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Change the programming language of this snippet from Go to C# without modifying what it does.
package main import ( "fmt" "rcu" "sort" "strconv" ) func combinations(a []int, k int) [][]int { n := len(a) c := make([]int, k) var combs [][]int var combine func(start, end, index int) combine = func(start, end, index int) { if index == k { t := make([]int, le...
using System; class Program { static bool ispr(uint n) { if ((n & 1) == 0 || n < 2) return n == 2; for (uint j = 3; j * j <= n; j += 2) if (n % j == 0) return false; return true; } static void Main(string[] args) { uint c = 0; int nc; var ps = new uint[]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 }; va...
Convert the following code from Go to C#, ensuring the logic remains intact.
package main import "fmt" type pair struct{ x, y int } func main() { const max = 1685 var all []pair for a := 2; a < max; a++ { for b := a + 1; b < max-a; b++ { all = append(all, pair{a, b}) } } fmt.Println("There are", len(all), "pairs where a+b <", max, "(and a<b)") products := countProducts(all...
using System; using System.Linq; using System.Collections.Generic; public class Program { public static void Main() { const int maxSum = 100; var pairs = ( from X in 2.To(maxSum / 2 - 1) from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum) select ...
Keep all operations the same but rewrite the snippet in C#.
package main import ( "fmt" "strings" ) var input = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3" var opa = map[string]struct { prec int rAssoc bool }{ "^": {4, true}, "*": {3, false}, "/": {3, false}, "+": {2, false}, "-": {2, false}, } func main() { fmt.Println("infix: ", input) f...
using System; using System.Collections.Generic; using System.Linq; public class Program { public static void Main() { string infix = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3"; Console.WriteLine(infix.ToPostfix()); } } public static class ShuntingYard { private static readonly Dictionary<string, (str...
Convert this Go snippet to C# and keep its semantics consistent.
package m3 import ( "errors" "strconv" ) var ( ErrorLT3 = errors.New("N of at least three digits required.") ErrorEven = errors.New("N with odd number of digits required.") ) func Digits(i int) (string, error) { if i < 0 { i = -i } if i < 100 { return "", ErrorLT3 } ...
using System; namespace RosettaCode { class Program { static void Main(string[] args) { string text = Math.Abs(int.Parse(Console.ReadLine())).ToString(); Console.WriteLine(text.Length < 2 || text.Length % 2 == 0 ? "Error" : text.Substring((text.Length - 3) / 2, 3)); ...
Convert this Go block to C#, preserving its control flow and logic.
package m3 import ( "errors" "strconv" ) var ( ErrorLT3 = errors.New("N of at least three digits required.") ErrorEven = errors.New("N with odd number of digits required.") ) func Digits(i int) (string, error) { if i < 0 { i = -i } if i < 100 { return "", ErrorLT3 } ...
using System; namespace RosettaCode { class Program { static void Main(string[] args) { string text = Math.Abs(int.Parse(Console.ReadLine())).ToString(); Console.WriteLine(text.Length < 2 || text.Length % 2 == 0 ? "Error" : text.Substring((text.Length - 3) / 2, 3)); ...
Produce a functionally identical C# code for the snippet given in Go.
package main import "fmt" func hello() { fmt.Println("Hello from main.go") } func main() { hello() hello2() }
Produce a language-to-language conversion: from Go to C#, same semantics.
package main import "fmt" func hello() { fmt.Println("Hello from main.go") } func main() { hello() hello2() }
Keep all operations the same but rewrite the snippet in C#.
package main import ( "fmt" "sternbrocot" ) func main() { g := sb.Generator() fmt.Println("First 15:") for i := 1; i <= 15; i++ { fmt.Printf("%2d: %d\n", i, g()) } s := sb.New() fmt.Println("First 15:", s.FirstN(15)) for _, x := range []in...
using System; using System.Collections.Generic; using System.Linq; static class Program { static List<int> l = new List<int>() { 1, 1 }; static int gcd(int a, int b) { return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; } static void Main(string[] args) { int max = 1000; int take = ...
Translate the given Go code snippet into C# without altering its behavior.
package example var ( X, Y, Z int ) func XP() { } func nonXP() {} var MEMEME int
public static class XMLSystem { static XMLSystem() { } public static XmlDocument GetXML(string name) { return null; } }
Generate a C# translation of this Go snippet without changing its computational steps.
package main import ( "fmt" "math" ) type circle struct { x, y, r float64 } func main() { c1 := circle{0, 0, 1} c2 := circle{4, 0, 1} c3 := circle{2, 4, 2} fmt.Println(ap(c1, c2, c3, true)) fmt.Println(ap(c1, c2, c3, false)) } func ap(c1, c2, c3 circle, s bool) circle { x1sq := c...
using System; namespace ApolloniusProblemCalc { class Program { static float rs = 0; static float xs = 0; static float ys = 0; public static void Main(string[] args) { float gx1; float gy1; float gr1; float gx2; ...
Write the same code in C# as shown below in Go.
package main import ( "bufio" "flag" "fmt" "log" "net" "strings" "time" ) func main() { log.SetPrefix("chat: ") addr := flag.String("addr", "localhost:4000", "listen address") flag.Parse() log.Fatal(ListenAndServe(*addr)) } type Server struct { add chan *conn rem chan string msg chan string st...
using System; using System.Collections.Generic; using System.Net.Sockets; using System.Text; using System.Threading; namespace ChatServer { class State { private TcpClient client; private StringBuilder sb = new StringBuilder(); public string Name { get; } public State(string name,...
Write the same code in C# as shown below in Go.
package main import ( "bufio" "fmt" "os" ) func main() { f, err := os.Open("rc.fasta") if err != nil { fmt.Println(err) return } defer f.Close() s := bufio.NewScanner(f) headerFound := false for s.Scan() { ...
using System; using System.Collections.Generic; using System.IO; using System.Text; class Program { public class FastaEntry { public string Name { get; set; } public StringBuilder Sequence { get; set; } } static IEnumerable<FastaEntry> ParseFasta(StreamReader fastaFile) { F...
Preserve the algorithm and functionality while converting the code from Go to C#.
package main import ( "fmt" "strconv" "time" ) func isPalindrome2(n uint64) bool { x := uint64(0) if (n & 1) == 0 { return n == 0 } for x < n { x = (x << 1) | (n & 1) n >>= 1 } return n == x || n == (x>>1) } func reverse3(n uint64) uint64 { x := uint64(...
using System; using System.Collections.Generic; using System.Linq; public class FindPalindromicNumbers { static void Main(string[] args) { var query = PalindromicTernaries() .Where(IsPalindromicBinary) .Take(6); foreach (var x in query) { Console....
Preserve the algorithm and functionality while converting the code from Go to C#.
package main import ( "fmt" "strconv" "time" ) func isPalindrome2(n uint64) bool { x := uint64(0) if (n & 1) == 0 { return n == 0 } for x < n { x = (x << 1) | (n & 1) n >>= 1 } return n == x || n == (x>>1) } func reverse3(n uint64) uint64 { x := uint64(...
using System; using System.Collections.Generic; using System.Linq; public class FindPalindromicNumbers { static void Main(string[] args) { var query = PalindromicTernaries() .Where(IsPalindromicBinary) .Take(6); foreach (var x in query) { Console....
Preserve the algorithm and functionality while converting the code from Go to C#.
package main import ( "fmt" "os" "golang.org/x/crypto/ssh/terminal" ) func main() { w, h, err := terminal.GetSize(int(os.Stdout.Fd())) if err != nil { fmt.Println(err) return } fmt.Println(h, w) }
static void Main(string[] args) { int bufferHeight = Console.BufferHeight; int bufferWidth = Console.BufferWidth; int windowHeight = Console.WindowHeight; int windowWidth = Console.WindowWidth; Console.Write("Buffer Height: "); Console.WriteLine(bufferHeight); Console.Write("Buffer Width: "...
Translate the given Go code snippet into C# without altering its behavior.
package main import "fmt" func c(n, p int) (R1, R2 int, ok bool) { powModP := func(a, e int) int { s := 1 for ; e > 0; e-- { s = s * a % p } return s } ls := func(a int) int { return powModP(a, (p-1)/2) } if ls(n) != 1 { re...
using System; using System.Numerics; namespace CipollaAlgorithm { class Program { static readonly BigInteger BIG = BigInteger.Pow(10, 50) + 151; private static Tuple<BigInteger, BigInteger, bool> C(string ns, string ps) { BigInteger n = BigInteger.Parse(ns); BigInteger p = ...
Write the same algorithm in C# as shown in this Go implementation.
package main import "fmt" func c(n, p int) (R1, R2 int, ok bool) { powModP := func(a, e int) int { s := 1 for ; e > 0; e-- { s = s * a % p } return s } ls := func(a int) int { return powModP(a, (p-1)/2) } if ls(n) != 1 { re...
using System; using System.Numerics; namespace CipollaAlgorithm { class Program { static readonly BigInteger BIG = BigInteger.Pow(10, 50) + 151; private static Tuple<BigInteger, BigInteger, bool> C(string ns, string ps) { BigInteger n = BigInteger.Parse(ns); BigInteger p = ...
Can you help me rewrite this code in C# instead of Go, keeping it the same logically?
package main import ( "fmt" "rcu" ) func main() { numbers1 := [5]int{5, 45, 23, 21, 67} numbers2 := [5]int{43, 22, 78, 46, 38} numbers3 := [5]int{9, 98, 12, 54, 53} primes := [5]int{} for n := 0; n < 5; n++ { max := rcu.Max(rcu.Max(numbers1[n], numbers2[n]), numbers3[n]) if...
using System; using System.Linq; using static System.Console; class Program { static int nxtPrime(int x) { int j = 2; do { if (x % j == 0) { j = 2; x++; } else j += j < 3 ? 1 : 2; } while (j * j <= x); return x; } static void Main(string[] args) { WriteLine("working..."); int[] Nu...
Ensure the translated C# code behaves exactly like the original Go snippet.
ch := 'z' ch = 122 ch = '\x7a' ch = '\u007a' ch = '\U0000007a' ch = '\172'
string path = @"C:\Windows\System32"; string multiline = @"Line 1. Line 2. Line 3.";
Change the programming language of this snippet from Go to C# without modifying what it does.
package main import ( "fmt" "github.com/go-vgo/robotgo" ) func main() { w, h := robotgo.GetScreenSize() fmt.Printf("Screen size: %d x %d\n", w, h) fpid, err := robotgo.FindIds("firefox") if err == nil && len(fpid) > 0 { pid := fpid[0] robotgo.ActivePID(pid) robotgo.MaxW...
using System; using System.Drawing; using System.Windows.Forms; static class Program { static void Main() { Rectangle bounds = Screen.PrimaryScreen.Bounds; Console.WriteLine($"Primary screen bounds: {bounds.Width}x{bounds.Height}"); Rectangle workingArea = Screen.PrimaryScreen.Working...
Produce a language-to-language conversion: from Go to C#, same semantics.
const ( apple = iota banana cherry )
enum fruits { apple, banana, cherry } enum fruits { apple = 0, banana = 1, cherry = 2 } enum fruits : int { apple = 0, banana = 1, cherry = 2 } [FlagsAttribute] enum Colors { Red = 1, Green = 2, Blue = 4, Yellow = 8 }
Convert the following code from Go to C#, ensuring the logic remains intact.
package main import "fmt" type Item struct { Name string Value int Weight, Volume float64 } type Result struct { Counts []int Sum int } func min(a, b int) int { if a < b { return a } return b } func Knapsack(items []Item, weight, volume float64) (best Result) { if len(items) == 0 {...
using System; class Program { static void Main() { uint[] r = items1(); Console.WriteLine(r[0] + " v " + r[1] + " a " + r[2] + " b"); var sw = System.Diagnostics.Stopwatch.StartNew(); for (int i = 1000; i > 0; i--) items1(); Console.Write(sw.Elapsed); Console.Read();...
Write the same algorithm in C# as shown in this Go implementation.
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func...
using System; using System.Collections.Generic; namespace A_star { class A_star { public class Coordinates : IEquatable<Coordinates> { public int row; public int col; public Coordinates() { this.row = -1; this.col = -1; } public Coordina...
Change the following Go code into C# without altering its purpose.
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func...
using System; using System.Collections.Generic; namespace A_star { class A_star { public class Coordinates : IEquatable<Coordinates> { public int row; public int col; public Coordinates() { this.row = -1; this.col = -1; } public Coordina...
Port the following code from Go to C# with equivalent syntax and logic.
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func...
using System; using System.Collections.Generic; namespace A_star { class A_star { public class Coordinates : IEquatable<Coordinates> { public int row; public int col; public Coordinates() { this.row = -1; this.col = -1; } public Coordina...
Generate a C# translation of this Go snippet without changing its computational steps.
package main import ( "errors" "fmt" "strconv" "strings" ) func main() { rf, err := rangeFormat([]int{ 0, 1, 2, 4, 6, 7, 8, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 32, 33, 35, 36, 37, 38, 39, }) if err != nil { fmt...
using System; using System.Collections.Generic; using System.Linq; class RangeExtraction { static void Main() { const string testString = "0, 1, 2, 4, 6, 7, 8, 11, 12, 14,15, 16, 17, 18, 19, 20, 21, 22, 23, 24,25, 27, 28, 29, 30, 31, 32, 33, 35, 36,37, 38, 39"; var result = String.Join(",...
Convert this Go block to C#, preserving its control flow and logic.
package main import "fmt" type any = interface{} func showType(a any) { switch a.(type) { case rune: fmt.Printf("The type of '%c' is %T\n", a, a) default: fmt.Printf("The type of '%v' is %T\n", a, a) } } func main() { values := []any{5, 7.5, 2 + 3i, 'd', true, "Rosetta"} for ...
using System; namespace TypeDetection { class C { } struct S { } enum E { NONE, } class Program { static void ShowType<T>(T t) { Console.WriteLine("The type of '{0}' is {1}", t, t.GetType()); } static void Main() { ShowType(5); S...
Port the provided Go code into C# while preserving the original functionality.
package main import ( "fmt" "strconv" "strings" ) const t = ` 55 94 48 95 30 96 77 71 26 67 97 13 76 38 45 07 36 79 16 37 68 48 07 09 18 70 26 06 18 72 79...
using System; namespace RosetaCode { class MainClass { public static void Main (string[] args) { int[,] list = new int[18,19]; string input = @"55 94 48 95 30 96 77 71 26 67 97 13 76 38 45 07 36 7...
Rewrite this program in C# while keeping its functionality equivalent to the Go version.
package main import ( "fmt" "time" "os" "os/exec" "strconv" ) func main() { tput("clear") tput("cup", "6", "3") time.Sleep(1 * time.Second) tput("cub1") time.Sleep(1 * time.Second) tput("cuf1") time.Sleep(1 * time.Second) tput("cuu1") time.Sleep(1 * time.Se...
static void Main(string[] args) { Console.Write("\n\n\n\n Cursor is here --> "); System.Threading.Thread.Sleep(3000); Console.CursorLeft = Console.CursorLeft - 1; System.Threading.Thread.Sleep(3000); Console.CursorLeft = Console.CursorLeft + 1; System.Threading.Thread.Sleep(3000); ...
Produce a functionally identical C# code for the snippet given in Go.
package main import "fmt" func xor(a, b byte) byte { return a&(^b) | b&(^a) } func ha(a, b byte) (s, c byte) { return xor(a, b), a & b } func fa(a, b, c0 byte) (s, c1 byte) { sa, ca := ha(a, c0) s, cb := ha(sa, b) c1 = ca | cb return } func add4(a3, a2, a1, a0, b3, b2, b1, b0 byte) (v, s3, ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RosettaCodeTasks.FourBitAdder { public struct BitAdderOutput { public bool S { get; set; } public bool C { get; set; } public override string ToString ( ) { return "S" + ( S ? "1" : "0" ) + "C" + ( C ? "1" : "0...
Translate this program into C# but keep the logic exactly as in Go.
package main import "fmt" func xor(a, b byte) byte { return a&(^b) | b&(^a) } func ha(a, b byte) (s, c byte) { return xor(a, b), a & b } func fa(a, b, c0 byte) (s, c1 byte) { sa, ca := ha(a, c0) s, cb := ha(sa, b) c1 = ca | cb return } func add4(a3, a2, a1, a0, b3, b2, b1, b0 byte) (v, s3, ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RosettaCodeTasks.FourBitAdder { public struct BitAdderOutput { public bool S { get; set; } public bool C { get; set; } public override string ToString ( ) { return "S" + ( S ? "1" : "0" ) + "C" + ( C ? "1" : "0...
Rewrite this program in C# while keeping its functionality equivalent to the Go version.
package main import ( "fmt" "log" "os" "sort" ) func main() { f, err := os.Open(".") if err != nil { log.Fatal(err) } files, err := f.Readdirnames(0) f.Close() if err != nil { log.Fatal(err) } sort.Strings(files) for _, n := range files { fmt.Println(n) } }
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; namespace Unix_ls { public class UnixLS { public static void Main(string[] args) { UnixLS ls = new UnixLS(); ls.list(args.Length.Equals(0) ? "." : args[0]); ...
Generate a C# translation of this Go snippet without changing its computational steps.
package main import ( "bytes" "encoding/hex" "fmt" "log" "strings" ) var testCases = []struct { rune string }{ {'A', "41"}, {'ö', "C3 B6"}, {'Ж', "D0 96"}, {'€', "E2 82 AC"}, {'𝄞', "F0 9D 84 9E"}, } func main() { for _, tc := range testCases { u :...
using System; using System.Text; namespace Rosetta { class Program { static byte[] MyEncoder(int codepoint) => Encoding.UTF8.GetBytes(char.ConvertFromUtf32(codepoint)); static string MyDecoder(byte[] utf8bytes) => Encoding.UTF8.GetString(utf8bytes); static void Main(string[] args) ...
Keep all operations the same but rewrite the snippet in C#.
package main import ( "fmt" "log" "strings" ) const dimensions int = 8 func setupMagicSquareData(d int) ([][]int, error) { var output [][]int if d < 4 || d%4 != 0 { return [][]int{}, fmt.Errorf("Square dimension must be a positive number which is divisible by 4") } var bits uint = 0x9669 size := d * d mu...
using System; namespace MagicSquareDoublyEven { class Program { static void Main(string[] args) { int n = 8; var result = MagicSquareDoublyEven(n); for (int i = 0; i < result.GetLength(0); i++) { for (int j = 0; j < result.GetLengt...
Keep all operations the same but rewrite the snippet in C#.
package main import "fmt" type node struct { int left, right *node } func leaves(t *node) chan int { ch := make(chan int) var f func(*node) f = func(n *node) { if n == nil { return } if n.left == nil && n.right == nil { ch <- n.int ...
using System; using System.Collections.Generic; using System.Linq; namespace Same_Fringe { class Program { static void Main() { var rnd = new Random(110456); var randList = Enumerable.Range(0, 20).Select(i => rnd.Next(1000)).ToList(); var bt1 = new BinTree<int>(randList); Shuffle(randList, 428); ...
Maintain the same structure and functionality when rewriting this code in C#.
package main import ( "fmt" "strconv" "strings" ) func a(n int) { s, _ := strconv.Atoi(strings.Repeat("1", n) + "3") t := s * s fmt.Printf("%d %d\n", s, t) } func main() { for n := 0; n <= 7; n++ { a(n) } }
using System; using BI = System.Numerics.BigInteger; class Program { static void Main(string[] args) { for (BI x = 3; BI.Log10(x) < 22; x = (x - 2) * 10 + 3) Console.WriteLine("{1,43} {0,-20}", x, x * x); } }
Rewrite this program in C# while keeping its functionality equivalent to the Go version.
package main import ( "fmt" "strconv" "strings" ) func a(n int) { s, _ := strconv.Atoi(strings.Repeat("1", n) + "3") t := s * s fmt.Printf("%d %d\n", s, t) } func main() { for n := 0; n <= 7; n++ { a(n) } }
using System; using BI = System.Numerics.BigInteger; class Program { static void Main(string[] args) { for (BI x = 3; BI.Log10(x) < 22; x = (x - 2) * 10 + 3) Console.WriteLine("{1,43} {0,-20}", x, x * x); } }
Write the same code in C# as shown below in Go.
package main import "fmt" const ( empty = iota black white ) const ( bqueen = 'B' wqueen = 'W' bbullet = '•' wbullet = '◦' ) type position struct{ i, j int } func iabs(i int) int { if i < 0 { return -i } return i } func place(m, n int, pBlackQueens, pWhiteQueens *...
using System; using System.Collections.Generic; namespace PeacefulChessQueenArmies { using Position = Tuple<int, int>; enum Piece { Empty, Black, White } class Program { static bool IsAttacking(Position queen, Position pos) { return queen.Item1 == pos.Item1...
Rewrite the snippet below in C# so it works the same as the original Go code.
package main import "fmt" func main() { for { fmt.Printf("SPAM\n") } }
while (true) { Console.WriteLine("SPAM"); }
Generate an equivalent C# version of this Go code.
package main import ( "bytes" "fmt" ) type symbolTable string func (symbols symbolTable) encode(s string) []byte { seq := make([]byte, len(s)) pad := []byte(symbols) for i, c := range []byte(s) { x := bytes.IndexByte(pad, c) seq[i] = byte(x) copy(pad[1:], pad[:x]) pad[0] = c } return seq } func (symb...
using System; using System.Collections.Generic; using System.Text; namespace MoveToFront { class Program { private static char[] symbolTable; private static void setSymbolTable() { symbolTable = "abcdefghijklmnopqrstuvwxyz".ToCharArray(); } private static vo...
Generate a C# translation of this Go snippet without changing its computational steps.
package main import ( "fmt" "rcu" ) func main() { fmt.Println("Cumulative sums of the first 50 cubes:") sum := 0 for n := 0; n < 50; n++ { sum += n * n * n fmt.Printf("%9s ", rcu.Commatize(sum)) if n%10 == 9 { fmt.Println() } } fmt.Println()
using System; using static System.Console; class Program { static void Main(string[] args) { for (int i=0,j=-6,k=1,c=0,s=0;s<1600000;s+=c+=k+=j+=6) Write("{0,-7}{1}",s, (i+=i==3?-4:1)==0?"\n":" "); } }
Convert this Go block to C#, preserving its control flow and logic.
package main import ( "log" "os" "os/exec" ) func main() { cmd := exec.Command("ls", "-l") cmd.Stdout = os.Stdout cmd.Stderr = os.Stderr if err := cmd.Run(); err != nil { log.Fatal(err) } }
using System.Diagnostics; namespace Execute { class Program { static void Main(string[] args) { Process.Start("cmd.exe", "/c dir"); } } }
Keep all operations the same but rewrite the snippet in C#.
package main import ( "fmt" "github.com/lestrrat-go/libxml2" "github.com/lestrrat-go/libxml2/xsd" "io/ioutil" "log" "os" ) func check(err error) { if err != nil { log.Fatal(err) } } func main() { xsdfile := "shiporder.xsd" f, err := os.Open(xsdfile) check(err) ...
using System; using System.Xml; using System.Xml.Schema; using System.IO; public class Test { public static void Main() { XmlSchemaSet sc = new XmlSchemaSet(); sc.Add(null, "http: XmlReaderSettings settings = new XmlReaderSettings(); settings.ValidationType = ValidationType.Schema; settings.Schemas = sc...
Generate a C# translation of this Go snippet without changing its computational steps.
package main import ( "fmt" "sort" ) type Node struct { val int back *Node } func lis (n []int) (result []int) { var pileTops []*Node for _, x := range n { j := sort.Search(len(pileTops), func (i int) bool { return pileTops[i].val >= x }) node := &Node{ x, nil } if j != 0 { node.back =...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; public static class LIS { public static IEnumerable<T> FindRec<T>(IList<T> values, IComparer<T> comparer = null) => values == null ? throw new ArgumentNullException() : FindRecImpl(values, Sequence<T>.E...
Ensure the translated C# code behaves exactly like the original Go snippet.
package expand type Expander interface { Expand() []string } type Text string func (t Text) Expand() []string { return []string{string(t)} } type Alternation []Expander func (alt Alternation) Expand() []string { var out []string for _, e := range alt { out = append(out, e.Expand()...) } return out } ...
using System; using System.Collections; using System.Collections.Generic; using System.Text; using static System.Linq.Enumerable; public static class BraceExpansion { enum TokenType { OpenBrace, CloseBrace, Separator, Text, Alternate, Concat } const char L = '{', R = '}', S = ','; public static void M...
Rewrite this program in C# while keeping its functionality equivalent to the Go version.
package main import ( "github.com/gotk3/gotk3/gtk" "log" "math/rand" "strconv" "time" ) func validateInput(window *gtk.Window, str string) (int64, bool) { i, err := strconv.ParseInt(str, 10, 64) if err != nil { dialog := gtk.MessageDialogNew( window, gtk.DIA...
using System; using System.ComponentModel; using System.Windows.Forms; class RosettaInteractionForm : Form { class NumberModel: INotifyPropertyChanged { Random rnd = new Random(); public event PropertyChangedEventHandler PropertyChanged = delegate {}; int _v...
Transform the following Go implementation into C#, maintaining the same output and logic.
package main import ( "bufio" "fmt" "io" "math/rand" "time" ) func choseLineRandomly(r io.Reader) (s string, ln int, err error) { br := bufio.NewReader(r) s, err = br.ReadString('\n') if err != nil { return } ln = 1 lnLast := 1. var sLast string for { ...
class Program { private static Random rnd = new Random(); public static int one_of_n(int n) { int currentChoice = 1; for (int i = 2; i <= n; i++) { double outerLimit = 1D / (double)i; if (rnd.NextDouble() < outerLimit) ...
Convert this Go snippet to C# and keep its semantics consistent.
package main import "fmt" var example []int func reverse(s []int) { for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 { s[i], s[j] = s[j], s[i] } } func checkSeq(pos, n, minLen int, seq []int) (int, int) { switch { case pos > minLen || seq[0] > n: return minLen, 0 case seq[0] == n:...
using System; namespace AdditionChains { class Program { static int[] Prepend(int n, int[] seq) { int[] result = new int[seq.Length + 1]; Array.Copy(seq, 0, result, 1, seq.Length); result[0] = n; return result; } static Tuple<int, int> CheckS...
Translate the given Go code snippet into C# without altering its behavior.
package main import "fmt" func repeat(n int, f func()) { for i := 0; i < n; i++ { f() } } func fn() { fmt.Println("Example") } func main() { repeat(4, fn) }
using System; namespace Repeat { class Program { static void Repeat(int count, Action<int> fn) { if (null == fn) { throw new ArgumentNullException("fn"); } for (int i = 0; i < count; i++) { fn.Invoke(i + 1); } } ...
Port the following code from Go to C# with equivalent syntax and logic.
package main import "fmt" func repeat(n int, f func()) { for i := 0; i < n; i++ { f() } } func fn() { fmt.Println("Example") } func main() { repeat(4, fn) }
using System; namespace Repeat { class Program { static void Repeat(int count, Action<int> fn) { if (null == fn) { throw new ArgumentNullException("fn"); } for (int i = 0; i < count; i++) { fn.Invoke(i + 1); } } ...
Convert this Go snippet to C# and keep its semantics consistent.
package main import ( "fmt" "math/big" ) func main() { a := big.NewInt(42) m := big.NewInt(2017) k := new(big.Int).ModInverse(a, m) fmt.Println(k) }
public class Program { static void Main() { System.Console.WriteLine(42.ModInverse(2017)); } } public static class IntExtensions { public static int ModInverse(this int a, int m) { if (m == 1) return 0; int m0 = m; (int x, int y) = (1, 0); while (a > 1) { ...
Port the following code from Go to C# with equivalent syntax and logic.
package main import ( "fmt" "log" "net/http" ) func main() { http.HandleFunc("/", func(w http.ResponseWriter, req *http.Request) { fmt.Fprintln(w, "Goodbye, World!") }) log.Fatal(http.ListenAndServe(":8080", nil)) }
using System.Text; using System.Net.Sockets; using System.Net; namespace WebServer { class GoodByeWorld { static void Main(string[] args) { const string msg = "<html>\n<body>\nGoodbye, world!\n</body>\n</html>\n"; const int port = 8080; bool s...
Rewrite the snippet below in C# so it works the same as the original Go code.
package main import ( "fmt" "math" "rcu" "time" ) func sos(n int) []int { if n < 3 { return []int{} } var primes []int k := (n-3)/2 + 1 marked := make([]bool, k) limit := (int(math.Sqrt(float64(n)))-3)/2 + 1 for i := 0; i < limit; i++ { p := 2*i + 3 ...
using System; using System.Collections.Generic; using System.Linq; using static System.Console; class Program { static string fmt(int[] a) { var sb = new System.Text.StringBuilder(); for (int i = 0; i < a.Length; i++) sb.Append(string.Format("{0,5}{1}", a[i], i % 10 ==...
Translate this program into C# but keep the logic exactly as in Go.
package main import ( "fmt" "strconv" "strings" ) var atomicMass = map[string]float64{ "H": 1.008, "He": 4.002602, "Li": 6.94, "Be": 9.0121831, "B": 10.81, "C": 12.011, "N": 14.007, "O": 15.999, "F": 18.998403163, "Ne": 20.1797, "Na": 22.9897692...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ChemicalCalculator { class Program { static Dictionary<string, double> atomicMass = new Dictionary<string, double>() { {"H", 1.008 }, {"He", 4.002602}...
Write the same code in C# as shown below in Go.
package main import ( "log" "github.com/jtblin/go-ldap-client" ) func main() { client := &ldap.LDAPClient{ Base: "dc=example,dc=com", Host: "ldap.example.com", Port: 389, UseSSL: false, BindDN: "uid=readonlyuser,ou=People,dc=examp...
var objDE = new System.DirectoryServices.DirectoryEntry("LDAP:
Rewrite this program in C# while keeping its functionality equivalent to the Go version.
package main import "fmt" const ( N = 2200 N2 = N * N * 2 ) func main() { s := 3 var s1, s2 int var r [N + 1]bool var ab [N2 + 1]bool for a := 1; a <= N; a++ { a2 := a * a for b := a; b <= N; b++ { ab[a2 + b * b] = true } } for c := 1; ...
using System; namespace PythagoreanQuadruples { class Program { const int MAX = 2200; const int MAX2 = MAX * MAX * 2; static void Main(string[] args) { bool[] found = new bool[MAX + 1]; bool[] a2b2 = new bool[MAX2 + 1]; int s = 3; for(int ...
Change the programming language of this snippet from Go to C# without modifying what it does.
package main import ( "fmt" "log" "strings" ) type HouseSet [5]*House type House struct { n Nationality c Colour a Animal d Drink s Smoke } type Nationality int8 type Colour int8 type Animal int8 type Drink int8 type Smoke int8 const ( Engli...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using static System.Console; public enum Colour { Red, Green, White, Yellow, Blue } public enum Nationality { Englishman, Swede, Dane, Norwegian,German } public enum Pet { Dog, Birds, Cats, Horse, Zebra } public enum Drink { Coffee, ...
Ensure the translated C# code behaves exactly like the original Go snippet.
package main import ( "encoding/xml" "fmt" "io" "net/http" "net/url" ) const language = "Go" var baseQuery = "http: "&format=xml&list=categorymembers&cmlimit=100" func req(u string, foundCm func(string)) string { resp, err := http.Get(u) if err != nil { fmt.Println(err) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Net; class Program { static List<string> GetTitlesFromCategory(string category) { string searchQueryFormat = "http: List<string> results = new List<string>(); string cmconti...
Produce a functionally identical C# code for the snippet given in Go.
package main import "fmt" func main() { x := 2. xi := .5 y := 4. yi := .25 z := x + y zi := 1 / (x + y) numbers := []float64{x, y, z} inverses := []float64{xi, yi, zi} mfs := make([]func(float64) float64, len(numbers)) for i := range mfs { mfs[i] = multiplie...
using System; using System.Linq; class Program { static void Main(string[] args) { double x, xi, y, yi, z, zi; x = 2.0; xi = 0.5; y = 4.0; yi = 0.25; z = x + y; zi = 1.0 / (x + y); var numlist = new[] { x, y, z }; var numlisti = new[] { x...
Transform the following Go implementation into C#, maintaining the same output and logic.
package main import "fmt" func main() { x := 2. xi := .5 y := 4. yi := .25 z := x + y zi := 1 / (x + y) numbers := []float64{x, y, z} inverses := []float64{xi, yi, zi} mfs := make([]func(float64) float64, len(numbers)) for i := range mfs { mfs[i] = multiplie...
using System; using System.Linq; class Program { static void Main(string[] args) { double x, xi, y, yi, z, zi; x = 2.0; xi = 0.5; y = 4.0; yi = 0.25; z = x + y; zi = 1.0 / (x + y); var numlist = new[] { x, y, z }; var numlisti = new[] { x...
Ensure the translated C# code behaves exactly like the original Go snippet.
package main import "fmt" func main() { x := 2. xi := .5 y := 4. yi := .25 z := x + y zi := 1 / (x + y) numbers := []float64{x, y, z} inverses := []float64{xi, yi, zi} mfs := make([]func(float64) float64, len(numbers)) for i := range mfs { mfs[i] = multiplie...
using System; using System.Linq; class Program { static void Main(string[] args) { double x, xi, y, yi, z, zi; x = 2.0; xi = 0.5; y = 4.0; yi = 0.25; z = x + y; zi = 1.0 / (x + y); var numlist = new[] { x, y, z }; var numlisti = new[] { x...
Translate this program into C# but keep the logic exactly as in Go.
package main import ( "fmt" "strings" ) func main() { level := ` ####### # # # # #. # # #. $$ # #.$$ # #.# @# #######` fmt.Printf("level:%s\n", level) fmt.Printf("solution:\n%s\n", solve(level)) } func solve(board string) string { buffer = make([]byte, len(board)) width ...
using System.Collections.Generic; using System.Linq; using System.Text; namespace SokobanSolver { public class SokobanSolver { private class Board { public string Cur { get; internal set; } public string Sol { get; internal set; } public int X { get; internal...
Write the same code in C# as shown below in Go.
package main import ( "fmt" "math/big" "strings" ) func factorial(n int64) *big.Int { var z big.Int return z.MulRange(1, n) } var one = big.NewInt(1) var three = big.NewInt(3) var six = big.NewInt(6) var ten = big.NewInt(10) var seventy = big.NewInt(70) func almkvistGiullera(n int64, print bool)...
using System; using BI = System.Numerics.BigInteger; using static System.Console; class Program { static BI isqrt(BI x) { BI q = 1, r = 0, t; while (q <= x) q <<= 2; while (q > 1) { q >>= 2; t = x - r - q; r >>= 1; if (t >= 0) { x = t; r += q; } } return r; }   static string dump(int digs, bool show = false) {...
Convert the following code from Go to C#, ensuring the logic remains intact.
package main import ( "fmt" "math/big" "strings" ) func factorial(n int64) *big.Int { var z big.Int return z.MulRange(1, n) } var one = big.NewInt(1) var three = big.NewInt(3) var six = big.NewInt(6) var ten = big.NewInt(10) var seventy = big.NewInt(70) func almkvistGiullera(n int64, print bool)...
using System; using BI = System.Numerics.BigInteger; using static System.Console; class Program { static BI isqrt(BI x) { BI q = 1, r = 0, t; while (q <= x) q <<= 2; while (q > 1) { q >>= 2; t = x - r - q; r >>= 1; if (t >= 0) { x = t; r += q; } } return r; }   static string dump(int digs, bool show = false) {...
Rewrite the snippet below in C# so it works the same as the original Go code.
package main import ( "fmt" "rcu" ) func powerset(set []int) [][]int { if len(set) == 0 { return [][]int{{}} } head := set[0] tail := set[1:] p1 := powerset(tail) var p2 [][]int for _, s := range powerset(tail) { h := []int{head} h = append(h, s...) ...
using System.Collections.Generic; using System.Linq; using static System.Console; class Program { static bool soas(int n, IEnumerable<int> f) { if (n <= 0) return false; if (f.Contains(n)) return true; switch(n.CompareTo(f.Sum())) { case 1: return false; case 0: return true; case -1: v...
Can you help me rewrite this code in C# instead of Go, keeping it the same logically?
package main import ( "fmt" "rcu" ) const LIMIT = 999999 var primes = rcu.Primes(LIMIT) func longestSeq(dir string) { pd := 0 longSeqs := [][]int{{2}} currSeq := []int{2} for i := 1; i < len(primes); i++ { d := primes[i] - primes[i-1] if (dir == "ascending" && d <= pd) || (di...
using System.Linq; using System.Collections.Generic; using TG = System.Tuple<int, int>; using static System.Console; class Program { static void Main(string[] args) { const int mil = (int)1e6; foreach (var amt in new int[] { 1, 2, 6, 12, 18 }) { int lmt = mil * amt, lg = 0, ...
Generate a C# translation of this Go snippet without changing its computational steps.
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true for i := 4; i < limit; i += 2 { c[i] = true } p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < ...
using System; using static System.Console; class Program { const int lmt = (int)1e6, first = 2500; static int[] f = new int[10]; static void Main(string[] args) { f[0] = 1; for (int a = 0, b = 1; b < f.Length; a = b++) f[b] = f[a] * (b + 1); int pc = 0, nth = 0, lv = 0; for (int i = 2; i < lmt; i+...
Port the following code from Go to C# with equivalent syntax and logic.
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true for i := 4; i < limit; i += 2 { c[i] = true } p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < ...
using System; using static System.Console; class Program { const int lmt = (int)1e6, first = 2500; static int[] f = new int[10]; static void Main(string[] args) { f[0] = 1; for (int a = 0, b = 1; b < f.Length; a = b++) f[b] = f[a] * (b + 1); int pc = 0, nth = 0, lv = 0; for (int i = 2; i < lmt; i+...
Write the same code in C# as shown below in Go.
package main import ( "fmt" "sort" "strconv" "strings" ) var example1 = []string{ "00,00,00,00,00,00,00,00,00", "00,00,46,45,00,55,74,00,00", "00,38,00,00,43,00,00,78,00", "00,35,00,00,00,00,00,71,00", "00,00,33,00,00,00,59,00,00", "00,17,00,00,00,00,00,67,00", "00,18,00,00...
using System.Collections; using System.Collections.Generic; using static System.Console; using static System.Math; using static System.Linq.Enumerable; public class Solver { private static readonly (int dx, int dy)[] numbrixMoves = {(1,0),(0,1),(-1,0),(0,-1)}; private (int dx, int dy)[] moves...
Maintain the same structure and functionality when rewriting this code in C#.
package main import ( "fmt" "sort" "strconv" "strings" ) var example1 = []string{ "00,00,00,00,00,00,00,00,00", "00,00,46,45,00,55,74,00,00", "00,38,00,00,43,00,00,78,00", "00,35,00,00,00,00,00,71,00", "00,00,33,00,00,00,59,00,00", "00,17,00,00,00,00,00,67,00", "00,18,00,00...
using System.Collections; using System.Collections.Generic; using static System.Console; using static System.Math; using static System.Linq.Enumerable; public class Solver { private static readonly (int dx, int dy)[] numbrixMoves = {(1,0),(0,1),(-1,0),(0,-1)}; private (int dx, int dy)[] moves...
Write the same algorithm in C# as shown in this Go implementation.
package main import "fmt" type any = interface{} type fn func(any) any type church func(fn) fn func zero(f fn) fn { return func(x any) any { return x } } func (c church) succ() church { return func(f fn) fn { return func(x any) any { return f(c(f)(x)) } } } fun...
using System; public delegate Church Church(Church f); public static class ChurchNumeral { public static readonly Church ChurchZero = _ => x => x; public static readonly Church ChurchOne = f => f; public static Church Successor(this Church n) => f => x => f(n(f)(x)); public static Church Add(this ...
Rewrite the snippet below in C# so it works the same as the original Go code.
package main import "fmt" type any = interface{} type fn func(any) any type church func(fn) fn func zero(f fn) fn { return func(x any) any { return x } } func (c church) succ() church { return func(f fn) fn { return func(x any) any { return f(c(f)(x)) } } } fun...
using System; public delegate Church Church(Church f); public static class ChurchNumeral { public static readonly Church ChurchZero = _ => x => x; public static readonly Church ChurchOne = f => f; public static Church Successor(this Church n) => f => x => f(n(f)(x)); public static Church Add(this ...
Convert this Go snippet to C# and keep its semantics consistent.
package main import "fmt" type any = interface{} type fn func(any) any type church func(fn) fn func zero(f fn) fn { return func(x any) any { return x } } func (c church) succ() church { return func(f fn) fn { return func(x any) any { return f(c(f)(x)) } } } fun...
using System; public delegate Church Church(Church f); public static class ChurchNumeral { public static readonly Church ChurchZero = _ => x => x; public static readonly Church ChurchOne = f => f; public static Church Successor(this Church n) => f => x => f(n(f)(x)); public static Church Add(this ...
Port the following code from Go to C# with equivalent syntax and logic.
package main import ( "fmt" "sort" ) var board = []string{ ".00.00.", "0000000", "0000000", ".00000.", "..000..", "...0...", } var moves = [][2]int{ {-3, 0}, {0, 3}, {3, 0}, {0, -3}, {2, 2}, {2, -2}, {-2, 2}, {-2, -2}, } var grid [][]int var totalToFill = 0 func solve(r, c,...
using System.Collections; using System.Collections.Generic; using static System.Console; using static System.Math; using static System.Linq.Enumerable; public class Solver { private static readonly (int dx, int dy)[] hopidoMoves = {(-3,0),(0,-3),(0,3),(3,0),(-2,-2),(-2,2),(2,-2),(2,2)}, priva...
Write a version of this Go function in C# with identical behavior.
package main import ( "fmt" "sort" ) var board = []string{ ".00.00.", "0000000", "0000000", ".00000.", "..000..", "...0...", } var moves = [][2]int{ {-3, 0}, {0, 3}, {3, 0}, {0, -3}, {2, 2}, {2, -2}, {-2, 2}, {-2, -2}, } var grid [][]int var totalToFill = 0 func solve(r, c,...
using System.Collections; using System.Collections.Generic; using static System.Console; using static System.Math; using static System.Linq.Enumerable; public class Solver { private static readonly (int dx, int dy)[] hopidoMoves = {(-3,0),(0,-3),(0,3),(3,0),(-2,-2),(-2,2),(2,-2),(2,2)}, priva...
Convert this Go block to C#, preserving its control flow and logic.
package main import ( "fmt" "strings" ) type BitSet []bool func (bs BitSet) and(other BitSet) { for i := range bs { if bs[i] && other[i] { bs[i] = true } else { bs[i] = false } } } func (bs BitSet) or(other BitSet) { for i := range bs { if ...
using System; using System.Collections.Generic; using static System.Linq.Enumerable; public static class NonogramSolver { public static void Main2() { foreach (var (x, y) in new [] { ("C BA CB BB F AE F A B", "AB CA AE GA E C D C"), ("F CAC ACAC CN AAA AABB EBB EAA ECCC HCCC", ...
Write a version of this Go function in C# with identical behavior.
package main import ( "fmt" "strings" ) type BitSet []bool func (bs BitSet) and(other BitSet) { for i := range bs { if bs[i] && other[i] { bs[i] = true } else { bs[i] = false } } } func (bs BitSet) or(other BitSet) { for i := range bs { if ...
using System; using System.Collections.Generic; using static System.Linq.Enumerable; public static class NonogramSolver { public static void Main2() { foreach (var (x, y) in new [] { ("C BA CB BB F AE F A B", "AB CA AE GA E C D C"), ("F CAC ACAC CN AAA AABB EBB EAA ECCC HCCC", ...
Generate a C# translation of this Go snippet without changing its computational steps.
package main import ( "bufio" "fmt" "log" "math/rand" "os" "regexp" "strings" "time" ) var dirs = [][]int{{1, 0}, {0, 1}, {1, 1}, {1, -1}, {-1, 0}, {0, -1}, {-1, -1}, {-1, 1}} const ( nRows = 10 nCols = nRows gridSize = nRows * nCols minWords = 25 ) var ( re...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; namespace Wordseach { static class Program { readonly static int[,] dirs = {{1, 0}, {0, 1}, {1, 1}, {1, -1}, {-1, 0}, {0, -1}, {-1, -1}, {-1, 1}}; class Grid { ...
Maintain the same structure and functionality when rewriting this code in C#.
package main import ( "bufio" "errors" "fmt" "os" "reflect" "unsafe" ) type foobar struct { Exported int unexported int } func main() { obj := foobar{12, 42} fmt.Println("obj:", obj) examineAndModify(&obj) fmt.Println("obj:", obj) anotherExample() } func examineAndModify(any interface{}) { v...
using System; using System.Reflection; public class MyClass { private int answer = 42; } public class Program { public static void Main() { var myInstance = new MyClass(); var fieldInfo = typeof(MyClass).GetField("answer", BindingFlags.NonPublic | BindingFlags.Instance); var answer...
Keep all operations the same but rewrite the snippet in C#.
package main import ( "bufio" "errors" "fmt" "os" "reflect" "unsafe" ) type foobar struct { Exported int unexported int } func main() { obj := foobar{12, 42} fmt.Println("obj:", obj) examineAndModify(&obj) fmt.Println("obj:", obj) anotherExample() } func examineAndModify(any interface{}) { v...
using System; using System.Reflection; public class MyClass { private int answer = 42; } public class Program { public static void Main() { var myInstance = new MyClass(); var fieldInfo = typeof(MyClass).GetField("answer", BindingFlags.NonPublic | BindingFlags.Instance); var answer...
Generate a C# translation of this Go snippet without changing its computational steps.
package main import ( "encoding/gob" "fmt" "os" ) type printable interface { print() } func main() { animals := []printable{ &Animal{Alive: true}, &Cat{}, &Lab{ Dog: Dog{Animal: Animal{Alive: true}}, Color: "yellow", }, &Colli...
using System; using System.IO; using System.Collections.Generic; using System.Runtime.Serialization.Formatters.Binary; namespace Object_serialization { [Serializable] public class Being { public bool Alive { get; set; } } [Serializable] public class Animal: Being { public Animal() { } public An...
Change the programming language of this snippet from Go to C# without modifying what it does.
package main import "fmt" func main() { tree := eertree([]byte("eertree")) fmt.Println(subPalindromes(tree)) } type edges map[byte]int type node struct { length int edges suffix int } const evenRoot = 0 const oddRoot = 1 func eertree(s []byte) []node { tree := []node{ evenRoot: {le...
using System; using System.Collections.Generic; namespace Eertree { class Node { public Node(int length) { this.Length = length; this.Edges = new Dictionary<char, int>(); } public Node(int length, Dictionary<char, int> edges, int suffix) { t...
Port the following code from Go to C# with equivalent syntax and logic.
package main import "fmt" func main() { tree := eertree([]byte("eertree")) fmt.Println(subPalindromes(tree)) } type edges map[byte]int type node struct { length int edges suffix int } const evenRoot = 0 const oddRoot = 1 func eertree(s []byte) []node { tree := []node{ evenRoot: {le...
using System; using System.Collections.Generic; namespace Eertree { class Node { public Node(int length) { this.Length = length; this.Edges = new Dictionary<char, int>(); } public Node(int length, Dictionary<char, int> edges, int suffix) { t...
Produce a language-to-language conversion: from Go to C#, same semantics.
package main import ( "fmt" "time" ) func main() { centuries := []string{"20th", "21st", "22nd"} starts := []int{1900, 2000, 2100} for i := 0; i < len(centuries); i++ { var longYears []int fmt.Printf("\nLong years in the %s century:\n", centuries[i]) for j := starts[i]; j ...
using static System.Console; using System.Collections.Generic; using System.Linq; using System.Globalization; public static class Program { public static void Main() { WriteLine("Long years in the 21st century:"); WriteLine(string.Join(" ", 2000.To(2100).Where(y => ISOWeek.GetWeeksInYear(y) == ...
Keep all operations the same but rewrite the snippet in C#.
package main import ( "fmt" "time" ) func main() { centuries := []string{"20th", "21st", "22nd"} starts := []int{1900, 2000, 2100} for i := 0; i < len(centuries); i++ { var longYears []int fmt.Printf("\nLong years in the %s century:\n", centuries[i]) for j := starts[i]; j ...
using static System.Console; using System.Collections.Generic; using System.Linq; using System.Globalization; public static class Program { public static void Main() { WriteLine("Long years in the 21st century:"); WriteLine(string.Join(" ", 2000.To(2100).Where(y => ISOWeek.GetWeeksInYear(y) == ...
Translate this program into C# but keep the logic exactly as in Go.
package main import "fmt" func getDivisors(n int) []int { divs := []int{1, n} for i := 2; i*i <= n; i++ { if n%i == 0 { j := n / i divs = append(divs, i) if i != j { divs = append(divs, j) } } } return divs } func sum(div...
using System; using System.Collections.Generic; using System.Linq; namespace ZumkellerNumbers { class Program { static List<int> GetDivisors(int n) { List<int> divs = new List<int> { 1, n }; for (int i = 2; i * i <= n; i++) { if (n % i == ...
Produce a language-to-language conversion: from Go to C#, same semantics.
package main import "fmt" type assoc map[string]interface{} func merge(base, update assoc) assoc { result := make(assoc) for k, v := range base { result[k] = v } for k, v := range update { result[k] = v } return result } func main() { base := assoc{"name": "Rocket Skates"...
using System; using System.Collections.Generic; using System.Linq; public class Program { public static void Main() { var baseData = new Dictionary<string, object> { ["name"] = "Rocket Skates", ["price"] = 12.75, ["color"] = "yellow" }; var updateData = n...
Produce a functionally identical C# code for the snippet given in Go.
package main import "fmt" type assoc map[string]interface{} func merge(base, update assoc) assoc { result := make(assoc) for k, v := range base { result[k] = v } for k, v := range update { result[k] = v } return result } func main() { base := assoc{"name": "Rocket Skates"...
using System; using System.Collections.Generic; using System.Linq; public class Program { public static void Main() { var baseData = new Dictionary<string, object> { ["name"] = "Rocket Skates", ["price"] = 12.75, ["color"] = "yellow" }; var updateData = n...
Change the programming language of this snippet from Go to C# without modifying what it does.
package main import "fmt" type assoc map[string]interface{} func merge(base, update assoc) assoc { result := make(assoc) for k, v := range base { result[k] = v } for k, v := range update { result[k] = v } return result } func main() { base := assoc{"name": "Rocket Skates"...
using System; using System.Collections.Generic; using System.Linq; public class Program { public static void Main() { var baseData = new Dictionary<string, object> { ["name"] = "Rocket Skates", ["price"] = 12.75, ["color"] = "yellow" }; var updateData = n...
Write the same code in C# as shown below in Go.
package main import ( "fmt" "math/big" ) var names = [10]string{"Platinum", "Golden", "Silver", "Bronze", "Copper", "Nickel", "Aluminium", "Iron", "Tin", "Lead"} func lucas(b int64) { fmt.Printf("Lucas sequence for %s ratio, where b = %d:\n", names[b], b) fmt.Print("First 15 elements: ") var ...
using static System.Math; using static System.Console; using BI = System.Numerics.BigInteger; class Program { static BI IntSqRoot(BI v, BI res) { BI term = 0, d = 0, dl = 1; while (dl != d) { term = v / res; res = (res + term) >> 1; dl = d; d = term - res; } return term; } static stri...
Change the following Go code into C# without altering its purpose.
package main import ( "fmt" "math/big" ) var names = [10]string{"Platinum", "Golden", "Silver", "Bronze", "Copper", "Nickel", "Aluminium", "Iron", "Tin", "Lead"} func lucas(b int64) { fmt.Printf("Lucas sequence for %s ratio, where b = %d:\n", names[b], b) fmt.Print("First 15 elements: ") var ...
using static System.Math; using static System.Console; using BI = System.Numerics.BigInteger; class Program { static BI IntSqRoot(BI v, BI res) { BI term = 0, d = 0, dl = 1; while (dl != d) { term = v / res; res = (res + term) >> 1; dl = d; d = term - res; } return term; } static stri...
Write a version of this Go function in C# with identical behavior.
package main; import "fmt"; func main(){a, b := 0, 0; fmt.Println(a/b)}
int a=0,b=1/a;
Convert the following code from Go to C#, ensuring the logic remains intact.
package main import ( "bufio" "flag" "fmt" "io" "log" "math/rand" "os" "strings" "time" "unicode" "unicode/utf8" ) func main() { log.SetFlags(0) log.SetPrefix("markov: ") input := flag.String("in", "alice_oz.txt", "input file") n := flag.Int("n", 2, "number of words to use as prefix") runs := flag.Int...
using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace MarkovChainTextGenerator { class Program { static string Join(string a, string b) { return a + " " + b; } static string Markov(string filePath, int keySize, int outputSize) { ...
Write a version of this Go function in C# with identical behavior.
package main import ( "bufio" "flag" "fmt" "io" "log" "math/rand" "os" "strings" "time" "unicode" "unicode/utf8" ) func main() { log.SetFlags(0) log.SetPrefix("markov: ") input := flag.String("in", "alice_oz.txt", "input file") n := flag.Int("n", 2, "number of words to use as prefix") runs := flag.Int...
using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace MarkovChainTextGenerator { class Program { static string Join(string a, string b) { return a + " " + b; } static string Markov(string filePath, int keySize, int outputSize) { ...
Write a version of this Go function in C# with identical behavior.
package main import ( "container/heap" "fmt" ) type PriorityQueue struct { items []Vertex m map[Vertex]int pr map[Vertex]int } func (pq *PriorityQueue) Len() int { return len(pq.items) } func (pq *PriorityQueue) Less(i, j int) bool { return pq.pr[pq.items[i]] < pq.pr[pq.items[j]] } func (pq ...
using static System.Linq.Enumerable; using static System.String; using static System.Console; using System.Collections.Generic; using System; using EdgeList = System.Collections.Generic.List<(int node, double weight)>; public static class Dijkstra { public static void Main() { Graph graph = new Graph(6); ...
Generate an equivalent C# version of this Go code.
package main import ( "fmt" "math/rand" "time" ) type vector []float64 func e(n uint) vector { if n > 4 { panic("n must be less than 5") } result := make(vector, 32) result[1<<n] = 1.0 return result } func cdot(a, b vector) vector { return mul(vector{0.5}, add(mul(a, b), ...
using System; using System.Text; namespace GeometricAlgebra { struct Vector { private readonly double[] dims; public Vector(double[] da) { dims = da; } public static Vector operator -(Vector v) { return v * -1.0; } public static Vector oper...
Translate the given Go code snippet into C# without altering its behavior.
package main import "fmt" func main() { vis(buildTree("banana$")) } type tree []node type node struct { sub string ch []int } func buildTree(s string) tree { t := tree{node{}} for i := range s { t = t.addSuffix(s[i:]) } return t } func (t tree) addSuffix(suf string) tree {...
using System; using System.Collections.Generic; namespace SuffixTree { class Node { public string sub; public List<int> ch = new List<int>(); public Node() { sub = ""; } public Node(string sub, params int[] children) { this.sub...
Translate the given Go code snippet into C# without altering its behavior.
package main import "fmt" func main() { vis(buildTree("banana$")) } type tree []node type node struct { sub string ch []int } func buildTree(s string) tree { t := tree{node{}} for i := range s { t = t.addSuffix(s[i:]) } return t } func (t tree) addSuffix(suf string) tree {...
using System; using System.Collections.Generic; namespace SuffixTree { class Node { public string sub; public List<int> ch = new List<int>(); public Node() { sub = ""; } public Node(string sub, params int[] children) { this.sub...
Convert the following code from Go to C#, ensuring the logic remains intact.
myMap := map[string]int { "hello": 13, "world": 31, "!" : 71 } for key, value := range myMap { fmt.Printf("key = %s, value = %d\n", key, value) } for key := range myMap { fmt.Printf("key = %s\n", key) } for _, value := range myMap { fmt.Printf("value = %d\n", value) }
using System; using System.Collections.Generic; namespace AssocArrays { class Program { static void Main(string[] args) { Dictionary<string,int> assocArray = new Dictionary<string,int>(); assocArray["Hello"] = 1; assocArray.Add("World", 2); asso...
Write the same algorithm in C# as shown in this Go implementation.
package main import "fmt" type TinyInt int func NewTinyInt(i int) TinyInt { if i < 1 { i = 1 } else if i > 10 { i = 10 } return TinyInt(i) } func (t1 TinyInt) Add(t2 TinyInt) TinyInt { return NewTinyInt(int(t1) + int(t2)) } func (t1 TinyInt) Sub(t2 TinyInt) TinyInt { return ...
using System; using System.Globalization; struct LimitedInt : IComparable, IComparable<LimitedInt>, IConvertible, IEquatable<LimitedInt>, IFormattable { const int MIN_VALUE = 1; const int MAX_VALUE = 10; public static readonly LimitedInt MinValue = new LimitedInt(MIN_VALUE); public static readonly Lim...