instruction
stringclasses 1
value | input
stringlengths 15
680
| output
stringlengths 63
11.3k
| text
stringlengths 353
11.8k
|
|---|---|---|---|
Create the Forge script for this magic card
|
{"name": "Tiger Claws", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets +1/+1 and has trample."}
|
Name:Tiger Claws\nManaCost:2 G\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Enchanted creature gets +1/+1 and has trample.\nOracle:Flash\nEnchant creature\nEnchanted creature gets +1/+1 and has trample.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tiger Claws", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets +1/+1 and has trample."}
### Response: Name:Tiger Claws\nManaCost:2 G\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Enchanted creature gets +1/+1 and has trample.\nOracle:Flash\nEnchant creature\nEnchanted creature gets +1/+1 and has trample.
|
Create the Forge script for this magic card
|
{"name": "Crushing Canopy", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target creature with flying.\n\u2022 Destroy target enchantment."}
|
Name:Crushing Canopy\nManaCost:2 G\nTypes:Instant\nA:SP$ Charm | Cost$ 2 G | Choices$ DBDestroy,DBDestroy2\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SpellDescription$ Destroy target creature with flying.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Choose one —\n• Destroy target creature with flying.\n• Destroy target enchantment.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crushing Canopy", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target creature with flying.\n\u2022 Destroy target enchantment."}
### Response: Name:Crushing Canopy\nManaCost:2 G\nTypes:Instant\nA:SP$ Charm | Cost$ 2 G | Choices$ DBDestroy,DBDestroy2\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SpellDescription$ Destroy target creature with flying.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Choose one —\n• Destroy target creature with flying.\n• Destroy target enchantment.
|
Create the Forge script for this magic card
|
{"name": "Hit"}
|
Name:Hit\nManaCost:1 B R\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 1 B R | ValidTgts$ Player | SacValid$ Creature,Artifact | SacMessage$ Creature or Artifact | RememberSacrificed$ True | SubAbility$ DBDmg | SpellDescription$ Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.\nSVar:DBDmg:DB$ DealDamage | NumDmg$ X | Defined$ Targeted | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nAlternateMode:Split\nOracle:Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.\n\nALTERNATE\n\nName:Run\nManaCost:3 R G\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 R G | ValidCards$ Creature.attacking+YouCtrl | NumAtt$ +Y | SpellDescription$ Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.\nSVar:Y:Count$Valid Creature.attacking/Minus.1\nOracle:Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hit"}
### Response: Name:Hit\nManaCost:1 B R\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 1 B R | ValidTgts$ Player | SacValid$ Creature,Artifact | SacMessage$ Creature or Artifact | RememberSacrificed$ True | SubAbility$ DBDmg | SpellDescription$ Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.\nSVar:DBDmg:DB$ DealDamage | NumDmg$ X | Defined$ Targeted | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nAlternateMode:Split\nOracle:Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.\n\nALTERNATE\n\nName:Run\nManaCost:3 R G\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 R G | ValidCards$ Creature.attacking+YouCtrl | NumAtt$ +Y | SpellDescription$ Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.\nSVar:Y:Count$Valid Creature.attacking/Minus.1\nOracle:Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
|
Create the Forge script for this magic card
|
{"name": "Salvager of Ruin", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.", "power": "2", "toughness": "1"}
|
Name:Salvager of Ruin\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/1\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | ValidTgts$ Permanent.YouOwn+ThisTurnEnteredFrom_Battlefield | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target permanent card in your graveyard that was put there from the battlefield this turn | SpellDescription$ Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.\nAI:RemoveDeck:Random\nOracle:Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Salvager of Ruin", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.", "power": "2", "toughness": "1"}
### Response: Name:Salvager of Ruin\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/1\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | ValidTgts$ Permanent.YouOwn+ThisTurnEnteredFrom_Battlefield | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target permanent card in your graveyard that was put there from the battlefield this turn | SpellDescription$ Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.\nAI:RemoveDeck:Random\nOracle:Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
|
Create the Forge script for this magic card
|
{"name": "Coralhelm Commander", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n3/3\nFlying\nLEVEL 4+\n4/4\nFlying\nOther Merfolk creatures you control get +1/+1.", "power": "2", "toughness": "2"}
|
Name:Coralhelm Commander\nManaCost:U U\nTypes:Creature Merfolk Soldier\nPT:2/2\nK:Level up:1\nSVar:maxLevel:4\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 2-3 3/3 Flying\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | AddStaticAbility$ SBoost | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ 4/4 Flying,,,Other Merfolk creatures you control get +1/+1.\nSVar:SBoost:Mode$ Continuous | Affected$ Creature.Merfolk+YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1\nDeckHints:Type$Merfolk\nDeckHas:Ability$Counters\nOracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n3/3\nFlying\nLEVEL 4+\n4/4\nFlying\nOther Merfolk creatures you control get +1/+1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coralhelm Commander", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n3/3\nFlying\nLEVEL 4+\n4/4\nFlying\nOther Merfolk creatures you control get +1/+1.", "power": "2", "toughness": "2"}
### Response: Name:Coralhelm Commander\nManaCost:U U\nTypes:Creature Merfolk Soldier\nPT:2/2\nK:Level up:1\nSVar:maxLevel:4\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 2-3 3/3 Flying\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | AddStaticAbility$ SBoost | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ 4/4 Flying,,,Other Merfolk creatures you control get +1/+1.\nSVar:SBoost:Mode$ Continuous | Affected$ Creature.Merfolk+YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1\nDeckHints:Type$Merfolk\nDeckHas:Ability$Counters\nOracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n3/3\nFlying\nLEVEL 4+\n4/4\nFlying\nOther Merfolk creatures you control get +1/+1.
|
Create the Forge script for this magic card
|
{"name": "Sacred Mesa", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.\n{1}{W}: Create a 1/1 white Pegasus creature token with flying."}
|
Name:Sacred Mesa\nManaCost:2 W\nTypes:Enchantment\nK:UpkeepCost:Sac<1/Pegasus>\nA:AB$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenScript$ w_1_1_pegasus_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Pegasus creature token with flying.\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.\n{1}{W}: Create a 1/1 white Pegasus creature token with flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sacred Mesa", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.\n{1}{W}: Create a 1/1 white Pegasus creature token with flying."}
### Response: Name:Sacred Mesa\nManaCost:2 W\nTypes:Enchantment\nK:UpkeepCost:Sac<1/Pegasus>\nA:AB$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenScript$ w_1_1_pegasus_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Pegasus creature token with flying.\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.\n{1}{W}: Create a 1/1 white Pegasus creature token with flying.
|
Create the Forge script for this magic card
|
{"name": "Jeska, Thrice Reborn", "mana_cost": "{2}{R}", "type_line": "Legendary Planeswalker \u2014 Jeska", "oracle_text": "Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game.\n0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.\n\u2212X: Jeska, Thrice Reborn deals X damage to each of up to three targets.\nJeska, Thrice Reborn can be your commander.\nPartner", "loyalty": "0"}
|
Name:Jeska, Thrice Reborn\nManaCost:2 R\nTypes:Legendary Planeswalker Jeska\nLoyalty:0\nK:etbCounter:LOYALTY:Y:no Condition:CARDNAME enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game.\nSVar:Y:Count$TotalCommanderCastFromCommandZone\nA:AB$ Effect | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature | TgtPrompt$ Choose target creature | AILogic$ Pump | RememberObjects$ Targeted | ReplacementEffects$ TripleCombatDamage | SpellDescription$ Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.\nSVar:TripleCombatDamage:Event$ DamageDone | ValidSource$ Creature.IsRemembered | IsCombat$ True | ValidTarget$ Player.Opponent | ReplaceWith$ DmgTriple | Description$ Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.\nSVar:DmgTriple:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ Z\nSVar:Z:ReplaceCount$DamageAmount/Thrice\nA:AB$ DealDamage | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Any | TgtPrompt$ Choose up to three targets | TargetMin$ 0 | TargetMax$ 3 | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each of up to three targets.\nSVar:X:Count$xPaid\nAI:RemoveDeck:NonCommander\nText:CARDNAME can be your commander.\nK:Partner\nOracle:Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game.\n[0]: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.\n[-X]: Jeska, Thrice Reborn deals X damage to each of up to three targets.\nJeska, Thrice Reborn can be your commander.\nPartner
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jeska, Thrice Reborn", "mana_cost": "{2}{R}", "type_line": "Legendary Planeswalker \u2014 Jeska", "oracle_text": "Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game.\n0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.\n\u2212X: Jeska, Thrice Reborn deals X damage to each of up to three targets.\nJeska, Thrice Reborn can be your commander.\nPartner", "loyalty": "0"}
### Response: Name:Jeska, Thrice Reborn\nManaCost:2 R\nTypes:Legendary Planeswalker Jeska\nLoyalty:0\nK:etbCounter:LOYALTY:Y:no Condition:CARDNAME enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game.\nSVar:Y:Count$TotalCommanderCastFromCommandZone\nA:AB$ Effect | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature | TgtPrompt$ Choose target creature | AILogic$ Pump | RememberObjects$ Targeted | ReplacementEffects$ TripleCombatDamage | SpellDescription$ Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.\nSVar:TripleCombatDamage:Event$ DamageDone | ValidSource$ Creature.IsRemembered | IsCombat$ True | ValidTarget$ Player.Opponent | ReplaceWith$ DmgTriple | Description$ Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.\nSVar:DmgTriple:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ Z\nSVar:Z:ReplaceCount$DamageAmount/Thrice\nA:AB$ DealDamage | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Any | TgtPrompt$ Choose up to three targets | TargetMin$ 0 | TargetMax$ 3 | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each of up to three targets.\nSVar:X:Count$xPaid\nAI:RemoveDeck:NonCommander\nText:CARDNAME can be your commander.\nK:Partner\nOracle:Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game.\n[0]: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.\n[-X]: Jeska, Thrice Reborn deals X damage to each of up to three targets.\nJeska, Thrice Reborn can be your commander.\nPartner
|
Create the Forge script for this magic card
|
{"name": "Power Artifact", "mana_cost": "{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nEnchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana."}
|
Name:Power Artifact\nManaCost:U U\nTypes:Enchantment Aura\nK:Enchant artifact\nS:Mode$ ReduceCost | ValidCard$ Artifact.EnchantedBy | Type$ Ability | Amount$ 2 | MinMana$ 1 | Description$ Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.\nA:SP$ Attach | Cost$ U U | ValidTgts$ Artifact | AILogic$ Pump\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact\nOracle:Enchant artifact\nEnchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Power Artifact", "mana_cost": "{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nEnchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana."}
### Response: Name:Power Artifact\nManaCost:U U\nTypes:Enchantment Aura\nK:Enchant artifact\nS:Mode$ ReduceCost | ValidCard$ Artifact.EnchantedBy | Type$ Ability | Amount$ 2 | MinMana$ 1 | Description$ Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.\nA:SP$ Attach | Cost$ U U | ValidTgts$ Artifact | AILogic$ Pump\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact\nOracle:Enchant artifact\nEnchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
|
Create the Forge script for this magic card
|
{"name": "Fairgrounds Patrol", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.", "power": "2", "toughness": "1"}
|
Name:Fairgrounds Patrol\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nA:AB$ Token | Cost$ 1 W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenScript$ c_1_1_a_thopter_flying | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.\nDeckHas:Ability$Token & Type$Artifact\nOracle:{1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fairgrounds Patrol", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.", "power": "2", "toughness": "1"}
### Response: Name:Fairgrounds Patrol\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nA:AB$ Token | Cost$ 1 W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenScript$ c_1_1_a_thopter_flying | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.\nDeckHas:Ability$Token & Type$Artifact\nOracle:{1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
|
Create the Forge script for this magic card
|
{"name": "Stormbreath Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, haste, protection from white\n{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)\nWhen Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.", "power": "4", "toughness": "4"}
|
Name:Stormbreath Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Haste\nK:Protection from white\nK:Monstrosity:3:5 R R\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ When CARDNAME becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.\nSVar:TrigDmg:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBDmg | DamageMap$ True\nSVar:DBDmg:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ X\nSVar:X:Count$ValidHand Card.RememberedPlayerCtrl\nDeckHas:Ability$Counters\nOracle:Flying, haste, protection from white\n{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)\nWhen Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormbreath Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, haste, protection from white\n{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)\nWhen Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.", "power": "4", "toughness": "4"}
### Response: Name:Stormbreath Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Haste\nK:Protection from white\nK:Monstrosity:3:5 R R\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ When CARDNAME becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.\nSVar:TrigDmg:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBDmg | DamageMap$ True\nSVar:DBDmg:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ X\nSVar:X:Count$ValidHand Card.RememberedPlayerCtrl\nDeckHas:Ability$Counters\nOracle:Flying, haste, protection from white\n{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)\nWhen Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
|
Create the Forge script for this magic card
|
{"name": "Invasion of Belenon"}
|
Name:Invasion of Belenon\nManaCost:2 W\nTypes:Battle Siege\nDefense:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ wu_2_2_knight_vigilance\nDeckHas:Ability$Token|Discard & Type$Knight & Color$Blue\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.\n\nALTERNATE\n\nName:Belenon War Anthem\nManaCost:no cost\nColors:white\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nOracle:Creatures you control get +1/+1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Invasion of Belenon"}
### Response: Name:Invasion of Belenon\nManaCost:2 W\nTypes:Battle Siege\nDefense:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ wu_2_2_knight_vigilance\nDeckHas:Ability$Token|Discard & Type$Knight & Color$Blue\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.\n\nALTERNATE\n\nName:Belenon War Anthem\nManaCost:no cost\nColors:white\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nOracle:Creatures you control get +1/+1.
|
Create the Forge script for this magic card
|
{"name": "Memory Erosion", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a spell, that player mills two cards."}
|
Name:Memory Erosion\nManaCost:1 U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever an opponent casts a spell, that player mills two cards.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredActivator | NumCards$ 2\nOracle:Whenever an opponent casts a spell, that player mills two cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Memory Erosion", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a spell, that player mills two cards."}
### Response: Name:Memory Erosion\nManaCost:1 U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever an opponent casts a spell, that player mills two cards.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredActivator | NumCards$ 2\nOracle:Whenever an opponent casts a spell, that player mills two cards.
|
Create the Forge script for this magic card
|
{"name": "Haunting Echoes", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles."}
|
Name:Haunting Echoes\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 3 B B | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.nonBasic | RememberChanged$ True | SubAbility$ DBRepeat | SpellDescription$ Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.\nSVar:DBRepeat:DB$ ChangeZoneAll | Origin$ Library | Defined$ Targeted | Destination$ Exile | Mandatory$ True | ChangeType$ Card.sharesNameWith Remembered | Search$ True | Shuffle$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:SVar$Z1/Plus.Z2\nSVar:Z1:Count$ValidGraveyard Card.nonLand+OppOwn\nSVar:Z2:Count$ValidGraveyard Card.Land+nonBasic+OppOwn\nOracle:Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haunting Echoes", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles."}
### Response: Name:Haunting Echoes\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 3 B B | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.nonBasic | RememberChanged$ True | SubAbility$ DBRepeat | SpellDescription$ Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.\nSVar:DBRepeat:DB$ ChangeZoneAll | Origin$ Library | Defined$ Targeted | Destination$ Exile | Mandatory$ True | ChangeType$ Card.sharesNameWith Remembered | Search$ True | Shuffle$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:SVar$Z1/Plus.Z2\nSVar:Z1:Count$ValidGraveyard Card.nonLand+OppOwn\nSVar:Z2:Count$ValidGraveyard Card.Land+nonBasic+OppOwn\nOracle:Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
|
Create the Forge script for this magic card
|
{"name": "Acidic Sliver", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{2}, Sacrifice this permanent: This permanent deals 2 damage to any target.\"", "power": "2", "toughness": "2"}
|
Name:Acidic Sliver\nManaCost:B R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Damage | Description$ All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."\nSVar:Damage:AB$ DealDamage | Cost$ 2 Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:BuffedBy:Sliver\nOracle:All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Acidic Sliver", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{2}, Sacrifice this permanent: This permanent deals 2 damage to any target.\"", "power": "2", "toughness": "2"}
### Response: Name:Acidic Sliver\nManaCost:B R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Damage | Description$ All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."\nSVar:Damage:AB$ DealDamage | Cost$ 2 Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:BuffedBy:Sliver\nOracle:All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."
|
Create the Forge script for this magic card
|
{"name": "Price of Loyalty", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn."}
|
Name:Price of Loyalty\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBPump | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.\nSVar:DBPump:DB$ Pump | ConditionCheckSVar$ TreasureCheck | Defined$ Targeted | NumAtt$ 2\nSVar:TreasureCheck:Count$CastTotalManaSpent Treasure\nSVar:AIPreference:ManaFrom$Treasure\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Price of Loyalty", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn."}
### Response: Name:Price of Loyalty\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBPump | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.\nSVar:DBPump:DB$ Pump | ConditionCheckSVar$ TreasureCheck | Defined$ Targeted | NumAtt$ 2\nSVar:TreasureCheck:Count$CastTotalManaSpent Treasure\nSVar:AIPreference:ManaFrom$Treasure\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Bloodthorn Taunter", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Haste\n{T}: Target creature with power 5 or greater gains haste until end of turn.", "power": "1", "toughness": "1"}
|
Name:Bloodthorn Taunter\nManaCost:1 R\nTypes:Creature Human Scout\nPT:1/1\nK:Haste\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature.powerGE5 | TgtPrompt$ Select target creature with power 5 or greater | KW$ Haste | SpellDescription$ Target creature with power 5 or greater gains haste until end of turn.\nAI:RemoveDeck:Random\nOracle:Haste\n{T}: Target creature with power 5 or greater gains haste until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bloodthorn Taunter", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Haste\n{T}: Target creature with power 5 or greater gains haste until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Bloodthorn Taunter\nManaCost:1 R\nTypes:Creature Human Scout\nPT:1/1\nK:Haste\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature.powerGE5 | TgtPrompt$ Select target creature with power 5 or greater | KW$ Haste | SpellDescription$ Target creature with power 5 or greater gains haste until end of turn.\nAI:RemoveDeck:Random\nOracle:Haste\n{T}: Target creature with power 5 or greater gains haste until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Barrowin of Clan Undurr", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Dwarf Cleric", "oracle_text": "When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nWhenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.", "power": "3", "toughness": "3"}
|
Name:Barrowin of Clan Undurr\nManaCost:2 W B\nTypes:Legendary Creature Dwarf Cleric\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nT:Mode$ Attacks | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | Execute$ DBChangeZone | TriggerDescription$ Whenever CARDNAME attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | ChangeType$ Creature.YouOwn+cmcLE3\nSVar:DBVenture:DB$ Venture | Defined$ You\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nDeckHints:Ability$Mill|Discard\nDeckHas:Ability$Graveyard\nOracle:When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nWhenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Barrowin of Clan Undurr", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Dwarf Cleric", "oracle_text": "When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nWhenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.", "power": "3", "toughness": "3"}
### Response: Name:Barrowin of Clan Undurr\nManaCost:2 W B\nTypes:Legendary Creature Dwarf Cleric\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nT:Mode$ Attacks | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | Execute$ DBChangeZone | TriggerDescription$ Whenever CARDNAME attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | ChangeType$ Creature.YouOwn+cmcLE3\nSVar:DBVenture:DB$ Venture | Defined$ You\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nDeckHints:Ability$Mill|Discard\nDeckHas:Ability$Graveyard\nOracle:When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nWhenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
|
Create the Forge script for this magic card
|
{"name": "Iridescent Angel", "mana_cost": "{5}{W}{U}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, protection from all colors", "power": "4", "toughness": "4"}
|
Name:Iridescent Angel\nManaCost:5 W U\nTypes:Creature Angel\nPT:4/4\nK:Flying\nK:Protection from all colors\nOracle:Flying, protection from all colors
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Iridescent Angel", "mana_cost": "{5}{W}{U}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, protection from all colors", "power": "4", "toughness": "4"}
### Response: Name:Iridescent Angel\nManaCost:5 W U\nTypes:Creature Angel\nPT:4/4\nK:Flying\nK:Protection from all colors\nOracle:Flying, protection from all colors
|
Create the Forge script for this magic card
|
{"name": "Elturel Survivors", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Tiefling Peasant", "oracle_text": "Trample, myriad\nAs long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.", "power": "0", "toughness": "4"}
|
Name:Elturel Survivors\nManaCost:3 R\nTypes:Creature Tiefling Peasant\nPT:0/4\nK:Trample\nK:Myriad\nS:Mode$ Continuous | Affected$ Creature.Self+attacking | AddPower$ X | Description$ As long as CARDNAME is attacking, it gets +X/+0, where X is the number of lands defending player controls.\nSVar:X:Count$Valid Land.DefenderCtrl\nAI:RemoveDeck:All\nSVar:BuffedBy:Land.OppCtrl\nSVar:HasAttackEffect:TRUE\nOracle:Trample, myriad\nAs long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elturel Survivors", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Tiefling Peasant", "oracle_text": "Trample, myriad\nAs long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.", "power": "0", "toughness": "4"}
### Response: Name:Elturel Survivors\nManaCost:3 R\nTypes:Creature Tiefling Peasant\nPT:0/4\nK:Trample\nK:Myriad\nS:Mode$ Continuous | Affected$ Creature.Self+attacking | AddPower$ X | Description$ As long as CARDNAME is attacking, it gets +X/+0, where X is the number of lands defending player controls.\nSVar:X:Count$Valid Land.DefenderCtrl\nAI:RemoveDeck:All\nSVar:BuffedBy:Land.OppCtrl\nSVar:HasAttackEffect:TRUE\nOracle:Trample, myriad\nAs long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.
|
Create the Forge script for this magic card
|
{"name": "Harbinger of the Tides", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)\nWhen Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.", "power": "2", "toughness": "2"}
|
Name:Harbinger of the Tides\nManaCost:U U\nTypes:Creature Merfolk Wizard\nPT:2/2\nK:MayFlashCost:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl+tapped | TgtPrompt$ Select target tapped creature an opponent controls | Origin$ Battlefield | Destination$ Hand\nOracle:You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)\nWhen Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Harbinger of the Tides", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)\nWhen Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.", "power": "2", "toughness": "2"}
### Response: Name:Harbinger of the Tides\nManaCost:U U\nTypes:Creature Merfolk Wizard\nPT:2/2\nK:MayFlashCost:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl+tapped | TgtPrompt$ Select target tapped creature an opponent controls | Origin$ Battlefield | Destination$ Hand\nOracle:You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)\nWhen Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Thallid Devourer", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Thallid Devourer.\nRemove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.", "power": "2", "toughness": "2"}
|
Name:Thallid Devourer\nManaCost:1 G G\nTypes:Creature Fungus\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ Pump | Cost$ Sac<1/Saproling> | Defined$ Self | NumAtt$ +1 | NumDef$ +2 | SpellDescription$ Thallid Devourer gets +1/+2 until end of turn.\nDeckHints:Type$Fungus\nDeckHas:Ability$Counters|Token|Sacrifice\nOracle:At the beginning of your upkeep, put a spore counter on Thallid Devourer.\nRemove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thallid Devourer", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Thallid Devourer.\nRemove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Thallid Devourer\nManaCost:1 G G\nTypes:Creature Fungus\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ Pump | Cost$ Sac<1/Saproling> | Defined$ Self | NumAtt$ +1 | NumDef$ +2 | SpellDescription$ Thallid Devourer gets +1/+2 until end of turn.\nDeckHints:Type$Fungus\nDeckHas:Ability$Counters|Token|Sacrifice\nOracle:At the beginning of your upkeep, put a spore counter on Thallid Devourer.\nRemove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Locust Miser", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Rat Shaman", "oracle_text": "Each opponent's maximum hand size is reduced by two.", "power": "2", "toughness": "2"}
|
Name:Locust Miser\nManaCost:2 B B\nTypes:Creature Rat Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ Opponent | RaiseMaxHandSize$ -2 | Description$ Each opponent's maximum hand size is reduced by two.\nOracle:Each opponent's maximum hand size is reduced by two.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Locust Miser", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Rat Shaman", "oracle_text": "Each opponent's maximum hand size is reduced by two.", "power": "2", "toughness": "2"}
### Response: Name:Locust Miser\nManaCost:2 B B\nTypes:Creature Rat Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ Opponent | RaiseMaxHandSize$ -2 | Description$ Each opponent's maximum hand size is reduced by two.\nOracle:Each opponent's maximum hand size is reduced by two.
|
Create the Forge script for this magic card
|
{"name": "Edric, Spymaster of Trest", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Rogue", "oracle_text": "Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.", "power": "2", "toughness": "2"}
|
Name:Edric, Spymaster of Trest\nManaCost:1 G U\nTypes:Legendary Creature Elf Rogue\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Opponent | CombatDamage$ True | OptionalDecider$ TriggeredSourceController | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredSourceController\nSVar:PlayMain1:TRUE\nOracle:Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Edric, Spymaster of Trest", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Rogue", "oracle_text": "Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Edric, Spymaster of Trest\nManaCost:1 G U\nTypes:Legendary Creature Elf Rogue\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Opponent | CombatDamage$ True | OptionalDecider$ TriggeredSourceController | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredSourceController\nSVar:PlayMain1:TRUE\nOracle:Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
|
Create the Forge script for this magic card
|
{"name": "Theoretical Duplication", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature."}
|
Name:Theoretical Duplication\nManaCost:2 U\nTypes:Instant\nA:SP$ Effect | Triggers$ CreatureETB | SpellDescription$ Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.\nSVar:CreatureETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+OppCtrl | TriggerZones$ Command | Execute$ TrigCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ You\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Theoretical Duplication", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature."}
### Response: Name:Theoretical Duplication\nManaCost:2 U\nTypes:Instant\nA:SP$ Effect | Triggers$ CreatureETB | SpellDescription$ Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.\nSVar:CreatureETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+OppCtrl | TriggerZones$ Command | Execute$ TrigCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ You\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.
|
Create the Forge script for this magic card
|
{"name": "Ifh-B\u00edff Efreet", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Efreet", "oracle_text": "Flying\n{G}: Ifh-B\u00edff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.", "power": "3", "toughness": "3"}
|
Name:Ifh-Bíff Efreet\nManaCost:2 G G\nTypes:Creature Efreet\nPT:3/3\nK:Flying\nA:AB$ DamageAll | Cost$ G | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidPlayers$ Player | ValidDescription$ each creature with flying and each player. | Activator$ Player | SpellDescription$ Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.\nOracle:Flying\n{G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ifh-B\u00edff Efreet", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Efreet", "oracle_text": "Flying\n{G}: Ifh-B\u00edff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.", "power": "3", "toughness": "3"}
### Response: Name:Ifh-Bíff Efreet\nManaCost:2 G G\nTypes:Creature Efreet\nPT:3/3\nK:Flying\nA:AB$ DamageAll | Cost$ G | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidPlayers$ Player | ValidDescription$ each creature with flying and each player. | Activator$ Player | SpellDescription$ Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.\nOracle:Flying\n{G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.
|
Create the Forge script for this magic card
|
{"name": "Fiend Binder", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Fiend Binder attacks, tap target creature defending player controls.", "power": "3", "toughness": "2"}
|
Name:Fiend Binder\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, tap target creature defending player controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Fiend Binder attacks, tap target creature defending player controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fiend Binder", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Fiend Binder attacks, tap target creature defending player controls.", "power": "3", "toughness": "2"}
### Response: Name:Fiend Binder\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, tap target creature defending player controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Fiend Binder attacks, tap target creature defending player controls.
|
Create the Forge script for this magic card
|
{"name": "Chain of Silence", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy."}
|
Name:Chain of Silence\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | KW$ Prevent all damage that would be dealt by CARDNAME. | IsCurse$ True | TgtPrompt$ Select target creature | SubAbility$ DBCopy | SpellDescription$ Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. | StackDescription$ SpellDescription\nSVar:DBCopy:DB$ CopySpellAbility | Defined$ Parent | Controller$ TargetedController | Optional$ True | UnlessPayer$ TargetedController | UnlessCost$ Sac<1/Land> | UnlessSwitched$ True | UnlessAI$ Never | StackDescription$ None | MayChooseTarget$ True\nOracle:Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chain of Silence", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy."}
### Response: Name:Chain of Silence\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | KW$ Prevent all damage that would be dealt by CARDNAME. | IsCurse$ True | TgtPrompt$ Select target creature | SubAbility$ DBCopy | SpellDescription$ Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. | StackDescription$ SpellDescription\nSVar:DBCopy:DB$ CopySpellAbility | Defined$ Parent | Controller$ TargetedController | Optional$ True | UnlessPayer$ TargetedController | UnlessCost$ Sac<1/Land> | UnlessSwitched$ True | UnlessAI$ Never | StackDescription$ None | MayChooseTarget$ True\nOracle:Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
|
Create the Forge script for this magic card
|
{"name": "Prismari Command", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Choose two \u2014\n\u2022 Prismari Command deals 2 damage to any target.\n\u2022 Target player draws two cards, then discards two cards.\n\u2022 Target player creates a Treasure token.\n\u2022 Destroy target artifact."}
|
Name:Prismari Command\nManaCost:1 U R\nTypes:Instant\nA:SP$ Charm | Choices$ DBShock,DBLoot,DBTreasure,DBShatter | CharmNum$ 2\nSVar:DBShock:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any target to deal 2 damage to | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBLoot:DB$ Draw | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player to draw two cards, then discard two cards | Defined$ ThisTargetedPlayer | SubAbility$ DBDiscard | SpellDescription$ Target player draws two cards, then discards two cards.\nSVar:DBDiscard:DB$ Discard | Defined$ ParentTarget | NumCards$ 2 | Mode$ TgtChoose\nSVar:DBTreasure:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player to create a Treasure token | TokenScript$ c_a_treasure_sac | TokenOwner$ ThisTargetedPlayer | SpellDescription$ Target player creates a Treasure token.\nSVar:DBShatter:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to destroy | Defined$ ThisTargetedCard | SpellDescription$ Destroy target artifact.\nDeckHas:Ability$Token\nOracle:Choose two —\n• Prismari Command deals 2 damage to any target.\n• Target player draws two cards, then discards two cards.\n• Target player creates a Treasure token.\n• Destroy target artifact.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prismari Command", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Choose two \u2014\n\u2022 Prismari Command deals 2 damage to any target.\n\u2022 Target player draws two cards, then discards two cards.\n\u2022 Target player creates a Treasure token.\n\u2022 Destroy target artifact."}
### Response: Name:Prismari Command\nManaCost:1 U R\nTypes:Instant\nA:SP$ Charm | Choices$ DBShock,DBLoot,DBTreasure,DBShatter | CharmNum$ 2\nSVar:DBShock:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any target to deal 2 damage to | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBLoot:DB$ Draw | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player to draw two cards, then discard two cards | Defined$ ThisTargetedPlayer | SubAbility$ DBDiscard | SpellDescription$ Target player draws two cards, then discards two cards.\nSVar:DBDiscard:DB$ Discard | Defined$ ParentTarget | NumCards$ 2 | Mode$ TgtChoose\nSVar:DBTreasure:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player to create a Treasure token | TokenScript$ c_a_treasure_sac | TokenOwner$ ThisTargetedPlayer | SpellDescription$ Target player creates a Treasure token.\nSVar:DBShatter:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to destroy | Defined$ ThisTargetedCard | SpellDescription$ Destroy target artifact.\nDeckHas:Ability$Token\nOracle:Choose two —\n• Prismari Command deals 2 damage to any target.\n• Target player draws two cards, then discards two cards.\n• Target player creates a Treasure token.\n• Destroy target artifact.
|
Create the Forge script for this magic card
|
{"name": "Break Through the Line", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn."}
|
Name:Break Through the Line\nManaCost:1 R\nTypes:Enchantment\nA:AB$ Pump | Cost$ R | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | KW$ Haste | SubAbility$ DBUnblockable | StackDescription$ {c:Targeted} gains haste until end of turn and can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Break Through the Line", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn."}
### Response: Name:Break Through the Line\nManaCost:1 R\nTypes:Enchantment\nA:AB$ Pump | Cost$ R | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | KW$ Haste | SubAbility$ DBUnblockable | StackDescription$ {c:Targeted} gains haste until end of turn and can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
|
Create the Forge script for this magic card
|
{"name": "Boggart Forager", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "{R}, Sacrifice Boggart Forager: Target player shuffles their library.", "power": "1", "toughness": "1"}
|
Name:Boggart Forager\nManaCost:R\nTypes:Creature Goblin Rogue\nPT:1/1\nA:AB$ Shuffle | Cost$ R Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player shuffles their library.\nAI:RemoveDeck:All\nOracle:{R}, Sacrifice Boggart Forager: Target player shuffles their library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boggart Forager", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "{R}, Sacrifice Boggart Forager: Target player shuffles their library.", "power": "1", "toughness": "1"}
### Response: Name:Boggart Forager\nManaCost:R\nTypes:Creature Goblin Rogue\nPT:1/1\nA:AB$ Shuffle | Cost$ R Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player shuffles their library.\nAI:RemoveDeck:All\nOracle:{R}, Sacrifice Boggart Forager: Target player shuffles their library.
|
Create the Forge script for this magic card
|
{"name": "Firefiend Elemental", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)", "power": "3", "toughness": "2"}
|
Name:Firefiend Elemental\nManaCost:3 R\nTypes:Creature Elemental\nPT:3/2\nK:Haste\nK:Renown:1\nDeckHas:Ability$Counters\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Firefiend Elemental", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)", "power": "3", "toughness": "2"}
### Response: Name:Firefiend Elemental\nManaCost:3 R\nTypes:Creature Elemental\nPT:3/2\nK:Haste\nK:Renown:1\nDeckHas:Ability$Counters\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
|
Create the Forge script for this magic card
|
{"name": "Vow of Torment", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)"}
|
Name:Vow of Torment\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Menace | Description$ Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)\nS:Mode$ CantAttack | ValidCard$ Creature.EnchantedBy | Target$ You,Planeswalker.YouCtrl\nOracle:Enchant creature\nEnchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vow of Torment", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)"}
### Response: Name:Vow of Torment\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Menace | Description$ Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)\nS:Mode$ CantAttack | ValidCard$ Creature.EnchantedBy | Target$ You,Planeswalker.YouCtrl\nOracle:Enchant creature\nEnchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)
|
Create the Forge script for this magic card
|
{"name": "Shipwreck Sifters", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.\nWhenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.", "power": "1", "toughness": "2"}
|
Name:Shipwreck Sifters\nManaCost:1 U\nTypes:Creature Spirit\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ Discarded | ValidCard$ Spirit.YouOwn,Card.YouOwn+withDisturb | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Discard|Counters\nDeckHints:Type$Spirit & Keyword$Disturb\nOracle:When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.\nWhenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shipwreck Sifters", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.\nWhenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.", "power": "1", "toughness": "2"}
### Response: Name:Shipwreck Sifters\nManaCost:1 U\nTypes:Creature Spirit\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ Discarded | ValidCard$ Spirit.YouOwn,Card.YouOwn+withDisturb | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Discard|Counters\nDeckHints:Type$Spirit & Keyword$Disturb\nOracle:When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.\nWhenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
|
Create the Forge script for this magic card
|
{"name": "Curse of Misfortunes", "mana_cost": "{4}{B}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nAt the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle."}
|
Name:Curse of Misfortunes\nManaCost:4 B\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 4 B | ValidTgts$ Player | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMisfortune | TriggerDescription$ At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle you library.\nSVar:TrigMisfortune:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Aura.Curse+NameNotEnchantingEnchantedPlayer | ChangeNum$ 1 | AttachedToPlayer$ EnchantedPlayer | ShuffleNonMandatory$ True | AILogic$ Curse\nOracle:Enchant player\nAt the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Curse of Misfortunes", "mana_cost": "{4}{B}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nAt the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle."}
### Response: Name:Curse of Misfortunes\nManaCost:4 B\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 4 B | ValidTgts$ Player | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMisfortune | TriggerDescription$ At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle you library.\nSVar:TrigMisfortune:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Aura.Curse+NameNotEnchantingEnchantedPlayer | ChangeNum$ 1 | AttachedToPlayer$ EnchantedPlayer | ShuffleNonMandatory$ True | AILogic$ Curse\nOracle:Enchant player\nAt the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Solar Tide", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy all creatures with power 2 or less.\n\u2022 Destroy all creatures with power 3 or greater.\nEntwine\u2014Sacrifice two lands. (Choose both if you pay the entwine cost.)"}
|
Name:Solar Tide\nManaCost:4 W W\nTypes:Sorcery\nK:Entwine:Sac<2/Land>\nA:SP$ Charm | Cost$ 4 W W | Choices$ DBDestroyAll,DBDestroyAll2 | CharmNum$ 1\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.powerLE2 | SpellDescription$ Destroy all creatures with power 2 or less.\nSVar:DBDestroyAll2:DB$ DestroyAll | ValidCards$ Creature.powerGE3 | SpellDescription$ Destroy all creatures with power 3 or greater.\nOracle:Choose one —\n• Destroy all creatures with power 2 or less.\n• Destroy all creatures with power 3 or greater.\nEntwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Solar Tide", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy all creatures with power 2 or less.\n\u2022 Destroy all creatures with power 3 or greater.\nEntwine\u2014Sacrifice two lands. (Choose both if you pay the entwine cost.)"}
### Response: Name:Solar Tide\nManaCost:4 W W\nTypes:Sorcery\nK:Entwine:Sac<2/Land>\nA:SP$ Charm | Cost$ 4 W W | Choices$ DBDestroyAll,DBDestroyAll2 | CharmNum$ 1\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.powerLE2 | SpellDescription$ Destroy all creatures with power 2 or less.\nSVar:DBDestroyAll2:DB$ DestroyAll | ValidCards$ Creature.powerGE3 | SpellDescription$ Destroy all creatures with power 3 or greater.\nOracle:Choose one —\n• Destroy all creatures with power 2 or less.\n• Destroy all creatures with power 3 or greater.\nEntwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
|
Create the Forge script for this magic card
|
{"name": "Sproutback Trudge", "mana_cost": "{7}{G}{G}", "type_line": "Creature \u2014 Fungus Beast", "oracle_text": "This spell costs {X} less to cast, where X is the amount of life you gained this turn.\nTrample\nAt the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.", "power": "9", "toughness": "7"}
|
Name:Sproutback Trudge\nManaCost:7 G G\nTypes:Creature Fungus Beast\nPT:9/7\nK:Trample\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {X} less to cast, where X is the amount of life you gained this turn.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Graveyard | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigPlay | TriggerDescription$ At the beginning of your end step, if you gained life this turn, you may cast CARDNAME from your graveyard.\nSVar:TrigPlay:DB$ Play | Defined$ Self | Optional$ True\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Graveyard\nOracle:This spell costs {X} less to cast, where X is the amount of life you gained this turn.\nTrample\nAt the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sproutback Trudge", "mana_cost": "{7}{G}{G}", "type_line": "Creature \u2014 Fungus Beast", "oracle_text": "This spell costs {X} less to cast, where X is the amount of life you gained this turn.\nTrample\nAt the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.", "power": "9", "toughness": "7"}
### Response: Name:Sproutback Trudge\nManaCost:7 G G\nTypes:Creature Fungus Beast\nPT:9/7\nK:Trample\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {X} less to cast, where X is the amount of life you gained this turn.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Graveyard | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigPlay | TriggerDescription$ At the beginning of your end step, if you gained life this turn, you may cast CARDNAME from your graveyard.\nSVar:TrigPlay:DB$ Play | Defined$ Self | Optional$ True\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Graveyard\nOracle:This spell costs {X} less to cast, where X is the amount of life you gained this turn.\nTrample\nAt the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.
|
Create the Forge script for this magic card
|
{"name": "Ripscale Predator", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)", "power": "6", "toughness": "5"}
|
Name:Ripscale Predator\nManaCost:4 R R\nTypes:Creature Dinosaur\nPT:6/5\nK:Menace\nOracle:Menace (This creature can't be blocked except by two or more creatures.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ripscale Predator", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)", "power": "6", "toughness": "5"}
### Response: Name:Ripscale Predator\nManaCost:4 R R\nTypes:Creature Dinosaur\nPT:6/5\nK:Menace\nOracle:Menace (This creature can't be blocked except by two or more creatures.)
|
Create the Forge script for this magic card
|
{"name": "Corrupted Zendikon", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land is a 3/3 black Ooze creature. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand."}
|
Name:Corrupted Zendikon\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Land | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddType$ Creature & Ooze | SetColor$ Black | SetPower$ 3 | SetToughness$ 3 | Description$ Enchanted land is a 3/3 black Ooze creature. It's still a land.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted land dies, return that card to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Enchant land\nEnchanted land is a 3/3 black Ooze creature. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Corrupted Zendikon", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land is a 3/3 black Ooze creature. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand."}
### Response: Name:Corrupted Zendikon\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Land | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddType$ Creature & Ooze | SetColor$ Black | SetPower$ 3 | SetToughness$ 3 | Description$ Enchanted land is a 3/3 black Ooze creature. It's still a land.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted land dies, return that card to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Enchant land\nEnchanted land is a 3/3 black Ooze creature. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Aggressive Urge", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn.\nDraw a card."}
|
Name:Aggressive Urge\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Target creature gets +1/+1 until end of turn. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nOracle:Target creature gets +1/+1 until end of turn.\nDraw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aggressive Urge", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn.\nDraw a card."}
### Response: Name:Aggressive Urge\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Target creature gets +1/+1 until end of turn. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nOracle:Target creature gets +1/+1 until end of turn.\nDraw a card.
|
Create the Forge script for this magic card
|
{"name": "Lady Caleria", "mana_cost": "{3}{G}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Elf Archer", "oracle_text": "{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.", "power": "3", "toughness": "6"}
|
Name:Lady Caleria\nManaCost:3 G G W W\nTypes:Legendary Creature Elf Archer\nPT:3/6\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking or blocking creature.\nOracle:{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lady Caleria", "mana_cost": "{3}{G}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Elf Archer", "oracle_text": "{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.", "power": "3", "toughness": "6"}
### Response: Name:Lady Caleria\nManaCost:3 G G W W\nTypes:Legendary Creature Elf Archer\nPT:3/6\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking or blocking creature.\nOracle:{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.
|
Create the Forge script for this magic card
|
{"name": "Go-Shintai of Boundless Vigor", "mana_cost": "{1}{G}", "type_line": "Legendary Enchantment Creature \u2014 Shrine", "oracle_text": "Trample\nAt the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.", "power": "1", "toughness": "1"}
|
Name:Go-Shintai of Boundless Vigor\nManaCost:1 G\nTypes:Legendary Enchantment Creature Shrine\nPT:1/1\nK:Trample\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigPutCounter | SpellDescription$ Put a +1/+1 counter on target Shrine for each Shrine you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Shrine | TgtPrompt$ Select target Shrine | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHas:Ability$Counters\nDeckNeeds:Type$Shrine\nOracle:Trample\nAt the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Go-Shintai of Boundless Vigor", "mana_cost": "{1}{G}", "type_line": "Legendary Enchantment Creature \u2014 Shrine", "oracle_text": "Trample\nAt the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.", "power": "1", "toughness": "1"}
### Response: Name:Go-Shintai of Boundless Vigor\nManaCost:1 G\nTypes:Legendary Enchantment Creature Shrine\nPT:1/1\nK:Trample\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigPutCounter | SpellDescription$ Put a +1/+1 counter on target Shrine for each Shrine you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Shrine | TgtPrompt$ Select target Shrine | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHas:Ability$Counters\nDeckNeeds:Type$Shrine\nOracle:Trample\nAt the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
|
Create the Forge script for this magic card
|
{"name": "Smash to Smithereens", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller."}
|
Name:Smash to Smithereens\nManaCost:1 R\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBDealDamage | SpellDescription$ Destroy target artifact. CARDNAME deals 3 damage to that artifact's controller.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 3\nOracle:Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Smash to Smithereens", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller."}
### Response: Name:Smash to Smithereens\nManaCost:1 R\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBDealDamage | SpellDescription$ Destroy target artifact. CARDNAME deals 3 damage to that artifact's controller.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 3\nOracle:Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
|
Create the Forge script for this magic card
|
{"name": "Oreskos Explorer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Scout", "oracle_text": "When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.", "power": "2", "toughness": "2"}
|
Name:Oreskos Explorer\nManaCost:1 W\nTypes:Creature Cat Scout\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains | ChangeNum$ X | Shuffle$ True\nSVar:X:PlayerCountPropertywithAtLeast1MoreLandsThanYou$Amount\nAI:RemoveDeck:All\nOracle:When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oreskos Explorer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Scout", "oracle_text": "When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Oreskos Explorer\nManaCost:1 W\nTypes:Creature Cat Scout\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains | ChangeNum$ X | Shuffle$ True\nSVar:X:PlayerCountPropertywithAtLeast1MoreLandsThanYou$Amount\nAI:RemoveDeck:All\nOracle:When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Rashka the Slayer", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Creature \u2014 Human Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\nWhenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.", "power": "3", "toughness": "3"}
|
Name:Rashka the Slayer\nManaCost:3 W W\nTypes:Legendary Creature Human Archer\nPT:3/3\nK:Reach\nT:Mode$ Blocks | ValidCard$ Card.Self | ValidBlocked$ Creature.Black | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks one or more black creatures, CARDNAME gets +1/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 2\nAI:RemoveDeck:Random\nOracle:Reach (This creature can block creatures with flying.)\nWhenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rashka the Slayer", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Creature \u2014 Human Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\nWhenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Rashka the Slayer\nManaCost:3 W W\nTypes:Legendary Creature Human Archer\nPT:3/3\nK:Reach\nT:Mode$ Blocks | ValidCard$ Card.Self | ValidBlocked$ Creature.Black | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks one or more black creatures, CARDNAME gets +1/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 2\nAI:RemoveDeck:Random\nOracle:Reach (This creature can block creatures with flying.)\nWhenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Vivien's Arkbow", "mana_cost": "{1}{G}", "type_line": "Legendary Artifact", "oracle_text": "{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order."}
|
Name:Vivien's Arkbow\nManaCost:1 G\nTypes:Legendary Artifact\nA:AB$ Dig | Cost$ X T Discard<1/Card> | DigNum$ X | AILogic$ AtOppEOT | Optional$ True | Reveal$ False | ChangeNum$ 1 | ChangeValid$ Creature.cmcLEX | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | SpellDescription$ Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.\nSVar:X:Count$xPaid\nOracle:{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vivien's Arkbow", "mana_cost": "{1}{G}", "type_line": "Legendary Artifact", "oracle_text": "{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order."}
### Response: Name:Vivien's Arkbow\nManaCost:1 G\nTypes:Legendary Artifact\nA:AB$ Dig | Cost$ X T Discard<1/Card> | DigNum$ X | AILogic$ AtOppEOT | Optional$ True | Reveal$ False | ChangeNum$ 1 | ChangeValid$ Creature.cmcLEX | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | SpellDescription$ Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.\nSVar:X:Count$xPaid\nOracle:{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
|
Create the Forge script for this magic card
|
{"name": "Zada's Commando", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Archer Ally", "oracle_text": "First strike\nCohort \u2014 {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.", "power": "2", "toughness": "1"}
|
Name:Zada's Commando\nManaCost:1 R\nTypes:Creature Goblin Archer Ally\nPT:2/1\nK:First Strike\nA:AB$ DealDamage | Cost$ T tapXType<1/Ally> | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 1 | PrecostDesc$ Cohort — | SpellDescription$ CARDNAME deals 1 damage to target opponent or planeswalker.\nDeckHints:Type$Ally\nOracle:First strike\nCohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zada's Commando", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Archer Ally", "oracle_text": "First strike\nCohort \u2014 {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.", "power": "2", "toughness": "1"}
### Response: Name:Zada's Commando\nManaCost:1 R\nTypes:Creature Goblin Archer Ally\nPT:2/1\nK:First Strike\nA:AB$ DealDamage | Cost$ T tapXType<1/Ally> | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 1 | PrecostDesc$ Cohort — | SpellDescription$ CARDNAME deals 1 damage to target opponent or planeswalker.\nDeckHints:Type$Ally\nOracle:First strike\nCohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.
|
Create the Forge script for this magic card
|
{"name": "Siege Veteran", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.\nWhenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.", "power": "2", "toughness": "2"}
|
Name:Siege Veteran\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Soldier.Other+nonToken+YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_soldier\nDeckHints:Type$Soldier\nDeckHas:Ability$Counters|Token\nOracle:At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.\nWhenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Siege Veteran", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.\nWhenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.", "power": "2", "toughness": "2"}
### Response: Name:Siege Veteran\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Soldier.Other+nonToken+YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_soldier\nDeckHints:Type$Soldier\nDeckHas:Ability$Counters|Token\nOracle:At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.\nWhenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
|
Create the Forge script for this magic card
|
{"name": "Soldevi Excavations", "mana_cost": "", "type_line": "Land", "oracle_text": "If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {C}{U}.\n{1}, {T}: Scry 1."}
|
Name:Soldevi Excavations\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C U | SpellDescription$ Add {C}{U}.\nA:AB$ Scry | Cost$ 1 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nR:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice an untapped Island instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.\nSVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Island.untapped | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard\nSVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield\nSVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {C}{U}.\n{1}, {T}: Scry 1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soldevi Excavations", "mana_cost": "", "type_line": "Land", "oracle_text": "If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {C}{U}.\n{1}, {T}: Scry 1."}
### Response: Name:Soldevi Excavations\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C U | SpellDescription$ Add {C}{U}.\nA:AB$ Scry | Cost$ 1 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nR:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice an untapped Island instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.\nSVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Island.untapped | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard\nSVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield\nSVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {C}{U}.\n{1}, {T}: Scry 1.
|
Create the Forge script for this magic card
|
{"name": "Sima Yi, Wei Field Marshal", "mana_cost": "{5}{B}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.", "power": "*", "toughness": "4"}
|
Name:Sima Yi, Wei Field Marshal\nManaCost:5 B\nTypes:Legendary Creature Human Soldier\nPT:*/4\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of Swamps you control.\nSVar:X:Count$Valid Swamp.YouCtrl\nOracle:Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sima Yi, Wei Field Marshal", "mana_cost": "{5}{B}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.", "power": "*", "toughness": "4"}
### Response: Name:Sima Yi, Wei Field Marshal\nManaCost:5 B\nTypes:Legendary Creature Human Soldier\nPT:*/4\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of Swamps you control.\nSVar:X:Count$Valid Swamp.YouCtrl\nOracle:Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.
|
Create the Forge script for this magic card
|
{"name": "Death-Mask Duplicant", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Shapeshifter", "oracle_text": "Imprint \u2014 {1}: Exile target creature card from your graveyard.\nAs long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.", "power": "5", "toughness": "5"}
|
Name:Death-Mask Duplicant\nManaCost:7\nTypes:Artifact Creature Shapeshifter\nPT:5/5\nA:AB$ ChangeZone | PrecostDesc$ Imprint — | Cost$ 1 | Imprint$ True | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature.YouOwn | SpellDescription$ Exile target creature card from your graveyard.\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | AddKeyword$ Flying & Fear & First Strike & Double Strike & Haste & Landwalk & Protection & Trample | SharedKeywordsZone$ Exile | SharedRestrictions$ Card.IsImprinted+ExiledWithSource | Description$ As long as a card exiled with CARDNAME has flying, CARDNAME has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigForget | Static$ True\nSVar:TrigForget:DB$ Cleanup | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Imprint — {1}: Exile target creature card from your graveyard.\nAs long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death-Mask Duplicant", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Shapeshifter", "oracle_text": "Imprint \u2014 {1}: Exile target creature card from your graveyard.\nAs long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.", "power": "5", "toughness": "5"}
### Response: Name:Death-Mask Duplicant\nManaCost:7\nTypes:Artifact Creature Shapeshifter\nPT:5/5\nA:AB$ ChangeZone | PrecostDesc$ Imprint — | Cost$ 1 | Imprint$ True | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature.YouOwn | SpellDescription$ Exile target creature card from your graveyard.\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | AddKeyword$ Flying & Fear & First Strike & Double Strike & Haste & Landwalk & Protection & Trample | SharedKeywordsZone$ Exile | SharedRestrictions$ Card.IsImprinted+ExiledWithSource | Description$ As long as a card exiled with CARDNAME has flying, CARDNAME has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigForget | Static$ True\nSVar:TrigForget:DB$ Cleanup | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Imprint — {1}: Exile target creature card from your graveyard.\nAs long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
|
Create the Forge script for this magic card
|
{"name": "Lava Hounds", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dog", "oracle_text": "Haste\nWhen Lava Hounds enters the battlefield, it deals 4 damage to you.", "power": "4", "toughness": "4"}
|
Name:Lava Hounds\nManaCost:2 R R\nTypes:Creature Dog\nPT:4/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to you.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 4\nOracle:Haste\nWhen Lava Hounds enters the battlefield, it deals 4 damage to you.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lava Hounds", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dog", "oracle_text": "Haste\nWhen Lava Hounds enters the battlefield, it deals 4 damage to you.", "power": "4", "toughness": "4"}
### Response: Name:Lava Hounds\nManaCost:2 R R\nTypes:Creature Dog\nPT:4/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to you.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 4\nOracle:Haste\nWhen Lava Hounds enters the battlefield, it deals 4 damage to you.
|
Create the Forge script for this magic card
|
{"name": "Eye of Vecna", "mana_cost": "{2}", "type_line": "Legendary Artifact", "oracle_text": "When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.\nAt the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life."}
|
Name:Eye of Vecna\nManaCost:2\nTypes:Legendary Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you draw a card and you lose 2 life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigDrawUpkeep | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:TrigDrawUpkeep:AB$ Draw | Cost$ 2 | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nDeckHints:Name$Hand of Vecna|The Book of Vile Darkness\nOracle:When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.\nAt the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eye of Vecna", "mana_cost": "{2}", "type_line": "Legendary Artifact", "oracle_text": "When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.\nAt the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life."}
### Response: Name:Eye of Vecna\nManaCost:2\nTypes:Legendary Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you draw a card and you lose 2 life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigDrawUpkeep | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:TrigDrawUpkeep:AB$ Draw | Cost$ 2 | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nDeckHints:Name$Hand of Vecna|The Book of Vile Darkness\nOracle:When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.\nAt the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.
|
Create the Forge script for this magic card
|
{"name": "Overrule", "mana_cost": "{X}{W}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}. You gain X life."}
|
Name:Overrule\nManaCost:X W U\nTypes:Instant\nA:SP$ Counter | Cost$ X W U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SubAbility$ DBGainLife | SpellDescription$ Counter target spell unless its controller pays {X}. You gain X life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$xPaid\nOracle:Counter target spell unless its controller pays {X}. You gain X life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Overrule", "mana_cost": "{X}{W}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}. You gain X life."}
### Response: Name:Overrule\nManaCost:X W U\nTypes:Instant\nA:SP$ Counter | Cost$ X W U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SubAbility$ DBGainLife | SpellDescription$ Counter target spell unless its controller pays {X}. You gain X life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$xPaid\nOracle:Counter target spell unless its controller pays {X}. You gain X life.
|
Create the Forge script for this magic card
|
{"name": "Pyramid of the Pantheon", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.\n{T}: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon."}
|
Name:Pyramid of the Pantheon\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ 2 T | Produced$ Any | SubAbility$ DBPutCounter | SpellDescription$ Add one mana of any color. Put a brick counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ BRICK | CounterNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 3 | CheckSVar$ X | SVarCompare$ GE3 | SpellDescription$ Add three mana of any one color. Activate only if there are three or more brick counters on CARDNAME.\nSVar:X:Count$CardCounters.BRICK\nOracle:{2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.\n{T}: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyramid of the Pantheon", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.\n{T}: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon."}
### Response: Name:Pyramid of the Pantheon\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ 2 T | Produced$ Any | SubAbility$ DBPutCounter | SpellDescription$ Add one mana of any color. Put a brick counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ BRICK | CounterNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 3 | CheckSVar$ X | SVarCompare$ GE3 | SpellDescription$ Add three mana of any one color. Activate only if there are three or more brick counters on CARDNAME.\nSVar:X:Count$CardCounters.BRICK\nOracle:{2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.\n{T}: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.
|
Create the Forge script for this magic card
|
{"name": "Font of Return", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand."}
|
Name:Font of Return\nManaCost:1 B\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ 3 B Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return up to three target creature cards from your graveyard to your hand.\nOracle:{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Font of Return", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand."}
### Response: Name:Font of Return\nManaCost:1 B\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ 3 B Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return up to three target creature cards from your graveyard to your hand.\nOracle:{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Wild Aesthir", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying, first strike\n{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.", "power": "1", "toughness": "1"}
|
Name:Wild Aesthir\nManaCost:2 W\nTypes:Creature Bird\nPT:1/1\nK:Flying\nK:First Strike\nA:AB$ Pump | Cost$ W W | Defined$ Self | NumAtt$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+0 until end of turn. Activate only once each turn.\nOracle:Flying, first strike\n{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wild Aesthir", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying, first strike\n{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.", "power": "1", "toughness": "1"}
### Response: Name:Wild Aesthir\nManaCost:2 W\nTypes:Creature Bird\nPT:1/1\nK:Flying\nK:First Strike\nA:AB$ Pump | Cost$ W W | Defined$ Self | NumAtt$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+0 until end of turn. Activate only once each turn.\nOracle:Flying, first strike\n{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
|
Create the Forge script for this magic card
|
{"name": "Gift of Fangs", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2."}
|
Name:Gift of Fangs\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ SpecificCard | AIValid$ Vampire\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Vampire | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+nonVampire | AddPower$ -2 | AddToughness$ -2 | Secondary$ True\nDeckHints:Type$Vampire\nOracle:Enchant creature\nEnchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gift of Fangs", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2."}
### Response: Name:Gift of Fangs\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ SpecificCard | AIValid$ Vampire\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Vampire | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+nonVampire | AddPower$ -2 | AddToughness$ -2 | Secondary$ True\nDeckHints:Type$Vampire\nOracle:Enchant creature\nEnchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
|
Create the Forge script for this magic card
|
{"name": "Cooperation", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
|
Name:Cooperation\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Banding | Description$ Enchanted creature has banding.\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cooperation", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
### Response: Name:Cooperation\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Banding | Description$ Enchanted creature has banding.\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
Create the Forge script for this magic card
|
{"name": "Cragganwick Cremator", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant Shaman", "oracle_text": "When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.", "power": "5", "toughness": "4"}
|
Name:Cragganwick Cremator\nManaCost:2 R R\nTypes:Creature Giant Shaman\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard a card at random. If you discard a creature card this way, CARDNAME deals damage equal to that card's power to target player or planeswalker.\nSVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ Random | RememberDiscarded$ True | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nOracle:When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cragganwick Cremator", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant Shaman", "oracle_text": "When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.", "power": "5", "toughness": "4"}
### Response: Name:Cragganwick Cremator\nManaCost:2 R R\nTypes:Creature Giant Shaman\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard a card at random. If you discard a creature card this way, CARDNAME deals damage equal to that card's power to target player or planeswalker.\nSVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ Random | RememberDiscarded$ True | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nOracle:When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
|
Create the Forge script for this magic card
|
{"name": "Soul Channeling", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nPay 2 life: Regenerate enchanted creature."}
|
Name:Soul Channeling\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Regenerate | Cost$ PayLife<2> | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nSVar:NonStackingAttachEffect:True\nAI:RemoveDeck:All\nOracle:Enchant creature\nPay 2 life: Regenerate enchanted creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul Channeling", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nPay 2 life: Regenerate enchanted creature."}
### Response: Name:Soul Channeling\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Regenerate | Cost$ PayLife<2> | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nSVar:NonStackingAttachEffect:True\nAI:RemoveDeck:All\nOracle:Enchant creature\nPay 2 life: Regenerate enchanted creature.
|
Create the Forge script for this magic card
|
{"name": "Kappa Tech-Wrecker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Turtle Ninja", "oracle_text": "Ninjutsu {1}{G}\nKappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.\nWhenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.", "power": "1", "toughness": "3"}
|
Name:Kappa Tech-Wrecker\nManaCost:1 G\nTypes:Creature Turtle Ninja\nPT:1/3\nK:Ninjutsu:1 G\nK:etbCounter:Deathtouch:1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigImmediateTrig | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ SubCounter<1/Deathtouch> | Execute$ TrigExile | TriggerDescription$ When you do, exile target artifact or enchantment that player controls.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Artifact.ControlledBy Spawner>TriggeredTarget,Enchantment.ControlledBy Spawner>TriggeredTarget | TgtPrompt$ Select target artifact or enchantment creature that player controls | Origin$ Battlefield | Destination$ Exile\nOracle:Ninjutsu {1}{G}\nKappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.\nWhenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kappa Tech-Wrecker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Turtle Ninja", "oracle_text": "Ninjutsu {1}{G}\nKappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.\nWhenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.", "power": "1", "toughness": "3"}
### Response: Name:Kappa Tech-Wrecker\nManaCost:1 G\nTypes:Creature Turtle Ninja\nPT:1/3\nK:Ninjutsu:1 G\nK:etbCounter:Deathtouch:1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigImmediateTrig | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ SubCounter<1/Deathtouch> | Execute$ TrigExile | TriggerDescription$ When you do, exile target artifact or enchantment that player controls.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Artifact.ControlledBy Spawner>TriggeredTarget,Enchantment.ControlledBy Spawner>TriggeredTarget | TgtPrompt$ Select target artifact or enchantment creature that player controls | Origin$ Battlefield | Destination$ Exile\nOracle:Ninjutsu {1}{G}\nKappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.\nWhenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
|
Create the Forge script for this magic card
|
{"name": "Hunting Drake", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.", "power": "2", "toughness": "2"}
|
Name:Hunting Drake\nManaCost:4 U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put target red or green creature on top of its owner's library.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.Red,Creature.Green | TgtPrompt$ Select target red or green creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hunting Drake", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.", "power": "2", "toughness": "2"}
### Response: Name:Hunting Drake\nManaCost:4 U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put target red or green creature on top of its owner's library.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.Red,Creature.Green | TgtPrompt$ Select target red or green creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
|
Create the Forge script for this magic card
|
{"name": "Thunder Wall", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFlying\n{U}: Thunder Wall gets +1/+1 until end of turn.", "power": "0", "toughness": "2"}
|
Name:Thunder Wall\nManaCost:1 U U\nTypes:Creature Wall\nPT:0/2\nK:Defender\nK:Flying\nA:AB$ Pump | Cost$ U | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Defender (This creature can't attack.)\nFlying\n{U}: Thunder Wall gets +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thunder Wall", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFlying\n{U}: Thunder Wall gets +1/+1 until end of turn.", "power": "0", "toughness": "2"}
### Response: Name:Thunder Wall\nManaCost:1 U U\nTypes:Creature Wall\nPT:0/2\nK:Defender\nK:Flying\nA:AB$ Pump | Cost$ U | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Defender (This creature can't attack.)\nFlying\n{U}: Thunder Wall gets +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Gatewatch Beacon", "mana_cost": "{2}{W}", "type_line": "Artifact", "oracle_text": "Gatewatch Beacon enters the battlefield with three loyalty counters on it.\n{T}: Add {W}.\nWhenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker."}
|
Name:Gatewatch Beacon\nManaCost:2 W\nTypes:Artifact\nK:etbCounter:LOYALTY:3\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Planeswalker.YouCtrl | IsPresent$ Card.Self+counters_GE1_LOYALTY | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ Whenever a planeswalker enters the battlefield under your control, if CARDNAME has loyalty counters on it, you may move a loyalty counter from CARDNAME onto that planeswalker.\nSVar:TrigMoveCounter:DB$ MoveCounter | Source$ Self | Defined$ TriggeredCardLKICopy | CounterType$ LOYALTY\nDeckHints:Type$Planeswalker\nDeckHas:Ability$Counters\nOracle:Gatewatch Beacon enters the battlefield with three loyalty counters on it.\n{T}: Add {W}.\nWhenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gatewatch Beacon", "mana_cost": "{2}{W}", "type_line": "Artifact", "oracle_text": "Gatewatch Beacon enters the battlefield with three loyalty counters on it.\n{T}: Add {W}.\nWhenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker."}
### Response: Name:Gatewatch Beacon\nManaCost:2 W\nTypes:Artifact\nK:etbCounter:LOYALTY:3\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Planeswalker.YouCtrl | IsPresent$ Card.Self+counters_GE1_LOYALTY | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ Whenever a planeswalker enters the battlefield under your control, if CARDNAME has loyalty counters on it, you may move a loyalty counter from CARDNAME onto that planeswalker.\nSVar:TrigMoveCounter:DB$ MoveCounter | Source$ Self | Defined$ TriggeredCardLKICopy | CounterType$ LOYALTY\nDeckHints:Type$Planeswalker\nDeckHas:Ability$Counters\nOracle:Gatewatch Beacon enters the battlefield with three loyalty counters on it.\n{T}: Add {W}.\nWhenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
|
Create the Forge script for this magic card
|
{"name": "Stinging Cave Crawler", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Insect Horror", "oracle_text": "Deathtouch\nDescend 4 \u2014 Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.", "power": "1", "toughness": "3"}
|
Name:Stinging Cave Crawler\nManaCost:2 B\nTypes:Creature Insect Horror\nPT:1/3\nK:Deathtouch\nT:Mode$ Attacks | CheckSVar$ X | SVarCompare$ GE4 | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$Descend 4 — Whenever CARDNAME attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nSVar:X:Count$ValidGraveyard Permanent.YouOwn\nDeckHints:Ability$Sacrifice|Discard|Mill|Dredge|Graveyard\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch\nDescend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stinging Cave Crawler", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Insect Horror", "oracle_text": "Deathtouch\nDescend 4 \u2014 Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.", "power": "1", "toughness": "3"}
### Response: Name:Stinging Cave Crawler\nManaCost:2 B\nTypes:Creature Insect Horror\nPT:1/3\nK:Deathtouch\nT:Mode$ Attacks | CheckSVar$ X | SVarCompare$ GE4 | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$Descend 4 — Whenever CARDNAME attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nSVar:X:Count$ValidGraveyard Permanent.YouOwn\nDeckHints:Ability$Sacrifice|Discard|Mill|Dredge|Graveyard\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch\nDescend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.
|
Create the Forge script for this magic card
|
{"name": "Azorius Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Azorius Guildgate enters the battlefield tapped.\n{T}: Add {W} or {U}."}
|
Name:Azorius Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Azorius Guildgate enters the battlefield tapped.\n{T}: Add {W} or {U}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Azorius Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Azorius Guildgate enters the battlefield tapped.\n{T}: Add {W} or {U}."}
### Response: Name:Azorius Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Azorius Guildgate enters the battlefield tapped.\n{T}: Add {W} or {U}.
|
Create the Forge script for this magic card
|
{"name": "Merry Bards", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Bard", "oracle_text": "When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has \"Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.\")", "power": "3", "toughness": "2"}
|
Name:Merry Bards\nManaCost:2 R\nTypes:Creature Human Bard\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediate | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")\nSVar:TrigImmediate:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigToken | TriggerDescription$ When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_young_hero | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Merry Bards", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Bard", "oracle_text": "When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has \"Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.\")", "power": "3", "toughness": "2"}
### Response: Name:Merry Bards\nManaCost:2 R\nTypes:Creature Human Bard\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediate | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")\nSVar:TrigImmediate:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigToken | TriggerDescription$ When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_young_hero | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
|
Create the Forge script for this magic card
|
{"name": "Garruk Relentless"}
|
Name:Garruk Relentless\nManaCost:3 G\nTypes:Legendary Planeswalker Garruk\nLoyalty:3\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_LE2_LOYALTY | Execute$ TrigTransform | TriggerDescription$ When CARDNAME has two or fewer loyalty counters on him, transform him.\nA:AB$ DealDamage | Cost$ AddCounter<0/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | SubAbility$ DamageThis | Planeswalker$ True | SpellDescription$ CARDNAME deals 3 damage to target creature. That creature deals damage equal to its power to him.\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 2/2 green Wolf creature token.\nSVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y\nSVar:Y:Targeted$CardPower\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:When Garruk Relentless has two or fewer loyalty counters on him, transform him.\n[0]: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.\n[0]: Create a 2/2 green Wolf creature token.\n\nALTERNATE\n\nName:Garruk, the Veil-Cursed\nManaCost:no cost\nColors:green,black\nTypes:Legendary Planeswalker Garruk\nLoyalty:3\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | TokenAmount$ 1 | TokenScript$ b_1_1_wolf_deathtouch | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 1/1 black Wolf creature token with deathtouch.\nA:AB$ ChangeZone | Cost$ SubCounter<1/LOYALTY> | UnlessCost$ Sac<1/Creature> | UnlessSwitched$ True | UnlessPayer$ You | Origin$ Library | Destination$ Hand | ChangeType$ Creature | ChangeNum$ 1 | Planeswalker$ True | SpellDescription$ Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.\nA:AB$ PumpAll | Cost$ SubCounter<3/LOYALTY> | ValidCards$ Creature.YouCtrl | KW$ Trample | NumAtt$ X | NumDef$ X | Planeswalker$ True | Ultimate$ True | SpellDescription$ Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nOracle:[+1]: Create a 1/1 black Wolf creature token with deathtouch.\n[-1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.\n[-3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Garruk Relentless"}
### Response: Name:Garruk Relentless\nManaCost:3 G\nTypes:Legendary Planeswalker Garruk\nLoyalty:3\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_LE2_LOYALTY | Execute$ TrigTransform | TriggerDescription$ When CARDNAME has two or fewer loyalty counters on him, transform him.\nA:AB$ DealDamage | Cost$ AddCounter<0/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | SubAbility$ DamageThis | Planeswalker$ True | SpellDescription$ CARDNAME deals 3 damage to target creature. That creature deals damage equal to its power to him.\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 2/2 green Wolf creature token.\nSVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y\nSVar:Y:Targeted$CardPower\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:When Garruk Relentless has two or fewer loyalty counters on him, transform him.\n[0]: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.\n[0]: Create a 2/2 green Wolf creature token.\n\nALTERNATE\n\nName:Garruk, the Veil-Cursed\nManaCost:no cost\nColors:green,black\nTypes:Legendary Planeswalker Garruk\nLoyalty:3\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | TokenAmount$ 1 | TokenScript$ b_1_1_wolf_deathtouch | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 1/1 black Wolf creature token with deathtouch.\nA:AB$ ChangeZone | Cost$ SubCounter<1/LOYALTY> | UnlessCost$ Sac<1/Creature> | UnlessSwitched$ True | UnlessPayer$ You | Origin$ Library | Destination$ Hand | ChangeType$ Creature | ChangeNum$ 1 | Planeswalker$ True | SpellDescription$ Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.\nA:AB$ PumpAll | Cost$ SubCounter<3/LOYALTY> | ValidCards$ Creature.YouCtrl | KW$ Trample | NumAtt$ X | NumDef$ X | Planeswalker$ True | Ultimate$ True | SpellDescription$ Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nOracle:[+1]: Create a 1/1 black Wolf creature token with deathtouch.\n[-1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.\n[-3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
|
Create the Forge script for this magic card
|
{"name": "Samurai Enforcers", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)", "power": "4", "toughness": "4"}
|
Name:Samurai Enforcers\nManaCost:4 W W\nTypes:Creature Human Samurai\nPT:4/4\nK:Bushido:2\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Samurai Enforcers", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)", "power": "4", "toughness": "4"}
### Response: Name:Samurai Enforcers\nManaCost:4 W W\nTypes:Creature Human Samurai\nPT:4/4\nK:Bushido:2\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
|
Create the Forge script for this magic card
|
{"name": "Noble Benefactor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.", "power": "2", "toughness": "2"}
|
Name:Noble Benefactor\nManaCost:2 U\nTypes:Creature Human Cleric\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.\nSVar:TrigChangeZone:DB$ ChangeZone | Optional$ True | DefinedPlayer$ Player | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Shuffle$ True\nOracle:When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Noble Benefactor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.", "power": "2", "toughness": "2"}
### Response: Name:Noble Benefactor\nManaCost:2 U\nTypes:Creature Human Cleric\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.\nSVar:TrigChangeZone:DB$ ChangeZone | Optional$ True | DefinedPlayer$ Player | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Shuffle$ True\nOracle:When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
|
Create the Forge script for this magic card
|
{"name": "Pollen Lullaby", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"}
|
Name:Pollen Lullaby\nManaCost:1 W\nTypes:Instant\nA:SP$ Fog | Cost$ 1 W | SubAbility$ DBClash | SpellDescription$ Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBEffect | RememberClasher$ True | SubAbility$ DBCleanup\nSVar:DBEffect:DB$ Effect | StaticAbilities$ DontUntap | Triggers$ RemoveEffect | Duration$ Permanent | RememberObjects$ Remembered | SpellDescription$ Creatures that player controls don't untap during the player's next untap step.\nSVar:DontUntap:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.RememberedPlayerCtrl | AddHiddenKeyword$ This card doesn't untap during your next untap step. | Description$ Creatures that player controls don't untap during the player's next untap step.\nSVar:RemoveEffect:Mode$ Phase | Phase$ Untap | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Static$ True | Execute$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pollen Lullaby", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"}
### Response: Name:Pollen Lullaby\nManaCost:1 W\nTypes:Instant\nA:SP$ Fog | Cost$ 1 W | SubAbility$ DBClash | SpellDescription$ Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBEffect | RememberClasher$ True | SubAbility$ DBCleanup\nSVar:DBEffect:DB$ Effect | StaticAbilities$ DontUntap | Triggers$ RemoveEffect | Duration$ Permanent | RememberObjects$ Remembered | SpellDescription$ Creatures that player controls don't untap during the player's next untap step.\nSVar:DontUntap:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.RememberedPlayerCtrl | AddHiddenKeyword$ This card doesn't untap during your next untap step. | Description$ Creatures that player controls don't untap during the player's next untap step.\nSVar:RemoveEffect:Mode$ Phase | Phase$ Untap | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Static$ True | Execute$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
|
Create the Forge script for this magic card
|
{"name": "Ephemeral Shields", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)"}
|
Name:Ephemeral Shields\nManaCost:1 W\nTypes:Instant\nK:Convoke\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Indestructible | SpellDescription$ Target creature gains indestructible until end of turn.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ephemeral Shields", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)"}
### Response: Name:Ephemeral Shields\nManaCost:1 W\nTypes:Instant\nK:Convoke\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Indestructible | SpellDescription$ Target creature gains indestructible until end of turn.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
Create the Forge script for this magic card
|
{"name": "Armored Cancrix", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "", "power": "2", "toughness": "5"}
|
Name:Armored Cancrix\nManaCost:4 U\nTypes:Creature Crab\nPT:2/5\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Armored Cancrix", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "", "power": "2", "toughness": "5"}
### Response: Name:Armored Cancrix\nManaCost:4 U\nTypes:Creature Crab\nPT:2/5\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Sting, the Glinting Dagger", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has haste.\nAt the beginning of each combat, untap equipped creature.\nEquipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.\nEquip {2}"}
|
Name:Sting, the Glinting Dagger\nManaCost:2\nTypes:Legendary Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+1 and has haste.\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ At the beginning of each combat, untap equipped creature.\nSVar:TrigUntap:DB$ Untap | Defined$ Equipped\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | IsPresent$ Creature.EquippedBy+blockingValid Goblin,Creature.EquippedBy+blockingValid Orc,Goblin.blockingValid Creature.EquippedBy,Orc.blockingValid Creature.EquippedBy | Description$ Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.\nOracle:Equipped creature gets +1/+1 and has haste.\nAt the beginning of each combat, untap equipped creature.\nEquipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.\nEquip {2}
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sting, the Glinting Dagger", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has haste.\nAt the beginning of each combat, untap equipped creature.\nEquipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.\nEquip {2}"}
### Response: Name:Sting, the Glinting Dagger\nManaCost:2\nTypes:Legendary Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+1 and has haste.\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ At the beginning of each combat, untap equipped creature.\nSVar:TrigUntap:DB$ Untap | Defined$ Equipped\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | IsPresent$ Creature.EquippedBy+blockingValid Goblin,Creature.EquippedBy+blockingValid Orc,Goblin.blockingValid Creature.EquippedBy,Orc.blockingValid Creature.EquippedBy | Description$ Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.\nOracle:Equipped creature gets +1/+1 and has haste.\nAt the beginning of each combat, untap equipped creature.\nEquipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.\nEquip {2}
|
Create the Forge script for this magic card
|
{"name": "Shire Shirriff", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Halfling Soldier", "oracle_text": "Vigilance\nWhen Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.", "power": "2", "toughness": "2"}
|
Name:Shire Shirriff\nManaCost:1 W\nTypes:Creature Halfling Soldier\nPT:2/2\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Card.token/token> | Execute$ TrigExile | TriggerDescription$ When you do, exile target creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay\nDeckHas:Ability$Sacrifice\nDeckHints:Ability$Token\nOracle:Vigilance\nWhen Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shire Shirriff", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Halfling Soldier", "oracle_text": "Vigilance\nWhen Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.", "power": "2", "toughness": "2"}
### Response: Name:Shire Shirriff\nManaCost:1 W\nTypes:Creature Halfling Soldier\nPT:2/2\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Card.token/token> | Execute$ TrigExile | TriggerDescription$ When you do, exile target creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay\nDeckHas:Ability$Sacrifice\nDeckHints:Ability$Token\nOracle:Vigilance\nWhen Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
|
Create the Forge script for this magic card
|
{"name": "Dawning Purist", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "2"}
|
Name:Dawning Purist\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/2\nK:Morph:1 W\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDestroy | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may destroy target enchantment that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Enchantment.ControlledBy TriggeredTarget | TgtPrompt$ Select target enchantment damaged player controls\nOracle:Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dawning Purist", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "2"}
### Response: Name:Dawning Purist\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/2\nK:Morph:1 W\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDestroy | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may destroy target enchantment that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Enchantment.ControlledBy TriggeredTarget | TgtPrompt$ Select target enchantment damaged player controls\nOracle:Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Create the Forge script for this magic card
|
{"name": "Living Tsunami", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nAt the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.", "power": "4", "toughness": "4"}
|
Name:Living Tsunami\nManaCost:2 U U\nTypes:Creature Elemental\nPT:4/4\nK:Flying\nK:UpkeepCost:Return<1/Land>\nOracle:Flying\nAt the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Living Tsunami", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nAt the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.", "power": "4", "toughness": "4"}
### Response: Name:Living Tsunami\nManaCost:2 U U\nTypes:Creature Elemental\nPT:4/4\nK:Flying\nK:UpkeepCost:Return<1/Land>\nOracle:Flying\nAt the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Brightclimb Pathway"}
|
Name:Brightclimb Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nAlternateMode:Modal\nOracle:{T}: Add {W}.\n\nALTERNATE\n\nName:Grimclimb Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nOracle:{T}: Add {B}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brightclimb Pathway"}
### Response: Name:Brightclimb Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nAlternateMode:Modal\nOracle:{T}: Add {W}.\n\nALTERNATE\n\nName:Grimclimb Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nOracle:{T}: Add {B}.
|
Create the Forge script for this magic card
|
{"name": "Chameleon Colossus", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nProtection from black\n{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.", "power": "4", "toughness": "4"}
|
Name:Chameleon Colossus\nManaCost:2 G G\nTypes:Creature Shapeshifter\nPT:4/4\nK:Changeling\nK:Protection from black\nA:AB$ Pump | Cost$ 2 G G | Defined$ Self | NumAtt$ +X | NumDef$ +X | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is its power.\nSVar:X:Count$CardPower\nOracle:Changeling (This card is every creature type.)\nProtection from black\n{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chameleon Colossus", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nProtection from black\n{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.", "power": "4", "toughness": "4"}
### Response: Name:Chameleon Colossus\nManaCost:2 G G\nTypes:Creature Shapeshifter\nPT:4/4\nK:Changeling\nK:Protection from black\nA:AB$ Pump | Cost$ 2 G G | Defined$ Self | NumAtt$ +X | NumDef$ +X | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is its power.\nSVar:X:Count$CardPower\nOracle:Changeling (This card is every creature type.)\nProtection from black\n{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
|
Create the Forge script for this magic card
|
{"name": "Primal Bellow", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn for each Forest you control."}
|
Name:Primal Bellow\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +1/+1 until end of turn for each Forest you control.\nSVar:X:Count$TypeYouCtrl.Forest\nOracle:Target creature gets +1/+1 until end of turn for each Forest you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Primal Bellow", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn for each Forest you control."}
### Response: Name:Primal Bellow\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +1/+1 until end of turn for each Forest you control.\nSVar:X:Count$TypeYouCtrl.Forest\nOracle:Target creature gets +1/+1 until end of turn for each Forest you control.
|
Create the Forge script for this magic card
|
{"name": "Predator Ooze", "mana_cost": "{G}{G}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Indestructible\nWhenever Predator Ooze attacks, put a +1/+1 counter on it.\nWhenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.", "power": "1", "toughness": "1"}
|
Name:Predator Ooze\nManaCost:G G G\nTypes:Creature Ooze\nPT:1/1\nK:Indestructible\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Indestructible\nWhenever Predator Ooze attacks, put a +1/+1 counter on it.\nWhenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Predator Ooze", "mana_cost": "{G}{G}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Indestructible\nWhenever Predator Ooze attacks, put a +1/+1 counter on it.\nWhenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.", "power": "1", "toughness": "1"}
### Response: Name:Predator Ooze\nManaCost:G G G\nTypes:Creature Ooze\nPT:1/1\nK:Indestructible\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Indestructible\nWhenever Predator Ooze attacks, put a +1/+1 counter on it.\nWhenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
|
Create the Forge script for this magic card
|
{"name": "Stench of Decay", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "Nonartifact creatures get -1/-1 until end of turn."}
|
Name:Stench of Decay\nManaCost:1 B B\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature.nonArtifact | IsCurse$ True | NumAtt$ -1 | NumDef$ -1 | SpellDescription$ Nonartifact creatures get -1/-1 until end of turn.\nOracle:Nonartifact creatures get -1/-1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stench of Decay", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "Nonartifact creatures get -1/-1 until end of turn."}
### Response: Name:Stench of Decay\nManaCost:1 B B\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature.nonArtifact | IsCurse$ True | NumAtt$ -1 | NumDef$ -1 | SpellDescription$ Nonartifact creatures get -1/-1 until end of turn.\nOracle:Nonartifact creatures get -1/-1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Spring of Eternal Peace", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "You gain 8 life."}
|
Name:Spring of Eternal Peace\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 3 G G | LifeAmount$ 8 | SpellDescription$ You gain 8 life.\nOracle:You gain 8 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spring of Eternal Peace", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "You gain 8 life."}
### Response: Name:Spring of Eternal Peace\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 3 G G | LifeAmount$ 8 | SpellDescription$ You gain 8 life.\nOracle:You gain 8 life.
|
Create the Forge script for this magic card
|
{"name": "Junkyard Genius", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")\n{1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.", "power": "2", "toughness": "2"}
|
Name:Junkyard Genius\nManaCost:1 B R\nTypes:Creature Human Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nA:AB$ PumpAll | Cost$ 1 B R Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | ValidCards$ Creature.YouCtrl+StrictlyOther | NumAtt$ 1 | KW$ Menace & Haste | SpellDescription$ Until end of turn, other creatures you control get +1/+0 and gain menace and haste.\nSVar:PlayMain1:TRUE\nSVar:AIPreference:SacCost$Artifact.Token,Creature.Other+cmcLE2,Artifact.cmcEQ1\nDeckHas:Ability$Token|Sacrifice & Type$Artifact\nDeckHints:Type$Artifact\nOracle:When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\n{1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Junkyard Genius", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")\n{1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.", "power": "2", "toughness": "2"}
### Response: Name:Junkyard Genius\nManaCost:1 B R\nTypes:Creature Human Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nA:AB$ PumpAll | Cost$ 1 B R Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | ValidCards$ Creature.YouCtrl+StrictlyOther | NumAtt$ 1 | KW$ Menace & Haste | SpellDescription$ Until end of turn, other creatures you control get +1/+0 and gain menace and haste.\nSVar:PlayMain1:TRUE\nSVar:AIPreference:SacCost$Artifact.Token,Creature.Other+cmcLE2,Artifact.cmcEQ1\nDeckHas:Ability$Token|Sacrifice & Type$Artifact\nDeckHints:Type$Artifact\nOracle:When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\n{1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
|
Create the Forge script for this magic card
|
{"name": "Manifold Key", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Untap another target artifact.\n{3}, {T}: Target creature can't be blocked this turn."}
|
Name:Manifold Key\nManaCost:1\nTypes:Artifact\nA:AB$ Untap | Cost$ 1 T | ValidTgts$ Artifact.Other | TgtPrompt$ Select another target artifact | SpellDescription$ Untap another target artifact.\nAI:RemoveDeck:All\nA:AB$ Effect | Cost$ 3 T | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{1}, {T}: Untap another target artifact.\n{3}, {T}: Target creature can't be blocked this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Manifold Key", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Untap another target artifact.\n{3}, {T}: Target creature can't be blocked this turn."}
### Response: Name:Manifold Key\nManaCost:1\nTypes:Artifact\nA:AB$ Untap | Cost$ 1 T | ValidTgts$ Artifact.Other | TgtPrompt$ Select another target artifact | SpellDescription$ Untap another target artifact.\nAI:RemoveDeck:All\nA:AB$ Effect | Cost$ 3 T | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{1}, {T}: Untap another target artifact.\n{3}, {T}: Target creature can't be blocked this turn.
|
Create the Forge script for this magic card
|
{"name": "Faith Healer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.", "power": "1", "toughness": "1"}
|
Name:Faith Healer\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ GainLife | Cost$ Sac<1/Enchantment> | LifeAmount$ X | SpellDescription$ You gain life equal to the sacrificed enchantment's mana value.\nSVar:X:Sacrificed$CardManaCost\nAI:RemoveDeck:All\nOracle:Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Faith Healer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.", "power": "1", "toughness": "1"}
### Response: Name:Faith Healer\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ GainLife | Cost$ Sac<1/Enchantment> | LifeAmount$ X | SpellDescription$ You gain life equal to the sacrificed enchantment's mana value.\nSVar:X:Sacrificed$CardManaCost\nAI:RemoveDeck:All\nOracle:Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
|
Create the Forge script for this magic card
|
{"name": "Honor's Reward", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)"}
|
Name:Honor's Reward\nManaCost:2 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 2 W | LifeAmount$ 4 | Defined$ You | SubAbility$ DBBolster | SpellDescription$ You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nSVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Honor's Reward", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)"}
### Response: Name:Honor's Reward\nManaCost:2 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 2 W | LifeAmount$ 4 | Defined$ You | SubAbility$ DBBolster | SpellDescription$ You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nSVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
|
Create the Forge script for this magic card
|
{"name": "Blackcleave Goblin", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Goblin Zombie", "oracle_text": "Haste\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "2", "toughness": "1"}
|
Name:Blackcleave Goblin\nManaCost:3 B\nTypes:Creature Phyrexian Goblin Zombie\nPT:2/1\nK:Haste\nK:Infect\nOracle:Haste\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blackcleave Goblin", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Goblin Zombie", "oracle_text": "Haste\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "2", "toughness": "1"}
### Response: Name:Blackcleave Goblin\nManaCost:3 B\nTypes:Creature Phyrexian Goblin Zombie\nPT:2/1\nK:Haste\nK:Infect\nOracle:Haste\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
Create the Forge script for this magic card
|
{"name": "You See a Pair of Goblins", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Charge Them \u2014 Creatures you control get +2/+0 until end of turn.\n\u2022 Befriend Them \u2014 Create two 1/1 red Goblin creature tokens."}
|
Name:You See a Pair of Goblins\nManaCost:2 R\nTypes:Instant\nA:SP$ Charm | Cost$ 2 R | Choices$ ChargeThem,BefriendThem\nSVar:ChargeThem:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | SpellDescription$ Charge Them — Creatures you control get +2/+0 until end of turn.\nSVar:BefriendThem:DB$ Token | TokenAmount$ 2 | TokenScript$ r_1_1_goblin | TokenOwner$ You | SpellDescription$ Befriend Them — Create two 1/1 red Goblin creature tokens.\nOracle:Choose one —\n• Charge Them — Creatures you control get +2/+0 until end of turn.\n• Befriend Them — Create two 1/1 red Goblin creature tokens.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "You See a Pair of Goblins", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Charge Them \u2014 Creatures you control get +2/+0 until end of turn.\n\u2022 Befriend Them \u2014 Create two 1/1 red Goblin creature tokens."}
### Response: Name:You See a Pair of Goblins\nManaCost:2 R\nTypes:Instant\nA:SP$ Charm | Cost$ 2 R | Choices$ ChargeThem,BefriendThem\nSVar:ChargeThem:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | SpellDescription$ Charge Them — Creatures you control get +2/+0 until end of turn.\nSVar:BefriendThem:DB$ Token | TokenAmount$ 2 | TokenScript$ r_1_1_goblin | TokenOwner$ You | SpellDescription$ Befriend Them — Create two 1/1 red Goblin creature tokens.\nOracle:Choose one —\n• Charge Them — Creatures you control get +2/+0 until end of turn.\n• Befriend Them — Create two 1/1 red Goblin creature tokens.
|
Create the Forge script for this magic card
|
{"name": "Back for Seconds", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nReturn up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand."}
|
Name:Back for Seconds\nManaCost:2 B\nTypes:Sorcery\nK:Bargain\nA:SP$ Pump | Origin$ Graveyard | TgtZone$ Graveyard | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose up to two target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SubAbility$ DBCheat | SpellDescription$ Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.\nSVar:DBCheat:DB$ ChangeZone | ChooseFromDefined$ Targeted.cmcLE4 | OptionalPrompt$ Do you want to put one of those creature cards with mana value 4 or less onto the battlefield instead of putting it into your hand? | Optional$ True | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | Condition$ Bargain | ChangeNum$ 1 | SubAbility$ DBChangeAll\nSVar:DBChangeAll:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Hand\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice|Graveyard\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nReturn up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Back for Seconds", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nReturn up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand."}
### Response: Name:Back for Seconds\nManaCost:2 B\nTypes:Sorcery\nK:Bargain\nA:SP$ Pump | Origin$ Graveyard | TgtZone$ Graveyard | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose up to two target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SubAbility$ DBCheat | SpellDescription$ Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.\nSVar:DBCheat:DB$ ChangeZone | ChooseFromDefined$ Targeted.cmcLE4 | OptionalPrompt$ Do you want to put one of those creature cards with mana value 4 or less onto the battlefield instead of putting it into your hand? | Optional$ True | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | Condition$ Bargain | ChangeNum$ 1 | SubAbility$ DBChangeAll\nSVar:DBChangeAll:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Hand\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice|Graveyard\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nReturn up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
|
Create the Forge script for this magic card
|
{"name": "Cunning Rhetoric", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it."}
|
Name:Cunning Rhetoric\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | AttackedTarget$ You,Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.\nSVar:TrigExile:DB$ Dig | Defined$ TriggeredAttackingPlayer | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Duration$ Permanent | ExileOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cunning Rhetoric", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it."}
### Response: Name:Cunning Rhetoric\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | AttackedTarget$ You,Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.\nSVar:TrigExile:DB$ Dig | Defined$ TriggeredAttackingPlayer | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Duration$ Permanent | ExileOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
|
Create the Forge script for this magic card
|
{"name": "Thallid Germinator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Thallid Germinator.\nRemove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Target creature gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
|
Name:Thallid Germinator\nManaCost:2 G\nTypes:Creature Fungus\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ Pump | Cost$ Sac<1/Saproling> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nDeckHints:Type$Fungus\nDeckHas:Ability$Counters|Token\nOracle:At the beginning of your upkeep, put a spore counter on Thallid Germinator.\nRemove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Target creature gets +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thallid Germinator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Thallid Germinator.\nRemove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Target creature gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Thallid Germinator\nManaCost:2 G\nTypes:Creature Fungus\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ Pump | Cost$ Sac<1/Saproling> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nDeckHints:Type$Fungus\nDeckHas:Ability$Counters|Token\nOracle:At the beginning of your upkeep, put a spore counter on Thallid Germinator.\nRemove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Target creature gets +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Vastwood Hydra", "mana_cost": "{X}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Vastwood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.", "power": "0", "toughness": "0"}
|
Name:Vastwood Hydra\nManaCost:X G G\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCounterDist | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on CARDNAME among any number of creatures you control.\nSVar:TrigCounterDist:DB$ PutCounter | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose any number of creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ Y | ChoiceAmount$ Y | MinChoiceAmount$ 1 | DividedAsYouChoose$ Y\nSVar:Y:TriggeredCard$CardCounters.P1P1\nDeckHas:Ability$Counters\nOracle:Vastwood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vastwood Hydra", "mana_cost": "{X}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Vastwood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.", "power": "0", "toughness": "0"}
### Response: Name:Vastwood Hydra\nManaCost:X G G\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCounterDist | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on CARDNAME among any number of creatures you control.\nSVar:TrigCounterDist:DB$ PutCounter | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose any number of creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ Y | ChoiceAmount$ Y | MinChoiceAmount$ 1 | DividedAsYouChoose$ Y\nSVar:Y:TriggeredCard$CardCounters.P1P1\nDeckHas:Ability$Counters\nOracle:Vastwood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
|
Create the Forge script for this magic card
|
{"name": "City on Fire", "mana_cost": "{5}{R}{R}{R}", "type_line": "Enchantment", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nIf a source you control would deal damage to a permanent or player, it deals triple that damage instead."}
|
Name:City on Fire\nManaCost:5 R R R\nTypes:Enchantment\nK:Convoke\nR:Event$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ActiveZones$ Battlefield | ValidTarget$ Player,Permanent | ReplaceWith$ DmgTriple | Description$ If a source you control would deal damage to a permanent or player, it deals triple that damage instead.\nSVar:DmgTriple:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ Z\nSVar:Z:ReplaceCount$DamageAmount/Thrice\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nIf a source you control would deal damage to a permanent or player, it deals triple that damage instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "City on Fire", "mana_cost": "{5}{R}{R}{R}", "type_line": "Enchantment", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nIf a source you control would deal damage to a permanent or player, it deals triple that damage instead."}
### Response: Name:City on Fire\nManaCost:5 R R R\nTypes:Enchantment\nK:Convoke\nR:Event$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ActiveZones$ Battlefield | ValidTarget$ Player,Permanent | ReplaceWith$ DmgTriple | Description$ If a source you control would deal damage to a permanent or player, it deals triple that damage instead.\nSVar:DmgTriple:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ Z\nSVar:Z:ReplaceCount$DamageAmount/Thrice\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nIf a source you control would deal damage to a permanent or player, it deals triple that damage instead.
|
Create the Forge script for this magic card
|
{"name": "Those Who Serve", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Zombie", "oracle_text": "", "power": "2", "toughness": "4"}
|
Name:Those Who Serve\nManaCost:2 W\nTypes:Creature Zombie\nPT:2/4\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Those Who Serve", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Zombie", "oracle_text": "", "power": "2", "toughness": "4"}
### Response: Name:Those Who Serve\nManaCost:2 W\nTypes:Creature Zombie\nPT:2/4\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Peace Strider", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Peace Strider enters the battlefield, you gain 3 life.", "power": "3", "toughness": "3"}
|
Name:Peace Strider\nManaCost:4\nTypes:Artifact Creature Construct\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:When Peace Strider enters the battlefield, you gain 3 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Peace Strider", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Peace Strider enters the battlefield, you gain 3 life.", "power": "3", "toughness": "3"}
### Response: Name:Peace Strider\nManaCost:4\nTypes:Artifact Creature Construct\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:When Peace Strider enters the battlefield, you gain 3 life.
|
Create the Forge script for this magic card
|
{"name": "Dread Defiler", "mana_cost": "{6}{B}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\n{3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)", "power": "6", "toughness": "8"}
|
Name:Dread Defiler\nManaCost:6 B\nTypes:Creature Eldrazi\nPT:6/8\nK:Devoid\nA:AB$ LoseLife | Cost$ 3 C ExileFromGrave<1/Creature> | LifeAmount$ X | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SpellDescription$ Target opponent loses life equal to the exiled card's power.\nSVar:X:Exiled$CardPower\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dread Defiler", "mana_cost": "{6}{B}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\n{3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)", "power": "6", "toughness": "8"}
### Response: Name:Dread Defiler\nManaCost:6 B\nTypes:Creature Eldrazi\nPT:6/8\nK:Devoid\nA:AB$ LoseLife | Cost$ 3 C ExileFromGrave<1/Creature> | LifeAmount$ X | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SpellDescription$ Target opponent loses life equal to the exiled card's power.\nSVar:X:Exiled$CardPower\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)
|
Create the Forge script for this magic card
|
{"name": "Bedrock Tortoise", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Turtle", "oracle_text": "As long as it's your turn, creatures you control have hexproof.\nEach creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.", "power": "0", "toughness": "6"}
|
Name:Bedrock Tortoise\nManaCost:3 G\nTypes:Creature Turtle\nPT:0/6\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Hexproof | Condition$ PlayerTurn | Description$ As long as it's your turn, creatures you control have hexproof.\nS:Mode$ CombatDamageToughness | ValidCard$ Creature.powerLTtoughness+YouCtrl | Description$ Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.\nDeckHints:Type$Turtle|Spider|Treefolk|Crab|Wall\nOracle:As long as it's your turn, creatures you control have hexproof.\nEach creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bedrock Tortoise", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Turtle", "oracle_text": "As long as it's your turn, creatures you control have hexproof.\nEach creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.", "power": "0", "toughness": "6"}
### Response: Name:Bedrock Tortoise\nManaCost:3 G\nTypes:Creature Turtle\nPT:0/6\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Hexproof | Condition$ PlayerTurn | Description$ As long as it's your turn, creatures you control have hexproof.\nS:Mode$ CombatDamageToughness | ValidCard$ Creature.powerLTtoughness+YouCtrl | Description$ Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.\nDeckHints:Type$Turtle|Spider|Treefolk|Crab|Wall\nOracle:As long as it's your turn, creatures you control have hexproof.\nEach creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
|
Create the Forge script for this magic card
|
{"name": "Cunning Evasion", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control becomes blocked, you may return it to its owner's hand."}
|
Name:Cunning Evasion\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl | Execute$ TrigBounce | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control becomes blocked, you may return it to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ TriggeredAttackerLKICopy\nOracle:Whenever a creature you control becomes blocked, you may return it to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cunning Evasion", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control becomes blocked, you may return it to its owner's hand."}
### Response: Name:Cunning Evasion\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl | Execute$ TrigBounce | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control becomes blocked, you may return it to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ TriggeredAttackerLKICopy\nOracle:Whenever a creature you control becomes blocked, you may return it to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Witches' Eye", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{1}, {T}: Scry 1.\" (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)\nEquip {1}"}
|
Name:Witches' Eye\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddAbility$ WitchScry | Description$ Equipped creature has "{1}, {T}: Scry 1.".\nSVar:WitchScry:AB$ Scry | Cost$ 1 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)\nEquip {1}
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Witches' Eye", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{1}, {T}: Scry 1.\" (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)\nEquip {1}"}
### Response: Name:Witches' Eye\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddAbility$ WitchScry | Description$ Equipped creature has "{1}, {T}: Scry 1.".\nSVar:WitchScry:AB$ Scry | Cost$ 1 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)\nEquip {1}
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.