Instructions to use hyperpixel123/bilta-gilata1 with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- mflux
How to use hyperpixel123/bilta-gilata1 with mflux:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- MLX
How to use hyperpixel123/bilta-gilata1 with MLX:
# Download the model from the Hub pip install huggingface_hub[hf_xet] huggingface-cli download --local-dir bilta-gilata1 hyperpixel123/bilta-gilata1
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- LM Studio
- Atomic Chat
| # Bilta Gilata1 launch kit | |
| ## Short post | |
| I built Bilta Gilata1: a free local pixel-art generator for Apple Silicon. It supports reference images, reproducible seeds, 16–256 px output, and exact quantization to 65 Aseprite palettes—including PICO-8. No API key or credits. | |
| GitHub: https://github.com/Abd196-bit/bilta-gilata1 | |
| Hugging Face: https://huggingface.co/hyperpixel123/bilta-gilata1 | |
| ## Reddit / Discord | |
| **Title:** I made a free local pixel-art generator with 65 Aseprite palettes | |
| Bilta Gilata1 runs locally on Apple Silicon and turns text or a reference image into palette-locked pixel art. It exports 16, 32, 48, 64, 128, or 256 px PNGs, supports deterministic seeds, and includes PICO-8, DB16/DB32, Game Boy, NES, and dozens of other palettes. The CLI and installer are public; model weights download from their licensed upstream repositories on first run. Feedback and example prompts are welcome. | |
| ## Hacker News | |
| **Title:** Show HN: Bilta Gilata1 – local pixel-art generation with 65 Aseprite palettes | |
| The interesting part is the final palette constraint: after local generation, every output is nearest-color quantized against the selected Aseprite palette with dithering disabled, so the PNG cannot silently introduce off-palette colors. | |
| ## Suggested tags | |
| `pixelart` `gamedev` `aseprite` `pico8` `indiedev` `mlx` `apple-silicon` `opensource` `python` | |
| ## Launch checklist | |
| - Post one example and its exact prompt. | |
| - Ask for palette and prompt requests instead of only announcing. | |
| - Respond to every useful bug report with a tracked issue. | |
| - Publish a small release every one or two weeks. | |
| - Never describe upstream weights as original Bilta weights. | |