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Produce a language-to-language conversion: from Elixir to Java, same semantics.
defmodule Bitwise_operation do use Bitwise def test(a \\ 255, b \\ 170, c \\ 2) do IO.puts "Bitwise function:" IO.puts "band( IO.puts "bor( IO.puts "bxor( IO.puts "bnot( IO.puts "bsl( IO.puts "bsr( IO.puts "\nBitwise as operator:" IO.puts " IO.puts " IO.puts " IO.puts "~~~ IO.puts " IO.puts " end end Bitwise_operation.test
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Transform the following Elixir implementation into Python, maintaining the same output and logic.
defmodule Bitwise_operation do use Bitwise def test(a \\ 255, b \\ 170, c \\ 2) do IO.puts "Bitwise function:" IO.puts "band( IO.puts "bor( IO.puts "bxor( IO.puts "bnot( IO.puts "bsl( IO.puts "bsr( IO.puts "\nBitwise as operator:" IO.puts " IO.puts " IO.puts " IO.puts "~~~ IO.puts " IO.puts " end end Bitwise_operation.test
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Convert this Elixir snippet to VB and keep its semantics consistent.
defmodule Bitwise_operation do use Bitwise def test(a \\ 255, b \\ 170, c \\ 2) do IO.puts "Bitwise function:" IO.puts "band( IO.puts "bor( IO.puts "bxor( IO.puts "bnot( IO.puts "bsl( IO.puts "bsr( IO.puts "\nBitwise as operator:" IO.puts " IO.puts " IO.puts " IO.puts "~~~ IO.puts " IO.puts " end end Bitwise_operation.test
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Rewrite this program in Go while keeping its functionality equivalent to the Elixir version.
defmodule Bitwise_operation do use Bitwise def test(a \\ 255, b \\ 170, c \\ 2) do IO.puts "Bitwise function:" IO.puts "band( IO.puts "bor( IO.puts "bxor( IO.puts "bnot( IO.puts "bsl( IO.puts "bsr( IO.puts "\nBitwise as operator:" IO.puts " IO.puts " IO.puts " IO.puts "~~~ IO.puts " IO.puts " end end Bitwise_operation.test
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Write the same code in C as shown below in Erlang.
-module(bitwise_operations). -export([test/0]). test() -> A = 255, B = 170, io:format("~p band ~p = ~p\n",[A,B,A band B]), io:format("~p bor ~p = ~p\n",[A,B,A bor B]), io:format("~p bxor ~p = ~p\n",[A,B,A bxor B]), io:format("not ~p = ~p\n",[A,bnot A]), io:format("~p bsl ~p = ~p\n",[A,B,A bsl B]), io:format("~p bsr ~p = ~p\n",[A,B,A bsr B]).
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Produce a functionally identical C# code for the snippet given in Erlang.
-module(bitwise_operations). -export([test/0]). test() -> A = 255, B = 170, io:format("~p band ~p = ~p\n",[A,B,A band B]), io:format("~p bor ~p = ~p\n",[A,B,A bor B]), io:format("~p bxor ~p = ~p\n",[A,B,A bxor B]), io:format("not ~p = ~p\n",[A,bnot A]), io:format("~p bsl ~p = ~p\n",[A,B,A bsl B]), io:format("~p bsr ~p = ~p\n",[A,B,A bsr B]).
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Generate a C++ translation of this Erlang snippet without changing its computational steps.
-module(bitwise_operations). -export([test/0]). test() -> A = 255, B = 170, io:format("~p band ~p = ~p\n",[A,B,A band B]), io:format("~p bor ~p = ~p\n",[A,B,A bor B]), io:format("~p bxor ~p = ~p\n",[A,B,A bxor B]), io:format("not ~p = ~p\n",[A,bnot A]), io:format("~p bsl ~p = ~p\n",[A,B,A bsl B]), io:format("~p bsr ~p = ~p\n",[A,B,A bsr B]).
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Convert the following code from Erlang to Java, ensuring the logic remains intact.
-module(bitwise_operations). -export([test/0]). test() -> A = 255, B = 170, io:format("~p band ~p = ~p\n",[A,B,A band B]), io:format("~p bor ~p = ~p\n",[A,B,A bor B]), io:format("~p bxor ~p = ~p\n",[A,B,A bxor B]), io:format("not ~p = ~p\n",[A,bnot A]), io:format("~p bsl ~p = ~p\n",[A,B,A bsl B]), io:format("~p bsr ~p = ~p\n",[A,B,A bsr B]).
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Port the provided Erlang code into Python while preserving the original functionality.
-module(bitwise_operations). -export([test/0]). test() -> A = 255, B = 170, io:format("~p band ~p = ~p\n",[A,B,A band B]), io:format("~p bor ~p = ~p\n",[A,B,A bor B]), io:format("~p bxor ~p = ~p\n",[A,B,A bxor B]), io:format("not ~p = ~p\n",[A,bnot A]), io:format("~p bsl ~p = ~p\n",[A,B,A bsl B]), io:format("~p bsr ~p = ~p\n",[A,B,A bsr B]).
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Please provide an equivalent version of this Erlang code in VB.
-module(bitwise_operations). -export([test/0]). test() -> A = 255, B = 170, io:format("~p band ~p = ~p\n",[A,B,A band B]), io:format("~p bor ~p = ~p\n",[A,B,A bor B]), io:format("~p bxor ~p = ~p\n",[A,B,A bxor B]), io:format("not ~p = ~p\n",[A,bnot A]), io:format("~p bsl ~p = ~p\n",[A,B,A bsl B]), io:format("~p bsr ~p = ~p\n",[A,B,A bsr B]).
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Transform the following Erlang implementation into Go, maintaining the same output and logic.
-module(bitwise_operations). -export([test/0]). test() -> A = 255, B = 170, io:format("~p band ~p = ~p\n",[A,B,A band B]), io:format("~p bor ~p = ~p\n",[A,B,A bor B]), io:format("~p bxor ~p = ~p\n",[A,B,A bxor B]), io:format("not ~p = ~p\n",[A,bnot A]), io:format("~p bsl ~p = ~p\n",[A,B,A bsl B]), io:format("~p bsr ~p = ~p\n",[A,B,A bsr B]).
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Preserve the algorithm and functionality while converting the code from F# to C.
let bitwise a b = printfn "a and b: %d" (a &&& b) printfn "a or b: %d" (a ||| b) printfn "a xor b: %d" (a ^^^ b) printfn "not a: %d" (~~~a) printfn "a shl b: %d" (a <<< b) printfn "a shr b: %d" (a >>> b) printfn "a shr b: %d" ((uint32 a) >>> b)
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Generate a C# translation of this F# snippet without changing its computational steps.
let bitwise a b = printfn "a and b: %d" (a &&& b) printfn "a or b: %d" (a ||| b) printfn "a xor b: %d" (a ^^^ b) printfn "not a: %d" (~~~a) printfn "a shl b: %d" (a <<< b) printfn "a shr b: %d" (a >>> b) printfn "a shr b: %d" ((uint32 a) >>> b)
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Translate the given F# code snippet into C++ without altering its behavior.
let bitwise a b = printfn "a and b: %d" (a &&& b) printfn "a or b: %d" (a ||| b) printfn "a xor b: %d" (a ^^^ b) printfn "not a: %d" (~~~a) printfn "a shl b: %d" (a <<< b) printfn "a shr b: %d" (a >>> b) printfn "a shr b: %d" ((uint32 a) >>> b)
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Ensure the translated Java code behaves exactly like the original F# snippet.
let bitwise a b = printfn "a and b: %d" (a &&& b) printfn "a or b: %d" (a ||| b) printfn "a xor b: %d" (a ^^^ b) printfn "not a: %d" (~~~a) printfn "a shl b: %d" (a <<< b) printfn "a shr b: %d" (a >>> b) printfn "a shr b: %d" ((uint32 a) >>> b)
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Can you help me rewrite this code in Python instead of F#, keeping it the same logically?
let bitwise a b = printfn "a and b: %d" (a &&& b) printfn "a or b: %d" (a ||| b) printfn "a xor b: %d" (a ^^^ b) printfn "not a: %d" (~~~a) printfn "a shl b: %d" (a <<< b) printfn "a shr b: %d" (a >>> b) printfn "a shr b: %d" ((uint32 a) >>> b)
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Write a version of this F# function in VB with identical behavior.
let bitwise a b = printfn "a and b: %d" (a &&& b) printfn "a or b: %d" (a ||| b) printfn "a xor b: %d" (a ^^^ b) printfn "not a: %d" (~~~a) printfn "a shl b: %d" (a <<< b) printfn "a shr b: %d" (a >>> b) printfn "a shr b: %d" ((uint32 a) >>> b)
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Rewrite this program in Go while keeping its functionality equivalent to the F# version.
let bitwise a b = printfn "a and b: %d" (a &&& b) printfn "a or b: %d" (a ||| b) printfn "a xor b: %d" (a ^^^ b) printfn "not a: %d" (~~~a) printfn "a shl b: %d" (a <<< b) printfn "a shr b: %d" (a >>> b) printfn "a shr b: %d" ((uint32 a) >>> b)
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Rewrite the snippet below in C so it works the same as the original Factor code.
"a=" "b=" [ write readln string>number ] bi@ { [ bitand "a AND b: " write . ] [ bitor "a OR b: " write . ] [ bitxor "a XOR b: " write . ] [ drop bitnot "NOT a: " write . ] [ abs shift "a asl b: " write . ] [ neg shift "a asr b: " write . ] } 2cleave
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Rewrite this program in C# while keeping its functionality equivalent to the Factor version.
"a=" "b=" [ write readln string>number ] bi@ { [ bitand "a AND b: " write . ] [ bitor "a OR b: " write . ] [ bitxor "a XOR b: " write . ] [ drop bitnot "NOT a: " write . ] [ abs shift "a asl b: " write . ] [ neg shift "a asr b: " write . ] } 2cleave
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Change the following Factor code into C++ without altering its purpose.
"a=" "b=" [ write readln string>number ] bi@ { [ bitand "a AND b: " write . ] [ bitor "a OR b: " write . ] [ bitxor "a XOR b: " write . ] [ drop bitnot "NOT a: " write . ] [ abs shift "a asl b: " write . ] [ neg shift "a asr b: " write . ] } 2cleave
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Generate a Java translation of this Factor snippet without changing its computational steps.
"a=" "b=" [ write readln string>number ] bi@ { [ bitand "a AND b: " write . ] [ bitor "a OR b: " write . ] [ bitxor "a XOR b: " write . ] [ drop bitnot "NOT a: " write . ] [ abs shift "a asl b: " write . ] [ neg shift "a asr b: " write . ] } 2cleave
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Translate this program into Python but keep the logic exactly as in Factor.
"a=" "b=" [ write readln string>number ] bi@ { [ bitand "a AND b: " write . ] [ bitor "a OR b: " write . ] [ bitxor "a XOR b: " write . ] [ drop bitnot "NOT a: " write . ] [ abs shift "a asl b: " write . ] [ neg shift "a asr b: " write . ] } 2cleave
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Rewrite the snippet below in VB so it works the same as the original Factor code.
"a=" "b=" [ write readln string>number ] bi@ { [ bitand "a AND b: " write . ] [ bitor "a OR b: " write . ] [ bitxor "a XOR b: " write . ] [ drop bitnot "NOT a: " write . ] [ abs shift "a asl b: " write . ] [ neg shift "a asr b: " write . ] } 2cleave
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Change the programming language of this snippet from Factor to Go without modifying what it does.
"a=" "b=" [ write readln string>number ] bi@ { [ bitand "a AND b: " write . ] [ bitor "a OR b: " write . ] [ bitxor "a XOR b: " write . ] [ drop bitnot "NOT a: " write . ] [ abs shift "a asl b: " write . ] [ neg shift "a asr b: " write . ] } 2cleave
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Rewrite this program in C while keeping its functionality equivalent to the Forth version.
: arshift 0 ?do 2/ loop ; : bitwise cr ." a = " over . ." b = " dup . cr ." a and b = " 2dup and . cr ." a or b = " 2dup or . cr ." a xor b = " 2dup xor . cr ." not a = " over invert . cr ." a shl b = " 2dup lshift . cr ." a shr b = " 2dup rshift . cr ." a ashr b = " 2dup arshift . 2drop ;
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Port the following code from Forth to C# with equivalent syntax and logic.
: arshift 0 ?do 2/ loop ; : bitwise cr ." a = " over . ." b = " dup . cr ." a and b = " 2dup and . cr ." a or b = " 2dup or . cr ." a xor b = " 2dup xor . cr ." not a = " over invert . cr ." a shl b = " 2dup lshift . cr ." a shr b = " 2dup rshift . cr ." a ashr b = " 2dup arshift . 2drop ;
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Ensure the translated C++ code behaves exactly like the original Forth snippet.
: arshift 0 ?do 2/ loop ; : bitwise cr ." a = " over . ." b = " dup . cr ." a and b = " 2dup and . cr ." a or b = " 2dup or . cr ." a xor b = " 2dup xor . cr ." not a = " over invert . cr ." a shl b = " 2dup lshift . cr ." a shr b = " 2dup rshift . cr ." a ashr b = " 2dup arshift . 2drop ;
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Rewrite the snippet below in Java so it works the same as the original Forth code.
: arshift 0 ?do 2/ loop ; : bitwise cr ." a = " over . ." b = " dup . cr ." a and b = " 2dup and . cr ." a or b = " 2dup or . cr ." a xor b = " 2dup xor . cr ." not a = " over invert . cr ." a shl b = " 2dup lshift . cr ." a shr b = " 2dup rshift . cr ." a ashr b = " 2dup arshift . 2drop ;
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Convert this Forth snippet to Python and keep its semantics consistent.
: arshift 0 ?do 2/ loop ; : bitwise cr ." a = " over . ." b = " dup . cr ." a and b = " 2dup and . cr ." a or b = " 2dup or . cr ." a xor b = " 2dup xor . cr ." not a = " over invert . cr ." a shl b = " 2dup lshift . cr ." a shr b = " 2dup rshift . cr ." a ashr b = " 2dup arshift . 2drop ;
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Change the programming language of this snippet from Forth to VB without modifying what it does.
: arshift 0 ?do 2/ loop ; : bitwise cr ." a = " over . ." b = " dup . cr ." a and b = " 2dup and . cr ." a or b = " 2dup or . cr ." a xor b = " 2dup xor . cr ." not a = " over invert . cr ." a shl b = " 2dup lshift . cr ." a shr b = " 2dup rshift . cr ." a ashr b = " 2dup arshift . 2drop ;
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Write a version of this Forth function in Go with identical behavior.
: arshift 0 ?do 2/ loop ; : bitwise cr ." a = " over . ." b = " dup . cr ." a and b = " 2dup and . cr ." a or b = " 2dup or . cr ." a xor b = " 2dup xor . cr ." not a = " over invert . cr ." a shl b = " 2dup lshift . cr ." a shr b = " 2dup rshift . cr ." a ashr b = " 2dup arshift . 2drop ;
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Translate this program into C# but keep the logic exactly as in Fortran.
integer :: i, j = -1, k = 42 logical :: a i = bit_size(j) i = iand(k, j) i = ior(k, j) i = ieor(k, j) i = not(j) a = btest(i, 4) i = ibclr(k, 8) i = ibset(k, 13) i = ishft(k, j) i = ishftc(k, j) i = ishftc(k, j, 20) i = ibits(k, 7, 8)
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Write the same algorithm in C++ as shown in this Fortran implementation.
integer :: i, j = -1, k = 42 logical :: a i = bit_size(j) i = iand(k, j) i = ior(k, j) i = ieor(k, j) i = not(j) a = btest(i, 4) i = ibclr(k, 8) i = ibset(k, 13) i = ishft(k, j) i = ishftc(k, j) i = ishftc(k, j, 20) i = ibits(k, 7, 8)
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Change the following Fortran code into C without altering its purpose.
integer :: i, j = -1, k = 42 logical :: a i = bit_size(j) i = iand(k, j) i = ior(k, j) i = ieor(k, j) i = not(j) a = btest(i, 4) i = ibclr(k, 8) i = ibset(k, 13) i = ishft(k, j) i = ishftc(k, j) i = ishftc(k, j, 20) i = ibits(k, 7, 8)
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Translate the given Fortran code snippet into Java without altering its behavior.
integer :: i, j = -1, k = 42 logical :: a i = bit_size(j) i = iand(k, j) i = ior(k, j) i = ieor(k, j) i = not(j) a = btest(i, 4) i = ibclr(k, 8) i = ibset(k, 13) i = ishft(k, j) i = ishftc(k, j) i = ishftc(k, j, 20) i = ibits(k, 7, 8)
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Keep all operations the same but rewrite the snippet in Python.
integer :: i, j = -1, k = 42 logical :: a i = bit_size(j) i = iand(k, j) i = ior(k, j) i = ieor(k, j) i = not(j) a = btest(i, 4) i = ibclr(k, 8) i = ibset(k, 13) i = ishft(k, j) i = ishftc(k, j) i = ishftc(k, j, 20) i = ibits(k, 7, 8)
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Convert this Fortran snippet to VB and keep its semantics consistent.
integer :: i, j = -1, k = 42 logical :: a i = bit_size(j) i = iand(k, j) i = ior(k, j) i = ieor(k, j) i = not(j) a = btest(i, 4) i = ibclr(k, 8) i = ibset(k, 13) i = ishft(k, j) i = ishftc(k, j) i = ishftc(k, j, 20) i = ibits(k, 7, 8)
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Please provide an equivalent version of this Fortran code in PHP.
integer :: i, j = -1, k = 42 logical :: a i = bit_size(j) i = iand(k, j) i = ior(k, j) i = ieor(k, j) i = not(j) a = btest(i, 4) i = ibclr(k, 8) i = ibset(k, 13) i = ishft(k, j) i = ishftc(k, j) i = ishftc(k, j, 20) i = ibits(k, 7, 8)
function bitwise($a, $b) { function zerofill($a,$b) { if($a>=0) return $a>>$b; if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens return ((~$a)>>$b)^(0x7fffffff>>($b-1)); echo '$a AND $b: ' . $a & $b . '\n'; echo '$a OR $b: ' . $a | $b . '\n'; echo '$a XOR $b: ' . $a ^ $b . '\n'; echo 'NOT $a: ' . ~$a . '\n'; echo '$a << $b: ' . $a << $b . '\n'; // left shift echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift }
Transform the following Groovy implementation into C, maintaining the same output and logic.
def bitwise = { a, b -> println """ a & b = ${a} & ${b} = ${a & b} a | b = ${a} | ${b} = ${a | b} a ^ b = ${a} ^ ${b} = ${a ^ b} ~ a = ~ ${a} = ${~ a} a << b = ${a} << ${b} = ${a << b} a >> b = ${a} >> ${b} = ${a >> b} arithmetic (sign-preserving) shift a >>> b = ${a} >>> ${b} = ${a >>> b} logical (zero-filling) shift """ }
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Port the provided Groovy code into C# while preserving the original functionality.
def bitwise = { a, b -> println """ a & b = ${a} & ${b} = ${a & b} a | b = ${a} | ${b} = ${a | b} a ^ b = ${a} ^ ${b} = ${a ^ b} ~ a = ~ ${a} = ${~ a} a << b = ${a} << ${b} = ${a << b} a >> b = ${a} >> ${b} = ${a >> b} arithmetic (sign-preserving) shift a >>> b = ${a} >>> ${b} = ${a >>> b} logical (zero-filling) shift """ }
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Port the provided Groovy code into C++ while preserving the original functionality.
def bitwise = { a, b -> println """ a & b = ${a} & ${b} = ${a & b} a | b = ${a} | ${b} = ${a | b} a ^ b = ${a} ^ ${b} = ${a ^ b} ~ a = ~ ${a} = ${~ a} a << b = ${a} << ${b} = ${a << b} a >> b = ${a} >> ${b} = ${a >> b} arithmetic (sign-preserving) shift a >>> b = ${a} >>> ${b} = ${a >>> b} logical (zero-filling) shift """ }
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Ensure the translated Java code behaves exactly like the original Groovy snippet.
def bitwise = { a, b -> println """ a & b = ${a} & ${b} = ${a & b} a | b = ${a} | ${b} = ${a | b} a ^ b = ${a} ^ ${b} = ${a ^ b} ~ a = ~ ${a} = ${~ a} a << b = ${a} << ${b} = ${a << b} a >> b = ${a} >> ${b} = ${a >> b} arithmetic (sign-preserving) shift a >>> b = ${a} >>> ${b} = ${a >>> b} logical (zero-filling) shift """ }
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Maintain the same structure and functionality when rewriting this code in Python.
def bitwise = { a, b -> println """ a & b = ${a} & ${b} = ${a & b} a | b = ${a} | ${b} = ${a | b} a ^ b = ${a} ^ ${b} = ${a ^ b} ~ a = ~ ${a} = ${~ a} a << b = ${a} << ${b} = ${a << b} a >> b = ${a} >> ${b} = ${a >> b} arithmetic (sign-preserving) shift a >>> b = ${a} >>> ${b} = ${a >>> b} logical (zero-filling) shift """ }
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Change the following Groovy code into VB without altering its purpose.
def bitwise = { a, b -> println """ a & b = ${a} & ${b} = ${a & b} a | b = ${a} | ${b} = ${a | b} a ^ b = ${a} ^ ${b} = ${a ^ b} ~ a = ~ ${a} = ${~ a} a << b = ${a} << ${b} = ${a << b} a >> b = ${a} >> ${b} = ${a >> b} arithmetic (sign-preserving) shift a >>> b = ${a} >>> ${b} = ${a >>> b} logical (zero-filling) shift """ }
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Translate this program into Go but keep the logic exactly as in Groovy.
def bitwise = { a, b -> println """ a & b = ${a} & ${b} = ${a & b} a | b = ${a} | ${b} = ${a | b} a ^ b = ${a} ^ ${b} = ${a ^ b} ~ a = ~ ${a} = ${~ a} a << b = ${a} << ${b} = ${a << b} a >> b = ${a} >> ${b} = ${a >> b} arithmetic (sign-preserving) shift a >>> b = ${a} >>> ${b} = ${a >>> b} logical (zero-filling) shift """ }
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Convert the following code from Haskell to C, ensuring the logic remains intact.
import Data.Bits bitwise :: Int -> Int -> IO () bitwise a b = mapM_ print [ a .&. b , a .|. b , a `xor` b , complement a , shiftL a b , shiftR a b , shift a b , shift a (-b) , rotateL a b , rotateR a b , rotate a b , rotate a (-b) ] main :: IO () main = bitwise 255 170
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Preserve the algorithm and functionality while converting the code from Haskell to C++.
import Data.Bits bitwise :: Int -> Int -> IO () bitwise a b = mapM_ print [ a .&. b , a .|. b , a `xor` b , complement a , shiftL a b , shiftR a b , shift a b , shift a (-b) , rotateL a b , rotateR a b , rotate a b , rotate a (-b) ] main :: IO () main = bitwise 255 170
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Preserve the algorithm and functionality while converting the code from Haskell to Java.
import Data.Bits bitwise :: Int -> Int -> IO () bitwise a b = mapM_ print [ a .&. b , a .|. b , a `xor` b , complement a , shiftL a b , shiftR a b , shift a b , shift a (-b) , rotateL a b , rotateR a b , rotate a b , rotate a (-b) ] main :: IO () main = bitwise 255 170
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Transform the following Haskell implementation into Python, maintaining the same output and logic.
import Data.Bits bitwise :: Int -> Int -> IO () bitwise a b = mapM_ print [ a .&. b , a .|. b , a `xor` b , complement a , shiftL a b , shiftR a b , shift a b , shift a (-b) , rotateL a b , rotateR a b , rotate a b , rotate a (-b) ] main :: IO () main = bitwise 255 170
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Translate this program into VB but keep the logic exactly as in Haskell.
import Data.Bits bitwise :: Int -> Int -> IO () bitwise a b = mapM_ print [ a .&. b , a .|. b , a `xor` b , complement a , shiftL a b , shiftR a b , shift a b , shift a (-b) , rotateL a b , rotateR a b , rotate a b , rotate a (-b) ] main :: IO () main = bitwise 255 170
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Ensure the translated Go code behaves exactly like the original Haskell snippet.
import Data.Bits bitwise :: Int -> Int -> IO () bitwise a b = mapM_ print [ a .&. b , a .|. b , a `xor` b , complement a , shiftL a b , shiftR a b , shift a b , shift a (-b) , rotateL a b , rotateR a b , rotate a b , rotate a (-b) ] main :: IO () main = bitwise 255 170
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Change the programming language of this snippet from Icon to C without modifying what it does.
procedure main() bitdemo(255,2) bitdemo(-15,3) end procedure bitdemo(i,i2) write() demowrite("i",i) demowrite("i2",i2) demowrite("complement i",icom(i)) demowrite("i or i2",ior(i,i2)) demowrite("i and i2",iand(i,i2)) demowrite("i xor i2",ixor(i,i2)) demowrite("i shift " || i2,ishift(i,i2)) demowrite("i shift -" || i2,ishift(i,-i2)) return end procedure demowrite(vs,v) return write(vs, ": ", v, " = ", int2bit(v),"b") end
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Keep all operations the same but rewrite the snippet in C#.
procedure main() bitdemo(255,2) bitdemo(-15,3) end procedure bitdemo(i,i2) write() demowrite("i",i) demowrite("i2",i2) demowrite("complement i",icom(i)) demowrite("i or i2",ior(i,i2)) demowrite("i and i2",iand(i,i2)) demowrite("i xor i2",ixor(i,i2)) demowrite("i shift " || i2,ishift(i,i2)) demowrite("i shift -" || i2,ishift(i,-i2)) return end procedure demowrite(vs,v) return write(vs, ": ", v, " = ", int2bit(v),"b") end
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Produce a functionally identical C++ code for the snippet given in Icon.
procedure main() bitdemo(255,2) bitdemo(-15,3) end procedure bitdemo(i,i2) write() demowrite("i",i) demowrite("i2",i2) demowrite("complement i",icom(i)) demowrite("i or i2",ior(i,i2)) demowrite("i and i2",iand(i,i2)) demowrite("i xor i2",ixor(i,i2)) demowrite("i shift " || i2,ishift(i,i2)) demowrite("i shift -" || i2,ishift(i,-i2)) return end procedure demowrite(vs,v) return write(vs, ": ", v, " = ", int2bit(v),"b") end
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Preserve the algorithm and functionality while converting the code from Icon to Java.
procedure main() bitdemo(255,2) bitdemo(-15,3) end procedure bitdemo(i,i2) write() demowrite("i",i) demowrite("i2",i2) demowrite("complement i",icom(i)) demowrite("i or i2",ior(i,i2)) demowrite("i and i2",iand(i,i2)) demowrite("i xor i2",ixor(i,i2)) demowrite("i shift " || i2,ishift(i,i2)) demowrite("i shift -" || i2,ishift(i,-i2)) return end procedure demowrite(vs,v) return write(vs, ": ", v, " = ", int2bit(v),"b") end
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Generate an equivalent Python version of this Icon code.
procedure main() bitdemo(255,2) bitdemo(-15,3) end procedure bitdemo(i,i2) write() demowrite("i",i) demowrite("i2",i2) demowrite("complement i",icom(i)) demowrite("i or i2",ior(i,i2)) demowrite("i and i2",iand(i,i2)) demowrite("i xor i2",ixor(i,i2)) demowrite("i shift " || i2,ishift(i,i2)) demowrite("i shift -" || i2,ishift(i,-i2)) return end procedure demowrite(vs,v) return write(vs, ": ", v, " = ", int2bit(v),"b") end
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Produce a language-to-language conversion: from Icon to VB, same semantics.
procedure main() bitdemo(255,2) bitdemo(-15,3) end procedure bitdemo(i,i2) write() demowrite("i",i) demowrite("i2",i2) demowrite("complement i",icom(i)) demowrite("i or i2",ior(i,i2)) demowrite("i and i2",iand(i,i2)) demowrite("i xor i2",ixor(i,i2)) demowrite("i shift " || i2,ishift(i,i2)) demowrite("i shift -" || i2,ishift(i,-i2)) return end procedure demowrite(vs,v) return write(vs, ": ", v, " = ", int2bit(v),"b") end
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Convert the following code from Icon to Go, ensuring the logic remains intact.
procedure main() bitdemo(255,2) bitdemo(-15,3) end procedure bitdemo(i,i2) write() demowrite("i",i) demowrite("i2",i2) demowrite("complement i",icom(i)) demowrite("i or i2",ior(i,i2)) demowrite("i and i2",iand(i,i2)) demowrite("i xor i2",ixor(i,i2)) demowrite("i shift " || i2,ishift(i,i2)) demowrite("i shift -" || i2,ishift(i,-i2)) return end procedure demowrite(vs,v) return write(vs, ": ", v, " = ", int2bit(v),"b") end
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Rewrite this program in C while keeping its functionality equivalent to the J version.
bAND=: 17 b. bOR=: 23 b. bXOR=: 22 b. b1NOT=: 28 b. bLshift=: 33 b.~ bRshift=: 33 b.~ - bRAshift=: 34 b.~ - bLrot=: 32 b.~ bRrot=: 32 b.~ -
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Write a version of this J function in C# with identical behavior.
bAND=: 17 b. bOR=: 23 b. bXOR=: 22 b. b1NOT=: 28 b. bLshift=: 33 b.~ bRshift=: 33 b.~ - bRAshift=: 34 b.~ - bLrot=: 32 b.~ bRrot=: 32 b.~ -
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Please provide an equivalent version of this J code in C++.
bAND=: 17 b. bOR=: 23 b. bXOR=: 22 b. b1NOT=: 28 b. bLshift=: 33 b.~ bRshift=: 33 b.~ - bRAshift=: 34 b.~ - bLrot=: 32 b.~ bRrot=: 32 b.~ -
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Produce a language-to-language conversion: from J to Java, same semantics.
bAND=: 17 b. bOR=: 23 b. bXOR=: 22 b. b1NOT=: 28 b. bLshift=: 33 b.~ bRshift=: 33 b.~ - bRAshift=: 34 b.~ - bLrot=: 32 b.~ bRrot=: 32 b.~ -
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Rewrite the snippet below in Python so it works the same as the original J code.
bAND=: 17 b. bOR=: 23 b. bXOR=: 22 b. b1NOT=: 28 b. bLshift=: 33 b.~ bRshift=: 33 b.~ - bRAshift=: 34 b.~ - bLrot=: 32 b.~ bRrot=: 32 b.~ -
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Can you help me rewrite this code in VB instead of J, keeping it the same logically?
bAND=: 17 b. bOR=: 23 b. bXOR=: 22 b. b1NOT=: 28 b. bLshift=: 33 b.~ bRshift=: 33 b.~ - bRAshift=: 34 b.~ - bLrot=: 32 b.~ bRrot=: 32 b.~ -
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Change the programming language of this snippet from J to Go without modifying what it does.
bAND=: 17 b. bOR=: 23 b. bXOR=: 22 b. b1NOT=: 28 b. bLshift=: 33 b.~ bRshift=: 33 b.~ - bRAshift=: 34 b.~ - bLrot=: 32 b.~ bRrot=: 32 b.~ -
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Produce a language-to-language conversion: from Julia to C, same semantics.
julia> beeswax("Bitops.bswx",0,0.0,Int(20000)) i9223653511831486512 i48 9223653511831486512 AND 48 = 48 9223653511831486512 OR 48 = 9223653511831486512 9223653511831486512 XOR 48 = 9223653511831486464 NOT 9223653511831486512 = 9223090561878065103 9223653511831486512 << 48 = 13510798882111488 9223653511831486512 >>> 48 = 32769 (logical shift right) 9223653511831486512 ROL 48 = 13651540665434112 9223653511831486512 ROR 48 = 3178497 Arithmetic shift right is not originally implemented in beeswax. But technically, ASR for negative numbers can be realized by negation, logical shift right, and negating the result again: -9223090561878065104 >> 48 = -32767 , interpreted as (negative) signed Int64 number (MSB=1)
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Maintain the same structure and functionality when rewriting this code in C#.
julia> beeswax("Bitops.bswx",0,0.0,Int(20000)) i9223653511831486512 i48 9223653511831486512 AND 48 = 48 9223653511831486512 OR 48 = 9223653511831486512 9223653511831486512 XOR 48 = 9223653511831486464 NOT 9223653511831486512 = 9223090561878065103 9223653511831486512 << 48 = 13510798882111488 9223653511831486512 >>> 48 = 32769 (logical shift right) 9223653511831486512 ROL 48 = 13651540665434112 9223653511831486512 ROR 48 = 3178497 Arithmetic shift right is not originally implemented in beeswax. But technically, ASR for negative numbers can be realized by negation, logical shift right, and negating the result again: -9223090561878065104 >> 48 = -32767 , interpreted as (negative) signed Int64 number (MSB=1)
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Port the following code from Julia to C++ with equivalent syntax and logic.
julia> beeswax("Bitops.bswx",0,0.0,Int(20000)) i9223653511831486512 i48 9223653511831486512 AND 48 = 48 9223653511831486512 OR 48 = 9223653511831486512 9223653511831486512 XOR 48 = 9223653511831486464 NOT 9223653511831486512 = 9223090561878065103 9223653511831486512 << 48 = 13510798882111488 9223653511831486512 >>> 48 = 32769 (logical shift right) 9223653511831486512 ROL 48 = 13651540665434112 9223653511831486512 ROR 48 = 3178497 Arithmetic shift right is not originally implemented in beeswax. But technically, ASR for negative numbers can be realized by negation, logical shift right, and negating the result again: -9223090561878065104 >> 48 = -32767 , interpreted as (negative) signed Int64 number (MSB=1)
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Port the provided Julia code into Java while preserving the original functionality.
julia> beeswax("Bitops.bswx",0,0.0,Int(20000)) i9223653511831486512 i48 9223653511831486512 AND 48 = 48 9223653511831486512 OR 48 = 9223653511831486512 9223653511831486512 XOR 48 = 9223653511831486464 NOT 9223653511831486512 = 9223090561878065103 9223653511831486512 << 48 = 13510798882111488 9223653511831486512 >>> 48 = 32769 (logical shift right) 9223653511831486512 ROL 48 = 13651540665434112 9223653511831486512 ROR 48 = 3178497 Arithmetic shift right is not originally implemented in beeswax. But technically, ASR for negative numbers can be realized by negation, logical shift right, and negating the result again: -9223090561878065104 >> 48 = -32767 , interpreted as (negative) signed Int64 number (MSB=1)
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Maintain the same structure and functionality when rewriting this code in Python.
julia> beeswax("Bitops.bswx",0,0.0,Int(20000)) i9223653511831486512 i48 9223653511831486512 AND 48 = 48 9223653511831486512 OR 48 = 9223653511831486512 9223653511831486512 XOR 48 = 9223653511831486464 NOT 9223653511831486512 = 9223090561878065103 9223653511831486512 << 48 = 13510798882111488 9223653511831486512 >>> 48 = 32769 (logical shift right) 9223653511831486512 ROL 48 = 13651540665434112 9223653511831486512 ROR 48 = 3178497 Arithmetic shift right is not originally implemented in beeswax. But technically, ASR for negative numbers can be realized by negation, logical shift right, and negating the result again: -9223090561878065104 >> 48 = -32767 , interpreted as (negative) signed Int64 number (MSB=1)
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Generate a VB translation of this Julia snippet without changing its computational steps.
julia> beeswax("Bitops.bswx",0,0.0,Int(20000)) i9223653511831486512 i48 9223653511831486512 AND 48 = 48 9223653511831486512 OR 48 = 9223653511831486512 9223653511831486512 XOR 48 = 9223653511831486464 NOT 9223653511831486512 = 9223090561878065103 9223653511831486512 << 48 = 13510798882111488 9223653511831486512 >>> 48 = 32769 (logical shift right) 9223653511831486512 ROL 48 = 13651540665434112 9223653511831486512 ROR 48 = 3178497 Arithmetic shift right is not originally implemented in beeswax. But technically, ASR for negative numbers can be realized by negation, logical shift right, and negating the result again: -9223090561878065104 >> 48 = -32767 , interpreted as (negative) signed Int64 number (MSB=1)
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Ensure the translated Go code behaves exactly like the original Julia snippet.
julia> beeswax("Bitops.bswx",0,0.0,Int(20000)) i9223653511831486512 i48 9223653511831486512 AND 48 = 48 9223653511831486512 OR 48 = 9223653511831486512 9223653511831486512 XOR 48 = 9223653511831486464 NOT 9223653511831486512 = 9223090561878065103 9223653511831486512 << 48 = 13510798882111488 9223653511831486512 >>> 48 = 32769 (logical shift right) 9223653511831486512 ROL 48 = 13651540665434112 9223653511831486512 ROR 48 = 3178497 Arithmetic shift right is not originally implemented in beeswax. But technically, ASR for negative numbers can be realized by negation, logical shift right, and negating the result again: -9223090561878065104 >> 48 = -32767 , interpreted as (negative) signed Int64 number (MSB=1)
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Translate the given Lua code snippet into C without altering its behavior.
local bit = require"bit" local vb = { 0, 1, -1, 2, -2, 0x12345678, 0x87654321, 0x33333333, 0x77777777, 0x55aa55aa, 0xaa55aa55, 0x7fffffff, 0x80000000, 0xffffffff } local function cksum(name, s, r) local z = 0 for i=1,#s do z = (z + string.byte(s, i)*i) % 2147483629 end if z ~= r then error("bit."..name.." test failed (got "..z..", expected "..r..")", 0) end end local function check_unop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do s = s..","..tostring(f(x)) end cksum(name, s, r) end local function check_binop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for _,y in ipairs(vb) do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_binop_range(name, r, yb, ye) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) or pcall(f, 1, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for y=yb,ye do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_shift(name, r) check_binop_range(name, r, 0, 31) end assert(0x7fffffff == 2147483647, "broken hex literals") assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals") assert(tostring(-1) == "-1", "broken tostring()") assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()") assert(bit.tobit(1) == 1) assert(bit.band(1) == 1) assert(bit.bxor(1,2) == 3) assert(bit.bor(1,2,4,8,16,32,64,128) == 255)
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Write a version of this Lua function in C# with identical behavior.
local bit = require"bit" local vb = { 0, 1, -1, 2, -2, 0x12345678, 0x87654321, 0x33333333, 0x77777777, 0x55aa55aa, 0xaa55aa55, 0x7fffffff, 0x80000000, 0xffffffff } local function cksum(name, s, r) local z = 0 for i=1,#s do z = (z + string.byte(s, i)*i) % 2147483629 end if z ~= r then error("bit."..name.." test failed (got "..z..", expected "..r..")", 0) end end local function check_unop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do s = s..","..tostring(f(x)) end cksum(name, s, r) end local function check_binop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for _,y in ipairs(vb) do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_binop_range(name, r, yb, ye) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) or pcall(f, 1, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for y=yb,ye do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_shift(name, r) check_binop_range(name, r, 0, 31) end assert(0x7fffffff == 2147483647, "broken hex literals") assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals") assert(tostring(-1) == "-1", "broken tostring()") assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()") assert(bit.tobit(1) == 1) assert(bit.band(1) == 1) assert(bit.bxor(1,2) == 3) assert(bit.bor(1,2,4,8,16,32,64,128) == 255)
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Produce a language-to-language conversion: from Lua to C++, same semantics.
local bit = require"bit" local vb = { 0, 1, -1, 2, -2, 0x12345678, 0x87654321, 0x33333333, 0x77777777, 0x55aa55aa, 0xaa55aa55, 0x7fffffff, 0x80000000, 0xffffffff } local function cksum(name, s, r) local z = 0 for i=1,#s do z = (z + string.byte(s, i)*i) % 2147483629 end if z ~= r then error("bit."..name.." test failed (got "..z..", expected "..r..")", 0) end end local function check_unop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do s = s..","..tostring(f(x)) end cksum(name, s, r) end local function check_binop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for _,y in ipairs(vb) do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_binop_range(name, r, yb, ye) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) or pcall(f, 1, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for y=yb,ye do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_shift(name, r) check_binop_range(name, r, 0, 31) end assert(0x7fffffff == 2147483647, "broken hex literals") assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals") assert(tostring(-1) == "-1", "broken tostring()") assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()") assert(bit.tobit(1) == 1) assert(bit.band(1) == 1) assert(bit.bxor(1,2) == 3) assert(bit.bor(1,2,4,8,16,32,64,128) == 255)
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Write the same algorithm in Java as shown in this Lua implementation.
local bit = require"bit" local vb = { 0, 1, -1, 2, -2, 0x12345678, 0x87654321, 0x33333333, 0x77777777, 0x55aa55aa, 0xaa55aa55, 0x7fffffff, 0x80000000, 0xffffffff } local function cksum(name, s, r) local z = 0 for i=1,#s do z = (z + string.byte(s, i)*i) % 2147483629 end if z ~= r then error("bit."..name.." test failed (got "..z..", expected "..r..")", 0) end end local function check_unop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do s = s..","..tostring(f(x)) end cksum(name, s, r) end local function check_binop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for _,y in ipairs(vb) do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_binop_range(name, r, yb, ye) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) or pcall(f, 1, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for y=yb,ye do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_shift(name, r) check_binop_range(name, r, 0, 31) end assert(0x7fffffff == 2147483647, "broken hex literals") assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals") assert(tostring(-1) == "-1", "broken tostring()") assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()") assert(bit.tobit(1) == 1) assert(bit.band(1) == 1) assert(bit.bxor(1,2) == 3) assert(bit.bor(1,2,4,8,16,32,64,128) == 255)
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Transform the following Lua implementation into Python, maintaining the same output and logic.
local bit = require"bit" local vb = { 0, 1, -1, 2, -2, 0x12345678, 0x87654321, 0x33333333, 0x77777777, 0x55aa55aa, 0xaa55aa55, 0x7fffffff, 0x80000000, 0xffffffff } local function cksum(name, s, r) local z = 0 for i=1,#s do z = (z + string.byte(s, i)*i) % 2147483629 end if z ~= r then error("bit."..name.." test failed (got "..z..", expected "..r..")", 0) end end local function check_unop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do s = s..","..tostring(f(x)) end cksum(name, s, r) end local function check_binop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for _,y in ipairs(vb) do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_binop_range(name, r, yb, ye) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) or pcall(f, 1, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for y=yb,ye do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_shift(name, r) check_binop_range(name, r, 0, 31) end assert(0x7fffffff == 2147483647, "broken hex literals") assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals") assert(tostring(-1) == "-1", "broken tostring()") assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()") assert(bit.tobit(1) == 1) assert(bit.band(1) == 1) assert(bit.bxor(1,2) == 3) assert(bit.bor(1,2,4,8,16,32,64,128) == 255)
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Write the same algorithm in VB as shown in this Lua implementation.
local bit = require"bit" local vb = { 0, 1, -1, 2, -2, 0x12345678, 0x87654321, 0x33333333, 0x77777777, 0x55aa55aa, 0xaa55aa55, 0x7fffffff, 0x80000000, 0xffffffff } local function cksum(name, s, r) local z = 0 for i=1,#s do z = (z + string.byte(s, i)*i) % 2147483629 end if z ~= r then error("bit."..name.." test failed (got "..z..", expected "..r..")", 0) end end local function check_unop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do s = s..","..tostring(f(x)) end cksum(name, s, r) end local function check_binop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for _,y in ipairs(vb) do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_binop_range(name, r, yb, ye) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) or pcall(f, 1, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for y=yb,ye do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_shift(name, r) check_binop_range(name, r, 0, 31) end assert(0x7fffffff == 2147483647, "broken hex literals") assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals") assert(tostring(-1) == "-1", "broken tostring()") assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()") assert(bit.tobit(1) == 1) assert(bit.band(1) == 1) assert(bit.bxor(1,2) == 3) assert(bit.bor(1,2,4,8,16,32,64,128) == 255)
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Produce a language-to-language conversion: from Lua to Go, same semantics.
local bit = require"bit" local vb = { 0, 1, -1, 2, -2, 0x12345678, 0x87654321, 0x33333333, 0x77777777, 0x55aa55aa, 0xaa55aa55, 0x7fffffff, 0x80000000, 0xffffffff } local function cksum(name, s, r) local z = 0 for i=1,#s do z = (z + string.byte(s, i)*i) % 2147483629 end if z ~= r then error("bit."..name.." test failed (got "..z..", expected "..r..")", 0) end end local function check_unop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do s = s..","..tostring(f(x)) end cksum(name, s, r) end local function check_binop(name, r) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for _,y in ipairs(vb) do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_binop_range(name, r, yb, ye) local f = bit[name] local s = "" if pcall(f) or pcall(f, "z") or pcall(f, true) or pcall(f, 1, true) then error("bit."..name.." fails to detect argument errors", 0) end for _,x in ipairs(vb) do for y=yb,ye do s = s..","..tostring(f(x, y)) end end cksum(name, s, r) end local function check_shift(name, r) check_binop_range(name, r, 0, 31) end assert(0x7fffffff == 2147483647, "broken hex literals") assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals") assert(tostring(-1) == "-1", "broken tostring()") assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()") assert(bit.tobit(1) == 1) assert(bit.band(1) == 1) assert(bit.bxor(1,2) == 3) assert(bit.bor(1,2,4,8,16,32,64,128) == 255)
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Change the following Mathematica code into C without altering its purpose.
BitAnd[integer1, integer2] BitXor[integer1, integer2] BitOr[integer1, integer2] BitNot[integer1] BitShiftLeft[integer1] BitShiftRight[integer1] FromDigits[RotateLeft[IntegerDigits[integer1, 2]], 2] FromDigits[RotateRight[IntegerDigits[integer1, 2]], 2] FromDigits[Prepend[Most[#], #[[1]]], 2] &[IntegerDigits[integer1, 2]]
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Keep all operations the same but rewrite the snippet in C#.
BitAnd[integer1, integer2] BitXor[integer1, integer2] BitOr[integer1, integer2] BitNot[integer1] BitShiftLeft[integer1] BitShiftRight[integer1] FromDigits[RotateLeft[IntegerDigits[integer1, 2]], 2] FromDigits[RotateRight[IntegerDigits[integer1, 2]], 2] FromDigits[Prepend[Most[#], #[[1]]], 2] &[IntegerDigits[integer1, 2]]
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Produce a language-to-language conversion: from Mathematica to C++, same semantics.
BitAnd[integer1, integer2] BitXor[integer1, integer2] BitOr[integer1, integer2] BitNot[integer1] BitShiftLeft[integer1] BitShiftRight[integer1] FromDigits[RotateLeft[IntegerDigits[integer1, 2]], 2] FromDigits[RotateRight[IntegerDigits[integer1, 2]], 2] FromDigits[Prepend[Most[#], #[[1]]], 2] &[IntegerDigits[integer1, 2]]
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Preserve the algorithm and functionality while converting the code from Mathematica to Java.
BitAnd[integer1, integer2] BitXor[integer1, integer2] BitOr[integer1, integer2] BitNot[integer1] BitShiftLeft[integer1] BitShiftRight[integer1] FromDigits[RotateLeft[IntegerDigits[integer1, 2]], 2] FromDigits[RotateRight[IntegerDigits[integer1, 2]], 2] FromDigits[Prepend[Most[#], #[[1]]], 2] &[IntegerDigits[integer1, 2]]
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Preserve the algorithm and functionality while converting the code from Mathematica to Python.
BitAnd[integer1, integer2] BitXor[integer1, integer2] BitOr[integer1, integer2] BitNot[integer1] BitShiftLeft[integer1] BitShiftRight[integer1] FromDigits[RotateLeft[IntegerDigits[integer1, 2]], 2] FromDigits[RotateRight[IntegerDigits[integer1, 2]], 2] FromDigits[Prepend[Most[#], #[[1]]], 2] &[IntegerDigits[integer1, 2]]
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Write the same code in VB as shown below in Mathematica.
BitAnd[integer1, integer2] BitXor[integer1, integer2] BitOr[integer1, integer2] BitNot[integer1] BitShiftLeft[integer1] BitShiftRight[integer1] FromDigits[RotateLeft[IntegerDigits[integer1, 2]], 2] FromDigits[RotateRight[IntegerDigits[integer1, 2]], 2] FromDigits[Prepend[Most[#], #[[1]]], 2] &[IntegerDigits[integer1, 2]]
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Keep all operations the same but rewrite the snippet in Go.
BitAnd[integer1, integer2] BitXor[integer1, integer2] BitOr[integer1, integer2] BitNot[integer1] BitShiftLeft[integer1] BitShiftRight[integer1] FromDigits[RotateLeft[IntegerDigits[integer1, 2]], 2] FromDigits[RotateRight[IntegerDigits[integer1, 2]], 2] FromDigits[Prepend[Most[#], #[[1]]], 2] &[IntegerDigits[integer1, 2]]
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Change the following MATLAB code into C without altering its purpose.
function bitwiseOps(a,b) disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' end
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Preserve the algorithm and functionality while converting the code from MATLAB to C#.
function bitwiseOps(a,b) disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' end
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Generate a C++ translation of this MATLAB snippet without changing its computational steps.
function bitwiseOps(a,b) disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' end
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Generate a Java translation of this MATLAB snippet without changing its computational steps.
function bitwiseOps(a,b) disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' end
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Keep all operations the same but rewrite the snippet in Python.
function bitwiseOps(a,b) disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' end
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Please provide an equivalent version of this MATLAB code in VB.
function bitwiseOps(a,b) disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' end
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)
Rewrite the snippet below in Go so it works the same as the original MATLAB code.
function bitwiseOps(a,b) disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' disp(sprintf(' end
package main import "fmt" func bitwise(a, b int16) { fmt.Printf("a: %016b\n", uint16(a)) fmt.Printf("b: %016b\n", uint16(b)) fmt.Printf("and: %016b\n", uint16(a&b)) fmt.Printf("or: %016b\n", uint16(a|b)) fmt.Printf("xor: %016b\n", uint16(a^b)) fmt.Printf("not: %016b\n", uint16(^a)) if b < 0 { fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).") return } ua := uint16(a) ub := uint32(b) fmt.Printf("shl: %016b\n", uint16(ua<<ub)) fmt.Printf("shr: %016b\n", uint16(ua>>ub)) fmt.Printf("las: %016b\n", uint16(a<<ub)) fmt.Printf("ras: %016b\n", uint16(a>>ub)) fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub)))) fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub))) } func main() { var a, b int16 = -460, 6 bitwise(a, b) }
Transform the following Nim implementation into C, maintaining the same output and logic.
proc bitwise(a, b) = echo "a and b: " , a and b echo "a or b: ", a or b echo "a xor b: ", a xor b echo "not a: ", not a echo "a << b: ", a shl b echo "a >> b: ", a shr b
void bitwise(int a, int b) { printf("a and b: %d\n", a & b); printf("a or b: %d\n", a | b); printf("a xor b: %d\n", a ^ b); printf("not a: %d\n", ~a); printf("a << n: %d\n", a << b); printf("a >> n: %d\n", a >> b); unsigned int c = a; printf("c >> b: %d\n", c >> b); return 0; }
Port the provided Nim code into C# while preserving the original functionality.
proc bitwise(a, b) = echo "a and b: " , a and b echo "a or b: ", a or b echo "a xor b: ", a xor b echo "not a: ", not a echo "a << b: ", a shl b echo "a >> b: ", a shr b
static void bitwise(int a, int b) { Console.WriteLine("a and b is {0}", a & b); Console.WriteLine("a or b is {0}", a | b); Console.WriteLine("a xor b is {0}", a ^ b); Console.WriteLine("not a is {0}", ~a); Console.WriteLine("a lshift b is {0}", a << b); Console.WriteLine("a arshift b is {0}", a >> b); uint c = (uint)a; Console.WriteLine("c rshift b is {0}", c >> b); }
Produce a functionally identical C++ code for the snippet given in Nim.
proc bitwise(a, b) = echo "a and b: " , a and b echo "a or b: ", a or b echo "a xor b: ", a xor b echo "not a: ", not a echo "a << b: ", a shl b echo "a >> b: ", a shr b
#include <iostream> void bitwise(int a, int b) { std::cout << "a and b: " << (a & b) << '\n'; std::cout << "a or b: " << (a | b) << '\n'; std::cout << "a xor b: " << (a ^ b) << '\n'; std::cout << "not a: " << ~a << '\n'; std::cout << "a shl b: " << (a << b) << '\n'; std::cout << "a shr b: " << (a >> b) << '\n'; unsigned int ua = a; std::cout << "a lsr b: " << (ua >> b) << '\n'; std::cout << "a rol b: " << std::rotl(ua, b) << '\n'; std::cout << "a ror b: " << std::rotr(ua, b) << '\n'; }
Ensure the translated Java code behaves exactly like the original Nim snippet.
proc bitwise(a, b) = echo "a and b: " , a and b echo "a or b: ", a or b echo "a xor b: ", a xor b echo "not a: ", not a echo "a << b: ", a shl b echo "a >> b: ", a shr b
module BitwiseOps { @Inject Console console; void run() { for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF]) { static String hex(Int64 n) { return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString(); } console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}): | {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)} | {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)} | {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)} | NOT {hex(n1)} = {hex(~n1)} | left shift {hex(n1)} by {n2} = {hex(n1 << n2)} | right shift {hex(n1)} by {n2} = {hex(n1 >> n2)} | right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)} | left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))} | right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))} | leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)} | rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)} | leading zero count of {hex(n1)} = {n1.leadingZeroCount} | trailing zero count of {hex(n1)} = {n1.trailingZeroCount} | bit count (aka "population") of {hex(n1)} = {n1.bitCount} | reversed bits of {hex(n1)} = {hex(n1.reverseBits())} | reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())} | ); } } }
Keep all operations the same but rewrite the snippet in Python.
proc bitwise(a, b) = echo "a and b: " , a and b echo "a or b: ", a or b echo "a xor b: ", a xor b echo "not a: ", not a echo "a << b: ", a shl b echo "a >> b: ", a shr b
def bitwise_built_ins(width, a, b): mask = (1 << width) - 1 print(f) def rotr(width, a, n): "Rotate a, n times to the right" if n < 0: return rotl(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return ((a >> n) | ((a & ((1 << n) - 1)) << (width - n))) def rotl(width, a, n): "Rotate a, n times to the left" if n < 0: return rotr(width, a, -n) elif n == 0: return a else: mask = (1 << width) - 1 a, n = a & mask, n % width return (((a << n) & mask) | (a >> (width - n))) def asr(width, a, n): "Arithmetic shift a, n times to the right. (sign preserving)." mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) if n < 0: return (a << -n) & mask elif n == 0: return a elif n >= width: return mask if a & top_bit_mask else 0 else: a = a & mask if a & top_bit_mask: signs = (1 << n) - 1 return a >> n | (signs << width - n) else: return a >> n def helper_funcs(width, a): mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1) aa = a | top_bit_mask print(f) if __name__ == '__main__': bitwise_built_ins(8, 27, 125) helper_funcs(8, 27)
Keep all operations the same but rewrite the snippet in VB.
proc bitwise(a, b) = echo "a and b: " , a and b echo "a or b: ", a or b echo "a xor b: ", a xor b echo "not a: ", not a echo "a << b: ", a shl b echo "a >> b: ", a shr b
Debug.Print Hex(&HF0F0 And &HFF00) Debug.Print Hex(&HF0F0 Or &HFF00) Debug.Print Hex(&HF0F0 Xor &HFF00) Debug.Print Hex(Not &HF0F0) Debug.Print Hex(&HF0F0 Eqv &HFF00) Debug.Print Hex(&HF0F0 Imp &HFF00)