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Create the Forge script for this magic card
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{"name": "Gruul Ragebeast", "mana_cost": "{5}{R}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.", "power": "6", "toughness": "6"}
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Name:Gruul Ragebeast\nManaCost:5 R G\nTypes:Creature Beast\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigFight | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.\nSVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls.\nOracle:Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gruul Ragebeast", "mana_cost": "{5}{R}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.", "power": "6", "toughness": "6"}
### Response: Name:Gruul Ragebeast\nManaCost:5 R G\nTypes:Creature Beast\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigFight | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.\nSVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls.\nOracle:Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.
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Create the Forge script for this magic card
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{"name": "Purphoros, Bronze-Blooded", "mana_cost": "{4}{R}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to red is less than five, Purphoros isn't a creature.\nOther creatures you control have haste.\n{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.", "power": "7", "toughness": "6"}
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Name:Purphoros, Bronze-Blooded\nManaCost:4 R\nTypes:Legendary Enchantment Creature God\nPT:7/6\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to red is less than five, NICKNAME is not a creature.\nSVar:X:Count$Devotion.Red\nSVar:BuffedBy:Permanent.Red\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddKeyword$ Haste | Description$ Other creatures you control have haste.\nA:AB$ ChangeZone | Cost$ 2 R | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Red,Creature.Artifact | ChangeNum$ 1 | Optional$ You | AtEOT$ Sacrifice | StackDescription$ SpellDescription | SpellDescription$ You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.\nOracle:Indestructible\nAs long as your devotion to red is less than five, Purphoros isn't a creature.\nOther creatures you control have haste.\n{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Purphoros, Bronze-Blooded", "mana_cost": "{4}{R}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to red is less than five, Purphoros isn't a creature.\nOther creatures you control have haste.\n{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.", "power": "7", "toughness": "6"}
### Response: Name:Purphoros, Bronze-Blooded\nManaCost:4 R\nTypes:Legendary Enchantment Creature God\nPT:7/6\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to red is less than five, NICKNAME is not a creature.\nSVar:X:Count$Devotion.Red\nSVar:BuffedBy:Permanent.Red\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddKeyword$ Haste | Description$ Other creatures you control have haste.\nA:AB$ ChangeZone | Cost$ 2 R | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Red,Creature.Artifact | ChangeNum$ 1 | Optional$ You | AtEOT$ Sacrifice | StackDescription$ SpellDescription | SpellDescription$ You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.\nOracle:Indestructible\nAs long as your devotion to red is less than five, Purphoros isn't a creature.\nOther creatures you control have haste.\n{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Storm Fleet Arsonist", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Orc Pirate", "oracle_text": "Raid \u2014 When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.", "power": "4", "toughness": "4"}
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Name:Storm Fleet Arsonist\nManaCost:4 R\nTypes:Creature Orc Pirate\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ RaidTest | Execute$ TrigSacPerm | TriggerDescription$ Raid — When CARDNAME enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.\nSVar:RaidTest:Count$AttackersDeclared\nSVar:TrigSacPerm:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Permanent | SacMessage$ Permanent | SpellDescription$ Target opponent sacrifices a permanent.\nOracle:Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Storm Fleet Arsonist", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Orc Pirate", "oracle_text": "Raid \u2014 When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.", "power": "4", "toughness": "4"}
### Response: Name:Storm Fleet Arsonist\nManaCost:4 R\nTypes:Creature Orc Pirate\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ RaidTest | Execute$ TrigSacPerm | TriggerDescription$ Raid — When CARDNAME enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.\nSVar:RaidTest:Count$AttackersDeclared\nSVar:TrigSacPerm:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Permanent | SacMessage$ Permanent | SpellDescription$ Target opponent sacrifices a permanent.\nOracle:Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.
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Create the Forge script for this magic card
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{"name": "Exterminate!", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Replicate\u2014Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nDestroy target creature. Its controller loses 3 life."}
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Name:Exterminate!\nManaCost:2 B\nTypes:Sorcery\nK:Replicate:tapXType<1/Dalek>\nA:SP$ Destroy | ValidTgts$ Creature | SubAbility$ DBDrain | SpellDescription$ Destroy target creature.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | StackDescription$ SpellDescription | LifeAmount$ 3 | SpellDescription$ Its controller loses 3 life.\nDeckNeeds:Type$Dalek\nOracle:Replicate—Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nDestroy target creature. Its controller loses 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Exterminate!", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Replicate\u2014Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nDestroy target creature. Its controller loses 3 life."}
### Response: Name:Exterminate!\nManaCost:2 B\nTypes:Sorcery\nK:Replicate:tapXType<1/Dalek>\nA:SP$ Destroy | ValidTgts$ Creature | SubAbility$ DBDrain | SpellDescription$ Destroy target creature.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | StackDescription$ SpellDescription | LifeAmount$ 3 | SpellDescription$ Its controller loses 3 life.\nDeckNeeds:Type$Dalek\nOracle:Replicate—Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nDestroy target creature. Its controller loses 3 life.
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Create the Forge script for this magic card
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{"name": "Masked Gorgon", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Green creatures and white creatures have protection from Gorgons.\nThreshold \u2014 Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.", "power": "5", "toughness": "5"}
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Name:Masked Gorgon\nManaCost:4 B\nTypes:Creature Gorgon\nPT:5/5\nS:Mode$ Continuous | Affected$ Creature.Green,Creature.White | AddKeyword$ Protection:Gorgon | Description$ Green creatures and white creatures have protection from Gorgons.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection from green & Protection from white | Condition$ Threshold | Description$ Threshold — CARDNAME has protection from green and from white as long as seven or more cards are in your graveyard.\nOracle:Green creatures and white creatures have protection from Gorgons.\nThreshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Masked Gorgon", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Green creatures and white creatures have protection from Gorgons.\nThreshold \u2014 Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.", "power": "5", "toughness": "5"}
### Response: Name:Masked Gorgon\nManaCost:4 B\nTypes:Creature Gorgon\nPT:5/5\nS:Mode$ Continuous | Affected$ Creature.Green,Creature.White | AddKeyword$ Protection:Gorgon | Description$ Green creatures and white creatures have protection from Gorgons.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection from green & Protection from white | Condition$ Threshold | Description$ Threshold — CARDNAME has protection from green and from white as long as seven or more cards are in your graveyard.\nOracle:Green creatures and white creatures have protection from Gorgons.\nThreshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.
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Create the Forge script for this magic card
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{"name": "Brood Birthing", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\" Otherwise, create one of those tokens."}
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Name:Brood Birthing\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Token | Cost$ 1 R | TokenAmount$ X | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You | SpellDescription$ If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Otherwise, create one of those tokens.\nSVar:X:Count$Compare Y GE1.3.1\nSVar:Y:Count$Valid Card.YouCtrl+Eldrazi+Spawn\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Otherwise, create one of those tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brood Birthing", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\" Otherwise, create one of those tokens."}
### Response: Name:Brood Birthing\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Token | Cost$ 1 R | TokenAmount$ X | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You | SpellDescription$ If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Otherwise, create one of those tokens.\nSVar:X:Count$Compare Y GE1.3.1\nSVar:Y:Count$Valid Card.YouCtrl+Eldrazi+Spawn\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Otherwise, create one of those tokens.
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Create the Forge script for this magic card
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{"name": "Sleeper Agent", "mana_cost": "{B}", "type_line": "Creature \u2014 Phyrexian Minion", "oracle_text": "When Sleeper Agent enters the battlefield, target opponent gains control of it.\nAt the beginning of your upkeep, Sleeper Agent deals 2 damage to you.", "power": "3", "toughness": "3"}
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Name:Sleeper Agent\nManaCost:B\nTypes:Creature Phyrexian Minion\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME enters the battlefield, target opponent gains control of it.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Self | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 2 damage to you.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2\nSVar:NeedsToPlay:Creature.YouCtrl+toughnessGT3,Creature.YouCtrl+powerGE3\nAI:RemoveDeck:Random\nOracle:When Sleeper Agent enters the battlefield, target opponent gains control of it.\nAt the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sleeper Agent", "mana_cost": "{B}", "type_line": "Creature \u2014 Phyrexian Minion", "oracle_text": "When Sleeper Agent enters the battlefield, target opponent gains control of it.\nAt the beginning of your upkeep, Sleeper Agent deals 2 damage to you.", "power": "3", "toughness": "3"}
### Response: Name:Sleeper Agent\nManaCost:B\nTypes:Creature Phyrexian Minion\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME enters the battlefield, target opponent gains control of it.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Self | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 2 damage to you.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2\nSVar:NeedsToPlay:Creature.YouCtrl+toughnessGT3,Creature.YouCtrl+powerGE3\nAI:RemoveDeck:Random\nOracle:When Sleeper Agent enters the battlefield, target opponent gains control of it.\nAt the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
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Create the Forge script for this magic card
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{"name": "Sawtooth Thresher", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\nRemove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.", "power": "1", "toughness": "1"}
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Name:Sawtooth Thresher\nManaCost:6\nTypes:Artifact Creature Construct\nPT:1/1\nK:Sunburst\nA:AB$ Pump | Cost$ SubCounter<2/P1P1> | NumAtt$ 4 | NumDef$ 4 | SpellDescription$ CARDNAME gets +4/+4 until end of turn.\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\nRemove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sawtooth Thresher", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\nRemove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Sawtooth Thresher\nManaCost:6\nTypes:Artifact Creature Construct\nPT:1/1\nK:Sunburst\nA:AB$ Pump | Cost$ SubCounter<2/P1P1> | NumAtt$ 4 | NumDef$ 4 | SpellDescription$ CARDNAME gets +4/+4 until end of turn.\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\nRemove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.
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Create the Forge script for this magic card
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{"name": "Emrakul's Influence", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards."}
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Name:Emrakul's Influence\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature.Eldrazi+cmcGE7 | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nDeckNeeds:Type$Eldrazi\nAI:RemoveDeck:Random\nOracle:Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Emrakul's Influence", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards."}
### Response: Name:Emrakul's Influence\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature.Eldrazi+cmcGE7 | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nDeckNeeds:Type$Eldrazi\nAI:RemoveDeck:Random\nOracle:Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards.
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Create the Forge script for this magic card
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{"name": "Thunderscape Master", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{B}{B}, {T}: Target player loses 2 life and you gain 2 life.\n{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.", "power": "2", "toughness": "2"}
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Name:Thunderscape Master\nManaCost:2 R R\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ LoseLife | Cost$ B B T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nA:AB$ PumpAll | Cost$ G G T | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Creatures you control get +2/+2 until end of turn.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:{B}{B}, {T}: Target player loses 2 life and you gain 2 life.\n{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thunderscape Master", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{B}{B}, {T}: Target player loses 2 life and you gain 2 life.\n{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Thunderscape Master\nManaCost:2 R R\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ LoseLife | Cost$ B B T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nA:AB$ PumpAll | Cost$ G G T | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Creatures you control get +2/+2 until end of turn.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:{B}{B}, {T}: Target player loses 2 life and you gain 2 life.\n{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Amulet of Safekeeping", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.\nCreature tokens get -1/-0."}
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Name:Amulet of Safekeeping\nManaCost:2\nTypes:Artifact\nT:Mode$ BecomesTarget | ValidSource$ SpellAbility.OppCtrl | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSourceSA | UnlessCost$ 1 | UnlessPayer$ TriggeredSourceSAController\nS:Mode$ Continuous | Affected$ Creature.token | AddPower$ -1 | Description$ Creature tokens get -1/-0.\nSVar:PlayMain1:TRUE\nOracle:Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.\nCreature tokens get -1/-0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Amulet of Safekeeping", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.\nCreature tokens get -1/-0."}
### Response: Name:Amulet of Safekeeping\nManaCost:2\nTypes:Artifact\nT:Mode$ BecomesTarget | ValidSource$ SpellAbility.OppCtrl | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSourceSA | UnlessCost$ 1 | UnlessPayer$ TriggeredSourceSAController\nS:Mode$ Continuous | Affected$ Creature.token | AddPower$ -1 | Description$ Creature tokens get -1/-0.\nSVar:PlayMain1:TRUE\nOracle:Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.\nCreature tokens get -1/-0.
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Create the Forge script for this magic card
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{"name": "Prophetic Flamespeaker", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Double strike, trample\nWhenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.", "power": "1", "toughness": "3"}
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Name:Prophetic Flamespeaker\nManaCost:1 R R\nTypes:Creature Human Shaman\nPT:1/3\nK:Double Strike\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile the top card of your library. You may play it this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ Until end of turn, you may play that card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Double strike, trample\nWhenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prophetic Flamespeaker", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Double strike, trample\nWhenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.", "power": "1", "toughness": "3"}
### Response: Name:Prophetic Flamespeaker\nManaCost:1 R R\nTypes:Creature Human Shaman\nPT:1/3\nK:Double Strike\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile the top card of your library. You may play it this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ Until end of turn, you may play that card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Double strike, trample\nWhenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.
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Create the Forge script for this magic card
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{"name": "Mishra, Eminent One", "mana_cost": "{2}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.", "power": "5", "toughness": "4"}
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Name:Mishra, Eminent One\nManaCost:2 U B R\nTypes:Legendary Creature Human Artificer\nPT:5/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Artifact.nonCreature+YouCtrl | TgtPrompt$ Select target noncreature artifact you control | AddTypes$ Creature & Construct | PumpKeywords$ Haste | PumpDuration$ EOT | AtEOT$ Sacrifice | NewName$ Mishra's Warform | SetPower$ 4 | SetToughness$ 4\nDeckHints:Type$Artifact\nDeckHas:Type$Construct & Ability$Sacrifice|Token\nSVar:PlayMain1:TRUE\nOracle:At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mishra, Eminent One", "mana_cost": "{2}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.", "power": "5", "toughness": "4"}
### Response: Name:Mishra, Eminent One\nManaCost:2 U B R\nTypes:Legendary Creature Human Artificer\nPT:5/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Artifact.nonCreature+YouCtrl | TgtPrompt$ Select target noncreature artifact you control | AddTypes$ Creature & Construct | PumpKeywords$ Haste | PumpDuration$ EOT | AtEOT$ Sacrifice | NewName$ Mishra's Warform | SetPower$ 4 | SetToughness$ 4\nDeckHints:Type$Artifact\nDeckHas:Type$Construct & Ability$Sacrifice|Token\nSVar:PlayMain1:TRUE\nOracle:At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Grave Exchange", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to your hand. Target player sacrifices a creature."}
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Name:Grave Exchange\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 B B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SubAbility$ DBSacrifice | SpellDescription$ Return target creature card from your graveyard to your hand. Target player sacrifices a creature.\nSVar:DBSacrifice:DB$ Sacrifice | ValidTgts$ Player | SacValid$ Creature | SacMessage$ Creature\nOracle:Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grave Exchange", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to your hand. Target player sacrifices a creature."}
### Response: Name:Grave Exchange\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 B B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SubAbility$ DBSacrifice | SpellDescription$ Return target creature card from your graveyard to your hand. Target player sacrifices a creature.\nSVar:DBSacrifice:DB$ Sacrifice | ValidTgts$ Player | SacValid$ Creature | SacMessage$ Creature\nOracle:Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
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Create the Forge script for this magic card
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{"name": "Breaching Hippocamp", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Horse Fish", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Breaching Hippocamp enters the battlefield, untap another target creature you control.", "power": "3", "toughness": "2"}
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Name:Breaching Hippocamp\nManaCost:3 U\nTypes:Creature Horse Fish\nPT:3/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, untap another target creature you control.\nSVar:TrigTap:DB$ Untap | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Choose another target creature you control.\nSVar:AmbushAI:True\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Breaching Hippocamp enters the battlefield, untap another target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Breaching Hippocamp", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Horse Fish", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Breaching Hippocamp enters the battlefield, untap another target creature you control.", "power": "3", "toughness": "2"}
### Response: Name:Breaching Hippocamp\nManaCost:3 U\nTypes:Creature Horse Fish\nPT:3/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, untap another target creature you control.\nSVar:TrigTap:DB$ Untap | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Choose another target creature you control.\nSVar:AmbushAI:True\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Breaching Hippocamp enters the battlefield, untap another target creature you control.
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Create the Forge script for this magic card
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{"name": "Nalfeshnee", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Beast Demon", "oracle_text": "Flying\nWhenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and \"At the beginning of the end step, sacrifice this permanent.\" (A copy of a permanent spell becomes a token.)", "power": "4", "toughness": "6"}
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Name:Nalfeshnee\nManaCost:5 R\nTypes:Creature Beast Demon\nPT:4/6\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True | RememberNewCard$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | ConditionDefined$ Remembered | ConditionPresent$ Permanent | Defined$ Remembered | Keywords$ Haste | Triggers$ EOTSac | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:EOTSac:Mode$ Phase | Phase$ End of Turn | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, sacrifice this permanent.\nSVar:TrigSac:DB$ Sacrifice\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Type$Adventure & Keyword$Foretell\nAI:RemoveDeck:Random\nOracle:Flying\nWhenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nalfeshnee", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Beast Demon", "oracle_text": "Flying\nWhenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and \"At the beginning of the end step, sacrifice this permanent.\" (A copy of a permanent spell becomes a token.)", "power": "4", "toughness": "6"}
### Response: Name:Nalfeshnee\nManaCost:5 R\nTypes:Creature Beast Demon\nPT:4/6\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True | RememberNewCard$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | ConditionDefined$ Remembered | ConditionPresent$ Permanent | Defined$ Remembered | Keywords$ Haste | Triggers$ EOTSac | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:EOTSac:Mode$ Phase | Phase$ End of Turn | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, sacrifice this permanent.\nSVar:TrigSac:DB$ Sacrifice\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Type$Adventure & Keyword$Foretell\nAI:RemoveDeck:Random\nOracle:Flying\nWhenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
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Create the Forge script for this magic card
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{"name": "Mangara of Corondor", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{T}: Exile Mangara of Corondor and target permanent.", "power": "1", "toughness": "1"}
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Name:Mangara of Corondor\nManaCost:1 W W\nTypes:Legendary Creature Human Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent | ThisDefinedAndTgts$ Self | SpellDescription$ Exile CARDNAME and target permanent.\nOracle:{T}: Exile Mangara of Corondor and target permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mangara of Corondor", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{T}: Exile Mangara of Corondor and target permanent.", "power": "1", "toughness": "1"}
### Response: Name:Mangara of Corondor\nManaCost:1 W W\nTypes:Legendary Creature Human Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent | ThisDefinedAndTgts$ Self | SpellDescription$ Exile CARDNAME and target permanent.\nOracle:{T}: Exile Mangara of Corondor and target permanent.
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Create the Forge script for this magic card
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{"name": "Vislor Turlough", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Rogue", "oracle_text": "Deal with the Black Guardian \u2014 When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.\nAt the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "5"}
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Name:Vislor Turlough\nManaCost:3 B\nTypes:Legendary Creature Rogue\nPT:2/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | OptionalDecider$ You | TriggerDescription$ Deal with the Black Guardian — When CARDNAME enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.\nSVar:TrigChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBDonate\nSVar:DBDonate:DB$ GainControl | Defined$ Self | NewController$ ChosenPlayer | SubAbility$ DBGoad\nSVar:DBGoad:DB$ Goad | Defined$ Self | Duration$ UntilLoseControlOfHost\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$CardsInYourHand\nK:Doctor's companion\nOracle:Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.\nAt the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vislor Turlough", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Rogue", "oracle_text": "Deal with the Black Guardian \u2014 When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.\nAt the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "5"}
### Response: Name:Vislor Turlough\nManaCost:3 B\nTypes:Legendary Creature Rogue\nPT:2/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | OptionalDecider$ You | TriggerDescription$ Deal with the Black Guardian — When CARDNAME enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.\nSVar:TrigChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBDonate\nSVar:DBDonate:DB$ GainControl | Defined$ Self | NewController$ ChosenPlayer | SubAbility$ DBGoad\nSVar:DBGoad:DB$ Goad | Defined$ Self | Duration$ UntilLoseControlOfHost\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$CardsInYourHand\nK:Doctor's companion\nOracle:Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.\nAt the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
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Create the Forge script for this magic card
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{"name": "Wilderness Hypnotist", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{T}: Target red or green creature gets -2/-0 until end of turn.", "power": "1", "toughness": "3"}
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Name:Wilderness Hypnotist\nManaCost:2 U U\nTypes:Creature Merfolk Wizard\nPT:1/3\nA:AB$ Pump | Cost$ T | NumAtt$ -2 | ValidTgts$ Creature.Red,Creature.Green | TgtPrompt$ Select target red or green creature | IsCurse$ True | SpellDescription$ Target red or green creature gets -2/-0 until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}: Target red or green creature gets -2/-0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wilderness Hypnotist", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{T}: Target red or green creature gets -2/-0 until end of turn.", "power": "1", "toughness": "3"}
### Response: Name:Wilderness Hypnotist\nManaCost:2 U U\nTypes:Creature Merfolk Wizard\nPT:1/3\nA:AB$ Pump | Cost$ T | NumAtt$ -2 | ValidTgts$ Creature.Red,Creature.Green | TgtPrompt$ Select target red or green creature | IsCurse$ True | SpellDescription$ Target red or green creature gets -2/-0 until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}: Target red or green creature gets -2/-0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Charismatic Conqueror", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Vigilance\nWhenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.", "power": "2", "toughness": "2"}
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Name:Charismatic Conqueror\nManaCost:1 W\nTypes:Creature Vampire Soldier\nPT:2/2\nK:Vigilance\nT:Mode$ ChangesZone | TriggerZones$ Battlefield | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.OppCtrl+untapped,Artifact.OppCtrl+untapped | Execute$ TrigToken | TriggerDescription$ Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You | UnlessCost$ tapXType<1/Card.TriggeredCard/that card> | UnlessPayer$ TriggeredCardController\nDeckHas:Ability$Token|LifeGain\nOracle:Vigilance\nWhenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Charismatic Conqueror", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Vigilance\nWhenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.", "power": "2", "toughness": "2"}
### Response: Name:Charismatic Conqueror\nManaCost:1 W\nTypes:Creature Vampire Soldier\nPT:2/2\nK:Vigilance\nT:Mode$ ChangesZone | TriggerZones$ Battlefield | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.OppCtrl+untapped,Artifact.OppCtrl+untapped | Execute$ TrigToken | TriggerDescription$ Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You | UnlessCost$ tapXType<1/Card.TriggeredCard/that card> | UnlessPayer$ TriggeredCardController\nDeckHas:Ability$Token|LifeGain\nOracle:Vigilance\nWhenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
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Create the Forge script for this magic card
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{"name": "Nissa Revane", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Nissa", "oracle_text": "+1: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.\n+1: You gain 2 life for each Elf you control.\n\u22127: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.", "loyalty": "2"}
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Name:Nissa Revane\nManaCost:2 G G\nTypes:Legendary Planeswalker Nissa\nLoyalty:2\nA:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.namedNissa's Chosen | ChangeNum$ 1 | Planeswalker$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | LifeAmount$ XLife | Planeswalker$ True | SpellDescription$ You gain 2 life for each Elf you control.\nA:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Elf | ChangeNum$ XFetch | Planeswalker$ True | Ultimate$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.\nSVar:XLife:Count$TypeYouCtrl.Elf/Times.2\nSVar:XFetch:Count$TypeInYourLibrary.Elf\nAI:RemoveDeck:Random\nDeckHints:Type$Elf & Name$Nissa's Chosen\nOracle:[+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.\n[+1]: You gain 2 life for each Elf you control.\n[-7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nissa Revane", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Nissa", "oracle_text": "+1: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.\n+1: You gain 2 life for each Elf you control.\n\u22127: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.", "loyalty": "2"}
### Response: Name:Nissa Revane\nManaCost:2 G G\nTypes:Legendary Planeswalker Nissa\nLoyalty:2\nA:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.namedNissa's Chosen | ChangeNum$ 1 | Planeswalker$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | LifeAmount$ XLife | Planeswalker$ True | SpellDescription$ You gain 2 life for each Elf you control.\nA:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Elf | ChangeNum$ XFetch | Planeswalker$ True | Ultimate$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.\nSVar:XLife:Count$TypeYouCtrl.Elf/Times.2\nSVar:XFetch:Count$TypeInYourLibrary.Elf\nAI:RemoveDeck:Random\nDeckHints:Type$Elf & Name$Nissa's Chosen\nOracle:[+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.\n[+1]: You gain 2 life for each Elf you control.\n[-7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Steal Strength", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn."}
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Name:Steal Strength\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +1/+1 | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBPumpNeg | SpellDescription$ Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.\nSVar:DBPumpNeg:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select another creature to get -1/-1 | TargetUnique$ True | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nOracle:Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Steal Strength", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn."}
### Response: Name:Steal Strength\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +1/+1 | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBPumpNeg | SpellDescription$ Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.\nSVar:DBPumpNeg:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select another creature to get -1/-1 | TargetUnique$ True | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nOracle:Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Spellkeeper Weird", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Weird", "oracle_text": "{2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand.", "power": "1", "toughness": "4"}
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Name:Spellkeeper Weird\nManaCost:2 U\nTypes:Creature Weird\nPT:1/4\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | TgtPrompt$ Select target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target instant or sorcery card from your graveyard to your hand.\nOracle:{2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spellkeeper Weird", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Weird", "oracle_text": "{2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand.", "power": "1", "toughness": "4"}
### Response: Name:Spellkeeper Weird\nManaCost:2 U\nTypes:Creature Weird\nPT:1/4\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | TgtPrompt$ Select target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target instant or sorcery card from your graveyard to your hand.\nOracle:{2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Wake the Reflections", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Populate. (Create a token that's a copy of a creature token you control.)"}
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Name:Wake the Reflections\nManaCost:W\nTypes:Sorcery\nA:SP$ CopyPermanent | Cost$ W | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True | SpellDescription$ Populate. (Create a token that's a copy of a creature token you control.)\nDeckNeeds:Ability$Token\nOracle:Populate. (Create a token that's a copy of a creature token you control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wake the Reflections", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Populate. (Create a token that's a copy of a creature token you control.)"}
### Response: Name:Wake the Reflections\nManaCost:W\nTypes:Sorcery\nA:SP$ CopyPermanent | Cost$ W | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True | SpellDescription$ Populate. (Create a token that's a copy of a creature token you control.)\nDeckNeeds:Ability$Token\nOracle:Populate. (Create a token that's a copy of a creature token you control.)
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Create the Forge script for this magic card
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{"name": "Plargg, Dean of Chaos"}
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Name:Plargg, Dean of Chaos\nManaCost:1 R\nTypes:Legendary Creature Orc Shaman\nPT:2/2\nA:AB$ Draw | Cost$ T Discard<1/Card> | NumCards$ 1 | Defined$ You | SpellDescription$ Draw a card.\nA:AB$ DigUntil | Cost$ 4 R T | Defined$ You | Amount$ 1 | Valid$ Card.nonLand+nonLegendary+cmcLE3 | RevealRandomOrder$ True | NoMoveRevealed$ True | ImprintRevealed$ True | RememberFound$ True | SubAbility$ CascadeCast | StackDescription$ SpellDescription | SpellDescription$ Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.\nSVar:CascadeCast:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | SubAbility$ CascadeMoveToLib\nSVar:CascadeMoveToLib:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered,Card.IsImprinted | Origin$ Library | Destination$ Library | RandomOrder$ True | LibraryPosition$ -1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nAlternateMode:Modal\nOracle:{T}, Discard a card: Draw a card.\n{4}{R}, {T}: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.\n\nALTERNATE\n\nName:Augusta, Dean of Order\nManaCost:2 W\nTypes:Legendary Creature Human Cleric\nPT:1/3\nS:Mode$ Continuous | Affected$ Creature.tapped+YouCtrl+Other | AddPower$ 1 | Description$ Other tapped creatures you control get +1/+0.\nS:Mode$ Continuous | Affected$ Creature.untapped+YouCtrl+Other | AddToughness$ 1 | Description$ Other untapped creatures you control get +0/+1.\nT:Mode$ AttackersDeclared | Execute$ DBUnTapAll | CheckSVar$ OverwhelmInstinct | SVarCompare$ GE1 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack, untap each creature you control, then tap any number of creatures you control.\nSVar:OverwhelmInstinct:Count$Valid Creature.attacking\nSVar:DBUnTapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SubAbility$ DBTap\nSVar:DBTap:DB$ Tap | Defined$ CardChoices$ Creature.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Creature.YouCtrl+untapped\nOracle:Other tapped creatures you control get +1/+0.\nOther untapped creatures you control get +0/+1.\nWhenever you attack, untap each creature you control, then tap any number of creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plargg, Dean of Chaos"}
### Response: Name:Plargg, Dean of Chaos\nManaCost:1 R\nTypes:Legendary Creature Orc Shaman\nPT:2/2\nA:AB$ Draw | Cost$ T Discard<1/Card> | NumCards$ 1 | Defined$ You | SpellDescription$ Draw a card.\nA:AB$ DigUntil | Cost$ 4 R T | Defined$ You | Amount$ 1 | Valid$ Card.nonLand+nonLegendary+cmcLE3 | RevealRandomOrder$ True | NoMoveRevealed$ True | ImprintRevealed$ True | RememberFound$ True | SubAbility$ CascadeCast | StackDescription$ SpellDescription | SpellDescription$ Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.\nSVar:CascadeCast:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | SubAbility$ CascadeMoveToLib\nSVar:CascadeMoveToLib:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered,Card.IsImprinted | Origin$ Library | Destination$ Library | RandomOrder$ True | LibraryPosition$ -1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nAlternateMode:Modal\nOracle:{T}, Discard a card: Draw a card.\n{4}{R}, {T}: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.\n\nALTERNATE\n\nName:Augusta, Dean of Order\nManaCost:2 W\nTypes:Legendary Creature Human Cleric\nPT:1/3\nS:Mode$ Continuous | Affected$ Creature.tapped+YouCtrl+Other | AddPower$ 1 | Description$ Other tapped creatures you control get +1/+0.\nS:Mode$ Continuous | Affected$ Creature.untapped+YouCtrl+Other | AddToughness$ 1 | Description$ Other untapped creatures you control get +0/+1.\nT:Mode$ AttackersDeclared | Execute$ DBUnTapAll | CheckSVar$ OverwhelmInstinct | SVarCompare$ GE1 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack, untap each creature you control, then tap any number of creatures you control.\nSVar:OverwhelmInstinct:Count$Valid Creature.attacking\nSVar:DBUnTapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SubAbility$ DBTap\nSVar:DBTap:DB$ Tap | Defined$ CardChoices$ Creature.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Creature.YouCtrl+untapped\nOracle:Other tapped creatures you control get +1/+0.\nOther untapped creatures you control get +0/+1.\nWhenever you attack, untap each creature you control, then tap any number of creatures you control.
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Create the Forge script for this magic card
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{"name": "Prakhata Club Security", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Aetherborn Warrior", "oracle_text": "", "power": "3", "toughness": "4"}
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Name:Prakhata Club Security\nManaCost:3 B\nTypes:Creature Aetherborn Warrior\nPT:3/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prakhata Club Security", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Aetherborn Warrior", "oracle_text": "", "power": "3", "toughness": "4"}
### Response: Name:Prakhata Club Security\nManaCost:3 B\nTypes:Creature Aetherborn Warrior\nPT:3/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Which of You Burns Brightest?", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls."}
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Name:Which of You Burns Brightest?\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.\nSVar:DarkEffect:AB$ DealDamage | Cost$ X | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select an opponent or planeswalker | NumDmg$ X | SubAbility$ DmgAll | DamageMap$ True\nSVar:DmgAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature.ControlledBy TargetedOrController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nSVar:X:Count$xPaid\nOracle:When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Which of You Burns Brightest?", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls."}
### Response: Name:Which of You Burns Brightest?\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.\nSVar:DarkEffect:AB$ DealDamage | Cost$ X | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select an opponent or planeswalker | NumDmg$ X | SubAbility$ DmgAll | DamageMap$ True\nSVar:DmgAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature.ControlledBy TargetedOrController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nSVar:X:Count$xPaid\nOracle:When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
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Create the Forge script for this magic card
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{"name": "Soulherder", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.\nAt the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.", "power": "1", "toughness": "1"}
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Name:Soulherder\nManaCost:1 W U\nTypes:Creature Spirit\nPT:1/1\nT:Mode$ Exiled | Origin$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature is exiled from the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ConjurerExile | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may exile another target creature you control, then return it to the battlefield under its owner's control.\nSVar:ConjurerExile:DB$ ChangeZone | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ ConjurerReturn\nSVar:ConjurerReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nAI:RemoveDeck:Random\nOracle:Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.\nAt the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soulherder", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.\nAt the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.", "power": "1", "toughness": "1"}
### Response: Name:Soulherder\nManaCost:1 W U\nTypes:Creature Spirit\nPT:1/1\nT:Mode$ Exiled | Origin$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature is exiled from the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ConjurerExile | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may exile another target creature you control, then return it to the battlefield under its owner's control.\nSVar:ConjurerExile:DB$ ChangeZone | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ ConjurerReturn\nSVar:ConjurerReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nAI:RemoveDeck:Random\nOracle:Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.\nAt the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
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Create the Forge script for this magic card
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{"name": "Tarnished Citadel", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you."}
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Name:Tarnished Citadel\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Any | SubAbility$ DBPain | SpellDescription$ Add one mana of any color. CARDNAME deals 3 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 3 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tarnished Citadel", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you."}
### Response: Name:Tarnished Citadel\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Any | SubAbility$ DBPain | SpellDescription$ Add one mana of any color. CARDNAME deals 3 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 3 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
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Create the Forge script for this magic card
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{"name": "Gimli, Counter of Kills", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Dwarf Warrior", "oracle_text": "Trample\nWhenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.", "power": "4", "toughness": "3"}
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Name:Gimli, Counter of Kills\nManaCost:3 R\nTypes:Legendary Creature Dwarf Warrior\nPT:4/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature an opponent controls dies, CARDNAME deals 1 damage to that creature's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1\nOracle:Trample\nWhenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gimli, Counter of Kills", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Dwarf Warrior", "oracle_text": "Trample\nWhenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.", "power": "4", "toughness": "3"}
### Response: Name:Gimli, Counter of Kills\nManaCost:3 R\nTypes:Legendary Creature Dwarf Warrior\nPT:4/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature an opponent controls dies, CARDNAME deals 1 damage to that creature's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1\nOracle:Trample\nWhenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
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Create the Forge script for this magic card
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{"name": "Wizened Snitches", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nPlayers play with the top card of their libraries revealed.", "power": "1", "toughness": "3"}
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Name:Wizened Snitches\nManaCost:3 U\nTypes:Creature Faerie Rogue\nPT:1/3\nK:Flying\nS:Mode$ Continuous | Affected$ Card.TopLibrary | AffectedZone$ Library | MayLookAt$ Player | Description$ Players play with the top card of their libraries revealed.\nAI:RemoveDeck:Random\nOracle:Flying\nPlayers play with the top card of their libraries revealed.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wizened Snitches", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nPlayers play with the top card of their libraries revealed.", "power": "1", "toughness": "3"}
### Response: Name:Wizened Snitches\nManaCost:3 U\nTypes:Creature Faerie Rogue\nPT:1/3\nK:Flying\nS:Mode$ Continuous | Affected$ Card.TopLibrary | AffectedZone$ Library | MayLookAt$ Player | Description$ Players play with the top card of their libraries revealed.\nAI:RemoveDeck:Random\nOracle:Flying\nPlayers play with the top card of their libraries revealed.
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Create the Forge script for this magic card
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{"name": "Devouring Deep", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)", "power": "1", "toughness": "2"}
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Name:Devouring Deep\nManaCost:2 U\nTypes:Creature Fish\nPT:1/2\nK:Islandwalk\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Devouring Deep", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)", "power": "1", "toughness": "2"}
### Response: Name:Devouring Deep\nManaCost:2 U\nTypes:Creature Fish\nPT:1/2\nK:Islandwalk\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Create the Forge script for this magic card
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{"name": "Obelisk of Jund", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}, {R}, or {G}."}
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Name:Obelisk of Jund\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R G | SpellDescription$ Add {B}, {R}, or {G}.\nOracle:{T}: Add {B}, {R}, or {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Obelisk of Jund", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}, {R}, or {G}."}
### Response: Name:Obelisk of Jund\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R G | SpellDescription$ Add {B}, {R}, or {G}.\nOracle:{T}: Add {B}, {R}, or {G}.
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Create the Forge script for this magic card
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{"name": "Sandstone Warrior", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Soldier Warrior", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\n{R}: Sandstone Warrior gets +1/+0 until end of turn.", "power": "1", "toughness": "3"}
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Name:Sandstone Warrior\nManaCost:2 R R\nTypes:Creature Human Soldier Warrior\nPT:1/3\nK:First Strike\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\n{R}: Sandstone Warrior gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sandstone Warrior", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Soldier Warrior", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\n{R}: Sandstone Warrior gets +1/+0 until end of turn.", "power": "1", "toughness": "3"}
### Response: Name:Sandstone Warrior\nManaCost:2 R R\nTypes:Creature Human Soldier Warrior\nPT:1/3\nK:First Strike\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\n{R}: Sandstone Warrior gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Griffin Aerie", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying."}
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Name:Griffin Aerie\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ LifeGained | SVarCompare$ GE3 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_griffin_flying | TokenOwner$ You\nSVar:LifeGained:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Token\nOracle:At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Griffin Aerie", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying."}
### Response: Name:Griffin Aerie\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ LifeGained | SVarCompare$ GE3 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_griffin_flying | TokenOwner$ You\nSVar:LifeGained:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Token\nOracle:At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
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Create the Forge script for this magic card
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{"name": "Teferi, Temporal Pilgrim", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.\n0: Draw a card.\n\u22122: Create a 2/2 blue Spirit creature token with vigilance and \"Whenever you draw a card, put a +1/+1 counter on this creature.\"\n\u221212: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.", "loyalty": "4"}
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Name:Teferi, Temporal Pilgrim\nManaCost:3 U U\nTypes:Legendary Planeswalker Teferi\nLoyalty:4\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a loyalty counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ LOYALTY\nA:AB$ Draw | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | SpellDescription$ Draw a card.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenScript$ u_2_2_spirit_vigilance_drawcounter | SpellDescription$ Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."\nA:AB$ ChangeZone | Cost$ SubCounter<12/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Opponent | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.TargetedPlayerCtrl | Chooser$ Targeted | SubAbility$ DBShuffleAll | StackDescription$ {p:Targeted} chooses a permanent they control and returns it to its owner's hand. | SpellDescription$ Target opponent chooses a permanent they control and returns it to its owner's hand.\nSVar:DBShuffleAll:DB$ ChangeZoneAll | ChangeType$ Permanent.nonLand+TargetedPlayerCtrl | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Then they shuffle each nonland permanent they control into its owner's library.\nDeckHas:Ability$Token|Counters & Type$Spirit\nOracle:Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.\n[0]: Draw a card.\n[-2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."\n[-12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teferi, Temporal Pilgrim", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.\n0: Draw a card.\n\u22122: Create a 2/2 blue Spirit creature token with vigilance and \"Whenever you draw a card, put a +1/+1 counter on this creature.\"\n\u221212: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.", "loyalty": "4"}
### Response: Name:Teferi, Temporal Pilgrim\nManaCost:3 U U\nTypes:Legendary Planeswalker Teferi\nLoyalty:4\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a loyalty counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ LOYALTY\nA:AB$ Draw | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | SpellDescription$ Draw a card.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenScript$ u_2_2_spirit_vigilance_drawcounter | SpellDescription$ Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."\nA:AB$ ChangeZone | Cost$ SubCounter<12/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Opponent | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.TargetedPlayerCtrl | Chooser$ Targeted | SubAbility$ DBShuffleAll | StackDescription$ {p:Targeted} chooses a permanent they control and returns it to its owner's hand. | SpellDescription$ Target opponent chooses a permanent they control and returns it to its owner's hand.\nSVar:DBShuffleAll:DB$ ChangeZoneAll | ChangeType$ Permanent.nonLand+TargetedPlayerCtrl | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Then they shuffle each nonland permanent they control into its owner's library.\nDeckHas:Ability$Token|Counters & Type$Spirit\nOracle:Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.\n[0]: Draw a card.\n[-2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."\n[-12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
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Create the Forge script for this magic card
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{"name": "Hold for Questioning", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature or planeswalker\nWhen Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated."}
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Name:Hold for Questioning\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature or planeswalker\nA:SP$ Attach | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted | SubAbility$ DBInvestigate\nSVar:DBInvestigate:DB$ Investigate\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:Enchant creature or planeswalker\nWhen Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hold for Questioning", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature or planeswalker\nWhen Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated."}
### Response: Name:Hold for Questioning\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature or planeswalker\nA:SP$ Attach | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted | SubAbility$ DBInvestigate\nSVar:DBInvestigate:DB$ Investigate\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:Enchant creature or planeswalker\nWhen Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
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Create the Forge script for this magic card
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{"name": "Venom Sliver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)", "power": "1", "toughness": "1"}
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Name:Venom Sliver\nManaCost:1 G\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ Deathtouch | Description$ Sliver creatures you control have deathtouch.\nSVar:PlayMain1:TRUE\nOracle:Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Venom Sliver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)", "power": "1", "toughness": "1"}
### Response: Name:Venom Sliver\nManaCost:1 G\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ Deathtouch | Description$ Sliver creatures you control have deathtouch.\nSVar:PlayMain1:TRUE\nOracle:Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Create the Forge script for this magic card
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{"name": "Murderous Redcap Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target."}
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Name:Murderous Redcap Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+HasCounters | TriggerZones$ Command | Execute$ TrigDamage | TriggerDescription$ Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | DamageSource$ TriggeredCard | NumDmg$ Damage\nSVar:Damage:TriggeredCard$CardPower\nOracle:Hand +0, life -2\nWhenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Murderous Redcap Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target."}
### Response: Name:Murderous Redcap Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+HasCounters | TriggerZones$ Command | Execute$ TrigDamage | TriggerDescription$ Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | DamageSource$ TriggeredCard | NumDmg$ Damage\nSVar:Damage:TriggeredCard$CardPower\nOracle:Hand +0, life -2\nWhenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target.
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Create the Forge script for this magic card
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{"name": "Reflector Mage", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.", "power": "2", "toughness": "3"}
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Name:Reflector Mage\nManaCost:1 W U\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | RememberLKI$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedLKI,RememberedOwner | StaticAbilities$ CantCast | Duration$ UntilYourNextTurn | SubAbility$ DBCleanup\nSVar:CantCast:Mode$ CantBeCast | ValidCard$ Card.nonLand+sharesNameWith RememberedLKI | Caster$ Player.IsRemembered | EffectZone$ Command | Description$ That creature's owner can't cast spells with the same name as that creature until your next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nOracle:When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reflector Mage", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.", "power": "2", "toughness": "3"}
### Response: Name:Reflector Mage\nManaCost:1 W U\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | RememberLKI$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedLKI,RememberedOwner | StaticAbilities$ CantCast | Duration$ UntilYourNextTurn | SubAbility$ DBCleanup\nSVar:CantCast:Mode$ CantBeCast | ValidCard$ Card.nonLand+sharesNameWith RememberedLKI | Caster$ Player.IsRemembered | EffectZone$ Command | Description$ That creature's owner can't cast spells with the same name as that creature until your next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nOracle:When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
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Create the Forge script for this magic card
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{"name": "Blinding Spray", "mana_cost": "{4}{U}", "type_line": "Instant", "oracle_text": "Creatures your opponents control get -4/-0 until end of turn.\nDraw a card."}
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Name:Blinding Spray\nManaCost:4 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 4 U | ValidCards$ Creature.OppCtrl | NumAtt$ -4 | NumDef$ 0 | SubAbility$ DBDraw | SpellDescription$ Creatures your opponents control get -4/-0 until end of turn.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Creatures your opponents control get -4/-0 until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blinding Spray", "mana_cost": "{4}{U}", "type_line": "Instant", "oracle_text": "Creatures your opponents control get -4/-0 until end of turn.\nDraw a card."}
### Response: Name:Blinding Spray\nManaCost:4 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 4 U | ValidCards$ Creature.OppCtrl | NumAtt$ -4 | NumDef$ 0 | SubAbility$ DBDraw | SpellDescription$ Creatures your opponents control get -4/-0 until end of turn.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Creatures your opponents control get -4/-0 until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Kazuul's Toll Collector", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.", "power": "3", "toughness": "2"}
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Name:Kazuul's Toll Collector\nManaCost:2 R\nTypes:Creature Ogre Warrior\nPT:3/2\nA:AB$ Pump | Cost$ 0 | ValidTgts$ Equipment.YouCtrl | AITgts$ Equipment.YouCtrl+notEquipping | TgtPrompt$ Select target Equipment you control | SubAbility$ KazuulAttach | SorcerySpeed$ True | StackDescription$ None | SpellDescription$ Attach target Equipment you control to Kazuul's Toll Collector.\nSVar:KazuulAttach:DB$ Attach | Object$ ParentTarget | Defined$ Self\nAI:RemoveDeck:All\nOracle:{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kazuul's Toll Collector", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.", "power": "3", "toughness": "2"}
### Response: Name:Kazuul's Toll Collector\nManaCost:2 R\nTypes:Creature Ogre Warrior\nPT:3/2\nA:AB$ Pump | Cost$ 0 | ValidTgts$ Equipment.YouCtrl | AITgts$ Equipment.YouCtrl+notEquipping | TgtPrompt$ Select target Equipment you control | SubAbility$ KazuulAttach | SorcerySpeed$ True | StackDescription$ None | SpellDescription$ Attach target Equipment you control to Kazuul's Toll Collector.\nSVar:KazuulAttach:DB$ Attach | Object$ ParentTarget | Defined$ Self\nAI:RemoveDeck:All\nOracle:{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Yorion, Sky Nomad", "mana_cost": "{3}{W/U}{W/U}", "type_line": "Legendary Creature \u2014 Bird Serpent", "oracle_text": "Companion \u2014 Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)\nFlying\nWhen Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.", "power": "4", "toughness": "5"}
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Name:Yorion, Sky Nomad\nManaCost:3 W/U W/U\nTypes:Legendary Creature Bird Serpent\nPT:4/5\nK:Companion:Special:DeckSizePlus20:Your starting deck contains at least twenty cards more than the minimum deck size.\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When NICKNAME enters the battlefield, exile any number of other cards you own and control. Return those cards to the battlefield at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ChangeType$ Permanent.nonLand+Other+YouOwn+YouCtrl | SelectPrompt$ Select any number of other nonland permanents you own and control | Hidden$ True | ChangeNum$ X | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return those cards to the battlefield at the beginning of the next end step. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Permanent.nonLand+Other+YouOwn+YouCtrl\nOracle:Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)\nFlying\nWhen Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yorion, Sky Nomad", "mana_cost": "{3}{W/U}{W/U}", "type_line": "Legendary Creature \u2014 Bird Serpent", "oracle_text": "Companion \u2014 Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)\nFlying\nWhen Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.", "power": "4", "toughness": "5"}
### Response: Name:Yorion, Sky Nomad\nManaCost:3 W/U W/U\nTypes:Legendary Creature Bird Serpent\nPT:4/5\nK:Companion:Special:DeckSizePlus20:Your starting deck contains at least twenty cards more than the minimum deck size.\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When NICKNAME enters the battlefield, exile any number of other cards you own and control. Return those cards to the battlefield at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ChangeType$ Permanent.nonLand+Other+YouOwn+YouCtrl | SelectPrompt$ Select any number of other nonland permanents you own and control | Hidden$ True | ChangeNum$ X | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return those cards to the battlefield at the beginning of the next end step. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Permanent.nonLand+Other+YouOwn+YouCtrl\nOracle:Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)\nFlying\nWhen Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Seal of the Guildpact", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "As Seal of the Guildpact enters the battlefield, choose two colors.\nEach spell you cast costs {1} less to cast for each of the chosen colors it is."}
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Name:Seal of the Guildpact\nManaCost:5\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColors\nSVar:ChooseColors:DB$ ChooseColor | Defined$ You | TwoColors$ True | AILogic$ MostProminentDualInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose two colors.\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ Col | Relative$ True | Description$ Each spell you cast costs {1} less to cast for each of the chosen colors it is.\nSVar:Col:Count$HasNumChosenColors.OriginalHost\nAI:RemoveDeck:Random\nOracle:As Seal of the Guildpact enters the battlefield, choose two colors.\nEach spell you cast costs {1} less to cast for each of the chosen colors it is.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seal of the Guildpact", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "As Seal of the Guildpact enters the battlefield, choose two colors.\nEach spell you cast costs {1} less to cast for each of the chosen colors it is."}
### Response: Name:Seal of the Guildpact\nManaCost:5\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColors\nSVar:ChooseColors:DB$ ChooseColor | Defined$ You | TwoColors$ True | AILogic$ MostProminentDualInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose two colors.\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ Col | Relative$ True | Description$ Each spell you cast costs {1} less to cast for each of the chosen colors it is.\nSVar:Col:Count$HasNumChosenColors.OriginalHost\nAI:RemoveDeck:Random\nOracle:As Seal of the Guildpact enters the battlefield, choose two colors.\nEach spell you cast costs {1} less to cast for each of the chosen colors it is.
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Create the Forge script for this magic card
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{"name": "Heliod's Intervention", "mana_cost": "{X}{W}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy X target artifacts and/or enchantments.\n\u2022 Target player gains twice X life."}
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Name:Heliod's Intervention\nManaCost:X W W\nTypes:Instant\nA:SP$ Charm | Cost$ X W W | Choices$ DBDestroy,DBGainLife\nSVar:DBDestroy:DB$ Destroy | TargetMin$ X | TargetMax$ X | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select X target artifacts and/or enchantments | SpellDescription$ Destroy X target artifacts and/or enchantments.\nSVar:DBGainLife:DB$ GainLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ XX | SpellDescription$ Target player gains twice X life.\nSVar:X:Count$xPaid\nSVar:XX:SVar$X/Twice\nDeckHas:Ability$LifeGain\nOracle:Choose one —\n• Destroy X target artifacts and/or enchantments.\n• Target player gains twice X life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heliod's Intervention", "mana_cost": "{X}{W}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy X target artifacts and/or enchantments.\n\u2022 Target player gains twice X life."}
### Response: Name:Heliod's Intervention\nManaCost:X W W\nTypes:Instant\nA:SP$ Charm | Cost$ X W W | Choices$ DBDestroy,DBGainLife\nSVar:DBDestroy:DB$ Destroy | TargetMin$ X | TargetMax$ X | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select X target artifacts and/or enchantments | SpellDescription$ Destroy X target artifacts and/or enchantments.\nSVar:DBGainLife:DB$ GainLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ XX | SpellDescription$ Target player gains twice X life.\nSVar:X:Count$xPaid\nSVar:XX:SVar$X/Twice\nDeckHas:Ability$LifeGain\nOracle:Choose one —\n• Destroy X target artifacts and/or enchantments.\n• Target player gains twice X life.
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Create the Forge script for this magic card
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{"name": "Death Cultist", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.", "power": "1", "toughness": "1"}
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Name:Death Cultist\nManaCost:B\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ LoseLife | Cost$ Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SubAbility$ DB1 | SpellDescription$ Target player loses 1 life and you gain 1 life.\nSVar:DB1:DB$ GainLife | LifeAmount$ 1\nOracle:Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death Cultist", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.", "power": "1", "toughness": "1"}
### Response: Name:Death Cultist\nManaCost:B\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ LoseLife | Cost$ Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SubAbility$ DB1 | SpellDescription$ Target player loses 1 life and you gain 1 life.\nSVar:DB1:DB$ GainLife | LifeAmount$ 1\nOracle:Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Faithless Salvaging", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Discard a card, then draw a card.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
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Name:Faithless Salvaging\nManaCost:1 R\nTypes:Instant\nK:Rebound\nA:SP$ Discard | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBDrawOne | SpellDescription$ Discard a card, then draw a card.\nSVar:DBDrawOne:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Discard a card, then draw a card.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Faithless Salvaging", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Discard a card, then draw a card.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
### Response: Name:Faithless Salvaging\nManaCost:1 R\nTypes:Instant\nK:Rebound\nA:SP$ Discard | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBDrawOne | SpellDescription$ Discard a card, then draw a card.\nSVar:DBDrawOne:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Discard a card, then draw a card.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Dance with Devils", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Create two 1/1 red Devil creature tokens. They have \"When this creature dies, it deals 1 damage to any target.\""}
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Name:Dance with Devils\nManaCost:3 R\nTypes:Instant\nA:SP$ Token | Cost$ 3 R | TokenAmount$ 2 | TokenScript$ r_1_1_devil_burn | TokenOwner$ You | SpellDescription$ Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."\nOracle:Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dance with Devils", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Create two 1/1 red Devil creature tokens. They have \"When this creature dies, it deals 1 damage to any target.\""}
### Response: Name:Dance with Devils\nManaCost:3 R\nTypes:Instant\nA:SP$ Token | Cost$ 3 R | TokenAmount$ 2 | TokenScript$ r_1_1_devil_burn | TokenOwner$ You | SpellDescription$ Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."\nOracle:Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
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Create the Forge script for this magic card
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{"name": "Branching Bolt", "mana_cost": "{1}{R}{G}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 Branching Bolt deals 3 damage to target creature with flying.\n\u2022 Branching Bolt deals 3 damage to target creature without flying."}
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Name:Branching Bolt\nManaCost:1 R G\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R G | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBDmg1,DBDmg2\nSVar:DBDmg1:DB$ DealDamage | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature with flying.\nSVar:DBDmg2:DB$ DealDamage | ValidTgts$ Creature.withoutFlying | TgtPrompt$ Select target creature without flying. | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature without flying.\nOracle:Choose one or both —\n• Branching Bolt deals 3 damage to target creature with flying.\n• Branching Bolt deals 3 damage to target creature without flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Branching Bolt", "mana_cost": "{1}{R}{G}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 Branching Bolt deals 3 damage to target creature with flying.\n\u2022 Branching Bolt deals 3 damage to target creature without flying."}
### Response: Name:Branching Bolt\nManaCost:1 R G\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R G | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBDmg1,DBDmg2\nSVar:DBDmg1:DB$ DealDamage | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature with flying.\nSVar:DBDmg2:DB$ DealDamage | ValidTgts$ Creature.withoutFlying | TgtPrompt$ Select target creature without flying. | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature without flying.\nOracle:Choose one or both —\n• Branching Bolt deals 3 damage to target creature with flying.\n• Branching Bolt deals 3 damage to target creature without flying.
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Create the Forge script for this magic card
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{"name": "Gadwick, the Wizened", "mana_cost": "{X}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Gadwick, the Wizened enters the battlefield, draw X cards.\nWhenever you cast a blue spell, tap target nonland permanent an opponent controls.", "power": "3", "toughness": "3"}
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Name:Gadwick, the Wizened\nManaCost:X U U U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw X cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$xPaid\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever you cast a blue spell, tap target nonland permanent an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.OppCtrl+nonLand | TgtPrompt$ Select target nonland permanent an opponent controls\nOracle:When Gadwick, the Wizened enters the battlefield, draw X cards.\nWhenever you cast a blue spell, tap target nonland permanent an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gadwick, the Wizened", "mana_cost": "{X}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Gadwick, the Wizened enters the battlefield, draw X cards.\nWhenever you cast a blue spell, tap target nonland permanent an opponent controls.", "power": "3", "toughness": "3"}
### Response: Name:Gadwick, the Wizened\nManaCost:X U U U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw X cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$xPaid\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever you cast a blue spell, tap target nonland permanent an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.OppCtrl+nonLand | TgtPrompt$ Select target nonland permanent an opponent controls\nOracle:When Gadwick, the Wizened enters the battlefield, draw X cards.\nWhenever you cast a blue spell, tap target nonland permanent an opponent controls.
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Create the Forge script for this magic card
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{"name": "Verdigris", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact."}
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Name:Verdigris\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nOracle:Destroy target artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Verdigris", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact."}
### Response: Name:Verdigris\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nOracle:Destroy target artifact.
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Create the Forge script for this magic card
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{"name": "Nissa, Vital Force", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Nissa", "oracle_text": "+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.\n\u22123: Return target permanent card from your graveyard to your hand.\n\u22126: You get an emblem with \"Whenever a land enters the battlefield under your control, you may draw a card.\"", "loyalty": "5"}
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Name:Nissa, Vital Force\nManaCost:3 G G\nTypes:Legendary Planeswalker Nissa\nLoyalty:5\nA:AB$ Untap | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | SubAbility$ DBAnimate | SpellDescription$ Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Power$ 5 | Toughness$ 5 | Types$ Creature,Elemental | Duration$ UntilYourNextTurn | Keywords$ Haste\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target permanent card in your graveyard | ValidTgts$ Permanent.YouCtrl | SpellDescription$ Return target permanent card from your graveyard to your hand.\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Nissa, Vital Force | Image$ emblem_nissa_vital_force | Triggers$ TrigDraw | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."\nSVar:TrigDraw:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ DBDraw | OptionalDecider$ You | TriggerZones$ Command | TriggerDescription$ Whenever a land enters the battlefield under your control, you may draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:[+1]: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.\n[-3]: Return target permanent card from your graveyard to your hand.\n[-6]: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nissa, Vital Force", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Nissa", "oracle_text": "+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.\n\u22123: Return target permanent card from your graveyard to your hand.\n\u22126: You get an emblem with \"Whenever a land enters the battlefield under your control, you may draw a card.\"", "loyalty": "5"}
### Response: Name:Nissa, Vital Force\nManaCost:3 G G\nTypes:Legendary Planeswalker Nissa\nLoyalty:5\nA:AB$ Untap | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | SubAbility$ DBAnimate | SpellDescription$ Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Power$ 5 | Toughness$ 5 | Types$ Creature,Elemental | Duration$ UntilYourNextTurn | Keywords$ Haste\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target permanent card in your graveyard | ValidTgts$ Permanent.YouCtrl | SpellDescription$ Return target permanent card from your graveyard to your hand.\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Nissa, Vital Force | Image$ emblem_nissa_vital_force | Triggers$ TrigDraw | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."\nSVar:TrigDraw:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ DBDraw | OptionalDecider$ You | TriggerZones$ Command | TriggerDescription$ Whenever a land enters the battlefield under your control, you may draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:[+1]: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.\n[-3]: Return target permanent card from your graveyard to your hand.\n[-6]: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
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Create the Forge script for this magic card
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{"name": "Ellie and Alan, Paleontologists", "mana_cost": "{2}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Human Scientist", "oracle_text": "{T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)", "power": "2", "toughness": "5"}
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Name:Ellie and Alan, Paleontologists\nManaCost:2 G W U\nTypes:Legendary Creature Human Scientist\nPT:2/5\nA:AB$ Discover | Cost$ T ExileFromGrave<1/Creature> | Num$ X | SorcerySpeed$ True | StackDescription$ {p:You} discovers X, where X is the mana value of the exiled card. | SpellDescription$ Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:X:Exiled$CardManaCost\nOracle:{T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ellie and Alan, Paleontologists", "mana_cost": "{2}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Human Scientist", "oracle_text": "{T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)", "power": "2", "toughness": "5"}
### Response: Name:Ellie and Alan, Paleontologists\nManaCost:2 G W U\nTypes:Legendary Creature Human Scientist\nPT:2/5\nA:AB$ Discover | Cost$ T ExileFromGrave<1/Creature> | Num$ X | SorcerySpeed$ True | StackDescription$ {p:You} discovers X, where X is the mana value of the exiled card. | SpellDescription$ Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:X:Exiled$CardManaCost\nOracle:{T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Create the Forge script for this magic card
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{"name": "Defiant Stand", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare attackers step and only if you've been attacked this step.\nTarget creature gets +1/+3 until end of turn. Untap that creature."}
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Name:Defiant Stand\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +3 | SubAbility$ DBUntap | CheckSVar$ X | ActivationPhases$ Declare Attackers | SpellDescription$ Cast this spell only during the declare attackers step and only if you've been attacked this step. Target creature gets +1/+3 until end of turn. Untap that creature.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nSVar:X:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nAI:RemoveDeck:All\nOracle:Cast this spell only during the declare attackers step and only if you've been attacked this step.\nTarget creature gets +1/+3 until end of turn. Untap that creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Defiant Stand", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare attackers step and only if you've been attacked this step.\nTarget creature gets +1/+3 until end of turn. Untap that creature."}
### Response: Name:Defiant Stand\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +3 | SubAbility$ DBUntap | CheckSVar$ X | ActivationPhases$ Declare Attackers | SpellDescription$ Cast this spell only during the declare attackers step and only if you've been attacked this step. Target creature gets +1/+3 until end of turn. Untap that creature.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nSVar:X:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nAI:RemoveDeck:All\nOracle:Cast this spell only during the declare attackers step and only if you've been attacked this step.\nTarget creature gets +1/+3 until end of turn. Untap that creature.
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Create the Forge script for this magic card
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{"name": "Hellfire", "mana_cost": "{2}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way."}
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Name:Hellfire\nManaCost:2 B B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 B B B | ValidCards$ Creature.nonBlack | RememberDestroyed$ True | SubAbility$ DBDealDamage | SpellDescription$ Destroy all nonblack creatures. CARDNAME deals X plus 3 damage to you, where X is the number of creatures that died this way.\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ X | Defined$ You\nSVar:X:Remembered$Amount/Plus.3\n# Remember Destroyed still isn't quite right since Hellfire cares about Replacement effects too\nSVar:NeedsToPlayVar:Y GE5\nSVar:Y:Count$YourLifeTotal\nAI:RemoveDeck:Random\nOracle:Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hellfire", "mana_cost": "{2}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way."}
### Response: Name:Hellfire\nManaCost:2 B B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 B B B | ValidCards$ Creature.nonBlack | RememberDestroyed$ True | SubAbility$ DBDealDamage | SpellDescription$ Destroy all nonblack creatures. CARDNAME deals X plus 3 damage to you, where X is the number of creatures that died this way.\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ X | Defined$ You\nSVar:X:Remembered$Amount/Plus.3\n# Remember Destroyed still isn't quite right since Hellfire cares about Replacement effects too\nSVar:NeedsToPlayVar:Y GE5\nSVar:Y:Count$YourLifeTotal\nAI:RemoveDeck:Random\nOracle:Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.
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Create the Forge script for this magic card
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{"name": "Diplomacy of the Wastes", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life."}
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Name:Diplomacy of the Wastes\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | DiscardValid$ Card.nonLand | NumCards$ 1 | Mode$ RevealYouChoose | SubAbility$ DBLoseLife | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ ParentTarget | LifeAmount$ 2 | ConditionPresent$ Warrior.YouCtrl\nDeckHints:Type$Warrior\nOracle:Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Diplomacy of the Wastes", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life."}
### Response: Name:Diplomacy of the Wastes\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | DiscardValid$ Card.nonLand | NumCards$ 1 | Mode$ RevealYouChoose | SubAbility$ DBLoseLife | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ ParentTarget | LifeAmount$ 2 | ConditionPresent$ Warrior.YouCtrl\nDeckHints:Type$Warrior\nOracle:Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
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Create the Forge script for this magic card
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{"name": "Unexpected Windfall", "mana_cost": "{2}{R}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, discard a card.\nDraw two cards and create two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
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Name:Unexpected Windfall\nManaCost:2 R R\nTypes:Instant\nA:SP$ Draw | Cost$ 2 R R Discard<1/Card/card> | CostDesc$ As an additional cost to cast this spell, discard a card. | NumCards$ 2 | Defined$ You | SubAbility$ DBToken | SpellDescription$ Draw two cards and create two Treasure tokens. | StackDescription$ SpellDescription\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHints:Keyword$Madness & Ability$Delirium\nDeckHas:Ability$Token|Discard\nOracle:As an additional cost to cast this spell, discard a card.\nDraw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unexpected Windfall", "mana_cost": "{2}{R}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, discard a card.\nDraw two cards and create two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
### Response: Name:Unexpected Windfall\nManaCost:2 R R\nTypes:Instant\nA:SP$ Draw | Cost$ 2 R R Discard<1/Card/card> | CostDesc$ As an additional cost to cast this spell, discard a card. | NumCards$ 2 | Defined$ You | SubAbility$ DBToken | SpellDescription$ Draw two cards and create two Treasure tokens. | StackDescription$ SpellDescription\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHints:Keyword$Madness & Ability$Delirium\nDeckHas:Ability$Token|Discard\nOracle:As an additional cost to cast this spell, discard a card.\nDraw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Heartwood Shard", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T} or {G}, {T}: Target creature gains trample until end of turn."}
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Name:Heartwood Shard\nManaCost:3\nTypes:Artifact\nA:AB$ Pump | Cost$ 3 T | AlternateCost$ G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SpellDescription$ Target creature gains trample until end of turn.\nAI:RemoveDeck:All\nOracle:{3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heartwood Shard", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T} or {G}, {T}: Target creature gains trample until end of turn."}
### Response: Name:Heartwood Shard\nManaCost:3\nTypes:Artifact\nA:AB$ Pump | Cost$ 3 T | AlternateCost$ G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SpellDescription$ Target creature gains trample until end of turn.\nAI:RemoveDeck:All\nOracle:{3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Arcane Endeavor", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost."}
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Name:Arcane Endeavor\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ RollDice | Amount$ 2 | Sides$ 8 | ChosenSVar$ X | OtherSVar$ Y | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBPlay | StackDescription$ None\nSVar:DBPlay:DB$ Play | Valid$ Card.YouOwn | ValidSA$ Instant.cmcLEY,Sorcery.cmcLEY | ValidZone$ Hand | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True\nOracle:Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcane Endeavor", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost."}
### Response: Name:Arcane Endeavor\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ RollDice | Amount$ 2 | Sides$ 8 | ChosenSVar$ X | OtherSVar$ Y | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBPlay | StackDescription$ None\nSVar:DBPlay:DB$ Play | Valid$ Card.YouOwn | ValidSA$ Instant.cmcLEY,Sorcery.cmcLEY | ValidZone$ Hand | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True\nOracle:Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Enthrall"}
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Name:Enthrall\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 1 B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards a card for each spell you've cast this turn.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nOracle:Target player discards a card for each spell you've cast this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enthrall"}
### Response: Name:Enthrall\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 1 B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards a card for each spell you've cast this turn.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nOracle:Target player discards a card for each spell you've cast this turn.
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Create the Forge script for this magic card
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{"name": "Mwonvuli Acid-Moss", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle."}
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Name:Mwonvuli Acid-Moss\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBSearch | SpellDescription$ Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | Tapped$ True\nOracle:Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mwonvuli Acid-Moss", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle."}
### Response: Name:Mwonvuli Acid-Moss\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBSearch | SpellDescription$ Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | Tapped$ True\nOracle:Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Bounty of the Deep", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards."}
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Name:Bounty of the Deep\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ Seek2 | FalseSubAbility$ Seek1 | StackDescription$ SpellDescription | SpellDescription$ If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.\nSVar:Seek1:DB$ Seek | Types$ Card.Land,Card.nonLand\nSVar:Seek2:DB$ Seek | Type$ Card.nonLand | Num$ 2\nSVar:X:Count$ValidHand Land.YouCtrl\nOracle:If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bounty of the Deep", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards."}
### Response: Name:Bounty of the Deep\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ Seek2 | FalseSubAbility$ Seek1 | StackDescription$ SpellDescription | SpellDescription$ If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.\nSVar:Seek1:DB$ Seek | Types$ Card.Land,Card.nonLand\nSVar:Seek2:DB$ Seek | Type$ Card.nonLand | Num$ 2\nSVar:X:Count$ValidHand Land.YouCtrl\nOracle:If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.
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Create the Forge script for this magic card
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{"name": "Brand", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Gain control of all permanents you own. (This effect lasts indefinitely.)\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Brand\nManaCost:R\nTypes:Instant\nA:SP$ GainControl | Cost$ R | AllValid$ Permanent.YouOwn | SpellDescription$ Gain control of all permanents you own. (This effect lasts indefinitely.)\nK:Cycling:2\nAI:RemoveDeck:All\nOracle:Gain control of all permanents you own. (This effect lasts indefinitely.)\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brand", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Gain control of all permanents you own. (This effect lasts indefinitely.)\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Brand\nManaCost:R\nTypes:Instant\nA:SP$ GainControl | Cost$ R | AllValid$ Permanent.YouOwn | SpellDescription$ Gain control of all permanents you own. (This effect lasts indefinitely.)\nK:Cycling:2\nAI:RemoveDeck:All\nOracle:Gain control of all permanents you own. (This effect lasts indefinitely.)\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Callous Giant", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "If a source would deal 3 or less damage to Callous Giant, prevent that damage.", "power": "4", "toughness": "4"}
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Name:Callous Giant\nManaCost:4 R R\nTypes:Creature Giant\nPT:4/4\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Card.Self | DamageAmount$ LE3 | Description$ If a source would deal 3 or less damage to CARDNAME, prevent that damage.\nOracle:If a source would deal 3 or less damage to Callous Giant, prevent that damage.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Callous Giant", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "If a source would deal 3 or less damage to Callous Giant, prevent that damage.", "power": "4", "toughness": "4"}
### Response: Name:Callous Giant\nManaCost:4 R R\nTypes:Creature Giant\nPT:4/4\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Card.Self | DamageAmount$ LE3 | Description$ If a source would deal 3 or less damage to CARDNAME, prevent that damage.\nOracle:If a source would deal 3 or less damage to Callous Giant, prevent that damage.
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Create the Forge script for this magic card
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{"name": "Urban Utopia", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Urban Utopia enters the battlefield, draw a card.\nEnchanted land has \"{T}: Add one mana of any color.\""}
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Name:Urban Utopia\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ AbundantGrowthTap | Description$ Enchanted land has "{T}: Add one mana of any color."\nSVar:AbundantGrowthTap:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Enchant land\nWhen Urban Utopia enters the battlefield, draw a card.\nEnchanted land has "{T}: Add one mana of any color."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Urban Utopia", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Urban Utopia enters the battlefield, draw a card.\nEnchanted land has \"{T}: Add one mana of any color.\""}
### Response: Name:Urban Utopia\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ AbundantGrowthTap | Description$ Enchanted land has "{T}: Add one mana of any color."\nSVar:AbundantGrowthTap:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Enchant land\nWhen Urban Utopia enters the battlefield, draw a card.\nEnchanted land has "{T}: Add one mana of any color."
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Create the Forge script for this magic card
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{"name": "Startling Development", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.\nCycling {1} ({1}, Discard this card: Draw a card.)"}
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Name:Startling Development\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ Blue | OverwriteColors$ True | Types$ Serpent | RemoveCreatureTypes$ True | Power$ 4 | Toughness$ 4 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.\nK:Cycling:1\nOracle:Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.\nCycling {1} ({1}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Startling Development", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.\nCycling {1} ({1}, Discard this card: Draw a card.)"}
### Response: Name:Startling Development\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ Blue | OverwriteColors$ True | Types$ Serpent | RemoveCreatureTypes$ True | Power$ 4 | Toughness$ 4 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.\nK:Cycling:1\nOracle:Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.\nCycling {1} ({1}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Cabaretti Courtyard", "mana_cost": "", "type_line": "Land", "oracle_text": "When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life."}
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Name:Cabaretti Courtyard\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBSacrifice:DB$ Sacrifice | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ DBChangeZone | SubAbility$ DBCleanup | TriggerDescription$ Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Mountain+Basic,Land.Forest+Basic,Land.Plains+Basic | ChangeNum$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cabaretti Courtyard", "mana_cost": "", "type_line": "Land", "oracle_text": "When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life."}
### Response: Name:Cabaretti Courtyard\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBSacrifice:DB$ Sacrifice | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ DBChangeZone | SubAbility$ DBCleanup | TriggerDescription$ Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Mountain+Basic,Land.Forest+Basic,Land.Plains+Basic | ChangeNum$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Imperial Hellkite", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nMorph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.", "power": "6", "toughness": "6"}
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Name:Imperial Hellkite\nManaCost:5 R R\nTypes:Creature Dragon\nPT:6/6\nK:Flying\nK:Morph:6 R R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Dragon | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Flying\nMorph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imperial Hellkite", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nMorph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.", "power": "6", "toughness": "6"}
### Response: Name:Imperial Hellkite\nManaCost:5 R R\nTypes:Creature Dragon\nPT:6/6\nK:Flying\nK:Morph:6 R R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Dragon | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Flying\nMorph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Mystic Redaction", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, scry 1.\nWhenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)"}
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Name:Mystic Redaction\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ At the beginning of your upkeep, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)\nSVar:TrigMill:DB$ Mill | Defined$ Player.Opponent | NumCards$ 2\nOracle:At the beginning of your upkeep, scry 1.\nWhenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Redaction", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, scry 1.\nWhenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)"}
### Response: Name:Mystic Redaction\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ At the beginning of your upkeep, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)\nSVar:TrigMill:DB$ Mill | Defined$ Player.Opponent | NumCards$ 2\nOracle:At the beginning of your upkeep, scry 1.\nWhenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)
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Create the Forge script for this magic card
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{"name": "Hunting Wilds", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)\nSearch your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.\nIf this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands."}
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Name:Hunting Wilds\nManaCost:3 G\nTypes:Sorcery\nK:Kicker:3 G\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | Tapped$ True | RememberChanged$ True | SubAbility$ DBUntap | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.\nSVar:DBUntap:DB$ Untap | Defined$ Remembered | SubAbility$ DBAnimate | Condition$ Kicked | ConditionDescription$ If it was kicked,\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 3 | Toughness$ 3 | Colors$ Green | Types$ Creature | Keywords$ Haste | Condition$ Kicked | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)\nSearch your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.\nIf this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hunting Wilds", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)\nSearch your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.\nIf this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands."}
### Response: Name:Hunting Wilds\nManaCost:3 G\nTypes:Sorcery\nK:Kicker:3 G\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | Tapped$ True | RememberChanged$ True | SubAbility$ DBUntap | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.\nSVar:DBUntap:DB$ Untap | Defined$ Remembered | SubAbility$ DBAnimate | Condition$ Kicked | ConditionDescription$ If it was kicked,\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 3 | Toughness$ 3 | Colors$ Green | Types$ Creature | Keywords$ Haste | Condition$ Kicked | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)\nSearch your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.\nIf this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
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Create the Forge script for this magic card
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{"name": "Selhoff Entomber", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{T}, Discard a creature card: Draw a card.", "power": "1", "toughness": "3"}
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Name:Selhoff Entomber\nManaCost:1 U\nTypes:Creature Zombie\nPT:1/3\nA:AB$ Draw | Cost$ T Discard<1/Creature/creature> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Discard\nOracle:{T}, Discard a creature card: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Selhoff Entomber", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{T}, Discard a creature card: Draw a card.", "power": "1", "toughness": "3"}
### Response: Name:Selhoff Entomber\nManaCost:1 U\nTypes:Creature Zombie\nPT:1/3\nA:AB$ Draw | Cost$ T Discard<1/Creature/creature> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Discard\nOracle:{T}, Discard a creature card: Draw a card.
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Create the Forge script for this magic card
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{"name": "Clockspinning", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nChoose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it."}
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Name:Clockspinning\nManaCost:U\nTypes:Instant\nK:Buyback:3\nA:SP$ AddOrRemoveCounter | Cost$ U | CounterNum$ 1 | ValidTgts$ Permanent.inZoneBattlefield,Card.suspended | TgtZone$ Battlefield,Exile | AITgts$ Card.HasCounters | TgtPrompt$ Select target permanent or suspended card. | SpellDescription$ Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.\nAI:RemoveDeck:Random\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nChoose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clockspinning", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nChoose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it."}
### Response: Name:Clockspinning\nManaCost:U\nTypes:Instant\nK:Buyback:3\nA:SP$ AddOrRemoveCounter | Cost$ U | CounterNum$ 1 | ValidTgts$ Permanent.inZoneBattlefield,Card.suspended | TgtZone$ Battlefield,Exile | AITgts$ Card.HasCounters | TgtPrompt$ Select target permanent or suspended card. | SpellDescription$ Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.\nAI:RemoveDeck:Random\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nChoose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
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Create the Forge script for this magic card
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{"name": "Crackle with Power", "mana_cost": "{X}{X}{X}{R}{R}", "type_line": "Sorcery", "oracle_text": "Crackle with Power deals five times X damage to each of up to X targets."}
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Name:Crackle with Power\nManaCost:X X X R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X X X R R | ValidTgts$ Any | TargetMin$ 0 | TargetMax$ X | NumDmg$ Y | SpellDescription$ CARDNAME deals five times X damage to each of up to X targets.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Times.5\nOracle:Crackle with Power deals five times X damage to each of up to X targets.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crackle with Power", "mana_cost": "{X}{X}{X}{R}{R}", "type_line": "Sorcery", "oracle_text": "Crackle with Power deals five times X damage to each of up to X targets."}
### Response: Name:Crackle with Power\nManaCost:X X X R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X X X R R | ValidTgts$ Any | TargetMin$ 0 | TargetMax$ X | NumDmg$ Y | SpellDescription$ CARDNAME deals five times X damage to each of up to X targets.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Times.5\nOracle:Crackle with Power deals five times X damage to each of up to X targets.
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Create the Forge script for this magic card
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{"name": "Lightning Bolt", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Lightning Bolt deals 3 damage to any target."}
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Name:Lightning Bolt\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Lightning Bolt deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lightning Bolt", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Lightning Bolt deals 3 damage to any target."}
### Response: Name:Lightning Bolt\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Lightning Bolt deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Granite Grip", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+0 for each Mountain you control."}
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Name:Granite Grip\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | Description$ Enchanted creature gets +1/+0 for each Mountain you control.\nSVar:X:Count$Valid Mountain.YouCtrl/Times.1\nSVar:BuffedBy:Mountain\nOracle:Enchant creature\nEnchanted creature gets +1/+0 for each Mountain you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Granite Grip", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+0 for each Mountain you control."}
### Response: Name:Granite Grip\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | Description$ Enchanted creature gets +1/+0 for each Mountain you control.\nSVar:X:Count$Valid Mountain.YouCtrl/Times.1\nSVar:BuffedBy:Mountain\nOracle:Enchant creature\nEnchanted creature gets +1/+0 for each Mountain you control.
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Create the Forge script for this magic card
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{"name": "Rohirrim Chargers", "mana_cost": "{2}{R}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.)\nWhenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
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Name:Rohirrim Chargers\nManaCost:2 R W\nTypes:Creature Human Knight\nPT:4/4\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. (It won't untap during your next untap step.)\nT:Mode$ Exerted | ValidCard$ Creature.YouCtrl | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ DigUntil | Defined$ You | Valid$ Equipment | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | AttachedTo$ TriggeredCard\nDeckHints:Type$Equipment\nOracle:You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.)\nWhenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rohirrim Chargers", "mana_cost": "{2}{R}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.)\nWhenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
### Response: Name:Rohirrim Chargers\nManaCost:2 R W\nTypes:Creature Human Knight\nPT:4/4\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. (It won't untap during your next untap step.)\nT:Mode$ Exerted | ValidCard$ Creature.YouCtrl | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ DigUntil | Defined$ You | Valid$ Equipment | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | AttachedTo$ TriggeredCard\nDeckHints:Type$Equipment\nOracle:You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.)\nWhenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Collected Conjuring", "mana_cost": "{2}{U}{R}", "type_line": "Sorcery", "oracle_text": "Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order."}
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Name:Collected Conjuring\nManaCost:2 U R\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U R | Defined$ You | DigNum$ 6 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.\nSVar:DBPlay:DB$ Play | Valid$ Sorcery.cmcLE3+IsRemembered+YouOwn | ValidZone$ Exile | Amount$ 2 | Controller$ You | WithoutManaCost$ True | Optional$ True | SubAbility$ DBLibrary\nSVar:DBLibrary:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Library | LibraryPosition$ -1 | ChangeType$ Card.IsRemembered+YouOwn | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Sorcery\nOracle:Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Collected Conjuring", "mana_cost": "{2}{U}{R}", "type_line": "Sorcery", "oracle_text": "Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order."}
### Response: Name:Collected Conjuring\nManaCost:2 U R\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U R | Defined$ You | DigNum$ 6 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.\nSVar:DBPlay:DB$ Play | Valid$ Sorcery.cmcLE3+IsRemembered+YouOwn | ValidZone$ Exile | Amount$ 2 | Controller$ You | WithoutManaCost$ True | Optional$ True | SubAbility$ DBLibrary\nSVar:DBLibrary:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Library | LibraryPosition$ -1 | ChangeType$ Card.IsRemembered+YouOwn | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Sorcery\nOracle:Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Breeches, Eager Pillager", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Goblin Pirate", "oracle_text": "First strike\nWhenever a Pirate you control attacks, choose one that hasn't been chosen this turn \u2014\n\u2022 Create a Treasure token.\n\u2022 Target creature can't block this turn.\n\u2022 Exile the top card of your library. You may play it this turn.", "power": "3", "toughness": "3"}
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Name:Breeches, Eager Pillager\nManaCost:2 R\nTypes:Legendary Creature Goblin Pirate\nPT:3/3\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Pirate.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ Whenever a Pirate you control attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBUnblockable,DBExileTop | ChoiceRestriction$ ThisTurn | CharmNum$ 1\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nSVar:DBUnblockable:DB$ Pump | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nSVar:DBExileTop:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play it this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Treasure\nDeckHints:Type$Pirate\nOracle:First strike\nWhenever a Pirate you control attacks, choose one that hasn't been chosen this turn —\n• Create a Treasure token.\n• Target creature can't block this turn.\n• Exile the top card of your library. You may play it this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Breeches, Eager Pillager", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Goblin Pirate", "oracle_text": "First strike\nWhenever a Pirate you control attacks, choose one that hasn't been chosen this turn \u2014\n\u2022 Create a Treasure token.\n\u2022 Target creature can't block this turn.\n\u2022 Exile the top card of your library. You may play it this turn.", "power": "3", "toughness": "3"}
### Response: Name:Breeches, Eager Pillager\nManaCost:2 R\nTypes:Legendary Creature Goblin Pirate\nPT:3/3\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Pirate.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ Whenever a Pirate you control attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBUnblockable,DBExileTop | ChoiceRestriction$ ThisTurn | CharmNum$ 1\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nSVar:DBUnblockable:DB$ Pump | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nSVar:DBExileTop:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play it this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Treasure\nDeckHints:Type$Pirate\nOracle:First strike\nWhenever a Pirate you control attacks, choose one that hasn't been chosen this turn —\n• Create a Treasure token.\n• Target creature can't block this turn.\n• Exile the top card of your library. You may play it this turn.
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Create the Forge script for this magic card
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{"name": "Defiler of Vigor", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Phyrexian Wurm", "oracle_text": "Trample\nAs an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.\nWhenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.", "power": "6", "toughness": "6"}
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Name:Defiler of Vigor\nManaCost:3 G G\nTypes:Creature Phyrexian Wurm\nPT:6/6\nK:Trample\nS:Mode$ OptionalCost | ValidCard$ Permanent.Green | ValidSA$ Spell | Activator$ You | Cost$ PayLife<2> | ReduceColor$ G | Description$ As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.\nT:Mode$ SpellCast | ValidCard$ Permanent.Green | ValidActivatingPlayer$ You | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.\nSVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1\nDeckHas:Ability$Counters\nSVar:BuffedBy:Permanent.Green\nOracle:Trample\nAs an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.\nWhenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Defiler of Vigor", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Phyrexian Wurm", "oracle_text": "Trample\nAs an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.\nWhenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.", "power": "6", "toughness": "6"}
### Response: Name:Defiler of Vigor\nManaCost:3 G G\nTypes:Creature Phyrexian Wurm\nPT:6/6\nK:Trample\nS:Mode$ OptionalCost | ValidCard$ Permanent.Green | ValidSA$ Spell | Activator$ You | Cost$ PayLife<2> | ReduceColor$ G | Description$ As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.\nT:Mode$ SpellCast | ValidCard$ Permanent.Green | ValidActivatingPlayer$ You | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.\nSVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1\nDeckHas:Ability$Counters\nSVar:BuffedBy:Permanent.Green\nOracle:Trample\nAs an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.\nWhenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
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Create the Forge script for this magic card
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{"name": "Bronzebeak Moa", "mana_cost": "{2}{G}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.", "power": "2", "toughness": "2"}
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Name:Bronzebeak Moa\nManaCost:2 G W\nTypes:Creature Bird\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +3/+3 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +3 | NumDef$ +3\nOracle:Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bronzebeak Moa", "mana_cost": "{2}{G}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Bronzebeak Moa\nManaCost:2 G W\nTypes:Creature Bird\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +3/+3 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +3 | NumDef$ +3\nOracle:Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Mezzio Mugger", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Viashino Rogue", "oracle_text": "Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nBlitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step.)", "power": "3", "toughness": "3"}
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Name:Mezzio Mugger\nManaCost:4 R\nTypes:Creature Viashino Rogue\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Defined$ Player | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffPlay | EffectOwner$ You | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:EffPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Blitz:2 R\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nBlitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mezzio Mugger", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Viashino Rogue", "oracle_text": "Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nBlitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step.)", "power": "3", "toughness": "3"}
### Response: Name:Mezzio Mugger\nManaCost:4 R\nTypes:Creature Viashino Rogue\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Defined$ Player | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffPlay | EffectOwner$ You | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:EffPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Blitz:2 R\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nBlitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Create the Forge script for this magic card
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{"name": "Rage Reflection", "mana_cost": "{4}{R}{R}", "type_line": "Enchantment", "oracle_text": "Creatures you control have double strike."}
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Name:Rage Reflection\nManaCost:4 R R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Double Strike | Description$ Creatures you control have double strike.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have double strike.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rage Reflection", "mana_cost": "{4}{R}{R}", "type_line": "Enchantment", "oracle_text": "Creatures you control have double strike."}
### Response: Name:Rage Reflection\nManaCost:4 R R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Double Strike | Description$ Creatures you control have double strike.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have double strike.
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Create the Forge script for this magic card
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{"name": "Winnow", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target nonland permanent if another permanent with the same name is on the battlefield.\nDraw a card."}
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Name:Winnow\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Permanent.nonLand | ConditionCheckSVar$ WinnowCheck | ConditionSVarCompare$ GE2 | SubAbility$ DBDraw | SpellDescription$ Destroy target nonland permanent if another permanent with the same name is on the battlefield. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:WinnowCheck:Count$Valid Permanent.sharesNameWith Targeted\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Destroy target nonland permanent if another permanent with the same name is on the battlefield.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winnow", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target nonland permanent if another permanent with the same name is on the battlefield.\nDraw a card."}
### Response: Name:Winnow\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Permanent.nonLand | ConditionCheckSVar$ WinnowCheck | ConditionSVarCompare$ GE2 | SubAbility$ DBDraw | SpellDescription$ Destroy target nonland permanent if another permanent with the same name is on the battlefield. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:WinnowCheck:Count$Valid Permanent.sharesNameWith Targeted\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Destroy target nonland permanent if another permanent with the same name is on the battlefield.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Vault 101: Birthday Party", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nII, III \u2014 You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control."}
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Name:Vault 101: Birthday Party\nManaCost:3 W\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBChangeZone,DBChangeZone\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac,w_1_1_human_soldier | SpellDescription$ Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand,Graveyard | Destination$ Battlefield | ChangeType$ Aura,Equipment | RememberChanged$ True | ChangeNum$ 1 | SubAbility$ DBAttach | SpellDescription$ You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.\nSVar:DBAttach:DB$ Attach | Optional$ True | ChoiceTitle$ You may choose a creature you control to attach that equipment to | ConditionDefined$ Remembered | ConditionPresent$ Equipment | Object$ Remembered | Choices$ Creature.YouCtrl | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Aura|Equipment\nDeckHas:Ability$Token & Type$Soldier|Food\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nII, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vault 101: Birthday Party", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nII, III \u2014 You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control."}
### Response: Name:Vault 101: Birthday Party\nManaCost:3 W\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBChangeZone,DBChangeZone\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac,w_1_1_human_soldier | SpellDescription$ Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand,Graveyard | Destination$ Battlefield | ChangeType$ Aura,Equipment | RememberChanged$ True | ChangeNum$ 1 | SubAbility$ DBAttach | SpellDescription$ You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.\nSVar:DBAttach:DB$ Attach | Optional$ True | ChoiceTitle$ You may choose a creature you control to attach that equipment to | ConditionDefined$ Remembered | ConditionPresent$ Equipment | Object$ Remembered | Choices$ Creature.YouCtrl | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Aura|Equipment\nDeckHas:Ability$Token & Type$Soldier|Food\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nII, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
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Create the Forge script for this magic card
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{"name": "Fists of Ironwood", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.\nEnchanted creature has trample."}
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Name:Fists of Ironwood\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Trample | Description$ Enchanted creature has trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 green Saproling creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Enchant creature\nWhen Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.\nEnchanted creature has trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fists of Ironwood", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.\nEnchanted creature has trample."}
### Response: Name:Fists of Ironwood\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Trample | Description$ Enchanted creature has trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 green Saproling creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Enchant creature\nWhen Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.\nEnchanted creature has trample.
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Create the Forge script for this magic card
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{"name": "Trygon Prime", "mana_cost": "{2}{G}{U}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Subterranean Assault \u2014 Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.", "power": "4", "toughness": "4"}
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Name:Trygon Prime\nManaCost:2 G U\nTypes:Creature Tyranid\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigCounters | TriggerDescription$ Subterranean Assault — Whenever CARDNAME attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.\nSVar:TrigCounters:DB$ PutCounter | CounterType$ P1P1 | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select up to one other target attacking creature | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | SubAbility$ DBUnblockable\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ ParentTarget | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trygon Prime", "mana_cost": "{2}{G}{U}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Subterranean Assault \u2014 Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.", "power": "4", "toughness": "4"}
### Response: Name:Trygon Prime\nManaCost:2 G U\nTypes:Creature Tyranid\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigCounters | TriggerDescription$ Subterranean Assault — Whenever CARDNAME attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.\nSVar:TrigCounters:DB$ PutCounter | CounterType$ P1P1 | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select up to one other target attacking creature | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | SubAbility$ DBUnblockable\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ ParentTarget | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Riot Piker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "First strike\nRiot Piker attacks each combat if able.", "power": "2", "toughness": "1"}
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Name:Riot Piker\nManaCost:1 R\nTypes:Creature Goblin Berserker\nPT:2/1\nK:First Strike\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:First strike\nRiot Piker attacks each combat if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Riot Piker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "First strike\nRiot Piker attacks each combat if able.", "power": "2", "toughness": "1"}
### Response: Name:Riot Piker\nManaCost:1 R\nTypes:Creature Goblin Berserker\nPT:2/1\nK:First Strike\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:First strike\nRiot Piker attacks each combat if able.
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Create the Forge script for this magic card
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{"name": "Dawnhart Geist", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit Warlock", "oracle_text": "Whenever you cast an enchantment spell, you gain 2 life.", "power": "1", "toughness": "3"}
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Name:Dawnhart Geist\nManaCost:1 W\nTypes:Creature Spirit Warlock\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast an enchantment spell, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckNeeds:Type$Enchantment\nDeckHas:Ability$LifeGain\nOracle:Whenever you cast an enchantment spell, you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dawnhart Geist", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit Warlock", "oracle_text": "Whenever you cast an enchantment spell, you gain 2 life.", "power": "1", "toughness": "3"}
### Response: Name:Dawnhart Geist\nManaCost:1 W\nTypes:Creature Spirit Warlock\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast an enchantment spell, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckNeeds:Type$Enchantment\nDeckHas:Ability$LifeGain\nOracle:Whenever you cast an enchantment spell, you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Master Splicer", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Phyrexian Human Artificer", "oracle_text": "When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control get +1/+1.", "power": "1", "toughness": "1"}
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Name:Master Splicer\nManaCost:3 W\nTypes:Creature Phyrexian Human Artificer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Golems you control get +1/+1.\nDeckHas:Ability$Token\nOracle:When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Master Splicer", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Phyrexian Human Artificer", "oracle_text": "When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control get +1/+1.", "power": "1", "toughness": "1"}
### Response: Name:Master Splicer\nManaCost:3 W\nTypes:Creature Phyrexian Human Artificer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Golems you control get +1/+1.\nDeckHas:Ability$Token\nOracle:When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control get +1/+1.
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Create the Forge script for this magic card
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{"name": "Foreshadow", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.\nDraw a card at the beginning of the next turn's upkeep."}
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Name:Foreshadow\nManaCost:1 U\nTypes:Instant\nA:SP$ NameCard | SubAbility$ DBMill | SpellDescription$ Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card. Draw a card at the beginning of the next turn's upkeep.\nSVar:DBMill:DB$ Mill | ValidTgts$ Opponent | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | SubAbility$ DBCleanup | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearNamedCard$ True\nAI:RemoveDeck:All\nDeckHas:Ability$Mill\nOracle:Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.\nDraw a card at the beginning of the next turn's upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Foreshadow", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.\nDraw a card at the beginning of the next turn's upkeep."}
### Response: Name:Foreshadow\nManaCost:1 U\nTypes:Instant\nA:SP$ NameCard | SubAbility$ DBMill | SpellDescription$ Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card. Draw a card at the beginning of the next turn's upkeep.\nSVar:DBMill:DB$ Mill | ValidTgts$ Opponent | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | SubAbility$ DBCleanup | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearNamedCard$ True\nAI:RemoveDeck:All\nDeckHas:Ability$Mill\nOracle:Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.\nDraw a card at the beginning of the next turn's upkeep.
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Create the Forge script for this magic card
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{"name": "Tooth and Claw", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore."}
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Name:Tooth and Claw\nManaCost:3 R\nTypes:Enchantment\nA:AB$ Token | Cost$ Sac<2/Creature> | TokenAmount$ 1 | TokenScript$ carnivore | TokenOwner$ You | SpellDescription$ Create a 3/1 red Beast creature token named Carnivore.\nAI:RemoveDeck:Random\nOracle:Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tooth and Claw", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore."}
### Response: Name:Tooth and Claw\nManaCost:3 R\nTypes:Enchantment\nA:AB$ Token | Cost$ Sac<2/Creature> | TokenAmount$ 1 | TokenScript$ carnivore | TokenOwner$ You | SpellDescription$ Create a 3/1 red Beast creature token named Carnivore.\nAI:RemoveDeck:Random\nOracle:Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
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Create the Forge script for this magic card
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{"name": "Death of a Thousand Stings", "mana_cost": "{4}{B}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target player loses 1 life and you gain 1 life.\nAt the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand."}
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Name:Death of a Thousand Stings\nManaCost:4 B\nTypes:Instant Arcane\nA:SP$ LoseLife | Cost$ 4 B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 1 life and you gain 1 life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | CheckSVar$ X | SVarCompare$ GTY | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return CARDNAME from your graveyard to your hand.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:X:Count$InYourHand\nSVar:Y:PlayerCountOpponents$HighestCardsInHand\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nOracle:Target player loses 1 life and you gain 1 life.\nAt the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death of a Thousand Stings", "mana_cost": "{4}{B}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target player loses 1 life and you gain 1 life.\nAt the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand."}
### Response: Name:Death of a Thousand Stings\nManaCost:4 B\nTypes:Instant Arcane\nA:SP$ LoseLife | Cost$ 4 B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 1 life and you gain 1 life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | CheckSVar$ X | SVarCompare$ GTY | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return CARDNAME from your graveyard to your hand.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:X:Count$InYourHand\nSVar:Y:PlayerCountOpponents$HighestCardsInHand\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nOracle:Target player loses 1 life and you gain 1 life.\nAt the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "The Gitrog Monster", "mana_cost": "{3}{B}{G}", "type_line": "Legendary Creature \u2014 Frog Horror", "oracle_text": "Deathtouch\nAt the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.\nYou may play an additional land on each of your turns.\nWhenever one or more land cards are put into your graveyard from anywhere, draw a card.", "power": "6", "toughness": "6"}
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Name:The Gitrog Monster\nManaCost:3 B G\nTypes:Legendary Creature Frog Horror\nPT:6/6\nK:Deathtouch\nK:UpkeepCost:Sac<1/Land>\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nT:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Graveyard\nOracle:Deathtouch\nAt the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.\nYou may play an additional land on each of your turns.\nWhenever one or more land cards are put into your graveyard from anywhere, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Gitrog Monster", "mana_cost": "{3}{B}{G}", "type_line": "Legendary Creature \u2014 Frog Horror", "oracle_text": "Deathtouch\nAt the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.\nYou may play an additional land on each of your turns.\nWhenever one or more land cards are put into your graveyard from anywhere, draw a card.", "power": "6", "toughness": "6"}
### Response: Name:The Gitrog Monster\nManaCost:3 B G\nTypes:Legendary Creature Frog Horror\nPT:6/6\nK:Deathtouch\nK:UpkeepCost:Sac<1/Land>\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nT:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Graveyard\nOracle:Deathtouch\nAt the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.\nYou may play an additional land on each of your turns.\nWhenever one or more land cards are put into your graveyard from anywhere, draw a card.
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Create the Forge script for this magic card
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{"name": "Primordial Sage", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a creature spell, you may draw a card.", "power": "4", "toughness": "5"}
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Name:Primordial Sage\nManaCost:4 G G\nTypes:Creature Spirit\nPT:4/5\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a creature spell, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever you cast a creature spell, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Primordial Sage", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a creature spell, you may draw a card.", "power": "4", "toughness": "5"}
### Response: Name:Primordial Sage\nManaCost:4 G G\nTypes:Creature Spirit\nPT:4/5\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a creature spell, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever you cast a creature spell, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Knockout Blow", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a red creature.\nKnockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life."}
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Name:Knockout Blow\nManaCost:2 W\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.Red | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a red creature.\nA:SP$ DealDamage | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 4 | SubAbility$ GainLife | SpellDescription$ CARDNAME deals 4 damage to target attacking or blocking creature and you gain 2 life.\nSVar:GainLife:DB$ GainLife | LifeAmount$ 2 | Defined$ You\nDeckHas:Ability$LifeGain\nOracle:This spell costs {2} less to cast if it targets a red creature.\nKnockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knockout Blow", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a red creature.\nKnockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life."}
### Response: Name:Knockout Blow\nManaCost:2 W\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.Red | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a red creature.\nA:SP$ DealDamage | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 4 | SubAbility$ GainLife | SpellDescription$ CARDNAME deals 4 damage to target attacking or blocking creature and you gain 2 life.\nSVar:GainLife:DB$ GainLife | LifeAmount$ 2 | Defined$ You\nDeckHas:Ability$LifeGain\nOracle:This spell costs {2} less to cast if it targets a red creature.\nKnockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Watchful Naga", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Naga Wizard", "oracle_text": "You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "2"}
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Name:Watchful Naga\nManaCost:2 G\nTypes:Creature Naga Wizard\nPT:2/2\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ DBDraw | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)\nSVar:DBDraw:DB$ Draw | SpellDescription$ When you do, draw a card.\nOracle:You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Watchful Naga", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Naga Wizard", "oracle_text": "You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "2"}
### Response: Name:Watchful Naga\nManaCost:2 G\nTypes:Creature Naga Wizard\nPT:2/2\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ DBDraw | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)\nSVar:DBDraw:DB$ Draw | SpellDescription$ When you do, draw a card.\nOracle:You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
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Create the Forge script for this magic card
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{"name": "Adarkar Sentinel", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "{1}: Adarkar Sentinel gets +0/+1 until end of turn.", "power": "3", "toughness": "3"}
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Name:Adarkar Sentinel\nManaCost:5\nTypes:Artifact Creature Soldier\nPT:3/3\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:{1}: Adarkar Sentinel gets +0/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adarkar Sentinel", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "{1}: Adarkar Sentinel gets +0/+1 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Adarkar Sentinel\nManaCost:5\nTypes:Artifact Creature Soldier\nPT:3/3\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:{1}: Adarkar Sentinel gets +0/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Goblin Caves", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nAs long as enchanted land is a basic Mountain, Goblin creatures get +0/+2."}
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Name:Goblin Caves\nManaCost:1 R R\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 R R | ValidTgts$ Land | AITgts$ Mountain.Basic | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.Goblin | AddToughness$ 2 | IsPresent$ Land.AttachedBy+Basic+Mountain | Description$ If enchanted land is a basic Mountain, Goblin creatures get +0/+2.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Type$Goblin\nOracle:Enchant land\nAs long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Caves", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nAs long as enchanted land is a basic Mountain, Goblin creatures get +0/+2."}
### Response: Name:Goblin Caves\nManaCost:1 R R\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 R R | ValidTgts$ Land | AITgts$ Mountain.Basic | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.Goblin | AddToughness$ 2 | IsPresent$ Land.AttachedBy+Basic+Mountain | Description$ If enchanted land is a basic Mountain, Goblin creatures get +0/+2.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Type$Goblin\nOracle:Enchant land\nAs long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
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Create the Forge script for this magic card
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{"name": "Haunting Misery", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, exile X creature cards from your graveyard.\nHaunting Misery deals X damage to target player or planeswalker."}
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Name:Haunting Misery\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 B B ExileFromGrave<X/Creature> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target player or planeswalker.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, exile X creature cards from your graveyard.\nHaunting Misery deals X damage to target player or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haunting Misery", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, exile X creature cards from your graveyard.\nHaunting Misery deals X damage to target player or planeswalker."}
### Response: Name:Haunting Misery\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 B B ExileFromGrave<X/Creature> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target player or planeswalker.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, exile X creature cards from your graveyard.\nHaunting Misery deals X damage to target player or planeswalker.
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Create the Forge script for this magic card
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{"name": "Alchemist's Gambit", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nTake an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]\nExile Alchemist's Gambit."}
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Name:Alchemist's Gambit\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ AddTurn | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigEffect | SubAbility$ DBExile | StackDescription$ {p:You} takes an extra turn after this one. During that turn, damage can't be prevented. At the beginning of that turn's end step, {p:You} loses the game. | SpellDescription$ Take an extra turn after this one. [At the beginning of that turn's end step, you lose the game.]\nSVar:DBDelTrig:ThisTurn$ True | Static$ True | Mode$ Phase | Phase$ Upkeep | TriggerDescription$ During that turn, damage can't be prevented.\nSVar:TrigEffect:DB$ Effect | Defined$ You | StaticAbilities$ STCantPrevent | Triggers$ EndLose\nSVar:STCantPrevent:Mode$ CantPreventDamage | EffectZone$ Command | Description$ Damage can't be prevented.\nSVar:EndLose:Mode$ Phase | Phase$ End of Turn | Execute$ TrigLose | TriggerDescription$ At the beginning of that turn's end step, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nA:SP$ AddTurn | Cost$ 4 U U R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigEffect2 | PrecostDesc$ Cleave | CostDesc$ {4}{U}{U}{R} | NonBasicSpell$ True | SubAbility$ DBExile | StackDescription$ {p:You} takes an extra turn after this one. During that turn, damage can't be prevented. | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nSVar:TrigEffect2:DB$ Effect | Defined$ You | StaticAbilities$ STCantPrevent\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SpellDescription$ Exile CARDNAME.\nAI:RemoveDeck:All\nOracle:Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nTake an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]\nExile Alchemist's Gambit.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Alchemist's Gambit", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nTake an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]\nExile Alchemist's Gambit."}
### Response: Name:Alchemist's Gambit\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ AddTurn | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigEffect | SubAbility$ DBExile | StackDescription$ {p:You} takes an extra turn after this one. During that turn, damage can't be prevented. At the beginning of that turn's end step, {p:You} loses the game. | SpellDescription$ Take an extra turn after this one. [At the beginning of that turn's end step, you lose the game.]\nSVar:DBDelTrig:ThisTurn$ True | Static$ True | Mode$ Phase | Phase$ Upkeep | TriggerDescription$ During that turn, damage can't be prevented.\nSVar:TrigEffect:DB$ Effect | Defined$ You | StaticAbilities$ STCantPrevent | Triggers$ EndLose\nSVar:STCantPrevent:Mode$ CantPreventDamage | EffectZone$ Command | Description$ Damage can't be prevented.\nSVar:EndLose:Mode$ Phase | Phase$ End of Turn | Execute$ TrigLose | TriggerDescription$ At the beginning of that turn's end step, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nA:SP$ AddTurn | Cost$ 4 U U R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigEffect2 | PrecostDesc$ Cleave | CostDesc$ {4}{U}{U}{R} | NonBasicSpell$ True | SubAbility$ DBExile | StackDescription$ {p:You} takes an extra turn after this one. During that turn, damage can't be prevented. | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nSVar:TrigEffect2:DB$ Effect | Defined$ You | StaticAbilities$ STCantPrevent\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SpellDescription$ Exile CARDNAME.\nAI:RemoveDeck:All\nOracle:Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nTake an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]\nExile Alchemist's Gambit.
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