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Create the Forge script for this magic card
{"name": "Tanglebloom", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}: You gain 1 life."}
Name:Tanglebloom\nManaCost:1\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 T | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nOracle:{1}, {T}: You gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tanglebloom", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}: You gain 1 life."} ### Response: Name:Tanglebloom\nManaCost:1\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 T | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nOracle:{1}, {T}: You gain 1 life.
Create the Forge script for this magic card
{"name": "Detection Tower", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof."}
Name:Detection Tower\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Effect | Cost$ 1 T | StaticAbilities$ STLoseAB | SpellDescription$ Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.\nSVar:STLoseAB:Mode$ IgnoreHexproof | Activator$ You | ValidEntity$ Opponent,Creature.OppCtrl | Description$ Your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Detection Tower", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof."} ### Response: Name:Detection Tower\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Effect | Cost$ 1 T | StaticAbilities$ STLoseAB | SpellDescription$ Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.\nSVar:STLoseAB:Mode$ IgnoreHexproof | Activator$ You | ValidEntity$ Opponent,Creature.OppCtrl | Description$ Your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Create the Forge script for this magic card
{"name": "Bloody Betrayal", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")"}
Name:Bloody Betrayal\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Creature | TgtPrompt$ Select target creature | Untap$ True | AddKWs$ Haste | LoseControl$ EOT | SubAbility$ DBToken | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\nSVar:DBToken:DB$ Token | TokenScript$ c_a_blood_draw | SpellDescription$ Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nDeckHas:Ability$Token|Sacrifice & Type$Blood\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloody Betrayal", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")"} ### Response: Name:Bloody Betrayal\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Creature | TgtPrompt$ Select target creature | Untap$ True | AddKWs$ Haste | LoseControl$ EOT | SubAbility$ DBToken | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\nSVar:DBToken:DB$ Token | TokenScript$ c_a_blood_draw | SpellDescription$ Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nDeckHas:Ability$Token|Sacrifice & Type$Blood\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Create the Forge script for this magic card
{"name": "Sunhome Stalwart", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)", "power": "2", "toughness": "2"}
Name:Sunhome Stalwart\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nK:First Strike\nK:Mentor\nDeckHas:Ability$Counters\nOracle:First strike\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunhome Stalwart", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)", "power": "2", "toughness": "2"} ### Response: Name:Sunhome Stalwart\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nK:First Strike\nK:Mentor\nDeckHas:Ability$Counters\nOracle:First strike\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Create the Forge script for this magic card
{"name": "Vault Skirge", "mana_cost": "{1}{B/P}", "type_line": "Artifact Creature \u2014 Phyrexian Imp", "oracle_text": "({B/P} can be paid with either {B} or 2 life.)\nFlying\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"}
Name:Vault Skirge\nManaCost:1 BP\nTypes:Artifact Creature Phyrexian Imp\nPT:1/1\nK:Flying\nK:Lifelink\nOracle:({B/P} can be paid with either {B} or 2 life.)\nFlying\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vault Skirge", "mana_cost": "{1}{B/P}", "type_line": "Artifact Creature \u2014 Phyrexian Imp", "oracle_text": "({B/P} can be paid with either {B} or 2 life.)\nFlying\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"} ### Response: Name:Vault Skirge\nManaCost:1 BP\nTypes:Artifact Creature Phyrexian Imp\nPT:1/1\nK:Flying\nK:Lifelink\nOracle:({B/P} can be paid with either {B} or 2 life.)\nFlying\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Will Kenrith", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Will", "oracle_text": "+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.\n\u22122: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.\n\u22128: Target player gets an emblem with \"Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.\"\nPartner with Rowan Kenrith\nWill Kenrith can be your commander.", "loyalty": "4"}
Name:Will Kenrith\nManaCost:4 U U\nTypes:Legendary Planeswalker Will\nLoyalty:4\nText:CARDNAME can be your commander.\nK:Partner:Rowan Kenrith:Rowan\nA:AB$ Animate | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | Power$ 0 | Toughness$ 3 | IsCurse$ True | RemoveAllAbilities$ True | SpellDescription$ Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.\nA:AB$ Draw | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Player | NumCards$ 2 | SubAbility$ DBEffect | SpellDescription$ Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ WillReduceCost | RememberObjects$ Targeted | Duration$ UntilYourNextTurn\nSVar:WillReduceCost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Instant,Sorcery,Planeswalker | Type$ Spell | Activator$ Player.IsRemembered | Amount$ 2 | Description$ Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player | EffectOwner$ Targeted | Name$ Emblem - Will Kenrith | Image$ emblem_will_kenrith | Triggers$ CopySpell | Duration$ Permanent | AILogic$ Always | SpellDescription$ Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."\nSVar:CopySpell:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nDeckHints:Name$Rowan Kenrith\nOracle:[+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.\n[-2]: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.\n[-8]: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."\nPartner with Rowan Kenrith\nWill Kenrith can be your commander.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Will Kenrith", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Will", "oracle_text": "+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.\n\u22122: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.\n\u22128: Target player gets an emblem with \"Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.\"\nPartner with Rowan Kenrith\nWill Kenrith can be your commander.", "loyalty": "4"} ### Response: Name:Will Kenrith\nManaCost:4 U U\nTypes:Legendary Planeswalker Will\nLoyalty:4\nText:CARDNAME can be your commander.\nK:Partner:Rowan Kenrith:Rowan\nA:AB$ Animate | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | Power$ 0 | Toughness$ 3 | IsCurse$ True | RemoveAllAbilities$ True | SpellDescription$ Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.\nA:AB$ Draw | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Player | NumCards$ 2 | SubAbility$ DBEffect | SpellDescription$ Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ WillReduceCost | RememberObjects$ Targeted | Duration$ UntilYourNextTurn\nSVar:WillReduceCost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Instant,Sorcery,Planeswalker | Type$ Spell | Activator$ Player.IsRemembered | Amount$ 2 | Description$ Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player | EffectOwner$ Targeted | Name$ Emblem - Will Kenrith | Image$ emblem_will_kenrith | Triggers$ CopySpell | Duration$ Permanent | AILogic$ Always | SpellDescription$ Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."\nSVar:CopySpell:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nDeckHints:Name$Rowan Kenrith\nOracle:[+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.\n[-2]: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.\n[-8]: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."\nPartner with Rowan Kenrith\nWill Kenrith can be your commander.
Create the Forge script for this magic card
{"name": "Havoc Sower", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)", "power": "3", "toughness": "3"}
Name:Havoc Sower\nManaCost:3 B\nTypes:Creature Eldrazi Drone\nPT:3/3\nK:Devoid\nA:AB$ Pump | Cost$ 1 C | Defined$ Self | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ CARDNAME gets +2/+1 until end of turn.\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Havoc Sower", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)", "power": "3", "toughness": "3"} ### Response: Name:Havoc Sower\nManaCost:3 B\nTypes:Creature Eldrazi Drone\nPT:3/3\nK:Devoid\nA:AB$ Pump | Cost$ 1 C | Defined$ Self | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ CARDNAME gets +2/+1 until end of turn.\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)
Create the Forge script for this magic card
{"name": "Unexplained Disappearance", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand.\nSurveil 1. (Look at the top card of your library. You may put that card into your graveyard.)"}
Name:Unexplained Disappearance\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | Subability$ DBSurveil | SpellDescription$ Return target creature to its owner's hand. Surveil 1 (Look at the top card of your library. You may put that card into your graveyard.)\nSVar:DBSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nOracle:Return target creature to its owner's hand.\nSurveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unexplained Disappearance", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand.\nSurveil 1. (Look at the top card of your library. You may put that card into your graveyard.)"} ### Response: Name:Unexplained Disappearance\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | Subability$ DBSurveil | SpellDescription$ Return target creature to its owner's hand. Surveil 1 (Look at the top card of your library. You may put that card into your graveyard.)\nSVar:DBSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nOracle:Return target creature to its owner's hand.\nSurveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Create the Forge script for this magic card
{"name": "Riddlesmith", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.", "power": "2", "toughness": "1"}
Name:Riddlesmith\nManaCost:1 U\nTypes:Creature Human Artificer\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ TrigLoot | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nAI:RemoveDeck:Random\nOracle:Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riddlesmith", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.", "power": "2", "toughness": "1"} ### Response: Name:Riddlesmith\nManaCost:1 U\nTypes:Creature Human Artificer\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ TrigLoot | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nAI:RemoveDeck:Random\nOracle:Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
Create the Forge script for this magic card
{"name": "Team Pennant", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has vigilance and trample.\nEquip creature token {1}\nEquip {3}"}
Name:Team Pennant\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1:Creature.YouCtrl+token:token creature\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance & Trample | Description$ Equipped creature gets +1/+1 and has vigilance and trample.\nOracle:Equipped creature gets +1/+1 and has vigilance and trample.\nEquip creature token {1}\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Team Pennant", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has vigilance and trample.\nEquip creature token {1}\nEquip {3}"} ### Response: Name:Team Pennant\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1:Creature.YouCtrl+token:token creature\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance & Trample | Description$ Equipped creature gets +1/+1 and has vigilance and trample.\nOracle:Equipped creature gets +1/+1 and has vigilance and trample.\nEquip creature token {1}\nEquip {3}
Create the Forge script for this magic card
{"name": "Grasp of Phantoms", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Put target creature on top of its owner's library.\nFlashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Grasp of Phantoms\nManaCost:3 U\nTypes:Sorcery\nK:Flashback:7 U\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nOracle:Put target creature on top of its owner's library.\nFlashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grasp of Phantoms", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Put target creature on top of its owner's library.\nFlashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Grasp of Phantoms\nManaCost:3 U\nTypes:Sorcery\nK:Flashback:7 U\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nOracle:Put target creature on top of its owner's library.\nFlashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Measure of Wickedness", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.\nWhenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness."}
Name:Measure of Wickedness\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your end step, sacrifice CARDNAME and you lose 8 life.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 8\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+YouOwn+Other | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever another card is put into your graveyard from anywhere, target opponent gains control of CARDNAME.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Self | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nS:Mode$ Continuous | Affected$ Permanent.YouCtrl | AddSVar$ Sac\nAI:RemoveDeck:All\nSVar:Sac:SVar:SacMe:3\nOracle:At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.\nWhenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Measure of Wickedness", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.\nWhenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness."} ### Response: Name:Measure of Wickedness\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your end step, sacrifice CARDNAME and you lose 8 life.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 8\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+YouOwn+Other | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever another card is put into your graveyard from anywhere, target opponent gains control of CARDNAME.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Self | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nS:Mode$ Continuous | Affected$ Permanent.YouCtrl | AddSVar$ Sac\nAI:RemoveDeck:All\nSVar:Sac:SVar:SacMe:3\nOracle:At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.\nWhenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.
Create the Forge script for this magic card
{"name": "Headlong Rush", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures gain first strike until end of turn."}
Name:Headlong Rush\nManaCost:1 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 R | ValidCards$ Creature.attacking | KW$ First Strike | SpellDescription$ Attacking creatures gain first strike until end of turn.\nOracle:Attacking creatures gain first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Headlong Rush", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures gain first strike until end of turn."} ### Response: Name:Headlong Rush\nManaCost:1 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 R | ValidCards$ Creature.attacking | KW$ First Strike | SpellDescription$ Attacking creatures gain first strike until end of turn.\nOracle:Attacking creatures gain first strike until end of turn.
Create the Forge script for this magic card
{"name": "Frontline Devastator", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Zombie Minotaur Warrior", "oracle_text": "Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)\n{1}{R}: Frontline Devastator gets +1/+0 until end of turn.", "power": "3", "toughness": "3"}
Name:Frontline Devastator\nManaCost:3 R\nTypes:Creature Zombie Minotaur Warrior\nPT:3/3\nK:Afflict:2\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)\n{1}{R}: Frontline Devastator gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frontline Devastator", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Zombie Minotaur Warrior", "oracle_text": "Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)\n{1}{R}: Frontline Devastator gets +1/+0 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Frontline Devastator\nManaCost:3 R\nTypes:Creature Zombie Minotaur Warrior\nPT:3/3\nK:Afflict:2\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)\n{1}{R}: Frontline Devastator gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Sages of the Anima", "mana_cost": "{3}{G}{U}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.", "power": "3", "toughness": "4"}
Name:Sages of the Anima\nManaCost:3 G U\nTypes:Creature Elf Wizard\nPT:3/4\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Dig | Description$ If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:Dig:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature\nAI:RemoveDeck:Random\nOracle:If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sages of the Anima", "mana_cost": "{3}{G}{U}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.", "power": "3", "toughness": "4"} ### Response: Name:Sages of the Anima\nManaCost:3 G U\nTypes:Creature Elf Wizard\nPT:3/4\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Dig | Description$ If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:Dig:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature\nAI:RemoveDeck:Random\nOracle:If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Nature's Claim", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. Its controller gains 4 life."}
Name:Nature's Claim\nManaCost:G\nTypes:Instant\nA:SP$ Destroy | Cost$ G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBGainLife | SpellDescription$ Destroy target artifact or enchantment. Its controller gains 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ RememberedController | LifeAmount$ 4 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target artifact or enchantment. Its controller gains 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nature's Claim", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. Its controller gains 4 life."} ### Response: Name:Nature's Claim\nManaCost:G\nTypes:Instant\nA:SP$ Destroy | Cost$ G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBGainLife | SpellDescription$ Destroy target artifact or enchantment. Its controller gains 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ RememberedController | LifeAmount$ 4 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target artifact or enchantment. Its controller gains 4 life.
Create the Forge script for this magic card
{"name": "Gavel of the Righteous", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.\nEquipped creature gets +1/+1 for each counter on Gavel of the Righteous.\nAs long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.\nEquip\u2014Pay {3} or remove a counter from Gavel of the Righteous."}
Name:Gavel of the Righteous\nManaCost:2\nTypes:Artifact Equipment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put a charge counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each counter on CARDNAME.\nSVar:X:Count$CardCounters.ALL\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Double Strike | CheckSVar$ X | SVarCompare$ GE4 | Description$ As long as CARDNAME has four or more counters on it, equipped creature has double strike.\nK:Equip:3:::AlternateCost$ RemoveAnyCounter<1/Any/Card.Self/CARDNAME>\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.\nEquipped creature gets +1/+1 for each counter on Gavel of the Righteous.\nAs long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.\nEquip—Pay {3} or remove a counter from Gavel of the Righteous.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gavel of the Righteous", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.\nEquipped creature gets +1/+1 for each counter on Gavel of the Righteous.\nAs long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.\nEquip\u2014Pay {3} or remove a counter from Gavel of the Righteous."} ### Response: Name:Gavel of the Righteous\nManaCost:2\nTypes:Artifact Equipment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put a charge counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each counter on CARDNAME.\nSVar:X:Count$CardCounters.ALL\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Double Strike | CheckSVar$ X | SVarCompare$ GE4 | Description$ As long as CARDNAME has four or more counters on it, equipped creature has double strike.\nK:Equip:3:::AlternateCost$ RemoveAnyCounter<1/Any/Card.Self/CARDNAME>\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.\nEquipped creature gets +1/+1 for each counter on Gavel of the Righteous.\nAs long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.\nEquip—Pay {3} or remove a counter from Gavel of the Righteous.
Create the Forge script for this magic card
{"name": "Yarok's Fenlurker", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.\n{2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
Name:Yarok's Fenlurker\nManaCost:B B\nTypes:Creature Horror\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, each opponent exiles a card from their hand.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | DefinedPlayer$ Player.Opponent | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | IsCurse$ True\nA:AB$ Pump | Cost$ 2 B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.\n{2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yarok's Fenlurker", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.\n{2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Yarok's Fenlurker\nManaCost:B B\nTypes:Creature Horror\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, each opponent exiles a card from their hand.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | DefinedPlayer$ Player.Opponent | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | IsCurse$ True\nA:AB$ Pump | Cost$ 2 B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.\n{2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Spiteful Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have \"Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker.\"", "power": "2", "toughness": "2"}
Name:Spiteful Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ SpitefulSliverTrigger | AddSVar$ SpitefulSliverDamage & SpitefulSliverX | Description$ Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."\nSVar:SpitefulSliverTrigger:Mode$ DamageDoneOnce | Execute$ SpitefulSliverDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker.\nSVar:SpitefulSliverDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ SpitefulSliverX\nSVar:SpitefulSliverX:TriggerCount$DamageAmount\nOracle:Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spiteful Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have \"Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker.\"", "power": "2", "toughness": "2"} ### Response: Name:Spiteful Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ SpitefulSliverTrigger | AddSVar$ SpitefulSliverDamage & SpitefulSliverX | Description$ Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."\nSVar:SpitefulSliverTrigger:Mode$ DamageDoneOnce | Execute$ SpitefulSliverDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker.\nSVar:SpitefulSliverDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ SpitefulSliverX\nSVar:SpitefulSliverX:TriggerCount$DamageAmount\nOracle:Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Create the Forge script for this magic card
{"name": "Part the Waterveil", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one. Exile Part the Waterveil.\nAwaken 6\u2014{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
Name:Part the Waterveil\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 4 U U | NumTurns$ 1 | SubAbility$ DBExile | SpellDescription$ Take an extra turn after this one. Exile CARDNAME.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nK:Awaken:6:6 U U U\nOracle:Take an extra turn after this one. Exile Part the Waterveil.\nAwaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Part the Waterveil", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one. Exile Part the Waterveil.\nAwaken 6\u2014{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"} ### Response: Name:Part the Waterveil\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 4 U U | NumTurns$ 1 | SubAbility$ DBExile | SpellDescription$ Take an extra turn after this one. Exile CARDNAME.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nK:Awaken:6:6 U U U\nOracle:Take an extra turn after this one. Exile Part the Waterveil.\nAwaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Create the Forge script for this magic card
{"name": "Arcbound Crusher", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Juggernaut", "oracle_text": "Trample\nWhenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.\nModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
Name:Arcbound Crusher\nManaCost:4\nTypes:Artifact Creature Juggernaut\nPT:0/0\nK:Trample\nK:Modular:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another artifact enters the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Artifact\nDeckHas:Ability$Counters\nDeckNeeds:Type$Artifact\nOracle:Trample\nWhenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.\nModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcbound Crusher", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Juggernaut", "oracle_text": "Trample\nWhenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.\nModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"} ### Response: Name:Arcbound Crusher\nManaCost:4\nTypes:Artifact Creature Juggernaut\nPT:0/0\nK:Trample\nK:Modular:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another artifact enters the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Artifact\nDeckHas:Ability$Counters\nDeckNeeds:Type$Artifact\nOracle:Trample\nWhenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.\nModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Create the Forge script for this magic card
{"name": "Mana Screw", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant."}
Name:Mana Screw\nManaCost:1\nTypes:Artifact\nA:AB$ FlipACoin | Cost$ 1 | WinSubAbility$ DBMana | SubAbility$ DBAdd0 | InstantSpeed$ True | SpellDescription$ Flip a coin. If you win the flip, add {C}{C}. Activate only as a instant.\nSVar:DBMana:DB$ Mana | Produced$ C | Amount$ 2\nSVar:DBAdd0:DB$ Mana | Produced$ C | Amount$ 0\nAI:RemoveDeck:All\nOracle:{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as a instant.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mana Screw", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant."} ### Response: Name:Mana Screw\nManaCost:1\nTypes:Artifact\nA:AB$ FlipACoin | Cost$ 1 | WinSubAbility$ DBMana | SubAbility$ DBAdd0 | InstantSpeed$ True | SpellDescription$ Flip a coin. If you win the flip, add {C}{C}. Activate only as a instant.\nSVar:DBMana:DB$ Mana | Produced$ C | Amount$ 2\nSVar:DBAdd0:DB$ Mana | Produced$ C | Amount$ 0\nAI:RemoveDeck:All\nOracle:{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as a instant.
Create the Forge script for this magic card
{"name": "Bathe in Dragonfire", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Bathe in Dragonfire deals 4 damage to target creature."}
Name:Bathe in Dragonfire\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.\nOracle:Bathe in Dragonfire deals 4 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bathe in Dragonfire", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Bathe in Dragonfire deals 4 damage to target creature."} ### Response: Name:Bathe in Dragonfire\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.\nOracle:Bathe in Dragonfire deals 4 damage to target creature.
Create the Forge script for this magic card
{"name": "Soul of Windgrace", "mana_cost": "{1}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Cat Avatar", "oracle_text": "Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{1}{R}, Discard a land card: Draw a card.\n{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.", "power": "5", "toughness": "4"}
Name:Soul of Windgrace\nManaCost:1 B R G\nTypes:Legendary Creature Cat Avatar\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | OptionalDecider$ You | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Tapped$ True | Hidden$ True | ChangeType$ Land\nA:AB$ GainLife | Cost$ G Discard<1/Land> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nA:AB$ Draw | Cost$ 1 R Discard<1/Land> | SpellDescription$ Draw a card.\nA:AB$ Pump | Cost$ 2 B Discard<1/Land> | KW$ Indestructible | SubAbility$ DBTap | StackDescription$ SpellDescription | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:DBTap:DB$ Tap | Defined$ Self | StackDescription$ SpellDescription | SpellDescription$ Tap it.\nDeckHas:Ability$LifeGain|Discard|Graveyard & Keyword$Indestructible\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{1}{R}, Discard a land card: Draw a card.\n{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soul of Windgrace", "mana_cost": "{1}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Cat Avatar", "oracle_text": "Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{1}{R}, Discard a land card: Draw a card.\n{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.", "power": "5", "toughness": "4"} ### Response: Name:Soul of Windgrace\nManaCost:1 B R G\nTypes:Legendary Creature Cat Avatar\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | OptionalDecider$ You | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Tapped$ True | Hidden$ True | ChangeType$ Land\nA:AB$ GainLife | Cost$ G Discard<1/Land> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nA:AB$ Draw | Cost$ 1 R Discard<1/Land> | SpellDescription$ Draw a card.\nA:AB$ Pump | Cost$ 2 B Discard<1/Land> | KW$ Indestructible | SubAbility$ DBTap | StackDescription$ SpellDescription | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:DBTap:DB$ Tap | Defined$ Self | StackDescription$ SpellDescription | SpellDescription$ Tap it.\nDeckHas:Ability$LifeGain|Discard|Graveyard & Keyword$Indestructible\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{1}{R}, Discard a land card: Draw a card.\n{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Create the Forge script for this magic card
{"name": "Take Heart", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."}
Name:Take Heart\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBGainLife | SpellDescription$ Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl+attacking\nOracle:Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Take Heart", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."} ### Response: Name:Take Heart\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBGainLife | SpellDescription$ Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl+attacking\nOracle:Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Create the Forge script for this magic card
{"name": "Phobian Phantasm", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nCumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)", "power": "3", "toughness": "3"}
Name:Phobian Phantasm\nManaCost:1 B B\nTypes:Creature Illusion\nPT:3/3\nK:Flying\nK:Fear\nK:Cumulative upkeep:B\nOracle:Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nCumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phobian Phantasm", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nCumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)", "power": "3", "toughness": "3"} ### Response: Name:Phobian Phantasm\nManaCost:1 B B\nTypes:Creature Illusion\nPT:3/3\nK:Flying\nK:Fear\nK:Cumulative upkeep:B\nOracle:Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nCumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Create the Forge script for this magic card
{"name": "Thermal Blast", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Thermal Blast deals 3 damage to target creature.\nThreshold \u2014 Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard."}
Name:Thermal Blast\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals 3 damage to target creature. Threshold — CARDNAME deals 5 damage instead if seven or more cards are in your graveyard.\nSVar:X:Count$Threshold.5.3\nOracle:Thermal Blast deals 3 damage to target creature.\nThreshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thermal Blast", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Thermal Blast deals 3 damage to target creature.\nThreshold \u2014 Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard."} ### Response: Name:Thermal Blast\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals 3 damage to target creature. Threshold — CARDNAME deals 5 damage instead if seven or more cards are in your graveyard.\nSVar:X:Count$Threshold.5.3\nOracle:Thermal Blast deals 3 damage to target creature.\nThreshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.
Create the Forge script for this magic card
{"name": "Harsh Justice", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare attackers step and only if you've been attacked this step.\nThis turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller."}
Name:Harsh Justice\nManaCost:2 W\nTypes:Instant\nA:SP$ Effect | Cost$ 2 W | Name$ Harsh Justice Effect | Triggers$ TrigDamage | AILogic$ Fog | CheckSVar$ Y | ActivationPhases$ Declare Attackers | SpellDescription$ Cast this spell only during the declare attackers step and only if you've been attacked this step. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Creature.attacking | ValidTarget$ You | Execute$ TrigDealDamage | CombatDamage$ True | TriggerDescription$ This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredSourceController | NumDmg$ X | DamageSource$ TriggeredSource\nSVar:X:TriggerCount$DamageAmount\nSVar:Y:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nAI:RemoveDeck:All\nOracle:Cast this spell only during the declare attackers step and only if you've been attacked this step.\nThis turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harsh Justice", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare attackers step and only if you've been attacked this step.\nThis turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller."} ### Response: Name:Harsh Justice\nManaCost:2 W\nTypes:Instant\nA:SP$ Effect | Cost$ 2 W | Name$ Harsh Justice Effect | Triggers$ TrigDamage | AILogic$ Fog | CheckSVar$ Y | ActivationPhases$ Declare Attackers | SpellDescription$ Cast this spell only during the declare attackers step and only if you've been attacked this step. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Creature.attacking | ValidTarget$ You | Execute$ TrigDealDamage | CombatDamage$ True | TriggerDescription$ This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredSourceController | NumDmg$ X | DamageSource$ TriggeredSource\nSVar:X:TriggerCount$DamageAmount\nSVar:Y:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nAI:RemoveDeck:All\nOracle:Cast this spell only during the declare attackers step and only if you've been attacked this step.\nThis turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.
Create the Forge script for this magic card
{"name": "Feral Maaka", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Cat", "oracle_text": "", "power": "2", "toughness": "2"}
Name:Feral Maaka\nManaCost:1 R\nTypes:Creature Cat\nPT:2/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feral Maaka", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Cat", "oracle_text": "", "power": "2", "toughness": "2"} ### Response: Name:Feral Maaka\nManaCost:1 R\nTypes:Creature Cat\nPT:2/2\nOracle:
Create the Forge script for this magic card
{"name": "Urza's Chalice", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life."}
Name:Urza's Chalice\nManaCost:1\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.\nSVar:TrigGainLife:AB$GainLife | Cost$ 1 | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckHints:Type$Artifact\nOracle:Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Chalice", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life."} ### Response: Name:Urza's Chalice\nManaCost:1\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.\nSVar:TrigGainLife:AB$GainLife | Cost$ 1 | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckHints:Type$Artifact\nOracle:Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.
Create the Forge script for this magic card
{"name": "Screams of the Damned", "mana_cost": "{3}{B}{B}", "type_line": "Enchantment", "oracle_text": "{1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player."}
Name:Screams of the Damned\nManaCost:3 B B\nTypes:Enchantment\nA:AB$ DamageAll | Cost$ 1 B ExileFromGrave<1/Card> | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nOracle:{1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Screams of the Damned", "mana_cost": "{3}{B}{B}", "type_line": "Enchantment", "oracle_text": "{1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player."} ### Response: Name:Screams of the Damned\nManaCost:3 B B\nTypes:Enchantment\nA:AB$ DamageAll | Cost$ 1 B ExileFromGrave<1/Card> | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nOracle:{1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.
Create the Forge script for this magic card
{"name": "Eerie Interlude", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step."}
Name:Eerie Interlude\nManaCost:2 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return exiled permanent to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eerie Interlude", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step."} ### Response: Name:Eerie Interlude\nManaCost:2 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return exiled permanent to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Sun-Blessed Mount", "mana_cost": "{3}{R}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.", "power": "4", "toughness": "4"}
Name:Sun-Blessed Mount\nManaCost:3 R W\nTypes:Creature Dinosaur\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you search your library this way, shuffle it.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedHuatli; Dinosaur Knight | Optional$ True\nDeckHints:Name$Huatli, Dinosaur Knight\nOracle:When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sun-Blessed Mount", "mana_cost": "{3}{R}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.", "power": "4", "toughness": "4"} ### Response: Name:Sun-Blessed Mount\nManaCost:3 R W\nTypes:Creature Dinosaur\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you search your library this way, shuffle it.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedHuatli; Dinosaur Knight | Optional$ True\nDeckHints:Name$Huatli, Dinosaur Knight\nOracle:When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
Create the Forge script for this magic card
{"name": "Uthgardt Fury", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment", "oracle_text": "When Uthgardt Fury enters the battlefield, it deals 4 damage to any target.\nDamage isn't removed from creatures your opponents control during cleanup steps."}
Name:Uthgardt Fury\nManaCost:1 R R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4\nSVar:PlayMain1:TRUE\nS:Mode$ NoCleanupDamage | ValidCard$ Creature.OppCtrl | Description$ Damage isn't removed from creatures your opponents control during cleanup steps.\nOracle:When Uthgardt Fury enters the battlefield, it deals 4 damage to any target.\nDamage isn't removed from creatures your opponents control during cleanup steps.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Uthgardt Fury", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment", "oracle_text": "When Uthgardt Fury enters the battlefield, it deals 4 damage to any target.\nDamage isn't removed from creatures your opponents control during cleanup steps."} ### Response: Name:Uthgardt Fury\nManaCost:1 R R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4\nSVar:PlayMain1:TRUE\nS:Mode$ NoCleanupDamage | ValidCard$ Creature.OppCtrl | Description$ Damage isn't removed from creatures your opponents control during cleanup steps.\nOracle:When Uthgardt Fury enters the battlefield, it deals 4 damage to any target.\nDamage isn't removed from creatures your opponents control during cleanup steps.
Create the Forge script for this magic card
{"name": "Campus Renovation", "mana_cost": "{3}{R}{W}", "type_line": "Sorcery", "oracle_text": "Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards."}
Name:Campus Renovation\nManaCost:3 R W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Card.Artifact+YouOwn,Card.Enchantment+YouOwn | TgtPrompt$ Select up to one target artifact or enchantment card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ ExileTwo | SpellDescription$ Return up to one target artifact or enchantment card from your graveyard to the battlefield.\nSVar:ExileTwo:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top two cards of your library. Until the end of your next turn, you may play those cards.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play the exiled cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact|Enchantment\nDeckHas:Ability$Graveyard\nOracle:Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Campus Renovation", "mana_cost": "{3}{R}{W}", "type_line": "Sorcery", "oracle_text": "Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards."} ### Response: Name:Campus Renovation\nManaCost:3 R W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Card.Artifact+YouOwn,Card.Enchantment+YouOwn | TgtPrompt$ Select up to one target artifact or enchantment card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ ExileTwo | SpellDescription$ Return up to one target artifact or enchantment card from your graveyard to the battlefield.\nSVar:ExileTwo:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top two cards of your library. Until the end of your next turn, you may play those cards.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play the exiled cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact|Enchantment\nDeckHas:Ability$Graveyard\nOracle:Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Create the Forge script for this magic card
{"name": "Pearled Unicorn", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "", "power": "2", "toughness": "2"}
Name:Pearled Unicorn\nManaCost:2 W\nTypes:Creature Unicorn\nPT:2/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pearled Unicorn", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "", "power": "2", "toughness": "2"} ### Response: Name:Pearled Unicorn\nManaCost:2 W\nTypes:Creature Unicorn\nPT:2/2\nOracle:
Create the Forge script for this magic card
{"name": "Distress", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You choose a nonland card from it. That player discards that card."}
Name:Distress\nManaCost:B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ B B | ValidTgts$ Player | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand | NumCards$ 1 | SpellDescription$ Target player reveals their hand. You choose a nonland card from it. That player discards that card.\nOracle:Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Distress", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You choose a nonland card from it. That player discards that card."} ### Response: Name:Distress\nManaCost:B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ B B | ValidTgts$ Player | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand | NumCards$ 1 | SpellDescription$ Target player reveals their hand. You choose a nonland card from it. That player discards that card.\nOracle:Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Create the Forge script for this magic card
{"name": "Fever Charm", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gains haste until end of turn.\n\u2022 Target creature gets +2/+0 until end of turn.\n\u2022 Fever Charm deals 3 damage to target Wizard creature."}
Name:Fever Charm\nManaCost:R\nTypes:Instant\nA:SP$ Charm | Cost$ R | Choices$ DBPump,DBPump2,DBDmg\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature.Wizard | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target Wizard creature.\nOracle:Choose one —\n• Target creature gains haste until end of turn.\n• Target creature gets +2/+0 until end of turn.\n• Fever Charm deals 3 damage to target Wizard creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fever Charm", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gains haste until end of turn.\n\u2022 Target creature gets +2/+0 until end of turn.\n\u2022 Fever Charm deals 3 damage to target Wizard creature."} ### Response: Name:Fever Charm\nManaCost:R\nTypes:Instant\nA:SP$ Charm | Cost$ R | Choices$ DBPump,DBPump2,DBDmg\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature.Wizard | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target Wizard creature.\nOracle:Choose one —\n• Target creature gains haste until end of turn.\n• Target creature gets +2/+0 until end of turn.\n• Fever Charm deals 3 damage to target Wizard creature.
Create the Forge script for this magic card
{"name": "Goblin Goliath", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Goblin Mutant", "oracle_text": "When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.\n{3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.", "power": "5", "toughness": "4"}
Name:Goblin Goliath\nManaCost:4 R R\nTypes:Creature Goblin Mutant\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ r_1_1_goblin\nA:AB$ Effect | Cost$ 3 R T | Name$ Goblin Goliath Effect | ReplacementEffects$ RDoubleDamage | SpellDescription$ If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.\nSVar:RDoubleDamage:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Opponent | ReplaceWith$ DmgTwice | Description$ If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ Y\nSVar:X:PlayerCountOpponents$Amount\nSVar:Y:ReplaceCount$DamageAmount/Twice\nOracle:When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.\n{3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Goliath", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Goblin Mutant", "oracle_text": "When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.\n{3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.", "power": "5", "toughness": "4"} ### Response: Name:Goblin Goliath\nManaCost:4 R R\nTypes:Creature Goblin Mutant\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ r_1_1_goblin\nA:AB$ Effect | Cost$ 3 R T | Name$ Goblin Goliath Effect | ReplacementEffects$ RDoubleDamage | SpellDescription$ If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.\nSVar:RDoubleDamage:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Opponent | ReplaceWith$ DmgTwice | Description$ If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ Y\nSVar:X:PlayerCountOpponents$Amount\nSVar:Y:ReplaceCount$DamageAmount/Twice\nOracle:When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.\n{3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
Create the Forge script for this magic card
{"name": "Vision Skeins", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Each player draws two cards."}
Name:Vision Skeins\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | Cost$ 1 U | Defined$ Player | NumCards$ 2 | SpellDescription$ Each player draws two cards.\nOracle:Each player draws two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vision Skeins", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Each player draws two cards."} ### Response: Name:Vision Skeins\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | Cost$ 1 U | Defined$ Player | NumCards$ 2 | SpellDescription$ Each player draws two cards.\nOracle:Each player draws two cards.
Create the Forge script for this magic card
{"name": "Cinder Marsh", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step."}
Name:Cinder Marsh\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SubAbility$ DBStayTapped | SpellDescription$ Add {B} or {R}. CARDNAME doesn't untap during your next untap step.\nSVar:DBStayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cinder Marsh", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step."} ### Response: Name:Cinder Marsh\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SubAbility$ DBStayTapped | SpellDescription$ Add {B} or {R}. CARDNAME doesn't untap during your next untap step.\nSVar:DBStayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
Create the Forge script for this magic card
{"name": "Prophetic Prism", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Prophetic Prism enters the battlefield, draw a card.\n{1}, {T}: Add one mana of any color."}
Name:Prophetic Prism\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:When Prophetic Prism enters the battlefield, draw a card.\n{1}, {T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prophetic Prism", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Prophetic Prism enters the battlefield, draw a card.\n{1}, {T}: Add one mana of any color."} ### Response: Name:Prophetic Prism\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:When Prophetic Prism enters the battlefield, draw a card.\n{1}, {T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Volcanic Hammer", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Volcanic Hammer deals 3 damage to any target."}
Name:Volcanic Hammer\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Volcanic Hammer deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volcanic Hammer", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Volcanic Hammer deals 3 damage to any target."} ### Response: Name:Volcanic Hammer\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Volcanic Hammer deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Kaito's Pursuit", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)"}
Name:Kaito's Pursuit\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBPumpAll | SpellDescription$ Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. | StackDescription$ {p:Targeted} discards two cards.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Ninja.YouCtrl,Rogue.YouCtrl | KW$ Menace | StackDescription$ Ninjas and Rogues you control gain menace until end of turn.\nDeckHas:Ability$Discard\nDeckHints:Type$Ninja|Rogue\nOracle:Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kaito's Pursuit", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)"} ### Response: Name:Kaito's Pursuit\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBPumpAll | SpellDescription$ Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. | StackDescription$ {p:Targeted} discards two cards.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Ninja.YouCtrl,Rogue.YouCtrl | KW$ Menace | StackDescription$ Ninjas and Rogues you control gain menace until end of turn.\nDeckHas:Ability$Discard\nDeckHints:Type$Ninja|Rogue\nOracle:Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Create the Forge script for this magic card
{"name": "Boros Locket", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {R} or {W}.\n{R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards."}
Name:Boros Locket\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo R W | SpellDescription$ Add {R} or {W}.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Red\nA:AB$ Draw | Cost$ RW RW RW RW T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:{T}: Add {R} or {W}.\n{R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boros Locket", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {R} or {W}.\n{R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards."} ### Response: Name:Boros Locket\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo R W | SpellDescription$ Add {R} or {W}.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Red\nA:AB$ Draw | Cost$ RW RW RW RW T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:{T}: Add {R} or {W}.\n{R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards.
Create the Forge script for this magic card
{"name": "Urza's Construction Drone", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Urza's Construction Drone enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle.\nWhenever Urza's Construction Drone attacks or dies, seek an Urza's land card.", "power": "3", "toughness": "3"}
Name:Urza's Construction Drone\nManaCost:3\nTypes:Artifact Creature Construct\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Names$ Urza's Mine,Urza's Tower,Urza's Power Plant | Zone$ Library\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ Whenever CARDNAME attacks or dies, seek an Urza's land card.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigSeek | Secondary$ True | Execute$ TrigSeek | TriggerDescription$ Whenever CARDNAME attacks or dies, seek an Urza's land card.\nSVar:TrigSeek:DB$ Seek | Type$ Card.Land+Urza's\nSVar:HasAttackEffect:TRUE\nDeckHas:Type$Urza's\nDeckHints:Type$Urza's\nOracle:When Urza's Construction Drone enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle.\nWhenever Urza's Construction Drone attacks or dies, seek an Urza's land card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Construction Drone", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Urza's Construction Drone enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle.\nWhenever Urza's Construction Drone attacks or dies, seek an Urza's land card.", "power": "3", "toughness": "3"} ### Response: Name:Urza's Construction Drone\nManaCost:3\nTypes:Artifact Creature Construct\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Names$ Urza's Mine,Urza's Tower,Urza's Power Plant | Zone$ Library\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ Whenever CARDNAME attacks or dies, seek an Urza's land card.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigSeek | Secondary$ True | Execute$ TrigSeek | TriggerDescription$ Whenever CARDNAME attacks or dies, seek an Urza's land card.\nSVar:TrigSeek:DB$ Seek | Type$ Card.Land+Urza's\nSVar:HasAttackEffect:TRUE\nDeckHas:Type$Urza's\nDeckHints:Type$Urza's\nOracle:When Urza's Construction Drone enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle.\nWhenever Urza's Construction Drone attacks or dies, seek an Urza's land card.
Create the Forge script for this magic card
{"name": "Urza's Bauble", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep."}
Name:Urza's Bauble\nManaCost:0\nTypes:Artifact\nA:AB$ Reveal | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | Random$ True | SubAbility$ DelTrigSlowtrip | SpellDescription$ Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Bauble", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep."} ### Response: Name:Urza's Bauble\nManaCost:0\nTypes:Artifact\nA:AB$ Reveal | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | Random$ True | SubAbility$ DelTrigSlowtrip | SpellDescription$ Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Create the Forge script for this magic card
{"name": "Spike Soldier", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Spike Soldier", "oracle_text": "Spike Soldier enters the battlefield with three +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.\nRemove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.", "power": "0", "toughness": "0"}
Name:Spike Soldier\nManaCost:2 G G\nTypes:Creature Spike Soldier\nPT:0/0\nK:etbCounter:P1P1:3\nA:AB$ PutCounter | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter.IsCounterUser | SpellDescription$ Put a +1/+1 counter on target creature.\nA:AB$ Pump | Cost$ SubCounter<1/P1P1> | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Spike Soldier enters the battlefield with three +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.\nRemove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spike Soldier", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Spike Soldier", "oracle_text": "Spike Soldier enters the battlefield with three +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.\nRemove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.", "power": "0", "toughness": "0"} ### Response: Name:Spike Soldier\nManaCost:2 G G\nTypes:Creature Spike Soldier\nPT:0/0\nK:etbCounter:P1P1:3\nA:AB$ PutCounter | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter.IsCounterUser | SpellDescription$ Put a +1/+1 counter on target creature.\nA:AB$ Pump | Cost$ SubCounter<1/P1P1> | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Spike Soldier enters the battlefield with three +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.\nRemove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Involuntary Cooldown", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)"}
Name:Involuntary Cooldown\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Tap | ValidTgts$ Artifact,Creature | SubAbility$ DBCounter | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target artifacts and/or creatures | SpellDescription$ Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 2\nDeckHas:Ability$Counters\nOracle:Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Involuntary Cooldown", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)"} ### Response: Name:Involuntary Cooldown\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Tap | ValidTgts$ Artifact,Creature | SubAbility$ DBCounter | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target artifacts and/or creatures | SpellDescription$ Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 2\nDeckHas:Ability$Counters\nOracle:Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Create the Forge script for this magic card
{"name": "Contraband Kingpin", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Aetherborn Rogue", "oracle_text": "Lifelink\nWhenever an artifact enters the battlefield under your control, scry 1.", "power": "1", "toughness": "4"}
Name:Contraband Kingpin\nManaCost:U B\nTypes:Creature Aetherborn Rogue\nPT:1/4\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever an artifact enters the battlefield under your control, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:Lifelink\nWhenever an artifact enters the battlefield under your control, scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Contraband Kingpin", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Aetherborn Rogue", "oracle_text": "Lifelink\nWhenever an artifact enters the battlefield under your control, scry 1.", "power": "1", "toughness": "4"} ### Response: Name:Contraband Kingpin\nManaCost:U B\nTypes:Creature Aetherborn Rogue\nPT:1/4\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever an artifact enters the battlefield under your control, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:Lifelink\nWhenever an artifact enters the battlefield under your control, scry 1.
Create the Forge script for this magic card
{"name": "Closing Statement", "mana_cost": "{3}{W}{B}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast during your end step.\nDestroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control."}
Name:Closing Statement\nManaCost:3 W B\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | Phases$ End of Turn | PlayerTurn$ You | EffectZone$ All | Description$ This spell costs {2} less to cast during your end step.\nA:SP$ Destroy | Cost$ 3 W B | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | TgtPrompt$ Select target creature or planeswalker you don't control | SubAbility$ DBPutCounter | SpellDescription$ Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:This spell costs {2} less to cast during your end step.\nDestroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Closing Statement", "mana_cost": "{3}{W}{B}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast during your end step.\nDestroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control."} ### Response: Name:Closing Statement\nManaCost:3 W B\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | Phases$ End of Turn | PlayerTurn$ You | EffectZone$ All | Description$ This spell costs {2} less to cast during your end step.\nA:SP$ Destroy | Cost$ 3 W B | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | TgtPrompt$ Select target creature or planeswalker you don't control | SubAbility$ DBPutCounter | SpellDescription$ Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:This spell costs {2} less to cast during your end step.\nDestroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
Create the Forge script for this magic card
{"name": "Wildfire", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices four lands. Wildfire deals 4 damage to each creature."}
Name:Wildfire\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 4 R R | Defined$ Player | SacValid$ Land | Amount$ 4 | SpellDescription$ Each player sacrifices four lands. CARDNAME deals 4 damage to each creature. | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DamageAll | NumDmg$ 4 | ValidCards$ Creature\nAI:RemoveDeck:Random\nOracle:Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wildfire", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices four lands. Wildfire deals 4 damage to each creature."} ### Response: Name:Wildfire\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 4 R R | Defined$ Player | SacValid$ Land | Amount$ 4 | SpellDescription$ Each player sacrifices four lands. CARDNAME deals 4 damage to each creature. | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DamageAll | NumDmg$ 4 | ValidCards$ Creature\nAI:RemoveDeck:Random\nOracle:Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Create the Forge script for this magic card
{"name": "Harmonic Prodigy", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nIf an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.", "power": "1", "toughness": "3"}
Name:Harmonic Prodigy\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:1/3\nK:Prowess\nS:Mode$ Panharmonicon | ValidCard$ Shaman.YouCtrl,Wizard.Other+YouCtrl | Description$ If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.\nDeckHints:Type$Shaman|Wizard\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nIf an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harmonic Prodigy", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nIf an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.", "power": "1", "toughness": "3"} ### Response: Name:Harmonic Prodigy\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:1/3\nK:Prowess\nS:Mode$ Panharmonicon | ValidCard$ Shaman.YouCtrl,Wizard.Other+YouCtrl | Description$ If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.\nDeckHints:Type$Shaman|Wizard\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nIf an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Create the Forge script for this magic card
{"name": "Rally the Ranks", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "As Rally the Ranks enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1."}
Name:Rally the Ranks\nManaCost:1 W\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck\nS:Mode$ Continuous | Affected$ Creature.ChosenType+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen type get +1/+1.\nAI:RemoveDeck:Random\nSVar:PlayMain1:TRUE\nSVar:AIPreference:SacCost$Creature.ChosenType+Other\nOracle:As Rally the Ranks enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rally the Ranks", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "As Rally the Ranks enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1."} ### Response: Name:Rally the Ranks\nManaCost:1 W\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck\nS:Mode$ Continuous | Affected$ Creature.ChosenType+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen type get +1/+1.\nAI:RemoveDeck:Random\nSVar:PlayMain1:TRUE\nSVar:AIPreference:SacCost$Creature.ChosenType+Other\nOracle:As Rally the Ranks enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1.
Create the Forge script for this magic card
{"name": "Rhox Pikemaster", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\nOther Soldier creatures you control have first strike.", "power": "3", "toughness": "3"}
Name:Rhox Pikemaster\nManaCost:2 W W\nTypes:Creature Rhino Soldier\nPT:3/3\nK:First Strike\nS:Mode$ Continuous | Affected$ Creature.Soldier+Other+YouCtrl | AddKeyword$ First Strike | Description$ Other Soldier creatures you control have first strike.\nSVar:PlayMain1:TRUE\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\nOther Soldier creatures you control have first strike.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rhox Pikemaster", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\nOther Soldier creatures you control have first strike.", "power": "3", "toughness": "3"} ### Response: Name:Rhox Pikemaster\nManaCost:2 W W\nTypes:Creature Rhino Soldier\nPT:3/3\nK:First Strike\nS:Mode$ Continuous | Affected$ Creature.Soldier+Other+YouCtrl | AddKeyword$ First Strike | Description$ Other Soldier creatures you control have first strike.\nSVar:PlayMain1:TRUE\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\nOther Soldier creatures you control have first strike.
Create the Forge script for this magic card
{"name": "Haunting Imitation", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand."}
Name:Haunting Imitation\nManaCost:2 U\nTypes:Sorcery\nA:SP$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBRepeatEach | StackDescription$ SpellDescription | SpellDescription$ Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatCards$ Creature.IsRemembered | Zone$ Library | UseImprinted$ True | RepeatSubAbility$ DBToken | SubAbility$ DBReturn\nSVar:DBToken:DB$ CopyPermanent | Defined$ Imprinted | SetPower$ 1 | SetToughness$ 1 | AddTypes$ Spirit | AddKeywords$ Flying\nSVar:DBReturn:DB$ ChangeZone | Defined$ Parent | Origin$ Stack | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Spirit\nOracle:Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haunting Imitation", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand."} ### Response: Name:Haunting Imitation\nManaCost:2 U\nTypes:Sorcery\nA:SP$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBRepeatEach | StackDescription$ SpellDescription | SpellDescription$ Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatCards$ Creature.IsRemembered | Zone$ Library | UseImprinted$ True | RepeatSubAbility$ DBToken | SubAbility$ DBReturn\nSVar:DBToken:DB$ CopyPermanent | Defined$ Imprinted | SetPower$ 1 | SetToughness$ 1 | AddTypes$ Spirit | AddKeywords$ Flying\nSVar:DBReturn:DB$ ChangeZone | Defined$ Parent | Origin$ Stack | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Spirit\nOracle:Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.
Create the Forge script for this magic card
{"name": "Vindictive Flamestoker", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Wizard", "oracle_text": "Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.\n{6}{R}, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on Vindictive Flamestoker.", "power": "1", "toughness": "2"}
Name:Vindictive Flamestoker\nManaCost:R\nTypes:Creature Phyrexian Wizard\nPT:1/2\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nA:AB$ Discard | Cost$ 6 R Sac<1/CARDNAME> | Defined$ You | Mode$ Hand | ReduceCost$ X | SubAbility$ DBDraw | SpellDescription$ Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on CARDNAME.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 4\nSVar:X:Count$CardCounters.OIL\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Counters|Sacrifice|Discard\nOracle:Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.\n{6}{R}, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on Vindictive Flamestoker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vindictive Flamestoker", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Wizard", "oracle_text": "Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.\n{6}{R}, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on Vindictive Flamestoker.", "power": "1", "toughness": "2"} ### Response: Name:Vindictive Flamestoker\nManaCost:R\nTypes:Creature Phyrexian Wizard\nPT:1/2\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nA:AB$ Discard | Cost$ 6 R Sac<1/CARDNAME> | Defined$ You | Mode$ Hand | ReduceCost$ X | SubAbility$ DBDraw | SpellDescription$ Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on CARDNAME.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 4\nSVar:X:Count$CardCounters.OIL\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Counters|Sacrifice|Discard\nOracle:Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.\n{6}{R}, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on Vindictive Flamestoker.
Create the Forge script for this magic card
{"name": "Gnostro, Voice of the Crags", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Chimera", "oracle_text": "{T}: Choose one. X is the number of spells you've cast this turn.\n\u2022 Scry X.\n\u2022 Gnostro, Voice of the Crags deals X damage to target creature.\n\u2022 You gain X life.", "power": "3", "toughness": "3"}
Name:Gnostro, Voice of the Crags\nManaCost:1 U R W\nTypes:Legendary Creature Chimera\nPT:3/3\nA:AB$ Charm | Cost$ T | Choices$ DBScry,DBDamage,DBGainLife | CharmNum$ 1\nSVar:DBScry:DB$ Scry | ScryNum$ X | SpellDescription$ Scry X.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target creature.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SpellDescription$ You gain X life.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nDeckHas:Ability$LifeGain\nOracle:{T}: Choose one. X is the number of spells you've cast this turn.\n• Scry X.\n• Gnostro, Voice of the Crags deals X damage to target creature.\n• You gain X life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gnostro, Voice of the Crags", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Chimera", "oracle_text": "{T}: Choose one. X is the number of spells you've cast this turn.\n\u2022 Scry X.\n\u2022 Gnostro, Voice of the Crags deals X damage to target creature.\n\u2022 You gain X life.", "power": "3", "toughness": "3"} ### Response: Name:Gnostro, Voice of the Crags\nManaCost:1 U R W\nTypes:Legendary Creature Chimera\nPT:3/3\nA:AB$ Charm | Cost$ T | Choices$ DBScry,DBDamage,DBGainLife | CharmNum$ 1\nSVar:DBScry:DB$ Scry | ScryNum$ X | SpellDescription$ Scry X.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target creature.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SpellDescription$ You gain X life.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nDeckHas:Ability$LifeGain\nOracle:{T}: Choose one. X is the number of spells you've cast this turn.\n• Scry X.\n• Gnostro, Voice of the Crags deals X damage to target creature.\n• You gain X life.
Create the Forge script for this magic card
{"name": "Needle Storm", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Needle Storm deals 4 damage to each creature with flying."}
Name:Needle Storm\nManaCost:2 G\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 2 G | NumDmg$ 4 | ValidCards$ Creature.withFlying | ValidDescription$ each creature with flying. | SpellDescription$ CARDNAME deals 4 damage to each creature with flying.\nOracle:Needle Storm deals 4 damage to each creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Needle Storm", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Needle Storm deals 4 damage to each creature with flying."} ### Response: Name:Needle Storm\nManaCost:2 G\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 2 G | NumDmg$ 4 | ValidCards$ Creature.withFlying | ValidDescription$ each creature with flying. | SpellDescription$ CARDNAME deals 4 damage to each creature with flying.\nOracle:Needle Storm deals 4 damage to each creature with flying.
Create the Forge script for this magic card
{"name": "Compelled Duel", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 until end of turn and must be blocked this turn if able."}
Name:Compelled Duel\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ HIDDEN CARDNAME must be blocked if able. | AILogic$ Pump | StackDescription$ {c:Targeted} gets +3/+3 until end of turn and must be blocked this turn if able. | SpellDescription$ Target creature gets +3/+3 until end of turn and must be blocked this turn if able.\nOracle:Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Compelled Duel", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 until end of turn and must be blocked this turn if able."} ### Response: Name:Compelled Duel\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ HIDDEN CARDNAME must be blocked if able. | AILogic$ Pump | StackDescription$ {c:Targeted} gets +3/+3 until end of turn and must be blocked this turn if able. | SpellDescription$ Target creature gets +3/+3 until end of turn and must be blocked this turn if able.\nOracle:Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
Create the Forge script for this magic card
{"name": "Seshiro the Anointed Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types."}
Name:Seshiro the Anointed Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-1\nT:Mode$ NewGame | Execute$ TrigChooseCT | TriggerZones$ Command | TriggerDescription$ At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.\nSVar:TrigChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield,Hand,Library,Graveyard,Exile,Stack,Command | AddType$ ChosenType\nOracle:Hand +0, life -1\nAt the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seshiro the Anointed Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types."} ### Response: Name:Seshiro the Anointed Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-1\nT:Mode$ NewGame | Execute$ TrigChooseCT | TriggerZones$ Command | TriggerDescription$ At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.\nSVar:TrigChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield,Hand,Library,Graveyard,Exile,Stack,Command | AddType$ ChosenType\nOracle:Hand +0, life -1\nAt the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.
Create the Forge script for this magic card
{"name": "Illustrious Wanderglyph", "mana_cost": "{4}{W}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nOther artifact creatures you control get +2/+2 as long as you have the city's blessing.\nAt the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.", "power": "2", "toughness": "2"}
Name:Illustrious Wanderglyph\nManaCost:4 W\nTypes:Artifact Creature Golem\nPT:2/2\nK:Ascend\nS:Mode$ Continuous | Affected$ Artifact.Creature+Other+YouCtrl | AddPower$ 2 | AddToughness$ 2 | Condition$ Blessing | Description$ Other artifact creatures you control get +2/+2 as long as you have the city's blessing.\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_gnome | TokenOwner$ You\nSVar:PlayMain1:TRUE\nDeckHints:Type$Artifact & Type$Creature\nDeckHas:Ability$Token & Type$Gnome\nOracle:Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)\nOther artifact creatures you control get +2/+2 as long as you have the city's blessing.\nAt the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Illustrious Wanderglyph", "mana_cost": "{4}{W}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nOther artifact creatures you control get +2/+2 as long as you have the city's blessing.\nAt the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.", "power": "2", "toughness": "2"} ### Response: Name:Illustrious Wanderglyph\nManaCost:4 W\nTypes:Artifact Creature Golem\nPT:2/2\nK:Ascend\nS:Mode$ Continuous | Affected$ Artifact.Creature+Other+YouCtrl | AddPower$ 2 | AddToughness$ 2 | Condition$ Blessing | Description$ Other artifact creatures you control get +2/+2 as long as you have the city's blessing.\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_gnome | TokenOwner$ You\nSVar:PlayMain1:TRUE\nDeckHints:Type$Artifact & Type$Creature\nDeckHas:Ability$Token & Type$Gnome\nOracle:Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)\nOther artifact creatures you control get +2/+2 as long as you have the city's blessing.\nAt the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Create the Forge script for this magic card
{"name": "Giant Dustwasp", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nSuspend 4\u2014{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "3", "toughness": "3"}
Name:Giant Dustwasp\nManaCost:3 G G\nTypes:Creature Insect\nPT:3/3\nK:Flying\nK:Suspend:4:1 G\nOracle:Flying\nSuspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Dustwasp", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nSuspend 4\u2014{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "3", "toughness": "3"} ### Response: Name:Giant Dustwasp\nManaCost:3 G G\nTypes:Creature Insect\nPT:3/3\nK:Flying\nK:Suspend:4:1 G\nOracle:Flying\nSuspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Create the Forge script for this magic card
{"name": "Clamor Shaman", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.", "power": "1", "toughness": "1"}
Name:Clamor Shaman\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:1/1\nK:Riot\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCanNotBlock | TriggerDescription$ Whenever CARDNAME attacks, target creature an opponent controls can't block this turn.\nSVar:TrigCanNotBlock:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clamor Shaman", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.", "power": "1", "toughness": "1"} ### Response: Name:Clamor Shaman\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:1/1\nK:Riot\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCanNotBlock | TriggerDescription$ Whenever CARDNAME attacks, target creature an opponent controls can't block this turn.\nSVar:TrigCanNotBlock:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.
Create the Forge script for this magic card
{"name": "Liliana's Reaver", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Deathtouch\nWhenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.", "power": "4", "toughness": "3"}
Name:Liliana's Reaver\nManaCost:2 B B\nTypes:Creature Zombie\nPT:4/3\nK:Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ MakeToken\nSVar:MakeToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True\nOracle:Deathtouch\nWhenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liliana's Reaver", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Deathtouch\nWhenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.", "power": "4", "toughness": "3"} ### Response: Name:Liliana's Reaver\nManaCost:2 B B\nTypes:Creature Zombie\nPT:4/3\nK:Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ MakeToken\nSVar:MakeToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True\nOracle:Deathtouch\nWhenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Rough"}
Name:Rough\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | ValidCards$ Creature.withoutFlying | NumDmg$ 2 | SpellDescription$ Rough deals 2 damage to each creature without flying.\nAlternateMode:Split\nOracle:Rough deals 2 damage to each creature without flying.\n\nALTERNATE\n\nName:Tumble\nManaCost:5 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 5 R | ValidCards$ Creature.withFlying | NumDmg$ 6 | SpellDescription$ Tumble deals 6 damage to each creature with flying.\nOracle:Tumble deals 6 damage to each creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rough"} ### Response: Name:Rough\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | ValidCards$ Creature.withoutFlying | NumDmg$ 2 | SpellDescription$ Rough deals 2 damage to each creature without flying.\nAlternateMode:Split\nOracle:Rough deals 2 damage to each creature without flying.\n\nALTERNATE\n\nName:Tumble\nManaCost:5 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 5 R | ValidCards$ Creature.withFlying | NumDmg$ 6 | SpellDescription$ Tumble deals 6 damage to each creature with flying.\nOracle:Tumble deals 6 damage to each creature with flying.
Create the Forge script for this magic card
{"name": "Evolution Charm", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Target creature gains flying until end of turn."}
Name:Evolution Charm\nManaCost:1 G\nTypes:Instant\nA:SP$ Charm | Cost$ 1 G | Choices$ SearchLand,Return,DoPump | CharmNum$ 1\nSVar:SearchLand:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | PrecostDesc$ Choose one — | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:Return:DB$ ChangeZone | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DoPump:DB$ Pump | ValidTgts$ Creature | KW$ Flying | TgtPrompt$ Select target creature | SpellDescription$ Target creature gains flying until end of turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n• Return target creature card from your graveyard to your hand.\n• Target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Evolution Charm", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Target creature gains flying until end of turn."} ### Response: Name:Evolution Charm\nManaCost:1 G\nTypes:Instant\nA:SP$ Charm | Cost$ 1 G | Choices$ SearchLand,Return,DoPump | CharmNum$ 1\nSVar:SearchLand:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | PrecostDesc$ Choose one — | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:Return:DB$ ChangeZone | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DoPump:DB$ Pump | ValidTgts$ Creature | KW$ Flying | TgtPrompt$ Select target creature | SpellDescription$ Target creature gains flying until end of turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n• Return target creature card from your graveyard to your hand.\n• Target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Skirk Volcanist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Morph\u2014Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.", "power": "3", "toughness": "1"}
Name:Skirk Volcanist\nManaCost:3 R\nTypes:Creature Goblin\nPT:3/1\nK:Morph:Sac<2/Mountain>\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nAI:RemoveDeck:All\nOracle:Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skirk Volcanist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Morph\u2014Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.", "power": "3", "toughness": "1"} ### Response: Name:Skirk Volcanist\nManaCost:3 R\nTypes:Creature Goblin\nPT:3/1\nK:Morph:Sac<2/Mountain>\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nAI:RemoveDeck:All\nOracle:Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
Create the Forge script for this magic card
{"name": "Llanowar Envoy", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "{1}{G}: Add one mana of any color.", "power": "3", "toughness": "2"}
Name:Llanowar Envoy\nManaCost:2 G\nTypes:Creature Elf Scout\nPT:3/2\nA:AB$ Mana | Cost$ 1 G | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:{1}{G}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Llanowar Envoy", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "{1}{G}: Add one mana of any color.", "power": "3", "toughness": "2"} ### Response: Name:Llanowar Envoy\nManaCost:2 G\nTypes:Creature Elf Scout\nPT:3/2\nA:AB$ Mana | Cost$ 1 G | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:{1}{G}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Secret Door", "mana_cost": "{U}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender\n{4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)", "power": "0", "toughness": "4"}
Name:Secret Door\nManaCost:U\nTypes:Artifact Creature Wall\nPT:0/4\nK:Defender\nA:AB$ Venture | Cost$ 4 U | SorcerySpeed$ True | SpellDescription$ Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)\nOracle:Defender\n{4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Secret Door", "mana_cost": "{U}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender\n{4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)", "power": "0", "toughness": "4"} ### Response: Name:Secret Door\nManaCost:U\nTypes:Artifact Creature Wall\nPT:0/4\nK:Defender\nA:AB$ Venture | Cost$ 4 U | SorcerySpeed$ True | SpellDescription$ Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)\nOracle:Defender\n{4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Create the Forge script for this magic card
{"name": "Geyserfield Stalker", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nLandfall \u2014 Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.", "power": "3", "toughness": "2"}
Name:Geyserfield Stalker\nManaCost:4 B\nTypes:Creature Elemental\nPT:3/2\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nLandfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geyserfield Stalker", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nLandfall \u2014 Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Geyserfield Stalker\nManaCost:4 B\nTypes:Creature Elemental\nPT:3/2\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nLandfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Riptide Chronologist", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.", "power": "1", "toughness": "3"}
Name:Riptide Chronologist\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:1/3\nA:AB$ ChooseType | Cost$ U Sac<1/CARDNAME> | Type$ Creature | SubAbility$ DBUntapAll | SpellDescription$ Untap all creatures of the creature type of your choice.\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.ChosenType\nAI:RemoveDeck:All\nOracle:{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riptide Chronologist", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.", "power": "1", "toughness": "3"} ### Response: Name:Riptide Chronologist\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:1/3\nA:AB$ ChooseType | Cost$ U Sac<1/CARDNAME> | Type$ Creature | SubAbility$ DBUntapAll | SpellDescription$ Untap all creatures of the creature type of your choice.\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.ChosenType\nAI:RemoveDeck:All\nOracle:{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
Create the Forge script for this magic card
{"name": "Tracker", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human", "oracle_text": "{G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.", "power": "2", "toughness": "2"}
Name:Tracker\nManaCost:2 G\nTypes:Creature Human\nPT:2/2\nA:AB$ DealDamage | Cost$ G G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DamageThis | SpellDescription$ CARDNAME deals damage equal to its power to target creature. That creature deals damage equal to its power to CARDNAME.\nSVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y\nSVar:X:Count$CardPower\nSVar:Y:Targeted$CardPower\nOracle:{G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tracker", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human", "oracle_text": "{G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.", "power": "2", "toughness": "2"} ### Response: Name:Tracker\nManaCost:2 G\nTypes:Creature Human\nPT:2/2\nA:AB$ DealDamage | Cost$ G G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DamageThis | SpellDescription$ CARDNAME deals damage equal to its power to target creature. That creature deals damage equal to its power to CARDNAME.\nSVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y\nSVar:X:Count$CardPower\nSVar:Y:Targeted$CardPower\nOracle:{G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
Create the Forge script for this magic card
{"name": "Hinterland Harbor", "mana_cost": "", "type_line": "Land", "oracle_text": "Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.\n{T}: Add {G} or {U}."}
Name:Hinterland Harbor\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Forest.YouCtrl,Island.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Forest or an Island.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nOracle:Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.\n{T}: Add {G} or {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hinterland Harbor", "mana_cost": "", "type_line": "Land", "oracle_text": "Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.\n{T}: Add {G} or {U}."} ### Response: Name:Hinterland Harbor\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Forest.YouCtrl,Island.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Forest or an Island.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nOracle:Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.\n{T}: Add {G} or {U}.
Create the Forge script for this magic card
{"name": "Paladin of Predation", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Phyrexian Knight", "oracle_text": "Toxic 6 (Players dealt combat damage by this creature also get six poison counters.)\nPaladin of Predation can't be blocked by creatures with power 2 or less.", "power": "6", "toughness": "7"}
Name:Paladin of Predation\nManaCost:5 G G\nTypes:Creature Phyrexian Knight\nPT:6/7\nK:Toxic:6\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nOracle:Toxic 6 (Plavers dealt combat damage by this creature also get six poison counters.)\nPaladin of Predation can't be blocked by creatures with power 2 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Paladin of Predation", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Phyrexian Knight", "oracle_text": "Toxic 6 (Players dealt combat damage by this creature also get six poison counters.)\nPaladin of Predation can't be blocked by creatures with power 2 or less.", "power": "6", "toughness": "7"} ### Response: Name:Paladin of Predation\nManaCost:5 G G\nTypes:Creature Phyrexian Knight\nPT:6/7\nK:Toxic:6\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nOracle:Toxic 6 (Plavers dealt combat damage by this creature also get six poison counters.)\nPaladin of Predation can't be blocked by creatures with power 2 or less.
Create the Forge script for this magic card
{"name": "Circle of Elders", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Vigilance\nFormidable \u2014 {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater.", "power": "2", "toughness": "4"}
Name:Circle of Elders\nManaCost:2 G G\nTypes:Creature Human Shaman\nPT:2/4\nK:Vigilance\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 3 | CheckSVar$ FormidableTest | SVarCompare$ GE8 | PrecostDesc$ Formidable — | SpellDescription$ Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater.\nSVar:FormidableTest:Count$SumPower_Creature.YouCtrl\nOracle:Vigilance\nFormidable — {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Circle of Elders", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Vigilance\nFormidable \u2014 {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater.", "power": "2", "toughness": "4"} ### Response: Name:Circle of Elders\nManaCost:2 G G\nTypes:Creature Human Shaman\nPT:2/4\nK:Vigilance\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 3 | CheckSVar$ FormidableTest | SVarCompare$ GE8 | PrecostDesc$ Formidable — | SpellDescription$ Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater.\nSVar:FormidableTest:Count$SumPower_Creature.YouCtrl\nOracle:Vigilance\nFormidable — {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater.
Create the Forge script for this magic card
{"name": "Grimdancer", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Nightmare", "oracle_text": "Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.", "power": "3", "toughness": "3"}
Name:Grimdancer\nManaCost:1 B B\nTypes:Creature Nightmare\nPT:3/3\nK:ETBReplacement:Other:CounterChoice\nSVar:CounterChoice:DB$ PutCounter | ETB$ True | CounterType$ Menace,Deathtouch,Lifelink | ChooseDifferent$ 2 | SpellDescription$ CARDNAME enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.\nDeckHas:Ability$Counters|LifeGain\nOracle:Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grimdancer", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Nightmare", "oracle_text": "Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.", "power": "3", "toughness": "3"} ### Response: Name:Grimdancer\nManaCost:1 B B\nTypes:Creature Nightmare\nPT:3/3\nK:ETBReplacement:Other:CounterChoice\nSVar:CounterChoice:DB$ PutCounter | ETB$ True | CounterType$ Menace,Deathtouch,Lifelink | ChooseDifferent$ 2 | SpellDescription$ CARDNAME enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.\nDeckHas:Ability$Counters|LifeGain\nOracle:Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.
Create the Forge script for this magic card
{"name": "Yavimaya Iconoclast", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Kicker {R} (You may pay an additional {R} as you cast this spell.)\nTrample\nWhen Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.", "power": "3", "toughness": "2"}
Name:Yavimaya Iconoclast\nManaCost:1 G\nTypes:Creature Elf\nPT:3/2\nK:Kicker:R\nK:Trample\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | KW$ Haste\nDeckHints:Color$Red\nOracle:Kicker {R} (You may pay an additional {R} as you cast this spell.)\nTrample\nWhen Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yavimaya Iconoclast", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Kicker {R} (You may pay an additional {R} as you cast this spell.)\nTrample\nWhen Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Yavimaya Iconoclast\nManaCost:1 G\nTypes:Creature Elf\nPT:3/2\nK:Kicker:R\nK:Trample\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | KW$ Haste\nDeckHints:Color$Red\nOracle:Kicker {R} (You may pay an additional {R} as you cast this spell.)\nTrample\nWhen Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Rise of Extus", "mana_cost": "{4}{W/B}{W/B}", "type_line": "Sorcery", "oracle_text": "Exile target creature. Exile up to one target instant or sorcery card from a graveyard.\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)"}
Name:Rise of Extus\nManaCost:4 W/B W/B\nTypes:Sorcery\nA:SP$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBExile | SpellDescription$ Exile target creature.\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select up to one target instant or sorcery card from a graveyard | SubAbility$ DBLearn | SpellDescription$ Exile up to one target instant or sorcery card from a graveyard.\nSVar:DBLearn:DB$ Learn | SpellDescription$ Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nOracle:Exile target creature. Exile up to one target instant or sorcery card from a graveyard.\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rise of Extus", "mana_cost": "{4}{W/B}{W/B}", "type_line": "Sorcery", "oracle_text": "Exile target creature. Exile up to one target instant or sorcery card from a graveyard.\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)"} ### Response: Name:Rise of Extus\nManaCost:4 W/B W/B\nTypes:Sorcery\nA:SP$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBExile | SpellDescription$ Exile target creature.\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select up to one target instant or sorcery card from a graveyard | SubAbility$ DBLearn | SpellDescription$ Exile up to one target instant or sorcery card from a graveyard.\nSVar:DBLearn:DB$ Learn | SpellDescription$ Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nOracle:Exile target creature. Exile up to one target instant or sorcery card from a graveyard.\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Create the Forge script for this magic card
{"name": "Royal Falcon", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying", "power": "1", "toughness": "1"}
Name:Royal Falcon\nManaCost:1 W\nTypes:Creature Bird\nPT:1/1\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Royal Falcon", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying", "power": "1", "toughness": "1"} ### Response: Name:Royal Falcon\nManaCost:1 W\nTypes:Creature Bird\nPT:1/1\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Foot Soldiers", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "2", "toughness": "4"}
Name:Foot Soldiers\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/4\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foot Soldiers", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "2", "toughness": "4"} ### Response: Name:Foot Soldiers\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/4\nOracle:
Create the Forge script for this magic card
{"name": "Blow Your House Down", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Up to three target creatures can't block this turn. Destroy any of them that are Walls."}
Name:Blow Your House Down\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 3 | RememberTargets$ True | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | TgtPrompt$ Select up to three target creatures | SubAbility$ DBDestroy | StackDescription$ REP Up to three target creatures_{c:Targeted} | SpellDescription$ Up to three target creatures can't block this turn.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Wall.IsRemembered | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ Destroy any of them that are Walls.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blow Your House Down", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Up to three target creatures can't block this turn. Destroy any of them that are Walls."} ### Response: Name:Blow Your House Down\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 3 | RememberTargets$ True | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | TgtPrompt$ Select up to three target creatures | SubAbility$ DBDestroy | StackDescription$ REP Up to three target creatures_{c:Targeted} | SpellDescription$ Up to three target creatures can't block this turn.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Wall.IsRemembered | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ Destroy any of them that are Walls.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Create the Forge script for this magic card
{"name": "Akoum Boulderfoot", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.", "power": "4", "toughness": "5"}
Name:Akoum Boulderfoot\nManaCost:4 R R\nTypes:Creature Giant Warrior\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Akoum Boulderfoot", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.", "power": "4", "toughness": "5"} ### Response: Name:Akoum Boulderfoot\nManaCost:4 R R\nTypes:Creature Giant Warrior\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Geist Trappers", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Geist Trappers is paired with another creature, both creatures have reach.", "power": "3", "toughness": "5"}
Name:Geist Trappers\nManaCost:4 G\nTypes:Creature Human Warrior\nPT:3/5\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Reach | Description$ As long as CARDNAME is paired with another creature, both creatures have reach.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Geist Trappers is paired with another creature, both creatures have reach.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geist Trappers", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Geist Trappers is paired with another creature, both creatures have reach.", "power": "3", "toughness": "5"} ### Response: Name:Geist Trappers\nManaCost:4 G\nTypes:Creature Human Warrior\nPT:3/5\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Reach | Description$ As long as CARDNAME is paired with another creature, both creatures have reach.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Geist Trappers is paired with another creature, both creatures have reach.
Create the Forge script for this magic card
{"name": "Planar Outburst", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all nonland creatures.\nAwaken 4\u2014{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
Name:Planar Outburst\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 W W | ValidCards$ Creature.nonLand | SpellDescription$ Destroy all nonland creatures.\nK:Awaken:4:5 W W W\nDeckHints:Keyword$Awaken\nOracle:Destroy all nonland creatures.\nAwaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Planar Outburst", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all nonland creatures.\nAwaken 4\u2014{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"} ### Response: Name:Planar Outburst\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 W W | ValidCards$ Creature.nonLand | SpellDescription$ Destroy all nonland creatures.\nK:Awaken:4:5 W W W\nDeckHints:Keyword$Awaken\nOracle:Destroy all nonland creatures.\nAwaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Create the Forge script for this magic card
{"name": "Flow of Knowledge", "mana_cost": "{4}{U}", "type_line": "Instant", "oracle_text": "Draw a card for each Island you control, then discard two cards."}
Name:Flow of Knowledge\nManaCost:4 U\nTypes:Instant\nA:SP$ Draw | NumCards$ X | SubAbility$ DBDiscard | SpellDescription$ Draw a card for each Island you control, then discard two cards.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 2\nSVar:X:Count$Valid Island.YouCtrl\nDeckHas:Ability$Discard\nOracle:Draw a card for each Island you control, then discard two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flow of Knowledge", "mana_cost": "{4}{U}", "type_line": "Instant", "oracle_text": "Draw a card for each Island you control, then discard two cards."} ### Response: Name:Flow of Knowledge\nManaCost:4 U\nTypes:Instant\nA:SP$ Draw | NumCards$ X | SubAbility$ DBDiscard | SpellDescription$ Draw a card for each Island you control, then discard two cards.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 2\nSVar:X:Count$Valid Island.YouCtrl\nDeckHas:Ability$Discard\nOracle:Draw a card for each Island you control, then discard two cards.
Create the Forge script for this magic card
{"name": "Surrak Dragonclaw", "mana_cost": "{2}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Flash\nThis spell can't be countered.\nCreature spells you control can't be countered.\nOther creatures you control have trample.", "power": "6", "toughness": "6"}
Name:Surrak Dragonclaw\nManaCost:2 G U R\nTypes:Legendary Creature Human Warrior\nPT:6/6\nK:Flash\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nR:Event$ Counter | ValidSA$ Spell.Creature+YouCtrl | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Creature spells you control can't be countered.\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nSVar:PlayMain1:TRUE\nOracle:Flash\nThis spell can't be countered.\nCreature spells you control can't be countered.\nOther creatures you control have trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surrak Dragonclaw", "mana_cost": "{2}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Flash\nThis spell can't be countered.\nCreature spells you control can't be countered.\nOther creatures you control have trample.", "power": "6", "toughness": "6"} ### Response: Name:Surrak Dragonclaw\nManaCost:2 G U R\nTypes:Legendary Creature Human Warrior\nPT:6/6\nK:Flash\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nR:Event$ Counter | ValidSA$ Spell.Creature+YouCtrl | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Creature spells you control can't be countered.\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nSVar:PlayMain1:TRUE\nOracle:Flash\nThis spell can't be countered.\nCreature spells you control can't be countered.\nOther creatures you control have trample.
Create the Forge script for this magic card
{"name": "Bonus Round", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy."}
Name:Bonus Round\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ Effect | Cost$ 1 R R | Triggers$ TrigSpellCast | SpellDescription$ Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.\nSVar:TrigSpellCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | TriggerZones$ Command | ValidActivatingPlayer$ Player | Execute$ TrigCopySpell | TriggerDescription$ Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | Controller$ TriggeredCardController | MayChooseTarget$ True\nDeckNeeds:Type$Instant|Sorcery\nAI:RemoveDeck:Random\nSVar:PlayMain1:TRUE\nOracle:Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bonus Round", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy."} ### Response: Name:Bonus Round\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ Effect | Cost$ 1 R R | Triggers$ TrigSpellCast | SpellDescription$ Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.\nSVar:TrigSpellCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | TriggerZones$ Command | ValidActivatingPlayer$ Player | Execute$ TrigCopySpell | TriggerDescription$ Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | Controller$ TriggeredCardController | MayChooseTarget$ True\nDeckNeeds:Type$Instant|Sorcery\nAI:RemoveDeck:Random\nSVar:PlayMain1:TRUE\nOracle:Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Boggart Harbinger", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.", "power": "2", "toughness": "1"}
Name:Boggart Harbinger\nManaCost:2 B\nTypes:Creature Goblin Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Goblin | ChangeNum$ 1 | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nOracle:When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boggart Harbinger", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.", "power": "2", "toughness": "1"} ### Response: Name:Boggart Harbinger\nManaCost:2 B\nTypes:Creature Goblin Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Goblin | ChangeNum$ 1 | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nOracle:When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
Create the Forge script for this magic card
{"name": "Tanglespan Lookout", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Satyr", "oracle_text": "Whenever an Aura enters the battlefield under your control, draw a card.", "power": "2", "toughness": "3"}
Name:Tanglespan Lookout\nManaCost:2 G\nTypes:Creature Satyr\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Aura.YouCtrl | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever an Aura enters the battlefield under your control, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Type$Aura\nOracle:Whenever an Aura enters the battlefield under your control, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tanglespan Lookout", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Satyr", "oracle_text": "Whenever an Aura enters the battlefield under your control, draw a card.", "power": "2", "toughness": "3"} ### Response: Name:Tanglespan Lookout\nManaCost:2 G\nTypes:Creature Satyr\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Aura.YouCtrl | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever an Aura enters the battlefield under your control, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Type$Aura\nOracle:Whenever an Aura enters the battlefield under your control, draw a card.
Create the Forge script for this magic card
{"name": "Intercessor's Arrest", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nEnchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities."}
Name:Intercessor's Arrest\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | ValidTgts$ Permanent | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME can't crew Vehicles. | Description$ Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated.nonManaAbility\nOracle:Enchant permanent\nEnchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Intercessor's Arrest", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nEnchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities."} ### Response: Name:Intercessor's Arrest\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | ValidTgts$ Permanent | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME can't crew Vehicles. | Description$ Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated.nonManaAbility\nOracle:Enchant permanent\nEnchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Create the Forge script for this magic card
{"name": "Willow Geist", "mana_cost": "{G}", "type_line": "Creature \u2014 Treefolk Spirit", "oracle_text": "Trample\nWhenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.\nWhen Willow Geist dies, you gain life equal to its power.", "power": "1", "toughness": "1"}
Name:Willow Geist\nManaCost:G\nTypes:Creature Treefolk Spirit\nPT:1/1\nK:Trample\nT:Mode$ ChangesZoneAll | ValidCards$ Card.YouOwn | Origin$ Graveyard | Destination$ Any | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever one or more cards leave your graveyard, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain life equal to its power.\nSVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Counters|LifeGain\nDeckNeeds:Ability$Graveyard\nOracle:Trample\nWhenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.\nWhen Willow Geist dies, you gain life equal to its power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Willow Geist", "mana_cost": "{G}", "type_line": "Creature \u2014 Treefolk Spirit", "oracle_text": "Trample\nWhenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.\nWhen Willow Geist dies, you gain life equal to its power.", "power": "1", "toughness": "1"} ### Response: Name:Willow Geist\nManaCost:G\nTypes:Creature Treefolk Spirit\nPT:1/1\nK:Trample\nT:Mode$ ChangesZoneAll | ValidCards$ Card.YouOwn | Origin$ Graveyard | Destination$ Any | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever one or more cards leave your graveyard, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain life equal to its power.\nSVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Counters|LifeGain\nDeckNeeds:Ability$Graveyard\nOracle:Trample\nWhenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.\nWhen Willow Geist dies, you gain life equal to its power.
Create the Forge script for this magic card
{"name": "Glacial Fortress", "mana_cost": "", "type_line": "Land", "oracle_text": "Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.\n{T}: Add {W} or {U}."}
Name:Glacial Fortress\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Plains.YouCtrl,Island.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Plains or an Island.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.\n{T}: Add {W} or {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glacial Fortress", "mana_cost": "", "type_line": "Land", "oracle_text": "Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.\n{T}: Add {W} or {U}."} ### Response: Name:Glacial Fortress\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Plains.YouCtrl,Island.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Plains or an Island.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.\n{T}: Add {W} or {U}.
Create the Forge script for this magic card
{"name": "Choked Estuary", "mana_cost": "", "type_line": "Land", "oracle_text": "As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.\n{T}: Add {U} or {B}."}
Name:Choked Estuary\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Island,Swamp/Island or Swamp> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nOracle:As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.\n{T}: Add {U} or {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Choked Estuary", "mana_cost": "", "type_line": "Land", "oracle_text": "As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.\n{T}: Add {U} or {B}."} ### Response: Name:Choked Estuary\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Island,Swamp/Island or Swamp> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nOracle:As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.\n{T}: Add {U} or {B}.
Create the Forge script for this magic card
{"name": "Blue Scarab", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't be blocked by blue creatures.\nEnchanted creature gets +2/+2 as long as an opponent controls a blue permanent."}
Name:Blue Scarab\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy | ValidBlocker$ Creature.Blue | Description$ Enchanted creature can't be blocked by blue creatures.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Permanent.Blue+OppCtrl | Description$ Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.\nAI:RemoveDeck:Random\nOracle:Enchant creature\nEnchanted creature can't be blocked by blue creatures.\nEnchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blue Scarab", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't be blocked by blue creatures.\nEnchanted creature gets +2/+2 as long as an opponent controls a blue permanent."} ### Response: Name:Blue Scarab\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy | ValidBlocker$ Creature.Blue | Description$ Enchanted creature can't be blocked by blue creatures.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Permanent.Blue+OppCtrl | Description$ Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.\nAI:RemoveDeck:Random\nOracle:Enchant creature\nEnchanted creature can't be blocked by blue creatures.\nEnchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Create the Forge script for this magic card
{"name": "Soulsworn Spirit", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Soulsworn Spirit can't be blocked.\nWhen Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)", "power": "2", "toughness": "1"}
Name:Soulsworn Spirit\nManaCost:3 U\nTypes:Creature Spirit\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nSVar:Detain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain.\nSVar:PlayMain1:TRUE\nOracle:Soulsworn Spirit can't be blocked.\nWhen Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soulsworn Spirit", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Soulsworn Spirit can't be blocked.\nWhen Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)", "power": "2", "toughness": "1"} ### Response: Name:Soulsworn Spirit\nManaCost:3 U\nTypes:Creature Spirit\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nSVar:Detain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain.\nSVar:PlayMain1:TRUE\nOracle:Soulsworn Spirit can't be blocked.\nWhen Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Create the Forge script for this magic card
{"name": "Prowl, Stoic Strategist"}
Name:Prowl, Stoic Strategist\nManaCost:3 W\nTypes:Legendary Artifact Creature Robot\nPT:3/3\nK:More Than Meets the Eye:2 W\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever NICKNAME attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.Other+tapped,Vehicle.Other+tapped | TgtPrompt$ Select up to one other target tapped creature or Vehicle | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ Play | ForgetOnMoved$ Exile | EffectOwner$ TargetedOwner | Duration$ Permanent\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as that card remains exiled, its owner may play it.\nT:Mode$ SpellCast | ValidCard$ Card.ExiledWithSourceLKI | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a player plays a card exiled with NICKNAME, you draw a card and convert NICKNAME.\nT:Mode$ LandPlayed | ValidCard$ Card.ExiledWithSourceLKI | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever a player plays a card exiled with NICKNAME, you draw a card and convert NICKNAME.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:More Than Meets the Eye {2}{W} (You may cast this card converted for {2}{W}}.)\nWhenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.\nWhenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.\n\nALTERNATE\n\nName:Prowl, Pursuit Vehicle\nManaCost:no cost\nColors:white\nTypes:Legendary Artifact Vehicle\nPT:2/3\nK:Living metal\nT:Mode$ ChangesZone | ValidCard$ Creature.YouCtrl+Other,Vehicle.YouCtrl+Other | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on NICKNAME. If this is the second time this ability has resolved this turn, convert NICKNAME.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ P1P1 | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | Mode$ Transform | ConditionCheckSVar$ TrigAmount | ConditionSVarCompare$ EQ2\nSVar:TrigAmount:Count$ResolvedThisTurn\nDeckHas:Ability$Counters\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nWhenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prowl, Stoic Strategist"} ### Response: Name:Prowl, Stoic Strategist\nManaCost:3 W\nTypes:Legendary Artifact Creature Robot\nPT:3/3\nK:More Than Meets the Eye:2 W\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever NICKNAME attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.Other+tapped,Vehicle.Other+tapped | TgtPrompt$ Select up to one other target tapped creature or Vehicle | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ Play | ForgetOnMoved$ Exile | EffectOwner$ TargetedOwner | Duration$ Permanent\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as that card remains exiled, its owner may play it.\nT:Mode$ SpellCast | ValidCard$ Card.ExiledWithSourceLKI | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a player plays a card exiled with NICKNAME, you draw a card and convert NICKNAME.\nT:Mode$ LandPlayed | ValidCard$ Card.ExiledWithSourceLKI | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever a player plays a card exiled with NICKNAME, you draw a card and convert NICKNAME.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:More Than Meets the Eye {2}{W} (You may cast this card converted for {2}{W}}.)\nWhenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.\nWhenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.\n\nALTERNATE\n\nName:Prowl, Pursuit Vehicle\nManaCost:no cost\nColors:white\nTypes:Legendary Artifact Vehicle\nPT:2/3\nK:Living metal\nT:Mode$ ChangesZone | ValidCard$ Creature.YouCtrl+Other,Vehicle.YouCtrl+Other | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on NICKNAME. If this is the second time this ability has resolved this turn, convert NICKNAME.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ P1P1 | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | Mode$ Transform | ConditionCheckSVar$ TrigAmount | ConditionSVarCompare$ EQ2\nSVar:TrigAmount:Count$ResolvedThisTurn\nDeckHas:Ability$Counters\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nWhenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.
Create the Forge script for this magic card
{"name": "Binding Mummy", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.", "power": "2", "toughness": "2"}
Name:Binding Mummy\nManaCost:1 W\nTypes:Creature Zombie\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Zombie.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature\nOracle:Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Binding Mummy", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.", "power": "2", "toughness": "2"} ### Response: Name:Binding Mummy\nManaCost:1 W\nTypes:Creature Zombie\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Zombie.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature\nOracle:Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
Create the Forge script for this magic card
{"name": "Sulfuric Vapors", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead."}
Name:Sulfuric Vapors\nManaCost:3 R\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Spell.Red | ValidTarget$ Permanent,Player | ReplaceWith$ DmgPlus1 | Description$ If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nSVar:DmgPlus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Plus.1\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sulfuric Vapors", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead."} ### Response: Name:Sulfuric Vapors\nManaCost:3 R\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Spell.Red | ValidTarget$ Permanent,Player | ReplaceWith$ DmgPlus1 | Description$ If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nSVar:DmgPlus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Plus.1\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Create the Forge script for this magic card
{"name": "Ray of Enfeeblement", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead."}
Name:Ray of Enfeeblement\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | NumAtt$ -4 | NumDef$ -X | SpellDescription$ Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.\nSVar:X:Count$Compare Y GE1.4.1\nSVar:Y:Targeted$Valid Creature.White\nOracle:Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ray of Enfeeblement", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead."} ### Response: Name:Ray of Enfeeblement\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | NumAtt$ -4 | NumDef$ -X | SpellDescription$ Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.\nSVar:X:Count$Compare Y GE1.4.1\nSVar:Y:Targeted$Valid Creature.White\nOracle:Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.