repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
yswifi/APlan | build_dir/target-mipsel_24kec+dsp_uClibc-0.9.33.2/luci/modules/admin-full/luasrc/model/cbi/admin_system/fstab/swap.lua | 84 | 1922 | --[[
LuCI - Lua Configuration Interface
Copyright 2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local fs = require "nixio.fs"
local util = require "nixio.util"
local devices = {}
util.consume((fs.glob("/dev/sd*")), devices)
util.consume((fs.glob("/dev/hd*")), devices)
util.consume((fs.glob("/dev/scd*")), devices)
util.consume((fs.glob("/dev/mmc*")), devices)
local size = {}
for i, dev in ipairs(devices) do
local s = tonumber((fs.readfile("/sys/class/block/%s/size" % dev:sub(6))))
size[dev] = s and math.floor(s / 2048)
end
m = Map("fstab", translate("Mount Points - Swap Entry"))
m.redirect = luci.dispatcher.build_url("admin/system/fstab")
if not arg[1] or m.uci:get("fstab", arg[1]) ~= "swap" then
luci.http.redirect(m.redirect)
return
end
mount = m:section(NamedSection, arg[1], "swap", translate("Swap Entry"))
mount.anonymous = true
mount.addremove = false
mount:tab("general", translate("General Settings"))
mount:tab("advanced", translate("Advanced Settings"))
mount:taboption("general", Flag, "enabled", translate("Enable this swap")).rmempty = false
o = mount:taboption("general", Value, "device", translate("Device"),
translate("The device file of the memory or partition (<abbr title=\"for example\">e.g.</abbr> <code>/dev/sda1</code>)"))
for i, d in ipairs(devices) do
o:value(d, size[d] and "%s (%s MB)" % {d, size[d]})
end
o = mount:taboption("advanced", Value, "uuid", translate("UUID"),
translate("If specified, mount the device by its UUID instead of a fixed device node"))
o = mount:taboption("advanced", Value, "label", translate("Label"),
translate("If specified, mount the device by the partition label instead of a fixed device node"))
return m
| gpl-2.0 |
bnetcc/darkstar | scripts/zones/Northern_San_dOria/npcs/Secodiand.lua | 5 | 1737 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Secodiand
-- Starts and Finishes Quest: Fear of the dark
-- @zone 231
-- !pos -160 -0 137
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
--
if (player:getQuestStatus(SANDORIA,FEAR_OF_THE_DARK) ~= QUEST_AVAILABLE) then
if (trade:hasItemQty(922,2) and trade:getItemCount() == 2) then
player:startEvent(18);
end
end
--]]
end;
function onTrigger(player,npc)
FearOfTheDark = player:getQuestStatus(SANDORIA,FEAR_OF_THE_DARK);
if (FearOfTheDark == QUEST_AVAILABLE) then
player:startEvent(19);
else
player:startEvent(17);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
--
if (csid == 19 and option == 1) then
player:addQuest(SANDORIA,FEAR_OF_THE_DARK);
elseif (csid == 18) then
player:tradeComplete();
player:addGil(GIL_RATE*200);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*200);
if (player:getQuestStatus(SANDORIA,FEAR_OF_THE_DARK) == QUEST_ACCEPTED) then
player:addFame(SANDORIA,30);
player:completeQuest(SANDORIA,FEAR_OF_THE_DARK);
else
player:addFame(SANDORIA,5);
end
end
--]]
end; | gpl-3.0 |
bnetcc/darkstar | scripts/zones/Upper_Jeuno/npcs/Mailloquetat.lua | 5 | 1074 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Mailloquetat
-- Involved in Quests: Save my Sister
-- @zone 244
-- !pos -31 -1 8
-----------------------------------
package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Upper_Jeuno/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if (player:getFameLevel(JEUNO) >= 4 and player:getVar("saveMySisterVar") == 1) then
player:startEvent(159); -- For "Save my Sister" quest
else
player:startEvent(25); -- Standard dialog
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 159) then
player:setVar("saveMySisterVar", 2);
end
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/globals/effects/allied_tags.lua | 1 | 1039 | -----------------------------------
--
--
--
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
if (target:getPet()) then
target:getPet():addStatusEffect(effect);
end
-- local allegiance = target:getAllegiance();
-- local ALLEGIANCE_CAMPAIGN_PLAYER = 9;
-- target:setStatus(STATUS_UPDATE,ALLEGIANCE_CAMPAIGN_PLAYER);
end;
-----------------------------------
-- onEffectTick Action
-----------------------------------
function onEffectTick(target,effect)
end;
-----------------------------------
-- onEffectLose Action
-----------------------------------
function onEffectLose(target,effect)
if (target:getPet()) then
target:getPet():delStatusEffect(EFFECT_ALLIED_TAGS);
end
-- local allegiance = target:getAllegiance();
-- local ALLEGIANCE_PLAYER = 1;
-- target:setFlag(ALLEGIANCE_PLAYER);
end; | gpl-3.0 |
mwoz123/koreader | frontend/apps/reader/modules/readerback.lua | 3 | 7566 | local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local Event = require("ui/event")
local EventListener = require("ui/widget/eventlistener")
local Notification = require("ui/widget/notification")
local UIManager = require("ui/uimanager")
local logger = require("logger")
local util = require("util")
local _ = require("gettext")
-- This module handles the "Back" key (and the "Back" gesture action).
-- When global setting "back_in_reader" == "previous_read_page", it
-- additionally handles a location stack for each visited page or
-- page view change (when scrolling in a same page)
local ReaderBack = EventListener:new{
location_stack = {},
-- a limit not intended to be a practical limit but just a failsafe
max_stack = 5000,
}
function ReaderBack:init()
if Device:hasKeys() then
self.ui.key_events.Back = { {"Back"}, doc = "Reader back" }
end
-- Regular function wrapping our method, to avoid re-creating
-- an anonymous function at each page turn
self._addPreviousLocationToStackCallback = function()
self:_addPreviousLocationToStack()
end
end
function ReaderBack:_getCurrentLocation()
if self.ui.document.info.has_pages then
local current_location = self.ui.paging:getBookLocation()
if current_location then
-- We need a copy, as we're getting references to
-- objects ReaderPaging/ReaderView may still modify
local res = {}
for i=1, #current_location do
res[i] = util.tableDeepCopy(current_location[i])
end
return res
end
else
return {
xpointer = self.ui.rolling:getBookLocation(),
}
end
end
function ReaderBack:_areLocationsSimilar(location1, location2)
if self.ui.document.info.has_pages then
-- locations are arrays of k/v tables
if #location1 ~= #location2 then
return false
end
for i=1, #location1 do
if not util.tableEquals(location1[i], location2[i]) then
return false
end
end
return true
else
return location1.xpointer == location2.xpointer
end
end
function ReaderBack:_addPreviousLocationToStack()
local new_location = self:_getCurrentLocation()
if self.cur_location and new_location then
if self:_areLocationsSimilar(self.cur_location, new_location) then
-- Unchanged, don't add it yet
return
end
table.insert(self.location_stack, self.cur_location)
if #self.location_stack > self.max_stack then
table.remove(self.location_stack, 1)
end
end
if new_location then
self.cur_location = new_location
end
end
-- Called when loading new document
function ReaderBack:onReadSettings(config)
self.location_stack = {}
self.cur_location = nil
end
function ReaderBack:_onViewPossiblyUpdated()
if G_reader_settings:readSetting("back_in_reader") == "previous_read_page" then
-- As multiple modules will have their :onPageUpdate()/... called,
-- and some of them will set up the new page with it, we need to
-- delay our handling after all of them are called (otherwise,
-- depending on the order of the calls, we may be have the location
-- of either the previous page or the current one).
UIManager:nextTick(self._addPreviousLocationToStackCallback)
end
self.back_resist = nil
end
-- Hook to events that do/may change page/view (more than one of these events
-- may be sent on a single page turn/scroll, _addPreviousLocationToStack()
-- will ignore those for the same book location):
-- Called after initial page is set up
ReaderBack.onReaderReady = ReaderBack._onViewPossiblyUpdated
-- New page on paged media or crengine in page mode
ReaderBack.onPageUpdate = ReaderBack._onViewPossiblyUpdated
-- New page on crengine in scroll mode
ReaderBack.onPosUpdate = ReaderBack._onViewPossiblyUpdated
-- View updated (possibly on the same page) on paged media
ReaderBack.onViewRecalculate = ReaderBack._onViewPossiblyUpdated
-- View updated (possibly on the same page) on paged media (needed in Reflow mode)
ReaderBack.onPagePositionUpdated = ReaderBack._onViewPossiblyUpdated
function ReaderBack:onBack()
local back_in_reader = G_reader_settings:readSetting("back_in_reader") or "previous_location"
local back_to_exit = G_reader_settings:readSetting("back_to_exit") or "prompt"
if back_in_reader == "previous_read_page" then
if #self.location_stack > 0 then
local saved_location = table.remove(self.location_stack)
if saved_location then
-- Reset self.cur_location, which will be updated with the restored
-- saved_location, which will then not be added to the stack
self.cur_location = nil
logger.dbg("[ReaderBack] restoring:", saved_location)
self.ui:handleEvent(Event:new('RestoreBookLocation', saved_location))
-- Ensure we always have self.cur_location updated, as in some
-- cases (same page), no event that we handle might be sent.
UIManager:nextTick(self._addPreviousLocationToStackCallback)
return true
end
elseif not self.back_resist or back_to_exit == "disable" then
-- Show a one time notification when location stack is empty.
-- On next "Back" only, proceed with the default behaviour (unless
-- it's disabled, in which case we always show this notification)
self.back_resist = true
UIManager:show(Notification:new{
text = _("Location history is empty."),
})
return true
else
self.back_resist = nil
end
elseif back_in_reader == "previous_location" then
-- ReaderLink maintains its own location_stack of less frequent jumps
-- (links or TOC entries followed, skim document...)
if back_to_exit == "disable" then
-- Let ReaderLink always show its notification if empty
self.ui.link:onGoBackLink(true) -- show_notification_if_empty=true
return true
end
if self.back_resist then
-- Notification "Location history is empty" previously shown by ReaderLink
self.back_resist = nil
elseif self.ui.link:onGoBackLink(true) then -- show_notification_if_empty=true
return true -- some location restored
else
-- ReaderLink has shown its notification that location stack is empty.
-- On next "Back" only, proceed with the default behaviour
self.back_resist = true
return true
end
elseif back_in_reader == "filebrowser" then
self.ui:handleEvent(Event:new("Home"))
-- Filebrowser will handle next "Back" and ensure back_to_exit
return true
end
-- location stack empty, or back_in_reader == "default"
if back_to_exit == "always" then
self.ui:handleEvent(Event:new("Close"))
elseif back_to_exit == "disable" then
return true
elseif back_to_exit == "prompt" then
UIManager:show(ConfirmBox:new{
text = _("Exit KOReader?"),
ok_text = _("Exit"),
ok_callback = function()
self.ui:handleEvent(Event:new("Close"))
end
})
end
return true
end
return ReaderBack
| agpl-3.0 |
sartura/openwrt-packages | net/dynapoint/src/dynapoint.lua | 94 | 6369 | #!/usr/bin/lua
--[[
Copyright (C) 2016 Tobias Ilte <tobias.ilte@campus.tu-berlin.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
require "uci"
require "ubus"
require "uloop"
log = require "nixio"
--open sys-logging
log.openlog("DynaPoint", "ndelay", "cons", "nowait");
local uci_cursor = uci.cursor()
-- get all config sections with the given type
function getConfType(conf_file,type)
local ifce={}
uci_cursor:foreach(conf_file,type,function(s) ifce[s[".index"]]=s end)
return ifce
end
ubus = ubus.connect()
if not ubus then
error("Failed to connect to ubusd")
end
ubus:call("network", "reload", {})
local interval = uci_cursor:get("dynapoint", "internet", "interval")
local timeout = uci_cursor:get("dynapoint", "internet", "timeout")
local offline_threshold = tonumber(uci_cursor:get("dynapoint", "internet", "offline_threshold"))
local hosts = uci_cursor:get("dynapoint", "internet", "hosts")
local numhosts = #hosts
local curl = tonumber(uci_cursor:get("dynapoint", "internet", "use_curl"))
if (curl == 1) then
curl_interface = uci_cursor:get("dynapoint", "internet", "curl_interface")
end
function get_system_sections(t)
for pos,val in pairs(t) do
if (type(val)=="table") then
get_system_sections(val);
elseif (type(val)=="string") then
if (pos == "hostname") then
localhostname = val
end
end
end
end
if (tonumber(uci_cursor:get("dynapoint", "internet", "add_hostname_to_ssid")) == 1 ) then
get_system_sections(getConfType("system","system"))
if (not localhostname) then
error("Failed to obtain system hostname")
end
end
local table_names_rule = {}
local table_names_not_rule = {}
local ssids_with_hostname = {}
local ssids_not_rule = {}
function get_dynapoint_sections(t)
for pos,val in pairs(t) do
if (type(val)=="table") then
get_dynapoint_sections(val);
elseif (type(val)=="string") then
if (pos == "dynapoint_rule") then
if (val == "internet") then
table_names_rule[#table_names_rule+1] = t[".name"]
elseif (val == "!internet") then
table_names_not_rule[#table_names_not_rule+1] = t[".name"]
if (localhostname) then
ssids_not_rule[#ssids_not_rule+1] = uci_cursor:get("wireless", t[".name"], "ssid")
ssids_with_hostname[#ssids_with_hostname+1] = uci_cursor:get("wireless", t[".name"], "ssid").."_"..localhostname
end
end
end
end
end
end
--print(table.getn(hosts))
get_dynapoint_sections(getConfType("wireless","wifi-iface"))
-- revert all non-persistent ssid uci-changes regarding sections affecting dynapoint
for i = 1, #table_names_not_rule do
uci_cursor:revert("wireless", table_names_not_rule[i], "ssid")
end
local online = true
if (#table_names_rule > 0) then
if (tonumber(uci_cursor:get("wireless", table_names_rule[1], "disabled")) == 1) then
online = false
end
else
log.syslog("info","Not properly configured. Please add <option dynapoint_rule 'internet'> to /etc/config/wireless")
end
local timer
local offline_counter = 0
uloop.init()
function do_internet_check(host)
if (curl == 1 ) then
if (curl_interface) then
result = os.execute("curl -s -m "..timeout.." --max-redirs 0 --interface "..curl_interface.." --head "..host.." > /dev/null")
else
result = os.execute("curl -s -m "..timeout.." --max-redirs 0 --head "..host.." > /dev/null")
end
else
result = os.execute("wget -q --timeout="..timeout.." --spider "..host)
end
if (result == 0) then
return true
else
return false
end
end
function change_wireless_config(switch_to_offline)
if (switch_to_offline == 1) then
log.syslog("info","Switched to OFFLINE")
for i = 1, #table_names_not_rule do
uci_cursor:set("wireless",table_names_not_rule[i], "disabled", "0")
if (localhostname) then
uci_cursor:set("wireless", table_names_not_rule[i], "ssid", ssids_with_hostname[i])
end
log.syslog("info","Bring up new AP "..uci_cursor:get("wireless", table_names_not_rule[i], "ssid"))
end
for i = 1, #table_names_rule do
uci_cursor:set("wireless",table_names_rule[i], "disabled", "1")
end
else
log.syslog("info","Switched to ONLINE")
for i = 1, #table_names_not_rule do
uci_cursor:set("wireless",table_names_not_rule[i], "disabled", "1")
if (localhostname) then
uci_cursor:set("wireless", table_names_not_rule[i], "ssid", ssids_not_rule[i])
end
end
for i = 1, #table_names_rule do
uci_cursor:set("wireless",table_names_rule[i], "disabled", "0")
log.syslog("info","Bring up new AP "..uci_cursor:get("wireless", table_names_rule[i], "ssid"))
end
end
uci_cursor:save("wireless")
ubus:call("network", "reload", {})
end
local hostindex = 1
function check_internet_connection()
print("checking "..hosts[hostindex].."...")
if (do_internet_check(hosts[hostindex]) == true) then
-- online
print("...seems to be online")
offline_counter = 0
hostindex = 1
if (online == false) then
print("changed state to online")
online = true
change_wireless_config(0)
end
else
--offline
print("...seems to be offline")
hostindex = hostindex + 1
if (hostindex <= numhosts) then
check_internet_connection()
else
hostindex = 1
-- and activate offline-mode
print("all hosts offline")
if (online == true) then
offline_counter = offline_counter + 1
if (offline_counter == offline_threshold) then
print("changed state to offline")
online = false
change_wireless_config(1)
end
end
end
end
timer:set(interval * 1000)
end
timer = uloop.timer(check_internet_connection)
timer:set(interval * 1000)
uloop.run()
| gpl-2.0 |
bnetcc/darkstar | scripts/zones/Lebros_Cavern/IDs.lua | 7 | 3220 | Lebros = {
text = {
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6381, -- You cannot obtain the <item>. Come back after sorting your inventory.
FULL_INVENTORY_AFTER_TRADE = 6385, -- You cannot obtain the <item>. Try trading again after sorting your inventory.
ITEM_OBTAINED = 6387, -- Obtained: <item>.
GIL_OBTAINED = 6388, -- Obtained <number> gil.
KEYITEM_OBTAINED = 6390, -- Obtained key item: <keyitem>.
KEYITEM_LOST = 6391, -- Lost key item: <keyitem>.
NOT_HAVE_ENOUGH_GIL = 6392, -- You do not have enough gil.
ITEMS_OBTAINED = 6396, -- You obtain <number> <item>!
-- Assault Texts
ASSAULT_21_START = 7366, -- Commencing <assault>! Objective: Remove the obstructions
ASSAULT_22_START = 7367, -- Commencing <assault>! Objective: Deliver the provisions
ASSAULT_23_START = 7368, -- Commencing <assault>! Objective: Destroy the Troll fugitives
ASSAULT_24_START = 7369, -- Commencing <assault>! Objective: Discover alternate route
ASSAULT_25_START = 7370, -- Commencing <assault>! Objective: Assassinate Borgerlur
ASSAULT_26_START = 7371, -- Commencing <assault>! Objective: Match the Apkallu
ASSAULT_27_START = 7372, -- Commencing <assault>! Objective: Remove the threat
ASSAULT_28_START = 7373, -- Commencing <assault>! Objective: Drive out the hunters
ASSAULT_29_START = 7374, -- Commencing <assault>! Objective: Rescue Princess Kadjaya
ASSAULT_30_START = 7375, -- Commencing <assault>! Objective: Defeat Black Shuck
TIME_TO_COMPLETE = 7406, -- You have <number> [minute/minutes] (Earth time) to complete this mission.
MISSION_FAILED = 7407, -- The mission has failed. Leaving area.
RUNE_UNLOCKED = 7408, -- Mission objective completed. Unlocking Rune of Release.
ASSAULT_POINTS_OBTAINED = 7409, -- You gain <number> [Assault point/Assault points]!
TIME_REMAINING_MINUTES = 7410, -- Time remaining: <number> [minute/minutes] (Earth time).
TIME_REMAINING_SECONDS = 7411, -- Time remaining: <number> [second/seconds] (Earth time).
PARTY_FALLEN = 7414 -- All party members have fallen in battle. Mission failure in <number> [minute/minutes].
},
mobs = {
-- Wamoura Farm Raid Assault
[27] = {
RANCH_WAMOURA1 = 17035359,
RANCH_WAMOURA2 = 17035360,
RANCH_WAMOURA3 = 17035361,
RANCH_WAMOURA4 = 17035362,
RANCH_WAMOURA5 = 17035363,
RANCH_WAMOURA6 = 17035365,
RANCH_WAMOURA7 = 17035367,
RANCH_WAMOURA8 = 17035368,
RANCH_WAMOURA9 = 17035369,
RANCH_WAMOURA10 = 17035370,
RANCH_WAMOURA11 = 17035371,
RANCH_WAMOURA12 = 17035372,
RANCH_WAMOURA13 = 17035376,
RANCH_WAMOURA14 = 17035377,
RANCH_WAMOURA15 = 17035378
}
},
npcs = {
ANCIENT_LOCKBOX = 17035478,
RUNE_OF_RELEASE = 17035479
}
} | gpl-3.0 |
bnetcc/darkstar | scripts/zones/Gusgen_Mines/npcs/Clay.lua | 5 | 1181 | -----------------------------------
-- Area: Gusgen Mines
-- NPC: Clay
-- Involved in Quest: A Potter's Preference
-- !pos 117 -21 432 196
-----------------------------------
package.loaded["scripts/zones/Gusgen_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/zones/Gusgen_Mines/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local GUSGENCLAY = 569;
if (player:hasItem(GUSGENCLAY) == false) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,GUSGENCLAY);
else
player:addItem(GUSGENCLAY);
player:messageSpecial(ITEM_OBTAINED, GUSGENCLAY);
end
else
player:messageSpecial(NOTHING_OUT_OF_THE_ORDINARY);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/globals/mobskills/hyper_pulse_pantokrator_custom.lua | 8 | 1327 | ---------------------------------------------------
-- Hyper_Pulse
--
-- Description: 300 magic damage, Gravity and short Bind, wipes Utsusemi
-- Type: Magical
--
---------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
local mobID = mob:getID(); --(16908294 ,16908301 ,16908308 =omega ,16933124=proto-omega)
local mobhp = mob:getHPP();
if ((mobID == 16908294 or mobID ==16908301 or mobID ==16908308)and mobhp > 25 ) then --omega
return 0;
elseif (mobID == 16933124 and mobhp > 30 and mobhp < 70)then -- omega bipedform
return 0;
end
return 1;
end;
function onMobWeaponSkill(target, mob, skill)
local typeEffect1 = EFFECT_BIND;
MobStatusEffectMove(mob, target, typeEffect1, 1, 0, 4);
local typeEffect2 = EFFECT_WEIGHT;
MobStatusEffectMove(mob, target, typeEffect2, 50, 0, 30);
local dmgmod = 1.5;
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3,ELE_DARK,dmgmod,TP_MAB_BONUS,1);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_DARK,MOBPARAM_IGNORE_SHADOWS);
target:delHP(dmg);
return dmg;
end
| gpl-3.0 |
bnetcc/darkstar | scripts/globals/spells/cure_iii.lua | 3 | 4931 | -----------------------------------------
-- Spell: Cure III
-- Restores target's HP.
-- Shamelessly stolen from http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local divisor = 0;
local constant = 0;
local basepower = 0;
local power = 0;
local basecure = 0;
local final = 0;
local minCure = 130;
if (USE_OLD_CURE_FORMULA == true) then
power = getCurePowerOld(caster);
rate = 1;
constant = 70;
if (power > 300) then
rate = 15.6666;
constant = 180.43;
elseif (power > 180) then
rate = 2;
constant = 115;
end
else
power = getCurePower(caster);
if (power < 125) then
divisor = 2.2
constant = 130;
basepower = 70;
elseif (power < 200) then
divisor = 75/65;
constant = 155;
basepower = 125;
elseif (power < 300) then
divisor = 2.5;
constant = 220;
basepower = 200;
elseif (power < 700) then
divisor = 5;
constant = 260;
basepower = 300;
else
divisor = 999999;
constant = 340;
basepower = 0;
end
end
if (target:getAllegiance() == caster:getAllegiance() and (target:getObjType() == TYPE_PC or target:getObjType() == TYPE_MOB)) then
if (USE_OLD_CURE_FORMULA == true) then
basecure = getBaseCure(power,divisor,constant);
else
basecure = getBaseCure(power,divisor,constant,basepower);
end
final = getCureFinal(caster,spell,basecure,minCure,false);
if (caster:hasStatusEffect(EFFECT_AFFLATUS_SOLACE) and target:hasStatusEffect(EFFECT_STONESKIN) == false) then
local solaceStoneskin = 0;
local equippedBody = caster:getEquipID(SLOT_BODY);
if (equippedBody == 11186) then
solaceStoneskin = math.floor(final * 0.30);
elseif (equippedBody == 11086) then
solaceStoneskin = math.floor(final * 0.35);
else
solaceStoneskin = math.floor(final * 0.25);
end
target:addStatusEffect(EFFECT_STONESKIN,solaceStoneskin,0,25);
end;
final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100));
--Applying server mods....
final = final * CURE_POWER;
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:addHP(final);
target:wakeUp();
caster:updateEnmityFromCure(target,final);
else
if (target:isUndead()) then
spell:setMsg(msgBasic.MAGIC_DMG);
local params = {};
params.dmg = minCure;
params.multiplier = 1;
params.skillType = HEALING_MAGIC_SKILL;
params.attribute = MOD_MND;
params.hasMultipleTargetReduction = false;
local dmg = calculateMagicDamage(caster, target, spell, params)*0.5;
local params = {};
params.diff = caster:getStat(MOD_MND)-target:getStat(MOD_MND);
params.attribute = MOD_MND;
params.skillType = HEALING_MAGIC_SKILL;
params.bonus = 1.0;
local resist = applyResistance(caster, target, spell, params);
dmg = dmg*resist;
dmg = addBonuses(caster,spell,target,dmg);
dmg = adjustForTarget(target,dmg,spell:getElement());
dmg = finalMagicAdjustments(caster,target,spell,dmg);
final = dmg;
target:delHP(final);
target:updateEnmityFromDamage(caster,final);
elseif (caster:getObjType() == TYPE_PC) then
spell:setMsg(msgBasic.MAGIC_NO_EFFECT);
else
-- e.g. monsters healing themselves.
if (USE_OLD_CURE_FORMULA == true) then
basecure = getBaseCureOld(power,divisor,constant);
else
basecure = getBaseCure(power,divisor,constant,basepower);
end
final = getCureFinal(caster,spell,basecure,minCure,false);
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:addHP(final);
end
end
local mpBonusPercent = (final*caster:getMod(MOD_CURE2MP_PERCENT))/100;
if (mpBonusPercent > 0) then
caster:addMP(mpBonusPercent);
end
return final;
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/globals/items/pearlscale.lua | 3 | 1074 | -----------------------------------------
-- ID: 5714
-- Item: Pearlscale
-- Food Effect: 5 Min, Mithra only
-----------------------------------------
-- Dexterity 2
-- Mind -4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getRace() ~= 7) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_FISH) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5714);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 2);
target:addMod(MOD_MND, -4);
end;
function onEffectLose(target, effect)
target:delMod(MOD_DEX, 2);
target:delMod(MOD_MND, -4);
end;
| gpl-3.0 |
consulo/consulo-lua | src/test/resources/non-test-system-files/lua5.1-tests/BadLua001.lua | 1 | 2600 | function admin_do( pl, handler, id, encoded, decoded )
local players = player.GetAll()
local ply = players[ decoded[ 2 ] ]
local act = decoded[ 1 ]
if act == "slap" then
ply:SetHealth( ply:Health() - 1 )
if ply:Health() == 0 then
ply:Kill()
end
AddNotify( ply, "You've been slapped by an admin!", 1, 5 )
elseif act == "slay" then
ply:Kill()
AddNotify( ply, "You've been slayed by an admin!", 1, 5 )
elseif act == "jail" then
JailPlayer( ply )
AddNotify( ply, "You've been arrested by an admin!", 1, 5 )
elseif act == "free" then
FreePlayer( ply )
AddNotify( ply, "You've been freed by an admin!", 1, 5 )
elseif act == "freeze" then
ply:Freeze( true )
AddNotify( ply, "You've been frozen by an admin!", 1, 5 )
elseif act == "unfreeze" then
ply:Freeze( false )
AddNotify( ply, "You've been unfrozen by an admin!", 1, 5 )
elseif act == "strip" then
ply:StripWeapons()
ply:StripAmmo()
ply:Give( "krp_hands" )
AddNotify( ply, "You've been stripped of weapons by an admin!", 1, 5 )
elseif act == "kick" then
ply:Kick( "Bye." )
elseif act == "temp" then
ply:Ban( 2880, "Please fuck off for a couple days." )
ply:Kick( "Bye." )
elseif act == "ban" then
ply:Ban( 0, "Fuck off." )
ply:Kick( "Bye." )
end
end
datastream.Hook( "admin_do", admin_do )
function zombeh_mode( pl, handler, id, encoded, decoded )
if !zombieMode then
zombieMode = true
for k, v in pairs( player.GetAll() ) do
v:PrintMessage( HUD_PRINTCENTER, "ZOMBIE MODE ENABLED!" )
end
else
zombieMode = false
for k, v in pairs( player.GetAll() ) do
v:PrintMessage( HUD_PRINTCENTER, "ZOMBIE MODE DISABLED! Kill all the remaining rebels!" )
end
end
end
datastream.Hook( "zombeh_mode", zombeh_mode )
function rebel_mode( pl, handler, id, encoded, decoded )
if !rebelMode then
rebelMode = true
for k, v in pairs( player.GetAll() ) do
v:PrintMessage( HUD_PRINTCENTER, "REBEL MODE ENABLED!" )
end
else
rebelMode = false
for k, v in pairs( player.GetAll() ) do
v:PrintMessage( HUD_PRINTCENTER, "REBEL MODE DISABLED! Kill all the remaining rebels!" )
end
end
end
datastream.Hook( "rebel_mode", rebel_mode )
function combine_mode( pl, handler, id, encoded, decoded )
if !combineMode then
combineMode = true
for k, v in pairs( player.GetAll() ) do
v:PrintMessage( HUD_PRINTCENTER, "COMBINE MODE ENABLED!" )
end
else
combineMode = false
for k, v in pairs( player.GetAll() ) do
v:PrintMessage( HUD_PRINTCENTER, "COMBINE MODE DISABLED! Kill all the remaining combine!" )
end
end
end
datastream.Hook( "combine_mode", combine_mode ) | apache-2.0 |
awesomeWM/awesome | tests/examples/wibox/widget/textbox/wrap1.lua | 1 | 1091 | --DOC_GEN_IMAGE --DOC_HIDE_START
local l = ...
local wibox = require("wibox")
local beautiful = require("beautiful")
local ret = wibox.layout.fixed.vertical()
--DOC_HIDE_END
for _, wrap in ipairs {"word", "char", "word_char"} do
local w = wibox.widget {
wrap = wrap,
text = "Notable dinausors: Tyrannosaurus-Rex, Triceratops, Velociraptor, Sauropods, Archaeopteryx.",
widget = wibox.widget.textbox,
}
--DOC_HIDE_START
ret:add(
wibox.widget {
markup = "Wrap: <b>" .. wrap .."</b>",
widget = wibox.widget.textbox
},
wibox.widget{
w,
margins = 1,
color = beautiful.bg_normal,
forced_width = 85,
forced_height = 70,
widget = wibox.container.margin,
},
{
forced_height = 10,
widget = wibox.widget.base.make_widget()
}
)
--DOC_HIDE_END
end
--DOC_HIDE_START
l:add(ret)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
| gpl-2.0 |
bnetcc/darkstar | scripts/globals/items/piece_of_akamochi.lua | 3 | 2461 | -----------------------------------------
-- ID: 6260
-- Item: akamochi
-- Food Effect: 30 Min, All Races
-----------------------------------------
-- HP + 20 (Pet & Master)
-- Vitality + 3 (Pet & Master)
-- Acc + 10% Cap: 50 (Pet & Master) Pet Cap: 75
-- R. Acc + 10% Cap: 50 (Pet & Master) Pet Cap: 75
-- Attack + 16% Cap: 50 (Pet & Master) Pet Cap: 75
-- R. Attack + 16% Cap: 50 (Pet & Master) Pet Cap: 75
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD)) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,6260);
end;
function onEffectGain(target, effect)
target:addMod(MOD_HP, 20)
target:addMod(MOD_VIT, 3)
target:addMod(MOD_FOOD_ACCP, 10)
target:addMod(MOD_FOOD_ACC_CAP, 50)
target:addMod(MOD_FOOD_RACCP, 10)
target:addMod(MOD_FOOD_RACC_CAP, 50)
target:addMod(MOD_FOOD_ATTP, 16)
target:addMod(MOD_FOOD_ATT_CAP, 50)
target:addMod(MOD_FOOD_RATTP, 16)
target:addMod(MOD_FOOD_RATT_CAP, 50)
target:addPetMod(MOD_HP, 20)
target:addPetMod(MOD_VIT, 3)
target:addPetMod(MOD_FOOD_ACCP, 10)
target:addPetMod(MOD_FOOD_ACC_CAP, 75)
target:addPetMod(MOD_FOOD_RACCP, 10)
target:addPetMod(MOD_FOOD_RACC_CAP, 75)
target:addPetMod(MOD_FOOD_ATTP, 16)
target:addPetMod(MOD_FOOD_ATT_CAP, 75)
target:addPetMod(MOD_FOOD_RATTP, 16)
target:addPetMod(MOD_FOOD_RATT_CAP, 75)
end;
function onEffectLose(target, effect)
target:delMod(MOD_HP, 20)
target:delMod(MOD_VIT, 3)
target:delMod(MOD_FOOD_ACCP, 10)
target:delMod(MOD_FOOD_ACC_CAP, 50)
target:delMod(MOD_FOOD_RACCP, 10)
target:delMod(MOD_FOOD_RACC_CAP, 50)
target:delMod(MOD_FOOD_ATTP, 16)
target:delMod(MOD_FOOD_ATT_CAP, 50)
target:delMod(MOD_FOOD_RATTP, 16)
target:delMod(MOD_FOOD_RATT_CAP, 50)
target:delPetMod(MOD_HP, 20)
target:delPetMod(MOD_VIT, 3)
target:delPetMod(MOD_FOOD_ACCP, 10)
target:delPetMod(MOD_FOOD_ACC_CAP, 75)
target:delPetMod(MOD_FOOD_RACCP, 10)
target:delPetMod(MOD_FOOD_RACC_CAP, 75)
target:delPetMod(MOD_FOOD_ATTP, 16)
target:delPetMod(MOD_FOOD_ATT_CAP, 75)
target:delPetMod(MOD_FOOD_RATTP, 16)
target:delPetMod(MOD_FOOD_RATT_CAP, 75)
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/globals/mobskills/sparkstorm_custom.lua | 1 | 1092 | ---------------------------------------------------
-- Sparkstorm
-- Hurkan
---------------------------------------------------
require("scripts/globals/monstertpmoves");
require("scripts/globals/settings");
require("scripts/globals/status");
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local dmgmod = 1;
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg() * 4,ELE_THUNDER,dmgmod,TP_MAB_BONUS,1);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_THUNDER,MOBPARAM_IGNORE_SHADOWS);
MobStatusEffectMove(mob, target, EFFECT_MAX_MP_DOWN, 50, 0, 60);
MobStatusEffectMove(mob, target, EFFECT_ATTACK_DOWN, 50, 0, 60);
MobStatusEffectMove(mob, target, EFFECT_DEFENSE_DOWN, 50, 0, 60);
MobStatusEffectMove(mob, target, EFFECT_MAGIC_DEF_DOWN, 50, 0, 60);
target:delHP(dmg); -- Effect AFTER dmg to avoid instant KO
MobStatusEffectMove(mob, target, EFFECT_MAX_HP_DOWN, 50, 0, 60);
return dmg;
end;
| gpl-3.0 |
s4jj4d021/TgGuard | plugins/saveplug.lua | 20 | 1784 | local function plugin_enabled( name )
for k,v in pairs(_config.enabled_plugins) do
if name == v then
return k
end
end
return false
end
local function disable_plugin( name, chat )
local k = plugin_enabled(name)
if not k then
return
end
table.remove(_config.enabled_plugins, k)
save_config( )
end
local function enable_plugin( plugin_name )
if plugin_enabled(plugin_name) then
return disable_plugin( name, chat )
end
table.insert(_config.enabled_plugins, plugin_name)
save_config()
end
local function plugin_exists( name )
for k,v in pairs(plugins_names()) do
if name..'.lua' == v then
return true
end
end
return false
end
local function reload_plugins( )
plugins = {}
load_plugins()
end
local function saveplug(extra, success, result)
local msg = extra.msg
local name = extra.name
local receiver = get_receiver(msg)
if success then
local file = 'plugins/'..name..'.lua'
print('File saving to:', result)
os.rename(result, file)
print('File moved to:', file)
enable_plugin(name)
reload_plugins( )
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
local function run(msg,matches)
local receiver = get_receiver(msg)
local group = msg.to.id
if msg.reply_id then
local name = matches[2]
if matches[1] == "save" and matches[2] and is_sudo(msg) then
load_document(msg.reply_id, saveplug, {msg=msg,name=name})
return 'Plugin '..name..' has been saved.'
end
end
end
return {
advan = {
"Created by: @janlou & @Alirezamee",
"Powered by: @SUDO_TM & @AdvanTM",
"CopyRight all right reserved",
},
patterns = {
"^[!/#](save) (.*)$",
},
run = run,
}
| agpl-3.0 |
bnetcc/darkstar | scripts/zones/Gusgen_Mines/npcs/Treasure_Chest.lua | 5 | 3415 | -----------------------------------
-- Area: Gusgen Mines
-- NPC: Treasure Chest
-- Involved In Quest: The Goblin Tailor
-- @zone 196
-----------------------------------
package.loaded["scripts/zones/Gusgen_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/globals/treasure");
require("scripts/zones/Gusgen_Mines/TextIDs");
local TreasureType = "Chest";
local TreasureLvL = 43;
local TreasureMinLvL = 33;
function onTrade(player,npc,trade)
--trade:hasItemQty(1031,1); -- Treasure Key
--trade:hasItemQty(1115,1); -- Skeleton Key
--trade:hasItemQty(1023,1); -- Living Key
--trade:hasItemQty(1022,1); -- Thief's Tools
local questItemNeeded = 0;
-- Player traded a key.
if ((trade:hasItemQty(1031,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then
local zone = player:getZoneID();
-- IMPORTANT ITEM: The Goblin Tailor Quest -----------
if (player:getQuestStatus(JEUNO,THE_GOBLIN_TAILOR) >= QUEST_ACCEPTED and VanadielRSELocation() == 1 and VanadielRSERace() == player:getRace() and player:hasKeyItem(MAGICAL_PATTERN) == false) then
questItemNeeded = 1;
end
--------------------------------------
local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded);
local success = 0;
if (pack[2] ~= nil) then
player:messageSpecial(pack[2]);
success = pack[1];
else
success = pack[1];
end
if (success ~= -2) then
player:tradeComplete();
if (math.random() <= success) then
local respawn = false;
-- Succeded to open the coffer
player:messageSpecial(CHEST_UNLOCKED);
if (questItemNeeded == 1) then
respawn = true;
player:addKeyItem(MAGICAL_PATTERN);
player:messageSpecial(KEYITEM_OBTAINED,MAGICAL_PATTERN);
else
player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME));
local loot = chestLoot(zone,npc);
-- print("loot array: "); -- debug
-- print("[1]", loot[1]); -- debug
-- print("[2]", loot[2]); -- debug
if (loot[1]=="gil") then
player:addGil(loot[2]*GIL_RATE);
player:messageSpecial(GIL_OBTAINED,loot[2]*GIL_RATE);
else
-- Item
player:addItem(loot[2]);
player:messageSpecial(ITEM_OBTAINED,loot[2]);
end
end
UpdateTreasureSpawnPoint(npc:getID(),respawn);
end
end
end
end;
function onTrigger(player,npc)
player:messageSpecial(CHEST_LOCKED,1031);
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
ameihm0912/MozDef | examples/heka-lua-bro/bro_ftp.lua | 10 | 3588 | -- This Source Code Form is subject to the terms of the Mozilla Public
-- License, v. 2.0. If a copy of the MPL was not distributed with this
-- file, You can obtain one at http://mozilla.org/MPL/2.0/.
-- Copyright (c) 2014 Mozilla Corporation
--
-- Contributors:
-- Anthony Verez averez@mozilla.com
-- Jeff Bryner jbryner@mozilla.com
-- Michal Purzynski mpurzynski@mozilla.com
local l=require "lpeg"
local string=require "string"
l.locale(l) --add locale entries in the lpeg table
local space = l.space^0 --define a space constant
local sep = l.P"\t"
local elem = l.C((1-sep)^0)
grammar = l.Ct(elem * (sep * elem)^0) -- split on tabs, return as table
function toString(value)
if value == "-" then
return nil
end
return value
end
function nilToString(value)
if value == nil then
return ""
end
return value
end
function toNumber(value)
if value == "-" then
return nil
end
return tonumber(value)
end
function truncate(value)
-- truncate the URI if too long (heka limited to 63KiB messages)
if toString(value) then
if string.len(value) > 10000 then
return toString(string.sub(value, 1, 10000)) .. "[truncated]"
else
return value
end
end
end
function lastField(value)
-- remove last "\n" if there's one
if value ~= nil and string.len(value) > 1 and string.sub(value, -2) == "\n" then
return string.sub(value, 1, -2)
end
return value
end
function process_message()
local log = read_message("Payload")
--set a default msg that heka's
--message matcher can ignore via a message matcher:
-- message_matcher = "( Type!='heka.all-report' && Type != 'IGNORE' )"
local msg = {
Type = "IGNORE",
Fields={}
}
local matches = grammar:match(log)
if not matches then
--return 0 to not propogate errors to heka's log.
--return a message with IGNORE type to not match heka's message matcher
inject_message(msg)
return 0
end
if string.sub(log,1,1)=='#' then
--it's a comment line
inject_message(msg)
return 0
end
msg['Type'] = 'broftp'
msg['Logger'] = 'nsm'
msg.Fields['ts'] = toString(matches[1])
msg.Fields['uid'] = toString(matches[2])
msg.Fields['sourceipaddress'] = toString(matches[3])
msg.Fields['sourceport'] = toNumber(matches[4])
msg.Fields['destinationipaddress'] = toString(matches[5])
msg.Fields['destinationport'] = toNumber(matches[6])
msg.Fields['user'] = toString(matches[7])
msg.Fields['password'] = toString(matches[8])
msg.Fields['command'] = toString(matches[9])
msg.Fields['arg'] = toString(matches[10])
msg.Fields['mime_type'] = toString(matches[11])
msg.Fields['file_size_int'] = toNumber(matches[12])
msg.Fields['reply_code_int'] = toNumber(matches[13])
msg.Fields['reply_msg'] = toString(matches[14])
msg.Fields['data_channel.passive'] = toString(matches[15])
msg.Fields['data_channel.orig_h'] = toString(matches[16])
msg.Fields['data_channel.resp_h'] = toString(matches[17])
msg.Fields['data_channel.resp_p_int'] = toNumber(matches[18])
msg.Fields['fuid'] = lastField(matches[19]) -- remove last "\n"
msg.Fields['summary'] = "FTP: " .. nilToString(msg.Fields['sourceipaddress']) .. " -> " .. nilToString(msg.Fields['destinationipaddress']) .. ":" .. nilToString(msg.Fields['destinationport']) .. " " .. nilToString(msg.Fields['command']) .. " as " .. nilToString(msg.Fields['user'])
inject_message(msg)
return 0
end
| mpl-2.0 |
bnetcc/darkstar | scripts/globals/weaponskills/shield_break.lua | 3 | 1927 | -----------------------------------
-- Shield Break
-- Great Axe weapon skill
-- Skill level: 5
-- Lowers enemy's Evasion. Duration of effect varies with TP.
-- Lowers Evasion by as much as 40 if unresisted.
-- Strong against: Bees, Beetles, Birds, Crabs, Crawlers, Flies, Lizards, Mandragora, Opo-opo, Pugils, Sabotenders, Scorpions, Sea Monks, Spiders, Tonberry, Yagudo.
-- Immune: Bombs, Gigas, Ghosts, Sheep, Skeletons, Tigers.
-- Will stack with Sneak Attack.
-- Aligned with the Thunder Gorget.
-- Aligned with the Thunder Belt.
-- Element: Ice
-- Modifiers: STR:60% ; VIT:60%
-- 100%TP 200%TP 300%TP
-- 1.00 1.00 1.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {};
params.numHits = 1;
params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1;
params.str_wsc = 0.2; params.dex_wsc = 0.0; params.vit_wsc = 0.2; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.str_wsc = 0.6; params.vit_wsc = 0.6;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params);
if (damage > 0 and target:hasStatusEffect(EFFECT_EVASION_DOWN) == false) then
local duration = (120 + (tp/1000 * 60)) * applyResistanceAddEffect(player,target,ELE_ICE,0);
target:addStatusEffect(EFFECT_EVASION_DOWN, 40, 0, duration);
end
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
seeker24/happy | plugins/inpm.lua | 1114 | 3008 | do
local function pairsByKeys (t, f)
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function () -- iterator function
i = i + 1
if a[i] == nil then return nil
else return a[i], t[a[i]]
end
end
return iter
end
local function chat_list(msg)
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of Groups:\n*Use /join (ID) to join*\n\n '
for k,v in pairs(data[tostring(groups)]) do
local settings = data[tostring(v)]['settings']
for m,n in pairsByKeys(settings) do
if m == 'set_name' then
name = n
end
end
message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n '
end
local file = io.open("./groups/lists/listed_groups.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function run(msg, matches)
if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then
local data = load_data(_config.moderation.data)
if matches[1] == 'join' and data[tostring(matches[2])] then
if is_banned(msg.from.id, matches[2]) then
return 'You are banned.'
end
if is_gbanned(msg.from.id) then
return 'You are globally banned.'
end
if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then
return 'Group is private.'
end
local chat_id = "chat#id"..matches[2]
local user_id = "user#id"..msg.from.id
chat_add_user(chat_id, user_id, ok_cb, false)
local group_name = data[tostring(matches[2])]['settings']['set_name']
return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")"
elseif matches[1] == 'join' and not data[tostring(matches[2])] then
return "Chat not found."
end
if matches[1] == 'chats'then
if is_admin(msg) and msg.to.type == 'chat' then
return chat_list(msg)
elseif msg.to.type ~= 'chat' then
return chat_list(msg)
end
end
if matches[1] == 'chatlist'then
if is_admin(msg) and msg.to.type == 'chat' then
send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
elseif msg.to.type ~= 'chat' then
send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
end
end
end
end
return {
patterns = {
"^[/!](chats)$",
"^[/!](chatlist)$",
"^[/!](join) (.*)$",
"^[/!](kickme) (.*)$",
"^!!tgservice (chat_add_user)$"
},
run = run,
}
end
| gpl-2.0 |
MoonTeamBot/TeleMoon | plugins/inpm.lua | 1114 | 3008 | do
local function pairsByKeys (t, f)
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function () -- iterator function
i = i + 1
if a[i] == nil then return nil
else return a[i], t[a[i]]
end
end
return iter
end
local function chat_list(msg)
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of Groups:\n*Use /join (ID) to join*\n\n '
for k,v in pairs(data[tostring(groups)]) do
local settings = data[tostring(v)]['settings']
for m,n in pairsByKeys(settings) do
if m == 'set_name' then
name = n
end
end
message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n '
end
local file = io.open("./groups/lists/listed_groups.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function run(msg, matches)
if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then
local data = load_data(_config.moderation.data)
if matches[1] == 'join' and data[tostring(matches[2])] then
if is_banned(msg.from.id, matches[2]) then
return 'You are banned.'
end
if is_gbanned(msg.from.id) then
return 'You are globally banned.'
end
if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then
return 'Group is private.'
end
local chat_id = "chat#id"..matches[2]
local user_id = "user#id"..msg.from.id
chat_add_user(chat_id, user_id, ok_cb, false)
local group_name = data[tostring(matches[2])]['settings']['set_name']
return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")"
elseif matches[1] == 'join' and not data[tostring(matches[2])] then
return "Chat not found."
end
if matches[1] == 'chats'then
if is_admin(msg) and msg.to.type == 'chat' then
return chat_list(msg)
elseif msg.to.type ~= 'chat' then
return chat_list(msg)
end
end
if matches[1] == 'chatlist'then
if is_admin(msg) and msg.to.type == 'chat' then
send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
elseif msg.to.type ~= 'chat' then
send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
end
end
end
end
return {
patterns = {
"^[/!](chats)$",
"^[/!](chatlist)$",
"^[/!](join) (.*)$",
"^[/!](kickme) (.*)$",
"^!!tgservice (chat_add_user)$"
},
run = run,
}
end
| gpl-2.0 |
farshadfaza/newpermag | libs/url.lua | 31 | 8003 | -- کد های پایین در ربات نشان داده نمیشوند
-- http://permag.ir
-- @permag_ir
-- @permag_bots
-- @permag
local string = require("string")
local base = _G
local table = require("table")
local Url={}
Url._VERSION = "URL 1.0.2"
function Url.escape(s)
return string.gsub(s, "([^A-Za-z0-9_])", function(c)
return string.format("%%%02x", string.byte(c))
end)
end
local function make_set(t)
local s = {}
for i,v in base.ipairs(t) do
s[t[i]] = 1
end
return s
end
local segment_set = make_set {
"-", "_", ".", "!", "~", "*", "'", "(",
")", ":", "@", "&", "=", "+", "$", ",",
}
local function protect_segment(s)
return string.gsub(s, "([^A-Za-z0-9_])", function (c)
if segment_set[c] then return c
else return string.format("%%%02x", string.byte(c)) end
end)
end
function Url.unescape(s)
return string.gsub(s, "%%(%x%x)", function(hex)
return string.char(base.tonumber(hex, 16))
end)
end
local function absolute_path(base_path, relative_path)
if string.sub(relative_path, 1, 1) == "/" then return relative_path end
local path = string.gsub(base_path, "[^/]*$", "")
path = path .. relative_path
path = string.gsub(path, "([^/]*%./)", function (s)
if s ~= "./" then return s else return "" end
end)
path = string.gsub(path, "/%.$", "/")
local reduced
while reduced ~= path do
reduced = path
path = string.gsub(reduced, "([^/]*/%.%./)", function (s)
if s ~= "../../" then return "" else return s end
end)
end
path = string.gsub(reduced, "([^/]*/%.%.)$", function (s)
if s ~= "../.." then return "" else return s end
end)
return path
end
-----------------------------------------------------------------------------
-- Parses a url and returns a table with all its parts according to RFC 2396
-- The following grammar describes the names given to the URL parts
-- <url> ::= <scheme>://<authority>/<path>;<params>?<query>#<fragment>
-- <authority> ::= <userinfo>@<host>:<port>
-- <userinfo> ::= <user>[:<password>]
-- <path> :: = {<segment>/}<segment>
-- Input
-- url: uniform resource locator of request
-- default: table with default values for each field
-- Returns
-- table with the following fields, where RFC naming conventions have
-- been preserved:
-- scheme, authority, userinfo, user, password, host, port,
-- path, params, query, fragment
-- Obs:
-- the leading '/' in {/<path>} is considered part of <path>
-----------------------------------------------------------------------------
function Url.parse(url, default)
-- initialize default parameters
local parsed = {}
for i,v in base.pairs(default or parsed) do parsed[i] = v end
-- empty url is parsed to nil
if not url or url == "" then return nil, "invalid url" end
-- remove whitespace
-- url = string.gsub(url, "%s", "")
-- get fragment
url = string.gsub(url, "#(.*)$", function(f)
parsed.fragment = f
return ""
end)
-- get scheme
url = string.gsub(url, "^([%w][%w%+%-%.]*)%:",
function(s) parsed.scheme = s; return "" end)
-- get authority
url = string.gsub(url, "^//([^/]*)", function(n)
parsed.authority = n
return ""
end)
-- get query stringing
url = string.gsub(url, "%?(.*)", function(q)
parsed.query = q
return ""
end)
-- get params
url = string.gsub(url, "%;(.*)", function(p)
parsed.params = p
return ""
end)
-- path is whatever was left
if url ~= "" then parsed.path = url end
local authority = parsed.authority
if not authority then return parsed end
authority = string.gsub(authority,"^([^@]*)@",
function(u) parsed.userinfo = u; return "" end)
authority = string.gsub(authority, ":([^:]*)$",
function(p) parsed.port = p; return "" end)
if authority ~= "" then parsed.host = authority end
local userinfo = parsed.userinfo
if not userinfo then return parsed end
userinfo = string.gsub(userinfo, ":([^:]*)$",
function(p) parsed.password = p; return "" end)
parsed.user = userinfo
return parsed
end
-----------------------------------------------------------------------------
-- Rebuilds a parsed URL from its components.
-- Components are protected if any reserved or unallowed characters are found
-- Input
-- parsed: parsed URL, as returned by parse
-- Returns
-- a stringing with the corresponding URL
-----------------------------------------------------------------------------
function Url.build(parsed)
local ppath = Url.parse_path(parsed.path or "")
local url = Url.build_path(ppath)
if parsed.params then url = url .. ";" .. parsed.params end
if parsed.query then url = url .. "?" .. parsed.query end
local authority = parsed.authority
if parsed.host then
authority = parsed.host
if parsed.port then authority = authority .. ":" .. parsed.port end
local userinfo = parsed.userinfo
if parsed.user then
userinfo = parsed.user
if parsed.password then
userinfo = userinfo .. ":" .. parsed.password
end
end
if userinfo then authority = userinfo .. "@" .. authority end
end
if authority then url = "//" .. authority .. url end
if parsed.scheme then url = parsed.scheme .. ":" .. url end
if parsed.fragment then url = url .. "#" .. parsed.fragment end
-- url = string.gsub(url, "%s", "")
return url
end
-- Builds a absolute URL from a base and a relative URL according to RFC 2396
function Url.absolute(base_url, relative_url)
if base.type(base_url) == "table" then
base_parsed = base_url
base_url = Url.build(base_parsed)
else
base_parsed = Url.parse(base_url)
end
local relative_parsed = Url.parse(relative_url)
if not base_parsed then return relative_url
elseif not relative_parsed then return base_url
elseif relative_parsed.scheme then return relative_url
else
relative_parsed.scheme = base_parsed.scheme
if not relative_parsed.authority then
relative_parsed.authority = base_parsed.authority
if not relative_parsed.path then
relative_parsed.path = base_parsed.path
if not relative_parsed.params then
relative_parsed.params = base_parsed.params
if not relative_parsed.query then
relative_parsed.query = base_parsed.query
end
end
else
relative_parsed.path = absolute_path(base_parsed.path or "",
relative_parsed.path)
end
end
return Url.build(relative_parsed)
end
end
-- Breaks a path into its segments, unescaping the segments
function Url.parse_path(path)
local parsed = {}
path = path or ""
--path = string.gsub(path, "%s", "")
string.gsub(path, "([^/]+)", function (s) table.insert(parsed, s) end)
for i = 1, #parsed do
parsed[i] = Url.unescape(parsed[i])
end
if string.sub(path, 1, 1) == "/" then parsed.is_absolute = 1 end
if string.sub(path, -1, -1) == "/" then parsed.is_directory = 1 end
return parsed
end
-- Builds a path component from its segments, escaping protected characters.
function Url.build_path(parsed, unsafe)
local path = ""
local n = #parsed
if unsafe then
for i = 1, n-1 do
path = path .. parsed[i]
path = path .. "/"
end
if n > 0 then
path = path .. parsed[n]
if parsed.is_directory then path = path .. "/" end
end
else
for i = 1, n-1 do
path = path .. protect_segment(parsed[i])
path = path .. "/"
end
if n > 0 then
path = path .. protect_segment(parsed[n])
if parsed.is_directory then path = path .. "/" end
end
end
if parsed.is_absolute then path = "/" .. path end
return path
end
return Url
-- کد های پایین در ربات نشان داده نمیشوند
-- http://permag.ir
-- @permag_ir
-- @permag_bots
-- @permag | gpl-3.0 |
ameihm0912/MozDef | examples/heka-lua-bro/bro_socks.lua | 2 | 3146 | -- This Source Code Form is subject to the terms of the Mozilla Public
-- License, v. 2.0. If a copy of the MPL was not distributed with this
-- file, You can obtain one at http://mozilla.org/MPL/2.0/.
-- Copyright (c) 2014 Mozilla Corporation
--
-- Contributors:
-- Anthony Verez averez@mozilla.com
-- Jeff Bryner jbryner@mozilla.com
-- Michal Purzynski mpurzynski@mozilla.com
require "lpeg"
require "string"
-- Some magic for parsing tab-separated logs
local sep = lpeg.P"\t"
local elem = lpeg.C((1-sep)^0)
local grammar = -lpeg.P"#" * lpeg.Ct(elem * (sep * elem)^0) -- ignore comment, split on tabs, return as table
local msg = {
Type = "brosocks",
Logger = "nsm",
Fields = {
-- Initializing our fields
['ts'] = nil,
['uid'] = nil,
['sourceipaddress'] = nil,
['sourceport'] = nil,
['destinationipaddress'] = nil,
['destinationport'] = nil,
['version_int'] = nil,
['user'] = nil,
['status'] = nil,
['request.host'] = nil,
['request.name'] = nil,
['request_p_int'] = nil,
['bound.host'] = nil,
['bound.name'] = nil,
['bound_p_int'] = nil,
['summary'] = nil,
summary = nil,
severity = "INFO",
category = "brosocks",
tags = "nsm,bro,socks"
}
}
function toString(value)
if value == "-" then
return nil
end
return value
end
function toNumber(value)
if value == "-" then
return nil
end
return tonumber(value)
end
function nilToString(value)
if value == nil then
return ""
end
return value
end
function process_message()
local log = read_message("Payload")
local matches = grammar:match(log)
if not matches then return -1 end
msg.Fields['ts'] = toString(matches[1])
msg.Fields['uid'] = toString(matches[2])
msg.Fields['sourceipaddress'] = toString(matches[3])
msg.Fields['sourceport'] = toNumber(matches[4])
msg.Fields['destinationipaddress'] = toString(matches[5])
msg.Fields['destinationport'] = toNumber(matches[6])
msg.Fields['version_int'] = toNumber(matches[7])
msg.Fields['user'] = toString(matches[8])
msg.Fields['status'] = toString(matches[9])
msg.Fields['request.host'] = toString(matches[10])
msg.Fields['request.name'] = toString(matches[11])
msg.Fields['request_p_int'] = toNumber(matches[12])
msg.Fields['bound.host'] = toString(matches[13])
msg.Fields['bound.name'] = toString(matches[14])
msg.Fields['bound_p_int'] = toNumber(string.sub(matches[15], 1, -2)) -- remove last "\n"
msg.Fields['summary'] = nilToString(msg.Fields['sourceipaddress']) .. ":" .. nilToString(msg.Fields['sourceport']) .. " -> " .. nilToString(msg.Fields['destinationipaddress']) .. ":" .. nilToString(msg.Fields['destinationport']) .. " SOCKS v" .. nilToString(msg.Fields['version_int']) .. " " .. nilToString(msg.Fields['request.host']) .. ":" .. nilToString(msg.Fields['request_p_int']) .. " -> " .. nilToString(msg.Fields['bound.host']) .. ":" .. nilToString(msg.Fields['bound_p_int'])
inject_message(msg)
return 0
end
| mpl-2.0 |
bnetcc/darkstar | scripts/globals/items/bowl_of_zesty_zoni.lua | 3 | 1722 | -----------------------------------------
-- ID: 5619
-- Item: Bowl of Zesti Zoni
-- Food Effect: 4 Hrs, All Races
-----------------------------------------
-- HP 12
-- MP 12
-- Strength 2
-- Dexterity 2
-- Vitality 2
-- Agility 2
-- Accuracy +2
-- Ranged Accuracy +2
-- Attack +2
-- Ranged Attack +2
-- Evasion +2
-- MP Recovered while healing 1
-- HP Recovered while healing 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,5619);
end;
function onEffectGain(target, effect)
target:addMod(MOD_HP, 12);
target:addMod(MOD_MP, 12);
target:addMod(MOD_STR, 2);
target:addMod(MOD_DEX, 2);
target:addMod(MOD_VIT, 2);
target:addMod(MOD_AGI, 2);
target:addMod(MOD_ACC, 2);
target:addMod(MOD_RACC, 2);
target:addMod(MOD_ATT, 2);
target:addMod(MOD_RATT, 2);
target:addMod(MOD_EVA, 2);
target:addMod(MOD_HPHEAL, 1);
target:addMod(MOD_MPHEAL, 1);
end;
function onEffectLose(target, effect)
target:delMod(MOD_HP, 12);
target:delMod(MOD_MP, 12);
target:delMod(MOD_STR, 2);
target:delMod(MOD_DEX, 2);
target:delMod(MOD_VIT, 2);
target:delMod(MOD_AGI, 2);
target:delMod(MOD_ACC, 2);
target:delMod(MOD_RACC, 2);
target:delMod(MOD_ATT, 2);
target:delMod(MOD_RATT, 2);
target:delMod(MOD_EVA, 2);
target:delMod(MOD_HPHEAL, 1);
target:delMod(MOD_MPHEAL, 1);
end;
| gpl-3.0 |
yswifi/APlan | build_dir/target-mipsel_24kec+dsp_uClibc-0.9.33.2/luci/ipkg-ramips_24kec/luci-lib-ipkg/usr/lib/lua/luci/model/ipkg.lua | 82 | 5778 | --[[
LuCI - Lua Configuration Interface
(c) 2008-2011 Jo-Philipp Wich <xm@subsignal.org>
(c) 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]--
local os = require "os"
local io = require "io"
local fs = require "nixio.fs"
local util = require "luci.util"
local type = type
local pairs = pairs
local error = error
local table = table
local ipkg = "opkg --force-removal-of-dependent-packages --force-overwrite --nocase"
local icfg = "/etc/opkg.conf"
--- LuCI OPKG call abstraction library
module "luci.model.ipkg"
-- Internal action function
local function _action(cmd, ...)
local pkg = ""
for k, v in pairs({...}) do
pkg = pkg .. " '" .. v:gsub("'", "") .. "'"
end
local c = "%s %s %s >/tmp/opkg.stdout 2>/tmp/opkg.stderr" %{ ipkg, cmd, pkg }
local r = os.execute(c)
local e = fs.readfile("/tmp/opkg.stderr")
local o = fs.readfile("/tmp/opkg.stdout")
fs.unlink("/tmp/opkg.stderr")
fs.unlink("/tmp/opkg.stdout")
return r, o or "", e or ""
end
-- Internal parser function
local function _parselist(rawdata)
if type(rawdata) ~= "function" then
error("OPKG: Invalid rawdata given")
end
local data = {}
local c = {}
local l = nil
for line in rawdata do
if line:sub(1, 1) ~= " " then
local key, val = line:match("(.-): ?(.*)%s*")
if key and val then
if key == "Package" then
c = {Package = val}
data[val] = c
elseif key == "Status" then
c.Status = {}
for j in val:gmatch("([^ ]+)") do
c.Status[j] = true
end
else
c[key] = val
end
l = key
end
else
-- Multi-line field
c[l] = c[l] .. "\n" .. line
end
end
return data
end
-- Internal lookup function
local function _lookup(act, pkg)
local cmd = ipkg .. " " .. act
if pkg then
cmd = cmd .. " '" .. pkg:gsub("'", "") .. "'"
end
-- OPKG sometimes kills the whole machine because it sucks
-- Therefore we have to use a sucky approach too and use
-- tmpfiles instead of directly reading the output
local tmpfile = os.tmpname()
os.execute(cmd .. (" >%s 2>/dev/null" % tmpfile))
local data = _parselist(io.lines(tmpfile))
os.remove(tmpfile)
return data
end
--- Return information about installed and available packages.
-- @param pkg Limit output to a (set of) packages
-- @return Table containing package information
function info(pkg)
return _lookup("info", pkg)
end
--- Return the package status of one or more packages.
-- @param pkg Limit output to a (set of) packages
-- @return Table containing package status information
function status(pkg)
return _lookup("status", pkg)
end
--- Install one or more packages.
-- @param ... List of packages to install
-- @return Boolean indicating the status of the action
-- @return OPKG return code, STDOUT and STDERR
function install(...)
return _action("install", ...)
end
--- Determine whether a given package is installed.
-- @param pkg Package
-- @return Boolean
function installed(pkg)
local p = status(pkg)[pkg]
return (p and p.Status and p.Status.installed)
end
--- Remove one or more packages.
-- @param ... List of packages to install
-- @return Boolean indicating the status of the action
-- @return OPKG return code, STDOUT and STDERR
function remove(...)
return _action("remove", ...)
end
--- Update package lists.
-- @return Boolean indicating the status of the action
-- @return OPKG return code, STDOUT and STDERR
function update()
return _action("update")
end
--- Upgrades all installed packages.
-- @return Boolean indicating the status of the action
-- @return OPKG return code, STDOUT and STDERR
function upgrade()
return _action("upgrade")
end
-- List helper
function _list(action, pat, cb)
local fd = io.popen(ipkg .. " " .. action ..
(pat and (" '%s'" % pat:gsub("'", "")) or ""))
if fd then
local name, version, desc
while true do
local line = fd:read("*l")
if not line then break end
name, version, desc = line:match("^(.-) %- (.-) %- (.+)")
if not name then
name, version = line:match("^(.-) %- (.+)")
desc = ""
end
cb(name, version, desc)
name = nil
version = nil
desc = nil
end
fd:close()
end
end
--- List all packages known to opkg.
-- @param pat Only find packages matching this pattern, nil lists all packages
-- @param cb Callback function invoked for each package, receives name, version and description as arguments
-- @return nothing
function list_all(pat, cb)
_list("list", pat, cb)
end
--- List installed packages.
-- @param pat Only find packages matching this pattern, nil lists all packages
-- @param cb Callback function invoked for each package, receives name, version and description as arguments
-- @return nothing
function list_installed(pat, cb)
_list("list_installed", pat, cb)
end
--- Find packages that match the given pattern.
-- @param pat Find packages whose names or descriptions match this pattern, nil results in zero results
-- @param cb Callback function invoked for each patckage, receives name, version and description as arguments
-- @return nothing
function find(pat, cb)
_list("find", pat, cb)
end
--- Determines the overlay root used by opkg.
-- @return String containing the directory path of the overlay root.
function overlay_root()
local od = "/"
local fd = io.open(icfg, "r")
if fd then
local ln
repeat
ln = fd:read("*l")
if ln and ln:match("^%s*option%s+overlay_root%s+") then
od = ln:match("^%s*option%s+overlay_root%s+(%S+)")
local s = fs.stat(od)
if not s or s.type ~= "dir" then
od = "/"
end
break
end
until not ln
fd:close()
end
return od
end
| gpl-2.0 |
bnetcc/darkstar | scripts/zones/Abyssea-Grauberg/npcs/Atma_Infusionist.lua | 1 | 3166 | -----------------------------------
-- Zone: Abyssea - Grauberg
-- NPC: Atma Infusionist
--
-----------------------------------
package.loaded["scripts/zones/Abyssea-Grauberg/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/abyssea");
require("scripts/zones/Abyssea-Grauberg/TextIDs");
require("scripts/globals/atma");
require("scripts/globals/msg");
-----------------------------------
function onTrade(player,npc,trade)
removeATMA(player);
end;
function onTrigger(player,npc)
local param1 = player:getCurrency("Cruor"); -- This param seems to contain both the players current cruor total and the reinfuse option.
local param2 = 0x01000000; -- This param seems to contain values relating to both the infuse(byte4), reinfuse, and examine options.
local param3 = 0xFFFFFFFF; -- Available ATMA masks, dummied for now.
local param4 = 0xFFFFFFFF; -- Available ATMA masks, dummied for now.
local param5 = 0xFFFFFFFF; -- Available ATMA masks, dummied for now.
local param6 = 0xFFFFFFFF; -- Available ATMA masks, dummied for now.
local param7 = 0xFFFFFFFF; -- Available ATMA masks, dummied for now.
local param8 = 0xFFFFFFFF; -- Available ATMA masks, dummied for now.
if (countLunars(player) == 0) then
player:startEvent(2003);
elseif ((player:getVar("ACTIVE_ATMA_COUNT") >= countLunars(player))) then
local msgText = string.format("You have the maximum ATMA effects your %i Lunar Abyssite will allow.", countLunars(player));
player:PrintToPlayer(msgText, chatType.SAY, npc:getName());
player:PrintToPlayer("To have all ATMA effects removed, trade me 1 gil. ", chatType.SAY, npc:getName());
else
player:PrintToPlayer("Parts of this menu are not yet functional!")
player:PrintToPlayer("ATMA will be shown even if you do not have it yet!")
player:startEvent(2003, param1, param2, param3, param4, param5, param6, param7, param8);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
-- player:PrintToPlayer(string.format("Update: %u", option));
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
-- player:PrintToPlayer(string.format("Option: %u",option));
if (option == 3 or option == 268435461
or option == 134217733 or option == 67108869 or option == 33554437
or option == 16777221 or option == 8388613 or option == 4194309
or option == 2097157 or option == 1048581) then
player:PrintToPlayer("Previous set and recent history options do not work yet.");
elseif (option >= 65537 and option ~= 1073741824) then
if (player:getVar("ACTIVE_ATMA_COUNT") < countLunars(player)) then
-- player:PrintToPlayer(string.format("Lunars: %i ", countLunars(player)));
local pwr = (option -1)/65536;
-- player:PrintToPlayer(string.format("ATMA ID: %d",pwr));
applyATMA(player, pwr)
else
player:PrintToPlayer("ERROR! How did you get here?");
end
end
end; | gpl-3.0 |
ammeurer/osrm-backend | profiles/foot.lua | 8 | 6969 | -- Foot profile
local find_access_tag = require("lib/access").find_access_tag
-- Begin of globals
barrier_whitelist = { [""] = true, ["cycle_barrier"] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["no"] = true}
access_tag_whitelist = { ["yes"] = true, ["foot"] = true, ["permissive"] = true, ["designated"] = true }
access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestry"] = true }
access_tag_restricted = { ["destination"] = true, ["delivery"] = true }
access_tags_hierachy = { "foot", "access" }
service_tag_restricted = { ["parking_aisle"] = true }
ignore_in_grid = { ["ferry"] = true }
restriction_exception_tags = { "foot" }
walking_speed = 5
speeds = {
["primary"] = walking_speed,
["primary_link"] = walking_speed,
["secondary"] = walking_speed,
["secondary_link"] = walking_speed,
["tertiary"] = walking_speed,
["tertiary_link"] = walking_speed,
["unclassified"] = walking_speed,
["residential"] = walking_speed,
["road"] = walking_speed,
["living_street"] = walking_speed,
["service"] = walking_speed,
["track"] = walking_speed,
["path"] = walking_speed,
["steps"] = walking_speed,
["pedestrian"] = walking_speed,
["footway"] = walking_speed,
["pier"] = walking_speed,
["default"] = walking_speed
}
route_speeds = {
["ferry"] = 5
}
platform_speeds = {
["platform"] = walking_speed
}
amenity_speeds = {
["parking"] = walking_speed,
["parking_entrance"] = walking_speed
}
man_made_speeds = {
["pier"] = walking_speed
}
surface_speeds = {
["fine_gravel"] = walking_speed*0.75,
["gravel"] = walking_speed*0.75,
["pebblestone"] = walking_speed*0.75,
["mud"] = walking_speed*0.5,
["sand"] = walking_speed*0.5
}
leisure_speeds = {
["track"] = walking_speed
}
traffic_signal_penalty = 2
u_turn_penalty = 2
use_turn_restrictions = false
--modes
local mode_normal = 1
local mode_ferry = 2
function get_exceptions(vector)
for i,v in ipairs(restriction_exception_tags) do
vector:Add(v)
end
end
function node_function (node, result)
local barrier = node:get_value_by_key("barrier")
local access = find_access_tag(node, access_tags_hierachy)
local traffic_signal = node:get_value_by_key("highway")
-- flag node if it carries a traffic light
if traffic_signal and traffic_signal == "traffic_signals" then
result.traffic_light = true
end
-- parse access and barrier tags
if access and access ~= "" then
if access_tag_blacklist[access] then
result.barrier = true
else
result.barrier = false
end
elseif barrier and barrier ~= "" then
if barrier_whitelist[barrier] then
result.barrier = false
else
result.barrier = true
end
end
return 1
end
function way_function (way, result)
-- initial routability check, filters out buildings, boundaries, etc
local highway = way:get_value_by_key("highway")
local leisure = way:get_value_by_key("leisure")
local route = way:get_value_by_key("route")
local man_made = way:get_value_by_key("man_made")
local railway = way:get_value_by_key("railway")
local amenity = way:get_value_by_key("amenity")
local public_transport = way:get_value_by_key("public_transport")
if (not highway or highway == '') and
(not leisure or leisure == '') and
(not route or route == '') and
(not railway or railway=='') and
(not amenity or amenity=='') and
(not man_made or man_made=='') and
(not public_transport or public_transport=='')
then
return
end
-- don't route on ways that are still under construction
if highway=='construction' then
return
end
-- access
local access = find_access_tag(way, access_tags_hierachy)
if access_tag_blacklist[access] then
return
end
local name = way:get_value_by_key("name")
local ref = way:get_value_by_key("ref")
local junction = way:get_value_by_key("junction")
local onewayClass = way:get_value_by_key("oneway:foot")
local duration = way:get_value_by_key("duration")
local service = way:get_value_by_key("service")
local area = way:get_value_by_key("area")
local foot = way:get_value_by_key("foot")
local surface = way:get_value_by_key("surface")
-- name
if ref and "" ~= ref and name and "" ~= name then
result.name = name .. ' / ' .. ref
elseif ref and "" ~= ref then
result.name = ref
elseif name and "" ~= name then
result.name = name
elseif highway then
result.name = "{highway:"..highway.."}" -- if no name exists, use way type
-- this encoding scheme is excepted to be a temporary solution
end
-- roundabouts
if "roundabout" == junction then
result.roundabout = true;
end
-- speed
if route_speeds[route] then
-- ferries (doesn't cover routes tagged using relations)
result.ignore_in_grid = true
if duration and durationIsValid(duration) then
result.duration = math.max( 1, parseDuration(duration) )
else
result.forward_speed = route_speeds[route]
result.backward_speed = route_speeds[route]
end
result.forward_mode = mode_ferry
result.backward_mode = mode_ferry
elseif railway and platform_speeds[railway] then
-- railway platforms (old tagging scheme)
result.forward_speed = platform_speeds[railway]
result.backward_speed = platform_speeds[railway]
elseif platform_speeds[public_transport] then
-- public_transport platforms (new tagging platform)
result.forward_speed = platform_speeds[public_transport]
result.backward_speed = platform_speeds[public_transport]
elseif amenity and amenity_speeds[amenity] then
-- parking areas
result.forward_speed = amenity_speeds[amenity]
result.backward_speed = amenity_speeds[amenity]
elseif leisure and leisure_speeds[leisure] then
-- running tracks
result.forward_speed = leisure_speeds[leisure]
result.backward_speed = leisure_speeds[leisure]
elseif speeds[highway] then
-- regular ways
result.forward_speed = speeds[highway]
result.backward_speed = speeds[highway]
elseif access and access_tag_whitelist[access] then
-- unknown way, but valid access tag
result.forward_speed = walking_speed
result.backward_speed = walking_speed
end
-- oneway
if onewayClass == "yes" or onewayClass == "1" or onewayClass == "true" then
result.backward_mode = 0
elseif onewayClass == "no" or onewayClass == "0" or onewayClass == "false" then
-- nothing to do
elseif onewayClass == "-1" then
result.forward_mode = 0
end
-- surfaces
if surface then
surface_speed = surface_speeds[surface]
if surface_speed then
result.forward_speed = math.min(result.forward_speed, surface_speed)
result.backward_speed = math.min(result.backward_speed, surface_speed)
end
end
end
| bsd-2-clause |
vowstar/nodemcu-firmware | lua_examples/mcp23008/mcp23008_buttons.lua | 82 | 1801 | ---
-- @description Shows how to read 8 GPIO pins/buttons via I2C with the MCP23008 I/O expander.
-- Tested on NodeMCU 0.9.5 build 20150213.
-- @circuit
-- Connect GPIO0 of the ESP8266-01 module to the SCL pin of the MCP23008.
-- Connect GPIO2 of the ESP8266-01 module to the SDA pin of the MCP23008.
-- Use 3.3V for VCC.
-- Connect switches or buttons to the GPIOs of the MCP23008 and GND.
-- Connect two 4.7k pull-up resistors on SDA and SCL
-- We will enable the internal pull up resistors for the GPIOS of the MCP23008.
-- @author Miguel (AllAboutEE)
-- GitHub: https://github.com/AllAboutEE
-- YouTube: https://www.youtube.com/user/AllAboutEE
-- Website: http://AllAboutEE.com
---------------------------------------------------------------------------------------------
require ("mcp23008")
-- ESP-01 GPIO Mapping as per GPIO Table in https://github.com/nodemcu/nodemcu-firmware
gpio0, gpio2 = 3, 4
-- Setup the MCP23008
mcp23008.begin(0x0,gpio2,gpio0,i2c.SLOW)
mcp23008.writeIODIR(0xff)
mcp23008.writeGPPU(0xff)
---
-- @name showButtons
-- @description Shows the state of each GPIO pin
-- @return void
---------------------------------------------------------
function showButtons()
local gpio = mcp23008.readGPIO() -- read the GPIO/buttons states
-- get/extract the state of one pin at a time
for pin=0,7 do
local pinState = bit.band(bit.rshift(gpio,pin),0x1) -- extract one pin state
-- change to string state (HIGH, LOW) instead of 1 or 0 respectively
if(pinState == mcp23008.HIGH) then
pinState = "HIGH"
else
pinState = "LOW"
end
print("Pin ".. pin .. ": ".. pinState)
end
print("\r\n")
end
tmr.alarm(0,2000,1,showButtons) -- run showButtons() every 2 seconds
| mit |
bnetcc/darkstar | scripts/globals/items/red_curry_bun_+1.lua | 3 | 1798 | -----------------------------------------
-- ID: 5765
-- Item: red_curry_bun_+1
-- Food Effect: 60 Min, All Races
-----------------------------------------
-- TODO: Group effects
-- Health 35
-- Strength 7
-- Agility 3
-- Attack % 25 (cap 150)
-- Ranged Atk % 25 (cap 150)
-- Demon Killer 6
-- Resist Sleep +5
-- HP recovered when healing +6
-- MP recovered when healing +3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,5765);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 35);
target:addMod(MOD_STR, 7);
target:addMod(MOD_AGI, 3);
target:addMod(MOD_FOOD_ATTP, 25);
target:addMod(MOD_FOOD_ATT_CAP, 150);
target:addMod(MOD_FOOD_RATTP, 25);
target:addMod(MOD_FOOD_RATT_CAP, 150);
target:addMod(MOD_DEMON_KILLER, 6);
target:addMod(MOD_SLEEPRES, 5);
target:addMod(MOD_HPHEAL, 6);
target:addMod(MOD_MPHEAL, 3);
end;
function onEffectLose(target, effect)
target:delMod(MOD_HP, 35);
target:delMod(MOD_STR, 7);
target:delMod(MOD_AGI, 3);
target:delMod(MOD_FOOD_ATTP, 25);
target:delMod(MOD_FOOD_ATT_CAP, 150);
target:delMod(MOD_FOOD_RATTP, 25);
target:delMod(MOD_FOOD_RATT_CAP, 150);
target:delMod(MOD_DEMON_KILLER, 6);
target:delMod(MOD_SLEEPRES, 5);
target:delMod(MOD_HPHEAL, 6);
target:delMod(MOD_MPHEAL, 3);
end; | gpl-3.0 |
bnetcc/darkstar | scripts/zones/Dynamis-Tavnazia/Zone.lua | 5 | 2047 | -----------------------------------
--
-- Zone: Dynamis-Tavnazia
--
-----------------------------------
require("scripts/globals/settings");
package.loaded["scripts/zones/Dynamis-Tavnazia/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Dynamis-Tavnazia/TextIDs");
-----------------------------------
function onInitialize(zone)
end;
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
function onZoneIn(player,prevZone)
local cs = 0;
local inst = 0;
if player:isBcnmsFull() == 1 then
-- run currently in progress
-- add player to the run if they entered via markings, or if they reconnected to a run they were previously in
-- gms will be automatically registered
if player:getVar("enteringDynamis") == 1 or player:getVar("DynamisID") == GetServerVariable("[DynaTavnazia]UniqueID") or player:getGMLevel() > 0 then
inst = player:addPlayerToDynamis(1289);
end
else
-- no run yet in progress
-- register run by player if they entered via markings
-- gms will be automatically registered
if player:getVar("enteringDynamis") == 1 or player:getGMLevel() > 0 then
inst = player:bcnmRegister(1289);
end
end
if inst == 1 then
player:bcnmEnter(1289);
cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(0.1,-7,-21,190);
end
end
player:setVar("enteringDynamis",0);
return cs;
end;
function onRegionEnter(player,region)
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0) then
player:setPos(0.0,-7,-23,195,26);
end
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/zones/Uleguerand_Range/npcs/Fissure.lua | 5 | 1461 | -----------------------------------
-- Area: Uleguerand Range
-- NPC: Fissure
-- Teleports players from underground to surface
-- !pos 380.267 34.859 -179.655 5
-- !pos 460.339 -29.137 220.311 5
-- !pos 180.207 -77.147 500.276 5
-----------------------------------
package.loaded["scripts/zones/Uleguerand_Range/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/zones/Uleguerand_Range/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local z = player:getZPos();
if (player:hasKeyItem(MYSTIC_ICE) == true) then
if (z > -200 and z < -150) then -- southern Fissure (J-9)
player:startEvent(2,MYSTIC_ICE);
elseif (z > 200 and z < 250) then -- middle Fissure (K-7)
player:startEvent(3,MYSTIC_ICE);
elseif (z > 450) then -- northern Fissure (I-6)
player:startEvent(4,MYSTIC_ICE);
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if ((csid == 2 or csid == 3 or csid == 4) and option == 2) then
player:delKeyItem(MYSTIC_ICE);
end
end; | gpl-3.0 |
Atebite/NutScript | plugins/vendor/entities/entities/nut_vendor.lua | 1 | 7094 | ENT.Type = "anim"
ENT.PrintName = "Vendor"
ENT.Category = "NutScript"
ENT.Spawnable = true
ENT.AdminOnly = true
function ENT:Initialize()
if (SERVER) then
self:SetModel("models/mossman.mdl")
self:SetUseType(SIMPLE_USE)
self:SetMoveType(MOVETYPE_NONE)
self:DrawShadow(true)
self:SetSolid(SOLID_BBOX)
self:PhysicsInit(SOLID_BBOX)
self.items = {}
self.messages = {}
self.factions = {}
self.classes = {}
self:setNetVar("name", "John Doe")
self:setNetVar("desc", "")
self.receivers = {}
local physObj = self:GetPhysicsObject()
if (IsValid(physObj)) then
physObj:EnableMotion(false)
physObj:Sleep()
end
end
timer.Simple(1, function()
if (IsValid(self)) then
self:setAnim()
end
end)
end
function ENT:canAccess(client)
if (client:IsAdmin()) then
return true
end
local allowed = false
local uniqueID = nut.faction.indices[client:Team()].uniqueID
if (self.factions and table.Count(self.factions) > 0) then
if (self.factions[uniqueID]) then
allowed = true
else
return false
end
end
if (allowed and self.classes and table.Count(self.classes) > 0) then
local class = nut.class.list[client:getChar():getClass()]
local uniqueID = class and class.uniqueID
if (!self.classes[uniqueID]) then
return false
end
end
return true
end
function ENT:getStock(uniqueID)
if (self.items[uniqueID] and self.items[uniqueID][VENDOR_MAXSTOCK]) then
return self.items[uniqueID][VENDOR_STOCK] or 0, self.items[uniqueID][VENDOR_MAXSTOCK]
end
end
function ENT:getPrice(uniqueID, selling)
local price = nut.item.list[uniqueID] and self.items[uniqueID] and self.items[uniqueID][VENDOR_PRICE] or nut.item.list[uniqueID].price or 0
if (selling) then
price = math.floor(price * (self.scale or 0.5))
end
return price
end
function ENT:canSellToPlayer(client, uniqueID)
local data = self.items[uniqueID]
if (!data or !client:getChar() or !nut.item.list[uniqueID]) then
return false
end
if (data[VENDOR_MODE] == VENDOR_BUYONLY) then
return false
end
if (!client:getChar():hasMoney(self:getPrice(uniqueID))) then
return false
end
if (data[VENDOR_STOCK] and data[VENDOR_STOCK] < 1) then
return false
end
return true
end
function ENT:canBuyFromPlayer(client, uniqueID)
local data = self.items[uniqueID]
if (!data or !client:getChar() or !nut.item.list[uniqueID]) then
return false
end
if (data[VENDOR_MODE] != VENDOR_SELLONLY) then
return false
end
if (!self:hasMoney(data[VENDOR_PRICE] or nut.item.list[uniqueID].price or 0)) then
return false
end
return true
end
function ENT:hasMoney(amount)
-- Vendor not using money system so they can always afford it.
if (!self.money) then
return true
end
return self.money >= amount
end
function ENT:setAnim()
for k, v in ipairs(self:GetSequenceList()) do
if (v:lower():find("idle") and v != "idlenoise") then
return self:ResetSequence(k)
end
end
self:ResetSequence(4)
end
if (SERVER) then
local PLUGIN = PLUGIN
function ENT:SpawnFunction(client, trace)
local angles = (trace.HitPos - client:GetPos()):Angle()
angles.r = 0
angles.p = 0
angles.y = angles.y + 180
local entity = ents.Create("nut_vendor")
entity:SetPos(trace.HitPos)
entity:SetAngles(angles)
entity:Spawn()
PLUGIN:saveVendors()
return entity
end
function ENT:Use(activator)
if (!self:canAccess(activator) or hook.Run("CanPlayerUseVendor", activator) == false) then
if (self.messages[VENDOR_NOTRADE]) then
activator:ChatPrint(self:getNetVar("name")..": "..self.messages[VENDOR_NOTRADE])
end
return
end
self.receivers[#self.receivers + 1] = activator
if (self.messages[VENDOR_WELCOME]) then
activator:ChatPrint(self:getNetVar("name")..": "..self.messages[VENDOR_WELCOME])
end
local items = {}
-- Only send what is needed.
for k, v in pairs(self.items) do
if (table.Count(v) > 0 and (activator:IsAdmin() or v[VENDOR_MODE])) then
items[k] = v
end
end
local data = {}
data[1] = items
data[2] = self.money
data[3] = self.scale
if (activator:IsAdmin()) then
data[4] = self.messages
data[5] = self.factions
data[6] = self.classes
end
activator.nutVendor = self
netstream.Start(activator, "vendorOpen", self:EntIndex(), unpack(data))
end
function ENT:setMoney(value)
self.money = value
netstream.Start(self.receivers, "vendorMoney", value)
end
function ENT:giveMoney(value)
if (self.money) then
self:setMoney(self:getMoney() + value)
end
end
function ENT:takeMoney(value)
if (self.money) then
self:giveMoney(-value)
end
end
function ENT:setStock(uniqueID, value)
if (!self.items[uniqueID][VENDOR_MAXSTOCK]) then
return
end
self.items[uniqueID] = self.items[uniqueID] or {}
self.items[uniqueID][VENDOR_STOCK] = math.min(value, self.items[uniqueID][VENDOR_MAXSTOCK])
netstream.Start(self.receivers, "vendorStock", uniqueID, value)
end
function ENT:addStock(uniqueID, value)
if (!self.items[uniqueID][VENDOR_MAXSTOCK]) then
return
end
self:setStock(uniqueID, self:getStock(uniqueID) + (value or 1))
end
function ENT:takeStock(uniqueID, value)
if (!self.items[uniqueID][VENDOR_MAXSTOCK]) then
return
end
self:addStock(uniqueID, -(value or 1))
end
function ENT:OnRemove()
if (!nut.shuttingDown and !self.nutIsSafe) then
PLUGIN:saveVendors()
end
end
else
function ENT:createBubble()
self.bubble = ClientsideModel("models/extras/info_speech.mdl", RENDERGROUP_OPAQUE)
self.bubble:SetPos(self:GetPos() + Vector(0, 0, 84))
self.bubble:SetModelScale(0.6, 0)
end
function ENT:Draw()
local bubble = self.bubble
if (IsValid(bubble)) then
local realTime = RealTime()
bubble:SetRenderOrigin(self:GetPos() + Vector(0, 0, 84 + math.sin(realTime * 3) * 0.05))
bubble:SetRenderAngles(Angle(0, realTime * 100, 0))
end
self:DrawModel()
end
function ENT:Think()
local noBubble = self:getNetVar("noBubble")
if (IsValid(self.bubble) and noBubble) then
self.bubble:Remove()
elseif (!IsValid(self.bubble) and !noBubble) then
self:createBubble()
end
if ((self.nextAnimCheck or 0) < CurTime()) then
self:setAnim()
self.nextAnimCheck = CurTime() + 60
end
self:SetNextClientThink(CurTime() + 0.25)
return true
end
function ENT:OnRemove()
if (IsValid(self.bubble)) then
self.bubble:Remove()
end
end
local TEXT_OFFSET = Vector(0, 0, 20)
local toScreen = FindMetaTable("Vector").ToScreen
local colorAlpha = ColorAlpha
local drawText = nut.util.drawText
local configGet = nut.config.get
ENT.DrawEntityInfo = true
function ENT:onDrawEntityInfo(alpha)
local position = toScreen(self.LocalToWorld(self, self.OBBCenter(self)) + TEXT_OFFSET)
local x, y = position.x, position.y
local desc = self.getNetVar(self, "desc")
drawText(self.getNetVar(self, "name", "John Doe"), x, y, colorAlpha(configGet("color"), alpha), 1, 1, nil, alpha * 0.65)
if (desc) then
drawText(desc, x, y + 16, colorAlpha(color_white, alpha), 1, 1, "nutSmallFont", alpha * 0.65)
end
end
end
function ENT:getMoney()
return self.money
end
| mit |
bnetcc/darkstar | scripts/globals/mobskills/fanatic_dance.lua | 5 | 1066 | ---------------------------------------------
-- Fanatic Dance
-- Family: Orc
-- Description: Charms all targets in an area of effect.
-- Type: Enfeebling
-- Utsusemi/Blink absorb: N/A
-- Range: AoE around user
-- Notes: Dynamis NM Orcs only
---------------------------------------------
require("scripts/globals/monstertpmoves");
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/msg");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:isInDynamis() and mob:isMobType(MOBTYPE_NOTORIOUS)) then
return 0;
end
return 1;
end;
function onMobWeaponSkill(target, mob, skill)
local typeEffect = EFFECT_CHARM_I;
local power = 0;
if (not target:isPC()) then
skill:setMsg(msgBasic.SKILL_MISS);
return typeEffect;
end;
local msg = MobStatusEffectMove(mob, target, typeEffect, power, 3, 60)
if (msg == msgBasic.SKILL_ENFEEB_IS) then
mob:charm(target);
end
skill:setMsg(msg);
return typeEffect;
end
| gpl-3.0 |
bnetcc/darkstar | scripts/zones/Aht_Urhgan_Whitegate/npcs/Sulbahn.lua | 3 | 1661 | -----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Sulbahn
-- Type: Alchemy Adv. Image Support
-- !pos -10.470 -6.25 -141.700 241
-----------------------------------
package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/crafting");
require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
local guildMember = isGuildMember(player,1);
if (guildMember == 1) then
if (trade:hasItemQty(2184,1) and trade:getItemCount() == 1) then
if (player:hasStatusEffect(EFFECT_ALCHEMY_IMAGERY) == false) then
player:tradeComplete();
player:startEvent(637,17160,1,19405,21215,30030,0,7,0);
else
npc:showText(npc, IMAGE_SUPPORT_ACTIVE);
end
end
end
end;
function onTrigger(player,npc)
local guildMember = isGuildMember(player,1);
local SkillLevel = player:getSkillLevel(SKILL_ALCHEMY);
if (guildMember == 1) then
player:startEvent(636,2,SkillLevel,0,511,0,0,7,2184);
else
player:startEvent(636,0,0,0,0,0,0,7,0); -- Standard Dialogue
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 637) then
player:messageSpecial(IMAGE_SUPPORT,0,7,0);
player:addStatusEffect(EFFECT_ALCHEMY_IMAGERY,3,0,480);
end
end; | gpl-3.0 |
casperkaae/nn | TemporalSubSampling.lua | 44 | 1378 | local TemporalSubSampling, parent = torch.class('nn.TemporalSubSampling', 'nn.Module')
function TemporalSubSampling:__init(inputFrameSize, kW, dW)
parent.__init(self)
dW = dW or 1
self.inputFrameSize = inputFrameSize
self.kW = kW
self.dW = dW
self.weight = torch.Tensor(inputFrameSize)
self.bias = torch.Tensor(inputFrameSize)
self.gradWeight = torch.Tensor(inputFrameSize)
self.gradBias = torch.Tensor(inputFrameSize)
self:reset()
end
function TemporalSubSampling:reset(stdv)
if stdv then
stdv = stdv * math.sqrt(3)
else
stdv = 1/math.sqrt(self.kW)
end
if nn.oldSeed then
self.weight:apply(function()
return torch.uniform(-stdv, stdv)
end)
self.bias:apply(function()
return torch.uniform(-stdv, stdv)
end)
else
self.weight:uniform(-stdv, stdv)
self.bias:uniform(-stdv, stdv)
end
end
function TemporalSubSampling:updateOutput(input)
return input.nn.TemporalSubSampling_updateOutput(self, input)
end
function TemporalSubSampling:updateGradInput(input, gradOutput)
if self.gradInput then
return input.nn.TemporalSubSampling_updateGradInput(self, input, gradOutput)
end
end
function TemporalSubSampling:accGradParameters(input, gradOutput, scale)
return input.nn.TemporalSubSampling_accGradParameters(self, input, gradOutput, scale)
end
| bsd-3-clause |
yswifi/APlan | build_dir/target-mipsel_24kec+dsp_uClibc-0.9.33.2/luci/libs/core/luasrc/model/network.lua | 47 | 33988 | --[[
LuCI - Network model
Copyright 2009-2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
]]--
local type, next, pairs, ipairs, loadfile, table
= type, next, pairs, ipairs, loadfile, table
local tonumber, tostring, math = tonumber, tostring, math
local require = require
local bus = require "ubus"
local nxo = require "nixio"
local nfs = require "nixio.fs"
local ipc = require "luci.ip"
local sys = require "luci.sys"
local utl = require "luci.util"
local dsp = require "luci.dispatcher"
local uci = require "luci.model.uci"
local lng = require "luci.i18n"
module "luci.model.network"
IFACE_PATTERNS_VIRTUAL = { }
IFACE_PATTERNS_IGNORE = { "^wmaster%d", "^wifi%d", "^hwsim%d", "^imq%d", "^ifb%d", "^mon%.wlan%d", "^sit%d", "^gre%d", "^lo$" }
IFACE_PATTERNS_WIRELESS = { "^wlan%d", "^wl%d", "^ath%d", "^%w+%.network%d" }
protocol = utl.class()
local _protocols = { }
local _interfaces, _bridge, _switch, _tunnel
local _ubus, _ubusnetcache, _ubusdevcache, _ubuswificache
local _uci_real, _uci_state
function _filter(c, s, o, r)
local val = _uci_real:get(c, s, o)
if val then
local l = { }
if type(val) == "string" then
for val in val:gmatch("%S+") do
if val ~= r then
l[#l+1] = val
end
end
if #l > 0 then
_uci_real:set(c, s, o, table.concat(l, " "))
else
_uci_real:delete(c, s, o)
end
elseif type(val) == "table" then
for _, val in ipairs(val) do
if val ~= r then
l[#l+1] = val
end
end
if #l > 0 then
_uci_real:set(c, s, o, l)
else
_uci_real:delete(c, s, o)
end
end
end
end
function _append(c, s, o, a)
local val = _uci_real:get(c, s, o) or ""
if type(val) == "string" then
local l = { }
for val in val:gmatch("%S+") do
if val ~= a then
l[#l+1] = val
end
end
l[#l+1] = a
_uci_real:set(c, s, o, table.concat(l, " "))
elseif type(val) == "table" then
local l = { }
for _, val in ipairs(val) do
if val ~= a then
l[#l+1] = val
end
end
l[#l+1] = a
_uci_real:set(c, s, o, l)
end
end
function _stror(s1, s2)
if not s1 or #s1 == 0 then
return s2 and #s2 > 0 and s2
else
return s1
end
end
function _get(c, s, o)
return _uci_real:get(c, s, o)
end
function _set(c, s, o, v)
if v ~= nil then
if type(v) == "boolean" then v = v and "1" or "0" end
return _uci_real:set(c, s, o, v)
else
return _uci_real:delete(c, s, o)
end
end
function _wifi_iface(x)
local _, p
for _, p in ipairs(IFACE_PATTERNS_WIRELESS) do
if x:match(p) then
return true
end
end
return false
end
function _wifi_state(key, val, field)
if not next(_ubuswificache) then
_ubuswificache = _ubus:call("network.wireless", "status", {}) or {}
end
local radio, radiostate
for radio, radiostate in pairs(_ubuswificache) do
local ifc, ifcstate
for ifc, ifcstate in pairs(radiostate.interfaces) do
if ifcstate[key] == val then
return ifcstate[field]
end
end
end
end
function _wifi_lookup(ifn)
-- got a radio#.network# pseudo iface, locate the corresponding section
local radio, ifnidx = ifn:match("^(%w+)%.network(%d+)$")
if radio and ifnidx then
local sid = nil
local num = 0
ifnidx = tonumber(ifnidx)
_uci_real:foreach("wireless", "wifi-iface",
function(s)
if s.device == radio then
num = num + 1
if num == ifnidx then
sid = s['.name']
return false
end
end
end)
return sid
-- looks like wifi, try to locate the section via state vars
elseif _wifi_iface(ifn) then
local sid = _wifi_state("ifname", ifn, "section")
if not sid then
_uci_state:foreach("wireless", "wifi-iface",
function(s)
if s.ifname == ifn then
sid = s['.name']
return false
end
end)
end
return sid
end
end
function _iface_virtual(x)
local _, p
for _, p in ipairs(IFACE_PATTERNS_VIRTUAL) do
if x:match(p) then
return true
end
end
return false
end
function _iface_ignore(x)
local _, p
for _, p in ipairs(IFACE_PATTERNS_IGNORE) do
if x:match(p) then
return true
end
end
return _iface_virtual(x)
end
function init(cursor)
_uci_real = cursor or _uci_real or uci.cursor()
_uci_state = _uci_real:substate()
_interfaces = { }
_bridge = { }
_switch = { }
_tunnel = { }
_ubus = bus.connect()
_ubusnetcache = { }
_ubusdevcache = { }
_ubuswificache = { }
-- read interface information
local n, i
for n, i in ipairs(nxo.getifaddrs()) do
local name = i.name:match("[^:]+")
local prnt = name:match("^([^%.]+)%.")
if _iface_virtual(name) then
_tunnel[name] = true
end
if _tunnel[name] or not _iface_ignore(name) then
_interfaces[name] = _interfaces[name] or {
idx = i.ifindex or n,
name = name,
rawname = i.name,
flags = { },
ipaddrs = { },
ip6addrs = { }
}
if prnt then
_switch[name] = true
_switch[prnt] = true
end
if i.family == "packet" then
_interfaces[name].flags = i.flags
_interfaces[name].stats = i.data
_interfaces[name].macaddr = i.addr
elseif i.family == "inet" then
_interfaces[name].ipaddrs[#_interfaces[name].ipaddrs+1] = ipc.IPv4(i.addr, i.netmask)
elseif i.family == "inet6" then
_interfaces[name].ip6addrs[#_interfaces[name].ip6addrs+1] = ipc.IPv6(i.addr, i.netmask)
end
end
end
-- read bridge informaton
local b, l
for l in utl.execi("brctl show") do
if not l:match("STP") then
local r = utl.split(l, "%s+", nil, true)
if #r == 4 then
b = {
name = r[1],
id = r[2],
stp = r[3] == "yes",
ifnames = { _interfaces[r[4]] }
}
if b.ifnames[1] then
b.ifnames[1].bridge = b
end
_bridge[r[1]] = b
elseif b then
b.ifnames[#b.ifnames+1] = _interfaces[r[2]]
b.ifnames[#b.ifnames].bridge = b
end
end
end
return _M
end
function save(self, ...)
_uci_real:save(...)
_uci_real:load(...)
end
function commit(self, ...)
_uci_real:commit(...)
_uci_real:load(...)
end
function ifnameof(self, x)
if utl.instanceof(x, interface) then
return x:name()
elseif utl.instanceof(x, protocol) then
return x:ifname()
elseif type(x) == "string" then
return x:match("^[^:]+")
end
end
function get_protocol(self, protoname, netname)
local v = _protocols[protoname]
if v then
return v(netname or "__dummy__")
end
end
function get_protocols(self)
local p = { }
local _, v
for _, v in ipairs(_protocols) do
p[#p+1] = v("__dummy__")
end
return p
end
function register_protocol(self, protoname)
local proto = utl.class(protocol)
function proto.__init__(self, name)
self.sid = name
end
function proto.proto(self)
return protoname
end
_protocols[#_protocols+1] = proto
_protocols[protoname] = proto
return proto
end
function register_pattern_virtual(self, pat)
IFACE_PATTERNS_VIRTUAL[#IFACE_PATTERNS_VIRTUAL+1] = pat
end
function has_ipv6(self)
return nfs.access("/proc/net/ipv6_route")
end
function add_network(self, n, options)
local oldnet = self:get_network(n)
if n and #n > 0 and n:match("^[a-zA-Z0-9_]+$") and not oldnet then
if _uci_real:section("network", "interface", n, options) then
return network(n)
end
elseif oldnet and oldnet:is_empty() then
if options then
local k, v
for k, v in pairs(options) do
oldnet:set(k, v)
end
end
return oldnet
end
end
function get_network(self, n)
if n and _uci_real:get("network", n) == "interface" then
return network(n)
end
end
function get_networks(self)
local nets = { }
local nls = { }
_uci_real:foreach("network", "interface",
function(s)
nls[s['.name']] = network(s['.name'])
end)
local n
for n in utl.kspairs(nls) do
nets[#nets+1] = nls[n]
end
return nets
end
function del_network(self, n)
local r = _uci_real:delete("network", n)
if r then
_uci_real:delete_all("network", "alias",
function(s) return (s.interface == n) end)
_uci_real:delete_all("network", "route",
function(s) return (s.interface == n) end)
_uci_real:delete_all("network", "route6",
function(s) return (s.interface == n) end)
_uci_real:foreach("wireless", "wifi-iface",
function(s)
local net
local rest = { }
for net in utl.imatch(s.network) do
if net ~= n then
rest[#rest+1] = net
end
end
if #rest > 0 then
_uci_real:set("wireless", s['.name'], "network",
table.concat(rest, " "))
else
_uci_real:delete("wireless", s['.name'], "network")
end
end)
end
return r
end
function rename_network(self, old, new)
local r
if new and #new > 0 and new:match("^[a-zA-Z0-9_]+$") and not self:get_network(new) then
r = _uci_real:section("network", "interface", new, _uci_real:get_all("network", old))
if r then
_uci_real:foreach("network", "alias",
function(s)
if s.interface == old then
_uci_real:set("network", s['.name'], "interface", new)
end
end)
_uci_real:foreach("network", "route",
function(s)
if s.interface == old then
_uci_real:set("network", s['.name'], "interface", new)
end
end)
_uci_real:foreach("network", "route6",
function(s)
if s.interface == old then
_uci_real:set("network", s['.name'], "interface", new)
end
end)
_uci_real:foreach("wireless", "wifi-iface",
function(s)
local net
local list = { }
for net in utl.imatch(s.network) do
if net == old then
list[#list+1] = new
else
list[#list+1] = net
end
end
if #list > 0 then
_uci_real:set("wireless", s['.name'], "network",
table.concat(list, " "))
end
end)
_uci_real:delete("network", old)
end
end
return r or false
end
function get_interface(self, i)
if _interfaces[i] or _wifi_iface(i) then
return interface(i)
else
local ifc
local num = { }
_uci_real:foreach("wireless", "wifi-iface",
function(s)
if s.device then
num[s.device] = num[s.device] and num[s.device] + 1 or 1
if s['.name'] == i then
ifc = interface(
"%s.network%d" %{s.device, num[s.device] })
return false
end
end
end)
return ifc
end
end
function get_interfaces(self)
local iface
local ifaces = { }
local seen = { }
local nfs = { }
local baseof = { }
-- find normal interfaces
_uci_real:foreach("network", "interface",
function(s)
for iface in utl.imatch(s.ifname) do
if not _iface_ignore(iface) and not _wifi_iface(iface) then
seen[iface] = true
nfs[iface] = interface(iface)
end
end
end)
for iface in utl.kspairs(_interfaces) do
if not (seen[iface] or _iface_ignore(iface) or _wifi_iface(iface)) then
nfs[iface] = interface(iface)
end
end
-- find vlan interfaces
_uci_real:foreach("network", "switch_vlan",
function(s)
if not s.device then
return
end
local base = baseof[s.device]
if not base then
if not s.device:match("^eth%d") then
local l
for l in utl.execi("swconfig dev %q help 2>/dev/null" % s.device) do
if not base then
base = l:match("^%w+: (%w+)")
end
end
if not base or not base:match("^eth%d") then
base = "eth0"
end
else
base = s.device
end
baseof[s.device] = base
end
local vid = tonumber(s.vid or s.vlan)
if vid ~= nil and vid >= 0 and vid <= 4095 then
local iface = "%s.%d" %{ base, vid }
if not seen[iface] then
seen[iface] = true
nfs[iface] = interface(iface)
end
end
end)
for iface in utl.kspairs(nfs) do
ifaces[#ifaces+1] = nfs[iface]
end
-- find wifi interfaces
local num = { }
local wfs = { }
_uci_real:foreach("wireless", "wifi-iface",
function(s)
if s.device then
num[s.device] = num[s.device] and num[s.device] + 1 or 1
local i = "%s.network%d" %{ s.device, num[s.device] }
wfs[i] = interface(i)
end
end)
for iface in utl.kspairs(wfs) do
ifaces[#ifaces+1] = wfs[iface]
end
return ifaces
end
function ignore_interface(self, x)
return _iface_ignore(x)
end
function get_wifidev(self, dev)
if _uci_real:get("wireless", dev) == "wifi-device" then
return wifidev(dev)
end
end
function get_wifidevs(self)
local devs = { }
local wfd = { }
_uci_real:foreach("wireless", "wifi-device",
function(s) wfd[#wfd+1] = s['.name'] end)
local dev
for _, dev in utl.vspairs(wfd) do
devs[#devs+1] = wifidev(dev)
end
return devs
end
function get_wifinet(self, net)
local wnet = _wifi_lookup(net)
if wnet then
return wifinet(wnet)
end
end
function add_wifinet(self, net, options)
if type(options) == "table" and options.device and
_uci_real:get("wireless", options.device) == "wifi-device"
then
local wnet = _uci_real:section("wireless", "wifi-iface", nil, options)
return wifinet(wnet)
end
end
function del_wifinet(self, net)
local wnet = _wifi_lookup(net)
if wnet then
_uci_real:delete("wireless", wnet)
return true
end
return false
end
function get_status_by_route(self, addr, mask)
local _, object
for _, object in ipairs(_ubus:objects()) do
local net = object:match("^network%.interface%.(.+)")
if net then
local s = _ubus:call(object, "status", {})
if s and s.route then
local rt
for _, rt in ipairs(s.route) do
if not rt.table and rt.target == addr and rt.mask == mask then
return net, s
end
end
end
end
end
end
function get_status_by_address(self, addr)
local _, object
for _, object in ipairs(_ubus:objects()) do
local net = object:match("^network%.interface%.(.+)")
if net then
local s = _ubus:call(object, "status", {})
if s and s['ipv4-address'] then
local a
for _, a in ipairs(s['ipv4-address']) do
if a.address == addr then
return net, s
end
end
end
if s and s['ipv6-address'] then
local a
for _, a in ipairs(s['ipv6-address']) do
if a.address == addr then
return net, s
end
end
end
end
end
end
function get_wannet(self)
local net = self:get_status_by_route("0.0.0.0", 0)
return net and network(net)
end
function get_wandev(self)
local _, stat = self:get_status_by_route("0.0.0.0", 0)
return stat and interface(stat.l3_device or stat.device)
end
function get_wan6net(self)
local net = self:get_status_by_route("::", 0)
return net and network(net)
end
function get_wan6dev(self)
local _, stat = self:get_status_by_route("::", 0)
return stat and interface(stat.l3_device or stat.device)
end
function network(name, proto)
if name then
local p = proto or _uci_real:get("network", name, "proto")
local c = p and _protocols[p] or protocol
return c(name)
end
end
function protocol.__init__(self, name)
self.sid = name
end
function protocol._get(self, opt)
local v = _uci_real:get("network", self.sid, opt)
if type(v) == "table" then
return table.concat(v, " ")
end
return v or ""
end
function protocol._ubus(self, field)
if not _ubusnetcache[self.sid] then
_ubusnetcache[self.sid] = _ubus:call("network.interface.%s" % self.sid,
"status", { })
end
if _ubusnetcache[self.sid] and field then
return _ubusnetcache[self.sid][field]
end
return _ubusnetcache[self.sid]
end
function protocol.get(self, opt)
return _get("network", self.sid, opt)
end
function protocol.set(self, opt, val)
return _set("network", self.sid, opt, val)
end
function protocol.ifname(self)
local ifname
if self:is_floating() then
ifname = self:_ubus("l3_device")
else
ifname = self:_ubus("device")
end
if not ifname then
local num = { }
_uci_real:foreach("wireless", "wifi-iface",
function(s)
if s.device then
num[s.device] = num[s.device]
and num[s.device] + 1 or 1
local net
for net in utl.imatch(s.network) do
if net == self.sid then
ifname = "%s.network%d" %{ s.device, num[s.device] }
return false
end
end
end
end)
end
return ifname
end
function protocol.proto(self)
return "none"
end
function protocol.get_i18n(self)
local p = self:proto()
if p == "none" then
return lng.translate("Unmanaged")
elseif p == "static" then
return lng.translate("Static address")
elseif p == "dhcp" then
return lng.translate("DHCP client")
else
return lng.translate("Unknown")
end
end
function protocol.type(self)
return self:_get("type")
end
function protocol.name(self)
return self.sid
end
function protocol.uptime(self)
return self:_ubus("uptime") or 0
end
function protocol.expires(self)
local a = tonumber(_uci_state:get("network", self.sid, "lease_acquired"))
local l = tonumber(_uci_state:get("network", self.sid, "lease_lifetime"))
if a and l then
l = l - (nxo.sysinfo().uptime - a)
return l > 0 and l or 0
end
return -1
end
function protocol.metric(self)
return tonumber(_uci_state:get("network", self.sid, "metric")) or 0
end
function protocol.ipaddr(self)
local addrs = self:_ubus("ipv4-address")
return addrs and #addrs > 0 and addrs[1].address
end
function protocol.netmask(self)
local addrs = self:_ubus("ipv4-address")
return addrs and #addrs > 0 and
ipc.IPv4("0.0.0.0/%d" % addrs[1].mask):mask():string()
end
function protocol.gwaddr(self)
local _, route
for _, route in ipairs(self:_ubus("route") or { }) do
if route.target == "0.0.0.0" and route.mask == 0 then
return route.nexthop
end
end
end
function protocol.dnsaddrs(self)
local dns = { }
local _, addr
for _, addr in ipairs(self:_ubus("dns-server") or { }) do
if not addr:match(":") then
dns[#dns+1] = addr
end
end
return dns
end
function protocol.ip6addr(self)
local addrs = self:_ubus("ipv6-address")
if addrs and #addrs > 0 then
return "%s/%d" %{ addrs[1].address, addrs[1].mask }
else
addrs = self:_ubus("ipv6-prefix-assignment")
if addrs and #addrs > 0 then
return "%s/%d" %{ addrs[1].address, addrs[1].mask }
end
end
end
function protocol.gw6addr(self)
local _, route
for _, route in ipairs(self:_ubus("route") or { }) do
if route.target == "::" and route.mask == 0 then
return ipc.IPv6(route.nexthop):string()
end
end
end
function protocol.dns6addrs(self)
local dns = { }
local _, addr
for _, addr in ipairs(self:_ubus("dns-server") or { }) do
if addr:match(":") then
dns[#dns+1] = addr
end
end
return dns
end
function protocol.is_bridge(self)
return (not self:is_virtual() and self:type() == "bridge")
end
function protocol.opkg_package(self)
return nil
end
function protocol.is_installed(self)
return true
end
function protocol.is_virtual(self)
return false
end
function protocol.is_floating(self)
return false
end
function protocol.is_empty(self)
if self:is_floating() then
return false
else
local rv = true
if (self:_get("ifname") or ""):match("%S+") then
rv = false
end
_uci_real:foreach("wireless", "wifi-iface",
function(s)
local n
for n in utl.imatch(s.network) do
if n == self.sid then
rv = false
return false
end
end
end)
return rv
end
end
function protocol.add_interface(self, ifname)
ifname = _M:ifnameof(ifname)
if ifname and not self:is_floating() then
-- if its a wifi interface, change its network option
local wif = _wifi_lookup(ifname)
if wif then
_append("wireless", wif, "network", self.sid)
-- add iface to our iface list
else
_append("network", self.sid, "ifname", ifname)
end
end
end
function protocol.del_interface(self, ifname)
ifname = _M:ifnameof(ifname)
if ifname and not self:is_floating() then
-- if its a wireless interface, clear its network option
local wif = _wifi_lookup(ifname)
if wif then _filter("wireless", wif, "network", self.sid) end
-- remove the interface
_filter("network", self.sid, "ifname", ifname)
end
end
function protocol.get_interface(self)
if self:is_virtual() then
_tunnel[self:proto() .. "-" .. self.sid] = true
return interface(self:proto() .. "-" .. self.sid, self)
elseif self:is_bridge() then
_bridge["br-" .. self.sid] = true
return interface("br-" .. self.sid, self)
else
local ifn = nil
local num = { }
for ifn in utl.imatch(_uci_real:get("network", self.sid, "ifname")) do
ifn = ifn:match("^[^:/]+")
return ifn and interface(ifn, self)
end
ifn = nil
_uci_real:foreach("wireless", "wifi-iface",
function(s)
if s.device then
num[s.device] = num[s.device] and num[s.device] + 1 or 1
local net
for net in utl.imatch(s.network) do
if net == self.sid then
ifn = "%s.network%d" %{ s.device, num[s.device] }
return false
end
end
end
end)
return ifn and interface(ifn, self)
end
end
function protocol.get_interfaces(self)
if self:is_bridge() or (self:is_virtual() and not self:is_floating()) then
local ifaces = { }
local ifn
local nfs = { }
for ifn in utl.imatch(self:get("ifname")) do
ifn = ifn:match("^[^:/]+")
nfs[ifn] = interface(ifn, self)
end
for ifn in utl.kspairs(nfs) do
ifaces[#ifaces+1] = nfs[ifn]
end
local num = { }
local wfs = { }
_uci_real:foreach("wireless", "wifi-iface",
function(s)
if s.device then
num[s.device] = num[s.device] and num[s.device] + 1 or 1
local net
for net in utl.imatch(s.network) do
if net == self.sid then
ifn = "%s.network%d" %{ s.device, num[s.device] }
wfs[ifn] = interface(ifn, self)
end
end
end
end)
for ifn in utl.kspairs(wfs) do
ifaces[#ifaces+1] = wfs[ifn]
end
return ifaces
end
end
function protocol.contains_interface(self, ifname)
ifname = _M:ifnameof(ifname)
if not ifname then
return false
elseif self:is_virtual() and self:proto() .. "-" .. self.sid == ifname then
return true
elseif self:is_bridge() and "br-" .. self.sid == ifname then
return true
else
local ifn
for ifn in utl.imatch(self:get("ifname")) do
ifn = ifn:match("[^:]+")
if ifn == ifname then
return true
end
end
local wif = _wifi_lookup(ifname)
if wif then
local n
for n in utl.imatch(_uci_real:get("wireless", wif, "network")) do
if n == self.sid then
return true
end
end
end
end
return false
end
function protocol.adminlink(self)
return dsp.build_url("admin", "network", "network", self.sid)
end
interface = utl.class()
function interface.__init__(self, ifname, network)
local wif = _wifi_lookup(ifname)
if wif then
self.wif = wifinet(wif)
self.ifname = _wifi_state("section", wif, "ifname")
end
self.ifname = self.ifname or ifname
self.dev = _interfaces[self.ifname]
self.network = network
end
function interface._ubus(self, field)
if not _ubusdevcache[self.ifname] then
_ubusdevcache[self.ifname] = _ubus:call("network.device", "status",
{ name = self.ifname })
end
if _ubusdevcache[self.ifname] and field then
return _ubusdevcache[self.ifname][field]
end
return _ubusdevcache[self.ifname]
end
function interface.name(self)
return self.wif and self.wif:ifname() or self.ifname
end
function interface.mac(self)
return (self:_ubus("macaddr") or "00:00:00:00:00:00"):upper()
end
function interface.ipaddrs(self)
return self.dev and self.dev.ipaddrs or { }
end
function interface.ip6addrs(self)
return self.dev and self.dev.ip6addrs or { }
end
function interface.type(self)
if self.wif or _wifi_iface(self.ifname) then
return "wifi"
elseif _bridge[self.ifname] then
return "bridge"
elseif _tunnel[self.ifname] then
return "tunnel"
elseif self.ifname:match("%.") then
return "vlan"
elseif _switch[self.ifname] then
return "switch"
else
return "ethernet"
end
end
function interface.shortname(self)
if self.wif then
return "%s %q" %{
self.wif:active_mode(),
self.wif:active_ssid() or self.wif:active_bssid()
}
else
return self.ifname
end
end
function interface.get_i18n(self)
if self.wif then
return "%s: %s %q" %{
lng.translate("Wireless Network"),
self.wif:active_mode(),
self.wif:active_ssid() or self.wif:active_bssid()
}
else
return "%s: %q" %{ self:get_type_i18n(), self:name() }
end
end
function interface.get_type_i18n(self)
local x = self:type()
if x == "wifi" then
return lng.translate("Wireless Adapter")
elseif x == "bridge" then
return lng.translate("Bridge")
elseif x == "switch" then
return lng.translate("Ethernet Switch")
elseif x == "vlan" then
return lng.translate("VLAN Interface")
elseif x == "tunnel" then
return lng.translate("Tunnel Interface")
else
return lng.translate("Ethernet Adapter")
end
end
function interface.adminlink(self)
if self.wif then
return self.wif:adminlink()
end
end
function interface.ports(self)
local members = self:_ubus("bridge-members")
if members then
local _, iface
local ifaces = { }
for _, iface in ipairs(members) do
ifaces[#ifaces+1] = interface(iface)
end
end
end
function interface.bridge_id(self)
if self.br then
return self.br.id
else
return nil
end
end
function interface.bridge_stp(self)
if self.br then
return self.br.stp
else
return false
end
end
function interface.is_up(self)
return self:_ubus("up") or false
end
function interface.is_bridge(self)
return (self:type() == "bridge")
end
function interface.is_bridgeport(self)
return self.dev and self.dev.bridge and true or false
end
function interface.tx_bytes(self)
local stat = self:_ubus("statistics")
return stat and stat.tx_bytes or 0
end
function interface.rx_bytes(self)
local stat = self:_ubus("statistics")
return stat and stat.rx_bytes or 0
end
function interface.tx_packets(self)
local stat = self:_ubus("statistics")
return stat and stat.tx_packets or 0
end
function interface.rx_packets(self)
local stat = self:_ubus("statistics")
return stat and stat.rx_packets or 0
end
function interface.get_network(self)
return self:get_networks()[1]
end
function interface.get_networks(self)
if not self.networks then
local nets = { }
local _, net
for _, net in ipairs(_M:get_networks()) do
if net:contains_interface(self.ifname) or
net:ifname() == self.ifname
then
nets[#nets+1] = net
end
end
table.sort(nets, function(a, b) return a.sid < b.sid end)
self.networks = nets
return nets
else
return self.networks
end
end
function interface.get_wifinet(self)
return self.wif
end
wifidev = utl.class()
function wifidev.__init__(self, dev)
self.sid = dev
self.iwinfo = dev and sys.wifi.getiwinfo(dev) or { }
end
function wifidev.get(self, opt)
return _get("wireless", self.sid, opt)
end
function wifidev.set(self, opt, val)
return _set("wireless", self.sid, opt, val)
end
function wifidev.name(self)
return self.sid
end
function wifidev.hwmodes(self)
local l = self.iwinfo.hwmodelist
if l and next(l) then
return l
else
return { b = true, g = true }
end
end
function wifidev.get_i18n(self)
local t = "Generic"
if self.iwinfo.type == "wl" then
t = "Broadcom"
elseif self.iwinfo.type == "madwifi" then
t = "Atheros"
end
local m = ""
local l = self:hwmodes()
if l.a then m = m .. "a" end
if l.b then m = m .. "b" end
if l.g then m = m .. "g" end
if l.n then m = m .. "n" end
return "%s 802.11%s Wireless Controller (%s)" %{ t, m, self:name() }
end
function wifidev.is_up(self)
if _ubuswificache[self.sid] then
return (_ubuswificache[self.sid].up == true)
end
local up = false
_uci_state:foreach("wireless", "wifi-iface",
function(s)
if s.device == self.sid then
if s.up == "1" then
up = true
return false
end
end
end)
return up
end
function wifidev.get_wifinet(self, net)
if _uci_real:get("wireless", net) == "wifi-iface" then
return wifinet(net)
else
local wnet = _wifi_lookup(net)
if wnet then
return wifinet(wnet)
end
end
end
function wifidev.get_wifinets(self)
local nets = { }
_uci_real:foreach("wireless", "wifi-iface",
function(s)
if s.device == self.sid then
nets[#nets+1] = wifinet(s['.name'])
end
end)
return nets
end
function wifidev.add_wifinet(self, options)
options = options or { }
options.device = self.sid
local wnet = _uci_real:section("wireless", "wifi-iface", nil, options)
if wnet then
return wifinet(wnet, options)
end
end
function wifidev.del_wifinet(self, net)
if utl.instanceof(net, wifinet) then
net = net.sid
elseif _uci_real:get("wireless", net) ~= "wifi-iface" then
net = _wifi_lookup(net)
end
if net and _uci_real:get("wireless", net, "device") == self.sid then
_uci_real:delete("wireless", net)
return true
end
return false
end
wifinet = utl.class()
function wifinet.__init__(self, net, data)
self.sid = net
local num = { }
local netid
_uci_real:foreach("wireless", "wifi-iface",
function(s)
if s.device then
num[s.device] = num[s.device] and num[s.device] + 1 or 1
if s['.name'] == self.sid then
netid = "%s.network%d" %{ s.device, num[s.device] }
return false
end
end
end)
local dev = _wifi_state("section", self.sid, "ifname") or netid
self.netid = netid
self.wdev = dev
self.iwinfo = dev and sys.wifi.getiwinfo(dev) or { }
self.iwdata = data or _uci_state:get_all("wireless", self.sid) or
_uci_real:get_all("wireless", self.sid) or { }
end
function wifinet.get(self, opt)
return _get("wireless", self.sid, opt)
end
function wifinet.set(self, opt, val)
return _set("wireless", self.sid, opt, val)
end
function wifinet.mode(self)
return _uci_state:get("wireless", self.sid, "mode") or "ap"
end
function wifinet.ssid(self)
return _uci_state:get("wireless", self.sid, "ssid")
end
function wifinet.bssid(self)
return _uci_state:get("wireless", self.sid, "bssid")
end
function wifinet.network(self)
return _uci_state:get("wifinet", self.sid, "network")
end
function wifinet.id(self)
return self.netid
end
function wifinet.name(self)
return self.sid
end
function wifinet.ifname(self)
local ifname = self.iwinfo.ifname
if not ifname or ifname:match("^wifi%d") or ifname:match("^radio%d") then
ifname = self.wdev
end
return ifname
end
function wifinet.get_device(self)
if self.iwdata.device then
return wifidev(self.iwdata.device)
end
end
function wifinet.is_up(self)
local ifc = self:get_interface()
return (ifc and ifc:is_up() or false)
end
function wifinet.active_mode(self)
local m = _stror(self.iwinfo.mode, self.iwdata.mode) or "ap"
if m == "ap" then m = "Master"
elseif m == "sta" then m = "Client"
elseif m == "adhoc" then m = "Ad-Hoc"
elseif m == "mesh" then m = "Mesh"
elseif m == "monitor" then m = "Monitor"
end
return m
end
function wifinet.active_mode_i18n(self)
return lng.translate(self:active_mode())
end
function wifinet.active_ssid(self)
return _stror(self.iwinfo.ssid, self.iwdata.ssid)
end
function wifinet.active_bssid(self)
return _stror(self.iwinfo.bssid, self.iwdata.bssid) or "00:00:00:00:00:00"
end
function wifinet.active_encryption(self)
local enc = self.iwinfo and self.iwinfo.encryption
return enc and enc.description or "-"
end
function wifinet.assoclist(self)
return self.iwinfo.assoclist or { }
end
function wifinet.frequency(self)
local freq = self.iwinfo.frequency
if freq and freq > 0 then
return "%.03f" % (freq / 1000)
end
end
function wifinet.bitrate(self)
local rate = self.iwinfo.bitrate
if rate and rate > 0 then
return (rate / 1000)
end
end
function wifinet.channel(self)
return self.iwinfo.channel or
tonumber(_uci_state:get("wireless", self.iwdata.device, "channel"))
end
function wifinet.signal(self)
return self.iwinfo.signal or 0
end
function wifinet.noise(self)
return self.iwinfo.noise or 0
end
function wifinet.country(self)
return self.iwinfo.country or "00"
end
function wifinet.txpower(self)
local pwr = (self.iwinfo.txpower or 0)
return pwr + self:txpower_offset()
end
function wifinet.txpower_offset(self)
return self.iwinfo.txpower_offset or 0
end
function wifinet.signal_level(self, s, n)
if self:active_bssid() ~= "00:00:00:00:00:00" then
local signal = s or self:signal()
local noise = n or self:noise()
if signal < 0 and noise < 0 then
local snr = -1 * (noise - signal)
return math.floor(snr / 5)
else
return 0
end
else
return -1
end
end
function wifinet.signal_percent(self)
local qc = self.iwinfo.quality or 0
local qm = self.iwinfo.quality_max or 0
if qc > 0 and qm > 0 then
return math.floor((100 / qm) * qc)
else
return 0
end
end
function wifinet.shortname(self)
return "%s %q" %{
lng.translate(self:active_mode()),
self:active_ssid() or self:active_bssid()
}
end
function wifinet.get_i18n(self)
return "%s: %s %q (%s)" %{
lng.translate("Wireless Network"),
lng.translate(self:active_mode()),
self:active_ssid() or self:active_bssid(),
self:ifname()
}
end
function wifinet.adminlink(self)
return dsp.build_url("admin", "network", "wireless", self.netid)
end
function wifinet.get_network(self)
return self:get_networks()[1]
end
function wifinet.get_networks(self)
local nets = { }
local net
for net in utl.imatch(tostring(self.iwdata.network)) do
if _uci_real:get("network", net) == "interface" then
nets[#nets+1] = network(net)
end
end
table.sort(nets, function(a, b) return a.sid < b.sid end)
return nets
end
function wifinet.get_interface(self)
return interface(self:ifname())
end
-- setup base protocols
_M:register_protocol("static")
_M:register_protocol("dhcp")
_M:register_protocol("none")
-- load protocol extensions
local exts = nfs.dir(utl.libpath() .. "/model/network")
if exts then
local ext
for ext in exts do
if ext:match("%.lua$") then
require("luci.model.network." .. ext:gsub("%.lua$", ""))
end
end
end
| gpl-2.0 |
Wiladams/LLUI | src/fun.lua | 12 | 28437 | ---
--- Lua Fun - a high-performance functional programming library for LuaJIT
---
--- Copyright (c) 2013-2014 Roman Tsisyk <roman@tsisyk.com>
---
--- Distributed under the MIT/X11 License. See COPYING.md for more details.
---
--- https://github.com/rtsisyk/luafun
---
local exports = {}
local methods = {}
--------------------------------------------------------------------------------
-- Tools
--------------------------------------------------------------------------------
local return_if_not_empty = function(state_x, ...)
if state_x == nil then
return nil
end
return ...
end
local call_if_not_empty = function(fun, state_x, ...)
if state_x == nil then
return nil
end
return state_x, fun(...)
end
local function deepcopy(orig) -- used by cycle()
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy[deepcopy(orig_key)] = deepcopy(orig_value)
end
else
copy = orig
end
return copy
end
local iterator_mt = {
-- usually called by for-in loop
__call = function(self, param, state)
return self.gen(param, state)
end;
__tostring = function(self)
return '<generator>'
end;
-- add all exported methods
__index = methods;
}
local wrap = function(gen, param, state)
return setmetatable({
gen = gen,
param = param,
state = state
}, iterator_mt), param, state
end
exports.wrap = wrap
local unwrap = function(self)
return self.gen, self.param, self.state
end
methods.unwrap = unwrap
--------------------------------------------------------------------------------
-- Basic Functions
--------------------------------------------------------------------------------
local nil_gen = function(_param, _state)
return nil
end
local string_gen = function(param, state)
local state = state + 1
if state > #param then
return nil
end
local r = string.sub(param, state, state)
return state, r
end
local pairs_gen = pairs({ a = 0 }) -- get the generating function from pairs
local map_gen = function(tab, key)
local value
local key, value = pairs_gen(tab, key)
return key, key, value
end
local rawiter = function(obj, param, state)
assert(obj ~= nil, "invalid iterator")
if type(obj) == "table" then
local mt = getmetatable(obj);
if mt ~= nil then
if mt == iterator_mt then
return obj.gen, obj.param, obj.state
elseif mt.__ipairs ~= nil then
return mt.__ipairs(obj)
elseif mt.__pairs ~= nil then
return mt.__pairs(obj)
end
end
if #obj > 0 then
-- array
return ipairs(obj)
else
-- hash
return map_gen, obj, nil
end
elseif (type(obj) == "function") then
return obj, param, state
elseif (type(obj) == "string") then
if #obj == 0 then
return nil_gen, nil, nil
end
return string_gen, obj, 0
end
error(string.format('object %s of type "%s" is not iterable',
obj, type(obj)))
end
local iter = function(obj, param, state)
return wrap(rawiter(obj, param, state))
end
exports.iter = iter
local method0 = function(fun)
return function(self)
return fun(self.gen, self.param, self.state)
end
end
local method1 = function(fun)
return function(self, arg1)
return fun(arg1, self.gen, self.param, self.state)
end
end
local method2 = function(fun)
return function(self, arg1, arg2)
return fun(arg1, arg2, self.gen, self.param, self.state)
end
end
local export0 = function(fun)
return function(gen, param, state)
return fun(rawiter(gen, param, state))
end
end
local export1 = function(fun)
return function(arg1, gen, param, state)
return fun(arg1, rawiter(gen, param, state))
end
end
local export2 = function(fun)
return function(arg1, arg2, gen, param, state)
return fun(arg1, arg2, rawiter(gen, param, state))
end
end
local each = function(fun, gen, param, state)
repeat
state = call_if_not_empty(fun, gen(param, state))
until state == nil
end
methods.each = method1(each)
exports.each = export1(each)
methods.for_each = methods.each
exports.for_each = exports.each
methods.foreach = methods.each
exports.foreach = exports.each
--------------------------------------------------------------------------------
-- Generators
--------------------------------------------------------------------------------
local range_gen = function(param, state)
local stop, step = param[1], param[2]
local state = state + step
if state > stop then
return nil
end
return state, state
end
local range_rev_gen = function(param, state)
local stop, step = param[1], param[2]
local state = state + step
if state < stop then
return nil
end
return state, state
end
local range = function(start, stop, step)
if step == nil then
if stop == nil then
if start == 0 then
return nil_gen, nil, nil
end
stop = start
start = stop > 0 and 1 or -1
end
step = start <= stop and 1 or -1
end
assert(type(start) == "number", "start must be a number")
assert(type(stop) == "number", "stop must be a number")
assert(type(step) == "number", "step must be a number")
assert(step ~= 0, "step must not be zero")
if (step > 0) then
return wrap(range_gen, {stop, step}, start - step)
elseif (step < 0) then
return wrap(range_rev_gen, {stop, step}, start - step)
end
end
exports.range = range
local duplicate_table_gen = function(param_x, state_x)
return state_x + 1, unpack(param_x)
end
local duplicate_fun_gen = function(param_x, state_x)
return state_x + 1, param_x(state_x)
end
local duplicate_gen = function(param_x, state_x)
return state_x + 1, param_x
end
local duplicate = function(...)
if select('#', ...) <= 1 then
return wrap(duplicate_gen, select(1, ...), 0)
else
return wrap(duplicate_table_gen, {...}, 0)
end
end
exports.duplicate = duplicate
exports.replicate = duplicate
exports.xrepeat = duplicate
local tabulate = function(fun)
assert(type(fun) == "function")
return wrap(duplicate_fun_gen, fun, 0)
end
exports.tabulate = tabulate
local zeros = function()
return wrap(duplicate_gen, 0, 0)
end
exports.zeros = zeros
local ones = function()
return wrap(duplicate_gen, 1, 0)
end
exports.ones = ones
local rands_gen = function(param_x, _state_x)
return 0, math.random(param_x[1], param_x[2])
end
local rands_nil_gen = function(_param_x, _state_x)
return 0, math.random()
end
local rands = function(n, m)
if n == nil and m == nil then
return wrap(rands_nil_gen, 0, 0)
end
assert(type(n) == "number", "invalid first arg to rands")
if m == nil then
m = n
n = 0
else
assert(type(m) == "number", "invalid second arg to rands")
end
assert(n < m, "empty interval")
return wrap(rands_gen, {n, m - 1}, 0)
end
exports.rands = rands
--------------------------------------------------------------------------------
-- Slicing
--------------------------------------------------------------------------------
local nth = function(n, gen_x, param_x, state_x)
assert(n > 0, "invalid first argument to nth")
-- An optimization for arrays and strings
if gen_x == ipairs then
return param_x[n]
elseif gen_x == string_gen then
if n < #param_x then
return string.sub(param_x, n, n)
else
return nil
end
end
for i=1,n-1,1 do
state_x = gen_x(param_x, state_x)
if state_x == nil then
return nil
end
end
return return_if_not_empty(gen_x(param_x, state_x))
end
methods.nth = method1(nth)
exports.nth = export1(nth)
local head_call = function(state, ...)
if state == nil then
error("head: iterator is empty")
end
return ...
end
local head = function(gen, param, state)
return head_call(gen(param, state))
end
methods.head = method0(head)
exports.head = export0(head)
exports.car = exports.head
methods.car = methods.head
local tail = function(gen, param, state)
state = gen(param, state)
if state == nil then
return wrap(nil_gen, nil, nil)
end
return wrap(gen, param, state)
end
methods.tail = method0(tail)
exports.tail = export0(tail)
exports.cdr = exports.tail
methods.cdr = methods.tail
local take_n_gen_x = function(i, state_x, ...)
if state_x == nil then
return nil
end
return {i, state_x}, ...
end
local take_n_gen = function(param, state)
local n, gen_x, param_x = param[1], param[2], param[3]
local i, state_x = state[1], state[2]
if i >= n then
return nil
end
return take_n_gen_x(i + 1, gen_x(param_x, state_x))
end
local take_n = function(n, gen, param, state)
assert(n >= 0, "invalid first argument to take_n")
return wrap(take_n_gen, {n, gen, param}, {0, state})
end
methods.take_n = method1(take_n)
exports.take_n = export1(take_n)
local take_while_gen_x = function(fun, state_x, ...)
if state_x == nil or not fun(...) then
return nil
end
return state_x, ...
end
local take_while_gen = function(param, state_x)
local fun, gen_x, param_x = param[1], param[2], param[3]
return take_while_gen_x(fun, gen_x(param_x, state_x))
end
local take_while = function(fun, gen, param, state)
assert(type(fun) == "function", "invalid first argument to take_while")
return wrap(take_while_gen, {fun, gen, param}, state)
end
methods.take_while = method1(take_while)
exports.take_while = export1(take_while)
local take = function(n_or_fun, gen, param, state)
if type(n_or_fun) == "number" then
return take_n(n_or_fun, gen, param, state)
else
return take_while(n_or_fun, gen, param, state)
end
end
methods.take = method1(take)
exports.take = export1(take)
local drop_n = function(n, gen, param, state)
assert(n >= 0, "invalid first argument to drop_n")
local i
for i=1,n,1 do
state = gen(param, state)
if state == nil then
return wrap(nil_gen, nil, nil)
end
end
return wrap(gen, param, state)
end
methods.drop_n = method1(drop_n)
exports.drop_n = export1(drop_n)
local drop_while_x = function(fun, state_x, ...)
if state_x == nil or not fun(...) then
return state_x, false
end
return state_x, true, ...
end
local drop_while = function(fun, gen_x, param_x, state_x)
assert(type(fun) == "function", "invalid first argument to drop_while")
local cont, state_x_prev
repeat
state_x_prev = deepcopy(state_x)
state_x, cont = drop_while_x(fun, gen_x(param_x, state_x))
until not cont
if state_x == nil then
return wrap(nil_gen, nil, nil)
end
return wrap(gen_x, param_x, state_x_prev)
end
methods.drop_while = method1(drop_while)
exports.drop_while = export1(drop_while)
local drop = function(n_or_fun, gen_x, param_x, state_x)
if type(n_or_fun) == "number" then
return drop_n(n_or_fun, gen_x, param_x, state_x)
else
return drop_while(n_or_fun, gen_x, param_x, state_x)
end
end
methods.drop = method1(drop)
exports.drop = export1(drop)
local split = function(n_or_fun, gen_x, param_x, state_x)
return take(n_or_fun, gen_x, param_x, state_x),
drop(n_or_fun, gen_x, param_x, state_x)
end
methods.split = method1(split)
exports.split = export1(split)
methods.split_at = methods.split
exports.split_at = exports.split
methods.span = methods.split
exports.span = exports.split
--------------------------------------------------------------------------------
-- Indexing
--------------------------------------------------------------------------------
local index = function(x, gen, param, state)
local i = 1
for _k, r in gen, param, state do
if r == x then
return i
end
i = i + 1
end
return nil
end
methods.index = method1(index)
exports.index = export1(index)
methods.index_of = methods.index
exports.index_of = exports.index
methods.elem_index = methods.index
exports.elem_index = exports.index
local indexes_gen = function(param, state)
local x, gen_x, param_x = param[1], param[2], param[3]
local i, state_x = state[1], state[2]
local r
while true do
state_x, r = gen_x(param_x, state_x)
if state_x == nil then
return nil
end
i = i + 1
if r == x then
return {i, state_x}, i
end
end
end
local indexes = function(x, gen, param, state)
return wrap(indexes_gen, {x, gen, param}, {0, state})
end
methods.indexes = method1(indexes)
exports.indexes = export1(indexes)
methods.elem_indexes = methods.indexes
exports.elem_indexes = exports.indexes
methods.indices = methods.indexes
exports.indices = exports.indexes
methods.elem_indices = methods.indexes
exports.elem_indices = exports.indexes
--------------------------------------------------------------------------------
-- Filtering
--------------------------------------------------------------------------------
local filter1_gen = function(fun, gen_x, param_x, state_x, a)
while true do
if state_x == nil or fun(a) then break; end
state_x, a = gen_x(param_x, state_x)
end
return state_x, a
end
-- call each other
local filterm_gen
local filterm_gen_shrink = function(fun, gen_x, param_x, state_x)
return filterm_gen(fun, gen_x, param_x, gen_x(param_x, state_x))
end
filterm_gen = function(fun, gen_x, param_x, state_x, ...)
if state_x == nil then
return nil
end
if fun(...) then
return state_x, ...
end
return filterm_gen_shrink(fun, gen_x, param_x, state_x)
end
local filter_detect = function(fun, gen_x, param_x, state_x, ...)
if select('#', ...) < 2 then
return filter1_gen(fun, gen_x, param_x, state_x, ...)
else
return filterm_gen(fun, gen_x, param_x, state_x, ...)
end
end
local filter_gen = function(param, state_x)
local fun, gen_x, param_x = param[1], param[2], param[3]
return filter_detect(fun, gen_x, param_x, gen_x(param_x, state_x))
end
local filter = function(fun, gen, param, state)
return wrap(filter_gen, {fun, gen, param}, state)
end
methods.filter = method1(filter)
exports.filter = export1(filter)
methods.remove_if = methods.filter
exports.remove_if = exports.filter
local grep = function(fun_or_regexp, gen, param, state)
local fun = fun_or_regexp
if type(fun_or_regexp) == "string" then
fun = function(x) return string.find(x, fun_or_regexp) ~= nil end
end
return filter(fun, gen, param, state)
end
methods.grep = method1(grep)
exports.grep = export1(grep)
local partition = function(fun, gen, param, state)
local neg_fun = function(...)
return not fun(...)
end
return filter(fun, gen, param, state),
filter(neg_fun, gen, param, state)
end
methods.partition = method1(partition)
exports.partition = export1(partition)
--------------------------------------------------------------------------------
-- Reducing
--------------------------------------------------------------------------------
local foldl_call = function(fun, start, state, ...)
if state == nil then
return nil, start
end
return state, fun(start, ...)
end
local foldl = function(fun, start, gen_x, param_x, state_x)
while true do
state_x, start = foldl_call(fun, start, gen_x(param_x, state_x))
if state_x == nil then
break;
end
end
return start
end
methods.foldl = method2(foldl)
exports.foldl = export2(foldl)
methods.reduce = methods.foldl
exports.reduce = exports.foldl
local length = function(gen, param, state)
if gen == ipairs or gen == string_gen then
return #param
end
local len = 0
repeat
state = gen(param, state)
len = len + 1
until state == nil
return len - 1
end
methods.length = method0(length)
exports.length = export0(length)
local is_null = function(gen, param, state)
return gen(param, deepcopy(state)) == nil
end
methods.is_null = method0(is_null)
exports.is_null = export0(is_null)
local is_prefix_of = function(iter_x, iter_y)
local gen_x, param_x, state_x = iter(iter_x)
local gen_y, param_y, state_y = iter(iter_y)
local r_x, r_y
for i=1,10,1 do
state_x, r_x = gen_x(param_x, state_x)
state_y, r_y = gen_y(param_y, state_y)
if state_x == nil then
return true
end
if state_y == nil or r_x ~= r_y then
return false
end
end
end
methods.is_prefix_of = is_prefix_of
exports.is_prefix_of = is_prefix_of
local all = function(fun, gen_x, param_x, state_x)
local r
repeat
state_x, r = call_if_not_empty(fun, gen_x(param_x, state_x))
until state_x == nil or not r
return state_x == nil
end
methods.all = method1(all)
exports.all = export1(all)
methods.every = methods.all
exports.every = exports.all
local any = function(fun, gen_x, param_x, state_x)
local r
repeat
state_x, r = call_if_not_empty(fun, gen_x(param_x, state_x))
until state_x == nil or r
return not not r
end
methods.any = method1(any)
exports.any = export1(any)
methods.some = methods.any
exports.some = exports.any
local sum = function(gen, param, state)
local s = 0
local r = 0
repeat
s = s + r
state, r = gen(param, state)
until state == nil
return s
end
methods.sum = method0(sum)
exports.sum = export0(sum)
local product = function(gen, param, state)
local p = 1
local r = 1
repeat
p = p * r
state, r = gen(param, state)
until state == nil
return p
end
methods.product = method0(product)
exports.product = export0(product)
local min_cmp = function(m, n)
if n < m then return n else return m end
end
local max_cmp = function(m, n)
if n > m then return n else return m end
end
local min = function(gen, param, state)
local state, m = gen(param, state)
if state == nil then
error("min: iterator is empty")
end
local cmp
if type(m) == "number" then
-- An optimization: use math.min for numbers
cmp = math.min
else
cmp = min_cmp
end
for _, r in gen, param, state do
m = cmp(m, r)
end
return m
end
methods.min = method0(min)
exports.min = export0(min)
methods.minimum = methods.min
exports.minimum = exports.min
local min_by = function(cmp, gen_x, param_x, state_x)
local state_x, m = gen_x(param_x, state_x)
if state_x == nil then
error("min: iterator is empty")
end
for _, r in gen_x, param_x, state_x do
m = cmp(m, r)
end
return m
end
methods.min_by = method1(min_by)
exports.min_by = export1(min_by)
methods.minimum_by = methods.min_by
exports.minimum_by = exports.min_by
local max = function(gen_x, param_x, state_x)
local state_x, m = gen_x(param_x, state_x)
if state_x == nil then
error("max: iterator is empty")
end
local cmp
if type(m) == "number" then
-- An optimization: use math.max for numbers
cmp = math.max
else
cmp = max_cmp
end
for _, r in gen_x, param_x, state_x do
m = cmp(m, r)
end
return m
end
methods.max = method0(max)
exports.max = export0(max)
methods.maximum = methods.max
exports.maximum = exports.max
local max_by = function(cmp, gen_x, param_x, state_x)
local state_x, m = gen_x(param_x, state_x)
if state_x == nil then
error("max: iterator is empty")
end
for _, r in gen_x, param_x, state_x do
m = cmp(m, r)
end
return m
end
methods.max_by = method1(max_by)
exports.max_by = export1(max_by)
methods.maximum_by = methods.maximum_by
exports.maximum_by = exports.maximum_by
local totable = function(gen_x, param_x, state_x)
local tab, key, val = {}
while true do
state_x, val = gen_x(param_x, state_x)
if state_x == nil then
break
end
table.insert(tab, val)
end
return tab
end
methods.totable = method0(totable)
exports.totable = export0(totable)
local tomap = function(gen_x, param_x, state_x)
local tab, key, val = {}
while true do
state_x, key, val = gen_x(param_x, state_x)
if state_x == nil then
break
end
tab[key] = val
end
return tab
end
methods.tomap = method0(tomap)
exports.tomap = export0(tomap)
--------------------------------------------------------------------------------
-- Transformations
--------------------------------------------------------------------------------
local map_gen = function(param, state)
local gen_x, param_x, fun = param[1], param[2], param[3]
return call_if_not_empty(fun, gen_x(param_x, state))
end
local map = function(fun, gen, param, state)
return wrap(map_gen, {gen, param, fun}, state)
end
methods.map = method1(map)
exports.map = export1(map)
local enumerate_gen_call = function(state, i, state_x, ...)
if state_x == nil then
return nil
end
return {i + 1, state_x}, i, ...
end
local enumerate_gen = function(param, state)
local gen_x, param_x = param[1], param[2]
local i, state_x = state[1], state[2]
return enumerate_gen_call(state, i, gen_x(param_x, state_x))
end
local enumerate = function(gen, param, state)
return wrap(enumerate_gen, {gen, param}, {1, state})
end
methods.enumerate = method0(enumerate)
exports.enumerate = export0(enumerate)
local intersperse_call = function(i, state_x, ...)
if state_x == nil then
return nil
end
return {i + 1, state_x}, ...
end
local intersperse_gen = function(param, state)
local x, gen_x, param_x = param[1], param[2], param[3]
local i, state_x = state[1], state[2]
if i % 2 == 1 then
return {i + 1, state_x}, x
else
return intersperse_call(i, gen_x(param_x, state_x))
end
end
-- TODO: interperse must not add x to the tail
local intersperse = function(x, gen, param, state)
return wrap(intersperse_gen, {x, gen, param}, {0, state})
end
methods.intersperse = method1(intersperse)
exports.intersperse = export1(intersperse)
--------------------------------------------------------------------------------
-- Compositions
--------------------------------------------------------------------------------
local function zip_gen_r(param, state, state_new, ...)
if #state_new == #param / 2 then
return state_new, ...
end
local i = #state_new + 1
local gen_x, param_x = param[2 * i - 1], param[2 * i]
local state_x, r = gen_x(param_x, state[i])
if state_x == nil then
return nil
end
table.insert(state_new, state_x)
return zip_gen_r(param, state, state_new, r, ...)
end
local zip_gen = function(param, state)
return zip_gen_r(param, state, {})
end
-- A special hack for zip/chain to skip last two state, if a wrapped iterator
-- has been passed
local numargs = function(...)
local n = select('#', ...)
if n >= 3 then
-- Fix last argument
local it = select(n - 2, ...)
if type(it) == 'table' and getmetatable(it) == iterator_mt and
it.param == select(n - 1, ...) and it.state == select(n, ...) then
return n - 2
end
end
return n
end
local zip = function(...)
local n = numargs(...)
if n == 0 then
return wrap(nil_gen, nil, nil)
end
local param = { [2 * n] = 0 }
local state = { [n] = 0 }
local i, gen_x, param_x, state_x
for i=1,n,1 do
local it = select(n - i + 1, ...)
gen_x, param_x, state_x = rawiter(it)
param[2 * i - 1] = gen_x
param[2 * i] = param_x
state[i] = state_x
end
return wrap(zip_gen, param, state)
end
methods.zip = zip
exports.zip = zip
local cycle_gen_call = function(param, state_x, ...)
if state_x == nil then
local gen_x, param_x, state_x0 = param[1], param[2], param[3]
return gen_x(param_x, deepcopy(state_x0))
end
return state_x, ...
end
local cycle_gen = function(param, state_x)
local gen_x, param_x, state_x0 = param[1], param[2], param[3]
return cycle_gen_call(param, gen_x(param_x, state_x))
end
local cycle = function(gen, param, state)
return wrap(cycle_gen, {gen, param, state}, deepcopy(state))
end
methods.cycle = method0(cycle)
exports.cycle = export0(cycle)
-- call each other
local chain_gen_r1
local chain_gen_r2 = function(param, state, state_x, ...)
if state_x == nil then
local i = state[1]
i = i + 1
if i > #param / 3 then
return nil
end
local state_x = param[3 * i]
return chain_gen_r1(param, {i, state_x})
end
return {state[1], state_x}, ...
end
chain_gen_r1 = function(param, state)
local i, state_x = state[1], state[2]
local gen_x, param_x = param[3 * i - 2], param[3 * i - 1]
return chain_gen_r2(param, state, gen_x(param_x, state[2]))
end
local chain = function(...)
local n = numargs(...)
if n == 0 then
return wrap(nil_gen, nil, nil)
end
local param = { [3 * n] = 0 }
local i, gen_x, param_x, state_x
for i=1,n,1 do
local elem = select(i, ...)
gen_x, param_x, state_x = iter(elem)
param[3 * i - 2] = gen_x
param[3 * i - 1] = param_x
param[3 * i] = state_x
end
return wrap(chain_gen_r1, param, {1, param[3]})
end
methods.chain = chain
exports.chain = chain
--------------------------------------------------------------------------------
-- Operators
--------------------------------------------------------------------------------
operator = {
----------------------------------------------------------------------------
-- Comparison operators
----------------------------------------------------------------------------
lt = function(a, b) return a < b end,
le = function(a, b) return a <= b end,
eq = function(a, b) return a == b end,
ne = function(a, b) return a ~= b end,
ge = function(a, b) return a >= b end,
gt = function(a, b) return a > b end,
----------------------------------------------------------------------------
-- Arithmetic operators
----------------------------------------------------------------------------
add = function(a, b) return a + b end,
div = function(a, b) return a / b end,
floordiv = function(a, b) return math.floor(a/b) end,
intdiv = function(a, b)
local q = a / b
if a >= 0 then return math.floor(q) else return math.ceil(q) end
end,
mod = function(a, b) return a % b end,
mul = function(a, b) return a * b end,
neq = function(a) return -a end,
unm = function(a) return -a end, -- an alias
pow = function(a, b) return a ^ b end,
sub = function(a, b) return a - b end,
truediv = function(a, b) return a / b end,
----------------------------------------------------------------------------
-- String operators
----------------------------------------------------------------------------
concat = function(a, b) return a..b end,
len = function(a) return #a end,
length = function(a) return #a end, -- an alias
----------------------------------------------------------------------------
-- Logical operators
----------------------------------------------------------------------------
land = function(a, b) return a and b end,
lor = function(a, b) return a or b end,
lnot = function(a) return not a end,
truth = function(a) return not not a end,
}
exports.operator = operator
methods.operator = operator
exports.op = operator
methods.op = operator
--------------------------------------------------------------------------------
-- module definitions
--------------------------------------------------------------------------------
-- a special syntax sugar to export all functions to the global table
setmetatable(exports, {
__call = function(t)
for k, v in pairs(t) do _G[k] = v end
end,
})
return exports
| mit |
bnetcc/darkstar | scripts/globals/mobskills/tebbad_wing.lua | 33 | 1231 | ---------------------------------------------
-- Tebbad Wing
--
-- Description: A hot wind deals Fire damage to enemies within a very wide area of effect. Additional effect: Plague
-- Type: Magical
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: 30' radial.
-- Notes: Used only by Tiamat, Smok and Ildebrann
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:hasStatusEffect(EFFECT_MIGHTY_STRIKES)) then
return 1;
elseif (mob:AnimationSub() == 1) then
return 1;
elseif (target:isBehind(mob, 48) == true) then
return 1;
end
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local typeEffect = EFFECT_PLAGUE;
MobStatusEffectMove(mob, target, typeEffect, 10, 0, 120);
local dmgmod = 1;
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,ELE_FIRE,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_FIRE,MOBPARAM_WIPE_SHADOWS);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
fengshao0907/Atlas | lib/active-queries.lua | 40 | 3780 | --[[ $%BEGINLICENSE%$
Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; version 2 of the
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA
$%ENDLICENSE%$ --]]
-- proxy.auto-config will pick them up
local commands = require("proxy.commands")
local auto_config = require("proxy.auto-config")
--- init the global scope
if not proxy.global.active_queries then
proxy.global.active_queries = {}
end
if not proxy.global.max_active_trx then
proxy.global.max_active_trx = 0
end
-- default config for this script
if not proxy.global.config.active_queries then
proxy.global.config.active_queries = {
show_idle_connections = false
}
end
---
-- track the active queries and dump all queries at each state-change
--
function collect_stats()
local num_conns = 0
local active_conns = 0
for k, v in pairs(proxy.global.active_queries) do
num_conns = num_conns + 1
if v.state ~= "idle" then
active_conns = active_conns + 1
end
end
if active_conns > proxy.global.max_active_trx then
proxy.global.max_active_trx = active_conns
end
return {
active_conns = active_conns,
num_conns = num_conns,
max_active_trx = proxy.global.max_active_trx
}
end
---
-- dump the state of the current queries
--
function print_stats(stats)
local o = ""
for k, v in pairs(proxy.global.active_queries) do
if v.state ~= "idle" or proxy.global.config.active_queries.show_idle_connections then
local cmd_query = ""
if v.cmd then
cmd_query = string.format("(%s) %q", v.cmd.type_name, v.cmd.query or "")
end
o = o .." ["..k.."] (".. v.username .."@".. v.db ..") " .. cmd_query .." (state=" .. v.state .. ")\n"
end
end
-- prepend the data and the stats about the number of connections and trx
o = os.date("%Y-%m-%d %H:%M:%S") .. "\n" ..
" #connections: " .. stats.num_conns ..
", #active trx: " .. stats.active_conns ..
", max(active trx): ".. stats.max_active_trx ..
"\n" .. o
print(o)
end
---
-- enable tracking the packets
function read_query(packet)
local cmd = commands.parse(packet)
local r = auto_config.handle(cmd)
if r then return r end
proxy.queries:append(1, packet)
-- add the query to the global scope
local connection_id = proxy.connection.server.thread_id
proxy.global.active_queries[connection_id] = {
state = "started",
cmd = cmd,
db = proxy.connection.client.default_db or "",
username = proxy.connection.client.username or ""
}
print_stats(collect_stats())
return proxy.PROXY_SEND_QUERY
end
---
-- statement is done, track the change
function read_query_result(inj)
local connection_id = proxy.connection.server.thread_id
proxy.global.active_queries[connection_id].state = "idle"
proxy.global.active_queries[connection_id].cmd = nil
if inj.resultset then
local res = inj.resultset
if res.flags.in_trans then
proxy.global.active_queries[connection_id].state = "in_trans"
end
end
print_stats(collect_stats())
end
---
-- remove the information about the connection
--
function disconnect_client()
local connection_id = proxy.connection.server.thread_id
if connection_id then
proxy.global.active_queries[connection_id] = nil
print_stats(collect_stats())
end
end
| gpl-2.0 |
swe-TeamRed/wesnoth | data/campaigns/Eastern_Invasion/lua/bandits.lua | 3 | 3625 | -- Used for the bandit villages in S5. Much more specific than the village spawn implementations elsewhere,
-- since there are a lot more specific things needed (mostly the boss mechanics and village spreading)
local helper = wesnoth.require "lua/helper.lua"
local wml_actions = wesnoth.wml_actions
local _ = wesnoth.textdomain "wesnoth-ei"
local T = helper.set_wml_tag_metatable {}
function wml_actions.spread_bandit_villages(cfg)
local x = cfg.x or helper.wml_error("[spread_bandit_villages] missing required x= attribute.")
local y = cfg.y or helper.wml_error("[spread_bandit_villages] missing required y= attribute.")
local count = cfg.count or helper.wml_error("[spread_bandit_villages] missing required count= attribute.")
local types = cfg.types or helper.wml_error("[spread_bandit_villages] missing required types= attribute.")
wesnoth.set_variable("villages_visited", 0)
wesnoth.set_variable("boss_found", false)
wesnoth.set_variable("bandit_types", types)
local villages = wesnoth.get_villages(cfg)
-- Shouldn't happen in the scenario, but a failsafe is always nice.
if count > #villages then count = #villages end
local village_i
for i = 0, (count - 1) do
village_i = helper.rand("1.."..#villages)
wesnoth.set_variable(string.format("bandit_villages[%d].x", i), villages[village_i][1])
wesnoth.set_variable(string.format("bandit_villages[%d].y", i), villages[village_i][2])
table.remove(villages, village_i)
end
end
local function bandits_found(x,y)
local bandit_types = wesnoth.get_variable("bandit_types")
local bandit_villages = helper.get_variable_array("bandit_villages")
local boss_found = wesnoth.get_variable("boss_found")
local visited = wesnoth.get_variable("villages_visited")
local rand1 = helper.rand("3,4")
local rand2 = helper.rand("2.."..rand1)
for i=1,rand2 do
local radius = 1
local locs
repeat
locs = wesnoth.get_locations({T["not"] { T.filter {} } , T["and"] { x = x, y = y, radius = radius } })
radius = radius + 1
until locs[1]
local bandit = helper.rand(bandit_types)
local loc_i = helper.rand("1.."..#locs)
wml_actions.move_unit_fake({x = string.format("%d,%d", x, locs[loc_i][1]), y = string.format("%d,%d", y, locs[loc_i][2]), type = bandit, side = "4"})
wesnoth.put_unit(locs[loc_i][1], locs[loc_i][2], { type = bandit, side = "4", random_traits = "yes", generate_name = "yes", upkeep = "loyal" })
end
if not boss_found and visited > 2 then
local boss_chance = (100 / #bandit_villages)
local rand3 = helper.rand("1..100")
if rand3 <= boss_chance or #bandit_villages < 3 then
wesnoth.set_variable("boss_found", true)
local loc = wesnoth.get_locations({T["not"] { T.filter {} } , T["and"] { x = x, y = y, radius = 2 } })[1]
wesnoth.fire_event("boss_found", x, y, loc[1], loc[2])
end
end
end
function wml_actions.bandit_village_capture(cfg)
local bandit_villages = helper.get_variable_proxy_array("bandit_villages")
local x = cfg.x or helper.wml_error("[bandit_village_capture] missing required x= attribute.")
local y = cfg.y or helper.wml_error("[bandit_village_capture] missing required y= attribute.")
for i=1,#bandit_villages do
if bandit_villages[i].x == x and bandit_villages[i].y == y then
wesnoth.set_variable(string.format("bandit_villages[%d]", i - 1))
local visited = wesnoth.get_variable("villages_visited")
wesnoth.set_variable("villages_visited", visited + 1)
wesnoth.fire("message" , { x = x , y = y , message = _"They're here!"})
bandits_found(x,y)
return
end
end
wesnoth.fire("message" , { x = x , y = y , message = _"No outlaws in this village."})
end
| gpl-2.0 |
Zaratusa/gmod_addons | lua/autorun/client/gauss_rifle_textures.lua | 2 | 2197 | CreateConVar("gauss_rifle_body", 1, {FCVAR_CLIENTCMD_CAN_EXECUTE, FCVAR_ARCHIVE}, "Which color should the gauss rifle body have?")
CreateConVar("gauss_rifle_scope", 1, {FCVAR_CLIENTCMD_CAN_EXECUTE, FCVAR_ARCHIVE}, "Which color should the gauss rifle scope have?")
local BodyColors = {"blue", "green", "orange", "purple"}
local ScopeColors = {"blue", "green", "orange", "purple", "grey", "white"}
local function changeBodyTextures(color)
Material("models/weapons/v_models/zaratusa.gauss.rifle/gauss_a_d"):SetTexture("$basetexture", "models/weapons/v_models/zaratusa.gauss.rifle/gauss_a_d_" .. color)
Material("models/weapons/v_models/zaratusa.gauss.rifle/gauss_b_d"):SetTexture("$basetexture", "models/weapons/v_models/zaratusa.gauss.rifle/gauss_b_d_" .. color)
Material("models/weapons/w_models/zaratusa.gauss.rifle/gauss_a"):SetTexture("$basetexture", "models/weapons/v_models/zaratusa.gauss.rifle/gauss_a_d_" .. color)
Material("models/weapons/w_models/zaratusa.gauss.rifle/gauss_b"):SetTexture("$basetexture", "models/weapons/v_models/zaratusa.gauss.rifle/gauss_b_d_" .. color)
end
local function changeScopeTextures(color)
Material("models/weapons/v_models/zaratusa.gauss.rifle/scope_d"):SetTexture("$basetexture", "models/weapons/v_models/zaratusa.gauss.rifle/scope_d_" .. color)
Material("models/weapons/w_models/zaratusa.gauss.rifle/scope"):SetTexture("$basetexture", "models/weapons/v_models/zaratusa.gauss.rifle/scope_d_" .. color)
end
local function getIncreasedValue(conVar, maxValue)
local value = conVar:GetInt() + 1
if (value > maxValue) then
value = 1
end
conVar:SetInt(value)
return value
end
-- console commands
concommand.Add("gr_changebody", function()
changeBodyTextures(BodyColors[getIncreasedValue(GetConVar("gauss_rifle_body"), 4)])
end)
concommand.Add("gr_changescope", function()
changeScopeTextures(ScopeColors[getIncreasedValue(GetConVar("gauss_rifle_scope"), 6)])
end)
-- somehow just loads like this on startup
concommand.Add("gr_loadsettings", function()
changeBodyTextures(BodyColors[GetConVar("gauss_rifle_body"):GetInt()])
changeScopeTextures(ScopeColors[GetConVar("gauss_rifle_scope"):GetInt()])
end)
RunConsoleCommand("gr_loadsettings")
| gpl-3.0 |
githubmereza/bOOOt | plugins/google.lua | 1 | 1057 | local function googlethat(query)
local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&"
local parameters = "q=".. (URL.escape(query) or "")
-- Do the request
local res, code = https.request(api..parameters)
if code ~=200 then return nil end
local data = json:decode(res)
local results = {}
for key,result in ipairs(data.responseData.results) do
table.insert(results, {
result.titleNoFormatting,
result.unescapedUrl or result.url
})
end
return results
end
local function stringlinks(results)
local stringresults="Search in Google:\n______________________________\n"
for key,val in ipairs(results) do
stringresults=stringresults..val[1].." - "..val[2].."\n"
end
return stringresults
end
local function run(msg, matches)
local results = googlethat(matches[1])
return stringlinks(results)
end
return {
description = "Searche in Google",
usage = "جستجو (item) : google search",
patterns = {
"^جستجو (.*)$",
"^%.[s|S]rc (.*)$"
},
run = run
}
| gpl-2.0 |
TeleDALAD/test | plugins/google.lua | 722 | 1037 | local function googlethat(query)
local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&"
local parameters = "q=".. (URL.escape(query) or "")
-- Do the request
local res, code = https.request(api..parameters)
if code ~=200 then return nil end
local data = json:decode(res)
local results = {}
for key,result in ipairs(data.responseData.results) do
table.insert(results, {
result.titleNoFormatting,
result.unescapedUrl or result.url
})
end
return results
end
local function stringlinks(results)
local stringresults=""
for key,val in ipairs(results) do
stringresults=stringresults..val[1].." - "..val[2].."\n"
end
return stringresults
end
local function run(msg, matches)
local results = googlethat(matches[1])
return stringlinks(results)
end
return {
description = "Searches Google and send results",
usage = "!google [terms]: Searches Google and send results",
patterns = {
"^!google (.*)$",
"^%.[g|G]oogle (.*)$"
},
run = run
}
| gpl-2.0 |
bnetcc/darkstar | scripts/commands/troll1.lua | 1 | 1730 | ---------------------------------------------------------------------------------------------------
-- !troll1
-- Spawns 1st wave of Besieged Trolls
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 3,
parameters = ""
};
function onTrigger(player)
SpawnMob(16973930); -- Troll_Paviser
SpawnMob(16974002); -- Gurlufur_The_Menacing
SpawnMob(16973931); -- Troll_Stormer
SpawnMob(16973932); -- Troll_Hoplite
SpawnMob(16973933); -- Troll_Pezhetairoi
SpawnMob(16973934); -- Troll_Cannoneer
SpawnMob(16973935); -- Troll_Velites
SpawnMob(16973936); -- Troll_Speculator
SpawnMob(16973937); -- Troll_Automaton
SpawnMob(16973938); -- Troll_Paviser
SpawnMob(16973939); -- Troll_Stormer
SpawnMob(16973940); -- Troll_Hoplite
SpawnMob(16973941); -- Troll_Pezhetairoi
SpawnMob(16973942); -- Troll_Cannoneer
SpawnMob(16973943); -- Troll_Velites
SpawnMob(16973944); -- Troll_Speculator
SpawnMob(16973945); -- Troll_Automaton
SpawnMob(16973946); -- Troll_Paviser
SpawnMob(16973947); -- Troll_Stormer
SpawnMob(16973948); -- Troll_Hoplite
SpawnMob(16973949); -- Troll_Pezhetairoi
SpawnMob(16973950); -- Troll_Cannoneer
SpawnMob(16973951); -- Troll_Velites
SpawnMob(16973952); -- Troll_Speculator
SpawnMob(16973953); -- Troll_Automaton
SpawnMob(16973954); -- Flame_Eruca
SpawnMob(16973955); -- Flame_Eruca
SpawnMob(16973956); -- Flame_Eruca
SpawnMob(16973957); -- Flame_Eruca
SpawnMob(16973958); -- Flame_Eruca
SpawnMob(16973959); -- War_Wamouracampa
SpawnMob(16973960); -- War_Wamouracampa
SpawnMob(16973961); -- War_Wamouracampa
end | gpl-3.0 |
erosennin/koreader | frontend/optmath.lua | 6 | 1337 | --[[
Simple math helper function
]]--
local Math = {}
function Math.roundAwayFromZero(num)
if num > 0 then
return math.ceil(num)
else
return math.floor(num)
end
end
function Math.round(num)
return math.floor(num + 0.5)
end
function Math.oddEven(number)
if number % 2 == 1 then
return "odd"
else
return "even"
end
end
local function tmin_max(tab, func, op)
if #tab == 0 then return nil, nil end
local index, value = 1, tab[1]
for i = 2, #tab do
if func then
if func(value, tab[i]) then
index, value = i, tab[i]
end
elseif op == "min" then
if value > tab[i] then
index, value = i, tab[i]
end
elseif op == "max" then
if value < tab[i] then
index, value = i, tab[i]
end
end
end
return index, value
end
--[[
Return the minimum element of a table.
The optional argument func specifies a one-argument ordering function.
]]--
function Math.tmin(tab, func)
return tmin_max(tab, func, "min")
end
--[[
Return the maximum element of a table.
The optional argument func specifies a one-argument ordering function.
]]--
function Math.tmax(tab, func)
return tmin_max(tab, func, "max")
end
return Math
| agpl-3.0 |
bnetcc/darkstar | scripts/zones/Abyssea-La_Theine/npcs/Cruor_Prospector.lua | 1 | 10714 | -----------------------------------
-- Area: Abyssea - La_Theine
-- NPC: Cruor Prospector
-- Type: Cruor NPC
-- @pos ? ? ? ? (needs filled in)
-----------------------------------
package.loaded["scripts/zones/Abyssea-La_Theine/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Abyssea-La_Theine/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/keyitems");
require("scripts/globals/abyssea");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local Cruor = player:getCurrency("cruor");
local Demilune = getDemiluneAbyssite(player);
player:startEvent(2002, Cruor, Demilune);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
local Price = 0;
local ItemID = 0;
local Quantity = 1;
-- Items Page 1
if (option == 65537) then -- Perle Salade
Price = 4000;
ItemID = 11503;
elseif (option == 131073) then -- Perle Hauberk
Price = 5000;
ItemID = 13759;
elseif (option == 196609) then -- Perle Moufles
Price = 3000;
ItemID = 12745;
elseif (option == 262145) then -- Perle Brayettes
Price = 3000;
ItemID = 14210;
elseif (option == 327681) then -- Perle Solerets
Price = 3000;
ItemID = 11413;
elseif (option == 393217) then -- Aurore Beret
Price = 4000;
ItemID = 11504;
elseif (option == 458753) then -- Aurore Doublet
Price = 5000;
ItemID = 13760;
elseif (option == 524289) then -- Aurore Gloves
Price = 3000;
ItemID = 12746;
elseif (option == 589825) then -- Aurore Brais
Price = 3000;
ItemID = 14257;
elseif (option == 655361) then -- Aurore Gaiters
Price = 3000;
ItemID = 11414;
-- Items Page 2
elseif (option == 720897) then -- Teal Chapeau
Price = 4000;
ItemID = 11505;
elseif (option == 786433) then -- Teal Saio
Price = 5000;
ItemID = 13778;
elseif (option == 851969) then -- Teal Cuffs
Price = 3000;
ItemID = 12747;
elseif (option == 917505) then -- Teal Slops
Price = 3000;
ItemID = 14258;
elseif (option == 983041) then -- Teal Pigaches
Price = 3000;
ItemID = 11415;
elseif (option == 17825793) then -- 1x Forbidden Key
Price = 500;
ItemID = 2490;
elseif (option == 84934657) then -- 5x Forbidden Key
Price = 2500;
ItemID = 2490;
Quantity = 5;
elseif (option == 168820737) then -- 10x Forbidden Key
Price = 5000;
ItemID = 2490;
Quantity = 10;
elseif (option == 504365057) then -- 30x Forbidden Key
Price = 15000;
ItemID = 2490;
Quantity = 30;
elseif (option == 839909377) then -- 50x Forbidden Key
Price = 25000;
ItemID = 2490;
Quantity = 50;
-- Temp items
elseif (option == 65538) then -- Lucid Potion I
if (player:addTempItem(5824,1)) then
player:messageSpecial(ITEM_OBTAINED,5824);
player:delCurrency("cruor", 80);
end
elseif (option == 131074) then -- Lucid Ether I
if (player:addTempItem(5827,1)) then
player:messageSpecial(ITEM_OBTAINED,5827);
player:delCurrency("cruor", 80);
end
elseif (option == 196610) then -- Catholicon
if (player:addTempItem(4206,1)) then
player:messageSpecial(ITEM_OBTAINED,4206);
player:delCurrency("cruor", 80);
end
elseif (option == 262146) then -- Dusty Elixer
if (player:addTempItem(5433,1)) then
player:messageSpecial(ITEM_OBTAINED,5433);
player:delCurrency("cruor", 120);
end
elseif (option == 327682) then -- Clear Salve I
if (player:addTempItem(5837,1)) then
player:messageSpecial(ITEM_OBTAINED,5837);
player:delCurrency("cruor", 120);
end
elseif (option == 393218) then -- Stalworts Tonic
if (player:addTempItem(5839,1)) then
player:messageSpecial(ITEM_OBTAINED,5839);
player:delCurrency("cruor", 150);
end
elseif (option == 458754) then -- Ascetics Tonic
if (player:addTempItem(5841,1)) then
player:messageSpecial(ITEM_OBTAINED,5841);
player:delCurrency("cruor", 150);
end
elseif (option == 524290) then -- Champion's Tonic
if (player:addTempItem(5843,1)) then
player:messageSpecial(ITEM_OBTAINED,5843);
player:delCurrency("cruor", 150);
end
elseif (option == 589826) then -- Lucid Potion II
if (player:addTempItem(5825,1)) then
player:messageSpecial(ITEM_OBTAINED,5825);
player:delCurrency("cruor", 200);
end
elseif (option == 655362) then -- Lucid Potion II
if (player:addTempItem(5828,1)) then
player:messageSpecial(ITEM_OBTAINED,5828);
player:delCurrency("cruor", 200);
end
-- Keyitems
elseif (option == 65539) then -- Map of Abyssea - La_Theine
if (player:hasKeyItem(MAP_OF_ABYSSEA_LA_THEINE) == false) then
player:messageSpecial(KEYITEM_OBTAINED,MAP_OF_ABYSSEA_LA_THEINE);
player:addKeyItem(MAP_OF_ABYSSEA_LA_THEINE);
player:delCurrency("cruor", 3500);
end
elseif (option == 131075) then -- Ivory Abyssite of Sojourn
if (player:hasKeyItem(IVORY_ABYSSITE_OF_SOJOURN) == false) then
player:messageSpecial(KEYITEM_OBTAINED,IVORY_ABYSSITE_OF_SOJOURN);
player:addKeyItem(IVORY_ABYSSITE_OF_SOJOURN);
player:delCurrency("cruor", 6000);
end
elseif (option == 196611) then -- Ivory Abyssite of Confluence
if (player:hasKeyItem(IVORY_ABYSSITE_OF_CONFLUENCE) == false) then
player:messageSpecial(KEYITEM_OBTAINED,IVORY_ABYSSITE_OF_CONFLUENCE);
player:addKeyItem(IVORY_ABYSSITE_OF_CONFLUENCE);
player:delCurrency("cruor", 4800);
end
elseif (option == 262147) then -- Ivory Abyssite of Expertise
if (player:hasKeyItem(IVORY_ABYSSITE_OF_EXPERTISE) == false) then
player:messageSpecial(KEYITEM_OBTAINED,IVORY_ABYSSITE_OF_EXPERTISE);
player:addKeyItem(IVORY_ABYSSITE_OF_EXPERTISE);
player:delCurrency("cruor", 4800);
end
elseif (option == 458755) then -- Clear Demilune Abyssite
if (player:hasKeyItem(CLEAR_DEMILUNE_ABYSSITE) == false) then
player:messageSpecial(KEYITEM_OBTAINED,CLEAR_DEMILUNE_ABYSSITE);
player:addKeyItem(CLEAR_DEMILUNE_ABYSSITE);
player:delCurrency("cruor", 300);
end
-- Enhancement Effects (only removed by zoning, infinite duration)
elseif (option == 393220) then -- HP Boost
player:addStatusEffectEx(EFFECT_ABYSSEA_HP,EFFECT_MAX_HP_BOOST,20+(getAbyssiteTotal(player,"MERIT") *10),0,0);
player:addHP(20+(getAbyssiteTotal(player,"MERIT") *10) *10);
player:delCurrency("cruor", 50);
elseif (option == 458756) then -- MP Boost
player:addStatusEffectEx(EFFECT_ABYSSEA_MP,EFFECT_MAX_MP_BOOST,10+(getAbyssiteTotal(player,"MERIT") *5),0,0);
player:addMP(10+(getAbyssiteTotal(player,"MERIT") *5) *10);
player:delCurrency("cruor", 120);
elseif (option == 524292) then -- STR-DEX Boost
player:addStatusEffectEx(EFFECT_ABYSSEA_STR,EFFECT_STR_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_DEX,EFFECT_DEX_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:delCurrency("cruor", 120);
elseif (option == 589828) then -- VIT-AGI Boost
player:addStatusEffectEx(EFFECT_ABYSSEA_VIT,EFFECT_VIT_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_AGI,EFFECT_AGI_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:delCurrency("cruor", 100);
elseif (option == 655364) then -- INT-MND-CHR Boost
player:addStatusEffectEx(EFFECT_ABYSSEA_INT,EFFECT_INT_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_MND,EFFECT_MND_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_CHR,EFFECT_CHR_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:delCurrency("cruor", 100);
elseif (option == 720900) then -- All Enhancements
player:addStatusEffectEx(EFFECT_ABYSSEA_HP,EFFECT_MAX_HP_BOOST,20+(getAbyssiteTotal(player,"MERIT") *10),0,0);
player:addHP(20+(getAbyssiteTotal(player,"MERIT") *10) *10);
player:addStatusEffectEx(EFFECT_ABYSSEA_MP,EFFECT_MAX_MP_BOOST,10+(getAbyssiteTotal(player,"MERIT") *5),0,0);
player:addMP(10+(getAbyssiteTotal(player,"MERIT") *5) *10);
player:addStatusEffectEx(EFFECT_ABYSSEA_STR,EFFECT_STR_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_DEX,EFFECT_DEX_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_VIT,EFFECT_VIT_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_AGI,EFFECT_AGI_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_INT,EFFECT_INT_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_MND,EFFECT_MND_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:addStatusEffectEx(EFFECT_ABYSSEA_CHR,EFFECT_CHR_BOOST,10+(getAbyssiteTotal(player,"FURTHERANCE") *10),0,0);
player:delCurrency("cruor", 470);
end
if (ItemID ~= 0) then
if (player:getFreeSlotsCount() >= 1) then
player:messageSpecial(ITEM_OBTAINED,ItemID);
player:addItem(ItemID,Quantity);
player:delCurrency("cruor", Price);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,ItemID);
end
end
end; | gpl-3.0 |
Solybum/PSOBBMod-Addons | Monster Reader/monsters.lua | 1 | 7908 | -- Set this to a number above 0 to hide monsters farther
-- away than this distance. Recommended value 750-1000,
-- but play with it and see what you like!
local maxDistance = 0
-- Standard enemy colors are white, rare enemies are yellow, bosses are red.
-- Minibosses are a less threatening red. 8)
-- Changing the second value to "false" makes the enemy not appear on the monster
-- reader.
local m = {}
m[0] = { color = 0xFFFFFFFF, display = false } -- Unknown
-- Forest
m[1] = { color = 0xFFFFFFFF, display = true } -- Hildebear / Hildelt
m[2] = { color = 0xFFFFFF00, display = true } -- Hildeblue / Hildetorr
m[3] = { color = 0xFFFFFFFF, display = true } -- Mothmant / Mothvert
m[4] = { color = 0xFFFFFFFF, display = true } -- Monest / Mothvist
m[5] = { color = 0xFFFFFFFF, display = true } -- Rag Rappy / El Rappy
m[6] = { color = 0xFFFFFF00, display = true } -- Al Rappy / Pal Rappy
m[7] = { color = 0xFFFFFFFF, display = true } -- Savage Wolf / Gulgus
m[8] = { color = 0xFFFFFFFF, display = true } -- Barbarous Wolf / Gulgus-gue
m[9] = { color = 0xFFFFFFFF, display = true } -- Booma / Bartle
m[10] = { color = 0xFFFFFFFF, display = true } -- Gobooma / Barble
m[11] = { color = 0xFFFFFFFF, display = true } -- Gigobooma / Tollaw
-- Cave
m[12] = { color = 0xFFFFFFFF, display = true } -- Grass Assassin / Crimson Assassin
m[13] = { color = 0xFFFFFFFF, display = true } -- Poison Lily / Ob Lily
m[14] = { color = 0xFFFFFF00, display = true } -- Nar Lily / Mil Lily
m[15] = { color = 0xFFFFFFFF, display = true } -- Nano Dragon
m[16] = { color = 0xFFFFFFFF, display = true } -- Evil Shark / Vulmer
m[17] = { color = 0xFFFFFFFF, display = true } -- Pal Shark / Govulmer
m[18] = { color = 0xFFFFFFFF, display = true } -- Guil Shark / Melqueek
m[19] = { color = 0xFFFFFFFF, display = true } -- Pofuilly Slime
m[20] = { color = 0xFFFFFF00, display = true } -- Pouilly Slime
m[21] = { color = 0xFFFFFFFF, display = true } -- Pan Arms
m[22] = { color = 0xFFFFFFFF, display = true } -- Migium
m[23] = { color = 0xFFFFFFFF, display = true } -- Hidoom
-- Mine
m[24] = { color = 0xFFFFFFFF, display = true } -- Dubchic / Dubchich
m[25] = { color = 0xFFFFFFFF, display = true } -- Garanz / Baranz
m[26] = { color = 0xFFFFFFFF, display = true } -- Sinow Beat / Sinow Blue
m[27] = { color = 0xFFFFFFFF, display = true } -- Sinow Gold / Sinow Red
m[28] = { color = 0xFFFFFFFF, display = true } -- Canadine / Canabin
m[29] = { color = 0xFFFFFFFF, display = true } -- Canane / Canune
m[49] = { color = 0xFFFFFFFF, display = true } -- Dubwitch
m[50] = { color = 0xFFFFFFFF, display = true } -- Gillchic / Gillchich
-- Ruins
m[30] = { color = 0xFFFFFFFF, display = true } -- Delsaber
m[31] = { color = 0xFFFFFFFF, display = true } -- Chaos Sorcerer / Gran Sorcerer
m[32] = { color = 0xFFFFFFFF, display = true } -- Bee R / Gee R
m[33] = { color = 0xFFFFFFFF, display = true } -- Bee L / Gee L
m[34] = { color = 0xFFFFFFFF, display = true } -- Dark Gunner
m[35] = { color = 0xFFFFFFFF, display = true } -- Death Gunner
m[36] = { color = 0xFFFFFFFF, display = true } -- Dark Bringer
m[37] = { color = 0xFFFFFFFF, display = true } -- Indi Belra
m[38] = { color = 0xFFFFFFFF, display = true } -- Claw
m[39] = { color = 0xFFFFFFFF, display = true } -- Bulk
m[40] = { color = 0xFFFFFFFF, display = true } -- Bulclaw
m[41] = { color = 0xFFFFFFFF, display = true } -- Dimenian / Arlan
m[42] = { color = 0xFFFFFFFF, display = true } -- La Dimenian / Merlan
m[43] = { color = 0xFFFFFFFF, display = true } -- So Dimenian / Del-D
-- Episode 1 Bosses
m[44] = { color = 0xFFFF0000, display = true } -- Dragon / Sil Dragon
m[45] = { color = 0xFFFF0000, display = true } -- De Rol Le / Dal Ral Lie
m[46] = { color = 0xFFFF0000, display = true } -- Vol Opt / Vol Opt ver.2
m[47] = { color = 0xFFFF0000, display = true } -- Dark Falz
-- VR Temple
m[51] = { color = 0xFFFFFF00, display = true } -- Love Rappy
m[73] = { color = 0xFFFF0000, display = true } -- Barba Ray
m[74] = { color = 0xFFFFFFFF, display = true } -- Pig Ray
m[75] = { color = 0xFFFFFFFF, display = true } -- Ul Ray
m[79] = { color = 0xFFFFFFFF, display = true } -- St. Rappy
m[80] = { color = 0xFFFFFF00, display = true } -- Hallo Rappy
m[81] = { color = 0xFFFFFF00, display = true } -- Egg Rappy
-- VR Spaceship
m[76] = { color = 0xFFFF0000, display = true } -- Gol Dragon
-- Central Control Area
m[52] = { color = 0xFFFFFFFF, display = true } -- Merillia
m[53] = { color = 0xFFFFFFFF, display = true } -- Meriltas
m[54] = { color = 0xFFFFFFFF, display = true } -- Gee
m[55] = { color = 0xFFFF8080, display = true } -- Gi Gue
m[56] = { color = 0xFFFF8080, display = true } -- Mericarol
m[57] = { color = 0xFFFF8080, display = true } -- Merikle
m[58] = { color = 0xFFFF8080, display = true } -- Mericus
m[59] = { color = 0xFFFFFFFF, display = true } -- Ul Gibbon
m[60] = { color = 0xFFFFFFFF, display = true } -- Zol Gibbon
m[61] = { color = 0xFFFF8080, display = true } -- Gibbles
m[62] = { color = 0xFFFFFFFF, display = true } -- Sinow Berill
m[63] = { color = 0xFFFFFFFF, display = true } -- Sinow Spigell
m[77] = { color = 0xFFFF0000, display = true } -- Gal Gryphon
m[82] = { color = 0xFFFFFFFF, display = true } -- Ill Gill
m[83] = { color = 0xFFFFFFFF, display = true } -- Del Lily
m[84] = { color = 0xFFFF8080, display = true } -- Epsilon
m[87] = { color = 0xFFFFFFFF, display = true } -- Epsigard
-- Seabed
m[64] = { color = 0xFFFFFFFF, display = true } -- Dolmolm
m[65] = { color = 0xFFFFFFFF, display = true } -- Dolmdarl
m[66] = { color = 0xFFFFFFFF, display = true } -- Morfos
m[67] = { color = 0xFFFFFFFF, display = true } -- Recobox
m[68] = { color = 0xFFFFFFFF, display = true } -- Recon
m[69] = { color = 0xFFFFFFFF, display = true } -- Sinow Zoa
m[70] = { color = 0xFFFFFFFF, display = true } -- Sinow Zele
m[71] = { color = 0xFFFFFFFF, display = true } -- Deldepth
m[72] = { color = 0xFFFFFFFF, display = true } -- Delbiter
m[78] = { color = 0xFFFF0000, display = true } -- Olga Flow
m[85] = { color = 0xFFFFFFFF, display = true } -- Gael
m[86] = { color = 0xFFFFFFFF, display = true } -- Giel
-- Crater
m[88] = { color = 0xFFFFFFFF, display = true } -- Astark
m[89] = { color = 0xFFFFFFFF, display = true } -- Yowie
m[90] = { color = 0xFFFFFFFF, display = true } -- Satellite Lizard
m[94] = { color = 0xFFFFFFFF, display = true } -- Zu
m[95] = { color = 0xFFFFFF00, display = true } -- Pazuzu
m[96] = { color = 0xFFFFFFFF, display = true } -- Boota
m[97] = { color = 0xFFFFFFFF, display = true } -- Za Boota
m[98] = { color = 0xFFFFFFFF, display = true } -- Ba Boota
m[99] = { color = 0xFFFFFFFF, display = true } -- Dorphon
m[100] = { color = 0xFFFFFF00, display = true } -- Dorphon Eclair
m[104] = { color = 0xFFFFFFFF, display = true } -- Sand Rappy
m[105] = { color = 0xFFFFFF00, display = true } -- Del Rappy
-- Desert
m[91] = { color = 0xFFFFFFFF, display = true } -- Merissa A
m[92] = { color = 0xFFFFFF00, display = true } -- Merissa AA
m[93] = { color = 0xFFFFFFFF, display = true } -- Girtablulu
m[101] = { color = 0xFFFFFFFF, display = true } -- Goran
m[102] = { color = 0xFFFFFFFF, display = true } -- Goran Detonator
m[103] = { color = 0xFFFFFFFF, display = true } -- Pyro Goran
m[106] = { color = 0xFFFF0000, display = true } -- Saint-Milion
m[107] = { color = 0xFFFF0000, display = true } -- Shambertin
m[108] = { color = 0xFFFF8000, display = true } -- Kondrieu
-- Other
m[48] = { color = 0xFFFFFFFF, display = true } -- Container
return
{
maxDistance = maxDistance,
m = m,
}
| gpl-3.0 |
notcake/vfs | lua/vfs/adaptors/expression2_files.lua | 1 | 5592 | if not CLIENT then return end
local commandQueue = {}
local nextRunItem = 1
local function QueueConsoleCommand (...)
commandQueue [#commandQueue + 1] = {...}
if #commandQueue == 1 then
timer.Create ("VFS.Adaptors.E2FileList", 0.1, 0, function ()
for i = 1, 10 do
RunConsoleCommand (unpack (commandQueue [nextRunItem]))
nextRunItem = nextRunItem + 1
if nextRunItem > #commandQueue then
commandQueue = {}
nextRunItem = 1
timer.Destroy ("VFS.Adaptors.E2FileList")
break
end
end
end)
end
end
local upload_buffer = {}
local upload_chunk_size = 200
local function upload_callback ()
if not upload_buffer or not upload_buffer.data then return end
local chunk_size = math.Clamp (string.len (upload_buffer.data), 0, upload_chunk_size)
local transmittedString = string.sub (upload_buffer.data, 1, chunk_size)
local i = 0
while transmittedString:sub (-1, -1) == "%" or
transmittedString:sub (-1, -1) == "." do
i = i + 1
transmittedString = string.sub (upload_buffer.data, 1, chunk_size + i)
end
QueueConsoleCommand ("wire_expression2_file_chunk", transmittedString)
upload_buffer.data = string.sub (upload_buffer.data, transmittedString:len () + 1, string.len (upload_buffer.data))
if upload_buffer.chunk >= upload_buffer.chunks then
QueueConsoleCommand ("wire_expression2_file_finish")
timer.Remove ("wire_expression2_file_upload")
return
end
upload_buffer.chunk = upload_buffer.chunk + 1
end
local function wire_expression2_request_file (filePath)
if filePath:sub (-5, -1) == "\\.txt" then filePath = filePath:sub (1, -6) end
VFS.Debug ("[VFS] expression2_files: request_file: " .. filePath)
VFS.Root:GetChild (GAuth.GetLocalId (), filePath,
function (returnCode, node)
if returnCode == VFS.ReturnCode.Success then
if node:IsFile () then
node:Open (GAuth.GetLocalId (), VFS.OpenFlags.Read,
function (returnCode, filestream)
if returnCode == VFS.ReturnCode.Success then
filestream:Read (filestream:GetLength (),
function (returnCode, data)
if returnCode == VFS.ReturnCode.Success then
local encoded = E2Lib.encode (data)
upload_buffer = {
chunk = 1,
chunks = math.ceil (string.len (encoded) / upload_chunk_size),
data = encoded
}
QueueConsoleCommand ("wire_expression2_file_begin", "1", string.len (data))
timer.Create ("wire_expression2_file_upload", 1 / 60, upload_buffer.chunks, upload_callback)
else
filestream:Close ()
VFS.Debug ("[VFS] expression2_files: Cannot read " .. filePath .. " (" .. VFS.ReturnCode [returnCode] .. ")")
QueueConsoleCommand ("wire_expression2_file_begin", "0")
end
end
)
else
VFS.Debug ("[VFS] expression2_files: Cannot open " .. filePath .. " (" .. VFS.ReturnCode [returnCode] .. ")")
QueueConsoleCommand ("wire_expression2_file_begin", "0")
end
end
)
else
VFS.Debug ("[VFS] expression2_files: " .. filePath .. " is not a file!")
QueueConsoleCommand ("wire_expression2_file_begin", "0")
end
else
VFS.Debug ("[VFS] expression2_files: Error when resolving " .. filePath .. " (" .. VFS.ReturnCode [returnCode] .. ")")
QueueConsoleCommand ("wire_expression2_file_begin", "0")
end
end
)
end
local function InstallFileSystemOverride ()
if not usermessage.GetTable () ["wire_expression2_request_file"] then
GLib.CallDelayed (InstallFileSystemOverride)
return
end
usermessage.GetTable () ["wire_expression2_request_file"] =
{
Function = function (umsg)
local filePath = umsg:ReadString ()
GLib.CallDelayed (
function ()
wire_expression2_request_file (filePath)
end
)
end,
PreArgs = {}
}
usermessage.GetTable () ["wire_expression2_request_file_sp"] = usermessage.GetTable () ["wire_expression2_request_file"]
usermessage.GetTable () ["wire_expression2_request_list"] =
{
Function = function (umsg)
local folderPath = umsg:ReadString () or ""
VFS.Debug ("[VFS] expression2_files: request_list: " .. folderPath)
VFS.Root:GetChild (GAuth.GetLocalId (), folderPath,
function (returnCode, node)
if returnCode == VFS.ReturnCode.Success then
node:EnumerateChildren (GAuth.GetLocalId (),
function (returnCode, node)
if returnCode == VFS.ReturnCode.Success then
if node:IsFolder () then
QueueConsoleCommand ("wire_expression2_file_list", "1", E2Lib.encode (node:GetDisplayName () .. "/"))
else
QueueConsoleCommand ("wire_expression2_file_list", "1", E2Lib.encode (node:GetDisplayName ()))
end
elseif returnCode == VFS.ReturnCode.Finished then
QueueConsoleCommand ("wire_expression2_file_list", "0")
else
VFS.Debug ("[VFS] expression2_files: Error when enumerating contents of " .. folderPath .. " (" .. VFS.ReturnCode [returnCode] .. ")")
QueueConsoleCommand ("wire_expression2_file_list", "0")
end
end
)
else
VFS.Debug ("[VFS] expression2_files: Error when resolving folder " .. folderPath .. " (" .. VFS.ReturnCode [returnCode] .. ")")
QueueConsoleCommand ("wire_expression2_file_list", "0")
end
end
)
end,
PreArgs = {}
}
end
timer.Simple (1, InstallFileSystemOverride) | gpl-3.0 |
Benjji/wesnoth | data/ai/micro_ais/cas/ca_swarm_move.lua | 26 | 2504 | local H = wesnoth.require "lua/helper.lua"
local AH = wesnoth.require "ai/lua/ai_helper.lua"
local ca_swarm_move = {}
function ca_swarm_move:evaluation(ai, cfg)
local units = wesnoth.get_units { side = wesnoth.current.side }
for _,unit in ipairs(units) do
if (unit.moves > 0) then return cfg.ca_score end
end
return 0
end
function ca_swarm_move:execution(ai, cfg)
local enemy_distance = cfg.enemy_distance or 5
local vision_distance = cfg.vision_distance or 12
-- If no close enemies, swarm will move semi-randomly, staying close together, but away from enemies
local all_units = wesnoth.get_units { side = wesnoth.current.side }
local units, units_no_moves = {}, {}
for _,unit in ipairs(all_units) do
if (unit.moves > 0) then
table.insert(units, unit)
else
table.insert(units_no_moves, unit)
end
end
local enemies = wesnoth.get_units {
{ "filter_side", { { "enemy_of", {side = wesnoth.current.side } } } }
}
-- Pick one unit at random, swarm does not move systematically
local unit = units[math.random(#units)]
-- Find best place for that unit to move to
local best_hex = AH.find_best_move(unit, function(x, y)
local rating = 0
-- Only units within 'vision_distance' count for rejoining
local close_units_no_moves = {}
for _,unit_noMP in ipairs(units_no_moves) do
if (H.distance_between(unit.x, unit.y, unit_noMP.x, unit_noMP.y) <= vision_distance) then
table.insert(close_units_no_moves, unit_noMP)
end
end
-- If all units on the side have moves left, simply go to a hex far away
if (not close_units_no_moves[1]) then
rating = rating + H.distance_between(x, y, unit.x, unit.y)
else -- Otherwise, minimize distance from units that have already moved
for _,close_unit in ipairs(close_units_no_moves) do
rating = rating - H.distance_between(x, y, close_unit.x, close_unit.y)
end
end
-- We also try to stay out of attack range of any enemy
for _,enemy in ipairs(enemies) do
local dist = H.distance_between(x, y, enemy.x, enemy.y)
if (dist < enemy_distance) then
rating = rating - (enemy_distance - dist) * 10.
end
end
return rating
end)
AH.movefull_stopunit(ai, unit, best_hex)
end
return ca_swarm_move
| gpl-2.0 |
bnetcc/darkstar | scripts/globals/spells/bluemagic/diamondhide.lua | 5 | 1028 | -----------------------------------------
-- Spell: Diamondhide
-- Gives party members within area of effect the effect of "Stoneskin"
-- Spell cost: 99 MP
-- Monster Type: Beastmen
-- Spell Type: Magical (Earth)
-- Blue Magic Points: 3
-- Stat Bonus: VIT+1
-- Level: 67
-- Casting Time: 7 seconds
-- Recast Time: 1 minute 30 seconds
-- 5 minutes
--
-- Combos: None
-----------------------------------------
require("scripts/globals/bluemagic");
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local typeEffect = EFFECT_STONESKIN;
local blueskill = caster:getSkillLevel(BLUE_SKILL);
local power = ((blueskill)/3) *2;
local duration = 300;
if (target:addStatusEffect(typeEffect,power,0,duration) == false) then
spell:setMsg(msgBasic.MAGIC_NO_EFFECT);
end;
return typeEffect;
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/zones/Lower_Jeuno/npcs/Kurou-Morou.lua | 5 | 5111 | -----------------------------------
-- Area: Lower Jeuno
-- Starts and Finishes Quest: Your Crystal Ball & Never to return
-- !pos -4 -6 -28 245
-----------------------------------
package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Lower_Jeuno/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(JEUNO,YOUR_CRYSTAL_BALL) == QUEST_ACCEPTED and trade:getItemCount() == 1) then
if (trade:hasItemQty(557,1) == true) then
player:startEvent(192); -- CS for ahriman lens trade; Trading the lens to Kurou-Morou is optional
elseif (trade:hasItemQty(556,1) == true) then
player:startEvent(196); -- Trade divination sphere, finish quest
end
elseif (player:getQuestStatus(JEUNO,NEVER_TO_RETURN) == QUEST_ACCEPTED and trade:hasItemQty(12507,1) == true and trade:getItemCount() == 1) then
player:startEvent(203); -- Finish "Never to return" quest
end
end;
function onTrigger(player,npc)
-- printf("Ontrigger completed");
local YourCrystalBall = player:getQuestStatus(JEUNO,YOUR_CRYSTAL_BALL);
local SearchingForTheRightWords = player:getQuestStatus(JEUNO,SEARCHING_FOR_THE_RIGHT_WORDS);
local ACandlelightVigil = player:getQuestStatus(JEUNO,A_CANDLELIGHT_VIGIL);
local RubbishDay = player:getQuestStatus(JEUNO,RUBBISH_DAY);
local NeverToReturn = player:getQuestStatus(JEUNO,NEVER_TO_RETURN);
local JFame = player:getFameLevel(JEUNO);
local SearchingForWords_prereq = player:getVar("QuestSearchRightWords_prereq");
if (JFame >= 2 and YourCrystalBall == QUEST_AVAILABLE) then
player:startEvent(194); -- Start "Your Crystal Ball" quest
elseif (JFame >= 5 and YourCrystalBall == QUEST_COMPLETED and player:getQuestStatus(JEUNO,NEVER_TO_RETURN) == QUEST_AVAILABLE and player:getVar("QuestNeverToReturn_day") ~= VanadielDayOfTheYear()) then
prog = player:getVar("QuestNeverToReturn_prog");
if (prog <= 2) then
fortune = math.random(1,99);
player:startEvent(204,fortune); -- Required to get fortune read 3x on 3 diff game days before quest is kicked off
elseif (prog == 3) then
player:startEvent(202); -- Start "Never to return" quest
end
--if searching for right words *prereq* CS has been activated
elseif (SearchingForWords_prereq == 1) then
player:startEvent(38);
elseif (player:getVar("QuestSearchRightWords_denied") == 1) then
player:startEvent(36);
elseif (SearchingForTheRightWords == QUEST_ACCEPTED) then
player:startEvent(39);
elseif (player:getVar("SearchingForRightWords_postcs") == -2) then
player:startEvent(154);
elseif (SearchingForTheRightWords == QUEST_COMPLETED) then --final state, after all quests complete
player:startEvent(37);
--conditions for searching for the right words
elseif (ACandlelightVigil == QUEST_COMPLETED and RubbishDay == QUEST_COMPLETED and
NeverToReturn == QUEST_COMPLETED and SearchingForTheRightWords == QUEST_AVAILABLE) then
player:startEvent(17);
else
player:startEvent(193); -- Standard dialog
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 194 and option == 0) then
player:addQuest(JEUNO,YOUR_CRYSTAL_BALL);
elseif (csid == 196) then
player:addTitle(FORTUNETELLER_IN_TRAINING);
player:addFame(JEUNO, 30);
player:tradeComplete(trade);
player:completeQuest(JEUNO,YOUR_CRYSTAL_BALL);
elseif (csid == 204 and option == 0) then
player:setVar("QuestNeverToReturn_prog", player:getVar("QuestNeverToReturn_prog") + 1); -- Keep track of how many times the players fortune has been read
player:setVar("QuestNeverToReturn_day", VanadielDayOfTheYear()); -- new vanadiel day
elseif (csid == 202 and option == 0) then
player:addQuest(JEUNO,NEVER_TO_RETURN);
player:setVar("QuestNeverToReturn_prog", 0);
player:setVar("QuestNeverToReturn_day", 0);
elseif (csid == 203) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13477);
else
player:addGil(GIL_RATE*1200);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*1200);
player:addItem(13477);
player:messageSpecial(ITEM_OBTAINED,13477);
player:addFame(JEUNO, 30);
player:tradeComplete(trade);
player:completeQuest(JEUNO,NEVER_TO_RETURN);
end
elseif (csid == 17) then
player:setVar("QuestSearchRightWords_prereq", 1);
elseif (csid == 154) then
player:setVar("SearchingForRightWords_postcs", -1);
end
end; | gpl-3.0 |
mrvigeo/uzzbot | plugins/plugins.lua | 325 | 6164 | do
-- Returns the key (index) in the config.enabled_plugins table
local function plugin_enabled( name )
for k,v in pairs(_config.enabled_plugins) do
if name == v then
return k
end
end
-- If not found
return false
end
-- Returns true if file exists in plugins folder
local function plugin_exists( name )
for k,v in pairs(plugins_names()) do
if name..'.lua' == v then
return true
end
end
return false
end
local function list_all_plugins(only_enabled)
local text = ''
local nsum = 0
for k, v in pairs( plugins_names( )) do
-- ✔ enabled, ❌ disabled
local status = '❌'
nsum = nsum+1
nact = 0
-- Check if is enabled
for k2, v2 in pairs(_config.enabled_plugins) do
if v == v2..'.lua' then
status = '✔'
end
nact = nact+1
end
if not only_enabled or status == '✔' then
-- get the name
v = string.match (v, "(.*)%.lua")
text = text..nsum..'. '..v..' '..status..'\n'
end
end
local text = text..'\nThere are '..nsum..' plugins installed.\n'..nact..' plugins enabled and '..nsum-nact..' disabled'
return text
end
local function list_plugins(only_enabled)
local text = ''
local nsum = 0
for k, v in pairs( plugins_names( )) do
-- ✔ enabled, ❌ disabled
local status = '❌'
nsum = nsum+1
nact = 0
-- Check if is enabled
for k2, v2 in pairs(_config.enabled_plugins) do
if v == v2..'.lua' then
status = '✔'
end
nact = nact+1
end
if not only_enabled or status == '✔' then
-- get the name
v = string.match (v, "(.*)%.lua")
text = text..v..' '..status..'\n'
end
end
local text = text..'\n'..nact..' plugins enabled from '..nsum..' plugins installed.'
return text
end
local function reload_plugins( )
plugins = {}
load_plugins()
return list_plugins(true)
end
local function enable_plugin( plugin_name )
print('checking if '..plugin_name..' exists')
-- Check if plugin is enabled
if plugin_enabled(plugin_name) then
return 'Plugin '..plugin_name..' is enabled'
end
-- Checks if plugin exists
if plugin_exists(plugin_name) then
-- Add to the config table
table.insert(_config.enabled_plugins, plugin_name)
print(plugin_name..' added to _config table')
save_config()
-- Reload the plugins
return reload_plugins( )
else
return 'Plugin '..plugin_name..' does not exists'
end
end
local function disable_plugin( name, chat )
-- Check if plugins exists
if not plugin_exists(name) then
return 'Plugin '..name..' does not exists'
end
local k = plugin_enabled(name)
-- Check if plugin is enabled
if not k then
return 'Plugin '..name..' not enabled'
end
-- Disable and reload
table.remove(_config.enabled_plugins, k)
save_config( )
return reload_plugins(true)
end
local function disable_plugin_on_chat(receiver, plugin)
if not plugin_exists(plugin) then
return "Plugin doesn't exists"
end
if not _config.disabled_plugin_on_chat then
_config.disabled_plugin_on_chat = {}
end
if not _config.disabled_plugin_on_chat[receiver] then
_config.disabled_plugin_on_chat[receiver] = {}
end
_config.disabled_plugin_on_chat[receiver][plugin] = true
save_config()
return 'Plugin '..plugin..' disabled on this chat'
end
local function reenable_plugin_on_chat(receiver, plugin)
if not _config.disabled_plugin_on_chat then
return 'There aren\'t any disabled plugins'
end
if not _config.disabled_plugin_on_chat[receiver] then
return 'There aren\'t any disabled plugins for this chat'
end
if not _config.disabled_plugin_on_chat[receiver][plugin] then
return 'This plugin is not disabled'
end
_config.disabled_plugin_on_chat[receiver][plugin] = false
save_config()
return 'Plugin '..plugin..' is enabled again'
end
local function run(msg, matches)
-- Show the available plugins
if matches[1] == '!plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo
return list_all_plugins()
end
-- Re-enable a plugin for this chat
if matches[1] == 'enable' and matches[3] == 'chat' then
local receiver = get_receiver(msg)
local plugin = matches[2]
print("enable "..plugin..' on this chat')
return reenable_plugin_on_chat(receiver, plugin)
end
-- Enable a plugin
if matches[1] == 'enable' and is_sudo(msg) then --after changed to moderator mode, set only sudo
local plugin_name = matches[2]
print("enable: "..matches[2])
return enable_plugin(plugin_name)
end
-- Disable a plugin on a chat
if matches[1] == 'disable' and matches[3] == 'chat' then
local plugin = matches[2]
local receiver = get_receiver(msg)
print("disable "..plugin..' on this chat')
return disable_plugin_on_chat(receiver, plugin)
end
-- Disable a plugin
if matches[1] == 'disable' and is_sudo(msg) then --after changed to moderator mode, set only sudo
if matches[2] == 'plugins' then
return 'This plugin can\'t be disabled'
end
print("disable: "..matches[2])
return disable_plugin(matches[2])
end
-- Reload all the plugins!
if matches[1] == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo
return reload_plugins(true)
end
end
return {
description = "Plugin to manage other plugins. Enable, disable or reload.",
usage = {
moderator = {
"!plugins disable [plugin] chat : disable plugin only this chat.",
"!plugins enable [plugin] chat : enable plugin only this chat.",
},
sudo = {
"!plugins : list all plugins.",
"!plugins enable [plugin] : enable plugin.",
"!plugins disable [plugin] : disable plugin.",
"!plugins reload : reloads all plugins." },
},
patterns = {
"^!plugins$",
"^!plugins? (enable) ([%w_%.%-]+)$",
"^!plugins? (disable) ([%w_%.%-]+)$",
"^!plugins? (enable) ([%w_%.%-]+) (chat)",
"^!plugins? (disable) ([%w_%.%-]+) (chat)",
"^!plugins? (reload)$" },
run = run,
moderated = true, -- set to moderator mode
--privileged = true
}
end | gpl-2.0 |
tehran980/Tele_MAXBOT | plugins/plugins.lua | 325 | 6164 | do
-- Returns the key (index) in the config.enabled_plugins table
local function plugin_enabled( name )
for k,v in pairs(_config.enabled_plugins) do
if name == v then
return k
end
end
-- If not found
return false
end
-- Returns true if file exists in plugins folder
local function plugin_exists( name )
for k,v in pairs(plugins_names()) do
if name..'.lua' == v then
return true
end
end
return false
end
local function list_all_plugins(only_enabled)
local text = ''
local nsum = 0
for k, v in pairs( plugins_names( )) do
-- ✔ enabled, ❌ disabled
local status = '❌'
nsum = nsum+1
nact = 0
-- Check if is enabled
for k2, v2 in pairs(_config.enabled_plugins) do
if v == v2..'.lua' then
status = '✔'
end
nact = nact+1
end
if not only_enabled or status == '✔' then
-- get the name
v = string.match (v, "(.*)%.lua")
text = text..nsum..'. '..v..' '..status..'\n'
end
end
local text = text..'\nThere are '..nsum..' plugins installed.\n'..nact..' plugins enabled and '..nsum-nact..' disabled'
return text
end
local function list_plugins(only_enabled)
local text = ''
local nsum = 0
for k, v in pairs( plugins_names( )) do
-- ✔ enabled, ❌ disabled
local status = '❌'
nsum = nsum+1
nact = 0
-- Check if is enabled
for k2, v2 in pairs(_config.enabled_plugins) do
if v == v2..'.lua' then
status = '✔'
end
nact = nact+1
end
if not only_enabled or status == '✔' then
-- get the name
v = string.match (v, "(.*)%.lua")
text = text..v..' '..status..'\n'
end
end
local text = text..'\n'..nact..' plugins enabled from '..nsum..' plugins installed.'
return text
end
local function reload_plugins( )
plugins = {}
load_plugins()
return list_plugins(true)
end
local function enable_plugin( plugin_name )
print('checking if '..plugin_name..' exists')
-- Check if plugin is enabled
if plugin_enabled(plugin_name) then
return 'Plugin '..plugin_name..' is enabled'
end
-- Checks if plugin exists
if plugin_exists(plugin_name) then
-- Add to the config table
table.insert(_config.enabled_plugins, plugin_name)
print(plugin_name..' added to _config table')
save_config()
-- Reload the plugins
return reload_plugins( )
else
return 'Plugin '..plugin_name..' does not exists'
end
end
local function disable_plugin( name, chat )
-- Check if plugins exists
if not plugin_exists(name) then
return 'Plugin '..name..' does not exists'
end
local k = plugin_enabled(name)
-- Check if plugin is enabled
if not k then
return 'Plugin '..name..' not enabled'
end
-- Disable and reload
table.remove(_config.enabled_plugins, k)
save_config( )
return reload_plugins(true)
end
local function disable_plugin_on_chat(receiver, plugin)
if not plugin_exists(plugin) then
return "Plugin doesn't exists"
end
if not _config.disabled_plugin_on_chat then
_config.disabled_plugin_on_chat = {}
end
if not _config.disabled_plugin_on_chat[receiver] then
_config.disabled_plugin_on_chat[receiver] = {}
end
_config.disabled_plugin_on_chat[receiver][plugin] = true
save_config()
return 'Plugin '..plugin..' disabled on this chat'
end
local function reenable_plugin_on_chat(receiver, plugin)
if not _config.disabled_plugin_on_chat then
return 'There aren\'t any disabled plugins'
end
if not _config.disabled_plugin_on_chat[receiver] then
return 'There aren\'t any disabled plugins for this chat'
end
if not _config.disabled_plugin_on_chat[receiver][plugin] then
return 'This plugin is not disabled'
end
_config.disabled_plugin_on_chat[receiver][plugin] = false
save_config()
return 'Plugin '..plugin..' is enabled again'
end
local function run(msg, matches)
-- Show the available plugins
if matches[1] == '!plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo
return list_all_plugins()
end
-- Re-enable a plugin for this chat
if matches[1] == 'enable' and matches[3] == 'chat' then
local receiver = get_receiver(msg)
local plugin = matches[2]
print("enable "..plugin..' on this chat')
return reenable_plugin_on_chat(receiver, plugin)
end
-- Enable a plugin
if matches[1] == 'enable' and is_sudo(msg) then --after changed to moderator mode, set only sudo
local plugin_name = matches[2]
print("enable: "..matches[2])
return enable_plugin(plugin_name)
end
-- Disable a plugin on a chat
if matches[1] == 'disable' and matches[3] == 'chat' then
local plugin = matches[2]
local receiver = get_receiver(msg)
print("disable "..plugin..' on this chat')
return disable_plugin_on_chat(receiver, plugin)
end
-- Disable a plugin
if matches[1] == 'disable' and is_sudo(msg) then --after changed to moderator mode, set only sudo
if matches[2] == 'plugins' then
return 'This plugin can\'t be disabled'
end
print("disable: "..matches[2])
return disable_plugin(matches[2])
end
-- Reload all the plugins!
if matches[1] == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo
return reload_plugins(true)
end
end
return {
description = "Plugin to manage other plugins. Enable, disable or reload.",
usage = {
moderator = {
"!plugins disable [plugin] chat : disable plugin only this chat.",
"!plugins enable [plugin] chat : enable plugin only this chat.",
},
sudo = {
"!plugins : list all plugins.",
"!plugins enable [plugin] : enable plugin.",
"!plugins disable [plugin] : disable plugin.",
"!plugins reload : reloads all plugins." },
},
patterns = {
"^!plugins$",
"^!plugins? (enable) ([%w_%.%-]+)$",
"^!plugins? (disable) ([%w_%.%-]+)$",
"^!plugins? (enable) ([%w_%.%-]+) (chat)",
"^!plugins? (disable) ([%w_%.%-]+) (chat)",
"^!plugins? (reload)$" },
run = run,
moderated = true, -- set to moderator mode
--privileged = true
}
end | gpl-2.0 |
TurkeyMan/premake-core | modules/vstudio/tests/sln2005/test_dependencies.lua | 15 | 2331 | --
-- tests/actions/vstudio/sln2005/test_dependencies.lua
-- Validate generation of Visual Studio 2005+ solution project dependencies.
-- Copyright (c) 2009-2012 Jason Perkins and the Premake project
--
local p = premake
local suite = test.declare("vstudio_sln2005_dependencies")
local sln2005 = p.vstudio.sln2005
--
-- Setup
--
local wks, prj1, prj2
function suite.setup()
p.action.set("vs2005")
wks, prj1 = test.createWorkspace()
uuid "AE61726D-187C-E440-BD07-2556188A6565"
prj2 = test.createproject(wks)
uuid "2151E83B-997F-4A9D-955D-380157E88C31"
prj3 = test.createproject(wks)
uuid "CAA68162-8B96-11E1-8D5E-5885BBE59B18"
links "MyProject"
dependson "MyProject2"
end
local function prepare(language)
prj1.language = language
prj2.language = language
prj2 = test.getproject(wks, 2)
sln2005.projectdependencies(prj2)
prj3.language = language
prj3 = test.getproject(wks, 3)
sln2005.projectdependencies(prj3)
end
--
-- Verify dependencies between C++ projects are listed.
--
function suite.dependency_onCppProjects()
prepare("C++")
test.capture [[
ProjectSection(ProjectDependencies) = postProject
{2151E83B-997F-4A9D-955D-380157E88C31} = {2151E83B-997F-4A9D-955D-380157E88C31}
EndProjectSection
]]
end
--
-- Verify dependencies between C# projects are listed.
--
function suite.dependency_onCSharpProjects()
prepare("C#")
test.capture [[
ProjectSection(ProjectDependencies) = postProject
{2151E83B-997F-4A9D-955D-380157E88C31} = {2151E83B-997F-4A9D-955D-380157E88C31}
EndProjectSection
]]
end
--
-- Most C# references should go into the project rather than the solution,
-- but until I know the conditions, put everything here to be safe.
--
function suite.dependency_onCSharpProjectsVs2010()
p.action.set("vs2010")
prepare("C#")
test.capture [[
ProjectSection(ProjectDependencies) = postProject
{2151E83B-997F-4A9D-955D-380157E88C31} = {2151E83B-997F-4A9D-955D-380157E88C31}
EndProjectSection
]]
end
--
-- Verify dependencies between projects C# are listed for VS2012.
--
function suite.dependency_onCSharpProjectsVs2012()
p.action.set("vs2012")
prepare("C#")
test.capture [[
ProjectSection(ProjectDependencies) = postProject
{2151E83B-997F-4A9D-955D-380157E88C31} = {2151E83B-997F-4A9D-955D-380157E88C31}
EndProjectSection
]]
end
| bsd-3-clause |
mwoz123/koreader | frontend/ui/widget/inputdialog.lua | 1 | 33376 | --[[--
Widget for taking user input.
Example:
local InputDialog = require("ui/widget/inputdialog")
local @{ui.uimanager|UIManager} = require("ui/uimanager")
local @{logger} = require("logger")
local @{gettext|_} = require("gettext")
local sample_input
sample_input = InputDialog:new{
title = _("Dialog title"),
input = "default value",
-- A placeholder text shown in the text box.
input_hint = _("Hint text"),
input_type = "string",
-- A description shown above the input.
description = _("Some more description."),
-- text_type = "password",
buttons = {
{
{
text = _("Cancel"),
callback = function()
UIManager:close(sample_input)
end,
},
{
text = _("Save"),
-- button with is_enter_default set to true will be
-- triggered after user press the enter key from keyboard
is_enter_default = true,
callback = function()
logger.dbg("Got user input as raw text:", sample_input:getInputText())
logger.dbg("Got user input as value:", sample_input:getInputValue())
end,
},
}
},
}
UIManager:show(sample_input)
sample_input:onShowKeyboard()
To get a full screen text editor, use:
fullscreen = true, -- No need to provide any height and width.
condensed = true,
allow_newline = true,
cursor_at_end = false,
-- and one of these:
add_scroll_buttons = true,
add_nav_bar = true,
To add |Save|Close| buttons, use:
save_callback = function(content, closing)
-- ...Deal with the edited content...
if closing then
UIManager:nextTick(
-- Stuff to do when InputDialog is closed, if anything.
)
end
return nil -- sucess, default notification shown
return true, success_notif_text
return false, error_infomsg_text
end
To additionally add a Reset button and have |Reset|Save|Close|, use:
reset_callback = function()
return original_content -- success
return original_content, success_notif_text
return nil, error_infomsg_text
end
If you don't need more buttons than these, use these options for consistency
between dialogs, and don't provide any buttons.
Text used on these buttons and their messages and notifications can be
changed by providing alternative text with these additional options:
reset_button_text
save_button_text
close_button_text
close_unsaved_confirm_text
close_cancel_button_text
close_discard_button_text
close_save_button_text
close_discarded_notif_text
If it would take the user more than half a minute to recover from a mistake,
a "Cancel" button <em>must</em> be added to the dialog. The cancellation button
should be kept on the left and the button executing the action on the right.
It is strongly recommended to use a text describing the action to be
executed, as demonstrated in the example above. If the resulting phrase would be
longer than three words it should just read "OK".
]]
local Blitbuffer = require("ffi/blitbuffer")
local ButtonTable = require("ui/widget/buttontable")
local CenterContainer = require("ui/widget/container/centercontainer")
local Device = require("device")
local Font = require("ui/font")
local FrameContainer = require("ui/widget/container/framecontainer")
local Geom = require("ui/geometry")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local InputText = require("ui/widget/inputtext")
local LineWidget = require("ui/widget/linewidget")
local MovableContainer = require("ui/widget/container/movablecontainer")
local MultiConfirmBox = require("ui/widget/multiconfirmbox")
local Notification = require("ui/widget/notification")
local Size = require("ui/size")
local TextBoxWidget = require("ui/widget/textboxwidget")
local TextWidget = require("ui/widget/textwidget")
local UIManager = require("ui/uimanager")
local VerticalGroup = require("ui/widget/verticalgroup")
local VerticalSpan = require("ui/widget/verticalspan")
local Screen = Device.screen
local T = require("ffi/util").template
local _ = require("gettext")
local InputDialog = InputContainer:new{
is_always_active = true,
title = "",
input = "",
input_hint = "",
description = nil,
buttons = nil,
input_type = nil,
enter_callback = nil,
readonly = false, -- don't allow editing, will not show keyboard
allow_newline = false, -- allow entering new lines (this disables any enter_callback)
cursor_at_end = true, -- starts with cursor at end of text, ready for appending
fullscreen = false, -- adjust to full screen minus keyboard
condensed = false, -- true will prevent adding air and balance between elements
add_scroll_buttons = false, -- add scroll Up/Down buttons to first row of buttons
add_nav_bar = false, -- append a row of page navigation buttons
-- note that the text widget can be scrolled with Swipe North/South even when no button
keyboard_hidden = false, -- start with keyboard hidden in full fullscreen mode
-- needs add_nav_bar to have a Show keyboard button to get it back
scroll_by_pan = false, -- allow scrolling by lines with Pan (= Swipe, but wait a bit at end
-- of gesture before releasing) (may conflict with movable)
-- If save_callback provided, a Save and a Close buttons will be added to the first row
-- if reset_callback provided, a Reset button will be added (before Save) to the first row
save_callback = nil, -- Called with the input text content when Save (and true as 2nd arg
-- if closing, false if non-closing Save).
-- Should return nil or true on success, false on failure.
-- (This save_callback can do some syntax check before saving)
reset_callback = nil, -- Called with no arg, should return the original content on success,
-- nil on failure.
-- Both these callbacks can return a string as a 2nd return value.
-- This string is then shown:
-- - on success: as the notification text instead of the default one
-- - on failure: in an InfoMessage
close_callback = nil, -- Called when closing (if discarded or saved, after save_callback if saved)
edited_callback = nil, -- Called on each text modification
-- For use by TextEditor plugin:
view_pos_callback = nil, -- Called with no arg to get initial top_line_num/charpos,
-- called with (top_line_num, charpos) to give back position on close.
-- movable = true, -- set to false if movable gestures conflicts with subwidgets gestures
-- for now, too much conflicts between InputText and MovableContainer, and
-- there's the keyboard to exclude from move area (the InputDialog could
-- be moved under the keyboard, and the user would be locked)
movable = false,
width = nil,
text_width = nil,
text_height = nil,
title_face = Font:getFace("x_smalltfont"),
description_face = Font:getFace("x_smallinfofont"),
input_face = Font:getFace("x_smallinfofont"),
title_padding = Size.padding.default,
title_margin = Size.margin.title,
desc_padding = Size.padding.default, -- Use the same as title for their
desc_margin = Size.margin.title, -- texts to be visually aligned
input_padding = Size.padding.default,
input_margin = Size.margin.default,
button_padding = Size.padding.default,
border_size = Size.border.window,
-- See TextBoxWidget for details about these options
alignment = "left",
justified = false,
lang = nil,
para_direction_rtl = nil,
auto_para_direction = false,
alignment_strict = false,
-- for internal use
_text_modified = false, -- previous known modified status
_top_line_num = nil,
_charpos = nil,
_buttons_edit_callback = nil,
_buttons_scroll_callback = nil,
_buttons_backup_done = false,
_buttons_backup = nil,
}
function InputDialog:init()
if self.fullscreen then
self.movable = false
self.border_size = 0
self.width = Screen:getWidth() - 2*self.border_size
self.covers_fullscreen = true -- hint for UIManager:_repaint()
else
self.width = self.width or math.floor(Screen:getWidth() * 0.8)
end
if self.condensed then
self.text_width = self.width - 2*(self.border_size + self.input_padding + self.input_margin)
else
self.text_width = self.text_width or math.floor(self.width * 0.9)
end
if self.readonly then -- hide keyboard if we can't edit
self.keyboard_hidden = true
end
-- Title & description
self.title_widget = FrameContainer:new{
padding = self.title_padding,
margin = self.title_margin,
bordersize = 0,
TextWidget:new{
text = self.title,
face = self.title_face,
max_width = self.width,
}
}
self.title_bar = LineWidget:new{
dimen = Geom:new{
w = self.width,
h = Size.line.thick,
}
}
if self.description then
self.description_widget = FrameContainer:new{
padding = self.desc_padding,
margin = self.desc_margin,
bordersize = 0,
TextBoxWidget:new{
text = self.description,
face = self.description_face,
width = self.width - 2*self.desc_padding - 2*self.desc_margin,
}
}
else
self.description_widget = VerticalSpan:new{ width = 0 }
end
-- Vertical spaces added before and after InputText
-- (these will be adjusted later to center the input text if needed)
local vspan_before_input_text = VerticalSpan:new{ width = 0 }
local vspan_after_input_text = VerticalSpan:new{ width = 0 }
-- We add the same vertical space used under description after the input widget
-- (can be disabled by setting condensed=true)
if not self.condensed then
local desc_pad_height = self.desc_margin + self.desc_padding
if self.description then
vspan_before_input_text.width = 0 -- already provided by description_widget
vspan_after_input_text.width = desc_pad_height
else
vspan_before_input_text.width = desc_pad_height
vspan_after_input_text.width = desc_pad_height
end
end
-- Buttons
-- In case of re-init(), keep backup of original buttons and restore them
self:_backupRestoreButtons()
-- If requested, add predefined buttons alongside provided ones
if self.save_callback then
-- If save_callback provided, adds (Reset) / Save / Close buttons
self:_addSaveCloseButtons()
end
if self.add_nav_bar then -- Home / End / Up / Down buttons
self:_addScrollButtons(true)
elseif self.add_scroll_buttons then -- Up / Down buttons
self:_addScrollButtons(false)
end
-- Buttons Table
self.button_table = ButtonTable:new{
width = self.width - 2*self.button_padding,
button_font_face = "cfont",
button_font_size = 20,
buttons = self.buttons,
zero_sep = true,
show_parent = self,
}
local buttons_container = CenterContainer:new{
dimen = Geom:new{
w = self.width,
h = self.button_table:getSize().h,
},
self.button_table,
}
-- Remember provided text_height if any (to restore it on keyboard height change)
if self.orig_text_height == nil then
if self.text_height then
self.orig_text_height = self.text_height
else
self.orig_text_height = false
end
end
-- InputText
if not self.text_height or self.fullscreen then
-- We need to find the best height to avoid screen overflow
-- Create a dummy input widget to get some metrics
local input_widget = InputText:new{
text = self.fullscreen and "-" or self.input,
face = self.input_face,
width = self.text_width,
padding = self.input_padding,
margin = self.input_margin,
lang = self.lang, -- these might influence height
para_direction_rtl = self.para_direction_rtl,
auto_para_direction = self.auto_para_direction,
for_measurement_only = true, -- flag it as a dummy, so it won't trigger any bogus repaint/refresh...
}
local text_height = input_widget:getTextHeight()
local line_height = input_widget:getLineHeight()
local input_pad_height = input_widget:getSize().h - text_height
local keyboard_height = 0
if not self.keyboard_hidden then
keyboard_height = input_widget:getKeyboardDimen().h
end
input_widget:onCloseWidget() -- free() textboxwidget and keyboard
-- Find out available height
local available_height = Screen:getHeight()
- 2*self.border_size
- self.title_widget:getSize().h
- self.title_bar:getSize().h
- self.description_widget:getSize().h
- vspan_before_input_text:getSize().h
- input_pad_height
- vspan_after_input_text:getSize().h
- buttons_container:getSize().h
- keyboard_height
if self.fullscreen or text_height > available_height then
-- Don't leave unusable space in the text widget, as the user could think
-- it's an empty line: move that space in pads after and below (for centering)
self.text_height = math.floor(available_height / line_height) * line_height
local pad_height = available_height - self.text_height
local pad_before = math.ceil(pad_height / 2)
local pad_after = pad_height - pad_before
vspan_before_input_text.width = vspan_before_input_text.width + pad_before
vspan_after_input_text.width = vspan_after_input_text.width + pad_after
self.cursor_at_end = false -- stay at start if overflowed
else
-- Don't leave unusable space in the text widget
self.text_height = text_height
end
end
if self.view_pos_callback then
-- Get initial cursor and top line num from callback
-- (will work in case of re-init as these are saved by onClose()
self._top_line_num, self._charpos = self.view_pos_callback()
end
self._input_widget = InputText:new{
text = self.input,
hint = self.input_hint,
face = self.input_face,
alignment = self.alignment,
justified = self.justified,
lang = self.lang,
para_direction_rtl = self.para_direction_rtl,
auto_para_direction = self.auto_para_direction,
alignment_strict = self.alignment_strict,
width = self.text_width,
height = self.text_height or nil,
padding = self.input_padding,
margin = self.input_margin,
input_type = self.input_type,
text_type = self.text_type,
enter_callback = self.enter_callback or function()
for _,btn_row in ipairs(self.buttons) do
for _,btn in ipairs(btn_row) do
if btn.is_enter_default then
btn.callback()
return
end
end
end
end,
edit_callback = self._buttons_edit_callback, -- nil if no Save/Close buttons
scroll_callback = self._buttons_scroll_callback, -- nil if no Nav or Scroll buttons
scroll = true,
scroll_by_pan = self.scroll_by_pan,
cursor_at_end = self.cursor_at_end,
readonly = self.readonly,
parent = self,
is_text_edited = self._text_modified,
top_line_num = self._top_line_num,
charpos = self._charpos,
}
if self.allow_newline then -- remove any enter_callback
self._input_widget.enter_callback = nil
end
if Device:hasDPad() then
--little hack to piggyback on the layout of the button_table to handle the new InputText
table.insert(self.button_table.layout, 1, {self._input_widget})
end
-- Complementary setup for some of our added buttons
if self.save_callback then
local save_button = self.button_table:getButtonById("save")
if self.readonly then
save_button:setText(_("Read only"), save_button.width)
elseif not self._input_widget:isTextEditable() then
save_button:setText(_("Not editable"), save_button.width)
end
end
-- Final widget
self.dialog_frame = FrameContainer:new{
radius = self.fullscreen and 0 or Size.radius.window,
padding = 0,
margin = 0,
bordersize = self.border_size,
background = Blitbuffer.COLOR_WHITE,
VerticalGroup:new{
align = "left",
self.title_widget,
self.title_bar,
self.description_widget,
vspan_before_input_text,
CenterContainer:new{
dimen = Geom:new{
w = self.width,
h = self._input_widget:getSize().h,
},
self._input_widget,
},
vspan_after_input_text,
buttons_container,
}
}
local frame = self.dialog_frame
if self.movable then
frame = MovableContainer:new{
self.dialog_frame,
}
end
local keyboard_height = self.keyboard_hidden and 0
or self._input_widget:getKeyboardDimen().h
self[1] = CenterContainer:new{
dimen = Geom:new{
w = Screen:getWidth(),
h = Screen:getHeight() - keyboard_height,
},
frame
}
end
function InputDialog:getInputText()
return self._input_widget:getText()
end
function InputDialog:getInputValue()
local text = self:getInputText()
if self.input_type == "number" then
return tonumber(text)
else
return text
end
end
function InputDialog:setInputText(text, edited_state)
self._input_widget:setText(text)
if edited_state ~= nil and self._buttons_edit_callback then
self._buttons_edit_callback(edited_state)
end
end
function InputDialog:isTextEditable()
return self._input_widget:isTextEditable()
end
function InputDialog:isTextEdited()
return self._input_widget:isTextEdited()
end
function InputDialog:onShow()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end
function InputDialog:onCloseWidget()
self:onClose()
UIManager:setDirty(nil, self.fullscreen and "full" or function()
return "ui", self.dialog_frame.dimen
end)
end
function InputDialog:onShowKeyboard(ignore_first_hold_release)
if not self.readonly and not self.keyboard_hidden then
self._input_widget:onShowKeyboard(ignore_first_hold_release)
end
end
function InputDialog:onKeyboardHeightChanged()
self.input = self:getInputText() -- re-init with up-to-date text
self:onClose() -- will close keyboard and save view position
self._input_widget:onCloseWidget() -- proper cleanup of InputText and its keyboard
self:free()
-- Restore original text_height (or reset it if none to force recomputing it)
self.text_height = self.orig_text_height or nil
self:init()
if not self.keyboard_hidden then
self:onShowKeyboard()
end
-- Our position on screen has probably changed, so have the full screen refreshed
UIManager:setDirty("all", "flashui")
end
function InputDialog:onClose()
-- Remember current view & position in case of re-init
self._top_line_num = self._input_widget.top_line_num
self._charpos = self._input_widget.charpos
if self.view_pos_callback then
-- Give back top line num and cursor position
self.view_pos_callback(self._top_line_num, self._charpos)
end
self._input_widget:onCloseKeyboard()
end
function InputDialog:refreshButtons()
-- Using what ought to be enough:
-- return "ui", self.button_table.dimen
-- causes 2 non-intersecting refreshes (because if our buttons
-- change, the text widget did) that may sometimes cause
-- the button_table to become white.
-- Safer to refresh the whole widget so the refreshes can
-- be merged into one.
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end
function InputDialog:_backupRestoreButtons()
-- In case of re-init(), keep backup of original buttons and restore them
if self._buttons_backup_done then
-- Move backup and override current, and re-create backup from original,
-- to avoid duplicating the copy code)
self.buttons = self._buttons_backup -- restore (we may restore 'nil')
end
if self.buttons then -- (re-)create backup
self._buttons_backup = {} -- deep copy, except for the buttons themselves
for i, row in ipairs(self.buttons) do
if row then
local row_copy = {}
self._buttons_backup[i] = row_copy
for j, b in ipairs(row) do
row_copy[j] = b
end
end
end
end
self._buttons_backup_done = true
end
function InputDialog:_addSaveCloseButtons()
if not self.buttons then
self.buttons = {{}}
end
-- Add them to the end of first row
local row = self.buttons[1]
local button = function(id) -- shortcut for more readable code
return self.button_table:getButtonById(id)
end
-- Callback to enable/disable Reset/Save buttons, for feedback when text modified
self._buttons_edit_callback = function(edited)
if self._text_modified and not edited then
self._text_modified = false
button("save"):disable()
if button("reset") then button("reset"):disable() end
self:refreshButtons()
elseif edited and not self._text_modified then
self._text_modified = true
button("save"):enable()
if button("reset") then button("reset"):enable() end
self:refreshButtons()
end
if self.edited_callback then
self.edited_callback()
end
end
if self.reset_callback then
-- if reset_callback provided, add button to restore
-- test to some previous state
table.insert(row, {
text = self.reset_button_text or _("Reset"),
id = "reset",
enabled = self._text_modified,
callback = function()
-- Wrapped via Trapper, to allow reset_callback to use Trapper
-- to show progress or ask questions while getting original content
require("ui/trapper"):wrap(function()
local content, msg = self.reset_callback()
if content then
self:setInputText(content)
self._buttons_edit_callback(false)
UIManager:show(Notification:new{
text = msg or _("Text reset"),
})
else -- nil content, assume failure and show msg
if msg ~= false then -- false allows for no InfoMessage
UIManager:show(InfoMessage:new{
text = msg or _("Resetting failed."),
})
end
end
end)
end,
})
end
table.insert(row, {
text = self.save_button_text or _("Save"),
id = "save",
enabled = self._text_modified,
callback = function()
-- Wrapped via Trapper, to allow save_callback to use Trapper
-- to show progress or ask questions while saving
require("ui/trapper"):wrap(function()
if self._text_modified then
local success, msg = self.save_callback(self:getInputText())
if success == false then
if msg ~= false then -- false allows for no InfoMessage
UIManager:show(InfoMessage:new{
text = msg or _("Saving failed."),
})
end
else -- nil or true
self._buttons_edit_callback(false)
UIManager:show(Notification:new{
text = msg or _("Saved"),
})
end
end
end)
end,
})
table.insert(row, {
text = self.close_button_text or _("Close"),
id = "close",
callback = function()
if self._text_modified then
UIManager:show(MultiConfirmBox:new{
text = self.close_unsaved_confirm_text or _("You have unsaved changes."),
cancel_text = self.close_cancel_button_text or _("Cancel"),
choice1_text = self.close_discard_button_text or _("Discard"),
choice1_callback = function()
if self.close_callback then self.close_callback() end
UIManager:close(self)
UIManager:show(Notification:new{
text = self.close_discarded_notif_text or _("Changes discarded"),
})
end,
choice2_text = self.close_save_button_text or _("Save"),
choice2_callback = function()
-- Wrapped via Trapper, to allow save_callback to use Trapper
-- to show progress or ask questions while saving
require("ui/trapper"):wrap(function()
local success, msg = self.save_callback(self:getInputText(), true)
if success == false then
if msg ~= false then -- false allows for no InfoMessage
UIManager:show(InfoMessage:new{
text = msg or _("Saving failed."),
})
end
else -- nil or true
if self.close_callback then self.close_callback() end
UIManager:close(self)
UIManager:show(Notification:new{
text = msg or _("Saved"),
})
end
end)
end,
})
else
-- Not modified, exit without any message
if self.close_callback then self.close_callback() end
UIManager:close(self)
end
end,
})
end
function InputDialog:_addScrollButtons(nav_bar)
local row
if nav_bar then -- Add Home / End / Up / Down buttons as a last row
if not self.buttons then
self.buttons = {}
end
row = {} -- Empty additional buttons row
table.insert(self.buttons, row)
else -- Add the Up / Down buttons to the first row
if not self.buttons then
self.buttons = {{}}
end
row = self.buttons[1]
end
if nav_bar then -- Add the Home & End buttons
-- Also add Keyboard hide/show button if we can
if self.fullscreen and not self.readonly then
table.insert(row, {
text = self.keyboard_hidden and "↑⌨" or "↓⌨",
id = "keyboard",
callback = function()
self.keyboard_hidden = not self.keyboard_hidden
self.input = self:getInputText() -- re-init with up-to-date text
self:onClose() -- will close keyboard and save view position
self:free()
self:init()
if not self.keyboard_hidden then
self:onShowKeyboard()
end
end,
})
end
-- Add a button to go to the line by its number in the file
if self.fullscreen then
table.insert(row, {
text = _("Go"),
callback = function()
local cur_line_num, last_line_num = self._input_widget:getLineNums()
local input_dialog
input_dialog = InputDialog:new{
title = _("Enter line number"),
-- @translators %1 is the current line number, %2 is the last line number
input_hint = T(_("%1 (1 - %2)"), cur_line_num, last_line_num),
input_type = "number",
stop_events_propagation = true, -- avoid interactions with upper InputDialog
buttons = {
{
{
text = _("Cancel"),
callback = function()
UIManager:close(input_dialog)
end,
},
{
text = _("Go to line"),
is_enter_default = true,
callback = function()
local new_line_num = tonumber(input_dialog:getInputText())
if new_line_num and new_line_num >= 1 and new_line_num <= last_line_num then
UIManager:close(input_dialog)
self._input_widget:moveCursorToCharPos(self._input_widget:getLineCharPos(new_line_num))
end
end,
},
},
},
}
UIManager:show(input_dialog)
input_dialog:onShowKeyboard()
end,
})
end
table.insert(row, {
text = "⇱",
id = "top",
vsync = true,
callback = function()
self._input_widget:scrollToTop()
end,
})
table.insert(row, {
text = "⇲",
id = "bottom",
vsync = true,
callback = function()
self._input_widget:scrollToBottom()
end,
})
end
-- Add the Up & Down buttons
table.insert(row, {
text = "△",
id = "up",
callback = function()
self._input_widget:scrollUp()
end,
})
table.insert(row, {
text = "▽",
id = "down",
callback = function()
self._input_widget:scrollDown()
end,
})
-- Callback to enable/disable buttons, for at-top/at-bottom feedback
local prev_at_top = false -- Buttons were created enabled
local prev_at_bottom = false
local button = function(id) -- shortcut for more readable code
return self.button_table:getButtonById(id)
end
self._buttons_scroll_callback = function(low, high)
local changed = false
if prev_at_top and low > 0 then
button("up"):enable()
if button("top") then button("top"):enable() end
prev_at_top = false
changed = true
elseif not prev_at_top and low <= 0 then
button("up"):disable()
if button("top") then button("top"):disable() end
prev_at_top = true
changed = true
end
if prev_at_bottom and high < 1 then
button("down"):enable()
if button("bottom") then button("bottom"):enable() end
prev_at_bottom = false
changed = true
elseif not prev_at_bottom and high >= 1 then
button("down"):disable()
if button("bottom") then button("bottom"):disable() end
prev_at_bottom = true
changed = true
end
if changed then
self:refreshButtons()
end
end
end
return InputDialog
| agpl-3.0 |
bnetcc/darkstar | scripts/zones/Waughroon_Shrine/npcs/Burning_Circle.lua | 8 | 2249 | -----------------------------------
-- Area: Waughroon Shrine
-- NPC: Burning Circle
-- Waughroon Shrine Burning Circle
-- !pos -345 104 -260 144
-------------------------------------
package.loaded["scripts/zones/Waughroon_Shrine/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/bcnm");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/Waughroon_Shrine/TextIDs");
---- 0: Rank 2 Final Mission for Bastok "The Emissary" and Sandy "Journey Abroad"
---- 1: Worms Turn
---- 2: Grimshell Shocktroopers
---- 3: On my Way
---- 4: Thief in Norg
---- 5: 3, 2, 1
---- 6: Shattering Stars (RDM)
---- 7: Shattering Stars (THF)
---- 8: Shattering Stars (BST)
---- 9: Birds of the feather
---- 10: Crustacean Conundrum
---- 11: Grove Gardians
---- 12: The Hills are alive
---- 13: Royal Jelly
---- 14: The Final Bout
---- 15: Up in arms
---- 16: Copy Cat
---- 17: Operation Desert Swarm
---- 18: Prehistoric Pigeons
---- 19: The Palborough Project
---- 20: Shell Shocked
---- 21: Beyond infinity
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
farshadfaza/newpermag | plugins/lock-fosh.lua | 1 | 2300 | local function pre_process(msg)
local chkfosh = redis:hget('settings:fosh',msg.chat_id_)
if not chkfosh then
redis:hset('settings:fosh',msg.chat_id_,'off')
end
end
local function run(msg, matches)
--Commands --دستورات فعال و غیرفعال کردن فحش
if matches[1]:lower() == 'unlock' then
if matches[2]:lower() == 'fosh' then
if not is_mod(msg) then return end
local fosh = redis:hget('settings:fosh',msg.chat_id_)
if fosh == 'on' then
redis:hset('settings:fosh',msg.chat_id_,'off')
return ''
elseif fosh == 'off' then
return ''
end
end
end
if matches[1]:lower() == 'lock' then
if matches[2]:lower() == 'fosh' then
if not is_mod(msg) then return end
local fosh = redis:hget('settings:fosh',msg.chat_id_)
if fosh == 'off' then
redis:hset('settings:fosh',msg.chat_id_,'on')
return ''
elseif fosh == 'on' then
return ''
end
end
end
--Delete words contains --حذف پیامهای فحش
if not is_mod(msg) then
local fosh = redis:hget('settings:fosh',msg.chat_id_)
if fosh == 'on' then
tdcli.deleteMessages(msg.chat_id_, {[0] = msg.id_}, dl_cb, nil)
end
end
end
return {
patterns = {
"(ک*س)$",
"کیر",
"کص",
"کــــــــــیر",
"کــــــــــــــــــــــــــــــیر",
"کـیـــــــــــــــــــــــــــــــــــــــــــــــــــر",
"ک×یر",
"ک÷یر",
"ک*ص",
"کــــــــــیرر",
"kir",
"kos",
"گوساله",
"gosale",
"gusale",
"جاکش",
"قرمساق",
"دیوس",
"دیوص",
"dayus",
"dayos",
"dayu3",
"10yus",
"10yu3",
"daus",
"dau3",
"تخمی",
"حرومزاده",
"حروم زاده",
"harumzade",
"haromzade",
"haroomzade",
"lashi",
"لاشی",
"لاشي",
"جنده",
"jende",
"tokhmi",
"madarjende",
"kharkosde",
"خارکسده",
"خوارکسده",
"خارکصده",
"خوارکصده",
"kharko3de",
"مادرجنده",
--Commands ##Don't change this##
"^[!/#]([Ll][Oo][Cc][Kk]) (.*)$",
"^[!/#]([Uu][Nn][Ll][Oo][Cc][Kk]) (.*)$",
------------End----------------
},
run = run,
pre_process = pre_process
}
-- ادیت توسط :
-- @ninjatem
-- @farshadfarokh
-- @akambagroxxx
-- @ninjahacker
| gpl-3.0 |
lzubiaur/ini.lua | ini.lua | 2 | 3991 | -- Copyright (c) 2015 Laurent Zubiaur
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-- THE SOFTWARE.
-- See README.md for the documentation and examples
local lpeg = require 'lpeg'
lpeg.locale(lpeg) -- adds locale entries into 'lpeg' table
-- The module
local ini = {}
ini.config = function(t)
-- Config parameters
local sc = t.separator or '=' -- Separator character
local cc = t.comment or ';#' -- Comment characters
local trim = t.trim == nil and true or t.trim -- Should capture or trim white spaces
local lc = t.lowercase == nil and false or t.lowercase -- Should keys be lowercase?
local escape = t.escape == nil and true or t.escape -- Should string literals used escape sequences?
-- LPeg shortcut
local P = lpeg.P -- Pattern
local R = lpeg.R -- Range
local S = lpeg.S -- String
local V = lpeg.V -- Variable
local C = lpeg.C -- Capture
local Cf = lpeg.Cf -- Capture floding
local Cc = lpeg.Cc -- Constant capture
local Ct = lpeg.Ct -- Table capture
local Cg = lpeg.Cg -- Group capture
local Cs = lpeg.Cs -- Capture String (replace)
local space = lpeg.space -- include tab and new line (\n)
local alpha = lpeg.alpha
local digit = lpeg.digit
local any = P(1)
local _alpha = P('_') + alpha -- underscore or alpha character
local keyid = _alpha^1 * (_alpha + digit)^0
-- Lua escape sequences (http://www.lua.org/pil/2.4.html)
if escape then
any = any
- P'\\a' + P'\\a'/'\a' -- bell
- P'\\n' + P'\\n'/'\n' -- newline
- P'\\r' + P'\\r'/'\r' -- carriage return
- P'\\t' + P'\\t'/'\t' -- horizontal tab
- P'\\f' + P'\\f'/'\f' -- form feed
- P'\\b' + P'\\b'/'\b' -- back space
- P'\\v' + P'\\v'/'\v' -- vertical tab
- P'\\\\' + P'\\\\'/'\\' -- backslash
end
ini.grammar = P{
'all';
key = not lc and C(keyid) * space^0 or Cs(keyid / function(s) return s:lower() end) * space^0,
sep = P(sc),
cr = P'\n' + P'\r\n',
comment = S(cc)^1 * lpeg.print^0,
string = space^0 * P'"' * Cs((any - P'"' + P'""'/'"')^0) * P'"' * space^0,
value = trim and space^0 * C(((space - '\n')^0 * (any - space)^1)^1) * space^0 or C((any - P'\n') ^1),
set = Cg(V'key' * V'sep' * (V'string' + V'value')),
line = space^0 * (V'comment' + V'set'),
body = Cf(Ct'' * (V'cr' + V'line')^0, rawset),
label = P'[' * space^0 * V'key' * space^0 * P']' * space^0, -- the section label
section = space^0 * Cg(V'label' * V'body'),
sections = V'section' * (V'cr' + V'section')^0,
all = Cf(Ct'' * ((V'cr' + V'line')^0 * V'sections'^0), rawset) * (V'cr' + -1), -- lines followed by a line return or end of string
}
end
ini.parse = function(data)
if type(data) == 'string' then
return lpeg.match(ini.grammar, data)
end
return {}
end
ini.parse_file = function(filename)
local f = assert(io.open(filename, "r"))
local t = ini.parse(f:read('*all'))
f:close()
return t
end
-- Use default settings
ini.config{}
return ini
| mit |
bnetcc/darkstar | scripts/zones/Promyvion-Vahzl/npcs/_0md.lua | 7 | 1058 | -----------------------------------
-- Area: Promyvion vahzl
-- NPC: Memory flux (2)
-----------------------------------
package.loaded["scripts/zones/Promyvion-Vahzl/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Promyvion-Vahzl/TextIDs");
require("scripts/zones/Promyvion-Vahzl/MobIDs");
require("scripts/globals/missions");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if (player:getCurrentMission(COP) == DESIRES_OF_EMPTINESS and player:getVar("PromathiaStatus")==3 and not GetMobByID(SOLICITOR):isSpawned()) then
SpawnMob(SOLICITOR):updateClaim(player);
elseif (player:getCurrentMission(COP) == DESIRES_OF_EMPTINESS and player:getVar("PromathiaStatus")==4) then
player:startEvent(52);
else
player:messageSpecial(OVERFLOWING_MEMORIES);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 52) then
player:setVar("PromathiaStatus",5);
end
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/zones/Port_Windurst/npcs/Kohlo-Lakolo.lua | 5 | 10978 | -----------------------------------
-- Area: Port Windurst
-- NPC: Kohlo-Lakolo
-- Invloved In Quests: Truth, Justice, and the Onion Way!,
-- Know One's Onions,
-- Inspector's Gadget,
-- Onion Rings,
-- Crying Over Onions,
-- Wild Card,
-- The Promise
-----------------------------------
package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/settings");
require("scripts/zones/Port_Windurst/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
TruthJusticeOnionWay = player:getQuestStatus(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY);
KnowOnesOnions = player:getQuestStatus(WINDURST,KNOW_ONE_S_ONIONS);
if (KnowOnesOnions == QUEST_ACCEPTED) then
count = trade:getItemCount();
WildOnion = trade:hasItemQty(4387,4);
if (WildOnion == true and count == 4) then
player:startEvent(398,0,4387);
end
elseif (TruthJusticeOnionWay == QUEST_ACCEPTED) then
count = trade:getItemCount();
RarabTail = trade:hasItemQty(4444,1);
if (RarabTail == true and count == 1) then
player:startEvent(378,0,4444);
end
end
end;
function onTrigger(player,npc)
TruthJusticeOnionWay = player:getQuestStatus(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY);
KnowOnesOnions = player:getQuestStatus(WINDURST,KNOW_ONE_S_ONIONS);
InspectorsGadget = player:getQuestStatus(WINDURST,INSPECTOR_S_GADGET);
OnionRings = player:getQuestStatus(WINDURST,ONION_RINGS);
CryingOverOnions = player:getQuestStatus(WINDURST,CRYING_OVER_ONIONS);
WildCard = player:getQuestStatus(WINDURST,WILD_CARD);
ThePromise = player:getQuestStatus(WINDURST,THE_PROMISE);
NeedToZone = player:needToZone();
Level = player:getMainLvl();
Fame = player:getFameLevel(WINDURST);
if (ThePromise == QUEST_COMPLETED) then
player:startEvent(544);
elseif (ThePromise == QUEST_ACCEPTED) then
InvisibleManSticker = player:hasKeyItem(INVISIBLE_MAN_STICKER);
if (InvisibleManSticker == true) then
ThePromiseCS_Seen = player:getVar("ThePromiseCS_Seen");
if (ThePromiseCS_Seen == 1) then
FreeSlots = player:getFreeSlotsCount();
if (FreeSlots >= 1) then
player:completeQuest(WINDURST,THE_PROMISE);
player:addFame(WINDURST,150);
player:delKeyItem(INVISIBLE_MAN_STICKER);
player:addItem(13135);
player:messageSpecial(ITEM_OBTAINED,13135);
player:setVar("ThePromise",0);
player:setVar("ThePromiseCS_Seen",0);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13135);
end
else
player:startEvent(522,0,INVISIBLE_MAN_STICKER);
end
else
player:startEvent(514);
end
elseif (WildCard == QUEST_COMPLETED) then
player:startEvent(513,0,INVISIBLE_MAN_STICKER);
elseif (WildCard == QUEST_ACCEPTED) then
WildCardVar = player:getVar("WildCard");
if (WildCardVar == 0) then
player:setVar("WildCard",1);
end
player:showText(npc,KOHLO_LAKOLO_DIALOG_A);
elseif (CryingOverOnions == QUEST_COMPLETED) then
player:startEvent(505);
elseif (CryingOverOnions == QUEST_ACCEPTED) then
CryingOverOnionsVar = player:getVar("CryingOverOnions");
if (CryingOverOnionsVar == 3) then
player:startEvent(512);
elseif (CryingOverOnionsVar == 2) then
player:startEvent(497);
else
player:startEvent(498);
end
elseif (OnionRings == QUEST_COMPLETED) then
if (NeedToZone == false and Fame >= 5) then
player:startEvent(496);
else
player:startEvent(440);
end
elseif (OnionRings == QUEST_ACCEPTED) then
OldRing = player:hasKeyItem(OLD_RING);
if (OldRing == true) then
OnionRingsTime = player:getVar("OnionRingsTime");
CurrentTime = os.time();
if (CurrentTime >= OnionRingsTime) then
player:startEvent(433);
else
player:startEvent(431);
end
end
elseif (InspectorsGadget == QUEST_COMPLETED) then
if (NeedToZone == false and Fame >= 3) then
OldRing = player:hasKeyItem(OLD_RING);
if (OldRing == true) then
OnionRingsVar = player:getVar("OnionRings");
if (OnionRingsVar == 1) then
player:startEvent(430,0,OLD_RING);
else
player:startEvent(432,0,OLD_RING);
end
else
player:startEvent(429);
end
else
player:startEvent(422);
end
elseif (InspectorsGadget == QUEST_ACCEPTED) then
FakeMoustache = player:hasKeyItem(FAKE_MOUSTACHE);
if (FakeMoustache == true) then
player:startEvent(421);
else
player:startEvent(414);
end
elseif (KnowOnesOnions == QUEST_COMPLETED) then
if (NeedToZone == false and Fame >= 2) then
player:startEvent(413);
else
player:startEvent(401);
end
elseif (KnowOnesOnions == QUEST_ACCEPTED) then
KnowOnesOnionsVar = player:getVar("KnowOnesOnions");
KnowOnesOnionsTime = player:getVar("KnowOnesOnionsTime");
CurrentTime = os.time();
if (KnowOnesOnionsVar == 2) then
player:startEvent(400);
elseif (KnowOnesOnionsVar == 1 and CurrentTime >= KnowOnesOnionsTime) then
player:startEvent(386);
elseif (KnowOnesOnionsVar == 1) then
player:startEvent(399,0,4387);
else
player:startEvent(392,0,4387);
end
elseif (TruthJusticeOnionWay == QUEST_COMPLETED) then
if (NeedToZone == false and Level >= 5) then
player:startEvent(391,0,4387);
else
player:startEvent(379);
end
elseif (TruthJusticeOnionWay == QUEST_ACCEPTED) then
player:startEvent(371);
elseif (TruthJusticeOnionWay == QUEST_AVAILABLE) then
player:startEvent(368);
else
player:startEvent(361);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 368 and option == 0) then
player:addQuest(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY);
elseif (csid == 378) then
FreeSlots = player:getFreeSlotsCount();
if (FreeSlots >= 1) then
player:completeQuest(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY);
player:addFame(WINDURST,75);
player:addTitle(STAR_ONION_BRIGADE_MEMBER);
player:tradeComplete();
player:addItem(13093);
player:messageSpecial(ITEM_OBTAINED,13093);
player:needToZone(true);
else
player:messageSpecial(FULL_INVENTORY_AFTER_TRADE,13093);
end
elseif (csid == 391) then
player:addQuest(WINDURST,KNOW_ONE_S_ONIONS);
elseif (csid == 398) then
FreeSlots = player:getFreeSlotsCount();
if (FreeSlots >= 1) then
TradeTime = os.time();
player:tradeComplete();
player:addItem(4857);
player:messageSpecial(ITEM_OBTAINED,4857);
player:setVar("KnowOnesOnions",1);
player:setVar("KnowOnesOnionsTime", TradeTime + 86400);
else
player:messageSpecial(FULL_INVENTORY_AFTER_TRADE,4857);
end
elseif (csid == 386 or csid == 400) then
player:completeQuest(WINDURST,KNOW_ONE_S_ONIONS);
player:addFame(WINDURST,80);
player:addTitle(SOB_SUPER_HERO);
player:setVar("KnowOnesOnions",0);
player:setVar("KnowOnesOnionsTime",0);
player:needToZone(true);
elseif (csid == 413 and option == 0) then
player:addQuest(WINDURST,INSPECTOR_S_GADGET);
elseif (csid == 421) then
FreeSlots = player:getFreeSlotsCount();
if (FreeSlots >= 1) then
player:completeQuest(WINDURST,INSPECTOR_S_GADGET);
player:addFame(WINDURST,90);
player:addTitle(FAKEMOUSTACHED_INVESTIGATOR);
player:addItem(13204);
player:messageSpecial(ITEM_OBTAINED,13204);
player:needToZone(true);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13204);
end
elseif (csid == 429) then
player:setVar("OnionRings",1);
elseif (csid == 430) then
OnionRings = player:getQuestStatus(WINDURST,ONION_RINGS);
if (OnionRings == QUEST_AVAILABLE) then
CurrentTime = os.time();
player:addQuest(WINDURST,ONION_RINGS);
player:setVar("OnionRingsTime", CurrentTime + 86400);
end
elseif (csid == 432 or csid == 433) then
player:completeQuest(WINDURST,ONION_RINGS);
player:addFame(WINDURST,100);
player:addTitle(STAR_ONION_BRIGADIER);
player:delKeyItem(OLD_RING);
player:setVar("OnionRingsTime",0);
player:needToZone(true);
elseif (csid == 440) then
OnionRingsVar = player:getVar("OnionRings");
NeedToZone = player:getVar("NeedToZone");
if (OnionRingsVar == 2 and NeedToZone == 0) then
FreeSlots = player:getFreeSlotsCount();
if (FreeSlots >= 1) then
player:setVar("OnionRings",0);
player:addItem(17029);
player:messageSpecial(ITEM_OBTAINED,17029);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,17029);
end
end
elseif (csid == 496) then
player:addQuest(WINDURST,CRYING_OVER_ONIONS);
elseif (csid == 497) then
player:setVar("CryingOverOnions",3);
elseif (csid == 513) then
player:addQuest(WINDURST,THE_PROMISE);
elseif (csid == 522) then
FreeSlots = player:getFreeSlotsCount();
if (FreeSlots >= 1) then
player:completeQuest(WINDURST,THE_PROMISE);
player:addFame(WINDURST,150);
player:delKeyItem(INVISIBLE_MAN_STICKER);
player:addItem(13135);
player:messageSpecial(ITEM_OBTAINED,13135);
player:setVar("ThePromise",0);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13135);
player:setVar("ThePromiseCS_Seen",1);
end
end
end; | gpl-3.0 |
bnetcc/darkstar | scripts/globals/spells/raptor_mazurka.lua | 5 | 1131 | -----------------------------------------
-- Spell: Raptor Mazurka
-- Gives party members enhanced movement
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local power = 12;
local iBoost = caster:getMod(MOD_MAZURKA_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
local duration = 120;
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
duration = duration * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
duration = duration * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
if not (target:addBardSong(caster,EFFECT_MAZURKA,power,0,duration,caster:getID(), 0, 1)) then
spell:setMsg(msgBasic.MAGIC_NO_EFFECT);
end
return EFFECT_MAZURKA;
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/zones/Windurst_Waters/npcs/Kirarara.lua | 5 | 1036 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Kirarara
-- Involved in Quest: Making the Grade
-- !pos 132 -7 172 238
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Windurst_Waters/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/titles");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if (player:getQuestStatus(WINDURST,MAKING_THE_GRADE) == QUEST_ACCEPTED) then
player:startEvent(447); -- During Making the GRADE
else
player:startEvent(425); -- Standard conversation
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
younishd/chick | lib/coxpcall/coxpcall.lua | 1 | 3534 | -------------------------------------------------------------------------------
-- Coroutine safe xpcall and pcall versions
--
-- Encapsulates the protected calls with a coroutine based loop, so errors can
-- be dealed without the usual Lua 5.x pcall/xpcall issues with coroutines
-- yielding inside the call to pcall or xpcall.
--
-- Authors: Roberto Ierusalimschy and Andre Carregal
-- Contributors: Thomas Harning Jr., Ignacio Burgueño, Fabio Mascarenhas
--
-- Copyright 2005 - Kepler Project
--
-- $Id: coxpcall.lua,v 1.13 2008/05/19 19:20:02 mascarenhas Exp $
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
-- Checks if (x)pcall function is coroutine safe
-------------------------------------------------------------------------------
local function isCoroutineSafe(func)
local co = coroutine.create(function()
return func(coroutine.yield, function() end)
end)
coroutine.resume(co)
return coroutine.resume(co)
end
-- No need to do anything if pcall and xpcall are already safe.
if isCoroutineSafe(pcall) and isCoroutineSafe(xpcall) then
copcall = pcall
coxpcall = xpcall
return { pcall = pcall, xpcall = xpcall, running = coroutine.running }
end
-------------------------------------------------------------------------------
-- Implements xpcall with coroutines
-------------------------------------------------------------------------------
local performResume, handleReturnValue
local oldpcall, oldxpcall = pcall, xpcall
local pack = table.pack or function(...) return {n = select("#", ...), ...} end
local unpack = table.unpack or unpack
local running = coroutine.running
local coromap = setmetatable({}, { __mode = "k" })
function handleReturnValue(err, co, status, ...)
if not status then
return false, err(debug.traceback(co, (...)), ...)
end
if coroutine.status(co) == 'suspended' then
return performResume(err, co, coroutine.yield(...))
else
return true, ...
end
end
function performResume(err, co, ...)
return handleReturnValue(err, co, coroutine.resume(co, ...))
end
local function id(trace, ...)
return trace
end
function coxpcall(f, err, ...)
local current = running()
if not current then
if err == id then
return oldpcall(f, ...)
else
if select("#", ...) > 0 then
local oldf, params = f, pack(...)
f = function() return oldf(unpack(params, 1, params.n)) end
end
return oldxpcall(f, err)
end
else
local res, co = oldpcall(coroutine.create, f)
if not res then
local newf = function(...) return f(...) end
co = coroutine.create(newf)
end
coromap[co] = current
return performResume(err, co, ...)
end
end
local function corunning(coro)
if coro ~= nil then
assert(type(coro)=="thread", "Bad argument; expected thread, got: "..type(coro))
else
coro = running()
end
while coromap[coro] do
coro = coromap[coro]
end
if coro == "mainthread" then return nil end
return coro
end
-------------------------------------------------------------------------------
-- Implements pcall with coroutines
-------------------------------------------------------------------------------
function copcall(f, ...)
return coxpcall(f, id, ...)
end
return { pcall = copcall, xpcall = coxpcall, running = corunning }
| mit |
mwoz123/koreader | frontend/ui/data/dictionaries.lua | 6 | 52775 | local _ = require("gettext")
-- largely thanks to https://tuxor1337.github.io/firedict/dictionaries.html
local dictionaries = {
{
name = "CIA World Factbook 2014",
lang_in = "English",
lang_out = "English",
entries = 2577,
license = _("Public Domain"),
url = "http://build.koreader.rocks/download/dict/factbook.tar.gz",
},
{
name = "GNU Collaborative International Dictionary of English",
lang_in = "English",
lang_out = "English",
entries = 108121,
license = "GPLv3+",
url = "http://build.koreader.rocks/download/dict/gcide.tar.gz",
},
{
name = "Douglas Harper's Online Etymology Dictionary",
lang_in = "English",
lang_out = "English",
entries = 46133,
license = "Unknown/©Douglas Harper",
url = "https://gitlab.com/koreader/stardict-dictionaries/uploads/ce281fd8b5e83751d5c7b82d1e07a663/etymonline.tar.gz",
},
{
name = "Folkets lexikon",
lang_in = "English",
lang_out = "Swedish",
entries = 53618,
license = "CC-BY-SA 2.5",
url = "https://gitlab.com/koreader/stardict-dictionaries/uploads/619cbab2537b4d115d5503cdd023ce05/folkets_en-sv.tar.gz",
},
{
name = "Folkets lexikon",
lang_in = "Swedish",
lang_out = "English",
entries = 36513,
license = "CC-BY-SA 2.5",
url = "https://gitlab.com/koreader/stardict-dictionaries/uploads/53a0a9fea8cab8661cf930ddd2353a4c/folkets_sv-en.tar.gz",
},
{
name = "Dictionnaire Littré (xmlittre)",
lang_in = "French",
lang_out = "French",
entries = 78428,
license = "CC-BY-SA 3.0",
url = "http://http.debian.net/debian/pool/main/s/stardict-xmlittre/stardict-xmlittre_1.0.orig.tar.gz",
},
{
name = "Dictionnaire de l'Académie Française: 8ème edition",
lang_in = "French",
lang_out = "French",
entries = 31934,
license = _("Public Domain (copyright expired, published 1935)"),
url = "https://gitlab.com/koreader/stardict-dictionaries/uploads/b8e8ba6b8941a78762675ff2ef95d1d1/acadfran.tar.gz",
},
{
name = "Pape: Handwörterbuch der griechischen Sprache",
lang_in = "Ancient Greek",
lang_out = "German",
entries = 98893,
license = _("Public Domain (copyright expired, published 1880)"),
url = "http://build.koreader.rocks/download/dict/pape_gr-de.tar.gz",
},
{
name = "Georges: Ausführliches lateinisch-deutsches Handwörterbuch",
lang_in = "Latin",
lang_out = "German",
entries = 54831,
license = _("Public Domain (copyright expired, published 1913)"),
url = "https://gitlab.com/koreader/stardict-dictionaries/uploads/6339585b68ac485bedb8ee67892cb974/georges_lat-de.tar.gz",
},
{
name = "Georges: Kleines deutsch-lateinisches Handwörterbuch",
lang_in = "German",
lang_out = "Latin",
entries = 26608,
license = _("Public Domain (copyright expired, published 1910)"),
url = "https://gitlab.com/koreader/stardict-dictionaries/uploads/a04de66c7376e436913ca288a3ca608b/georges_de-lat.tar.gz",
},
{
name = "Dicionário Aberto",
lang_in = "Portuguese",
lang_out = "Portuguese",
entries = 128521,
license = _("CC-BY-SA 2.5"),
url = "http://www.dicionario-aberto.net/stardict-DicAberto.tar.bz2",
},
{
name = "GNU/FDL Anglicko/Český slovník",
lang_in = "English",
lang_out = "Czech",
entries = 178904, -- ~90000 each way
license = _("GNU/FDL"),
url = "http://http.debian.net/debian/pool/non-free/s/stardict-english-czech/stardict-english-czech_20161201.orig.tar.gz",
},
{
name = "GNU/FDL Anglicko/Český slovník",
lang_in = "Czech",
lang_out = "English",
entries = 178904, -- ~90000 each way
license = _("GNU/FDL"),
url = "http://http.debian.net/debian/pool/non-free/s/stardict-english-czech/stardict-english-czech_20161201.orig.tar.gz",
},
{
name = "GNU/FDL Německo/Český slovník",
lang_in = "German",
lang_out = "Czech",
entries = 2341, -- ~1200 each way
license = _("GNU/FDL"),
url = "http://http.debian.net/debian/pool/non-free/s/stardict-german-czech/stardict-german-czech_20161201.orig.tar.gz",
},
{
name = "GNU/FDL Německo/Český slovník",
lang_in = "Czech",
lang_out = "German",
entries = 2341, -- ~1200 each way
license = _("GNU/FDL"),
url = "http://http.debian.net/debian/pool/non-free/s/stardict-german-czech/stardict-german-czech_20161201.orig.tar.gz",
},
-- Dictionaries mirrored from Sourceforge, see https://github.com/koreader/koreader/pull/3176#issuecomment-447085441
{
name = "Afrikaans-English dictionary",
lang_in = "Afrikaans",
lang_out = "English",
entries = 4198,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_afrikaans-english-2.4.2.tar.gz"
},
{
name = "Chinese-English dictionary",
lang_in = "Chinese",
lang_out = "English",
entries = 26017,
license = "from CEDICT http://www.mandarintools.com/cedict",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_chinese-eng-2.4.2.tar.gz"
},
{
name = "Chinese-English dictionary",
lang_in = "Chinese",
lang_out = "English",
entries = 26017,
license = "from CEDICT http://www.mandarintools.com/cedict",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_sdict02_chinese-eng-2.4.2.tar.gz"
},
{
name = "Computer Security (En-Ru)",
lang_in = "English",
lang_out = "Russian",
entries = 12300,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002b/stardict-comn_dls03_xn_secvoc_formatted_en-ru-2.4.2.tar.gz"
},
{
name = "Construction Dictionary (En-Ru)",
lang_in = "English",
lang_out = "Russian",
entries = 36936,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002b/stardict-comn_dls03_xn_stroika_en-ru-2.4.2.tar.gz"
},
{
name = "CyberLexicon(En-Es)",
lang_in = "English",
lang_out = "Spanish",
entries = 861,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002b/stardict-comn_dls03_cyber_lexicon_en-es-2.4.2.tar.gz"
},
{
name = "Czech-Russian dictionary",
lang_in = "Czech",
lang_out = "Russian",
entries = 9656,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_sdict02_czech-rus-2.4.2.tar.gz"
},
{
name = "Danish-English dictionary",
lang_in = "Danish",
lang_out = "English",
entries = 3323,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_danish-english-2.4.2.tar.gz"
},
{
name = "Deutsch-Russian dictionary",
lang_in = "Deutsch",
lang_out = "Russian",
entries = 12950,
license = "ftp://ftp.ifmo.ru/unix/unix-soft/utils/dictionaries/slowo/dicts/deutsch.tgz",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_deutsch_de-ru-2.4.2.tar.gz"
},
{
name = "Dictionnaire des idées reçues, de Gustave Flaubert (1912).",
lang_in = "French",
lang_out = "French",
entries = 960,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002e/stardict-user_hctr01_ideesrecues8-2.4.2.tar.gz"
},
{
name = "Dutch monolingual dictionary",
lang_in = "Dutch",
lang_out = "Dutch",
entries = 3194,
license = "http://www.muiswerk.nl/WRDNBOEK/INHOUD.HTM",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_muiswerk-2.4.2.tar.gz"
},
{
name = "Dutch-English dictionary",
lang_in = "Dutch",
lang_out = "English",
entries = 18244,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_dutch-english-2.4.2.tar.gz"
},
{
name = "Engligh Idioms (eng-eng)",
lang_in = "English",
lang_out = "English",
entries = 8560,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_idioms_eng_eng-2.4.2.tar.gz"
},
{
name = "Engligh Idioms (eng-rus)",
lang_in = "English",
lang_out = "Russian",
entries = 9739,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_idioms_eng_rus-2.4.2.tar.gz"
},
{
name = "English explanatory dictionary (main)",
lang_in = "English",
lang_out = "English",
entries = 45897,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_eng_main-2.4.2.tar.gz"
},
{
name = "English explanatory dictionary (new words)",
lang_in = "English",
lang_out = "English",
entries = 1159,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_eng_nw-2.4.2.tar.gz"
},
{
name = "English-Arabic dictionary",
lang_in = "English",
lang_out = "Arabic",
entries = 87423,
license = "from www.arabeyes.org",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_arabic-2.4.2.tar.gz"
},
{
name = "English-Belarusian Computer Dictionary",
lang_in = "English",
lang_out = "Belarusian",
entries = 88,
license = "http://mova.org",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_compbe-2.4.2.tar.gz"
},
{
name = "English-Bulgarian computer dictionary",
lang_in = "English",
lang_out = "Bulgarian",
entries = 523,
license = "SA Dictionary, http://sa.dir.bg/sa.htm",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_bulg_comp-2.4.2.tar.gz"
},
{
name = "English-Finnish dictionary",
lang_in = "English",
lang_out = "Finnish",
entries = 17851,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_fin-2.4.2.tar.gz"
},
{
name = "English-German dictionary",
lang_in = "English",
lang_out = "German",
entries = 128707,
license = "http://www.dict.cc/",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002d/stardict-comn_sdict_axm05_English_German-2.4.2.tar.gz"
},
{
name = "English-Hungarian dictionary",
lang_in = "English",
lang_out = "Hungarian",
entries = 67262,
license = "jDictionary project, http://jdictionary.info",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng-hung-2.4.2.tar.gz"
},
{
name = "English-Russian business dictionary",
lang_in = "English",
lang_out = "Russian",
entries = 12673,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_rus_bus-2.4.2.tar.gz"
},
{
name = "English-Russian computer dictionary",
lang_in = "English",
lang_out = "Russian",
entries = 13163,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_rus_comp-2.4.2.tar.gz"
},
{
name = "English-Russian economic dictionary",
lang_in = "English",
lang_out = "Russian",
entries = 14436,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_rus_eco-2.4.2.tar.gz"
},
{
name = "English-Russian full dictionary",
lang_in = "English",
lang_out = "Russian",
entries = 526873,
license = "GNU Public License.",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_rus_full-2.4.2.tar.gz"
},
{
name = "English-Russian short dictionary",
lang_in = "English",
lang_out = "Russian",
entries = 46650,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_rus_short-2.4.2.tar.gz"
},
{
name = "English-Russian slang dictionary",
lang_in = "English",
lang_out = "Russian",
entries = 850,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_rus_slang-2.4.2.tar.gz"
},
{
name = "English-Serbian dictionary",
lang_in = "English",
lang_out = "Serbian",
entries = 27546,
license = "jDictionary project, http://jdictionary.info",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng_serb-2.4.2.tar.gz"
},
{
name = "English-Spanish dictionary",
lang_in = "English",
lang_out = "Spanish",
entries = 22527,
license = "jDictionary project, http://jdictionary.info",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_eng-spa-2.4.2.tar.gz"
},
{
name = "Esperanto-Russian dictionary",
lang_in = "Esperanto",
lang_out = "Russian",
entries = 1378,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002d/stardict-comn_sdict_axm05_Esperanto-Russian-2.4.2.tar.gz"
},
{
name = "Estonian-Russian dictionary",
lang_in = "Estonian",
lang_out = "Russian",
entries = 63825,
license = "from ER-DICT: http://sourceforge.net/projects/er-dict",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_est-rus-2.4.2.tar.gz"
},
{
name = "Finnish-English dictionary",
lang_in = "Finnish",
lang_out = "English",
entries = 2063,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_finnish-english-2.4.2.tar.gz"
},
{
name = "Finnish-English dictionary",
lang_in = "Finnish",
lang_out = "English",
entries = 29180,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_fin_eng-2.4.2.tar.gz"
},
{
name = "French-English dictionary",
lang_in = "French",
lang_out = "English",
entries = 41398,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_french-english-2.4.2.tar.gz"
},
{
name = "French-Hungarian dictionary",
lang_in = "French",
lang_out = "Hungarian",
entries = 5473,
license = "jDictionary project, http://jdictionary.info",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_fr_hung-2.4.2.tar.gz"
},
{
name = "Geological English-Russian dictionary",
lang_in = "English",
lang_out = "Russian",
entries = 2275,
license = "ftp://Somewhere/geologe.zip",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_geology_en-ru-2.4.2.tar.gz"
},
{
name = "Geological Russian-English dictionary",
lang_in = "Russian",
lang_out = "English",
entries = 1951,
license = "ftp://Somewhere/geologe.zip",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_geology_ru-en-2.4.2.tar.gz"
},
{
name = "German-English dictionary",
lang_in = "German",
lang_out = "English",
entries = 79276,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_german_english-2.4.2.tar.gz"
},
{
name = "German-English dictionary",
lang_in = "German",
lang_out = "English",
entries = 96743,
license = "jDictionary project, http://jdictionary.info",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_ger_eng-2.4.2.tar.gz"
},
{
name = "German-English dictionary",
lang_in = "German",
lang_out = "English",
entries = 96803,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_german-english-2.4.2.tar.gz"
},
{
name = "German-Hungarian dictionary",
lang_in = "German",
lang_out = "Hungarian",
entries = 22092,
license = "jDictionary project, http://jdictionary.info",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_ger_hung-2.4.2.tar.gz"
},
{
name = "German-Russian dictionary",
lang_in = "German",
lang_out = "Russian",
entries = 12802,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_german_rus-2.4.2.tar.gz"
},
{
name = "German-Russian dictionary (2)",
lang_in = "German",
lang_out = "Russian",
entries = 94047,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_german_rus2-2.4.2.tar.gz"
},
{
name = "Glazunov(En-Ru)",
lang_in = "English",
lang_out = "Russian",
entries = 15168,
license = nil,
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dsl02_glazunov-2.4.2.tar.gz"
},
{
name = "Grand dictionnaire de cuisine (1873)",
lang_in = "French",
lang_out = "French",
entries = 2463,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002e/stardict-user_hctr01_dictionnaireCuisine38-2.4.2.tar.gz"
},
{
name = "Hungarian-English Expressions dictionary",
lang_in = "Hungarian",
lang_out = "English",
entries = 28215,
license = "jDictionary project, http://jdictionary.info",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_hung_eng_expr-2.4.2.tar.gz"
},
{
name = "Hungarian-English dictionary",
lang_in = "Hungarian",
lang_out = "English",
entries = 131568,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_hungarian-english-2.4.2.tar.gz"
},
{
name = "Islandsko-český slovník 1.3",
lang_in = "Icelandic",
lang_out = "Czech",
entries = 4902,
license = "http://www.hvalur.org",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002e/stardict-user_ales01_is_cz_dict-2.4.2.tar.gz"
},
{
name = "Italian-English dictionary",
lang_in = "Italian",
lang_out = "English",
entries = 12156,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_italian-english-2.4.2.tar.gz"
},
{
name = "Japanese(Kanji)-English dictionary",
lang_in = "Japanese",
lang_out = "English",
entries = 108472,
license = "from http://ftp.cc.monash.edu.au/pub/nihongo/",
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{
name = "Latin-English dictionary",
lang_in = "Latin",
lang_out = "English",
entries = 4453,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_latin-english-2.4.2.tar.gz"
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{
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{
name = "Mueller English-Russian Dictionary (24th Edition)",
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{
name = "New Dictionary of Contemporary Informal English (Глазунов)",
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name = "Norwegian-English dictionary",
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url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_norwegian-english-2.4.2.tar.gz"
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name = "Portuguese-English dictionary",
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{
name = "Russian-Deutsch dictionary",
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entries = 12789,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_pl-ru-2.4.2.tar.gz"
},
{
name = "slovnyk_pl-uk",
lang_in = "Polish",
lang_out = "Ukrainian",
entries = 17430,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_pl-uk-2.4.2.tar.gz"
},
{
name = "slovnyk_ru-be",
lang_in = "Russian",
lang_out = "Belarusian",
entries = 12524,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_ru-be-2.4.2.tar.gz"
},
{
name = "slovnyk_ru-en",
lang_in = "Russian",
lang_out = "English",
entries = 55815,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_ru-en-2.4.2.tar.gz"
},
{
name = "slovnyk_ru-pl",
lang_in = "Russian",
lang_out = "Polish",
entries = 15488,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_ru-pl-2.4.2.tar.gz"
},
{
name = "slovnyk_ru-uk",
lang_in = "Russian",
lang_out = "Ukrainian",
entries = 458782,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_ru-uk-2.4.2.tar.gz"
},
{
name = "slovnyk_uk-be",
lang_in = "Ukrainian",
lang_out = "Belarusian",
entries = 11864,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_uk-be-2.4.2.tar.gz"
},
{
name = "slovnyk_uk-en",
lang_in = "Ukrainian",
lang_out = "English",
entries = 53938,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_uk-en-2.4.2.tar.gz"
},
{
name = "slovnyk_uk-pl",
lang_in = "Ukrainian",
lang_out = "Polish",
entries = 16734,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_uk-pl-2.4.2.tar.gz"
},
{
name = "slovnyk_uk-ru",
lang_in = "Ukrainian",
lang_out = "Russian",
entries = 440072,
license = "http://www.slovnyk.org/prg/gszotar/index.html",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_slovnyk_uk-ru-2.4.2.tar.gz"
},
{
name = "sokrat_enru",
lang_in = "English",
lang_out = "Russian",
entries = 55823,
license = "ftp://ftp.ifmo.ru/unix/unix-soft/utils/dictionaries/slowo/dicts/sokrat_enru.tgz",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_sokrat_en-ru-2.4.2.tar.gz"
},
{
name = "sokrat_ruen",
lang_in = "Russian",
lang_out = "English",
entries = 49856,
license = "ftp://ftp.ifmo.ru/unix/unix-soft/utils/dictionaries/slowo/dicts/sokrat_ruen.tgz",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_sokrat_ru-en-2.4.2.tar.gz"
},
{
name = "ukr-rus_slovnyk",
lang_in = "Ukrainian",
lang_out = "Russian",
entries = 440077,
license = "See translation for <<00-database-...>> ",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-atla02_ukr-rus_slovnyk-2.4.2.tar.gz"
},
{
name = "Белорусско-русский словарь",
lang_in = "Belarusian",
lang_out = "Russian",
entries = 52010,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002d/stardict-comn_sdict_axm05_BelRusVorvul-2.4.2.tar.gz"
},
{
name = "Большая Советская Энциклопедия",
lang_in = "Russian",
lang_out = "Russian",
entries = 95058,
license = "GNU Public License",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_rus_bse-2.4.2.tar.gz"
},
{
name = "Большой Энциклопедический Словарь",
lang_in = "Russian",
lang_out = "Russian",
entries = 65390,
license = "ftp://ftp.spez.kharkov.ua/pub/fileecho/book/beslov01.ha ftp://ftp.spez.kharkov.ua/pub/fileecho/book/beslov02.ha",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_beslov-2.4.2.tar.gz"
},
{
name = "Большой Юридический словарь",
lang_in = "Russian",
lang_out = "Russian",
entries = 6800,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002d/stardict-comn_sdict_axm05_rus_big_jurid-2.4.2.tar.gz"
},
{
name = "Латинско-русский словарь",
lang_in = "Latin",
lang_out = "Russian",
entries = 7812,
license = "http://ornemus.da.ru/",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_latrus-2.4.2.tar.gz"
},
{
name = "Медицинский словарь",
lang_in = "Russian",
lang_out = "Russian",
entries = 1191,
license = "http://users.i.com.ua/~viorell/meddic.rar",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_meddict-2.4.2.tar.gz"
},
{
name = "Новый Большой англо-русский словарь",
lang_in = "English",
lang_out = "Russian",
entries = 109600,
license = "http://transmagus-dic.chat.ru/magus.tgz",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_magus-2.4.2.tar.gz"
},
{
name = "Русско-Белорусский математический словарь",
lang_in = "Russian",
lang_out = "Belarusian",
entries = 2366,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002d/stardict-comn_sdict_axm05_RusBelMath-2.4.2.tar.gz"
},
{
name = "Русско-Белорусский универсальный словарь",
lang_in = "Russian",
lang_out = "Belarusian",
entries = 106449,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002d/stardict-comn_sdict_axm05_RusBelUniversal-2.4.2.tar.gz"
},
{
name = "Русско-Белорусский физико-математический словарь",
lang_in = "Russian",
lang_out = "Belarusian",
entries = 18496,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002d/stardict-comn_sdict_axm05_RusBelFizmat-2.4.2.tar.gz"
},
{
name = "Русско-английский словарь идиом",
lang_in = "Russian",
lang_out = "English",
entries = 682,
license = "http://www.lingvo.ru/upload//contents/336/idioms.zip",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_idioms-2.4.2.tar.gz"
},
{
name = "Словарь Ефремовой",
lang_in = "Russian",
lang_out = "Russian",
entries = 135598,
license = "Converted from ftp://files.zipsites.ru/slovari/ by swaj",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_sdict02_ru_efremova-2.4.2.tar.gz"
},
{
name = "Толковый словарь Ожегова",
lang_in = "Russian",
lang_out = "Russian",
entries = 38832,
license = "http://speakrus.narod.ru/zaliznyak/ozhegovw.zip",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_ozhegov-2.4.2.tar.gz"
},
{
name = "Толковый словарь Ушакова",
lang_in = "Russian",
lang_out = "Russian",
entries = 81261,
license = "http://ushdict.narod.ru/archive/ushak1.zip http://ushdict.narod.ru/archive/ushak2.zip",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_ushakov-2.4.2.tar.gz"
},
{
name = "Толковый словарь живого великорусского языка",
lang_in = "Russian",
lang_out = "Russian",
entries = 43992,
license = "http://www.booksite.ru/fulltext/RUSSIAN/DICTION/DALF.RAR",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/001/stardict-comn_dictd03_dalf-2.4.2.tar.gz"
},
{
name = "Энциклопедический словарь / Брокгауз Ф.А. Ефрон И.А.",
lang_in = "Russian",
lang_out = "Russian",
entries = 120237,
license = "",
url = "https://gitlab.com/avsej/dicts-stardict-form-xdxf/raw/d636cc5e8d4a47e22ac7466f4af6d435a8a3f650/002c/stardict-comn_sdict05_brokg-2.4.2.tar.gz"
},
}
return dictionaries
| agpl-3.0 |
bnetcc/darkstar | scripts/zones/Bastok_Markets/npcs/Aquillina.lua | 5 | 1544 | -----------------------------------
-- Area: Bastok Markets
-- NPC: Aquillina
-- Starts & Finishes Repeatable Quest: A Flash In The Pan
-- Note: Reapeatable every 15 minutes.
-- !pos -97 -5 -81 235
-----------------------------------
package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Bastok_Markets/TextIDs");
require("scripts/globals/npc_util");
require("scripts/globals/quests");
function onTrade(player,npc,trade)
if (player:getQuestStatus(BASTOK,A_FLASH_IN_THE_PAN) >= QUEST_ACCEPTED) then
if (os.time() >= player:getVar("FlashInThePan")) then
if (npcUtil.tradeHas( trade, {{768,4}} )) then
player:startEvent(219);
end
else
player:startEvent(218);
end
end
end;
function onTrigger(player,npc)
if (player:getQuestStatus(BASTOK,A_FLASH_IN_THE_PAN) == QUEST_AVAILABLE) then
player:startEvent(217);
else
player:startEvent(116);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 217) then
player:addQuest(BASTOK, A_FLASH_IN_THE_PAN);
elseif (csid == 219) then
local fame = player:hasCompleteQuest(BASTOK, A_FLASH_IN_THE_PAN) and 8 or 75;
if (npcUtil.completeQuest(player, BASTOK, A_FLASH_IN_THE_PAN, {gil=100, fame=fame})) then
player:confirmTrade();
player:setVar("FlashInThePan",os.time() + 900);
end
end
end;
| gpl-3.0 |
curiousguy13/shogun | examples/undocumented/lua_modular/serialization_complex_example.lua | 21 | 2932 | require 'os'
require 'modshogun'
require 'load'
parameter_list={{5,1,10, 2.0, 10}, {10,0.3,2, 1.0, 0.1}}
function check_status(status)
assert(status == true)
-- if status:
-- print "OK reading/writing .h5\n"
--else:
-- print "ERROR reading/writing .h5\n"
end
function concatenate(...)
local result = ...
for _,t in ipairs{select(2, ...)} do
for row,rowdata in ipairs(t) do
for col,coldata in ipairs(rowdata) do
table.insert(result[row], coldata)
end
end
end
return result
end
function rand_matrix(rows, cols, dist)
local matrix = {}
for i = 1, rows do
matrix[i] = {}
for j = 1, cols do
matrix[i][j] = math.random() + dist
end
end
return matrix
end
function generate_lab(num)
lab={}
for i=1,num do
lab[i]=0
end
for i=num+1,2*num do
lab[i]=1
end
for i=2*num+1,3*num do
lab[i]=2
end
for i=3*num+1,4*num do
lab[i]=3
end
return lab
end
function serialization_complex_example(num, dist, dim, C, width)
math.randomseed(17)
data=concatenate(rand_matrix(dim, num, 0), rand_matrix(dim, num, dist), rand_matrix(dim, num, 2 * dist), rand_matrix(dim, num, 3 * dist))
lab=generate_lab(num)
feats=modshogun.RealFeatures(data)
kernel=modshogun.GaussianKernel(feats, feats, width)
labels=modshogun.MulticlassLabels(lab)
svm = modshogun.GMNPSVM(C, kernel, labels)
feats:add_preprocessor(modshogun.NormOne())
feats:add_preprocessor(modshogun.LogPlusOne())
feats:set_preprocessed(1)
svm:train(feats)
fstream = modshogun.SerializableHdf5File("blaah.h5", "w")
status = svm:save_serializable(fstream)
check_status(status)
fstream = modshogun.SerializableAsciiFile("blaah.asc", "w")
status = svm:save_serializable(fstream)
check_status(status)
-- fstream = modshogun.SerializableJsonFile("blaah.json", "w")
-- status = svm:save_serializable(fstream)
-- check_status(status)
fstream = modshogun.SerializableXmlFile("blaah.xml", "w")
status = svm:save_serializable(fstream)
check_status(status)
fstream = modshogun.SerializableHdf5File("blaah.h5", "r")
new_svm=modshogun.GMNPSVM()
status = new_svm:load_serializable(fstream)
check_status(status)
new_svm:train()
fstream = modshogun.SerializableAsciiFile("blaah.asc", "r")
new_svm=modshogun.GMNPSVM()
status = new_svm:load_serializable(fstream)
check_status(status)
new_svm:train()
-- fstream = modshogun.SerializableJsonFile("blaah.json", "r")
-- new_svm=modshogun.GMNPSVM()
-- status = new_svm:load_serializable(fstream)
-- check_status(status)
-- new_svm:train()
fstream = modshogun.SerializableXmlFile("blaah.xml", "r")
new_svm=modshogun.GMNPSVM()
status = new_svm:load_serializable(fstream)
check_status(status)
new_svm:train()
os.remove("blaah.h5")
os.remove("blaah.asc")
-- os.remove("blaah.json")
os.remove("blaah.xml")
return svm,new_svm
end
if debug.getinfo(3) == nill then
print 'Serialization SVMLight'
serialization_complex_example(unpack(parameter_list[1]))
end
| gpl-3.0 |
mwoz123/koreader | frontend/apps/reader/modules/readerstatus.lua | 4 | 8939 | local BD = require("ui/bidi")
local BookStatusWidget = require("ui/widget/bookstatuswidget")
local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
local Device = require("device")
local Event = require("ui/event")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local UIManager = require("ui/uimanager")
local _ = require("gettext")
local T = require("ffi/util").template
local ReaderStatus = InputContainer:new {
document = nil,
summary = {
rating = 0,
note = nil,
status = "",
modified = "",
},
enabled = true,
total_pages = 0
}
function ReaderStatus:init()
if self.ui.document.is_pic then
self.enabled = false
return
else
self.total_pages = self.document:getPageCount()
self.ui.menu:registerToMainMenu(self)
end
end
function ReaderStatus:addToMainMenu(menu_items)
menu_items.book_status = {
text = _("Book status"),
callback = function()
self:onShowBookStatus()
end,
}
end
function ReaderStatus:onEndOfBook()
Device:performHapticFeedback("CONTEXT_CLICK")
local settings = G_reader_settings:readSetting("end_document_action")
local choose_action
local collate = true
local QuickStart = require("ui/quickstart")
local last_file = G_reader_settings:readSetting("lastfile")
if last_file and last_file == QuickStart.quickstart_filename then
self:openFileBrowser()
return
end
if G_reader_settings:readSetting("collate") == "access" then
collate = false
end
-- Should we start by marking the book as read?
if G_reader_settings:isTrue("end_document_auto_mark") then
self:onMarkBook(true)
end
if (settings == "pop-up" or settings == nil) and UIManager:getTopWidget() ~= "end_document" then
local buttons = {
{
{
text_func = function()
if self.settings.data.summary and self.settings.data.summary.status == "complete" then
return _("Mark as reading")
else
return _("Mark as read")
end
end,
callback = function()
self:onMarkBook()
UIManager:close(choose_action)
end,
},
{
text = _("Book status"),
callback = function()
self:onShowBookStatus()
UIManager:close(choose_action)
end,
},
},
{
{
text = _("Go to beginning"),
callback = function()
self.ui:handleEvent(Event:new("GoToBeginning"))
UIManager:close(choose_action)
end,
},
{
text = _("Open next file"),
enabled = collate,
callback = function()
self:openNextFile(self.document.file)
UIManager:close(choose_action)
end,
},
},
{
{
text = _("Delete file"),
callback = function()
self:deleteFile(self.document.file, false)
UIManager:close(choose_action)
end,
},
{
text = _("File browser"),
callback = function()
self:openFileBrowser()
UIManager:close(choose_action)
end,
},
},
{
{
text = _("Cancel"),
callback = function()
UIManager:close(choose_action)
end,
},
},
}
choose_action = ButtonDialogTitle:new{
name = "end_document",
title = _("You've reached the end of the document.\nWhat would you like to do?"),
title_align = "center",
buttons = buttons,
}
UIManager:show(choose_action)
elseif settings == "book_status" then
self:onShowBookStatus()
elseif settings == "next_file" then
if G_reader_settings:readSetting("collate") ~= "access" then
local info = InfoMessage:new{
text = _("Searching next file…"),
}
UIManager:show(info)
UIManager:forceRePaint()
self:openNextFile(self.document.file)
UIManager:close(info)
else
UIManager:show(InfoMessage:new{
text = _("Could not open next file. Sort by last read date does not support this feature."),
})
end
elseif settings == "goto_beginning" then
self.ui:handleEvent(Event:new("GoToBeginning"))
elseif settings == "file_browser" then
self:openFileBrowser()
elseif settings == "mark_read" then
self:onMarkBook(true)
UIManager:show(InfoMessage:new{
text = _("You've reached the end of the document.\nThe current book is marked as read."),
timeout = 3
})
elseif settings == "book_status_file_browser" then
local before_show_callback = function() self:openFileBrowser() end
self:onShowBookStatus(before_show_callback)
elseif settings == "delete_file" then
self:deleteFile(self.document.file, true)
end
end
function ReaderStatus:openFileBrowser()
local FileManager = require("apps/filemanager/filemanager")
self.ui:onClose()
if not FileManager.instance then
self.ui:showFileManager()
end
self.document = nil
end
function ReaderStatus:openNextFile(next_file)
local FileManager = require("apps/filemanager/filemanager")
if not FileManager.instance then
self.ui:showFileManager()
end
next_file = FileManager.instance.file_chooser:getNextFile(next_file)
FileManager.instance:onClose()
if next_file then
self.ui:switchDocument(next_file)
else
UIManager:show(InfoMessage:new{
text = _("This is the last file in the current folder. No next file to open."),
})
end
end
function ReaderStatus:deleteFile(file, text_end_book)
local ConfirmBox = require("ui/widget/confirmbox")
local message_end_book = ""
if text_end_book then
message_end_book = "You've reached the end of the document.\n"
end
UIManager:show(ConfirmBox:new{
text = T(_("%1Are you sure that you want to delete this file?\n%2\nIf you delete a file, it is permanently lost."), message_end_book, BD.filepath(file)),
ok_text = _("Delete"),
ok_callback = function()
local FileManager = require("apps/filemanager/filemanager")
self.ui:onClose()
FileManager:deleteFile(file)
require("readhistory"):fileDeleted(file) -- (will update "lastfile")
if FileManager.instance then
FileManager.instance.file_chooser:refreshPath()
else
FileManager:showFiles()
end
end,
})
end
function ReaderStatus:onShowBookStatus(before_show_callback)
local status_page = BookStatusWidget:new {
thumbnail = self.document:getCoverPageImage(),
props = self.document:getProps(),
document = self.document,
settings = self.settings,
view = self.view,
}
if before_show_callback then
before_show_callback()
end
status_page.dithered = true
UIManager:show(status_page, "full")
return true
end
-- If mark_read is true then we change status only from reading/abandoned to read (complete).
-- Otherwise we change status from reading/abandoned to read or from read to reading.
function ReaderStatus:onMarkBook(mark_read)
if self.settings.data.summary and self.settings.data.summary.status then
local current_status = self.settings.data.summary.status
if current_status == "complete" then
if mark_read then
-- Keep mark as read.
self.settings.data.summary.status = "complete"
else
-- Change current status from read (complete) to reading
self.settings.data.summary.status = "reading"
end
else
self.settings.data.summary.status = "complete"
end
else
self.settings.data.summary = {status = "complete"}
end
end
function ReaderStatus:onReadSettings(config)
self.settings = config
end
return ReaderStatus
| agpl-3.0 |
bnetcc/darkstar | scripts/zones/Aht_Urhgan_Whitegate/npcs/Gavrie.lua | 5 | 1230 | -----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Gavrie
-- Standard Merchant NPC
-----------------------------------
package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs");
require("scripts/globals/shop");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:showText(npc,GAVRIE_SHOP_DIALOG);
local stock =
{
0x1036,2595, -- Eye Drops
0x1034,316, -- Antidote
0x1037,800, -- Echo Drops
0x1010,910, -- Potion
0x1020,4832, -- Ether
0x103B,3360, -- Remedy
0x119D,12, -- Distilled Water
0x492B,50, -- Automaton Oil
0x492C,250, -- Automaton Oil +1
0x492D,500, -- Automaton Oil +2
0x4AF1,1000} -- Automaton Oil +3
showShop(player, STATIC, stock);
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/globals/items/bottle_of_berserkers_tonic.lua | 1 | 1135 | -----------------------------------------
-- ID: 5851
-- Item: Bottle of Berserker's Tonic
-- Item Effect: Increases Dbl Attk 80%
-- Duration: 60 secs
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0;
if (target:hasStatusEffect(EFFECT_MEDICINE)) then
result = 111;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
if (target:addStatusEffect(EFFECT_MEDICINE,0,0,60,5851)) then
target:messageBasic(205);
else
target:messageBasic(423); -- no effect
end
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DOUBLE_ATTACK, 80);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DOUBLE_ATTACK, 80);
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/zones/Abyssea-Misareaux/npcs/Dilapidated_gate3.lua | 1 | 1092 | -----------------------------------
-----------------------------------
package.loaded["scripts/zones/Abyssea-Misareaux/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/teleports");
require("scripts/globals/missions");
require("scripts/globals/campaign");
require("scripts/zones/Abyssea-Misareaux/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0102);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
printf("CSID: %u",csid);
printf("RESULT: %u",option);
end; | gpl-3.0 |
best98ir/SASAN | libs/fakeredis.lua | 650 | 40405 | local unpack = table.unpack or unpack
--- Bit operations
local ok,bit
if _VERSION == "Lua 5.3" then
bit = (load [[ return {
band = function(x, y) return x & y end,
bor = function(x, y) return x | y end,
bxor = function(x, y) return x ~ y end,
bnot = function(x) return ~x end,
rshift = function(x, n) return x >> n end,
lshift = function(x, n) return x << n end,
} ]])()
else
ok,bit = pcall(require,"bit")
if not ok then bit = bit32 end
end
assert(type(bit) == "table", "module for bitops not found")
--- default sleep
local default_sleep
do
local ok, mod = pcall(require, "socket")
if ok and type(mod) == "table" then
default_sleep = mod.sleep
else
default_sleep = function(n)
local t0 = os.clock()
while true do
local delta = os.clock() - t0
if (delta < 0) or (delta > n) then break end
end
end
end
end
--- Helpers
local xdefv = function(ktype)
if ktype == "list" then
return {head = 0, tail = 0}
elseif ktype == "zset" then
return {
list = {},
set = {},
}
else return {} end
end
local xgetr = function(self, k, ktype)
if self.data[k] then
assert(
(self.data[k].ktype == ktype),
"ERR Operation against a key holding the wrong kind of value"
)
assert(self.data[k].value)
return self.data[k].value
else return xdefv(ktype) end
end
local xgetw = function(self, k, ktype)
if self.data[k] and self.data[k].value then
assert(
(self.data[k].ktype == ktype),
"ERR Operation against a key holding the wrong kind of value"
)
else
self.data[k] = {ktype = ktype, value = xdefv(ktype)}
end
return self.data[k].value
end
local empty = function(self, k)
local v, t = self.data[k].value, self.data[k].ktype
if t == nil then
return true
elseif t == "string" then
return not v[1]
elseif (t == "hash") or (t == "set") then
for _,_ in pairs(v) do return false end
return true
elseif t == "list" then
return v.head == v.tail
elseif t == "zset" then
if #v.list == 0 then
for _,_ in pairs(v.set) do error("incoherent") end
return true
else
for _,_ in pairs(v.set) do return(false) end
error("incoherent")
end
else error("unsupported") end
end
local cleanup = function(self, k)
if empty(self, k) then self.data[k] = nil end
end
local is_integer = function(x)
return (type(x) == "number") and (math.floor(x) == x)
end
local overflows = function(n)
return (n > 2^53-1) or (n < -2^53+1)
end
local is_bounded_integer = function(x)
return (is_integer(x) and (not overflows(x)))
end
local is_finite_number = function(x)
return (type(x) == "number") and (x > -math.huge) and (x < math.huge)
end
local toint = function(x)
if type(x) == "string" then x = tonumber(x) end
return is_bounded_integer(x) and x or nil
end
local tofloat = function(x)
if type(x) == "number" then return x end
if type(x) ~= "string" then return nil end
local r = tonumber(x)
if r then return r end
if x == "inf" or x == "+inf" then
return math.huge
elseif x == "-inf" then
return -math.huge
else return nil end
end
local tostr = function(x)
if is_bounded_integer(x) then
return string.format("%d", x)
else return tostring(x) end
end
local char_bitcount = function(x)
assert(
(type(x) == "number") and
(math.floor(x) == x) and
(x >= 0) and (x < 256)
)
local n = 0
while x ~= 0 do
x = bit.band(x, x-1)
n = n+1
end
return n
end
local chkarg = function(x)
if type(x) == "number" then x = tostr(x) end
assert(type(x) == "string")
return x
end
local chkargs = function(n, ...)
local arg = {...}
assert(#arg == n)
for i=1,n do arg[i] = chkarg(arg[i]) end
return unpack(arg)
end
local getargs = function(...)
local arg = {...}
local n = #arg; assert(n > 0)
for i=1,n do arg[i] = chkarg(arg[i]) end
return arg
end
local getargs_as_map = function(...)
local arg, r = getargs(...), {}
assert(#arg%2 == 0)
for i=1,#arg,2 do r[arg[i]] = arg[i+1] end
return r
end
local chkargs_wrap = function(f, n)
assert( (type(f) == "function") and (type(n) == "number") )
return function(self, ...) return f(self, chkargs(n, ...)) end
end
local lset_to_list = function(s)
local r = {}
for v,_ in pairs(s) do r[#r+1] = v end
return r
end
local nkeys = function(x)
local r = 0
for _,_ in pairs(x) do r = r + 1 end
return r
end
--- Commands
-- keys
local del = function(self, ...)
local arg = getargs(...)
local r = 0
for i=1,#arg do
if self.data[arg[i]] then r = r + 1 end
self.data[arg[i]] = nil
end
return r
end
local exists = function(self, k)
return not not self.data[k]
end
local keys = function(self, pattern)
assert(type(pattern) == "string")
-- We want to convert the Redis pattern to a Lua pattern.
-- Start by escaping dashes *outside* character classes.
-- We also need to escape percents here.
local t, p, n = {}, 1, #pattern
local p1, p2
while true do
p1, p2 = pattern:find("%[.+%]", p)
if p1 then
if p1 > p then
t[#t+1] = {true, pattern:sub(p, p1-1)}
end
t[#t+1] = {false, pattern:sub(p1, p2)}
p = p2+1
if p > n then break end
else
t[#t+1] = {true, pattern:sub(p, n)}
break
end
end
for i=1,#t do
if t[i][1] then
t[i] = t[i][2]:gsub("[%%%-]", "%%%0")
else t[i] = t[i][2]:gsub("%%", "%%%%") end
end
-- Remaining Lua magic chars are: '^$().[]*+?' ; escape them except '*?[]'
-- Then convert '\' to '%', '*' to '.*' and '?' to '.'. Leave '[]' as is.
-- Wrap in '^$' to enforce bounds.
local lp = "^" .. table.concat(t):gsub("[%^%$%(%)%.%+]", "%%%0")
:gsub("\\", "%%"):gsub("%*", ".*"):gsub("%?", ".") .. "$"
local r = {}
for k,_ in pairs(self.data) do
if k:match(lp) then r[#r+1] = k end
end
return r
end
local _type = function(self, k)
return self.data[k] and self.data[k].ktype or "none"
end
local randomkey = function(self)
local ks = lset_to_list(self.data)
local n = #ks
if n > 0 then
return ks[math.random(1, n)]
else return nil end
end
local rename = function(self, k, k2)
assert((k ~= k2) and self.data[k])
self.data[k2] = self.data[k]
self.data[k] = nil
return true
end
local renamenx = function(self, k, k2)
if self.data[k2] then
return false
else
return rename(self, k, k2)
end
end
-- strings
local getrange, incrby, set
local append = function(self, k, v)
local x = xgetw(self, k, "string")
x[1] = (x[1] or "") .. v
return #x[1]
end
local bitcount = function(self, k, i1, i2)
k = chkarg(k)
local s
if i1 or i2 then
assert(i1 and i2, "ERR syntax error")
s = getrange(self, k, i1, i2)
else
s = xgetr(self, k, "string")[1] or ""
end
local r, bytes = 0,{s:byte(1, -1)}
for i=1,#bytes do
r = r + char_bitcount(bytes[i])
end
return r
end
local bitop = function(self, op, k, ...)
assert(type(op) == "string")
op = op:lower()
assert(
(op == "and") or
(op == "or") or
(op == "xor") or
(op == "not"),
"ERR syntax error"
)
k = chkarg(k)
local arg = {...}
local good_arity = (op == "not") and (#arg == 1) or (#arg > 0)
assert(good_arity, "ERR wrong number of arguments for 'bitop' command")
local l, vals = 0, {}
local s
for i=1,#arg do
s = xgetr(self, arg[i], "string")[1] or ""
if #s > l then l = #s end
vals[i] = s
end
if l == 0 then
del(self, k)
return 0
end
local vector_mt = {__index=function() return 0 end}
for i=1,#vals do
vals[i] = setmetatable({vals[i]:byte(1, -1)}, vector_mt)
end
local r = {}
if op == "not" then
assert(#vals[1] == l)
for i=1,l do
r[i] = bit.band(bit.bnot(vals[1][i]), 0xff)
end
else
local _op = bit["b" .. op]
for i=1,l do
local t = {}
for j=1,#vals do t[j] = vals[j][i] end
r[i] = _op(unpack(t))
end
end
set(self, k, string.char(unpack(r)))
return l
end
local decr = function(self, k)
return incrby(self, k, -1)
end
local decrby = function(self, k, n)
n = toint(n)
assert(n, "ERR value is not an integer or out of range")
return incrby(self, k, -n)
end
local get = function(self, k)
local x = xgetr(self, k, "string")
return x[1]
end
local getbit = function(self, k, offset)
k = chkarg(k)
offset = toint(offset)
assert(
(offset >= 0),
"ERR bit offset is not an integer or out of range"
)
local bitpos = offset % 8 -- starts at 0
local bytepos = (offset - bitpos) / 8 -- starts at 0
local s = xgetr(self, k, "string")[1] or ""
if bytepos >= #s then return 0 end
local char = s:sub(bytepos+1, bytepos+1):byte()
return bit.band(bit.rshift(char, 7-bitpos), 1)
end
getrange = function(self, k, i1, i2)
k = chkarg(k)
i1, i2 = toint(i1), toint(i2)
assert(i1 and i2)
local x = xgetr(self, k, "string")
x = x[1] or ""
if i1 >= 0 then i1 = i1 + 1 end
if i2 >= 0 then i2 = i2 + 1 end
return x:sub(i1, i2)
end
local getset = function(self, k, v)
local r = get(self, k)
set(self, k, v)
return r
end
local incr = function(self, k)
return incrby(self, k, 1)
end
incrby = function(self, k, n)
k, n = chkarg(k), toint(n)
assert(n, "ERR value is not an integer or out of range")
local x = xgetw(self, k, "string")
local i = toint(x[1] or 0)
assert(i, "ERR value is not an integer or out of range")
i = i+n
assert(
(not overflows(i)),
"ERR increment or decrement would overflow"
)
x[1] = tostr(i)
return i
end
local incrbyfloat = function(self, k, n)
k, n = chkarg(k), tofloat(n)
assert(n, "ERR value is not a valid float")
local x = xgetw(self, k, "string")
local i = tofloat(x[1] or 0)
assert(i, "ERR value is not a valid float")
i = i+n
assert(
is_finite_number(i),
"ERR increment would produce NaN or Infinity"
)
x[1] = tostr(i)
return i
end
local mget = function(self, ...)
local arg, r = getargs(...), {}
for i=1,#arg do r[i] = get(self, arg[i]) end
return r
end
local mset = function(self, ...)
local argmap = getargs_as_map(...)
for k,v in pairs(argmap) do set(self, k, v) end
return true
end
local msetnx = function(self, ...)
local argmap = getargs_as_map(...)
for k,_ in pairs(argmap) do
if self.data[k] then return false end
end
for k,v in pairs(argmap) do set(self, k, v) end
return true
end
set = function(self, k, v)
self.data[k] = {ktype = "string", value = {v}}
return true
end
local setbit = function(self, k, offset, b)
k = chkarg(k)
offset, b = toint(offset), toint(b)
assert(
(offset >= 0),
"ERR bit offset is not an integer or out of range"
)
assert(
(b == 0) or (b == 1),
"ERR bit is not an integer or out of range"
)
local bitpos = offset % 8 -- starts at 0
local bytepos = (offset - bitpos) / 8 -- starts at 0
local s = xgetr(self, k, "string")[1] or ""
local pad = {s}
for i=2,bytepos+2-#s do pad[i] = "\0" end
s = table.concat(pad)
assert(#s >= bytepos+1)
local before = s:sub(1, bytepos)
local char = s:sub(bytepos+1, bytepos+1):byte()
local after = s:sub(bytepos+2, -1)
local old = bit.band(bit.rshift(char, 7-bitpos), 1)
if b == 1 then
char = bit.bor(bit.lshift(1, 7-bitpos), char)
else
char = bit.band(bit.bnot(bit.lshift(1, 7-bitpos)), char)
end
local r = before .. string.char(char) .. after
set(self, k, r)
return old
end
local setnx = function(self, k, v)
if self.data[k] then
return false
else
return set(self, k, v)
end
end
local setrange = function(self, k, i, s)
local k, s = chkargs(2, k, s)
i = toint(i)
assert(i and (i >= 0))
local x = xgetw(self, k, "string")
local y = x[1] or ""
local ly, ls = #y, #s
if i > ly then -- zero padding
local t = {}
for i=1, i-ly do t[i] = "\0" end
y = y .. table.concat(t) .. s
else
y = y:sub(1, i) .. s .. y:sub(i+ls+1, ly)
end
x[1] = y
return #y
end
local strlen = function(self, k)
local x = xgetr(self, k, "string")
return x[1] and #x[1] or 0
end
-- hashes
local hdel = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local r = 0
local x = xgetw(self, k, "hash")
for i=1,#arg do
if x[arg[i]] then r = r + 1 end
x[arg[i]] = nil
end
cleanup(self, k)
return r
end
local hget
local hexists = function(self, k, k2)
return not not hget(self, k, k2)
end
hget = function(self, k, k2)
local x = xgetr(self, k, "hash")
return x[k2]
end
local hgetall = function(self, k)
local x = xgetr(self, k, "hash")
local r = {}
for _k,v in pairs(x) do r[_k] = v end
return r
end
local hincrby = function(self, k, k2, n)
k, k2, n = chkarg(k), chkarg(k2), toint(n)
assert(n, "ERR value is not an integer or out of range")
assert(type(n) == "number")
local x = xgetw(self, k, "hash")
local i = toint(x[k2] or 0)
assert(i, "ERR value is not an integer or out of range")
i = i+n
assert(
(not overflows(i)),
"ERR increment or decrement would overflow"
)
x[k2] = tostr(i)
return i
end
local hincrbyfloat = function(self, k, k2, n)
k, k2, n = chkarg(k), chkarg(k2), tofloat(n)
assert(n, "ERR value is not a valid float")
local x = xgetw(self, k, "hash")
local i = tofloat(x[k2] or 0)
assert(i, "ERR value is not a valid float")
i = i+n
assert(
is_finite_number(i),
"ERR increment would produce NaN or Infinity"
)
x[k2] = tostr(i)
return i
end
local hkeys = function(self, k)
local x = xgetr(self, k, "hash")
local r = {}
for _k,_ in pairs(x) do r[#r+1] = _k end
return r
end
local hlen = function(self, k)
local x = xgetr(self, k, "hash")
return nkeys(x)
end
local hmget = function(self, k, k2s)
k = chkarg(k)
assert((type(k2s) == "table"))
local r = {}
local x = xgetr(self, k, "hash")
for i=1,#k2s do r[i] = x[chkarg(k2s[i])] end
return r
end
local hmset = function(self, k, ...)
k = chkarg(k)
local arg = {...}
if type(arg[1]) == "table" then
assert(#arg == 1)
local x = xgetw(self, k, "hash")
for _k,v in pairs(arg[1]) do x[chkarg(_k)] = chkarg(v) end
else
assert(#arg % 2 == 0)
local x = xgetw(self, k, "hash")
local t = getargs(...)
for i=1,#t,2 do x[t[i]] = t[i+1] end
end
return true
end
local hset = function(self, k, k2, v)
local x = xgetw(self, k, "hash")
local r = not x[k2]
x[k2] = v
return r
end
local hsetnx = function(self, k, k2, v)
local x = xgetw(self, k, "hash")
if x[k2] == nil then
x[k2] = v
return true
else
return false
end
end
local hvals = function(self, k)
local x = xgetr(self, k, "hash")
local r = {}
for _,v in pairs(x) do r[#r+1] = v end
return r
end
-- lists (head = left, tail = right)
local _l_real_i = function(x, i)
if i < 0 then
return x.tail+i+1
else
return x.head+i+1
end
end
local _l_len = function(x)
return x.tail - x.head
end
local _block_for = function(self, timeout)
if timeout > 0 then
local sleep = self.sleep or default_sleep
if type(sleep) == "function" then
sleep(timeout)
else
error("sleep function unavailable", 0)
end
else
error("operation would block", 0)
end
end
local rpoplpush
local blpop = function(self, ...)
local arg = {...}
local timeout = toint(arg[#arg])
arg[#arg] = nil
local vs = getargs(...)
local x, l, k, v
for i=1,#vs do
k = vs[i]
x = xgetw(self, k, "list")
l = _l_len(x)
if l > 0 then
v = x[x.head+1]
if l > 1 then
x.head = x.head + 1
x[x.head] = nil
else self.data[k] = nil end
return {k, v}
else self.data[k] = nil end
end
_block_for(self, timeout)
end
local brpop = function(self, ...)
local arg = {...}
local timeout = toint(arg[#arg])
arg[#arg] = nil
local vs = getargs(...)
local x, l, k, v
for i=1,#vs do
k = vs[i]
x = xgetw(self, k, "list")
l = _l_len(x)
if l > 0 then
v = x[x.tail]
if l > 1 then
x[x.tail] = nil
x.tail = x.tail - 1
else self.data[k] = nil end
return {k, v}
else self.data[k] = nil end
end
_block_for(self, timeout)
end
local brpoplpush = function(self, k1, k2, timeout)
k1, k2 = chkargs(2, k1, k2)
timeout = toint(timeout)
if not self.data[k1] then _block_for(self, timeout) end
return rpoplpush(self, k1, k2)
end
local lindex = function(self, k, i)
k = chkarg(k)
i = assert(toint(i))
local x = xgetr(self, k, "list")
return x[_l_real_i(x, i)]
end
local linsert = function(self, k, mode, pivot, v)
mode = mode:lower()
assert((mode == "before") or (mode == "after"))
if not self.data[k] then return 0 end
local x = xgetw(self, k, "list")
local p = nil
for i=x.head+1, x.tail do
if x[i] == pivot then
p = i
break
end
end
if not p then return -1 end
if mode == "after" then
for i=x.head+1, p do x[i-1] = x[i] end
x.head = x.head - 1
else
for i=x.tail, p, -1 do x[i+1] = x[i] end
x.tail = x.tail + 1
end
x[p] = v
return _l_len(x)
end
local llen = function(self, k)
local x = xgetr(self, k, "list")
return _l_len(x)
end
local lpop = function(self, k)
local x = xgetw(self, k, "list")
local l, r = _l_len(x), x[x.head+1]
if l > 1 then
x.head = x.head + 1
x[x.head] = nil
else self.data[k] = nil end
return r
end
local lpush = function(self, k, ...)
local vs = getargs(...)
local x = xgetw(self, k, "list")
for i=1,#vs do
x[x.head] = vs[i]
x.head = x.head - 1
end
return _l_len(x)
end
local lpushx = function(self, k, v)
if not self.data[k] then return 0 end
local x = xgetw(self, k, "list")
x[x.head] = v
x.head = x.head - 1
return _l_len(x)
end
local lrange = function(self, k, i1, i2)
k = chkarg(k)
i1, i2 = toint(i1), toint(i2)
assert(i1 and i2)
local x, r = xgetr(self, k, "list"), {}
i1 = math.max(_l_real_i(x, i1), x.head+1)
i2 = math.min(_l_real_i(x, i2), x.tail)
for i=i1,i2 do r[#r+1] = x[i] end
return r
end
local _lrem_i = function(x, p)
for i=p,x.tail do
x[i] = x[i+1]
end
x.tail = x.tail - 1
end
local _lrem_l = function(x, v, s)
assert(v)
if not s then s = x.head+1 end
for i=s,x.tail do
if x[i] == v then
_lrem_i(x, i)
return i
end
end
return false
end
local _lrem_r = function(x, v, s)
assert(v)
if not s then s = x.tail end
for i=s,x.head+1,-1 do
if x[i] == v then
_lrem_i(x, i)
return i
end
end
return false
end
local lrem = function(self, k, count, v)
k, v = chkarg(k), chkarg(v)
count = assert(toint(count))
if not self.data[k] then return 0 end
local x = xgetw(self, k, "list")
local n, last = 0, nil
local op = (count < 0) and _lrem_r or _lrem_l
local limited = (count ~= 0)
count = math.abs(count)
while true do
last = op(x, v, last)
if last then
n = n+1
if limited then
count = count - 1
if count == 0 then break end
end
else break end
end
return n
end
local lset = function(self, k, i, v)
k, v = chkarg(k), chkarg(v)
i = assert(toint(i))
if not self.data[k] then
error("ERR no such key")
end
local x = xgetw(self, k, "list")
local l = _l_len(x)
if i >= l or i < -l then
error("ERR index out of range")
end
x[_l_real_i(x, i)] = v
return true
end
local ltrim = function(self, k, i1, i2)
k = chkarg(k)
i1, i2 = toint(i1), toint(i2)
assert(i1 and i2)
local x = xgetw(self, k, "list")
i1, i2 = _l_real_i(x, i1), _l_real_i(x, i2)
for i=x.head+1,i1-1 do x[i] = nil end
for i=i2+1,x.tail do x[i] = nil end
x.head = math.max(i1-1, x.head)
x.tail = math.min(i2, x.tail)
assert(
(x[x.head] == nil) and
(x[x.tail+1] == nil)
)
cleanup(self, k)
return true
end
local rpop = function(self, k)
local x = xgetw(self, k, "list")
local l, r = _l_len(x), x[x.tail]
if l > 1 then
x[x.tail] = nil
x.tail = x.tail - 1
else self.data[k] = nil end
return r
end
rpoplpush = function(self, k1, k2)
local v = rpop(self, k1)
if not v then return nil end
lpush(self, k2, v)
return v
end
local rpush = function(self, k, ...)
local vs = getargs(...)
local x = xgetw(self, k, "list")
for i=1,#vs do
x.tail = x.tail + 1
x[x.tail] = vs[i]
end
return _l_len(x)
end
local rpushx = function(self, k, v)
if not self.data[k] then return 0 end
local x = xgetw(self, k, "list")
x.tail = x.tail + 1
x[x.tail] = v
return _l_len(x)
end
-- sets
local sadd = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x, r = xgetw(self, k, "set"), 0
for i=1,#arg do
if not x[arg[i]] then
x[arg[i]] = true
r = r + 1
end
end
return r
end
local scard = function(self, k)
local x = xgetr(self, k, "set")
return nkeys(x)
end
local _sdiff = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x = xgetr(self, k, "set")
local r = {}
for v,_ in pairs(x) do r[v] = true end
for i=1,#arg do
x = xgetr(self, arg[i], "set")
for v,_ in pairs(x) do r[v] = nil end
end
return r
end
local sdiff = function(self, k, ...)
return lset_to_list(_sdiff(self, k, ...))
end
local sdiffstore = function(self, k2, k, ...)
k2 = chkarg(k2)
local x = _sdiff(self, k, ...)
self.data[k2] = {ktype = "set", value = x}
return nkeys(x)
end
local _sinter = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x = xgetr(self, k, "set")
local r = {}
local y
for v,_ in pairs(x) do
r[v] = true
for i=1,#arg do
y = xgetr(self, arg[i], "set")
if not y[v] then r[v] = nil; break end
end
end
return r
end
local sinter = function(self, k, ...)
return lset_to_list(_sinter(self, k, ...))
end
local sinterstore = function(self, k2, k, ...)
k2 = chkarg(k2)
local x = _sinter(self, k, ...)
self.data[k2] = {ktype = "set", value = x}
return nkeys(x)
end
local sismember = function(self, k, v)
local x = xgetr(self, k, "set")
return not not x[v]
end
local smembers = function(self, k)
local x = xgetr(self, k, "set")
return lset_to_list(x)
end
local smove = function(self, k, k2, v)
local x = xgetr(self, k, "set")
if x[v] then
local y = xgetw(self, k2, "set")
x[v] = nil
y[v] = true
return true
else return false end
end
local spop = function(self, k)
local x, r = xgetw(self, k, "set"), nil
local l = lset_to_list(x)
local n = #l
if n > 0 then
r = l[math.random(1, n)]
x[r] = nil
end
cleanup(self, k)
return r
end
local srandmember = function(self, k, count)
k = chkarg(k)
local x = xgetr(self, k, "set")
local l = lset_to_list(x)
local n = #l
if not count then
if n > 0 then
return l[math.random(1, n)]
else return nil end
end
count = toint(count)
if (count == 0) or (n == 0) then return {} end
if count >= n then return l end
local r = {}
if count > 0 then -- distinct elements
for i=0,count-1 do
r[#r+1] = table.remove(l, math.random(1, n-i))
end
else -- allow repetition
for i=1,-count do
r[#r+1] = l[math.random(1, n)]
end
end
return r
end
local srem = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x, r = xgetw(self, k, "set"), 0
for i=1,#arg do
if x[arg[i]] then
x[arg[i]] = nil
r = r + 1
end
end
cleanup(self, k)
return r
end
local _sunion = function(self, ...)
local arg = getargs(...)
local r = {}
local x
for i=1,#arg do
x = xgetr(self, arg[i], "set")
for v,_ in pairs(x) do r[v] = true end
end
return r
end
local sunion = function(self, k, ...)
return lset_to_list(_sunion(self, k, ...))
end
local sunionstore = function(self, k2, k, ...)
k2 = chkarg(k2)
local x = _sunion(self, k, ...)
self.data[k2] = {ktype = "set", value = x}
return nkeys(x)
end
-- zsets
local _z_p_mt = {
__eq = function(a, b)
if a.v == b.v then
assert(a.s == b.s)
return true
else return false end
end,
__lt = function(a, b)
if a.s == b.s then
return (a.v < b.v)
else
return (a.s < b.s)
end
end,
}
local _z_pair = function(s, v)
assert(
(type(s) == "number") and
(type(v) == "string")
)
local r = {s = s, v = v}
return setmetatable(r, _z_p_mt)
end
local _z_pairs = function(...)
local arg = {...}
assert((#arg > 0) and (#arg % 2 == 0))
local ps = {}
for i=1,#arg,2 do
ps[#ps+1] = _z_pair(
assert(tofloat(arg[i])),
chkarg(arg[i+1])
)
end
return ps
end
local _z_insert = function(x, ix, p)
assert(
(type(x) == "table") and
(type(ix) == "number") and
(type(p) == "table")
)
local l = x.list
table.insert(l, ix, p)
for i=ix+1,#l do
x.set[l[i].v] = x.set[l[i].v] + 1
end
x.set[p.v] = ix
end
local _z_remove = function(x, v)
if not x.set[v] then return false end
local l, ix = x.list, x.set[v]
assert(l[ix].v == v)
table.remove(l, ix)
for i=ix,#l do
x.set[l[i].v] = x.set[l[i].v] - 1
end
x.set[v] = nil
return true
end
local _z_remove_range = function(x, i1, i2)
local l = x.list
i2 = i2 or i1
assert(
(i1 > 0) and
(i2 >= i1) and
(i2 <= #l)
)
local ix, n = i1, i2-i1+1
for i=1,n do
x.set[l[ix].v] = nil
table.remove(l, ix)
end
for i=ix,#l do
x.set[l[i].v] = x.set[l[i].v] - n
end
return n
end
local _z_update = function(x, p)
local l = x.list
local found = _z_remove(x, p.v)
local ix = nil
for i=1,#l do
if l[i] > p then
ix = i; break
end
end
if not ix then ix = #l+1 end
_z_insert(x, ix, p)
return found
end
local _z_coherence = function(x)
local l, s = x.list, x.set
local found, n = {}, 0
for val,pos in pairs(s) do
if found[pos] then return false end
found[pos] = true
n = n + 1
if not (l[pos] and (l[pos].v == val)) then
return false
end
end
if #l ~= n then return false end
for i=1, n-1 do
if l[i].s > l[i+1].s then return false end
end
return true
end
local _z_normrange = function(l, i1, i2)
i1, i2 = assert(toint(i1)), assert(toint(i2))
if i1 < 0 then i1 = #l+i1 end
if i2 < 0 then i2 = #l+i2 end
i1, i2 = math.max(i1+1, 1), i2+1
if (i2 < i1) or (i1 > #l) then return nil end
i2 = math.min(i2, #l)
return i1, i2
end
local _zrbs_opts = function(...)
local arg = {...}
if #arg == 0 then return {} end
local ix, opts = 1, {}
while type(arg[ix]) == "string" do
if arg[ix] == "withscores" then
opts.withscores = true
ix = ix + 1
elseif arg[ix] == "limit" then
opts.limit = {
offset = assert(toint(arg[ix+1])),
count = assert(toint(arg[ix+2])),
}
ix = ix + 3
else error("input") end
end
if type(arg[ix]) == "table" then
local _o = arg[ix]
opts.withscores = opts.withscores or _o.withscores
if _o.limit then
opts.limit = {
offset = assert(toint(_o.limit.offset or _o.limit[1])),
count = assert(toint(_o.limit.count or _o.limit[2])),
}
end
ix = ix + 1
end
assert(arg[ix] == nil)
if opts.limit then
assert(
(opts.limit.count >= 0) and
(opts.limit.offset >= 0)
)
end
return opts
end
local _z_store_params = function(dest, numkeys, ...)
dest = chkarg(dest)
numkeys = assert(toint(numkeys))
assert(numkeys > 0)
local arg = {...}
assert(#arg >= numkeys)
local ks = {}
for i=1, numkeys do ks[i] = chkarg(arg[i]) end
local ix, opts = numkeys+1,{}
while type(arg[ix]) == "string" do
if arg[ix] == "weights" then
opts.weights = {}
ix = ix + 1
for i=1, numkeys do
opts.weights[i] = assert(toint(arg[ix]))
ix = ix + 1
end
elseif arg[ix] == "aggregate" then
opts.aggregate = assert(chkarg(arg[ix+1]))
ix = ix + 2
else error("input") end
end
if type(arg[ix]) == "table" then
local _o = arg[ix]
opts.weights = opts.weights or _o.weights
opts.aggregate = opts.aggregate or _o.aggregate
ix = ix + 1
end
assert(arg[ix] == nil)
if opts.aggregate then
assert(
(opts.aggregate == "sum") or
(opts.aggregate == "min") or
(opts.aggregate == "max")
)
else opts.aggregate = "sum" end
if opts.weights then
assert(#opts.weights == numkeys)
for i=1,#opts.weights do
assert(type(opts.weights[i]) == "number")
end
else
opts.weights = {}
for i=1, numkeys do opts.weights[i] = 1 end
end
opts.keys = ks
opts.dest = dest
return opts
end
local _zrbs_limits = function(x, s1, s2, descending)
local s1_incl, s2_incl = true, true
if s1:sub(1, 1) == "(" then
s1, s1_incl = s1:sub(2, -1), false
end
s1 = assert(tofloat(s1))
if s2:sub(1, 1) == "(" then
s2, s2_incl = s2:sub(2, -1), false
end
s2 = assert(tofloat(s2))
if descending then
s1, s2 = s2, s1
s1_incl, s2_incl = s2_incl, s1_incl
end
if s2 < s1 then return nil end
local l = x.list
local i1, i2
local fst, lst = l[1].s, l[#l].s
if (fst > s2) or ((not s2_incl) and (fst == s2)) then return nil end
if (lst < s1) or ((not s1_incl) and (lst == s1)) then return nil end
if (fst > s1) or (s1_incl and (fst == s1)) then i1 = 1 end
if (lst < s2) or (s2_incl and (lst == s2)) then i2 = #l end
for i=1,#l do
if (i1 and i2) then break end
if (not i1) then
if l[i].s > s1 then i1 = i end
if s1_incl and l[i].s == s1 then i1 = i end
end
if (not i2) then
if l[i].s > s2 then i2 = i-1 end
if (not s2_incl) and l[i].s == s2 then i2 = i-1 end
end
end
assert(i1 and i2)
if descending then
return #l-i2, #l-i1
else
return i1-1, i2-1
end
end
local dbg_zcoherence = function(self, k)
local x = xgetr(self, k, "zset")
return _z_coherence(x)
end
local zadd = function(self, k, ...)
k = chkarg(k)
local ps = _z_pairs(...)
local x = xgetw(self, k, "zset")
local n = 0
for i=1,#ps do
if not _z_update(x, ps[i]) then n = n+1 end
end
return n
end
local zcard = function(self, k)
local x = xgetr(self, k, "zset")
return #x.list
end
local zcount = function(self, k, s1, s2)
local x = xgetr(self, k, "zset")
local i1, i2 = _zrbs_limits(x, s1, s2, false)
if not (i1 and i2) then return 0 end
assert(i2 >= i1)
return i2 - i1 + 1
end
local zincrby = function(self, k, n, v)
k,v = chkargs(2, k, v)
n = assert(tofloat(n))
local x = xgetw(self, k, "zset")
local p = x.list[x.set[v]]
local s = p and (p.s + n) or n
_z_update(x, _z_pair(s, v))
return s
end
local zinterstore = function(self, ...)
local params = _z_store_params(...)
local x = xdefv("zset")
local aggregate
if params.aggregate == "sum" then
aggregate = function(x, y) return x+y end
elseif params.aggregate == "min" then
aggregate = math.min
elseif params.aggregate == "max" then
aggregate = math.max
else error() end
local y = xgetr(self, params.keys[1], "zset")
local p1, p2
for j=1,#y.list do
p1 = _z_pair(y.list[j].s, y.list[j].v)
_z_update(x, p1)
end
for i=2,#params.keys do
y = xgetr(self, params.keys[i], "zset")
local to_remove, to_update = {}, {}
for j=1,#x.list do
p1 = x.list[j]
if y.set[p1.v] then
p2 = _z_pair(
aggregate(
p1.s,
params.weights[i] * y.list[y.set[p1.v]].s
),
p1.v
)
to_update[#to_update+1] = p2
else
to_remove[#to_remove+1] = p1.v
end
end
for j=1,#to_remove do _z_remove(x, to_remove[j]) end
for j=1,#to_update do _z_update(x, to_update[j]) end
end
local r = #x.list
if r > 0 then
self.data[params.dest] = {ktype = "zset", value = x}
end
return r
end
local _zranger = function(descending)
return function(self, k, i1, i2, opts)
k = chkarg(k)
local withscores = false
if type(opts) == "table" then
withscores = opts.withscores
elseif type(opts) == "string" then
assert(opts:lower() == "withscores")
withscores = true
else assert(opts == nil) end
local x = xgetr(self, k, "zset")
local l = x.list
i1, i2 = _z_normrange(l, i1, i2)
if not i1 then return {} end
local inc = 1
if descending then
i1 = #l - i1 + 1
i2 = #l - i2 + 1
inc = -1
end
local r = {}
if withscores then
for i=i1, i2, inc do r[#r+1] = {l[i].v, l[i].s} end
else
for i=i1, i2, inc do r[#r+1] = l[i].v end
end
return r
end
end
local zrange = _zranger(false)
local zrevrange = _zranger(true)
local _zrangerbyscore = function(descending)
return function(self, k, s1, s2, ...)
k, s1, s2 = chkargs(3, k, s1, s2)
local opts = _zrbs_opts(...)
local x = xgetr(self, k, "zset")
local i1, i2 = _zrbs_limits(x, s1, s2, descending)
if not (i1 and i2) then return {} end
if opts.limit then
if opts.limit.count == 0 then return {} end
i1 = i1 + opts.limit.offset
if i1 > i2 then return {} end
i2 = math.min(i2, i1+opts.limit.count-1)
end
if descending then
return zrevrange(self, k, i1, i2, opts)
else
return zrange(self, k, i1, i2, opts)
end
end
end
local zrangebyscore = _zrangerbyscore(false)
local zrevrangebyscore = _zrangerbyscore(true)
local zrank = function(self, k, v)
local x = xgetr(self, k, "zset")
local r = x.set[v]
if r then
return r-1
else return nil end
end
local zrem = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x, r = xgetw(self, k, "zset"), 0
for i=1,#arg do
if _z_remove(x, arg[i]) then r = r + 1 end
end
cleanup(self, k)
return r
end
local zremrangebyrank = function(self, k, i1, i2)
k = chkarg(k)
local x = xgetw(self, k, "zset")
i1, i2 = _z_normrange(x.list, i1, i2)
if not i1 then
cleanup(self, k)
return 0
end
local n = _z_remove_range(x, i1, i2)
cleanup(self, k)
return n
end
local zremrangebyscore = function(self, k, s1, s2)
local x = xgetr(self, k, "zset")
local i1, i2 = _zrbs_limits(x, s1, s2, false)
if not (i1 and i2) then return 0 end
assert(i2 >= i1)
return zremrangebyrank(self, k, i1, i2)
end
local zrevrank = function(self, k, v)
local x = xgetr(self, k, "zset")
local r = x.set[v]
if r then
return #x.list-r
else return nil end
end
local zscore = function(self, k, v)
local x = xgetr(self, k, "zset")
local p = x.list[x.set[v]]
if p then
return p.s
else return nil end
end
local zunionstore = function(self, ...)
local params = _z_store_params(...)
local x = xdefv("zset")
local default_score, aggregate
if params.aggregate == "sum" then
default_score = 0
aggregate = function(x, y) return x+y end
elseif params.aggregate == "min" then
default_score = math.huge
aggregate = math.min
elseif params.aggregate == "max" then
default_score = -math.huge
aggregate = math.max
else error() end
local y, p1, p2
for i=1,#params.keys do
y = xgetr(self, params.keys[i], "zset")
for j=1,#y.list do
p1 = y.list[j]
p2 = _z_pair(
aggregate(
params.weights[i] * p1.s,
x.set[p1.v] and x.list[x.set[p1.v]].s or default_score
),
p1.v
)
_z_update(x, p2)
end
end
local r = #x.list
if r > 0 then
self.data[params.dest] = {ktype = "zset", value = x}
end
return r
end
-- connection
local echo = function(self, v)
return v
end
local ping = function(self)
return true
end
-- server
local flushdb = function(self)
self.data = {}
return true
end
--- Class
local methods = {
-- keys
del = del, -- (...) -> #removed
exists = chkargs_wrap(exists, 1), -- (k) -> exists?
keys = keys, -- (pattern) -> list of keys
["type"] = chkargs_wrap(_type, 1), -- (k) -> [string|list|set|zset|hash|none]
randomkey = randomkey, -- () -> [k|nil]
rename = chkargs_wrap(rename, 2), -- (k,k2) -> true
renamenx = chkargs_wrap(renamenx, 2), -- (k,k2) -> ! existed? k2
-- strings
append = chkargs_wrap(append, 2), -- (k,v) -> #new
bitcount = bitcount, -- (k,[start,end]) -> n
bitop = bitop, -- ([and|or|xor|not],k,...)
decr = chkargs_wrap(decr, 1), -- (k) -> new
decrby = decrby, -- (k,n) -> new
get = chkargs_wrap(get, 1), -- (k) -> [v|nil]
getbit = getbit, -- (k,offset) -> b
getrange = getrange, -- (k,start,end) -> string
getset = chkargs_wrap(getset, 2), -- (k,v) -> [oldv|nil]
incr = chkargs_wrap(incr, 1), -- (k) -> new
incrby = incrby, -- (k,n) -> new
incrbyfloat = incrbyfloat, -- (k,n) -> new
mget = mget, -- (k1,...) -> {v1,...}
mset = mset, -- (k1,v1,...) -> true
msetnx = msetnx, -- (k1,v1,...) -> worked? (i.e. !existed? any k)
set = chkargs_wrap(set, 2), -- (k,v) -> true
setbit = setbit, -- (k,offset,b) -> old
setnx = chkargs_wrap(setnx, 2), -- (k,v) -> worked? (i.e. !existed?)
setrange = setrange, -- (k,offset,val) -> #new
strlen = chkargs_wrap(strlen, 1), -- (k) -> [#v|0]
-- hashes
hdel = hdel, -- (k,sk1,...) -> #removed
hexists = chkargs_wrap(hexists, 2), -- (k,sk) -> exists?
hget = chkargs_wrap(hget,2), -- (k,sk) -> v
hgetall = chkargs_wrap(hgetall, 1), -- (k) -> map
hincrby = hincrby, -- (k,sk,n) -> new
hincrbyfloat = hincrbyfloat, -- (k,sk,n) -> new
hkeys = chkargs_wrap(hkeys, 1), -- (k) -> keys
hlen = chkargs_wrap(hlen, 1), -- (k) -> [#sk|0]
hmget = hmget, -- (k,{sk1,...}) -> {v1,...}
hmset = hmset, -- (k,{sk1=v1,...}) -> true
hset = chkargs_wrap(hset, 3), -- (k,sk1,v1) -> !existed?
hsetnx = chkargs_wrap(hsetnx, 3), -- (k,sk1,v1) -> worked? (i.e. !existed?)
hvals = chkargs_wrap(hvals, 1), -- (k) -> values
-- lists
blpop = blpop, -- (k1,...) -> k,v
brpop = brpop, -- (k1,...) -> k,v
brpoplpush = brpoplpush, -- (k1,k2,timeout) -> v
lindex = lindex, -- (k,i) -> v
linsert = chkargs_wrap(linsert, 4), -- (k,mode,pivot,v) -> #list (after)
llen = chkargs_wrap(llen, 1), -- (k) -> #list
lpop = chkargs_wrap(lpop, 1), -- (k) -> v
lpush = lpush, -- (k,v1,...) -> #list (after)
lpushx = chkargs_wrap(lpushx, 2), -- (k,v) -> #list (after)
lrange = lrange, -- (k,start,stop) -> list
lrem = lrem, -- (k,count,v) -> #removed
lset = lset, -- (k,i,v) -> true
ltrim = ltrim, -- (k,start,stop) -> true
rpop = chkargs_wrap(rpop, 1), -- (k) -> v
rpoplpush = chkargs_wrap(rpoplpush, 2), -- (k1,k2) -> v
rpush = rpush, -- (k,v1,...) -> #list (after)
rpushx = chkargs_wrap(rpushx, 2), -- (k,v) -> #list (after)
-- sets
sadd = sadd, -- (k,v1,...) -> #added
scard = chkargs_wrap(scard, 1), -- (k) -> [n|0]
sdiff = sdiff, -- (k1,...) -> set (of elements in k1 & not in any of ...)
sdiffstore = sdiffstore, -- (k0,k1,...) -> #set at k0
sinter = sinter, -- (k1,...) -> set
sinterstore = sinterstore, -- (k0,k1,...) -> #set at k0
sismember = chkargs_wrap(sismember, 2), -- (k,v) -> member?
smembers = chkargs_wrap(smembers, 1), -- (k) -> set
smove = chkargs_wrap(smove, 3), -- (k1,k2,v) -> moved? (i.e. !member? k1)
spop = chkargs_wrap(spop, 1), -- (k) -> [v|nil]
srandmember = srandmember, -- (k,[count]) -> v|[v1,v2,...]
srem = srem, -- (k,v1,...) -> #removed
sunion = sunion, -- (k1,...) -> set
sunionstore = sunionstore, -- (k0,k1,...) -> #set at k0
-- zsets
zadd = zadd, -- (k,score,member,[score,member,...])
zcard = chkargs_wrap(zcard, 1), -- (k) -> n
zcount = chkargs_wrap(zcount, 3), -- (k,min,max) -> count
zincrby = zincrby, -- (k,score,v) -> score
zinterstore = zinterstore, -- (k,numkeys,k1,...,[opts]) -> card
zrange = zrange, -- (k,start,stop,[opts]) -> depends on opts
zrangebyscore = zrangebyscore, -- (k,min,max,[opts]) -> depends on opts
zrank = chkargs_wrap(zrank, 2), -- (k,v) -> rank
zrem = zrem, -- (k,v1,...) -> #removed
zremrangebyrank = zremrangebyrank, -- (k,start,stop) -> #removed
zremrangebyscore = chkargs_wrap(zremrangebyscore, 3), -- (k,min,max) -> #removed
zrevrange = zrevrange, -- (k,start,stop,[opts]) -> depends on opts
zrevrangebyscore = zrevrangebyscore, -- (k,min,max,[opts]) -> depends on opts
zrevrank = chkargs_wrap(zrevrank, 2), -- (k,v) -> rank
zscore = chkargs_wrap(zscore, 2), -- (k,v) -> score
zunionstore = zunionstore, -- (k,numkeys,k1,...,[opts]) -> card
-- connection
echo = chkargs_wrap(echo, 1), -- (v) -> v
ping = ping, -- () -> true
-- server
flushall = flushdb, -- () -> true
flushdb = flushdb, -- () -> true
-- debug
dbg_zcoherence = dbg_zcoherence,
}
local new = function()
local r = {data = {}}
return setmetatable(r,{__index = methods})
end
return {
new = new,
}
| gpl-3.0 |
Atebite/NutScript | gamemode/core/libs/sh_class.lua | 4 | 3264 | nut.class = nut.class or {}
nut.class.list = {}
local charMeta = nut.meta.character
-- Register classes from a directory.
function nut.class.loadFromDir(directory)
-- Search the directory for .lua files.
for k, v in ipairs(file.Find(directory.."/*.lua", "LUA")) do
-- Get the name without the "sh_" prefix and ".lua" suffix.
local niceName = v:sub(4, -5)
-- Determine a numeric identifier for this class.
local index = #nut.class.list + 1
local halt
for k, v in ipairs(nut.class.list) do
if (v.uniqueID == niceName) then
halt = true
end
end
if (halt == true) then
continue
end
-- Set up a global table so the file has access to the class table.
CLASS = {index = index, uniqueID = niceName}
-- Define some default variables.
CLASS.name = "Unknown"
CLASS.desc = "No description available."
CLASS.limit = 0
-- For future use with plugins.
if (PLUGIN) then
CLASS.plugin = PLUGIN.uniqueID
end
-- Include the file so data can be modified.
nut.util.include(directory.."/"..v, "shared")
-- Why have a class without a faction?
if (!CLASS.faction or !team.Valid(CLASS.faction)) then
ErrorNoHalt("Class '"..niceName.."' does not have a valid faction!\n")
CLASS = nil
continue
end
-- Allow classes to be joinable by default.
if (!CLASS.onCanBe) then
CLASS.onCanBe = function(client)
return true
end
end
-- Add the class to the list of classes.
nut.class.list[index] = CLASS
-- Remove the global variable to prevent conflict.
CLASS = nil
end
end
-- Determines if a player is allowed to join a specific class.
function nut.class.canBe(client, class)
-- Get the class table by its numeric identifier.
local info = nut.class.list[class]
-- See if the class exists.
if (!info) then
return false, "no info"
end
-- If the player's faction matches the class's faction.
if (client:Team() != info.faction) then
return false, "not correct team"
end
if (client:getChar():getClass() == class) then
return false, "same class request"
end
if (info.limit > 0) then
if (#nut.class.getPlayers(info.index) >= info.limit) then
return false, "class is full"
end
end
-- See if the class allows the player to join it.
return info:onCanBe(client)
end
function nut.class.getPlayers(class)
local players = {}
for k, v in ipairs(player.GetAll()) do
local char = v:getChar()
if (char and char:getClass() == class) then
table.insert(players, v)
end
end
return players
end
function charMeta:joinClass(class)
if (!class) then
self:kickClass()
return
end
local oldClass = self:getClass()
local client = self:getPlayer()
if (nut.class.canBe(client, class)) then
self:setClass(class)
hook.Run("OnPlayerJoinClass", client, class, oldClass)
return true
else
return false
end
end
function charMeta:kickClass()
self:setClass()
local client = self:getPlayer()
hook.Run("OnPlayerJoinClass", client, class)
end
function GM:OnPlayerJoinClass(client, class, oldClass)
local info = nut.class.list[class]
local info2 = nut.class.list[oldClass]
if (info.onSet) then
info:onSet(client)
end
if (info2 and info2.onLeave) then
info2:onLeave(client)
end
netstream.Start(nil, "classUpdate", client)
end | mit |
bnetcc/darkstar | scripts/zones/Silver_Sea_route_to_Al_Zahbi/npcs/Yahliq.lua | 1 | 1510 | -----------------------------------
-- Area: Silver Sea route to Al Zahbi
-- NPC: Yahliq
-- Type: Guild Merchant: Fishing Guild
-- !pos 4.986 -2.101 -12.026 59
-----------------------------------
package.loaded["scripts/zones/Silver_Sea_route_to_Al_Zahbi/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/zones/Silver_Sea_route_to_Al_Zahbi/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
--[[
if (player:sendGuild(525,1,23,5)) then
player:showText(npc,YAHLIQ_SHOP_DIALOG);
end
]]
player:showText(npc,YAHLIQ_SHOP_DIALOG);
local stock =
{
2177, 36, -- Ice Card
2180, 36, -- Thunder Card
2182, 36, -- Light Card
2183, 36, -- Dark Card
5449, 92, -- Hamsi
5450, 1957, -- Lakerda
17387, 4077, -- Tarutaru Fishing Rod
17395, 9, -- Lugworm
17399, 2394, -- Sabiki Rig
17400, 691, -- Sinking Minnow
17404, 270 -- Minnow
};
showShop(player, STATIC, stock);
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/globals/spells/bluemagic/cannonball.lua | 33 | 1721 | -----------------------------------------
-- Spell: Cannonball
-- Damage varies with TP
-- Spell cost: 66 MP
-- Monster Type: Vermin
-- Spell Type: Physical (Blunt)
-- Blue Magic Points: 3
-- Stat Bonus: STR+1, DEX+1
-- Level: 70
-- Casting Time: 0.5 seconds
-- Recast Time: 28.5 seconds
-- Skillchain Element(s): Fusion (can open/close Light with Fragmentation WSs and spells)
-- Combos: None
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.tpmod = TPMOD_DAMAGE;
params.dmgtype = DMGTYPE_H2H;
params.scattr = SC_FUSION;
params.numhits = 1;
params.multiplier = 1.75;
params.tp150 = 2.125;
params.tp300 = 2.75;
params.azuretp = 2.875;
params.duppercap = 75;
params.str_wsc = 0.5;
params.dex_wsc = 0.0;
params.vit_wsc = 0.5;
params.agi_wsc = 0.0;
params.int_wsc = 0.0;
params.mnd_wsc = 0.0;
params.chr_wsc = 0.0;
params.offcratiomod = caster:getStat(MOD_DEF);
damage = BluePhysicalSpell(caster, target, spell, params);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
return damage;
end; | gpl-3.0 |
bnetcc/darkstar | scripts/zones/Selbina/npcs/Thunder_Hawk.lua | 5 | 2160 | -----------------------------------
-- Area: Selbina
-- NPC: Thunder Hawk
-- Starts and Finishes Quest: The Rescue
-- !pos -58 -10 6 248
-----------------------------------
package.loaded["scripts/zones/Selbina/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Selbina/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/quests");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local TheRescue = player:getQuestStatus(OTHER_AREAS,THE_RESCUE);
local SelbiFame = math.floor((player:getFameLevel(SANDORIA) + player:getFameLevel(BASTOK)) / 2); -- Selbina Fame
if (TheRescue == QUEST_AVAILABLE and SelbiFame >= 1) then
player:startEvent(80); -- Start quest "The rescue"
elseif (TheRescue == QUEST_ACCEPTED and player:hasKeyItem(TRADERS_SACK) == false) then
player:startEvent(83); -- During quest "The rescue"
elseif (TheRescue == QUEST_ACCEPTED and player:hasKeyItem(TRADERS_SACK) == true) then
player:startEvent(81); -- Finish quest "The rescue"
elseif (TheRescue == QUEST_COMPLETED) then
player:startEvent(82); -- New standard dialog
else
player:startEvent(84); -- Standard dialog
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 80 and option == 70) then
player:addQuest(OTHER_AREAS,THE_RESCUE);
elseif (csid == 81) then
player:completeQuest(OTHER_AREAS,THE_RESCUE);
player:addTitle(HONORARY_CITIZEN_OF_SELBINA);
player:delKeyItem(TRADERS_SACK);
if (player:hasKeyItem(MAP_OF_THE_RANGUEMONT_PASS) == false) then
player:addKeyItem(MAP_OF_THE_RANGUEMONT_PASS);
player:messageSpecial(KEYITEM_OBTAINED,MAP_OF_THE_RANGUEMONT_PASS);
end
player:addGil(3000);
player:messageSpecial(GIL_OBTAINED,3000);
player:addFame(OTHER_AREAS,30);
end
end;
| gpl-3.0 |
Etiene/Algorithm-Implementations | Bresenham_Based_Supercover_Line/Lua/Yonaba/bresenham_based_supercover_test.lua | 27 | 1151 | -- Tests for bresenham.lua
local supercover_line = require 'bresenham_based_supercover'
local total, pass = 0, 0
local function dec(str, len)
return #str < len
and str .. (('.'):rep(len-#str))
or str:sub(1,len)
end
local function run(message, f)
total = total + 1
local ok, err = pcall(f)
if ok then pass = pass + 1 end
local status = ok and 'PASSED' or 'FAILED'
print(('%02d. %68s: %s'):format(total, dec(message,68), status))
end
-- Checks if t1 and t2 arrays are the same
local function same(t1, t2)
for k,v in ipairs(t1) do
if t2[k].x ~= v.x or t2[k].y ~= v.y then
return false
end
end
return true
end
run('Testing Bresenham-based supercover line marching', function()
local expected = {
{x = 1, y = 1}, {x = 2, y = 1}, {x = 1, y = 2},
{x = 2, y = 2}, {x = 3, y = 2}, {x = 2, y = 3},
{x = 3, y = 3}, {x = 4, y = 3}, {x = 3, y = 4},
{x = 4, y = 4}, {x = 5, y = 4}, {x = 4, y = 5},
{x = 5, y = 5}
}
assert(same(supercover_line(1, 1, 5, 5), expected))
end)
print(('-'):rep(80))
print(('Total : %02d: Pass: %02d - Failed : %02d - Success: %.2f %%')
:format(total, pass, total-pass, (pass*100/total)))
| mit |
MmxBoy/metalik | plugins/wiki.lua | 735 | 4364 | -- http://git.io/vUA4M
local socket = require "socket"
local JSON = require "cjson"
local wikiusage = {
"!wiki [text]: Read extract from default Wikipedia (EN)",
"!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola",
"!wiki search [text]: Search articles on default Wikipedia (EN)",
"!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola",
}
local Wikipedia = {
-- http://meta.wikimedia.org/wiki/List_of_Wikipedias
wiki_server = "https://%s.wikipedia.org",
wiki_path = "/w/api.php",
wiki_load_params = {
action = "query",
prop = "extracts",
format = "json",
exchars = 300,
exsectionformat = "plain",
explaintext = "",
redirects = ""
},
wiki_search_params = {
action = "query",
list = "search",
srlimit = 20,
format = "json",
},
default_lang = "en",
}
function Wikipedia:getWikiServer(lang)
return string.format(self.wiki_server, lang or self.default_lang)
end
--[[
-- return decoded JSON table from Wikipedia
--]]
function Wikipedia:loadPage(text, lang, intro, plain, is_search)
local request, sink = {}, {}
local query = ""
local parsed
if is_search then
for k,v in pairs(self.wiki_search_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "srsearch=" .. URL.escape(text)
else
self.wiki_load_params.explaintext = plain and "" or nil
for k,v in pairs(self.wiki_load_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "titles=" .. URL.escape(text)
end
-- HTTP request
request['url'] = URL.build(parsed)
print(request['url'])
request['method'] = 'GET'
request['sink'] = ltn12.sink.table(sink)
local httpRequest = parsed.scheme == 'http' and http.request or https.request
local code, headers, status = socket.skip(1, httpRequest(request))
if not headers or not sink then
return nil
end
local content = table.concat(sink)
if content ~= "" then
local ok, result = pcall(JSON.decode, content)
if ok and result then
return result
else
return nil
end
else
return nil
end
end
-- extract intro passage in wiki page
function Wikipedia:wikintro(text, lang)
local result = self:loadPage(text, lang, true, true)
if result and result.query then
local query = result.query
if query and query.normalized then
text = query.normalized[1].to or text
end
local page = query.pages[next(query.pages)]
if page and page.extract then
return text..": "..page.extract
else
local text = "Extract not found for "..text
text = text..'\n'..table.concat(wikiusage, '\n')
return text
end
else
return "Sorry an error happened"
end
end
-- search for term in wiki
function Wikipedia:wikisearch(text, lang)
local result = self:loadPage(text, lang, true, true, true)
if result and result.query then
local titles = ""
for i,item in pairs(result.query.search) do
titles = titles .. "\n" .. item["title"]
end
titles = titles ~= "" and titles or "No results found"
return titles
else
return "Sorry, an error occurred"
end
end
local function run(msg, matches)
-- TODO: Remember language (i18 on future version)
-- TODO: Support for non Wikipedias but Mediawikis
local search, term, lang
if matches[1] == "search" then
search = true
term = matches[2]
lang = nil
elseif matches[2] == "search" then
search = true
term = matches[3]
lang = matches[1]
else
term = matches[2]
lang = matches[1]
end
if not term then
term = lang
lang = nil
end
if term == "" then
local text = "Usage:\n"
text = text..table.concat(wikiusage, '\n')
return text
end
local result
if search then
result = Wikipedia:wikisearch(term, lang)
else
-- TODO: Show the link
result = Wikipedia:wikintro(term, lang)
end
return result
end
return {
description = "Searches Wikipedia and send results",
usage = wikiusage,
patterns = {
"^![Ww]iki(%w+) (search) (.+)$",
"^![Ww]iki (search) ?(.*)$",
"^![Ww]iki(%w+) (.+)$",
"^![Ww]iki ?(.*)$"
},
run = run
}
| gpl-2.0 |
miralireza2/star_bottelegram | plugins/wiki.lua | 735 | 4364 | -- http://git.io/vUA4M
local socket = require "socket"
local JSON = require "cjson"
local wikiusage = {
"!wiki [text]: Read extract from default Wikipedia (EN)",
"!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola",
"!wiki search [text]: Search articles on default Wikipedia (EN)",
"!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola",
}
local Wikipedia = {
-- http://meta.wikimedia.org/wiki/List_of_Wikipedias
wiki_server = "https://%s.wikipedia.org",
wiki_path = "/w/api.php",
wiki_load_params = {
action = "query",
prop = "extracts",
format = "json",
exchars = 300,
exsectionformat = "plain",
explaintext = "",
redirects = ""
},
wiki_search_params = {
action = "query",
list = "search",
srlimit = 20,
format = "json",
},
default_lang = "en",
}
function Wikipedia:getWikiServer(lang)
return string.format(self.wiki_server, lang or self.default_lang)
end
--[[
-- return decoded JSON table from Wikipedia
--]]
function Wikipedia:loadPage(text, lang, intro, plain, is_search)
local request, sink = {}, {}
local query = ""
local parsed
if is_search then
for k,v in pairs(self.wiki_search_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "srsearch=" .. URL.escape(text)
else
self.wiki_load_params.explaintext = plain and "" or nil
for k,v in pairs(self.wiki_load_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "titles=" .. URL.escape(text)
end
-- HTTP request
request['url'] = URL.build(parsed)
print(request['url'])
request['method'] = 'GET'
request['sink'] = ltn12.sink.table(sink)
local httpRequest = parsed.scheme == 'http' and http.request or https.request
local code, headers, status = socket.skip(1, httpRequest(request))
if not headers or not sink then
return nil
end
local content = table.concat(sink)
if content ~= "" then
local ok, result = pcall(JSON.decode, content)
if ok and result then
return result
else
return nil
end
else
return nil
end
end
-- extract intro passage in wiki page
function Wikipedia:wikintro(text, lang)
local result = self:loadPage(text, lang, true, true)
if result and result.query then
local query = result.query
if query and query.normalized then
text = query.normalized[1].to or text
end
local page = query.pages[next(query.pages)]
if page and page.extract then
return text..": "..page.extract
else
local text = "Extract not found for "..text
text = text..'\n'..table.concat(wikiusage, '\n')
return text
end
else
return "Sorry an error happened"
end
end
-- search for term in wiki
function Wikipedia:wikisearch(text, lang)
local result = self:loadPage(text, lang, true, true, true)
if result and result.query then
local titles = ""
for i,item in pairs(result.query.search) do
titles = titles .. "\n" .. item["title"]
end
titles = titles ~= "" and titles or "No results found"
return titles
else
return "Sorry, an error occurred"
end
end
local function run(msg, matches)
-- TODO: Remember language (i18 on future version)
-- TODO: Support for non Wikipedias but Mediawikis
local search, term, lang
if matches[1] == "search" then
search = true
term = matches[2]
lang = nil
elseif matches[2] == "search" then
search = true
term = matches[3]
lang = matches[1]
else
term = matches[2]
lang = matches[1]
end
if not term then
term = lang
lang = nil
end
if term == "" then
local text = "Usage:\n"
text = text..table.concat(wikiusage, '\n')
return text
end
local result
if search then
result = Wikipedia:wikisearch(term, lang)
else
-- TODO: Show the link
result = Wikipedia:wikintro(term, lang)
end
return result
end
return {
description = "Searches Wikipedia and send results",
usage = wikiusage,
patterns = {
"^![Ww]iki(%w+) (search) (.+)$",
"^![Ww]iki (search) ?(.*)$",
"^![Ww]iki(%w+) (.+)$",
"^![Ww]iki ?(.*)$"
},
run = run
}
| gpl-2.0 |
awesomeWM/awesome | tests/examples/shims/awesome.lua | 1 | 3114 | local lgi = require("lgi")
local gears_obj = require("gears.object")
-- Emulate the C API classes. They differ from C API objects as connect_signal
-- doesn't take an object as first argument and they support fallback properties
-- handlers.
local function _shim_fake_class()
local obj = gears_obj()
obj._private = {}
-- Deprecated.
obj.data = obj._private
local meta = {
__index = function()end,
__newindex = function()end,
}
obj._connect_signal = obj.connect_signal
obj._disconnect_signal = obj.disconnect_signal
function obj.connect_signal(name, func)
return obj._connect_signal(obj, name, func)
end
function obj.disconnect_signal(name, func)
return obj._disconnect_signal(obj, name, func)
end
function obj.set_index_miss_handler(handler)
meta.__index = handler
end
function obj.set_newindex_miss_handler(handler)
meta.__newindex = handler
end
function obj.emit_signal(name, c, ...)
local conns = obj._signals[name] or {strong={}}
for func in pairs(conns.strong) do
func(c, ...)
end
end
return obj, meta
end
local function forward_class(obj, class)
assert(obj.emit_signal)
local es = obj.emit_signal
function obj:emit_signal(name, ...)
es(obj, name, ...)
class.emit_signal(name, obj, ...)
end
end
local awesome = _shim_fake_class()
awesome._shim_fake_class = _shim_fake_class
awesome._forward_class = forward_class
-- Avoid c.screen = acreen.focused() to be called, all tests will fail
awesome.startup = true
function awesome.register_xproperty()
end
function awesome.xkb_get_group_names()
return "pc+us+inet(evdev)"
end
function awesome.xkb_get_layout_group()
return 0
end
awesome.load_image = lgi.cairo.ImageSurface.create_from_png
function awesome.pixbuf_to_surface(_, path)
return awesome.load_image(path)
end
function awesome.xrdb_get_value()
return nil
end
function awesome.spawn() end
-- Always show deprecated messages
awesome.version = "v9999"
awesome.api_level = 9999
-- SVG are composited. Without it we need a root surface
awesome.composite_manager_running = true
awesome._modifiers = {
Shift = {
{keycode = 50 , keysym = 'Shift_L' },
{keycode = 62 , keysym = 'Shift_R' },
},
Lock = {},
Control = {
{keycode = 37 , keysym = 'Control_L' },
{keycode = 105, keysym = 'Control_R' },
},
Mod1 = {
{keycode = 64 , keysym = 'Alt_L' },
{keycode = 108, keysym = 'Alt_R' },
},
Mod2 = {
{keycode = 77 , keysym = 'Num_Lock' },
},
Mod3 = {},
Mod4 = {
{keycode = 133, keysym = 'Super_L' },
{keycode = 134, keysym = 'Super_R' },
},
Mod5 = {
{keycode = 203, keysym = 'Mode_switch'},
},
}
function awesome._get_key_name(key)
return key
end
awesome._active_modifiers = {}
return awesome
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
| gpl-2.0 |
vanloswang/conky_all | conky_colors/conkycolors/scripts/conkyCairo.lua | 6 | 35239 | --[[
-- This code is mostly by londonali1010, mrpeachy, VinDSL, Wlourf and SLK
-- Conky-Colors by helmuthdu
-- license : Distributed under the terms of GNU GPL version 2 or later
]]
require 'cairo'
-------------------------------------------------------------------------------
-- rgb_to_r_g_b
-- converts color in hexa to decimal
--
function rgb_to_r_g_b(colour, alpha)
return ((colour / 0x10000) % 0x100) / 255., ((colour / 0x100) % 0x100) / 255., (colour % 0x100) / 255., alpha
end
-------------------------------------------------------------------------------
-- get_user_dir
-- return user dir
--
function get_user_dir()
local f = assert(io.popen("conky-colors --localdir"))
local s = assert(f:read('*l'))
f:close()
return s
end
-------------------------------------------------------------------------------
-- get_weather_info
-- return yahoo weather info
--
function get_yahoo_weather_info(dataType, dataLocation, dataUnit)
local f = assert(io.popen("conky-colors --systemdir"))
local s = assert(f:read('*l'))
f:close()
f = assert(io.popen("sh " .. s .. "/bin/conkyYahooWeather " .. dataType .. " " .. dataLocation .. " " .. dataUnit)) -- runs command
s = assert(f:read('*l'))
f:close()
return s
end
-------------------------------------------------------------------------------
-- get_day_name
-- return day name
--
function get_day_name(format, day)
local f = assert(io.popen("date " .. format .. " --date=" .. day)) -- runs command
local s = assert(f:read('*l'))
f:close()
return s
end
-------------------------------------------------------------------------------
-- get_music_percent
-- return music percent
--
function get_music_percent (player)
local f = assert(io.popen("conky-colors --systemdir"))
local s = assert(f:read('*l'))
f:close()
f = assert(io.popen("sh " .. s .. "/bin/conky" .. player .. " --datatype=PP")) -- runs command
s = assert(f:read('*a'))
f:close()
return s
end
-------------------------------------------------------------------------------
-- weather
-- dispay text
--
function display_text(data)
local txt = data.txt
local x, y = data.x, data.y
local txt_weight, txt_size = data.txt_weight, data.txt_size
local txt_fg_colour, txt_fg_alpha = data.txt_fg_colour, data.txt_fg_alpha
if data.font==nil then data.font = "ubuntu" end
cairo_select_font_face (cr, data.font, CAIRO_FONT_SLANT_NORMAL, txt_weight)
cairo_set_font_size (cr, txt_size)
cairo_set_source_rgba (cr, rgb_to_r_g_b(txt_fg_colour, txt_fg_alpha))
cairo_move_to (cr, x - (txt_size / 2), y)
cairo_show_text (cr, txt)
cairo_stroke (cr)
end
-------------------------------------------------------------------------------
-- clock_hands
-- display clock hands
--
function clock_hands(data)
local xc = data.xc
local yc = data.yc
local colour = data.colour
local alpha = data.alpha
local show_secs = data.show_secs
local size = data.size
local secs,mins,hours,secs_arc,mins_arc,hours_arc
local xh,yh,xm,ym,xs,ys
secs=os.date("%S")
mins=os.date("%M")
hours=os.date("%I")
secs_arc=(2*math.pi/60)*secs
mins_arc=(2*math.pi/60)*mins+secs_arc/60
hours_arc=(2*math.pi/12)*hours+mins_arc/12
xh=xc+0.4*size*math.sin(hours_arc)
yh=yc-0.4*size*math.cos(hours_arc)
cairo_move_to(cr,xc,yc)
cairo_line_to(cr,xh,yh)
cairo_set_line_cap(cr,CAIRO_LINE_CAP_ROUND)
cairo_set_line_width(cr,5)
cairo_set_source_rgba(cr,rgb_to_r_g_b(colour,alpha))
cairo_stroke(cr)
xm=xc+0.5*size*math.sin(mins_arc)
ym=yc-0.5*size*math.cos(mins_arc)
cairo_move_to(cr,xc,yc)
cairo_line_to(cr,xm,ym)
cairo_set_line_width(cr,3)
cairo_stroke(cr)
if show_secs then
xs=xc+0.5*size*math.sin(secs_arc)
ys=yc-0.5*size*math.cos(secs_arc)
cairo_move_to(cr,xc,yc)
cairo_line_to(cr,xs,ys)
cairo_set_line_width(cr,1)
cairo_stroke(cr)
end
cairo_set_line_cap(cr,CAIRO_LINE_CAP_BUTT)
end
-------------------------------------------------------------------------------
-- draw_clock_ring
-- displays clock
--
function draw_clock_ring(data)
local value = data.value
local value_max = data.value_max
local x, y = data.x, data.y
local graph_radius = data.graph_radius
local graph_thickness, graph_unit_thickness = data.graph_thickness, data.graph_unit_thickness
local graph_unit_angle = data.graph_unit_angle
local graph_bg_colour, graph_bg_alpha = data.graph_bg_colour, data.graph_bg_alpha
local graph_fg_colour, graph_fg_alpha = data.graph_fg_colour, data.graph_fg_alpha
-- background ring
cairo_arc(cr, x, y, graph_radius, 0, 2 * math.pi)
cairo_set_source_rgba(cr, rgb_to_r_g_b(graph_bg_colour, graph_bg_alpha))
cairo_set_line_width(cr, graph_thickness)
cairo_stroke(cr)
-- arc of value
local val = (value % value_max)
local i = 1
while i <= val do
cairo_arc(cr, x, y, graph_radius,( ((graph_unit_angle * i) - graph_unit_thickness)*(2*math.pi/360) )-(math.pi/2),((graph_unit_angle * i) * (2*math.pi/360))-(math.pi/2))
cairo_set_source_rgba(cr,rgb_to_r_g_b(graph_fg_colour,graph_fg_alpha))
cairo_stroke(cr)
i = i + 1
end
local angle = (graph_unit_angle * i) - graph_unit_thickness
-- graduations marks
local graduation_radius = data.graduation_radius
local graduation_thickness, graduation_mark_thickness = data.graduation_thickness, data.graduation_mark_thickness
local graduation_unit_angle = data.graduation_unit_angle
local graduation_fg_colour, graduation_fg_alpha = data.graduation_fg_colour, data.graduation_fg_alpha
if graduation_radius > 0 and graduation_thickness > 0 and graduation_unit_angle > 0 then
local nb_graduation = 360 / graduation_unit_angle
local i = 1
while i <= nb_graduation do
cairo_set_line_width(cr, graduation_thickness)
cairo_arc(cr, x, y, graduation_radius, (((graduation_unit_angle * i)-(graduation_mark_thickness/2))*(2*math.pi/360))-(math.pi/2),(((graduation_unit_angle * i)+(graduation_mark_thickness/2))*(2*math.pi/360))-(math.pi/2))
cairo_set_source_rgba(cr,rgb_to_r_g_b(graduation_fg_colour,graduation_fg_alpha))
cairo_stroke(cr)
cairo_set_line_width(cr, graph_thickness)
i = i + 1
end
end
-- text
local txt_radius = data.txt_radius
local txt_weight, txt_size = data.txt_weight, data.txt_size
local txt_fg_colour, txt_fg_alpha = data.txt_fg_colour, data.txt_fg_alpha
local movex = txt_radius * (math.cos((angle * 2 * math.pi / 360)-(math.pi/2)))
local movey = txt_radius * (math.sin((angle * 2 * math.pi / 360)-(math.pi/2)))
cairo_select_font_face (cr, "ubuntu", CAIRO_FONT_SLANT_NORMAL, txt_weight);
cairo_set_font_size (cr, txt_size);
cairo_set_source_rgba (cr, rgb_to_r_g_b(txt_fg_colour, txt_fg_alpha));
cairo_move_to (cr, x + movex - (txt_size / 2), y + movey + 3);
cairo_show_text (cr, value);
cairo_stroke (cr);
end
-------------------------------------------------------------------------------
-- angle_to_position
-- convert degree to rad and rotate (0 degree is top/north)
--
function angle_to_position(start_angle, current_angle)
local pos = current_angle + start_angle
return ( ( pos * (2 * math.pi / 360) ) - (math.pi / 2) )
end
-------------------------------------------------------------------------------
-- draw_gauge_ring
-- display gauges
--
function draw_gauge_ring(data)
local value = data.value
local value_max = data.value_max
local x, y = data.x, data.y
local graph_radius = data.graph_radius
local graph_thickness, graph_unit_thickness = data.graph_thickness, data.graph_unit_thickness
local graph_start_angle = data.graph_start_angle
local graph_unit_angle = data.graph_unit_angle
local graph_bg_colour, graph_bg_alpha = data.graph_bg_colour, data.graph_bg_alpha
local graph_fg_colour, graph_fg_alpha = data.graph_fg_colour, data.graph_fg_alpha
local hand_fg_colour, hand_fg_alpha = data.hand_fg_colour, data.hand_fg_alpha
local graph_end_angle = (value_max * graph_unit_angle) % 360
if value == nil then value=0 end
-- background ring
cairo_arc(cr, x, y, graph_radius, angle_to_position(graph_start_angle, 0), angle_to_position(graph_start_angle, graph_end_angle))
cairo_set_source_rgba(cr, rgb_to_r_g_b(graph_bg_colour, graph_bg_alpha))
cairo_set_line_width(cr, graph_thickness)
cairo_stroke(cr)
-- arc of value
local val = value % (value_max + 1)
local start_arc = 0
local stop_arc = 0
local i = 1
while i <= val do
start_arc = (graph_unit_angle * i) - graph_unit_thickness
stop_arc = (graph_unit_angle * i)
cairo_arc(cr, x, y, graph_radius, angle_to_position(graph_start_angle, start_arc), angle_to_position(graph_start_angle, stop_arc))
cairo_set_source_rgba(cr, rgb_to_r_g_b(graph_fg_colour, graph_fg_alpha))
cairo_stroke(cr)
i = i + 1
end
local angle = start_arc
-- hand
start_arc = (graph_unit_angle * val) - (graph_unit_thickness * 2)
stop_arc = (graph_unit_angle * val)
cairo_arc(cr, x, y, graph_radius, angle_to_position(graph_start_angle, start_arc), angle_to_position(graph_start_angle, stop_arc))
cairo_set_source_rgba(cr, rgb_to_r_g_b(hand_fg_colour, hand_fg_alpha))
cairo_stroke(cr)
-- graduations marks
local graduation_radius = data.graduation_radius
local graduation_thickness, graduation_mark_thickness = data.graduation_thickness, data.graduation_mark_thickness
local graduation_unit_angle = data.graduation_unit_angle
local graduation_fg_colour, graduation_fg_alpha = data.graduation_fg_colour, data.graduation_fg_alpha
if graduation_radius > 0 and graduation_thickness > 0 and graduation_unit_angle > 0 then
local nb_graduation = graph_end_angle / graduation_unit_angle
local i = 0
while i < nb_graduation do
cairo_set_line_width(cr, graduation_thickness)
start_arc = (graduation_unit_angle * i) - (graduation_mark_thickness / 2)
stop_arc = (graduation_unit_angle * i) + (graduation_mark_thickness / 2)
cairo_arc(cr, x, y, graduation_radius, angle_to_position(graph_start_angle, start_arc), angle_to_position(graph_start_angle, stop_arc))
cairo_set_source_rgba(cr,rgb_to_r_g_b(graduation_fg_colour,graduation_fg_alpha))
cairo_stroke(cr)
cairo_set_line_width(cr, graph_thickness)
i = i + 1
end
end
-- text
local txt_radius = data.txt_radius
local txt_weight, txt_size = data.txt_weight, data.txt_size
local txt_fg_colour, txt_fg_alpha = data.txt_fg_colour, data.txt_fg_alpha
local movex = txt_radius * math.cos(angle_to_position(graph_start_angle, angle))
local movey = txt_radius * math.sin(angle_to_position(graph_start_angle, angle))
cairo_select_font_face (cr, "ubuntu", CAIRO_FONT_SLANT_NORMAL, txt_weight)
cairo_set_font_size (cr, txt_size)
cairo_set_source_rgba (cr, rgb_to_r_g_b(txt_fg_colour, txt_fg_alpha))
cairo_move_to (cr, x + movex - (txt_size / 2), y + movey + 3)
cairo_show_text (cr, value)
cairo_stroke (cr)
-- caption
local caption = data.caption
local caption_weight, caption_size = data.caption_weight, data.caption_size
local caption_fg_colour, caption_fg_alpha = data.caption_fg_colour, data.caption_fg_alpha
local tox = graph_radius * (math.cos((graph_start_angle * 2 * math.pi / 360)-(math.pi/2)))
local toy = graph_radius * (math.sin((graph_start_angle * 2 * math.pi / 360)-(math.pi/2)))
cairo_select_font_face (cr, "ubuntu", CAIRO_FONT_SLANT_NORMAL, caption_weight);
cairo_set_font_size (cr, caption_size)
cairo_set_source_rgba (cr, rgb_to_r_g_b(caption_fg_colour, caption_fg_alpha))
cairo_move_to (cr, x + tox + 5, y + toy + 3)
-- bad hack but not enough time !
if graph_start_angle < 105 then
cairo_move_to (cr, x + tox - 30, y + toy + 1)
end
cairo_show_text (cr, caption)
cairo_stroke (cr)
end
-------------------------------------------------------------------------------
-- draw_ring
-- simple rings
--
function draw_ring(data)
local value = data.value
local value_max = data.value_max
local bgc = data.bg_colour
local bga = data.bg_alpha
local fgc = data.fg_colour
local fga = data.fg_alpha
local xc, yc = data.x, data.y
local radius = data.radius
local thickness = data.thickness
local sa = data.start_angle
local ea = data.end_angle
local lr = data.lr
if value == nil then value=0 end
local pct = value/value_max
local angle_0 = sa * math.pi/180 - math.pi/2
local angle_f = ea * math.pi/180 - math.pi/2
local pct_arc = pct * (angle_f - angle_0)
-- Draw background ring
cairo_arc(cr, xc, yc, radius, angle_0, angle_f)
cairo_set_source_rgba(cr, rgb_to_r_g_b(bgc, bga))
cairo_set_line_width(cr, thickness)
cairo_stroke(cr)
-- Draw indicator ring
cairo_arc(cr, xc, yc, radius, angle_0, angle_0 + pct_arc)
cairo_set_source_rgba(cr, rgb_to_r_g_b(fgc, fga))
cairo_stroke(cr)
end
-------------------------------------------------------------------------------
-- draw_gauge_bars
-- display gauge
--
function draw_gauge_bars(data)
local x=data.x
local y=data.y
local divisions=data.divisions
local div_width=data.div_width
local div_height=data.div_height
local div_gap=data.div_gap
local br,bg,bb,ba=rgb_to_r_g_b(data.bg_color, data.bg_alpha)
local sr,sg,sb,sa=rgb_to_r_g_b(data.st_color, data.fg_alpha)
local mr,mg,mb,ma=rgb_to_r_g_b(data.mid_color, data.fg_alpha)
local er,eg,eb,ea=rgb_to_r_g_b(data.end_color, data.fg_alpha)
if data.value==nil then value=0 else value=data.value end
local value_max=data.value_max
local value_divs=(value/value_max)*divisions
cairo_set_line_width (cr,div_width)
for i=1,divisions do
if i<(divisions/2) and i<=value_divs then
colr=((mr-sr)*(i/(divisions/2)))+sr
colg=((mg-sg)*(i/(divisions/2)))+sg
colb=((mb-sb)*(i/(divisions/2)))+sb
cola=((ma-sa)*(i/(divisions/2)))+sa
elseif i>=(divisions/2) and i<=value_divs then
colr=((er-mr)*((i-(divisions/2))/(divisions/2)))+mr
colg=((eg-mg)*((i-(divisions/2))/(divisions/2)))+mg
colb=((eb-mb)*((i-(divisions/2))/(divisions/2)))+mb
cola=((ea-ma)*((i-(divisions/2))/(divisions/2)))+ma
else
colr=br
colg=bg
colb=bb
cola=ba
end
cairo_set_source_rgba (cr,colr,colg,colb,cola)
if data.orientation == "horizontal" then
cairo_move_to (cr,x+((div_width+div_gap)*i-1),y)
else
cairo_move_to (cr,x,y-((div_width+div_gap)*i-1))
end
cairo_rel_line_to (cr,0,div_height)
cairo_stroke (cr)
end
end--function bars
-------------------------------------------------------------------------------
-- draw_box
-- display background
--
--[[BOX WIDGET v1.1 by Wlourf 27/01/2011
This widget can drawn some boxes, even circles in your conky window
http://u-scripts.blogspot.com/2011/01/box-widget.html)
Inspired by Background by londonali1010 (2009), thanks ;-)
The parameters (all optionals) are :
x - x coordinate of top-left corner of the box, default = 0 = (top-left corner of conky window)
y - y coordinate of top-left corner of the box, default = 0 = (top-left corner of conky window)
w - width of the box, default = width of the conky window
h - height of the box, default = height of the conky window
corners - corners is a table for the four corners in this order : top-left, top-right,bottom-right, bottom-left
each corner is defined in a table with a shape and a radius, available shapes are : "curve","circle","line"
example for the same shapes for all corners:
{ {"circle",10} }
example for first corner different from the three others
{ {"circle",10}, {"circle",5} }
example for top corners differents from bottom corners
{ {"circle",10}, {"circle",10}, {"line",0} }
default = { {"line",0} } i.e=no corner
operator - set the compositing operator (needs in the conkyrc : own_window_argb_visual yes)
see http://cairographics.org/operators/
available operators are :
"clear","source","over","in","out","atop","dest","dest_over","dest_in","dest_out","dest_atop","xor","add","saturate"
default = "over"
border - if border>0, the script draws only the border, like a frame, default=0
dash - if border>0 and dash>0, the border is draw with dashes, default=0
skew_x - skew box around x axis, default = 0
skew_y - skew box around y axis, default = 0
scale_x - rescale the x axis, default=1, useful for drawing elipses ...
scale_y - rescale the x axis, default=1
angle - angle of rotation of the box in degrees, default = 0
i.e. a horizontal graph
rot_x - x point of rotation's axis, default = 0,
relative to top-left corner of the box, (not the conky window)
rot_y - y point of rotation's axis, default = 0
relative to top-left corner of the box, (not the conky window)
draw_me - if set to false, box is not drawn (default = true or 1)
it can be used with a conky string, if the string returns 1, the box is drawn :
example : "${if_empty ${wireless_essid wlan0}}${else}1$endif",
linear_gradient - table with the coordinates of two points to define a linear gradient,
points are relative to top-left corner of the box, (not the conky window)
{x1,y1,x2,y2}
radial_gradient - table with the coordinates of two circle to define a radial gradient,
points are relative to top-left corner of the box, (not the conky window)
{x1,y1,r1,x2,y2,r2} (r=radius)
colour - table of colours, default = plain white {{1,0xFFFFFF,0.5}}
this table contains one or more tables with format {P,C,A}
P=position of gradient (0 = start of the gradient, 1= end of the gradient)
C=hexadecimal colour
A=alpha (opacity) of color (0=invisible,1=opacity 100%)
Examples :
for a plain color {{1,0x00FF00,0.5}}
for a gradient with two colours {{0,0x00FF00,0.5},{1,0x000033,1}} {x=80,y=150,w=20,h=20,
radial_gradient={20,20,0,20,20,20},
colour={{0.5,0xFFFFFF,1},{1,0x000000,0}},
or {{0.5,0x00FF00,1},{1,0x000033,1}} -with this one, gradient will start in the middle
for a gradient with three colours {{0,0x00FF00,0.5},{0.5,0x000033,1},{1,0x440033,1}}
and so on ...
To call this script in Conky, use (assuming you have saved this script to ~/scripts/):
lua_load ~/scripts/box.lua
lua_draw_hook_pre main_box
And leave one line blank or not after TEXT
]]
function draw_box(data)
if data.draw_me == true then data.draw_me = nil end
if data.draw_me ~= nil and conky_parse(tostring(data.draw_me)) ~= "1" then return end
local table_corners={"circle","curve","line"}
local t_operators={
clear = CAIRO_OPERATOR_CLEAR,
source = CAIRO_OPERATOR_SOURCE,
over = CAIRO_OPERATOR_OVER,
["in"] = CAIRO_OPERATOR_IN,
out = CAIRO_OPERATOR_OUT,
atop = CAIRO_OPERATOR_ATOP,
dest = CAIRO_OPERATOR_DEST,
dest_over = CAIRO_OPERATOR_DEST_OVER,
dest_in = CAIRO_OPERATOR_DEST_IN,
dest_out = CAIRO_OPERATOR_DEST_OUT,
dest_atop = CAIRO_OPERATOR_DEST_ATOP,
xor = CAIRO_OPERATOR_XOR,
add = CAIRO_OPERATOR_ADD,
saturate = CAIRO_OPERATOR_SATURATE,
}
function rgba_to_r_g_b_a(tc)
--tc={position,colour,alpha}
local colour = tc[2]
local alpha = tc[3]
return ((colour / 0x10000) % 0x100) / 255., ((colour / 0x100) % 0x100) / 255., (colour % 0x100) / 255., alpha
end
function table.copy(data)
local t2 = {}
for k,v in pairs(data) do
t2[k] = {v[1],v[2]}
end
return t2
end
function draw_corner(num,t)
local shape=t[1]
local radius=t[2]
local x,y = t[3],t[4]
if shape=="line" then
if num == 1 then cairo_line_to(cr,radius,0)
elseif num == 2 then cairo_line_to(cr,x,radius)
elseif num == 3 then cairo_line_to(cr,x-radius,y)
elseif num == 4 then cairo_line_to(cr,0,y-radius)
end
end
if shape=="circle" then
local PI = math.pi
if num == 1 then cairo_arc(cr,radius,radius,radius,-PI,-PI/2)
elseif num == 2 then cairo_arc(cr,x-radius,y+radius,radius,-PI/2,0)
elseif num == 3 then cairo_arc(cr,x-radius,y-radius,radius,0,PI/2)
elseif num == 4 then cairo_arc(cr,radius,y-radius,radius,PI/2,-PI)
end
end
if shape=="curve" then
if num == 1 then cairo_curve_to(cr,0,radius ,0,0 ,radius,0)
elseif num == 2 then cairo_curve_to(cr,x-radius,0, x,y, x,radius)
elseif num == 3 then cairo_curve_to(cr,x,y-radius, x,y, x-radius,y)
elseif num == 4 then cairo_curve_to(cr,radius,y, x,y, 0,y-radius)
end
end
end
--check values and set default values
if data.x == nil then data.x = 0 end
if data.y == nil then data.y = 0 end
if data.w == nil then data.w = conky_window.width end
if data.h == nil then data.h = conky_window.height end
if data.radius == nil then data.radius = 0 end
if data.border == nil then data.border = 0 end
if data.colour==nil then data.colour={{1,0x000000,0.5}} end
if data.linear_gradient ~= nil then
if #data.linear_gradient ~= 4 then
data.linear_gradient = {data.x,data.y,data.width,data.height}
end
end
if data.angle==nil then data.angle = 0 end
if data.skew_x == nil then data.skew_x=0 end
if data.skew_y == nil then data.skew_y=0 end
if data.scale_x==nil then data.scale_x=1 end
if data.scale_y==nil then data.scale_y=1 end
if data.rot_x == nil then data.rot_x=0 end
if data.rot_y == nil then data.rot_y=0 end
if data.operator == nil then data.operator = "over" end
if (t_operators[data.operator]) == nil then
print ("wrong operator :",data.operator)
data.operator = "over"
end
if data.radial_gradient ~= nil then
if #data.radial_gradient ~= 6 then
data.radial_gradient = {data.x,data.y,0, data.x,data.y, data.width}
end
end
for i=1, #data.colour do
if #data.colour[i]~=3 then
print ("error in color table")
data.colour[i]={1,0xFFFFFF,1}
end
end
if data.corners == nil then data.corners={ {"line",0} } end
local data_corners = {}
local data_corners = table.copy(data.corners)
--don't use data_corners=data.corners otherwise data.corners is altered
--complete the data_corners table if needed
for i=#data_corners+1,4 do
data_corners[i]=data_corners[#data_corners]
local flag=false
for j,v in pairs(table_corners) do flag=flag or (data_corners[i][1]==v) end
if not flag then print ("error in corners table :",data_corners[i][1]);data_corners[i][1]="curve" end
end
--this way :
-- data_corners[1][4]=x
-- data_corners[2][3]=y
--doesn't work
data_corners[1]={data_corners[1][1],data_corners[1][2],0,0}
data_corners[2]={data_corners[2][1],data_corners[2][2],data.w,0}
data_corners[3]={data_corners[3][1],data_corners[3][2],data.w,data.h}
data_corners[4]={data_corners[4][1],data_corners[4][2],0,data.h}
data.no_gradient = (data.linear_gradient == nil ) and (data.radial_gradient == nil )
cairo_save(cr)
cairo_translate(cr, data.x, data.y)
if data.rot_x~=0 or data.rot_y~=0 or data.angle~=0 then
cairo_translate(cr,data.rot_x,data.rot_y)
cairo_rotate(cr,data.angle*math.pi/180)
cairo_translate(cr,-data.rot_x,-data.rot_y)
end
if data.scale_x~=1 or data.scale_y~=1 or data.skew_x~=0 or data.skew_y~=0 then
local matrix0 = cairo_matrix_t:create()
tolua.takeownership(matrix0)
cairo_matrix_init (matrix0, data.scale_x,math.pi*data.skew_y/180 , math.pi*data.skew_x/180 ,data.scale_y,0,0)
cairo_transform(cr,matrix0)
end
local tc=data_corners
cairo_move_to(cr,tc[1][2],0)
cairo_line_to(cr,data.w-tc[2][2],0)
draw_corner(2,tc[2])
cairo_line_to(cr,data.w,data.h-tc[3][2])
draw_corner(3,tc[3])
cairo_line_to(cr,tc[4][2],data.h)
draw_corner(4,tc[4])
cairo_line_to(cr,0,tc[1][2])
draw_corner(1,tc[1])
if data.no_gradient then
cairo_set_source_rgba(cr,rgba_to_r_g_b_a(data.colour[1]))
else
if data.linear_gradient ~= nil then
pat = cairo_pattern_create_linear (data.linear_gradient[1],data.linear_gradient[2],data.linear_gradient[3],data.linear_gradient[4])
elseif data.radial_gradient ~= nil then
pat = cairo_pattern_create_radial (data.radial_gradient[1],data.radial_gradient[2],data.radial_gradient[3],
data.radial_gradient[4],data.radial_gradient[5],data.radial_gradient[6])
end
for i=1, #data.colour do
cairo_pattern_add_color_stop_rgba (pat, data.colour[i][1], rgba_to_r_g_b_a(data.colour[i]))
end
cairo_set_source (cr, pat)
cairo_pattern_destroy(pat)
end
cairo_set_operator(cr,t_operators[data.operator])
if data.border>0 then
cairo_close_path(cr)
if data.dash ~= nil then cairo_set_dash(cr, data.dash, 1, 0.0) end
cairo_set_line_width(cr,data.border)
cairo_stroke(cr)
else
cairo_fill(cr)
end
cairo_restore(cr)
end
-------------------------------------------------------------------------------
-- MAIN
function conky_main(color, theme, n_cpu, swap, clock_theme, player, player_theme)
if conky_window == nil then return end
local cs = cairo_xlib_surface_create(conky_window.display, conky_window.drawable, conky_window.visual, conky_window.width, conky_window.height)
cr = cairo_create(cs)
local updates=tonumber(conky_parse('${updates}'))
if updates>5 then
if color == "white" then
bgc = 0xffffff -- the colour of the base ring.
fgc = 0xffffff -- the colour of the indicator part of the ring.
bga = 0.2 --the alpha value of the base ring.
fga = 0.8 -- the alpha value of the indicator part of the ring.
else
bgc = 0x1e1c1a -- the colour of the base ring.
fgc = 0x1e1c1a -- the colour of the indicator part of the ring.
bga = 0.6 -- the alpha value of the base ring.
fga = 0.8 -- the alpha value of the indicator part of the ring.
end
local theme = ("0x" .. theme)
local w = conky_window.width
local h = conky_window.height
local hori_space = 190
local vert_space = 46
local xp = hori_space
local yp = vert_space
-- CPU
for i=1,n_cpu do
cpu_number = ("cpu" .. i)
settings = {--CPU GRAPH CPU1
value=tonumber(conky_parse("${cpu " .. cpu_number .. "}")),
value_max=100 ,
x=xp , y=yp ,
graph_radius=20 ,
graph_thickness=10 ,
graph_start_angle=180 ,
graph_unit_angle=1.85 , graph_unit_thickness=2.7 ,
graph_bg_colour=bgc , graph_bg_alpha=bga ,
graph_fg_colour=fgc , graph_fg_alpha=fga ,
hand_fg_colour=fgc , hand_fg_alpha=0.0 ,
txt_radius=35 ,
txt_weight=1 , txt_size=8.0 ,
txt_fg_colour=fgc , txt_fg_alpha=0 ,
graduation_radius=28 ,
graduation_thickness=0 , graduation_mark_thickness=1 ,
graduation_unit_angle=27 ,
graduation_fg_colour=theme , graduation_fg_alpha=0.3 ,
caption='' ,
caption_weight=1 , caption_size=10.0 ,
caption_fg_colour=fgc , caption_fg_alpha=fga ,
};draw_gauge_ring(settings)
yp = yp + 64
end
-- MEMORY
settings = {--MEMPERC GRAPH
value=tonumber(conky_parse("${memperc}")),
value_max=100 ,
x=xp , y=yp ,
graph_radius=20 ,
graph_thickness=10 ,
graph_start_angle=180 ,
graph_unit_angle=1.85 , graph_unit_thickness=2.7 ,
graph_bg_colour=bgc , graph_bg_alpha=bga ,
graph_fg_colour=fgc , graph_fg_alpha=fga ,
hand_fg_colour=fgc , hand_fg_alpha=0.0 ,
txt_radius=35 ,
txt_weight=1 , txt_size=8.0 ,
txt_fg_colour=fgc , txt_fg_alpha=0.0 ,
graduation_radius=22 ,
graduation_thickness=0 , graduation_mark_thickness=2 ,
graduation_unit_angle=27 ,
graduation_fg_colour=fgc , graduation_fg_alpha=0.5 ,
caption='' ,
caption_weight=1 , caption_size=10.0 ,
caption_fg_colour=fgc , caption_fg_alpha=fga ,
};draw_gauge_ring(settings)
-- SWAP
if swap == "on" then
yp = yp + 64
settings = {--SWAP FILESYSTEM USED GRAPH
value=tonumber(conky_parse("${swapperc}")),
value_max=100 ,
x=xp , y=yp ,
graph_radius=20 ,
graph_thickness=10 ,
graph_start_angle=180 ,
graph_unit_angle=1.85 , graph_unit_thickness=2.7 ,
graph_bg_colour=bgc , graph_bg_alpha=bga ,
graph_fg_colour=fgc , graph_fg_alpha=fga ,
hand_fg_colour=fgc , hand_fg_alpha=0.0 ,
txt_radius=35 ,
txt_weight=1 , txt_size=8.0 ,
txt_fg_colour=fgc , txt_fg_alpha=0 ,
graduation_radius=22 ,
graduation_thickness=0 , graduation_mark_thickness=2 ,
graduation_unit_angle=27 ,
graduation_fg_colour=fgc , graduation_fg_alpha=0.5 ,
caption='' ,
caption_weight=1 , caption_size=10.0 ,
caption_fg_colour=fgc , caption_fg_alpha=fga ,
};draw_gauge_ring(settings)
end
-- CLOCK
if clock_theme == "cairo" then
yp = yp + 64
settings = {--CLOCK HANDS
xc = 154 ,
yc = yp ,
colour = bgc ,
alpha = 1 ,
show_secs = false ,
size = 30 ,
};clock_hands(settings)
settings = {--SECONDS
value=tonumber(conky_parse("${time %S}")),
value_max = 60 ,
x = 154 , y = yp ,
bg_colour = bgc , bg_alpha = bga ,
fg_colour = fgc , fg_alpha = fga ,
radius =20 , thickness = 5 ,
start_angle = 0 , end_angle = 360 ,
lr = 0 ,
};draw_ring(settings)
elseif clock_theme == "bigcairo" then
yp = yp + 64 + 20
settings = {--CLOCK HANDS
xc = 124 ,
yc = yp ,
colour = bgc ,
alpha = 1 ,
show_secs = true ,
size = 60 ,
};clock_hands(settings)
settings = {--DAYS
value=tonumber(conky_parse("${time %d}")),
value_max = 31 ,
x = 124 , y = yp ,
bg_colour = bgc , bg_alpha = bga ,
fg_colour = fgc , fg_alpha = fga ,
radius =50 , thickness = 5 ,
start_angle = 215 , end_angle = 325 ,
lr = 0 ,
};draw_ring(settings)
settings = {--MONTHS
value=tonumber(conky_parse("${time %m}")),
value_max = 12 ,
x = 124 , y = yp ,
bg_colour = bgc , bg_alpha = bga ,
fg_colour = fgc , fg_alpha = fga ,
radius = 50 , thickness = 5 ,
start_angle = 35 , end_angle = 145 ,
lr = 0 ,
};draw_ring(settings)
settings = {--SECONDS
value=tonumber(conky_parse("${time %S}")),
value_max = 60 ,
x = 124 , y = yp ,
bg_colour = bgc , bg_alpha = bga ,
fg_colour = fgc , fg_alpha = fga ,
radius =40 , thickness = 10 ,
start_angle = 0 , end_angle = 360 ,
lr = 0 ,
};draw_ring(settings)
yp = yp + 22
end
yp = yp + 64
-- DISKS
disks = {'/', '/home'}
for i, partitions in ipairs(disks) do
settings = {--FILESYSTEM USED GRAPH
value=tonumber(conky_parse("${fs_used_perc " .. partitions .. "}")),
value_max=100 ,
x=xp , y=yp ,
graph_radius=20 ,
graph_thickness=10 ,
graph_start_angle=180 ,
graph_unit_angle=1.85 , graph_unit_thickness=2.7 ,
graph_bg_colour=bgc , graph_bg_alpha=bga ,
graph_fg_colour=fgc , graph_fg_alpha=fga ,
hand_fg_colour=fgc , hand_fg_alpha=0.0 ,
txt_radius=35 ,
txt_weight=1 , txt_size=8.0 ,
txt_fg_colour=fgc , txt_fg_alpha=0 ,
graduation_radius=23 ,
graduation_thickness=0 , graduation_mark_thickness=2 ,
graduation_unit_angle=27 ,
graduation_fg_colour=fgc , graduation_fg_alpha=0.5 ,
caption='' ,
caption_weight=1 , caption_size=10.0 ,
caption_fg_colour=fgc , caption_fg_alpha=fga ,
};draw_gauge_ring(settings)
yp = yp + 64
end
-- PLAYERS
if player == "Banshee" or player == "Clementine" or player == "Rhythmbox" then
if player_theme == "cairo" then
settings = {
value=get_music_percent(player) ,
value_max = 100 ,
x = 154 , y = yp ,
bg_colour = bgc , bg_alpha = bga ,
fg_colour = theme , fg_alpha = fga ,
radius =10 , thickness = 20 ,
start_angle = 0 , end_angle = 360 ,
lr = 0 ,
};draw_ring(settings)
settings = {
value=get_music_percent(player),
value_max = 100 ,
x = 154 , y = yp ,
bg_colour = bgc , bg_alpha = 0.4 ,
fg_colour = fgc , fg_alpha = 0.2 ,
radius =20 , thickness = 1 ,
start_angle = 0 , end_angle = 360 ,
lr = 0 ,
};draw_ring(settings)
elseif player_theme == "cairocover" then
settings = {
value=get_music_percent(player),
value_max = 100 ,
x = 174 , y = yp-18 ,
bg_colour = bgc , bg_alpha = 0.4 ,
fg_colour = theme , fg_alpha = 1 ,
radius =5 , thickness = 11 ,
start_angle = 0 , end_angle = 360 ,
lr = 0 ,
};draw_ring(settings)
settings = {
value=get_music_percent(player),
value_max = 100 ,
x = 174 , y = yp-18 ,
bg_colour = bgc , bg_alpha = 0.6 ,
fg_colour = fgc , fg_alpha = 0.2 ,
radius =11 , thickness = 2 ,
start_angle = 0 , end_angle = 360 ,
lr = 0 ,
};draw_ring(settings)
else
settings = {--PLAYERS
value=get_music_percent(player),
value_max=100 ,
x=xp , y=yp ,
graph_radius=20 ,
graph_thickness=10 ,
graph_start_angle=180 ,
graph_unit_angle=1.85 , graph_unit_thickness=2.7 ,
graph_bg_colour=bgc , graph_bg_alpha=bga ,
graph_fg_colour=fgc , graph_fg_alpha=fga ,
hand_fg_colour=fgc , hand_fg_alpha=0.0 ,
txt_radius=35 ,
txt_weight=1 , txt_size=8.0 ,
txt_fg_colour=fgc , txt_fg_alpha=0 ,
graduation_radius=23 ,
graduation_thickness=0 , graduation_mark_thickness=2 ,
graduation_unit_angle=27 ,
graduation_fg_colour=fgc , graduation_fg_alpha=0.5 ,
caption='' ,
caption_weight=1 , caption_size=10.0 ,
caption_fg_colour=fgc , caption_fg_alpha=fga ,
};draw_gauge_ring(settings)
end
end
end-- if updates>5
cairo_destroy(cr)
cairo_surface_destroy(cs)
cr=nil
end-- end main function
| gpl-3.0 |
leonardoaxe/OpenRA | mods/ra/maps/allies-04/allies04-AI.lua | 3 | 7313 |
IdlingUnits = { }
Yaks = { }
AttackGroupSizes =
{
easy = 6,
normal = 8,
hard = 10
}
AttackDelays =
{
easy = { DateTime.Seconds(4), DateTime.Seconds(9) },
normal = { DateTime.Seconds(2), DateTime.Seconds(7) },
hard = { DateTime.Seconds(1), DateTime.Seconds(5) }
}
AttackRallyPoints =
{
{ SovietRally1.Location, SovietRally3.Location, SovietRally5.Location, SovietRally4.Location, SovietRally13.Location, PlayerBase.Location },
{ SovietRally7.Location, SovietRally10.Location, PlayerBase.Location },
{ SovietRally1.Location, SovietRally3.Location, SovietRally5.Location, SovietRally4.Location, SovietRally12.Location, PlayerBase.Location },
{ SovietRally7.Location, ParadropPoint1.Location, PlayerBase.Location },
{ SovietRally8.Location, SovietRally9.Location, ParadropPoint1.Location, PlayerBase.Location, }
}
SovietInfantryTypes = { "e1", "e1", "e2" }
SovietVehicleTypes = { "3tnk", "3tnk", "3tnk", "ftrk", "ftrk", "apc" }
SovietAircraftType = { "yak" }
AttackOnGoing = false
HoldProduction = false
HarvesterKilled = false
Powr1 = { name = "powr", pos = CPos.New(47, 21), prize = 500, exists = true }
Barr = { name = "barr", pos = CPos.New(53, 26), prize = 400, exists = true }
Proc = { name = "proc", pos = CPos.New(54, 21), prize = 1400, exists = true }
Weap = { name = "weap", pos = CPos.New(48, 28), prize = 2000, exists = true }
Powr2 = { name = "powr", pos = CPos.New(51, 21), prize = 500, exists = true }
Powr3 = { name = "powr", pos = CPos.New(46, 25), prize = 500, exists = true }
Powr4 = { name = "powr", pos = CPos.New(49, 21), prize = 500, exists = true }
Ftur1 = { name = "powr", pos = CPos.New(56, 27), prize = 600, exists = true }
Ftur2 = { name = "powr", pos = CPos.New(51, 32), prize = 600, exists = true }
Ftur3 = { name = "powr", pos = CPos.New(54, 30), prize = 600, exists = true }
Afld1 = { name = "afld", pos = CPos.New(43, 23), prize = 500, exists = true }
Afld2 = { name = "afld", pos = CPos.New(43, 21), prize = 500, exists = true }
BaseBuildings = { Powr1, Barr, Proc, Weap, Powr2, Powr3, Powr4, Ftur1, Ftur2, Ftur3, Afld1, Afld2 }
InitialBase = { Barracks, Refinery, PowerPlant1, PowerPlant2, PowerPlant3, PowerPlant4, Warfactory, Flametur1, Flametur2, Flametur3, Airfield1, Airfield2 }
BuildBase = function()
if Conyard.IsDead or Conyard.Owner ~= ussr then
return
elseif Harvester.IsDead and ussr.Resources <= 299 then
return
end
for i,v in ipairs(BaseBuildings) do
if not v.exists then
BuildBuilding(v)
return
end
end
Trigger.AfterDelay(DateTime.Seconds(10), BuildBase)
end
BuildBuilding = function(building)
Trigger.AfterDelay(Actor.BuildTime(building.name), function()
local actor = Actor.Create(building.name, true, { Owner = ussr, Location = building.pos })
ussr.Cash = ussr.Cash - building.prize
building.exists = true
Trigger.OnKilled(actor, function() building.exists = false end)
Trigger.OnDamaged(actor, function(building)
if building.Owner == ussr and building.Health < building.MaxHealth * 3/4 then
building.StartBuildingRepairs()
DefendActor(actor)
end
end)
Trigger.AfterDelay(DateTime.Seconds(10), BuildBase)
end)
end
IdleHunt = function(unit) if not unit.IsDead then Trigger.OnIdle(unit, unit.Hunt) end end
SetupAttackGroup = function()
local units = { }
for i = 0, AttackGroupSize, 1 do
if #IdlingUnits == 0 then
return units
end
local number = Utils.RandomInteger(1, #IdlingUnits)
if IdlingUnits[number] and not IdlingUnits[number].IsDead then
units[i] = IdlingUnits[number]
table.remove(IdlingUnits, number)
end
end
return units
end
SendAttack = function()
if Attacking then
return
end
Attacking = true
HoldProduction = true
local units = SetupAttackGroup()
local path = Utils.Random(AttackRallyPoints)
Utils.Do(units, function(unit)
unit.Patrol(path)
IdleHunt(unit)
end)
Trigger.OnAllRemovedFromWorld(units, function()
Attacking = false
HoldProduction = false
end)
end
ProtectHarvester = function(unit)
DefendActor(unit)
Trigger.OnKilled(unit, function() HarvesterKilled = true end)
end
DefendActor = function(unit)
Trigger.OnDamaged(unit, function(self, attacker)
if AttackOnGoing then
return
end
AttackOnGoing = true
local Guards = SetupAttackGroup()
if #Guards <= 0 then
AttackOnGoing = false
return
end
Utils.Do(Guards, function(unit)
if not self.IsDead then
unit.AttackMove(self.Location)
end
IdleHunt(unit)
end)
Trigger.OnAllRemovedFromWorld(Guards, function() AttackOnGoing = false end)
end)
end
InitAIUnits = function()
IdlingUnits = ussr.GetGroundAttackers()
DefendActor(Conyard)
for i,v in ipairs(InitialBase) do
DefendActor(v)
Trigger.OnDamaged(v, function(building)
if building.Owner == ussr and building.Health < building.MaxHealth * 3/4 then
building.StartBuildingRepairs()
end
end)
Trigger.OnKilled(v, function()
BaseBuildings[i].exists = false
end)
end
end
ProduceInfantry = function()
if HoldProduction then
Trigger.AfterDelay(DateTime.Minutes(1), ProduceInfantry)
return
end
-- See AttackDelay in WorldLoaded
local delay = Utils.RandomInteger(AttackDelay[1], AttackDelay[2])
local toBuild = { Utils.Random(SovietInfantryTypes) }
ussr.Build(toBuild, function(unit)
IdlingUnits[#IdlingUnits + 1] = unit[1]
Trigger.AfterDelay(delay, ProduceInfantry)
-- See AttackGroupSize in WorldLoaded
if #IdlingUnits >= (AttackGroupSize * 2.5) then
SendAttack()
end
end)
end
ProduceVehicles = function()
if HoldProduction then
Trigger.AfterDelay(DateTime.Minutes(1), ProduceVehicles)
return
end
-- See AttackDelay in WorldLoaded
local delay = Utils.RandomInteger(AttackDelay[1], AttackDelay[2])
if HarvesterKilled then
ussr.Build({ "harv" }, function(harv)
ProtectHarvester(harv[1])
HarvesterKilled = false
Trigger.AfterDelay(delay, ProduceVehicles)
end)
else
local toBuild = { Utils.Random(SovietVehicleTypes) }
ussr.Build(toBuild, function(unit)
IdlingUnits[#IdlingUnits + 1] = unit[1]
Trigger.AfterDelay(delay, ProduceVehicles)
-- See AttackGroupSize in WorldLoaded
if #IdlingUnits >= (AttackGroupSize * 2.5) then
SendAttack()
end
end)
end
end
ProduceAircraft = function()
ussr.Build(SovietAircraftType, function(units)
local yak = units[1]
Yaks[#Yaks + 1] = yak
Trigger.OnKilled(yak, ProduceAircraft)
if #Yaks == 1 then
Trigger.AfterDelay(DateTime.Minutes(1), ProduceAircraft)
end
TargetAndAttack(yak)
end)
end
TargetAndAttack = function(yak, target)
if not target or target.IsDead or (not target.IsInWorld) then
local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == player and self.HasProperty("Health") and yak.CanTarget(self) end)
if #enemies > 0 then
target = Utils.Random(enemies)
end
end
if target and yak.AmmoCount() > 0 and yak.CanTarget(target) then
yak.Attack(target)
else
yak.ReturnToBase()
end
yak.CallFunc(function()
TargetAndAttack(yak, target)
end)
end
ActivateAI = function()
InitAIUnits()
ProtectHarvester(Harvester)
local difficulty = Map.LobbyOption("difficulty")
AttackDelay = AttackDelays[difficulty]
AttackGroupSize = AttackGroupSizes[difficulty]
Trigger.AfterDelay(DateTime.Seconds(10), function()
ProduceInfantry()
ProduceVehicles()
ProduceAircraft()
end)
end
| gpl-3.0 |
etienne-gauvin/projet-tut | core/libs/hump/timer.lua | 7 | 6207 | --[[
Copyright (c) 2010-2013 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders
shall not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local Timer = {}
Timer.__index = Timer
local function _nothing_() end
local function new()
return setmetatable({functions = {}, tween = Timer.tween}, Timer)
end
function Timer:update(dt)
local to_remove = {}
for handle, delay in pairs(self.functions) do
delay = delay - dt
if delay <= 0 then
to_remove[#to_remove+1] = handle
end
self.functions[handle] = delay
handle.func(dt, delay)
end
for _,handle in ipairs(to_remove) do
self.functions[handle] = nil
handle.after(handle.after)
end
end
function Timer:do_for(delay, func, after)
local handle = {func = func, after = after or _nothing_}
self.functions[handle] = delay
return handle
end
function Timer:add(delay, func)
return self:do_for(delay, _nothing_, func)
end
function Timer:addPeriodic(delay, func, count)
local count = count or math.huge -- exploit below: math.huge - 1 = math.huge
return self:add(delay, function(f)
if func(func) == false then return end
count = count - 1
if count > 0 then
self:add(delay, f)
end
end)
end
function Timer:cancel(handle)
self.functions[handle] = nil
end
function Timer:clear()
self.functions = {}
end
Timer.tween = setmetatable({
-- helper functions
out = function(f) -- 'rotates' a function
return function(s, ...) return 1 - f(1-s, ...) end
end,
chain = function(f1, f2) -- concatenates two functions
return function(s, ...) return (s < .5 and f1(2*s, ...) or 1 + f2(2*s-1, ...)) * .5 end
end,
-- useful tweening functions
linear = function(s) return s end,
quad = function(s) return s*s end,
cubic = function(s) return s*s*s end,
quart = function(s) return s*s*s*s end,
quint = function(s) return s*s*s*s*s end,
sine = function(s) return 1-math.cos(s*math.pi/2) end,
expo = function(s) return 2^(10*(s-1)) end,
circ = function(s) return 1 - math.sqrt(1-s*s) end,
back = function(s,bounciness)
bounciness = bounciness or 1.70158
return s*s*((bounciness+1)*s - bounciness)
end,
bounce = function(s) -- magic numbers ahead
local a,b = 7.5625, 1/2.75
return math.min(a*s^2, a*(s-1.5*b)^2 + .75, a*(s-2.25*b)^2 + .9375, a*(s-2.625*b)^2 + .984375)
end,
elastic = function(s, amp, period)
amp, period = amp and math.max(1, amp) or 1, period or .3
return (-amp * math.sin(2*math.pi/period * (s-1) - math.asin(1/amp))) * 2^(10*(s-1))
end,
}, {
-- register new tween
__call = function(tween, self, len, subject, target, method, after, ...)
-- recursively collects fields that are defined in both subject and target into a flat list
local function tween_collect_payload(subject, target, out)
for k,v in pairs(target) do
local ref = subject[k]
assert(type(v) == type(ref), 'Type mismatch in field "'..k..'".')
if type(v) == 'table' then
tween_collect_payload(ref, v, out)
else
local ok, delta = pcall(function() return (v-ref)*1 end)
assert(ok, 'Field "'..k..'" does not support arithmetic operations')
out[#out+1] = {subject, k, delta}
end
end
return out
end
method = tween[method or 'linear'] -- see __index
local payload, t, args = tween_collect_payload(subject, target, {}), 0, {...}
local last_s = 0
return self:do_for(len, function(dt)
t = t + dt
local s = method(math.min(1, t/len), unpack(args))
local ds = s - last_s
last_s = s
for _, info in ipairs(payload) do
local ref, key, delta = unpack(info)
ref[key] = ref[key] + delta * ds
end
end, after)
end,
-- fetches function and generated compositions for method `key`
__index = function(tweens, key)
if type(key) == 'function' then return key end
assert(type(key) == 'string', 'Method must be function or string.')
if rawget(tweens, key) then return rawget(tweens, key) end
local function construct(pattern, f)
local method = rawget(tweens, key:match(pattern))
if method then return f(method) end
return nil
end
local out, chain = rawget(tweens,'out'), rawget(tweens,'chain')
return construct('^in%-([^-]+)$', function(...) return ... end)
or construct('^out%-([^-]+)$', out)
or construct('^in%-out%-([^-]+)$', function(f) return chain(f, out(f)) end)
or construct('^out%-in%-([^-]+)$', function(f) return chain(out(f), f) end)
or error('Unknown interpolation method: ' .. key)
end})
-- default timer
local default = new()
-- the module
return setmetatable({
new = new,
update = function(...) return default:update(...) end,
do_for = function(...) return default:do_for(...) end,
add = function(...) return default:add(...) end,
addPeriodic = function(...) return default:addPeriodic(...) end,
cancel = function(...) return default:cancel(...) end,
clear = function(...) return default:clear(...) end,
tween = setmetatable({}, {
__index = Timer.tween,
__newindex = function(_,k,v) Timer.tween[k] = v end,
__call = function(t,...) return default:tween(...) end,
})
}, {__call = new})
| mit |
yswifi/APlan | build_dir/target-mipsel_24kec+dsp_uClibc-0.9.33.2/luci/modules/admin-core/luasrc/controller/admin/servicectl.lua | 76 | 1376 | --[[
LuCI - Lua Configuration Interface
Copyright 2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
module("luci.controller.admin.servicectl", package.seeall)
function index()
entry({"servicectl"}, alias("servicectl", "status")).sysauth = "root"
entry({"servicectl", "status"}, call("action_status")).leaf = true
entry({"servicectl", "restart"}, call("action_restart")).leaf = true
end
function action_status()
local data = nixio.fs.readfile("/var/run/luci-reload-status")
if data then
luci.http.write("/etc/config/")
luci.http.write(data)
else
luci.http.write("finish")
end
end
function action_restart(args)
local uci = require "luci.model.uci".cursor()
if args then
local service
local services = { }
for service in args:gmatch("[%w_-]+") do
services[#services+1] = service
end
local command = uci:apply(services, true)
if nixio.fork() == 0 then
local i = nixio.open("/dev/null", "r")
local o = nixio.open("/dev/null", "w")
nixio.dup(i, nixio.stdin)
nixio.dup(o, nixio.stdout)
i:close()
o:close()
nixio.exec("/bin/sh", unpack(command))
else
luci.http.write("OK")
os.exit(0)
end
end
end
| gpl-2.0 |
abasshacker/abbas002 | plugins/stats.lua | 168 | 4001 | do
-- Returns a table with `name` and `msgs`
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..' ['..user_id..']'
return user_info
end
local function chat_stats(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'users in this chat \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w")
file:write(text)
file:flush()
file:close()
send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false)
return --text
end
local function chat_stats2(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'users in this chat \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
return text
end
-- Save stats, ban user
local function bot_stats()
local redis_scan = [[
local cursor = '0'
local count = 0
repeat
local r = redis.call("SCAN", cursor, "MATCH", KEYS[1])
cursor = r[1]
count = count + #r[2]
until cursor == '0'
return count]]
-- Users
local hash = 'msgs:*:'..our_id
local r = redis:eval(redis_scan, 1, hash)
local text = 'Users: '..r
hash = 'chat:*:users'
r = redis:eval(redis_scan, 1, hash)
text = text..'\nGroups: '..r
return text
end
local function run(msg, matches)
if matches[1]:lower() == 'creedbot' then -- Put everything you like :)
local about = _config.about_text
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /creedbot ")
return about
end
if matches[1]:lower() == "statslist" then
if not is_momod(msg) then
return "For mods only !"
end
local chat_id = msg.to.id
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ")
return chat_stats2(chat_id)
end
if matches[1]:lower() == "stats" then
if not matches[2] then
if not is_momod(msg) then
return "For mods only !"
end
if msg.to.type == 'chat' then
local chat_id = msg.to.id
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ")
return chat_stats(chat_id)
else
return
end
end
if matches[2] == "creedbot" then -- Put everything you like :)
if not is_admin(msg) then
return "For admins only !"
else
return bot_stats()
end
end
if matches[2] == "group" then
if not is_admin(msg) then
return "For admins only !"
else
return chat_stats(matches[3])
end
end
end
end
return {
patterns = {
"^[!/]([Ss]tats)$",
"^[!/]([Ss]tatslist)$",
"^[!/]([Ss]tats) (group) (%d+)",
"^[!/]([Ss]tats) (creedbot)",-- Put everything you like :)
"^[!/]([Cc]reedbot)"-- Put everything you like :)
},
run = run
}
end
| gpl-2.0 |
bnetcc/darkstar | scripts/globals/weaponskills/calamity.lua | 25 | 1516 | -----------------------------------
-- Calamity
-- Axe weapon skill
-- Skill level: 200 (Beastmasters and Warriors only.)
-- Delivers a single-hit attack. Damage varies with TP.
-- Will stack with Sneak Attack.
-- Aligned with the Soil Gorget & Thunder Gorget.
-- Aligned with the Soil Belt & Thunder Belt.
-- Element: None
-- Modifiers: STR:32% ; VIT:32%
-- 100%TP 200%TP 300%TP
-- 1.00 1.50 4.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {};
params.numHits = 1;
params.ftp100 = 1; params.ftp200 = 1.5; params.ftp300 = 4;
params.str_wsc = 0.32; params.dex_wsc = 0.0; params.vit_wsc = 0.32; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.ftp100 = 2.5; params.ftp200 = 6.5; params.ftp300 = 10.375;
params.str_wsc = 0.5; params.vit_wsc = 0.5;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params);
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
bnetcc/darkstar | scripts/zones/Lufaise_Meadows/npcs/Jersey.lua | 5 | 1533 | -----------------------------------
-- Area: Lufaise Meadows
-- NPC: Jersey
-- Type: Outpost Vendor
-- !pos -548.706 -7.197 -53.897 24
-----------------------------------
package.loaded["scripts/zones/Lufaise_Meadows/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
require("scripts/zones/Lufaise_Meadows/TextIDs");
local region = TAVNAZIANARCH;
local csid = 0x7ff4;
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local owner = GetRegionOwner(region);
local arg1 = getArg1(owner,player);
if (owner == player:getNation()) then
nation = 1;
elseif (arg1 < 1792) then
nation = 2;
else
nation = 0;
end
player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0);
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP());
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
ShowOPVendorShop(player);
elseif (option == 2) then
if (player:delGil(OP_TeleFee(player,region))) then
toHomeNation(player);
end
elseif (option == 6) then
player:delCP(OP_TeleFee(player,region));
toHomeNation(player);
end
end; | gpl-3.0 |
bnetcc/darkstar | scripts/zones/Upper_Jeuno/npcs/Shiroro.lua | 5 | 1043 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Shiroro
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Upper_Jeuno/TextIDs");
require("scripts/globals/quests");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local WildcatJeuno = player:getVar("WildcatJeuno");
if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,6) == false) then
player:startEvent(10084);
else
player:startEvent(85);
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 10084) then
player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",6,true);
end
end;
| gpl-3.0 |
sartura/openwrt-packages | utils/prometheus-node-exporter-lua/files/usr/lib/lua/prometheus-collectors/bmx6.lua | 78 | 1115 | #!/usr/bin/lua
local json = require "cjson"
local function interpret_suffix(rate)
local value = string.sub(rate, 1, -2)
local suffix = string.sub(rate, -1)
if suffix == "K" then return tonumber(value) * 10^3 end
if suffix == "M" then return tonumber(value) * 10^6 end
if suffix == "G" then return tonumber(value) * 10^9 end
return rate
end
local function scrape()
local status = json.decode(get_contents("/var/run/bmx6/json/status")).status
local labels = {
version = status.version,
id = status.name,
address = status.primaryIp
}
metric("bmx6_status", "gauge", labels, 1)
local links = json.decode(get_contents("/var/run/bmx6/json/links")).links
local metric_bmx6_rxRate = metric("bmx6_link_rxRate","gauge")
local metric_bmx6_txRate = metric("bmx6_link_txRate","gauge")
for _, link in pairs(links) do
local labels = {
source = status.name,
target = link.name,
dev = link.viaDev
}
metric_bmx6_rxRate(labels, interpret_suffix(link.rxRate))
metric_bmx6_txRate(labels, interpret_suffix(link.txRate))
end
end
return { scrape = scrape }
| gpl-2.0 |
bnetcc/darkstar | scripts/zones/Kazham/npcs/Majjih_Bakrhamab.lua | 1 | 1746 | -----------------------------------
-- Area: Kazham
-- NPC: Majjih Bakrhamab
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/Kazham/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Kazham/TextIDs");
require("scripts/globals/teleports");
require("scripts/globals/settings");
require("scripts/globals/msg");
-----------------------------------
function onTrade(player,npc,trade)
if (TRAVEL_SKIP >= 1) then
if (trade:getGil() >= TRAVEL_SKIP and trade:getItemCount() == 1) then
player:PrintToPlayer(string.format("eye's the %d gil.. ", TRAVEL_SKIP), chatType.EMOTION, npc:getName());
player:PrintToPlayer("Well..I guess I can let you aboard the express freight Vessel.. ", chatType.SAY, npc:getName());
player:delGil(TRAVEL_SKIP);
-- player:setPos(-26,12,120,64,246);
player:addStatusEffectEx(EFFECT_COMMUTE,0,COMMUTE.AISHIP_TO_JEUNO_K,0,2);
end
end
end;
function onTrigger(player,npc)
local vHour = VanadielHour();
local vMin = VanadielMinute();
while vHour >= 1 do
vHour = vHour - 6;
end
if ( vHour == -5) then vHour = 1;
elseif ( vHour == -4) then vHour = 2;
elseif ( vHour == -3) then vHour = 3;
elseif ( vHour == -2) then vHour = 4;
elseif ( vHour == -1) then vHour = 5;
end
local seconds = math.floor(2.4 * ((vHour * 60) + vMin));
player:startEvent( 261, seconds, 0, 0, 0, 0, 0, 0, 0);
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
awesomeWM/awesome | lib/menubar/init.lua | 1 | 20313 | ---------------------------------------------------------------------------
--- Menubar module, which aims to provide a freedesktop menu alternative.
--
-- List of menubar keybindings:
-- ---
--
-- <table class='widget_list' border=1>
-- <tr style='font-weight: bold;'>
-- <th align='center'>Keybinding</th>
-- <th align='center'>Description</th>
-- </tr> </td></tr>
-- <tr><td><kbd>Left</kbd><kbd>C-j</kbd></td><td> select an item on the left </td></tr>
-- <tr><td><kbd>Right</kbd><kbd>C-k</kbd></td><td> select an item on the right </td></tr>
-- <tr><td><kbd>Backspace </kbd></td><td> exit the current category if we are in any </td></tr>
-- <tr><td><kbd>Escape </kbd></td><td> exit the current directory or exit menubar </td></tr>
-- <tr><td><kbd>Home </kbd></td><td> select the first item </td></tr>
-- <tr><td><kbd>End </kbd></td><td> select the last </td></tr>
-- <tr><td><kbd>Return </kbd></td><td> execute the entry </td></tr>
-- <tr><td><kbd>C-Return </kbd></td><td> execute the command with awful.spawn </td></tr>
-- <tr><td><kbd>C-M-Return </kbd></td><td> execute the command in a terminal </td></tr>
-- </table>
--
-- @author Alexander Yakushev <yakushev.alex@gmail.com>
-- @copyright 2011-2012 Alexander Yakushev
-- @popupmod menubar
---------------------------------------------------------------------------
-- Grab environment we need
local capi = {
client = client,
mouse = mouse,
screen = screen
}
local gmath = require("gears.math")
local awful = require("awful")
local gfs = require("gears.filesystem")
local common = require("awful.widget.common")
local theme = require("beautiful")
local wibox = require("wibox")
local gcolor = require("gears.color")
local gstring = require("gears.string")
local gdebug = require("gears.debug")
local function get_screen(s)
return s and capi.screen[s]
end
--- Menubar normal text color.
-- @beautiful beautiful.menubar_fg_normal
-- @param color
--- Menubar normal background color.
-- @beautiful beautiful.menubar_bg_normal
-- @param color
--- Menubar border width.
-- @beautiful beautiful.menubar_border_width
-- @tparam[opt=0] number menubar_border_width
--- Menubar border color.
-- @beautiful beautiful.menubar_border_color
-- @param color
--- Menubar selected item text color.
-- @beautiful beautiful.menubar_fg_focus
-- @param color
--- Menubar selected item background color.
-- @beautiful beautiful.menubar_bg_focus
-- @param color
--- Menubar font.
-- @beautiful beautiful.menubar_font
-- @param[opt=beautiful.font] font
-- menubar
local menubar = { menu_entries = {} }
menubar.menu_gen = require("menubar.menu_gen")
menubar.utils = require("menubar.utils")
-- Options section
--- When true the .desktop files will be reparsed only when the
-- extension is initialized. Use this if menubar takes much time to
-- open.
-- @tfield[opt=true] boolean cache_entries
menubar.cache_entries = true
--- When true the categories will be shown alongside application
-- entries.
-- @tfield[opt=true] boolean show_categories
menubar.show_categories = true
--- When false will hide results if the current query is empty
-- @tfield[opt=true] boolean match_empty
menubar.match_empty = true
--- Specifies the geometry of the menubar. This is a table with the keys
-- x, y, width and height. Missing values are replaced via the screen's
-- geometry. However, missing height is replaced by the font size.
-- @table geometry
-- @tfield number geometry.x A forced horizontal position
-- @tfield number geometry.y A forced vertical position
-- @tfield number geometry.width A forced width
-- @tfield number geometry.height A forced height
menubar.geometry = { width = nil,
height = nil,
x = nil,
y = nil }
--- Width of blank space left in the right side.
-- @tfield number right_margin
menubar.right_margin = theme.xresources.apply_dpi(8)
--- Label used for "Next page", default "▶▶".
-- @tfield[opt="▶▶"] string right_label
menubar.right_label = "▶▶"
--- Label used for "Previous page", default "◀◀".
-- @tfield[opt="◀◀"] string left_label
menubar.left_label = "◀◀"
-- awful.widget.common.list_update adds spacing of dpi(4) between items.
-- @tfield number list_spacing
local list_spacing = theme.xresources.apply_dpi(4)
--- Allows user to specify custom parameters for prompt.run function
-- (like colors). This will merge with the default parameters, overriding affected values.
-- @see awful.prompt
menubar.prompt_args = {}
-- Private section
local current_item = 1
local previous_item = nil
local current_category = nil
local shownitems = nil
local instance = nil
local common_args = { w = wibox.layout.fixed.horizontal(),
data = setmetatable({}, { __mode = 'kv' }) }
--- Wrap the text with the color span tag.
-- @param s The text.
-- @param c The desired text color.
-- @return the text wrapped in a span tag.
local function colortext(s, c)
return "<span color='" .. gcolor.ensure_pango_color(c) .. "'>" .. s .. "</span>"
end
--- Get how the menu item should be displayed.
-- @param o The menu item.
-- @return item name, item background color, background image, item icon, item args.
local function label(o)
local fg_color = theme.menubar_fg_normal or theme.menu_fg_normal or theme.fg_normal
local bg_color = theme.menubar_bg_normal or theme.menu_bg_normal or theme.bg_normal
if o.focused then
fg_color = theme.menubar_fg_focus or theme.menu_fg_focus or theme.fg_focus
bg_color = theme.menubar_bg_focus or theme.menu_bg_focus or theme.bg_focus
end
return colortext(gstring.xml_escape(o.name), fg_color),
bg_color,
nil,
o.icon,
o.icon and {icon_size=instance.geometry.height}
end
local function load_count_table()
if instance.count_table then
return instance.count_table
end
instance.count_table = {}
local count_file_name = gfs.get_cache_dir() .. "/menu_count_file"
local count_file = io.open (count_file_name, "r")
if count_file then
for line in count_file:lines() do
local name, count = string.match(line, "([^;]+);([^;]+)")
if name ~= nil and count ~= nil then
instance.count_table[name] = count
end
end
count_file:close()
end
return instance.count_table
end
local function write_count_table(count_table)
count_table = count_table or instance.count_table
local count_file_name = gfs.get_cache_dir() .. "/menu_count_file"
local count_file = assert(io.open(count_file_name, "w"))
for name, count in pairs(count_table) do
local str = string.format("%s;%d\n", name, count)
count_file:write(str)
end
count_file:close()
end
--- Perform an action for the given menu item.
-- @param o The menu item.
-- @return if the function processed the callback, new awful.prompt command, new awful.prompt prompt text.
local function perform_action(o)
if not o then return end
if o.key then
current_category = o.key
local new_prompt = shownitems[current_item].name .. ": "
previous_item = current_item
current_item = 1
return true, "", new_prompt
elseif shownitems[current_item].cmdline then
awful.spawn(shownitems[current_item].cmdline)
-- load count_table from cache file
local count_table = load_count_table()
-- increase count
local curname = shownitems[current_item].name
count_table[curname] = (count_table[curname] or 0) + 1
-- write updated count table to cache file
write_count_table(count_table)
-- Let awful.prompt execute dummy exec_callback and
-- done_callback to stop the keygrabber properly.
return false
end
end
-- Cut item list to return only current page.
-- @tparam table all_items All items list.
-- @tparam str query Search query.
-- @tparam number|screen scr Screen
-- @return table List of items for current page.
local function get_current_page(all_items, query, scr)
local compute_text_width = function(text, s)
return wibox.widget.textbox.get_markup_geometry(text, s, instance.font)['width']
end
scr = get_screen(scr)
if not instance.prompt.width then
instance.prompt.width = compute_text_width(instance.prompt.prompt, scr)
end
if not menubar.left_label_width then
menubar.left_label_width = compute_text_width(menubar.left_label, scr)
end
if not menubar.right_label_width then
menubar.right_label_width = compute_text_width(menubar.right_label, scr)
end
local border_width = theme.menubar_border_width or theme.menu_border_width or 0
local available_space = instance.geometry.width - menubar.right_margin -
menubar.right_label_width - menubar.left_label_width -
compute_text_width(query..' ', scr) - instance.prompt.width - border_width * 2
-- space character is added as input cursor placeholder
local width_sum = 0
local current_page = {}
for i, item in ipairs(all_items) do
item.width = item.width or (
compute_text_width(label(item), scr) +
(item.icon and (instance.geometry.height + list_spacing) or 0) + list_spacing * 2
)
if width_sum + item.width > available_space then
if current_item < i then
table.insert(current_page, { name = menubar.right_label, icon = nil })
break
end
current_page = { { name = menubar.left_label, icon = nil }, item, }
width_sum = item.width
else
table.insert(current_page, item)
width_sum = width_sum + item.width
end
end
return current_page
end
--- Update the menubar according to the command entered by user.
-- @tparam number|screen scr Screen
local function menulist_update(scr)
local query = instance.query or ""
shownitems = {}
local pattern = gstring.query_to_pattern(query)
-- All entries are added to a list that will be sorted
-- according to the priority (first) and weight (second) of its
-- entries.
-- If categories are used in the menu, we add the entries matching
-- the current query with high priority as to ensure they are
-- displayed first. Afterwards the non-category entries are added.
-- All entries are weighted according to the number of times they
-- have been executed previously (stored in count_table).
local count_table = load_count_table()
local command_list = {}
local PRIO_NONE = 0
local PRIO_CATEGORY_MATCH = 2
-- Add the categories
if menubar.show_categories then
for _, v in pairs(menubar.menu_gen.all_categories) do
v.focused = false
if not current_category and v.use then
-- check if current query matches a category
if string.match(v.name, pattern) then
v.weight = 0
v.prio = PRIO_CATEGORY_MATCH
-- get use count from count_table if present
-- and use it as weight
if string.len(pattern) > 0 and count_table[v.name] ~= nil then
v.weight = tonumber(count_table[v.name])
end
-- check for prefix match
if string.match(v.name, "^" .. pattern) then
-- increase default priority
v.prio = PRIO_CATEGORY_MATCH + 1
else
v.prio = PRIO_CATEGORY_MATCH
end
table.insert (command_list, v)
end
end
end
end
-- Add the applications according to their name and cmdline
local add_entry = function(entry)
entry.focused = false
if not current_category or entry.category == current_category then
-- check if the query matches either the name or the commandline
-- of some entry
if string.match(entry.name, pattern)
or string.match(entry.cmdline, pattern) then
entry.weight = 0
entry.prio = PRIO_NONE
-- get use count from count_table if present
-- and use it as weight
if string.len(pattern) > 0 and count_table[entry.name] ~= nil then
entry.weight = tonumber(count_table[entry.name])
end
-- check for prefix match
if string.match(entry.name, "^" .. pattern)
or string.match(entry.cmdline, "^" .. pattern) then
-- increase default priority
entry.prio = PRIO_NONE + 1
else
entry.prio = PRIO_NONE
end
table.insert (command_list, entry)
end
end
end
-- Add entries if required
if query ~= "" or menubar.match_empty then
for _, v in ipairs(menubar.menu_entries) do
add_entry(v)
end
end
local function compare_counts(a, b)
if a.prio == b.prio then
return a.weight > b.weight
end
return a.prio > b.prio
end
-- sort command_list by weight (highest first)
table.sort(command_list, compare_counts)
-- copy into showitems
shownitems = command_list
if #shownitems > 0 then
-- Insert a run item value as the last choice
table.insert(shownitems, { name = "Exec: " .. query, cmdline = query, icon = nil })
if current_item > #shownitems then
current_item = #shownitems
end
shownitems[current_item].focused = true
else
table.insert(shownitems, { name = "", cmdline = query, icon = nil })
end
common.list_update(common_args.w, nil, label,
common_args.data,
get_current_page(shownitems, query, scr))
end
--- Refresh menubar's cache by reloading .desktop files.
-- @tparam[opt=awful.screen.focused()] screen scr Screen.
-- @noreturn
-- @staticfct menubar.refresh
function menubar.refresh(scr)
scr = get_screen(scr or awful.screen.focused() or 1)
menubar.menu_gen.generate(function(entries)
menubar.menu_entries = entries
if instance then
menulist_update(scr)
end
end)
end
--- Awful.prompt keypressed callback to be used when the user presses a key.
-- @param mod Table of key combination modifiers (Control, Shift).
-- @param key The key that was pressed.
-- @param comm The current command in the prompt.
-- @return if the function processed the callback, new awful.prompt command, new awful.prompt prompt text.
local function prompt_keypressed_callback(mod, key, comm)
if key == "Left" or (mod.Control and key == "j") then
current_item = math.max(current_item - 1, 1)
return true
elseif key == "Right" or (mod.Control and key == "k") then
current_item = current_item + 1
return true
elseif key == "BackSpace" then
if comm == "" and current_category then
current_category = nil
current_item = previous_item
return true, nil, "Run: "
end
elseif key == "Escape" then
if current_category then
current_category = nil
current_item = previous_item
return true, nil, "Run: "
end
elseif key == "Home" then
current_item = 1
return true
elseif key == "End" then
current_item = #shownitems
return true
elseif key == "Return" or key == "KP_Enter" then
if mod.Control then
current_item = #shownitems
if mod.Mod1 then
-- add a terminal to the cmdline
shownitems[current_item].cmdline = menubar.utils.terminal
.. " -e " .. shownitems[current_item].cmdline
end
end
return perform_action(shownitems[current_item])
end
return false
end
--- Show the menubar on the given screen.
-- @tparam[opt=awful.screen.focused()] screen scr Screen.
-- @noreturn
-- @staticfct menubar.show
-- @usebeautiful beautiful.menubar_fg_normal
-- @usebeautiful beautiful.menubar_bg_normal
-- @usebeautiful beautiful.menubar_border_width
-- @usebeautiful beautiful.menubar_border_color
-- @usebeautiful beautiful.menubar_fg_focus
-- @usebeautiful beautiful.menubar_bg_focus
-- @usebeautiful beautiful.menubar_font
function menubar.show(scr)
scr = get_screen(scr or awful.screen.focused() or 1)
local fg_color = theme.menubar_fg_normal or theme.menu_fg_normal or theme.fg_normal
local bg_color = theme.menubar_bg_normal or theme.menu_bg_normal or theme.bg_normal
local border_width = theme.menubar_border_width or theme.menu_border_width or 0
local border_color = theme.menubar_border_color or theme.menu_border_color
local font = theme.menubar_font or theme.font or "Monospace 10"
if not instance then
-- Add to each category the name of its key in all_categories
for k, v in pairs(menubar.menu_gen.all_categories) do
v.key = k
end
if menubar.cache_entries then
menubar.refresh(scr)
end
instance = {
wibox = wibox{
ontop = true,
bg = bg_color,
fg = fg_color,
border_width = border_width,
border_color = border_color,
font = font,
},
widget = common_args.w,
prompt = awful.widget.prompt(),
query = nil,
count_table = nil,
font = font,
}
local layout = wibox.layout.fixed.horizontal()
layout:add(instance.prompt)
layout:add(instance.widget)
instance.wibox:set_widget(layout)
end
if instance.wibox.visible then -- Menu already shown, exit
return
elseif not menubar.cache_entries then
menubar.refresh(scr)
end
-- Set position and size
local scrgeom = scr.workarea
local geometry = menubar.geometry
instance.geometry = {x = geometry.x or scrgeom.x,
y = geometry.y or scrgeom.y,
height = geometry.height or gmath.round(theme.get_font_height(font) * 1.5),
width = (geometry.width or scrgeom.width) - border_width * 2}
instance.wibox:geometry(instance.geometry)
current_item = 1
current_category = nil
menulist_update(scr)
local default_prompt_args = {
prompt = "Run: ",
textbox = instance.prompt.widget,
completion_callback = awful.completion.shell,
history_path = gfs.get_cache_dir() .. "/history_menu",
done_callback = menubar.hide,
changed_callback = function(query)
instance.query = query
menulist_update(scr)
end,
keypressed_callback = prompt_keypressed_callback
}
awful.prompt.run(setmetatable(menubar.prompt_args, {__index=default_prompt_args}))
instance.wibox.visible = true
end
--- Hide the menubar.
-- @staticfct menubar.hide
-- @noreturn
function menubar.hide()
if instance then
instance.wibox.visible = false
instance.query = nil
end
end
--- Get a menubar wibox.
-- @tparam[opt] screen scr Screen.
-- @return menubar wibox.
-- @deprecated get
function menubar.get(scr)
gdebug.deprecate("Use menubar.show() instead", { deprecated_in = 5 })
menubar.refresh(scr)
-- Add to each category the name of its key in all_categories
for k, v in pairs(menubar.menu_gen.all_categories) do
v.key = k
end
return common_args.w
end
local mt = {}
function mt.__call(_, ...)
return menubar.get(...)
end
return setmetatable(menubar, mt)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
| gpl-2.0 |
bnetcc/darkstar | scripts/zones/The_Boyahda_Tree/mobs/Modrons_Druid.lua | 1 | 1451 | -----------------------------------
-- Area: EDIT ME
-- VWNM: ME TO
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onMobInitialize Action
-----------------------------------
function onMobInitialize(mob)
-- setMobMod
mob:setMobMod(MOBMOD_MAGIC_COOL, 45);
-- addMod
mob:addMod(MOD_MDEF,50);
mob:addMod(MOD_DEF,50);
mob:addMod(MOD_ATT,150);
end;
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
-- setMod
mob:setMod(MOD_REGEN, 100);
mob:setMod(MOD_REGAIN, 10);
mob:setMod(MOD_REFRESH, 250);
mob:setMod(MOD_UFASTCAST, 55);
mob:setMod(MOD_MACC,1950);
mob:setMod(MOD_MATT,90);
mob:setMod(MOD_DOUBLE_ATTACK,25);
-- var
-- mob:setLocalVar("depopTime", os.time(t) + 1800); -- despawn in 30 min
end;
-----------------------------------
-- onMobEngage Action
-----------------------------------
function onMobEngaged(mob, target)
end;
-----------------------------------
-- onMobWeaponSkill Action
-----------------------------------
function onMobWeaponSkill(target, mob, skill)
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob, target)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, player, isKiller)
end; | gpl-3.0 |
bnetcc/darkstar | scripts/globals/spells/bluemagic/mind_blast.lua | 5 | 1879 | -----------------------------------------
-- Spell: Mind Blast
-- Deals lightning damage to an enemy. Additional effect: Paralysis
-- Spell cost: 82 MP
-- Monster Type: Demons
-- Spell Type: Magical (Lightning)
-- Blue Magic Points: 4
-- Stat Bonus: MP+5 MND+1
-- Level: 73
-- Casting Time: 3 seconds
-- Recast Time: 30 seconds
-- Magic Bursts on: Impaction, Fragmentation, and Light
-- Combos: Clear Mind
-----------------------------------------
require("scripts/globals/bluemagic");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local params = {};
params.diff = caster:getStat(MOD_INT) - target:getStat(MOD_INT);
params.attribute = MOD_INT;
params.skillType = BLUE_SKILL;
params.bonus = 1.0;
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.multiplier = 7.08;
params.tMultiplier = 1.5;
params.duppercap = 69;
params.str_wsc = 0.0;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.0;
params.int_wsc = 0.0;
params.mnd_wsc = 0.3;
params.chr_wsc = 0.0;
local resist = applyResistance(caster, target, spell, params);
local damage = BlueMagicalSpell(caster, target, spell, params, MND_BASED);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
if (caster:hasStatusEffect(EFFECT_AZURE_LORE)) then
params.multiplier = params.multiplier + 0.50;
end
if (damage > 0 and resist > 0.3) then
local typeEffect = EFFECT_PARALYSIS;
target:addStatusEffect(typeEffect,20,0,getBlueEffectDuration(caster,resist,typeEffect)); -- https://www.bg-wiki.com/bg/Mind_Blast says 20%
end
return damage;
end;
| gpl-3.0 |
TurkeyMan/premake-core | binmodules/luasocket/src/mbox.lua | 51 | 2654 | local _M = {}
if module then
mbox = _M
end
function _M.split_message(message_s)
local message = {}
message_s = string.gsub(message_s, "\r\n", "\n")
string.gsub(message_s, "^(.-\n)\n", function (h) message.headers = h end)
string.gsub(message_s, "^.-\n\n(.*)", function (b) message.body = b end)
if not message.body then
string.gsub(message_s, "^\n(.*)", function (b) message.body = b end)
end
if not message.headers and not message.body then
message.headers = message_s
end
return message.headers or "", message.body or ""
end
function _M.split_headers(headers_s)
local headers = {}
headers_s = string.gsub(headers_s, "\r\n", "\n")
headers_s = string.gsub(headers_s, "\n[ ]+", " ")
string.gsub("\n" .. headers_s, "\n([^\n]+)", function (h) table.insert(headers, h) end)
return headers
end
function _M.parse_header(header_s)
header_s = string.gsub(header_s, "\n[ ]+", " ")
header_s = string.gsub(header_s, "\n+", "")
local _, __, name, value = string.find(header_s, "([^%s:]-):%s*(.*)")
return name, value
end
function _M.parse_headers(headers_s)
local headers_t = _M.split_headers(headers_s)
local headers = {}
for i = 1, #headers_t do
local name, value = _M.parse_header(headers_t[i])
if name then
name = string.lower(name)
if headers[name] then
headers[name] = headers[name] .. ", " .. value
else headers[name] = value end
end
end
return headers
end
function _M.parse_from(from)
local _, __, name, address = string.find(from, "^%s*(.-)%s*%<(.-)%>")
if not address then
_, __, address = string.find(from, "%s*(.+)%s*")
end
name = name or ""
address = address or ""
if name == "" then name = address end
name = string.gsub(name, '"', "")
return name, address
end
function _M.split_mbox(mbox_s)
local mbox = {}
mbox_s = string.gsub(mbox_s, "\r\n", "\n") .."\n\nFrom \n"
local nj, i, j = 1, 1, 1
while 1 do
i, nj = string.find(mbox_s, "\n\nFrom .-\n", j)
if not i then break end
local message = string.sub(mbox_s, j, i-1)
table.insert(mbox, message)
j = nj+1
end
return mbox
end
function _M.parse(mbox_s)
local mbox = _M.split_mbox(mbox_s)
for i = 1, #mbox do
mbox[i] = _M.parse_message(mbox[i])
end
return mbox
end
function _M.parse_message(message_s)
local message = {}
message.headers, message.body = _M.split_message(message_s)
message.headers = _M.parse_headers(message.headers)
return message
end
return _M
| bsd-3-clause |
mwoz123/koreader | plugins/evernote.koplugin/JoplinClient.lua | 2 | 4191 | local http = require("socket.http")
local json = require("json")
local ltn12 = require("ltn12")
local socketutil = require("socketutil")
local JoplinClient = {
server_ip = "localhost",
server_port = 41184,
auth_token = ""
}
function JoplinClient:new(o)
o = o or {}
self.__index = self
setmetatable(o, self)
return o
end
function JoplinClient:_makeRequest(url, method, request_body)
local sink = {}
local request_body_json = json.encode(request_body)
local source = ltn12.source.string(request_body_json)
socketutil:set_timeout(socketutil.LARGE_BLOCK_TIMEOUT, socketutil.LARGE_TOTAL_TIMEOUT)
http.request{
url = url,
method = method,
sink = ltn12.sink.table(sink),
source = source,
headers = {
["Content-Length"] = #request_body_json,
["Content-Type"] = "application/json"
},
}
socketutil:reset_timeout()
if not sink[1] then
error("No response from Joplin Server")
end
local response = json.decode(sink[1])
if response.error then
error(response.error)
end
return response
end
function JoplinClient:ping()
local sink = {}
http.request{
url = "http://"..self.server_ip..":"..self.server_port.."/ping",
method = "GET",
sink = ltn12.sink.table(sink)
}
if sink[1] == "JoplinClipperServer" then
return true
else
return false
end
end
-- If successful returns id of found note.
function JoplinClient:findNoteByTitle(title, notebook_id)
local url_base = "http://"..self.server_ip..":"..self.server_port.."/notes?".."token="..self.auth_token.."&fields=id,title,parent_id&page="
local url
local page = 1
local has_more
repeat
url = url_base..page
local notes = self:_makeRequest(url, "GET")
has_more = notes.has_more
for _, note in ipairs(notes.items) do
if note.title == title then
if notebook_id == nil or note.parent_id == notebook_id then
return note.id
end
end
end
page = page + 1
until not has_more
return false
end
-- If successful returns id of found notebook (folder).
function JoplinClient:findNotebookByTitle(title)
local url_base = "http://"..self.server_ip..":"..self.server_port.."/folders?".."token="..self.auth_token.."&".."query="..title.."&page="
local url
local page = 1
local has_more
repeat
url = url_base..page
local folders = self:_makeRequest(url, "GET")
has_more = folders.has_more
for _, folder in ipairs(folders.items) do
if folder.title == title then
return folder.id
end
end
page = page + 1
until not has_more
return false
end
-- If successful returns id of created notebook (folder).
function JoplinClient:createNotebook(title, created_time)
local request_body = {
title = title,
created_time = created_time
}
local url = "http://"..self.server_ip..":"..self.server_port.."/folders?".."token="..self.auth_token
local response = self:_makeRequest(url, "POST", request_body)
return response.id
end
-- If successful returns id of created note.
function JoplinClient:createNote(title, note, parent_id, created_time)
local request_body = {
title = title,
body = note,
parent_id = parent_id,
created_time = created_time
}
local url = "http://"..self.server_ip..":"..self.server_port.."/notes?".."token="..self.auth_token
local response = self:_makeRequest(url, "POST", request_body)
return response.id
end
-- If successful returns id of updated note.
function JoplinClient:updateNote(note_id, note, title, parent_id)
local request_body = {
body = note,
title = title,
parent_id = parent_id
}
local url = "http://"..self.server_ip..":"..self.server_port.."/notes/"..note_id.."?token="..self.auth_token
local response = self:_makeRequest(url, "PUT", request_body)
return response.id
end
return JoplinClient
| agpl-3.0 |
bnetcc/darkstar | scripts/zones/Foret_de_Hennetiel/Zone.lua | 1 | 1200 | -----------------------------------
--
-- Zone: Foret de Hennetiel
--
-----------------------------------
require("scripts/globals/settings");
package.loaded["scripts/zones/Foret_de_Hennetiel/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Foret_de_Hennetiel/TextIDs");
-----------------------------------
function onInitialize(zone)
end;
function onZoneIn(player,prevZone)
local cs = -1;
player:setVar("HpTeleportMask1a", 0);
player:setVar("HpTeleportMask1b", 0);
player:setVar("HpTeleportMask2a", 0);
player:setVar("HpTeleportMask2b", 0);
player:setVar("HpTeleportMask3a", 0);
player:setVar("HpTeleportMask3b", 0);
player:setVar("HpTeleportMask4a", 0);
player:setVar("HpTeleportMask4b", 0);
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(360,6,455,93);
end
return cs;
end;
function onRegionEnter(player,region)
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
dragynbane222/awesome-dot-files | themes/cool-blue/theme.lua | 2 | 2780 | -- cool-blue, awesome3 theme, inspired by Adobe Kuler
--{{{ Main
local awful = require("awful")
awful.util = require("awful.util")
theme = {}
home = os.getenv("HOME")
config = awful.util.getdir("config")
shared = "/usr/share/awesome"
if not awful.util.file_readable(shared .. "/icons/awesome16.png") then
shared = "/usr/share/local/awesome"
end
sharedicons = shared .. "/icons"
sharedthemes = shared .. "/themes"
themes = config .. "/themes"
themename = "/cool-blue"
if not awful.util.file_readable(themes .. themename .. "/theme.lua") then
themes = sharedthemes
end
themedir = themes .. themename
wallpaper1 = themedir .. "/background.jpg"
wallpaper2 = themedir .. "/background.png"
wallpaper3 = sharedthemes .. "/zenburn/zenburn-background.png"
wallpaper4 = sharedthemes .. "/default/background.png"
wpscript = home .. "/.wallpaper"
if awful.util.file_readable(wallpaper1) then
theme.wallpaper = wallpaper1
elseif awful.util.file_readable(wallpaper2) then
theme.wallpaper = wallpaper2
elseif awful.util.file_readable(wpscript) then
theme.wallpaper_cmd = { "sh " .. wpscript }
elseif awful.util.file_readable(wallpaper3) then
theme.wallpaper = wallpaper3
else
theme.wallpaper = wallpaper4
end
if awful.util.file_readable(config .. "/vain/init.lua") then
theme.useless_gap_width = "3"
end
--}}}
-- {{{ Styles
theme.font = "Profont 8"
-- {{{ Colors
theme.fg_normal = "#54534B"
theme.fg_focus = "#54534B"
theme.fg_urgent = "#562630"
--theme.fg_minimize = "#000000"
theme.bg_normal = "#7D8C7C"
theme.bg_focus = "#BCBDA5"
theme.bg_urgent = "#DACEB1"
--theme.bg_minimize = "#81654F"
-- }}}
-- {{{ Borders
theme.border_width = "1"
theme.border_normal = "#7D8C7C"
theme.border_focus = "#BCBDA5"
theme.border_marked = "#562630"
-- }}}
-- {{{ Titlebars
theme.titlebar_bg_focus = "#BCBDA5"
theme.titlebar_bg_normal = "#BCBDA5" --"#7D8C7C"
-- }}}
-- }}}
-- {{{ Icons / Misc.
theme.layout_fairh = themedir .. "/layouts/fairhw.png"
theme.layout_fairv = themedir .. "/layouts/fairvw.png"
theme.layout_floating = themedir .. "/layouts/floatingw.png"
theme.layout_magnifier = themedir .. "/layouts/magnifierw.png"
theme.layout_max = themedir .. "/layouts/maxw.png"
theme.layout_fullscreen = themedir .. "/layouts/fullscreenw.png"
theme.layout_tilebottom = themedir .. "/layouts/tilebottomw.png"
theme.layout_tileleft = themedir .. "/layouts/tileleftw.png"
theme.layout_tile = themedir .. "/layouts/tilew.png"
theme.layout_tiletop = themedir .. "/layouts/tiletopw.png"
theme.layout_spiral = themedir .. "/layouts/spiralw.png"
theme.layout_dwindle = themedir .. "/layouts/dwindlew.png"
theme.awesome_icon = themedir .. "/logo20_orange.png"
-- }}}
return theme
| gpl-2.0 |
bnetcc/darkstar | scripts/globals/spells/bluemagic/dark_orb.lua | 1 | 1097 | -----------------------------------------
-- Spell: Dark Orb
-----------------------------------------
require("scripts/globals/bluemagic");
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
local multi = 7.08;
if (caster:hasStatusEffect(EFFECT_AZURE_LORE)) then
multi = multi + 0.50;
end
params.multiplier = multi;
params.tMultiplier = 2.5;
params.duppercap = 90;
params.str_wsc = 0.0;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.0;
params.int_wsc = 0.0;
params.mnd_wsc = 0.0;
params.chr_wsc = 0.0;
local damage = BlueMagicalSpell(caster, target, spell, params, MND_BASED);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
return damage;
end;
| gpl-3.0 |
bnetcc/darkstar | scripts/zones/West_Sarutabaruta/npcs/Banege_RK.lua | 3 | 2981 | -----------------------------------
-- Area: West Sarutabaruta
-- NPC: Banege, R.K.
-- Type: Border Conquest Guards
-- !pos 399.450 -25.858 727.545 115
-----------------------------------
package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/conquest");
require("scripts/zones/West_Sarutabaruta/TextIDs");
local guardnation = NATION_SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno
local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border
local region = SARUTABARUTA;
local csid = 0x7ffa;
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
function onTrigger(player,npc)
if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then
if (supplyRunFresh(player) == 1) then
player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies !
else
player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use."
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region));
player:setVar("supplyQuest_region",0);
end
else
local arg1 = getArg1(guardnation, player) - 1;
if (arg1 >= 1792) then -- foreign, non-allied
player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0);
else -- citizen or allied
player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0);
end
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option == 2) then
player:delKeyItem(getSupplyKey(region));
player:addCP(supplyReward[region + 1])
player:messageSpecial(CONQUEST); -- "You've earned conquest points!"
if (hasOutpost(player, region+5) == 0) then
local supply_quests = 2^(region+5);
player:addNationTeleport(guardnation,supply_quests);
player:setVar("supplyQuest_region",0);
end
elseif (option == 4) then
if (player:delGil(giltosetHP(guardnation,player))) then
player:setHomePoint();
player:messageSpecial(CONQUEST + 94); -- "Your home point has been set."
else
player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here."
end
end
end; | gpl-3.0 |
yswifi/APlan | build_dir/target-mipsel_24kec+dsp_uClibc-0.9.33.2/luci/applications/luci-wol/luasrc/model/cbi/wol.lua | 42 | 2521 | --[[
LuCI - Lua Configuration Interface
Copyright 2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]--
local sys = require "luci.sys"
local fs = require "nixio.fs"
m = SimpleForm("wol", translate("Wake on LAN"),
translate("Wake on LAN is a mechanism to remotely boot computers in the local network."))
m.submit = translate("Wake up host")
m.reset = false
local has_ewk = fs.access("/usr/bin/etherwake")
local has_wol = fs.access("/usr/bin/wol")
s = m:section(SimpleSection)
if has_ewk and has_wol then
bin = s:option(ListValue, "binary", translate("WoL program"),
translate("Sometimes only one of both tools work. If one of fails, try the other one"))
bin:value("/usr/bin/etherwake", "Etherwake")
bin:value("/usr/bin/wol", "WoL")
end
if has_ewk then
iface = s:option(ListValue, "iface", translate("Network interface to use"),
translate("Specifies the interface the WoL packet is sent on"))
if has_wol then
iface:depends("binary", "/usr/bin/etherwake")
end
iface:value("", translate("Broadcast on all interfaces"))
for _, e in ipairs(sys.net.devices()) do
if e ~= "lo" then iface:value(e) end
end
end
host = s:option(Value, "mac", translate("Host to wake up"),
translate("Choose the host to wake up or enter a custom MAC address to use"))
sys.net.mac_hints(function(mac, name)
host:value(mac, "%s (%s)" %{ mac, name })
end)
function host.write(self, s, val)
local host = luci.http.formvalue("cbid.wol.1.mac")
if host and #host > 0 and host:match("^[a-fA-F0-9:]+$") then
local cmd
local util = luci.http.formvalue("cbid.wol.1.binary") or (
has_ewk and "/usr/bin/etherwake" or "/usr/bin/wol"
)
if util == "/usr/bin/etherwake" then
local iface = luci.http.formvalue("cbid.wol.1.iface")
cmd = "%s -D%s %q" %{
util, (iface ~= "" and " -i %q" % iface or ""), host
}
else
cmd = "%s -v %q" %{ util, host }
end
local msg = "<p><strong>%s</strong><br /><br /><code>%s<br /><br />" %{
translate("Starting WoL utility:"), cmd
}
local p = io.popen(cmd .. " 2>&1")
if p then
while true do
local l = p:read("*l")
if l then
if #l > 100 then l = l:sub(1, 100) .. "..." end
msg = msg .. l .. "<br />"
else
break
end
end
p:close()
end
msg = msg .. "</code></p>"
m.message = msg
end
end
return m
| gpl-2.0 |
bnetcc/darkstar | scripts/zones/Bastok_Markets/npcs/Foss.lua | 5 | 1323 | -----------------------------------
-- Area: Bastok Markets
-- NPC: Foss
-- Starts & Finishes Repeatable Quest: Buckets of Gold
-- !pos -283 -12 -37 235
-----------------------------------
package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Bastok_Markets/TextIDs");
require("scripts/globals/npc_util");
require("scripts/globals/quests");
require("scripts/globals/titles");
function onTrade(player,npc,trade)
if (player:getQuestStatus(BASTOK,BUCKETS_OF_GOLD) >= QUEST_ACCEPTED and npcUtil.tradeHas(trade, {{90,5}})) then
player:startEvent(272);
end
end;
function onTrigger(player,npc)
if (player:getQuestStatus(BASTOK,BUCKETS_OF_GOLD) == QUEST_AVAILABLE) then
player:startEvent(271);
else
player:startEvent(270);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 271 and option == 0) then
player:addQuest(BASTOK,BUCKETS_OF_GOLD);
elseif (csid == 272) then
local fame = player:hasCompleteQuest(BASTOK, BUCKETS_OF_GOLD) and 8 or 75;
if (npcUtil.completeQuest(player, BASTOK, BUCKETS_OF_GOLD, {title=BUCKET_FISHER, gil=300, fame=fame})) then
player:confirmTrade();
end
end
end;
| gpl-3.0 |
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