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Rewrite this program in C# while keeping its functionality equivalent to the Nim version.
import random, tables proc dice5(): int = rand(1..5) proc dice7(): int = while true: let val = 5 * dice5() + dice5() - 6 if val < 21: return val div 3 + 1 proc checkDist(f: proc(): int; repeat: Positive; tolerance: float) = var counts: CountTable[int] for _ in 1..repeat: counts.inc f() ...
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Write a version of this Nim function in C++ with identical behavior.
import random, tables proc dice5(): int = rand(1..5) proc dice7(): int = while true: let val = 5 * dice5() + dice5() - 6 if val < 21: return val div 3 + 1 proc checkDist(f: proc(): int; repeat: Positive; tolerance: float) = var counts: CountTable[int] for _ in 1..repeat: counts.inc f() ...
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Generate a Java translation of this Nim snippet without changing its computational steps.
import random, tables proc dice5(): int = rand(1..5) proc dice7(): int = while true: let val = 5 * dice5() + dice5() - 6 if val < 21: return val div 3 + 1 proc checkDist(f: proc(): int; repeat: Positive; tolerance: float) = var counts: CountTable[int] for _ in 1..repeat: counts.inc f() ...
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Preserve the algorithm and functionality while converting the code from Nim to Python.
import random, tables proc dice5(): int = rand(1..5) proc dice7(): int = while true: let val = 5 * dice5() + dice5() - 6 if val < 21: return val div 3 + 1 proc checkDist(f: proc(): int; repeat: Positive; tolerance: float) = var counts: CountTable[int] for _ in 1..repeat: counts.inc f() ...
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Ensure the translated VB code behaves exactly like the original Nim snippet.
import random, tables proc dice5(): int = rand(1..5) proc dice7(): int = while true: let val = 5 * dice5() + dice5() - 6 if val < 21: return val div 3 + 1 proc checkDist(f: proc(): int; repeat: Positive; tolerance: float) = var counts: CountTable[int] for _ in 1..repeat: counts.inc f() ...
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Produce a language-to-language conversion: from Nim to Go, same semantics.
import random, tables proc dice5(): int = rand(1..5) proc dice7(): int = while true: let val = 5 * dice5() + dice5() - 6 if val < 21: return val div 3 + 1 proc checkDist(f: proc(): int; repeat: Positive; tolerance: float) = var counts: CountTable[int] for _ in 1..repeat: counts.inc f() ...
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Change the programming language of this snippet from OCaml to C without modifying what it does.
let dice5() = 1 + Random.int 5 ;; let dice7 = let rolls2answer = Hashtbl.create 25 in let n = ref 0 in for roll1 = 1 to 5 do for roll2 = 1 to 5 do Hashtbl.add rolls2answer (roll1,roll2) (!n / 3 +1); incr n done; done; let rec aux() = let trial = Hashtbl.find rolls2answer (dice5(),dice...
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Convert the following code from OCaml to C#, ensuring the logic remains intact.
let dice5() = 1 + Random.int 5 ;; let dice7 = let rolls2answer = Hashtbl.create 25 in let n = ref 0 in for roll1 = 1 to 5 do for roll2 = 1 to 5 do Hashtbl.add rolls2answer (roll1,roll2) (!n / 3 +1); incr n done; done; let rec aux() = let trial = Hashtbl.find rolls2answer (dice5(),dice...
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Can you help me rewrite this code in C++ instead of OCaml, keeping it the same logically?
let dice5() = 1 + Random.int 5 ;; let dice7 = let rolls2answer = Hashtbl.create 25 in let n = ref 0 in for roll1 = 1 to 5 do for roll2 = 1 to 5 do Hashtbl.add rolls2answer (roll1,roll2) (!n / 3 +1); incr n done; done; let rec aux() = let trial = Hashtbl.find rolls2answer (dice5(),dice...
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Convert this OCaml block to Java, preserving its control flow and logic.
let dice5() = 1 + Random.int 5 ;; let dice7 = let rolls2answer = Hashtbl.create 25 in let n = ref 0 in for roll1 = 1 to 5 do for roll2 = 1 to 5 do Hashtbl.add rolls2answer (roll1,roll2) (!n / 3 +1); incr n done; done; let rec aux() = let trial = Hashtbl.find rolls2answer (dice5(),dice...
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Convert the following code from OCaml to Python, ensuring the logic remains intact.
let dice5() = 1 + Random.int 5 ;; let dice7 = let rolls2answer = Hashtbl.create 25 in let n = ref 0 in for roll1 = 1 to 5 do for roll2 = 1 to 5 do Hashtbl.add rolls2answer (roll1,roll2) (!n / 3 +1); incr n done; done; let rec aux() = let trial = Hashtbl.find rolls2answer (dice5(),dice...
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Ensure the translated VB code behaves exactly like the original OCaml snippet.
let dice5() = 1 + Random.int 5 ;; let dice7 = let rolls2answer = Hashtbl.create 25 in let n = ref 0 in for roll1 = 1 to 5 do for roll2 = 1 to 5 do Hashtbl.add rolls2answer (roll1,roll2) (!n / 3 +1); incr n done; done; let rec aux() = let trial = Hashtbl.find rolls2answer (dice5(),dice...
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Convert this OCaml block to Go, preserving its control flow and logic.
let dice5() = 1 + Random.int 5 ;; let dice7 = let rolls2answer = Hashtbl.create 25 in let n = ref 0 in for roll1 = 1 to 5 do for roll2 = 1 to 5 do Hashtbl.add rolls2answer (roll1,roll2) (!n / 3 +1); incr n done; done; let rec aux() = let trial = Hashtbl.find rolls2answer (dice5(),dice...
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Rewrite the snippet below in C so it works the same as the original Pascal code.
unit UConverter; interface type TFace5 = 1..5; TFace7 = 1..7; TDice5 = function() : TFace5; type TConverter = class( TObject) private fDigitBuf: array [0..19] of integer; fBufCount, fBufPtr : integer; fDice5 : TDice5; fNrDice5 : int64; public constructor Create( aDice5 : TDice5); procedure Rese...
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Transform the following Pascal implementation into C#, maintaining the same output and logic.
unit UConverter; interface type TFace5 = 1..5; TFace7 = 1..7; TDice5 = function() : TFace5; type TConverter = class( TObject) private fDigitBuf: array [0..19] of integer; fBufCount, fBufPtr : integer; fDice5 : TDice5; fNrDice5 : int64; public constructor Create( aDice5 : TDice5); procedure Rese...
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Produce a language-to-language conversion: from Pascal to C++, same semantics.
unit UConverter; interface type TFace5 = 1..5; TFace7 = 1..7; TDice5 = function() : TFace5; type TConverter = class( TObject) private fDigitBuf: array [0..19] of integer; fBufCount, fBufPtr : integer; fDice5 : TDice5; fNrDice5 : int64; public constructor Create( aDice5 : TDice5); procedure Rese...
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Produce a functionally identical Java code for the snippet given in Pascal.
unit UConverter; interface type TFace5 = 1..5; TFace7 = 1..7; TDice5 = function() : TFace5; type TConverter = class( TObject) private fDigitBuf: array [0..19] of integer; fBufCount, fBufPtr : integer; fDice5 : TDice5; fNrDice5 : int64; public constructor Create( aDice5 : TDice5); procedure Rese...
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Convert this Pascal block to Python, preserving its control flow and logic.
unit UConverter; interface type TFace5 = 1..5; TFace7 = 1..7; TDice5 = function() : TFace5; type TConverter = class( TObject) private fDigitBuf: array [0..19] of integer; fBufCount, fBufPtr : integer; fDice5 : TDice5; fNrDice5 : int64; public constructor Create( aDice5 : TDice5); procedure Rese...
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Rewrite this program in VB while keeping its functionality equivalent to the Pascal version.
unit UConverter; interface type TFace5 = 1..5; TFace7 = 1..7; TDice5 = function() : TFace5; type TConverter = class( TObject) private fDigitBuf: array [0..19] of integer; fBufCount, fBufPtr : integer; fDice5 : TDice5; fNrDice5 : int64; public constructor Create( aDice5 : TDice5); procedure Rese...
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Ensure the translated Go code behaves exactly like the original Pascal snippet.
unit UConverter; interface type TFace5 = 1..5; TFace7 = 1..7; TDice5 = function() : TFace5; type TConverter = class( TObject) private fDigitBuf: array [0..19] of integer; fBufCount, fBufPtr : integer; fDice5 : TDice5; fNrDice5 : int64; public constructor Create( aDice5 : TDice5); procedure Rese...
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Convert the following code from Perl to C, ensuring the logic remains intact.
sub dice5 { 1+int rand(5) } sub dice7 { while(1) { my $d7 = (5*dice5()+dice5()-6) % 8; return $d7 if $d7; } } my %count7; my $n = 1000000; $count7{dice7()}++ for 1..$n; printf "%s: %5.2f%%\n", $_, 100*($count7{$_}/$n*7-1) for sort keys %count7;
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Keep all operations the same but rewrite the snippet in C#.
sub dice5 { 1+int rand(5) } sub dice7 { while(1) { my $d7 = (5*dice5()+dice5()-6) % 8; return $d7 if $d7; } } my %count7; my $n = 1000000; $count7{dice7()}++ for 1..$n; printf "%s: %5.2f%%\n", $_, 100*($count7{$_}/$n*7-1) for sort keys %count7;
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Rewrite the snippet below in Java so it works the same as the original Perl code.
sub dice5 { 1+int rand(5) } sub dice7 { while(1) { my $d7 = (5*dice5()+dice5()-6) % 8; return $d7 if $d7; } } my %count7; my $n = 1000000; $count7{dice7()}++ for 1..$n; printf "%s: %5.2f%%\n", $_, 100*($count7{$_}/$n*7-1) for sort keys %count7;
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Please provide an equivalent version of this Perl code in Python.
sub dice5 { 1+int rand(5) } sub dice7 { while(1) { my $d7 = (5*dice5()+dice5()-6) % 8; return $d7 if $d7; } } my %count7; my $n = 1000000; $count7{dice7()}++ for 1..$n; printf "%s: %5.2f%%\n", $_, 100*($count7{$_}/$n*7-1) for sort keys %count7;
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Convert this Perl snippet to VB and keep its semantics consistent.
sub dice5 { 1+int rand(5) } sub dice7 { while(1) { my $d7 = (5*dice5()+dice5()-6) % 8; return $d7 if $d7; } } my %count7; my $n = 1000000; $count7{dice7()}++ for 1..$n; printf "%s: %5.2f%%\n", $_, 100*($count7{$_}/$n*7-1) for sort keys %count7;
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Rewrite this program in Go while keeping its functionality equivalent to the Perl version.
sub dice5 { 1+int rand(5) } sub dice7 { while(1) { my $d7 = (5*dice5()+dice5()-6) % 8; return $d7 if $d7; } } my %count7; my $n = 1000000; $count7{dice7()}++ for 1..$n; printf "%s: %5.2f%%\n", $_, 100*($count7{$_}/$n*7-1) for sort keys %count7;
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Write a version of this R function in C with identical behavior.
dice5 <- function(n=1) sample(5, n, replace=TRUE)
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Produce a functionally identical C# code for the snippet given in R.
dice5 <- function(n=1) sample(5, n, replace=TRUE)
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Can you help me rewrite this code in C++ instead of R, keeping it the same logically?
dice5 <- function(n=1) sample(5, n, replace=TRUE)
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Maintain the same structure and functionality when rewriting this code in Java.
dice5 <- function(n=1) sample(5, n, replace=TRUE)
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Rewrite the snippet below in Python so it works the same as the original R code.
dice5 <- function(n=1) sample(5, n, replace=TRUE)
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Change the following R code into VB without altering its purpose.
dice5 <- function(n=1) sample(5, n, replace=TRUE)
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Convert this R snippet to Go and keep its semantics consistent.
dice5 <- function(n=1) sample(5, n, replace=TRUE)
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Can you help me rewrite this code in C instead of Racket, keeping it the same logically?
#lang racket (define (dice5) (add1 (random 5))) (define (dice7) (define res (+ (* 5 (dice5)) (dice5) -6)) (if (< res 21) (+ 1 (modulo res 7)) (dice7)))
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Write a version of this Racket function in C# with identical behavior.
#lang racket (define (dice5) (add1 (random 5))) (define (dice7) (define res (+ (* 5 (dice5)) (dice5) -6)) (if (< res 21) (+ 1 (modulo res 7)) (dice7)))
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Can you help me rewrite this code in C++ instead of Racket, keeping it the same logically?
#lang racket (define (dice5) (add1 (random 5))) (define (dice7) (define res (+ (* 5 (dice5)) (dice5) -6)) (if (< res 21) (+ 1 (modulo res 7)) (dice7)))
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Produce a language-to-language conversion: from Racket to Java, same semantics.
#lang racket (define (dice5) (add1 (random 5))) (define (dice7) (define res (+ (* 5 (dice5)) (dice5) -6)) (if (< res 21) (+ 1 (modulo res 7)) (dice7)))
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Change the programming language of this snippet from Racket to Python without modifying what it does.
#lang racket (define (dice5) (add1 (random 5))) (define (dice7) (define res (+ (* 5 (dice5)) (dice5) -6)) (if (< res 21) (+ 1 (modulo res 7)) (dice7)))
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Port the provided Racket code into VB while preserving the original functionality.
#lang racket (define (dice5) (add1 (random 5))) (define (dice7) (define res (+ (* 5 (dice5)) (dice5) -6)) (if (< res 21) (+ 1 (modulo res 7)) (dice7)))
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Change the following Racket code into Go without altering its purpose.
#lang racket (define (dice5) (add1 (random 5))) (define (dice7) (define res (+ (* 5 (dice5)) (dice5) -6)) (if (< res 21) (+ 1 (modulo res 7)) (dice7)))
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Convert the following code from REXX to C, ensuring the logic remains intact.
parse arg trials sample seed . if trials=='' | trials="," then trials= 1 if sample=='' | sample="," then sample= 1000000 if datatype(seed, 'W') then call random ,,seed L= length(trials) do #=1 for trials; die.= 0 k= 0 ...
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Convert this REXX snippet to C# and keep its semantics consistent.
parse arg trials sample seed . if trials=='' | trials="," then trials= 1 if sample=='' | sample="," then sample= 1000000 if datatype(seed, 'W') then call random ,,seed L= length(trials) do #=1 for trials; die.= 0 k= 0 ...
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Rewrite the snippet below in C++ so it works the same as the original REXX code.
parse arg trials sample seed . if trials=='' | trials="," then trials= 1 if sample=='' | sample="," then sample= 1000000 if datatype(seed, 'W') then call random ,,seed L= length(trials) do #=1 for trials; die.= 0 k= 0 ...
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Port the following code from REXX to Java with equivalent syntax and logic.
parse arg trials sample seed . if trials=='' | trials="," then trials= 1 if sample=='' | sample="," then sample= 1000000 if datatype(seed, 'W') then call random ,,seed L= length(trials) do #=1 for trials; die.= 0 k= 0 ...
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Produce a functionally identical Python code for the snippet given in REXX.
parse arg trials sample seed . if trials=='' | trials="," then trials= 1 if sample=='' | sample="," then sample= 1000000 if datatype(seed, 'W') then call random ,,seed L= length(trials) do #=1 for trials; die.= 0 k= 0 ...
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Convert this REXX snippet to VB and keep its semantics consistent.
parse arg trials sample seed . if trials=='' | trials="," then trials= 1 if sample=='' | sample="," then sample= 1000000 if datatype(seed, 'W') then call random ,,seed L= length(trials) do #=1 for trials; die.= 0 k= 0 ...
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Generate an equivalent Go version of this REXX code.
parse arg trials sample seed . if trials=='' | trials="," then trials= 1 if sample=='' | sample="," then sample= 1000000 if datatype(seed, 'W') then call random ,,seed L= length(trials) do #=1 for trials; die.= 0 k= 0 ...
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Produce a language-to-language conversion: from Ruby to C, same semantics.
require './distcheck.rb' def d5 1 + rand(5) end def d7 loop do d55 = 5*d5 + d5 - 6 return (d55 % 7 + 1) if d55 < 21 end end distcheck(1_000_000) {d5} distcheck(1_000_000) {d7}
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Can you help me rewrite this code in C# instead of Ruby, keeping it the same logically?
require './distcheck.rb' def d5 1 + rand(5) end def d7 loop do d55 = 5*d5 + d5 - 6 return (d55 % 7 + 1) if d55 < 21 end end distcheck(1_000_000) {d5} distcheck(1_000_000) {d7}
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Generate a C++ translation of this Ruby snippet without changing its computational steps.
require './distcheck.rb' def d5 1 + rand(5) end def d7 loop do d55 = 5*d5 + d5 - 6 return (d55 % 7 + 1) if d55 < 21 end end distcheck(1_000_000) {d5} distcheck(1_000_000) {d7}
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Convert the following code from Ruby to Java, ensuring the logic remains intact.
require './distcheck.rb' def d5 1 + rand(5) end def d7 loop do d55 = 5*d5 + d5 - 6 return (d55 % 7 + 1) if d55 < 21 end end distcheck(1_000_000) {d5} distcheck(1_000_000) {d7}
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Convert this Ruby block to Python, preserving its control flow and logic.
require './distcheck.rb' def d5 1 + rand(5) end def d7 loop do d55 = 5*d5 + d5 - 6 return (d55 % 7 + 1) if d55 < 21 end end distcheck(1_000_000) {d5} distcheck(1_000_000) {d7}
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Please provide an equivalent version of this Ruby code in VB.
require './distcheck.rb' def d5 1 + rand(5) end def d7 loop do d55 = 5*d5 + d5 - 6 return (d55 % 7 + 1) if d55 < 21 end end distcheck(1_000_000) {d5} distcheck(1_000_000) {d7}
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Keep all operations the same but rewrite the snippet in Go.
require './distcheck.rb' def d5 1 + rand(5) end def d7 loop do d55 = 5*d5 + d5 - 6 return (d55 % 7 + 1) if d55 < 21 end end distcheck(1_000_000) {d5} distcheck(1_000_000) {d7}
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Convert the following code from Scala to C, ensuring the logic remains intact.
import java.util.Random val r = Random() fun dice5() = 1 + r.nextInt(5) fun dice7(): Int { while (true) { val t = (dice5() - 1) * 5 + dice5() - 1 if (t >= 21) continue return 1 + t / 3 } } fun checkDist(gen: () -> Int, nRepeats: Int, tolerance: Double = 0.5) { val occurs = mutable...
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Write the same code in C# as shown below in Scala.
import java.util.Random val r = Random() fun dice5() = 1 + r.nextInt(5) fun dice7(): Int { while (true) { val t = (dice5() - 1) * 5 + dice5() - 1 if (t >= 21) continue return 1 + t / 3 } } fun checkDist(gen: () -> Int, nRepeats: Int, tolerance: Double = 0.5) { val occurs = mutable...
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Please provide an equivalent version of this Scala code in C++.
import java.util.Random val r = Random() fun dice5() = 1 + r.nextInt(5) fun dice7(): Int { while (true) { val t = (dice5() - 1) * 5 + dice5() - 1 if (t >= 21) continue return 1 + t / 3 } } fun checkDist(gen: () -> Int, nRepeats: Int, tolerance: Double = 0.5) { val occurs = mutable...
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Please provide an equivalent version of this Scala code in Java.
import java.util.Random val r = Random() fun dice5() = 1 + r.nextInt(5) fun dice7(): Int { while (true) { val t = (dice5() - 1) * 5 + dice5() - 1 if (t >= 21) continue return 1 + t / 3 } } fun checkDist(gen: () -> Int, nRepeats: Int, tolerance: Double = 0.5) { val occurs = mutable...
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Produce a language-to-language conversion: from Scala to Python, same semantics.
import java.util.Random val r = Random() fun dice5() = 1 + r.nextInt(5) fun dice7(): Int { while (true) { val t = (dice5() - 1) * 5 + dice5() - 1 if (t >= 21) continue return 1 + t / 3 } } fun checkDist(gen: () -> Int, nRepeats: Int, tolerance: Double = 0.5) { val occurs = mutable...
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Change the programming language of this snippet from Scala to VB without modifying what it does.
import java.util.Random val r = Random() fun dice5() = 1 + r.nextInt(5) fun dice7(): Int { while (true) { val t = (dice5() - 1) * 5 + dice5() - 1 if (t >= 21) continue return 1 + t / 3 } } fun checkDist(gen: () -> Int, nRepeats: Int, tolerance: Double = 0.5) { val occurs = mutable...
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Convert this Scala snippet to Go and keep its semantics consistent.
import java.util.Random val r = Random() fun dice5() = 1 + r.nextInt(5) fun dice7(): Int { while (true) { val t = (dice5() - 1) * 5 + dice5() - 1 if (t >= 21) continue return 1 + t / 3 } } fun checkDist(gen: () -> Int, nRepeats: Int, tolerance: Double = 0.5) { val occurs = mutable...
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Maintain the same structure and functionality when rewriting this code in C.
proc D5 {} {expr {1 + int(5 * rand())}} proc D7 {} { while 1 { set d55 [expr {5 * [D5] + [D5] - 6}] if {$d55 < 21} { return [expr {$d55 % 7 + 1}] } } }
int rand5() { int r, rand_max = RAND_MAX - (RAND_MAX % 5); while ((r = rand()) >= rand_max); return r / (rand_max / 5) + 1; } int rand5_7() { int r; while ((r = rand5() * 5 + rand5()) >= 27); return r / 3 - 1; } int main() { printf(check(rand5, 5, 1000000, .05) ? "flat\n" : "not flat\n"); printf(check(rand7,...
Produce a functionally identical C# code for the snippet given in Tcl.
proc D5 {} {expr {1 + int(5 * rand())}} proc D7 {} { while 1 { set d55 [expr {5 * [D5] + [D5] - 6}] if {$d55 < 21} { return [expr {$d55 % 7 + 1}] } } }
using System; public class SevenSidedDice { Random random = new Random(); static void Main(string[] args) { SevenSidedDice sevenDice = new SevenSidedDice(); Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven()); Console.Read(); } int seven() { int v=21; w...
Can you help me rewrite this code in C++ instead of Tcl, keeping it the same logically?
proc D5 {} {expr {1 + int(5 * rand())}} proc D7 {} { while 1 { set d55 [expr {5 * [D5] + [D5] - 6}] if {$d55 < 21} { return [expr {$d55 % 7 + 1}] } } }
template<typename F> class fivetoseven { public: fivetoseven(F f): d5(f), rem(0), max(1) {} int operator()(); private: F d5; int rem, max; }; template<typename F> int fivetoseven<F>::operator()() { while (rem/7 == max/7) { while (max < 7) { int rand5 = d5()-1; max *= 5; rem = 5*r...
Maintain the same structure and functionality when rewriting this code in Java.
proc D5 {} {expr {1 + int(5 * rand())}} proc D7 {} { while 1 { set d55 [expr {5 * [D5] + [D5] - 6}] if {$d55 < 21} { return [expr {$d55 % 7 + 1}] } } }
import java.util.Random; public class SevenSidedDice { private static final Random rnd = new Random(); public static void main(String[] args) { SevenSidedDice now=new SevenSidedDice(); System.out.println("Random number from 1 to 7: "+now.seven()); } int seven() { int v=21; while(v>20) v=five()+five()*...
Please provide an equivalent version of this Tcl code in Python.
proc D5 {} {expr {1 + int(5 * rand())}} proc D7 {} { while 1 { set d55 [expr {5 * [D5] + [D5] - 6}] if {$d55 < 21} { return [expr {$d55 % 7 + 1}] } } }
from random import randint def dice5(): return randint(1, 5) def dice7(): r = dice5() + dice5() * 5 - 6 return (r % 7) + 1 if r < 21 else dice7()
Write a version of this Tcl function in VB with identical behavior.
proc D5 {} {expr {1 + int(5 * rand())}} proc D7 {} { while 1 { set d55 [expr {5 * [D5] + [D5] - 6}] if {$d55 < 21} { return [expr {$d55 % 7 + 1}] } } }
Private Function Test4DiscreteUniformDistribution(ObservationFrequencies() As Variant, Significance As Single) As Boolean Dim Total As Long, Ei As Long, i As Integer Dim ChiSquared As Double, DegreesOfFreedom As Integer, p_value As Double Debug.Print "[1] ""Data set:"" "; For i = LBound(Observation...
Produce a language-to-language conversion: from Tcl to Go, same semantics.
proc D5 {} {expr {1 + int(5 * rand())}} proc D7 {} { while 1 { set d55 [expr {5 * [D5] + [D5] - 6}] if {$d55 < 21} { return [expr {$d55 % 7 + 1}] } } }
package main import ( "fmt" "math" "math/rand" "time" ) func dice5() int { return rand.Intn(5) + 1 } func dice7() (i int) { for { i = 5*dice5() + dice5() if i < 27 { break } } return (i / 3) - 1 } func distCheck(f func() int, n int, ...
Port the provided Ada code into C# while preserving the original functionality.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Ensure the translated C# code behaves exactly like the original Ada snippet.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Maintain the same structure and functionality when rewriting this code in C.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Generate a C translation of this Ada snippet without changing its computational steps.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Transform the following Ada implementation into C++, maintaining the same output and logic.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Can you help me rewrite this code in C++ instead of Ada, keeping it the same logically?
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Convert this Ada block to Go, preserving its control flow and logic.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Rewrite the snippet below in Go so it works the same as the original Ada code.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Please provide an equivalent version of this Ada code in Java.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Generate an equivalent Java version of this Ada code.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Change the following Ada code into Python without altering its purpose.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Translate the given Ada code snippet into Python without altering its behavior.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Translate the given Ada code snippet into VB without altering its behavior.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Transform the following Ada implementation into VB, maintaining the same output and logic.
with Ada.Containers.Indefinite_Ordered_Sets; with Ada.Finalization; with Ada.Text_IO; use Ada.Text_IO; procedure Heronian is package Int_IO is new Ada.Text_IO.Integer_IO(Integer); use Int_IO; function GCD (A, B : in Natural) return Natural is (if B = 0 then A else GCD (B, A mod B)); function Int...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Write the same algorithm in C as shown in this AutoHotKey implementation.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Translate the given AutoHotKey code snippet into C without altering its behavior.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Preserve the algorithm and functionality while converting the code from AutoHotKey to C#.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Produce a functionally identical C# code for the snippet given in AutoHotKey.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Ensure the translated C++ code behaves exactly like the original AutoHotKey snippet.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Generate an equivalent C++ version of this AutoHotKey code.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Port the following code from AutoHotKey to Java with equivalent syntax and logic.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Rewrite the snippet below in Java so it works the same as the original AutoHotKey code.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Convert this AutoHotKey block to Python, preserving its control flow and logic.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Rewrite this program in Python while keeping its functionality equivalent to the AutoHotKey version.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Transform the following AutoHotKey implementation into VB, maintaining the same output and logic.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Convert the following code from AutoHotKey to VB, ensuring the logic remains intact.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Write the same code in Go as shown below in AutoHotKey.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Port the following code from AutoHotKey to Go with equivalent syntax and logic.
Primitive_Heronian_triangles(MaxSide){ obj :=[] loop, % MaxSide { a := A_Index loop % MaxSide-a+1 { b := A_Index+a-1 loop % MaxSide-b+1 { c := A_Index+b-1, s := (a+b+c)/2, Area := Sqrt(s*(s-a)*(s-b)*(s-c)) if (Area = Floor(Area)) && (Area>0) && !obj[a/s, b/s, c/s] obj[a/s, b/s, c/s]:=1 ,res .= ...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Write the same algorithm in C as shown in this D implementation.
import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons; double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc { immutable s = (a + b + c) / 2.0; immutable a2 = s * (s - a) * (s - b) * (s - c); return (a2 > 0) ? a2.sqrt : 0.0; } bool isHeronian(in uint a...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Translate this program into C but keep the logic exactly as in D.
import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons; double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc { immutable s = (a + b + c) / 2.0; immutable a2 = s * (s - a) * (s - b) * (s - c); return (a2 > 0) ? a2.sqrt : 0.0; } bool isHeronian(in uint a...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Write the same code in C# as shown below in D.
import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons; double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc { immutable s = (a + b + c) / 2.0; immutable a2 = s * (s - a) * (s - b) * (s - c); return (a2 > 0) ? a2.sqrt : 0.0; } bool isHeronian(in uint a...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Change the following D code into C# without altering its purpose.
import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons; double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc { immutable s = (a + b + c) / 2.0; immutable a2 = s * (s - a) * (s - b) * (s - c); return (a2 > 0) ? a2.sqrt : 0.0; } bool isHeronian(in uint a...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...