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Create the Forge script for this magic card
{"name": "Raid Bombardment", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking."}
Name:Raid Bombardment\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature.powerLE2+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature you control with power 2 or less attacks, CARDNAME deals 1 damage to the player or planeswalker that creature is attacking\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredDefender.Player & TriggeredDefender.Planeswalker | NumDmg$ 1\nSVar:PlayMain1:TRUE\nOracle:Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raid Bombardment", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking."} ### Response: Name:Raid Bombardment\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature.powerLE2+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature you control with power 2 or less attacks, CARDNAME deals 1 damage to the player or planeswalker that creature is attacking\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredDefender.Player & TriggeredDefender.Planeswalker | NumDmg$ 1\nSVar:PlayMain1:TRUE\nOracle:Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
Create the Forge script for this magic card
{"name": "Darkblade Agent", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "As long as you've surveilled this turn, Darkblade Agent has deathtouch and \"Whenever this creature deals combat damage to a player, you draw a card.\"", "power": "2", "toughness": "3"}
Name:Darkblade Agent\nManaCost:1 U B\nTypes:Creature Human Assassin\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Deathtouch | AddTrigger$ Trig1 | AddSVar$ TrigDraw | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as you've surveilled this turn, CARDNAME has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."\nSVar:Trig1:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:X:Count$YouSurveilThisTurn\nDeckHints:Ability$Surveil\nOracle:As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Darkblade Agent", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "As long as you've surveilled this turn, Darkblade Agent has deathtouch and \"Whenever this creature deals combat damage to a player, you draw a card.\"", "power": "2", "toughness": "3"} ### Response: Name:Darkblade Agent\nManaCost:1 U B\nTypes:Creature Human Assassin\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Deathtouch | AddTrigger$ Trig1 | AddSVar$ TrigDraw | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as you've surveilled this turn, CARDNAME has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."\nSVar:Trig1:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:X:Count$YouSurveilThisTurn\nDeckHints:Ability$Surveil\nOracle:As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
Create the Forge script for this magic card
{"name": "Nicol Bolas, God-Pharaoh", "mana_cost": "{4}{U}{B}{R}", "type_line": "Legendary Planeswalker \u2014 Bolas", "oracle_text": "+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.\n+1: Each opponent exiles two cards from their hand.\n\u22124: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.\n\u221212: Exile each nonland permanent your opponents control.", "loyalty": "7"}
Name:Nicol Bolas, God-Pharaoh\nManaCost:4 U B R\nTypes:Legendary Planeswalker Bolas\nLoyalty:7\nA:AB$ DigUntil | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | IsCurse$ True | SubAbility$ DBEffect | StackDescription$ {p:Targeted} exiles cards from the top of their library until they exile a nonland card. Until end of turn, {p:You} may cast that card without paying its mana cost. | SpellDescription$ Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ Until end of turn, you may cast this card without paying its mana cost.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DefinedPlayer$ Player.Opponent | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 2 | Hidden$ True | Mandatory$ True | SpellDescription$ Each opponent exiles two cards from their hand.\nA:AB$ DealDamage | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | NumDmg$ 7 | ValidTgts$ Opponent,Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target opponent, creature an opponent controls, or planeswalker an opponent controls | SpellDescription$ CARDNAME deals deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<12/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Permanent.OppCtrl+nonLand | Origin$ Battlefield | Destination$ Exile | StackDescription$ SpellDescription | SpellDescription$ Exile each nonland permanent your opponents control.\nOracle:[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.\n[+1]: Each opponent exiles two cards from their hand.\n[-4]: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.\n[-12]: Exile each nonland permanent your opponents control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nicol Bolas, God-Pharaoh", "mana_cost": "{4}{U}{B}{R}", "type_line": "Legendary Planeswalker \u2014 Bolas", "oracle_text": "+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.\n+1: Each opponent exiles two cards from their hand.\n\u22124: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.\n\u221212: Exile each nonland permanent your opponents control.", "loyalty": "7"} ### Response: Name:Nicol Bolas, God-Pharaoh\nManaCost:4 U B R\nTypes:Legendary Planeswalker Bolas\nLoyalty:7\nA:AB$ DigUntil | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | IsCurse$ True | SubAbility$ DBEffect | StackDescription$ {p:Targeted} exiles cards from the top of their library until they exile a nonland card. Until end of turn, {p:You} may cast that card without paying its mana cost. | SpellDescription$ Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ Until end of turn, you may cast this card without paying its mana cost.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DefinedPlayer$ Player.Opponent | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 2 | Hidden$ True | Mandatory$ True | SpellDescription$ Each opponent exiles two cards from their hand.\nA:AB$ DealDamage | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | NumDmg$ 7 | ValidTgts$ Opponent,Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target opponent, creature an opponent controls, or planeswalker an opponent controls | SpellDescription$ CARDNAME deals deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<12/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Permanent.OppCtrl+nonLand | Origin$ Battlefield | Destination$ Exile | StackDescription$ SpellDescription | SpellDescription$ Exile each nonland permanent your opponents control.\nOracle:[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.\n[+1]: Each opponent exiles two cards from their hand.\n[-4]: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.\n[-12]: Exile each nonland permanent your opponents control.
Create the Forge script for this magic card
{"name": "Legion Warboss", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Soldier", "oracle_text": "Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.", "power": "2", "toughness": "2"}
Name:Legion Warboss\nManaCost:2 R\nTypes:Creature Goblin Soldier\nPT:2/2\nK:Mentor\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin | RememberTokens$ True | SubAbility$ DBPumpTurn\nSVar:DBPumpTurn:DB$ Pump | Defined$ Remembered | KW$ Haste | SubAbility$ DBPumpCombat\nSVar:DBPumpCombat:DB$ Animate | Defined$ Remembered | staticAbilities$ MustAttack | Duration$ UntilEndOfCombat | SubAbility$ DBCleanup\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This creature attacks this turn if able.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters|Token\nOracle:Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Legion Warboss", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Soldier", "oracle_text": "Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.", "power": "2", "toughness": "2"} ### Response: Name:Legion Warboss\nManaCost:2 R\nTypes:Creature Goblin Soldier\nPT:2/2\nK:Mentor\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin | RememberTokens$ True | SubAbility$ DBPumpTurn\nSVar:DBPumpTurn:DB$ Pump | Defined$ Remembered | KW$ Haste | SubAbility$ DBPumpCombat\nSVar:DBPumpCombat:DB$ Animate | Defined$ Remembered | staticAbilities$ MustAttack | Duration$ UntilEndOfCombat | SubAbility$ DBCleanup\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This creature attacks this turn if able.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters|Token\nOracle:Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Create the Forge script for this magic card
{"name": "Daring Sleuth"}
Name:Daring Sleuth\nManaCost:1 U\nTypes:Creature Human Rogue\nPT:2/1\nT:Mode$ Sacrificed | ValidCard$ Clue.YouCtrl | Execute$ TrigTransform | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice a Clue, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nDeckNeeds:Ability$Investigate\nDeckHas:Ability$Investigate|Token\nAlternateMode:DoubleFaced\nOracle:When you sacrifice a Clue, transform Daring Sleuth.\n\nALTERNATE\n\nName:Bearer of Overwhelming Truths\nManaCost:no cost\nColors:blue\nTypes:Creature Human Wizard\nPT:3/2\nK:Prowess\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigInvestigate | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Daring Sleuth"} ### Response: Name:Daring Sleuth\nManaCost:1 U\nTypes:Creature Human Rogue\nPT:2/1\nT:Mode$ Sacrificed | ValidCard$ Clue.YouCtrl | Execute$ TrigTransform | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice a Clue, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nDeckNeeds:Ability$Investigate\nDeckHas:Ability$Investigate|Token\nAlternateMode:DoubleFaced\nOracle:When you sacrifice a Clue, transform Daring Sleuth.\n\nALTERNATE\n\nName:Bearer of Overwhelming Truths\nManaCost:no cost\nColors:blue\nTypes:Creature Human Wizard\nPT:3/2\nK:Prowess\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigInvestigate | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Create the Forge script for this magic card
{"name": "Battle-Mad Ronin", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\nBattle-Mad Ronin attacks each combat if able.", "power": "1", "toughness": "1"}
Name:Battle-Mad Ronin\nManaCost:1 R\nTypes:Creature Human Samurai\nPT:1/1\nK:Bushido:2\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\nBattle-Mad Ronin attacks each combat if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battle-Mad Ronin", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\nBattle-Mad Ronin attacks each combat if able.", "power": "1", "toughness": "1"} ### Response: Name:Battle-Mad Ronin\nManaCost:1 R\nTypes:Creature Human Samurai\nPT:1/1\nK:Bushido:2\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\nBattle-Mad Ronin attacks each combat if able.
Create the Forge script for this magic card
{"name": "Lingering Tormentor", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "2", "toughness": "2"}
Name:Lingering Tormentor\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nK:Fear\nK:Persist\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lingering Tormentor", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "2", "toughness": "2"} ### Response: Name:Lingering Tormentor\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nK:Fear\nK:Persist\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Create the Forge script for this magic card
{"name": "Dream Chisel", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Face-down creature spells you cast cost {1} less to cast."}
Name:Dream Chisel\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Creature | Type$ MorphDown | Activator$ You | Amount$ 1 | Description$ Face-down creature spells you cast cost {1} less to cast.\nAI:RemoveDeck:Random\nOracle:Face-down creature spells you cast cost {1} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dream Chisel", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Face-down creature spells you cast cost {1} less to cast."} ### Response: Name:Dream Chisel\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Creature | Type$ MorphDown | Activator$ You | Amount$ 1 | Description$ Face-down creature spells you cast cost {1} less to cast.\nAI:RemoveDeck:Random\nOracle:Face-down creature spells you cast cost {1} less to cast.
Create the Forge script for this magic card
{"name": "Argothian Pixies", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Argothian Pixies can't be blocked by artifact creatures.\nPrevent all damage that would be dealt to Argothian Pixies by artifact creatures.", "power": "2", "toughness": "1"}
Name:Argothian Pixies\nManaCost:1 G\nTypes:Creature Faerie\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Artifact.Creature | Description$ CARDNAME can't be blocked by artifact creatures.\nR:Event$ DamageDone | Prevent$ True | ValidSource$ Artifact.Creature+inZoneBattlefield | ValidTarget$ Creature.Self | Description$ Prevent all damage that would be dealt to CARDNAME by artifact creatures.\nOracle:Argothian Pixies can't be blocked by artifact creatures.\nPrevent all damage that would be dealt to Argothian Pixies by artifact creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Argothian Pixies", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Argothian Pixies can't be blocked by artifact creatures.\nPrevent all damage that would be dealt to Argothian Pixies by artifact creatures.", "power": "2", "toughness": "1"} ### Response: Name:Argothian Pixies\nManaCost:1 G\nTypes:Creature Faerie\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Artifact.Creature | Description$ CARDNAME can't be blocked by artifact creatures.\nR:Event$ DamageDone | Prevent$ True | ValidSource$ Artifact.Creature+inZoneBattlefield | ValidTarget$ Creature.Self | Description$ Prevent all damage that would be dealt to CARDNAME by artifact creatures.\nOracle:Argothian Pixies can't be blocked by artifact creatures.\nPrevent all damage that would be dealt to Argothian Pixies by artifact creatures.
Create the Forge script for this magic card
{"name": "Forlorn Pseudamma", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nInspired \u2014 Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.", "power": "2", "toughness": "1"}
Name:Forlorn Pseudamma\nManaCost:3 B\nTypes:Creature Zombie\nPT:2/1\nK:Intimidate\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ GFGToken | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.\nSVar:GFGToken:AB$ Token | Cost$ 2 B | TokenAmount$ 1 | TokenScript$ b_2_2_e_zombie | TokenOwner$ You\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nInspired — Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forlorn Pseudamma", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nInspired \u2014 Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.", "power": "2", "toughness": "1"} ### Response: Name:Forlorn Pseudamma\nManaCost:3 B\nTypes:Creature Zombie\nPT:2/1\nK:Intimidate\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ GFGToken | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.\nSVar:GFGToken:AB$ Token | Cost$ 2 B | TokenAmount$ 1 | TokenScript$ b_2_2_e_zombie | TokenOwner$ You\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nInspired — Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.
Create the Forge script for this magic card
{"name": "Touch of the Void", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Devoid (This card has no color.)\nTouch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead."}
Name:Touch of the Void\nManaCost:2 R\nTypes:Sorcery\nK:Devoid\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered.Creature | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Devoid (This card has no color.)\nTouch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Touch of the Void", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Devoid (This card has no color.)\nTouch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead."} ### Response: Name:Touch of the Void\nManaCost:2 R\nTypes:Sorcery\nK:Devoid\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered.Creature | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Devoid (This card has no color.)\nTouch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Create the Forge script for this magic card
{"name": "Nemesis Trap", "mana_cost": "{4}{B}{B}", "type_line": "Instant \u2014 Trap", "oracle_text": "If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.\nExile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step."}
Name:Nemesis Trap\nManaCost:4 B B\nTypes:Instant Trap\nSVar:AltCost:Cost$ B B | IsPresent$ Creature.White+attacking | Description$ If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.\nA:SP$ ChangeZone | Cost$ 4 B B | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ NemesisToken | SpellDescription$ Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.\nSVar:NemesisToken:DB$ CopyPermanent | Defined$ DirectRemembered | AtEOT$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.\nExile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nemesis Trap", "mana_cost": "{4}{B}{B}", "type_line": "Instant \u2014 Trap", "oracle_text": "If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.\nExile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step."} ### Response: Name:Nemesis Trap\nManaCost:4 B B\nTypes:Instant Trap\nSVar:AltCost:Cost$ B B | IsPresent$ Creature.White+attacking | Description$ If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.\nA:SP$ ChangeZone | Cost$ 4 B B | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ NemesisToken | SpellDescription$ Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.\nSVar:NemesisToken:DB$ CopyPermanent | Defined$ DirectRemembered | AtEOT$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.\nExile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Bazaar Trademage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flying\nWhen Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.", "power": "3", "toughness": "4"}
Name:Bazaar Trademage\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard three cards.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | SpellDescription$ Draw two cards, then discard three cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 3 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Flying\nWhen Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bazaar Trademage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flying\nWhen Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.", "power": "3", "toughness": "4"} ### Response: Name:Bazaar Trademage\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard three cards.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | SpellDescription$ Draw two cards, then discard three cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 3 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Flying\nWhen Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.
Create the Forge script for this magic card
{"name": "The Meep"}
Name:The Meep\nManaCost:2 B\nTypes:Legendary Creature Alien\nPT:0/4\nK:Ward:PayLife<3>\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimateAll | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.\nSVar:TrigAnimateAll:AB$ AnimateAll | Cost$ Sac<1/Creature.Other/another creature> | Power$ X | Toughness$ X | ValidCards$ Creature.YouCtrl\nSVar:X:Sacrificed$CardManaCost\nOracle:Ward—Pay 3 life.\nWhenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Meep"} ### Response: Name:The Meep\nManaCost:2 B\nTypes:Legendary Creature Alien\nPT:0/4\nK:Ward:PayLife<3>\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimateAll | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.\nSVar:TrigAnimateAll:AB$ AnimateAll | Cost$ Sac<1/Creature.Other/another creature> | Power$ X | Toughness$ X | ValidCards$ Creature.YouCtrl\nSVar:X:Sacrificed$CardManaCost\nOracle:Ward—Pay 3 life.\nWhenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.
Create the Forge script for this magic card
{"name": "Spontaneous Combustion", "mana_cost": "{1}{B}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nSpontaneous Combustion deals 3 damage to each creature."}
Name:Spontaneous Combustion\nManaCost:1 B R\nTypes:Instant\nA:SP$ DamageAll | Cost$ 1 B R Sac<1/Creature> | NumDmg$ 3 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 3 damage to each creature.\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nSpontaneous Combustion deals 3 damage to each creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spontaneous Combustion", "mana_cost": "{1}{B}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nSpontaneous Combustion deals 3 damage to each creature."} ### Response: Name:Spontaneous Combustion\nManaCost:1 B R\nTypes:Instant\nA:SP$ DamageAll | Cost$ 1 B R Sac<1/Creature> | NumDmg$ 3 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 3 damage to each creature.\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nSpontaneous Combustion deals 3 damage to each creature.
Create the Forge script for this magic card
{"name": "Take Possession", "mana_cost": "{5}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nEnchant permanent\nYou control enchanted permanent."}
Name:Take Possession\nManaCost:5 U U\nTypes:Enchantment Aura\nK:Split second\nK:Enchant permanent\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | GainControl$ You | Description$ You control enchanted permanent.\nA:SP$ Attach | Cost$ 5 U U | ValidTgts$ Permanent | AILogic$ GainControl\nSVar:PlayMain1:TRUE\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nEnchant permanent\nYou control enchanted permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Take Possession", "mana_cost": "{5}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nEnchant permanent\nYou control enchanted permanent."} ### Response: Name:Take Possession\nManaCost:5 U U\nTypes:Enchantment Aura\nK:Split second\nK:Enchant permanent\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | GainControl$ You | Description$ You control enchanted permanent.\nA:SP$ Attach | Cost$ 5 U U | ValidTgts$ Permanent | AILogic$ GainControl\nSVar:PlayMain1:TRUE\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nEnchant permanent\nYou control enchanted permanent.
Create the Forge script for this magic card
{"name": "Goblin Brigand", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Goblin Brigand attacks each combat if able.", "power": "2", "toughness": "2"}
Name:Goblin Brigand\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/2\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Goblin Brigand attacks each combat if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Brigand", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Goblin Brigand attacks each combat if able.", "power": "2", "toughness": "2"} ### Response: Name:Goblin Brigand\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/2\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Goblin Brigand attacks each combat if able.
Create the Forge script for this magic card
{"name": "The Long Reach of Night"}
Name:The Long Reach of Night\nManaCost:3 B\nTypes:Enchantment Saga\nK:Chapter:3:DBEachOpp,DBEachOpp,DBTransform\nSVar:DBEachOpp:DB$ RepeatEach | RepeatSubAbility$ DBSac | RepeatPlayers$ Opponent | SpellDescription$ Each opponent sacrifices a creature unless they discard a card.\nSVar:DBSac:DB$ Sacrifice | SacValid$ Creature | Defined$ Player.IsRemembered | UnlessCost$ Discard<1/Card> | UnlessPayer$ Remembered\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|Discard\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Each opponent sacrifices a creature unless they discard a card.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Animus of Night's Reach\nManaCost:no cost\nColors:black\nTypes:Enchantment Creature Spirit\nPT:0/4\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$ValidGraveyard Creature.ControlledBy TriggeredDefendingPlayer\nSVar:HasAttackEffect:TRUE\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Long Reach of Night"} ### Response: Name:The Long Reach of Night\nManaCost:3 B\nTypes:Enchantment Saga\nK:Chapter:3:DBEachOpp,DBEachOpp,DBTransform\nSVar:DBEachOpp:DB$ RepeatEach | RepeatSubAbility$ DBSac | RepeatPlayers$ Opponent | SpellDescription$ Each opponent sacrifices a creature unless they discard a card.\nSVar:DBSac:DB$ Sacrifice | SacValid$ Creature | Defined$ Player.IsRemembered | UnlessCost$ Discard<1/Card> | UnlessPayer$ Remembered\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|Discard\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Each opponent sacrifices a creature unless they discard a card.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Animus of Night's Reach\nManaCost:no cost\nColors:black\nTypes:Enchantment Creature Spirit\nPT:0/4\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$ValidGraveyard Creature.ControlledBy TriggeredDefendingPlayer\nSVar:HasAttackEffect:TRUE\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Create the Forge script for this magic card
{"name": "Cavern Harpy", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Harpy Beast", "oracle_text": "Flying\nWhen Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.\nPay 1 life: Return Cavern Harpy to its owner's hand.", "power": "2", "toughness": "1"}
Name:Cavern Harpy\nManaCost:U B\nTypes:Creature Harpy Beast\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand.\nA:AB$ ChangeZone | Cost$ PayLife<1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself\nSVar:NeedsToPlay:Creature.Black+YouCtrl+cmcLE2,Creature.Blue+YouCtrl+cmcLE2\nOracle:Flying\nWhen Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.\nPay 1 life: Return Cavern Harpy to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cavern Harpy", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Harpy Beast", "oracle_text": "Flying\nWhen Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.\nPay 1 life: Return Cavern Harpy to its owner's hand.", "power": "2", "toughness": "1"} ### Response: Name:Cavern Harpy\nManaCost:U B\nTypes:Creature Harpy Beast\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand.\nA:AB$ ChangeZone | Cost$ PayLife<1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself\nSVar:NeedsToPlay:Creature.Black+YouCtrl+cmcLE2,Creature.Blue+YouCtrl+cmcLE2\nOracle:Flying\nWhen Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.\nPay 1 life: Return Cavern Harpy to its owner's hand.
Create the Forge script for this magic card
{"name": "Chronatog Totem", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U}.\n{1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.\n{0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature."}
Name:Chronatog Totem\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Animate | Cost$ 1 U | Defined$ Self | Power$ 1 | Toughness$ 2 | Types$ Creature,Artifact,Atog | RemoveCreatureTypes$ True | Colors$ Blue | SpellDescription$ CARDNAME becomes a 1/2 blue Atog artifact creature until end of turn.\nA:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ +3 | NumDef$ +3 | IsPresent$ Card.Self+Creature | ActivationLimit$ 1 | SubAbility$ SkipTurn | SpellDescription$ CARDNAME gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if CARDNAME is a creature.\nSVar:SkipTurn:DB$ SkipTurn | NumTurns$ 1 | Defined$ You\nOracle:{T}: Add {U}.\n{1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.\n{0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chronatog Totem", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U}.\n{1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.\n{0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature."} ### Response: Name:Chronatog Totem\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Animate | Cost$ 1 U | Defined$ Self | Power$ 1 | Toughness$ 2 | Types$ Creature,Artifact,Atog | RemoveCreatureTypes$ True | Colors$ Blue | SpellDescription$ CARDNAME becomes a 1/2 blue Atog artifact creature until end of turn.\nA:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ +3 | NumDef$ +3 | IsPresent$ Card.Self+Creature | ActivationLimit$ 1 | SubAbility$ SkipTurn | SpellDescription$ CARDNAME gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if CARDNAME is a creature.\nSVar:SkipTurn:DB$ SkipTurn | NumTurns$ 1 | Defined$ You\nOracle:{T}: Add {U}.\n{1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.\n{0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.
Create the Forge script for this magic card
{"name": "Feral Hydra", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Hydra Beast", "oracle_text": "Feral Hydra enters the battlefield with X +1/+1 counters on it.\n{3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.", "power": "0", "toughness": "0"}
Name:Feral Hydra\nManaCost:X G\nTypes:Creature Hydra Beast\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nA:AB$ PutCounter | Cost$ 3 | CounterType$ P1P1 | CounterNum$ 1 | Activator$ Player | SpellDescription$ Put a +1/+1 counter on CARDNAME. Any player may activate this ability.\nOracle:Feral Hydra enters the battlefield with X +1/+1 counters on it.\n{3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feral Hydra", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Hydra Beast", "oracle_text": "Feral Hydra enters the battlefield with X +1/+1 counters on it.\n{3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.", "power": "0", "toughness": "0"} ### Response: Name:Feral Hydra\nManaCost:X G\nTypes:Creature Hydra Beast\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nA:AB$ PutCounter | Cost$ 3 | CounterType$ P1P1 | CounterNum$ 1 | Activator$ Player | SpellDescription$ Put a +1/+1 counter on CARDNAME. Any player may activate this ability.\nOracle:Feral Hydra enters the battlefield with X +1/+1 counters on it.\n{3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
Create the Forge script for this magic card
{"name": "Abdel Adrian, Gorion's Ward", "mana_cost": "{4}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.\nChoose a Background (You can have a Background as a second commander.)", "power": "4", "toughness": "4"}
Name:Abdel Adrian, Gorion's Ward\nManaCost:4 W\nTypes:Legendary Creature Human Warrior\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile any number of other nonland permanents you control until NICKNAME leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Hidden$ True | ChangeType$ Permanent.Other+nonLand+YouCtrl | ChangeNum$ MaxTgts | RememberLKI$ True | SelectPrompt$ Choose any number of other nonland permanents you control | Duration$ UntilHostLeavesPlay | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_soldier | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:MaxTgts:Count$Valid Permanent.Other+nonLand+YouCtrl\nK:Choose a Background\nDeckHas:Ability$Token & Type$Soldier\nAI:RemoveDeck:Random\nOracle:When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Abdel Adrian, Gorion's Ward", "mana_cost": "{4}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.\nChoose a Background (You can have a Background as a second commander.)", "power": "4", "toughness": "4"} ### Response: Name:Abdel Adrian, Gorion's Ward\nManaCost:4 W\nTypes:Legendary Creature Human Warrior\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile any number of other nonland permanents you control until NICKNAME leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Hidden$ True | ChangeType$ Permanent.Other+nonLand+YouCtrl | ChangeNum$ MaxTgts | RememberLKI$ True | SelectPrompt$ Choose any number of other nonland permanents you control | Duration$ UntilHostLeavesPlay | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_soldier | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:MaxTgts:Count$Valid Permanent.Other+nonLand+YouCtrl\nK:Choose a Background\nDeckHas:Ability$Token & Type$Soldier\nAI:RemoveDeck:Random\nOracle:When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Rishadan Pawnshop", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Shuffle target nontoken permanent you control into its owner's library."}
Name:Rishadan Pawnshop\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T | ValidTgts$ Permanent.nonToken+YouCtrl | TgtPrompt$ Select target nontoken permanent you control | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle target nontoken permanent you control into its owner's library.\nAI:RemoveDeck:Random\nOracle:{2}, {T}: Shuffle target nontoken permanent you control into its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rishadan Pawnshop", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Shuffle target nontoken permanent you control into its owner's library."} ### Response: Name:Rishadan Pawnshop\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T | ValidTgts$ Permanent.nonToken+YouCtrl | TgtPrompt$ Select target nontoken permanent you control | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle target nontoken permanent you control into its owner's library.\nAI:RemoveDeck:Random\nOracle:{2}, {T}: Shuffle target nontoken permanent you control into its owner's library.
Create the Forge script for this magic card
{"name": "Slithering Shade", "mana_cost": "{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "Defender (This creature can't attack.)\n{B}: Slithering Shade gets +1/+1 until end of turn.\nHellbent \u2014 Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.", "power": "0", "toughness": "1"}
Name:Slithering Shade\nManaCost:B\nTypes:Creature Shade\nPT:0/1\nK:Defender\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | Condition$ Hellbent | Description$ Hellbent — CARDNAME can attack as though it didn't have defender as long as you have no cards in hand.\nSVar:BuffedBy:Card\nOracle:Defender (This creature can't attack.)\n{B}: Slithering Shade gets +1/+1 until end of turn.\nHellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slithering Shade", "mana_cost": "{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "Defender (This creature can't attack.)\n{B}: Slithering Shade gets +1/+1 until end of turn.\nHellbent \u2014 Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.", "power": "0", "toughness": "1"} ### Response: Name:Slithering Shade\nManaCost:B\nTypes:Creature Shade\nPT:0/1\nK:Defender\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | Condition$ Hellbent | Description$ Hellbent — CARDNAME can attack as though it didn't have defender as long as you have no cards in hand.\nSVar:BuffedBy:Card\nOracle:Defender (This creature can't attack.)\n{B}: Slithering Shade gets +1/+1 until end of turn.\nHellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
Create the Forge script for this magic card
{"name": "Gifted Aetherborn", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Aetherborn Vampire", "oracle_text": "Deathtouch, lifelink", "power": "2", "toughness": "3"}
Name:Gifted Aetherborn\nManaCost:B B\nTypes:Creature Aetherborn Vampire\nPT:2/3\nK:Deathtouch\nK:Lifelink\nOracle:Deathtouch, lifelink
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gifted Aetherborn", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Aetherborn Vampire", "oracle_text": "Deathtouch, lifelink", "power": "2", "toughness": "3"} ### Response: Name:Gifted Aetherborn\nManaCost:B B\nTypes:Creature Aetherborn Vampire\nPT:2/3\nK:Deathtouch\nK:Lifelink\nOracle:Deathtouch, lifelink
Create the Forge script for this magic card
{"name": "Fire Bowman", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Soldier Archer", "oracle_text": "Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
Name:Fire Bowman\nManaCost:R\nTypes:Creature Human Soldier Archer\nPT:1/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fire Bowman", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Soldier Archer", "oracle_text": "Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"} ### Response: Name:Fire Bowman\nManaCost:R\nTypes:Creature Human Soldier Archer\nPT:1/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Create the Forge script for this magic card
{"name": "Majestic Heliopterus", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Flying\nWhenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.", "power": "2", "toughness": "2"}
Name:Majestic Heliopterus\nManaCost:3 W\nTypes:Creature Dinosaur\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target Dinosaur you control gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.Dinosaur+Other+YouCtrl | TgtPrompt$ Select another target Dinosaur you control | KW$ Flying\nDeckHints:Type$Dinosaur\nOracle:Flying\nWhenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Majestic Heliopterus", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Flying\nWhenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Majestic Heliopterus\nManaCost:3 W\nTypes:Creature Dinosaur\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target Dinosaur you control gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.Dinosaur+Other+YouCtrl | TgtPrompt$ Select another target Dinosaur you control | KW$ Flying\nDeckHints:Type$Dinosaur\nOracle:Flying\nWhenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Durnan of the Yawning Portal", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.)\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "3"}
Name:Durnan of the Yawning Portal\nManaCost:3 G\nTypes:Legendary Creature Human Warrior\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever NICKNAME attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.)\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Exile | DestinationZone2$ Library | LibraryPosition$ -1 | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AddKeyword$ Undaunted | AffectedZone$ Exile,Stack | Description$ For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nK:Choose a Background\nOracle:Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.)\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Durnan of the Yawning Portal", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.)\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "3"} ### Response: Name:Durnan of the Yawning Portal\nManaCost:3 G\nTypes:Legendary Creature Human Warrior\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever NICKNAME attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.)\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Exile | DestinationZone2$ Library | LibraryPosition$ -1 | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AddKeyword$ Undaunted | AffectedZone$ Exile,Stack | Description$ For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nK:Choose a Background\nOracle:Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.)\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Soaring Sandwing", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Flying\nWhen Soaring Sandwing enters the battlefield, you gain 3 life.\nPlainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)", "power": "3", "toughness": "5"}
Name:Soaring Sandwing\nManaCost:4 W W\nTypes:Creature Dinosaur\nPT:3/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nK:TypeCycling:Plains:2\nDeckHas:Ability$Discard|LifeGain\nOracle:Flying\nWhen Soaring Sandwing enters the battlefield, you gain 3 life.\nPlainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soaring Sandwing", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Flying\nWhen Soaring Sandwing enters the battlefield, you gain 3 life.\nPlainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)", "power": "3", "toughness": "5"} ### Response: Name:Soaring Sandwing\nManaCost:4 W W\nTypes:Creature Dinosaur\nPT:3/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nK:TypeCycling:Plains:2\nDeckHas:Ability$Discard|LifeGain\nOracle:Flying\nWhen Soaring Sandwing enters the battlefield, you gain 3 life.\nPlainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Create the Forge script for this magic card
{"name": "Flight", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has flying."}
Name:Flight\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)\nDeckHas:Keyword$Flying\nOracle:Enchant creature\nEnchanted creature has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flight", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has flying."} ### Response: Name:Flight\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)\nDeckHas:Keyword$Flying\nOracle:Enchant creature\nEnchanted creature has flying.
Create the Forge script for this magic card
{"name": "Reverent Hunter", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)", "power": "1", "toughness": "1"}
Name:Reverent Hunter\nManaCost:2 G\nTypes:Creature Human Archer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green.\nSVar:TrigPut:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$Devotion.Green\nOracle:When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reverent Hunter", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)", "power": "1", "toughness": "1"} ### Response: Name:Reverent Hunter\nManaCost:2 G\nTypes:Creature Human Archer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green.\nSVar:TrigPut:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$Devotion.Green\nOracle:When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Create the Forge script for this magic card
{"name": "Veldt", "mana_cost": "", "type_line": "Land", "oracle_text": "Veldt doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Veldt.\n{T}: Add {G} or {W}. Put a depletion counter on Veldt."}
Name:Veldt\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a depletion counter on it.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {G} or {W}. Put a depletion counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.\nSVar:TrigSubCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1\nSVar:AddCounter:DB$ PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1\nOracle:Veldt doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Veldt.\n{T}: Add {G} or {W}. Put a depletion counter on Veldt.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Veldt", "mana_cost": "", "type_line": "Land", "oracle_text": "Veldt doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Veldt.\n{T}: Add {G} or {W}. Put a depletion counter on Veldt."} ### Response: Name:Veldt\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a depletion counter on it.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {G} or {W}. Put a depletion counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.\nSVar:TrigSubCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1\nSVar:AddCounter:DB$ PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1\nOracle:Veldt doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Veldt.\n{T}: Add {G} or {W}. Put a depletion counter on Veldt.
Create the Forge script for this magic card
{"name": "Crystalline Sliver", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have shroud. (They can't be the targets of spells or abilities.)", "power": "2", "toughness": "2"}
Name:Crystalline Sliver\nManaCost:W U\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddKeyword$ Shroud | Description$ All Slivers have shroud.\nSVar:PlayMain1:TRUE\nOracle:All Slivers have shroud. (They can't be the targets of spells or abilities.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crystalline Sliver", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have shroud. (They can't be the targets of spells or abilities.)", "power": "2", "toughness": "2"} ### Response: Name:Crystalline Sliver\nManaCost:W U\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddKeyword$ Shroud | Description$ All Slivers have shroud.\nSVar:PlayMain1:TRUE\nOracle:All Slivers have shroud. (They can't be the targets of spells or abilities.)
Create the Forge script for this magic card
{"name": "Supernatural Stamina", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +2/+0 and gains \"When this creature dies, return it to the battlefield tapped under its owner's control.\""}
Name:Supernatural Stamina\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Triggers$ SupernaturalStaminaChangeZone | Defined$ ParentTarget\nSVar:SupernaturalStaminaChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ SupernaturalStaminaTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control.\nSVar:SupernaturalStaminaTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy\nOracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Supernatural Stamina", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +2/+0 and gains \"When this creature dies, return it to the battlefield tapped under its owner's control.\""} ### Response: Name:Supernatural Stamina\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Triggers$ SupernaturalStaminaChangeZone | Defined$ ParentTarget\nSVar:SupernaturalStaminaChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ SupernaturalStaminaTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control.\nSVar:SupernaturalStaminaTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy\nOracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Create the Forge script for this magic card
{"name": "Razorverge Thicket", "mana_cost": "", "type_line": "Land", "oracle_text": "Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {G} or {W}."}
Name:Razorverge Thicket\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nOracle:Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {G} or {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Razorverge Thicket", "mana_cost": "", "type_line": "Land", "oracle_text": "Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {G} or {W}."} ### Response: Name:Razorverge Thicket\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nOracle:Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {G} or {W}.
Create the Forge script for this magic card
{"name": "Altered Ego", "mana_cost": "{X}{2}{G}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "This spell can't be countered.\nYou may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.", "power": "0", "toughness": "0"}
Name:Altered Ego\nManaCost:X 2 G U\nTypes:Creature Shapeshifter\nPT:0/0\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | SubAbility$ DBAddCounter | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.\nSVar:DBAddCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ETB$ True | CounterNum$ X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:This spell can't be countered.\nYou may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Altered Ego", "mana_cost": "{X}{2}{G}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "This spell can't be countered.\nYou may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.", "power": "0", "toughness": "0"} ### Response: Name:Altered Ego\nManaCost:X 2 G U\nTypes:Creature Shapeshifter\nPT:0/0\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | SubAbility$ DBAddCounter | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.\nSVar:DBAddCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ETB$ True | CounterNum$ X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:This spell can't be countered.\nYou may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Cloak and Dagger", "mana_cost": "{2}", "type_line": "Tribal Artifact \u2014 Rogue Equipment", "oracle_text": "Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)\nWhenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.\nEquip {3}"}
Name:Cloak and Dagger\nManaCost:2\nTypes:Tribal Artifact Rogue Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Shroud | Description$ Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Rogue | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a Rogue creature enters the battlefield, you may attach CARDNAME to it.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard\nOracle:Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)\nWhenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cloak and Dagger", "mana_cost": "{2}", "type_line": "Tribal Artifact \u2014 Rogue Equipment", "oracle_text": "Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)\nWhenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.\nEquip {3}"} ### Response: Name:Cloak and Dagger\nManaCost:2\nTypes:Tribal Artifact Rogue Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Shroud | Description$ Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Rogue | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a Rogue creature enters the battlefield, you may attach CARDNAME to it.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard\nOracle:Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)\nWhenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.\nEquip {3}
Create the Forge script for this magic card
{"name": "Grief Tyrant", "mana_cost": "{5}{B/R}", "type_line": "Creature \u2014 Horror", "oracle_text": "Grief Tyrant enters the battlefield with four -1/-1 counters on it.\nWhen Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.", "power": "8", "toughness": "8"}
Name:Grief Tyrant\nManaCost:5 BR\nTypes:Creature Horror\nPT:8/8\nK:etbCounter:M1M1:4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigCurse | TriggerDescription$ When CARDNAME dies, put a -1/-1 counter on target creature for each -1/-1 counter on CARDNAME.\nSVar:TrigCurse:DB$ PutCounter | ValidTgts$ Creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ X\nSVar:X:TriggeredCard$CardCounters.M1M1\nOracle:Grief Tyrant enters the battlefield with four -1/-1 counters on it.\nWhen Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grief Tyrant", "mana_cost": "{5}{B/R}", "type_line": "Creature \u2014 Horror", "oracle_text": "Grief Tyrant enters the battlefield with four -1/-1 counters on it.\nWhen Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.", "power": "8", "toughness": "8"} ### Response: Name:Grief Tyrant\nManaCost:5 BR\nTypes:Creature Horror\nPT:8/8\nK:etbCounter:M1M1:4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigCurse | TriggerDescription$ When CARDNAME dies, put a -1/-1 counter on target creature for each -1/-1 counter on CARDNAME.\nSVar:TrigCurse:DB$ PutCounter | ValidTgts$ Creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ X\nSVar:X:TriggeredCard$CardCounters.M1M1\nOracle:Grief Tyrant enters the battlefield with four -1/-1 counters on it.\nWhen Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
Create the Forge script for this magic card
{"name": "Tajic, Blade of the Legion", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Indestructible\nBattalion \u2014 Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.", "power": "2", "toughness": "2"}
Name:Tajic, Blade of the Legion\nManaCost:2 R W\nTypes:Legendary Creature Human Soldier\nPT:2/2\nK:Indestructible\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +5/+5 until end of turn.\nSVar:TrigBattalionPump:DB$ Pump | NumAtt$ +5 | NumDef$ +5\nOracle:Indestructible\nBattalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tajic, Blade of the Legion", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Indestructible\nBattalion \u2014 Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Tajic, Blade of the Legion\nManaCost:2 R W\nTypes:Legendary Creature Human Soldier\nPT:2/2\nK:Indestructible\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +5/+5 until end of turn.\nSVar:TrigBattalionPump:DB$ Pump | NumAtt$ +5 | NumDef$ +5\nOracle:Indestructible\nBattalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Create the Forge script for this magic card
{"name": "A-Devoted Grafkeeper"}
Name:A-Devoted Grafkeeper\nManaCost:W U\nTypes:Creature Human Peasant\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromYourGraveyardByYou | ValidActivatingPlayer$ You | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from your graveyard, tap target creature you don't control.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nDeckHas:Ability$Mill|Graveyard\nK:Disturb:1 W U\nAlternateMode:DoubleFaced\nOracle:When Devoted Grafkeeper enters the battlefield, mill four cards.\nWhenever you cast a spell from your graveyard, tap target creature you don't control.\nDisturb {1}{W}{U}\n\nALTERNATE\n\nName:A-Departed Soulkeeper\nManaCost:no cost\nColors:white,blue\nTypes:Creature Spirit\nPT:3/1\nK:Flying\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nIf Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Devoted Grafkeeper"} ### Response: Name:A-Devoted Grafkeeper\nManaCost:W U\nTypes:Creature Human Peasant\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromYourGraveyardByYou | ValidActivatingPlayer$ You | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from your graveyard, tap target creature you don't control.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nDeckHas:Ability$Mill|Graveyard\nK:Disturb:1 W U\nAlternateMode:DoubleFaced\nOracle:When Devoted Grafkeeper enters the battlefield, mill four cards.\nWhenever you cast a spell from your graveyard, tap target creature you don't control.\nDisturb {1}{W}{U}\n\nALTERNATE\n\nName:A-Departed Soulkeeper\nManaCost:no cost\nColors:white,blue\nTypes:Creature Spirit\nPT:3/1\nK:Flying\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nIf Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.
Create the Forge script for this magic card
{"name": "Filigree Angel", "mana_cost": "{5}{W}{W}{U}", "type_line": "Artifact Creature \u2014 Angel", "oracle_text": "Flying\nWhen Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.", "power": "4", "toughness": "4"}
Name:Filigree Angel\nManaCost:5 W W U\nTypes:Artifact Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life for each artifact you control.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Artifact.YouCtrl/Times.3\nOracle:Flying\nWhen Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Filigree Angel", "mana_cost": "{5}{W}{W}{U}", "type_line": "Artifact Creature \u2014 Angel", "oracle_text": "Flying\nWhen Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.", "power": "4", "toughness": "4"} ### Response: Name:Filigree Angel\nManaCost:5 W W U\nTypes:Artifact Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life for each artifact you control.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Artifact.YouCtrl/Times.3\nOracle:Flying\nWhen Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
Create the Forge script for this magic card
{"name": "Ruins of Trokair", "mana_cost": "", "type_line": "Land", "oracle_text": "Ruins of Trokair enters the battlefield tapped.\n{T}: Add {W}.\n{T}, Sacrifice Ruins of Trokair: Add {W}{W}."}
Name:Ruins of Trokair\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ W | Amount$ 2 | SpellDescription$ Add {W}{W}.\nAI:RemoveDeck:All\nOracle:Ruins of Trokair enters the battlefield tapped.\n{T}: Add {W}.\n{T}, Sacrifice Ruins of Trokair: Add {W}{W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ruins of Trokair", "mana_cost": "", "type_line": "Land", "oracle_text": "Ruins of Trokair enters the battlefield tapped.\n{T}: Add {W}.\n{T}, Sacrifice Ruins of Trokair: Add {W}{W}."} ### Response: Name:Ruins of Trokair\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ W | Amount$ 2 | SpellDescription$ Add {W}{W}.\nAI:RemoveDeck:All\nOracle:Ruins of Trokair enters the battlefield tapped.\n{T}: Add {W}.\n{T}, Sacrifice Ruins of Trokair: Add {W}{W}.
Create the Forge script for this magic card
{"name": "Quilled Sliver", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{T}: This permanent deals 1 damage to target attacking or blocking creature.\"", "power": "1", "toughness": "1"}
Name:Quilled Sliver\nManaCost:1 W\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Damage | Description$ All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."\nSVar:Damage:AB$DealDamage | Cost$ T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Choose target attacking or blocking creature. | NumDmg$ 1 | SpellDescription$ This permanent deals 1 damage to target attacking or blocking creature.\nSVar:PlayMain1:TRUE\nOracle:All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quilled Sliver", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{T}: This permanent deals 1 damage to target attacking or blocking creature.\"", "power": "1", "toughness": "1"} ### Response: Name:Quilled Sliver\nManaCost:1 W\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Damage | Description$ All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."\nSVar:Damage:AB$DealDamage | Cost$ T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Choose target attacking or blocking creature. | NumDmg$ 1 | SpellDescription$ This permanent deals 1 damage to target attacking or blocking creature.\nSVar:PlayMain1:TRUE\nOracle:All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
Create the Forge script for this magic card
{"name": "Retreat to Coralhelm", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, choose one \u2014\n\u2022 You may tap or untap target creature.\n\u2022 Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Retreat to Coralhelm\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigCharm | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBTapOrUntap,DBScry\nSVar:DBTapOrUntap:DB$ TapOrUntap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nOracle:Landfall — Whenever a land enters the battlefield under your control, choose one —\n• You may tap or untap target creature.\n• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Retreat to Coralhelm", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, choose one \u2014\n\u2022 You may tap or untap target creature.\n\u2022 Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Retreat to Coralhelm\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigCharm | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBTapOrUntap,DBScry\nSVar:DBTapOrUntap:DB$ TapOrUntap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nOracle:Landfall — Whenever a land enters the battlefield under your control, choose one —\n• You may tap or untap target creature.\n• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "A-Mightstone's Animation"}
Name:A-Mightstone's Animation\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose\nA:SP$ Attach | ValidTgts$ Artifact | AITgts$ Card.nonCreature | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Artifact.EnchantedBy | SetPower$ 4 | SetToughness$ 4 | AddType$ Creature | Description$ Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.\nDeckNeeds:Type$Artifact\nOracle:Enchant artifact\nWhen Mightstone's Animation enters the battlefield, draw two cards, then discard a card.\nEnchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Mightstone's Animation"} ### Response: Name:A-Mightstone's Animation\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose\nA:SP$ Attach | ValidTgts$ Artifact | AITgts$ Card.nonCreature | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Artifact.EnchantedBy | SetPower$ 4 | SetToughness$ 4 | AddType$ Creature | Description$ Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.\nDeckNeeds:Type$Artifact\nOracle:Enchant artifact\nWhen Mightstone's Animation enters the battlefield, draw two cards, then discard a card.\nEnchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Create the Forge script for this magic card
{"name": "Darigaaz's Charm", "mana_cost": "{B}{R}{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Darigaaz's Charm deals 3 damage to any target.\n\u2022 Target creature gets +3/+3 until end of turn."}
Name:Darigaaz's Charm\nManaCost:B R G\nTypes:Instant\nA:SP$ Charm | Cost$ B R G | Choices$ DBChangeZone,DBDmg,DBPump\nSVar:DBChangeZone:DB$ ChangeZone | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +3 | NumDef$ +3 | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +3/+3 until end of turn.\nOracle:Choose one —\n• Return target creature card from your graveyard to your hand.\n• Darigaaz's Charm deals 3 damage to any target.\n• Target creature gets +3/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Darigaaz's Charm", "mana_cost": "{B}{R}{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Darigaaz's Charm deals 3 damage to any target.\n\u2022 Target creature gets +3/+3 until end of turn."} ### Response: Name:Darigaaz's Charm\nManaCost:B R G\nTypes:Instant\nA:SP$ Charm | Cost$ B R G | Choices$ DBChangeZone,DBDmg,DBPump\nSVar:DBChangeZone:DB$ ChangeZone | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +3 | NumDef$ +3 | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +3/+3 until end of turn.\nOracle:Choose one —\n• Return target creature card from your graveyard to your hand.\n• Darigaaz's Charm deals 3 damage to any target.\n• Target creature gets +3/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Bloodbraid Marauder", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Bloodbraid Marauder can't block.\nDelirium \u2014 This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "3", "toughness": "1"}
Name:Bloodbraid Marauder\nManaCost:1 R\nTypes:Creature Human Berserker\nPT:3/1\nK:CARDNAME can't block.\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Stack | AffectedZone$ Stack | AddKeyword$ Cascade | Condition$ Delirium | Description$ Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nDeckHas:Ability$Delirium\nOracle:Bloodbraid Marauder can't block.\nDelirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodbraid Marauder", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Bloodbraid Marauder can't block.\nDelirium \u2014 This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "3", "toughness": "1"} ### Response: Name:Bloodbraid Marauder\nManaCost:1 R\nTypes:Creature Human Berserker\nPT:3/1\nK:CARDNAME can't block.\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Stack | AffectedZone$ Stack | AddKeyword$ Cascade | Condition$ Delirium | Description$ Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nDeckHas:Ability$Delirium\nOracle:Bloodbraid Marauder can't block.\nDelirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Create the Forge script for this magic card
{"name": "Drakewing Krasis", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Lizard Drake", "oracle_text": "Flying, trample", "power": "3", "toughness": "1"}
Name:Drakewing Krasis\nManaCost:1 G U\nTypes:Creature Lizard Drake\nPT:3/1\nK:Flying\nK:Trample\nOracle:Flying, trample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drakewing Krasis", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Lizard Drake", "oracle_text": "Flying, trample", "power": "3", "toughness": "1"} ### Response: Name:Drakewing Krasis\nManaCost:1 G U\nTypes:Creature Lizard Drake\nPT:3/1\nK:Flying\nK:Trample\nOracle:Flying, trample
Create the Forge script for this magic card
{"name": "Orcish Mechanics", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Orc", "oracle_text": "{T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.", "power": "1", "toughness": "1"}
Name:Orcish Mechanics\nManaCost:2 R\nTypes:Creature Orc\nPT:1/1\nA:AB$ DealDamage | Cost$ T Sac<1/Artifact> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nOracle:{T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orcish Mechanics", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Orc", "oracle_text": "{T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.", "power": "1", "toughness": "1"} ### Response: Name:Orcish Mechanics\nManaCost:2 R\nTypes:Creature Orc\nPT:1/1\nA:AB$ DealDamage | Cost$ T Sac<1/Artifact> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nOracle:{T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Skyshroud Forest", "mana_cost": "", "type_line": "Land", "oracle_text": "Skyshroud Forest enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you."}
Name:Skyshroud Forest\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SubAbility$ DBPain | SpellDescription$ Add {G} or {U}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:Skyshroud Forest enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyshroud Forest", "mana_cost": "", "type_line": "Land", "oracle_text": "Skyshroud Forest enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you."} ### Response: Name:Skyshroud Forest\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SubAbility$ DBPain | SpellDescription$ Add {G} or {U}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:Skyshroud Forest enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you.
Create the Forge script for this magic card
{"name": "Leeching Licid", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Licid", "oracle_text": "{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nAt the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.", "power": "1", "toughness": "1"}
Name:Leeching Licid\nManaCost:1 B\nTypes:Creature Licid\nPT:1/1\nA:AB$ Animate | Cost$ B T | Defined$ Self | RemoveThisAbility$ True | Duration$ Permanent | RevertCost$ B | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveEnchantmentTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nSVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Curse\nSVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1\nAI:RemoveDeck:All\nOracle:{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nAt the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leeching Licid", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Licid", "oracle_text": "{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nAt the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.", "power": "1", "toughness": "1"} ### Response: Name:Leeching Licid\nManaCost:1 B\nTypes:Creature Licid\nPT:1/1\nA:AB$ Animate | Cost$ B T | Defined$ Self | RemoveThisAbility$ True | Duration$ Permanent | RevertCost$ B | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveEnchantmentTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nSVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Curse\nSVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1\nAI:RemoveDeck:All\nOracle:{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nAt the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
Create the Forge script for this magic card
{"name": "Gitaxian Raptor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Phyrexian Bird", "oracle_text": "Flying\nGitaxian Raptor enters the battlefield with three oil counters on it.\nRemove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn.", "power": "1", "toughness": "4"}
Name:Gitaxian Raptor\nManaCost:2 U\nTypes:Creature Phyrexian Bird\nPT:1/4\nK:Flying\nK:etbCounter:OIL:3\nA:AB$ Pump | Cost$ SubCounter<1/OIL> | Defined$ Self | NumAtt$ 1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nDeckHas:Ability$Counters\nOracle:Flying\nGitaxian Raptor enters the battlefield with three oil counters on it.\nRemove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gitaxian Raptor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Phyrexian Bird", "oracle_text": "Flying\nGitaxian Raptor enters the battlefield with three oil counters on it.\nRemove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn.", "power": "1", "toughness": "4"} ### Response: Name:Gitaxian Raptor\nManaCost:2 U\nTypes:Creature Phyrexian Bird\nPT:1/4\nK:Flying\nK:etbCounter:OIL:3\nA:AB$ Pump | Cost$ SubCounter<1/OIL> | Defined$ Self | NumAtt$ 1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nDeckHas:Ability$Counters\nOracle:Flying\nGitaxian Raptor enters the battlefield with three oil counters on it.\nRemove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Brutalizer Exarch", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "When Brutalizer Exarch enters the battlefield, choose one \u2014\n\u2022 Search your library for a creature card, reveal it, then shuffle and put that card on top.\n\u2022 Put target noncreature permanent on the bottom of its owner's library.", "power": "3", "toughness": "3"}
Name:Brutalizer Exarch\nManaCost:5 G\nTypes:Creature Phyrexian Cleric\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBSearch,DBRemove\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ Search your library for a creature card, reveal it, then shuffle and put that card on top.\nSVar:DBRemove:DB$ ChangeZone | ValidTgts$ Permanent.nonCreature | IsCurse$ True | TgtPrompt$ Select target noncreature permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target noncreature permanent on the bottom of its owner's library.\nAI:RemoveDeck:All\nOracle:When Brutalizer Exarch enters the battlefield, choose one —\n• Search your library for a creature card, reveal it, then shuffle and put that card on top.\n• Put target noncreature permanent on the bottom of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brutalizer Exarch", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "When Brutalizer Exarch enters the battlefield, choose one \u2014\n\u2022 Search your library for a creature card, reveal it, then shuffle and put that card on top.\n\u2022 Put target noncreature permanent on the bottom of its owner's library.", "power": "3", "toughness": "3"} ### Response: Name:Brutalizer Exarch\nManaCost:5 G\nTypes:Creature Phyrexian Cleric\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBSearch,DBRemove\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ Search your library for a creature card, reveal it, then shuffle and put that card on top.\nSVar:DBRemove:DB$ ChangeZone | ValidTgts$ Permanent.nonCreature | IsCurse$ True | TgtPrompt$ Select target noncreature permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target noncreature permanent on the bottom of its owner's library.\nAI:RemoveDeck:All\nOracle:When Brutalizer Exarch enters the battlefield, choose one —\n• Search your library for a creature card, reveal it, then shuffle and put that card on top.\n• Put target noncreature permanent on the bottom of its owner's library.
Create the Forge script for this magic card
{"name": "Slip On the Ring", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you."}
Name:Slip On the Ring\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.YouOwn | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you own | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ TrigTempt\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slip On the Ring", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you."} ### Response: Name:Slip On the Ring\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.YouOwn | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you own | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ TrigTempt\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Create the Forge script for this magic card
{"name": "Djinn of the Lamp", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying", "power": "5", "toughness": "6"}
Name:Djinn of the Lamp\nManaCost:5 U U\nTypes:Creature Djinn\nPT:5/6\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Djinn of the Lamp", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying", "power": "5", "toughness": "6"} ### Response: Name:Djinn of the Lamp\nManaCost:5 U U\nTypes:Creature Djinn\nPT:5/6\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Hour of Devastation", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker."}
Name:Hour of Devastation\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ AnimateAll | Cost$ 3 R R | ValidCards$ Creature | RemoveKeywords$ Indestructible | SubAbility$ DBDealDamage | StackDescription$ SpellDescription | SpellDescription$ All creatures lose indestructible until end of turn.\nSVar:DBDealDamage:DB$ DamageAll | ValidCards$ Creature,Planeswalker.nonBolas | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to each creature and each non-Bolas planeswalker.\nOracle:All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hour of Devastation", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker."} ### Response: Name:Hour of Devastation\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ AnimateAll | Cost$ 3 R R | ValidCards$ Creature | RemoveKeywords$ Indestructible | SubAbility$ DBDealDamage | StackDescription$ SpellDescription | SpellDescription$ All creatures lose indestructible until end of turn.\nSVar:DBDealDamage:DB$ DamageAll | ValidCards$ Creature,Planeswalker.nonBolas | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to each creature and each non-Bolas planeswalker.\nOracle:All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
Create the Forge script for this magic card
{"name": "Frenzied Rage", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)"}
Name:Frenzied Rage\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Menace | Description$ Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)\nOracle:Enchant creature\nEnchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frenzied Rage", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)"} ### Response: Name:Frenzied Rage\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Menace | Description$ Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)\nOracle:Enchant creature\nEnchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Create the Forge script for this magic card
{"name": "Restless Dreams", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard X cards.\nReturn X target creature cards from your graveyard to your hand."}
Name:Restless Dreams\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B Discard<X/Card/card(s)> | CostDesc$ As an additional cost to cast this spell, discard X cards. | Origin$ Graveyard | Destination$ Hand | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.YouOwn | SpellDescription$ Return X target creature cards from your graveyard to your hand.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, discard X cards.\nReturn X target creature cards from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Restless Dreams", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard X cards.\nReturn X target creature cards from your graveyard to your hand."} ### Response: Name:Restless Dreams\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B Discard<X/Card/card(s)> | CostDesc$ As an additional cost to cast this spell, discard X cards. | Origin$ Graveyard | Destination$ Hand | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.YouOwn | SpellDescription$ Return X target creature cards from your graveyard to your hand.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, discard X cards.\nReturn X target creature cards from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Parallectric Feedback", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value."}
Name:Parallectric Feedback\nManaCost:3 R\nTypes:Instant\nA:SP$ Pump | Cost$ 3 R | ValidTgts$ Card | TargetType$ Spell | TgtZone$ Stack | TgtPrompt$ Select target spell | PumpZone$ Stack | StackDescription$ None | SubAbility$ DBDmg | SpellDescription$ CARDNAME deals damage to target spell's controller equal to that spell's mana value.\nSVar:DBDmg:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Parallectric Feedback", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value."} ### Response: Name:Parallectric Feedback\nManaCost:3 R\nTypes:Instant\nA:SP$ Pump | Cost$ 3 R | ValidTgts$ Card | TargetType$ Spell | TgtZone$ Stack | TgtPrompt$ Select target spell | PumpZone$ Stack | StackDescription$ None | SubAbility$ DBDmg | SpellDescription$ CARDNAME deals damage to target spell's controller equal to that spell's mana value.\nSVar:DBDmg:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value.
Create the Forge script for this magic card
{"name": "Cabaretti Charm", "mana_cost": "{R}{G}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.\n\u2022 Creatures you control get +1/+1 and gain trample until end of turn.\n\u2022 Create two 1/1 green and white Citizen creature tokens."}
Name:Cabaretti Charm\nManaCost:R G W\nTypes:Instant\nA:SP$ Charm | Choices$ DBDealDamage,DBPumpAll,DBToken\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of creatures you control to target creature or planeswalker.\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ gw_1_1_citizen | SpellDescription$ Create two 1/1 green and white Citizen creature tokens.\nDeckHas:Ability$Token & Type$Citizen\nOracle:Choose one —\n• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.\n• Creatures you control get +1/+1 and gain trample until end of turn.\n• Create two 1/1 green and white Citizen creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cabaretti Charm", "mana_cost": "{R}{G}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.\n\u2022 Creatures you control get +1/+1 and gain trample until end of turn.\n\u2022 Create two 1/1 green and white Citizen creature tokens."} ### Response: Name:Cabaretti Charm\nManaCost:R G W\nTypes:Instant\nA:SP$ Charm | Choices$ DBDealDamage,DBPumpAll,DBToken\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of creatures you control to target creature or planeswalker.\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ gw_1_1_citizen | SpellDescription$ Create two 1/1 green and white Citizen creature tokens.\nDeckHas:Ability$Token & Type$Citizen\nOracle:Choose one —\n• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.\n• Creatures you control get +1/+1 and gain trample until end of turn.\n• Create two 1/1 green and white Citizen creature tokens.
Create the Forge script for this magic card
{"name": "Predatory Wurm", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Vigilance (Attacking doesn't cause this creature to tap.)\nPredatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.", "power": "4", "toughness": "4"}
Name:Predatory Wurm\nManaCost:3 G\nTypes:Creature Wurm\nPT:4/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Planeswalker.Garruk+YouCtrl | Description$ CARDNAME gets +2/+2 as long as you control a Garruk planeswalker.\nDeckNeeds:Type$Garruk\nOracle:Vigilance (Attacking doesn't cause this creature to tap.)\nPredatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Predatory Wurm", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Vigilance (Attacking doesn't cause this creature to tap.)\nPredatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.", "power": "4", "toughness": "4"} ### Response: Name:Predatory Wurm\nManaCost:3 G\nTypes:Creature Wurm\nPT:4/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Planeswalker.Garruk+YouCtrl | Description$ CARDNAME gets +2/+2 as long as you control a Garruk planeswalker.\nDeckNeeds:Type$Garruk\nOracle:Vigilance (Attacking doesn't cause this creature to tap.)\nPredatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.
Create the Forge script for this magic card
{"name": "Fervent Cathar", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Haste\nWhen Fervent Cathar enters the battlefield, target creature can't block this turn.", "power": "2", "toughness": "1"}
Name:Fervent Cathar\nManaCost:2 R\nTypes:Creature Human Knight\nPT:2/1\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCanNotBlock | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.\nSVar:TrigCanNotBlock:DB$ Pump | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:Haste\nWhen Fervent Cathar enters the battlefield, target creature can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fervent Cathar", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Haste\nWhen Fervent Cathar enters the battlefield, target creature can't block this turn.", "power": "2", "toughness": "1"} ### Response: Name:Fervent Cathar\nManaCost:2 R\nTypes:Creature Human Knight\nPT:2/1\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCanNotBlock | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.\nSVar:TrigCanNotBlock:DB$ Pump | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:Haste\nWhen Fervent Cathar enters the battlefield, target creature can't block this turn.
Create the Forge script for this magic card
{"name": "Vodalian Mystic", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{T}: Target instant or sorcery spell becomes the color of your choice.", "power": "1", "toughness": "1"}
Name:Vodalian Mystic\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ ChooseColor | Cost$ T | Defined$ You | SubAbility$ Animate | SpellDescription$ Target instant or sorcery spell becomes the color of your choice.\nSVar:Animate:DB$ Animate | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery spell to change the color of | TgtZone$ Stack | Colors$ ChosenColor | OverwriteColors$ True | Duration$ Permanent\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{T}: Target instant or sorcery spell becomes the color of your choice.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vodalian Mystic", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{T}: Target instant or sorcery spell becomes the color of your choice.", "power": "1", "toughness": "1"} ### Response: Name:Vodalian Mystic\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ ChooseColor | Cost$ T | Defined$ You | SubAbility$ Animate | SpellDescription$ Target instant or sorcery spell becomes the color of your choice.\nSVar:Animate:DB$ Animate | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery spell to change the color of | TgtZone$ Stack | Colors$ ChosenColor | OverwriteColors$ True | Duration$ Permanent\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{T}: Target instant or sorcery spell becomes the color of your choice.
Create the Forge script for this magic card
{"name": "Cathar's Companion", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "3", "toughness": "1"}
Name:Cathar's Companion\nManaCost:2 W\nTypes:Creature Dog\nPT:3/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cathar's Companion", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "3", "toughness": "1"} ### Response: Name:Cathar's Companion\nManaCost:2 W\nTypes:Creature Dog\nPT:3/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Create the Forge script for this magic card
{"name": "Benalish Veteran", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Benalish Veteran\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Benalish Veteran", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Benalish Veteran\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Gideon, Ally of Zendikar", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n0: Create a 2/2 white Knight Ally creature token.\n\u22124: You get an emblem with \"Creatures you control get +1/+1.\"", "loyalty": "4"}
Name:Gideon, Ally of Zendikar\nManaCost:2 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:4\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Defined$ Self | Power$ 5 | Toughness$ 5 | Keywords$ Indestructible | Types$ Creature,Human,Soldier,Ally | SubAbility$ GideonPrevent | Planeswalker$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:GideonPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | TokenAmount$ 1 | TokenScript$ w_2_2_knight_ally | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 2/2 white Knight Ally creature token.\nA:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Name$ Emblem - Gideon, Ally of Zendikar | StaticAbilities$ STPump | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ NeedCreatures:3 | SpellDescription$ You get an emblem with "Creatures you control get +1/+1."\nSVar:STPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nOracle:[+1]: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n[0]: Create a 2/2 white Knight Ally creature token.\n[-4]: You get an emblem with "Creatures you control get +1/+1."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gideon, Ally of Zendikar", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n0: Create a 2/2 white Knight Ally creature token.\n\u22124: You get an emblem with \"Creatures you control get +1/+1.\"", "loyalty": "4"} ### Response: Name:Gideon, Ally of Zendikar\nManaCost:2 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:4\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Defined$ Self | Power$ 5 | Toughness$ 5 | Keywords$ Indestructible | Types$ Creature,Human,Soldier,Ally | SubAbility$ GideonPrevent | Planeswalker$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:GideonPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | TokenAmount$ 1 | TokenScript$ w_2_2_knight_ally | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 2/2 white Knight Ally creature token.\nA:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Name$ Emblem - Gideon, Ally of Zendikar | StaticAbilities$ STPump | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ NeedCreatures:3 | SpellDescription$ You get an emblem with "Creatures you control get +1/+1."\nSVar:STPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nOracle:[+1]: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n[0]: Create a 2/2 white Knight Ally creature token.\n[-4]: You get an emblem with "Creatures you control get +1/+1."
Create the Forge script for this magic card
{"name": "Sky Scourer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nFlying\nWhenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.", "power": "1", "toughness": "2"}
Name:Sky Scourer\nManaCost:1 B\nTypes:Creature Eldrazi Drone\nPT:1/2\nK:Devoid\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.Colorless | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a colorless spell, CARDNAME gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1\nSVar:BuffedBy:Card.Colorless\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nFlying\nWhenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sky Scourer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nFlying\nWhenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Sky Scourer\nManaCost:1 B\nTypes:Creature Eldrazi Drone\nPT:1/2\nK:Devoid\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.Colorless | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a colorless spell, CARDNAME gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1\nSVar:BuffedBy:Card.Colorless\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nFlying\nWhenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "A-Brine Comber"}
Name:A-Brine Comber\nManaCost:1 W U\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell.Aura | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying\nK:Disturb:W U\nSVar:EnchantMe:Multiple\nDeckHas:Ability$Graveyard|Token\nDeckHints:Type$Enchantment\nAlternateMode:DoubleFaced\nOracle:Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nDisturb {W}{U}\n\nALTERNATE\n\nName:A-Brinebound Gift\nManaCost:no cost\nColors:white,blue\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nT:Mode$ BecomesTarget | ValidTarget$ Creature.EnchantedBy | ValidSource$ Spell.Aura | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddSVar$ EnchantTarget | Secondary$ True\nSVar:EnchantTarget:SVar:EnchantMe:Multiple\nOracle:Enchant creature\nWhenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nIf Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Brine Comber"} ### Response: Name:A-Brine Comber\nManaCost:1 W U\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell.Aura | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying\nK:Disturb:W U\nSVar:EnchantMe:Multiple\nDeckHas:Ability$Graveyard|Token\nDeckHints:Type$Enchantment\nAlternateMode:DoubleFaced\nOracle:Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nDisturb {W}{U}\n\nALTERNATE\n\nName:A-Brinebound Gift\nManaCost:no cost\nColors:white,blue\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nT:Mode$ BecomesTarget | ValidTarget$ Creature.EnchantedBy | ValidSource$ Spell.Aura | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddSVar$ EnchantTarget | Secondary$ True\nSVar:EnchantTarget:SVar:EnchantMe:Multiple\nOracle:Enchant creature\nWhenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nIf Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Create the Forge script for this magic card
{"name": "Elvish Hydromancer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)\nWhen Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.", "power": "3", "toughness": "2"}
Name:Elvish Hydromancer\nManaCost:2 G\nTypes:Creature Elf Wizard\nPT:3/2\nK:Kicker:3 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nDeckHas:Ability$Token\nDeckHints:Color$Blue\nOracle:Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)\nWhen Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Hydromancer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)\nWhen Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.", "power": "3", "toughness": "2"} ### Response: Name:Elvish Hydromancer\nManaCost:2 G\nTypes:Creature Elf Wizard\nPT:3/2\nK:Kicker:3 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nDeckHas:Ability$Token\nDeckHints:Color$Blue\nOracle:Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)\nWhen Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.
Create the Forge script for this magic card
{"name": "Demonic Gifts", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +2/+0 and gains \"When this creature dies, return it to the battlefield under its owner's control.\""}
Name:Demonic Gifts\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose target creature | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." | StackDescription$ Spelldescription\nSVar:DBAnimate:DB$ Animate | Triggers$ TrigDies | Defined$ ParentTarget | StackDescription$ None\nSVar:TrigDies:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control.\nSVar:TrigReturn:DB$ ChangeZone | DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield\nOracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Demonic Gifts", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +2/+0 and gains \"When this creature dies, return it to the battlefield under its owner's control.\""} ### Response: Name:Demonic Gifts\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose target creature | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." | StackDescription$ Spelldescription\nSVar:DBAnimate:DB$ Animate | Triggers$ TrigDies | Defined$ ParentTarget | StackDescription$ None\nSVar:TrigDies:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control.\nSVar:TrigReturn:DB$ ChangeZone | DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield\nOracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Create the Forge script for this magic card
{"name": "Errand of Duty", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
Name:Errand of Duty\nManaCost:1 W\nTypes:Instant\nA:SP$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenScript$ w_1_1_knight_banding | TokenOwner$ You | SpellDescription$ Create a 1/1 white Knight creature token with banding.\nAI:RemoveDeck:All\nOracle:Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Errand of Duty", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"} ### Response: Name:Errand of Duty\nManaCost:1 W\nTypes:Instant\nA:SP$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenScript$ w_1_1_knight_banding | TokenOwner$ You | SpellDescription$ Create a 1/1 white Knight creature token with banding.\nAI:RemoveDeck:All\nOracle:Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Create the Forge script for this magic card
{"name": "Cabal Interrogator", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.", "power": "1", "toughness": "1"}
Name:Cabal Interrogator\nManaCost:1 B\nTypes:Creature Zombie Wizard\nPT:1/1\nA:AB$ Discard | Cost$ X B T | ValidTgts$ Player | NumCards$ 1 | RevealNumber$ X | Mode$ RevealYouChoose | DiscardValid$ Card | SorcerySpeed$ True | SpellDescription$ Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cabal Interrogator", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.", "power": "1", "toughness": "1"} ### Response: Name:Cabal Interrogator\nManaCost:1 B\nTypes:Creature Zombie Wizard\nPT:1/1\nA:AB$ Discard | Cost$ X B T | ValidTgts$ Player | NumCards$ 1 | RevealNumber$ X | Mode$ RevealYouChoose | DiscardValid$ Card | SorcerySpeed$ True | SpellDescription$ Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Poison the Cup", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature. If this spell was foretold, scry 2.\nForetell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
Name:Poison the Cup\nManaCost:1 B B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBScry | SpellDescription$ Destroy target creature. If this spell was foretold, scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | Condition$ Foretold\nK:Foretell:1 B\nOracle:Destroy target creature. If this spell was foretold, scry 2.\nForetell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Poison the Cup", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature. If this spell was foretold, scry 2.\nForetell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"} ### Response: Name:Poison the Cup\nManaCost:1 B B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBScry | SpellDescription$ Destroy target creature. If this spell was foretold, scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | Condition$ Foretold\nK:Foretell:1 B\nOracle:Destroy target creature. If this spell was foretold, scry 2.\nForetell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create the Forge script for this magic card
{"name": "Vigorspore Wurm", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Undergrowth \u2014 When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nVigorspore Wurm can't be blocked by more than one creature.", "power": "6", "toughness": "4"}
Name:Vigorspore Wurm\nManaCost:5 G\nTypes:Creature Wurm\nPT:6/4\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Undergrowth - When CARDNAME enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | KW$ Vigilance\nSVar:X:Count$TypeInYourYard.Creature\nSVar:PlayMain1:TRUE\nOracle:Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nVigorspore Wurm can't be blocked by more than one creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vigorspore Wurm", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Undergrowth \u2014 When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nVigorspore Wurm can't be blocked by more than one creature.", "power": "6", "toughness": "4"} ### Response: Name:Vigorspore Wurm\nManaCost:5 G\nTypes:Creature Wurm\nPT:6/4\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Undergrowth - When CARDNAME enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | KW$ Vigilance\nSVar:X:Count$TypeInYourYard.Creature\nSVar:PlayMain1:TRUE\nOracle:Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nVigorspore Wurm can't be blocked by more than one creature.
Create the Forge script for this magic card
{"name": "Storm's Wrath", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Storm's Wrath deals 4 damage to each creature and each planeswalker."}
Name:Storm's Wrath\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 2 R R | ValidCards$ Creature,Planeswalker | NumDmg$ 4 | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 4 damage to each creature and each planeswalker.\nOracle:Storm's Wrath deals 4 damage to each creature and each planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm's Wrath", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Storm's Wrath deals 4 damage to each creature and each planeswalker."} ### Response: Name:Storm's Wrath\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 2 R R | ValidCards$ Creature,Planeswalker | NumDmg$ 4 | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 4 damage to each creature and each planeswalker.\nOracle:Storm's Wrath deals 4 damage to each creature and each planeswalker.
Create the Forge script for this magic card
{"name": "Battering Krasis", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Shark Beast", "oracle_text": "Trample\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)", "power": "2", "toughness": "1"}
Name:Battering Krasis\nManaCost:2 G\nTypes:Creature Shark Beast\nPT:2/1\nK:Evolve\nK:Trample\nDeckHas:Ability$Counters\nOracle:Trample\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battering Krasis", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Shark Beast", "oracle_text": "Trample\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)", "power": "2", "toughness": "1"} ### Response: Name:Battering Krasis\nManaCost:2 G\nTypes:Creature Shark Beast\nPT:2/1\nK:Evolve\nK:Trample\nDeckHas:Ability$Counters\nOracle:Trample\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Create the Forge script for this magic card
{"name": "A-Jade Orb of Dragonkind", "mana_cost": "{2}{G}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn."}
Name:A-Jade Orb of Dragonkind\nManaCost:2 G\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | TriggersWhenSpent$ TrigSpent | SpellDescription$ Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.\nSVar:TrigSpent:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerDescription$ When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.\nSVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack | ReplacementEffects$ ETBCreat\nSVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.\nSVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ ReplacedCard | Duration$ UntilYourNextTurn | KW$ Hexproof | PumpZone$ Stack\nDeckHas:Ability$Counters\nDeckHints:Type$Dragon\nOracle:{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Jade Orb of Dragonkind", "mana_cost": "{2}{G}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn."} ### Response: Name:A-Jade Orb of Dragonkind\nManaCost:2 G\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | TriggersWhenSpent$ TrigSpent | SpellDescription$ Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.\nSVar:TrigSpent:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerDescription$ When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.\nSVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack | ReplacementEffects$ ETBCreat\nSVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.\nSVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ ReplacedCard | Duration$ UntilYourNextTurn | KW$ Hexproof | PumpZone$ Stack\nDeckHas:Ability$Counters\nDeckHints:Type$Dragon\nOracle:{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.
Create the Forge script for this magic card
{"name": "Mystic Remora", "mana_cost": "{U}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}."}
Name:Mystic Remora\nManaCost:U\nTypes:Enchantment\nK:Cumulative upkeep:1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.\nSVar:TrigDraw:DB$ Draw | Defined$ You | UnlessCost$ 4 | UnlessPayer$ TriggeredPlayer | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mystic Remora", "mana_cost": "{U}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}."} ### Response: Name:Mystic Remora\nManaCost:U\nTypes:Enchantment\nK:Cumulative upkeep:1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.\nSVar:TrigDraw:DB$ Draw | Defined$ You | UnlessCost$ 4 | UnlessPayer$ TriggeredPlayer | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Create the Forge script for this magic card
{"name": "Nylea, Keen-Eyed", "mana_cost": "{3}{G}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to green is less than five, Nylea isn't a creature.\nCreature spells you cast cost {1} less to cast.\n{2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.", "power": "5", "toughness": "6"}
Name:Nylea, Keen-Eyed\nManaCost:3 G\nTypes:Legendary Enchantment Creature God\nPT:5/6\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to green is less than five, NICKNAME isn't a creature.\nSVar:X:Count$Devotion.Green\nS:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells you cast cost {1} less to cast.\nA:AB$ Dig | Cost$ 2 G | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | DestinationZone$ Hand | DestinationZone2$ Graveyard | DestZone2Optional$ True | StackDescription$ SpellDescription | SpellDescription$ Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.\nSVar:BuffedBy:Permanent.Green\nOracle:Indestructible\nAs long as your devotion to green is less than five, Nylea isn't a creature.\nCreature spells you cast cost {1} less to cast.\n{2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nylea, Keen-Eyed", "mana_cost": "{3}{G}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to green is less than five, Nylea isn't a creature.\nCreature spells you cast cost {1} less to cast.\n{2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.", "power": "5", "toughness": "6"} ### Response: Name:Nylea, Keen-Eyed\nManaCost:3 G\nTypes:Legendary Enchantment Creature God\nPT:5/6\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to green is less than five, NICKNAME isn't a creature.\nSVar:X:Count$Devotion.Green\nS:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells you cast cost {1} less to cast.\nA:AB$ Dig | Cost$ 2 G | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | DestinationZone$ Hand | DestinationZone2$ Graveyard | DestZone2Optional$ True | StackDescription$ SpellDescription | SpellDescription$ Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.\nSVar:BuffedBy:Permanent.Green\nOracle:Indestructible\nAs long as your devotion to green is less than five, Nylea isn't a creature.\nCreature spells you cast cost {1} less to cast.\n{2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
Create the Forge script for this magic card
{"name": "Goblin Arsonist", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Goblin Arsonist dies, you may have it deal 1 damage to any target.", "power": "1", "toughness": "1"}
Name:Goblin Arsonist\nManaCost:R\nTypes:Creature Goblin Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, you may have it deal 1 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:When Goblin Arsonist dies, you may have it deal 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Arsonist", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Goblin Arsonist dies, you may have it deal 1 damage to any target.", "power": "1", "toughness": "1"} ### Response: Name:Goblin Arsonist\nManaCost:R\nTypes:Creature Goblin Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, you may have it deal 1 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:When Goblin Arsonist dies, you may have it deal 1 damage to any target.
Create the Forge script for this magic card
{"name": "Centaur Omenreader", "mana_cost": "{3}{G}", "type_line": "Snow Creature \u2014 Centaur Shaman", "oracle_text": "As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.", "power": "3", "toughness": "3"}
Name:Centaur Omenreader\nManaCost:3 G\nTypes:Snow Creature Centaur Shaman\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 2 | IsPresent$ Card.Self+tapped | Description$ As long as CARDNAME is tapped, creature spells you cast cost {2} less to cast.\nOracle:As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Centaur Omenreader", "mana_cost": "{3}{G}", "type_line": "Snow Creature \u2014 Centaur Shaman", "oracle_text": "As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.", "power": "3", "toughness": "3"} ### Response: Name:Centaur Omenreader\nManaCost:3 G\nTypes:Snow Creature Centaur Shaman\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 2 | IsPresent$ Card.Self+tapped | Description$ As long as CARDNAME is tapped, creature spells you cast cost {2} less to cast.\nOracle:As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.
Create the Forge script for this magic card
{"name": "Scald", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a player taps an Island for mana, Scald deals 1 damage to that player."}
Name:Scald\nManaCost:1 R\nTypes:Enchantment\nT:Mode$ TapsForMana | ValidCard$ Island | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a player taps an Island for mana, CARDNAME deals 1 damage to that player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scald", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a player taps an Island for mana, Scald deals 1 damage to that player."} ### Response: Name:Scald\nManaCost:1 R\nTypes:Enchantment\nT:Mode$ TapsForMana | ValidCard$ Island | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a player taps an Island for mana, CARDNAME deals 1 damage to that player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
Create the Forge script for this magic card
{"name": "Courageous Resolve", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)\nFateful hour \u2014 If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn."}
Name:Courageous Resolve\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | KW$ Protection:Player.PlayerUID_ChosenPlayerUID:ChosenPlayerName | DefinedKW$ Opponent | SpellDescription$ Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)\nSVar:DBDraw:DB$ Draw | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STKeepLife,STCantLose | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ LE5 | AILogic$ Fog | SpellDescription$ Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.\nSVar:STKeepLife:Mode$ CantLoseLife | ValidPlayer$ You | Description$ You can't lose life this turn.\nSVar:STCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. & Your opponents can't win the game. | Description$ You can't lose the game. Your opponents can't win the game.\nSVar:FatefulHour:Count$YourLifeTotal\nOracle:Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)\nFateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Courageous Resolve", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)\nFateful hour \u2014 If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn."} ### Response: Name:Courageous Resolve\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | KW$ Protection:Player.PlayerUID_ChosenPlayerUID:ChosenPlayerName | DefinedKW$ Opponent | SpellDescription$ Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)\nSVar:DBDraw:DB$ Draw | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STKeepLife,STCantLose | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ LE5 | AILogic$ Fog | SpellDescription$ Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.\nSVar:STKeepLife:Mode$ CantLoseLife | ValidPlayer$ You | Description$ You can't lose life this turn.\nSVar:STCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. & Your opponents can't win the game. | Description$ You can't lose the game. Your opponents can't win the game.\nSVar:FatefulHour:Count$YourLifeTotal\nOracle:Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)\nFateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Create the Forge script for this magic card
{"name": "Primal Surge", "mana_cost": "{8}{G}{G}", "type_line": "Sorcery", "oracle_text": "Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process."}
Name:Primal Surge\nManaCost:8 G G\nTypes:Sorcery\nA:SP$ Repeat | Cost$ 8 G G | RepeatSubAbility$ DBDig | RepeatDefined$ Remembered | RepeatPresent$ Permanent | RepeatCompare$ EQ1 | StackDescription$ Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. | SpellDescription$ Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.\nSVar:DBDig:DB$ Dig | DigNum$ 1 | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Exile | ForgetOtherRemembered$ True | RememberChanged$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Permanent | ConditionCompare$ EQ1 | Optional$ True | RememberChanged$ True | ForgetOtherRemembered$ True\nOracle:Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Primal Surge", "mana_cost": "{8}{G}{G}", "type_line": "Sorcery", "oracle_text": "Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process."} ### Response: Name:Primal Surge\nManaCost:8 G G\nTypes:Sorcery\nA:SP$ Repeat | Cost$ 8 G G | RepeatSubAbility$ DBDig | RepeatDefined$ Remembered | RepeatPresent$ Permanent | RepeatCompare$ EQ1 | StackDescription$ Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. | SpellDescription$ Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.\nSVar:DBDig:DB$ Dig | DigNum$ 1 | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Exile | ForgetOtherRemembered$ True | RememberChanged$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Permanent | ConditionCompare$ EQ1 | Optional$ True | RememberChanged$ True | ForgetOtherRemembered$ True\nOracle:Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
Create the Forge script for this magic card
{"name": "Combat Research", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"Whenever this creature deals combat damage to a player, draw a card.\"\nAs long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)"}
Name:Combat Research\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curiosity | AITgts$ Creature.Legendary+YouCtrl\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ TrigDamageDone | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."\nSVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Legendary | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nDeckHints:Type$Legendary\nOracle:Enchant creature\nEnchanted creature has "Whenever this creature deals combat damage to a player, draw a card."\nAs long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Combat Research", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"Whenever this creature deals combat damage to a player, draw a card.\"\nAs long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)"} ### Response: Name:Combat Research\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curiosity | AITgts$ Creature.Legendary+YouCtrl\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ TrigDamageDone | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."\nSVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Legendary | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nDeckHints:Type$Legendary\nOracle:Enchant creature\nEnchanted creature has "Whenever this creature deals combat damage to a player, draw a card."\nAs long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Create the Forge script for this magic card
{"name": "Copperhorn Scout", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Whenever Copperhorn Scout attacks, untap each other creature you control.", "power": "1", "toughness": "1"}
Name:Copperhorn Scout\nManaCost:G\nTypes:Creature Elf Scout\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntapAll | TriggerDescription$ Whenever CARDNAME attacks, untap each other creature you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.Other+YouCtrl\nOracle:Whenever Copperhorn Scout attacks, untap each other creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Copperhorn Scout", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Whenever Copperhorn Scout attacks, untap each other creature you control.", "power": "1", "toughness": "1"} ### Response: Name:Copperhorn Scout\nManaCost:G\nTypes:Creature Elf Scout\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntapAll | TriggerDescription$ Whenever CARDNAME attacks, untap each other creature you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.Other+YouCtrl\nOracle:Whenever Copperhorn Scout attacks, untap each other creature you control.
Create the Forge script for this magic card
{"name": "Beledros Witherbloom", "mana_cost": "{5}{B}{G}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying\nAt the beginning of each upkeep, create a 1/1 black and green Pest creature token with \"When this creature dies, you gain 1 life.\"\nPay 10 life: Untap all lands you control. Activate only once each turn.", "power": "4", "toughness": "4"}
Name:Beledros Witherbloom\nManaCost:5 B G\nTypes:Legendary Creature Elder Dragon\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_pest_lifegain | TokenOwner$ You\nA:AB$ UntapAll | Cost$ PayLife<10> | ActivationLimit$ 1 | ValidCards$ Land.YouCtrl\nDeckHas:Ability$Token|LifeGain\nOracle:Flying\nAt the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nPay 10 life: Untap all lands you control. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Beledros Witherbloom", "mana_cost": "{5}{B}{G}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying\nAt the beginning of each upkeep, create a 1/1 black and green Pest creature token with \"When this creature dies, you gain 1 life.\"\nPay 10 life: Untap all lands you control. Activate only once each turn.", "power": "4", "toughness": "4"} ### Response: Name:Beledros Witherbloom\nManaCost:5 B G\nTypes:Legendary Creature Elder Dragon\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_pest_lifegain | TokenOwner$ You\nA:AB$ UntapAll | Cost$ PayLife<10> | ActivationLimit$ 1 | ValidCards$ Land.YouCtrl\nDeckHas:Ability$Token|LifeGain\nOracle:Flying\nAt the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nPay 10 life: Untap all lands you control. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Growth Spiral", "mana_cost": "{G}{U}", "type_line": "Instant", "oracle_text": "Draw a card. You may put a land card from your hand onto the battlefield."}
Name:Growth Spiral\nManaCost:G U\nTypes:Instant\nA:SP$ Draw | Cost$ G U | Defined$ You | NumCards$ 1 | SubAbility$ DBChangeZone | SpellDescription$ Draw a card.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:Draw a card. You may put a land card from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Growth Spiral", "mana_cost": "{G}{U}", "type_line": "Instant", "oracle_text": "Draw a card. You may put a land card from your hand onto the battlefield."} ### Response: Name:Growth Spiral\nManaCost:G U\nTypes:Instant\nA:SP$ Draw | Cost$ G U | Defined$ You | NumCards$ 1 | SubAbility$ DBChangeZone | SpellDescription$ Draw a card.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:Draw a card. You may put a land card from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Vishgraz, the Doomhive", "mana_cost": "{2}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Insect", "oracle_text": "Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and \"This creature can't block.\"\nVishgraz gets +1/+1 for each poison counter your opponents have.", "power": "3", "toughness": "3"}
Name:Vishgraz, the Doomhive\nManaCost:2 W B G\nTypes:Legendary Creature Phyrexian Insect\nPT:3/3\nK:Menace\nK:Toxic:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ NICKNAME gets +1/+1 for each poison counter your opponents have.\nSVar:X:Count$TotalOppPoisonCounters\nAI:RemoveDeck:Random\nDeckHas:Ability$Token & Type$Mite|Artifact\nDeckHints:Ability$Counters & Keyword$Infect|Toxic|Poisonous\nOracle:Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."\nVishgraz gets +1/+1 for each poison counter your opponents have
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vishgraz, the Doomhive", "mana_cost": "{2}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Insect", "oracle_text": "Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and \"This creature can't block.\"\nVishgraz gets +1/+1 for each poison counter your opponents have.", "power": "3", "toughness": "3"} ### Response: Name:Vishgraz, the Doomhive\nManaCost:2 W B G\nTypes:Legendary Creature Phyrexian Insect\nPT:3/3\nK:Menace\nK:Toxic:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ NICKNAME gets +1/+1 for each poison counter your opponents have.\nSVar:X:Count$TotalOppPoisonCounters\nAI:RemoveDeck:Random\nDeckHas:Ability$Token & Type$Mite|Artifact\nDeckHints:Ability$Counters & Keyword$Infect|Toxic|Poisonous\nOracle:Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."\nVishgraz gets +1/+1 for each poison counter your opponents have
Create the Forge script for this magic card
{"name": "Paradoxical Outcome", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way."}
Name:Paradoxical Outcome\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Permanent.nonLand+nonToken+YouCtrl | TgtPrompt$ Select target nonland, nontoken permanent you control | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | SubAbility$ DBDraw | SpellDescription$ Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.\nSVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Permanent.nonLand+nonToken+YouCtrl\nSVar:Y:Remembered$Valid Card.YouOwn\nOracle:Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Paradoxical Outcome", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way."} ### Response: Name:Paradoxical Outcome\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Permanent.nonLand+nonToken+YouCtrl | TgtPrompt$ Select target nonland, nontoken permanent you control | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | SubAbility$ DBDraw | SpellDescription$ Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.\nSVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Permanent.nonLand+nonToken+YouCtrl\nSVar:Y:Remembered$Valid Card.YouOwn\nOracle:Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Create the Forge script for this magic card
{"name": "Corrosive Ooze", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.", "power": "2", "toughness": "2"}
Name:Corrosive Ooze\nManaCost:1 G\nTypes:Creature Ooze\nPT:2/2\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.equipped | ValidBlocker$ Card.Self | Execute$ DelTrigAttacker | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.equipped | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.\nSVar:DelTrigAttacker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigRem | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy all Equipment attached to blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigRem | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy all Equipment attached to blocking creature at end of combat.\nSVar:TrigRem:DB$ Pump | RememberObjects$ DelayTriggerRememberedLKI | SubAbility$ TrigDestroy\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Remembered.Equipment+Attached | SpellDescription$ Destroy all Equipment attached to that creature. | SubAbility$ Cleanup\nSVar:Cleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Corrosive Ooze", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.", "power": "2", "toughness": "2"} ### Response: Name:Corrosive Ooze\nManaCost:1 G\nTypes:Creature Ooze\nPT:2/2\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.equipped | ValidBlocker$ Card.Self | Execute$ DelTrigAttacker | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.equipped | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.\nSVar:DelTrigAttacker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigRem | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy all Equipment attached to blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigRem | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy all Equipment attached to blocking creature at end of combat.\nSVar:TrigRem:DB$ Pump | RememberObjects$ DelayTriggerRememberedLKI | SubAbility$ TrigDestroy\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Remembered.Equipment+Attached | SpellDescription$ Destroy all Equipment attached to that creature. | SubAbility$ Cleanup\nSVar:Cleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Create the Forge script for this magic card
{"name": "The Aether Flues", "mana_cost": "", "type_line": "Plane \u2014 Iquatana", "oracle_text": "When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nWhenever chaos ensues, you may put a creature card from your hand onto the battlefield."}
Name:The Aether Flues\nManaCost:no cost\nTypes:Plane Iquatana\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ FluesSacrifice | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ FluesSacrifice | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nSVar:FluesSacrifice:DB$ Sacrifice | Optional$ True | SacValid$ Creature | Amount$ 1 | RememberSacrificed$ True | SubAbility$ FluesDig\nSVar:FluesDig:DB$ DigUntil | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | Shuffle$ True | ConditionDefined$ RememberedLKI | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.\nSVar:RolledChaos:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Hand | Destination$ Battlefield\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nWhenever chaos ensues, you may put a creature card from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Aether Flues", "mana_cost": "", "type_line": "Plane \u2014 Iquatana", "oracle_text": "When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nWhenever chaos ensues, you may put a creature card from your hand onto the battlefield."} ### Response: Name:The Aether Flues\nManaCost:no cost\nTypes:Plane Iquatana\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ FluesSacrifice | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ FluesSacrifice | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nSVar:FluesSacrifice:DB$ Sacrifice | Optional$ True | SacValid$ Creature | Amount$ 1 | RememberSacrificed$ True | SubAbility$ FluesDig\nSVar:FluesDig:DB$ DigUntil | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | Shuffle$ True | ConditionDefined$ RememberedLKI | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.\nSVar:RolledChaos:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Hand | Destination$ Battlefield\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nWhenever chaos ensues, you may put a creature card from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "True-Faith Censer", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has vigilance.\nAs long as equipped creature is a Human, it gets an additional +1/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:True-Faith Censer\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Equipped creature gets +1/+1 and has vigilance.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Human | AddPower$ 1 | Description$ As long as equipped creature is a Human it gets an additional +1/+0.\nK:Equip:2\nDeckHints:Type$Human\nOracle:Equipped creature gets +1/+1 and has vigilance.\nAs long as equipped creature is a Human, it gets an additional +1/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "True-Faith Censer", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has vigilance.\nAs long as equipped creature is a Human, it gets an additional +1/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:True-Faith Censer\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Equipped creature gets +1/+1 and has vigilance.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Human | AddPower$ 1 | Description$ As long as equipped creature is a Human it gets an additional +1/+0.\nK:Equip:2\nDeckHints:Type$Human\nOracle:Equipped creature gets +1/+1 and has vigilance.\nAs long as equipped creature is a Human, it gets an additional +1/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Bone Mask", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way."}
Name:Bone Mask\nManaCost:4\nTypes:Artifact\nA:AB$ ChooseSource | Cost$ 2 T | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ You | ReplaceWith$ ExileFromLibInstead | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.\nSVar:ExileFromLibInstead:DB$ Dig | Defined$ You | DestinationZone$ Exile | DigNum$ X | ChangeNum$ All\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:X:ReplaceCount$DamageAmount\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bone Mask", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way."} ### Response: Name:Bone Mask\nManaCost:4\nTypes:Artifact\nA:AB$ ChooseSource | Cost$ 2 T | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ You | ReplaceWith$ ExileFromLibInstead | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.\nSVar:ExileFromLibInstead:DB$ Dig | Defined$ You | DestinationZone$ Exile | DigNum$ X | ChangeNum$ All\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:X:ReplaceCount$DamageAmount\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
Create the Forge script for this magic card
{"name": "Lawless Broker", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Aetherborn Rogue", "oracle_text": "When Lawless Broker dies, put a +1/+1 counter on target creature you control.", "power": "3", "toughness": "2"}
Name:Lawless Broker\nManaCost:2 B\nTypes:Creature Aetherborn Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Lawless Broker dies, put a +1/+1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lawless Broker", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Aetherborn Rogue", "oracle_text": "When Lawless Broker dies, put a +1/+1 counter on target creature you control.", "power": "3", "toughness": "2"} ### Response: Name:Lawless Broker\nManaCost:2 B\nTypes:Creature Aetherborn Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Lawless Broker dies, put a +1/+1 counter on target creature you control.
Create the Forge script for this magic card
{"name": "Tramway Station", "mana_cost": "", "type_line": "Land", "oracle_text": "Tramway Station enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card."}
Name:Tramway Station\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ Draw | Cost$ 2 B R T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Tramway Station enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tramway Station", "mana_cost": "", "type_line": "Land", "oracle_text": "Tramway Station enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card."} ### Response: Name:Tramway Station\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ Draw | Cost$ 2 B R T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Tramway Station enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.
Create the Forge script for this magic card
{"name": "Bloodrock Cyclops", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Bloodrock Cyclops attacks each combat if able.", "power": "3", "toughness": "3"}
Name:Bloodrock Cyclops\nManaCost:2 R\nTypes:Creature Cyclops\nPT:3/3\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Bloodrock Cyclops attacks each combat if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodrock Cyclops", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Bloodrock Cyclops attacks each combat if able.", "power": "3", "toughness": "3"} ### Response: Name:Bloodrock Cyclops\nManaCost:2 R\nTypes:Creature Cyclops\nPT:3/3\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Bloodrock Cyclops attacks each combat if able.
Create the Forge script for this magic card
{"name": "Lotus Bloom", "mana_cost": "", "type_line": "Artifact", "oracle_text": "Suspend 3\u2014{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\n{T}, Sacrifice Lotus Bloom: Add three mana of any one color."}
Name:Lotus Bloom\nManaCost:no cost\nTypes:Artifact\nK:Suspend:3:0\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | AILogic$ BlackLotus | SpellDescription$ Add three mana of any one color.\nOracle:Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\n{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lotus Bloom", "mana_cost": "", "type_line": "Artifact", "oracle_text": "Suspend 3\u2014{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\n{T}, Sacrifice Lotus Bloom: Add three mana of any one color."} ### Response: Name:Lotus Bloom\nManaCost:no cost\nTypes:Artifact\nK:Suspend:3:0\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | AILogic$ BlackLotus | SpellDescription$ Add three mana of any one color.\nOracle:Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\n{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Create the Forge script for this magic card
{"name": "Powerstone Minefield", "mana_cost": "{2}{R}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it."}
Name:Powerstone Minefield\nManaCost:2 R W\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature attacks or blocks, CARDNAME deals 2 damage to it.\nT:Mode$ Blocks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage2 | Secondary$ True | TriggerDescription$ Whenever a creature attacks or blocks, CARDNAME deals 2 damage to it.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredAttackerLKICopy | NumDmg$ 2\nSVar:TrigDamage2:DB$ DealDamage | Defined$ TriggeredBlockerLKICopy | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Powerstone Minefield", "mana_cost": "{2}{R}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it."} ### Response: Name:Powerstone Minefield\nManaCost:2 R W\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature attacks or blocks, CARDNAME deals 2 damage to it.\nT:Mode$ Blocks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage2 | Secondary$ True | TriggerDescription$ Whenever a creature attacks or blocks, CARDNAME deals 2 damage to it.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredAttackerLKICopy | NumDmg$ 2\nSVar:TrigDamage2:DB$ DealDamage | Defined$ TriggeredBlockerLKICopy | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
Create the Forge script for this magic card
{"name": "Polyraptor", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.", "power": "5", "toughness": "5"}
Name:Polyraptor\nManaCost:6 G G\nTypes:Creature Dinosaur\nPT:5/5\nT:Mode$ DamageDoneOnce | Execute$ TrigCopyPermanent | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, create a token that's a copy of CARDNAME.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1\nDeckHas:Ability$Token\nOracle:Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Polyraptor", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.", "power": "5", "toughness": "5"} ### Response: Name:Polyraptor\nManaCost:6 G G\nTypes:Creature Dinosaur\nPT:5/5\nT:Mode$ DamageDoneOnce | Execute$ TrigCopyPermanent | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, create a token that's a copy of CARDNAME.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1\nDeckHas:Ability$Token\nOracle:Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.