instruction
stringclasses 1
value | input
stringlengths 15
680
| output
stringlengths 63
11.3k
| text
stringlengths 353
11.8k
|
|---|---|---|---|
Create the Forge script for this magic card
|
{"name": "Fumigate", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. You gain 1 life for each creature destroyed this way."}
|
Name:Fumigate\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 W W | ValidCards$ Creature | RememberDestroyed$ True | SubAbility$ DBGainLife | SpellDescription$ Destroy all creatures. You gain 1 life for each creature destroyed this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | SubAbility$ DBCleanup | LifeAmount$ X\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Destroy all creatures. You gain 1 life for each creature destroyed this way.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fumigate", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. You gain 1 life for each creature destroyed this way."}
### Response: Name:Fumigate\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 W W | ValidCards$ Creature | RememberDestroyed$ True | SubAbility$ DBGainLife | SpellDescription$ Destroy all creatures. You gain 1 life for each creature destroyed this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | SubAbility$ DBCleanup | LifeAmount$ X\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Destroy all creatures. You gain 1 life for each creature destroyed this way.
|
Create the Forge script for this magic card
|
{"name": "Sporocyst", "mana_cost": "{X}{X}{G}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDefender\nSpore Chimney \u2014 When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.", "power": "0", "toughness": "0"}
|
Name:Sporocyst\nManaCost:X X G\nTypes:Creature Tyranid\nPT:0/0\nK:Ravenous\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Spore Chimney — When CARDNAME enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | Tapped$ True\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDefender\nSpore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sporocyst", "mana_cost": "{X}{X}{G}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDefender\nSpore Chimney \u2014 When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.", "power": "0", "toughness": "0"}
### Response: Name:Sporocyst\nManaCost:X X G\nTypes:Creature Tyranid\nPT:0/0\nK:Ravenous\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Spore Chimney — When CARDNAME enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | Tapped$ True\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDefender\nSpore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Karplusan Giant", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.", "power": "3", "toughness": "3"}
|
Name:Karplusan Giant\nManaCost:6 R\nTypes:Creature Giant\nPT:3/3\nA:AB$ Pump | Cost$ tapXType<1/Land.Snow/snow land> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | CostDesc$ Tap an untapped snow land you control: | SpellDescription$ Karplusan Giant gets +1/+1 until end of turn.\nAI:RemoveDeck:Random\nOracle:Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Karplusan Giant", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Karplusan Giant\nManaCost:6 R\nTypes:Creature Giant\nPT:3/3\nA:AB$ Pump | Cost$ tapXType<1/Land.Snow/snow land> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | CostDesc$ Tap an untapped snow land you control: | SpellDescription$ Karplusan Giant gets +1/+1 until end of turn.\nAI:RemoveDeck:Random\nOracle:Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Kargan Warleader", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Other Warriors you control get +1/+1.", "power": "3", "toughness": "3"}
|
Name:Kargan Warleader\nManaCost:1 R W\nTypes:Creature Human Warrior\nPT:3/3\nS:Mode$ Continuous | Affected$ Warrior.YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Other Warriors you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warrior\nOracle:Other Warriors you control get +1/+1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kargan Warleader", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Other Warriors you control get +1/+1.", "power": "3", "toughness": "3"}
### Response: Name:Kargan Warleader\nManaCost:1 R W\nTypes:Creature Human Warrior\nPT:3/3\nS:Mode$ Continuous | Affected$ Warrior.YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Other Warriors you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warrior\nOracle:Other Warriors you control get +1/+1.
|
Create the Forge script for this magic card
|
{"name": "Prepare"}
|
Name:Prepare\nManaCost:1 W\nTypes:Instant\nA:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 and gains lifelink until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | KW$ Lifelink\nAlternateMode:Split\nOracle:Untap target creature. It gets +2/+2 and gains lifelink until end of turn.\n\nALTERNATE\n\nName:Fight\nManaCost:3 G\nTypes:Sorcery\nK:Aftermath\nA:SP$ Pump | Cost$ 3 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature an opponent controls.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nTarget creature you control fights target creature an opponent controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prepare"}
### Response: Name:Prepare\nManaCost:1 W\nTypes:Instant\nA:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 and gains lifelink until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | KW$ Lifelink\nAlternateMode:Split\nOracle:Untap target creature. It gets +2/+2 and gains lifelink until end of turn.\n\nALTERNATE\n\nName:Fight\nManaCost:3 G\nTypes:Sorcery\nK:Aftermath\nA:SP$ Pump | Cost$ 3 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature an opponent controls.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nTarget creature you control fights target creature an opponent controls.
|
Create the Forge script for this magic card
|
{"name": "Void", "mana_cost": "{3}{B}{R}", "type_line": "Sorcery", "oracle_text": "Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number."}
|
Name:Void\nManaCost:3 B R\nTypes:Sorcery\nA:SP$ ChooseNumber | Cost$ 3 B R | SubAbility$ DBVoidDestroyAll | SpellDescription$ Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.\nSVar:DBVoidDestroyAll:DB$ DestroyAll | ValidCards$ Artifact.cmcEQX,Creature.cmcEQX | SubAbility$ DBVoidRevealDiscard\nSVar:DBVoidRevealDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ RevealDiscardAll | DiscardValid$ Card.nonLand+cmcEQX\nSVar:X:Count$ChosenNumber\nAI:RemoveDeck:All\nOracle:Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Void", "mana_cost": "{3}{B}{R}", "type_line": "Sorcery", "oracle_text": "Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number."}
### Response: Name:Void\nManaCost:3 B R\nTypes:Sorcery\nA:SP$ ChooseNumber | Cost$ 3 B R | SubAbility$ DBVoidDestroyAll | SpellDescription$ Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.\nSVar:DBVoidDestroyAll:DB$ DestroyAll | ValidCards$ Artifact.cmcEQX,Creature.cmcEQX | SubAbility$ DBVoidRevealDiscard\nSVar:DBVoidRevealDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ RevealDiscardAll | DiscardValid$ Card.nonLand+cmcEQX\nSVar:X:Count$ChosenNumber\nAI:RemoveDeck:All\nOracle:Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
|
Create the Forge script for this magic card
|
{"name": "Lighthouse Chronologist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-6\n2/4\nLEVEL 7+\n3/5\nAt the beginning of each end step, if it's not your turn, take an extra turn after this one.", "power": "1", "toughness": "3"}
|
Name:Lighthouse Chronologist\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/3\nK:Level up:U\nSVar:maxLevel:7\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE6_LEVEL | Description$ LEVEL 4-6 2/4\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 5 | AddTrigger$ TriggerExtraTurn | IsPresent$ Card.Self+counters_GE7_LEVEL | Description$ LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.\nSVar:TriggerExtraTurn:Mode$ Phase | Phase$ End of Turn | NotPlayerTurn$ True | Execute$ TrigExtraTurn | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ At the beginning of each end step, if it's not your turn, take an extra turn after this one.\nSVar:TrigExtraTurn:DB$ AddTurn | NumTurns$ 1\nOracle:Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-6\n2/4\nLEVEL 7+\n3/5\nAt the beginning of each end step, if it's not your turn, take an extra turn after this one.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lighthouse Chronologist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-6\n2/4\nLEVEL 7+\n3/5\nAt the beginning of each end step, if it's not your turn, take an extra turn after this one.", "power": "1", "toughness": "3"}
### Response: Name:Lighthouse Chronologist\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/3\nK:Level up:U\nSVar:maxLevel:7\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE6_LEVEL | Description$ LEVEL 4-6 2/4\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 5 | AddTrigger$ TriggerExtraTurn | IsPresent$ Card.Self+counters_GE7_LEVEL | Description$ LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.\nSVar:TriggerExtraTurn:Mode$ Phase | Phase$ End of Turn | NotPlayerTurn$ True | Execute$ TrigExtraTurn | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ At the beginning of each end step, if it's not your turn, take an extra turn after this one.\nSVar:TrigExtraTurn:DB$ AddTurn | NumTurns$ 1\nOracle:Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-6\n2/4\nLEVEL 7+\n3/5\nAt the beginning of each end step, if it's not your turn, take an extra turn after this one.
|
Create the Forge script for this magic card
|
{"name": "Brooding Saurian", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Lizard", "oracle_text": "At the beginning of each end step, each player gains control of all nontoken permanents they own.", "power": "4", "toughness": "4"}
|
Name:Brooding Saurian\nManaCost:2 G G\nTypes:Creature Lizard\nPT:4/4\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ At the beginning of each end step, each player gains control of all nontoken permanents they own.\nSVar:TrigGainControl:DB$ GainControlVariant | AllValid$ Permanent.nonToken | ChangeController$ CardOwner\nOracle:At the beginning of each end step, each player gains control of all nontoken permanents they own.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brooding Saurian", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Lizard", "oracle_text": "At the beginning of each end step, each player gains control of all nontoken permanents they own.", "power": "4", "toughness": "4"}
### Response: Name:Brooding Saurian\nManaCost:2 G G\nTypes:Creature Lizard\nPT:4/4\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ At the beginning of each end step, each player gains control of all nontoken permanents they own.\nSVar:TrigGainControl:DB$ GainControlVariant | AllValid$ Permanent.nonToken | ChangeController$ CardOwner\nOracle:At the beginning of each end step, each player gains control of all nontoken permanents they own.
|
Create the Forge script for this magic card
|
{"name": "Survey the Wreckage", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Create a 1/1 red Goblin creature token."}
|
Name:Survey the Wreckage\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBGoblin | SpellDescription$ Destroy target land. Create a 1/1 red Goblin creature token.\nSVar:DBGoblin:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Destroy target land. Create a 1/1 red Goblin creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Survey the Wreckage", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Create a 1/1 red Goblin creature token."}
### Response: Name:Survey the Wreckage\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBGoblin | SpellDescription$ Destroy target land. Create a 1/1 red Goblin creature token.\nSVar:DBGoblin:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Destroy target land. Create a 1/1 red Goblin creature token.
|
Create the Forge script for this magic card
|
{"name": "Goblin Cavaliers", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "", "power": "3", "toughness": "2"}
|
Name:Goblin Cavaliers\nManaCost:2 R\nTypes:Creature Goblin\nPT:3/2\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Cavaliers", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "", "power": "3", "toughness": "2"}
### Response: Name:Goblin Cavaliers\nManaCost:2 R\nTypes:Creature Goblin\nPT:3/2\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Mistfire Adept", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, target creature gains flying until end of turn.", "power": "3", "toughness": "3"}
|
Name:Mistfire Adept\nManaCost:3 U\nTypes:Creature Human Monk\nPT:3/3\nK:Prowess\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, target creature gains flying until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mistfire Adept", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, target creature gains flying until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Mistfire Adept\nManaCost:3 U\nTypes:Creature Human Monk\nPT:3/3\nK:Prowess\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, target creature gains flying until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Crypt Ghast", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nWhenever you tap a Swamp for mana, add an additional {B}.", "power": "2", "toughness": "2"}
|
Name:Crypt Ghast\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nK:Extort\nT:Mode$ TapsForMana | ValidCard$ Swamp | Activator$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a Swamp for mana, add an additional {B}.\nSVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 1\nOracle:Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nWhenever you tap a Swamp for mana, add an additional {B}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crypt Ghast", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nWhenever you tap a Swamp for mana, add an additional {B}.", "power": "2", "toughness": "2"}
### Response: Name:Crypt Ghast\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nK:Extort\nT:Mode$ TapsForMana | ValidCard$ Swamp | Activator$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a Swamp for mana, add an additional {B}.\nSVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 1\nOracle:Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nWhenever you tap a Swamp for mana, add an additional {B}.
|
Create the Forge script for this magic card
|
{"name": "Cartouche of Solidarity", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura Cartouche", "oracle_text": "Enchant creature you control\nWhen Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.\nEnchanted creature gets +1/+1 and has first strike."}
|
Name:Cartouche of Solidarity\nManaCost:W\nTypes:Enchantment Aura Cartouche\nK:Enchant creature you control\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Warrior creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_warrior_vigilance | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+1 and has first strike.\nDeckHints:Name$Trial of Solidarity\nOracle:Enchant creature you control\nWhen Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.\nEnchanted creature gets +1/+1 and has first strike.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cartouche of Solidarity", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura Cartouche", "oracle_text": "Enchant creature you control\nWhen Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.\nEnchanted creature gets +1/+1 and has first strike."}
### Response: Name:Cartouche of Solidarity\nManaCost:W\nTypes:Enchantment Aura Cartouche\nK:Enchant creature you control\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Warrior creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_warrior_vigilance | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+1 and has first strike.\nDeckHints:Name$Trial of Solidarity\nOracle:Enchant creature you control\nWhen Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.\nEnchanted creature gets +1/+1 and has first strike.
|
Create the Forge script for this magic card
|
{"name": "Wolfrider's Saddle", "mana_cost": "{3}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.\nEquipped creature gets +1/+1 and can't be blocked by more than one creature.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
|
Name:Wolfrider's Saddle\nManaCost:3 G\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Wolf creature token, then attach CARDNAME to it.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1 and can't be blocked by more than one creature.\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.EquippedBy | Max$ 1 | Secondary$ True | Description$ Equipped creature can't be blocked by more than one creature.\nK:Equip:3\nOracle:When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.\nEquipped creature gets +1/+1 and can't be blocked by more than one creature.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wolfrider's Saddle", "mana_cost": "{3}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.\nEquipped creature gets +1/+1 and can't be blocked by more than one creature.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Wolfrider's Saddle\nManaCost:3 G\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Wolf creature token, then attach CARDNAME to it.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1 and can't be blocked by more than one creature.\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.EquippedBy | Max$ 1 | Secondary$ True | Description$ Equipped creature can't be blocked by more than one creature.\nK:Equip:3\nOracle:When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.\nEquipped creature gets +1/+1 and can't be blocked by more than one creature.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
Create the Forge script for this magic card
|
{"name": "Nim Lasher", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Nim Lasher gets +1/+0 for each artifact you control.", "power": "1", "toughness": "1"}
|
Name:Nim Lasher\nManaCost:2 B\nTypes:Creature Zombie\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nSVar:BuffedBy:Artifact\nAI:RemoveDeck:Random\nOracle:Nim Lasher gets +1/+0 for each artifact you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nim Lasher", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Nim Lasher gets +1/+0 for each artifact you control.", "power": "1", "toughness": "1"}
### Response: Name:Nim Lasher\nManaCost:2 B\nTypes:Creature Zombie\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nSVar:BuffedBy:Artifact\nAI:RemoveDeck:Random\nOracle:Nim Lasher gets +1/+0 for each artifact you control.
|
Create the Forge script for this magic card
|
{"name": "Volt Charge", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
|
Name:Volt Charge\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBProliferate | SpellDescription$ CARDNAME deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:DBProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Volt Charge", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
### Response: Name:Volt Charge\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBProliferate | SpellDescription$ CARDNAME deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:DBProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
Create the Forge script for this magic card
|
{"name": "Lucent Liminid", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment Creature \u2014 Elemental", "oracle_text": "Flying", "power": "3", "toughness": "3"}
|
Name:Lucent Liminid\nManaCost:3 W W\nTypes:Enchantment Creature Elemental\nPT:3/3\nK:Flying\nOracle:Flying
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lucent Liminid", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment Creature \u2014 Elemental", "oracle_text": "Flying", "power": "3", "toughness": "3"}
### Response: Name:Lucent Liminid\nManaCost:3 W W\nTypes:Enchantment Creature Elemental\nPT:3/3\nK:Flying\nOracle:Flying
|
Create the Forge script for this magic card
|
{"name": "Emissary of the Sleepless", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "4"}
|
Name:Emissary of the Sleepless\nManaCost:4 W\nTypes:Creature Spirit\nPT:2/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nDeckHas:Ability$Token\nOracle:Flying\nWhen Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Emissary of the Sleepless", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "4"}
### Response: Name:Emissary of the Sleepless\nManaCost:4 W\nTypes:Creature Spirit\nPT:2/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nDeckHas:Ability$Token\nOracle:Flying\nWhen Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.
|
Create the Forge script for this magic card
|
{"name": "Ill-Gotten Gains", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand."}
|
Name:Ill-Gotten Gains\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B B | Mode$ Hand | Defined$ Player | SubAbility$ DBExile | SpellDescription$ Exile CARDNAME. Each player discards their hand, then returns up to three cards from their graveyard to their hand.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeNum$ 3 | ChangeType$ Card | DefinedPlayer$ Player | Hidden$ True\nAI:RemoveDeck:All\nOracle:Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ill-Gotten Gains", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand."}
### Response: Name:Ill-Gotten Gains\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B B | Mode$ Hand | Defined$ Player | SubAbility$ DBExile | SpellDescription$ Exile CARDNAME. Each player discards their hand, then returns up to three cards from their graveyard to their hand.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeNum$ 3 | ChangeType$ Card | DefinedPlayer$ Player | Hidden$ True\nAI:RemoveDeck:All\nOracle:Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
|
Create the Forge script for this magic card
|
{"name": "Lifegift", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a land enters the battlefield, you may gain 1 life."}
|
Name:Lifegift\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters the battlefield, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Whenever a land enters the battlefield, you may gain 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lifegift", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a land enters the battlefield, you may gain 1 life."}
### Response: Name:Lifegift\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters the battlefield, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Whenever a land enters the battlefield, you may gain 1 life.
|
Create the Forge script for this magic card
|
{"name": "Blessing of Belzenlok", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn."}
|
Name:Blessing of Belzenlok\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +1 | SubAbility$ DBPump | SpellDescription$ Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Lifelink | ConditionDefined$ Targeted | ConditionPresent$ Legendary\nOracle:Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blessing of Belzenlok", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn."}
### Response: Name:Blessing of Belzenlok\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +1 | SubAbility$ DBPump | SpellDescription$ Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Lifelink | ConditionDefined$ Targeted | ConditionPresent$ Legendary\nOracle:Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Selenia", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creatures you control have vigilance."}
|
Name:Selenia\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+7\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AddKeyword$ Vigilance | Description$ Creatures you control have vigilance.\nOracle:Hand +1, life +7\nCreatures you control have vigilance.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Selenia", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creatures you control have vigilance."}
### Response: Name:Selenia\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+7\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AddKeyword$ Vigilance | Description$ Creatures you control have vigilance.\nOracle:Hand +1, life +7\nCreatures you control have vigilance.
|
Create the Forge script for this magic card
|
{"name": "Venser's Sliver", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Sliver", "oracle_text": "", "power": "3", "toughness": "3"}
|
Name:Venser's Sliver\nManaCost:5\nTypes:Artifact Creature Sliver\nPT:3/3\nSVar:PlayMain1:TRUE\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Venser's Sliver", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Sliver", "oracle_text": "", "power": "3", "toughness": "3"}
### Response: Name:Venser's Sliver\nManaCost:5\nTypes:Artifact Creature Sliver\nPT:3/3\nSVar:PlayMain1:TRUE\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Vampire Envoy", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Cleric Ally", "oracle_text": "Flying\nWhenever Vampire Envoy becomes tapped, you gain 1 life.", "power": "1", "toughness": "4"}
|
Name:Vampire Envoy\nManaCost:2 B\nTypes:Creature Vampire Cleric Ally\nPT:1/4\nK:Flying\nT:Mode$ Taps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME becomes tapped, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhenever Vampire Envoy becomes tapped, you gain 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vampire Envoy", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Cleric Ally", "oracle_text": "Flying\nWhenever Vampire Envoy becomes tapped, you gain 1 life.", "power": "1", "toughness": "4"}
### Response: Name:Vampire Envoy\nManaCost:2 B\nTypes:Creature Vampire Cleric Ally\nPT:1/4\nK:Flying\nT:Mode$ Taps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME becomes tapped, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhenever Vampire Envoy becomes tapped, you gain 1 life.
|
Create the Forge script for this magic card
|
{"name": "Prismatic Circle", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAs Prismatic Circle enters the battlefield, choose a color.\n{1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage."}
|
Name:Prismatic Circle\nManaCost:2 W\nTypes:Enchantment\nK:Cumulative upkeep:1\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card.ChosenColorSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCard+ChosenColorSource | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAs Prismatic Circle enters the battlefield, choose a color.\n{1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prismatic Circle", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAs Prismatic Circle enters the battlefield, choose a color.\n{1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage."}
### Response: Name:Prismatic Circle\nManaCost:2 W\nTypes:Enchantment\nK:Cumulative upkeep:1\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card.ChosenColorSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCard+ChosenColorSource | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAs Prismatic Circle enters the battlefield, choose a color.\n{1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
|
Create the Forge script for this magic card
|
{"name": "River's Favor", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1."}
|
Name:River's Favor\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nOracle:Enchant creature\nEnchanted creature gets +1/+1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "River's Favor", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1."}
### Response: Name:River's Favor\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nOracle:Enchant creature\nEnchanted creature gets +1/+1.
|
Create the Forge script for this magic card
|
{"name": "Whims of the Fates", "mana_cost": "{5}{R}", "type_line": "Sorcery", "oracle_text": "Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)"}
|
Name:Whims of the Fates\nManaCost:5 R\nTypes:Sorcery\nA:SP$ MultiplePiles | Cost$ 5 R | Defined$ Player | Zone$ Battlefield | ValidCards$ Permanent | RandomChosen$ True | Piles$ 3 | ChosenPile$ DBSacrifice | SpellDescription$ Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)\nSVar:DBSacrifice:DB$ SacrificeAll | ValidCards$ Card.IsRemembered\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whims of the Fates", "mana_cost": "{5}{R}", "type_line": "Sorcery", "oracle_text": "Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)"}
### Response: Name:Whims of the Fates\nManaCost:5 R\nTypes:Sorcery\nA:SP$ MultiplePiles | Cost$ 5 R | Defined$ Player | Zone$ Battlefield | ValidCards$ Permanent | RandomChosen$ True | Piles$ 3 | ChosenPile$ DBSacrifice | SpellDescription$ Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)\nSVar:DBSacrifice:DB$ SacrificeAll | ValidCards$ Card.IsRemembered\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)
|
Create the Forge script for this magic card
|
{"name": "Nuisance Engine", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Create a 0/1 colorless Pest artifact creature token."}
|
Name:Nuisance Engine\nManaCost:3\nTypes:Artifact\nA:AB$ Token | Cost$ 2 T | TokenAmount$ 1 | TokenScript$ c_0_1_a_pest | TokenOwner$ You | SpellDescription$ Create a 0/1 colorless Pest artifact creature token.\nOracle:{2}, {T}: Create a 0/1 colorless Pest artifact creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nuisance Engine", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Create a 0/1 colorless Pest artifact creature token."}
### Response: Name:Nuisance Engine\nManaCost:3\nTypes:Artifact\nA:AB$ Token | Cost$ 2 T | TokenAmount$ 1 | TokenScript$ c_0_1_a_pest | TokenOwner$ You | SpellDescription$ Create a 0/1 colorless Pest artifact creature token.\nOracle:{2}, {T}: Create a 0/1 colorless Pest artifact creature token.
|
Create the Forge script for this magic card
|
{"name": "Easterling Vanguard", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "2", "toughness": "1"}
|
Name:Easterling Vanguard\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAmass | TriggerDescription$ When CARDNAME dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 1\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Easterling Vanguard", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "2", "toughness": "1"}
### Response: Name:Easterling Vanguard\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAmass | TriggerDescription$ When CARDNAME dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 1\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
Create the Forge script for this magic card
|
{"name": "Breakneck Rider"}
|
Name:Breakneck Rider\nManaCost:1 R R\nTypes:Creature Human Scout Werewolf\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.\n\nALTERNATE\n\nName:Neck Breaker\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+attacking | AddPower$ 1 | AddKeyword$ Trample | Description$ Attacking creatures you control get +1/+0 and have trample.\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Attacking creatures you control get +1/+0 and have trample.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Breakneck Rider"}
### Response: Name:Breakneck Rider\nManaCost:1 R R\nTypes:Creature Human Scout Werewolf\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.\n\nALTERNATE\n\nName:Neck Breaker\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+attacking | AddPower$ 1 | AddKeyword$ Trample | Description$ Attacking creatures you control get +1/+0 and have trample.\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Attacking creatures you control get +1/+0 and have trample.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
|
Create the Forge script for this magic card
|
{"name": "Questing Beast", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Beast", "oracle_text": "Vigilance, deathtouch, haste\nQuesting Beast can't be blocked by creatures with power 2 or less.\nCombat damage that would be dealt by creatures you control can't be prevented.\nWhenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.", "power": "4", "toughness": "4"}
|
Name:Questing Beast\nManaCost:2 G G\nTypes:Legendary Creature Beast\nPT:4/4\nK:Vigilance\nK:Deathtouch\nK:Haste\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nS:Mode$ CantPreventDamage | IsCombat$ True | ValidSource$ Creature.YouCtrl | Description$ Combat damage that would be dealt by creatures you control can't be prevented.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ MoreDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.\nSVar:MoreDamage:DB$ DealDamage | ValidTgts$ Planeswalker.ControlledBy TriggeredTarget | TgtPrompt$ Select target planeswalker that player controls | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Vigilance, deathtouch, haste\nQuesting Beast can't be blocked by creatures with power 2 or less.\nCombat damage that would be dealt by creatures you control can't be prevented.\nWhenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Questing Beast", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Beast", "oracle_text": "Vigilance, deathtouch, haste\nQuesting Beast can't be blocked by creatures with power 2 or less.\nCombat damage that would be dealt by creatures you control can't be prevented.\nWhenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.", "power": "4", "toughness": "4"}
### Response: Name:Questing Beast\nManaCost:2 G G\nTypes:Legendary Creature Beast\nPT:4/4\nK:Vigilance\nK:Deathtouch\nK:Haste\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nS:Mode$ CantPreventDamage | IsCombat$ True | ValidSource$ Creature.YouCtrl | Description$ Combat damage that would be dealt by creatures you control can't be prevented.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ MoreDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.\nSVar:MoreDamage:DB$ DealDamage | ValidTgts$ Planeswalker.ControlledBy TriggeredTarget | TgtPrompt$ Select target planeswalker that player controls | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Vigilance, deathtouch, haste\nQuesting Beast can't be blocked by creatures with power 2 or less.\nCombat damage that would be dealt by creatures you control can't be prevented.\nWhenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
|
Create the Forge script for this magic card
|
{"name": "Benalish Trapper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{W}, {T}: Tap target creature.", "power": "1", "toughness": "2"}
|
Name:Benalish Trapper\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:1/2\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:{W}, {T}: Tap target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Benalish Trapper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{W}, {T}: Tap target creature.", "power": "1", "toughness": "2"}
### Response: Name:Benalish Trapper\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:1/2\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:{W}, {T}: Tap target creature.
|
Create the Forge script for this magic card
|
{"name": "Supply-Line Cranes", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.", "power": "2", "toughness": "4"}
|
Name:Supply-Line Cranes\nManaCost:3 W W\nTypes:Creature Bird\nPT:2/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Supply-Line Cranes", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.", "power": "2", "toughness": "4"}
### Response: Name:Supply-Line Cranes\nManaCost:3 W W\nTypes:Creature Bird\nPT:2/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
|
Create the Forge script for this magic card
|
{"name": "Blitz of the Thunder-Raptor", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead."}
|
Name:Blitz of the Thunder-Raptor\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals damage to target creature equal to the number of instant or sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckHints:Type$Instant|Sorcery\nOracle:Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blitz of the Thunder-Raptor", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead."}
### Response: Name:Blitz of the Thunder-Raptor\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals damage to target creature equal to the number of instant or sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckHints:Type$Instant|Sorcery\nOracle:Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.
|
Create the Forge script for this magic card
|
{"name": "Jenson Carthalion, Druid Exile", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.\n{5}, {T}: Add {W}{U}{B}{R}{G}.", "power": "2", "toughness": "2"}
|
Name:Jenson Carthalion, Druid Exile\nManaCost:G W\nTypes:Legendary Creature Human Druid\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ w_4_4_angel_flying_vigilance | TokenAmount$ 1 | ConditionDefined$ TriggeredCard | ConditionPresent$ Card.AllColors\nA:AB$ Mana | Cost$ 5 T | Produced$ W U B R G | SpellDescription$ Add {W}{U}{B}{R}{G}.\nDeckHas:Ability$Token & Type$Angel\nOracle:Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.\n{5}, {T}: Add {W}{U}{B}{R}{G}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jenson Carthalion, Druid Exile", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.\n{5}, {T}: Add {W}{U}{B}{R}{G}.", "power": "2", "toughness": "2"}
### Response: Name:Jenson Carthalion, Druid Exile\nManaCost:G W\nTypes:Legendary Creature Human Druid\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ w_4_4_angel_flying_vigilance | TokenAmount$ 1 | ConditionDefined$ TriggeredCard | ConditionPresent$ Card.AllColors\nA:AB$ Mana | Cost$ 5 T | Produced$ W U B R G | SpellDescription$ Add {W}{U}{B}{R}{G}.\nDeckHas:Ability$Token & Type$Angel\nOracle:Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.\n{5}, {T}: Add {W}{U}{B}{R}{G}.
|
Create the Forge script for this magic card
|
{"name": "Wolfcaller's Howl", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand."}
|
Name:Wolfcaller's Howl\nManaCost:3 G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_2_2_wolf | TokenOwner$ You\nSVar:X:PlayerCountOpponents$HasPropertyHasCardsInHand_Card_GE4\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wolfcaller's Howl", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand."}
### Response: Name:Wolfcaller's Howl\nManaCost:3 G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_2_2_wolf | TokenOwner$ You\nSVar:X:PlayerCountOpponents$HasPropertyHasCardsInHand_Card_GE4\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
|
Create the Forge script for this magic card
|
{"name": "Death by Dragons", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Each player other than target player creates a 5/5 red Dragon creature token with flying."}
|
Name:Death by Dragons\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 R R | ValidTgts$ Player | TgtPrompt$ Select target player to NOT create a token | AITgts$ Opponent | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | TokenOwner$ NonTargeted | StackDescription$ SpellDescription | SpellDescription$ Each player other than target player creates a 5/5 red Dragon creature token with flying.\nOracle:Each player other than target player creates a 5/5 red Dragon creature token with flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death by Dragons", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Each player other than target player creates a 5/5 red Dragon creature token with flying."}
### Response: Name:Death by Dragons\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 R R | ValidTgts$ Player | TgtPrompt$ Select target player to NOT create a token | AITgts$ Opponent | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | TokenOwner$ NonTargeted | StackDescription$ SpellDescription | SpellDescription$ Each player other than target player creates a 5/5 red Dragon creature token with flying.\nOracle:Each player other than target player creates a 5/5 red Dragon creature token with flying.
|
Create the Forge script for this magic card
|
{"name": "Ersatz Gnomes", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "{T}: Target spell becomes colorless.\n{T}: Target permanent becomes colorless until end of turn.", "power": "1", "toughness": "1"}
|
Name:Ersatz Gnomes\nManaCost:3\nTypes:Artifact Creature Gnome\nPT:1/1\nA:AB$ Animate | Cost$ T | Colors$ Colorless | OverwriteColors$ True | ValidTgts$ Card | TargetType$ Spell | TgtZone$ Stack | TgtPrompt$ Select target spell to make colorless | Duration$ Permanent | SpellDescription$ Target spell becomes colorless.\nA:AB$ Animate | Cost$ T | Colors$ Colorless | OverwriteColors$ True | ValidTgts$ Permanent | TgtPrompt$ Select target permanent to make colorless | SpellDescription$ Target permanent becomes colorless until end of turn.\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{T}: Target spell becomes colorless.\n{T}: Target permanent becomes colorless until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ersatz Gnomes", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "{T}: Target spell becomes colorless.\n{T}: Target permanent becomes colorless until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Ersatz Gnomes\nManaCost:3\nTypes:Artifact Creature Gnome\nPT:1/1\nA:AB$ Animate | Cost$ T | Colors$ Colorless | OverwriteColors$ True | ValidTgts$ Card | TargetType$ Spell | TgtZone$ Stack | TgtPrompt$ Select target spell to make colorless | Duration$ Permanent | SpellDescription$ Target spell becomes colorless.\nA:AB$ Animate | Cost$ T | Colors$ Colorless | OverwriteColors$ True | ValidTgts$ Permanent | TgtPrompt$ Select target permanent to make colorless | SpellDescription$ Target permanent becomes colorless until end of turn.\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{T}: Target spell becomes colorless.\n{T}: Target permanent becomes colorless until end of turn.
|
Create the Forge script for this magic card
|
{"name": "The Abyss", "mana_cost": "{3}{B}", "type_line": "World Enchantment", "oracle_text": "At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated."}
|
Name:The Abyss\nManaCost:3 B\nTypes:World Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonArtifact+ActivePlayerCtrl | TgtPrompt$ Choose target nonartifact creature. | NoRegen$ True | TargetingPlayer$ TriggeredPlayer\nAI:RemoveDeck:Random\nDeckHints:Type$Artifact|Thopter|Golem|Construct|Assembly-Worker|Myr\nOracle:At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Abyss", "mana_cost": "{3}{B}", "type_line": "World Enchantment", "oracle_text": "At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated."}
### Response: Name:The Abyss\nManaCost:3 B\nTypes:World Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonArtifact+ActivePlayerCtrl | TgtPrompt$ Choose target nonartifact creature. | NoRegen$ True | TargetingPlayer$ TriggeredPlayer\nAI:RemoveDeck:Random\nDeckHints:Type$Artifact|Thopter|Golem|Construct|Assembly-Worker|Myr\nOracle:At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
|
Create the Forge script for this magic card
|
{"name": "Viashino Skeleton", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Viashino Skeleton", "oracle_text": "{1}{B}, Discard a card: Regenerate Viashino Skeleton.", "power": "2", "toughness": "1"}
|
Name:Viashino Skeleton\nManaCost:3 R\nTypes:Creature Viashino Skeleton\nPT:2/1\nA:AB$ Regenerate | Cost$ 1 B Discard<1/Card> | SpellDescription$ Regenerate CARDNAME.\nAI:RemoveDeck:All\nOracle:{1}{B}, Discard a card: Regenerate Viashino Skeleton.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Viashino Skeleton", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Viashino Skeleton", "oracle_text": "{1}{B}, Discard a card: Regenerate Viashino Skeleton.", "power": "2", "toughness": "1"}
### Response: Name:Viashino Skeleton\nManaCost:3 R\nTypes:Creature Viashino Skeleton\nPT:2/1\nA:AB$ Regenerate | Cost$ 1 B Discard<1/Card> | SpellDescription$ Regenerate CARDNAME.\nAI:RemoveDeck:All\nOracle:{1}{B}, Discard a card: Regenerate Viashino Skeleton.
|
Create the Forge script for this magic card
|
{"name": "Childhood Horror", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Flying\nThreshold \u2014 As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.", "power": "2", "toughness": "2"}
|
Name:Childhood Horror\nManaCost:3 B\nTypes:Creature Horror\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ CARDNAME can't block. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and can't block.\nOracle:Flying\nThreshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Childhood Horror", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Flying\nThreshold \u2014 As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.", "power": "2", "toughness": "2"}
### Response: Name:Childhood Horror\nManaCost:3 B\nTypes:Creature Horror\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ CARDNAME can't block. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and can't block.\nOracle:Flying\nThreshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.
|
Create the Forge script for this magic card
|
{"name": "Lost Mine of Phandelver", "mana_cost": "", "type_line": "Dungeon", "oracle_text": "Cave Entrance \u2014 Scry 1. (Leads to: Goblin Lair, Mine Tunnels)\nGoblin Lair \u2014 Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)\nMine Tunnels \u2014 Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)\nStoreroom \u2014 Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)\nDark Pool \u2014 Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)\nFungi Cavern \u2014 Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)\nTemple of Dumathoin \u2014 Draw a card."}
|
Name:Lost Mine of Phandelver\nManaCost:no cost\nTypes:Dungeon\nK:Dungeon:DBEntrance,DBGoblinLair,DBMineTunnels,DBStoreroom,DBDarkPool,DBFungiCavern,DBTempleDumathoin\nSVar:DBEntrance:DB$ Scry | ScryNum$ 1 | RoomName$ Cave Entrance | SpellDescription$ Scry 1. | NextRoom$ DBGoblinLair,DBMineTunnels\nSVar:DBGoblinLair:DB$ Token | TokenScript$ r_1_1_goblin | TokenOwner$ You | RoomName$ Goblin Lair | SpellDescription$ Create a 1/1 red Goblin creature token. | NextRoom$ DBStoreroom,DBDarkPool\nSVar:DBMineTunnels:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ You | RoomName$ Mine Tunnels | SpellDescription$ Create a Treasure token. | NextRoom$ DBDarkPool,DBFungiCavern\nSVar:DBStoreroom:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterType$ P1P1 | CounterNum$ 1 | RoomName$ Storeroom | SpellDescription$ Put a +1/+1 counter on target creature. | NextRoom$ DBTempleDumathoin\nSVar:DBDarkPool:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife | RoomName$ Dark Pool | SpellDescription$ Each opponent loses 1 life and you gain 1 life. | NextRoom$ DBTempleDumathoin\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DBFungiCavern:DB$ Pump | ValidTgts$ Creature | NumAtt$ -4 | Duration$ UntilYourNextTurn | IsCurse$ True | RoomName$ Fungi Cavern | SpellDescription$ Target creature gets -4/-0 until your next turn. | NextRoom$ DBTempleDumathoin\nSVar:DBTempleDumathoin:DB$ Draw | Defined$ You | NumCards$ 1 | RoomName$ Temple of Dumathoin | SpellDescription$ Draw a card.\nOracle:Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels)\nGoblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)\nMine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)\nStoreroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)\nDark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)\nFungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)\nTemple of Dumathoin — Draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lost Mine of Phandelver", "mana_cost": "", "type_line": "Dungeon", "oracle_text": "Cave Entrance \u2014 Scry 1. (Leads to: Goblin Lair, Mine Tunnels)\nGoblin Lair \u2014 Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)\nMine Tunnels \u2014 Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)\nStoreroom \u2014 Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)\nDark Pool \u2014 Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)\nFungi Cavern \u2014 Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)\nTemple of Dumathoin \u2014 Draw a card."}
### Response: Name:Lost Mine of Phandelver\nManaCost:no cost\nTypes:Dungeon\nK:Dungeon:DBEntrance,DBGoblinLair,DBMineTunnels,DBStoreroom,DBDarkPool,DBFungiCavern,DBTempleDumathoin\nSVar:DBEntrance:DB$ Scry | ScryNum$ 1 | RoomName$ Cave Entrance | SpellDescription$ Scry 1. | NextRoom$ DBGoblinLair,DBMineTunnels\nSVar:DBGoblinLair:DB$ Token | TokenScript$ r_1_1_goblin | TokenOwner$ You | RoomName$ Goblin Lair | SpellDescription$ Create a 1/1 red Goblin creature token. | NextRoom$ DBStoreroom,DBDarkPool\nSVar:DBMineTunnels:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ You | RoomName$ Mine Tunnels | SpellDescription$ Create a Treasure token. | NextRoom$ DBDarkPool,DBFungiCavern\nSVar:DBStoreroom:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterType$ P1P1 | CounterNum$ 1 | RoomName$ Storeroom | SpellDescription$ Put a +1/+1 counter on target creature. | NextRoom$ DBTempleDumathoin\nSVar:DBDarkPool:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife | RoomName$ Dark Pool | SpellDescription$ Each opponent loses 1 life and you gain 1 life. | NextRoom$ DBTempleDumathoin\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DBFungiCavern:DB$ Pump | ValidTgts$ Creature | NumAtt$ -4 | Duration$ UntilYourNextTurn | IsCurse$ True | RoomName$ Fungi Cavern | SpellDescription$ Target creature gets -4/-0 until your next turn. | NextRoom$ DBTempleDumathoin\nSVar:DBTempleDumathoin:DB$ Draw | Defined$ You | NumCards$ 1 | RoomName$ Temple of Dumathoin | SpellDescription$ Draw a card.\nOracle:Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels)\nGoblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)\nMine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)\nStoreroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)\nDark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)\nFungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)\nTemple of Dumathoin — Draw a card.
|
Create the Forge script for this magic card
|
{"name": "Illuminator Virtuoso", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Double strike\nWhenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)", "power": "1", "toughness": "1"}
|
Name:Illuminator Virtuoso\nManaCost:1 W\nTypes:Creature Human Rogue\nPT:1/1\nK:Double Strike\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell.YouCtrl | Execute$ TrigConnive | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)\nSVar:TrigConnive:DB$ Connive\nDeckHas:Ability$Discard|Counters\nOracle:Double strike\nWhenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Illuminator Virtuoso", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Double strike\nWhenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)", "power": "1", "toughness": "1"}
### Response: Name:Illuminator Virtuoso\nManaCost:1 W\nTypes:Creature Human Rogue\nPT:1/1\nK:Double Strike\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell.YouCtrl | Execute$ TrigConnive | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)\nSVar:TrigConnive:DB$ Connive\nDeckHas:Ability$Discard|Counters\nOracle:Double strike\nWhenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
|
Create the Forge script for this magic card
|
{"name": "Jareth, Leonine Titan", "mana_cost": "{3}{W}{W}{W}", "type_line": "Legendary Creature \u2014 Cat Giant", "oracle_text": "Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.\n{W}: Jareth gains protection from the color of your choice until end of turn.", "power": "4", "toughness": "7"}
|
Name:Jareth, Leonine Titan\nManaCost:3 W W W\nTypes:Legendary Creature Cat Giant\nPT:4/7\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks, it gets +7/+7 until end of turn.\nA:AB$ Protection | Cost$ W | Gains$ Choice | Choices$ AnyColor | SpellDescription$ NICKNAME gains protection from the color of your choice until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 7 | NumDef$ 7\nOracle:Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.\n{W}: Jareth gains protection from the color of your choice until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jareth, Leonine Titan", "mana_cost": "{3}{W}{W}{W}", "type_line": "Legendary Creature \u2014 Cat Giant", "oracle_text": "Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.\n{W}: Jareth gains protection from the color of your choice until end of turn.", "power": "4", "toughness": "7"}
### Response: Name:Jareth, Leonine Titan\nManaCost:3 W W W\nTypes:Legendary Creature Cat Giant\nPT:4/7\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks, it gets +7/+7 until end of turn.\nA:AB$ Protection | Cost$ W | Gains$ Choice | Choices$ AnyColor | SpellDescription$ NICKNAME gains protection from the color of your choice until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 7 | NumDef$ 7\nOracle:Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.\n{W}: Jareth gains protection from the color of your choice until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Priest of the Haunted Edge", "mana_cost": "{1}{B}", "type_line": "Snow Creature \u2014 Zombie Cleric", "oracle_text": "{T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.", "power": "0", "toughness": "4"}
|
Name:Priest of the Haunted Edge\nManaCost:1 B\nTypes:Snow Creature Zombie Cleric\nPT:0/4\nA:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SorcerySpeed$ True | SpellDescription$ Target creature gets -X/-X until end of turn, where X is the number of snow lands you control.\nSVar:X:Count$Valid Land.Snow+YouCtrl\nDeckHints:Type$Snow\nOracle:{T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Priest of the Haunted Edge", "mana_cost": "{1}{B}", "type_line": "Snow Creature \u2014 Zombie Cleric", "oracle_text": "{T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.", "power": "0", "toughness": "4"}
### Response: Name:Priest of the Haunted Edge\nManaCost:1 B\nTypes:Snow Creature Zombie Cleric\nPT:0/4\nA:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SorcerySpeed$ True | SpellDescription$ Target creature gets -X/-X until end of turn, where X is the number of snow lands you control.\nSVar:X:Count$Valid Land.Snow+YouCtrl\nDeckHints:Type$Snow\nOracle:{T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
|
Create the Forge script for this magic card
|
{"name": "Abundance", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order."}
|
Name:Abundance\nManaCost:2 G G\nTypes:Enchantment\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ AbundantChoice | Optional$ True | Description$ If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.\nSVar:AbundantChoice:DB$ GenericChoice | Choices$ DigLand,DigNonland | Defined$ You\nSVar:DigLand:DB$ DigUntil | Valid$ Card.Land | ValidDescription$ land | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SpellDescription$ Land\nSVar:DigNonland:DB$ DigUntil | Valid$ Card.nonLand | ValidDescription$ nonland | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SpellDescription$ nonLand\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abundance", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order."}
### Response: Name:Abundance\nManaCost:2 G G\nTypes:Enchantment\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ AbundantChoice | Optional$ True | Description$ If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.\nSVar:AbundantChoice:DB$ GenericChoice | Choices$ DigLand,DigNonland | Defined$ You\nSVar:DigLand:DB$ DigUntil | Valid$ Card.Land | ValidDescription$ land | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SpellDescription$ Land\nSVar:DigNonland:DB$ DigUntil | Valid$ Card.nonLand | ValidDescription$ nonland | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SpellDescription$ nonLand\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
|
Create the Forge script for this magic card
|
{"name": "Sai of the Shinobi", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nWhenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.\nEquip {2}"}
|
Name:Sai of the Shinobi\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may attach CARDNAME to it.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard\nOracle:Equipped creature gets +1/+1.\nWhenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.\nEquip {2}
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sai of the Shinobi", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nWhenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.\nEquip {2}"}
### Response: Name:Sai of the Shinobi\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may attach CARDNAME to it.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard\nOracle:Equipped creature gets +1/+1.\nWhenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.\nEquip {2}
|
Create the Forge script for this magic card
|
{"name": "Squee's Revenge", "mana_cost": "{1}{U}{R}", "type_line": "Sorcery", "oracle_text": "Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip."}
|
Name:Squee's Revenge\nManaCost:1 U R\nTypes:Sorcery\nA:SP$ ChooseNumber | Cost$ 1 U R | SubAbility$ RepeatFlip | SpellDescription$ Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.\n# Repeat Flip\nSVar:RepeatFlip:DB$ Repeat | RepeatSubAbility$ FlipAgain | ConditionCheckSVar$ TimesToFlip | ConditionSVarCompare$ GT0 | RepeatCheckSVar$ FlipsDone | RepeatSVarCompare$ LTTimesToFlip | SubAbility$ DrawIfWin\nSVar:FlipAgain:DB$ FlipACoin | WinSubAbility$ IncrementFlips | LoseSubAbility$ IncrementLoss\nSVar:IncrementFlips:DB$ StoreSVar | SVar$ FlipsDone | Type$ CountSVar | Expression$ FlipsDone/Plus.1\nSVar:IncrementLoss:DB$ StoreSVar | SVar$ Loss | Type$ CountSVar | Expression$ Loss/Plus.1 | SubAbility$ SetFilpsDone\nSVar:SetFilpsDone:DB$ StoreSVar | SVar$ FlipsDone | Type$ CountSVar | Expression$ TimesToFlip\n# Draw Cards\nSVar:DrawIfWin:DB$ Draw | Defined$ You | NumCards$ CardsToDraw | ConditionCheckSVar$ Loss | ConditionSVarCompare$ EQ0\nSVar:TimesToFlip:Count$ChosenNumber\nSVar:FlipsDone:Number$0\nSVar:Loss:Number$0\nSVar:CardsToDraw:Count$ChosenNumber/Times.2\nAI:RemoveDeck:All\nOracle:Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Squee's Revenge", "mana_cost": "{1}{U}{R}", "type_line": "Sorcery", "oracle_text": "Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip."}
### Response: Name:Squee's Revenge\nManaCost:1 U R\nTypes:Sorcery\nA:SP$ ChooseNumber | Cost$ 1 U R | SubAbility$ RepeatFlip | SpellDescription$ Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.\n# Repeat Flip\nSVar:RepeatFlip:DB$ Repeat | RepeatSubAbility$ FlipAgain | ConditionCheckSVar$ TimesToFlip | ConditionSVarCompare$ GT0 | RepeatCheckSVar$ FlipsDone | RepeatSVarCompare$ LTTimesToFlip | SubAbility$ DrawIfWin\nSVar:FlipAgain:DB$ FlipACoin | WinSubAbility$ IncrementFlips | LoseSubAbility$ IncrementLoss\nSVar:IncrementFlips:DB$ StoreSVar | SVar$ FlipsDone | Type$ CountSVar | Expression$ FlipsDone/Plus.1\nSVar:IncrementLoss:DB$ StoreSVar | SVar$ Loss | Type$ CountSVar | Expression$ Loss/Plus.1 | SubAbility$ SetFilpsDone\nSVar:SetFilpsDone:DB$ StoreSVar | SVar$ FlipsDone | Type$ CountSVar | Expression$ TimesToFlip\n# Draw Cards\nSVar:DrawIfWin:DB$ Draw | Defined$ You | NumCards$ CardsToDraw | ConditionCheckSVar$ Loss | ConditionSVarCompare$ EQ0\nSVar:TimesToFlip:Count$ChosenNumber\nSVar:FlipsDone:Number$0\nSVar:Loss:Number$0\nSVar:CardsToDraw:Count$ChosenNumber/Times.2\nAI:RemoveDeck:All\nOracle:Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
|
Create the Forge script for this magic card
|
{"name": "Nephalia Moondrakes", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.\n{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.", "power": "5", "toughness": "5"}
|
Name:Nephalia Moondrakes\nManaCost:5 U U\nTypes:Creature Drake\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nA:AB$ PumpAll | Cost$ 4 U U ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidCards$ Creature.YouCtrl | KW$ Flying | SpellDescription$ Creatures you control gain flying until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.\n{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nephalia Moondrakes", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.\n{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.", "power": "5", "toughness": "5"}
### Response: Name:Nephalia Moondrakes\nManaCost:5 U U\nTypes:Creature Drake\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nA:AB$ PumpAll | Cost$ 4 U U ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidCards$ Creature.YouCtrl | KW$ Flying | SpellDescription$ Creatures you control gain flying until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.\n{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Steamclaw", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Exile target card from a graveyard.\n{1}, Sacrifice Steamclaw: Exile target card from a graveyard."}
|
Name:Steamclaw\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 T | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nA:AB$ ChangeZone | Cost$ 1 Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nAI:RemoveDeck:Random\nOracle:{3}, {T}: Exile target card from a graveyard.\n{1}, Sacrifice Steamclaw: Exile target card from a graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Steamclaw", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Exile target card from a graveyard.\n{1}, Sacrifice Steamclaw: Exile target card from a graveyard."}
### Response: Name:Steamclaw\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 T | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nA:AB$ ChangeZone | Cost$ 1 Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nAI:RemoveDeck:Random\nOracle:{3}, {T}: Exile target card from a graveyard.\n{1}, Sacrifice Steamclaw: Exile target card from a graveyard.
|
Create the Forge script for this magic card
|
{"name": "Selfless Savior", "mana_cost": "{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "1", "toughness": "1"}
|
Name:Selfless Savior\nManaCost:W\nTypes:Creature Dog\nPT:1/1\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target creature you control | KW$ Indestructible | SpellDescription$ Another target creature you control gains indestructible until end of turn.\nOracle:Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Selfless Savior", "mana_cost": "{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "1", "toughness": "1"}
### Response: Name:Selfless Savior\nManaCost:W\nTypes:Creature Dog\nPT:1/1\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target creature you control | KW$ Indestructible | SpellDescription$ Another target creature you control gains indestructible until end of turn.\nOracle:Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
|
Create the Forge script for this magic card
|
{"name": "Phyrexian Harvester", "mana_cost": "{R}{R}{R}{R}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Menace\nWhenever Phyrexian Harvester is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards.", "power": "5", "toughness": "5"}
|
Name:Phyrexian Harvester\nManaCost:R R R R\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Menace\nT:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigSeek | TriggerDescription$ Whenever CARDNAME is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards.\nSVar:TrigSeek:DB$ Seek | Num$ X | Type$ Card.nonLand | RememberFound$ True | SubAbility$ DBDelay\nSVar:DBDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigDiscardExiled | SubAbility$ DBCleanup | RememberObjects$ Remembered | TriggerDescription$ At the beginning of your next end step, discard those cards.\nSVar:TrigDiscardExiled:DB$ Discard | Mode$ Defined | DefinedCards$ DelayTriggerRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Discard\nOracle:Menace\nWhenever Phyrexian Harvester is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Harvester", "mana_cost": "{R}{R}{R}{R}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Menace\nWhenever Phyrexian Harvester is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards.", "power": "5", "toughness": "5"}
### Response: Name:Phyrexian Harvester\nManaCost:R R R R\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Menace\nT:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigSeek | TriggerDescription$ Whenever CARDNAME is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards.\nSVar:TrigSeek:DB$ Seek | Num$ X | Type$ Card.nonLand | RememberFound$ True | SubAbility$ DBDelay\nSVar:DBDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigDiscardExiled | SubAbility$ DBCleanup | RememberObjects$ Remembered | TriggerDescription$ At the beginning of your next end step, discard those cards.\nSVar:TrigDiscardExiled:DB$ Discard | Mode$ Defined | DefinedCards$ DelayTriggerRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Discard\nOracle:Menace\nWhenever Phyrexian Harvester is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards.
|
Create the Forge script for this magic card
|
{"name": "Crovax", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature you control deals damage to a creature or player, you gain 1 life."}
|
Name:Crovax\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+2/+0\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Creature,Player | TriggerZones$ Command | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control deals damage to a creature or player, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:Hand +2, life +0\nWhenever a creature you control deals damage to a creature or player, you gain 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crovax", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature you control deals damage to a creature or player, you gain 1 life."}
### Response: Name:Crovax\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+2/+0\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Creature,Player | TriggerZones$ Command | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control deals damage to a creature or player, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:Hand +2, life +0\nWhenever a creature you control deals damage to a creature or player, you gain 1 life.
|
Create the Forge script for this magic card
|
{"name": "Cruel Cut", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 2 or less."}
|
Name:Cruel Cut\nManaCost:1 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature with power 2 or less.\nOracle:Destroy target creature with power 2 or less.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cruel Cut", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 2 or less."}
### Response: Name:Cruel Cut\nManaCost:1 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature with power 2 or less.\nOracle:Destroy target creature with power 2 or less.
|
Create the Forge script for this magic card
|
{"name": "Ticket Turbotubes", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{3}, {T}: You get {TK} (a ticket counter)."}
|
Name:Ticket Turbotubes\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ PutCounter | Cost$ 3 T | Defined$ You | CounterType$ TICKET | AILogic$ AtOppEOT | SpellDescription$ You get {TK} (a ticket counter).\nOracle:{T}: Add one mana of any color.\n{3}, {T}: You get {TK} (a ticket counter).
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ticket Turbotubes", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{3}, {T}: You get {TK} (a ticket counter)."}
### Response: Name:Ticket Turbotubes\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ PutCounter | Cost$ 3 T | Defined$ You | CounterType$ TICKET | AILogic$ AtOppEOT | SpellDescription$ You get {TK} (a ticket counter).\nOracle:{T}: Add one mana of any color.\n{3}, {T}: You get {TK} (a ticket counter).
|
Create the Forge script for this magic card
|
{"name": "Akki Blizzard-Herder", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Akki Blizzard-Herder dies, each player sacrifices a land.", "power": "1", "toughness": "1"}
|
Name:Akki Blizzard-Herder\nManaCost:1 R\nTypes:Creature Goblin Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, each player sacrifices a land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Land | Defined$ Player\nOracle:When Akki Blizzard-Herder dies, each player sacrifices a land.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Akki Blizzard-Herder", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Akki Blizzard-Herder dies, each player sacrifices a land.", "power": "1", "toughness": "1"}
### Response: Name:Akki Blizzard-Herder\nManaCost:1 R\nTypes:Creature Goblin Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, each player sacrifices a land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Land | Defined$ Player\nOracle:When Akki Blizzard-Herder dies, each player sacrifices a land.
|
Create the Forge script for this magic card
|
{"name": "Territorial Baloth", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.", "power": "4", "toughness": "4"}
|
Name:Territorial Baloth\nManaCost:4 G\nTypes:Creature Beast\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Territorial Baloth", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.", "power": "4", "toughness": "4"}
### Response: Name:Territorial Baloth\nManaCost:4 G\nTypes:Creature Beast\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Glowing Anemone", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Jellyfish Beast", "oracle_text": "When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.", "power": "1", "toughness": "3"}
|
Name:Glowing Anemone\nManaCost:3 U\nTypes:Creature Jellyfish Beast\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target land to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Land | TgtPrompt$ Select target land | Origin$ Battlefield | Destination$ Hand\nOracle:When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glowing Anemone", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Jellyfish Beast", "oracle_text": "When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.", "power": "1", "toughness": "3"}
### Response: Name:Glowing Anemone\nManaCost:3 U\nTypes:Creature Jellyfish Beast\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target land to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Land | TgtPrompt$ Select target land | Origin$ Battlefield | Destination$ Hand\nOracle:When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Drumbellower", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nUntap all creatures you control during each other player's untap step.", "power": "2", "toughness": "1"}
|
Name:Drumbellower\nManaCost:2 W\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ Untap all creatures you control during each other player's untap step.\nOracle:Flying\nUntap all creatures you control during each other player's untap step.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drumbellower", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nUntap all creatures you control during each other player's untap step.", "power": "2", "toughness": "1"}
### Response: Name:Drumbellower\nManaCost:2 W\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ Untap all creatures you control during each other player's untap step.\nOracle:Flying\nUntap all creatures you control during each other player's untap step.
|
Create the Forge script for this magic card
|
{"name": "Mercy Killing", "mana_cost": "{2}{G/W}", "type_line": "Instant", "oracle_text": "Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power."}
|
Name:Mercy Killing\nManaCost:2 GW\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 GW | ValidTgts$ Creature | TgtPrompt$ Select target creature | Sacrifice$ True | SubAbility$ DBToken | RememberLKI$ True | SpellDescription$ Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ gw_1_1_elf_warrior | TokenOwner$ TargetedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardPower\nOracle:Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mercy Killing", "mana_cost": "{2}{G/W}", "type_line": "Instant", "oracle_text": "Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power."}
### Response: Name:Mercy Killing\nManaCost:2 GW\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 GW | ValidTgts$ Creature | TgtPrompt$ Select target creature | Sacrifice$ True | SubAbility$ DBToken | RememberLKI$ True | SpellDescription$ Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ gw_1_1_elf_warrior | TokenOwner$ TargetedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardPower\nOracle:Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
|
Create the Forge script for this magic card
|
{"name": "Battle Sliver", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control get +2/+0.", "power": "3", "toughness": "3"}
|
Name:Battle Sliver\nManaCost:4 R\nTypes:Creature Sliver\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddPower$ 2 | Description$ Sliver creatures you control get +2/+0.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control get +2/+0.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battle Sliver", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control get +2/+0.", "power": "3", "toughness": "3"}
### Response: Name:Battle Sliver\nManaCost:4 R\nTypes:Creature Sliver\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddPower$ 2 | Description$ Sliver creatures you control get +2/+0.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control get +2/+0.
|
Create the Forge script for this magic card
|
{"name": "Arasta of the Endless Web", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Enchantment Creature \u2014 Spider", "oracle_text": "Reach\nWhenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.", "power": "3", "toughness": "5"}
|
Name:Arasta of the Endless Web\nManaCost:2 G G\nTypes:Legendary Enchantment Creature Spider\nPT:3/5\nK:Reach\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ DBToken | TriggerDescription$ Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_2_spider_reach | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Reach\nWhenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arasta of the Endless Web", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Enchantment Creature \u2014 Spider", "oracle_text": "Reach\nWhenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.", "power": "3", "toughness": "5"}
### Response: Name:Arasta of the Endless Web\nManaCost:2 G G\nTypes:Legendary Enchantment Creature Spider\nPT:3/5\nK:Reach\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ DBToken | TriggerDescription$ Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_2_spider_reach | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Reach\nWhenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
|
Create the Forge script for this magic card
|
{"name": "Pyromancer Ascension", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.\nWhenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy."}
|
Name:Pyromancer Ascension\nManaCost:1 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant.sharesNameWith YourGraveyard,Sorcery.sharesNameWith YourGraveyard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on CARDNAME.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE2_QUEST | Execute$ TrigCopySpell | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell while CARDNAME has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1 | ConditionDefined$ TriggeredCard\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nDeckHints:Keyword$Retrace|Flashback\nDeckNeeds:Type$Instant|Sorcery\nDeckHas:Ability$Counters\nSVar:MaxQuestEffect:2\nOracle:Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.\nWhenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyromancer Ascension", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.\nWhenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy."}
### Response: Name:Pyromancer Ascension\nManaCost:1 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant.sharesNameWith YourGraveyard,Sorcery.sharesNameWith YourGraveyard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on CARDNAME.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE2_QUEST | Execute$ TrigCopySpell | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell while CARDNAME has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1 | ConditionDefined$ TriggeredCard\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nDeckHints:Keyword$Retrace|Flashback\nDeckNeeds:Type$Instant|Sorcery\nDeckHas:Ability$Counters\nSVar:MaxQuestEffect:2\nOracle:Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.\nWhenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
|
Create the Forge script for this magic card
|
{"name": "Black Vise", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "As Black Vise enters the battlefield, choose an opponent.\nAt the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4."}
|
Name:Black Vise\nManaCost:1\nTypes:Artifact\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | AILogic$ MostCardsInHand | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Chosen | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the chosen player's upkeep, CARDNAME deals X damage to that player, where X is the number of cards in their hand minus 4.\nSVar:TrigDamage:DB$ DealDamage | Defined$ ChosenPlayer | NumDmg$ X\nSVar:X:Count$InChosenHand/Minus.4\nOracle:As Black Vise enters the battlefield, choose an opponent.\nAt the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Black Vise", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "As Black Vise enters the battlefield, choose an opponent.\nAt the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4."}
### Response: Name:Black Vise\nManaCost:1\nTypes:Artifact\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | AILogic$ MostCardsInHand | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Chosen | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the chosen player's upkeep, CARDNAME deals X damage to that player, where X is the number of cards in their hand minus 4.\nSVar:TrigDamage:DB$ DealDamage | Defined$ ChosenPlayer | NumDmg$ X\nSVar:X:Count$InChosenHand/Minus.4\nOracle:As Black Vise enters the battlefield, choose an opponent.\nAt the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
|
Create the Forge script for this magic card
|
{"name": "Setessan Starbreaker", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Setessan Starbreaker enters the battlefield, you may destroy target Aura.", "power": "2", "toughness": "1"}
|
Name:Setessan Starbreaker\nManaCost:3 G\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Aura.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Aura | TgtPrompt$ Choose target Aura.\nSVar:PlayMain1:TRUE\nOracle:When Setessan Starbreaker enters the battlefield, you may destroy target Aura.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Setessan Starbreaker", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Setessan Starbreaker enters the battlefield, you may destroy target Aura.", "power": "2", "toughness": "1"}
### Response: Name:Setessan Starbreaker\nManaCost:3 G\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Aura.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Aura | TgtPrompt$ Choose target Aura.\nSVar:PlayMain1:TRUE\nOracle:When Setessan Starbreaker enters the battlefield, you may destroy target Aura.
|
Create the Forge script for this magic card
|
{"name": "Flame-Blessed Bolt", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead."}
|
Name:Flame-Blessed Bolt\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 2 | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.\nOracle:Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flame-Blessed Bolt", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead."}
### Response: Name:Flame-Blessed Bolt\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 2 | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.\nOracle:Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
|
Create the Forge script for this magic card
|
{"name": "Stoneforge Masterwork", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.\nEquip {2}"}
|
Name:Stoneforge Masterwork\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ AffectedX | AddToughness$ AffectedX | EffectZone$ Battlefield | Description$ Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.\nSVar:AffectedX:Count$Valid Creature.sharesCreatureTypeWith+Other+YouCtrl\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nK:Equip:2\nOracle:Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.\nEquip {2}
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stoneforge Masterwork", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.\nEquip {2}"}
### Response: Name:Stoneforge Masterwork\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ AffectedX | AddToughness$ AffectedX | EffectZone$ Battlefield | Description$ Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.\nSVar:AffectedX:Count$Valid Creature.sharesCreatureTypeWith+Other+YouCtrl\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nK:Equip:2\nOracle:Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.\nEquip {2}
|
Create the Forge script for this magic card
|
{"name": "Dralnu's Pet", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Kicker\u2014{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)\nIf Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.", "power": "2", "toughness": "2"}
|
Name:Dralnu's Pet\nManaCost:1 U U\nTypes:Creature Shapeshifter\nPT:2/2\nK:Kicker:2 B Discard<1/Creature>\nR:Event$ Moved | ValidCard$ Card.Self+kicked | Destination$ Battlefield | ReplaceWith$ DBPump | ReplacementResult$ Updated | Description$ If CARDNAME was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.\nSVar:DBPump:DB$ Animate | Defined$ Self | Keywords$ Flying | Duration$ Permanent | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ KickedPet\nSVar:KickedPet:Discarded$CardManaCost\nAI:RemoveDeck:Random\nDeckHints:Color$Black\nDeckHas:Ability$Counters\nOracle:Kicker—{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)\nIf Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dralnu's Pet", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Kicker\u2014{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)\nIf Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.", "power": "2", "toughness": "2"}
### Response: Name:Dralnu's Pet\nManaCost:1 U U\nTypes:Creature Shapeshifter\nPT:2/2\nK:Kicker:2 B Discard<1/Creature>\nR:Event$ Moved | ValidCard$ Card.Self+kicked | Destination$ Battlefield | ReplaceWith$ DBPump | ReplacementResult$ Updated | Description$ If CARDNAME was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.\nSVar:DBPump:DB$ Animate | Defined$ Self | Keywords$ Flying | Duration$ Permanent | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ KickedPet\nSVar:KickedPet:Discarded$CardManaCost\nAI:RemoveDeck:Random\nDeckHints:Color$Black\nDeckHas:Ability$Counters\nOracle:Kicker—{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)\nIf Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
|
Create the Forge script for this magic card
|
{"name": "Deathbellow Raider", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Minotaur Berserker", "oracle_text": "Deathbellow Raider attacks each combat if able.\n{2}{B}: Regenerate Deathbellow Raider.", "power": "2", "toughness": "3"}
|
Name:Deathbellow Raider\nManaCost:1 R\nTypes:Creature Minotaur Berserker\nPT:2/3\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nA:AB$ Regenerate | Cost$ 2 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Deathbellow Raider attacks each combat if able.\n{2}{B}: Regenerate Deathbellow Raider.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deathbellow Raider", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Minotaur Berserker", "oracle_text": "Deathbellow Raider attacks each combat if able.\n{2}{B}: Regenerate Deathbellow Raider.", "power": "2", "toughness": "3"}
### Response: Name:Deathbellow Raider\nManaCost:1 R\nTypes:Creature Minotaur Berserker\nPT:2/3\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nA:AB$ Regenerate | Cost$ 2 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Deathbellow Raider attacks each combat if able.\n{2}{B}: Regenerate Deathbellow Raider.
|
Create the Forge script for this magic card
|
{"name": "Adarkar Wastes", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you."}
|
Name:Adarkar Wastes\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SubAbility$ DBPain | SpellDescription$ Add {W} or {U}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adarkar Wastes", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you."}
### Response: Name:Adarkar Wastes\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SubAbility$ DBPain | SpellDescription$ Add {W} or {U}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
|
Create the Forge script for this magic card
|
{"name": "Arden Angel", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nAt the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.", "power": "4", "toughness": "4"}
|
Name:Arden Angel\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | Execute$ TrigRoll | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, roll a four-sided die. If the result is 1, return CARDNAME from your graveyard to the battlefield.\nSVar:TrigRoll:DB$ RollDice | Sides$ 4 | ResultSubAbilities$ 1:DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield\nOracle:Flying\nAt the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arden Angel", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nAt the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.", "power": "4", "toughness": "4"}
### Response: Name:Arden Angel\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | Execute$ TrigRoll | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, roll a four-sided die. If the result is 1, return CARDNAME from your graveyard to the battlefield.\nSVar:TrigRoll:DB$ RollDice | Sides$ 4 | ResultSubAbilities$ 1:DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield\nOracle:Flying\nAt the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.
|
Create the Forge script for this magic card
|
{"name": "Ovalchase Dragster", "mana_cost": "{4}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample, haste\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "1"}
|
Name:Ovalchase Dragster\nManaCost:4\nTypes:Artifact Vehicle\nPT:6/1\nK:Trample\nK:Haste\nK:Crew:1\nOracle:Trample, haste\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ovalchase Dragster", "mana_cost": "{4}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample, haste\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "1"}
### Response: Name:Ovalchase Dragster\nManaCost:4\nTypes:Artifact Vehicle\nPT:6/1\nK:Trample\nK:Haste\nK:Crew:1\nOracle:Trample, haste\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
Create the Forge script for this magic card
|
{"name": "Landscaper Colos", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Goat Beast", "oracle_text": "When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.\nBasic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)", "power": "4", "toughness": "6"}
|
Name:Landscaper Colos\nManaCost:5 W\nTypes:Creature Goat Beast\nPT:4/6\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Card.OppOwn | TgtPrompt$ Select target card in an opponent's graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1\nK:TypeCycling:Basic:1 W\nOracle:When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.\nBasic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Landscaper Colos", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Goat Beast", "oracle_text": "When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.\nBasic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)", "power": "4", "toughness": "6"}
### Response: Name:Landscaper Colos\nManaCost:5 W\nTypes:Creature Goat Beast\nPT:4/6\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Card.OppOwn | TgtPrompt$ Select target card in an opponent's graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1\nK:TypeCycling:Basic:1 W\nOracle:When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.\nBasic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
Create the Forge script for this magic card
|
{"name": "Contradict", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nDraw a card."}
|
Name:Contradict\nManaCost:3 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target spell.\nDraw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Contradict", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nDraw a card."}
### Response: Name:Contradict\nManaCost:3 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target spell.\nDraw a card.
|
Create the Forge script for this magic card
|
{"name": "Angel of Destiny", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying, double strike\nWhenever a creature you control deals combat damage to a player, you and that player each gain that much life.\nAt the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.", "power": "2", "toughness": "6"}
|
Name:Angel of Destiny\nManaCost:3 W W\nTypes:Creature Angel Cleric\nPT:2/6\nK:Flying\nK:Double Strike\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You & TriggeredTarget | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Z | SVarCompare$ GEY | Execute$ TrigLose | TriggerDescription$ At the beginning of your end step, if you have at least 15 life more than your starting life total, each player CARDNAME attacked this turn loses the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ Player.attackedBySourceThisTurn\nSVar:Z:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife/Plus.15\nDeckHas:Ability$LifeGain\nOracle:Flying, double strike\nWhenever a creature you control deals combat damage to a player, you and that player each gain that much life.\nAt the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angel of Destiny", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying, double strike\nWhenever a creature you control deals combat damage to a player, you and that player each gain that much life.\nAt the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.", "power": "2", "toughness": "6"}
### Response: Name:Angel of Destiny\nManaCost:3 W W\nTypes:Creature Angel Cleric\nPT:2/6\nK:Flying\nK:Double Strike\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You & TriggeredTarget | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Z | SVarCompare$ GEY | Execute$ TrigLose | TriggerDescription$ At the beginning of your end step, if you have at least 15 life more than your starting life total, each player CARDNAME attacked this turn loses the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ Player.attackedBySourceThisTurn\nSVar:Z:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife/Plus.15\nDeckHas:Ability$LifeGain\nOracle:Flying, double strike\nWhenever a creature you control deals combat damage to a player, you and that player each gain that much life.\nAt the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
|
Create the Forge script for this magic card
|
{"name": "Goblin Heelcutter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Whenever Goblin Heelcutter attacks, target creature can't block this turn.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "3", "toughness": "2"}
|
Name:Goblin Heelcutter\nManaCost:3 R\nTypes:Creature Goblin Berserker\nPT:3/2\nK:Dash:2 R\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nOracle:Whenever Goblin Heelcutter attacks, target creature can't block this turn.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Heelcutter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Whenever Goblin Heelcutter attacks, target creature can't block this turn.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "3", "toughness": "2"}
### Response: Name:Goblin Heelcutter\nManaCost:3 R\nTypes:Creature Goblin Berserker\nPT:3/2\nK:Dash:2 R\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nOracle:Whenever Goblin Heelcutter attacks, target creature can't block this turn.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
Create the Forge script for this magic card
|
{"name": "Scholar of the Lost Trove", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.", "power": "5", "toughness": "5"}
|
Name:Scholar of the Lost Trove\nManaCost:5 U U\nTypes:Creature Sphinx\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerDescription$ When CARDNAME enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead.\nSVar:TrigPlay:DB$ Play | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn,Artifact.YouOwn | TgtPrompt$ Select target instant, sorcery, or artifact card in your graveyard | TgtZone$ Graveyard | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | ReplaceGraveyard$ Exile | ReplaceGraveyardValid$ Instant,Sorcery | AILogic$ ReplaySpell\nDeckHints:Type$Instant|Sorcery|Artifact\nDeckHas:Ability$Graveyard\nOracle:Flying\nWhen Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scholar of the Lost Trove", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.", "power": "5", "toughness": "5"}
### Response: Name:Scholar of the Lost Trove\nManaCost:5 U U\nTypes:Creature Sphinx\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerDescription$ When CARDNAME enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead.\nSVar:TrigPlay:DB$ Play | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn,Artifact.YouOwn | TgtPrompt$ Select target instant, sorcery, or artifact card in your graveyard | TgtZone$ Graveyard | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | ReplaceGraveyard$ Exile | ReplaceGraveyardValid$ Instant,Sorcery | AILogic$ ReplaySpell\nDeckHints:Type$Instant|Sorcery|Artifact\nDeckHas:Ability$Graveyard\nOracle:Flying\nWhen Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead.
|
Create the Forge script for this magic card
|
{"name": "Orgg", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Orgg", "oracle_text": "Trample\nOrgg can't attack if defending player controls an untapped creature with power 3 or greater.\nOrgg can't block creatures with power 3 or greater.", "power": "6", "toughness": "6"}
|
Name:Orgg\nManaCost:3 R R\nTypes:Creature Orgg\nPT:6/6\nK:Trample\nS:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Creature.untapped+powerGE3 | Description$ CARDNAME can't attack if defending player controls an untapped creature with power 3 or greater.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.powerGE3 | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block creatures with power 3 or greater.\nOracle:Trample\nOrgg can't attack if defending player controls an untapped creature with power 3 or greater.\nOrgg can't block creatures with power 3 or greater.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Orgg", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Orgg", "oracle_text": "Trample\nOrgg can't attack if defending player controls an untapped creature with power 3 or greater.\nOrgg can't block creatures with power 3 or greater.", "power": "6", "toughness": "6"}
### Response: Name:Orgg\nManaCost:3 R R\nTypes:Creature Orgg\nPT:6/6\nK:Trample\nS:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Creature.untapped+powerGE3 | Description$ CARDNAME can't attack if defending player controls an untapped creature with power 3 or greater.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.powerGE3 | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block creatures with power 3 or greater.\nOracle:Trample\nOrgg can't attack if defending player controls an untapped creature with power 3 or greater.\nOrgg can't block creatures with power 3 or greater.
|
Create the Forge script for this magic card
|
{"name": "Reclaiming Vines", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact, enchantment, or land."}
|
Name:Reclaiming Vines\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Artifact,Enchantment,Land | TgtPrompt$ Select target artifact, enchantment or land | SpellDescription$ Destroy target artifact, enchantment or land.\nOracle:Destroy target artifact, enchantment, or land.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reclaiming Vines", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact, enchantment, or land."}
### Response: Name:Reclaiming Vines\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Artifact,Enchantment,Land | TgtPrompt$ Select target artifact, enchantment or land | SpellDescription$ Destroy target artifact, enchantment or land.\nOracle:Destroy target artifact, enchantment, or land.
|
Create the Forge script for this magic card
|
{"name": "Frenzied Fugue", "mana_cost": "{3}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nWhen Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn."}
|
Name:Frenzied Fugue\nManaCost:3 R\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 3 R | ValidTgts$ Permanent | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Execute$ TrigGainControl | Origin$ Any | Destination$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainControl | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Enchanted | Untap$ True | AddKWs$ Haste | LoseControl$ EOT\nOracle:Enchant permanent\nWhen Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frenzied Fugue", "mana_cost": "{3}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nWhen Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn."}
### Response: Name:Frenzied Fugue\nManaCost:3 R\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 3 R | ValidTgts$ Permanent | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Execute$ TrigGainControl | Origin$ Any | Destination$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainControl | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Enchanted | Untap$ True | AddKWs$ Haste | LoseControl$ EOT\nOracle:Enchant permanent\nWhen Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Canyon Wildcat", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Cat", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)", "power": "2", "toughness": "1"}
|
Name:Canyon Wildcat\nManaCost:1 R\nTypes:Creature Cat\nPT:2/1\nK:Mountainwalk\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Canyon Wildcat", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Cat", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)", "power": "2", "toughness": "1"}
### Response: Name:Canyon Wildcat\nManaCost:1 R\nTypes:Creature Cat\nPT:2/1\nK:Mountainwalk\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
|
Create the Forge script for this magic card
|
{"name": "Famished Paladin", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "Famished Paladin doesn't untap during your untap step.\nWhenever you gain life, untap Famished Paladin.", "power": "3", "toughness": "3"}
|
Name:Famished Paladin\nManaCost:1 W\nTypes:Creature Vampire Knight\nPT:3/3\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you gain life, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nOracle:Famished Paladin doesn't untap during your untap step.\nWhenever you gain life, untap Famished Paladin.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Famished Paladin", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "Famished Paladin doesn't untap during your untap step.\nWhenever you gain life, untap Famished Paladin.", "power": "3", "toughness": "3"}
### Response: Name:Famished Paladin\nManaCost:1 W\nTypes:Creature Vampire Knight\nPT:3/3\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you gain life, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nOracle:Famished Paladin doesn't untap during your untap step.\nWhenever you gain life, untap Famished Paladin.
|
Create the Forge script for this magic card
|
{"name": "Gideon, the Oathsworn", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.\n+2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)\n\u22129: Exile Gideon, the Oathsworn and each creature your opponents control.", "loyalty": "4"}
|
Name:Gideon, the Oathsworn\nManaCost:4 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:4\nT:Mode$ AttackersDeclared | Execute$ TrigCounter | IsPresent$ Creature.nonGideon+YouCtrl+attacking | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.\nSVar:TrigCounter:DB$ PutCounterAll | ValidCards$ Creature.nonGideon+YouCtrl+attacking | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Animate | Cost$ AddCounter<2/LOYALTY> | Defined$ Self | Power$ 5 | Toughness$ 5 | Types$ Creature,Soldier | SubAbility$ GideonPrevent | Planeswalker$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:GideonPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Card.Self,Creature.OppCtrl | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile CARDNAME and each creature your opponents control.\nDeckHas:Ability$Counters\nOracle:Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.\n[+2]: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)\n[-9]: Exile Gideon, the Oathsworn and each creature your opponents control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gideon, the Oathsworn", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.\n+2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)\n\u22129: Exile Gideon, the Oathsworn and each creature your opponents control.", "loyalty": "4"}
### Response: Name:Gideon, the Oathsworn\nManaCost:4 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:4\nT:Mode$ AttackersDeclared | Execute$ TrigCounter | IsPresent$ Creature.nonGideon+YouCtrl+attacking | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.\nSVar:TrigCounter:DB$ PutCounterAll | ValidCards$ Creature.nonGideon+YouCtrl+attacking | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Animate | Cost$ AddCounter<2/LOYALTY> | Defined$ Self | Power$ 5 | Toughness$ 5 | Types$ Creature,Soldier | SubAbility$ GideonPrevent | Planeswalker$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:GideonPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Card.Self,Creature.OppCtrl | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile CARDNAME and each creature your opponents control.\nDeckHas:Ability$Counters\nOracle:Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.\n[+2]: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)\n[-9]: Exile Gideon, the Oathsworn and each creature your opponents control.
|
Create the Forge script for this magic card
|
{"name": "Minimus Containment", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant nonland permanent\nEnchanted permanent is a Treasure artifact with \"{T}, Sacrifice this artifact: Add one mana of any color,\" and it loses all other abilities. (If it was a creature, it's no longer a creature.)"}
|
Name:Minimus Containment\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant nonland permanent\nA:SP$ Attach | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddType$ Artifact & Treasure | RemoveCardTypes$ True | RemoveArtifactTypes$ True | AddAbility$ TreasureSac | RemoveAllAbilities$ True | Description$ Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)\nSVar:TreasureSac:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Enchant nonland permanent\nEnchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Minimus Containment", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant nonland permanent\nEnchanted permanent is a Treasure artifact with \"{T}, Sacrifice this artifact: Add one mana of any color,\" and it loses all other abilities. (If it was a creature, it's no longer a creature.)"}
### Response: Name:Minimus Containment\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant nonland permanent\nA:SP$ Attach | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddType$ Artifact & Treasure | RemoveCardTypes$ True | RemoveArtifactTypes$ True | AddAbility$ TreasureSac | RemoveAllAbilities$ True | Description$ Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)\nSVar:TreasureSac:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Enchant nonland permanent\nEnchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
|
Create the Forge script for this magic card
|
{"name": "Katilda and Lier", "mana_cost": "{G}{W}{U}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)", "power": "3", "toughness": "3"}
|
Name:Katilda and Lier\nManaCost:G W U\nTypes:Legendary Creature Human\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Human | ValidActivatingPlayer$ You | Execute$ TrigFlashback| TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)\nSVar:TrigFlashback:DB$ Pump | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card in your graveyard | KW$ Flashback | PumpZone$ Graveyard | AILogic$ ReplaySpell\nDeckHas:Ability$Graveyard & Keyword$Flashback\nDeckNeeds:Type$Human\nDeckHints:Ability$Graveyard|Mill & Type$Instant|Sorcery\nOracle:Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Katilda and Lier", "mana_cost": "{G}{W}{U}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)", "power": "3", "toughness": "3"}
### Response: Name:Katilda and Lier\nManaCost:G W U\nTypes:Legendary Creature Human\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Human | ValidActivatingPlayer$ You | Execute$ TrigFlashback| TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)\nSVar:TrigFlashback:DB$ Pump | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card in your graveyard | KW$ Flashback | PumpZone$ Graveyard | AILogic$ ReplaySpell\nDeckHas:Ability$Graveyard & Keyword$Flashback\nDeckNeeds:Type$Human\nDeckHints:Ability$Graveyard|Mill & Type$Instant|Sorcery\nOracle:Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
|
Create the Forge script for this magic card
|
{"name": "Skittering Horror", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "When you cast a creature spell, sacrifice Skittering Horror.", "power": "4", "toughness": "3"}
|
Name:Skittering Horror\nManaCost:2 B\nTypes:Creature Phyrexian Horror\nPT:4/3\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When you cast a creature spell, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nAI:RemoveDeck:All\nOracle:When you cast a creature spell, sacrifice Skittering Horror.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skittering Horror", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "When you cast a creature spell, sacrifice Skittering Horror.", "power": "4", "toughness": "3"}
### Response: Name:Skittering Horror\nManaCost:2 B\nTypes:Creature Phyrexian Horror\nPT:4/3\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When you cast a creature spell, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nAI:RemoveDeck:All\nOracle:When you cast a creature spell, sacrifice Skittering Horror.
|
Create the Forge script for this magic card
|
{"name": "Impatient Iguana", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Lizard Wizard", "oracle_text": "If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.\nHaste", "power": "2", "toughness": "1"}
|
Name:Impatient Iguana\nManaCost:1 R\nTypes:Creature Lizard Wizard\nPT:2/1\nK:MayEffectFromOpeningHand:RevealCard:!PlayFirst\nSVar:RevealCard:DB$ Reveal | RevealDefined$ Self | BecomeStartingPlayer$ True | SpellDescription$ If CARDNAME is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.\nK:Haste\nOracle:If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.\nHaste
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Impatient Iguana", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Lizard Wizard", "oracle_text": "If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.\nHaste", "power": "2", "toughness": "1"}
### Response: Name:Impatient Iguana\nManaCost:1 R\nTypes:Creature Lizard Wizard\nPT:2/1\nK:MayEffectFromOpeningHand:RevealCard:!PlayFirst\nSVar:RevealCard:DB$ Reveal | RevealDefined$ Self | BecomeStartingPlayer$ True | SpellDescription$ If CARDNAME is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.\nK:Haste\nOracle:If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.\nHaste
|
Create the Forge script for this magic card
|
{"name": "Savage Conception", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Create a 3/3 green Beast creature token.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
|
Name:Savage Conception\nManaCost:3 G G\nTypes:Sorcery\nK:Retrace\nA:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SpellDescription$ Create a 3/3 green Beast creature token.\nOracle:Create a 3/3 green Beast creature token.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Savage Conception", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Create a 3/3 green Beast creature token.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
### Response: Name:Savage Conception\nManaCost:3 G G\nTypes:Sorcery\nK:Retrace\nA:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SpellDescription$ Create a 3/3 green Beast creature token.\nOracle:Create a 3/3 green Beast creature token.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|
Create the Forge script for this magic card
|
{"name": "Dissenter's Deliverance", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact.\nCycling {G} ({G}, Discard this card: Draw a card.)"}
|
Name:Dissenter's Deliverance\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nK:Cycling:G\nOracle:Destroy target artifact.\nCycling {G} ({G}, Discard this card: Draw a card.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dissenter's Deliverance", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact.\nCycling {G} ({G}, Discard this card: Draw a card.)"}
### Response: Name:Dissenter's Deliverance\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nK:Cycling:G\nOracle:Destroy target artifact.\nCycling {G} ({G}, Discard this card: Draw a card.)
|
Create the Forge script for this magic card
|
{"name": "Rooftop Nuisance", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)\nTap target creature. It doesn't untap during its controller's next untap step.\nDraw a card."}
|
Name:Rooftop Nuisance\nManaCost:2 U\nTypes:Sorcery\nK:Casualty:1\nA:SP$ Tap | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBDraw | SpellDescription$ It doesn't untap during its controller's next untap step.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose new targets for the copy.)\nTap target creature. It doesn't untap during its controller's next untap step.\nDraw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rooftop Nuisance", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)\nTap target creature. It doesn't untap during its controller's next untap step.\nDraw a card."}
### Response: Name:Rooftop Nuisance\nManaCost:2 U\nTypes:Sorcery\nK:Casualty:1\nA:SP$ Tap | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBDraw | SpellDescription$ It doesn't untap during its controller's next untap step.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose new targets for the copy.)\nTap target creature. It doesn't untap during its controller's next untap step.\nDraw a card.
|
Create the Forge script for this magic card
|
{"name": "Vineshaper Prodigy", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.", "power": "2", "toughness": "2"}
|
Name:Vineshaper Prodigy\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:2/2\nK:Kicker:1 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | NoReveal$ True\nDeckHints:Color$Blue\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vineshaper Prodigy", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.", "power": "2", "toughness": "2"}
### Response: Name:Vineshaper Prodigy\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:2/2\nK:Kicker:1 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | NoReveal$ True\nDeckHints:Color$Blue\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
Create the Forge script for this magic card
|
{"name": "Cadaver Imp", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nWhen Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.", "power": "1", "toughness": "1"}
|
Name:Cadaver Imp\nManaCost:1 B B\nTypes:Creature Imp\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl\nOracle:Flying\nWhen Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cadaver Imp", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nWhen Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.", "power": "1", "toughness": "1"}
### Response: Name:Cadaver Imp\nManaCost:1 B B\nTypes:Creature Imp\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl\nOracle:Flying\nWhen Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Confiscate", "mana_cost": "{4}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nYou control enchanted permanent."}
|
Name:Confiscate\nManaCost:4 U U\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 4 U U | ValidTgts$ Permanent | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | GainControl$ You | Description$ You control enchanted permanent.\nOracle:Enchant permanent\nYou control enchanted permanent.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Confiscate", "mana_cost": "{4}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nYou control enchanted permanent."}
### Response: Name:Confiscate\nManaCost:4 U U\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 4 U U | ValidTgts$ Permanent | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | GainControl$ You | Description$ You control enchanted permanent.\nOracle:Enchant permanent\nYou control enchanted permanent.
|
Create the Forge script for this magic card
|
{"name": "Thran Quarry", "mana_cost": "", "type_line": "Land", "oracle_text": "At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.\n{T}: Add one mana of any color."}
|
Name:Thran Quarry\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, if you control no creatures, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Self\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.\n{T}: Add one mana of any color.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thran Quarry", "mana_cost": "", "type_line": "Land", "oracle_text": "At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.\n{T}: Add one mana of any color."}
### Response: Name:Thran Quarry\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, if you control no creatures, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Self\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.\n{T}: Add one mana of any color.
|
Create the Forge script for this magic card
|
{"name": "Harmonious Archon", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying\nNon-Archon creatures have base power and toughness 3/3.\nWhen Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.", "power": "4", "toughness": "5"}
|
Name:Harmonious Archon\nManaCost:4 W W\nTypes:Creature Archon\nPT:4/5\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.nonArchon | SetPower$ 3 | SetToughness$ 3 | Description$ Non-Archon creatures have base power and toughness 3/3.\nAI:RemoveDeck:Random\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Human creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_human | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Flying\nNon-Archon creatures have base power and toughness 3/3.\nWhen Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Harmonious Archon", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying\nNon-Archon creatures have base power and toughness 3/3.\nWhen Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.", "power": "4", "toughness": "5"}
### Response: Name:Harmonious Archon\nManaCost:4 W W\nTypes:Creature Archon\nPT:4/5\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.nonArchon | SetPower$ 3 | SetToughness$ 3 | Description$ Non-Archon creatures have base power and toughness 3/3.\nAI:RemoveDeck:Random\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Human creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_human | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Flying\nNon-Archon creatures have base power and toughness 3/3.\nWhen Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
|
Create the Forge script for this magic card
|
{"name": "Stitch in Time", "mana_cost": "{1}{U}{R}", "type_line": "Sorcery", "oracle_text": "Flip a coin. If you win the flip, take an extra turn after this one."}
|
Name:Stitch in Time\nManaCost:1 U R\nTypes:Sorcery\nA:SP$ FlipACoin | Cost$ 1 U R | WinSubAbility$ DBAddTurn | SpellDescription$ Flip a coin. If you win the flip, take an extra turn after this one.\nSVar:DBAddTurn:DB$ AddTurn | Defined$ You | NumTurns$ 1\nOracle:Flip a coin. If you win the flip, take an extra turn after this one.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stitch in Time", "mana_cost": "{1}{U}{R}", "type_line": "Sorcery", "oracle_text": "Flip a coin. If you win the flip, take an extra turn after this one."}
### Response: Name:Stitch in Time\nManaCost:1 U R\nTypes:Sorcery\nA:SP$ FlipACoin | Cost$ 1 U R | WinSubAbility$ DBAddTurn | SpellDescription$ Flip a coin. If you win the flip, take an extra turn after this one.\nSVar:DBAddTurn:DB$ AddTurn | Defined$ You | NumTurns$ 1\nOracle:Flip a coin. If you win the flip, take an extra turn after this one.
|
Create the Forge script for this magic card
|
{"name": "Elementalist's Palette", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette.\n{T}: Add one mana of any color.\n{T}: Add {C} for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}."}
|
Name:Elementalist's Palette\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.hasXCost | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounters | TriggerDescription$ Whenever you cast a spell with {X} in its mana cost, put two charge counters on CARDNAME.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 2\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | RestrictValid$ CostContainsX | SpellDescription$ Add {C} for each charge counter on CARDNAME. Spend this mana only on costs that contain {X}.\nSVar:X:Count$CardCounters.CHARGE\nDeckHas:Ability$Counters\nOracle:Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette.\n{T}: Add one mana of any color.\n{T}: Add {C} for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elementalist's Palette", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette.\n{T}: Add one mana of any color.\n{T}: Add {C} for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}."}
### Response: Name:Elementalist's Palette\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.hasXCost | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounters | TriggerDescription$ Whenever you cast a spell with {X} in its mana cost, put two charge counters on CARDNAME.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 2\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | RestrictValid$ CostContainsX | SpellDescription$ Add {C} for each charge counter on CARDNAME. Spend this mana only on costs that contain {X}.\nSVar:X:Count$CardCounters.CHARGE\nDeckHas:Ability$Counters\nOracle:Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette.\n{T}: Add one mana of any color.\n{T}: Add {C} for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}.
|
Create the Forge script for this magic card
|
{"name": "Arm-Mounted Anchor", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has menace.\nWhenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.\nEquip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand."}
|
Name:Arm-Mounted Anchor\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2:::ReduceCost$ Y: This ability costs {2} less to activate if you have one or fewer cards in hand.\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Menace | Description$ Equipped creature gets +2/+2 and has menace.\nSVar:X:Count$InYourHand\nSVar:Y:Count$Compare X LE1.2.0\nT:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.\nSVar:TrigLoot:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 2 | UnlessType$ Pirate\nOracle:Equipped creature gets +2/+2 and has menace.\nWhenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.\nEquip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arm-Mounted Anchor", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has menace.\nWhenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.\nEquip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand."}
### Response: Name:Arm-Mounted Anchor\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2:::ReduceCost$ Y: This ability costs {2} less to activate if you have one or fewer cards in hand.\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Menace | Description$ Equipped creature gets +2/+2 and has menace.\nSVar:X:Count$InYourHand\nSVar:Y:Count$Compare X LE1.2.0\nT:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.\nSVar:TrigLoot:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 2 | UnlessType$ Pirate\nOracle:Equipped creature gets +2/+2 and has menace.\nWhenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.\nEquip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.
|
Create the Forge script for this magic card
|
{"name": "Blood-Cursed Knight", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)", "power": "3", "toughness": "2"}
|
Name:Blood-Cursed Knight\nManaCost:1 W B\nTypes:Creature Vampire Knight\nPT:3/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | IsPresent$ Enchantment.YouCtrl | Description$ As long as you control an enchantment, CARDNAME gets +1/+1 and has lifelink.\nSVar:BuffedBy:Enchantment\nDeckHas:Ability$LifeGain\nOracle:As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blood-Cursed Knight", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)", "power": "3", "toughness": "2"}
### Response: Name:Blood-Cursed Knight\nManaCost:1 W B\nTypes:Creature Vampire Knight\nPT:3/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | IsPresent$ Enchantment.YouCtrl | Description$ As long as you control an enchantment, CARDNAME gets +1/+1 and has lifelink.\nSVar:BuffedBy:Enchantment\nDeckHas:Ability$LifeGain\nOracle:As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
|
Create the Forge script for this magic card
|
{"name": "Prizefighter Construct", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "", "power": "6", "toughness": "2"}
|
Name:Prizefighter Construct\nManaCost:5\nTypes:Artifact Creature Construct\nPT:6/2\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prizefighter Construct", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "", "power": "6", "toughness": "2"}
### Response: Name:Prizefighter Construct\nManaCost:5\nTypes:Artifact Creature Construct\nPT:6/2\nOracle:
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.