instruction
stringclasses 1
value | input
stringlengths 15
680
| output
stringlengths 63
11.3k
| text
stringlengths 353
11.8k
|
|---|---|---|---|
Create the Forge script for this magic card
|
{"name": "Owen Grady, Raptor Trainer", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Human Soldier Scientist", "oracle_text": "Partner with Blue, Loyal Raptor\n{T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.", "power": "3", "toughness": "2"}
|
Name:Owen Grady, Raptor Trainer\nManaCost:1 R G\nTypes:Legendary Creature Human Soldier Scientist\nPT:3/2\nK:Partner:Blue, Loyal Raptor\nA:AB$ PutCounter | Cost$ T | ValidTgts$ Dinosaur | CounterType$ Menace,Trample,Reach,Haste | CounterNum$ 1 | SorcerySpeed$ True | SpellDescription$ Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.\nDeckHas:Ability$Counters\nDeckHints:Type$Dinosaur\nOracle:Partner with Blue, Loyal Raptor\n{T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Owen Grady, Raptor Trainer", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Human Soldier Scientist", "oracle_text": "Partner with Blue, Loyal Raptor\n{T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.", "power": "3", "toughness": "2"}
### Response: Name:Owen Grady, Raptor Trainer\nManaCost:1 R G\nTypes:Legendary Creature Human Soldier Scientist\nPT:3/2\nK:Partner:Blue, Loyal Raptor\nA:AB$ PutCounter | Cost$ T | ValidTgts$ Dinosaur | CounterType$ Menace,Trample,Reach,Haste | CounterNum$ 1 | SorcerySpeed$ True | SpellDescription$ Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.\nDeckHas:Ability$Counters\nDeckHints:Type$Dinosaur\nOracle:Partner with Blue, Loyal Raptor\n{T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.
|
Create the Forge script for this magic card
|
{"name": "Elite Arcanist", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.\n{X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.", "power": "1", "toughness": "1"}
|
Name:Elite Arcanist\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, you may exile an instant card from your hand.\nSVar:TrigExile:DB$ ChangeZone | RememberChanged$ True | Origin$ Hand | Destination$ Exile | ChangeType$ Instant | ChangeNum$ 1\nA:AB$ Play | Cost$ X T | Valid$ Card.IsRemembered+ExiledWithSource | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | WithoutManaCost$ True | Optional$ True | CopyCard$ True | SpellDescription$ Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.\nSVar:X:Remembered$CardManaCost\nT:Mode$ ChangesZone | ValidCard$ Card.IsRemembered+ExiledWithSource | Origin$ Exile | Destination$ Any | Execute$ ForgetCard | Static$ True\nSVar:ForgetCard:DB$ Cleanup | ForgetDefined$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\n#Amount$ All | CopyOnce$ True for Strionic Resonator\nAI:RemoveDeck:All\nOracle:When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.\n{X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elite Arcanist", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.\n{X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.", "power": "1", "toughness": "1"}
### Response: Name:Elite Arcanist\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, you may exile an instant card from your hand.\nSVar:TrigExile:DB$ ChangeZone | RememberChanged$ True | Origin$ Hand | Destination$ Exile | ChangeType$ Instant | ChangeNum$ 1\nA:AB$ Play | Cost$ X T | Valid$ Card.IsRemembered+ExiledWithSource | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | WithoutManaCost$ True | Optional$ True | CopyCard$ True | SpellDescription$ Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.\nSVar:X:Remembered$CardManaCost\nT:Mode$ ChangesZone | ValidCard$ Card.IsRemembered+ExiledWithSource | Origin$ Exile | Destination$ Any | Execute$ ForgetCard | Static$ True\nSVar:ForgetCard:DB$ Cleanup | ForgetDefined$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\n#Amount$ All | CopyOnce$ True for Strionic Resonator\nAI:RemoveDeck:All\nOracle:When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.\n{X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
|
Create the Forge script for this magic card
|
{"name": "Blaring Captain", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Azra Warrior", "oracle_text": "Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)\nWhenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.", "power": "2", "toughness": "2"}
|
Name:Blaring Captain\nManaCost:3 B\nTypes:Creature Azra Warrior\nPT:2/2\nK:Partner:Blaring Recruiter\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPumpAttack | TriggerDescription$ Whenever CARDNAME attacks, attacking Warriors get +1/+1 until end of turn.\nSVar:TrigPumpAttack:DB$ PumpAll | ValidCards$ Warrior.attacking | NumAtt$ 1 | NumDef$ 1\nDeckHints:Name$Blaring Recruiter & Type$Warrior\nOracle:Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)\nWhenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blaring Captain", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Azra Warrior", "oracle_text": "Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)\nWhenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Blaring Captain\nManaCost:3 B\nTypes:Creature Azra Warrior\nPT:2/2\nK:Partner:Blaring Recruiter\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPumpAttack | TriggerDescription$ Whenever CARDNAME attacks, attacking Warriors get +1/+1 until end of turn.\nSVar:TrigPumpAttack:DB$ PumpAll | ValidCards$ Warrior.attacking | NumAtt$ 1 | NumDef$ 1\nDeckHints:Name$Blaring Recruiter & Type$Warrior\nOracle:Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)\nWhenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Siege Rhino", "mana_cost": "{1}{W}{B}{G}", "type_line": "Creature \u2014 Rhino", "oracle_text": "Trample\nWhen Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.", "power": "4", "toughness": "5"}
|
Name:Siege Rhino\nManaCost:1 W B G\nTypes:Creature Rhino\nPT:4/5\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses 3 life and you gain 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 3 | SubAbility$ GainLife\nSVar:GainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Trample\nWhen Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Siege Rhino", "mana_cost": "{1}{W}{B}{G}", "type_line": "Creature \u2014 Rhino", "oracle_text": "Trample\nWhen Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.", "power": "4", "toughness": "5"}
### Response: Name:Siege Rhino\nManaCost:1 W B G\nTypes:Creature Rhino\nPT:4/5\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses 3 life and you gain 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 3 | SubAbility$ GainLife\nSVar:GainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Trample\nWhen Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
|
Create the Forge script for this magic card
|
{"name": "Arcbound Worker", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
|
Name:Arcbound Worker\nManaCost:1\nTypes:Artifact Creature Construct\nPT:0/0\nK:Modular:1\nDeckHas:Ability$Counters\nOracle:Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcbound Worker", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
### Response: Name:Arcbound Worker\nManaCost:1\nTypes:Artifact Creature Construct\nPT:0/0\nK:Modular:1\nDeckHas:Ability$Counters\nOracle:Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
|
Create the Forge script for this magic card
|
{"name": "Cartographer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human", "oracle_text": "When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.", "power": "2", "toughness": "2"}
|
Name:Cartographer\nManaCost:2 G\nTypes:Creature Human\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target land card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouCtrl\nOracle:When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cartographer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human", "oracle_text": "When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.", "power": "2", "toughness": "2"}
### Response: Name:Cartographer\nManaCost:2 G\nTypes:Creature Human\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target land card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouCtrl\nOracle:When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Tyvar's Stand", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say \"destroy\" don't destroy it.)"}
|
Name:Tyvar's Stand\nManaCost:X G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +X | NumDef$ +X | KW$ Hexproof & Indestructible | SpellDescription$ Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)\nSVar:X:Count$xPaid\nOracle:Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tyvar's Stand", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say \"destroy\" don't destroy it.)"}
### Response: Name:Tyvar's Stand\nManaCost:X G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +X | NumDef$ +X | KW$ Hexproof & Indestructible | SpellDescription$ Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)\nSVar:X:Count$xPaid\nOracle:Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
|
Create the Forge script for this magic card
|
{"name": "Knight of the Reliquary", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Knight of the Reliquary gets +1/+1 for each land card in your graveyard.\n{T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "2"}
|
Name:Knight of the Reliquary\nManaCost:1 G W\nTypes:Creature Human Knight\nPT:2/2\nA:AB$ ChangeZone | Cost$ T Sac<1/Forest;Plains/Forest or Plains> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ Search your library for a land card, put it onto the battlefield, then shuffle.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each land card in your graveyard.\nSVar:X:Count$TypeInYourYard.Land\nOracle:Knight of the Reliquary gets +1/+1 for each land card in your graveyard.\n{T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knight of the Reliquary", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Knight of the Reliquary gets +1/+1 for each land card in your graveyard.\n{T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Knight of the Reliquary\nManaCost:1 G W\nTypes:Creature Human Knight\nPT:2/2\nA:AB$ ChangeZone | Cost$ T Sac<1/Forest;Plains/Forest or Plains> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ Search your library for a land card, put it onto the battlefield, then shuffle.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each land card in your graveyard.\nSVar:X:Count$TypeInYourYard.Land\nOracle:Knight of the Reliquary gets +1/+1 for each land card in your graveyard.\n{T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Highland Game", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elk", "oracle_text": "When Highland Game dies, you gain 2 life.", "power": "2", "toughness": "1"}
|
Name:Highland Game\nManaCost:1 G\nTypes:Creature Elk\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain 2 life.\nSVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 2\nOracle:When Highland Game dies, you gain 2 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Highland Game", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elk", "oracle_text": "When Highland Game dies, you gain 2 life.", "power": "2", "toughness": "1"}
### Response: Name:Highland Game\nManaCost:1 G\nTypes:Creature Elk\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain 2 life.\nSVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 2\nOracle:When Highland Game dies, you gain 2 life.
|
Create the Forge script for this magic card
|
{"name": "Balustrade Spy", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Flying\nWhen Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.", "power": "2", "toughness": "3"}
|
Name:Balustrade Spy\nManaCost:3 B\nTypes:Creature Vampire Rogue\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRevealUntil | TriggerDescription$ When CARDNAME enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.\nSVar:TrigRevealUntil:DB$ DigUntil | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | Amount$ 1 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard\nOracle:Flying\nWhen Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Balustrade Spy", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Flying\nWhen Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.", "power": "2", "toughness": "3"}
### Response: Name:Balustrade Spy\nManaCost:3 B\nTypes:Creature Vampire Rogue\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRevealUntil | TriggerDescription$ When CARDNAME enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.\nSVar:TrigRevealUntil:DB$ DigUntil | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | Amount$ 1 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard\nOracle:Flying\nWhen Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
|
Create the Forge script for this magic card
|
{"name": "Cabal Executioner", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.\nMorph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "2"}
|
Name:Cabal Executioner\nManaCost:2 B B\nTypes:Creature Human Cleric\nPT:2/2\nK:Morph:3 B B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredTarget | SacValid$ Creature\nSVar:MustBeBlocked:True\nOracle:Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.\nMorph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cabal Executioner", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.\nMorph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "2"}
### Response: Name:Cabal Executioner\nManaCost:2 B B\nTypes:Creature Human Cleric\nPT:2/2\nK:Morph:3 B B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredTarget | SacValid$ Creature\nSVar:MustBeBlocked:True\nOracle:Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.\nMorph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Create the Forge script for this magic card
|
{"name": "One with Nature", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle."}
|
Name:One with Nature\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigChange | CombatDamage$ True | TriggerDescription$ Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Enchant creature\nWhenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "One with Nature", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle."}
### Response: Name:One with Nature\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigChange | CombatDamage$ True | TriggerDescription$ Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Enchant creature\nWhenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Molder Beast", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nWhenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.", "power": "5", "toughness": "3"}
|
Name:Molder Beast\nManaCost:4 G\nTypes:Creature Beast\nPT:5/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever an artifact is put into a graveyard from the battlefield, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Trample\nWhenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Molder Beast", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nWhenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.", "power": "5", "toughness": "3"}
### Response: Name:Molder Beast\nManaCost:4 G\nTypes:Creature Beast\nPT:5/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever an artifact is put into a graveyard from the battlefield, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Trample\nWhenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Gleemox", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\nThis card is banned."}
|
Name:Gleemox\nManaCost:0\nTypes:Artifact\nK:DeckLimit:0:This card is banned.\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:{T}: Add one mana of any color.\nThis card is banned.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gleemox", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\nThis card is banned."}
### Response: Name:Gleemox\nManaCost:0\nTypes:Artifact\nK:DeckLimit:0:This card is banned.\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:{T}: Add one mana of any color.\nThis card is banned.
|
Create the Forge script for this magic card
|
{"name": "Liliana's Shade", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\n{B}: Liliana's Shade gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
|
Name:Liliana's Shade\nManaCost:2 B B\nTypes:Creature Shade\nPT:1/1\nA:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\n{B}: Liliana's Shade gets +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Liliana's Shade", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\n{B}: Liliana's Shade gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Liliana's Shade\nManaCost:2 B B\nTypes:Creature Shade\nPT:1/1\nA:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\n{B}: Liliana's Shade gets +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Child of the Volcano", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)", "power": "3", "toughness": "3"}
|
Name:Child of the Volcano\nManaCost:3 R\nTypes:Creature Elemental\nPT:3/3\nK:Trample\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You.descended | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if you descended this turn, put a +1/+1 counter on CARDNAME. (You descended if a permanent card was put into your graveyard from anywhere.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Ability$Mill|Sacrifice\nOracle:Trample\nAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Child of the Volcano", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)", "power": "3", "toughness": "3"}
### Response: Name:Child of the Volcano\nManaCost:3 R\nTypes:Creature Elemental\nPT:3/3\nK:Trample\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You.descended | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if you descended this turn, put a +1/+1 counter on CARDNAME. (You descended if a permanent card was put into your graveyard from anywhere.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Ability$Mill|Sacrifice\nOracle:Trample\nAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)
|
Create the Forge script for this magic card
|
{"name": "Fissure", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Destroy target creature or land. It can't be regenerated."}
|
Name:Fissure\nManaCost:3 R R\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 R R | ValidTgts$ Creature,Land | TgtPrompt$ Select target creature or land | NoRegen$ True | SpellDescription$ Destroy target creature or land. It can't be regenerated.\nOracle:Destroy target creature or land. It can't be regenerated.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fissure", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Destroy target creature or land. It can't be regenerated."}
### Response: Name:Fissure\nManaCost:3 R R\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 R R | ValidTgts$ Creature,Land | TgtPrompt$ Select target creature or land | NoRegen$ True | SpellDescription$ Destroy target creature or land. It can't be regenerated.\nOracle:Destroy target creature or land. It can't be regenerated.
|
Create the Forge script for this magic card
|
{"name": "Legolas Greenleaf", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Archer", "oracle_text": "Reach\nLegolas Greenleaf can't be blocked by creatures with power 2 or less.\nWhenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf.\nWhenever Legolas Greenleaf deals combat damage to a player, draw a card.", "power": "2", "toughness": "2"}
|
Name:Legolas Greenleaf\nManaCost:2 G\nTypes:Legendary Creature Elf Archer\nPT:2/2\nK:Reach\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Legendary+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:BuffedBy:Creature.Legendary\nDeckHas:Ability$Counters\nOracle:Reach\nLegolas Greenleaf can't be blocked by creatures with power 2 or less.\nWhenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf.\nWhenever Legolas Greenleaf deals combat damage to a player, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Legolas Greenleaf", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Archer", "oracle_text": "Reach\nLegolas Greenleaf can't be blocked by creatures with power 2 or less.\nWhenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf.\nWhenever Legolas Greenleaf deals combat damage to a player, draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Legolas Greenleaf\nManaCost:2 G\nTypes:Legendary Creature Elf Archer\nPT:2/2\nK:Reach\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Legendary+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:BuffedBy:Creature.Legendary\nDeckHas:Ability$Counters\nOracle:Reach\nLegolas Greenleaf can't be blocked by creatures with power 2 or less.\nWhenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf.\nWhenever Legolas Greenleaf deals combat damage to a player, draw a card.
|
Create the Forge script for this magic card
|
{"name": "Moria Marauder", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Double strike\nWhenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.", "power": "1", "toughness": "1"}
|
Name:Moria Marauder\nManaCost:R R\nTypes:Creature Goblin Warrior\nPT:1/1\nK:Double Strike\nT:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl,Orc.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Exile the top card of your library. You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Goblin|Orc\nOracle:Double strike\nWhenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moria Marauder", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Double strike\nWhenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.", "power": "1", "toughness": "1"}
### Response: Name:Moria Marauder\nManaCost:R R\nTypes:Creature Goblin Warrior\nPT:1/1\nK:Double Strike\nT:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl,Orc.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Exile the top card of your library. You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Goblin|Orc\nOracle:Double strike\nWhenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
|
Create the Forge script for this magic card
|
{"name": "Lost Legion", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)", "power": "2", "toughness": "3"}
|
Name:Lost Legion\nManaCost:1 B B\nTypes:Creature Spirit Knight\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lost Legion", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)", "power": "2", "toughness": "3"}
### Response: Name:Lost Legion\nManaCost:1 B B\nTypes:Creature Spirit Knight\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
Create the Forge script for this magic card
|
{"name": "Warteye Witch", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Whenever Warteye Witch or another creature you control dies, scry 1.", "power": "3", "toughness": "2"}
|
Name:Warteye Witch\nManaCost:2 B\nTypes:Creature Goblin Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME or another creature you control dies, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:Whenever Warteye Witch or another creature you control dies, scry 1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warteye Witch", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Whenever Warteye Witch or another creature you control dies, scry 1.", "power": "3", "toughness": "2"}
### Response: Name:Warteye Witch\nManaCost:2 B\nTypes:Creature Goblin Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME or another creature you control dies, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:Whenever Warteye Witch or another creature you control dies, scry 1.
|
Create the Forge script for this magic card
|
{"name": "Maverick Thopterist", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nWhen Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.", "power": "2", "toughness": "2"}
|
Name:Maverick Thopterist\nManaCost:3 U R\nTypes:Creature Human Artificer\nPT:2/2\nK:Improvise\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nWhen Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maverick Thopterist", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nWhen Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.", "power": "2", "toughness": "2"}
### Response: Name:Maverick Thopterist\nManaCost:3 U R\nTypes:Creature Human Artificer\nPT:2/2\nK:Improvise\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nWhen Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
|
Create the Forge script for this magic card
|
{"name": "Goldwardens' Gambit", "mana_cost": "{6}{R}{R}", "type_line": "Sorcery", "oracle_text": "Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)\nCreate five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it."}
|
Name:Goldwardens' Gambit\nManaCost:6 R R\nTypes:Sorcery\nK:Affinity:Equipment\nA:SP$ Token | TokenScript$ r_2_2_rebel | TokenOwner$ You | RememberTokens$ True | TokenAmount$ 5 | SubAbility$ DBRepeat | PumpKeywords$ Haste | PumpDuration$ EOT | SpellDescription$ Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.\nSVar:DBRepeat:DB$ RepeatEach | UseImprinted$ True | DefinedCards$ DirectRemembered | RepeatSubAbility$ DBAttach | SubAbility$ DBCleanup\nSVar:DBAttach:DB$ Attach | Choices$ Equipment.YouCtrl+!IsRemembered | Defined$ Imprinted | RememberAttached$ True | ChoiceTitle$ Select an equipment to attach to this token | Optional$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Rebel & Color$Red\nDeckNeeds:Type$Equipment\nOracle:Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)\nCreate five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goldwardens' Gambit", "mana_cost": "{6}{R}{R}", "type_line": "Sorcery", "oracle_text": "Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)\nCreate five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it."}
### Response: Name:Goldwardens' Gambit\nManaCost:6 R R\nTypes:Sorcery\nK:Affinity:Equipment\nA:SP$ Token | TokenScript$ r_2_2_rebel | TokenOwner$ You | RememberTokens$ True | TokenAmount$ 5 | SubAbility$ DBRepeat | PumpKeywords$ Haste | PumpDuration$ EOT | SpellDescription$ Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.\nSVar:DBRepeat:DB$ RepeatEach | UseImprinted$ True | DefinedCards$ DirectRemembered | RepeatSubAbility$ DBAttach | SubAbility$ DBCleanup\nSVar:DBAttach:DB$ Attach | Choices$ Equipment.YouCtrl+!IsRemembered | Defined$ Imprinted | RememberAttached$ True | ChoiceTitle$ Select an equipment to attach to this token | Optional$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Rebel & Color$Red\nDeckNeeds:Type$Equipment\nOracle:Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)\nCreate five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
|
Create the Forge script for this magic card
|
{"name": "Ancestral Blade", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
|
Name:Ancestral Blade\nManaCost:1 W\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Soldier creature token, then attach CARDNAME to it.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nK:Equip:1\nOracle:When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ancestral Blade", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Ancestral Blade\nManaCost:1 W\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Soldier creature token, then attach CARDNAME to it.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nK:Equip:1\nOracle:When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
Create the Forge script for this magic card
|
{"name": "Natural Affinity", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "All lands become 2/2 creatures until end of turn. They're still lands."}
|
Name:Natural Affinity\nManaCost:2 G\nTypes:Instant\nA:SP$ AnimateAll | Cost$ 2 G | ValidCards$ Land | Types$ Creature | Power$ 2 | Toughness$ 2 | SpellDescription$ All lands become 2/2 creatures until end of turn. They're still lands.\nAI:RemoveDeck:All\nOracle:All lands become 2/2 creatures until end of turn. They're still lands.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Natural Affinity", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "All lands become 2/2 creatures until end of turn. They're still lands."}
### Response: Name:Natural Affinity\nManaCost:2 G\nTypes:Instant\nA:SP$ AnimateAll | Cost$ 2 G | ValidCards$ Land | Types$ Creature | Power$ 2 | Toughness$ 2 | SpellDescription$ All lands become 2/2 creatures until end of turn. They're still lands.\nAI:RemoveDeck:All\nOracle:All lands become 2/2 creatures until end of turn. They're still lands.
|
Create the Forge script for this magic card
|
{"name": "Wolf's Quarry", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Create three 1/1 green Boar creature tokens with \"When this creature dies, create a Food token.\" (A Food token is an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
|
Name:Wolf's Quarry\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 G G | TokenAmount$ 3 | TokenScript$ g_1_1_boar_food | TokenOwner$ You | SpellDescription$ Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nDeckHas:Ability$Token|LifeGain\nOracle:Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wolf's Quarry", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Create three 1/1 green Boar creature tokens with \"When this creature dies, create a Food token.\" (A Food token is an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
### Response: Name:Wolf's Quarry\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 G G | TokenAmount$ 3 | TokenScript$ g_1_1_boar_food | TokenOwner$ You | SpellDescription$ Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nDeckHas:Ability$Token|LifeGain\nOracle:Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
Create the Forge script for this magic card
|
{"name": "Awakened Amalgam", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.", "power": "*", "toughness": "*"}
|
Name:Awakened Amalgam\nManaCost:4\nTypes:Artifact Creature Golem\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of differently named lands you control.\nSVar:X:Count$DifferentCardNames_Land.YouCtrl+inZoneBattlefield\nOracle:Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Awakened Amalgam", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.", "power": "*", "toughness": "*"}
### Response: Name:Awakened Amalgam\nManaCost:4\nTypes:Artifact Creature Golem\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of differently named lands you control.\nSVar:X:Count$DifferentCardNames_Land.YouCtrl+inZoneBattlefield\nOracle:Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
|
Create the Forge script for this magic card
|
{"name": "Hunting Velociraptor", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "First strike\nDinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)", "power": "3", "toughness": "2"}
|
Name:Hunting Velociraptor\nManaCost:2 R\nTypes:Creature Dinosaur\nPT:3/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Dinosaur.YouCtrl | AddKeyword$ Prowl:2 R | AffectedZone$ Hand | Description$ Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)\nDeckHints:Type$Dinosaur\nOracle:First strike\nDinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hunting Velociraptor", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "First strike\nDinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)", "power": "3", "toughness": "2"}
### Response: Name:Hunting Velociraptor\nManaCost:2 R\nTypes:Creature Dinosaur\nPT:3/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Dinosaur.YouCtrl | AddKeyword$ Prowl:2 R | AffectedZone$ Hand | Description$ Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)\nDeckHints:Type$Dinosaur\nOracle:First strike\nDinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)
|
Create the Forge script for this magic card
|
{"name": "Hornet Nest", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Defender (This creature can't attack.)\nWhenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)", "power": "0", "toughness": "2"}
|
Name:Hornet Nest\nManaCost:2 G\nTypes:Creature Insect\nPT:0/2\nK:Defender\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_insect_flying_deathtouch | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Defender (This creature can't attack.)\nWhenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hornet Nest", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Defender (This creature can't attack.)\nWhenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)", "power": "0", "toughness": "2"}
### Response: Name:Hornet Nest\nManaCost:2 G\nTypes:Creature Insect\nPT:0/2\nK:Defender\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_insect_flying_deathtouch | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Defender (This creature can't attack.)\nWhenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
|
Create the Forge script for this magic card
|
{"name": "Paladin of the Bloodstained", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.", "power": "3", "toughness": "2"}
|
Name:Paladin of the Bloodstained\nManaCost:3 W\nTypes:Creature Vampire Knight\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You\nOracle:When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paladin of the Bloodstained", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.", "power": "3", "toughness": "2"}
### Response: Name:Paladin of the Bloodstained\nManaCost:3 W\nTypes:Creature Vampire Knight\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You\nOracle:When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
|
Create the Forge script for this magic card
|
{"name": "Irregular Cohort", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nWhen Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.", "power": "2", "toughness": "2"}
|
Name:Irregular Cohort\nManaCost:2 W W\nTypes:Creature Shapeshifter\nPT:2/2\nK:Changeling\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a colorless Shapeshifter creature token with changeling.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_2_2_shapeshifter_changeling | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Changeling (This card is every creature type.)\nWhen Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Irregular Cohort", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nWhen Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.", "power": "2", "toughness": "2"}
### Response: Name:Irregular Cohort\nManaCost:2 W W\nTypes:Creature Shapeshifter\nPT:2/2\nK:Changeling\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a colorless Shapeshifter creature token with changeling.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_2_2_shapeshifter_changeling | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Changeling (This card is every creature type.)\nWhen Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.
|
Create the Forge script for this magic card
|
{"name": "Hulking Ogre", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Hulking Ogre can't block.", "power": "3", "toughness": "3"}
|
Name:Hulking Ogre\nManaCost:2 R\nTypes:Creature Ogre\nPT:3/3\nK:CARDNAME can't block.\nOracle:Hulking Ogre can't block.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hulking Ogre", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Hulking Ogre can't block.", "power": "3", "toughness": "3"}
### Response: Name:Hulking Ogre\nManaCost:2 R\nTypes:Creature Ogre\nPT:3/3\nK:CARDNAME can't block.\nOracle:Hulking Ogre can't block.
|
Create the Forge script for this magic card
|
{"name": "Ainok Survivalist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dog Shaman", "oracle_text": "Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.", "power": "2", "toughness": "1"}
|
Name:Ainok Survivalist\nManaCost:1 G\nTypes:Creature Dog Shaman\nPT:2/1\nK:Megamorph:1 G\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, destroy target artifact or enchantment an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls\nOracle:Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ainok Survivalist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dog Shaman", "oracle_text": "Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.", "power": "2", "toughness": "1"}
### Response: Name:Ainok Survivalist\nManaCost:1 G\nTypes:Creature Dog Shaman\nPT:2/1\nK:Megamorph:1 G\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, destroy target artifact or enchantment an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls\nOracle:Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
|
Create the Forge script for this magic card
|
{"name": "Diabolic Machine", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{3}: Regenerate Diabolic Machine.", "power": "4", "toughness": "4"}
|
Name:Diabolic Machine\nManaCost:7\nTypes:Artifact Creature Construct\nPT:4/4\nA:AB$ Regenerate | Cost$ 3 | SpellDescription$ Regenerate CARDNAME.\nOracle:{3}: Regenerate Diabolic Machine.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Diabolic Machine", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{3}: Regenerate Diabolic Machine.", "power": "4", "toughness": "4"}
### Response: Name:Diabolic Machine\nManaCost:7\nTypes:Artifact Creature Construct\nPT:4/4\nA:AB$ Regenerate | Cost$ 3 | SpellDescription$ Regenerate CARDNAME.\nOracle:{3}: Regenerate Diabolic Machine.
|
Create the Forge script for this magic card
|
{"name": "UNIT Headquarters", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.\nWhenever chaos ensues, put a +1/+1 counter on each creature you control."}
|
Name:UNIT Headquarters\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_soldier | TokenTapped$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever chaos ensues, put a +1/+1 counter on each creature you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters & Type$Soldier & Color$White\nOracle:When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.\nWhenever chaos ensues, put a +1/+1 counter on each creature you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "UNIT Headquarters", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.\nWhenever chaos ensues, put a +1/+1 counter on each creature you control."}
### Response: Name:UNIT Headquarters\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_soldier | TokenTapped$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever chaos ensues, put a +1/+1 counter on each creature you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters & Type$Soldier & Color$White\nOracle:When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.\nWhenever chaos ensues, put a +1/+1 counter on each creature you control.
|
Create the Forge script for this magic card
|
{"name": "Igneous Pouncer", "mana_cost": "{4}{B}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste\nSwampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)", "power": "5", "toughness": "1"}
|
Name:Igneous Pouncer\nManaCost:4 B R\nTypes:Creature Elemental\nPT:5/1\nK:Haste\nK:TypeCycling:Swamp:2\nK:TypeCycling:Mountain:2\nOracle:Haste\nSwampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Igneous Pouncer", "mana_cost": "{4}{B}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste\nSwampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)", "power": "5", "toughness": "1"}
### Response: Name:Igneous Pouncer\nManaCost:4 B R\nTypes:Creature Elemental\nPT:5/1\nK:Haste\nK:TypeCycling:Swamp:2\nK:TypeCycling:Mountain:2\nOracle:Haste\nSwampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)
|
Create the Forge script for this magic card
|
{"name": "Inquisitor's Ox", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Ox", "oracle_text": "Delirium \u2014 Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.", "power": "2", "toughness": "5"}
|
Name:Inquisitor's Ox\nManaCost:3 W\nTypes:Creature Ox\nPT:2/5\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddKeyword$ Vigilance | Condition$ Delirium | Description$ Delirium — CARDNAME gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inquisitor's Ox", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Ox", "oracle_text": "Delirium \u2014 Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.", "power": "2", "toughness": "5"}
### Response: Name:Inquisitor's Ox\nManaCost:3 W\nTypes:Creature Ox\nPT:2/5\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddKeyword$ Vigilance | Condition$ Delirium | Description$ Delirium — CARDNAME gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
|
Create the Forge script for this magic card
|
{"name": "Strongarm Monk", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.", "power": "3", "toughness": "3"}
|
Name:Strongarm Monk\nManaCost:4 W\nTypes:Creature Human Monk\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strongarm Monk", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Strongarm Monk\nManaCost:4 W\nTypes:Creature Human Monk\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Seraph Sanctuary", "mana_cost": "", "type_line": "Land", "oracle_text": "When Seraph Sanctuary enters the battlefield, you gain 1 life.\nWhenever an Angel enters the battlefield under your control, you gain 1 life.\n{T}: Add {C}."}
|
Name:Seraph Sanctuary\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HavenLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Angel.YouCtrl | TriggerZones$ Battlefield | Execute$ HavenLife | TriggerDescription$ Whenever an Angel enters the battlefield under your control, you gain 1 life.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nSVar:HavenLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:When Seraph Sanctuary enters the battlefield, you gain 1 life.\nWhenever an Angel enters the battlefield under your control, you gain 1 life.\n{T}: Add {C}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seraph Sanctuary", "mana_cost": "", "type_line": "Land", "oracle_text": "When Seraph Sanctuary enters the battlefield, you gain 1 life.\nWhenever an Angel enters the battlefield under your control, you gain 1 life.\n{T}: Add {C}."}
### Response: Name:Seraph Sanctuary\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HavenLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Angel.YouCtrl | TriggerZones$ Battlefield | Execute$ HavenLife | TriggerDescription$ Whenever an Angel enters the battlefield under your control, you gain 1 life.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nSVar:HavenLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:When Seraph Sanctuary enters the battlefield, you gain 1 life.\nWhenever an Angel enters the battlefield under your control, you gain 1 life.\n{T}: Add {C}.
|
Create the Forge script for this magic card
|
{"name": "Felidar Cub", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Beast", "oracle_text": "Sacrifice Felidar Cub: Destroy target enchantment.", "power": "2", "toughness": "2"}
|
Name:Felidar Cub\nManaCost:1 W\nTypes:Creature Cat Beast\nPT:2/2\nA:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Sacrifice Felidar Cub: Destroy target enchantment.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Felidar Cub", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Beast", "oracle_text": "Sacrifice Felidar Cub: Destroy target enchantment.", "power": "2", "toughness": "2"}
### Response: Name:Felidar Cub\nManaCost:1 W\nTypes:Creature Cat Beast\nPT:2/2\nA:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Sacrifice Felidar Cub: Destroy target enchantment.
|
Create the Forge script for this magic card
|
{"name": "Fallow Wurm", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.", "power": "4", "toughness": "4"}
|
Name:Fallow Wurm\nManaCost:2 G\nTypes:Creature Wurm\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacSelf | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a land card.\nSVar:DBSacSelf:DB$ Sacrifice | UnlessCost$ Discard<1/Land> | UnlessPayer$ You\nSVar:NeedsToPlayVar:Y GE1\nSVar:Y:Count$TypeInYourHand.Land\nOracle:When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fallow Wurm", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.", "power": "4", "toughness": "4"}
### Response: Name:Fallow Wurm\nManaCost:2 G\nTypes:Creature Wurm\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacSelf | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a land card.\nSVar:DBSacSelf:DB$ Sacrifice | UnlessCost$ Discard<1/Land> | UnlessPayer$ You\nSVar:NeedsToPlayVar:Y GE1\nSVar:Y:Count$TypeInYourHand.Land\nOracle:When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.
|
Create the Forge script for this magic card
|
{"name": "Lantern Flare", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nLantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]"}
|
Name:Lantern Flare\nManaCost:1 W\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ Y | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y\nA:SP$ DealDamage | Cost$ X R W | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | PrecostDesc$ Cleave | SubAbility$ DBGainLifeC | CostDesc$ {X}{R}{W} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nSVar:DBGainLifeC:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$xPaid\nSVar:Y:Count$TypeYouCtrl.Creature\nDeckHas:Ability$LifeGain\nOracle:Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nLantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lantern Flare", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nLantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]"}
### Response: Name:Lantern Flare\nManaCost:1 W\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ Y | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y\nA:SP$ DealDamage | Cost$ X R W | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | PrecostDesc$ Cleave | SubAbility$ DBGainLifeC | CostDesc$ {X}{R}{W} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nSVar:DBGainLifeC:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$xPaid\nSVar:Y:Count$TypeYouCtrl.Creature\nDeckHas:Ability$LifeGain\nOracle:Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nLantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
|
Create the Forge script for this magic card
|
{"name": "Liquify", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
|
Name:Liquify\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell with mana value 3 or less | ValidTgts$ Card.cmcLE3 | Destination$ Exile | SpellDescription$ Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Liquify", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
### Response: Name:Liquify\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell with mana value 3 or less | ValidTgts$ Card.cmcLE3 | Destination$ Exile | SpellDescription$ Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
|
Create the Forge script for this magic card
|
{"name": "Scuttlemutt", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "{T}: Add one mana of any color.\n{T}: Target creature becomes the color or colors of your choice until end of turn.", "power": "2", "toughness": "2"}
|
Name:Scuttlemutt\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:2/2\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ ChooseColor | Cost$ T | Defined$ You | OrColors$ True | SubAbility$ Animate | SpellDescription$ Target creature becomes the color or colors of your choice until end of turn.\nSVar:Animate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ ChosenColor | OverwriteColors$ True\nOracle:{T}: Add one mana of any color.\n{T}: Target creature becomes the color or colors of your choice until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scuttlemutt", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "{T}: Add one mana of any color.\n{T}: Target creature becomes the color or colors of your choice until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Scuttlemutt\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:2/2\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ ChooseColor | Cost$ T | Defined$ You | OrColors$ True | SubAbility$ Animate | SpellDescription$ Target creature becomes the color or colors of your choice until end of turn.\nSVar:Animate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ ChosenColor | OverwriteColors$ True\nOracle:{T}: Add one mana of any color.\n{T}: Target creature becomes the color or colors of your choice until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Coral Atoll", "mana_cost": "", "type_line": "Land", "oracle_text": "Coral Atoll enters the battlefield tapped.\nWhen Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.\n{T}: Add {C}{U}."}
|
Name:Coral Atoll\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Island.untapped/untapped Island> | UnlessPayer$ You\nA:AB$ Mana | Cost$ T | Produced$ C U | SpellDescription$ Add {C}{U}.\nSVar:NeedsToPlay:Land.Island+YouCtrl+untapped\nOracle:Coral Atoll enters the battlefield tapped.\nWhen Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.\n{T}: Add {C}{U}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coral Atoll", "mana_cost": "", "type_line": "Land", "oracle_text": "Coral Atoll enters the battlefield tapped.\nWhen Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.\n{T}: Add {C}{U}."}
### Response: Name:Coral Atoll\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Island.untapped/untapped Island> | UnlessPayer$ You\nA:AB$ Mana | Cost$ T | Produced$ C U | SpellDescription$ Add {C}{U}.\nSVar:NeedsToPlay:Land.Island+YouCtrl+untapped\nOracle:Coral Atoll enters the battlefield tapped.\nWhen Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.\n{T}: Add {C}{U}.
|
Create the Forge script for this magic card
|
{"name": "Enduring Victory", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)"}
|
Name:Enduring Victory\nManaCost:4 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | SubAbility$ DBBolster | SpellDescription$ Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)\nSVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enduring Victory", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)"}
### Response: Name:Enduring Victory\nManaCost:4 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | SubAbility$ DBBolster | SpellDescription$ Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)\nSVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
|
Create the Forge script for this magic card
|
{"name": "Hexgold Slash", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead."}
|
Name:Hexgold Slash\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals 2 damage to target creature. If that creature has toxic, CARDNAME deals 4 damage to that creature instead.\nSVar:Y:Targeted$Valid Creature.withToxic\nSVar:X:Count$Compare Y GE1.4.2\nOracle:Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hexgold Slash", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead."}
### Response: Name:Hexgold Slash\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals 2 damage to target creature. If that creature has toxic, CARDNAME deals 4 damage to that creature instead.\nSVar:Y:Targeted$Valid Creature.withToxic\nSVar:X:Count$Compare Y GE1.4.2\nOracle:Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.
|
Create the Forge script for this magic card
|
{"name": "You're Ambushed on the Road", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Make a Retreat \u2014 Return target creature you control to its owner's hand.\n\u2022 Stand and Fight \u2014 Target creature gets +1/+3 until end of turn."}
|
Name:You're Ambushed on the Road\nManaCost:W\nTypes:Instant\nA:SP$ Charm | Cost$ W | Choices$ MakeARetreat,StandAndFight\nSVar:MakeARetreat:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Make a Retreat — Return target creature you control to its owner's hand.\nSVar:StandAndFight:DB$ Pump | ValidTgts$ Creature | NumAtt$ +1 | NumDef$ +3 | TgtPrompt$ Select target creature | SpellDescription$ Stand and Fight — Target creature gets +1/+3 until end of turn.\nOracle:Choose one —\n• Make a Retreat — Return target creature you control to its owner's hand.\n• Stand and Fight — Target creature gets +1/+3 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "You're Ambushed on the Road", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Make a Retreat \u2014 Return target creature you control to its owner's hand.\n\u2022 Stand and Fight \u2014 Target creature gets +1/+3 until end of turn."}
### Response: Name:You're Ambushed on the Road\nManaCost:W\nTypes:Instant\nA:SP$ Charm | Cost$ W | Choices$ MakeARetreat,StandAndFight\nSVar:MakeARetreat:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Make a Retreat — Return target creature you control to its owner's hand.\nSVar:StandAndFight:DB$ Pump | ValidTgts$ Creature | NumAtt$ +1 | NumDef$ +3 | TgtPrompt$ Select target creature | SpellDescription$ Stand and Fight — Target creature gets +1/+3 until end of turn.\nOracle:Choose one —\n• Make a Retreat — Return target creature you control to its owner's hand.\n• Stand and Fight — Target creature gets +1/+3 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Dire Mimic", "mana_cost": "{2}", "type_line": "Artifact \u2014 Treasure", "oracle_text": "Flash\n{T}, Sacrifice Dire Mimic: Add one mana of any color.\n{3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn."}
|
Name:Dire Mimic\nManaCost:2\nTypes:Artifact Treasure\nK:Flash\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ 3 | Types$ Shapeshifter,Artifact,Creature | RemoveCreatureTypes$ True | Power$ 5 | Toughness$ 5 | StackDescription$ SpellDescription | SpellDescription$ CARDNAME becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.\nDeckHas:Ability$Sacrifice & Type$Shapeshifter\nOracle:Flash\n{T}, Sacrifice Dire Mimic: Add one mana of any color.\n{3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dire Mimic", "mana_cost": "{2}", "type_line": "Artifact \u2014 Treasure", "oracle_text": "Flash\n{T}, Sacrifice Dire Mimic: Add one mana of any color.\n{3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn."}
### Response: Name:Dire Mimic\nManaCost:2\nTypes:Artifact Treasure\nK:Flash\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ 3 | Types$ Shapeshifter,Artifact,Creature | RemoveCreatureTypes$ True | Power$ 5 | Toughness$ 5 | StackDescription$ SpellDescription | SpellDescription$ CARDNAME becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.\nDeckHas:Ability$Sacrifice & Type$Shapeshifter\nOracle:Flash\n{T}, Sacrifice Dire Mimic: Add one mana of any color.\n{3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "The End", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if your life total is 5 or less.\nExile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."}
|
Name:The End\nManaCost:2 B B\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | EffectZone$ All | Type$ Spell | Amount$ 2 | CheckSVar$ YourLife | SVarCompare$ LE5 | Description$ This spell costs {2} less to cast if your life total is 5 or less.\nSVar:YourLife:Count$YourLifeTotal\nA:SP$ ChangeZone | SubAbility$ ExileYard | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.\nSVar:ExileYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | Defined$ TargetedController | ChangeType$ TargetedCard.sameName | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ TargetedCard.sameName | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib | StackDescription$ None | RememberChanged$ True\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ TargetedCard.sameName | ChangeNum$ NumInLib | Chooser$ You | Search$ True | Shuffle$ True | SubAbility$ Draw | StackDescription$ None\nSVar:Draw:DB$ Draw | Defined$ TargetedController | NumCards$ X | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize\nSVar:NumInHand:TargetedController$CardsInHand\nSVar:NumInLib:TargetedController$CardsInLibrary\nOracle:This spell costs {2} less to cast if your life total is 5 or less.\nExile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The End", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if your life total is 5 or less.\nExile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."}
### Response: Name:The End\nManaCost:2 B B\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | EffectZone$ All | Type$ Spell | Amount$ 2 | CheckSVar$ YourLife | SVarCompare$ LE5 | Description$ This spell costs {2} less to cast if your life total is 5 or less.\nSVar:YourLife:Count$YourLifeTotal\nA:SP$ ChangeZone | SubAbility$ ExileYard | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.\nSVar:ExileYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | Defined$ TargetedController | ChangeType$ TargetedCard.sameName | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ TargetedCard.sameName | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib | StackDescription$ None | RememberChanged$ True\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ TargetedCard.sameName | ChangeNum$ NumInLib | Chooser$ You | Search$ True | Shuffle$ True | SubAbility$ Draw | StackDescription$ None\nSVar:Draw:DB$ Draw | Defined$ TargetedController | NumCards$ X | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize\nSVar:NumInHand:TargetedController$CardsInHand\nSVar:NumInLib:TargetedController$CardsInLibrary\nOracle:This spell costs {2} less to cast if your life total is 5 or less.\nExile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
|
Create the Forge script for this magic card
|
{"name": "Hawkins National Laboratory"}
|
Name:Hawkins National Laboratory\nAltName:Havengul Laboratory\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Investigate | Cost$ 4 T | SpellDescription$ Investigate.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ ClueResearch | SVarCompare$ GE3 | Execute$ TrigTransform | TriggerDescription$ At the beginning of your end step, if you sacrificed three or more clues this turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nSVar:ClueResearch:PlayerCountPropertyYou$SacrificedThisTurn Clue\nDeckHas:Ability$Investigate|Token|Sacrifice|Graveyard\nDeckHints:Ability$Investigate\nAlternateMode:DoubleFaced\nOracle:{T}: Add {C}.\n{4}, {T}: Investigate.\nAt the beginning of your end step, if you sacrificed three or more clues this turn, transform Hawkins National Laboratory.\n\nALTERNATE\n\nName:The Upside Down\nAltName:Havengul Mystery\nManaCost:no cost\nTypes:Legendary Land\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When this land transforms into CARDNAME, return target creature card from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card from your graveyard | Origin$ Graveyard | Destination$ Battlefield | RememberTargets$ True\nT:Mode$ ChangesZone | ValidCard$ Card.IsRemembered | Origin$ Battlefield | Destination$ Any | Execute$ TrigTransform2 | TriggerZones$ Battlefield | TriggerDescription$ When the creature card put onto the battlefield with CARDNAME leaves the battlefield, transform CARDNAME.\nSVar:TrigTransform2:DB$ SetState | Defined$ Self | Mode$ Transform | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Mana | Cost$ T PayLife<1> | Produced$ B | SpellDescription$ Add {B}.\nOracle:When this land transforms into The Upside Down, return target creature card from your graveyard to the battlefield.\nWhen the creature card put onto the battlefield with The Upside Down leaves the battlefield, transform The Upside Down.\n{T}, Pay 1 life: Add {B}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hawkins National Laboratory"}
### Response: Name:Hawkins National Laboratory\nAltName:Havengul Laboratory\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Investigate | Cost$ 4 T | SpellDescription$ Investigate.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ ClueResearch | SVarCompare$ GE3 | Execute$ TrigTransform | TriggerDescription$ At the beginning of your end step, if you sacrificed three or more clues this turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nSVar:ClueResearch:PlayerCountPropertyYou$SacrificedThisTurn Clue\nDeckHas:Ability$Investigate|Token|Sacrifice|Graveyard\nDeckHints:Ability$Investigate\nAlternateMode:DoubleFaced\nOracle:{T}: Add {C}.\n{4}, {T}: Investigate.\nAt the beginning of your end step, if you sacrificed three or more clues this turn, transform Hawkins National Laboratory.\n\nALTERNATE\n\nName:The Upside Down\nAltName:Havengul Mystery\nManaCost:no cost\nTypes:Legendary Land\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When this land transforms into CARDNAME, return target creature card from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card from your graveyard | Origin$ Graveyard | Destination$ Battlefield | RememberTargets$ True\nT:Mode$ ChangesZone | ValidCard$ Card.IsRemembered | Origin$ Battlefield | Destination$ Any | Execute$ TrigTransform2 | TriggerZones$ Battlefield | TriggerDescription$ When the creature card put onto the battlefield with CARDNAME leaves the battlefield, transform CARDNAME.\nSVar:TrigTransform2:DB$ SetState | Defined$ Self | Mode$ Transform | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Mana | Cost$ T PayLife<1> | Produced$ B | SpellDescription$ Add {B}.\nOracle:When this land transforms into The Upside Down, return target creature card from your graveyard to the battlefield.\nWhen the creature card put onto the battlefield with The Upside Down leaves the battlefield, transform The Upside Down.\n{T}, Pay 1 life: Add {B}.
|
Create the Forge script for this magic card
|
{"name": "Flayer Drone", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nFirst strike\nWhenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.", "power": "3", "toughness": "1"}
|
Name:Flayer Drone\nManaCost:1 B R\nTypes:Creature Eldrazi Drone\nPT:3/1\nK:Devoid\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+Colorless+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nFirst strike\nWhenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flayer Drone", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nFirst strike\nWhenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.", "power": "3", "toughness": "1"}
### Response: Name:Flayer Drone\nManaCost:1 B R\nTypes:Creature Eldrazi Drone\nPT:3/1\nK:Devoid\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+Colorless+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nFirst strike\nWhenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.
|
Create the Forge script for this magic card
|
{"name": "Baloth Null", "mana_cost": "{4}{B}{G}", "type_line": "Creature \u2014 Zombie Beast", "oracle_text": "When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.", "power": "4", "toughness": "5"}
|
Name:Baloth Null\nManaCost:4 B G\nTypes:Creature Zombie Beast\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return up to two target creature cards from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 2\nOracle:When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Baloth Null", "mana_cost": "{4}{B}{G}", "type_line": "Creature \u2014 Zombie Beast", "oracle_text": "When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.", "power": "4", "toughness": "5"}
### Response: Name:Baloth Null\nManaCost:4 B G\nTypes:Creature Zombie Beast\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return up to two target creature cards from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 2\nOracle:When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Tactical Advantage", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target blocking or blocked creature you control gets +2/+2 until end of turn."}
|
Name:Tactical Advantage\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature.blocking+YouCtrl,Creature.blocked+YouCtrl | TgtPrompt$ Select target blocking or blocked creature you control | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target blocking or blocked creature you control gets +2/+2 until end of turn.\nOracle:Target blocking or blocked creature you control gets +2/+2 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tactical Advantage", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target blocking or blocked creature you control gets +2/+2 until end of turn."}
### Response: Name:Tactical Advantage\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature.blocking+YouCtrl,Creature.blocked+YouCtrl | TgtPrompt$ Select target blocking or blocked creature you control | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target blocking or blocked creature you control gets +2/+2 until end of turn.\nOracle:Target blocking or blocked creature you control gets +2/+2 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Llanowar Augur", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.", "power": "0", "toughness": "3"}
|
Name:Llanowar Augur\nManaCost:G\nTypes:Creature Elf Shaman\nPT:0/3\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | NumAtt$ +3 | NumDef$ +3 | KW$ Trample | ValidTgts$ Creature | TgtPrompt$ Select target creature | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.\nOracle:Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Llanowar Augur", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.", "power": "0", "toughness": "3"}
### Response: Name:Llanowar Augur\nManaCost:G\nTypes:Creature Elf Shaman\nPT:0/3\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | NumAtt$ +3 | NumDef$ +3 | KW$ Trample | ValidTgts$ Creature | TgtPrompt$ Select target creature | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.\nOracle:Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.
|
Create the Forge script for this magic card
|
{"name": "Conjurer's Bauble", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card."}
|
Name:Conjurer's Bauble\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | ValidTgts$ Card.YouCtrl | TgtPrompt$ Select target card from your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | SpellDescription$ Put up to one target card from your graveyard on the bottom of your library. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Conjurer's Bauble", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card."}
### Response: Name:Conjurer's Bauble\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | ValidTgts$ Card.YouCtrl | TgtPrompt$ Select target card from your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | SpellDescription$ Put up to one target card from your graveyard on the bottom of your library. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
|
Create the Forge script for this magic card
|
{"name": "Pious Wayfarer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.", "power": "1", "toughness": "2"}
|
Name:Pious Wayfarer\nManaCost:W\nTypes:Creature Human Scout\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1\nDeckHints:Type$Enchantment\nOracle:Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pious Wayfarer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Pious Wayfarer\nManaCost:W\nTypes:Creature Human Scout\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1\nDeckHints:Type$Enchantment\nOracle:Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Manifestation Sage", "mana_cost": "{G/U}{G/U}{G/U}{G/U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.", "power": "2", "toughness": "2"}
|
Name:Manifestation Sage\nManaCost:GU GU GU GU\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.\nSVar:TrigToken:DB$ Token | TokenScript$ gu_0_0_fractal | SubAbility$ DBPutCounter | RememberTokens$ True\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$InYourHand\nDeckHas:Ability$Token|Counters\nOracle:When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Manifestation Sage", "mana_cost": "{G/U}{G/U}{G/U}{G/U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.", "power": "2", "toughness": "2"}
### Response: Name:Manifestation Sage\nManaCost:GU GU GU GU\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.\nSVar:TrigToken:DB$ Token | TokenScript$ gu_0_0_fractal | SubAbility$ DBPutCounter | RememberTokens$ True\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$InYourHand\nDeckHas:Ability$Token|Counters\nOracle:When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
|
Create the Forge script for this magic card
|
{"name": "Ancient Grudge", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Destroy target artifact.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
|
Name:Ancient Grudge\nManaCost:1 R\nTypes:Instant\nK:Flashback:G\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SpellDescription$ Destroy target artifact.\nOracle:Destroy target artifact.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ancient Grudge", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Destroy target artifact.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Ancient Grudge\nManaCost:1 R\nTypes:Instant\nK:Flashback:G\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SpellDescription$ Destroy target artifact.\nOracle:Destroy target artifact.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
Create the Forge script for this magic card
|
{"name": "Niambi, Beloved Protector", "mana_cost": "{W}{U}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Flash\nWhen Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains \"Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn.\"", "power": "2", "toughness": "2"}
|
Name:Niambi, Beloved Protector\nManaCost:W U\nTypes:Legendary Creature Human Cleric\nPT:2/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.wasCastByYou+Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+nonLegendary+ThisTurnEnteredFrom_Battlefield | RememberChanged$ True | TgtPrompt$ Choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn | ChangeNum$ 1 | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ BecomesTarget | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:BecomesTarget:Mode$ BecomesTarget | ValidTarget$ Card.Self | ActivationLimit$ 1 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn.\nSVar:TrigDraw:DB$ Draw\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:Random\nOracle:Flash\nWhen Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Niambi, Beloved Protector", "mana_cost": "{W}{U}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Flash\nWhen Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains \"Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn.\"", "power": "2", "toughness": "2"}
### Response: Name:Niambi, Beloved Protector\nManaCost:W U\nTypes:Legendary Creature Human Cleric\nPT:2/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.wasCastByYou+Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+nonLegendary+ThisTurnEnteredFrom_Battlefield | RememberChanged$ True | TgtPrompt$ Choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn | ChangeNum$ 1 | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ BecomesTarget | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:BecomesTarget:Mode$ BecomesTarget | ValidTarget$ Card.Self | ActivationLimit$ 1 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn.\nSVar:TrigDraw:DB$ Draw\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:Random\nOracle:Flash\nWhen Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."
|
Create the Forge script for this magic card
|
{"name": "Animate Artifact", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nAs long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value."}
|
Name:Animate Artifact\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant artifact\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Artifact | AITgts$ Card.nonCreature | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Card.AttachedBy+nonCreature | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Creature | Description$ As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.\nSVar:AffectedX:Count$CardManaCost\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact\nOracle:Enchant artifact\nAs long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Animate Artifact", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nAs long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value."}
### Response: Name:Animate Artifact\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant artifact\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Artifact | AITgts$ Card.nonCreature | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Card.AttachedBy+nonCreature | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Creature | Description$ As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.\nSVar:AffectedX:Count$CardManaCost\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact\nOracle:Enchant artifact\nAs long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
|
Create the Forge script for this magic card
|
{"name": "Sip of Hemlock", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. Its controller loses 2 life."}
|
Name:Sip of Hemlock\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy target creature. Its controller loses 2 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target creature. Its controller loses 2 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sip of Hemlock", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. Its controller loses 2 life."}
### Response: Name:Sip of Hemlock\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy target creature. Its controller loses 2 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target creature. Its controller loses 2 life.
|
Create the Forge script for this magic card
|
{"name": "Startle", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nDraw a card."}
|
Name:Startle\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | IsCurse$ True | SubAbility$ DBToken | StackDescription$ {c:Targeted} gets -2/-0 until end of turn. | SpellDescription$ Target creature gets -2/-0 until end of turn.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | SubAbility$ DBDraw | SpellDescription$ Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Token|Sacrifice\nOracle:Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nDraw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Startle", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nDraw a card."}
### Response: Name:Startle\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | IsCurse$ True | SubAbility$ DBToken | StackDescription$ {c:Targeted} gets -2/-0 until end of turn. | SpellDescription$ Target creature gets -2/-0 until end of turn.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | SubAbility$ DBDraw | SpellDescription$ Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Token|Sacrifice\nOracle:Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nDraw a card.
|
Create the Forge script for this magic card
|
{"name": "Mine, Mine, Mine!", "mana_cost": "{4}{G}{G}", "type_line": "Enchantment", "oracle_text": "When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand.\nPlayers have no maximum hand size and don't lose the game for drawing from an empty library.\nEach player can't cast more than one spell each turn.\nWhen Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library."}
|
Name:Mine, Mine, Mine!\nManaCost:4 G G\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, each player puts their library into their hand.\nSVar:TrigChangeZone:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Library | Destination$ Hand\nS:Mode$ Continuous | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players don't lose the game for drawing from an empty library.\nS:Mode$ Continuous | Affected$ Player | Secondary$ True | AddKeyword$ You don't lose the game for drawing from an empty library. | Description$ Players don't lose the game for drawing from an empty library.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player can't cast more than one spell each turn.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigShuffleBack | TriggerDescription$ When CARDNAME leaves the battlefield, each player shuffles their hand and graveyard into their library.\nSVar:TrigShuffleBack:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Hand,Graveyard | Destination$ Library | Shuffle$ True | Random$ True\nOracle:When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand.\nPlayers have no maximum hand size and don't lose the game for drawing from an empty library.\nEach player can't cast more than one spell each turn.\nWhen Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mine, Mine, Mine!", "mana_cost": "{4}{G}{G}", "type_line": "Enchantment", "oracle_text": "When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand.\nPlayers have no maximum hand size and don't lose the game for drawing from an empty library.\nEach player can't cast more than one spell each turn.\nWhen Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library."}
### Response: Name:Mine, Mine, Mine!\nManaCost:4 G G\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, each player puts their library into their hand.\nSVar:TrigChangeZone:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Library | Destination$ Hand\nS:Mode$ Continuous | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players don't lose the game for drawing from an empty library.\nS:Mode$ Continuous | Affected$ Player | Secondary$ True | AddKeyword$ You don't lose the game for drawing from an empty library. | Description$ Players don't lose the game for drawing from an empty library.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player can't cast more than one spell each turn.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigShuffleBack | TriggerDescription$ When CARDNAME leaves the battlefield, each player shuffles their hand and graveyard into their library.\nSVar:TrigShuffleBack:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Hand,Graveyard | Destination$ Library | Shuffle$ True | Random$ True\nOracle:When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand.\nPlayers have no maximum hand size and don't lose the game for drawing from an empty library.\nEach player can't cast more than one spell each turn.\nWhen Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library.
|
Create the Forge script for this magic card
|
{"name": "Of One Mind", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "This spell costs {2} less to cast if you control a Human creature and a non-Human creature.\nDraw two cards."}
|
Name:Of One Mind\nManaCost:2 U\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Creature.Human+YouCtrl | CheckSVar$ Count$Valid Creature.nonHuman+YouCtrl | Description$ CARDNAME costs {2} less to cast if you control a Human creature and a non-Human creature.\nDeckHints:Type$Human\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:This spell costs {2} less to cast if you control a Human creature and a non-Human creature.\nDraw two cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Of One Mind", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "This spell costs {2} less to cast if you control a Human creature and a non-Human creature.\nDraw two cards."}
### Response: Name:Of One Mind\nManaCost:2 U\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Creature.Human+YouCtrl | CheckSVar$ Count$Valid Creature.nonHuman+YouCtrl | Description$ CARDNAME costs {2} less to cast if you control a Human creature and a non-Human creature.\nDeckHints:Type$Human\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:This spell costs {2} less to cast if you control a Human creature and a non-Human creature.\nDraw two cards.
|
Create the Forge script for this magic card
|
{"name": "Migloz, Maze Crusher", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Beast", "oracle_text": "Migloz, Maze Crusher enters the battlefield with five oil counters on it.\n{1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.\n{2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.\n{3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.", "power": "4", "toughness": "4"}
|
Name:Migloz, Maze Crusher\nManaCost:1 R G\nTypes:Legendary Creature Phyrexian Beast\nPT:4/4\nK:etbCounter:OIL:5\nA:AB$ Pump | Cost$ 1 SubCounter<1/OIL/NICKNAME> | Defined$ Self | KW$ Vigilance & Menace | SpellDescription$ It gains vigilance and menace until end of turn.\nA:AB$ Pump | Cost$ 2 SubCounter<2/OIL/NICKNAME> | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ It gets +2/+2 until end of turn.\nA:AB$ Destroy | Cost$ 3 SubCounter<3/OIL/NICKNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nDeckHas:Ability$Counters\nOracle:Migloz, Maze Crusher enters the battlefield with five oil counters on it.\n{1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.\n{2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.\n{3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Migloz, Maze Crusher", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Beast", "oracle_text": "Migloz, Maze Crusher enters the battlefield with five oil counters on it.\n{1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.\n{2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.\n{3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.", "power": "4", "toughness": "4"}
### Response: Name:Migloz, Maze Crusher\nManaCost:1 R G\nTypes:Legendary Creature Phyrexian Beast\nPT:4/4\nK:etbCounter:OIL:5\nA:AB$ Pump | Cost$ 1 SubCounter<1/OIL/NICKNAME> | Defined$ Self | KW$ Vigilance & Menace | SpellDescription$ It gains vigilance and menace until end of turn.\nA:AB$ Pump | Cost$ 2 SubCounter<2/OIL/NICKNAME> | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ It gets +2/+2 until end of turn.\nA:AB$ Destroy | Cost$ 3 SubCounter<3/OIL/NICKNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nDeckHas:Ability$Counters\nOracle:Migloz, Maze Crusher enters the battlefield with five oil counters on it.\n{1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.\n{2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.\n{3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
|
Create the Forge script for this magic card
|
{"name": "Algae Gharial", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nWhenever another creature dies, you may put a +1/+1 counter on Algae Gharial.", "power": "1", "toughness": "1"}
|
Name:Algae Gharial\nManaCost:3 G\nTypes:Creature Crocodile\nPT:1/1\nK:Shroud\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nWhenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Algae Gharial", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nWhenever another creature dies, you may put a +1/+1 counter on Algae Gharial.", "power": "1", "toughness": "1"}
### Response: Name:Algae Gharial\nManaCost:3 G\nTypes:Creature Crocodile\nPT:1/1\nK:Shroud\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nWhenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
|
Create the Forge script for this magic card
|
{"name": "Soul Summons", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)"}
|
Name:Soul Summons\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Manifest | Cost$ 1 W | Amount$ 1 | Defined$ TopOfLibrary | SpellDescription$ Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)\nOracle:Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul Summons", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)"}
### Response: Name:Soul Summons\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Manifest | Cost$ 1 W | Amount$ 1 | Defined$ TopOfLibrary | SpellDescription$ Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)\nOracle:Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
Create the Forge script for this magic card
|
{"name": "Hammer of Bogardan", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Hammer of Bogardan deals 3 damage to any target.\n{2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep."}
|
Name:Hammer of Bogardan\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ ChangeZone | Cost$ 2 R R R | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only during your upkeep.\nOracle:Hammer of Bogardan deals 3 damage to any target.\n{2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hammer of Bogardan", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Hammer of Bogardan deals 3 damage to any target.\n{2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep."}
### Response: Name:Hammer of Bogardan\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ ChangeZone | Cost$ 2 R R R | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only during your upkeep.\nOracle:Hammer of Bogardan deals 3 damage to any target.\n{2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.
|
Create the Forge script for this magic card
|
{"name": "Paradox Engine", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "Whenever you cast a spell, untap all nonland permanents you control."}
|
Name:Paradox Engine\nManaCost:5\nTypes:Legendary Artifact\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntapAll | TriggerDescription$ Whenever you cast a spell, untap all nonland permanents you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Permanent.YouCtrl+nonLand\nOracle:Whenever you cast a spell, untap all nonland permanents you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paradox Engine", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "Whenever you cast a spell, untap all nonland permanents you control."}
### Response: Name:Paradox Engine\nManaCost:5\nTypes:Legendary Artifact\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntapAll | TriggerDescription$ Whenever you cast a spell, untap all nonland permanents you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Permanent.YouCtrl+nonLand\nOracle:Whenever you cast a spell, untap all nonland permanents you control.
|
Create the Forge script for this magic card
|
{"name": "Belbe, Corrupted Observer", "mana_cost": "{B}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Zombie Elf", "oracle_text": "At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)", "power": "2", "toughness": "2"}
|
Name:Belbe, Corrupted Observer\nManaCost:B G\nTypes:Legendary Creature Phyrexian Zombie Elf\nPT:2/2\nT:Mode$ Phase | Phase$ Main2 | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)\nSVar:TrigMana:DB$ Mana | Produced$ C | Amount$ X | Defined$ TriggeredPlayer\nSVar:X:PlayerCountOpponents$HasPropertyLostLifeThisTurn/Twice\nOracle:At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Belbe, Corrupted Observer", "mana_cost": "{B}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Zombie Elf", "oracle_text": "At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)", "power": "2", "toughness": "2"}
### Response: Name:Belbe, Corrupted Observer\nManaCost:B G\nTypes:Legendary Creature Phyrexian Zombie Elf\nPT:2/2\nT:Mode$ Phase | Phase$ Main2 | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)\nSVar:TrigMana:DB$ Mana | Produced$ C | Amount$ X | Defined$ TriggeredPlayer\nSVar:X:PlayerCountOpponents$HasPropertyLostLifeThisTurn/Twice\nOracle:At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)
|
Create the Forge script for this magic card
|
{"name": "Mischief and Mayhem", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Up to two target creatures each get +4/+4 until end of turn."}
|
Name:Mischief and Mayhem\nManaCost:4 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 G | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +4 | NumDef$ +4 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SpellDescription$ Up to two target creatures each get +4/+4 until end of turn.\nOracle:Up to two target creatures each get +4/+4 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mischief and Mayhem", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Up to two target creatures each get +4/+4 until end of turn."}
### Response: Name:Mischief and Mayhem\nManaCost:4 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 G | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +4 | NumDef$ +4 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SpellDescription$ Up to two target creatures each get +4/+4 until end of turn.\nOracle:Up to two target creatures each get +4/+4 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Melee", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during your turn and only during combat before blockers are declared.\nYou choose which creatures block this combat and how those creatures block.\nWhenever a creature attacks and isn't blocked this combat, untap it and remove it from combat."}
|
Name:Melee\nManaCost:4 R\nTypes:Instant\nA:SP$ DeclareCombatants | DeclareBlockers$ True | PlayerTurn$ True | ActivationPhases$ BeginCombat->Declare Attackers | SubAbility$ DBEffect | SpellDescription$ Cast this spell only during your turn and only during combat before blockers are declared. You choose which creatures block this combat and how those creatures block. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigAttack | Duration$ UntilEndOfCombat\nSVar:TrigAttack:Mode$ AttackerUnblocked | ValidCard$ Creature | Execute$ TrigUntap | TriggerZones$ Command | TriggerDescription$ Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.\nSVar:TrigUntap:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ RemCombat\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ TriggeredAttackerLKICopy\nAI:RemoveDeck:All\nOracle:Cast this spell only during your turn and only during combat before blockers are declared.\nYou choose which creatures block this combat and how those creatures block.\nWhenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Melee", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during your turn and only during combat before blockers are declared.\nYou choose which creatures block this combat and how those creatures block.\nWhenever a creature attacks and isn't blocked this combat, untap it and remove it from combat."}
### Response: Name:Melee\nManaCost:4 R\nTypes:Instant\nA:SP$ DeclareCombatants | DeclareBlockers$ True | PlayerTurn$ True | ActivationPhases$ BeginCombat->Declare Attackers | SubAbility$ DBEffect | SpellDescription$ Cast this spell only during your turn and only during combat before blockers are declared. You choose which creatures block this combat and how those creatures block. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigAttack | Duration$ UntilEndOfCombat\nSVar:TrigAttack:Mode$ AttackerUnblocked | ValidCard$ Creature | Execute$ TrigUntap | TriggerZones$ Command | TriggerDescription$ Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.\nSVar:TrigUntap:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ RemCombat\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ TriggeredAttackerLKICopy\nAI:RemoveDeck:All\nOracle:Cast this spell only during your turn and only during combat before blockers are declared.\nYou choose which creatures block this combat and how those creatures block.\nWhenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
|
Create the Forge script for this magic card
|
{"name": "Ecologist's Terrarium", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Ecologist's Terrarium enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery."}
|
Name:Ecologist's Terrarium\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ChangeTypeDesc$ basic land card | ShuffleNonMandatory$ True\nA:AB$ PutCounter | Cost$ 2 T Sac<1/CARDNAME> | ValidTgts$ Creature | SorcerySpeed$ True | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature. Activate only as a sorcery.\nDeckHas:Ability$Counters\nOracle:When Ecologist's Terrarium enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ecologist's Terrarium", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Ecologist's Terrarium enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery."}
### Response: Name:Ecologist's Terrarium\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ChangeTypeDesc$ basic land card | ShuffleNonMandatory$ True\nA:AB$ PutCounter | Cost$ 2 T Sac<1/CARDNAME> | ValidTgts$ Creature | SorcerySpeed$ True | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature. Activate only as a sorcery.\nDeckHas:Ability$Counters\nOracle:When Ecologist's Terrarium enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery.
|
Create the Forge script for this magic card
|
{"name": "Convicted Killer"}
|
Name:Convicted Killer\nManaCost:2 R\nTypes:Creature Human Werewolf\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.\n\nALTERNATE\n\nName:Branded Howler\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Convicted Killer"}
### Response: Name:Convicted Killer\nManaCost:2 R\nTypes:Creature Human Werewolf\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.\n\nALTERNATE\n\nName:Branded Howler\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.
|
Create the Forge script for this magic card
|
{"name": "Mirrorweave", "mana_cost": "{2}{W/U}{W/U}", "type_line": "Instant", "oracle_text": "Each other creature becomes a copy of target nonlegendary creature until end of turn."}
|
Name:Mirrorweave\nManaCost:2 WU WU\nTypes:Instant\nA:SP$ Clone | Defined$ Targeted | CloneTarget$ Valid Creature.NotDefinedTargeted | Duration$ UntilEndOfTurn | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Select target nonlegendary creature | StackDescription$ REP target nonlegendary creature_{c:Targeted} | SpellDescription$ Each other creature becomes a copy of target nonlegendary creature until end of turn.\nOracle:Each other creature becomes a copy of target nonlegendary creature until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mirrorweave", "mana_cost": "{2}{W/U}{W/U}", "type_line": "Instant", "oracle_text": "Each other creature becomes a copy of target nonlegendary creature until end of turn."}
### Response: Name:Mirrorweave\nManaCost:2 WU WU\nTypes:Instant\nA:SP$ Clone | Defined$ Targeted | CloneTarget$ Valid Creature.NotDefinedTargeted | Duration$ UntilEndOfTurn | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Select target nonlegendary creature | StackDescription$ REP target nonlegendary creature_{c:Targeted} | SpellDescription$ Each other creature becomes a copy of target nonlegendary creature until end of turn.\nOracle:Each other creature becomes a copy of target nonlegendary creature until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Carnelian Orb of Dragonkind", "mana_cost": "{2}{R}", "type_line": "Artifact", "oracle_text": "{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn."}
|
Name:Carnelian Orb of Dragonkind\nManaCost:2 R\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ R | AddsKeywords$ Haste | AddsKeywordsValid$ Spell.Dragon+Creature | AddsKeywordsUntil$ UntilEOT | SpellDescription$ Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.\nDeckHints:Type$Dragon\nOracle:{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Carnelian Orb of Dragonkind", "mana_cost": "{2}{R}", "type_line": "Artifact", "oracle_text": "{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn."}
### Response: Name:Carnelian Orb of Dragonkind\nManaCost:2 R\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ R | AddsKeywords$ Haste | AddsKeywordsValid$ Spell.Dragon+Creature | AddsKeywordsUntil$ UntilEOT | SpellDescription$ Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.\nDeckHints:Type$Dragon\nOracle:{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Ash, Party Crasher", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Human Peasant", "oracle_text": "Haste\nCelebration \u2014 Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.", "power": "2", "toughness": "2"}
|
Name:Ash, Party Crasher\nManaCost:R W\nTypes:Legendary Creature Human Peasant\nPT:2/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.Self | CheckSVar$ Celebration | SVarCompare$ GE2 | Execute$ TrigPutCounter | TriggerDescription$ Celebration — Whenever CARDNAME attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on NICKNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:Celebration:Count$ThisTurnEntered_Battlefield_Permanent.nonLand+YouCtrl\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Haste\nCelebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ash, Party Crasher", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Human Peasant", "oracle_text": "Haste\nCelebration \u2014 Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.", "power": "2", "toughness": "2"}
### Response: Name:Ash, Party Crasher\nManaCost:R W\nTypes:Legendary Creature Human Peasant\nPT:2/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.Self | CheckSVar$ Celebration | SVarCompare$ GE2 | Execute$ TrigPutCounter | TriggerDescription$ Celebration — Whenever CARDNAME attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on NICKNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:Celebration:Count$ThisTurnEntered_Battlefield_Permanent.nonLand+YouCtrl\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Haste\nCelebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
|
Create the Forge script for this magic card
|
{"name": "Hinterland Logger"}
|
Name:Hinterland Logger\nManaCost:1 G\nTypes:Creature Human Werewolf\nPT:2/1\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.\n\nALTERNATE\n\nName:Timber Shredder\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:4/2\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Trample\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hinterland Logger"}
### Response: Name:Hinterland Logger\nManaCost:1 G\nTypes:Creature Human Werewolf\nPT:2/1\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.\n\nALTERNATE\n\nName:Timber Shredder\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:4/2\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Trample\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.
|
Create the Forge script for this magic card
|
{"name": "Liquimetal Torque", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn."}
|
Name:Liquimetal Torque\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ T | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target permanent | Types$ Artifact | SpellDescription$ Target nonland permanent becomes an artifact in addition to its other types until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Liquimetal Torque", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn."}
### Response: Name:Liquimetal Torque\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ T | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target permanent | Types$ Artifact | SpellDescription$ Target nonland permanent becomes an artifact in addition to its other types until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Duelist of Deep Faith", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Phyrexian Soldier", "oracle_text": "Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nAs long as it's your turn, Duelist of Deep Faith has first strike.", "power": "2", "toughness": "2"}
|
Name:Duelist of Deep Faith\nManaCost:1 W\nTypes:Creature Phyrexian Soldier\nPT:2/2\nK:Toxic:1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nOracle:Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nAs long as it's your turn, Duelist of Deep Faith has first strike.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Duelist of Deep Faith", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Phyrexian Soldier", "oracle_text": "Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nAs long as it's your turn, Duelist of Deep Faith has first strike.", "power": "2", "toughness": "2"}
### Response: Name:Duelist of Deep Faith\nManaCost:1 W\nTypes:Creature Phyrexian Soldier\nPT:2/2\nK:Toxic:1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nOracle:Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nAs long as it's your turn, Duelist of Deep Faith has first strike.
|
Create the Forge script for this magic card
|
{"name": "Solid Footing", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets +1/+1.\nAs long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power."}
|
Name:Solid Footing\nManaCost:W\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nS:Mode$ CombatDamageToughness | ValidCard$ Creature.EnchantedBy+withVigilance | Description$ As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.\nOracle:Flash\nEnchant creature\nEnchanted creature gets +1/+1.\nAs long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Solid Footing", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets +1/+1.\nAs long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power."}
### Response: Name:Solid Footing\nManaCost:W\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nS:Mode$ CombatDamageToughness | ValidCard$ Creature.EnchantedBy+withVigilance | Description$ As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.\nOracle:Flash\nEnchant creature\nEnchanted creature gets +1/+1.\nAs long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
|
Create the Forge script for this magic card
|
{"name": "Barrage Tyrant", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\n{2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target.", "power": "5", "toughness": "3"}
|
Name:Barrage Tyrant\nManaCost:4 R\nTypes:Creature Eldrazi\nPT:5/3\nK:Devoid\nA:AB$ DealDamage | Cost$ 2 R Sac<1/Creature.Colorless+Other/another colorless creature> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to any target.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:All\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\n{2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Barrage Tyrant", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\n{2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target.", "power": "5", "toughness": "3"}
### Response: Name:Barrage Tyrant\nManaCost:4 R\nTypes:Creature Eldrazi\nPT:5/3\nK:Devoid\nA:AB$ DealDamage | Cost$ 2 R Sac<1/Creature.Colorless+Other/another colorless creature> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to any target.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:All\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\n{2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target.
|
Create the Forge script for this magic card
|
{"name": "Stream Hopper", "mana_cost": "{U/R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{U/R}: Stream Hopper gains flying until end of turn.", "power": "1", "toughness": "1"}
|
Name:Stream Hopper\nManaCost:UR\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Pump | Cost$ UR | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{U/R}: Stream Hopper gains flying until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stream Hopper", "mana_cost": "{U/R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{U/R}: Stream Hopper gains flying until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Stream Hopper\nManaCost:UR\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Pump | Cost$ UR | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{U/R}: Stream Hopper gains flying until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Midnight Guard", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever another creature enters the battlefield, untap Midnight Guard.", "power": "2", "toughness": "3"}
|
Name:Midnight Guard\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another creature enters the battlefield, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:Whenever another creature enters the battlefield, untap Midnight Guard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Midnight Guard", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever another creature enters the battlefield, untap Midnight Guard.", "power": "2", "toughness": "3"}
### Response: Name:Midnight Guard\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another creature enters the battlefield, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:Whenever another creature enters the battlefield, untap Midnight Guard.
|
Create the Forge script for this magic card
|
{"name": "Lone Missionary", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Monk", "oracle_text": "When Lone Missionary enters the battlefield, you gain 4 life.", "power": "2", "toughness": "1"}
|
Name:Lone Missionary\nManaCost:1 W\nTypes:Creature Kor Monk\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:When Lone Missionary enters the battlefield, you gain 4 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lone Missionary", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Monk", "oracle_text": "When Lone Missionary enters the battlefield, you gain 4 life.", "power": "2", "toughness": "1"}
### Response: Name:Lone Missionary\nManaCost:1 W\nTypes:Creature Kor Monk\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:When Lone Missionary enters the battlefield, you gain 4 life.
|
Create the Forge script for this magic card
|
{"name": "Arcum's Whistle", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared."}
|
Name:Arcum's Whistle\nManaCost:3\nTypes:Artifact\nA:AB$ Animate | Cost$ 3 T | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | ValidTgts$ Creature.nonWall+ActivePlayerCtrl+notFirstTurnControlled | TgtPrompt$ Select target non-Wall creature the active player has controlled continuously since the beginning of the turn | IsCurse$ True | staticAbilities$ MustAttack | UnlessCost$ X | UnlessPayer$ TargetedController | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DestroyPacifist | SpellDescription$ Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This creature attacks this turn if able.\nSVar:DestroyPacifist:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDestroy | RememberObjects$ ParentTarget | TriggerDescription$ At the beginning of the next end step, destroy that creature if it didn't attack this turn.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRemembered | ConditionDefined$ DelayTriggerRemembered | ConditionPresent$ Creature.notAttackedThisTurn | ConditionCompare$ GE1\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcum's Whistle", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared."}
### Response: Name:Arcum's Whistle\nManaCost:3\nTypes:Artifact\nA:AB$ Animate | Cost$ 3 T | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | ValidTgts$ Creature.nonWall+ActivePlayerCtrl+notFirstTurnControlled | TgtPrompt$ Select target non-Wall creature the active player has controlled continuously since the beginning of the turn | IsCurse$ True | staticAbilities$ MustAttack | UnlessCost$ X | UnlessPayer$ TargetedController | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DestroyPacifist | SpellDescription$ Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This creature attacks this turn if able.\nSVar:DestroyPacifist:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDestroy | RememberObjects$ ParentTarget | TriggerDescription$ At the beginning of the next end step, destroy that creature if it didn't attack this turn.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRemembered | ConditionDefined$ DelayTriggerRemembered | ConditionPresent$ Creature.notAttackedThisTurn | ConditionCompare$ GE1\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
|
Create the Forge script for this magic card
|
{"name": "Drawn from Dreams", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order."}
|
Name:Drawn from Dreams\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U U | DigNum$ 7 | ChangeNum$ 2 | RestRandomOrder$ True | SpellDescription$ Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.\nAI:RemoveDeck:All\nOracle:Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drawn from Dreams", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order."}
### Response: Name:Drawn from Dreams\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U U | DigNum$ 7 | ChangeNum$ 2 | RestRandomOrder$ True | SpellDescription$ Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.\nAI:RemoveDeck:All\nOracle:Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
|
Create the Forge script for this magic card
|
{"name": "Fiery Gambit", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control."}
|
Name:Fiery Gambit\nManaCost:2 R\nTypes:Sorcery\n# Target a creature for three damage\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Choose target creature for 3 damage | SubAbility$ RepeatFlip | StackDescription$ None | SpellDescription$ Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, CARDNAME has no effect. If you win one or more flips, CARDNAME deals 3 damage to target creature. If you win two or more flips, CARDNAME deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.\n# Repeat Flip\nSVar:RepeatFlip:DB$ Repeat | RepeatSubAbility$ FlipAgain | RepeatCheckSVar$ Loss | RepeatSVarCompare$ EQ0 | RepeatOptional$ True | SubAbility$ DamageCreature\nSVar:FlipAgain:DB$ FlipACoin | WinSubAbility$ IncrementWins | LoseSubAbility$ IncrementLoss\nSVar:IncrementWins:DB$ StoreSVar | SVar$ Wins | Type$ CountSVar | Expression$ Wins/Plus.1\nSVar:IncrementLoss:DB$ StoreSVar | SVar$ Loss | Type$ CountSVar | Expression$ Loss/Plus.1 | SubAbility$ ResetWins\nSVar:ResetWins:DB$ StoreSVar | SVar$ Wins | Type$ Number | Expression$ 0\n# Damage target creature\nSVar:DamageCreature:DB$ DealDamage | Defined$ Targeted | NumDmg$ 3 | ConditionCheckSVar$ Wins | ConditionSVarCompare$ GE1 | SubAbility$ DamageOpponents\n# Damage each opponent\nSVar:DamageOpponents:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 6 | ConditionCheckSVar$ Wins | ConditionSVarCompare$ GE2 | SubAbility$ DrawNine\n# Draw Nine Cards\nSVar:DrawNine:DB$ Draw | Defined$ You | NumCards$ 9 | ConditionCheckSVar$ Wins | ConditionSVarCompare$ GE3 | SubAbility$ UntapLands\n# Untap Lands\nSVar:UntapLands:DB$ UntapAll | ValidCards$ Land.YouCtrl | ConditionCheckSVar$ Wins | ConditionSVarCompare$ GE3\nSVar:Wins:Number$0\nSVar:Loss:Number$0\nAI:RemoveDeck:All\nOracle:Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fiery Gambit", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control."}
### Response: Name:Fiery Gambit\nManaCost:2 R\nTypes:Sorcery\n# Target a creature for three damage\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Choose target creature for 3 damage | SubAbility$ RepeatFlip | StackDescription$ None | SpellDescription$ Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, CARDNAME has no effect. If you win one or more flips, CARDNAME deals 3 damage to target creature. If you win two or more flips, CARDNAME deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.\n# Repeat Flip\nSVar:RepeatFlip:DB$ Repeat | RepeatSubAbility$ FlipAgain | RepeatCheckSVar$ Loss | RepeatSVarCompare$ EQ0 | RepeatOptional$ True | SubAbility$ DamageCreature\nSVar:FlipAgain:DB$ FlipACoin | WinSubAbility$ IncrementWins | LoseSubAbility$ IncrementLoss\nSVar:IncrementWins:DB$ StoreSVar | SVar$ Wins | Type$ CountSVar | Expression$ Wins/Plus.1\nSVar:IncrementLoss:DB$ StoreSVar | SVar$ Loss | Type$ CountSVar | Expression$ Loss/Plus.1 | SubAbility$ ResetWins\nSVar:ResetWins:DB$ StoreSVar | SVar$ Wins | Type$ Number | Expression$ 0\n# Damage target creature\nSVar:DamageCreature:DB$ DealDamage | Defined$ Targeted | NumDmg$ 3 | ConditionCheckSVar$ Wins | ConditionSVarCompare$ GE1 | SubAbility$ DamageOpponents\n# Damage each opponent\nSVar:DamageOpponents:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 6 | ConditionCheckSVar$ Wins | ConditionSVarCompare$ GE2 | SubAbility$ DrawNine\n# Draw Nine Cards\nSVar:DrawNine:DB$ Draw | Defined$ You | NumCards$ 9 | ConditionCheckSVar$ Wins | ConditionSVarCompare$ GE3 | SubAbility$ UntapLands\n# Untap Lands\nSVar:UntapLands:DB$ UntapAll | ValidCards$ Land.YouCtrl | ConditionCheckSVar$ Wins | ConditionSVarCompare$ GE3\nSVar:Wins:Number$0\nSVar:Loss:Number$0\nAI:RemoveDeck:All\nOracle:Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
|
Create the Forge script for this magic card
|
{"name": "Talisman of Dominance", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you."}
|
Name:Talisman of Dominance\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SubAbility$ DBPain | SpellDescription$ Add {U} or {B}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Talisman of Dominance", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you."}
### Response: Name:Talisman of Dominance\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SubAbility$ DBPain | SpellDescription$ Add {U} or {B}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
|
Create the Forge script for this magic card
|
{"name": "Bottled Cloister", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, exile all cards from your hand face down.\nAt the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card."}
|
Name:Bottled Cloister\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, exile all cards from your hand face down.\nSVar:TrigExile:DB$ ChangeZoneAll | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | ChangeType$ Card.YouCtrl | RememberChanged$ True\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, return all cards you own exiled with CARDNAME to your hand, then draw a card.\nSVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Hand | ChangeType$ Card.IsRemembered+YouOwn | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:At the beginning of each opponent's upkeep, exile all cards from your hand face down.\nAt the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bottled Cloister", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, exile all cards from your hand face down.\nAt the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card."}
### Response: Name:Bottled Cloister\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, exile all cards from your hand face down.\nSVar:TrigExile:DB$ ChangeZoneAll | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | ChangeType$ Card.YouCtrl | RememberChanged$ True\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, return all cards you own exiled with CARDNAME to your hand, then draw a card.\nSVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Hand | ChangeType$ Card.IsRemembered+YouOwn | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:At the beginning of each opponent's upkeep, exile all cards from your hand face down.\nAt the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
|
Create the Forge script for this magic card
|
{"name": "Ghost of Ramirez DePietro", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Spirit Pirate", "oracle_text": "Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.\nWhenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "3"}
|
Name:Ghost of Ramirez DePietro\nManaCost:2 U\nTypes:Legendary Creature Spirit Pirate\nPT:2/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.toughnessGE3 | Description$ CARDNAME can't be blocked by creatures with toughness 3 or greater.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.DiscardedThisTurn,Card.ThisTurnEnteredFrom_Library | TgtPrompt$ Choose up to one target card in any graveyard that has been discarded or put there from a library this turn\nK:Partner\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Mill\nOracle:Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.\nWhenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.\nPartner (You can have two commanders if both have partner.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghost of Ramirez DePietro", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Spirit Pirate", "oracle_text": "Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.\nWhenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "3"}
### Response: Name:Ghost of Ramirez DePietro\nManaCost:2 U\nTypes:Legendary Creature Spirit Pirate\nPT:2/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.toughnessGE3 | Description$ CARDNAME can't be blocked by creatures with toughness 3 or greater.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.DiscardedThisTurn,Card.ThisTurnEnteredFrom_Library | TgtPrompt$ Choose up to one target card in any graveyard that has been discarded or put there from a library this turn\nK:Partner\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Mill\nOracle:Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.\nWhenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.\nPartner (You can have two commanders if both have partner.)
|
Create the Forge script for this magic card
|
{"name": "Shauku's Minion", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Human Minion", "oracle_text": "{B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature.", "power": "2", "toughness": "2"}
|
Name:Shauku's Minion\nManaCost:1 B R\nTypes:Creature Human Minion\nPT:2/2\nA:AB$ DealDamage | Cost$ B R T | ValidTgts$ Creature.White | TgtPrompt$ Select target white creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target white creature.\nAI:RemoveDeck:Random\nOracle:{B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shauku's Minion", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Human Minion", "oracle_text": "{B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature.", "power": "2", "toughness": "2"}
### Response: Name:Shauku's Minion\nManaCost:1 B R\nTypes:Creature Human Minion\nPT:2/2\nA:AB$ DealDamage | Cost$ B R T | ValidTgts$ Creature.White | TgtPrompt$ Select target white creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target white creature.\nAI:RemoveDeck:Random\nOracle:{B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature.
|
Create the Forge script for this magic card
|
{"name": "Shock Troops", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Sacrifice Shock Troops: It deals 2 damage to any target.", "power": "2", "toughness": "2"}
|
Name:Shock Troops\nManaCost:3 R\nTypes:Creature Human Soldier\nPT:2/2\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Sacrifice Shock Troops: It deals 2 damage to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shock Troops", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Sacrifice Shock Troops: It deals 2 damage to any target.", "power": "2", "toughness": "2"}
### Response: Name:Shock Troops\nManaCost:3 R\nTypes:Creature Human Soldier\nPT:2/2\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Sacrifice Shock Troops: It deals 2 damage to any target.
|
Create the Forge script for this magic card
|
{"name": "Wall of Souls", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nWhenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.", "power": "0", "toughness": "4"}
|
Name:Wall of Souls\nManaCost:1 B\nTypes:Creature Wall\nPT:0/4\nK:Defender\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME is dealt combat damage, it deals that much damage to target opponent or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Defender (This creature can't attack.)\nWhenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Souls", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nWhenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.", "power": "0", "toughness": "4"}
### Response: Name:Wall of Souls\nManaCost:1 B\nTypes:Creature Wall\nPT:0/4\nK:Defender\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME is dealt combat damage, it deals that much damage to target opponent or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Defender (This creature can't attack.)\nWhenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
|
Create the Forge script for this magic card
|
{"name": "The Book of Exalted Deeds", "mana_cost": "{W}{W}{W}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.\n{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains \"You can't lose the game and your opponents can't win the game.\" Activate only as a sorcery."}
|
Name:The Book of Exalted Deeds\nManaCost:W W W\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ LifeGained | SVarCompare$ GE3 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_angel_flying | TokenOwner$ You\nA:AB$ PutCounter | Cost$ W W W T Exile<1/CARDNAME> | ValidTgts$ Angel | TgtPrompt$ Select target Angel | CounterType$ ENLIGHTENED | CounterNum$ 1 | SorcerySpeed$ True | SubAbility$ DBAnimate | SpellDescription$ Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Duration$ Permanent | staticAbilities$ DBYouCantLose,DBOppCantWin | StackDescription$ None\nSVar:DBYouCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.\nSVar:DBOppCantWin:Mode$ Continuous | Affected$ Opponent | AddKeyword$ You can't win the game. | Description$ Opponents can't win the game.\nSVar:LifeGained:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Token\nOracle:At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.\n{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Book of Exalted Deeds", "mana_cost": "{W}{W}{W}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.\n{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains \"You can't lose the game and your opponents can't win the game.\" Activate only as a sorcery."}
### Response: Name:The Book of Exalted Deeds\nManaCost:W W W\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ LifeGained | SVarCompare$ GE3 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_angel_flying | TokenOwner$ You\nA:AB$ PutCounter | Cost$ W W W T Exile<1/CARDNAME> | ValidTgts$ Angel | TgtPrompt$ Select target Angel | CounterType$ ENLIGHTENED | CounterNum$ 1 | SorcerySpeed$ True | SubAbility$ DBAnimate | SpellDescription$ Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Duration$ Permanent | staticAbilities$ DBYouCantLose,DBOppCantWin | StackDescription$ None\nSVar:DBYouCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.\nSVar:DBOppCantWin:Mode$ Continuous | Affected$ Opponent | AddKeyword$ You can't win the game. | Description$ Opponents can't win the game.\nSVar:LifeGained:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Token\nOracle:At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.\n{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
|
Create the Forge script for this magic card
|
{"name": "Last Rites", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards."}
|
Name:Last Rites\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBLastRitesDiscard | AILogic$ DiscardUncastableAndExcess | SpellDescription$ Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.\nSVar:DBLastRitesDiscard:DB$ Discard | Mode$ RevealYouChoose | NumCards$ X | DiscardValid$ Card.nonLand | ValidTgts$ Opponent\nSVar:DBLastRitesCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:Random\nOracle:Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Last Rites", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards."}
### Response: Name:Last Rites\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBLastRitesDiscard | AILogic$ DiscardUncastableAndExcess | SpellDescription$ Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.\nSVar:DBLastRitesDiscard:DB$ Discard | Mode$ RevealYouChoose | NumCards$ X | DiscardValid$ Card.nonLand | ValidTgts$ Opponent\nSVar:DBLastRitesCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:Random\nOracle:Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
|
Create the Forge script for this magic card
|
{"name": "Embalmer's Tools", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Activated abilities of creature cards in your graveyard cost {1} less to activate.\nTap an untapped Zombie you control: Target player mills a card."}
|
Name:Embalmer's Tools\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Creature.YouOwn+inZoneGraveyard | Type$ Ability | Amount$ 1 | Description$ Activated abilities of creature cards in your graveyard cost {1} less to activate.\nA:AB$ Mill | Cost$ tapXType<1/Zombie> | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | AILogic$ EndOfOppTurn | SpellDescription$ Target player mills a card.\nAI:RemoveDeck:Random\nDeckHints:Type$Zombie\nOracle:Activated abilities of creature cards in your graveyard cost {1} less to activate.\nTap an untapped Zombie you control: Target player mills a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Embalmer's Tools", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Activated abilities of creature cards in your graveyard cost {1} less to activate.\nTap an untapped Zombie you control: Target player mills a card."}
### Response: Name:Embalmer's Tools\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Creature.YouOwn+inZoneGraveyard | Type$ Ability | Amount$ 1 | Description$ Activated abilities of creature cards in your graveyard cost {1} less to activate.\nA:AB$ Mill | Cost$ tapXType<1/Zombie> | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | AILogic$ EndOfOppTurn | SpellDescription$ Target player mills a card.\nAI:RemoveDeck:Random\nDeckHints:Type$Zombie\nOracle:Activated abilities of creature cards in your graveyard cost {1} less to activate.\nTap an untapped Zombie you control: Target player mills a card.
|
Create the Forge script for this magic card
|
{"name": "March of Burgeoning Life", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nChoose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle."}
|
Name:March of Burgeoning Life\nManaCost:X G\nTypes:Instant\nA:SP$ Pump | AnnounceTitle$ how many green cards to exile | Announce$ Exiled | ValidTgts$ Creature.cmcLTX | TgtPrompt$ Choose target creature with mana value less than X | SubAbility$ DBSearch | StackDescription$ None | SpellDescription$ Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Targeted.Creature+sameName | ChangeTypeDesc$ creature card with the same name as {c:Targeted} | ChangeNum$ 1 | Mandatory$ True | Tapped$ True\nS:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Cost$ ExileFromHand<Y/Card.Green/green cards> | EffectZone$ All | Description$ As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Z | EffectZone$ All | Relative$ True | Secondary$ True | Description$ This spell costs {2} less to cast for each card exiled this way.\nSVar:X:Count$xPaid\nSVar:Y:SVar$Exiled\nSVar:Z:SVar$Y/Times.2\nSVar:Exiled:Number$0\nOracle:As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nChoose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "March of Burgeoning Life", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nChoose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle."}
### Response: Name:March of Burgeoning Life\nManaCost:X G\nTypes:Instant\nA:SP$ Pump | AnnounceTitle$ how many green cards to exile | Announce$ Exiled | ValidTgts$ Creature.cmcLTX | TgtPrompt$ Choose target creature with mana value less than X | SubAbility$ DBSearch | StackDescription$ None | SpellDescription$ Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Targeted.Creature+sameName | ChangeTypeDesc$ creature card with the same name as {c:Targeted} | ChangeNum$ 1 | Mandatory$ True | Tapped$ True\nS:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Cost$ ExileFromHand<Y/Card.Green/green cards> | EffectZone$ All | Description$ As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Z | EffectZone$ All | Relative$ True | Secondary$ True | Description$ This spell costs {2} less to cast for each card exiled this way.\nSVar:X:Count$xPaid\nSVar:Y:SVar$Exiled\nSVar:Z:SVar$Y/Times.2\nSVar:Exiled:Number$0\nOracle:As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nChoose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Sunken Field", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Counter target spell unless its controller pays {1}.\""}
|
Name:Sunken Field\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ Counter | Description$ Enchanted land has "{T}: Counter target spell unless its controller pays {1}."\nSVar:Counter:AB$Counter | Cost$ T | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 | UnlessPayer$ TargetedController | SpellDescription$ Counter target spell unless its controller pays {1}\nOracle:Enchant land\nEnchanted land has "{T}: Counter target spell unless its controller pays {1}."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sunken Field", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Counter target spell unless its controller pays {1}.\""}
### Response: Name:Sunken Field\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ Counter | Description$ Enchanted land has "{T}: Counter target spell unless its controller pays {1}."\nSVar:Counter:AB$Counter | Cost$ T | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 | UnlessPayer$ TargetedController | SpellDescription$ Counter target spell unless its controller pays {1}\nOracle:Enchant land\nEnchanted land has "{T}: Counter target spell unless its controller pays {1}."
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.