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Create the Forge script for this magic card
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{"name": "Miscast", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target instant or sorcery spell unless its controller pays {3}."}
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Name:Miscast\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Instant,Sorcery | UnlessCost$ 3 | TgtPrompt$ Select target instant or sorcery spell | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {3}.\nOracle:Counter target instant or sorcery spell unless its controller pays {3}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Miscast", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target instant or sorcery spell unless its controller pays {3}."}
### Response: Name:Miscast\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Instant,Sorcery | UnlessCost$ 3 | TgtPrompt$ Select target instant or sorcery spell | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {3}.\nOracle:Counter target instant or sorcery spell unless its controller pays {3}.
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Create the Forge script for this magic card
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{"name": "Smelt-Ward Minotaur", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.", "power": "2", "toughness": "3"}
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Name:Smelt-Ward Minotaur\nManaCost:2 R\nTypes:Creature Minotaur Warrior\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Smelt-Ward Minotaur", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.", "power": "2", "toughness": "3"}
### Response: Name:Smelt-Ward Minotaur\nManaCost:2 R\nTypes:Creature Minotaur Warrior\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
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Create the Forge script for this magic card
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{"name": "Sage of Hours", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.\nRemove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.", "power": "1", "toughness": "1"}
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Name:Sage of Hours\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ AddTurn | Cost$ SubCounter<All/P1P1> | Defined$ You | NumTurns$ X | SpellDescription$ For each five counters removed this way, take an extra turn after this one.\nSVar:X:SVar$CostCountersRemoved/DivideEvenlyDown.5\nAI:RemoveDeck:All\nOracle:Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.\nRemove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sage of Hours", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.\nRemove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.", "power": "1", "toughness": "1"}
### Response: Name:Sage of Hours\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ AddTurn | Cost$ SubCounter<All/P1P1> | Defined$ You | NumTurns$ X | SpellDescription$ For each five counters removed this way, take an extra turn after this one.\nSVar:X:SVar$CostCountersRemoved/DivideEvenlyDown.5\nAI:RemoveDeck:All\nOracle:Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.\nRemove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
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Create the Forge script for this magic card
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{"name": "Sorin's Guide", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "4", "toughness": "2"}
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Name:Sorin's Guide\nManaCost:3 B B\nTypes:Creature Vampire\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, and put it into your hand. If you search your library this way, shuffle it.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedSorin; Vampire Lord | ChangeNum$ 1 | Optional$ True\nDeckNeeds:Name$Sorin, Vampire Lord\nOracle:When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sorin's Guide", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "4", "toughness": "2"}
### Response: Name:Sorin's Guide\nManaCost:3 B B\nTypes:Creature Vampire\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, and put it into your hand. If you search your library this way, shuffle it.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedSorin; Vampire Lord | ChangeNum$ 1 | Optional$ True\nDeckNeeds:Name$Sorin, Vampire Lord\nOracle:When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Create the Forge script for this magic card
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{"name": "Encircling Fissure", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn by creatures target opponent controls.\nAwaken 2\u2014{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
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Name:Encircling Fissure\nManaCost:2 W\nTypes:Instant\nK:Awaken:2:4 W\nA:SP$ Effect | Cost$ 2 W | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberObjects$ Targeted | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures target opponent controls.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.ControlledBy Player.IsRemembered | Description$ Prevent all combat damage that would be dealt this turn by creatures target opponent controls.\nOracle:Prevent all combat damage that would be dealt this turn by creatures target opponent controls.\nAwaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Encircling Fissure", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn by creatures target opponent controls.\nAwaken 2\u2014{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
### Response: Name:Encircling Fissure\nManaCost:2 W\nTypes:Instant\nK:Awaken:2:4 W\nA:SP$ Effect | Cost$ 2 W | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberObjects$ Targeted | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures target opponent controls.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.ControlledBy Player.IsRemembered | Description$ Prevent all combat damage that would be dealt this turn by creatures target opponent controls.\nOracle:Prevent all combat damage that would be dealt this turn by creatures target opponent controls.\nAwaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Create the Forge script for this magic card
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{"name": "Caravan Escort", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n2/2\nLEVEL 5+\n5/5\nFirst strike", "power": "1", "toughness": "1"}
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Name:Caravan Escort\nManaCost:W\nTypes:Creature Human Knight\nPT:1/1\nK:Level up:2\nSVar:maxLevel:5\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 2/2\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | SetToughness$ 5 | IsPresent$ Card.Self+counters_GE5_LEVEL | AddKeyword$ First Strike | Description$ LEVEL 5+ 5/5 First strike\nOracle:Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n2/2\nLEVEL 5+\n5/5\nFirst strike
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caravan Escort", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n2/2\nLEVEL 5+\n5/5\nFirst strike", "power": "1", "toughness": "1"}
### Response: Name:Caravan Escort\nManaCost:W\nTypes:Creature Human Knight\nPT:1/1\nK:Level up:2\nSVar:maxLevel:5\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 2/2\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | SetToughness$ 5 | IsPresent$ Card.Self+counters_GE5_LEVEL | AddKeyword$ First Strike | Description$ LEVEL 5+ 5/5 First strike\nOracle:Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n2/2\nLEVEL 5+\n5/5\nFirst strike
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Create the Forge script for this magic card
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{"name": "Mass Manipulation", "mana_cost": "{X}{X}{U}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Gain control of X target creatures and/or planeswalkers."}
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Name:Mass Manipulation\nManaCost:X X U U U U\nTypes:Sorcery\nA:SP$ GainControl | Cost$ X X U U U U | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select X target creatures or planeswalkers | TargetMin$ X | TargetMax$ X | SpellDescription$ Gain control of X target creatures and/or planeswalkers.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nOracle:Gain control of X target creatures and/or planeswalkers.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mass Manipulation", "mana_cost": "{X}{X}{U}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Gain control of X target creatures and/or planeswalkers."}
### Response: Name:Mass Manipulation\nManaCost:X X U U U U\nTypes:Sorcery\nA:SP$ GainControl | Cost$ X X U U U U | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select X target creatures or planeswalkers | TargetMin$ X | TargetMax$ X | SpellDescription$ Gain control of X target creatures and/or planeswalkers.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nOracle:Gain control of X target creatures and/or planeswalkers.
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Create the Forge script for this magic card
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{"name": "Barktooth Warbeard", "mana_cost": "{4}{B}{R}{R}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "", "power": "6", "toughness": "5"}
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Name:Barktooth Warbeard\nManaCost:4 B R R\nTypes:Legendary Creature Human Warrior\nPT:6/5\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Barktooth Warbeard", "mana_cost": "{4}{B}{R}{R}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "", "power": "6", "toughness": "5"}
### Response: Name:Barktooth Warbeard\nManaCost:4 B R R\nTypes:Legendary Creature Human Warrior\nPT:6/5\nOracle:
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Create the Forge script for this magic card
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{"name": "A-Zar Ojanen, Scion of Efrava"}
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Name:A-Zar Ojanen, Scion of Efrava\nManaCost:3 G W\nTypes:Legendary Creature Cat Warrior\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutcounter | TriggerDescription$ Domain — Whenever CARDNAME enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.\nT:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigPutcounter | TriggerZones$ Battlefield | TriggerDescription$ Domain — Whenever CARDNAME enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.\nSVar:TrigPutcounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+toughnessLTX | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$Domain\nDeckHas:Ability$Counters\nOracle:Domain — Whenever Zar Ojanen, Scion of Efrava enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Zar Ojanen, Scion of Efrava"}
### Response: Name:A-Zar Ojanen, Scion of Efrava\nManaCost:3 G W\nTypes:Legendary Creature Cat Warrior\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutcounter | TriggerDescription$ Domain — Whenever CARDNAME enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.\nT:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigPutcounter | TriggerZones$ Battlefield | TriggerDescription$ Domain — Whenever CARDNAME enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.\nSVar:TrigPutcounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+toughnessLTX | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$Domain\nDeckHas:Ability$Counters\nOracle:Domain — Whenever Zar Ojanen, Scion of Efrava enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
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Create the Forge script for this magic card
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{"name": "Outland Liberator"}
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Name:Outland Liberator\nManaCost:1 G\nTypes:Creature Human Werewolf\nPT:2/2\nA:AB$ Destroy | Cost$ 1 Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Frenzied Trapbreaker\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:3/3\nA:AB$ Destroy | Cost$ 1 Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME attacks, destroy target artifact or enchantment defending player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.ControlledBy TriggeredDefendingPlayer,Enchantment.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target artifact or enchantment defending player controls\nK:Nightbound\nSVar:HasAttackEffect:TRUE\nOracle:{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.\nWhenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Outland Liberator"}
### Response: Name:Outland Liberator\nManaCost:1 G\nTypes:Creature Human Werewolf\nPT:2/2\nA:AB$ Destroy | Cost$ 1 Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Frenzied Trapbreaker\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:3/3\nA:AB$ Destroy | Cost$ 1 Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME attacks, destroy target artifact or enchantment defending player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.ControlledBy TriggeredDefendingPlayer,Enchantment.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target artifact or enchantment defending player controls\nK:Nightbound\nSVar:HasAttackEffect:TRUE\nOracle:{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.\nWhenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Create the Forge script for this magic card
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{"name": "Skrelv's Hive", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and \"This creature can't block.\"\nCorrupted \u2014 As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink."}
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Name:Skrelv's Hive\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+withToxic | AddKeyword$ Lifelink | CheckSVar$ X | SVarCompare$ GE3 | Description$ Corrupted - As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.\nSVar:X:PlayerCountOpponents$HighestPoisonCounters\nOracle:At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."\nCorrupted - As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skrelv's Hive", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and \"This creature can't block.\"\nCorrupted \u2014 As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink."}
### Response: Name:Skrelv's Hive\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+withToxic | AddKeyword$ Lifelink | CheckSVar$ X | SVarCompare$ GE3 | Description$ Corrupted - As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.\nSVar:X:PlayerCountOpponents$HighestPoisonCounters\nOracle:At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."\nCorrupted - As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
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Create the Forge script for this magic card
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{"name": "Stormcloud Spirit", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)", "power": "4", "toughness": "4"}
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Name:Stormcloud Spirit\nManaCost:3 U U\nTypes:Creature Spirit\nPT:4/4\nK:Flying\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormcloud Spirit", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)", "power": "4", "toughness": "4"}
### Response: Name:Stormcloud Spirit\nManaCost:3 U U\nTypes:Creature Spirit\nPT:4/4\nK:Flying\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)
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Create the Forge script for this magic card
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{"name": "Caustic Rain", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile target land."}
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Name:Caustic Rain\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B B | ValidTgts$ Land | TgtPrompt$ Select target land | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target land.\nOracle:Exile target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caustic Rain", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile target land."}
### Response: Name:Caustic Rain\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B B | ValidTgts$ Land | TgtPrompt$ Select target land | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target land.\nOracle:Exile target land.
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Create the Forge script for this magic card
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{"name": "Badlands", "mana_cost": "", "type_line": "Land \u2014 Swamp Mountain", "oracle_text": "({T}: Add {B} or {R}.)"}
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Name:Badlands\nManaCost:no cost\nTypes:Land Swamp Mountain\nOracle:({T}: Add {B} or {R}.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Badlands", "mana_cost": "", "type_line": "Land \u2014 Swamp Mountain", "oracle_text": "({T}: Add {B} or {R}.)"}
### Response: Name:Badlands\nManaCost:no cost\nTypes:Land Swamp Mountain\nOracle:({T}: Add {B} or {R}.)
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Create the Forge script for this magic card
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{"name": "Makeshift Munitions", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target."}
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Name:Makeshift Munitions\nManaCost:1 R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ 1 Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:AIPreference:SacCost$Artifact.token+nonCreature,Creature.token+powerLE1,Creature.cmcLE1+powerLE1\nOracle:{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Makeshift Munitions", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target."}
### Response: Name:Makeshift Munitions\nManaCost:1 R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ 1 Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:AIPreference:SacCost$Artifact.token+nonCreature,Creature.token+powerLE1,Creature.cmcLE1+powerLE1\nOracle:{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.
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Create the Forge script for this magic card
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{"name": "Pieces of the Puzzle", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard."}
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Name:Pieces of the Puzzle\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U | DigNum$ 5 | Reveal$ True | ChangeNum$ 2 | ChangeValid$ Instant,Sorcery | DestinationZone2$ Graveyard | Optional$ True | SpellDescription$ Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pieces of the Puzzle", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard."}
### Response: Name:Pieces of the Puzzle\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U | DigNum$ 5 | Reveal$ True | ChangeNum$ 2 | ChangeValid$ Instant,Sorcery | DestinationZone2$ Graveyard | Optional$ True | SpellDescription$ Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
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Create the Forge script for this magic card
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{"name": "Lost Auramancers", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "3"}
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Name:Lost Auramancers\nManaCost:2 W W\nTypes:Creature Human Wizard\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self+counters_EQ0_TIME | Origin$ Battlefield | Destination$ Graveyard | Execute$ DBReturn | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment.YouOwn | ChangeNum$ 1 | ShuffleNonMandatory$ True\nK:Vanishing:3\nAI:RemoveDeck:Random\nDeckNeeds:Type$Enchantment\nOracle:Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lost Auramancers", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "3"}
### Response: Name:Lost Auramancers\nManaCost:2 W W\nTypes:Creature Human Wizard\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self+counters_EQ0_TIME | Origin$ Battlefield | Destination$ Graveyard | Execute$ DBReturn | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment.YouOwn | ChangeNum$ 1 | ShuffleNonMandatory$ True\nK:Vanishing:3\nAI:RemoveDeck:Random\nDeckNeeds:Type$Enchantment\nOracle:Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Kalitas, Bloodchief of Ghet", "mana_cost": "{5}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Warrior", "oracle_text": "{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.", "power": "5", "toughness": "5"}
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Name:Kalitas, Bloodchief of Ghet\nManaCost:5 B B\nTypes:Legendary Creature Vampire Warrior\nPT:5/5\nA:AB$ Destroy | Cost$ B B B T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBToken | RememberLKI$ True | SpellDescription$ Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_x_x_vampire | TokenOwner$ You | TokenPower$ dX | TokenToughness$ dY | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:dX:RememberedLKI$CardPower\nSVar:dY:RememberedLKI$CardToughness\nOracle:{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kalitas, Bloodchief of Ghet", "mana_cost": "{5}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Warrior", "oracle_text": "{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.", "power": "5", "toughness": "5"}
### Response: Name:Kalitas, Bloodchief of Ghet\nManaCost:5 B B\nTypes:Legendary Creature Vampire Warrior\nPT:5/5\nA:AB$ Destroy | Cost$ B B B T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBToken | RememberLKI$ True | SpellDescription$ Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_x_x_vampire | TokenOwner$ You | TokenPower$ dX | TokenToughness$ dY | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:dX:RememberedLKI$CardPower\nSVar:dY:RememberedLKI$CardToughness\nOracle:{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
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Create the Forge script for this magic card
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{"name": "Rootborn Defenses", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)"}
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Name:Rootborn Defenses\nManaCost:2 W\nTypes:Instant\nA:SP$ CopyPermanent | Cost$ 2 W | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True | SubAbility$ DBPumpAll | StackDescription$ SpellDescription | SpellDescription$ Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible\nDeckHints:Ability$Token\nOracle:Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rootborn Defenses", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)"}
### Response: Name:Rootborn Defenses\nManaCost:2 W\nTypes:Instant\nA:SP$ CopyPermanent | Cost$ 2 W | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True | SubAbility$ DBPumpAll | StackDescription$ SpellDescription | SpellDescription$ Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible\nDeckHints:Ability$Token\nOracle:Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
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Create the Forge script for this magic card
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{"name": "Vicious Shadows", "mana_cost": "{6}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand."}
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Name:Vicious Shadows\nManaCost:6 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDamage | TriggerDescription$ Whenever a creature dies, you may have CARDNAME deal damage to target player equal to the number of cards in that player's hand.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player | NumDmg$ X\nSVar:X:TargetedPlayer$CardsInHand\nAI:RemoveDeck:Random\nOracle:Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vicious Shadows", "mana_cost": "{6}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand."}
### Response: Name:Vicious Shadows\nManaCost:6 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDamage | TriggerDescription$ Whenever a creature dies, you may have CARDNAME deal damage to target player equal to the number of cards in that player's hand.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player | NumDmg$ X\nSVar:X:TargetedPlayer$CardsInHand\nAI:RemoveDeck:Random\nOracle:Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
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Create the Forge script for this magic card
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{"name": "Banishing Light", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield."}
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Name:Banishing Light\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nSVar:OblivionRing:TRUE\nOracle:When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Banishing Light", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield."}
### Response: Name:Banishing Light\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nSVar:OblivionRing:TRUE\nOracle:When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
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Create the Forge script for this magic card
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{"name": "Weapons Trainer", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Soldier Ally", "oracle_text": "Other creatures you control get +1/+0 as long as you control an Equipment.", "power": "3", "toughness": "2"}
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Name:Weapons Trainer\nManaCost:R W\nTypes:Creature Human Soldier Ally\nPT:3/2\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | IsPresent$ Card.Equipment+YouCtrl | Description$ Other creatures you control get +1/+0 as long as you control an Equipment.\nOracle:Other creatures you control get +1/+0 as long as you control an Equipment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Weapons Trainer", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Soldier Ally", "oracle_text": "Other creatures you control get +1/+0 as long as you control an Equipment.", "power": "3", "toughness": "2"}
### Response: Name:Weapons Trainer\nManaCost:R W\nTypes:Creature Human Soldier Ally\nPT:3/2\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | IsPresent$ Card.Equipment+YouCtrl | Description$ Other creatures you control get +1/+0 as long as you control an Equipment.\nOracle:Other creatures you control get +1/+0 as long as you control an Equipment.
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Create the Forge script for this magic card
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{"name": "Creeperhulk", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "Trample\n{1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.", "power": "5", "toughness": "5"}
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Name:Creeperhulk\nManaCost:3 G G\nTypes:Creature Plant Elemental\nPT:5/5\nK:Trample\nA:AB$ Animate | Cost$ 1 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Power$ 5 | Toughness$ 5 | Keywords$ Trample | SpellDescription$ Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.\nOracle:Trample\n{1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Creeperhulk", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "Trample\n{1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.", "power": "5", "toughness": "5"}
### Response: Name:Creeperhulk\nManaCost:3 G G\nTypes:Creature Plant Elemental\nPT:5/5\nK:Trample\nA:AB$ Animate | Cost$ 1 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Power$ 5 | Toughness$ 5 | Keywords$ Trample | SpellDescription$ Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.\nOracle:Trample\n{1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
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Create the Forge script for this magic card
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{"name": "Drownyard Behemoth", "mana_cost": "{9}", "type_line": "Creature \u2014 Eldrazi Crab", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nEmerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nDrownyard Behemoth has hexproof as long as it entered the battlefield this turn.", "power": "5", "toughness": "7"}
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Name:Drownyard Behemoth\nManaCost:9\nTypes:Creature Eldrazi Crab\nPT:5/7\nK:Flash\nK:Emerge:7 U\nS:Mode$ Continuous | Affected$ Card.Self+ThisTurnEntered | AddKeyword$ Hexproof | Description$ CARDNAME has hexproof as long as it entered the battlefield this turn.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nEmerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nDrownyard Behemoth has hexproof as long as it entered the battlefield this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drownyard Behemoth", "mana_cost": "{9}", "type_line": "Creature \u2014 Eldrazi Crab", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nEmerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nDrownyard Behemoth has hexproof as long as it entered the battlefield this turn.", "power": "5", "toughness": "7"}
### Response: Name:Drownyard Behemoth\nManaCost:9\nTypes:Creature Eldrazi Crab\nPT:5/7\nK:Flash\nK:Emerge:7 U\nS:Mode$ Continuous | Affected$ Card.Self+ThisTurnEntered | AddKeyword$ Hexproof | Description$ CARDNAME has hexproof as long as it entered the battlefield this turn.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nEmerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nDrownyard Behemoth has hexproof as long as it entered the battlefield this turn.
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Create the Forge script for this magic card
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{"name": "Phyrexian Scrapyard", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}, Discard a card: Conjure a card named Phyrexian Scrapyard into your hand.\n{2}, {T}, Sacrifice three lands named Phyrexian Scrapyard: Conjure a card named Soul of New Phyrexia onto the battlefield. Activate only as a sorcery."}
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Name:Phyrexian Scrapyard\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ MakeCard | Cost$ 1 T Discard<1/Card> | Name$ Phyrexian Scrapyard | Zone$ Hand | SpellDescription$ Conjure a card named Phyrexian Scrapyard into your hand.\nA:AB$ MakeCard | Cost$ 2 T Sac<3/Land.namedPhyrexian Scrapyard/lands named Phyrexian Scrapyard> | Name$ Soul of New Phyrexia | Zone$ Battlefield | SorcerySpeed$ True | SpellDescription$ Conjure a card named Soul of New Phyrexia onto the battlefield. Activate only as a sorcery.\nDeckHas:Ability$Discard|Sacrifice & Type$Artifact|Avatar|Phyrexian\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{1}, {T}, Discard a card: Conjure a card named Phyrexian Scrapyard into your hand.\n{2}, {T}, Sacrifice three lands named Phyrexian Scrapyard: Conjure a card named Soul of New Phyrexia onto the battlefield. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Scrapyard", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}, Discard a card: Conjure a card named Phyrexian Scrapyard into your hand.\n{2}, {T}, Sacrifice three lands named Phyrexian Scrapyard: Conjure a card named Soul of New Phyrexia onto the battlefield. Activate only as a sorcery."}
### Response: Name:Phyrexian Scrapyard\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ MakeCard | Cost$ 1 T Discard<1/Card> | Name$ Phyrexian Scrapyard | Zone$ Hand | SpellDescription$ Conjure a card named Phyrexian Scrapyard into your hand.\nA:AB$ MakeCard | Cost$ 2 T Sac<3/Land.namedPhyrexian Scrapyard/lands named Phyrexian Scrapyard> | Name$ Soul of New Phyrexia | Zone$ Battlefield | SorcerySpeed$ True | SpellDescription$ Conjure a card named Soul of New Phyrexia onto the battlefield. Activate only as a sorcery.\nDeckHas:Ability$Discard|Sacrifice & Type$Artifact|Avatar|Phyrexian\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{1}, {T}, Discard a card: Conjure a card named Phyrexian Scrapyard into your hand.\n{2}, {T}, Sacrifice three lands named Phyrexian Scrapyard: Conjure a card named Soul of New Phyrexia onto the battlefield. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Vigean Graftmage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Vedalken Wizard Mutant", "oracle_text": "Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{U}: Untap target creature with a +1/+1 counter on it.", "power": "0", "toughness": "0"}
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Name:Vigean Graftmage\nManaCost:2 U\nTypes:Creature Vedalken Wizard Mutant\nPT:0/0\nK:Graft:2\nA:AB$ Untap | Cost$ 1 U | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter | SpellDescription$ Untap target creature with a +1/+1 counter on it.\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nSVar:AIGraftPreference:DontMoveCounterIfLethal\nOracle:Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{U}: Untap target creature with a +1/+1 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vigean Graftmage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Vedalken Wizard Mutant", "oracle_text": "Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{U}: Untap target creature with a +1/+1 counter on it.", "power": "0", "toughness": "0"}
### Response: Name:Vigean Graftmage\nManaCost:2 U\nTypes:Creature Vedalken Wizard Mutant\nPT:0/0\nK:Graft:2\nA:AB$ Untap | Cost$ 1 U | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter | SpellDescription$ Untap target creature with a +1/+1 counter on it.\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nSVar:AIGraftPreference:DontMoveCounterIfLethal\nOracle:Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{U}: Untap target creature with a +1/+1 counter on it.
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Create the Forge script for this magic card
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{"name": "Run Ashore", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 The owner of target nonland permanent puts it on the top or bottom of their library.\n\u2022 Return target nonland permanent to its owner's hand."}
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Name:Run Ashore\nManaCost:4 U U\nTypes:Instant\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBSubmerge,DBUnsummon\nSVar:DBSubmerge:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent for its owner to put on the top or bottom of their library | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | SpellDescription$ The owner of target nonland permanent puts it on the top or bottom of their library.\nSVar:DBUnsummon:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent to return to owner's hand | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target nonland permanent to its owner's hand.\nOracle:Choose one or both —\n• The owner of target nonland permanent puts it on the top or bottom of their library.\n• Return target nonland permanent to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Run Ashore", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 The owner of target nonland permanent puts it on the top or bottom of their library.\n\u2022 Return target nonland permanent to its owner's hand."}
### Response: Name:Run Ashore\nManaCost:4 U U\nTypes:Instant\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBSubmerge,DBUnsummon\nSVar:DBSubmerge:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent for its owner to put on the top or bottom of their library | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | SpellDescription$ The owner of target nonland permanent puts it on the top or bottom of their library.\nSVar:DBUnsummon:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent to return to owner's hand | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target nonland permanent to its owner's hand.\nOracle:Choose one or both —\n• The owner of target nonland permanent puts it on the top or bottom of their library.\n• Return target nonland permanent to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Inferno of the Star Mounts", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "This spell can't be countered.\nFlying, haste\n{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.", "power": "6", "toughness": "6"}
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Name:Inferno of the Star Mounts\nManaCost:4 R R\nTypes:Legendary Creature Dragon\nPT:6/6\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Flying\nK:Haste\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SubAbility$ DBImmediateTrigger | AILogic$ InfernoOfTheStarMounts | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigDealDamage | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ20 | SpellDescription$ When its power becomes 20 this way, it deals 20 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 20\nSVar:X:Count$CardPower\nOracle:This spell can't be countered.\nFlying, haste\n{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inferno of the Star Mounts", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "This spell can't be countered.\nFlying, haste\n{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.", "power": "6", "toughness": "6"}
### Response: Name:Inferno of the Star Mounts\nManaCost:4 R R\nTypes:Legendary Creature Dragon\nPT:6/6\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Flying\nK:Haste\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SubAbility$ DBImmediateTrigger | AILogic$ InfernoOfTheStarMounts | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigDealDamage | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ20 | SpellDescription$ When its power becomes 20 this way, it deals 20 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 20\nSVar:X:Count$CardPower\nOracle:This spell can't be countered.\nFlying, haste\n{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
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Create the Forge script for this magic card
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{"name": "Angelic Cub", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Angel", "oracle_text": "Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.\nAs long as Angelic Cub has three or more +1/+1 counters on it, it has flying.", "power": "1", "toughness": "1"}
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Name:Angelic Cub\nManaCost:1 W\nTypes:Creature Cat Angel\nPT:1/1\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | FirstTime$ True | Execute$ TrigCounter | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE3_P1P1 | AddKeyword$ Flying | Description$ As long as CARDNAME has three or more +1/+1 counters on it, it has flying.\nDeckHas:Ability$Counters & Keyword$Flying\nOracle:Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.\nAs long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angelic Cub", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Angel", "oracle_text": "Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.\nAs long as Angelic Cub has three or more +1/+1 counters on it, it has flying.", "power": "1", "toughness": "1"}
### Response: Name:Angelic Cub\nManaCost:1 W\nTypes:Creature Cat Angel\nPT:1/1\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | FirstTime$ True | Execute$ TrigCounter | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE3_P1P1 | AddKeyword$ Flying | Description$ As long as CARDNAME has three or more +1/+1 counters on it, it has flying.\nDeckHas:Ability$Counters & Keyword$Flying\nOracle:Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.\nAs long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
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Create the Forge script for this magic card
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{"name": "Emberhorn Minotaur", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)", "power": "4", "toughness": "3"}
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Name:Emberhorn Minotaur\nManaCost:3 R\nTypes:Creature Minotaur Warrior\nPT:4/3\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ TrigPump | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | KW$ Menace | SpellDescription$ When you do, it gets +1/+1 and gains menace until end of turn.\nOracle:You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Emberhorn Minotaur", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)", "power": "4", "toughness": "3"}
### Response: Name:Emberhorn Minotaur\nManaCost:3 R\nTypes:Creature Minotaur Warrior\nPT:4/3\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ TrigPump | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | KW$ Menace | SpellDescription$ When you do, it gets +1/+1 and gains menace until end of turn.\nOracle:You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
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Create the Forge script for this magic card
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{"name": "Shivan Phoenix", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying\nWhen Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.", "power": "3", "toughness": "4"}
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Name:Shivan Phoenix\nManaCost:4 R R\nTypes:Creature Phoenix\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Flying\nWhen Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shivan Phoenix", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying\nWhen Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.", "power": "3", "toughness": "4"}
### Response: Name:Shivan Phoenix\nManaCost:4 R R\nTypes:Creature Phoenix\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Flying\nWhen Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Oran-Rief Ooze", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.", "power": "2", "toughness": "2"}
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Name:Oran-Rief Ooze\nManaCost:2 G\nTypes:Creature Ooze\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.attacking+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oran-Rief Ooze", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.", "power": "2", "toughness": "2"}
### Response: Name:Oran-Rief Ooze\nManaCost:2 G\nTypes:Creature Ooze\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.attacking+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
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Create the Forge script for this magic card
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{"name": "Port Inspector", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human", "oracle_text": "Whenever Port Inspector becomes blocked, you may look at defending player's hand.", "power": "1", "toughness": "2"}
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Name:Port Inspector\nManaCost:1 U\nTypes:Creature Human\nPT:1/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ Whenever CARDNAME becomes blocked, you may look at defending player's hand.\nSVar:TrigPeek:DB$ RevealHand | Defined$ TriggeredDefendingPlayer | Look$ True\nOracle:Whenever Port Inspector becomes blocked, you may look at defending player's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Port Inspector", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human", "oracle_text": "Whenever Port Inspector becomes blocked, you may look at defending player's hand.", "power": "1", "toughness": "2"}
### Response: Name:Port Inspector\nManaCost:1 U\nTypes:Creature Human\nPT:1/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ Whenever CARDNAME becomes blocked, you may look at defending player's hand.\nSVar:TrigPeek:DB$ RevealHand | Defined$ TriggeredDefendingPlayer | Look$ True\nOracle:Whenever Port Inspector becomes blocked, you may look at defending player's hand.
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Create the Forge script for this magic card
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{"name": "Haunting Voyage", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.\nForetell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
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Name:Haunting Voyage\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerGraveyard | SubAbility$ DBBranch | SpellDescription$ Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ ReturnAll | FalseSubAbility$ ReturnUpToTwo | StackDescription$ None\nSVar:ReturnUpToTwo:DB$ ChangeZone | ChangeType$ Creature.ChosenType+YouOwn | Origin$ Graveyard | Destination$ Battlefield | ChangeNum$ 2 | Hidden$ True\nSVar:ReturnAll:DB$ ChangeZoneAll | ChangeType$ Creature.ChosenType+YouOwn | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:Count$Foretold.1.0\nK:Foretell:5 B B\nOracle:Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.\nForetell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haunting Voyage", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.\nForetell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
### Response: Name:Haunting Voyage\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerGraveyard | SubAbility$ DBBranch | SpellDescription$ Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ ReturnAll | FalseSubAbility$ ReturnUpToTwo | StackDescription$ None\nSVar:ReturnUpToTwo:DB$ ChangeZone | ChangeType$ Creature.ChosenType+YouOwn | Origin$ Graveyard | Destination$ Battlefield | ChangeNum$ 2 | Hidden$ True\nSVar:ReturnAll:DB$ ChangeZoneAll | ChangeType$ Creature.ChosenType+YouOwn | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:Count$Foretold.1.0\nK:Foretell:5 B B\nOracle:Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.\nForetell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Create the Forge script for this magic card
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{"name": "Razaketh, the Foulblooded", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, trample\nPay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.", "power": "8", "toughness": "8"}
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Name:Razaketh, the Foulblooded\nManaCost:5 B B B\nTypes:Legendary Creature Demon\nPT:8/8\nK:Flying\nK:Trample\nA:AB$ ChangeZone | Cost$ PayLife<2> Sac<1/Creature.Other/another creature> | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nOracle:Flying, trample\nPay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Razaketh, the Foulblooded", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, trample\nPay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.", "power": "8", "toughness": "8"}
### Response: Name:Razaketh, the Foulblooded\nManaCost:5 B B B\nTypes:Legendary Creature Demon\nPT:8/8\nK:Flying\nK:Trample\nA:AB$ ChangeZone | Cost$ PayLife<2> Sac<1/Creature.Other/another creature> | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nOracle:Flying, trample\nPay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Great Hall of the Citadel", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells."}
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Name:Great Hall of the Citadel\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Legendary | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast legendary spells.\nDeckHints:Type$Legendary\nOracle:{T}: Add {C}.\n{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Great Hall of the Citadel", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells."}
### Response: Name:Great Hall of the Citadel\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Legendary | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast legendary spells.\nDeckHints:Type$Legendary\nOracle:{T}: Add {C}.\n{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
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Create the Forge script for this magic card
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{"name": "Forgotten Sentinel", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Forgotten Sentinel enters the battlefield tapped.", "power": "4", "toughness": "3"}
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Name:Forgotten Sentinel\nManaCost:4\nTypes:Artifact Creature Golem\nPT:4/3\nK:CARDNAME enters the battlefield tapped.\nOracle:Forgotten Sentinel enters the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forgotten Sentinel", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Forgotten Sentinel enters the battlefield tapped.", "power": "4", "toughness": "3"}
### Response: Name:Forgotten Sentinel\nManaCost:4\nTypes:Artifact Creature Golem\nPT:4/3\nK:CARDNAME enters the battlefield tapped.\nOracle:Forgotten Sentinel enters the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Spire Winder", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Snake", "oracle_text": "Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nSpire Winder gets +1/+1 as long as you have the city's blessing.", "power": "2", "toughness": "3"}
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Name:Spire Winder\nManaCost:3 U\nTypes:Creature Snake\nPT:2/3\nK:Flying\nK:Ascend\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | Condition$ Blessing | Description$ CARDNAME gets +1/+1 as long as you have the city's blessing.\nOracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nSpire Winder gets +1/+1 as long as you have the city's blessing.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spire Winder", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Snake", "oracle_text": "Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nSpire Winder gets +1/+1 as long as you have the city's blessing.", "power": "2", "toughness": "3"}
### Response: Name:Spire Winder\nManaCost:3 U\nTypes:Creature Snake\nPT:2/3\nK:Flying\nK:Ascend\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | Condition$ Blessing | Description$ CARDNAME gets +1/+1 as long as you have the city's blessing.\nOracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nSpire Winder gets +1/+1 as long as you have the city's blessing.
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Create the Forge script for this magic card
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{"name": "A-Psionic Snoop", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flash\nWhen Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)", "power": "0", "toughness": "4"}
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Name:A-Psionic Snoop\nManaCost:2 U\nTypes:Creature Human Rogue\nPT:0/4\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConnive | TriggerDescription$ When CARDNAME enters the battlefield, it connives.\nSVar:TrigConnive:DB$ Connive\nDeckHas:Ability$Discard|Counters\nOracle:Flash\nWhen Psionic Snoop enters the battlefield, it connives.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Psionic Snoop", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flash\nWhen Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)", "power": "0", "toughness": "4"}
### Response: Name:A-Psionic Snoop\nManaCost:2 U\nTypes:Creature Human Rogue\nPT:0/4\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConnive | TriggerDescription$ When CARDNAME enters the battlefield, it connives.\nSVar:TrigConnive:DB$ Connive\nDeckHas:Ability$Discard|Counters\nOracle:Flash\nWhen Psionic Snoop enters the battlefield, it connives.
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Create the Forge script for this magic card
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{"name": "Spider Food", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
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Name:Spider Food\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Artifact,Enchantment,Creature.withFlying | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target artifact, enchantment, or creature with flying. | SubAbility$ DBFood | SpellDescription$ Destroy up to one target artifact, enchantment, or creature with flying.\nSVar:DBFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | SpellDescription$ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nDeckHas:Ability$Sacrifice|LifeGain & Type$Food|Artifact\nOracle:Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spider Food", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
### Response: Name:Spider Food\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Artifact,Enchantment,Creature.withFlying | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target artifact, enchantment, or creature with flying. | SubAbility$ DBFood | SpellDescription$ Destroy up to one target artifact, enchantment, or creature with flying.\nSVar:DBFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | SpellDescription$ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nDeckHas:Ability$Sacrifice|LifeGain & Type$Food|Artifact\nOracle:Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Create the Forge script for this magic card
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{"name": "Capashen Templar", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W}: Capashen Templar gets +0/+1 until end of turn.", "power": "2", "toughness": "2"}
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Name:Capashen Templar\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/2\nA:AB$ Pump | Cost$ W | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:{W}: Capashen Templar gets +0/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Capashen Templar", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W}: Capashen Templar gets +0/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Capashen Templar\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/2\nA:AB$ Pump | Cost$ W | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:{W}: Capashen Templar gets +0/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Vizkopa Vampire", "mana_cost": "{2}{W/B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Lifelink", "power": "3", "toughness": "1"}
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Name:Vizkopa Vampire\nManaCost:2 WB\nTypes:Creature Vampire\nPT:3/1\nK:Lifelink\nOracle:Lifelink
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vizkopa Vampire", "mana_cost": "{2}{W/B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Lifelink", "power": "3", "toughness": "1"}
### Response: Name:Vizkopa Vampire\nManaCost:2 WB\nTypes:Creature Vampire\nPT:3/1\nK:Lifelink\nOracle:Lifelink
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Create the Forge script for this magic card
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{"name": "Selesnya Evangel", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.", "power": "1", "toughness": "2"}
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Name:Selesnya Evangel\nManaCost:G W\nTypes:Creature Elf Shaman\nPT:1/2\nA:AB$ Token | Cost$ 1 T tapXType<1/Creature> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nDeckHas:Ability$Token\nOracle:{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Selesnya Evangel", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.", "power": "1", "toughness": "2"}
### Response: Name:Selesnya Evangel\nManaCost:G W\nTypes:Creature Elf Shaman\nPT:1/2\nA:AB$ Token | Cost$ 1 T tapXType<1/Creature> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nDeckHas:Ability$Token\nOracle:{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
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Create the Forge script for this magic card
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{"name": "Fountain Watch", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)", "power": "2", "toughness": "4"}
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Name:Fountain Watch\nManaCost:3 W W\nTypes:Creature Human Cleric\nPT:2/4\nS:Mode$ Continuous | Affected$ Artifact.YouCtrl,Enchantment.YouCtrl | AddKeyword$ Shroud | Description$ Artifacts and enchantments you control have shroud.\nOracle:Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fountain Watch", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)", "power": "2", "toughness": "4"}
### Response: Name:Fountain Watch\nManaCost:3 W W\nTypes:Creature Human Cleric\nPT:2/4\nS:Mode$ Continuous | Affected$ Artifact.YouCtrl,Enchantment.YouCtrl | AddKeyword$ Shroud | Description$ Artifacts and enchantments you control have shroud.\nOracle:Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)
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Create the Forge script for this magic card
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{"name": "Cloud Sprite", "mana_cost": "", "type_line": "Token Creature \u2014 Faerie", "oracle_text": "Flying\nCloud Sprite can block only creatures with flying.", "power": "1", "toughness": "1"}
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Name:Cloud Sprite\nManaCost:U\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nCloud Sprite can block only creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cloud Sprite", "mana_cost": "", "type_line": "Token Creature \u2014 Faerie", "oracle_text": "Flying\nCloud Sprite can block only creatures with flying.", "power": "1", "toughness": "1"}
### Response: Name:Cloud Sprite\nManaCost:U\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nCloud Sprite can block only creatures with flying.
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Create the Forge script for this magic card
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{"name": "Cosmic Hunger", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle."}
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Name:Cosmic Hunger\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ DealDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.\nSVar:DealDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker,Battle | TgtPrompt$ Select another target creature, planeswalker, or battle | TargetUnique$ True | AILogic$ PowerDmg | NumDmg$ ParentTargeted$CardPower | DamageSource$ ParentTarget\nOracle:Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cosmic Hunger", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle."}
### Response: Name:Cosmic Hunger\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ DealDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.\nSVar:DealDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker,Battle | TgtPrompt$ Select another target creature, planeswalker, or battle | TargetUnique$ True | AILogic$ PowerDmg | NumDmg$ ParentTargeted$CardPower | DamageSource$ ParentTarget\nOracle:Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.
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Create the Forge script for this magic card
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{"name": "Muddle the Mixture", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Counter target instant or sorcery spell.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)"}
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Name:Muddle the Mixture\nManaCost:U U\nTypes:Instant\nA:SP$ Counter | Cost$ U U | TargetType$ Spell | TgtPrompt$ Select target Instant or Sorcery spell | ValidTgts$ Instant,Sorcery | SpellDescription$ Counter target instant or sorcery spell.\nK:Transmute:1 U U\nOracle:Counter target instant or sorcery spell.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Muddle the Mixture", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Counter target instant or sorcery spell.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)"}
### Response: Name:Muddle the Mixture\nManaCost:U U\nTypes:Instant\nA:SP$ Counter | Cost$ U U | TargetType$ Spell | TgtPrompt$ Select target Instant or Sorcery spell | ValidTgts$ Instant,Sorcery | SpellDescription$ Counter target instant or sorcery spell.\nK:Transmute:1 U U\nOracle:Counter target instant or sorcery spell.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Cursed Ronin", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{B}: Cursed Ronin gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
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Name:Cursed Ronin\nManaCost:3 B\nTypes:Creature Human Samurai\nPT:1/1\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nK:Bushido:1\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{B}: Cursed Ronin gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cursed Ronin", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{B}: Cursed Ronin gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Cursed Ronin\nManaCost:3 B\nTypes:Creature Human Samurai\nPT:1/1\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nK:Bushido:1\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{B}: Cursed Ronin gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Drought", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.\nSpells cost an additional \"Sacrifice a Swamp\" to cast for each black mana symbol in their mana costs.\nActivated abilities cost an additional \"Sacrifice a Swamp\" to activate for each black mana symbol in their activation costs."}
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Name:Drought\nManaCost:2 W W\nTypes:Enchantment\nK:UpkeepCost:W W\nS:Mode$ RaiseCost | Type$ Spell | ForEachShard$ Black | Cost$ Sac<1/Swamp> | EffectZone$ All | Description$ Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.\nS:Mode$ RaiseCost | Type$ Ability | ForEachShard$ Black | Cost$ Sac<1/Swamp> | EffectZone$ All | Description$ Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.\nOracle:At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.\nSpells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.\nActivated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drought", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.\nSpells cost an additional \"Sacrifice a Swamp\" to cast for each black mana symbol in their mana costs.\nActivated abilities cost an additional \"Sacrifice a Swamp\" to activate for each black mana symbol in their activation costs."}
### Response: Name:Drought\nManaCost:2 W W\nTypes:Enchantment\nK:UpkeepCost:W W\nS:Mode$ RaiseCost | Type$ Spell | ForEachShard$ Black | Cost$ Sac<1/Swamp> | EffectZone$ All | Description$ Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.\nS:Mode$ RaiseCost | Type$ Ability | ForEachShard$ Black | Cost$ Sac<1/Swamp> | EffectZone$ All | Description$ Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.\nOracle:At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.\nSpells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.\nActivated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
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Create the Forge script for this magic card
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{"name": "Web", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)"}
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Name:Web\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 2 | AddKeyword$ Reach | Description$ Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)\nDeckHas:Keyword$Reach\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Web", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)"}
### Response: Name:Web\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 2 | AddKeyword$ Reach | Description$ Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)\nDeckHas:Keyword$Reach\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Crookshank Kobolds", "mana_cost": "{0}", "type_line": "Creature \u2014 Kobold", "oracle_text": "", "power": "0", "toughness": "1"}
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Name:Crookshank Kobolds\nManaCost:0\nColors:red\nTypes:Creature Kobold\nPT:0/1\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crookshank Kobolds", "mana_cost": "{0}", "type_line": "Creature \u2014 Kobold", "oracle_text": "", "power": "0", "toughness": "1"}
### Response: Name:Crookshank Kobolds\nManaCost:0\nColors:red\nTypes:Creature Kobold\nPT:0/1\nOracle:
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Create the Forge script for this magic card
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{"name": "Inspired Idea", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Cleave {3}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nDraw three cards. [Your maximum hand size is reduced by three for the rest of the game.]"}
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Name:Inspired Idea\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 3 | SubAbility$ DBEffect | SpellDescription$ Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]\nSVar:DBEffect:DB$ Effect | StaticAbilities$ ReduceHand | Duration$ Permanent\nSVar:ReduceHand:Mode$ Continuous | Affected$ You | RaiseMaxHandSize$ -3 | Description$ Your maximum hand size is reduced by three for the rest of the game.\nA:SP$ Draw | Cost$ 3 U U | NumCards$ 3 | PrecostDesc$ Cleave | CostDesc$ {3}{U}{U} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nOracle:Cleave {3}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nDraw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inspired Idea", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Cleave {3}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nDraw three cards. [Your maximum hand size is reduced by three for the rest of the game.]"}
### Response: Name:Inspired Idea\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 3 | SubAbility$ DBEffect | SpellDescription$ Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]\nSVar:DBEffect:DB$ Effect | StaticAbilities$ ReduceHand | Duration$ Permanent\nSVar:ReduceHand:Mode$ Continuous | Affected$ You | RaiseMaxHandSize$ -3 | Description$ Your maximum hand size is reduced by three for the rest of the game.\nA:SP$ Draw | Cost$ 3 U U | NumCards$ 3 | PrecostDesc$ Cleave | CostDesc$ {3}{U}{U} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nOracle:Cleave {3}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nDraw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
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Create the Forge script for this magic card
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{"name": "Guardian Idol", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Guardian Idol enters the battlefield tapped.\n{T}: Add {C}.\n{2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn."}
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Name:Guardian Idol\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Artifact,Creature,Golem | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes a 2/2 Golem artifact creature until end of turn.\nOracle:Guardian Idol enters the battlefield tapped.\n{T}: Add {C}.\n{2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guardian Idol", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Guardian Idol enters the battlefield tapped.\n{T}: Add {C}.\n{2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn."}
### Response: Name:Guardian Idol\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Artifact,Creature,Golem | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes a 2/2 Golem artifact creature until end of turn.\nOracle:Guardian Idol enters the battlefield tapped.\n{T}: Add {C}.\n{2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.
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Create the Forge script for this magic card
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{"name": "Ojer Taq, Deepest Foundation"}
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Name:Ojer Taq, Deepest Foundation\nManaCost:4 W W\nTypes:Legendary Creature God\nPT:6/6\nK:Vigilance\nR:Event$ CreateToken | ActiveZones$ Battlefield | ValidToken$ Creature.YouCtrl | ReplaceWith$ TripleToken | Description$ If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.\nSVar:TripleToken:DB$ ReplaceToken | Type$ Amount | Amount$ Thrice | ValidCard$ Creature.YouCtrl\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTransform | TriggerDescription$ When NICKNAME dies, return it to the battlefield tapped and transformed under its owner's control.\nSVar:TrigTransform:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True | Tapped$ True\nDeckNeeds:Ability$Token\nAlternateMode:DoubleFaced\nOracle:Vigilance\nIf one or more creature tokens would be created under your control, three times that many of those tokens are created instead.\nWhen Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.\n\nALTERNATE\n\nName:Temple of Civilization\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ SetState | Cost$ 2 W T | CheckSVar$ X | SVarCompare$ GE3 | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only if you attacked with three or more creatures this turn and only as a sorcery.\nSVar:X:Count$AttackersDeclared\nOracle:(Transforms from Ojer Taq, Deepest Foundation.)\n{T}: Add {W}.\n{2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ojer Taq, Deepest Foundation"}
### Response: Name:Ojer Taq, Deepest Foundation\nManaCost:4 W W\nTypes:Legendary Creature God\nPT:6/6\nK:Vigilance\nR:Event$ CreateToken | ActiveZones$ Battlefield | ValidToken$ Creature.YouCtrl | ReplaceWith$ TripleToken | Description$ If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.\nSVar:TripleToken:DB$ ReplaceToken | Type$ Amount | Amount$ Thrice | ValidCard$ Creature.YouCtrl\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTransform | TriggerDescription$ When NICKNAME dies, return it to the battlefield tapped and transformed under its owner's control.\nSVar:TrigTransform:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True | Tapped$ True\nDeckNeeds:Ability$Token\nAlternateMode:DoubleFaced\nOracle:Vigilance\nIf one or more creature tokens would be created under your control, three times that many of those tokens are created instead.\nWhen Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.\n\nALTERNATE\n\nName:Temple of Civilization\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ SetState | Cost$ 2 W T | CheckSVar$ X | SVarCompare$ GE3 | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only if you attacked with three or more creatures this turn and only as a sorcery.\nSVar:X:Count$AttackersDeclared\nOracle:(Transforms from Ojer Taq, Deepest Foundation.)\n{T}: Add {W}.\n{2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Ulasht, the Hate Seed", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Hellion Hydra", "oracle_text": "Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.\n{1}, Remove a +1/+1 counter from Ulasht: Choose one \u2014\n\u2022 Ulasht deals 1 damage to target creature.\n\u2022 Create a 1/1 green Saproling creature token.", "power": "0", "toughness": "0"}
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Name:Ulasht, the Hate Seed\nManaCost:2 R G\nTypes:Legendary Creature Hellion Hydra\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.\nA:AB$ DealDamage | Cost$ 1 SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ Ulasht deals 1 damage to target creature.\nA:AB$ Token | Cost$ 1 SubCounter<1/P1P1> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nSVar:X:Count$Valid Creature.YouCtrl+Red+Other/Plus.B\nSVar:B:Count$Valid Creature.YouCtrl+Green+Other\nSVar:NeedsToPlay:X GE3\nDeckHas:Ability$Counters|Token\nOracle:Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.\n{1}, Remove a +1/+1 counter from Ulasht: Choose one —\n• Ulasht deals 1 damage to target creature.\n• Create a 1/1 green Saproling creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ulasht, the Hate Seed", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Hellion Hydra", "oracle_text": "Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.\n{1}, Remove a +1/+1 counter from Ulasht: Choose one \u2014\n\u2022 Ulasht deals 1 damage to target creature.\n\u2022 Create a 1/1 green Saproling creature token.", "power": "0", "toughness": "0"}
### Response: Name:Ulasht, the Hate Seed\nManaCost:2 R G\nTypes:Legendary Creature Hellion Hydra\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.\nA:AB$ DealDamage | Cost$ 1 SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ Ulasht deals 1 damage to target creature.\nA:AB$ Token | Cost$ 1 SubCounter<1/P1P1> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nSVar:X:Count$Valid Creature.YouCtrl+Red+Other/Plus.B\nSVar:B:Count$Valid Creature.YouCtrl+Green+Other\nSVar:NeedsToPlay:X GE3\nDeckHas:Ability$Counters|Token\nOracle:Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.\n{1}, Remove a +1/+1 counter from Ulasht: Choose one —\n• Ulasht deals 1 damage to target creature.\n• Create a 1/1 green Saproling creature token.
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Create the Forge script for this magic card
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{"name": "Rhystic Circle", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage."}
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Name:Rhystic Circle\nManaCost:2 W W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | UnlessCost$ 1 | UnlessPayer$ Player | SpellDescription$ Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rhystic Circle", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage."}
### Response: Name:Rhystic Circle\nManaCost:2 W W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | UnlessCost$ 1 | UnlessPayer$ Player | SpellDescription$ Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
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Create the Forge script for this magic card
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{"name": "Hungry Mist", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.", "power": "6", "toughness": "2"}
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Name:Hungry Mist\nManaCost:2 G G\nTypes:Creature Elemental\nPT:6/2\nK:UpkeepCost:G G\nOracle:At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hungry Mist", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.", "power": "6", "toughness": "2"}
### Response: Name:Hungry Mist\nManaCost:2 G G\nTypes:Creature Elemental\nPT:6/2\nK:UpkeepCost:G G\nOracle:At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
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Create the Forge script for this magic card
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{"name": "Rotwidow Pack", "mana_cost": "{2}{B}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach\n{3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.", "power": "2", "toughness": "4"}
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Name:Rotwidow Pack\nManaCost:2 B G\nTypes:Creature Spider\nPT:2/4\nK:Reach\nA:AB$ Token | Cost$ 3 B G ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ g_1_2_spider_reach | TokenOwner$ You | SubAbility$ DBLoseLife | SpellDescription$ Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X\nSVar:X:Count$Valid Spider.YouCtrl\nDeckHas:Ability$Token\nSVar:AIPreference:ExileFromGraveCost$Creature+YouOwn+inZoneGraveyard\nOracle:Reach\n{3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rotwidow Pack", "mana_cost": "{2}{B}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach\n{3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.", "power": "2", "toughness": "4"}
### Response: Name:Rotwidow Pack\nManaCost:2 B G\nTypes:Creature Spider\nPT:2/4\nK:Reach\nA:AB$ Token | Cost$ 3 B G ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ g_1_2_spider_reach | TokenOwner$ You | SubAbility$ DBLoseLife | SpellDescription$ Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X\nSVar:X:Count$Valid Spider.YouCtrl\nDeckHas:Ability$Token\nSVar:AIPreference:ExileFromGraveCost$Creature+YouOwn+inZoneGraveyard\nOracle:Reach\n{3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.
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Create the Forge script for this magic card
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{"name": "Murasa Rootgrazer", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Vigilance\n{T}: You may put a basic land card from your hand onto the battlefield.\n{T}: Return target basic land you control to its owner's hand.", "power": "2", "toughness": "3"}
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Name:Murasa Rootgrazer\nManaCost:G W\nTypes:Creature Beast\nPT:2/3\nK:Vigilance\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a basic land card from your hand onto the battlefield.\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Land.Basic+YouCtrl | TgtPrompt$ Select target basic land you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target basic land you control to its owner's hand.\nOracle:Vigilance\n{T}: You may put a basic land card from your hand onto the battlefield.\n{T}: Return target basic land you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Murasa Rootgrazer", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Vigilance\n{T}: You may put a basic land card from your hand onto the battlefield.\n{T}: Return target basic land you control to its owner's hand.", "power": "2", "toughness": "3"}
### Response: Name:Murasa Rootgrazer\nManaCost:G W\nTypes:Creature Beast\nPT:2/3\nK:Vigilance\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a basic land card from your hand onto the battlefield.\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Land.Basic+YouCtrl | TgtPrompt$ Select target basic land you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target basic land you control to its owner's hand.\nOracle:Vigilance\n{T}: You may put a basic land card from your hand onto the battlefield.\n{T}: Return target basic land you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Mishra's Helix", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Tap X target lands."}
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Name:Mishra's Helix\nManaCost:5\nTypes:Artifact\nA:AB$ Tap | Cost$ X T | TargetMin$ X | TargetMax$ X | ValidTgts$ Land | TgtPrompt$ Select X target lands | SpellDescription$ Tap X target lands.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}, {T}: Tap X target lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mishra's Helix", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Tap X target lands."}
### Response: Name:Mishra's Helix\nManaCost:5\nTypes:Artifact\nA:AB$ Tap | Cost$ X T | TargetMin$ X | TargetMax$ X | ValidTgts$ Land | TgtPrompt$ Select X target lands | SpellDescription$ Tap X target lands.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}, {T}: Tap X target lands.
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Create the Forge script for this magic card
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{"name": "Chimeric Idol", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn."}
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Name:Chimeric Idol\nManaCost:3\nTypes:Artifact\nA:AB$ TapAll | Cost$ 0 | ValidCards$ Land.YouCtrl | SubAbility$ DBAnimate | SpellDescription$ Tap all lands you control. CARDNAME becomes a 3/3 Turtle artifact creature until end of turn.\nSVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Artifact,Turtle | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chimeric Idol", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn."}
### Response: Name:Chimeric Idol\nManaCost:3\nTypes:Artifact\nA:AB$ TapAll | Cost$ 0 | ValidCards$ Land.YouCtrl | SubAbility$ DBAnimate | SpellDescription$ Tap all lands you control. CARDNAME becomes a 3/3 Turtle artifact creature until end of turn.\nSVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Artifact,Turtle | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
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Create the Forge script for this magic card
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{"name": "Empyrial Storm", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nCreate a 4/4 white Angel creature token with flying."}
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Name:Empyrial Storm\nManaCost:4 W W\nTypes:Sorcery\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$TotalCommanderCastFromCommandZone\nA:SP$ Token | Cost$ 4 W W | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying | TokenOwner$ You | SpellDescription$ Create a 4/4 white Angel creature token with flying.\nDeckHas:Ability$Token\nOracle:When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nCreate a 4/4 white Angel creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Empyrial Storm", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nCreate a 4/4 white Angel creature token with flying."}
### Response: Name:Empyrial Storm\nManaCost:4 W W\nTypes:Sorcery\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$TotalCommanderCastFromCommandZone\nA:SP$ Token | Cost$ 4 W W | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying | TokenOwner$ You | SpellDescription$ Create a 4/4 white Angel creature token with flying.\nDeckHas:Ability$Token\nOracle:When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nCreate a 4/4 white Angel creature token with flying.
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Create the Forge script for this magic card
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{"name": "Bloodline Keeper"}
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Name:Bloodline Keeper\nManaCost:2 B B\nTypes:Creature Vampire\nPT:3/3\nK:Flying\nA:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ b_2_2_vampire_flying | SpellDescription$ Create a 2/2 black Vampire creature token with flying.\nA:AB$ SetState | Cost$ B | Defined$ Self | IsPresent$ Card.Vampire+YouCtrl | PresentCompare$ GE5 | Mode$ Transform | SpellDescription$ Transform CARDNAME. Activate only if you control five or more Vampires.\nAlternateMode:DoubleFaced\nOracle:Flying\n{T}: Create a 2/2 black Vampire creature token with flying.\n{B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.\n\nALTERNATE\n\nName:Lord of Lineage\nManaCost:no cost\nColors:black\nTypes:Creature Vampire\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Vampire+Other+YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ Other Vampire creatures you control get +2/+2.\nA:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ b_2_2_vampire_flying | SpellDescription$ Create a 2/2 black Vampire creature token with flying.\nOracle:Flying\nOther Vampire creatures you control get +2/+2.\n{T}: Create a 2/2 black Vampire creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bloodline Keeper"}
### Response: Name:Bloodline Keeper\nManaCost:2 B B\nTypes:Creature Vampire\nPT:3/3\nK:Flying\nA:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ b_2_2_vampire_flying | SpellDescription$ Create a 2/2 black Vampire creature token with flying.\nA:AB$ SetState | Cost$ B | Defined$ Self | IsPresent$ Card.Vampire+YouCtrl | PresentCompare$ GE5 | Mode$ Transform | SpellDescription$ Transform CARDNAME. Activate only if you control five or more Vampires.\nAlternateMode:DoubleFaced\nOracle:Flying\n{T}: Create a 2/2 black Vampire creature token with flying.\n{B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.\n\nALTERNATE\n\nName:Lord of Lineage\nManaCost:no cost\nColors:black\nTypes:Creature Vampire\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Vampire+Other+YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ Other Vampire creatures you control get +2/+2.\nA:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ b_2_2_vampire_flying | SpellDescription$ Create a 2/2 black Vampire creature token with flying.\nOracle:Flying\nOther Vampire creatures you control get +2/+2.\n{T}: Create a 2/2 black Vampire creature token with flying.
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Create the Forge script for this magic card
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{"name": "Niv-Mizzet, Supreme", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Avatar", "oracle_text": "Flying, hexproof from monocolored\nEach instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)", "power": "5", "toughness": "5"}
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Name:Niv-Mizzet, Supreme\nManaCost:W U B R G\nTypes:Legendary Creature Dragon Avatar\nPT:5/5\nK:Flying\nK:Hexproof:Card.MonoColor:monocolored\n# TODO the AffectedZone Stack is needed for now but should be handled by the engine instead\nS:Mode$ Continuous | Affected$ Instant.YouCtrl+numColorsEQ2,Sorcery.YouCtrl+numColorsEQ2 | AffectedZone$ Graveyard,Stack | AddKeyword$ Jump-start | Description$ Each instant and sorcery card in your graveyard that's exactly two colors has jump-start.\nDeckHints:Type$Instant|Sorcery & Ability$Mill|Graveyard\nDeckHas:Ability$Graveyard|Discard\nOracle:Flying, hexproof from monocolored\nEach instant and sorcery card in your graveyard that's exactly two colors has jump-start.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Niv-Mizzet, Supreme", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Avatar", "oracle_text": "Flying, hexproof from monocolored\nEach instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)", "power": "5", "toughness": "5"}
### Response: Name:Niv-Mizzet, Supreme\nManaCost:W U B R G\nTypes:Legendary Creature Dragon Avatar\nPT:5/5\nK:Flying\nK:Hexproof:Card.MonoColor:monocolored\n# TODO the AffectedZone Stack is needed for now but should be handled by the engine instead\nS:Mode$ Continuous | Affected$ Instant.YouCtrl+numColorsEQ2,Sorcery.YouCtrl+numColorsEQ2 | AffectedZone$ Graveyard,Stack | AddKeyword$ Jump-start | Description$ Each instant and sorcery card in your graveyard that's exactly two colors has jump-start.\nDeckHints:Type$Instant|Sorcery & Ability$Mill|Graveyard\nDeckHas:Ability$Graveyard|Discard\nOracle:Flying, hexproof from monocolored\nEach instant and sorcery card in your graveyard that's exactly two colors has jump-start.
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Create the Forge script for this magic card
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{"name": "Crop Sigil", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may mill a card.\nDelirium \u2014 {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard."}
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Name:Crop Sigil\nManaCost:G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may mill a card.\nSVar:TrigMill:DB$ Mill | NumCards$ 1 | Defined$ You | Optional$ True\nA:AB$ ChangeZone | Cost$ 2 G Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouOwn | SubAbility$ DBReturn | Activation$ Delirium | PrecostDesc$ Delirium — | SpellDescription$ Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Land.YouOwn | TgtPrompt$ Select target land card in your graveyard\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:At the beginning of your upkeep, you may mill a card.\nDelirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crop Sigil", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may mill a card.\nDelirium \u2014 {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard."}
### Response: Name:Crop Sigil\nManaCost:G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may mill a card.\nSVar:TrigMill:DB$ Mill | NumCards$ 1 | Defined$ You | Optional$ True\nA:AB$ ChangeZone | Cost$ 2 G Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouOwn | SubAbility$ DBReturn | Activation$ Delirium | PrecostDesc$ Delirium — | SpellDescription$ Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Land.YouOwn | TgtPrompt$ Select target land card in your graveyard\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:At the beginning of your upkeep, you may mill a card.\nDelirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "Face of Fear", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "{2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "3", "toughness": "4"}
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Name:Face of Fear\nManaCost:5 B\nTypes:Creature Horror\nPT:3/4\nA:AB$ Pump | Cost$ 2 B Discard<1/Card> | Defined$ Self | KW$ Fear | SpellDescription$ CARDNAME gains fear until end of turn.\nSVar:AIPreference:DiscardCost$Card.cmcLE3\nAI:RemoveDeck:Random\nOracle:{2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Face of Fear", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "{2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "3", "toughness": "4"}
### Response: Name:Face of Fear\nManaCost:5 B\nTypes:Creature Horror\nPT:3/4\nA:AB$ Pump | Cost$ 2 B Discard<1/Card> | Defined$ Self | KW$ Fear | SpellDescription$ CARDNAME gains fear until end of turn.\nSVar:AIPreference:DiscardCost$Card.cmcLE3\nAI:RemoveDeck:Random\nOracle:{2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Create the Forge script for this magic card
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{"name": "Moat Piranhas", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Defender (This creature can't attack.)", "power": "3", "toughness": "3"}
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Name:Moat Piranhas\nManaCost:1 U\nTypes:Creature Fish\nPT:3/3\nK:Defender\nOracle:Defender (This creature can't attack.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moat Piranhas", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Defender (This creature can't attack.)", "power": "3", "toughness": "3"}
### Response: Name:Moat Piranhas\nManaCost:1 U\nTypes:Creature Fish\nPT:3/3\nK:Defender\nOracle:Defender (This creature can't attack.)
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Create the Forge script for this magic card
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{"name": "Kinsbaile Cavalier", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Kithkin Knight", "oracle_text": "Knight creatures you control have double strike.", "power": "2", "toughness": "2"}
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Name:Kinsbaile Cavalier\nManaCost:3 W\nTypes:Creature Kithkin Knight\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Knight+YouCtrl | AddKeyword$ Double Strike | Description$ Knight creatures you control have double strike.\nSVar:PlayMain1:TRUE\nOracle:Knight creatures you control have double strike.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kinsbaile Cavalier", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Kithkin Knight", "oracle_text": "Knight creatures you control have double strike.", "power": "2", "toughness": "2"}
### Response: Name:Kinsbaile Cavalier\nManaCost:3 W\nTypes:Creature Kithkin Knight\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Knight+YouCtrl | AddKeyword$ Double Strike | Description$ Knight creatures you control have double strike.\nSVar:PlayMain1:TRUE\nOracle:Knight creatures you control have double strike.
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Create the Forge script for this magic card
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{"name": "Ankh of Mishra", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller."}
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Name:Ankh of Mishra\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a land enters the battlefield, CARDNAME deals 2 damage to that land's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ankh of Mishra", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller."}
### Response: Name:Ankh of Mishra\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a land enters the battlefield, CARDNAME deals 2 damage to that land's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
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Create the Forge script for this magic card
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{"name": "Amulet of Unmaking", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery."}
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Name:Amulet of Unmaking\nManaCost:5\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 5 T Exile<1/CARDNAME> | ValidTgts$ Artifact,Creature,Land | SorcerySpeed$ True | TgtPrompt$ Select target artifact, creature, or land | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact, creature, or land. Activate only as a sorcery.\nOracle:{5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Amulet of Unmaking", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery."}
### Response: Name:Amulet of Unmaking\nManaCost:5\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 5 T Exile<1/CARDNAME> | ValidTgts$ Artifact,Creature,Land | SorcerySpeed$ True | TgtPrompt$ Select target artifact, creature, or land | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact, creature, or land. Activate only as a sorcery.\nOracle:{5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Moroii", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nAt the beginning of your upkeep, you lose 1 life.", "power": "4", "toughness": "4"}
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Name:Moroii\nManaCost:2 U B\nTypes:Creature Vampire\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:Flying\nAt the beginning of your upkeep, you lose 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moroii", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nAt the beginning of your upkeep, you lose 1 life.", "power": "4", "toughness": "4"}
### Response: Name:Moroii\nManaCost:2 U B\nTypes:Creature Vampire\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:Flying\nAt the beginning of your upkeep, you lose 1 life.
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Create the Forge script for this magic card
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{"name": "Cavern Stomper", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)\n{3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.", "power": "7", "toughness": "7"}
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Name:Cavern Stomper\nManaCost:4 G G\nTypes:Creature Dinosaur\nPT:7/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nA:AB$ Effect | Cost$ 3 G | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked by creatures with power 2 or less this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | ValidBlocker$ Creature.powerLE2 | Description$ EFFECTSOURCE can't be blocked by creatures with power 2 or less this turn.\nOracle:When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)\n{3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cavern Stomper", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)\n{3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.", "power": "7", "toughness": "7"}
### Response: Name:Cavern Stomper\nManaCost:4 G G\nTypes:Creature Dinosaur\nPT:7/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nA:AB$ Effect | Cost$ 3 G | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked by creatures with power 2 or less this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | ValidBlocker$ Creature.powerLE2 | Description$ EFFECTSOURCE can't be blocked by creatures with power 2 or less this turn.\nOracle:When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)\n{3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.
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Create the Forge script for this magic card
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{"name": "Miming Slime", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Create an X/X green Ooze creature token, where X is the greatest power among creatures you control."}
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Name:Miming Slime\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_x_x_ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nSVar:NeedsToPlay:Creature.YouCtrl\nDeckHas:Ability$Token\nOracle:Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Miming Slime", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Create an X/X green Ooze creature token, where X is the greatest power among creatures you control."}
### Response: Name:Miming Slime\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_x_x_ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nSVar:NeedsToPlay:Creature.YouCtrl\nDeckHas:Ability$Token\nOracle:Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
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Create the Forge script for this magic card
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{"name": "Dega Sanctuary", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead."}
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Name:Dega Sanctuary\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouCtrl+Black,Permanent.YouCtrl+Red | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ L\nSVar:Y:Count$Valid Permanent.Black+YouCtrl/LimitMax.1\nSVar:Z:Count$Valid Permanent.Red+YouCtrl/LimitMax.1\nSVar:X:SVar$Y/Plus.Z\nSVar:L:Count$Compare X EQ2.4.2\nDeckHas:Ability$LifeGain\nDeckNeeds:Color$Black|Red\nOracle:At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dega Sanctuary", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead."}
### Response: Name:Dega Sanctuary\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouCtrl+Black,Permanent.YouCtrl+Red | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ L\nSVar:Y:Count$Valid Permanent.Black+YouCtrl/LimitMax.1\nSVar:Z:Count$Valid Permanent.Red+YouCtrl/LimitMax.1\nSVar:X:SVar$Y/Plus.Z\nSVar:L:Count$Compare X EQ2.4.2\nDeckHas:Ability$LifeGain\nDeckNeeds:Color$Black|Red\nOracle:At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
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Create the Forge script for this magic card
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{"name": "Biting Tether", "mana_cost": "{4}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, put a -1/-1 counter on enchanted creature."}
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Name:Biting Tether\nManaCost:4 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 U | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ M1M1 | CounterNum$ 1\nOracle:Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Biting Tether", "mana_cost": "{4}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, put a -1/-1 counter on enchanted creature."}
### Response: Name:Biting Tether\nManaCost:4 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 U | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ M1M1 | CounterNum$ 1\nOracle:Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
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Create the Forge script for this magic card
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{"name": "Viridian Zealot", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.", "power": "2", "toughness": "1"}
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Name:Viridian Zealot\nManaCost:G G\nTypes:Creature Elf Warrior\nPT:2/1\nA:AB$ Destroy | Cost$ 1 G Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Viridian Zealot", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.", "power": "2", "toughness": "1"}
### Response: Name:Viridian Zealot\nManaCost:G G\nTypes:Creature Elf Warrior\nPT:2/1\nA:AB$ Destroy | Cost$ 1 G Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Chrome Courier", "mana_cost": "{1}{W}{U}", "type_line": "Artifact Creature \u2014 Thopter", "oracle_text": "Flying\nWhen Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.", "power": "1", "toughness": "1"}
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Name:Chrome Courier\nManaCost:1 W U\nTypes:Artifact Creature Thopter\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigDig | DestinationZone2$ Graveyard | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.\nSVar:TrigDig:DB$ Dig | DigNum$ 2 | ChangeNum$ 1 | Reveal$ True | ChangeType$ Card | DestinationZone2$ Graveyard | RememberChanged$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Artifact | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chrome Courier", "mana_cost": "{1}{W}{U}", "type_line": "Artifact Creature \u2014 Thopter", "oracle_text": "Flying\nWhen Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.", "power": "1", "toughness": "1"}
### Response: Name:Chrome Courier\nManaCost:1 W U\nTypes:Artifact Creature Thopter\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigDig | DestinationZone2$ Graveyard | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.\nSVar:TrigDig:DB$ Dig | DigNum$ 2 | ChangeNum$ 1 | Reveal$ True | ChangeType$ Card | DestinationZone2$ Graveyard | RememberChanged$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Artifact | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
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Create the Forge script for this magic card
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{"name": "Recumbent Bliss", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block.\nAt the beginning of your upkeep, you may gain 1 life."}
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Name:Recumbent Bliss\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Enchant creature\nEnchanted creature can't attack or block.\nAt the beginning of your upkeep, you may gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Recumbent Bliss", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block.\nAt the beginning of your upkeep, you may gain 1 life."}
### Response: Name:Recumbent Bliss\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Enchant creature\nEnchanted creature can't attack or block.\nAt the beginning of your upkeep, you may gain 1 life.
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Create the Forge script for this magic card
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{"name": "Wall of Corpses", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.", "power": "0", "toughness": "2"}
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Name:Wall of Corpses\nManaCost:1 B\nTypes:Creature Wall\nPT:0/2\nK:Defender\nA:AB$ Destroy | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Creature.blockedBySourceLKI | TgtPrompt$ Select target creature Wall of Corpses is blocking | SpellDescription$ Destroy target creature CARDNAME is blocking.\nOracle:Defender (This creature can't attack.)\n{B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Corpses", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.", "power": "0", "toughness": "2"}
### Response: Name:Wall of Corpses\nManaCost:1 B\nTypes:Creature Wall\nPT:0/2\nK:Defender\nA:AB$ Destroy | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Creature.blockedBySourceLKI | TgtPrompt$ Select target creature Wall of Corpses is blocking | SpellDescription$ Destroy target creature CARDNAME is blocking.\nOracle:Defender (This creature can't attack.)\n{B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.
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Create the Forge script for this magic card
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{"name": "Drogskol Reinforcements", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)\nOther Spirits you control have melee.\nPrevent all noncombat damage that would be dealt to Spirits you control.", "power": "2", "toughness": "2"}
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Name:Drogskol Reinforcements\nManaCost:3 W\nTypes:Creature Spirit Soldier\nPT:2/2\nK:Melee\nS:Mode$ Continuous | Affected$ Spirit.Other+YouCtrl | AddKeyword$ Melee | Description$ Other Spirits you control have melee.\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Spirit.YouCtrl | IsCombat$ False | Description$ Prevent all noncombat damage that would be dealt to Spirits you control.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Spirit\nOracle:Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)\nOther Spirits you control have melee.\nPrevent all noncombat damage that would be dealt to Spirits you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drogskol Reinforcements", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)\nOther Spirits you control have melee.\nPrevent all noncombat damage that would be dealt to Spirits you control.", "power": "2", "toughness": "2"}
### Response: Name:Drogskol Reinforcements\nManaCost:3 W\nTypes:Creature Spirit Soldier\nPT:2/2\nK:Melee\nS:Mode$ Continuous | Affected$ Spirit.Other+YouCtrl | AddKeyword$ Melee | Description$ Other Spirits you control have melee.\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Spirit.YouCtrl | IsCombat$ False | Description$ Prevent all noncombat damage that would be dealt to Spirits you control.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Spirit\nOracle:Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)\nOther Spirits you control have melee.\nPrevent all noncombat damage that would be dealt to Spirits you control.
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Create the Forge script for this magic card
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{"name": "Paroxysm", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn."}
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Name:Paroxysm\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | Execute$ TriggeredParoxysm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.\nSVar:TriggeredParoxysm:DB$ PeekAndReveal | Defined$ TriggeredPlayer | NoPeek$ True | RememberRevealed$ True | SubAbility$ DestructiveParoxysm\nSVar:DestructiveParoxysm:DB$ Destroy | Defined$ Enchanted | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ1 | SubAbility$ BeserkParoxysm\nSVar:BeserkParoxysm:DB$ Pump | Defined$ Enchanted | NumAtt$ 3 | NumDef$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paroxysm", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn."}
### Response: Name:Paroxysm\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | Execute$ TriggeredParoxysm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.\nSVar:TriggeredParoxysm:DB$ PeekAndReveal | Defined$ TriggeredPlayer | NoPeek$ True | RememberRevealed$ True | SubAbility$ DestructiveParoxysm\nSVar:DestructiveParoxysm:DB$ Destroy | Defined$ Enchanted | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ1 | SubAbility$ BeserkParoxysm\nSVar:BeserkParoxysm:DB$ Pump | Defined$ Enchanted | NumAtt$ 3 | NumDef$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Bogstomper", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "6", "toughness": "5"}
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Name:Bogstomper\nManaCost:4 B B\nTypes:Creature Beast\nPT:6/5\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bogstomper", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "6", "toughness": "5"}
### Response: Name:Bogstomper\nManaCost:4 B B\nTypes:Creature Beast\nPT:6/5\nOracle:
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Create the Forge script for this magic card
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{"name": "Arlinn, the Pack's Hope"}
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Name:Arlinn, the Pack's Hope\nManaCost:2 R G\nTypes:Legendary Planeswalker Arlinn\nLoyalty:4\nK:Daybound\nA:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Duration$ UntilYourNextTurn | StaticAbilities$ WithFlash | ReplacementEffects$ ExtraETBCounter | SpellDescription$ Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:WithFlash:Mode$ CastWithFlash | ValidCard$ Creature | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:ExtraETBCounter:Event$ Moved | ReplacementResult$ Updated | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | ReplaceWith$ AddExtraCounter | Secondary$ True | Description$ Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenScript$ g_2_2_wolf | SpellDescription$ Create two 2/2 green Wolf creature tokens.\nDeckHas:Ability$Token|Counters & Type$Wolf\nAlternateMode:DoubleFaced\nOracle:Daybound (If a player casts no spells during their own turn, it becomes night next turn.)\n[+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.\n[-3]: Create two 2/2 green Wolf creature tokens.\n\nALTERNATE\n\nName:Arlinn, the Moon's Fury\nManaCost:no cost\nColors:red,green\nTypes:Legendary Planeswalker Arlinn\nLoyalty:4\nK:Nightbound\nA:AB$ Mana | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Produced$ R G | SpellDescription$ Add {R}{G}.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ Self | Power$ 5 | Toughness$ 5 | Keywords$ Trample & Indestructible & Haste | Types$ Creature,Werewolf | RemoveCardTypes$ True | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, CARDNAME becomes a 5/5 Werewolf creature with trample, indestructible, and haste.\nOracle:Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)\n[+2]: Add {R}{G}.\n[0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arlinn, the Pack's Hope"}
### Response: Name:Arlinn, the Pack's Hope\nManaCost:2 R G\nTypes:Legendary Planeswalker Arlinn\nLoyalty:4\nK:Daybound\nA:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Duration$ UntilYourNextTurn | StaticAbilities$ WithFlash | ReplacementEffects$ ExtraETBCounter | SpellDescription$ Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:WithFlash:Mode$ CastWithFlash | ValidCard$ Creature | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:ExtraETBCounter:Event$ Moved | ReplacementResult$ Updated | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | ReplaceWith$ AddExtraCounter | Secondary$ True | Description$ Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenScript$ g_2_2_wolf | SpellDescription$ Create two 2/2 green Wolf creature tokens.\nDeckHas:Ability$Token|Counters & Type$Wolf\nAlternateMode:DoubleFaced\nOracle:Daybound (If a player casts no spells during their own turn, it becomes night next turn.)\n[+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.\n[-3]: Create two 2/2 green Wolf creature tokens.\n\nALTERNATE\n\nName:Arlinn, the Moon's Fury\nManaCost:no cost\nColors:red,green\nTypes:Legendary Planeswalker Arlinn\nLoyalty:4\nK:Nightbound\nA:AB$ Mana | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Produced$ R G | SpellDescription$ Add {R}{G}.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ Self | Power$ 5 | Toughness$ 5 | Keywords$ Trample & Indestructible & Haste | Types$ Creature,Werewolf | RemoveCardTypes$ True | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, CARDNAME becomes a 5/5 Werewolf creature with trample, indestructible, and haste.\nOracle:Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)\n[+2]: Add {R}{G}.\n[0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
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Create the Forge script for this magic card
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{"name": "Hag of Syphoned Breath", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
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Name:Hag of Syphoned Breath\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hag of Syphoned Breath", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
### Response: Name:Hag of Syphoned Breath\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Adorable Kitten", "mana_cost": "{W}", "type_line": "Host Creature \u2014 Cat", "oracle_text": "When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.", "power": "1", "toughness": "1"}
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Name:Adorable Kitten\nManaCost:W\nTypes:Host Creature Cat\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRoll | Host$ True | TriggerDescription$ When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.\nSVar:TrigRoll:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBLife\nSVar:DBLife:DB$ GainLife | LifeAmount$ Result\nOracle:When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adorable Kitten", "mana_cost": "{W}", "type_line": "Host Creature \u2014 Cat", "oracle_text": "When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.", "power": "1", "toughness": "1"}
### Response: Name:Adorable Kitten\nManaCost:W\nTypes:Host Creature Cat\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRoll | Host$ True | TriggerDescription$ When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.\nSVar:TrigRoll:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBLife\nSVar:DBLife:DB$ GainLife | LifeAmount$ Result\nOracle:When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
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Create the Forge script for this magic card
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{"name": "Golgari Rotwurm", "mana_cost": "{3}{B}{G}", "type_line": "Creature \u2014 Zombie Wurm", "oracle_text": "{B}, Sacrifice a creature: Target player loses 1 life.", "power": "5", "toughness": "4"}
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Name:Golgari Rotwurm\nManaCost:3 B G\nTypes:Creature Zombie Wurm\nPT:5/4\nA:AB$ LoseLife | Cost$ B Sac<1/Creature> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nOracle:{B}, Sacrifice a creature: Target player loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Golgari Rotwurm", "mana_cost": "{3}{B}{G}", "type_line": "Creature \u2014 Zombie Wurm", "oracle_text": "{B}, Sacrifice a creature: Target player loses 1 life.", "power": "5", "toughness": "4"}
### Response: Name:Golgari Rotwurm\nManaCost:3 B G\nTypes:Creature Zombie Wurm\nPT:5/4\nA:AB$ LoseLife | Cost$ B Sac<1/Creature> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nOracle:{B}, Sacrifice a creature: Target player loses 1 life.
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Create the Forge script for this magic card
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{"name": "Four Knocks", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nAt the beginning of your precombat main phase, draw a card."}
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Name:Four Knocks\nManaCost:2 W\nTypes:Enchantment\nK:Vanishing:4\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your precombat main phase, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHas:Ability$Counters\nOracle:Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nAt the beginning of your precombat main phase, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Four Knocks", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nAt the beginning of your precombat main phase, draw a card."}
### Response: Name:Four Knocks\nManaCost:2 W\nTypes:Enchantment\nK:Vanishing:4\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your precombat main phase, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHas:Ability$Counters\nOracle:Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nAt the beginning of your precombat main phase, draw a card.
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Create the Forge script for this magic card
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{"name": "Torgaar, Famine Incarnate", "mana_cost": "{6}{B}{B}", "type_line": "Legendary Creature \u2014 Avatar", "oracle_text": "As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.\nWhen Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.", "power": "7", "toughness": "6"}
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Name:Torgaar, Famine Incarnate\nManaCost:6 B B\nTypes:Legendary Creature Avatar\nPT:7/6\nA:SP$ PermanentCreature | Cost$ 6 B B Sac<X/Creature> | AILogic$ SacToReduceCost\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Y | EffectZone$ All | Relative$ True | Description$ As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Times.2\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSetLife | TriggerDescription$ When CARDNAME enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.\nSVar:TrigSetLife:DB$ SetLife | ValidTgts$ Player | LifeAmount$ HalfLife | TargetMin$ 0 | TargetMax$ 1\nSVar:HalfLife:TargetedPlayer$StartingLife/HalfDown\nOracle:As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.\nWhen Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Torgaar, Famine Incarnate", "mana_cost": "{6}{B}{B}", "type_line": "Legendary Creature \u2014 Avatar", "oracle_text": "As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.\nWhen Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.", "power": "7", "toughness": "6"}
### Response: Name:Torgaar, Famine Incarnate\nManaCost:6 B B\nTypes:Legendary Creature Avatar\nPT:7/6\nA:SP$ PermanentCreature | Cost$ 6 B B Sac<X/Creature> | AILogic$ SacToReduceCost\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Y | EffectZone$ All | Relative$ True | Description$ As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Times.2\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSetLife | TriggerDescription$ When CARDNAME enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.\nSVar:TrigSetLife:DB$ SetLife | ValidTgts$ Player | LifeAmount$ HalfLife | TargetMin$ 0 | TargetMax$ 1\nSVar:HalfLife:TargetedPlayer$StartingLife/HalfDown\nOracle:As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.\nWhen Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
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Create the Forge script for this magic card
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{"name": "Protector of Gondor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.", "power": "3", "toughness": "3"}
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Name:Protector of Gondor\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Human Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Protector of Gondor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.", "power": "3", "toughness": "3"}
### Response: Name:Protector of Gondor\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Human Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
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Create the Forge script for this magic card
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{"name": "Soul Kiss", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn."}
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Name:Soul Kiss\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Pump | Cost$ B PayLife<1> | Defined$ Enchanted | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 3 | SpellDescription$ Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul Kiss", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn."}
### Response: Name:Soul Kiss\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Pump | Cost$ B PayLife<1> | Defined$ Enchanted | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 3 | SpellDescription$ Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
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Create the Forge script for this magic card
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{"name": "Pulse of the Tangle", "mana_cost": "{1}{G}{G}", "type_line": "Sorcery", "oracle_text": "Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand."}
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Name:Pulse of the Tangle\nManaCost:1 G G\nTypes:Sorcery\nA:SP$ Token | Cost$ 1 G G | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SubAbility$ DBBounce | SpellDescription$ Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return CARDNAME to its owner's hand.\nSVar:DBBounce:DB$ ChangeZone | Origin$ Stack | Destination$ Hand | ConditionPresent$ Creature.OppCtrl | ConditionCompare$ GTX | Defined$ Parent\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pulse of the Tangle", "mana_cost": "{1}{G}{G}", "type_line": "Sorcery", "oracle_text": "Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand."}
### Response: Name:Pulse of the Tangle\nManaCost:1 G G\nTypes:Sorcery\nA:SP$ Token | Cost$ 1 G G | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SubAbility$ DBBounce | SpellDescription$ Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return CARDNAME to its owner's hand.\nSVar:DBBounce:DB$ ChangeZone | Origin$ Stack | Destination$ Hand | ConditionPresent$ Creature.OppCtrl | ConditionCompare$ GTX | Defined$ Parent\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
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Create the Forge script for this magic card
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{"name": "War-Spike Changeling", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\n{R}: War-Spike Changeling gains first strike until end of turn.", "power": "3", "toughness": "3"}
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Name:War-Spike Changeling\nManaCost:3 R\nTypes:Creature Shapeshifter\nPT:3/3\nK:Changeling\nA:AB$ Pump | Cost$ R | KW$ First Strike | Defined$ Self | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Changeling (This card is every creature type.)\n{R}: War-Spike Changeling gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "War-Spike Changeling", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\n{R}: War-Spike Changeling gains first strike until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:War-Spike Changeling\nManaCost:3 R\nTypes:Creature Shapeshifter\nPT:3/3\nK:Changeling\nA:AB$ Pump | Cost$ R | KW$ First Strike | Defined$ Self | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Changeling (This card is every creature type.)\n{R}: War-Spike Changeling gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Nim Replica", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Zombie", "oracle_text": "{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.", "power": "3", "toughness": "1"}
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Name:Nim Replica\nManaCost:3\nTypes:Artifact Creature Zombie\nPT:3/1\nA:AB$ Pump | Cost$ 2 B Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nAI:RemoveDeck:All\nOracle:{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nim Replica", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Zombie", "oracle_text": "{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.", "power": "3", "toughness": "1"}
### Response: Name:Nim Replica\nManaCost:3\nTypes:Artifact Creature Zombie\nPT:3/1\nA:AB$ Pump | Cost$ 2 B Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nAI:RemoveDeck:All\nOracle:{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Reveillark", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.\nEvoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "4", "toughness": "3"}
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Name:Reveillark\nManaCost:4 W\nTypes:Creature Elemental\nPT:4/3\nK:Flying\nK:Evoke:5 W\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturnCreatures | TriggerDescription$ When CARDNAME leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.\nSVar:TrigReturnCreatures:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.powerLE2 | TargetsWithDefinedController$ TriggeredCardController | TgtPrompt$ Choose target creature\nSVar:NeedsToPlayEvokedVar:Z GE2\nSVar:Z:Count$ValidGraveyard Creature.YouCtrl+powerLE2\nOracle:Flying\nWhen Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.\nEvoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reveillark", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.\nEvoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "4", "toughness": "3"}
### Response: Name:Reveillark\nManaCost:4 W\nTypes:Creature Elemental\nPT:4/3\nK:Flying\nK:Evoke:5 W\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturnCreatures | TriggerDescription$ When CARDNAME leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.\nSVar:TrigReturnCreatures:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.powerLE2 | TargetsWithDefinedController$ TriggeredCardController | TgtPrompt$ Choose target creature\nSVar:NeedsToPlayEvokedVar:Z GE2\nSVar:Z:Count$ValidGraveyard Creature.YouCtrl+powerLE2\nOracle:Flying\nWhen Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.\nEvoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Create the Forge script for this magic card
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{"name": "On Serra's Wings", "mana_cost": "{3}{W}", "type_line": "Legendary Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink."}
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Name:On Serra's Wings\nManaCost:3 W\nTypes:Legendary Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying & Vigilance & Lifelink | AddType$ Legendary | Description$ Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.\nOracle:Enchant creature\nEnchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "On Serra's Wings", "mana_cost": "{3}{W}", "type_line": "Legendary Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink."}
### Response: Name:On Serra's Wings\nManaCost:3 W\nTypes:Legendary Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying & Vigilance & Lifelink | AddType$ Legendary | Description$ Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.\nOracle:Enchant creature\nEnchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
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Create the Forge script for this magic card
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{"name": "Archive Trap", "mana_cost": "{3}{U}{U}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.\nTarget opponent mills thirteen cards."}
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Name:Archive Trap\nManaCost:3 U U\nTypes:Instant Trap\nSVar:AltCost:Cost$ 0 | CheckSVar$ TrapTrigger | Description$ If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.\nA:SP$ Mill | Cost$ 3 U U | NumCards$ 13 | ValidTgts$ Opponent | TgtPrompt$ Choose an opponent | SpellDescription$ Target opponent mills thirteen cards.\nSVar:TrapTrigger:Count$SearchedLibrary.Opponent\nOracle:If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.\nTarget opponent mills thirteen cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Archive Trap", "mana_cost": "{3}{U}{U}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.\nTarget opponent mills thirteen cards."}
### Response: Name:Archive Trap\nManaCost:3 U U\nTypes:Instant Trap\nSVar:AltCost:Cost$ 0 | CheckSVar$ TrapTrigger | Description$ If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.\nA:SP$ Mill | Cost$ 3 U U | NumCards$ 13 | ValidTgts$ Opponent | TgtPrompt$ Choose an opponent | SpellDescription$ Target opponent mills thirteen cards.\nSVar:TrapTrigger:Count$SearchedLibrary.Opponent\nOracle:If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.\nTarget opponent mills thirteen cards.
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Create the Forge script for this magic card
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{"name": "Lothl\u00f3rien Lookout", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Whenever Lothl\u00f3rien Lookout attacks, scry 1.", "power": "1", "toughness": "3"}
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Name:Lothlórien Lookout\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:1/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Lothlórien Lookout attacks, scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lothl\u00f3rien Lookout", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Whenever Lothl\u00f3rien Lookout attacks, scry 1.", "power": "1", "toughness": "3"}
### Response: Name:Lothlórien Lookout\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:1/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Lothlórien Lookout attacks, scry 1.
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Create the Forge script for this magic card
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{"name": "Trespassing Souleater", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "{U/P}: Trespassing Souleater can't be blocked this turn. ({U/P} can be paid with either {U} or 2 life.)", "power": "2", "toughness": "2"}
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Name:Trespassing Souleater\nManaCost:3\nTypes:Artifact Creature Phyrexian Construct\nPT:2/2\nA:AB$ Effect | Cost$ UP | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nOracle:{U/P}: Trespassing Souleater can't be blocked this turn. ({U/P} can be paid with either {U} or 2 life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trespassing Souleater", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "{U/P}: Trespassing Souleater can't be blocked this turn. ({U/P} can be paid with either {U} or 2 life.)", "power": "2", "toughness": "2"}
### Response: Name:Trespassing Souleater\nManaCost:3\nTypes:Artifact Creature Phyrexian Construct\nPT:2/2\nA:AB$ Effect | Cost$ UP | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nOracle:{U/P}: Trespassing Souleater can't be blocked this turn. ({U/P} can be paid with either {U} or 2 life.)
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Create the Forge script for this magic card
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{"name": "Pegasus Charger", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nFirst strike (This creature deals combat damage before creatures without first strike.)", "power": "2", "toughness": "1"}
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Name:Pegasus Charger\nManaCost:2 W\nTypes:Creature Pegasus\nPT:2/1\nK:Flying\nK:First Strike\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nFirst strike (This creature deals combat damage before creatures without first strike.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pegasus Charger", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nFirst strike (This creature deals combat damage before creatures without first strike.)", "power": "2", "toughness": "1"}
### Response: Name:Pegasus Charger\nManaCost:2 W\nTypes:Creature Pegasus\nPT:2/1\nK:Flying\nK:First Strike\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nFirst strike (This creature deals combat damage before creatures without first strike.)
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Create the Forge script for this magic card
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{"name": "Quirion Beastcaller", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dryad Warrior", "oracle_text": "Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.\nWhen Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.", "power": "2", "toughness": "2"}
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Name:Quirion Beastcaller\nManaCost:1 G\nTypes:Creature Dryad Warrior\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.Creature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCounterDist | TriggerDescription$ When CARDNAME dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on CARDNAME.\nSVar:TrigCounterDist:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose any number of creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ X | DividedAsYouChoose$ X | TargetMin$ 0 | TargetMax$ X\nSVar:X:TriggeredCard$CardCounters.P1P1\nSVar:BuffedBy:Creature\nDeckHas:Ability$Counters\nOracle:Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.\nWhen Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quirion Beastcaller", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dryad Warrior", "oracle_text": "Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.\nWhen Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.", "power": "2", "toughness": "2"}
### Response: Name:Quirion Beastcaller\nManaCost:1 G\nTypes:Creature Dryad Warrior\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.Creature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCounterDist | TriggerDescription$ When CARDNAME dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on CARDNAME.\nSVar:TrigCounterDist:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose any number of creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ X | DividedAsYouChoose$ X | TargetMin$ 0 | TargetMax$ X\nSVar:X:TriggeredCard$CardCounters.P1P1\nSVar:BuffedBy:Creature\nDeckHas:Ability$Counters\nOracle:Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.\nWhen Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.
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