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Create the Forge script for this magic card
{"name": "Celestial Gatekeeper", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird Cleric", "oracle_text": "Flying\nWhen Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.", "power": "2", "toughness": "2"}
Name:Celestial Gatekeeper\nManaCost:3 W W\nTypes:Creature Bird Cleric\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.Bird,Permanent.Cleric | TargetsWithDefinedController$ TriggeredCardController | TargetMin$ 0 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Battlefield\nOracle:Flying\nWhen Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Celestial Gatekeeper", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird Cleric", "oracle_text": "Flying\nWhen Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.", "power": "2", "toughness": "2"} ### Response: Name:Celestial Gatekeeper\nManaCost:3 W W\nTypes:Creature Bird Cleric\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.Bird,Permanent.Cleric | TargetsWithDefinedController$ TriggeredCardController | TargetMin$ 0 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Battlefield\nOracle:Flying\nWhen Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Throwing Knife", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nWhenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Throwing Knife\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature attacks, you may sacrifice CARDNAME. If you do, CARDNAME deals 2 damage to any target.\nSVar:TrigDamage:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2\nAI:RemoveDeck:All\nOracle:Equipped creature gets +2/+0.\nWhenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Throwing Knife", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nWhenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Throwing Knife\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature attacks, you may sacrifice CARDNAME. If you do, CARDNAME deals 2 damage to any target.\nSVar:TrigDamage:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2\nAI:RemoveDeck:All\nOracle:Equipped creature gets +2/+0.\nWhenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Giant Scorpion", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Scorpion", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)", "power": "1", "toughness": "3"}
Name:Giant Scorpion\nManaCost:2 B\nTypes:Creature Scorpion\nPT:1/3\nK:Deathtouch\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Scorpion", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Scorpion", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)", "power": "1", "toughness": "3"} ### Response: Name:Giant Scorpion\nManaCost:2 B\nTypes:Creature Scorpion\nPT:1/3\nK:Deathtouch\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Create the Forge script for this magic card
{"name": "Simic Basilisk", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Basilisk Mutant", "oracle_text": "Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains \"Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.\"", "power": "0", "toughness": "0"}
Name:Simic Basilisk\nManaCost:4 G G\nTypes:Creature Basilisk Mutant\nPT:0/0\nK:Graft:3\nA:AB$ Animate | Cost$ 1 G | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter on it | Triggers$ DestroyTrigger | SpellDescription$ Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."\nSVar:DestroyTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat.\nSVar:DelTrigSimic:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroySimic | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.\nSVar:TrigDestroySimic:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nSVar:AIGraftPreference:DontMoveCounterIfLethal\nAI:RemoveDeck:All\nOracle:Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Simic Basilisk", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Basilisk Mutant", "oracle_text": "Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains \"Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.\"", "power": "0", "toughness": "0"} ### Response: Name:Simic Basilisk\nManaCost:4 G G\nTypes:Creature Basilisk Mutant\nPT:0/0\nK:Graft:3\nA:AB$ Animate | Cost$ 1 G | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter on it | Triggers$ DestroyTrigger | SpellDescription$ Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."\nSVar:DestroyTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat.\nSVar:DelTrigSimic:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroySimic | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.\nSVar:TrigDestroySimic:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nSVar:AIGraftPreference:DontMoveCounterIfLethal\nAI:RemoveDeck:All\nOracle:Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
Create the Forge script for this magic card
{"name": "Geier Reach Bandit"}
Name:Geier Reach Bandit\nManaCost:2 R\nTypes:Creature Human Rogue Werewolf\nPT:3/2\nK:Haste\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:Haste\nAt the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.\n\nALTERNATE\n\nName:Vildin-Pack Alpha\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Werewolf.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigTransform1 | TriggerDescription$ Whenever a Werewolf enters the battlefield under your control, you may transform it.\nSVar:TrigTransform1:DB$ SetState | Defined$ TriggeredCard | Mode$ Transform\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform2 | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform2:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Whenever a Werewolf enters the battlefield under your control, you may transform it.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geier Reach Bandit"} ### Response: Name:Geier Reach Bandit\nManaCost:2 R\nTypes:Creature Human Rogue Werewolf\nPT:3/2\nK:Haste\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:Haste\nAt the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.\n\nALTERNATE\n\nName:Vildin-Pack Alpha\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Werewolf.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigTransform1 | TriggerDescription$ Whenever a Werewolf enters the battlefield under your control, you may transform it.\nSVar:TrigTransform1:DB$ SetState | Defined$ TriggeredCard | Mode$ Transform\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform2 | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform2:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Whenever a Werewolf enters the battlefield under your control, you may transform it.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
Create the Forge script for this magic card
{"name": "Swiftgear Drake", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Drake", "oracle_text": "Flying, haste\nWhen Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.", "power": "2", "toughness": "4"}
Name:Swiftgear Drake\nManaCost:5\nTypes:Artifact Creature Drake\nPT:2/4\nK:Flying\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Card | TgtPrompt$ Select up to one target card in a graveyard | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:Random\nOracle:Flying, haste\nWhen Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swiftgear Drake", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Drake", "oracle_text": "Flying, haste\nWhen Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.", "power": "2", "toughness": "4"} ### Response: Name:Swiftgear Drake\nManaCost:5\nTypes:Artifact Creature Drake\nPT:2/4\nK:Flying\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Card | TgtPrompt$ Select up to one target card in a graveyard | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:Random\nOracle:Flying, haste\nWhen Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.
Create the Forge script for this magic card
{"name": "Marisi, Breaker of the Coil", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Cat Warrior", "oracle_text": "Your opponents can't cast spells during combat.\nWhenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)", "power": "5", "toughness": "4"}
Name:Marisi, Breaker of the Coil\nManaCost:1 R G W\nTypes:Legendary Creature Cat Warrior\nPT:5/4\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player.Opponent | Phases$ BeginCombat->EndCombat | Description$ Your opponents can't cast spells during combat.\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGoad | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | Defined$ Valid Creature.ControlledBy Player.TriggeredTarget\nSVar:PlayMain1:TRUE\nOracle:Your opponents can't cast spells during combat.\nWhenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marisi, Breaker of the Coil", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Cat Warrior", "oracle_text": "Your opponents can't cast spells during combat.\nWhenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)", "power": "5", "toughness": "4"} ### Response: Name:Marisi, Breaker of the Coil\nManaCost:1 R G W\nTypes:Legendary Creature Cat Warrior\nPT:5/4\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player.Opponent | Phases$ BeginCombat->EndCombat | Description$ Your opponents can't cast spells during combat.\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGoad | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | Defined$ Valid Creature.ControlledBy Player.TriggeredTarget\nSVar:PlayMain1:TRUE\nOracle:Your opponents can't cast spells during combat.\nWhenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Create the Forge script for this magic card
{"name": "Hymn to Tourach", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards at random."}
Name:Hymn to Tourach\nManaCost:B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ B B | ValidTgts$ Player | NumCards$ 2 | Mode$ Random | SpellDescription$ Target player discards two cards at random.\nOracle:Target player discards two cards at random.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hymn to Tourach", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards at random."} ### Response: Name:Hymn to Tourach\nManaCost:B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ B B | ValidTgts$ Player | NumCards$ 2 | Mode$ Random | SpellDescription$ Target player discards two cards at random.\nOracle:Target player discards two cards at random.
Create the Forge script for this magic card
{"name": "Muzzio, Visionary Architect", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.", "power": "1", "toughness": "3"}
Name:Muzzio, Visionary Architect\nManaCost:1 U U\nTypes:Legendary Creature Human Artificer\nPT:1/3\nA:AB$ Dig | Cost$ 3 U T | DigNum$ X | Optional$ True | ChangeValid$ Artifact | DestinationZone$ Battlefield | AILogic$ AtOppEOT | SpellDescription$ Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.\nSVar:X:Count$Valid Artifact.YouCtrl$GreatestCMC\nOracle:{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Muzzio, Visionary Architect", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.", "power": "1", "toughness": "3"} ### Response: Name:Muzzio, Visionary Architect\nManaCost:1 U U\nTypes:Legendary Creature Human Artificer\nPT:1/3\nA:AB$ Dig | Cost$ 3 U T | DigNum$ X | Optional$ True | ChangeValid$ Artifact | DestinationZone$ Battlefield | AILogic$ AtOppEOT | SpellDescription$ Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.\nSVar:X:Count$Valid Artifact.YouCtrl$GreatestCMC\nOracle:{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Briarberry Cohort", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Soldier", "oracle_text": "Flying\nBriarberry Cohort gets +1/+1 as long as you control another blue creature.", "power": "1", "toughness": "1"}
Name:Briarberry Cohort\nManaCost:1 U\nTypes:Creature Faerie Soldier\nPT:1/1\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Creature.Other+Blue+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control another blue creature.\nSVar:BuffedBy:Creature.Blue\nOracle:Flying\nBriarberry Cohort gets +1/+1 as long as you control another blue creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Briarberry Cohort", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Soldier", "oracle_text": "Flying\nBriarberry Cohort gets +1/+1 as long as you control another blue creature.", "power": "1", "toughness": "1"} ### Response: Name:Briarberry Cohort\nManaCost:1 U\nTypes:Creature Faerie Soldier\nPT:1/1\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Creature.Other+Blue+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control another blue creature.\nSVar:BuffedBy:Creature.Blue\nOracle:Flying\nBriarberry Cohort gets +1/+1 as long as you control another blue creature.
Create the Forge script for this magic card
{"name": "Wood Sage", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.", "power": "1", "toughness": "1"}
Name:Wood Sage\nManaCost:G U\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ NameCard | Cost$ T | Defined$ You | ValidCards$ Card.Creature | ValidDesc$ creature | SubAbility$ DBDig | SpellDescription$ Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.\nSVar:DBDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card.NamedCard | DestinationZone2$ Graveyard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearNamedCard$ True\nAI:RemoveDeck:All\nOracle:{T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wood Sage", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.", "power": "1", "toughness": "1"} ### Response: Name:Wood Sage\nManaCost:G U\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ NameCard | Cost$ T | Defined$ You | ValidCards$ Card.Creature | ValidDesc$ creature | SubAbility$ DBDig | SpellDescription$ Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.\nSVar:DBDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card.NamedCard | DestinationZone2$ Graveyard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearNamedCard$ True\nAI:RemoveDeck:All\nOracle:{T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
Create the Forge script for this magic card
{"name": "Dispossess", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles."}
Name:Dispossess\nManaCost:2 B\nTypes:Sorcery\nA:SP$ NameCard | Cost$ 2 B | Defined$ You | ValidCards$ Card.Artifact | ValidDesc$ nonland | SubAbility$ ExileYard | SpellDescription$ Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.\nSVar:ExileYard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.NamedCard | Chooser$ You | ChangeNum$ NumInYard | Hidden$ True | SubAbility$ ExileHand\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInLib | Chooser$ You | Shuffle$ True\nSVar:NumInLib:TargetedPlayer$CardsInLibrary\nSVar:NumInHand:TargetedPlayer$CardsInHand\nSVar:NumInYard:TargetedPlayer$CardsInGraveyard\nAI:RemoveDeck:All\nOracle:Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dispossess", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles."} ### Response: Name:Dispossess\nManaCost:2 B\nTypes:Sorcery\nA:SP$ NameCard | Cost$ 2 B | Defined$ You | ValidCards$ Card.Artifact | ValidDesc$ nonland | SubAbility$ ExileYard | SpellDescription$ Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.\nSVar:ExileYard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.NamedCard | Chooser$ You | ChangeNum$ NumInYard | Hidden$ True | SubAbility$ ExileHand\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInLib | Chooser$ You | Shuffle$ True\nSVar:NumInLib:TargetedPlayer$CardsInLibrary\nSVar:NumInHand:TargetedPlayer$CardsInHand\nSVar:NumInYard:TargetedPlayer$CardsInGraveyard\nAI:RemoveDeck:All\nOracle:Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Create the Forge script for this magic card
{"name": "Mage Hunters' Onslaught", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature or planeswalker.\nWhenever a creature blocks this turn, its controller loses 1 life."}
Name:Mage Hunters' Onslaught\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 B B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBEffect | SpellDescription$ Destroy target creature or planeswalker.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigBlocking\nSVar:TrigBlocking:Mode$ AttackerBlocked | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature blocks this turn, its controller loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredBlockerController | LifeAmount$ 1\nOracle:Destroy target creature or planeswalker.\nWhenever a creature blocks this turn, its controller loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mage Hunters' Onslaught", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature or planeswalker.\nWhenever a creature blocks this turn, its controller loses 1 life."} ### Response: Name:Mage Hunters' Onslaught\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 B B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBEffect | SpellDescription$ Destroy target creature or planeswalker.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigBlocking\nSVar:TrigBlocking:Mode$ AttackerBlocked | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature blocks this turn, its controller loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredBlockerController | LifeAmount$ 1\nOracle:Destroy target creature or planeswalker.\nWhenever a creature blocks this turn, its controller loses 1 life.
Create the Forge script for this magic card
{"name": "Karma", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control."}
Name:Karma\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals damage to that player equal to the number of Swamps they control.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:Count$Valid Swamp.ActivePlayerCtrl\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:CountOpps GTCountMe\nSVar:CountOpps:Count$Valid Swamp.OppCtrl/LimitMax.5\nSVar:CountMe:Count$Valid Swamp.YouCtrl\nOracle:At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karma", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control."} ### Response: Name:Karma\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals damage to that player equal to the number of Swamps they control.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:Count$Valid Swamp.ActivePlayerCtrl\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:CountOpps GTCountMe\nSVar:CountOpps:Count$Valid Swamp.OppCtrl/LimitMax.5\nSVar:CountMe:Count$Valid Swamp.YouCtrl\nOracle:At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Create the Forge script for this magic card
{"name": "Earth Rift", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Earth Rift\nManaCost:3 R\nTypes:Sorcery\nK:Flashback:5 R R\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Land | TgtPrompt$ Select target land. | SpellDescription$ Destroy target land.\nOracle:Destroy target land.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Earth Rift", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Earth Rift\nManaCost:3 R\nTypes:Sorcery\nK:Flashback:5 R R\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Land | TgtPrompt$ Select target land. | SpellDescription$ Destroy target land.\nOracle:Destroy target land.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Scion of the Swarm", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Flying\nWhenever you gain life, put a +1/+1 counter on Scion of the Swarm.", "power": "3", "toughness": "3"}
Name:Scion of the Swarm\nManaCost:3 B B\nTypes:Creature Vampire Cleric\nPT:3/3\nK:Flying\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever you gain life, put a +1/+1 counter on Scion of the Swarm.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scion of the Swarm", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Flying\nWhenever you gain life, put a +1/+1 counter on Scion of the Swarm.", "power": "3", "toughness": "3"} ### Response: Name:Scion of the Swarm\nManaCost:3 B B\nTypes:Creature Vampire Cleric\nPT:3/3\nK:Flying\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever you gain life, put a +1/+1 counter on Scion of the Swarm.
Create the Forge script for this magic card
{"name": "Gnarled Effigy", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Put a -1/-1 counter on target creature."}
Name:Gnarled Effigy\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 4 T | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target Creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nOracle:{4}, {T}: Put a -1/-1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gnarled Effigy", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Put a -1/-1 counter on target creature."} ### Response: Name:Gnarled Effigy\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 4 T | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target Creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nOracle:{4}, {T}: Put a -1/-1 counter on target creature.
Create the Forge script for this magic card
{"name": "Hoard-Smelter Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.", "power": "5", "toughness": "5"}
Name:Hoard-Smelter Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nA:AB$ Destroy | Cost$ 3 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBPump | SpellDescription$ Destroy target artifact. CARDNAME gets +X/+0 until end of turn, where X is that artifact's mana value.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Targeted$CardManaCost\nOracle:Flying\n{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hoard-Smelter Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.", "power": "5", "toughness": "5"} ### Response: Name:Hoard-Smelter Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nA:AB$ Destroy | Cost$ 3 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBPump | SpellDescription$ Destroy target artifact. CARDNAME gets +X/+0 until end of turn, where X is that artifact's mana value.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Targeted$CardManaCost\nOracle:Flying\n{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.
Create the Forge script for this magic card
{"name": "Fearless Halberdier", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "", "power": "3", "toughness": "2"}
Name:Fearless Halberdier\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:3/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fearless Halberdier", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "", "power": "3", "toughness": "2"} ### Response: Name:Fearless Halberdier\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:3/2\nOracle:
Create the Forge script for this magic card
{"name": "Keen Glidemaster", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}{U}: Target creature gains flying until end of turn.", "power": "2", "toughness": "1"}
Name:Keen Glidemaster\nManaCost:1 U\nTypes:Creature Human Soldier\nPT:2/1\nA:AB$ Pump | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:{2}{U}: Target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Keen Glidemaster", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}{U}: Target creature gains flying until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Keen Glidemaster\nManaCost:1 U\nTypes:Creature Human Soldier\nPT:2/1\nA:AB$ Pump | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:{2}{U}: Target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Ogre Battlecaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Shaman", "oracle_text": "First strike\nWhenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.", "power": "3", "toughness": "3"}
Name:Ogre Battlecaster\nManaCost:2 R\nTypes:Creature Ogre Shaman\nPT:3/3\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDT | TriggerDescription$ Whenever CARDNAME attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, CARDNAME gets +X/+0 until end of turn, where X is that spell's mana value.\nSVar:TrigDT:DB$ DelayedTrigger | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card | Mode$ SpellCast | ValidCard$ Card.IsTriggerRemembered | Execute$ TrigPump | RememberObjects$ Targeted | SubAbility$ DBPlay | TriggerDescription$ When you cast that spell, CARDNAME gets +X/+0 until end of turn, where X is that spell's mana value.\nSVar:DBPlay:DB$ Play | Defined$ Targeted | ValidSA$ Spell | ReplaceGraveyard$ Exile | PlayRaiseCost$ R R | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearTriggered$ True\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nAI:RemoveDeck:All\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Graveyard\nOracle:First strike\nWhenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Battlecaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Shaman", "oracle_text": "First strike\nWhenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.", "power": "3", "toughness": "3"} ### Response: Name:Ogre Battlecaster\nManaCost:2 R\nTypes:Creature Ogre Shaman\nPT:3/3\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDT | TriggerDescription$ Whenever CARDNAME attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, CARDNAME gets +X/+0 until end of turn, where X is that spell's mana value.\nSVar:TrigDT:DB$ DelayedTrigger | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card | Mode$ SpellCast | ValidCard$ Card.IsTriggerRemembered | Execute$ TrigPump | RememberObjects$ Targeted | SubAbility$ DBPlay | TriggerDescription$ When you cast that spell, CARDNAME gets +X/+0 until end of turn, where X is that spell's mana value.\nSVar:DBPlay:DB$ Play | Defined$ Targeted | ValidSA$ Spell | ReplaceGraveyard$ Exile | PlayRaiseCost$ R R | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearTriggered$ True\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nAI:RemoveDeck:All\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Graveyard\nOracle:First strike\nWhenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.
Create the Forge script for this magic card
{"name": "Ominous Sphinx", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.", "power": "4", "toughness": "4"}
Name:Ominous Sphinx\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:4/4\nK:Flying\nT:Mode$ Discarded | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | IsCurse$ True\nOracle:Flying\nWhenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ominous Sphinx", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Ominous Sphinx\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:4/4\nK:Flying\nT:Mode$ Discarded | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | IsCurse$ True\nOracle:Flying\nWhenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Ajani's Influence", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Put two +1/+1 counters on target creature.\nLook at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."}
Name:Ajani's Influence\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 2 W W | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on target creature. | SubAbility$ DBDig\nSVar:DBDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.White | RestRandomOrder$ True | SpellDescription$ Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nDeckHas:Ability$Counters\nOracle:Put two +1/+1 counters on target creature.\nLook at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ajani's Influence", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Put two +1/+1 counters on target creature.\nLook at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."} ### Response: Name:Ajani's Influence\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 2 W W | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on target creature. | SubAbility$ DBDig\nSVar:DBDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.White | RestRandomOrder$ True | SpellDescription$ Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nDeckHas:Ability$Counters\nOracle:Put two +1/+1 counters on target creature.\nLook at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Bringer of the Red Dawn", "mana_cost": "{7}{R}{R}", "type_line": "Creature \u2014 Bringer", "oracle_text": "You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.", "power": "5", "toughness": "5"}
Name:Bringer of the Red Dawn\nManaCost:7 R R\nTypes:Creature Bringer\nPT:5/5\nK:Trample\nSVar:AltCost:Cost$ W U B R G | Description$ You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Creature | SubAbility$ DBChange\nSVar:DBChange:DB$ GainControl | Defined$ Targeted | AddKWs$ Haste | LoseControl$ EOT\nOracle:You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bringer of the Red Dawn", "mana_cost": "{7}{R}{R}", "type_line": "Creature \u2014 Bringer", "oracle_text": "You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.", "power": "5", "toughness": "5"} ### Response: Name:Bringer of the Red Dawn\nManaCost:7 R R\nTypes:Creature Bringer\nPT:5/5\nK:Trample\nSVar:AltCost:Cost$ W U B R G | Description$ You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Creature | SubAbility$ DBChange\nSVar:DBChange:DB$ GainControl | Defined$ Targeted | AddKWs$ Haste | LoseControl$ EOT\nOracle:You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Ancient Silverback", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)", "power": "6", "toughness": "5"}
Name:Ancient Silverback\nManaCost:4 G G\nTypes:Creature Ape\nPT:6/5\nA:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nOracle:{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ancient Silverback", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)", "power": "6", "toughness": "5"} ### Response: Name:Ancient Silverback\nManaCost:4 G G\nTypes:Creature Ape\nPT:6/5\nA:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nOracle:{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Create the Forge script for this magic card
{"name": "Bull-Rush Bruiser", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.", "power": "4", "toughness": "3"}
Name:Bull-Rush Bruiser\nManaCost:3 R\nTypes:Creature Minotaur Warrior\nPT:4/3\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Warrior.Other+YourTeamCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, if your team controls another Warrior, CARDNAME gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike | Defined$ Self\nSVar:BuffedBy:Warrior\nOracle:Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bull-Rush Bruiser", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.", "power": "4", "toughness": "3"} ### Response: Name:Bull-Rush Bruiser\nManaCost:3 R\nTypes:Creature Minotaur Warrior\nPT:4/3\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Warrior.Other+YourTeamCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, if your team controls another Warrior, CARDNAME gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike | Defined$ Self\nSVar:BuffedBy:Warrior\nOracle:Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "World Queller", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Avatar", "oracle_text": "At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.", "power": "4", "toughness": "4"}
Name:World Queller\nManaCost:3 W W\nTypes:Creature Avatar\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ ChooseType | TriggerDescription$ At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.\nSVar:ChooseType:DB$ ChooseType | Defined$ You | Type$ Card | SubAbility$ TrigSac\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Permanent.ChosenType | Defined$ Player\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "World Queller", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Avatar", "oracle_text": "At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.", "power": "4", "toughness": "4"} ### Response: Name:World Queller\nManaCost:3 W W\nTypes:Creature Avatar\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ ChooseType | TriggerDescription$ At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.\nSVar:ChooseType:DB$ ChooseType | Defined$ You | Type$ Card | SubAbility$ TrigSac\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Permanent.ChosenType | Defined$ Player\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.
Create the Forge script for this magic card
{"name": "Echo of Dusk", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Spirit", "oracle_text": "Descend 4 \u2014 As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.", "power": "2", "toughness": "2"}
Name:Echo of Dusk\nManaCost:1 B\nTypes:Creature Vampire Spirit\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Permanent.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE4 | AddKeyword$ Lifelink | Description$ Descend 4 — As long as there are four or more permanent cards in your graveyard, CARDNAME gets +1/+1 and has lifelink.\nDeckHints:Ability$Sacrifice|Discard|Mill|Dredge|Graveyard\nDeckHas:Ability$LifeGain\nOracle:Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Echo of Dusk", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Spirit", "oracle_text": "Descend 4 \u2014 As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.", "power": "2", "toughness": "2"} ### Response: Name:Echo of Dusk\nManaCost:1 B\nTypes:Creature Vampire Spirit\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Permanent.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE4 | AddKeyword$ Lifelink | Description$ Descend 4 — As long as there are four or more permanent cards in your graveyard, CARDNAME gets +1/+1 and has lifelink.\nDeckHints:Ability$Sacrifice|Discard|Mill|Dredge|Graveyard\nDeckHas:Ability$LifeGain\nOracle:Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.
Create the Forge script for this magic card
{"name": "Cyber Conversion", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Turn target creature face down. It's a 2/2 Cyberman artifact creature."}
Name:Cyber Conversion\nManaCost:U U\nTypes:Instant\nA:SP$ SetState | ValidTgts$ Creature | Mode$ TurnFaceDown | FaceDownSetType$ Artifact & Creature & Cyberman | FaceDownPower$ 2 | FaceDownToughness$ 2 | SpellDescription$ Turn target creature face down. It's a 2/2 Cyberman artifact creature.\nDeckHas:Type$Dalek|Artifact\nOracle:Turn target creature face down. It's a 2/2 Cyberman artifact creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cyber Conversion", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Turn target creature face down. It's a 2/2 Cyberman artifact creature."} ### Response: Name:Cyber Conversion\nManaCost:U U\nTypes:Instant\nA:SP$ SetState | ValidTgts$ Creature | Mode$ TurnFaceDown | FaceDownSetType$ Artifact & Creature & Cyberman | FaceDownPower$ 2 | FaceDownToughness$ 2 | SpellDescription$ Turn target creature face down. It's a 2/2 Cyberman artifact creature.\nDeckHas:Type$Dalek|Artifact\nOracle:Turn target creature face down. It's a 2/2 Cyberman artifact creature.
Create the Forge script for this magic card
{"name": "Sigardian Evangel", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.\nWhen Sigardian Evangel enters the battlefield, tap target permanent you don't control.", "power": "3", "toughness": "1"}
Name:Sigardian Evangel\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:3/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Sigardian Evangel | Zone$ Hand | RememberMade$ True | SubAbility$ DBDelayTrig\nSVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDiscard | RememberObjects$ Remembered | SubAbility$ DBCleanup | TriggerDescription$ Discard that card at the beginning of the next end step.\nSVar:TrigDiscard:DB$ Discard | Mode$ Defined | DefinedCards$ DelayTriggerRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target permanent you don't control.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.YouDontCtrl | TgtPrompt$ Select target permanent you don't control\nDeckHas:Ability$Discard\nOracle:When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.\nWhen Sigardian Evangel enters the battlefield, tap target permanent you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigardian Evangel", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.\nWhen Sigardian Evangel enters the battlefield, tap target permanent you don't control.", "power": "3", "toughness": "1"} ### Response: Name:Sigardian Evangel\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:3/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Sigardian Evangel | Zone$ Hand | RememberMade$ True | SubAbility$ DBDelayTrig\nSVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDiscard | RememberObjects$ Remembered | SubAbility$ DBCleanup | TriggerDescription$ Discard that card at the beginning of the next end step.\nSVar:TrigDiscard:DB$ Discard | Mode$ Defined | DefinedCards$ DelayTriggerRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target permanent you don't control.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.YouDontCtrl | TgtPrompt$ Select target permanent you don't control\nDeckHas:Ability$Discard\nOracle:When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.\nWhen Sigardian Evangel enters the battlefield, tap target permanent you don't control.
Create the Forge script for this magic card
{"name": "Disrupting Shoal", "mana_cost": "{X}{U}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.\nCounter target spell if its mana value is X."}
Name:Disrupting Shoal\nManaCost:X U U\nTypes:Instant Arcane\nSVar:AltCost:Cost$ ExileFromHand<1/Card.Blue+Other+cmcEQX/blue card> | Announce$ X | Description$ You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.\nA:SP$ Pump | Cost$ X U U | IsCurse$ True | TargetType$ Spell | TgtZone$ Stack | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBCounter\nSVar:DBCounter:DB$ Counter | Defined$ Targeted | ConditionCheckSVar$ T | ConditionSVarCompare$ EQX | SpellDescription$ Counter target spell if its mana value is X.\nSVar:X:Count$xPaid\nSVar:T:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.\nCounter target spell if its mana value is X.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disrupting Shoal", "mana_cost": "{X}{U}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.\nCounter target spell if its mana value is X."} ### Response: Name:Disrupting Shoal\nManaCost:X U U\nTypes:Instant Arcane\nSVar:AltCost:Cost$ ExileFromHand<1/Card.Blue+Other+cmcEQX/blue card> | Announce$ X | Description$ You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.\nA:SP$ Pump | Cost$ X U U | IsCurse$ True | TargetType$ Spell | TgtZone$ Stack | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBCounter\nSVar:DBCounter:DB$ Counter | Defined$ Targeted | ConditionCheckSVar$ T | ConditionSVarCompare$ EQX | SpellDescription$ Counter target spell if its mana value is X.\nSVar:X:Count$xPaid\nSVar:T:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.\nCounter target spell if its mana value is X.
Create the Forge script for this magic card
{"name": "Viridian Shaman", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Viridian Shaman enters the battlefield, destroy target artifact.", "power": "2", "toughness": "2"}
Name:Viridian Shaman\nManaCost:2 G\nTypes:Creature Elf Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:When Viridian Shaman enters the battlefield, destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Viridian Shaman", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Viridian Shaman enters the battlefield, destroy target artifact.", "power": "2", "toughness": "2"} ### Response: Name:Viridian Shaman\nManaCost:2 G\nTypes:Creature Elf Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:When Viridian Shaman enters the battlefield, destroy target artifact.
Create the Forge script for this magic card
{"name": "Morkrut Banshee", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Morbid \u2014 When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.", "power": "4", "toughness": "4"}
Name:Morkrut Banshee\nManaCost:3 B B\nTypes:Creature Spirit\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigPump | TriggerDescription$ Morbid — When CARDNAME enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | NumAtt$ -4 | NumDef$ -4\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Morkrut Banshee", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Morbid \u2014 When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Morkrut Banshee\nManaCost:3 B B\nTypes:Creature Spirit\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigPump | TriggerDescription$ Morbid — When CARDNAME enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | NumAtt$ -4 | NumDef$ -4\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.
Create the Forge script for this magic card
{"name": "Bennie Bracks, Zoologist", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nAt the beginning of each end step, if you created a token this turn, draw a card.", "power": "3", "toughness": "2"}
Name:Bennie Bracks, Zoologist\nManaCost:3 W\nTypes:Legendary Creature Elf Druid\nPT:3/2\nK:Convoke\nT:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each end step, if you created a token this turn, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:X:Count$ThisTurnEntered_Battlefield_Card.tokenCreated+YouCtrl\nDeckHints:Ability$Token\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nAt the beginning of each end step, if you created a token this turn, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bennie Bracks, Zoologist", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nAt the beginning of each end step, if you created a token this turn, draw a card.", "power": "3", "toughness": "2"} ### Response: Name:Bennie Bracks, Zoologist\nManaCost:3 W\nTypes:Legendary Creature Elf Druid\nPT:3/2\nK:Convoke\nT:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each end step, if you created a token this turn, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:X:Count$ThisTurnEntered_Battlefield_Card.tokenCreated+YouCtrl\nDeckHints:Ability$Token\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nAt the beginning of each end step, if you created a token this turn, draw a card.
Create the Forge script for this magic card
{"name": "Angelic Sleuth", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Angel Advisor", "oracle_text": "Flying\nWhenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with \"{2}, Sacrifice this artifact: Draw a card.\")", "power": "2", "toughness": "3"}
Name:Angelic Sleuth\nManaCost:2 W\nTypes:Creature Angel Advisor\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Permanent.YouCtrl+Other+HasCounters | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate.\nSVar:TrigInvestigate:DB$ Investigate\nDeckHints:Ability$Counters\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:Flying\nWhenever another permanent you control leaves the battlefield, if it had counters on it, investigate.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelic Sleuth", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Angel Advisor", "oracle_text": "Flying\nWhenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with \"{2}, Sacrifice this artifact: Draw a card.\")", "power": "2", "toughness": "3"} ### Response: Name:Angelic Sleuth\nManaCost:2 W\nTypes:Creature Angel Advisor\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Permanent.YouCtrl+Other+HasCounters | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate.\nSVar:TrigInvestigate:DB$ Investigate\nDeckHints:Ability$Counters\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:Flying\nWhenever another permanent you control leaves the battlefield, if it had counters on it, investigate.
Create the Forge script for this magic card
{"name": "Gor Muldrak, Amphinologist", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Human Scout", "oracle_text": "You and permanents you control have protection from Salamanders.\nAt the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.", "power": "3", "toughness": "2"}
Name:Gor Muldrak, Amphinologist\nManaCost:1 G U\nTypes:Legendary Creature Human Scout\nPT:3/2\nS:Mode$ Continuous | Affected$ You,Permanent.YouCtrl | AddKeyword$ Protection:Salamander | Description$ You and permanents you control have protection from Salamanders.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatSubAbility$ TrigToken | RepeatPlayers$ Player.controlsCreature_EQX\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_4_3_salamander_warrior | TokenOwner$ Player.IsRemembered\nSVar:X:PlayerCountPlayers$LowestValid Creature.YouCtrl\nDeckHas:Ability$Token\nOracle:You and permanents you control have protection from Salamanders.\nAt the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gor Muldrak, Amphinologist", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Human Scout", "oracle_text": "You and permanents you control have protection from Salamanders.\nAt the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.", "power": "3", "toughness": "2"} ### Response: Name:Gor Muldrak, Amphinologist\nManaCost:1 G U\nTypes:Legendary Creature Human Scout\nPT:3/2\nS:Mode$ Continuous | Affected$ You,Permanent.YouCtrl | AddKeyword$ Protection:Salamander | Description$ You and permanents you control have protection from Salamanders.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatSubAbility$ TrigToken | RepeatPlayers$ Player.controlsCreature_EQX\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_4_3_salamander_warrior | TokenOwner$ Player.IsRemembered\nSVar:X:PlayerCountPlayers$LowestValid Creature.YouCtrl\nDeckHas:Ability$Token\nOracle:You and permanents you control have protection from Salamanders.\nAt the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
Create the Forge script for this magic card
{"name": "Prosperous Thief", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "3", "toughness": "2"}
Name:Prosperous Thief\nManaCost:2 U\nTypes:Creature Human Ninja\nPT:3/2\nK:Ninjutsu:1 U\nT:Mode$ DamageDoneOnce | ValidSource$ Creature.Ninja+YouCtrl,Creature.Rogue+YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac\nDeckHints:Type$Ninja|Rogue\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prosperous Thief", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "3", "toughness": "2"} ### Response: Name:Prosperous Thief\nManaCost:2 U\nTypes:Creature Human Ninja\nPT:3/2\nK:Ninjutsu:1 U\nT:Mode$ DamageDoneOnce | ValidSource$ Creature.Ninja+YouCtrl,Creature.Rogue+YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac\nDeckHints:Type$Ninja|Rogue\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Liliana, Heretical Healer"}
Name:Liliana, Heretical Healer\nManaCost:1 B B\nTypes:Legendary Creature Human Cleric\nPT:2/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Whenever another nontoken creature you control dies, exile CARDNAME, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.\nSVar:TrigTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | RememberChanged$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:Lifelink\nWhenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.\n\nALTERNATE\n\nName:Liliana, Defiant Necromancer\nManaCost:no cost\nColors:black\nTypes:Legendary Planeswalker Liliana\nLoyalty:3\nA:AB$ Discard | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Each player discards a card.\nA:AB$ ChangeZone | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target nonlegendary creature with mana value X in your graveyard | ValidTgts$ Creature.YouOwn+nonLegendary+cmcEQX | SpellDescription$ Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Liliana, Defiant Necromancer | Image$ emblem_liliana_defiant_necromancer | Stackable$ False | Triggers$ TrigChangesZone | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."\nSVar:TrigChangesZone:Mode$ ChangesZone | ValidCard$ Creature | Origin$ Battlefield | Destination$ Graveyard | Execute$ DelTrigReturn | TriggerZones$ Command | TriggerDescription$ Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step.\nSVar:DelTrigReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ DBReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Return that card to the battlefield at the beginning of the next end step.\nSVar:DBReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True\nSVar:X:Count$xPaid\nOracle:[+2]: Each player discards a card.\n[-X]: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.\n[-8]: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liliana, Heretical Healer"} ### Response: Name:Liliana, Heretical Healer\nManaCost:1 B B\nTypes:Legendary Creature Human Cleric\nPT:2/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Whenever another nontoken creature you control dies, exile CARDNAME, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.\nSVar:TrigTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | RememberChanged$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:Lifelink\nWhenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.\n\nALTERNATE\n\nName:Liliana, Defiant Necromancer\nManaCost:no cost\nColors:black\nTypes:Legendary Planeswalker Liliana\nLoyalty:3\nA:AB$ Discard | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Each player discards a card.\nA:AB$ ChangeZone | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target nonlegendary creature with mana value X in your graveyard | ValidTgts$ Creature.YouOwn+nonLegendary+cmcEQX | SpellDescription$ Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Liliana, Defiant Necromancer | Image$ emblem_liliana_defiant_necromancer | Stackable$ False | Triggers$ TrigChangesZone | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."\nSVar:TrigChangesZone:Mode$ ChangesZone | ValidCard$ Creature | Origin$ Battlefield | Destination$ Graveyard | Execute$ DelTrigReturn | TriggerZones$ Command | TriggerDescription$ Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step.\nSVar:DelTrigReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ DBReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Return that card to the battlefield at the beginning of the next end step.\nSVar:DBReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True\nSVar:X:Count$xPaid\nOracle:[+2]: Each player discards a card.\n[-X]: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.\n[-8]: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
Create the Forge script for this magic card
{"name": "Order of the Sacred Bell", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "", "power": "4", "toughness": "3"}
Name:Order of the Sacred Bell\nManaCost:3 G\nTypes:Creature Human Monk\nPT:4/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Order of the Sacred Bell", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "", "power": "4", "toughness": "3"} ### Response: Name:Order of the Sacred Bell\nManaCost:3 G\nTypes:Creature Human Monk\nPT:4/3\nOracle:
Create the Forge script for this magic card
{"name": "Cragcrown Pathway"}
Name:Cragcrown Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nAlternateMode:Modal\nOracle:{T}: Add {R}.\n\nALTERNATE\n\nName:Timbercrown Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cragcrown Pathway"} ### Response: Name:Cragcrown Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nAlternateMode:Modal\nOracle:{T}: Add {R}.\n\nALTERNATE\n\nName:Timbercrown Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
Create the Forge script for this magic card
{"name": "Dust of Moments", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Remove two time counters from each permanent and each suspended card.\n\u2022 Put two time counters on each permanent with a time counter on it and each suspended card."}
Name:Dust of Moments\nManaCost:2 W\nTypes:Instant\nA:SP$ Charm | Cost$ 2 W | CharmNum$ 1 | Choices$ LoseTime,GainTime\nSVar:LoseTime:DB$ RemoveCounterAll | ValidCards$ Permanent | CounterType$ TIME | CounterNum$ 2 | SubAbility$ QuickenTime | SpellDescription$ Remove two time counters from each permanent and each suspended card.\nSVar:QuickenTime:DB$ RemoveCounterAll | ValidCards$ Card.suspended | CounterType$ TIME | CounterNum$ 2 | ValidZone$ Exile\nSVar:GainTime:DB$ PutCounterAll | ValidCards$ Permanent.counters_GE1_TIME | CounterType$ TIME | CounterNum$ 2 | SubAbility$ SlowTime | SpellDescription$ Put two time counters on each permanent with a time counter on it and each suspended card.\nSVar:SlowTime:DB$ PutCounterAll | ValidCards$ Card.suspended | CounterType$ TIME | CounterNum$ 2 | ValidZone$ Exile\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Remove two time counters from each permanent and each suspended card.\n• Put two time counters on each permanent with a time counter on it and each suspended card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dust of Moments", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Remove two time counters from each permanent and each suspended card.\n\u2022 Put two time counters on each permanent with a time counter on it and each suspended card."} ### Response: Name:Dust of Moments\nManaCost:2 W\nTypes:Instant\nA:SP$ Charm | Cost$ 2 W | CharmNum$ 1 | Choices$ LoseTime,GainTime\nSVar:LoseTime:DB$ RemoveCounterAll | ValidCards$ Permanent | CounterType$ TIME | CounterNum$ 2 | SubAbility$ QuickenTime | SpellDescription$ Remove two time counters from each permanent and each suspended card.\nSVar:QuickenTime:DB$ RemoveCounterAll | ValidCards$ Card.suspended | CounterType$ TIME | CounterNum$ 2 | ValidZone$ Exile\nSVar:GainTime:DB$ PutCounterAll | ValidCards$ Permanent.counters_GE1_TIME | CounterType$ TIME | CounterNum$ 2 | SubAbility$ SlowTime | SpellDescription$ Put two time counters on each permanent with a time counter on it and each suspended card.\nSVar:SlowTime:DB$ PutCounterAll | ValidCards$ Card.suspended | CounterType$ TIME | CounterNum$ 2 | ValidZone$ Exile\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Remove two time counters from each permanent and each suspended card.\n• Put two time counters on each permanent with a time counter on it and each suspended card.
Create the Forge script for this magic card
{"name": "Ebony Fly", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Ebony Fly enters the battlefield tapped.\n{T}: Add {C}.\n{4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.\nWhenever Ebony Fly attacks, another target attacking creature gains flying until end of turn."}
Name:Ebony Fly\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ RollDice | Cost$ 4 | Sides$ 6 | ResultSVar$ X | SubAbility$ DBAnimate | SpellDescription$ Roll a d6.\nSVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ X | Toughness$ X | Types$ Artifact,Creature,Insect | Keywords$ Flying | RemoveCreatureTypes$ True | Optional$ True | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, you may have CARDNAME become an X/X Insect artifact creature with flying, where X is the result.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+attacking | TgtPrompt$ Select another target attacking creature | KW$ Flying\nOracle:Ebony Fly enters the battlefield tapped.\n{T}: Add {C}.\n{4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.\nWhenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ebony Fly", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Ebony Fly enters the battlefield tapped.\n{T}: Add {C}.\n{4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.\nWhenever Ebony Fly attacks, another target attacking creature gains flying until end of turn."} ### Response: Name:Ebony Fly\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ RollDice | Cost$ 4 | Sides$ 6 | ResultSVar$ X | SubAbility$ DBAnimate | SpellDescription$ Roll a d6.\nSVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ X | Toughness$ X | Types$ Artifact,Creature,Insect | Keywords$ Flying | RemoveCreatureTypes$ True | Optional$ True | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, you may have CARDNAME become an X/X Insect artifact creature with flying, where X is the result.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+attacking | TgtPrompt$ Select another target attacking creature | KW$ Flying\nOracle:Ebony Fly enters the battlefield tapped.\n{T}: Add {C}.\n{4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.\nWhenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Relentless Hunter", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.", "power": "3", "toughness": "3"}
Name:Relentless Hunter\nManaCost:1 R G\nTypes:Creature Human Warrior\nPT:3/3\nA:AB$ Pump | Cost$ 1 R G | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ CARDNAME gets +1/+1 and gains trample until end of turn.\nOracle:{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Relentless Hunter", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Relentless Hunter\nManaCost:1 R G\nTypes:Creature Human Warrior\nPT:3/3\nA:AB$ Pump | Cost$ 1 R G | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ CARDNAME gets +1/+1 and gains trample until end of turn.\nOracle:{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Foundry of the Consuls", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying."}
Name:Foundry of the Consuls\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ 5 T Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 2 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 colorless Thopter artifact creature tokens with flying.\nDeckHas:Ability$Mana.Colorless|Token\nOracle:{T}: Add {C}.\n{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foundry of the Consuls", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying."} ### Response: Name:Foundry of the Consuls\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ 5 T Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 2 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 colorless Thopter artifact creature tokens with flying.\nDeckHas:Ability$Mana.Colorless|Token\nOracle:{T}: Add {C}.\n{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.
Create the Forge script for this magic card
{"name": "Hellspark Elemental", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample, haste\nAt the beginning of the end step, sacrifice Hellspark Elemental.\nUnearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "1"}
Name:Hellspark Elemental\nManaCost:1 R\nTypes:Creature Elemental\nPT:3/1\nK:Trample\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self\nSVar:EndOfTurnLeavePlay:True\nSVar:PlayMain1:TRUE\nK:Unearth:1 R\nOracle:Trample, haste\nAt the beginning of the end step, sacrifice Hellspark Elemental.\nUnearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hellspark Elemental", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample, haste\nAt the beginning of the end step, sacrifice Hellspark Elemental.\nUnearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "1"} ### Response: Name:Hellspark Elemental\nManaCost:1 R\nTypes:Creature Elemental\nPT:3/1\nK:Trample\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self\nSVar:EndOfTurnLeavePlay:True\nSVar:PlayMain1:TRUE\nK:Unearth:1 R\nOracle:Trample, haste\nAt the beginning of the end step, sacrifice Hellspark Elemental.\nUnearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Mortal Obstinacy", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nEnchanted creature gets +1/+1.\nWhenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment."}
Name:Mortal Obstinacy\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nT:Mode$ DamageDone | ValidSource$ Card.EnchantedBy | ValidTarget$ Player | Execute$ TrigDestroy | CombatDamage$ True | TriggerDescription$ Whenever enchanted creature deals combat damage to a player, you may sacrifice CARDNAME. If you do, destroy target enchantment.\nSVar:TrigDestroy:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment\nOracle:Enchant creature you control\nEnchanted creature gets +1/+1.\nWhenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mortal Obstinacy", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nEnchanted creature gets +1/+1.\nWhenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment."} ### Response: Name:Mortal Obstinacy\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nT:Mode$ DamageDone | ValidSource$ Card.EnchantedBy | ValidTarget$ Player | Execute$ TrigDestroy | CombatDamage$ True | TriggerDescription$ Whenever enchanted creature deals combat damage to a player, you may sacrifice CARDNAME. If you do, destroy target enchantment.\nSVar:TrigDestroy:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment\nOracle:Enchant creature you control\nEnchanted creature gets +1/+1.\nWhenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.
Create the Forge script for this magic card
{"name": "Boulderfall", "mana_cost": "{6}{R}{R}", "type_line": "Instant", "oracle_text": "Boulderfall deals 5 damage divided as you choose among any number of targets."}
Name:Boulderfall\nManaCost:6 R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 6 R R | ValidTgts$ Any | TgtPrompt$ Select any number of targets to distribute damage to | NumDmg$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5 | SpellDescription$ CARDNAME deals 5 damage divided as you choose among any number of targets.\nOracle:Boulderfall deals 5 damage divided as you choose among any number of targets.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boulderfall", "mana_cost": "{6}{R}{R}", "type_line": "Instant", "oracle_text": "Boulderfall deals 5 damage divided as you choose among any number of targets."} ### Response: Name:Boulderfall\nManaCost:6 R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 6 R R | ValidTgts$ Any | TgtPrompt$ Select any number of targets to distribute damage to | NumDmg$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5 | SpellDescription$ CARDNAME deals 5 damage divided as you choose among any number of targets.\nOracle:Boulderfall deals 5 damage divided as you choose among any number of targets.
Create the Forge script for this magic card
{"name": "Twists and Turns"}
Name:Twists and Turns\nManaCost:G\nTypes:Enchantment\nR:Event$ Explore | ActiveZones$ Battlefield | ValidExplorer$ Creature.YouCtrl | ReplaceWith$ DBScry | Description$ If a creature you control would explore, instead you scry 1, then that creature explores.\nSVar:DBScry:DB$ Scry | SubAbility$ DBExplore\nSVar:DBExplore:DB$ Explore | Defined$ ReplacedCard\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control explores.\nSVar:TrigExplore:DB$ Explore | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | CheckSVar$ Count$Valid Land.YouCtrl | SVarCompare$ GE7 | Execute$ TrigTransform | TriggerDescription$ When a land enters the battlefield under your control, if you control seven or more lands, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:If a creature you control would explore, instead you scry 1, then that creature explores.\nWhen Twists and Turns enters the battlefield, target creature you control explores.\nWhen a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.\n\nALTERNATE\n\nName:Mycoid Maze\nManaCost:no cost\nTypes:Land Cave\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Dig | Cost$ 3 G T | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | RestRandomOrder$ True | SpellDescription$ Look at the top four cards of your library. You may reveal a creature card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\nOracle:(Transforms from Twists and Turns.)\n{T}: Add {G}.\n{3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Twists and Turns"} ### Response: Name:Twists and Turns\nManaCost:G\nTypes:Enchantment\nR:Event$ Explore | ActiveZones$ Battlefield | ValidExplorer$ Creature.YouCtrl | ReplaceWith$ DBScry | Description$ If a creature you control would explore, instead you scry 1, then that creature explores.\nSVar:DBScry:DB$ Scry | SubAbility$ DBExplore\nSVar:DBExplore:DB$ Explore | Defined$ ReplacedCard\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control explores.\nSVar:TrigExplore:DB$ Explore | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | CheckSVar$ Count$Valid Land.YouCtrl | SVarCompare$ GE7 | Execute$ TrigTransform | TriggerDescription$ When a land enters the battlefield under your control, if you control seven or more lands, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:If a creature you control would explore, instead you scry 1, then that creature explores.\nWhen Twists and Turns enters the battlefield, target creature you control explores.\nWhen a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.\n\nALTERNATE\n\nName:Mycoid Maze\nManaCost:no cost\nTypes:Land Cave\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Dig | Cost$ 3 G T | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | RestRandomOrder$ True | SpellDescription$ Look at the top four cards of your library. You may reveal a creature card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\nOracle:(Transforms from Twists and Turns.)\n{T}: Add {G}.\n{3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Omen of the Forge", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Flash\nWhen Omen of the Forge enters the battlefield, it deals 2 damage to any target.\n{2}{R}, Sacrifice Omen of the Forge: Scry 2."}
Name:Omen of the Forge\nManaCost:1 R\nTypes:Enchantment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nA:AB$ Scry | Cost$ 2 R Sac<1/CARDNAME> | ScryNum$ 2 | AILogic$ BestOpportunity | SpellDescription$ Scry 2.\nOracle:Flash\nWhen Omen of the Forge enters the battlefield, it deals 2 damage to any target.\n{2}{R}, Sacrifice Omen of the Forge: Scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Omen of the Forge", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Flash\nWhen Omen of the Forge enters the battlefield, it deals 2 damage to any target.\n{2}{R}, Sacrifice Omen of the Forge: Scry 2."} ### Response: Name:Omen of the Forge\nManaCost:1 R\nTypes:Enchantment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nA:AB$ Scry | Cost$ 2 R Sac<1/CARDNAME> | ScryNum$ 2 | AILogic$ BestOpportunity | SpellDescription$ Scry 2.\nOracle:Flash\nWhen Omen of the Forge enters the battlefield, it deals 2 damage to any target.\n{2}{R}, Sacrifice Omen of the Forge: Scry 2.
Create the Forge script for this magic card
{"name": "Atogatog", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Atog", "oracle_text": "Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.", "power": "5", "toughness": "5"}
Name:Atogatog\nManaCost:W U B R G\nTypes:Legendary Creature Atog\nPT:5/5\nA:AB$ Pump | Cost$ Sac<1/Creature.Atog/Atog creature> | Defined$ Self | NumAtt$ X | NumDef$ X | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is the sacrificed creature's power.\nSVar:X:Sacrificed$CardPower\nOracle:Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atogatog", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Atog", "oracle_text": "Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.", "power": "5", "toughness": "5"} ### Response: Name:Atogatog\nManaCost:W U B R G\nTypes:Legendary Creature Atog\nPT:5/5\nA:AB$ Pump | Cost$ Sac<1/Creature.Atog/Atog creature> | Defined$ Self | NumAtt$ X | NumDef$ X | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is the sacrificed creature's power.\nSVar:X:Sacrificed$CardPower\nOracle:Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
Create the Forge script for this magic card
{"name": "Hypnotic Siren", "mana_cost": "{U}", "type_line": "Enchantment Creature \u2014 Siren", "oracle_text": "Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlying\nYou control enchanted creature.\nEnchanted creature gets +1/+1 and has flying.", "power": "1", "toughness": "1"}
Name:Hypnotic Siren\nManaCost:U\nTypes:Enchantment Creature Siren\nPT:1/1\nK:Bestow:5 U U:GainControl\nK:Flying\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 and has flying.\nOracle:Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlying\nYou control enchanted creature.\nEnchanted creature gets +1/+1 and has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hypnotic Siren", "mana_cost": "{U}", "type_line": "Enchantment Creature \u2014 Siren", "oracle_text": "Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlying\nYou control enchanted creature.\nEnchanted creature gets +1/+1 and has flying.", "power": "1", "toughness": "1"} ### Response: Name:Hypnotic Siren\nManaCost:U\nTypes:Enchantment Creature Siren\nPT:1/1\nK:Bestow:5 U U:GainControl\nK:Flying\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 and has flying.\nOracle:Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlying\nYou control enchanted creature.\nEnchanted creature gets +1/+1 and has flying.
Create the Forge script for this magic card
{"name": "Lithoform Engine", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.\n{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.\n{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)"}
Name:Lithoform Engine\nManaCost:4\nTypes:Legendary Artifact\nA:AB$ CopySpellAbility | Cost$ 2 T | TgtPrompt$ Select target activated or triggered ability you control | TargetType$ Activated.YouCtrl,Triggered.YouCtrl | ValidTgts$ Card,Emblem | MayChooseTarget$ True | StackDescription$ SpellDescription | SpellDescription$ Copy target activated or triggered ability you control. You may choose new targets for the copy.\nA:AB$ CopySpellAbility | Cost$ 3 T | TgtPrompt$ Select target instant or sorcery spell you control | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TargetType$ Spell | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell you control. You may choose new targets for the copy.\nA:AB$ CopySpellAbility | Cost$ 4 T | TgtPrompt$ Select target permanent spell you control | ValidTgts$ Permanent.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target permanent spell you control. (The copy becomes a token.)\nOracle:{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.\n{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.\n{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lithoform Engine", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.\n{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.\n{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)"} ### Response: Name:Lithoform Engine\nManaCost:4\nTypes:Legendary Artifact\nA:AB$ CopySpellAbility | Cost$ 2 T | TgtPrompt$ Select target activated or triggered ability you control | TargetType$ Activated.YouCtrl,Triggered.YouCtrl | ValidTgts$ Card,Emblem | MayChooseTarget$ True | StackDescription$ SpellDescription | SpellDescription$ Copy target activated or triggered ability you control. You may choose new targets for the copy.\nA:AB$ CopySpellAbility | Cost$ 3 T | TgtPrompt$ Select target instant or sorcery spell you control | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TargetType$ Spell | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell you control. You may choose new targets for the copy.\nA:AB$ CopySpellAbility | Cost$ 4 T | TgtPrompt$ Select target permanent spell you control | ValidTgts$ Permanent.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target permanent spell you control. (The copy becomes a token.)\nOracle:{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.\n{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.\n{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
Create the Forge script for this magic card
{"name": "Flare of Faith", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn."}
Name:Flare of Faith\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | AITgts$ Human.YouOwn | NumAtt$ 2 | NumDef$ 2 | SubAbility$ DBPump | SpellDescription$ Target creature gets +2/+2 until end of turn. If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Human | NumAtt$ 1 | NumDef$ 1 | KW$ Indestructible | StackDescription$ If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead.\nDeckHints:Type$Human\nOracle:Target creature gets +2/+2 until end of turn. If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flare of Faith", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn."} ### Response: Name:Flare of Faith\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | AITgts$ Human.YouOwn | NumAtt$ 2 | NumDef$ 2 | SubAbility$ DBPump | SpellDescription$ Target creature gets +2/+2 until end of turn. If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Human | NumAtt$ 1 | NumDef$ 1 | KW$ Indestructible | StackDescription$ If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead.\nDeckHints:Type$Human\nOracle:Target creature gets +2/+2 until end of turn. If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead.
Create the Forge script for this magic card
{"name": "Burden of Guilt", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{1}: Tap enchanted creature."}
Name:Burden of Guilt\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ KeepTapped\nA:AB$ Tap | Cost$ 1 | Defined$ Enchanted | SpellDescription$ Tap enchanted creature.\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{1}: Tap enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Burden of Guilt", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{1}: Tap enchanted creature."} ### Response: Name:Burden of Guilt\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ KeepTapped\nA:AB$ Tap | Cost$ 1 | Defined$ Enchanted | SpellDescription$ Tap enchanted creature.\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{1}: Tap enchanted creature.
Create the Forge script for this magic card
{"name": "Mirrormere Guardian", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Dwarf Soldier", "oracle_text": "When Mirrormere Guardian dies, the Ring tempts you.", "power": "4", "toughness": "2"}
Name:Mirrormere Guardian\nManaCost:2 G\nTypes:Creature Dwarf Soldier\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME dies, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:When Mirrormere Guardian dies, the Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirrormere Guardian", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Dwarf Soldier", "oracle_text": "When Mirrormere Guardian dies, the Ring tempts you.", "power": "4", "toughness": "2"} ### Response: Name:Mirrormere Guardian\nManaCost:2 G\nTypes:Creature Dwarf Soldier\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME dies, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:When Mirrormere Guardian dies, the Ring tempts you.
Create the Forge script for this magic card
{"name": "Haldan, Avid Arcanist", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.)\nYou may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.", "power": "1", "toughness": "4"}
Name:Haldan, Avid Arcanist\nManaCost:2 U\nTypes:Legendary Creature Human Wizard\nPT:1/4\nK:Partner:Pako, Arcane Retriever:Pako\nSVar:PlayMain1:TRUE\nS:Mode$ Continuous | Affected$ Card.nonCreature+ExiledByYou+counters_GE1_FETCH | AffectedZone$ Exile | MayPlay$ True | MayPlayIgnoreColor$ True | Description$ You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.\nDeckNeeds:Name$Pako, Arcane Retriever\nOracle:Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.)\nYou may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haldan, Avid Arcanist", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.)\nYou may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.", "power": "1", "toughness": "4"} ### Response: Name:Haldan, Avid Arcanist\nManaCost:2 U\nTypes:Legendary Creature Human Wizard\nPT:1/4\nK:Partner:Pako, Arcane Retriever:Pako\nSVar:PlayMain1:TRUE\nS:Mode$ Continuous | Affected$ Card.nonCreature+ExiledByYou+counters_GE1_FETCH | AffectedZone$ Exile | MayPlay$ True | MayPlayIgnoreColor$ True | Description$ You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.\nDeckNeeds:Name$Pako, Arcane Retriever\nOracle:Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.)\nYou may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.
Create the Forge script for this magic card
{"name": "Qumulox", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying", "power": "5", "toughness": "4"}
Name:Qumulox\nManaCost:6 U U\nTypes:Creature Beast\nPT:5/4\nK:Affinity:Artifact\nK:Flying\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Qumulox", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying", "power": "5", "toughness": "4"} ### Response: Name:Qumulox\nManaCost:6 U U\nTypes:Creature Beast\nPT:5/4\nK:Affinity:Artifact\nK:Flying\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying
Create the Forge script for this magic card
{"name": "Bonehoard", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +X/+X, where X is the number of creature cards in all graveyards.\nEquip {2}"}
Name:Bonehoard\nManaCost:4\nTypes:Artifact Equipment\nK:Living Weapon\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Creature\nSVar:NeedsToPlayVar:X GE1\nDeckHas:Ability$Token\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +X/+X, where X is the number of creature cards in all graveyards.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bonehoard", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +X/+X, where X is the number of creature cards in all graveyards.\nEquip {2}"} ### Response: Name:Bonehoard\nManaCost:4\nTypes:Artifact Equipment\nK:Living Weapon\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Creature\nSVar:NeedsToPlayVar:X GE1\nDeckHas:Ability$Token\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +X/+X, where X is the number of creature cards in all graveyards.\nEquip {2}
Create the Forge script for this magic card
{"name": "Revival"}
Name:Revival\nManaCost:WB WB\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target creature card in your graveyard with mana value 3 or less | ValidTgts$ Creature.YouOwn+cmcLE3 | SpellDescription$ Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nDeckHas:Ability$Graveyard\nAlternateMode:Split\nOracle:Return target creature card with mana value 3 or less from your graveyard to the battlefield.\n\nALTERNATE\n\nName:Revenge\nManaCost:4 W B\nTypes:Sorcery\nA:SP$ SetLife | LifeAmount$ X | Defined$ You | SubAbility$ DBLoseHalf | SpellDescription$ Double your life total. Target opponent loses half their life, rounded up.\nSVar:DBLoseHalf:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ Y\nSVar:X:Count$YourLifeTotal/Twice\nSVar:Y:TargetedPlayer$LifeTotal/HalfUp\nOracle:Double your life total. Target opponent loses half their life, rounded up.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Revival"} ### Response: Name:Revival\nManaCost:WB WB\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target creature card in your graveyard with mana value 3 or less | ValidTgts$ Creature.YouOwn+cmcLE3 | SpellDescription$ Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nDeckHas:Ability$Graveyard\nAlternateMode:Split\nOracle:Return target creature card with mana value 3 or less from your graveyard to the battlefield.\n\nALTERNATE\n\nName:Revenge\nManaCost:4 W B\nTypes:Sorcery\nA:SP$ SetLife | LifeAmount$ X | Defined$ You | SubAbility$ DBLoseHalf | SpellDescription$ Double your life total. Target opponent loses half their life, rounded up.\nSVar:DBLoseHalf:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ Y\nSVar:X:Count$YourLifeTotal/Twice\nSVar:Y:TargetedPlayer$LifeTotal/HalfUp\nOracle:Double your life total. Target opponent loses half their life, rounded up.
Create the Forge script for this magic card
{"name": "Grapple with the Past", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Mill three cards, then you may return a creature or land card from your graveyard to your hand."}
Name:Grapple with the Past\nManaCost:1 G\nTypes:Instant\nA:SP$ Mill | Cost$ 1 G | NumCards$ 3 | Defined$ You | SubAbility$ DBChangeZone | SpellDescription$ Mill three cards, then you may return a creature or land card from your graveyard to your hand.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature.YouCtrl,Land.YouCtrl | ChangeNum$ 1 | Hidden$ True\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grapple with the Past", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Mill three cards, then you may return a creature or land card from your graveyard to your hand."} ### Response: Name:Grapple with the Past\nManaCost:1 G\nTypes:Instant\nA:SP$ Mill | Cost$ 1 G | NumCards$ 3 | Defined$ You | SubAbility$ DBChangeZone | SpellDescription$ Mill three cards, then you may return a creature or land card from your graveyard to your hand.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature.YouCtrl,Land.YouCtrl | ChangeNum$ 1 | Hidden$ True\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "A Reckoning Approaches", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order."}
Name:A Reckoning Approaches\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBDig | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.\nSVar:DBDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | ChangeValid$ Creature | DestinationZone$ Battlefield | Optional$ True | StackDescription$ Look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.\nOracle:When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A Reckoning Approaches", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order."} ### Response: Name:A Reckoning Approaches\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBDig | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.\nSVar:DBDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | ChangeValid$ Creature | DestinationZone$ Battlefield | Optional$ True | StackDescription$ Look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.\nOracle:When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Grizzled Outrider", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "", "power": "5", "toughness": "5"}
Name:Grizzled Outrider\nManaCost:4 G\nTypes:Creature Elf Warrior\nPT:5/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grizzled Outrider", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "", "power": "5", "toughness": "5"} ### Response: Name:Grizzled Outrider\nManaCost:4 G\nTypes:Creature Elf Warrior\nPT:5/5\nOracle:
Create the Forge script for this magic card
{"name": "Maw of Kozilek", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)", "power": "2", "toughness": "5"}
Name:Maw of Kozilek\nManaCost:3 R\nTypes:Creature Eldrazi Drone\nPT:2/5\nK:Devoid\nA:AB$ Pump | Cost$ C | Defined$ Self | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ CARDNAME gets +2/-2 until end of turn.\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maw of Kozilek", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)", "power": "2", "toughness": "5"} ### Response: Name:Maw of Kozilek\nManaCost:3 R\nTypes:Creature Eldrazi Drone\nPT:2/5\nK:Devoid\nA:AB$ Pump | Cost$ C | Defined$ Self | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ CARDNAME gets +2/-2 until end of turn.\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)
Create the Forge script for this magic card
{"name": "Silverquill Apprentice", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Silverquill Apprentice\nManaCost:W B\nTypes:Creature Human Warlock\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1\nDeckNeeds:Type$Instant|Sorcery\nOracle:Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silverquill Apprentice", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Silverquill Apprentice\nManaCost:W B\nTypes:Creature Human Warlock\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1\nDeckNeeds:Type$Instant|Sorcery\nOracle:Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Slay", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target green creature. It can't be regenerated.\nDraw a card."}
Name:Slay\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.Green | TgtPrompt$ Select target green creature | NoRegen$ True | SpellDescription$ Destroy target green creature. It can't be regenerated. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:Destroy target green creature. It can't be regenerated.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slay", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target green creature. It can't be regenerated.\nDraw a card."} ### Response: Name:Slay\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.Green | TgtPrompt$ Select target green creature | NoRegen$ True | SpellDescription$ Destroy target green creature. It can't be regenerated. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:Destroy target green creature. It can't be regenerated.\nDraw a card.
Create the Forge script for this magic card
{"name": "Vow of Flight", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control."}
Name:Vow of Flight\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.\nS:Mode$ CantAttack | ValidCard$ Creature.EnchantedBy | Target$ You,Planeswalker.YouCtrl\nOracle:Enchant creature\nEnchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vow of Flight", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control."} ### Response: Name:Vow of Flight\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.\nS:Mode$ CantAttack | ValidCard$ Creature.EnchantedBy | Target$ You,Planeswalker.YouCtrl\nOracle:Enchant creature\nEnchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
Create the Forge script for this magic card
{"name": "Thundering Djinn", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nWhenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.", "power": "3", "toughness": "4"}
Name:Thundering Djinn\nManaCost:3 U R\nTypes:Creature Djinn\nPT:3/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals damage to any target equal to the number of cards you've drawn this turn.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$YouDrewThisTurn\nAI:RemoveDeck:All\nOracle:Flying\nWhenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thundering Djinn", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nWhenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.", "power": "3", "toughness": "4"} ### Response: Name:Thundering Djinn\nManaCost:3 U R\nTypes:Creature Djinn\nPT:3/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals damage to any target equal to the number of cards you've drawn this turn.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$YouDrewThisTurn\nAI:RemoveDeck:All\nOracle:Flying\nWhenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.
Create the Forge script for this magic card
{"name": "Mystic Gate", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}."}
Name:Mystic Gate\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ WU T | Produced$ Combo W U | Amount$ 2 | SpellDescription$ Add {W}{W}, {W}{U}, or {U}{U}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mystic Gate", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}."} ### Response: Name:Mystic Gate\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ WU T | Produced$ Combo W U | Amount$ 2 | SpellDescription$ Add {W}{W}, {W}{U}, or {U}{U}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
Create the Forge script for this magic card
{"name": "Haunted Plate Mail", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +4/+4.\n{0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Haunted Plate Mail\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:4\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 4 | AddToughness$ 4 | Description$ Equipped creature gets +4/+4.\nA:AB$ Animate | Cost$ 0 | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Artifact,Spirit | RemoveCreatureTypes$ True | RemoveTypes$ Equipment | IsPresent$ Creature.YouCtrl | PresentCompare$ EQ0 | SpellDescription$ Until end of turn, CARDNAME becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.\nOracle:Equipped creature gets +4/+4.\n{0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haunted Plate Mail", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +4/+4.\n{0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Haunted Plate Mail\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:4\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 4 | AddToughness$ 4 | Description$ Equipped creature gets +4/+4.\nA:AB$ Animate | Cost$ 0 | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Artifact,Spirit | RemoveCreatureTypes$ True | RemoveTypes$ Equipment | IsPresent$ Creature.YouCtrl | PresentCompare$ EQ0 | SpellDescription$ Until end of turn, CARDNAME becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.\nOracle:Equipped creature gets +4/+4.\n{0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Resplendent Griffin", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.", "power": "2", "toughness": "2"}
Name:Resplendent Griffin\nManaCost:1 W U\nTypes:Creature Griffin\nPT:2/2\nK:Flying\nK:Ascend\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | Blessing$ True | TriggerDescription$ Whenever CARDNAME attacks, if you have the city's blessing, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Resplendent Griffin", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.", "power": "2", "toughness": "2"} ### Response: Name:Resplendent Griffin\nManaCost:1 W U\nTypes:Creature Griffin\nPT:2/2\nK:Flying\nK:Ascend\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | Blessing$ True | TriggerDescription$ Whenever CARDNAME attacks, if you have the city's blessing, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Liability", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life."}
Name:Liability\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.nonToken | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 1\nAI:RemoveDeck:Random\nOracle:Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liability", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life."} ### Response: Name:Liability\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.nonToken | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 1\nAI:RemoveDeck:Random\nOracle:Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Create the Forge script for this magic card
{"name": "Goblin Ruinblaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Kicker {R} (You may pay an additional {R} as you cast this spell.)\nHaste\nWhen Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.", "power": "2", "toughness": "1"}
Name:Goblin Ruinblaster\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:2/1\nK:Haste\nK:Kicker:R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target nonbasic land.\nSVar:TrigKicker:DB$ Destroy | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land.\nSVar:NeedsToPlayKicked:Land.nonBasic+OppCtrl\nOracle:Kicker {R} (You may pay an additional {R} as you cast this spell.)\nHaste\nWhen Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Ruinblaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Kicker {R} (You may pay an additional {R} as you cast this spell.)\nHaste\nWhen Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.", "power": "2", "toughness": "1"} ### Response: Name:Goblin Ruinblaster\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:2/1\nK:Haste\nK:Kicker:R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target nonbasic land.\nSVar:TrigKicker:DB$ Destroy | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land.\nSVar:NeedsToPlayKicked:Land.nonBasic+OppCtrl\nOracle:Kicker {R} (You may pay an additional {R} as you cast this spell.)\nHaste\nWhen Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.
Create the Forge script for this magic card
{"name": "Ur-Golem's Eye", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}{C}."}
Name:Ur-Golem's Eye\nManaCost:4\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.\nOracle:{T}: Add {C}{C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ur-Golem's Eye", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}{C}."} ### Response: Name:Ur-Golem's Eye\nManaCost:4\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.\nOracle:{T}: Add {C}{C}.
Create the Forge script for this magic card
{"name": "Silvar, Devourer of the Free", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 Cat Nightmare", "oracle_text": "Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.)\nMenace\nSacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.", "power": "4", "toughness": "2"}
Name:Silvar, Devourer of the Free\nManaCost:3 B R\nTypes:Legendary Creature Cat Nightmare\nPT:4/2\nK:Partner:Trynn, Champion of Freedom:Trynn\nK:Menace\nA:AB$ PutCounter | Cost$ Sac<1/Human> | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on CARDNAME. It gains indestructible until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Indestructible\nDeckHints:Name$Trynn, Champion of Freedom & Type$Human\nDeckHas:Ability$Counters\nSVar:AIPreference:SacCost$Creature.Token+Human,Creature.Human+cmcLE2\nOracle:Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.)\nMenace\nSacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silvar, Devourer of the Free", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 Cat Nightmare", "oracle_text": "Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.)\nMenace\nSacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.", "power": "4", "toughness": "2"} ### Response: Name:Silvar, Devourer of the Free\nManaCost:3 B R\nTypes:Legendary Creature Cat Nightmare\nPT:4/2\nK:Partner:Trynn, Champion of Freedom:Trynn\nK:Menace\nA:AB$ PutCounter | Cost$ Sac<1/Human> | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on CARDNAME. It gains indestructible until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Indestructible\nDeckHints:Name$Trynn, Champion of Freedom & Type$Human\nDeckHas:Ability$Counters\nSVar:AIPreference:SacCost$Creature.Token+Human,Creature.Human+cmcLE2\nOracle:Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.)\nMenace\nSacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Sphere of the Suns", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Sphere of the Suns enters the battlefield tapped and with three charge counters on it.\n{T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color."}
Name:Sphere of the Suns\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:SphereTapped\nSVar:SphereTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped and with three charge counters on it.\nSVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 3\nA:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Counters\nOracle:Sphere of the Suns enters the battlefield tapped and with three charge counters on it.\n{T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sphere of the Suns", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Sphere of the Suns enters the battlefield tapped and with three charge counters on it.\n{T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color."} ### Response: Name:Sphere of the Suns\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:SphereTapped\nSVar:SphereTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped and with three charge counters on it.\nSVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 3\nA:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Counters\nOracle:Sphere of the Suns enters the battlefield tapped and with three charge counters on it.\n{T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Metallic Sliver", "mana_cost": "", "type_line": "Token Artifact Creature \u2014 Sliver", "oracle_text": "", "power": "1", "toughness": "1"}
Name:Metallic Sliver\nManaCost:1\nTypes:Artifact Creature Sliver\nPT:1/1\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Metallic Sliver", "mana_cost": "", "type_line": "Token Artifact Creature \u2014 Sliver", "oracle_text": "", "power": "1", "toughness": "1"} ### Response: Name:Metallic Sliver\nManaCost:1\nTypes:Artifact Creature Sliver\nPT:1/1\nOracle:
Create the Forge script for this magic card
{"name": "Ogre Gatecrasher", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Rogue", "oracle_text": "When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.", "power": "3", "toughness": "3"}
Name:Ogre Gatecrasher\nManaCost:3 R\nTypes:Creature Ogre Rogue\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature with defender.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.withDefender | TgtPrompt$ Select target creature with defender.\nOracle:When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Gatecrasher", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Rogue", "oracle_text": "When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.", "power": "3", "toughness": "3"} ### Response: Name:Ogre Gatecrasher\nManaCost:3 R\nTypes:Creature Ogre Rogue\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature with defender.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.withDefender | TgtPrompt$ Select target creature with defender.\nOracle:When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.
Create the Forge script for this magic card
{"name": "So Tiny", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard."}
Name:So Tiny\nManaCost:U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -X | Description$ Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.\nSVar:X:Count$Compare Y GE7.6.2\nSVar:Y:Count$ValidGraveyard Card.EnchantedControllerCtrl\nOracle:Flash\nEnchant creature\nEnchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "So Tiny", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard."} ### Response: Name:So Tiny\nManaCost:U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -X | Description$ Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.\nSVar:X:Count$Compare Y GE7.6.2\nSVar:Y:Count$ValidGraveyard Card.EnchantedControllerCtrl\nOracle:Flash\nEnchant creature\nEnchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
Create the Forge script for this magic card
{"name": "Enter the Unknown", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)\nYou may play an additional land this turn."}
Name:Enter the Unknown\nManaCost:G\nTypes:Sorcery\nA:SP$ Explore | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ TrigEffect | SpellDescription$ Target creature you control explores.\nSVar:TrigEffect:DB$ Effect | Name$ Explore Effect | StaticAbilities$ Exploration | AILogic$ Always | SpellDescription$ You may play an additional land this turn.\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.\nSVar:NeedsToPlayVar:ZZ GE1\nSVar:ZZ:Count$ValidHand Land.YouOwn\nDeckHas:Ability$Counters\nOracle:Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)\nYou may play an additional land this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enter the Unknown", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)\nYou may play an additional land this turn."} ### Response: Name:Enter the Unknown\nManaCost:G\nTypes:Sorcery\nA:SP$ Explore | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ TrigEffect | SpellDescription$ Target creature you control explores.\nSVar:TrigEffect:DB$ Effect | Name$ Explore Effect | StaticAbilities$ Exploration | AILogic$ Always | SpellDescription$ You may play an additional land this turn.\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.\nSVar:NeedsToPlayVar:ZZ GE1\nSVar:ZZ:Count$ValidHand Land.YouOwn\nDeckHas:Ability$Counters\nOracle:Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)\nYou may play an additional land this turn.
Create the Forge script for this magic card
{"name": "Talisman of Hierarchy", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you."}
Name:Talisman of Hierarchy\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SubAbility$ DBPain | SpellDescription$ Add {W} or {B}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Talisman of Hierarchy", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you."} ### Response: Name:Talisman of Hierarchy\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SubAbility$ DBPain | SpellDescription$ Add {W} or {B}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.
Create the Forge script for this magic card
{"name": "Zurgo Helmsmasher", "mana_cost": "{2}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Orc Warrior", "oracle_text": "Haste\nZurgo Helmsmasher attacks each combat if able.\nZurgo Helmsmasher has indestructible as long as it's your turn.\nWhenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.", "power": "7", "toughness": "2"}
Name:Zurgo Helmsmasher\nManaCost:2 R W B\nTypes:Legendary Creature Orc Warrior\nPT:7/2\nK:Haste\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | Condition$ PlayerTurn | Description$ CARDNAME has indestructible as long as it's your turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Haste\nZurgo Helmsmasher attacks each combat if able.\nZurgo Helmsmasher has indestructible as long as it's your turn.\nWhenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zurgo Helmsmasher", "mana_cost": "{2}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Orc Warrior", "oracle_text": "Haste\nZurgo Helmsmasher attacks each combat if able.\nZurgo Helmsmasher has indestructible as long as it's your turn.\nWhenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.", "power": "7", "toughness": "2"} ### Response: Name:Zurgo Helmsmasher\nManaCost:2 R W B\nTypes:Legendary Creature Orc Warrior\nPT:7/2\nK:Haste\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | Condition$ PlayerTurn | Description$ CARDNAME has indestructible as long as it's your turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Haste\nZurgo Helmsmasher attacks each combat if able.\nZurgo Helmsmasher has indestructible as long as it's your turn.\nWhenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
Create the Forge script for this magic card
{"name": "Elvish Mariner", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elf Pilot", "oracle_text": "Whenever Elvish Mariner attacks, scry 1.\nWhenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.", "power": "3", "toughness": "2"}
Name:Elvish Mariner\nManaCost:2 U\nTypes:Creature Elf Pilot\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select up to X target nonland permanents | ValidTgts$ Permanent.nonLand\nSVar:X:TriggerCount$ScryNum\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Elvish Mariner attacks, scry 1.\nWhenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Mariner", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elf Pilot", "oracle_text": "Whenever Elvish Mariner attacks, scry 1.\nWhenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.", "power": "3", "toughness": "2"} ### Response: Name:Elvish Mariner\nManaCost:2 U\nTypes:Creature Elf Pilot\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select up to X target nonland permanents | ValidTgts$ Permanent.nonLand\nSVar:X:TriggerCount$ScryNum\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Elvish Mariner attacks, scry 1.\nWhenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
Create the Forge script for this magic card
{"name": "Llanowar Empath", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)", "power": "2", "toughness": "2"}
Name:Llanowar Empath\nManaCost:3 G\nTypes:Creature Elf Shaman\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDig\nSVar:DBDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | LibraryPosition2$ 0\nOracle:When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Llanowar Empath", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)", "power": "2", "toughness": "2"} ### Response: Name:Llanowar Empath\nManaCost:3 G\nTypes:Creature Elf Shaman\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDig\nSVar:DBDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | LibraryPosition2$ 0\nOracle:When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Create the Forge script for this magic card
{"name": "Arrogant Outlaw", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.", "power": "3", "toughness": "2"}
Name:Arrogant Outlaw\nManaCost:2 B\nTypes:Creature Vampire Noble\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nSVar:X:Count$LifeOppsLostThisTurn\nOracle:When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arrogant Outlaw", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.", "power": "3", "toughness": "2"} ### Response: Name:Arrogant Outlaw\nManaCost:2 B\nTypes:Creature Vampire Noble\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nSVar:X:Count$LifeOppsLostThisTurn\nOracle:When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Create the Forge script for this magic card
{"name": "Languish", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -4/-4 until end of turn."}
Name:Languish\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True | SpellDescription$ All creatures get -4/-4 until end of turn.\nOracle:All creatures get -4/-4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Languish", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -4/-4 until end of turn."} ### Response: Name:Languish\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True | SpellDescription$ All creatures get -4/-4 until end of turn.\nOracle:All creatures get -4/-4 until end of turn.
Create the Forge script for this magic card
{"name": "Spatial Merging", "mana_cost": "", "type_line": "Phenomenon", "oracle_text": "When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order."}
Name:Spatial Merging\nManaCost:no cost\nTypes:Phenomenon\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When you encounter CARDNAME, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.\nSVar:TrigDig:DB$ DigUntil | Amount$ 2 | Valid$ Plane | DigZone$ PlanarDeck | RememberFound$ True | FoundDestination$ PlanarDeck | RevealedDestination$ PlanarDeck | RevealedLibraryPosition$ -1 | SubAbility$ DBPWTo\nSVar:DBPWTo:DB$ Planeswalk | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spatial Merging", "mana_cost": "", "type_line": "Phenomenon", "oracle_text": "When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order."} ### Response: Name:Spatial Merging\nManaCost:no cost\nTypes:Phenomenon\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When you encounter CARDNAME, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.\nSVar:TrigDig:DB$ DigUntil | Amount$ 2 | Valid$ Plane | DigZone$ PlanarDeck | RememberFound$ True | FoundDestination$ PlanarDeck | RevealedDestination$ PlanarDeck | RevealedLibraryPosition$ -1 | SubAbility$ DBPWTo\nSVar:DBPWTo:DB$ Planeswalk | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
Create the Forge script for this magic card
{"name": "Obscura Storefront", "mana_cost": "", "type_line": "Land", "oracle_text": "When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life."}
Name:Obscura Storefront\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBSacrifice:DB$ Sacrifice | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ DBChangeZone | SubAbility$ DBCleanup | TriggerDescription$ Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Plains+Basic,Land.Island+Basic,Land.Swamp+Basic | ChangeNum$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Obscura Storefront", "mana_cost": "", "type_line": "Land", "oracle_text": "When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life."} ### Response: Name:Obscura Storefront\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBSacrifice:DB$ Sacrifice | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ DBChangeZone | SubAbility$ DBCleanup | TriggerDescription$ Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Plains+Basic,Land.Island+Basic,Land.Swamp+Basic | ChangeNum$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Create the Forge script for this magic card
{"name": "Magister Sphinx", "mana_cost": "{4}{W}{U}{B}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Magister Sphinx enters the battlefield, target player's life total becomes 10.", "power": "5", "toughness": "5"}
Name:Magister Sphinx\nManaCost:4 W U B\nTypes:Artifact Creature Sphinx\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigLife | TriggerDescription$ When CARDNAME enters the battlefield, target player's life total becomes 10.\nSVar:TrigLife:DB$ SetLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 10\nOracle:Flying\nWhen Magister Sphinx enters the battlefield, target player's life total becomes 10.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magister Sphinx", "mana_cost": "{4}{W}{U}{B}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Magister Sphinx enters the battlefield, target player's life total becomes 10.", "power": "5", "toughness": "5"} ### Response: Name:Magister Sphinx\nManaCost:4 W U B\nTypes:Artifact Creature Sphinx\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigLife | TriggerDescription$ When CARDNAME enters the battlefield, target player's life total becomes 10.\nSVar:TrigLife:DB$ SetLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 10\nOracle:Flying\nWhen Magister Sphinx enters the battlefield, target player's life total becomes 10.
Create the Forge script for this magic card
{"name": "God-Eternal Bontu", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Zombie God", "oracle_text": "Menace\nWhen God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.\nWhen God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.", "power": "5", "toughness": "6"}
Name:God-Eternal Bontu\nManaCost:3 B B\nTypes:Legendary Creature Zombie God\nPT:5/6\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice any number of other permanents, then draw that many cards.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Permanent.Other | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ DrawX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Permanent.YouCtrl+Other\nSVar:DrawX:Remembered$Amount\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TriReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.\nSVar:TriReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Library | LibraryPosition$ 2\nAI:RemoveDeck:All\nOracle:Menace\nWhen God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.\nWhen God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "God-Eternal Bontu", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Zombie God", "oracle_text": "Menace\nWhen God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.\nWhen God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.", "power": "5", "toughness": "6"} ### Response: Name:God-Eternal Bontu\nManaCost:3 B B\nTypes:Legendary Creature Zombie God\nPT:5/6\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice any number of other permanents, then draw that many cards.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Permanent.Other | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ DrawX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Permanent.YouCtrl+Other\nSVar:DrawX:Remembered$Amount\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TriReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.\nSVar:TriReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Library | LibraryPosition$ 2\nAI:RemoveDeck:All\nOracle:Menace\nWhen God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.\nWhen God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Create the Forge script for this magic card
{"name": "Tectonic Rift", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Creatures without flying can't block this turn."}
Name:Tectonic Rift\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBEffect | SpellDescription$ Destroy target land. Creatures without flying can't block this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ KWPump\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withoutFlying | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures without flying can't block this turn.\nOracle:Destroy target land. Creatures without flying can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tectonic Rift", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Creatures without flying can't block this turn."} ### Response: Name:Tectonic Rift\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBEffect | SpellDescription$ Destroy target land. Creatures without flying can't block this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ KWPump\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withoutFlying | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures without flying can't block this turn.\nOracle:Destroy target land. Creatures without flying can't block this turn.
Create the Forge script for this magic card
{"name": "Satyr Nyx-Smith", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Satyr Shaman", "oracle_text": "Haste\nInspired \u2014 Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.", "power": "2", "toughness": "1"}
Name:Satyr Nyx-Smith\nManaCost:2 R\nTypes:Creature Satyr Shaman\nPT:2/1\nK:Haste\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ GFGToken | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.\nSVar:GFGToken:AB$ Token | Cost$ 2 R | TokenAmount$ 1 | TokenScript$ r_3_1_e_elemental_haste | TokenOwner$ You\nOracle:Haste\nInspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Satyr Nyx-Smith", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Satyr Shaman", "oracle_text": "Haste\nInspired \u2014 Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.", "power": "2", "toughness": "1"} ### Response: Name:Satyr Nyx-Smith\nManaCost:2 R\nTypes:Creature Satyr Shaman\nPT:2/1\nK:Haste\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ GFGToken | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.\nSVar:GFGToken:AB$ Token | Cost$ 2 R | TokenAmount$ 1 | TokenScript$ r_3_1_e_elemental_haste | TokenOwner$ You\nOracle:Haste\nInspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.
Create the Forge script for this magic card
{"name": "Mangara, the Diplomat", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Lifelink\nWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.\nWhenever an opponent casts their second spell each turn, draw a card.", "power": "2", "toughness": "4"}
Name:Mangara, the Diplomat\nManaCost:3 W\nTypes:Legendary Creature Human Cleric\nPT:2/4\nK:Lifelink\nT:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.\nSVar:X:Count$ValidAll Creature.attackingYouOrYourPWLKI\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nT:Mode$ SpellCast | ValidActivatingPlayer$ Opponent | ActivatorThisTurnCast$ EQ2 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent casts their second spell each turn, draw a card.\nOracle:Lifelink\nWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.\nWhenever an opponent casts their second spell each turn, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mangara, the Diplomat", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Lifelink\nWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.\nWhenever an opponent casts their second spell each turn, draw a card.", "power": "2", "toughness": "4"} ### Response: Name:Mangara, the Diplomat\nManaCost:3 W\nTypes:Legendary Creature Human Cleric\nPT:2/4\nK:Lifelink\nT:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.\nSVar:X:Count$ValidAll Creature.attackingYouOrYourPWLKI\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nT:Mode$ SpellCast | ValidActivatingPlayer$ Opponent | ActivatorThisTurnCast$ EQ2 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent casts their second spell each turn, draw a card.\nOracle:Lifelink\nWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.\nWhenever an opponent casts their second spell each turn, draw a card.
Create the Forge script for this magic card
{"name": "Oskar, Rubbish Reclaimer", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "This spell costs {1} less to cast for each different mana value among cards in your graveyard.\nWhenever you discard a nonland card, you may cast it from your graveyard.", "power": "3", "toughness": "3"}
Name:Oskar, Rubbish Reclaimer\nManaCost:3 U B\nTypes:Legendary Creature Human Wizard\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each different mana value among cards in your graveyard.\nSVar:X:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nT:Mode$ Discarded | ValidPlayer$ You | ValidCard$ Card.nonLand | TriggerZones$ Battlefield | Execute$ TrigPlay | TriggerDescription$ Whenever you discard a nonland card, you may cast it from your graveyard.\nSVar:TrigPlay:DB$ Play | Defined$ TriggeredCard | ValidSA$ Spell | Controller$ You | Optional$ True | Amount$ All\nDeckHas:Ability$Graveyard\nDeckNeeds:Ability$Discard\nOracle:This spell costs {1} less to cast for each different mana value among cards in your graveyard.\nWhenever you discard a nonland card, you may cast it from your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oskar, Rubbish Reclaimer", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "This spell costs {1} less to cast for each different mana value among cards in your graveyard.\nWhenever you discard a nonland card, you may cast it from your graveyard.", "power": "3", "toughness": "3"} ### Response: Name:Oskar, Rubbish Reclaimer\nManaCost:3 U B\nTypes:Legendary Creature Human Wizard\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each different mana value among cards in your graveyard.\nSVar:X:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nT:Mode$ Discarded | ValidPlayer$ You | ValidCard$ Card.nonLand | TriggerZones$ Battlefield | Execute$ TrigPlay | TriggerDescription$ Whenever you discard a nonland card, you may cast it from your graveyard.\nSVar:TrigPlay:DB$ Play | Defined$ TriggeredCard | ValidSA$ Spell | Controller$ You | Optional$ True | Amount$ All\nDeckHas:Ability$Graveyard\nDeckNeeds:Ability$Discard\nOracle:This spell costs {1} less to cast for each different mana value among cards in your graveyard.\nWhenever you discard a nonland card, you may cast it from your graveyard.
Create the Forge script for this magic card
{"name": "A-Fall of the Impostor", "mana_cost": "{G}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Put a +1/+1 counter on up to one target creature.\nIII \u2014 Exile a creature with the greatest power among creatures target opponent controls."}
Name:A-Fall of the Impostor\nManaCost:G W\nTypes:Enchantment Saga\nK:Chapter:3:DBPutCounter,DBPutCounter,DBExileGreatest\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Put a +1/+1 counter on up to one target creature.\nSVar:DBExileGreatest:DB$ Pump | ValidTgts$ Player.Opponent | RememberTargets$ True | SubAbility$ DBChooseExiled | IsCurse$ True | SpellDescription$ Exile a creature with the greatest power among creatures target opponent controls.\nSVar:DBChooseExiled:DB$ ChooseCard | Choices$ Creature.greatestPowerControlledByRemembered | MinAmount$ 1 | Amount$ 1 | Mandatory$ True | ChoiceZone$ Battlefield | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Put a +1/+1 counter on up to one target creature.\nIII — Exile a creature with the greatest power among creatures target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Fall of the Impostor", "mana_cost": "{G}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Put a +1/+1 counter on up to one target creature.\nIII \u2014 Exile a creature with the greatest power among creatures target opponent controls."} ### Response: Name:A-Fall of the Impostor\nManaCost:G W\nTypes:Enchantment Saga\nK:Chapter:3:DBPutCounter,DBPutCounter,DBExileGreatest\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Put a +1/+1 counter on up to one target creature.\nSVar:DBExileGreatest:DB$ Pump | ValidTgts$ Player.Opponent | RememberTargets$ True | SubAbility$ DBChooseExiled | IsCurse$ True | SpellDescription$ Exile a creature with the greatest power among creatures target opponent controls.\nSVar:DBChooseExiled:DB$ ChooseCard | Choices$ Creature.greatestPowerControlledByRemembered | MinAmount$ 1 | Amount$ 1 | Mandatory$ True | ChoiceZone$ Battlefield | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Put a +1/+1 counter on up to one target creature.\nIII — Exile a creature with the greatest power among creatures target opponent controls.
Create the Forge script for this magic card
{"name": "Gainsay", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target blue spell."}
Name:Gainsay\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target Blue spell | ValidTgts$ Card.Blue | SpellDescription$ Counter target blue spell.\nAI:RemoveDeck:Random\nOracle:Counter target blue spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gainsay", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target blue spell."} ### Response: Name:Gainsay\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target Blue spell | ValidTgts$ Card.Blue | SpellDescription$ Counter target blue spell.\nAI:RemoveDeck:Random\nOracle:Counter target blue spell.
Create the Forge script for this magic card
{"name": "Jhessian Thief", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Jhessian Thief deals combat damage to a player, draw a card.", "power": "1", "toughness": "3"}
Name:Jhessian Thief\nManaCost:2 U\nTypes:Creature Human Rogue\nPT:1/3\nK:Prowess\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Jhessian Thief deals combat damage to a player, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jhessian Thief", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Jhessian Thief deals combat damage to a player, draw a card.", "power": "1", "toughness": "3"} ### Response: Name:Jhessian Thief\nManaCost:2 U\nTypes:Creature Human Rogue\nPT:1/3\nK:Prowess\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Jhessian Thief deals combat damage to a player, draw a card.
Create the Forge script for this magic card
{"name": "Urza's Filter", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Multicolored spells cost up to {2} less to cast."}
Name:Urza's Filter\nManaCost:4\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.MultiColor | Type$ Spell | Amount$ 2 | UpTo$ True | Description$ Multicolored spells cost up to {2} less to cast.\nOracle:Multicolored spells cost up to {2} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Filter", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Multicolored spells cost up to {2} less to cast."} ### Response: Name:Urza's Filter\nManaCost:4\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.MultiColor | Type$ Spell | Amount$ 2 | UpTo$ True | Description$ Multicolored spells cost up to {2} less to cast.\nOracle:Multicolored spells cost up to {2} less to cast.
Create the Forge script for this magic card
{"name": "Master's Rebuke", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature or planeswalker you don't control."}
Name:Master's Rebuke\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ RebukeDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature or planeswalker you don't control\nSVar:RebukeDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature or planeswalker you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Master's Rebuke", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature or planeswalker you don't control."} ### Response: Name:Master's Rebuke\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ RebukeDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature or planeswalker you don't control\nSVar:RebukeDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature or planeswalker you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Create the Forge script for this magic card
{"name": "Freewind Equenaut", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "Flying\nAs long as Freewind Equenaut is enchanted, it has \"{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature.\"", "power": "2", "toughness": "2"}
Name:Freewind Equenaut\nManaCost:2 W\nTypes:Creature Human Archer\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self+enchanted | AddAbility$ DealDamage | Description$ As long as CARDNAME is enchanted, it has "{T}: CARDNAME deals 2 damage to target attacking or blocking creature."\nSVar:DealDamage:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target attacking or blocking creature.\nSVar:EnchantMe:Once\nOracle:Flying\nAs long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Freewind Equenaut", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "Flying\nAs long as Freewind Equenaut is enchanted, it has \"{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature.\"", "power": "2", "toughness": "2"} ### Response: Name:Freewind Equenaut\nManaCost:2 W\nTypes:Creature Human Archer\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self+enchanted | AddAbility$ DealDamage | Description$ As long as CARDNAME is enchanted, it has "{T}: CARDNAME deals 2 damage to target attacking or blocking creature."\nSVar:DealDamage:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target attacking or blocking creature.\nSVar:EnchantMe:Once\nOracle:Flying\nAs long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature."
Create the Forge script for this magic card
{"name": "I Bask in Your Silent Awe", "mana_cost": "", "type_line": "Ongoing Scheme", "oracle_text": "(An ongoing scheme remains face up until it's abandoned.)\nEach opponent can't cast more than one spell each turn.\nAt the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme."}
Name:I Bask in Your Silent Awe\nManaCost:no cost\nTypes:Ongoing Scheme\nS:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Opponent | NumLimitEachTurn$ 1 | Description$ Each opponent can't cast more than one spell each turn.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ Abandon | TriggerZones$ Command | CheckSVar$ X | SVarCompare$ EQ0 | TriggerDescription$ At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.\nT:Mode$ SpellCast | ValidActivatingPlayer$ Player.Opponent | Execute$ DBCount | TriggerZones$ Command | Static$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ DBReset | TriggerZones$ Command | Static$ True\nSVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1\nSVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0\nSVar:Abandon:AB$ Abandon | Cost$ 0\nSVar:X:Number$0\nOracle:(An ongoing scheme remains face up until it's abandoned.)\nEach opponent can't cast more than one spell each turn.\nAt the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "I Bask in Your Silent Awe", "mana_cost": "", "type_line": "Ongoing Scheme", "oracle_text": "(An ongoing scheme remains face up until it's abandoned.)\nEach opponent can't cast more than one spell each turn.\nAt the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme."} ### Response: Name:I Bask in Your Silent Awe\nManaCost:no cost\nTypes:Ongoing Scheme\nS:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Opponent | NumLimitEachTurn$ 1 | Description$ Each opponent can't cast more than one spell each turn.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ Abandon | TriggerZones$ Command | CheckSVar$ X | SVarCompare$ EQ0 | TriggerDescription$ At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.\nT:Mode$ SpellCast | ValidActivatingPlayer$ Player.Opponent | Execute$ DBCount | TriggerZones$ Command | Static$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ DBReset | TriggerZones$ Command | Static$ True\nSVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1\nSVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0\nSVar:Abandon:AB$ Abandon | Cost$ 0\nSVar:X:Number$0\nOracle:(An ongoing scheme remains face up until it's abandoned.)\nEach opponent can't cast more than one spell each turn.\nAt the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.