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Create the Forge script for this magic card
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{"name": "Sprouting Phytohydra", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Plant Hydra", "oracle_text": "Defender (This creature can't attack.)\nWhenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.", "power": "0", "toughness": "2"}
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Name:Sprouting Phytohydra\nManaCost:4 G\nTypes:Creature Plant Hydra\nPT:0/2\nK:Defender\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | Execute$ TrigCopy | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME is dealt damage, you may create a token that's a copy of Sprouting CARDNAME.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Self\nSVar:HasCombatEffect:TRUE\nOracle:Defender (This creature can't attack.)\nWhenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sprouting Phytohydra", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Plant Hydra", "oracle_text": "Defender (This creature can't attack.)\nWhenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.", "power": "0", "toughness": "2"}
### Response: Name:Sprouting Phytohydra\nManaCost:4 G\nTypes:Creature Plant Hydra\nPT:0/2\nK:Defender\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | Execute$ TrigCopy | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME is dealt damage, you may create a token that's a copy of Sprouting CARDNAME.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Self\nSVar:HasCombatEffect:TRUE\nOracle:Defender (This creature can't attack.)\nWhenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.
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Create the Forge script for this magic card
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{"name": "Friendly Rivalry", "mana_cost": "{R}{G}", "type_line": "Instant", "oracle_text": "Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control."}
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Name:Friendly Rivalry\nManaCost:R G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBPump | SpellDescription$ Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.Legendary+YouCtrl | TgtPrompt$ Select up to one target legendary creature you control | TargetMin$ 0 | TargetMax$ 1 | TargetUnique$ True | SubAbility$ DBEachDamage\nSVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | DefinedDamagers$ Targeted.YouCtrl | NumDmg$ Count$CardPower\nOracle:Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Friendly Rivalry", "mana_cost": "{R}{G}", "type_line": "Instant", "oracle_text": "Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control."}
### Response: Name:Friendly Rivalry\nManaCost:R G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBPump | SpellDescription$ Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.Legendary+YouCtrl | TgtPrompt$ Select up to one target legendary creature you control | TargetMin$ 0 | TargetMax$ 1 | TargetUnique$ True | SubAbility$ DBEachDamage\nSVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | DefinedDamagers$ Targeted.YouCtrl | NumDmg$ Count$CardPower\nOracle:Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
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Create the Forge script for this magic card
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{"name": "Anointer Priest", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Human Cleric", "oracle_text": "Whenever a creature token enters the battlefield under your control, you gain 1 life.", "power": "1", "toughness": "3"}
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Name:Anointer Priest\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.token+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature token enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nK:Embalm:3 W\nDeckHints:Ability$Token\nOracle:Whenever a creature token enters the battlefield under your control, you gain 1 life.\nEmbalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Anointer Priest", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Human Cleric", "oracle_text": "Whenever a creature token enters the battlefield under your control, you gain 1 life.", "power": "1", "toughness": "3"}
### Response: Name:Anointer Priest\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.token+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature token enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nK:Embalm:3 W\nDeckHints:Ability$Token\nOracle:Whenever a creature token enters the battlefield under your control, you gain 1 life.\nEmbalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Southern Paladin", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W}{W}, {T}: Destroy target red permanent.", "power": "3", "toughness": "3"}
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Name:Southern Paladin\nManaCost:2 W W\nTypes:Creature Human Knight\nPT:3/3\nA:AB$ Destroy | Cost$ W W T | ValidTgts$ Permanent.Red | TgtPrompt$ Select target red permanent | SpellDescription$ Destroy target red permanent.\nAI:RemoveDeck:Random\nOracle:{W}{W}, {T}: Destroy target red permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Southern Paladin", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W}{W}, {T}: Destroy target red permanent.", "power": "3", "toughness": "3"}
### Response: Name:Southern Paladin\nManaCost:2 W W\nTypes:Creature Human Knight\nPT:3/3\nA:AB$ Destroy | Cost$ W W T | ValidTgts$ Permanent.Red | TgtPrompt$ Select target red permanent | SpellDescription$ Destroy target red permanent.\nAI:RemoveDeck:Random\nOracle:{W}{W}, {T}: Destroy target red permanent.
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Create the Forge script for this magic card
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{"name": "Ilharg, the Raze-Boar", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Boar God", "oracle_text": "Trample\nWhenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.\nWhen Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.", "power": "6", "toughness": "6"}
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Name:Ilharg, the Raze-Boar\nManaCost:3 R R\nTypes:Legendary Creature Boar God\nPT:6/6\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | Tapped$ True | Attacking$ True | AtEOT$ Hand\nSVar:HasAttackEffect:TRUE\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TriReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.\nSVar:TriReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Library | LibraryPosition$ 2\nOracle:Trample\nWhenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.\nWhen Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ilharg, the Raze-Boar", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Boar God", "oracle_text": "Trample\nWhenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.\nWhen Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.", "power": "6", "toughness": "6"}
### Response: Name:Ilharg, the Raze-Boar\nManaCost:3 R R\nTypes:Legendary Creature Boar God\nPT:6/6\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | Tapped$ True | Attacking$ True | AtEOT$ Hand\nSVar:HasAttackEffect:TRUE\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TriReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.\nSVar:TriReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Library | LibraryPosition$ 2\nOracle:Trample\nWhenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.\nWhen Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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Create the Forge script for this magic card
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{"name": "Seraph of New Capenna"}
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Name:Seraph of New Capenna\nManaCost:2 W\nTypes:Creature Angel Soldier\nPT:2/2\nK:Flying\nA:AB$ SetState | Cost$ 4 BP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)\nAlternateMode:DoubleFaced\nOracle:Flying\n{4}{B/P}: Transform Seraph of New Capenna. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)\n\nALTERNATE\n\nName:Seraph of New Phyrexia\nManaCost:no cost\nColors:white,black\nTypes:Creature Phyrexian Angel\nPT:3/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice another creature or artifact. If you do, CARDNAME gets +2/+1 until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | Defined$ Self | NumAtt$ 2 | NumDef$ 1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nOracle:Flying\nWhenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seraph of New Capenna"}
### Response: Name:Seraph of New Capenna\nManaCost:2 W\nTypes:Creature Angel Soldier\nPT:2/2\nK:Flying\nA:AB$ SetState | Cost$ 4 BP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)\nAlternateMode:DoubleFaced\nOracle:Flying\n{4}{B/P}: Transform Seraph of New Capenna. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)\n\nALTERNATE\n\nName:Seraph of New Phyrexia\nManaCost:no cost\nColors:white,black\nTypes:Creature Phyrexian Angel\nPT:3/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice another creature or artifact. If you do, CARDNAME gets +2/+1 until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | Defined$ Self | NumAtt$ 2 | NumDef$ 1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nOracle:Flying\nWhenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Vesuvan Mist", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Kicker {1}{B}\nReturn target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\""}
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Name:Vesuvan Mist\nManaCost:1 U\nTypes:Instant\nK:Kicker:1 B\nA:SP$ ChangeZone | ValidTgts$ Permanent.nonLand+nonToken | TgtPrompt$ Select target nontoken, nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBConjure | SpellDescription$ Return target nontoken, nonland permanent to its owner's hand.\nSVar:DBConjure:DB$ MakeCard | Condition$ Kicked | Conjure$ True | DefinedName$ Targeted | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate | StackDescription$ SpellDescription | SpellDescription$ If this spell was kicked, conjure a duplicate of that card into your hand.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Color$Black\nOracle:Kicker {1}{B}\nReturn target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vesuvan Mist", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Kicker {1}{B}\nReturn target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\""}
### Response: Name:Vesuvan Mist\nManaCost:1 U\nTypes:Instant\nK:Kicker:1 B\nA:SP$ ChangeZone | ValidTgts$ Permanent.nonLand+nonToken | TgtPrompt$ Select target nontoken, nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBConjure | SpellDescription$ Return target nontoken, nonland permanent to its owner's hand.\nSVar:DBConjure:DB$ MakeCard | Condition$ Kicked | Conjure$ True | DefinedName$ Targeted | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate | StackDescription$ SpellDescription | SpellDescription$ If this spell was kicked, conjure a duplicate of that card into your hand.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Color$Black\nOracle:Kicker {1}{B}\nReturn target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
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Create the Forge script for this magic card
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{"name": "Gatecreeper Vine", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "Defender\nWhen Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.", "power": "0", "toughness": "2"}
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Name:Gatecreeper Vine\nManaCost:1 G\nTypes:Creature Plant\nPT:0/2\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic,Card.Gate | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Defender\nWhen Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gatecreeper Vine", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "Defender\nWhen Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.", "power": "0", "toughness": "2"}
### Response: Name:Gatecreeper Vine\nManaCost:1 G\nTypes:Creature Plant\nPT:0/2\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic,Card.Gate | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Defender\nWhen Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Audacious Thief", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Whenever Audacious Thief attacks, you draw a card and you lose 1 life.", "power": "2", "toughness": "2"}
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Name:Audacious Thief\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nOracle:Whenever Audacious Thief attacks, you draw a card and you lose 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Audacious Thief", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Whenever Audacious Thief attacks, you draw a card and you lose 1 life.", "power": "2", "toughness": "2"}
### Response: Name:Audacious Thief\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nOracle:Whenever Audacious Thief attacks, you draw a card and you lose 1 life.
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Create the Forge script for this magic card
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{"name": "Tenuous Truce", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant opponent\nAt the beginning of enchanted opponent's end step, you and that player each draw a card.\nWhen you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce."}
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Name:Tenuous Truce\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant opponent\nA:SP$ Attach | ValidTgts$ Opponent | AILogic$ Curse\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of enchanted opponent's end step, you and that player each draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredPlayerAndYou\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | AttackedTarget$ Player.EnchantedBy,Planeswalker.EnchantedPlayerCtrl | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice CARDNAME.\nT:Mode$ AttackersDeclared | AttackingPlayer$ Player.EnchantedBy | AttackedTarget$ You,Planeswalker.YouCtrl | Execute$ TrigSac | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nDeckHas:Ability$Sacrifice\nOracle:Enchant opponent\nAt the beginning of enchanted opponent's end step, you and that player each draw a card.\nWhen you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tenuous Truce", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant opponent\nAt the beginning of enchanted opponent's end step, you and that player each draw a card.\nWhen you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce."}
### Response: Name:Tenuous Truce\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant opponent\nA:SP$ Attach | ValidTgts$ Opponent | AILogic$ Curse\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of enchanted opponent's end step, you and that player each draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredPlayerAndYou\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | AttackedTarget$ Player.EnchantedBy,Planeswalker.EnchantedPlayerCtrl | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice CARDNAME.\nT:Mode$ AttackersDeclared | AttackingPlayer$ Player.EnchantedBy | AttackedTarget$ You,Planeswalker.YouCtrl | Execute$ TrigSac | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nDeckHas:Ability$Sacrifice\nOracle:Enchant opponent\nAt the beginning of enchanted opponent's end step, you and that player each draw a card.\nWhen you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.
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Create the Forge script for this magic card
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{"name": "Short Circuit", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant artifact or creature\nAs long as enchanted permanent is a creature, it gets -3/-0 and loses flying."}
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Name:Short Circuit\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AITgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | RemoveKeyword$ Flying | Description$ As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.\nOracle:Flash\nEnchant artifact or creature\nAs long as enchanted permanent is a creature, it gets -3/-0 and loses flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Short Circuit", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant artifact or creature\nAs long as enchanted permanent is a creature, it gets -3/-0 and loses flying."}
### Response: Name:Short Circuit\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AITgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | RemoveKeyword$ Flying | Description$ As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.\nOracle:Flash\nEnchant artifact or creature\nAs long as enchanted permanent is a creature, it gets -3/-0 and loses flying.
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Create the Forge script for this magic card
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{"name": "Barrow-Blade", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nWhenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Barrow-Blade\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Creature.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigAnimateAttacker | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.AttachedBy | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigAnimateDefender | Secondary$ True | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nSVar:TrigAnimateDefender:DB$ Animate | Defined$ TriggeredBlockerLKICopy | RemoveAllAbilities$ True\nSVar:TrigAnimateAttacker:DB$ Animate | Defined$ TriggeredAttackerLKICopy | RemoveAllAbilities$ True\nOracle:Equipped creature gets +1/+1.\nWhenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Barrow-Blade", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nWhenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Barrow-Blade\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Creature.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigAnimateAttacker | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.AttachedBy | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigAnimateDefender | Secondary$ True | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nSVar:TrigAnimateDefender:DB$ Animate | Defined$ TriggeredBlockerLKICopy | RemoveAllAbilities$ True\nSVar:TrigAnimateAttacker:DB$ Animate | Defined$ TriggeredAttackerLKICopy | RemoveAllAbilities$ True\nOracle:Equipped creature gets +1/+1.\nWhenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Ominous Parcel", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature."}
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Name:Ominous Parcel\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ChangeTypeDesc$ basic land | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nA:AB$ DealDamage | Cost$ 5 T Sac<1/CARDNAME> | ValidTgts$ Creature | NumDmg$ 4 | SpellDescription$ It deals 4 damage to target creature.\nOracle:{2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ominous Parcel", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature."}
### Response: Name:Ominous Parcel\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ChangeTypeDesc$ basic land | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nA:AB$ DealDamage | Cost$ 5 T Sac<1/CARDNAME> | ValidTgts$ Creature | NumDmg$ 4 | SpellDescription$ It deals 4 damage to target creature.\nOracle:{2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.
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Create the Forge script for this magic card
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{"name": "Make Your Mark", "mana_cost": "{R/W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token."}
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Name:Make Your Mark\nManaCost:RW\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SubAbility$ DBDelayedTrigger | SpellDescription$ Target creature gets +1/+0 until end of turn.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ DBToken | SpellDescription$ When that creature dies this turn, create a 3/2 red and white Spirit creature token.\nSVar:DBToken:DB$ Token | TokenScript$ rw_3_2_spirit\nDeckHas:Ability$Token\nOracle:Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Make Your Mark", "mana_cost": "{R/W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token."}
### Response: Name:Make Your Mark\nManaCost:RW\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SubAbility$ DBDelayedTrigger | SpellDescription$ Target creature gets +1/+0 until end of turn.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ DBToken | SpellDescription$ When that creature dies this turn, create a 3/2 red and white Spirit creature token.\nSVar:DBToken:DB$ Token | TokenScript$ rw_3_2_spirit\nDeckHas:Ability$Token\nOracle:Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
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Create the Forge script for this magic card
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{"name": "Aim High", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)"}
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Name:Aim High\nManaCost:1 G\nTypes:Instant\nA:SP$ Untap | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 and gains reach until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | KW$ Reach\nOracle:Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aim High", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)"}
### Response: Name:Aim High\nManaCost:1 G\nTypes:Instant\nA:SP$ Untap | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 and gains reach until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | KW$ Reach\nOracle:Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Whisper Agent", "mana_cost": "{1}{U/B}{U/B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flash\nWhen Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)", "power": "3", "toughness": "2"}
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Name:Whisper Agent\nManaCost:1 U/B U/B\nTypes:Creature Human Rogue\nPT:3/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nOracle:Flash\nWhen Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whisper Agent", "mana_cost": "{1}{U/B}{U/B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flash\nWhen Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)", "power": "3", "toughness": "2"}
### Response: Name:Whisper Agent\nManaCost:1 U/B U/B\nTypes:Creature Human Rogue\nPT:3/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nOracle:Flash\nWhen Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Korlash, Heir to Blackblade", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Zombie Warrior", "oracle_text": "Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.\n{1}{B}: Regenerate Korlash.\nGrandeur \u2014 Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.", "power": "*", "toughness": "*"}
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Name:Korlash, Heir to Blackblade\nManaCost:2 B B\nTypes:Legendary Creature Zombie Warrior\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Swamps you control.\nSVar:X:Count$Valid Swamp.YouCtrl\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate NICKNAME.\nA:AB$ ChangeZone | Cost$ Discard<1/Card.namedKorlash, Heir to Blackblade> | Origin$ Library | Destination$ Battlefield | ChangeType$ Swamp | ChangeNum$ 2 | Tapped$ True | CostDesc$ Grandeur — Discard another card named Korlash, Heir to Blackblade: | SpellDescription$ Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.\nSVar:BuffedBy:Swamp\nDeckHints:Name$Korlash, Heir to Blackblade\nOracle:Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.\n{1}{B}: Regenerate Korlash.\nGrandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Korlash, Heir to Blackblade", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Zombie Warrior", "oracle_text": "Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.\n{1}{B}: Regenerate Korlash.\nGrandeur \u2014 Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.", "power": "*", "toughness": "*"}
### Response: Name:Korlash, Heir to Blackblade\nManaCost:2 B B\nTypes:Legendary Creature Zombie Warrior\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Swamps you control.\nSVar:X:Count$Valid Swamp.YouCtrl\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate NICKNAME.\nA:AB$ ChangeZone | Cost$ Discard<1/Card.namedKorlash, Heir to Blackblade> | Origin$ Library | Destination$ Battlefield | ChangeType$ Swamp | ChangeNum$ 2 | Tapped$ True | CostDesc$ Grandeur — Discard another card named Korlash, Heir to Blackblade: | SpellDescription$ Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.\nSVar:BuffedBy:Swamp\nDeckHints:Name$Korlash, Heir to Blackblade\nOracle:Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.\n{1}{B}: Regenerate Korlash.\nGrandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Silvos, Rogue Elemental", "mana_cost": "{3}{G}{G}{G}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "Trample\n{G}: Regenerate Silvos, Rogue Elemental.", "power": "8", "toughness": "5"}
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Name:Silvos, Rogue Elemental\nManaCost:3 G G G\nTypes:Legendary Creature Elemental\nPT:8/5\nK:Trample\nA:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nOracle:Trample\n{G}: Regenerate Silvos, Rogue Elemental.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silvos, Rogue Elemental", "mana_cost": "{3}{G}{G}{G}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "Trample\n{G}: Regenerate Silvos, Rogue Elemental.", "power": "8", "toughness": "5"}
### Response: Name:Silvos, Rogue Elemental\nManaCost:3 G G G\nTypes:Legendary Creature Elemental\nPT:8/5\nK:Trample\nA:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nOracle:Trample\n{G}: Regenerate Silvos, Rogue Elemental.
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Create the Forge script for this magic card
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{"name": "Trained Cheetah", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
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Name:Trained Cheetah\nManaCost:2 G\nTypes:Creature Cat\nPT:2/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trained Cheetah", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Trained Cheetah\nManaCost:2 G\nTypes:Creature Cat\nPT:2/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Argothian Swine", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Trample", "power": "3", "toughness": "3"}
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Name:Argothian Swine\nManaCost:3 G\nTypes:Creature Boar\nPT:3/3\nK:Trample\nOracle:Trample
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Argothian Swine", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Trample", "power": "3", "toughness": "3"}
### Response: Name:Argothian Swine\nManaCost:3 G\nTypes:Creature Boar\nPT:3/3\nK:Trample\nOracle:Trample
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Create the Forge script for this magic card
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{"name": "Simic Growth Chamber", "mana_cost": "", "type_line": "Land", "oracle_text": "Simic Growth Chamber enters the battlefield tapped.\nWhen Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {G}{U}."}
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Name:Simic Growth Chamber\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G U | SpellDescription$ Add {G}{U}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl | AILogic$ NeverBounceItself | SpellDescription$ Return a land you control to its owner's hand.\nSVar:NeedsToPlay:Land.Basic+YouCtrl\nOracle:Simic Growth Chamber enters the battlefield tapped.\nWhen Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {G}{U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Simic Growth Chamber", "mana_cost": "", "type_line": "Land", "oracle_text": "Simic Growth Chamber enters the battlefield tapped.\nWhen Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {G}{U}."}
### Response: Name:Simic Growth Chamber\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G U | SpellDescription$ Add {G}{U}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl | AILogic$ NeverBounceItself | SpellDescription$ Return a land you control to its owner's hand.\nSVar:NeedsToPlay:Land.Basic+YouCtrl\nOracle:Simic Growth Chamber enters the battlefield tapped.\nWhen Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {G}{U}.
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Create the Forge script for this magic card
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{"name": "Chant of Vitu-Ghazi", "mana_cost": "{6}{W}{W}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPrevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way."}
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Name:Chant of Vitu-Ghazi\nManaCost:6 W W\nTypes:Instant\nK:Convoke\nA:SP$ Effect | Cost$ 6 W W | ReplacementEffects$ RepDmg | SpellDescription$ Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.\nSVar:RepDmg:Event$ DamageDone | ValidSource$ Creature.inZoneBattlefield | ReplaceWith$ GainLifeYou | PreventionEffect$ True | Description$ Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.\nSVar:GainLifeYou:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:ReplaceCount$DamageAmount\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPrevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chant of Vitu-Ghazi", "mana_cost": "{6}{W}{W}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPrevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way."}
### Response: Name:Chant of Vitu-Ghazi\nManaCost:6 W W\nTypes:Instant\nK:Convoke\nA:SP$ Effect | Cost$ 6 W W | ReplacementEffects$ RepDmg | SpellDescription$ Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.\nSVar:RepDmg:Event$ DamageDone | ValidSource$ Creature.inZoneBattlefield | ReplaceWith$ GainLifeYou | PreventionEffect$ True | Description$ Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.\nSVar:GainLifeYou:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:ReplaceCount$DamageAmount\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPrevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
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Create the Forge script for this magic card
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{"name": "Watcher for Tomorrow", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWatcher for Tomorrow enters the battlefield tapped.\nWhen Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.", "power": "2", "toughness": "1"}
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Name:Watcher for Tomorrow\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/1\nK:Hideaway:4\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBReturn | TriggerDescription$ When CARDNAME leaves the battlefield, put the exiled card into its owner's hand.\nSVar:DBReturn:DB$ ChangeZone | Defined$ ExiledWith | Origin$ Exile | Destination$ Hand\nOracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nWatcher for Tomorrow enters the battlefield tapped.\nWhen Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Watcher for Tomorrow", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWatcher for Tomorrow enters the battlefield tapped.\nWhen Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.", "power": "2", "toughness": "1"}
### Response: Name:Watcher for Tomorrow\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/1\nK:Hideaway:4\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBReturn | TriggerDescription$ When CARDNAME leaves the battlefield, put the exiled card into its owner's hand.\nSVar:DBReturn:DB$ ChangeZone | Defined$ ExiledWith | Origin$ Exile | Destination$ Hand\nOracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nWatcher for Tomorrow enters the battlefield tapped.\nWhen Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.
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Create the Forge script for this magic card
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{"name": "Agility", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)"}
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Name:Agility\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flanking | Description$ Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Agility", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)"}
### Response: Name:Agility\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flanking | Description$ Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Create the Forge script for this magic card
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{"name": "Tomb of Urami", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre.\n{2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying."}
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Name:Tomb of Urami\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ B | SubAbility$ DBPain | SpellDescription$ Add {B}. CARDNAME deals 1 damage to you if you don't control an Ogre.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You | ConditionPresent$ Ogre.YouCtrl | ConditionCompare$ EQ0\nA:AB$ Token | Cost$ 2 B B T Sac<All/Land> | TokenAmount$ 1 | TokenController$ You | TokenScript$ urami | CostDesc$ {2}{B}{B}, {T}, Sacrifice all lands you control: | SpellDescription$ Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.\nAI:RemoveDeck:All\nOracle:{T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre.\n{2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tomb of Urami", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre.\n{2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying."}
### Response: Name:Tomb of Urami\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ B | SubAbility$ DBPain | SpellDescription$ Add {B}. CARDNAME deals 1 damage to you if you don't control an Ogre.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You | ConditionPresent$ Ogre.YouCtrl | ConditionCompare$ EQ0\nA:AB$ Token | Cost$ 2 B B T Sac<All/Land> | TokenAmount$ 1 | TokenController$ You | TokenScript$ urami | CostDesc$ {2}{B}{B}, {T}, Sacrifice all lands you control: | SpellDescription$ Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.\nAI:RemoveDeck:All\nOracle:{T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre.\n{2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.
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Create the Forge script for this magic card
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{"name": "Shadow Summoning", "mana_cost": "{W}{B}", "type_line": "Sorcery", "oracle_text": "Create two tapped 1/1 white Spirit creature tokens with flying."}
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Name:Shadow Summoning\nManaCost:W B\nTypes:Sorcery\nA:SP$ Token | TokenAmount$ 2 | TokenTapped$ True | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two tapped 1/1 white Spirit creature tokens with flying.\nDeckHas:Ability$Token & Type$Spirit\nOracle:Create two tapped 1/1 white Spirit creature tokens with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shadow Summoning", "mana_cost": "{W}{B}", "type_line": "Sorcery", "oracle_text": "Create two tapped 1/1 white Spirit creature tokens with flying."}
### Response: Name:Shadow Summoning\nManaCost:W B\nTypes:Sorcery\nA:SP$ Token | TokenAmount$ 2 | TokenTapped$ True | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two tapped 1/1 white Spirit creature tokens with flying.\nDeckHas:Ability$Token & Type$Spirit\nOracle:Create two tapped 1/1 white Spirit creature tokens with flying.
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Create the Forge script for this magic card
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{"name": "Loyal Guardian", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino", "oracle_text": "Trample\nLieutenant \u2014 At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.", "power": "4", "toughness": "4"}
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Name:Loyal Guardian\nManaCost:4 G\nTypes:Creature Rhino\nPT:4/4\nK:Trample\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Execute$ TrigPutCounter | TriggerDescription$ Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.\nSVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$IsCommander\nOracle:Trample\nLieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loyal Guardian", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino", "oracle_text": "Trample\nLieutenant \u2014 At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.", "power": "4", "toughness": "4"}
### Response: Name:Loyal Guardian\nManaCost:4 G\nTypes:Creature Rhino\nPT:4/4\nK:Trample\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Execute$ TrigPutCounter | TriggerDescription$ Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.\nSVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$IsCommander\nOracle:Trample\nLieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
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Create the Forge script for this magic card
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{"name": "Polluted Mire", "mana_cost": "", "type_line": "Land", "oracle_text": "Polluted Mire enters the battlefield tapped.\n{T}: Add {B}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Polluted Mire\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nK:Cycling:2\nOracle:Polluted Mire enters the battlefield tapped.\n{T}: Add {B}.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Polluted Mire", "mana_cost": "", "type_line": "Land", "oracle_text": "Polluted Mire enters the battlefield tapped.\n{T}: Add {B}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Polluted Mire\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nK:Cycling:2\nOracle:Polluted Mire enters the battlefield tapped.\n{T}: Add {B}.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Gargantuan Gorilla", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.\n{T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.", "power": "7", "toughness": "7"}
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Name:Gargantuan Gorilla\nManaCost:4 G G G\nTypes:Creature Ape\nPT:7/7\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, CARDNAME gains trample until end of turn. If you don't sacrifice a Forest, sacrifice CARDNAME and it deals 7 damage to you.\nSVar:TrigSacrifice:DB$ Sacrifice | Optional$ True | SacValid$ Forest | Amount$ 1 | RememberSacrificed$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Trample | ConditionDefined$ Remembered | ConditionPresent$ Forest.Snow | ConditionCompare$ EQ1 | SubAbility$ DBSacMe\nSVar:DBSacMe:DB$ Sacrifice | ConditionDefined$ Remembered | ConditionPresent$ Forest | ConditionCompare$ EQ0 | SubAbility$ DBRageDamage\nSVar:DBRageDamage:DB$ DealDamage | Defined$ You | NumDmg$ 7 | ConditionDefined$ Remembered | ConditionPresent$ Forest | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | NumDmg$ X | SubAbility$ DamageThis | SpellDescription$ CARDNAME deals damage equal to its power to another target creature. That creature deals damage equal to its power to CARDNAME.\nSVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y\nSVar:X:Count$CardPower\nSVar:Y:Targeted$CardPower\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.\n{T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gargantuan Gorilla", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.\n{T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.", "power": "7", "toughness": "7"}
### Response: Name:Gargantuan Gorilla\nManaCost:4 G G G\nTypes:Creature Ape\nPT:7/7\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, CARDNAME gains trample until end of turn. If you don't sacrifice a Forest, sacrifice CARDNAME and it deals 7 damage to you.\nSVar:TrigSacrifice:DB$ Sacrifice | Optional$ True | SacValid$ Forest | Amount$ 1 | RememberSacrificed$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Trample | ConditionDefined$ Remembered | ConditionPresent$ Forest.Snow | ConditionCompare$ EQ1 | SubAbility$ DBSacMe\nSVar:DBSacMe:DB$ Sacrifice | ConditionDefined$ Remembered | ConditionPresent$ Forest | ConditionCompare$ EQ0 | SubAbility$ DBRageDamage\nSVar:DBRageDamage:DB$ DealDamage | Defined$ You | NumDmg$ 7 | ConditionDefined$ Remembered | ConditionPresent$ Forest | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | NumDmg$ X | SubAbility$ DamageThis | SpellDescription$ CARDNAME deals damage equal to its power to another target creature. That creature deals damage equal to its power to CARDNAME.\nSVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y\nSVar:X:Count$CardPower\nSVar:Y:Targeted$CardPower\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.\n{T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
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Create the Forge script for this magic card
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{"name": "Nimble Innovator", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Vedalken Artificer", "oracle_text": "When Nimble Innovator enters the battlefield, draw a card.", "power": "2", "toughness": "2"}
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Name:Nimble Innovator\nManaCost:3 U\nTypes:Creature Vedalken Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Nimble Innovator enters the battlefield, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nimble Innovator", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Vedalken Artificer", "oracle_text": "When Nimble Innovator enters the battlefield, draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Nimble Innovator\nManaCost:3 U\nTypes:Creature Vedalken Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Nimble Innovator enters the battlefield, draw a card.
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Create the Forge script for this magic card
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{"name": "Song of Serenity", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Creatures that are enchanted can't attack or block."}
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Name:Song of Serenity\nManaCost:1 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.enchanted | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures that are enchanted can't attack or block.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures that are enchanted can't attack or block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Song of Serenity", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Creatures that are enchanted can't attack or block."}
### Response: Name:Song of Serenity\nManaCost:1 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.enchanted | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures that are enchanted can't attack or block.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures that are enchanted can't attack or block.
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Create the Forge script for this magic card
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{"name": "Vesuvan Doppelganger", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has \"At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability.\"", "power": "0", "toughness": "0"}
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Name:Vesuvan Doppelganger\nManaCost:3 U U\nTypes:Creature Shapeshifter\nPT:0/0\n# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | SetColor$ Blue | AddTriggers$ VesDopUpkeepTrig | AddSVars$ VesDopCopy,VesDopUpkeepTrig | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."\nSVar:VesDopUpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ VesDopCopy | TriggerDescription$ At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability.\nSVar:VesDopCopy:DB$ Clone | ValidTgts$ Creature | TgtPrompt$ Select target creature to copy. | Optional$ True | SetColor$ Blue | GainThisAbility$ True | AddSVars$ VesDopCopy | AILogic$ CloneBestCreature\nOracle:You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vesuvan Doppelganger", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has \"At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability.\"", "power": "0", "toughness": "0"}
### Response: Name:Vesuvan Doppelganger\nManaCost:3 U U\nTypes:Creature Shapeshifter\nPT:0/0\n# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | SetColor$ Blue | AddTriggers$ VesDopUpkeepTrig | AddSVars$ VesDopCopy,VesDopUpkeepTrig | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."\nSVar:VesDopUpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ VesDopCopy | TriggerDescription$ At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability.\nSVar:VesDopCopy:DB$ Clone | ValidTgts$ Creature | TgtPrompt$ Select target creature to copy. | Optional$ True | SetColor$ Blue | GainThisAbility$ True | AddSVars$ VesDopCopy | AILogic$ CloneBestCreature\nOracle:You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
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Create the Forge script for this magic card
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{"name": "Wall of Stone", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)", "power": "0", "toughness": "8"}
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Name:Wall of Stone\nManaCost:1 R R\nTypes:Creature Wall\nPT:0/8\nK:Defender\nOracle:Defender (This creature can't attack.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Stone", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)", "power": "0", "toughness": "8"}
### Response: Name:Wall of Stone\nManaCost:1 R R\nTypes:Creature Wall\nPT:0/8\nK:Defender\nOracle:Defender (This creature can't attack.)
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Create the Forge script for this magic card
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{"name": "Rotting Mastodon", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Elephant", "oracle_text": "", "power": "2", "toughness": "8"}
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Name:Rotting Mastodon\nManaCost:4 B\nTypes:Creature Zombie Elephant\nPT:2/8\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rotting Mastodon", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Elephant", "oracle_text": "", "power": "2", "toughness": "8"}
### Response: Name:Rotting Mastodon\nManaCost:4 B\nTypes:Creature Zombie Elephant\nPT:2/8\nOracle:
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Create the Forge script for this magic card
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{"name": "Forbidden Crypt", "mana_cost": "{3}{B}{B}", "type_line": "Enchantment", "oracle_text": "If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.\nIf a card would be put into your graveyard from anywhere, exile that card instead."}
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Name:Forbidden Crypt\nManaCost:3 B B\nTypes:Enchantment\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ CheckLoseCondition | Description$ If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.\nSVar:CheckLoseCondition:DB$ LosesGame | Defined$ You | ConditionCheckSVar$ CardsInGrave | ConditionSVarCompare$ EQ0 | SubAbility$ ForbiddenPractice\nSVar:ForbiddenPractice:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Card.YouOwn | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Hand\nSVar:CardsInGrave:Count$InYourYard\nR:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.nonToken+YouOwn | ReplaceWith$ CryptExile | Description$ If a card would be put into your graveyard from anywhere, exile that card instead.\nSVar:CryptExile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.\nIf a card would be put into your graveyard from anywhere, exile that card instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forbidden Crypt", "mana_cost": "{3}{B}{B}", "type_line": "Enchantment", "oracle_text": "If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.\nIf a card would be put into your graveyard from anywhere, exile that card instead."}
### Response: Name:Forbidden Crypt\nManaCost:3 B B\nTypes:Enchantment\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ CheckLoseCondition | Description$ If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.\nSVar:CheckLoseCondition:DB$ LosesGame | Defined$ You | ConditionCheckSVar$ CardsInGrave | ConditionSVarCompare$ EQ0 | SubAbility$ ForbiddenPractice\nSVar:ForbiddenPractice:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Card.YouOwn | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Hand\nSVar:CardsInGrave:Count$InYourYard\nR:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.nonToken+YouOwn | ReplaceWith$ CryptExile | Description$ If a card would be put into your graveyard from anywhere, exile that card instead.\nSVar:CryptExile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.\nIf a card would be put into your graveyard from anywhere, exile that card instead.
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Create the Forge script for this magic card
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{"name": "Royal Assassin", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "{T}: Destroy target tapped creature.", "power": "1", "toughness": "1"}
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Name:Royal Assassin\nManaCost:1 B B\nTypes:Creature Human Assassin\nPT:1/1\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | SpellDescription$ Destroy target tapped creature.\nSVar:NonCombatPriority:1\nOracle:{T}: Destroy target tapped creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Royal Assassin", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "{T}: Destroy target tapped creature.", "power": "1", "toughness": "1"}
### Response: Name:Royal Assassin\nManaCost:1 B B\nTypes:Creature Human Assassin\nPT:1/1\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | SpellDescription$ Destroy target tapped creature.\nSVar:NonCombatPriority:1\nOracle:{T}: Destroy target tapped creature.
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Create the Forge script for this magic card
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{"name": "Ulvenwald Observer", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Whenever a creature you control with toughness 4 or greater dies, draw a card.", "power": "6", "toughness": "6"}
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Name:Ulvenwald Observer\nManaCost:4 G G\nTypes:Creature Treefolk\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+toughnessGE4 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with toughness 4 or greater dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever a creature you control with toughness 4 or greater dies, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ulvenwald Observer", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Whenever a creature you control with toughness 4 or greater dies, draw a card.", "power": "6", "toughness": "6"}
### Response: Name:Ulvenwald Observer\nManaCost:4 G G\nTypes:Creature Treefolk\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+toughnessGE4 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with toughness 4 or greater dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever a creature you control with toughness 4 or greater dies, draw a card.
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Create the Forge script for this magic card
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{"name": "Triton Waverider", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.", "power": "3", "toughness": "3"}
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Name:Triton Waverider\nManaCost:3 U\nTypes:Creature Merfolk Wizard\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, CARDNAME gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying\nDeckNeeds:Type$Enchantment\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Triton Waverider", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Triton Waverider\nManaCost:3 U\nTypes:Creature Merfolk Wizard\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, CARDNAME gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying\nDeckNeeds:Type$Enchantment\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Kiora, the Crashing Wave", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Planeswalker \u2014 Kiora", "oracle_text": "+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.\n\u22121: Draw a card. You may play an additional land this turn.\n\u22125: You get an emblem with \"At the beginning of your end step, create a 9/9 blue Kraken creature token.\"", "loyalty": "2"}
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Name:Kiora, the Crashing Wave\nManaCost:2 G U\nTypes:Legendary Planeswalker Kiora\nLoyalty:2\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls | Planeswalker$ True | KW$ Prevent all damage that would be dealt to and dealt by CARDNAME. | IsCurse$ True | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.\nA:AB$ Draw | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | SubAbility$ DBEffect | SpellDescription$ Draw a card. You may play an additional land this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ Exploration\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.\nA:AB$ Effect | Cost$ SubCounter<5/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Kiora, the Crashing Wave | Triggers$ EOTTrig | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."\nSVar:EOTTrig:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ KioraToken | TriggerDescription$ At the beginning of your end step, create a 9/9 blue Kraken creature token.\nSVar:KioraToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_9_9_kraken | TokenOwner$ You\nOracle:[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.\n[-1]: Draw a card. You may play an additional land this turn.\n[-5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kiora, the Crashing Wave", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Planeswalker \u2014 Kiora", "oracle_text": "+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.\n\u22121: Draw a card. You may play an additional land this turn.\n\u22125: You get an emblem with \"At the beginning of your end step, create a 9/9 blue Kraken creature token.\"", "loyalty": "2"}
### Response: Name:Kiora, the Crashing Wave\nManaCost:2 G U\nTypes:Legendary Planeswalker Kiora\nLoyalty:2\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls | Planeswalker$ True | KW$ Prevent all damage that would be dealt to and dealt by CARDNAME. | IsCurse$ True | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.\nA:AB$ Draw | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | SubAbility$ DBEffect | SpellDescription$ Draw a card. You may play an additional land this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ Exploration\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.\nA:AB$ Effect | Cost$ SubCounter<5/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Kiora, the Crashing Wave | Triggers$ EOTTrig | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."\nSVar:EOTTrig:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ KioraToken | TriggerDescription$ At the beginning of your end step, create a 9/9 blue Kraken creature token.\nSVar:KioraToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_9_9_kraken | TokenOwner$ You\nOracle:[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.\n[-1]: Draw a card. You may play an additional land this turn.\n[-5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
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Create the Forge script for this magic card
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{"name": "Desert of the Glorified", "mana_cost": "", "type_line": "Land \u2014 Desert", "oracle_text": "Desert of the Glorified enters the battlefield tapped.\n{T}: Add {B}.\nCycling {1}{B} ({1}{B}, Discard this card: Draw a card.)"}
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Name:Desert of the Glorified\nManaCost:no cost\nTypes:Land Desert\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nK:Cycling:1 B\nOracle:Desert of the Glorified enters the battlefield tapped.\n{T}: Add {B}.\nCycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Desert of the Glorified", "mana_cost": "", "type_line": "Land \u2014 Desert", "oracle_text": "Desert of the Glorified enters the battlefield tapped.\n{T}: Add {B}.\nCycling {1}{B} ({1}{B}, Discard this card: Draw a card.)"}
### Response: Name:Desert of the Glorified\nManaCost:no cost\nTypes:Land Desert\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nK:Cycling:1 B\nOracle:Desert of the Glorified enters the battlefield tapped.\n{T}: Add {B}.\nCycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Sengir Bats", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying\nWhenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.", "power": "1", "toughness": "2"}
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Name:Sengir Bats\nManaCost:1 B B\nTypes:Creature Bat\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nWhenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sengir Bats", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying\nWhenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.", "power": "1", "toughness": "2"}
### Response: Name:Sengir Bats\nManaCost:1 B B\nTypes:Creature Bat\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nWhenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
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Create the Forge script for this magic card
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{"name": "Aetherstream Leopard", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Trample\nWhen Aetherstream Leopard enters the battlefield, you get {E} (an energy counter).\nWhenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.", "power": "2", "toughness": "3"}
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Name:Aetherstream Leopard\nManaCost:2 G\nTypes:Creature Cat\nPT:2/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E} (an energy counter).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ PayEnergy<1> | Defined$ Self | NumAtt$ +2\nSVar:HasAttackEffect:TRUE\nOracle:Trample\nWhen Aetherstream Leopard enters the battlefield, you get {E} (an energy counter).\nWhenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aetherstream Leopard", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Trample\nWhen Aetherstream Leopard enters the battlefield, you get {E} (an energy counter).\nWhenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Aetherstream Leopard\nManaCost:2 G\nTypes:Creature Cat\nPT:2/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E} (an energy counter).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ PayEnergy<1> | Defined$ Self | NumAtt$ +2\nSVar:HasAttackEffect:TRUE\nOracle:Trample\nWhen Aetherstream Leopard enters the battlefield, you get {E} (an energy counter).\nWhenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Hubris", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature and all Auras attached to it to their owners' hands."}
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Name:Hubris\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 1 U | ValidTgts$ Creature | ChangeType$ TargetedCard.Self,Aura.AttachedTo Targeted | Origin$ Battlefield | Destination$ Hand | UseAllOriginZones$ True | StackDescription$ Return {c:Targeted} and all Auras attached to it to their owners' hands. | SpellDescription$ Return target creature and all Auras attached to it to their owners' hands.\nAI:RemoveDeck:All\nOracle:Return target creature and all Auras attached to it to their owners' hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hubris", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature and all Auras attached to it to their owners' hands."}
### Response: Name:Hubris\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 1 U | ValidTgts$ Creature | ChangeType$ TargetedCard.Self,Aura.AttachedTo Targeted | Origin$ Battlefield | Destination$ Hand | UseAllOriginZones$ True | StackDescription$ Return {c:Targeted} and all Auras attached to it to their owners' hands. | SpellDescription$ Return target creature and all Auras attached to it to their owners' hands.\nAI:RemoveDeck:All\nOracle:Return target creature and all Auras attached to it to their owners' hands.
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Create the Forge script for this magic card
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{"name": "Faithful Disciple", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Vigilance\nWhen Faithful Disciple dies, draft a card from Faithful Disciple's spellbook.", "power": "2", "toughness": "2"}
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Name:Faithful Disciple\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/2\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME dies, draft a card from CARDNAME's spellbook.\nSVar:TrigDraft:DB$ Draft | Spellbook$ Anointed Procession,Cathars' Crusade,Authority of the Consuls,Sigil of the Empty Throne,All That Glitters,Banishing Light,Divine Visitation,Duelist's Heritage,Glorious Anthem,Gauntlets of Light,Teleportation Circle,Angelic Gift,Spectral Steel,Cleric Class,Angelic Exaltation\nSVar:SacMe:2\nOracle:Vigilance\nWhen Faithful Disciple dies, draft a card from Faithful Disciple's spellbook.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Faithful Disciple", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Vigilance\nWhen Faithful Disciple dies, draft a card from Faithful Disciple's spellbook.", "power": "2", "toughness": "2"}
### Response: Name:Faithful Disciple\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/2\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME dies, draft a card from CARDNAME's spellbook.\nSVar:TrigDraft:DB$ Draft | Spellbook$ Anointed Procession,Cathars' Crusade,Authority of the Consuls,Sigil of the Empty Throne,All That Glitters,Banishing Light,Divine Visitation,Duelist's Heritage,Glorious Anthem,Gauntlets of Light,Teleportation Circle,Angelic Gift,Spectral Steel,Cleric Class,Angelic Exaltation\nSVar:SacMe:2\nOracle:Vigilance\nWhen Faithful Disciple dies, draft a card from Faithful Disciple's spellbook.
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Create the Forge script for this magic card
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{"name": "Darksteel Sentinel", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nVigilance\nIndestructible (Damage and effects that say \"destroy\" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)", "power": "3", "toughness": "3"}
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Name:Darksteel Sentinel\nManaCost:6\nTypes:Artifact Creature Golem\nPT:3/3\nK:Vigilance\nK:Indestructible\nK:Flash\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nVigilance\nIndestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Darksteel Sentinel", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nVigilance\nIndestructible (Damage and effects that say \"destroy\" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)", "power": "3", "toughness": "3"}
### Response: Name:Darksteel Sentinel\nManaCost:6\nTypes:Artifact Creature Golem\nPT:3/3\nK:Vigilance\nK:Indestructible\nK:Flash\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nVigilance\nIndestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Create the Forge script for this magic card
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{"name": "Stairs to Infinity", "mana_cost": "", "type_line": "Plane \u2014 Xerex", "oracle_text": "Players have no maximum hand size.\nWhenever you roll the planar die, draw a card.\nWhenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck."}
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Name:Stairs to Infinity\nManaCost:no cost\nTypes:Plane Xerex\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players have no maximum hand size.\nT:Mode$ PlanarDice | TriggerZones$ Command | Execute$ RolledDie | TriggerDescription$ Whenever you roll the planar die, draw a card.\nSVar:RolledDie:DB$ Draw | NumCards$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.\nSVar:RolledChaos:DB$ Dig | DigNum$ 1 | ChangeNum$ 1 | Reveal$ True | SourceZone$ PlanarDeck | DestinationZone$ PlanarDeck | DestinationZone2$ PlanarDeck | LibraryPosition$ -1 | LibraryPosition2$ 0 | ChangeValid$ Plane | Optional$ True\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:Players have no maximum hand size.\nWhenever you roll the planar die, draw a card.\nWhenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stairs to Infinity", "mana_cost": "", "type_line": "Plane \u2014 Xerex", "oracle_text": "Players have no maximum hand size.\nWhenever you roll the planar die, draw a card.\nWhenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck."}
### Response: Name:Stairs to Infinity\nManaCost:no cost\nTypes:Plane Xerex\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players have no maximum hand size.\nT:Mode$ PlanarDice | TriggerZones$ Command | Execute$ RolledDie | TriggerDescription$ Whenever you roll the planar die, draw a card.\nSVar:RolledDie:DB$ Draw | NumCards$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.\nSVar:RolledChaos:DB$ Dig | DigNum$ 1 | ChangeNum$ 1 | Reveal$ True | SourceZone$ PlanarDeck | DestinationZone$ PlanarDeck | DestinationZone2$ PlanarDeck | LibraryPosition$ -1 | LibraryPosition2$ 0 | ChangeValid$ Plane | Optional$ True\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:Players have no maximum hand size.\nWhenever you roll the planar die, draw a card.\nWhenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
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Create the Forge script for this magic card
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{"name": "Far"}
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Name:Far\nManaCost:1 U\nTypes:Instant\nK:Fuse\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nAlternateMode:Split\nOracle:Return target creature to its owner's hand.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:Away\nManaCost:2 B\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 2 B | ValidTgts$ Player | SacValid$ Creature | SacMessage$ Creature | SpellDescription$ Target player sacrifices a creature.\nOracle:Target player sacrifices a creature.\nFuse (You may cast one or both halves of this card from your hand.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Far"}
### Response: Name:Far\nManaCost:1 U\nTypes:Instant\nK:Fuse\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nAlternateMode:Split\nOracle:Return target creature to its owner's hand.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:Away\nManaCost:2 B\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 2 B | ValidTgts$ Player | SacValid$ Creature | SacMessage$ Creature | SpellDescription$ Target player sacrifices a creature.\nOracle:Target player sacrifices a creature.\nFuse (You may cast one or both halves of this card from your hand.)
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Create the Forge script for this magic card
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{"name": "A-Master of Winds", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Sphinx Wizard", "oracle_text": "Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.", "power": "1", "toughness": "5"}
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Name:A-Master of Winds\nManaCost:2 U U\nTypes:Creature Sphinx Wizard\nPT:1/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChoose | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may have CARDNAME's base power and toughness become 5/1 or 1/5 until end of turn.\nSVar:TrigChoose:DB$ GenericChoice | Defined$ You | Choices$ Animate51,Animate15\nSVar:Animate51:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 1 | SpellDescription$ CARDNAME's base power and toughness become 5/1 until end of turn.\nSVar:Animate15:DB$ Animate | Defined$ Self | Power$ 1 | Toughness$ 5 | SpellDescription$ CARDNAME's base power and toughness become 1/5 until end of turn.\nSVar:BuffedBy:Instant,Sorcery,Wizard\nDeckNeeds:Type$Instant|Sorcery|Wizard\nOracle:Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Master of Winds", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Sphinx Wizard", "oracle_text": "Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.", "power": "1", "toughness": "5"}
### Response: Name:A-Master of Winds\nManaCost:2 U U\nTypes:Creature Sphinx Wizard\nPT:1/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChoose | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may have CARDNAME's base power and toughness become 5/1 or 1/5 until end of turn.\nSVar:TrigChoose:DB$ GenericChoice | Defined$ You | Choices$ Animate51,Animate15\nSVar:Animate51:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 1 | SpellDescription$ CARDNAME's base power and toughness become 5/1 until end of turn.\nSVar:Animate15:DB$ Animate | Defined$ Self | Power$ 1 | Toughness$ 5 | SpellDescription$ CARDNAME's base power and toughness become 1/5 until end of turn.\nSVar:BuffedBy:Instant,Sorcery,Wizard\nDeckNeeds:Type$Instant|Sorcery|Wizard\nOracle:Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
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Create the Forge script for this magic card
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{"name": "Radiant's Dragoons", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Radiant's Dragoons enters the battlefield, you gain 5 life.", "power": "2", "toughness": "5"}
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Name:Radiant's Dragoons\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 5\nK:Echo:3 W\nOracle:Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Radiant's Dragoons enters the battlefield, you gain 5 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Radiant's Dragoons", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Radiant's Dragoons enters the battlefield, you gain 5 life.", "power": "2", "toughness": "5"}
### Response: Name:Radiant's Dragoons\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 5\nK:Echo:3 W\nOracle:Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Radiant's Dragoons enters the battlefield, you gain 5 life.
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Create the Forge script for this magic card
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{"name": "Subtle Strike", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 Target creature gets -1/-1 until end of turn.\n\u2022 Put a +1/+1 counter on target creature."}
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Name:Subtle Strike\nManaCost:1 B\nTypes:Instant\nA:SP$ Charm | Cost$ 1 B | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBPump,DBPutCounter\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature (-1/-1) | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature (+1/+1 counter) | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nOracle:Choose one or both —\n• Target creature gets -1/-1 until end of turn.\n• Put a +1/+1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Subtle Strike", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 Target creature gets -1/-1 until end of turn.\n\u2022 Put a +1/+1 counter on target creature."}
### Response: Name:Subtle Strike\nManaCost:1 B\nTypes:Instant\nA:SP$ Charm | Cost$ 1 B | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBPump,DBPutCounter\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature (-1/-1) | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature (+1/+1 counter) | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nOracle:Choose one or both —\n• Target creature gets -1/-1 until end of turn.\n• Put a +1/+1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Adarkar Unicorn", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.", "power": "2", "toughness": "2"}
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Name:Adarkar Unicorn\nManaCost:1 W W\nTypes:Creature Unicorn\nPT:2/2\nA:AB$ Mana | Cost$ T | Produced$ C U | RestrictValid$ CumulativeUpkeep | SpellDescription$ Add {C}{U}. Spend this mana only to pay cumulative upkeep costs.\nA:AB$ Mana | Cost$ T | Produced$ U | RestrictValid$ CumulativeUpkeep | SpellDescription$ Add {U}. Spend this mana only to pay cumulative upkeep costs.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adarkar Unicorn", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.", "power": "2", "toughness": "2"}
### Response: Name:Adarkar Unicorn\nManaCost:1 W W\nTypes:Creature Unicorn\nPT:2/2\nA:AB$ Mana | Cost$ T | Produced$ C U | RestrictValid$ CumulativeUpkeep | SpellDescription$ Add {C}{U}. Spend this mana only to pay cumulative upkeep costs.\nA:AB$ Mana | Cost$ T | Produced$ U | RestrictValid$ CumulativeUpkeep | SpellDescription$ Add {U}. Spend this mana only to pay cumulative upkeep costs.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.
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Create the Forge script for this magic card
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{"name": "Magus of the Disk", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Magus of the Disk enters the battlefield tapped.\n{1}, {T}: Destroy all artifacts, creatures, and enchantments.", "power": "2", "toughness": "4"}
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Name:Magus of the Disk\nManaCost:2 W W\nTypes:Creature Human Wizard\nPT:2/4\nK:CARDNAME enters the battlefield tapped.\nA:AB$ DestroyAll | Cost$ 1 T | ValidCards$ Artifact,Creature,Enchantment | SpellDescription$ Destroy all artifacts, creatures, and enchantments.\nOracle:Magus of the Disk enters the battlefield tapped.\n{1}, {T}: Destroy all artifacts, creatures, and enchantments.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magus of the Disk", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Magus of the Disk enters the battlefield tapped.\n{1}, {T}: Destroy all artifacts, creatures, and enchantments.", "power": "2", "toughness": "4"}
### Response: Name:Magus of the Disk\nManaCost:2 W W\nTypes:Creature Human Wizard\nPT:2/4\nK:CARDNAME enters the battlefield tapped.\nA:AB$ DestroyAll | Cost$ 1 T | ValidCards$ Artifact,Creature,Enchantment | SpellDescription$ Destroy all artifacts, creatures, and enchantments.\nOracle:Magus of the Disk enters the battlefield tapped.\n{1}, {T}: Destroy all artifacts, creatures, and enchantments.
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Create the Forge script for this magic card
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{"name": "Roil Spout", "mana_cost": "{1}{W}{U}", "type_line": "Sorcery", "oracle_text": "Put target creature on top of its owner's library.\nAwaken 4\u2014{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
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Name:Roil Spout\nManaCost:1 W U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nK:Awaken:4:4 W U\nOracle:Put target creature on top of its owner's library.\nAwaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Roil Spout", "mana_cost": "{1}{W}{U}", "type_line": "Sorcery", "oracle_text": "Put target creature on top of its owner's library.\nAwaken 4\u2014{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
### Response: Name:Roil Spout\nManaCost:1 W U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nK:Awaken:4:4 W U\nOracle:Put target creature on top of its owner's library.\nAwaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Create the Forge script for this magic card
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{"name": "Char", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Char deals 4 damage to any target and 2 damage to you."}
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Name:Char\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 4 | DamageMap$ True | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to any target and 2 damage to you.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Char deals 4 damage to any target and 2 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Char", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Char deals 4 damage to any target and 2 damage to you."}
### Response: Name:Char\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 4 | DamageMap$ True | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to any target and 2 damage to you.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Char deals 4 damage to any target and 2 damage to you.
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Create the Forge script for this magic card
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{"name": "Read the Tides", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Draw three cards.\n\u2022 Return up to two target creatures to their owners' hands."}
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Name:Read the Tides\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Charm | Cost$ 5 U | Choices$ DBDraw,DBReturn\nSVar:DBDraw:DB$ Draw | NumCards$ 3 | SpellDescription$ Draw three cards.\nSVar:DBReturn:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to two target creatures to their owners' hands.\nOracle:Choose one —\n• Draw three cards.\n• Return up to two target creatures to their owners' hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Read the Tides", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Draw three cards.\n\u2022 Return up to two target creatures to their owners' hands."}
### Response: Name:Read the Tides\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Charm | Cost$ 5 U | Choices$ DBDraw,DBReturn\nSVar:DBDraw:DB$ Draw | NumCards$ 3 | SpellDescription$ Draw three cards.\nSVar:DBReturn:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to two target creatures to their owners' hands.\nOracle:Choose one —\n• Draw three cards.\n• Return up to two target creatures to their owners' hands.
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Create the Forge script for this magic card
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{"name": "The Second Doctor", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "Players have no maximum hand size.\nHow Civil of You \u2014 At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.", "power": "2", "toughness": "4"}
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Name:The Second Doctor\nManaCost:2 W U\nTypes:Legendary Creature Time Lord Doctor\nPT:2/4\nS:Mode$ Continuous | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players have no maximum hand size.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.\nSVar:TrigDraw:DB$ Draw | OptionalDecider$ True | Defined$ Player | RememberDrawn$ True | NumCards$ 1 | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | EffectOwner$ RememberedOwner.Opponent | RememberObjects$ You | StaticAbilities$ STCantAttack | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.YouCtrl | Target$ Player.IsRemembered,Permanent.RememberedPlayerCtrl | Description$ Each opponent who does can't attack you or permanents you control during their next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Players have no maximum hand size.\nHow Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Second Doctor", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "Players have no maximum hand size.\nHow Civil of You \u2014 At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.", "power": "2", "toughness": "4"}
### Response: Name:The Second Doctor\nManaCost:2 W U\nTypes:Legendary Creature Time Lord Doctor\nPT:2/4\nS:Mode$ Continuous | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players have no maximum hand size.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.\nSVar:TrigDraw:DB$ Draw | OptionalDecider$ True | Defined$ Player | RememberDrawn$ True | NumCards$ 1 | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | EffectOwner$ RememberedOwner.Opponent | RememberObjects$ You | StaticAbilities$ STCantAttack | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.YouCtrl | Target$ Player.IsRemembered,Permanent.RememberedPlayerCtrl | Description$ Each opponent who does can't attack you or permanents you control during their next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Players have no maximum hand size.\nHow Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
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Create the Forge script for this magic card
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{"name": "Embraal Bruiser", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Embraal Bruiser enters the battlefield tapped.\nEmbraal Bruiser has menace as long as you control an artifact.", "power": "3", "toughness": "1"}
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Name:Embraal Bruiser\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:3/1\nK:CARDNAME enters the battlefield tapped.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Menace | IsPresent$ Artifact.YouCtrl | Description$ CARDNAME has menace as long as you control an artifact.\nSVar:BuffedBy:Artifact\nOracle:Embraal Bruiser enters the battlefield tapped.\nEmbraal Bruiser has menace as long as you control an artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Embraal Bruiser", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Embraal Bruiser enters the battlefield tapped.\nEmbraal Bruiser has menace as long as you control an artifact.", "power": "3", "toughness": "1"}
### Response: Name:Embraal Bruiser\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:3/1\nK:CARDNAME enters the battlefield tapped.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Menace | IsPresent$ Artifact.YouCtrl | Description$ CARDNAME has menace as long as you control an artifact.\nSVar:BuffedBy:Artifact\nOracle:Embraal Bruiser enters the battlefield tapped.\nEmbraal Bruiser has menace as long as you control an artifact.
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Create the Forge script for this magic card
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{"name": "Contaminated Bond", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nWhenever enchanted creature attacks or blocks, its controller loses 3 life."}
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Name:Contaminated Bond\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLifeAttack | TriggerDescription$ Whenever enchanted creature attacks or blocks, its controller loses 3 life.\nT:Mode$ Blocks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLifeBlock | Secondary$ True | TriggerDescription$ Whenever enchanted creature attacks or blocks, its controller loses 3 life.\nSVar:TrigLoseLifeAttack:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 3\nSVar:TrigLoseLifeBlock:DB$ LoseLife | Defined$ TriggeredBlockerController | LifeAmount$ 3\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nWhenever enchanted creature attacks or blocks, its controller loses 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Contaminated Bond", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nWhenever enchanted creature attacks or blocks, its controller loses 3 life."}
### Response: Name:Contaminated Bond\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLifeAttack | TriggerDescription$ Whenever enchanted creature attacks or blocks, its controller loses 3 life.\nT:Mode$ Blocks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLifeBlock | Secondary$ True | TriggerDescription$ Whenever enchanted creature attacks or blocks, its controller loses 3 life.\nSVar:TrigLoseLifeAttack:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 3\nSVar:TrigLoseLifeBlock:DB$ LoseLife | Defined$ TriggeredBlockerController | LifeAmount$ 3\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nWhenever enchanted creature attacks or blocks, its controller loses 3 life.
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Create the Forge script for this magic card
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{"name": "Bonded Herdbeast"}
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Name:Bonded Herdbeast\nManaCost:4 G\nTypes:Creature Beast\nPT:4/5\nA:AB$ SetState | Cost$ 4 RP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)\nAlternateMode:DoubleFaced\nDeckHints:Color$Red\nOracle:{4}{R/P}: Transform Bonded Herdbeast. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)\n\nALTERNATE\n\nName:Plated Kilnbeast\nManaCost:no cost\nColors:red,green\nTypes:Creature Phyrexian Beast\nPT:7/5\nK:Menace\nOracle:Menace (This creature can't be blocked except by two or more creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bonded Herdbeast"}
### Response: Name:Bonded Herdbeast\nManaCost:4 G\nTypes:Creature Beast\nPT:4/5\nA:AB$ SetState | Cost$ 4 RP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)\nAlternateMode:DoubleFaced\nDeckHints:Color$Red\nOracle:{4}{R/P}: Transform Bonded Herdbeast. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)\n\nALTERNATE\n\nName:Plated Kilnbeast\nManaCost:no cost\nColors:red,green\nTypes:Creature Phyrexian Beast\nPT:7/5\nK:Menace\nOracle:Menace (This creature can't be blocked except by two or more creatures.)
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Create the Forge script for this magic card
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{"name": "Wind Zendikon", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land is a 2/2 blue Elemental creature with flying. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand."}
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Name:Wind Zendikon\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ U | ValidTgts$ Land | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddType$ Creature & Elemental | SetColor$ Blue | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted land dies, return that card to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Enchant land\nEnchanted land is a 2/2 blue Elemental creature with flying. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wind Zendikon", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land is a 2/2 blue Elemental creature with flying. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand."}
### Response: Name:Wind Zendikon\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ U | ValidTgts$ Land | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddType$ Creature & Elemental | SetColor$ Blue | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted land dies, return that card to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Enchant land\nEnchanted land is a 2/2 blue Elemental creature with flying. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Shattering Pulse", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nDestroy target artifact."}
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Name:Shattering Pulse\nManaCost:1 R\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nK:Buyback:3\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nDestroy target artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shattering Pulse", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nDestroy target artifact."}
### Response: Name:Shattering Pulse\nManaCost:1 R\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nK:Buyback:3\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nDestroy target artifact.
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Create the Forge script for this magic card
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{"name": "Warg Rider", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Menace\nOther Orcs and Goblins you control have menace.\nAt the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "4", "toughness": "3"}
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Name:Warg Rider\nManaCost:4 B\nTypes:Creature Orc Warrior\nPT:4/3\nK:Menace\nS:Mode$ Continuous | Affected$ Goblin.YouCtrl+Other,Orc.YouCtrl+Other | AddKeyword$ Menace | Description$ Other Orcs and Goblins you control have menace.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAmass | TriggerDescription$ At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 2\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nDeckHints:Type$Goblin|Orc\nOracle:Menace\nOther Orcs and Goblins you control have menace.\nAt the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It’s also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warg Rider", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Menace\nOther Orcs and Goblins you control have menace.\nAt the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "4", "toughness": "3"}
### Response: Name:Warg Rider\nManaCost:4 B\nTypes:Creature Orc Warrior\nPT:4/3\nK:Menace\nS:Mode$ Continuous | Affected$ Goblin.YouCtrl+Other,Orc.YouCtrl+Other | AddKeyword$ Menace | Description$ Other Orcs and Goblins you control have menace.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAmass | TriggerDescription$ At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 2\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nDeckHints:Type$Goblin|Orc\nOracle:Menace\nOther Orcs and Goblins you control have menace.\nAt the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It’s also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Create the Forge script for this magic card
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{"name": "Slaughter Games", "mana_cost": "{2}{B}{R}", "type_line": "Sorcery", "oracle_text": "This spell can't be countered.\nChoose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles."}
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Name:Slaughter Games\nManaCost:2 B R\nTypes:Sorcery\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ NameCard | Cost$ 2 B R | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SubAbility$ ExileYard | SpellDescription$ Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.\nSVar:ExileYard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player.Opponent | TgtPrompt$ Select target opponent | ChangeType$ Card.NamedCard | Chooser$ You | ChangeNum$ NumInYard | Hidden$ True | SubAbility$ ExileHand | StackDescription$ Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library.\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInLib | Chooser$ You | Shuffle$ True | StackDescription$ None\nSVar:NumInLib:TargetedPlayer$CardsInLibrary\nSVar:NumInHand:TargetedPlayer$CardsInHand\nSVar:NumInYard:TargetedPlayer$CardsInGraveyard\nAI:RemoveDeck:All\nOracle:This spell can't be countered.\nChoose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slaughter Games", "mana_cost": "{2}{B}{R}", "type_line": "Sorcery", "oracle_text": "This spell can't be countered.\nChoose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles."}
### Response: Name:Slaughter Games\nManaCost:2 B R\nTypes:Sorcery\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ NameCard | Cost$ 2 B R | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SubAbility$ ExileYard | SpellDescription$ Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.\nSVar:ExileYard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player.Opponent | TgtPrompt$ Select target opponent | ChangeType$ Card.NamedCard | Chooser$ You | ChangeNum$ NumInYard | Hidden$ True | SubAbility$ ExileHand | StackDescription$ Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library.\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInLib | Chooser$ You | Shuffle$ True | StackDescription$ None\nSVar:NumInLib:TargetedPlayer$CardsInLibrary\nSVar:NumInHand:TargetedPlayer$CardsInHand\nSVar:NumInYard:TargetedPlayer$CardsInGraveyard\nAI:RemoveDeck:All\nOracle:This spell can't be countered.\nChoose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
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Create the Forge script for this magic card
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{"name": "Hallowed Moonlight", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.\nDraw a card."}
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Name:Hallowed Moonlight\nManaCost:1 W\nTypes:Instant\nA:SP$ Effect | Cost$ 1 W | ReplacementEffects$ ReplaceExile | SubAbility$ DBDraw | AILogic$ NonCastCreature | SpellDescription$ Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card.\nSVar:ReplaceExile:Event$ Moved | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Creature.wasNotCast | ReplaceWith$ DBExile | Description$ If a creature would enter the battlefield and it wasn't cast, exile it instead.\nSVar:DBExile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hallowed Moonlight", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.\nDraw a card."}
### Response: Name:Hallowed Moonlight\nManaCost:1 W\nTypes:Instant\nA:SP$ Effect | Cost$ 1 W | ReplacementEffects$ ReplaceExile | SubAbility$ DBDraw | AILogic$ NonCastCreature | SpellDescription$ Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card.\nSVar:ReplaceExile:Event$ Moved | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Creature.wasNotCast | ReplaceWith$ DBExile | Description$ If a creature would enter the battlefield and it wasn't cast, exile it instead.\nSVar:DBExile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Infectious Bite", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter."}
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Name:Infectious Bite\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | StackDescription$ Target creature you control [{c:ThisTargetedCard}] | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.\nSVar:DBFight:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | DamageSource$ ParentTarget | TgtPrompt$ Choose target creature you don't control | NumDmg$ X | SubAbility$ DBPoison\nSVar:DBPoison:DB$ Poison | Defined$ Player.Opponent | Num$ 1\nSVar:X:ParentTargeted$CardPower\nDeckHints:Ability$Proliferate a Keyword$Infect|Toxic\nOracle:Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Infectious Bite", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter."}
### Response: Name:Infectious Bite\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | StackDescription$ Target creature you control [{c:ThisTargetedCard}] | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.\nSVar:DBFight:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | DamageSource$ ParentTarget | TgtPrompt$ Choose target creature you don't control | NumDmg$ X | SubAbility$ DBPoison\nSVar:DBPoison:DB$ Poison | Defined$ Player.Opponent | Num$ 1\nSVar:X:ParentTargeted$CardPower\nDeckHints:Ability$Proliferate a Keyword$Infect|Toxic\nOracle:Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
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Create the Forge script for this magic card
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{"name": "Porcine Portent"}
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Name:Porcine Portent\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card of your choice from the Three Pigs spellbook onto the battlefield.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Spellbook$ First Little Pig,Second Little Pig,Third Little Pig | Zone$ Battlefield\nS:Mode$ Continuous | Affected$ Boar.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Boars you control get +1/+1.\nAlternateMode:Adventure\nDeckHints:Type$Boar\nDeckHas:Ability$LifeGain\nOracle:When Porcine Portent enters the battlefield, conjure a card of your choice from the Three Pigs spellbook onto the battlefield.\nBoars you control get +1/+1.\n\nALTERNATE\n\nName:Lend a Ham\nManaCost:2 B\nTypes:Instant Adventure\nA:SP$ ChangeZone | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBGainLife | SpellDescription$ Exile target creature. You gain 1 life for each Boar you control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Boar.YouCtrl\nOracle:Exile target creature. You gain 1 life for each Boar you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Porcine Portent"}
### Response: Name:Porcine Portent\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card of your choice from the Three Pigs spellbook onto the battlefield.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Spellbook$ First Little Pig,Second Little Pig,Third Little Pig | Zone$ Battlefield\nS:Mode$ Continuous | Affected$ Boar.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Boars you control get +1/+1.\nAlternateMode:Adventure\nDeckHints:Type$Boar\nDeckHas:Ability$LifeGain\nOracle:When Porcine Portent enters the battlefield, conjure a card of your choice from the Three Pigs spellbook onto the battlefield.\nBoars you control get +1/+1.\n\nALTERNATE\n\nName:Lend a Ham\nManaCost:2 B\nTypes:Instant Adventure\nA:SP$ ChangeZone | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBGainLife | SpellDescription$ Exile target creature. You gain 1 life for each Boar you control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Boar.YouCtrl\nOracle:Exile target creature. You gain 1 life for each Boar you control.
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Create the Forge script for this magic card
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{"name": "Howlpack Resurgence", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nEach creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample."}
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Name:Howlpack Resurgence\nManaCost:2 G\nTypes:Enchantment\nK:Flash\nS:Mode$ Continuous | Affected$ Creature.Wolf+YouCtrl,Creature.Werewolf+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.\nAI:RemoveDeck:Random\nDeckHints:Type$Wolf|Werewolf\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nEach creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Howlpack Resurgence", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nEach creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample."}
### Response: Name:Howlpack Resurgence\nManaCost:2 G\nTypes:Enchantment\nK:Flash\nS:Mode$ Continuous | Affected$ Creature.Wolf+YouCtrl,Creature.Werewolf+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.\nAI:RemoveDeck:Random\nDeckHints:Type$Wolf|Werewolf\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nEach creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
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Create the Forge script for this magic card
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{"name": "Whisper, Blood Liturgist", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.", "power": "2", "toughness": "2"}
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Name:Whisper, Blood Liturgist\nManaCost:3 B\nTypes:Legendary Creature Human Cleric\nPT:2/2\nA:AB$ ChangeZone | Cost$ T Sac<2/Creature> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nSVar:AIPreference:SacCost$Creature.cmcLE3\nOracle:{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whisper, Blood Liturgist", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.", "power": "2", "toughness": "2"}
### Response: Name:Whisper, Blood Liturgist\nManaCost:3 B\nTypes:Legendary Creature Human Cleric\nPT:2/2\nA:AB$ ChangeZone | Cost$ T Sac<2/Creature> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nSVar:AIPreference:SacCost$Creature.cmcLE3\nOracle:{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Urza's Guilt", "mana_cost": "{2}{U}{B}", "type_line": "Sorcery", "oracle_text": "Each player draws two cards, then discards three cards, then loses 4 life."}
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Name:Urza's Guilt\nManaCost:2 U B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U B | Defined$ Player | NumCards$ 2 | SpellDescription$ Each player draws two cards, then discards three cards, then loses 4 life. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 3 | Mode$ TgtChoose | Defined$ Player | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ 4 | Defined$ Player\nOracle:Each player draws two cards, then discards three cards, then loses 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Urza's Guilt", "mana_cost": "{2}{U}{B}", "type_line": "Sorcery", "oracle_text": "Each player draws two cards, then discards three cards, then loses 4 life."}
### Response: Name:Urza's Guilt\nManaCost:2 U B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U B | Defined$ Player | NumCards$ 2 | SpellDescription$ Each player draws two cards, then discards three cards, then loses 4 life. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 3 | Mode$ TgtChoose | Defined$ Player | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ 4 | Defined$ Player\nOracle:Each player draws two cards, then discards three cards, then loses 4 life.
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Create the Forge script for this magic card
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{"name": "Sadistic Obsession", "mana_cost": "{3}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{B}, {T}: Put a -1/-1 counter on target creature.\""}
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Name:Sadistic Obsession\nManaCost:3 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ TapCounter | Description$ Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."\nSVar:TapCounter:AB$ PutCounter | Cost$ B T | ValidTgts$ Creature | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True | SpellDescription$ Put a -1/-1 counter on target creature.\nSVar:NonStackingAttachEffect:True\nDeckHas:Ability$Counters\nOracle:Enchant creature\nEnchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sadistic Obsession", "mana_cost": "{3}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{B}, {T}: Put a -1/-1 counter on target creature.\""}
### Response: Name:Sadistic Obsession\nManaCost:3 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ TapCounter | Description$ Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."\nSVar:TapCounter:AB$ PutCounter | Cost$ B T | ValidTgts$ Creature | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True | SpellDescription$ Put a -1/-1 counter on target creature.\nSVar:NonStackingAttachEffect:True\nDeckHas:Ability$Counters\nOracle:Enchant creature\nEnchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."
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Create the Forge script for this magic card
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{"name": "Ancient Animus", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)"}
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Name:Ancient Animus\nManaCost:1 G\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Targeted | ConditionPresent$ Legendary | AILogic$ Fight | SubAbility$ DBFight | SpellDescription$ Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | AILogic$ Always | TgtPrompt$ Choose target creature an opponent controls\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ancient Animus", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)"}
### Response: Name:Ancient Animus\nManaCost:1 G\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Targeted | ConditionPresent$ Legendary | AILogic$ Fight | SubAbility$ DBFight | SpellDescription$ Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | AILogic$ Always | TgtPrompt$ Choose target creature an opponent controls\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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Create the Forge script for this magic card
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{"name": "Braid of Fire", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep\u2014Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)"}
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Name:Braid of Fire\nManaCost:1 R\nTypes:Enchantment\nK:Cumulative upkeep:AddMana<1/R>:Add {R}.\n# The AI will use the upkeep mana for instants and stuff when able\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Braid of Fire", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep\u2014Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)"}
### Response: Name:Braid of Fire\nManaCost:1 R\nTypes:Enchantment\nK:Cumulative upkeep:AddMana<1/R>:Add {R}.\n# The AI will use the upkeep mana for instants and stuff when able\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Create the Forge script for this magic card
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{"name": "Frilled Deathspitter", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.", "power": "3", "toughness": "2"}
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Name:Frilled Deathspitter\nManaCost:2 R\nTypes:Creature Dinosaur\nPT:3/2\nT:Mode$ DamageDoneOnce | Execute$ TrigDealDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, it deals 2 damage to target opponent or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 2\nOracle:Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frilled Deathspitter", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.", "power": "3", "toughness": "2"}
### Response: Name:Frilled Deathspitter\nManaCost:2 R\nTypes:Creature Dinosaur\nPT:3/2\nT:Mode$ DamageDoneOnce | Execute$ TrigDealDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, it deals 2 damage to target opponent or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 2\nOracle:Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.
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Create the Forge script for this magic card
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{"name": "Renegade Silent", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Alien Horror", "oracle_text": "At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)", "power": "3", "toughness": "3"}
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Name:Renegade Silent\nManaCost:3 U\nTypes:Creature Alien Horror\nPT:3/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on CARDNAME. CARDNAME phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPhase\nSVar:DBPhase:DB$ Phases | Defined$ Self\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Renegade Silent", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Alien Horror", "oracle_text": "At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)", "power": "3", "toughness": "3"}
### Response: Name:Renegade Silent\nManaCost:3 U\nTypes:Creature Alien Horror\nPT:3/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on CARDNAME. CARDNAME phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPhase\nSVar:DBPhase:DB$ Phases | Defined$ Self\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
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Create the Forge script for this magic card
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{"name": "Nearheath Chaplain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Lifelink\n{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.", "power": "3", "toughness": "1"}
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Name:Nearheath Chaplain\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:3/1\nK:Lifelink\nA:AB$ Token | Cost$ 2 W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.\nDeckHas:Ability$Token\nOracle:Lifelink\n{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nearheath Chaplain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Lifelink\n{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.", "power": "3", "toughness": "1"}
### Response: Name:Nearheath Chaplain\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:3/1\nK:Lifelink\nA:AB$ Token | Cost$ 2 W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.\nDeckHas:Ability$Token\nOracle:Lifelink\n{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Goblin Chainwhirler", "mana_cost": "{R}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "First strike\nWhen Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.", "power": "3", "toughness": "3"}
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Name:Goblin Chainwhirler\nManaCost:R R R\nTypes:Creature Goblin Warrior\nPT:3/3\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.\nSVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | ValidCards$ Creature.OppCtrl,Planeswalker.OppCtrl | NumDmg$ 1 | ValidDescription$ each opponent and each creature and planeswalker they control.\nOracle:First strike\nWhen Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Chainwhirler", "mana_cost": "{R}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "First strike\nWhen Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.", "power": "3", "toughness": "3"}
### Response: Name:Goblin Chainwhirler\nManaCost:R R R\nTypes:Creature Goblin Warrior\nPT:3/3\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.\nSVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | ValidCards$ Creature.OppCtrl,Planeswalker.OppCtrl | NumDmg$ 1 | ValidDescription$ each opponent and each creature and planeswalker they control.\nOracle:First strike\nWhen Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
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Create the Forge script for this magic card
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{"name": "Spinerock Knoll", "mana_cost": "", "type_line": "Land", "oracle_text": "Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nSpinerock Knoll enters the battlefield tapped.\n{T}: Add {R}.\n{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn."}
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Name:Spinerock Knoll\nManaCost:no cost\nTypes:Land\nK:Hideaway:4\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ Play | Cost$ R T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.\nSVar:X:Count$MaxOppDamageThisTurn\nOracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nSpinerock Knoll enters the battlefield tapped.\n{T}: Add {R}.\n{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spinerock Knoll", "mana_cost": "", "type_line": "Land", "oracle_text": "Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nSpinerock Knoll enters the battlefield tapped.\n{T}: Add {R}.\n{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn."}
### Response: Name:Spinerock Knoll\nManaCost:no cost\nTypes:Land\nK:Hideaway:4\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ Play | Cost$ R T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.\nSVar:X:Count$MaxOppDamageThisTurn\nOracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nSpinerock Knoll enters the battlefield tapped.\n{T}: Add {R}.\n{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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Create the Forge script for this magic card
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{"name": "Ravenous Skirge", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Imp", "oracle_text": "Flying\nWhenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
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Name:Ravenous Skirge\nManaCost:2 B\nTypes:Creature Phyrexian Imp\nPT:1/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Flying\nWhenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ravenous Skirge", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Imp", "oracle_text": "Flying\nWhenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Ravenous Skirge\nManaCost:2 B\nTypes:Creature Phyrexian Imp\nPT:1/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Flying\nWhenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Gravespawn Sovereign", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.", "power": "3", "toughness": "3"}
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Name:Gravespawn Sovereign\nManaCost:4 B B\nTypes:Creature Zombie\nPT:3/3\nA:AB$ ChangeZone | Cost$ tapXType<5/Zombie> | TgtPrompt$ Choose target creature card in a graveyard | GainControl$ True | ValidTgts$ Creature | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control.\nAI:RemoveDeck:Random\nOracle:Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gravespawn Sovereign", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.", "power": "3", "toughness": "3"}
### Response: Name:Gravespawn Sovereign\nManaCost:4 B B\nTypes:Creature Zombie\nPT:3/3\nA:AB$ ChangeZone | Cost$ tapXType<5/Zombie> | TgtPrompt$ Choose target creature card in a graveyard | GainControl$ True | ValidTgts$ Creature | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control.\nAI:RemoveDeck:Random\nOracle:Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Paper Tiger", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Cat", "oracle_text": "Creatures named Rock Lobster can't attack or block.", "power": "4", "toughness": "3"}
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Name:Paper Tiger\nManaCost:4\nTypes:Artifact Creature Cat\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.namedRock Lobster | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures named Rock Lobster can't attack or block.\nOracle:Creatures named Rock Lobster can't attack or block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paper Tiger", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Cat", "oracle_text": "Creatures named Rock Lobster can't attack or block.", "power": "4", "toughness": "3"}
### Response: Name:Paper Tiger\nManaCost:4\nTypes:Artifact Creature Cat\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.namedRock Lobster | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures named Rock Lobster can't attack or block.\nOracle:Creatures named Rock Lobster can't attack or block.
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Create the Forge script for this magic card
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{"name": "Fetid Imp", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\n{B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)", "power": "1", "toughness": "2"}
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Name:Fetid Imp\nManaCost:1 B\nTypes:Creature Imp\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nOracle:Flying\n{B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fetid Imp", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\n{B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)", "power": "1", "toughness": "2"}
### Response: Name:Fetid Imp\nManaCost:1 B\nTypes:Creature Imp\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nOracle:Flying\n{B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Create the Forge script for this magic card
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{"name": "Zhalfirin Lancer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.", "power": "3", "toughness": "3"}
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Name:Zhalfirin Lancer\nManaCost:2 W\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Knight.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another Knight enters the battlefield under your control, CARDNAME gets +1/+1 and gains vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | KW$ Vigilance\nDeckNeeds:Type$Knight\nOracle:Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zhalfirin Lancer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Zhalfirin Lancer\nManaCost:2 W\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Knight.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another Knight enters the battlefield under your control, CARDNAME gets +1/+1 and gains vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | KW$ Vigilance\nDeckNeeds:Type$Knight\nOracle:Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.
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Create the Forge script for this magic card
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{"name": "Ebony Owl Netsuke", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player."}
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Name:Ebony Owl Netsuke\nManaCost:2\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.ActivePlayerCtrl | PresentZone$ Hand | PresentCompare$ GE7 | Execute$ TrigDamageOpp | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, CARDNAME deals 4 damage to that player.\nSVar:TrigDamageOpp:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 4\nOracle:At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ebony Owl Netsuke", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player."}
### Response: Name:Ebony Owl Netsuke\nManaCost:2\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.ActivePlayerCtrl | PresentZone$ Hand | PresentCompare$ GE7 | Execute$ TrigDamageOpp | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, CARDNAME deals 4 damage to that player.\nSVar:TrigDamageOpp:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 4\nOracle:At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player.
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Create the Forge script for this magic card
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{"name": "Flick a Coin", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nDraw a card."}
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Name:Flick a Coin\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 1 | SubAbility$ DBTreasure | SpellDescription$ CARDNAME deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nDeckHas:Ability$Token|LifeGain|Sacrifice & Type$Food\nOracle:Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flick a Coin", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nDraw a card."}
### Response: Name:Flick a Coin\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 1 | SubAbility$ DBTreasure | SpellDescription$ CARDNAME deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nDeckHas:Ability$Token|LifeGain|Sacrifice & Type$Food\nOracle:Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Fusion Elemental", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "", "power": "8", "toughness": "8"}
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Name:Fusion Elemental\nManaCost:W U B R G\nTypes:Creature Elemental\nPT:8/8\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fusion Elemental", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "", "power": "8", "toughness": "8"}
### Response: Name:Fusion Elemental\nManaCost:W U B R G\nTypes:Creature Elemental\nPT:8/8\nOracle:
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Create the Forge script for this magic card
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{"name": "Claim the Precious", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. The Ring tempts you."}
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Name:Claim the Precious\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ TrigTempt | SpellDescription$ Destroy target creature. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Destroy target creature. The Ring tempts you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Claim the Precious", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. The Ring tempts you."}
### Response: Name:Claim the Precious\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ TrigTempt | SpellDescription$ Destroy target creature. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Destroy target creature. The Ring tempts you.
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Create the Forge script for this magic card
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{"name": "Gonti's Aether Heart", "mana_cost": "{6}", "type_line": "Legendary Artifact", "oracle_text": "Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).\nPay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one."}
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Name:Gonti's Aether Heart\nManaCost:6\nTypes:Legendary Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigEnergy | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).\nT:Mode$ ChangesZone | ValidCard$ Artifact.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigEnergy | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nA:AB$ AddTurn | Cost$ PayEnergy<8> Exile<1/CARDNAME> | NumTurns$ 1 | SpellDescription$ Take an extra turn after this one.\nOracle:Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).\nPay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gonti's Aether Heart", "mana_cost": "{6}", "type_line": "Legendary Artifact", "oracle_text": "Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).\nPay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one."}
### Response: Name:Gonti's Aether Heart\nManaCost:6\nTypes:Legendary Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigEnergy | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).\nT:Mode$ ChangesZone | ValidCard$ Artifact.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigEnergy | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nA:AB$ AddTurn | Cost$ PayEnergy<8> Exile<1/CARDNAME> | NumTurns$ 1 | SpellDescription$ Take an extra turn after this one.\nOracle:Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).\nPay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.
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Create the Forge script for this magic card
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{"name": "Maddening Wind", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player."}
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Name:Maddening Wind\nManaCost:2 G\nTypes:Enchantment Aura\nK:Cumulative upkeep:G\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2\nOracle:Enchant creature\nCumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maddening Wind", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player."}
### Response: Name:Maddening Wind\nManaCost:2 G\nTypes:Enchantment Aura\nK:Cumulative upkeep:G\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2\nOracle:Enchant creature\nCumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.
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Create the Forge script for this magic card
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{"name": "Karfell Kennel-Master", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Berserker", "oracle_text": "When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy them.)", "power": "4", "toughness": "4"}
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Name:Karfell Kennel-Master\nManaCost:4 B\nTypes:Creature Zombie Berserker\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBPump | TriggerDescription$ When CARDNAME enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn.\nSVar:DBPump:DB$ Pump | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +1 | KW$ Indestructible | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures.\nOracle:When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Karfell Kennel-Master", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Berserker", "oracle_text": "When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy them.)", "power": "4", "toughness": "4"}
### Response: Name:Karfell Kennel-Master\nManaCost:4 B\nTypes:Creature Zombie Berserker\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBPump | TriggerDescription$ When CARDNAME enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn.\nSVar:DBPump:DB$ Pump | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +1 | KW$ Indestructible | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures.\nOracle:When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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Create the Forge script for this magic card
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{"name": "Goblin Fire Fiend", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Haste\nGoblin Fire Fiend must be blocked if able.\n{R}: Goblin Fire Fiend gets +1/+0 until end of turn.", "power": "1", "toughness": "1"}
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Name:Goblin Fire Fiend\nManaCost:3 R\nTypes:Creature Goblin Berserker\nPT:1/1\nK:Haste\nK:CARDNAME must be blocked if able.\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Haste\nGoblin Fire Fiend must be blocked if able.\n{R}: Goblin Fire Fiend gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Fire Fiend", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Haste\nGoblin Fire Fiend must be blocked if able.\n{R}: Goblin Fire Fiend gets +1/+0 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Goblin Fire Fiend\nManaCost:3 R\nTypes:Creature Goblin Berserker\nPT:1/1\nK:Haste\nK:CARDNAME must be blocked if able.\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Haste\nGoblin Fire Fiend must be blocked if able.\n{R}: Goblin Fire Fiend gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Find"}
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Name:Find\nManaCost:B/G B/G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B/G B/G | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return up to two target creature cards from your graveyard to your hand.\nAlternateMode:Split\nOracle:Return up to two target creature cards from your graveyard to your hand.\n\nALTERNATE\n\nName:Finality\nManaCost:4 B G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 4 B G | Choices$ Creature.YouCtrl | ChoiceOptional$ True | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPumpAll | StackDescription$ SpellDescription | SpellDescription$ You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True\nDeckHas:Ability$Counters\nOracle:You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Find"}
### Response: Name:Find\nManaCost:B/G B/G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B/G B/G | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return up to two target creature cards from your graveyard to your hand.\nAlternateMode:Split\nOracle:Return up to two target creature cards from your graveyard to your hand.\n\nALTERNATE\n\nName:Finality\nManaCost:4 B G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 4 B G | Choices$ Creature.YouCtrl | ChoiceOptional$ True | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPumpAll | StackDescription$ SpellDescription | SpellDescription$ You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True\nDeckHas:Ability$Counters\nOracle:You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
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Create the Forge script for this magic card
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{"name": "Eternal Taskmaster", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Eternal Taskmaster enters the battlefield tapped.\nWhenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.", "power": "2", "toughness": "3"}
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Name:Eternal Taskmaster\nManaCost:1 B\nTypes:Creature Zombie\nPT:2/3\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.\nSVar:TrigChange:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature card in your graveyard\nDeckHints:Ability$Graveyard\nOracle:Eternal Taskmaster enters the battlefield tapped.\nWhenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eternal Taskmaster", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Eternal Taskmaster enters the battlefield tapped.\nWhenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.", "power": "2", "toughness": "3"}
### Response: Name:Eternal Taskmaster\nManaCost:1 B\nTypes:Creature Zombie\nPT:2/3\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.\nSVar:TrigChange:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature card in your graveyard\nDeckHints:Ability$Graveyard\nOracle:Eternal Taskmaster enters the battlefield tapped.\nWhenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Watchwing Scarecrow", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Watchwing Scarecrow has vigilance as long as you control a white creature.\nWatchwing Scarecrow has flying as long as you control a blue creature.", "power": "2", "toughness": "4"}
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Name:Watchwing Scarecrow\nManaCost:4\nTypes:Artifact Creature Scarecrow\nPT:2/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Creature.Blue+YouCtrl | Description$ CARDNAME has flying as long as you control a blue creature.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Vigilance | IsPresent$ Creature.White+YouCtrl | Description$ CARDNAME has vigilance as long as you control a white creature.\nSVar:BuffedBy:Creature.White,Creature.Blue\nOracle:Watchwing Scarecrow has vigilance as long as you control a white creature.\nWatchwing Scarecrow has flying as long as you control a blue creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Watchwing Scarecrow", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Watchwing Scarecrow has vigilance as long as you control a white creature.\nWatchwing Scarecrow has flying as long as you control a blue creature.", "power": "2", "toughness": "4"}
### Response: Name:Watchwing Scarecrow\nManaCost:4\nTypes:Artifact Creature Scarecrow\nPT:2/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Creature.Blue+YouCtrl | Description$ CARDNAME has flying as long as you control a blue creature.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Vigilance | IsPresent$ Creature.White+YouCtrl | Description$ CARDNAME has vigilance as long as you control a white creature.\nSVar:BuffedBy:Creature.White,Creature.Blue\nOracle:Watchwing Scarecrow has vigilance as long as you control a white creature.\nWatchwing Scarecrow has flying as long as you control a blue creature.
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Create the Forge script for this magic card
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{"name": "Beast Within", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target permanent. Its controller creates a 3/3 green Beast creature token."}
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Name:Beast Within\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AITgts$ Card.cmcGE4 | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller creates a 3/3 green Beast creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nAI:RemoveDeck:All\nOracle:Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beast Within", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target permanent. Its controller creates a 3/3 green Beast creature token."}
### Response: Name:Beast Within\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AITgts$ Card.cmcGE4 | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller creates a 3/3 green Beast creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nAI:RemoveDeck:All\nOracle:Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
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Create the Forge script for this magic card
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{"name": "Staunch-Hearted Warrior", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.", "power": "2", "toughness": "2"}
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Name:Staunch-Hearted Warrior\nManaCost:3 G\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nOracle:Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Staunch-Hearted Warrior", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.", "power": "2", "toughness": "2"}
### Response: Name:Staunch-Hearted Warrior\nManaCost:3 G\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nOracle:Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.
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Create the Forge script for this magic card
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{"name": "Village Elder", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{G}, {T}, Sacrifice a Forest: Regenerate target creature.", "power": "1", "toughness": "1"}
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Name:Village Elder\nManaCost:G\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ Regenerate | Cost$ G T Sac<1/Forest> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nOracle:{G}, {T}, Sacrifice a Forest: Regenerate target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Village Elder", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{G}, {T}, Sacrifice a Forest: Regenerate target creature.", "power": "1", "toughness": "1"}
### Response: Name:Village Elder\nManaCost:G\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ Regenerate | Cost$ G T Sac<1/Forest> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nOracle:{G}, {T}, Sacrifice a Forest: Regenerate target creature.
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Create the Forge script for this magic card
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{"name": "Henzie \"Toolbox\" Torre", "mana_cost": "{B}{R}{G}", "type_line": "Legendary Creature \u2014 Devil Rogue", "oracle_text": "Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step.)\nBlitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.", "power": "3", "toughness": "3"}
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Name:Henzie "Toolbox" Torre\nManaCost:B R G\nTypes: Legendary Creature Devil Rogue\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Stack | AddKeyword$ Blitz:CardManaCost:Spell.Creature+cmcGE4 | Description$ Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Spell.Blitz | Activator$ You | Amount$ X | Description$ Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.\nSVar:X:Count$TotalCommanderCastFromCommandZone\nOracle:Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)\nBlitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Henzie \"Toolbox\" Torre", "mana_cost": "{B}{R}{G}", "type_line": "Legendary Creature \u2014 Devil Rogue", "oracle_text": "Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step.)\nBlitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.", "power": "3", "toughness": "3"}
### Response: Name:Henzie "Toolbox" Torre\nManaCost:B R G\nTypes: Legendary Creature Devil Rogue\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Stack | AddKeyword$ Blitz:CardManaCost:Spell.Creature+cmcGE4 | Description$ Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Spell.Blitz | Activator$ You | Amount$ X | Description$ Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.\nSVar:X:Count$TotalCommanderCastFromCommandZone\nOracle:Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)\nBlitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.
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Create the Forge script for this magic card
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{"name": "Fruit of Tizerus", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player loses 2 life.\nEscape\u2014{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)"}
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Name:Fruit of Tizerus\nManaCost:B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2 | SpellDescription$ Target player loses 2 life.\nK:Escape:3 B ExileFromGrave<3/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nOracle:Target player loses 2 life.\nEscape—{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fruit of Tizerus", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player loses 2 life.\nEscape\u2014{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)"}
### Response: Name:Fruit of Tizerus\nManaCost:B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2 | SpellDescription$ Target player loses 2 life.\nK:Escape:3 B ExileFromGrave<3/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nOracle:Target player loses 2 life.\nEscape—{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Create the Forge script for this magic card
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{"name": "Coastal Piracy", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control deals combat damage to an opponent, you may draw a card."}
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Name:Coastal Piracy\nManaCost:2 U U\nTypes:Enchantment\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Opponent | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, you may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:PlayMain1:TRUE\nOracle:Whenever a creature you control deals combat damage to an opponent, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coastal Piracy", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control deals combat damage to an opponent, you may draw a card."}
### Response: Name:Coastal Piracy\nManaCost:2 U U\nTypes:Enchantment\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Opponent | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, you may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:PlayMain1:TRUE\nOracle:Whenever a creature you control deals combat damage to an opponent, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Mana Vortex", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment", "oracle_text": "When you cast this spell, counter it unless you sacrifice a land.\nAt the beginning of each player's upkeep, that player sacrifices a land.\nWhen there are no lands on the battlefield, sacrifice Mana Vortex."}
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Name:Mana Vortex\nManaCost:1 U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When you cast this spell, counter it unless you sacrifice a land.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSpellAbility | UnlessCost$ Sac<1/Land> | UnlessPayer$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Land | Defined$ TriggeredPlayer | SacMessage$ land\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Land | PresentCompare$ EQ0 | Execute$ TrigSacSelf | TriggerDescription$ When there are no lands on the battlefield, sacrifice CARDNAME.\nSVar:TrigSacSelf:DB$ Sacrifice\nAI:RemoveDeck:Random\nDeckHas:Ability$Sacrifice\nOracle:When you cast this spell, counter it unless you sacrifice a land.\nAt the beginning of each player's upkeep, that player sacrifices a land.\nWhen there are no lands on the battlefield, sacrifice Mana Vortex.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mana Vortex", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment", "oracle_text": "When you cast this spell, counter it unless you sacrifice a land.\nAt the beginning of each player's upkeep, that player sacrifices a land.\nWhen there are no lands on the battlefield, sacrifice Mana Vortex."}
### Response: Name:Mana Vortex\nManaCost:1 U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When you cast this spell, counter it unless you sacrifice a land.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSpellAbility | UnlessCost$ Sac<1/Land> | UnlessPayer$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Land | Defined$ TriggeredPlayer | SacMessage$ land\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Land | PresentCompare$ EQ0 | Execute$ TrigSacSelf | TriggerDescription$ When there are no lands on the battlefield, sacrifice CARDNAME.\nSVar:TrigSacSelf:DB$ Sacrifice\nAI:RemoveDeck:Random\nDeckHas:Ability$Sacrifice\nOracle:When you cast this spell, counter it unless you sacrifice a land.\nAt the beginning of each player's upkeep, that player sacrifices a land.\nWhen there are no lands on the battlefield, sacrifice Mana Vortex.
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