf( "%s attempting to adjust higher GM: %s", player:getName(), targ:getName() ); end end;
gpl-3.0
nesstea/darkstar
scripts/zones/Dynamis-Qufim/bcnms/dynamis_Qufim.lua
22
1270
----------------------------------- -- Area: dynamis_Qufim -- Name: dynamis_Qufim ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) SetServerVariable("[DynaQufim]UniqueID",player:getDynamisUniqueID(1288)); SetServerVariable("[DynaQufim]Boss_Trigger",0); SetServerVariable("[DynaQufim]Already_Received",0); end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) player:setVar("DynamisID",GetServerVariable("[DynaQufim]UniqueID")); local realDay = os.time(); if (DYNA_MIDNIGHT_RESET == true) then realDay = getMidnight() - 86400; end local dynaWaitxDay = player:getVar("dynaWaitxDay"); if ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay) then player:setVar("dynaWaitxDay",realDay); end end; -- Leaving the Dynamis by every mean possible, given by the LeaveCode -- 3=Disconnected or warped out (if dyna is empty: launch 4 after 3) -- 4=Finish he dynamis function onBcnmLeave(player,instance,leavecode) --print("leave code "..leavecode); if (leavecode == 4) then SetServerVariable("[DynaQufim]UniqueID",0); end end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Port_San_dOria/npcs/Louis.lua
12
1266
----------------------------------- -- Area: Port San d'Oria -- NPC: Louis -- Type: Standard NPC ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local vHour = VanadielHour(); local vMin = VanadielMinute(); while vHour >= 3 do vHour = vHour - 6; end if( vHour == -3) then vHour = 3; elseif( vHour == -2) then vHour = 4; elseif( vHour == -1) then vHour = 5; end local seconds = math.floor(2.4 * ((vHour * 60) + vMin)); player:startEvent( 0x02FB, seconds, 0, 0, 0, 0, 0, 0, 0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/spells/holy.lua
31
1129
----------------------------------------- -- Spell: Holy -- Deals light damage to an enemy. ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) --calculate raw damage local dmg = calculateMagicDamage(125,1,caster,spell,target,DIVINE_MAGIC_SKILL,MOD_MND,false); --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(MOD_MND)-target:getStat(MOD_MND),DIVINE_MAGIC_SKILL,1.0); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg); --TODO: no additional bonus from Afflatus Solace yet --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --add in final adjustments dmg = finalMagicAdjustments(caster,target,spell,dmg); return dmg; end;
gpl-3.0
dpino/snabbswitch
lib/ljsyscall/syscall/linux/x86/nr.lua
18
7167
-- x86 syscall numbers local nr = { SYS = { restart_syscall = 0, exit = 1, fork = 2, read = 3, write = 4, open = 5, close = 6, waitpid = 7, creat = 8, link = 9, unlink = 10, execve = 11, chdir = 12, time = 13, mknod = 14, chmod = 15, lchown = 16, ["break"] = 17, oldstat = 18, lseek = 19, getpid = 20, mount = 21, umount = 22, setuid = 23, getuid = 24, stime = 25, ptrace = 26, alarm = 27, oldfstat = 28, pause = 29, utime = 30, stty = 31, gtty = 32, access = 33, nice = 34, ftime = 35, sync = 36, kill = 37, rename = 38, mkdir = 39, rmdir = 40, dup = 41, pipe = 42, times = 43, prof = 44, brk = 45, setgid = 46, getgid = 47, signal = 48, geteuid = 49, getegid = 50, acct = 51, umount2 = 52, lock = 53, ioctl = 54, fcntl = 55, mpx = 56, setpgid = 57, ulimit = 58, oldolduname = 59, umask = 60, chroot = 61, ustat = 62, dup2 = 63, getppid = 64, getpgrp = 65, setsid = 66, sigaction = 67, sgetmask = 68, ssetmask = 69, setreuid = 70, setregid = 71, sigsuspend = 72, sigpending = 73, sethostname = 74, setrlimit = 75, getrlimit = 76, getrusage = 77, gettimeofday = 78, settimeofday = 79, getgroups = 80, setgroups = 81, select = 82, symlink = 83, oldlstat = 84, readlink = 85, uselib = 86, swapon = 87, reboot = 88, readdir = 89, mmap = 90, munmap = 91, truncate = 92, ftruncate = 93, fchmod = 94, fchown = 95, getpriority = 96, setpriority = 97, profil = 98, statfs = 99, fstatfs = 100, ioperm = 101, socketcall = 102, syslog = 103, setitimer = 104, getitimer = 105, stat = 106, lstat = 107, fstat = 108, olduname = 109, iopl = 110, vhangup = 111, idle = 112, vm86old = 113, wait4 = 114, swapoff = 115, sysinfo = 116, ipc = 117, fsync = 118, sigreturn = 119, clone = 120, setdomainname = 121, uname = 122, modify_ldt = 123, adjtimex = 124, mprotect = 125, sigprocmask = 126, create_module = 127, init_module = 128, delete_module = 129, get_kernel_syms = 130, quotactl = 131, getpgid = 132, fchdir = 133, bdflush = 134, sysfs = 135, personality = 136, afs_syscall = 137, setfsuid = 138, setfsgid = 139, _llseek = 140, getdents = 141, _newselect = 142, flock = 143, msync = 144, readv = 145, writev = 146, getsid = 147, fdatasync = 148, _sysctl = 149, mlock = 150, munlock = 151, mlockall = 152, munlockall = 153, sched_setparam = 154, sched_getparam = 155, sched_setscheduler = 156, sched_getscheduler = 157, sched_yield = 158, sched_get_priority_max = 159, sched_get_priority_min = 160, sched_rr_get_interval = 161, nanosleep = 162, mremap = 163, setresuid = 164, getresuid = 165, vm86 = 166, query_module = 167, poll = 168, nfsservctl = 169, setresgid = 170, getresgid = 171, prctl = 172, rt_sigreturn = 173, rt_sigaction = 174, rt_sigprocmask = 175, rt_sigpending = 176, rt_sigtimedwait = 177, rt_sigqueueinfo = 178, rt_sigsuspend = 179, pread64 = 180, pwrite64 = 181, chown = 182, getcwd = 183, capget = 184, capset = 185, sigaltstack = 186, sendfile = 187, getpmsg = 188, putpmsg = 189, vfork = 190, ugetrlimit = 191, mmap2 = 192, truncate64 = 193, ftruncate64 = 194, stat64 = 195, lstat64 = 196, fstat64 = 197, lchown32 = 198, getuid32 = 199, getgid32 = 200, geteuid32 = 201, getegid32 = 202, setreuid32 = 203, setregid32 = 204, getgroups32 = 205, setgroups32 = 206, fchown32 = 207, setresuid32 = 208, getresuid32 = 209, setresgid32 = 210, getresgid32 = 211, chown32 = 212, setuid32 = 213, setgid32 = 214, setfsuid32 = 215, setfsgid32 = 216, pivot_root = 217, mincore = 218, madvise = 219, getdents64 = 220, fcntl64 = 221, gettid = 224, readahead = 225, setxattr = 226, lsetxattr = 227, fsetxattr = 228, getxattr = 229, lgetxattr = 230, fgetxattr = 231, listxattr = 232, llistxattr = 233, flistxattr = 234, removexattr = 235, lremovexattr = 236, fremovexattr = 237, tkill = 238, sendfile64 = 239, futex = 240, sched_setaffinity = 241, sched_getaffinity = 242, set_thread_area = 243, get_thread_area = 244, io_setup = 245, io_destroy = 246, io_getevents = 247, io_submit = 248, io_cancel = 249, fadvise64 = 250, exit_group = 252, lookup_dcookie = 253, epoll_create = 254, epoll_ctl = 255, epoll_wait = 256, remap_file_pages = 257, set_tid_address = 258, timer_create = 259, timer_settime = 260, timer_gettime = 261, timer_getoverrun = 262, timer_delete = 263, clock_settime = 264, clock_gettime = 265, clock_getres = 266, clock_nanosleep = 267, statfs64 = 268, fstatfs64 = 269, tgkill = 270, utimes = 271, fadvise64_64 = 272, vserver = 273, mbind = 274, get_mempolicy = 275, set_mempolicy = 276, mq_open = 277, mq_unlink = 278, mq_timedsend = 279, mq_timedreceive = 280, mq_notify = 281, mq_getsetattr = 282, kexec_load = 283, waitid = 284, add_key = 286, request_key = 287, keyctl = 288, ioprio_set = 289, ioprio_get = 290, inotify_init = 291, inotify_add_watch = 292, inotify_rm_watch = 293, migrate_pages = 294, openat = 295, mkdirat = 296, mknodat = 297, fchownat = 298, futimesat = 299, fstatat64 = 300, unlinkat = 301, renameat = 302, linkat = 303, symlinkat = 304, readlinkat = 305, fchmodat = 306, faccessat = 307, pselect6 = 308, ppoll = 309, unshare = 310, set_robust_list = 311, get_robust_list = 312, splice = 313, sync_file_range = 314, tee = 315, vmsplice = 316, move_pages = 317, getcpu = 318, epoll_pwait = 319, utimensat = 320, signalfd = 321, timerfd_create = 322, eventfd = 323, fallocate = 324, timerfd_settime = 325, timerfd_gettime = 326, signalfd4 = 327, eventfd2 = 328, epoll_create1 = 329, dup3 = 330, pipe2 = 331, inotify_init1 = 332, preadv = 333, pwritev = 334, prlimit64 = 340, name_to_handle_at = 341, open_by_handle_at = 342, clock_adjtime = 343, syncfs = 344, sendmmsg = 345, setns = 346, process_vm_readv = 347, process_vm_writev = 348, kcmp = 349, finit_module = 350, sched_setattr = 351, sched_getattr = 352, renameat2 = 353, seccomp = 354, getrandom = 355, memfd_create = 356, } } return nr
apache-2.0
UnfortunateFruit/darkstar
scripts/zones/Port_Windurst/npcs/Ohruru.lua
19
4677
----------------------------------- -- Area: Windurst Waters -- NPC: Ohruru -- Starts & Finishes Repeatable Quest: Catch me if you can -- Working 90% -- Involved in Quest: Wonder Wands -- Note: Animation for his "Cure" is not functioning. Unable to capture option 1, so if the user says no, he heals them anyways. -- @zone = 240 -- @pos = -108 -5 94 ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/status"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- player:delQuest(WINDURST,CATCH_IT_IF_YOU_CAN); -- ======== FOR TESTING ONLY ==========----- -- ======== FOR TESTING ONLY ==========----- -- if (player:getVar("QuestCatchItIfYouCan_var") == 0 and player:hasStatusEffect(EFFECT_MUTE) == false and player:hasStatusEffect(EFFECT_BANE) == false and player:hasStatusEffect(EFFECT_PLAGUE) == false) then -- rand = math.random(1,3); -- if (rand == 1) then -- player:addStatusEffect(EFFECT_MUTE,0,0,100); -- elseif (rand == 2) then -- player:addStatusEffect(EFFECT_BANE,0,0,100); -- elseif (rand == 3) then -- player:addStatusEffect(EFFECT_PLAGUE,0,0,100); -- end -- end -- ======== FOR TESTING ONLY ==========----- Catch = player:getQuestStatus(WINDURST,CATCH_IT_IF_YOU_CAN); WonderWands = player:getQuestStatus(WINDURST,WONDER_WANDS); if(WonderWands == QUEST_ACCEPTED) then player:startEvent(0x0102,0,17053); elseif (Catch == 0) then prog = player:getVar("QuestCatchItIfYouCan_var"); if (prog == 0) then player:startEvent(0x00e6); -- CATCH IT IF YOU CAN: Before Quest 1 player:setVar("QuestCatchItIfYouCan_var",1); elseif (prog == 1) then player:startEvent(0x00fd); -- CATCH IT IF YOU CAN: Before Start player:setVar("QuestCatchItIfYouCan_var",2); elseif (prog == 2) then player:startEvent(0x00e7); -- CATCH IT IF YOU CAN: Before Quest 2 end elseif (Catch >= 1 and (player:hasStatusEffect(EFFECT_MUTE) == true or player:hasStatusEffect(EFFECT_BANE) == true or player:hasStatusEffect(EFFECT_PLAGUE) == true)) then player:startEvent(0x00f6); -- CATCH IT IF YOU CAN: Quest Turn In 1 elseif (Catch >= 1 and player:needToZone()) then player:startEvent(0x00ff); -- CATCH IT IF YOU CAN: After Quest elseif (Catch == 1 and player:hasStatusEffect(EFFECT_MUTE) == false and player:hasStatusEffect(EFFECT_BANE) == false and player:hasStatusEffect(EFFECT_PLAGUE) == false) then rand = math.random(1,2); if (rand == 1) then player:startEvent(0x00f8); -- CATCH IT IF YOU CAN: During Quest 1 else player:startEvent(0x00fb); -- CATCH IT IF YOU CAN: During Quest 2 end elseif(WonderWands == QUEST_COMPLETED) then player:startEvent(0x0109); else player:startEvent(0x00e6); -- STANDARD CONVERSATION end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00e7) then player:addQuest(WINDURST,CATCH_IT_IF_YOU_CAN); elseif (csid == 0x00f6 and option == 0) then player:needToZone(true); if (player:hasStatusEffect(EFFECT_MUTE) == true) then player:delStatusEffect(EFFECT_MUTE); player:addGil(GIL_RATE*1000); player:messageSpecial(GIL_OBTAINED,GIL_RATE*1000); elseif (player:hasStatusEffect(EFFECT_BANE) == true) then player:delStatusEffect(EFFECT_BANE); player:addGil(GIL_RATE*1200); player:messageSpecial(GIL_OBTAINED,GIL_RATE*1200); elseif (player:hasStatusEffect(EFFECT_PLAGUE) == true) then player:delStatusEffect(EFFECT_PLAGUE); player:addGil(GIL_RATE*1500); player:messageSpecial(GIL_OBTAINED,GIL_RATE*1500); end player:setVar("QuestCatchItIfYouCan_var",0); if (player:getQuestStatus(WINDURST,CATCH_IT_IF_YOU_CAN) == QUEST_ACCEPTED) then player:completeQuest(WINDURST,CATCH_IT_IF_YOU_CAN); player:addFame(WINDURST,WIN_FAME*75); else player:addFame(WINDURST,WIN_FAME*8); end end end;
gpl-3.0
tectronics/afrimesh
package-scripts/openwrt/afrimesh/files.provision/www/cgi-bin/provision.lua
5
4062
#!/usr/bin/lua --[[ includes ]]------------------------------------------------------------ require "luarocks.require" require "json" -- http://wiki.openwrt.org/doc/devel/uci-lua package.cpath = package.cpath .. ";/Users/antoine/afrimesh/ext/darwin/lib/lua5.1/?.so" package.cpath = package.cpath .. ";/usr/share/lua/5.1/?.so" uci = require("uci") uci = uci.cursor() --[[ utils ]]------------------------------------------------------------ require "common" --[[ logging ]]------------------------------------------------------------ require "logging" require "logging.file" logname = "/tmp/provision.log" os.pexecute("touch " .. logname) os.pexecute("chmod 0666 " .. logname) log = logging.file(logname) if not log then log = logging.file("/dev/null") end -- log:setLevel(logging.INFO) log:setLevel(logging.DEBUG) log:info("provision.lua starting") --[[ definitions ]]--------------------------------------------------------- function readconf() local factory = { mode = "ahdemo", ssid = "potato", bssid = "01:CA:FF:EE:BA:BE", channel = "1", network = "10.130.1.0", netmask = "255.255.255.0", root = "10.130.1.1", } local wireless = { } uci:foreach("wireless", "wifi-iface", function(entry) local wifi = { device = entry.device, ssid = entry.ssid, bssid = entry.bssid, mode = entry.mode } wifi.interface = uci:get("network", wifi.device, "ifname") wifi.address = uci:get("network", wifi.device, "ipaddr") wifi.mac = os.pexecute("ifconfig " .. wifi.interface .. " | grep HWaddr | awk '{ print $5 }'") wifi.mac = string.upper(wifi.mac) wifi.type = uci:get("wireless", wifi.device, "type") wifi.channel = uci:get("wireless", wifi.device, "channel") table.insert(wireless, wifi) end) local ethernet = { } ethernet.interface = uci:get("network.lan.ifname") ethernet.address = uci:get("network.lan.ipaddr") ethernet.mac = os.pexecute("ifconfig " .. ethernet.interface .. " | grep HWaddr | awk '{ print $5 }'") ethernet.mac = string.upper(ethernet.mac) local conf = { provision = "/cgi-bin/villagebus.lua/provision/router", deviceid = uci:get("afrimesh.settings.deviceid") or "", root = uci:get("afrimesh.settings.root") or factory.root, wireless = wireless, ethernet = ethernet, factory = factory } return conf end --[[ main ]]---------------------------------------------------------------- function main(arg) local conf = readconf(); log:info("root: " .. conf.root) log:info("id: " .. conf.deviceid) log:info("mac: " .. conf.wireless[1].mac) log:info("address: " .. conf.wireless[1].address) log:debug("conf : " .. json.encode(conf)) -- check if device has been provisioned common.REST({ host = conf.root, verb = "GET", path = conf.provision, query = { deviceid = conf.deviceid, mac = conf.wireless[1].mac, address = conf.wireless[1].address } }, function(error, data) if error then -- TODO print("Fail: " .. error) return end print("Got: " .. data) end) --[[ name="/cgi-bin/villagebus/db/provision:$self:mac" REQUEST="GET $name HTTP/1.0 " provisioned_mac=`echo -n "$REQUEST" | nc $root 80 | grep jsonp | cut -d\" -f 2` echo "provisioned: $provisioned_mac" echo [ "$wifi0_mac" == "$provisioned_mac" ] && { logger "$wifi0_mac ($self) already provisioned, exiting." echo "$wifi0_mac ($self) already provisioned, exiting." echo exit } # nuke any existing deviceid uci del afrimesh.settings.deviceid uci commit ]]-- end main(arg)
bsd-3-clause
vonflynee/opencomputersserver
world/opencomputers/6d437cc7-8fe8-4147-8a29-4c8b62fcedc7/bin/cp.lua
13
3960
local fs = require("filesystem") local shell = require("shell") local args, options = shell.parse(...) if #args < 2 then io.write("Usage: cp [-inrv] <from...> <to>\n") io.write(" -i: prompt before overwrite (overrides -n option).\n") io.write(" -n: do not overwrite an existing file.\n") io.write(" -r: copy directories recursively.\n") io.write(" -u: copy only when the SOURCE file differs from the destination\n") io.write(" file or when the destination file is missing.\n") io.write(" -v: verbose output.\n") io.write(" -x: stay on original source file system.") return end local from = {} for i = 1, #args - 1 do table.insert(from, shell.resolve(args[i])) end local to = shell.resolve(args[#args]) local function status(from, to) if options.v then io.write(from .. " -> " .. to .. "\n") end os.sleep(0) -- allow interrupting end local result, reason local function prompt(message) io.write(message .. " [Y/n]\n") local result = io.read() return result and (result == "" or result:sub(1, 1):lower() == "y") end local function areEqual(path1, path2) local f1 = io.open(path1, "rb") if not f1 then return nil, "could not open `" .. path1 .. "' for update test" end local f2 = io.open(path2, "rb") if not f2 then f1:close() return nil, "could not open `" .. path2 .. "' for update test" end local result = true local chunkSize = 4 * 1024 repeat local s1, s2 = f1:read(chunkSize), f2:read(chunkSize) if s1 ~= s2 then result = false break end until not s1 or not s2 f1:close() f2:close() return result end local function isMount(path) path = fs.canonical(path) for _, mountPath in fs.mounts() do if path == fs.canonical(mountPath) then return true end end end local function recurse(fromPath, toPath) status(fromPath, toPath) if fs.isDirectory(fromPath) then if not options.r then io.write("omitting directory `" .. fromPath .. "'\n") return true end if fs.canonical(fromPath) == fs.canonical(fs.path(toPath)) then return nil, "cannot copy a directory, `" .. fromPath .. "', into itself, `" .. toPath .. "'\n" end if fs.exists(toPath) and not fs.isDirectory(toPath) then -- my real cp always does this, even with -f, -n or -i. return nil, "cannot overwrite non-directory `" .. toPath .. "' with directory `" .. fromPath .. "'" end if options.x and isMount(fromPath) then return true end fs.makeDirectory(toPath) for file in fs.list(fromPath) do local result, reason = recurse(fs.concat(fromPath, file), fs.concat(toPath, file)) if not result then return nil, reason end end return true else if fs.exists(toPath) then if fs.canonical(fromPath) == fs.canonical(toPath) then return nil, "`" .. fromPath .. "' and `" .. toPath .. "' are the same file" end if fs.isDirectory(toPath) then if options.i then if not prompt("overwrite `" .. toPath .. "'?") then return true end elseif options.n then return true else -- yes, even for -f return nil, "cannot overwrite directory `" .. toPath .. "' with non-directory" end else if options.u then if areEqual(fromPath, toPath) then return true end end if options.i then if not prompt("overwrite `" .. toPath .. "'?") then return true end elseif options.n then return true end -- else: default to overwriting end fs.remove(toPath) end return fs.copy(fromPath, toPath) end end for _, fromPath in ipairs(from) do local toPath = to if fs.isDirectory(toPath) then toPath = fs.concat(toPath, fs.name(fromPath)) end result, reason = recurse(fromPath, toPath) if not result then error(reason, 0) end end
mit
vonflynee/opencomputersserver
world/opencomputers/05fe03dc-84c6-416b-a304-6f79787f6411/bin/cp.lua
13
3960
local fs = require("filesystem") local shell = require("shell") local args, options = shell.parse(...) if #args < 2 then io.write("Usage: cp [-inrv] <from...> <to>\n") io.write(" -i: prompt before overwrite (overrides -n option).\n") io.write(" -n: do not overwrite an existing file.\n") io.write(" -r: copy directories recursively.\n") io.write(" -u: copy only when the SOURCE file differs from the destination\n") io.write(" file or when the destination file is missing.\n") io.write(" -v: verbose output.\n") io.write(" -x: stay on original source file system.") return end local from = {} for i = 1, #args - 1 do table.insert(from, shell.resolve(args[i])) end local to = shell.resolve(args[#args]) local function status(from, to) if options.v then io.write(from .. " -> " .. to .. "\n") end os.sleep(0) -- allow interrupting end local result, reason local function prompt(message) io.write(message .. " [Y/n]\n") local result = io.read() return result and (result == "" or result:sub(1, 1):lower() == "y") end local function areEqual(path1, path2) local f1 = io.open(path1, "rb") if not f1 then return nil, "could not open `" .. path1 .. "' for update test" end local f2 = io.open(path2, "rb") if not f2 then f1:close() return nil, "could not open `" .. path2 .. "' for update test" end local result = true local chunkSize = 4 * 1024 repeat local s1, s2 = f1:read(chunkSize), f2:read(chunkSize) if s1 ~= s2 then result = false break end until not s1 or not s2 f1:close() f2:close() return result end local function isMount(path) path = fs.canonical(path) for _, mountPath in fs.mounts() do if path == fs.canonical(mountPath) then return true end end end local function recurse(fromPath, toPath) status(fromPath, toPath) if fs.isDirectory(fromPath) then if not options.r then io.write("omitting directory `" .. fromPath .. "'\n") return true end if fs.canonical(fromPath) == fs.canonical(fs.path(toPath)) then return nil, "cannot copy a directory, `" .. fromPath .. "', into itself, `" .. toPath .. "'\n" end if fs.exists(toPath) and not fs.isDirectory(toPath) then -- my real cp always does this, even with -f, -n or -i. return nil, "cannot overwrite non-directory `" .. toPath .. "' with directory `" .. fromPath .. "'" end if options.x and isMount(fromPath) then return true end fs.makeDirectory(toPath) for file in fs.list(fromPath) do local result, reason = recurse(fs.concat(fromPath, file), fs.concat(toPath, file)) if not result then return nil, reason end end return true else if fs.exists(toPath) then if fs.canonical(fromPath) == fs.canonical(toPath) then return nil, "`" .. fromPath .. "' and `" .. toPath .. "' are the same file" end if fs.isDirectory(toPath) then if options.i then if not prompt("overwrite `" .. toPath .. "'?") then return true end elseif options.n then return true else -- yes, even for -f return nil, "cannot overwrite directory `" .. toPath .. "' with non-directory" end else if options.u then if areEqual(fromPath, toPath) then return true end end if options.i then if not prompt("overwrite `" .. toPath .. "'?") then return true end elseif options.n then return true end -- else: default to overwriting end fs.remove(toPath) end return fs.copy(fromPath, toPath) end end for _, fromPath in ipairs(from) do local toPath = to if fs.isDirectory(toPath) then toPath = fs.concat(toPath, fs.name(fromPath)) end result, reason = recurse(fromPath, toPath) if not result then error(reason, 0) end end
mit
ystk/tools-yocto1-rpm
syck/ext/lua/test.lua
1
2332
require "yaml" require "lunit" lunit.import "all" local testcase = lunit.TestCase("LuaYAML Testcases") function testcase.test_load() assert_error(function() syck.load() end) assert_nil(syck.load("--- ")) assert_true(syck.load("--- true")) assert_false(syck.load("--- false")) assert_equal(10, syck.load("--- 10")) local t = syck.load("--- \n- 5\n- 10\n- 15") assert_equal(5, t[1]) assert_equal(10, t[2]) assert_equal(15, t[3]) local t = syck.load("--- \n- one\n- two\n- three") assert_equal("one", t[1]) assert_equal("two", t[2]) assert_equal("three", t[3]) local t = syck.load("--- \nthree: 15\ntwo: 10\none: 5") assert_equal(5, t.one) assert_equal(10, t.two) assert_equal(15, t.three) local t = syck.load("--- \nints: \n - 1\n - 2\n - 3\nmaps: \n three: 3\n two: 2\n one: 1\nstrings: \n - one\n - two\n - three") assert_equal(1, t.ints[1]) assert_equal(2, t.ints[2]) assert_equal(3, t.ints[3]) assert_equal(1, t.maps.one) assert_equal(2, t.maps.two) assert_equal(3, t.maps.three) assert_equal("one", t.strings[1]) assert_equal("two", t.strings[2]) assert_equal("three", t.strings[3]) end function testcase.test_dump() assert_equal("--- \n", syck.dump(nil)) assert_equal("--- hey\n", syck.dump("hey")) assert_equal("--- 5\n", syck.dump(5)) assert_equal("--- true\n", syck.dump(true)) assert_equal("--- false\n", syck.dump(false)) assert_equal("--- \n- 5\n- 6\n- 7\n", syck.dump({5, 6, 7})) local str = "--- \n- \n - 1\n - 2\n - 3\n- \n - 6\n - 7\n - 8\n" assert_equal(str, syck.dump({{1, 2, 3}, {6, 7, 8}})) local str = "--- \n- \n - 1\n - 2\n - 3\n- \n - one\n - two\n - three\n" assert_equal(str, syck.dump({{1, 2, 3}, {"one", "two", "three"}})) local str = "--- \none: 1\nthree: 3\ntwo: 2\n" assert_equal(str, syck.dump({one=1, two=2, three=3})) end function testcase.test_file() local file = "test.dump" local f = assert(io.open(file, "w")) local obj = {5, 6, "hello"} yaml.dump(obj, f) f:close() local obj2, err = yaml.load_file(file) assert_nil(err) assert_equal(5, obj2[1]) assert_equal(6, obj2[2]) assert_equal("hello", obj2[3]) os.remove(file) yaml.dump_file(obj, file) local obj2, err = yaml.load_file(file) assert_nil(err) assert_equal(5, obj2[1]) assert_equal(6, obj2[2]) assert_equal("hello", obj2[3]) end os.exit(lunit.run())
lgpl-2.1
nesstea/darkstar
scripts/globals/pets.lua
15
34924
----------------------------------- -- -- PETS ID -- ----------------------------------- ----------------------------------- -- PETTYPE ----------------------------------- PETTYPE_AVATAR = 0; PETTYPE_WYVERN = 1; PETTYPE_JUGPET = 2; PETTYPE_CHARMED_MOB = 3; PETTYPE_AUTOMATON = 4; PETTYPE_ADVENTURING_FELLOW= 5; PETTYPE_CHOCOBO = 6; ----------------------------------- -- PETNAME ----------------------------------- PETNAME_AZURE = 1; PETNAME_CERULEAN = 2; PETNAME_RYGOR = 3; PETNAME_FIREWING = 4; PETNAME_DELPHYNE = 5; PETNAME_EMBER = 6; PETNAME_ROVER = 7; PETNAME_MAX = 8; PETNAME_BUSTER = 9; PETNAME_DUKE = 10; PETNAME_OSCAR = 11; PETNAME_MAGGIE = 12; PETNAME_JESSIE = 13; PETNAME_LADY = 14; PETNAME_HIEN = 15; PETNAME_RAIDEN = 16; PETNAME_LUMIERE = 17; PETNAME_EISENZAHN = 18; PETNAME_PFEIL = 19; PETNAME_WUFFI = 20; PETNAME_GEORGE = 21; PETNAME_DONRYU = 22; PETNAME_QIQIRU = 23; PETNAME_KARAV_MARAV = 24; PETNAME_OBORO = 25; PETNAME_DARUG_BORUG = 26; PETNAME_MIKAN = 27; PETNAME_VHIKI = 28; PETNAME_SASAVI = 29; PETNAME_TATANG = 30; PETNAME_NANAJA = 31; PETNAME_KHOCHA = 32; PETNAME_DINO = 33; PETNAME_CHOMPER = 34; PETNAME_HUFFY = 35; PETNAME_POUNCER = 36; PETNAME_FIDO = 37; PETNAME_LUCY = 38; PETNAME_JAKE = 39; PETNAME_ROCKY = 40; PETNAME_REX = 41; PETNAME_RUSTY = 42; PETNAME_HIMMELSKRALLE = 43; PETNAME_GIZMO = 44; PETNAME_SPIKE = 45; PETNAME_SYLVESTER = 46; PETNAME_MILO = 47; PETNAME_TOM = 48; PETNAME_TOBY = 49; PETNAME_FELIX = 50; PETNAME_KOMET = 51; PETNAME_BO = 52; PETNAME_MOLLY = 53; PETNAME_UNRYU = 54; PETNAME_DAISY = 55; PETNAME_BARON = 56; PETNAME_GINGER = 57; PETNAME_MUFFIN = 58; PETNAME_LUMINEUX = 59; PETNAME_QUATREVENTS = 60; PETNAME_TORYU = 61; PETNAME_TATABA = 62; PETNAME_ETOILAZUREE = 63; PETNAME_GRISNUAGE = 64; PETNAME_BELORAGE = 65; PETNAME_CENTONNERRE = 66; PETNAME_NOUVELLUNE = 67; PETNAME_MISSY = 68; PETNAME_AMEDEO = 69; PETNAME_TRANCHEVENT = 70; PETNAME_SOUFFLEFEU = 71; PETNAME_ETOILE = 72; PETNAME_TONNERRE = 73; PETNAME_NUAGE = 74; PETNAME_FOUDRE = 75; PETNAME_HYUH = 76; PETNAME_ORAGE = 77; PETNAME_LUNE = 78; PETNAME_ASTRE = 79; PETNAME_WAFFENZAHN = 80; PETNAME_SOLEIL = 81; PETNAME_COURAGEUX = 82; PETNAME_KOFFLA_PAFFLA = 83; PETNAME_VENTEUSE = 84; PETNAME_LUNAIRE = 85; PETNAME_TORA = 86; PETNAME_CELESTE = 87; PETNAME_GALJA_MOGALJA = 88; PETNAME_GABOH = 89; PETNAME_VHYUN = 90; PETNAME_ORAGEUSE = 91; PETNAME_STELLAIRE = 92; PETNAME_SOLAIRE = 93; PETNAME_WIRBELWIND = 94; PETNAME_BLUTKRALLE = 95; PETNAME_BOGEN = 96; PETNAME_JUNKER = 97; PETNAME_FLINK = 98; PETNAME_KNIRPS = 99; PETNAME_BODO = 100; PETNAME_SORYU = 101; PETNAME_WAWARO = 102; PETNAME_TOTONA = 103; PETNAME_LEVIAN_MOVIAN = 104; PETNAME_KAGERO = 105; PETNAME_JOSEPH = 106; PETNAME_PAPARAL = 107; PETNAME_COCO = 108; PETNAME_RINGO = 109; PETNAME_NONOMI = 110; PETNAME_TETER = 111; PETNAME_GIGIMA = 112; PETNAME_GOGODAVI = 113; PETNAME_RURUMO = 114; PETNAME_TUPAH = 115; PETNAME_JYUBIH = 116; PETNAME_MAJHA = 117; PETNAME_LURON = 118; PETNAME_DRILLE = 119; PETNAME_TOURNEFOUX = 120; PETNAME_CHAFOUIN = 121; PETNAME_PLAISANTIN = 122; PETNAME_LOUSTIC = 123; PETNAME_HISTRION = 124; PETNAME_BOBECHE = 125; PETNAME_BOUGRION = 126; PETNAME_ROULETEAU = 127; PETNAME_ALLOUETTE = 128; PETNAME_SERENADE = 129; PETNAME_FICELETTE = 130; PETNAME_TOCADIE = 131; PETNAME_CAPRICE = 132; PETNAME_FOUCADE = 133; PETNAME_CAPILLOTTE = 134; PETNAME_QUENOTTE = 135; PETNAME_PACOTILLE = 136; PETNAME_COMEDIE = 137; PETNAME_KAGEKIYO = 138; PETNAME_TORAOH = 139; PETNAME_GENTA = 140; PETNAME_KINTOKI = 141; PETNAME_KOUMEI = 142; PETNAME_PAMAMA = 143; PETNAME_LOBO = 144; PETNAME_TSUKUSHI = 145; PETNAME_ONIWAKA = 146; PETNAME_KENBISHI = 147; PETNAME_HANNYA = 148; PETNAME_MASHIRA = 149; PETNAME_NADESHIKO = 150; PETNAME_E100 = 151; PETNAME_KOUME = 152; PETNAME_X_32 = 153; PETNAME_POPPO = 154; PETNAME_ASUKA = 155; PETNAME_SAKURA = 156; PETNAME_TAO = 157; PETNAME_MAO = 158; PETNAME_GADGET = 159; PETNAME_MARION = 160; PETNAME_WIDGET = 161; PETNAME_QUIRK = 162; PETNAME_SPROCKET = 163; PETNAME_COGETTE = 164; PETNAME_LECTER = 165; PETNAME_COPPELIA = 166; PETNAME_SPARKY = 167; PETNAME_CLANK = 168; PETNAME_CALCOBRENA = 169; PETNAME_CRACKLE = 170; PETNAME_RICOCHET = 171; PETNAME_JOSETTE = 172; PETNAME_FRITZ = 173; PETNAME_SKIPPY = 174; PETNAME_PINO = 175; PETNAME_MANDARIN = 176; PETNAME_JACKSTRAW = 177; PETNAME_GUIGNOL = 178; PETNAME_MOPPET = 179; PETNAME_NUTCRACKER = 180; PETNAME_ERWIN = 181; PETNAME_OTTO = 182; PETNAME_GUSTAV = 183; PETNAME_MUFFIN = 184; PETNAME_XAVER = 185; PETNAME_TONI = 186; PETNAME_INA = 187; PETNAME_GERDA = 188; PETNAME_PETRA = 189; PETNAME_VERENA = 190; PETNAME_ROSI = 191; PETNAME_SCHATZI = 192; PETNAME_WARASHI = 193; PETNAME_KLINGEL = 194; PETNAME_CLOCHETTE = 195; PETNAME_CAMPANELLO = 196; PETNAME_KAISERIN = 197; PETNAME_PRINCIPESSA = 198; PETNAME_BUTLER = 199; PETNAME_GRAF = 200; PETNAME_CARO = 201; PETNAME_CARA = 202; PETNAME_MADEMOISELLE = 203; PETNAME_HERZOG = 204; PETNAME_TRAMP = 205; PETNAME_V_1000 = 206; PETNAME_HIKOZAEMON = 207; PETNAME_NINE = 208; PETNAME_ACHT = 209; PETNAME_QUATTRO = 210; PETNAME_ZERO = 211; PETNAME_DREIZEHN = 212; PETNAME_SEIZE = 213; PETNAME_FUKUSUKE = 214; PETNAME_MATAEMON = 215; PETNAME_KANSUKE = 216; PETNAME_POLICHINELLE = 217; PETNAME_TOBISUKE = 218; PETNAME_SASUKE = 219; PETNAME_SHIJIMI = 220; PETNAME_CHOBI = 221; PETNAME_AURELIE = 222; PETNAME_MAGALIE = 223; PETNAME_AURORE = 224; PETNAME_CAROLINE = 225; PETNAME_ANDREA = 226; PETNAME_MACHINETTE = 227; PETNAME_CLARINE = 228; PETNAME_ARMELLE = 229; PETNAME_REINETTE = 230; PETNAME_DORLOTE = 231; PETNAME_TURLUPIN = 232; PETNAME_KLAXON = 233; PETNAME_BAMBINO = 234; PETNAME_POTIRON = 235; PETNAME_FUSTIGE = 236; PETNAME_AMIDON = 237; PETNAME_MACHIN = 238; PETNAME_BIDULON = 239; PETNAME_TANDEM = 240; PETNAME_PRESTIDIGE = 241; PETNAME_PURUTE_PORUTE = 242; PETNAME_BITO_RABITO = 243; PETNAME_COCOA = 244; PETNAME_TOTOMO = 245; PETNAME_CENTURION = 246; PETNAME_A7V = 247; PETNAME_SCIPIO = 248; PETNAME_SENTINEL = 249; PETNAME_PIONEER = 250; PETNAME_SENESCHAL = 251; PETNAME_GINJIN = 252; PETNAME_AMAGATSU = 253; PETNAME_DOLLY = 254; PETNAME_FANTOCCINI = 255; PETNAME_JOE = 256; PETNAME_KIKIZARU = 257; PETNAME_WHIPPET = 258; PETNAME_PUNCHINELLO = 259; PETNAME_CHARLIE = 260; PETNAME_MIDGE = 261; PETNAME_PETROUCHKA = 262; PETNAME_SCHNEIDER = 263; PETNAME_USHABTI = 264; PETNAME_NOEL = 265; PETNAME_YAJIROBE = 266; PETNAME_HINA = 267; PETNAME_NORA = 268; PETNAME_SHOKI = 269; PETNAME_KOBINA = 270; PETNAME_KOKESHI = 271; PETNAME_MAME = 272; PETNAME_BISHOP = 273; PETNAME_MARVIN = 274; PETNAME_DORA = 275; PETNAME_DATA = 276; PETNAME_ROBIN = 277; PETNAME_ROBBY = 278; PETNAME_PORLO_MOPERLO = 279; PETNAME_PAROKO_PURONKO= 280; PETNAME_PIPIMA = 281; PETNAME_GAGAJA = 282; PETNAME_MOBIL = 283; PETNAME_DONZEL = 284; PETNAME_ARCHER = 285; PETNAME_SHOOTER = 286; PETNAME_STEPHEN = 287; PETNAME_MK_IV = 288; PETNAME_CONJURER = 289; PETNAME_FOOTMAN = 290; PETNAME_TOKOTOKO = 291; PETNAME_SANCHO = 292; PETNAME_SARUMARO = 293; PETNAME_PICKET = 294; PETNAME_MUSHROOM = 295; PETNAME_G = 296; PETNAME_I = 297; PETNAME_Q = 298; PETNAME_V = 299; PETNAME_X = 300; PETNAME_Z = 301; PETNAME_II = 302; PETNAME_IV = 303; PETNAME_IX = 304; PETNAME_OR = 305; PETNAME_VI = 306; PETNAME_XI = 307; PETNAME_ACE = 308; PETNAME_AIR = 309; PETNAME_AKI = 310; PETNAME_AYU = 311; PETNAME_BAT = 312; PETNAME_BEC = 313; PETNAME_BEL = 314; PETNAME_BIG = 315; PETNAME_BON = 316; PETNAME_BOY = 317; PETNAME_CAP = 318; PETNAME_COQ = 319; PETNAME_CRY = 320; PETNAME_DOM = 321; PETNAME_DUC = 322; PETNAME_DUN = 323; PETNAME_END = 324; PETNAME_ETE = 325; PETNAME_EYE = 326; PETNAME_FAT = 327; PETNAME_FEE = 328; PETNAME_FER = 329; PETNAME_FEU = 330; PETNAME_FOG = 331; PETNAME_FOX = 332; PETNAME_HOT = 333; PETNAME_ICE = 334; PETNAME_ICE = 335; PETNAME_ICY = 336; PETNAME_III = 337; PETNAME_JET = 338; PETNAME_JOY = 339; PETNAME_LEG = 340; PETNAME_MAX = 341; PETNAME_NEO = 342; PETNAME_ONE = 343; PETNAME_PUR = 344; PETNAME_RAY = 345; PETNAME_RED = 346; PETNAME_ROI = 347; PETNAME_SEA = 348; PETNAME_SKY = 349; PETNAME_SUI = 350; PETNAME_SUN = 351; PETNAME_TEN = 352; PETNAME_VIF = 353; PETNAME_VII = 354; PETNAME_XII = 355; PETNAME_AILE = 356; PETNAME_ANGE = 357; PETNAME_ARDI = 358; PETNAME_BEAK = 359; PETNAME_BEAU = 360; PETNAME_BEST = 361; PETNAME_BLEU = 362; PETNAME_BLUE = 363; PETNAME_BONE = 364; PETNAME_CART = 365; PETNAME_CHIC = 366; PETNAME_CIEL = 367; PETNAME_CLAW = 368; PETNAME_COOL = 369; PETNAME_DAME = 370; PETNAME_DARK = 371; PETNAME_DORE = 372; PETNAME_DRAY = 373; PETNAME_DUKE = 374; PETNAME_EASY = 375; PETNAME_EDEL = 376; PETNAME_FACE = 377; PETNAME_FAST = 378; PETNAME_FIER = 379; PETNAME_FINE = 380; PETNAME_FIRE = 381; PETNAME_FOOT = 382; PETNAME_FURY = 383; PETNAME_FUYU = 384; PETNAME_GALE = 385; PETNAME_GIRL = 386; PETNAME_GOER = 387; PETNAME_GOLD = 388; PETNAME_GOOD = 389; PETNAME_GRAF = 390; PETNAME_GRAY = 391; PETNAME_GUST = 392; PETNAME_GUTE = 393; PETNAME_HAOH = 394; PETNAME_HARU = 395; PETNAME_HELD = 396; PETNAME_HERO = 397; PETNAME_HOPE = 398; PETNAME_IDOL = 399; PETNAME_IRIS = 400; PETNAME_IRON = 401; PETNAME_JACK = 402; PETNAME_JADE = 403; PETNAME_JOLI = 404; PETNAME_JUNG = 405; PETNAME_KIKU = 406; PETNAME_KING = 407; PETNAME_KOPF = 408; PETNAME_LADY = 409; PETNAME_LAST = 410; PETNAME_LILI = 411; PETNAME_LILY = 412; PETNAME_LINE = 413; PETNAME_LONG = 414; PETNAME_LORD = 415; PETNAME_LUFT = 416; PETNAME_LUNA = 417; PETNAME_LUNE = 418; PETNAME_MAMA = 419; PETNAME_MARS = 420; PETNAME_MIEL = 421; PETNAME_MISS = 422; PETNAME_MOMO = 423; PETNAME_MOND = 424; PETNAME_MOON = 425; PETNAME_NANA = 426; PETNAME_NICE = 427; PETNAME_NOIR = 428; PETNAME_NONO = 429; PETNAME_NOVA = 430; PETNAME_NUIT = 431; PETNAME_OCRE = 432; PETNAME_OLLE = 433; PETNAME_PAPA = 434; PETNAME_PERS = 435; PETNAME_PHAR = 436; PETNAME_PONY = 437; PETNAME_PURE = 438; PETNAME_RAIN = 439; PETNAME_RICE = 440; PETNAME_RICH = 441; PETNAME_ROAD = 442; PETNAME_ROSE = 443; PETNAME_ROTE = 444; PETNAME_ROUX = 445; PETNAME_RUBY = 446; PETNAME_SAGE = 447; PETNAME_SNOW = 448; PETNAME_STAR = 449; PETNAME_TAIL = 450; PETNAME_TROT = 451; PETNAME_VEGA = 452; PETNAME_VENT = 453; PETNAME_VERT = 454; PETNAME_VIII = 455; PETNAME_VIVE = 456; PETNAME_WAVE = 457; PETNAME_WEST = 458; PETNAME_WILD = 459; PETNAME_WIND = 460; PETNAME_WING = 461; PETNAME_XIII = 462; PETNAME_ZERO = 463; PETNAME_ACIER = 464; PETNAME_AGATE = 465; PETNAME_AGILE = 466; PETNAME_AGNES = 467; PETNAME_AILEE = 468; PETNAME_ALPHA = 469; PETNAME_AMBER = 470; PETNAME_AMBRE = 471; PETNAME_ANGEL = 472; PETNAME_ARDIE = 473; PETNAME_ARKIE = 474; PETNAME_ARROW = 475; PETNAME_AVIAN = 476; PETNAME_AZURE = 477; PETNAME_BARON = 478; PETNAME_BELLE = 479; PETNAME_BERYL = 480; PETNAME_BLACK = 481; PETNAME_BLADE = 482; PETNAME_BLAUE = 483; PETNAME_BLAZE = 484; PETNAME_BLEUE = 485; PETNAME_BLITZ = 486; PETNAME_BLOND = 487; PETNAME_BLOOD = 488; PETNAME_BONNE = 489; PETNAME_BRAVE = 490; PETNAME_BRIAN = 491; PETNAME_BRISE = 492; PETNAME_BURST = 493; PETNAME_CALME = 494; PETNAME_CHAOS = 495; PETNAME_CLAIR = 496; PETNAME_CLOUD = 497; PETNAME_COMET = 498; PETNAME_COMTE = 499; PETNAME_COURT = 500; PETNAME_CRAFT = 501; PETNAME_CRETE = 502; PETNAME_CROWN = 503; PETNAME_DANCE = 504; PETNAME_DANDY = 505; PETNAME_DEVIL = 506; PETNAME_DIANA = 507; PETNAME_DOREE = 508; PETNAME_DREAM = 509; PETNAME_EAGER = 510; PETNAME_EAGLE = 511; PETNAME_EBONY = 512; PETNAME_EISEN = 513; PETNAME_EMBER = 514; PETNAME_ENGEL = 515; PETNAME_FAIRY = 516; PETNAME_FATTY = 517; PETNAME_FEDER = 518; PETNAME_FEUER = 519; PETNAME_FIERE = 520; PETNAME_FIERY = 521; PETNAME_FINAL = 522; PETNAME_FLARE = 523; PETNAME_FLEET = 524; PETNAME_FLEUR = 525; PETNAME_FLIER = 526; PETNAME_FLOOD = 527; PETNAME_FLORA = 528; PETNAME_FLYER = 529; PETNAME_FRAIS = 530; PETNAME_FROST = 531; PETNAME_FUCHS = 532; PETNAME_GALOP = 533; PETNAME_GEIST = 534; PETNAME_GELBE = 535; PETNAME_GHOST = 536; PETNAME_GLORY = 537; PETNAME_GRAND = 538; PETNAME_GREAT = 539; PETNAME_GREEN = 540; PETNAME_GUTER = 541; PETNAME_GUTES = 542; PETNAME_HEART = 543; PETNAME_HELLE = 544; PETNAME_HIDEN = 545; PETNAME_HITEN = 546; PETNAME_HIVER = 547; PETNAME_HOBBY = 548; PETNAME_HYPER = 549; PETNAME_IVORY = 550; PETNAME_JAUNE = 551; PETNAME_JEUNE = 552; PETNAME_JINPU = 553; PETNAME_JOLIE = 554; PETNAME_JOLLY = 555; PETNAME_KLUGE = 556; PETNAME_KNIFE = 557; PETNAME_KOMET = 558; PETNAME_KUGEL = 559; PETNAME_LAHME = 560; PETNAME_LESTE = 561; PETNAME_LIGHT = 562; PETNAME_LILAS = 563; PETNAME_LUCKY = 564; PETNAME_LUNAR = 565; PETNAME_LUTIN = 566; PETNAME_MAGIC = 567; PETNAME_MERRY = 568; PETNAME_METAL = 569; PETNAME_NATSU = 570; PETNAME_NEDDY = 571; PETNAME_NIGHT = 572; PETNAME_NINJA = 573; PETNAME_NOBLE = 574; PETNAME_NOIRE = 575; PETNAME_NUAGE = 576; PETNAME_OCREE = 577; PETNAME_OLIVE = 578; PETNAME_OLLER = 579; PETNAME_OLLES = 580; PETNAME_OMEGA = 581; PETNAME_OPALE = 582; PETNAME_ORAGE = 583; PETNAME_PATTE = 584; PETNAME_PEACE = 585; PETNAME_PENNE = 586; PETNAME_PETIT = 587; PETNAME_PFEIL = 588; PETNAME_PLUIE = 589; PETNAME_PLUME = 590; PETNAME_PLUTO = 591; PETNAME_POINT = 592; PETNAME_POMME = 593; PETNAME_POWER = 594; PETNAME_QUAKE = 595; PETNAME_QUEEN = 596; PETNAME_QUEUE = 597; PETNAME_REINE = 598; PETNAME_REPPU = 599; PETNAME_RICHE = 600; PETNAME_RIEUR = 601; PETNAME_ROTER = 602; PETNAME_ROTES = 603; PETNAME_ROUGE = 604; PETNAME_ROYAL = 605; PETNAME_RUBIN = 606; PETNAME_RUBIS = 607; PETNAME_SAURE = 608; PETNAME_SERRE = 609; PETNAME_SMALT = 610; PETNAME_SNOWY = 611; PETNAME_SOLAR = 612; PETNAME_SPARK = 613; PETNAME_SPEED = 614; PETNAME_STEED = 615; PETNAME_STERN = 616; PETNAME_STONE = 617; PETNAME_STORM = 618; PETNAME_STURM = 619; PETNAME_STUTE = 620; PETNAME_SUPER = 621; PETNAME_SWEEP = 622; PETNAME_SWEET = 623; PETNAME_SWIFT = 624; PETNAME_TALON = 625; PETNAME_TEIOH = 626; PETNAME_TITAN = 627; PETNAME_TURBO = 628; PETNAME_ULTRA = 629; PETNAME_URARA = 630; PETNAME_VENUS = 631; PETNAME_VERTE = 632; PETNAME_VERVE = 633; PETNAME_VIVID = 634; PETNAME_VOGEL = 635; PETNAME_YOUNG = 636; PETNAME_ZIPPY = 637; PETNAME_AIRAIN = 638; PETNAME_AMBREE = 639; PETNAME_AMIRAL = 640; PETNAME_ARASHI = 641; PETNAME_ARCHER = 642; PETNAME_ARDENT = 643; PETNAME_ARGENT = 644; PETNAME_AUDACE = 645; PETNAME_AUTUMN = 646; PETNAME_BATTLE = 647; PETNAME_BEAUTE = 648; PETNAME_BEAUTY = 649; PETNAME_BEETLE = 650; PETNAME_BLAUER = 651; PETNAME_BLAUES = 652; PETNAME_BLEUET = 653; PETNAME_BLONDE = 654; PETNAME_BONBON = 655; PETNAME_BREEZE = 656; PETNAME_BRONZE = 657; PETNAME_BRUMBY = 658; PETNAME_BUCKER = 659; PETNAME_CAESAR = 660; PETNAME_CARMIN = 661; PETNAME_CERISE = 662; PETNAME_CERULE = 663; PETNAME_CHANCE = 664; PETNAME_CINDER = 665; PETNAME_CITRON = 666; PETNAME_CLAIRE = 667; PETNAME_COBALT = 668; PETNAME_CORAIL = 669; PETNAME_COURTE = 670; PETNAME_CUIVRE = 671; PETNAME_DANCER = 672; PETNAME_DARING = 673; PETNAME_DESERT = 674; PETNAME_DOBBIN = 675; PETNAME_DUNKLE = 676; PETNAME_ELANCE = 677; PETNAME_EMBLEM = 678; PETNAME_ENZIAN = 679; PETNAME_ESPRIT = 680; PETNAME_ETOILE = 681; PETNAME_FILANT = 682; PETNAME_FLAMME = 683; PETNAME_FLECHE = 684; PETNAME_FLIGHT = 685; PETNAME_FLINKE = 686; PETNAME_FLOWER = 687; PETNAME_FLURRY = 688; PETNAME_FLYING = 689; PETNAME_FOREST = 690; PETNAME_FREEZE = 691; PETNAME_FREUND = 692; PETNAME_FRIEND = 693; PETNAME_FROSTY = 694; PETNAME_FROZEN = 695; PETNAME_FUBUKI = 696; PETNAME_GALAXY = 697; PETNAME_GANGER = 698; PETNAME_GELBER = 699; PETNAME_GELBES = 700; PETNAME_GINGER = 701; PETNAME_GLOIRE = 702; PETNAME_GLORIE = 703; PETNAME_GOEMON = 704; PETNAME_GRANDE = 705; PETNAME_GRENAT = 706; PETNAME_GROOVE = 707; PETNAME_GROSSE = 708; PETNAME_GRUENE = 709; PETNAME_GUSTAV = 710; PETNAME_HAYATE = 711; PETNAME_HELDIN = 712; PETNAME_HELLER = 713; PETNAME_HELLES = 714; PETNAME_HENGST = 715; PETNAME_HERMES = 716; PETNAME_HERZOG = 717; PETNAME_HIMMEL = 718; PETNAME_HUMBLE = 719; PETNAME_IDATEN = 720; PETNAME_IMPACT = 721; PETNAME_INDIGO = 722; PETNAME_JAGGER = 723; PETNAME_JASMIN = 724; PETNAME_JOYEUX = 725; PETNAME_JUNGLE = 726; PETNAME_KAISER = 727; PETNAME_KEFFEL = 728; PETNAME_KLEINE = 729; PETNAME_KLUGER = 730; PETNAME_KLUGES = 731; PETNAME_KOLOSS = 732; PETNAME_LAHMER = 733; PETNAME_LAHMES = 734; PETNAME_LANCER = 735; PETNAME_LANDER = 736; PETNAME_LAUREL = 737; PETNAME_LEAPER = 738; PETNAME_LEGEND = 739; PETNAME_LIMBER = 740; PETNAME_LONGUE = 741; PETNAME_MELODY = 742; PETNAME_METEOR = 743; PETNAME_MIRAGE = 744; PETNAME_MISTER = 745; PETNAME_MOTION = 746; PETNAME_MUGUET = 747; PETNAME_NATURE = 748; PETNAME_NEBULA = 749; PETNAME_NETHER = 750; PETNAME_NIMBLE = 751; PETNAME_OLYMPE = 752; PETNAME_ORCHID = 753; PETNAME_OUTLAW = 754; PETNAME_PASSER = 755; PETNAME_PASTEL = 756; PETNAME_PELTER = 757; PETNAME_PENSEE = 758; PETNAME_PETITE = 759; PETNAME_PIMENT = 760; PETNAME_POETIC = 761; PETNAME_POULET = 762; PETNAME_PRESTE = 763; PETNAME_PRETTY = 764; PETNAME_PRINCE = 765; PETNAME_PURETE = 766; PETNAME_QUARTZ = 767; PETNAME_QUASAR = 768; PETNAME_RAFALE = 769; PETNAME_RAGING = 770; PETNAME_RAIDEN = 771; PETNAME_RAMAGE = 772; PETNAME_RAPIDE = 773; PETNAME_REICHE = 774; PETNAME_REMIGE = 775; PETNAME_RIEUSE = 776; PETNAME_RISING = 777; PETNAME_ROBUST = 778; PETNAME_ROYALE = 779; PETNAME_RUDOLF = 780; PETNAME_RUNNER = 781; PETNAME_SADDLE = 782; PETNAME_SAFRAN = 783; PETNAME_SAKURA = 784; PETNAME_SAPHIR = 785; PETNAME_SATURN = 786; PETNAME_SCHUSS = 787; PETNAME_SEKITO = 788; PETNAME_SELENE = 789; PETNAME_SENDEN = 790; PETNAME_SEREIN = 791; PETNAME_SHADOW = 792; PETNAME_SHIDEN = 793; PETNAME_SHINPU = 794; PETNAME_SIEGER = 795; PETNAME_SILBER = 796; PETNAME_SILENT = 797; PETNAME_SILVER = 798; PETNAME_SILVER = 799; PETNAME_SOLEIL = 800; PETNAME_SOMBRE = 801; PETNAME_SORREL = 802; PETNAME_SPHENE = 803; PETNAME_SPIRIT = 804; PETNAME_SPRING = 805; PETNAME_STREAM = 806; PETNAME_STRIKE = 807; PETNAME_SUMMER = 808; PETNAME_TEKIRO = 809; PETNAME_TERROR = 810; PETNAME_TICKET = 811; PETNAME_TIMIDE = 812; PETNAME_TOPAZE = 813; PETNAME_TULIPE = 814; PETNAME_TYCOON = 815; PETNAME_ULTIME = 816; PETNAME_URANUS = 817; PETNAME_VELOCE = 818; PETNAME_VELVET = 819; PETNAME_VICTOR = 820; PETNAME_VIOLET = 821; PETNAME_WALKER = 822; PETNAME_WEISSE = 823; PETNAME_WINGED = 824; PETNAME_WINNER = 825; PETNAME_WINNER = 826; PETNAME_WINTER = 827; PETNAME_WONDER = 828; PETNAME_XANTHE = 829; PETNAME_YELLOW = 830; PETNAME_ZEPHYR = 831; PETNAME_ARDENTE = 832; PETNAME_AUTOMNE = 833; PETNAME_AVENGER = 834; PETNAME_BARONNE = 835; PETNAME_BATTANT = 836; PETNAME_BLAZING = 837; PETNAME_BLITZER = 838; PETNAME_CAMELIA = 839; PETNAME_CANDIDE = 840; PETNAME_CARAMEL = 841; PETNAME_CELESTE = 842; PETNAME_CERULEE = 843; PETNAME_CHARBON = 844; PETNAME_CHARGER = 845; PETNAME_CHARIOT = 846; PETNAME_CLIPPER = 847; PETNAME_COUREUR = 848; PETNAME_CRIMSON = 849; PETNAME_CRISTAL = 850; PETNAME_CRYSTAL = 851; PETNAME_CUIVREE = 852; PETNAME_CYCLONE = 853; PETNAME_DANCING = 854; PETNAME_DANSEUR = 855; PETNAME_DIAMANT = 856; PETNAME_DIAMOND = 857; PETNAME_DRAFTER = 858; PETNAME_DUNKLER = 859; PETNAME_DUNKLES = 860; PETNAME_EASTERN = 861; PETNAME_EINHORN = 862; PETNAME_ELANCEE = 863; PETNAME_ELEGANT = 864; PETNAME_EMPEROR = 865; PETNAME_EMPRESS = 866; PETNAME_EXPRESS = 867; PETNAME_FARCEUR = 868; PETNAME_FEATHER = 869; PETNAME_FIGHTER = 870; PETNAME_FILANTE = 871; PETNAME_FLINKER = 872; PETNAME_FLINKES = 873; PETNAME_FORTUNE = 874; PETNAME_FRAICHE = 875; PETNAME_GAGNANT = 876; PETNAME_GALAXIE = 877; PETNAME_GALLANT = 878; PETNAME_GENESIS = 879; PETNAME_GEOELTE = 880; PETNAME_GROSSER = 881; PETNAME_GROSSES = 882; PETNAME_GRUENER = 883; PETNAME_GRUENES = 884; PETNAME_HARMONY = 885; PETNAME_HEROINE = 886; PETNAME_IKEZUKI = 887; PETNAME_IMPULSE = 888; PETNAME_JAVELIN = 889; PETNAME_JOYEUSE = 890; PETNAME_JUMPING = 891; PETNAME_JUPITER = 892; PETNAME_JUSTICE = 893; PETNAME_KLEINER = 894; PETNAME_KLEINES = 895; PETNAME_LAVANDE = 896; PETNAME_LEAPING = 897; PETNAME_LEGENDE = 898; PETNAME_LIBERTY = 899; PETNAME_LICORNE = 900; PETNAME_MAJESTY = 901; PETNAME_MARQUIS = 902; PETNAME_MAXIMAL = 903; PETNAME_MELODIE = 904; PETNAME_MERCURY = 905; PETNAME_MILLION = 906; PETNAME_MIRACLE = 907; PETNAME_MUSASHI = 908; PETNAME_MUSTANG = 909; PETNAME_NACARAT = 910; PETNAME_NATURAL = 911; PETNAME_NEMESIS = 912; PETNAME_NEPTUNE = 913; PETNAME_OEILLET = 914; PETNAME_OPTIMAL = 915; PETNAME_ORAGEUX = 916; PETNAME_OURAGAN = 917; PETNAME_PAPRIKA = 918; PETNAME_PARFAIT = 919; PETNAME_PARTNER = 920; PETNAME_PATIENT = 921; PETNAME_PATURON = 922; PETNAME_PEGASUS = 923; PETNAME_PENSIVE = 924; PETNAME_PERFECT = 925; PETNAME_PEUREUX = 926; PETNAME_PHOENIX = 927; PETNAME_PLUMAGE = 928; PETNAME_POURPRE = 929; PETNAME_POUSSIN = 930; PETNAME_PRANCER = 931; PETNAME_PREMIUM = 932; PETNAME_QUANTUM = 933; PETNAME_RADIANT = 934; PETNAME_RAINBOW = 935; PETNAME_RATTLER = 936; PETNAME_REICHER = 937; PETNAME_REICHES = 938; PETNAME_ROUGHIE = 939; PETNAME_SAMURAI = 940; PETNAME_SAUTANT = 941; PETNAME_SCARLET = 942; PETNAME_SCHWEIF = 943; PETNAME_SEREINE = 944; PETNAME_SERGENT = 945; PETNAME_SHINDEN = 946; PETNAME_SHINING = 947; PETNAME_SHOOTER = 948; PETNAME_SMOKING = 949; PETNAME_SOUFFLE = 950; PETNAME_SPECIAL = 951; PETNAME_STYLISH = 952; PETNAME_SUMPTER = 953; PETNAME_TEMPEST = 954; PETNAME_TEMPETE = 955; PETNAME_THUNDER = 956; PETNAME_TORNADO = 957; PETNAME_TORPEDO = 958; PETNAME_TRISTAN = 959; PETNAME_TROOPER = 960; PETNAME_TROTTER = 961; PETNAME_TYPHOON = 962; PETNAME_UNICORN = 963; PETNAME_VENGEUR = 964; PETNAME_VERMEIL = 965; PETNAME_VICTORY = 966; PETNAME_WARRIOR = 967; PETNAME_WEISSER = 968; PETNAME_WEISSES = 969; PETNAME_WESTERN = 970; PETNAME_WHISPER = 971; PETNAME_WINNING = 972; PETNAME_ZETSUEI = 973; PETNAME_ZILLION = 974; PETNAME_BARONESS = 975; PETNAME_BATTANTE = 976; PETNAME_BLIZZARD = 977; PETNAME_CANNELLE = 978; PETNAME_CAPUCINE = 979; PETNAME_CERULEAN = 980; PETNAME_CHANCEUX = 981; PETNAME_CHARISMA = 982; PETNAME_CHARMANT = 983; PETNAME_CHOCOLAT = 984; PETNAME_CLAYBANK = 985; PETNAME_COMTESSE = 986; PETNAME_COUREUSE = 987; PETNAME_DANSEUSE = 988; PETNAME_DUCHESSE = 989; PETNAME_ECARLATE = 990; PETNAME_ELEGANTE = 991; PETNAME_EMERAUDE = 992; PETNAME_FARCEUSE = 993; PETNAME_FARFADET = 994; PETNAME_FRINGANT = 995; PETNAME_GAGNANTE = 996; PETNAME_GALLOPER = 997; PETNAME_GALOPANT = 998; PETNAME_GEOELTER = 999; PETNAME_GEOELTES = 1000; PETNAME_GESCHOSS = 1001; PETNAME_GORGEOUS = 1002; PETNAME_HANAKAZE = 1003; PETNAME_HIGHLAND = 1004; PETNAME_HYPERION = 1005; PETNAME_ILLUSION = 1006; PETNAME_IMMORTAL = 1007; PETNAME_IMPERIAL = 1008; PETNAME_INCARNAT = 1009; PETNAME_INFINITY = 1010; PETNAME_INNOCENT = 1011; PETNAME_JACINTHE = 1012; PETNAME_KAISERIN = 1013; PETNAME_KRISTALL = 1014; PETNAME_MAHARAJA = 1015; PETNAME_MAHARANI = 1016; PETNAME_MARQUISE = 1017; PETNAME_MATAEMON = 1018; PETNAME_MEILLEUR = 1019; PETNAME_MERCEDES = 1020; PETNAME_MYOSOTIS = 1021; PETNAME_NEBULOUS = 1022; PETNAME_NEGATIVE = 1023; PETNAME_NENUPHAR = 1024; PETNAME_NORTHERN = 1025; PETNAME_NORTHERN = 1026; PETNAME_OBSIDIAN = 1027; PETNAME_ORAGEUSE = 1028; PETNAME_ORCHIDEE = 1029; PETNAME_PARFAITE = 1030; PETNAME_PATIENTE = 1031; PETNAME_PEUREUSE = 1032; PETNAME_POSITIVE = 1033; PETNAME_PRINCELY = 1034; PETNAME_PRINCESS = 1035; PETNAME_PRODIGUE = 1036; PETNAME_PUISSANT = 1037; PETNAME_RESTLESS = 1038; PETNAME_RHAPSODY = 1039; PETNAME_ROADSTER = 1040; PETNAME_RUTILANT = 1041; PETNAME_SAUTANTE = 1042; PETNAME_SCHWARZE = 1043; PETNAME_SHOOTING = 1044; PETNAME_SILBERNE = 1045; PETNAME_SOUTHERN = 1046; PETNAME_SPECIALE = 1047; PETNAME_STALLION = 1048; PETNAME_STARDUST = 1049; PETNAME_SURUSUMI = 1050; PETNAME_TONNERRE = 1051; PETNAME_TROTTEUR = 1052; PETNAME_ULTIMATE = 1053; PETNAME_UNIVERSE = 1054; PETNAME_VAILLANT = 1055; PETNAME_VENGEUSE = 1056; PETNAME_XANTHOUS = 1057; PETNAME_ZEPPELIN = 1058; PETNAME_AMBITIOUS = 1059; PETNAME_AUDACIEUX = 1060; PETNAME_BALLISTIC = 1061; PETNAME_BEAUTIFUL = 1062; PETNAME_BRILLIANT = 1063; PETNAME_CAMPANULE = 1064; PETNAME_CAPITAINE = 1065; PETNAME_CHANCEUSE = 1066; PETNAME_CHARMANTE = 1067; PETNAME_CLEMATITE = 1068; PETNAME_CLOCHETTE = 1069; PETNAME_CORIANDRE = 1070; PETNAME_CRACKLING = 1071; PETNAME_DESTROYER = 1072; PETNAME_EXCELLENT = 1073; PETNAME_FANTASTIC = 1074; PETNAME_FEATHERED = 1075; PETNAME_FRINGANTE = 1076; PETNAME_GALOPANTE = 1077; PETNAME_GINGEMBRE = 1078; PETNAME_HURRICANE = 1079; PETNAME_ICHIMONJI = 1080; PETNAME_IMPETUEUX = 1081; PETNAME_INCARNATE = 1082; PETNAME_LIGHTNING = 1083; PETNAME_MATSUKAZE = 1084; PETNAME_MEILLEURE = 1085; PETNAME_MENESTREL = 1086; PETNAME_MERCILESS = 1087; PETNAME_PENDRAGON = 1088; PETNAME_PRINCESSE = 1089; PETNAME_PRINTEMPS = 1090; PETNAME_PUISSANTE = 1091; PETNAME_QUADRILLE = 1092; PETNAME_ROSINANTE = 1093; PETNAME_RUTILANTE = 1094; PETNAME_SCHWARZER = 1095; PETNAME_SCHWARZES = 1096; PETNAME_SILBERNER = 1097; PETNAME_SILBERNES = 1098; PETNAME_SPARKLING = 1099; PETNAME_SPEEDSTER = 1100; PETNAME_TOURNESOL = 1101; PETNAME_TRANSIENT = 1102; PETNAME_TROTTEUSE = 1103; PETNAME_TURBULENT = 1104; PETNAME_TWINKLING = 1105; PETNAME_VAILLANTE = 1106; PETNAME_VALENTINE = 1107; PETNAME_VELOCIOUS = 1108; PETNAME_VERMEILLE = 1109; PETNAME_WONDERFUL = 1110; PETNAME_AMATSUKAZE = 1111; PETNAME_AUDACIEUSE = 1112; PETNAME_BENEVOLENT = 1113; PETNAME_BLISTERING = 1114; PETNAME_BRILLIANCE = 1115; PETNAME_BUCEPHALUS = 1116; PETNAME_CHALLENGER = 1117; PETNAME_EXCELLENTE = 1118; PETNAME_IMPETUEUSE = 1119; PETNAME_INVINCIBLE = 1120; PETNAME_MALEVOLENT = 1121; PETNAME_MILLENNIUM = 1122; PETNAME_TRANQUILLE = 1123; PETNAME_TURBULENTE = 1124; PETNAME_DESTRUCTION = 1125; PETNAME_FIRECRACKER = 1126; ----------------------------------- -- Summoner ----------------------------------- PET_FIRE_SPIRIT = 0; PET_ICE_SPIRIT = 1; PET_AIR_SPIRIT = 2; PET_EARTH_SPIRIT = 3; PET_THUNDER_SPIRIT = 4; PET_WATER_SPIRIT = 5; PET_LIGHT_SPIRIT = 6; PET_DARK_SPIRIT = 7; PET_CARBUNCLE = 8; PET_FENRIR = 9; PET_IFRIT = 10; PET_TITAN = 11; PET_LEVIATHAN = 12; PET_GARUDA = 13; PET_SHIVA = 14; PET_RAMUH = 15; PET_DIABOLOS = 16; PET_ALEXANDER = 17; PET_ODIN = 18; PET_ATOMOS = 19; PET_CAIT_SITH = 20; PET_AUTOMATON = 69; PET_WYVERN = 48; ----------------------------------- -- Beastmaster ----------------------------------- PET_SHEEP_FAMILIAR = 21; PET_HARE_FAMILIAR = 22; PET_CRAB_FAMILIAR = 23; PET_COURIER_CARRIE = 24; PET_HOMUNCULUS = 25; PET_FLYTRAP_FAMILIAR = 26; PET_TIGER_FAMILIAR = 27; PET_FLOWERPOT_BILL = 28; PET_EFT_FAMILIAR = 29; PET_LIZARD_FAMILIAR = 30; PET_MAYFLY_FAMILIAR = 31; PET_FUNGUAR_FAMILIAR = 32; PET_BEETLE_FAMILIAR = 33; PET_ANTLION_FAMILIAR = 34; PET_MITE_FAMILIAR = 35; PET_LULLABY_MELODIA = 36; PET_KEENEARED_STEFFI = 37; PET_FLOWERPOT_BEN = 38; PET_SABER_SIRAVARDE = 39; PET_COLDBLOOD_COMO = 40; PET_SHELLBUSTER_OROB = 41; PET_VORACIOUS_AUDREY = 42; PET_AMBUSHER_ALLIE = 43; PET_LIFEDRINKER_LARS = 44; PET_PANZER_GALAHAD = 45; PET_CHOPSUEY_CHUCKY = 46; PET_AMIGO_SABOTENDER = 47;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/spells/dia_iii.lua
5
2715
----------------------------------------- -- Spell: Dia III -- Lowers an enemy's defense and gradually deals light elemental damage. -- caster:getMerit() returns a value which is equal to the number of merit points TIMES the value of each point -- Dia III value per point is '30' This is a constant set in the table 'merits' ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) --calculate raw damage local basedmg = caster:getSkillLevel(ENFEEBLING_MAGIC_SKILL) / 4; local dmg = calculateMagicDamage(basedmg,5,caster,spell,target,ENFEEBLING_MAGIC_SKILL,MOD_INT,false); -- Softcaps at 32, should always do at least 1 dmg = utils.clamp(dmg, 1, 32); --get resist multiplier (1x if no resist) local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT)-target:getStat(MOD_INT),ENFEEBLING_MAGIC_SKILL,1.0); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = addBonuses(caster,spell,target,dmg); --add in target adjustment dmg = adjustForTarget(target,dmg,spell:getElement()); --add in final adjustments including the actual damage dealt local final = finalMagicAdjustments(caster,target,spell,dmg); -- Calculate duration. local duration = caster:getMerit(MERIT_DIA_III); local dotBonus = 0; if (duration == 0) then --if caster has the spell but no merits in it, they are either a mob or we assume they are GM or otherwise gifted with max duration duration = 150; end if (caster:hasStatusEffect(EFFECT_SABOTEUR)) then duration = duration * 2; end caster:delStatusEffect(EFFECT_SABOTEUR); dotBonus = dotBonus+caster:getMod(MOD_DIA_DOT); -- Dia Wand -- Check for Bio. local bio = target:getStatusEffect(EFFECT_BIO); -- Do it! if(bio == nil or (DIA_OVERWRITE == 0 and bio:getPower() <= 3) or (DIA_OVERWRITE == 1 and bio:getPower() < 3)) then target:addStatusEffect(EFFECT_DIA,3+dotBonus,3,duration,FLAG_ERASABLE, 15); spell:setMsg(2); else spell:setMsg(75); end -- Try to kill same tier Bio if(BIO_OVERWRITE == 1 and bio ~= nil) then if(bio:getPower() <= 3) then target:delStatusEffect(EFFECT_BIO); end end return final; end;
gpl-3.0
hamed9898/maxbot
plugins/pokedex.lua
626
1668
do local images_enabled = true; local function get_sprite(path) local url = "http://pokeapi.co/"..path print(url) local b,c = http.request(url) local data = json:decode(b) local image = data.image return image end local function callback(extra) send_msg(extra.receiver, extra.text, ok_cb, false) end local function send_pokemon(query, receiver) local url = "http://pokeapi.co/api/v1/pokemon/" .. query .. "/" local b,c = http.request(url) local pokemon = json:decode(b) if pokemon == nil then return 'No pokémon found.' end -- api returns height and weight x10 local height = tonumber(pokemon.height)/10 local weight = tonumber(pokemon.weight)/10 local text = 'Pokédex ID: ' .. pokemon.pkdx_id ..'\nName: ' .. pokemon.name ..'\nWeight: ' .. weight.." kg" ..'\nHeight: ' .. height.." m" ..'\nSpeed: ' .. pokemon.speed local image = nil if images_enabled and pokemon.sprites and pokemon.sprites[1] then local sprite = pokemon.sprites[1].resource_uri image = get_sprite(sprite) end if image then image = "http://pokeapi.co"..image local extra = { receiver = receiver, text = text } send_photo_from_url(receiver, image, callback, extra) else return text end end local function run(msg, matches) local receiver = get_receiver(msg) local query = URL.escape(matches[1]) return send_pokemon(query, receiver) end return { description = "Pokedex searcher for Telegram", usage = "!pokedex [Name/ID]: Search the pokédex for Name/ID and get info of the pokémon!", patterns = { "^!pokedex (.*)$", "^!pokemon (.+)$" }, run = run } end
gpl-2.0
kidanger/Drystal
src/particle/particle.lua
1
2143
local drystal = require 'drystal' local System = drystal.System local function is_getset(funcname) if funcname:sub(1, string.len('set_min_')) == 'set_min_' then return true end return false end local funcs = {} for k, v in pairs(System) do if is_getset(k) then local attr = k:sub(string.len('get_min_') + 1) local getmin = System['get_min_' .. attr] local getmax = System['get_max_' .. attr] local setmin = System['set_min_' .. attr] local setmax = System['set_max_' .. attr] local get_both = function(data) return getmin(data), getmax(data) end local set_both = function(data, min, max) setmin(data, min) setmax(data, max or min) end funcs['set_' .. attr] = set_both funcs['get_' .. attr] = get_both end end for k, v in pairs(funcs) do System[k] = v end local function preprocess(data) local s = {} for at, value in pairs(data) do table.insert(s, {at=at, value=value}) end table.sort(s, function(a, b) return a.at < b.at end) if s[1].at ~= 0 then table.insert(s, 1, {at=0, value=s[1].value}) end if s[#s].at ~= 1 then table.insert(s, {at=1, value=s[#s].value}) end return s end function System:set_sizes(sizes) self:clear_sizes() local s = preprocess(sizes) for _, data in ipairs(s) do if type(data.value) == 'table' then self:add_size(data.at, unpack(data.value)) else self:add_size(data.at, data.value) end end end function System:set_colors(colors) self:clear_colors() local c = preprocess(colors) for _, data in ipairs(c) do local c1, c2 = data.value, data.value if type(data.value[1]) == 'table' or type(data.value[1]) == 'string' then c1 = data.value[1] c2 = data.value[2] end if type(c1) == 'string' then c1 = drystal.colors[c1] end if type(c2) == 'string' then c2 = drystal.colors[c2] end self:add_color(data.at, c1[1], c2[1], c1[2], c2[2], c1[3], c1[3]) end end function System:set_alphas(alphas) self:clear_alphas() local a = preprocess(alphas) for _, data in ipairs(a) do if type(data.value) == 'table' then self:add_alpha(data.at, unpack(data.value)) else self:add_alpha(data.at, data.value) end end end
gpl-3.0
plajjan/snabbswitch
src/lib/hash/base.lua
15
2923
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. -- Abstract base class for hash functions. -- -- A subclass must define the instance variable "_size" as the number -- of bits in the output of the hash function. The standard -- constructor expects that the hash size is at least 32 and is a -- multiple thereof. It allocates a chunk of memory that can hold the -- output of the hash function and overlays it with a union of arrays -- of signed and unsigned 8 and 32 bit integers. If the size is a -- multiple of 64, the union contains additional arrays of signed and -- unsigned 64-bit integers. The union is exposed as a public -- instance variable named 'h' in the API, allowing the arrays to be -- accessed as follows, where the prefixes 'u' and 'i' refer to the -- unsigned and signed variants, respectively. -- -- hash.h.u8 -- hash.h.i8 -- hash.h.u32 -- hash.h.i32 -- hash.h.u64 -- hash.h.i64 -- -- A subclass must implement the method hash(), which must accept at -- least two arguments: -- -- data Pointer to a region of memory where the input is stored -- length Size of input in bytes -- -- The hash() method must store the result in the 'h' instance -- variable. For convenience of the caller, the method must return -- 'h', allowing for direct access like -- -- local foo = hash:hash(data, l).u32[0] -- module(..., package.seeall) local ffi = require("ffi") local hash = subClass(nil) hash._name = "hash function" -- Cache for ctypes that store the result of a hash function, keyed by -- the size of the result in bytes. Note: this is not just to save -- space but make sure that each instance of the same hash function -- uses the exact same ctype (i.e. same internal ctype ID). -- Otherwise, it may happen that a trace takes a side exit due to a -- ctype mismatch. local hash_types = {} function hash:new () assert(self ~= hash, "Can't instantiate abstract class hash") local o = hash:superClass().new(self) assert(o._size and o._size >= 32 and o._size%32 == 0) local h_t = hash_types[o._size] if not h_t then if o._size >= 64 and o._size%64 == 0 then h_t = ffi.typeof([[ union { uint8_t u8[$]; int8_t i8[$]; uint32_t u32[$]; int32_t i32[$]; uint64_t u64[$]; int64_t i64[$]; } ]], o._size/8, o._size/8, o._size/32, o._size/32, o._size/64, o._size/64) else h_t = ffi.typeof([[ union { uint8_t u8[$]; int8_t i8[$]; uint32_t u32[$]; int32_t i32[$]; } ]], o._size/8, o._size/8, o._size/32, o._size/32) end hash_types[o._size] = h_t end o.h = h_t() return o end function hash:size () return self._size end return hash
apache-2.0
vonflynee/opencomputersserver
world/opencomputers/f6b12c72-550e-4c86-b7bc-3a72d250d375/lib/text.lua
16
3341
local unicode = require("unicode") local text = {} function text.detab(value, tabWidth) checkArg(1, value, "string") checkArg(2, tabWidth, "number", "nil") tabWidth = tabWidth or 8 local function rep(match) local spaces = tabWidth - match:len() % tabWidth return match .. string.rep(" ", spaces) end local result = value:gsub("([^\n]-)\t", rep) -- truncate results return result end function text.padRight(value, length) checkArg(1, value, "string", "nil") checkArg(2, length, "number") if not value or unicode.wlen(value) == 0 then return string.rep(" ", length) else return value .. string.rep(" ", length - unicode.wlen(value)) end end function text.padLeft(value, length) checkArg(1, value, "string", "nil") checkArg(2, length, "number") if not value or unicode.wlen(value) == 0 then return string.rep(" ", length) else return string.rep(" ", length - unicode.wlen(value)) .. value end end function text.trim(value) -- from http://lua-users.org/wiki/StringTrim local from = string.match(value, "^%s*()") return from > #value and "" or string.match(value, ".*%S", from) end function text.wrap(value, width, maxWidth) checkArg(1, value, "string") checkArg(2, width, "number") checkArg(3, maxWidth, "number") local line, nl = value:match("([^\r\n]*)(\r?\n?)") -- read until newline if unicode.wlen(line) > width then -- do we even need to wrap? local partial = unicode.wtrunc(line, width) local wrapped = partial:match("(.*[^a-zA-Z0-9._()'`=])") if wrapped or unicode.wlen(line) > maxWidth then partial = wrapped or partial return partial, unicode.sub(value, unicode.len(partial) + 1), true else return "", value, true -- write in new line. end end local start = unicode.len(line) + unicode.len(nl) + 1 return line, start <= unicode.len(value) and unicode.sub(value, start) or nil, unicode.len(nl) > 0 end function text.wrappedLines(value, width, maxWidth) local line, nl return function() if value then line, value, nl = text.wrap(value, width, maxWidth) return line end end end ------------------------------------------------------------------------------- function text.tokenize(value) checkArg(1, value, "string") local tokens, token = {}, "" local escaped, quoted, start = false, false, -1 for i = 1, unicode.len(value) do local char = unicode.sub(value, i, i) if escaped then -- escaped character escaped = false token = token .. char elseif char == "\\" and quoted ~= "'" then -- escape character? escaped = true token = token .. char elseif char == quoted then -- end of quoted string quoted = false token = token .. char elseif (char == "'" or char == '"') and not quoted then quoted = char start = i token = token .. char elseif string.find(char, "%s") and not quoted then -- delimiter if token ~= "" then table.insert(tokens, token) token = "" end else -- normal char token = token .. char end end if quoted then return nil, "unclosed quote at index " .. start end if token ~= "" then table.insert(tokens, token) end return tokens end ------------------------------------------------------------------------------- return text
mit
vonflynee/opencomputersserver
world/opencomputers/6d437cc7-8fe8-4147-8a29-4c8b62fcedc7/lib/text.lua
16
3341
local unicode = require("unicode") local text = {} function text.detab(value, tabWidth) checkArg(1, value, "string") checkArg(2, tabWidth, "number", "nil") tabWidth = tabWidth or 8 local function rep(match) local spaces = tabWidth - match:len() % tabWidth return match .. string.rep(" ", spaces) end local result = value:gsub("([^\n]-)\t", rep) -- truncate results return result end function text.padRight(value, length) checkArg(1, value, "string", "nil") checkArg(2, length, "number") if not value or unicode.wlen(value) == 0 then return string.rep(" ", length) else return value .. string.rep(" ", length - unicode.wlen(value)) end end function text.padLeft(value, length) checkArg(1, value, "string", "nil") checkArg(2, length, "number") if not value or unicode.wlen(value) == 0 then return string.rep(" ", length) else return string.rep(" ", length - unicode.wlen(value)) .. value end end function text.trim(value) -- from http://lua-users.org/wiki/StringTrim local from = string.match(value, "^%s*()") return from > #value and "" or string.match(value, ".*%S", from) end function text.wrap(value, width, maxWidth) checkArg(1, value, "string") checkArg(2, width, "number") checkArg(3, maxWidth, "number") local line, nl = value:match("([^\r\n]*)(\r?\n?)") -- read until newline if unicode.wlen(line) > width then -- do we even need to wrap? local partial = unicode.wtrunc(line, width) local wrapped = partial:match("(.*[^a-zA-Z0-9._()'`=])") if wrapped or unicode.wlen(line) > maxWidth then partial = wrapped or partial return partial, unicode.sub(value, unicode.len(partial) + 1), true else return "", value, true -- write in new line. end end local start = unicode.len(line) + unicode.len(nl) + 1 return line, start <= unicode.len(value) and unicode.sub(value, start) or nil, unicode.len(nl) > 0 end function text.wrappedLines(value, width, maxWidth) local line, nl return function() if value then line, value, nl = text.wrap(value, width, maxWidth) return line end end end ------------------------------------------------------------------------------- function text.tokenize(value) checkArg(1, value, "string") local tokens, token = {}, "" local escaped, quoted, start = false, false, -1 for i = 1, unicode.len(value) do local char = unicode.sub(value, i, i) if escaped then -- escaped character escaped = false token = token .. char elseif char == "\\" and quoted ~= "'" then -- escape character? escaped = true token = token .. char elseif char == quoted then -- end of quoted string quoted = false token = token .. char elseif (char == "'" or char == '"') and not quoted then quoted = char start = i token = token .. char elseif string.find(char, "%s") and not quoted then -- delimiter if token ~= "" then table.insert(tokens, token) token = "" end else -- normal char token = token .. char end end if quoted then return nil, "unclosed quote at index " .. start end if token ~= "" then table.insert(tokens, token) end return tokens end ------------------------------------------------------------------------------- return text
mit
UnfortunateFruit/darkstar
scripts/zones/Kazham/npcs/Mamerie.lua
37
1372
----------------------------------- -- Area: Kazham -- NPC: Mamerie -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Kazham/TextIDs"] = nil; require("scripts/zones/Kazham/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,MAMERIE_SHOP_DIALOG); stock = {0x11C1,62, -- Gysahl Greens 0x0348,7, -- Chocobo Feather 0x4278,11, -- Pet Food Alpha Biscuit 0x4279,82, -- Pet Food Beta Biscuit 0x45C4,82, -- Carrot Broth 0x45C6,695, -- Bug Broth 0x45C8,126, -- Herbal Broth 0x45CA,695, -- Carrion Broth 0x13D1,50784} -- Scroll of Chocobo Mazurka showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
nesstea/darkstar
scripts/globals/items/red_curry_bun.lua
18
2193
----------------------------------------- -- ID: 5759 -- Item: red_curry_bun -- Food Effect: 30 Min, All Races ----------------------------------------- -- Health 25 -- Strength 7 -- Agility 1 -- Intelligence -2 -- Attack % 23 -- Attack Cap 150 (cap 150) -- Ranged Atk % 23 (cap 150) -- Demon Killer 4 -- HP recovered when healing +4 -- MP recovered when healing +2 -- TODO: Atk/R.Atk should be +23% solo, +24% in a party of 2-3, and +25% in a party of 4+ apparently? Does this change dynamically? Going with solo stats. ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5759); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 25); target:addMod(MOD_STR, 7); target:addMod(MOD_AGI, 1); target:addMod(MOD_INT, -2); target:addMod(MOD_FOOD_ATTP, 23); target:addMod(MOD_FOOD_ATT_CAP, 150); target:addMod(MOD_FOOD_RATTP, 23); target:addMod(MOD_FOOD_RATT_CAP, 150); target:addMod(MOD_DEMON_KILLER, 4); target:addMod(MOD_HPHEAL, 4); target:addMod(MOD_MPHEAL, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 25); target:delMod(MOD_STR, 7); target:delMod(MOD_AGI, 1); target:delMod(MOD_INT, -2); target:delMod(MOD_FOOD_ATTP, 23); target:delMod(MOD_FOOD_ATT_CAP, 150); target:delMod(MOD_FOOD_RATTP, 23); target:delMod(MOD_FOOD_RATT_CAP, 150); target:delMod(MOD_DEMON_KILLER, 4); target:delMod(MOD_HPHEAL, 4); target:delMod(MOD_MPHEAL, 2); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/items/dish_of_spaghetti_carbonara.lua
35
1821
----------------------------------------- -- ID: 5190 -- Item: dish_of_spaghetti_carbonara -- Food Effect: 30Min, All Races ----------------------------------------- -- Health % 14 -- Health Cap 175 -- Magic 10 -- Strength 4 -- Vitality 2 -- Intelligence -3 -- Attack % 18 -- Attack Cap 65 -- Store TP 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5190); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 14); target:addMod(MOD_FOOD_HP_CAP, 175); target:addMod(MOD_MP, 10); target:addMod(MOD_STR, 4); target:addMod(MOD_VIT, 2); target:addMod(MOD_INT, -3); target:addMod(MOD_FOOD_ATTP, 18); target:addMod(MOD_FOOD_ATT_CAP, 65); target:addMod(MOD_STORETP, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 14); target:delMod(MOD_FOOD_HP_CAP, 175); target:delMod(MOD_MP, 10); target:delMod(MOD_STR, 4); target:delMod(MOD_VIT, 2); target:delMod(MOD_INT, -3); target:delMod(MOD_FOOD_ATTP, 18); target:delMod(MOD_FOOD_ATT_CAP, 65); target:delMod(MOD_STORETP, 6); end;
gpl-3.0
DevCobra/Cobra.iraq
plugin/kick.lua
1
1112
do local function run(msg, matches) if matches[1] == 'زحلك' and is_momod(msg) then if type(msg.reply_id) ~= "nil" then local cbreply_extra = { get_cmd = 'channel_block', msg = msg } get_message(msg.reply_id, get_message_callback, cbreply_extra) elseif matches[1] == 'de' and string.match(matches[2], '^%d+$') then local get_cmd = 'channel_block' local msg = msg local user_id = matches[2] channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, user_id=user_id}) elseif msg.text:match("@[%a%d]") then local get_cmd = 'channel_block' local msg = msg local username = matches[2] local username = string.gsub(matches[2], '@', '') channel_get_users (receiver, in_channel_cb, {get_cmd=get_cmd, receiver=receiver, msg=msg, username=username}) end end end return { patterns = { "^[!/](زحلك)$", }, run = run, } end --By @G0vip ---ch @Hlusat
gpl-2.0
nesstea/darkstar
scripts/globals/mobskills/Ill_Wind.lua
33
1407
--------------------------------------------- -- Ill Wind -- Description: Deals Wind damage to enemies within an area of effect. Additional effect: Dispel -- Type: Magical -- Utsusemi/Blink absorb: Wipes Shadows -- Range: Unknown radial -- Notes: Only used by Puks in Mamook, Besieged, and the following Notorious Monsters: Vulpangue, Nis Puk, Nguruvilu, Seps , Phantom Puk and Waugyl. Dispels one effect. --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:getFamily() == 316 and mob:getModelId() == 1746) then return 0; else return 1; end end; function onMobWeaponSkill(target, mob, skill) local dmgmod = 1; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*2.5,ELE_WIND,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WIND,MOBPARAM_WIPE_SHADOWS); target:dispelStatusEffect(); target:delHP(dmg); --printf("[TP MOVE] Zone: %u Monster: %u Mob lvl: %u TP: %u TP Move: %u Damage: %u on Player: %u Level: %u HP: %u",mob:getZoneID(),mob:getID(),mob:getMainLvl(),skill:getTP(),skill:getID(),dmg,target:getID(),target:getMainLvl(),target:getMaxHP()); return dmg; end;
gpl-3.0
nesstea/darkstar
scripts/zones/FeiYin/npcs/Strange_Apparatus.lua
27
1124
----------------------------------- -- Area: FeiYin -- NPC: Strange Apparatus -- @pos -94 -15 220 204 ----------------------------------- package.loaded["scripts/zones/FeiYin/TextIDs"] = nil; require("scripts/zones/FeiYin/TextIDs"); require("scripts/globals/strangeapparatus"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) player:startEvent(0x001B, 0, 0, INFINITY_CORE, 0, 0, 0, 0, player:getZoneID()); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0019, 0, 0, INFINITY_CORE, 0, 0, 0, 0, player:getZoneID()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Cyumus/NutScript
gamemode/core/derma/cl_tooltip.lua
3
2317
local tooltip_delay = CreateClientConVar( "tooltip_delay", "0.5", true, false ) local PANEL = {} function PANEL:Init() self:SetDrawOnTop( true ) self.DeleteContentsOnClose = false self:SetText( "" ) self:SetFont( "nutToolTipText" ) end function PANEL:UpdateColours(skin) return self:SetTextStyleColor(color_black) end function PANEL:SetContents(panel, bDelete) panel:SetParent( self ) self.Contents = panel self.DeleteContentsOnClose = bDelete or false self.Contents:SizeToContents() self:InvalidateLayout( true ) self.Contents:SetVisible( false ) end function PANEL:PerformLayout() if ( self.Contents ) then self:SetWide( self.Contents:GetWide() + 8 ) self:SetTall( self.Contents:GetTall() + 8 ) self.Contents:SetPos( 4, 4 ) else local w, h = self:GetContentSize() self:SetSize( w + 8, h + 6 ) self:SetContentAlignment( 5 ) end end local Mat = Material( "vgui/arrow" ) function PANEL:DrawArrow(x, y) self.Contents:SetVisible( true ) surface.SetMaterial( Mat ) surface.DrawTexturedRect( self.ArrowPosX+x, self.ArrowPosY+y, self.ArrowWide, self.ArrowTall ) end function PANEL:PositionTooltip() if ( !IsValid( self.TargetPanel ) ) then self:Remove() return end self:PerformLayout() local x, y = input.GetCursorPos() local w, h = self:GetSize() local lx, ly = self.TargetPanel:LocalToScreen( 0, 0 ) y = y - 50 y = math.min( y, ly - h * 1.5 ) if ( y < 2 ) then y = 2 end // Fixes being able to be drawn off screen self:SetPos( math.Clamp( x - w * 0.5, 0, ScrW( ) - self:GetWide( ) ), math.Clamp( y, 0, ScrH( ) - self:GetTall( ) ) ) end function PANEL:Paint(w, h) self:PositionTooltip() derma.SkinHook( "Paint", "Tooltip", self, w, h ) end function PANEL:OpenForPanel(panel) self.TargetPanel = panel self:PositionTooltip() if ( tooltip_delay:GetFloat() > 0 ) then self:SetVisible( false ) timer.Simple( tooltip_delay:GetFloat(), function() if ( !IsValid( self ) ) then return end if ( !IsValid( panel ) ) then return end self:PositionTooltip() self:SetVisible( true ) end ) end end function PANEL:Close() if ( !self.DeleteContentsOnClose && self.Contents ) then self.Contents:SetVisible( false ) self.Contents:SetParent( nil ) end self:Remove() end derma.DefineControl("DTooltip", "", PANEL, "DLabel")
mit
vonflynee/opencomputersserver
world/opencomputers/6d437cc7-8fe8-4147-8a29-4c8b62fcedc7/lib/shell.lua
15
5213
local fs = require("filesystem") local text = require("text") local unicode = require("unicode") local shell = {} local aliases = {} -- Cache loaded shells for command execution. This puts the requirement on -- shells that they do not keep a global state, since they may be called -- multiple times, but reduces memory usage a lot. local shells = setmetatable({}, {__mode="v"}) local function getShell() local shellPath = os.getenv("SHELL") or "/bin/sh" local shellName, reason = shell.resolve(shellPath, "lua") if not shellName then return nil, "cannot resolve shell `" .. shellPath .. "': " .. reason end if shells[shellName] then return shells[shellName] end local sh, reason = loadfile(shellName, "t", env) if sh then shells[shellName] = sh end return sh, reason end local function findFile(name, ext) checkArg(1, name, "string") local function findIn(dir) if dir:sub(1, 1) ~= "/" then dir = shell.resolve(dir) end dir = fs.concat(fs.concat(dir, name), "..") local name = fs.name(name) local list = fs.list(dir) if list then local files = {} for file in list do files[file] = true end if ext and unicode.sub(name, -(1 + unicode.len(ext))) == "." .. ext then -- Name already contains extension, prioritize. if files[name] then return true, fs.concat(dir, name) end elseif files[name] then -- Check exact name. return true, fs.concat(dir, name) elseif ext then -- Check name with automatially added extension. local name = name .. "." .. ext if files[name] then return true, fs.concat(dir, name) end end end return false end if unicode.sub(name, 1, 1) == "/" then local found, where = findIn("/") if found then return where end elseif unicode.sub(name, 1, 2) == "./" then local found, where = findIn(shell.getWorkingDirectory()) if found then return where end else for path in string.gmatch(shell.getPath(), "[^:]+") do local found, where = findIn(path) if found then return where end end end return false end ------------------------------------------------------------------------------- function shell.getAlias(alias) return aliases[alias] end function shell.setAlias(alias, value) checkArg(1, alias, "string") checkArg(2, value, "string", "nil") aliases[alias] = value end function shell.aliases() return pairs(aliases) end function shell.resolveAlias(command, args) checkArg(1, command, "string") checkArg(2, args, "table", "nil") args = args or {} local program, lastProgram = command, nil while true do local tokens = text.tokenize(shell.getAlias(program) or program) program = tokens[1] if program == lastProgram then break end lastProgram = program for i = #tokens, 2, -1 do table.insert(args, 1, tokens[i]) end end return program, args end function shell.getWorkingDirectory() return os.getenv("PWD") end function shell.setWorkingDirectory(dir) checkArg(1, dir, "string") dir = fs.canonical(dir) .. "/" if dir == "//" then dir = "/" end if fs.isDirectory(dir) then os.setenv("PWD", dir) return true else return nil, "not a directory" end end function shell.getPath() return os.getenv("PATH") end function shell.setPath(value) os.setenv("PATH", value) end function shell.resolve(path, ext) if ext then checkArg(2, ext, "string") local where = findFile(path, ext) if where then return where else return nil, "file not found" end else if unicode.sub(path, 1, 1) == "/" then return fs.canonical(path) else return fs.concat(shell.getWorkingDirectory(), path) end end end function shell.execute(command, env, ...) local sh, reason = getShell() if not sh then return false, reason end local result = table.pack(pcall(sh, env, command, ...)) if not result[1] and type(result[2]) == "table" and result[2].reason == "terminated" then if result[2].code then return true else return false, "terminated" end end return table.unpack(result, 1, result.n) end function shell.parse(...) local params = table.pack(...) local args = {} local options = {} local doneWithOptions = false for i = 1, params.n do local param = params[i] if not doneWithOptions and type(param) == "string" then if param == "--" then doneWithOptions = true -- stop processing options at `--` elseif unicode.sub(param, 1, 2) == "--" then if param:match("%-%-(.-)=") ~= nil then options[param:match("%-%-(.-)=")] = param:match("=(.*)") else options[unicode.sub(param, 3)] = true end elseif unicode.sub(param, 1, 1) == "-" and param ~= "-" then for j = 2, unicode.len(param) do options[unicode.sub(param, j, j)] = true end else table.insert(args, param) end else table.insert(args, param) end end return args, options end ------------------------------------------------------------------------------- return shell
mit
vonflynee/opencomputersserver
world/opencomputers/05fe03dc-84c6-416b-a304-6f79787f6411/lib/shell.lua
15
5213
local fs = require("filesystem") local text = require("text") local unicode = require("unicode") local shell = {} local aliases = {} -- Cache loaded shells for command execution. This puts the requirement on -- shells that they do not keep a global state, since they may be called -- multiple times, but reduces memory usage a lot. local shells = setmetatable({}, {__mode="v"}) local function getShell() local shellPath = os.getenv("SHELL") or "/bin/sh" local shellName, reason = shell.resolve(shellPath, "lua") if not shellName then return nil, "cannot resolve shell `" .. shellPath .. "': " .. reason end if shells[shellName] then return shells[shellName] end local sh, reason = loadfile(shellName, "t", env) if sh then shells[shellName] = sh end return sh, reason end local function findFile(name, ext) checkArg(1, name, "string") local function findIn(dir) if dir:sub(1, 1) ~= "/" then dir = shell.resolve(dir) end dir = fs.concat(fs.concat(dir, name), "..") local name = fs.name(name) local list = fs.list(dir) if list then local files = {} for file in list do files[file] = true end if ext and unicode.sub(name, -(1 + unicode.len(ext))) == "." .. ext then -- Name already contains extension, prioritize. if files[name] then return true, fs.concat(dir, name) end elseif files[name] then -- Check exact name. return true, fs.concat(dir, name) elseif ext then -- Check name with automatially added extension. local name = name .. "." .. ext if files[name] then return true, fs.concat(dir, name) end end end return false end if unicode.sub(name, 1, 1) == "/" then local found, where = findIn("/") if found then return where end elseif unicode.sub(name, 1, 2) == "./" then local found, where = findIn(shell.getWorkingDirectory()) if found then return where end else for path in string.gmatch(shell.getPath(), "[^:]+") do local found, where = findIn(path) if found then return where end end end return false end ------------------------------------------------------------------------------- function shell.getAlias(alias) return aliases[alias] end function shell.setAlias(alias, value) checkArg(1, alias, "string") checkArg(2, value, "string", "nil") aliases[alias] = value end function shell.aliases() return pairs(aliases) end function shell.resolveAlias(command, args) checkArg(1, command, "string") checkArg(2, args, "table", "nil") args = args or {} local program, lastProgram = command, nil while true do local tokens = text.tokenize(shell.getAlias(program) or program) program = tokens[1] if program == lastProgram then break end lastProgram = program for i = #tokens, 2, -1 do table.insert(args, 1, tokens[i]) end end return program, args end function shell.getWorkingDirectory() return os.getenv("PWD") end function shell.setWorkingDirectory(dir) checkArg(1, dir, "string") dir = fs.canonical(dir) .. "/" if dir == "//" then dir = "/" end if fs.isDirectory(dir) then os.setenv("PWD", dir) return true else return nil, "not a directory" end end function shell.getPath() return os.getenv("PATH") end function shell.setPath(value) os.setenv("PATH", value) end function shell.resolve(path, ext) if ext then checkArg(2, ext, "string") local where = findFile(path, ext) if where then return where else return nil, "file not found" end else if unicode.sub(path, 1, 1) == "/" then return fs.canonical(path) else return fs.concat(shell.getWorkingDirectory(), path) end end end function shell.execute(command, env, ...) local sh, reason = getShell() if not sh then return false, reason end local result = table.pack(pcall(sh, env, command, ...)) if not result[1] and type(result[2]) == "table" and result[2].reason == "terminated" then if result[2].code then return true else return false, "terminated" end end return table.unpack(result, 1, result.n) end function shell.parse(...) local params = table.pack(...) local args = {} local options = {} local doneWithOptions = false for i = 1, params.n do local param = params[i] if not doneWithOptions and type(param) == "string" then if param == "--" then doneWithOptions = true -- stop processing options at `--` elseif unicode.sub(param, 1, 2) == "--" then if param:match("%-%-(.-)=") ~= nil then options[param:match("%-%-(.-)=")] = param:match("=(.*)") else options[unicode.sub(param, 3)] = true end elseif unicode.sub(param, 1, 1) == "-" and param ~= "-" then for j = 2, unicode.len(param) do options[unicode.sub(param, j, j)] = true end else table.insert(args, param) end else table.insert(args, param) end end return args, options end ------------------------------------------------------------------------------- return shell
mit
UnfortunateFruit/darkstar
scripts/globals/mobskills/Panzerfaust.lua
25
1285
--------------------------------------------- -- Panzerfaust -- -- Description: Strikes a target twice with an armored fist. Additional effect: Knockback -- Type: Physical -- Utsusemi/Blink absorb: 2 shadows -- Range: Melee -- Notes: --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- -- onMobSkillCheck --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; --------------------------------------------- -- onMobWeaponSkill --------------------------------------------- function onMobWeaponSkill(target, mob, skill) local numhits = 2; local accmod = 1; local dmgmod = 1.5; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,info.hitslanded); target:delHP(dmg); if (mob:getName() == "Despot") then if (mob:actionQueueAbility() == false) then local rand = math.random(1,4); -- Panzerfaust 3-6 times for i = 0,rand do mob:useMobAbility(280); end end end return dmg; end;
gpl-3.0
NezzKryptic/Wire-Extras
lua/autorun/server/lib-gui-panel-server.lua
1
13612
AddCSLuaFile ("autorun/shared/lib-gui-panel-shared.lua") AddCSLuaFile ("autorun/client/lib-gui-panel-client.lua") include ("autorun/shared/lib-gui-panel-shared.lua") guiP_schemeTable = {} local nVal = 1 for k,sch in pairs(guiP_colourScheme) do --Msg("found scheme "..k.."\n") guiP_schemeTable[k] = nVal nVal = nVal + 1 end ------------------------CLIENT / SERVER COMMUNICATIONS------------------------------ --Console variables for recieved data --CreateConVar("wmpcldata", "0", false, false ) --CreateConVar("wmpcldwait", 0, false, false ) --Called by a client to request panel setup information function clientPanelInitRequest(player, commandName, args) --Msg ("responding to init request\n") local ent = ents.GetByIndex(args[1]) --ent = guipLastNewEnt umSendPanelInit(ent, ent.entID) umSendPanelScheme(ent, ent.currentScheme) umSendPanelWake(ent) umSendPanelState(ent, true) end concommand.Add("guiPinitMe", clientPanelInitRequest) function umSendPanelInit(ent, entID) umsg.Start("umsgClientPanelInit", player) umsg.Entity(ent) umsg.Short(entID) umsg.End() end function umSendPanelScheme(ent, scheme) umsg.Start("umsgPanelScheme", player) umsg.Entity(ent) umsg.Short(guiP_schemeTable[scheme]) umsg.End() end function umSendPanelWake(ent) umsg.Start("umsgPanelWake", player) umsg.Short(42) umsg.Entity(ent) umsg.End() end function umSendPanelState(ent, state) umsg.Start("umsgPanelState", player) umsg.Entity(ent) umsg.Bool(state) umsg.End() end function guiP_cl_drawUpdate(widget, paramNum, value) local allPlayers = RecipientFilter() allPlayers:AddAllPlayers() isString = (type(value) == "string") umsg.Start("umsgDrawUpdate", allPlayers) umsg.Entity(widget.parent) umsg.Short(widget.modIndex) umsg.Short(paramNum) umsg.Bool(isString) if (isString) then umsg.String(value) else umsg.Float(value) end umsg.End() end --[[ print(type(Function)) // Prints "function" print(type(String)) // Prints "string" print(type(Number)) // Prints "number" print(type(Table)) // Prints "table" ]]-- function gpCursorClick (ply) local trace = {} trace.start = ply:GetShootPos() trace.endpos = ply:GetAimVector() * 64 + trace.start trace.filter = ply local trace = util.TraceLine(trace) local ent = trace.Entity if (ent.Base == "base_gui_panel") then if !ent.paramsSetup then ent:SetupParams() end local pos = ent.Entity:WorldToLocal(trace.HitPos) local xval = (ent.x1 - pos.y) / (ent.x1 - ent.x2) local yval = (ent.y1 - pos.z) / (ent.y1 - ent.y2) if (xval >= 0 and yval >= 0 and xval <= 1 and yval <= 1) then --Msg ("clicked at ( "..xval.." , "..yval.." )\n") for k, widget in ipairs(ent.pWidgets) do if (xval * ent.drawParams.screenWidth > widget.X) && (yval * ent.drawParams.screenHeight > widget.Y) && (xval * ent.drawParams.screenWidth < widget.X + widget.W) && (yval * ent.drawParams.screenHeight < widget.Y + widget.H) then --Msg("clicked on widget\n") if (widget.enabled) then widget.modType.modClicked (ply, widget, (xval * ent.drawParams.screenWidth) - widget.X, (yval * ent.drawParams.screenHeight) - widget.Y) end end end end return true end end function AttackKeyPress (ply, key) if (key == IN_ATTACK or key == IN_USE) then gpCursorClick (ply) --add keyboard (text entry) support here end end hook.Add( "KeyPress", "guipanelKeyHook", AttackKeyPress ) --------------------------User Functions---------------------------------------------------- function guiP_PanelInit(ent, w, h) local newID = table.getn(guiP_panelDatabase) + 1 table.insert(guiP_panelDatabase, ent) guipLastNewEnt = ent ent.entID = newID ent.initOccured = true --make transmit to client, or just add this to client code also? ent.drawParams = {} if (w and w > 0) then ent.drawParams.screenWidth = w else ent.drawParams.screenWidth = 200 end if (h and h > 0) then ent.drawParams.screenHeight = h else ent.drawParams.screenHeight = 200 end ent.pWidgets = {} ent.nameTable = {} end function guiP_SetPanelState(ent, enabled) if (!ent.firstRun.enable) then umSendPanelState(ent, enabled) ent.firstRun.enable = true end end function guiP_SetPanelScheme(ent, scheme) --Msg ("scheme "..scheme.."\n") if (guiP_schemeTable[scheme]) then ent.currentScheme = guiP_colourScheme[scheme] --Msg(string.format("using scheme #%d (%s)\n", guiP_schemeTable[scheme], scheme)) ent.currentScheme = scheme --[[ if (!ent.firstRun.scheme) then umSendPanelScheme(ent, scheme) ent.firstRun.scheme = true end ]]-- umSendPanelScheme(ent, scheme) else Msg(ent.errorMsg.."colour scheme '"..scheme.."' not found\n") end end --Clear all widgets function guiP_ClearWidgets(ent) end --Set widget variable function guiP_setWidgetProperty (ent, modName, inpName, value) local modNum = ent.nameTable[modName] --Msg(string.format("value at smv = %f\n", value)) --servSendInput(ent, modNum, ent.pWidgets[modNum].modType.inputs[inpName].index, ent.pWidgets[modNum].modType.inputs[inpName].msgType, value) if (ent.pWidgets[modNum]) then ent.pWidgets[modNum].modType.triggerInput(ent.pWidgets[modNum], inpName, value) else Msg(ent.errorMsg.."invalid widget number\n") end end function guiP_loadWidgetsFromTable(ent, widTable) local wireData = {inputs = {}, inputMap = {}, outputs = {}, outputMap = {}} for k, wid in ipairs (widTable) do Msg("adding widget "..wid.name..", x = "..wid.x.."\n") --wid.paramTable = {} --not supported yet for tk, tp in pairs (wid.params) do Msg("wid has param "..tk..", "..tp.."\n") end guiP_AddWidget(ent, wid.name, guiP_widgetLookup[wid.widgetType], wid.x, wid.y, wid.w, wid.h, wid.params) Msg("wire name = "..wid.wire.name..", type = "..wid.wire.wireType.."\n") if (wid.wire.wireType == 1) then table.insert(wireData.inputs, wid.wire.name) wireData.inputMap[wid.wire.name] = wid.name elseif (wid.wire.wireType == 2) then table.insert(wireData.outputs, wid.wire.name) wireData.outputMap[wid.name] = wid.wire.name end end return wireData end function guiP_fileDataToTable (fileData) --local wireData = {inputs = {}, inputMap = {}, outputs = {}, outputMap = {}} local widgetTable = {} local lineTable = string.Explode(string.char(10), fileData) --for each widgets (line) for k, line in ipairs(lineTable) do local newWidget = { name = "", index = 0, widgetType = 1, x = 0, y = 0, w = 0, h = 0, params = {}, wire = {name = "", wireType = nil} } if (string.Left(line, 1) == string.char(34)) then local lineData = string.Explode(string.char(9), line) local stillTabs = true --parse line, remove all tabs while (stillTabs) do stillTabs = false for dk, dItem in ipairs(lineData) do if (string.byte(dItem) == 9 or not string.byte(dItem)) then table.remove(lineData, dk) stillTabs = true elseif (string.Left(dItem, 1) == string.char(9)) then lineData[dk] = string.Right(dItem, string.len(dItem) - 1) end end end --remove speeh marks for dk, dItem in ipairs(lineData) do if (string.Left(dItem, 1) == string.char(34)) then lineData[dk] = string.sub(lineData[dk], 2, string.len(lineData[dk]) - 1) end end for k, nn in ipairs (lineData) do Msg("dat "..k.." : '"..nn.."'\n") end local mName = lineData[1] local mType = lineData[2] Msg("tryconv '"..lineData[3].."'\n") local mLeft = tonumber(lineData[3]) local mTop = tonumber(lineData[4]) local mWidth = tonumber(lineData[5]) local mHeight = tonumber(lineData[6]) local parmTable = {} local parmStart = 7 --read wire settings if (lineData[7] == "WIREI" || lineData[7] == "WIREO") then if (lineData[7] == "WIREI") then newWidget.wire.wireType = 1 newWidget.wire.name = lineData[8] else newWidget.wire.wireType = 2 newWidget.wire.name = lineData[8] end parmStart = 9 end --read extra parameters if (table.getn(lineData) > parmStart) then for iv=parmStart, table.getn(lineData), 2 do newWidget.params[lineData[iv]] = lineData[iv + 1] end end Msg(string.format("complete widget: '%s' '%s' '%d' '%d '%d' '%d' + parmtable?\n", mName, mType, mLeft, mTop, mWidth, mHeight)) newWidget.name = mName newWidget.widgetType = guiP_widgetLookup[mType] newWidget.x = mLeft newWidget.y = mTop newWidget.w = mWidth newWidget.h = mHeight table.insert (widgetTable, table.Copy (newWidget)) Msg("widget.y = "..newWidget.w.."\n") widgetTable[table.getn (widgetTable)].index = table.getn (widgetTable) end end return widgetTable end --"modular_panels/"..fileselect function SaveTableToFile (widgetTable, filename) local fileString = "" for k, wid in ipairs (widgetTable) do Msg("adding to save, wid "..wid.name..", x = "..wid.x..", y = "..wid.y..", w = "..wid.w..", h = "..wid.h.."\n") local wireString = "" if (wid.wire.wireType == 1) then wireString = string.format ('WIREI\t"%s"', wid.wire.name) elseif (wid.wire.wireType == 2) then wireString = string.format ('WIREO\t"%s"', wid.wire.name) end Msg("wt lookup = "..guiP_widgetLookup[wid.widgetType]..", ws = "..wireString.."\n") local newLine = string.format ('"%s"\t%s\t%d\t%d\t%d\t%d\t%s\n', wid.name, guiP_widgetLookup[wid.widgetType], wid.x, wid.y, wid.w, wid.h, wireString) fileString = fileString .. newLine end file.Write (filename, fileString) end --Load widgets from a file (including wire i/o) function guiP_LoadWidgetsFromFileData(ent, fileData) local wireData = {inputs = {}, inputMap = {}, outputs = {}, outputMap = {}} local lineTable = string.Explode(string.char(10), fileData) for k, line in ipairs(lineTable) do if (string.Left(line, 1) == string.char(34)) then --Msg(string.format("Line #%d = '%s'\n", k, line)) local lineData = string.Explode(string.char(9), line) local stillTabs = true --parse line, remove all tabs while (stillTabs) do stillTabs = false --Msg("parsing for tabs\n") for dk, dItem in ipairs(lineData) do --Msg("instecting #"..tostring(dk).." = "..dItem.."\n") if (dItem == string.char(9)) then --Msg("removing\n") table.remove(lineData, dk) stillTabs = true elseif (string.Left(dItem, 1) == string.char(9)) then --Msg("needs cropping\n") --Msg(string.format("replacing '%s' with '%s'\n", dItem, string.Right(dItem, string.len(dItem) - 1))) lineData[dk] = string.Right(dItem, string.len(dItem) - 1) --Msg(string.format("verified '%s'\n", dItem)) --stillTabs = true end end end --remove speeh marks for dk, dItem in ipairs(lineData) do if (string.Left(dItem, 1) == string.char(34)) then lineData[dk] = string.sub(lineData[dk], 2, string.len(lineData[dk]) - 1) end end local mName = lineData[1] local mType = lineData[2] local mLeft = tonumber(lineData[3]) local mTop = tonumber(lineData[4]) local mWidth = tonumber(lineData[5]) local mHeight = tonumber(lineData[6]) local parmTable = {} local parmStart = 7 --read wire settings if (lineData[7] == "WIREI" || lineData[7] == "WIREO") then if (lineData[7] == "WIREI") then --Msg("adding wire input "..lineData[8].."\n") table.insert(wireData.inputs, lineData[8]) wireData.inputMap[lineData[8]] = mName else --Msg("adding wire output "..lineData[8].."\n") table.insert(wireData.outputs, lineData[8]) wireData.outputMap[mName] = lineData[8] end parmStart = 9 end --read extra parameters if (table.getn(lineData) > parmStart) then for iv=parmStart, table.getn(lineData), 2 do parmTable[lineData[iv]] = lineData[iv + 1] --Msg("added param "..lineData[iv].." = "..lineData[iv + 1].."\n") end end Msg(string.format("complete widget: '%s' '%s' '%d' '%d '%d' '%d' + parmtable?\n", mName, mType, mLeft, mTop, mWidth, mHeight)) guiP_AddWidget(ent, mName, mType, mLeft, mTop, mWidth, mHeight, parmTable) end end return wireData end --Send panel config to client function guiP_SendClientWidgets(ent) local allPlayers = RecipientFilter() allPlayers:AddAllPlayers() umsg.Start("umsgPanelConfig", allPlayers) --Msg("starting panel usmg\n") umsg.Entity(ent) umsg.Short(table.getn(ent.pWidgets)) for key, modu in ipairs(ent.pWidgets) do Msg(string.format("sending panel #%d\n", key)) --umsg.String(modu.modType.name) Msg("sending type = "..tostring(modu.modType.name).."\n") Msg("modindex "..tostring(guiP_widgetLookup[modu.modType.name]).."\n") umsg.Short(guiP_widgetLookup[modu.modType.name]) --umsg.Short(key) umsg.Short(modu.X) umsg.Short(modu.Y) umsg.Short(modu.W) umsg.Short(modu.H) --check extra params local numParams = table.Count(modu.paramTable) umsg.Short(numParams) local keysend = 0 for pkey, param in pairs(modu.paramTable) do --Msg(string.format("key = %s, param = %s, cms = '%s'\n", pkey, param, table.concat(modu.modType.paramTable))) Msg("cs param "..pkey.." = "..param.."\n") --if (modu.modType.paramTable[pkey]) then --Msg("param verified for client\n") --Msg("looking up param "..pkey..", index = "..modu.modType.paramTable[pkey].index.."\n") --keysend = modu.modType.paramTable[pkey].index --else --- Msg(ent.errorMsg.."param error\n") --end --Msg("(server) param #"..tostring(keysend).." = "..tostring(param).."\n") umsg.Short(pkey) umsg.String(tostring(param)) end end umsg.Bool(true) umsg.End() end --function guiP_PanelEnable(ent) --end
gpl-3.0
morganzhh/sysrepo
swig/lua/tests/changes.lua
1
4673
local sr = require("libsysrepoLua") local lu = require('luaunit') local MODULE_NAME = 'swig-test' -- name of module used for testing local LOW_BOUND = 10 -- for testing purposes, index of lowest 'eth' interface name local HIGH_BOUND = 20 -- for testing purposes, index of highest 'eth' interface name local CHANGE_PATH = "/" .. MODULE_NAME .. ":*" local xpath_if_fmt = "/swig-test:lua-changes/test[name='%s']/%s" -- Helper functions local function sleep() local _sleep_ignore = 0 for i=1,100000000 do _sleep_ignore = i + _sleep_ignore end end function clean_slate(sess) local function _cb(session, module_name, event, private_ctx) print('clean cb') return tonumber(sr.SR_ERR_OK) end local xpath = "/" .. MODULE_NAME .. ":*" local subs = sr.Subscribe(sess) local wrap = sr.Callback_lua(_cb) subs:module_change_subscribe(MODULE_NAME, wrap, nil, 0, sr.SR_SUBSCR_APPLY_ONLY); print('cleaning up', xpath) sess:delete_item(xpath) sess:commit() sess:copy_config(MODULE_NAME, sr.SR_DS_RUNNING, sr.SR_DS_STARTUP) sleep() end local function get_test_name(i) return 'luatest'..'-'..tostring(i) end local function init_test(sess) local function _cb(session, module_name, event, private_ctx) print('init cb') return tonumber(sr.SR_ERR_OK) end local subs = sr.Subscribe(sess); local wrap = sr.Callback_lua(_cb) subs:module_change_subscribe(MODULE_NAME, wrap, nil, 0, sr.SR_SUBSCR_APPLY_ONLY); for i=LOW_BOUND, HIGH_BOUND do local val = sr.Val(i, sr.SR_INT32_T) local xpath = string.format(xpath_if_fmt, get_test_name(i), 'number') sess:set_item(xpath, val) end sess:commit() sess:copy_config(MODULE_NAME, sr.SR_DS_RUNNING, sr.SR_DS_STARTUP) sleep() subs:unsubscribe() sleep() end -- Suite start: local conn = sr.Connection('main connection') local sess = sr.Session(conn) clean_slate(sess) -- Test suite: TestChanges = {} function TestChanges:setUp() self.setup_test_num = 42 end -- Clean-up after test has executed. function TestChanges:tearDown() collectgarbage() collectgarbage() end function TestChanges:test_module_change() local set_num = 42 local mod_num = 43 local deletitionp = false; init_test(sess) local function _cb(session, module_name, event, private_ctx) print('test_module_change_cb', deletitionp) if not deletitionp then deletitionp = true return tonumber(sr.SR_ERR_OK) end local it = session:get_changes_iter(CHANGE_PATH); lu.assertNotIsNil(it) while true do local change = session:get_change_next(it) if (change == nil) then break end lu.assertEquals(change:oper(), sr.SR_OP_MODIFIED) end return tonumber(sr.SR_ERR_OK) end -- local conn, sess, subs = init_helper('change-modify') -- local wrap = sr.Callback_lua(_cb) -- subs:module_change_subscribe(MODULE_NAME, wrap, nil, 0, sr.SR_SUBSCR_APPLY_ONLY); local wrap = sr.Callback_lua(_cb) local subs = sr.Subscribe(sess) subs:module_change_subscribe(MODULE_NAME, wrap, nil, 0, sr.SR_SUBSCR_APPLY_ONLY); local val = sr.Val(set_num, sr.SR_INT32_T) local xpath = string.format(xpath_if_fmt, get_test_name(set_num), 'number') sess:set_item(xpath, val) sess:commit() sleep() local xpath = string.format(xpath_if_fmt, get_test_name(set_num), 'number') local val2 = sr.Val(mod_num, sr.SR_INT32_T) sess:set_item(xpath, val2) sess:commit() sleep() subs:unsubscribe() sleep() end function TestChanges:test_module_change_delete() local set_num = 44 local deletitionp = false; init_test(sess) local function _cb(session, module_name, event, private_ctx) print('test_module_change_delete_cb', deletitionp) if not deletitionp then deletitionp = true return tonumber(sr.SR_ERR_OK) end local it = session:get_changes_iter(CHANGE_PATH); lu.assertNotIsNil(it) while true do local change = session:get_change_next(it) if (change == nil) then break end lu.assertEquals(change:oper(), sr.SR_OP_DELETED) end return tonumber(sr.SR_ERR_OK) end local wrap = sr.Callback_lua(_cb) local subs = sr.Subscribe(sess) subs:module_change_subscribe(MODULE_NAME, wrap, nil, 0, sr.SR_SUBSCR_APPLY_ONLY); local setval = sr.Val(set_num, sr.SR_INT32_T) local xpath = string.format(xpath_if_fmt, get_test_name(set_num), 'number') sess:set_item(xpath, setval) sess:commit() sleep() sess:delete_item(xpath) sess:commit() sleep() subs:unsubscribe() sleep() end local runner = lu.LuaUnit.new() runner:setOutputType("tap") local rc = runner:runSuite() clean_slate(sess) os.exit(rc)
apache-2.0
vonflynee/opencomputersserver
world/opencomputers/a3abb948-eba5-4c6b-9388-1bb1f150ed2b/lib/event.lua
16
6257
local computer = require("computer") local keyboard = require("keyboard") local event, listeners, timers = {}, {}, {} local lastInterrupt = -math.huge local function call(callback, ...) local result, message = pcall(callback, ...) if not result and type(event.onError) == "function" then pcall(event.onError, message) return end return message end local function dispatch(signal, ...) if listeners[signal] then local function callbacks() local list = {} for index, listener in ipairs(listeners[signal]) do list[index] = listener end return list end for _, callback in ipairs(callbacks()) do if call(callback, signal, ...) == false then event.ignore(signal, callback) -- alternative method of removing a listener end end end end local function tick() local function elapsed() local list = {} for id, timer in pairs(timers) do if timer.after <= computer.uptime() then table.insert(list, timer.callback) timer.times = timer.times - 1 if timer.times <= 0 then timers[id] = nil else timer.after = computer.uptime() + timer.interval end end end return list end for _, callback in ipairs(elapsed()) do call(callback) end end local function createPlainFilter(name, ...) local filter = table.pack(...) if name == nil and filter.n == 0 then return nil end return function(...) local signal = table.pack(...) if name and not (type(signal[1]) == "string" and signal[1]:match(name)) then return false end for i = 1, filter.n do if filter[i] ~= nil and filter[i] ~= signal[i + 1] then return false end end return true end end local function createMultipleFilter(...) local filter = table.pack(...) if filter.n == 0 then return nil end return function(...) local signal = table.pack(...) if type(signal[1]) ~= "string" then return false end for i = 1, filter.n do if filter[i] ~= nil and signal[1]:match(filter[i]) then return true end end return false end end ------------------------------------------------------------------------------- function event.cancel(timerId) checkArg(1, timerId, "number") if timers[timerId] then timers[timerId] = nil return true end return false end function event.ignore(name, callback) checkArg(1, name, "string") checkArg(2, callback, "function") if listeners[name] then for i = 1, #listeners[name] do if listeners[name][i] == callback then table.remove(listeners[name], i) if #listeners[name] == 0 then listeners[name] = nil end return true end end end return false end function event.listen(name, callback) checkArg(1, name, "string") checkArg(2, callback, "function") if listeners[name] then for i = 1, #listeners[name] do if listeners[name][i] == callback then return false end end else listeners[name] = {} end table.insert(listeners[name], callback) return true end function event.onError(message) local log = io.open("/tmp/event.log", "a") if log then log:write(message .. "\n") log:close() end end function event.pull(...) local args = table.pack(...) if type(args[1]) == "string" then return event.pullFiltered(createPlainFilter(...)) else checkArg(1, args[1], "number", "nil") checkArg(2, args[2], "string", "nil") return event.pullFiltered(args[1], createPlainFilter(select(2, ...))) end end function event.pullMultiple(...) local seconds local args if type(...) == "number" then seconds = ... args = table.pack(select(2,...)) for i=1,args.n do checkArg(i+1, args[i], "string", "nil") end else args = table.pack(...) for i=1,args.n do checkArg(i, args[i], "string", "nil") end end return event.pullFiltered(seconds, createMultipleFilter(table.unpack(args, 1, args.n))) end function event.pullFiltered(...) local args = table.pack(...) local seconds, filter if type(args[1]) == "function" then filter = args[1] else checkArg(1, args[1], "number", "nil") checkArg(2, args[2], "function", "nil") seconds = args[1] filter = args[2] end local deadline = seconds and (computer.uptime() + seconds) or (filter and math.huge or 0) repeat local closest = seconds and deadline or math.huge for _, timer in pairs(timers) do closest = math.min(closest, timer.after) end local signal = table.pack(computer.pullSignal(closest - computer.uptime())) if signal.n > 0 then dispatch(table.unpack(signal, 1, signal.n)) end tick() if event.shouldInterrupt() then lastInterrupt = computer.uptime() error("interrupted", 0) end if event.shouldSoftInterrupt() and (filter == nil or filter("interrupted", computer.uptime() - lastInterrupt)) then local awaited = computer.uptime() - lastInterrupt lastInterrupt = computer.uptime() return "interrupted", awaited end if not (seconds or filter) or filter == nil or filter(table.unpack(signal, 1, signal.n)) then return table.unpack(signal, 1, signal.n) end until computer.uptime() >= deadline end function event.shouldInterrupt() return computer.uptime() - lastInterrupt > 1 and keyboard.isControlDown() and keyboard.isAltDown() and keyboard.isKeyDown(keyboard.keys.c) end function event.shouldSoftInterrupt() return computer.uptime() - lastInterrupt > 1 and keyboard.isControlDown() and keyboard.isKeyDown(keyboard.keys.c) end function event.timer(interval, callback, times) checkArg(1, interval, "number") checkArg(2, callback, "function") checkArg(3, times, "number", "nil") local id repeat id = math.floor(math.random(1, 0x7FFFFFFF)) until not timers[id] timers[id] = { interval = interval, after = computer.uptime() + interval, callback = callback, times = times or 1 } return id end ------------------------------------------------------------------------------- return event
mit
vonflynee/opencomputersserver
world/opencomputers/c0a0157a-e685-4d05-9dc9-9340cf29f413/lib/event.lua
16
6257
local computer = require("computer") local keyboard = require("keyboard") local event, listeners, timers = {}, {}, {} local lastInterrupt = -math.huge local function call(callback, ...) local result, message = pcall(callback, ...) if not result and type(event.onError) == "function" then pcall(event.onError, message) return end return message end local function dispatch(signal, ...) if listeners[signal] then local function callbacks() local list = {} for index, listener in ipairs(listeners[signal]) do list[index] = listener end return list end for _, callback in ipairs(callbacks()) do if call(callback, signal, ...) == false then event.ignore(signal, callback) -- alternative method of removing a listener end end end end local function tick() local function elapsed() local list = {} for id, timer in pairs(timers) do if timer.after <= computer.uptime() then table.insert(list, timer.callback) timer.times = timer.times - 1 if timer.times <= 0 then timers[id] = nil else timer.after = computer.uptime() + timer.interval end end end return list end for _, callback in ipairs(elapsed()) do call(callback) end end local function createPlainFilter(name, ...) local filter = table.pack(...) if name == nil and filter.n == 0 then return nil end return function(...) local signal = table.pack(...) if name and not (type(signal[1]) == "string" and signal[1]:match(name)) then return false end for i = 1, filter.n do if filter[i] ~= nil and filter[i] ~= signal[i + 1] then return false end end return true end end local function createMultipleFilter(...) local filter = table.pack(...) if filter.n == 0 then return nil end return function(...) local signal = table.pack(...) if type(signal[1]) ~= "string" then return false end for i = 1, filter.n do if filter[i] ~= nil and signal[1]:match(filter[i]) then return true end end return false end end ------------------------------------------------------------------------------- function event.cancel(timerId) checkArg(1, timerId, "number") if timers[timerId] then timers[timerId] = nil return true end return false end function event.ignore(name, callback) checkArg(1, name, "string") checkArg(2, callback, "function") if listeners[name] then for i = 1, #listeners[name] do if listeners[name][i] == callback then table.remove(listeners[name], i) if #listeners[name] == 0 then listeners[name] = nil end return true end end end return false end function event.listen(name, callback) checkArg(1, name, "string") checkArg(2, callback, "function") if listeners[name] then for i = 1, #listeners[name] do if listeners[name][i] == callback then return false end end else listeners[name] = {} end table.insert(listeners[name], callback) return true end function event.onError(message) local log = io.open("/tmp/event.log", "a") if log then log:write(message .. "\n") log:close() end end function event.pull(...) local args = table.pack(...) if type(args[1]) == "string" then return event.pullFiltered(createPlainFilter(...)) else checkArg(1, args[1], "number", "nil") checkArg(2, args[2], "string", "nil") return event.pullFiltered(args[1], createPlainFilter(select(2, ...))) end end function event.pullMultiple(...) local seconds local args if type(...) == "number" then seconds = ... args = table.pack(select(2,...)) for i=1,args.n do checkArg(i+1, args[i], "string", "nil") end else args = table.pack(...) for i=1,args.n do checkArg(i, args[i], "string", "nil") end end return event.pullFiltered(seconds, createMultipleFilter(table.unpack(args, 1, args.n))) end function event.pullFiltered(...) local args = table.pack(...) local seconds, filter if type(args[1]) == "function" then filter = args[1] else checkArg(1, args[1], "number", "nil") checkArg(2, args[2], "function", "nil") seconds = args[1] filter = args[2] end local deadline = seconds and (computer.uptime() + seconds) or (filter and math.huge or 0) repeat local closest = seconds and deadline or math.huge for _, timer in pairs(timers) do closest = math.min(closest, timer.after) end local signal = table.pack(computer.pullSignal(closest - computer.uptime())) if signal.n > 0 then dispatch(table.unpack(signal, 1, signal.n)) end tick() if event.shouldInterrupt() then lastInterrupt = computer.uptime() error("interrupted", 0) end if event.shouldSoftInterrupt() and (filter == nil or filter("interrupted", computer.uptime() - lastInterrupt)) then local awaited = computer.uptime() - lastInterrupt lastInterrupt = computer.uptime() return "interrupted", awaited end if not (seconds or filter) or filter == nil or filter(table.unpack(signal, 1, signal.n)) then return table.unpack(signal, 1, signal.n) end until computer.uptime() >= deadline end function event.shouldInterrupt() return computer.uptime() - lastInterrupt > 1 and keyboard.isControlDown() and keyboard.isAltDown() and keyboard.isKeyDown(keyboard.keys.c) end function event.shouldSoftInterrupt() return computer.uptime() - lastInterrupt > 1 and keyboard.isControlDown() and keyboard.isKeyDown(keyboard.keys.c) end function event.timer(interval, callback, times) checkArg(1, interval, "number") checkArg(2, callback, "function") checkArg(3, times, "number", "nil") local id repeat id = math.floor(math.random(1, 0x7FFFFFFF)) until not timers[id] timers[id] = { interval = interval, after = computer.uptime() + interval, callback = callback, times = times or 1 } return id end ------------------------------------------------------------------------------- return event
mit
inmation/library
inmation/dropzone-file-parser.lua
1
2427
-- inmation.dropzone-file-parser -- inmation Script Library Lua Script -- -- (c) 2017 inmation -- -- Version history: -- -- 20161017.1 Initial release. -- local ioLib = require('io') local DropzoneFileParser = { onListeners = {}, -- Array of objects with { action, callback } } DropzoneFileParser.__index = DropzoneFileParser -- Private local function notifyListeners(self, action, args) -- Explicit set continue to false will stop the processing of the file. local continue = nil if #self.onListeners > 0 then for _, listener in ipairs(self.onListeners) do if listener.action == "" or listener.action == action then args.action = action local cont = listener.callback(args) if false == cont then continue = false; end end end end return continue end -- Public function DropzoneFileParser.new(o) o = o or {} -- create object if user does not provide one setmetatable(o, DropzoneFileParser) return o end function DropzoneFileParser:on(callback) self:onAction("", callback) end -- action like FileOpened, Line, FileClosing, FileClosed function DropzoneFileParser:onAction(action, callback) local listener = { action = action, callback = callback } table.insert(self.onListeners, listener) end function DropzoneFileParser:process(filename) local args = { filename = filename } -- on FileOpening local continue = notifyListeners(self, 'FileOpening', args) if false == continue then return end local file = ioLib.open(filename) if nil ~= file then args.file = file -- on FileOpened continue = notifyListeners(self, 'FileOpened', args) if false == continue then return end local lineNumber = 0 for line in file:lines() do args.line = line args.lineNumber = lineNumber -- on Line continue = notifyListeners(self, 'Line', args) if false == continue then break end lineNumber = lineNumber + 1 end -- on FileClosing args.line = nil notifyListeners(self, 'FileClosing', args) file:close() -- on FileClosed args.file = nil notifyListeners(self, 'FileClosed', args) end end return DropzoneFileParser
mit
Spartan322/finalfrontier
gamemode/sgui/securitypage.lua
3
4099
-- Copyright (c) 2014 James King [metapyziks@gmail.com] -- -- This file is part of Final Frontier. -- -- Final Frontier is free software: you can redistribute it and/or modify -- it under the terms of the GNU Lesser General Public License as -- published by the Free Software Foundation, either version 3 of -- the License, or (at your option) any later version. -- -- Final Frontier is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU Lesser General Public License -- along with Final Frontier. If not, see <http://www.gnu.org/licenses/>. local BASE = "page" GUI.BaseName = BASE GUI.PermNoneColor = Color(127, 127, 127, 255) GUI.PermAccessColor = Color(45, 51, 172, 255) GUI.PermSystemColor = Color(51, 172, 45, 255) GUI.PermSecurityColor = Color(172, 45, 51, 255) GUI._playerList = nil GUI._buttons = nil function GUI:UpdateButtons() if self._buttons then for _, btn in pairs(self._buttons) do btn:Remove() end self._buttons = nil end if self._playerList then self._buttons = {} for i, ply in ipairs(self._playerList) do if i > 12 then break end local btn = sgui.Create(self, "securitybutton") btn:SetPlayer(ply) btn:SetSize((self:GetWidth() - 16) / 2 - 4, 48) btn:SetCentre(self:GetWidth() / 4 + math.floor((i - 1) / 6) * self:GetWidth() / 2, ((i - 1) % 6) * 48 + 32) table.insert(self._buttons, btn) end end end function GUI:Enter() self.Super[BASE].Enter(self) local function keyLabel(index, text, clr) local lbl = sgui.Create(self, "label") lbl.Text = text lbl:SetSize((self:GetWidth() - 32) / 5 + 16, 64) lbl:SetCentre((self:GetWidth() - 32) * (2 * index + 1) / 10 + 16, self:GetHeight() - 32) lbl.AlignX = TEXT_ALIGN_CENTER lbl.AlignY = TEXT_ALIGN_CENTER lbl.Color = clr or lbl.Color end keyLabel(0, "COLOR KEY:", Color(64, 64, 64, 255)) keyLabel(1, "NONE", self.PermNoneColor) keyLabel(2, "ACCESS", self.PermAccessColor) keyLabel(3, "SYSTEM", self.PermSystemColor) keyLabel(4, "SECURITY", self.PermSecurityColor) if SERVER then self._playerList = self:GetShip():GetPlayers() table.sort(self._playerList, function(a, b) return self:GetScreen():GetPos():DistToSqr(a:GetPos()) < self:GetScreen():GetPos():DistToSqr(b:GetPos()) end) self:UpdateButtons() end end function GUI:Leave() self.Super[BASE].Leave(self) self._playerList = nil self._buttons = nil end if SERVER then function GUI:UpdateLayout(layout) self.Super[BASE].UpdateLayout(self, layout) if not self._playerList then layout.players = nil else if not layout.players or #layout.players > #self._playerList then layout.players = {} end for i, ply in ipairs(self._playerList) do layout.players[i] = ply end end end end if CLIENT then function GUI:UpdateLayout(layout) if layout.players then if not self._playerList or #self._playerList > #layout.players then self._playerList = {} end local changed = false for i, ply in pairs(layout.players) do if not self._playerList[i] or self._playerList[i] ~= ply then changed = true self._playerList[i] = ply end end if changed then self:UpdateButtons() end else if self._playerList then self._playerList = nil self:UpdateButtons() end end self.Super[BASE].UpdateLayout(self, layout) end end
lgpl-3.0
UnfortunateFruit/darkstar
scripts/globals/items/blackened_newt.lua
35
1569
----------------------------------------- -- ID: 4581 -- Item: Blackened Newt -- Food Effect: 180Min, All Races ----------------------------------------- -- Dexterity 4 -- Mind -3 -- Attack % 18 -- Attack Cap 60 -- Virus Resist 5 -- Charm Resist 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4581); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 4); target:addMod(MOD_MND, -3); target:addMod(MOD_FOOD_ATTP, 18); target:addMod(MOD_FOOD_ATT_CAP, 60); target:addMod(MOD_VIRUSRES, 5); target:addMod(MOD_CHARMRES, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 4); target:delMod(MOD_MND, -3); target:delMod(MOD_FOOD_ATTP, 18); target:delMod(MOD_FOOD_ATT_CAP, 60); target:delMod(MOD_VIRUSRES, 5); target:delMod(MOD_CHARMRES, 5); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/items/jar_of_ground_wasabi.lua
35
1587
----------------------------------------- -- ID: 5164 -- Item: jar_of_ground_wasabi -- Food Effect: 5Min, All Races ----------------------------------------- -- Strength -1 -- Dexterity -1 -- Agility -1 -- Vitality -1 -- Intelligence -1 -- Mind -1 -- Charisma -1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5164); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, -1); target:addMod(MOD_DEX, -1); target:addMod(MOD_AGI, -1); target:addMod(MOD_VIT, -1); target:addMod(MOD_INT, -1); target:addMod(MOD_MND, -1); target:addMod(MOD_CHR, -1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, -1); target:delMod(MOD_DEX, -1); target:delMod(MOD_AGI, -1); target:delMod(MOD_VIT, -1); target:delMod(MOD_INT, -1); target:delMod(MOD_MND, -1); target:delMod(MOD_CHR, -1); end;
gpl-3.0
microbang/luasocket
etc/tftp.lua
59
4718
----------------------------------------------------------------------------- -- TFTP support for the Lua language -- LuaSocket toolkit. -- Author: Diego Nehab -- RCS ID: $Id: tftp.lua,v 1.16 2005/11/22 08:33:29 diego Exp $ ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- -- Load required files ----------------------------------------------------------------------------- local base = _G local table = require("table") local math = require("math") local string = require("string") local socket = require("socket") local ltn12 = require("ltn12") local url = require("socket.url") module("socket.tftp") ----------------------------------------------------------------------------- -- Program constants ----------------------------------------------------------------------------- local char = string.char local byte = string.byte PORT = 69 local OP_RRQ = 1 local OP_WRQ = 2 local OP_DATA = 3 local OP_ACK = 4 local OP_ERROR = 5 local OP_INV = {"RRQ", "WRQ", "DATA", "ACK", "ERROR"} ----------------------------------------------------------------------------- -- Packet creation functions ----------------------------------------------------------------------------- local function RRQ(source, mode) return char(0, OP_RRQ) .. source .. char(0) .. mode .. char(0) end local function WRQ(source, mode) return char(0, OP_RRQ) .. source .. char(0) .. mode .. char(0) end local function ACK(block) local low, high low = math.mod(block, 256) high = (block - low)/256 return char(0, OP_ACK, high, low) end local function get_OP(dgram) local op = byte(dgram, 1)*256 + byte(dgram, 2) return op end ----------------------------------------------------------------------------- -- Packet analysis functions ----------------------------------------------------------------------------- local function split_DATA(dgram) local block = byte(dgram, 3)*256 + byte(dgram, 4) local data = string.sub(dgram, 5) return block, data end local function get_ERROR(dgram) local code = byte(dgram, 3)*256 + byte(dgram, 4) local msg _,_, msg = string.find(dgram, "(.*)\000", 5) return string.format("error code %d: %s", code, msg) end ----------------------------------------------------------------------------- -- The real work ----------------------------------------------------------------------------- local function tget(gett) local retries, dgram, sent, datahost, dataport, code local last = 0 socket.try(gett.host, "missing host") local con = socket.try(socket.udp()) local try = socket.newtry(function() con:close() end) -- convert from name to ip if needed gett.host = try(socket.dns.toip(gett.host)) con:settimeout(1) -- first packet gives data host/port to be used for data transfers local path = string.gsub(gett.path or "", "^/", "") path = url.unescape(path) retries = 0 repeat sent = try(con:sendto(RRQ(path, "octet"), gett.host, gett.port)) dgram, datahost, dataport = con:receivefrom() retries = retries + 1 until dgram or datahost ~= "timeout" or retries > 5 try(dgram, datahost) -- associate socket with data host/port try(con:setpeername(datahost, dataport)) -- default sink local sink = gett.sink or ltn12.sink.null() -- process all data packets while 1 do -- decode packet code = get_OP(dgram) try(code ~= OP_ERROR, get_ERROR(dgram)) try(code == OP_DATA, "unhandled opcode " .. code) -- get data packet parts local block, data = split_DATA(dgram) -- if not repeated, write if block == last+1 then try(sink(data)) last = block end -- last packet brings less than 512 bytes of data if string.len(data) < 512 then try(con:send(ACK(block))) try(con:close()) try(sink(nil)) return 1 end -- get the next packet retries = 0 repeat sent = try(con:send(ACK(last))) dgram, err = con:receive() retries = retries + 1 until dgram or err ~= "timeout" or retries > 5 try(dgram, err) end end local default = { port = PORT, path ="/", scheme = "tftp" } local function parse(u) local t = socket.try(url.parse(u, default)) socket.try(t.scheme == "tftp", "invalid scheme '" .. t.scheme .. "'") socket.try(t.host, "invalid host") return t end local function sget(u) local gett = parse(u) local t = {} gett.sink = ltn12.sink.table(t) tget(gett) return table.concat(t) end get = socket.protect(function(gett) if base.type(gett) == "string" then return sget(gett) else return tget(gett) end end)
mit
nesstea/darkstar
scripts/zones/RuLude_Gardens/npcs/Nomad_Moogle.lua
25
6265
----------------------------------- -- Area: Ru'Lude Gardens -- NPC: Nomad Moogle -- Type: Adventurer's Assistant -- @pos 10.012 1.453 121.883 243 ----------------------------------- package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/RuLude_Gardens/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local meritCount = player:getMeritCount(); if (trade:hasItemQty(1127,5) == true and trade:getGil() == 0 and trade:getItemCount() == 5 and meritCount > 2) then if (player:getQuestStatus(JEUNO,NEW_WORLDS_AWAIT) == QUEST_ACCEPTED) then player:startEvent(10135); end elseif (trade:hasItemQty(2955,5) == true and trade:getGil() == 0 and trade:getItemCount() == 5 and meritCount > 3) then if (player:getQuestStatus(JEUNO,EXPANDING_HORIZONS) == QUEST_ACCEPTED) then player:startEvent(10136); end elseif (trade:hasItemQty(2955,10) == true and trade:getGil() == 0 and trade:getItemCount() == 10 and meritCount > 4) then if (player:getQuestStatus(JEUNO,BEYOND_THE_STARS) == QUEST_ACCEPTED) then player:startEvent(10137); end elseif (trade:hasItemQty(2955,1) == true and trade:hasItemQty(503,1) == true and trade:getGil() == 0 and trade:getItemCount() == 2 and meritCount > 9) then if (player:getQuestStatus(JEUNO,DORMANT_POWERS_DISLODGED) == QUEST_ACCEPTED) then player:startEvent(10138); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(LIMIT_BREAKER) == false and player:getMainLvl() >= 75) then player:startEvent(10045,75,2,10,7,30,302895,4095); elseif (player:getMainLvl() == 75 and player:levelCap() == 75 and MAX_LEVEL >= 80 and player:getQuestStatus(JEUNO,NEW_WORLDS_AWAIT) == QUEST_AVAILABLE) then player:startEvent(10045,0,1,1,0); elseif (player:getMainLvl() >= 76 and player:levelCap() == 80 and MAX_LEVEL >= 85 and player:getQuestStatus(JEUNO,EXPANDING_HORIZONS) == QUEST_AVAILABLE) then player:startEvent(10045,0,1,2,0); elseif (player:getMainLvl() >= 81 and player:levelCap() == 85 and MAX_LEVEL >= 90 and player:getQuestStatus(JEUNO,BEYOND_THE_STARS) == QUEST_AVAILABLE) then player:startEvent(10045,0,1,3,0); elseif (player:getMainLvl() >= 86 and player:levelCap() == 90 and MAX_LEVEL >= 95 and player:getQuestStatus(JEUNO,DORMANT_POWERS_DISLODGED) == QUEST_AVAILABLE) then player:startEvent(10045,0,1,4,0); elseif (player:getMainLvl() >= 91 and player:levelCap() == 95 and MAX_LEVEL >= 99 and player:getQuestStatus(JEUNO,BEYOND_INFINITY) == QUEST_AVAILABLE) then player:startEvent(10045,0,1,5,0); elseif (player:getQuestStatus(JEUNO,NEW_WORLDS_AWAIT) == QUEST_ACCEPTED) then player:startEvent(10045,0,1,1,1); elseif (player:getQuestStatus(JEUNO,EXPANDING_HORIZONS) == QUEST_ACCEPTED) then player:startEvent(10045,0,1,2,1); elseif (player:getQuestStatus(JEUNO,BEYOND_THE_STARS) == QUEST_ACCEPTED) then player:startEvent(10045,0,1,3,1); elseif (player:getQuestStatus(JEUNO,DORMANT_POWERS_DISLODGED) == QUEST_ACCEPTED) then player:startEvent(10045,0,1,4,1); elseif (player:getQuestStatus(JEUNO,BEYOND_INFINITY) == QUEST_ACCEPTED) then player:startEvent(10045,0,1,5,1); -- player:startEvent(0x273d,0,1,6,1); elseif (player:hasKeyItem(LIMIT_BREAKER) == true and player:getMainLvl() >= 75) then player:startEvent(10045,0,1,0,0); else player:startEvent(10045,0,2,0,0); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local meritCount = player:getMeritCount(); if (csid == 10045 and option == 4) then player:addKeyItem(LIMIT_BREAKER); player:messageSpecial(KEYITEM_OBTAINED,LIMIT_BREAKER); elseif (csid == 10045) then if (option == 5) then player:addQuest(JEUNO,NEW_WORLDS_AWAIT); elseif (option == 7 ) then player:addQuest(JEUNO,EXPANDING_HORIZONS); elseif (option == 9) then player:addQuest(JEUNO,BEYOND_THE_STARS); elseif (option == 11) then player:addQuest(JEUNO,DORMANT_POWERS_DISLODGED); end elseif (csid == 10135) then player:tradeComplete(); player:setMerits(meritCount - 3); player:addFame(JEUNO,50); player:levelCap(80); player:completeQuest(JEUNO,NEW_WORLDS_AWAIT); player:messageSpecial(YOUR_LEVEL_LIMIT_IS_NOW_80); elseif (csid == 10136) then player:tradeComplete(); player:setMerits(meritCount - 4); player:addFame(JEUNO,50); player:levelCap(85); player:completeQuest(JEUNO,EXPANDING_HORIZONS); player:messageSpecial(YOUR_LEVEL_LIMIT_IS_NOW_85); elseif (csid == 10137) then player:tradeComplete(); player:setMerits(meritCount - 5); player:startEvent(0x27B1); -- this is the scene that is suppose to play and you are suppose to have to do correctly inorder to level cap increase to 90 player:addFame(JEUNO,50); player:levelCap(90); player:completeQuest(JEUNO,BEYOND_THE_STARS); player:messageSpecial(YOUR_LEVEL_LIMIT_IS_NOW_90); elseif (csid == 10138) then player:tradeComplete(); player:setMerits(meritCount - 10); player:addFame(JEUNO,50); player:levelCap(95); player:completeQuest(JEUNO,DORMANT_POWERS_DISLODGED); player:messageSpecial(YOUR_LEVEL_LIMIT_IS_NOW_95); player:addKeyItem(SOUL_GEM); player:messageSpecial(KEYITEM_OBTAINED,SOUL_GEM); end end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Port_Jeuno/npcs/Guddal.lua
19
2156
----------------------------------- -- Area: Port Jeuno -- NPC: Guddal -- Starts and Finishes Quest: Kazham Airship Pass (This quest does not appear in your quest log) -- @zone 246 -- @pos -14 8 44 ----------------------------------- package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Port_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(player:hasKeyItem(AIRSHIP_PASS_FOR_KAZHAM) == false) then if(trade:hasItemQty(1024,1) == true and trade:hasItemQty(1025,1) == true and trade:hasItemQty(1026,1) == true and trade:getGil() == 0 and trade:getItemCount() == 3) then player:startEvent(0x012d); -- Ending quest "Kazham Airship Pass" else player:startEvent(0x012e); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:hasKeyItem(AIRSHIP_PASS_FOR_KAZHAM) == false) then player:startEvent(0x012c); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x012c) then if (player:delGil(148000)) then player:addKeyItem(AIRSHIP_PASS_FOR_KAZHAM); player:updateEvent(0,1); end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x012c) then if (player:hasKeyItem(AIRSHIP_PASS_FOR_KAZHAM) == true) then player:messageSpecial(KEYITEM_OBTAINED,AIRSHIP_PASS_FOR_KAZHAM); end elseif(csid == 0x012d) then player:addKeyItem(AIRSHIP_PASS_FOR_KAZHAM); player:messageSpecial(KEYITEM_OBTAINED,AIRSHIP_PASS_FOR_KAZHAM); player:tradeComplete(); end end;
gpl-3.0
alirezanile/LaSt-GaMfg
plugins/id.lua
30
5808
--[[ Print user identification/informations by replying their post or by providing their username or print_name. !id <text> is the least reliable because it will scan trough all of members and print all member with <text> in their print_name. chat_info can be displayed on group, send it into PM, or save as file then send it into group or PM. --]] do local function scan_name(extra, success, result) local founds = {} for k,member in pairs(result.members) do if extra.name then gp_member = extra.name fields = {'first_name', 'last_name', 'print_name'} elseif extra.user then gp_member = string.gsub(extra.user, '@', '') fields = {'username'} end for k,field in pairs(fields) do if member[field] and type(member[field]) == 'string' then if member[field]:match(gp_member) then founds[tostring(member.id)] = member end end end end if next(founds) == nil then -- Empty table send_large_msg(extra.receiver, (extra.name or extra.user)..' not found on this chat.') else local text = '' for k,user in pairs(founds) do text = text..'Name: '..(user.first_name or '')..' '..(user.last_name or '')..'\n' ..'First name: '..(user.first_name or '')..'\n' ..'Last name: '..(user.last_name or '')..'\n' ..'User name: @'..(user.username or '')..'\n' ..'ID: '..(user.id or '')..'\n\n' end send_large_msg(extra.receiver, text) end end local function action_by_reply(extra, success, result) local text = 'Name: '..(result.from.first_name or '')..' '..(result.from.last_name or '')..'\n' ..'First name: '..(result.from.first_name or '')..'\n' ..'Last name: '..(result.from.last_name or '')..'\n' ..'User name: @'..(result.from.username or '')..'\n' ..'ID: '..result.from.id send_large_msg(extra.receiver, text) end local function returnids(extra, success, result) local chat_id = extra.msg.to.id local text = '['..result.id..'] '..result.title..'.\n' ..result.members_num..' members.\n\n' i = 0 for k,v in pairs(result.members) do i = i+1 if v.username then user_name = ' @'..v.username else user_name = '' end text = text..i..'. ['..v.id..'] '..user_name..' '..(v.first_name or '')..(v.last_name or '')..'\n' end if extra.matches == 'pm' then send_large_msg('user#id'..extra.msg.from.id, text) elseif extra.matches == 'txt' or extra.matches == 'pmtxt' then local textfile = '/tmp/chat_info_'..chat_id..'_'..os.date("%y%m%d.%H%M%S")..'.txt' local file = io.open(textfile, 'w') file:write(text) file:flush() file:close() if extra.matches == 'txt' then send_document('chat#id'..chat_id, textfile, rmtmp_cb, {file_path=textfile}) elseif extra.matches == 'pmtxt' then send_document('user#id'..extra.msg.from.id, textfile, rmtmp_cb, {file_path=textfile}) end elseif not extra.matches then send_large_msg('chat#id'..chat_id, text) end end local function run(msg, matches) local receiver = get_receiver(msg) if is_chat_msg(msg) then if msg.text == '!id' then if msg.reply_id then if is_mod(msg.from.id, msg.to.id) then msgr = get_message(msg.reply_id, action_by_reply, {receiver=receiver}) end else local text = 'Name: '..(msg.from.first_name or '')..' '..(msg.from.last_name or '')..'\n' ..'First name: '..(msg.from.first_name or '')..'\n' ..'Last name: '..(msg.from.last_name or '')..'\n' ..'User name: @'..(msg.from.username or '')..'\n' ..'ID: ' .. msg.from.id local text = text..'\n\nYou are in group ' ..msg.to.title..' (ID: '..msg.to.id..')' return text end elseif is_mod(msg.from.id, msg.to.id) and matches[1] == 'chat' then if matches[2] == 'pm' or matches[2] == 'txt' or matches[2] == 'pmtxt' then chat_info(receiver, returnids, {msg=msg, matches=matches[2]}) else chat_info(receiver, returnids, {msg=msg}) end elseif is_mod(msg.from.id, msg.to.id) and string.match(matches[1], '^@.+$') then chat_info(receiver, scan_name, {receiver=receiver, user=matches[1]}) elseif is_mod(msg.from.id, msg.to.id) and string.gsub(matches[1], ' ', '_') then user = string.gsub(matches[1], ' ', '_') chat_info(receiver, scan_name, {receiver=receiver, name=matches[1]}) end else return 'You are not in a group.' end end return { description = 'Know your id or the id of a chat members.', usage = { user = { '!id: Return your ID and the chat id if you are in one.' }, moderator = { '!id : Return ID of replied user if used by reply.', '!id chat : Return the IDs of the current chat members.', '!id chat txt : Return the IDs of the current chat members and send it as text file.', '!id chat pm : Return the IDs of the current chat members and send it to PM.', '!id chat pmtxt : Return the IDs of the current chat members, save it as text file and then send it to PM.', '!id <id> : Return the IDs of the <id>.', '!id @<user_name> : Return the member @<user_name> ID from the current chat.', '!id <text> : Search for users with <text> on first_name, last_name, or print_name on current chat.' }, }, patterns = { "^!id$", "^!id (chat) (.*)$", "^!id (.*)$" }, run = run } end
gpl-2.0
nesstea/darkstar
scripts/zones/Windurst_Waters/npcs/Bondada.lua
13
1964
----------------------------------- -- Area: Windurst Waters -- NPC: Bondada -- Involved in Quests: Hat in Hand -- Working 100% -- @zone = 238 -- @pos = -66 -3 -148 ----------------------------------- package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/zones/Windurst_Walls/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) function testflag(set,flag) return (set % (2*flag) >= flag) end hatstatus = player:getQuestStatus(WINDURST,HAT_IN_HAND); if ((hatstatus == 1 or player:getVar("QuestHatInHand_var2") == 1) and player:getVar("QuestHatInHand_var") < 127) then player:startEvent(0x0035); -- Show Off Hat (She does not buy one) elseif ((hatstatus == 1 or player:getVar("QuestHatInHand_var2") == 1) and player:getVar("QuestHatInHand_var") == 127) then player:startEvent(0x003d); -- Show Off Hat (She buys one) else player:startEvent(0x002b); -- Standard Conversation end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x003d) then -- Show Off Hat player:setVar("QuestHatInHand_var",player:getVar("QuestHatInHand_var")+128); player:setVar("QuestHatInHand_count",player:getVar("QuestHatInHand_count")+1); end end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Riverne-Site_B01/Zone.lua
15
1799
----------------------------------- -- -- Zone: Riverne-Site_B01 -- ----------------------------------- package.loaded["scripts/zones/Riverne-Site_B01/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Riverne-Site_B01/TextIDs"); require("scripts/globals/status"); require("scripts/globals/settings"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(729.749,-20.319,407.153,90); -- {R} end -- ZONE LEVEL RESTRICTION if(ENABLE_COP_ZONE_CAP == 1)then player:addStatusEffect(EFFECT_LEVEL_RESTRICTION,50,0,0); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Cyumus/NutScript
plugins/propprotect.lua
4
3829
PLUGIN.name = "Basic Prop Protection" PLUGIN.author = "Chessnut" PLUGIN.desc = "Adds a simple prop protection system." local PROP_BLACKLIST = { ["models/props_combine/combinetrain02b.mdl"] = true, ["models/props_combine/combinetrain02a.mdl"] = true, ["models/props_combine/combinetrain01.mdl"] = true, ["models/cranes/crane_frame.mdl"] = true, ["models/props_wasteland/cargo_container01.mdl"] = true, ["models/props_junk/trashdumpster02.mdl"] = true, ["models/props_c17/oildrum001_explosive.mdl"] = true, ["models/props_canal/canal_bridge02.mdl"] = true, ["models/props_canal/canal_bridge01.mdl"] = true, ["models/props_canal/canal_bridge03a.mdl"] = true, ["models/props_canal/canal_bridge03b.mdl"] = true, ["models/props_wasteland/cargo_container01.mdl"] = true, ["models/props_wasteland/cargo_container01c.mdl"] = true, ["models/props_wasteland/cargo_container01b.mdl"] = true, ["models/props_combine/combine_mine01.mdl"] = true, ["models/props_junk/glassjug01.mdl"] = true, ["models/props_c17/paper01.mdl"] = true, ["models/props_junk/garbage_takeoutcarton001a.mdl"] = true, ["models/props_c17/trappropeller_engine.mdl"] = true, ["models/props/cs_office/microwave.mdl"] = true, ["models/items/item_item_crate.mdl"] = true, ["models/props_junk/gascan001a.mdl"] = true, ["models/props_c17/consolebox01a.mdl"] = true, ["models/props_buildings/building_002a.mdl"] = true, ["models/props_phx/mk-82.mdl"] = true, ["models/props_phx/cannonball.mdl"] = true, ["models/props_phx/ball.mdl"] = true, ["models/props_phx/amraam.mdl"] = true, ["models/props_phx/misc/flakshell_big.mdl"] = true, ["models/props_phx/ww2bomb.mdl"] = true, ["models/props_phx/torpedo.mdl"] = true, ["models/props/de_train/biohazardtank.mdl"] = true, ["models/props_buildings/project_building01.mdl"] = true, ["models/props_combine/prison01c.mdl"] = true, ["models/props/cs_militia/silo_01.mdl"] = true, ["models/props_phx/huge/evildisc_corp.mdl"] = true, ["models/props_phx/misc/potato_launcher_explosive.mdl"] = true, ["models/props_combine/combine_citadel001.mdl"] = true, ["models/props_phx/oildrum001_explosive.mdl"] = true } if (SERVER) then local function getLogName(entity) local class = entity:GetClass():lower() if (class:find("prop")) then local propType = class:sub(6) if (propType == "physics") then propType = "prop" end class = propType.." ("..entity:GetModel()..")" end return class end function PLUGIN:PlayerSpawnObject(client, model, skin) if ((client.nutNextSpawn or 0) < CurTime()) then client.nutNextSpawn = CurTime() + 0.75 else return false end if (!client:IsAdmin() and PROP_BLACKLIST[model:lower()]) then return false end end function PLUGIN:PhysgunPickup(client, entity) if (entity:GetCreator() == client) then return true end end function PLUGIN:CanProperty(client, property, entity) if (entity:GetCreator() == client and (property == "remover" or property == "collision")) then nut.log.add(client, " used "..property.." on "..getLogName(entity)) return true end end function PLUGIN:CanTool(client, trace, tool) local entity = trace.Entity if (IsValid(entity) and entity:GetCreator() == client) then return true end end function PLUGIN:PlayerSpawnedEntity(client, entity) entity:SetCreator(client) nut.log.add(client, "spawned "..getLogName(entity)) end function PLUGIN:PlayerSpawnedProp(client, model, entity) hook.Run("PlayerSpawnedEntity", client, entity) end PLUGIN.PlayerSpawnedEffect = PLUGIN.PlayerSpawnedProp PLUGIN.PlayerSpawnedRagdoll = PLUGIN.PlayerSpawnedProp function PLUGIN:PlayerSpawnedNPC(client, entity) hook.Run("PlayerSpawnedEntity", client, entity) end PLUGIN.PlayerSpawnedSENT = PLUGIN.PlayerSpawnedNPC PLUGIN.PlayerSpawnedVehicle = PLUGIN.PlayerSpawnedNPC end
mit
Mashape/kong
spec/03-plugins/18-acl/03-invalidations_spec.lua
2
7126
local helpers = require "spec.helpers" for _, strategy in helpers.each_strategy() do describe("Plugin: ACL (invalidations) [#" .. strategy .. "]", function() local admin_client local proxy_client local consumer local acl local db before_each(function() local bp bp, db = helpers.get_db_utils(strategy, { "routes", "services", "plugins", "consumers", "acls", "keyauth_credentials", }) consumer = bp.consumers:insert { username = "consumer1" } bp.keyauth_credentials:insert { key = "apikey123", consumer = { id = consumer.id }, } acl = bp.acls:insert { group = "admin", consumer = { id = consumer.id }, } bp.acls:insert { group = "pro", consumer = { id = consumer.id }, } local consumer2 = bp.consumers:insert { username = "consumer2" } bp.keyauth_credentials:insert { key = "apikey124", consumer = { id = consumer2.id }, } bp.acls:insert { group = "admin", consumer = { id = consumer2.id }, } local route1 = bp.routes:insert { hosts = { "acl1.com" }, } bp.plugins:insert { name = "key-auth", route = { id = route1.id } } bp.plugins:insert { name = "acl", route = { id = route1.id }, config = { whitelist = {"admin"} } } local route2 = bp.routes:insert { hosts = { "acl2.com" }, } bp.plugins:insert { name = "key-auth", route = { id = route2.id } } bp.plugins:insert { name = "acl", route = { id = route2.id }, config = { whitelist = { "ya" } } } assert(helpers.start_kong({ database = strategy, nginx_conf = "spec/fixtures/custom_nginx.template", })) proxy_client = helpers.proxy_client() admin_client = helpers.admin_client() end) after_each(function() if admin_client and proxy_client then admin_client:close() proxy_client:close() end helpers.stop_kong() end) describe("ACL entity invalidation", function() it("should invalidate when ACL entity is deleted", function() -- It should work local res = assert(proxy_client:get("/status/200?apikey=apikey123", { headers = { ["Host"] = "acl1.com" } })) assert.res_status(200, res) -- Check that the cache is populated local cache_key = db.acls:cache_key(consumer.id) local res = assert(admin_client:get("/cache/" .. cache_key, { headers = {} })) assert.res_status(200, res) -- Delete ACL group (which triggers invalidation) local res = assert(admin_client:delete("/consumers/consumer1/acls/" .. acl.id, { headers = {} })) assert.res_status(204, res) -- Wait for cache to be invalidated helpers.wait_until(function() local res = assert(admin_client:get("/cache/" .. cache_key, { headers = {} })) res:read_body() return res.status == 404 end, 3) -- It should not work local res = assert(proxy_client:get("/status/200?apikey=apikey123", { headers = { ["Host"] = "acl1.com" } })) assert.res_status(403, res) end) it("should invalidate when ACL entity is updated", function() -- It should work local res = assert(proxy_client:get("/status/200?apikey=apikey123&prova=scemo", { headers = { ["Host"] = "acl1.com" } })) assert.res_status(200, res) -- It should not work local res = assert(proxy_client:get("/status/200?apikey=apikey123", { headers = { ["Host"] = "acl2.com" } })) assert.res_status(403, res) -- Check that the cache is populated local cache_key = db.acls:cache_key(consumer.id) local res = assert(admin_client:get("/cache/" .. cache_key, { headers = {} })) assert.res_status(200, res) -- Update ACL group (which triggers invalidation) local res = assert(admin_client:patch("/consumers/consumer1/acls/" .. acl.id, { headers = { ["Content-Type"] = "application/json" }, body = { group = "ya" } })) assert.res_status(200, res) -- Wait for cache to be invalidated helpers.wait_until(function() local res = assert(admin_client:get("/cache/" .. cache_key, { headers = {} })) res:read_body() return res.status == 404 end, 3) -- It should not work local res = assert(proxy_client:get("/status/200?apikey=apikey123", { headers = { ["Host"] = "acl1.com" } })) assert.res_status(403, res) -- It works now local res = assert(proxy_client:get("/status/200?apikey=apikey123", { headers = { ["Host"] = "acl2.com" } })) assert.res_status(200, res) end) end) describe("Consumer entity invalidation", function() it("should invalidate when Consumer entity is deleted", function() -- It should work local res = assert(proxy_client:get("/status/200?apikey=apikey123", { headers = { ["Host"] = "acl1.com" } })) assert.res_status(200, res) -- Check that the cache is populated local cache_key = db.acls:cache_key(consumer.id) local res = assert(admin_client:get("/cache/" .. cache_key, { headers = {} })) assert.res_status(200, res) -- Delete Consumer (which triggers invalidation) local res = assert(admin_client:delete("/consumers/consumer1", { headers = {} })) assert.res_status(204, res) -- Wait for cache to be invalidated helpers.wait_until(function() local res = assert(admin_client:get("/cache/" .. cache_key, { headers = {} })) res:read_body() return res.status == 404 end, 3) -- Wait for key to be invalidated local keyauth_cache_key = db.keyauth_credentials:cache_key("apikey123") helpers.wait_until(function() local res = assert(admin_client:get("/cache/" .. keyauth_cache_key, { headers = {} })) res:read_body() return res.status == 404 end, 3) -- It should not work local res = assert(proxy_client:get("/status/200?apikey=apikey123", { headers = { ["Host"] = "acl1.com" } })) assert.res_status(401, res) end) end) end) end
apache-2.0
nesstea/darkstar
scripts/zones/Attohwa_Chasm/mobs/Tiamat.lua
6
3294
----------------------------------- -- Area: Attohwa Chasm -- MOB: Tiamat ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/status"); ----------------------------------- -- onMobInitialize Action ----------------------------------- function onMobInitialize(mob) end; ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:SetMobSkillAttack(0); -- resetting so it doesn't respawn in flight mode. mob:AnimationSub(0); -- subanim 0 is only used when it spawns until first flight. end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- Gains a large attack boost when health is under 25% which cannot be Dispelled. if (mob:getHP() < ((mob:getMaxHP() / 10) * 2.5)) then if (mob:hasStatusEffect(EFFECT_ATTACK_BOOST) == false) then mob:addStatusEffect(EFFECT_ATTACK_BOOST,75,0,0); mob:getStatusEffect(EFFECT_ATTACK_BOOST):setFlag(32); end; end; if (mob:hasStatusEffect(EFFECT_MIGHTY_STRIKES) == false and mob:actionQueueEmpty() == true) then local changeTime = mob:getLocalVar("changeTime") local twohourTime = mob:getLocalVar("twohourTime") local changeHP = mob:getLocalVar("changeHP") if (twohourTime == 0) then twohourTime = math.random(8, 14); mob:setLocalVar("twohourTime", twohourTime); end; if (mob:AnimationSub() == 2 and mob:getBattleTime()/15 > twohourTime) then mob:useMobAbility(688); mob:setLocalVar("twohourTime", math.random((mob:getBattleTime()/15)+4, (mob:getBattleTime()/15)+8)); elseif (mob:AnimationSub() == 0 and mob:getBattleTime() - changeTime > 60) then mob:AnimationSub(1); mob:addStatusEffectEx(EFFECT_ALL_MISS, 0, 1, 0, 0); mob:SetMobSkillAttack(730); --and record the time and HP this phase was started mob:setLocalVar("changeTime", mob:getBattleTime()); mob:setLocalVar("changeHP", mob:getHP()/1000); -- subanimation 1 is flight, so check if she should land elseif (mob:AnimationSub() == 1 and (mob:getHP()/1000 <= changeHP - 10 or mob:getBattleTime() - changeTime > 120)) then mob:useMobAbility(1282); mob:setLocalVar("changeTime", mob:getBattleTime()); mob:setLocalVar("changeHP", mob:getHP()/1000); -- subanimation 2 is grounded mode, so check if she should take off elseif (mob:AnimationSub() == 2 and (mob:getHP()/1000 <= changeHP - 10 or mob:getBattleTime() - changeTime > 120)) then mob:AnimationSub(1); mob:addStatusEffectEx(EFFECT_ALL_MISS, 0, 1, 0, 0); mob:SetMobSkillAttack(730); mob:setLocalVar("changeTime", mob:getBattleTime()); mob:setLocalVar("changeHP", mob:getHP()/1000); end; end; end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer, ally) ally:addTitle(TIAMAT_TROUNCER); mob:setRespawnTime(math.random(259200,432000)); -- 3 to 5 days end;
gpl-3.0
hussian/hell_iraq
plugins/writer.lua
13
15918
--[[ # #ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ #:(( # For More Information ....! # Developer : Aziz < @TH3_GHOST > # our channel: @DevPointTeam # Version: 1.1 #:)) #ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ # ]] local function DevPoint(msg, matches) if #matches < 2 then return "اكتب الامر /write ثم ضع فاصلة واكتب الجملة وستظهر لك نتائج الزخرفة " end if string.len(matches[2]) > 20 then return "متاح لك 20 حرف انكليزي فقط لايمكنك وضع حروف اكثر ❤️😐 @"..msg.from.username..'\n' end--@devPointch local font_base = "A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,0,9,8,7,6,5,4,3,2,1,.,_" local font_hash = "z,y,x,w,v,u,t,s,r,q,p,o,n,m,l,k,j,i,h,g,f,e,d,c,b,a,Z,Y,X,W,V,U,T,S,R,Q,P,O,N,M,L,K,J,I,H,G,F,E,D,C,B,A,0,1,2,3,4,5,6,7,8,9,.,_" local fonts = { 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"ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,0,9,8,7,6,5,4,3,2,1,.,_", "ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,0,9,8,7,6,5,4,3,2,1,.,_", "A̴,̴B̴,̴C̴,̴D̴,̴E̴,̴F̴,̴G̴,̴H̴,̴I̴,̴J̴,̴K̴,̴L̴,̴M̴,̴N̴,̴O̴,̴P̴,̴Q̴,̴R̴,̴S̴,̴T̴,̴U̴,̴V̴,̴W̴,̴X̴,̴Y̴,̴Z̴,̴a̴,̴b̴,̴c̴,̴d̴,̴e̴,̴f̴,̴g̴,̴h̴,̴i̴,̴j̴,̴k̴,̴l̴,̴m̴,̴n̴,̴o̴,̴p̴,̴q̴,̴r̴,̴s̴,̴t̴,̴u̴,̴v̴,̴w̴,̴x̴,̴y̴,̴z̴,̴0̴,̴9̴,̴8̴,̴7̴,̴6̴,̴5̴,̴4̴,̴3̴,̴2̴,̴1̴,̴.̴,̴_̴", "ⓐ,ⓑ,ⓒ,ⓓ,ⓔ,ⓕ,ⓖ,ⓗ,ⓘ,ⓙ,ⓚ,ⓛ,ⓜ,ⓝ,ⓞ,ⓟ,ⓠ,ⓡ,ⓢ,ⓣ,ⓤ,ⓥ,ⓦ,ⓧ,ⓨ,ⓩ,ⓐ,ⓑ,ⓒ,ⓓ,ⓔ,ⓕ,ⓖ,ⓗ,ⓘ,ⓙ,ⓚ,ⓛ,ⓜ,ⓝ,ⓞ,ⓟ,ⓠ,ⓡ,ⓢ,ⓣ,ⓤ,ⓥ,ⓦ,ⓧ,ⓨ,ⓩ,⓪,➈,➇,➆,➅,➄,➃,➂,➁,➀,●,_", "⒜,⒝,⒞,⒟,⒠,⒡,⒢,⒣,⒤,⒥,⒦,⒧,⒨,⒩,⒪,⒫,⒬,⒭,⒮,⒯,⒰,⒱,⒲,⒳,⒴,⒵,⒜,⒝,⒞,⒟,⒠,⒡,⒢,⒣,⒤,⒥,⒦,⒧,⒨,⒩,⒪,⒫,⒬,⒭,⒮,⒯,⒰,⒱,⒲,⒳,⒴,⒵,⓪,⑼,⑻,⑺,⑹,⑸,⑷,⑶,⑵,⑴,.,_", "α,в,c,∂,є,ƒ,g,н,ι,נ,к,ℓ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,χ,у,z,α,в,c,∂,є,ƒ,g,н,ι,נ,к,ℓ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,χ,у,z,0,9,8,7,6,5,4,3,2,1,.,_", "α,в,c,ɗ,є,f,g,н,ι,נ,к,Ɩ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,x,у,z,α,в,c,ɗ,є,f,g,н,ι,נ,к,Ɩ,м,η,σ,ρ,q,я,ѕ,т,υ,ν,ω,x,у,z,0,9,8,7,6,5,4,3,2,1,.,_", "α,в,c,d,e,ғ,ɢ,н,ι,j,ĸ,l,м,ɴ,o,p,q,r,ѕ,т,υ,v,w,х,y,z,α,в,c,d,e,ғ,ɢ,н,ι,j,ĸ,l,м,ɴ,o,p,q,r,ѕ,т,υ,v,w,х,y,z,0,9,8,7,6,5,4,3,2,1,.,_", "α,Ⴆ,ƈ,ԃ,ҽ,ϝ,ɠ,ԋ,ι,ʝ,ƙ,ʅ,ɱ,ɳ,σ,ρ,ϙ,ɾ,ʂ,ƚ,υ,ʋ,ɯ,x,ყ,ȥ,α,Ⴆ,ƈ,ԃ,ҽ,ϝ,ɠ,ԋ,ι,ʝ,ƙ,ʅ,ɱ,ɳ,σ,ρ,ϙ,ɾ,ʂ,ƚ,υ,ʋ,ɯ,x,ყ,ȥ,0,9,8,7,6,5,4,3,2,1,.,_", "α,в,¢,đ,e,f,g,ħ,ı,נ,κ,ł,м,и,ø,ρ,q,я,š,т,υ,ν,ω,χ,ч,z,α,в,¢,đ,e,f,g,ħ,ı,נ,κ,ł,м,и,ø,ρ,q,я,š,т,υ,ν,ω,χ,ч,z,0,9,8,7,6,5,4,3,2,1,.,_", "ą,ɓ,ƈ,đ,ε,∱,ɠ,ɧ,ï,ʆ,ҡ,ℓ,ɱ,ŋ,σ,þ,ҩ,ŗ,ş,ŧ,ų,√,щ,х,γ,ẕ,ą,ɓ,ƈ,đ,ε,∱,ɠ,ɧ,ï,ʆ,ҡ,ℓ,ɱ,ŋ,σ,þ,ҩ,ŗ,ş,ŧ,ų,√,щ,х,γ,ẕ,0,9,8,7,6,5,4,3,2,1,.,_", "ą,ҍ,ç,ժ,ҽ,ƒ,ց,հ,ì,ʝ,ҟ,Ӏ,ʍ,ղ,օ,ք,զ,ɾ,ʂ,է,մ,ѵ,ա,×,վ,Հ,ą,ҍ,ç,ժ,ҽ,ƒ,ց,հ,ì,ʝ,ҟ,Ӏ,ʍ,ղ,օ,ք,զ,ɾ,ʂ,է,մ,ѵ,ա,×,վ,Հ,⊘,९,𝟠,7,Ϭ,Ƽ,५,Ӡ,ϩ,𝟙,.,_", "მ,ჩ,ƈ,ძ,ε,բ,ց,հ,ἶ,ʝ,ƙ,l,ო,ղ,օ,ր,գ,ɾ,ʂ,է,մ,ν,ω,ჯ,ყ,z,მ,ჩ,ƈ,ძ,ε,բ,ց,հ,ἶ,ʝ,ƙ,l,ო,ղ,օ,ր,գ,ɾ,ʂ,է,մ,ν,ω,ჯ,ყ,z,0,Գ,Ց,Դ,6,5,Վ,Յ,Զ,1,.,_", "ค,ც,८,ძ,૯,Բ,૭,Һ,ɿ,ʆ,қ,Ն,ɱ,Ո,૦,ƿ,ҩ,Ր,ς,੮,υ,౮,ω,૪,ע,ઽ,ค,ც,८,ძ,૯,Բ,૭,Һ,ɿ,ʆ,қ,Ն,ɱ,Ո,૦,ƿ,ҩ,Ր,ς,੮,υ,౮,ω,૪,ע,ઽ,0,9,8,7,6,5,4,3,2,1,.,_", "α,ß,ς,d,ε,ƒ,g,h,ï,յ,κ,レ,m,η,⊕,p,Ω,r,š,†,u,∀,ω,x,ψ,z,α,ß,ς,d,ε,ƒ,g,h,ï,յ,κ,レ,m,η,⊕,p,Ω,r,š,†,u,∀,ω,x,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_", "ª,b,¢,Þ,È,F,૬,ɧ,Î,j,Κ,Ļ,м,η,◊,Ƿ,ƍ,r,S,⊥,µ,√,w,×,ý,z,ª,b,¢,Þ,È,F,૬,ɧ,Î,j,Κ,Ļ,м,η,◊,Ƿ,ƍ,r,S,⊥,µ,√,w,×,ý,z,0,9,8,7,6,5,4,3,2,1,.,_", "Δ,Ɓ,C,D,Σ,F,G,H,I,J,Ƙ,L,Μ,∏,Θ,Ƥ,Ⴓ,Γ,Ѕ,Ƭ,Ʊ,Ʋ,Ш,Ж,Ψ,Z,λ,ϐ,ς,d,ε,ғ,ɢ,н,ι,ϳ,κ,l,ϻ,π,σ,ρ,φ,г,s,τ,υ,v,ш,ϰ,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_", "ค,๒,ς,๔,є,Ŧ,ɠ,ђ,เ,ן,к,l,๓,ภ,๏,թ,ợ,г,ร,t,ย,v,ฬ,x,ץ,z,ค,๒,ς,๔,є,Ŧ,ɠ,ђ,เ,ן,к,l,๓,ภ,๏,թ,ợ,г,ร,t,ย,v,ฬ,x,ץ,z,0,9,8,7,6,5,4,3,2,1,.,_", "Λ,ß,Ƈ,D,Ɛ,F,Ɠ,Ĥ,Ī,Ĵ,Ҡ,Ŀ,M,И,♡,Ṗ,Ҩ,Ŕ,S,Ƭ,Ʊ,Ѵ,Ѡ,Ӿ,Y,Z,Λ,ß,Ƈ,D,Ɛ,F,Ɠ,Ĥ,Ī,Ĵ,Ҡ,Ŀ,M,И,♡,Ṗ,Ҩ,Ŕ,S,Ƭ,Ʊ,Ѵ,Ѡ,Ӿ,Y,Z,0,9,8,7,6,5,4,3,2,1,.,_", "ム,乃,ζ,Ð,乇,キ,Ǥ,ん,ノ,フ,ズ,レ,ᄊ,刀,Ծ,ア,Q,尺,ㄎ,イ,Ц,Џ,Щ,メ,リ,乙,ム,乃,ζ,Ð,乇,キ,Ǥ,ん,ノ,フ,ズ,レ,ᄊ,刀,Ծ,ア,q,尺,ㄎ,イ,Ц,Џ,Щ,メ,リ,乙,ᅙ,9,8,ᆨ,6,5,4,3,ᆯ,1,.,_", "α,β,c,δ,ε,Ŧ,ĝ,h,ι,j,κ,l,ʍ,π,ø,ρ,φ,Ʀ,$,†,u,υ,ω,χ,ψ,z,α,β,c,δ,ε,Ŧ,ĝ,h,ι,j,κ,l,ʍ,π,ø,ρ,φ,Ʀ,$,†,u,υ,ω,χ,ψ,z,0,9,8,7,6,5,4,3,2,1,.,_", "ค,๖,¢,໓,ē,f,ງ,h,i,ว,k,l,๓,ຖ,໐,p,๑,r,Ş,t,น,ง,ຟ,x,ฯ,ຊ,ค,๖,¢,໓,ē,f,ງ,h,i,ว,k,l,๓,ຖ,໐,p,๑,r,Ş,t,น,ง,ຟ,x,ฯ,ຊ,0,9,8,7,6,5,4,3,2,1,.,_", "ձ,ъ,ƈ,ժ,ε,բ,ց,հ,ﻨ,յ,ĸ,l,ო,ռ,օ,թ,զ,г,ร,է,ս,ν,ա,×,ყ,২,ձ,ъ,ƈ,ժ,ε,բ,ց,հ,ﻨ,յ,ĸ,l,ო,ռ,օ,թ,զ,г,ร,է,ս,ν,ա,×,ყ,২,0,9,8,7,6,5,4,3,2,1,.,_", "Â,ß,Ĉ,Ð,Є,Ŧ,Ǥ,Ħ,Ī,ʖ,Қ,Ŀ,♏,И,Ø,P,Ҩ,R,$,ƚ,Ц,V,Щ,X,¥,Ẕ,Â,ß,Ĉ,Ð,Є,Ŧ,Ǥ,Ħ,Ī,ʖ,Қ,Ŀ,♏,И,Ø,P,Ҩ,R,$,ƚ,Ц,V,Щ,X,¥,Ẕ,0,9,8,7,6,5,4,3,2,1,.,_", "Λ,ɓ,¢,Ɗ,£,ƒ,ɢ,ɦ,ĩ,ʝ,Қ,Ł,ɱ,ה,ø,Ṗ,Ҩ,Ŕ,Ş,Ŧ,Ū,Ɣ,ω,Ж,¥,Ẑ,Λ,ɓ,¢,Ɗ,£,ƒ,ɢ,ɦ,ĩ,ʝ,Қ,Ł,ɱ,ה,ø,Ṗ,Ҩ,Ŕ,Ş,Ŧ,Ū,Ɣ,ω,Ж,¥,Ẑ,0,9,8,7,6,5,4,3,2,1,.,_", "Λ,Б,Ͼ,Ð,Ξ,Ŧ,G,H,ł,J,К,Ł,M,Л,Ф,P,Ǫ,Я,S,T,U,V,Ш,Ж,Џ,Z,Λ,Б,Ͼ,Ð,Ξ,Ŧ,g,h,ł,j,К,Ł,m,Л,Ф,p,Ǫ,Я,s,t,u,v,Ш,Ж,Џ,z,0,9,8,7,6,5,4,3,2,1,.,_", "Թ,Յ,Շ,Ժ,ȝ,Բ,Գ,ɧ,ɿ,ʝ,ƙ,ʅ,ʍ,Ռ,Ծ,ρ,φ,Ր,Տ,Ե,Մ,ע,ա,Ճ,Վ,Հ,Թ,Յ,Շ,Ժ,ȝ,Բ,Գ,ɧ,ɿ,ʝ,ƙ,ʅ,ʍ,Ռ,Ծ,ρ,φ,Ր,Տ,Ե,Մ,ע,ա,Ճ,Վ,Հ,0,9,8,7,6,5,4,3,2,1,.,_", "Æ,þ,©,Ð,E,F,ζ,Ħ,Ї,¿,ズ,ᄂ,M,Ñ,Θ,Ƿ,Ø,Ґ,Š,τ,υ,¥,w,χ,y,շ,Æ,þ,©,Ð,E,F,ζ,Ħ,Ї,¿,ズ,ᄂ,M,Ñ,Θ,Ƿ,Ø,Ґ,Š,τ,υ,¥,w,χ,y,շ,0,9,8,7,6,5,4,3,2,1,.,_", "ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,ɐ,q,ɔ,p,ǝ,ɟ,ɓ,ɥ,ı,ſ,ʞ,ๅ,ɯ,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,0,9,8,7,6,5,4,3,2,1,.,_", "ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,ɒ,d,ɔ,b,ɘ,ʇ,ϱ,н,i,į,ʞ,l,м,и,o,q,p,я,ƨ,т,υ,v,w,x,γ,z,0,9,8,7,6,5,4,3,2,1,.,_", "4,8,C,D,3,F,9,H,!,J,K,1,M,N,0,P,Q,R,5,7,U,V,W,X,Y,2,4,8,C,D,3,F,9,H,!,J,K,1,M,N,0,P,Q,R,5,7,U,V,W,X,Y,2,0,9,8,7,6,5,4,3,2,1,.,_", "Λ,M,X,ʎ,Z,ɐ,q,ɔ,p,ǝ,ɟ,ƃ,ɥ,ı,ɾ,ʞ,l,ա,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,Λ,M,X,ʎ,Z,ɐ,q,ɔ,p,ǝ,ɟ,ƃ,ɥ,ı,ɾ,ʞ,l,ա,u,o,d,b,ɹ,s,ʇ,n,ʌ,ʍ,x,ʎ,z,0,9,8,7,6,5,4,3,2,1,.,‾", "A̴,̴B̴,̴C̴,̴D̴,̴E̴,̴F̴,̴G̴,̴H̴,̴I̴,̴J̴,̴K̴,̴L̴,̴M̴,̴N̴,̴O̴,̴P̴,̴Q̴,̴R̴,̴S̴,̴T̴,̴U̴,̴V̴,̴W̴,̴X̴,̴Y̴,̴Z̴,̴a̴,̴b̴,̴c̴,̴d̴,̴e̴,̴f̴,̴g̴,̴h̴,̴i̴,̴j̴,̴k̴,̴l̴,̴m̴,̴n̴,̴o̴,̴p̴,̴q̴,̴r̴,̴s̴,̴t̴,̴u̴,̴v̴,̴w̴,̴x̴,̴y̴,̴z̴,̴0̴,̴9̴,̴8̴,̴7̴,̴6̴,̴5̴,̴4̴,̴3̴,̴2̴,̴1̴,̴.̴,̴_̴", "A̱,̱Ḇ,̱C̱,̱Ḏ,̱E̱,̱F̱,̱G̱,̱H̱,̱I̱,̱J̱,̱Ḵ,̱Ḻ,̱M̱,̱Ṉ,̱O̱,̱P̱,̱Q̱,̱Ṟ,̱S̱,̱Ṯ,̱U̱,̱V̱,̱W̱,̱X̱,̱Y̱,̱Ẕ,̱a̱,̱ḇ,̱c̱,̱ḏ,̱e̱,̱f̱,̱g̱,̱ẖ,̱i̱,̱j̱,̱ḵ,̱ḻ,̱m̱,̱ṉ,̱o̱,̱p̱,̱q̱,̱ṟ,̱s̱,̱ṯ,̱u̱,̱v̱,̱w̱,̱x̱,̱y̱,̱ẕ,̱0̱,̱9̱,̱8̱,̱7̱,̱6̱,̱5̱,̱4̱,̱3̱,̱2̱,̱1̱,̱.̱,̱_̱", "A̲,̲B̲,̲C̲,̲D̲,̲E̲,̲F̲,̲G̲,̲H̲,̲I̲,̲J̲,̲K̲,̲L̲,̲M̲,̲N̲,̲O̲,̲P̲,̲Q̲,̲R̲,̲S̲,̲T̲,̲U̲,̲V̲,̲W̲,̲X̲,̲Y̲,̲Z̲,̲a̲,̲b̲,̲c̲,̲d̲,̲e̲,̲f̲,̲g̲,̲h̲,̲i̲,̲j̲,̲k̲,̲l̲,̲m̲,̲n̲,̲o̲,̲p̲,̲q̲,̲r̲,̲s̲,̲t̲,̲u̲,̲v̲,̲w̲,̲x̲,̲y̲,̲z̲,̲0̲,̲9̲,̲8̲,̲7̲,̲6̲,̲5̲,̲4̲,̲3̲,̲2̲,̲1̲,̲.̲,̲_̲", "Ā,̄B̄,̄C̄,̄D̄,̄Ē,̄F̄,̄Ḡ,̄H̄,̄Ī,̄J̄,̄K̄,̄L̄,̄M̄,̄N̄,̄Ō,̄P̄,̄Q̄,̄R̄,̄S̄,̄T̄,̄Ū,̄V̄,̄W̄,̄X̄,̄Ȳ,̄Z̄,̄ā,̄b̄,̄c̄,̄d̄,̄ē,̄f̄,̄ḡ,̄h̄,̄ī,̄j̄,̄k̄,̄l̄,̄m̄,̄n̄,̄ō,̄p̄,̄q̄,̄r̄,̄s̄,̄t̄,̄ū,̄v̄,̄w̄,̄x̄,̄ȳ,̄z̄,̄0̄,̄9̄,̄8̄,̄7̄,̄6̄,̄5̄,̄4̄,̄3̄,̄2̄,̄1̄,̄.̄,̄_̄", "A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,9,8,7,6,5,4,3,2,1,.,_", "a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,0,9,8,7,6,5,4,3,2,1,.,_", } -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- local result = {} i=0 for k=1,#fonts do i=i+1 local tar_font = fonts[i]:split(",") local text = matches[2] local text = text:gsub("A",tar_font[1]) local text = text:gsub("B",tar_font[2]) local text = text:gsub("C",tar_font[3]) local text = text:gsub("D",tar_font[4]) local text = text:gsub("E",tar_font[5]) local text = text:gsub("F",tar_font[6]) local text = text:gsub("G",tar_font[7]) local text = text:gsub("H",tar_font[8]) local text = text:gsub("I",tar_font[9]) local text = text:gsub("J",tar_font[10]) local text = text:gsub("K",tar_font[11]) local text = text:gsub("L",tar_font[12]) local text = text:gsub("M",tar_font[13]) local text = text:gsub("N",tar_font[14]) local text = text:gsub("O",tar_font[15]) local text = text:gsub("P",tar_font[16]) local text = text:gsub("Q",tar_font[17]) local text = text:gsub("R",tar_font[18]) local text = text:gsub("S",tar_font[19]) local text = text:gsub("T",tar_font[20]) local text = text:gsub("U",tar_font[21]) local text = text:gsub("V",tar_font[22]) local text = text:gsub("W",tar_font[23]) local text = text:gsub("X",tar_font[24]) local text = text:gsub("Y",tar_font[25]) local text = text:gsub("Z",tar_font[26]) local text = text:gsub("a",tar_font[27]) local text = text:gsub("b",tar_font[28]) local text = text:gsub("c",tar_font[29]) local text = text:gsub("d",tar_font[30]) local text = text:gsub("e",tar_font[31]) local text = text:gsub("f",tar_font[32]) local text = text:gsub("g",tar_font[33]) local text = text:gsub("h",tar_font[34]) local text = text:gsub("i",tar_font[35]) local text = text:gsub("j",tar_font[36]) local text = text:gsub("k",tar_font[37]) local text = text:gsub("l",tar_font[38]) local text = text:gsub("m",tar_font[39]) local text = text:gsub("n",tar_font[40]) local text = text:gsub("o",tar_font[41]) local text = text:gsub("p",tar_font[42]) local text = text:gsub("q",tar_font[43]) local text = text:gsub("r",tar_font[44]) local text = text:gsub("s",tar_font[45]) local text = text:gsub("t",tar_font[46]) local text = text:gsub("u",tar_font[47]) local text = text:gsub("v",tar_font[48]) local text = text:gsub("w",tar_font[49]) local text = text:gsub("x",tar_font[50]) local text = text:gsub("y",tar_font[51]) local text = text:gsub("z",tar_font[52]) local text = text:gsub("0",tar_font[53]) local text = text:gsub("9",tar_font[54]) local text = text:gsub("8",tar_font[55]) local text = text:gsub("7",tar_font[56]) local text = text:gsub("6",tar_font[57]) local text = text:gsub("5",tar_font[58]) local text = text:gsub("4",tar_font[59]) local text = text:gsub("3",tar_font[60]) local text = text:gsub("2",tar_font[61]) local text = text:gsub("1",tar_font[62]) table.insert(result, text) end--@DevPointCH local result_text = "زخرفة كلمة : "..matches[2].."\nتطبيق اكثر من "..tostring(#fonts).." نوع من الخطوط : \n______________________________\n" a=0 for v=1,#result do a=a+1 result_text = result_text..a.."- "..result[a].."\n\n" end return result_text.."______________________________\nChannel : @DevPointCH 🎗" end return { description = "Fantasy Writer", usagehtm = '<tr><td align="center">write </td><td align="right">ملف زخرفة للكلمات الانكليزية ملف يحتوي على اكثر من 50 نوع من الخطوط للزخرفة وتحصل على زخارف رائعة يمكنك وضع 20 حرف انكليزي فقط لايمكنك وضع اكثر</td></tr>', usage = {"write [text] : ",}, patterns = { "^([/,!][Ww]rite) (.*)", "^([/,!][Ww]rite)$", }, run = DevPoint } --post by Channel @DevPointCH --Dont Remove This
gpl-2.0
UnfortunateFruit/darkstar
scripts/zones/The_Garden_of_RuHmet/npcs/Ebon_Panel.lua
19
3707
----------------------------------- -- Area: The Garden of RuHmet -- NPC: Ebon_Panel -- @pos 100.000 -5.180 -337.661 35 | Mithra Tower -- @pos 740.000 -5.180 -342.352 35 | Elvaan Tower -- @pos 257.650 -5.180 -699.999 35 | Tarutaru Tower -- @pos 577.648 -5.180 -700.000 35 | Galka Tower ----------------------------------- package.loaded["scripts/zones/The_Garden_of_RuHmet/TextIDs"] = nil; ----------------------------------- require("scripts/zones/The_Garden_of_RuHmet/TextIDs"); require("scripts/globals/missions"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local Race = player:getRace(); local xPos = npc:getXPos(); if(player:getCurrentMission(COP) == WHEN_ANGELS_FALL and player:getVar("PromathiaStatus") == 1)then player:startEvent(0x00CA); elseif(player:getCurrentMission(COP) == WHEN_ANGELS_FALL and player:getVar("PromathiaStatus") == 2)then if (xPos > 99 and xPos < 101) then -- Mithra Tower if( Race==7 )then player:startEvent(0x007C); else player:messageSpecial(NO_NEED_INVESTIGATE); end elseif (xPos > 739 and xPos < 741) then -- Elvaan Tower if( Race==3 or Race==4)then player:startEvent(0x0079); else player:messageSpecial(NO_NEED_INVESTIGATE); end elseif (xPos > 256 and xPos < 258) then -- Tarutaru Tower if( Race==5 or Race==6 )then player:startEvent(0x007B); else player:messageSpecial(NO_NEED_INVESTIGATE); end elseif (xPos > 576 and xPos < 578) then -- Galka Tower if( Race==8)then player:startEvent(0x007A); else player:messageSpecial(NO_NEED_INVESTIGATE); end end else player:messageSpecial(NO_NEED_INVESTIGATE); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x00CA)then player:setVar("PromathiaStatus",2); elseif(0x007C and option ~=0)then -- Mithra player:addTitle(WARRIOR_OF_THE_CRYSTAL); player:setVar("PromathiaStatus",3); player:addKeyItem(LIGHT_OF_DEM); player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_DEM); elseif(0x0079 and option ~=0)then -- Elvaan player:addTitle(WARRIOR_OF_THE_CRYSTAL); player:setVar("PromathiaStatus",3); player:addKeyItem(LIGHT_OF_MEA); player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_MEA); elseif(0x007B and option ~=0)then -- Tarutaru player:addTitle(WARRIOR_OF_THE_CRYSTAL); player:setVar("PromathiaStatus",3); player:addKeyItem(LIGHT_OF_HOLLA); player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_HOLLA); elseif(0x007A and option ~=0)then -- Galka player:addTitle(WARRIOR_OF_THE_CRYSTAL); player:setVar("PromathiaStatus",3); player:addKeyItem(LIGHT_OF_ALTAIEU); player:messageSpecial(KEYITEM_OBTAINED,LIGHT_OF_ALTAIEU); end end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/items/plate_of_fin_sushi.lua
35
1483
----------------------------------------- -- ID: 5665 -- Item: plate_of_fin_sushi -- Food Effect: 30Min, All Races ----------------------------------------- -- Intelligence 5 -- Accuracy % 16 -- Ranged Accuracy % 16 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5665); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_INT, 5); target:addMod(MOD_FOOD_ACCP, 16); target:addMod(MOD_FOOD_ACC_CAP, 999); target:addMod(MOD_FOOD_RACCP, 16); target:addMod(MOD_FOOD_RACC_CAP, 999); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_INT, 5); target:delMod(MOD_FOOD_ACCP, 16); target:delMod(MOD_FOOD_ACC_CAP, 999); target:delMod(MOD_FOOD_RACCP, 16); target:delMod(MOD_FOOD_RACC_CAP, 999); end;
gpl-3.0
nesstea/darkstar
scripts/zones/Temple_of_Uggalepih/npcs/_4fv.lua
13
1696
----------------------------------- -- Area: Temple of Uggalepih -- NPC: Granite Door -- Involved in Missions: San dOria Mission 8-2 -- @pos -50 -17 -154 ----------------------------------- package.loaded["scripts/zones/Temple_of_Uggalepih/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Temple_of_Uggalepih/TextIDs"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(SANDORIA) == LIGHTBRINGER and player:getVar("MissionStatus") == 5) then if (player:hasKeyItem(PIECE_OF_A_BROKEN_KEY1) and player:hasKeyItem(PIECE_OF_A_BROKEN_KEY2) and player:hasKeyItem(PIECE_OF_A_BROKEN_KEY3)) then if (player:getVar("Mission8-2Kills") >= 1) then player:startEvent(0x0041); else SpawnMob(17428495,180) SpawnMob(17428496,180) end end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0041) then player:setVar("Mission8-2Kills",0); player:setVar("MissionStatus",6); end end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Pashhow_Marshlands/npcs/Shikoko_WW.lua
30
3064
----------------------------------- -- Area: Pashhow Marshlands -- NPC: Shikoko, W.W. -- Type: Border Conquest Guards -- @pos 536.291 23.517 694.063 109 ----------------------------------- package.loaded["scripts/zones/Pashhow_Marshlands/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Pashhow_Marshlands/TextIDs"); local guardnation = WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = DERFLAND local csid = 0x7ff6; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
nesstea/darkstar
scripts/zones/Lower_Jeuno/npcs/Porter_Moogle.lua
41
1537
----------------------------------- -- Area: Lower Jeuno -- NPC: Porter Moogle -- Type: Storage Moogle -- @zone 245 -- @pos TODO ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Lower_Jeuno/TextIDs"); require("scripts/globals/porter_moogle_util"); local e = { TALK_EVENT_ID = 10104, STORE_EVENT_ID = 10105, RETRIEVE_EVENT_ID = 10106, ALREADY_STORED_ID = 10107, MAGIAN_TRIAL_ID = 10108 }; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) porterMoogleTrade(player, trade, e); end ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- No idea what the params are, other than event ID and gil. player:startEvent(e.TALK_EVENT_ID, 0x6FFFFF, 0x01, 0x06DD, 0x27, 0x7C7E, 0x15, player:getGil(), 0x03E8); end ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) porterEventUpdate(player, csid, option, e.RETRIEVE_EVENT_ID, RETRIEVE_DIALOG_ID, ITEM_CANNOT_BE_OBTAINED); end ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) porterEventFinish(player, csid, option, e.TALK_EVENT_ID, ITEM_CANNOT_BE_OBTAINED, ITEM_OBTAINED, NOT_HAVE_ENOUGH_GIL); end
gpl-3.0
UnfortunateFruit/darkstar
scripts/zones/Lower_Jeuno/npcs/Porter_Moogle.lua
41
1537
----------------------------------- -- Area: Lower Jeuno -- NPC: Porter Moogle -- Type: Storage Moogle -- @zone 245 -- @pos TODO ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Lower_Jeuno/TextIDs"); require("scripts/globals/porter_moogle_util"); local e = { TALK_EVENT_ID = 10104, STORE_EVENT_ID = 10105, RETRIEVE_EVENT_ID = 10106, ALREADY_STORED_ID = 10107, MAGIAN_TRIAL_ID = 10108 }; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) porterMoogleTrade(player, trade, e); end ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- No idea what the params are, other than event ID and gil. player:startEvent(e.TALK_EVENT_ID, 0x6FFFFF, 0x01, 0x06DD, 0x27, 0x7C7E, 0x15, player:getGil(), 0x03E8); end ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) porterEventUpdate(player, csid, option, e.RETRIEVE_EVENT_ID, RETRIEVE_DIALOG_ID, ITEM_CANNOT_BE_OBTAINED); end ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) porterEventFinish(player, csid, option, e.TALK_EVENT_ID, ITEM_CANNOT_BE_OBTAINED, ITEM_OBTAINED, NOT_HAVE_ENOUGH_GIL); end
gpl-3.0
nesstea/darkstar
scripts/zones/Buburimu_Peninsula/npcs/Ganemu-Punnemu_WW.lua
13
3342
----------------------------------- -- Area: Buburimu Peninsula -- NPC: Ganemu-Punnemu, W.W. -- Outpost Conquest Guards -- @pos -481.164 -32.858 49.188 118 ----------------------------------- package.loaded["scripts/zones/Buburimu_Peninsula/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Buburimu_Peninsula/TextIDs"); local guardnation = WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = KOLSHUSHU; local csid = 0x7ff7; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
nesstea/darkstar
scripts/zones/Temenos/mobs/Enhanced_Lizard.lua
7
1028
----------------------------------- -- Area: Temenos W T -- NPC: Enhanced_Lizard ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) local cofferID=Randomcoffer(4,GetInstanceRegion(1298)); local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); GetNPCByID(16929238):setStatus(STATUS_NORMAL); if (cofferID~=0) then GetNPCByID(16928768+cofferID):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+cofferID):setStatus(STATUS_NORMAL); end end;
gpl-3.0
DigiTechs/ROBLOX-Wiki-Backend
src/Module/API/Util/Util.lua
1
7177
-- Module:API/Util -- Utilities for Module:API. -- Essentially, the back-end of the back-end. -- Warning: DO NOT USE THIS MODULE BY ITSELF! It will break and you will be sad - Use Module:API instead! local LUNQ = require("Module:API/Util/LUNQ") local ReflectionMetadata = mw.loadData("Module:API/Data/ReflectionMetadata") local APIDump = mw.loadData("Module:API/Data/APIDump") local ExplorerImageUtil = require("Module:GetExplorerImage") local _M = { } -- Searches for a class in the API dump, and returns it and its members. function _M.GetClassInfo(ClassName) return LUNQ.Where(APIDump, function(x) return ( (x.type == "Class" and x.Name == ClassName) or (x.Class == ClassName) ) end) end function _M.GetEnumInfo(EnumName) -- TODO: merge this into one function with GetClassInfo? return LUNQ.Where(APIDump, function(x) return ( (x.type == "Enum" and x.Name == EnumName) or (x.Enum == EnumName) ) end) end -- Searches through the API dump and returns a list of classes which have properties with the given type function _M.GetClassesByPropertyType(PropertyType) return LUNQ.Distinct(LUNQ.Select(LUNQ.Where(APIDump, function(x) return x.type == "Property" and x.ValueType == PropertyType end), function(x) return x.Class end)) end -- Looks in the API dump for an item, and returns its type. do local BaseTypes = { "variant", "string", "number", "double", "float", "int", "bool", "boolean", "dictionary", "tuple", "array", -- these refer to a table. "void", "rbxscriptsignal", -- These are 'basic' types i.e. not instance classes "color3", "udim2", "vector4", "cframe", "vector3", } for i = 1, #BaseTypes do BaseTypes[BaseTypes[i]] = true end function _M.TypeOf(typename) typename = typename:lower() if BaseTypes[typename] then -- If we're a base type all we need to return is our type. return typename, true end local DumpInfo = LUNQ.Where(APIDump, function(x) return ((x.type == "Enum") or (x.type == "Class")) and x.Name:lower() == typename end) if #DumpInfo > 0 then local First = LUNQ.FirstOrDefault(DumpInfo, function(x) return x.type == "Class" end) if not First then First = LUNQ.FirstOrDefault(DumpInfo, function(x) return x.type == "Enum" end) end if First then return First.type, false else return nil, "Could not find class" end end return nil, "Could not find class" end end -- Returns the image of a class -- Returns the default icon if none exists. do function _M.GetImage(ClassName) local ImageIndex = 0 -- Fancy searching for the Class info local ReflClassInfo = LUNQ.First(ReflectionMetadata, function(x) local IsClassDefinition = x[0] == "Item" and x.class == "ReflectionMetadataClass" if IsClassDefinition then local Properties = LUNQ.First(x, function(y) return y[0] == "Properties" end) local Name = LUNQ.First(Properties, function(y) return y.name == "Name" end)[1] return Name == ClassName end return false end) if ReflClassInfo then local Properties = LUNQ.First(ReflClassInfo, function(x) return x[0] == "Properties" end) local ExplorerImageIndex = LUNQ.FirstOrDefault(Properties, function(x) return x.name == "ExplorerImageIndex" end) if ExplorerImageIndex then ImageIndex = ExplorerImageIndex[1] end end return ExplorerImageUtil.GetExplorerImage(ImageIndex) end end -- Returns a 'type link' to a page. -- Contains colour and images. -- Usage: TypeLink("Platform", false, true) -- Output: [[API:Enum/Platform|<span style="color:#666362">Platform</span>]] -- Usage: TypeLink("Platform", false, false) -- Output: [[API:Class/Platform|<span style="color:#666362">Platform</span>]] function _M.TypeLink(Type, ContainImage) local TypeName, IsBaseType = _M.TypeOf(Type) -- Get the type of our class/enum if TypeName then return string.format([=[%s%s[[API:%s%s%s|<span style="color:%s">%s</span>]]]=], ContainImage and _M.GetImage(Type) or "", ContainImage and " " or "", TypeName, IsBaseType and "" or "/", IsBaseType and "" or Type, IsBaseType and "green" or "#666362", Type ) end -- The type couldn't be found, so return something which makes sense. return string.format("[[API:%s|%s]]", Type, Type) end -- Returns the (typelinked) superclass tree as a string, MSDN style -- Usage: GetSuperclassTree("Part") do local function GetHierarchyTable(ClassName) -- Retrieves the hierarchy tables for the given class local ClassInfo = _M.GetClassInfo(ClassName)[1] local Subclasses if ClassName ~= "Instance" then -- HACK: To avoid page bloat, don't find subclasses of Instance Subclasses = LUNQ.Select(LUNQ.Where(APIDump, function(x) return (x.type == "Class") and x.Superclass and x.Superclass:lower() == ClassName:lower() end), function(x) return x.Name end) end local Superclasses = { ClassInfo.Name } local SuperClass = ClassInfo.Superclass while SuperClass do Superclasses[#Superclasses+1] = SuperClass ClassInfo = _M.GetClassInfo(SuperClass)[1] SuperClass = ClassInfo.Superclass end return Superclasses, Subclasses end function _M.GetSuperclassTree(ClassName, ContainImages) local SuperClassTable, SubClassTable = GetHierarchyTable(ClassName) local htmlBuilder = mw.html.create("ul"):addClass("rbx-inheritance-list") for i = #SuperClassTable, 1, -1 do --local numSpaces = 4 * (#SuperClassTable - i) if i == 1 then htmlBuilder = htmlBuilder:tag("ul"):tag("li"):wikitext(_M.GetImage(SuperClassTable[i]), " '''"..SuperClassTable[i].."'''") elseif i == #SuperClassTable then htmlBuilder = htmlBuilder:tag("li"):wikitext(_M.TypeLink(SuperClassTable[i], true)) else htmlBuilder = htmlBuilder:tag("ul"):tag("li"):wikitext(_M.TypeLink(SuperClassTable[i], true)) end end if not SubClassTable then -- HACK: Avoiding page bloat again htmlBuilder:tag("ul"):tag("li"):wikitext("''All classes inherit from this''") elseif #SubClassTable > 0 then htmlBuilder = htmlBuilder:tag("ul") for i = 1, #SubClassTable do htmlBuilder:tag("li"):wikitext(_M.TypeLink(SubClassTable[i], true)):done() end end return tostring(htmlBuilder:allDone()) end end -- Gets the description of the class member. Does *not* walk up the inheritance tree for the member. -- Usage: GetDescription("BasePart", "Destroy") function _M.GetShortDescription(ClassName, MemberName) local page = mw.title.new(string.format("Class/%s/%s", ClassName, MemberName), "API") -- Ensure the page is created under the 'API' namespace local content = page:getContent() if content then -- Page exists -- HACK: Since we can't parse the template into a table, we 'append' our arguments to it. content = mw.ustring.gsub(content, "}}$", "|_APIModuleInvoke=true}}") return mw.getCurrentFrame():preprocess(content) end end return _M
mit
vonflynee/opencomputersserver
world/opencomputers/3f9e70c3-6961-48bd-bbb9-5c4b3888a254/boot/04_component.lua
15
4131
local component = require("component") local computer = require("computer") local event = require("event") local adding = {} local removing = {} local primaries = {} ------------------------------------------------------------------------------- -- This allows writing component.modem.open(123) instead of writing -- component.getPrimary("modem").open(123), which may be nicer to read. setmetatable(component, { __index = function(_, key) return component.getPrimary(key) end, __pairs = function(self) local parent = false return function(_, key) if parent then return next(primaries, key) else local k, v = next(self, key) if not k then parent = true return next(primaries) else return k, v end end end end }) function component.get(address, componentType) checkArg(1, address, "string") checkArg(2, componentType, "string", "nil") for c in component.list(componentType, true) do if c:sub(1, address:len()) == address then return c end end return nil, "no such component" end function component.isAvailable(componentType) checkArg(1, componentType, "string") if not primaries[componentType] and not adding[componentType] then -- This is mostly to avoid out of memory errors preventing proxy -- creation cause confusion by trying to create the proxy again, -- causing the oom error to be thrown again. component.setPrimary(componentType, component.list(componentType, true)()) end return primaries[componentType] ~= nil end function component.isPrimary(address) local componentType = component.type(address) if componentType then if component.isAvailable(componentType) then return primaries[componentType].address == address end end return false end function component.getPrimary(componentType) checkArg(1, componentType, "string") assert(component.isAvailable(componentType), "no primary '" .. componentType .. "' available") return primaries[componentType] end function component.setPrimary(componentType, address) checkArg(1, componentType, "string") checkArg(2, address, "string", "nil") if address ~= nil then address = component.get(address, componentType) assert(address, "no such component") end local wasAvailable = primaries[componentType] if wasAvailable and address == wasAvailable.address then return end local wasAdding = adding[componentType] if wasAdding and address == wasAdding.address then return end if wasAdding then event.cancel(wasAdding.timer) end primaries[componentType] = nil adding[componentType] = nil local primary = address and component.proxy(address) or nil if wasAvailable then computer.pushSignal("component_unavailable", componentType) end if primary then if wasAvailable or wasAdding then adding[componentType] = { address=address, timer=event.timer(0.1, function() adding[componentType] = nil primaries[componentType] = primary computer.pushSignal("component_available", componentType) end) } else primaries[componentType] = primary computer.pushSignal("component_available", componentType) end end end ------------------------------------------------------------------------------- for address in component.list('screen') do if #component.invoke(address,'getKeyboards') > 0 then component.setPrimary('screen',address) end end local function onComponentAdded(_, address, componentType) if not (primaries[componentType] or adding[componentType]) then component.setPrimary(componentType, address) end end local function onComponentRemoved(_, address, componentType) if primaries[componentType] and primaries[componentType].address == address or adding[componentType] and adding[componentType].address == address then component.setPrimary(componentType, component.list(componentType, true)()) end end event.listen("component_added", onComponentAdded) event.listen("component_removed", onComponentRemoved)
mit
FailcoderAddons/supervillain-ui
SVUI_!Core/libs/AceVillain-1.0/widgets/AceGUIWidget-Keybinding.lua
4
6538
--[[----------------------------------------------------------------------------- Keybinding Widget Set Keybindings in the Config UI. -------------------------------------------------------------------------------]] local Type, Version = "Keybinding", 999999 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local pairs = pairs -- WoW APIs local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: NOT_BOUND local wowMoP do local _, _, _, interface = GetBuildInfo() wowMoP = (interface >= 50000) end --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function Keybinding_OnClick(frame, button) if button == "LeftButton" or button == "RightButton" then local self = frame.obj if self.waitingForKey then frame:EnableKeyboard(false) self.msgframe:Hide() frame:UnlockHighlight() self.waitingForKey = nil else frame:EnableKeyboard(true) self.msgframe:Show() frame:LockHighlight() self.waitingForKey = true end end AceGUI:ClearFocus() end local ignoreKeys = { ["BUTTON1"] = true, ["BUTTON2"] = true, ["UNKNOWN"] = true, ["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true, ["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true, } local function Keybinding_OnKeyDown(frame, key) local self = frame.obj if self.waitingForKey then local keyPressed = key if keyPressed == "ESCAPE" then keyPressed = "" else if ignoreKeys[keyPressed] then return end if IsShiftKeyDown() then keyPressed = "SHIFT-"..keyPressed end if IsControlKeyDown() then keyPressed = "CTRL-"..keyPressed end if IsAltKeyDown() then keyPressed = "ALT-"..keyPressed end end frame:EnableKeyboard(false) self.msgframe:Hide() frame:UnlockHighlight() self.waitingForKey = nil if not self.disabled then self:SetKey(keyPressed) self:Fire("OnKeyChanged", keyPressed) end end end local function Keybinding_OnMouseDown(frame, button) if button == "LeftButton" or button == "RightButton" then return elseif button == "MiddleButton" then button = "BUTTON3" elseif button == "Button4" then button = "BUTTON4" elseif button == "Button5" then button = "BUTTON5" end Keybinding_OnKeyDown(frame, button) end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:SetWidth(320) self:SetLabel("") self:SetKey("") self.waitingForKey = nil self.msgframe:Hide() self:SetDisabled(false) self.button:EnableKeyboard(false) end, -- ["OnRelease"] = nil, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.button:Disable() self.label:SetTextColor(0.5,0.5,0.5) else self.button:Enable() self.label:SetTextColor(1,1,1) end end, ["SetKey"] = function(self, key) if (key or "") == "" then self.button:SetText(NOT_BOUND) self.button:SetNormalFontObject("GameFontNormal") else self.button:SetText(key) self.button:SetNormalFontObject("GameFontHighlight") end end, ["GetKey"] = function(self) local key = self.button:GetText() if key == NOT_BOUND then key = nil end return key end, ["SetLabel"] = function(self, label) self.label:SetText(label or "") if (label or "") == "" then self.alignoffset = nil self:SetHeight(24) else self.alignoffset = 30 self:SetHeight(44) end end, } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local backdrop = { bgFile = "Interface\\AddOns\\SVUI_!Core\\assets\\backgrounds\\TRANSPARENT", edgeFile = "Interface\\AddOns\\SVUI_!Core\\assets\\borders\\DEFAULT", tile = true, tileSize = 16, edgeSize = 8, insets = { left = 2, right = 2, top = 2, bottom = 2 } } local function keybindingMsgFixWidth(frame) frame:SetWidth(frame.msg:GetWidth() + 10) frame:SetScript("OnUpdate", nil) end local function Constructor() local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type) local frame = CreateFrame("Frame", nil, UIParent) local button = CreateFrame("Button", name, frame, wowMoP and "UIPanelButtonTemplate" or "UIPanelButtonTemplate2") button:EnableMouse(true) button:RegisterForClicks("AnyDown") button:SetScript("OnEnter", Control_OnEnter) button:SetScript("OnLeave", Control_OnLeave) button:SetScript("OnClick", Keybinding_OnClick) button:SetScript("OnKeyDown", Keybinding_OnKeyDown) button:SetScript("OnMouseDown", Keybinding_OnMouseDown) button:SetPoint("BOTTOMLEFT") button:SetPoint("BOTTOMRIGHT") button:SetHeight(24) button:EnableKeyboard(false) local text = button:GetFontString() text:SetPoint("LEFT", 7, 0) text:SetPoint("RIGHT", -7, 0) local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight") label:SetPoint("TOPLEFT") label:SetPoint("TOPRIGHT") label:SetJustifyH("CENTER") label:SetHeight(18) local msgframe = CreateFrame("Frame", nil, UIParent) msgframe:SetHeight(30) msgframe:SetBackdrop(backdrop) msgframe:SetBackdropColor(0,0,0) msgframe:SetFrameStrata("FULLSCREEN_DIALOG") msgframe:SetFrameLevel(1000) msgframe:SetToplevel(true) local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal") msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.") msgframe.msg = msg msg:SetPoint("TOPLEFT", 5, -5) msgframe:SetScript("OnUpdate", keybindingMsgFixWidth) msgframe:SetPoint("BOTTOM", button, "TOP") msgframe:Hide() local widget = { button = button, label = label, msgframe = msgframe, frame = frame, alignoffset = 30, type = Type } for method, func in pairs(methods) do widget[method] = func end button.obj = widget return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
mit
nesstea/darkstar
scripts/zones/Al_Zahbi/npcs/Dahaaba.lua
55
1752
----------------------------------- -- Area: Al Zahbi -- NPC: Dahaaba -- Type: Chocobo Renter -- @pos -65.309 -1 -39.585 ----------------------------------- require("scripts/globals/chocobo"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local level = player:getMainLvl(); local gil = player:getGil(); if (player:hasKeyItem(CHOCOBO_LICENSE) and level >= 20) then local price = getChocoboPrice(player); player:setLocalVar("chocoboPriceOffer",price); player:startEvent(0x010E,price,gil); else player:startEvent(0x010F); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local price = player:getLocalVar("chocoboPriceOffer"); if (csid == 0x010E and option == 0) then if (player:delGil(price)) then updateChocoboPrice(player, price); local duration = 1800 + (player:getMod(MOD_CHOCOBO_RIDING_TIME) * 60) player:addStatusEffectEx(EFFECT_CHOCOBO,EFFECT_CHOCOBO,1,0,duration,true); player:setPos(610,-24,356,0x80,0x33); end end end;
gpl-3.0
Mashape/kong
kong/cmd/migrations.lua
1
6503
local DB = require "kong.db" local log = require "kong.cmd.utils.log" local tty = require "kong.cmd.utils.tty" local meta = require "kong.meta" local conf_loader = require "kong.conf_loader" local kong_global = require "kong.global" local migrations_utils = require "kong.cmd.utils.migrations" local lapp = [[ Usage: kong migrations COMMAND [OPTIONS] Manage database schema migrations. The available commands are: bootstrap Bootstrap the database and run all migrations. up Run any new migrations. finish Finish running any pending migrations after 'up'. list List executed migrations. reset Reset the database. Options: -y,--yes Assume "yes" to prompts and run non-interactively. -q,--quiet Suppress all output. -f,--force Run migrations even if database reports as already executed. --db-timeout (default 60) Timeout, in seconds, for all database operations (including schema consensus for Cassandra). --lock-timeout (default 60) Timeout, in seconds, for nodes waiting on the leader node to finish running migrations. -c,--conf (optional string) Configuration file. ]] local function confirm_prompt(q) local MAX = 3 local ANSWERS = { y = true, Y = true, yes = true, YES = true, n = false, N = false, no = false, NO = false } while MAX > 0 do io.write("> " .. q .. " [Y/n] ") local a = io.read("*l") if ANSWERS[a] ~= nil then return ANSWERS[a] end MAX = MAX - 1 end end local function execute(args) args.db_timeout = args.db_timeout * 1000 args.lock_timeout = args.lock_timeout if args.quiet then log.disable() end local conf = assert(conf_loader(args.conf)) conf.pg_timeout = args.db_timeout -- connect + send + read conf.cassandra_timeout = args.db_timeout -- connect + send + read conf.cassandra_schema_consensus_timeout = args.db_timeout _G.kong = kong_global.new() kong_global.init_pdk(_G.kong, conf, nil) -- nil: latest PDK local db = assert(DB.new(conf)) assert(db:init_connector()) local schema_state = assert(db:schema_state()) if args.command == "list" then if schema_state.needs_bootstrap then if schema_state.legacy_invalid_state then -- legacy: migration from 0.14 to 1.0 cannot be performed if schema_state.legacy_missing_component then log("Migrations can only be listed on a %s %s that has been " .. "upgraded to 1.0, but the current %s seems to be older " .. "than 0.14 (missing migrations for '%s')", db.strategy, db.infos.db_desc, db.infos.db_desc, schema_state.legacy_missing_component) os.exit(2) end if schema_state.legacy_missing_migration then log("Migrations can only be listed on a %s %s that has been " .. "upgraded to 1.0, but the current %s seems to be older " .. "than 0.14 (missing migration '%s' for '%s')", db.strategy, db.infos.db_desc, db.infos.db_desc, schema_state.legacy_missing_migration, schema_state.legacy_missing_component) os.exit(2) end log("Migrations can only be listed on a %s %s that has been " .. "upgraded to 1.0, but the current %s seems to be older than " .. "0.14 (missing migrations)", db.strategy, db.infos.db_desc, db.infos.db_desc) os.exit(2) elseif not schema_state.legacy_is_014 then log("Database needs bootstrapping; run 'kong migrations bootstrap'") os.exit(3) end end local r = "" if schema_state.executed_migrations then log("Executed migrations:\n%s", schema_state.executed_migrations) r = "\n" end if schema_state.pending_migrations then log("%sPending migrations:\n%s", r, schema_state.pending_migrations) r = "\n" end if schema_state.new_migrations then log("%sNew migrations available:\n%s", r, schema_state.new_migrations) r = "\n" end if schema_state.pending_migrations and schema_state.new_migrations then if r ~= "" then log("") end log.warn("Database has pending migrations from a previous upgrade, " .. "and new migrations from this upgrade (version %s)", tostring(meta._VERSION)) log("\nRun 'kong migrations finish' when ready to complete pending " .. "migrations (%s %s will be incompatible with the previous Kong " .. "version)", db.strategy, db.infos.db_desc) os.exit(4) end if schema_state.pending_migrations then log("\nRun 'kong migrations finish' when ready") os.exit(4) end if schema_state.new_migrations then log("\nRun 'kong migrations up' to proceed") os.exit(5) end -- exit(0) elseif args.command == "bootstrap" then migrations_utils.bootstrap(schema_state, db, args.lock_timeout) elseif args.command == "reset" then if not args.yes then if not tty.isatty() then error("not a tty: invoke 'reset' non-interactively with the --yes flag") end if not confirm_prompt("Are you sure? This operation is irreversible.") then log("cancelled") return end end local ok = migrations_utils.reset(schema_state, db, args.lock_timeout) if not ok then os.exit(1) end os.exit(0) elseif args.command == "up" then migrations_utils.up(schema_state, db, { ttl = args.lock_timeout, force = args.force, abort = true, -- exit the mutex if another node acquired it }) elseif args.command == "finish" then migrations_utils.finish(schema_state, db, { ttl = args.lock_timeout, force = args.force, }) else error("unreachable") end end return { lapp = lapp, execute = execute, sub_commands = { bootstrap = true, up = true, finish = true, list = true, reset = true, } }
apache-2.0
nesstea/darkstar
scripts/globals/items/salty_bretzel.lua
18
1278
----------------------------------------- -- ID: 5182 -- Item: salty_bretzel -- Food Effect: 5Min, All Races ----------------------------------------- -- Magic % 8 -- Magic Cap 60 -- Vitality 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5182); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_MPP, 8); target:addMod(MOD_FOOD_MP_CAP, 60); target:addMod(MOD_VIT, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_MPP, 8); target:delMod(MOD_FOOD_MP_CAP, 60); target:delMod(MOD_VIT, 2); end;
gpl-3.0