Instruction stringlengths 45 106 | input_code stringlengths 1 13.7k | output_code stringlengths 1 13.7k |
|---|---|---|
Write a version of this Nim function in Go with identical behavior. | proc bitwise(a, b) =
echo "a and b: " , a and b
echo "a or b: ", a or b
echo "a xor b: ", a xor b
echo "not a: ", not a
echo "a << b: ", a shl b
echo "a >> b: ", a shr b
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Generate a C translation of this OCaml snippet without changing its computational steps. | let bitwise a b =
Printf.printf "a and b: %d\n" (a land b);
Printf.printf "a or b: %d\n" (a lor b);
Printf.printf "a xor b: %d\n" (a lxor b);
Printf.printf "not a: %d\n" (lnot a);
Printf.printf "a lsl b: %d\n" (a lsl b);
Printf.printf "a asr b: %d\n" (a asr b);
Printf.printf "a lsr b: %d\n" (a lsr b);
;;
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Preserve the algorithm and functionality while converting the code from OCaml to C#. | let bitwise a b =
Printf.printf "a and b: %d\n" (a land b);
Printf.printf "a or b: %d\n" (a lor b);
Printf.printf "a xor b: %d\n" (a lxor b);
Printf.printf "not a: %d\n" (lnot a);
Printf.printf "a lsl b: %d\n" (a lsl b);
Printf.printf "a asr b: %d\n" (a asr b);
Printf.printf "a lsr b: %d\n" (a lsr b);
;;
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Write the same code in C++ as shown below in OCaml. | let bitwise a b =
Printf.printf "a and b: %d\n" (a land b);
Printf.printf "a or b: %d\n" (a lor b);
Printf.printf "a xor b: %d\n" (a lxor b);
Printf.printf "not a: %d\n" (lnot a);
Printf.printf "a lsl b: %d\n" (a lsl b);
Printf.printf "a asr b: %d\n" (a asr b);
Printf.printf "a lsr b: %d\n" (a lsr b);
;;
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Rewrite this program in Java while keeping its functionality equivalent to the OCaml version. | let bitwise a b =
Printf.printf "a and b: %d\n" (a land b);
Printf.printf "a or b: %d\n" (a lor b);
Printf.printf "a xor b: %d\n" (a lxor b);
Printf.printf "not a: %d\n" (lnot a);
Printf.printf "a lsl b: %d\n" (a lsl b);
Printf.printf "a asr b: %d\n" (a asr b);
Printf.printf "a lsr b: %d\n" (a lsr b);
;;
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Preserve the algorithm and functionality while converting the code from OCaml to Python. | let bitwise a b =
Printf.printf "a and b: %d\n" (a land b);
Printf.printf "a or b: %d\n" (a lor b);
Printf.printf "a xor b: %d\n" (a lxor b);
Printf.printf "not a: %d\n" (lnot a);
Printf.printf "a lsl b: %d\n" (a lsl b);
Printf.printf "a asr b: %d\n" (a asr b);
Printf.printf "a lsr b: %d\n" (a lsr b);
;;
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Port the following code from OCaml to VB with equivalent syntax and logic. | let bitwise a b =
Printf.printf "a and b: %d\n" (a land b);
Printf.printf "a or b: %d\n" (a lor b);
Printf.printf "a xor b: %d\n" (a lxor b);
Printf.printf "not a: %d\n" (lnot a);
Printf.printf "a lsl b: %d\n" (a lsl b);
Printf.printf "a asr b: %d\n" (a asr b);
Printf.printf "a lsr b: %d\n" (a lsr b);
;;
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Produce a functionally identical Go code for the snippet given in OCaml. | let bitwise a b =
Printf.printf "a and b: %d\n" (a land b);
Printf.printf "a or b: %d\n" (a lor b);
Printf.printf "a xor b: %d\n" (a lxor b);
Printf.printf "not a: %d\n" (lnot a);
Printf.printf "a lsl b: %d\n" (a lsl b);
Printf.printf "a asr b: %d\n" (a asr b);
Printf.printf "a lsr b: %d\n" (a lsr b);
;;
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Write the same code in C as shown below in Pascal. | program Bitwise;
var
x:shortint = 2;
y:ShortInt = 3;
begin
Writeln('2 and 3 = ', x and y);
Writeln('2 or 3 = ', x or y);
Writeln('2 xor 3 = ', x xor y);
Writeln('not 2 = ', not x);
Writeln('2 shl 3 = ', x >> y);
Writeln('2 shr 3 = ', x << y);
writeln('2 rol 3 = ', rolbyte(x,y));
writeln('2 ror 3 = ', rorbyte(x,y));
writeln('2 sar 3 = ', sarshortint(x,y));
Readln;
end.
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Change the following Pascal code into C# without altering its purpose. | program Bitwise;
var
x:shortint = 2;
y:ShortInt = 3;
begin
Writeln('2 and 3 = ', x and y);
Writeln('2 or 3 = ', x or y);
Writeln('2 xor 3 = ', x xor y);
Writeln('not 2 = ', not x);
Writeln('2 shl 3 = ', x >> y);
Writeln('2 shr 3 = ', x << y);
writeln('2 rol 3 = ', rolbyte(x,y));
writeln('2 ror 3 = ', rorbyte(x,y));
writeln('2 sar 3 = ', sarshortint(x,y));
Readln;
end.
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Translate the given Pascal code snippet into C++ without altering its behavior. | program Bitwise;
var
x:shortint = 2;
y:ShortInt = 3;
begin
Writeln('2 and 3 = ', x and y);
Writeln('2 or 3 = ', x or y);
Writeln('2 xor 3 = ', x xor y);
Writeln('not 2 = ', not x);
Writeln('2 shl 3 = ', x >> y);
Writeln('2 shr 3 = ', x << y);
writeln('2 rol 3 = ', rolbyte(x,y));
writeln('2 ror 3 = ', rorbyte(x,y));
writeln('2 sar 3 = ', sarshortint(x,y));
Readln;
end.
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Produce a functionally identical Java code for the snippet given in Pascal. | program Bitwise;
var
x:shortint = 2;
y:ShortInt = 3;
begin
Writeln('2 and 3 = ', x and y);
Writeln('2 or 3 = ', x or y);
Writeln('2 xor 3 = ', x xor y);
Writeln('not 2 = ', not x);
Writeln('2 shl 3 = ', x >> y);
Writeln('2 shr 3 = ', x << y);
writeln('2 rol 3 = ', rolbyte(x,y));
writeln('2 ror 3 = ', rorbyte(x,y));
writeln('2 sar 3 = ', sarshortint(x,y));
Readln;
end.
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Translate the given Pascal code snippet into Python without altering its behavior. | program Bitwise;
var
x:shortint = 2;
y:ShortInt = 3;
begin
Writeln('2 and 3 = ', x and y);
Writeln('2 or 3 = ', x or y);
Writeln('2 xor 3 = ', x xor y);
Writeln('not 2 = ', not x);
Writeln('2 shl 3 = ', x >> y);
Writeln('2 shr 3 = ', x << y);
writeln('2 rol 3 = ', rolbyte(x,y));
writeln('2 ror 3 = ', rorbyte(x,y));
writeln('2 sar 3 = ', sarshortint(x,y));
Readln;
end.
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Please provide an equivalent version of this Pascal code in VB. | program Bitwise;
var
x:shortint = 2;
y:ShortInt = 3;
begin
Writeln('2 and 3 = ', x and y);
Writeln('2 or 3 = ', x or y);
Writeln('2 xor 3 = ', x xor y);
Writeln('not 2 = ', not x);
Writeln('2 shl 3 = ', x >> y);
Writeln('2 shr 3 = ', x << y);
writeln('2 rol 3 = ', rolbyte(x,y));
writeln('2 ror 3 = ', rorbyte(x,y));
writeln('2 sar 3 = ', sarshortint(x,y));
Readln;
end.
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Produce a language-to-language conversion: from Pascal to Go, same semantics. | program Bitwise;
var
x:shortint = 2;
y:ShortInt = 3;
begin
Writeln('2 and 3 = ', x and y);
Writeln('2 or 3 = ', x or y);
Writeln('2 xor 3 = ', x xor y);
Writeln('not 2 = ', not x);
Writeln('2 shl 3 = ', x >> y);
Writeln('2 shr 3 = ', x << y);
writeln('2 rol 3 = ', rolbyte(x,y));
writeln('2 ror 3 = ', rorbyte(x,y));
writeln('2 sar 3 = ', sarshortint(x,y));
Readln;
end.
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Rewrite this program in C while keeping its functionality equivalent to the Perl version. | use integer;
sub bitwise :prototype($$) {
($a, $b) = @_;
print 'a and b: '. ($a & $b) ."\n";
print 'a or b: '. ($a | $b) ."\n";
print 'a xor b: '. ($a ^ $b) ."\n";
print 'not a: '. (~$a) ."\n";
print 'a >> b: ', $a >> $b, "\n";
use integer;
print "after use integer:\n";
print 'a << b: ', $a << $b, "\n";
print 'a >> b: ', $a >> $b, "\n";
}
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Port the following code from Perl to C# with equivalent syntax and logic. | use integer;
sub bitwise :prototype($$) {
($a, $b) = @_;
print 'a and b: '. ($a & $b) ."\n";
print 'a or b: '. ($a | $b) ."\n";
print 'a xor b: '. ($a ^ $b) ."\n";
print 'not a: '. (~$a) ."\n";
print 'a >> b: ', $a >> $b, "\n";
use integer;
print "after use integer:\n";
print 'a << b: ', $a << $b, "\n";
print 'a >> b: ', $a >> $b, "\n";
}
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Keep all operations the same but rewrite the snippet in C++. | use integer;
sub bitwise :prototype($$) {
($a, $b) = @_;
print 'a and b: '. ($a & $b) ."\n";
print 'a or b: '. ($a | $b) ."\n";
print 'a xor b: '. ($a ^ $b) ."\n";
print 'not a: '. (~$a) ."\n";
print 'a >> b: ', $a >> $b, "\n";
use integer;
print "after use integer:\n";
print 'a << b: ', $a << $b, "\n";
print 'a >> b: ', $a >> $b, "\n";
}
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Change the programming language of this snippet from Perl to Java without modifying what it does. | use integer;
sub bitwise :prototype($$) {
($a, $b) = @_;
print 'a and b: '. ($a & $b) ."\n";
print 'a or b: '. ($a | $b) ."\n";
print 'a xor b: '. ($a ^ $b) ."\n";
print 'not a: '. (~$a) ."\n";
print 'a >> b: ', $a >> $b, "\n";
use integer;
print "after use integer:\n";
print 'a << b: ', $a << $b, "\n";
print 'a >> b: ', $a >> $b, "\n";
}
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Rewrite this program in Python while keeping its functionality equivalent to the Perl version. | use integer;
sub bitwise :prototype($$) {
($a, $b) = @_;
print 'a and b: '. ($a & $b) ."\n";
print 'a or b: '. ($a | $b) ."\n";
print 'a xor b: '. ($a ^ $b) ."\n";
print 'not a: '. (~$a) ."\n";
print 'a >> b: ', $a >> $b, "\n";
use integer;
print "after use integer:\n";
print 'a << b: ', $a << $b, "\n";
print 'a >> b: ', $a >> $b, "\n";
}
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Translate this program into VB but keep the logic exactly as in Perl. | use integer;
sub bitwise :prototype($$) {
($a, $b) = @_;
print 'a and b: '. ($a & $b) ."\n";
print 'a or b: '. ($a | $b) ."\n";
print 'a xor b: '. ($a ^ $b) ."\n";
print 'not a: '. (~$a) ."\n";
print 'a >> b: ', $a >> $b, "\n";
use integer;
print "after use integer:\n";
print 'a << b: ', $a << $b, "\n";
print 'a >> b: ', $a >> $b, "\n";
}
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Preserve the algorithm and functionality while converting the code from Perl to Go. | use integer;
sub bitwise :prototype($$) {
($a, $b) = @_;
print 'a and b: '. ($a & $b) ."\n";
print 'a or b: '. ($a | $b) ."\n";
print 'a xor b: '. ($a ^ $b) ."\n";
print 'not a: '. (~$a) ."\n";
print 'a >> b: ', $a >> $b, "\n";
use integer;
print "after use integer:\n";
print 'a << b: ', $a << $b, "\n";
print 'a >> b: ', $a >> $b, "\n";
}
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Convert the following code from PowerShell to C, ensuring the logic remains intact. | $X -band $Y
$X -bor $Y
$X -bxor $Y
-bnot $X
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Transform the following PowerShell implementation into C#, maintaining the same output and logic. | $X -band $Y
$X -bor $Y
$X -bxor $Y
-bnot $X
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Translate this program into C++ but keep the logic exactly as in PowerShell. | $X -band $Y
$X -bor $Y
$X -bxor $Y
-bnot $X
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Produce a language-to-language conversion: from PowerShell to Java, same semantics. | $X -band $Y
$X -bor $Y
$X -bxor $Y
-bnot $X
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Change the programming language of this snippet from PowerShell to Python without modifying what it does. | $X -band $Y
$X -bor $Y
$X -bxor $Y
-bnot $X
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Ensure the translated VB code behaves exactly like the original PowerShell snippet. | $X -band $Y
$X -bor $Y
$X -bxor $Y
-bnot $X
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Keep all operations the same but rewrite the snippet in Go. | $X -band $Y
$X -bor $Y
$X -bxor $Y
-bnot $X
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Rewrite this program in C while keeping its functionality equivalent to the Racket version. | #lang racket
(define a 255)
(define b 5)
(list (bitwise-and a b)
(bitwise-ior a b)
(bitwise-xor a b)
(bitwise-not a)
(arithmetic-shift a b)
(arithmetic-shift a (- b)))
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Produce a functionally identical C# code for the snippet given in Racket. | #lang racket
(define a 255)
(define b 5)
(list (bitwise-and a b)
(bitwise-ior a b)
(bitwise-xor a b)
(bitwise-not a)
(arithmetic-shift a b)
(arithmetic-shift a (- b)))
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Please provide an equivalent version of this Racket code in C++. | #lang racket
(define a 255)
(define b 5)
(list (bitwise-and a b)
(bitwise-ior a b)
(bitwise-xor a b)
(bitwise-not a)
(arithmetic-shift a b)
(arithmetic-shift a (- b)))
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Translate this program into Java but keep the logic exactly as in Racket. | #lang racket
(define a 255)
(define b 5)
(list (bitwise-and a b)
(bitwise-ior a b)
(bitwise-xor a b)
(bitwise-not a)
(arithmetic-shift a b)
(arithmetic-shift a (- b)))
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Port the following code from Racket to Python with equivalent syntax and logic. | #lang racket
(define a 255)
(define b 5)
(list (bitwise-and a b)
(bitwise-ior a b)
(bitwise-xor a b)
(bitwise-not a)
(arithmetic-shift a b)
(arithmetic-shift a (- b)))
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Change the following Racket code into VB without altering its purpose. | #lang racket
(define a 255)
(define b 5)
(list (bitwise-and a b)
(bitwise-ior a b)
(bitwise-xor a b)
(bitwise-not a)
(arithmetic-shift a b)
(arithmetic-shift a (- b)))
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Maintain the same structure and functionality when rewriting this code in Go. | #lang racket
(define a 255)
(define b 5)
(list (bitwise-and a b)
(bitwise-ior a b)
(bitwise-xor a b)
(bitwise-not a)
(arithmetic-shift a b)
(arithmetic-shift a (- b)))
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Please provide an equivalent version of this COBOL code in C. | IDENTIFICATION DIVISION.
PROGRAM-ID. bitwise-ops.
DATA DIVISION.
LOCAL-STORAGE SECTION.
01 a PIC 1(32) USAGE BIT.
01 b PIC 1(32) USAGE BIT.
01 result PIC 1(32) USAGE BIT.
01 result-disp REDEFINES result PIC S9(9) COMP.
LINKAGE SECTION.
01 a-int USAGE BINARY-LONG.
01 b-int USAGE BINARY-LONG.
PROCEDURE DIVISION USING a-int, b-int.
MOVE FUNCTION BOOLEAN-OF-INTEGER(a-int, 32) TO a
MOVE FUNCTION BOOLEAN-OF-INTEGER(b-int, 32) TO b
COMPUTE result = a B-AND b
DISPLAY "a and b is " result-disp
COMPUTE result = a B-OR b
DISPLAY "a or b is " result-disp
COMPUTE result = B-NOT a
DISPLAY "Not a is " result-disp
COMPUTE result = a B-XOR b
DISPLAY "a exclusive-or b is " result-disp
GOBACK
.
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Write the same code in C# as shown below in COBOL. | IDENTIFICATION DIVISION.
PROGRAM-ID. bitwise-ops.
DATA DIVISION.
LOCAL-STORAGE SECTION.
01 a PIC 1(32) USAGE BIT.
01 b PIC 1(32) USAGE BIT.
01 result PIC 1(32) USAGE BIT.
01 result-disp REDEFINES result PIC S9(9) COMP.
LINKAGE SECTION.
01 a-int USAGE BINARY-LONG.
01 b-int USAGE BINARY-LONG.
PROCEDURE DIVISION USING a-int, b-int.
MOVE FUNCTION BOOLEAN-OF-INTEGER(a-int, 32) TO a
MOVE FUNCTION BOOLEAN-OF-INTEGER(b-int, 32) TO b
COMPUTE result = a B-AND b
DISPLAY "a and b is " result-disp
COMPUTE result = a B-OR b
DISPLAY "a or b is " result-disp
COMPUTE result = B-NOT a
DISPLAY "Not a is " result-disp
COMPUTE result = a B-XOR b
DISPLAY "a exclusive-or b is " result-disp
GOBACK
.
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Write a version of this COBOL function in C++ with identical behavior. | IDENTIFICATION DIVISION.
PROGRAM-ID. bitwise-ops.
DATA DIVISION.
LOCAL-STORAGE SECTION.
01 a PIC 1(32) USAGE BIT.
01 b PIC 1(32) USAGE BIT.
01 result PIC 1(32) USAGE BIT.
01 result-disp REDEFINES result PIC S9(9) COMP.
LINKAGE SECTION.
01 a-int USAGE BINARY-LONG.
01 b-int USAGE BINARY-LONG.
PROCEDURE DIVISION USING a-int, b-int.
MOVE FUNCTION BOOLEAN-OF-INTEGER(a-int, 32) TO a
MOVE FUNCTION BOOLEAN-OF-INTEGER(b-int, 32) TO b
COMPUTE result = a B-AND b
DISPLAY "a and b is " result-disp
COMPUTE result = a B-OR b
DISPLAY "a or b is " result-disp
COMPUTE result = B-NOT a
DISPLAY "Not a is " result-disp
COMPUTE result = a B-XOR b
DISPLAY "a exclusive-or b is " result-disp
GOBACK
.
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Maintain the same structure and functionality when rewriting this code in Java. | IDENTIFICATION DIVISION.
PROGRAM-ID. bitwise-ops.
DATA DIVISION.
LOCAL-STORAGE SECTION.
01 a PIC 1(32) USAGE BIT.
01 b PIC 1(32) USAGE BIT.
01 result PIC 1(32) USAGE BIT.
01 result-disp REDEFINES result PIC S9(9) COMP.
LINKAGE SECTION.
01 a-int USAGE BINARY-LONG.
01 b-int USAGE BINARY-LONG.
PROCEDURE DIVISION USING a-int, b-int.
MOVE FUNCTION BOOLEAN-OF-INTEGER(a-int, 32) TO a
MOVE FUNCTION BOOLEAN-OF-INTEGER(b-int, 32) TO b
COMPUTE result = a B-AND b
DISPLAY "a and b is " result-disp
COMPUTE result = a B-OR b
DISPLAY "a or b is " result-disp
COMPUTE result = B-NOT a
DISPLAY "Not a is " result-disp
COMPUTE result = a B-XOR b
DISPLAY "a exclusive-or b is " result-disp
GOBACK
.
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Port the following code from COBOL to Python with equivalent syntax and logic. | IDENTIFICATION DIVISION.
PROGRAM-ID. bitwise-ops.
DATA DIVISION.
LOCAL-STORAGE SECTION.
01 a PIC 1(32) USAGE BIT.
01 b PIC 1(32) USAGE BIT.
01 result PIC 1(32) USAGE BIT.
01 result-disp REDEFINES result PIC S9(9) COMP.
LINKAGE SECTION.
01 a-int USAGE BINARY-LONG.
01 b-int USAGE BINARY-LONG.
PROCEDURE DIVISION USING a-int, b-int.
MOVE FUNCTION BOOLEAN-OF-INTEGER(a-int, 32) TO a
MOVE FUNCTION BOOLEAN-OF-INTEGER(b-int, 32) TO b
COMPUTE result = a B-AND b
DISPLAY "a and b is " result-disp
COMPUTE result = a B-OR b
DISPLAY "a or b is " result-disp
COMPUTE result = B-NOT a
DISPLAY "Not a is " result-disp
COMPUTE result = a B-XOR b
DISPLAY "a exclusive-or b is " result-disp
GOBACK
.
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Translate this program into VB but keep the logic exactly as in COBOL. | IDENTIFICATION DIVISION.
PROGRAM-ID. bitwise-ops.
DATA DIVISION.
LOCAL-STORAGE SECTION.
01 a PIC 1(32) USAGE BIT.
01 b PIC 1(32) USAGE BIT.
01 result PIC 1(32) USAGE BIT.
01 result-disp REDEFINES result PIC S9(9) COMP.
LINKAGE SECTION.
01 a-int USAGE BINARY-LONG.
01 b-int USAGE BINARY-LONG.
PROCEDURE DIVISION USING a-int, b-int.
MOVE FUNCTION BOOLEAN-OF-INTEGER(a-int, 32) TO a
MOVE FUNCTION BOOLEAN-OF-INTEGER(b-int, 32) TO b
COMPUTE result = a B-AND b
DISPLAY "a and b is " result-disp
COMPUTE result = a B-OR b
DISPLAY "a or b is " result-disp
COMPUTE result = B-NOT a
DISPLAY "Not a is " result-disp
COMPUTE result = a B-XOR b
DISPLAY "a exclusive-or b is " result-disp
GOBACK
.
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Transform the following COBOL implementation into Go, maintaining the same output and logic. | IDENTIFICATION DIVISION.
PROGRAM-ID. bitwise-ops.
DATA DIVISION.
LOCAL-STORAGE SECTION.
01 a PIC 1(32) USAGE BIT.
01 b PIC 1(32) USAGE BIT.
01 result PIC 1(32) USAGE BIT.
01 result-disp REDEFINES result PIC S9(9) COMP.
LINKAGE SECTION.
01 a-int USAGE BINARY-LONG.
01 b-int USAGE BINARY-LONG.
PROCEDURE DIVISION USING a-int, b-int.
MOVE FUNCTION BOOLEAN-OF-INTEGER(a-int, 32) TO a
MOVE FUNCTION BOOLEAN-OF-INTEGER(b-int, 32) TO b
COMPUTE result = a B-AND b
DISPLAY "a and b is " result-disp
COMPUTE result = a B-OR b
DISPLAY "a or b is " result-disp
COMPUTE result = B-NOT a
DISPLAY "Not a is " result-disp
COMPUTE result = a B-XOR b
DISPLAY "a exclusive-or b is " result-disp
GOBACK
.
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Keep all operations the same but rewrite the snippet in C. |
/ Bit Operations work as in Rexx (of course)
* Bit operations are performed up to the length of the shorter string.
* The rest of the longer string is copied to the result.
* ooRexx introduces the possibility to specify a padding character
* to be used for expanding the shorter string.
* 10.11.2012 Walter Pachl taken over from REXX and extended for ooRexx
**********************************************************************/
a=21
b=347
Say ' a :'c2b(a) ' 'c2x(a)
Say ' b :'c2b(b) c2x(b)
Say 'bitand(a,b) :'c2b(bitand(a,b)) c2x(bitand(a,b))
Say 'bitor(a,b) :'c2b(bitor(a,b)) c2x(bitor(a,b))
Say 'bitxor(a,b) :'c2b(bitxor(a,b)) c2x(bitxor(a,b))
p='11111111'B
Say 'ooRexx only:'
Say 'a~bitor(b,p):'c2b(a~bitor(b,p)) c2x(a~bitor(b,p))
Exit
c2b: return x2b(c2x(arg(1)))
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Rewrite the snippet below in C# so it works the same as the original REXX code. |
/ Bit Operations work as in Rexx (of course)
* Bit operations are performed up to the length of the shorter string.
* The rest of the longer string is copied to the result.
* ooRexx introduces the possibility to specify a padding character
* to be used for expanding the shorter string.
* 10.11.2012 Walter Pachl taken over from REXX and extended for ooRexx
**********************************************************************/
a=21
b=347
Say ' a :'c2b(a) ' 'c2x(a)
Say ' b :'c2b(b) c2x(b)
Say 'bitand(a,b) :'c2b(bitand(a,b)) c2x(bitand(a,b))
Say 'bitor(a,b) :'c2b(bitor(a,b)) c2x(bitor(a,b))
Say 'bitxor(a,b) :'c2b(bitxor(a,b)) c2x(bitxor(a,b))
p='11111111'B
Say 'ooRexx only:'
Say 'a~bitor(b,p):'c2b(a~bitor(b,p)) c2x(a~bitor(b,p))
Exit
c2b: return x2b(c2x(arg(1)))
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Convert this REXX block to C++, preserving its control flow and logic. |
/ Bit Operations work as in Rexx (of course)
* Bit operations are performed up to the length of the shorter string.
* The rest of the longer string is copied to the result.
* ooRexx introduces the possibility to specify a padding character
* to be used for expanding the shorter string.
* 10.11.2012 Walter Pachl taken over from REXX and extended for ooRexx
**********************************************************************/
a=21
b=347
Say ' a :'c2b(a) ' 'c2x(a)
Say ' b :'c2b(b) c2x(b)
Say 'bitand(a,b) :'c2b(bitand(a,b)) c2x(bitand(a,b))
Say 'bitor(a,b) :'c2b(bitor(a,b)) c2x(bitor(a,b))
Say 'bitxor(a,b) :'c2b(bitxor(a,b)) c2x(bitxor(a,b))
p='11111111'B
Say 'ooRexx only:'
Say 'a~bitor(b,p):'c2b(a~bitor(b,p)) c2x(a~bitor(b,p))
Exit
c2b: return x2b(c2x(arg(1)))
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Generate an equivalent Java version of this REXX code. |
/ Bit Operations work as in Rexx (of course)
* Bit operations are performed up to the length of the shorter string.
* The rest of the longer string is copied to the result.
* ooRexx introduces the possibility to specify a padding character
* to be used for expanding the shorter string.
* 10.11.2012 Walter Pachl taken over from REXX and extended for ooRexx
**********************************************************************/
a=21
b=347
Say ' a :'c2b(a) ' 'c2x(a)
Say ' b :'c2b(b) c2x(b)
Say 'bitand(a,b) :'c2b(bitand(a,b)) c2x(bitand(a,b))
Say 'bitor(a,b) :'c2b(bitor(a,b)) c2x(bitor(a,b))
Say 'bitxor(a,b) :'c2b(bitxor(a,b)) c2x(bitxor(a,b))
p='11111111'B
Say 'ooRexx only:'
Say 'a~bitor(b,p):'c2b(a~bitor(b,p)) c2x(a~bitor(b,p))
Exit
c2b: return x2b(c2x(arg(1)))
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Translate the given REXX code snippet into Python without altering its behavior. |
/ Bit Operations work as in Rexx (of course)
* Bit operations are performed up to the length of the shorter string.
* The rest of the longer string is copied to the result.
* ooRexx introduces the possibility to specify a padding character
* to be used for expanding the shorter string.
* 10.11.2012 Walter Pachl taken over from REXX and extended for ooRexx
**********************************************************************/
a=21
b=347
Say ' a :'c2b(a) ' 'c2x(a)
Say ' b :'c2b(b) c2x(b)
Say 'bitand(a,b) :'c2b(bitand(a,b)) c2x(bitand(a,b))
Say 'bitor(a,b) :'c2b(bitor(a,b)) c2x(bitor(a,b))
Say 'bitxor(a,b) :'c2b(bitxor(a,b)) c2x(bitxor(a,b))
p='11111111'B
Say 'ooRexx only:'
Say 'a~bitor(b,p):'c2b(a~bitor(b,p)) c2x(a~bitor(b,p))
Exit
c2b: return x2b(c2x(arg(1)))
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Port the provided REXX code into VB while preserving the original functionality. |
/ Bit Operations work as in Rexx (of course)
* Bit operations are performed up to the length of the shorter string.
* The rest of the longer string is copied to the result.
* ooRexx introduces the possibility to specify a padding character
* to be used for expanding the shorter string.
* 10.11.2012 Walter Pachl taken over from REXX and extended for ooRexx
**********************************************************************/
a=21
b=347
Say ' a :'c2b(a) ' 'c2x(a)
Say ' b :'c2b(b) c2x(b)
Say 'bitand(a,b) :'c2b(bitand(a,b)) c2x(bitand(a,b))
Say 'bitor(a,b) :'c2b(bitor(a,b)) c2x(bitor(a,b))
Say 'bitxor(a,b) :'c2b(bitxor(a,b)) c2x(bitxor(a,b))
p='11111111'B
Say 'ooRexx only:'
Say 'a~bitor(b,p):'c2b(a~bitor(b,p)) c2x(a~bitor(b,p))
Exit
c2b: return x2b(c2x(arg(1)))
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Produce a language-to-language conversion: from REXX to Go, same semantics. |
/ Bit Operations work as in Rexx (of course)
* Bit operations are performed up to the length of the shorter string.
* The rest of the longer string is copied to the result.
* ooRexx introduces the possibility to specify a padding character
* to be used for expanding the shorter string.
* 10.11.2012 Walter Pachl taken over from REXX and extended for ooRexx
**********************************************************************/
a=21
b=347
Say ' a :'c2b(a) ' 'c2x(a)
Say ' b :'c2b(b) c2x(b)
Say 'bitand(a,b) :'c2b(bitand(a,b)) c2x(bitand(a,b))
Say 'bitor(a,b) :'c2b(bitor(a,b)) c2x(bitor(a,b))
Say 'bitxor(a,b) :'c2b(bitxor(a,b)) c2x(bitxor(a,b))
p='11111111'B
Say 'ooRexx only:'
Say 'a~bitor(b,p):'c2b(a~bitor(b,p)) c2x(a~bitor(b,p))
Exit
c2b: return x2b(c2x(arg(1)))
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Please provide an equivalent version of this Ruby code in C. | def bitwise(a, b)
form = "%1$7s:%2$6d %2$016b"
puts form % ["a", a]
puts form % ["b", b]
puts form % ["a and b", a & b]
puts form % ["a or b ", a | b]
puts form % ["a xor b", a ^ b]
puts form % ["not a ", ~a]
puts form % ["a << b ", a << b]
puts form % ["a >> b ", a >> b]
end
bitwise(14,3)
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Port the following code from Ruby to C# with equivalent syntax and logic. | def bitwise(a, b)
form = "%1$7s:%2$6d %2$016b"
puts form % ["a", a]
puts form % ["b", b]
puts form % ["a and b", a & b]
puts form % ["a or b ", a | b]
puts form % ["a xor b", a ^ b]
puts form % ["not a ", ~a]
puts form % ["a << b ", a << b]
puts form % ["a >> b ", a >> b]
end
bitwise(14,3)
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Keep all operations the same but rewrite the snippet in C++. | def bitwise(a, b)
form = "%1$7s:%2$6d %2$016b"
puts form % ["a", a]
puts form % ["b", b]
puts form % ["a and b", a & b]
puts form % ["a or b ", a | b]
puts form % ["a xor b", a ^ b]
puts form % ["not a ", ~a]
puts form % ["a << b ", a << b]
puts form % ["a >> b ", a >> b]
end
bitwise(14,3)
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Ensure the translated Java code behaves exactly like the original Ruby snippet. | def bitwise(a, b)
form = "%1$7s:%2$6d %2$016b"
puts form % ["a", a]
puts form % ["b", b]
puts form % ["a and b", a & b]
puts form % ["a or b ", a | b]
puts form % ["a xor b", a ^ b]
puts form % ["not a ", ~a]
puts form % ["a << b ", a << b]
puts form % ["a >> b ", a >> b]
end
bitwise(14,3)
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Rewrite this program in Python while keeping its functionality equivalent to the Ruby version. | def bitwise(a, b)
form = "%1$7s:%2$6d %2$016b"
puts form % ["a", a]
puts form % ["b", b]
puts form % ["a and b", a & b]
puts form % ["a or b ", a | b]
puts form % ["a xor b", a ^ b]
puts form % ["not a ", ~a]
puts form % ["a << b ", a << b]
puts form % ["a >> b ", a >> b]
end
bitwise(14,3)
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Rewrite this program in VB while keeping its functionality equivalent to the Ruby version. | def bitwise(a, b)
form = "%1$7s:%2$6d %2$016b"
puts form % ["a", a]
puts form % ["b", b]
puts form % ["a and b", a & b]
puts form % ["a or b ", a | b]
puts form % ["a xor b", a ^ b]
puts form % ["not a ", ~a]
puts form % ["a << b ", a << b]
puts form % ["a >> b ", a >> b]
end
bitwise(14,3)
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Translate the given Ruby code snippet into Go without altering its behavior. | def bitwise(a, b)
form = "%1$7s:%2$6d %2$016b"
puts form % ["a", a]
puts form % ["b", b]
puts form % ["a and b", a & b]
puts form % ["a or b ", a | b]
puts form % ["a xor b", a ^ b]
puts form % ["not a ", ~a]
puts form % ["a << b ", a << b]
puts form % ["a >> b ", a >> b]
end
bitwise(14,3)
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Translate this program into C but keep the logic exactly as in Scala. | def bitwise(a: Int, b: Int) {
println("a and b: " + (a & b))
println("a or b: " + (a | b))
println("a xor b: " + (a ^ b))
println("not a: " + (~a))
println("a << b: " + (a << b))
println("a >> b: " + (a >> b))
println("a >>> b: " + (a >>> b))
println("a rot b: " + Integer.rotateLeft(a, b))
println("a rol b: " + Integer.rotateRight(a, b))
}
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Translate this program into C# but keep the logic exactly as in Scala. | def bitwise(a: Int, b: Int) {
println("a and b: " + (a & b))
println("a or b: " + (a | b))
println("a xor b: " + (a ^ b))
println("not a: " + (~a))
println("a << b: " + (a << b))
println("a >> b: " + (a >> b))
println("a >>> b: " + (a >>> b))
println("a rot b: " + Integer.rotateLeft(a, b))
println("a rol b: " + Integer.rotateRight(a, b))
}
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Maintain the same structure and functionality when rewriting this code in C++. | def bitwise(a: Int, b: Int) {
println("a and b: " + (a & b))
println("a or b: " + (a | b))
println("a xor b: " + (a ^ b))
println("not a: " + (~a))
println("a << b: " + (a << b))
println("a >> b: " + (a >> b))
println("a >>> b: " + (a >>> b))
println("a rot b: " + Integer.rotateLeft(a, b))
println("a rol b: " + Integer.rotateRight(a, b))
}
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Write the same code in Java as shown below in Scala. | def bitwise(a: Int, b: Int) {
println("a and b: " + (a & b))
println("a or b: " + (a | b))
println("a xor b: " + (a ^ b))
println("not a: " + (~a))
println("a << b: " + (a << b))
println("a >> b: " + (a >> b))
println("a >>> b: " + (a >>> b))
println("a rot b: " + Integer.rotateLeft(a, b))
println("a rol b: " + Integer.rotateRight(a, b))
}
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Convert the following code from Scala to Python, ensuring the logic remains intact. | def bitwise(a: Int, b: Int) {
println("a and b: " + (a & b))
println("a or b: " + (a | b))
println("a xor b: " + (a ^ b))
println("not a: " + (~a))
println("a << b: " + (a << b))
println("a >> b: " + (a >> b))
println("a >>> b: " + (a >>> b))
println("a rot b: " + Integer.rotateLeft(a, b))
println("a rol b: " + Integer.rotateRight(a, b))
}
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Port the provided Scala code into VB while preserving the original functionality. | def bitwise(a: Int, b: Int) {
println("a and b: " + (a & b))
println("a or b: " + (a | b))
println("a xor b: " + (a ^ b))
println("not a: " + (~a))
println("a << b: " + (a << b))
println("a >> b: " + (a >> b))
println("a >>> b: " + (a >>> b))
println("a rot b: " + Integer.rotateLeft(a, b))
println("a rol b: " + Integer.rotateRight(a, b))
}
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Write the same algorithm in Go as shown in this Scala implementation. | def bitwise(a: Int, b: Int) {
println("a and b: " + (a & b))
println("a or b: " + (a | b))
println("a xor b: " + (a ^ b))
println("not a: " + (~a))
println("a << b: " + (a << b))
println("a >> b: " + (a >> b))
println("a >>> b: " + (a >>> b))
println("a rot b: " + Integer.rotateLeft(a, b))
println("a rol b: " + Integer.rotateRight(a, b))
}
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Write the same algorithm in C as shown in this Swift implementation. | func bitwise(a: Int, b: Int) {
println("a AND b: \(a & b)")
println("a OR b: \(a | b)")
println("a XOR b: \(a ^ b)")
println("NOT a: \(~a)")
println("a << b: \(a << b)")
println("a >> b: \(a >> b)")
println("a lsr b: \(Int(bitPattern: UInt(bitPattern: a) >> UInt(bitPattern: b)))")
}
bitwise(-15,3)
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Translate the given Swift code snippet into C# without altering its behavior. | func bitwise(a: Int, b: Int) {
println("a AND b: \(a & b)")
println("a OR b: \(a | b)")
println("a XOR b: \(a ^ b)")
println("NOT a: \(~a)")
println("a << b: \(a << b)")
println("a >> b: \(a >> b)")
println("a lsr b: \(Int(bitPattern: UInt(bitPattern: a) >> UInt(bitPattern: b)))")
}
bitwise(-15,3)
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Keep all operations the same but rewrite the snippet in C++. | func bitwise(a: Int, b: Int) {
println("a AND b: \(a & b)")
println("a OR b: \(a | b)")
println("a XOR b: \(a ^ b)")
println("NOT a: \(~a)")
println("a << b: \(a << b)")
println("a >> b: \(a >> b)")
println("a lsr b: \(Int(bitPattern: UInt(bitPattern: a) >> UInt(bitPattern: b)))")
}
bitwise(-15,3)
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Produce a language-to-language conversion: from Swift to Java, same semantics. | func bitwise(a: Int, b: Int) {
println("a AND b: \(a & b)")
println("a OR b: \(a | b)")
println("a XOR b: \(a ^ b)")
println("NOT a: \(~a)")
println("a << b: \(a << b)")
println("a >> b: \(a >> b)")
println("a lsr b: \(Int(bitPattern: UInt(bitPattern: a) >> UInt(bitPattern: b)))")
}
bitwise(-15,3)
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Ensure the translated Python code behaves exactly like the original Swift snippet. | func bitwise(a: Int, b: Int) {
println("a AND b: \(a & b)")
println("a OR b: \(a | b)")
println("a XOR b: \(a ^ b)")
println("NOT a: \(~a)")
println("a << b: \(a << b)")
println("a >> b: \(a >> b)")
println("a lsr b: \(Int(bitPattern: UInt(bitPattern: a) >> UInt(bitPattern: b)))")
}
bitwise(-15,3)
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Transform the following Swift implementation into VB, maintaining the same output and logic. | func bitwise(a: Int, b: Int) {
println("a AND b: \(a & b)")
println("a OR b: \(a | b)")
println("a XOR b: \(a ^ b)")
println("NOT a: \(~a)")
println("a << b: \(a << b)")
println("a >> b: \(a >> b)")
println("a lsr b: \(Int(bitPattern: UInt(bitPattern: a) >> UInt(bitPattern: b)))")
}
bitwise(-15,3)
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Convert this Swift block to Go, preserving its control flow and logic. | func bitwise(a: Int, b: Int) {
println("a AND b: \(a & b)")
println("a OR b: \(a | b)")
println("a XOR b: \(a ^ b)")
println("NOT a: \(~a)")
println("a << b: \(a << b)")
println("a >> b: \(a >> b)")
println("a lsr b: \(Int(bitPattern: UInt(bitPattern: a) >> UInt(bitPattern: b)))")
}
bitwise(-15,3)
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Write a version of this Tcl function in C with identical behavior. | proc bitwise {a b} {
puts [format "a and b: %
puts [format "a or b: %
puts [format "a xor b: %
puts [format "not a: %
puts [format "a << b: %
puts [format "a >> b: %
}
| void bitwise(int a, int b)
{
printf("a and b: %d\n", a & b);
printf("a or b: %d\n", a | b);
printf("a xor b: %d\n", a ^ b);
printf("not a: %d\n", ~a);
printf("a << n: %d\n", a << b);
printf("a >> n: %d\n", a >> b);
unsigned int c = a;
printf("c >> b: %d\n", c >> b);
return 0;
}
|
Write the same code in C# as shown below in Tcl. | proc bitwise {a b} {
puts [format "a and b: %
puts [format "a or b: %
puts [format "a xor b: %
puts [format "not a: %
puts [format "a << b: %
puts [format "a >> b: %
}
| static void bitwise(int a, int b)
{
Console.WriteLine("a and b is {0}", a & b);
Console.WriteLine("a or b is {0}", a | b);
Console.WriteLine("a xor b is {0}", a ^ b);
Console.WriteLine("not a is {0}", ~a);
Console.WriteLine("a lshift b is {0}", a << b);
Console.WriteLine("a arshift b is {0}", a >> b);
uint c = (uint)a;
Console.WriteLine("c rshift b is {0}", c >> b);
}
|
Write a version of this Tcl function in C++ with identical behavior. | proc bitwise {a b} {
puts [format "a and b: %
puts [format "a or b: %
puts [format "a xor b: %
puts [format "not a: %
puts [format "a << b: %
puts [format "a >> b: %
}
| #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n';
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
std::cout << "a shl b: " << (a << b) << '\n';
std::cout << "a shr b: " << (a >> b) << '\n';
unsigned int ua = a;
std::cout << "a lsr b: " << (ua >> b) << '\n';
std::cout << "a rol b: " << std::rotl(ua, b) << '\n';
std::cout << "a ror b: " << std::rotr(ua, b) << '\n';
}
|
Translate the given Tcl code snippet into Java without altering its behavior. | proc bitwise {a b} {
puts [format "a and b: %
puts [format "a or b: %
puts [format "a xor b: %
puts [format "not a: %
puts [format "a << b: %
puts [format "a >> b: %
}
| module BitwiseOps
{
@Inject Console console;
void run()
{
for ((Int64 n1, Int64 n2) : [0=7, 1=5, 42=2, 0x123456789ABCDEF=0xFF])
{
static String hex(Int64 n)
{
return n.toByteArray() [(n.leadingZeroCount / 8).minOf(7) ..< 8].toString();
}
console.print($|For values {n1} ({hex(n1)}) and {n2} ({hex(n2)}):
| {hex(n1)} AND {hex(n2)} = {hex(n1 & n2)}
| {hex(n1)} OR {hex(n2)} = {hex(n1 | n2)}
| {hex(n1)} XOR {hex(n2)} = {hex(n1 ^ n2)}
| NOT {hex(n1)} = {hex(~n1)}
| left shift {hex(n1)} by {n2} = {hex(n1 << n2)}
| right shift {hex(n1)} by {n2} = {hex(n1 >> n2)}
| right arithmetic shift {hex(n1)} by {n2} = {hex(n1 >>> n2)}
| left rotate {hex(n1)} by {n2} = {hex(n1.rotateLeft(n2))}
| right rotate {hex(n1)} by {n2} = {hex(n1.rotateRight(n2))}
| leftmost bit of {hex(n1)} = {hex(n1.leftmostBit)}
| rightmost bit of {hex(n1)} = {hex(n1.rightmostBit)}
| leading zero count of {hex(n1)} = {n1.leadingZeroCount}
| trailing zero count of {hex(n1)} = {n1.trailingZeroCount}
| bit count (aka "population") of {hex(n1)} = {n1.bitCount}
| reversed bits of {hex(n1)} = {hex(n1.reverseBits())}
| reverse bytes of {hex(n1)} = {hex(n1.reverseBytes())}
|
);
}
}
}
|
Write the same code in Python as shown below in Tcl. | proc bitwise {a b} {
puts [format "a and b: %
puts [format "a or b: %
puts [format "a xor b: %
puts [format "not a: %
puts [format "a << b: %
puts [format "a >> b: %
}
| def bitwise_built_ins(width, a, b):
mask = (1 << width) - 1
print(f)
def rotr(width, a, n):
"Rotate a, n times to the right"
if n < 0:
return rotl(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return ((a >> n)
| ((a & ((1 << n) - 1))
<< (width - n)))
def rotl(width, a, n):
"Rotate a, n times to the left"
if n < 0:
return rotr(width, a, -n)
elif n == 0:
return a
else:
mask = (1 << width) - 1
a, n = a & mask, n % width
return (((a << n) & mask)
| (a >> (width - n)))
def asr(width, a, n):
"Arithmetic shift a, n times to the right. (sign preserving)."
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
if n < 0:
return (a << -n) & mask
elif n == 0:
return a
elif n >= width:
return mask if a & top_bit_mask else 0
else:
a = a & mask
if a & top_bit_mask:
signs = (1 << n) - 1
return a >> n | (signs << width - n)
else:
return a >> n
def helper_funcs(width, a):
mask, top_bit_mask = ((1 << width) - 1), 1 << (width - 1)
aa = a | top_bit_mask
print(f)
if __name__ == '__main__':
bitwise_built_ins(8, 27, 125)
helper_funcs(8, 27)
|
Translate this program into VB but keep the logic exactly as in Tcl. | proc bitwise {a b} {
puts [format "a and b: %
puts [format "a or b: %
puts [format "a xor b: %
puts [format "not a: %
puts [format "a << b: %
puts [format "a >> b: %
}
| Debug.Print Hex(&HF0F0 And &HFF00)
Debug.Print Hex(&HF0F0 Or &HFF00)
Debug.Print Hex(&HF0F0 Xor &HFF00)
Debug.Print Hex(Not &HF0F0)
Debug.Print Hex(&HF0F0 Eqv &HFF00)
Debug.Print Hex(&HF0F0 Imp &HFF00)
|
Please provide an equivalent version of this Tcl code in Go. | proc bitwise {a b} {
puts [format "a and b: %
puts [format "a or b: %
puts [format "a xor b: %
puts [format "not a: %
puts [format "a << b: %
puts [format "a >> b: %
}
| package main
import "fmt"
func bitwise(a, b int16) {
fmt.Printf("a: %016b\n", uint16(a))
fmt.Printf("b: %016b\n", uint16(b))
fmt.Printf("and: %016b\n", uint16(a&b))
fmt.Printf("or: %016b\n", uint16(a|b))
fmt.Printf("xor: %016b\n", uint16(a^b))
fmt.Printf("not: %016b\n", uint16(^a))
if b < 0 {
fmt.Println("Right operand is negative, but all shifts require an unsigned right operand (shift distance).")
return
}
ua := uint16(a)
ub := uint32(b)
fmt.Printf("shl: %016b\n", uint16(ua<<ub))
fmt.Printf("shr: %016b\n", uint16(ua>>ub))
fmt.Printf("las: %016b\n", uint16(a<<ub))
fmt.Printf("ras: %016b\n", uint16(a>>ub))
fmt.Printf("rol: %016b\n", uint16(a<<ub|int16(uint16(a)>>(16-ub))))
fmt.Printf("ror: %016b\n", uint16(int16(uint16(a)>>ub)|a<<(16-ub)))
}
func main() {
var a, b int16 = -460, 6
bitwise(a, b)
}
|
Rewrite the snippet below in PHP so it works the same as the original Rust code. | fn main() {
let a: u8 = 105;
let b: u8 = 91;
println!("a = {:0>8b}", a);
println!("b = {:0>8b}", b);
println!("a | b = {:0>8b}", a | b);
println!("a & b = {:0>8b}", a & b);
println!("a ^ b = {:0>8b}", a ^ b);
println!("!a = {:0>8b}", !a);
println!("a << 3 = {:0>8b}", a << 3);
println!("a >> 3 = {:0>8b}", a >> 3);
}
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Translate this program into PHP but keep the logic exactly as in Ada. | with Ada.Text_IO, Interfaces;
use Ada.Text_IO, Interfaces;
procedure Bitwise is
subtype Byte is Unsigned_8;
package Byte_IO is new Ada.Text_Io.Modular_IO (Byte);
A : constant Byte := 2#00011110#;
B : constant Byte := 2#11110100#;
X : constant Byte := 128;
N : constant Natural := 1;
begin
Put ("A and B = "); Byte_IO.Put (Item => A and B, Base => 2); New_Line;
Put ("A or B = "); Byte_IO.Put (Item => A or B, Base => 2); New_Line;
Put ("A xor B = "); Byte_IO.Put (Item => A xor B, Base => 2); New_Line;
Put ("not A = "); Byte_IO.Put (Item => not A, Base => 2); New_Line;
New_Line (2);
Put_Line (Unsigned_8'Image (Shift_Left (X, N)));
Put_Line (Unsigned_8'Image (Shift_Right (X, N)));
Put_Line (Unsigned_8'Image (Shift_Right_Arithmetic (X, N)));
Put_Line (Unsigned_8'Image (Rotate_Left (X, N)));
Put_Line (Unsigned_8'Image (Rotate_Right (X, N)));
end Bitwise;
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Generate a PHP translation of this Arturo snippet without changing its computational steps. | a: 255
b: 2
print [a "AND" b "=" and a b]
print [a "OR" b "=" or a b]
print [a "XOR" b "=" xor a b]
print ["NOT" a "=" not a]
print [a "SHL" b "=" shl a b]
print [a "SHR" b "=" shr a b]
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Rewrite the snippet below in PHP so it works the same as the original AutoHotKey code. | bitwise(3, 4)
bitwise(a, b)
{
MsgBox % "a and b: " . a & b
MsgBox % "a or b: " . a | b
MsgBox % "a xor b: " . a ^ b
MsgBox % "not a: " . ~a
MsgBox % "a << b: " . a << b
MsgBox % "a >> b: " . a >> b
}
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Produce a language-to-language conversion: from AWK to PHP, same semantics. | BEGIN {
n = 11
p = 1
print n " or " p " = " or(n,p)
print n " and " p " = " and(n,p)
print n " xor " p " = " xor(n,p)
print n " << " p " = " lshift(n, p)
print n " >> " p " = " rshift(n, p)
printf "not %d = 0x%x\n", n, compl(n)
}
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Change the following BBC_Basic code into PHP without altering its purpose. | number1% = &89ABCDEF
number2% = 8
PRINT ~ number1% AND number2% :
PRINT ~ number1% OR number2% :
PRINT ~ number1% EOR number2% :
PRINT ~ NOT number1% :
PRINT ~ number1% << number2% :
PRINT ~ number1% >>> number2% :
PRINT ~ number1% >> number2% :
PRINT ~ (number1% << number2%) OR (number1% >>> (32-number2%)) :
PRINT ~ (number1% >>> number2%) OR (number1% << (32-number2%)) :
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Convert the following code from Common_Lisp to PHP, ensuring the logic remains intact. | (defun bitwise (a b)
(list (logand a b)
(logior a b)
(logxor a b)
(lognot a)
(ash a b)
(ash a (- b))))
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Convert the following code from D to PHP, ensuring the logic remains intact. | T rot(T)(in T x, in int shift) pure nothrow @nogc {
return (x >>> shift) | (x << (T.sizeof * 8 - shift));
}
void testBit(in int a, in int b) {
import std.stdio;
writefln("Input: a = %d, b = %d", a, b);
writefln("AND : %8b & %08b = %032b (%4d)", a, b, a & b, a & b);
writefln(" OR : %8b | %08b = %032b (%4d)", a, b, a | b, a | b);
writefln("XOR : %8b ^ %08b = %032b (%4d)", a, b, a ^ b, a ^ b);
writefln("LSH : %8b << %08b = %032b (%4d)", a, b, a << b, a << b);
writefln("RSH : %8b >> %08b = %032b (%4d)", a, b, a >> b, a >> b);
writefln("NOT : %8s ~ %08b = %032b (%4d)", "", a, ~a, ~a);
writefln("ROT : rot(%8b, %d) = %032b (%4d)",
a, b, rot(a, b), rot(a, b));
}
void main() {
immutable int a = 0b_1111_1111;
immutable int b = 0b_0000_0010;
testBit(a, b);
}
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Rewrite this program in PHP while keeping its functionality equivalent to the Delphi version. | program Bitwise;
begin
Writeln('2 and 3 = ', 2 and 3);
Writeln('2 or 3 = ', 2 or 3);
Writeln('2 xor 3 = ', 2 xor 3);
Writeln('not 2 = ', not 2);
Writeln('2 shl 3 = ', 2 shl 3);
Writeln('2 shr 3 = ', 2 shr 3);
Readln;
end.
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Convert this Elixir snippet to PHP and keep its semantics consistent. | defmodule Bitwise_operation do
use Bitwise
def test(a \\ 255, b \\ 170, c \\ 2) do
IO.puts "Bitwise function:"
IO.puts "band(
IO.puts "bor(
IO.puts "bxor(
IO.puts "bnot(
IO.puts "bsl(
IO.puts "bsr(
IO.puts "\nBitwise as operator:"
IO.puts "
IO.puts "
IO.puts "
IO.puts "~~~
IO.puts "
IO.puts "
end
end
Bitwise_operation.test
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Convert this Erlang block to PHP, preserving its control flow and logic. | -module(bitwise_operations).
-export([test/0]).
test() ->
A = 255,
B = 170,
io:format("~p band ~p = ~p\n",[A,B,A band B]),
io:format("~p bor ~p = ~p\n",[A,B,A bor B]),
io:format("~p bxor ~p = ~p\n",[A,B,A bxor B]),
io:format("not ~p = ~p\n",[A,bnot A]),
io:format("~p bsl ~p = ~p\n",[A,B,A bsl B]),
io:format("~p bsr ~p = ~p\n",[A,B,A bsr B]).
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Port the provided F# code into PHP while preserving the original functionality. | let bitwise a b =
printfn "a and b: %d" (a &&& b)
printfn "a or b: %d" (a ||| b)
printfn "a xor b: %d" (a ^^^ b)
printfn "not a: %d" (~~~a)
printfn "a shl b: %d" (a <<< b)
printfn "a shr b: %d" (a >>> b)
printfn "a shr b: %d" ((uint32 a) >>> b)
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Change the programming language of this snippet from Factor to PHP without modifying what it does. | "a=" "b=" [ write readln string>number ] bi@
{
[ bitand "a AND b: " write . ]
[ bitor "a OR b: " write . ]
[ bitxor "a XOR b: " write . ]
[ drop bitnot "NOT a: " write . ]
[ abs shift "a asl b: " write . ]
[ neg shift "a asr b: " write . ]
} 2cleave
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Rewrite the snippet below in PHP so it works the same as the original Forth code. | : arshift 0 ?do 2/ loop ;
: bitwise
cr ." a = " over . ." b = " dup .
cr ." a and b = " 2dup and .
cr ." a or b = " 2dup or .
cr ." a xor b = " 2dup xor .
cr ." not a = " over invert .
cr ." a shl b = " 2dup lshift .
cr ." a shr b = " 2dup rshift .
cr ." a ashr b = " 2dup arshift .
2drop ;
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Convert this Fortran block to PHP, preserving its control flow and logic. | integer :: i, j = -1, k = 42
logical :: a
i = bit_size(j)
i = iand(k, j)
i = ior(k, j)
i = ieor(k, j)
i = not(j)
a = btest(i, 4)
i = ibclr(k, 8)
i = ibset(k, 13)
i = ishft(k, j)
i = ishftc(k, j)
i = ishftc(k, j, 20)
i = ibits(k, 7, 8)
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Translate the given Groovy code snippet into PHP without altering its behavior. | def bitwise = { a, b ->
println """
a & b = ${a} & ${b} = ${a & b}
a | b = ${a} | ${b} = ${a | b}
a ^ b = ${a} ^ ${b} = ${a ^ b}
~ a = ~ ${a} = ${~ a}
a << b = ${a} << ${b} = ${a << b}
a >> b = ${a} >> ${b} = ${a >> b} arithmetic (sign-preserving) shift
a >>> b = ${a} >>> ${b} = ${a >>> b} logical (zero-filling) shift
"""
}
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Convert this Haskell snippet to PHP and keep its semantics consistent. | import Data.Bits
bitwise :: Int -> Int -> IO ()
bitwise a b =
mapM_
print
[ a .&. b
, a .|. b
, a `xor` b
, complement a
, shiftL a b
, shiftR a b
, shift a b
, shift a (-b)
, rotateL a b
, rotateR a b
, rotate a b
, rotate a (-b)
]
main :: IO ()
main = bitwise 255 170
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Convert this Icon block to PHP, preserving its control flow and logic. | procedure main()
bitdemo(255,2)
bitdemo(-15,3)
end
procedure bitdemo(i,i2)
write()
demowrite("i",i)
demowrite("i2",i2)
demowrite("complement i",icom(i))
demowrite("i or i2",ior(i,i2))
demowrite("i and i2",iand(i,i2))
demowrite("i xor i2",ixor(i,i2))
demowrite("i shift " || i2,ishift(i,i2))
demowrite("i shift -" || i2,ishift(i,-i2))
return
end
procedure demowrite(vs,v)
return write(vs, ": ", v, " = ", int2bit(v),"b")
end
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Convert the following code from J to PHP, ensuring the logic remains intact. | bAND=: 17 b.
bOR=: 23 b.
bXOR=: 22 b.
b1NOT=: 28 b.
bLshift=: 33 b.~
bRshift=: 33 b.~ -
bRAshift=: 34 b.~ -
bLrot=: 32 b.~
bRrot=: 32 b.~ -
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Write the same algorithm in PHP as shown in this Julia implementation. | julia> beeswax("Bitops.bswx",0,0.0,Int(20000))
i9223653511831486512
i48
9223653511831486512 AND 48 = 48
9223653511831486512 OR 48 = 9223653511831486512
9223653511831486512 XOR 48 = 9223653511831486464
NOT 9223653511831486512 = 9223090561878065103
9223653511831486512 << 48 = 13510798882111488
9223653511831486512 >>> 48 = 32769 (logical shift right)
9223653511831486512 ROL 48 = 13651540665434112
9223653511831486512 ROR 48 = 3178497
Arithmetic shift right is not originally implemented in beeswax.
But technically, ASR for negative numbers can be realized by negation,
logical shift right, and negating the result again:
-9223090561878065104 >> 48 = -32767 , interpreted as (negative) signed Int64 number (MSB=1)
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Please provide an equivalent version of this Lua code in PHP. | local bit = require"bit"
local vb = {
0, 1, -1, 2, -2, 0x12345678, 0x87654321,
0x33333333, 0x77777777, 0x55aa55aa, 0xaa55aa55,
0x7fffffff, 0x80000000, 0xffffffff
}
local function cksum(name, s, r)
local z = 0
for i=1,#s do z = (z + string.byte(s, i)*i) % 2147483629 end
if z ~= r then
error("bit."..name.." test failed (got "..z..", expected "..r..")", 0)
end
end
local function check_unop(name, r)
local f = bit[name]
local s = ""
if pcall(f) or pcall(f, "z") or pcall(f, true) then
error("bit."..name.." fails to detect argument errors", 0)
end
for _,x in ipairs(vb) do s = s..","..tostring(f(x)) end
cksum(name, s, r)
end
local function check_binop(name, r)
local f = bit[name]
local s = ""
if pcall(f) or pcall(f, "z") or pcall(f, true) then
error("bit."..name.." fails to detect argument errors", 0)
end
for _,x in ipairs(vb) do
for _,y in ipairs(vb) do s = s..","..tostring(f(x, y)) end
end
cksum(name, s, r)
end
local function check_binop_range(name, r, yb, ye)
local f = bit[name]
local s = ""
if pcall(f) or pcall(f, "z") or pcall(f, true) or pcall(f, 1, true) then
error("bit."..name.." fails to detect argument errors", 0)
end
for _,x in ipairs(vb) do
for y=yb,ye do s = s..","..tostring(f(x, y)) end
end
cksum(name, s, r)
end
local function check_shift(name, r)
check_binop_range(name, r, 0, 31)
end
assert(0x7fffffff == 2147483647, "broken hex literals")
assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals")
assert(tostring(-1) == "-1", "broken tostring()")
assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()")
assert(bit.tobit(1) == 1)
assert(bit.band(1) == 1)
assert(bit.bxor(1,2) == 3)
assert(bit.bor(1,2,4,8,16,32,64,128) == 255)
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
Please provide an equivalent version of this Mathematica code in PHP. |
BitAnd[integer1, integer2]
BitXor[integer1, integer2]
BitOr[integer1, integer2]
BitNot[integer1]
BitShiftLeft[integer1]
BitShiftRight[integer1]
FromDigits[RotateLeft[IntegerDigits[integer1, 2]], 2]
FromDigits[RotateRight[IntegerDigits[integer1, 2]], 2]
FromDigits[Prepend[Most[#], #[[1]]], 2] &[IntegerDigits[integer1, 2]]
| function bitwise($a, $b)
{
function zerofill($a,$b) {
if($a>=0) return $a>>$b;
if($b==0) return (($a>>1)&0x7fffffff)*2+(($a>>$b)&1); // this line shifts a 0 into the sign bit for compatibility, replace with "if($b==0) return $a;" if you need $b=0 to mean that nothing happens
return ((~$a)>>$b)^(0x7fffffff>>($b-1));
echo '$a AND $b: ' . $a & $b . '\n';
echo '$a OR $b: ' . $a | $b . '\n';
echo '$a XOR $b: ' . $a ^ $b . '\n';
echo 'NOT $a: ' . ~$a . '\n';
echo '$a << $b: ' . $a << $b . '\n'; // left shift
echo '$a >> $b: ' . $a >> $b . '\n'; // arithmetic right shift
echo 'zerofill($a, $b): ' . zerofill($a, $b) . '\n'; // logical right shift
}
|
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