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Produce a functionally identical Python code for the snippet given in Lua.
local function tryHt( a, b, c ) local result local s = ( a + b + c ) / 2; local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c ); if areaSquared > 0 then local area = math.sqrt( areaSquared ); if math.floor( area ) == area then result = { a = a, b = ...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Can you help me rewrite this code in Python instead of Lua, keeping it the same logically?
local function tryHt( a, b, c ) local result local s = ( a + b + c ) / 2; local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c ); if areaSquared > 0 then local area = math.sqrt( areaSquared ); if math.floor( area ) == area then result = { a = a, b = ...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Translate the given Lua code snippet into VB without altering its behavior.
local function tryHt( a, b, c ) local result local s = ( a + b + c ) / 2; local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c ); if areaSquared > 0 then local area = math.sqrt( areaSquared ); if math.floor( area ) == area then result = { a = a, b = ...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Write a version of this Lua function in VB with identical behavior.
local function tryHt( a, b, c ) local result local s = ( a + b + c ) / 2; local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c ); if areaSquared > 0 then local area = math.sqrt( areaSquared ); if math.floor( area ) == area then result = { a = a, b = ...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Write a version of this Lua function in Go with identical behavior.
local function tryHt( a, b, c ) local result local s = ( a + b + c ) / 2; local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c ); if areaSquared > 0 then local area = math.sqrt( areaSquared ); if math.floor( area ) == area then result = { a = a, b = ...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Change the following Lua code into Go without altering its purpose.
local function tryHt( a, b, c ) local result local s = ( a + b + c ) / 2; local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c ); if areaSquared > 0 then local area = math.sqrt( areaSquared ); if math.floor( area ) == area then result = { a = a, b = ...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Please provide an equivalent version of this Mathematica code in C.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Write the same algorithm in C as shown in this Mathematica implementation.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Rewrite this program in C# while keeping its functionality equivalent to the Mathematica version.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Write the same algorithm in C# as shown in this Mathematica implementation.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Port the provided Mathematica code into C++ while preserving the original functionality.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Keep all operations the same but rewrite the snippet in C++.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Ensure the translated Java code behaves exactly like the original Mathematica snippet.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Rewrite the snippet below in Java so it works the same as the original Mathematica code.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Keep all operations the same but rewrite the snippet in Python.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Produce a functionally identical Python code for the snippet given in Mathematica.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Translate the given Mathematica code snippet into VB without altering its behavior.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Write the same algorithm in VB as shown in this Mathematica implementation.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Write the same algorithm in Go as shown in this Mathematica implementation.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Change the programming language of this snippet from Mathematica to Go without modifying what it does.
ClearAll[Heron] Heron[a_, b_, c_] := With[{s = (a + b + c)/2}, Sqrt[s (s - a) (s - b) (s - c)]] PrintTemporary[Dynamic[{a, b, c}]]; results = Reap[ Do[ If[a < b + c \[And] b < c + a \[And] c < a + b, If[GCD[a, b, c] == 1, If[IntegerQ[Heron[a, b, c]], Sow[<|"Sides" -> {a, b, c}, "Area" -> H...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Can you help me rewrite this code in C instead of Nim, keeping it the same logically?
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Rewrite this program in C while keeping its functionality equivalent to the Nim version.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Generate an equivalent C# version of this Nim code.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Convert this Nim snippet to C# and keep its semantics consistent.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Change the programming language of this snippet from Nim to C++ without modifying what it does.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Rewrite the snippet below in C++ so it works the same as the original Nim code.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Please provide an equivalent version of this Nim code in Java.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Preserve the algorithm and functionality while converting the code from Nim to Java.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Ensure the translated Python code behaves exactly like the original Nim snippet.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Rewrite the snippet below in Python so it works the same as the original Nim code.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Produce a functionally identical VB code for the snippet given in Nim.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Preserve the algorithm and functionality while converting the code from Nim to VB.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Produce a functionally identical Go code for the snippet given in Nim.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Keep all operations the same but rewrite the snippet in Go.
import math, algorithm, lenientops, strformat, sequtils type HeronianTriangle = tuple[a, b, c: int; p: int; area: int] func `$` (t: HeronianTriangle): string = fmt"{t.a:3d}, {t.b:3d}, {t.c:3d} {t.p:7d} {t.area:8d}" func hero(a, b, c: int): float = let s = (a + b + c) / 2 result = sqrt(s * (s - a) * (s - b) * (...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Convert this Pascal block to C, preserving its control flow and logic.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Translate the given Pascal code snippet into C without altering its behavior.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Convert this Pascal block to C#, preserving its control flow and logic.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Preserve the algorithm and functionality while converting the code from Pascal to C#.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Translate this program into C++ but keep the logic exactly as in Pascal.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Write the same code in C++ as shown below in Pascal.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Produce a language-to-language conversion: from Pascal to Java, same semantics.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Keep all operations the same but rewrite the snippet in Java.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Port the following code from Pascal to Python with equivalent syntax and logic.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Write the same code in Python as shown below in Pascal.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Can you help me rewrite this code in VB instead of Pascal, keeping it the same logically?
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Port the following code from Pascal to VB with equivalent syntax and logic.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Change the following Pascal code into Go without altering its purpose.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Change the programming language of this snippet from Pascal to Go without modifying what it does.
program heronianTriangles ( input, output ); type Heronian = record a, b, c, area, perimeter : integer end; refHeronian = ^Heronian; var ht : array [ 1 .. 1000 ] of refHeronian; htCount, htPos : integer; a, b, c, i : integer; lower, upper : integer; k, h, t ...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Can you help me rewrite this code in C instead of Perl, keeping it the same logically?
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Rewrite the snippet below in C so it works the same as the original Perl code.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Change the programming language of this snippet from Perl to C# without modifying what it does.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Port the provided Perl code into C# while preserving the original functionality.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Generate an equivalent C++ version of this Perl code.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Convert this Perl block to Java, preserving its control flow and logic.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Port the following code from Perl to Java with equivalent syntax and logic.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Ensure the translated Python code behaves exactly like the original Perl snippet.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Rewrite this program in Python while keeping its functionality equivalent to the Perl version.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Port the following code from Perl to VB with equivalent syntax and logic.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Rewrite this program in VB while keeping its functionality equivalent to the Perl version.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Please provide an equivalent version of this Perl code in Go.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Change the programming language of this snippet from Perl to Go without modifying what it does.
use strict; use warnings; use List::Util qw(max); sub gcd { $_[1] == 0 ? $_[0] : gcd($_[1], $_[0] % $_[1]) } sub hero { my ($a, $b, $c) = @_[0,1,2]; my $s = ($a + $b + $c) / 2; sqrt $s*($s - $a)*($s - $b)*($s - $c); } sub heronian_area { my $hero = hero my ($a, $b, $c) = @_[0,1,2]; sprintf("%.0f"...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Write the same code in C as shown below in PowerShell.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Change the following PowerShell code into C without altering its purpose.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Change the following PowerShell code into C# without altering its purpose.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Produce a functionally identical C# code for the snippet given in PowerShell.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Produce a functionally identical C++ code for the snippet given in PowerShell.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Transform the following PowerShell implementation into C++, maintaining the same output and logic.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Write the same code in Java as shown below in PowerShell.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Port the provided PowerShell code into Java while preserving the original functionality.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Convert this PowerShell block to Python, preserving its control flow and logic.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Write the same code in Python as shown below in PowerShell.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Keep all operations the same but rewrite the snippet in VB.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Transform the following PowerShell implementation into VB, maintaining the same output and logic.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Write the same algorithm in Go as shown in this PowerShell implementation.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Produce a language-to-language conversion: from PowerShell to Go, same semantics.
function Get-Gcd($a, $b){ if($a -ge $b){ $dividend = $a $divisor = $b } else{ $dividend = $b $divisor = $a } $leftover = 1 while($leftover -ne 0){ $leftover = $dividend % $divisor if($leftover -ne 0){ $dividend = $divisor $divisor = $leftov...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Please provide an equivalent version of this R code in C.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Generate a C translation of this R snippet without changing its computational steps.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Convert this R snippet to C# and keep its semantics consistent.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Transform the following R implementation into C#, maintaining the same output and logic.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Change the following R code into C++ without altering its purpose.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Convert the following code from R to C++, ensuring the logic remains intact.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Rewrite this program in Java while keeping its functionality equivalent to the R version.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Rewrite the snippet below in Java so it works the same as the original R code.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Translate this program into Python but keep the logic exactly as in R.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Preserve the algorithm and functionality while converting the code from R to Python.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Rewrite the snippet below in VB so it works the same as the original R code.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Rewrite this program in VB while keeping its functionality equivalent to the R version.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...
Ensure the translated Go code behaves exactly like the original R snippet.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Convert this R snippet to Go and keep its semantics consistent.
area <- function(a, b, c) { s = (a + b + c) / 2 a2 = s*(s-a)*(s-b)*(s-c) if (a2>0) sqrt(a2) else 0 } is.heronian <- function(a, b, c) { h = area(a, b, c) h > 0 && 0==h%%1 } gcd <- function(x,y) { r <- x%%y; ifelse(r, gcd(y, r), y) } gcd3 <- function(x, y, z) { gcd(gcd(x, y), z) } maxsid...
package main import ( "fmt" "math" "sort" ) const ( n = 200 header = "\nSides P A" ) func gcd(a, b int) int { leftover := 1 var dividend, divisor int if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a } for (leftover != 0) { leftover = divi...
Write the same code in C as shown below in REXX.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Translate this program into C but keep the logic exactly as in REXX.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ int a,b,c; int perimeter; double area; }triangle; typedef struct elem{ triangle t; struct elem* next; }cell; typedef cell* list; void addAndOrderList(list *a,triangle t){ list iter,temp; int flag = 0; if(*a==NULL){ *a = (list)malloc(s...
Change the following REXX code into C# without altering its purpose.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Ensure the translated C# code behaves exactly like the original REXX snippet.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
using System; using System.Collections.Generic; namespace heron { class Program{ static void Main(string[] args){ List<int[]> list = new List<int[]>(); for (int c = 1; c <= 200; c++) for (int b = 1; b <= c; b++) for (int a = 1; a <= b; ...
Maintain the same structure and functionality when rewriting this code in C++.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Rewrite this program in C++ while keeping its functionality equivalent to the REXX version.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
#include <algorithm> #include <cmath> #include <iostream> #include <tuple> #include <vector> int gcd(int a, int b) { int rem = 1, dividend, divisor; std::tie(divisor, dividend) = std::minmax(a, b); while (rem != 0) { rem = dividend % divisor; if (rem != 0) { dividend = divisor; ...
Please provide an equivalent version of this REXX code in Java.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Write the same algorithm in Java as shown in this REXX implementation.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
import java.util.ArrayList; public class Heron { public static void main(String[] args) { ArrayList<int[]> list = new ArrayList<>(); for (int c = 1; c <= 200; c++) { for (int b = 1; b <= c; b++) { for (int a = 1; a <= b; a++) { if (gcd(gcd(a, b), c)...
Write the same code in Python as shown below in REXX.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Convert this REXX block to Python, preserving its control flow and logic.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
from __future__ import division, print_function from math import gcd, sqrt def hero(a, b, c): s = (a + b + c) / 2 a2 = s * (s - a) * (s - b) * (s - c) return sqrt(a2) if a2 > 0 else 0 def is_heronian(a, b, c): a = hero(a, b, c) return a > 0 and a.is_integer() def gcd3(x, y, z): return gcd(...
Port the provided REXX code into VB while preserving the original functionality.
Call time 'R' Numeric Digits 12 Parse Arg mxs area list If mxs ='' Then mxs =200 If area='' Then area=210 If list='' Then list=10 tx='primitive Heronian triangles' Call heronian mxs Say nt tx 'found with side length up to' mxs "(inclusive)." Call show '2' Call show '3' Say time('E')...
Function heroArea(a As Integer, b As Integer, c As Integer) As Double s = (a + b + c) / 2 On Error GoTo Err heroArea = Sqr(s * (s - a) * (s - b) * (s - c)) Exit Function Err: heroArea = -1 End Function Function hero(h As Double) As Boolean hero = (h - Int(h) = 0) And h > 0 End Function Publi...