Instruction stringlengths 45 106 | input_code stringlengths 1 13.7k | output_code stringlengths 1 13.7k |
|---|---|---|
Produce a functionally identical C++ code for the snippet given in D. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Can you help me rewrite this code in C++ instead of D, keeping it the same logically? | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Write the same algorithm in Java as shown in this D implementation. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Change the programming language of this snippet from D to Java without modifying what it does. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Port the provided D code into Python while preserving the original functionality. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Preserve the algorithm and functionality while converting the code from D to Python. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Generate a VB translation of this D snippet without changing its computational steps. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Keep all operations the same but rewrite the snippet in VB. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Preserve the algorithm and functionality while converting the code from D to Go. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Change the programming language of this snippet from D to Go without modifying what it does. | import std.stdio, std.math, std.range, std.algorithm, std.numeric, std.traits, std.typecons;
double hero(in uint a, in uint b, in uint c) pure nothrow @safe @nogc {
immutable s = (a + b + c) / 2.0;
immutable a2 = s * (s - a) * (s - b) * (s - c);
return (a2 > 0) ? a2.sqrt : 0.0;
}
bool isHeronian(in uint a... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Port the provided Elixir code into C while preserving the original functionality. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Translate the given Elixir code snippet into C without altering its behavior. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Convert the following code from Elixir to C#, ensuring the logic remains intact. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Port the provided Elixir code into C# while preserving the original functionality. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Write the same algorithm in C++ as shown in this Elixir implementation. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Write the same code in C++ as shown below in Elixir. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Maintain the same structure and functionality when rewriting this code in Java. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Translate this program into Java but keep the logic exactly as in Elixir. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Convert the following code from Elixir to Python, ensuring the logic remains intact. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Generate a Python translation of this Elixir snippet without changing its computational steps. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Translate the given Elixir code snippet into VB without altering its behavior. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Transform the following Elixir implementation into VB, maintaining the same output and logic. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Rewrite the snippet below in Go so it works the same as the original Elixir code. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Please provide an equivalent version of this Elixir code in Go. | defmodule Heronian do
def triangle?(a,b,c) when a+b <= c, do: false
def triangle?(a,b,c) do
area = area(a,b,c)
area == round(area) and primitive?(a,b,c)
end
def area(a,b,c) do
s = (a + b + c) / 2
:math.sqrt(s * (s-a) * (s-b) * (s-c))
end
defp primitive?(a,b,c), do: gcd(gcd(a,b),c) == 1... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Port the following code from Factor to C with equivalent syntax and logic. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Maintain the same structure and functionality when rewriting this code in C. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Generate an equivalent C# version of this Factor code. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Rewrite the snippet below in C# so it works the same as the original Factor code. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Rewrite the snippet below in C++ so it works the same as the original Factor code. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Write the same code in C++ as shown below in Factor. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Generate an equivalent Java version of this Factor code. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Produce a functionally identical Java code for the snippet given in Factor. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Translate this program into Python but keep the logic exactly as in Factor. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Keep all operations the same but rewrite the snippet in Python. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Please provide an equivalent version of this Factor code in VB. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Change the following Factor code into VB without altering its purpose. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Write the same algorithm in Go as shown in this Factor implementation. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Convert the following code from Factor to Go, ensuring the logic remains intact. | USING: accessors assocs backtrack combinators.extras
combinators.short-circuit formatting io kernel locals math
math.functions math.order math.parser math.ranges mirrors qw
sequences sorting.slots ;
IN: rosetta-code.heronian-triangles
TUPLE: triangle a b c area perimeter ;
:: area ( a b c -- x )
a b + c + 2 / :> ... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Preserve the algorithm and functionality while converting the code from Fortran to C#. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Can you help me rewrite this code in C# instead of Fortran, keeping it the same logically? |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Change the programming language of this snippet from Fortran to C++ without modifying what it does. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Please provide an equivalent version of this Fortran code in C++. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Please provide an equivalent version of this Fortran code in C. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Change the following Fortran code into C without altering its purpose. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Rewrite this program in Java while keeping its functionality equivalent to the Fortran version. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Produce a language-to-language conversion: from Fortran to Java, same semantics. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Convert this Fortran block to Python, preserving its control flow and logic. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Rewrite the snippet below in Python so it works the same as the original Fortran code. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Can you help me rewrite this code in VB instead of Fortran, keeping it the same logically? |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Translate the given Fortran code snippet into VB without altering its behavior. |
MODULE GREEK MATHEMATICIANS
CONTAINS
INTEGER FUNCTION GCD(I,J)
INTEGER I,J
INTEGER N,M,R
N = MAX(I,J)
M = MIN(I,J)
1 R = MOD(N,M)
c write (6,*) "M,N,R",M,N,R
IF (R.GT.0) THEN
N = M
M = R
... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Produce a language-to-language conversion: from Haskell to C, same semantics. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Change the programming language of this snippet from Haskell to C without modifying what it does. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Write a version of this Haskell function in C# with identical behavior. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Translate this program into C# but keep the logic exactly as in Haskell. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Ensure the translated C++ code behaves exactly like the original Haskell snippet. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Maintain the same structure and functionality when rewriting this code in C++. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Write the same algorithm in Java as shown in this Haskell implementation. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Convert this Haskell block to Java, preserving its control flow and logic. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Can you help me rewrite this code in Python instead of Haskell, keeping it the same logically? | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Generate a Python translation of this Haskell snippet without changing its computational steps. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Change the following Haskell code into VB without altering its purpose. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Rewrite the snippet below in VB so it works the same as the original Haskell code. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Generate an equivalent Go version of this Haskell code. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Ensure the translated Go code behaves exactly like the original Haskell snippet. | import qualified Data.List as L
import Data.Maybe
import Data.Ord
import Text.Printf
perfectSqrt :: Integral a => a -> Maybe a
perfectSqrt n
| n == 1 = Just 1
| n < 4 = Nothing
| otherwise =
let search low high =
let guess = (low + high) `div` 2
square = guess ^ 2
next
... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Write the same algorithm in C as shown in this J implementation. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Port the following code from J to C with equivalent syntax and logic. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Rewrite this program in C# while keeping its functionality equivalent to the J version. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Rewrite the snippet below in C# so it works the same as the original J code. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Write the same code in C++ as shown below in J. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Translate this program into C++ but keep the logic exactly as in J. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Transform the following J implementation into Java, maintaining the same output and logic. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Can you help me rewrite this code in Java instead of J, keeping it the same logically? | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Transform the following J implementation into Python, maintaining the same output and logic. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Generate an equivalent Python version of this J code. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Write a version of this J function in VB with identical behavior. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Maintain the same structure and functionality when rewriting this code in VB. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Write the same algorithm in Go as shown in this J implementation. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Convert this J block to Go, preserving its control flow and logic. | a=: 0&{"1
b=: 1&{"1
c=: 2&{"1
s=: (a+b+c) % 2:
area=: 2 %: s*(s-a)*(s-b)*(s-c)
perim=: +/"1
isPrimHero=: (0&~: * (= <.@:+))@area * 1 = a +. b +. c
| package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Keep all operations the same but rewrite the snippet in C. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Port the following code from Julia to C with equivalent syntax and logic. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Rewrite the snippet below in C# so it works the same as the original Julia code. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Convert the following code from Julia to C#, ensuring the logic remains intact. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Rewrite this program in C++ while keeping its functionality equivalent to the Julia version. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Convert the following code from Julia to C++, ensuring the logic remains intact. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Change the following Julia code into Java without altering its purpose. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Port the following code from Julia to Java with equivalent syntax and logic. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Translate the given Julia code snippet into Python without altering its behavior. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Generate an equivalent Python version of this Julia code. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | from __future__ import division, print_function
from math import gcd, sqrt
def hero(a, b, c):
s = (a + b + c) / 2
a2 = s * (s - a) * (s - b) * (s - c)
return sqrt(a2) if a2 > 0 else 0
def is_heronian(a, b, c):
a = hero(a, b, c)
return a > 0 and a.is_integer()
def gcd3(x, y, z):
return gcd(... |
Rewrite this program in VB while keeping its functionality equivalent to the Julia version. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Generate a VB translation of this Julia snippet without changing its computational steps. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | Function heroArea(a As Integer, b As Integer, c As Integer) As Double
s = (a + b + c) / 2
On Error GoTo Err
heroArea = Sqr(s * (s - a) * (s - b) * (s - c))
Exit Function
Err:
heroArea = -1
End Function
Function hero(h As Double) As Boolean
hero = (h - Int(h) = 0) And h > 0
End Function
Publi... |
Produce a functionally identical Go code for the snippet given in Julia. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Maintain the same structure and functionality when rewriting this code in Go. | type IntegerTriangle{T<:Integer}
a::T
b::T
c::T
p::T
σ::T
end
function IntegerTriangle{T<:Integer}(a::T, b::T, c::T)
p = a + b + c
s = div(p, 2)
σ = isqrt(s*(s-a)*(s-b)*(s-c))
(x, y, z) = sort([a, b, c])
IntegerTriangle(x, y, z, p, σ)
end
function isprimheronian{T<:Integer}(a::... | package main
import (
"fmt"
"math"
"sort"
)
const (
n = 200
header = "\nSides P A"
)
func gcd(a, b int) int {
leftover := 1
var dividend, divisor int
if (a > b) { dividend, divisor = a, b } else { dividend, divisor = b, a }
for (leftover != 0) {
leftover = divi... |
Convert this Lua block to C, preserving its control flow and logic. |
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
local area = math.sqrt( areaSquared );
if math.floor( area ) == area then
result = { a = a, b = ... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Transform the following Lua implementation into C, maintaining the same output and logic. |
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
local area = math.sqrt( areaSquared );
if math.floor( area ) == area then
result = { a = a, b = ... | #include<stdlib.h>
#include<stdio.h>
#include<math.h>
typedef struct{
int a,b,c;
int perimeter;
double area;
}triangle;
typedef struct elem{
triangle t;
struct elem* next;
}cell;
typedef cell* list;
void addAndOrderList(list *a,triangle t){
list iter,temp;
int flag = 0;
if(*a==NULL){
*a = (list)malloc(s... |
Convert the following code from Lua to C#, ensuring the logic remains intact. |
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
local area = math.sqrt( areaSquared );
if math.floor( area ) == area then
result = { a = a, b = ... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Write a version of this Lua function in C# with identical behavior. |
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
local area = math.sqrt( areaSquared );
if math.floor( area ) == area then
result = { a = a, b = ... | using System;
using System.Collections.Generic;
namespace heron
{
class Program{
static void Main(string[] args){
List<int[]> list = new List<int[]>();
for (int c = 1; c <= 200; c++)
for (int b = 1; b <= c; b++)
for (int a = 1; a <= b; ... |
Ensure the translated C++ code behaves exactly like the original Lua snippet. |
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
local area = math.sqrt( areaSquared );
if math.floor( area ) == area then
result = { a = a, b = ... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Convert the following code from Lua to C++, ensuring the logic remains intact. |
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
local area = math.sqrt( areaSquared );
if math.floor( area ) == area then
result = { a = a, b = ... | #include <algorithm>
#include <cmath>
#include <iostream>
#include <tuple>
#include <vector>
int gcd(int a, int b)
{
int rem = 1, dividend, divisor;
std::tie(divisor, dividend) = std::minmax(a, b);
while (rem != 0) {
rem = dividend % divisor;
if (rem != 0) {
dividend = divisor;
... |
Please provide an equivalent version of this Lua code in Java. |
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
local area = math.sqrt( areaSquared );
if math.floor( area ) == area then
result = { a = a, b = ... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
Keep all operations the same but rewrite the snippet in Java. |
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
local area = math.sqrt( areaSquared );
if math.floor( area ) == area then
result = { a = a, b = ... | import java.util.ArrayList;
public class Heron {
public static void main(String[] args) {
ArrayList<int[]> list = new ArrayList<>();
for (int c = 1; c <= 200; c++) {
for (int b = 1; b <= c; b++) {
for (int a = 1; a <= b; a++) {
if (gcd(gcd(a, b), c)... |
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