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Create the Forge script for this magic card
{"name": "Shatterskull Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "", "power": "4", "toughness": "3"}
Name:Shatterskull Giant\nManaCost:2 R R\nTypes:Creature Giant Warrior\nPT:4/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shatterskull Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "", "power": "4", "toughness": "3"} ### Response: Name:Shatterskull Giant\nManaCost:2 R R\nTypes:Creature Giant Warrior\nPT:4/3\nOracle:
Create the Forge script for this magic card
{"name": "Diabolical Salvation", "mana_cost": "{2}{R}{R}{R}{R}", "type_line": "Instant", "oracle_text": "Split second\nCreate four 4/4 red Devil creature tokens with haste and \"When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'\" Sacrifice the Devil tokens at the beginning of the next end step."}
Name:Diabolical Salvation\nManaCost:2 R R R R\nTypes:Instant\nK:Split second\nA:SP$ Token | Cost$ 2 R R R R | TokenAmount$ 4 | TokenScript$ r_4_4_devil_haste_treasure | TokenOwner$ You | AtEOT$ Sacrifice | SpellDescription$ Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Split second\nCreate four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Diabolical Salvation", "mana_cost": "{2}{R}{R}{R}{R}", "type_line": "Instant", "oracle_text": "Split second\nCreate four 4/4 red Devil creature tokens with haste and \"When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'\" Sacrifice the Devil tokens at the beginning of the next end step."} ### Response: Name:Diabolical Salvation\nManaCost:2 R R R R\nTypes:Instant\nK:Split second\nA:SP$ Token | Cost$ 2 R R R R | TokenAmount$ 4 | TokenScript$ r_4_4_devil_haste_treasure | TokenOwner$ You | AtEOT$ Sacrifice | SpellDescription$ Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Split second\nCreate four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Immobilizer Eldrazi", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)", "power": "2", "toughness": "1"}
Name:Immobilizer Eldrazi\nManaCost:1 R\nTypes:Creature Eldrazi Drone\nPT:2/1\nK:Devoid\nA:AB$ Effect | Cost$ 2 C | StaticAbilities$ CantBlock | SpellDescription$ Each creature with toughness greater than its power can't block this turn.\nSVar:CantBlock:Mode$ CantBlockBy | ValidBlocker$ Creature.powerLTtoughness | Description$ Each creature with toughness greater than its power can't block this turn.\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Immobilizer Eldrazi", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)", "power": "2", "toughness": "1"} ### Response: Name:Immobilizer Eldrazi\nManaCost:1 R\nTypes:Creature Eldrazi Drone\nPT:2/1\nK:Devoid\nA:AB$ Effect | Cost$ 2 C | StaticAbilities$ CantBlock | SpellDescription$ Each creature with toughness greater than its power can't block this turn.\nSVar:CantBlock:Mode$ CantBlockBy | ValidBlocker$ Creature.powerLTtoughness | Description$ Each creature with toughness greater than its power can't block this turn.\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)
Create the Forge script for this magic card
{"name": "Compulsory Rest", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block.\nEnchanted creature has \"{2}, Sacrifice this creature: You gain 2 life.\""}
Name:Compulsory Rest\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ ABGainLife | Description$ Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."\nSVar:ABGainLife:AB$ GainLife | Cost$ 2 Sac<1/CARDNAME> | LifeAmount$ 2 | Defined$ You | SpellDescription$ You gain 2 life.\nOracle:Enchant creature\nEnchanted creature can't attack or block.\nEnchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Compulsory Rest", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block.\nEnchanted creature has \"{2}, Sacrifice this creature: You gain 2 life.\""} ### Response: Name:Compulsory Rest\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ ABGainLife | Description$ Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."\nSVar:ABGainLife:AB$ GainLife | Cost$ 2 Sac<1/CARDNAME> | LifeAmount$ 2 | Defined$ You | SpellDescription$ You gain 2 life.\nOracle:Enchant creature\nEnchanted creature can't attack or block.\nEnchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
Create the Forge script for this magic card
{"name": "Inkmoth Nexus", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)"}
Name:Inkmoth Nexus\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 1 | Defined$ Self | Power$ 1 | Toughness$ 1 | Types$ Creature,Artifact,Phyrexian,Blinkmoth | RemoveCreatureTypes$ True | Keywords$ Flying & Infect | SpellDescription$ CARDNAME becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nOracle:{T}: Add {C}.\n{1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inkmoth Nexus", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)"} ### Response: Name:Inkmoth Nexus\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 1 | Defined$ Self | Power$ 1 | Toughness$ 1 | Types$ Creature,Artifact,Phyrexian,Blinkmoth | RemoveCreatureTypes$ True | Keywords$ Flying & Infect | SpellDescription$ CARDNAME becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nOracle:{T}: Add {C}.\n{1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Create the Forge script for this magic card
{"name": "Zof Consumption"}
Name:Zof Consumption\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 4 B B | Defined$ Player.Opponent | LifeAmount$ 4 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 4 life and you gain 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nAlternateMode:Modal\nDeckHas:Ability$LifeGain\nOracle:Each opponent loses 4 life and you gain 4 life.\n\nALTERNATE\n\nName:Zof Bloodbog\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nOracle:Zof Bloodbog enters the battlefield tapped.\n{T}: Add {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zof Consumption"} ### Response: Name:Zof Consumption\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 4 B B | Defined$ Player.Opponent | LifeAmount$ 4 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 4 life and you gain 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nAlternateMode:Modal\nDeckHas:Ability$LifeGain\nOracle:Each opponent loses 4 life and you gain 4 life.\n\nALTERNATE\n\nName:Zof Bloodbog\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nOracle:Zof Bloodbog enters the battlefield tapped.\n{T}: Add {B}.
Create the Forge script for this magic card
{"name": "Breathkeeper Seraph", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Breathkeeper Seraph is paired with another creature, each of those creatures has \"When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep.\"", "power": "4", "toughness": "4"}
Name:Breathkeeper Seraph\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddTrigger$ DeathTrigger | AddSVar$ DelayedReturn,TrigReturn | Description$ As long as CARDNAME is paired with another creature, each of those creatures have "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."\nSVar:DeathTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DelayedReturn | TriggerDescription$ When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep.\nSVar:DelayedReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ You may return it to the battlefield under its owner's control at the beginning of your next upkeep.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield\nOracle:Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breathkeeper Seraph", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Breathkeeper Seraph is paired with another creature, each of those creatures has \"When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep.\"", "power": "4", "toughness": "4"} ### Response: Name:Breathkeeper Seraph\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddTrigger$ DeathTrigger | AddSVar$ DelayedReturn,TrigReturn | Description$ As long as CARDNAME is paired with another creature, each of those creatures have "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."\nSVar:DeathTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DelayedReturn | TriggerDescription$ When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep.\nSVar:DelayedReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ You may return it to the battlefield under its owner's control at the beginning of your next upkeep.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield\nOracle:Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
Create the Forge script for this magic card
{"name": "Market Festival", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors."}
Name:Market Festival\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 3 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.\nSVar:TrigMana:DB$ Mana | Produced$ Combo Any | Amount$ 2 | Defined$ TriggeredCardController\nAI:RemoveDeck:All\nOracle:Enchant land\nWhenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Market Festival", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors."} ### Response: Name:Market Festival\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 3 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.\nSVar:TrigMana:DB$ Mana | Produced$ Combo Any | Amount$ 2 | Defined$ TriggeredCardController\nAI:RemoveDeck:All\nOracle:Enchant land\nWhenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Create the Forge script for this magic card
{"name": "Guardian of Tazeem", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nLandfall \u2014 Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.", "power": "4", "toughness": "5"}
Name:Guardian of Tazeem\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:4/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | ConditionDefined$ TriggeredCard | ConditionPresent$ Island\nSVar:BuffedBy:Land\nOracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guardian of Tazeem", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nLandfall \u2014 Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.", "power": "4", "toughness": "5"} ### Response: Name:Guardian of Tazeem\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:4/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | ConditionDefined$ TriggeredCard | ConditionPresent$ Island\nSVar:BuffedBy:Land\nOracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Leela, Sevateem Warrior", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "3", "toughness": "3"}
Name:Leela, Sevateem Warrior\nManaCost:3 G\nTypes:Legendary Creature Human Warrior\nPT:3/3\nT:Mode$ Drawn | ValidCard$ Card.OppOwn | FirstCardInDrawStep$ False | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nK:Doctor's companion\nDeckHas:Ability$Counters\nOracle:Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leela, Sevateem Warrior", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "3", "toughness": "3"} ### Response: Name:Leela, Sevateem Warrior\nManaCost:3 G\nTypes:Legendary Creature Human Warrior\nPT:3/3\nT:Mode$ Drawn | ValidCard$ Card.OppOwn | FirstCardInDrawStep$ False | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nK:Doctor's companion\nDeckHas:Ability$Counters\nOracle:Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Create the Forge script for this magic card
{"name": "Profane Procession"}
Name:Profane Procession\nManaCost:1 W B\nTypes:Legendary Enchantment\nA:AB$ ChangeZone | Cost$ 3 W B | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBTransform | SpellDescription$ Exile target creature. Then if there are three or more cards exiled with CARDNAME, transform it.\nSVar:DBTransform:DB$ SetState | ConditionZone$ Exile | ConditionPresent$ Card.ExiledWithSource | ConditionCompare$ GE3 | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:{3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.\n\nALTERNATE\n\nName:Tomb of the Dusk Rose\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ ChangeZone | Cost$ 2 W B T | ChangeType$ Creature.ExiledWithSource | GainControl$ True | Hidden$ True | Origin$ Exile | Destination$ Battlefield | Mandatory$ True | SpellDescription$ Put a creature card exiled with this permanent onto the battlefield under your control.\nOracle:(Transforms from Profane Procession.)\n{T}: Add one mana of any color.\n{2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Profane Procession"} ### Response: Name:Profane Procession\nManaCost:1 W B\nTypes:Legendary Enchantment\nA:AB$ ChangeZone | Cost$ 3 W B | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBTransform | SpellDescription$ Exile target creature. Then if there are three or more cards exiled with CARDNAME, transform it.\nSVar:DBTransform:DB$ SetState | ConditionZone$ Exile | ConditionPresent$ Card.ExiledWithSource | ConditionCompare$ GE3 | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:{3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.\n\nALTERNATE\n\nName:Tomb of the Dusk Rose\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ ChangeZone | Cost$ 2 W B T | ChangeType$ Creature.ExiledWithSource | GainControl$ True | Hidden$ True | Origin$ Exile | Destination$ Battlefield | Mandatory$ True | SpellDescription$ Put a creature card exiled with this permanent onto the battlefield under your control.\nOracle:(Transforms from Profane Procession.)\n{T}: Add one mana of any color.\n{2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
Create the Forge script for this magic card
{"name": "Raised by Wolves", "mana_cost": "{3}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.\nEnchanted creature gets +1/+1 for each Wolf you control."}
Name:Raised by Wolves\nManaCost:3 G G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 G G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 green Wolf creature tokens.\nSVar:TrigToken:DB$ Token | TokenScript$ g_2_2_wolf | TokenOwner$ You | TokenAmount$ 2\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each Wolf you control.\nSVar:X:Count$Valid Card.Wolf+YouCtrl\nSVar:BuffedBy:Wolf\nOracle:Enchant creature\nWhen Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.\nEnchanted creature gets +1/+1 for each Wolf you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raised by Wolves", "mana_cost": "{3}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.\nEnchanted creature gets +1/+1 for each Wolf you control."} ### Response: Name:Raised by Wolves\nManaCost:3 G G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 G G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 green Wolf creature tokens.\nSVar:TrigToken:DB$ Token | TokenScript$ g_2_2_wolf | TokenOwner$ You | TokenAmount$ 2\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each Wolf you control.\nSVar:X:Count$Valid Card.Wolf+YouCtrl\nSVar:BuffedBy:Wolf\nOracle:Enchant creature\nWhen Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.\nEnchanted creature gets +1/+1 for each Wolf you control.
Create the Forge script for this magic card
{"name": "Gaea's Avenger", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.", "power": "1+*", "toughness": "1+*"}
Name:Gaea's Avenger\nManaCost:1 G G\nTypes:Creature Treefolk\nPT:1+*/1+*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to 1 plus the number of artifacts your opponents control.\nSVar:X:Count$NumTypeOppCtrl.Artifact/Plus.1\nOracle:Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gaea's Avenger", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.", "power": "1+*", "toughness": "1+*"} ### Response: Name:Gaea's Avenger\nManaCost:1 G G\nTypes:Creature Treefolk\nPT:1+*/1+*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to 1 plus the number of artifacts your opponents control.\nSVar:X:Count$NumTypeOppCtrl.Artifact/Plus.1\nOracle:Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.
Create the Forge script for this magic card
{"name": "Mind Drain", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)"}
Name:Mind Drain\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBMill | SpellDescription$ Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)\nSVar:DBMill:DB$ Mill | Defined$ Targeted | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Mill|LifeGain\nOracle:Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mind Drain", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)"} ### Response: Name:Mind Drain\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBMill | SpellDescription$ Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)\nSVar:DBMill:DB$ Mill | Defined$ Targeted | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Mill|LifeGain\nOracle:Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Create the Forge script for this magic card
{"name": "Sylvok Battle-Chair", "mana_cost": "{4}{G}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +4/+4 and has trample.\nEquip {5}{G}{G}"}
Name:Sylvok Battle-Chair\nManaCost:4 G G\nTypes:Artifact Equipment\nK:For Mirrodin\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 4 | AddToughness$ 4 | AddKeyword$ Trample | Description$ Equipped creature gets +4/+4 and has trample.\nK:Equip:5 G G\nDeckHas:Type$Rebel & Color$Red & Ability$Token\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +4/+4 and has trample.\nEquip {5}{G}{G}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sylvok Battle-Chair", "mana_cost": "{4}{G}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +4/+4 and has trample.\nEquip {5}{G}{G}"} ### Response: Name:Sylvok Battle-Chair\nManaCost:4 G G\nTypes:Artifact Equipment\nK:For Mirrodin\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 4 | AddToughness$ 4 | AddKeyword$ Trample | Description$ Equipped creature gets +4/+4 and has trample.\nK:Equip:5 G G\nDeckHas:Type$Rebel & Color$Red & Ability$Token\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +4/+4 and has trample.\nEquip {5}{G}{G}
Create the Forge script for this magic card
{"name": "Manabond", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand."}
Name:Manabond\nManaCost:G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeAll | TriggerDescription$ At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.\nSVar:TrigChangeAll:DB$ ChangeZoneAll | ChangeType$ Land.YouCtrl | Origin$ Hand | Destination$ Battlefield | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ Hand\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Manabond", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand."} ### Response: Name:Manabond\nManaCost:G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeAll | TriggerDescription$ At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.\nSVar:TrigChangeAll:DB$ ChangeZoneAll | ChangeType$ Land.YouCtrl | Origin$ Hand | Destination$ Battlefield | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ Hand\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Create the Forge script for this magic card
{"name": "Stronghold Assassin", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Assassin", "oracle_text": "{T}, Sacrifice a creature: Destroy target nonblack creature.", "power": "2", "toughness": "1"}
Name:Stronghold Assassin\nManaCost:1 B B\nTypes:Creature Phyrexian Zombie Assassin\nPT:2/1\nA:AB$ Destroy | Cost$ T Sac<1/Creature> | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | SpellDescription$ Destroy target nonblack creature.\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice a creature: Destroy target nonblack creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stronghold Assassin", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Assassin", "oracle_text": "{T}, Sacrifice a creature: Destroy target nonblack creature.", "power": "2", "toughness": "1"} ### Response: Name:Stronghold Assassin\nManaCost:1 B B\nTypes:Creature Phyrexian Zombie Assassin\nPT:2/1\nA:AB$ Destroy | Cost$ T Sac<1/Creature> | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | SpellDescription$ Destroy target nonblack creature.\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice a creature: Destroy target nonblack creature.
Create the Forge script for this magic card
{"name": "Llanowar Behemoth", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.", "power": "4", "toughness": "4"}
Name:Llanowar Behemoth\nManaCost:3 G G\nTypes:Creature Elemental\nPT:4/4\nA:AB$ Pump | Cost$ tapXType<1/Creature> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Llanowar Behemoth", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Llanowar Behemoth\nManaCost:3 G G\nTypes:Creature Elemental\nPT:4/4\nA:AB$ Pump | Cost$ tapXType<1/Creature> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Goblin Anarchomancer", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Each spell you cast that's red or green costs {1} less to cast.", "power": "2", "toughness": "2"}
Name:Goblin Anarchomancer\nManaCost:R G\nTypes:Creature Goblin Shaman\nPT:2/2\nS:Mode$ ReduceCost | ValidCard$ Card.Red,Card.Green | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Each spell you cast that's red or green costs {1} less to cast.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nOracle:Each spell you cast that's red or green costs {1} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Anarchomancer", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Each spell you cast that's red or green costs {1} less to cast.", "power": "2", "toughness": "2"} ### Response: Name:Goblin Anarchomancer\nManaCost:R G\nTypes:Creature Goblin Shaman\nPT:2/2\nS:Mode$ ReduceCost | ValidCard$ Card.Red,Card.Green | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Each spell you cast that's red or green costs {1} less to cast.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nOracle:Each spell you cast that's red or green costs {1} less to cast.
Create the Forge script for this magic card
{"name": "Fatal Grudge", "mana_cost": "{B}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a nonland permanent.\nEach opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.\nDraw a card."}
Name:Fatal Grudge\nManaCost:B R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ B R Sac<1/Permanent.nonLand/nonland permanent> | Defined$ Opponent | SacValid$ Permanent.sharesCardTypeWith Sacrificed | SacMessage$ permanent that shares a type with the sacrificed permanent | SubAbility$ DBDraw | SpellDescription$ Each opponent chooses a permanent they control that shares a type with the sacrificed permanent and sacrifices it.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:As an additional cost to cast this spell, sacrifice a nonland permanent.\nEach opponent chooses a permanent they control that shares a type with the sacrificed permanent and sacrifices it.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fatal Grudge", "mana_cost": "{B}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a nonland permanent.\nEach opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.\nDraw a card."} ### Response: Name:Fatal Grudge\nManaCost:B R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ B R Sac<1/Permanent.nonLand/nonland permanent> | Defined$ Opponent | SacValid$ Permanent.sharesCardTypeWith Sacrificed | SacMessage$ permanent that shares a type with the sacrificed permanent | SubAbility$ DBDraw | SpellDescription$ Each opponent chooses a permanent they control that shares a type with the sacrificed permanent and sacrifices it.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:As an additional cost to cast this spell, sacrifice a nonland permanent.\nEach opponent chooses a permanent they control that shares a type with the sacrificed permanent and sacrifices it.\nDraw a card.
Create the Forge script for this magic card
{"name": "Rith's Charm", "mana_cost": "{R}{G}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target nonbasic land.\n\u2022 Create three 1/1 green Saproling creature tokens.\n\u2022 Prevent all damage a source of your choice would deal this turn."}
Name:Rith's Charm\nManaCost:R G W\nTypes:Instant\nA:SP$ Charm | Cost$ R G W | CharmNum$ 1 | Choices$ Bash,Token,Prevent\nSVar:Bash:DB$ Destroy | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | SpellDescription$ Destroy target nonbasic land.\nSVar:Token:DB$ Token | TokenAmount$ 3 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create three 1/1 green Saproling creature tokens.\nSVar:Prevent:DB$ ChooseSource | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all damage a source of your choice would deal this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | Prevent$ True | Description$ Prevent all damage the source would deal this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nDeckHas:Ability$Token\nOracle:Choose one —\n• Destroy target nonbasic land.\n• Create three 1/1 green Saproling creature tokens.\n• Prevent all damage a source of your choice would deal this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rith's Charm", "mana_cost": "{R}{G}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target nonbasic land.\n\u2022 Create three 1/1 green Saproling creature tokens.\n\u2022 Prevent all damage a source of your choice would deal this turn."} ### Response: Name:Rith's Charm\nManaCost:R G W\nTypes:Instant\nA:SP$ Charm | Cost$ R G W | CharmNum$ 1 | Choices$ Bash,Token,Prevent\nSVar:Bash:DB$ Destroy | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | SpellDescription$ Destroy target nonbasic land.\nSVar:Token:DB$ Token | TokenAmount$ 3 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create three 1/1 green Saproling creature tokens.\nSVar:Prevent:DB$ ChooseSource | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all damage a source of your choice would deal this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | Prevent$ True | Description$ Prevent all damage the source would deal this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nDeckHas:Ability$Token\nOracle:Choose one —\n• Destroy target nonbasic land.\n• Create three 1/1 green Saproling creature tokens.\n• Prevent all damage a source of your choice would deal this turn.
Create the Forge script for this magic card
{"name": "Shielded by Faith", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has indestructible.\nWhenever a creature enters the battlefield, you may attach Shielded by Faith to that creature."}
Name:Shielded by Faith\nManaCost:1 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Indestructible | Description$ Enchanted creature has indestructible.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield, you may attach CARDNAME to that creature.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has indestructible.\nWhenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shielded by Faith", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has indestructible.\nWhenever a creature enters the battlefield, you may attach Shielded by Faith to that creature."} ### Response: Name:Shielded by Faith\nManaCost:1 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Indestructible | Description$ Enchanted creature has indestructible.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield, you may attach CARDNAME to that creature.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has indestructible.\nWhenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.
Create the Forge script for this magic card
{"name": "Plasmancer", "mana_cost": "{2}{B}{B}", "type_line": "Artifact Creature \u2014 Necron Wizard", "oracle_text": "Flying\nDynastic Advisor \u2014 When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.", "power": "3", "toughness": "3"}
Name:Plasmancer\nManaCost:2 B B\nTypes:Artifact Creature Necron Wizard\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Dynastic Advisor — When CARDNAME enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp.Basic\nOracle:Flying\nDynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plasmancer", "mana_cost": "{2}{B}{B}", "type_line": "Artifact Creature \u2014 Necron Wizard", "oracle_text": "Flying\nDynastic Advisor \u2014 When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.", "power": "3", "toughness": "3"} ### Response: Name:Plasmancer\nManaCost:2 B B\nTypes:Artifact Creature Necron Wizard\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Dynastic Advisor — When CARDNAME enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp.Basic\nOracle:Flying\nDynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Convalescent Care", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card."}
Name:Convalescent Care\nManaCost:1 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | LifeTotal$ You | LifeAmount$ LE5 | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if you have 5 life or less, you gain 3 life and draw a card.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Convalescent Care", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card."} ### Response: Name:Convalescent Care\nManaCost:1 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | LifeTotal$ You | LifeAmount$ LE5 | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if you have 5 life or less, you gain 3 life and draw a card.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Create the Forge script for this magic card
{"name": "Far Traveler", "mana_cost": "{2}{W}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control.\""}
Name:Far Traveler\nManaCost:2 W\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ EndStep | Description$ Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."\nSVar:EndStep:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Creature.YouCtrl+tapped | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target tapped creature you control | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Far Traveler", "mana_cost": "{2}{W}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control.\""} ### Response: Name:Far Traveler\nManaCost:2 W\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ EndStep | Description$ Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."\nSVar:EndStep:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Creature.YouCtrl+tapped | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target tapped creature you control | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Create the Forge script for this magic card
{"name": "Resplendent Angel", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nAt the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.\n{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.", "power": "3", "toughness": "3"}
Name:Resplendent Angel\nManaCost:1 W W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ YouLifeGained | SVarCompare$ GE5 | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying_vigilance | TokenOwner$ You\nSVar:YouLifeGained:Count$LifeYouGainedThisTurn\nA:AB$ Pump | Cost$ 3 W W W | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | KW$ Lifelink | SpellDescription$ Until end of turn, CARDNAME gets +2/+2 and gains lifelink.\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Token\nOracle:Flying\nAt the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.\n{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Resplendent Angel", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nAt the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.\n{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.", "power": "3", "toughness": "3"} ### Response: Name:Resplendent Angel\nManaCost:1 W W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ YouLifeGained | SVarCompare$ GE5 | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying_vigilance | TokenOwner$ You\nSVar:YouLifeGained:Count$LifeYouGainedThisTurn\nA:AB$ Pump | Cost$ 3 W W W | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | KW$ Lifelink | SpellDescription$ Until end of turn, CARDNAME gets +2/+2 and gains lifelink.\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Token\nOracle:Flying\nAt the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.\n{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
Create the Forge script for this magic card
{"name": "Crimson Roc", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.", "power": "2", "toughness": "2"}
Name:Crimson Roc\nManaCost:4 R\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ AttackerBlocked | ValidCard$ Creature.withoutFlying | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature without flying, CARDNAME gets +1/+0 and gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | KW$ First Strike\nOracle:Flying\nWhenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crimson Roc", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Crimson Roc\nManaCost:4 R\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ AttackerBlocked | ValidCard$ Creature.withoutFlying | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature without flying, CARDNAME gets +1/+0 and gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | KW$ First Strike\nOracle:Flying\nWhenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Everdawn Champion", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Prevent all combat damage that would be dealt to Everdawn Champion.", "power": "2", "toughness": "2"}
Name:Everdawn Champion\nManaCost:1 W W\nTypes:Creature Human Soldier\nPT:2/2\nK:Prevent all combat damage that would be dealt to CARDNAME.\nOracle:Prevent all combat damage that would be dealt to Everdawn Champion.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Everdawn Champion", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Prevent all combat damage that would be dealt to Everdawn Champion.", "power": "2", "toughness": "2"} ### Response: Name:Everdawn Champion\nManaCost:1 W W\nTypes:Creature Human Soldier\nPT:2/2\nK:Prevent all combat damage that would be dealt to CARDNAME.\nOracle:Prevent all combat damage that would be dealt to Everdawn Champion.
Create the Forge script for this magic card
{"name": "Orazca Puzzle-Door", "mana_cost": "{U}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard."}
Name:Orazca Puzzle-Door\nManaCost:U\nTypes:Artifact\nDeckHas:Ability$Sacrifice|Graveyard\nA:AB$ Dig | Cost$ 1 T Sac<1/CARDNAME> | DigNum$ 2 | ChangeNum$ 1 | DestinationZone2$ Graveyard | NoReveal$ True | SpellDescription$ Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.\nOracle:{1}, {T}, Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orazca Puzzle-Door", "mana_cost": "{U}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard."} ### Response: Name:Orazca Puzzle-Door\nManaCost:U\nTypes:Artifact\nDeckHas:Ability$Sacrifice|Graveyard\nA:AB$ Dig | Cost$ 1 T Sac<1/CARDNAME> | DigNum$ 2 | ChangeNum$ 1 | DestinationZone2$ Graveyard | NoReveal$ True | SpellDescription$ Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.\nOracle:{1}, {T}, Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
Create the Forge script for this magic card
{"name": "Epochrasite", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.\nWhen Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)", "power": "1", "toughness": "1"}
Name:Epochrasite\nManaCost:2\nTypes:Artifact Creature Construct\nPT:1/1\nK:etbCounter:P1P1:3:ValidCard$ Card.Self+wasNotCastFromYourHandByYou:CARDNAME enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it with three time counters on it and it gains suspend.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBPutCounter | RememberChanged$ True\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ TIME | CounterNum$ 3 | SubAbility$ GiveSuspend\nSVar:GiveSuspend:DB$ Pump | Defined$ Remembered | KW$ Suspend | PumpZone$ Exile | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.\nWhen Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Epochrasite", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.\nWhen Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)", "power": "1", "toughness": "1"} ### Response: Name:Epochrasite\nManaCost:2\nTypes:Artifact Creature Construct\nPT:1/1\nK:etbCounter:P1P1:3:ValidCard$ Card.Self+wasNotCastFromYourHandByYou:CARDNAME enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it with three time counters on it and it gains suspend.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBPutCounter | RememberChanged$ True\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ TIME | CounterNum$ 3 | SubAbility$ GiveSuspend\nSVar:GiveSuspend:DB$ Pump | Defined$ Remembered | KW$ Suspend | PumpZone$ Exile | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.\nWhen Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
Create the Forge script for this magic card
{"name": "Inspiring Roar", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on each creature you control."}
Name:Inspiring Roar\nManaCost:3 W\nTypes:Sorcery\nA:SP$ PutCounterAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.\nOracle:Put a +1/+1 counter on each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inspiring Roar", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on each creature you control."} ### Response: Name:Inspiring Roar\nManaCost:3 W\nTypes:Sorcery\nA:SP$ PutCounterAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.\nOracle:Put a +1/+1 counter on each creature you control.
Create the Forge script for this magic card
{"name": "Hellkite Charger", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, haste\nWhenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.", "power": "5", "toughness": "5"}
Name:Hellkite Charger\nManaCost:4 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.\nSVar:TrigUntap:AB$ UntapAll | Cost$ 5 R R | ValidCards$ Creature.attacking | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nSVar:PlayMain1:TRUE\nOracle:Flying, haste\nWhenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hellkite Charger", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, haste\nWhenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.", "power": "5", "toughness": "5"} ### Response: Name:Hellkite Charger\nManaCost:4 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.\nSVar:TrigUntap:AB$ UntapAll | Cost$ 5 R R | ValidCards$ Creature.attacking | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nSVar:PlayMain1:TRUE\nOracle:Flying, haste\nWhenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Create the Forge script for this magic card
{"name": "Skorpekh Lord", "mana_cost": "{2}{B}", "type_line": "Artifact Creature \u2014 Necron Noble", "oracle_text": "Menace\nCommand Protocols \u2014 Other artifact creatures you control get +1/+0 and have menace.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "2"}
Name:Skorpekh Lord\nManaCost:2 B\nTypes:Artifact Creature Necron Noble\nPT:3/2\nK:Menace\nS:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl+Other | AddKeyword$ Menace | AddPower$ 1 | Description$ Command Protocols — Other artifact creatures you control get +1/+0 and have menace.\nK:Unearth:2 B\nDeckHas:Ability$Graveyard & Keyword$Menace\nDeckHints:Type$Artifact\nOracle:Menace\nCommand Protocols — Other artifact creatures you control get +1/+0 and have menace.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skorpekh Lord", "mana_cost": "{2}{B}", "type_line": "Artifact Creature \u2014 Necron Noble", "oracle_text": "Menace\nCommand Protocols \u2014 Other artifact creatures you control get +1/+0 and have menace.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "2"} ### Response: Name:Skorpekh Lord\nManaCost:2 B\nTypes:Artifact Creature Necron Noble\nPT:3/2\nK:Menace\nS:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl+Other | AddKeyword$ Menace | AddPower$ 1 | Description$ Command Protocols — Other artifact creatures you control get +1/+0 and have menace.\nK:Unearth:2 B\nDeckHas:Ability$Graveyard & Keyword$Menace\nDeckHints:Type$Artifact\nOracle:Menace\nCommand Protocols — Other artifact creatures you control get +1/+0 and have menace.\nUnearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Oakheart Dryads", "mana_cost": "{2}{G}", "type_line": "Enchantment Creature \u2014 Nymph Dryad", "oracle_text": "Constellation \u2014 Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.", "power": "2", "toughness": "3"}
Name:Oakheart Dryads\nManaCost:2 G\nTypes:Enchantment Creature Nymph Dryad\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Enchantment\nSVar:PlayMain1:TRUE\nOracle:Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oakheart Dryads", "mana_cost": "{2}{G}", "type_line": "Enchantment Creature \u2014 Nymph Dryad", "oracle_text": "Constellation \u2014 Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Oakheart Dryads\nManaCost:2 G\nTypes:Enchantment Creature Nymph Dryad\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Enchantment\nSVar:PlayMain1:TRUE\nOracle:Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Deputy of Detention", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Vedalken Wizard", "oracle_text": "When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.", "power": "1", "toughness": "3"}
Name:Deputy of Detention\nManaCost:1 W U\nTypes:Creature Vedalken Wizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ Pump | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | SubAbility$ DBChangeZoneAll\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ TargetedCard.Self,Permanent.nonLand+NotDefinedTargeted+sharesNameWith Targeted+ControlledBy TargetedController | Duration$ UntilHostLeavesPlay\nOracle:When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deputy of Detention", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Vedalken Wizard", "oracle_text": "When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.", "power": "1", "toughness": "3"} ### Response: Name:Deputy of Detention\nManaCost:1 W U\nTypes:Creature Vedalken Wizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ Pump | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | SubAbility$ DBChangeZoneAll\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ TargetedCard.Self,Permanent.nonLand+NotDefinedTargeted+sharesNameWith Targeted+ControlledBy TargetedController | Duration$ UntilHostLeavesPlay\nOracle:When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Create the Forge script for this magic card
{"name": "Segovian Leviathan", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)", "power": "3", "toughness": "3"}
Name:Segovian Leviathan\nManaCost:4 U\nTypes:Creature Leviathan\nPT:3/3\nK:Islandwalk\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Segovian Leviathan", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)", "power": "3", "toughness": "3"} ### Response: Name:Segovian Leviathan\nManaCost:4 U\nTypes:Creature Leviathan\nPT:3/3\nK:Islandwalk\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Create the Forge script for this magic card
{"name": "Circle of the Land Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Gnome Druid", "oracle_text": "When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)\nNatural Recovery \u2014 When Circle of the Land Druid dies, return target land card from your graveyard to your hand.", "power": "1", "toughness": "1"}
Name:Circle of the Land Druid\nManaCost:1 G\nTypes:Creature Gnome Druid\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | Optional$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Natural Recovery — When CARDNAME dies, return target land card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouOwn | TgtPrompt$ Select target land card from your graveyard\nDeckHas:Ability$Mill|Graveyard\nOracle:When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)\nNatural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Circle of the Land Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Gnome Druid", "oracle_text": "When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)\nNatural Recovery \u2014 When Circle of the Land Druid dies, return target land card from your graveyard to your hand.", "power": "1", "toughness": "1"} ### Response: Name:Circle of the Land Druid\nManaCost:1 G\nTypes:Creature Gnome Druid\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | Optional$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Natural Recovery — When CARDNAME dies, return target land card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouOwn | TgtPrompt$ Select target land card from your graveyard\nDeckHas:Ability$Mill|Graveyard\nOracle:When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)\nNatural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Pyretic Ritual", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Add {R}{R}{R}."}
Name:Pyretic Ritual\nManaCost:1 R\nTypes:Instant\nA:SP$ Mana | Cost$ 1 R | Produced$ R | Amount$ 3 | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R}{R}{R}.\nOracle:Add {R}{R}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pyretic Ritual", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Add {R}{R}{R}."} ### Response: Name:Pyretic Ritual\nManaCost:1 R\nTypes:Instant\nA:SP$ Mana | Cost$ 1 R | Produced$ R | Amount$ 3 | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R}{R}{R}.\nOracle:Add {R}{R}{R}.
Create the Forge script for this magic card
{"name": "Rock Slide", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying."}
Name:Rock Slide\nManaCost:X R\nTypes:Instant\nA:SP$ DealDamage | Cost$ X R | ValidTgts$ Creature.attacking+withoutFlying,Creature.blocking+withoutFlying | TgtPrompt$ Select target attacking or blocking creature to distribute damage to | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTgts | DividedAsYouChoose$ X | SpellDescription$ CARDNAME deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.\nSVar:MaxTgts:Count$Valid Creature.attacking+withoutFlying,Creature.blocking+withoutFlying\nSVar:X:Count$xPaid\nOracle:Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rock Slide", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying."} ### Response: Name:Rock Slide\nManaCost:X R\nTypes:Instant\nA:SP$ DealDamage | Cost$ X R | ValidTgts$ Creature.attacking+withoutFlying,Creature.blocking+withoutFlying | TgtPrompt$ Select target attacking or blocking creature to distribute damage to | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTgts | DividedAsYouChoose$ X | SpellDescription$ CARDNAME deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.\nSVar:MaxTgts:Count$Valid Creature.attacking+withoutFlying,Creature.blocking+withoutFlying\nSVar:X:Count$xPaid\nOracle:Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
Create the Forge script for this magic card
{"name": "Wayfarer's Bauble", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle."}
Name:Wayfarer's Bauble\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nOracle:{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wayfarer's Bauble", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle."} ### Response: Name:Wayfarer's Bauble\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nOracle:{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Drannith Healer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever you cycle another card, you gain 1 life.\nCycling {1} ({1}, Discard this card: Draw a card.)", "power": "2", "toughness": "2"}
Name:Drannith Healer\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/2\nT:Mode$ Cycled | ValidCard$ Card.Other+YouOwn | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cycle another card, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nK:Cycling:1\nDeckHas:Ability$LifeGain\nOracle:Whenever you cycle another card, you gain 1 life.\nCycling {1} ({1}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drannith Healer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever you cycle another card, you gain 1 life.\nCycling {1} ({1}, Discard this card: Draw a card.)", "power": "2", "toughness": "2"} ### Response: Name:Drannith Healer\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/2\nT:Mode$ Cycled | ValidCard$ Card.Other+YouOwn | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cycle another card, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nK:Cycling:1\nDeckHas:Ability$LifeGain\nOracle:Whenever you cycle another card, you gain 1 life.\nCycling {1} ({1}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "All Hallow's Eve", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile All Hallow's Eve with two scream counters on it.\nAt the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield."}
Name:All Hallow's Eve\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B B | Origin$ Stack | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Exile CARDNAME with two scream counters on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ SCREAM | CounterNum$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_SCREAM | PresentZone$ Exile | Execute$ TrigRemoveCounter | TriggerZones$ Exile | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ SCREAM | CounterNum$ 1 | SubAbility$ DBMoveToGraveyard\nSVar:DBMoveToGraveyard:DB$ ChangeZone | Origin$ Exile | Destination$ Graveyard | Defined$ Self | SubAbility$ DBResurrection | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_SCREAM\nSVar:DBResurrection:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_SCREAM\nSVar:IsReanimatorCard:TRUE\nSVar:NeedsToPlayVar:CountOpps LECountMe\nSVar:CountMe:Count$ValidGraveyard Creature.YouOwn/Minus.NumOpps\nSVar:CountOpps:Count$ValidGraveyard Creature.OppOwn/DivideEvenlyDown.NumOpps\nSVar:NumOpps:PlayerCountOpponents$Amount\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Graveyard|Sacrifice\nOracle:Exile All Hallow's Eve with two scream counters on it.\nAt the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "All Hallow's Eve", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile All Hallow's Eve with two scream counters on it.\nAt the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield."} ### Response: Name:All Hallow's Eve\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B B | Origin$ Stack | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Exile CARDNAME with two scream counters on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ SCREAM | CounterNum$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_SCREAM | PresentZone$ Exile | Execute$ TrigRemoveCounter | TriggerZones$ Exile | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ SCREAM | CounterNum$ 1 | SubAbility$ DBMoveToGraveyard\nSVar:DBMoveToGraveyard:DB$ ChangeZone | Origin$ Exile | Destination$ Graveyard | Defined$ Self | SubAbility$ DBResurrection | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_SCREAM\nSVar:DBResurrection:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_SCREAM\nSVar:IsReanimatorCard:TRUE\nSVar:NeedsToPlayVar:CountOpps LECountMe\nSVar:CountMe:Count$ValidGraveyard Creature.YouOwn/Minus.NumOpps\nSVar:CountOpps:Count$ValidGraveyard Creature.OppOwn/DivideEvenlyDown.NumOpps\nSVar:NumOpps:PlayerCountOpponents$Amount\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Graveyard|Sacrifice\nOracle:Exile All Hallow's Eve with two scream counters on it.\nAt the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Kumena, Tyrant of Orazca", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Merfolk Shaman", "oracle_text": "Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn.\nTap three untapped Merfolk you control: Draw a card.\nTap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.", "power": "2", "toughness": "4"}
Name:Kumena, Tyrant of Orazca\nManaCost:1 G U\nTypes:Legendary Creature Merfolk Shaman\nPT:2/4\nA:AB$ Effect | Cost$ tapXType<1/Merfolk.Other> | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nA:AB$ Draw | Cost$ tapXType<3/Merfolk> | AILogic$ AtOppEOT | SpellDescription$ Draw a card.\nA:AB$ PutCounterAll | Cost$ tapXType<5/Merfolk> | ValidCards$ Merfolk.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each Merfolk you control.\nDeckHints:Type$Merfolk\nSVar:BuffedBy:Merfolk\nDeckHas:Ability$Counters\nOracle:Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn.\nTap three untapped Merfolk you control: Draw a card.\nTap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kumena, Tyrant of Orazca", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Merfolk Shaman", "oracle_text": "Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn.\nTap three untapped Merfolk you control: Draw a card.\nTap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.", "power": "2", "toughness": "4"} ### Response: Name:Kumena, Tyrant of Orazca\nManaCost:1 G U\nTypes:Legendary Creature Merfolk Shaman\nPT:2/4\nA:AB$ Effect | Cost$ tapXType<1/Merfolk.Other> | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nA:AB$ Draw | Cost$ tapXType<3/Merfolk> | AILogic$ AtOppEOT | SpellDescription$ Draw a card.\nA:AB$ PutCounterAll | Cost$ tapXType<5/Merfolk> | ValidCards$ Merfolk.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each Merfolk you control.\nDeckHints:Type$Merfolk\nSVar:BuffedBy:Merfolk\nDeckHas:Ability$Counters\nOracle:Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn.\nTap three untapped Merfolk you control: Draw a card.\nTap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Create the Forge script for this magic card
{"name": "Prodigal Pyromancer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Prodigal Pyromancer deals 1 damage to any target.", "power": "1", "toughness": "1"}
Name:Prodigal Pyromancer\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NonCombatPriority:1\nOracle:{T}: Prodigal Pyromancer deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prodigal Pyromancer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Prodigal Pyromancer deals 1 damage to any target.", "power": "1", "toughness": "1"} ### Response: Name:Prodigal Pyromancer\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NonCombatPriority:1\nOracle:{T}: Prodigal Pyromancer deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Terra Eternal", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "All lands have indestructible."}
Name:Terra Eternal\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Land | AddKeyword$ Indestructible | Description$ All lands have indestructible.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:All lands have indestructible.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Terra Eternal", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "All lands have indestructible."} ### Response: Name:Terra Eternal\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Land | AddKeyword$ Indestructible | Description$ All lands have indestructible.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:All lands have indestructible.
Create the Forge script for this magic card
{"name": "Mass Diminish", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Until your next turn, creatures target player controls have base power and toughness 1/1.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Mass Diminish\nManaCost:1 U\nTypes:Sorcery\nA:SP$ AnimateAll | Cost$ 1 U | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Creature | Power$ 1 | Toughness$ 1 | IsCurse$ True | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, creatures target player controls have base power and toughness 1/1.\nK:Flashback:3 U\nOracle:Until your next turn, creatures target player controls have base power and toughness 1/1.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mass Diminish", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Until your next turn, creatures target player controls have base power and toughness 1/1.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Mass Diminish\nManaCost:1 U\nTypes:Sorcery\nA:SP$ AnimateAll | Cost$ 1 U | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Creature | Power$ 1 | Toughness$ 1 | IsCurse$ True | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, creatures target player controls have base power and toughness 1/1.\nK:Flashback:3 U\nOracle:Until your next turn, creatures target player controls have base power and toughness 1/1.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Rolling Earthquake", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "Rolling Earthquake deals X damage to each creature without horsemanship and each player."}
Name:Rolling Earthquake\nManaCost:X R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ X R | ValidCards$ Creature.withoutHorsemanship | ValidPlayers$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each creature without horsemanship and each player.\nSVar:X:Count$xPaid\nOracle:Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rolling Earthquake", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "Rolling Earthquake deals X damage to each creature without horsemanship and each player."} ### Response: Name:Rolling Earthquake\nManaCost:X R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ X R | ValidCards$ Creature.withoutHorsemanship | ValidPlayers$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each creature without horsemanship and each player.\nSVar:X:Count$xPaid\nOracle:Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Create the Forge script for this magic card
{"name": "Plague of Vermin", "mana_cost": "{6}{B}", "type_line": "Sorcery", "oracle_text": "Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way."}
Name:Plague of Vermin\nManaCost:6 B\nTypes:Sorcery\nA:SP$ Repeat | RepeatSubAbility$ DBResetCheck | RepeatCheckSVar$ NumPlayerGiveup | RepeatSVarCompare$ LTTotalPlayer | SubAbility$ DBRepeatToken | StackDescription$ REP you_{p:You} | SpellDescription$ Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.\nSVar:DBResetCheck:DB$ StoreSVar | SVar$ NumPlayerGiveup | Type$ Number | Expression$ 0 | SubAbility$ DBRepeatChoice\nSVar:DBRepeatChoice:DB$ RepeatEach | StartingWithActivator$ True | RepeatSubAbility$ DBChoice | RepeatPlayers$ Player\nSVar:DBChoice:DB$ ChooseNumber | Defined$ Remembered | Max$ LifeTotal | AILogic$ Vermin | ListTitle$ Choose any amount of life to pay | SubAbility$ DBCheckPaid\nSVar:DBCheckPaid:DB$ StoreSVar | SVar$ NumPlayerGiveup | Type$ CountSVar | Expression$ NumPlayerGiveup/Plus.1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBStore\nSVar:DBStore:DB$ StoreSVar | SVar$ EachPlayer | Type$ AdditiveForEach | Expression$ X | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | UnlessCost$ PayLife<X> | UnlessPayer$ Remembered | UnlessSwitched$ True | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBGiveUp | SpellDescription$ Pay the chosen amount of life.\nSVar:DBGiveUp:DB$ StoreSVar | SVar$ NumPlayerGiveup | Type$ CountSVar | Expression$ NumPlayerGiveup/Plus.1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1\nSVar:DBRepeatToken:DB$ RepeatEach | ChangeZoneTable$ True | RepeatSubAbility$ DBToken | RepeatPlayers$ Player | SubAbility$ DBFinalReset\nSVar:DBToken:DB$ Token | TokenAmount$ LifePaidAmount | TokenScript$ b_1_1_rat | TokenOwner$ Remembered | StackDescription$ None\nSVar:DBFinalReset:DB$ StoreSVar | SVar$ NumPlayerGiveup | Type$ Number | Expression$ 0 | SubAbility$ DBResetEach\nSVar:DBResetEach:DB$ RepeatEach | RepeatSubAbility$ DBCleanup | RepeatPlayers$ Player\nSVar:DBCleanup:DB$ StoreSVar | SVar$ EachPlayer | Type$ Number | Expression$ 0\nSVar:NumPlayerGiveup:Number$0\nSVar:TotalPlayer:PlayerCountPlayers$Amount\nSVar:LifeTotal:PlayerCountRemembered$LifeTotal\nSVar:LifePaidAmount:PlayerCountRemembered$SVarAmount\nSVar:X:Count$ChosenNumber\nAI:RemoveDeck:Random\nDeckHas:Ability$Token & Type$Rat\nOracle:Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plague of Vermin", "mana_cost": "{6}{B}", "type_line": "Sorcery", "oracle_text": "Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way."} ### Response: Name:Plague of Vermin\nManaCost:6 B\nTypes:Sorcery\nA:SP$ Repeat | RepeatSubAbility$ DBResetCheck | RepeatCheckSVar$ NumPlayerGiveup | RepeatSVarCompare$ LTTotalPlayer | SubAbility$ DBRepeatToken | StackDescription$ REP you_{p:You} | SpellDescription$ Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.\nSVar:DBResetCheck:DB$ StoreSVar | SVar$ NumPlayerGiveup | Type$ Number | Expression$ 0 | SubAbility$ DBRepeatChoice\nSVar:DBRepeatChoice:DB$ RepeatEach | StartingWithActivator$ True | RepeatSubAbility$ DBChoice | RepeatPlayers$ Player\nSVar:DBChoice:DB$ ChooseNumber | Defined$ Remembered | Max$ LifeTotal | AILogic$ Vermin | ListTitle$ Choose any amount of life to pay | SubAbility$ DBCheckPaid\nSVar:DBCheckPaid:DB$ StoreSVar | SVar$ NumPlayerGiveup | Type$ CountSVar | Expression$ NumPlayerGiveup/Plus.1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBStore\nSVar:DBStore:DB$ StoreSVar | SVar$ EachPlayer | Type$ AdditiveForEach | Expression$ X | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | UnlessCost$ PayLife<X> | UnlessPayer$ Remembered | UnlessSwitched$ True | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBGiveUp | SpellDescription$ Pay the chosen amount of life.\nSVar:DBGiveUp:DB$ StoreSVar | SVar$ NumPlayerGiveup | Type$ CountSVar | Expression$ NumPlayerGiveup/Plus.1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1\nSVar:DBRepeatToken:DB$ RepeatEach | ChangeZoneTable$ True | RepeatSubAbility$ DBToken | RepeatPlayers$ Player | SubAbility$ DBFinalReset\nSVar:DBToken:DB$ Token | TokenAmount$ LifePaidAmount | TokenScript$ b_1_1_rat | TokenOwner$ Remembered | StackDescription$ None\nSVar:DBFinalReset:DB$ StoreSVar | SVar$ NumPlayerGiveup | Type$ Number | Expression$ 0 | SubAbility$ DBResetEach\nSVar:DBResetEach:DB$ RepeatEach | RepeatSubAbility$ DBCleanup | RepeatPlayers$ Player\nSVar:DBCleanup:DB$ StoreSVar | SVar$ EachPlayer | Type$ Number | Expression$ 0\nSVar:NumPlayerGiveup:Number$0\nSVar:TotalPlayer:PlayerCountPlayers$Amount\nSVar:LifeTotal:PlayerCountRemembered$LifeTotal\nSVar:LifePaidAmount:PlayerCountRemembered$SVarAmount\nSVar:X:Count$ChosenNumber\nAI:RemoveDeck:Random\nDeckHas:Ability$Token & Type$Rat\nOracle:Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Create the Forge script for this magic card
{"name": "Riverwise Augur", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.", "power": "2", "toughness": "2"}
Name:Riverwise Augur\nManaCost:3 U\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True\nOracle:When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riverwise Augur", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.", "power": "2", "toughness": "2"} ### Response: Name:Riverwise Augur\nManaCost:3 U\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True\nOracle:When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
Create the Forge script for this magic card
{"name": "Garruk's Horde", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nPlay with the top card of your library revealed.\nYou may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)", "power": "7", "toughness": "7"}
Name:Garruk's Horde\nManaCost:5 G G\nTypes:Creature Beast\nPT:7/7\nK:Trample\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | Affected$ Creature.TopLibrary+YouCtrl+nonLand | AffectedZone$ Library | MayPlay$ True | Description$ You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)\nOracle:Trample\nPlay with the top card of your library revealed.\nYou may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Garruk's Horde", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nPlay with the top card of your library revealed.\nYou may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)", "power": "7", "toughness": "7"} ### Response: Name:Garruk's Horde\nManaCost:5 G G\nTypes:Creature Beast\nPT:7/7\nK:Trample\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | Affected$ Creature.TopLibrary+YouCtrl+nonLand | AffectedZone$ Library | MayPlay$ True | Description$ You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)\nOracle:Trample\nPlay with the top card of your library revealed.\nYou may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Create the Forge script for this magic card
{"name": "Heroes Remembered", "mana_cost": "{6}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "You gain 20 life.\nSuspend 10\u2014{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
Name:Heroes Remembered\nManaCost:6 W W W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 6 W W W | LifeAmount$ 20 | SpellDescription$ You gain 20 life.\nK:Suspend:10:W\nOracle:You gain 20 life.\nSuspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heroes Remembered", "mana_cost": "{6}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "You gain 20 life.\nSuspend 10\u2014{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"} ### Response: Name:Heroes Remembered\nManaCost:6 W W W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 6 W W W | LifeAmount$ 20 | SpellDescription$ You gain 20 life.\nK:Suspend:10:W\nOracle:You gain 20 life.\nSuspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Crookclaw Elder", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nTap two untapped Birds you control: Draw a card.\nTap two untapped Wizards you control: Target creature gains flying until end of turn.", "power": "3", "toughness": "2"}
Name:Crookclaw Elder\nManaCost:5 U\nTypes:Creature Bird Wizard\nPT:3/2\nK:Flying\nA:AB$ Draw | Cost$ tapXType<2/Bird> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ Pump | Cost$ tapXType<2/Wizard> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\nTap two untapped Birds you control: Draw a card.\nTap two untapped Wizards you control: Target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crookclaw Elder", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nTap two untapped Birds you control: Draw a card.\nTap two untapped Wizards you control: Target creature gains flying until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Crookclaw Elder\nManaCost:5 U\nTypes:Creature Bird Wizard\nPT:3/2\nK:Flying\nA:AB$ Draw | Cost$ tapXType<2/Bird> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ Pump | Cost$ tapXType<2/Wizard> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\nTap two untapped Birds you control: Draw a card.\nTap two untapped Wizards you control: Target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Stormscape Apprentice", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}, {T}: Tap target creature.\n{B}, {T}: Target player loses 1 life.", "power": "1", "toughness": "1"}
Name:Stormscape Apprentice\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nA:AB$ LoseLife | Cost$ B T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nSVar:NonCombatPriority:1\nOracle:{W}, {T}: Tap target creature.\n{B}, {T}: Target player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stormscape Apprentice", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}, {T}: Tap target creature.\n{B}, {T}: Target player loses 1 life.", "power": "1", "toughness": "1"} ### Response: Name:Stormscape Apprentice\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nA:AB$ LoseLife | Cost$ B T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nSVar:NonCombatPriority:1\nOracle:{W}, {T}: Tap target creature.\n{B}, {T}: Target player loses 1 life.
Create the Forge script for this magic card
{"name": "Updraft", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature gains flying until end of turn.\nDraw a card at the beginning of the next turn's upkeep."}
Name:Updraft\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Target creature gains flying until end of turn.\nDraw a card at the beginning of the next turn's upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Updraft", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature gains flying until end of turn.\nDraw a card at the beginning of the next turn's upkeep."} ### Response: Name:Updraft\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Target creature gains flying until end of turn.\nDraw a card at the beginning of the next turn's upkeep.
Create the Forge script for this magic card
{"name": "Step Through", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return two target creatures to their owners' hands.\nWizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)"}
Name:Step Through\nManaCost:3 U U\nTypes:Sorcery\nK:TypeCycling:Wizard:2\nA:SP$ ChangeZone | Cost$ 3 U U | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return two target creatures to their owners' hands.\nOracle:Return two target creatures to their owners' hands.\nWizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Step Through", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return two target creatures to their owners' hands.\nWizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)"} ### Response: Name:Step Through\nManaCost:3 U U\nTypes:Sorcery\nK:TypeCycling:Wizard:2\nA:SP$ ChangeZone | Cost$ 3 U U | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return two target creatures to their owners' hands.\nOracle:Return two target creatures to their owners' hands.\nWizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Create the Forge script for this magic card
{"name": "Agoraphobia", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -5/-0.\n{2}{U}: Return Agoraphobia to its owner's hand."}
Name:Agoraphobia\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -5 | Description$ Enchanted creature gets -5/-0.\nA:AB$ ChangeZone | Cost$ 2 U | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Enchant creature\nEnchanted creature gets -5/-0.\n{2}{U}: Return Agoraphobia to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Agoraphobia", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -5/-0.\n{2}{U}: Return Agoraphobia to its owner's hand."} ### Response: Name:Agoraphobia\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -5 | Description$ Enchanted creature gets -5/-0.\nA:AB$ ChangeZone | Cost$ 2 U | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Enchant creature\nEnchanted creature gets -5/-0.\n{2}{U}: Return Agoraphobia to its owner's hand.
Create the Forge script for this magic card
{"name": "Leinore, Autumn Sovereign", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "Coven \u2014 At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.", "power": "0", "toughness": "4"}
Name:Leinore, Autumn Sovereign\nManaCost:2 G W\nTypes:Legendary Creature Human Noble\nPT:0/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Coven — At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, draw a card.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nDeckHas:Ability$Counters\nOracle:Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one creature you control. Then if you control three or more creatures with different powers, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leinore, Autumn Sovereign", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "Coven \u2014 At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.", "power": "0", "toughness": "4"} ### Response: Name:Leinore, Autumn Sovereign\nManaCost:2 G W\nTypes:Legendary Creature Human Noble\nPT:0/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Coven — At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, draw a card.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nDeckHas:Ability$Counters\nOracle:Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one creature you control. Then if you control three or more creatures with different powers, draw a card.
Create the Forge script for this magic card
{"name": "Lunarch Mantle", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has \"{1}, Sacrifice a permanent: This creature gains flying until end of turn.\""}
Name:Lunarch Mantle\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddAbility$ SacFlight | Description$ Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."\nSVar:SacFlight:AB$ Pump | Cost$ 1 Sac<1/Permanent> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nDeckHas:Ability$Sacrifice\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lunarch Mantle", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has \"{1}, Sacrifice a permanent: This creature gains flying until end of turn.\""} ### Response: Name:Lunarch Mantle\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddAbility$ SacFlight | Description$ Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."\nSVar:SacFlight:AB$ Pump | Cost$ 1 Sac<1/Permanent> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nDeckHas:Ability$Sacrifice\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Create the Forge script for this magic card
{"name": "Toralf, God of Fury"}
Name:Toralf, God of Fury\nManaCost:2 R R\nTypes:Legendary Creature God\nPT:5/4\nK:Trample\nAlternateMode:Modal\nT:Mode$ ExcessDamage | ValidTarget$ Creature.OppCtrl,Planeswalker.OppCtrl | CombatDamage$ False | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, NICKNAME deals damage equal to the excess to any target other than that permanent.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.NotTriggeredTarget,Player,Planeswalker.NotTriggeredTarget | TgtPrompt$ Select any target | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Trample\nWhenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.\n\nALTERNATE\n\nName:Toralf's Hammer\nManaCost:1 R\nTypes:Legendary Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ HammerDamage | Description$ Equipped creature has "{1}{R}, {T}, Unattach CARDNAME: It deals 3 damage to any target. Return CARDNAME to it owner's hand."\nSVar:HammerDamage:AB$ DealDamage | Cost$ 1 R T Unattach<OriginalHost/Toralf's Hammer> | NumDmg$ 3 | DamageSource$ OriginalHost | ValidTgts$ Any | SubAbility$ HammerCatch | SpellDescription$ ORIGINALHOST deals 3 damage to any target. Return ORIGINALHOST to its owner's hand.\nSVar:HammerCatch:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ OriginalHost\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Legendary | AddPower$ 3 | Description$ Equipped creature gets +3/+0 as long as it's legendary.\nK:Equip:1 R\nOracle:Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."\nEquipped creature gets +3/+0 as long as it's legendary.\nEquip {1}{R}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Toralf, God of Fury"} ### Response: Name:Toralf, God of Fury\nManaCost:2 R R\nTypes:Legendary Creature God\nPT:5/4\nK:Trample\nAlternateMode:Modal\nT:Mode$ ExcessDamage | ValidTarget$ Creature.OppCtrl,Planeswalker.OppCtrl | CombatDamage$ False | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, NICKNAME deals damage equal to the excess to any target other than that permanent.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.NotTriggeredTarget,Player,Planeswalker.NotTriggeredTarget | TgtPrompt$ Select any target | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Trample\nWhenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.\n\nALTERNATE\n\nName:Toralf's Hammer\nManaCost:1 R\nTypes:Legendary Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ HammerDamage | Description$ Equipped creature has "{1}{R}, {T}, Unattach CARDNAME: It deals 3 damage to any target. Return CARDNAME to it owner's hand."\nSVar:HammerDamage:AB$ DealDamage | Cost$ 1 R T Unattach<OriginalHost/Toralf's Hammer> | NumDmg$ 3 | DamageSource$ OriginalHost | ValidTgts$ Any | SubAbility$ HammerCatch | SpellDescription$ ORIGINALHOST deals 3 damage to any target. Return ORIGINALHOST to its owner's hand.\nSVar:HammerCatch:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ OriginalHost\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Legendary | AddPower$ 3 | Description$ Equipped creature gets +3/+0 as long as it's legendary.\nK:Equip:1 R\nOracle:Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."\nEquipped creature gets +3/+0 as long as it's legendary.\nEquip {1}{R}
Create the Forge script for this magic card
{"name": "Centaur Archer", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Centaur Archer", "oracle_text": "{T}: Centaur Archer deals 1 damage to target creature with flying.", "power": "3", "toughness": "2"}
Name:Centaur Archer\nManaCost:1 R G\nTypes:Creature Centaur Archer\nPT:3/2\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nOracle:{T}: Centaur Archer deals 1 damage to target creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Centaur Archer", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Centaur Archer", "oracle_text": "{T}: Centaur Archer deals 1 damage to target creature with flying.", "power": "3", "toughness": "2"} ### Response: Name:Centaur Archer\nManaCost:1 R G\nTypes:Creature Centaur Archer\nPT:3/2\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nOracle:{T}: Centaur Archer deals 1 damage to target creature with flying.
Create the Forge script for this magic card
{"name": "Dauthi Trapper", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Dauthi Minion", "oracle_text": "{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)", "power": "1", "toughness": "1"}
Name:Dauthi Trapper\nManaCost:2 B\nTypes:Creature Dauthi Minion\nPT:1/1\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Shadow | SpellDescription$ Target creature gains shadow until end of turn.\nOracle:{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dauthi Trapper", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Dauthi Minion", "oracle_text": "{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)", "power": "1", "toughness": "1"} ### Response: Name:Dauthi Trapper\nManaCost:2 B\nTypes:Creature Dauthi Minion\nPT:1/1\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Shadow | SpellDescription$ Target creature gains shadow until end of turn.\nOracle:{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Create the Forge script for this magic card
{"name": "Vulshok War Boar", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Boar Beast", "oracle_text": "When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.", "power": "5", "toughness": "5"}
Name:Vulshok War Boar\nManaCost:2 R R\nTypes:Creature Boar Beast\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you sacrifice an artifact.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Sac<1/Artifact> | UnlessPayer$ You\nAI:RemoveDeck:Random\nOracle:When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vulshok War Boar", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Boar Beast", "oracle_text": "When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.", "power": "5", "toughness": "5"} ### Response: Name:Vulshok War Boar\nManaCost:2 R R\nTypes:Creature Boar Beast\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you sacrifice an artifact.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Sac<1/Artifact> | UnlessPayer$ You\nAI:RemoveDeck:Random\nOracle:When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.
Create the Forge script for this magic card
{"name": "Circuit Mender", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "When Circuit Mender enters the battlefield, you gain 2 life.\nWhen Circuit Mender leaves the battlefield, draw a card.", "power": "2", "toughness": "3"}
Name:Circuit Mender\nManaCost:3\nTypes:Artifact Creature Insect\nPT:2/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME leaves the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHas:Ability$LifeGain\nOracle:When Circuit Mender enters the battlefield, you gain 2 life.\nWhen Circuit Mender leaves the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Circuit Mender", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "When Circuit Mender enters the battlefield, you gain 2 life.\nWhen Circuit Mender leaves the battlefield, draw a card.", "power": "2", "toughness": "3"} ### Response: Name:Circuit Mender\nManaCost:3\nTypes:Artifact Creature Insect\nPT:2/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME leaves the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHas:Ability$LifeGain\nOracle:When Circuit Mender enters the battlefield, you gain 2 life.\nWhen Circuit Mender leaves the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Hall of Triumph", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "As Hall of Triumph enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1."}
Name:Hall of Triumph\nManaCost:3\nTypes:Legendary Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nS:Mode$ Continuous | Affected$ Creature.ChosenColor+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen color get +1/+1.\nOracle:As Hall of Triumph enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hall of Triumph", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "As Hall of Triumph enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1."} ### Response: Name:Hall of Triumph\nManaCost:3\nTypes:Legendary Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nS:Mode$ Continuous | Affected$ Creature.ChosenColor+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen color get +1/+1.\nOracle:As Hall of Triumph enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1.
Create the Forge script for this magic card
{"name": "Thwart the Grave", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nReturn target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield."}
Name:Thwart the Grave\nManaCost:4 B B\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nSVar:X:Count$Party\nA:SP$ ChangeZone | Cost$ 4 B B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SubAbility$ DBPartyReturn | SpellDescription$ Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard card from your graveyard to the battlefield.\nSVar:DBPartyReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.Cleric+YouOwn,Creature.Rogue+YouOwn,Creature.Warrior+YouOwn,Creature.Wizard+YouOwn | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose up to one target Cleric, Rogue, Warrior, or Wizard creature card in your graveyard\nDeckHas:Ability$Party|Graveyard\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nReturn target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thwart the Grave", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nReturn target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield."} ### Response: Name:Thwart the Grave\nManaCost:4 B B\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nSVar:X:Count$Party\nA:SP$ ChangeZone | Cost$ 4 B B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SubAbility$ DBPartyReturn | SpellDescription$ Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard card from your graveyard to the battlefield.\nSVar:DBPartyReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.Cleric+YouOwn,Creature.Rogue+YouOwn,Creature.Warrior+YouOwn,Creature.Wizard+YouOwn | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose up to one target Cleric, Rogue, Warrior, or Wizard creature card in your graveyard\nDeckHas:Ability$Party|Graveyard\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nReturn target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Sacred Cat", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Lifelink\nEmbalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)", "power": "1", "toughness": "1"}
Name:Sacred Cat\nManaCost:W\nTypes:Creature Cat\nPT:1/1\nK:Lifelink\nK:Embalm:W\nDeckHas:Ability$Token\nOracle:Lifelink\nEmbalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sacred Cat", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Lifelink\nEmbalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)", "power": "1", "toughness": "1"} ### Response: Name:Sacred Cat\nManaCost:W\nTypes:Creature Cat\nPT:1/1\nK:Lifelink\nK:Embalm:W\nDeckHas:Ability$Token\nOracle:Lifelink\nEmbalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
Create the Forge script for this magic card
{"name": "Zephyr Singer", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Siren Pirate", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying, vigilance\nWhen Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.", "power": "3", "toughness": "4"}
Name:Zephyr Singer\nManaCost:2 U U\nTypes:Creature Siren Pirate\nPT:3/4\nK:Convoke\nK:Flying\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ When CARDNAME enters the battlefield, put a flying counter on each creature that convoked it.\nSVar:TrigPutCounterAll:DB$ PutCounter | Defined$ Convoked | CounterType$ Flying | CounterNum$ 1 | AILogic$ Always\nDeckHas:Ability$Counters\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying, vigilance\nWhen Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zephyr Singer", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Siren Pirate", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying, vigilance\nWhen Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.", "power": "3", "toughness": "4"} ### Response: Name:Zephyr Singer\nManaCost:2 U U\nTypes:Creature Siren Pirate\nPT:3/4\nK:Convoke\nK:Flying\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ When CARDNAME enters the battlefield, put a flying counter on each creature that convoked it.\nSVar:TrigPutCounterAll:DB$ PutCounter | Defined$ Convoked | CounterType$ Flying | CounterNum$ 1 | AILogic$ Always\nDeckHas:Ability$Counters\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying, vigilance\nWhen Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.
Create the Forge script for this magic card
{"name": "Aurochs", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Aurochs", "oracle_text": "Trample\nWhenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.", "power": "2", "toughness": "3"}
Name:Aurochs\nManaCost:3 G\nTypes:Creature Aurochs\nPT:2/3\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Aurochs.attacking+Other\nOracle:Trample\nWhenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aurochs", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Aurochs", "oracle_text": "Trample\nWhenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.", "power": "2", "toughness": "3"} ### Response: Name:Aurochs\nManaCost:3 G\nTypes:Creature Aurochs\nPT:2/3\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Aurochs.attacking+Other\nOracle:Trample\nWhenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Create the Forge script for this magic card
{"name": "Aspiring Aeronaut", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.", "power": "1", "toughness": "2"}
Name:Aspiring Aeronaut\nManaCost:3 U\nTypes:Creature Human Artificer\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aspiring Aeronaut", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.", "power": "1", "toughness": "2"} ### Response: Name:Aspiring Aeronaut\nManaCost:3 U\nTypes:Creature Human Artificer\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Create the Forge script for this magic card
{"name": "Akroma, Angel of Wrath", "mana_cost": "{5}{W}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying, first strike, vigilance, trample, haste, protection from black and from red", "power": "6", "toughness": "6"}
Name:Akroma, Angel of Wrath\nManaCost:5 W W W\nTypes:Legendary Creature Angel\nPT:6/6\nK:Flying\nK:Vigilance\nK:First Strike\nK:Trample\nK:Haste\nK:Protection from red\nK:Protection from black\nOracle:Flying, first strike, vigilance, trample, haste, protection from black and from red
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Akroma, Angel of Wrath", "mana_cost": "{5}{W}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying, first strike, vigilance, trample, haste, protection from black and from red", "power": "6", "toughness": "6"} ### Response: Name:Akroma, Angel of Wrath\nManaCost:5 W W W\nTypes:Legendary Creature Angel\nPT:6/6\nK:Flying\nK:Vigilance\nK:First Strike\nK:Trample\nK:Haste\nK:Protection from red\nK:Protection from black\nOracle:Flying, first strike, vigilance, trample, haste, protection from black and from red
Create the Forge script for this magic card
{"name": "Sontaran General", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Alien Soldier", "oracle_text": "Trample, haste\nBattalion \u2014 Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)", "power": "5", "toughness": "5"}
Name:Sontaran General\nManaCost:4 R\nTypes:Creature Alien Soldier\nPT:5/5\nK:Trample\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigGoad | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)\nSVar:TrigGoad:DB$ Goad |ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to one target creature that opponent controls | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SubAbility$ DBNoBlock\nSVar:DBNoBlock:DB$ Effect | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ Those creatures can't be blocked this turn.\nSVar:OneEach:PlayerCountOpponents$Amount\nSVar:HasAttackEffect:TRUE\nOracle:Trample, haste\nBattalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sontaran General", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Alien Soldier", "oracle_text": "Trample, haste\nBattalion \u2014 Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)", "power": "5", "toughness": "5"} ### Response: Name:Sontaran General\nManaCost:4 R\nTypes:Creature Alien Soldier\nPT:5/5\nK:Trample\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigGoad | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)\nSVar:TrigGoad:DB$ Goad |ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to one target creature that opponent controls | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SubAbility$ DBNoBlock\nSVar:DBNoBlock:DB$ Effect | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ Those creatures can't be blocked this turn.\nSVar:OneEach:PlayerCountOpponents$Amount\nSVar:HasAttackEffect:TRUE\nOracle:Trample, haste\nBattalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)
Create the Forge script for this magic card
{"name": "Aegis Automaton", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{4}{W}: Return another target creature you control to its owner's hand.", "power": "0", "toughness": "3"}
Name:Aegis Automaton\nManaCost:2\nTypes:Artifact Creature Construct\nPT:0/3\nA:AB$ ChangeZone | Cost$ 4 W | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return another target creature you control to its owner's hand.\nOracle:{4}{W}: Return another target creature you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aegis Automaton", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{4}{W}: Return another target creature you control to its owner's hand.", "power": "0", "toughness": "3"} ### Response: Name:Aegis Automaton\nManaCost:2\nTypes:Artifact Creature Construct\nPT:0/3\nA:AB$ ChangeZone | Cost$ 4 W | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return another target creature you control to its owner's hand.\nOracle:{4}{W}: Return another target creature you control to its owner's hand.
Create the Forge script for this magic card
{"name": "My Laughter Echoes", "mana_cost": "", "type_line": "Ongoing Scheme", "oracle_text": "(An ongoing scheme remains face up until it's abandoned.)\nWhenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again."}
Name:My Laughter Echoes\nManaCost:no cost\nTypes:Ongoing Scheme\nT:Mode$ SetInMotion | ValidCards$ Card.Other | SchemeType$ NonOngoing | Execute$ Abandon | TriggerZones$ Command | TriggerDescription$ Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.\nSVar:Abandon:DB$ Abandon | Optional$ True | RememberAbandoned$ True | SubAbility$ DBSetInMotionAgain\nSVar:DBSetInMotionAgain:DB$ SetInMotion | Again$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:(An ongoing scheme remains face up until it's abandoned.)\nWhenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "My Laughter Echoes", "mana_cost": "", "type_line": "Ongoing Scheme", "oracle_text": "(An ongoing scheme remains face up until it's abandoned.)\nWhenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again."} ### Response: Name:My Laughter Echoes\nManaCost:no cost\nTypes:Ongoing Scheme\nT:Mode$ SetInMotion | ValidCards$ Card.Other | SchemeType$ NonOngoing | Execute$ Abandon | TriggerZones$ Command | TriggerDescription$ Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.\nSVar:Abandon:DB$ Abandon | Optional$ True | RememberAbandoned$ True | SubAbility$ DBSetInMotionAgain\nSVar:DBSetInMotionAgain:DB$ SetInMotion | Again$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:(An ongoing scheme remains face up until it's abandoned.)\nWhenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.
Create the Forge script for this magic card
{"name": "Wrenn and Seven", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Wrenn", "oracle_text": "+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\n0: Put any number of land cards from your hand onto the battlefield tapped.\n\u22123: Create a green Treefolk creature token with reach and \"This creature's power and toughness are each equal to the number of lands you control.\"\n\u22128: Return all permanent cards from your graveyard to your hand. You get an emblem with \"You have no maximum hand size.\"", "loyalty": "5"}
Name:Wrenn and Seven\nManaCost:3 G G\nTypes:Legendary Planeswalker Wrenn\nLoyalty:5\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone2$ Graveyard | SpellDescription$ Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\nA:AB$ ChangeZone | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ X | Tapped$ True | StackDescription$ {p:You} puts any number of land cards from their hand onto the battlefield tapped. | SpellDescription$ Put any number of land cards from your hand onto the battlefield tapped.\nA:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ g_x_x_treefolk_reach_total_lands | SpellDescription$ Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."\nA:AB$ ChangeZoneAll | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+Permanent | SubAbility$ DBEmblem | SpellDescription$ Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."\nSVar:DBEmblem:DB$ Effect | Name$ Emblem - Wrenn and Seven | Image$ emblem_wrenn_and_seven | StaticAbilities$ UnlimitedHand | Stackable$ False | Duration$ Permanent | AILogic$ Always\nSVar:UnlimitedHand:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nSVar:X:Count$ValidHand Land.YouCtrl\nDeckHas:Ability$Token|Graveyard\nOracle:[+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\n[0]: Put any number of land cards from your hand onto the battlefield.\n[-3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."\n[-8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wrenn and Seven", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Wrenn", "oracle_text": "+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\n0: Put any number of land cards from your hand onto the battlefield tapped.\n\u22123: Create a green Treefolk creature token with reach and \"This creature's power and toughness are each equal to the number of lands you control.\"\n\u22128: Return all permanent cards from your graveyard to your hand. You get an emblem with \"You have no maximum hand size.\"", "loyalty": "5"} ### Response: Name:Wrenn and Seven\nManaCost:3 G G\nTypes:Legendary Planeswalker Wrenn\nLoyalty:5\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone2$ Graveyard | SpellDescription$ Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\nA:AB$ ChangeZone | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ X | Tapped$ True | StackDescription$ {p:You} puts any number of land cards from their hand onto the battlefield tapped. | SpellDescription$ Put any number of land cards from your hand onto the battlefield tapped.\nA:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ g_x_x_treefolk_reach_total_lands | SpellDescription$ Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."\nA:AB$ ChangeZoneAll | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+Permanent | SubAbility$ DBEmblem | SpellDescription$ Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."\nSVar:DBEmblem:DB$ Effect | Name$ Emblem - Wrenn and Seven | Image$ emblem_wrenn_and_seven | StaticAbilities$ UnlimitedHand | Stackable$ False | Duration$ Permanent | AILogic$ Always\nSVar:UnlimitedHand:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nSVar:X:Count$ValidHand Land.YouCtrl\nDeckHas:Ability$Token|Graveyard\nOracle:[+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\n[0]: Put any number of land cards from your hand onto the battlefield.\n[-3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."\n[-8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Create the Forge script for this magic card
{"name": "Shizuko, Caller of Autumn", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Creature \u2014 Snake Shaman", "oracle_text": "At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.", "power": "2", "toughness": "3"}
Name:Shizuko, Caller of Autumn\nManaCost:1 G G\nTypes:Legendary Creature Snake Shaman\nPT:2/3\nT:Mode$ Phase | Phase$ Upkeep | Execute$ SakuraManaTriple | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.\nSVar:SakuraManaTriple:DB$ Mana | Produced$ G | Amount$ 3 | PersistentMana$ True | Defined$ TriggeredPlayer\nOracle:At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shizuko, Caller of Autumn", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Creature \u2014 Snake Shaman", "oracle_text": "At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.", "power": "2", "toughness": "3"} ### Response: Name:Shizuko, Caller of Autumn\nManaCost:1 G G\nTypes:Legendary Creature Snake Shaman\nPT:2/3\nT:Mode$ Phase | Phase$ Upkeep | Execute$ SakuraManaTriple | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.\nSVar:SakuraManaTriple:DB$ Mana | Produced$ G | Amount$ 3 | PersistentMana$ True | Defined$ TriggeredPlayer\nOracle:At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.
Create the Forge script for this magic card
{"name": "King Narfi's Betrayal", "mana_cost": "{1}{U}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.\nII, III \u2014 Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells."}
Name:King Narfi's Betrayal\nManaCost:1 U B\nTypes:Enchantment Saga\nK:Chapter:3:DBMill,DBEffect,DBEffect\nSVar:DBMill:DB$ Mill | NumCards$ 4 | Defined$ Player | SubAbility$ DBRepeatEach | SpellDescription$ Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.\nSVar:DBRepeatEach:DB$ RepeatEach | Optional$ True | OptionPrompt$ Do you want to exile a creature or planeswalker card from each graveyard? | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseCard | SubAbility$ DBExile\nSVar:DBChooseCard:DB$ ChooseCard | Defined$ You | Choices$ Creature.RememberedPlayerCtrl,Planeswalker.RememberedPlayerCtrl | ChoiceZone$ Graveyard | ChoiceTitle$ Select a creature or planeswalker | Mandatory$ True | RememberChosen$ True\nSVar:DBExile:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PlayExile | SpellDescription$ Until end of turn, you may cast spells from among cards exiled with CARDNAME, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:PlayExile:Mode$ Continuous | MayPlayIgnoreType$ True | MayPlayIgnoreColor$ True | MayPlay$ True | Affected$ Card.ExiledWithEffectSource+nonLand | AffectedZone$ Exile | Description$ Until end of turn, you may cast spells from among cards exiled with EFFECTSOURCE, and you may spend mana as though it were mana of any color to cast those spells.\nDeckHas:Ability$Mill\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.\nII, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "King Narfi's Betrayal", "mana_cost": "{1}{U}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.\nII, III \u2014 Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells."} ### Response: Name:King Narfi's Betrayal\nManaCost:1 U B\nTypes:Enchantment Saga\nK:Chapter:3:DBMill,DBEffect,DBEffect\nSVar:DBMill:DB$ Mill | NumCards$ 4 | Defined$ Player | SubAbility$ DBRepeatEach | SpellDescription$ Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.\nSVar:DBRepeatEach:DB$ RepeatEach | Optional$ True | OptionPrompt$ Do you want to exile a creature or planeswalker card from each graveyard? | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseCard | SubAbility$ DBExile\nSVar:DBChooseCard:DB$ ChooseCard | Defined$ You | Choices$ Creature.RememberedPlayerCtrl,Planeswalker.RememberedPlayerCtrl | ChoiceZone$ Graveyard | ChoiceTitle$ Select a creature or planeswalker | Mandatory$ True | RememberChosen$ True\nSVar:DBExile:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PlayExile | SpellDescription$ Until end of turn, you may cast spells from among cards exiled with CARDNAME, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:PlayExile:Mode$ Continuous | MayPlayIgnoreType$ True | MayPlayIgnoreColor$ True | MayPlay$ True | Affected$ Card.ExiledWithEffectSource+nonLand | AffectedZone$ Exile | Description$ Until end of turn, you may cast spells from among cards exiled with EFFECTSOURCE, and you may spend mana as though it were mana of any color to cast those spells.\nDeckHas:Ability$Mill\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.\nII, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.
Create the Forge script for this magic card
{"name": "Storm King's Thunder", "mana_cost": "{X}{R}{R}{R}", "type_line": "Instant", "oracle_text": "When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies."}
Name:Storm King's Thunder\nManaCost:X R R R\nTypes:Instant\nA:SP$ DelayedTrigger | Cost$ X R R R | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$xPaid\nDeckNeeds:Type$Instant|Sorcery\nAI:RemoveDeck:All\nOracle:When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm King's Thunder", "mana_cost": "{X}{R}{R}{R}", "type_line": "Instant", "oracle_text": "When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies."} ### Response: Name:Storm King's Thunder\nManaCost:X R R R\nTypes:Instant\nA:SP$ DelayedTrigger | Cost$ X R R R | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$xPaid\nDeckNeeds:Type$Instant|Sorcery\nAI:RemoveDeck:All\nOracle:When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
Create the Forge script for this magic card
{"name": "Argentum Masticore", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Phyrexian Masticore", "oracle_text": "First strike, protection from multicolored\nAt the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.", "power": "5", "toughness": "5"}
Name:Argentum Masticore\nManaCost:5\nTypes:Artifact Creature Phyrexian Masticore\nPT:5/5\nK:First Strike\nK:Protection:Card.MultiColor:multicolored\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSacrifice | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.\nSVar:TrigSacrifice:DB$ Sacrifice | UnlessCost$ Discard<1/Card> | UnlessPayer$ You | OrString$ Sacrifice it. | SubAbility$ TrigImmediateTrig\nSVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Discarded | ConditionPresent$ Card | ConditionCompare$ GE1 | RememberObjects$ Discarded | Execute$ TrigDestroy | TriggerDescription$ When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.nonLand+cmcLEX+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls with mana value less or equal to the discarded card\nSVar:X:TriggerRemembered$CardManaCost\nDeckHas:Ability$Discard|Sacrifice\nOracle:First strike, protection from multicolored\nAt the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Argentum Masticore", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Phyrexian Masticore", "oracle_text": "First strike, protection from multicolored\nAt the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.", "power": "5", "toughness": "5"} ### Response: Name:Argentum Masticore\nManaCost:5\nTypes:Artifact Creature Phyrexian Masticore\nPT:5/5\nK:First Strike\nK:Protection:Card.MultiColor:multicolored\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSacrifice | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.\nSVar:TrigSacrifice:DB$ Sacrifice | UnlessCost$ Discard<1/Card> | UnlessPayer$ You | OrString$ Sacrifice it. | SubAbility$ TrigImmediateTrig\nSVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Discarded | ConditionPresent$ Card | ConditionCompare$ GE1 | RememberObjects$ Discarded | Execute$ TrigDestroy | TriggerDescription$ When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.nonLand+cmcLEX+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls with mana value less or equal to the discarded card\nSVar:X:TriggerRemembered$CardManaCost\nDeckHas:Ability$Discard|Sacrifice\nOracle:First strike, protection from multicolored\nAt the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.
Create the Forge script for this magic card
{"name": "Haunting Wind", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller."}
Name:Haunting Wind\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ AbilityCast | NonTapCost$ True | ValidCard$ Artifact | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, CARDNAME deals 1 damage to that artifact's controller.\nT:Mode$ Taps | ValidCard$ Artifact | TriggerZones$ Battlefield | Execute$ TrigDamage | Secondary$ True | TriggerDescription$ Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, CARDNAME deals 1 damage to that artifact's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1\nOracle:Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haunting Wind", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller."} ### Response: Name:Haunting Wind\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ AbilityCast | NonTapCost$ True | ValidCard$ Artifact | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, CARDNAME deals 1 damage to that artifact's controller.\nT:Mode$ Taps | ValidCard$ Artifact | TriggerZones$ Battlefield | Execute$ TrigDamage | Secondary$ True | TriggerDescription$ Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, CARDNAME deals 1 damage to that artifact's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1\nOracle:Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.
Create the Forge script for this magic card
{"name": "Bazaar of Baghdad", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Draw two cards, then discard three cards."}
Name:Bazaar of Baghdad\nManaCost:no cost\nTypes:Land\nA:AB$ Draw | Cost$ T | NumCards$ 2 | SpellDescription$ Draw two cards, then discard three cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 3 | Mode$ TgtChoose\nAI:RemoveDeck:Random\nDeckNeeds:Ability$Graveyard\nDeckHas:Ability$Graveyard|Discard\nDeckHints:Ability$Graveyard|Discard & Type$Zombie|Necron|Phoenix|Skeleton & Keyword$Unearth|Dredge|Flashback\nOracle:{T}: Draw two cards, then discard three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bazaar of Baghdad", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Draw two cards, then discard three cards."} ### Response: Name:Bazaar of Baghdad\nManaCost:no cost\nTypes:Land\nA:AB$ Draw | Cost$ T | NumCards$ 2 | SpellDescription$ Draw two cards, then discard three cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 3 | Mode$ TgtChoose\nAI:RemoveDeck:Random\nDeckNeeds:Ability$Graveyard\nDeckHas:Ability$Graveyard|Discard\nDeckHints:Ability$Graveyard|Discard & Type$Zombie|Necron|Phoenix|Skeleton & Keyword$Unearth|Dredge|Flashback\nOracle:{T}: Draw two cards, then discard three cards.
Create the Forge script for this magic card
{"name": "Prowling Nightstalker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "Prowling Nightstalker can't be blocked except by black creatures.", "power": "2", "toughness": "2"}
Name:Prowling Nightstalker\nManaCost:3 B\nTypes:Creature Nightstalker\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.nonBlack | Description$ CARDNAME can't be blocked except by black creatures.\nOracle:Prowling Nightstalker can't be blocked except by black creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prowling Nightstalker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "Prowling Nightstalker can't be blocked except by black creatures.", "power": "2", "toughness": "2"} ### Response: Name:Prowling Nightstalker\nManaCost:3 B\nTypes:Creature Nightstalker\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.nonBlack | Description$ CARDNAME can't be blocked except by black creatures.\nOracle:Prowling Nightstalker can't be blocked except by black creatures.
Create the Forge script for this magic card
{"name": "Gluttonous Guest", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")\nWhenever you sacrifice a Blood token, you gain 1 life.", "power": "1", "toughness": "4"}
Name:Gluttonous Guest\nManaCost:2 B\nTypes:Creature Vampire\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw\nT:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Blood token, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Token|Sacrifice|LifeGain & Type$Blood\nOracle:When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Blood token, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gluttonous Guest", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")\nWhenever you sacrifice a Blood token, you gain 1 life.", "power": "1", "toughness": "4"} ### Response: Name:Gluttonous Guest\nManaCost:2 B\nTypes:Creature Vampire\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw\nT:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Blood token, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Token|Sacrifice|LifeGain & Type$Blood\nOracle:When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Blood token, you gain 1 life.
Create the Forge script for this magic card
{"name": "Polukranos, World Eater", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Hydra", "oracle_text": "{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.", "power": "5", "toughness": "5"}
Name:Polukranos, World Eater\nManaCost:2 G G\nTypes:Legendary Creature Hydra\nPT:5/5\nK:Monstrosity:X:X X G\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ When CARDNAME becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to NICKNAME.\nSVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | AILogic$ Polukranos | TgtPrompt$ Select any number of target creatures your opponents control to distribute damage to | NumDmg$ MonstrosityX | TargetMin$ 0 | TargetMax$ MaxTgts | DividedAsYouChoose$ MonstrosityX | SubAbility$ DBDmg\nSVar:DBDmg:DB$ EachDamage | DefinedDamagers$ ParentTarget | NumDmg$ Count$CardPower | Defined$ Self\nSVar:X:Count$xPaid\nSVar:MonstrosityX:TriggerCount$MonstrosityAmount\nSVar:MaxTgts:Count$Valid Creature.OppCtrl\nSVar:MonstrosityAILogic:Polukranos\nDeckHas:Ability$Counters\nOracle:{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Polukranos, World Eater", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Hydra", "oracle_text": "{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.", "power": "5", "toughness": "5"} ### Response: Name:Polukranos, World Eater\nManaCost:2 G G\nTypes:Legendary Creature Hydra\nPT:5/5\nK:Monstrosity:X:X X G\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ When CARDNAME becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to NICKNAME.\nSVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | AILogic$ Polukranos | TgtPrompt$ Select any number of target creatures your opponents control to distribute damage to | NumDmg$ MonstrosityX | TargetMin$ 0 | TargetMax$ MaxTgts | DividedAsYouChoose$ MonstrosityX | SubAbility$ DBDmg\nSVar:DBDmg:DB$ EachDamage | DefinedDamagers$ ParentTarget | NumDmg$ Count$CardPower | Defined$ Self\nSVar:X:Count$xPaid\nSVar:MonstrosityX:TriggerCount$MonstrosityAmount\nSVar:MaxTgts:Count$Valid Creature.OppCtrl\nSVar:MonstrosityAILogic:Polukranos\nDeckHas:Ability$Counters\nOracle:{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
Create the Forge script for this magic card
{"name": "Ardent Plea", "mana_cost": "{1}{W}{U}", "type_line": "Enchantment", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)"}
Name:Ardent Plea\nManaCost:1 W U\nTypes:Enchantment\nK:Exalted\nK:Cascade\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ardent Plea", "mana_cost": "{1}{W}{U}", "type_line": "Enchantment", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)"} ### Response: Name:Ardent Plea\nManaCost:1 W U\nTypes:Enchantment\nK:Exalted\nK:Cascade\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Create the Forge script for this magic card
{"name": "Ethersworn Canonist", "mana_cost": "{1}{W}", "type_line": "Artifact Creature \u2014 Human Cleric", "oracle_text": "Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.", "power": "2", "toughness": "2"}
Name:Ethersworn Canonist\nManaCost:1 W\nTypes:Artifact Creature Human Cleric\nPT:2/2\nS:Mode$ CantBeCast | ValidCard$ Card.nonArtifact | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.\nAI:RemoveDeck:Random\nOracle:Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ethersworn Canonist", "mana_cost": "{1}{W}", "type_line": "Artifact Creature \u2014 Human Cleric", "oracle_text": "Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.", "power": "2", "toughness": "2"} ### Response: Name:Ethersworn Canonist\nManaCost:1 W\nTypes:Artifact Creature Human Cleric\nPT:2/2\nS:Mode$ CantBeCast | ValidCard$ Card.nonArtifact | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.\nAI:RemoveDeck:Random\nOracle:Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Create the Forge script for this magic card
{"name": "Death-Hood Cobra", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Phyrexian Snake", "oracle_text": "{1}{G}: Death-Hood Cobra gains reach until end of turn.\n{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.", "power": "2", "toughness": "2"}
Name:Death-Hood Cobra\nManaCost:1 G\nTypes:Creature Phyrexian Snake\nPT:2/2\nA:AB$ Pump | Cost$ 1 G | Defined$ Self | KW$ Reach | SpellDescription$ CARDNAME gains reach until end of turn.\nA:AB$ Pump | Cost$ 1 G | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nOracle:{1}{G}: Death-Hood Cobra gains reach until end of turn.\n{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Death-Hood Cobra", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Phyrexian Snake", "oracle_text": "{1}{G}: Death-Hood Cobra gains reach until end of turn.\n{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Death-Hood Cobra\nManaCost:1 G\nTypes:Creature Phyrexian Snake\nPT:2/2\nA:AB$ Pump | Cost$ 1 G | Defined$ Self | KW$ Reach | SpellDescription$ CARDNAME gains reach until end of turn.\nA:AB$ Pump | Cost$ 1 G | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nOracle:{1}{G}: Death-Hood Cobra gains reach until end of turn.\n{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.
Create the Forge script for this magic card
{"name": "Inga and Esika", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Human God", "oracle_text": "Creatures you control have vigilance and \"{T}: Add one mana of any color. Spend this mana only to cast a creature spell.\"\nWhenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.", "power": "4", "toughness": "4"}
Name:Inga and Esika\nManaCost:2 G U\nTypes:Legendary Creature Human God\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ Mana | AddKeyword$ Vigilance | Description$ Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell."\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.Creature | SpellDescription$ Add one mana of any color. Spend this mana only to cast a creature spell.\nT:Mode$ SpellCast | ValidCard$ Creature | ValidSA$ Spell.ManaFromCreature_3 | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell."\nWhenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inga and Esika", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Human God", "oracle_text": "Creatures you control have vigilance and \"{T}: Add one mana of any color. Spend this mana only to cast a creature spell.\"\nWhenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.", "power": "4", "toughness": "4"} ### Response: Name:Inga and Esika\nManaCost:2 G U\nTypes:Legendary Creature Human God\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ Mana | AddKeyword$ Vigilance | Description$ Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell."\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.Creature | SpellDescription$ Add one mana of any color. Spend this mana only to cast a creature spell.\nT:Mode$ SpellCast | ValidCard$ Creature | ValidSA$ Spell.ManaFromCreature_3 | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell."\nWhenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Create the Forge script for this magic card
{"name": "Skyshroud Elite", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.", "power": "1", "toughness": "1"}
Name:Skyshroud Elite\nManaCost:G\nTypes:Creature Elf\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | IsPresent$ Land.OppCtrl+nonBasic | Description$ CARDNAME gets +1/+2 as long as an opponent controls a nonbasic land.\nOracle:Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyshroud Elite", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.", "power": "1", "toughness": "1"} ### Response: Name:Skyshroud Elite\nManaCost:G\nTypes:Creature Elf\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | IsPresent$ Land.OppCtrl+nonBasic | Description$ CARDNAME gets +1/+2 as long as an opponent controls a nonbasic land.\nOracle:Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
Create the Forge script for this magic card
{"name": "Harmonic Convergence", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Put all enchantments on top of their owners' libraries."}
Name:Harmonic Convergence\nManaCost:2 G\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 2 G | ChangeType$ Enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put all enchantments on top of their owners' libraries.\nAI:RemoveDeck:All\nOracle:Put all enchantments on top of their owners' libraries.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harmonic Convergence", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Put all enchantments on top of their owners' libraries."} ### Response: Name:Harmonic Convergence\nManaCost:2 G\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 2 G | ChangeType$ Enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put all enchantments on top of their owners' libraries.\nAI:RemoveDeck:All\nOracle:Put all enchantments on top of their owners' libraries.
Create the Forge script for this magic card
{"name": "Murktide Regent", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nMurktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.\nWhenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.", "power": "3", "toughness": "3"}
Name:Murktide Regent\nManaCost:5 U U\nTypes:Creature Dragon\nPT:3/3\nK:Delve\nK:Flying\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.\nSVar:X:Count$ValidExile Instant.ExiledWithSource,Sorcery.ExiledWithSource\nT:Mode$ ChangesZone | ValidCard$ Instant.YouOwn,Sorcery.YouOwn | Origin$ Graveyard | Destination$ Any | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckNeeds:Type$Instant|Sorcery\nDeckHas:Ability$Counters\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nMurktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.\nWhenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Murktide Regent", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nMurktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.\nWhenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.", "power": "3", "toughness": "3"} ### Response: Name:Murktide Regent\nManaCost:5 U U\nTypes:Creature Dragon\nPT:3/3\nK:Delve\nK:Flying\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.\nSVar:X:Count$ValidExile Instant.ExiledWithSource,Sorcery.ExiledWithSource\nT:Mode$ ChangesZone | ValidCard$ Instant.YouOwn,Sorcery.YouOwn | Origin$ Graveyard | Destination$ Any | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckNeeds:Type$Instant|Sorcery\nDeckHas:Ability$Counters\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nMurktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.\nWhenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.
Create the Forge script for this magic card
{"name": "Temporary Truce", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life."}
Name:Temporary Truce\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Draw | Defined$ Player | Upto$ True | NumCards$ 2 | SubAbility$ DBRepeat | AILogic$ GainLife | SpellDescription$ Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBGainLife | StackDescription$ For each card less than two a player draws this way, that player gains 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ AFNotDrawnNum | Defined$ Player.IsRemembered\nSVar:Y:Count$SVar$AFNotDrawnNum/NMinus.2\nSVar:X:SVar$Y/Twice\nAI:RemoveDeck:All\nOracle:Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temporary Truce", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life."} ### Response: Name:Temporary Truce\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Draw | Defined$ Player | Upto$ True | NumCards$ 2 | SubAbility$ DBRepeat | AILogic$ GainLife | SpellDescription$ Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBGainLife | StackDescription$ For each card less than two a player draws this way, that player gains 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ AFNotDrawnNum | Defined$ Player.IsRemembered\nSVar:Y:Count$SVar$AFNotDrawnNum/NMinus.2\nSVar:X:SVar$Y/Twice\nAI:RemoveDeck:All\nOracle:Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Create the Forge script for this magic card
{"name": "Ferocious Werefox"}
Name:Ferocious Werefox\nManaCost:3 G\nTypes:Creature Elf Fox Warrior\nPT:4/3\nK:Trample\nDeckHas:Ability$Token & Type$Aura|Enchantment|Role\nAlternateMode:Adventure\nOracle:Trample\n\nALTERNATE\n\nName:Guard Change\nManaCost:1 G\nTypes:Instant Adventure\nA:SP$ Token | TokenAmount$ 1 | TokenScript$ role_monster | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)\nOracle:Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ferocious Werefox"} ### Response: Name:Ferocious Werefox\nManaCost:3 G\nTypes:Creature Elf Fox Warrior\nPT:4/3\nK:Trample\nDeckHas:Ability$Token & Type$Aura|Enchantment|Role\nAlternateMode:Adventure\nOracle:Trample\n\nALTERNATE\n\nName:Guard Change\nManaCost:1 G\nTypes:Instant Adventure\nA:SP$ Token | TokenAmount$ 1 | TokenScript$ role_monster | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)\nOracle:Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
Create the Forge script for this magic card
{"name": "Blowfly Infestation", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature."}
Name:Blowfly Infestation\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.counters_GE1_M1M1 | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True\nAI:RemoveDeck:Random\nOracle:Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blowfly Infestation", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature."} ### Response: Name:Blowfly Infestation\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.counters_GE1_M1M1 | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True\nAI:RemoveDeck:Random\nOracle:Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Create the Forge script for this magic card
{"name": "Coralhelm Guide", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Scout Ally", "oracle_text": "{4}{U}: Target creature can't be blocked this turn.", "power": "2", "toughness": "1"}
Name:Coralhelm Guide\nManaCost:1 U\nTypes:Creature Merfolk Scout Ally\nPT:2/1\nA:AB$ Effect | Cost$ 4 U | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{4}{U}: Target creature can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coralhelm Guide", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Scout Ally", "oracle_text": "{4}{U}: Target creature can't be blocked this turn.", "power": "2", "toughness": "1"} ### Response: Name:Coralhelm Guide\nManaCost:1 U\nTypes:Creature Merfolk Scout Ally\nPT:2/1\nA:AB$ Effect | Cost$ 4 U | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{4}{U}: Target creature can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Slash of Talons", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Slash of Talons deals 2 damage to target attacking or blocking creature."}
Name:Slash of Talons\nManaCost:W\nTypes:Instant\nA:SP$ DealDamage | Cost$ W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target attacking or blocking creature.\nOracle:Slash of Talons deals 2 damage to target attacking or blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slash of Talons", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Slash of Talons deals 2 damage to target attacking or blocking creature."} ### Response: Name:Slash of Talons\nManaCost:W\nTypes:Instant\nA:SP$ DealDamage | Cost$ W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target attacking or blocking creature.\nOracle:Slash of Talons deals 2 damage to target attacking or blocking creature.
Create the Forge script for this magic card
{"name": "Runebound Wolf", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent.", "power": "2", "toughness": "2"}
Name:Runebound Wolf\nManaCost:1 R\nTypes:Creature Wolf\nPT:2/2\nA:AB$ DealDamage | Cost$ 3 R T | NumDmg$ X | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SpellDescription$ CARDNAME deals damage equal to the number of Wolves and Werewolves you control to target opponent.\nSVar:X:Count$Valid Wolf.YouCtrl,Werewolf.YouCtrl\nDeckHints:Type$Wolf|Werewolf\nOracle:{3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Runebound Wolf", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent.", "power": "2", "toughness": "2"} ### Response: Name:Runebound Wolf\nManaCost:1 R\nTypes:Creature Wolf\nPT:2/2\nA:AB$ DealDamage | Cost$ 3 R T | NumDmg$ X | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SpellDescription$ CARDNAME deals damage equal to the number of Wolves and Werewolves you control to target opponent.\nSVar:X:Count$Valid Wolf.YouCtrl,Werewolf.YouCtrl\nDeckHints:Type$Wolf|Werewolf\nOracle:{3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent.
Create the Forge script for this magic card
{"name": "Sandstone Oracle", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.", "power": "4", "toughness": "4"}
Name:Sandstone Oracle\nManaCost:7\nTypes:Artifact Creature Sphinx\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.\nSVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ MostCardsInHand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1\nSVar:Y:Count$InYourHand\nSVar:X:Count$InChosenHand/Minus.Y\nOracle:Flying\nWhen Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sandstone Oracle", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.", "power": "4", "toughness": "4"} ### Response: Name:Sandstone Oracle\nManaCost:7\nTypes:Artifact Creature Sphinx\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.\nSVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ MostCardsInHand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1\nSVar:Y:Count$InYourHand\nSVar:X:Count$InChosenHand/Minus.Y\nOracle:Flying\nWhen Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Create the Forge script for this magic card
{"name": "Bloodline Culling", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets -5/-5 until end of turn.\n\u2022 Creature tokens get -2/-2 until end of turn."}
Name:Bloodline Culling\nManaCost:1 B B\nTypes:Instant\nA:SP$ Charm | Cost$ 1 B B | Choices$ CharmCreature,CharmToken | Defined$ You\nSVar:CharmCreature:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -5 | NumDef$ -5 | IsCurse$ True | SpellDescription$ Target creature gets -5/-5 until end of turn.\nSVar:CharmToken:DB$ PumpAll | ValidCards$ Creature.token | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Creature tokens get -2/-2 until end of turn.\nOracle:Choose one —\n• Target creature gets -5/-5 until end of turn.\n• Creature tokens get -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodline Culling", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets -5/-5 until end of turn.\n\u2022 Creature tokens get -2/-2 until end of turn."} ### Response: Name:Bloodline Culling\nManaCost:1 B B\nTypes:Instant\nA:SP$ Charm | Cost$ 1 B B | Choices$ CharmCreature,CharmToken | Defined$ You\nSVar:CharmCreature:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -5 | NumDef$ -5 | IsCurse$ True | SpellDescription$ Target creature gets -5/-5 until end of turn.\nSVar:CharmToken:DB$ PumpAll | ValidCards$ Creature.token | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Creature tokens get -2/-2 until end of turn.\nOracle:Choose one —\n• Target creature gets -5/-5 until end of turn.\n• Creature tokens get -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Dark Tutelage", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value."}
Name:Dark Tutelage\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dark Tutelage", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value."} ### Response: Name:Dark Tutelage\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Create the Forge script for this magic card
{"name": "Shaman of the Pack", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.", "power": "3", "toughness": "2"}
Name:Shaman of the Pack\nManaCost:1 B G\nTypes:Creature Elf Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses life equal to the number of Elves you control.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ X\nSVar:X:Count$Valid Elf.YouCtrl\nOracle:When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shaman of the Pack", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.", "power": "3", "toughness": "2"} ### Response: Name:Shaman of the Pack\nManaCost:1 B G\nTypes:Creature Elf Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses life equal to the number of Elves you control.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ X\nSVar:X:Count$Valid Elf.YouCtrl\nOracle:When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.