unitree-g1-mujoco / sim /unitree_sdk2py_bridge.py
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Update sim/unitree_sdk2py_bridge.py
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import sys
import threading
from typing import Dict, Tuple
import glfw
from loguru import logger
import mujoco
import numpy as np
import pygame
import scipy.spatial.transform
from termcolor import colored
from unitree_sdk2py.core.channel import ChannelPublisher, ChannelSubscriber
from unitree_sdk2py.idl.default import (
unitree_go_msg_dds__WirelessController_,
unitree_hg_msg_dds__HandCmd_ as HandCmd_default,
unitree_hg_msg_dds__HandState_ as HandState_default,
)
from unitree_sdk2py.idl.unitree_go.msg.dds_ import WirelessController_
from unitree_sdk2py.idl.unitree_hg.msg.dds_ import HandCmd_, HandState_
class UnitreeSdk2Bridge:
"""
Bridge between Unitree SDK2 and the MuJoCo simulation.
Handles sending and receiving DDS messages for body and hand control.
"""
def __init__(self, config):
# Note that we do not give the mjdata and mjmodel to the UnitreeSdk2Bridge.
# It is unsafe and would be unflexible if we use a hand-plugged robot model
robot_type = config["ROBOT_TYPE"]
if "g1" in robot_type or "h1-2" in robot_type:
from unitree_sdk2py.idl.default import (
unitree_hg_msg_dds__IMUState_ as IMUState_default,
unitree_hg_msg_dds__LowCmd_,
unitree_hg_msg_dds__LowState_ as LowState_default,
)
from unitree_sdk2py.idl.unitree_hg.msg.dds_ import IMUState_, LowCmd_, LowState_
self.low_cmd = unitree_hg_msg_dds__LowCmd_()
elif "h1" == robot_type or "go2" == robot_type:
from unitree_sdk2py.idl.default import (
unitree_go_msg_dds__LowCmd_,
unitree_go_msg_dds__LowState_ as LowState_default,
unitree_hg_msg_dds__IMUState_ as IMUState_default,
)
from unitree_sdk2py.idl.unitree_go.msg.dds_ import IMUState_, LowCmd_, LowState_
self.low_cmd = unitree_go_msg_dds__LowCmd_()
else:
raise ValueError(f"Invalid robot type '{robot_type}'. Expected 'g1', 'h1', or 'go2'.")
self.num_body_motor = config["NUM_MOTORS"]
self.num_hand_motor = config.get("NUM_HAND_MOTORS", 0)
self.use_sensor = config["USE_SENSOR"]
self.have_imu_ = False
self.have_frame_sensor_ = False
# Unitree sdk2 message
self.low_state = LowState_default()
self.low_state_puber = ChannelPublisher("rt/lowstate", LowState_)
self.low_state_puber.Init()
self.torso_imu_state = IMUState_default()
self.torso_imu_puber = ChannelPublisher("rt/secondary_imu", IMUState_)
self.torso_imu_puber.Init()
self.left_hand_state = HandState_default()
self.left_hand_state_puber = ChannelPublisher("rt/dex3/left/state", HandState_)
self.left_hand_state_puber.Init()
self.right_hand_state = HandState_default()
self.right_hand_state_puber = ChannelPublisher("rt/dex3/right/state", HandState_)
self.right_hand_state_puber.Init()
self.low_cmd_suber = ChannelSubscriber("rt/lowcmd", LowCmd_)
self.low_cmd_suber.Init(self.LowCmdHandler, 1)
self.left_hand_cmd = HandCmd_default()
self.left_hand_cmd_suber = ChannelSubscriber("rt/dex3/left/cmd", HandCmd_)
self.left_hand_cmd_suber.Init(self.LeftHandCmdHandler, 1)
self.right_hand_cmd = HandCmd_default()
self.right_hand_cmd_suber = ChannelSubscriber("rt/dex3/right/cmd", HandCmd_)
self.right_hand_cmd_suber.Init(self.RightHandCmdHandler, 1)
self.low_cmd_lock = threading.Lock()
self.left_hand_cmd_lock = threading.Lock()
self.right_hand_cmd_lock = threading.Lock()
self.wireless_controller = unitree_go_msg_dds__WirelessController_()
self.wireless_controller_puber = ChannelPublisher(
"rt/wirelesscontroller", WirelessController_
)
self.wireless_controller_puber.Init()
# joystick
self.key_map = {
"R1": 0,
"L1": 1,
"start": 2,
"select": 3,
"R2": 4,
"L2": 5,
"F1": 6,
"F2": 7,
"A": 8,
"B": 9,
"X": 10,
"Y": 11,
"up": 12,
"right": 13,
"down": 14,
"left": 15,
}
self.joystick = None
# Store config for initialization
self.config = config
self.reset()
def reset(self):
with self.low_cmd_lock:
self.low_cmd_received = False
self.new_low_cmd = False
with self.left_hand_cmd_lock:
self.left_hand_cmd_received = False
self.new_left_hand_cmd = False
with self.right_hand_cmd_lock:
self.right_hand_cmd_received = False
self.new_right_hand_cmd = False
def LowCmdHandler(self, msg):
with self.low_cmd_lock:
self.low_cmd = msg
self.low_cmd_received = True
self.new_low_cmd = True
def LeftHandCmdHandler(self, msg):
with self.left_hand_cmd_lock:
self.left_hand_cmd = msg
self.left_hand_cmd_received = True
self.new_left_hand_cmd = True
def RightHandCmdHandler(self, msg):
with self.right_hand_cmd_lock:
self.right_hand_cmd = msg
self.right_hand_cmd_received = True
self.new_right_hand_cmd = True
def cmd_received(self):
with self.low_cmd_lock:
low_cmd_received = self.low_cmd_received
with self.left_hand_cmd_lock:
left_hand_cmd_received = self.left_hand_cmd_received
with self.right_hand_cmd_lock:
right_hand_cmd_received = self.right_hand_cmd_received
return low_cmd_received or left_hand_cmd_received or right_hand_cmd_received
def PublishLowState(self, obs: Dict[str, any]):
# publish body state
if self.use_sensor:
raise NotImplementedError("Sensor data is not implemented yet.")
else:
for i in range(self.num_body_motor):
self.low_state.motor_state[i].q = obs["body_q"][i]
self.low_state.motor_state[i].dq = obs["body_dq"][i]
self.low_state.motor_state[i].ddq = obs["body_ddq"][i]
self.low_state.motor_state[i].tau_est = obs["body_tau_est"][i]
if self.use_sensor and self.have_frame_sensor_:
raise NotImplementedError("Frame sensor data is not implemented yet.")
else:
# Get data from ground truth
# quaternion: w, x, y, z
self.low_state.imu_state.quaternion[:] = obs["floating_base_pose"][3:7]
# angular velocity
self.low_state.imu_state.gyroscope[:] = obs["floating_base_vel"][3:6]
# linear acceleration
self.low_state.imu_state.accelerometer[:] = obs["floating_base_acc"][:3]
self.torso_imu_state.quaternion[:] = obs["secondary_imu_quat"]
self.torso_imu_state.gyroscope[:] = obs["secondary_imu_vel"][3:6]
# acceleration: x, y, z (only available when frame sensor is enabled)
if self.have_frame_sensor_:
raise NotImplementedError("Frame sensor data is not implemented yet.")
self.low_state.tick = int(obs["time"] * 1e3)
# Copy wireless controller data into lowstate for controllers that read from rt/lowstate
if self.joystick is not None:
import struct
# Pack wireless controller data in the format expected by unitree_g1.py RemoteController.set()
# bytes 0-1: padding, bytes 2-3: keys, bytes 4-7: lx, bytes 8-11: rx,
# bytes 12-15: ry, bytes 16-19: padding, bytes 20-23: ly
keys = int(self.wireless_controller.keys)
lx = float(self.wireless_controller.lx)
ly = float(self.wireless_controller.ly)
rx = float(self.wireless_controller.rx)
ry = float(self.wireless_controller.ry)
wireless_data = struct.pack('<HHfffff', 0, keys, lx, rx, ry, 0.0, ly)
# Copy bytes into the existing wireless_remote array
for i, b in enumerate(wireless_data):
if i < len(self.low_state.wireless_remote):
self.low_state.wireless_remote[i] = b
self.low_state_puber.Write(self.low_state)
self.torso_imu_puber.Write(self.torso_imu_state)
# publish hand state
for i in range(self.num_hand_motor):
self.left_hand_state.motor_state[i].q = obs["left_hand_q"][i]
self.left_hand_state.motor_state[i].dq = obs["left_hand_dq"][i]
self.left_hand_state_puber.Write(self.left_hand_state)
for i in range(self.num_hand_motor):
self.right_hand_state.motor_state[i].q = obs["right_hand_q"][i]
self.right_hand_state.motor_state[i].dq = obs["right_hand_dq"][i]
self.right_hand_state_puber.Write(self.right_hand_state)
def GetAction(self) -> Tuple[np.ndarray, bool, bool]:
with self.low_cmd_lock:
body_q = [self.low_cmd.motor_cmd[i].q for i in range(self.num_body_motor)]
with self.left_hand_cmd_lock:
left_hand_q = [self.left_hand_cmd.motor_cmd[i].q for i in range(self.num_hand_motor)]
with self.right_hand_cmd_lock:
right_hand_q = [self.right_hand_cmd.motor_cmd[i].q for i in range(self.num_hand_motor)]
with self.low_cmd_lock and self.left_hand_cmd_lock and self.right_hand_cmd_lock:
is_new_action = self.new_low_cmd and self.new_left_hand_cmd and self.new_right_hand_cmd
if is_new_action:
self.new_low_cmd = False
self.new_left_hand_cmd = False
self.new_right_hand_cmd = False
return (
np.concatenate([body_q[:-7], left_hand_q, body_q[-7:], right_hand_q]),
self.cmd_received(),
is_new_action,
)
def PublishWirelessController(self):
if self.joystick is not None:
pygame.event.get()
key_state = [0] * 16
key_state[self.key_map["R1"]] = self.joystick.get_button(self.button_id["RB"])
key_state[self.key_map["L1"]] = self.joystick.get_button(self.button_id["LB"])
key_state[self.key_map["start"]] = self.joystick.get_button(self.button_id["START"])
key_state[self.key_map["select"]] = self.joystick.get_button(self.button_id["SELECT"])
key_state[self.key_map["R2"]] = self.joystick.get_axis(self.axis_id["RT"]) > 0
key_state[self.key_map["L2"]] = self.joystick.get_axis(self.axis_id["LT"]) > 0
key_state[self.key_map["F1"]] = 0
key_state[self.key_map["F2"]] = 0
key_state[self.key_map["A"]] = self.joystick.get_button(self.button_id["A"])
key_state[self.key_map["B"]] = self.joystick.get_button(self.button_id["B"])
key_state[self.key_map["X"]] = self.joystick.get_button(self.button_id["X"])
key_state[self.key_map["Y"]] = self.joystick.get_button(self.button_id["Y"])
key_state[self.key_map["up"]] = self.joystick.get_hat(0)[1] > 0
key_state[self.key_map["right"]] = self.joystick.get_hat(0)[0] > 0
key_state[self.key_map["down"]] = self.joystick.get_hat(0)[1] < 0
key_state[self.key_map["left"]] = self.joystick.get_hat(0)[0] < 0
key_value = 0
for i in range(16):
key_value += key_state[i] << i
self.wireless_controller.keys = key_value
self.wireless_controller.lx = self.joystick.get_axis(self.axis_id["LX"])
self.wireless_controller.ly = -self.joystick.get_axis(self.axis_id["LY"])
self.wireless_controller.rx = self.joystick.get_axis(self.axis_id["RX"])
self.wireless_controller.ry = -self.joystick.get_axis(self.axis_id["RY"])
# Debug: print joystick values
lx, ly, rx, ry = self.wireless_controller.lx, self.wireless_controller.ly, self.wireless_controller.rx, self.wireless_controller.ry
self.wireless_controller_puber.Write(self.wireless_controller)
def SetupJoystick(self, device_id=0, js_type="xbox"):
pygame.init()
pygame.joystick.init()
joystick_count = pygame.joystick.get_count()
if joystick_count > 0:
self.joystick = pygame.joystick.Joystick(device_id)
self.joystick.init()
else:
print("No gamepad detected.")
sys.exit()
if js_type == "xbox":
if sys.platform.startswith("linux"):
self.axis_id = {
"LX": 0, # Left stick axis x
"LY": 1, # Left stick axis y
"RX": 3, # Right stick axis x
"RY": 4, # Right stick axis y
"LT": 2, # Left trigger
"RT": 5, # Right trigger
"DX": 6, # Directional pad x
"DY": 7, # Directional pad y
}
self.button_id = {
"X": 2,
"Y": 3,
"B": 1,
"A": 0,
"LB": 4,
"RB": 5,
"SELECT": 6,
"START": 7,
"XBOX": 8,
"LSB": 9,
"RSB": 10,
}
elif sys.platform == "darwin":
self.axis_id = {
"LX": 0, # Left stick axis x
"LY": 1, # Left stick axis y
"RX": 2, # Right stick axis x
"RY": 3, # Right stick axis y
"LT": 4, # Left trigger
"RT": 5, # Right trigger
}
self.button_id = {
"X": 2,
"Y": 3,
"B": 1,
"A": 0,
"LB": 9,
"RB": 10,
"SELECT": 4,
"START": 6,
"XBOX": 5,
"LSB": 7,
"RSB": 8,
"DYU": 11,
"DYD": 12,
"DXL": 13,
"DXR": 14,
}
else:
print("Unsupported OS. ")
elif js_type == "switch":
# Yuanhang: may differ for different OS, need to be checked
self.axis_id = {
"LX": 0, # Left stick axis x
"LY": 1, # Left stick axis y
"RX": 2, # Right stick axis x
"RY": 3, # Right stick axis y
"LT": 5, # Left trigger
"RT": 4, # Right trigger
"DX": 6, # Directional pad x
"DY": 7, # Directional pad y
}
self.button_id = {
"X": 3,
"Y": 4,
"B": 1,
"A": 0,
"LB": 6,
"RB": 7,
"SELECT": 10,
"START": 11,
}
else:
print("Unsupported gamepad. ")
def PrintSceneInformation(self):
print(" ")
logger.info(colored("<<------------- Link ------------->>", "green"))
for i in range(self.mj_model.nbody):
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_BODY, i)
if name:
logger.info(f"link_index: {i}, name: {name}")
print(" ")
logger.info(colored("<<------------- Joint ------------->>", "green"))
for i in range(self.mj_model.njnt):
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_JOINT, i)
if name:
logger.info(f"joint_index: {i}, name: {name}")
print(" ")
logger.info(colored("<<------------- Actuator ------------->>", "green"))
for i in range(self.mj_model.nu):
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_ACTUATOR, i)
if name:
logger.info(f"actuator_index: {i}, name: {name}")
print(" ")
logger.info(colored("<<------------- Sensor ------------->>", "green"))
index = 0
for i in range(self.mj_model.nsensor):
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_SENSOR, i)
if name:
logger.info(
f"sensor_index: {index}, name: {name}, dim: {self.mj_model.sensor_dim[i]}"
)
index = index + self.mj_model.sensor_dim[i]
print(" ")
class ElasticBand:
"""
ref: https://github.com/unitreerobotics/unitree_mujoco
"""
def __init__(self):
self.kp_pos = 10000
self.kd_pos = 1000
self.kp_ang = 1000
self.kd_ang = 10
self.point = np.array([0, 0, 1])
self.length = 0
self.enable = True
def Advance(self, pose):
"""
Args:
pose: 13D array containing:
- pose[0:3]: position in world frame
- pose[3:7]: quaternion [w,x,y,z] in world frame
- pose[7:10]: linear velocity in world frame
- pose[10:13]: angular velocity in world frame
Returns:
np.ndarray: 6D vector [fx, fy, fz, tx, ty, tz]
"""
pos = pose[0:3]
quat = pose[3:7]
lin_vel = pose[7:10]
ang_vel = pose[10:13]
δx = self.point - pos
f = self.kp_pos * (δx + np.array([0, 0, self.length])) + self.kd_pos * (0 - lin_vel)
# --- Orientation PD control for torque ---
quat = np.array([quat[1], quat[2], quat[3], quat[0]]) # reorder to [x,y,z,w] for scipy
rot = scipy.spatial.transform.Rotation.from_quat(quat)
rotvec = rot.as_rotvec() # axis-angle error
torque = -self.kp_ang * rotvec - self.kd_ang * ang_vel
return np.concatenate([f, torque])
def MujuocoKeyCallback(self, key):
if key == glfw.KEY_7:
self.length -= 0.1
if key == glfw.KEY_8:
self.length += 0.1
if key == glfw.KEY_9:
self.enable = not self.enable
def handle_keyboard_button(self, key):
if key == "9":
self.enable = not self.enable