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Create the Forge script for this magic card
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{"name": "Firja's Retribution", "mana_cost": "{1}{W}{W}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 4/4 white Angel Warrior creature token with flying and vigilance.\nII \u2014 Until end of turn, Angels you control gain \"{T}: Destroy target creature with power less than this creature's power.\"\nIII \u2014 Angels you control gain double strike until end of turn."}
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Name:Firja's Retribution\nManaCost:1 W W B\nTypes:Enchantment Saga\nK:Chapter:3:TrigAngel,DBAnimateAll,TrigPump\nSVar:TrigAngel:DB$ Token | TokenAmount$ 1 | TokenScript$ w_4_4_angel_warrior_flying_vigilance | TokenOwner$ You | SpellDescription$ Create a 4/4 white Angel creature token with flying and vigilance.\nSVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Angel.YouCtrl | Abilities$ TapDestroy | SpellDescription$ Until the end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature."\nSVar:TapDestroy:AB$ Destroy | Cost$ T | ValidTgts$ Creature.powerLTX | TgtPrompt$ Select target creature with power less than this creature | SpellDescription$ Destroy target creature with power less than this creature.\nSVar:X:Count$CardPower\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Angel.YouCtrl | KW$ Double Strike | SpellDescription$ Angels you control gain double strike until end of turn.\nDeckHints:Type$Angel\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI β Create a 4/4 white Angel Warrior creature token with flying and vigilance.\nII β Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power."\nIII β Angels you control gain double strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Firja's Retribution", "mana_cost": "{1}{W}{W}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 4/4 white Angel Warrior creature token with flying and vigilance.\nII \u2014 Until end of turn, Angels you control gain \"{T}: Destroy target creature with power less than this creature's power.\"\nIII \u2014 Angels you control gain double strike until end of turn."}
### Response: Name:Firja's Retribution\nManaCost:1 W W B\nTypes:Enchantment Saga\nK:Chapter:3:TrigAngel,DBAnimateAll,TrigPump\nSVar:TrigAngel:DB$ Token | TokenAmount$ 1 | TokenScript$ w_4_4_angel_warrior_flying_vigilance | TokenOwner$ You | SpellDescription$ Create a 4/4 white Angel creature token with flying and vigilance.\nSVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Angel.YouCtrl | Abilities$ TapDestroy | SpellDescription$ Until the end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature."\nSVar:TapDestroy:AB$ Destroy | Cost$ T | ValidTgts$ Creature.powerLTX | TgtPrompt$ Select target creature with power less than this creature | SpellDescription$ Destroy target creature with power less than this creature.\nSVar:X:Count$CardPower\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Angel.YouCtrl | KW$ Double Strike | SpellDescription$ Angels you control gain double strike until end of turn.\nDeckHints:Type$Angel\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI β Create a 4/4 white Angel Warrior creature token with flying and vigilance.\nII β Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power."\nIII β Angels you control gain double strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Nezumi Freewheeler"}
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Name:Nezumi Freewheeler\nManaCost:3 B\nTypes:Creature Rat Samurai\nPT:3/3\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, each player mills three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ Player\nA:AB$ SetState | Cost$ 5 WP | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)\nAlternateMode:DoubleFaced\nDeckHas:Ability$Mill\nDeckHints:Color$White\nOracle:Menace\nWhen Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill a card, put the top card of your library into your graveyard.)\n{5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)\n\nALTERNATE\n\nName:Hideous Fleshwheeler\nManaCost:no cost\nColors:white,black\nTypes:Creature Phyrexian Rat\nPT:4/5\nK:Menace\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When this creature transforms into CARDNAME, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.\nSVar:TrigPut:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target permanent card with mana value 2 or less from a graveyard | ValidTgts$ Permanent.cmcLE2 | GainControl$ True\nDeckHas:Ability$Graveyard\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nezumi Freewheeler"}
### Response: Name:Nezumi Freewheeler\nManaCost:3 B\nTypes:Creature Rat Samurai\nPT:3/3\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, each player mills three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ Player\nA:AB$ SetState | Cost$ 5 WP | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)\nAlternateMode:DoubleFaced\nDeckHas:Ability$Mill\nDeckHints:Color$White\nOracle:Menace\nWhen Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill a card, put the top card of your library into your graveyard.)\n{5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)\n\nALTERNATE\n\nName:Hideous Fleshwheeler\nManaCost:no cost\nColors:white,black\nTypes:Creature Phyrexian Rat\nPT:4/5\nK:Menace\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When this creature transforms into CARDNAME, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.\nSVar:TrigPut:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target permanent card with mana value 2 or less from a graveyard | ValidTgts$ Permanent.cmcLE2 | GainControl$ True\nDeckHas:Ability$Graveyard\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Howling Wolf", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.", "power": "2", "toughness": "2"}
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Name:Howling Wolf\nManaCost:2 G G\nTypes:Creature Wolf\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedHowling Wolf | ChangeNum$ 3 | ShuffleNonMandatory$ True\nDeckHints:Name$Howling Wolf\nOracle:When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Howling Wolf", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Howling Wolf\nManaCost:2 G G\nTypes:Creature Wolf\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedHowling Wolf | ChangeNum$ 3 | ShuffleNonMandatory$ True\nDeckHints:Name$Howling Wolf\nOracle:When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "River Song", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Human Time Lord Rogue", "oracle_text": "Meet in Reverse \u2014 You draw cards from the bottom of your library rather than the top.\nSpoilers \u2014 Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.", "power": "2", "toughness": "2"}
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Name:River Song\nManaCost:1 U R\nTypes:Legendary Creature Human Time Lord Rogue\nPT:2/2\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You draw cards from the bottom of your library instead of the top of your library. | Description$ Meet in Reverse β You draw cards from the bottom of your library rather than the top.\nT:Mode$ Scry | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Spoilers β Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on CARDNAME. Then CARDNAME deals damage to that player equal to its power.\nT:Mode$ Surveil | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Spoilers β Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on CARDNAME. Then CARDNAME deals damage to that player equal to its power.\nT:Mode$ SearchedLibrary | SearchOwnLibrary$ True | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Spoilers β Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on CARDNAME. Then CARDNAME deals damage to that player equal to its power.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Meet in Reverse β You draw cards from the bottom of your library rather than the top.\nSpoilers β Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "River Song", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Human Time Lord Rogue", "oracle_text": "Meet in Reverse \u2014 You draw cards from the bottom of your library rather than the top.\nSpoilers \u2014 Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.", "power": "2", "toughness": "2"}
### Response: Name:River Song\nManaCost:1 U R\nTypes:Legendary Creature Human Time Lord Rogue\nPT:2/2\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You draw cards from the bottom of your library instead of the top of your library. | Description$ Meet in Reverse β You draw cards from the bottom of your library rather than the top.\nT:Mode$ Scry | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Spoilers β Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on CARDNAME. Then CARDNAME deals damage to that player equal to its power.\nT:Mode$ Surveil | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Spoilers β Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on CARDNAME. Then CARDNAME deals damage to that player equal to its power.\nT:Mode$ SearchedLibrary | SearchOwnLibrary$ True | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Spoilers β Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on CARDNAME. Then CARDNAME deals damage to that player equal to its power.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Meet in Reverse β You draw cards from the bottom of your library rather than the top.\nSpoilers β Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
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Create the Forge script for this magic card
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{"name": "Ravenform", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.\nForetell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
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Name:Ravenform\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | RememberLKI$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | AILogic$ Pongify | SpellDescription$ Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_bird_flying | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Foretell:U\nDeckHas:Ability$Token\nOracle:Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.\nForetell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ravenform", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.\nForetell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
### Response: Name:Ravenform\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | RememberLKI$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | AILogic$ Pongify | SpellDescription$ Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_bird_flying | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Foretell:U\nDeckHas:Ability$Token\nOracle:Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.\nForetell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Create the Forge script for this magic card
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{"name": "Cathedral Sanctifier", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Cathedral Sanctifier enters the battlefield, you gain 3 life.", "power": "1", "toughness": "1"}
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Name:Cathedral Sanctifier\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nDeckHas:Ability$LifeGain\nOracle:When Cathedral Sanctifier enters the battlefield, you gain 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cathedral Sanctifier", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Cathedral Sanctifier enters the battlefield, you gain 3 life.", "power": "1", "toughness": "1"}
### Response: Name:Cathedral Sanctifier\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nDeckHas:Ability$LifeGain\nOracle:When Cathedral Sanctifier enters the battlefield, you gain 3 life.
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Create the Forge script for this magic card
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{"name": "Korvold and the Noble Thief", "mana_cost": "{3}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nIII \u2014 Exile the top three cards of target opponent's library. You may play those cards this turn."}
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Name:Korvold and the Noble Thief\nManaCost:3 R\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBToken,ExileMayPlay\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:ExileMayPlay:DB$ Dig | ValidTgts$ Opponent | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of target opponent's library. You may play those cards this turn.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled cards this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Artifact|Treasure\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II β Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nIII β Exile the top three cards of target opponent's library. You may play those cards this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Korvold and the Noble Thief", "mana_cost": "{3}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nIII \u2014 Exile the top three cards of target opponent's library. You may play those cards this turn."}
### Response: Name:Korvold and the Noble Thief\nManaCost:3 R\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBToken,ExileMayPlay\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:ExileMayPlay:DB$ Dig | ValidTgts$ Opponent | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of target opponent's library. You may play those cards this turn.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled cards this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Artifact|Treasure\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II β Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nIII β Exile the top three cards of target opponent's library. You may play those cards this turn.
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Create the Forge script for this magic card
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{"name": "Riptide Pilferer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "1"}
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Name:Riptide Pilferer\nManaCost:1 U\nTypes:Creature Merfolk Rogue\nPT:1/1\nK:Morph:U\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Riptide Pilferer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "1"}
### Response: Name:Riptide Pilferer\nManaCost:1 U\nTypes:Creature Merfolk Rogue\nPT:1/1\nK:Morph:U\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Create the Forge script for this magic card
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{"name": "Pure Intentions", "mana_cost": "{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.\nWhen a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step."}
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Name:Pure Intentions\nManaCost:W\nTypes:Instant Arcane\nA:SP$ Effect | Cost$ W | Triggers$ PureDiscarded | SpellDescription$ Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.\nSVar:PureDiscarded:Mode$ Discarded | ValidCard$ Card.YouCtrl | ValidCause$ Card.OppCtrl | TriggerZones$ Command | Execute$ TrigPureChange | TriggerDescription$ Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.\nSVar:TrigPureChange:DB$ ChangeZone | Defined$ TriggeredCardLKICopy | Origin$ Graveyard | Destination$ Hand\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | Execute$ TrigDelay | TriggerDescription$ When a spell or ability an opponent controls causes you to discard CARDNAME, return CARDNAME from your graveyard to your hand at the beginning of the next end step.\nSVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigPureReturn | SpellDescription$ Return CARDNAME from your graveyard to your hand at the beginning of the next end step.\nSVar:TrigPureReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand\nSVar:DiscardMeByOpp:1\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.\nWhen a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pure Intentions", "mana_cost": "{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.\nWhen a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step."}
### Response: Name:Pure Intentions\nManaCost:W\nTypes:Instant Arcane\nA:SP$ Effect | Cost$ W | Triggers$ PureDiscarded | SpellDescription$ Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.\nSVar:PureDiscarded:Mode$ Discarded | ValidCard$ Card.YouCtrl | ValidCause$ Card.OppCtrl | TriggerZones$ Command | Execute$ TrigPureChange | TriggerDescription$ Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.\nSVar:TrigPureChange:DB$ ChangeZone | Defined$ TriggeredCardLKICopy | Origin$ Graveyard | Destination$ Hand\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | Execute$ TrigDelay | TriggerDescription$ When a spell or ability an opponent controls causes you to discard CARDNAME, return CARDNAME from your graveyard to your hand at the beginning of the next end step.\nSVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigPureReturn | SpellDescription$ Return CARDNAME from your graveyard to your hand at the beginning of the next end step.\nSVar:TrigPureReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand\nSVar:DiscardMeByOpp:1\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.\nWhen a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "A-Phantom Carriage", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.", "power": "4", "toughness": "4"}
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Name:A-Phantom Carriage\nManaCost:2 U U\nTypes:Creature Spirit\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ PhantomSearch | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.\nSVar:PhantomSearch:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeNum$ 1 | ChangeType$ Card.withFlashback+YouOwn,Card.withDisturb+YouOwn\nOracle:Flying\nWhen Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Phantom Carriage", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.", "power": "4", "toughness": "4"}
### Response: Name:A-Phantom Carriage\nManaCost:2 U U\nTypes:Creature Spirit\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ PhantomSearch | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.\nSVar:PhantomSearch:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeNum$ 1 | ChangeType$ Card.withFlashback+YouOwn,Card.withDisturb+YouOwn\nOracle:Flying\nWhen Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
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Create the Forge script for this magic card
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{"name": "Hatching Plans", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "When Hatching Plans is put into a graveyard from the battlefield, draw three cards."}
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Name:Hatching Plans\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw three cards.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 3\nSVar:SacMe:5\nAI:RemoveDeck:Random\nOracle:When Hatching Plans is put into a graveyard from the battlefield, draw three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hatching Plans", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "When Hatching Plans is put into a graveyard from the battlefield, draw three cards."}
### Response: Name:Hatching Plans\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw three cards.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 3\nSVar:SacMe:5\nAI:RemoveDeck:Random\nOracle:When Hatching Plans is put into a graveyard from the battlefield, draw three cards.
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Create the Forge script for this magic card
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{"name": "Sphinx of the Guildpact", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Sphinx of the Guildpact is all colors.\nFlying\nHexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)", "power": "5", "toughness": "5"}
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Name:Sphinx of the Guildpact\nManaCost:7\nTypes:Artifact Creature Sphinx\nPT:5/5\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | SetColor$ All | Description$ CARDNAME is all colors.\nK:Flying\nK:Hexproof:Card.MonoColor:monocolored\nOracle:Sphinx of the Guildpact is all colors.\nFlying\nHexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sphinx of the Guildpact", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Sphinx of the Guildpact is all colors.\nFlying\nHexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)", "power": "5", "toughness": "5"}
### Response: Name:Sphinx of the Guildpact\nManaCost:7\nTypes:Artifact Creature Sphinx\nPT:5/5\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | SetColor$ All | Description$ CARDNAME is all colors.\nK:Flying\nK:Hexproof:Card.MonoColor:monocolored\nOracle:Sphinx of the Guildpact is all colors.\nFlying\nHexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Cultivate", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle."}
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Name:Cultivate\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Library | ChangeType$ Land.Basic | ChangeNum$ 2 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChangeZone1 | SpellDescription$ Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.IsRemembered | ChangeNum$ 1 | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for the battlefield | Tapped$ True | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.IsRemembered | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for your hand | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cultivate", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle."}
### Response: Name:Cultivate\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Library | ChangeType$ Land.Basic | ChangeNum$ 2 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChangeZone1 | SpellDescription$ Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.IsRemembered | ChangeNum$ 1 | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for the battlefield | Tapped$ True | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.IsRemembered | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for your hand | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Militia Rallier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Militia Rallier can't attack alone.\nWhenever Militia Rallier attacks, untap target creature.", "power": "3", "toughness": "3"}
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Name:Militia Rallier\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/3\nK:CARDNAME can't attack alone.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, untap target creature.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:HasAttackEffect:TRUE\nOracle:Militia Rallier can't attack alone.\nWhenever Militia Rallier attacks, untap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Militia Rallier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Militia Rallier can't attack alone.\nWhenever Militia Rallier attacks, untap target creature.", "power": "3", "toughness": "3"}
### Response: Name:Militia Rallier\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/3\nK:CARDNAME can't attack alone.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, untap target creature.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:HasAttackEffect:TRUE\nOracle:Militia Rallier can't attack alone.\nWhenever Militia Rallier attacks, untap target creature.
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Create the Forge script for this magic card
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{"name": "Didn't Say Please", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller mills three cards."}
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Name:Didn't Say Please\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBMill | Destination$ Graveyard | SpellDescription$ Counter target spell. Its controller mills three cards.\nSVar:DBMill:DB$ Mill | NumCards$ 3 | Defined$ TargetedController\nOracle:Counter target spell. Its controller mills three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Didn't Say Please", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller mills three cards."}
### Response: Name:Didn't Say Please\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBMill | Destination$ Graveyard | SpellDescription$ Counter target spell. Its controller mills three cards.\nSVar:DBMill:DB$ Mill | NumCards$ 3 | Defined$ TargetedController\nOracle:Counter target spell. Its controller mills three cards.
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Create the Forge script for this magic card
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{"name": "Enrage", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+0 until end of turn."}
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Name:Enrage\nManaCost:X R\nTypes:Instant\nA:SP$ Pump | Cost$ X R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn.\nSVar:X:Count$xPaid\nOracle:Target creature gets +X/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enrage", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+0 until end of turn."}
### Response: Name:Enrage\nManaCost:X R\nTypes:Instant\nA:SP$ Pump | Cost$ X R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn.\nSVar:X:Count$xPaid\nOracle:Target creature gets +X/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "A-Fates' Reversal", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)"}
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Name:A-Fates' Reversal\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBVenture | SpellDescription$ Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.\nSVar:DBVenture:DB$ Venture\nDeckHints:Ability$Graveyard\nOracle:Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Fates' Reversal", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)"}
### Response: Name:A-Fates' Reversal\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBVenture | SpellDescription$ Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.\nSVar:DBVenture:DB$ Venture\nDeckHints:Ability$Graveyard\nOracle:Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.
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Create the Forge script for this magic card
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{"name": "The Zephyr Maze", "mana_cost": "", "type_line": "Plane \u2014 Kyneth", "oracle_text": "Creatures with flying get +2/+0.\nCreatures without flying get -2/-0.\nWhenever chaos ensues, target creature gains flying until end of turn."}
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Name:The Zephyr Maze\nManaCost:no cost\nTypes:Plane Kyneth\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withFlying | AddPower$ 2 | Description$ Creatures with flying get +2/+0.\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withoutFlying | AddPower$ -2 | Description$ Creatures without flying get -2/-0.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target creature gains flying until end of turn.\nSVar:RolledChaos:DB$ Pump | ValidTgts$ Creature | KW$ Flying\nSVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True\nOracle:Creatures with flying get +2/+0.\nCreatures without flying get -2/-0.\nWhenever chaos ensues, target creature gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Zephyr Maze", "mana_cost": "", "type_line": "Plane \u2014 Kyneth", "oracle_text": "Creatures with flying get +2/+0.\nCreatures without flying get -2/-0.\nWhenever chaos ensues, target creature gains flying until end of turn."}
### Response: Name:The Zephyr Maze\nManaCost:no cost\nTypes:Plane Kyneth\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withFlying | AddPower$ 2 | Description$ Creatures with flying get +2/+0.\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withoutFlying | AddPower$ -2 | Description$ Creatures without flying get -2/-0.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target creature gains flying until end of turn.\nSVar:RolledChaos:DB$ Pump | ValidTgts$ Creature | KW$ Flying\nSVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True\nOracle:Creatures with flying get +2/+0.\nCreatures without flying get -2/-0.\nWhenever chaos ensues, target creature gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Pyromancer's Goggles", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy."}
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Name:Pyromancer's Goggles\nManaCost:5\nTypes:Legendary Artifact\nA:AB$ Mana | Cost$ T | Produced$ R | TriggersWhenSpent$ TrigCopy | SpellDescription$ Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.\nSVar:TrigCopy:Mode$ SpellCast | ValidCard$ Instant.Red,Sorcery.Red | Execute$ TrigCopyMain | TriggerDescription$ When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.\nSVar:TrigCopyMain:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyromancer's Goggles", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy."}
### Response: Name:Pyromancer's Goggles\nManaCost:5\nTypes:Legendary Artifact\nA:AB$ Mana | Cost$ T | Produced$ R | TriggersWhenSpent$ TrigCopy | SpellDescription$ Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.\nSVar:TrigCopy:Mode$ SpellCast | ValidCard$ Instant.Red,Sorcery.Red | Execute$ TrigCopyMain | TriggerDescription$ When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.\nSVar:TrigCopyMain:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
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Create the Forge script for this magic card
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{"name": "Mark of Mutiny", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)"}
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Name:Mark of Mutiny\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBPutCounter | SpellDescription$ Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1\nOracle:Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mark of Mutiny", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)"}
### Response: Name:Mark of Mutiny\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBPutCounter | SpellDescription$ Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1\nOracle:Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
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Create the Forge script for this magic card
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{"name": "Primeval Bounty", "mana_cost": "{5}{G}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a creature spell, create a 3/3 green Beast creature token.\nWhenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.\nLandfall \u2014 Whenever a land enters the battlefield under your control, you gain 3 life."}
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Name:Primeval Bounty\nManaCost:5 G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ BountysGift | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, create a 3/3 green Beast creature token.\nSVar:BountysGift:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Landfall - Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 3 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters the battlefield under your control, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nSVar:BuffedBy:nonCreature\nOracle:Landfall - Whenever you cast a creature spell, create a 3/3 green Beast creature token.\nWhenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.\nWhenever a land enters the battlefield under your control, you gain 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Primeval Bounty", "mana_cost": "{5}{G}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a creature spell, create a 3/3 green Beast creature token.\nWhenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.\nLandfall \u2014 Whenever a land enters the battlefield under your control, you gain 3 life."}
### Response: Name:Primeval Bounty\nManaCost:5 G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ BountysGift | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, create a 3/3 green Beast creature token.\nSVar:BountysGift:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Landfall - Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 3 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters the battlefield under your control, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nSVar:BuffedBy:nonCreature\nOracle:Landfall - Whenever you cast a creature spell, create a 3/3 green Beast creature token.\nWhenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.\nWhenever a land enters the battlefield under your control, you gain 3 life.
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Create the Forge script for this magic card
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{"name": "Champion of the Flame", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nChampion of the Flame gets +2/+2 for each Aura and Equipment attached to it.", "power": "1", "toughness": "1"}
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Name:Champion of the Flame\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:1/1\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +2/+2 for each Aura and Equipment attached to it.\nSVar:X:Count$Valid Equipment.Attached,Aura.Attached/Times.2\nSVar:EnchantMe:Multiple\nSVar:EquipMe:Multiple\nDeckHints:Type$Equipment|Aura\nOracle:Trample\nChampion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Champion of the Flame", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nChampion of the Flame gets +2/+2 for each Aura and Equipment attached to it.", "power": "1", "toughness": "1"}
### Response: Name:Champion of the Flame\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:1/1\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +2/+2 for each Aura and Equipment attached to it.\nSVar:X:Count$Valid Equipment.Attached,Aura.Attached/Times.2\nSVar:EnchantMe:Multiple\nSVar:EquipMe:Multiple\nDeckHints:Type$Equipment|Aura\nOracle:Trample\nChampion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
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Create the Forge script for this magic card
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{"name": "Countervailing Winds", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {1} for each card in your graveyard.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Countervailing Winds\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {1} for each card in your graveyard.\nK:Cycling:2\nSVar:X:Count$InYourYard\nOracle:Counter target spell unless its controller pays {1} for each card in your graveyard.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Countervailing Winds", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {1} for each card in your graveyard.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Countervailing Winds\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {1} for each card in your graveyard.\nK:Cycling:2\nSVar:X:Count$InYourYard\nOracle:Counter target spell unless its controller pays {1} for each card in your graveyard.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Shattered Crypt", "mana_cost": "{X}{B}{B}", "type_line": "Sorcery", "oracle_text": "Return X target creature cards from your graveyard to your hand. You lose X life."}
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Name:Shattered Crypt\nManaCost:X B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X B B | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select X target creature cards from your graveyard | TargetMin$ X | TargetMax$ X | SubAbility$ DBLoseLife | SpellDescription$ Return X target creature cards from your graveyard to your hand. You lose X life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Return X target creature cards from your graveyard to your hand. You lose X life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shattered Crypt", "mana_cost": "{X}{B}{B}", "type_line": "Sorcery", "oracle_text": "Return X target creature cards from your graveyard to your hand. You lose X life."}
### Response: Name:Shattered Crypt\nManaCost:X B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X B B | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select X target creature cards from your graveyard | TargetMin$ X | TargetMax$ X | SubAbility$ DBLoseLife | SpellDescription$ Return X target creature cards from your graveyard to your hand. You lose X life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Return X target creature cards from your graveyard to your hand. You lose X life.
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Create the Forge script for this magic card
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{"name": "Humility", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "All creatures lose all abilities and have base power and toughness 1/1."}
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Name:Humility\nManaCost:2 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature | SetPower$ 1 | SetToughness$ 1 | RemoveAllAbilities$ True | Description$ All creatures lose all abilities and have base power and toughness 1/1.\nAI:RemoveDeck:Random\nOracle:All creatures lose all abilities and have base power and toughness 1/1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Humility", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "All creatures lose all abilities and have base power and toughness 1/1."}
### Response: Name:Humility\nManaCost:2 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature | SetPower$ 1 | SetToughness$ 1 | RemoveAllAbilities$ True | Description$ All creatures lose all abilities and have base power and toughness 1/1.\nAI:RemoveDeck:Random\nOracle:All creatures lose all abilities and have base power and toughness 1/1.
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Create the Forge script for this magic card
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{"name": "Commanding Presence", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has first strike and \"Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token.\""}
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Name:Commanding Presence\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ First Strike | AddTrigger$ TriggerDamageDone | Description$ Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."\nSVar:TriggerDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | CombatDamage$ True | ValidTarget$ Player | Execute$ DBToken | TriggerDescription$ Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier token.\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenScript$ w_1_1_human_soldier | TokenAmount$ 1\nDeckHas:Ability$Token\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Commanding Presence", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has first strike and \"Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token.\""}
### Response: Name:Commanding Presence\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ First Strike | AddTrigger$ TriggerDamageDone | Description$ Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."\nSVar:TriggerDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | CombatDamage$ True | ValidTarget$ Player | Execute$ DBToken | TriggerDescription$ Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier token.\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenScript$ w_1_1_human_soldier | TokenAmount$ 1\nDeckHas:Ability$Token\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."
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Create the Forge script for this magic card
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{"name": "Hissing Miasma", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks you, its controller loses 1 life."}
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Name:Hissing Miasma\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature attacks you, its controller loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 1\nOracle:Whenever a creature attacks you, its controller loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hissing Miasma", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks you, its controller loses 1 life."}
### Response: Name:Hissing Miasma\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature attacks you, its controller loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 1\nOracle:Whenever a creature attacks you, its controller loses 1 life.
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Create the Forge script for this magic card
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{"name": "Krakilin", "mana_cost": "{X}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Krakilin enters the battlefield with X +1/+1 counters on it.\n{1}{G}: Regenerate Krakilin.", "power": "0", "toughness": "0"}
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Name:Krakilin\nManaCost:X G G\nTypes:Creature Beast\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:Krakilin enters the battlefield with X +1/+1 counters on it.\n{1}{G}: Regenerate Krakilin.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krakilin", "mana_cost": "{X}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Krakilin enters the battlefield with X +1/+1 counters on it.\n{1}{G}: Regenerate Krakilin.", "power": "0", "toughness": "0"}
### Response: Name:Krakilin\nManaCost:X G G\nTypes:Creature Beast\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:Krakilin enters the battlefield with X +1/+1 counters on it.\n{1}{G}: Regenerate Krakilin.
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Create the Forge script for this magic card
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{"name": "Hired Giant", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.", "power": "4", "toughness": "4"}
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Name:Hired Giant\nManaCost:3 R\nTypes:Creature Giant\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.\nSVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land | DefinedPlayer$ Player.Other | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hired Giant", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.", "power": "4", "toughness": "4"}
### Response: Name:Hired Giant\nManaCost:3 R\nTypes:Creature Giant\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.\nSVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land | DefinedPlayer$ Player.Other | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
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Create the Forge script for this magic card
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{"name": "Forsaken Drifters", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Forsaken Drifters dies, mill four cards.", "power": "4", "toughness": "2"}
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Name:Forsaken Drifters\nManaCost:3 B\nTypes:Creature Zombie\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You\nOracle:When Forsaken Drifters dies, mill four cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forsaken Drifters", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Forsaken Drifters dies, mill four cards.", "power": "4", "toughness": "2"}
### Response: Name:Forsaken Drifters\nManaCost:3 B\nTypes:Creature Zombie\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You\nOracle:When Forsaken Drifters dies, mill four cards.
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Create the Forge script for this magic card
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{"name": "Sword of the Ages", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Sword of the Ages enters the battlefield tapped.\n{T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards."}
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Name:Sword of the Ages\nManaCost:6\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ DealDamage | Cost$ T Sac<1/CARDNAME> Sac<X/Creature.Other/creature> | NumDmg$ Y | ValidTgts$ Any | CostDesc$ Sacrifice Sword of the Ages and any number of creatures you control: | SubAbility$ DBExile | SpellDescription$ CARDNAME deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile CARDNAME and those creature cards.\nSVar:DBExile:DB$ ChangeZone | Defined$ SacrificedCards | Origin$ Graveyard | Destination$ Exile\nSVar:X:Count$xPaid\nSVar:Y:Sacrificed$CardPower\nAI:RemoveDeck:All\nOracle:Sword of the Ages enters the battlefield tapped.\n{T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sword of the Ages", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Sword of the Ages enters the battlefield tapped.\n{T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards."}
### Response: Name:Sword of the Ages\nManaCost:6\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ DealDamage | Cost$ T Sac<1/CARDNAME> Sac<X/Creature.Other/creature> | NumDmg$ Y | ValidTgts$ Any | CostDesc$ Sacrifice Sword of the Ages and any number of creatures you control: | SubAbility$ DBExile | SpellDescription$ CARDNAME deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile CARDNAME and those creature cards.\nSVar:DBExile:DB$ ChangeZone | Defined$ SacrificedCards | Origin$ Graveyard | Destination$ Exile\nSVar:X:Count$xPaid\nSVar:Y:Sacrificed$CardPower\nAI:RemoveDeck:All\nOracle:Sword of the Ages enters the battlefield tapped.\n{T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.
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Create the Forge script for this magic card
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{"name": "Refraction Trap", "mana_cost": "{3}{W}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.\nPrevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target."}
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Name:Refraction Trap\nManaCost:3 W\nTypes:Instant Trap\nSVar:AltCost:Cost$ W | CheckSVar$ X | SVarCompare$ GE1 | Description$ If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.\nA:SP$ ChooseSource | Cost$ 3 W | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, CARDNAME deals that much damage to any target.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Any | TgtPrompt$ Select any target to deal prevented damage to | ReplacementEffects$ ReDamage | RememberObjects$ Targeted | SubAbility$ DBCleanup\nSVar:ReDamage:Event$ DamageDone | ActiveZones$ Command | ValidTarget$ You,Permanent.YouCtrl | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ PreventDamage | PreventionEffect$ NextN | Description$ Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, EFFECTSOURCE deals that much damage to any target.\nSVar:PreventDamage:DB$ ReplaceDamage | Amount$ ShieldAmount | DivideShield$ True | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ Y | Defined$ Remembered | DamageSource$ EffectSource\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:X:Count$ThisTurnCast_Instant.Red+OppCtrl,Sorcery.Red+OppCtrl\nSVar:ShieldAmount:Number$3\nSVar:Y:ReplaceCount$DamageAmount\nAI:RemoveDeck:All\nOracle:If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.\nPrevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Refraction Trap", "mana_cost": "{3}{W}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.\nPrevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target."}
### Response: Name:Refraction Trap\nManaCost:3 W\nTypes:Instant Trap\nSVar:AltCost:Cost$ W | CheckSVar$ X | SVarCompare$ GE1 | Description$ If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.\nA:SP$ ChooseSource | Cost$ 3 W | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, CARDNAME deals that much damage to any target.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Any | TgtPrompt$ Select any target to deal prevented damage to | ReplacementEffects$ ReDamage | RememberObjects$ Targeted | SubAbility$ DBCleanup\nSVar:ReDamage:Event$ DamageDone | ActiveZones$ Command | ValidTarget$ You,Permanent.YouCtrl | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ PreventDamage | PreventionEffect$ NextN | Description$ Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, EFFECTSOURCE deals that much damage to any target.\nSVar:PreventDamage:DB$ ReplaceDamage | Amount$ ShieldAmount | DivideShield$ True | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ Y | Defined$ Remembered | DamageSource$ EffectSource\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:X:Count$ThisTurnCast_Instant.Red+OppCtrl,Sorcery.Red+OppCtrl\nSVar:ShieldAmount:Number$3\nSVar:Y:ReplaceCount$DamageAmount\nAI:RemoveDeck:All\nOracle:If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.\nPrevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
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Create the Forge script for this magic card
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{"name": "Lantern-Lit Graveyard", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step."}
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Name:Lantern-Lit Graveyard\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SubAbility$ DBStayTapped | SpellDescription$ Add {B} or {R}. CARDNAME doesn't untap during your next untap step.\nSVar:DBStayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lantern-Lit Graveyard", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step."}
### Response: Name:Lantern-Lit Graveyard\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SubAbility$ DBStayTapped | SpellDescription$ Add {B} or {R}. CARDNAME doesn't untap during your next untap step.\nSVar:DBStayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step.
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Create the Forge script for this magic card
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{"name": "Ancient Hydra", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\n{1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.", "power": "5", "toughness": "1"}
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Name:Ancient Hydra\nManaCost:4 R\nTypes:Creature Hydra\nPT:5/1\nK:Fading:5\nA:AB$ DealDamage | Cost$ 1 SubCounter<1/FADE> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\n{1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ancient Hydra", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\n{1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.", "power": "5", "toughness": "1"}
### Response: Name:Ancient Hydra\nManaCost:4 R\nTypes:Creature Hydra\nPT:5/1\nK:Fading:5\nA:AB$ DealDamage | Cost$ 1 SubCounter<1/FADE> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\n{1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.
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Create the Forge script for this magic card
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{"name": "Jack-o'-Lantern", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card.\n{1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color."}
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Name:Jack-o'-Lantern\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Exile up to one target card from a graveyard. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 1 ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:Random\nOracle:{1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card.\n{1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jack-o'-Lantern", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card.\n{1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color."}
### Response: Name:Jack-o'-Lantern\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Exile up to one target card from a graveyard. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 1 ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:Random\nOracle:{1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card.\n{1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Grave Peril", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature."}
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Name:Grave Peril\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonBlack | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.\nSVar:TrigSac:AB$ Destroy | Defined$ TriggeredCardLKICopy | Cost$ Mandatory Sac<1/CARDNAME>\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grave Peril", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature."}
### Response: Name:Grave Peril\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonBlack | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.\nSVar:TrigSac:AB$ Destroy | Defined$ TriggeredCardLKICopy | Cost$ Mandatory Sac<1/CARDNAME>\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.
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Create the Forge script for this magic card
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{"name": "\u00c9owyn, Fearless Knight", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Haste\nWhen \u00c9owyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.", "power": "3", "toughness": "4"}
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Name:Γowyn, Fearless Knight\nManaCost:2 R W\nTypes:Legendary Creature Human Knight\nPT:3/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl+powerGTX | TgtPrompt$ Select target creature an opponent controls with greater power | SubAbility$ DBProtection\nSVar:DBProtection:DB$ ProtectionAll | ValidCards$ Creature.YouCtrl+Legendary | Gains$ TargetedCardColor\nSVar:X:Count$CardPower\nDeckHints:Type$Legendary\nOracle:Haste\nWhen Γowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "\u00c9owyn, Fearless Knight", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Haste\nWhen \u00c9owyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.", "power": "3", "toughness": "4"}
### Response: Name:Γowyn, Fearless Knight\nManaCost:2 R W\nTypes:Legendary Creature Human Knight\nPT:3/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl+powerGTX | TgtPrompt$ Select target creature an opponent controls with greater power | SubAbility$ DBProtection\nSVar:DBProtection:DB$ ProtectionAll | ValidCards$ Creature.YouCtrl+Legendary | Gains$ TargetedCardColor\nSVar:X:Count$CardPower\nDeckHints:Type$Legendary\nOracle:Haste\nWhen Γowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
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Create the Forge script for this magic card
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{"name": "Fugitive Wizard", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "", "power": "1", "toughness": "1"}
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Name:Fugitive Wizard\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fugitive Wizard", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "", "power": "1", "toughness": "1"}
### Response: Name:Fugitive Wizard\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nOracle:
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Create the Forge script for this magic card
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{"name": "Vance's Blasting Cannons"}
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Name:Vance's Blasting Cannons\nManaCost:3 R\nTypes:Legendary Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | ConditionDefined$ RememberedCard | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast the remembered nonland card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTransform | ActivatorThisTurnCast$ EQ3 | OptionalDecider$ You | TriggerDescription$ Whenever you cast your third spell in a turn, you may transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform | AILogic$ Always\nAlternateMode:DoubleFaced\nOracle:At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.\nWhenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.\n\nALTERNATE\n\nName:Spitfire Bastion\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ R | Amount$ 1 | SpellDescription$ Add {R}.\nA:AB$ DealDamage | Cost$ 2 R T | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:(Transforms from Vance's Blasting Cannons.)\n{T}: Add {R}.\n{2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vance's Blasting Cannons"}
### Response: Name:Vance's Blasting Cannons\nManaCost:3 R\nTypes:Legendary Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | ConditionDefined$ RememberedCard | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast the remembered nonland card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTransform | ActivatorThisTurnCast$ EQ3 | OptionalDecider$ You | TriggerDescription$ Whenever you cast your third spell in a turn, you may transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform | AILogic$ Always\nAlternateMode:DoubleFaced\nOracle:At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.\nWhenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.\n\nALTERNATE\n\nName:Spitfire Bastion\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ R | Amount$ 1 | SpellDescription$ Add {R}.\nA:AB$ DealDamage | Cost$ 2 R T | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:(Transforms from Vance's Blasting Cannons.)\n{T}: Add {R}.\n{2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Thraben Heretic", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Exile target creature card from a graveyard.", "power": "2", "toughness": "2"}
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Name:Thraben Heretic\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SpellDescription$ Exile target creature card from a graveyard.\nOracle:{T}: Exile target creature card from a graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thraben Heretic", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Exile target creature card from a graveyard.", "power": "2", "toughness": "2"}
### Response: Name:Thraben Heretic\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SpellDescription$ Exile target creature card from a graveyard.\nOracle:{T}: Exile target creature card from a graveyard.
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Create the Forge script for this magic card
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{"name": "Katilda, Dawnhart Prime", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Human Warlock", "oracle_text": "Protection from Werewolves\nHuman creatures you control have \"{T}: Add one mana of any of this creature's colors.\"\n{4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.", "power": "1", "toughness": "1"}
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Name:Katilda, Dawnhart Prime\nManaCost:G W\nTypes:Legendary Creature Human Warlock\nPT:1/1\nK:Protection:Werewolf\nS:Mode$ Continuous | Affected$ Creature.Human+YouCtrl | AddAbility$ Mana | Description$ Human creatures you control have "{T}: Add one mana of any of this creature's colors."\nSVar:Mana:AB$ ManaReflected | Cost$ T | Valid$ Defined.Self | ColorOrType$ Color | ReflectProperty$ Is | SpellDescription$ Add one mana of any of this creature's colors.\nA:AB$ PutCounterAll | Cost$ 4 G W T | ValidCards$ Creature.YouCtrl | ValidCardsDesc$ creature you control | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHas:Ability$Counters\nDeckHints:Type$Human\nOracle:Protection from Werewolves\nHuman creatures you control have "{T}: Add one mana of any of this creature's colors."\n{4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Katilda, Dawnhart Prime", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Human Warlock", "oracle_text": "Protection from Werewolves\nHuman creatures you control have \"{T}: Add one mana of any of this creature's colors.\"\n{4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.", "power": "1", "toughness": "1"}
### Response: Name:Katilda, Dawnhart Prime\nManaCost:G W\nTypes:Legendary Creature Human Warlock\nPT:1/1\nK:Protection:Werewolf\nS:Mode$ Continuous | Affected$ Creature.Human+YouCtrl | AddAbility$ Mana | Description$ Human creatures you control have "{T}: Add one mana of any of this creature's colors."\nSVar:Mana:AB$ ManaReflected | Cost$ T | Valid$ Defined.Self | ColorOrType$ Color | ReflectProperty$ Is | SpellDescription$ Add one mana of any of this creature's colors.\nA:AB$ PutCounterAll | Cost$ 4 G W T | ValidCards$ Creature.YouCtrl | ValidCardsDesc$ creature you control | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHas:Ability$Counters\nDeckHints:Type$Human\nOracle:Protection from Werewolves\nHuman creatures you control have "{T}: Add one mana of any of this creature's colors."\n{4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
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Create the Forge script for this magic card
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{"name": "Lord of Atlantis", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)", "power": "2", "toughness": "2"}
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Name:Lord of Atlantis\nManaCost:U U\nTypes:Creature Merfolk\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Merfolk+Other | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Islandwalk | Description$ Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)\nSVar:PlayMain1:TRUE\nDeckHas:Keyword$Islandwalk\nDeckHints:Type$Merfolk\nOracle:Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lord of Atlantis", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)", "power": "2", "toughness": "2"}
### Response: Name:Lord of Atlantis\nManaCost:U U\nTypes:Creature Merfolk\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Merfolk+Other | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Islandwalk | Description$ Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)\nSVar:PlayMain1:TRUE\nDeckHas:Keyword$Islandwalk\nDeckHints:Type$Merfolk\nOracle:Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
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Create the Forge script for this magic card
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{"name": "The Fourteenth Doctor"}
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Name:The Fourteenth Doctor\nManaCost:RG W U\nTypes:Legendary Creature Time Lord Doctor\nPT:3/4\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 14 | Reveal$ True | ChangeNum$ All | ChangeValid$ Doctor | DestinationZone$ Graveyard | RestRandomOrder$ True\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Doctor.YouOwn+ThisTurnEnteredFrom_Library | ChoiceZone$ Graveyard | PumpKeywords$ Haste | PumpDuration$ EOT | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.\nDeckHas:Ability$Graveyard\nDeckNeeds:Type$Doctor\nOracle:When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.\nYou may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Fourteenth Doctor"}
### Response: Name:The Fourteenth Doctor\nManaCost:RG W U\nTypes:Legendary Creature Time Lord Doctor\nPT:3/4\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 14 | Reveal$ True | ChangeNum$ All | ChangeValid$ Doctor | DestinationZone$ Graveyard | RestRandomOrder$ True\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Doctor.YouOwn+ThisTurnEnteredFrom_Library | ChoiceZone$ Graveyard | PumpKeywords$ Haste | PumpDuration$ EOT | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.\nDeckHas:Ability$Graveyard\nDeckNeeds:Type$Doctor\nOracle:When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.\nYou may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.
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Create the Forge script for this magic card
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{"name": "A-Llanowar Greenwidow"}
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Name:A-Llanowar Greenwidow\nManaCost:2 G\nTypes:Creature Spider\nPT:4/3\nK:Reach\nK:Trample\nA:AB$ ChangeZone | Cost$ 5 G | ReduceCost$ X | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | WithCountersType$ FINALITY | WithCountersAmount$ 1 | PrecostDesc$ Domain β | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped with a finality counter on it. This ability costs {1} less to activate for each basic land type among lands you control.\nSVar:X:Count$Domain\nDeckHas:Ability$Graveyard|Counters\nOracle:Reach, trample\nDomain β {5}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped with a finality counter on it. This ability costs {1} less to activate for each basic land type among lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Llanowar Greenwidow"}
### Response: Name:A-Llanowar Greenwidow\nManaCost:2 G\nTypes:Creature Spider\nPT:4/3\nK:Reach\nK:Trample\nA:AB$ ChangeZone | Cost$ 5 G | ReduceCost$ X | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | WithCountersType$ FINALITY | WithCountersAmount$ 1 | PrecostDesc$ Domain β | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped with a finality counter on it. This ability costs {1} less to activate for each basic land type among lands you control.\nSVar:X:Count$Domain\nDeckHas:Ability$Graveyard|Counters\nOracle:Reach, trample\nDomain β {5}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped with a finality counter on it. This ability costs {1} less to activate for each basic land type among lands you control.
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Create the Forge script for this magic card
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{"name": "Rune Snag", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard."}
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Name:Rune Snag\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Select target spell | UnlessCost$ X | UnlessPayer$ TargetedController | SpellDescription$ Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.\nSVar:Y:Count$NamedInAllYards.Rune Snag/Times.2\nSVar:X:Number$2/Plus.Y\nDeckHints:Name$Rune Snag\nOracle:Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rune Snag", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard."}
### Response: Name:Rune Snag\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Select target spell | UnlessCost$ X | UnlessPayer$ TargetedController | SpellDescription$ Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.\nSVar:Y:Count$NamedInAllYards.Rune Snag/Times.2\nSVar:X:Number$2/Plus.Y\nDeckHints:Name$Rune Snag\nOracle:Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
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Create the Forge script for this magic card
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{"name": "Disturbed Burial", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nReturn target creature card from your graveyard to your hand."}
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Name:Disturbed Burial\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nK:Buyback:3\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nReturn target creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Disturbed Burial", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nReturn target creature card from your graveyard to your hand."}
### Response: Name:Disturbed Burial\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nK:Buyback:3\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nReturn target creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Rhythm of the Wild", "mana_cost": "{1}{R}{G}", "type_line": "Enchantment", "oracle_text": "Creature spells you control can't be countered.\nNontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)"}
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Name:Rhythm of the Wild\nManaCost:1 R G\nTypes:Enchantment\nR:Event$ Counter | ValidSA$ Spell.Creature+YouCtrl | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Creature spells you control can't be countered.\nS:Mode$ Continuous | Affected$ Creature.nonToken+YouCtrl | AddKeyword$ Riot | Description$ Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:Creature spells you control can't be countered.\nNontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rhythm of the Wild", "mana_cost": "{1}{R}{G}", "type_line": "Enchantment", "oracle_text": "Creature spells you control can't be countered.\nNontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)"}
### Response: Name:Rhythm of the Wild\nManaCost:1 R G\nTypes:Enchantment\nR:Event$ Counter | ValidSA$ Spell.Creature+YouCtrl | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Creature spells you control can't be countered.\nS:Mode$ Continuous | Affected$ Creature.nonToken+YouCtrl | AddKeyword$ Riot | Description$ Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:Creature spells you control can't be countered.\nNontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
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Create the Forge script for this magic card
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{"name": "Chandra's Flame Wave", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle."}
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Name:Chandra's Flame Wave\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DamageAll | ValidTgts$ Player | NumDmg$ 2 | ValidPlayers$ Targeted | ValidCards$ Creature.TargetedPlayerCtrl | ValidDescription$ target player and each creature that player controls. | SubAbility$ DBSearch | SpellDescription$ CARDNAME deals 2 damage to target player and each creature that player controls.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedChandra; Flame's Fury | Optional$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle.\nDeckHints:Name$Chandra, Flame's Fury\nOracle:Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chandra's Flame Wave", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle."}
### Response: Name:Chandra's Flame Wave\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DamageAll | ValidTgts$ Player | NumDmg$ 2 | ValidPlayers$ Targeted | ValidCards$ Creature.TargetedPlayerCtrl | ValidDescription$ target player and each creature that player controls. | SubAbility$ DBSearch | SpellDescription$ CARDNAME deals 2 damage to target player and each creature that player controls.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedChandra; Flame's Fury | Optional$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle.\nDeckHints:Name$Chandra, Flame's Fury\nOracle:Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Create the Forge script for this magic card
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{"name": "Gnoll Hunter", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Gnoll", "oracle_text": "Pack tactics \u2014 Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.", "power": "2", "toughness": "2"}
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Name:Gnoll Hunter\nManaCost:1 G\nTypes:Creature Gnoll\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerZones$ Battlefield | CheckSVar$ PackTactics | SVarCompare$ GE6 | NoResolvingCheck$ True | TriggerDescription$ Pack tactics β Whenever CARDNAME attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:PackTactics:Count$SumPower_Creature.attacking\nDeckHas:Ability$Counters\nOracle:Pack tactics β Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gnoll Hunter", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Gnoll", "oracle_text": "Pack tactics \u2014 Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.", "power": "2", "toughness": "2"}
### Response: Name:Gnoll Hunter\nManaCost:1 G\nTypes:Creature Gnoll\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerZones$ Battlefield | CheckSVar$ PackTactics | SVarCompare$ GE6 | NoResolvingCheck$ True | TriggerDescription$ Pack tactics β Whenever CARDNAME attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:PackTactics:Count$SumPower_Creature.attacking\nDeckHas:Ability$Counters\nOracle:Pack tactics β Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.
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Create the Forge script for this magic card
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{"name": "Ribbon Snake", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Snake", "oracle_text": "Flying\n{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.", "power": "2", "toughness": "3"}
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Name:Ribbon Snake\nManaCost:1 U U\nTypes:Creature Snake\nPT:2/3\nK:Flying\nA:AB$ Debuff | Cost$ 2 | Defined$ Self | Keywords$ Flying | Activator$ Player | SpellDescription$ CARDNAME loses flying until end of turn. Any player may activate this ability.\nOracle:Flying\n{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ribbon Snake", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Snake", "oracle_text": "Flying\n{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.", "power": "2", "toughness": "3"}
### Response: Name:Ribbon Snake\nManaCost:1 U U\nTypes:Creature Snake\nPT:2/3\nK:Flying\nA:AB$ Debuff | Cost$ 2 | Defined$ Self | Keywords$ Flying | Activator$ Player | SpellDescription$ CARDNAME loses flying until end of turn. Any player may activate this ability.\nOracle:Flying\n{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
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Create the Forge script for this magic card
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{"name": "Chimil, the Inner Sun", "mana_cost": "{6}", "type_line": "Legendary Artifact", "oracle_text": "Spells you control can't be countered.\nAt the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"}
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Name:Chimil, the Inner Sun\nManaCost:6\nTypes:Legendary Artifact\nR:Event$ Counter | ValidSA$ Spell.YouCtrl | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Spells you control can't be countered.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscover | TriggerDescription$ At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:TrigDiscover:DB$ Discover | Num$ 5\nOracle:Spells you control can't be countered.\nAt the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chimil, the Inner Sun", "mana_cost": "{6}", "type_line": "Legendary Artifact", "oracle_text": "Spells you control can't be countered.\nAt the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"}
### Response: Name:Chimil, the Inner Sun\nManaCost:6\nTypes:Legendary Artifact\nR:Event$ Counter | ValidSA$ Spell.YouCtrl | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Spells you control can't be countered.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscover | TriggerDescription$ At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:TrigDiscover:DB$ Discover | Num$ 5\nOracle:Spells you control can't be countered.\nAt the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Create the Forge script for this magic card
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{"name": "Glistening Extractor", "mana_cost": "{2}{U}{B}", "type_line": "Artifact", "oracle_text": "Glistening Extractor enters the battlefield with four oil counters on it.\nAt the beginning of your upkeep, if there are one or more oil counters on Glistening Extractor, seek a card with mana value equal to the number of oil counters on Glistening Extractor, then remove an oil counter from Glistening Extractor."}
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Name:Glistening Extractor\nManaCost:2 U B\nTypes:Artifact\nK:etbCounter:OIL:4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_OIL | Execute$ TrigSeek | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if there are one or more oil counters on CARDNAME, seek a card with mana value equal to the number of oil counters on CARDNAME, then remove an oil counter from CARDNAME.\nSVar:TrigSeek:DB$ Seek | Type$ Card.cmcEQX | SubAbility$ DBRemoveCounter\nSVar:DBRemoveCounter:DB$ RemoveCounter | CounterType$ OIL\nSVar:X:Count$CardCounters.OIL\nOracle:Glistening Extractor enters the battlefield with four oil counters on it.\nAt the beginning of your upkeep, if there are one or more oil counters on Glistening Extractor, seek a card with mana value equal to the number of oil counters on Glistening Extractor, then remove an oil counter from Glistening Extractor.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glistening Extractor", "mana_cost": "{2}{U}{B}", "type_line": "Artifact", "oracle_text": "Glistening Extractor enters the battlefield with four oil counters on it.\nAt the beginning of your upkeep, if there are one or more oil counters on Glistening Extractor, seek a card with mana value equal to the number of oil counters on Glistening Extractor, then remove an oil counter from Glistening Extractor."}
### Response: Name:Glistening Extractor\nManaCost:2 U B\nTypes:Artifact\nK:etbCounter:OIL:4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_OIL | Execute$ TrigSeek | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if there are one or more oil counters on CARDNAME, seek a card with mana value equal to the number of oil counters on CARDNAME, then remove an oil counter from CARDNAME.\nSVar:TrigSeek:DB$ Seek | Type$ Card.cmcEQX | SubAbility$ DBRemoveCounter\nSVar:DBRemoveCounter:DB$ RemoveCounter | CounterType$ OIL\nSVar:X:Count$CardCounters.OIL\nOracle:Glistening Extractor enters the battlefield with four oil counters on it.\nAt the beginning of your upkeep, if there are one or more oil counters on Glistening Extractor, seek a card with mana value equal to the number of oil counters on Glistening Extractor, then remove an oil counter from Glistening Extractor.
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Create the Forge script for this magic card
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{"name": "Downhill Charge", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "You may sacrifice a Mountain rather than pay this spell's mana cost.\nTarget creature gets +X/+0 until end of turn, where X is the number of Mountains you control."}
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Name:Downhill Charge\nManaCost:2 R\nTypes:Instant\nSVar:AltCost:Cost$ Sac<1/Mountain> | Description$ You may sacrifice a Mountain rather than pay this spell's mana cost.\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.\nSVar:X:Count$TypeYouCtrl.Mountain\nOracle:You may sacrifice a Mountain rather than pay this spell's mana cost.\nTarget creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Downhill Charge", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "You may sacrifice a Mountain rather than pay this spell's mana cost.\nTarget creature gets +X/+0 until end of turn, where X is the number of Mountains you control."}
### Response: Name:Downhill Charge\nManaCost:2 R\nTypes:Instant\nSVar:AltCost:Cost$ Sac<1/Mountain> | Description$ You may sacrifice a Mountain rather than pay this spell's mana cost.\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.\nSVar:X:Count$TypeYouCtrl.Mountain\nOracle:You may sacrifice a Mountain rather than pay this spell's mana cost.\nTarget creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
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Create the Forge script for this magic card
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{"name": "Harvest Season", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle."}
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Name:Harvest Season\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | Tapped$ True | SpellDescription$ Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.\nSVar:X:Count$Valid Creature.tapped+YouCtrl\nOracle:Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Harvest Season", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle."}
### Response: Name:Harvest Season\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | Tapped$ True | SpellDescription$ Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.\nSVar:X:Count$Valid Creature.tapped+YouCtrl\nOracle:Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Chlorophant", "mana_cost": "{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Chlorophant has \"At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant.\"", "power": "1", "toughness": "1"}
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Name:Chlorophant\nManaCost:G G G\nTypes:Creature Elemental\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ GimmeSome | TriggerDescription$ At the beginning of your upkeep, you may put a +1/+1 counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Threshold$ True | Execute$ GimmeSome | TriggerDescription$ Threshold β As long as seven or more cards are in your graveyard, CARDNAME has "At the beginning of your upkeep, you may put another +1/+1 counter on CARDNAME."\nSVar:GimmeSome:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.\nThreshold β As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chlorophant", "mana_cost": "{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Chlorophant has \"At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant.\"", "power": "1", "toughness": "1"}
### Response: Name:Chlorophant\nManaCost:G G G\nTypes:Creature Elemental\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ GimmeSome | TriggerDescription$ At the beginning of your upkeep, you may put a +1/+1 counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Threshold$ True | Execute$ GimmeSome | TriggerDescription$ Threshold β As long as seven or more cards are in your graveyard, CARDNAME has "At the beginning of your upkeep, you may put another +1/+1 counter on CARDNAME."\nSVar:GimmeSome:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.\nThreshold β As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
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Create the Forge script for this magic card
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{"name": "Treacherous Terrain", "mana_cost": "{6}{R}{G}", "type_line": "Sorcery", "oracle_text": "Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"}
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Name:Treacherous Terrain\nManaCost:6 R G\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 6 R G | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DmgOpp | DamageMap$ True | SpellDescription$ CARDNAME deals damage to each opponent equal to the number of lands that player controls.\nSVar:DmgOpp:DB$ DealDamage | Defined$ Remembered | NumDmg$ X\nSVar:X:Count$Valid Land.RememberedPlayerCtrl\nK:TypeCycling:Basic:2\nAI:RemoveDeck:All\nOracle:Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Treacherous Terrain", "mana_cost": "{6}{R}{G}", "type_line": "Sorcery", "oracle_text": "Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"}
### Response: Name:Treacherous Terrain\nManaCost:6 R G\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 6 R G | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DmgOpp | DamageMap$ True | SpellDescription$ CARDNAME deals damage to each opponent equal to the number of lands that player controls.\nSVar:DmgOpp:DB$ DealDamage | Defined$ Remembered | NumDmg$ X\nSVar:X:Count$Valid Land.RememberedPlayerCtrl\nK:TypeCycling:Basic:2\nAI:RemoveDeck:All\nOracle:Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Create the Forge script for this magic card
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{"name": "Llawan, Cephalid Empress", "mana_cost": "{3}{U}", "type_line": "Legendary Creature \u2014 Cephalid Noble", "oracle_text": "When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.\nYour opponents can't cast blue creature spells.", "power": "2", "toughness": "3"}
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Name:Llawan, Cephalid Empress\nManaCost:3 U\nTypes:Legendary Creature Cephalid Noble\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return all blue creatures your opponents control to their owners' hands.\nSVar:TrigChange:DB$ ChangeZoneAll | ChangeType$ Creature.Blue+OppCtrl | Origin$ Battlefield | Destination$ Hand\nS:Mode$ CantBeCast | ValidCard$ Creature.Blue | Caster$ Opponent | Description$ Your opponents can't cast blue creature spells.\nOracle:When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.\nYour opponents can't cast blue creature spells.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Llawan, Cephalid Empress", "mana_cost": "{3}{U}", "type_line": "Legendary Creature \u2014 Cephalid Noble", "oracle_text": "When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.\nYour opponents can't cast blue creature spells.", "power": "2", "toughness": "3"}
### Response: Name:Llawan, Cephalid Empress\nManaCost:3 U\nTypes:Legendary Creature Cephalid Noble\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return all blue creatures your opponents control to their owners' hands.\nSVar:TrigChange:DB$ ChangeZoneAll | ChangeType$ Creature.Blue+OppCtrl | Origin$ Battlefield | Destination$ Hand\nS:Mode$ CantBeCast | ValidCard$ Creature.Blue | Caster$ Opponent | Description$ Your opponents can't cast blue creature spells.\nOracle:When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.\nYour opponents can't cast blue creature spells.
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Create the Forge script for this magic card
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{"name": "Dega Disciple", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{B}, {T}: Target creature gets -2/-0 until end of turn.\n{R}, {T}: Target creature gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
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Name:Dega Disciple\nManaCost:W\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ B T | ValidTgts$ Creature | IsCurse$ True | NumAtt$ -2 | SpellDescription$ Target creature gets -2/-0 until end of turn.\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nDeckHints:Color$Black|Red\nOracle:{B}, {T}: Target creature gets -2/-0 until end of turn.\n{R}, {T}: Target creature gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dega Disciple", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{B}, {T}: Target creature gets -2/-0 until end of turn.\n{R}, {T}: Target creature gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Dega Disciple\nManaCost:W\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ B T | ValidTgts$ Creature | IsCurse$ True | NumAtt$ -2 | SpellDescription$ Target creature gets -2/-0 until end of turn.\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nDeckHints:Color$Black|Red\nOracle:{B}, {T}: Target creature gets -2/-0 until end of turn.\n{R}, {T}: Target creature gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Rogue Refiner", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).", "power": "3", "toughness": "2"}
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Name:Rogue Refiner\nManaCost:1 G U\nTypes:Creature Human Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card and you get {E}{E} (two energy counters).\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBEnergy\nSVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nOracle:When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rogue Refiner", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).", "power": "3", "toughness": "2"}
### Response: Name:Rogue Refiner\nManaCost:1 G U\nTypes:Creature Human Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card and you get {E}{E} (two energy counters).\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBEnergy\nSVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nOracle:When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
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Create the Forge script for this magic card
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{"name": "Cached Defenses", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)"}
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Name:Cached Defenses\nManaCost:2 G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 2 G | Bolster$ True | CounterNum$ 3 | CounterType$ P1P1 | SpellDescription$ Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nDeckHas:Ability$Counters\nOracle:Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cached Defenses", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)"}
### Response: Name:Cached Defenses\nManaCost:2 G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 2 G | Bolster$ True | CounterNum$ 3 | CounterType$ P1P1 | SpellDescription$ Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nDeckHas:Ability$Counters\nOracle:Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)
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Create the Forge script for this magic card
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{"name": "Shard Volley", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a land.\nShard Volley deals 3 damage to any target."}
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Name:Shard Volley\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R Sac<1/Land> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:As an additional cost to cast this spell, sacrifice a land.\nShard Volley deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shard Volley", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a land.\nShard Volley deals 3 damage to any target."}
### Response: Name:Shard Volley\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R Sac<1/Land> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:As an additional cost to cast this spell, sacrifice a land.\nShard Volley deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Hardened Berserker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.", "power": "3", "toughness": "2"}
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Name:Hardened Berserker\nManaCost:2 R\nTypes:Creature Human Berserker\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ When CARDNAME attacks, the next spell you cast this turn costs {1} less to cast.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ HBReduceCost | Triggers$ TrigCastSpell\nSVar:HBReduceCost:Mode$ ReduceCost | EffectZone$ Command | Type$ Spell | Activator$ You | Amount$ 1 | Description$ the next spell you cast this turn costs {1} less to cast.\nSVar:TrigCastSpell:Mode$ SpellCast | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nOracle:Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hardened Berserker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.", "power": "3", "toughness": "2"}
### Response: Name:Hardened Berserker\nManaCost:2 R\nTypes:Creature Human Berserker\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ When CARDNAME attacks, the next spell you cast this turn costs {1} less to cast.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ HBReduceCost | Triggers$ TrigCastSpell\nSVar:HBReduceCost:Mode$ ReduceCost | EffectZone$ Command | Type$ Spell | Activator$ You | Amount$ 1 | Description$ the next spell you cast this turn costs {1} less to cast.\nSVar:TrigCastSpell:Mode$ SpellCast | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nOracle:Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.
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Create the Forge script for this magic card
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{"name": "Combat Celebrant", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)", "power": "4", "toughness": "1"}
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Name:Combat Celebrant\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:4/1\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | IsPresent$ Creature.Self+notExertedThisTurn | Trigger$ TrigUntapAll | Cost$ Exert<1/CARDNAME> | Description$ If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl+StrictlyOther | SubAbility$ DBAddCombat | SpellDescription$ When you do, untap all other creatures you control and after this phase, there is an additional combat phase.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nOracle:If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Combat Celebrant", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)", "power": "4", "toughness": "1"}
### Response: Name:Combat Celebrant\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:4/1\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | IsPresent$ Creature.Self+notExertedThisTurn | Trigger$ TrigUntapAll | Cost$ Exert<1/CARDNAME> | Description$ If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl+StrictlyOther | SubAbility$ DBAddCombat | SpellDescription$ When you do, untap all other creatures you control and after this phase, there is an additional combat phase.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nOracle:If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
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Create the Forge script for this magic card
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{"name": "Vampire Sovereign", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "Flying\nWhen Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.", "power": "3", "toughness": "4"}
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Name:Vampire Sovereign\nManaCost:3 B B\nTypes:Creature Vampire Noble\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBite | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 3 life and you gain 3 life.\nSVar:TrigBite:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 3 life and you gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:Flying\nWhen Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vampire Sovereign", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "Flying\nWhen Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.", "power": "3", "toughness": "4"}
### Response: Name:Vampire Sovereign\nManaCost:3 B B\nTypes:Creature Vampire Noble\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBite | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 3 life and you gain 3 life.\nSVar:TrigBite:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 3 life and you gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:Flying\nWhen Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
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Create the Forge script for this magic card
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{"name": "Bogardan Lancer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)", "power": "1", "toughness": "1"}
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Name:Bogardan Lancer\nManaCost:1 R\nTypes:Creature Human Knight\nPT:1/1\nK:Bloodthirst:1\nK:Flanking\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bogardan Lancer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)", "power": "1", "toughness": "1"}
### Response: Name:Bogardan Lancer\nManaCost:1 R\nTypes:Creature Human Knight\nPT:1/1\nK:Bloodthirst:1\nK:Flanking\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Create the Forge script for this magic card
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{"name": "Thundering Tanadon", "mana_cost": "{4}{G/P}{G/P}", "type_line": "Artifact Creature \u2014 Phyrexian Beast", "oracle_text": "({G/P} can be paid with either {G} or 2 life.)\nTrample", "power": "5", "toughness": "4"}
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Name:Thundering Tanadon\nManaCost:4 GP GP\nTypes:Artifact Creature Phyrexian Beast\nPT:5/4\nK:Trample\nOracle:({G/P} can be paid with either {G} or 2 life.)\nTrample
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thundering Tanadon", "mana_cost": "{4}{G/P}{G/P}", "type_line": "Artifact Creature \u2014 Phyrexian Beast", "oracle_text": "({G/P} can be paid with either {G} or 2 life.)\nTrample", "power": "5", "toughness": "4"}
### Response: Name:Thundering Tanadon\nManaCost:4 GP GP\nTypes:Artifact Creature Phyrexian Beast\nPT:5/4\nK:Trample\nOracle:({G/P} can be paid with either {G} or 2 life.)\nTrample
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Create the Forge script for this magic card
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{"name": "Yavimaya Hollow", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{G}, {T}: Regenerate target creature."}
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Name:Yavimaya Hollow\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Regenerate | Cost$ G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nOracle:{T}: Add {C}.\n{G}, {T}: Regenerate target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yavimaya Hollow", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{G}, {T}: Regenerate target creature."}
### Response: Name:Yavimaya Hollow\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Regenerate | Cost$ G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nOracle:{T}: Add {C}.\n{G}, {T}: Regenerate target creature.
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Create the Forge script for this magic card
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{"name": "Drastic Revelation", "mana_cost": "{2}{U}{B}{R}", "type_line": "Sorcery", "oracle_text": "Discard your hand. Draw seven cards, then discard three cards at random."}
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Name:Drastic Revelation\nManaCost:2 U B R\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 U B R | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Discard your hand. Draw seven cards, then discard three cards at random.\nSVar:DBDraw:DB$ Draw | NumCards$ 7 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 3 | Mode$ Random\nOracle:Discard your hand. Draw seven cards, then discard three cards at random.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drastic Revelation", "mana_cost": "{2}{U}{B}{R}", "type_line": "Sorcery", "oracle_text": "Discard your hand. Draw seven cards, then discard three cards at random."}
### Response: Name:Drastic Revelation\nManaCost:2 U B R\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 U B R | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Discard your hand. Draw seven cards, then discard three cards at random.\nSVar:DBDraw:DB$ Draw | NumCards$ 7 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 3 | Mode$ Random\nOracle:Discard your hand. Draw seven cards, then discard three cards at random.
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Create the Forge script for this magic card
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{"name": "Crashing Centaur", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Centaur", "oracle_text": "{G}, Discard a card: Crashing Centaur gains trample until end of turn.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)", "power": "3", "toughness": "4"}
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Name:Crashing Centaur\nManaCost:4 G G\nTypes:Creature Centaur\nPT:3/4\nA:AB$ Pump | Cost$ G Discard<1/Card> | Defined$ Self | KW$ Trample | SpellDescription$ CARDNAME gains trample until end of turn.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Shroud | Condition$ Threshold | Description$ Threshold β As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)\nOracle:{G}, Discard a card: Crashing Centaur gains trample until end of turn.\nThreshold β As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crashing Centaur", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Centaur", "oracle_text": "{G}, Discard a card: Crashing Centaur gains trample until end of turn.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)", "power": "3", "toughness": "4"}
### Response: Name:Crashing Centaur\nManaCost:4 G G\nTypes:Creature Centaur\nPT:3/4\nA:AB$ Pump | Cost$ G Discard<1/Card> | Defined$ Self | KW$ Trample | SpellDescription$ CARDNAME gains trample until end of turn.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Shroud | Condition$ Threshold | Description$ Threshold β As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)\nOracle:{G}, Discard a card: Crashing Centaur gains trample until end of turn.\nThreshold β As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
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Create the Forge script for this magic card
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{"name": "Spreading Flames", "mana_cost": "{6}{R}", "type_line": "Instant", "oracle_text": "Spreading Flames deals 6 damage divided as you choose among any number of target creatures."}
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Name:Spreading Flames\nManaCost:6 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 6 R | ValidTgts$ Creature | TgtPrompt$ Select target creatures to distribute damage to | NumDmg$ 6 | TargetMin$ 0 | TargetMax$ 6 | DividedAsYouChoose$ 6 | SpellDescription$ CARDNAME deals 6 damage divided as you choose among any number of target creatures.\nOracle:Spreading Flames deals 6 damage divided as you choose among any number of target creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spreading Flames", "mana_cost": "{6}{R}", "type_line": "Instant", "oracle_text": "Spreading Flames deals 6 damage divided as you choose among any number of target creatures."}
### Response: Name:Spreading Flames\nManaCost:6 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 6 R | ValidTgts$ Creature | TgtPrompt$ Select target creatures to distribute damage to | NumDmg$ 6 | TargetMin$ 0 | TargetMax$ 6 | DividedAsYouChoose$ 6 | SpellDescription$ CARDNAME deals 6 damage divided as you choose among any number of target creatures.\nOracle:Spreading Flames deals 6 damage divided as you choose among any number of target creatures.
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Create the Forge script for this magic card
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{"name": "Swarming of Moria", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nAmass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"}
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Name:Swarming of Moria\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Token | TokenScript$ c_a_treasure_sac | SubAbility$ DBAmass | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 2 | SpellDescription$ Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nDeckHas:Ability$Token|Counters|Sacrifice & Type$Orc|Army|Treasure\nOracle:Create a Treasure token. (It's an artifact with "{T} Sacrifice this artifact: Add one mana of any color.")\nAmass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Swarming of Moria", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nAmass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"}
### Response: Name:Swarming of Moria\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Token | TokenScript$ c_a_treasure_sac | SubAbility$ DBAmass | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 2 | SpellDescription$ Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nDeckHas:Ability$Token|Counters|Sacrifice & Type$Orc|Army|Treasure\nOracle:Create a Treasure token. (It's an artifact with "{T} Sacrifice this artifact: Add one mana of any color.")\nAmass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Create the Forge script for this magic card
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{"name": "Mystic Skyfish", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.", "power": "3", "toughness": "1"}
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Name:Mystic Skyfish\nManaCost:2 U\nTypes:Creature Fish\nPT:3/1\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you draw your second card each turn, CARDNAME gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying\nOracle:Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Skyfish", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.", "power": "3", "toughness": "1"}
### Response: Name:Mystic Skyfish\nManaCost:2 U\nTypes:Creature Fish\nPT:3/1\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you draw your second card each turn, CARDNAME gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying\nOracle:Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Dimir Cutpurse", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.", "power": "2", "toughness": "2"}
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Name:Dimir Cutpurse\nManaCost:1 U B\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDrawDiscard | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card and you draw a card.\nSVar:TrigDrawDiscard:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dimir Cutpurse", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Dimir Cutpurse\nManaCost:1 U B\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDrawDiscard | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card and you draw a card.\nSVar:TrigDrawDiscard:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
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Create the Forge script for this magic card
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{"name": "Gang of Devils", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.", "power": "3", "toughness": "3"}
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Name:Gang of Devils\nManaCost:5 R\nTypes:Creature Devil\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DevilTakeYou | TriggerDescription$ When CARDNAME dies, it deals 3 damage divided as you choose among one, two, or three targets.\nSVar:DevilTakeYou:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nOracle:When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gang of Devils", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.", "power": "3", "toughness": "3"}
### Response: Name:Gang of Devils\nManaCost:5 R\nTypes:Creature Devil\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DevilTakeYou | TriggerDescription$ When CARDNAME dies, it deals 3 damage divided as you choose among one, two, or three targets.\nSVar:DevilTakeYou:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nOracle:When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.
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Create the Forge script for this magic card
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{"name": "Zenith Flare", "mana_cost": "{2}{R}{W}", "type_line": "Instant", "oracle_text": "Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard."}
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Name:Zenith Flare\nManaCost:2 R W\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R W | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$ValidGraveyard Card.YouOwn+withCycling,Card.YouOwn+withTypeCycling\nDeckHas:Ability$LifeGain\nOracle:Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zenith Flare", "mana_cost": "{2}{R}{W}", "type_line": "Instant", "oracle_text": "Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard."}
### Response: Name:Zenith Flare\nManaCost:2 R W\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R W | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$ValidGraveyard Card.YouOwn+withCycling,Card.YouOwn+withTypeCycling\nDeckHas:Ability$LifeGain\nOracle:Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
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Create the Forge script for this magic card
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{"name": "Ojer Axonil, Deepest Might"}
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Name:Ojer Axonil, Deepest Might\nManaCost:2 R R\nTypes:Legendary Creature God\nPT:4/4\nK:Trample\nR:Event$ DamageDone | ActiveZones$ Battlefield | DamageAmount$ LTX | ValidSource$ Card.RedSource+YouCtrl | IsCombat$ False | ValidTarget$ Opponent | ReplaceWith$ DmgPlus | Description$ If a red source you control would deal an amount of noncombat damage less than NICKNAME's power to an opponent, that source deals damage equal to NICKNAME's power instead.\nSVar:DmgPlus:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:Count$CardPower\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTransform | TriggerDescription$ When NICKNAME dies, return it to the battlefield tapped and transformed under its owner's control.\nSVar:TrigTransform:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True | Tapped$ True\nAlternateMode:DoubleFaced\nOracle:Trample\nIf a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.\nWhen Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.\n\nALTERNATE\n\nName:Temple of Power\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ SetState | Cost$ 2 R T | CheckSVar$ X | SVarCompare$ GE4 | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.\nSVar:X:Count$NonCombatDamageThisTurn Card.Red+YouCtrl Any\nOracle:(Transforms from Ojer Axonil, Deepest Might.)\n{T}: Add {R}.\n{2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ojer Axonil, Deepest Might"}
### Response: Name:Ojer Axonil, Deepest Might\nManaCost:2 R R\nTypes:Legendary Creature God\nPT:4/4\nK:Trample\nR:Event$ DamageDone | ActiveZones$ Battlefield | DamageAmount$ LTX | ValidSource$ Card.RedSource+YouCtrl | IsCombat$ False | ValidTarget$ Opponent | ReplaceWith$ DmgPlus | Description$ If a red source you control would deal an amount of noncombat damage less than NICKNAME's power to an opponent, that source deals damage equal to NICKNAME's power instead.\nSVar:DmgPlus:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:Count$CardPower\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTransform | TriggerDescription$ When NICKNAME dies, return it to the battlefield tapped and transformed under its owner's control.\nSVar:TrigTransform:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True | Tapped$ True\nAlternateMode:DoubleFaced\nOracle:Trample\nIf a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.\nWhen Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.\n\nALTERNATE\n\nName:Temple of Power\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ SetState | Cost$ 2 R T | CheckSVar$ X | SVarCompare$ GE4 | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.\nSVar:X:Count$NonCombatDamageThisTurn Card.Red+YouCtrl Any\nOracle:(Transforms from Ojer Axonil, Deepest Might.)\n{T}: Add {R}.\n{2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Cosmic Larva", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nAt the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.", "power": "7", "toughness": "6"}
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Name:Cosmic Larva\nManaCost:1 R R\nTypes:Creature Beast\nPT:7/6\nK:Trample\nK:UpkeepCost:Sac<2/Land>\nAI:RemoveDeck:All\nOracle:Trample\nAt the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cosmic Larva", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nAt the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.", "power": "7", "toughness": "6"}
### Response: Name:Cosmic Larva\nManaCost:1 R R\nTypes:Creature Beast\nPT:7/6\nK:Trample\nK:UpkeepCost:Sac<2/Land>\nAI:RemoveDeck:All\nOracle:Trample\nAt the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.
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Create the Forge script for this magic card
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{"name": "Faithful Mending", "mana_cost": "{W}{U}", "type_line": "Instant", "oracle_text": "You gain 2 life, draw two cards, then discard two cards.\nFlashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Faithful Mending\nManaCost:W U\nTypes:Instant\nA:SP$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | StackDescription$ {p:You} gains 2 life, | SpellDescription$ You gain 2 life, draw two cards, then discard two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard | StackDescription$ draws two cards,\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose | StackDescription$ then discards two cards.\nK:Flashback:1 W U\nDeckHas:Ability$LifeGain|Discard|Graveyard\nOracle:You gain 2 life, draw two cards, then discard two cards.\nFlashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Faithful Mending", "mana_cost": "{W}{U}", "type_line": "Instant", "oracle_text": "You gain 2 life, draw two cards, then discard two cards.\nFlashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Faithful Mending\nManaCost:W U\nTypes:Instant\nA:SP$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | StackDescription$ {p:You} gains 2 life, | SpellDescription$ You gain 2 life, draw two cards, then discard two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard | StackDescription$ draws two cards,\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose | StackDescription$ then discards two cards.\nK:Flashback:1 W U\nDeckHas:Ability$LifeGain|Discard|Graveyard\nOracle:You gain 2 life, draw two cards, then discard two cards.\nFlashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Bludgeon Brawl", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Each noncreature, non-Equipment artifact is an Equipment with equip {X} and \"Equipped creature gets +X/+0,\" where X is that artifact's mana value."}
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Name:Bludgeon Brawl\nManaCost:2 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Artifact.nonCreature+nonEquipment | AddKeyword$ Equip:ConvertedManaCost | AddType$ Equipment | RemoveArtifactTypes$ True | AddStaticAbility$ EquipPump | Description$ Each noncreature, non-Equipment artifact is an Equipment with equip X and "Equipped creature gets +X/+0," where X is that artifact's mana value.\nSVar:EquipPump:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ ConvertedManaCost | Description$ Equipped creature gets +X/+0, where X is CARDNAME's mana value.\nAI:RemoveDeck:Random\nOracle:Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bludgeon Brawl", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Each noncreature, non-Equipment artifact is an Equipment with equip {X} and \"Equipped creature gets +X/+0,\" where X is that artifact's mana value."}
### Response: Name:Bludgeon Brawl\nManaCost:2 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Artifact.nonCreature+nonEquipment | AddKeyword$ Equip:ConvertedManaCost | AddType$ Equipment | RemoveArtifactTypes$ True | AddStaticAbility$ EquipPump | Description$ Each noncreature, non-Equipment artifact is an Equipment with equip X and "Equipped creature gets +X/+0," where X is that artifact's mana value.\nSVar:EquipPump:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ ConvertedManaCost | Description$ Equipped creature gets +X/+0, where X is CARDNAME's mana value.\nAI:RemoveDeck:Random\nOracle:Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.
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Create the Forge script for this magic card
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{"name": "Aboshan, Cephalid Emperor", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Creature \u2014 Cephalid Noble", "oracle_text": "Tap an untapped Cephalid you control: Tap target permanent.\n{U}{U}{U}: Tap all creatures without flying.", "power": "3", "toughness": "3"}
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Name:Aboshan, Cephalid Emperor\nManaCost:4 U U\nTypes:Legendary Creature Cephalid Noble\nPT:3/3\nA:AB$ Tap | Cost$ tapXType<1/Cephalid> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Tap target permanent.\nA:AB$ TapAll | Cost$ U U U | ValidCards$ Creature.withoutFlying | SpellDescription$ Tap all creatures without flying.\nOracle:Tap an untapped Cephalid you control: Tap target permanent.\n{U}{U}{U}: Tap all creatures without flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aboshan, Cephalid Emperor", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Creature \u2014 Cephalid Noble", "oracle_text": "Tap an untapped Cephalid you control: Tap target permanent.\n{U}{U}{U}: Tap all creatures without flying.", "power": "3", "toughness": "3"}
### Response: Name:Aboshan, Cephalid Emperor\nManaCost:4 U U\nTypes:Legendary Creature Cephalid Noble\nPT:3/3\nA:AB$ Tap | Cost$ tapXType<1/Cephalid> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Tap target permanent.\nA:AB$ TapAll | Cost$ U U U | ValidCards$ Creature.withoutFlying | SpellDescription$ Tap all creatures without flying.\nOracle:Tap an untapped Cephalid you control: Tap target permanent.\n{U}{U}{U}: Tap all creatures without flying.
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Create the Forge script for this magic card
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{"name": "Selesnya Sanctuary", "mana_cost": "", "type_line": "Land", "oracle_text": "Selesnya Sanctuary enters the battlefield tapped.\nWhen Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {G}{W}."}
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Name:Selesnya Sanctuary\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G W | SpellDescription$ Add {G}{W}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl | AILogic$ NeverBounceItself | SpellDescription$ Return a land you control to its owner's hand.\nSVar:NeedsToPlay:Land.Basic+YouCtrl\nOracle:Selesnya Sanctuary enters the battlefield tapped.\nWhen Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {G}{W}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Selesnya Sanctuary", "mana_cost": "", "type_line": "Land", "oracle_text": "Selesnya Sanctuary enters the battlefield tapped.\nWhen Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {G}{W}."}
### Response: Name:Selesnya Sanctuary\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G W | SpellDescription$ Add {G}{W}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl | AILogic$ NeverBounceItself | SpellDescription$ Return a land you control to its owner's hand.\nSVar:NeedsToPlay:Land.Basic+YouCtrl\nOracle:Selesnya Sanctuary enters the battlefield tapped.\nWhen Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {G}{W}.
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Create the Forge script for this magic card
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{"name": "Tyrant of Valakut", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nFlying\nWhen Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.", "power": "5", "toughness": "4"}
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Name:Tyrant of Valakut\nManaCost:5 R R\nTypes:Creature Dragon\nPT:5/4\nK:Surge:3 R R\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+surged | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nFlying\nWhen Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tyrant of Valakut", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nFlying\nWhen Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.", "power": "5", "toughness": "4"}
### Response: Name:Tyrant of Valakut\nManaCost:5 R R\nTypes:Creature Dragon\nPT:5/4\nK:Surge:3 R R\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+surged | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nFlying\nWhen Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Wall of Omens", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender\nWhen Wall of Omens enters the battlefield, draw a card.", "power": "0", "toughness": "4"}
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Name:Wall of Omens\nManaCost:1 W\nTypes:Creature Wall\nPT:0/4\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Defender\nWhen Wall of Omens enters the battlefield, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Omens", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender\nWhen Wall of Omens enters the battlefield, draw a card.", "power": "0", "toughness": "4"}
### Response: Name:Wall of Omens\nManaCost:1 W\nTypes:Creature Wall\nPT:0/4\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Defender\nWhen Wall of Omens enters the battlefield, draw a card.
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Create the Forge script for this magic card
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{"name": "The Fourth Doctor", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "You may look at the top card of your library any time.\nWould You Like A...? \u2014 Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)", "power": "4", "toughness": "4"}
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Name:The Fourth Doctor\nManaCost:2 G U\nTypes:Legendary Creature Time Lord Doctor\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.YouOwn+TopLibrary | EffectZone$ Battlefield | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl+Historic | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Library | Description$ Would You Like Aβ¦? β Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)\nT:Mode$ SpellCast | ValidCard$ Card | ValidSA$ Spell.MayPlaySource | Execute$ TrigFood | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ When you do, create a Food token.\nT:Mode$ LandPlayed | ValidCard$ Land | ValidSA$ SpellAbility.MayPlaySource | TriggerZones$ Battlefield | Execute$ TrigFood | Secondary$ True | TriggerDescription$ When you do, create a Food token.\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHints:Type$Artifact|Legendary|Saga\nDeckHas:Ability$Token|Sacrifice & Type$Food|Artifact\nOracle:You may look at the top card of your library any time.\nWould You Like Aβ¦? β Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Fourth Doctor", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "You may look at the top card of your library any time.\nWould You Like A...? \u2014 Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)", "power": "4", "toughness": "4"}
### Response: Name:The Fourth Doctor\nManaCost:2 G U\nTypes:Legendary Creature Time Lord Doctor\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.YouOwn+TopLibrary | EffectZone$ Battlefield | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl+Historic | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Library | Description$ Would You Like Aβ¦? β Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)\nT:Mode$ SpellCast | ValidCard$ Card | ValidSA$ Spell.MayPlaySource | Execute$ TrigFood | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ When you do, create a Food token.\nT:Mode$ LandPlayed | ValidCard$ Land | ValidSA$ SpellAbility.MayPlaySource | TriggerZones$ Battlefield | Execute$ TrigFood | Secondary$ True | TriggerDescription$ When you do, create a Food token.\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHints:Type$Artifact|Legendary|Saga\nDeckHas:Ability$Token|Sacrifice & Type$Food|Artifact\nOracle:You may look at the top card of your library any time.\nWould You Like Aβ¦? β Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)
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Create the Forge script for this magic card
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{"name": "Gideon's Company", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever you gain life, put two +1/+1 counters on Gideon's Company.\n{3}{W}: Put a loyalty counter on target Gideon planeswalker.", "power": "3", "toughness": "3"}
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Name:Gideon's Company\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, you put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nA:AB$ PutCounter | Cost$ 3 W | ValidTgts$ Planeswalker.Gideon | TgtPrompt$ Select target Gideon planeswalker. | CounterType$ LOYALTY | CounterNum$ 1 | SpellDescription$ Put a loyalty counter on target Gideon Planeswalker\nDeckHints:Ability$LifeGain & Type$Gideon\nDeckHas:Ability$Counters\nOracle:Whenever you gain life, put two +1/+1 counters on Gideon's Company.\n{3}{W}: Put a loyalty counter on target Gideon planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gideon's Company", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever you gain life, put two +1/+1 counters on Gideon's Company.\n{3}{W}: Put a loyalty counter on target Gideon planeswalker.", "power": "3", "toughness": "3"}
### Response: Name:Gideon's Company\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, you put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nA:AB$ PutCounter | Cost$ 3 W | ValidTgts$ Planeswalker.Gideon | TgtPrompt$ Select target Gideon planeswalker. | CounterType$ LOYALTY | CounterNum$ 1 | SpellDescription$ Put a loyalty counter on target Gideon Planeswalker\nDeckHints:Ability$LifeGain & Type$Gideon\nDeckHas:Ability$Counters\nOracle:Whenever you gain life, put two +1/+1 counters on Gideon's Company.\n{3}{W}: Put a loyalty counter on target Gideon planeswalker.
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Create the Forge script for this magic card
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{"name": "Wildborn Preserver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Flash\nReach\nWhenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.", "power": "2", "toughness": "2"}
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Name:Wildborn Preserver\nManaCost:1 G\nTypes:Creature Elf Archer\nPT:2/2\nK:Flash\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonHuman+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on CARDNAME.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ X | Execute$ TrigPutCounter | TriggerDescription$ When you do, put X +1/+1 counters on CARDNAME.\nSVar:X:Count$xPaid\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nDeckHas:Ability$Counters\nOracle:Flash\nReach\nWhenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wildborn Preserver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Flash\nReach\nWhenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.", "power": "2", "toughness": "2"}
### Response: Name:Wildborn Preserver\nManaCost:1 G\nTypes:Creature Elf Archer\nPT:2/2\nK:Flash\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonHuman+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on CARDNAME.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ X | Execute$ TrigPutCounter | TriggerDescription$ When you do, put X +1/+1 counters on CARDNAME.\nSVar:X:Count$xPaid\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nDeckHas:Ability$Counters\nOracle:Flash\nReach\nWhenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.
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Create the Forge script for this magic card
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{"name": "Tangleroot", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a creature spell, that player adds {G}."}
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Name:Tangleroot\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Creature | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a creature spell, that player adds {G}.\nSVar:TrigMana:DB$ Mana | Produced$ G | Amount$ 1 | Defined$ TriggeredActivator\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a creature spell, that player adds {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tangleroot", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a creature spell, that player adds {G}."}
### Response: Name:Tangleroot\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Creature | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a creature spell, that player adds {G}.\nSVar:TrigMana:DB$ Mana | Produced$ G | Amount$ 1 | Defined$ TriggeredActivator\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a creature spell, that player adds {G}.
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Create the Forge script for this magic card
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{"name": "Burning Anger", "mana_cost": "{4}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: This creature deals damage equal to its power to any target.\""}
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Name:Burning Anger\nManaCost:4 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ TapDmg | AddSVar$ BurningAngerDmg | Description$ Enchanted creature has "{T}: This creature deals damage equal to its power to any target."\nSVar:TapDmg:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ BurningAngerDmg | SpellDescription$ CARDNAME deals damage equal to its power to any target.\nSVar:BurningAngerDmg:Count$CardPower\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{T}: This creature deals damage equal to its power to any target."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Burning Anger", "mana_cost": "{4}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: This creature deals damage equal to its power to any target.\""}
### Response: Name:Burning Anger\nManaCost:4 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ TapDmg | AddSVar$ BurningAngerDmg | Description$ Enchanted creature has "{T}: This creature deals damage equal to its power to any target."\nSVar:TapDmg:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ BurningAngerDmg | SpellDescription$ CARDNAME deals damage equal to its power to any target.\nSVar:BurningAngerDmg:Count$CardPower\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{T}: This creature deals damage equal to its power to any target."
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Create the Forge script for this magic card
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{"name": "Sinister Possession", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks or blocks, its controller loses 2 life."}
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Name:Sinister Possession\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLifeAttack | TriggerDescription$ Whenever enchanted creature attacks or blocks, its controller loses 2 life.\nT:Mode$ Blocks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLifeBlock | Secondary$ True | TriggerDescription$ Whenever enchanted creature attacks or blocks, its controller loses 2 life.\nSVar:TrigLoseLifeAttack:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 2\nSVar:TrigLoseLifeBlock:DB$ LoseLife | Defined$ TriggeredBlockerController | LifeAmount$ 2\nOracle:Enchant creature\nWhenever enchanted creature attacks or blocks, its controller loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sinister Possession", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks or blocks, its controller loses 2 life."}
### Response: Name:Sinister Possession\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLifeAttack | TriggerDescription$ Whenever enchanted creature attacks or blocks, its controller loses 2 life.\nT:Mode$ Blocks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLifeBlock | Secondary$ True | TriggerDescription$ Whenever enchanted creature attacks or blocks, its controller loses 2 life.\nSVar:TrigLoseLifeAttack:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 2\nSVar:TrigLoseLifeBlock:DB$ LoseLife | Defined$ TriggeredBlockerController | LifeAmount$ 2\nOracle:Enchant creature\nWhenever enchanted creature attacks or blocks, its controller loses 2 life.
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Create the Forge script for this magic card
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{"name": "Siren of the Fanged Coast", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Siren", "oracle_text": "Flying\nTribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)\nWhen Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.", "power": "1", "toughness": "1"}
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Name:Siren of the Fanged Coast\nManaCost:3 U U\nTypes:Creature Siren\nPT:1/1\nK:Flying\nK:Tribute:3\nSVar:TrigNotTribute:DB$ GainControl | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, gain control of target creature.\nSVar:PlayMain1:TRUE\nSVar:TributeAILogic:DontControlCreatures\nDeckHas:Ability$Counters\nOracle:Flying\nTribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)\nWhen Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Siren of the Fanged Coast", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Siren", "oracle_text": "Flying\nTribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)\nWhen Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.", "power": "1", "toughness": "1"}
### Response: Name:Siren of the Fanged Coast\nManaCost:3 U U\nTypes:Creature Siren\nPT:1/1\nK:Flying\nK:Tribute:3\nSVar:TrigNotTribute:DB$ GainControl | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, gain control of target creature.\nSVar:PlayMain1:TRUE\nSVar:TributeAILogic:DontControlCreatures\nDeckHas:Ability$Counters\nOracle:Flying\nTribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)\nWhen Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.
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Create the Forge script for this magic card
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{"name": "Giant Ladybug", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Reach\nWhen Giant Ladybug enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.", "power": "4", "toughness": "1"}
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Name:Giant Ladybug\nManaCost:2 G\nTypes:Creature Insect\nPT:4/1\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Reach\nWhen Giant Ladybug enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Giant Ladybug", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Reach\nWhen Giant Ladybug enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.", "power": "4", "toughness": "1"}
### Response: Name:Giant Ladybug\nManaCost:2 G\nTypes:Creature Insect\nPT:4/1\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Reach\nWhen Giant Ladybug enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
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Create the Forge script for this magic card
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{"name": "Stupefying Touch", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Stupefying Touch enters the battlefield, draw a card.\nEnchanted creature's activated abilities can't be activated."}
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Name:Stupefying Touch\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AITgts$ Card.hasActivatedAbility | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ CantBeActivated | ValidCard$ Creature.EnchantedBy | ValidSA$ Activated | Description$ Enchanted creature's activated abilities can't be activated.\nOracle:Enchant creature\nWhen Stupefying Touch enters the battlefield, draw a card.\nEnchanted creature's activated abilities can't be activated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stupefying Touch", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Stupefying Touch enters the battlefield, draw a card.\nEnchanted creature's activated abilities can't be activated."}
### Response: Name:Stupefying Touch\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AITgts$ Card.hasActivatedAbility | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ CantBeActivated | ValidCard$ Creature.EnchantedBy | ValidSA$ Activated | Description$ Enchanted creature's activated abilities can't be activated.\nOracle:Enchant creature\nWhen Stupefying Touch enters the battlefield, draw a card.\nEnchanted creature's activated abilities can't be activated.
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Create the Forge script for this magic card
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{"name": "Corpse Knight", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "Whenever another creature enters the battlefield under your control, each opponent loses 1 life.", "power": "2", "toughness": "2"}
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Name:Corpse Knight\nManaCost:W B\nTypes:Creature Zombie Knight\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever another creature enters the battlefield under your control, each opponent loses 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nOracle:Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Corpse Knight", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "Whenever another creature enters the battlefield under your control, each opponent loses 1 life.", "power": "2", "toughness": "2"}
### Response: Name:Corpse Knight\nManaCost:W B\nTypes:Creature Zombie Knight\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever another creature enters the battlefield under your control, each opponent loses 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nOracle:Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
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Create the Forge script for this magic card
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{"name": "Stirring Wildwood", "mana_cost": "", "type_line": "Land", "oracle_text": "Stirring Wildwood enters the battlefield tapped.\n{T}: Add {G} or {W}.\n{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land."}
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Name:Stirring Wildwood\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo W G | SpellDescription$ Add {W} or {G}.\nA:AB$ Animate | Cost$ 1 G W | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Elemental | Keywords$ Reach | Colors$ Green,White | SpellDescription$ Until end of turn, CARDNAME becomes a 3/4 green and white Elemental creature with reach. It's still a land.\nOracle:Stirring Wildwood enters the battlefield tapped.\n{T}: Add {G} or {W}.\n{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stirring Wildwood", "mana_cost": "", "type_line": "Land", "oracle_text": "Stirring Wildwood enters the battlefield tapped.\n{T}: Add {G} or {W}.\n{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land."}
### Response: Name:Stirring Wildwood\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo W G | SpellDescription$ Add {W} or {G}.\nA:AB$ Animate | Cost$ 1 G W | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Elemental | Keywords$ Reach | Colors$ Green,White | SpellDescription$ Until end of turn, CARDNAME becomes a 3/4 green and white Elemental creature with reach. It's still a land.\nOracle:Stirring Wildwood enters the battlefield tapped.\n{T}: Add {G} or {W}.\n{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
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Create the Forge script for this magic card
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{"name": "Frenzied Raptor", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "", "power": "4", "toughness": "2"}
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Name:Frenzied Raptor\nManaCost:2 R\nTypes:Creature Dinosaur\nPT:4/2\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frenzied Raptor", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "", "power": "4", "toughness": "2"}
### Response: Name:Frenzied Raptor\nManaCost:2 R\nTypes:Creature Dinosaur\nPT:4/2\nOracle:
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Create the Forge script for this magic card
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{"name": "Wurmcalling", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreate an X/X green Wurm creature token."}
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Name:Wurmcalling\nManaCost:X G\nTypes:Sorcery\nK:Buyback:2 G\nA:SP$ Token | Cost$ X G | TokenAmount$ 1 | TokenScript$ g_x_x_wurm | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X green Wurm creature token.\nSVar:X:Count$xPaid\nOracle:Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreate an X/X green Wurm creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wurmcalling", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreate an X/X green Wurm creature token."}
### Response: Name:Wurmcalling\nManaCost:X G\nTypes:Sorcery\nK:Buyback:2 G\nA:SP$ Token | Cost$ X G | TokenAmount$ 1 | TokenScript$ g_x_x_wurm | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X green Wurm creature token.\nSVar:X:Count$xPaid\nOracle:Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreate an X/X green Wurm creature token.
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Create the Forge script for this magic card
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{"name": "Pentarch Paladin", "mana_cost": "{2}{W}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nAs Pentarch Paladin enters the battlefield, choose a color.\n{W}{W}, {T}: Destroy target permanent of the chosen color.", "power": "3", "toughness": "3"}
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Name:Pentarch Paladin\nManaCost:2 W W W\nTypes:Creature Human Knight\nPT:3/3\nK:Flanking\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck\nA:AB$ Destroy | Cost$ W W T | ValidTgts$ Permanent.ChosenColor | TgtPrompt$ Select target permanent of the chosen color | SpellDescription$ Destroy target permanent of the chosen color.\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nAs Pentarch Paladin enters the battlefield, choose a color.\n{W}{W}, {T}: Destroy target permanent of the chosen color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pentarch Paladin", "mana_cost": "{2}{W}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nAs Pentarch Paladin enters the battlefield, choose a color.\n{W}{W}, {T}: Destroy target permanent of the chosen color.", "power": "3", "toughness": "3"}
### Response: Name:Pentarch Paladin\nManaCost:2 W W W\nTypes:Creature Human Knight\nPT:3/3\nK:Flanking\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck\nA:AB$ Destroy | Cost$ W W T | ValidTgts$ Permanent.ChosenColor | TgtPrompt$ Select target permanent of the chosen color | SpellDescription$ Destroy target permanent of the chosen color.\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nAs Pentarch Paladin enters the battlefield, choose a color.\n{W}{W}, {T}: Destroy target permanent of the chosen color.
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Create the Forge script for this magic card
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{"name": "Trade Caravan", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Nomad", "oracle_text": "At the beginning of your upkeep, put a currency counter on Trade Caravan.\nRemove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.", "power": "1", "toughness": "1"}
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Name:Trade Caravan\nManaCost:W\nTypes:Creature Human Nomad\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a currency counter on CARDNAME.\nA:AB$ Untap | Cost$ SubCounter<2/CURRENCY> | ValidTgts$ Land.Basic | TgtPrompt$ Select target basic land | ActivationPhases$ Upkeep | OpponentTurn$ True | SpellDescription$ Untap target basic land. Activate only during an opponent's upkeep.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CURRENCY | CounterNum$ 1\nOracle:At the beginning of your upkeep, put a currency counter on Trade Caravan.\nRemove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trade Caravan", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Nomad", "oracle_text": "At the beginning of your upkeep, put a currency counter on Trade Caravan.\nRemove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.", "power": "1", "toughness": "1"}
### Response: Name:Trade Caravan\nManaCost:W\nTypes:Creature Human Nomad\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a currency counter on CARDNAME.\nA:AB$ Untap | Cost$ SubCounter<2/CURRENCY> | ValidTgts$ Land.Basic | TgtPrompt$ Select target basic land | ActivationPhases$ Upkeep | OpponentTurn$ True | SpellDescription$ Untap target basic land. Activate only during an opponent's upkeep.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CURRENCY | CounterNum$ 1\nOracle:At the beginning of your upkeep, put a currency counter on Trade Caravan.\nRemove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
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Create the Forge script for this magic card
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{"name": "Hero of Bretagard", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.\nAs long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.\nAs long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.", "power": "1", "toughness": "1"}
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Name:Hero of Bretagard\nManaCost:2 W\nTypes:Creature Human Warrior\nPT:1/1\nT:Mode$ ChangesZoneAll | Origin$ Hand | Destination$ Exile | ValidCards$ Card.YouOwn | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on CARDNAME.\nT:Mode$ ChangesZoneAll | ValidCause$ SpellAbility.YouCtrl | Origin$ Battlefield | Destination$ Exile | Execute$ TrigPutCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nS:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ Y | SVarCompare$ GT4 | AddKeyword$ Flying | AddType$ Angel | Description$ As long as CARDNAME has five or more counters on it, it has flying and is an Angel in addition to its other types.\nS:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ Y | SVarCompare$ GT9 | AddKeyword$ Indestructible | AddType$ Angel & God | Description$ As long as CARDNAME has ten or more counters on it, it indestructible and is a God in addition to its other types.\nSVar:X:TriggerCount$Amount\nSVar:Y:Count$CardCounters.ALL\nDeckHas:Ability$Counters\nOracle:Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.\nAs long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.\nAs long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hero of Bretagard", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.\nAs long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.\nAs long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.", "power": "1", "toughness": "1"}
### Response: Name:Hero of Bretagard\nManaCost:2 W\nTypes:Creature Human Warrior\nPT:1/1\nT:Mode$ ChangesZoneAll | Origin$ Hand | Destination$ Exile | ValidCards$ Card.YouOwn | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on CARDNAME.\nT:Mode$ ChangesZoneAll | ValidCause$ SpellAbility.YouCtrl | Origin$ Battlefield | Destination$ Exile | Execute$ TrigPutCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nS:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ Y | SVarCompare$ GT4 | AddKeyword$ Flying | AddType$ Angel | Description$ As long as CARDNAME has five or more counters on it, it has flying and is an Angel in addition to its other types.\nS:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ Y | SVarCompare$ GT9 | AddKeyword$ Indestructible | AddType$ Angel & God | Description$ As long as CARDNAME has ten or more counters on it, it indestructible and is a God in addition to its other types.\nSVar:X:TriggerCount$Amount\nSVar:Y:Count$CardCounters.ALL\nDeckHas:Ability$Counters\nOracle:Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.\nAs long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.\nAs long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.
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Create the Forge script for this magic card
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{"name": "Meria's Outrider", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Reach\nDomain \u2014 When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.", "power": "4", "toughness": "4"}
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Name:Meria's Outrider\nManaCost:4 R\nTypes:Creature Elf Archer\nPT:4/4\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Domain β When CARDNAME enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ X\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Reach\nDomain β When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Meria's Outrider", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Reach\nDomain \u2014 When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.", "power": "4", "toughness": "4"}
### Response: Name:Meria's Outrider\nManaCost:4 R\nTypes:Creature Elf Archer\nPT:4/4\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Domain β When CARDNAME enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ X\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Reach\nDomain β When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.
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