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import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LightGroupProxy(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LightGroupProxy]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LightGroupProxy( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LightGroupProxy.py
0.6137
0.255773
LightGroupProxy.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TakeDamage(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TakeDamage]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TakeDamage( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TakeDamage.py
0.608129
0.259925
TakeDamage.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureGrabTarget(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureGrabTarget]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureGrabTarget( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureGrabTarget.py
0.602062
0.260948
CreatureGrabTarget.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BroadcastSpatial(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BroadcastSpatial]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BroadcastSpatial( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BroadcastSpatial.py
0.609059
0.257724
BroadcastSpatial.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PhaseToEvents(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PhaseToEvents]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PhaseToEvents( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PhaseToEvents.py
0.630799
0.262623
PhaseToEvents.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CollisionAvoidanceManager(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CollisionAvoidanceManager]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CollisionAvoidanceManager( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CollisionAvoidanceManager.py
0.591133
0.258601
CollisionAvoidanceManager.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SeedlingMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SeedlingMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SeedlingMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SeedlingMP1.py
0.607314
0.2695
SeedlingMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SnapToPath(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SnapToPath]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SnapToPath( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SnapToPath.py
0.608943
0.268036
SnapToPath.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DoorMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DoorMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DoorMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DoorMP1.py
0.602179
0.259808
DoorMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationOffMeshLink(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationOffMeshLink]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationOffMeshLink( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationOffMeshLink.py
0.606848
0.262534
NavigationOffMeshLink.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlCommandDisabler(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandDisabler]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlCommandDisabler( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandDisabler.py
0.603815
0.252499
ControlCommandDisabler.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RoomPreloader(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RoomPreloader]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RoomPreloader( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RoomPreloader.py
0.59796
0.253076
RoomPreloader.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimVisibilityStateGroupManager(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimVisibilityStateGroupManager]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimVisibilityStateGroupManager( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimVisibilityStateGroupManager.py
0.603465
0.255622
AnimVisibilityStateGroupManager.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AreaAttributesMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AreaAttributesMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AreaAttributesMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AreaAttributesMP1.py
0.606615
0.267689
AreaAttributesMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraHintTriggerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraHintTriggerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraHintTriggerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraHintTriggerMP1.py
0.636466
0.258864
CameraHintTriggerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureHeadTracking(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureHeadTracking]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureHeadTracking( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureHeadTracking.py
0.605333
0.268851
CreatureHeadTracking.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BloomEffectHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BloomEffectHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BloomEffectHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BloomEffectHint.py
0.617859
0.259573
BloomEffectHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureHecklerBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureHecklerBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureHecklerBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureHecklerBehavior.py
0.612889
0.248375
CreatureHecklerBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ParticleVolume(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ParticleVolume]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ParticleVolume( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ParticleVolume.py
0.611614
0.269335
ParticleVolume.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ScriptedOcclusionVolumeMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ScriptedOcclusionVolumeMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ScriptedOcclusionVolumeMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScriptedOcclusionVolumeMP1.py
0.617397
0.274467
ScriptedOcclusionVolumeMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DebrisMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DebrisMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DebrisMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DebrisMP1.py
0.589598
0.263896
DebrisMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LavaFlowSurface(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LavaFlowSurface]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LavaFlowSurface( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LavaFlowSurface.py
0.611614
0.274753
LavaFlowSurface.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Checkpoint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Checkpoint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Checkpoint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Checkpoint.py
0.615319
0.264584
Checkpoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DamageRelay(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DamageRelay]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DamageRelay( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DamageRelay.py
0.608361
0.255262
DamageRelay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Condition(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Condition]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Condition( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Condition.py
0.606964
0.264115
Condition.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class EnvironmentVarModifier(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EnvironmentVarModifier]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return EnvironmentVarModifier( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EnvironmentVarModifier.py
0.60743
0.254405
EnvironmentVarModifier.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ActorVertexAnimationPhaseResponder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActorVertexAnimationPhaseResponder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ActorVertexAnimationPhaseResponder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActorVertexAnimationPhaseResponder.py
0.630799
0.248671
ActorVertexAnimationPhaseResponder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GrapplePointMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GrapplePointMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GrapplePointMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GrapplePointMP1Runtime.py
0.613121
0.255901
GrapplePointMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GradientAmbient(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GradientAmbient]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GradientAmbient( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GradientAmbient.py
0.621196
0.276077
GradientAmbient.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraTargetCreature(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraTargetCreature]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraTargetCreature( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraTargetCreature.py
0.638948
0.269172
CameraTargetCreature.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RumbleSensoryDefinition(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RumbleSensoryDefinition]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RumbleSensoryDefinition( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RumbleSensoryDefinition.py
0.611962
0.259474
RumbleSensoryDefinition.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class InventoryInitializer(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[InventoryInitializer]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return InventoryInitializer( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/InventoryInitializer.py
0.615319
0.251602
InventoryInitializer.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Steering(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Steering]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Steering( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Steering.py
0.610221
0.261962
Steering.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LightHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LightHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LightHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LightHint.py
0.613237
0.257298
LightHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GameVariableAccess(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GameVariableAccess]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GameVariableAccess( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GameVariableAccess.py
0.605333
0.257981
GameVariableAccess.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureTargetable(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureTargetable]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureTargetable( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureTargetable.py
0.604866
0.268438
CreatureTargetable.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Faction(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Faction]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Faction( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Faction.py
0.608594
0.262907
Faction.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SoundLevelMeterPhaseDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SoundLevelMeterPhaseDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SoundLevelMeterPhaseDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SoundLevelMeterPhaseDriver.py
0.604632
0.252039
SoundLevelMeterPhaseDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureSniperBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureSniperBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureSniperBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureSniperBehavior.py
0.61115
0.256721
CreatureSniperBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraLetterBox(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraLetterBox]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraLetterBox( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraLetterBox.py
0.642993
0.262204
CameraLetterBox.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GameOptionsDefinition(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GameOptionsDefinition]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GameOptionsDefinition( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GameOptionsDefinition.py
0.612773
0.257281
GameOptionsDefinition.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PhysicsDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PhysicsDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PhysicsDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PhysicsDriver.py
0.607197
0.254891
PhysicsDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureCollisionAvoidance(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureCollisionAvoidance]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureCollisionAvoidance( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureCollisionAvoidance.py
0.599133
0.263434
CreatureCollisionAvoidance.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class IceAttackProjectileMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[IceAttackProjectileMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return IceAttackProjectileMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/IceAttackProjectileMP1.py
0.608594
0.26965
IceAttackProjectileMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ChainLightning(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ChainLightning]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ChainLightning( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ChainLightning.py
0.617859
0.266393
ChainLightning.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ShadowProjectorMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ShadowProjectorMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ShadowProjectorMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ShadowProjectorMP1.py
0.601945
0.261378
ShadowProjectorMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControllerAnalogShapeAction(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControllerAnalogShapeAction]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControllerAnalogShapeAction( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControllerAnalogShapeAction.py
0.615319
0.265077
ControllerAnalogShapeAction.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class UICamera(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UICamera]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return UICamera( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/UICamera.py
0.603348
0.266524
UICamera.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraFilter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraFilter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraFilter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraFilter.py
0.647018
0.267594
CameraFilter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GeemerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GeemerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GeemerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GeemerMP1.py
0.603698
0.269425
GeemerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CollisionProbe(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CollisionProbe]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CollisionProbe( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CollisionProbe.py
0.606848
0.267761
CollisionProbe.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BroadcastAudioEventListener(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BroadcastAudioEventListener]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BroadcastAudioEventListener( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BroadcastAudioEventListener.py
0.606498
0.250924
BroadcastAudioEventListener.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ReverbFieldNode(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ReverbFieldNode]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ReverbFieldNode( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ReverbFieldNode.py
0.604632
0.273872
ReverbFieldNode.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ScriptedMotionPhaseResponder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ScriptedMotionPhaseResponder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ScriptedMotionPhaseResponder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScriptedMotionPhaseResponder.py
0.605099
0.260137
ScriptedMotionPhaseResponder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class HUDBillboardFreezeEffectTestMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[HUDBillboardFreezeEffectTestMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return HUDBillboardFreezeEffectTestMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/HUDBillboardFreezeEffectTestMP1.py
0.608245
0.267342
HUDBillboardFreezeEffectTestMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RumbleEventResponderMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RumbleEventResponderMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RumbleEventResponderMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RumbleEventResponderMP1.py
0.607896
0.257129
RumbleEventResponderMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AmbientAIMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AmbientAIMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AmbientAIMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AmbientAIMP1.py
0.602179
0.266453
AmbientAIMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Touch(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Touch]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Touch( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Touch.py
0.605099
0.259151
Touch.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RoomAcousticsMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RoomAcousticsMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RoomAcousticsMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RoomAcousticsMP1.py
0.605099
0.264697
RoomAcousticsMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AScriptBeamMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AScriptBeamMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AScriptBeamMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AScriptBeamMP1.py
0.604282
0.26522
AScriptBeamMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RealNumberDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RealNumberDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RealNumberDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RealNumberDriver.py
0.60743
0.257462
RealNumberDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PathControl(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PathControl]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PathControl( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PathControl.py
0.614047
0.265285
PathControl.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FogVolume(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FogVolume]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FogVolume( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FogVolume.py
0.608594
0.258677
FogVolume.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AudioBusDriverInteractor(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioBusDriverInteractor]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AudioBusDriverInteractor( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioBusDriverInteractor.py
0.605799
0.254185
AudioBusDriverInteractor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RegisterEntity(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RegisterEntity]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RegisterEntity( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RegisterEntity.py
0.61231
0.258396
RegisterEntity.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureBase(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureBase]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureBase( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureBase.py
0.606032
0.260313
CreatureBase.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PuddleToadGammaMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PuddleToadGammaMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PuddleToadGammaMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PuddleToadGammaMP1.py
0.60964
0.269046
PuddleToadGammaMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ActorVertexAnimationPlayList(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActorVertexAnimationPlayList]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ActorVertexAnimationPlayList( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActorVertexAnimationPlayList.py
0.62601
0.252557
ActorVertexAnimationPlayList.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlCommandMappingAnd(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingAnd]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlCommandMappingAnd( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingAnd.py
0.602997
0.256762
ControlCommandMappingAnd.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SurfaceControl(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SurfaceControl]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SurfaceControl( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SurfaceControl.py
0.624179
0.263144
SurfaceControl.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AudioBusMixer(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioBusMixer]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AudioBusMixer( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioBusMixer.py
0.60288
0.255919
AudioBusMixer.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PointOfInterest(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PointOfInterest]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PointOfInterest( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PointOfInterest.py
0.619471
0.263825
PointOfInterest.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureChangePostureBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureChangePostureBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureChangePostureBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureChangePostureBehavior.py
0.608943
0.262422
CreatureChangePostureBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class EffectProxyMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EffectProxyMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return EffectProxyMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EffectProxyMP1.py
0.610918
0.263256
EffectProxyMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraWaypointMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraWaypointMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraWaypointMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraWaypointMP1.py
0.640186
0.267893
CameraWaypointMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class HealthDisplaySource(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[HealthDisplaySource]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return HealthDisplaySource( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/HealthDisplaySource.py
0.610221
0.257094
HealthDisplaySource.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class UIListView(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UIListView]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return UIListView( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/UIListView.py
0.60054
0.251349
UIListView.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PickupGeneratorMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PickupGeneratorMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PickupGeneratorMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PickupGeneratorMP1.py
0.602763
0.259655
PickupGeneratorMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimatedCameraMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimatedCameraMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimatedCameraMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimatedCameraMP1.py
0.650245
0.268216
AnimatedCameraMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GenericSplineControl(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GenericSplineControl]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GenericSplineControl( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GenericSplineControl.py
0.605799
0.253226
GenericSplineControl.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PathFind(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PathFind]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PathFind( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PathFind.py
0.61231
0.2758
PathFind.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RealNumber(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RealNumber]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RealNumber( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RealNumber.py
0.611962
0.265886
RealNumber.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MusicStateTransitionData(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MusicStateTransitionData]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MusicStateTransitionData( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MusicStateTransitionData.py
0.60288
0.255773
MusicStateTransitionData.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraPointOfInterest(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraPointOfInterest]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraPointOfInterest( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraPointOfInterest.py
0.642096
0.276321
CameraPointOfInterest.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SpawnPoint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SpawnPoint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SpawnPoint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SpawnPoint.py
0.608361
0.26857
SpawnPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TimeKeyframe(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TimeKeyframe]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TimeKeyframe( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TimeKeyframe.py
0.61451
0.265065
TimeKeyframe.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BroadcastAudioEvent(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BroadcastAudioEvent]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BroadcastAudioEvent( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BroadcastAudioEvent.py
0.609059
0.252027
BroadcastAudioEvent.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlledPlatformMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlledPlatformMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlledPlatformMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlledPlatformMP1Runtime.py
0.610337
0.25671
ControlledPlatformMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TriggerInhabitant(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TriggerInhabitant]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TriggerInhabitant( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TriggerInhabitant.py
0.607663
0.269166
TriggerInhabitant.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationMeshIncludeExcludeHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationMeshIncludeExcludeHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationMeshIncludeExcludeHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationMeshIncludeExcludeHint.py
0.60778
0.253064
NavigationMeshIncludeExcludeHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureScriptedAnimationBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureScriptedAnimationBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureScriptedAnimationBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureScriptedAnimationBehavior.py
0.617397
0.252442
CreatureScriptedAnimationBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CausticVolume(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CausticVolume]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CausticVolume( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CausticVolume.py
0.60778
0.26818
CausticVolume.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureLeashBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureLeashBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureLeashBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureLeashBehavior.py
0.607314
0.25575
CreatureLeashBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationMeshDynamicObstruction(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationMeshDynamicObstruction]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationMeshDynamicObstruction( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationMeshDynamicObstruction.py
0.629775
0.258917
NavigationMeshDynamicObstruction.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AutoExposureHintMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AutoExposureHintMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AutoExposureHintMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AutoExposureHintMP1.py
0.625552
0.249459
AutoExposureHintMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PuddleSporeMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PuddleSporeMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PuddleSporeMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PuddleSporeMP1.py
0.603932
0.266721
PuddleSporeMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraTargetProxy(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraTargetProxy]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraTargetProxy( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraTargetProxy.py
0.644337
0.260872
CameraTargetProxy.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureAmbushBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureAmbushBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureAmbushBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureAmbushBehavior.py
0.607314
0.255686
CreatureAmbushBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlCommandMappingDebugMenuRealMultiplier(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingDebugMenuRealMultiplier]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlCommandMappingDebugMenuRealMultiplier( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingDebugMenuRealMultiplier.py
0.591959
0.240596
ControlCommandMappingDebugMenuRealMultiplier.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ScreenSpaceAO(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ScreenSpaceAO]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ScreenSpaceAO( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScreenSpaceAO.py
0.60778
0.250328
ScreenSpaceAO.py
pypi